Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301 #ifdef HAVE_WINDOW_SYSTEM
302 #include TERM_HEADER
303 #endif /* HAVE_WINDOW_SYSTEM */
304
305 #ifndef FRAME_X_OUTPUT
306 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
307 #endif
308
309 #define INFINITY 10000000
310
311 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
312 Lisp_Object Qwindow_scroll_functions;
313 static Lisp_Object Qwindow_text_change_functions;
314 static Lisp_Object Qredisplay_end_trigger_functions;
315 Lisp_Object Qinhibit_point_motion_hooks;
316 static Lisp_Object QCeval, QCpropertize;
317 Lisp_Object QCfile, QCdata;
318 static Lisp_Object Qfontified;
319 static Lisp_Object Qgrow_only;
320 static Lisp_Object Qinhibit_eval_during_redisplay;
321 static Lisp_Object Qbuffer_position, Qposition, Qobject;
322 static Lisp_Object Qright_to_left, Qleft_to_right;
323
324 /* Cursor shapes. */
325 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
326
327 /* Pointer shapes. */
328 static Lisp_Object Qarrow, Qhand;
329 Lisp_Object Qtext;
330
331 /* Holds the list (error). */
332 static Lisp_Object list_of_error;
333
334 static Lisp_Object Qfontification_functions;
335
336 static Lisp_Object Qwrap_prefix;
337 static Lisp_Object Qline_prefix;
338 static Lisp_Object Qredisplay_internal;
339
340 /* Non-nil means don't actually do any redisplay. */
341
342 Lisp_Object Qinhibit_redisplay;
343
344 /* Names of text properties relevant for redisplay. */
345
346 Lisp_Object Qdisplay;
347
348 Lisp_Object Qspace, QCalign_to;
349 static Lisp_Object QCrelative_width, QCrelative_height;
350 Lisp_Object Qleft_margin, Qright_margin;
351 static Lisp_Object Qspace_width, Qraise;
352 static Lisp_Object Qslice;
353 Lisp_Object Qcenter;
354 static Lisp_Object Qmargin, Qpointer;
355 static Lisp_Object Qline_height;
356
357 #ifdef HAVE_WINDOW_SYSTEM
358
359 /* Test if overflow newline into fringe. Called with iterator IT
360 at or past right window margin, and with IT->current_x set. */
361
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
363 (!NILP (Voverflow_newline_into_fringe) \
364 && FRAME_WINDOW_P ((IT)->f) \
365 && ((IT)->bidi_it.paragraph_dir == R2L \
366 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
367 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
368 && (IT)->current_x == (IT)->last_visible_x)
369
370 #else /* !HAVE_WINDOW_SYSTEM */
371 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
372 #endif /* HAVE_WINDOW_SYSTEM */
373
374 /* Test if the display element loaded in IT, or the underlying buffer
375 or string character, is a space or a TAB character. This is used
376 to determine where word wrapping can occur. */
377
378 #define IT_DISPLAYING_WHITESPACE(it) \
379 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
380 || ((STRINGP (it->string) \
381 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
382 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
383 || (it->s \
384 && (it->s[IT_BYTEPOS (*it)] == ' ' \
385 || it->s[IT_BYTEPOS (*it)] == '\t')) \
386 || (IT_BYTEPOS (*it) < ZV_BYTE \
387 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
388 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
389
390 /* Name of the face used to highlight trailing whitespace. */
391
392 static Lisp_Object Qtrailing_whitespace;
393
394 /* Name and number of the face used to highlight escape glyphs. */
395
396 static Lisp_Object Qescape_glyph;
397
398 /* Name and number of the face used to highlight non-breaking spaces. */
399
400 static Lisp_Object Qnobreak_space;
401
402 /* The symbol `image' which is the car of the lists used to represent
403 images in Lisp. Also a tool bar style. */
404
405 Lisp_Object Qimage;
406
407 /* The image map types. */
408 Lisp_Object QCmap;
409 static Lisp_Object QCpointer;
410 static Lisp_Object Qrect, Qcircle, Qpoly;
411
412 /* Tool bar styles */
413 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
414
415 /* Non-zero means print newline to stdout before next mini-buffer
416 message. */
417
418 bool noninteractive_need_newline;
419
420 /* Non-zero means print newline to message log before next message. */
421
422 static bool message_log_need_newline;
423
424 /* Three markers that message_dolog uses.
425 It could allocate them itself, but that causes trouble
426 in handling memory-full errors. */
427 static Lisp_Object message_dolog_marker1;
428 static Lisp_Object message_dolog_marker2;
429 static Lisp_Object message_dolog_marker3;
430 \f
431 /* The buffer position of the first character appearing entirely or
432 partially on the line of the selected window which contains the
433 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
434 redisplay optimization in redisplay_internal. */
435
436 static struct text_pos this_line_start_pos;
437
438 /* Number of characters past the end of the line above, including the
439 terminating newline. */
440
441 static struct text_pos this_line_end_pos;
442
443 /* The vertical positions and the height of this line. */
444
445 static int this_line_vpos;
446 static int this_line_y;
447 static int this_line_pixel_height;
448
449 /* X position at which this display line starts. Usually zero;
450 negative if first character is partially visible. */
451
452 static int this_line_start_x;
453
454 /* The smallest character position seen by move_it_* functions as they
455 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
456 hscrolled lines, see display_line. */
457
458 static struct text_pos this_line_min_pos;
459
460 /* Buffer that this_line_.* variables are referring to. */
461
462 static struct buffer *this_line_buffer;
463
464
465 /* Values of those variables at last redisplay are stored as
466 properties on `overlay-arrow-position' symbol. However, if
467 Voverlay_arrow_position is a marker, last-arrow-position is its
468 numerical position. */
469
470 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
471
472 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
473 properties on a symbol in overlay-arrow-variable-list. */
474
475 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
476
477 Lisp_Object Qmenu_bar_update_hook;
478
479 /* Nonzero if an overlay arrow has been displayed in this window. */
480
481 static bool overlay_arrow_seen;
482
483 /* Vector containing glyphs for an ellipsis `...'. */
484
485 static Lisp_Object default_invis_vector[3];
486
487 /* This is the window where the echo area message was displayed. It
488 is always a mini-buffer window, but it may not be the same window
489 currently active as a mini-buffer. */
490
491 Lisp_Object echo_area_window;
492
493 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
494 pushes the current message and the value of
495 message_enable_multibyte on the stack, the function restore_message
496 pops the stack and displays MESSAGE again. */
497
498 static Lisp_Object Vmessage_stack;
499
500 /* Nonzero means multibyte characters were enabled when the echo area
501 message was specified. */
502
503 static bool message_enable_multibyte;
504
505 /* Nonzero if we should redraw the mode lines on the next redisplay.
506 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
507 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
508 (the number used is then only used to track down the cause for this
509 full-redisplay). */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents other than selected-window have changed
514 since last redisplay that finished.
515 If it has value REDISPLAY_SOME, then only redisplay the windows where
516 the `redisplay' bit has been set. Otherwise, redisplay all windows
517 (the number used is then only used to track down the cause for this
518 full-redisplay). */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static bool line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static bool display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static bool message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static bool message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 bool help_echo_showing_p;
578
579 /* The maximum distance to look ahead for text properties. Values
580 that are too small let us call compute_char_face and similar
581 functions too often which is expensive. Values that are too large
582 let us call compute_char_face and alike too often because we
583 might not be interested in text properties that far away. */
584
585 #define TEXT_PROP_DISTANCE_LIMIT 100
586
587 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
588 iterator state and later restore it. This is needed because the
589 bidi iterator on bidi.c keeps a stacked cache of its states, which
590 is really a singleton. When we use scratch iterator objects to
591 move around the buffer, we can cause the bidi cache to be pushed or
592 popped, and therefore we need to restore the cache state when we
593 return to the original iterator. */
594 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
595 do { \
596 if (CACHE) \
597 bidi_unshelve_cache (CACHE, 1); \
598 ITCOPY = ITORIG; \
599 CACHE = bidi_shelve_cache (); \
600 } while (0)
601
602 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
603 do { \
604 if (pITORIG != pITCOPY) \
605 *(pITORIG) = *(pITCOPY); \
606 bidi_unshelve_cache (CACHE, 0); \
607 CACHE = NULL; \
608 } while (0)
609
610 /* Functions to mark elements as needing redisplay. */
611 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
612
613 void
614 redisplay_other_windows (void)
615 {
616 if (!windows_or_buffers_changed)
617 windows_or_buffers_changed = REDISPLAY_SOME;
618 }
619
620 void
621 wset_redisplay (struct window *w)
622 {
623 /* Beware: selected_window can be nil during early stages. */
624 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
625 redisplay_other_windows ();
626 w->redisplay = true;
627 }
628
629 void
630 fset_redisplay (struct frame *f)
631 {
632 redisplay_other_windows ();
633 f->redisplay = true;
634 }
635
636 void
637 bset_redisplay (struct buffer *b)
638 {
639 int count = buffer_window_count (b);
640 if (count > 0)
641 {
642 /* ... it's visible in other window than selected, */
643 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
644 redisplay_other_windows ();
645 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
646 so that if we later set windows_or_buffers_changed, this buffer will
647 not be omitted. */
648 b->text->redisplay = true;
649 }
650 }
651
652 void
653 bset_update_mode_line (struct buffer *b)
654 {
655 if (!update_mode_lines)
656 update_mode_lines = REDISPLAY_SOME;
657 b->text->redisplay = true;
658 }
659
660 #ifdef GLYPH_DEBUG
661
662 /* Non-zero means print traces of redisplay if compiled with
663 GLYPH_DEBUG defined. */
664
665 int trace_redisplay_p;
666
667 #endif /* GLYPH_DEBUG */
668
669 #ifdef DEBUG_TRACE_MOVE
670 /* Non-zero means trace with TRACE_MOVE to stderr. */
671 int trace_move;
672
673 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
674 #else
675 #define TRACE_MOVE(x) (void) 0
676 #endif
677
678 static Lisp_Object Qauto_hscroll_mode;
679
680 /* Buffer being redisplayed -- for redisplay_window_error. */
681
682 static struct buffer *displayed_buffer;
683
684 /* Value returned from text property handlers (see below). */
685
686 enum prop_handled
687 {
688 HANDLED_NORMALLY,
689 HANDLED_RECOMPUTE_PROPS,
690 HANDLED_OVERLAY_STRING_CONSUMED,
691 HANDLED_RETURN
692 };
693
694 /* A description of text properties that redisplay is interested
695 in. */
696
697 struct props
698 {
699 /* The name of the property. */
700 Lisp_Object *name;
701
702 /* A unique index for the property. */
703 enum prop_idx idx;
704
705 /* A handler function called to set up iterator IT from the property
706 at IT's current position. Value is used to steer handle_stop. */
707 enum prop_handled (*handler) (struct it *it);
708 };
709
710 static enum prop_handled handle_face_prop (struct it *);
711 static enum prop_handled handle_invisible_prop (struct it *);
712 static enum prop_handled handle_display_prop (struct it *);
713 static enum prop_handled handle_composition_prop (struct it *);
714 static enum prop_handled handle_overlay_change (struct it *);
715 static enum prop_handled handle_fontified_prop (struct it *);
716
717 /* Properties handled by iterators. */
718
719 static struct props it_props[] =
720 {
721 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
722 /* Handle `face' before `display' because some sub-properties of
723 `display' need to know the face. */
724 {&Qface, FACE_PROP_IDX, handle_face_prop},
725 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
726 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
727 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
728 {NULL, 0, NULL}
729 };
730
731 /* Value is the position described by X. If X is a marker, value is
732 the marker_position of X. Otherwise, value is X. */
733
734 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
735
736 /* Enumeration returned by some move_it_.* functions internally. */
737
738 enum move_it_result
739 {
740 /* Not used. Undefined value. */
741 MOVE_UNDEFINED,
742
743 /* Move ended at the requested buffer position or ZV. */
744 MOVE_POS_MATCH_OR_ZV,
745
746 /* Move ended at the requested X pixel position. */
747 MOVE_X_REACHED,
748
749 /* Move within a line ended at the end of a line that must be
750 continued. */
751 MOVE_LINE_CONTINUED,
752
753 /* Move within a line ended at the end of a line that would
754 be displayed truncated. */
755 MOVE_LINE_TRUNCATED,
756
757 /* Move within a line ended at a line end. */
758 MOVE_NEWLINE_OR_CR
759 };
760
761 /* This counter is used to clear the face cache every once in a while
762 in redisplay_internal. It is incremented for each redisplay.
763 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
764 cleared. */
765
766 #define CLEAR_FACE_CACHE_COUNT 500
767 static int clear_face_cache_count;
768
769 /* Similarly for the image cache. */
770
771 #ifdef HAVE_WINDOW_SYSTEM
772 #define CLEAR_IMAGE_CACHE_COUNT 101
773 static int clear_image_cache_count;
774
775 /* Null glyph slice */
776 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
777 #endif
778
779 /* True while redisplay_internal is in progress. */
780
781 bool redisplaying_p;
782
783 static Lisp_Object Qinhibit_free_realized_faces;
784 static Lisp_Object Qmode_line_default_help_echo;
785
786 /* If a string, XTread_socket generates an event to display that string.
787 (The display is done in read_char.) */
788
789 Lisp_Object help_echo_string;
790 Lisp_Object help_echo_window;
791 Lisp_Object help_echo_object;
792 ptrdiff_t help_echo_pos;
793
794 /* Temporary variable for XTread_socket. */
795
796 Lisp_Object previous_help_echo_string;
797
798 /* Platform-independent portion of hourglass implementation. */
799
800 #ifdef HAVE_WINDOW_SYSTEM
801
802 /* Non-zero means an hourglass cursor is currently shown. */
803 bool hourglass_shown_p;
804
805 /* If non-null, an asynchronous timer that, when it expires, displays
806 an hourglass cursor on all frames. */
807 struct atimer *hourglass_atimer;
808
809 #endif /* HAVE_WINDOW_SYSTEM */
810
811 /* Name of the face used to display glyphless characters. */
812 static Lisp_Object Qglyphless_char;
813
814 /* Symbol for the purpose of Vglyphless_char_display. */
815 static Lisp_Object Qglyphless_char_display;
816
817 /* Method symbols for Vglyphless_char_display. */
818 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
819
820 /* Default number of seconds to wait before displaying an hourglass
821 cursor. */
822 #define DEFAULT_HOURGLASS_DELAY 1
823
824 #ifdef HAVE_WINDOW_SYSTEM
825
826 /* Default pixel width of `thin-space' display method. */
827 #define THIN_SPACE_WIDTH 1
828
829 #endif /* HAVE_WINDOW_SYSTEM */
830
831 /* Function prototypes. */
832
833 static void setup_for_ellipsis (struct it *, int);
834 static void set_iterator_to_next (struct it *, int);
835 static void mark_window_display_accurate_1 (struct window *, int);
836 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
837 static int display_prop_string_p (Lisp_Object, Lisp_Object);
838 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
839 static int cursor_row_p (struct glyph_row *);
840 static int redisplay_mode_lines (Lisp_Object, bool);
841 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
842
843 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
844
845 static void handle_line_prefix (struct it *);
846
847 static void pint2str (char *, int, ptrdiff_t);
848 static void pint2hrstr (char *, int, ptrdiff_t);
849 static struct text_pos run_window_scroll_functions (Lisp_Object,
850 struct text_pos);
851 static int text_outside_line_unchanged_p (struct window *,
852 ptrdiff_t, ptrdiff_t);
853 static void store_mode_line_noprop_char (char);
854 static int store_mode_line_noprop (const char *, int, int);
855 static void handle_stop (struct it *);
856 static void handle_stop_backwards (struct it *, ptrdiff_t);
857 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
858 static void ensure_echo_area_buffers (void);
859 static void unwind_with_echo_area_buffer (Lisp_Object);
860 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
861 static int with_echo_area_buffer (struct window *, int,
862 int (*) (ptrdiff_t, Lisp_Object),
863 ptrdiff_t, Lisp_Object);
864 static void clear_garbaged_frames (void);
865 static int current_message_1 (ptrdiff_t, Lisp_Object);
866 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
867 static void set_message (Lisp_Object);
868 static int set_message_1 (ptrdiff_t, Lisp_Object);
869 static int display_echo_area (struct window *);
870 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
871 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
872 static void unwind_redisplay (void);
873 static int string_char_and_length (const unsigned char *, int *);
874 static struct text_pos display_prop_end (struct it *, Lisp_Object,
875 struct text_pos);
876 static int compute_window_start_on_continuation_line (struct window *);
877 static void insert_left_trunc_glyphs (struct it *);
878 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
879 Lisp_Object);
880 static void extend_face_to_end_of_line (struct it *);
881 static int append_space_for_newline (struct it *, int);
882 static int cursor_row_fully_visible_p (struct window *, int, int);
883 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
884 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
885 static int trailing_whitespace_p (ptrdiff_t);
886 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
887 static void push_it (struct it *, struct text_pos *);
888 static void iterate_out_of_display_property (struct it *);
889 static void pop_it (struct it *);
890 static void sync_frame_with_window_matrix_rows (struct window *);
891 static void redisplay_internal (void);
892 static int echo_area_display (int);
893 static void redisplay_windows (Lisp_Object);
894 static void redisplay_window (Lisp_Object, bool);
895 static Lisp_Object redisplay_window_error (Lisp_Object);
896 static Lisp_Object redisplay_window_0 (Lisp_Object);
897 static Lisp_Object redisplay_window_1 (Lisp_Object);
898 static int set_cursor_from_row (struct window *, struct glyph_row *,
899 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
900 int, int);
901 static int update_menu_bar (struct frame *, int, int);
902 static int try_window_reusing_current_matrix (struct window *);
903 static int try_window_id (struct window *);
904 static int display_line (struct it *);
905 static int display_mode_lines (struct window *);
906 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
907 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
908 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
909 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
910 static void display_menu_bar (struct window *);
911 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
912 ptrdiff_t *);
913 static int display_string (const char *, Lisp_Object, Lisp_Object,
914 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
915 static void compute_line_metrics (struct it *);
916 static void run_redisplay_end_trigger_hook (struct it *);
917 static int get_overlay_strings (struct it *, ptrdiff_t);
918 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
919 static void next_overlay_string (struct it *);
920 static void reseat (struct it *, struct text_pos, int);
921 static void reseat_1 (struct it *, struct text_pos, int);
922 static void back_to_previous_visible_line_start (struct it *);
923 static void reseat_at_next_visible_line_start (struct it *, int);
924 static int next_element_from_ellipsis (struct it *);
925 static int next_element_from_display_vector (struct it *);
926 static int next_element_from_string (struct it *);
927 static int next_element_from_c_string (struct it *);
928 static int next_element_from_buffer (struct it *);
929 static int next_element_from_composition (struct it *);
930 static int next_element_from_image (struct it *);
931 static int next_element_from_stretch (struct it *);
932 static void load_overlay_strings (struct it *, ptrdiff_t);
933 static int init_from_display_pos (struct it *, struct window *,
934 struct display_pos *);
935 static void reseat_to_string (struct it *, const char *,
936 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
937 static int get_next_display_element (struct it *);
938 static enum move_it_result
939 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
940 enum move_operation_enum);
941 static void get_visually_first_element (struct it *);
942 static void init_to_row_start (struct it *, struct window *,
943 struct glyph_row *);
944 static int init_to_row_end (struct it *, struct window *,
945 struct glyph_row *);
946 static void back_to_previous_line_start (struct it *);
947 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
948 static struct text_pos string_pos_nchars_ahead (struct text_pos,
949 Lisp_Object, ptrdiff_t);
950 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
951 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
952 static ptrdiff_t number_of_chars (const char *, bool);
953 static void compute_stop_pos (struct it *);
954 static void compute_string_pos (struct text_pos *, struct text_pos,
955 Lisp_Object);
956 static int face_before_or_after_it_pos (struct it *, int);
957 static ptrdiff_t next_overlay_change (ptrdiff_t);
958 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
959 Lisp_Object, struct text_pos *, ptrdiff_t, int);
960 static int handle_single_display_spec (struct it *, Lisp_Object,
961 Lisp_Object, Lisp_Object,
962 struct text_pos *, ptrdiff_t, int, int);
963 static int underlying_face_id (struct it *);
964 static int in_ellipses_for_invisible_text_p (struct display_pos *,
965 struct window *);
966
967 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
968 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
969
970 #ifdef HAVE_WINDOW_SYSTEM
971
972 static void x_consider_frame_title (Lisp_Object);
973 static void update_tool_bar (struct frame *, int);
974 static int redisplay_tool_bar (struct frame *);
975 static void x_draw_bottom_divider (struct window *w);
976 static void notice_overwritten_cursor (struct window *,
977 enum glyph_row_area,
978 int, int, int, int);
979 static void append_stretch_glyph (struct it *, Lisp_Object,
980 int, int, int);
981
982
983 #endif /* HAVE_WINDOW_SYSTEM */
984
985 static void produce_special_glyphs (struct it *, enum display_element_type);
986 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
987 static int coords_in_mouse_face_p (struct window *, int, int);
988
989
990 \f
991 /***********************************************************************
992 Window display dimensions
993 ***********************************************************************/
994
995 /* Return the bottom boundary y-position for text lines in window W.
996 This is the first y position at which a line cannot start.
997 It is relative to the top of the window.
998
999 This is the height of W minus the height of a mode line, if any. */
1000
1001 int
1002 window_text_bottom_y (struct window *w)
1003 {
1004 int height = WINDOW_PIXEL_HEIGHT (w);
1005
1006 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1007
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010
1011 return height;
1012 }
1013
1014 /* Return the pixel width of display area AREA of window W.
1015 ANY_AREA means return the total width of W, not including
1016 fringes to the left and right of the window. */
1017
1018 int
1019 window_box_width (struct window *w, enum glyph_row_area area)
1020 {
1021 int pixels = w->pixel_width;
1022
1023 if (!w->pseudo_window_p)
1024 {
1025 pixels -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1026 pixels -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1027
1028 if (area == TEXT_AREA)
1029 pixels -= (WINDOW_MARGINS_WIDTH (w)
1030 + WINDOW_FRINGES_WIDTH (w));
1031 else if (area == LEFT_MARGIN_AREA)
1032 pixels = WINDOW_LEFT_MARGIN_WIDTH (w);
1033 else if (area == RIGHT_MARGIN_AREA)
1034 pixels = WINDOW_RIGHT_MARGIN_WIDTH (w);
1035 }
1036
1037 return pixels;
1038 }
1039
1040
1041 /* Return the pixel height of the display area of window W, not
1042 including mode lines of W, if any. */
1043
1044 int
1045 window_box_height (struct window *w)
1046 {
1047 struct frame *f = XFRAME (w->frame);
1048 int height = WINDOW_PIXEL_HEIGHT (w);
1049
1050 eassert (height >= 0);
1051
1052 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1053
1054 /* Note: the code below that determines the mode-line/header-line
1055 height is essentially the same as that contained in the macro
1056 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1057 the appropriate glyph row has its `mode_line_p' flag set,
1058 and if it doesn't, uses estimate_mode_line_height instead. */
1059
1060 if (WINDOW_WANTS_MODELINE_P (w))
1061 {
1062 struct glyph_row *ml_row
1063 = (w->current_matrix && w->current_matrix->rows
1064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1065 : 0);
1066 if (ml_row && ml_row->mode_line_p)
1067 height -= ml_row->height;
1068 else
1069 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1070 }
1071
1072 if (WINDOW_WANTS_HEADER_LINE_P (w))
1073 {
1074 struct glyph_row *hl_row
1075 = (w->current_matrix && w->current_matrix->rows
1076 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1077 : 0);
1078 if (hl_row && hl_row->mode_line_p)
1079 height -= hl_row->height;
1080 else
1081 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1082 }
1083
1084 /* With a very small font and a mode-line that's taller than
1085 default, we might end up with a negative height. */
1086 return max (0, height);
1087 }
1088
1089 /* Return the window-relative coordinate of the left edge of display
1090 area AREA of window W. ANY_AREA means return the left edge of the
1091 whole window, to the right of the left fringe of W. */
1092
1093 int
1094 window_box_left_offset (struct window *w, enum glyph_row_area area)
1095 {
1096 int x;
1097
1098 if (w->pseudo_window_p)
1099 return 0;
1100
1101 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1102
1103 if (area == TEXT_AREA)
1104 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1105 + window_box_width (w, LEFT_MARGIN_AREA));
1106 else if (area == RIGHT_MARGIN_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA)
1109 + window_box_width (w, TEXT_AREA)
1110 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1111 ? 0
1112 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1113 else if (area == LEFT_MARGIN_AREA
1114 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1115 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1116
1117 return x;
1118 }
1119
1120
1121 /* Return the window-relative coordinate of the right edge of display
1122 area AREA of window W. ANY_AREA means return the right edge of the
1123 whole window, to the left of the right fringe of W. */
1124
1125 int
1126 window_box_right_offset (struct window *w, enum glyph_row_area area)
1127 {
1128 return window_box_left_offset (w, area) + window_box_width (w, area);
1129 }
1130
1131 /* Return the frame-relative coordinate of the left edge of display
1132 area AREA of window W. ANY_AREA means return the left edge of the
1133 whole window, to the right of the left fringe of W. */
1134
1135 int
1136 window_box_left (struct window *w, enum glyph_row_area area)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int x;
1140
1141 if (w->pseudo_window_p)
1142 return FRAME_INTERNAL_BORDER_WIDTH (f);
1143
1144 x = (WINDOW_LEFT_EDGE_X (w)
1145 + window_box_left_offset (w, area));
1146
1147 return x;
1148 }
1149
1150
1151 /* Return the frame-relative coordinate of the right edge of display
1152 area AREA of window W. ANY_AREA means return the right edge of the
1153 whole window, to the left of the right fringe of W. */
1154
1155 int
1156 window_box_right (struct window *w, enum glyph_row_area area)
1157 {
1158 return window_box_left (w, area) + window_box_width (w, area);
1159 }
1160
1161 /* Get the bounding box of the display area AREA of window W, without
1162 mode lines, in frame-relative coordinates. ANY_AREA means the
1163 whole window, not including the left and right fringes of
1164 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1165 coordinates of the upper-left corner of the box. Return in
1166 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1167
1168 void
1169 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1170 int *box_y, int *box_width, int *box_height)
1171 {
1172 if (box_width)
1173 *box_width = window_box_width (w, area);
1174 if (box_height)
1175 *box_height = window_box_height (w);
1176 if (box_x)
1177 *box_x = window_box_left (w, area);
1178 if (box_y)
1179 {
1180 *box_y = WINDOW_TOP_EDGE_Y (w);
1181 if (WINDOW_WANTS_HEADER_LINE_P (w))
1182 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1183 }
1184 }
1185
1186 #ifdef HAVE_WINDOW_SYSTEM
1187
1188 /* Get the bounding box of the display area AREA of window W, without
1189 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1190 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1191 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1192 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1193 box. */
1194
1195 static void
1196 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1197 int *bottom_right_x, int *bottom_right_y)
1198 {
1199 window_box (w, ANY_AREA, top_left_x, top_left_y,
1200 bottom_right_x, bottom_right_y);
1201 *bottom_right_x += *top_left_x;
1202 *bottom_right_y += *top_left_y;
1203 }
1204
1205 #endif /* HAVE_WINDOW_SYSTEM */
1206
1207 /***********************************************************************
1208 Utilities
1209 ***********************************************************************/
1210
1211 /* Return the bottom y-position of the line the iterator IT is in.
1212 This can modify IT's settings. */
1213
1214 int
1215 line_bottom_y (struct it *it)
1216 {
1217 int line_height = it->max_ascent + it->max_descent;
1218 int line_top_y = it->current_y;
1219
1220 if (line_height == 0)
1221 {
1222 if (last_height)
1223 line_height = last_height;
1224 else if (IT_CHARPOS (*it) < ZV)
1225 {
1226 move_it_by_lines (it, 1);
1227 line_height = (it->max_ascent || it->max_descent
1228 ? it->max_ascent + it->max_descent
1229 : last_height);
1230 }
1231 else
1232 {
1233 struct glyph_row *row = it->glyph_row;
1234
1235 /* Use the default character height. */
1236 it->glyph_row = NULL;
1237 it->what = IT_CHARACTER;
1238 it->c = ' ';
1239 it->len = 1;
1240 PRODUCE_GLYPHS (it);
1241 line_height = it->ascent + it->descent;
1242 it->glyph_row = row;
1243 }
1244 }
1245
1246 return line_top_y + line_height;
1247 }
1248
1249 DEFUN ("line-pixel-height", Fline_pixel_height,
1250 Sline_pixel_height, 0, 0, 0,
1251 doc: /* Return height in pixels of text line in the selected window.
1252
1253 Value is the height in pixels of the line at point. */)
1254 (void)
1255 {
1256 struct it it;
1257 struct text_pos pt;
1258 struct window *w = XWINDOW (selected_window);
1259
1260 SET_TEXT_POS (pt, PT, PT_BYTE);
1261 start_display (&it, w, pt);
1262 it.vpos = it.current_y = 0;
1263 last_height = 0;
1264 return make_number (line_bottom_y (&it));
1265 }
1266
1267 /* Return the default pixel height of text lines in window W. The
1268 value is the canonical height of the W frame's default font, plus
1269 any extra space required by the line-spacing variable or frame
1270 parameter.
1271
1272 Implementation note: this ignores any line-spacing text properties
1273 put on the newline characters. This is because those properties
1274 only affect the _screen_ line ending in the newline (i.e., in a
1275 continued line, only the last screen line will be affected), which
1276 means only a small number of lines in a buffer can ever use this
1277 feature. Since this function is used to compute the default pixel
1278 equivalent of text lines in a window, we can safely ignore those
1279 few lines. For the same reasons, we ignore the line-height
1280 properties. */
1281 int
1282 default_line_pixel_height (struct window *w)
1283 {
1284 struct frame *f = WINDOW_XFRAME (w);
1285 int height = FRAME_LINE_HEIGHT (f);
1286
1287 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1288 {
1289 struct buffer *b = XBUFFER (w->contents);
1290 Lisp_Object val = BVAR (b, extra_line_spacing);
1291
1292 if (NILP (val))
1293 val = BVAR (&buffer_defaults, extra_line_spacing);
1294 if (!NILP (val))
1295 {
1296 if (RANGED_INTEGERP (0, val, INT_MAX))
1297 height += XFASTINT (val);
1298 else if (FLOATP (val))
1299 {
1300 int addon = XFLOAT_DATA (val) * height + 0.5;
1301
1302 if (addon >= 0)
1303 height += addon;
1304 }
1305 }
1306 else
1307 height += f->extra_line_spacing;
1308 }
1309
1310 return height;
1311 }
1312
1313 /* Subroutine of pos_visible_p below. Extracts a display string, if
1314 any, from the display spec given as its argument. */
1315 static Lisp_Object
1316 string_from_display_spec (Lisp_Object spec)
1317 {
1318 if (CONSP (spec))
1319 {
1320 while (CONSP (spec))
1321 {
1322 if (STRINGP (XCAR (spec)))
1323 return XCAR (spec);
1324 spec = XCDR (spec);
1325 }
1326 }
1327 else if (VECTORP (spec))
1328 {
1329 ptrdiff_t i;
1330
1331 for (i = 0; i < ASIZE (spec); i++)
1332 {
1333 if (STRINGP (AREF (spec, i)))
1334 return AREF (spec, i);
1335 }
1336 return Qnil;
1337 }
1338
1339 return spec;
1340 }
1341
1342
1343 /* Limit insanely large values of W->hscroll on frame F to the largest
1344 value that will still prevent first_visible_x and last_visible_x of
1345 'struct it' from overflowing an int. */
1346 static int
1347 window_hscroll_limited (struct window *w, struct frame *f)
1348 {
1349 ptrdiff_t window_hscroll = w->hscroll;
1350 int window_text_width = window_box_width (w, TEXT_AREA);
1351 int colwidth = FRAME_COLUMN_WIDTH (f);
1352
1353 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1354 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1355
1356 return window_hscroll;
1357 }
1358
1359 /* Return 1 if position CHARPOS is visible in window W.
1360 CHARPOS < 0 means return info about WINDOW_END position.
1361 If visible, set *X and *Y to pixel coordinates of top left corner.
1362 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1363 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1364
1365 int
1366 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1367 int *rtop, int *rbot, int *rowh, int *vpos)
1368 {
1369 struct it it;
1370 void *itdata = bidi_shelve_cache ();
1371 struct text_pos top;
1372 int visible_p = 0;
1373 struct buffer *old_buffer = NULL;
1374
1375 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1376 return visible_p;
1377
1378 if (XBUFFER (w->contents) != current_buffer)
1379 {
1380 old_buffer = current_buffer;
1381 set_buffer_internal_1 (XBUFFER (w->contents));
1382 }
1383
1384 SET_TEXT_POS_FROM_MARKER (top, w->start);
1385 /* Scrolling a minibuffer window via scroll bar when the echo area
1386 shows long text sometimes resets the minibuffer contents behind
1387 our backs. */
1388 if (CHARPOS (top) > ZV)
1389 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1390
1391 /* Compute exact mode line heights. */
1392 if (WINDOW_WANTS_MODELINE_P (w))
1393 w->mode_line_height
1394 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1395 BVAR (current_buffer, mode_line_format));
1396
1397 if (WINDOW_WANTS_HEADER_LINE_P (w))
1398 w->header_line_height
1399 = display_mode_line (w, HEADER_LINE_FACE_ID,
1400 BVAR (current_buffer, header_line_format));
1401
1402 start_display (&it, w, top);
1403 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1404 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1405
1406 if (charpos >= 0
1407 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1408 && IT_CHARPOS (it) >= charpos)
1409 /* When scanning backwards under bidi iteration, move_it_to
1410 stops at or _before_ CHARPOS, because it stops at or to
1411 the _right_ of the character at CHARPOS. */
1412 || (it.bidi_p && it.bidi_it.scan_dir == -1
1413 && IT_CHARPOS (it) <= charpos)))
1414 {
1415 /* We have reached CHARPOS, or passed it. How the call to
1416 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1417 or covered by a display property, move_it_to stops at the end
1418 of the invisible text, to the right of CHARPOS. (ii) If
1419 CHARPOS is in a display vector, move_it_to stops on its last
1420 glyph. */
1421 int top_x = it.current_x;
1422 int top_y = it.current_y;
1423 /* Calling line_bottom_y may change it.method, it.position, etc. */
1424 enum it_method it_method = it.method;
1425 int bottom_y = (last_height = 0, line_bottom_y (&it));
1426 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1427
1428 if (top_y < window_top_y)
1429 visible_p = bottom_y > window_top_y;
1430 else if (top_y < it.last_visible_y)
1431 visible_p = true;
1432 if (bottom_y >= it.last_visible_y
1433 && it.bidi_p && it.bidi_it.scan_dir == -1
1434 && IT_CHARPOS (it) < charpos)
1435 {
1436 /* When the last line of the window is scanned backwards
1437 under bidi iteration, we could be duped into thinking
1438 that we have passed CHARPOS, when in fact move_it_to
1439 simply stopped short of CHARPOS because it reached
1440 last_visible_y. To see if that's what happened, we call
1441 move_it_to again with a slightly larger vertical limit,
1442 and see if it actually moved vertically; if it did, we
1443 didn't really reach CHARPOS, which is beyond window end. */
1444 struct it save_it = it;
1445 /* Why 10? because we don't know how many canonical lines
1446 will the height of the next line(s) be. So we guess. */
1447 int ten_more_lines = 10 * default_line_pixel_height (w);
1448
1449 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1450 MOVE_TO_POS | MOVE_TO_Y);
1451 if (it.current_y > top_y)
1452 visible_p = 0;
1453
1454 it = save_it;
1455 }
1456 if (visible_p)
1457 {
1458 if (it_method == GET_FROM_DISPLAY_VECTOR)
1459 {
1460 /* We stopped on the last glyph of a display vector.
1461 Try and recompute. Hack alert! */
1462 if (charpos < 2 || top.charpos >= charpos)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 struct it it2, it2_prev;
1467 /* The idea is to get to the previous buffer
1468 position, consume the character there, and use
1469 the pixel coordinates we get after that. But if
1470 the previous buffer position is also displayed
1471 from a display vector, we need to consume all of
1472 the glyphs from that display vector. */
1473 start_display (&it2, w, top);
1474 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1475 /* If we didn't get to CHARPOS - 1, there's some
1476 replacing display property at that position, and
1477 we stopped after it. That is exactly the place
1478 whose coordinates we want. */
1479 if (IT_CHARPOS (it2) != charpos - 1)
1480 it2_prev = it2;
1481 else
1482 {
1483 /* Iterate until we get out of the display
1484 vector that displays the character at
1485 CHARPOS - 1. */
1486 do {
1487 get_next_display_element (&it2);
1488 PRODUCE_GLYPHS (&it2);
1489 it2_prev = it2;
1490 set_iterator_to_next (&it2, 1);
1491 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1492 && IT_CHARPOS (it2) < charpos);
1493 }
1494 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1495 || it2_prev.current_x > it2_prev.last_visible_x)
1496 top_x = it.glyph_row->x;
1497 else
1498 {
1499 top_x = it2_prev.current_x;
1500 top_y = it2_prev.current_y;
1501 }
1502 }
1503 }
1504 else if (IT_CHARPOS (it) != charpos)
1505 {
1506 Lisp_Object cpos = make_number (charpos);
1507 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1508 Lisp_Object string = string_from_display_spec (spec);
1509 struct text_pos tpos;
1510 int replacing_spec_p;
1511 bool newline_in_string
1512 = (STRINGP (string)
1513 && memchr (SDATA (string), '\n', SBYTES (string)));
1514
1515 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1516 replacing_spec_p
1517 = (!NILP (spec)
1518 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1519 charpos, FRAME_WINDOW_P (it.f)));
1520 /* The tricky code below is needed because there's a
1521 discrepancy between move_it_to and how we set cursor
1522 when PT is at the beginning of a portion of text
1523 covered by a display property or an overlay with a
1524 display property, or the display line ends in a
1525 newline from a display string. move_it_to will stop
1526 _after_ such display strings, whereas
1527 set_cursor_from_row conspires with cursor_row_p to
1528 place the cursor on the first glyph produced from the
1529 display string. */
1530
1531 /* We have overshoot PT because it is covered by a
1532 display property that replaces the text it covers.
1533 If the string includes embedded newlines, we are also
1534 in the wrong display line. Backtrack to the correct
1535 line, where the display property begins. */
1536 if (replacing_spec_p)
1537 {
1538 Lisp_Object startpos, endpos;
1539 EMACS_INT start, end;
1540 struct it it3;
1541 int it3_moved;
1542
1543 /* Find the first and the last buffer positions
1544 covered by the display string. */
1545 endpos =
1546 Fnext_single_char_property_change (cpos, Qdisplay,
1547 Qnil, Qnil);
1548 startpos =
1549 Fprevious_single_char_property_change (endpos, Qdisplay,
1550 Qnil, Qnil);
1551 start = XFASTINT (startpos);
1552 end = XFASTINT (endpos);
1553 /* Move to the last buffer position before the
1554 display property. */
1555 start_display (&it3, w, top);
1556 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1557 /* Move forward one more line if the position before
1558 the display string is a newline or if it is the
1559 rightmost character on a line that is
1560 continued or word-wrapped. */
1561 if (it3.method == GET_FROM_BUFFER
1562 && (it3.c == '\n'
1563 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1564 move_it_by_lines (&it3, 1);
1565 else if (move_it_in_display_line_to (&it3, -1,
1566 it3.current_x
1567 + it3.pixel_width,
1568 MOVE_TO_X)
1569 == MOVE_LINE_CONTINUED)
1570 {
1571 move_it_by_lines (&it3, 1);
1572 /* When we are under word-wrap, the #$@%!
1573 move_it_by_lines moves 2 lines, so we need to
1574 fix that up. */
1575 if (it3.line_wrap == WORD_WRAP)
1576 move_it_by_lines (&it3, -1);
1577 }
1578
1579 /* Record the vertical coordinate of the display
1580 line where we wound up. */
1581 top_y = it3.current_y;
1582 if (it3.bidi_p)
1583 {
1584 /* When characters are reordered for display,
1585 the character displayed to the left of the
1586 display string could be _after_ the display
1587 property in the logical order. Use the
1588 smallest vertical position of these two. */
1589 start_display (&it3, w, top);
1590 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1591 if (it3.current_y < top_y)
1592 top_y = it3.current_y;
1593 }
1594 /* Move from the top of the window to the beginning
1595 of the display line where the display string
1596 begins. */
1597 start_display (&it3, w, top);
1598 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1599 /* If it3_moved stays zero after the 'while' loop
1600 below, that means we already were at a newline
1601 before the loop (e.g., the display string begins
1602 with a newline), so we don't need to (and cannot)
1603 inspect the glyphs of it3.glyph_row, because
1604 PRODUCE_GLYPHS will not produce anything for a
1605 newline, and thus it3.glyph_row stays at its
1606 stale content it got at top of the window. */
1607 it3_moved = 0;
1608 /* Finally, advance the iterator until we hit the
1609 first display element whose character position is
1610 CHARPOS, or until the first newline from the
1611 display string, which signals the end of the
1612 display line. */
1613 while (get_next_display_element (&it3))
1614 {
1615 PRODUCE_GLYPHS (&it3);
1616 if (IT_CHARPOS (it3) == charpos
1617 || ITERATOR_AT_END_OF_LINE_P (&it3))
1618 break;
1619 it3_moved = 1;
1620 set_iterator_to_next (&it3, 0);
1621 }
1622 top_x = it3.current_x - it3.pixel_width;
1623 /* Normally, we would exit the above loop because we
1624 found the display element whose character
1625 position is CHARPOS. For the contingency that we
1626 didn't, and stopped at the first newline from the
1627 display string, move back over the glyphs
1628 produced from the string, until we find the
1629 rightmost glyph not from the string. */
1630 if (it3_moved
1631 && newline_in_string
1632 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1633 {
1634 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1635 + it3.glyph_row->used[TEXT_AREA];
1636
1637 while (EQ ((g - 1)->object, string))
1638 {
1639 --g;
1640 top_x -= g->pixel_width;
1641 }
1642 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1643 + it3.glyph_row->used[TEXT_AREA]);
1644 }
1645 }
1646 }
1647
1648 *x = top_x;
1649 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1650 *rtop = max (0, window_top_y - top_y);
1651 *rbot = max (0, bottom_y - it.last_visible_y);
1652 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1653 - max (top_y, window_top_y)));
1654 *vpos = it.vpos;
1655 }
1656 }
1657 else
1658 {
1659 /* We were asked to provide info about WINDOW_END. */
1660 struct it it2;
1661 void *it2data = NULL;
1662
1663 SAVE_IT (it2, it, it2data);
1664 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1665 move_it_by_lines (&it, 1);
1666 if (charpos < IT_CHARPOS (it)
1667 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1668 {
1669 visible_p = true;
1670 RESTORE_IT (&it2, &it2, it2data);
1671 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1672 *x = it2.current_x;
1673 *y = it2.current_y + it2.max_ascent - it2.ascent;
1674 *rtop = max (0, -it2.current_y);
1675 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1676 - it.last_visible_y));
1677 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1678 it.last_visible_y)
1679 - max (it2.current_y,
1680 WINDOW_HEADER_LINE_HEIGHT (w))));
1681 *vpos = it2.vpos;
1682 }
1683 else
1684 bidi_unshelve_cache (it2data, 1);
1685 }
1686 bidi_unshelve_cache (itdata, 0);
1687
1688 if (old_buffer)
1689 set_buffer_internal_1 (old_buffer);
1690
1691 if (visible_p && w->hscroll > 0)
1692 *x -=
1693 window_hscroll_limited (w, WINDOW_XFRAME (w))
1694 * WINDOW_FRAME_COLUMN_WIDTH (w);
1695
1696 #if 0
1697 /* Debugging code. */
1698 if (visible_p)
1699 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1700 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1701 else
1702 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1703 #endif
1704
1705 return visible_p;
1706 }
1707
1708
1709 /* Return the next character from STR. Return in *LEN the length of
1710 the character. This is like STRING_CHAR_AND_LENGTH but never
1711 returns an invalid character. If we find one, we return a `?', but
1712 with the length of the invalid character. */
1713
1714 static int
1715 string_char_and_length (const unsigned char *str, int *len)
1716 {
1717 int c;
1718
1719 c = STRING_CHAR_AND_LENGTH (str, *len);
1720 if (!CHAR_VALID_P (c))
1721 /* We may not change the length here because other places in Emacs
1722 don't use this function, i.e. they silently accept invalid
1723 characters. */
1724 c = '?';
1725
1726 return c;
1727 }
1728
1729
1730
1731 /* Given a position POS containing a valid character and byte position
1732 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1733
1734 static struct text_pos
1735 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1736 {
1737 eassert (STRINGP (string) && nchars >= 0);
1738
1739 if (STRING_MULTIBYTE (string))
1740 {
1741 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1742 int len;
1743
1744 while (nchars--)
1745 {
1746 string_char_and_length (p, &len);
1747 p += len;
1748 CHARPOS (pos) += 1;
1749 BYTEPOS (pos) += len;
1750 }
1751 }
1752 else
1753 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1754
1755 return pos;
1756 }
1757
1758
1759 /* Value is the text position, i.e. character and byte position,
1760 for character position CHARPOS in STRING. */
1761
1762 static struct text_pos
1763 string_pos (ptrdiff_t charpos, Lisp_Object string)
1764 {
1765 struct text_pos pos;
1766 eassert (STRINGP (string));
1767 eassert (charpos >= 0);
1768 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1769 return pos;
1770 }
1771
1772
1773 /* Value is a text position, i.e. character and byte position, for
1774 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1775 means recognize multibyte characters. */
1776
1777 static struct text_pos
1778 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1779 {
1780 struct text_pos pos;
1781
1782 eassert (s != NULL);
1783 eassert (charpos >= 0);
1784
1785 if (multibyte_p)
1786 {
1787 int len;
1788
1789 SET_TEXT_POS (pos, 0, 0);
1790 while (charpos--)
1791 {
1792 string_char_and_length ((const unsigned char *) s, &len);
1793 s += len;
1794 CHARPOS (pos) += 1;
1795 BYTEPOS (pos) += len;
1796 }
1797 }
1798 else
1799 SET_TEXT_POS (pos, charpos, charpos);
1800
1801 return pos;
1802 }
1803
1804
1805 /* Value is the number of characters in C string S. MULTIBYTE_P
1806 non-zero means recognize multibyte characters. */
1807
1808 static ptrdiff_t
1809 number_of_chars (const char *s, bool multibyte_p)
1810 {
1811 ptrdiff_t nchars;
1812
1813 if (multibyte_p)
1814 {
1815 ptrdiff_t rest = strlen (s);
1816 int len;
1817 const unsigned char *p = (const unsigned char *) s;
1818
1819 for (nchars = 0; rest > 0; ++nchars)
1820 {
1821 string_char_and_length (p, &len);
1822 rest -= len, p += len;
1823 }
1824 }
1825 else
1826 nchars = strlen (s);
1827
1828 return nchars;
1829 }
1830
1831
1832 /* Compute byte position NEWPOS->bytepos corresponding to
1833 NEWPOS->charpos. POS is a known position in string STRING.
1834 NEWPOS->charpos must be >= POS.charpos. */
1835
1836 static void
1837 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1838 {
1839 eassert (STRINGP (string));
1840 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1841
1842 if (STRING_MULTIBYTE (string))
1843 *newpos = string_pos_nchars_ahead (pos, string,
1844 CHARPOS (*newpos) - CHARPOS (pos));
1845 else
1846 BYTEPOS (*newpos) = CHARPOS (*newpos);
1847 }
1848
1849 /* EXPORT:
1850 Return an estimation of the pixel height of mode or header lines on
1851 frame F. FACE_ID specifies what line's height to estimate. */
1852
1853 int
1854 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1855 {
1856 #ifdef HAVE_WINDOW_SYSTEM
1857 if (FRAME_WINDOW_P (f))
1858 {
1859 int height = FONT_HEIGHT (FRAME_FONT (f));
1860
1861 /* This function is called so early when Emacs starts that the face
1862 cache and mode line face are not yet initialized. */
1863 if (FRAME_FACE_CACHE (f))
1864 {
1865 struct face *face = FACE_FROM_ID (f, face_id);
1866 if (face)
1867 {
1868 if (face->font)
1869 height = FONT_HEIGHT (face->font);
1870 if (face->box_line_width > 0)
1871 height += 2 * face->box_line_width;
1872 }
1873 }
1874
1875 return height;
1876 }
1877 #endif
1878
1879 return 1;
1880 }
1881
1882 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1883 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1884 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1885 not force the value into range. */
1886
1887 void
1888 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1889 int *x, int *y, NativeRectangle *bounds, int noclip)
1890 {
1891
1892 #ifdef HAVE_WINDOW_SYSTEM
1893 if (FRAME_WINDOW_P (f))
1894 {
1895 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1896 even for negative values. */
1897 if (pix_x < 0)
1898 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1899 if (pix_y < 0)
1900 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1901
1902 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1903 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1904
1905 if (bounds)
1906 STORE_NATIVE_RECT (*bounds,
1907 FRAME_COL_TO_PIXEL_X (f, pix_x),
1908 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1909 FRAME_COLUMN_WIDTH (f) - 1,
1910 FRAME_LINE_HEIGHT (f) - 1);
1911
1912 /* PXW: Should we clip pixels before converting to columns/lines? */
1913 if (!noclip)
1914 {
1915 if (pix_x < 0)
1916 pix_x = 0;
1917 else if (pix_x > FRAME_TOTAL_COLS (f))
1918 pix_x = FRAME_TOTAL_COLS (f);
1919
1920 if (pix_y < 0)
1921 pix_y = 0;
1922 else if (pix_y > FRAME_LINES (f))
1923 pix_y = FRAME_LINES (f);
1924 }
1925 }
1926 #endif
1927
1928 *x = pix_x;
1929 *y = pix_y;
1930 }
1931
1932
1933 /* Find the glyph under window-relative coordinates X/Y in window W.
1934 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1935 strings. Return in *HPOS and *VPOS the row and column number of
1936 the glyph found. Return in *AREA the glyph area containing X.
1937 Value is a pointer to the glyph found or null if X/Y is not on
1938 text, or we can't tell because W's current matrix is not up to
1939 date. */
1940
1941 static struct glyph *
1942 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1943 int *dx, int *dy, int *area)
1944 {
1945 struct glyph *glyph, *end;
1946 struct glyph_row *row = NULL;
1947 int x0, i;
1948
1949 /* Find row containing Y. Give up if some row is not enabled. */
1950 for (i = 0; i < w->current_matrix->nrows; ++i)
1951 {
1952 row = MATRIX_ROW (w->current_matrix, i);
1953 if (!row->enabled_p)
1954 return NULL;
1955 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1956 break;
1957 }
1958
1959 *vpos = i;
1960 *hpos = 0;
1961
1962 /* Give up if Y is not in the window. */
1963 if (i == w->current_matrix->nrows)
1964 return NULL;
1965
1966 /* Get the glyph area containing X. */
1967 if (w->pseudo_window_p)
1968 {
1969 *area = TEXT_AREA;
1970 x0 = 0;
1971 }
1972 else
1973 {
1974 if (x < window_box_left_offset (w, TEXT_AREA))
1975 {
1976 *area = LEFT_MARGIN_AREA;
1977 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1978 }
1979 else if (x < window_box_right_offset (w, TEXT_AREA))
1980 {
1981 *area = TEXT_AREA;
1982 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1983 }
1984 else
1985 {
1986 *area = RIGHT_MARGIN_AREA;
1987 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1988 }
1989 }
1990
1991 /* Find glyph containing X. */
1992 glyph = row->glyphs[*area];
1993 end = glyph + row->used[*area];
1994 x -= x0;
1995 while (glyph < end && x >= glyph->pixel_width)
1996 {
1997 x -= glyph->pixel_width;
1998 ++glyph;
1999 }
2000
2001 if (glyph == end)
2002 return NULL;
2003
2004 if (dx)
2005 {
2006 *dx = x;
2007 *dy = y - (row->y + row->ascent - glyph->ascent);
2008 }
2009
2010 *hpos = glyph - row->glyphs[*area];
2011 return glyph;
2012 }
2013
2014 /* Convert frame-relative x/y to coordinates relative to window W.
2015 Takes pseudo-windows into account. */
2016
2017 static void
2018 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2019 {
2020 if (w->pseudo_window_p)
2021 {
2022 /* A pseudo-window is always full-width, and starts at the
2023 left edge of the frame, plus a frame border. */
2024 struct frame *f = XFRAME (w->frame);
2025 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2026 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2027 }
2028 else
2029 {
2030 *x -= WINDOW_LEFT_EDGE_X (w);
2031 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2032 }
2033 }
2034
2035 #ifdef HAVE_WINDOW_SYSTEM
2036
2037 /* EXPORT:
2038 Return in RECTS[] at most N clipping rectangles for glyph string S.
2039 Return the number of stored rectangles. */
2040
2041 int
2042 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2043 {
2044 XRectangle r;
2045
2046 if (n <= 0)
2047 return 0;
2048
2049 if (s->row->full_width_p)
2050 {
2051 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2052 r.x = WINDOW_LEFT_EDGE_X (s->w);
2053 if (s->row->mode_line_p)
2054 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2055 else
2056 r.width = WINDOW_PIXEL_WIDTH (s->w);
2057
2058 /* Unless displaying a mode or menu bar line, which are always
2059 fully visible, clip to the visible part of the row. */
2060 if (s->w->pseudo_window_p)
2061 r.height = s->row->visible_height;
2062 else
2063 r.height = s->height;
2064 }
2065 else
2066 {
2067 /* This is a text line that may be partially visible. */
2068 r.x = window_box_left (s->w, s->area);
2069 r.width = window_box_width (s->w, s->area);
2070 r.height = s->row->visible_height;
2071 }
2072
2073 if (s->clip_head)
2074 if (r.x < s->clip_head->x)
2075 {
2076 if (r.width >= s->clip_head->x - r.x)
2077 r.width -= s->clip_head->x - r.x;
2078 else
2079 r.width = 0;
2080 r.x = s->clip_head->x;
2081 }
2082 if (s->clip_tail)
2083 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2084 {
2085 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2086 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2087 else
2088 r.width = 0;
2089 }
2090
2091 /* If S draws overlapping rows, it's sufficient to use the top and
2092 bottom of the window for clipping because this glyph string
2093 intentionally draws over other lines. */
2094 if (s->for_overlaps)
2095 {
2096 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2097 r.height = window_text_bottom_y (s->w) - r.y;
2098
2099 /* Alas, the above simple strategy does not work for the
2100 environments with anti-aliased text: if the same text is
2101 drawn onto the same place multiple times, it gets thicker.
2102 If the overlap we are processing is for the erased cursor, we
2103 take the intersection with the rectangle of the cursor. */
2104 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2105 {
2106 XRectangle rc, r_save = r;
2107
2108 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2109 rc.y = s->w->phys_cursor.y;
2110 rc.width = s->w->phys_cursor_width;
2111 rc.height = s->w->phys_cursor_height;
2112
2113 x_intersect_rectangles (&r_save, &rc, &r);
2114 }
2115 }
2116 else
2117 {
2118 /* Don't use S->y for clipping because it doesn't take partially
2119 visible lines into account. For example, it can be negative for
2120 partially visible lines at the top of a window. */
2121 if (!s->row->full_width_p
2122 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2123 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2124 else
2125 r.y = max (0, s->row->y);
2126 }
2127
2128 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2129
2130 /* If drawing the cursor, don't let glyph draw outside its
2131 advertised boundaries. Cleartype does this under some circumstances. */
2132 if (s->hl == DRAW_CURSOR)
2133 {
2134 struct glyph *glyph = s->first_glyph;
2135 int height, max_y;
2136
2137 if (s->x > r.x)
2138 {
2139 r.width -= s->x - r.x;
2140 r.x = s->x;
2141 }
2142 r.width = min (r.width, glyph->pixel_width);
2143
2144 /* If r.y is below window bottom, ensure that we still see a cursor. */
2145 height = min (glyph->ascent + glyph->descent,
2146 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2147 max_y = window_text_bottom_y (s->w) - height;
2148 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2149 if (s->ybase - glyph->ascent > max_y)
2150 {
2151 r.y = max_y;
2152 r.height = height;
2153 }
2154 else
2155 {
2156 /* Don't draw cursor glyph taller than our actual glyph. */
2157 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2158 if (height < r.height)
2159 {
2160 max_y = r.y + r.height;
2161 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2162 r.height = min (max_y - r.y, height);
2163 }
2164 }
2165 }
2166
2167 if (s->row->clip)
2168 {
2169 XRectangle r_save = r;
2170
2171 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2172 r.width = 0;
2173 }
2174
2175 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2176 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2177 {
2178 #ifdef CONVERT_FROM_XRECT
2179 CONVERT_FROM_XRECT (r, *rects);
2180 #else
2181 *rects = r;
2182 #endif
2183 return 1;
2184 }
2185 else
2186 {
2187 /* If we are processing overlapping and allowed to return
2188 multiple clipping rectangles, we exclude the row of the glyph
2189 string from the clipping rectangle. This is to avoid drawing
2190 the same text on the environment with anti-aliasing. */
2191 #ifdef CONVERT_FROM_XRECT
2192 XRectangle rs[2];
2193 #else
2194 XRectangle *rs = rects;
2195 #endif
2196 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2197
2198 if (s->for_overlaps & OVERLAPS_PRED)
2199 {
2200 rs[i] = r;
2201 if (r.y + r.height > row_y)
2202 {
2203 if (r.y < row_y)
2204 rs[i].height = row_y - r.y;
2205 else
2206 rs[i].height = 0;
2207 }
2208 i++;
2209 }
2210 if (s->for_overlaps & OVERLAPS_SUCC)
2211 {
2212 rs[i] = r;
2213 if (r.y < row_y + s->row->visible_height)
2214 {
2215 if (r.y + r.height > row_y + s->row->visible_height)
2216 {
2217 rs[i].y = row_y + s->row->visible_height;
2218 rs[i].height = r.y + r.height - rs[i].y;
2219 }
2220 else
2221 rs[i].height = 0;
2222 }
2223 i++;
2224 }
2225
2226 n = i;
2227 #ifdef CONVERT_FROM_XRECT
2228 for (i = 0; i < n; i++)
2229 CONVERT_FROM_XRECT (rs[i], rects[i]);
2230 #endif
2231 return n;
2232 }
2233 }
2234
2235 /* EXPORT:
2236 Return in *NR the clipping rectangle for glyph string S. */
2237
2238 void
2239 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2240 {
2241 get_glyph_string_clip_rects (s, nr, 1);
2242 }
2243
2244
2245 /* EXPORT:
2246 Return the position and height of the phys cursor in window W.
2247 Set w->phys_cursor_width to width of phys cursor.
2248 */
2249
2250 void
2251 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2252 struct glyph *glyph, int *xp, int *yp, int *heightp)
2253 {
2254 struct frame *f = XFRAME (WINDOW_FRAME (w));
2255 int x, y, wd, h, h0, y0;
2256
2257 /* Compute the width of the rectangle to draw. If on a stretch
2258 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2259 rectangle as wide as the glyph, but use a canonical character
2260 width instead. */
2261 wd = glyph->pixel_width - 1;
2262 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2263 wd++; /* Why? */
2264 #endif
2265
2266 x = w->phys_cursor.x;
2267 if (x < 0)
2268 {
2269 wd += x;
2270 x = 0;
2271 }
2272
2273 if (glyph->type == STRETCH_GLYPH
2274 && !x_stretch_cursor_p)
2275 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2276 w->phys_cursor_width = wd;
2277
2278 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2279
2280 /* If y is below window bottom, ensure that we still see a cursor. */
2281 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2282
2283 h = max (h0, glyph->ascent + glyph->descent);
2284 h0 = min (h0, glyph->ascent + glyph->descent);
2285
2286 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2287 if (y < y0)
2288 {
2289 h = max (h - (y0 - y) + 1, h0);
2290 y = y0 - 1;
2291 }
2292 else
2293 {
2294 y0 = window_text_bottom_y (w) - h0;
2295 if (y > y0)
2296 {
2297 h += y - y0;
2298 y = y0;
2299 }
2300 }
2301
2302 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2303 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2304 *heightp = h;
2305 }
2306
2307 /*
2308 * Remember which glyph the mouse is over.
2309 */
2310
2311 void
2312 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2313 {
2314 Lisp_Object window;
2315 struct window *w;
2316 struct glyph_row *r, *gr, *end_row;
2317 enum window_part part;
2318 enum glyph_row_area area;
2319 int x, y, width, height;
2320
2321 /* Try to determine frame pixel position and size of the glyph under
2322 frame pixel coordinates X/Y on frame F. */
2323
2324 if (window_resize_pixelwise)
2325 {
2326 width = height = 1;
2327 goto virtual_glyph;
2328 }
2329 else if (!f->glyphs_initialized_p
2330 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2331 NILP (window)))
2332 {
2333 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2334 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2335 goto virtual_glyph;
2336 }
2337
2338 w = XWINDOW (window);
2339 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2340 height = WINDOW_FRAME_LINE_HEIGHT (w);
2341
2342 x = window_relative_x_coord (w, part, gx);
2343 y = gy - WINDOW_TOP_EDGE_Y (w);
2344
2345 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2346 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2347
2348 if (w->pseudo_window_p)
2349 {
2350 area = TEXT_AREA;
2351 part = ON_MODE_LINE; /* Don't adjust margin. */
2352 goto text_glyph;
2353 }
2354
2355 switch (part)
2356 {
2357 case ON_LEFT_MARGIN:
2358 area = LEFT_MARGIN_AREA;
2359 goto text_glyph;
2360
2361 case ON_RIGHT_MARGIN:
2362 area = RIGHT_MARGIN_AREA;
2363 goto text_glyph;
2364
2365 case ON_HEADER_LINE:
2366 case ON_MODE_LINE:
2367 gr = (part == ON_HEADER_LINE
2368 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2369 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2370 gy = gr->y;
2371 area = TEXT_AREA;
2372 goto text_glyph_row_found;
2373
2374 case ON_TEXT:
2375 area = TEXT_AREA;
2376
2377 text_glyph:
2378 gr = 0; gy = 0;
2379 for (; r <= end_row && r->enabled_p; ++r)
2380 if (r->y + r->height > y)
2381 {
2382 gr = r; gy = r->y;
2383 break;
2384 }
2385
2386 text_glyph_row_found:
2387 if (gr && gy <= y)
2388 {
2389 struct glyph *g = gr->glyphs[area];
2390 struct glyph *end = g + gr->used[area];
2391
2392 height = gr->height;
2393 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2394 if (gx + g->pixel_width > x)
2395 break;
2396
2397 if (g < end)
2398 {
2399 if (g->type == IMAGE_GLYPH)
2400 {
2401 /* Don't remember when mouse is over image, as
2402 image may have hot-spots. */
2403 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2404 return;
2405 }
2406 width = g->pixel_width;
2407 }
2408 else
2409 {
2410 /* Use nominal char spacing at end of line. */
2411 x -= gx;
2412 gx += (x / width) * width;
2413 }
2414
2415 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2416 gx += window_box_left_offset (w, area);
2417 }
2418 else
2419 {
2420 /* Use nominal line height at end of window. */
2421 gx = (x / width) * width;
2422 y -= gy;
2423 gy += (y / height) * height;
2424 }
2425 break;
2426
2427 case ON_LEFT_FRINGE:
2428 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2429 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2430 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2431 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2432 goto row_glyph;
2433
2434 case ON_RIGHT_FRINGE:
2435 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2436 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2437 : window_box_right_offset (w, TEXT_AREA));
2438 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2439 goto row_glyph;
2440
2441 case ON_SCROLL_BAR:
2442 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2443 ? 0
2444 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2445 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2446 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2447 : 0)));
2448 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2449
2450 row_glyph:
2451 gr = 0, gy = 0;
2452 for (; r <= end_row && r->enabled_p; ++r)
2453 if (r->y + r->height > y)
2454 {
2455 gr = r; gy = r->y;
2456 break;
2457 }
2458
2459 if (gr && gy <= y)
2460 height = gr->height;
2461 else
2462 {
2463 /* Use nominal line height at end of window. */
2464 y -= gy;
2465 gy += (y / height) * height;
2466 }
2467 break;
2468
2469 default:
2470 ;
2471 virtual_glyph:
2472 /* If there is no glyph under the mouse, then we divide the screen
2473 into a grid of the smallest glyph in the frame, and use that
2474 as our "glyph". */
2475
2476 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2477 round down even for negative values. */
2478 if (gx < 0)
2479 gx -= width - 1;
2480 if (gy < 0)
2481 gy -= height - 1;
2482
2483 gx = (gx / width) * width;
2484 gy = (gy / height) * height;
2485
2486 goto store_rect;
2487 }
2488
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if 0
2497 #if HAVE_X_WINDOWS
2498 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2499 f->output_data.x->normal_gc,
2500 gx, gy, width, height);
2501 #endif
2502 #endif
2503 }
2504
2505
2506 #endif /* HAVE_WINDOW_SYSTEM */
2507
2508 static void
2509 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2510 {
2511 eassert (w);
2512 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2513 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2514 w->window_end_vpos
2515 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 }
2517
2518 /***********************************************************************
2519 Lisp form evaluation
2520 ***********************************************************************/
2521
2522 /* Error handler for safe_eval and safe_call. */
2523
2524 static Lisp_Object
2525 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2526 {
2527 add_to_log ("Error during redisplay: %S signaled %S",
2528 Flist (nargs, args), arg);
2529 return Qnil;
2530 }
2531
2532 /* Call function FUNC with the rest of NARGS - 1 arguments
2533 following. Return the result, or nil if something went
2534 wrong. Prevent redisplay during the evaluation. */
2535
2536 Lisp_Object
2537 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2538 {
2539 Lisp_Object val;
2540
2541 if (inhibit_eval_during_redisplay)
2542 val = Qnil;
2543 else
2544 {
2545 va_list ap;
2546 ptrdiff_t i;
2547 ptrdiff_t count = SPECPDL_INDEX ();
2548 struct gcpro gcpro1;
2549 Lisp_Object *args = alloca (nargs * word_size);
2550
2551 args[0] = func;
2552 va_start (ap, func);
2553 for (i = 1; i < nargs; i++)
2554 args[i] = va_arg (ap, Lisp_Object);
2555 va_end (ap);
2556
2557 GCPRO1 (args[0]);
2558 gcpro1.nvars = nargs;
2559 specbind (Qinhibit_redisplay, Qt);
2560 /* Use Qt to ensure debugger does not run,
2561 so there is no possibility of wanting to redisplay. */
2562 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2563 safe_eval_handler);
2564 UNGCPRO;
2565 val = unbind_to (count, val);
2566 }
2567
2568 return val;
2569 }
2570
2571
2572 /* Call function FN with one argument ARG.
2573 Return the result, or nil if something went wrong. */
2574
2575 Lisp_Object
2576 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2577 {
2578 return safe_call (2, fn, arg);
2579 }
2580
2581 static Lisp_Object Qeval;
2582
2583 Lisp_Object
2584 safe_eval (Lisp_Object sexpr)
2585 {
2586 return safe_call1 (Qeval, sexpr);
2587 }
2588
2589 /* Call function FN with two arguments ARG1 and ARG2.
2590 Return the result, or nil if something went wrong. */
2591
2592 Lisp_Object
2593 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2594 {
2595 return safe_call (3, fn, arg1, arg2);
2596 }
2597
2598
2599 \f
2600 /***********************************************************************
2601 Debugging
2602 ***********************************************************************/
2603
2604 #if 0
2605
2606 /* Define CHECK_IT to perform sanity checks on iterators.
2607 This is for debugging. It is too slow to do unconditionally. */
2608
2609 static void
2610 check_it (struct it *it)
2611 {
2612 if (it->method == GET_FROM_STRING)
2613 {
2614 eassert (STRINGP (it->string));
2615 eassert (IT_STRING_CHARPOS (*it) >= 0);
2616 }
2617 else
2618 {
2619 eassert (IT_STRING_CHARPOS (*it) < 0);
2620 if (it->method == GET_FROM_BUFFER)
2621 {
2622 /* Check that character and byte positions agree. */
2623 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2624 }
2625 }
2626
2627 if (it->dpvec)
2628 eassert (it->current.dpvec_index >= 0);
2629 else
2630 eassert (it->current.dpvec_index < 0);
2631 }
2632
2633 #define CHECK_IT(IT) check_it ((IT))
2634
2635 #else /* not 0 */
2636
2637 #define CHECK_IT(IT) (void) 0
2638
2639 #endif /* not 0 */
2640
2641
2642 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2643
2644 /* Check that the window end of window W is what we expect it
2645 to be---the last row in the current matrix displaying text. */
2646
2647 static void
2648 check_window_end (struct window *w)
2649 {
2650 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2651 {
2652 struct glyph_row *row;
2653 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2654 !row->enabled_p
2655 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2656 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2657 }
2658 }
2659
2660 #define CHECK_WINDOW_END(W) check_window_end ((W))
2661
2662 #else
2663
2664 #define CHECK_WINDOW_END(W) (void) 0
2665
2666 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2667
2668 /***********************************************************************
2669 Iterator initialization
2670 ***********************************************************************/
2671
2672 /* Initialize IT for displaying current_buffer in window W, starting
2673 at character position CHARPOS. CHARPOS < 0 means that no buffer
2674 position is specified which is useful when the iterator is assigned
2675 a position later. BYTEPOS is the byte position corresponding to
2676 CHARPOS.
2677
2678 If ROW is not null, calls to produce_glyphs with IT as parameter
2679 will produce glyphs in that row.
2680
2681 BASE_FACE_ID is the id of a base face to use. It must be one of
2682 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2683 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2684 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2685
2686 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2687 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2688 will be initialized to use the corresponding mode line glyph row of
2689 the desired matrix of W. */
2690
2691 void
2692 init_iterator (struct it *it, struct window *w,
2693 ptrdiff_t charpos, ptrdiff_t bytepos,
2694 struct glyph_row *row, enum face_id base_face_id)
2695 {
2696 enum face_id remapped_base_face_id = base_face_id;
2697
2698 /* Some precondition checks. */
2699 eassert (w != NULL && it != NULL);
2700 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2701 && charpos <= ZV));
2702
2703 /* If face attributes have been changed since the last redisplay,
2704 free realized faces now because they depend on face definitions
2705 that might have changed. Don't free faces while there might be
2706 desired matrices pending which reference these faces. */
2707 if (face_change_count && !inhibit_free_realized_faces)
2708 {
2709 face_change_count = 0;
2710 free_all_realized_faces (Qnil);
2711 }
2712
2713 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2714 if (! NILP (Vface_remapping_alist))
2715 remapped_base_face_id
2716 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2717
2718 /* Use one of the mode line rows of W's desired matrix if
2719 appropriate. */
2720 if (row == NULL)
2721 {
2722 if (base_face_id == MODE_LINE_FACE_ID
2723 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2724 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2725 else if (base_face_id == HEADER_LINE_FACE_ID)
2726 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2727 }
2728
2729 /* Clear IT. */
2730 memset (it, 0, sizeof *it);
2731 it->current.overlay_string_index = -1;
2732 it->current.dpvec_index = -1;
2733 it->base_face_id = remapped_base_face_id;
2734 it->string = Qnil;
2735 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2736 it->paragraph_embedding = L2R;
2737 it->bidi_it.string.lstring = Qnil;
2738 it->bidi_it.string.s = NULL;
2739 it->bidi_it.string.bufpos = 0;
2740 it->bidi_it.w = w;
2741
2742 /* The window in which we iterate over current_buffer: */
2743 XSETWINDOW (it->window, w);
2744 it->w = w;
2745 it->f = XFRAME (w->frame);
2746
2747 it->cmp_it.id = -1;
2748
2749 /* Extra space between lines (on window systems only). */
2750 if (base_face_id == DEFAULT_FACE_ID
2751 && FRAME_WINDOW_P (it->f))
2752 {
2753 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2754 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2755 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2756 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2757 * FRAME_LINE_HEIGHT (it->f));
2758 else if (it->f->extra_line_spacing > 0)
2759 it->extra_line_spacing = it->f->extra_line_spacing;
2760 it->max_extra_line_spacing = 0;
2761 }
2762
2763 /* If realized faces have been removed, e.g. because of face
2764 attribute changes of named faces, recompute them. When running
2765 in batch mode, the face cache of the initial frame is null. If
2766 we happen to get called, make a dummy face cache. */
2767 if (FRAME_FACE_CACHE (it->f) == NULL)
2768 init_frame_faces (it->f);
2769 if (FRAME_FACE_CACHE (it->f)->used == 0)
2770 recompute_basic_faces (it->f);
2771
2772 /* Current value of the `slice', `space-width', and 'height' properties. */
2773 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2774 it->space_width = Qnil;
2775 it->font_height = Qnil;
2776 it->override_ascent = -1;
2777
2778 /* Are control characters displayed as `^C'? */
2779 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2780
2781 /* -1 means everything between a CR and the following line end
2782 is invisible. >0 means lines indented more than this value are
2783 invisible. */
2784 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2785 ? (clip_to_bounds
2786 (-1, XINT (BVAR (current_buffer, selective_display)),
2787 PTRDIFF_MAX))
2788 : (!NILP (BVAR (current_buffer, selective_display))
2789 ? -1 : 0));
2790 it->selective_display_ellipsis_p
2791 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2792
2793 /* Display table to use. */
2794 it->dp = window_display_table (w);
2795
2796 /* Are multibyte characters enabled in current_buffer? */
2797 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2798
2799 /* Get the position at which the redisplay_end_trigger hook should
2800 be run, if it is to be run at all. */
2801 if (MARKERP (w->redisplay_end_trigger)
2802 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2803 it->redisplay_end_trigger_charpos
2804 = marker_position (w->redisplay_end_trigger);
2805 else if (INTEGERP (w->redisplay_end_trigger))
2806 it->redisplay_end_trigger_charpos =
2807 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2808
2809 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2810
2811 /* Are lines in the display truncated? */
2812 if (base_face_id != DEFAULT_FACE_ID
2813 || it->w->hscroll
2814 || (! WINDOW_FULL_WIDTH_P (it->w)
2815 && ((!NILP (Vtruncate_partial_width_windows)
2816 && !INTEGERP (Vtruncate_partial_width_windows))
2817 || (INTEGERP (Vtruncate_partial_width_windows)
2818 /* PXW: Shall we do something about this? */
2819 && (WINDOW_TOTAL_COLS (it->w)
2820 < XINT (Vtruncate_partial_width_windows))))))
2821 it->line_wrap = TRUNCATE;
2822 else if (NILP (BVAR (current_buffer, truncate_lines)))
2823 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2824 ? WINDOW_WRAP : WORD_WRAP;
2825 else
2826 it->line_wrap = TRUNCATE;
2827
2828 /* Get dimensions of truncation and continuation glyphs. These are
2829 displayed as fringe bitmaps under X, but we need them for such
2830 frames when the fringes are turned off. But leave the dimensions
2831 zero for tooltip frames, as these glyphs look ugly there and also
2832 sabotage calculations of tooltip dimensions in x-show-tip. */
2833 #ifdef HAVE_WINDOW_SYSTEM
2834 if (!(FRAME_WINDOW_P (it->f)
2835 && FRAMEP (tip_frame)
2836 && it->f == XFRAME (tip_frame)))
2837 #endif
2838 {
2839 if (it->line_wrap == TRUNCATE)
2840 {
2841 /* We will need the truncation glyph. */
2842 eassert (it->glyph_row == NULL);
2843 produce_special_glyphs (it, IT_TRUNCATION);
2844 it->truncation_pixel_width = it->pixel_width;
2845 }
2846 else
2847 {
2848 /* We will need the continuation glyph. */
2849 eassert (it->glyph_row == NULL);
2850 produce_special_glyphs (it, IT_CONTINUATION);
2851 it->continuation_pixel_width = it->pixel_width;
2852 }
2853 }
2854
2855 /* Reset these values to zero because the produce_special_glyphs
2856 above has changed them. */
2857 it->pixel_width = it->ascent = it->descent = 0;
2858 it->phys_ascent = it->phys_descent = 0;
2859
2860 /* Set this after getting the dimensions of truncation and
2861 continuation glyphs, so that we don't produce glyphs when calling
2862 produce_special_glyphs, above. */
2863 it->glyph_row = row;
2864 it->area = TEXT_AREA;
2865
2866 /* Forget any previous info about this row being reversed. */
2867 if (it->glyph_row)
2868 it->glyph_row->reversed_p = 0;
2869
2870 /* Get the dimensions of the display area. The display area
2871 consists of the visible window area plus a horizontally scrolled
2872 part to the left of the window. All x-values are relative to the
2873 start of this total display area. */
2874 if (base_face_id != DEFAULT_FACE_ID)
2875 {
2876 /* Mode lines, menu bar in terminal frames. */
2877 it->first_visible_x = 0;
2878 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2879 }
2880 else
2881 {
2882 it->first_visible_x
2883 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2884 it->last_visible_x = (it->first_visible_x
2885 + window_box_width (w, TEXT_AREA));
2886
2887 /* If we truncate lines, leave room for the truncation glyph(s) at
2888 the right margin. Otherwise, leave room for the continuation
2889 glyph(s). Done only if the window has no fringes. Since we
2890 don't know at this point whether there will be any R2L lines in
2891 the window, we reserve space for truncation/continuation glyphs
2892 even if only one of the fringes is absent. */
2893 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2894 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2895 {
2896 if (it->line_wrap == TRUNCATE)
2897 it->last_visible_x -= it->truncation_pixel_width;
2898 else
2899 it->last_visible_x -= it->continuation_pixel_width;
2900 }
2901
2902 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2903 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 }
2905
2906 /* Leave room for a border glyph. */
2907 if (!FRAME_WINDOW_P (it->f)
2908 && !WINDOW_RIGHTMOST_P (it->w))
2909 it->last_visible_x -= 1;
2910
2911 it->last_visible_y = window_text_bottom_y (w);
2912
2913 /* For mode lines and alike, arrange for the first glyph having a
2914 left box line if the face specifies a box. */
2915 if (base_face_id != DEFAULT_FACE_ID)
2916 {
2917 struct face *face;
2918
2919 it->face_id = remapped_base_face_id;
2920
2921 /* If we have a boxed mode line, make the first character appear
2922 with a left box line. */
2923 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2924 if (face->box != FACE_NO_BOX)
2925 it->start_of_box_run_p = true;
2926 }
2927
2928 /* If a buffer position was specified, set the iterator there,
2929 getting overlays and face properties from that position. */
2930 if (charpos >= BUF_BEG (current_buffer))
2931 {
2932 it->end_charpos = ZV;
2933 eassert (charpos == BYTE_TO_CHAR (bytepos));
2934 IT_CHARPOS (*it) = charpos;
2935 IT_BYTEPOS (*it) = bytepos;
2936
2937 /* We will rely on `reseat' to set this up properly, via
2938 handle_face_prop. */
2939 it->face_id = it->base_face_id;
2940
2941 it->start = it->current;
2942 /* Do we need to reorder bidirectional text? Not if this is a
2943 unibyte buffer: by definition, none of the single-byte
2944 characters are strong R2L, so no reordering is needed. And
2945 bidi.c doesn't support unibyte buffers anyway. Also, don't
2946 reorder while we are loading loadup.el, since the tables of
2947 character properties needed for reordering are not yet
2948 available. */
2949 it->bidi_p =
2950 NILP (Vpurify_flag)
2951 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2952 && it->multibyte_p;
2953
2954 /* If we are to reorder bidirectional text, init the bidi
2955 iterator. */
2956 if (it->bidi_p)
2957 {
2958 /* Note the paragraph direction that this buffer wants to
2959 use. */
2960 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2961 Qleft_to_right))
2962 it->paragraph_embedding = L2R;
2963 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2964 Qright_to_left))
2965 it->paragraph_embedding = R2L;
2966 else
2967 it->paragraph_embedding = NEUTRAL_DIR;
2968 bidi_unshelve_cache (NULL, 0);
2969 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2970 &it->bidi_it);
2971 }
2972
2973 /* Compute faces etc. */
2974 reseat (it, it->current.pos, 1);
2975 }
2976
2977 CHECK_IT (it);
2978 }
2979
2980
2981 /* Initialize IT for the display of window W with window start POS. */
2982
2983 void
2984 start_display (struct it *it, struct window *w, struct text_pos pos)
2985 {
2986 struct glyph_row *row;
2987 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2988
2989 row = w->desired_matrix->rows + first_vpos;
2990 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2991 it->first_vpos = first_vpos;
2992
2993 /* Don't reseat to previous visible line start if current start
2994 position is in a string or image. */
2995 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2996 {
2997 int start_at_line_beg_p;
2998 int first_y = it->current_y;
2999
3000 /* If window start is not at a line start, skip forward to POS to
3001 get the correct continuation lines width. */
3002 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3003 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3004 if (!start_at_line_beg_p)
3005 {
3006 int new_x;
3007
3008 reseat_at_previous_visible_line_start (it);
3009 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3010
3011 new_x = it->current_x + it->pixel_width;
3012
3013 /* If lines are continued, this line may end in the middle
3014 of a multi-glyph character (e.g. a control character
3015 displayed as \003, or in the middle of an overlay
3016 string). In this case move_it_to above will not have
3017 taken us to the start of the continuation line but to the
3018 end of the continued line. */
3019 if (it->current_x > 0
3020 && it->line_wrap != TRUNCATE /* Lines are continued. */
3021 && (/* And glyph doesn't fit on the line. */
3022 new_x > it->last_visible_x
3023 /* Or it fits exactly and we're on a window
3024 system frame. */
3025 || (new_x == it->last_visible_x
3026 && FRAME_WINDOW_P (it->f)
3027 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3028 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3029 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3030 {
3031 if ((it->current.dpvec_index >= 0
3032 || it->current.overlay_string_index >= 0)
3033 /* If we are on a newline from a display vector or
3034 overlay string, then we are already at the end of
3035 a screen line; no need to go to the next line in
3036 that case, as this line is not really continued.
3037 (If we do go to the next line, C-e will not DTRT.) */
3038 && it->c != '\n')
3039 {
3040 set_iterator_to_next (it, 1);
3041 move_it_in_display_line_to (it, -1, -1, 0);
3042 }
3043
3044 it->continuation_lines_width += it->current_x;
3045 }
3046 /* If the character at POS is displayed via a display
3047 vector, move_it_to above stops at the final glyph of
3048 IT->dpvec. To make the caller redisplay that character
3049 again (a.k.a. start at POS), we need to reset the
3050 dpvec_index to the beginning of IT->dpvec. */
3051 else if (it->current.dpvec_index >= 0)
3052 it->current.dpvec_index = 0;
3053
3054 /* We're starting a new display line, not affected by the
3055 height of the continued line, so clear the appropriate
3056 fields in the iterator structure. */
3057 it->max_ascent = it->max_descent = 0;
3058 it->max_phys_ascent = it->max_phys_descent = 0;
3059
3060 it->current_y = first_y;
3061 it->vpos = 0;
3062 it->current_x = it->hpos = 0;
3063 }
3064 }
3065 }
3066
3067
3068 /* Return 1 if POS is a position in ellipses displayed for invisible
3069 text. W is the window we display, for text property lookup. */
3070
3071 static int
3072 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3073 {
3074 Lisp_Object prop, window;
3075 int ellipses_p = 0;
3076 ptrdiff_t charpos = CHARPOS (pos->pos);
3077
3078 /* If POS specifies a position in a display vector, this might
3079 be for an ellipsis displayed for invisible text. We won't
3080 get the iterator set up for delivering that ellipsis unless
3081 we make sure that it gets aware of the invisible text. */
3082 if (pos->dpvec_index >= 0
3083 && pos->overlay_string_index < 0
3084 && CHARPOS (pos->string_pos) < 0
3085 && charpos > BEGV
3086 && (XSETWINDOW (window, w),
3087 prop = Fget_char_property (make_number (charpos),
3088 Qinvisible, window),
3089 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3090 {
3091 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3092 window);
3093 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3094 }
3095
3096 return ellipses_p;
3097 }
3098
3099
3100 /* Initialize IT for stepping through current_buffer in window W,
3101 starting at position POS that includes overlay string and display
3102 vector/ control character translation position information. Value
3103 is zero if there are overlay strings with newlines at POS. */
3104
3105 static int
3106 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3107 {
3108 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3109 int i, overlay_strings_with_newlines = 0;
3110
3111 /* If POS specifies a position in a display vector, this might
3112 be for an ellipsis displayed for invisible text. We won't
3113 get the iterator set up for delivering that ellipsis unless
3114 we make sure that it gets aware of the invisible text. */
3115 if (in_ellipses_for_invisible_text_p (pos, w))
3116 {
3117 --charpos;
3118 bytepos = 0;
3119 }
3120
3121 /* Keep in mind: the call to reseat in init_iterator skips invisible
3122 text, so we might end up at a position different from POS. This
3123 is only a problem when POS is a row start after a newline and an
3124 overlay starts there with an after-string, and the overlay has an
3125 invisible property. Since we don't skip invisible text in
3126 display_line and elsewhere immediately after consuming the
3127 newline before the row start, such a POS will not be in a string,
3128 but the call to init_iterator below will move us to the
3129 after-string. */
3130 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3131
3132 /* This only scans the current chunk -- it should scan all chunks.
3133 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3134 to 16 in 22.1 to make this a lesser problem. */
3135 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3136 {
3137 const char *s = SSDATA (it->overlay_strings[i]);
3138 const char *e = s + SBYTES (it->overlay_strings[i]);
3139
3140 while (s < e && *s != '\n')
3141 ++s;
3142
3143 if (s < e)
3144 {
3145 overlay_strings_with_newlines = 1;
3146 break;
3147 }
3148 }
3149
3150 /* If position is within an overlay string, set up IT to the right
3151 overlay string. */
3152 if (pos->overlay_string_index >= 0)
3153 {
3154 int relative_index;
3155
3156 /* If the first overlay string happens to have a `display'
3157 property for an image, the iterator will be set up for that
3158 image, and we have to undo that setup first before we can
3159 correct the overlay string index. */
3160 if (it->method == GET_FROM_IMAGE)
3161 pop_it (it);
3162
3163 /* We already have the first chunk of overlay strings in
3164 IT->overlay_strings. Load more until the one for
3165 pos->overlay_string_index is in IT->overlay_strings. */
3166 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3167 {
3168 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3169 it->current.overlay_string_index = 0;
3170 while (n--)
3171 {
3172 load_overlay_strings (it, 0);
3173 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3174 }
3175 }
3176
3177 it->current.overlay_string_index = pos->overlay_string_index;
3178 relative_index = (it->current.overlay_string_index
3179 % OVERLAY_STRING_CHUNK_SIZE);
3180 it->string = it->overlay_strings[relative_index];
3181 eassert (STRINGP (it->string));
3182 it->current.string_pos = pos->string_pos;
3183 it->method = GET_FROM_STRING;
3184 it->end_charpos = SCHARS (it->string);
3185 /* Set up the bidi iterator for this overlay string. */
3186 if (it->bidi_p)
3187 {
3188 it->bidi_it.string.lstring = it->string;
3189 it->bidi_it.string.s = NULL;
3190 it->bidi_it.string.schars = SCHARS (it->string);
3191 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3192 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3193 it->bidi_it.string.unibyte = !it->multibyte_p;
3194 it->bidi_it.w = it->w;
3195 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3196 FRAME_WINDOW_P (it->f), &it->bidi_it);
3197
3198 /* Synchronize the state of the bidi iterator with
3199 pos->string_pos. For any string position other than
3200 zero, this will be done automagically when we resume
3201 iteration over the string and get_visually_first_element
3202 is called. But if string_pos is zero, and the string is
3203 to be reordered for display, we need to resync manually,
3204 since it could be that the iteration state recorded in
3205 pos ended at string_pos of 0 moving backwards in string. */
3206 if (CHARPOS (pos->string_pos) == 0)
3207 {
3208 get_visually_first_element (it);
3209 if (IT_STRING_CHARPOS (*it) != 0)
3210 do {
3211 /* Paranoia. */
3212 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3213 bidi_move_to_visually_next (&it->bidi_it);
3214 } while (it->bidi_it.charpos != 0);
3215 }
3216 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3217 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3218 }
3219 }
3220
3221 if (CHARPOS (pos->string_pos) >= 0)
3222 {
3223 /* Recorded position is not in an overlay string, but in another
3224 string. This can only be a string from a `display' property.
3225 IT should already be filled with that string. */
3226 it->current.string_pos = pos->string_pos;
3227 eassert (STRINGP (it->string));
3228 if (it->bidi_p)
3229 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3230 FRAME_WINDOW_P (it->f), &it->bidi_it);
3231 }
3232
3233 /* Restore position in display vector translations, control
3234 character translations or ellipses. */
3235 if (pos->dpvec_index >= 0)
3236 {
3237 if (it->dpvec == NULL)
3238 get_next_display_element (it);
3239 eassert (it->dpvec && it->current.dpvec_index == 0);
3240 it->current.dpvec_index = pos->dpvec_index;
3241 }
3242
3243 CHECK_IT (it);
3244 return !overlay_strings_with_newlines;
3245 }
3246
3247
3248 /* Initialize IT for stepping through current_buffer in window W
3249 starting at ROW->start. */
3250
3251 static void
3252 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3253 {
3254 init_from_display_pos (it, w, &row->start);
3255 it->start = row->start;
3256 it->continuation_lines_width = row->continuation_lines_width;
3257 CHECK_IT (it);
3258 }
3259
3260
3261 /* Initialize IT for stepping through current_buffer in window W
3262 starting in the line following ROW, i.e. starting at ROW->end.
3263 Value is zero if there are overlay strings with newlines at ROW's
3264 end position. */
3265
3266 static int
3267 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3268 {
3269 int success = 0;
3270
3271 if (init_from_display_pos (it, w, &row->end))
3272 {
3273 if (row->continued_p)
3274 it->continuation_lines_width
3275 = row->continuation_lines_width + row->pixel_width;
3276 CHECK_IT (it);
3277 success = 1;
3278 }
3279
3280 return success;
3281 }
3282
3283
3284
3285 \f
3286 /***********************************************************************
3287 Text properties
3288 ***********************************************************************/
3289
3290 /* Called when IT reaches IT->stop_charpos. Handle text property and
3291 overlay changes. Set IT->stop_charpos to the next position where
3292 to stop. */
3293
3294 static void
3295 handle_stop (struct it *it)
3296 {
3297 enum prop_handled handled;
3298 int handle_overlay_change_p;
3299 struct props *p;
3300
3301 it->dpvec = NULL;
3302 it->current.dpvec_index = -1;
3303 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3304 it->ignore_overlay_strings_at_pos_p = 0;
3305 it->ellipsis_p = 0;
3306
3307 /* Use face of preceding text for ellipsis (if invisible) */
3308 if (it->selective_display_ellipsis_p)
3309 it->saved_face_id = it->face_id;
3310
3311 do
3312 {
3313 handled = HANDLED_NORMALLY;
3314
3315 /* Call text property handlers. */
3316 for (p = it_props; p->handler; ++p)
3317 {
3318 handled = p->handler (it);
3319
3320 if (handled == HANDLED_RECOMPUTE_PROPS)
3321 break;
3322 else if (handled == HANDLED_RETURN)
3323 {
3324 /* We still want to show before and after strings from
3325 overlays even if the actual buffer text is replaced. */
3326 if (!handle_overlay_change_p
3327 || it->sp > 1
3328 /* Don't call get_overlay_strings_1 if we already
3329 have overlay strings loaded, because doing so
3330 will load them again and push the iterator state
3331 onto the stack one more time, which is not
3332 expected by the rest of the code that processes
3333 overlay strings. */
3334 || (it->current.overlay_string_index < 0
3335 ? !get_overlay_strings_1 (it, 0, 0)
3336 : 0))
3337 {
3338 if (it->ellipsis_p)
3339 setup_for_ellipsis (it, 0);
3340 /* When handling a display spec, we might load an
3341 empty string. In that case, discard it here. We
3342 used to discard it in handle_single_display_spec,
3343 but that causes get_overlay_strings_1, above, to
3344 ignore overlay strings that we must check. */
3345 if (STRINGP (it->string) && !SCHARS (it->string))
3346 pop_it (it);
3347 return;
3348 }
3349 else if (STRINGP (it->string) && !SCHARS (it->string))
3350 pop_it (it);
3351 else
3352 {
3353 it->ignore_overlay_strings_at_pos_p = true;
3354 it->string_from_display_prop_p = 0;
3355 it->from_disp_prop_p = 0;
3356 handle_overlay_change_p = 0;
3357 }
3358 handled = HANDLED_RECOMPUTE_PROPS;
3359 break;
3360 }
3361 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3362 handle_overlay_change_p = 0;
3363 }
3364
3365 if (handled != HANDLED_RECOMPUTE_PROPS)
3366 {
3367 /* Don't check for overlay strings below when set to deliver
3368 characters from a display vector. */
3369 if (it->method == GET_FROM_DISPLAY_VECTOR)
3370 handle_overlay_change_p = 0;
3371
3372 /* Handle overlay changes.
3373 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3374 if it finds overlays. */
3375 if (handle_overlay_change_p)
3376 handled = handle_overlay_change (it);
3377 }
3378
3379 if (it->ellipsis_p)
3380 {
3381 setup_for_ellipsis (it, 0);
3382 break;
3383 }
3384 }
3385 while (handled == HANDLED_RECOMPUTE_PROPS);
3386
3387 /* Determine where to stop next. */
3388 if (handled == HANDLED_NORMALLY)
3389 compute_stop_pos (it);
3390 }
3391
3392
3393 /* Compute IT->stop_charpos from text property and overlay change
3394 information for IT's current position. */
3395
3396 static void
3397 compute_stop_pos (struct it *it)
3398 {
3399 register INTERVAL iv, next_iv;
3400 Lisp_Object object, limit, position;
3401 ptrdiff_t charpos, bytepos;
3402
3403 if (STRINGP (it->string))
3404 {
3405 /* Strings are usually short, so don't limit the search for
3406 properties. */
3407 it->stop_charpos = it->end_charpos;
3408 object = it->string;
3409 limit = Qnil;
3410 charpos = IT_STRING_CHARPOS (*it);
3411 bytepos = IT_STRING_BYTEPOS (*it);
3412 }
3413 else
3414 {
3415 ptrdiff_t pos;
3416
3417 /* If end_charpos is out of range for some reason, such as a
3418 misbehaving display function, rationalize it (Bug#5984). */
3419 if (it->end_charpos > ZV)
3420 it->end_charpos = ZV;
3421 it->stop_charpos = it->end_charpos;
3422
3423 /* If next overlay change is in front of the current stop pos
3424 (which is IT->end_charpos), stop there. Note: value of
3425 next_overlay_change is point-max if no overlay change
3426 follows. */
3427 charpos = IT_CHARPOS (*it);
3428 bytepos = IT_BYTEPOS (*it);
3429 pos = next_overlay_change (charpos);
3430 if (pos < it->stop_charpos)
3431 it->stop_charpos = pos;
3432
3433 /* Set up variables for computing the stop position from text
3434 property changes. */
3435 XSETBUFFER (object, current_buffer);
3436 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3437 }
3438
3439 /* Get the interval containing IT's position. Value is a null
3440 interval if there isn't such an interval. */
3441 position = make_number (charpos);
3442 iv = validate_interval_range (object, &position, &position, 0);
3443 if (iv)
3444 {
3445 Lisp_Object values_here[LAST_PROP_IDX];
3446 struct props *p;
3447
3448 /* Get properties here. */
3449 for (p = it_props; p->handler; ++p)
3450 values_here[p->idx] = textget (iv->plist, *p->name);
3451
3452 /* Look for an interval following iv that has different
3453 properties. */
3454 for (next_iv = next_interval (iv);
3455 (next_iv
3456 && (NILP (limit)
3457 || XFASTINT (limit) > next_iv->position));
3458 next_iv = next_interval (next_iv))
3459 {
3460 for (p = it_props; p->handler; ++p)
3461 {
3462 Lisp_Object new_value;
3463
3464 new_value = textget (next_iv->plist, *p->name);
3465 if (!EQ (values_here[p->idx], new_value))
3466 break;
3467 }
3468
3469 if (p->handler)
3470 break;
3471 }
3472
3473 if (next_iv)
3474 {
3475 if (INTEGERP (limit)
3476 && next_iv->position >= XFASTINT (limit))
3477 /* No text property change up to limit. */
3478 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3479 else
3480 /* Text properties change in next_iv. */
3481 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3482 }
3483 }
3484
3485 if (it->cmp_it.id < 0)
3486 {
3487 ptrdiff_t stoppos = it->end_charpos;
3488
3489 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3490 stoppos = -1;
3491 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3492 stoppos, it->string);
3493 }
3494
3495 eassert (STRINGP (it->string)
3496 || (it->stop_charpos >= BEGV
3497 && it->stop_charpos >= IT_CHARPOS (*it)));
3498 }
3499
3500
3501 /* Return the position of the next overlay change after POS in
3502 current_buffer. Value is point-max if no overlay change
3503 follows. This is like `next-overlay-change' but doesn't use
3504 xmalloc. */
3505
3506 static ptrdiff_t
3507 next_overlay_change (ptrdiff_t pos)
3508 {
3509 ptrdiff_t i, noverlays;
3510 ptrdiff_t endpos;
3511 Lisp_Object *overlays;
3512
3513 /* Get all overlays at the given position. */
3514 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3515
3516 /* If any of these overlays ends before endpos,
3517 use its ending point instead. */
3518 for (i = 0; i < noverlays; ++i)
3519 {
3520 Lisp_Object oend;
3521 ptrdiff_t oendpos;
3522
3523 oend = OVERLAY_END (overlays[i]);
3524 oendpos = OVERLAY_POSITION (oend);
3525 endpos = min (endpos, oendpos);
3526 }
3527
3528 return endpos;
3529 }
3530
3531 /* How many characters forward to search for a display property or
3532 display string. Searching too far forward makes the bidi display
3533 sluggish, especially in small windows. */
3534 #define MAX_DISP_SCAN 250
3535
3536 /* Return the character position of a display string at or after
3537 position specified by POSITION. If no display string exists at or
3538 after POSITION, return ZV. A display string is either an overlay
3539 with `display' property whose value is a string, or a `display'
3540 text property whose value is a string. STRING is data about the
3541 string to iterate; if STRING->lstring is nil, we are iterating a
3542 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3543 on a GUI frame. DISP_PROP is set to zero if we searched
3544 MAX_DISP_SCAN characters forward without finding any display
3545 strings, non-zero otherwise. It is set to 2 if the display string
3546 uses any kind of `(space ...)' spec that will produce a stretch of
3547 white space in the text area. */
3548 ptrdiff_t
3549 compute_display_string_pos (struct text_pos *position,
3550 struct bidi_string_data *string,
3551 struct window *w,
3552 int frame_window_p, int *disp_prop)
3553 {
3554 /* OBJECT = nil means current buffer. */
3555 Lisp_Object object, object1;
3556 Lisp_Object pos, spec, limpos;
3557 int string_p = (string && (STRINGP (string->lstring) || string->s));
3558 ptrdiff_t eob = string_p ? string->schars : ZV;
3559 ptrdiff_t begb = string_p ? 0 : BEGV;
3560 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3561 ptrdiff_t lim =
3562 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3563 struct text_pos tpos;
3564 int rv = 0;
3565
3566 if (string && STRINGP (string->lstring))
3567 object1 = object = string->lstring;
3568 else if (w && !string_p)
3569 {
3570 XSETWINDOW (object, w);
3571 object1 = Qnil;
3572 }
3573 else
3574 object1 = object = Qnil;
3575
3576 *disp_prop = 1;
3577
3578 if (charpos >= eob
3579 /* We don't support display properties whose values are strings
3580 that have display string properties. */
3581 || string->from_disp_str
3582 /* C strings cannot have display properties. */
3583 || (string->s && !STRINGP (object)))
3584 {
3585 *disp_prop = 0;
3586 return eob;
3587 }
3588
3589 /* If the character at CHARPOS is where the display string begins,
3590 return CHARPOS. */
3591 pos = make_number (charpos);
3592 if (STRINGP (object))
3593 bufpos = string->bufpos;
3594 else
3595 bufpos = charpos;
3596 tpos = *position;
3597 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3598 && (charpos <= begb
3599 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3600 object),
3601 spec))
3602 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3603 frame_window_p)))
3604 {
3605 if (rv == 2)
3606 *disp_prop = 2;
3607 return charpos;
3608 }
3609
3610 /* Look forward for the first character with a `display' property
3611 that will replace the underlying text when displayed. */
3612 limpos = make_number (lim);
3613 do {
3614 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3615 CHARPOS (tpos) = XFASTINT (pos);
3616 if (CHARPOS (tpos) >= lim)
3617 {
3618 *disp_prop = 0;
3619 break;
3620 }
3621 if (STRINGP (object))
3622 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3623 else
3624 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3625 spec = Fget_char_property (pos, Qdisplay, object);
3626 if (!STRINGP (object))
3627 bufpos = CHARPOS (tpos);
3628 } while (NILP (spec)
3629 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3630 bufpos, frame_window_p)));
3631 if (rv == 2)
3632 *disp_prop = 2;
3633
3634 return CHARPOS (tpos);
3635 }
3636
3637 /* Return the character position of the end of the display string that
3638 started at CHARPOS. If there's no display string at CHARPOS,
3639 return -1. A display string is either an overlay with `display'
3640 property whose value is a string or a `display' text property whose
3641 value is a string. */
3642 ptrdiff_t
3643 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3644 {
3645 /* OBJECT = nil means current buffer. */
3646 Lisp_Object object =
3647 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3648 Lisp_Object pos = make_number (charpos);
3649 ptrdiff_t eob =
3650 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3651
3652 if (charpos >= eob || (string->s && !STRINGP (object)))
3653 return eob;
3654
3655 /* It could happen that the display property or overlay was removed
3656 since we found it in compute_display_string_pos above. One way
3657 this can happen is if JIT font-lock was called (through
3658 handle_fontified_prop), and jit-lock-functions remove text
3659 properties or overlays from the portion of buffer that includes
3660 CHARPOS. Muse mode is known to do that, for example. In this
3661 case, we return -1 to the caller, to signal that no display
3662 string is actually present at CHARPOS. See bidi_fetch_char for
3663 how this is handled.
3664
3665 An alternative would be to never look for display properties past
3666 it->stop_charpos. But neither compute_display_string_pos nor
3667 bidi_fetch_char that calls it know or care where the next
3668 stop_charpos is. */
3669 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3670 return -1;
3671
3672 /* Look forward for the first character where the `display' property
3673 changes. */
3674 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3675
3676 return XFASTINT (pos);
3677 }
3678
3679
3680 \f
3681 /***********************************************************************
3682 Fontification
3683 ***********************************************************************/
3684
3685 /* Handle changes in the `fontified' property of the current buffer by
3686 calling hook functions from Qfontification_functions to fontify
3687 regions of text. */
3688
3689 static enum prop_handled
3690 handle_fontified_prop (struct it *it)
3691 {
3692 Lisp_Object prop, pos;
3693 enum prop_handled handled = HANDLED_NORMALLY;
3694
3695 if (!NILP (Vmemory_full))
3696 return handled;
3697
3698 /* Get the value of the `fontified' property at IT's current buffer
3699 position. (The `fontified' property doesn't have a special
3700 meaning in strings.) If the value is nil, call functions from
3701 Qfontification_functions. */
3702 if (!STRINGP (it->string)
3703 && it->s == NULL
3704 && !NILP (Vfontification_functions)
3705 && !NILP (Vrun_hooks)
3706 && (pos = make_number (IT_CHARPOS (*it)),
3707 prop = Fget_char_property (pos, Qfontified, Qnil),
3708 /* Ignore the special cased nil value always present at EOB since
3709 no amount of fontifying will be able to change it. */
3710 NILP (prop) && IT_CHARPOS (*it) < Z))
3711 {
3712 ptrdiff_t count = SPECPDL_INDEX ();
3713 Lisp_Object val;
3714 struct buffer *obuf = current_buffer;
3715 ptrdiff_t begv = BEGV, zv = ZV;
3716 bool old_clip_changed = current_buffer->clip_changed;
3717
3718 val = Vfontification_functions;
3719 specbind (Qfontification_functions, Qnil);
3720
3721 eassert (it->end_charpos == ZV);
3722
3723 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3724 safe_call1 (val, pos);
3725 else
3726 {
3727 Lisp_Object fns, fn;
3728 struct gcpro gcpro1, gcpro2;
3729
3730 fns = Qnil;
3731 GCPRO2 (val, fns);
3732
3733 for (; CONSP (val); val = XCDR (val))
3734 {
3735 fn = XCAR (val);
3736
3737 if (EQ (fn, Qt))
3738 {
3739 /* A value of t indicates this hook has a local
3740 binding; it means to run the global binding too.
3741 In a global value, t should not occur. If it
3742 does, we must ignore it to avoid an endless
3743 loop. */
3744 for (fns = Fdefault_value (Qfontification_functions);
3745 CONSP (fns);
3746 fns = XCDR (fns))
3747 {
3748 fn = XCAR (fns);
3749 if (!EQ (fn, Qt))
3750 safe_call1 (fn, pos);
3751 }
3752 }
3753 else
3754 safe_call1 (fn, pos);
3755 }
3756
3757 UNGCPRO;
3758 }
3759
3760 unbind_to (count, Qnil);
3761
3762 /* Fontification functions routinely call `save-restriction'.
3763 Normally, this tags clip_changed, which can confuse redisplay
3764 (see discussion in Bug#6671). Since we don't perform any
3765 special handling of fontification changes in the case where
3766 `save-restriction' isn't called, there's no point doing so in
3767 this case either. So, if the buffer's restrictions are
3768 actually left unchanged, reset clip_changed. */
3769 if (obuf == current_buffer)
3770 {
3771 if (begv == BEGV && zv == ZV)
3772 current_buffer->clip_changed = old_clip_changed;
3773 }
3774 /* There isn't much we can reasonably do to protect against
3775 misbehaving fontification, but here's a fig leaf. */
3776 else if (BUFFER_LIVE_P (obuf))
3777 set_buffer_internal_1 (obuf);
3778
3779 /* The fontification code may have added/removed text.
3780 It could do even a lot worse, but let's at least protect against
3781 the most obvious case where only the text past `pos' gets changed',
3782 as is/was done in grep.el where some escapes sequences are turned
3783 into face properties (bug#7876). */
3784 it->end_charpos = ZV;
3785
3786 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3787 something. This avoids an endless loop if they failed to
3788 fontify the text for which reason ever. */
3789 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3790 handled = HANDLED_RECOMPUTE_PROPS;
3791 }
3792
3793 return handled;
3794 }
3795
3796
3797 \f
3798 /***********************************************************************
3799 Faces
3800 ***********************************************************************/
3801
3802 /* Set up iterator IT from face properties at its current position.
3803 Called from handle_stop. */
3804
3805 static enum prop_handled
3806 handle_face_prop (struct it *it)
3807 {
3808 int new_face_id;
3809 ptrdiff_t next_stop;
3810
3811 if (!STRINGP (it->string))
3812 {
3813 new_face_id
3814 = face_at_buffer_position (it->w,
3815 IT_CHARPOS (*it),
3816 &next_stop,
3817 (IT_CHARPOS (*it)
3818 + TEXT_PROP_DISTANCE_LIMIT),
3819 0, it->base_face_id);
3820
3821 /* Is this a start of a run of characters with box face?
3822 Caveat: this can be called for a freshly initialized
3823 iterator; face_id is -1 in this case. We know that the new
3824 face will not change until limit, i.e. if the new face has a
3825 box, all characters up to limit will have one. But, as
3826 usual, we don't know whether limit is really the end. */
3827 if (new_face_id != it->face_id)
3828 {
3829 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3830 /* If it->face_id is -1, old_face below will be NULL, see
3831 the definition of FACE_FROM_ID. This will happen if this
3832 is the initial call that gets the face. */
3833 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3834
3835 /* If the value of face_id of the iterator is -1, we have to
3836 look in front of IT's position and see whether there is a
3837 face there that's different from new_face_id. */
3838 if (!old_face && IT_CHARPOS (*it) > BEG)
3839 {
3840 int prev_face_id = face_before_it_pos (it);
3841
3842 old_face = FACE_FROM_ID (it->f, prev_face_id);
3843 }
3844
3845 /* If the new face has a box, but the old face does not,
3846 this is the start of a run of characters with box face,
3847 i.e. this character has a shadow on the left side. */
3848 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3849 && (old_face == NULL || !old_face->box));
3850 it->face_box_p = new_face->box != FACE_NO_BOX;
3851 }
3852 }
3853 else
3854 {
3855 int base_face_id;
3856 ptrdiff_t bufpos;
3857 int i;
3858 Lisp_Object from_overlay
3859 = (it->current.overlay_string_index >= 0
3860 ? it->string_overlays[it->current.overlay_string_index
3861 % OVERLAY_STRING_CHUNK_SIZE]
3862 : Qnil);
3863
3864 /* See if we got to this string directly or indirectly from
3865 an overlay property. That includes the before-string or
3866 after-string of an overlay, strings in display properties
3867 provided by an overlay, their text properties, etc.
3868
3869 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3870 if (! NILP (from_overlay))
3871 for (i = it->sp - 1; i >= 0; i--)
3872 {
3873 if (it->stack[i].current.overlay_string_index >= 0)
3874 from_overlay
3875 = it->string_overlays[it->stack[i].current.overlay_string_index
3876 % OVERLAY_STRING_CHUNK_SIZE];
3877 else if (! NILP (it->stack[i].from_overlay))
3878 from_overlay = it->stack[i].from_overlay;
3879
3880 if (!NILP (from_overlay))
3881 break;
3882 }
3883
3884 if (! NILP (from_overlay))
3885 {
3886 bufpos = IT_CHARPOS (*it);
3887 /* For a string from an overlay, the base face depends
3888 only on text properties and ignores overlays. */
3889 base_face_id
3890 = face_for_overlay_string (it->w,
3891 IT_CHARPOS (*it),
3892 &next_stop,
3893 (IT_CHARPOS (*it)
3894 + TEXT_PROP_DISTANCE_LIMIT),
3895 0,
3896 from_overlay);
3897 }
3898 else
3899 {
3900 bufpos = 0;
3901
3902 /* For strings from a `display' property, use the face at
3903 IT's current buffer position as the base face to merge
3904 with, so that overlay strings appear in the same face as
3905 surrounding text, unless they specify their own faces.
3906 For strings from wrap-prefix and line-prefix properties,
3907 use the default face, possibly remapped via
3908 Vface_remapping_alist. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3914 }
3915
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, 0);
3922
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3931 {
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3934
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3941 }
3942 }
3943
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3946 }
3947
3948
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3953
3954 static int
3955 underlying_face_id (struct it *it)
3956 {
3957 int face_id = it->base_face_id, i;
3958
3959 eassert (STRINGP (it->string));
3960
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3964
3965 return face_id;
3966 }
3967
3968
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P non-zero means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3973
3974 static int
3975 face_before_or_after_it_pos (struct it *it, int before_p)
3976 {
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3981
3982 eassert (it->s == NULL);
3983
3984 if (STRINGP (it->string))
3985 {
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3988
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3995
3996 if (!it->bidi_p)
3997 {
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4009 }
4010 else
4011 {
4012 if (before_p)
4013 {
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to use the move_it_*
4018 family of functions. */
4019 /* Ignore face changes before the first visible
4020 character on this display line. */
4021 if (it->current_x <= it->first_visible_x)
4022 return it->face_id;
4023 SAVE_IT (it_copy, *it, it_copy_data);
4024 /* Implementation note: Since move_it_in_display_line
4025 works in the iterator geometry, and thinks the first
4026 character is always the leftmost, even in R2L lines,
4027 we don't need to distinguish between the R2L and L2R
4028 cases here. */
4029 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4030 it_copy.current_x - 1, MOVE_TO_X);
4031 charpos = IT_STRING_CHARPOS (it_copy);
4032 RESTORE_IT (it, it, it_copy_data);
4033 }
4034 else
4035 {
4036 /* Set charpos to the string position of the character
4037 that comes after IT's current position in the visual
4038 order. */
4039 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4040
4041 it_copy = *it;
4042 while (n--)
4043 bidi_move_to_visually_next (&it_copy.bidi_it);
4044
4045 charpos = it_copy.bidi_it.charpos;
4046 }
4047 }
4048 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4049
4050 if (it->current.overlay_string_index >= 0)
4051 bufpos = IT_CHARPOS (*it);
4052 else
4053 bufpos = 0;
4054
4055 base_face_id = underlying_face_id (it);
4056
4057 /* Get the face for ASCII, or unibyte. */
4058 face_id = face_at_string_position (it->w,
4059 it->string,
4060 charpos,
4061 bufpos,
4062 &next_check_charpos,
4063 base_face_id, 0);
4064
4065 /* Correct the face for charsets different from ASCII. Do it
4066 for the multibyte case only. The face returned above is
4067 suitable for unibyte text if IT->string is unibyte. */
4068 if (STRING_MULTIBYTE (it->string))
4069 {
4070 struct text_pos pos1 = string_pos (charpos, it->string);
4071 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4072 int c, len;
4073 struct face *face = FACE_FROM_ID (it->f, face_id);
4074
4075 c = string_char_and_length (p, &len);
4076 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4077 }
4078 }
4079 else
4080 {
4081 struct text_pos pos;
4082
4083 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4084 || (IT_CHARPOS (*it) <= BEGV && before_p))
4085 return it->face_id;
4086
4087 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4088 pos = it->current.pos;
4089
4090 if (!it->bidi_p)
4091 {
4092 if (before_p)
4093 DEC_TEXT_POS (pos, it->multibyte_p);
4094 else
4095 {
4096 if (it->what == IT_COMPOSITION)
4097 {
4098 /* For composition, we must check the position after
4099 the composition. */
4100 pos.charpos += it->cmp_it.nchars;
4101 pos.bytepos += it->len;
4102 }
4103 else
4104 INC_TEXT_POS (pos, it->multibyte_p);
4105 }
4106 }
4107 else
4108 {
4109 if (before_p)
4110 {
4111 /* With bidi iteration, the character before the current
4112 in the visual order cannot be found by simple
4113 iteration, because "reverse" reordering is not
4114 supported. Instead, we need to use the move_it_*
4115 family of functions. */
4116 /* Ignore face changes before the first visible
4117 character on this display line. */
4118 if (it->current_x <= it->first_visible_x)
4119 return it->face_id;
4120 SAVE_IT (it_copy, *it, it_copy_data);
4121 /* Implementation note: Since move_it_in_display_line
4122 works in the iterator geometry, and thinks the first
4123 character is always the leftmost, even in R2L lines,
4124 we don't need to distinguish between the R2L and L2R
4125 cases here. */
4126 move_it_in_display_line (&it_copy, ZV,
4127 it_copy.current_x - 1, MOVE_TO_X);
4128 pos = it_copy.current.pos;
4129 RESTORE_IT (it, it, it_copy_data);
4130 }
4131 else
4132 {
4133 /* Set charpos to the buffer position of the character
4134 that comes after IT's current position in the visual
4135 order. */
4136 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4137
4138 it_copy = *it;
4139 while (n--)
4140 bidi_move_to_visually_next (&it_copy.bidi_it);
4141
4142 SET_TEXT_POS (pos,
4143 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4144 }
4145 }
4146 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4147
4148 /* Determine face for CHARSET_ASCII, or unibyte. */
4149 face_id = face_at_buffer_position (it->w,
4150 CHARPOS (pos),
4151 &next_check_charpos,
4152 limit, 0, -1);
4153
4154 /* Correct the face for charsets different from ASCII. Do it
4155 for the multibyte case only. The face returned above is
4156 suitable for unibyte text if current_buffer is unibyte. */
4157 if (it->multibyte_p)
4158 {
4159 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4160 struct face *face = FACE_FROM_ID (it->f, face_id);
4161 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4162 }
4163 }
4164
4165 return face_id;
4166 }
4167
4168
4169 \f
4170 /***********************************************************************
4171 Invisible text
4172 ***********************************************************************/
4173
4174 /* Set up iterator IT from invisible properties at its current
4175 position. Called from handle_stop. */
4176
4177 static enum prop_handled
4178 handle_invisible_prop (struct it *it)
4179 {
4180 enum prop_handled handled = HANDLED_NORMALLY;
4181 int invis_p;
4182 Lisp_Object prop;
4183
4184 if (STRINGP (it->string))
4185 {
4186 Lisp_Object end_charpos, limit, charpos;
4187
4188 /* Get the value of the invisible text property at the
4189 current position. Value will be nil if there is no such
4190 property. */
4191 charpos = make_number (IT_STRING_CHARPOS (*it));
4192 prop = Fget_text_property (charpos, Qinvisible, it->string);
4193 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4196 {
4197 /* Record whether we have to display an ellipsis for the
4198 invisible text. */
4199 int display_ellipsis_p = (invis_p == 2);
4200 ptrdiff_t len, endpos;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Get the position at which the next visible text can be
4205 found in IT->string, if any. */
4206 endpos = len = SCHARS (it->string);
4207 XSETINT (limit, len);
4208 do
4209 {
4210 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4211 it->string, limit);
4212 if (INTEGERP (end_charpos))
4213 {
4214 endpos = XFASTINT (end_charpos);
4215 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4216 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4217 if (invis_p == 2)
4218 display_ellipsis_p = true;
4219 }
4220 }
4221 while (invis_p && endpos < len);
4222
4223 if (display_ellipsis_p)
4224 it->ellipsis_p = true;
4225
4226 if (endpos < len)
4227 {
4228 /* Text at END_CHARPOS is visible. Move IT there. */
4229 struct text_pos old;
4230 ptrdiff_t oldpos;
4231
4232 old = it->current.string_pos;
4233 oldpos = CHARPOS (old);
4234 if (it->bidi_p)
4235 {
4236 if (it->bidi_it.first_elt
4237 && it->bidi_it.charpos < SCHARS (it->string))
4238 bidi_paragraph_init (it->paragraph_embedding,
4239 &it->bidi_it, 1);
4240 /* Bidi-iterate out of the invisible text. */
4241 do
4242 {
4243 bidi_move_to_visually_next (&it->bidi_it);
4244 }
4245 while (oldpos <= it->bidi_it.charpos
4246 && it->bidi_it.charpos < endpos);
4247
4248 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4249 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4250 if (IT_CHARPOS (*it) >= endpos)
4251 it->prev_stop = endpos;
4252 }
4253 else
4254 {
4255 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4256 compute_string_pos (&it->current.string_pos, old, it->string);
4257 }
4258 }
4259 else
4260 {
4261 /* The rest of the string is invisible. If this is an
4262 overlay string, proceed with the next overlay string
4263 or whatever comes and return a character from there. */
4264 if (it->current.overlay_string_index >= 0
4265 && !display_ellipsis_p)
4266 {
4267 next_overlay_string (it);
4268 /* Don't check for overlay strings when we just
4269 finished processing them. */
4270 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4271 }
4272 else
4273 {
4274 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4275 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4276 }
4277 }
4278 }
4279 }
4280 else
4281 {
4282 ptrdiff_t newpos, next_stop, start_charpos, tem;
4283 Lisp_Object pos, overlay;
4284
4285 /* First of all, is there invisible text at this position? */
4286 tem = start_charpos = IT_CHARPOS (*it);
4287 pos = make_number (tem);
4288 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4289 &overlay);
4290 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4291
4292 /* If we are on invisible text, skip over it. */
4293 if (invis_p && start_charpos < it->end_charpos)
4294 {
4295 /* Record whether we have to display an ellipsis for the
4296 invisible text. */
4297 int display_ellipsis_p = invis_p == 2;
4298
4299 handled = HANDLED_RECOMPUTE_PROPS;
4300
4301 /* Loop skipping over invisible text. The loop is left at
4302 ZV or with IT on the first char being visible again. */
4303 do
4304 {
4305 /* Try to skip some invisible text. Return value is the
4306 position reached which can be equal to where we start
4307 if there is nothing invisible there. This skips both
4308 over invisible text properties and overlays with
4309 invisible property. */
4310 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4311
4312 /* If we skipped nothing at all we weren't at invisible
4313 text in the first place. If everything to the end of
4314 the buffer was skipped, end the loop. */
4315 if (newpos == tem || newpos >= ZV)
4316 invis_p = 0;
4317 else
4318 {
4319 /* We skipped some characters but not necessarily
4320 all there are. Check if we ended up on visible
4321 text. Fget_char_property returns the property of
4322 the char before the given position, i.e. if we
4323 get invis_p = 0, this means that the char at
4324 newpos is visible. */
4325 pos = make_number (newpos);
4326 prop = Fget_char_property (pos, Qinvisible, it->window);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 }
4329
4330 /* If we ended up on invisible text, proceed to
4331 skip starting with next_stop. */
4332 if (invis_p)
4333 tem = next_stop;
4334
4335 /* If there are adjacent invisible texts, don't lose the
4336 second one's ellipsis. */
4337 if (invis_p == 2)
4338 display_ellipsis_p = true;
4339 }
4340 while (invis_p);
4341
4342 /* The position newpos is now either ZV or on visible text. */
4343 if (it->bidi_p)
4344 {
4345 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4346 int on_newline
4347 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4348 int after_newline
4349 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4350
4351 /* If the invisible text ends on a newline or on a
4352 character after a newline, we can avoid the costly,
4353 character by character, bidi iteration to NEWPOS, and
4354 instead simply reseat the iterator there. That's
4355 because all bidi reordering information is tossed at
4356 the newline. This is a big win for modes that hide
4357 complete lines, like Outline, Org, etc. */
4358 if (on_newline || after_newline)
4359 {
4360 struct text_pos tpos;
4361 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4362
4363 SET_TEXT_POS (tpos, newpos, bpos);
4364 reseat_1 (it, tpos, 0);
4365 /* If we reseat on a newline/ZV, we need to prep the
4366 bidi iterator for advancing to the next character
4367 after the newline/EOB, keeping the current paragraph
4368 direction (so that PRODUCE_GLYPHS does TRT wrt
4369 prepending/appending glyphs to a glyph row). */
4370 if (on_newline)
4371 {
4372 it->bidi_it.first_elt = 0;
4373 it->bidi_it.paragraph_dir = pdir;
4374 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4375 it->bidi_it.nchars = 1;
4376 it->bidi_it.ch_len = 1;
4377 }
4378 }
4379 else /* Must use the slow method. */
4380 {
4381 /* With bidi iteration, the region of invisible text
4382 could start and/or end in the middle of a
4383 non-base embedding level. Therefore, we need to
4384 skip invisible text using the bidi iterator,
4385 starting at IT's current position, until we find
4386 ourselves outside of the invisible text.
4387 Skipping invisible text _after_ bidi iteration
4388 avoids affecting the visual order of the
4389 displayed text when invisible properties are
4390 added or removed. */
4391 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4392 {
4393 /* If we were `reseat'ed to a new paragraph,
4394 determine the paragraph base direction. We
4395 need to do it now because
4396 next_element_from_buffer may not have a
4397 chance to do it, if we are going to skip any
4398 text at the beginning, which resets the
4399 FIRST_ELT flag. */
4400 bidi_paragraph_init (it->paragraph_embedding,
4401 &it->bidi_it, 1);
4402 }
4403 do
4404 {
4405 bidi_move_to_visually_next (&it->bidi_it);
4406 }
4407 while (it->stop_charpos <= it->bidi_it.charpos
4408 && it->bidi_it.charpos < newpos);
4409 IT_CHARPOS (*it) = it->bidi_it.charpos;
4410 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4411 /* If we overstepped NEWPOS, record its position in
4412 the iterator, so that we skip invisible text if
4413 later the bidi iteration lands us in the
4414 invisible region again. */
4415 if (IT_CHARPOS (*it) >= newpos)
4416 it->prev_stop = newpos;
4417 }
4418 }
4419 else
4420 {
4421 IT_CHARPOS (*it) = newpos;
4422 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4423 }
4424
4425 /* If there are before-strings at the start of invisible
4426 text, and the text is invisible because of a text
4427 property, arrange to show before-strings because 20.x did
4428 it that way. (If the text is invisible because of an
4429 overlay property instead of a text property, this is
4430 already handled in the overlay code.) */
4431 if (NILP (overlay)
4432 && get_overlay_strings (it, it->stop_charpos))
4433 {
4434 handled = HANDLED_RECOMPUTE_PROPS;
4435 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4436 }
4437 else if (display_ellipsis_p)
4438 {
4439 /* Make sure that the glyphs of the ellipsis will get
4440 correct `charpos' values. If we would not update
4441 it->position here, the glyphs would belong to the
4442 last visible character _before_ the invisible
4443 text, which confuses `set_cursor_from_row'.
4444
4445 We use the last invisible position instead of the
4446 first because this way the cursor is always drawn on
4447 the first "." of the ellipsis, whenever PT is inside
4448 the invisible text. Otherwise the cursor would be
4449 placed _after_ the ellipsis when the point is after the
4450 first invisible character. */
4451 if (!STRINGP (it->object))
4452 {
4453 it->position.charpos = newpos - 1;
4454 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4455 }
4456 it->ellipsis_p = true;
4457 /* Let the ellipsis display before
4458 considering any properties of the following char.
4459 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4460 handled = HANDLED_RETURN;
4461 }
4462 }
4463 }
4464
4465 return handled;
4466 }
4467
4468
4469 /* Make iterator IT return `...' next.
4470 Replaces LEN characters from buffer. */
4471
4472 static void
4473 setup_for_ellipsis (struct it *it, int len)
4474 {
4475 /* Use the display table definition for `...'. Invalid glyphs
4476 will be handled by the method returning elements from dpvec. */
4477 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4478 {
4479 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4480 it->dpvec = v->contents;
4481 it->dpend = v->contents + v->header.size;
4482 }
4483 else
4484 {
4485 /* Default `...'. */
4486 it->dpvec = default_invis_vector;
4487 it->dpend = default_invis_vector + 3;
4488 }
4489
4490 it->dpvec_char_len = len;
4491 it->current.dpvec_index = 0;
4492 it->dpvec_face_id = -1;
4493
4494 /* Remember the current face id in case glyphs specify faces.
4495 IT's face is restored in set_iterator_to_next.
4496 saved_face_id was set to preceding char's face in handle_stop. */
4497 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4498 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4499
4500 it->method = GET_FROM_DISPLAY_VECTOR;
4501 it->ellipsis_p = true;
4502 }
4503
4504
4505 \f
4506 /***********************************************************************
4507 'display' property
4508 ***********************************************************************/
4509
4510 /* Set up iterator IT from `display' property at its current position.
4511 Called from handle_stop.
4512 We return HANDLED_RETURN if some part of the display property
4513 overrides the display of the buffer text itself.
4514 Otherwise we return HANDLED_NORMALLY. */
4515
4516 static enum prop_handled
4517 handle_display_prop (struct it *it)
4518 {
4519 Lisp_Object propval, object, overlay;
4520 struct text_pos *position;
4521 ptrdiff_t bufpos;
4522 /* Nonzero if some property replaces the display of the text itself. */
4523 int display_replaced_p = 0;
4524
4525 if (STRINGP (it->string))
4526 {
4527 object = it->string;
4528 position = &it->current.string_pos;
4529 bufpos = CHARPOS (it->current.pos);
4530 }
4531 else
4532 {
4533 XSETWINDOW (object, it->w);
4534 position = &it->current.pos;
4535 bufpos = CHARPOS (*position);
4536 }
4537
4538 /* Reset those iterator values set from display property values. */
4539 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4540 it->space_width = Qnil;
4541 it->font_height = Qnil;
4542 it->voffset = 0;
4543
4544 /* We don't support recursive `display' properties, i.e. string
4545 values that have a string `display' property, that have a string
4546 `display' property etc. */
4547 if (!it->string_from_display_prop_p)
4548 it->area = TEXT_AREA;
4549
4550 propval = get_char_property_and_overlay (make_number (position->charpos),
4551 Qdisplay, object, &overlay);
4552 if (NILP (propval))
4553 return HANDLED_NORMALLY;
4554 /* Now OVERLAY is the overlay that gave us this property, or nil
4555 if it was a text property. */
4556
4557 if (!STRINGP (it->string))
4558 object = it->w->contents;
4559
4560 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4561 position, bufpos,
4562 FRAME_WINDOW_P (it->f));
4563
4564 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4565 }
4566
4567 /* Subroutine of handle_display_prop. Returns non-zero if the display
4568 specification in SPEC is a replacing specification, i.e. it would
4569 replace the text covered by `display' property with something else,
4570 such as an image or a display string. If SPEC includes any kind or
4571 `(space ...) specification, the value is 2; this is used by
4572 compute_display_string_pos, which see.
4573
4574 See handle_single_display_spec for documentation of arguments.
4575 frame_window_p is non-zero if the window being redisplayed is on a
4576 GUI frame; this argument is used only if IT is NULL, see below.
4577
4578 IT can be NULL, if this is called by the bidi reordering code
4579 through compute_display_string_pos, which see. In that case, this
4580 function only examines SPEC, but does not otherwise "handle" it, in
4581 the sense that it doesn't set up members of IT from the display
4582 spec. */
4583 static int
4584 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4585 Lisp_Object overlay, struct text_pos *position,
4586 ptrdiff_t bufpos, int frame_window_p)
4587 {
4588 int replacing_p = 0;
4589 int rv;
4590
4591 if (CONSP (spec)
4592 /* Simple specifications. */
4593 && !EQ (XCAR (spec), Qimage)
4594 && !EQ (XCAR (spec), Qspace)
4595 && !EQ (XCAR (spec), Qwhen)
4596 && !EQ (XCAR (spec), Qslice)
4597 && !EQ (XCAR (spec), Qspace_width)
4598 && !EQ (XCAR (spec), Qheight)
4599 && !EQ (XCAR (spec), Qraise)
4600 /* Marginal area specifications. */
4601 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4602 && !EQ (XCAR (spec), Qleft_fringe)
4603 && !EQ (XCAR (spec), Qright_fringe)
4604 && !NILP (XCAR (spec)))
4605 {
4606 for (; CONSP (spec); spec = XCDR (spec))
4607 {
4608 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4609 overlay, position, bufpos,
4610 replacing_p, frame_window_p)))
4611 {
4612 replacing_p = rv;
4613 /* If some text in a string is replaced, `position' no
4614 longer points to the position of `object'. */
4615 if (!it || STRINGP (object))
4616 break;
4617 }
4618 }
4619 }
4620 else if (VECTORP (spec))
4621 {
4622 ptrdiff_t i;
4623 for (i = 0; i < ASIZE (spec); ++i)
4624 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4625 overlay, position, bufpos,
4626 replacing_p, frame_window_p)))
4627 {
4628 replacing_p = rv;
4629 /* If some text in a string is replaced, `position' no
4630 longer points to the position of `object'. */
4631 if (!it || STRINGP (object))
4632 break;
4633 }
4634 }
4635 else
4636 {
4637 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4638 position, bufpos, 0,
4639 frame_window_p)))
4640 replacing_p = rv;
4641 }
4642
4643 return replacing_p;
4644 }
4645
4646 /* Value is the position of the end of the `display' property starting
4647 at START_POS in OBJECT. */
4648
4649 static struct text_pos
4650 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4651 {
4652 Lisp_Object end;
4653 struct text_pos end_pos;
4654
4655 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4656 Qdisplay, object, Qnil);
4657 CHARPOS (end_pos) = XFASTINT (end);
4658 if (STRINGP (object))
4659 compute_string_pos (&end_pos, start_pos, it->string);
4660 else
4661 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4662
4663 return end_pos;
4664 }
4665
4666
4667 /* Set up IT from a single `display' property specification SPEC. OBJECT
4668 is the object in which the `display' property was found. *POSITION
4669 is the position in OBJECT at which the `display' property was found.
4670 BUFPOS is the buffer position of OBJECT (different from POSITION if
4671 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4672 previously saw a display specification which already replaced text
4673 display with something else, for example an image; we ignore such
4674 properties after the first one has been processed.
4675
4676 OVERLAY is the overlay this `display' property came from,
4677 or nil if it was a text property.
4678
4679 If SPEC is a `space' or `image' specification, and in some other
4680 cases too, set *POSITION to the position where the `display'
4681 property ends.
4682
4683 If IT is NULL, only examine the property specification in SPEC, but
4684 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4685 is intended to be displayed in a window on a GUI frame.
4686
4687 Value is non-zero if something was found which replaces the display
4688 of buffer or string text. */
4689
4690 static int
4691 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4692 Lisp_Object overlay, struct text_pos *position,
4693 ptrdiff_t bufpos, int display_replaced_p,
4694 int frame_window_p)
4695 {
4696 Lisp_Object form;
4697 Lisp_Object location, value;
4698 struct text_pos start_pos = *position;
4699 int valid_p;
4700
4701 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4702 If the result is non-nil, use VALUE instead of SPEC. */
4703 form = Qt;
4704 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4705 {
4706 spec = XCDR (spec);
4707 if (!CONSP (spec))
4708 return 0;
4709 form = XCAR (spec);
4710 spec = XCDR (spec);
4711 }
4712
4713 if (!NILP (form) && !EQ (form, Qt))
4714 {
4715 ptrdiff_t count = SPECPDL_INDEX ();
4716 struct gcpro gcpro1;
4717
4718 /* Bind `object' to the object having the `display' property, a
4719 buffer or string. Bind `position' to the position in the
4720 object where the property was found, and `buffer-position'
4721 to the current position in the buffer. */
4722
4723 if (NILP (object))
4724 XSETBUFFER (object, current_buffer);
4725 specbind (Qobject, object);
4726 specbind (Qposition, make_number (CHARPOS (*position)));
4727 specbind (Qbuffer_position, make_number (bufpos));
4728 GCPRO1 (form);
4729 form = safe_eval (form);
4730 UNGCPRO;
4731 unbind_to (count, Qnil);
4732 }
4733
4734 if (NILP (form))
4735 return 0;
4736
4737 /* Handle `(height HEIGHT)' specifications. */
4738 if (CONSP (spec)
4739 && EQ (XCAR (spec), Qheight)
4740 && CONSP (XCDR (spec)))
4741 {
4742 if (it)
4743 {
4744 if (!FRAME_WINDOW_P (it->f))
4745 return 0;
4746
4747 it->font_height = XCAR (XCDR (spec));
4748 if (!NILP (it->font_height))
4749 {
4750 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4751 int new_height = -1;
4752
4753 if (CONSP (it->font_height)
4754 && (EQ (XCAR (it->font_height), Qplus)
4755 || EQ (XCAR (it->font_height), Qminus))
4756 && CONSP (XCDR (it->font_height))
4757 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4758 {
4759 /* `(+ N)' or `(- N)' where N is an integer. */
4760 int steps = XINT (XCAR (XCDR (it->font_height)));
4761 if (EQ (XCAR (it->font_height), Qplus))
4762 steps = - steps;
4763 it->face_id = smaller_face (it->f, it->face_id, steps);
4764 }
4765 else if (FUNCTIONP (it->font_height))
4766 {
4767 /* Call function with current height as argument.
4768 Value is the new height. */
4769 Lisp_Object height;
4770 height = safe_call1 (it->font_height,
4771 face->lface[LFACE_HEIGHT_INDEX]);
4772 if (NUMBERP (height))
4773 new_height = XFLOATINT (height);
4774 }
4775 else if (NUMBERP (it->font_height))
4776 {
4777 /* Value is a multiple of the canonical char height. */
4778 struct face *f;
4779
4780 f = FACE_FROM_ID (it->f,
4781 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4782 new_height = (XFLOATINT (it->font_height)
4783 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4784 }
4785 else
4786 {
4787 /* Evaluate IT->font_height with `height' bound to the
4788 current specified height to get the new height. */
4789 ptrdiff_t count = SPECPDL_INDEX ();
4790
4791 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4792 value = safe_eval (it->font_height);
4793 unbind_to (count, Qnil);
4794
4795 if (NUMBERP (value))
4796 new_height = XFLOATINT (value);
4797 }
4798
4799 if (new_height > 0)
4800 it->face_id = face_with_height (it->f, it->face_id, new_height);
4801 }
4802 }
4803
4804 return 0;
4805 }
4806
4807 /* Handle `(space-width WIDTH)'. */
4808 if (CONSP (spec)
4809 && EQ (XCAR (spec), Qspace_width)
4810 && CONSP (XCDR (spec)))
4811 {
4812 if (it)
4813 {
4814 if (!FRAME_WINDOW_P (it->f))
4815 return 0;
4816
4817 value = XCAR (XCDR (spec));
4818 if (NUMBERP (value) && XFLOATINT (value) > 0)
4819 it->space_width = value;
4820 }
4821
4822 return 0;
4823 }
4824
4825 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4826 if (CONSP (spec)
4827 && EQ (XCAR (spec), Qslice))
4828 {
4829 Lisp_Object tem;
4830
4831 if (it)
4832 {
4833 if (!FRAME_WINDOW_P (it->f))
4834 return 0;
4835
4836 if (tem = XCDR (spec), CONSP (tem))
4837 {
4838 it->slice.x = XCAR (tem);
4839 if (tem = XCDR (tem), CONSP (tem))
4840 {
4841 it->slice.y = XCAR (tem);
4842 if (tem = XCDR (tem), CONSP (tem))
4843 {
4844 it->slice.width = XCAR (tem);
4845 if (tem = XCDR (tem), CONSP (tem))
4846 it->slice.height = XCAR (tem);
4847 }
4848 }
4849 }
4850 }
4851
4852 return 0;
4853 }
4854
4855 /* Handle `(raise FACTOR)'. */
4856 if (CONSP (spec)
4857 && EQ (XCAR (spec), Qraise)
4858 && CONSP (XCDR (spec)))
4859 {
4860 if (it)
4861 {
4862 if (!FRAME_WINDOW_P (it->f))
4863 return 0;
4864
4865 #ifdef HAVE_WINDOW_SYSTEM
4866 value = XCAR (XCDR (spec));
4867 if (NUMBERP (value))
4868 {
4869 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4870 it->voffset = - (XFLOATINT (value)
4871 * (FONT_HEIGHT (face->font)));
4872 }
4873 #endif /* HAVE_WINDOW_SYSTEM */
4874 }
4875
4876 return 0;
4877 }
4878
4879 /* Don't handle the other kinds of display specifications
4880 inside a string that we got from a `display' property. */
4881 if (it && it->string_from_display_prop_p)
4882 return 0;
4883
4884 /* Characters having this form of property are not displayed, so
4885 we have to find the end of the property. */
4886 if (it)
4887 {
4888 start_pos = *position;
4889 *position = display_prop_end (it, object, start_pos);
4890 }
4891 value = Qnil;
4892
4893 /* Stop the scan at that end position--we assume that all
4894 text properties change there. */
4895 if (it)
4896 it->stop_charpos = position->charpos;
4897
4898 /* Handle `(left-fringe BITMAP [FACE])'
4899 and `(right-fringe BITMAP [FACE])'. */
4900 if (CONSP (spec)
4901 && (EQ (XCAR (spec), Qleft_fringe)
4902 || EQ (XCAR (spec), Qright_fringe))
4903 && CONSP (XCDR (spec)))
4904 {
4905 int fringe_bitmap;
4906
4907 if (it)
4908 {
4909 if (!FRAME_WINDOW_P (it->f))
4910 /* If we return here, POSITION has been advanced
4911 across the text with this property. */
4912 {
4913 /* Synchronize the bidi iterator with POSITION. This is
4914 needed because we are not going to push the iterator
4915 on behalf of this display property, so there will be
4916 no pop_it call to do this synchronization for us. */
4917 if (it->bidi_p)
4918 {
4919 it->position = *position;
4920 iterate_out_of_display_property (it);
4921 *position = it->position;
4922 }
4923 return 1;
4924 }
4925 }
4926 else if (!frame_window_p)
4927 return 1;
4928
4929 #ifdef HAVE_WINDOW_SYSTEM
4930 value = XCAR (XCDR (spec));
4931 if (!SYMBOLP (value)
4932 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4933 /* If we return here, POSITION has been advanced
4934 across the text with this property. */
4935 {
4936 if (it && it->bidi_p)
4937 {
4938 it->position = *position;
4939 iterate_out_of_display_property (it);
4940 *position = it->position;
4941 }
4942 return 1;
4943 }
4944
4945 if (it)
4946 {
4947 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4948
4949 if (CONSP (XCDR (XCDR (spec))))
4950 {
4951 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4952 int face_id2 = lookup_derived_face (it->f, face_name,
4953 FRINGE_FACE_ID, 0);
4954 if (face_id2 >= 0)
4955 face_id = face_id2;
4956 }
4957
4958 /* Save current settings of IT so that we can restore them
4959 when we are finished with the glyph property value. */
4960 push_it (it, position);
4961
4962 it->area = TEXT_AREA;
4963 it->what = IT_IMAGE;
4964 it->image_id = -1; /* no image */
4965 it->position = start_pos;
4966 it->object = NILP (object) ? it->w->contents : object;
4967 it->method = GET_FROM_IMAGE;
4968 it->from_overlay = Qnil;
4969 it->face_id = face_id;
4970 it->from_disp_prop_p = true;
4971
4972 /* Say that we haven't consumed the characters with
4973 `display' property yet. The call to pop_it in
4974 set_iterator_to_next will clean this up. */
4975 *position = start_pos;
4976
4977 if (EQ (XCAR (spec), Qleft_fringe))
4978 {
4979 it->left_user_fringe_bitmap = fringe_bitmap;
4980 it->left_user_fringe_face_id = face_id;
4981 }
4982 else
4983 {
4984 it->right_user_fringe_bitmap = fringe_bitmap;
4985 it->right_user_fringe_face_id = face_id;
4986 }
4987 }
4988 #endif /* HAVE_WINDOW_SYSTEM */
4989 return 1;
4990 }
4991
4992 /* Prepare to handle `((margin left-margin) ...)',
4993 `((margin right-margin) ...)' and `((margin nil) ...)'
4994 prefixes for display specifications. */
4995 location = Qunbound;
4996 if (CONSP (spec) && CONSP (XCAR (spec)))
4997 {
4998 Lisp_Object tem;
4999
5000 value = XCDR (spec);
5001 if (CONSP (value))
5002 value = XCAR (value);
5003
5004 tem = XCAR (spec);
5005 if (EQ (XCAR (tem), Qmargin)
5006 && (tem = XCDR (tem),
5007 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5008 (NILP (tem)
5009 || EQ (tem, Qleft_margin)
5010 || EQ (tem, Qright_margin))))
5011 location = tem;
5012 }
5013
5014 if (EQ (location, Qunbound))
5015 {
5016 location = Qnil;
5017 value = spec;
5018 }
5019
5020 /* After this point, VALUE is the property after any
5021 margin prefix has been stripped. It must be a string,
5022 an image specification, or `(space ...)'.
5023
5024 LOCATION specifies where to display: `left-margin',
5025 `right-margin' or nil. */
5026
5027 valid_p = (STRINGP (value)
5028 #ifdef HAVE_WINDOW_SYSTEM
5029 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5030 && valid_image_p (value))
5031 #endif /* not HAVE_WINDOW_SYSTEM */
5032 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5033
5034 if (valid_p && !display_replaced_p)
5035 {
5036 int retval = 1;
5037
5038 if (!it)
5039 {
5040 /* Callers need to know whether the display spec is any kind
5041 of `(space ...)' spec that is about to affect text-area
5042 display. */
5043 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5044 retval = 2;
5045 return retval;
5046 }
5047
5048 /* Save current settings of IT so that we can restore them
5049 when we are finished with the glyph property value. */
5050 push_it (it, position);
5051 it->from_overlay = overlay;
5052 it->from_disp_prop_p = true;
5053
5054 if (NILP (location))
5055 it->area = TEXT_AREA;
5056 else if (EQ (location, Qleft_margin))
5057 it->area = LEFT_MARGIN_AREA;
5058 else
5059 it->area = RIGHT_MARGIN_AREA;
5060
5061 if (STRINGP (value))
5062 {
5063 it->string = value;
5064 it->multibyte_p = STRING_MULTIBYTE (it->string);
5065 it->current.overlay_string_index = -1;
5066 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5067 it->end_charpos = it->string_nchars = SCHARS (it->string);
5068 it->method = GET_FROM_STRING;
5069 it->stop_charpos = 0;
5070 it->prev_stop = 0;
5071 it->base_level_stop = 0;
5072 it->string_from_display_prop_p = true;
5073 /* Say that we haven't consumed the characters with
5074 `display' property yet. The call to pop_it in
5075 set_iterator_to_next will clean this up. */
5076 if (BUFFERP (object))
5077 *position = start_pos;
5078
5079 /* Force paragraph direction to be that of the parent
5080 object. If the parent object's paragraph direction is
5081 not yet determined, default to L2R. */
5082 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5083 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5084 else
5085 it->paragraph_embedding = L2R;
5086
5087 /* Set up the bidi iterator for this display string. */
5088 if (it->bidi_p)
5089 {
5090 it->bidi_it.string.lstring = it->string;
5091 it->bidi_it.string.s = NULL;
5092 it->bidi_it.string.schars = it->end_charpos;
5093 it->bidi_it.string.bufpos = bufpos;
5094 it->bidi_it.string.from_disp_str = 1;
5095 it->bidi_it.string.unibyte = !it->multibyte_p;
5096 it->bidi_it.w = it->w;
5097 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5098 }
5099 }
5100 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5101 {
5102 it->method = GET_FROM_STRETCH;
5103 it->object = value;
5104 *position = it->position = start_pos;
5105 retval = 1 + (it->area == TEXT_AREA);
5106 }
5107 #ifdef HAVE_WINDOW_SYSTEM
5108 else
5109 {
5110 it->what = IT_IMAGE;
5111 it->image_id = lookup_image (it->f, value);
5112 it->position = start_pos;
5113 it->object = NILP (object) ? it->w->contents : object;
5114 it->method = GET_FROM_IMAGE;
5115
5116 /* Say that we haven't consumed the characters with
5117 `display' property yet. The call to pop_it in
5118 set_iterator_to_next will clean this up. */
5119 *position = start_pos;
5120 }
5121 #endif /* HAVE_WINDOW_SYSTEM */
5122
5123 return retval;
5124 }
5125
5126 /* Invalid property or property not supported. Restore
5127 POSITION to what it was before. */
5128 *position = start_pos;
5129 return 0;
5130 }
5131
5132 /* Check if PROP is a display property value whose text should be
5133 treated as intangible. OVERLAY is the overlay from which PROP
5134 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5135 specify the buffer position covered by PROP. */
5136
5137 int
5138 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5139 ptrdiff_t charpos, ptrdiff_t bytepos)
5140 {
5141 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5142 struct text_pos position;
5143
5144 SET_TEXT_POS (position, charpos, bytepos);
5145 return handle_display_spec (NULL, prop, Qnil, overlay,
5146 &position, charpos, frame_window_p);
5147 }
5148
5149
5150 /* Return 1 if PROP is a display sub-property value containing STRING.
5151
5152 Implementation note: this and the following function are really
5153 special cases of handle_display_spec and
5154 handle_single_display_spec, and should ideally use the same code.
5155 Until they do, these two pairs must be consistent and must be
5156 modified in sync. */
5157
5158 static int
5159 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5160 {
5161 if (EQ (string, prop))
5162 return 1;
5163
5164 /* Skip over `when FORM'. */
5165 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5166 {
5167 prop = XCDR (prop);
5168 if (!CONSP (prop))
5169 return 0;
5170 /* Actually, the condition following `when' should be eval'ed,
5171 like handle_single_display_spec does, and we should return
5172 zero if it evaluates to nil. However, this function is
5173 called only when the buffer was already displayed and some
5174 glyph in the glyph matrix was found to come from a display
5175 string. Therefore, the condition was already evaluated, and
5176 the result was non-nil, otherwise the display string wouldn't
5177 have been displayed and we would have never been called for
5178 this property. Thus, we can skip the evaluation and assume
5179 its result is non-nil. */
5180 prop = XCDR (prop);
5181 }
5182
5183 if (CONSP (prop))
5184 /* Skip over `margin LOCATION'. */
5185 if (EQ (XCAR (prop), Qmargin))
5186 {
5187 prop = XCDR (prop);
5188 if (!CONSP (prop))
5189 return 0;
5190
5191 prop = XCDR (prop);
5192 if (!CONSP (prop))
5193 return 0;
5194 }
5195
5196 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5197 }
5198
5199
5200 /* Return 1 if STRING appears in the `display' property PROP. */
5201
5202 static int
5203 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5204 {
5205 if (CONSP (prop)
5206 && !EQ (XCAR (prop), Qwhen)
5207 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5208 {
5209 /* A list of sub-properties. */
5210 while (CONSP (prop))
5211 {
5212 if (single_display_spec_string_p (XCAR (prop), string))
5213 return 1;
5214 prop = XCDR (prop);
5215 }
5216 }
5217 else if (VECTORP (prop))
5218 {
5219 /* A vector of sub-properties. */
5220 ptrdiff_t i;
5221 for (i = 0; i < ASIZE (prop); ++i)
5222 if (single_display_spec_string_p (AREF (prop, i), string))
5223 return 1;
5224 }
5225 else
5226 return single_display_spec_string_p (prop, string);
5227
5228 return 0;
5229 }
5230
5231 /* Look for STRING in overlays and text properties in the current
5232 buffer, between character positions FROM and TO (excluding TO).
5233 BACK_P non-zero means look back (in this case, TO is supposed to be
5234 less than FROM).
5235 Value is the first character position where STRING was found, or
5236 zero if it wasn't found before hitting TO.
5237
5238 This function may only use code that doesn't eval because it is
5239 called asynchronously from note_mouse_highlight. */
5240
5241 static ptrdiff_t
5242 string_buffer_position_lim (Lisp_Object string,
5243 ptrdiff_t from, ptrdiff_t to, int back_p)
5244 {
5245 Lisp_Object limit, prop, pos;
5246 int found = 0;
5247
5248 pos = make_number (max (from, BEGV));
5249
5250 if (!back_p) /* looking forward */
5251 {
5252 limit = make_number (min (to, ZV));
5253 while (!found && !EQ (pos, limit))
5254 {
5255 prop = Fget_char_property (pos, Qdisplay, Qnil);
5256 if (!NILP (prop) && display_prop_string_p (prop, string))
5257 found = 1;
5258 else
5259 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5260 limit);
5261 }
5262 }
5263 else /* looking back */
5264 {
5265 limit = make_number (max (to, BEGV));
5266 while (!found && !EQ (pos, limit))
5267 {
5268 prop = Fget_char_property (pos, Qdisplay, Qnil);
5269 if (!NILP (prop) && display_prop_string_p (prop, string))
5270 found = 1;
5271 else
5272 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5273 limit);
5274 }
5275 }
5276
5277 return found ? XINT (pos) : 0;
5278 }
5279
5280 /* Determine which buffer position in current buffer STRING comes from.
5281 AROUND_CHARPOS is an approximate position where it could come from.
5282 Value is the buffer position or 0 if it couldn't be determined.
5283
5284 This function is necessary because we don't record buffer positions
5285 in glyphs generated from strings (to keep struct glyph small).
5286 This function may only use code that doesn't eval because it is
5287 called asynchronously from note_mouse_highlight. */
5288
5289 static ptrdiff_t
5290 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5291 {
5292 const int MAX_DISTANCE = 1000;
5293 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5294 around_charpos + MAX_DISTANCE,
5295 0);
5296
5297 if (!found)
5298 found = string_buffer_position_lim (string, around_charpos,
5299 around_charpos - MAX_DISTANCE, 1);
5300 return found;
5301 }
5302
5303
5304 \f
5305 /***********************************************************************
5306 `composition' property
5307 ***********************************************************************/
5308
5309 /* Set up iterator IT from `composition' property at its current
5310 position. Called from handle_stop. */
5311
5312 static enum prop_handled
5313 handle_composition_prop (struct it *it)
5314 {
5315 Lisp_Object prop, string;
5316 ptrdiff_t pos, pos_byte, start, end;
5317
5318 if (STRINGP (it->string))
5319 {
5320 unsigned char *s;
5321
5322 pos = IT_STRING_CHARPOS (*it);
5323 pos_byte = IT_STRING_BYTEPOS (*it);
5324 string = it->string;
5325 s = SDATA (string) + pos_byte;
5326 it->c = STRING_CHAR (s);
5327 }
5328 else
5329 {
5330 pos = IT_CHARPOS (*it);
5331 pos_byte = IT_BYTEPOS (*it);
5332 string = Qnil;
5333 it->c = FETCH_CHAR (pos_byte);
5334 }
5335
5336 /* If there's a valid composition and point is not inside of the
5337 composition (in the case that the composition is from the current
5338 buffer), draw a glyph composed from the composition components. */
5339 if (find_composition (pos, -1, &start, &end, &prop, string)
5340 && composition_valid_p (start, end, prop)
5341 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5342 {
5343 if (start < pos)
5344 /* As we can't handle this situation (perhaps font-lock added
5345 a new composition), we just return here hoping that next
5346 redisplay will detect this composition much earlier. */
5347 return HANDLED_NORMALLY;
5348 if (start != pos)
5349 {
5350 if (STRINGP (it->string))
5351 pos_byte = string_char_to_byte (it->string, start);
5352 else
5353 pos_byte = CHAR_TO_BYTE (start);
5354 }
5355 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5356 prop, string);
5357
5358 if (it->cmp_it.id >= 0)
5359 {
5360 it->cmp_it.ch = -1;
5361 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5362 it->cmp_it.nglyphs = -1;
5363 }
5364 }
5365
5366 return HANDLED_NORMALLY;
5367 }
5368
5369
5370 \f
5371 /***********************************************************************
5372 Overlay strings
5373 ***********************************************************************/
5374
5375 /* The following structure is used to record overlay strings for
5376 later sorting in load_overlay_strings. */
5377
5378 struct overlay_entry
5379 {
5380 Lisp_Object overlay;
5381 Lisp_Object string;
5382 EMACS_INT priority;
5383 int after_string_p;
5384 };
5385
5386
5387 /* Set up iterator IT from overlay strings at its current position.
5388 Called from handle_stop. */
5389
5390 static enum prop_handled
5391 handle_overlay_change (struct it *it)
5392 {
5393 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5394 return HANDLED_RECOMPUTE_PROPS;
5395 else
5396 return HANDLED_NORMALLY;
5397 }
5398
5399
5400 /* Set up the next overlay string for delivery by IT, if there is an
5401 overlay string to deliver. Called by set_iterator_to_next when the
5402 end of the current overlay string is reached. If there are more
5403 overlay strings to display, IT->string and
5404 IT->current.overlay_string_index are set appropriately here.
5405 Otherwise IT->string is set to nil. */
5406
5407 static void
5408 next_overlay_string (struct it *it)
5409 {
5410 ++it->current.overlay_string_index;
5411 if (it->current.overlay_string_index == it->n_overlay_strings)
5412 {
5413 /* No more overlay strings. Restore IT's settings to what
5414 they were before overlay strings were processed, and
5415 continue to deliver from current_buffer. */
5416
5417 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5418 pop_it (it);
5419 eassert (it->sp > 0
5420 || (NILP (it->string)
5421 && it->method == GET_FROM_BUFFER
5422 && it->stop_charpos >= BEGV
5423 && it->stop_charpos <= it->end_charpos));
5424 it->current.overlay_string_index = -1;
5425 it->n_overlay_strings = 0;
5426 it->overlay_strings_charpos = -1;
5427 /* If there's an empty display string on the stack, pop the
5428 stack, to resync the bidi iterator with IT's position. Such
5429 empty strings are pushed onto the stack in
5430 get_overlay_strings_1. */
5431 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5432 pop_it (it);
5433
5434 /* If we're at the end of the buffer, record that we have
5435 processed the overlay strings there already, so that
5436 next_element_from_buffer doesn't try it again. */
5437 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5438 it->overlay_strings_at_end_processed_p = true;
5439 }
5440 else
5441 {
5442 /* There are more overlay strings to process. If
5443 IT->current.overlay_string_index has advanced to a position
5444 where we must load IT->overlay_strings with more strings, do
5445 it. We must load at the IT->overlay_strings_charpos where
5446 IT->n_overlay_strings was originally computed; when invisible
5447 text is present, this might not be IT_CHARPOS (Bug#7016). */
5448 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5449
5450 if (it->current.overlay_string_index && i == 0)
5451 load_overlay_strings (it, it->overlay_strings_charpos);
5452
5453 /* Initialize IT to deliver display elements from the overlay
5454 string. */
5455 it->string = it->overlay_strings[i];
5456 it->multibyte_p = STRING_MULTIBYTE (it->string);
5457 SET_TEXT_POS (it->current.string_pos, 0, 0);
5458 it->method = GET_FROM_STRING;
5459 it->stop_charpos = 0;
5460 it->end_charpos = SCHARS (it->string);
5461 if (it->cmp_it.stop_pos >= 0)
5462 it->cmp_it.stop_pos = 0;
5463 it->prev_stop = 0;
5464 it->base_level_stop = 0;
5465
5466 /* Set up the bidi iterator for this overlay string. */
5467 if (it->bidi_p)
5468 {
5469 it->bidi_it.string.lstring = it->string;
5470 it->bidi_it.string.s = NULL;
5471 it->bidi_it.string.schars = SCHARS (it->string);
5472 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5473 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5474 it->bidi_it.string.unibyte = !it->multibyte_p;
5475 it->bidi_it.w = it->w;
5476 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5477 }
5478 }
5479
5480 CHECK_IT (it);
5481 }
5482
5483
5484 /* Compare two overlay_entry structures E1 and E2. Used as a
5485 comparison function for qsort in load_overlay_strings. Overlay
5486 strings for the same position are sorted so that
5487
5488 1. All after-strings come in front of before-strings, except
5489 when they come from the same overlay.
5490
5491 2. Within after-strings, strings are sorted so that overlay strings
5492 from overlays with higher priorities come first.
5493
5494 2. Within before-strings, strings are sorted so that overlay
5495 strings from overlays with higher priorities come last.
5496
5497 Value is analogous to strcmp. */
5498
5499
5500 static int
5501 compare_overlay_entries (const void *e1, const void *e2)
5502 {
5503 struct overlay_entry const *entry1 = e1;
5504 struct overlay_entry const *entry2 = e2;
5505 int result;
5506
5507 if (entry1->after_string_p != entry2->after_string_p)
5508 {
5509 /* Let after-strings appear in front of before-strings if
5510 they come from different overlays. */
5511 if (EQ (entry1->overlay, entry2->overlay))
5512 result = entry1->after_string_p ? 1 : -1;
5513 else
5514 result = entry1->after_string_p ? -1 : 1;
5515 }
5516 else if (entry1->priority != entry2->priority)
5517 {
5518 if (entry1->after_string_p)
5519 /* After-strings sorted in order of decreasing priority. */
5520 result = entry2->priority < entry1->priority ? -1 : 1;
5521 else
5522 /* Before-strings sorted in order of increasing priority. */
5523 result = entry1->priority < entry2->priority ? -1 : 1;
5524 }
5525 else
5526 result = 0;
5527
5528 return result;
5529 }
5530
5531
5532 /* Load the vector IT->overlay_strings with overlay strings from IT's
5533 current buffer position, or from CHARPOS if that is > 0. Set
5534 IT->n_overlays to the total number of overlay strings found.
5535
5536 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5537 a time. On entry into load_overlay_strings,
5538 IT->current.overlay_string_index gives the number of overlay
5539 strings that have already been loaded by previous calls to this
5540 function.
5541
5542 IT->add_overlay_start contains an additional overlay start
5543 position to consider for taking overlay strings from, if non-zero.
5544 This position comes into play when the overlay has an `invisible'
5545 property, and both before and after-strings. When we've skipped to
5546 the end of the overlay, because of its `invisible' property, we
5547 nevertheless want its before-string to appear.
5548 IT->add_overlay_start will contain the overlay start position
5549 in this case.
5550
5551 Overlay strings are sorted so that after-string strings come in
5552 front of before-string strings. Within before and after-strings,
5553 strings are sorted by overlay priority. See also function
5554 compare_overlay_entries. */
5555
5556 static void
5557 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5558 {
5559 Lisp_Object overlay, window, str, invisible;
5560 struct Lisp_Overlay *ov;
5561 ptrdiff_t start, end;
5562 ptrdiff_t size = 20;
5563 ptrdiff_t n = 0, i, j;
5564 int invis_p;
5565 struct overlay_entry *entries = alloca (size * sizeof *entries);
5566 USE_SAFE_ALLOCA;
5567
5568 if (charpos <= 0)
5569 charpos = IT_CHARPOS (*it);
5570
5571 /* Append the overlay string STRING of overlay OVERLAY to vector
5572 `entries' which has size `size' and currently contains `n'
5573 elements. AFTER_P non-zero means STRING is an after-string of
5574 OVERLAY. */
5575 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5576 do \
5577 { \
5578 Lisp_Object priority; \
5579 \
5580 if (n == size) \
5581 { \
5582 struct overlay_entry *old = entries; \
5583 SAFE_NALLOCA (entries, 2, size); \
5584 memcpy (entries, old, size * sizeof *entries); \
5585 size *= 2; \
5586 } \
5587 \
5588 entries[n].string = (STRING); \
5589 entries[n].overlay = (OVERLAY); \
5590 priority = Foverlay_get ((OVERLAY), Qpriority); \
5591 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5592 entries[n].after_string_p = (AFTER_P); \
5593 ++n; \
5594 } \
5595 while (0)
5596
5597 /* Process overlay before the overlay center. */
5598 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5599 {
5600 XSETMISC (overlay, ov);
5601 eassert (OVERLAYP (overlay));
5602 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5603 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5604
5605 if (end < charpos)
5606 break;
5607
5608 /* Skip this overlay if it doesn't start or end at IT's current
5609 position. */
5610 if (end != charpos && start != charpos)
5611 continue;
5612
5613 /* Skip this overlay if it doesn't apply to IT->w. */
5614 window = Foverlay_get (overlay, Qwindow);
5615 if (WINDOWP (window) && XWINDOW (window) != it->w)
5616 continue;
5617
5618 /* If the text ``under'' the overlay is invisible, both before-
5619 and after-strings from this overlay are visible; start and
5620 end position are indistinguishable. */
5621 invisible = Foverlay_get (overlay, Qinvisible);
5622 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5623
5624 /* If overlay has a non-empty before-string, record it. */
5625 if ((start == charpos || (end == charpos && invis_p))
5626 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5627 && SCHARS (str))
5628 RECORD_OVERLAY_STRING (overlay, str, 0);
5629
5630 /* If overlay has a non-empty after-string, record it. */
5631 if ((end == charpos || (start == charpos && invis_p))
5632 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5633 && SCHARS (str))
5634 RECORD_OVERLAY_STRING (overlay, str, 1);
5635 }
5636
5637 /* Process overlays after the overlay center. */
5638 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5639 {
5640 XSETMISC (overlay, ov);
5641 eassert (OVERLAYP (overlay));
5642 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5643 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5644
5645 if (start > charpos)
5646 break;
5647
5648 /* Skip this overlay if it doesn't start or end at IT's current
5649 position. */
5650 if (end != charpos && start != charpos)
5651 continue;
5652
5653 /* Skip this overlay if it doesn't apply to IT->w. */
5654 window = Foverlay_get (overlay, Qwindow);
5655 if (WINDOWP (window) && XWINDOW (window) != it->w)
5656 continue;
5657
5658 /* If the text ``under'' the overlay is invisible, it has a zero
5659 dimension, and both before- and after-strings apply. */
5660 invisible = Foverlay_get (overlay, Qinvisible);
5661 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5662
5663 /* If overlay has a non-empty before-string, record it. */
5664 if ((start == charpos || (end == charpos && invis_p))
5665 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5666 && SCHARS (str))
5667 RECORD_OVERLAY_STRING (overlay, str, 0);
5668
5669 /* If overlay has a non-empty after-string, record it. */
5670 if ((end == charpos || (start == charpos && invis_p))
5671 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5672 && SCHARS (str))
5673 RECORD_OVERLAY_STRING (overlay, str, 1);
5674 }
5675
5676 #undef RECORD_OVERLAY_STRING
5677
5678 /* Sort entries. */
5679 if (n > 1)
5680 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5681
5682 /* Record number of overlay strings, and where we computed it. */
5683 it->n_overlay_strings = n;
5684 it->overlay_strings_charpos = charpos;
5685
5686 /* IT->current.overlay_string_index is the number of overlay strings
5687 that have already been consumed by IT. Copy some of the
5688 remaining overlay strings to IT->overlay_strings. */
5689 i = 0;
5690 j = it->current.overlay_string_index;
5691 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5692 {
5693 it->overlay_strings[i] = entries[j].string;
5694 it->string_overlays[i++] = entries[j++].overlay;
5695 }
5696
5697 CHECK_IT (it);
5698 SAFE_FREE ();
5699 }
5700
5701
5702 /* Get the first chunk of overlay strings at IT's current buffer
5703 position, or at CHARPOS if that is > 0. Value is non-zero if at
5704 least one overlay string was found. */
5705
5706 static int
5707 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5708 {
5709 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5710 process. This fills IT->overlay_strings with strings, and sets
5711 IT->n_overlay_strings to the total number of strings to process.
5712 IT->pos.overlay_string_index has to be set temporarily to zero
5713 because load_overlay_strings needs this; it must be set to -1
5714 when no overlay strings are found because a zero value would
5715 indicate a position in the first overlay string. */
5716 it->current.overlay_string_index = 0;
5717 load_overlay_strings (it, charpos);
5718
5719 /* If we found overlay strings, set up IT to deliver display
5720 elements from the first one. Otherwise set up IT to deliver
5721 from current_buffer. */
5722 if (it->n_overlay_strings)
5723 {
5724 /* Make sure we know settings in current_buffer, so that we can
5725 restore meaningful values when we're done with the overlay
5726 strings. */
5727 if (compute_stop_p)
5728 compute_stop_pos (it);
5729 eassert (it->face_id >= 0);
5730
5731 /* Save IT's settings. They are restored after all overlay
5732 strings have been processed. */
5733 eassert (!compute_stop_p || it->sp == 0);
5734
5735 /* When called from handle_stop, there might be an empty display
5736 string loaded. In that case, don't bother saving it. But
5737 don't use this optimization with the bidi iterator, since we
5738 need the corresponding pop_it call to resync the bidi
5739 iterator's position with IT's position, after we are done
5740 with the overlay strings. (The corresponding call to pop_it
5741 in case of an empty display string is in
5742 next_overlay_string.) */
5743 if (!(!it->bidi_p
5744 && STRINGP (it->string) && !SCHARS (it->string)))
5745 push_it (it, NULL);
5746
5747 /* Set up IT to deliver display elements from the first overlay
5748 string. */
5749 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5750 it->string = it->overlay_strings[0];
5751 it->from_overlay = Qnil;
5752 it->stop_charpos = 0;
5753 eassert (STRINGP (it->string));
5754 it->end_charpos = SCHARS (it->string);
5755 it->prev_stop = 0;
5756 it->base_level_stop = 0;
5757 it->multibyte_p = STRING_MULTIBYTE (it->string);
5758 it->method = GET_FROM_STRING;
5759 it->from_disp_prop_p = 0;
5760
5761 /* Force paragraph direction to be that of the parent
5762 buffer. */
5763 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5764 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5765 else
5766 it->paragraph_embedding = L2R;
5767
5768 /* Set up the bidi iterator for this overlay string. */
5769 if (it->bidi_p)
5770 {
5771 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5772
5773 it->bidi_it.string.lstring = it->string;
5774 it->bidi_it.string.s = NULL;
5775 it->bidi_it.string.schars = SCHARS (it->string);
5776 it->bidi_it.string.bufpos = pos;
5777 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5778 it->bidi_it.string.unibyte = !it->multibyte_p;
5779 it->bidi_it.w = it->w;
5780 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5781 }
5782 return 1;
5783 }
5784
5785 it->current.overlay_string_index = -1;
5786 return 0;
5787 }
5788
5789 static int
5790 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5791 {
5792 it->string = Qnil;
5793 it->method = GET_FROM_BUFFER;
5794
5795 (void) get_overlay_strings_1 (it, charpos, 1);
5796
5797 CHECK_IT (it);
5798
5799 /* Value is non-zero if we found at least one overlay string. */
5800 return STRINGP (it->string);
5801 }
5802
5803
5804 \f
5805 /***********************************************************************
5806 Saving and restoring state
5807 ***********************************************************************/
5808
5809 /* Save current settings of IT on IT->stack. Called, for example,
5810 before setting up IT for an overlay string, to be able to restore
5811 IT's settings to what they were after the overlay string has been
5812 processed. If POSITION is non-NULL, it is the position to save on
5813 the stack instead of IT->position. */
5814
5815 static void
5816 push_it (struct it *it, struct text_pos *position)
5817 {
5818 struct iterator_stack_entry *p;
5819
5820 eassert (it->sp < IT_STACK_SIZE);
5821 p = it->stack + it->sp;
5822
5823 p->stop_charpos = it->stop_charpos;
5824 p->prev_stop = it->prev_stop;
5825 p->base_level_stop = it->base_level_stop;
5826 p->cmp_it = it->cmp_it;
5827 eassert (it->face_id >= 0);
5828 p->face_id = it->face_id;
5829 p->string = it->string;
5830 p->method = it->method;
5831 p->from_overlay = it->from_overlay;
5832 switch (p->method)
5833 {
5834 case GET_FROM_IMAGE:
5835 p->u.image.object = it->object;
5836 p->u.image.image_id = it->image_id;
5837 p->u.image.slice = it->slice;
5838 break;
5839 case GET_FROM_STRETCH:
5840 p->u.stretch.object = it->object;
5841 break;
5842 }
5843 p->position = position ? *position : it->position;
5844 p->current = it->current;
5845 p->end_charpos = it->end_charpos;
5846 p->string_nchars = it->string_nchars;
5847 p->area = it->area;
5848 p->multibyte_p = it->multibyte_p;
5849 p->avoid_cursor_p = it->avoid_cursor_p;
5850 p->space_width = it->space_width;
5851 p->font_height = it->font_height;
5852 p->voffset = it->voffset;
5853 p->string_from_display_prop_p = it->string_from_display_prop_p;
5854 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5855 p->display_ellipsis_p = 0;
5856 p->line_wrap = it->line_wrap;
5857 p->bidi_p = it->bidi_p;
5858 p->paragraph_embedding = it->paragraph_embedding;
5859 p->from_disp_prop_p = it->from_disp_prop_p;
5860 ++it->sp;
5861
5862 /* Save the state of the bidi iterator as well. */
5863 if (it->bidi_p)
5864 bidi_push_it (&it->bidi_it);
5865 }
5866
5867 static void
5868 iterate_out_of_display_property (struct it *it)
5869 {
5870 int buffer_p = !STRINGP (it->string);
5871 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5872 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5873
5874 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5875
5876 /* Maybe initialize paragraph direction. If we are at the beginning
5877 of a new paragraph, next_element_from_buffer may not have a
5878 chance to do that. */
5879 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5880 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5881 /* prev_stop can be zero, so check against BEGV as well. */
5882 while (it->bidi_it.charpos >= bob
5883 && it->prev_stop <= it->bidi_it.charpos
5884 && it->bidi_it.charpos < CHARPOS (it->position)
5885 && it->bidi_it.charpos < eob)
5886 bidi_move_to_visually_next (&it->bidi_it);
5887 /* Record the stop_pos we just crossed, for when we cross it
5888 back, maybe. */
5889 if (it->bidi_it.charpos > CHARPOS (it->position))
5890 it->prev_stop = CHARPOS (it->position);
5891 /* If we ended up not where pop_it put us, resync IT's
5892 positional members with the bidi iterator. */
5893 if (it->bidi_it.charpos != CHARPOS (it->position))
5894 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5895 if (buffer_p)
5896 it->current.pos = it->position;
5897 else
5898 it->current.string_pos = it->position;
5899 }
5900
5901 /* Restore IT's settings from IT->stack. Called, for example, when no
5902 more overlay strings must be processed, and we return to delivering
5903 display elements from a buffer, or when the end of a string from a
5904 `display' property is reached and we return to delivering display
5905 elements from an overlay string, or from a buffer. */
5906
5907 static void
5908 pop_it (struct it *it)
5909 {
5910 struct iterator_stack_entry *p;
5911 int from_display_prop = it->from_disp_prop_p;
5912
5913 eassert (it->sp > 0);
5914 --it->sp;
5915 p = it->stack + it->sp;
5916 it->stop_charpos = p->stop_charpos;
5917 it->prev_stop = p->prev_stop;
5918 it->base_level_stop = p->base_level_stop;
5919 it->cmp_it = p->cmp_it;
5920 it->face_id = p->face_id;
5921 it->current = p->current;
5922 it->position = p->position;
5923 it->string = p->string;
5924 it->from_overlay = p->from_overlay;
5925 if (NILP (it->string))
5926 SET_TEXT_POS (it->current.string_pos, -1, -1);
5927 it->method = p->method;
5928 switch (it->method)
5929 {
5930 case GET_FROM_IMAGE:
5931 it->image_id = p->u.image.image_id;
5932 it->object = p->u.image.object;
5933 it->slice = p->u.image.slice;
5934 break;
5935 case GET_FROM_STRETCH:
5936 it->object = p->u.stretch.object;
5937 break;
5938 case GET_FROM_BUFFER:
5939 it->object = it->w->contents;
5940 break;
5941 case GET_FROM_STRING:
5942 it->object = it->string;
5943 break;
5944 case GET_FROM_DISPLAY_VECTOR:
5945 if (it->s)
5946 it->method = GET_FROM_C_STRING;
5947 else if (STRINGP (it->string))
5948 it->method = GET_FROM_STRING;
5949 else
5950 {
5951 it->method = GET_FROM_BUFFER;
5952 it->object = it->w->contents;
5953 }
5954 }
5955 it->end_charpos = p->end_charpos;
5956 it->string_nchars = p->string_nchars;
5957 it->area = p->area;
5958 it->multibyte_p = p->multibyte_p;
5959 it->avoid_cursor_p = p->avoid_cursor_p;
5960 it->space_width = p->space_width;
5961 it->font_height = p->font_height;
5962 it->voffset = p->voffset;
5963 it->string_from_display_prop_p = p->string_from_display_prop_p;
5964 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5965 it->line_wrap = p->line_wrap;
5966 it->bidi_p = p->bidi_p;
5967 it->paragraph_embedding = p->paragraph_embedding;
5968 it->from_disp_prop_p = p->from_disp_prop_p;
5969 if (it->bidi_p)
5970 {
5971 bidi_pop_it (&it->bidi_it);
5972 /* Bidi-iterate until we get out of the portion of text, if any,
5973 covered by a `display' text property or by an overlay with
5974 `display' property. (We cannot just jump there, because the
5975 internal coherency of the bidi iterator state can not be
5976 preserved across such jumps.) We also must determine the
5977 paragraph base direction if the overlay we just processed is
5978 at the beginning of a new paragraph. */
5979 if (from_display_prop
5980 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5981 iterate_out_of_display_property (it);
5982
5983 eassert ((BUFFERP (it->object)
5984 && IT_CHARPOS (*it) == it->bidi_it.charpos
5985 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5986 || (STRINGP (it->object)
5987 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5988 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5989 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5990 }
5991 }
5992
5993
5994 \f
5995 /***********************************************************************
5996 Moving over lines
5997 ***********************************************************************/
5998
5999 /* Set IT's current position to the previous line start. */
6000
6001 static void
6002 back_to_previous_line_start (struct it *it)
6003 {
6004 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6005
6006 DEC_BOTH (cp, bp);
6007 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6008 }
6009
6010
6011 /* Move IT to the next line start.
6012
6013 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6014 we skipped over part of the text (as opposed to moving the iterator
6015 continuously over the text). Otherwise, don't change the value
6016 of *SKIPPED_P.
6017
6018 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6019 iterator on the newline, if it was found.
6020
6021 Newlines may come from buffer text, overlay strings, or strings
6022 displayed via the `display' property. That's the reason we can't
6023 simply use find_newline_no_quit.
6024
6025 Note that this function may not skip over invisible text that is so
6026 because of text properties and immediately follows a newline. If
6027 it would, function reseat_at_next_visible_line_start, when called
6028 from set_iterator_to_next, would effectively make invisible
6029 characters following a newline part of the wrong glyph row, which
6030 leads to wrong cursor motion. */
6031
6032 static int
6033 forward_to_next_line_start (struct it *it, int *skipped_p,
6034 struct bidi_it *bidi_it_prev)
6035 {
6036 ptrdiff_t old_selective;
6037 int newline_found_p, n;
6038 const int MAX_NEWLINE_DISTANCE = 500;
6039
6040 /* If already on a newline, just consume it to avoid unintended
6041 skipping over invisible text below. */
6042 if (it->what == IT_CHARACTER
6043 && it->c == '\n'
6044 && CHARPOS (it->position) == IT_CHARPOS (*it))
6045 {
6046 if (it->bidi_p && bidi_it_prev)
6047 *bidi_it_prev = it->bidi_it;
6048 set_iterator_to_next (it, 0);
6049 it->c = 0;
6050 return 1;
6051 }
6052
6053 /* Don't handle selective display in the following. It's (a)
6054 unnecessary because it's done by the caller, and (b) leads to an
6055 infinite recursion because next_element_from_ellipsis indirectly
6056 calls this function. */
6057 old_selective = it->selective;
6058 it->selective = 0;
6059
6060 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6061 from buffer text. */
6062 for (n = newline_found_p = 0;
6063 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6064 n += STRINGP (it->string) ? 0 : 1)
6065 {
6066 if (!get_next_display_element (it))
6067 return 0;
6068 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6069 if (newline_found_p && it->bidi_p && bidi_it_prev)
6070 *bidi_it_prev = it->bidi_it;
6071 set_iterator_to_next (it, 0);
6072 }
6073
6074 /* If we didn't find a newline near enough, see if we can use a
6075 short-cut. */
6076 if (!newline_found_p)
6077 {
6078 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6079 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6080 1, &bytepos);
6081 Lisp_Object pos;
6082
6083 eassert (!STRINGP (it->string));
6084
6085 /* If there isn't any `display' property in sight, and no
6086 overlays, we can just use the position of the newline in
6087 buffer text. */
6088 if (it->stop_charpos >= limit
6089 || ((pos = Fnext_single_property_change (make_number (start),
6090 Qdisplay, Qnil,
6091 make_number (limit)),
6092 NILP (pos))
6093 && next_overlay_change (start) == ZV))
6094 {
6095 if (!it->bidi_p)
6096 {
6097 IT_CHARPOS (*it) = limit;
6098 IT_BYTEPOS (*it) = bytepos;
6099 }
6100 else
6101 {
6102 struct bidi_it bprev;
6103
6104 /* Help bidi.c avoid expensive searches for display
6105 properties and overlays, by telling it that there are
6106 none up to `limit'. */
6107 if (it->bidi_it.disp_pos < limit)
6108 {
6109 it->bidi_it.disp_pos = limit;
6110 it->bidi_it.disp_prop = 0;
6111 }
6112 do {
6113 bprev = it->bidi_it;
6114 bidi_move_to_visually_next (&it->bidi_it);
6115 } while (it->bidi_it.charpos != limit);
6116 IT_CHARPOS (*it) = limit;
6117 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6118 if (bidi_it_prev)
6119 *bidi_it_prev = bprev;
6120 }
6121 *skipped_p = newline_found_p = true;
6122 }
6123 else
6124 {
6125 while (get_next_display_element (it)
6126 && !newline_found_p)
6127 {
6128 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6129 if (newline_found_p && it->bidi_p && bidi_it_prev)
6130 *bidi_it_prev = it->bidi_it;
6131 set_iterator_to_next (it, 0);
6132 }
6133 }
6134 }
6135
6136 it->selective = old_selective;
6137 return newline_found_p;
6138 }
6139
6140
6141 /* Set IT's current position to the previous visible line start. Skip
6142 invisible text that is so either due to text properties or due to
6143 selective display. Caution: this does not change IT->current_x and
6144 IT->hpos. */
6145
6146 static void
6147 back_to_previous_visible_line_start (struct it *it)
6148 {
6149 while (IT_CHARPOS (*it) > BEGV)
6150 {
6151 back_to_previous_line_start (it);
6152
6153 if (IT_CHARPOS (*it) <= BEGV)
6154 break;
6155
6156 /* If selective > 0, then lines indented more than its value are
6157 invisible. */
6158 if (it->selective > 0
6159 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6160 it->selective))
6161 continue;
6162
6163 /* Check the newline before point for invisibility. */
6164 {
6165 Lisp_Object prop;
6166 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6167 Qinvisible, it->window);
6168 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6169 continue;
6170 }
6171
6172 if (IT_CHARPOS (*it) <= BEGV)
6173 break;
6174
6175 {
6176 struct it it2;
6177 void *it2data = NULL;
6178 ptrdiff_t pos;
6179 ptrdiff_t beg, end;
6180 Lisp_Object val, overlay;
6181
6182 SAVE_IT (it2, *it, it2data);
6183
6184 /* If newline is part of a composition, continue from start of composition */
6185 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6186 && beg < IT_CHARPOS (*it))
6187 goto replaced;
6188
6189 /* If newline is replaced by a display property, find start of overlay
6190 or interval and continue search from that point. */
6191 pos = --IT_CHARPOS (it2);
6192 --IT_BYTEPOS (it2);
6193 it2.sp = 0;
6194 bidi_unshelve_cache (NULL, 0);
6195 it2.string_from_display_prop_p = 0;
6196 it2.from_disp_prop_p = 0;
6197 if (handle_display_prop (&it2) == HANDLED_RETURN
6198 && !NILP (val = get_char_property_and_overlay
6199 (make_number (pos), Qdisplay, Qnil, &overlay))
6200 && (OVERLAYP (overlay)
6201 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6202 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6203 {
6204 RESTORE_IT (it, it, it2data);
6205 goto replaced;
6206 }
6207
6208 /* Newline is not replaced by anything -- so we are done. */
6209 RESTORE_IT (it, it, it2data);
6210 break;
6211
6212 replaced:
6213 if (beg < BEGV)
6214 beg = BEGV;
6215 IT_CHARPOS (*it) = beg;
6216 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6217 }
6218 }
6219
6220 it->continuation_lines_width = 0;
6221
6222 eassert (IT_CHARPOS (*it) >= BEGV);
6223 eassert (IT_CHARPOS (*it) == BEGV
6224 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6225 CHECK_IT (it);
6226 }
6227
6228
6229 /* Reseat iterator IT at the previous visible line start. Skip
6230 invisible text that is so either due to text properties or due to
6231 selective display. At the end, update IT's overlay information,
6232 face information etc. */
6233
6234 void
6235 reseat_at_previous_visible_line_start (struct it *it)
6236 {
6237 back_to_previous_visible_line_start (it);
6238 reseat (it, it->current.pos, 1);
6239 CHECK_IT (it);
6240 }
6241
6242
6243 /* Reseat iterator IT on the next visible line start in the current
6244 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6245 preceding the line start. Skip over invisible text that is so
6246 because of selective display. Compute faces, overlays etc at the
6247 new position. Note that this function does not skip over text that
6248 is invisible because of text properties. */
6249
6250 static void
6251 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6252 {
6253 int newline_found_p, skipped_p = 0;
6254 struct bidi_it bidi_it_prev;
6255
6256 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6257
6258 /* Skip over lines that are invisible because they are indented
6259 more than the value of IT->selective. */
6260 if (it->selective > 0)
6261 while (IT_CHARPOS (*it) < ZV
6262 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6263 it->selective))
6264 {
6265 eassert (IT_BYTEPOS (*it) == BEGV
6266 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6267 newline_found_p =
6268 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6269 }
6270
6271 /* Position on the newline if that's what's requested. */
6272 if (on_newline_p && newline_found_p)
6273 {
6274 if (STRINGP (it->string))
6275 {
6276 if (IT_STRING_CHARPOS (*it) > 0)
6277 {
6278 if (!it->bidi_p)
6279 {
6280 --IT_STRING_CHARPOS (*it);
6281 --IT_STRING_BYTEPOS (*it);
6282 }
6283 else
6284 {
6285 /* We need to restore the bidi iterator to the state
6286 it had on the newline, and resync the IT's
6287 position with that. */
6288 it->bidi_it = bidi_it_prev;
6289 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6290 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6291 }
6292 }
6293 }
6294 else if (IT_CHARPOS (*it) > BEGV)
6295 {
6296 if (!it->bidi_p)
6297 {
6298 --IT_CHARPOS (*it);
6299 --IT_BYTEPOS (*it);
6300 }
6301 else
6302 {
6303 /* We need to restore the bidi iterator to the state it
6304 had on the newline and resync IT with that. */
6305 it->bidi_it = bidi_it_prev;
6306 IT_CHARPOS (*it) = it->bidi_it.charpos;
6307 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6308 }
6309 reseat (it, it->current.pos, 0);
6310 }
6311 }
6312 else if (skipped_p)
6313 reseat (it, it->current.pos, 0);
6314
6315 CHECK_IT (it);
6316 }
6317
6318
6319 \f
6320 /***********************************************************************
6321 Changing an iterator's position
6322 ***********************************************************************/
6323
6324 /* Change IT's current position to POS in current_buffer. If FORCE_P
6325 is non-zero, always check for text properties at the new position.
6326 Otherwise, text properties are only looked up if POS >=
6327 IT->check_charpos of a property. */
6328
6329 static void
6330 reseat (struct it *it, struct text_pos pos, int force_p)
6331 {
6332 ptrdiff_t original_pos = IT_CHARPOS (*it);
6333
6334 reseat_1 (it, pos, 0);
6335
6336 /* Determine where to check text properties. Avoid doing it
6337 where possible because text property lookup is very expensive. */
6338 if (force_p
6339 || CHARPOS (pos) > it->stop_charpos
6340 || CHARPOS (pos) < original_pos)
6341 {
6342 if (it->bidi_p)
6343 {
6344 /* For bidi iteration, we need to prime prev_stop and
6345 base_level_stop with our best estimations. */
6346 /* Implementation note: Of course, POS is not necessarily a
6347 stop position, so assigning prev_pos to it is a lie; we
6348 should have called compute_stop_backwards. However, if
6349 the current buffer does not include any R2L characters,
6350 that call would be a waste of cycles, because the
6351 iterator will never move back, and thus never cross this
6352 "fake" stop position. So we delay that backward search
6353 until the time we really need it, in next_element_from_buffer. */
6354 if (CHARPOS (pos) != it->prev_stop)
6355 it->prev_stop = CHARPOS (pos);
6356 if (CHARPOS (pos) < it->base_level_stop)
6357 it->base_level_stop = 0; /* meaning it's unknown */
6358 handle_stop (it);
6359 }
6360 else
6361 {
6362 handle_stop (it);
6363 it->prev_stop = it->base_level_stop = 0;
6364 }
6365
6366 }
6367
6368 CHECK_IT (it);
6369 }
6370
6371
6372 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6373 IT->stop_pos to POS, also. */
6374
6375 static void
6376 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6377 {
6378 /* Don't call this function when scanning a C string. */
6379 eassert (it->s == NULL);
6380
6381 /* POS must be a reasonable value. */
6382 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6383
6384 it->current.pos = it->position = pos;
6385 it->end_charpos = ZV;
6386 it->dpvec = NULL;
6387 it->current.dpvec_index = -1;
6388 it->current.overlay_string_index = -1;
6389 IT_STRING_CHARPOS (*it) = -1;
6390 IT_STRING_BYTEPOS (*it) = -1;
6391 it->string = Qnil;
6392 it->method = GET_FROM_BUFFER;
6393 it->object = it->w->contents;
6394 it->area = TEXT_AREA;
6395 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6396 it->sp = 0;
6397 it->string_from_display_prop_p = 0;
6398 it->string_from_prefix_prop_p = 0;
6399
6400 it->from_disp_prop_p = 0;
6401 it->face_before_selective_p = 0;
6402 if (it->bidi_p)
6403 {
6404 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6405 &it->bidi_it);
6406 bidi_unshelve_cache (NULL, 0);
6407 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6408 it->bidi_it.string.s = NULL;
6409 it->bidi_it.string.lstring = Qnil;
6410 it->bidi_it.string.bufpos = 0;
6411 it->bidi_it.string.unibyte = 0;
6412 it->bidi_it.w = it->w;
6413 }
6414
6415 if (set_stop_p)
6416 {
6417 it->stop_charpos = CHARPOS (pos);
6418 it->base_level_stop = CHARPOS (pos);
6419 }
6420 /* This make the information stored in it->cmp_it invalidate. */
6421 it->cmp_it.id = -1;
6422 }
6423
6424
6425 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6426 If S is non-null, it is a C string to iterate over. Otherwise,
6427 STRING gives a Lisp string to iterate over.
6428
6429 If PRECISION > 0, don't return more then PRECISION number of
6430 characters from the string.
6431
6432 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6433 characters have been returned. FIELD_WIDTH < 0 means an infinite
6434 field width.
6435
6436 MULTIBYTE = 0 means disable processing of multibyte characters,
6437 MULTIBYTE > 0 means enable it,
6438 MULTIBYTE < 0 means use IT->multibyte_p.
6439
6440 IT must be initialized via a prior call to init_iterator before
6441 calling this function. */
6442
6443 static void
6444 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6445 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6446 int multibyte)
6447 {
6448 /* No text property checks performed by default, but see below. */
6449 it->stop_charpos = -1;
6450
6451 /* Set iterator position and end position. */
6452 memset (&it->current, 0, sizeof it->current);
6453 it->current.overlay_string_index = -1;
6454 it->current.dpvec_index = -1;
6455 eassert (charpos >= 0);
6456
6457 /* If STRING is specified, use its multibyteness, otherwise use the
6458 setting of MULTIBYTE, if specified. */
6459 if (multibyte >= 0)
6460 it->multibyte_p = multibyte > 0;
6461
6462 /* Bidirectional reordering of strings is controlled by the default
6463 value of bidi-display-reordering. Don't try to reorder while
6464 loading loadup.el, as the necessary character property tables are
6465 not yet available. */
6466 it->bidi_p =
6467 NILP (Vpurify_flag)
6468 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6469
6470 if (s == NULL)
6471 {
6472 eassert (STRINGP (string));
6473 it->string = string;
6474 it->s = NULL;
6475 it->end_charpos = it->string_nchars = SCHARS (string);
6476 it->method = GET_FROM_STRING;
6477 it->current.string_pos = string_pos (charpos, string);
6478
6479 if (it->bidi_p)
6480 {
6481 it->bidi_it.string.lstring = string;
6482 it->bidi_it.string.s = NULL;
6483 it->bidi_it.string.schars = it->end_charpos;
6484 it->bidi_it.string.bufpos = 0;
6485 it->bidi_it.string.from_disp_str = 0;
6486 it->bidi_it.string.unibyte = !it->multibyte_p;
6487 it->bidi_it.w = it->w;
6488 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6489 FRAME_WINDOW_P (it->f), &it->bidi_it);
6490 }
6491 }
6492 else
6493 {
6494 it->s = (const unsigned char *) s;
6495 it->string = Qnil;
6496
6497 /* Note that we use IT->current.pos, not it->current.string_pos,
6498 for displaying C strings. */
6499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6500 if (it->multibyte_p)
6501 {
6502 it->current.pos = c_string_pos (charpos, s, 1);
6503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6504 }
6505 else
6506 {
6507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6508 it->end_charpos = it->string_nchars = strlen (s);
6509 }
6510
6511 if (it->bidi_p)
6512 {
6513 it->bidi_it.string.lstring = Qnil;
6514 it->bidi_it.string.s = (const unsigned char *) s;
6515 it->bidi_it.string.schars = it->end_charpos;
6516 it->bidi_it.string.bufpos = 0;
6517 it->bidi_it.string.from_disp_str = 0;
6518 it->bidi_it.string.unibyte = !it->multibyte_p;
6519 it->bidi_it.w = it->w;
6520 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6521 &it->bidi_it);
6522 }
6523 it->method = GET_FROM_C_STRING;
6524 }
6525
6526 /* PRECISION > 0 means don't return more than PRECISION characters
6527 from the string. */
6528 if (precision > 0 && it->end_charpos - charpos > precision)
6529 {
6530 it->end_charpos = it->string_nchars = charpos + precision;
6531 if (it->bidi_p)
6532 it->bidi_it.string.schars = it->end_charpos;
6533 }
6534
6535 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6536 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6537 FIELD_WIDTH < 0 means infinite field width. This is useful for
6538 padding with `-' at the end of a mode line. */
6539 if (field_width < 0)
6540 field_width = INFINITY;
6541 /* Implementation note: We deliberately don't enlarge
6542 it->bidi_it.string.schars here to fit it->end_charpos, because
6543 the bidi iterator cannot produce characters out of thin air. */
6544 if (field_width > it->end_charpos - charpos)
6545 it->end_charpos = charpos + field_width;
6546
6547 /* Use the standard display table for displaying strings. */
6548 if (DISP_TABLE_P (Vstandard_display_table))
6549 it->dp = XCHAR_TABLE (Vstandard_display_table);
6550
6551 it->stop_charpos = charpos;
6552 it->prev_stop = charpos;
6553 it->base_level_stop = 0;
6554 if (it->bidi_p)
6555 {
6556 it->bidi_it.first_elt = 1;
6557 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6558 it->bidi_it.disp_pos = -1;
6559 }
6560 if (s == NULL && it->multibyte_p)
6561 {
6562 ptrdiff_t endpos = SCHARS (it->string);
6563 if (endpos > it->end_charpos)
6564 endpos = it->end_charpos;
6565 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6566 it->string);
6567 }
6568 CHECK_IT (it);
6569 }
6570
6571
6572 \f
6573 /***********************************************************************
6574 Iteration
6575 ***********************************************************************/
6576
6577 /* Map enum it_method value to corresponding next_element_from_* function. */
6578
6579 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6580 {
6581 next_element_from_buffer,
6582 next_element_from_display_vector,
6583 next_element_from_string,
6584 next_element_from_c_string,
6585 next_element_from_image,
6586 next_element_from_stretch
6587 };
6588
6589 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6590
6591
6592 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6593 (possibly with the following characters). */
6594
6595 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6596 ((IT)->cmp_it.id >= 0 \
6597 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6598 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6599 END_CHARPOS, (IT)->w, \
6600 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6601 (IT)->string)))
6602
6603
6604 /* Lookup the char-table Vglyphless_char_display for character C (-1
6605 if we want information for no-font case), and return the display
6606 method symbol. By side-effect, update it->what and
6607 it->glyphless_method. This function is called from
6608 get_next_display_element for each character element, and from
6609 x_produce_glyphs when no suitable font was found. */
6610
6611 Lisp_Object
6612 lookup_glyphless_char_display (int c, struct it *it)
6613 {
6614 Lisp_Object glyphless_method = Qnil;
6615
6616 if (CHAR_TABLE_P (Vglyphless_char_display)
6617 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6618 {
6619 if (c >= 0)
6620 {
6621 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6622 if (CONSP (glyphless_method))
6623 glyphless_method = FRAME_WINDOW_P (it->f)
6624 ? XCAR (glyphless_method)
6625 : XCDR (glyphless_method);
6626 }
6627 else
6628 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6629 }
6630
6631 retry:
6632 if (NILP (glyphless_method))
6633 {
6634 if (c >= 0)
6635 /* The default is to display the character by a proper font. */
6636 return Qnil;
6637 /* The default for the no-font case is to display an empty box. */
6638 glyphless_method = Qempty_box;
6639 }
6640 if (EQ (glyphless_method, Qzero_width))
6641 {
6642 if (c >= 0)
6643 return glyphless_method;
6644 /* This method can't be used for the no-font case. */
6645 glyphless_method = Qempty_box;
6646 }
6647 if (EQ (glyphless_method, Qthin_space))
6648 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6649 else if (EQ (glyphless_method, Qempty_box))
6650 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6651 else if (EQ (glyphless_method, Qhex_code))
6652 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6653 else if (STRINGP (glyphless_method))
6654 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6655 else
6656 {
6657 /* Invalid value. We use the default method. */
6658 glyphless_method = Qnil;
6659 goto retry;
6660 }
6661 it->what = IT_GLYPHLESS;
6662 return glyphless_method;
6663 }
6664
6665 /* Merge escape glyph face and cache the result. */
6666
6667 static struct frame *last_escape_glyph_frame = NULL;
6668 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6669 static int last_escape_glyph_merged_face_id = 0;
6670
6671 static int
6672 merge_escape_glyph_face (struct it *it)
6673 {
6674 int face_id;
6675
6676 if (it->f == last_escape_glyph_frame
6677 && it->face_id == last_escape_glyph_face_id)
6678 face_id = last_escape_glyph_merged_face_id;
6679 else
6680 {
6681 /* Merge the `escape-glyph' face into the current face. */
6682 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6683 last_escape_glyph_frame = it->f;
6684 last_escape_glyph_face_id = it->face_id;
6685 last_escape_glyph_merged_face_id = face_id;
6686 }
6687 return face_id;
6688 }
6689
6690 /* Likewise for glyphless glyph face. */
6691
6692 static struct frame *last_glyphless_glyph_frame = NULL;
6693 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6694 static int last_glyphless_glyph_merged_face_id = 0;
6695
6696 int
6697 merge_glyphless_glyph_face (struct it *it)
6698 {
6699 int face_id;
6700
6701 if (it->f == last_glyphless_glyph_frame
6702 && it->face_id == last_glyphless_glyph_face_id)
6703 face_id = last_glyphless_glyph_merged_face_id;
6704 else
6705 {
6706 /* Merge the `glyphless-char' face into the current face. */
6707 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6708 last_glyphless_glyph_frame = it->f;
6709 last_glyphless_glyph_face_id = it->face_id;
6710 last_glyphless_glyph_merged_face_id = face_id;
6711 }
6712 return face_id;
6713 }
6714
6715 /* Load IT's display element fields with information about the next
6716 display element from the current position of IT. Value is zero if
6717 end of buffer (or C string) is reached. */
6718
6719 static int
6720 get_next_display_element (struct it *it)
6721 {
6722 /* Non-zero means that we found a display element. Zero means that
6723 we hit the end of what we iterate over. Performance note: the
6724 function pointer `method' used here turns out to be faster than
6725 using a sequence of if-statements. */
6726 int success_p;
6727
6728 get_next:
6729 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6730
6731 if (it->what == IT_CHARACTER)
6732 {
6733 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6734 and only if (a) the resolved directionality of that character
6735 is R..." */
6736 /* FIXME: Do we need an exception for characters from display
6737 tables? */
6738 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6739 it->c = bidi_mirror_char (it->c);
6740 /* Map via display table or translate control characters.
6741 IT->c, IT->len etc. have been set to the next character by
6742 the function call above. If we have a display table, and it
6743 contains an entry for IT->c, translate it. Don't do this if
6744 IT->c itself comes from a display table, otherwise we could
6745 end up in an infinite recursion. (An alternative could be to
6746 count the recursion depth of this function and signal an
6747 error when a certain maximum depth is reached.) Is it worth
6748 it? */
6749 if (success_p && it->dpvec == NULL)
6750 {
6751 Lisp_Object dv;
6752 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6753 int nonascii_space_p = 0;
6754 int nonascii_hyphen_p = 0;
6755 int c = it->c; /* This is the character to display. */
6756
6757 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6758 {
6759 eassert (SINGLE_BYTE_CHAR_P (c));
6760 if (unibyte_display_via_language_environment)
6761 {
6762 c = DECODE_CHAR (unibyte, c);
6763 if (c < 0)
6764 c = BYTE8_TO_CHAR (it->c);
6765 }
6766 else
6767 c = BYTE8_TO_CHAR (it->c);
6768 }
6769
6770 if (it->dp
6771 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6772 VECTORP (dv)))
6773 {
6774 struct Lisp_Vector *v = XVECTOR (dv);
6775
6776 /* Return the first character from the display table
6777 entry, if not empty. If empty, don't display the
6778 current character. */
6779 if (v->header.size)
6780 {
6781 it->dpvec_char_len = it->len;
6782 it->dpvec = v->contents;
6783 it->dpend = v->contents + v->header.size;
6784 it->current.dpvec_index = 0;
6785 it->dpvec_face_id = -1;
6786 it->saved_face_id = it->face_id;
6787 it->method = GET_FROM_DISPLAY_VECTOR;
6788 it->ellipsis_p = 0;
6789 }
6790 else
6791 {
6792 set_iterator_to_next (it, 0);
6793 }
6794 goto get_next;
6795 }
6796
6797 if (! NILP (lookup_glyphless_char_display (c, it)))
6798 {
6799 if (it->what == IT_GLYPHLESS)
6800 goto done;
6801 /* Don't display this character. */
6802 set_iterator_to_next (it, 0);
6803 goto get_next;
6804 }
6805
6806 /* If `nobreak-char-display' is non-nil, we display
6807 non-ASCII spaces and hyphens specially. */
6808 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6809 {
6810 if (c == 0xA0)
6811 nonascii_space_p = true;
6812 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6813 nonascii_hyphen_p = true;
6814 }
6815
6816 /* Translate control characters into `\003' or `^C' form.
6817 Control characters coming from a display table entry are
6818 currently not translated because we use IT->dpvec to hold
6819 the translation. This could easily be changed but I
6820 don't believe that it is worth doing.
6821
6822 The characters handled by `nobreak-char-display' must be
6823 translated too.
6824
6825 Non-printable characters and raw-byte characters are also
6826 translated to octal form. */
6827 if (((c < ' ' || c == 127) /* ASCII control chars. */
6828 ? (it->area != TEXT_AREA
6829 /* In mode line, treat \n, \t like other crl chars. */
6830 || (c != '\t'
6831 && it->glyph_row
6832 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6833 || (c != '\n' && c != '\t'))
6834 : (nonascii_space_p
6835 || nonascii_hyphen_p
6836 || CHAR_BYTE8_P (c)
6837 || ! CHAR_PRINTABLE_P (c))))
6838 {
6839 /* C is a control character, non-ASCII space/hyphen,
6840 raw-byte, or a non-printable character which must be
6841 displayed either as '\003' or as `^C' where the '\\'
6842 and '^' can be defined in the display table. Fill
6843 IT->ctl_chars with glyphs for what we have to
6844 display. Then, set IT->dpvec to these glyphs. */
6845 Lisp_Object gc;
6846 int ctl_len;
6847 int face_id;
6848 int lface_id = 0;
6849 int escape_glyph;
6850
6851 /* Handle control characters with ^. */
6852
6853 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6854 {
6855 int g;
6856
6857 g = '^'; /* default glyph for Control */
6858 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6859 if (it->dp
6860 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6861 {
6862 g = GLYPH_CODE_CHAR (gc);
6863 lface_id = GLYPH_CODE_FACE (gc);
6864 }
6865
6866 face_id = (lface_id
6867 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6868 : merge_escape_glyph_face (it));
6869
6870 XSETINT (it->ctl_chars[0], g);
6871 XSETINT (it->ctl_chars[1], c ^ 0100);
6872 ctl_len = 2;
6873 goto display_control;
6874 }
6875
6876 /* Handle non-ascii space in the mode where it only gets
6877 highlighting. */
6878
6879 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6880 {
6881 /* Merge `nobreak-space' into the current face. */
6882 face_id = merge_faces (it->f, Qnobreak_space, 0,
6883 it->face_id);
6884 XSETINT (it->ctl_chars[0], ' ');
6885 ctl_len = 1;
6886 goto display_control;
6887 }
6888
6889 /* Handle sequences that start with the "escape glyph". */
6890
6891 /* the default escape glyph is \. */
6892 escape_glyph = '\\';
6893
6894 if (it->dp
6895 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6896 {
6897 escape_glyph = GLYPH_CODE_CHAR (gc);
6898 lface_id = GLYPH_CODE_FACE (gc);
6899 }
6900
6901 face_id = (lface_id
6902 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6903 : merge_escape_glyph_face (it));
6904
6905 /* Draw non-ASCII hyphen with just highlighting: */
6906
6907 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6908 {
6909 XSETINT (it->ctl_chars[0], '-');
6910 ctl_len = 1;
6911 goto display_control;
6912 }
6913
6914 /* Draw non-ASCII space/hyphen with escape glyph: */
6915
6916 if (nonascii_space_p || nonascii_hyphen_p)
6917 {
6918 XSETINT (it->ctl_chars[0], escape_glyph);
6919 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6920 ctl_len = 2;
6921 goto display_control;
6922 }
6923
6924 {
6925 char str[10];
6926 int len, i;
6927
6928 if (CHAR_BYTE8_P (c))
6929 /* Display \200 instead of \17777600. */
6930 c = CHAR_TO_BYTE8 (c);
6931 len = sprintf (str, "%03o", c);
6932
6933 XSETINT (it->ctl_chars[0], escape_glyph);
6934 for (i = 0; i < len; i++)
6935 XSETINT (it->ctl_chars[i + 1], str[i]);
6936 ctl_len = len + 1;
6937 }
6938
6939 display_control:
6940 /* Set up IT->dpvec and return first character from it. */
6941 it->dpvec_char_len = it->len;
6942 it->dpvec = it->ctl_chars;
6943 it->dpend = it->dpvec + ctl_len;
6944 it->current.dpvec_index = 0;
6945 it->dpvec_face_id = face_id;
6946 it->saved_face_id = it->face_id;
6947 it->method = GET_FROM_DISPLAY_VECTOR;
6948 it->ellipsis_p = 0;
6949 goto get_next;
6950 }
6951 it->char_to_display = c;
6952 }
6953 else if (success_p)
6954 {
6955 it->char_to_display = it->c;
6956 }
6957 }
6958
6959 #ifdef HAVE_WINDOW_SYSTEM
6960 /* Adjust face id for a multibyte character. There are no multibyte
6961 character in unibyte text. */
6962 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6963 && it->multibyte_p
6964 && success_p
6965 && FRAME_WINDOW_P (it->f))
6966 {
6967 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6968
6969 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6970 {
6971 /* Automatic composition with glyph-string. */
6972 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6973
6974 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6975 }
6976 else
6977 {
6978 ptrdiff_t pos = (it->s ? -1
6979 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6980 : IT_CHARPOS (*it));
6981 int c;
6982
6983 if (it->what == IT_CHARACTER)
6984 c = it->char_to_display;
6985 else
6986 {
6987 struct composition *cmp = composition_table[it->cmp_it.id];
6988 int i;
6989
6990 c = ' ';
6991 for (i = 0; i < cmp->glyph_len; i++)
6992 /* TAB in a composition means display glyphs with
6993 padding space on the left or right. */
6994 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6995 break;
6996 }
6997 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6998 }
6999 }
7000 #endif /* HAVE_WINDOW_SYSTEM */
7001
7002 done:
7003 /* Is this character the last one of a run of characters with
7004 box? If yes, set IT->end_of_box_run_p to 1. */
7005 if (it->face_box_p
7006 && it->s == NULL)
7007 {
7008 if (it->method == GET_FROM_STRING && it->sp)
7009 {
7010 int face_id = underlying_face_id (it);
7011 struct face *face = FACE_FROM_ID (it->f, face_id);
7012
7013 if (face)
7014 {
7015 if (face->box == FACE_NO_BOX)
7016 {
7017 /* If the box comes from face properties in a
7018 display string, check faces in that string. */
7019 int string_face_id = face_after_it_pos (it);
7020 it->end_of_box_run_p
7021 = (FACE_FROM_ID (it->f, string_face_id)->box
7022 == FACE_NO_BOX);
7023 }
7024 /* Otherwise, the box comes from the underlying face.
7025 If this is the last string character displayed, check
7026 the next buffer location. */
7027 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7028 && (it->current.overlay_string_index
7029 == it->n_overlay_strings - 1))
7030 {
7031 ptrdiff_t ignore;
7032 int next_face_id;
7033 struct text_pos pos = it->current.pos;
7034 INC_TEXT_POS (pos, it->multibyte_p);
7035
7036 next_face_id = face_at_buffer_position
7037 (it->w, CHARPOS (pos), &ignore,
7038 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7039 -1);
7040 it->end_of_box_run_p
7041 = (FACE_FROM_ID (it->f, next_face_id)->box
7042 == FACE_NO_BOX);
7043 }
7044 }
7045 }
7046 /* next_element_from_display_vector sets this flag according to
7047 faces of the display vector glyphs, see there. */
7048 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7049 {
7050 int face_id = face_after_it_pos (it);
7051 it->end_of_box_run_p
7052 = (face_id != it->face_id
7053 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7054 }
7055 }
7056 /* If we reached the end of the object we've been iterating (e.g., a
7057 display string or an overlay string), and there's something on
7058 IT->stack, proceed with what's on the stack. It doesn't make
7059 sense to return zero if there's unprocessed stuff on the stack,
7060 because otherwise that stuff will never be displayed. */
7061 if (!success_p && it->sp > 0)
7062 {
7063 set_iterator_to_next (it, 0);
7064 success_p = get_next_display_element (it);
7065 }
7066
7067 /* Value is 0 if end of buffer or string reached. */
7068 return success_p;
7069 }
7070
7071
7072 /* Move IT to the next display element.
7073
7074 RESEAT_P non-zero means if called on a newline in buffer text,
7075 skip to the next visible line start.
7076
7077 Functions get_next_display_element and set_iterator_to_next are
7078 separate because I find this arrangement easier to handle than a
7079 get_next_display_element function that also increments IT's
7080 position. The way it is we can first look at an iterator's current
7081 display element, decide whether it fits on a line, and if it does,
7082 increment the iterator position. The other way around we probably
7083 would either need a flag indicating whether the iterator has to be
7084 incremented the next time, or we would have to implement a
7085 decrement position function which would not be easy to write. */
7086
7087 void
7088 set_iterator_to_next (struct it *it, int reseat_p)
7089 {
7090 /* Reset flags indicating start and end of a sequence of characters
7091 with box. Reset them at the start of this function because
7092 moving the iterator to a new position might set them. */
7093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7094
7095 switch (it->method)
7096 {
7097 case GET_FROM_BUFFER:
7098 /* The current display element of IT is a character from
7099 current_buffer. Advance in the buffer, and maybe skip over
7100 invisible lines that are so because of selective display. */
7101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7102 reseat_at_next_visible_line_start (it, 0);
7103 else if (it->cmp_it.id >= 0)
7104 {
7105 /* We are currently getting glyphs from a composition. */
7106 int i;
7107
7108 if (! it->bidi_p)
7109 {
7110 IT_CHARPOS (*it) += it->cmp_it.nchars;
7111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7112 if (it->cmp_it.to < it->cmp_it.nglyphs)
7113 {
7114 it->cmp_it.from = it->cmp_it.to;
7115 }
7116 else
7117 {
7118 it->cmp_it.id = -1;
7119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7120 IT_BYTEPOS (*it),
7121 it->end_charpos, Qnil);
7122 }
7123 }
7124 else if (! it->cmp_it.reversed_p)
7125 {
7126 /* Composition created while scanning forward. */
7127 /* Update IT's char/byte positions to point to the first
7128 character of the next grapheme cluster, or to the
7129 character visually after the current composition. */
7130 for (i = 0; i < it->cmp_it.nchars; i++)
7131 bidi_move_to_visually_next (&it->bidi_it);
7132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7133 IT_CHARPOS (*it) = it->bidi_it.charpos;
7134
7135 if (it->cmp_it.to < it->cmp_it.nglyphs)
7136 {
7137 /* Proceed to the next grapheme cluster. */
7138 it->cmp_it.from = it->cmp_it.to;
7139 }
7140 else
7141 {
7142 /* No more grapheme clusters in this composition.
7143 Find the next stop position. */
7144 ptrdiff_t stop = it->end_charpos;
7145 if (it->bidi_it.scan_dir < 0)
7146 /* Now we are scanning backward and don't know
7147 where to stop. */
7148 stop = -1;
7149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7150 IT_BYTEPOS (*it), stop, Qnil);
7151 }
7152 }
7153 else
7154 {
7155 /* Composition created while scanning backward. */
7156 /* Update IT's char/byte positions to point to the last
7157 character of the previous grapheme cluster, or the
7158 character visually after the current composition. */
7159 for (i = 0; i < it->cmp_it.nchars; i++)
7160 bidi_move_to_visually_next (&it->bidi_it);
7161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7162 IT_CHARPOS (*it) = it->bidi_it.charpos;
7163 if (it->cmp_it.from > 0)
7164 {
7165 /* Proceed to the previous grapheme cluster. */
7166 it->cmp_it.to = it->cmp_it.from;
7167 }
7168 else
7169 {
7170 /* No more grapheme clusters in this composition.
7171 Find the next stop position. */
7172 ptrdiff_t stop = it->end_charpos;
7173 if (it->bidi_it.scan_dir < 0)
7174 /* Now we are scanning backward and don't know
7175 where to stop. */
7176 stop = -1;
7177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7178 IT_BYTEPOS (*it), stop, Qnil);
7179 }
7180 }
7181 }
7182 else
7183 {
7184 eassert (it->len != 0);
7185
7186 if (!it->bidi_p)
7187 {
7188 IT_BYTEPOS (*it) += it->len;
7189 IT_CHARPOS (*it) += 1;
7190 }
7191 else
7192 {
7193 int prev_scan_dir = it->bidi_it.scan_dir;
7194 /* If this is a new paragraph, determine its base
7195 direction (a.k.a. its base embedding level). */
7196 if (it->bidi_it.new_paragraph)
7197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7198 bidi_move_to_visually_next (&it->bidi_it);
7199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7200 IT_CHARPOS (*it) = it->bidi_it.charpos;
7201 if (prev_scan_dir != it->bidi_it.scan_dir)
7202 {
7203 /* As the scan direction was changed, we must
7204 re-compute the stop position for composition. */
7205 ptrdiff_t stop = it->end_charpos;
7206 if (it->bidi_it.scan_dir < 0)
7207 stop = -1;
7208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7209 IT_BYTEPOS (*it), stop, Qnil);
7210 }
7211 }
7212 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7213 }
7214 break;
7215
7216 case GET_FROM_C_STRING:
7217 /* Current display element of IT is from a C string. */
7218 if (!it->bidi_p
7219 /* If the string position is beyond string's end, it means
7220 next_element_from_c_string is padding the string with
7221 blanks, in which case we bypass the bidi iterator,
7222 because it cannot deal with such virtual characters. */
7223 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7224 {
7225 IT_BYTEPOS (*it) += it->len;
7226 IT_CHARPOS (*it) += 1;
7227 }
7228 else
7229 {
7230 bidi_move_to_visually_next (&it->bidi_it);
7231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7232 IT_CHARPOS (*it) = it->bidi_it.charpos;
7233 }
7234 break;
7235
7236 case GET_FROM_DISPLAY_VECTOR:
7237 /* Current display element of IT is from a display table entry.
7238 Advance in the display table definition. Reset it to null if
7239 end reached, and continue with characters from buffers/
7240 strings. */
7241 ++it->current.dpvec_index;
7242
7243 /* Restore face of the iterator to what they were before the
7244 display vector entry (these entries may contain faces). */
7245 it->face_id = it->saved_face_id;
7246
7247 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7248 {
7249 int recheck_faces = it->ellipsis_p;
7250
7251 if (it->s)
7252 it->method = GET_FROM_C_STRING;
7253 else if (STRINGP (it->string))
7254 it->method = GET_FROM_STRING;
7255 else
7256 {
7257 it->method = GET_FROM_BUFFER;
7258 it->object = it->w->contents;
7259 }
7260
7261 it->dpvec = NULL;
7262 it->current.dpvec_index = -1;
7263
7264 /* Skip over characters which were displayed via IT->dpvec. */
7265 if (it->dpvec_char_len < 0)
7266 reseat_at_next_visible_line_start (it, 1);
7267 else if (it->dpvec_char_len > 0)
7268 {
7269 if (it->method == GET_FROM_STRING
7270 && it->current.overlay_string_index >= 0
7271 && it->n_overlay_strings > 0)
7272 it->ignore_overlay_strings_at_pos_p = true;
7273 it->len = it->dpvec_char_len;
7274 set_iterator_to_next (it, reseat_p);
7275 }
7276
7277 /* Maybe recheck faces after display vector. */
7278 if (recheck_faces)
7279 it->stop_charpos = IT_CHARPOS (*it);
7280 }
7281 break;
7282
7283 case GET_FROM_STRING:
7284 /* Current display element is a character from a Lisp string. */
7285 eassert (it->s == NULL && STRINGP (it->string));
7286 /* Don't advance past string end. These conditions are true
7287 when set_iterator_to_next is called at the end of
7288 get_next_display_element, in which case the Lisp string is
7289 already exhausted, and all we want is pop the iterator
7290 stack. */
7291 if (it->current.overlay_string_index >= 0)
7292 {
7293 /* This is an overlay string, so there's no padding with
7294 spaces, and the number of characters in the string is
7295 where the string ends. */
7296 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7297 goto consider_string_end;
7298 }
7299 else
7300 {
7301 /* Not an overlay string. There could be padding, so test
7302 against it->end_charpos. */
7303 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7304 goto consider_string_end;
7305 }
7306 if (it->cmp_it.id >= 0)
7307 {
7308 int i;
7309
7310 if (! it->bidi_p)
7311 {
7312 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7313 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7314 if (it->cmp_it.to < it->cmp_it.nglyphs)
7315 it->cmp_it.from = it->cmp_it.to;
7316 else
7317 {
7318 it->cmp_it.id = -1;
7319 composition_compute_stop_pos (&it->cmp_it,
7320 IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->end_charpos, it->string);
7323 }
7324 }
7325 else if (! it->cmp_it.reversed_p)
7326 {
7327 for (i = 0; i < it->cmp_it.nchars; i++)
7328 bidi_move_to_visually_next (&it->bidi_it);
7329 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7330 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7331
7332 if (it->cmp_it.to < it->cmp_it.nglyphs)
7333 it->cmp_it.from = it->cmp_it.to;
7334 else
7335 {
7336 ptrdiff_t stop = it->end_charpos;
7337 if (it->bidi_it.scan_dir < 0)
7338 stop = -1;
7339 composition_compute_stop_pos (&it->cmp_it,
7340 IT_STRING_CHARPOS (*it),
7341 IT_STRING_BYTEPOS (*it), stop,
7342 it->string);
7343 }
7344 }
7345 else
7346 {
7347 for (i = 0; i < it->cmp_it.nchars; i++)
7348 bidi_move_to_visually_next (&it->bidi_it);
7349 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7350 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7351 if (it->cmp_it.from > 0)
7352 it->cmp_it.to = it->cmp_it.from;
7353 else
7354 {
7355 ptrdiff_t stop = it->end_charpos;
7356 if (it->bidi_it.scan_dir < 0)
7357 stop = -1;
7358 composition_compute_stop_pos (&it->cmp_it,
7359 IT_STRING_CHARPOS (*it),
7360 IT_STRING_BYTEPOS (*it), stop,
7361 it->string);
7362 }
7363 }
7364 }
7365 else
7366 {
7367 if (!it->bidi_p
7368 /* If the string position is beyond string's end, it
7369 means next_element_from_string is padding the string
7370 with blanks, in which case we bypass the bidi
7371 iterator, because it cannot deal with such virtual
7372 characters. */
7373 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7374 {
7375 IT_STRING_BYTEPOS (*it) += it->len;
7376 IT_STRING_CHARPOS (*it) += 1;
7377 }
7378 else
7379 {
7380 int prev_scan_dir = it->bidi_it.scan_dir;
7381
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7385 if (prev_scan_dir != it->bidi_it.scan_dir)
7386 {
7387 ptrdiff_t stop = it->end_charpos;
7388
7389 if (it->bidi_it.scan_dir < 0)
7390 stop = -1;
7391 composition_compute_stop_pos (&it->cmp_it,
7392 IT_STRING_CHARPOS (*it),
7393 IT_STRING_BYTEPOS (*it), stop,
7394 it->string);
7395 }
7396 }
7397 }
7398
7399 consider_string_end:
7400
7401 if (it->current.overlay_string_index >= 0)
7402 {
7403 /* IT->string is an overlay string. Advance to the
7404 next, if there is one. */
7405 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7406 {
7407 it->ellipsis_p = 0;
7408 next_overlay_string (it);
7409 if (it->ellipsis_p)
7410 setup_for_ellipsis (it, 0);
7411 }
7412 }
7413 else
7414 {
7415 /* IT->string is not an overlay string. If we reached
7416 its end, and there is something on IT->stack, proceed
7417 with what is on the stack. This can be either another
7418 string, this time an overlay string, or a buffer. */
7419 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7420 && it->sp > 0)
7421 {
7422 pop_it (it);
7423 if (it->method == GET_FROM_STRING)
7424 goto consider_string_end;
7425 }
7426 }
7427 break;
7428
7429 case GET_FROM_IMAGE:
7430 case GET_FROM_STRETCH:
7431 /* The position etc with which we have to proceed are on
7432 the stack. The position may be at the end of a string,
7433 if the `display' property takes up the whole string. */
7434 eassert (it->sp > 0);
7435 pop_it (it);
7436 if (it->method == GET_FROM_STRING)
7437 goto consider_string_end;
7438 break;
7439
7440 default:
7441 /* There are no other methods defined, so this should be a bug. */
7442 emacs_abort ();
7443 }
7444
7445 eassert (it->method != GET_FROM_STRING
7446 || (STRINGP (it->string)
7447 && IT_STRING_CHARPOS (*it) >= 0));
7448 }
7449
7450 /* Load IT's display element fields with information about the next
7451 display element which comes from a display table entry or from the
7452 result of translating a control character to one of the forms `^C'
7453 or `\003'.
7454
7455 IT->dpvec holds the glyphs to return as characters.
7456 IT->saved_face_id holds the face id before the display vector--it
7457 is restored into IT->face_id in set_iterator_to_next. */
7458
7459 static int
7460 next_element_from_display_vector (struct it *it)
7461 {
7462 Lisp_Object gc;
7463 int prev_face_id = it->face_id;
7464 int next_face_id;
7465
7466 /* Precondition. */
7467 eassert (it->dpvec && it->current.dpvec_index >= 0);
7468
7469 it->face_id = it->saved_face_id;
7470
7471 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7472 That seemed totally bogus - so I changed it... */
7473 gc = it->dpvec[it->current.dpvec_index];
7474
7475 if (GLYPH_CODE_P (gc))
7476 {
7477 struct face *this_face, *prev_face, *next_face;
7478
7479 it->c = GLYPH_CODE_CHAR (gc);
7480 it->len = CHAR_BYTES (it->c);
7481
7482 /* The entry may contain a face id to use. Such a face id is
7483 the id of a Lisp face, not a realized face. A face id of
7484 zero means no face is specified. */
7485 if (it->dpvec_face_id >= 0)
7486 it->face_id = it->dpvec_face_id;
7487 else
7488 {
7489 int lface_id = GLYPH_CODE_FACE (gc);
7490 if (lface_id > 0)
7491 it->face_id = merge_faces (it->f, Qt, lface_id,
7492 it->saved_face_id);
7493 }
7494
7495 /* Glyphs in the display vector could have the box face, so we
7496 need to set the related flags in the iterator, as
7497 appropriate. */
7498 this_face = FACE_FROM_ID (it->f, it->face_id);
7499 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7500
7501 /* Is this character the first character of a box-face run? */
7502 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7503 && (!prev_face
7504 || prev_face->box == FACE_NO_BOX));
7505
7506 /* For the last character of the box-face run, we need to look
7507 either at the next glyph from the display vector, or at the
7508 face we saw before the display vector. */
7509 next_face_id = it->saved_face_id;
7510 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7511 {
7512 if (it->dpvec_face_id >= 0)
7513 next_face_id = it->dpvec_face_id;
7514 else
7515 {
7516 int lface_id =
7517 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7518
7519 if (lface_id > 0)
7520 next_face_id = merge_faces (it->f, Qt, lface_id,
7521 it->saved_face_id);
7522 }
7523 }
7524 next_face = FACE_FROM_ID (it->f, next_face_id);
7525 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7526 && (!next_face
7527 || next_face->box == FACE_NO_BOX));
7528 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7529 }
7530 else
7531 /* Display table entry is invalid. Return a space. */
7532 it->c = ' ', it->len = 1;
7533
7534 /* Don't change position and object of the iterator here. They are
7535 still the values of the character that had this display table
7536 entry or was translated, and that's what we want. */
7537 it->what = IT_CHARACTER;
7538 return 1;
7539 }
7540
7541 /* Get the first element of string/buffer in the visual order, after
7542 being reseated to a new position in a string or a buffer. */
7543 static void
7544 get_visually_first_element (struct it *it)
7545 {
7546 int string_p = STRINGP (it->string) || it->s;
7547 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7548 ptrdiff_t bob = (string_p ? 0 : BEGV);
7549
7550 if (STRINGP (it->string))
7551 {
7552 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7553 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7554 }
7555 else
7556 {
7557 it->bidi_it.charpos = IT_CHARPOS (*it);
7558 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7559 }
7560
7561 if (it->bidi_it.charpos == eob)
7562 {
7563 /* Nothing to do, but reset the FIRST_ELT flag, like
7564 bidi_paragraph_init does, because we are not going to
7565 call it. */
7566 it->bidi_it.first_elt = 0;
7567 }
7568 else if (it->bidi_it.charpos == bob
7569 || (!string_p
7570 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7571 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7572 {
7573 /* If we are at the beginning of a line/string, we can produce
7574 the next element right away. */
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7576 bidi_move_to_visually_next (&it->bidi_it);
7577 }
7578 else
7579 {
7580 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7581
7582 /* We need to prime the bidi iterator starting at the line's or
7583 string's beginning, before we will be able to produce the
7584 next element. */
7585 if (string_p)
7586 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7587 else
7588 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7589 IT_BYTEPOS (*it), -1,
7590 &it->bidi_it.bytepos);
7591 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7592 do
7593 {
7594 /* Now return to buffer/string position where we were asked
7595 to get the next display element, and produce that. */
7596 bidi_move_to_visually_next (&it->bidi_it);
7597 }
7598 while (it->bidi_it.bytepos != orig_bytepos
7599 && it->bidi_it.charpos < eob);
7600 }
7601
7602 /* Adjust IT's position information to where we ended up. */
7603 if (STRINGP (it->string))
7604 {
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7607 }
7608 else
7609 {
7610 IT_CHARPOS (*it) = it->bidi_it.charpos;
7611 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7612 }
7613
7614 if (STRINGP (it->string) || !it->s)
7615 {
7616 ptrdiff_t stop, charpos, bytepos;
7617
7618 if (STRINGP (it->string))
7619 {
7620 eassert (!it->s);
7621 stop = SCHARS (it->string);
7622 if (stop > it->end_charpos)
7623 stop = it->end_charpos;
7624 charpos = IT_STRING_CHARPOS (*it);
7625 bytepos = IT_STRING_BYTEPOS (*it);
7626 }
7627 else
7628 {
7629 stop = it->end_charpos;
7630 charpos = IT_CHARPOS (*it);
7631 bytepos = IT_BYTEPOS (*it);
7632 }
7633 if (it->bidi_it.scan_dir < 0)
7634 stop = -1;
7635 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7636 it->string);
7637 }
7638 }
7639
7640 /* Load IT with the next display element from Lisp string IT->string.
7641 IT->current.string_pos is the current position within the string.
7642 If IT->current.overlay_string_index >= 0, the Lisp string is an
7643 overlay string. */
7644
7645 static int
7646 next_element_from_string (struct it *it)
7647 {
7648 struct text_pos position;
7649
7650 eassert (STRINGP (it->string));
7651 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7652 eassert (IT_STRING_CHARPOS (*it) >= 0);
7653 position = it->current.string_pos;
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7657 that we were reseat()ed to a new string, whose paragraph
7658 direction is not known. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7663 }
7664
7665 /* Time to check for invisible text? */
7666 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7667 {
7668 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7669 {
7670 if (!(!it->bidi_p
7671 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7672 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7673 {
7674 /* With bidi non-linear iteration, we could find
7675 ourselves far beyond the last computed stop_charpos,
7676 with several other stop positions in between that we
7677 missed. Scan them all now, in buffer's logical
7678 order, until we find and handle the last stop_charpos
7679 that precedes our current position. */
7680 handle_stop_backwards (it, it->stop_charpos);
7681 return GET_NEXT_DISPLAY_ELEMENT (it);
7682 }
7683 else
7684 {
7685 if (it->bidi_p)
7686 {
7687 /* Take note of the stop position we just moved
7688 across, for when we will move back across it. */
7689 it->prev_stop = it->stop_charpos;
7690 /* If we are at base paragraph embedding level, take
7691 note of the last stop position seen at this
7692 level. */
7693 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7694 it->base_level_stop = it->stop_charpos;
7695 }
7696 handle_stop (it);
7697
7698 /* Since a handler may have changed IT->method, we must
7699 recurse here. */
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7701 }
7702 }
7703 else if (it->bidi_p
7704 /* If we are before prev_stop, we may have overstepped
7705 on our way backwards a stop_pos, and if so, we need
7706 to handle that stop_pos. */
7707 && IT_STRING_CHARPOS (*it) < it->prev_stop
7708 /* We can sometimes back up for reasons that have nothing
7709 to do with bidi reordering. E.g., compositions. The
7710 code below is only needed when we are above the base
7711 embedding level, so test for that explicitly. */
7712 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7713 {
7714 /* If we lost track of base_level_stop, we have no better
7715 place for handle_stop_backwards to start from than string
7716 beginning. This happens, e.g., when we were reseated to
7717 the previous screenful of text by vertical-motion. */
7718 if (it->base_level_stop <= 0
7719 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7720 it->base_level_stop = 0;
7721 handle_stop_backwards (it, it->base_level_stop);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724 }
7725
7726 if (it->current.overlay_string_index >= 0)
7727 {
7728 /* Get the next character from an overlay string. In overlay
7729 strings, there is no field width or padding with spaces to
7730 do. */
7731 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7732 {
7733 it->what = IT_EOB;
7734 return 0;
7735 }
7736 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7737 IT_STRING_BYTEPOS (*it),
7738 it->bidi_it.scan_dir < 0
7739 ? -1
7740 : SCHARS (it->string))
7741 && next_element_from_composition (it))
7742 {
7743 return 1;
7744 }
7745 else if (STRING_MULTIBYTE (it->string))
7746 {
7747 const unsigned char *s = (SDATA (it->string)
7748 + IT_STRING_BYTEPOS (*it));
7749 it->c = string_char_and_length (s, &it->len);
7750 }
7751 else
7752 {
7753 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7754 it->len = 1;
7755 }
7756 }
7757 else
7758 {
7759 /* Get the next character from a Lisp string that is not an
7760 overlay string. Such strings come from the mode line, for
7761 example. We may have to pad with spaces, or truncate the
7762 string. See also next_element_from_c_string. */
7763 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7764 {
7765 it->what = IT_EOB;
7766 return 0;
7767 }
7768 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7769 {
7770 /* Pad with spaces. */
7771 it->c = ' ', it->len = 1;
7772 CHARPOS (position) = BYTEPOS (position) = -1;
7773 }
7774 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7775 IT_STRING_BYTEPOS (*it),
7776 it->bidi_it.scan_dir < 0
7777 ? -1
7778 : it->string_nchars)
7779 && next_element_from_composition (it))
7780 {
7781 return 1;
7782 }
7783 else if (STRING_MULTIBYTE (it->string))
7784 {
7785 const unsigned char *s = (SDATA (it->string)
7786 + IT_STRING_BYTEPOS (*it));
7787 it->c = string_char_and_length (s, &it->len);
7788 }
7789 else
7790 {
7791 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7792 it->len = 1;
7793 }
7794 }
7795
7796 /* Record what we have and where it came from. */
7797 it->what = IT_CHARACTER;
7798 it->object = it->string;
7799 it->position = position;
7800 return 1;
7801 }
7802
7803
7804 /* Load IT with next display element from C string IT->s.
7805 IT->string_nchars is the maximum number of characters to return
7806 from the string. IT->end_charpos may be greater than
7807 IT->string_nchars when this function is called, in which case we
7808 may have to return padding spaces. Value is zero if end of string
7809 reached, including padding spaces. */
7810
7811 static int
7812 next_element_from_c_string (struct it *it)
7813 {
7814 bool success_p = true;
7815
7816 eassert (it->s);
7817 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7818 it->what = IT_CHARACTER;
7819 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7820 it->object = Qnil;
7821
7822 /* With bidi reordering, the character to display might not be the
7823 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7824 we were reseated to a new string, whose paragraph direction is
7825 not known. */
7826 if (it->bidi_p && it->bidi_it.first_elt)
7827 get_visually_first_element (it);
7828
7829 /* IT's position can be greater than IT->string_nchars in case a
7830 field width or precision has been specified when the iterator was
7831 initialized. */
7832 if (IT_CHARPOS (*it) >= it->end_charpos)
7833 {
7834 /* End of the game. */
7835 it->what = IT_EOB;
7836 success_p = 0;
7837 }
7838 else if (IT_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7843 }
7844 else if (it->multibyte_p)
7845 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7846 else
7847 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7848
7849 return success_p;
7850 }
7851
7852
7853 /* Set up IT to return characters from an ellipsis, if appropriate.
7854 The definition of the ellipsis glyphs may come from a display table
7855 entry. This function fills IT with the first glyph from the
7856 ellipsis if an ellipsis is to be displayed. */
7857
7858 static int
7859 next_element_from_ellipsis (struct it *it)
7860 {
7861 if (it->selective_display_ellipsis_p)
7862 setup_for_ellipsis (it, it->len);
7863 else
7864 {
7865 /* The face at the current position may be different from the
7866 face we find after the invisible text. Remember what it
7867 was in IT->saved_face_id, and signal that it's there by
7868 setting face_before_selective_p. */
7869 it->saved_face_id = it->face_id;
7870 it->method = GET_FROM_BUFFER;
7871 it->object = it->w->contents;
7872 reseat_at_next_visible_line_start (it, 1);
7873 it->face_before_selective_p = true;
7874 }
7875
7876 return GET_NEXT_DISPLAY_ELEMENT (it);
7877 }
7878
7879
7880 /* Deliver an image display element. The iterator IT is already
7881 filled with image information (done in handle_display_prop). Value
7882 is always 1. */
7883
7884
7885 static int
7886 next_element_from_image (struct it *it)
7887 {
7888 it->what = IT_IMAGE;
7889 it->ignore_overlay_strings_at_pos_p = 0;
7890 return 1;
7891 }
7892
7893
7894 /* Fill iterator IT with next display element from a stretch glyph
7895 property. IT->object is the value of the text property. Value is
7896 always 1. */
7897
7898 static int
7899 next_element_from_stretch (struct it *it)
7900 {
7901 it->what = IT_STRETCH;
7902 return 1;
7903 }
7904
7905 /* Scan backwards from IT's current position until we find a stop
7906 position, or until BEGV. This is called when we find ourself
7907 before both the last known prev_stop and base_level_stop while
7908 reordering bidirectional text. */
7909
7910 static void
7911 compute_stop_pos_backwards (struct it *it)
7912 {
7913 const int SCAN_BACK_LIMIT = 1000;
7914 struct text_pos pos;
7915 struct display_pos save_current = it->current;
7916 struct text_pos save_position = it->position;
7917 ptrdiff_t charpos = IT_CHARPOS (*it);
7918 ptrdiff_t where_we_are = charpos;
7919 ptrdiff_t save_stop_pos = it->stop_charpos;
7920 ptrdiff_t save_end_pos = it->end_charpos;
7921
7922 eassert (NILP (it->string) && !it->s);
7923 eassert (it->bidi_p);
7924 it->bidi_p = 0;
7925 do
7926 {
7927 it->end_charpos = min (charpos + 1, ZV);
7928 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7929 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7930 reseat_1 (it, pos, 0);
7931 compute_stop_pos (it);
7932 /* We must advance forward, right? */
7933 if (it->stop_charpos <= charpos)
7934 emacs_abort ();
7935 }
7936 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7937
7938 if (it->stop_charpos <= where_we_are)
7939 it->prev_stop = it->stop_charpos;
7940 else
7941 it->prev_stop = BEGV;
7942 it->bidi_p = true;
7943 it->current = save_current;
7944 it->position = save_position;
7945 it->stop_charpos = save_stop_pos;
7946 it->end_charpos = save_end_pos;
7947 }
7948
7949 /* Scan forward from CHARPOS in the current buffer/string, until we
7950 find a stop position > current IT's position. Then handle the stop
7951 position before that. This is called when we bump into a stop
7952 position while reordering bidirectional text. CHARPOS should be
7953 the last previously processed stop_pos (or BEGV/0, if none were
7954 processed yet) whose position is less that IT's current
7955 position. */
7956
7957 static void
7958 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7959 {
7960 int bufp = !STRINGP (it->string);
7961 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7962 struct display_pos save_current = it->current;
7963 struct text_pos save_position = it->position;
7964 struct text_pos pos1;
7965 ptrdiff_t next_stop;
7966
7967 /* Scan in strict logical order. */
7968 eassert (it->bidi_p);
7969 it->bidi_p = 0;
7970 do
7971 {
7972 it->prev_stop = charpos;
7973 if (bufp)
7974 {
7975 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7976 reseat_1 (it, pos1, 0);
7977 }
7978 else
7979 it->current.string_pos = string_pos (charpos, it->string);
7980 compute_stop_pos (it);
7981 /* We must advance forward, right? */
7982 if (it->stop_charpos <= it->prev_stop)
7983 emacs_abort ();
7984 charpos = it->stop_charpos;
7985 }
7986 while (charpos <= where_we_are);
7987
7988 it->bidi_p = true;
7989 it->current = save_current;
7990 it->position = save_position;
7991 next_stop = it->stop_charpos;
7992 it->stop_charpos = it->prev_stop;
7993 handle_stop (it);
7994 it->stop_charpos = next_stop;
7995 }
7996
7997 /* Load IT with the next display element from current_buffer. Value
7998 is zero if end of buffer reached. IT->stop_charpos is the next
7999 position at which to stop and check for text properties or buffer
8000 end. */
8001
8002 static int
8003 next_element_from_buffer (struct it *it)
8004 {
8005 bool success_p = true;
8006
8007 eassert (IT_CHARPOS (*it) >= BEGV);
8008 eassert (NILP (it->string) && !it->s);
8009 eassert (!it->bidi_p
8010 || (EQ (it->bidi_it.string.lstring, Qnil)
8011 && it->bidi_it.string.s == NULL));
8012
8013 /* With bidi reordering, the character to display might not be the
8014 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8015 we were reseat()ed to a new buffer position, which is potentially
8016 a different paragraph. */
8017 if (it->bidi_p && it->bidi_it.first_elt)
8018 {
8019 get_visually_first_element (it);
8020 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8021 }
8022
8023 if (IT_CHARPOS (*it) >= it->stop_charpos)
8024 {
8025 if (IT_CHARPOS (*it) >= it->end_charpos)
8026 {
8027 int overlay_strings_follow_p;
8028
8029 /* End of the game, except when overlay strings follow that
8030 haven't been returned yet. */
8031 if (it->overlay_strings_at_end_processed_p)
8032 overlay_strings_follow_p = 0;
8033 else
8034 {
8035 it->overlay_strings_at_end_processed_p = true;
8036 overlay_strings_follow_p = get_overlay_strings (it, 0);
8037 }
8038
8039 if (overlay_strings_follow_p)
8040 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8041 else
8042 {
8043 it->what = IT_EOB;
8044 it->position = it->current.pos;
8045 success_p = 0;
8046 }
8047 }
8048 else if (!(!it->bidi_p
8049 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8050 || IT_CHARPOS (*it) == it->stop_charpos))
8051 {
8052 /* With bidi non-linear iteration, we could find ourselves
8053 far beyond the last computed stop_charpos, with several
8054 other stop positions in between that we missed. Scan
8055 them all now, in buffer's logical order, until we find
8056 and handle the last stop_charpos that precedes our
8057 current position. */
8058 handle_stop_backwards (it, it->stop_charpos);
8059 return GET_NEXT_DISPLAY_ELEMENT (it);
8060 }
8061 else
8062 {
8063 if (it->bidi_p)
8064 {
8065 /* Take note of the stop position we just moved across,
8066 for when we will move back across it. */
8067 it->prev_stop = it->stop_charpos;
8068 /* If we are at base paragraph embedding level, take
8069 note of the last stop position seen at this
8070 level. */
8071 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8072 it->base_level_stop = it->stop_charpos;
8073 }
8074 handle_stop (it);
8075 return GET_NEXT_DISPLAY_ELEMENT (it);
8076 }
8077 }
8078 else if (it->bidi_p
8079 /* If we are before prev_stop, we may have overstepped on
8080 our way backwards a stop_pos, and if so, we need to
8081 handle that stop_pos. */
8082 && IT_CHARPOS (*it) < it->prev_stop
8083 /* We can sometimes back up for reasons that have nothing
8084 to do with bidi reordering. E.g., compositions. The
8085 code below is only needed when we are above the base
8086 embedding level, so test for that explicitly. */
8087 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8088 {
8089 if (it->base_level_stop <= 0
8090 || IT_CHARPOS (*it) < it->base_level_stop)
8091 {
8092 /* If we lost track of base_level_stop, we need to find
8093 prev_stop by looking backwards. This happens, e.g., when
8094 we were reseated to the previous screenful of text by
8095 vertical-motion. */
8096 it->base_level_stop = BEGV;
8097 compute_stop_pos_backwards (it);
8098 handle_stop_backwards (it, it->prev_stop);
8099 }
8100 else
8101 handle_stop_backwards (it, it->base_level_stop);
8102 return GET_NEXT_DISPLAY_ELEMENT (it);
8103 }
8104 else
8105 {
8106 /* No face changes, overlays etc. in sight, so just return a
8107 character from current_buffer. */
8108 unsigned char *p;
8109 ptrdiff_t stop;
8110
8111 /* Maybe run the redisplay end trigger hook. Performance note:
8112 This doesn't seem to cost measurable time. */
8113 if (it->redisplay_end_trigger_charpos
8114 && it->glyph_row
8115 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8116 run_redisplay_end_trigger_hook (it);
8117
8118 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8119 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8120 stop)
8121 && next_element_from_composition (it))
8122 {
8123 return 1;
8124 }
8125
8126 /* Get the next character, maybe multibyte. */
8127 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8128 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8129 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8130 else
8131 it->c = *p, it->len = 1;
8132
8133 /* Record what we have and where it came from. */
8134 it->what = IT_CHARACTER;
8135 it->object = it->w->contents;
8136 it->position = it->current.pos;
8137
8138 /* Normally we return the character found above, except when we
8139 really want to return an ellipsis for selective display. */
8140 if (it->selective)
8141 {
8142 if (it->c == '\n')
8143 {
8144 /* A value of selective > 0 means hide lines indented more
8145 than that number of columns. */
8146 if (it->selective > 0
8147 && IT_CHARPOS (*it) + 1 < ZV
8148 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8149 IT_BYTEPOS (*it) + 1,
8150 it->selective))
8151 {
8152 success_p = next_element_from_ellipsis (it);
8153 it->dpvec_char_len = -1;
8154 }
8155 }
8156 else if (it->c == '\r' && it->selective == -1)
8157 {
8158 /* A value of selective == -1 means that everything from the
8159 CR to the end of the line is invisible, with maybe an
8160 ellipsis displayed for it. */
8161 success_p = next_element_from_ellipsis (it);
8162 it->dpvec_char_len = -1;
8163 }
8164 }
8165 }
8166
8167 /* Value is zero if end of buffer reached. */
8168 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8169 return success_p;
8170 }
8171
8172
8173 /* Run the redisplay end trigger hook for IT. */
8174
8175 static void
8176 run_redisplay_end_trigger_hook (struct it *it)
8177 {
8178 Lisp_Object args[3];
8179
8180 /* IT->glyph_row should be non-null, i.e. we should be actually
8181 displaying something, or otherwise we should not run the hook. */
8182 eassert (it->glyph_row);
8183
8184 /* Set up hook arguments. */
8185 args[0] = Qredisplay_end_trigger_functions;
8186 args[1] = it->window;
8187 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8188 it->redisplay_end_trigger_charpos = 0;
8189
8190 /* Since we are *trying* to run these functions, don't try to run
8191 them again, even if they get an error. */
8192 wset_redisplay_end_trigger (it->w, Qnil);
8193 Frun_hook_with_args (3, args);
8194
8195 /* Notice if it changed the face of the character we are on. */
8196 handle_face_prop (it);
8197 }
8198
8199
8200 /* Deliver a composition display element. Unlike the other
8201 next_element_from_XXX, this function is not registered in the array
8202 get_next_element[]. It is called from next_element_from_buffer and
8203 next_element_from_string when necessary. */
8204
8205 static int
8206 next_element_from_composition (struct it *it)
8207 {
8208 it->what = IT_COMPOSITION;
8209 it->len = it->cmp_it.nbytes;
8210 if (STRINGP (it->string))
8211 {
8212 if (it->c < 0)
8213 {
8214 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8215 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8216 return 0;
8217 }
8218 it->position = it->current.string_pos;
8219 it->object = it->string;
8220 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8221 IT_STRING_BYTEPOS (*it), it->string);
8222 }
8223 else
8224 {
8225 if (it->c < 0)
8226 {
8227 IT_CHARPOS (*it) += it->cmp_it.nchars;
8228 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8229 if (it->bidi_p)
8230 {
8231 if (it->bidi_it.new_paragraph)
8232 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8233 /* Resync the bidi iterator with IT's new position.
8234 FIXME: this doesn't support bidirectional text. */
8235 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8236 bidi_move_to_visually_next (&it->bidi_it);
8237 }
8238 return 0;
8239 }
8240 it->position = it->current.pos;
8241 it->object = it->w->contents;
8242 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8243 IT_BYTEPOS (*it), Qnil);
8244 }
8245 return 1;
8246 }
8247
8248
8249 \f
8250 /***********************************************************************
8251 Moving an iterator without producing glyphs
8252 ***********************************************************************/
8253
8254 /* Check if iterator is at a position corresponding to a valid buffer
8255 position after some move_it_ call. */
8256
8257 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8258 ((it)->method == GET_FROM_STRING \
8259 ? IT_STRING_CHARPOS (*it) == 0 \
8260 : 1)
8261
8262
8263 /* Move iterator IT to a specified buffer or X position within one
8264 line on the display without producing glyphs.
8265
8266 OP should be a bit mask including some or all of these bits:
8267 MOVE_TO_X: Stop upon reaching x-position TO_X.
8268 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8269 Regardless of OP's value, stop upon reaching the end of the display line.
8270
8271 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8272 This means, in particular, that TO_X includes window's horizontal
8273 scroll amount.
8274
8275 The return value has several possible values that
8276 say what condition caused the scan to stop:
8277
8278 MOVE_POS_MATCH_OR_ZV
8279 - when TO_POS or ZV was reached.
8280
8281 MOVE_X_REACHED
8282 -when TO_X was reached before TO_POS or ZV were reached.
8283
8284 MOVE_LINE_CONTINUED
8285 - when we reached the end of the display area and the line must
8286 be continued.
8287
8288 MOVE_LINE_TRUNCATED
8289 - when we reached the end of the display area and the line is
8290 truncated.
8291
8292 MOVE_NEWLINE_OR_CR
8293 - when we stopped at a line end, i.e. a newline or a CR and selective
8294 display is on. */
8295
8296 static enum move_it_result
8297 move_it_in_display_line_to (struct it *it,
8298 ptrdiff_t to_charpos, int to_x,
8299 enum move_operation_enum op)
8300 {
8301 enum move_it_result result = MOVE_UNDEFINED;
8302 struct glyph_row *saved_glyph_row;
8303 struct it wrap_it, atpos_it, atx_it, ppos_it;
8304 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8305 void *ppos_data = NULL;
8306 int may_wrap = 0;
8307 enum it_method prev_method = it->method;
8308 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8309 int saw_smaller_pos = prev_pos < to_charpos;
8310
8311 /* Don't produce glyphs in produce_glyphs. */
8312 saved_glyph_row = it->glyph_row;
8313 it->glyph_row = NULL;
8314
8315 /* Use wrap_it to save a copy of IT wherever a word wrap could
8316 occur. Use atpos_it to save a copy of IT at the desired buffer
8317 position, if found, so that we can scan ahead and check if the
8318 word later overshoots the window edge. Use atx_it similarly, for
8319 pixel positions. */
8320 wrap_it.sp = -1;
8321 atpos_it.sp = -1;
8322 atx_it.sp = -1;
8323
8324 /* Use ppos_it under bidi reordering to save a copy of IT for the
8325 position > CHARPOS that is the closest to CHARPOS. We restore
8326 that position in IT when we have scanned the entire display line
8327 without finding a match for CHARPOS and all the character
8328 positions are greater than CHARPOS. */
8329 if (it->bidi_p)
8330 {
8331 SAVE_IT (ppos_it, *it, ppos_data);
8332 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8333 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8334 SAVE_IT (ppos_it, *it, ppos_data);
8335 }
8336
8337 #define BUFFER_POS_REACHED_P() \
8338 ((op & MOVE_TO_POS) != 0 \
8339 && BUFFERP (it->object) \
8340 && (IT_CHARPOS (*it) == to_charpos \
8341 || ((!it->bidi_p \
8342 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8343 && IT_CHARPOS (*it) > to_charpos) \
8344 || (it->what == IT_COMPOSITION \
8345 && ((IT_CHARPOS (*it) > to_charpos \
8346 && to_charpos >= it->cmp_it.charpos) \
8347 || (IT_CHARPOS (*it) < to_charpos \
8348 && to_charpos <= it->cmp_it.charpos)))) \
8349 && (it->method == GET_FROM_BUFFER \
8350 || (it->method == GET_FROM_DISPLAY_VECTOR \
8351 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8352
8353 /* If there's a line-/wrap-prefix, handle it. */
8354 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8355 && it->current_y < it->last_visible_y)
8356 handle_line_prefix (it);
8357
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360
8361 while (1)
8362 {
8363 int x, i, ascent = 0, descent = 0;
8364
8365 /* Utility macro to reset an iterator with x, ascent, and descent. */
8366 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8367 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8368 (IT)->max_descent = descent)
8369
8370 /* Stop if we move beyond TO_CHARPOS (after an image or a
8371 display string or stretch glyph). */
8372 if ((op & MOVE_TO_POS) != 0
8373 && BUFFERP (it->object)
8374 && it->method == GET_FROM_BUFFER
8375 && (((!it->bidi_p
8376 /* When the iterator is at base embedding level, we
8377 are guaranteed that characters are delivered for
8378 display in strictly increasing order of their
8379 buffer positions. */
8380 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8381 && IT_CHARPOS (*it) > to_charpos)
8382 || (it->bidi_p
8383 && (prev_method == GET_FROM_IMAGE
8384 || prev_method == GET_FROM_STRETCH
8385 || prev_method == GET_FROM_STRING)
8386 /* Passed TO_CHARPOS from left to right. */
8387 && ((prev_pos < to_charpos
8388 && IT_CHARPOS (*it) > to_charpos)
8389 /* Passed TO_CHARPOS from right to left. */
8390 || (prev_pos > to_charpos
8391 && IT_CHARPOS (*it) < to_charpos)))))
8392 {
8393 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8394 {
8395 result = MOVE_POS_MATCH_OR_ZV;
8396 break;
8397 }
8398 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8399 /* If wrap_it is valid, the current position might be in a
8400 word that is wrapped. So, save the iterator in
8401 atpos_it and continue to see if wrapping happens. */
8402 SAVE_IT (atpos_it, *it, atpos_data);
8403 }
8404
8405 /* Stop when ZV reached.
8406 We used to stop here when TO_CHARPOS reached as well, but that is
8407 too soon if this glyph does not fit on this line. So we handle it
8408 explicitly below. */
8409 if (!get_next_display_element (it))
8410 {
8411 result = MOVE_POS_MATCH_OR_ZV;
8412 break;
8413 }
8414
8415 if (it->line_wrap == TRUNCATE)
8416 {
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 result = MOVE_POS_MATCH_OR_ZV;
8420 break;
8421 }
8422 }
8423 else
8424 {
8425 if (it->line_wrap == WORD_WRAP)
8426 {
8427 if (IT_DISPLAYING_WHITESPACE (it))
8428 may_wrap = 1;
8429 else if (may_wrap)
8430 {
8431 /* We have reached a glyph that follows one or more
8432 whitespace characters. If the position is
8433 already found, we are done. */
8434 if (atpos_it.sp >= 0)
8435 {
8436 RESTORE_IT (it, &atpos_it, atpos_data);
8437 result = MOVE_POS_MATCH_OR_ZV;
8438 goto done;
8439 }
8440 if (atx_it.sp >= 0)
8441 {
8442 RESTORE_IT (it, &atx_it, atx_data);
8443 result = MOVE_X_REACHED;
8444 goto done;
8445 }
8446 /* Otherwise, we can wrap here. */
8447 SAVE_IT (wrap_it, *it, wrap_data);
8448 may_wrap = 0;
8449 }
8450 }
8451 }
8452
8453 /* Remember the line height for the current line, in case
8454 the next element doesn't fit on the line. */
8455 ascent = it->max_ascent;
8456 descent = it->max_descent;
8457
8458 /* The call to produce_glyphs will get the metrics of the
8459 display element IT is loaded with. Record the x-position
8460 before this display element, in case it doesn't fit on the
8461 line. */
8462 x = it->current_x;
8463
8464 PRODUCE_GLYPHS (it);
8465
8466 if (it->area != TEXT_AREA)
8467 {
8468 prev_method = it->method;
8469 if (it->method == GET_FROM_BUFFER)
8470 prev_pos = IT_CHARPOS (*it);
8471 set_iterator_to_next (it, 1);
8472 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8473 SET_TEXT_POS (this_line_min_pos,
8474 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8475 if (it->bidi_p
8476 && (op & MOVE_TO_POS)
8477 && IT_CHARPOS (*it) > to_charpos
8478 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 continue;
8481 }
8482
8483 /* The number of glyphs we get back in IT->nglyphs will normally
8484 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8485 character on a terminal frame, or (iii) a line end. For the
8486 second case, IT->nglyphs - 1 padding glyphs will be present.
8487 (On X frames, there is only one glyph produced for a
8488 composite character.)
8489
8490 The behavior implemented below means, for continuation lines,
8491 that as many spaces of a TAB as fit on the current line are
8492 displayed there. For terminal frames, as many glyphs of a
8493 multi-glyph character are displayed in the current line, too.
8494 This is what the old redisplay code did, and we keep it that
8495 way. Under X, the whole shape of a complex character must
8496 fit on the line or it will be completely displayed in the
8497 next line.
8498
8499 Note that both for tabs and padding glyphs, all glyphs have
8500 the same width. */
8501 if (it->nglyphs)
8502 {
8503 /* More than one glyph or glyph doesn't fit on line. All
8504 glyphs have the same width. */
8505 int single_glyph_width = it->pixel_width / it->nglyphs;
8506 int new_x;
8507 int x_before_this_char = x;
8508 int hpos_before_this_char = it->hpos;
8509
8510 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8511 {
8512 new_x = x + single_glyph_width;
8513
8514 /* We want to leave anything reaching TO_X to the caller. */
8515 if ((op & MOVE_TO_X) && new_x > to_x)
8516 {
8517 if (BUFFER_POS_REACHED_P ())
8518 {
8519 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8520 goto buffer_pos_reached;
8521 if (atpos_it.sp < 0)
8522 {
8523 SAVE_IT (atpos_it, *it, atpos_data);
8524 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8525 }
8526 }
8527 else
8528 {
8529 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8530 {
8531 it->current_x = x;
8532 result = MOVE_X_REACHED;
8533 break;
8534 }
8535 if (atx_it.sp < 0)
8536 {
8537 SAVE_IT (atx_it, *it, atx_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8539 }
8540 }
8541 }
8542
8543 if (/* Lines are continued. */
8544 it->line_wrap != TRUNCATE
8545 && (/* And glyph doesn't fit on the line. */
8546 new_x > it->last_visible_x
8547 /* Or it fits exactly and we're on a window
8548 system frame. */
8549 || (new_x == it->last_visible_x
8550 && FRAME_WINDOW_P (it->f)
8551 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8554 {
8555 if (/* IT->hpos == 0 means the very first glyph
8556 doesn't fit on the line, e.g. a wide image. */
8557 it->hpos == 0
8558 || (new_x == it->last_visible_x
8559 && FRAME_WINDOW_P (it->f)))
8560 {
8561 ++it->hpos;
8562 it->current_x = new_x;
8563
8564 /* The character's last glyph just barely fits
8565 in this row. */
8566 if (i == it->nglyphs - 1)
8567 {
8568 /* If this is the destination position,
8569 return a position *before* it in this row,
8570 now that we know it fits in this row. */
8571 if (BUFFER_POS_REACHED_P ())
8572 {
8573 if (it->line_wrap != WORD_WRAP
8574 || wrap_it.sp < 0)
8575 {
8576 it->hpos = hpos_before_this_char;
8577 it->current_x = x_before_this_char;
8578 result = MOVE_POS_MATCH_OR_ZV;
8579 break;
8580 }
8581 if (it->line_wrap == WORD_WRAP
8582 && atpos_it.sp < 0)
8583 {
8584 SAVE_IT (atpos_it, *it, atpos_data);
8585 atpos_it.current_x = x_before_this_char;
8586 atpos_it.hpos = hpos_before_this_char;
8587 }
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 set_iterator_to_next (it, 1);
8594 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8595 SET_TEXT_POS (this_line_min_pos,
8596 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 /* On graphical terminals, newlines may
8598 "overflow" into the fringe if
8599 overflow-newline-into-fringe is non-nil.
8600 On text terminals, and on graphical
8601 terminals with no right margin, newlines
8602 may overflow into the last glyph on the
8603 display line.*/
8604 if (!FRAME_WINDOW_P (it->f)
8605 || ((it->bidi_p
8606 && it->bidi_it.paragraph_dir == R2L)
8607 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8608 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8609 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8610 {
8611 if (!get_next_display_element (it))
8612 {
8613 result = MOVE_POS_MATCH_OR_ZV;
8614 break;
8615 }
8616 if (BUFFER_POS_REACHED_P ())
8617 {
8618 if (ITERATOR_AT_END_OF_LINE_P (it))
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 else
8621 result = MOVE_LINE_CONTINUED;
8622 break;
8623 }
8624 if (ITERATOR_AT_END_OF_LINE_P (it)
8625 && (it->line_wrap != WORD_WRAP
8626 || wrap_it.sp < 0))
8627 {
8628 result = MOVE_NEWLINE_OR_CR;
8629 break;
8630 }
8631 }
8632 }
8633 }
8634 else
8635 IT_RESET_X_ASCENT_DESCENT (it);
8636
8637 if (wrap_it.sp >= 0)
8638 {
8639 RESTORE_IT (it, &wrap_it, wrap_data);
8640 atpos_it.sp = -1;
8641 atx_it.sp = -1;
8642 }
8643
8644 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8645 IT_CHARPOS (*it)));
8646 result = MOVE_LINE_CONTINUED;
8647 break;
8648 }
8649
8650 if (BUFFER_POS_REACHED_P ())
8651 {
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 goto buffer_pos_reached;
8654 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8655 {
8656 SAVE_IT (atpos_it, *it, atpos_data);
8657 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8658 }
8659 }
8660
8661 if (new_x > it->first_visible_x)
8662 {
8663 /* Glyph is visible. Increment number of glyphs that
8664 would be displayed. */
8665 ++it->hpos;
8666 }
8667 }
8668
8669 if (result != MOVE_UNDEFINED)
8670 break;
8671 }
8672 else if (BUFFER_POS_REACHED_P ())
8673 {
8674 buffer_pos_reached:
8675 IT_RESET_X_ASCENT_DESCENT (it);
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8678 }
8679 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8680 {
8681 /* Stop when TO_X specified and reached. This check is
8682 necessary here because of lines consisting of a line end,
8683 only. The line end will not produce any glyphs and we
8684 would never get MOVE_X_REACHED. */
8685 eassert (it->nglyphs == 0);
8686 result = MOVE_X_REACHED;
8687 break;
8688 }
8689
8690 /* Is this a line end? If yes, we're done. */
8691 if (ITERATOR_AT_END_OF_LINE_P (it))
8692 {
8693 /* If we are past TO_CHARPOS, but never saw any character
8694 positions smaller than TO_CHARPOS, return
8695 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8696 did. */
8697 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8698 {
8699 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8700 {
8701 if (IT_CHARPOS (ppos_it) < ZV)
8702 {
8703 RESTORE_IT (it, &ppos_it, ppos_data);
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 }
8706 else
8707 goto buffer_pos_reached;
8708 }
8709 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8710 && IT_CHARPOS (*it) > to_charpos)
8711 goto buffer_pos_reached;
8712 else
8713 result = MOVE_NEWLINE_OR_CR;
8714 }
8715 else
8716 result = MOVE_NEWLINE_OR_CR;
8717 break;
8718 }
8719
8720 prev_method = it->method;
8721 if (it->method == GET_FROM_BUFFER)
8722 prev_pos = IT_CHARPOS (*it);
8723 /* The current display element has been consumed. Advance
8724 to the next. */
8725 set_iterator_to_next (it, 1);
8726 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8727 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (IT_CHARPOS (*it) < to_charpos)
8729 saw_smaller_pos = 1;
8730 if (it->bidi_p
8731 && (op & MOVE_TO_POS)
8732 && IT_CHARPOS (*it) >= to_charpos
8733 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8734 SAVE_IT (ppos_it, *it, ppos_data);
8735
8736 /* Stop if lines are truncated and IT's current x-position is
8737 past the right edge of the window now. */
8738 if (it->line_wrap == TRUNCATE
8739 && it->current_x >= it->last_visible_x)
8740 {
8741 if (!FRAME_WINDOW_P (it->f)
8742 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 int at_eob_p = 0;
8748
8749 if ((at_eob_p = !get_next_display_element (it))
8750 || BUFFER_POS_REACHED_P ()
8751 /* If we are past TO_CHARPOS, but never saw any
8752 character positions smaller than TO_CHARPOS,
8753 return MOVE_POS_MATCH_OR_ZV, like the
8754 unidirectional display did. */
8755 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8756 && !saw_smaller_pos
8757 && IT_CHARPOS (*it) > to_charpos))
8758 {
8759 if (it->bidi_p
8760 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8761 RESTORE_IT (it, &ppos_it, ppos_data);
8762 result = MOVE_POS_MATCH_OR_ZV;
8763 break;
8764 }
8765 if (ITERATOR_AT_END_OF_LINE_P (it))
8766 {
8767 result = MOVE_NEWLINE_OR_CR;
8768 break;
8769 }
8770 }
8771 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8772 && !saw_smaller_pos
8773 && IT_CHARPOS (*it) > to_charpos)
8774 {
8775 if (IT_CHARPOS (ppos_it) < ZV)
8776 RESTORE_IT (it, &ppos_it, ppos_data);
8777 result = MOVE_POS_MATCH_OR_ZV;
8778 break;
8779 }
8780 result = MOVE_LINE_TRUNCATED;
8781 break;
8782 }
8783 #undef IT_RESET_X_ASCENT_DESCENT
8784 }
8785
8786 #undef BUFFER_POS_REACHED_P
8787
8788 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8789 restore the saved iterator. */
8790 if (atpos_it.sp >= 0)
8791 RESTORE_IT (it, &atpos_it, atpos_data);
8792 else if (atx_it.sp >= 0)
8793 RESTORE_IT (it, &atx_it, atx_data);
8794
8795 done:
8796
8797 if (atpos_data)
8798 bidi_unshelve_cache (atpos_data, 1);
8799 if (atx_data)
8800 bidi_unshelve_cache (atx_data, 1);
8801 if (wrap_data)
8802 bidi_unshelve_cache (wrap_data, 1);
8803 if (ppos_data)
8804 bidi_unshelve_cache (ppos_data, 1);
8805
8806 /* Restore the iterator settings altered at the beginning of this
8807 function. */
8808 it->glyph_row = saved_glyph_row;
8809 return result;
8810 }
8811
8812 /* For external use. */
8813 void
8814 move_it_in_display_line (struct it *it,
8815 ptrdiff_t to_charpos, int to_x,
8816 enum move_operation_enum op)
8817 {
8818 if (it->line_wrap == WORD_WRAP
8819 && (op & MOVE_TO_X))
8820 {
8821 struct it save_it;
8822 void *save_data = NULL;
8823 int skip;
8824
8825 SAVE_IT (save_it, *it, save_data);
8826 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8827 /* When word-wrap is on, TO_X may lie past the end
8828 of a wrapped line. Then it->current is the
8829 character on the next line, so backtrack to the
8830 space before the wrap point. */
8831 if (skip == MOVE_LINE_CONTINUED)
8832 {
8833 int prev_x = max (it->current_x - 1, 0);
8834 RESTORE_IT (it, &save_it, save_data);
8835 move_it_in_display_line_to
8836 (it, -1, prev_x, MOVE_TO_X);
8837 }
8838 else
8839 bidi_unshelve_cache (save_data, 1);
8840 }
8841 else
8842 move_it_in_display_line_to (it, to_charpos, to_x, op);
8843 }
8844
8845
8846 /* Move IT forward until it satisfies one or more of the criteria in
8847 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8848
8849 OP is a bit-mask that specifies where to stop, and in particular,
8850 which of those four position arguments makes a difference. See the
8851 description of enum move_operation_enum.
8852
8853 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8854 screen line, this function will set IT to the next position that is
8855 displayed to the right of TO_CHARPOS on the screen.
8856
8857 Return the maximum pixel length of any line scanned but never more
8858 than it.last_visible_x. */
8859
8860 int
8861 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8862 {
8863 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8864 int line_height, line_start_x = 0, reached = 0;
8865 int max_current_x = 0;
8866 void *backup_data = NULL;
8867
8868 for (;;)
8869 {
8870 if (op & MOVE_TO_VPOS)
8871 {
8872 /* If no TO_CHARPOS and no TO_X specified, stop at the
8873 start of the line TO_VPOS. */
8874 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8875 {
8876 if (it->vpos == to_vpos)
8877 {
8878 reached = 1;
8879 break;
8880 }
8881 else
8882 skip = move_it_in_display_line_to (it, -1, -1, 0);
8883 }
8884 else
8885 {
8886 /* TO_VPOS >= 0 means stop at TO_X in the line at
8887 TO_VPOS, or at TO_POS, whichever comes first. */
8888 if (it->vpos == to_vpos)
8889 {
8890 reached = 2;
8891 break;
8892 }
8893
8894 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8895
8896 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8897 {
8898 reached = 3;
8899 break;
8900 }
8901 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8902 {
8903 /* We have reached TO_X but not in the line we want. */
8904 skip = move_it_in_display_line_to (it, to_charpos,
8905 -1, MOVE_TO_POS);
8906 if (skip == MOVE_POS_MATCH_OR_ZV)
8907 {
8908 reached = 4;
8909 break;
8910 }
8911 }
8912 }
8913 }
8914 else if (op & MOVE_TO_Y)
8915 {
8916 struct it it_backup;
8917
8918 if (it->line_wrap == WORD_WRAP)
8919 SAVE_IT (it_backup, *it, backup_data);
8920
8921 /* TO_Y specified means stop at TO_X in the line containing
8922 TO_Y---or at TO_CHARPOS if this is reached first. The
8923 problem is that we can't really tell whether the line
8924 contains TO_Y before we have completely scanned it, and
8925 this may skip past TO_X. What we do is to first scan to
8926 TO_X.
8927
8928 If TO_X is not specified, use a TO_X of zero. The reason
8929 is to make the outcome of this function more predictable.
8930 If we didn't use TO_X == 0, we would stop at the end of
8931 the line which is probably not what a caller would expect
8932 to happen. */
8933 skip = move_it_in_display_line_to
8934 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8935 (MOVE_TO_X | (op & MOVE_TO_POS)));
8936
8937 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8938 if (skip == MOVE_POS_MATCH_OR_ZV)
8939 reached = 5;
8940 else if (skip == MOVE_X_REACHED)
8941 {
8942 /* If TO_X was reached, we want to know whether TO_Y is
8943 in the line. We know this is the case if the already
8944 scanned glyphs make the line tall enough. Otherwise,
8945 we must check by scanning the rest of the line. */
8946 line_height = it->max_ascent + it->max_descent;
8947 if (to_y >= it->current_y
8948 && to_y < it->current_y + line_height)
8949 {
8950 reached = 6;
8951 break;
8952 }
8953 SAVE_IT (it_backup, *it, backup_data);
8954 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8955 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8956 op & MOVE_TO_POS);
8957 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8958 line_height = it->max_ascent + it->max_descent;
8959 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8960
8961 if (to_y >= it->current_y
8962 && to_y < it->current_y + line_height)
8963 {
8964 /* If TO_Y is in this line and TO_X was reached
8965 above, we scanned too far. We have to restore
8966 IT's settings to the ones before skipping. But
8967 keep the more accurate values of max_ascent and
8968 max_descent we've found while skipping the rest
8969 of the line, for the sake of callers, such as
8970 pos_visible_p, that need to know the line
8971 height. */
8972 int max_ascent = it->max_ascent;
8973 int max_descent = it->max_descent;
8974
8975 RESTORE_IT (it, &it_backup, backup_data);
8976 it->max_ascent = max_ascent;
8977 it->max_descent = max_descent;
8978 reached = 6;
8979 }
8980 else
8981 {
8982 skip = skip2;
8983 if (skip == MOVE_POS_MATCH_OR_ZV)
8984 reached = 7;
8985 }
8986 }
8987 else
8988 {
8989 /* Check whether TO_Y is in this line. */
8990 line_height = it->max_ascent + it->max_descent;
8991 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8992
8993 if (to_y >= it->current_y
8994 && to_y < it->current_y + line_height)
8995 {
8996 if (to_y > it->current_y)
8997 max_current_x = max (it->current_x, max_current_x);
8998
8999 /* When word-wrap is on, TO_X may lie past the end
9000 of a wrapped line. Then it->current is the
9001 character on the next line, so backtrack to the
9002 space before the wrap point. */
9003 if (skip == MOVE_LINE_CONTINUED
9004 && it->line_wrap == WORD_WRAP)
9005 {
9006 int prev_x = max (it->current_x - 1, 0);
9007 RESTORE_IT (it, &it_backup, backup_data);
9008 skip = move_it_in_display_line_to
9009 (it, -1, prev_x, MOVE_TO_X);
9010 }
9011
9012 reached = 6;
9013 }
9014 }
9015
9016 if (reached)
9017 {
9018 max_current_x = max (it->current_x, max_current_x);
9019 break;
9020 }
9021 }
9022 else if (BUFFERP (it->object)
9023 && (it->method == GET_FROM_BUFFER
9024 || it->method == GET_FROM_STRETCH)
9025 && IT_CHARPOS (*it) >= to_charpos
9026 /* Under bidi iteration, a call to set_iterator_to_next
9027 can scan far beyond to_charpos if the initial
9028 portion of the next line needs to be reordered. In
9029 that case, give move_it_in_display_line_to another
9030 chance below. */
9031 && !(it->bidi_p
9032 && it->bidi_it.scan_dir == -1))
9033 skip = MOVE_POS_MATCH_OR_ZV;
9034 else
9035 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9036
9037 switch (skip)
9038 {
9039 case MOVE_POS_MATCH_OR_ZV:
9040 max_current_x = max (it->current_x, max_current_x);
9041 reached = 8;
9042 goto out;
9043
9044 case MOVE_NEWLINE_OR_CR:
9045 max_current_x = max (it->current_x, max_current_x);
9046 set_iterator_to_next (it, 1);
9047 it->continuation_lines_width = 0;
9048 break;
9049
9050 case MOVE_LINE_TRUNCATED:
9051 max_current_x = it->last_visible_x;
9052 it->continuation_lines_width = 0;
9053 reseat_at_next_visible_line_start (it, 0);
9054 if ((op & MOVE_TO_POS) != 0
9055 && IT_CHARPOS (*it) > to_charpos)
9056 {
9057 reached = 9;
9058 goto out;
9059 }
9060 break;
9061
9062 case MOVE_LINE_CONTINUED:
9063 max_current_x = it->last_visible_x;
9064 /* For continued lines ending in a tab, some of the glyphs
9065 associated with the tab are displayed on the current
9066 line. Since it->current_x does not include these glyphs,
9067 we use it->last_visible_x instead. */
9068 if (it->c == '\t')
9069 {
9070 it->continuation_lines_width += it->last_visible_x;
9071 /* When moving by vpos, ensure that the iterator really
9072 advances to the next line (bug#847, bug#969). Fixme:
9073 do we need to do this in other circumstances? */
9074 if (it->current_x != it->last_visible_x
9075 && (op & MOVE_TO_VPOS)
9076 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9077 {
9078 line_start_x = it->current_x + it->pixel_width
9079 - it->last_visible_x;
9080 set_iterator_to_next (it, 0);
9081 }
9082 }
9083 else
9084 it->continuation_lines_width += it->current_x;
9085 break;
9086
9087 default:
9088 emacs_abort ();
9089 }
9090
9091 /* Reset/increment for the next run. */
9092 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9093 it->current_x = line_start_x;
9094 line_start_x = 0;
9095 it->hpos = 0;
9096 it->current_y += it->max_ascent + it->max_descent;
9097 ++it->vpos;
9098 last_height = it->max_ascent + it->max_descent;
9099 last_max_ascent = it->max_ascent;
9100 it->max_ascent = it->max_descent = 0;
9101 }
9102
9103 out:
9104
9105 /* On text terminals, we may stop at the end of a line in the middle
9106 of a multi-character glyph. If the glyph itself is continued,
9107 i.e. it is actually displayed on the next line, don't treat this
9108 stopping point as valid; move to the next line instead (unless
9109 that brings us offscreen). */
9110 if (!FRAME_WINDOW_P (it->f)
9111 && op & MOVE_TO_POS
9112 && IT_CHARPOS (*it) == to_charpos
9113 && it->what == IT_CHARACTER
9114 && it->nglyphs > 1
9115 && it->line_wrap == WINDOW_WRAP
9116 && it->current_x == it->last_visible_x - 1
9117 && it->c != '\n'
9118 && it->c != '\t'
9119 && it->vpos < it->w->window_end_vpos)
9120 {
9121 it->continuation_lines_width += it->current_x;
9122 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9123 it->current_y += it->max_ascent + it->max_descent;
9124 ++it->vpos;
9125 last_height = it->max_ascent + it->max_descent;
9126 last_max_ascent = it->max_ascent;
9127 }
9128
9129 if (backup_data)
9130 bidi_unshelve_cache (backup_data, 1);
9131
9132 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9133
9134 return max_current_x;
9135 }
9136
9137
9138 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9139
9140 If DY > 0, move IT backward at least that many pixels. DY = 0
9141 means move IT backward to the preceding line start or BEGV. This
9142 function may move over more than DY pixels if IT->current_y - DY
9143 ends up in the middle of a line; in this case IT->current_y will be
9144 set to the top of the line moved to. */
9145
9146 void
9147 move_it_vertically_backward (struct it *it, int dy)
9148 {
9149 int nlines, h;
9150 struct it it2, it3;
9151 void *it2data = NULL, *it3data = NULL;
9152 ptrdiff_t start_pos;
9153 int nchars_per_row
9154 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9155 ptrdiff_t pos_limit;
9156
9157 move_further_back:
9158 eassert (dy >= 0);
9159
9160 start_pos = IT_CHARPOS (*it);
9161
9162 /* Estimate how many newlines we must move back. */
9163 nlines = max (1, dy / default_line_pixel_height (it->w));
9164 if (it->line_wrap == TRUNCATE)
9165 pos_limit = BEGV;
9166 else
9167 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9168
9169 /* Set the iterator's position that many lines back. But don't go
9170 back more than NLINES full screen lines -- this wins a day with
9171 buffers which have very long lines. */
9172 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9173 back_to_previous_visible_line_start (it);
9174
9175 /* Reseat the iterator here. When moving backward, we don't want
9176 reseat to skip forward over invisible text, set up the iterator
9177 to deliver from overlay strings at the new position etc. So,
9178 use reseat_1 here. */
9179 reseat_1 (it, it->current.pos, 1);
9180
9181 /* We are now surely at a line start. */
9182 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9183 reordering is in effect. */
9184 it->continuation_lines_width = 0;
9185
9186 /* Move forward and see what y-distance we moved. First move to the
9187 start of the next line so that we get its height. We need this
9188 height to be able to tell whether we reached the specified
9189 y-distance. */
9190 SAVE_IT (it2, *it, it2data);
9191 it2.max_ascent = it2.max_descent = 0;
9192 do
9193 {
9194 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9195 MOVE_TO_POS | MOVE_TO_VPOS);
9196 }
9197 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9198 /* If we are in a display string which starts at START_POS,
9199 and that display string includes a newline, and we are
9200 right after that newline (i.e. at the beginning of a
9201 display line), exit the loop, because otherwise we will
9202 infloop, since move_it_to will see that it is already at
9203 START_POS and will not move. */
9204 || (it2.method == GET_FROM_STRING
9205 && IT_CHARPOS (it2) == start_pos
9206 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9207 eassert (IT_CHARPOS (*it) >= BEGV);
9208 SAVE_IT (it3, it2, it3data);
9209
9210 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9211 eassert (IT_CHARPOS (*it) >= BEGV);
9212 /* H is the actual vertical distance from the position in *IT
9213 and the starting position. */
9214 h = it2.current_y - it->current_y;
9215 /* NLINES is the distance in number of lines. */
9216 nlines = it2.vpos - it->vpos;
9217
9218 /* Correct IT's y and vpos position
9219 so that they are relative to the starting point. */
9220 it->vpos -= nlines;
9221 it->current_y -= h;
9222
9223 if (dy == 0)
9224 {
9225 /* DY == 0 means move to the start of the screen line. The
9226 value of nlines is > 0 if continuation lines were involved,
9227 or if the original IT position was at start of a line. */
9228 RESTORE_IT (it, it, it2data);
9229 if (nlines > 0)
9230 move_it_by_lines (it, nlines);
9231 /* The above code moves us to some position NLINES down,
9232 usually to its first glyph (leftmost in an L2R line), but
9233 that's not necessarily the start of the line, under bidi
9234 reordering. We want to get to the character position
9235 that is immediately after the newline of the previous
9236 line. */
9237 if (it->bidi_p
9238 && !it->continuation_lines_width
9239 && !STRINGP (it->string)
9240 && IT_CHARPOS (*it) > BEGV
9241 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9242 {
9243 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9244
9245 DEC_BOTH (cp, bp);
9246 cp = find_newline_no_quit (cp, bp, -1, NULL);
9247 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9248 }
9249 bidi_unshelve_cache (it3data, 1);
9250 }
9251 else
9252 {
9253 /* The y-position we try to reach, relative to *IT.
9254 Note that H has been subtracted in front of the if-statement. */
9255 int target_y = it->current_y + h - dy;
9256 int y0 = it3.current_y;
9257 int y1;
9258 int line_height;
9259
9260 RESTORE_IT (&it3, &it3, it3data);
9261 y1 = line_bottom_y (&it3);
9262 line_height = y1 - y0;
9263 RESTORE_IT (it, it, it2data);
9264 /* If we did not reach target_y, try to move further backward if
9265 we can. If we moved too far backward, try to move forward. */
9266 if (target_y < it->current_y
9267 /* This is heuristic. In a window that's 3 lines high, with
9268 a line height of 13 pixels each, recentering with point
9269 on the bottom line will try to move -39/2 = 19 pixels
9270 backward. Try to avoid moving into the first line. */
9271 && (it->current_y - target_y
9272 > min (window_box_height (it->w), line_height * 2 / 3))
9273 && IT_CHARPOS (*it) > BEGV)
9274 {
9275 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9276 target_y - it->current_y));
9277 dy = it->current_y - target_y;
9278 goto move_further_back;
9279 }
9280 else if (target_y >= it->current_y + line_height
9281 && IT_CHARPOS (*it) < ZV)
9282 {
9283 /* Should move forward by at least one line, maybe more.
9284
9285 Note: Calling move_it_by_lines can be expensive on
9286 terminal frames, where compute_motion is used (via
9287 vmotion) to do the job, when there are very long lines
9288 and truncate-lines is nil. That's the reason for
9289 treating terminal frames specially here. */
9290
9291 if (!FRAME_WINDOW_P (it->f))
9292 move_it_vertically (it, target_y - (it->current_y + line_height));
9293 else
9294 {
9295 do
9296 {
9297 move_it_by_lines (it, 1);
9298 }
9299 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9300 }
9301 }
9302 }
9303 }
9304
9305
9306 /* Move IT by a specified amount of pixel lines DY. DY negative means
9307 move backwards. DY = 0 means move to start of screen line. At the
9308 end, IT will be on the start of a screen line. */
9309
9310 void
9311 move_it_vertically (struct it *it, int dy)
9312 {
9313 if (dy <= 0)
9314 move_it_vertically_backward (it, -dy);
9315 else
9316 {
9317 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9318 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9319 MOVE_TO_POS | MOVE_TO_Y);
9320 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9321
9322 /* If buffer ends in ZV without a newline, move to the start of
9323 the line to satisfy the post-condition. */
9324 if (IT_CHARPOS (*it) == ZV
9325 && ZV > BEGV
9326 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9327 move_it_by_lines (it, 0);
9328 }
9329 }
9330
9331
9332 /* Move iterator IT past the end of the text line it is in. */
9333
9334 void
9335 move_it_past_eol (struct it *it)
9336 {
9337 enum move_it_result rc;
9338
9339 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9340 if (rc == MOVE_NEWLINE_OR_CR)
9341 set_iterator_to_next (it, 0);
9342 }
9343
9344
9345 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9346 negative means move up. DVPOS == 0 means move to the start of the
9347 screen line.
9348
9349 Optimization idea: If we would know that IT->f doesn't use
9350 a face with proportional font, we could be faster for
9351 truncate-lines nil. */
9352
9353 void
9354 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9355 {
9356
9357 /* The commented-out optimization uses vmotion on terminals. This
9358 gives bad results, because elements like it->what, on which
9359 callers such as pos_visible_p rely, aren't updated. */
9360 /* struct position pos;
9361 if (!FRAME_WINDOW_P (it->f))
9362 {
9363 struct text_pos textpos;
9364
9365 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9366 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9367 reseat (it, textpos, 1);
9368 it->vpos += pos.vpos;
9369 it->current_y += pos.vpos;
9370 }
9371 else */
9372
9373 if (dvpos == 0)
9374 {
9375 /* DVPOS == 0 means move to the start of the screen line. */
9376 move_it_vertically_backward (it, 0);
9377 /* Let next call to line_bottom_y calculate real line height. */
9378 last_height = 0;
9379 }
9380 else if (dvpos > 0)
9381 {
9382 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9383 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9384 {
9385 /* Only move to the next buffer position if we ended up in a
9386 string from display property, not in an overlay string
9387 (before-string or after-string). That is because the
9388 latter don't conceal the underlying buffer position, so
9389 we can ask to move the iterator to the exact position we
9390 are interested in. Note that, even if we are already at
9391 IT_CHARPOS (*it), the call below is not a no-op, as it
9392 will detect that we are at the end of the string, pop the
9393 iterator, and compute it->current_x and it->hpos
9394 correctly. */
9395 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9396 -1, -1, -1, MOVE_TO_POS);
9397 }
9398 }
9399 else
9400 {
9401 struct it it2;
9402 void *it2data = NULL;
9403 ptrdiff_t start_charpos, i;
9404 int nchars_per_row
9405 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9406 ptrdiff_t pos_limit;
9407
9408 /* Start at the beginning of the screen line containing IT's
9409 position. This may actually move vertically backwards,
9410 in case of overlays, so adjust dvpos accordingly. */
9411 dvpos += it->vpos;
9412 move_it_vertically_backward (it, 0);
9413 dvpos -= it->vpos;
9414
9415 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9416 screen lines, and reseat the iterator there. */
9417 start_charpos = IT_CHARPOS (*it);
9418 if (it->line_wrap == TRUNCATE)
9419 pos_limit = BEGV;
9420 else
9421 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9422 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9423 back_to_previous_visible_line_start (it);
9424 reseat (it, it->current.pos, 1);
9425
9426 /* Move further back if we end up in a string or an image. */
9427 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9428 {
9429 /* First try to move to start of display line. */
9430 dvpos += it->vpos;
9431 move_it_vertically_backward (it, 0);
9432 dvpos -= it->vpos;
9433 if (IT_POS_VALID_AFTER_MOVE_P (it))
9434 break;
9435 /* If start of line is still in string or image,
9436 move further back. */
9437 back_to_previous_visible_line_start (it);
9438 reseat (it, it->current.pos, 1);
9439 dvpos--;
9440 }
9441
9442 it->current_x = it->hpos = 0;
9443
9444 /* Above call may have moved too far if continuation lines
9445 are involved. Scan forward and see if it did. */
9446 SAVE_IT (it2, *it, it2data);
9447 it2.vpos = it2.current_y = 0;
9448 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9449 it->vpos -= it2.vpos;
9450 it->current_y -= it2.current_y;
9451 it->current_x = it->hpos = 0;
9452
9453 /* If we moved too far back, move IT some lines forward. */
9454 if (it2.vpos > -dvpos)
9455 {
9456 int delta = it2.vpos + dvpos;
9457
9458 RESTORE_IT (&it2, &it2, it2data);
9459 SAVE_IT (it2, *it, it2data);
9460 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9461 /* Move back again if we got too far ahead. */
9462 if (IT_CHARPOS (*it) >= start_charpos)
9463 RESTORE_IT (it, &it2, it2data);
9464 else
9465 bidi_unshelve_cache (it2data, 1);
9466 }
9467 else
9468 RESTORE_IT (it, it, it2data);
9469 }
9470 }
9471
9472 /* Return 1 if IT points into the middle of a display vector. */
9473
9474 int
9475 in_display_vector_p (struct it *it)
9476 {
9477 return (it->method == GET_FROM_DISPLAY_VECTOR
9478 && it->current.dpvec_index > 0
9479 && it->dpvec + it->current.dpvec_index != it->dpend);
9480 }
9481
9482 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9483 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9484 WINDOW must be a live window and defaults to the selected one. The
9485 return value is a cons of the maximum pixel-width of any text line and
9486 the maximum pixel-height of all text lines.
9487
9488 The optional argument FROM, if non-nil, specifies the first text
9489 position and defaults to the minimum accessible position of the buffer.
9490 If FROM is t, use the minimum accessible position that is not a newline
9491 character. TO, if non-nil, specifies the last text position and
9492 defaults to the maximum accessible position of the buffer. If TO is t,
9493 use the maximum accessible position that is not a newline character.
9494
9495 The optional argument X_LIMIT, if non-nil, specifies the maximum text
9496 width that can be returned. X_LIMIT nil or omitted, means to use the
9497 pixel-width of WINDOW's body; use this if you do not intend to change
9498 the width of WINDOW. Use the maximum width WINDOW may assume if you
9499 intend to change WINDOW's width.
9500
9501 The optional argument Y_LIMIT, if non-nil, specifies the maximum text
9502 height that can be returned. Text lines whose y-coordinate is beyond
9503 Y_LIMIT are ignored. Since calculating the text height of a large
9504 buffer can take some time, it makes sense to specify this argument if
9505 the size of the buffer is unknown.
9506
9507 Optional argument MODE_AND_HEADER_LINE nil or omitted means do not
9508 include the height of the mode- or header-line of WINDOW in the return
9509 value. If it is either the symbol `mode-line' or `header-line', include
9510 only the height of that line, if present, in the return value. If t,
9511 include the height of any of these lines in the return value. */)
9512 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9513 Lisp_Object mode_and_header_line)
9514 {
9515 struct window *w = decode_live_window (window);
9516 Lisp_Object buf;
9517 struct buffer *b;
9518 struct it it;
9519 struct buffer *old_buffer = NULL;
9520 ptrdiff_t start, end, pos;
9521 struct text_pos startp;
9522 void *itdata = NULL;
9523 int c, max_y = -1, x = 0, y = 0;
9524
9525 buf = w->contents;
9526 CHECK_BUFFER (buf);
9527 b = XBUFFER (buf);
9528
9529 if (b != current_buffer)
9530 {
9531 old_buffer = current_buffer;
9532 set_buffer_internal (b);
9533 }
9534
9535 if (NILP (from))
9536 start = BEGV;
9537 else if (EQ (from, Qt))
9538 {
9539 start = pos = BEGV;
9540 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9541 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9542 start = pos;
9543 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9544 start = pos;
9545 }
9546 else
9547 {
9548 CHECK_NUMBER_COERCE_MARKER (from);
9549 start = min (max (XINT (from), BEGV), ZV);
9550 }
9551
9552 if (NILP (to))
9553 end = ZV;
9554 else if (EQ (to, Qt))
9555 {
9556 end = pos = ZV;
9557 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9558 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9559 end = pos;
9560 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9561 end = pos;
9562 }
9563 else
9564 {
9565 CHECK_NUMBER_COERCE_MARKER (to);
9566 end = max (start, min (XINT (to), ZV));
9567 }
9568
9569 if (!NILP (y_limit))
9570 {
9571 CHECK_NUMBER (y_limit);
9572 max_y = min (XINT (y_limit), INT_MAX);
9573 }
9574
9575 itdata = bidi_shelve_cache ();
9576 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9577 start_display (&it, w, startp);
9578
9579 /** move_it_vertically_backward (&it, 0); **/
9580 if (NILP (x_limit))
9581 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9582 else
9583 {
9584 CHECK_NUMBER (x_limit);
9585 it.last_visible_x = min (XINT (x_limit), INFINITY);
9586 /* Actually, we never want move_it_to stop at to_x. But to make
9587 sure that move_it_in_display_line_to always moves far enough,
9588 we set it to INT_MAX and specify MOVE_TO_X. */
9589 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9590 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9591 }
9592
9593 if (start == end)
9594 y = it.current_y;
9595 else
9596 {
9597 /* Count last line. */
9598 last_height = 0;
9599 y = line_bottom_y (&it); /* - y; */
9600 }
9601
9602 if (!EQ (mode_and_header_line, Qheader_line)
9603 && !EQ (mode_and_header_line, Qt))
9604 /* Do not count the header-line which was counted automatically by
9605 start_display. */
9606 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9607
9608 if (EQ (mode_and_header_line, Qmode_line)
9609 || EQ (mode_and_header_line, Qt))
9610 /* Do count the mode-line which is not included automatically by
9611 start_display. */
9612 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9613
9614 bidi_unshelve_cache (itdata, 0);
9615
9616 if (old_buffer)
9617 set_buffer_internal (old_buffer);
9618
9619 return Fcons (make_number (x), make_number (y));
9620 }
9621 \f
9622 /***********************************************************************
9623 Messages
9624 ***********************************************************************/
9625
9626
9627 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9628 to *Messages*. */
9629
9630 void
9631 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9632 {
9633 Lisp_Object args[3];
9634 Lisp_Object msg, fmt;
9635 char *buffer;
9636 ptrdiff_t len;
9637 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9638 USE_SAFE_ALLOCA;
9639
9640 fmt = msg = Qnil;
9641 GCPRO4 (fmt, msg, arg1, arg2);
9642
9643 args[0] = fmt = build_string (format);
9644 args[1] = arg1;
9645 args[2] = arg2;
9646 msg = Fformat (3, args);
9647
9648 len = SBYTES (msg) + 1;
9649 buffer = SAFE_ALLOCA (len);
9650 memcpy (buffer, SDATA (msg), len);
9651
9652 message_dolog (buffer, len - 1, 1, 0);
9653 SAFE_FREE ();
9654
9655 UNGCPRO;
9656 }
9657
9658
9659 /* Output a newline in the *Messages* buffer if "needs" one. */
9660
9661 void
9662 message_log_maybe_newline (void)
9663 {
9664 if (message_log_need_newline)
9665 message_dolog ("", 0, 1, 0);
9666 }
9667
9668
9669 /* Add a string M of length NBYTES to the message log, optionally
9670 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9671 true, means interpret the contents of M as multibyte. This
9672 function calls low-level routines in order to bypass text property
9673 hooks, etc. which might not be safe to run.
9674
9675 This may GC (insert may run before/after change hooks),
9676 so the buffer M must NOT point to a Lisp string. */
9677
9678 void
9679 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9680 {
9681 const unsigned char *msg = (const unsigned char *) m;
9682
9683 if (!NILP (Vmemory_full))
9684 return;
9685
9686 if (!NILP (Vmessage_log_max))
9687 {
9688 struct buffer *oldbuf;
9689 Lisp_Object oldpoint, oldbegv, oldzv;
9690 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9691 ptrdiff_t point_at_end = 0;
9692 ptrdiff_t zv_at_end = 0;
9693 Lisp_Object old_deactivate_mark;
9694 struct gcpro gcpro1;
9695
9696 old_deactivate_mark = Vdeactivate_mark;
9697 oldbuf = current_buffer;
9698
9699 /* Ensure the Messages buffer exists, and switch to it.
9700 If we created it, set the major-mode. */
9701 {
9702 int newbuffer = 0;
9703 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9704
9705 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9706
9707 if (newbuffer
9708 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9709 call0 (intern ("messages-buffer-mode"));
9710 }
9711
9712 bset_undo_list (current_buffer, Qt);
9713 bset_cache_long_scans (current_buffer, Qnil);
9714
9715 oldpoint = message_dolog_marker1;
9716 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9717 oldbegv = message_dolog_marker2;
9718 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9719 oldzv = message_dolog_marker3;
9720 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9721 GCPRO1 (old_deactivate_mark);
9722
9723 if (PT == Z)
9724 point_at_end = 1;
9725 if (ZV == Z)
9726 zv_at_end = 1;
9727
9728 BEGV = BEG;
9729 BEGV_BYTE = BEG_BYTE;
9730 ZV = Z;
9731 ZV_BYTE = Z_BYTE;
9732 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9733
9734 /* Insert the string--maybe converting multibyte to single byte
9735 or vice versa, so that all the text fits the buffer. */
9736 if (multibyte
9737 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9738 {
9739 ptrdiff_t i;
9740 int c, char_bytes;
9741 char work[1];
9742
9743 /* Convert a multibyte string to single-byte
9744 for the *Message* buffer. */
9745 for (i = 0; i < nbytes; i += char_bytes)
9746 {
9747 c = string_char_and_length (msg + i, &char_bytes);
9748 work[0] = (ASCII_CHAR_P (c)
9749 ? c
9750 : multibyte_char_to_unibyte (c));
9751 insert_1_both (work, 1, 1, 1, 0, 0);
9752 }
9753 }
9754 else if (! multibyte
9755 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9756 {
9757 ptrdiff_t i;
9758 int c, char_bytes;
9759 unsigned char str[MAX_MULTIBYTE_LENGTH];
9760 /* Convert a single-byte string to multibyte
9761 for the *Message* buffer. */
9762 for (i = 0; i < nbytes; i++)
9763 {
9764 c = msg[i];
9765 MAKE_CHAR_MULTIBYTE (c);
9766 char_bytes = CHAR_STRING (c, str);
9767 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9768 }
9769 }
9770 else if (nbytes)
9771 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9772
9773 if (nlflag)
9774 {
9775 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9776 printmax_t dups;
9777
9778 insert_1_both ("\n", 1, 1, 1, 0, 0);
9779
9780 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9781 this_bol = PT;
9782 this_bol_byte = PT_BYTE;
9783
9784 /* See if this line duplicates the previous one.
9785 If so, combine duplicates. */
9786 if (this_bol > BEG)
9787 {
9788 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9789 prev_bol = PT;
9790 prev_bol_byte = PT_BYTE;
9791
9792 dups = message_log_check_duplicate (prev_bol_byte,
9793 this_bol_byte);
9794 if (dups)
9795 {
9796 del_range_both (prev_bol, prev_bol_byte,
9797 this_bol, this_bol_byte, 0);
9798 if (dups > 1)
9799 {
9800 char dupstr[sizeof " [ times]"
9801 + INT_STRLEN_BOUND (printmax_t)];
9802
9803 /* If you change this format, don't forget to also
9804 change message_log_check_duplicate. */
9805 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9806 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9807 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9808 }
9809 }
9810 }
9811
9812 /* If we have more than the desired maximum number of lines
9813 in the *Messages* buffer now, delete the oldest ones.
9814 This is safe because we don't have undo in this buffer. */
9815
9816 if (NATNUMP (Vmessage_log_max))
9817 {
9818 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9819 -XFASTINT (Vmessage_log_max) - 1, 0);
9820 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9821 }
9822 }
9823 BEGV = marker_position (oldbegv);
9824 BEGV_BYTE = marker_byte_position (oldbegv);
9825
9826 if (zv_at_end)
9827 {
9828 ZV = Z;
9829 ZV_BYTE = Z_BYTE;
9830 }
9831 else
9832 {
9833 ZV = marker_position (oldzv);
9834 ZV_BYTE = marker_byte_position (oldzv);
9835 }
9836
9837 if (point_at_end)
9838 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9839 else
9840 /* We can't do Fgoto_char (oldpoint) because it will run some
9841 Lisp code. */
9842 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9843 marker_byte_position (oldpoint));
9844
9845 UNGCPRO;
9846 unchain_marker (XMARKER (oldpoint));
9847 unchain_marker (XMARKER (oldbegv));
9848 unchain_marker (XMARKER (oldzv));
9849
9850 /* We called insert_1_both above with its 5th argument (PREPARE)
9851 zero, which prevents insert_1_both from calling
9852 prepare_to_modify_buffer, which in turns prevents us from
9853 incrementing windows_or_buffers_changed even if *Messages* is
9854 shown in some window. So we must manually set
9855 windows_or_buffers_changed here to make up for that. */
9856 windows_or_buffers_changed = old_windows_or_buffers_changed;
9857 bset_redisplay (current_buffer);
9858
9859 set_buffer_internal (oldbuf);
9860
9861 message_log_need_newline = !nlflag;
9862 Vdeactivate_mark = old_deactivate_mark;
9863 }
9864 }
9865
9866
9867 /* We are at the end of the buffer after just having inserted a newline.
9868 (Note: We depend on the fact we won't be crossing the gap.)
9869 Check to see if the most recent message looks a lot like the previous one.
9870 Return 0 if different, 1 if the new one should just replace it, or a
9871 value N > 1 if we should also append " [N times]". */
9872
9873 static intmax_t
9874 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9875 {
9876 ptrdiff_t i;
9877 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9878 int seen_dots = 0;
9879 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9880 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9881
9882 for (i = 0; i < len; i++)
9883 {
9884 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9885 seen_dots = 1;
9886 if (p1[i] != p2[i])
9887 return seen_dots;
9888 }
9889 p1 += len;
9890 if (*p1 == '\n')
9891 return 2;
9892 if (*p1++ == ' ' && *p1++ == '[')
9893 {
9894 char *pend;
9895 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9896 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9897 return n + 1;
9898 }
9899 return 0;
9900 }
9901 \f
9902
9903 /* Display an echo area message M with a specified length of NBYTES
9904 bytes. The string may include null characters. If M is not a
9905 string, clear out any existing message, and let the mini-buffer
9906 text show through.
9907
9908 This function cancels echoing. */
9909
9910 void
9911 message3 (Lisp_Object m)
9912 {
9913 struct gcpro gcpro1;
9914
9915 GCPRO1 (m);
9916 clear_message (true, true);
9917 cancel_echoing ();
9918
9919 /* First flush out any partial line written with print. */
9920 message_log_maybe_newline ();
9921 if (STRINGP (m))
9922 {
9923 ptrdiff_t nbytes = SBYTES (m);
9924 bool multibyte = STRING_MULTIBYTE (m);
9925 USE_SAFE_ALLOCA;
9926 char *buffer = SAFE_ALLOCA (nbytes);
9927 memcpy (buffer, SDATA (m), nbytes);
9928 message_dolog (buffer, nbytes, 1, multibyte);
9929 SAFE_FREE ();
9930 }
9931 message3_nolog (m);
9932
9933 UNGCPRO;
9934 }
9935
9936
9937 /* The non-logging version of message3.
9938 This does not cancel echoing, because it is used for echoing.
9939 Perhaps we need to make a separate function for echoing
9940 and make this cancel echoing. */
9941
9942 void
9943 message3_nolog (Lisp_Object m)
9944 {
9945 struct frame *sf = SELECTED_FRAME ();
9946
9947 if (FRAME_INITIAL_P (sf))
9948 {
9949 if (noninteractive_need_newline)
9950 putc ('\n', stderr);
9951 noninteractive_need_newline = 0;
9952 if (STRINGP (m))
9953 {
9954 Lisp_Object s = ENCODE_SYSTEM (m);
9955
9956 fwrite (SDATA (s), SBYTES (s), 1, stderr);
9957 }
9958 if (cursor_in_echo_area == 0)
9959 fprintf (stderr, "\n");
9960 fflush (stderr);
9961 }
9962 /* Error messages get reported properly by cmd_error, so this must be just an
9963 informative message; if the frame hasn't really been initialized yet, just
9964 toss it. */
9965 else if (INTERACTIVE && sf->glyphs_initialized_p)
9966 {
9967 /* Get the frame containing the mini-buffer
9968 that the selected frame is using. */
9969 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9970 Lisp_Object frame = XWINDOW (mini_window)->frame;
9971 struct frame *f = XFRAME (frame);
9972
9973 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9974 Fmake_frame_visible (frame);
9975
9976 if (STRINGP (m) && SCHARS (m) > 0)
9977 {
9978 set_message (m);
9979 if (minibuffer_auto_raise)
9980 Fraise_frame (frame);
9981 /* Assume we are not echoing.
9982 (If we are, echo_now will override this.) */
9983 echo_message_buffer = Qnil;
9984 }
9985 else
9986 clear_message (true, true);
9987
9988 do_pending_window_change (0);
9989 echo_area_display (1);
9990 do_pending_window_change (0);
9991 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9992 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9993 }
9994 }
9995
9996
9997 /* Display a null-terminated echo area message M. If M is 0, clear
9998 out any existing message, and let the mini-buffer text show through.
9999
10000 The buffer M must continue to exist until after the echo area gets
10001 cleared or some other message gets displayed there. Do not pass
10002 text that is stored in a Lisp string. Do not pass text in a buffer
10003 that was alloca'd. */
10004
10005 void
10006 message1 (const char *m)
10007 {
10008 message3 (m ? build_unibyte_string (m) : Qnil);
10009 }
10010
10011
10012 /* The non-logging counterpart of message1. */
10013
10014 void
10015 message1_nolog (const char *m)
10016 {
10017 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10018 }
10019
10020 /* Display a message M which contains a single %s
10021 which gets replaced with STRING. */
10022
10023 void
10024 message_with_string (const char *m, Lisp_Object string, int log)
10025 {
10026 CHECK_STRING (string);
10027
10028 if (noninteractive)
10029 {
10030 if (m)
10031 {
10032 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10033 String whose data pointer might be passed to us in M. So
10034 we use a local copy. */
10035 char *fmt = xstrdup (m);
10036
10037 if (noninteractive_need_newline)
10038 putc ('\n', stderr);
10039 noninteractive_need_newline = 0;
10040 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10041 if (!cursor_in_echo_area)
10042 fprintf (stderr, "\n");
10043 fflush (stderr);
10044 xfree (fmt);
10045 }
10046 }
10047 else if (INTERACTIVE)
10048 {
10049 /* The frame whose minibuffer we're going to display the message on.
10050 It may be larger than the selected frame, so we need
10051 to use its buffer, not the selected frame's buffer. */
10052 Lisp_Object mini_window;
10053 struct frame *f, *sf = SELECTED_FRAME ();
10054
10055 /* Get the frame containing the minibuffer
10056 that the selected frame is using. */
10057 mini_window = FRAME_MINIBUF_WINDOW (sf);
10058 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10059
10060 /* Error messages get reported properly by cmd_error, so this must be
10061 just an informative message; if the frame hasn't really been
10062 initialized yet, just toss it. */
10063 if (f->glyphs_initialized_p)
10064 {
10065 Lisp_Object args[2], msg;
10066 struct gcpro gcpro1, gcpro2;
10067
10068 args[0] = build_string (m);
10069 args[1] = msg = string;
10070 GCPRO2 (args[0], msg);
10071 gcpro1.nvars = 2;
10072
10073 msg = Fformat (2, args);
10074
10075 if (log)
10076 message3 (msg);
10077 else
10078 message3_nolog (msg);
10079
10080 UNGCPRO;
10081
10082 /* Print should start at the beginning of the message
10083 buffer next time. */
10084 message_buf_print = 0;
10085 }
10086 }
10087 }
10088
10089
10090 /* Dump an informative message to the minibuf. If M is 0, clear out
10091 any existing message, and let the mini-buffer text show through. */
10092
10093 static void
10094 vmessage (const char *m, va_list ap)
10095 {
10096 if (noninteractive)
10097 {
10098 if (m)
10099 {
10100 if (noninteractive_need_newline)
10101 putc ('\n', stderr);
10102 noninteractive_need_newline = 0;
10103 vfprintf (stderr, m, ap);
10104 if (cursor_in_echo_area == 0)
10105 fprintf (stderr, "\n");
10106 fflush (stderr);
10107 }
10108 }
10109 else if (INTERACTIVE)
10110 {
10111 /* The frame whose mini-buffer we're going to display the message
10112 on. It may be larger than the selected frame, so we need to
10113 use its buffer, not the selected frame's buffer. */
10114 Lisp_Object mini_window;
10115 struct frame *f, *sf = SELECTED_FRAME ();
10116
10117 /* Get the frame containing the mini-buffer
10118 that the selected frame is using. */
10119 mini_window = FRAME_MINIBUF_WINDOW (sf);
10120 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10121
10122 /* Error messages get reported properly by cmd_error, so this must be
10123 just an informative message; if the frame hasn't really been
10124 initialized yet, just toss it. */
10125 if (f->glyphs_initialized_p)
10126 {
10127 if (m)
10128 {
10129 ptrdiff_t len;
10130 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10131 char *message_buf = alloca (maxsize + 1);
10132
10133 len = doprnt (message_buf, maxsize, m, 0, ap);
10134
10135 message3 (make_string (message_buf, len));
10136 }
10137 else
10138 message1 (0);
10139
10140 /* Print should start at the beginning of the message
10141 buffer next time. */
10142 message_buf_print = 0;
10143 }
10144 }
10145 }
10146
10147 void
10148 message (const char *m, ...)
10149 {
10150 va_list ap;
10151 va_start (ap, m);
10152 vmessage (m, ap);
10153 va_end (ap);
10154 }
10155
10156
10157 #if 0
10158 /* The non-logging version of message. */
10159
10160 void
10161 message_nolog (const char *m, ...)
10162 {
10163 Lisp_Object old_log_max;
10164 va_list ap;
10165 va_start (ap, m);
10166 old_log_max = Vmessage_log_max;
10167 Vmessage_log_max = Qnil;
10168 vmessage (m, ap);
10169 Vmessage_log_max = old_log_max;
10170 va_end (ap);
10171 }
10172 #endif
10173
10174
10175 /* Display the current message in the current mini-buffer. This is
10176 only called from error handlers in process.c, and is not time
10177 critical. */
10178
10179 void
10180 update_echo_area (void)
10181 {
10182 if (!NILP (echo_area_buffer[0]))
10183 {
10184 Lisp_Object string;
10185 string = Fcurrent_message ();
10186 message3 (string);
10187 }
10188 }
10189
10190
10191 /* Make sure echo area buffers in `echo_buffers' are live.
10192 If they aren't, make new ones. */
10193
10194 static void
10195 ensure_echo_area_buffers (void)
10196 {
10197 int i;
10198
10199 for (i = 0; i < 2; ++i)
10200 if (!BUFFERP (echo_buffer[i])
10201 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10202 {
10203 char name[30];
10204 Lisp_Object old_buffer;
10205 int j;
10206
10207 old_buffer = echo_buffer[i];
10208 echo_buffer[i] = Fget_buffer_create
10209 (make_formatted_string (name, " *Echo Area %d*", i));
10210 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10211 /* to force word wrap in echo area -
10212 it was decided to postpone this*/
10213 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10214
10215 for (j = 0; j < 2; ++j)
10216 if (EQ (old_buffer, echo_area_buffer[j]))
10217 echo_area_buffer[j] = echo_buffer[i];
10218 }
10219 }
10220
10221
10222 /* Call FN with args A1..A2 with either the current or last displayed
10223 echo_area_buffer as current buffer.
10224
10225 WHICH zero means use the current message buffer
10226 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10227 from echo_buffer[] and clear it.
10228
10229 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10230 suitable buffer from echo_buffer[] and clear it.
10231
10232 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10233 that the current message becomes the last displayed one, make
10234 choose a suitable buffer for echo_area_buffer[0], and clear it.
10235
10236 Value is what FN returns. */
10237
10238 static int
10239 with_echo_area_buffer (struct window *w, int which,
10240 int (*fn) (ptrdiff_t, Lisp_Object),
10241 ptrdiff_t a1, Lisp_Object a2)
10242 {
10243 Lisp_Object buffer;
10244 int this_one, the_other, clear_buffer_p, rc;
10245 ptrdiff_t count = SPECPDL_INDEX ();
10246
10247 /* If buffers aren't live, make new ones. */
10248 ensure_echo_area_buffers ();
10249
10250 clear_buffer_p = 0;
10251
10252 if (which == 0)
10253 this_one = 0, the_other = 1;
10254 else if (which > 0)
10255 this_one = 1, the_other = 0;
10256 else
10257 {
10258 this_one = 0, the_other = 1;
10259 clear_buffer_p = true;
10260
10261 /* We need a fresh one in case the current echo buffer equals
10262 the one containing the last displayed echo area message. */
10263 if (!NILP (echo_area_buffer[this_one])
10264 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10265 echo_area_buffer[this_one] = Qnil;
10266 }
10267
10268 /* Choose a suitable buffer from echo_buffer[] is we don't
10269 have one. */
10270 if (NILP (echo_area_buffer[this_one]))
10271 {
10272 echo_area_buffer[this_one]
10273 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10274 ? echo_buffer[the_other]
10275 : echo_buffer[this_one]);
10276 clear_buffer_p = true;
10277 }
10278
10279 buffer = echo_area_buffer[this_one];
10280
10281 /* Don't get confused by reusing the buffer used for echoing
10282 for a different purpose. */
10283 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10284 cancel_echoing ();
10285
10286 record_unwind_protect (unwind_with_echo_area_buffer,
10287 with_echo_area_buffer_unwind_data (w));
10288
10289 /* Make the echo area buffer current. Note that for display
10290 purposes, it is not necessary that the displayed window's buffer
10291 == current_buffer, except for text property lookup. So, let's
10292 only set that buffer temporarily here without doing a full
10293 Fset_window_buffer. We must also change w->pointm, though,
10294 because otherwise an assertions in unshow_buffer fails, and Emacs
10295 aborts. */
10296 set_buffer_internal_1 (XBUFFER (buffer));
10297 if (w)
10298 {
10299 wset_buffer (w, buffer);
10300 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10301 }
10302
10303 bset_undo_list (current_buffer, Qt);
10304 bset_read_only (current_buffer, Qnil);
10305 specbind (Qinhibit_read_only, Qt);
10306 specbind (Qinhibit_modification_hooks, Qt);
10307
10308 if (clear_buffer_p && Z > BEG)
10309 del_range (BEG, Z);
10310
10311 eassert (BEGV >= BEG);
10312 eassert (ZV <= Z && ZV >= BEGV);
10313
10314 rc = fn (a1, a2);
10315
10316 eassert (BEGV >= BEG);
10317 eassert (ZV <= Z && ZV >= BEGV);
10318
10319 unbind_to (count, Qnil);
10320 return rc;
10321 }
10322
10323
10324 /* Save state that should be preserved around the call to the function
10325 FN called in with_echo_area_buffer. */
10326
10327 static Lisp_Object
10328 with_echo_area_buffer_unwind_data (struct window *w)
10329 {
10330 int i = 0;
10331 Lisp_Object vector, tmp;
10332
10333 /* Reduce consing by keeping one vector in
10334 Vwith_echo_area_save_vector. */
10335 vector = Vwith_echo_area_save_vector;
10336 Vwith_echo_area_save_vector = Qnil;
10337
10338 if (NILP (vector))
10339 vector = Fmake_vector (make_number (9), Qnil);
10340
10341 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10342 ASET (vector, i, Vdeactivate_mark); ++i;
10343 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10344
10345 if (w)
10346 {
10347 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10348 ASET (vector, i, w->contents); ++i;
10349 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10350 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10351 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10352 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10353 }
10354 else
10355 {
10356 int end = i + 6;
10357 for (; i < end; ++i)
10358 ASET (vector, i, Qnil);
10359 }
10360
10361 eassert (i == ASIZE (vector));
10362 return vector;
10363 }
10364
10365
10366 /* Restore global state from VECTOR which was created by
10367 with_echo_area_buffer_unwind_data. */
10368
10369 static void
10370 unwind_with_echo_area_buffer (Lisp_Object vector)
10371 {
10372 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10373 Vdeactivate_mark = AREF (vector, 1);
10374 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10375
10376 if (WINDOWP (AREF (vector, 3)))
10377 {
10378 struct window *w;
10379 Lisp_Object buffer;
10380
10381 w = XWINDOW (AREF (vector, 3));
10382 buffer = AREF (vector, 4);
10383
10384 wset_buffer (w, buffer);
10385 set_marker_both (w->pointm, buffer,
10386 XFASTINT (AREF (vector, 5)),
10387 XFASTINT (AREF (vector, 6)));
10388 set_marker_both (w->start, buffer,
10389 XFASTINT (AREF (vector, 7)),
10390 XFASTINT (AREF (vector, 8)));
10391 }
10392
10393 Vwith_echo_area_save_vector = vector;
10394 }
10395
10396
10397 /* Set up the echo area for use by print functions. MULTIBYTE_P
10398 non-zero means we will print multibyte. */
10399
10400 void
10401 setup_echo_area_for_printing (int multibyte_p)
10402 {
10403 /* If we can't find an echo area any more, exit. */
10404 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10405 Fkill_emacs (Qnil);
10406
10407 ensure_echo_area_buffers ();
10408
10409 if (!message_buf_print)
10410 {
10411 /* A message has been output since the last time we printed.
10412 Choose a fresh echo area buffer. */
10413 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10414 echo_area_buffer[0] = echo_buffer[1];
10415 else
10416 echo_area_buffer[0] = echo_buffer[0];
10417
10418 /* Switch to that buffer and clear it. */
10419 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10420 bset_truncate_lines (current_buffer, Qnil);
10421
10422 if (Z > BEG)
10423 {
10424 ptrdiff_t count = SPECPDL_INDEX ();
10425 specbind (Qinhibit_read_only, Qt);
10426 /* Note that undo recording is always disabled. */
10427 del_range (BEG, Z);
10428 unbind_to (count, Qnil);
10429 }
10430 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10431
10432 /* Set up the buffer for the multibyteness we need. */
10433 if (multibyte_p
10434 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10435 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10436
10437 /* Raise the frame containing the echo area. */
10438 if (minibuffer_auto_raise)
10439 {
10440 struct frame *sf = SELECTED_FRAME ();
10441 Lisp_Object mini_window;
10442 mini_window = FRAME_MINIBUF_WINDOW (sf);
10443 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10444 }
10445
10446 message_log_maybe_newline ();
10447 message_buf_print = 1;
10448 }
10449 else
10450 {
10451 if (NILP (echo_area_buffer[0]))
10452 {
10453 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10454 echo_area_buffer[0] = echo_buffer[1];
10455 else
10456 echo_area_buffer[0] = echo_buffer[0];
10457 }
10458
10459 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10460 {
10461 /* Someone switched buffers between print requests. */
10462 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10463 bset_truncate_lines (current_buffer, Qnil);
10464 }
10465 }
10466 }
10467
10468
10469 /* Display an echo area message in window W. Value is non-zero if W's
10470 height is changed. If display_last_displayed_message_p is
10471 non-zero, display the message that was last displayed, otherwise
10472 display the current message. */
10473
10474 static int
10475 display_echo_area (struct window *w)
10476 {
10477 int i, no_message_p, window_height_changed_p;
10478
10479 /* Temporarily disable garbage collections while displaying the echo
10480 area. This is done because a GC can print a message itself.
10481 That message would modify the echo area buffer's contents while a
10482 redisplay of the buffer is going on, and seriously confuse
10483 redisplay. */
10484 ptrdiff_t count = inhibit_garbage_collection ();
10485
10486 /* If there is no message, we must call display_echo_area_1
10487 nevertheless because it resizes the window. But we will have to
10488 reset the echo_area_buffer in question to nil at the end because
10489 with_echo_area_buffer will sets it to an empty buffer. */
10490 i = display_last_displayed_message_p ? 1 : 0;
10491 no_message_p = NILP (echo_area_buffer[i]);
10492
10493 window_height_changed_p
10494 = with_echo_area_buffer (w, display_last_displayed_message_p,
10495 display_echo_area_1,
10496 (intptr_t) w, Qnil);
10497
10498 if (no_message_p)
10499 echo_area_buffer[i] = Qnil;
10500
10501 unbind_to (count, Qnil);
10502 return window_height_changed_p;
10503 }
10504
10505
10506 /* Helper for display_echo_area. Display the current buffer which
10507 contains the current echo area message in window W, a mini-window,
10508 a pointer to which is passed in A1. A2..A4 are currently not used.
10509 Change the height of W so that all of the message is displayed.
10510 Value is non-zero if height of W was changed. */
10511
10512 static int
10513 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10514 {
10515 intptr_t i1 = a1;
10516 struct window *w = (struct window *) i1;
10517 Lisp_Object window;
10518 struct text_pos start;
10519 int window_height_changed_p = 0;
10520
10521 /* Do this before displaying, so that we have a large enough glyph
10522 matrix for the display. If we can't get enough space for the
10523 whole text, display the last N lines. That works by setting w->start. */
10524 window_height_changed_p = resize_mini_window (w, 0);
10525
10526 /* Use the starting position chosen by resize_mini_window. */
10527 SET_TEXT_POS_FROM_MARKER (start, w->start);
10528
10529 /* Display. */
10530 clear_glyph_matrix (w->desired_matrix);
10531 XSETWINDOW (window, w);
10532 try_window (window, start, 0);
10533
10534 return window_height_changed_p;
10535 }
10536
10537
10538 /* Resize the echo area window to exactly the size needed for the
10539 currently displayed message, if there is one. If a mini-buffer
10540 is active, don't shrink it. */
10541
10542 void
10543 resize_echo_area_exactly (void)
10544 {
10545 if (BUFFERP (echo_area_buffer[0])
10546 && WINDOWP (echo_area_window))
10547 {
10548 struct window *w = XWINDOW (echo_area_window);
10549 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10550 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10551 (intptr_t) w, resize_exactly);
10552 if (resized_p)
10553 {
10554 windows_or_buffers_changed = 42;
10555 update_mode_lines = 30;
10556 redisplay_internal ();
10557 }
10558 }
10559 }
10560
10561
10562 /* Callback function for with_echo_area_buffer, when used from
10563 resize_echo_area_exactly. A1 contains a pointer to the window to
10564 resize, EXACTLY non-nil means resize the mini-window exactly to the
10565 size of the text displayed. A3 and A4 are not used. Value is what
10566 resize_mini_window returns. */
10567
10568 static int
10569 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10570 {
10571 intptr_t i1 = a1;
10572 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10573 }
10574
10575
10576 /* Resize mini-window W to fit the size of its contents. EXACT_P
10577 means size the window exactly to the size needed. Otherwise, it's
10578 only enlarged until W's buffer is empty.
10579
10580 Set W->start to the right place to begin display. If the whole
10581 contents fit, start at the beginning. Otherwise, start so as
10582 to make the end of the contents appear. This is particularly
10583 important for y-or-n-p, but seems desirable generally.
10584
10585 Value is non-zero if the window height has been changed. */
10586
10587 int
10588 resize_mini_window (struct window *w, int exact_p)
10589 {
10590 struct frame *f = XFRAME (w->frame);
10591 int window_height_changed_p = 0;
10592
10593 eassert (MINI_WINDOW_P (w));
10594
10595 /* By default, start display at the beginning. */
10596 set_marker_both (w->start, w->contents,
10597 BUF_BEGV (XBUFFER (w->contents)),
10598 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10599
10600 /* Don't resize windows while redisplaying a window; it would
10601 confuse redisplay functions when the size of the window they are
10602 displaying changes from under them. Such a resizing can happen,
10603 for instance, when which-func prints a long message while
10604 we are running fontification-functions. We're running these
10605 functions with safe_call which binds inhibit-redisplay to t. */
10606 if (!NILP (Vinhibit_redisplay))
10607 return 0;
10608
10609 /* Nil means don't try to resize. */
10610 if (NILP (Vresize_mini_windows)
10611 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10612 return 0;
10613
10614 if (!FRAME_MINIBUF_ONLY_P (f))
10615 {
10616 struct it it;
10617 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10618 + WINDOW_PIXEL_HEIGHT (w));
10619 int unit = FRAME_LINE_HEIGHT (f);
10620 int height, max_height;
10621 struct text_pos start;
10622 struct buffer *old_current_buffer = NULL;
10623
10624 if (current_buffer != XBUFFER (w->contents))
10625 {
10626 old_current_buffer = current_buffer;
10627 set_buffer_internal (XBUFFER (w->contents));
10628 }
10629
10630 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10631
10632 /* Compute the max. number of lines specified by the user. */
10633 if (FLOATP (Vmax_mini_window_height))
10634 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10635 else if (INTEGERP (Vmax_mini_window_height))
10636 max_height = XINT (Vmax_mini_window_height) * unit;
10637 else
10638 max_height = total_height / 4;
10639
10640 /* Correct that max. height if it's bogus. */
10641 max_height = clip_to_bounds (unit, max_height, total_height);
10642
10643 /* Find out the height of the text in the window. */
10644 if (it.line_wrap == TRUNCATE)
10645 height = unit;
10646 else
10647 {
10648 last_height = 0;
10649 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10650 if (it.max_ascent == 0 && it.max_descent == 0)
10651 height = it.current_y + last_height;
10652 else
10653 height = it.current_y + it.max_ascent + it.max_descent;
10654 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10655 }
10656
10657 /* Compute a suitable window start. */
10658 if (height > max_height)
10659 {
10660 height = max_height;
10661 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10662 move_it_vertically_backward (&it, height);
10663 start = it.current.pos;
10664 }
10665 else
10666 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10667 SET_MARKER_FROM_TEXT_POS (w->start, start);
10668
10669 if (EQ (Vresize_mini_windows, Qgrow_only))
10670 {
10671 /* Let it grow only, until we display an empty message, in which
10672 case the window shrinks again. */
10673 if (height > WINDOW_PIXEL_HEIGHT (w))
10674 {
10675 int old_height = WINDOW_PIXEL_HEIGHT (w);
10676
10677 FRAME_WINDOWS_FROZEN (f) = 1;
10678 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10679 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10680 }
10681 else if (height < WINDOW_PIXEL_HEIGHT (w)
10682 && (exact_p || BEGV == ZV))
10683 {
10684 int old_height = WINDOW_PIXEL_HEIGHT (w);
10685
10686 FRAME_WINDOWS_FROZEN (f) = 0;
10687 shrink_mini_window (w, 1);
10688 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10689 }
10690 }
10691 else
10692 {
10693 /* Always resize to exact size needed. */
10694 if (height > WINDOW_PIXEL_HEIGHT (w))
10695 {
10696 int old_height = WINDOW_PIXEL_HEIGHT (w);
10697
10698 FRAME_WINDOWS_FROZEN (f) = 1;
10699 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10700 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10701 }
10702 else if (height < WINDOW_PIXEL_HEIGHT (w))
10703 {
10704 int old_height = WINDOW_PIXEL_HEIGHT (w);
10705
10706 FRAME_WINDOWS_FROZEN (f) = 0;
10707 shrink_mini_window (w, 1);
10708
10709 if (height)
10710 {
10711 FRAME_WINDOWS_FROZEN (f) = 1;
10712 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10713 }
10714
10715 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10716 }
10717 }
10718
10719 if (old_current_buffer)
10720 set_buffer_internal (old_current_buffer);
10721 }
10722
10723 return window_height_changed_p;
10724 }
10725
10726
10727 /* Value is the current message, a string, or nil if there is no
10728 current message. */
10729
10730 Lisp_Object
10731 current_message (void)
10732 {
10733 Lisp_Object msg;
10734
10735 if (!BUFFERP (echo_area_buffer[0]))
10736 msg = Qnil;
10737 else
10738 {
10739 with_echo_area_buffer (0, 0, current_message_1,
10740 (intptr_t) &msg, Qnil);
10741 if (NILP (msg))
10742 echo_area_buffer[0] = Qnil;
10743 }
10744
10745 return msg;
10746 }
10747
10748
10749 static int
10750 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10751 {
10752 intptr_t i1 = a1;
10753 Lisp_Object *msg = (Lisp_Object *) i1;
10754
10755 if (Z > BEG)
10756 *msg = make_buffer_string (BEG, Z, 1);
10757 else
10758 *msg = Qnil;
10759 return 0;
10760 }
10761
10762
10763 /* Push the current message on Vmessage_stack for later restoration
10764 by restore_message. Value is non-zero if the current message isn't
10765 empty. This is a relatively infrequent operation, so it's not
10766 worth optimizing. */
10767
10768 bool
10769 push_message (void)
10770 {
10771 Lisp_Object msg = current_message ();
10772 Vmessage_stack = Fcons (msg, Vmessage_stack);
10773 return STRINGP (msg);
10774 }
10775
10776
10777 /* Restore message display from the top of Vmessage_stack. */
10778
10779 void
10780 restore_message (void)
10781 {
10782 eassert (CONSP (Vmessage_stack));
10783 message3_nolog (XCAR (Vmessage_stack));
10784 }
10785
10786
10787 /* Handler for unwind-protect calling pop_message. */
10788
10789 void
10790 pop_message_unwind (void)
10791 {
10792 /* Pop the top-most entry off Vmessage_stack. */
10793 eassert (CONSP (Vmessage_stack));
10794 Vmessage_stack = XCDR (Vmessage_stack);
10795 }
10796
10797
10798 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10799 exits. If the stack is not empty, we have a missing pop_message
10800 somewhere. */
10801
10802 void
10803 check_message_stack (void)
10804 {
10805 if (!NILP (Vmessage_stack))
10806 emacs_abort ();
10807 }
10808
10809
10810 /* Truncate to NCHARS what will be displayed in the echo area the next
10811 time we display it---but don't redisplay it now. */
10812
10813 void
10814 truncate_echo_area (ptrdiff_t nchars)
10815 {
10816 if (nchars == 0)
10817 echo_area_buffer[0] = Qnil;
10818 else if (!noninteractive
10819 && INTERACTIVE
10820 && !NILP (echo_area_buffer[0]))
10821 {
10822 struct frame *sf = SELECTED_FRAME ();
10823 /* Error messages get reported properly by cmd_error, so this must be
10824 just an informative message; if the frame hasn't really been
10825 initialized yet, just toss it. */
10826 if (sf->glyphs_initialized_p)
10827 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10828 }
10829 }
10830
10831
10832 /* Helper function for truncate_echo_area. Truncate the current
10833 message to at most NCHARS characters. */
10834
10835 static int
10836 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10837 {
10838 if (BEG + nchars < Z)
10839 del_range (BEG + nchars, Z);
10840 if (Z == BEG)
10841 echo_area_buffer[0] = Qnil;
10842 return 0;
10843 }
10844
10845 /* Set the current message to STRING. */
10846
10847 static void
10848 set_message (Lisp_Object string)
10849 {
10850 eassert (STRINGP (string));
10851
10852 message_enable_multibyte = STRING_MULTIBYTE (string);
10853
10854 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10855 message_buf_print = 0;
10856 help_echo_showing_p = 0;
10857
10858 if (STRINGP (Vdebug_on_message)
10859 && STRINGP (string)
10860 && fast_string_match (Vdebug_on_message, string) >= 0)
10861 call_debugger (list2 (Qerror, string));
10862 }
10863
10864
10865 /* Helper function for set_message. First argument is ignored and second
10866 argument has the same meaning as for set_message.
10867 This function is called with the echo area buffer being current. */
10868
10869 static int
10870 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10871 {
10872 eassert (STRINGP (string));
10873
10874 /* Change multibyteness of the echo buffer appropriately. */
10875 if (message_enable_multibyte
10876 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10877 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10878
10879 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10880 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10881 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10882
10883 /* Insert new message at BEG. */
10884 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10885
10886 /* This function takes care of single/multibyte conversion.
10887 We just have to ensure that the echo area buffer has the right
10888 setting of enable_multibyte_characters. */
10889 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10890
10891 return 0;
10892 }
10893
10894
10895 /* Clear messages. CURRENT_P non-zero means clear the current
10896 message. LAST_DISPLAYED_P non-zero means clear the message
10897 last displayed. */
10898
10899 void
10900 clear_message (bool current_p, bool last_displayed_p)
10901 {
10902 if (current_p)
10903 {
10904 echo_area_buffer[0] = Qnil;
10905 message_cleared_p = true;
10906 }
10907
10908 if (last_displayed_p)
10909 echo_area_buffer[1] = Qnil;
10910
10911 message_buf_print = 0;
10912 }
10913
10914 /* Clear garbaged frames.
10915
10916 This function is used where the old redisplay called
10917 redraw_garbaged_frames which in turn called redraw_frame which in
10918 turn called clear_frame. The call to clear_frame was a source of
10919 flickering. I believe a clear_frame is not necessary. It should
10920 suffice in the new redisplay to invalidate all current matrices,
10921 and ensure a complete redisplay of all windows. */
10922
10923 static void
10924 clear_garbaged_frames (void)
10925 {
10926 if (frame_garbaged)
10927 {
10928 Lisp_Object tail, frame;
10929
10930 FOR_EACH_FRAME (tail, frame)
10931 {
10932 struct frame *f = XFRAME (frame);
10933
10934 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10935 {
10936 if (f->resized_p)
10937 redraw_frame (f);
10938 else
10939 clear_current_matrices (f);
10940 fset_redisplay (f);
10941 f->garbaged = false;
10942 f->resized_p = false;
10943 }
10944 }
10945
10946 frame_garbaged = false;
10947 }
10948 }
10949
10950
10951 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10952 is non-zero update selected_frame. Value is non-zero if the
10953 mini-windows height has been changed. */
10954
10955 static int
10956 echo_area_display (int update_frame_p)
10957 {
10958 Lisp_Object mini_window;
10959 struct window *w;
10960 struct frame *f;
10961 int window_height_changed_p = 0;
10962 struct frame *sf = SELECTED_FRAME ();
10963
10964 mini_window = FRAME_MINIBUF_WINDOW (sf);
10965 w = XWINDOW (mini_window);
10966 f = XFRAME (WINDOW_FRAME (w));
10967
10968 /* Don't display if frame is invisible or not yet initialized. */
10969 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10970 return 0;
10971
10972 #ifdef HAVE_WINDOW_SYSTEM
10973 /* When Emacs starts, selected_frame may be the initial terminal
10974 frame. If we let this through, a message would be displayed on
10975 the terminal. */
10976 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10977 return 0;
10978 #endif /* HAVE_WINDOW_SYSTEM */
10979
10980 /* Redraw garbaged frames. */
10981 clear_garbaged_frames ();
10982
10983 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10984 {
10985 echo_area_window = mini_window;
10986 window_height_changed_p = display_echo_area (w);
10987 w->must_be_updated_p = true;
10988
10989 /* Update the display, unless called from redisplay_internal.
10990 Also don't update the screen during redisplay itself. The
10991 update will happen at the end of redisplay, and an update
10992 here could cause confusion. */
10993 if (update_frame_p && !redisplaying_p)
10994 {
10995 int n = 0;
10996
10997 /* If the display update has been interrupted by pending
10998 input, update mode lines in the frame. Due to the
10999 pending input, it might have been that redisplay hasn't
11000 been called, so that mode lines above the echo area are
11001 garbaged. This looks odd, so we prevent it here. */
11002 if (!display_completed)
11003 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11004
11005 if (window_height_changed_p
11006 /* Don't do this if Emacs is shutting down. Redisplay
11007 needs to run hooks. */
11008 && !NILP (Vrun_hooks))
11009 {
11010 /* Must update other windows. Likewise as in other
11011 cases, don't let this update be interrupted by
11012 pending input. */
11013 ptrdiff_t count = SPECPDL_INDEX ();
11014 specbind (Qredisplay_dont_pause, Qt);
11015 windows_or_buffers_changed = 44;
11016 redisplay_internal ();
11017 unbind_to (count, Qnil);
11018 }
11019 else if (FRAME_WINDOW_P (f) && n == 0)
11020 {
11021 /* Window configuration is the same as before.
11022 Can do with a display update of the echo area,
11023 unless we displayed some mode lines. */
11024 update_single_window (w, 1);
11025 flush_frame (f);
11026 }
11027 else
11028 update_frame (f, 1, 1);
11029
11030 /* If cursor is in the echo area, make sure that the next
11031 redisplay displays the minibuffer, so that the cursor will
11032 be replaced with what the minibuffer wants. */
11033 if (cursor_in_echo_area)
11034 wset_redisplay (XWINDOW (mini_window));
11035 }
11036 }
11037 else if (!EQ (mini_window, selected_window))
11038 wset_redisplay (XWINDOW (mini_window));
11039
11040 /* Last displayed message is now the current message. */
11041 echo_area_buffer[1] = echo_area_buffer[0];
11042 /* Inform read_char that we're not echoing. */
11043 echo_message_buffer = Qnil;
11044
11045 /* Prevent redisplay optimization in redisplay_internal by resetting
11046 this_line_start_pos. This is done because the mini-buffer now
11047 displays the message instead of its buffer text. */
11048 if (EQ (mini_window, selected_window))
11049 CHARPOS (this_line_start_pos) = 0;
11050
11051 return window_height_changed_p;
11052 }
11053
11054 /* Nonzero if W's buffer was changed but not saved. */
11055
11056 static int
11057 window_buffer_changed (struct window *w)
11058 {
11059 struct buffer *b = XBUFFER (w->contents);
11060
11061 eassert (BUFFER_LIVE_P (b));
11062
11063 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11064 }
11065
11066 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11067
11068 static int
11069 mode_line_update_needed (struct window *w)
11070 {
11071 return (w->column_number_displayed != -1
11072 && !(PT == w->last_point && !window_outdated (w))
11073 && (w->column_number_displayed != current_column ()));
11074 }
11075
11076 /* Nonzero if window start of W is frozen and may not be changed during
11077 redisplay. */
11078
11079 static bool
11080 window_frozen_p (struct window *w)
11081 {
11082 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11083 {
11084 Lisp_Object window;
11085
11086 XSETWINDOW (window, w);
11087 if (MINI_WINDOW_P (w))
11088 return 0;
11089 else if (EQ (window, selected_window))
11090 return 0;
11091 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11092 && EQ (window, Vminibuf_scroll_window))
11093 /* This special window can't be frozen too. */
11094 return 0;
11095 else
11096 return 1;
11097 }
11098 return 0;
11099 }
11100
11101 /***********************************************************************
11102 Mode Lines and Frame Titles
11103 ***********************************************************************/
11104
11105 /* A buffer for constructing non-propertized mode-line strings and
11106 frame titles in it; allocated from the heap in init_xdisp and
11107 resized as needed in store_mode_line_noprop_char. */
11108
11109 static char *mode_line_noprop_buf;
11110
11111 /* The buffer's end, and a current output position in it. */
11112
11113 static char *mode_line_noprop_buf_end;
11114 static char *mode_line_noprop_ptr;
11115
11116 #define MODE_LINE_NOPROP_LEN(start) \
11117 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11118
11119 static enum {
11120 MODE_LINE_DISPLAY = 0,
11121 MODE_LINE_TITLE,
11122 MODE_LINE_NOPROP,
11123 MODE_LINE_STRING
11124 } mode_line_target;
11125
11126 /* Alist that caches the results of :propertize.
11127 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11128 static Lisp_Object mode_line_proptrans_alist;
11129
11130 /* List of strings making up the mode-line. */
11131 static Lisp_Object mode_line_string_list;
11132
11133 /* Base face property when building propertized mode line string. */
11134 static Lisp_Object mode_line_string_face;
11135 static Lisp_Object mode_line_string_face_prop;
11136
11137
11138 /* Unwind data for mode line strings */
11139
11140 static Lisp_Object Vmode_line_unwind_vector;
11141
11142 static Lisp_Object
11143 format_mode_line_unwind_data (struct frame *target_frame,
11144 struct buffer *obuf,
11145 Lisp_Object owin,
11146 int save_proptrans)
11147 {
11148 Lisp_Object vector, tmp;
11149
11150 /* Reduce consing by keeping one vector in
11151 Vwith_echo_area_save_vector. */
11152 vector = Vmode_line_unwind_vector;
11153 Vmode_line_unwind_vector = Qnil;
11154
11155 if (NILP (vector))
11156 vector = Fmake_vector (make_number (10), Qnil);
11157
11158 ASET (vector, 0, make_number (mode_line_target));
11159 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11160 ASET (vector, 2, mode_line_string_list);
11161 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11162 ASET (vector, 4, mode_line_string_face);
11163 ASET (vector, 5, mode_line_string_face_prop);
11164
11165 if (obuf)
11166 XSETBUFFER (tmp, obuf);
11167 else
11168 tmp = Qnil;
11169 ASET (vector, 6, tmp);
11170 ASET (vector, 7, owin);
11171 if (target_frame)
11172 {
11173 /* Similarly to `with-selected-window', if the operation selects
11174 a window on another frame, we must restore that frame's
11175 selected window, and (for a tty) the top-frame. */
11176 ASET (vector, 8, target_frame->selected_window);
11177 if (FRAME_TERMCAP_P (target_frame))
11178 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11179 }
11180
11181 return vector;
11182 }
11183
11184 static void
11185 unwind_format_mode_line (Lisp_Object vector)
11186 {
11187 Lisp_Object old_window = AREF (vector, 7);
11188 Lisp_Object target_frame_window = AREF (vector, 8);
11189 Lisp_Object old_top_frame = AREF (vector, 9);
11190
11191 mode_line_target = XINT (AREF (vector, 0));
11192 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11193 mode_line_string_list = AREF (vector, 2);
11194 if (! EQ (AREF (vector, 3), Qt))
11195 mode_line_proptrans_alist = AREF (vector, 3);
11196 mode_line_string_face = AREF (vector, 4);
11197 mode_line_string_face_prop = AREF (vector, 5);
11198
11199 /* Select window before buffer, since it may change the buffer. */
11200 if (!NILP (old_window))
11201 {
11202 /* If the operation that we are unwinding had selected a window
11203 on a different frame, reset its frame-selected-window. For a
11204 text terminal, reset its top-frame if necessary. */
11205 if (!NILP (target_frame_window))
11206 {
11207 Lisp_Object frame
11208 = WINDOW_FRAME (XWINDOW (target_frame_window));
11209
11210 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11211 Fselect_window (target_frame_window, Qt);
11212
11213 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11214 Fselect_frame (old_top_frame, Qt);
11215 }
11216
11217 Fselect_window (old_window, Qt);
11218 }
11219
11220 if (!NILP (AREF (vector, 6)))
11221 {
11222 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11223 ASET (vector, 6, Qnil);
11224 }
11225
11226 Vmode_line_unwind_vector = vector;
11227 }
11228
11229
11230 /* Store a single character C for the frame title in mode_line_noprop_buf.
11231 Re-allocate mode_line_noprop_buf if necessary. */
11232
11233 static void
11234 store_mode_line_noprop_char (char c)
11235 {
11236 /* If output position has reached the end of the allocated buffer,
11237 increase the buffer's size. */
11238 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11239 {
11240 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11241 ptrdiff_t size = len;
11242 mode_line_noprop_buf =
11243 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11244 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11245 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11246 }
11247
11248 *mode_line_noprop_ptr++ = c;
11249 }
11250
11251
11252 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11253 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11254 characters that yield more columns than PRECISION; PRECISION <= 0
11255 means copy the whole string. Pad with spaces until FIELD_WIDTH
11256 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11257 pad. Called from display_mode_element when it is used to build a
11258 frame title. */
11259
11260 static int
11261 store_mode_line_noprop (const char *string, int field_width, int precision)
11262 {
11263 const unsigned char *str = (const unsigned char *) string;
11264 int n = 0;
11265 ptrdiff_t dummy, nbytes;
11266
11267 /* Copy at most PRECISION chars from STR. */
11268 nbytes = strlen (string);
11269 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11270 while (nbytes--)
11271 store_mode_line_noprop_char (*str++);
11272
11273 /* Fill up with spaces until FIELD_WIDTH reached. */
11274 while (field_width > 0
11275 && n < field_width)
11276 {
11277 store_mode_line_noprop_char (' ');
11278 ++n;
11279 }
11280
11281 return n;
11282 }
11283
11284 /***********************************************************************
11285 Frame Titles
11286 ***********************************************************************/
11287
11288 #ifdef HAVE_WINDOW_SYSTEM
11289
11290 /* Set the title of FRAME, if it has changed. The title format is
11291 Vicon_title_format if FRAME is iconified, otherwise it is
11292 frame_title_format. */
11293
11294 static void
11295 x_consider_frame_title (Lisp_Object frame)
11296 {
11297 struct frame *f = XFRAME (frame);
11298
11299 if (FRAME_WINDOW_P (f)
11300 || FRAME_MINIBUF_ONLY_P (f)
11301 || f->explicit_name)
11302 {
11303 /* Do we have more than one visible frame on this X display? */
11304 Lisp_Object tail, other_frame, fmt;
11305 ptrdiff_t title_start;
11306 char *title;
11307 ptrdiff_t len;
11308 struct it it;
11309 ptrdiff_t count = SPECPDL_INDEX ();
11310
11311 FOR_EACH_FRAME (tail, other_frame)
11312 {
11313 struct frame *tf = XFRAME (other_frame);
11314
11315 if (tf != f
11316 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11317 && !FRAME_MINIBUF_ONLY_P (tf)
11318 && !EQ (other_frame, tip_frame)
11319 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11320 break;
11321 }
11322
11323 /* Set global variable indicating that multiple frames exist. */
11324 multiple_frames = CONSP (tail);
11325
11326 /* Switch to the buffer of selected window of the frame. Set up
11327 mode_line_target so that display_mode_element will output into
11328 mode_line_noprop_buf; then display the title. */
11329 record_unwind_protect (unwind_format_mode_line,
11330 format_mode_line_unwind_data
11331 (f, current_buffer, selected_window, 0));
11332
11333 Fselect_window (f->selected_window, Qt);
11334 set_buffer_internal_1
11335 (XBUFFER (XWINDOW (f->selected_window)->contents));
11336 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11337
11338 mode_line_target = MODE_LINE_TITLE;
11339 title_start = MODE_LINE_NOPROP_LEN (0);
11340 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11341 NULL, DEFAULT_FACE_ID);
11342 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11343 len = MODE_LINE_NOPROP_LEN (title_start);
11344 title = mode_line_noprop_buf + title_start;
11345 unbind_to (count, Qnil);
11346
11347 /* Set the title only if it's changed. This avoids consing in
11348 the common case where it hasn't. (If it turns out that we've
11349 already wasted too much time by walking through the list with
11350 display_mode_element, then we might need to optimize at a
11351 higher level than this.) */
11352 if (! STRINGP (f->name)
11353 || SBYTES (f->name) != len
11354 || memcmp (title, SDATA (f->name), len) != 0)
11355 x_implicitly_set_name (f, make_string (title, len), Qnil);
11356 }
11357 }
11358
11359 #endif /* not HAVE_WINDOW_SYSTEM */
11360
11361 \f
11362 /***********************************************************************
11363 Menu Bars
11364 ***********************************************************************/
11365
11366 /* Non-zero if we will not redisplay all visible windows. */
11367 #define REDISPLAY_SOME_P() \
11368 ((windows_or_buffers_changed == 0 \
11369 || windows_or_buffers_changed == REDISPLAY_SOME) \
11370 && (update_mode_lines == 0 \
11371 || update_mode_lines == REDISPLAY_SOME))
11372
11373 /* Prepare for redisplay by updating menu-bar item lists when
11374 appropriate. This can call eval. */
11375
11376 static void
11377 prepare_menu_bars (void)
11378 {
11379 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11380 bool some_windows = REDISPLAY_SOME_P ();
11381 struct gcpro gcpro1, gcpro2;
11382 Lisp_Object tooltip_frame;
11383
11384 #ifdef HAVE_WINDOW_SYSTEM
11385 tooltip_frame = tip_frame;
11386 #else
11387 tooltip_frame = Qnil;
11388 #endif
11389
11390 if (FUNCTIONP (Vpre_redisplay_function))
11391 {
11392 Lisp_Object windows = all_windows ? Qt : Qnil;
11393 if (all_windows && some_windows)
11394 {
11395 Lisp_Object ws = window_list ();
11396 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11397 {
11398 Lisp_Object this = XCAR (ws);
11399 struct window *w = XWINDOW (this);
11400 if (w->redisplay
11401 || XFRAME (w->frame)->redisplay
11402 || XBUFFER (w->contents)->text->redisplay)
11403 {
11404 windows = Fcons (this, windows);
11405 }
11406 }
11407 }
11408 safe_call1 (Vpre_redisplay_function, windows);
11409 }
11410
11411 /* Update all frame titles based on their buffer names, etc. We do
11412 this before the menu bars so that the buffer-menu will show the
11413 up-to-date frame titles. */
11414 #ifdef HAVE_WINDOW_SYSTEM
11415 if (all_windows)
11416 {
11417 Lisp_Object tail, frame;
11418
11419 FOR_EACH_FRAME (tail, frame)
11420 {
11421 struct frame *f = XFRAME (frame);
11422 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11423 if (some_windows
11424 && !f->redisplay
11425 && !w->redisplay
11426 && !XBUFFER (w->contents)->text->redisplay)
11427 continue;
11428
11429 if (!EQ (frame, tooltip_frame)
11430 && (FRAME_ICONIFIED_P (f)
11431 || FRAME_VISIBLE_P (f) == 1
11432 /* Exclude TTY frames that are obscured because they
11433 are not the top frame on their console. This is
11434 because x_consider_frame_title actually switches
11435 to the frame, which for TTY frames means it is
11436 marked as garbaged, and will be completely
11437 redrawn on the next redisplay cycle. This causes
11438 TTY frames to be completely redrawn, when there
11439 are more than one of them, even though nothing
11440 should be changed on display. */
11441 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11442 x_consider_frame_title (frame);
11443 }
11444 }
11445 #endif /* HAVE_WINDOW_SYSTEM */
11446
11447 /* Update the menu bar item lists, if appropriate. This has to be
11448 done before any actual redisplay or generation of display lines. */
11449
11450 if (all_windows)
11451 {
11452 Lisp_Object tail, frame;
11453 ptrdiff_t count = SPECPDL_INDEX ();
11454 /* 1 means that update_menu_bar has run its hooks
11455 so any further calls to update_menu_bar shouldn't do so again. */
11456 int menu_bar_hooks_run = 0;
11457
11458 record_unwind_save_match_data ();
11459
11460 FOR_EACH_FRAME (tail, frame)
11461 {
11462 struct frame *f = XFRAME (frame);
11463 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11464
11465 /* Ignore tooltip frame. */
11466 if (EQ (frame, tooltip_frame))
11467 continue;
11468
11469 if (some_windows
11470 && !f->redisplay
11471 && !w->redisplay
11472 && !XBUFFER (w->contents)->text->redisplay)
11473 continue;
11474
11475 /* If a window on this frame changed size, report that to
11476 the user and clear the size-change flag. */
11477 if (FRAME_WINDOW_SIZES_CHANGED (f))
11478 {
11479 Lisp_Object functions;
11480
11481 /* Clear flag first in case we get an error below. */
11482 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11483 functions = Vwindow_size_change_functions;
11484 GCPRO2 (tail, functions);
11485
11486 while (CONSP (functions))
11487 {
11488 if (!EQ (XCAR (functions), Qt))
11489 call1 (XCAR (functions), frame);
11490 functions = XCDR (functions);
11491 }
11492 UNGCPRO;
11493 }
11494
11495 GCPRO1 (tail);
11496 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11497 #ifdef HAVE_WINDOW_SYSTEM
11498 update_tool_bar (f, 0);
11499 #endif
11500 #ifdef HAVE_NS
11501 if (windows_or_buffers_changed
11502 && FRAME_NS_P (f))
11503 ns_set_doc_edited
11504 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11505 #endif
11506 UNGCPRO;
11507 }
11508
11509 unbind_to (count, Qnil);
11510 }
11511 else
11512 {
11513 struct frame *sf = SELECTED_FRAME ();
11514 update_menu_bar (sf, 1, 0);
11515 #ifdef HAVE_WINDOW_SYSTEM
11516 update_tool_bar (sf, 1);
11517 #endif
11518 }
11519 }
11520
11521
11522 /* Update the menu bar item list for frame F. This has to be done
11523 before we start to fill in any display lines, because it can call
11524 eval.
11525
11526 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11527
11528 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11529 already ran the menu bar hooks for this redisplay, so there
11530 is no need to run them again. The return value is the
11531 updated value of this flag, to pass to the next call. */
11532
11533 static int
11534 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11535 {
11536 Lisp_Object window;
11537 register struct window *w;
11538
11539 /* If called recursively during a menu update, do nothing. This can
11540 happen when, for instance, an activate-menubar-hook causes a
11541 redisplay. */
11542 if (inhibit_menubar_update)
11543 return hooks_run;
11544
11545 window = FRAME_SELECTED_WINDOW (f);
11546 w = XWINDOW (window);
11547
11548 if (FRAME_WINDOW_P (f)
11549 ?
11550 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11551 || defined (HAVE_NS) || defined (USE_GTK)
11552 FRAME_EXTERNAL_MENU_BAR (f)
11553 #else
11554 FRAME_MENU_BAR_LINES (f) > 0
11555 #endif
11556 : FRAME_MENU_BAR_LINES (f) > 0)
11557 {
11558 /* If the user has switched buffers or windows, we need to
11559 recompute to reflect the new bindings. But we'll
11560 recompute when update_mode_lines is set too; that means
11561 that people can use force-mode-line-update to request
11562 that the menu bar be recomputed. The adverse effect on
11563 the rest of the redisplay algorithm is about the same as
11564 windows_or_buffers_changed anyway. */
11565 if (windows_or_buffers_changed
11566 /* This used to test w->update_mode_line, but we believe
11567 there is no need to recompute the menu in that case. */
11568 || update_mode_lines
11569 || window_buffer_changed (w))
11570 {
11571 struct buffer *prev = current_buffer;
11572 ptrdiff_t count = SPECPDL_INDEX ();
11573
11574 specbind (Qinhibit_menubar_update, Qt);
11575
11576 set_buffer_internal_1 (XBUFFER (w->contents));
11577 if (save_match_data)
11578 record_unwind_save_match_data ();
11579 if (NILP (Voverriding_local_map_menu_flag))
11580 {
11581 specbind (Qoverriding_terminal_local_map, Qnil);
11582 specbind (Qoverriding_local_map, Qnil);
11583 }
11584
11585 if (!hooks_run)
11586 {
11587 /* Run the Lucid hook. */
11588 safe_run_hooks (Qactivate_menubar_hook);
11589
11590 /* If it has changed current-menubar from previous value,
11591 really recompute the menu-bar from the value. */
11592 if (! NILP (Vlucid_menu_bar_dirty_flag))
11593 call0 (Qrecompute_lucid_menubar);
11594
11595 safe_run_hooks (Qmenu_bar_update_hook);
11596
11597 hooks_run = 1;
11598 }
11599
11600 XSETFRAME (Vmenu_updating_frame, f);
11601 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11602
11603 /* Redisplay the menu bar in case we changed it. */
11604 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11605 || defined (HAVE_NS) || defined (USE_GTK)
11606 if (FRAME_WINDOW_P (f))
11607 {
11608 #if defined (HAVE_NS)
11609 /* All frames on Mac OS share the same menubar. So only
11610 the selected frame should be allowed to set it. */
11611 if (f == SELECTED_FRAME ())
11612 #endif
11613 set_frame_menubar (f, 0, 0);
11614 }
11615 else
11616 /* On a terminal screen, the menu bar is an ordinary screen
11617 line, and this makes it get updated. */
11618 w->update_mode_line = 1;
11619 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11620 /* In the non-toolkit version, the menu bar is an ordinary screen
11621 line, and this makes it get updated. */
11622 w->update_mode_line = 1;
11623 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11624
11625 unbind_to (count, Qnil);
11626 set_buffer_internal_1 (prev);
11627 }
11628 }
11629
11630 return hooks_run;
11631 }
11632
11633 /***********************************************************************
11634 Tool-bars
11635 ***********************************************************************/
11636
11637 #ifdef HAVE_WINDOW_SYSTEM
11638
11639 /* Tool-bar item index of the item on which a mouse button was pressed
11640 or -1. */
11641
11642 int last_tool_bar_item;
11643
11644 /* Select `frame' temporarily without running all the code in
11645 do_switch_frame.
11646 FIXME: Maybe do_switch_frame should be trimmed down similarly
11647 when `norecord' is set. */
11648 static void
11649 fast_set_selected_frame (Lisp_Object frame)
11650 {
11651 if (!EQ (selected_frame, frame))
11652 {
11653 selected_frame = frame;
11654 selected_window = XFRAME (frame)->selected_window;
11655 }
11656 }
11657
11658 /* Update the tool-bar item list for frame F. This has to be done
11659 before we start to fill in any display lines. Called from
11660 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11661 and restore it here. */
11662
11663 static void
11664 update_tool_bar (struct frame *f, int save_match_data)
11665 {
11666 #if defined (USE_GTK) || defined (HAVE_NS)
11667 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11668 #else
11669 int do_update = (WINDOWP (f->tool_bar_window)
11670 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11671 #endif
11672
11673 if (do_update)
11674 {
11675 Lisp_Object window;
11676 struct window *w;
11677
11678 window = FRAME_SELECTED_WINDOW (f);
11679 w = XWINDOW (window);
11680
11681 /* If the user has switched buffers or windows, we need to
11682 recompute to reflect the new bindings. But we'll
11683 recompute when update_mode_lines is set too; that means
11684 that people can use force-mode-line-update to request
11685 that the menu bar be recomputed. The adverse effect on
11686 the rest of the redisplay algorithm is about the same as
11687 windows_or_buffers_changed anyway. */
11688 if (windows_or_buffers_changed
11689 || w->update_mode_line
11690 || update_mode_lines
11691 || window_buffer_changed (w))
11692 {
11693 struct buffer *prev = current_buffer;
11694 ptrdiff_t count = SPECPDL_INDEX ();
11695 Lisp_Object frame, new_tool_bar;
11696 int new_n_tool_bar;
11697 struct gcpro gcpro1;
11698
11699 /* Set current_buffer to the buffer of the selected
11700 window of the frame, so that we get the right local
11701 keymaps. */
11702 set_buffer_internal_1 (XBUFFER (w->contents));
11703
11704 /* Save match data, if we must. */
11705 if (save_match_data)
11706 record_unwind_save_match_data ();
11707
11708 /* Make sure that we don't accidentally use bogus keymaps. */
11709 if (NILP (Voverriding_local_map_menu_flag))
11710 {
11711 specbind (Qoverriding_terminal_local_map, Qnil);
11712 specbind (Qoverriding_local_map, Qnil);
11713 }
11714
11715 GCPRO1 (new_tool_bar);
11716
11717 /* We must temporarily set the selected frame to this frame
11718 before calling tool_bar_items, because the calculation of
11719 the tool-bar keymap uses the selected frame (see
11720 `tool-bar-make-keymap' in tool-bar.el). */
11721 eassert (EQ (selected_window,
11722 /* Since we only explicitly preserve selected_frame,
11723 check that selected_window would be redundant. */
11724 XFRAME (selected_frame)->selected_window));
11725 record_unwind_protect (fast_set_selected_frame, selected_frame);
11726 XSETFRAME (frame, f);
11727 fast_set_selected_frame (frame);
11728
11729 /* Build desired tool-bar items from keymaps. */
11730 new_tool_bar
11731 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11732 &new_n_tool_bar);
11733
11734 /* Redisplay the tool-bar if we changed it. */
11735 if (new_n_tool_bar != f->n_tool_bar_items
11736 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11737 {
11738 /* Redisplay that happens asynchronously due to an expose event
11739 may access f->tool_bar_items. Make sure we update both
11740 variables within BLOCK_INPUT so no such event interrupts. */
11741 block_input ();
11742 fset_tool_bar_items (f, new_tool_bar);
11743 f->n_tool_bar_items = new_n_tool_bar;
11744 w->update_mode_line = 1;
11745 unblock_input ();
11746 }
11747
11748 UNGCPRO;
11749
11750 unbind_to (count, Qnil);
11751 set_buffer_internal_1 (prev);
11752 }
11753 }
11754 }
11755
11756 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11757
11758 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11759 F's desired tool-bar contents. F->tool_bar_items must have
11760 been set up previously by calling prepare_menu_bars. */
11761
11762 static void
11763 build_desired_tool_bar_string (struct frame *f)
11764 {
11765 int i, size, size_needed;
11766 struct gcpro gcpro1, gcpro2, gcpro3;
11767 Lisp_Object image, plist, props;
11768
11769 image = plist = props = Qnil;
11770 GCPRO3 (image, plist, props);
11771
11772 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11773 Otherwise, make a new string. */
11774
11775 /* The size of the string we might be able to reuse. */
11776 size = (STRINGP (f->desired_tool_bar_string)
11777 ? SCHARS (f->desired_tool_bar_string)
11778 : 0);
11779
11780 /* We need one space in the string for each image. */
11781 size_needed = f->n_tool_bar_items;
11782
11783 /* Reuse f->desired_tool_bar_string, if possible. */
11784 if (size < size_needed || NILP (f->desired_tool_bar_string))
11785 fset_desired_tool_bar_string
11786 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11787 else
11788 {
11789 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11790 Fremove_text_properties (make_number (0), make_number (size),
11791 props, f->desired_tool_bar_string);
11792 }
11793
11794 /* Put a `display' property on the string for the images to display,
11795 put a `menu_item' property on tool-bar items with a value that
11796 is the index of the item in F's tool-bar item vector. */
11797 for (i = 0; i < f->n_tool_bar_items; ++i)
11798 {
11799 #define PROP(IDX) \
11800 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11801
11802 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11803 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11804 int hmargin, vmargin, relief, idx, end;
11805
11806 /* If image is a vector, choose the image according to the
11807 button state. */
11808 image = PROP (TOOL_BAR_ITEM_IMAGES);
11809 if (VECTORP (image))
11810 {
11811 if (enabled_p)
11812 idx = (selected_p
11813 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11814 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11815 else
11816 idx = (selected_p
11817 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11818 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11819
11820 eassert (ASIZE (image) >= idx);
11821 image = AREF (image, idx);
11822 }
11823 else
11824 idx = -1;
11825
11826 /* Ignore invalid image specifications. */
11827 if (!valid_image_p (image))
11828 continue;
11829
11830 /* Display the tool-bar button pressed, or depressed. */
11831 plist = Fcopy_sequence (XCDR (image));
11832
11833 /* Compute margin and relief to draw. */
11834 relief = (tool_bar_button_relief >= 0
11835 ? tool_bar_button_relief
11836 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11837 hmargin = vmargin = relief;
11838
11839 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11840 INT_MAX - max (hmargin, vmargin)))
11841 {
11842 hmargin += XFASTINT (Vtool_bar_button_margin);
11843 vmargin += XFASTINT (Vtool_bar_button_margin);
11844 }
11845 else if (CONSP (Vtool_bar_button_margin))
11846 {
11847 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11848 INT_MAX - hmargin))
11849 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11850
11851 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11852 INT_MAX - vmargin))
11853 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11854 }
11855
11856 if (auto_raise_tool_bar_buttons_p)
11857 {
11858 /* Add a `:relief' property to the image spec if the item is
11859 selected. */
11860 if (selected_p)
11861 {
11862 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11863 hmargin -= relief;
11864 vmargin -= relief;
11865 }
11866 }
11867 else
11868 {
11869 /* If image is selected, display it pressed, i.e. with a
11870 negative relief. If it's not selected, display it with a
11871 raised relief. */
11872 plist = Fplist_put (plist, QCrelief,
11873 (selected_p
11874 ? make_number (-relief)
11875 : make_number (relief)));
11876 hmargin -= relief;
11877 vmargin -= relief;
11878 }
11879
11880 /* Put a margin around the image. */
11881 if (hmargin || vmargin)
11882 {
11883 if (hmargin == vmargin)
11884 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11885 else
11886 plist = Fplist_put (plist, QCmargin,
11887 Fcons (make_number (hmargin),
11888 make_number (vmargin)));
11889 }
11890
11891 /* If button is not enabled, and we don't have special images
11892 for the disabled state, make the image appear disabled by
11893 applying an appropriate algorithm to it. */
11894 if (!enabled_p && idx < 0)
11895 plist = Fplist_put (plist, QCconversion, Qdisabled);
11896
11897 /* Put a `display' text property on the string for the image to
11898 display. Put a `menu-item' property on the string that gives
11899 the start of this item's properties in the tool-bar items
11900 vector. */
11901 image = Fcons (Qimage, plist);
11902 props = list4 (Qdisplay, image,
11903 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11904
11905 /* Let the last image hide all remaining spaces in the tool bar
11906 string. The string can be longer than needed when we reuse a
11907 previous string. */
11908 if (i + 1 == f->n_tool_bar_items)
11909 end = SCHARS (f->desired_tool_bar_string);
11910 else
11911 end = i + 1;
11912 Fadd_text_properties (make_number (i), make_number (end),
11913 props, f->desired_tool_bar_string);
11914 #undef PROP
11915 }
11916
11917 UNGCPRO;
11918 }
11919
11920
11921 /* Display one line of the tool-bar of frame IT->f.
11922
11923 HEIGHT specifies the desired height of the tool-bar line.
11924 If the actual height of the glyph row is less than HEIGHT, the
11925 row's height is increased to HEIGHT, and the icons are centered
11926 vertically in the new height.
11927
11928 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11929 count a final empty row in case the tool-bar width exactly matches
11930 the window width.
11931 */
11932
11933 static void
11934 display_tool_bar_line (struct it *it, int height)
11935 {
11936 struct glyph_row *row = it->glyph_row;
11937 int max_x = it->last_visible_x;
11938 struct glyph *last;
11939
11940 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
11941 clear_glyph_row (row);
11942 row->enabled_p = 1;
11943 row->y = it->current_y;
11944
11945 /* Note that this isn't made use of if the face hasn't a box,
11946 so there's no need to check the face here. */
11947 it->start_of_box_run_p = 1;
11948
11949 while (it->current_x < max_x)
11950 {
11951 int x, n_glyphs_before, i, nglyphs;
11952 struct it it_before;
11953
11954 /* Get the next display element. */
11955 if (!get_next_display_element (it))
11956 {
11957 /* Don't count empty row if we are counting needed tool-bar lines. */
11958 if (height < 0 && !it->hpos)
11959 return;
11960 break;
11961 }
11962
11963 /* Produce glyphs. */
11964 n_glyphs_before = row->used[TEXT_AREA];
11965 it_before = *it;
11966
11967 PRODUCE_GLYPHS (it);
11968
11969 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11970 i = 0;
11971 x = it_before.current_x;
11972 while (i < nglyphs)
11973 {
11974 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11975
11976 if (x + glyph->pixel_width > max_x)
11977 {
11978 /* Glyph doesn't fit on line. Backtrack. */
11979 row->used[TEXT_AREA] = n_glyphs_before;
11980 *it = it_before;
11981 /* If this is the only glyph on this line, it will never fit on the
11982 tool-bar, so skip it. But ensure there is at least one glyph,
11983 so we don't accidentally disable the tool-bar. */
11984 if (n_glyphs_before == 0
11985 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11986 break;
11987 goto out;
11988 }
11989
11990 ++it->hpos;
11991 x += glyph->pixel_width;
11992 ++i;
11993 }
11994
11995 /* Stop at line end. */
11996 if (ITERATOR_AT_END_OF_LINE_P (it))
11997 break;
11998
11999 set_iterator_to_next (it, 1);
12000 }
12001
12002 out:;
12003
12004 row->displays_text_p = row->used[TEXT_AREA] != 0;
12005
12006 /* Use default face for the border below the tool bar.
12007
12008 FIXME: When auto-resize-tool-bars is grow-only, there is
12009 no additional border below the possibly empty tool-bar lines.
12010 So to make the extra empty lines look "normal", we have to
12011 use the tool-bar face for the border too. */
12012 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12013 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12014 it->face_id = DEFAULT_FACE_ID;
12015
12016 extend_face_to_end_of_line (it);
12017 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12018 last->right_box_line_p = 1;
12019 if (last == row->glyphs[TEXT_AREA])
12020 last->left_box_line_p = 1;
12021
12022 /* Make line the desired height and center it vertically. */
12023 if ((height -= it->max_ascent + it->max_descent) > 0)
12024 {
12025 /* Don't add more than one line height. */
12026 height %= FRAME_LINE_HEIGHT (it->f);
12027 it->max_ascent += height / 2;
12028 it->max_descent += (height + 1) / 2;
12029 }
12030
12031 compute_line_metrics (it);
12032
12033 /* If line is empty, make it occupy the rest of the tool-bar. */
12034 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12035 {
12036 row->height = row->phys_height = it->last_visible_y - row->y;
12037 row->visible_height = row->height;
12038 row->ascent = row->phys_ascent = 0;
12039 row->extra_line_spacing = 0;
12040 }
12041
12042 row->full_width_p = 1;
12043 row->continued_p = 0;
12044 row->truncated_on_left_p = 0;
12045 row->truncated_on_right_p = 0;
12046
12047 it->current_x = it->hpos = 0;
12048 it->current_y += row->height;
12049 ++it->vpos;
12050 ++it->glyph_row;
12051 }
12052
12053
12054 /* Max tool-bar height. Basically, this is what makes all other windows
12055 disappear when the frame gets too small. Rethink this! */
12056
12057 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12058 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12059
12060 /* Value is the number of screen lines needed to make all tool-bar
12061 items of frame F visible. The number of actual rows needed is
12062 returned in *N_ROWS if non-NULL. */
12063
12064 static int
12065 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12066 {
12067 struct window *w = XWINDOW (f->tool_bar_window);
12068 struct it it;
12069 /* tool_bar_height is called from redisplay_tool_bar after building
12070 the desired matrix, so use (unused) mode-line row as temporary row to
12071 avoid destroying the first tool-bar row. */
12072 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12073
12074 /* Initialize an iterator for iteration over
12075 F->desired_tool_bar_string in the tool-bar window of frame F. */
12076 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12077 it.first_visible_x = 0;
12078 /* PXW: Use FRAME_PIXEL_WIDTH (f) here? */
12079 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12080 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12081 it.paragraph_embedding = L2R;
12082
12083 while (!ITERATOR_AT_END_P (&it))
12084 {
12085 clear_glyph_row (temp_row);
12086 it.glyph_row = temp_row;
12087 display_tool_bar_line (&it, -1);
12088 }
12089 clear_glyph_row (temp_row);
12090
12091 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12092 if (n_rows)
12093 *n_rows = it.vpos > 0 ? it.vpos : -1;
12094
12095 if (pixelwise)
12096 return it.current_y;
12097 else
12098 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12099 }
12100
12101 #endif /* !USE_GTK && !HAVE_NS */
12102
12103 #if defined USE_GTK || defined HAVE_NS
12104 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12105 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12106 #endif
12107
12108 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12109 0, 2, 0,
12110 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12111 If FRAME is nil or omitted, use the selected frame. Optional argument
12112 PIXELWISE non-nil means return the height of the tool bar inpixels. */)
12113 (Lisp_Object frame, Lisp_Object pixelwise)
12114 {
12115 int height = 0;
12116
12117 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12118 struct frame *f = decode_any_frame (frame);
12119
12120 if (WINDOWP (f->tool_bar_window)
12121 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12122 {
12123 update_tool_bar (f, 1);
12124 if (f->n_tool_bar_items)
12125 {
12126 build_desired_tool_bar_string (f);
12127 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12128 }
12129 }
12130 #endif
12131
12132 return make_number (height);
12133 }
12134
12135
12136 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12137 height should be changed. */
12138
12139 static int
12140 redisplay_tool_bar (struct frame *f)
12141 {
12142 #if defined (USE_GTK) || defined (HAVE_NS)
12143
12144 if (FRAME_EXTERNAL_TOOL_BAR (f))
12145 update_frame_tool_bar (f);
12146 return 0;
12147
12148 #else /* !USE_GTK && !HAVE_NS */
12149
12150 struct window *w;
12151 struct it it;
12152 struct glyph_row *row;
12153
12154 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12155 do anything. This means you must start with tool-bar-lines
12156 non-zero to get the auto-sizing effect. Or in other words, you
12157 can turn off tool-bars by specifying tool-bar-lines zero. */
12158 if (!WINDOWP (f->tool_bar_window)
12159 || (w = XWINDOW (f->tool_bar_window),
12160 WINDOW_PIXEL_HEIGHT (w) == 0))
12161 return 0;
12162
12163 /* Set up an iterator for the tool-bar window. */
12164 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12165 it.first_visible_x = 0;
12166 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12167 row = it.glyph_row;
12168
12169 /* Build a string that represents the contents of the tool-bar. */
12170 build_desired_tool_bar_string (f);
12171 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12172 /* FIXME: This should be controlled by a user option. But it
12173 doesn't make sense to have an R2L tool bar if the menu bar cannot
12174 be drawn also R2L, and making the menu bar R2L is tricky due
12175 toolkit-specific code that implements it. If an R2L tool bar is
12176 ever supported, display_tool_bar_line should also be augmented to
12177 call unproduce_glyphs like display_line and display_string
12178 do. */
12179 it.paragraph_embedding = L2R;
12180
12181 if (f->n_tool_bar_rows == 0)
12182 {
12183 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12184
12185 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12186 {
12187 Lisp_Object frame;
12188 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12189 / FRAME_LINE_HEIGHT (f));
12190
12191 XSETFRAME (frame, f);
12192 Fmodify_frame_parameters (frame,
12193 list1 (Fcons (Qtool_bar_lines,
12194 make_number (new_lines))));
12195 /* Always do that now. */
12196 clear_glyph_matrix (w->desired_matrix);
12197 f->fonts_changed = 1;
12198 return 1;
12199 }
12200 }
12201
12202 /* Display as many lines as needed to display all tool-bar items. */
12203
12204 if (f->n_tool_bar_rows > 0)
12205 {
12206 int border, rows, height, extra;
12207
12208 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12209 border = XINT (Vtool_bar_border);
12210 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12211 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12212 else if (EQ (Vtool_bar_border, Qborder_width))
12213 border = f->border_width;
12214 else
12215 border = 0;
12216 if (border < 0)
12217 border = 0;
12218
12219 rows = f->n_tool_bar_rows;
12220 height = max (1, (it.last_visible_y - border) / rows);
12221 extra = it.last_visible_y - border - height * rows;
12222
12223 while (it.current_y < it.last_visible_y)
12224 {
12225 int h = 0;
12226 if (extra > 0 && rows-- > 0)
12227 {
12228 h = (extra + rows - 1) / rows;
12229 extra -= h;
12230 }
12231 display_tool_bar_line (&it, height + h);
12232 }
12233 }
12234 else
12235 {
12236 while (it.current_y < it.last_visible_y)
12237 display_tool_bar_line (&it, 0);
12238 }
12239
12240 /* It doesn't make much sense to try scrolling in the tool-bar
12241 window, so don't do it. */
12242 w->desired_matrix->no_scrolling_p = 1;
12243 w->must_be_updated_p = 1;
12244
12245 if (!NILP (Vauto_resize_tool_bars))
12246 {
12247 /* Do we really allow the toolbar to occupy the whole frame? */
12248 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12249 int change_height_p = 0;
12250
12251 /* If we couldn't display everything, change the tool-bar's
12252 height if there is room for more. */
12253 if (IT_STRING_CHARPOS (it) < it.end_charpos
12254 && it.current_y < max_tool_bar_height)
12255 change_height_p = 1;
12256
12257 row = it.glyph_row - 1;
12258
12259 /* If there are blank lines at the end, except for a partially
12260 visible blank line at the end that is smaller than
12261 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12262 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12263 && row->height >= FRAME_LINE_HEIGHT (f))
12264 change_height_p = 1;
12265
12266 /* If row displays tool-bar items, but is partially visible,
12267 change the tool-bar's height. */
12268 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12269 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12270 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12271 change_height_p = 1;
12272
12273 /* Resize windows as needed by changing the `tool-bar-lines'
12274 frame parameter. */
12275 if (change_height_p)
12276 {
12277 Lisp_Object frame;
12278 int nrows;
12279 int new_height = tool_bar_height (f, &nrows, 1);
12280
12281 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12282 && !f->minimize_tool_bar_window_p)
12283 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12284 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12285 f->minimize_tool_bar_window_p = 0;
12286
12287 if (change_height_p)
12288 {
12289 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12290 / FRAME_LINE_HEIGHT (f));
12291
12292 XSETFRAME (frame, f);
12293 Fmodify_frame_parameters (frame,
12294 list1 (Fcons (Qtool_bar_lines,
12295 make_number (new_lines))));
12296 /* Always do that now. */
12297 clear_glyph_matrix (w->desired_matrix);
12298 f->n_tool_bar_rows = nrows;
12299 f->fonts_changed = 1;
12300 return 1;
12301 }
12302 }
12303 }
12304
12305 f->minimize_tool_bar_window_p = 0;
12306 return 0;
12307
12308 #endif /* USE_GTK || HAVE_NS */
12309 }
12310
12311 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12312
12313 /* Get information about the tool-bar item which is displayed in GLYPH
12314 on frame F. Return in *PROP_IDX the index where tool-bar item
12315 properties start in F->tool_bar_items. Value is zero if
12316 GLYPH doesn't display a tool-bar item. */
12317
12318 static int
12319 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12320 {
12321 Lisp_Object prop;
12322 int success_p;
12323 int charpos;
12324
12325 /* This function can be called asynchronously, which means we must
12326 exclude any possibility that Fget_text_property signals an
12327 error. */
12328 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12329 charpos = max (0, charpos);
12330
12331 /* Get the text property `menu-item' at pos. The value of that
12332 property is the start index of this item's properties in
12333 F->tool_bar_items. */
12334 prop = Fget_text_property (make_number (charpos),
12335 Qmenu_item, f->current_tool_bar_string);
12336 if (INTEGERP (prop))
12337 {
12338 *prop_idx = XINT (prop);
12339 success_p = 1;
12340 }
12341 else
12342 success_p = 0;
12343
12344 return success_p;
12345 }
12346
12347 \f
12348 /* Get information about the tool-bar item at position X/Y on frame F.
12349 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12350 the current matrix of the tool-bar window of F, or NULL if not
12351 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12352 item in F->tool_bar_items. Value is
12353
12354 -1 if X/Y is not on a tool-bar item
12355 0 if X/Y is on the same item that was highlighted before.
12356 1 otherwise. */
12357
12358 static int
12359 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12360 int *hpos, int *vpos, int *prop_idx)
12361 {
12362 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12363 struct window *w = XWINDOW (f->tool_bar_window);
12364 int area;
12365
12366 /* Find the glyph under X/Y. */
12367 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12368 if (*glyph == NULL)
12369 return -1;
12370
12371 /* Get the start of this tool-bar item's properties in
12372 f->tool_bar_items. */
12373 if (!tool_bar_item_info (f, *glyph, prop_idx))
12374 return -1;
12375
12376 /* Is mouse on the highlighted item? */
12377 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12378 && *vpos >= hlinfo->mouse_face_beg_row
12379 && *vpos <= hlinfo->mouse_face_end_row
12380 && (*vpos > hlinfo->mouse_face_beg_row
12381 || *hpos >= hlinfo->mouse_face_beg_col)
12382 && (*vpos < hlinfo->mouse_face_end_row
12383 || *hpos < hlinfo->mouse_face_end_col
12384 || hlinfo->mouse_face_past_end))
12385 return 0;
12386
12387 return 1;
12388 }
12389
12390
12391 /* EXPORT:
12392 Handle mouse button event on the tool-bar of frame F, at
12393 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12394 0 for button release. MODIFIERS is event modifiers for button
12395 release. */
12396
12397 void
12398 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12399 int modifiers)
12400 {
12401 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12402 struct window *w = XWINDOW (f->tool_bar_window);
12403 int hpos, vpos, prop_idx;
12404 struct glyph *glyph;
12405 Lisp_Object enabled_p;
12406 int ts;
12407
12408 /* If not on the highlighted tool-bar item, and mouse-highlight is
12409 non-nil, return. This is so we generate the tool-bar button
12410 click only when the mouse button is released on the same item as
12411 where it was pressed. However, when mouse-highlight is disabled,
12412 generate the click when the button is released regardless of the
12413 highlight, since tool-bar items are not highlighted in that
12414 case. */
12415 frame_to_window_pixel_xy (w, &x, &y);
12416 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12417 if (ts == -1
12418 || (ts != 0 && !NILP (Vmouse_highlight)))
12419 return;
12420
12421 /* When mouse-highlight is off, generate the click for the item
12422 where the button was pressed, disregarding where it was
12423 released. */
12424 if (NILP (Vmouse_highlight) && !down_p)
12425 prop_idx = last_tool_bar_item;
12426
12427 /* If item is disabled, do nothing. */
12428 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12429 if (NILP (enabled_p))
12430 return;
12431
12432 if (down_p)
12433 {
12434 /* Show item in pressed state. */
12435 if (!NILP (Vmouse_highlight))
12436 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12437 last_tool_bar_item = prop_idx;
12438 }
12439 else
12440 {
12441 Lisp_Object key, frame;
12442 struct input_event event;
12443 EVENT_INIT (event);
12444
12445 /* Show item in released state. */
12446 if (!NILP (Vmouse_highlight))
12447 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12448
12449 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12450
12451 XSETFRAME (frame, f);
12452 event.kind = TOOL_BAR_EVENT;
12453 event.frame_or_window = frame;
12454 event.arg = frame;
12455 kbd_buffer_store_event (&event);
12456
12457 event.kind = TOOL_BAR_EVENT;
12458 event.frame_or_window = frame;
12459 event.arg = key;
12460 event.modifiers = modifiers;
12461 kbd_buffer_store_event (&event);
12462 last_tool_bar_item = -1;
12463 }
12464 }
12465
12466
12467 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12468 tool-bar window-relative coordinates X/Y. Called from
12469 note_mouse_highlight. */
12470
12471 static void
12472 note_tool_bar_highlight (struct frame *f, int x, int y)
12473 {
12474 Lisp_Object window = f->tool_bar_window;
12475 struct window *w = XWINDOW (window);
12476 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12477 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12478 int hpos, vpos;
12479 struct glyph *glyph;
12480 struct glyph_row *row;
12481 int i;
12482 Lisp_Object enabled_p;
12483 int prop_idx;
12484 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12485 int mouse_down_p, rc;
12486
12487 /* Function note_mouse_highlight is called with negative X/Y
12488 values when mouse moves outside of the frame. */
12489 if (x <= 0 || y <= 0)
12490 {
12491 clear_mouse_face (hlinfo);
12492 return;
12493 }
12494
12495 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12496 if (rc < 0)
12497 {
12498 /* Not on tool-bar item. */
12499 clear_mouse_face (hlinfo);
12500 return;
12501 }
12502 else if (rc == 0)
12503 /* On same tool-bar item as before. */
12504 goto set_help_echo;
12505
12506 clear_mouse_face (hlinfo);
12507
12508 /* Mouse is down, but on different tool-bar item? */
12509 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12510 && f == dpyinfo->last_mouse_frame);
12511
12512 if (mouse_down_p
12513 && last_tool_bar_item != prop_idx)
12514 return;
12515
12516 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12517
12518 /* If tool-bar item is not enabled, don't highlight it. */
12519 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12520 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12521 {
12522 /* Compute the x-position of the glyph. In front and past the
12523 image is a space. We include this in the highlighted area. */
12524 row = MATRIX_ROW (w->current_matrix, vpos);
12525 for (i = x = 0; i < hpos; ++i)
12526 x += row->glyphs[TEXT_AREA][i].pixel_width;
12527
12528 /* Record this as the current active region. */
12529 hlinfo->mouse_face_beg_col = hpos;
12530 hlinfo->mouse_face_beg_row = vpos;
12531 hlinfo->mouse_face_beg_x = x;
12532 hlinfo->mouse_face_past_end = 0;
12533
12534 hlinfo->mouse_face_end_col = hpos + 1;
12535 hlinfo->mouse_face_end_row = vpos;
12536 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12537 hlinfo->mouse_face_window = window;
12538 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12539
12540 /* Display it as active. */
12541 show_mouse_face (hlinfo, draw);
12542 }
12543
12544 set_help_echo:
12545
12546 /* Set help_echo_string to a help string to display for this tool-bar item.
12547 XTread_socket does the rest. */
12548 help_echo_object = help_echo_window = Qnil;
12549 help_echo_pos = -1;
12550 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12551 if (NILP (help_echo_string))
12552 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12553 }
12554
12555 #endif /* !USE_GTK && !HAVE_NS */
12556
12557 #endif /* HAVE_WINDOW_SYSTEM */
12558
12559
12560 \f
12561 /************************************************************************
12562 Horizontal scrolling
12563 ************************************************************************/
12564
12565 static int hscroll_window_tree (Lisp_Object);
12566 static int hscroll_windows (Lisp_Object);
12567
12568 /* For all leaf windows in the window tree rooted at WINDOW, set their
12569 hscroll value so that PT is (i) visible in the window, and (ii) so
12570 that it is not within a certain margin at the window's left and
12571 right border. Value is non-zero if any window's hscroll has been
12572 changed. */
12573
12574 static int
12575 hscroll_window_tree (Lisp_Object window)
12576 {
12577 int hscrolled_p = 0;
12578 int hscroll_relative_p = FLOATP (Vhscroll_step);
12579 int hscroll_step_abs = 0;
12580 double hscroll_step_rel = 0;
12581
12582 if (hscroll_relative_p)
12583 {
12584 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12585 if (hscroll_step_rel < 0)
12586 {
12587 hscroll_relative_p = 0;
12588 hscroll_step_abs = 0;
12589 }
12590 }
12591 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12592 {
12593 hscroll_step_abs = XINT (Vhscroll_step);
12594 if (hscroll_step_abs < 0)
12595 hscroll_step_abs = 0;
12596 }
12597 else
12598 hscroll_step_abs = 0;
12599
12600 while (WINDOWP (window))
12601 {
12602 struct window *w = XWINDOW (window);
12603
12604 if (WINDOWP (w->contents))
12605 hscrolled_p |= hscroll_window_tree (w->contents);
12606 else if (w->cursor.vpos >= 0)
12607 {
12608 int h_margin;
12609 int text_area_width;
12610 struct glyph_row *current_cursor_row
12611 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12612 struct glyph_row *desired_cursor_row
12613 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12614 struct glyph_row *cursor_row
12615 = (desired_cursor_row->enabled_p
12616 ? desired_cursor_row
12617 : current_cursor_row);
12618 int row_r2l_p = cursor_row->reversed_p;
12619
12620 text_area_width = window_box_width (w, TEXT_AREA);
12621
12622 /* Scroll when cursor is inside this scroll margin. */
12623 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12624
12625 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12626 /* For left-to-right rows, hscroll when cursor is either
12627 (i) inside the right hscroll margin, or (ii) if it is
12628 inside the left margin and the window is already
12629 hscrolled. */
12630 && ((!row_r2l_p
12631 && ((w->hscroll
12632 && w->cursor.x <= h_margin)
12633 || (cursor_row->enabled_p
12634 && cursor_row->truncated_on_right_p
12635 && (w->cursor.x >= text_area_width - h_margin))))
12636 /* For right-to-left rows, the logic is similar,
12637 except that rules for scrolling to left and right
12638 are reversed. E.g., if cursor.x <= h_margin, we
12639 need to hscroll "to the right" unconditionally,
12640 and that will scroll the screen to the left so as
12641 to reveal the next portion of the row. */
12642 || (row_r2l_p
12643 && ((cursor_row->enabled_p
12644 /* FIXME: It is confusing to set the
12645 truncated_on_right_p flag when R2L rows
12646 are actually truncated on the left. */
12647 && cursor_row->truncated_on_right_p
12648 && w->cursor.x <= h_margin)
12649 || (w->hscroll
12650 && (w->cursor.x >= text_area_width - h_margin))))))
12651 {
12652 struct it it;
12653 ptrdiff_t hscroll;
12654 struct buffer *saved_current_buffer;
12655 ptrdiff_t pt;
12656 int wanted_x;
12657
12658 /* Find point in a display of infinite width. */
12659 saved_current_buffer = current_buffer;
12660 current_buffer = XBUFFER (w->contents);
12661
12662 if (w == XWINDOW (selected_window))
12663 pt = PT;
12664 else
12665 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12666
12667 /* Move iterator to pt starting at cursor_row->start in
12668 a line with infinite width. */
12669 init_to_row_start (&it, w, cursor_row);
12670 it.last_visible_x = INFINITY;
12671 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12672 current_buffer = saved_current_buffer;
12673
12674 /* Position cursor in window. */
12675 if (!hscroll_relative_p && hscroll_step_abs == 0)
12676 hscroll = max (0, (it.current_x
12677 - (ITERATOR_AT_END_OF_LINE_P (&it)
12678 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12679 : (text_area_width / 2))))
12680 / FRAME_COLUMN_WIDTH (it.f);
12681 else if ((!row_r2l_p
12682 && w->cursor.x >= text_area_width - h_margin)
12683 || (row_r2l_p && w->cursor.x <= h_margin))
12684 {
12685 if (hscroll_relative_p)
12686 wanted_x = text_area_width * (1 - hscroll_step_rel)
12687 - h_margin;
12688 else
12689 wanted_x = text_area_width
12690 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12691 - h_margin;
12692 hscroll
12693 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12694 }
12695 else
12696 {
12697 if (hscroll_relative_p)
12698 wanted_x = text_area_width * hscroll_step_rel
12699 + h_margin;
12700 else
12701 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12702 + h_margin;
12703 hscroll
12704 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12705 }
12706 hscroll = max (hscroll, w->min_hscroll);
12707
12708 /* Don't prevent redisplay optimizations if hscroll
12709 hasn't changed, as it will unnecessarily slow down
12710 redisplay. */
12711 if (w->hscroll != hscroll)
12712 {
12713 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12714 w->hscroll = hscroll;
12715 hscrolled_p = 1;
12716 }
12717 }
12718 }
12719
12720 window = w->next;
12721 }
12722
12723 /* Value is non-zero if hscroll of any leaf window has been changed. */
12724 return hscrolled_p;
12725 }
12726
12727
12728 /* Set hscroll so that cursor is visible and not inside horizontal
12729 scroll margins for all windows in the tree rooted at WINDOW. See
12730 also hscroll_window_tree above. Value is non-zero if any window's
12731 hscroll has been changed. If it has, desired matrices on the frame
12732 of WINDOW are cleared. */
12733
12734 static int
12735 hscroll_windows (Lisp_Object window)
12736 {
12737 int hscrolled_p = hscroll_window_tree (window);
12738 if (hscrolled_p)
12739 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12740 return hscrolled_p;
12741 }
12742
12743
12744 \f
12745 /************************************************************************
12746 Redisplay
12747 ************************************************************************/
12748
12749 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12750 to a non-zero value. This is sometimes handy to have in a debugger
12751 session. */
12752
12753 #ifdef GLYPH_DEBUG
12754
12755 /* First and last unchanged row for try_window_id. */
12756
12757 static int debug_first_unchanged_at_end_vpos;
12758 static int debug_last_unchanged_at_beg_vpos;
12759
12760 /* Delta vpos and y. */
12761
12762 static int debug_dvpos, debug_dy;
12763
12764 /* Delta in characters and bytes for try_window_id. */
12765
12766 static ptrdiff_t debug_delta, debug_delta_bytes;
12767
12768 /* Values of window_end_pos and window_end_vpos at the end of
12769 try_window_id. */
12770
12771 static ptrdiff_t debug_end_vpos;
12772
12773 /* Append a string to W->desired_matrix->method. FMT is a printf
12774 format string. If trace_redisplay_p is non-zero also printf the
12775 resulting string to stderr. */
12776
12777 static void debug_method_add (struct window *, char const *, ...)
12778 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12779
12780 static void
12781 debug_method_add (struct window *w, char const *fmt, ...)
12782 {
12783 void *ptr = w;
12784 char *method = w->desired_matrix->method;
12785 int len = strlen (method);
12786 int size = sizeof w->desired_matrix->method;
12787 int remaining = size - len - 1;
12788 va_list ap;
12789
12790 if (len && remaining)
12791 {
12792 method[len] = '|';
12793 --remaining, ++len;
12794 }
12795
12796 va_start (ap, fmt);
12797 vsnprintf (method + len, remaining + 1, fmt, ap);
12798 va_end (ap);
12799
12800 if (trace_redisplay_p)
12801 fprintf (stderr, "%p (%s): %s\n",
12802 ptr,
12803 ((BUFFERP (w->contents)
12804 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12805 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12806 : "no buffer"),
12807 method + len);
12808 }
12809
12810 #endif /* GLYPH_DEBUG */
12811
12812
12813 /* Value is non-zero if all changes in window W, which displays
12814 current_buffer, are in the text between START and END. START is a
12815 buffer position, END is given as a distance from Z. Used in
12816 redisplay_internal for display optimization. */
12817
12818 static int
12819 text_outside_line_unchanged_p (struct window *w,
12820 ptrdiff_t start, ptrdiff_t end)
12821 {
12822 int unchanged_p = 1;
12823
12824 /* If text or overlays have changed, see where. */
12825 if (window_outdated (w))
12826 {
12827 /* Gap in the line? */
12828 if (GPT < start || Z - GPT < end)
12829 unchanged_p = 0;
12830
12831 /* Changes start in front of the line, or end after it? */
12832 if (unchanged_p
12833 && (BEG_UNCHANGED < start - 1
12834 || END_UNCHANGED < end))
12835 unchanged_p = 0;
12836
12837 /* If selective display, can't optimize if changes start at the
12838 beginning of the line. */
12839 if (unchanged_p
12840 && INTEGERP (BVAR (current_buffer, selective_display))
12841 && XINT (BVAR (current_buffer, selective_display)) > 0
12842 && (BEG_UNCHANGED < start || GPT <= start))
12843 unchanged_p = 0;
12844
12845 /* If there are overlays at the start or end of the line, these
12846 may have overlay strings with newlines in them. A change at
12847 START, for instance, may actually concern the display of such
12848 overlay strings as well, and they are displayed on different
12849 lines. So, quickly rule out this case. (For the future, it
12850 might be desirable to implement something more telling than
12851 just BEG/END_UNCHANGED.) */
12852 if (unchanged_p)
12853 {
12854 if (BEG + BEG_UNCHANGED == start
12855 && overlay_touches_p (start))
12856 unchanged_p = 0;
12857 if (END_UNCHANGED == end
12858 && overlay_touches_p (Z - end))
12859 unchanged_p = 0;
12860 }
12861
12862 /* Under bidi reordering, adding or deleting a character in the
12863 beginning of a paragraph, before the first strong directional
12864 character, can change the base direction of the paragraph (unless
12865 the buffer specifies a fixed paragraph direction), which will
12866 require to redisplay the whole paragraph. It might be worthwhile
12867 to find the paragraph limits and widen the range of redisplayed
12868 lines to that, but for now just give up this optimization. */
12869 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12870 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12871 unchanged_p = 0;
12872 }
12873
12874 return unchanged_p;
12875 }
12876
12877
12878 /* Do a frame update, taking possible shortcuts into account. This is
12879 the main external entry point for redisplay.
12880
12881 If the last redisplay displayed an echo area message and that message
12882 is no longer requested, we clear the echo area or bring back the
12883 mini-buffer if that is in use. */
12884
12885 void
12886 redisplay (void)
12887 {
12888 redisplay_internal ();
12889 }
12890
12891
12892 static Lisp_Object
12893 overlay_arrow_string_or_property (Lisp_Object var)
12894 {
12895 Lisp_Object val;
12896
12897 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12898 return val;
12899
12900 return Voverlay_arrow_string;
12901 }
12902
12903 /* Return 1 if there are any overlay-arrows in current_buffer. */
12904 static int
12905 overlay_arrow_in_current_buffer_p (void)
12906 {
12907 Lisp_Object vlist;
12908
12909 for (vlist = Voverlay_arrow_variable_list;
12910 CONSP (vlist);
12911 vlist = XCDR (vlist))
12912 {
12913 Lisp_Object var = XCAR (vlist);
12914 Lisp_Object val;
12915
12916 if (!SYMBOLP (var))
12917 continue;
12918 val = find_symbol_value (var);
12919 if (MARKERP (val)
12920 && current_buffer == XMARKER (val)->buffer)
12921 return 1;
12922 }
12923 return 0;
12924 }
12925
12926
12927 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12928 has changed. */
12929
12930 static int
12931 overlay_arrows_changed_p (void)
12932 {
12933 Lisp_Object vlist;
12934
12935 for (vlist = Voverlay_arrow_variable_list;
12936 CONSP (vlist);
12937 vlist = XCDR (vlist))
12938 {
12939 Lisp_Object var = XCAR (vlist);
12940 Lisp_Object val, pstr;
12941
12942 if (!SYMBOLP (var))
12943 continue;
12944 val = find_symbol_value (var);
12945 if (!MARKERP (val))
12946 continue;
12947 if (! EQ (COERCE_MARKER (val),
12948 Fget (var, Qlast_arrow_position))
12949 || ! (pstr = overlay_arrow_string_or_property (var),
12950 EQ (pstr, Fget (var, Qlast_arrow_string))))
12951 return 1;
12952 }
12953 return 0;
12954 }
12955
12956 /* Mark overlay arrows to be updated on next redisplay. */
12957
12958 static void
12959 update_overlay_arrows (int up_to_date)
12960 {
12961 Lisp_Object vlist;
12962
12963 for (vlist = Voverlay_arrow_variable_list;
12964 CONSP (vlist);
12965 vlist = XCDR (vlist))
12966 {
12967 Lisp_Object var = XCAR (vlist);
12968
12969 if (!SYMBOLP (var))
12970 continue;
12971
12972 if (up_to_date > 0)
12973 {
12974 Lisp_Object val = find_symbol_value (var);
12975 Fput (var, Qlast_arrow_position,
12976 COERCE_MARKER (val));
12977 Fput (var, Qlast_arrow_string,
12978 overlay_arrow_string_or_property (var));
12979 }
12980 else if (up_to_date < 0
12981 || !NILP (Fget (var, Qlast_arrow_position)))
12982 {
12983 Fput (var, Qlast_arrow_position, Qt);
12984 Fput (var, Qlast_arrow_string, Qt);
12985 }
12986 }
12987 }
12988
12989
12990 /* Return overlay arrow string to display at row.
12991 Return integer (bitmap number) for arrow bitmap in left fringe.
12992 Return nil if no overlay arrow. */
12993
12994 static Lisp_Object
12995 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12996 {
12997 Lisp_Object vlist;
12998
12999 for (vlist = Voverlay_arrow_variable_list;
13000 CONSP (vlist);
13001 vlist = XCDR (vlist))
13002 {
13003 Lisp_Object var = XCAR (vlist);
13004 Lisp_Object val;
13005
13006 if (!SYMBOLP (var))
13007 continue;
13008
13009 val = find_symbol_value (var);
13010
13011 if (MARKERP (val)
13012 && current_buffer == XMARKER (val)->buffer
13013 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13014 {
13015 if (FRAME_WINDOW_P (it->f)
13016 /* FIXME: if ROW->reversed_p is set, this should test
13017 the right fringe, not the left one. */
13018 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13019 {
13020 #ifdef HAVE_WINDOW_SYSTEM
13021 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13022 {
13023 int fringe_bitmap;
13024 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13025 return make_number (fringe_bitmap);
13026 }
13027 #endif
13028 return make_number (-1); /* Use default arrow bitmap. */
13029 }
13030 return overlay_arrow_string_or_property (var);
13031 }
13032 }
13033
13034 return Qnil;
13035 }
13036
13037 /* Return 1 if point moved out of or into a composition. Otherwise
13038 return 0. PREV_BUF and PREV_PT are the last point buffer and
13039 position. BUF and PT are the current point buffer and position. */
13040
13041 static int
13042 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13043 struct buffer *buf, ptrdiff_t pt)
13044 {
13045 ptrdiff_t start, end;
13046 Lisp_Object prop;
13047 Lisp_Object buffer;
13048
13049 XSETBUFFER (buffer, buf);
13050 /* Check a composition at the last point if point moved within the
13051 same buffer. */
13052 if (prev_buf == buf)
13053 {
13054 if (prev_pt == pt)
13055 /* Point didn't move. */
13056 return 0;
13057
13058 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13059 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13060 && composition_valid_p (start, end, prop)
13061 && start < prev_pt && end > prev_pt)
13062 /* The last point was within the composition. Return 1 iff
13063 point moved out of the composition. */
13064 return (pt <= start || pt >= end);
13065 }
13066
13067 /* Check a composition at the current point. */
13068 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13069 && find_composition (pt, -1, &start, &end, &prop, buffer)
13070 && composition_valid_p (start, end, prop)
13071 && start < pt && end > pt);
13072 }
13073
13074 /* Reconsider the clip changes of buffer which is displayed in W. */
13075
13076 static void
13077 reconsider_clip_changes (struct window *w)
13078 {
13079 struct buffer *b = XBUFFER (w->contents);
13080
13081 if (b->clip_changed
13082 && w->window_end_valid
13083 && w->current_matrix->buffer == b
13084 && w->current_matrix->zv == BUF_ZV (b)
13085 && w->current_matrix->begv == BUF_BEGV (b))
13086 b->clip_changed = 0;
13087
13088 /* If display wasn't paused, and W is not a tool bar window, see if
13089 point has been moved into or out of a composition. In that case,
13090 we set b->clip_changed to 1 to force updating the screen. If
13091 b->clip_changed has already been set to 1, we can skip this
13092 check. */
13093 if (!b->clip_changed && w->window_end_valid)
13094 {
13095 ptrdiff_t pt = (w == XWINDOW (selected_window)
13096 ? PT : marker_position (w->pointm));
13097
13098 if ((w->current_matrix->buffer != b || pt != w->last_point)
13099 && check_point_in_composition (w->current_matrix->buffer,
13100 w->last_point, b, pt))
13101 b->clip_changed = 1;
13102 }
13103 }
13104
13105 static void
13106 propagate_buffer_redisplay (void)
13107 { /* Resetting b->text->redisplay is problematic!
13108 We can't just reset it in the case that some window that displays
13109 it has not been redisplayed; and such a window can stay
13110 unredisplayed for a long time if it's currently invisible.
13111 But we do want to reset it at the end of redisplay otherwise
13112 its displayed windows will keep being redisplayed over and over
13113 again.
13114 So we copy all b->text->redisplay flags up to their windows here,
13115 such that mark_window_display_accurate can safely reset
13116 b->text->redisplay. */
13117 Lisp_Object ws = window_list ();
13118 for (; CONSP (ws); ws = XCDR (ws))
13119 {
13120 struct window *thisw = XWINDOW (XCAR (ws));
13121 struct buffer *thisb = XBUFFER (thisw->contents);
13122 if (thisb->text->redisplay)
13123 thisw->redisplay = true;
13124 }
13125 }
13126
13127 #define STOP_POLLING \
13128 do { if (! polling_stopped_here) stop_polling (); \
13129 polling_stopped_here = 1; } while (0)
13130
13131 #define RESUME_POLLING \
13132 do { if (polling_stopped_here) start_polling (); \
13133 polling_stopped_here = 0; } while (0)
13134
13135
13136 /* Perhaps in the future avoid recentering windows if it
13137 is not necessary; currently that causes some problems. */
13138
13139 static void
13140 redisplay_internal (void)
13141 {
13142 struct window *w = XWINDOW (selected_window);
13143 struct window *sw;
13144 struct frame *fr;
13145 int pending;
13146 bool must_finish = 0, match_p;
13147 struct text_pos tlbufpos, tlendpos;
13148 int number_of_visible_frames;
13149 ptrdiff_t count;
13150 struct frame *sf;
13151 int polling_stopped_here = 0;
13152 Lisp_Object tail, frame;
13153
13154 /* True means redisplay has to consider all windows on all
13155 frames. False, only selected_window is considered. */
13156 bool consider_all_windows_p;
13157
13158 /* True means redisplay has to redisplay the miniwindow. */
13159 bool update_miniwindow_p = false;
13160
13161 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13162
13163 /* No redisplay if running in batch mode or frame is not yet fully
13164 initialized, or redisplay is explicitly turned off by setting
13165 Vinhibit_redisplay. */
13166 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13167 || !NILP (Vinhibit_redisplay))
13168 return;
13169
13170 /* Don't examine these until after testing Vinhibit_redisplay.
13171 When Emacs is shutting down, perhaps because its connection to
13172 X has dropped, we should not look at them at all. */
13173 fr = XFRAME (w->frame);
13174 sf = SELECTED_FRAME ();
13175
13176 if (!fr->glyphs_initialized_p)
13177 return;
13178
13179 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13180 if (popup_activated ())
13181 return;
13182 #endif
13183
13184 /* I don't think this happens but let's be paranoid. */
13185 if (redisplaying_p)
13186 return;
13187
13188 /* Record a function that clears redisplaying_p
13189 when we leave this function. */
13190 count = SPECPDL_INDEX ();
13191 record_unwind_protect_void (unwind_redisplay);
13192 redisplaying_p = 1;
13193 specbind (Qinhibit_free_realized_faces, Qnil);
13194
13195 /* Record this function, so it appears on the profiler's backtraces. */
13196 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13197
13198 FOR_EACH_FRAME (tail, frame)
13199 XFRAME (frame)->already_hscrolled_p = 0;
13200
13201 retry:
13202 /* Remember the currently selected window. */
13203 sw = w;
13204
13205 pending = 0;
13206 last_escape_glyph_frame = NULL;
13207 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13208 last_glyphless_glyph_frame = NULL;
13209 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13210
13211 /* If face_change_count is non-zero, init_iterator will free all
13212 realized faces, which includes the faces referenced from current
13213 matrices. So, we can't reuse current matrices in this case. */
13214 if (face_change_count)
13215 windows_or_buffers_changed = 47;
13216
13217 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13218 && FRAME_TTY (sf)->previous_frame != sf)
13219 {
13220 /* Since frames on a single ASCII terminal share the same
13221 display area, displaying a different frame means redisplay
13222 the whole thing. */
13223 SET_FRAME_GARBAGED (sf);
13224 #ifndef DOS_NT
13225 set_tty_color_mode (FRAME_TTY (sf), sf);
13226 #endif
13227 FRAME_TTY (sf)->previous_frame = sf;
13228 }
13229
13230 /* Set the visible flags for all frames. Do this before checking for
13231 resized or garbaged frames; they want to know if their frames are
13232 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13233 number_of_visible_frames = 0;
13234
13235 FOR_EACH_FRAME (tail, frame)
13236 {
13237 struct frame *f = XFRAME (frame);
13238
13239 if (FRAME_VISIBLE_P (f))
13240 {
13241 ++number_of_visible_frames;
13242 /* Adjust matrices for visible frames only. */
13243 if (f->fonts_changed)
13244 {
13245 adjust_frame_glyphs (f);
13246 f->fonts_changed = 0;
13247 }
13248 /* If cursor type has been changed on the frame
13249 other than selected, consider all frames. */
13250 if (f != sf && f->cursor_type_changed)
13251 update_mode_lines = 31;
13252 }
13253 clear_desired_matrices (f);
13254 }
13255
13256 /* Notice any pending interrupt request to change frame size. */
13257 do_pending_window_change (1);
13258
13259 /* do_pending_window_change could change the selected_window due to
13260 frame resizing which makes the selected window too small. */
13261 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13262 sw = w;
13263
13264 /* Clear frames marked as garbaged. */
13265 clear_garbaged_frames ();
13266
13267 /* Build menubar and tool-bar items. */
13268 if (NILP (Vmemory_full))
13269 prepare_menu_bars ();
13270
13271 reconsider_clip_changes (w);
13272
13273 /* In most cases selected window displays current buffer. */
13274 match_p = XBUFFER (w->contents) == current_buffer;
13275 if (match_p)
13276 {
13277 /* Detect case that we need to write or remove a star in the mode line. */
13278 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13279 w->update_mode_line = 1;
13280
13281 if (mode_line_update_needed (w))
13282 w->update_mode_line = 1;
13283 }
13284
13285 /* Normally the message* functions will have already displayed and
13286 updated the echo area, but the frame may have been trashed, or
13287 the update may have been preempted, so display the echo area
13288 again here. Checking message_cleared_p captures the case that
13289 the echo area should be cleared. */
13290 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13291 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13292 || (message_cleared_p
13293 && minibuf_level == 0
13294 /* If the mini-window is currently selected, this means the
13295 echo-area doesn't show through. */
13296 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13297 {
13298 int window_height_changed_p = echo_area_display (0);
13299
13300 if (message_cleared_p)
13301 update_miniwindow_p = true;
13302
13303 must_finish = 1;
13304
13305 /* If we don't display the current message, don't clear the
13306 message_cleared_p flag, because, if we did, we wouldn't clear
13307 the echo area in the next redisplay which doesn't preserve
13308 the echo area. */
13309 if (!display_last_displayed_message_p)
13310 message_cleared_p = 0;
13311
13312 if (window_height_changed_p)
13313 {
13314 windows_or_buffers_changed = 50;
13315
13316 /* If window configuration was changed, frames may have been
13317 marked garbaged. Clear them or we will experience
13318 surprises wrt scrolling. */
13319 clear_garbaged_frames ();
13320 }
13321 }
13322 else if (EQ (selected_window, minibuf_window)
13323 && (current_buffer->clip_changed || window_outdated (w))
13324 && resize_mini_window (w, 0))
13325 {
13326 /* Resized active mini-window to fit the size of what it is
13327 showing if its contents might have changed. */
13328 must_finish = 1;
13329
13330 /* If window configuration was changed, frames may have been
13331 marked garbaged. Clear them or we will experience
13332 surprises wrt scrolling. */
13333 clear_garbaged_frames ();
13334 }
13335
13336 if (windows_or_buffers_changed && !update_mode_lines)
13337 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13338 only the windows's contents needs to be refreshed, or whether the
13339 mode-lines also need a refresh. */
13340 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13341 ? REDISPLAY_SOME : 32);
13342
13343 /* If specs for an arrow have changed, do thorough redisplay
13344 to ensure we remove any arrow that should no longer exist. */
13345 if (overlay_arrows_changed_p ())
13346 /* Apparently, this is the only case where we update other windows,
13347 without updating other mode-lines. */
13348 windows_or_buffers_changed = 49;
13349
13350 consider_all_windows_p = (update_mode_lines
13351 || windows_or_buffers_changed);
13352
13353 #define AINC(a,i) \
13354 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13355 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13356
13357 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13358 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13359
13360 /* Optimize the case that only the line containing the cursor in the
13361 selected window has changed. Variables starting with this_ are
13362 set in display_line and record information about the line
13363 containing the cursor. */
13364 tlbufpos = this_line_start_pos;
13365 tlendpos = this_line_end_pos;
13366 if (!consider_all_windows_p
13367 && CHARPOS (tlbufpos) > 0
13368 && !w->update_mode_line
13369 && !current_buffer->clip_changed
13370 && !current_buffer->prevent_redisplay_optimizations_p
13371 && FRAME_VISIBLE_P (XFRAME (w->frame))
13372 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13373 && !XFRAME (w->frame)->cursor_type_changed
13374 /* Make sure recorded data applies to current buffer, etc. */
13375 && this_line_buffer == current_buffer
13376 && match_p
13377 && !w->force_start
13378 && !w->optional_new_start
13379 /* Point must be on the line that we have info recorded about. */
13380 && PT >= CHARPOS (tlbufpos)
13381 && PT <= Z - CHARPOS (tlendpos)
13382 /* All text outside that line, including its final newline,
13383 must be unchanged. */
13384 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13385 CHARPOS (tlendpos)))
13386 {
13387 if (CHARPOS (tlbufpos) > BEGV
13388 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13389 && (CHARPOS (tlbufpos) == ZV
13390 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13391 /* Former continuation line has disappeared by becoming empty. */
13392 goto cancel;
13393 else if (window_outdated (w) || MINI_WINDOW_P (w))
13394 {
13395 /* We have to handle the case of continuation around a
13396 wide-column character (see the comment in indent.c around
13397 line 1340).
13398
13399 For instance, in the following case:
13400
13401 -------- Insert --------
13402 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13403 J_I_ ==> J_I_ `^^' are cursors.
13404 ^^ ^^
13405 -------- --------
13406
13407 As we have to redraw the line above, we cannot use this
13408 optimization. */
13409
13410 struct it it;
13411 int line_height_before = this_line_pixel_height;
13412
13413 /* Note that start_display will handle the case that the
13414 line starting at tlbufpos is a continuation line. */
13415 start_display (&it, w, tlbufpos);
13416
13417 /* Implementation note: It this still necessary? */
13418 if (it.current_x != this_line_start_x)
13419 goto cancel;
13420
13421 TRACE ((stderr, "trying display optimization 1\n"));
13422 w->cursor.vpos = -1;
13423 overlay_arrow_seen = 0;
13424 it.vpos = this_line_vpos;
13425 it.current_y = this_line_y;
13426 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13427 display_line (&it);
13428
13429 /* If line contains point, is not continued,
13430 and ends at same distance from eob as before, we win. */
13431 if (w->cursor.vpos >= 0
13432 /* Line is not continued, otherwise this_line_start_pos
13433 would have been set to 0 in display_line. */
13434 && CHARPOS (this_line_start_pos)
13435 /* Line ends as before. */
13436 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13437 /* Line has same height as before. Otherwise other lines
13438 would have to be shifted up or down. */
13439 && this_line_pixel_height == line_height_before)
13440 {
13441 /* If this is not the window's last line, we must adjust
13442 the charstarts of the lines below. */
13443 if (it.current_y < it.last_visible_y)
13444 {
13445 struct glyph_row *row
13446 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13447 ptrdiff_t delta, delta_bytes;
13448
13449 /* We used to distinguish between two cases here,
13450 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13451 when the line ends in a newline or the end of the
13452 buffer's accessible portion. But both cases did
13453 the same, so they were collapsed. */
13454 delta = (Z
13455 - CHARPOS (tlendpos)
13456 - MATRIX_ROW_START_CHARPOS (row));
13457 delta_bytes = (Z_BYTE
13458 - BYTEPOS (tlendpos)
13459 - MATRIX_ROW_START_BYTEPOS (row));
13460
13461 increment_matrix_positions (w->current_matrix,
13462 this_line_vpos + 1,
13463 w->current_matrix->nrows,
13464 delta, delta_bytes);
13465 }
13466
13467 /* If this row displays text now but previously didn't,
13468 or vice versa, w->window_end_vpos may have to be
13469 adjusted. */
13470 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13471 {
13472 if (w->window_end_vpos < this_line_vpos)
13473 w->window_end_vpos = this_line_vpos;
13474 }
13475 else if (w->window_end_vpos == this_line_vpos
13476 && this_line_vpos > 0)
13477 w->window_end_vpos = this_line_vpos - 1;
13478 w->window_end_valid = 0;
13479
13480 /* Update hint: No need to try to scroll in update_window. */
13481 w->desired_matrix->no_scrolling_p = 1;
13482
13483 #ifdef GLYPH_DEBUG
13484 *w->desired_matrix->method = 0;
13485 debug_method_add (w, "optimization 1");
13486 #endif
13487 #ifdef HAVE_WINDOW_SYSTEM
13488 update_window_fringes (w, 0);
13489 #endif
13490 goto update;
13491 }
13492 else
13493 goto cancel;
13494 }
13495 else if (/* Cursor position hasn't changed. */
13496 PT == w->last_point
13497 /* Make sure the cursor was last displayed
13498 in this window. Otherwise we have to reposition it. */
13499
13500 /* PXW: Must be converted to pixels, probably. */
13501 && 0 <= w->cursor.vpos
13502 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13503 {
13504 if (!must_finish)
13505 {
13506 do_pending_window_change (1);
13507 /* If selected_window changed, redisplay again. */
13508 if (WINDOWP (selected_window)
13509 && (w = XWINDOW (selected_window)) != sw)
13510 goto retry;
13511
13512 /* We used to always goto end_of_redisplay here, but this
13513 isn't enough if we have a blinking cursor. */
13514 if (w->cursor_off_p == w->last_cursor_off_p)
13515 goto end_of_redisplay;
13516 }
13517 goto update;
13518 }
13519 /* If highlighting the region, or if the cursor is in the echo area,
13520 then we can't just move the cursor. */
13521 else if (NILP (Vshow_trailing_whitespace)
13522 && !cursor_in_echo_area)
13523 {
13524 struct it it;
13525 struct glyph_row *row;
13526
13527 /* Skip from tlbufpos to PT and see where it is. Note that
13528 PT may be in invisible text. If so, we will end at the
13529 next visible position. */
13530 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13531 NULL, DEFAULT_FACE_ID);
13532 it.current_x = this_line_start_x;
13533 it.current_y = this_line_y;
13534 it.vpos = this_line_vpos;
13535
13536 /* The call to move_it_to stops in front of PT, but
13537 moves over before-strings. */
13538 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13539
13540 if (it.vpos == this_line_vpos
13541 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13542 row->enabled_p))
13543 {
13544 eassert (this_line_vpos == it.vpos);
13545 eassert (this_line_y == it.current_y);
13546 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13547 #ifdef GLYPH_DEBUG
13548 *w->desired_matrix->method = 0;
13549 debug_method_add (w, "optimization 3");
13550 #endif
13551 goto update;
13552 }
13553 else
13554 goto cancel;
13555 }
13556
13557 cancel:
13558 /* Text changed drastically or point moved off of line. */
13559 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13560 }
13561
13562 CHARPOS (this_line_start_pos) = 0;
13563 ++clear_face_cache_count;
13564 #ifdef HAVE_WINDOW_SYSTEM
13565 ++clear_image_cache_count;
13566 #endif
13567
13568 /* Build desired matrices, and update the display. If
13569 consider_all_windows_p is non-zero, do it for all windows on all
13570 frames. Otherwise do it for selected_window, only. */
13571
13572 if (consider_all_windows_p)
13573 {
13574 FOR_EACH_FRAME (tail, frame)
13575 XFRAME (frame)->updated_p = 0;
13576
13577 propagate_buffer_redisplay ();
13578
13579 FOR_EACH_FRAME (tail, frame)
13580 {
13581 struct frame *f = XFRAME (frame);
13582
13583 /* We don't have to do anything for unselected terminal
13584 frames. */
13585 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13586 && !EQ (FRAME_TTY (f)->top_frame, frame))
13587 continue;
13588
13589 retry_frame:
13590
13591 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13592 {
13593 bool gcscrollbars
13594 /* Only GC scrollbars when we redisplay the whole frame. */
13595 = f->redisplay || !REDISPLAY_SOME_P ();
13596 /* Mark all the scroll bars to be removed; we'll redeem
13597 the ones we want when we redisplay their windows. */
13598 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13599 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13600
13601 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13602 redisplay_windows (FRAME_ROOT_WINDOW (f));
13603 /* Remember that the invisible frames need to be redisplayed next
13604 time they're visible. */
13605 else if (!REDISPLAY_SOME_P ())
13606 f->redisplay = true;
13607
13608 /* The X error handler may have deleted that frame. */
13609 if (!FRAME_LIVE_P (f))
13610 continue;
13611
13612 /* Any scroll bars which redisplay_windows should have
13613 nuked should now go away. */
13614 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13615 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13616
13617 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13618 {
13619 /* If fonts changed on visible frame, display again. */
13620 if (f->fonts_changed)
13621 {
13622 adjust_frame_glyphs (f);
13623 f->fonts_changed = 0;
13624 goto retry_frame;
13625 }
13626
13627 /* See if we have to hscroll. */
13628 if (!f->already_hscrolled_p)
13629 {
13630 f->already_hscrolled_p = 1;
13631 if (hscroll_windows (f->root_window))
13632 goto retry_frame;
13633 }
13634
13635 /* Prevent various kinds of signals during display
13636 update. stdio is not robust about handling
13637 signals, which can cause an apparent I/O error. */
13638 if (interrupt_input)
13639 unrequest_sigio ();
13640 STOP_POLLING;
13641
13642 pending |= update_frame (f, 0, 0);
13643 f->cursor_type_changed = 0;
13644 f->updated_p = 1;
13645 }
13646 }
13647 }
13648
13649 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13650
13651 if (!pending)
13652 {
13653 /* Do the mark_window_display_accurate after all windows have
13654 been redisplayed because this call resets flags in buffers
13655 which are needed for proper redisplay. */
13656 FOR_EACH_FRAME (tail, frame)
13657 {
13658 struct frame *f = XFRAME (frame);
13659 if (f->updated_p)
13660 {
13661 f->redisplay = false;
13662 mark_window_display_accurate (f->root_window, 1);
13663 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13664 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13665 }
13666 }
13667 }
13668 }
13669 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13670 {
13671 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13672 struct frame *mini_frame;
13673
13674 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13675 /* Use list_of_error, not Qerror, so that
13676 we catch only errors and don't run the debugger. */
13677 internal_condition_case_1 (redisplay_window_1, selected_window,
13678 list_of_error,
13679 redisplay_window_error);
13680 if (update_miniwindow_p)
13681 internal_condition_case_1 (redisplay_window_1, mini_window,
13682 list_of_error,
13683 redisplay_window_error);
13684
13685 /* Compare desired and current matrices, perform output. */
13686
13687 update:
13688 /* If fonts changed, display again. */
13689 if (sf->fonts_changed)
13690 goto retry;
13691
13692 /* Prevent various kinds of signals during display update.
13693 stdio is not robust about handling signals,
13694 which can cause an apparent I/O error. */
13695 if (interrupt_input)
13696 unrequest_sigio ();
13697 STOP_POLLING;
13698
13699 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13700 {
13701 if (hscroll_windows (selected_window))
13702 goto retry;
13703
13704 XWINDOW (selected_window)->must_be_updated_p = true;
13705 pending = update_frame (sf, 0, 0);
13706 sf->cursor_type_changed = 0;
13707 }
13708
13709 /* We may have called echo_area_display at the top of this
13710 function. If the echo area is on another frame, that may
13711 have put text on a frame other than the selected one, so the
13712 above call to update_frame would not have caught it. Catch
13713 it here. */
13714 mini_window = FRAME_MINIBUF_WINDOW (sf);
13715 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13716
13717 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13718 {
13719 XWINDOW (mini_window)->must_be_updated_p = true;
13720 pending |= update_frame (mini_frame, 0, 0);
13721 mini_frame->cursor_type_changed = 0;
13722 if (!pending && hscroll_windows (mini_window))
13723 goto retry;
13724 }
13725 }
13726
13727 /* If display was paused because of pending input, make sure we do a
13728 thorough update the next time. */
13729 if (pending)
13730 {
13731 /* Prevent the optimization at the beginning of
13732 redisplay_internal that tries a single-line update of the
13733 line containing the cursor in the selected window. */
13734 CHARPOS (this_line_start_pos) = 0;
13735
13736 /* Let the overlay arrow be updated the next time. */
13737 update_overlay_arrows (0);
13738
13739 /* If we pause after scrolling, some rows in the current
13740 matrices of some windows are not valid. */
13741 if (!WINDOW_FULL_WIDTH_P (w)
13742 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13743 update_mode_lines = 36;
13744 }
13745 else
13746 {
13747 if (!consider_all_windows_p)
13748 {
13749 /* This has already been done above if
13750 consider_all_windows_p is set. */
13751 if (XBUFFER (w->contents)->text->redisplay
13752 && buffer_window_count (XBUFFER (w->contents)) > 1)
13753 /* This can happen if b->text->redisplay was set during
13754 jit-lock. */
13755 propagate_buffer_redisplay ();
13756 mark_window_display_accurate_1 (w, 1);
13757
13758 /* Say overlay arrows are up to date. */
13759 update_overlay_arrows (1);
13760
13761 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13762 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13763 }
13764
13765 update_mode_lines = 0;
13766 windows_or_buffers_changed = 0;
13767 }
13768
13769 /* Start SIGIO interrupts coming again. Having them off during the
13770 code above makes it less likely one will discard output, but not
13771 impossible, since there might be stuff in the system buffer here.
13772 But it is much hairier to try to do anything about that. */
13773 if (interrupt_input)
13774 request_sigio ();
13775 RESUME_POLLING;
13776
13777 /* If a frame has become visible which was not before, redisplay
13778 again, so that we display it. Expose events for such a frame
13779 (which it gets when becoming visible) don't call the parts of
13780 redisplay constructing glyphs, so simply exposing a frame won't
13781 display anything in this case. So, we have to display these
13782 frames here explicitly. */
13783 if (!pending)
13784 {
13785 int new_count = 0;
13786
13787 FOR_EACH_FRAME (tail, frame)
13788 {
13789 if (XFRAME (frame)->visible)
13790 new_count++;
13791 }
13792
13793 if (new_count != number_of_visible_frames)
13794 windows_or_buffers_changed = 52;
13795 }
13796
13797 /* Change frame size now if a change is pending. */
13798 do_pending_window_change (1);
13799
13800 /* If we just did a pending size change, or have additional
13801 visible frames, or selected_window changed, redisplay again. */
13802 if ((windows_or_buffers_changed && !pending)
13803 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13804 goto retry;
13805
13806 /* Clear the face and image caches.
13807
13808 We used to do this only if consider_all_windows_p. But the cache
13809 needs to be cleared if a timer creates images in the current
13810 buffer (e.g. the test case in Bug#6230). */
13811
13812 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13813 {
13814 clear_face_cache (0);
13815 clear_face_cache_count = 0;
13816 }
13817
13818 #ifdef HAVE_WINDOW_SYSTEM
13819 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13820 {
13821 clear_image_caches (Qnil);
13822 clear_image_cache_count = 0;
13823 }
13824 #endif /* HAVE_WINDOW_SYSTEM */
13825
13826 end_of_redisplay:
13827 if (interrupt_input && interrupts_deferred)
13828 request_sigio ();
13829
13830 unbind_to (count, Qnil);
13831 RESUME_POLLING;
13832 }
13833
13834
13835 /* Redisplay, but leave alone any recent echo area message unless
13836 another message has been requested in its place.
13837
13838 This is useful in situations where you need to redisplay but no
13839 user action has occurred, making it inappropriate for the message
13840 area to be cleared. See tracking_off and
13841 wait_reading_process_output for examples of these situations.
13842
13843 FROM_WHERE is an integer saying from where this function was
13844 called. This is useful for debugging. */
13845
13846 void
13847 redisplay_preserve_echo_area (int from_where)
13848 {
13849 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13850
13851 if (!NILP (echo_area_buffer[1]))
13852 {
13853 /* We have a previously displayed message, but no current
13854 message. Redisplay the previous message. */
13855 display_last_displayed_message_p = 1;
13856 redisplay_internal ();
13857 display_last_displayed_message_p = 0;
13858 }
13859 else
13860 redisplay_internal ();
13861
13862 flush_frame (SELECTED_FRAME ());
13863 }
13864
13865
13866 /* Function registered with record_unwind_protect in redisplay_internal. */
13867
13868 static void
13869 unwind_redisplay (void)
13870 {
13871 redisplaying_p = 0;
13872 }
13873
13874
13875 /* Mark the display of leaf window W as accurate or inaccurate.
13876 If ACCURATE_P is non-zero mark display of W as accurate. If
13877 ACCURATE_P is zero, arrange for W to be redisplayed the next
13878 time redisplay_internal is called. */
13879
13880 static void
13881 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13882 {
13883 struct buffer *b = XBUFFER (w->contents);
13884
13885 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13886 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13887 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13888
13889 if (accurate_p)
13890 {
13891 b->clip_changed = false;
13892 b->prevent_redisplay_optimizations_p = false;
13893 eassert (buffer_window_count (b) > 0);
13894 /* Resetting b->text->redisplay is problematic!
13895 In order to make it safer to do it here, redisplay_internal must
13896 have copied all b->text->redisplay to their respective windows. */
13897 b->text->redisplay = false;
13898
13899 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13900 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13901 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13902 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13903
13904 w->current_matrix->buffer = b;
13905 w->current_matrix->begv = BUF_BEGV (b);
13906 w->current_matrix->zv = BUF_ZV (b);
13907
13908 w->last_cursor_vpos = w->cursor.vpos;
13909 w->last_cursor_off_p = w->cursor_off_p;
13910
13911 if (w == XWINDOW (selected_window))
13912 w->last_point = BUF_PT (b);
13913 else
13914 w->last_point = marker_position (w->pointm);
13915
13916 w->window_end_valid = true;
13917 w->update_mode_line = false;
13918 }
13919
13920 w->redisplay = !accurate_p;
13921 }
13922
13923
13924 /* Mark the display of windows in the window tree rooted at WINDOW as
13925 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13926 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13927 be redisplayed the next time redisplay_internal is called. */
13928
13929 void
13930 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13931 {
13932 struct window *w;
13933
13934 for (; !NILP (window); window = w->next)
13935 {
13936 w = XWINDOW (window);
13937 if (WINDOWP (w->contents))
13938 mark_window_display_accurate (w->contents, accurate_p);
13939 else
13940 mark_window_display_accurate_1 (w, accurate_p);
13941 }
13942
13943 if (accurate_p)
13944 update_overlay_arrows (1);
13945 else
13946 /* Force a thorough redisplay the next time by setting
13947 last_arrow_position and last_arrow_string to t, which is
13948 unequal to any useful value of Voverlay_arrow_... */
13949 update_overlay_arrows (-1);
13950 }
13951
13952
13953 /* Return value in display table DP (Lisp_Char_Table *) for character
13954 C. Since a display table doesn't have any parent, we don't have to
13955 follow parent. Do not call this function directly but use the
13956 macro DISP_CHAR_VECTOR. */
13957
13958 Lisp_Object
13959 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13960 {
13961 Lisp_Object val;
13962
13963 if (ASCII_CHAR_P (c))
13964 {
13965 val = dp->ascii;
13966 if (SUB_CHAR_TABLE_P (val))
13967 val = XSUB_CHAR_TABLE (val)->contents[c];
13968 }
13969 else
13970 {
13971 Lisp_Object table;
13972
13973 XSETCHAR_TABLE (table, dp);
13974 val = char_table_ref (table, c);
13975 }
13976 if (NILP (val))
13977 val = dp->defalt;
13978 return val;
13979 }
13980
13981
13982 \f
13983 /***********************************************************************
13984 Window Redisplay
13985 ***********************************************************************/
13986
13987 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13988
13989 static void
13990 redisplay_windows (Lisp_Object window)
13991 {
13992 while (!NILP (window))
13993 {
13994 struct window *w = XWINDOW (window);
13995
13996 if (WINDOWP (w->contents))
13997 redisplay_windows (w->contents);
13998 else if (BUFFERP (w->contents))
13999 {
14000 displayed_buffer = XBUFFER (w->contents);
14001 /* Use list_of_error, not Qerror, so that
14002 we catch only errors and don't run the debugger. */
14003 internal_condition_case_1 (redisplay_window_0, window,
14004 list_of_error,
14005 redisplay_window_error);
14006 }
14007
14008 window = w->next;
14009 }
14010 }
14011
14012 static Lisp_Object
14013 redisplay_window_error (Lisp_Object ignore)
14014 {
14015 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14016 return Qnil;
14017 }
14018
14019 static Lisp_Object
14020 redisplay_window_0 (Lisp_Object window)
14021 {
14022 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14023 redisplay_window (window, false);
14024 return Qnil;
14025 }
14026
14027 static Lisp_Object
14028 redisplay_window_1 (Lisp_Object window)
14029 {
14030 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14031 redisplay_window (window, true);
14032 return Qnil;
14033 }
14034 \f
14035
14036 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14037 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14038 which positions recorded in ROW differ from current buffer
14039 positions.
14040
14041 Return 0 if cursor is not on this row, 1 otherwise. */
14042
14043 static int
14044 set_cursor_from_row (struct window *w, struct glyph_row *row,
14045 struct glyph_matrix *matrix,
14046 ptrdiff_t delta, ptrdiff_t delta_bytes,
14047 int dy, int dvpos)
14048 {
14049 struct glyph *glyph = row->glyphs[TEXT_AREA];
14050 struct glyph *end = glyph + row->used[TEXT_AREA];
14051 struct glyph *cursor = NULL;
14052 /* The last known character position in row. */
14053 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14054 int x = row->x;
14055 ptrdiff_t pt_old = PT - delta;
14056 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14057 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14058 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14059 /* A glyph beyond the edge of TEXT_AREA which we should never
14060 touch. */
14061 struct glyph *glyphs_end = end;
14062 /* Non-zero means we've found a match for cursor position, but that
14063 glyph has the avoid_cursor_p flag set. */
14064 int match_with_avoid_cursor = 0;
14065 /* Non-zero means we've seen at least one glyph that came from a
14066 display string. */
14067 int string_seen = 0;
14068 /* Largest and smallest buffer positions seen so far during scan of
14069 glyph row. */
14070 ptrdiff_t bpos_max = pos_before;
14071 ptrdiff_t bpos_min = pos_after;
14072 /* Last buffer position covered by an overlay string with an integer
14073 `cursor' property. */
14074 ptrdiff_t bpos_covered = 0;
14075 /* Non-zero means the display string on which to display the cursor
14076 comes from a text property, not from an overlay. */
14077 int string_from_text_prop = 0;
14078
14079 /* Don't even try doing anything if called for a mode-line or
14080 header-line row, since the rest of the code isn't prepared to
14081 deal with such calamities. */
14082 eassert (!row->mode_line_p);
14083 if (row->mode_line_p)
14084 return 0;
14085
14086 /* Skip over glyphs not having an object at the start and the end of
14087 the row. These are special glyphs like truncation marks on
14088 terminal frames. */
14089 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14090 {
14091 if (!row->reversed_p)
14092 {
14093 while (glyph < end
14094 && INTEGERP (glyph->object)
14095 && glyph->charpos < 0)
14096 {
14097 x += glyph->pixel_width;
14098 ++glyph;
14099 }
14100 while (end > glyph
14101 && INTEGERP ((end - 1)->object)
14102 /* CHARPOS is zero for blanks and stretch glyphs
14103 inserted by extend_face_to_end_of_line. */
14104 && (end - 1)->charpos <= 0)
14105 --end;
14106 glyph_before = glyph - 1;
14107 glyph_after = end;
14108 }
14109 else
14110 {
14111 struct glyph *g;
14112
14113 /* If the glyph row is reversed, we need to process it from back
14114 to front, so swap the edge pointers. */
14115 glyphs_end = end = glyph - 1;
14116 glyph += row->used[TEXT_AREA] - 1;
14117
14118 while (glyph > end + 1
14119 && INTEGERP (glyph->object)
14120 && glyph->charpos < 0)
14121 {
14122 --glyph;
14123 x -= glyph->pixel_width;
14124 }
14125 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14126 --glyph;
14127 /* By default, in reversed rows we put the cursor on the
14128 rightmost (first in the reading order) glyph. */
14129 for (g = end + 1; g < glyph; g++)
14130 x += g->pixel_width;
14131 while (end < glyph
14132 && INTEGERP ((end + 1)->object)
14133 && (end + 1)->charpos <= 0)
14134 ++end;
14135 glyph_before = glyph + 1;
14136 glyph_after = end;
14137 }
14138 }
14139 else if (row->reversed_p)
14140 {
14141 /* In R2L rows that don't display text, put the cursor on the
14142 rightmost glyph. Case in point: an empty last line that is
14143 part of an R2L paragraph. */
14144 cursor = end - 1;
14145 /* Avoid placing the cursor on the last glyph of the row, where
14146 on terminal frames we hold the vertical border between
14147 adjacent windows. */
14148 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14149 && !WINDOW_RIGHTMOST_P (w)
14150 && cursor == row->glyphs[LAST_AREA] - 1)
14151 cursor--;
14152 x = -1; /* will be computed below, at label compute_x */
14153 }
14154
14155 /* Step 1: Try to find the glyph whose character position
14156 corresponds to point. If that's not possible, find 2 glyphs
14157 whose character positions are the closest to point, one before
14158 point, the other after it. */
14159 if (!row->reversed_p)
14160 while (/* not marched to end of glyph row */
14161 glyph < end
14162 /* glyph was not inserted by redisplay for internal purposes */
14163 && !INTEGERP (glyph->object))
14164 {
14165 if (BUFFERP (glyph->object))
14166 {
14167 ptrdiff_t dpos = glyph->charpos - pt_old;
14168
14169 if (glyph->charpos > bpos_max)
14170 bpos_max = glyph->charpos;
14171 if (glyph->charpos < bpos_min)
14172 bpos_min = glyph->charpos;
14173 if (!glyph->avoid_cursor_p)
14174 {
14175 /* If we hit point, we've found the glyph on which to
14176 display the cursor. */
14177 if (dpos == 0)
14178 {
14179 match_with_avoid_cursor = 0;
14180 break;
14181 }
14182 /* See if we've found a better approximation to
14183 POS_BEFORE or to POS_AFTER. */
14184 if (0 > dpos && dpos > pos_before - pt_old)
14185 {
14186 pos_before = glyph->charpos;
14187 glyph_before = glyph;
14188 }
14189 else if (0 < dpos && dpos < pos_after - pt_old)
14190 {
14191 pos_after = glyph->charpos;
14192 glyph_after = glyph;
14193 }
14194 }
14195 else if (dpos == 0)
14196 match_with_avoid_cursor = 1;
14197 }
14198 else if (STRINGP (glyph->object))
14199 {
14200 Lisp_Object chprop;
14201 ptrdiff_t glyph_pos = glyph->charpos;
14202
14203 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14204 glyph->object);
14205 if (!NILP (chprop))
14206 {
14207 /* If the string came from a `display' text property,
14208 look up the buffer position of that property and
14209 use that position to update bpos_max, as if we
14210 actually saw such a position in one of the row's
14211 glyphs. This helps with supporting integer values
14212 of `cursor' property on the display string in
14213 situations where most or all of the row's buffer
14214 text is completely covered by display properties,
14215 so that no glyph with valid buffer positions is
14216 ever seen in the row. */
14217 ptrdiff_t prop_pos =
14218 string_buffer_position_lim (glyph->object, pos_before,
14219 pos_after, 0);
14220
14221 if (prop_pos >= pos_before)
14222 bpos_max = prop_pos - 1;
14223 }
14224 if (INTEGERP (chprop))
14225 {
14226 bpos_covered = bpos_max + XINT (chprop);
14227 /* If the `cursor' property covers buffer positions up
14228 to and including point, we should display cursor on
14229 this glyph. Note that, if a `cursor' property on one
14230 of the string's characters has an integer value, we
14231 will break out of the loop below _before_ we get to
14232 the position match above. IOW, integer values of
14233 the `cursor' property override the "exact match for
14234 point" strategy of positioning the cursor. */
14235 /* Implementation note: bpos_max == pt_old when, e.g.,
14236 we are in an empty line, where bpos_max is set to
14237 MATRIX_ROW_START_CHARPOS, see above. */
14238 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14239 {
14240 cursor = glyph;
14241 break;
14242 }
14243 }
14244
14245 string_seen = 1;
14246 }
14247 x += glyph->pixel_width;
14248 ++glyph;
14249 }
14250 else if (glyph > end) /* row is reversed */
14251 while (!INTEGERP (glyph->object))
14252 {
14253 if (BUFFERP (glyph->object))
14254 {
14255 ptrdiff_t dpos = glyph->charpos - pt_old;
14256
14257 if (glyph->charpos > bpos_max)
14258 bpos_max = glyph->charpos;
14259 if (glyph->charpos < bpos_min)
14260 bpos_min = glyph->charpos;
14261 if (!glyph->avoid_cursor_p)
14262 {
14263 if (dpos == 0)
14264 {
14265 match_with_avoid_cursor = 0;
14266 break;
14267 }
14268 if (0 > dpos && dpos > pos_before - pt_old)
14269 {
14270 pos_before = glyph->charpos;
14271 glyph_before = glyph;
14272 }
14273 else if (0 < dpos && dpos < pos_after - pt_old)
14274 {
14275 pos_after = glyph->charpos;
14276 glyph_after = glyph;
14277 }
14278 }
14279 else if (dpos == 0)
14280 match_with_avoid_cursor = 1;
14281 }
14282 else if (STRINGP (glyph->object))
14283 {
14284 Lisp_Object chprop;
14285 ptrdiff_t glyph_pos = glyph->charpos;
14286
14287 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14288 glyph->object);
14289 if (!NILP (chprop))
14290 {
14291 ptrdiff_t prop_pos =
14292 string_buffer_position_lim (glyph->object, pos_before,
14293 pos_after, 0);
14294
14295 if (prop_pos >= pos_before)
14296 bpos_max = prop_pos - 1;
14297 }
14298 if (INTEGERP (chprop))
14299 {
14300 bpos_covered = bpos_max + XINT (chprop);
14301 /* If the `cursor' property covers buffer positions up
14302 to and including point, we should display cursor on
14303 this glyph. */
14304 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14305 {
14306 cursor = glyph;
14307 break;
14308 }
14309 }
14310 string_seen = 1;
14311 }
14312 --glyph;
14313 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14314 {
14315 x--; /* can't use any pixel_width */
14316 break;
14317 }
14318 x -= glyph->pixel_width;
14319 }
14320
14321 /* Step 2: If we didn't find an exact match for point, we need to
14322 look for a proper place to put the cursor among glyphs between
14323 GLYPH_BEFORE and GLYPH_AFTER. */
14324 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14325 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14326 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14327 {
14328 /* An empty line has a single glyph whose OBJECT is zero and
14329 whose CHARPOS is the position of a newline on that line.
14330 Note that on a TTY, there are more glyphs after that, which
14331 were produced by extend_face_to_end_of_line, but their
14332 CHARPOS is zero or negative. */
14333 int empty_line_p =
14334 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14335 && INTEGERP (glyph->object) && glyph->charpos > 0
14336 /* On a TTY, continued and truncated rows also have a glyph at
14337 their end whose OBJECT is zero and whose CHARPOS is
14338 positive (the continuation and truncation glyphs), but such
14339 rows are obviously not "empty". */
14340 && !(row->continued_p || row->truncated_on_right_p);
14341
14342 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14343 {
14344 ptrdiff_t ellipsis_pos;
14345
14346 /* Scan back over the ellipsis glyphs. */
14347 if (!row->reversed_p)
14348 {
14349 ellipsis_pos = (glyph - 1)->charpos;
14350 while (glyph > row->glyphs[TEXT_AREA]
14351 && (glyph - 1)->charpos == ellipsis_pos)
14352 glyph--, x -= glyph->pixel_width;
14353 /* That loop always goes one position too far, including
14354 the glyph before the ellipsis. So scan forward over
14355 that one. */
14356 x += glyph->pixel_width;
14357 glyph++;
14358 }
14359 else /* row is reversed */
14360 {
14361 ellipsis_pos = (glyph + 1)->charpos;
14362 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14363 && (glyph + 1)->charpos == ellipsis_pos)
14364 glyph++, x += glyph->pixel_width;
14365 x -= glyph->pixel_width;
14366 glyph--;
14367 }
14368 }
14369 else if (match_with_avoid_cursor)
14370 {
14371 cursor = glyph_after;
14372 x = -1;
14373 }
14374 else if (string_seen)
14375 {
14376 int incr = row->reversed_p ? -1 : +1;
14377
14378 /* Need to find the glyph that came out of a string which is
14379 present at point. That glyph is somewhere between
14380 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14381 positioned between POS_BEFORE and POS_AFTER in the
14382 buffer. */
14383 struct glyph *start, *stop;
14384 ptrdiff_t pos = pos_before;
14385
14386 x = -1;
14387
14388 /* If the row ends in a newline from a display string,
14389 reordering could have moved the glyphs belonging to the
14390 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14391 in this case we extend the search to the last glyph in
14392 the row that was not inserted by redisplay. */
14393 if (row->ends_in_newline_from_string_p)
14394 {
14395 glyph_after = end;
14396 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14397 }
14398
14399 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14400 correspond to POS_BEFORE and POS_AFTER, respectively. We
14401 need START and STOP in the order that corresponds to the
14402 row's direction as given by its reversed_p flag. If the
14403 directionality of characters between POS_BEFORE and
14404 POS_AFTER is the opposite of the row's base direction,
14405 these characters will have been reordered for display,
14406 and we need to reverse START and STOP. */
14407 if (!row->reversed_p)
14408 {
14409 start = min (glyph_before, glyph_after);
14410 stop = max (glyph_before, glyph_after);
14411 }
14412 else
14413 {
14414 start = max (glyph_before, glyph_after);
14415 stop = min (glyph_before, glyph_after);
14416 }
14417 for (glyph = start + incr;
14418 row->reversed_p ? glyph > stop : glyph < stop; )
14419 {
14420
14421 /* Any glyphs that come from the buffer are here because
14422 of bidi reordering. Skip them, and only pay
14423 attention to glyphs that came from some string. */
14424 if (STRINGP (glyph->object))
14425 {
14426 Lisp_Object str;
14427 ptrdiff_t tem;
14428 /* If the display property covers the newline, we
14429 need to search for it one position farther. */
14430 ptrdiff_t lim = pos_after
14431 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14432
14433 string_from_text_prop = 0;
14434 str = glyph->object;
14435 tem = string_buffer_position_lim (str, pos, lim, 0);
14436 if (tem == 0 /* from overlay */
14437 || pos <= tem)
14438 {
14439 /* If the string from which this glyph came is
14440 found in the buffer at point, or at position
14441 that is closer to point than pos_after, then
14442 we've found the glyph we've been looking for.
14443 If it comes from an overlay (tem == 0), and
14444 it has the `cursor' property on one of its
14445 glyphs, record that glyph as a candidate for
14446 displaying the cursor. (As in the
14447 unidirectional version, we will display the
14448 cursor on the last candidate we find.) */
14449 if (tem == 0
14450 || tem == pt_old
14451 || (tem - pt_old > 0 && tem < pos_after))
14452 {
14453 /* The glyphs from this string could have
14454 been reordered. Find the one with the
14455 smallest string position. Or there could
14456 be a character in the string with the
14457 `cursor' property, which means display
14458 cursor on that character's glyph. */
14459 ptrdiff_t strpos = glyph->charpos;
14460
14461 if (tem)
14462 {
14463 cursor = glyph;
14464 string_from_text_prop = 1;
14465 }
14466 for ( ;
14467 (row->reversed_p ? glyph > stop : glyph < stop)
14468 && EQ (glyph->object, str);
14469 glyph += incr)
14470 {
14471 Lisp_Object cprop;
14472 ptrdiff_t gpos = glyph->charpos;
14473
14474 cprop = Fget_char_property (make_number (gpos),
14475 Qcursor,
14476 glyph->object);
14477 if (!NILP (cprop))
14478 {
14479 cursor = glyph;
14480 break;
14481 }
14482 if (tem && glyph->charpos < strpos)
14483 {
14484 strpos = glyph->charpos;
14485 cursor = glyph;
14486 }
14487 }
14488
14489 if (tem == pt_old
14490 || (tem - pt_old > 0 && tem < pos_after))
14491 goto compute_x;
14492 }
14493 if (tem)
14494 pos = tem + 1; /* don't find previous instances */
14495 }
14496 /* This string is not what we want; skip all of the
14497 glyphs that came from it. */
14498 while ((row->reversed_p ? glyph > stop : glyph < stop)
14499 && EQ (glyph->object, str))
14500 glyph += incr;
14501 }
14502 else
14503 glyph += incr;
14504 }
14505
14506 /* If we reached the end of the line, and END was from a string,
14507 the cursor is not on this line. */
14508 if (cursor == NULL
14509 && (row->reversed_p ? glyph <= end : glyph >= end)
14510 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14511 && STRINGP (end->object)
14512 && row->continued_p)
14513 return 0;
14514 }
14515 /* A truncated row may not include PT among its character positions.
14516 Setting the cursor inside the scroll margin will trigger
14517 recalculation of hscroll in hscroll_window_tree. But if a
14518 display string covers point, defer to the string-handling
14519 code below to figure this out. */
14520 else if (row->truncated_on_left_p && pt_old < bpos_min)
14521 {
14522 cursor = glyph_before;
14523 x = -1;
14524 }
14525 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14526 /* Zero-width characters produce no glyphs. */
14527 || (!empty_line_p
14528 && (row->reversed_p
14529 ? glyph_after > glyphs_end
14530 : glyph_after < glyphs_end)))
14531 {
14532 cursor = glyph_after;
14533 x = -1;
14534 }
14535 }
14536
14537 compute_x:
14538 if (cursor != NULL)
14539 glyph = cursor;
14540 else if (glyph == glyphs_end
14541 && pos_before == pos_after
14542 && STRINGP ((row->reversed_p
14543 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14544 : row->glyphs[TEXT_AREA])->object))
14545 {
14546 /* If all the glyphs of this row came from strings, put the
14547 cursor on the first glyph of the row. This avoids having the
14548 cursor outside of the text area in this very rare and hard
14549 use case. */
14550 glyph =
14551 row->reversed_p
14552 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14553 : row->glyphs[TEXT_AREA];
14554 }
14555 if (x < 0)
14556 {
14557 struct glyph *g;
14558
14559 /* Need to compute x that corresponds to GLYPH. */
14560 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14561 {
14562 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14563 emacs_abort ();
14564 x += g->pixel_width;
14565 }
14566 }
14567
14568 /* ROW could be part of a continued line, which, under bidi
14569 reordering, might have other rows whose start and end charpos
14570 occlude point. Only set w->cursor if we found a better
14571 approximation to the cursor position than we have from previously
14572 examined candidate rows belonging to the same continued line. */
14573 if (/* We already have a candidate row. */
14574 w->cursor.vpos >= 0
14575 /* That candidate is not the row we are processing. */
14576 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14577 /* Make sure cursor.vpos specifies a row whose start and end
14578 charpos occlude point, and it is valid candidate for being a
14579 cursor-row. This is because some callers of this function
14580 leave cursor.vpos at the row where the cursor was displayed
14581 during the last redisplay cycle. */
14582 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14583 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14584 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14585 {
14586 struct glyph *g1
14587 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14588
14589 /* Don't consider glyphs that are outside TEXT_AREA. */
14590 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14591 return 0;
14592 /* Keep the candidate whose buffer position is the closest to
14593 point or has the `cursor' property. */
14594 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14595 w->cursor.hpos >= 0
14596 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14597 && ((BUFFERP (g1->object)
14598 && (g1->charpos == pt_old /* An exact match always wins. */
14599 || (BUFFERP (glyph->object)
14600 && eabs (g1->charpos - pt_old)
14601 < eabs (glyph->charpos - pt_old))))
14602 /* Previous candidate is a glyph from a string that has
14603 a non-nil `cursor' property. */
14604 || (STRINGP (g1->object)
14605 && (!NILP (Fget_char_property (make_number (g1->charpos),
14606 Qcursor, g1->object))
14607 /* Previous candidate is from the same display
14608 string as this one, and the display string
14609 came from a text property. */
14610 || (EQ (g1->object, glyph->object)
14611 && string_from_text_prop)
14612 /* this candidate is from newline and its
14613 position is not an exact match */
14614 || (INTEGERP (glyph->object)
14615 && glyph->charpos != pt_old)))))
14616 return 0;
14617 /* If this candidate gives an exact match, use that. */
14618 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14619 /* If this candidate is a glyph created for the
14620 terminating newline of a line, and point is on that
14621 newline, it wins because it's an exact match. */
14622 || (!row->continued_p
14623 && INTEGERP (glyph->object)
14624 && glyph->charpos == 0
14625 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14626 /* Otherwise, keep the candidate that comes from a row
14627 spanning less buffer positions. This may win when one or
14628 both candidate positions are on glyphs that came from
14629 display strings, for which we cannot compare buffer
14630 positions. */
14631 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14632 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14633 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14634 return 0;
14635 }
14636 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14637 w->cursor.x = x;
14638 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14639 w->cursor.y = row->y + dy;
14640
14641 if (w == XWINDOW (selected_window))
14642 {
14643 if (!row->continued_p
14644 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14645 && row->x == 0)
14646 {
14647 this_line_buffer = XBUFFER (w->contents);
14648
14649 CHARPOS (this_line_start_pos)
14650 = MATRIX_ROW_START_CHARPOS (row) + delta;
14651 BYTEPOS (this_line_start_pos)
14652 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14653
14654 CHARPOS (this_line_end_pos)
14655 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14656 BYTEPOS (this_line_end_pos)
14657 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14658
14659 this_line_y = w->cursor.y;
14660 this_line_pixel_height = row->height;
14661 this_line_vpos = w->cursor.vpos;
14662 this_line_start_x = row->x;
14663 }
14664 else
14665 CHARPOS (this_line_start_pos) = 0;
14666 }
14667
14668 return 1;
14669 }
14670
14671
14672 /* Run window scroll functions, if any, for WINDOW with new window
14673 start STARTP. Sets the window start of WINDOW to that position.
14674
14675 We assume that the window's buffer is really current. */
14676
14677 static struct text_pos
14678 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14679 {
14680 struct window *w = XWINDOW (window);
14681 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14682
14683 eassert (current_buffer == XBUFFER (w->contents));
14684
14685 if (!NILP (Vwindow_scroll_functions))
14686 {
14687 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14688 make_number (CHARPOS (startp)));
14689 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14690 /* In case the hook functions switch buffers. */
14691 set_buffer_internal (XBUFFER (w->contents));
14692 }
14693
14694 return startp;
14695 }
14696
14697
14698 /* Make sure the line containing the cursor is fully visible.
14699 A value of 1 means there is nothing to be done.
14700 (Either the line is fully visible, or it cannot be made so,
14701 or we cannot tell.)
14702
14703 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14704 is higher than window.
14705
14706 A value of 0 means the caller should do scrolling
14707 as if point had gone off the screen. */
14708
14709 static int
14710 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14711 {
14712 struct glyph_matrix *matrix;
14713 struct glyph_row *row;
14714 int window_height;
14715
14716 if (!make_cursor_line_fully_visible_p)
14717 return 1;
14718
14719 /* It's not always possible to find the cursor, e.g, when a window
14720 is full of overlay strings. Don't do anything in that case. */
14721 if (w->cursor.vpos < 0)
14722 return 1;
14723
14724 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14725 row = MATRIX_ROW (matrix, w->cursor.vpos);
14726
14727 /* If the cursor row is not partially visible, there's nothing to do. */
14728 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14729 return 1;
14730
14731 /* If the row the cursor is in is taller than the window's height,
14732 it's not clear what to do, so do nothing. */
14733 window_height = window_box_height (w);
14734 if (row->height >= window_height)
14735 {
14736 if (!force_p || MINI_WINDOW_P (w)
14737 || w->vscroll || w->cursor.vpos == 0)
14738 return 1;
14739 }
14740 return 0;
14741 }
14742
14743
14744 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14745 non-zero means only WINDOW is redisplayed in redisplay_internal.
14746 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14747 in redisplay_window to bring a partially visible line into view in
14748 the case that only the cursor has moved.
14749
14750 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14751 last screen line's vertical height extends past the end of the screen.
14752
14753 Value is
14754
14755 1 if scrolling succeeded
14756
14757 0 if scrolling didn't find point.
14758
14759 -1 if new fonts have been loaded so that we must interrupt
14760 redisplay, adjust glyph matrices, and try again. */
14761
14762 enum
14763 {
14764 SCROLLING_SUCCESS,
14765 SCROLLING_FAILED,
14766 SCROLLING_NEED_LARGER_MATRICES
14767 };
14768
14769 /* If scroll-conservatively is more than this, never recenter.
14770
14771 If you change this, don't forget to update the doc string of
14772 `scroll-conservatively' and the Emacs manual. */
14773 #define SCROLL_LIMIT 100
14774
14775 static int
14776 try_scrolling (Lisp_Object window, int just_this_one_p,
14777 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14778 int temp_scroll_step, int last_line_misfit)
14779 {
14780 struct window *w = XWINDOW (window);
14781 struct frame *f = XFRAME (w->frame);
14782 struct text_pos pos, startp;
14783 struct it it;
14784 int this_scroll_margin, scroll_max, rc, height;
14785 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14786 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14787 Lisp_Object aggressive;
14788 /* We will never try scrolling more than this number of lines. */
14789 int scroll_limit = SCROLL_LIMIT;
14790 int frame_line_height = default_line_pixel_height (w);
14791 int window_total_lines
14792 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14793
14794 #ifdef GLYPH_DEBUG
14795 debug_method_add (w, "try_scrolling");
14796 #endif
14797
14798 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14799
14800 /* Compute scroll margin height in pixels. We scroll when point is
14801 within this distance from the top or bottom of the window. */
14802 if (scroll_margin > 0)
14803 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14804 * frame_line_height;
14805 else
14806 this_scroll_margin = 0;
14807
14808 /* Force arg_scroll_conservatively to have a reasonable value, to
14809 avoid scrolling too far away with slow move_it_* functions. Note
14810 that the user can supply scroll-conservatively equal to
14811 `most-positive-fixnum', which can be larger than INT_MAX. */
14812 if (arg_scroll_conservatively > scroll_limit)
14813 {
14814 arg_scroll_conservatively = scroll_limit + 1;
14815 scroll_max = scroll_limit * frame_line_height;
14816 }
14817 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14818 /* Compute how much we should try to scroll maximally to bring
14819 point into view. */
14820 scroll_max = (max (scroll_step,
14821 max (arg_scroll_conservatively, temp_scroll_step))
14822 * frame_line_height);
14823 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14824 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14825 /* We're trying to scroll because of aggressive scrolling but no
14826 scroll_step is set. Choose an arbitrary one. */
14827 scroll_max = 10 * frame_line_height;
14828 else
14829 scroll_max = 0;
14830
14831 too_near_end:
14832
14833 /* Decide whether to scroll down. */
14834 if (PT > CHARPOS (startp))
14835 {
14836 int scroll_margin_y;
14837
14838 /* Compute the pixel ypos of the scroll margin, then move IT to
14839 either that ypos or PT, whichever comes first. */
14840 start_display (&it, w, startp);
14841 scroll_margin_y = it.last_visible_y - this_scroll_margin
14842 - frame_line_height * extra_scroll_margin_lines;
14843 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14844 (MOVE_TO_POS | MOVE_TO_Y));
14845
14846 if (PT > CHARPOS (it.current.pos))
14847 {
14848 int y0 = line_bottom_y (&it);
14849 /* Compute how many pixels below window bottom to stop searching
14850 for PT. This avoids costly search for PT that is far away if
14851 the user limited scrolling by a small number of lines, but
14852 always finds PT if scroll_conservatively is set to a large
14853 number, such as most-positive-fixnum. */
14854 int slack = max (scroll_max, 10 * frame_line_height);
14855 int y_to_move = it.last_visible_y + slack;
14856
14857 /* Compute the distance from the scroll margin to PT or to
14858 the scroll limit, whichever comes first. This should
14859 include the height of the cursor line, to make that line
14860 fully visible. */
14861 move_it_to (&it, PT, -1, y_to_move,
14862 -1, MOVE_TO_POS | MOVE_TO_Y);
14863 dy = line_bottom_y (&it) - y0;
14864
14865 if (dy > scroll_max)
14866 return SCROLLING_FAILED;
14867
14868 if (dy > 0)
14869 scroll_down_p = 1;
14870 }
14871 }
14872
14873 if (scroll_down_p)
14874 {
14875 /* Point is in or below the bottom scroll margin, so move the
14876 window start down. If scrolling conservatively, move it just
14877 enough down to make point visible. If scroll_step is set,
14878 move it down by scroll_step. */
14879 if (arg_scroll_conservatively)
14880 amount_to_scroll
14881 = min (max (dy, frame_line_height),
14882 frame_line_height * arg_scroll_conservatively);
14883 else if (scroll_step || temp_scroll_step)
14884 amount_to_scroll = scroll_max;
14885 else
14886 {
14887 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14888 height = WINDOW_BOX_TEXT_HEIGHT (w);
14889 if (NUMBERP (aggressive))
14890 {
14891 double float_amount = XFLOATINT (aggressive) * height;
14892 int aggressive_scroll = float_amount;
14893 if (aggressive_scroll == 0 && float_amount > 0)
14894 aggressive_scroll = 1;
14895 /* Don't let point enter the scroll margin near top of
14896 the window. This could happen if the value of
14897 scroll_up_aggressively is too large and there are
14898 non-zero margins, because scroll_up_aggressively
14899 means put point that fraction of window height
14900 _from_the_bottom_margin_. */
14901 if (aggressive_scroll + 2*this_scroll_margin > height)
14902 aggressive_scroll = height - 2*this_scroll_margin;
14903 amount_to_scroll = dy + aggressive_scroll;
14904 }
14905 }
14906
14907 if (amount_to_scroll <= 0)
14908 return SCROLLING_FAILED;
14909
14910 start_display (&it, w, startp);
14911 if (arg_scroll_conservatively <= scroll_limit)
14912 move_it_vertically (&it, amount_to_scroll);
14913 else
14914 {
14915 /* Extra precision for users who set scroll-conservatively
14916 to a large number: make sure the amount we scroll
14917 the window start is never less than amount_to_scroll,
14918 which was computed as distance from window bottom to
14919 point. This matters when lines at window top and lines
14920 below window bottom have different height. */
14921 struct it it1;
14922 void *it1data = NULL;
14923 /* We use a temporary it1 because line_bottom_y can modify
14924 its argument, if it moves one line down; see there. */
14925 int start_y;
14926
14927 SAVE_IT (it1, it, it1data);
14928 start_y = line_bottom_y (&it1);
14929 do {
14930 RESTORE_IT (&it, &it, it1data);
14931 move_it_by_lines (&it, 1);
14932 SAVE_IT (it1, it, it1data);
14933 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14934 }
14935
14936 /* If STARTP is unchanged, move it down another screen line. */
14937 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14938 move_it_by_lines (&it, 1);
14939 startp = it.current.pos;
14940 }
14941 else
14942 {
14943 struct text_pos scroll_margin_pos = startp;
14944 int y_offset = 0;
14945
14946 /* See if point is inside the scroll margin at the top of the
14947 window. */
14948 if (this_scroll_margin)
14949 {
14950 int y_start;
14951
14952 start_display (&it, w, startp);
14953 y_start = it.current_y;
14954 move_it_vertically (&it, this_scroll_margin);
14955 scroll_margin_pos = it.current.pos;
14956 /* If we didn't move enough before hitting ZV, request
14957 additional amount of scroll, to move point out of the
14958 scroll margin. */
14959 if (IT_CHARPOS (it) == ZV
14960 && it.current_y - y_start < this_scroll_margin)
14961 y_offset = this_scroll_margin - (it.current_y - y_start);
14962 }
14963
14964 if (PT < CHARPOS (scroll_margin_pos))
14965 {
14966 /* Point is in the scroll margin at the top of the window or
14967 above what is displayed in the window. */
14968 int y0, y_to_move;
14969
14970 /* Compute the vertical distance from PT to the scroll
14971 margin position. Move as far as scroll_max allows, or
14972 one screenful, or 10 screen lines, whichever is largest.
14973 Give up if distance is greater than scroll_max or if we
14974 didn't reach the scroll margin position. */
14975 SET_TEXT_POS (pos, PT, PT_BYTE);
14976 start_display (&it, w, pos);
14977 y0 = it.current_y;
14978 y_to_move = max (it.last_visible_y,
14979 max (scroll_max, 10 * frame_line_height));
14980 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14981 y_to_move, -1,
14982 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14983 dy = it.current_y - y0;
14984 if (dy > scroll_max
14985 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14986 return SCROLLING_FAILED;
14987
14988 /* Additional scroll for when ZV was too close to point. */
14989 dy += y_offset;
14990
14991 /* Compute new window start. */
14992 start_display (&it, w, startp);
14993
14994 if (arg_scroll_conservatively)
14995 amount_to_scroll = max (dy, frame_line_height *
14996 max (scroll_step, temp_scroll_step));
14997 else if (scroll_step || temp_scroll_step)
14998 amount_to_scroll = scroll_max;
14999 else
15000 {
15001 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15002 height = WINDOW_BOX_TEXT_HEIGHT (w);
15003 if (NUMBERP (aggressive))
15004 {
15005 double float_amount = XFLOATINT (aggressive) * height;
15006 int aggressive_scroll = float_amount;
15007 if (aggressive_scroll == 0 && float_amount > 0)
15008 aggressive_scroll = 1;
15009 /* Don't let point enter the scroll margin near
15010 bottom of the window, if the value of
15011 scroll_down_aggressively happens to be too
15012 large. */
15013 if (aggressive_scroll + 2*this_scroll_margin > height)
15014 aggressive_scroll = height - 2*this_scroll_margin;
15015 amount_to_scroll = dy + aggressive_scroll;
15016 }
15017 }
15018
15019 if (amount_to_scroll <= 0)
15020 return SCROLLING_FAILED;
15021
15022 move_it_vertically_backward (&it, amount_to_scroll);
15023 startp = it.current.pos;
15024 }
15025 }
15026
15027 /* Run window scroll functions. */
15028 startp = run_window_scroll_functions (window, startp);
15029
15030 /* Display the window. Give up if new fonts are loaded, or if point
15031 doesn't appear. */
15032 if (!try_window (window, startp, 0))
15033 rc = SCROLLING_NEED_LARGER_MATRICES;
15034 else if (w->cursor.vpos < 0)
15035 {
15036 clear_glyph_matrix (w->desired_matrix);
15037 rc = SCROLLING_FAILED;
15038 }
15039 else
15040 {
15041 /* Maybe forget recorded base line for line number display. */
15042 if (!just_this_one_p
15043 || current_buffer->clip_changed
15044 || BEG_UNCHANGED < CHARPOS (startp))
15045 w->base_line_number = 0;
15046
15047 /* If cursor ends up on a partially visible line,
15048 treat that as being off the bottom of the screen. */
15049 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15050 /* It's possible that the cursor is on the first line of the
15051 buffer, which is partially obscured due to a vscroll
15052 (Bug#7537). In that case, avoid looping forever. */
15053 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15054 {
15055 clear_glyph_matrix (w->desired_matrix);
15056 ++extra_scroll_margin_lines;
15057 goto too_near_end;
15058 }
15059 rc = SCROLLING_SUCCESS;
15060 }
15061
15062 return rc;
15063 }
15064
15065
15066 /* Compute a suitable window start for window W if display of W starts
15067 on a continuation line. Value is non-zero if a new window start
15068 was computed.
15069
15070 The new window start will be computed, based on W's width, starting
15071 from the start of the continued line. It is the start of the
15072 screen line with the minimum distance from the old start W->start. */
15073
15074 static int
15075 compute_window_start_on_continuation_line (struct window *w)
15076 {
15077 struct text_pos pos, start_pos;
15078 int window_start_changed_p = 0;
15079
15080 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15081
15082 /* If window start is on a continuation line... Window start may be
15083 < BEGV in case there's invisible text at the start of the
15084 buffer (M-x rmail, for example). */
15085 if (CHARPOS (start_pos) > BEGV
15086 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15087 {
15088 struct it it;
15089 struct glyph_row *row;
15090
15091 /* Handle the case that the window start is out of range. */
15092 if (CHARPOS (start_pos) < BEGV)
15093 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15094 else if (CHARPOS (start_pos) > ZV)
15095 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15096
15097 /* Find the start of the continued line. This should be fast
15098 because find_newline is fast (newline cache). */
15099 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15100 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15101 row, DEFAULT_FACE_ID);
15102 reseat_at_previous_visible_line_start (&it);
15103
15104 /* If the line start is "too far" away from the window start,
15105 say it takes too much time to compute a new window start. */
15106 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15107 /* PXW: Do we need upper bounds here? */
15108 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15109 {
15110 int min_distance, distance;
15111
15112 /* Move forward by display lines to find the new window
15113 start. If window width was enlarged, the new start can
15114 be expected to be > the old start. If window width was
15115 decreased, the new window start will be < the old start.
15116 So, we're looking for the display line start with the
15117 minimum distance from the old window start. */
15118 pos = it.current.pos;
15119 min_distance = INFINITY;
15120 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15121 distance < min_distance)
15122 {
15123 min_distance = distance;
15124 pos = it.current.pos;
15125 if (it.line_wrap == WORD_WRAP)
15126 {
15127 /* Under WORD_WRAP, move_it_by_lines is likely to
15128 overshoot and stop not at the first, but the
15129 second character from the left margin. So in
15130 that case, we need a more tight control on the X
15131 coordinate of the iterator than move_it_by_lines
15132 promises in its contract. The method is to first
15133 go to the last (rightmost) visible character of a
15134 line, then move to the leftmost character on the
15135 next line in a separate call. */
15136 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15137 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15138 move_it_to (&it, ZV, 0,
15139 it.current_y + it.max_ascent + it.max_descent, -1,
15140 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15141 }
15142 else
15143 move_it_by_lines (&it, 1);
15144 }
15145
15146 /* Set the window start there. */
15147 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15148 window_start_changed_p = 1;
15149 }
15150 }
15151
15152 return window_start_changed_p;
15153 }
15154
15155
15156 /* Try cursor movement in case text has not changed in window WINDOW,
15157 with window start STARTP. Value is
15158
15159 CURSOR_MOVEMENT_SUCCESS if successful
15160
15161 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15162
15163 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15164 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15165 we want to scroll as if scroll-step were set to 1. See the code.
15166
15167 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15168 which case we have to abort this redisplay, and adjust matrices
15169 first. */
15170
15171 enum
15172 {
15173 CURSOR_MOVEMENT_SUCCESS,
15174 CURSOR_MOVEMENT_CANNOT_BE_USED,
15175 CURSOR_MOVEMENT_MUST_SCROLL,
15176 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15177 };
15178
15179 static int
15180 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15181 {
15182 struct window *w = XWINDOW (window);
15183 struct frame *f = XFRAME (w->frame);
15184 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15185
15186 #ifdef GLYPH_DEBUG
15187 if (inhibit_try_cursor_movement)
15188 return rc;
15189 #endif
15190
15191 /* Previously, there was a check for Lisp integer in the
15192 if-statement below. Now, this field is converted to
15193 ptrdiff_t, thus zero means invalid position in a buffer. */
15194 eassert (w->last_point > 0);
15195 /* Likewise there was a check whether window_end_vpos is nil or larger
15196 than the window. Now window_end_vpos is int and so never nil, but
15197 let's leave eassert to check whether it fits in the window. */
15198 eassert (w->window_end_vpos < w->current_matrix->nrows);
15199
15200 /* Handle case where text has not changed, only point, and it has
15201 not moved off the frame. */
15202 if (/* Point may be in this window. */
15203 PT >= CHARPOS (startp)
15204 /* Selective display hasn't changed. */
15205 && !current_buffer->clip_changed
15206 /* Function force-mode-line-update is used to force a thorough
15207 redisplay. It sets either windows_or_buffers_changed or
15208 update_mode_lines. So don't take a shortcut here for these
15209 cases. */
15210 && !update_mode_lines
15211 && !windows_or_buffers_changed
15212 && !f->cursor_type_changed
15213 && NILP (Vshow_trailing_whitespace)
15214 /* This code is not used for mini-buffer for the sake of the case
15215 of redisplaying to replace an echo area message; since in
15216 that case the mini-buffer contents per se are usually
15217 unchanged. This code is of no real use in the mini-buffer
15218 since the handling of this_line_start_pos, etc., in redisplay
15219 handles the same cases. */
15220 && !EQ (window, minibuf_window)
15221 && (FRAME_WINDOW_P (f)
15222 || !overlay_arrow_in_current_buffer_p ()))
15223 {
15224 int this_scroll_margin, top_scroll_margin;
15225 struct glyph_row *row = NULL;
15226 int frame_line_height = default_line_pixel_height (w);
15227 int window_total_lines
15228 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15229
15230 #ifdef GLYPH_DEBUG
15231 debug_method_add (w, "cursor movement");
15232 #endif
15233
15234 /* Scroll if point within this distance from the top or bottom
15235 of the window. This is a pixel value. */
15236 if (scroll_margin > 0)
15237 {
15238 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15239 this_scroll_margin *= frame_line_height;
15240 }
15241 else
15242 this_scroll_margin = 0;
15243
15244 top_scroll_margin = this_scroll_margin;
15245 if (WINDOW_WANTS_HEADER_LINE_P (w))
15246 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15247
15248 /* Start with the row the cursor was displayed during the last
15249 not paused redisplay. Give up if that row is not valid. */
15250 if (w->last_cursor_vpos < 0
15251 || w->last_cursor_vpos >= w->current_matrix->nrows)
15252 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15253 else
15254 {
15255 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15256 if (row->mode_line_p)
15257 ++row;
15258 if (!row->enabled_p)
15259 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15260 }
15261
15262 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15263 {
15264 int scroll_p = 0, must_scroll = 0;
15265 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15266
15267 if (PT > w->last_point)
15268 {
15269 /* Point has moved forward. */
15270 while (MATRIX_ROW_END_CHARPOS (row) < PT
15271 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15272 {
15273 eassert (row->enabled_p);
15274 ++row;
15275 }
15276
15277 /* If the end position of a row equals the start
15278 position of the next row, and PT is at that position,
15279 we would rather display cursor in the next line. */
15280 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15281 && MATRIX_ROW_END_CHARPOS (row) == PT
15282 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15283 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15284 && !cursor_row_p (row))
15285 ++row;
15286
15287 /* If within the scroll margin, scroll. Note that
15288 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15289 the next line would be drawn, and that
15290 this_scroll_margin can be zero. */
15291 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15292 || PT > MATRIX_ROW_END_CHARPOS (row)
15293 /* Line is completely visible last line in window
15294 and PT is to be set in the next line. */
15295 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15296 && PT == MATRIX_ROW_END_CHARPOS (row)
15297 && !row->ends_at_zv_p
15298 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15299 scroll_p = 1;
15300 }
15301 else if (PT < w->last_point)
15302 {
15303 /* Cursor has to be moved backward. Note that PT >=
15304 CHARPOS (startp) because of the outer if-statement. */
15305 while (!row->mode_line_p
15306 && (MATRIX_ROW_START_CHARPOS (row) > PT
15307 || (MATRIX_ROW_START_CHARPOS (row) == PT
15308 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15309 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15310 row > w->current_matrix->rows
15311 && (row-1)->ends_in_newline_from_string_p))))
15312 && (row->y > top_scroll_margin
15313 || CHARPOS (startp) == BEGV))
15314 {
15315 eassert (row->enabled_p);
15316 --row;
15317 }
15318
15319 /* Consider the following case: Window starts at BEGV,
15320 there is invisible, intangible text at BEGV, so that
15321 display starts at some point START > BEGV. It can
15322 happen that we are called with PT somewhere between
15323 BEGV and START. Try to handle that case. */
15324 if (row < w->current_matrix->rows
15325 || row->mode_line_p)
15326 {
15327 row = w->current_matrix->rows;
15328 if (row->mode_line_p)
15329 ++row;
15330 }
15331
15332 /* Due to newlines in overlay strings, we may have to
15333 skip forward over overlay strings. */
15334 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15335 && MATRIX_ROW_END_CHARPOS (row) == PT
15336 && !cursor_row_p (row))
15337 ++row;
15338
15339 /* If within the scroll margin, scroll. */
15340 if (row->y < top_scroll_margin
15341 && CHARPOS (startp) != BEGV)
15342 scroll_p = 1;
15343 }
15344 else
15345 {
15346 /* Cursor did not move. So don't scroll even if cursor line
15347 is partially visible, as it was so before. */
15348 rc = CURSOR_MOVEMENT_SUCCESS;
15349 }
15350
15351 if (PT < MATRIX_ROW_START_CHARPOS (row)
15352 || PT > MATRIX_ROW_END_CHARPOS (row))
15353 {
15354 /* if PT is not in the glyph row, give up. */
15355 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15356 must_scroll = 1;
15357 }
15358 else if (rc != CURSOR_MOVEMENT_SUCCESS
15359 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15360 {
15361 struct glyph_row *row1;
15362
15363 /* If rows are bidi-reordered and point moved, back up
15364 until we find a row that does not belong to a
15365 continuation line. This is because we must consider
15366 all rows of a continued line as candidates for the
15367 new cursor positioning, since row start and end
15368 positions change non-linearly with vertical position
15369 in such rows. */
15370 /* FIXME: Revisit this when glyph ``spilling'' in
15371 continuation lines' rows is implemented for
15372 bidi-reordered rows. */
15373 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15374 MATRIX_ROW_CONTINUATION_LINE_P (row);
15375 --row)
15376 {
15377 /* If we hit the beginning of the displayed portion
15378 without finding the first row of a continued
15379 line, give up. */
15380 if (row <= row1)
15381 {
15382 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15383 break;
15384 }
15385 eassert (row->enabled_p);
15386 }
15387 }
15388 if (must_scroll)
15389 ;
15390 else if (rc != CURSOR_MOVEMENT_SUCCESS
15391 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15392 /* Make sure this isn't a header line by any chance, since
15393 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15394 && !row->mode_line_p
15395 && make_cursor_line_fully_visible_p)
15396 {
15397 if (PT == MATRIX_ROW_END_CHARPOS (row)
15398 && !row->ends_at_zv_p
15399 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15400 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15401 else if (row->height > window_box_height (w))
15402 {
15403 /* If we end up in a partially visible line, let's
15404 make it fully visible, except when it's taller
15405 than the window, in which case we can't do much
15406 about it. */
15407 *scroll_step = 1;
15408 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15409 }
15410 else
15411 {
15412 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15413 if (!cursor_row_fully_visible_p (w, 0, 1))
15414 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15415 else
15416 rc = CURSOR_MOVEMENT_SUCCESS;
15417 }
15418 }
15419 else if (scroll_p)
15420 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15421 else if (rc != CURSOR_MOVEMENT_SUCCESS
15422 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15423 {
15424 /* With bidi-reordered rows, there could be more than
15425 one candidate row whose start and end positions
15426 occlude point. We need to let set_cursor_from_row
15427 find the best candidate. */
15428 /* FIXME: Revisit this when glyph ``spilling'' in
15429 continuation lines' rows is implemented for
15430 bidi-reordered rows. */
15431 int rv = 0;
15432
15433 do
15434 {
15435 int at_zv_p = 0, exact_match_p = 0;
15436
15437 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15438 && PT <= MATRIX_ROW_END_CHARPOS (row)
15439 && cursor_row_p (row))
15440 rv |= set_cursor_from_row (w, row, w->current_matrix,
15441 0, 0, 0, 0);
15442 /* As soon as we've found the exact match for point,
15443 or the first suitable row whose ends_at_zv_p flag
15444 is set, we are done. */
15445 at_zv_p =
15446 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15447 if (rv && !at_zv_p
15448 && w->cursor.hpos >= 0
15449 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15450 w->cursor.vpos))
15451 {
15452 struct glyph_row *candidate =
15453 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15454 struct glyph *g =
15455 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15456 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15457
15458 exact_match_p =
15459 (BUFFERP (g->object) && g->charpos == PT)
15460 || (INTEGERP (g->object)
15461 && (g->charpos == PT
15462 || (g->charpos == 0 && endpos - 1 == PT)));
15463 }
15464 if (rv && (at_zv_p || exact_match_p))
15465 {
15466 rc = CURSOR_MOVEMENT_SUCCESS;
15467 break;
15468 }
15469 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15470 break;
15471 ++row;
15472 }
15473 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15474 || row->continued_p)
15475 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15476 || (MATRIX_ROW_START_CHARPOS (row) == PT
15477 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15478 /* If we didn't find any candidate rows, or exited the
15479 loop before all the candidates were examined, signal
15480 to the caller that this method failed. */
15481 if (rc != CURSOR_MOVEMENT_SUCCESS
15482 && !(rv
15483 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15484 && !row->continued_p))
15485 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15486 else if (rv)
15487 rc = CURSOR_MOVEMENT_SUCCESS;
15488 }
15489 else
15490 {
15491 do
15492 {
15493 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15494 {
15495 rc = CURSOR_MOVEMENT_SUCCESS;
15496 break;
15497 }
15498 ++row;
15499 }
15500 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15501 && MATRIX_ROW_START_CHARPOS (row) == PT
15502 && cursor_row_p (row));
15503 }
15504 }
15505 }
15506
15507 return rc;
15508 }
15509
15510 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15511 static
15512 #endif
15513 void
15514 set_vertical_scroll_bar (struct window *w)
15515 {
15516 ptrdiff_t start, end, whole;
15517
15518 /* Calculate the start and end positions for the current window.
15519 At some point, it would be nice to choose between scrollbars
15520 which reflect the whole buffer size, with special markers
15521 indicating narrowing, and scrollbars which reflect only the
15522 visible region.
15523
15524 Note that mini-buffers sometimes aren't displaying any text. */
15525 if (!MINI_WINDOW_P (w)
15526 || (w == XWINDOW (minibuf_window)
15527 && NILP (echo_area_buffer[0])))
15528 {
15529 struct buffer *buf = XBUFFER (w->contents);
15530 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15531 start = marker_position (w->start) - BUF_BEGV (buf);
15532 /* I don't think this is guaranteed to be right. For the
15533 moment, we'll pretend it is. */
15534 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15535
15536 if (end < start)
15537 end = start;
15538 if (whole < (end - start))
15539 whole = end - start;
15540 }
15541 else
15542 start = end = whole = 0;
15543
15544 /* Indicate what this scroll bar ought to be displaying now. */
15545 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15546 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15547 (w, end - start, whole, start);
15548 }
15549
15550
15551 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15552 selected_window is redisplayed.
15553
15554 We can return without actually redisplaying the window if fonts has been
15555 changed on window's frame. In that case, redisplay_internal will retry. */
15556
15557 static void
15558 redisplay_window (Lisp_Object window, bool just_this_one_p)
15559 {
15560 struct window *w = XWINDOW (window);
15561 struct frame *f = XFRAME (w->frame);
15562 struct buffer *buffer = XBUFFER (w->contents);
15563 struct buffer *old = current_buffer;
15564 struct text_pos lpoint, opoint, startp;
15565 int update_mode_line;
15566 int tem;
15567 struct it it;
15568 /* Record it now because it's overwritten. */
15569 bool current_matrix_up_to_date_p = false;
15570 bool used_current_matrix_p = false;
15571 /* This is less strict than current_matrix_up_to_date_p.
15572 It indicates that the buffer contents and narrowing are unchanged. */
15573 bool buffer_unchanged_p = false;
15574 int temp_scroll_step = 0;
15575 ptrdiff_t count = SPECPDL_INDEX ();
15576 int rc;
15577 int centering_position = -1;
15578 int last_line_misfit = 0;
15579 ptrdiff_t beg_unchanged, end_unchanged;
15580 int frame_line_height;
15581
15582 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15583 opoint = lpoint;
15584
15585 #ifdef GLYPH_DEBUG
15586 *w->desired_matrix->method = 0;
15587 #endif
15588
15589 if (!just_this_one_p
15590 && REDISPLAY_SOME_P ()
15591 && !w->redisplay
15592 && !f->redisplay
15593 && !buffer->text->redisplay)
15594 return;
15595
15596 /* Make sure that both W's markers are valid. */
15597 eassert (XMARKER (w->start)->buffer == buffer);
15598 eassert (XMARKER (w->pointm)->buffer == buffer);
15599
15600 restart:
15601 reconsider_clip_changes (w);
15602 frame_line_height = default_line_pixel_height (w);
15603
15604 /* Has the mode line to be updated? */
15605 update_mode_line = (w->update_mode_line
15606 || update_mode_lines
15607 || buffer->clip_changed
15608 || buffer->prevent_redisplay_optimizations_p);
15609
15610 if (!just_this_one_p)
15611 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15612 cleverly elsewhere. */
15613 w->must_be_updated_p = true;
15614
15615 if (MINI_WINDOW_P (w))
15616 {
15617 if (w == XWINDOW (echo_area_window)
15618 && !NILP (echo_area_buffer[0]))
15619 {
15620 if (update_mode_line)
15621 /* We may have to update a tty frame's menu bar or a
15622 tool-bar. Example `M-x C-h C-h C-g'. */
15623 goto finish_menu_bars;
15624 else
15625 /* We've already displayed the echo area glyphs in this window. */
15626 goto finish_scroll_bars;
15627 }
15628 else if ((w != XWINDOW (minibuf_window)
15629 || minibuf_level == 0)
15630 /* When buffer is nonempty, redisplay window normally. */
15631 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15632 /* Quail displays non-mini buffers in minibuffer window.
15633 In that case, redisplay the window normally. */
15634 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15635 {
15636 /* W is a mini-buffer window, but it's not active, so clear
15637 it. */
15638 int yb = window_text_bottom_y (w);
15639 struct glyph_row *row;
15640 int y;
15641
15642 for (y = 0, row = w->desired_matrix->rows;
15643 y < yb;
15644 y += row->height, ++row)
15645 blank_row (w, row, y);
15646 goto finish_scroll_bars;
15647 }
15648
15649 clear_glyph_matrix (w->desired_matrix);
15650 }
15651
15652 /* Otherwise set up data on this window; select its buffer and point
15653 value. */
15654 /* Really select the buffer, for the sake of buffer-local
15655 variables. */
15656 set_buffer_internal_1 (XBUFFER (w->contents));
15657
15658 current_matrix_up_to_date_p
15659 = (w->window_end_valid
15660 && !current_buffer->clip_changed
15661 && !current_buffer->prevent_redisplay_optimizations_p
15662 && !window_outdated (w));
15663
15664 /* Run the window-bottom-change-functions
15665 if it is possible that the text on the screen has changed
15666 (either due to modification of the text, or any other reason). */
15667 if (!current_matrix_up_to_date_p
15668 && !NILP (Vwindow_text_change_functions))
15669 {
15670 safe_run_hooks (Qwindow_text_change_functions);
15671 goto restart;
15672 }
15673
15674 beg_unchanged = BEG_UNCHANGED;
15675 end_unchanged = END_UNCHANGED;
15676
15677 SET_TEXT_POS (opoint, PT, PT_BYTE);
15678
15679 specbind (Qinhibit_point_motion_hooks, Qt);
15680
15681 buffer_unchanged_p
15682 = (w->window_end_valid
15683 && !current_buffer->clip_changed
15684 && !window_outdated (w));
15685
15686 /* When windows_or_buffers_changed is non-zero, we can't rely
15687 on the window end being valid, so set it to zero there. */
15688 if (windows_or_buffers_changed)
15689 {
15690 /* If window starts on a continuation line, maybe adjust the
15691 window start in case the window's width changed. */
15692 if (XMARKER (w->start)->buffer == current_buffer)
15693 compute_window_start_on_continuation_line (w);
15694
15695 w->window_end_valid = false;
15696 /* If so, we also can't rely on current matrix
15697 and should not fool try_cursor_movement below. */
15698 current_matrix_up_to_date_p = false;
15699 }
15700
15701 /* Some sanity checks. */
15702 CHECK_WINDOW_END (w);
15703 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15704 emacs_abort ();
15705 if (BYTEPOS (opoint) < CHARPOS (opoint))
15706 emacs_abort ();
15707
15708 if (mode_line_update_needed (w))
15709 update_mode_line = 1;
15710
15711 /* Point refers normally to the selected window. For any other
15712 window, set up appropriate value. */
15713 if (!EQ (window, selected_window))
15714 {
15715 ptrdiff_t new_pt = marker_position (w->pointm);
15716 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15717 if (new_pt < BEGV)
15718 {
15719 new_pt = BEGV;
15720 new_pt_byte = BEGV_BYTE;
15721 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15722 }
15723 else if (new_pt > (ZV - 1))
15724 {
15725 new_pt = ZV;
15726 new_pt_byte = ZV_BYTE;
15727 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15728 }
15729
15730 /* We don't use SET_PT so that the point-motion hooks don't run. */
15731 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15732 }
15733
15734 /* If any of the character widths specified in the display table
15735 have changed, invalidate the width run cache. It's true that
15736 this may be a bit late to catch such changes, but the rest of
15737 redisplay goes (non-fatally) haywire when the display table is
15738 changed, so why should we worry about doing any better? */
15739 if (current_buffer->width_run_cache)
15740 {
15741 struct Lisp_Char_Table *disptab = buffer_display_table ();
15742
15743 if (! disptab_matches_widthtab
15744 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15745 {
15746 invalidate_region_cache (current_buffer,
15747 current_buffer->width_run_cache,
15748 BEG, Z);
15749 recompute_width_table (current_buffer, disptab);
15750 }
15751 }
15752
15753 /* If window-start is screwed up, choose a new one. */
15754 if (XMARKER (w->start)->buffer != current_buffer)
15755 goto recenter;
15756
15757 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15758
15759 /* If someone specified a new starting point but did not insist,
15760 check whether it can be used. */
15761 if (w->optional_new_start
15762 && CHARPOS (startp) >= BEGV
15763 && CHARPOS (startp) <= ZV)
15764 {
15765 w->optional_new_start = 0;
15766 start_display (&it, w, startp);
15767 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15768 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15769 if (IT_CHARPOS (it) == PT)
15770 w->force_start = 1;
15771 /* IT may overshoot PT if text at PT is invisible. */
15772 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15773 w->force_start = 1;
15774 }
15775
15776 force_start:
15777
15778 /* Handle case where place to start displaying has been specified,
15779 unless the specified location is outside the accessible range. */
15780 if (w->force_start || window_frozen_p (w))
15781 {
15782 /* We set this later on if we have to adjust point. */
15783 int new_vpos = -1;
15784
15785 w->force_start = 0;
15786 w->vscroll = 0;
15787 w->window_end_valid = 0;
15788
15789 /* Forget any recorded base line for line number display. */
15790 if (!buffer_unchanged_p)
15791 w->base_line_number = 0;
15792
15793 /* Redisplay the mode line. Select the buffer properly for that.
15794 Also, run the hook window-scroll-functions
15795 because we have scrolled. */
15796 /* Note, we do this after clearing force_start because
15797 if there's an error, it is better to forget about force_start
15798 than to get into an infinite loop calling the hook functions
15799 and having them get more errors. */
15800 if (!update_mode_line
15801 || ! NILP (Vwindow_scroll_functions))
15802 {
15803 update_mode_line = 1;
15804 w->update_mode_line = 1;
15805 startp = run_window_scroll_functions (window, startp);
15806 }
15807
15808 if (CHARPOS (startp) < BEGV)
15809 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15810 else if (CHARPOS (startp) > ZV)
15811 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15812
15813 /* Redisplay, then check if cursor has been set during the
15814 redisplay. Give up if new fonts were loaded. */
15815 /* We used to issue a CHECK_MARGINS argument to try_window here,
15816 but this causes scrolling to fail when point begins inside
15817 the scroll margin (bug#148) -- cyd */
15818 if (!try_window (window, startp, 0))
15819 {
15820 w->force_start = 1;
15821 clear_glyph_matrix (w->desired_matrix);
15822 goto need_larger_matrices;
15823 }
15824
15825 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15826 {
15827 /* If point does not appear, try to move point so it does
15828 appear. The desired matrix has been built above, so we
15829 can use it here. */
15830 new_vpos = window_box_height (w) / 2;
15831 }
15832
15833 if (!cursor_row_fully_visible_p (w, 0, 0))
15834 {
15835 /* Point does appear, but on a line partly visible at end of window.
15836 Move it back to a fully-visible line. */
15837 new_vpos = window_box_height (w);
15838 }
15839 else if (w->cursor.vpos >= 0)
15840 {
15841 /* Some people insist on not letting point enter the scroll
15842 margin, even though this part handles windows that didn't
15843 scroll at all. */
15844 int window_total_lines
15845 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15846 int margin = min (scroll_margin, window_total_lines / 4);
15847 int pixel_margin = margin * frame_line_height;
15848 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15849
15850 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15851 below, which finds the row to move point to, advances by
15852 the Y coordinate of the _next_ row, see the definition of
15853 MATRIX_ROW_BOTTOM_Y. */
15854 if (w->cursor.vpos < margin + header_line)
15855 {
15856 w->cursor.vpos = -1;
15857 clear_glyph_matrix (w->desired_matrix);
15858 goto try_to_scroll;
15859 }
15860 else
15861 {
15862 int window_height = window_box_height (w);
15863
15864 if (header_line)
15865 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15866 if (w->cursor.y >= window_height - pixel_margin)
15867 {
15868 w->cursor.vpos = -1;
15869 clear_glyph_matrix (w->desired_matrix);
15870 goto try_to_scroll;
15871 }
15872 }
15873 }
15874
15875 /* If we need to move point for either of the above reasons,
15876 now actually do it. */
15877 if (new_vpos >= 0)
15878 {
15879 struct glyph_row *row;
15880
15881 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15882 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15883 ++row;
15884
15885 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15886 MATRIX_ROW_START_BYTEPOS (row));
15887
15888 if (w != XWINDOW (selected_window))
15889 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15890 else if (current_buffer == old)
15891 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15892
15893 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15894
15895 /* If we are highlighting the region, then we just changed
15896 the region, so redisplay to show it. */
15897 /* FIXME: We need to (re)run pre-redisplay-function! */
15898 /* if (markpos_of_region () >= 0)
15899 {
15900 clear_glyph_matrix (w->desired_matrix);
15901 if (!try_window (window, startp, 0))
15902 goto need_larger_matrices;
15903 }
15904 */
15905 }
15906
15907 #ifdef GLYPH_DEBUG
15908 debug_method_add (w, "forced window start");
15909 #endif
15910 goto done;
15911 }
15912
15913 /* Handle case where text has not changed, only point, and it has
15914 not moved off the frame, and we are not retrying after hscroll.
15915 (current_matrix_up_to_date_p is nonzero when retrying.) */
15916 if (current_matrix_up_to_date_p
15917 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15918 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15919 {
15920 switch (rc)
15921 {
15922 case CURSOR_MOVEMENT_SUCCESS:
15923 used_current_matrix_p = 1;
15924 goto done;
15925
15926 case CURSOR_MOVEMENT_MUST_SCROLL:
15927 goto try_to_scroll;
15928
15929 default:
15930 emacs_abort ();
15931 }
15932 }
15933 /* If current starting point was originally the beginning of a line
15934 but no longer is, find a new starting point. */
15935 else if (w->start_at_line_beg
15936 && !(CHARPOS (startp) <= BEGV
15937 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15938 {
15939 #ifdef GLYPH_DEBUG
15940 debug_method_add (w, "recenter 1");
15941 #endif
15942 goto recenter;
15943 }
15944
15945 /* Try scrolling with try_window_id. Value is > 0 if update has
15946 been done, it is -1 if we know that the same window start will
15947 not work. It is 0 if unsuccessful for some other reason. */
15948 else if ((tem = try_window_id (w)) != 0)
15949 {
15950 #ifdef GLYPH_DEBUG
15951 debug_method_add (w, "try_window_id %d", tem);
15952 #endif
15953
15954 if (f->fonts_changed)
15955 goto need_larger_matrices;
15956 if (tem > 0)
15957 goto done;
15958
15959 /* Otherwise try_window_id has returned -1 which means that we
15960 don't want the alternative below this comment to execute. */
15961 }
15962 else if (CHARPOS (startp) >= BEGV
15963 && CHARPOS (startp) <= ZV
15964 && PT >= CHARPOS (startp)
15965 && (CHARPOS (startp) < ZV
15966 /* Avoid starting at end of buffer. */
15967 || CHARPOS (startp) == BEGV
15968 || !window_outdated (w)))
15969 {
15970 int d1, d2, d3, d4, d5, d6;
15971
15972 /* If first window line is a continuation line, and window start
15973 is inside the modified region, but the first change is before
15974 current window start, we must select a new window start.
15975
15976 However, if this is the result of a down-mouse event (e.g. by
15977 extending the mouse-drag-overlay), we don't want to select a
15978 new window start, since that would change the position under
15979 the mouse, resulting in an unwanted mouse-movement rather
15980 than a simple mouse-click. */
15981 if (!w->start_at_line_beg
15982 && NILP (do_mouse_tracking)
15983 && CHARPOS (startp) > BEGV
15984 && CHARPOS (startp) > BEG + beg_unchanged
15985 && CHARPOS (startp) <= Z - end_unchanged
15986 /* Even if w->start_at_line_beg is nil, a new window may
15987 start at a line_beg, since that's how set_buffer_window
15988 sets it. So, we need to check the return value of
15989 compute_window_start_on_continuation_line. (See also
15990 bug#197). */
15991 && XMARKER (w->start)->buffer == current_buffer
15992 && compute_window_start_on_continuation_line (w)
15993 /* It doesn't make sense to force the window start like we
15994 do at label force_start if it is already known that point
15995 will not be visible in the resulting window, because
15996 doing so will move point from its correct position
15997 instead of scrolling the window to bring point into view.
15998 See bug#9324. */
15999 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16000 {
16001 w->force_start = 1;
16002 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16003 goto force_start;
16004 }
16005
16006 #ifdef GLYPH_DEBUG
16007 debug_method_add (w, "same window start");
16008 #endif
16009
16010 /* Try to redisplay starting at same place as before.
16011 If point has not moved off frame, accept the results. */
16012 if (!current_matrix_up_to_date_p
16013 /* Don't use try_window_reusing_current_matrix in this case
16014 because a window scroll function can have changed the
16015 buffer. */
16016 || !NILP (Vwindow_scroll_functions)
16017 || MINI_WINDOW_P (w)
16018 || !(used_current_matrix_p
16019 = try_window_reusing_current_matrix (w)))
16020 {
16021 IF_DEBUG (debug_method_add (w, "1"));
16022 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16023 /* -1 means we need to scroll.
16024 0 means we need new matrices, but fonts_changed
16025 is set in that case, so we will detect it below. */
16026 goto try_to_scroll;
16027 }
16028
16029 if (f->fonts_changed)
16030 goto need_larger_matrices;
16031
16032 if (w->cursor.vpos >= 0)
16033 {
16034 if (!just_this_one_p
16035 || current_buffer->clip_changed
16036 || BEG_UNCHANGED < CHARPOS (startp))
16037 /* Forget any recorded base line for line number display. */
16038 w->base_line_number = 0;
16039
16040 if (!cursor_row_fully_visible_p (w, 1, 0))
16041 {
16042 clear_glyph_matrix (w->desired_matrix);
16043 last_line_misfit = 1;
16044 }
16045 /* Drop through and scroll. */
16046 else
16047 goto done;
16048 }
16049 else
16050 clear_glyph_matrix (w->desired_matrix);
16051 }
16052
16053 try_to_scroll:
16054
16055 /* Redisplay the mode line. Select the buffer properly for that. */
16056 if (!update_mode_line)
16057 {
16058 update_mode_line = 1;
16059 w->update_mode_line = 1;
16060 }
16061
16062 /* Try to scroll by specified few lines. */
16063 if ((scroll_conservatively
16064 || emacs_scroll_step
16065 || temp_scroll_step
16066 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16067 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16068 && CHARPOS (startp) >= BEGV
16069 && CHARPOS (startp) <= ZV)
16070 {
16071 /* The function returns -1 if new fonts were loaded, 1 if
16072 successful, 0 if not successful. */
16073 int ss = try_scrolling (window, just_this_one_p,
16074 scroll_conservatively,
16075 emacs_scroll_step,
16076 temp_scroll_step, last_line_misfit);
16077 switch (ss)
16078 {
16079 case SCROLLING_SUCCESS:
16080 goto done;
16081
16082 case SCROLLING_NEED_LARGER_MATRICES:
16083 goto need_larger_matrices;
16084
16085 case SCROLLING_FAILED:
16086 break;
16087
16088 default:
16089 emacs_abort ();
16090 }
16091 }
16092
16093 /* Finally, just choose a place to start which positions point
16094 according to user preferences. */
16095
16096 recenter:
16097
16098 #ifdef GLYPH_DEBUG
16099 debug_method_add (w, "recenter");
16100 #endif
16101
16102 /* Forget any previously recorded base line for line number display. */
16103 if (!buffer_unchanged_p)
16104 w->base_line_number = 0;
16105
16106 /* Determine the window start relative to point. */
16107 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16108 it.current_y = it.last_visible_y;
16109 if (centering_position < 0)
16110 {
16111 int window_total_lines
16112 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16113 int margin =
16114 scroll_margin > 0
16115 ? min (scroll_margin, window_total_lines / 4)
16116 : 0;
16117 ptrdiff_t margin_pos = CHARPOS (startp);
16118 Lisp_Object aggressive;
16119 int scrolling_up;
16120
16121 /* If there is a scroll margin at the top of the window, find
16122 its character position. */
16123 if (margin
16124 /* Cannot call start_display if startp is not in the
16125 accessible region of the buffer. This can happen when we
16126 have just switched to a different buffer and/or changed
16127 its restriction. In that case, startp is initialized to
16128 the character position 1 (BEGV) because we did not yet
16129 have chance to display the buffer even once. */
16130 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16131 {
16132 struct it it1;
16133 void *it1data = NULL;
16134
16135 SAVE_IT (it1, it, it1data);
16136 start_display (&it1, w, startp);
16137 move_it_vertically (&it1, margin * frame_line_height);
16138 margin_pos = IT_CHARPOS (it1);
16139 RESTORE_IT (&it, &it, it1data);
16140 }
16141 scrolling_up = PT > margin_pos;
16142 aggressive =
16143 scrolling_up
16144 ? BVAR (current_buffer, scroll_up_aggressively)
16145 : BVAR (current_buffer, scroll_down_aggressively);
16146
16147 if (!MINI_WINDOW_P (w)
16148 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16149 {
16150 int pt_offset = 0;
16151
16152 /* Setting scroll-conservatively overrides
16153 scroll-*-aggressively. */
16154 if (!scroll_conservatively && NUMBERP (aggressive))
16155 {
16156 double float_amount = XFLOATINT (aggressive);
16157
16158 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16159 if (pt_offset == 0 && float_amount > 0)
16160 pt_offset = 1;
16161 if (pt_offset && margin > 0)
16162 margin -= 1;
16163 }
16164 /* Compute how much to move the window start backward from
16165 point so that point will be displayed where the user
16166 wants it. */
16167 if (scrolling_up)
16168 {
16169 centering_position = it.last_visible_y;
16170 if (pt_offset)
16171 centering_position -= pt_offset;
16172 centering_position -=
16173 frame_line_height * (1 + margin + (last_line_misfit != 0))
16174 + WINDOW_HEADER_LINE_HEIGHT (w);
16175 /* Don't let point enter the scroll margin near top of
16176 the window. */
16177 if (centering_position < margin * frame_line_height)
16178 centering_position = margin * frame_line_height;
16179 }
16180 else
16181 centering_position = margin * frame_line_height + pt_offset;
16182 }
16183 else
16184 /* Set the window start half the height of the window backward
16185 from point. */
16186 centering_position = window_box_height (w) / 2;
16187 }
16188 move_it_vertically_backward (&it, centering_position);
16189
16190 eassert (IT_CHARPOS (it) >= BEGV);
16191
16192 /* The function move_it_vertically_backward may move over more
16193 than the specified y-distance. If it->w is small, e.g. a
16194 mini-buffer window, we may end up in front of the window's
16195 display area. Start displaying at the start of the line
16196 containing PT in this case. */
16197 if (it.current_y <= 0)
16198 {
16199 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16200 move_it_vertically_backward (&it, 0);
16201 it.current_y = 0;
16202 }
16203
16204 it.current_x = it.hpos = 0;
16205
16206 /* Set the window start position here explicitly, to avoid an
16207 infinite loop in case the functions in window-scroll-functions
16208 get errors. */
16209 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16210
16211 /* Run scroll hooks. */
16212 startp = run_window_scroll_functions (window, it.current.pos);
16213
16214 /* Redisplay the window. */
16215 if (!current_matrix_up_to_date_p
16216 || windows_or_buffers_changed
16217 || f->cursor_type_changed
16218 /* Don't use try_window_reusing_current_matrix in this case
16219 because it can have changed the buffer. */
16220 || !NILP (Vwindow_scroll_functions)
16221 || !just_this_one_p
16222 || MINI_WINDOW_P (w)
16223 || !(used_current_matrix_p
16224 = try_window_reusing_current_matrix (w)))
16225 try_window (window, startp, 0);
16226
16227 /* If new fonts have been loaded (due to fontsets), give up. We
16228 have to start a new redisplay since we need to re-adjust glyph
16229 matrices. */
16230 if (f->fonts_changed)
16231 goto need_larger_matrices;
16232
16233 /* If cursor did not appear assume that the middle of the window is
16234 in the first line of the window. Do it again with the next line.
16235 (Imagine a window of height 100, displaying two lines of height
16236 60. Moving back 50 from it->last_visible_y will end in the first
16237 line.) */
16238 if (w->cursor.vpos < 0)
16239 {
16240 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16241 {
16242 clear_glyph_matrix (w->desired_matrix);
16243 move_it_by_lines (&it, 1);
16244 try_window (window, it.current.pos, 0);
16245 }
16246 else if (PT < IT_CHARPOS (it))
16247 {
16248 clear_glyph_matrix (w->desired_matrix);
16249 move_it_by_lines (&it, -1);
16250 try_window (window, it.current.pos, 0);
16251 }
16252 else
16253 {
16254 /* Not much we can do about it. */
16255 }
16256 }
16257
16258 /* Consider the following case: Window starts at BEGV, there is
16259 invisible, intangible text at BEGV, so that display starts at
16260 some point START > BEGV. It can happen that we are called with
16261 PT somewhere between BEGV and START. Try to handle that case. */
16262 if (w->cursor.vpos < 0)
16263 {
16264 struct glyph_row *row = w->current_matrix->rows;
16265 if (row->mode_line_p)
16266 ++row;
16267 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16268 }
16269
16270 if (!cursor_row_fully_visible_p (w, 0, 0))
16271 {
16272 /* If vscroll is enabled, disable it and try again. */
16273 if (w->vscroll)
16274 {
16275 w->vscroll = 0;
16276 clear_glyph_matrix (w->desired_matrix);
16277 goto recenter;
16278 }
16279
16280 /* Users who set scroll-conservatively to a large number want
16281 point just above/below the scroll margin. If we ended up
16282 with point's row partially visible, move the window start to
16283 make that row fully visible and out of the margin. */
16284 if (scroll_conservatively > SCROLL_LIMIT)
16285 {
16286 int window_total_lines
16287 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16288 int margin =
16289 scroll_margin > 0
16290 ? min (scroll_margin, window_total_lines / 4)
16291 : 0;
16292 int move_down = w->cursor.vpos >= window_total_lines / 2;
16293
16294 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16295 clear_glyph_matrix (w->desired_matrix);
16296 if (1 == try_window (window, it.current.pos,
16297 TRY_WINDOW_CHECK_MARGINS))
16298 goto done;
16299 }
16300
16301 /* If centering point failed to make the whole line visible,
16302 put point at the top instead. That has to make the whole line
16303 visible, if it can be done. */
16304 if (centering_position == 0)
16305 goto done;
16306
16307 clear_glyph_matrix (w->desired_matrix);
16308 centering_position = 0;
16309 goto recenter;
16310 }
16311
16312 done:
16313
16314 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16315 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16316 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16317
16318 /* Display the mode line, if we must. */
16319 if ((update_mode_line
16320 /* If window not full width, must redo its mode line
16321 if (a) the window to its side is being redone and
16322 (b) we do a frame-based redisplay. This is a consequence
16323 of how inverted lines are drawn in frame-based redisplay. */
16324 || (!just_this_one_p
16325 && !FRAME_WINDOW_P (f)
16326 && !WINDOW_FULL_WIDTH_P (w))
16327 /* Line number to display. */
16328 || w->base_line_pos > 0
16329 /* Column number is displayed and different from the one displayed. */
16330 || (w->column_number_displayed != -1
16331 && (w->column_number_displayed != current_column ())))
16332 /* This means that the window has a mode line. */
16333 && (WINDOW_WANTS_MODELINE_P (w)
16334 || WINDOW_WANTS_HEADER_LINE_P (w)))
16335 {
16336
16337 display_mode_lines (w);
16338
16339 /* If mode line height has changed, arrange for a thorough
16340 immediate redisplay using the correct mode line height. */
16341 if (WINDOW_WANTS_MODELINE_P (w)
16342 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16343 {
16344 f->fonts_changed = 1;
16345 w->mode_line_height = -1;
16346 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16347 = DESIRED_MODE_LINE_HEIGHT (w);
16348 }
16349
16350 /* If header line height has changed, arrange for a thorough
16351 immediate redisplay using the correct header line height. */
16352 if (WINDOW_WANTS_HEADER_LINE_P (w)
16353 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16354 {
16355 f->fonts_changed = 1;
16356 w->header_line_height = -1;
16357 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16358 = DESIRED_HEADER_LINE_HEIGHT (w);
16359 }
16360
16361 if (f->fonts_changed)
16362 goto need_larger_matrices;
16363 }
16364
16365 if (!line_number_displayed && w->base_line_pos != -1)
16366 {
16367 w->base_line_pos = 0;
16368 w->base_line_number = 0;
16369 }
16370
16371 finish_menu_bars:
16372
16373 /* When we reach a frame's selected window, redo the frame's menu bar. */
16374 if (update_mode_line
16375 && EQ (FRAME_SELECTED_WINDOW (f), window))
16376 {
16377 int redisplay_menu_p = 0;
16378
16379 if (FRAME_WINDOW_P (f))
16380 {
16381 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16382 || defined (HAVE_NS) || defined (USE_GTK)
16383 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16384 #else
16385 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16386 #endif
16387 }
16388 else
16389 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16390
16391 if (redisplay_menu_p)
16392 display_menu_bar (w);
16393
16394 #ifdef HAVE_WINDOW_SYSTEM
16395 if (FRAME_WINDOW_P (f))
16396 {
16397 #if defined (USE_GTK) || defined (HAVE_NS)
16398 if (FRAME_EXTERNAL_TOOL_BAR (f))
16399 redisplay_tool_bar (f);
16400 #else
16401 if (WINDOWP (f->tool_bar_window)
16402 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16403 || !NILP (Vauto_resize_tool_bars))
16404 && redisplay_tool_bar (f))
16405 ignore_mouse_drag_p = 1;
16406 #endif
16407 }
16408 #endif
16409 }
16410
16411 #ifdef HAVE_WINDOW_SYSTEM
16412 if (FRAME_WINDOW_P (f)
16413 && update_window_fringes (w, (just_this_one_p
16414 || (!used_current_matrix_p && !overlay_arrow_seen)
16415 || w->pseudo_window_p)))
16416 {
16417 update_begin (f);
16418 block_input ();
16419 if (draw_window_fringes (w, 1))
16420 {
16421 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16422 x_draw_right_divider (w);
16423 else
16424 x_draw_vertical_border (w);
16425 }
16426 unblock_input ();
16427 update_end (f);
16428 }
16429
16430 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16431 x_draw_bottom_divider (w);
16432 #endif /* HAVE_WINDOW_SYSTEM */
16433
16434 /* We go to this label, with fonts_changed set, if it is
16435 necessary to try again using larger glyph matrices.
16436 We have to redeem the scroll bar even in this case,
16437 because the loop in redisplay_internal expects that. */
16438 need_larger_matrices:
16439 ;
16440 finish_scroll_bars:
16441
16442 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16443 {
16444 /* Set the thumb's position and size. */
16445 set_vertical_scroll_bar (w);
16446
16447 /* Note that we actually used the scroll bar attached to this
16448 window, so it shouldn't be deleted at the end of redisplay. */
16449 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16450 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16451 }
16452
16453 /* Restore current_buffer and value of point in it. The window
16454 update may have changed the buffer, so first make sure `opoint'
16455 is still valid (Bug#6177). */
16456 if (CHARPOS (opoint) < BEGV)
16457 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16458 else if (CHARPOS (opoint) > ZV)
16459 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16460 else
16461 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16462
16463 set_buffer_internal_1 (old);
16464 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16465 shorter. This can be caused by log truncation in *Messages*. */
16466 if (CHARPOS (lpoint) <= ZV)
16467 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16468
16469 unbind_to (count, Qnil);
16470 }
16471
16472
16473 /* Build the complete desired matrix of WINDOW with a window start
16474 buffer position POS.
16475
16476 Value is 1 if successful. It is zero if fonts were loaded during
16477 redisplay which makes re-adjusting glyph matrices necessary, and -1
16478 if point would appear in the scroll margins.
16479 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16480 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16481 set in FLAGS.) */
16482
16483 int
16484 try_window (Lisp_Object window, struct text_pos pos, int flags)
16485 {
16486 struct window *w = XWINDOW (window);
16487 struct it it;
16488 struct glyph_row *last_text_row = NULL;
16489 struct frame *f = XFRAME (w->frame);
16490 int frame_line_height = default_line_pixel_height (w);
16491
16492 /* Make POS the new window start. */
16493 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16494
16495 /* Mark cursor position as unknown. No overlay arrow seen. */
16496 w->cursor.vpos = -1;
16497 overlay_arrow_seen = 0;
16498
16499 /* Initialize iterator and info to start at POS. */
16500 start_display (&it, w, pos);
16501
16502 /* Display all lines of W. */
16503 while (it.current_y < it.last_visible_y)
16504 {
16505 if (display_line (&it))
16506 last_text_row = it.glyph_row - 1;
16507 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16508 return 0;
16509 }
16510
16511 /* Don't let the cursor end in the scroll margins. */
16512 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16513 && !MINI_WINDOW_P (w))
16514 {
16515 int this_scroll_margin;
16516 int window_total_lines
16517 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16518
16519 if (scroll_margin > 0)
16520 {
16521 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16522 this_scroll_margin *= frame_line_height;
16523 }
16524 else
16525 this_scroll_margin = 0;
16526
16527 if ((w->cursor.y >= 0 /* not vscrolled */
16528 && w->cursor.y < this_scroll_margin
16529 && CHARPOS (pos) > BEGV
16530 && IT_CHARPOS (it) < ZV)
16531 /* rms: considering make_cursor_line_fully_visible_p here
16532 seems to give wrong results. We don't want to recenter
16533 when the last line is partly visible, we want to allow
16534 that case to be handled in the usual way. */
16535 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16536 {
16537 w->cursor.vpos = -1;
16538 clear_glyph_matrix (w->desired_matrix);
16539 return -1;
16540 }
16541 }
16542
16543 /* If bottom moved off end of frame, change mode line percentage. */
16544 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16545 w->update_mode_line = 1;
16546
16547 /* Set window_end_pos to the offset of the last character displayed
16548 on the window from the end of current_buffer. Set
16549 window_end_vpos to its row number. */
16550 if (last_text_row)
16551 {
16552 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16553 adjust_window_ends (w, last_text_row, 0);
16554 eassert
16555 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16556 w->window_end_vpos)));
16557 }
16558 else
16559 {
16560 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16561 w->window_end_pos = Z - ZV;
16562 w->window_end_vpos = 0;
16563 }
16564
16565 /* But that is not valid info until redisplay finishes. */
16566 w->window_end_valid = 0;
16567 return 1;
16568 }
16569
16570
16571 \f
16572 /************************************************************************
16573 Window redisplay reusing current matrix when buffer has not changed
16574 ************************************************************************/
16575
16576 /* Try redisplay of window W showing an unchanged buffer with a
16577 different window start than the last time it was displayed by
16578 reusing its current matrix. Value is non-zero if successful.
16579 W->start is the new window start. */
16580
16581 static int
16582 try_window_reusing_current_matrix (struct window *w)
16583 {
16584 struct frame *f = XFRAME (w->frame);
16585 struct glyph_row *bottom_row;
16586 struct it it;
16587 struct run run;
16588 struct text_pos start, new_start;
16589 int nrows_scrolled, i;
16590 struct glyph_row *last_text_row;
16591 struct glyph_row *last_reused_text_row;
16592 struct glyph_row *start_row;
16593 int start_vpos, min_y, max_y;
16594
16595 #ifdef GLYPH_DEBUG
16596 if (inhibit_try_window_reusing)
16597 return 0;
16598 #endif
16599
16600 if (/* This function doesn't handle terminal frames. */
16601 !FRAME_WINDOW_P (f)
16602 /* Don't try to reuse the display if windows have been split
16603 or such. */
16604 || windows_or_buffers_changed
16605 || f->cursor_type_changed)
16606 return 0;
16607
16608 /* Can't do this if showing trailing whitespace. */
16609 if (!NILP (Vshow_trailing_whitespace))
16610 return 0;
16611
16612 /* If top-line visibility has changed, give up. */
16613 if (WINDOW_WANTS_HEADER_LINE_P (w)
16614 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16615 return 0;
16616
16617 /* Give up if old or new display is scrolled vertically. We could
16618 make this function handle this, but right now it doesn't. */
16619 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16620 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16621 return 0;
16622
16623 /* The variable new_start now holds the new window start. The old
16624 start `start' can be determined from the current matrix. */
16625 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16626 start = start_row->minpos;
16627 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16628
16629 /* Clear the desired matrix for the display below. */
16630 clear_glyph_matrix (w->desired_matrix);
16631
16632 if (CHARPOS (new_start) <= CHARPOS (start))
16633 {
16634 /* Don't use this method if the display starts with an ellipsis
16635 displayed for invisible text. It's not easy to handle that case
16636 below, and it's certainly not worth the effort since this is
16637 not a frequent case. */
16638 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16639 return 0;
16640
16641 IF_DEBUG (debug_method_add (w, "twu1"));
16642
16643 /* Display up to a row that can be reused. The variable
16644 last_text_row is set to the last row displayed that displays
16645 text. Note that it.vpos == 0 if or if not there is a
16646 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16647 start_display (&it, w, new_start);
16648 w->cursor.vpos = -1;
16649 last_text_row = last_reused_text_row = NULL;
16650
16651 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16652 {
16653 /* If we have reached into the characters in the START row,
16654 that means the line boundaries have changed. So we
16655 can't start copying with the row START. Maybe it will
16656 work to start copying with the following row. */
16657 while (IT_CHARPOS (it) > CHARPOS (start))
16658 {
16659 /* Advance to the next row as the "start". */
16660 start_row++;
16661 start = start_row->minpos;
16662 /* If there are no more rows to try, or just one, give up. */
16663 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16664 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16665 || CHARPOS (start) == ZV)
16666 {
16667 clear_glyph_matrix (w->desired_matrix);
16668 return 0;
16669 }
16670
16671 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16672 }
16673 /* If we have reached alignment, we can copy the rest of the
16674 rows. */
16675 if (IT_CHARPOS (it) == CHARPOS (start)
16676 /* Don't accept "alignment" inside a display vector,
16677 since start_row could have started in the middle of
16678 that same display vector (thus their character
16679 positions match), and we have no way of telling if
16680 that is the case. */
16681 && it.current.dpvec_index < 0)
16682 break;
16683
16684 if (display_line (&it))
16685 last_text_row = it.glyph_row - 1;
16686
16687 }
16688
16689 /* A value of current_y < last_visible_y means that we stopped
16690 at the previous window start, which in turn means that we
16691 have at least one reusable row. */
16692 if (it.current_y < it.last_visible_y)
16693 {
16694 struct glyph_row *row;
16695
16696 /* IT.vpos always starts from 0; it counts text lines. */
16697 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16698
16699 /* Find PT if not already found in the lines displayed. */
16700 if (w->cursor.vpos < 0)
16701 {
16702 int dy = it.current_y - start_row->y;
16703
16704 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16705 row = row_containing_pos (w, PT, row, NULL, dy);
16706 if (row)
16707 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16708 dy, nrows_scrolled);
16709 else
16710 {
16711 clear_glyph_matrix (w->desired_matrix);
16712 return 0;
16713 }
16714 }
16715
16716 /* Scroll the display. Do it before the current matrix is
16717 changed. The problem here is that update has not yet
16718 run, i.e. part of the current matrix is not up to date.
16719 scroll_run_hook will clear the cursor, and use the
16720 current matrix to get the height of the row the cursor is
16721 in. */
16722 run.current_y = start_row->y;
16723 run.desired_y = it.current_y;
16724 run.height = it.last_visible_y - it.current_y;
16725
16726 if (run.height > 0 && run.current_y != run.desired_y)
16727 {
16728 update_begin (f);
16729 FRAME_RIF (f)->update_window_begin_hook (w);
16730 FRAME_RIF (f)->clear_window_mouse_face (w);
16731 FRAME_RIF (f)->scroll_run_hook (w, &run);
16732 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16733 update_end (f);
16734 }
16735
16736 /* Shift current matrix down by nrows_scrolled lines. */
16737 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16738 rotate_matrix (w->current_matrix,
16739 start_vpos,
16740 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16741 nrows_scrolled);
16742
16743 /* Disable lines that must be updated. */
16744 for (i = 0; i < nrows_scrolled; ++i)
16745 (start_row + i)->enabled_p = 0;
16746
16747 /* Re-compute Y positions. */
16748 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16749 max_y = it.last_visible_y;
16750 for (row = start_row + nrows_scrolled;
16751 row < bottom_row;
16752 ++row)
16753 {
16754 row->y = it.current_y;
16755 row->visible_height = row->height;
16756
16757 if (row->y < min_y)
16758 row->visible_height -= min_y - row->y;
16759 if (row->y + row->height > max_y)
16760 row->visible_height -= row->y + row->height - max_y;
16761 if (row->fringe_bitmap_periodic_p)
16762 row->redraw_fringe_bitmaps_p = 1;
16763
16764 it.current_y += row->height;
16765
16766 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16767 last_reused_text_row = row;
16768 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16769 break;
16770 }
16771
16772 /* Disable lines in the current matrix which are now
16773 below the window. */
16774 for (++row; row < bottom_row; ++row)
16775 row->enabled_p = row->mode_line_p = 0;
16776 }
16777
16778 /* Update window_end_pos etc.; last_reused_text_row is the last
16779 reused row from the current matrix containing text, if any.
16780 The value of last_text_row is the last displayed line
16781 containing text. */
16782 if (last_reused_text_row)
16783 adjust_window_ends (w, last_reused_text_row, 1);
16784 else if (last_text_row)
16785 adjust_window_ends (w, last_text_row, 0);
16786 else
16787 {
16788 /* This window must be completely empty. */
16789 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16790 w->window_end_pos = Z - ZV;
16791 w->window_end_vpos = 0;
16792 }
16793 w->window_end_valid = 0;
16794
16795 /* Update hint: don't try scrolling again in update_window. */
16796 w->desired_matrix->no_scrolling_p = 1;
16797
16798 #ifdef GLYPH_DEBUG
16799 debug_method_add (w, "try_window_reusing_current_matrix 1");
16800 #endif
16801 return 1;
16802 }
16803 else if (CHARPOS (new_start) > CHARPOS (start))
16804 {
16805 struct glyph_row *pt_row, *row;
16806 struct glyph_row *first_reusable_row;
16807 struct glyph_row *first_row_to_display;
16808 int dy;
16809 int yb = window_text_bottom_y (w);
16810
16811 /* Find the row starting at new_start, if there is one. Don't
16812 reuse a partially visible line at the end. */
16813 first_reusable_row = start_row;
16814 while (first_reusable_row->enabled_p
16815 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16816 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16817 < CHARPOS (new_start)))
16818 ++first_reusable_row;
16819
16820 /* Give up if there is no row to reuse. */
16821 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16822 || !first_reusable_row->enabled_p
16823 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16824 != CHARPOS (new_start)))
16825 return 0;
16826
16827 /* We can reuse fully visible rows beginning with
16828 first_reusable_row to the end of the window. Set
16829 first_row_to_display to the first row that cannot be reused.
16830 Set pt_row to the row containing point, if there is any. */
16831 pt_row = NULL;
16832 for (first_row_to_display = first_reusable_row;
16833 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16834 ++first_row_to_display)
16835 {
16836 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16837 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16838 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16839 && first_row_to_display->ends_at_zv_p
16840 && pt_row == NULL)))
16841 pt_row = first_row_to_display;
16842 }
16843
16844 /* Start displaying at the start of first_row_to_display. */
16845 eassert (first_row_to_display->y < yb);
16846 init_to_row_start (&it, w, first_row_to_display);
16847
16848 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16849 - start_vpos);
16850 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16851 - nrows_scrolled);
16852 it.current_y = (first_row_to_display->y - first_reusable_row->y
16853 + WINDOW_HEADER_LINE_HEIGHT (w));
16854
16855 /* Display lines beginning with first_row_to_display in the
16856 desired matrix. Set last_text_row to the last row displayed
16857 that displays text. */
16858 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16859 if (pt_row == NULL)
16860 w->cursor.vpos = -1;
16861 last_text_row = NULL;
16862 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16863 if (display_line (&it))
16864 last_text_row = it.glyph_row - 1;
16865
16866 /* If point is in a reused row, adjust y and vpos of the cursor
16867 position. */
16868 if (pt_row)
16869 {
16870 w->cursor.vpos -= nrows_scrolled;
16871 w->cursor.y -= first_reusable_row->y - start_row->y;
16872 }
16873
16874 /* Give up if point isn't in a row displayed or reused. (This
16875 also handles the case where w->cursor.vpos < nrows_scrolled
16876 after the calls to display_line, which can happen with scroll
16877 margins. See bug#1295.) */
16878 if (w->cursor.vpos < 0)
16879 {
16880 clear_glyph_matrix (w->desired_matrix);
16881 return 0;
16882 }
16883
16884 /* Scroll the display. */
16885 run.current_y = first_reusable_row->y;
16886 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16887 run.height = it.last_visible_y - run.current_y;
16888 dy = run.current_y - run.desired_y;
16889
16890 if (run.height)
16891 {
16892 update_begin (f);
16893 FRAME_RIF (f)->update_window_begin_hook (w);
16894 FRAME_RIF (f)->clear_window_mouse_face (w);
16895 FRAME_RIF (f)->scroll_run_hook (w, &run);
16896 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16897 update_end (f);
16898 }
16899
16900 /* Adjust Y positions of reused rows. */
16901 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16902 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16903 max_y = it.last_visible_y;
16904 for (row = first_reusable_row; row < first_row_to_display; ++row)
16905 {
16906 row->y -= dy;
16907 row->visible_height = row->height;
16908 if (row->y < min_y)
16909 row->visible_height -= min_y - row->y;
16910 if (row->y + row->height > max_y)
16911 row->visible_height -= row->y + row->height - max_y;
16912 if (row->fringe_bitmap_periodic_p)
16913 row->redraw_fringe_bitmaps_p = 1;
16914 }
16915
16916 /* Scroll the current matrix. */
16917 eassert (nrows_scrolled > 0);
16918 rotate_matrix (w->current_matrix,
16919 start_vpos,
16920 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16921 -nrows_scrolled);
16922
16923 /* Disable rows not reused. */
16924 for (row -= nrows_scrolled; row < bottom_row; ++row)
16925 row->enabled_p = 0;
16926
16927 /* Point may have moved to a different line, so we cannot assume that
16928 the previous cursor position is valid; locate the correct row. */
16929 if (pt_row)
16930 {
16931 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16932 row < bottom_row
16933 && PT >= MATRIX_ROW_END_CHARPOS (row)
16934 && !row->ends_at_zv_p;
16935 row++)
16936 {
16937 w->cursor.vpos++;
16938 w->cursor.y = row->y;
16939 }
16940 if (row < bottom_row)
16941 {
16942 /* Can't simply scan the row for point with
16943 bidi-reordered glyph rows. Let set_cursor_from_row
16944 figure out where to put the cursor, and if it fails,
16945 give up. */
16946 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16947 {
16948 if (!set_cursor_from_row (w, row, w->current_matrix,
16949 0, 0, 0, 0))
16950 {
16951 clear_glyph_matrix (w->desired_matrix);
16952 return 0;
16953 }
16954 }
16955 else
16956 {
16957 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16958 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16959
16960 for (; glyph < end
16961 && (!BUFFERP (glyph->object)
16962 || glyph->charpos < PT);
16963 glyph++)
16964 {
16965 w->cursor.hpos++;
16966 w->cursor.x += glyph->pixel_width;
16967 }
16968 }
16969 }
16970 }
16971
16972 /* Adjust window end. A null value of last_text_row means that
16973 the window end is in reused rows which in turn means that
16974 only its vpos can have changed. */
16975 if (last_text_row)
16976 adjust_window_ends (w, last_text_row, 0);
16977 else
16978 w->window_end_vpos -= nrows_scrolled;
16979
16980 w->window_end_valid = 0;
16981 w->desired_matrix->no_scrolling_p = 1;
16982
16983 #ifdef GLYPH_DEBUG
16984 debug_method_add (w, "try_window_reusing_current_matrix 2");
16985 #endif
16986 return 1;
16987 }
16988
16989 return 0;
16990 }
16991
16992
16993 \f
16994 /************************************************************************
16995 Window redisplay reusing current matrix when buffer has changed
16996 ************************************************************************/
16997
16998 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16999 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17000 ptrdiff_t *, ptrdiff_t *);
17001 static struct glyph_row *
17002 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17003 struct glyph_row *);
17004
17005
17006 /* Return the last row in MATRIX displaying text. If row START is
17007 non-null, start searching with that row. IT gives the dimensions
17008 of the display. Value is null if matrix is empty; otherwise it is
17009 a pointer to the row found. */
17010
17011 static struct glyph_row *
17012 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17013 struct glyph_row *start)
17014 {
17015 struct glyph_row *row, *row_found;
17016
17017 /* Set row_found to the last row in IT->w's current matrix
17018 displaying text. The loop looks funny but think of partially
17019 visible lines. */
17020 row_found = NULL;
17021 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17022 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17023 {
17024 eassert (row->enabled_p);
17025 row_found = row;
17026 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17027 break;
17028 ++row;
17029 }
17030
17031 return row_found;
17032 }
17033
17034
17035 /* Return the last row in the current matrix of W that is not affected
17036 by changes at the start of current_buffer that occurred since W's
17037 current matrix was built. Value is null if no such row exists.
17038
17039 BEG_UNCHANGED us the number of characters unchanged at the start of
17040 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17041 first changed character in current_buffer. Characters at positions <
17042 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17043 when the current matrix was built. */
17044
17045 static struct glyph_row *
17046 find_last_unchanged_at_beg_row (struct window *w)
17047 {
17048 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17049 struct glyph_row *row;
17050 struct glyph_row *row_found = NULL;
17051 int yb = window_text_bottom_y (w);
17052
17053 /* Find the last row displaying unchanged text. */
17054 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17055 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17056 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17057 ++row)
17058 {
17059 if (/* If row ends before first_changed_pos, it is unchanged,
17060 except in some case. */
17061 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17062 /* When row ends in ZV and we write at ZV it is not
17063 unchanged. */
17064 && !row->ends_at_zv_p
17065 /* When first_changed_pos is the end of a continued line,
17066 row is not unchanged because it may be no longer
17067 continued. */
17068 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17069 && (row->continued_p
17070 || row->exact_window_width_line_p))
17071 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17072 needs to be recomputed, so don't consider this row as
17073 unchanged. This happens when the last line was
17074 bidi-reordered and was killed immediately before this
17075 redisplay cycle. In that case, ROW->end stores the
17076 buffer position of the first visual-order character of
17077 the killed text, which is now beyond ZV. */
17078 && CHARPOS (row->end.pos) <= ZV)
17079 row_found = row;
17080
17081 /* Stop if last visible row. */
17082 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17083 break;
17084 }
17085
17086 return row_found;
17087 }
17088
17089
17090 /* Find the first glyph row in the current matrix of W that is not
17091 affected by changes at the end of current_buffer since the
17092 time W's current matrix was built.
17093
17094 Return in *DELTA the number of chars by which buffer positions in
17095 unchanged text at the end of current_buffer must be adjusted.
17096
17097 Return in *DELTA_BYTES the corresponding number of bytes.
17098
17099 Value is null if no such row exists, i.e. all rows are affected by
17100 changes. */
17101
17102 static struct glyph_row *
17103 find_first_unchanged_at_end_row (struct window *w,
17104 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17105 {
17106 struct glyph_row *row;
17107 struct glyph_row *row_found = NULL;
17108
17109 *delta = *delta_bytes = 0;
17110
17111 /* Display must not have been paused, otherwise the current matrix
17112 is not up to date. */
17113 eassert (w->window_end_valid);
17114
17115 /* A value of window_end_pos >= END_UNCHANGED means that the window
17116 end is in the range of changed text. If so, there is no
17117 unchanged row at the end of W's current matrix. */
17118 if (w->window_end_pos >= END_UNCHANGED)
17119 return NULL;
17120
17121 /* Set row to the last row in W's current matrix displaying text. */
17122 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17123
17124 /* If matrix is entirely empty, no unchanged row exists. */
17125 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17126 {
17127 /* The value of row is the last glyph row in the matrix having a
17128 meaningful buffer position in it. The end position of row
17129 corresponds to window_end_pos. This allows us to translate
17130 buffer positions in the current matrix to current buffer
17131 positions for characters not in changed text. */
17132 ptrdiff_t Z_old =
17133 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17134 ptrdiff_t Z_BYTE_old =
17135 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17136 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17137 struct glyph_row *first_text_row
17138 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17139
17140 *delta = Z - Z_old;
17141 *delta_bytes = Z_BYTE - Z_BYTE_old;
17142
17143 /* Set last_unchanged_pos to the buffer position of the last
17144 character in the buffer that has not been changed. Z is the
17145 index + 1 of the last character in current_buffer, i.e. by
17146 subtracting END_UNCHANGED we get the index of the last
17147 unchanged character, and we have to add BEG to get its buffer
17148 position. */
17149 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17150 last_unchanged_pos_old = last_unchanged_pos - *delta;
17151
17152 /* Search backward from ROW for a row displaying a line that
17153 starts at a minimum position >= last_unchanged_pos_old. */
17154 for (; row > first_text_row; --row)
17155 {
17156 /* This used to abort, but it can happen.
17157 It is ok to just stop the search instead here. KFS. */
17158 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17159 break;
17160
17161 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17162 row_found = row;
17163 }
17164 }
17165
17166 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17167
17168 return row_found;
17169 }
17170
17171
17172 /* Make sure that glyph rows in the current matrix of window W
17173 reference the same glyph memory as corresponding rows in the
17174 frame's frame matrix. This function is called after scrolling W's
17175 current matrix on a terminal frame in try_window_id and
17176 try_window_reusing_current_matrix. */
17177
17178 static void
17179 sync_frame_with_window_matrix_rows (struct window *w)
17180 {
17181 struct frame *f = XFRAME (w->frame);
17182 struct glyph_row *window_row, *window_row_end, *frame_row;
17183
17184 /* Preconditions: W must be a leaf window and full-width. Its frame
17185 must have a frame matrix. */
17186 eassert (BUFFERP (w->contents));
17187 eassert (WINDOW_FULL_WIDTH_P (w));
17188 eassert (!FRAME_WINDOW_P (f));
17189
17190 /* If W is a full-width window, glyph pointers in W's current matrix
17191 have, by definition, to be the same as glyph pointers in the
17192 corresponding frame matrix. Note that frame matrices have no
17193 marginal areas (see build_frame_matrix). */
17194 window_row = w->current_matrix->rows;
17195 window_row_end = window_row + w->current_matrix->nrows;
17196 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17197 while (window_row < window_row_end)
17198 {
17199 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17200 struct glyph *end = window_row->glyphs[LAST_AREA];
17201
17202 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17203 frame_row->glyphs[TEXT_AREA] = start;
17204 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17205 frame_row->glyphs[LAST_AREA] = end;
17206
17207 /* Disable frame rows whose corresponding window rows have
17208 been disabled in try_window_id. */
17209 if (!window_row->enabled_p)
17210 frame_row->enabled_p = 0;
17211
17212 ++window_row, ++frame_row;
17213 }
17214 }
17215
17216
17217 /* Find the glyph row in window W containing CHARPOS. Consider all
17218 rows between START and END (not inclusive). END null means search
17219 all rows to the end of the display area of W. Value is the row
17220 containing CHARPOS or null. */
17221
17222 struct glyph_row *
17223 row_containing_pos (struct window *w, ptrdiff_t charpos,
17224 struct glyph_row *start, struct glyph_row *end, int dy)
17225 {
17226 struct glyph_row *row = start;
17227 struct glyph_row *best_row = NULL;
17228 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17229 int last_y;
17230
17231 /* If we happen to start on a header-line, skip that. */
17232 if (row->mode_line_p)
17233 ++row;
17234
17235 if ((end && row >= end) || !row->enabled_p)
17236 return NULL;
17237
17238 last_y = window_text_bottom_y (w) - dy;
17239
17240 while (1)
17241 {
17242 /* Give up if we have gone too far. */
17243 if (end && row >= end)
17244 return NULL;
17245 /* This formerly returned if they were equal.
17246 I think that both quantities are of a "last plus one" type;
17247 if so, when they are equal, the row is within the screen. -- rms. */
17248 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17249 return NULL;
17250
17251 /* If it is in this row, return this row. */
17252 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17253 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17254 /* The end position of a row equals the start
17255 position of the next row. If CHARPOS is there, we
17256 would rather consider it displayed in the next
17257 line, except when this line ends in ZV. */
17258 && !row_for_charpos_p (row, charpos)))
17259 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17260 {
17261 struct glyph *g;
17262
17263 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17264 || (!best_row && !row->continued_p))
17265 return row;
17266 /* In bidi-reordered rows, there could be several rows whose
17267 edges surround CHARPOS, all of these rows belonging to
17268 the same continued line. We need to find the row which
17269 fits CHARPOS the best. */
17270 for (g = row->glyphs[TEXT_AREA];
17271 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17272 g++)
17273 {
17274 if (!STRINGP (g->object))
17275 {
17276 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17277 {
17278 mindif = eabs (g->charpos - charpos);
17279 best_row = row;
17280 /* Exact match always wins. */
17281 if (mindif == 0)
17282 return best_row;
17283 }
17284 }
17285 }
17286 }
17287 else if (best_row && !row->continued_p)
17288 return best_row;
17289 ++row;
17290 }
17291 }
17292
17293
17294 /* Try to redisplay window W by reusing its existing display. W's
17295 current matrix must be up to date when this function is called,
17296 i.e. window_end_valid must be nonzero.
17297
17298 Value is
17299
17300 1 if display has been updated
17301 0 if otherwise unsuccessful
17302 -1 if redisplay with same window start is known not to succeed
17303
17304 The following steps are performed:
17305
17306 1. Find the last row in the current matrix of W that is not
17307 affected by changes at the start of current_buffer. If no such row
17308 is found, give up.
17309
17310 2. Find the first row in W's current matrix that is not affected by
17311 changes at the end of current_buffer. Maybe there is no such row.
17312
17313 3. Display lines beginning with the row + 1 found in step 1 to the
17314 row found in step 2 or, if step 2 didn't find a row, to the end of
17315 the window.
17316
17317 4. If cursor is not known to appear on the window, give up.
17318
17319 5. If display stopped at the row found in step 2, scroll the
17320 display and current matrix as needed.
17321
17322 6. Maybe display some lines at the end of W, if we must. This can
17323 happen under various circumstances, like a partially visible line
17324 becoming fully visible, or because newly displayed lines are displayed
17325 in smaller font sizes.
17326
17327 7. Update W's window end information. */
17328
17329 static int
17330 try_window_id (struct window *w)
17331 {
17332 struct frame *f = XFRAME (w->frame);
17333 struct glyph_matrix *current_matrix = w->current_matrix;
17334 struct glyph_matrix *desired_matrix = w->desired_matrix;
17335 struct glyph_row *last_unchanged_at_beg_row;
17336 struct glyph_row *first_unchanged_at_end_row;
17337 struct glyph_row *row;
17338 struct glyph_row *bottom_row;
17339 int bottom_vpos;
17340 struct it it;
17341 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17342 int dvpos, dy;
17343 struct text_pos start_pos;
17344 struct run run;
17345 int first_unchanged_at_end_vpos = 0;
17346 struct glyph_row *last_text_row, *last_text_row_at_end;
17347 struct text_pos start;
17348 ptrdiff_t first_changed_charpos, last_changed_charpos;
17349
17350 #ifdef GLYPH_DEBUG
17351 if (inhibit_try_window_id)
17352 return 0;
17353 #endif
17354
17355 /* This is handy for debugging. */
17356 #if 0
17357 #define GIVE_UP(X) \
17358 do { \
17359 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17360 return 0; \
17361 } while (0)
17362 #else
17363 #define GIVE_UP(X) return 0
17364 #endif
17365
17366 SET_TEXT_POS_FROM_MARKER (start, w->start);
17367
17368 /* Don't use this for mini-windows because these can show
17369 messages and mini-buffers, and we don't handle that here. */
17370 if (MINI_WINDOW_P (w))
17371 GIVE_UP (1);
17372
17373 /* This flag is used to prevent redisplay optimizations. */
17374 if (windows_or_buffers_changed || f->cursor_type_changed)
17375 GIVE_UP (2);
17376
17377 /* Verify that narrowing has not changed.
17378 Also verify that we were not told to prevent redisplay optimizations.
17379 It would be nice to further
17380 reduce the number of cases where this prevents try_window_id. */
17381 if (current_buffer->clip_changed
17382 || current_buffer->prevent_redisplay_optimizations_p)
17383 GIVE_UP (3);
17384
17385 /* Window must either use window-based redisplay or be full width. */
17386 if (!FRAME_WINDOW_P (f)
17387 && (!FRAME_LINE_INS_DEL_OK (f)
17388 || !WINDOW_FULL_WIDTH_P (w)))
17389 GIVE_UP (4);
17390
17391 /* Give up if point is known NOT to appear in W. */
17392 if (PT < CHARPOS (start))
17393 GIVE_UP (5);
17394
17395 /* Another way to prevent redisplay optimizations. */
17396 if (w->last_modified == 0)
17397 GIVE_UP (6);
17398
17399 /* Verify that window is not hscrolled. */
17400 if (w->hscroll != 0)
17401 GIVE_UP (7);
17402
17403 /* Verify that display wasn't paused. */
17404 if (!w->window_end_valid)
17405 GIVE_UP (8);
17406
17407 /* Likewise if highlighting trailing whitespace. */
17408 if (!NILP (Vshow_trailing_whitespace))
17409 GIVE_UP (11);
17410
17411 /* Can't use this if overlay arrow position and/or string have
17412 changed. */
17413 if (overlay_arrows_changed_p ())
17414 GIVE_UP (12);
17415
17416 /* When word-wrap is on, adding a space to the first word of a
17417 wrapped line can change the wrap position, altering the line
17418 above it. It might be worthwhile to handle this more
17419 intelligently, but for now just redisplay from scratch. */
17420 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17421 GIVE_UP (21);
17422
17423 /* Under bidi reordering, adding or deleting a character in the
17424 beginning of a paragraph, before the first strong directional
17425 character, can change the base direction of the paragraph (unless
17426 the buffer specifies a fixed paragraph direction), which will
17427 require to redisplay the whole paragraph. It might be worthwhile
17428 to find the paragraph limits and widen the range of redisplayed
17429 lines to that, but for now just give up this optimization and
17430 redisplay from scratch. */
17431 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17432 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17433 GIVE_UP (22);
17434
17435 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17436 only if buffer has really changed. The reason is that the gap is
17437 initially at Z for freshly visited files. The code below would
17438 set end_unchanged to 0 in that case. */
17439 if (MODIFF > SAVE_MODIFF
17440 /* This seems to happen sometimes after saving a buffer. */
17441 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17442 {
17443 if (GPT - BEG < BEG_UNCHANGED)
17444 BEG_UNCHANGED = GPT - BEG;
17445 if (Z - GPT < END_UNCHANGED)
17446 END_UNCHANGED = Z - GPT;
17447 }
17448
17449 /* The position of the first and last character that has been changed. */
17450 first_changed_charpos = BEG + BEG_UNCHANGED;
17451 last_changed_charpos = Z - END_UNCHANGED;
17452
17453 /* If window starts after a line end, and the last change is in
17454 front of that newline, then changes don't affect the display.
17455 This case happens with stealth-fontification. Note that although
17456 the display is unchanged, glyph positions in the matrix have to
17457 be adjusted, of course. */
17458 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17459 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17460 && ((last_changed_charpos < CHARPOS (start)
17461 && CHARPOS (start) == BEGV)
17462 || (last_changed_charpos < CHARPOS (start) - 1
17463 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17464 {
17465 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17466 struct glyph_row *r0;
17467
17468 /* Compute how many chars/bytes have been added to or removed
17469 from the buffer. */
17470 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17471 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17472 Z_delta = Z - Z_old;
17473 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17474
17475 /* Give up if PT is not in the window. Note that it already has
17476 been checked at the start of try_window_id that PT is not in
17477 front of the window start. */
17478 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17479 GIVE_UP (13);
17480
17481 /* If window start is unchanged, we can reuse the whole matrix
17482 as is, after adjusting glyph positions. No need to compute
17483 the window end again, since its offset from Z hasn't changed. */
17484 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17485 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17486 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17487 /* PT must not be in a partially visible line. */
17488 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17489 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17490 {
17491 /* Adjust positions in the glyph matrix. */
17492 if (Z_delta || Z_delta_bytes)
17493 {
17494 struct glyph_row *r1
17495 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17496 increment_matrix_positions (w->current_matrix,
17497 MATRIX_ROW_VPOS (r0, current_matrix),
17498 MATRIX_ROW_VPOS (r1, current_matrix),
17499 Z_delta, Z_delta_bytes);
17500 }
17501
17502 /* Set the cursor. */
17503 row = row_containing_pos (w, PT, r0, NULL, 0);
17504 if (row)
17505 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17506 return 1;
17507 }
17508 }
17509
17510 /* Handle the case that changes are all below what is displayed in
17511 the window, and that PT is in the window. This shortcut cannot
17512 be taken if ZV is visible in the window, and text has been added
17513 there that is visible in the window. */
17514 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17515 /* ZV is not visible in the window, or there are no
17516 changes at ZV, actually. */
17517 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17518 || first_changed_charpos == last_changed_charpos))
17519 {
17520 struct glyph_row *r0;
17521
17522 /* Give up if PT is not in the window. Note that it already has
17523 been checked at the start of try_window_id that PT is not in
17524 front of the window start. */
17525 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17526 GIVE_UP (14);
17527
17528 /* If window start is unchanged, we can reuse the whole matrix
17529 as is, without changing glyph positions since no text has
17530 been added/removed in front of the window end. */
17531 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17532 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17533 /* PT must not be in a partially visible line. */
17534 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17535 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17536 {
17537 /* We have to compute the window end anew since text
17538 could have been added/removed after it. */
17539 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17540 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17541
17542 /* Set the cursor. */
17543 row = row_containing_pos (w, PT, r0, NULL, 0);
17544 if (row)
17545 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17546 return 2;
17547 }
17548 }
17549
17550 /* Give up if window start is in the changed area.
17551
17552 The condition used to read
17553
17554 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17555
17556 but why that was tested escapes me at the moment. */
17557 if (CHARPOS (start) >= first_changed_charpos
17558 && CHARPOS (start) <= last_changed_charpos)
17559 GIVE_UP (15);
17560
17561 /* Check that window start agrees with the start of the first glyph
17562 row in its current matrix. Check this after we know the window
17563 start is not in changed text, otherwise positions would not be
17564 comparable. */
17565 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17566 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17567 GIVE_UP (16);
17568
17569 /* Give up if the window ends in strings. Overlay strings
17570 at the end are difficult to handle, so don't try. */
17571 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17572 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17573 GIVE_UP (20);
17574
17575 /* Compute the position at which we have to start displaying new
17576 lines. Some of the lines at the top of the window might be
17577 reusable because they are not displaying changed text. Find the
17578 last row in W's current matrix not affected by changes at the
17579 start of current_buffer. Value is null if changes start in the
17580 first line of window. */
17581 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17582 if (last_unchanged_at_beg_row)
17583 {
17584 /* Avoid starting to display in the middle of a character, a TAB
17585 for instance. This is easier than to set up the iterator
17586 exactly, and it's not a frequent case, so the additional
17587 effort wouldn't really pay off. */
17588 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17589 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17590 && last_unchanged_at_beg_row > w->current_matrix->rows)
17591 --last_unchanged_at_beg_row;
17592
17593 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17594 GIVE_UP (17);
17595
17596 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17597 GIVE_UP (18);
17598 start_pos = it.current.pos;
17599
17600 /* Start displaying new lines in the desired matrix at the same
17601 vpos we would use in the current matrix, i.e. below
17602 last_unchanged_at_beg_row. */
17603 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17604 current_matrix);
17605 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17606 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17607
17608 eassert (it.hpos == 0 && it.current_x == 0);
17609 }
17610 else
17611 {
17612 /* There are no reusable lines at the start of the window.
17613 Start displaying in the first text line. */
17614 start_display (&it, w, start);
17615 it.vpos = it.first_vpos;
17616 start_pos = it.current.pos;
17617 }
17618
17619 /* Find the first row that is not affected by changes at the end of
17620 the buffer. Value will be null if there is no unchanged row, in
17621 which case we must redisplay to the end of the window. delta
17622 will be set to the value by which buffer positions beginning with
17623 first_unchanged_at_end_row have to be adjusted due to text
17624 changes. */
17625 first_unchanged_at_end_row
17626 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17627 IF_DEBUG (debug_delta = delta);
17628 IF_DEBUG (debug_delta_bytes = delta_bytes);
17629
17630 /* Set stop_pos to the buffer position up to which we will have to
17631 display new lines. If first_unchanged_at_end_row != NULL, this
17632 is the buffer position of the start of the line displayed in that
17633 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17634 that we don't stop at a buffer position. */
17635 stop_pos = 0;
17636 if (first_unchanged_at_end_row)
17637 {
17638 eassert (last_unchanged_at_beg_row == NULL
17639 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17640
17641 /* If this is a continuation line, move forward to the next one
17642 that isn't. Changes in lines above affect this line.
17643 Caution: this may move first_unchanged_at_end_row to a row
17644 not displaying text. */
17645 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17646 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17647 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17648 < it.last_visible_y))
17649 ++first_unchanged_at_end_row;
17650
17651 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17652 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17653 >= it.last_visible_y))
17654 first_unchanged_at_end_row = NULL;
17655 else
17656 {
17657 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17658 + delta);
17659 first_unchanged_at_end_vpos
17660 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17661 eassert (stop_pos >= Z - END_UNCHANGED);
17662 }
17663 }
17664 else if (last_unchanged_at_beg_row == NULL)
17665 GIVE_UP (19);
17666
17667
17668 #ifdef GLYPH_DEBUG
17669
17670 /* Either there is no unchanged row at the end, or the one we have
17671 now displays text. This is a necessary condition for the window
17672 end pos calculation at the end of this function. */
17673 eassert (first_unchanged_at_end_row == NULL
17674 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17675
17676 debug_last_unchanged_at_beg_vpos
17677 = (last_unchanged_at_beg_row
17678 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17679 : -1);
17680 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17681
17682 #endif /* GLYPH_DEBUG */
17683
17684
17685 /* Display new lines. Set last_text_row to the last new line
17686 displayed which has text on it, i.e. might end up as being the
17687 line where the window_end_vpos is. */
17688 w->cursor.vpos = -1;
17689 last_text_row = NULL;
17690 overlay_arrow_seen = 0;
17691 while (it.current_y < it.last_visible_y
17692 && !f->fonts_changed
17693 && (first_unchanged_at_end_row == NULL
17694 || IT_CHARPOS (it) < stop_pos))
17695 {
17696 if (display_line (&it))
17697 last_text_row = it.glyph_row - 1;
17698 }
17699
17700 if (f->fonts_changed)
17701 return -1;
17702
17703
17704 /* Compute differences in buffer positions, y-positions etc. for
17705 lines reused at the bottom of the window. Compute what we can
17706 scroll. */
17707 if (first_unchanged_at_end_row
17708 /* No lines reused because we displayed everything up to the
17709 bottom of the window. */
17710 && it.current_y < it.last_visible_y)
17711 {
17712 dvpos = (it.vpos
17713 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17714 current_matrix));
17715 dy = it.current_y - first_unchanged_at_end_row->y;
17716 run.current_y = first_unchanged_at_end_row->y;
17717 run.desired_y = run.current_y + dy;
17718 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17719 }
17720 else
17721 {
17722 delta = delta_bytes = dvpos = dy
17723 = run.current_y = run.desired_y = run.height = 0;
17724 first_unchanged_at_end_row = NULL;
17725 }
17726 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17727
17728
17729 /* Find the cursor if not already found. We have to decide whether
17730 PT will appear on this window (it sometimes doesn't, but this is
17731 not a very frequent case.) This decision has to be made before
17732 the current matrix is altered. A value of cursor.vpos < 0 means
17733 that PT is either in one of the lines beginning at
17734 first_unchanged_at_end_row or below the window. Don't care for
17735 lines that might be displayed later at the window end; as
17736 mentioned, this is not a frequent case. */
17737 if (w->cursor.vpos < 0)
17738 {
17739 /* Cursor in unchanged rows at the top? */
17740 if (PT < CHARPOS (start_pos)
17741 && last_unchanged_at_beg_row)
17742 {
17743 row = row_containing_pos (w, PT,
17744 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17745 last_unchanged_at_beg_row + 1, 0);
17746 if (row)
17747 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17748 }
17749
17750 /* Start from first_unchanged_at_end_row looking for PT. */
17751 else if (first_unchanged_at_end_row)
17752 {
17753 row = row_containing_pos (w, PT - delta,
17754 first_unchanged_at_end_row, NULL, 0);
17755 if (row)
17756 set_cursor_from_row (w, row, w->current_matrix, delta,
17757 delta_bytes, dy, dvpos);
17758 }
17759
17760 /* Give up if cursor was not found. */
17761 if (w->cursor.vpos < 0)
17762 {
17763 clear_glyph_matrix (w->desired_matrix);
17764 return -1;
17765 }
17766 }
17767
17768 /* Don't let the cursor end in the scroll margins. */
17769 {
17770 int this_scroll_margin, cursor_height;
17771 int frame_line_height = default_line_pixel_height (w);
17772 int window_total_lines
17773 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17774
17775 this_scroll_margin =
17776 max (0, min (scroll_margin, window_total_lines / 4));
17777 this_scroll_margin *= frame_line_height;
17778 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17779
17780 if ((w->cursor.y < this_scroll_margin
17781 && CHARPOS (start) > BEGV)
17782 /* Old redisplay didn't take scroll margin into account at the bottom,
17783 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17784 || (w->cursor.y + (make_cursor_line_fully_visible_p
17785 ? cursor_height + this_scroll_margin
17786 : 1)) > it.last_visible_y)
17787 {
17788 w->cursor.vpos = -1;
17789 clear_glyph_matrix (w->desired_matrix);
17790 return -1;
17791 }
17792 }
17793
17794 /* Scroll the display. Do it before changing the current matrix so
17795 that xterm.c doesn't get confused about where the cursor glyph is
17796 found. */
17797 if (dy && run.height)
17798 {
17799 update_begin (f);
17800
17801 if (FRAME_WINDOW_P (f))
17802 {
17803 FRAME_RIF (f)->update_window_begin_hook (w);
17804 FRAME_RIF (f)->clear_window_mouse_face (w);
17805 FRAME_RIF (f)->scroll_run_hook (w, &run);
17806 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17807 }
17808 else
17809 {
17810 /* Terminal frame. In this case, dvpos gives the number of
17811 lines to scroll by; dvpos < 0 means scroll up. */
17812 int from_vpos
17813 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17814 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17815 int end = (WINDOW_TOP_EDGE_LINE (w)
17816 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17817 + window_internal_height (w));
17818
17819 #if defined (HAVE_GPM) || defined (MSDOS)
17820 x_clear_window_mouse_face (w);
17821 #endif
17822 /* Perform the operation on the screen. */
17823 if (dvpos > 0)
17824 {
17825 /* Scroll last_unchanged_at_beg_row to the end of the
17826 window down dvpos lines. */
17827 set_terminal_window (f, end);
17828
17829 /* On dumb terminals delete dvpos lines at the end
17830 before inserting dvpos empty lines. */
17831 if (!FRAME_SCROLL_REGION_OK (f))
17832 ins_del_lines (f, end - dvpos, -dvpos);
17833
17834 /* Insert dvpos empty lines in front of
17835 last_unchanged_at_beg_row. */
17836 ins_del_lines (f, from, dvpos);
17837 }
17838 else if (dvpos < 0)
17839 {
17840 /* Scroll up last_unchanged_at_beg_vpos to the end of
17841 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17842 set_terminal_window (f, end);
17843
17844 /* Delete dvpos lines in front of
17845 last_unchanged_at_beg_vpos. ins_del_lines will set
17846 the cursor to the given vpos and emit |dvpos| delete
17847 line sequences. */
17848 ins_del_lines (f, from + dvpos, dvpos);
17849
17850 /* On a dumb terminal insert dvpos empty lines at the
17851 end. */
17852 if (!FRAME_SCROLL_REGION_OK (f))
17853 ins_del_lines (f, end + dvpos, -dvpos);
17854 }
17855
17856 set_terminal_window (f, 0);
17857 }
17858
17859 update_end (f);
17860 }
17861
17862 /* Shift reused rows of the current matrix to the right position.
17863 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17864 text. */
17865 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17866 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17867 if (dvpos < 0)
17868 {
17869 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17870 bottom_vpos, dvpos);
17871 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17872 bottom_vpos);
17873 }
17874 else if (dvpos > 0)
17875 {
17876 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17877 bottom_vpos, dvpos);
17878 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17879 first_unchanged_at_end_vpos + dvpos);
17880 }
17881
17882 /* For frame-based redisplay, make sure that current frame and window
17883 matrix are in sync with respect to glyph memory. */
17884 if (!FRAME_WINDOW_P (f))
17885 sync_frame_with_window_matrix_rows (w);
17886
17887 /* Adjust buffer positions in reused rows. */
17888 if (delta || delta_bytes)
17889 increment_matrix_positions (current_matrix,
17890 first_unchanged_at_end_vpos + dvpos,
17891 bottom_vpos, delta, delta_bytes);
17892
17893 /* Adjust Y positions. */
17894 if (dy)
17895 shift_glyph_matrix (w, current_matrix,
17896 first_unchanged_at_end_vpos + dvpos,
17897 bottom_vpos, dy);
17898
17899 if (first_unchanged_at_end_row)
17900 {
17901 first_unchanged_at_end_row += dvpos;
17902 if (first_unchanged_at_end_row->y >= it.last_visible_y
17903 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17904 first_unchanged_at_end_row = NULL;
17905 }
17906
17907 /* If scrolling up, there may be some lines to display at the end of
17908 the window. */
17909 last_text_row_at_end = NULL;
17910 if (dy < 0)
17911 {
17912 /* Scrolling up can leave for example a partially visible line
17913 at the end of the window to be redisplayed. */
17914 /* Set last_row to the glyph row in the current matrix where the
17915 window end line is found. It has been moved up or down in
17916 the matrix by dvpos. */
17917 int last_vpos = w->window_end_vpos + dvpos;
17918 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17919
17920 /* If last_row is the window end line, it should display text. */
17921 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17922
17923 /* If window end line was partially visible before, begin
17924 displaying at that line. Otherwise begin displaying with the
17925 line following it. */
17926 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17927 {
17928 init_to_row_start (&it, w, last_row);
17929 it.vpos = last_vpos;
17930 it.current_y = last_row->y;
17931 }
17932 else
17933 {
17934 init_to_row_end (&it, w, last_row);
17935 it.vpos = 1 + last_vpos;
17936 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17937 ++last_row;
17938 }
17939
17940 /* We may start in a continuation line. If so, we have to
17941 get the right continuation_lines_width and current_x. */
17942 it.continuation_lines_width = last_row->continuation_lines_width;
17943 it.hpos = it.current_x = 0;
17944
17945 /* Display the rest of the lines at the window end. */
17946 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17947 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17948 {
17949 /* Is it always sure that the display agrees with lines in
17950 the current matrix? I don't think so, so we mark rows
17951 displayed invalid in the current matrix by setting their
17952 enabled_p flag to zero. */
17953 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17954 if (display_line (&it))
17955 last_text_row_at_end = it.glyph_row - 1;
17956 }
17957 }
17958
17959 /* Update window_end_pos and window_end_vpos. */
17960 if (first_unchanged_at_end_row && !last_text_row_at_end)
17961 {
17962 /* Window end line if one of the preserved rows from the current
17963 matrix. Set row to the last row displaying text in current
17964 matrix starting at first_unchanged_at_end_row, after
17965 scrolling. */
17966 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17967 row = find_last_row_displaying_text (w->current_matrix, &it,
17968 first_unchanged_at_end_row);
17969 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17970 adjust_window_ends (w, row, 1);
17971 eassert (w->window_end_bytepos >= 0);
17972 IF_DEBUG (debug_method_add (w, "A"));
17973 }
17974 else if (last_text_row_at_end)
17975 {
17976 adjust_window_ends (w, last_text_row_at_end, 0);
17977 eassert (w->window_end_bytepos >= 0);
17978 IF_DEBUG (debug_method_add (w, "B"));
17979 }
17980 else if (last_text_row)
17981 {
17982 /* We have displayed either to the end of the window or at the
17983 end of the window, i.e. the last row with text is to be found
17984 in the desired matrix. */
17985 adjust_window_ends (w, last_text_row, 0);
17986 eassert (w->window_end_bytepos >= 0);
17987 }
17988 else if (first_unchanged_at_end_row == NULL
17989 && last_text_row == NULL
17990 && last_text_row_at_end == NULL)
17991 {
17992 /* Displayed to end of window, but no line containing text was
17993 displayed. Lines were deleted at the end of the window. */
17994 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17995 int vpos = w->window_end_vpos;
17996 struct glyph_row *current_row = current_matrix->rows + vpos;
17997 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17998
17999 for (row = NULL;
18000 row == NULL && vpos >= first_vpos;
18001 --vpos, --current_row, --desired_row)
18002 {
18003 if (desired_row->enabled_p)
18004 {
18005 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18006 row = desired_row;
18007 }
18008 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18009 row = current_row;
18010 }
18011
18012 eassert (row != NULL);
18013 w->window_end_vpos = vpos + 1;
18014 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18015 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18016 eassert (w->window_end_bytepos >= 0);
18017 IF_DEBUG (debug_method_add (w, "C"));
18018 }
18019 else
18020 emacs_abort ();
18021
18022 IF_DEBUG (debug_end_pos = w->window_end_pos;
18023 debug_end_vpos = w->window_end_vpos);
18024
18025 /* Record that display has not been completed. */
18026 w->window_end_valid = 0;
18027 w->desired_matrix->no_scrolling_p = 1;
18028 return 3;
18029
18030 #undef GIVE_UP
18031 }
18032
18033
18034 \f
18035 /***********************************************************************
18036 More debugging support
18037 ***********************************************************************/
18038
18039 #ifdef GLYPH_DEBUG
18040
18041 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18042 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18043 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18044
18045
18046 /* Dump the contents of glyph matrix MATRIX on stderr.
18047
18048 GLYPHS 0 means don't show glyph contents.
18049 GLYPHS 1 means show glyphs in short form
18050 GLYPHS > 1 means show glyphs in long form. */
18051
18052 void
18053 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18054 {
18055 int i;
18056 for (i = 0; i < matrix->nrows; ++i)
18057 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18058 }
18059
18060
18061 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18062 the glyph row and area where the glyph comes from. */
18063
18064 void
18065 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18066 {
18067 if (glyph->type == CHAR_GLYPH
18068 || glyph->type == GLYPHLESS_GLYPH)
18069 {
18070 fprintf (stderr,
18071 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18072 glyph - row->glyphs[TEXT_AREA],
18073 (glyph->type == CHAR_GLYPH
18074 ? 'C'
18075 : 'G'),
18076 glyph->charpos,
18077 (BUFFERP (glyph->object)
18078 ? 'B'
18079 : (STRINGP (glyph->object)
18080 ? 'S'
18081 : (INTEGERP (glyph->object)
18082 ? '0'
18083 : '-'))),
18084 glyph->pixel_width,
18085 glyph->u.ch,
18086 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18087 ? glyph->u.ch
18088 : '.'),
18089 glyph->face_id,
18090 glyph->left_box_line_p,
18091 glyph->right_box_line_p);
18092 }
18093 else if (glyph->type == STRETCH_GLYPH)
18094 {
18095 fprintf (stderr,
18096 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18097 glyph - row->glyphs[TEXT_AREA],
18098 'S',
18099 glyph->charpos,
18100 (BUFFERP (glyph->object)
18101 ? 'B'
18102 : (STRINGP (glyph->object)
18103 ? 'S'
18104 : (INTEGERP (glyph->object)
18105 ? '0'
18106 : '-'))),
18107 glyph->pixel_width,
18108 0,
18109 ' ',
18110 glyph->face_id,
18111 glyph->left_box_line_p,
18112 glyph->right_box_line_p);
18113 }
18114 else if (glyph->type == IMAGE_GLYPH)
18115 {
18116 fprintf (stderr,
18117 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18118 glyph - row->glyphs[TEXT_AREA],
18119 'I',
18120 glyph->charpos,
18121 (BUFFERP (glyph->object)
18122 ? 'B'
18123 : (STRINGP (glyph->object)
18124 ? 'S'
18125 : (INTEGERP (glyph->object)
18126 ? '0'
18127 : '-'))),
18128 glyph->pixel_width,
18129 glyph->u.img_id,
18130 '.',
18131 glyph->face_id,
18132 glyph->left_box_line_p,
18133 glyph->right_box_line_p);
18134 }
18135 else if (glyph->type == COMPOSITE_GLYPH)
18136 {
18137 fprintf (stderr,
18138 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18139 glyph - row->glyphs[TEXT_AREA],
18140 '+',
18141 glyph->charpos,
18142 (BUFFERP (glyph->object)
18143 ? 'B'
18144 : (STRINGP (glyph->object)
18145 ? 'S'
18146 : (INTEGERP (glyph->object)
18147 ? '0'
18148 : '-'))),
18149 glyph->pixel_width,
18150 glyph->u.cmp.id);
18151 if (glyph->u.cmp.automatic)
18152 fprintf (stderr,
18153 "[%d-%d]",
18154 glyph->slice.cmp.from, glyph->slice.cmp.to);
18155 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18156 glyph->face_id,
18157 glyph->left_box_line_p,
18158 glyph->right_box_line_p);
18159 }
18160 }
18161
18162
18163 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18164 GLYPHS 0 means don't show glyph contents.
18165 GLYPHS 1 means show glyphs in short form
18166 GLYPHS > 1 means show glyphs in long form. */
18167
18168 void
18169 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18170 {
18171 if (glyphs != 1)
18172 {
18173 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18174 fprintf (stderr, "==============================================================================\n");
18175
18176 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18177 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18178 vpos,
18179 MATRIX_ROW_START_CHARPOS (row),
18180 MATRIX_ROW_END_CHARPOS (row),
18181 row->used[TEXT_AREA],
18182 row->contains_overlapping_glyphs_p,
18183 row->enabled_p,
18184 row->truncated_on_left_p,
18185 row->truncated_on_right_p,
18186 row->continued_p,
18187 MATRIX_ROW_CONTINUATION_LINE_P (row),
18188 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18189 row->ends_at_zv_p,
18190 row->fill_line_p,
18191 row->ends_in_middle_of_char_p,
18192 row->starts_in_middle_of_char_p,
18193 row->mouse_face_p,
18194 row->x,
18195 row->y,
18196 row->pixel_width,
18197 row->height,
18198 row->visible_height,
18199 row->ascent,
18200 row->phys_ascent);
18201 /* The next 3 lines should align to "Start" in the header. */
18202 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18203 row->end.overlay_string_index,
18204 row->continuation_lines_width);
18205 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18206 CHARPOS (row->start.string_pos),
18207 CHARPOS (row->end.string_pos));
18208 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18209 row->end.dpvec_index);
18210 }
18211
18212 if (glyphs > 1)
18213 {
18214 int area;
18215
18216 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18217 {
18218 struct glyph *glyph = row->glyphs[area];
18219 struct glyph *glyph_end = glyph + row->used[area];
18220
18221 /* Glyph for a line end in text. */
18222 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18223 ++glyph_end;
18224
18225 if (glyph < glyph_end)
18226 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18227
18228 for (; glyph < glyph_end; ++glyph)
18229 dump_glyph (row, glyph, area);
18230 }
18231 }
18232 else if (glyphs == 1)
18233 {
18234 int area;
18235
18236 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18237 {
18238 char *s = alloca (row->used[area] + 4);
18239 int i;
18240
18241 for (i = 0; i < row->used[area]; ++i)
18242 {
18243 struct glyph *glyph = row->glyphs[area] + i;
18244 if (i == row->used[area] - 1
18245 && area == TEXT_AREA
18246 && INTEGERP (glyph->object)
18247 && glyph->type == CHAR_GLYPH
18248 && glyph->u.ch == ' ')
18249 {
18250 strcpy (&s[i], "[\\n]");
18251 i += 4;
18252 }
18253 else if (glyph->type == CHAR_GLYPH
18254 && glyph->u.ch < 0x80
18255 && glyph->u.ch >= ' ')
18256 s[i] = glyph->u.ch;
18257 else
18258 s[i] = '.';
18259 }
18260
18261 s[i] = '\0';
18262 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18263 }
18264 }
18265 }
18266
18267
18268 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18269 Sdump_glyph_matrix, 0, 1, "p",
18270 doc: /* Dump the current matrix of the selected window to stderr.
18271 Shows contents of glyph row structures. With non-nil
18272 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18273 glyphs in short form, otherwise show glyphs in long form. */)
18274 (Lisp_Object glyphs)
18275 {
18276 struct window *w = XWINDOW (selected_window);
18277 struct buffer *buffer = XBUFFER (w->contents);
18278
18279 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18280 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18281 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18282 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18283 fprintf (stderr, "=============================================\n");
18284 dump_glyph_matrix (w->current_matrix,
18285 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18286 return Qnil;
18287 }
18288
18289
18290 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18291 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18292 (void)
18293 {
18294 struct frame *f = XFRAME (selected_frame);
18295 dump_glyph_matrix (f->current_matrix, 1);
18296 return Qnil;
18297 }
18298
18299
18300 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18301 doc: /* Dump glyph row ROW to stderr.
18302 GLYPH 0 means don't dump glyphs.
18303 GLYPH 1 means dump glyphs in short form.
18304 GLYPH > 1 or omitted means dump glyphs in long form. */)
18305 (Lisp_Object row, Lisp_Object glyphs)
18306 {
18307 struct glyph_matrix *matrix;
18308 EMACS_INT vpos;
18309
18310 CHECK_NUMBER (row);
18311 matrix = XWINDOW (selected_window)->current_matrix;
18312 vpos = XINT (row);
18313 if (vpos >= 0 && vpos < matrix->nrows)
18314 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18315 vpos,
18316 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18317 return Qnil;
18318 }
18319
18320
18321 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18322 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18323 GLYPH 0 means don't dump glyphs.
18324 GLYPH 1 means dump glyphs in short form.
18325 GLYPH > 1 or omitted means dump glyphs in long form.
18326
18327 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18328 do nothing. */)
18329 (Lisp_Object row, Lisp_Object glyphs)
18330 {
18331 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18332 struct frame *sf = SELECTED_FRAME ();
18333 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18334 EMACS_INT vpos;
18335
18336 CHECK_NUMBER (row);
18337 vpos = XINT (row);
18338 if (vpos >= 0 && vpos < m->nrows)
18339 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18340 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18341 #endif
18342 return Qnil;
18343 }
18344
18345
18346 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18347 doc: /* Toggle tracing of redisplay.
18348 With ARG, turn tracing on if and only if ARG is positive. */)
18349 (Lisp_Object arg)
18350 {
18351 if (NILP (arg))
18352 trace_redisplay_p = !trace_redisplay_p;
18353 else
18354 {
18355 arg = Fprefix_numeric_value (arg);
18356 trace_redisplay_p = XINT (arg) > 0;
18357 }
18358
18359 return Qnil;
18360 }
18361
18362
18363 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18364 doc: /* Like `format', but print result to stderr.
18365 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18366 (ptrdiff_t nargs, Lisp_Object *args)
18367 {
18368 Lisp_Object s = Fformat (nargs, args);
18369 fprintf (stderr, "%s", SDATA (s));
18370 return Qnil;
18371 }
18372
18373 #endif /* GLYPH_DEBUG */
18374
18375
18376 \f
18377 /***********************************************************************
18378 Building Desired Matrix Rows
18379 ***********************************************************************/
18380
18381 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18382 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18383
18384 static struct glyph_row *
18385 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18386 {
18387 struct frame *f = XFRAME (WINDOW_FRAME (w));
18388 struct buffer *buffer = XBUFFER (w->contents);
18389 struct buffer *old = current_buffer;
18390 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18391 int arrow_len = SCHARS (overlay_arrow_string);
18392 const unsigned char *arrow_end = arrow_string + arrow_len;
18393 const unsigned char *p;
18394 struct it it;
18395 bool multibyte_p;
18396 int n_glyphs_before;
18397
18398 set_buffer_temp (buffer);
18399 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18400 it.glyph_row->used[TEXT_AREA] = 0;
18401 SET_TEXT_POS (it.position, 0, 0);
18402
18403 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18404 p = arrow_string;
18405 while (p < arrow_end)
18406 {
18407 Lisp_Object face, ilisp;
18408
18409 /* Get the next character. */
18410 if (multibyte_p)
18411 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18412 else
18413 {
18414 it.c = it.char_to_display = *p, it.len = 1;
18415 if (! ASCII_CHAR_P (it.c))
18416 it.char_to_display = BYTE8_TO_CHAR (it.c);
18417 }
18418 p += it.len;
18419
18420 /* Get its face. */
18421 ilisp = make_number (p - arrow_string);
18422 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18423 it.face_id = compute_char_face (f, it.char_to_display, face);
18424
18425 /* Compute its width, get its glyphs. */
18426 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18427 SET_TEXT_POS (it.position, -1, -1);
18428 PRODUCE_GLYPHS (&it);
18429
18430 /* If this character doesn't fit any more in the line, we have
18431 to remove some glyphs. */
18432 if (it.current_x > it.last_visible_x)
18433 {
18434 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18435 break;
18436 }
18437 }
18438
18439 set_buffer_temp (old);
18440 return it.glyph_row;
18441 }
18442
18443
18444 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18445 glyphs to insert is determined by produce_special_glyphs. */
18446
18447 static void
18448 insert_left_trunc_glyphs (struct it *it)
18449 {
18450 struct it truncate_it;
18451 struct glyph *from, *end, *to, *toend;
18452
18453 eassert (!FRAME_WINDOW_P (it->f)
18454 || (!it->glyph_row->reversed_p
18455 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18456 || (it->glyph_row->reversed_p
18457 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18458
18459 /* Get the truncation glyphs. */
18460 truncate_it = *it;
18461 truncate_it.current_x = 0;
18462 truncate_it.face_id = DEFAULT_FACE_ID;
18463 truncate_it.glyph_row = &scratch_glyph_row;
18464 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18465 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18466 truncate_it.object = make_number (0);
18467 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18468
18469 /* Overwrite glyphs from IT with truncation glyphs. */
18470 if (!it->glyph_row->reversed_p)
18471 {
18472 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18473
18474 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18475 end = from + tused;
18476 to = it->glyph_row->glyphs[TEXT_AREA];
18477 toend = to + it->glyph_row->used[TEXT_AREA];
18478 if (FRAME_WINDOW_P (it->f))
18479 {
18480 /* On GUI frames, when variable-size fonts are displayed,
18481 the truncation glyphs may need more pixels than the row's
18482 glyphs they overwrite. We overwrite more glyphs to free
18483 enough screen real estate, and enlarge the stretch glyph
18484 on the right (see display_line), if there is one, to
18485 preserve the screen position of the truncation glyphs on
18486 the right. */
18487 int w = 0;
18488 struct glyph *g = to;
18489 short used;
18490
18491 /* The first glyph could be partially visible, in which case
18492 it->glyph_row->x will be negative. But we want the left
18493 truncation glyphs to be aligned at the left margin of the
18494 window, so we override the x coordinate at which the row
18495 will begin. */
18496 it->glyph_row->x = 0;
18497 while (g < toend && w < it->truncation_pixel_width)
18498 {
18499 w += g->pixel_width;
18500 ++g;
18501 }
18502 if (g - to - tused > 0)
18503 {
18504 memmove (to + tused, g, (toend - g) * sizeof(*g));
18505 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18506 }
18507 used = it->glyph_row->used[TEXT_AREA];
18508 if (it->glyph_row->truncated_on_right_p
18509 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18510 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18511 == STRETCH_GLYPH)
18512 {
18513 int extra = w - it->truncation_pixel_width;
18514
18515 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18516 }
18517 }
18518
18519 while (from < end)
18520 *to++ = *from++;
18521
18522 /* There may be padding glyphs left over. Overwrite them too. */
18523 if (!FRAME_WINDOW_P (it->f))
18524 {
18525 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18526 {
18527 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18528 while (from < end)
18529 *to++ = *from++;
18530 }
18531 }
18532
18533 if (to > toend)
18534 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18535 }
18536 else
18537 {
18538 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18539
18540 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18541 that back to front. */
18542 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18543 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18544 toend = it->glyph_row->glyphs[TEXT_AREA];
18545 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18546 if (FRAME_WINDOW_P (it->f))
18547 {
18548 int w = 0;
18549 struct glyph *g = to;
18550
18551 while (g >= toend && w < it->truncation_pixel_width)
18552 {
18553 w += g->pixel_width;
18554 --g;
18555 }
18556 if (to - g - tused > 0)
18557 to = g + tused;
18558 if (it->glyph_row->truncated_on_right_p
18559 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18560 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18561 {
18562 int extra = w - it->truncation_pixel_width;
18563
18564 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18565 }
18566 }
18567
18568 while (from >= end && to >= toend)
18569 *to-- = *from--;
18570 if (!FRAME_WINDOW_P (it->f))
18571 {
18572 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18573 {
18574 from =
18575 truncate_it.glyph_row->glyphs[TEXT_AREA]
18576 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18577 while (from >= end && to >= toend)
18578 *to-- = *from--;
18579 }
18580 }
18581 if (from >= end)
18582 {
18583 /* Need to free some room before prepending additional
18584 glyphs. */
18585 int move_by = from - end + 1;
18586 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18587 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18588
18589 for ( ; g >= g0; g--)
18590 g[move_by] = *g;
18591 while (from >= end)
18592 *to-- = *from--;
18593 it->glyph_row->used[TEXT_AREA] += move_by;
18594 }
18595 }
18596 }
18597
18598 /* Compute the hash code for ROW. */
18599 unsigned
18600 row_hash (struct glyph_row *row)
18601 {
18602 int area, k;
18603 unsigned hashval = 0;
18604
18605 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18606 for (k = 0; k < row->used[area]; ++k)
18607 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18608 + row->glyphs[area][k].u.val
18609 + row->glyphs[area][k].face_id
18610 + row->glyphs[area][k].padding_p
18611 + (row->glyphs[area][k].type << 2));
18612
18613 return hashval;
18614 }
18615
18616 /* Compute the pixel height and width of IT->glyph_row.
18617
18618 Most of the time, ascent and height of a display line will be equal
18619 to the max_ascent and max_height values of the display iterator
18620 structure. This is not the case if
18621
18622 1. We hit ZV without displaying anything. In this case, max_ascent
18623 and max_height will be zero.
18624
18625 2. We have some glyphs that don't contribute to the line height.
18626 (The glyph row flag contributes_to_line_height_p is for future
18627 pixmap extensions).
18628
18629 The first case is easily covered by using default values because in
18630 these cases, the line height does not really matter, except that it
18631 must not be zero. */
18632
18633 static void
18634 compute_line_metrics (struct it *it)
18635 {
18636 struct glyph_row *row = it->glyph_row;
18637
18638 if (FRAME_WINDOW_P (it->f))
18639 {
18640 int i, min_y, max_y;
18641
18642 /* The line may consist of one space only, that was added to
18643 place the cursor on it. If so, the row's height hasn't been
18644 computed yet. */
18645 if (row->height == 0)
18646 {
18647 if (it->max_ascent + it->max_descent == 0)
18648 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18649 row->ascent = it->max_ascent;
18650 row->height = it->max_ascent + it->max_descent;
18651 row->phys_ascent = it->max_phys_ascent;
18652 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18653 row->extra_line_spacing = it->max_extra_line_spacing;
18654 }
18655
18656 /* Compute the width of this line. */
18657 row->pixel_width = row->x;
18658 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18659 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18660
18661 eassert (row->pixel_width >= 0);
18662 eassert (row->ascent >= 0 && row->height > 0);
18663
18664 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18665 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18666
18667 /* If first line's physical ascent is larger than its logical
18668 ascent, use the physical ascent, and make the row taller.
18669 This makes accented characters fully visible. */
18670 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18671 && row->phys_ascent > row->ascent)
18672 {
18673 row->height += row->phys_ascent - row->ascent;
18674 row->ascent = row->phys_ascent;
18675 }
18676
18677 /* Compute how much of the line is visible. */
18678 row->visible_height = row->height;
18679
18680 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18681 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18682
18683 if (row->y < min_y)
18684 row->visible_height -= min_y - row->y;
18685 if (row->y + row->height > max_y)
18686 row->visible_height -= row->y + row->height - max_y;
18687 }
18688 else
18689 {
18690 row->pixel_width = row->used[TEXT_AREA];
18691 if (row->continued_p)
18692 row->pixel_width -= it->continuation_pixel_width;
18693 else if (row->truncated_on_right_p)
18694 row->pixel_width -= it->truncation_pixel_width;
18695 row->ascent = row->phys_ascent = 0;
18696 row->height = row->phys_height = row->visible_height = 1;
18697 row->extra_line_spacing = 0;
18698 }
18699
18700 /* Compute a hash code for this row. */
18701 row->hash = row_hash (row);
18702
18703 it->max_ascent = it->max_descent = 0;
18704 it->max_phys_ascent = it->max_phys_descent = 0;
18705 }
18706
18707
18708 /* Append one space to the glyph row of iterator IT if doing a
18709 window-based redisplay. The space has the same face as
18710 IT->face_id. Value is non-zero if a space was added.
18711
18712 This function is called to make sure that there is always one glyph
18713 at the end of a glyph row that the cursor can be set on under
18714 window-systems. (If there weren't such a glyph we would not know
18715 how wide and tall a box cursor should be displayed).
18716
18717 At the same time this space let's a nicely handle clearing to the
18718 end of the line if the row ends in italic text. */
18719
18720 static int
18721 append_space_for_newline (struct it *it, int default_face_p)
18722 {
18723 if (FRAME_WINDOW_P (it->f))
18724 {
18725 int n = it->glyph_row->used[TEXT_AREA];
18726
18727 if (it->glyph_row->glyphs[TEXT_AREA] + n
18728 < it->glyph_row->glyphs[1 + TEXT_AREA])
18729 {
18730 /* Save some values that must not be changed.
18731 Must save IT->c and IT->len because otherwise
18732 ITERATOR_AT_END_P wouldn't work anymore after
18733 append_space_for_newline has been called. */
18734 enum display_element_type saved_what = it->what;
18735 int saved_c = it->c, saved_len = it->len;
18736 int saved_char_to_display = it->char_to_display;
18737 int saved_x = it->current_x;
18738 int saved_face_id = it->face_id;
18739 int saved_box_end = it->end_of_box_run_p;
18740 struct text_pos saved_pos;
18741 Lisp_Object saved_object;
18742 struct face *face;
18743
18744 saved_object = it->object;
18745 saved_pos = it->position;
18746
18747 it->what = IT_CHARACTER;
18748 memset (&it->position, 0, sizeof it->position);
18749 it->object = make_number (0);
18750 it->c = it->char_to_display = ' ';
18751 it->len = 1;
18752
18753 /* If the default face was remapped, be sure to use the
18754 remapped face for the appended newline. */
18755 if (default_face_p)
18756 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18757 else if (it->face_before_selective_p)
18758 it->face_id = it->saved_face_id;
18759 face = FACE_FROM_ID (it->f, it->face_id);
18760 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18761 /* In R2L rows, we will prepend a stretch glyph that will
18762 have the end_of_box_run_p flag set for it, so there's no
18763 need for the appended newline glyph to have that flag
18764 set. */
18765 if (it->glyph_row->reversed_p
18766 /* But if the appended newline glyph goes all the way to
18767 the end of the row, there will be no stretch glyph,
18768 so leave the box flag set. */
18769 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18770 it->end_of_box_run_p = 0;
18771
18772 PRODUCE_GLYPHS (it);
18773
18774 it->override_ascent = -1;
18775 it->constrain_row_ascent_descent_p = 0;
18776 it->current_x = saved_x;
18777 it->object = saved_object;
18778 it->position = saved_pos;
18779 it->what = saved_what;
18780 it->face_id = saved_face_id;
18781 it->len = saved_len;
18782 it->c = saved_c;
18783 it->char_to_display = saved_char_to_display;
18784 it->end_of_box_run_p = saved_box_end;
18785 return 1;
18786 }
18787 }
18788
18789 return 0;
18790 }
18791
18792
18793 /* Extend the face of the last glyph in the text area of IT->glyph_row
18794 to the end of the display line. Called from display_line. If the
18795 glyph row is empty, add a space glyph to it so that we know the
18796 face to draw. Set the glyph row flag fill_line_p. If the glyph
18797 row is R2L, prepend a stretch glyph to cover the empty space to the
18798 left of the leftmost glyph. */
18799
18800 static void
18801 extend_face_to_end_of_line (struct it *it)
18802 {
18803 struct face *face, *default_face;
18804 struct frame *f = it->f;
18805
18806 /* If line is already filled, do nothing. Non window-system frames
18807 get a grace of one more ``pixel'' because their characters are
18808 1-``pixel'' wide, so they hit the equality too early. This grace
18809 is needed only for R2L rows that are not continued, to produce
18810 one extra blank where we could display the cursor. */
18811 if (it->current_x >= it->last_visible_x
18812 + (!FRAME_WINDOW_P (f)
18813 && it->glyph_row->reversed_p
18814 && !it->glyph_row->continued_p))
18815 return;
18816
18817 /* The default face, possibly remapped. */
18818 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18819
18820 /* Face extension extends the background and box of IT->face_id
18821 to the end of the line. If the background equals the background
18822 of the frame, we don't have to do anything. */
18823 if (it->face_before_selective_p)
18824 face = FACE_FROM_ID (f, it->saved_face_id);
18825 else
18826 face = FACE_FROM_ID (f, it->face_id);
18827
18828 if (FRAME_WINDOW_P (f)
18829 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18830 && face->box == FACE_NO_BOX
18831 && face->background == FRAME_BACKGROUND_PIXEL (f)
18832 #ifdef HAVE_WINDOW_SYSTEM
18833 && !face->stipple
18834 #endif
18835 && !it->glyph_row->reversed_p)
18836 return;
18837
18838 /* Set the glyph row flag indicating that the face of the last glyph
18839 in the text area has to be drawn to the end of the text area. */
18840 it->glyph_row->fill_line_p = 1;
18841
18842 /* If current character of IT is not ASCII, make sure we have the
18843 ASCII face. This will be automatically undone the next time
18844 get_next_display_element returns a multibyte character. Note
18845 that the character will always be single byte in unibyte
18846 text. */
18847 if (!ASCII_CHAR_P (it->c))
18848 {
18849 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18850 }
18851
18852 if (FRAME_WINDOW_P (f))
18853 {
18854 /* If the row is empty, add a space with the current face of IT,
18855 so that we know which face to draw. */
18856 if (it->glyph_row->used[TEXT_AREA] == 0)
18857 {
18858 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18859 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18860 it->glyph_row->used[TEXT_AREA] = 1;
18861 }
18862 #ifdef HAVE_WINDOW_SYSTEM
18863 if (it->glyph_row->reversed_p)
18864 {
18865 /* Prepend a stretch glyph to the row, such that the
18866 rightmost glyph will be drawn flushed all the way to the
18867 right margin of the window. The stretch glyph that will
18868 occupy the empty space, if any, to the left of the
18869 glyphs. */
18870 struct font *font = face->font ? face->font : FRAME_FONT (f);
18871 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18872 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18873 struct glyph *g;
18874 int row_width, stretch_ascent, stretch_width;
18875 struct text_pos saved_pos;
18876 int saved_face_id, saved_avoid_cursor, saved_box_start;
18877
18878 for (row_width = 0, g = row_start; g < row_end; g++)
18879 row_width += g->pixel_width;
18880 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18881 if (stretch_width > 0)
18882 {
18883 stretch_ascent =
18884 (((it->ascent + it->descent)
18885 * FONT_BASE (font)) / FONT_HEIGHT (font));
18886 saved_pos = it->position;
18887 memset (&it->position, 0, sizeof it->position);
18888 saved_avoid_cursor = it->avoid_cursor_p;
18889 it->avoid_cursor_p = 1;
18890 saved_face_id = it->face_id;
18891 saved_box_start = it->start_of_box_run_p;
18892 /* The last row's stretch glyph should get the default
18893 face, to avoid painting the rest of the window with
18894 the region face, if the region ends at ZV. */
18895 if (it->glyph_row->ends_at_zv_p)
18896 it->face_id = default_face->id;
18897 else
18898 it->face_id = face->id;
18899 it->start_of_box_run_p = 0;
18900 append_stretch_glyph (it, make_number (0), stretch_width,
18901 it->ascent + it->descent, stretch_ascent);
18902 it->position = saved_pos;
18903 it->avoid_cursor_p = saved_avoid_cursor;
18904 it->face_id = saved_face_id;
18905 it->start_of_box_run_p = saved_box_start;
18906 }
18907 }
18908 #endif /* HAVE_WINDOW_SYSTEM */
18909 }
18910 else
18911 {
18912 /* Save some values that must not be changed. */
18913 int saved_x = it->current_x;
18914 struct text_pos saved_pos;
18915 Lisp_Object saved_object;
18916 enum display_element_type saved_what = it->what;
18917 int saved_face_id = it->face_id;
18918
18919 saved_object = it->object;
18920 saved_pos = it->position;
18921
18922 it->what = IT_CHARACTER;
18923 memset (&it->position, 0, sizeof it->position);
18924 it->object = make_number (0);
18925 it->c = it->char_to_display = ' ';
18926 it->len = 1;
18927 /* The last row's blank glyphs should get the default face, to
18928 avoid painting the rest of the window with the region face,
18929 if the region ends at ZV. */
18930 if (it->glyph_row->ends_at_zv_p)
18931 it->face_id = default_face->id;
18932 else
18933 it->face_id = face->id;
18934
18935 PRODUCE_GLYPHS (it);
18936
18937 while (it->current_x <= it->last_visible_x)
18938 PRODUCE_GLYPHS (it);
18939
18940 /* Don't count these blanks really. It would let us insert a left
18941 truncation glyph below and make us set the cursor on them, maybe. */
18942 it->current_x = saved_x;
18943 it->object = saved_object;
18944 it->position = saved_pos;
18945 it->what = saved_what;
18946 it->face_id = saved_face_id;
18947 }
18948 }
18949
18950
18951 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18952 trailing whitespace. */
18953
18954 static int
18955 trailing_whitespace_p (ptrdiff_t charpos)
18956 {
18957 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18958 int c = 0;
18959
18960 while (bytepos < ZV_BYTE
18961 && (c = FETCH_CHAR (bytepos),
18962 c == ' ' || c == '\t'))
18963 ++bytepos;
18964
18965 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18966 {
18967 if (bytepos != PT_BYTE)
18968 return 1;
18969 }
18970 return 0;
18971 }
18972
18973
18974 /* Highlight trailing whitespace, if any, in ROW. */
18975
18976 static void
18977 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18978 {
18979 int used = row->used[TEXT_AREA];
18980
18981 if (used)
18982 {
18983 struct glyph *start = row->glyphs[TEXT_AREA];
18984 struct glyph *glyph = start + used - 1;
18985
18986 if (row->reversed_p)
18987 {
18988 /* Right-to-left rows need to be processed in the opposite
18989 direction, so swap the edge pointers. */
18990 glyph = start;
18991 start = row->glyphs[TEXT_AREA] + used - 1;
18992 }
18993
18994 /* Skip over glyphs inserted to display the cursor at the
18995 end of a line, for extending the face of the last glyph
18996 to the end of the line on terminals, and for truncation
18997 and continuation glyphs. */
18998 if (!row->reversed_p)
18999 {
19000 while (glyph >= start
19001 && glyph->type == CHAR_GLYPH
19002 && INTEGERP (glyph->object))
19003 --glyph;
19004 }
19005 else
19006 {
19007 while (glyph <= start
19008 && glyph->type == CHAR_GLYPH
19009 && INTEGERP (glyph->object))
19010 ++glyph;
19011 }
19012
19013 /* If last glyph is a space or stretch, and it's trailing
19014 whitespace, set the face of all trailing whitespace glyphs in
19015 IT->glyph_row to `trailing-whitespace'. */
19016 if ((row->reversed_p ? glyph <= start : glyph >= start)
19017 && BUFFERP (glyph->object)
19018 && (glyph->type == STRETCH_GLYPH
19019 || (glyph->type == CHAR_GLYPH
19020 && glyph->u.ch == ' '))
19021 && trailing_whitespace_p (glyph->charpos))
19022 {
19023 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19024 if (face_id < 0)
19025 return;
19026
19027 if (!row->reversed_p)
19028 {
19029 while (glyph >= start
19030 && BUFFERP (glyph->object)
19031 && (glyph->type == STRETCH_GLYPH
19032 || (glyph->type == CHAR_GLYPH
19033 && glyph->u.ch == ' ')))
19034 (glyph--)->face_id = face_id;
19035 }
19036 else
19037 {
19038 while (glyph <= start
19039 && BUFFERP (glyph->object)
19040 && (glyph->type == STRETCH_GLYPH
19041 || (glyph->type == CHAR_GLYPH
19042 && glyph->u.ch == ' ')))
19043 (glyph++)->face_id = face_id;
19044 }
19045 }
19046 }
19047 }
19048
19049
19050 /* Value is non-zero if glyph row ROW should be
19051 considered to hold the buffer position CHARPOS. */
19052
19053 static int
19054 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19055 {
19056 int result = 1;
19057
19058 if (charpos == CHARPOS (row->end.pos)
19059 || charpos == MATRIX_ROW_END_CHARPOS (row))
19060 {
19061 /* Suppose the row ends on a string.
19062 Unless the row is continued, that means it ends on a newline
19063 in the string. If it's anything other than a display string
19064 (e.g., a before-string from an overlay), we don't want the
19065 cursor there. (This heuristic seems to give the optimal
19066 behavior for the various types of multi-line strings.)
19067 One exception: if the string has `cursor' property on one of
19068 its characters, we _do_ want the cursor there. */
19069 if (CHARPOS (row->end.string_pos) >= 0)
19070 {
19071 if (row->continued_p)
19072 result = 1;
19073 else
19074 {
19075 /* Check for `display' property. */
19076 struct glyph *beg = row->glyphs[TEXT_AREA];
19077 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19078 struct glyph *glyph;
19079
19080 result = 0;
19081 for (glyph = end; glyph >= beg; --glyph)
19082 if (STRINGP (glyph->object))
19083 {
19084 Lisp_Object prop
19085 = Fget_char_property (make_number (charpos),
19086 Qdisplay, Qnil);
19087 result =
19088 (!NILP (prop)
19089 && display_prop_string_p (prop, glyph->object));
19090 /* If there's a `cursor' property on one of the
19091 string's characters, this row is a cursor row,
19092 even though this is not a display string. */
19093 if (!result)
19094 {
19095 Lisp_Object s = glyph->object;
19096
19097 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19098 {
19099 ptrdiff_t gpos = glyph->charpos;
19100
19101 if (!NILP (Fget_char_property (make_number (gpos),
19102 Qcursor, s)))
19103 {
19104 result = 1;
19105 break;
19106 }
19107 }
19108 }
19109 break;
19110 }
19111 }
19112 }
19113 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19114 {
19115 /* If the row ends in middle of a real character,
19116 and the line is continued, we want the cursor here.
19117 That's because CHARPOS (ROW->end.pos) would equal
19118 PT if PT is before the character. */
19119 if (!row->ends_in_ellipsis_p)
19120 result = row->continued_p;
19121 else
19122 /* If the row ends in an ellipsis, then
19123 CHARPOS (ROW->end.pos) will equal point after the
19124 invisible text. We want that position to be displayed
19125 after the ellipsis. */
19126 result = 0;
19127 }
19128 /* If the row ends at ZV, display the cursor at the end of that
19129 row instead of at the start of the row below. */
19130 else if (row->ends_at_zv_p)
19131 result = 1;
19132 else
19133 result = 0;
19134 }
19135
19136 return result;
19137 }
19138
19139 /* Value is non-zero if glyph row ROW should be
19140 used to hold the cursor. */
19141
19142 static int
19143 cursor_row_p (struct glyph_row *row)
19144 {
19145 return row_for_charpos_p (row, PT);
19146 }
19147
19148 \f
19149
19150 /* Push the property PROP so that it will be rendered at the current
19151 position in IT. Return 1 if PROP was successfully pushed, 0
19152 otherwise. Called from handle_line_prefix to handle the
19153 `line-prefix' and `wrap-prefix' properties. */
19154
19155 static int
19156 push_prefix_prop (struct it *it, Lisp_Object prop)
19157 {
19158 struct text_pos pos =
19159 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19160
19161 eassert (it->method == GET_FROM_BUFFER
19162 || it->method == GET_FROM_DISPLAY_VECTOR
19163 || it->method == GET_FROM_STRING);
19164
19165 /* We need to save the current buffer/string position, so it will be
19166 restored by pop_it, because iterate_out_of_display_property
19167 depends on that being set correctly, but some situations leave
19168 it->position not yet set when this function is called. */
19169 push_it (it, &pos);
19170
19171 if (STRINGP (prop))
19172 {
19173 if (SCHARS (prop) == 0)
19174 {
19175 pop_it (it);
19176 return 0;
19177 }
19178
19179 it->string = prop;
19180 it->string_from_prefix_prop_p = 1;
19181 it->multibyte_p = STRING_MULTIBYTE (it->string);
19182 it->current.overlay_string_index = -1;
19183 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19184 it->end_charpos = it->string_nchars = SCHARS (it->string);
19185 it->method = GET_FROM_STRING;
19186 it->stop_charpos = 0;
19187 it->prev_stop = 0;
19188 it->base_level_stop = 0;
19189
19190 /* Force paragraph direction to be that of the parent
19191 buffer/string. */
19192 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19193 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19194 else
19195 it->paragraph_embedding = L2R;
19196
19197 /* Set up the bidi iterator for this display string. */
19198 if (it->bidi_p)
19199 {
19200 it->bidi_it.string.lstring = it->string;
19201 it->bidi_it.string.s = NULL;
19202 it->bidi_it.string.schars = it->end_charpos;
19203 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19205 it->bidi_it.string.unibyte = !it->multibyte_p;
19206 it->bidi_it.w = it->w;
19207 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19208 }
19209 }
19210 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19211 {
19212 it->method = GET_FROM_STRETCH;
19213 it->object = prop;
19214 }
19215 #ifdef HAVE_WINDOW_SYSTEM
19216 else if (IMAGEP (prop))
19217 {
19218 it->what = IT_IMAGE;
19219 it->image_id = lookup_image (it->f, prop);
19220 it->method = GET_FROM_IMAGE;
19221 }
19222 #endif /* HAVE_WINDOW_SYSTEM */
19223 else
19224 {
19225 pop_it (it); /* bogus display property, give up */
19226 return 0;
19227 }
19228
19229 return 1;
19230 }
19231
19232 /* Return the character-property PROP at the current position in IT. */
19233
19234 static Lisp_Object
19235 get_it_property (struct it *it, Lisp_Object prop)
19236 {
19237 Lisp_Object position, object = it->object;
19238
19239 if (STRINGP (object))
19240 position = make_number (IT_STRING_CHARPOS (*it));
19241 else if (BUFFERP (object))
19242 {
19243 position = make_number (IT_CHARPOS (*it));
19244 object = it->window;
19245 }
19246 else
19247 return Qnil;
19248
19249 return Fget_char_property (position, prop, object);
19250 }
19251
19252 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19253
19254 static void
19255 handle_line_prefix (struct it *it)
19256 {
19257 Lisp_Object prefix;
19258
19259 if (it->continuation_lines_width > 0)
19260 {
19261 prefix = get_it_property (it, Qwrap_prefix);
19262 if (NILP (prefix))
19263 prefix = Vwrap_prefix;
19264 }
19265 else
19266 {
19267 prefix = get_it_property (it, Qline_prefix);
19268 if (NILP (prefix))
19269 prefix = Vline_prefix;
19270 }
19271 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19272 {
19273 /* If the prefix is wider than the window, and we try to wrap
19274 it, it would acquire its own wrap prefix, and so on till the
19275 iterator stack overflows. So, don't wrap the prefix. */
19276 it->line_wrap = TRUNCATE;
19277 it->avoid_cursor_p = 1;
19278 }
19279 }
19280
19281 \f
19282
19283 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19284 only for R2L lines from display_line and display_string, when they
19285 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19286 the line/string needs to be continued on the next glyph row. */
19287 static void
19288 unproduce_glyphs (struct it *it, int n)
19289 {
19290 struct glyph *glyph, *end;
19291
19292 eassert (it->glyph_row);
19293 eassert (it->glyph_row->reversed_p);
19294 eassert (it->area == TEXT_AREA);
19295 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19296
19297 if (n > it->glyph_row->used[TEXT_AREA])
19298 n = it->glyph_row->used[TEXT_AREA];
19299 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19300 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19301 for ( ; glyph < end; glyph++)
19302 glyph[-n] = *glyph;
19303 }
19304
19305 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19306 and ROW->maxpos. */
19307 static void
19308 find_row_edges (struct it *it, struct glyph_row *row,
19309 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19310 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19311 {
19312 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19313 lines' rows is implemented for bidi-reordered rows. */
19314
19315 /* ROW->minpos is the value of min_pos, the minimal buffer position
19316 we have in ROW, or ROW->start.pos if that is smaller. */
19317 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19318 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19319 else
19320 /* We didn't find buffer positions smaller than ROW->start, or
19321 didn't find _any_ valid buffer positions in any of the glyphs,
19322 so we must trust the iterator's computed positions. */
19323 row->minpos = row->start.pos;
19324 if (max_pos <= 0)
19325 {
19326 max_pos = CHARPOS (it->current.pos);
19327 max_bpos = BYTEPOS (it->current.pos);
19328 }
19329
19330 /* Here are the various use-cases for ending the row, and the
19331 corresponding values for ROW->maxpos:
19332
19333 Line ends in a newline from buffer eol_pos + 1
19334 Line is continued from buffer max_pos + 1
19335 Line is truncated on right it->current.pos
19336 Line ends in a newline from string max_pos + 1(*)
19337 (*) + 1 only when line ends in a forward scan
19338 Line is continued from string max_pos
19339 Line is continued from display vector max_pos
19340 Line is entirely from a string min_pos == max_pos
19341 Line is entirely from a display vector min_pos == max_pos
19342 Line that ends at ZV ZV
19343
19344 If you discover other use-cases, please add them here as
19345 appropriate. */
19346 if (row->ends_at_zv_p)
19347 row->maxpos = it->current.pos;
19348 else if (row->used[TEXT_AREA])
19349 {
19350 int seen_this_string = 0;
19351 struct glyph_row *r1 = row - 1;
19352
19353 /* Did we see the same display string on the previous row? */
19354 if (STRINGP (it->object)
19355 /* this is not the first row */
19356 && row > it->w->desired_matrix->rows
19357 /* previous row is not the header line */
19358 && !r1->mode_line_p
19359 /* previous row also ends in a newline from a string */
19360 && r1->ends_in_newline_from_string_p)
19361 {
19362 struct glyph *start, *end;
19363
19364 /* Search for the last glyph of the previous row that came
19365 from buffer or string. Depending on whether the row is
19366 L2R or R2L, we need to process it front to back or the
19367 other way round. */
19368 if (!r1->reversed_p)
19369 {
19370 start = r1->glyphs[TEXT_AREA];
19371 end = start + r1->used[TEXT_AREA];
19372 /* Glyphs inserted by redisplay have an integer (zero)
19373 as their object. */
19374 while (end > start
19375 && INTEGERP ((end - 1)->object)
19376 && (end - 1)->charpos <= 0)
19377 --end;
19378 if (end > start)
19379 {
19380 if (EQ ((end - 1)->object, it->object))
19381 seen_this_string = 1;
19382 }
19383 else
19384 /* If all the glyphs of the previous row were inserted
19385 by redisplay, it means the previous row was
19386 produced from a single newline, which is only
19387 possible if that newline came from the same string
19388 as the one which produced this ROW. */
19389 seen_this_string = 1;
19390 }
19391 else
19392 {
19393 end = r1->glyphs[TEXT_AREA] - 1;
19394 start = end + r1->used[TEXT_AREA];
19395 while (end < start
19396 && INTEGERP ((end + 1)->object)
19397 && (end + 1)->charpos <= 0)
19398 ++end;
19399 if (end < start)
19400 {
19401 if (EQ ((end + 1)->object, it->object))
19402 seen_this_string = 1;
19403 }
19404 else
19405 seen_this_string = 1;
19406 }
19407 }
19408 /* Take note of each display string that covers a newline only
19409 once, the first time we see it. This is for when a display
19410 string includes more than one newline in it. */
19411 if (row->ends_in_newline_from_string_p && !seen_this_string)
19412 {
19413 /* If we were scanning the buffer forward when we displayed
19414 the string, we want to account for at least one buffer
19415 position that belongs to this row (position covered by
19416 the display string), so that cursor positioning will
19417 consider this row as a candidate when point is at the end
19418 of the visual line represented by this row. This is not
19419 required when scanning back, because max_pos will already
19420 have a much larger value. */
19421 if (CHARPOS (row->end.pos) > max_pos)
19422 INC_BOTH (max_pos, max_bpos);
19423 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19424 }
19425 else if (CHARPOS (it->eol_pos) > 0)
19426 SET_TEXT_POS (row->maxpos,
19427 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19428 else if (row->continued_p)
19429 {
19430 /* If max_pos is different from IT's current position, it
19431 means IT->method does not belong to the display element
19432 at max_pos. However, it also means that the display
19433 element at max_pos was displayed in its entirety on this
19434 line, which is equivalent to saying that the next line
19435 starts at the next buffer position. */
19436 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19437 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19438 else
19439 {
19440 INC_BOTH (max_pos, max_bpos);
19441 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19442 }
19443 }
19444 else if (row->truncated_on_right_p)
19445 /* display_line already called reseat_at_next_visible_line_start,
19446 which puts the iterator at the beginning of the next line, in
19447 the logical order. */
19448 row->maxpos = it->current.pos;
19449 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19450 /* A line that is entirely from a string/image/stretch... */
19451 row->maxpos = row->minpos;
19452 else
19453 emacs_abort ();
19454 }
19455 else
19456 row->maxpos = it->current.pos;
19457 }
19458
19459 /* Construct the glyph row IT->glyph_row in the desired matrix of
19460 IT->w from text at the current position of IT. See dispextern.h
19461 for an overview of struct it. Value is non-zero if
19462 IT->glyph_row displays text, as opposed to a line displaying ZV
19463 only. */
19464
19465 static int
19466 display_line (struct it *it)
19467 {
19468 struct glyph_row *row = it->glyph_row;
19469 Lisp_Object overlay_arrow_string;
19470 struct it wrap_it;
19471 void *wrap_data = NULL;
19472 int may_wrap = 0, wrap_x IF_LINT (= 0);
19473 int wrap_row_used = -1;
19474 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19475 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19476 int wrap_row_extra_line_spacing IF_LINT (= 0);
19477 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19478 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19479 int cvpos;
19480 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19481 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19482
19483 /* We always start displaying at hpos zero even if hscrolled. */
19484 eassert (it->hpos == 0 && it->current_x == 0);
19485
19486 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19487 >= it->w->desired_matrix->nrows)
19488 {
19489 it->w->nrows_scale_factor++;
19490 it->f->fonts_changed = 1;
19491 return 0;
19492 }
19493
19494 /* Clear the result glyph row and enable it. */
19495 prepare_desired_row (row);
19496
19497 row->y = it->current_y;
19498 row->start = it->start;
19499 row->continuation_lines_width = it->continuation_lines_width;
19500 row->displays_text_p = 1;
19501 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19502 it->starts_in_middle_of_char_p = 0;
19503
19504 /* Arrange the overlays nicely for our purposes. Usually, we call
19505 display_line on only one line at a time, in which case this
19506 can't really hurt too much, or we call it on lines which appear
19507 one after another in the buffer, in which case all calls to
19508 recenter_overlay_lists but the first will be pretty cheap. */
19509 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19510
19511 /* Move over display elements that are not visible because we are
19512 hscrolled. This may stop at an x-position < IT->first_visible_x
19513 if the first glyph is partially visible or if we hit a line end. */
19514 if (it->current_x < it->first_visible_x)
19515 {
19516 enum move_it_result move_result;
19517
19518 this_line_min_pos = row->start.pos;
19519 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19520 MOVE_TO_POS | MOVE_TO_X);
19521 /* If we are under a large hscroll, move_it_in_display_line_to
19522 could hit the end of the line without reaching
19523 it->first_visible_x. Pretend that we did reach it. This is
19524 especially important on a TTY, where we will call
19525 extend_face_to_end_of_line, which needs to know how many
19526 blank glyphs to produce. */
19527 if (it->current_x < it->first_visible_x
19528 && (move_result == MOVE_NEWLINE_OR_CR
19529 || move_result == MOVE_POS_MATCH_OR_ZV))
19530 it->current_x = it->first_visible_x;
19531
19532 /* Record the smallest positions seen while we moved over
19533 display elements that are not visible. This is needed by
19534 redisplay_internal for optimizing the case where the cursor
19535 stays inside the same line. The rest of this function only
19536 considers positions that are actually displayed, so
19537 RECORD_MAX_MIN_POS will not otherwise record positions that
19538 are hscrolled to the left of the left edge of the window. */
19539 min_pos = CHARPOS (this_line_min_pos);
19540 min_bpos = BYTEPOS (this_line_min_pos);
19541 }
19542 else
19543 {
19544 /* We only do this when not calling `move_it_in_display_line_to'
19545 above, because move_it_in_display_line_to calls
19546 handle_line_prefix itself. */
19547 handle_line_prefix (it);
19548 }
19549
19550 /* Get the initial row height. This is either the height of the
19551 text hscrolled, if there is any, or zero. */
19552 row->ascent = it->max_ascent;
19553 row->height = it->max_ascent + it->max_descent;
19554 row->phys_ascent = it->max_phys_ascent;
19555 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19556 row->extra_line_spacing = it->max_extra_line_spacing;
19557
19558 /* Utility macro to record max and min buffer positions seen until now. */
19559 #define RECORD_MAX_MIN_POS(IT) \
19560 do \
19561 { \
19562 int composition_p = !STRINGP ((IT)->string) \
19563 && ((IT)->what == IT_COMPOSITION); \
19564 ptrdiff_t current_pos = \
19565 composition_p ? (IT)->cmp_it.charpos \
19566 : IT_CHARPOS (*(IT)); \
19567 ptrdiff_t current_bpos = \
19568 composition_p ? CHAR_TO_BYTE (current_pos) \
19569 : IT_BYTEPOS (*(IT)); \
19570 if (current_pos < min_pos) \
19571 { \
19572 min_pos = current_pos; \
19573 min_bpos = current_bpos; \
19574 } \
19575 if (IT_CHARPOS (*it) > max_pos) \
19576 { \
19577 max_pos = IT_CHARPOS (*it); \
19578 max_bpos = IT_BYTEPOS (*it); \
19579 } \
19580 } \
19581 while (0)
19582
19583 /* Loop generating characters. The loop is left with IT on the next
19584 character to display. */
19585 while (1)
19586 {
19587 int n_glyphs_before, hpos_before, x_before;
19588 int x, nglyphs;
19589 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19590
19591 /* Retrieve the next thing to display. Value is zero if end of
19592 buffer reached. */
19593 if (!get_next_display_element (it))
19594 {
19595 /* Maybe add a space at the end of this line that is used to
19596 display the cursor there under X. Set the charpos of the
19597 first glyph of blank lines not corresponding to any text
19598 to -1. */
19599 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19600 row->exact_window_width_line_p = 1;
19601 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19602 || row->used[TEXT_AREA] == 0)
19603 {
19604 row->glyphs[TEXT_AREA]->charpos = -1;
19605 row->displays_text_p = 0;
19606
19607 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19608 && (!MINI_WINDOW_P (it->w)
19609 || (minibuf_level && EQ (it->window, minibuf_window))))
19610 row->indicate_empty_line_p = 1;
19611 }
19612
19613 it->continuation_lines_width = 0;
19614 row->ends_at_zv_p = 1;
19615 /* A row that displays right-to-left text must always have
19616 its last face extended all the way to the end of line,
19617 even if this row ends in ZV, because we still write to
19618 the screen left to right. We also need to extend the
19619 last face if the default face is remapped to some
19620 different face, otherwise the functions that clear
19621 portions of the screen will clear with the default face's
19622 background color. */
19623 if (row->reversed_p
19624 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19625 extend_face_to_end_of_line (it);
19626 break;
19627 }
19628
19629 /* Now, get the metrics of what we want to display. This also
19630 generates glyphs in `row' (which is IT->glyph_row). */
19631 n_glyphs_before = row->used[TEXT_AREA];
19632 x = it->current_x;
19633
19634 /* Remember the line height so far in case the next element doesn't
19635 fit on the line. */
19636 if (it->line_wrap != TRUNCATE)
19637 {
19638 ascent = it->max_ascent;
19639 descent = it->max_descent;
19640 phys_ascent = it->max_phys_ascent;
19641 phys_descent = it->max_phys_descent;
19642
19643 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19644 {
19645 if (IT_DISPLAYING_WHITESPACE (it))
19646 may_wrap = 1;
19647 else if (may_wrap)
19648 {
19649 SAVE_IT (wrap_it, *it, wrap_data);
19650 wrap_x = x;
19651 wrap_row_used = row->used[TEXT_AREA];
19652 wrap_row_ascent = row->ascent;
19653 wrap_row_height = row->height;
19654 wrap_row_phys_ascent = row->phys_ascent;
19655 wrap_row_phys_height = row->phys_height;
19656 wrap_row_extra_line_spacing = row->extra_line_spacing;
19657 wrap_row_min_pos = min_pos;
19658 wrap_row_min_bpos = min_bpos;
19659 wrap_row_max_pos = max_pos;
19660 wrap_row_max_bpos = max_bpos;
19661 may_wrap = 0;
19662 }
19663 }
19664 }
19665
19666 PRODUCE_GLYPHS (it);
19667
19668 /* If this display element was in marginal areas, continue with
19669 the next one. */
19670 if (it->area != TEXT_AREA)
19671 {
19672 row->ascent = max (row->ascent, it->max_ascent);
19673 row->height = max (row->height, it->max_ascent + it->max_descent);
19674 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19675 row->phys_height = max (row->phys_height,
19676 it->max_phys_ascent + it->max_phys_descent);
19677 row->extra_line_spacing = max (row->extra_line_spacing,
19678 it->max_extra_line_spacing);
19679 set_iterator_to_next (it, 1);
19680 continue;
19681 }
19682
19683 /* Does the display element fit on the line? If we truncate
19684 lines, we should draw past the right edge of the window. If
19685 we don't truncate, we want to stop so that we can display the
19686 continuation glyph before the right margin. If lines are
19687 continued, there are two possible strategies for characters
19688 resulting in more than 1 glyph (e.g. tabs): Display as many
19689 glyphs as possible in this line and leave the rest for the
19690 continuation line, or display the whole element in the next
19691 line. Original redisplay did the former, so we do it also. */
19692 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19693 hpos_before = it->hpos;
19694 x_before = x;
19695
19696 if (/* Not a newline. */
19697 nglyphs > 0
19698 /* Glyphs produced fit entirely in the line. */
19699 && it->current_x < it->last_visible_x)
19700 {
19701 it->hpos += nglyphs;
19702 row->ascent = max (row->ascent, it->max_ascent);
19703 row->height = max (row->height, it->max_ascent + it->max_descent);
19704 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19705 row->phys_height = max (row->phys_height,
19706 it->max_phys_ascent + it->max_phys_descent);
19707 row->extra_line_spacing = max (row->extra_line_spacing,
19708 it->max_extra_line_spacing);
19709 if (it->current_x - it->pixel_width < it->first_visible_x)
19710 row->x = x - it->first_visible_x;
19711 /* Record the maximum and minimum buffer positions seen so
19712 far in glyphs that will be displayed by this row. */
19713 if (it->bidi_p)
19714 RECORD_MAX_MIN_POS (it);
19715 }
19716 else
19717 {
19718 int i, new_x;
19719 struct glyph *glyph;
19720
19721 for (i = 0; i < nglyphs; ++i, x = new_x)
19722 {
19723 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19724 new_x = x + glyph->pixel_width;
19725
19726 if (/* Lines are continued. */
19727 it->line_wrap != TRUNCATE
19728 && (/* Glyph doesn't fit on the line. */
19729 new_x > it->last_visible_x
19730 /* Or it fits exactly on a window system frame. */
19731 || (new_x == it->last_visible_x
19732 && FRAME_WINDOW_P (it->f)
19733 && (row->reversed_p
19734 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19735 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19736 {
19737 /* End of a continued line. */
19738
19739 if (it->hpos == 0
19740 || (new_x == it->last_visible_x
19741 && FRAME_WINDOW_P (it->f)
19742 && (row->reversed_p
19743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19745 {
19746 /* Current glyph is the only one on the line or
19747 fits exactly on the line. We must continue
19748 the line because we can't draw the cursor
19749 after the glyph. */
19750 row->continued_p = 1;
19751 it->current_x = new_x;
19752 it->continuation_lines_width += new_x;
19753 ++it->hpos;
19754 if (i == nglyphs - 1)
19755 {
19756 /* If line-wrap is on, check if a previous
19757 wrap point was found. */
19758 if (wrap_row_used > 0
19759 /* Even if there is a previous wrap
19760 point, continue the line here as
19761 usual, if (i) the previous character
19762 was a space or tab AND (ii) the
19763 current character is not. */
19764 && (!may_wrap
19765 || IT_DISPLAYING_WHITESPACE (it)))
19766 goto back_to_wrap;
19767
19768 /* Record the maximum and minimum buffer
19769 positions seen so far in glyphs that will be
19770 displayed by this row. */
19771 if (it->bidi_p)
19772 RECORD_MAX_MIN_POS (it);
19773 set_iterator_to_next (it, 1);
19774 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19775 {
19776 if (!get_next_display_element (it))
19777 {
19778 row->exact_window_width_line_p = 1;
19779 it->continuation_lines_width = 0;
19780 row->continued_p = 0;
19781 row->ends_at_zv_p = 1;
19782 }
19783 else if (ITERATOR_AT_END_OF_LINE_P (it))
19784 {
19785 row->continued_p = 0;
19786 row->exact_window_width_line_p = 1;
19787 }
19788 }
19789 }
19790 else if (it->bidi_p)
19791 RECORD_MAX_MIN_POS (it);
19792 }
19793 else if (CHAR_GLYPH_PADDING_P (*glyph)
19794 && !FRAME_WINDOW_P (it->f))
19795 {
19796 /* A padding glyph that doesn't fit on this line.
19797 This means the whole character doesn't fit
19798 on the line. */
19799 if (row->reversed_p)
19800 unproduce_glyphs (it, row->used[TEXT_AREA]
19801 - n_glyphs_before);
19802 row->used[TEXT_AREA] = n_glyphs_before;
19803
19804 /* Fill the rest of the row with continuation
19805 glyphs like in 20.x. */
19806 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19807 < row->glyphs[1 + TEXT_AREA])
19808 produce_special_glyphs (it, IT_CONTINUATION);
19809
19810 row->continued_p = 1;
19811 it->current_x = x_before;
19812 it->continuation_lines_width += x_before;
19813
19814 /* Restore the height to what it was before the
19815 element not fitting on the line. */
19816 it->max_ascent = ascent;
19817 it->max_descent = descent;
19818 it->max_phys_ascent = phys_ascent;
19819 it->max_phys_descent = phys_descent;
19820 }
19821 else if (wrap_row_used > 0)
19822 {
19823 back_to_wrap:
19824 if (row->reversed_p)
19825 unproduce_glyphs (it,
19826 row->used[TEXT_AREA] - wrap_row_used);
19827 RESTORE_IT (it, &wrap_it, wrap_data);
19828 it->continuation_lines_width += wrap_x;
19829 row->used[TEXT_AREA] = wrap_row_used;
19830 row->ascent = wrap_row_ascent;
19831 row->height = wrap_row_height;
19832 row->phys_ascent = wrap_row_phys_ascent;
19833 row->phys_height = wrap_row_phys_height;
19834 row->extra_line_spacing = wrap_row_extra_line_spacing;
19835 min_pos = wrap_row_min_pos;
19836 min_bpos = wrap_row_min_bpos;
19837 max_pos = wrap_row_max_pos;
19838 max_bpos = wrap_row_max_bpos;
19839 row->continued_p = 1;
19840 row->ends_at_zv_p = 0;
19841 row->exact_window_width_line_p = 0;
19842 it->continuation_lines_width += x;
19843
19844 /* Make sure that a non-default face is extended
19845 up to the right margin of the window. */
19846 extend_face_to_end_of_line (it);
19847 }
19848 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19849 {
19850 /* A TAB that extends past the right edge of the
19851 window. This produces a single glyph on
19852 window system frames. We leave the glyph in
19853 this row and let it fill the row, but don't
19854 consume the TAB. */
19855 if ((row->reversed_p
19856 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19857 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19858 produce_special_glyphs (it, IT_CONTINUATION);
19859 it->continuation_lines_width += it->last_visible_x;
19860 row->ends_in_middle_of_char_p = 1;
19861 row->continued_p = 1;
19862 glyph->pixel_width = it->last_visible_x - x;
19863 it->starts_in_middle_of_char_p = 1;
19864 }
19865 else
19866 {
19867 /* Something other than a TAB that draws past
19868 the right edge of the window. Restore
19869 positions to values before the element. */
19870 if (row->reversed_p)
19871 unproduce_glyphs (it, row->used[TEXT_AREA]
19872 - (n_glyphs_before + i));
19873 row->used[TEXT_AREA] = n_glyphs_before + i;
19874
19875 /* Display continuation glyphs. */
19876 it->current_x = x_before;
19877 it->continuation_lines_width += x;
19878 if (!FRAME_WINDOW_P (it->f)
19879 || (row->reversed_p
19880 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19881 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19882 produce_special_glyphs (it, IT_CONTINUATION);
19883 row->continued_p = 1;
19884
19885 extend_face_to_end_of_line (it);
19886
19887 if (nglyphs > 1 && i > 0)
19888 {
19889 row->ends_in_middle_of_char_p = 1;
19890 it->starts_in_middle_of_char_p = 1;
19891 }
19892
19893 /* Restore the height to what it was before the
19894 element not fitting on the line. */
19895 it->max_ascent = ascent;
19896 it->max_descent = descent;
19897 it->max_phys_ascent = phys_ascent;
19898 it->max_phys_descent = phys_descent;
19899 }
19900
19901 break;
19902 }
19903 else if (new_x > it->first_visible_x)
19904 {
19905 /* Increment number of glyphs actually displayed. */
19906 ++it->hpos;
19907
19908 /* Record the maximum and minimum buffer positions
19909 seen so far in glyphs that will be displayed by
19910 this row. */
19911 if (it->bidi_p)
19912 RECORD_MAX_MIN_POS (it);
19913
19914 if (x < it->first_visible_x)
19915 /* Glyph is partially visible, i.e. row starts at
19916 negative X position. */
19917 row->x = x - it->first_visible_x;
19918 }
19919 else
19920 {
19921 /* Glyph is completely off the left margin of the
19922 window. This should not happen because of the
19923 move_it_in_display_line at the start of this
19924 function, unless the text display area of the
19925 window is empty. */
19926 eassert (it->first_visible_x <= it->last_visible_x);
19927 }
19928 }
19929 /* Even if this display element produced no glyphs at all,
19930 we want to record its position. */
19931 if (it->bidi_p && nglyphs == 0)
19932 RECORD_MAX_MIN_POS (it);
19933
19934 row->ascent = max (row->ascent, it->max_ascent);
19935 row->height = max (row->height, it->max_ascent + it->max_descent);
19936 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19937 row->phys_height = max (row->phys_height,
19938 it->max_phys_ascent + it->max_phys_descent);
19939 row->extra_line_spacing = max (row->extra_line_spacing,
19940 it->max_extra_line_spacing);
19941
19942 /* End of this display line if row is continued. */
19943 if (row->continued_p || row->ends_at_zv_p)
19944 break;
19945 }
19946
19947 at_end_of_line:
19948 /* Is this a line end? If yes, we're also done, after making
19949 sure that a non-default face is extended up to the right
19950 margin of the window. */
19951 if (ITERATOR_AT_END_OF_LINE_P (it))
19952 {
19953 int used_before = row->used[TEXT_AREA];
19954
19955 row->ends_in_newline_from_string_p = STRINGP (it->object);
19956
19957 /* Add a space at the end of the line that is used to
19958 display the cursor there. */
19959 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19960 append_space_for_newline (it, 0);
19961
19962 /* Extend the face to the end of the line. */
19963 extend_face_to_end_of_line (it);
19964
19965 /* Make sure we have the position. */
19966 if (used_before == 0)
19967 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19968
19969 /* Record the position of the newline, for use in
19970 find_row_edges. */
19971 it->eol_pos = it->current.pos;
19972
19973 /* Consume the line end. This skips over invisible lines. */
19974 set_iterator_to_next (it, 1);
19975 it->continuation_lines_width = 0;
19976 break;
19977 }
19978
19979 /* Proceed with next display element. Note that this skips
19980 over lines invisible because of selective display. */
19981 set_iterator_to_next (it, 1);
19982
19983 /* If we truncate lines, we are done when the last displayed
19984 glyphs reach past the right margin of the window. */
19985 if (it->line_wrap == TRUNCATE
19986 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19987 ? (it->current_x >= it->last_visible_x)
19988 : (it->current_x > it->last_visible_x)))
19989 {
19990 /* Maybe add truncation glyphs. */
19991 if (!FRAME_WINDOW_P (it->f)
19992 || (row->reversed_p
19993 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19994 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19995 {
19996 int i, n;
19997
19998 if (!row->reversed_p)
19999 {
20000 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20001 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20002 break;
20003 }
20004 else
20005 {
20006 for (i = 0; i < row->used[TEXT_AREA]; i++)
20007 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20008 break;
20009 /* Remove any padding glyphs at the front of ROW, to
20010 make room for the truncation glyphs we will be
20011 adding below. The loop below always inserts at
20012 least one truncation glyph, so also remove the
20013 last glyph added to ROW. */
20014 unproduce_glyphs (it, i + 1);
20015 /* Adjust i for the loop below. */
20016 i = row->used[TEXT_AREA] - (i + 1);
20017 }
20018
20019 it->current_x = x_before;
20020 if (!FRAME_WINDOW_P (it->f))
20021 {
20022 for (n = row->used[TEXT_AREA]; i < n; ++i)
20023 {
20024 row->used[TEXT_AREA] = i;
20025 produce_special_glyphs (it, IT_TRUNCATION);
20026 }
20027 }
20028 else
20029 {
20030 row->used[TEXT_AREA] = i;
20031 produce_special_glyphs (it, IT_TRUNCATION);
20032 }
20033 }
20034 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20035 {
20036 /* Don't truncate if we can overflow newline into fringe. */
20037 if (!get_next_display_element (it))
20038 {
20039 it->continuation_lines_width = 0;
20040 row->ends_at_zv_p = 1;
20041 row->exact_window_width_line_p = 1;
20042 break;
20043 }
20044 if (ITERATOR_AT_END_OF_LINE_P (it))
20045 {
20046 row->exact_window_width_line_p = 1;
20047 goto at_end_of_line;
20048 }
20049 it->current_x = x_before;
20050 }
20051
20052 row->truncated_on_right_p = 1;
20053 it->continuation_lines_width = 0;
20054 reseat_at_next_visible_line_start (it, 0);
20055 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20056 it->hpos = hpos_before;
20057 break;
20058 }
20059 }
20060
20061 if (wrap_data)
20062 bidi_unshelve_cache (wrap_data, 1);
20063
20064 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20065 at the left window margin. */
20066 if (it->first_visible_x
20067 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20068 {
20069 if (!FRAME_WINDOW_P (it->f)
20070 || (row->reversed_p
20071 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20072 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20073 insert_left_trunc_glyphs (it);
20074 row->truncated_on_left_p = 1;
20075 }
20076
20077 /* Remember the position at which this line ends.
20078
20079 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20080 cannot be before the call to find_row_edges below, since that is
20081 where these positions are determined. */
20082 row->end = it->current;
20083 if (!it->bidi_p)
20084 {
20085 row->minpos = row->start.pos;
20086 row->maxpos = row->end.pos;
20087 }
20088 else
20089 {
20090 /* ROW->minpos and ROW->maxpos must be the smallest and
20091 `1 + the largest' buffer positions in ROW. But if ROW was
20092 bidi-reordered, these two positions can be anywhere in the
20093 row, so we must determine them now. */
20094 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20095 }
20096
20097 /* If the start of this line is the overlay arrow-position, then
20098 mark this glyph row as the one containing the overlay arrow.
20099 This is clearly a mess with variable size fonts. It would be
20100 better to let it be displayed like cursors under X. */
20101 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20102 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20103 !NILP (overlay_arrow_string)))
20104 {
20105 /* Overlay arrow in window redisplay is a fringe bitmap. */
20106 if (STRINGP (overlay_arrow_string))
20107 {
20108 struct glyph_row *arrow_row
20109 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20110 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20111 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20112 struct glyph *p = row->glyphs[TEXT_AREA];
20113 struct glyph *p2, *end;
20114
20115 /* Copy the arrow glyphs. */
20116 while (glyph < arrow_end)
20117 *p++ = *glyph++;
20118
20119 /* Throw away padding glyphs. */
20120 p2 = p;
20121 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20122 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20123 ++p2;
20124 if (p2 > p)
20125 {
20126 while (p2 < end)
20127 *p++ = *p2++;
20128 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20129 }
20130 }
20131 else
20132 {
20133 eassert (INTEGERP (overlay_arrow_string));
20134 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20135 }
20136 overlay_arrow_seen = 1;
20137 }
20138
20139 /* Highlight trailing whitespace. */
20140 if (!NILP (Vshow_trailing_whitespace))
20141 highlight_trailing_whitespace (it->f, it->glyph_row);
20142
20143 /* Compute pixel dimensions of this line. */
20144 compute_line_metrics (it);
20145
20146 /* Implementation note: No changes in the glyphs of ROW or in their
20147 faces can be done past this point, because compute_line_metrics
20148 computes ROW's hash value and stores it within the glyph_row
20149 structure. */
20150
20151 /* Record whether this row ends inside an ellipsis. */
20152 row->ends_in_ellipsis_p
20153 = (it->method == GET_FROM_DISPLAY_VECTOR
20154 && it->ellipsis_p);
20155
20156 /* Save fringe bitmaps in this row. */
20157 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20158 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20159 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20160 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20161
20162 it->left_user_fringe_bitmap = 0;
20163 it->left_user_fringe_face_id = 0;
20164 it->right_user_fringe_bitmap = 0;
20165 it->right_user_fringe_face_id = 0;
20166
20167 /* Maybe set the cursor. */
20168 cvpos = it->w->cursor.vpos;
20169 if ((cvpos < 0
20170 /* In bidi-reordered rows, keep checking for proper cursor
20171 position even if one has been found already, because buffer
20172 positions in such rows change non-linearly with ROW->VPOS,
20173 when a line is continued. One exception: when we are at ZV,
20174 display cursor on the first suitable glyph row, since all
20175 the empty rows after that also have their position set to ZV. */
20176 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20177 lines' rows is implemented for bidi-reordered rows. */
20178 || (it->bidi_p
20179 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20180 && PT >= MATRIX_ROW_START_CHARPOS (row)
20181 && PT <= MATRIX_ROW_END_CHARPOS (row)
20182 && cursor_row_p (row))
20183 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20184
20185 /* Prepare for the next line. This line starts horizontally at (X
20186 HPOS) = (0 0). Vertical positions are incremented. As a
20187 convenience for the caller, IT->glyph_row is set to the next
20188 row to be used. */
20189 it->current_x = it->hpos = 0;
20190 it->current_y += row->height;
20191 SET_TEXT_POS (it->eol_pos, 0, 0);
20192 ++it->vpos;
20193 ++it->glyph_row;
20194 /* The next row should by default use the same value of the
20195 reversed_p flag as this one. set_iterator_to_next decides when
20196 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20197 the flag accordingly. */
20198 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20199 it->glyph_row->reversed_p = row->reversed_p;
20200 it->start = row->end;
20201 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20202
20203 #undef RECORD_MAX_MIN_POS
20204 }
20205
20206 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20207 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20208 doc: /* Return paragraph direction at point in BUFFER.
20209 Value is either `left-to-right' or `right-to-left'.
20210 If BUFFER is omitted or nil, it defaults to the current buffer.
20211
20212 Paragraph direction determines how the text in the paragraph is displayed.
20213 In left-to-right paragraphs, text begins at the left margin of the window
20214 and the reading direction is generally left to right. In right-to-left
20215 paragraphs, text begins at the right margin and is read from right to left.
20216
20217 See also `bidi-paragraph-direction'. */)
20218 (Lisp_Object buffer)
20219 {
20220 struct buffer *buf = current_buffer;
20221 struct buffer *old = buf;
20222
20223 if (! NILP (buffer))
20224 {
20225 CHECK_BUFFER (buffer);
20226 buf = XBUFFER (buffer);
20227 }
20228
20229 if (NILP (BVAR (buf, bidi_display_reordering))
20230 || NILP (BVAR (buf, enable_multibyte_characters))
20231 /* When we are loading loadup.el, the character property tables
20232 needed for bidi iteration are not yet available. */
20233 || !NILP (Vpurify_flag))
20234 return Qleft_to_right;
20235 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20236 return BVAR (buf, bidi_paragraph_direction);
20237 else
20238 {
20239 /* Determine the direction from buffer text. We could try to
20240 use current_matrix if it is up to date, but this seems fast
20241 enough as it is. */
20242 struct bidi_it itb;
20243 ptrdiff_t pos = BUF_PT (buf);
20244 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20245 int c;
20246 void *itb_data = bidi_shelve_cache ();
20247
20248 set_buffer_temp (buf);
20249 /* bidi_paragraph_init finds the base direction of the paragraph
20250 by searching forward from paragraph start. We need the base
20251 direction of the current or _previous_ paragraph, so we need
20252 to make sure we are within that paragraph. To that end, find
20253 the previous non-empty line. */
20254 if (pos >= ZV && pos > BEGV)
20255 DEC_BOTH (pos, bytepos);
20256 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20257 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20258 {
20259 while ((c = FETCH_BYTE (bytepos)) == '\n'
20260 || c == ' ' || c == '\t' || c == '\f')
20261 {
20262 if (bytepos <= BEGV_BYTE)
20263 break;
20264 bytepos--;
20265 pos--;
20266 }
20267 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20268 bytepos--;
20269 }
20270 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20271 itb.paragraph_dir = NEUTRAL_DIR;
20272 itb.string.s = NULL;
20273 itb.string.lstring = Qnil;
20274 itb.string.bufpos = 0;
20275 itb.string.unibyte = 0;
20276 /* We have no window to use here for ignoring window-specific
20277 overlays. Using NULL for window pointer will cause
20278 compute_display_string_pos to use the current buffer. */
20279 itb.w = NULL;
20280 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20281 bidi_unshelve_cache (itb_data, 0);
20282 set_buffer_temp (old);
20283 switch (itb.paragraph_dir)
20284 {
20285 case L2R:
20286 return Qleft_to_right;
20287 break;
20288 case R2L:
20289 return Qright_to_left;
20290 break;
20291 default:
20292 emacs_abort ();
20293 }
20294 }
20295 }
20296
20297 DEFUN ("move-point-visually", Fmove_point_visually,
20298 Smove_point_visually, 1, 1, 0,
20299 doc: /* Move point in the visual order in the specified DIRECTION.
20300 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20301 left.
20302
20303 Value is the new character position of point. */)
20304 (Lisp_Object direction)
20305 {
20306 struct window *w = XWINDOW (selected_window);
20307 struct buffer *b = XBUFFER (w->contents);
20308 struct glyph_row *row;
20309 int dir;
20310 Lisp_Object paragraph_dir;
20311
20312 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20313 (!(ROW)->continued_p \
20314 && INTEGERP ((GLYPH)->object) \
20315 && (GLYPH)->type == CHAR_GLYPH \
20316 && (GLYPH)->u.ch == ' ' \
20317 && (GLYPH)->charpos >= 0 \
20318 && !(GLYPH)->avoid_cursor_p)
20319
20320 CHECK_NUMBER (direction);
20321 dir = XINT (direction);
20322 if (dir > 0)
20323 dir = 1;
20324 else
20325 dir = -1;
20326
20327 /* If current matrix is up-to-date, we can use the information
20328 recorded in the glyphs, at least as long as the goal is on the
20329 screen. */
20330 if (w->window_end_valid
20331 && !windows_or_buffers_changed
20332 && b
20333 && !b->clip_changed
20334 && !b->prevent_redisplay_optimizations_p
20335 && !window_outdated (w)
20336 && w->cursor.vpos >= 0
20337 && w->cursor.vpos < w->current_matrix->nrows
20338 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20339 {
20340 struct glyph *g = row->glyphs[TEXT_AREA];
20341 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20342 struct glyph *gpt = g + w->cursor.hpos;
20343
20344 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20345 {
20346 if (BUFFERP (g->object) && g->charpos != PT)
20347 {
20348 SET_PT (g->charpos);
20349 w->cursor.vpos = -1;
20350 return make_number (PT);
20351 }
20352 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20353 {
20354 ptrdiff_t new_pos;
20355
20356 if (BUFFERP (gpt->object))
20357 {
20358 new_pos = PT;
20359 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20360 new_pos += (row->reversed_p ? -dir : dir);
20361 else
20362 new_pos -= (row->reversed_p ? -dir : dir);;
20363 }
20364 else if (BUFFERP (g->object))
20365 new_pos = g->charpos;
20366 else
20367 break;
20368 SET_PT (new_pos);
20369 w->cursor.vpos = -1;
20370 return make_number (PT);
20371 }
20372 else if (ROW_GLYPH_NEWLINE_P (row, g))
20373 {
20374 /* Glyphs inserted at the end of a non-empty line for
20375 positioning the cursor have zero charpos, so we must
20376 deduce the value of point by other means. */
20377 if (g->charpos > 0)
20378 SET_PT (g->charpos);
20379 else if (row->ends_at_zv_p && PT != ZV)
20380 SET_PT (ZV);
20381 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20382 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20383 else
20384 break;
20385 w->cursor.vpos = -1;
20386 return make_number (PT);
20387 }
20388 }
20389 if (g == e || INTEGERP (g->object))
20390 {
20391 if (row->truncated_on_left_p || row->truncated_on_right_p)
20392 goto simulate_display;
20393 if (!row->reversed_p)
20394 row += dir;
20395 else
20396 row -= dir;
20397 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20398 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20399 goto simulate_display;
20400
20401 if (dir > 0)
20402 {
20403 if (row->reversed_p && !row->continued_p)
20404 {
20405 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20406 w->cursor.vpos = -1;
20407 return make_number (PT);
20408 }
20409 g = row->glyphs[TEXT_AREA];
20410 e = g + row->used[TEXT_AREA];
20411 for ( ; g < e; g++)
20412 {
20413 if (BUFFERP (g->object)
20414 /* Empty lines have only one glyph, which stands
20415 for the newline, and whose charpos is the
20416 buffer position of the newline. */
20417 || ROW_GLYPH_NEWLINE_P (row, g)
20418 /* When the buffer ends in a newline, the line at
20419 EOB also has one glyph, but its charpos is -1. */
20420 || (row->ends_at_zv_p
20421 && !row->reversed_p
20422 && INTEGERP (g->object)
20423 && g->type == CHAR_GLYPH
20424 && g->u.ch == ' '))
20425 {
20426 if (g->charpos > 0)
20427 SET_PT (g->charpos);
20428 else if (!row->reversed_p
20429 && row->ends_at_zv_p
20430 && PT != ZV)
20431 SET_PT (ZV);
20432 else
20433 continue;
20434 w->cursor.vpos = -1;
20435 return make_number (PT);
20436 }
20437 }
20438 }
20439 else
20440 {
20441 if (!row->reversed_p && !row->continued_p)
20442 {
20443 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20444 w->cursor.vpos = -1;
20445 return make_number (PT);
20446 }
20447 e = row->glyphs[TEXT_AREA];
20448 g = e + row->used[TEXT_AREA] - 1;
20449 for ( ; g >= e; g--)
20450 {
20451 if (BUFFERP (g->object)
20452 || (ROW_GLYPH_NEWLINE_P (row, g)
20453 && g->charpos > 0)
20454 /* Empty R2L lines on GUI frames have the buffer
20455 position of the newline stored in the stretch
20456 glyph. */
20457 || g->type == STRETCH_GLYPH
20458 || (row->ends_at_zv_p
20459 && row->reversed_p
20460 && INTEGERP (g->object)
20461 && g->type == CHAR_GLYPH
20462 && g->u.ch == ' '))
20463 {
20464 if (g->charpos > 0)
20465 SET_PT (g->charpos);
20466 else if (row->reversed_p
20467 && row->ends_at_zv_p
20468 && PT != ZV)
20469 SET_PT (ZV);
20470 else
20471 continue;
20472 w->cursor.vpos = -1;
20473 return make_number (PT);
20474 }
20475 }
20476 }
20477 }
20478 }
20479
20480 simulate_display:
20481
20482 /* If we wind up here, we failed to move by using the glyphs, so we
20483 need to simulate display instead. */
20484
20485 if (b)
20486 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20487 else
20488 paragraph_dir = Qleft_to_right;
20489 if (EQ (paragraph_dir, Qright_to_left))
20490 dir = -dir;
20491 if (PT <= BEGV && dir < 0)
20492 xsignal0 (Qbeginning_of_buffer);
20493 else if (PT >= ZV && dir > 0)
20494 xsignal0 (Qend_of_buffer);
20495 else
20496 {
20497 struct text_pos pt;
20498 struct it it;
20499 int pt_x, target_x, pixel_width, pt_vpos;
20500 bool at_eol_p;
20501 bool overshoot_expected = false;
20502 bool target_is_eol_p = false;
20503
20504 /* Setup the arena. */
20505 SET_TEXT_POS (pt, PT, PT_BYTE);
20506 start_display (&it, w, pt);
20507
20508 if (it.cmp_it.id < 0
20509 && it.method == GET_FROM_STRING
20510 && it.area == TEXT_AREA
20511 && it.string_from_display_prop_p
20512 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20513 overshoot_expected = true;
20514
20515 /* Find the X coordinate of point. We start from the beginning
20516 of this or previous line to make sure we are before point in
20517 the logical order (since the move_it_* functions can only
20518 move forward). */
20519 reseat_at_previous_visible_line_start (&it);
20520 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20521 if (IT_CHARPOS (it) != PT)
20522 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20523 -1, -1, -1, MOVE_TO_POS);
20524 pt_x = it.current_x;
20525 pt_vpos = it.vpos;
20526 if (dir > 0 || overshoot_expected)
20527 {
20528 struct glyph_row *row = it.glyph_row;
20529
20530 /* When point is at beginning of line, we don't have
20531 information about the glyph there loaded into struct
20532 it. Calling get_next_display_element fixes that. */
20533 if (pt_x == 0)
20534 get_next_display_element (&it);
20535 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20536 it.glyph_row = NULL;
20537 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20538 it.glyph_row = row;
20539 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20540 it, lest it will become out of sync with it's buffer
20541 position. */
20542 it.current_x = pt_x;
20543 }
20544 else
20545 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20546 pixel_width = it.pixel_width;
20547 if (overshoot_expected && at_eol_p)
20548 pixel_width = 0;
20549 else if (pixel_width <= 0)
20550 pixel_width = 1;
20551
20552 /* If there's a display string at point, we are actually at the
20553 glyph to the left of point, so we need to correct the X
20554 coordinate. */
20555 if (overshoot_expected)
20556 pt_x += pixel_width;
20557
20558 /* Compute target X coordinate, either to the left or to the
20559 right of point. On TTY frames, all characters have the same
20560 pixel width of 1, so we can use that. On GUI frames we don't
20561 have an easy way of getting at the pixel width of the
20562 character to the left of point, so we use a different method
20563 of getting to that place. */
20564 if (dir > 0)
20565 target_x = pt_x + pixel_width;
20566 else
20567 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20568
20569 /* Target X coordinate could be one line above or below the line
20570 of point, in which case we need to adjust the target X
20571 coordinate. Also, if moving to the left, we need to begin at
20572 the left edge of the point's screen line. */
20573 if (dir < 0)
20574 {
20575 if (pt_x > 0)
20576 {
20577 start_display (&it, w, pt);
20578 reseat_at_previous_visible_line_start (&it);
20579 it.current_x = it.current_y = it.hpos = 0;
20580 if (pt_vpos != 0)
20581 move_it_by_lines (&it, pt_vpos);
20582 }
20583 else
20584 {
20585 move_it_by_lines (&it, -1);
20586 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20587 target_is_eol_p = true;
20588 }
20589 }
20590 else
20591 {
20592 if (at_eol_p
20593 || (target_x >= it.last_visible_x
20594 && it.line_wrap != TRUNCATE))
20595 {
20596 if (pt_x > 0)
20597 move_it_by_lines (&it, 0);
20598 move_it_by_lines (&it, 1);
20599 target_x = 0;
20600 }
20601 }
20602
20603 /* Move to the target X coordinate. */
20604 #ifdef HAVE_WINDOW_SYSTEM
20605 /* On GUI frames, as we don't know the X coordinate of the
20606 character to the left of point, moving point to the left
20607 requires walking, one grapheme cluster at a time, until we
20608 find ourself at a place immediately to the left of the
20609 character at point. */
20610 if (FRAME_WINDOW_P (it.f) && dir < 0)
20611 {
20612 struct text_pos new_pos = it.current.pos;
20613 enum move_it_result rc = MOVE_X_REACHED;
20614
20615 while (it.current_x + it.pixel_width <= target_x
20616 && rc == MOVE_X_REACHED)
20617 {
20618 int new_x = it.current_x + it.pixel_width;
20619
20620 new_pos = it.current.pos;
20621 if (new_x == it.current_x)
20622 new_x++;
20623 rc = move_it_in_display_line_to (&it, ZV, new_x,
20624 MOVE_TO_POS | MOVE_TO_X);
20625 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20626 break;
20627 }
20628 /* If we ended up on a composed character inside
20629 bidi-reordered text (e.g., Hebrew text with diacritics),
20630 the iterator gives us the buffer position of the last (in
20631 logical order) character of the composed grapheme cluster,
20632 which is not what we want. So we cheat: we compute the
20633 character position of the character that follows (in the
20634 logical order) the one where the above loop stopped. That
20635 character will appear on display to the left of point. */
20636 if (it.bidi_p
20637 && it.bidi_it.scan_dir == -1
20638 && new_pos.charpos - IT_CHARPOS (it) > 1)
20639 {
20640 new_pos.charpos = IT_CHARPOS (it) + 1;
20641 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20642 }
20643 it.current.pos = new_pos;
20644 }
20645 else
20646 #endif
20647 if (it.current_x != target_x)
20648 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20649
20650 /* When lines are truncated, the above loop will stop at the
20651 window edge. But we want to get to the end of line, even if
20652 it is beyond the window edge; automatic hscroll will then
20653 scroll the window to show point as appropriate. */
20654 if (target_is_eol_p && it.line_wrap == TRUNCATE
20655 && get_next_display_element (&it))
20656 {
20657 struct text_pos new_pos = it.current.pos;
20658
20659 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20660 {
20661 set_iterator_to_next (&it, 0);
20662 if (it.method == GET_FROM_BUFFER)
20663 new_pos = it.current.pos;
20664 if (!get_next_display_element (&it))
20665 break;
20666 }
20667
20668 it.current.pos = new_pos;
20669 }
20670
20671 /* If we ended up in a display string that covers point, move to
20672 buffer position to the right in the visual order. */
20673 if (dir > 0)
20674 {
20675 while (IT_CHARPOS (it) == PT)
20676 {
20677 set_iterator_to_next (&it, 0);
20678 if (!get_next_display_element (&it))
20679 break;
20680 }
20681 }
20682
20683 /* Move point to that position. */
20684 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20685 }
20686
20687 return make_number (PT);
20688
20689 #undef ROW_GLYPH_NEWLINE_P
20690 }
20691
20692 \f
20693 /***********************************************************************
20694 Menu Bar
20695 ***********************************************************************/
20696
20697 /* Redisplay the menu bar in the frame for window W.
20698
20699 The menu bar of X frames that don't have X toolkit support is
20700 displayed in a special window W->frame->menu_bar_window.
20701
20702 The menu bar of terminal frames is treated specially as far as
20703 glyph matrices are concerned. Menu bar lines are not part of
20704 windows, so the update is done directly on the frame matrix rows
20705 for the menu bar. */
20706
20707 static void
20708 display_menu_bar (struct window *w)
20709 {
20710 struct frame *f = XFRAME (WINDOW_FRAME (w));
20711 struct it it;
20712 Lisp_Object items;
20713 int i;
20714
20715 /* Don't do all this for graphical frames. */
20716 #ifdef HAVE_NTGUI
20717 if (FRAME_W32_P (f))
20718 return;
20719 #endif
20720 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20721 if (FRAME_X_P (f))
20722 return;
20723 #endif
20724
20725 #ifdef HAVE_NS
20726 if (FRAME_NS_P (f))
20727 return;
20728 #endif /* HAVE_NS */
20729
20730 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20731 eassert (!FRAME_WINDOW_P (f));
20732 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20733 it.first_visible_x = 0;
20734 /* PXW: Use FRAME_PIXEL_WIDTH (f) here? */
20735 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20736 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
20737 if (FRAME_WINDOW_P (f))
20738 {
20739 /* Menu bar lines are displayed in the desired matrix of the
20740 dummy window menu_bar_window. */
20741 struct window *menu_w;
20742 menu_w = XWINDOW (f->menu_bar_window);
20743 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20744 MENU_FACE_ID);
20745 it.first_visible_x = 0;
20746 /* PXW: Use FRAME_PIXEL_WIDTH (f) here? */
20747 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20748 }
20749 else
20750 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20751 {
20752 /* This is a TTY frame, i.e. character hpos/vpos are used as
20753 pixel x/y. */
20754 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20755 MENU_FACE_ID);
20756 it.first_visible_x = 0;
20757 it.last_visible_x = FRAME_COLS (f);
20758 }
20759
20760 /* FIXME: This should be controlled by a user option. See the
20761 comments in redisplay_tool_bar and display_mode_line about
20762 this. */
20763 it.paragraph_embedding = L2R;
20764
20765 /* Clear all rows of the menu bar. */
20766 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20767 {
20768 struct glyph_row *row = it.glyph_row + i;
20769 clear_glyph_row (row);
20770 row->enabled_p = 1;
20771 row->full_width_p = 1;
20772 }
20773
20774 /* Display all items of the menu bar. */
20775 items = FRAME_MENU_BAR_ITEMS (it.f);
20776 for (i = 0; i < ASIZE (items); i += 4)
20777 {
20778 Lisp_Object string;
20779
20780 /* Stop at nil string. */
20781 string = AREF (items, i + 1);
20782 if (NILP (string))
20783 break;
20784
20785 /* Remember where item was displayed. */
20786 ASET (items, i + 3, make_number (it.hpos));
20787
20788 /* Display the item, pad with one space. */
20789 if (it.current_x < it.last_visible_x)
20790 display_string (NULL, string, Qnil, 0, 0, &it,
20791 SCHARS (string) + 1, 0, 0, -1);
20792 }
20793
20794 /* Fill out the line with spaces. */
20795 if (it.current_x < it.last_visible_x)
20796 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20797
20798 /* Compute the total height of the lines. */
20799 compute_line_metrics (&it);
20800 }
20801
20802 /* Deep copy of a glyph row, including the glyphs. */
20803 static void
20804 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
20805 {
20806 struct glyph *pointers[1 + LAST_AREA];
20807 int to_used = to->used[TEXT_AREA];
20808
20809 /* Save glyph pointers of TO. */
20810 memcpy (pointers, to->glyphs, sizeof to->glyphs);
20811
20812 /* Do a structure assignment. */
20813 *to = *from;
20814
20815 /* Restore original glyph pointers of TO. */
20816 memcpy (to->glyphs, pointers, sizeof to->glyphs);
20817
20818 /* Copy the glyphs. */
20819 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
20820 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
20821
20822 /* If we filled only part of the TO row, fill the rest with
20823 space_glyph (which will display as empty space). */
20824 if (to_used > from->used[TEXT_AREA])
20825 fill_up_frame_row_with_spaces (to, to_used);
20826 }
20827
20828 /* Display one menu item on a TTY, by overwriting the glyphs in the
20829 frame F's desired glyph matrix with glyphs produced from the menu
20830 item text. Called from term.c to display TTY drop-down menus one
20831 item at a time.
20832
20833 ITEM_TEXT is the menu item text as a C string.
20834
20835 FACE_ID is the face ID to be used for this menu item. FACE_ID
20836 could specify one of 3 faces: a face for an enabled item, a face
20837 for a disabled item, or a face for a selected item.
20838
20839 X and Y are coordinates of the first glyph in the frame's desired
20840 matrix to be overwritten by the menu item. Since this is a TTY, Y
20841 is the zero-based number of the glyph row and X is the zero-based
20842 glyph number in the row, starting from left, where to start
20843 displaying the item.
20844
20845 SUBMENU non-zero means this menu item drops down a submenu, which
20846 should be indicated by displaying a proper visual cue after the
20847 item text. */
20848
20849 void
20850 display_tty_menu_item (const char *item_text, int width, int face_id,
20851 int x, int y, int submenu)
20852 {
20853 struct it it;
20854 struct frame *f = SELECTED_FRAME ();
20855 struct window *w = XWINDOW (f->selected_window);
20856 int saved_used, saved_truncated, saved_width, saved_reversed;
20857 struct glyph_row *row;
20858 size_t item_len = strlen (item_text);
20859
20860 eassert (FRAME_TERMCAP_P (f));
20861
20862 /* Don't write beyond the matrix's last row. This can happen for
20863 TTY screens that are not high enough to show the entire menu.
20864 (This is actually a bit of defensive programming, as
20865 tty_menu_display already limits the number of menu items to one
20866 less than the number of screen lines.) */
20867 if (y >= f->desired_matrix->nrows)
20868 return;
20869
20870 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
20871 it.first_visible_x = 0;
20872 it.last_visible_x = FRAME_COLS (f) - 1;
20873 row = it.glyph_row;
20874 /* Start with the row contents from the current matrix. */
20875 deep_copy_glyph_row (row, f->current_matrix->rows + y);
20876 saved_width = row->full_width_p;
20877 row->full_width_p = 1;
20878 saved_reversed = row->reversed_p;
20879 row->reversed_p = 0;
20880 row->enabled_p = 1;
20881
20882 /* Arrange for the menu item glyphs to start at (X,Y) and have the
20883 desired face. */
20884 eassert (x < f->desired_matrix->matrix_w);
20885 it.current_x = it.hpos = x;
20886 it.current_y = it.vpos = y;
20887 saved_used = row->used[TEXT_AREA];
20888 saved_truncated = row->truncated_on_right_p;
20889 row->used[TEXT_AREA] = x;
20890 it.face_id = face_id;
20891 it.line_wrap = TRUNCATE;
20892
20893 /* FIXME: This should be controlled by a user option. See the
20894 comments in redisplay_tool_bar and display_mode_line about this.
20895 Also, if paragraph_embedding could ever be R2L, changes will be
20896 needed to avoid shifting to the right the row characters in
20897 term.c:append_glyph. */
20898 it.paragraph_embedding = L2R;
20899
20900 /* Pad with a space on the left. */
20901 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
20902 width--;
20903 /* Display the menu item, pad with spaces to WIDTH. */
20904 if (submenu)
20905 {
20906 display_string (item_text, Qnil, Qnil, 0, 0, &it,
20907 item_len, 0, FRAME_COLS (f) - 1, -1);
20908 width -= item_len;
20909 /* Indicate with " >" that there's a submenu. */
20910 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
20911 FRAME_COLS (f) - 1, -1);
20912 }
20913 else
20914 display_string (item_text, Qnil, Qnil, 0, 0, &it,
20915 width, 0, FRAME_COLS (f) - 1, -1);
20916
20917 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
20918 row->truncated_on_right_p = saved_truncated;
20919 row->hash = row_hash (row);
20920 row->full_width_p = saved_width;
20921 row->reversed_p = saved_reversed;
20922 }
20923 \f
20924 /***********************************************************************
20925 Mode Line
20926 ***********************************************************************/
20927
20928 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20929 FORCE is non-zero, redisplay mode lines unconditionally.
20930 Otherwise, redisplay only mode lines that are garbaged. Value is
20931 the number of windows whose mode lines were redisplayed. */
20932
20933 static int
20934 redisplay_mode_lines (Lisp_Object window, bool force)
20935 {
20936 int nwindows = 0;
20937
20938 while (!NILP (window))
20939 {
20940 struct window *w = XWINDOW (window);
20941
20942 if (WINDOWP (w->contents))
20943 nwindows += redisplay_mode_lines (w->contents, force);
20944 else if (force
20945 || FRAME_GARBAGED_P (XFRAME (w->frame))
20946 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20947 {
20948 struct text_pos lpoint;
20949 struct buffer *old = current_buffer;
20950
20951 /* Set the window's buffer for the mode line display. */
20952 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20953 set_buffer_internal_1 (XBUFFER (w->contents));
20954
20955 /* Point refers normally to the selected window. For any
20956 other window, set up appropriate value. */
20957 if (!EQ (window, selected_window))
20958 {
20959 struct text_pos pt;
20960
20961 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
20962 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20963 }
20964
20965 /* Display mode lines. */
20966 clear_glyph_matrix (w->desired_matrix);
20967 if (display_mode_lines (w))
20968 ++nwindows;
20969
20970 /* Restore old settings. */
20971 set_buffer_internal_1 (old);
20972 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20973 }
20974
20975 window = w->next;
20976 }
20977
20978 return nwindows;
20979 }
20980
20981
20982 /* Display the mode and/or header line of window W. Value is the
20983 sum number of mode lines and header lines displayed. */
20984
20985 static int
20986 display_mode_lines (struct window *w)
20987 {
20988 Lisp_Object old_selected_window = selected_window;
20989 Lisp_Object old_selected_frame = selected_frame;
20990 Lisp_Object new_frame = w->frame;
20991 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20992 int n = 0;
20993
20994 selected_frame = new_frame;
20995 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20996 or window's point, then we'd need select_window_1 here as well. */
20997 XSETWINDOW (selected_window, w);
20998 XFRAME (new_frame)->selected_window = selected_window;
20999
21000 /* These will be set while the mode line specs are processed. */
21001 line_number_displayed = 0;
21002 w->column_number_displayed = -1;
21003
21004 if (WINDOW_WANTS_MODELINE_P (w))
21005 {
21006 struct window *sel_w = XWINDOW (old_selected_window);
21007
21008 /* Select mode line face based on the real selected window. */
21009 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21010 BVAR (current_buffer, mode_line_format));
21011 ++n;
21012 }
21013
21014 if (WINDOW_WANTS_HEADER_LINE_P (w))
21015 {
21016 display_mode_line (w, HEADER_LINE_FACE_ID,
21017 BVAR (current_buffer, header_line_format));
21018 ++n;
21019 }
21020
21021 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21022 selected_frame = old_selected_frame;
21023 selected_window = old_selected_window;
21024 if (n > 0)
21025 w->must_be_updated_p = true;
21026 return n;
21027 }
21028
21029
21030 /* Display mode or header line of window W. FACE_ID specifies which
21031 line to display; it is either MODE_LINE_FACE_ID or
21032 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21033 display. Value is the pixel height of the mode/header line
21034 displayed. */
21035
21036 static int
21037 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21038 {
21039 struct it it;
21040 struct face *face;
21041 ptrdiff_t count = SPECPDL_INDEX ();
21042
21043 init_iterator (&it, w, -1, -1, NULL, face_id);
21044 /* Don't extend on a previously drawn mode-line.
21045 This may happen if called from pos_visible_p. */
21046 it.glyph_row->enabled_p = 0;
21047 prepare_desired_row (it.glyph_row);
21048
21049 it.glyph_row->mode_line_p = 1;
21050
21051 /* FIXME: This should be controlled by a user option. But
21052 supporting such an option is not trivial, since the mode line is
21053 made up of many separate strings. */
21054 it.paragraph_embedding = L2R;
21055
21056 record_unwind_protect (unwind_format_mode_line,
21057 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21058
21059 mode_line_target = MODE_LINE_DISPLAY;
21060
21061 /* Temporarily make frame's keyboard the current kboard so that
21062 kboard-local variables in the mode_line_format will get the right
21063 values. */
21064 push_kboard (FRAME_KBOARD (it.f));
21065 record_unwind_save_match_data ();
21066 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21067 pop_kboard ();
21068
21069 unbind_to (count, Qnil);
21070
21071 /* Fill up with spaces. */
21072 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21073
21074 compute_line_metrics (&it);
21075 it.glyph_row->full_width_p = 1;
21076 it.glyph_row->continued_p = 0;
21077 it.glyph_row->truncated_on_left_p = 0;
21078 it.glyph_row->truncated_on_right_p = 0;
21079
21080 /* Make a 3D mode-line have a shadow at its right end. */
21081 face = FACE_FROM_ID (it.f, face_id);
21082 extend_face_to_end_of_line (&it);
21083 if (face->box != FACE_NO_BOX)
21084 {
21085 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21086 + it.glyph_row->used[TEXT_AREA] - 1);
21087 last->right_box_line_p = 1;
21088 }
21089
21090 return it.glyph_row->height;
21091 }
21092
21093 /* Move element ELT in LIST to the front of LIST.
21094 Return the updated list. */
21095
21096 static Lisp_Object
21097 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21098 {
21099 register Lisp_Object tail, prev;
21100 register Lisp_Object tem;
21101
21102 tail = list;
21103 prev = Qnil;
21104 while (CONSP (tail))
21105 {
21106 tem = XCAR (tail);
21107
21108 if (EQ (elt, tem))
21109 {
21110 /* Splice out the link TAIL. */
21111 if (NILP (prev))
21112 list = XCDR (tail);
21113 else
21114 Fsetcdr (prev, XCDR (tail));
21115
21116 /* Now make it the first. */
21117 Fsetcdr (tail, list);
21118 return tail;
21119 }
21120 else
21121 prev = tail;
21122 tail = XCDR (tail);
21123 QUIT;
21124 }
21125
21126 /* Not found--return unchanged LIST. */
21127 return list;
21128 }
21129
21130 /* Contribute ELT to the mode line for window IT->w. How it
21131 translates into text depends on its data type.
21132
21133 IT describes the display environment in which we display, as usual.
21134
21135 DEPTH is the depth in recursion. It is used to prevent
21136 infinite recursion here.
21137
21138 FIELD_WIDTH is the number of characters the display of ELT should
21139 occupy in the mode line, and PRECISION is the maximum number of
21140 characters to display from ELT's representation. See
21141 display_string for details.
21142
21143 Returns the hpos of the end of the text generated by ELT.
21144
21145 PROPS is a property list to add to any string we encounter.
21146
21147 If RISKY is nonzero, remove (disregard) any properties in any string
21148 we encounter, and ignore :eval and :propertize.
21149
21150 The global variable `mode_line_target' determines whether the
21151 output is passed to `store_mode_line_noprop',
21152 `store_mode_line_string', or `display_string'. */
21153
21154 static int
21155 display_mode_element (struct it *it, int depth, int field_width, int precision,
21156 Lisp_Object elt, Lisp_Object props, int risky)
21157 {
21158 int n = 0, field, prec;
21159 int literal = 0;
21160
21161 tail_recurse:
21162 if (depth > 100)
21163 elt = build_string ("*too-deep*");
21164
21165 depth++;
21166
21167 switch (XTYPE (elt))
21168 {
21169 case Lisp_String:
21170 {
21171 /* A string: output it and check for %-constructs within it. */
21172 unsigned char c;
21173 ptrdiff_t offset = 0;
21174
21175 if (SCHARS (elt) > 0
21176 && (!NILP (props) || risky))
21177 {
21178 Lisp_Object oprops, aelt;
21179 oprops = Ftext_properties_at (make_number (0), elt);
21180
21181 /* If the starting string's properties are not what
21182 we want, translate the string. Also, if the string
21183 is risky, do that anyway. */
21184
21185 if (NILP (Fequal (props, oprops)) || risky)
21186 {
21187 /* If the starting string has properties,
21188 merge the specified ones onto the existing ones. */
21189 if (! NILP (oprops) && !risky)
21190 {
21191 Lisp_Object tem;
21192
21193 oprops = Fcopy_sequence (oprops);
21194 tem = props;
21195 while (CONSP (tem))
21196 {
21197 oprops = Fplist_put (oprops, XCAR (tem),
21198 XCAR (XCDR (tem)));
21199 tem = XCDR (XCDR (tem));
21200 }
21201 props = oprops;
21202 }
21203
21204 aelt = Fassoc (elt, mode_line_proptrans_alist);
21205 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21206 {
21207 /* AELT is what we want. Move it to the front
21208 without consing. */
21209 elt = XCAR (aelt);
21210 mode_line_proptrans_alist
21211 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21212 }
21213 else
21214 {
21215 Lisp_Object tem;
21216
21217 /* If AELT has the wrong props, it is useless.
21218 so get rid of it. */
21219 if (! NILP (aelt))
21220 mode_line_proptrans_alist
21221 = Fdelq (aelt, mode_line_proptrans_alist);
21222
21223 elt = Fcopy_sequence (elt);
21224 Fset_text_properties (make_number (0), Flength (elt),
21225 props, elt);
21226 /* Add this item to mode_line_proptrans_alist. */
21227 mode_line_proptrans_alist
21228 = Fcons (Fcons (elt, props),
21229 mode_line_proptrans_alist);
21230 /* Truncate mode_line_proptrans_alist
21231 to at most 50 elements. */
21232 tem = Fnthcdr (make_number (50),
21233 mode_line_proptrans_alist);
21234 if (! NILP (tem))
21235 XSETCDR (tem, Qnil);
21236 }
21237 }
21238 }
21239
21240 offset = 0;
21241
21242 if (literal)
21243 {
21244 prec = precision - n;
21245 switch (mode_line_target)
21246 {
21247 case MODE_LINE_NOPROP:
21248 case MODE_LINE_TITLE:
21249 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21250 break;
21251 case MODE_LINE_STRING:
21252 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21253 break;
21254 case MODE_LINE_DISPLAY:
21255 n += display_string (NULL, elt, Qnil, 0, 0, it,
21256 0, prec, 0, STRING_MULTIBYTE (elt));
21257 break;
21258 }
21259
21260 break;
21261 }
21262
21263 /* Handle the non-literal case. */
21264
21265 while ((precision <= 0 || n < precision)
21266 && SREF (elt, offset) != 0
21267 && (mode_line_target != MODE_LINE_DISPLAY
21268 || it->current_x < it->last_visible_x))
21269 {
21270 ptrdiff_t last_offset = offset;
21271
21272 /* Advance to end of string or next format specifier. */
21273 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21274 ;
21275
21276 if (offset - 1 != last_offset)
21277 {
21278 ptrdiff_t nchars, nbytes;
21279
21280 /* Output to end of string or up to '%'. Field width
21281 is length of string. Don't output more than
21282 PRECISION allows us. */
21283 offset--;
21284
21285 prec = c_string_width (SDATA (elt) + last_offset,
21286 offset - last_offset, precision - n,
21287 &nchars, &nbytes);
21288
21289 switch (mode_line_target)
21290 {
21291 case MODE_LINE_NOPROP:
21292 case MODE_LINE_TITLE:
21293 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21294 break;
21295 case MODE_LINE_STRING:
21296 {
21297 ptrdiff_t bytepos = last_offset;
21298 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21299 ptrdiff_t endpos = (precision <= 0
21300 ? string_byte_to_char (elt, offset)
21301 : charpos + nchars);
21302
21303 n += store_mode_line_string (NULL,
21304 Fsubstring (elt, make_number (charpos),
21305 make_number (endpos)),
21306 0, 0, 0, Qnil);
21307 }
21308 break;
21309 case MODE_LINE_DISPLAY:
21310 {
21311 ptrdiff_t bytepos = last_offset;
21312 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21313
21314 if (precision <= 0)
21315 nchars = string_byte_to_char (elt, offset) - charpos;
21316 n += display_string (NULL, elt, Qnil, 0, charpos,
21317 it, 0, nchars, 0,
21318 STRING_MULTIBYTE (elt));
21319 }
21320 break;
21321 }
21322 }
21323 else /* c == '%' */
21324 {
21325 ptrdiff_t percent_position = offset;
21326
21327 /* Get the specified minimum width. Zero means
21328 don't pad. */
21329 field = 0;
21330 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21331 field = field * 10 + c - '0';
21332
21333 /* Don't pad beyond the total padding allowed. */
21334 if (field_width - n > 0 && field > field_width - n)
21335 field = field_width - n;
21336
21337 /* Note that either PRECISION <= 0 or N < PRECISION. */
21338 prec = precision - n;
21339
21340 if (c == 'M')
21341 n += display_mode_element (it, depth, field, prec,
21342 Vglobal_mode_string, props,
21343 risky);
21344 else if (c != 0)
21345 {
21346 bool multibyte;
21347 ptrdiff_t bytepos, charpos;
21348 const char *spec;
21349 Lisp_Object string;
21350
21351 bytepos = percent_position;
21352 charpos = (STRING_MULTIBYTE (elt)
21353 ? string_byte_to_char (elt, bytepos)
21354 : bytepos);
21355 spec = decode_mode_spec (it->w, c, field, &string);
21356 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21357
21358 switch (mode_line_target)
21359 {
21360 case MODE_LINE_NOPROP:
21361 case MODE_LINE_TITLE:
21362 n += store_mode_line_noprop (spec, field, prec);
21363 break;
21364 case MODE_LINE_STRING:
21365 {
21366 Lisp_Object tem = build_string (spec);
21367 props = Ftext_properties_at (make_number (charpos), elt);
21368 /* Should only keep face property in props */
21369 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21370 }
21371 break;
21372 case MODE_LINE_DISPLAY:
21373 {
21374 int nglyphs_before, nwritten;
21375
21376 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21377 nwritten = display_string (spec, string, elt,
21378 charpos, 0, it,
21379 field, prec, 0,
21380 multibyte);
21381
21382 /* Assign to the glyphs written above the
21383 string where the `%x' came from, position
21384 of the `%'. */
21385 if (nwritten > 0)
21386 {
21387 struct glyph *glyph
21388 = (it->glyph_row->glyphs[TEXT_AREA]
21389 + nglyphs_before);
21390 int i;
21391
21392 for (i = 0; i < nwritten; ++i)
21393 {
21394 glyph[i].object = elt;
21395 glyph[i].charpos = charpos;
21396 }
21397
21398 n += nwritten;
21399 }
21400 }
21401 break;
21402 }
21403 }
21404 else /* c == 0 */
21405 break;
21406 }
21407 }
21408 }
21409 break;
21410
21411 case Lisp_Symbol:
21412 /* A symbol: process the value of the symbol recursively
21413 as if it appeared here directly. Avoid error if symbol void.
21414 Special case: if value of symbol is a string, output the string
21415 literally. */
21416 {
21417 register Lisp_Object tem;
21418
21419 /* If the variable is not marked as risky to set
21420 then its contents are risky to use. */
21421 if (NILP (Fget (elt, Qrisky_local_variable)))
21422 risky = 1;
21423
21424 tem = Fboundp (elt);
21425 if (!NILP (tem))
21426 {
21427 tem = Fsymbol_value (elt);
21428 /* If value is a string, output that string literally:
21429 don't check for % within it. */
21430 if (STRINGP (tem))
21431 literal = 1;
21432
21433 if (!EQ (tem, elt))
21434 {
21435 /* Give up right away for nil or t. */
21436 elt = tem;
21437 goto tail_recurse;
21438 }
21439 }
21440 }
21441 break;
21442
21443 case Lisp_Cons:
21444 {
21445 register Lisp_Object car, tem;
21446
21447 /* A cons cell: five distinct cases.
21448 If first element is :eval or :propertize, do something special.
21449 If first element is a string or a cons, process all the elements
21450 and effectively concatenate them.
21451 If first element is a negative number, truncate displaying cdr to
21452 at most that many characters. If positive, pad (with spaces)
21453 to at least that many characters.
21454 If first element is a symbol, process the cadr or caddr recursively
21455 according to whether the symbol's value is non-nil or nil. */
21456 car = XCAR (elt);
21457 if (EQ (car, QCeval))
21458 {
21459 /* An element of the form (:eval FORM) means evaluate FORM
21460 and use the result as mode line elements. */
21461
21462 if (risky)
21463 break;
21464
21465 if (CONSP (XCDR (elt)))
21466 {
21467 Lisp_Object spec;
21468 spec = safe_eval (XCAR (XCDR (elt)));
21469 n += display_mode_element (it, depth, field_width - n,
21470 precision - n, spec, props,
21471 risky);
21472 }
21473 }
21474 else if (EQ (car, QCpropertize))
21475 {
21476 /* An element of the form (:propertize ELT PROPS...)
21477 means display ELT but applying properties PROPS. */
21478
21479 if (risky)
21480 break;
21481
21482 if (CONSP (XCDR (elt)))
21483 n += display_mode_element (it, depth, field_width - n,
21484 precision - n, XCAR (XCDR (elt)),
21485 XCDR (XCDR (elt)), risky);
21486 }
21487 else if (SYMBOLP (car))
21488 {
21489 tem = Fboundp (car);
21490 elt = XCDR (elt);
21491 if (!CONSP (elt))
21492 goto invalid;
21493 /* elt is now the cdr, and we know it is a cons cell.
21494 Use its car if CAR has a non-nil value. */
21495 if (!NILP (tem))
21496 {
21497 tem = Fsymbol_value (car);
21498 if (!NILP (tem))
21499 {
21500 elt = XCAR (elt);
21501 goto tail_recurse;
21502 }
21503 }
21504 /* Symbol's value is nil (or symbol is unbound)
21505 Get the cddr of the original list
21506 and if possible find the caddr and use that. */
21507 elt = XCDR (elt);
21508 if (NILP (elt))
21509 break;
21510 else if (!CONSP (elt))
21511 goto invalid;
21512 elt = XCAR (elt);
21513 goto tail_recurse;
21514 }
21515 else if (INTEGERP (car))
21516 {
21517 register int lim = XINT (car);
21518 elt = XCDR (elt);
21519 if (lim < 0)
21520 {
21521 /* Negative int means reduce maximum width. */
21522 if (precision <= 0)
21523 precision = -lim;
21524 else
21525 precision = min (precision, -lim);
21526 }
21527 else if (lim > 0)
21528 {
21529 /* Padding specified. Don't let it be more than
21530 current maximum. */
21531 if (precision > 0)
21532 lim = min (precision, lim);
21533
21534 /* If that's more padding than already wanted, queue it.
21535 But don't reduce padding already specified even if
21536 that is beyond the current truncation point. */
21537 field_width = max (lim, field_width);
21538 }
21539 goto tail_recurse;
21540 }
21541 else if (STRINGP (car) || CONSP (car))
21542 {
21543 Lisp_Object halftail = elt;
21544 int len = 0;
21545
21546 while (CONSP (elt)
21547 && (precision <= 0 || n < precision))
21548 {
21549 n += display_mode_element (it, depth,
21550 /* Do padding only after the last
21551 element in the list. */
21552 (! CONSP (XCDR (elt))
21553 ? field_width - n
21554 : 0),
21555 precision - n, XCAR (elt),
21556 props, risky);
21557 elt = XCDR (elt);
21558 len++;
21559 if ((len & 1) == 0)
21560 halftail = XCDR (halftail);
21561 /* Check for cycle. */
21562 if (EQ (halftail, elt))
21563 break;
21564 }
21565 }
21566 }
21567 break;
21568
21569 default:
21570 invalid:
21571 elt = build_string ("*invalid*");
21572 goto tail_recurse;
21573 }
21574
21575 /* Pad to FIELD_WIDTH. */
21576 if (field_width > 0 && n < field_width)
21577 {
21578 switch (mode_line_target)
21579 {
21580 case MODE_LINE_NOPROP:
21581 case MODE_LINE_TITLE:
21582 n += store_mode_line_noprop ("", field_width - n, 0);
21583 break;
21584 case MODE_LINE_STRING:
21585 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21586 break;
21587 case MODE_LINE_DISPLAY:
21588 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21589 0, 0, 0);
21590 break;
21591 }
21592 }
21593
21594 return n;
21595 }
21596
21597 /* Store a mode-line string element in mode_line_string_list.
21598
21599 If STRING is non-null, display that C string. Otherwise, the Lisp
21600 string LISP_STRING is displayed.
21601
21602 FIELD_WIDTH is the minimum number of output glyphs to produce.
21603 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21604 with spaces. FIELD_WIDTH <= 0 means don't pad.
21605
21606 PRECISION is the maximum number of characters to output from
21607 STRING. PRECISION <= 0 means don't truncate the string.
21608
21609 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21610 properties to the string.
21611
21612 PROPS are the properties to add to the string.
21613 The mode_line_string_face face property is always added to the string.
21614 */
21615
21616 static int
21617 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21618 int field_width, int precision, Lisp_Object props)
21619 {
21620 ptrdiff_t len;
21621 int n = 0;
21622
21623 if (string != NULL)
21624 {
21625 len = strlen (string);
21626 if (precision > 0 && len > precision)
21627 len = precision;
21628 lisp_string = make_string (string, len);
21629 if (NILP (props))
21630 props = mode_line_string_face_prop;
21631 else if (!NILP (mode_line_string_face))
21632 {
21633 Lisp_Object face = Fplist_get (props, Qface);
21634 props = Fcopy_sequence (props);
21635 if (NILP (face))
21636 face = mode_line_string_face;
21637 else
21638 face = list2 (face, mode_line_string_face);
21639 props = Fplist_put (props, Qface, face);
21640 }
21641 Fadd_text_properties (make_number (0), make_number (len),
21642 props, lisp_string);
21643 }
21644 else
21645 {
21646 len = XFASTINT (Flength (lisp_string));
21647 if (precision > 0 && len > precision)
21648 {
21649 len = precision;
21650 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21651 precision = -1;
21652 }
21653 if (!NILP (mode_line_string_face))
21654 {
21655 Lisp_Object face;
21656 if (NILP (props))
21657 props = Ftext_properties_at (make_number (0), lisp_string);
21658 face = Fplist_get (props, Qface);
21659 if (NILP (face))
21660 face = mode_line_string_face;
21661 else
21662 face = list2 (face, mode_line_string_face);
21663 props = list2 (Qface, face);
21664 if (copy_string)
21665 lisp_string = Fcopy_sequence (lisp_string);
21666 }
21667 if (!NILP (props))
21668 Fadd_text_properties (make_number (0), make_number (len),
21669 props, lisp_string);
21670 }
21671
21672 if (len > 0)
21673 {
21674 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21675 n += len;
21676 }
21677
21678 if (field_width > len)
21679 {
21680 field_width -= len;
21681 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21682 if (!NILP (props))
21683 Fadd_text_properties (make_number (0), make_number (field_width),
21684 props, lisp_string);
21685 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21686 n += field_width;
21687 }
21688
21689 return n;
21690 }
21691
21692
21693 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21694 1, 4, 0,
21695 doc: /* Format a string out of a mode line format specification.
21696 First arg FORMAT specifies the mode line format (see `mode-line-format'
21697 for details) to use.
21698
21699 By default, the format is evaluated for the currently selected window.
21700
21701 Optional second arg FACE specifies the face property to put on all
21702 characters for which no face is specified. The value nil means the
21703 default face. The value t means whatever face the window's mode line
21704 currently uses (either `mode-line' or `mode-line-inactive',
21705 depending on whether the window is the selected window or not).
21706 An integer value means the value string has no text
21707 properties.
21708
21709 Optional third and fourth args WINDOW and BUFFER specify the window
21710 and buffer to use as the context for the formatting (defaults
21711 are the selected window and the WINDOW's buffer). */)
21712 (Lisp_Object format, Lisp_Object face,
21713 Lisp_Object window, Lisp_Object buffer)
21714 {
21715 struct it it;
21716 int len;
21717 struct window *w;
21718 struct buffer *old_buffer = NULL;
21719 int face_id;
21720 int no_props = INTEGERP (face);
21721 ptrdiff_t count = SPECPDL_INDEX ();
21722 Lisp_Object str;
21723 int string_start = 0;
21724
21725 w = decode_any_window (window);
21726 XSETWINDOW (window, w);
21727
21728 if (NILP (buffer))
21729 buffer = w->contents;
21730 CHECK_BUFFER (buffer);
21731
21732 /* Make formatting the modeline a non-op when noninteractive, otherwise
21733 there will be problems later caused by a partially initialized frame. */
21734 if (NILP (format) || noninteractive)
21735 return empty_unibyte_string;
21736
21737 if (no_props)
21738 face = Qnil;
21739
21740 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21741 : EQ (face, Qt) ? (EQ (window, selected_window)
21742 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21743 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21744 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21745 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21746 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21747 : DEFAULT_FACE_ID;
21748
21749 old_buffer = current_buffer;
21750
21751 /* Save things including mode_line_proptrans_alist,
21752 and set that to nil so that we don't alter the outer value. */
21753 record_unwind_protect (unwind_format_mode_line,
21754 format_mode_line_unwind_data
21755 (XFRAME (WINDOW_FRAME (w)),
21756 old_buffer, selected_window, 1));
21757 mode_line_proptrans_alist = Qnil;
21758
21759 Fselect_window (window, Qt);
21760 set_buffer_internal_1 (XBUFFER (buffer));
21761
21762 init_iterator (&it, w, -1, -1, NULL, face_id);
21763
21764 if (no_props)
21765 {
21766 mode_line_target = MODE_LINE_NOPROP;
21767 mode_line_string_face_prop = Qnil;
21768 mode_line_string_list = Qnil;
21769 string_start = MODE_LINE_NOPROP_LEN (0);
21770 }
21771 else
21772 {
21773 mode_line_target = MODE_LINE_STRING;
21774 mode_line_string_list = Qnil;
21775 mode_line_string_face = face;
21776 mode_line_string_face_prop
21777 = NILP (face) ? Qnil : list2 (Qface, face);
21778 }
21779
21780 push_kboard (FRAME_KBOARD (it.f));
21781 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21782 pop_kboard ();
21783
21784 if (no_props)
21785 {
21786 len = MODE_LINE_NOPROP_LEN (string_start);
21787 str = make_string (mode_line_noprop_buf + string_start, len);
21788 }
21789 else
21790 {
21791 mode_line_string_list = Fnreverse (mode_line_string_list);
21792 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21793 empty_unibyte_string);
21794 }
21795
21796 unbind_to (count, Qnil);
21797 return str;
21798 }
21799
21800 /* Write a null-terminated, right justified decimal representation of
21801 the positive integer D to BUF using a minimal field width WIDTH. */
21802
21803 static void
21804 pint2str (register char *buf, register int width, register ptrdiff_t d)
21805 {
21806 register char *p = buf;
21807
21808 if (d <= 0)
21809 *p++ = '0';
21810 else
21811 {
21812 while (d > 0)
21813 {
21814 *p++ = d % 10 + '0';
21815 d /= 10;
21816 }
21817 }
21818
21819 for (width -= (int) (p - buf); width > 0; --width)
21820 *p++ = ' ';
21821 *p-- = '\0';
21822 while (p > buf)
21823 {
21824 d = *buf;
21825 *buf++ = *p;
21826 *p-- = d;
21827 }
21828 }
21829
21830 /* Write a null-terminated, right justified decimal and "human
21831 readable" representation of the nonnegative integer D to BUF using
21832 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21833
21834 static const char power_letter[] =
21835 {
21836 0, /* no letter */
21837 'k', /* kilo */
21838 'M', /* mega */
21839 'G', /* giga */
21840 'T', /* tera */
21841 'P', /* peta */
21842 'E', /* exa */
21843 'Z', /* zetta */
21844 'Y' /* yotta */
21845 };
21846
21847 static void
21848 pint2hrstr (char *buf, int width, ptrdiff_t d)
21849 {
21850 /* We aim to represent the nonnegative integer D as
21851 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21852 ptrdiff_t quotient = d;
21853 int remainder = 0;
21854 /* -1 means: do not use TENTHS. */
21855 int tenths = -1;
21856 int exponent = 0;
21857
21858 /* Length of QUOTIENT.TENTHS as a string. */
21859 int length;
21860
21861 char * psuffix;
21862 char * p;
21863
21864 if (quotient >= 1000)
21865 {
21866 /* Scale to the appropriate EXPONENT. */
21867 do
21868 {
21869 remainder = quotient % 1000;
21870 quotient /= 1000;
21871 exponent++;
21872 }
21873 while (quotient >= 1000);
21874
21875 /* Round to nearest and decide whether to use TENTHS or not. */
21876 if (quotient <= 9)
21877 {
21878 tenths = remainder / 100;
21879 if (remainder % 100 >= 50)
21880 {
21881 if (tenths < 9)
21882 tenths++;
21883 else
21884 {
21885 quotient++;
21886 if (quotient == 10)
21887 tenths = -1;
21888 else
21889 tenths = 0;
21890 }
21891 }
21892 }
21893 else
21894 if (remainder >= 500)
21895 {
21896 if (quotient < 999)
21897 quotient++;
21898 else
21899 {
21900 quotient = 1;
21901 exponent++;
21902 tenths = 0;
21903 }
21904 }
21905 }
21906
21907 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21908 if (tenths == -1 && quotient <= 99)
21909 if (quotient <= 9)
21910 length = 1;
21911 else
21912 length = 2;
21913 else
21914 length = 3;
21915 p = psuffix = buf + max (width, length);
21916
21917 /* Print EXPONENT. */
21918 *psuffix++ = power_letter[exponent];
21919 *psuffix = '\0';
21920
21921 /* Print TENTHS. */
21922 if (tenths >= 0)
21923 {
21924 *--p = '0' + tenths;
21925 *--p = '.';
21926 }
21927
21928 /* Print QUOTIENT. */
21929 do
21930 {
21931 int digit = quotient % 10;
21932 *--p = '0' + digit;
21933 }
21934 while ((quotient /= 10) != 0);
21935
21936 /* Print leading spaces. */
21937 while (buf < p)
21938 *--p = ' ';
21939 }
21940
21941 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21942 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21943 type of CODING_SYSTEM. Return updated pointer into BUF. */
21944
21945 static unsigned char invalid_eol_type[] = "(*invalid*)";
21946
21947 static char *
21948 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21949 {
21950 Lisp_Object val;
21951 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21952 const unsigned char *eol_str;
21953 int eol_str_len;
21954 /* The EOL conversion we are using. */
21955 Lisp_Object eoltype;
21956
21957 val = CODING_SYSTEM_SPEC (coding_system);
21958 eoltype = Qnil;
21959
21960 if (!VECTORP (val)) /* Not yet decided. */
21961 {
21962 *buf++ = multibyte ? '-' : ' ';
21963 if (eol_flag)
21964 eoltype = eol_mnemonic_undecided;
21965 /* Don't mention EOL conversion if it isn't decided. */
21966 }
21967 else
21968 {
21969 Lisp_Object attrs;
21970 Lisp_Object eolvalue;
21971
21972 attrs = AREF (val, 0);
21973 eolvalue = AREF (val, 2);
21974
21975 *buf++ = multibyte
21976 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21977 : ' ';
21978
21979 if (eol_flag)
21980 {
21981 /* The EOL conversion that is normal on this system. */
21982
21983 if (NILP (eolvalue)) /* Not yet decided. */
21984 eoltype = eol_mnemonic_undecided;
21985 else if (VECTORP (eolvalue)) /* Not yet decided. */
21986 eoltype = eol_mnemonic_undecided;
21987 else /* eolvalue is Qunix, Qdos, or Qmac. */
21988 eoltype = (EQ (eolvalue, Qunix)
21989 ? eol_mnemonic_unix
21990 : (EQ (eolvalue, Qdos) == 1
21991 ? eol_mnemonic_dos : eol_mnemonic_mac));
21992 }
21993 }
21994
21995 if (eol_flag)
21996 {
21997 /* Mention the EOL conversion if it is not the usual one. */
21998 if (STRINGP (eoltype))
21999 {
22000 eol_str = SDATA (eoltype);
22001 eol_str_len = SBYTES (eoltype);
22002 }
22003 else if (CHARACTERP (eoltype))
22004 {
22005 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22006 int c = XFASTINT (eoltype);
22007 eol_str_len = CHAR_STRING (c, tmp);
22008 eol_str = tmp;
22009 }
22010 else
22011 {
22012 eol_str = invalid_eol_type;
22013 eol_str_len = sizeof (invalid_eol_type) - 1;
22014 }
22015 memcpy (buf, eol_str, eol_str_len);
22016 buf += eol_str_len;
22017 }
22018
22019 return buf;
22020 }
22021
22022 /* Return a string for the output of a mode line %-spec for window W,
22023 generated by character C. FIELD_WIDTH > 0 means pad the string
22024 returned with spaces to that value. Return a Lisp string in
22025 *STRING if the resulting string is taken from that Lisp string.
22026
22027 Note we operate on the current buffer for most purposes. */
22028
22029 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22030
22031 static const char *
22032 decode_mode_spec (struct window *w, register int c, int field_width,
22033 Lisp_Object *string)
22034 {
22035 Lisp_Object obj;
22036 struct frame *f = XFRAME (WINDOW_FRAME (w));
22037 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22038 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22039 produce strings from numerical values, so limit preposterously
22040 large values of FIELD_WIDTH to avoid overrunning the buffer's
22041 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22042 bytes plus the terminating null. */
22043 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22044 struct buffer *b = current_buffer;
22045
22046 obj = Qnil;
22047 *string = Qnil;
22048
22049 switch (c)
22050 {
22051 case '*':
22052 if (!NILP (BVAR (b, read_only)))
22053 return "%";
22054 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22055 return "*";
22056 return "-";
22057
22058 case '+':
22059 /* This differs from %* only for a modified read-only buffer. */
22060 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22061 return "*";
22062 if (!NILP (BVAR (b, read_only)))
22063 return "%";
22064 return "-";
22065
22066 case '&':
22067 /* This differs from %* in ignoring read-only-ness. */
22068 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22069 return "*";
22070 return "-";
22071
22072 case '%':
22073 return "%";
22074
22075 case '[':
22076 {
22077 int i;
22078 char *p;
22079
22080 if (command_loop_level > 5)
22081 return "[[[... ";
22082 p = decode_mode_spec_buf;
22083 for (i = 0; i < command_loop_level; i++)
22084 *p++ = '[';
22085 *p = 0;
22086 return decode_mode_spec_buf;
22087 }
22088
22089 case ']':
22090 {
22091 int i;
22092 char *p;
22093
22094 if (command_loop_level > 5)
22095 return " ...]]]";
22096 p = decode_mode_spec_buf;
22097 for (i = 0; i < command_loop_level; i++)
22098 *p++ = ']';
22099 *p = 0;
22100 return decode_mode_spec_buf;
22101 }
22102
22103 case '-':
22104 {
22105 register int i;
22106
22107 /* Let lots_of_dashes be a string of infinite length. */
22108 if (mode_line_target == MODE_LINE_NOPROP
22109 || mode_line_target == MODE_LINE_STRING)
22110 return "--";
22111 if (field_width <= 0
22112 || field_width > sizeof (lots_of_dashes))
22113 {
22114 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22115 decode_mode_spec_buf[i] = '-';
22116 decode_mode_spec_buf[i] = '\0';
22117 return decode_mode_spec_buf;
22118 }
22119 else
22120 return lots_of_dashes;
22121 }
22122
22123 case 'b':
22124 obj = BVAR (b, name);
22125 break;
22126
22127 case 'c':
22128 /* %c and %l are ignored in `frame-title-format'.
22129 (In redisplay_internal, the frame title is drawn _before_ the
22130 windows are updated, so the stuff which depends on actual
22131 window contents (such as %l) may fail to render properly, or
22132 even crash emacs.) */
22133 if (mode_line_target == MODE_LINE_TITLE)
22134 return "";
22135 else
22136 {
22137 ptrdiff_t col = current_column ();
22138 w->column_number_displayed = col;
22139 pint2str (decode_mode_spec_buf, width, col);
22140 return decode_mode_spec_buf;
22141 }
22142
22143 case 'e':
22144 #ifndef SYSTEM_MALLOC
22145 {
22146 if (NILP (Vmemory_full))
22147 return "";
22148 else
22149 return "!MEM FULL! ";
22150 }
22151 #else
22152 return "";
22153 #endif
22154
22155 case 'F':
22156 /* %F displays the frame name. */
22157 if (!NILP (f->title))
22158 return SSDATA (f->title);
22159 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22160 return SSDATA (f->name);
22161 return "Emacs";
22162
22163 case 'f':
22164 obj = BVAR (b, filename);
22165 break;
22166
22167 case 'i':
22168 {
22169 ptrdiff_t size = ZV - BEGV;
22170 pint2str (decode_mode_spec_buf, width, size);
22171 return decode_mode_spec_buf;
22172 }
22173
22174 case 'I':
22175 {
22176 ptrdiff_t size = ZV - BEGV;
22177 pint2hrstr (decode_mode_spec_buf, width, size);
22178 return decode_mode_spec_buf;
22179 }
22180
22181 case 'l':
22182 {
22183 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22184 ptrdiff_t topline, nlines, height;
22185 ptrdiff_t junk;
22186
22187 /* %c and %l are ignored in `frame-title-format'. */
22188 if (mode_line_target == MODE_LINE_TITLE)
22189 return "";
22190
22191 startpos = marker_position (w->start);
22192 startpos_byte = marker_byte_position (w->start);
22193 height = WINDOW_TOTAL_LINES (w);
22194
22195 /* If we decided that this buffer isn't suitable for line numbers,
22196 don't forget that too fast. */
22197 if (w->base_line_pos == -1)
22198 goto no_value;
22199
22200 /* If the buffer is very big, don't waste time. */
22201 if (INTEGERP (Vline_number_display_limit)
22202 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22203 {
22204 w->base_line_pos = 0;
22205 w->base_line_number = 0;
22206 goto no_value;
22207 }
22208
22209 if (w->base_line_number > 0
22210 && w->base_line_pos > 0
22211 && w->base_line_pos <= startpos)
22212 {
22213 line = w->base_line_number;
22214 linepos = w->base_line_pos;
22215 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22216 }
22217 else
22218 {
22219 line = 1;
22220 linepos = BUF_BEGV (b);
22221 linepos_byte = BUF_BEGV_BYTE (b);
22222 }
22223
22224 /* Count lines from base line to window start position. */
22225 nlines = display_count_lines (linepos_byte,
22226 startpos_byte,
22227 startpos, &junk);
22228
22229 topline = nlines + line;
22230
22231 /* Determine a new base line, if the old one is too close
22232 or too far away, or if we did not have one.
22233 "Too close" means it's plausible a scroll-down would
22234 go back past it. */
22235 if (startpos == BUF_BEGV (b))
22236 {
22237 w->base_line_number = topline;
22238 w->base_line_pos = BUF_BEGV (b);
22239 }
22240 else if (nlines < height + 25 || nlines > height * 3 + 50
22241 || linepos == BUF_BEGV (b))
22242 {
22243 ptrdiff_t limit = BUF_BEGV (b);
22244 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22245 ptrdiff_t position;
22246 ptrdiff_t distance =
22247 (height * 2 + 30) * line_number_display_limit_width;
22248
22249 if (startpos - distance > limit)
22250 {
22251 limit = startpos - distance;
22252 limit_byte = CHAR_TO_BYTE (limit);
22253 }
22254
22255 nlines = display_count_lines (startpos_byte,
22256 limit_byte,
22257 - (height * 2 + 30),
22258 &position);
22259 /* If we couldn't find the lines we wanted within
22260 line_number_display_limit_width chars per line,
22261 give up on line numbers for this window. */
22262 if (position == limit_byte && limit == startpos - distance)
22263 {
22264 w->base_line_pos = -1;
22265 w->base_line_number = 0;
22266 goto no_value;
22267 }
22268
22269 w->base_line_number = topline - nlines;
22270 w->base_line_pos = BYTE_TO_CHAR (position);
22271 }
22272
22273 /* Now count lines from the start pos to point. */
22274 nlines = display_count_lines (startpos_byte,
22275 PT_BYTE, PT, &junk);
22276
22277 /* Record that we did display the line number. */
22278 line_number_displayed = 1;
22279
22280 /* Make the string to show. */
22281 pint2str (decode_mode_spec_buf, width, topline + nlines);
22282 return decode_mode_spec_buf;
22283 no_value:
22284 {
22285 char* p = decode_mode_spec_buf;
22286 int pad = width - 2;
22287 while (pad-- > 0)
22288 *p++ = ' ';
22289 *p++ = '?';
22290 *p++ = '?';
22291 *p = '\0';
22292 return decode_mode_spec_buf;
22293 }
22294 }
22295 break;
22296
22297 case 'm':
22298 obj = BVAR (b, mode_name);
22299 break;
22300
22301 case 'n':
22302 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22303 return " Narrow";
22304 break;
22305
22306 case 'p':
22307 {
22308 ptrdiff_t pos = marker_position (w->start);
22309 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22310
22311 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22312 {
22313 if (pos <= BUF_BEGV (b))
22314 return "All";
22315 else
22316 return "Bottom";
22317 }
22318 else if (pos <= BUF_BEGV (b))
22319 return "Top";
22320 else
22321 {
22322 if (total > 1000000)
22323 /* Do it differently for a large value, to avoid overflow. */
22324 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22325 else
22326 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22327 /* We can't normally display a 3-digit number,
22328 so get us a 2-digit number that is close. */
22329 if (total == 100)
22330 total = 99;
22331 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22332 return decode_mode_spec_buf;
22333 }
22334 }
22335
22336 /* Display percentage of size above the bottom of the screen. */
22337 case 'P':
22338 {
22339 ptrdiff_t toppos = marker_position (w->start);
22340 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22341 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22342
22343 if (botpos >= BUF_ZV (b))
22344 {
22345 if (toppos <= BUF_BEGV (b))
22346 return "All";
22347 else
22348 return "Bottom";
22349 }
22350 else
22351 {
22352 if (total > 1000000)
22353 /* Do it differently for a large value, to avoid overflow. */
22354 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22355 else
22356 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22357 /* We can't normally display a 3-digit number,
22358 so get us a 2-digit number that is close. */
22359 if (total == 100)
22360 total = 99;
22361 if (toppos <= BUF_BEGV (b))
22362 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22363 else
22364 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22365 return decode_mode_spec_buf;
22366 }
22367 }
22368
22369 case 's':
22370 /* status of process */
22371 obj = Fget_buffer_process (Fcurrent_buffer ());
22372 if (NILP (obj))
22373 return "no process";
22374 #ifndef MSDOS
22375 obj = Fsymbol_name (Fprocess_status (obj));
22376 #endif
22377 break;
22378
22379 case '@':
22380 {
22381 ptrdiff_t count = inhibit_garbage_collection ();
22382 Lisp_Object val = call1 (intern ("file-remote-p"),
22383 BVAR (current_buffer, directory));
22384 unbind_to (count, Qnil);
22385
22386 if (NILP (val))
22387 return "-";
22388 else
22389 return "@";
22390 }
22391
22392 case 'z':
22393 /* coding-system (not including end-of-line format) */
22394 case 'Z':
22395 /* coding-system (including end-of-line type) */
22396 {
22397 int eol_flag = (c == 'Z');
22398 char *p = decode_mode_spec_buf;
22399
22400 if (! FRAME_WINDOW_P (f))
22401 {
22402 /* No need to mention EOL here--the terminal never needs
22403 to do EOL conversion. */
22404 p = decode_mode_spec_coding (CODING_ID_NAME
22405 (FRAME_KEYBOARD_CODING (f)->id),
22406 p, 0);
22407 p = decode_mode_spec_coding (CODING_ID_NAME
22408 (FRAME_TERMINAL_CODING (f)->id),
22409 p, 0);
22410 }
22411 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22412 p, eol_flag);
22413
22414 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22415 #ifdef subprocesses
22416 obj = Fget_buffer_process (Fcurrent_buffer ());
22417 if (PROCESSP (obj))
22418 {
22419 p = decode_mode_spec_coding
22420 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22421 p = decode_mode_spec_coding
22422 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22423 }
22424 #endif /* subprocesses */
22425 #endif /* 0 */
22426 *p = 0;
22427 return decode_mode_spec_buf;
22428 }
22429 }
22430
22431 if (STRINGP (obj))
22432 {
22433 *string = obj;
22434 return SSDATA (obj);
22435 }
22436 else
22437 return "";
22438 }
22439
22440
22441 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22442 means count lines back from START_BYTE. But don't go beyond
22443 LIMIT_BYTE. Return the number of lines thus found (always
22444 nonnegative).
22445
22446 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22447 either the position COUNT lines after/before START_BYTE, if we
22448 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22449 COUNT lines. */
22450
22451 static ptrdiff_t
22452 display_count_lines (ptrdiff_t start_byte,
22453 ptrdiff_t limit_byte, ptrdiff_t count,
22454 ptrdiff_t *byte_pos_ptr)
22455 {
22456 register unsigned char *cursor;
22457 unsigned char *base;
22458
22459 register ptrdiff_t ceiling;
22460 register unsigned char *ceiling_addr;
22461 ptrdiff_t orig_count = count;
22462
22463 /* If we are not in selective display mode,
22464 check only for newlines. */
22465 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22466 && !INTEGERP (BVAR (current_buffer, selective_display)));
22467
22468 if (count > 0)
22469 {
22470 while (start_byte < limit_byte)
22471 {
22472 ceiling = BUFFER_CEILING_OF (start_byte);
22473 ceiling = min (limit_byte - 1, ceiling);
22474 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22475 base = (cursor = BYTE_POS_ADDR (start_byte));
22476
22477 do
22478 {
22479 if (selective_display)
22480 {
22481 while (*cursor != '\n' && *cursor != 015
22482 && ++cursor != ceiling_addr)
22483 continue;
22484 if (cursor == ceiling_addr)
22485 break;
22486 }
22487 else
22488 {
22489 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22490 if (! cursor)
22491 break;
22492 }
22493
22494 cursor++;
22495
22496 if (--count == 0)
22497 {
22498 start_byte += cursor - base;
22499 *byte_pos_ptr = start_byte;
22500 return orig_count;
22501 }
22502 }
22503 while (cursor < ceiling_addr);
22504
22505 start_byte += ceiling_addr - base;
22506 }
22507 }
22508 else
22509 {
22510 while (start_byte > limit_byte)
22511 {
22512 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22513 ceiling = max (limit_byte, ceiling);
22514 ceiling_addr = BYTE_POS_ADDR (ceiling);
22515 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22516 while (1)
22517 {
22518 if (selective_display)
22519 {
22520 while (--cursor >= ceiling_addr
22521 && *cursor != '\n' && *cursor != 015)
22522 continue;
22523 if (cursor < ceiling_addr)
22524 break;
22525 }
22526 else
22527 {
22528 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22529 if (! cursor)
22530 break;
22531 }
22532
22533 if (++count == 0)
22534 {
22535 start_byte += cursor - base + 1;
22536 *byte_pos_ptr = start_byte;
22537 /* When scanning backwards, we should
22538 not count the newline posterior to which we stop. */
22539 return - orig_count - 1;
22540 }
22541 }
22542 start_byte += ceiling_addr - base;
22543 }
22544 }
22545
22546 *byte_pos_ptr = limit_byte;
22547
22548 if (count < 0)
22549 return - orig_count + count;
22550 return orig_count - count;
22551
22552 }
22553
22554
22555 \f
22556 /***********************************************************************
22557 Displaying strings
22558 ***********************************************************************/
22559
22560 /* Display a NUL-terminated string, starting with index START.
22561
22562 If STRING is non-null, display that C string. Otherwise, the Lisp
22563 string LISP_STRING is displayed. There's a case that STRING is
22564 non-null and LISP_STRING is not nil. It means STRING is a string
22565 data of LISP_STRING. In that case, we display LISP_STRING while
22566 ignoring its text properties.
22567
22568 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22569 FACE_STRING. Display STRING or LISP_STRING with the face at
22570 FACE_STRING_POS in FACE_STRING:
22571
22572 Display the string in the environment given by IT, but use the
22573 standard display table, temporarily.
22574
22575 FIELD_WIDTH is the minimum number of output glyphs to produce.
22576 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22577 with spaces. If STRING has more characters, more than FIELD_WIDTH
22578 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22579
22580 PRECISION is the maximum number of characters to output from
22581 STRING. PRECISION < 0 means don't truncate the string.
22582
22583 This is roughly equivalent to printf format specifiers:
22584
22585 FIELD_WIDTH PRECISION PRINTF
22586 ----------------------------------------
22587 -1 -1 %s
22588 -1 10 %.10s
22589 10 -1 %10s
22590 20 10 %20.10s
22591
22592 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22593 display them, and < 0 means obey the current buffer's value of
22594 enable_multibyte_characters.
22595
22596 Value is the number of columns displayed. */
22597
22598 static int
22599 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22600 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22601 int field_width, int precision, int max_x, int multibyte)
22602 {
22603 int hpos_at_start = it->hpos;
22604 int saved_face_id = it->face_id;
22605 struct glyph_row *row = it->glyph_row;
22606 ptrdiff_t it_charpos;
22607
22608 /* Initialize the iterator IT for iteration over STRING beginning
22609 with index START. */
22610 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22611 precision, field_width, multibyte);
22612 if (string && STRINGP (lisp_string))
22613 /* LISP_STRING is the one returned by decode_mode_spec. We should
22614 ignore its text properties. */
22615 it->stop_charpos = it->end_charpos;
22616
22617 /* If displaying STRING, set up the face of the iterator from
22618 FACE_STRING, if that's given. */
22619 if (STRINGP (face_string))
22620 {
22621 ptrdiff_t endptr;
22622 struct face *face;
22623
22624 it->face_id
22625 = face_at_string_position (it->w, face_string, face_string_pos,
22626 0, &endptr, it->base_face_id, 0);
22627 face = FACE_FROM_ID (it->f, it->face_id);
22628 it->face_box_p = face->box != FACE_NO_BOX;
22629 }
22630
22631 /* Set max_x to the maximum allowed X position. Don't let it go
22632 beyond the right edge of the window. */
22633 if (max_x <= 0)
22634 max_x = it->last_visible_x;
22635 else
22636 max_x = min (max_x, it->last_visible_x);
22637
22638 /* Skip over display elements that are not visible. because IT->w is
22639 hscrolled. */
22640 if (it->current_x < it->first_visible_x)
22641 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22642 MOVE_TO_POS | MOVE_TO_X);
22643
22644 row->ascent = it->max_ascent;
22645 row->height = it->max_ascent + it->max_descent;
22646 row->phys_ascent = it->max_phys_ascent;
22647 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22648 row->extra_line_spacing = it->max_extra_line_spacing;
22649
22650 if (STRINGP (it->string))
22651 it_charpos = IT_STRING_CHARPOS (*it);
22652 else
22653 it_charpos = IT_CHARPOS (*it);
22654
22655 /* This condition is for the case that we are called with current_x
22656 past last_visible_x. */
22657 while (it->current_x < max_x)
22658 {
22659 int x_before, x, n_glyphs_before, i, nglyphs;
22660
22661 /* Get the next display element. */
22662 if (!get_next_display_element (it))
22663 break;
22664
22665 /* Produce glyphs. */
22666 x_before = it->current_x;
22667 n_glyphs_before = row->used[TEXT_AREA];
22668 PRODUCE_GLYPHS (it);
22669
22670 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22671 i = 0;
22672 x = x_before;
22673 while (i < nglyphs)
22674 {
22675 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22676
22677 if (it->line_wrap != TRUNCATE
22678 && x + glyph->pixel_width > max_x)
22679 {
22680 /* End of continued line or max_x reached. */
22681 if (CHAR_GLYPH_PADDING_P (*glyph))
22682 {
22683 /* A wide character is unbreakable. */
22684 if (row->reversed_p)
22685 unproduce_glyphs (it, row->used[TEXT_AREA]
22686 - n_glyphs_before);
22687 row->used[TEXT_AREA] = n_glyphs_before;
22688 it->current_x = x_before;
22689 }
22690 else
22691 {
22692 if (row->reversed_p)
22693 unproduce_glyphs (it, row->used[TEXT_AREA]
22694 - (n_glyphs_before + i));
22695 row->used[TEXT_AREA] = n_glyphs_before + i;
22696 it->current_x = x;
22697 }
22698 break;
22699 }
22700 else if (x + glyph->pixel_width >= it->first_visible_x)
22701 {
22702 /* Glyph is at least partially visible. */
22703 ++it->hpos;
22704 if (x < it->first_visible_x)
22705 row->x = x - it->first_visible_x;
22706 }
22707 else
22708 {
22709 /* Glyph is off the left margin of the display area.
22710 Should not happen. */
22711 emacs_abort ();
22712 }
22713
22714 row->ascent = max (row->ascent, it->max_ascent);
22715 row->height = max (row->height, it->max_ascent + it->max_descent);
22716 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22717 row->phys_height = max (row->phys_height,
22718 it->max_phys_ascent + it->max_phys_descent);
22719 row->extra_line_spacing = max (row->extra_line_spacing,
22720 it->max_extra_line_spacing);
22721 x += glyph->pixel_width;
22722 ++i;
22723 }
22724
22725 /* Stop if max_x reached. */
22726 if (i < nglyphs)
22727 break;
22728
22729 /* Stop at line ends. */
22730 if (ITERATOR_AT_END_OF_LINE_P (it))
22731 {
22732 it->continuation_lines_width = 0;
22733 break;
22734 }
22735
22736 set_iterator_to_next (it, 1);
22737 if (STRINGP (it->string))
22738 it_charpos = IT_STRING_CHARPOS (*it);
22739 else
22740 it_charpos = IT_CHARPOS (*it);
22741
22742 /* Stop if truncating at the right edge. */
22743 if (it->line_wrap == TRUNCATE
22744 && it->current_x >= it->last_visible_x)
22745 {
22746 /* Add truncation mark, but don't do it if the line is
22747 truncated at a padding space. */
22748 if (it_charpos < it->string_nchars)
22749 {
22750 if (!FRAME_WINDOW_P (it->f))
22751 {
22752 int ii, n;
22753
22754 if (it->current_x > it->last_visible_x)
22755 {
22756 if (!row->reversed_p)
22757 {
22758 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22759 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22760 break;
22761 }
22762 else
22763 {
22764 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22765 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22766 break;
22767 unproduce_glyphs (it, ii + 1);
22768 ii = row->used[TEXT_AREA] - (ii + 1);
22769 }
22770 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22771 {
22772 row->used[TEXT_AREA] = ii;
22773 produce_special_glyphs (it, IT_TRUNCATION);
22774 }
22775 }
22776 produce_special_glyphs (it, IT_TRUNCATION);
22777 }
22778 row->truncated_on_right_p = 1;
22779 }
22780 break;
22781 }
22782 }
22783
22784 /* Maybe insert a truncation at the left. */
22785 if (it->first_visible_x
22786 && it_charpos > 0)
22787 {
22788 if (!FRAME_WINDOW_P (it->f)
22789 || (row->reversed_p
22790 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22791 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22792 insert_left_trunc_glyphs (it);
22793 row->truncated_on_left_p = 1;
22794 }
22795
22796 it->face_id = saved_face_id;
22797
22798 /* Value is number of columns displayed. */
22799 return it->hpos - hpos_at_start;
22800 }
22801
22802
22803 \f
22804 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22805 appears as an element of LIST or as the car of an element of LIST.
22806 If PROPVAL is a list, compare each element against LIST in that
22807 way, and return 1/2 if any element of PROPVAL is found in LIST.
22808 Otherwise return 0. This function cannot quit.
22809 The return value is 2 if the text is invisible but with an ellipsis
22810 and 1 if it's invisible and without an ellipsis. */
22811
22812 int
22813 invisible_p (register Lisp_Object propval, Lisp_Object list)
22814 {
22815 register Lisp_Object tail, proptail;
22816
22817 for (tail = list; CONSP (tail); tail = XCDR (tail))
22818 {
22819 register Lisp_Object tem;
22820 tem = XCAR (tail);
22821 if (EQ (propval, tem))
22822 return 1;
22823 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22824 return NILP (XCDR (tem)) ? 1 : 2;
22825 }
22826
22827 if (CONSP (propval))
22828 {
22829 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22830 {
22831 Lisp_Object propelt;
22832 propelt = XCAR (proptail);
22833 for (tail = list; CONSP (tail); tail = XCDR (tail))
22834 {
22835 register Lisp_Object tem;
22836 tem = XCAR (tail);
22837 if (EQ (propelt, tem))
22838 return 1;
22839 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22840 return NILP (XCDR (tem)) ? 1 : 2;
22841 }
22842 }
22843 }
22844
22845 return 0;
22846 }
22847
22848 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22849 doc: /* Non-nil if the property makes the text invisible.
22850 POS-OR-PROP can be a marker or number, in which case it is taken to be
22851 a position in the current buffer and the value of the `invisible' property
22852 is checked; or it can be some other value, which is then presumed to be the
22853 value of the `invisible' property of the text of interest.
22854 The non-nil value returned can be t for truly invisible text or something
22855 else if the text is replaced by an ellipsis. */)
22856 (Lisp_Object pos_or_prop)
22857 {
22858 Lisp_Object prop
22859 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22860 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22861 : pos_or_prop);
22862 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22863 return (invis == 0 ? Qnil
22864 : invis == 1 ? Qt
22865 : make_number (invis));
22866 }
22867
22868 /* Calculate a width or height in pixels from a specification using
22869 the following elements:
22870
22871 SPEC ::=
22872 NUM - a (fractional) multiple of the default font width/height
22873 (NUM) - specifies exactly NUM pixels
22874 UNIT - a fixed number of pixels, see below.
22875 ELEMENT - size of a display element in pixels, see below.
22876 (NUM . SPEC) - equals NUM * SPEC
22877 (+ SPEC SPEC ...) - add pixel values
22878 (- SPEC SPEC ...) - subtract pixel values
22879 (- SPEC) - negate pixel value
22880
22881 NUM ::=
22882 INT or FLOAT - a number constant
22883 SYMBOL - use symbol's (buffer local) variable binding.
22884
22885 UNIT ::=
22886 in - pixels per inch *)
22887 mm - pixels per 1/1000 meter *)
22888 cm - pixels per 1/100 meter *)
22889 width - width of current font in pixels.
22890 height - height of current font in pixels.
22891
22892 *) using the ratio(s) defined in display-pixels-per-inch.
22893
22894 ELEMENT ::=
22895
22896 left-fringe - left fringe width in pixels
22897 right-fringe - right fringe width in pixels
22898
22899 left-margin - left margin width in pixels
22900 right-margin - right margin width in pixels
22901
22902 scroll-bar - scroll-bar area width in pixels
22903
22904 Examples:
22905
22906 Pixels corresponding to 5 inches:
22907 (5 . in)
22908
22909 Total width of non-text areas on left side of window (if scroll-bar is on left):
22910 '(space :width (+ left-fringe left-margin scroll-bar))
22911
22912 Align to first text column (in header line):
22913 '(space :align-to 0)
22914
22915 Align to middle of text area minus half the width of variable `my-image'
22916 containing a loaded image:
22917 '(space :align-to (0.5 . (- text my-image)))
22918
22919 Width of left margin minus width of 1 character in the default font:
22920 '(space :width (- left-margin 1))
22921
22922 Width of left margin minus width of 2 characters in the current font:
22923 '(space :width (- left-margin (2 . width)))
22924
22925 Center 1 character over left-margin (in header line):
22926 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22927
22928 Different ways to express width of left fringe plus left margin minus one pixel:
22929 '(space :width (- (+ left-fringe left-margin) (1)))
22930 '(space :width (+ left-fringe left-margin (- (1))))
22931 '(space :width (+ left-fringe left-margin (-1)))
22932
22933 */
22934
22935 static int
22936 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22937 struct font *font, int width_p, int *align_to)
22938 {
22939 double pixels;
22940
22941 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22942 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22943
22944 if (NILP (prop))
22945 return OK_PIXELS (0);
22946
22947 eassert (FRAME_LIVE_P (it->f));
22948
22949 if (SYMBOLP (prop))
22950 {
22951 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22952 {
22953 char *unit = SSDATA (SYMBOL_NAME (prop));
22954
22955 if (unit[0] == 'i' && unit[1] == 'n')
22956 pixels = 1.0;
22957 else if (unit[0] == 'm' && unit[1] == 'm')
22958 pixels = 25.4;
22959 else if (unit[0] == 'c' && unit[1] == 'm')
22960 pixels = 2.54;
22961 else
22962 pixels = 0;
22963 if (pixels > 0)
22964 {
22965 double ppi = (width_p ? FRAME_RES_X (it->f)
22966 : FRAME_RES_Y (it->f));
22967
22968 if (ppi > 0)
22969 return OK_PIXELS (ppi / pixels);
22970 return 0;
22971 }
22972 }
22973
22974 #ifdef HAVE_WINDOW_SYSTEM
22975 if (EQ (prop, Qheight))
22976 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22977 if (EQ (prop, Qwidth))
22978 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22979 #else
22980 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22981 return OK_PIXELS (1);
22982 #endif
22983
22984 if (EQ (prop, Qtext))
22985 return OK_PIXELS (width_p
22986 ? window_box_width (it->w, TEXT_AREA)
22987 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22988
22989 if (align_to && *align_to < 0)
22990 {
22991 *res = 0;
22992 if (EQ (prop, Qleft))
22993 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22994 if (EQ (prop, Qright))
22995 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22996 if (EQ (prop, Qcenter))
22997 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22998 + window_box_width (it->w, TEXT_AREA) / 2);
22999 if (EQ (prop, Qleft_fringe))
23000 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23001 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23002 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23003 if (EQ (prop, Qright_fringe))
23004 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23005 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23006 : window_box_right_offset (it->w, TEXT_AREA));
23007 if (EQ (prop, Qleft_margin))
23008 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23009 if (EQ (prop, Qright_margin))
23010 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23011 if (EQ (prop, Qscroll_bar))
23012 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23013 ? 0
23014 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23015 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23016 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23017 : 0)));
23018 }
23019 else
23020 {
23021 if (EQ (prop, Qleft_fringe))
23022 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23023 if (EQ (prop, Qright_fringe))
23024 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23025 if (EQ (prop, Qleft_margin))
23026 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23027 if (EQ (prop, Qright_margin))
23028 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23029 if (EQ (prop, Qscroll_bar))
23030 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23031 }
23032
23033 prop = buffer_local_value_1 (prop, it->w->contents);
23034 if (EQ (prop, Qunbound))
23035 prop = Qnil;
23036 }
23037
23038 if (INTEGERP (prop) || FLOATP (prop))
23039 {
23040 int base_unit = (width_p
23041 ? FRAME_COLUMN_WIDTH (it->f)
23042 : FRAME_LINE_HEIGHT (it->f));
23043 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23044 }
23045
23046 if (CONSP (prop))
23047 {
23048 Lisp_Object car = XCAR (prop);
23049 Lisp_Object cdr = XCDR (prop);
23050
23051 if (SYMBOLP (car))
23052 {
23053 #ifdef HAVE_WINDOW_SYSTEM
23054 if (FRAME_WINDOW_P (it->f)
23055 && valid_image_p (prop))
23056 {
23057 ptrdiff_t id = lookup_image (it->f, prop);
23058 struct image *img = IMAGE_FROM_ID (it->f, id);
23059
23060 return OK_PIXELS (width_p ? img->width : img->height);
23061 }
23062 #endif
23063 if (EQ (car, Qplus) || EQ (car, Qminus))
23064 {
23065 int first = 1;
23066 double px;
23067
23068 pixels = 0;
23069 while (CONSP (cdr))
23070 {
23071 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23072 font, width_p, align_to))
23073 return 0;
23074 if (first)
23075 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23076 else
23077 pixels += px;
23078 cdr = XCDR (cdr);
23079 }
23080 if (EQ (car, Qminus))
23081 pixels = -pixels;
23082 return OK_PIXELS (pixels);
23083 }
23084
23085 car = buffer_local_value_1 (car, it->w->contents);
23086 if (EQ (car, Qunbound))
23087 car = Qnil;
23088 }
23089
23090 if (INTEGERP (car) || FLOATP (car))
23091 {
23092 double fact;
23093 pixels = XFLOATINT (car);
23094 if (NILP (cdr))
23095 return OK_PIXELS (pixels);
23096 if (calc_pixel_width_or_height (&fact, it, cdr,
23097 font, width_p, align_to))
23098 return OK_PIXELS (pixels * fact);
23099 return 0;
23100 }
23101
23102 return 0;
23103 }
23104
23105 return 0;
23106 }
23107
23108 \f
23109 /***********************************************************************
23110 Glyph Display
23111 ***********************************************************************/
23112
23113 #ifdef HAVE_WINDOW_SYSTEM
23114
23115 #ifdef GLYPH_DEBUG
23116
23117 void
23118 dump_glyph_string (struct glyph_string *s)
23119 {
23120 fprintf (stderr, "glyph string\n");
23121 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23122 s->x, s->y, s->width, s->height);
23123 fprintf (stderr, " ybase = %d\n", s->ybase);
23124 fprintf (stderr, " hl = %d\n", s->hl);
23125 fprintf (stderr, " left overhang = %d, right = %d\n",
23126 s->left_overhang, s->right_overhang);
23127 fprintf (stderr, " nchars = %d\n", s->nchars);
23128 fprintf (stderr, " extends to end of line = %d\n",
23129 s->extends_to_end_of_line_p);
23130 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23131 fprintf (stderr, " bg width = %d\n", s->background_width);
23132 }
23133
23134 #endif /* GLYPH_DEBUG */
23135
23136 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23137 of XChar2b structures for S; it can't be allocated in
23138 init_glyph_string because it must be allocated via `alloca'. W
23139 is the window on which S is drawn. ROW and AREA are the glyph row
23140 and area within the row from which S is constructed. START is the
23141 index of the first glyph structure covered by S. HL is a
23142 face-override for drawing S. */
23143
23144 #ifdef HAVE_NTGUI
23145 #define OPTIONAL_HDC(hdc) HDC hdc,
23146 #define DECLARE_HDC(hdc) HDC hdc;
23147 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23148 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23149 #endif
23150
23151 #ifndef OPTIONAL_HDC
23152 #define OPTIONAL_HDC(hdc)
23153 #define DECLARE_HDC(hdc)
23154 #define ALLOCATE_HDC(hdc, f)
23155 #define RELEASE_HDC(hdc, f)
23156 #endif
23157
23158 static void
23159 init_glyph_string (struct glyph_string *s,
23160 OPTIONAL_HDC (hdc)
23161 XChar2b *char2b, struct window *w, struct glyph_row *row,
23162 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23163 {
23164 memset (s, 0, sizeof *s);
23165 s->w = w;
23166 s->f = XFRAME (w->frame);
23167 #ifdef HAVE_NTGUI
23168 s->hdc = hdc;
23169 #endif
23170 s->display = FRAME_X_DISPLAY (s->f);
23171 s->window = FRAME_X_WINDOW (s->f);
23172 s->char2b = char2b;
23173 s->hl = hl;
23174 s->row = row;
23175 s->area = area;
23176 s->first_glyph = row->glyphs[area] + start;
23177 s->height = row->height;
23178 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23179 s->ybase = s->y + row->ascent;
23180 }
23181
23182
23183 /* Append the list of glyph strings with head H and tail T to the list
23184 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23185
23186 static void
23187 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23188 struct glyph_string *h, struct glyph_string *t)
23189 {
23190 if (h)
23191 {
23192 if (*head)
23193 (*tail)->next = h;
23194 else
23195 *head = h;
23196 h->prev = *tail;
23197 *tail = t;
23198 }
23199 }
23200
23201
23202 /* Prepend the list of glyph strings with head H and tail T to the
23203 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23204 result. */
23205
23206 static void
23207 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23208 struct glyph_string *h, struct glyph_string *t)
23209 {
23210 if (h)
23211 {
23212 if (*head)
23213 (*head)->prev = t;
23214 else
23215 *tail = t;
23216 t->next = *head;
23217 *head = h;
23218 }
23219 }
23220
23221
23222 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23223 Set *HEAD and *TAIL to the resulting list. */
23224
23225 static void
23226 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23227 struct glyph_string *s)
23228 {
23229 s->next = s->prev = NULL;
23230 append_glyph_string_lists (head, tail, s, s);
23231 }
23232
23233
23234 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23235 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23236 make sure that X resources for the face returned are allocated.
23237 Value is a pointer to a realized face that is ready for display if
23238 DISPLAY_P is non-zero. */
23239
23240 static struct face *
23241 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23242 XChar2b *char2b, int display_p)
23243 {
23244 struct face *face = FACE_FROM_ID (f, face_id);
23245 unsigned code = 0;
23246
23247 if (face->font)
23248 {
23249 code = face->font->driver->encode_char (face->font, c);
23250
23251 if (code == FONT_INVALID_CODE)
23252 code = 0;
23253 }
23254 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23255
23256 /* Make sure X resources of the face are allocated. */
23257 #ifdef HAVE_X_WINDOWS
23258 if (display_p)
23259 #endif
23260 {
23261 eassert (face != NULL);
23262 PREPARE_FACE_FOR_DISPLAY (f, face);
23263 }
23264
23265 return face;
23266 }
23267
23268
23269 /* Get face and two-byte form of character glyph GLYPH on frame F.
23270 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23271 a pointer to a realized face that is ready for display. */
23272
23273 static struct face *
23274 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23275 XChar2b *char2b, int *two_byte_p)
23276 {
23277 struct face *face;
23278 unsigned code = 0;
23279
23280 eassert (glyph->type == CHAR_GLYPH);
23281 face = FACE_FROM_ID (f, glyph->face_id);
23282
23283 /* Make sure X resources of the face are allocated. */
23284 eassert (face != NULL);
23285 PREPARE_FACE_FOR_DISPLAY (f, face);
23286
23287 if (two_byte_p)
23288 *two_byte_p = 0;
23289
23290 if (face->font)
23291 {
23292 if (CHAR_BYTE8_P (glyph->u.ch))
23293 code = CHAR_TO_BYTE8 (glyph->u.ch);
23294 else
23295 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23296
23297 if (code == FONT_INVALID_CODE)
23298 code = 0;
23299 }
23300
23301 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23302 return face;
23303 }
23304
23305
23306 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23307 Return 1 if FONT has a glyph for C, otherwise return 0. */
23308
23309 static int
23310 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23311 {
23312 unsigned code;
23313
23314 if (CHAR_BYTE8_P (c))
23315 code = CHAR_TO_BYTE8 (c);
23316 else
23317 code = font->driver->encode_char (font, c);
23318
23319 if (code == FONT_INVALID_CODE)
23320 return 0;
23321 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23322 return 1;
23323 }
23324
23325
23326 /* Fill glyph string S with composition components specified by S->cmp.
23327
23328 BASE_FACE is the base face of the composition.
23329 S->cmp_from is the index of the first component for S.
23330
23331 OVERLAPS non-zero means S should draw the foreground only, and use
23332 its physical height for clipping. See also draw_glyphs.
23333
23334 Value is the index of a component not in S. */
23335
23336 static int
23337 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23338 int overlaps)
23339 {
23340 int i;
23341 /* For all glyphs of this composition, starting at the offset
23342 S->cmp_from, until we reach the end of the definition or encounter a
23343 glyph that requires the different face, add it to S. */
23344 struct face *face;
23345
23346 eassert (s);
23347
23348 s->for_overlaps = overlaps;
23349 s->face = NULL;
23350 s->font = NULL;
23351 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23352 {
23353 int c = COMPOSITION_GLYPH (s->cmp, i);
23354
23355 /* TAB in a composition means display glyphs with padding space
23356 on the left or right. */
23357 if (c != '\t')
23358 {
23359 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23360 -1, Qnil);
23361
23362 face = get_char_face_and_encoding (s->f, c, face_id,
23363 s->char2b + i, 1);
23364 if (face)
23365 {
23366 if (! s->face)
23367 {
23368 s->face = face;
23369 s->font = s->face->font;
23370 }
23371 else if (s->face != face)
23372 break;
23373 }
23374 }
23375 ++s->nchars;
23376 }
23377 s->cmp_to = i;
23378
23379 if (s->face == NULL)
23380 {
23381 s->face = base_face->ascii_face;
23382 s->font = s->face->font;
23383 }
23384
23385 /* All glyph strings for the same composition has the same width,
23386 i.e. the width set for the first component of the composition. */
23387 s->width = s->first_glyph->pixel_width;
23388
23389 /* If the specified font could not be loaded, use the frame's
23390 default font, but record the fact that we couldn't load it in
23391 the glyph string so that we can draw rectangles for the
23392 characters of the glyph string. */
23393 if (s->font == NULL)
23394 {
23395 s->font_not_found_p = 1;
23396 s->font = FRAME_FONT (s->f);
23397 }
23398
23399 /* Adjust base line for subscript/superscript text. */
23400 s->ybase += s->first_glyph->voffset;
23401
23402 /* This glyph string must always be drawn with 16-bit functions. */
23403 s->two_byte_p = 1;
23404
23405 return s->cmp_to;
23406 }
23407
23408 static int
23409 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23410 int start, int end, int overlaps)
23411 {
23412 struct glyph *glyph, *last;
23413 Lisp_Object lgstring;
23414 int i;
23415
23416 s->for_overlaps = overlaps;
23417 glyph = s->row->glyphs[s->area] + start;
23418 last = s->row->glyphs[s->area] + end;
23419 s->cmp_id = glyph->u.cmp.id;
23420 s->cmp_from = glyph->slice.cmp.from;
23421 s->cmp_to = glyph->slice.cmp.to + 1;
23422 s->face = FACE_FROM_ID (s->f, face_id);
23423 lgstring = composition_gstring_from_id (s->cmp_id);
23424 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23425 glyph++;
23426 while (glyph < last
23427 && glyph->u.cmp.automatic
23428 && glyph->u.cmp.id == s->cmp_id
23429 && s->cmp_to == glyph->slice.cmp.from)
23430 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23431
23432 for (i = s->cmp_from; i < s->cmp_to; i++)
23433 {
23434 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23435 unsigned code = LGLYPH_CODE (lglyph);
23436
23437 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23438 }
23439 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23440 return glyph - s->row->glyphs[s->area];
23441 }
23442
23443
23444 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23445 See the comment of fill_glyph_string for arguments.
23446 Value is the index of the first glyph not in S. */
23447
23448
23449 static int
23450 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23451 int start, int end, int overlaps)
23452 {
23453 struct glyph *glyph, *last;
23454 int voffset;
23455
23456 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23457 s->for_overlaps = overlaps;
23458 glyph = s->row->glyphs[s->area] + start;
23459 last = s->row->glyphs[s->area] + end;
23460 voffset = glyph->voffset;
23461 s->face = FACE_FROM_ID (s->f, face_id);
23462 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23463 s->nchars = 1;
23464 s->width = glyph->pixel_width;
23465 glyph++;
23466 while (glyph < last
23467 && glyph->type == GLYPHLESS_GLYPH
23468 && glyph->voffset == voffset
23469 && glyph->face_id == face_id)
23470 {
23471 s->nchars++;
23472 s->width += glyph->pixel_width;
23473 glyph++;
23474 }
23475 s->ybase += voffset;
23476 return glyph - s->row->glyphs[s->area];
23477 }
23478
23479
23480 /* Fill glyph string S from a sequence of character glyphs.
23481
23482 FACE_ID is the face id of the string. START is the index of the
23483 first glyph to consider, END is the index of the last + 1.
23484 OVERLAPS non-zero means S should draw the foreground only, and use
23485 its physical height for clipping. See also draw_glyphs.
23486
23487 Value is the index of the first glyph not in S. */
23488
23489 static int
23490 fill_glyph_string (struct glyph_string *s, int face_id,
23491 int start, int end, int overlaps)
23492 {
23493 struct glyph *glyph, *last;
23494 int voffset;
23495 int glyph_not_available_p;
23496
23497 eassert (s->f == XFRAME (s->w->frame));
23498 eassert (s->nchars == 0);
23499 eassert (start >= 0 && end > start);
23500
23501 s->for_overlaps = overlaps;
23502 glyph = s->row->glyphs[s->area] + start;
23503 last = s->row->glyphs[s->area] + end;
23504 voffset = glyph->voffset;
23505 s->padding_p = glyph->padding_p;
23506 glyph_not_available_p = glyph->glyph_not_available_p;
23507
23508 while (glyph < last
23509 && glyph->type == CHAR_GLYPH
23510 && glyph->voffset == voffset
23511 /* Same face id implies same font, nowadays. */
23512 && glyph->face_id == face_id
23513 && glyph->glyph_not_available_p == glyph_not_available_p)
23514 {
23515 int two_byte_p;
23516
23517 s->face = get_glyph_face_and_encoding (s->f, glyph,
23518 s->char2b + s->nchars,
23519 &two_byte_p);
23520 s->two_byte_p = two_byte_p;
23521 ++s->nchars;
23522 eassert (s->nchars <= end - start);
23523 s->width += glyph->pixel_width;
23524 if (glyph++->padding_p != s->padding_p)
23525 break;
23526 }
23527
23528 s->font = s->face->font;
23529
23530 /* If the specified font could not be loaded, use the frame's font,
23531 but record the fact that we couldn't load it in
23532 S->font_not_found_p so that we can draw rectangles for the
23533 characters of the glyph string. */
23534 if (s->font == NULL || glyph_not_available_p)
23535 {
23536 s->font_not_found_p = 1;
23537 s->font = FRAME_FONT (s->f);
23538 }
23539
23540 /* Adjust base line for subscript/superscript text. */
23541 s->ybase += voffset;
23542
23543 eassert (s->face && s->face->gc);
23544 return glyph - s->row->glyphs[s->area];
23545 }
23546
23547
23548 /* Fill glyph string S from image glyph S->first_glyph. */
23549
23550 static void
23551 fill_image_glyph_string (struct glyph_string *s)
23552 {
23553 eassert (s->first_glyph->type == IMAGE_GLYPH);
23554 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23555 eassert (s->img);
23556 s->slice = s->first_glyph->slice.img;
23557 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23558 s->font = s->face->font;
23559 s->width = s->first_glyph->pixel_width;
23560
23561 /* Adjust base line for subscript/superscript text. */
23562 s->ybase += s->first_glyph->voffset;
23563 }
23564
23565
23566 /* Fill glyph string S from a sequence of stretch glyphs.
23567
23568 START is the index of the first glyph to consider,
23569 END is the index of the last + 1.
23570
23571 Value is the index of the first glyph not in S. */
23572
23573 static int
23574 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23575 {
23576 struct glyph *glyph, *last;
23577 int voffset, face_id;
23578
23579 eassert (s->first_glyph->type == STRETCH_GLYPH);
23580
23581 glyph = s->row->glyphs[s->area] + start;
23582 last = s->row->glyphs[s->area] + end;
23583 face_id = glyph->face_id;
23584 s->face = FACE_FROM_ID (s->f, face_id);
23585 s->font = s->face->font;
23586 s->width = glyph->pixel_width;
23587 s->nchars = 1;
23588 voffset = glyph->voffset;
23589
23590 for (++glyph;
23591 (glyph < last
23592 && glyph->type == STRETCH_GLYPH
23593 && glyph->voffset == voffset
23594 && glyph->face_id == face_id);
23595 ++glyph)
23596 s->width += glyph->pixel_width;
23597
23598 /* Adjust base line for subscript/superscript text. */
23599 s->ybase += voffset;
23600
23601 /* The case that face->gc == 0 is handled when drawing the glyph
23602 string by calling PREPARE_FACE_FOR_DISPLAY. */
23603 eassert (s->face);
23604 return glyph - s->row->glyphs[s->area];
23605 }
23606
23607 static struct font_metrics *
23608 get_per_char_metric (struct font *font, XChar2b *char2b)
23609 {
23610 static struct font_metrics metrics;
23611 unsigned code;
23612
23613 if (! font)
23614 return NULL;
23615 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23616 if (code == FONT_INVALID_CODE)
23617 return NULL;
23618 font->driver->text_extents (font, &code, 1, &metrics);
23619 return &metrics;
23620 }
23621
23622 /* EXPORT for RIF:
23623 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23624 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23625 assumed to be zero. */
23626
23627 void
23628 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23629 {
23630 *left = *right = 0;
23631
23632 if (glyph->type == CHAR_GLYPH)
23633 {
23634 struct face *face;
23635 XChar2b char2b;
23636 struct font_metrics *pcm;
23637
23638 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23639 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23640 {
23641 if (pcm->rbearing > pcm->width)
23642 *right = pcm->rbearing - pcm->width;
23643 if (pcm->lbearing < 0)
23644 *left = -pcm->lbearing;
23645 }
23646 }
23647 else if (glyph->type == COMPOSITE_GLYPH)
23648 {
23649 if (! glyph->u.cmp.automatic)
23650 {
23651 struct composition *cmp = composition_table[glyph->u.cmp.id];
23652
23653 if (cmp->rbearing > cmp->pixel_width)
23654 *right = cmp->rbearing - cmp->pixel_width;
23655 if (cmp->lbearing < 0)
23656 *left = - cmp->lbearing;
23657 }
23658 else
23659 {
23660 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23661 struct font_metrics metrics;
23662
23663 composition_gstring_width (gstring, glyph->slice.cmp.from,
23664 glyph->slice.cmp.to + 1, &metrics);
23665 if (metrics.rbearing > metrics.width)
23666 *right = metrics.rbearing - metrics.width;
23667 if (metrics.lbearing < 0)
23668 *left = - metrics.lbearing;
23669 }
23670 }
23671 }
23672
23673
23674 /* Return the index of the first glyph preceding glyph string S that
23675 is overwritten by S because of S's left overhang. Value is -1
23676 if no glyphs are overwritten. */
23677
23678 static int
23679 left_overwritten (struct glyph_string *s)
23680 {
23681 int k;
23682
23683 if (s->left_overhang)
23684 {
23685 int x = 0, i;
23686 struct glyph *glyphs = s->row->glyphs[s->area];
23687 int first = s->first_glyph - glyphs;
23688
23689 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23690 x -= glyphs[i].pixel_width;
23691
23692 k = i + 1;
23693 }
23694 else
23695 k = -1;
23696
23697 return k;
23698 }
23699
23700
23701 /* Return the index of the first glyph preceding glyph string S that
23702 is overwriting S because of its right overhang. Value is -1 if no
23703 glyph in front of S overwrites S. */
23704
23705 static int
23706 left_overwriting (struct glyph_string *s)
23707 {
23708 int i, k, x;
23709 struct glyph *glyphs = s->row->glyphs[s->area];
23710 int first = s->first_glyph - glyphs;
23711
23712 k = -1;
23713 x = 0;
23714 for (i = first - 1; i >= 0; --i)
23715 {
23716 int left, right;
23717 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23718 if (x + right > 0)
23719 k = i;
23720 x -= glyphs[i].pixel_width;
23721 }
23722
23723 return k;
23724 }
23725
23726
23727 /* Return the index of the last glyph following glyph string S that is
23728 overwritten by S because of S's right overhang. Value is -1 if
23729 no such glyph is found. */
23730
23731 static int
23732 right_overwritten (struct glyph_string *s)
23733 {
23734 int k = -1;
23735
23736 if (s->right_overhang)
23737 {
23738 int x = 0, i;
23739 struct glyph *glyphs = s->row->glyphs[s->area];
23740 int first = (s->first_glyph - glyphs
23741 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23742 int end = s->row->used[s->area];
23743
23744 for (i = first; i < end && s->right_overhang > x; ++i)
23745 x += glyphs[i].pixel_width;
23746
23747 k = i;
23748 }
23749
23750 return k;
23751 }
23752
23753
23754 /* Return the index of the last glyph following glyph string S that
23755 overwrites S because of its left overhang. Value is negative
23756 if no such glyph is found. */
23757
23758 static int
23759 right_overwriting (struct glyph_string *s)
23760 {
23761 int i, k, x;
23762 int end = s->row->used[s->area];
23763 struct glyph *glyphs = s->row->glyphs[s->area];
23764 int first = (s->first_glyph - glyphs
23765 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23766
23767 k = -1;
23768 x = 0;
23769 for (i = first; i < end; ++i)
23770 {
23771 int left, right;
23772 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23773 if (x - left < 0)
23774 k = i;
23775 x += glyphs[i].pixel_width;
23776 }
23777
23778 return k;
23779 }
23780
23781
23782 /* Set background width of glyph string S. START is the index of the
23783 first glyph following S. LAST_X is the right-most x-position + 1
23784 in the drawing area. */
23785
23786 static void
23787 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23788 {
23789 /* If the face of this glyph string has to be drawn to the end of
23790 the drawing area, set S->extends_to_end_of_line_p. */
23791
23792 if (start == s->row->used[s->area]
23793 && s->area == TEXT_AREA
23794 && ((s->row->fill_line_p
23795 && (s->hl == DRAW_NORMAL_TEXT
23796 || s->hl == DRAW_IMAGE_RAISED
23797 || s->hl == DRAW_IMAGE_SUNKEN))
23798 || s->hl == DRAW_MOUSE_FACE))
23799 s->extends_to_end_of_line_p = 1;
23800
23801 /* If S extends its face to the end of the line, set its
23802 background_width to the distance to the right edge of the drawing
23803 area. */
23804 if (s->extends_to_end_of_line_p)
23805 s->background_width = last_x - s->x + 1;
23806 else
23807 s->background_width = s->width;
23808 }
23809
23810
23811 /* Compute overhangs and x-positions for glyph string S and its
23812 predecessors, or successors. X is the starting x-position for S.
23813 BACKWARD_P non-zero means process predecessors. */
23814
23815 static void
23816 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23817 {
23818 if (backward_p)
23819 {
23820 while (s)
23821 {
23822 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23823 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23824 x -= s->width;
23825 s->x = x;
23826 s = s->prev;
23827 }
23828 }
23829 else
23830 {
23831 while (s)
23832 {
23833 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23834 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23835 s->x = x;
23836 x += s->width;
23837 s = s->next;
23838 }
23839 }
23840 }
23841
23842
23843
23844 /* The following macros are only called from draw_glyphs below.
23845 They reference the following parameters of that function directly:
23846 `w', `row', `area', and `overlap_p'
23847 as well as the following local variables:
23848 `s', `f', and `hdc' (in W32) */
23849
23850 #ifdef HAVE_NTGUI
23851 /* On W32, silently add local `hdc' variable to argument list of
23852 init_glyph_string. */
23853 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23854 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23855 #else
23856 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23857 init_glyph_string (s, char2b, w, row, area, start, hl)
23858 #endif
23859
23860 /* Add a glyph string for a stretch glyph to the list of strings
23861 between HEAD and TAIL. START is the index of the stretch glyph in
23862 row area AREA of glyph row ROW. END is the index of the last glyph
23863 in that glyph row area. X is the current output position assigned
23864 to the new glyph string constructed. HL overrides that face of the
23865 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23866 is the right-most x-position of the drawing area. */
23867
23868 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23869 and below -- keep them on one line. */
23870 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23871 do \
23872 { \
23873 s = alloca (sizeof *s); \
23874 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23875 START = fill_stretch_glyph_string (s, START, END); \
23876 append_glyph_string (&HEAD, &TAIL, s); \
23877 s->x = (X); \
23878 } \
23879 while (0)
23880
23881
23882 /* Add a glyph string for an image glyph to the list of strings
23883 between HEAD and TAIL. START is the index of the image glyph in
23884 row area AREA of glyph row ROW. END is the index of the last glyph
23885 in that glyph row area. X is the current output position assigned
23886 to the new glyph string constructed. HL overrides that face of the
23887 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23888 is the right-most x-position of the drawing area. */
23889
23890 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23891 do \
23892 { \
23893 s = alloca (sizeof *s); \
23894 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23895 fill_image_glyph_string (s); \
23896 append_glyph_string (&HEAD, &TAIL, s); \
23897 ++START; \
23898 s->x = (X); \
23899 } \
23900 while (0)
23901
23902
23903 /* Add a glyph string for a sequence of character glyphs to the list
23904 of strings between HEAD and TAIL. START is the index of the first
23905 glyph in row area AREA of glyph row ROW that is part of the new
23906 glyph string. END is the index of the last glyph in that glyph row
23907 area. X is the current output position assigned to the new glyph
23908 string constructed. HL overrides that face of the glyph; e.g. it
23909 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23910 right-most x-position of the drawing area. */
23911
23912 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23913 do \
23914 { \
23915 int face_id; \
23916 XChar2b *char2b; \
23917 \
23918 face_id = (row)->glyphs[area][START].face_id; \
23919 \
23920 s = alloca (sizeof *s); \
23921 char2b = alloca ((END - START) * sizeof *char2b); \
23922 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23923 append_glyph_string (&HEAD, &TAIL, s); \
23924 s->x = (X); \
23925 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23926 } \
23927 while (0)
23928
23929
23930 /* Add a glyph string for a composite sequence to the list of strings
23931 between HEAD and TAIL. START is the index of the first glyph in
23932 row area AREA of glyph row ROW that is part of the new glyph
23933 string. END is the index of the last glyph in that glyph row area.
23934 X is the current output position assigned to the new glyph string
23935 constructed. HL overrides that face of the glyph; e.g. it is
23936 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23937 x-position of the drawing area. */
23938
23939 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23940 do { \
23941 int face_id = (row)->glyphs[area][START].face_id; \
23942 struct face *base_face = FACE_FROM_ID (f, face_id); \
23943 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23944 struct composition *cmp = composition_table[cmp_id]; \
23945 XChar2b *char2b; \
23946 struct glyph_string *first_s = NULL; \
23947 int n; \
23948 \
23949 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23950 \
23951 /* Make glyph_strings for each glyph sequence that is drawable by \
23952 the same face, and append them to HEAD/TAIL. */ \
23953 for (n = 0; n < cmp->glyph_len;) \
23954 { \
23955 s = alloca (sizeof *s); \
23956 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23957 append_glyph_string (&(HEAD), &(TAIL), s); \
23958 s->cmp = cmp; \
23959 s->cmp_from = n; \
23960 s->x = (X); \
23961 if (n == 0) \
23962 first_s = s; \
23963 n = fill_composite_glyph_string (s, base_face, overlaps); \
23964 } \
23965 \
23966 ++START; \
23967 s = first_s; \
23968 } while (0)
23969
23970
23971 /* Add a glyph string for a glyph-string sequence to the list of strings
23972 between HEAD and TAIL. */
23973
23974 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23975 do { \
23976 int face_id; \
23977 XChar2b *char2b; \
23978 Lisp_Object gstring; \
23979 \
23980 face_id = (row)->glyphs[area][START].face_id; \
23981 gstring = (composition_gstring_from_id \
23982 ((row)->glyphs[area][START].u.cmp.id)); \
23983 s = alloca (sizeof *s); \
23984 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23985 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23986 append_glyph_string (&(HEAD), &(TAIL), s); \
23987 s->x = (X); \
23988 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23989 } while (0)
23990
23991
23992 /* Add a glyph string for a sequence of glyphless character's glyphs
23993 to the list of strings between HEAD and TAIL. The meanings of
23994 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23995
23996 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23997 do \
23998 { \
23999 int face_id; \
24000 \
24001 face_id = (row)->glyphs[area][START].face_id; \
24002 \
24003 s = alloca (sizeof *s); \
24004 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24005 append_glyph_string (&HEAD, &TAIL, s); \
24006 s->x = (X); \
24007 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24008 overlaps); \
24009 } \
24010 while (0)
24011
24012
24013 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24014 of AREA of glyph row ROW on window W between indices START and END.
24015 HL overrides the face for drawing glyph strings, e.g. it is
24016 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24017 x-positions of the drawing area.
24018
24019 This is an ugly monster macro construct because we must use alloca
24020 to allocate glyph strings (because draw_glyphs can be called
24021 asynchronously). */
24022
24023 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24024 do \
24025 { \
24026 HEAD = TAIL = NULL; \
24027 while (START < END) \
24028 { \
24029 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24030 switch (first_glyph->type) \
24031 { \
24032 case CHAR_GLYPH: \
24033 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24034 HL, X, LAST_X); \
24035 break; \
24036 \
24037 case COMPOSITE_GLYPH: \
24038 if (first_glyph->u.cmp.automatic) \
24039 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24040 HL, X, LAST_X); \
24041 else \
24042 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24043 HL, X, LAST_X); \
24044 break; \
24045 \
24046 case STRETCH_GLYPH: \
24047 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24048 HL, X, LAST_X); \
24049 break; \
24050 \
24051 case IMAGE_GLYPH: \
24052 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24053 HL, X, LAST_X); \
24054 break; \
24055 \
24056 case GLYPHLESS_GLYPH: \
24057 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24058 HL, X, LAST_X); \
24059 break; \
24060 \
24061 default: \
24062 emacs_abort (); \
24063 } \
24064 \
24065 if (s) \
24066 { \
24067 set_glyph_string_background_width (s, START, LAST_X); \
24068 (X) += s->width; \
24069 } \
24070 } \
24071 } while (0)
24072
24073
24074 /* Draw glyphs between START and END in AREA of ROW on window W,
24075 starting at x-position X. X is relative to AREA in W. HL is a
24076 face-override with the following meaning:
24077
24078 DRAW_NORMAL_TEXT draw normally
24079 DRAW_CURSOR draw in cursor face
24080 DRAW_MOUSE_FACE draw in mouse face.
24081 DRAW_INVERSE_VIDEO draw in mode line face
24082 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24083 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24084
24085 If OVERLAPS is non-zero, draw only the foreground of characters and
24086 clip to the physical height of ROW. Non-zero value also defines
24087 the overlapping part to be drawn:
24088
24089 OVERLAPS_PRED overlap with preceding rows
24090 OVERLAPS_SUCC overlap with succeeding rows
24091 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24092 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24093
24094 Value is the x-position reached, relative to AREA of W. */
24095
24096 static int
24097 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24098 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24099 enum draw_glyphs_face hl, int overlaps)
24100 {
24101 struct glyph_string *head, *tail;
24102 struct glyph_string *s;
24103 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24104 int i, j, x_reached, last_x, area_left = 0;
24105 struct frame *f = XFRAME (WINDOW_FRAME (w));
24106 DECLARE_HDC (hdc);
24107
24108 ALLOCATE_HDC (hdc, f);
24109
24110 /* Let's rather be paranoid than getting a SEGV. */
24111 end = min (end, row->used[area]);
24112 start = clip_to_bounds (0, start, end);
24113
24114 /* Translate X to frame coordinates. Set last_x to the right
24115 end of the drawing area. */
24116 if (row->full_width_p)
24117 {
24118 /* X is relative to the left edge of W, without scroll bars
24119 or fringes. */
24120 area_left = WINDOW_LEFT_EDGE_X (w);
24121 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24122 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24123 }
24124 else
24125 {
24126 area_left = window_box_left (w, area);
24127 last_x = area_left + window_box_width (w, area);
24128 }
24129 x += area_left;
24130
24131 /* Build a doubly-linked list of glyph_string structures between
24132 head and tail from what we have to draw. Note that the macro
24133 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24134 the reason we use a separate variable `i'. */
24135 i = start;
24136 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24137 if (tail)
24138 x_reached = tail->x + tail->background_width;
24139 else
24140 x_reached = x;
24141
24142 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24143 the row, redraw some glyphs in front or following the glyph
24144 strings built above. */
24145 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24146 {
24147 struct glyph_string *h, *t;
24148 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24149 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24150 int check_mouse_face = 0;
24151 int dummy_x = 0;
24152
24153 /* If mouse highlighting is on, we may need to draw adjacent
24154 glyphs using mouse-face highlighting. */
24155 if (area == TEXT_AREA && row->mouse_face_p
24156 && hlinfo->mouse_face_beg_row >= 0
24157 && hlinfo->mouse_face_end_row >= 0)
24158 {
24159 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24160
24161 if (row_vpos >= hlinfo->mouse_face_beg_row
24162 && row_vpos <= hlinfo->mouse_face_end_row)
24163 {
24164 check_mouse_face = 1;
24165 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24166 ? hlinfo->mouse_face_beg_col : 0;
24167 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24168 ? hlinfo->mouse_face_end_col
24169 : row->used[TEXT_AREA];
24170 }
24171 }
24172
24173 /* Compute overhangs for all glyph strings. */
24174 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24175 for (s = head; s; s = s->next)
24176 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24177
24178 /* Prepend glyph strings for glyphs in front of the first glyph
24179 string that are overwritten because of the first glyph
24180 string's left overhang. The background of all strings
24181 prepended must be drawn because the first glyph string
24182 draws over it. */
24183 i = left_overwritten (head);
24184 if (i >= 0)
24185 {
24186 enum draw_glyphs_face overlap_hl;
24187
24188 /* If this row contains mouse highlighting, attempt to draw
24189 the overlapped glyphs with the correct highlight. This
24190 code fails if the overlap encompasses more than one glyph
24191 and mouse-highlight spans only some of these glyphs.
24192 However, making it work perfectly involves a lot more
24193 code, and I don't know if the pathological case occurs in
24194 practice, so we'll stick to this for now. --- cyd */
24195 if (check_mouse_face
24196 && mouse_beg_col < start && mouse_end_col > i)
24197 overlap_hl = DRAW_MOUSE_FACE;
24198 else
24199 overlap_hl = DRAW_NORMAL_TEXT;
24200
24201 j = i;
24202 BUILD_GLYPH_STRINGS (j, start, h, t,
24203 overlap_hl, dummy_x, last_x);
24204 start = i;
24205 compute_overhangs_and_x (t, head->x, 1);
24206 prepend_glyph_string_lists (&head, &tail, h, t);
24207 clip_head = head;
24208 }
24209
24210 /* Prepend glyph strings for glyphs in front of the first glyph
24211 string that overwrite that glyph string because of their
24212 right overhang. For these strings, only the foreground must
24213 be drawn, because it draws over the glyph string at `head'.
24214 The background must not be drawn because this would overwrite
24215 right overhangs of preceding glyphs for which no glyph
24216 strings exist. */
24217 i = left_overwriting (head);
24218 if (i >= 0)
24219 {
24220 enum draw_glyphs_face overlap_hl;
24221
24222 if (check_mouse_face
24223 && mouse_beg_col < start && mouse_end_col > i)
24224 overlap_hl = DRAW_MOUSE_FACE;
24225 else
24226 overlap_hl = DRAW_NORMAL_TEXT;
24227
24228 clip_head = head;
24229 BUILD_GLYPH_STRINGS (i, start, h, t,
24230 overlap_hl, dummy_x, last_x);
24231 for (s = h; s; s = s->next)
24232 s->background_filled_p = 1;
24233 compute_overhangs_and_x (t, head->x, 1);
24234 prepend_glyph_string_lists (&head, &tail, h, t);
24235 }
24236
24237 /* Append glyphs strings for glyphs following the last glyph
24238 string tail that are overwritten by tail. The background of
24239 these strings has to be drawn because tail's foreground draws
24240 over it. */
24241 i = right_overwritten (tail);
24242 if (i >= 0)
24243 {
24244 enum draw_glyphs_face overlap_hl;
24245
24246 if (check_mouse_face
24247 && mouse_beg_col < i && mouse_end_col > end)
24248 overlap_hl = DRAW_MOUSE_FACE;
24249 else
24250 overlap_hl = DRAW_NORMAL_TEXT;
24251
24252 BUILD_GLYPH_STRINGS (end, i, h, t,
24253 overlap_hl, x, last_x);
24254 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24255 we don't have `end = i;' here. */
24256 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24257 append_glyph_string_lists (&head, &tail, h, t);
24258 clip_tail = tail;
24259 }
24260
24261 /* Append glyph strings for glyphs following the last glyph
24262 string tail that overwrite tail. The foreground of such
24263 glyphs has to be drawn because it writes into the background
24264 of tail. The background must not be drawn because it could
24265 paint over the foreground of following glyphs. */
24266 i = right_overwriting (tail);
24267 if (i >= 0)
24268 {
24269 enum draw_glyphs_face overlap_hl;
24270 if (check_mouse_face
24271 && mouse_beg_col < i && mouse_end_col > end)
24272 overlap_hl = DRAW_MOUSE_FACE;
24273 else
24274 overlap_hl = DRAW_NORMAL_TEXT;
24275
24276 clip_tail = tail;
24277 i++; /* We must include the Ith glyph. */
24278 BUILD_GLYPH_STRINGS (end, i, h, t,
24279 overlap_hl, x, last_x);
24280 for (s = h; s; s = s->next)
24281 s->background_filled_p = 1;
24282 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24283 append_glyph_string_lists (&head, &tail, h, t);
24284 }
24285 if (clip_head || clip_tail)
24286 for (s = head; s; s = s->next)
24287 {
24288 s->clip_head = clip_head;
24289 s->clip_tail = clip_tail;
24290 }
24291 }
24292
24293 /* Draw all strings. */
24294 for (s = head; s; s = s->next)
24295 FRAME_RIF (f)->draw_glyph_string (s);
24296
24297 #ifndef HAVE_NS
24298 /* When focus a sole frame and move horizontally, this sets on_p to 0
24299 causing a failure to erase prev cursor position. */
24300 if (area == TEXT_AREA
24301 && !row->full_width_p
24302 /* When drawing overlapping rows, only the glyph strings'
24303 foreground is drawn, which doesn't erase a cursor
24304 completely. */
24305 && !overlaps)
24306 {
24307 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24308 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24309 : (tail ? tail->x + tail->background_width : x));
24310 x0 -= area_left;
24311 x1 -= area_left;
24312
24313 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24314 row->y, MATRIX_ROW_BOTTOM_Y (row));
24315 }
24316 #endif
24317
24318 /* Value is the x-position up to which drawn, relative to AREA of W.
24319 This doesn't include parts drawn because of overhangs. */
24320 if (row->full_width_p)
24321 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24322 else
24323 x_reached -= area_left;
24324
24325 RELEASE_HDC (hdc, f);
24326
24327 return x_reached;
24328 }
24329
24330 /* Expand row matrix if too narrow. Don't expand if area
24331 is not present. */
24332
24333 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24334 { \
24335 if (!it->f->fonts_changed \
24336 && (it->glyph_row->glyphs[area] \
24337 < it->glyph_row->glyphs[area + 1])) \
24338 { \
24339 it->w->ncols_scale_factor++; \
24340 it->f->fonts_changed = 1; \
24341 } \
24342 }
24343
24344 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24345 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24346
24347 static void
24348 append_glyph (struct it *it)
24349 {
24350 struct glyph *glyph;
24351 enum glyph_row_area area = it->area;
24352
24353 eassert (it->glyph_row);
24354 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24355
24356 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24357 if (glyph < it->glyph_row->glyphs[area + 1])
24358 {
24359 /* If the glyph row is reversed, we need to prepend the glyph
24360 rather than append it. */
24361 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24362 {
24363 struct glyph *g;
24364
24365 /* Make room for the additional glyph. */
24366 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24367 g[1] = *g;
24368 glyph = it->glyph_row->glyphs[area];
24369 }
24370 glyph->charpos = CHARPOS (it->position);
24371 glyph->object = it->object;
24372 if (it->pixel_width > 0)
24373 {
24374 glyph->pixel_width = it->pixel_width;
24375 glyph->padding_p = 0;
24376 }
24377 else
24378 {
24379 /* Assure at least 1-pixel width. Otherwise, cursor can't
24380 be displayed correctly. */
24381 glyph->pixel_width = 1;
24382 glyph->padding_p = 1;
24383 }
24384 glyph->ascent = it->ascent;
24385 glyph->descent = it->descent;
24386 glyph->voffset = it->voffset;
24387 glyph->type = CHAR_GLYPH;
24388 glyph->avoid_cursor_p = it->avoid_cursor_p;
24389 glyph->multibyte_p = it->multibyte_p;
24390 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24391 {
24392 /* In R2L rows, the left and the right box edges need to be
24393 drawn in reverse direction. */
24394 glyph->right_box_line_p = it->start_of_box_run_p;
24395 glyph->left_box_line_p = it->end_of_box_run_p;
24396 }
24397 else
24398 {
24399 glyph->left_box_line_p = it->start_of_box_run_p;
24400 glyph->right_box_line_p = it->end_of_box_run_p;
24401 }
24402 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24403 || it->phys_descent > it->descent);
24404 glyph->glyph_not_available_p = it->glyph_not_available_p;
24405 glyph->face_id = it->face_id;
24406 glyph->u.ch = it->char_to_display;
24407 glyph->slice.img = null_glyph_slice;
24408 glyph->font_type = FONT_TYPE_UNKNOWN;
24409 if (it->bidi_p)
24410 {
24411 glyph->resolved_level = it->bidi_it.resolved_level;
24412 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24413 emacs_abort ();
24414 glyph->bidi_type = it->bidi_it.type;
24415 }
24416 else
24417 {
24418 glyph->resolved_level = 0;
24419 glyph->bidi_type = UNKNOWN_BT;
24420 }
24421 ++it->glyph_row->used[area];
24422 }
24423 else
24424 IT_EXPAND_MATRIX_WIDTH (it, area);
24425 }
24426
24427 /* Store one glyph for the composition IT->cmp_it.id in
24428 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24429 non-null. */
24430
24431 static void
24432 append_composite_glyph (struct it *it)
24433 {
24434 struct glyph *glyph;
24435 enum glyph_row_area area = it->area;
24436
24437 eassert (it->glyph_row);
24438
24439 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24440 if (glyph < it->glyph_row->glyphs[area + 1])
24441 {
24442 /* If the glyph row is reversed, we need to prepend the glyph
24443 rather than append it. */
24444 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24445 {
24446 struct glyph *g;
24447
24448 /* Make room for the new glyph. */
24449 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24450 g[1] = *g;
24451 glyph = it->glyph_row->glyphs[it->area];
24452 }
24453 glyph->charpos = it->cmp_it.charpos;
24454 glyph->object = it->object;
24455 glyph->pixel_width = it->pixel_width;
24456 glyph->ascent = it->ascent;
24457 glyph->descent = it->descent;
24458 glyph->voffset = it->voffset;
24459 glyph->type = COMPOSITE_GLYPH;
24460 if (it->cmp_it.ch < 0)
24461 {
24462 glyph->u.cmp.automatic = 0;
24463 glyph->u.cmp.id = it->cmp_it.id;
24464 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24465 }
24466 else
24467 {
24468 glyph->u.cmp.automatic = 1;
24469 glyph->u.cmp.id = it->cmp_it.id;
24470 glyph->slice.cmp.from = it->cmp_it.from;
24471 glyph->slice.cmp.to = it->cmp_it.to - 1;
24472 }
24473 glyph->avoid_cursor_p = it->avoid_cursor_p;
24474 glyph->multibyte_p = it->multibyte_p;
24475 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24476 {
24477 /* In R2L rows, the left and the right box edges need to be
24478 drawn in reverse direction. */
24479 glyph->right_box_line_p = it->start_of_box_run_p;
24480 glyph->left_box_line_p = it->end_of_box_run_p;
24481 }
24482 else
24483 {
24484 glyph->left_box_line_p = it->start_of_box_run_p;
24485 glyph->right_box_line_p = it->end_of_box_run_p;
24486 }
24487 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24488 || it->phys_descent > it->descent);
24489 glyph->padding_p = 0;
24490 glyph->glyph_not_available_p = 0;
24491 glyph->face_id = it->face_id;
24492 glyph->font_type = FONT_TYPE_UNKNOWN;
24493 if (it->bidi_p)
24494 {
24495 glyph->resolved_level = it->bidi_it.resolved_level;
24496 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24497 emacs_abort ();
24498 glyph->bidi_type = it->bidi_it.type;
24499 }
24500 ++it->glyph_row->used[area];
24501 }
24502 else
24503 IT_EXPAND_MATRIX_WIDTH (it, area);
24504 }
24505
24506
24507 /* Change IT->ascent and IT->height according to the setting of
24508 IT->voffset. */
24509
24510 static void
24511 take_vertical_position_into_account (struct it *it)
24512 {
24513 if (it->voffset)
24514 {
24515 if (it->voffset < 0)
24516 /* Increase the ascent so that we can display the text higher
24517 in the line. */
24518 it->ascent -= it->voffset;
24519 else
24520 /* Increase the descent so that we can display the text lower
24521 in the line. */
24522 it->descent += it->voffset;
24523 }
24524 }
24525
24526
24527 /* Produce glyphs/get display metrics for the image IT is loaded with.
24528 See the description of struct display_iterator in dispextern.h for
24529 an overview of struct display_iterator. */
24530
24531 static void
24532 produce_image_glyph (struct it *it)
24533 {
24534 struct image *img;
24535 struct face *face;
24536 int glyph_ascent, crop;
24537 struct glyph_slice slice;
24538
24539 eassert (it->what == IT_IMAGE);
24540
24541 face = FACE_FROM_ID (it->f, it->face_id);
24542 eassert (face);
24543 /* Make sure X resources of the face is loaded. */
24544 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24545
24546 if (it->image_id < 0)
24547 {
24548 /* Fringe bitmap. */
24549 it->ascent = it->phys_ascent = 0;
24550 it->descent = it->phys_descent = 0;
24551 it->pixel_width = 0;
24552 it->nglyphs = 0;
24553 return;
24554 }
24555
24556 img = IMAGE_FROM_ID (it->f, it->image_id);
24557 eassert (img);
24558 /* Make sure X resources of the image is loaded. */
24559 prepare_image_for_display (it->f, img);
24560
24561 slice.x = slice.y = 0;
24562 slice.width = img->width;
24563 slice.height = img->height;
24564
24565 if (INTEGERP (it->slice.x))
24566 slice.x = XINT (it->slice.x);
24567 else if (FLOATP (it->slice.x))
24568 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24569
24570 if (INTEGERP (it->slice.y))
24571 slice.y = XINT (it->slice.y);
24572 else if (FLOATP (it->slice.y))
24573 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24574
24575 if (INTEGERP (it->slice.width))
24576 slice.width = XINT (it->slice.width);
24577 else if (FLOATP (it->slice.width))
24578 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24579
24580 if (INTEGERP (it->slice.height))
24581 slice.height = XINT (it->slice.height);
24582 else if (FLOATP (it->slice.height))
24583 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24584
24585 if (slice.x >= img->width)
24586 slice.x = img->width;
24587 if (slice.y >= img->height)
24588 slice.y = img->height;
24589 if (slice.x + slice.width >= img->width)
24590 slice.width = img->width - slice.x;
24591 if (slice.y + slice.height > img->height)
24592 slice.height = img->height - slice.y;
24593
24594 if (slice.width == 0 || slice.height == 0)
24595 return;
24596
24597 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24598
24599 it->descent = slice.height - glyph_ascent;
24600 if (slice.y == 0)
24601 it->descent += img->vmargin;
24602 if (slice.y + slice.height == img->height)
24603 it->descent += img->vmargin;
24604 it->phys_descent = it->descent;
24605
24606 it->pixel_width = slice.width;
24607 if (slice.x == 0)
24608 it->pixel_width += img->hmargin;
24609 if (slice.x + slice.width == img->width)
24610 it->pixel_width += img->hmargin;
24611
24612 /* It's quite possible for images to have an ascent greater than
24613 their height, so don't get confused in that case. */
24614 if (it->descent < 0)
24615 it->descent = 0;
24616
24617 it->nglyphs = 1;
24618
24619 if (face->box != FACE_NO_BOX)
24620 {
24621 if (face->box_line_width > 0)
24622 {
24623 if (slice.y == 0)
24624 it->ascent += face->box_line_width;
24625 if (slice.y + slice.height == img->height)
24626 it->descent += face->box_line_width;
24627 }
24628
24629 if (it->start_of_box_run_p && slice.x == 0)
24630 it->pixel_width += eabs (face->box_line_width);
24631 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24632 it->pixel_width += eabs (face->box_line_width);
24633 }
24634
24635 take_vertical_position_into_account (it);
24636
24637 /* Automatically crop wide image glyphs at right edge so we can
24638 draw the cursor on same display row. */
24639 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24640 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24641 {
24642 it->pixel_width -= crop;
24643 slice.width -= crop;
24644 }
24645
24646 if (it->glyph_row)
24647 {
24648 struct glyph *glyph;
24649 enum glyph_row_area area = it->area;
24650
24651 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24652 if (glyph < it->glyph_row->glyphs[area + 1])
24653 {
24654 glyph->charpos = CHARPOS (it->position);
24655 glyph->object = it->object;
24656 glyph->pixel_width = it->pixel_width;
24657 glyph->ascent = glyph_ascent;
24658 glyph->descent = it->descent;
24659 glyph->voffset = it->voffset;
24660 glyph->type = IMAGE_GLYPH;
24661 glyph->avoid_cursor_p = it->avoid_cursor_p;
24662 glyph->multibyte_p = it->multibyte_p;
24663 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24664 {
24665 /* In R2L rows, the left and the right box edges need to be
24666 drawn in reverse direction. */
24667 glyph->right_box_line_p = it->start_of_box_run_p;
24668 glyph->left_box_line_p = it->end_of_box_run_p;
24669 }
24670 else
24671 {
24672 glyph->left_box_line_p = it->start_of_box_run_p;
24673 glyph->right_box_line_p = it->end_of_box_run_p;
24674 }
24675 glyph->overlaps_vertically_p = 0;
24676 glyph->padding_p = 0;
24677 glyph->glyph_not_available_p = 0;
24678 glyph->face_id = it->face_id;
24679 glyph->u.img_id = img->id;
24680 glyph->slice.img = slice;
24681 glyph->font_type = FONT_TYPE_UNKNOWN;
24682 if (it->bidi_p)
24683 {
24684 glyph->resolved_level = it->bidi_it.resolved_level;
24685 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24686 emacs_abort ();
24687 glyph->bidi_type = it->bidi_it.type;
24688 }
24689 ++it->glyph_row->used[area];
24690 }
24691 else
24692 IT_EXPAND_MATRIX_WIDTH (it, area);
24693 }
24694 }
24695
24696
24697 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24698 of the glyph, WIDTH and HEIGHT are the width and height of the
24699 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24700
24701 static void
24702 append_stretch_glyph (struct it *it, Lisp_Object object,
24703 int width, int height, int ascent)
24704 {
24705 struct glyph *glyph;
24706 enum glyph_row_area area = it->area;
24707
24708 eassert (ascent >= 0 && ascent <= height);
24709
24710 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24711 if (glyph < it->glyph_row->glyphs[area + 1])
24712 {
24713 /* If the glyph row is reversed, we need to prepend the glyph
24714 rather than append it. */
24715 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24716 {
24717 struct glyph *g;
24718
24719 /* Make room for the additional glyph. */
24720 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24721 g[1] = *g;
24722 glyph = it->glyph_row->glyphs[area];
24723 }
24724 glyph->charpos = CHARPOS (it->position);
24725 glyph->object = object;
24726 glyph->pixel_width = width;
24727 glyph->ascent = ascent;
24728 glyph->descent = height - ascent;
24729 glyph->voffset = it->voffset;
24730 glyph->type = STRETCH_GLYPH;
24731 glyph->avoid_cursor_p = it->avoid_cursor_p;
24732 glyph->multibyte_p = it->multibyte_p;
24733 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24734 {
24735 /* In R2L rows, the left and the right box edges need to be
24736 drawn in reverse direction. */
24737 glyph->right_box_line_p = it->start_of_box_run_p;
24738 glyph->left_box_line_p = it->end_of_box_run_p;
24739 }
24740 else
24741 {
24742 glyph->left_box_line_p = it->start_of_box_run_p;
24743 glyph->right_box_line_p = it->end_of_box_run_p;
24744 }
24745 glyph->overlaps_vertically_p = 0;
24746 glyph->padding_p = 0;
24747 glyph->glyph_not_available_p = 0;
24748 glyph->face_id = it->face_id;
24749 glyph->u.stretch.ascent = ascent;
24750 glyph->u.stretch.height = height;
24751 glyph->slice.img = null_glyph_slice;
24752 glyph->font_type = FONT_TYPE_UNKNOWN;
24753 if (it->bidi_p)
24754 {
24755 glyph->resolved_level = it->bidi_it.resolved_level;
24756 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24757 emacs_abort ();
24758 glyph->bidi_type = it->bidi_it.type;
24759 }
24760 else
24761 {
24762 glyph->resolved_level = 0;
24763 glyph->bidi_type = UNKNOWN_BT;
24764 }
24765 ++it->glyph_row->used[area];
24766 }
24767 else
24768 IT_EXPAND_MATRIX_WIDTH (it, area);
24769 }
24770
24771 #endif /* HAVE_WINDOW_SYSTEM */
24772
24773 /* Produce a stretch glyph for iterator IT. IT->object is the value
24774 of the glyph property displayed. The value must be a list
24775 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24776 being recognized:
24777
24778 1. `:width WIDTH' specifies that the space should be WIDTH *
24779 canonical char width wide. WIDTH may be an integer or floating
24780 point number.
24781
24782 2. `:relative-width FACTOR' specifies that the width of the stretch
24783 should be computed from the width of the first character having the
24784 `glyph' property, and should be FACTOR times that width.
24785
24786 3. `:align-to HPOS' specifies that the space should be wide enough
24787 to reach HPOS, a value in canonical character units.
24788
24789 Exactly one of the above pairs must be present.
24790
24791 4. `:height HEIGHT' specifies that the height of the stretch produced
24792 should be HEIGHT, measured in canonical character units.
24793
24794 5. `:relative-height FACTOR' specifies that the height of the
24795 stretch should be FACTOR times the height of the characters having
24796 the glyph property.
24797
24798 Either none or exactly one of 4 or 5 must be present.
24799
24800 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24801 of the stretch should be used for the ascent of the stretch.
24802 ASCENT must be in the range 0 <= ASCENT <= 100. */
24803
24804 void
24805 produce_stretch_glyph (struct it *it)
24806 {
24807 /* (space :width WIDTH :height HEIGHT ...) */
24808 Lisp_Object prop, plist;
24809 int width = 0, height = 0, align_to = -1;
24810 int zero_width_ok_p = 0;
24811 double tem;
24812 struct font *font = NULL;
24813
24814 #ifdef HAVE_WINDOW_SYSTEM
24815 int ascent = 0;
24816 int zero_height_ok_p = 0;
24817
24818 if (FRAME_WINDOW_P (it->f))
24819 {
24820 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24821 font = face->font ? face->font : FRAME_FONT (it->f);
24822 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24823 }
24824 #endif
24825
24826 /* List should start with `space'. */
24827 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24828 plist = XCDR (it->object);
24829
24830 /* Compute the width of the stretch. */
24831 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24832 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24833 {
24834 /* Absolute width `:width WIDTH' specified and valid. */
24835 zero_width_ok_p = 1;
24836 width = (int)tem;
24837 }
24838 #ifdef HAVE_WINDOW_SYSTEM
24839 else if (FRAME_WINDOW_P (it->f)
24840 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24841 {
24842 /* Relative width `:relative-width FACTOR' specified and valid.
24843 Compute the width of the characters having the `glyph'
24844 property. */
24845 struct it it2;
24846 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24847
24848 it2 = *it;
24849 if (it->multibyte_p)
24850 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24851 else
24852 {
24853 it2.c = it2.char_to_display = *p, it2.len = 1;
24854 if (! ASCII_CHAR_P (it2.c))
24855 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24856 }
24857
24858 it2.glyph_row = NULL;
24859 it2.what = IT_CHARACTER;
24860 x_produce_glyphs (&it2);
24861 width = NUMVAL (prop) * it2.pixel_width;
24862 }
24863 #endif /* HAVE_WINDOW_SYSTEM */
24864 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24865 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24866 {
24867 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24868 align_to = (align_to < 0
24869 ? 0
24870 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24871 else if (align_to < 0)
24872 align_to = window_box_left_offset (it->w, TEXT_AREA);
24873 width = max (0, (int)tem + align_to - it->current_x);
24874 zero_width_ok_p = 1;
24875 }
24876 else
24877 /* Nothing specified -> width defaults to canonical char width. */
24878 width = FRAME_COLUMN_WIDTH (it->f);
24879
24880 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24881 width = 1;
24882
24883 #ifdef HAVE_WINDOW_SYSTEM
24884 /* Compute height. */
24885 if (FRAME_WINDOW_P (it->f))
24886 {
24887 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24888 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24889 {
24890 height = (int)tem;
24891 zero_height_ok_p = 1;
24892 }
24893 else if (prop = Fplist_get (plist, QCrelative_height),
24894 NUMVAL (prop) > 0)
24895 height = FONT_HEIGHT (font) * NUMVAL (prop);
24896 else
24897 height = FONT_HEIGHT (font);
24898
24899 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24900 height = 1;
24901
24902 /* Compute percentage of height used for ascent. If
24903 `:ascent ASCENT' is present and valid, use that. Otherwise,
24904 derive the ascent from the font in use. */
24905 if (prop = Fplist_get (plist, QCascent),
24906 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24907 ascent = height * NUMVAL (prop) / 100.0;
24908 else if (!NILP (prop)
24909 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24910 ascent = min (max (0, (int)tem), height);
24911 else
24912 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24913 }
24914 else
24915 #endif /* HAVE_WINDOW_SYSTEM */
24916 height = 1;
24917
24918 if (width > 0 && it->line_wrap != TRUNCATE
24919 && it->current_x + width > it->last_visible_x)
24920 {
24921 width = it->last_visible_x - it->current_x;
24922 #ifdef HAVE_WINDOW_SYSTEM
24923 /* Subtract one more pixel from the stretch width, but only on
24924 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24925 width -= FRAME_WINDOW_P (it->f);
24926 #endif
24927 }
24928
24929 if (width > 0 && height > 0 && it->glyph_row)
24930 {
24931 Lisp_Object o_object = it->object;
24932 Lisp_Object object = it->stack[it->sp - 1].string;
24933 int n = width;
24934
24935 if (!STRINGP (object))
24936 object = it->w->contents;
24937 #ifdef HAVE_WINDOW_SYSTEM
24938 if (FRAME_WINDOW_P (it->f))
24939 append_stretch_glyph (it, object, width, height, ascent);
24940 else
24941 #endif
24942 {
24943 it->object = object;
24944 it->char_to_display = ' ';
24945 it->pixel_width = it->len = 1;
24946 while (n--)
24947 tty_append_glyph (it);
24948 it->object = o_object;
24949 }
24950 }
24951
24952 it->pixel_width = width;
24953 #ifdef HAVE_WINDOW_SYSTEM
24954 if (FRAME_WINDOW_P (it->f))
24955 {
24956 it->ascent = it->phys_ascent = ascent;
24957 it->descent = it->phys_descent = height - it->ascent;
24958 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24959 take_vertical_position_into_account (it);
24960 }
24961 else
24962 #endif
24963 it->nglyphs = width;
24964 }
24965
24966 /* Get information about special display element WHAT in an
24967 environment described by IT. WHAT is one of IT_TRUNCATION or
24968 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24969 non-null glyph_row member. This function ensures that fields like
24970 face_id, c, len of IT are left untouched. */
24971
24972 static void
24973 produce_special_glyphs (struct it *it, enum display_element_type what)
24974 {
24975 struct it temp_it;
24976 Lisp_Object gc;
24977 GLYPH glyph;
24978
24979 temp_it = *it;
24980 temp_it.object = make_number (0);
24981 memset (&temp_it.current, 0, sizeof temp_it.current);
24982
24983 if (what == IT_CONTINUATION)
24984 {
24985 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24986 if (it->bidi_it.paragraph_dir == R2L)
24987 SET_GLYPH_FROM_CHAR (glyph, '/');
24988 else
24989 SET_GLYPH_FROM_CHAR (glyph, '\\');
24990 if (it->dp
24991 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24992 {
24993 /* FIXME: Should we mirror GC for R2L lines? */
24994 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24995 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24996 }
24997 }
24998 else if (what == IT_TRUNCATION)
24999 {
25000 /* Truncation glyph. */
25001 SET_GLYPH_FROM_CHAR (glyph, '$');
25002 if (it->dp
25003 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25004 {
25005 /* FIXME: Should we mirror GC for R2L lines? */
25006 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25007 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25008 }
25009 }
25010 else
25011 emacs_abort ();
25012
25013 #ifdef HAVE_WINDOW_SYSTEM
25014 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25015 is turned off, we precede the truncation/continuation glyphs by a
25016 stretch glyph whose width is computed such that these special
25017 glyphs are aligned at the window margin, even when very different
25018 fonts are used in different glyph rows. */
25019 if (FRAME_WINDOW_P (temp_it.f)
25020 /* init_iterator calls this with it->glyph_row == NULL, and it
25021 wants only the pixel width of the truncation/continuation
25022 glyphs. */
25023 && temp_it.glyph_row
25024 /* insert_left_trunc_glyphs calls us at the beginning of the
25025 row, and it has its own calculation of the stretch glyph
25026 width. */
25027 && temp_it.glyph_row->used[TEXT_AREA] > 0
25028 && (temp_it.glyph_row->reversed_p
25029 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25030 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25031 {
25032 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25033
25034 if (stretch_width > 0)
25035 {
25036 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25037 struct font *font =
25038 face->font ? face->font : FRAME_FONT (temp_it.f);
25039 int stretch_ascent =
25040 (((temp_it.ascent + temp_it.descent)
25041 * FONT_BASE (font)) / FONT_HEIGHT (font));
25042
25043 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25044 temp_it.ascent + temp_it.descent,
25045 stretch_ascent);
25046 }
25047 }
25048 #endif
25049
25050 temp_it.dp = NULL;
25051 temp_it.what = IT_CHARACTER;
25052 temp_it.len = 1;
25053 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25054 temp_it.face_id = GLYPH_FACE (glyph);
25055 temp_it.len = CHAR_BYTES (temp_it.c);
25056
25057 PRODUCE_GLYPHS (&temp_it);
25058 it->pixel_width = temp_it.pixel_width;
25059 it->nglyphs = temp_it.pixel_width;
25060 }
25061
25062 #ifdef HAVE_WINDOW_SYSTEM
25063
25064 /* Calculate line-height and line-spacing properties.
25065 An integer value specifies explicit pixel value.
25066 A float value specifies relative value to current face height.
25067 A cons (float . face-name) specifies relative value to
25068 height of specified face font.
25069
25070 Returns height in pixels, or nil. */
25071
25072
25073 static Lisp_Object
25074 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25075 int boff, int override)
25076 {
25077 Lisp_Object face_name = Qnil;
25078 int ascent, descent, height;
25079
25080 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25081 return val;
25082
25083 if (CONSP (val))
25084 {
25085 face_name = XCAR (val);
25086 val = XCDR (val);
25087 if (!NUMBERP (val))
25088 val = make_number (1);
25089 if (NILP (face_name))
25090 {
25091 height = it->ascent + it->descent;
25092 goto scale;
25093 }
25094 }
25095
25096 if (NILP (face_name))
25097 {
25098 font = FRAME_FONT (it->f);
25099 boff = FRAME_BASELINE_OFFSET (it->f);
25100 }
25101 else if (EQ (face_name, Qt))
25102 {
25103 override = 0;
25104 }
25105 else
25106 {
25107 int face_id;
25108 struct face *face;
25109
25110 face_id = lookup_named_face (it->f, face_name, 0);
25111 if (face_id < 0)
25112 return make_number (-1);
25113
25114 face = FACE_FROM_ID (it->f, face_id);
25115 font = face->font;
25116 if (font == NULL)
25117 return make_number (-1);
25118 boff = font->baseline_offset;
25119 if (font->vertical_centering)
25120 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25121 }
25122
25123 ascent = FONT_BASE (font) + boff;
25124 descent = FONT_DESCENT (font) - boff;
25125
25126 if (override)
25127 {
25128 it->override_ascent = ascent;
25129 it->override_descent = descent;
25130 it->override_boff = boff;
25131 }
25132
25133 height = ascent + descent;
25134
25135 scale:
25136 if (FLOATP (val))
25137 height = (int)(XFLOAT_DATA (val) * height);
25138 else if (INTEGERP (val))
25139 height *= XINT (val);
25140
25141 return make_number (height);
25142 }
25143
25144
25145 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25146 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25147 and only if this is for a character for which no font was found.
25148
25149 If the display method (it->glyphless_method) is
25150 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25151 length of the acronym or the hexadecimal string, UPPER_XOFF and
25152 UPPER_YOFF are pixel offsets for the upper part of the string,
25153 LOWER_XOFF and LOWER_YOFF are for the lower part.
25154
25155 For the other display methods, LEN through LOWER_YOFF are zero. */
25156
25157 static void
25158 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25159 short upper_xoff, short upper_yoff,
25160 short lower_xoff, short lower_yoff)
25161 {
25162 struct glyph *glyph;
25163 enum glyph_row_area area = it->area;
25164
25165 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25166 if (glyph < it->glyph_row->glyphs[area + 1])
25167 {
25168 /* If the glyph row is reversed, we need to prepend the glyph
25169 rather than append it. */
25170 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25171 {
25172 struct glyph *g;
25173
25174 /* Make room for the additional glyph. */
25175 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25176 g[1] = *g;
25177 glyph = it->glyph_row->glyphs[area];
25178 }
25179 glyph->charpos = CHARPOS (it->position);
25180 glyph->object = it->object;
25181 glyph->pixel_width = it->pixel_width;
25182 glyph->ascent = it->ascent;
25183 glyph->descent = it->descent;
25184 glyph->voffset = it->voffset;
25185 glyph->type = GLYPHLESS_GLYPH;
25186 glyph->u.glyphless.method = it->glyphless_method;
25187 glyph->u.glyphless.for_no_font = for_no_font;
25188 glyph->u.glyphless.len = len;
25189 glyph->u.glyphless.ch = it->c;
25190 glyph->slice.glyphless.upper_xoff = upper_xoff;
25191 glyph->slice.glyphless.upper_yoff = upper_yoff;
25192 glyph->slice.glyphless.lower_xoff = lower_xoff;
25193 glyph->slice.glyphless.lower_yoff = lower_yoff;
25194 glyph->avoid_cursor_p = it->avoid_cursor_p;
25195 glyph->multibyte_p = it->multibyte_p;
25196 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25197 {
25198 /* In R2L rows, the left and the right box edges need to be
25199 drawn in reverse direction. */
25200 glyph->right_box_line_p = it->start_of_box_run_p;
25201 glyph->left_box_line_p = it->end_of_box_run_p;
25202 }
25203 else
25204 {
25205 glyph->left_box_line_p = it->start_of_box_run_p;
25206 glyph->right_box_line_p = it->end_of_box_run_p;
25207 }
25208 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25209 || it->phys_descent > it->descent);
25210 glyph->padding_p = 0;
25211 glyph->glyph_not_available_p = 0;
25212 glyph->face_id = face_id;
25213 glyph->font_type = FONT_TYPE_UNKNOWN;
25214 if (it->bidi_p)
25215 {
25216 glyph->resolved_level = it->bidi_it.resolved_level;
25217 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25218 emacs_abort ();
25219 glyph->bidi_type = it->bidi_it.type;
25220 }
25221 ++it->glyph_row->used[area];
25222 }
25223 else
25224 IT_EXPAND_MATRIX_WIDTH (it, area);
25225 }
25226
25227
25228 /* Produce a glyph for a glyphless character for iterator IT.
25229 IT->glyphless_method specifies which method to use for displaying
25230 the character. See the description of enum
25231 glyphless_display_method in dispextern.h for the detail.
25232
25233 FOR_NO_FONT is nonzero if and only if this is for a character for
25234 which no font was found. ACRONYM, if non-nil, is an acronym string
25235 for the character. */
25236
25237 static void
25238 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25239 {
25240 int face_id;
25241 struct face *face;
25242 struct font *font;
25243 int base_width, base_height, width, height;
25244 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25245 int len;
25246
25247 /* Get the metrics of the base font. We always refer to the current
25248 ASCII face. */
25249 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25250 font = face->font ? face->font : FRAME_FONT (it->f);
25251 it->ascent = FONT_BASE (font) + font->baseline_offset;
25252 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25253 base_height = it->ascent + it->descent;
25254 base_width = font->average_width;
25255
25256 face_id = merge_glyphless_glyph_face (it);
25257
25258 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25259 {
25260 it->pixel_width = THIN_SPACE_WIDTH;
25261 len = 0;
25262 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25263 }
25264 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25265 {
25266 width = CHAR_WIDTH (it->c);
25267 if (width == 0)
25268 width = 1;
25269 else if (width > 4)
25270 width = 4;
25271 it->pixel_width = base_width * width;
25272 len = 0;
25273 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25274 }
25275 else
25276 {
25277 char buf[7];
25278 const char *str;
25279 unsigned int code[6];
25280 int upper_len;
25281 int ascent, descent;
25282 struct font_metrics metrics_upper, metrics_lower;
25283
25284 face = FACE_FROM_ID (it->f, face_id);
25285 font = face->font ? face->font : FRAME_FONT (it->f);
25286 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25287
25288 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25289 {
25290 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25291 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25292 if (CONSP (acronym))
25293 acronym = XCAR (acronym);
25294 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25295 }
25296 else
25297 {
25298 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25299 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25300 str = buf;
25301 }
25302 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25303 code[len] = font->driver->encode_char (font, str[len]);
25304 upper_len = (len + 1) / 2;
25305 font->driver->text_extents (font, code, upper_len,
25306 &metrics_upper);
25307 font->driver->text_extents (font, code + upper_len, len - upper_len,
25308 &metrics_lower);
25309
25310
25311
25312 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25313 width = max (metrics_upper.width, metrics_lower.width) + 4;
25314 upper_xoff = upper_yoff = 2; /* the typical case */
25315 if (base_width >= width)
25316 {
25317 /* Align the upper to the left, the lower to the right. */
25318 it->pixel_width = base_width;
25319 lower_xoff = base_width - 2 - metrics_lower.width;
25320 }
25321 else
25322 {
25323 /* Center the shorter one. */
25324 it->pixel_width = width;
25325 if (metrics_upper.width >= metrics_lower.width)
25326 lower_xoff = (width - metrics_lower.width) / 2;
25327 else
25328 {
25329 /* FIXME: This code doesn't look right. It formerly was
25330 missing the "lower_xoff = 0;", which couldn't have
25331 been right since it left lower_xoff uninitialized. */
25332 lower_xoff = 0;
25333 upper_xoff = (width - metrics_upper.width) / 2;
25334 }
25335 }
25336
25337 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25338 top, bottom, and between upper and lower strings. */
25339 height = (metrics_upper.ascent + metrics_upper.descent
25340 + metrics_lower.ascent + metrics_lower.descent) + 5;
25341 /* Center vertically.
25342 H:base_height, D:base_descent
25343 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25344
25345 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25346 descent = D - H/2 + h/2;
25347 lower_yoff = descent - 2 - ld;
25348 upper_yoff = lower_yoff - la - 1 - ud; */
25349 ascent = - (it->descent - (base_height + height + 1) / 2);
25350 descent = it->descent - (base_height - height) / 2;
25351 lower_yoff = descent - 2 - metrics_lower.descent;
25352 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25353 - metrics_upper.descent);
25354 /* Don't make the height shorter than the base height. */
25355 if (height > base_height)
25356 {
25357 it->ascent = ascent;
25358 it->descent = descent;
25359 }
25360 }
25361
25362 it->phys_ascent = it->ascent;
25363 it->phys_descent = it->descent;
25364 if (it->glyph_row)
25365 append_glyphless_glyph (it, face_id, for_no_font, len,
25366 upper_xoff, upper_yoff,
25367 lower_xoff, lower_yoff);
25368 it->nglyphs = 1;
25369 take_vertical_position_into_account (it);
25370 }
25371
25372
25373 /* RIF:
25374 Produce glyphs/get display metrics for the display element IT is
25375 loaded with. See the description of struct it in dispextern.h
25376 for an overview of struct it. */
25377
25378 void
25379 x_produce_glyphs (struct it *it)
25380 {
25381 int extra_line_spacing = it->extra_line_spacing;
25382
25383 it->glyph_not_available_p = 0;
25384
25385 if (it->what == IT_CHARACTER)
25386 {
25387 XChar2b char2b;
25388 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25389 struct font *font = face->font;
25390 struct font_metrics *pcm = NULL;
25391 int boff; /* Baseline offset. */
25392
25393 if (font == NULL)
25394 {
25395 /* When no suitable font is found, display this character by
25396 the method specified in the first extra slot of
25397 Vglyphless_char_display. */
25398 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25399
25400 eassert (it->what == IT_GLYPHLESS);
25401 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25402 goto done;
25403 }
25404
25405 boff = font->baseline_offset;
25406 if (font->vertical_centering)
25407 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25408
25409 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25410 {
25411 int stretched_p;
25412
25413 it->nglyphs = 1;
25414
25415 if (it->override_ascent >= 0)
25416 {
25417 it->ascent = it->override_ascent;
25418 it->descent = it->override_descent;
25419 boff = it->override_boff;
25420 }
25421 else
25422 {
25423 it->ascent = FONT_BASE (font) + boff;
25424 it->descent = FONT_DESCENT (font) - boff;
25425 }
25426
25427 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25428 {
25429 pcm = get_per_char_metric (font, &char2b);
25430 if (pcm->width == 0
25431 && pcm->rbearing == 0 && pcm->lbearing == 0)
25432 pcm = NULL;
25433 }
25434
25435 if (pcm)
25436 {
25437 it->phys_ascent = pcm->ascent + boff;
25438 it->phys_descent = pcm->descent - boff;
25439 it->pixel_width = pcm->width;
25440 }
25441 else
25442 {
25443 it->glyph_not_available_p = 1;
25444 it->phys_ascent = it->ascent;
25445 it->phys_descent = it->descent;
25446 it->pixel_width = font->space_width;
25447 }
25448
25449 if (it->constrain_row_ascent_descent_p)
25450 {
25451 if (it->descent > it->max_descent)
25452 {
25453 it->ascent += it->descent - it->max_descent;
25454 it->descent = it->max_descent;
25455 }
25456 if (it->ascent > it->max_ascent)
25457 {
25458 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25459 it->ascent = it->max_ascent;
25460 }
25461 it->phys_ascent = min (it->phys_ascent, it->ascent);
25462 it->phys_descent = min (it->phys_descent, it->descent);
25463 extra_line_spacing = 0;
25464 }
25465
25466 /* If this is a space inside a region of text with
25467 `space-width' property, change its width. */
25468 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25469 if (stretched_p)
25470 it->pixel_width *= XFLOATINT (it->space_width);
25471
25472 /* If face has a box, add the box thickness to the character
25473 height. If character has a box line to the left and/or
25474 right, add the box line width to the character's width. */
25475 if (face->box != FACE_NO_BOX)
25476 {
25477 int thick = face->box_line_width;
25478
25479 if (thick > 0)
25480 {
25481 it->ascent += thick;
25482 it->descent += thick;
25483 }
25484 else
25485 thick = -thick;
25486
25487 if (it->start_of_box_run_p)
25488 it->pixel_width += thick;
25489 if (it->end_of_box_run_p)
25490 it->pixel_width += thick;
25491 }
25492
25493 /* If face has an overline, add the height of the overline
25494 (1 pixel) and a 1 pixel margin to the character height. */
25495 if (face->overline_p)
25496 it->ascent += overline_margin;
25497
25498 if (it->constrain_row_ascent_descent_p)
25499 {
25500 if (it->ascent > it->max_ascent)
25501 it->ascent = it->max_ascent;
25502 if (it->descent > it->max_descent)
25503 it->descent = it->max_descent;
25504 }
25505
25506 take_vertical_position_into_account (it);
25507
25508 /* If we have to actually produce glyphs, do it. */
25509 if (it->glyph_row)
25510 {
25511 if (stretched_p)
25512 {
25513 /* Translate a space with a `space-width' property
25514 into a stretch glyph. */
25515 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25516 / FONT_HEIGHT (font));
25517 append_stretch_glyph (it, it->object, it->pixel_width,
25518 it->ascent + it->descent, ascent);
25519 }
25520 else
25521 append_glyph (it);
25522
25523 /* If characters with lbearing or rbearing are displayed
25524 in this line, record that fact in a flag of the
25525 glyph row. This is used to optimize X output code. */
25526 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25527 it->glyph_row->contains_overlapping_glyphs_p = 1;
25528 }
25529 if (! stretched_p && it->pixel_width == 0)
25530 /* We assure that all visible glyphs have at least 1-pixel
25531 width. */
25532 it->pixel_width = 1;
25533 }
25534 else if (it->char_to_display == '\n')
25535 {
25536 /* A newline has no width, but we need the height of the
25537 line. But if previous part of the line sets a height,
25538 don't increase that height. */
25539
25540 Lisp_Object height;
25541 Lisp_Object total_height = Qnil;
25542
25543 it->override_ascent = -1;
25544 it->pixel_width = 0;
25545 it->nglyphs = 0;
25546
25547 height = get_it_property (it, Qline_height);
25548 /* Split (line-height total-height) list. */
25549 if (CONSP (height)
25550 && CONSP (XCDR (height))
25551 && NILP (XCDR (XCDR (height))))
25552 {
25553 total_height = XCAR (XCDR (height));
25554 height = XCAR (height);
25555 }
25556 height = calc_line_height_property (it, height, font, boff, 1);
25557
25558 if (it->override_ascent >= 0)
25559 {
25560 it->ascent = it->override_ascent;
25561 it->descent = it->override_descent;
25562 boff = it->override_boff;
25563 }
25564 else
25565 {
25566 it->ascent = FONT_BASE (font) + boff;
25567 it->descent = FONT_DESCENT (font) - boff;
25568 }
25569
25570 if (EQ (height, Qt))
25571 {
25572 if (it->descent > it->max_descent)
25573 {
25574 it->ascent += it->descent - it->max_descent;
25575 it->descent = it->max_descent;
25576 }
25577 if (it->ascent > it->max_ascent)
25578 {
25579 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25580 it->ascent = it->max_ascent;
25581 }
25582 it->phys_ascent = min (it->phys_ascent, it->ascent);
25583 it->phys_descent = min (it->phys_descent, it->descent);
25584 it->constrain_row_ascent_descent_p = 1;
25585 extra_line_spacing = 0;
25586 }
25587 else
25588 {
25589 Lisp_Object spacing;
25590
25591 it->phys_ascent = it->ascent;
25592 it->phys_descent = it->descent;
25593
25594 if ((it->max_ascent > 0 || it->max_descent > 0)
25595 && face->box != FACE_NO_BOX
25596 && face->box_line_width > 0)
25597 {
25598 it->ascent += face->box_line_width;
25599 it->descent += face->box_line_width;
25600 }
25601 if (!NILP (height)
25602 && XINT (height) > it->ascent + it->descent)
25603 it->ascent = XINT (height) - it->descent;
25604
25605 if (!NILP (total_height))
25606 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25607 else
25608 {
25609 spacing = get_it_property (it, Qline_spacing);
25610 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25611 }
25612 if (INTEGERP (spacing))
25613 {
25614 extra_line_spacing = XINT (spacing);
25615 if (!NILP (total_height))
25616 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25617 }
25618 }
25619 }
25620 else /* i.e. (it->char_to_display == '\t') */
25621 {
25622 if (font->space_width > 0)
25623 {
25624 int tab_width = it->tab_width * font->space_width;
25625 int x = it->current_x + it->continuation_lines_width;
25626 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25627
25628 /* If the distance from the current position to the next tab
25629 stop is less than a space character width, use the
25630 tab stop after that. */
25631 if (next_tab_x - x < font->space_width)
25632 next_tab_x += tab_width;
25633
25634 it->pixel_width = next_tab_x - x;
25635 it->nglyphs = 1;
25636 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25637 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25638
25639 if (it->glyph_row)
25640 {
25641 append_stretch_glyph (it, it->object, it->pixel_width,
25642 it->ascent + it->descent, it->ascent);
25643 }
25644 }
25645 else
25646 {
25647 it->pixel_width = 0;
25648 it->nglyphs = 1;
25649 }
25650 }
25651 }
25652 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25653 {
25654 /* A static composition.
25655
25656 Note: A composition is represented as one glyph in the
25657 glyph matrix. There are no padding glyphs.
25658
25659 Important note: pixel_width, ascent, and descent are the
25660 values of what is drawn by draw_glyphs (i.e. the values of
25661 the overall glyphs composed). */
25662 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25663 int boff; /* baseline offset */
25664 struct composition *cmp = composition_table[it->cmp_it.id];
25665 int glyph_len = cmp->glyph_len;
25666 struct font *font = face->font;
25667
25668 it->nglyphs = 1;
25669
25670 /* If we have not yet calculated pixel size data of glyphs of
25671 the composition for the current face font, calculate them
25672 now. Theoretically, we have to check all fonts for the
25673 glyphs, but that requires much time and memory space. So,
25674 here we check only the font of the first glyph. This may
25675 lead to incorrect display, but it's very rare, and C-l
25676 (recenter-top-bottom) can correct the display anyway. */
25677 if (! cmp->font || cmp->font != font)
25678 {
25679 /* Ascent and descent of the font of the first character
25680 of this composition (adjusted by baseline offset).
25681 Ascent and descent of overall glyphs should not be less
25682 than these, respectively. */
25683 int font_ascent, font_descent, font_height;
25684 /* Bounding box of the overall glyphs. */
25685 int leftmost, rightmost, lowest, highest;
25686 int lbearing, rbearing;
25687 int i, width, ascent, descent;
25688 int left_padded = 0, right_padded = 0;
25689 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25690 XChar2b char2b;
25691 struct font_metrics *pcm;
25692 int font_not_found_p;
25693 ptrdiff_t pos;
25694
25695 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25696 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25697 break;
25698 if (glyph_len < cmp->glyph_len)
25699 right_padded = 1;
25700 for (i = 0; i < glyph_len; i++)
25701 {
25702 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25703 break;
25704 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25705 }
25706 if (i > 0)
25707 left_padded = 1;
25708
25709 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25710 : IT_CHARPOS (*it));
25711 /* If no suitable font is found, use the default font. */
25712 font_not_found_p = font == NULL;
25713 if (font_not_found_p)
25714 {
25715 face = face->ascii_face;
25716 font = face->font;
25717 }
25718 boff = font->baseline_offset;
25719 if (font->vertical_centering)
25720 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25721 font_ascent = FONT_BASE (font) + boff;
25722 font_descent = FONT_DESCENT (font) - boff;
25723 font_height = FONT_HEIGHT (font);
25724
25725 cmp->font = font;
25726
25727 pcm = NULL;
25728 if (! font_not_found_p)
25729 {
25730 get_char_face_and_encoding (it->f, c, it->face_id,
25731 &char2b, 0);
25732 pcm = get_per_char_metric (font, &char2b);
25733 }
25734
25735 /* Initialize the bounding box. */
25736 if (pcm)
25737 {
25738 width = cmp->glyph_len > 0 ? pcm->width : 0;
25739 ascent = pcm->ascent;
25740 descent = pcm->descent;
25741 lbearing = pcm->lbearing;
25742 rbearing = pcm->rbearing;
25743 }
25744 else
25745 {
25746 width = cmp->glyph_len > 0 ? font->space_width : 0;
25747 ascent = FONT_BASE (font);
25748 descent = FONT_DESCENT (font);
25749 lbearing = 0;
25750 rbearing = width;
25751 }
25752
25753 rightmost = width;
25754 leftmost = 0;
25755 lowest = - descent + boff;
25756 highest = ascent + boff;
25757
25758 if (! font_not_found_p
25759 && font->default_ascent
25760 && CHAR_TABLE_P (Vuse_default_ascent)
25761 && !NILP (Faref (Vuse_default_ascent,
25762 make_number (it->char_to_display))))
25763 highest = font->default_ascent + boff;
25764
25765 /* Draw the first glyph at the normal position. It may be
25766 shifted to right later if some other glyphs are drawn
25767 at the left. */
25768 cmp->offsets[i * 2] = 0;
25769 cmp->offsets[i * 2 + 1] = boff;
25770 cmp->lbearing = lbearing;
25771 cmp->rbearing = rbearing;
25772
25773 /* Set cmp->offsets for the remaining glyphs. */
25774 for (i++; i < glyph_len; i++)
25775 {
25776 int left, right, btm, top;
25777 int ch = COMPOSITION_GLYPH (cmp, i);
25778 int face_id;
25779 struct face *this_face;
25780
25781 if (ch == '\t')
25782 ch = ' ';
25783 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25784 this_face = FACE_FROM_ID (it->f, face_id);
25785 font = this_face->font;
25786
25787 if (font == NULL)
25788 pcm = NULL;
25789 else
25790 {
25791 get_char_face_and_encoding (it->f, ch, face_id,
25792 &char2b, 0);
25793 pcm = get_per_char_metric (font, &char2b);
25794 }
25795 if (! pcm)
25796 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25797 else
25798 {
25799 width = pcm->width;
25800 ascent = pcm->ascent;
25801 descent = pcm->descent;
25802 lbearing = pcm->lbearing;
25803 rbearing = pcm->rbearing;
25804 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25805 {
25806 /* Relative composition with or without
25807 alternate chars. */
25808 left = (leftmost + rightmost - width) / 2;
25809 btm = - descent + boff;
25810 if (font->relative_compose
25811 && (! CHAR_TABLE_P (Vignore_relative_composition)
25812 || NILP (Faref (Vignore_relative_composition,
25813 make_number (ch)))))
25814 {
25815
25816 if (- descent >= font->relative_compose)
25817 /* One extra pixel between two glyphs. */
25818 btm = highest + 1;
25819 else if (ascent <= 0)
25820 /* One extra pixel between two glyphs. */
25821 btm = lowest - 1 - ascent - descent;
25822 }
25823 }
25824 else
25825 {
25826 /* A composition rule is specified by an integer
25827 value that encodes global and new reference
25828 points (GREF and NREF). GREF and NREF are
25829 specified by numbers as below:
25830
25831 0---1---2 -- ascent
25832 | |
25833 | |
25834 | |
25835 9--10--11 -- center
25836 | |
25837 ---3---4---5--- baseline
25838 | |
25839 6---7---8 -- descent
25840 */
25841 int rule = COMPOSITION_RULE (cmp, i);
25842 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25843
25844 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25845 grefx = gref % 3, nrefx = nref % 3;
25846 grefy = gref / 3, nrefy = nref / 3;
25847 if (xoff)
25848 xoff = font_height * (xoff - 128) / 256;
25849 if (yoff)
25850 yoff = font_height * (yoff - 128) / 256;
25851
25852 left = (leftmost
25853 + grefx * (rightmost - leftmost) / 2
25854 - nrefx * width / 2
25855 + xoff);
25856
25857 btm = ((grefy == 0 ? highest
25858 : grefy == 1 ? 0
25859 : grefy == 2 ? lowest
25860 : (highest + lowest) / 2)
25861 - (nrefy == 0 ? ascent + descent
25862 : nrefy == 1 ? descent - boff
25863 : nrefy == 2 ? 0
25864 : (ascent + descent) / 2)
25865 + yoff);
25866 }
25867
25868 cmp->offsets[i * 2] = left;
25869 cmp->offsets[i * 2 + 1] = btm + descent;
25870
25871 /* Update the bounding box of the overall glyphs. */
25872 if (width > 0)
25873 {
25874 right = left + width;
25875 if (left < leftmost)
25876 leftmost = left;
25877 if (right > rightmost)
25878 rightmost = right;
25879 }
25880 top = btm + descent + ascent;
25881 if (top > highest)
25882 highest = top;
25883 if (btm < lowest)
25884 lowest = btm;
25885
25886 if (cmp->lbearing > left + lbearing)
25887 cmp->lbearing = left + lbearing;
25888 if (cmp->rbearing < left + rbearing)
25889 cmp->rbearing = left + rbearing;
25890 }
25891 }
25892
25893 /* If there are glyphs whose x-offsets are negative,
25894 shift all glyphs to the right and make all x-offsets
25895 non-negative. */
25896 if (leftmost < 0)
25897 {
25898 for (i = 0; i < cmp->glyph_len; i++)
25899 cmp->offsets[i * 2] -= leftmost;
25900 rightmost -= leftmost;
25901 cmp->lbearing -= leftmost;
25902 cmp->rbearing -= leftmost;
25903 }
25904
25905 if (left_padded && cmp->lbearing < 0)
25906 {
25907 for (i = 0; i < cmp->glyph_len; i++)
25908 cmp->offsets[i * 2] -= cmp->lbearing;
25909 rightmost -= cmp->lbearing;
25910 cmp->rbearing -= cmp->lbearing;
25911 cmp->lbearing = 0;
25912 }
25913 if (right_padded && rightmost < cmp->rbearing)
25914 {
25915 rightmost = cmp->rbearing;
25916 }
25917
25918 cmp->pixel_width = rightmost;
25919 cmp->ascent = highest;
25920 cmp->descent = - lowest;
25921 if (cmp->ascent < font_ascent)
25922 cmp->ascent = font_ascent;
25923 if (cmp->descent < font_descent)
25924 cmp->descent = font_descent;
25925 }
25926
25927 if (it->glyph_row
25928 && (cmp->lbearing < 0
25929 || cmp->rbearing > cmp->pixel_width))
25930 it->glyph_row->contains_overlapping_glyphs_p = 1;
25931
25932 it->pixel_width = cmp->pixel_width;
25933 it->ascent = it->phys_ascent = cmp->ascent;
25934 it->descent = it->phys_descent = cmp->descent;
25935 if (face->box != FACE_NO_BOX)
25936 {
25937 int thick = face->box_line_width;
25938
25939 if (thick > 0)
25940 {
25941 it->ascent += thick;
25942 it->descent += thick;
25943 }
25944 else
25945 thick = - thick;
25946
25947 if (it->start_of_box_run_p)
25948 it->pixel_width += thick;
25949 if (it->end_of_box_run_p)
25950 it->pixel_width += thick;
25951 }
25952
25953 /* If face has an overline, add the height of the overline
25954 (1 pixel) and a 1 pixel margin to the character height. */
25955 if (face->overline_p)
25956 it->ascent += overline_margin;
25957
25958 take_vertical_position_into_account (it);
25959 if (it->ascent < 0)
25960 it->ascent = 0;
25961 if (it->descent < 0)
25962 it->descent = 0;
25963
25964 if (it->glyph_row && cmp->glyph_len > 0)
25965 append_composite_glyph (it);
25966 }
25967 else if (it->what == IT_COMPOSITION)
25968 {
25969 /* A dynamic (automatic) composition. */
25970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25971 Lisp_Object gstring;
25972 struct font_metrics metrics;
25973
25974 it->nglyphs = 1;
25975
25976 gstring = composition_gstring_from_id (it->cmp_it.id);
25977 it->pixel_width
25978 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25979 &metrics);
25980 if (it->glyph_row
25981 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25982 it->glyph_row->contains_overlapping_glyphs_p = 1;
25983 it->ascent = it->phys_ascent = metrics.ascent;
25984 it->descent = it->phys_descent = metrics.descent;
25985 if (face->box != FACE_NO_BOX)
25986 {
25987 int thick = face->box_line_width;
25988
25989 if (thick > 0)
25990 {
25991 it->ascent += thick;
25992 it->descent += thick;
25993 }
25994 else
25995 thick = - thick;
25996
25997 if (it->start_of_box_run_p)
25998 it->pixel_width += thick;
25999 if (it->end_of_box_run_p)
26000 it->pixel_width += thick;
26001 }
26002 /* If face has an overline, add the height of the overline
26003 (1 pixel) and a 1 pixel margin to the character height. */
26004 if (face->overline_p)
26005 it->ascent += overline_margin;
26006 take_vertical_position_into_account (it);
26007 if (it->ascent < 0)
26008 it->ascent = 0;
26009 if (it->descent < 0)
26010 it->descent = 0;
26011
26012 if (it->glyph_row)
26013 append_composite_glyph (it);
26014 }
26015 else if (it->what == IT_GLYPHLESS)
26016 produce_glyphless_glyph (it, 0, Qnil);
26017 else if (it->what == IT_IMAGE)
26018 produce_image_glyph (it);
26019 else if (it->what == IT_STRETCH)
26020 produce_stretch_glyph (it);
26021
26022 done:
26023 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26024 because this isn't true for images with `:ascent 100'. */
26025 eassert (it->ascent >= 0 && it->descent >= 0);
26026 if (it->area == TEXT_AREA)
26027 it->current_x += it->pixel_width;
26028
26029 if (extra_line_spacing > 0)
26030 {
26031 it->descent += extra_line_spacing;
26032 if (extra_line_spacing > it->max_extra_line_spacing)
26033 it->max_extra_line_spacing = extra_line_spacing;
26034 }
26035
26036 it->max_ascent = max (it->max_ascent, it->ascent);
26037 it->max_descent = max (it->max_descent, it->descent);
26038 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26039 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26040 }
26041
26042 /* EXPORT for RIF:
26043 Output LEN glyphs starting at START at the nominal cursor position.
26044 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26045 being updated, and UPDATED_AREA is the area of that row being updated. */
26046
26047 void
26048 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26049 struct glyph *start, enum glyph_row_area updated_area, int len)
26050 {
26051 int x, hpos, chpos = w->phys_cursor.hpos;
26052
26053 eassert (updated_row);
26054 /* When the window is hscrolled, cursor hpos can legitimately be out
26055 of bounds, but we draw the cursor at the corresponding window
26056 margin in that case. */
26057 if (!updated_row->reversed_p && chpos < 0)
26058 chpos = 0;
26059 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26060 chpos = updated_row->used[TEXT_AREA] - 1;
26061
26062 block_input ();
26063
26064 /* Write glyphs. */
26065
26066 hpos = start - updated_row->glyphs[updated_area];
26067 x = draw_glyphs (w, w->output_cursor.x,
26068 updated_row, updated_area,
26069 hpos, hpos + len,
26070 DRAW_NORMAL_TEXT, 0);
26071
26072 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26073 if (updated_area == TEXT_AREA
26074 && w->phys_cursor_on_p
26075 && w->phys_cursor.vpos == w->output_cursor.vpos
26076 && chpos >= hpos
26077 && chpos < hpos + len)
26078 w->phys_cursor_on_p = 0;
26079
26080 unblock_input ();
26081
26082 /* Advance the output cursor. */
26083 w->output_cursor.hpos += len;
26084 w->output_cursor.x = x;
26085 }
26086
26087
26088 /* EXPORT for RIF:
26089 Insert LEN glyphs from START at the nominal cursor position. */
26090
26091 void
26092 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26093 struct glyph *start, enum glyph_row_area updated_area, int len)
26094 {
26095 struct frame *f;
26096 int line_height, shift_by_width, shifted_region_width;
26097 struct glyph_row *row;
26098 struct glyph *glyph;
26099 int frame_x, frame_y;
26100 ptrdiff_t hpos;
26101
26102 eassert (updated_row);
26103 block_input ();
26104 f = XFRAME (WINDOW_FRAME (w));
26105
26106 /* Get the height of the line we are in. */
26107 row = updated_row;
26108 line_height = row->height;
26109
26110 /* Get the width of the glyphs to insert. */
26111 shift_by_width = 0;
26112 for (glyph = start; glyph < start + len; ++glyph)
26113 shift_by_width += glyph->pixel_width;
26114
26115 /* Get the width of the region to shift right. */
26116 shifted_region_width = (window_box_width (w, updated_area)
26117 - w->output_cursor.x
26118 - shift_by_width);
26119
26120 /* Shift right. */
26121 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26122 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26123
26124 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26125 line_height, shift_by_width);
26126
26127 /* Write the glyphs. */
26128 hpos = start - row->glyphs[updated_area];
26129 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26130 hpos, hpos + len,
26131 DRAW_NORMAL_TEXT, 0);
26132
26133 /* Advance the output cursor. */
26134 w->output_cursor.hpos += len;
26135 w->output_cursor.x += shift_by_width;
26136 unblock_input ();
26137 }
26138
26139
26140 /* EXPORT for RIF:
26141 Erase the current text line from the nominal cursor position
26142 (inclusive) to pixel column TO_X (exclusive). The idea is that
26143 everything from TO_X onward is already erased.
26144
26145 TO_X is a pixel position relative to UPDATED_AREA of currently
26146 updated window W. TO_X == -1 means clear to the end of this area. */
26147
26148 void
26149 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26150 enum glyph_row_area updated_area, int to_x)
26151 {
26152 struct frame *f;
26153 int max_x, min_y, max_y;
26154 int from_x, from_y, to_y;
26155
26156 eassert (updated_row);
26157 f = XFRAME (w->frame);
26158
26159 if (updated_row->full_width_p)
26160 max_x = (WINDOW_PIXEL_WIDTH (w)
26161 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26162 else
26163 max_x = window_box_width (w, updated_area);
26164 max_y = window_text_bottom_y (w);
26165
26166 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26167 of window. For TO_X > 0, truncate to end of drawing area. */
26168 if (to_x == 0)
26169 return;
26170 else if (to_x < 0)
26171 to_x = max_x;
26172 else
26173 to_x = min (to_x, max_x);
26174
26175 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26176
26177 /* Notice if the cursor will be cleared by this operation. */
26178 if (!updated_row->full_width_p)
26179 notice_overwritten_cursor (w, updated_area,
26180 w->output_cursor.x, -1,
26181 updated_row->y,
26182 MATRIX_ROW_BOTTOM_Y (updated_row));
26183
26184 from_x = w->output_cursor.x;
26185
26186 /* Translate to frame coordinates. */
26187 if (updated_row->full_width_p)
26188 {
26189 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26190 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26191 }
26192 else
26193 {
26194 int area_left = window_box_left (w, updated_area);
26195 from_x += area_left;
26196 to_x += area_left;
26197 }
26198
26199 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26200 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26201 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26202
26203 /* Prevent inadvertently clearing to end of the X window. */
26204 if (to_x > from_x && to_y > from_y)
26205 {
26206 block_input ();
26207 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26208 to_x - from_x, to_y - from_y);
26209 unblock_input ();
26210 }
26211 }
26212
26213 #endif /* HAVE_WINDOW_SYSTEM */
26214
26215
26216 \f
26217 /***********************************************************************
26218 Cursor types
26219 ***********************************************************************/
26220
26221 /* Value is the internal representation of the specified cursor type
26222 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26223 of the bar cursor. */
26224
26225 static enum text_cursor_kinds
26226 get_specified_cursor_type (Lisp_Object arg, int *width)
26227 {
26228 enum text_cursor_kinds type;
26229
26230 if (NILP (arg))
26231 return NO_CURSOR;
26232
26233 if (EQ (arg, Qbox))
26234 return FILLED_BOX_CURSOR;
26235
26236 if (EQ (arg, Qhollow))
26237 return HOLLOW_BOX_CURSOR;
26238
26239 if (EQ (arg, Qbar))
26240 {
26241 *width = 2;
26242 return BAR_CURSOR;
26243 }
26244
26245 if (CONSP (arg)
26246 && EQ (XCAR (arg), Qbar)
26247 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26248 {
26249 *width = XINT (XCDR (arg));
26250 return BAR_CURSOR;
26251 }
26252
26253 if (EQ (arg, Qhbar))
26254 {
26255 *width = 2;
26256 return HBAR_CURSOR;
26257 }
26258
26259 if (CONSP (arg)
26260 && EQ (XCAR (arg), Qhbar)
26261 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26262 {
26263 *width = XINT (XCDR (arg));
26264 return HBAR_CURSOR;
26265 }
26266
26267 /* Treat anything unknown as "hollow box cursor".
26268 It was bad to signal an error; people have trouble fixing
26269 .Xdefaults with Emacs, when it has something bad in it. */
26270 type = HOLLOW_BOX_CURSOR;
26271
26272 return type;
26273 }
26274
26275 /* Set the default cursor types for specified frame. */
26276 void
26277 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26278 {
26279 int width = 1;
26280 Lisp_Object tem;
26281
26282 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26283 FRAME_CURSOR_WIDTH (f) = width;
26284
26285 /* By default, set up the blink-off state depending on the on-state. */
26286
26287 tem = Fassoc (arg, Vblink_cursor_alist);
26288 if (!NILP (tem))
26289 {
26290 FRAME_BLINK_OFF_CURSOR (f)
26291 = get_specified_cursor_type (XCDR (tem), &width);
26292 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26293 }
26294 else
26295 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26296
26297 /* Make sure the cursor gets redrawn. */
26298 f->cursor_type_changed = 1;
26299 }
26300
26301
26302 #ifdef HAVE_WINDOW_SYSTEM
26303
26304 /* Return the cursor we want to be displayed in window W. Return
26305 width of bar/hbar cursor through WIDTH arg. Return with
26306 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26307 (i.e. if the `system caret' should track this cursor).
26308
26309 In a mini-buffer window, we want the cursor only to appear if we
26310 are reading input from this window. For the selected window, we
26311 want the cursor type given by the frame parameter or buffer local
26312 setting of cursor-type. If explicitly marked off, draw no cursor.
26313 In all other cases, we want a hollow box cursor. */
26314
26315 static enum text_cursor_kinds
26316 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26317 int *active_cursor)
26318 {
26319 struct frame *f = XFRAME (w->frame);
26320 struct buffer *b = XBUFFER (w->contents);
26321 int cursor_type = DEFAULT_CURSOR;
26322 Lisp_Object alt_cursor;
26323 int non_selected = 0;
26324
26325 *active_cursor = 1;
26326
26327 /* Echo area */
26328 if (cursor_in_echo_area
26329 && FRAME_HAS_MINIBUF_P (f)
26330 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26331 {
26332 if (w == XWINDOW (echo_area_window))
26333 {
26334 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26335 {
26336 *width = FRAME_CURSOR_WIDTH (f);
26337 return FRAME_DESIRED_CURSOR (f);
26338 }
26339 else
26340 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26341 }
26342
26343 *active_cursor = 0;
26344 non_selected = 1;
26345 }
26346
26347 /* Detect a nonselected window or nonselected frame. */
26348 else if (w != XWINDOW (f->selected_window)
26349 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26350 {
26351 *active_cursor = 0;
26352
26353 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26354 return NO_CURSOR;
26355
26356 non_selected = 1;
26357 }
26358
26359 /* Never display a cursor in a window in which cursor-type is nil. */
26360 if (NILP (BVAR (b, cursor_type)))
26361 return NO_CURSOR;
26362
26363 /* Get the normal cursor type for this window. */
26364 if (EQ (BVAR (b, cursor_type), Qt))
26365 {
26366 cursor_type = FRAME_DESIRED_CURSOR (f);
26367 *width = FRAME_CURSOR_WIDTH (f);
26368 }
26369 else
26370 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26371
26372 /* Use cursor-in-non-selected-windows instead
26373 for non-selected window or frame. */
26374 if (non_selected)
26375 {
26376 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26377 if (!EQ (Qt, alt_cursor))
26378 return get_specified_cursor_type (alt_cursor, width);
26379 /* t means modify the normal cursor type. */
26380 if (cursor_type == FILLED_BOX_CURSOR)
26381 cursor_type = HOLLOW_BOX_CURSOR;
26382 else if (cursor_type == BAR_CURSOR && *width > 1)
26383 --*width;
26384 return cursor_type;
26385 }
26386
26387 /* Use normal cursor if not blinked off. */
26388 if (!w->cursor_off_p)
26389 {
26390 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26391 {
26392 if (cursor_type == FILLED_BOX_CURSOR)
26393 {
26394 /* Using a block cursor on large images can be very annoying.
26395 So use a hollow cursor for "large" images.
26396 If image is not transparent (no mask), also use hollow cursor. */
26397 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26398 if (img != NULL && IMAGEP (img->spec))
26399 {
26400 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26401 where N = size of default frame font size.
26402 This should cover most of the "tiny" icons people may use. */
26403 if (!img->mask
26404 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26405 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26406 cursor_type = HOLLOW_BOX_CURSOR;
26407 }
26408 }
26409 else if (cursor_type != NO_CURSOR)
26410 {
26411 /* Display current only supports BOX and HOLLOW cursors for images.
26412 So for now, unconditionally use a HOLLOW cursor when cursor is
26413 not a solid box cursor. */
26414 cursor_type = HOLLOW_BOX_CURSOR;
26415 }
26416 }
26417 return cursor_type;
26418 }
26419
26420 /* Cursor is blinked off, so determine how to "toggle" it. */
26421
26422 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26423 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26424 return get_specified_cursor_type (XCDR (alt_cursor), width);
26425
26426 /* Then see if frame has specified a specific blink off cursor type. */
26427 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26428 {
26429 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26430 return FRAME_BLINK_OFF_CURSOR (f);
26431 }
26432
26433 #if 0
26434 /* Some people liked having a permanently visible blinking cursor,
26435 while others had very strong opinions against it. So it was
26436 decided to remove it. KFS 2003-09-03 */
26437
26438 /* Finally perform built-in cursor blinking:
26439 filled box <-> hollow box
26440 wide [h]bar <-> narrow [h]bar
26441 narrow [h]bar <-> no cursor
26442 other type <-> no cursor */
26443
26444 if (cursor_type == FILLED_BOX_CURSOR)
26445 return HOLLOW_BOX_CURSOR;
26446
26447 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26448 {
26449 *width = 1;
26450 return cursor_type;
26451 }
26452 #endif
26453
26454 return NO_CURSOR;
26455 }
26456
26457
26458 /* Notice when the text cursor of window W has been completely
26459 overwritten by a drawing operation that outputs glyphs in AREA
26460 starting at X0 and ending at X1 in the line starting at Y0 and
26461 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26462 the rest of the line after X0 has been written. Y coordinates
26463 are window-relative. */
26464
26465 static void
26466 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26467 int x0, int x1, int y0, int y1)
26468 {
26469 int cx0, cx1, cy0, cy1;
26470 struct glyph_row *row;
26471
26472 if (!w->phys_cursor_on_p)
26473 return;
26474 if (area != TEXT_AREA)
26475 return;
26476
26477 if (w->phys_cursor.vpos < 0
26478 || w->phys_cursor.vpos >= w->current_matrix->nrows
26479 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26480 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26481 return;
26482
26483 if (row->cursor_in_fringe_p)
26484 {
26485 row->cursor_in_fringe_p = 0;
26486 draw_fringe_bitmap (w, row, row->reversed_p);
26487 w->phys_cursor_on_p = 0;
26488 return;
26489 }
26490
26491 cx0 = w->phys_cursor.x;
26492 cx1 = cx0 + w->phys_cursor_width;
26493 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26494 return;
26495
26496 /* The cursor image will be completely removed from the
26497 screen if the output area intersects the cursor area in
26498 y-direction. When we draw in [y0 y1[, and some part of
26499 the cursor is at y < y0, that part must have been drawn
26500 before. When scrolling, the cursor is erased before
26501 actually scrolling, so we don't come here. When not
26502 scrolling, the rows above the old cursor row must have
26503 changed, and in this case these rows must have written
26504 over the cursor image.
26505
26506 Likewise if part of the cursor is below y1, with the
26507 exception of the cursor being in the first blank row at
26508 the buffer and window end because update_text_area
26509 doesn't draw that row. (Except when it does, but
26510 that's handled in update_text_area.) */
26511
26512 cy0 = w->phys_cursor.y;
26513 cy1 = cy0 + w->phys_cursor_height;
26514 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26515 return;
26516
26517 w->phys_cursor_on_p = 0;
26518 }
26519
26520 #endif /* HAVE_WINDOW_SYSTEM */
26521
26522 \f
26523 /************************************************************************
26524 Mouse Face
26525 ************************************************************************/
26526
26527 #ifdef HAVE_WINDOW_SYSTEM
26528
26529 /* EXPORT for RIF:
26530 Fix the display of area AREA of overlapping row ROW in window W
26531 with respect to the overlapping part OVERLAPS. */
26532
26533 void
26534 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26535 enum glyph_row_area area, int overlaps)
26536 {
26537 int i, x;
26538
26539 block_input ();
26540
26541 x = 0;
26542 for (i = 0; i < row->used[area];)
26543 {
26544 if (row->glyphs[area][i].overlaps_vertically_p)
26545 {
26546 int start = i, start_x = x;
26547
26548 do
26549 {
26550 x += row->glyphs[area][i].pixel_width;
26551 ++i;
26552 }
26553 while (i < row->used[area]
26554 && row->glyphs[area][i].overlaps_vertically_p);
26555
26556 draw_glyphs (w, start_x, row, area,
26557 start, i,
26558 DRAW_NORMAL_TEXT, overlaps);
26559 }
26560 else
26561 {
26562 x += row->glyphs[area][i].pixel_width;
26563 ++i;
26564 }
26565 }
26566
26567 unblock_input ();
26568 }
26569
26570
26571 /* EXPORT:
26572 Draw the cursor glyph of window W in glyph row ROW. See the
26573 comment of draw_glyphs for the meaning of HL. */
26574
26575 void
26576 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26577 enum draw_glyphs_face hl)
26578 {
26579 /* If cursor hpos is out of bounds, don't draw garbage. This can
26580 happen in mini-buffer windows when switching between echo area
26581 glyphs and mini-buffer. */
26582 if ((row->reversed_p
26583 ? (w->phys_cursor.hpos >= 0)
26584 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26585 {
26586 int on_p = w->phys_cursor_on_p;
26587 int x1;
26588 int hpos = w->phys_cursor.hpos;
26589
26590 /* When the window is hscrolled, cursor hpos can legitimately be
26591 out of bounds, but we draw the cursor at the corresponding
26592 window margin in that case. */
26593 if (!row->reversed_p && hpos < 0)
26594 hpos = 0;
26595 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26596 hpos = row->used[TEXT_AREA] - 1;
26597
26598 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26599 hl, 0);
26600 w->phys_cursor_on_p = on_p;
26601
26602 if (hl == DRAW_CURSOR)
26603 w->phys_cursor_width = x1 - w->phys_cursor.x;
26604 /* When we erase the cursor, and ROW is overlapped by other
26605 rows, make sure that these overlapping parts of other rows
26606 are redrawn. */
26607 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26608 {
26609 w->phys_cursor_width = x1 - w->phys_cursor.x;
26610
26611 if (row > w->current_matrix->rows
26612 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26613 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26614 OVERLAPS_ERASED_CURSOR);
26615
26616 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26617 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26618 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26619 OVERLAPS_ERASED_CURSOR);
26620 }
26621 }
26622 }
26623
26624
26625 /* Erase the image of a cursor of window W from the screen. */
26626
26627 #ifndef HAVE_NTGUI
26628 static
26629 #endif
26630 void
26631 erase_phys_cursor (struct window *w)
26632 {
26633 struct frame *f = XFRAME (w->frame);
26634 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26635 int hpos = w->phys_cursor.hpos;
26636 int vpos = w->phys_cursor.vpos;
26637 int mouse_face_here_p = 0;
26638 struct glyph_matrix *active_glyphs = w->current_matrix;
26639 struct glyph_row *cursor_row;
26640 struct glyph *cursor_glyph;
26641 enum draw_glyphs_face hl;
26642
26643 /* No cursor displayed or row invalidated => nothing to do on the
26644 screen. */
26645 if (w->phys_cursor_type == NO_CURSOR)
26646 goto mark_cursor_off;
26647
26648 /* VPOS >= active_glyphs->nrows means that window has been resized.
26649 Don't bother to erase the cursor. */
26650 if (vpos >= active_glyphs->nrows)
26651 goto mark_cursor_off;
26652
26653 /* If row containing cursor is marked invalid, there is nothing we
26654 can do. */
26655 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26656 if (!cursor_row->enabled_p)
26657 goto mark_cursor_off;
26658
26659 /* If line spacing is > 0, old cursor may only be partially visible in
26660 window after split-window. So adjust visible height. */
26661 cursor_row->visible_height = min (cursor_row->visible_height,
26662 window_text_bottom_y (w) - cursor_row->y);
26663
26664 /* If row is completely invisible, don't attempt to delete a cursor which
26665 isn't there. This can happen if cursor is at top of a window, and
26666 we switch to a buffer with a header line in that window. */
26667 if (cursor_row->visible_height <= 0)
26668 goto mark_cursor_off;
26669
26670 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26671 if (cursor_row->cursor_in_fringe_p)
26672 {
26673 cursor_row->cursor_in_fringe_p = 0;
26674 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26675 goto mark_cursor_off;
26676 }
26677
26678 /* This can happen when the new row is shorter than the old one.
26679 In this case, either draw_glyphs or clear_end_of_line
26680 should have cleared the cursor. Note that we wouldn't be
26681 able to erase the cursor in this case because we don't have a
26682 cursor glyph at hand. */
26683 if ((cursor_row->reversed_p
26684 ? (w->phys_cursor.hpos < 0)
26685 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26686 goto mark_cursor_off;
26687
26688 /* When the window is hscrolled, cursor hpos can legitimately be out
26689 of bounds, but we draw the cursor at the corresponding window
26690 margin in that case. */
26691 if (!cursor_row->reversed_p && hpos < 0)
26692 hpos = 0;
26693 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26694 hpos = cursor_row->used[TEXT_AREA] - 1;
26695
26696 /* If the cursor is in the mouse face area, redisplay that when
26697 we clear the cursor. */
26698 if (! NILP (hlinfo->mouse_face_window)
26699 && coords_in_mouse_face_p (w, hpos, vpos)
26700 /* Don't redraw the cursor's spot in mouse face if it is at the
26701 end of a line (on a newline). The cursor appears there, but
26702 mouse highlighting does not. */
26703 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26704 mouse_face_here_p = 1;
26705
26706 /* Maybe clear the display under the cursor. */
26707 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26708 {
26709 int x, y, left_x;
26710 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26711 int width;
26712
26713 cursor_glyph = get_phys_cursor_glyph (w);
26714 if (cursor_glyph == NULL)
26715 goto mark_cursor_off;
26716
26717 width = cursor_glyph->pixel_width;
26718 left_x = window_box_left_offset (w, TEXT_AREA);
26719 x = w->phys_cursor.x;
26720 if (x < left_x)
26721 width -= left_x - x;
26722 width = min (width, window_box_width (w, TEXT_AREA) - x);
26723 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26724 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26725
26726 if (width > 0)
26727 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26728 }
26729
26730 /* Erase the cursor by redrawing the character underneath it. */
26731 if (mouse_face_here_p)
26732 hl = DRAW_MOUSE_FACE;
26733 else
26734 hl = DRAW_NORMAL_TEXT;
26735 draw_phys_cursor_glyph (w, cursor_row, hl);
26736
26737 mark_cursor_off:
26738 w->phys_cursor_on_p = 0;
26739 w->phys_cursor_type = NO_CURSOR;
26740 }
26741
26742
26743 /* EXPORT:
26744 Display or clear cursor of window W. If ON is zero, clear the
26745 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26746 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26747
26748 void
26749 display_and_set_cursor (struct window *w, bool on,
26750 int hpos, int vpos, int x, int y)
26751 {
26752 struct frame *f = XFRAME (w->frame);
26753 int new_cursor_type;
26754 int new_cursor_width;
26755 int active_cursor;
26756 struct glyph_row *glyph_row;
26757 struct glyph *glyph;
26758
26759 /* This is pointless on invisible frames, and dangerous on garbaged
26760 windows and frames; in the latter case, the frame or window may
26761 be in the midst of changing its size, and x and y may be off the
26762 window. */
26763 if (! FRAME_VISIBLE_P (f)
26764 || FRAME_GARBAGED_P (f)
26765 || vpos >= w->current_matrix->nrows
26766 || hpos >= w->current_matrix->matrix_w)
26767 return;
26768
26769 /* If cursor is off and we want it off, return quickly. */
26770 if (!on && !w->phys_cursor_on_p)
26771 return;
26772
26773 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26774 /* If cursor row is not enabled, we don't really know where to
26775 display the cursor. */
26776 if (!glyph_row->enabled_p)
26777 {
26778 w->phys_cursor_on_p = 0;
26779 return;
26780 }
26781
26782 glyph = NULL;
26783 if (!glyph_row->exact_window_width_line_p
26784 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26785 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26786
26787 eassert (input_blocked_p ());
26788
26789 /* Set new_cursor_type to the cursor we want to be displayed. */
26790 new_cursor_type = get_window_cursor_type (w, glyph,
26791 &new_cursor_width, &active_cursor);
26792
26793 /* If cursor is currently being shown and we don't want it to be or
26794 it is in the wrong place, or the cursor type is not what we want,
26795 erase it. */
26796 if (w->phys_cursor_on_p
26797 && (!on
26798 || w->phys_cursor.x != x
26799 || w->phys_cursor.y != y
26800 || new_cursor_type != w->phys_cursor_type
26801 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26802 && new_cursor_width != w->phys_cursor_width)))
26803 erase_phys_cursor (w);
26804
26805 /* Don't check phys_cursor_on_p here because that flag is only set
26806 to zero in some cases where we know that the cursor has been
26807 completely erased, to avoid the extra work of erasing the cursor
26808 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26809 still not be visible, or it has only been partly erased. */
26810 if (on)
26811 {
26812 w->phys_cursor_ascent = glyph_row->ascent;
26813 w->phys_cursor_height = glyph_row->height;
26814
26815 /* Set phys_cursor_.* before x_draw_.* is called because some
26816 of them may need the information. */
26817 w->phys_cursor.x = x;
26818 w->phys_cursor.y = glyph_row->y;
26819 w->phys_cursor.hpos = hpos;
26820 w->phys_cursor.vpos = vpos;
26821 }
26822
26823 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26824 new_cursor_type, new_cursor_width,
26825 on, active_cursor);
26826 }
26827
26828
26829 /* Switch the display of W's cursor on or off, according to the value
26830 of ON. */
26831
26832 static void
26833 update_window_cursor (struct window *w, bool on)
26834 {
26835 /* Don't update cursor in windows whose frame is in the process
26836 of being deleted. */
26837 if (w->current_matrix)
26838 {
26839 int hpos = w->phys_cursor.hpos;
26840 int vpos = w->phys_cursor.vpos;
26841 struct glyph_row *row;
26842
26843 if (vpos >= w->current_matrix->nrows
26844 || hpos >= w->current_matrix->matrix_w)
26845 return;
26846
26847 row = MATRIX_ROW (w->current_matrix, vpos);
26848
26849 /* When the window is hscrolled, cursor hpos can legitimately be
26850 out of bounds, but we draw the cursor at the corresponding
26851 window margin in that case. */
26852 if (!row->reversed_p && hpos < 0)
26853 hpos = 0;
26854 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26855 hpos = row->used[TEXT_AREA] - 1;
26856
26857 block_input ();
26858 display_and_set_cursor (w, on, hpos, vpos,
26859 w->phys_cursor.x, w->phys_cursor.y);
26860 unblock_input ();
26861 }
26862 }
26863
26864
26865 /* Call update_window_cursor with parameter ON_P on all leaf windows
26866 in the window tree rooted at W. */
26867
26868 static void
26869 update_cursor_in_window_tree (struct window *w, bool on_p)
26870 {
26871 while (w)
26872 {
26873 if (WINDOWP (w->contents))
26874 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
26875 else
26876 update_window_cursor (w, on_p);
26877
26878 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26879 }
26880 }
26881
26882
26883 /* EXPORT:
26884 Display the cursor on window W, or clear it, according to ON_P.
26885 Don't change the cursor's position. */
26886
26887 void
26888 x_update_cursor (struct frame *f, bool on_p)
26889 {
26890 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26891 }
26892
26893
26894 /* EXPORT:
26895 Clear the cursor of window W to background color, and mark the
26896 cursor as not shown. This is used when the text where the cursor
26897 is about to be rewritten. */
26898
26899 void
26900 x_clear_cursor (struct window *w)
26901 {
26902 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26903 update_window_cursor (w, 0);
26904 }
26905
26906 #endif /* HAVE_WINDOW_SYSTEM */
26907
26908 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26909 and MSDOS. */
26910 static void
26911 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26912 int start_hpos, int end_hpos,
26913 enum draw_glyphs_face draw)
26914 {
26915 #ifdef HAVE_WINDOW_SYSTEM
26916 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26917 {
26918 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26919 return;
26920 }
26921 #endif
26922 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26923 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26924 #endif
26925 }
26926
26927 /* Display the active region described by mouse_face_* according to DRAW. */
26928
26929 static void
26930 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26931 {
26932 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26933 struct frame *f = XFRAME (WINDOW_FRAME (w));
26934
26935 if (/* If window is in the process of being destroyed, don't bother
26936 to do anything. */
26937 w->current_matrix != NULL
26938 /* Don't update mouse highlight if hidden */
26939 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26940 /* Recognize when we are called to operate on rows that don't exist
26941 anymore. This can happen when a window is split. */
26942 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26943 {
26944 int phys_cursor_on_p = w->phys_cursor_on_p;
26945 struct glyph_row *row, *first, *last;
26946
26947 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26948 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26949
26950 for (row = first; row <= last && row->enabled_p; ++row)
26951 {
26952 int start_hpos, end_hpos, start_x;
26953
26954 /* For all but the first row, the highlight starts at column 0. */
26955 if (row == first)
26956 {
26957 /* R2L rows have BEG and END in reversed order, but the
26958 screen drawing geometry is always left to right. So
26959 we need to mirror the beginning and end of the
26960 highlighted area in R2L rows. */
26961 if (!row->reversed_p)
26962 {
26963 start_hpos = hlinfo->mouse_face_beg_col;
26964 start_x = hlinfo->mouse_face_beg_x;
26965 }
26966 else if (row == last)
26967 {
26968 start_hpos = hlinfo->mouse_face_end_col;
26969 start_x = hlinfo->mouse_face_end_x;
26970 }
26971 else
26972 {
26973 start_hpos = 0;
26974 start_x = 0;
26975 }
26976 }
26977 else if (row->reversed_p && row == last)
26978 {
26979 start_hpos = hlinfo->mouse_face_end_col;
26980 start_x = hlinfo->mouse_face_end_x;
26981 }
26982 else
26983 {
26984 start_hpos = 0;
26985 start_x = 0;
26986 }
26987
26988 if (row == last)
26989 {
26990 if (!row->reversed_p)
26991 end_hpos = hlinfo->mouse_face_end_col;
26992 else if (row == first)
26993 end_hpos = hlinfo->mouse_face_beg_col;
26994 else
26995 {
26996 end_hpos = row->used[TEXT_AREA];
26997 if (draw == DRAW_NORMAL_TEXT)
26998 row->fill_line_p = 1; /* Clear to end of line */
26999 }
27000 }
27001 else if (row->reversed_p && row == first)
27002 end_hpos = hlinfo->mouse_face_beg_col;
27003 else
27004 {
27005 end_hpos = row->used[TEXT_AREA];
27006 if (draw == DRAW_NORMAL_TEXT)
27007 row->fill_line_p = 1; /* Clear to end of line */
27008 }
27009
27010 if (end_hpos > start_hpos)
27011 {
27012 draw_row_with_mouse_face (w, start_x, row,
27013 start_hpos, end_hpos, draw);
27014
27015 row->mouse_face_p
27016 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27017 }
27018 }
27019
27020 #ifdef HAVE_WINDOW_SYSTEM
27021 /* When we've written over the cursor, arrange for it to
27022 be displayed again. */
27023 if (FRAME_WINDOW_P (f)
27024 && phys_cursor_on_p && !w->phys_cursor_on_p)
27025 {
27026 int hpos = w->phys_cursor.hpos;
27027
27028 /* When the window is hscrolled, cursor hpos can legitimately be
27029 out of bounds, but we draw the cursor at the corresponding
27030 window margin in that case. */
27031 if (!row->reversed_p && hpos < 0)
27032 hpos = 0;
27033 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27034 hpos = row->used[TEXT_AREA] - 1;
27035
27036 block_input ();
27037 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27038 w->phys_cursor.x, w->phys_cursor.y);
27039 unblock_input ();
27040 }
27041 #endif /* HAVE_WINDOW_SYSTEM */
27042 }
27043
27044 #ifdef HAVE_WINDOW_SYSTEM
27045 /* Change the mouse cursor. */
27046 if (FRAME_WINDOW_P (f))
27047 {
27048 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27049 if (draw == DRAW_NORMAL_TEXT
27050 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27051 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27052 else
27053 #endif
27054 if (draw == DRAW_MOUSE_FACE)
27055 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27056 else
27057 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27058 }
27059 #endif /* HAVE_WINDOW_SYSTEM */
27060 }
27061
27062 /* EXPORT:
27063 Clear out the mouse-highlighted active region.
27064 Redraw it un-highlighted first. Value is non-zero if mouse
27065 face was actually drawn unhighlighted. */
27066
27067 int
27068 clear_mouse_face (Mouse_HLInfo *hlinfo)
27069 {
27070 int cleared = 0;
27071
27072 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27073 {
27074 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27075 cleared = 1;
27076 }
27077
27078 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27079 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27080 hlinfo->mouse_face_window = Qnil;
27081 hlinfo->mouse_face_overlay = Qnil;
27082 return cleared;
27083 }
27084
27085 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
27086 within the mouse face on that window. */
27087 static int
27088 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27089 {
27090 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27091
27092 /* Quickly resolve the easy cases. */
27093 if (!(WINDOWP (hlinfo->mouse_face_window)
27094 && XWINDOW (hlinfo->mouse_face_window) == w))
27095 return 0;
27096 if (vpos < hlinfo->mouse_face_beg_row
27097 || vpos > hlinfo->mouse_face_end_row)
27098 return 0;
27099 if (vpos > hlinfo->mouse_face_beg_row
27100 && vpos < hlinfo->mouse_face_end_row)
27101 return 1;
27102
27103 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27104 {
27105 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27106 {
27107 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27108 return 1;
27109 }
27110 else if ((vpos == hlinfo->mouse_face_beg_row
27111 && hpos >= hlinfo->mouse_face_beg_col)
27112 || (vpos == hlinfo->mouse_face_end_row
27113 && hpos < hlinfo->mouse_face_end_col))
27114 return 1;
27115 }
27116 else
27117 {
27118 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27119 {
27120 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27121 return 1;
27122 }
27123 else if ((vpos == hlinfo->mouse_face_beg_row
27124 && hpos <= hlinfo->mouse_face_beg_col)
27125 || (vpos == hlinfo->mouse_face_end_row
27126 && hpos > hlinfo->mouse_face_end_col))
27127 return 1;
27128 }
27129 return 0;
27130 }
27131
27132
27133 /* EXPORT:
27134 Non-zero if physical cursor of window W is within mouse face. */
27135
27136 int
27137 cursor_in_mouse_face_p (struct window *w)
27138 {
27139 int hpos = w->phys_cursor.hpos;
27140 int vpos = w->phys_cursor.vpos;
27141 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27142
27143 /* When the window is hscrolled, cursor hpos can legitimately be out
27144 of bounds, but we draw the cursor at the corresponding window
27145 margin in that case. */
27146 if (!row->reversed_p && hpos < 0)
27147 hpos = 0;
27148 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27149 hpos = row->used[TEXT_AREA] - 1;
27150
27151 return coords_in_mouse_face_p (w, hpos, vpos);
27152 }
27153
27154
27155 \f
27156 /* Find the glyph rows START_ROW and END_ROW of window W that display
27157 characters between buffer positions START_CHARPOS and END_CHARPOS
27158 (excluding END_CHARPOS). DISP_STRING is a display string that
27159 covers these buffer positions. This is similar to
27160 row_containing_pos, but is more accurate when bidi reordering makes
27161 buffer positions change non-linearly with glyph rows. */
27162 static void
27163 rows_from_pos_range (struct window *w,
27164 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27165 Lisp_Object disp_string,
27166 struct glyph_row **start, struct glyph_row **end)
27167 {
27168 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27169 int last_y = window_text_bottom_y (w);
27170 struct glyph_row *row;
27171
27172 *start = NULL;
27173 *end = NULL;
27174
27175 while (!first->enabled_p
27176 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27177 first++;
27178
27179 /* Find the START row. */
27180 for (row = first;
27181 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27182 row++)
27183 {
27184 /* A row can potentially be the START row if the range of the
27185 characters it displays intersects the range
27186 [START_CHARPOS..END_CHARPOS). */
27187 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27188 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27189 /* See the commentary in row_containing_pos, for the
27190 explanation of the complicated way to check whether
27191 some position is beyond the end of the characters
27192 displayed by a row. */
27193 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27194 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27195 && !row->ends_at_zv_p
27196 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27197 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27198 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27199 && !row->ends_at_zv_p
27200 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27201 {
27202 /* Found a candidate row. Now make sure at least one of the
27203 glyphs it displays has a charpos from the range
27204 [START_CHARPOS..END_CHARPOS).
27205
27206 This is not obvious because bidi reordering could make
27207 buffer positions of a row be 1,2,3,102,101,100, and if we
27208 want to highlight characters in [50..60), we don't want
27209 this row, even though [50..60) does intersect [1..103),
27210 the range of character positions given by the row's start
27211 and end positions. */
27212 struct glyph *g = row->glyphs[TEXT_AREA];
27213 struct glyph *e = g + row->used[TEXT_AREA];
27214
27215 while (g < e)
27216 {
27217 if (((BUFFERP (g->object) || INTEGERP (g->object))
27218 && start_charpos <= g->charpos && g->charpos < end_charpos)
27219 /* A glyph that comes from DISP_STRING is by
27220 definition to be highlighted. */
27221 || EQ (g->object, disp_string))
27222 *start = row;
27223 g++;
27224 }
27225 if (*start)
27226 break;
27227 }
27228 }
27229
27230 /* Find the END row. */
27231 if (!*start
27232 /* If the last row is partially visible, start looking for END
27233 from that row, instead of starting from FIRST. */
27234 && !(row->enabled_p
27235 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27236 row = first;
27237 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27238 {
27239 struct glyph_row *next = row + 1;
27240 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27241
27242 if (!next->enabled_p
27243 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27244 /* The first row >= START whose range of displayed characters
27245 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27246 is the row END + 1. */
27247 || (start_charpos < next_start
27248 && end_charpos < next_start)
27249 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27250 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27251 && !next->ends_at_zv_p
27252 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27253 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27254 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27255 && !next->ends_at_zv_p
27256 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27257 {
27258 *end = row;
27259 break;
27260 }
27261 else
27262 {
27263 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27264 but none of the characters it displays are in the range, it is
27265 also END + 1. */
27266 struct glyph *g = next->glyphs[TEXT_AREA];
27267 struct glyph *s = g;
27268 struct glyph *e = g + next->used[TEXT_AREA];
27269
27270 while (g < e)
27271 {
27272 if (((BUFFERP (g->object) || INTEGERP (g->object))
27273 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27274 /* If the buffer position of the first glyph in
27275 the row is equal to END_CHARPOS, it means
27276 the last character to be highlighted is the
27277 newline of ROW, and we must consider NEXT as
27278 END, not END+1. */
27279 || (((!next->reversed_p && g == s)
27280 || (next->reversed_p && g == e - 1))
27281 && (g->charpos == end_charpos
27282 /* Special case for when NEXT is an
27283 empty line at ZV. */
27284 || (g->charpos == -1
27285 && !row->ends_at_zv_p
27286 && next_start == end_charpos)))))
27287 /* A glyph that comes from DISP_STRING is by
27288 definition to be highlighted. */
27289 || EQ (g->object, disp_string))
27290 break;
27291 g++;
27292 }
27293 if (g == e)
27294 {
27295 *end = row;
27296 break;
27297 }
27298 /* The first row that ends at ZV must be the last to be
27299 highlighted. */
27300 else if (next->ends_at_zv_p)
27301 {
27302 *end = next;
27303 break;
27304 }
27305 }
27306 }
27307 }
27308
27309 /* This function sets the mouse_face_* elements of HLINFO, assuming
27310 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27311 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27312 for the overlay or run of text properties specifying the mouse
27313 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27314 before-string and after-string that must also be highlighted.
27315 DISP_STRING, if non-nil, is a display string that may cover some
27316 or all of the highlighted text. */
27317
27318 static void
27319 mouse_face_from_buffer_pos (Lisp_Object window,
27320 Mouse_HLInfo *hlinfo,
27321 ptrdiff_t mouse_charpos,
27322 ptrdiff_t start_charpos,
27323 ptrdiff_t end_charpos,
27324 Lisp_Object before_string,
27325 Lisp_Object after_string,
27326 Lisp_Object disp_string)
27327 {
27328 struct window *w = XWINDOW (window);
27329 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27330 struct glyph_row *r1, *r2;
27331 struct glyph *glyph, *end;
27332 ptrdiff_t ignore, pos;
27333 int x;
27334
27335 eassert (NILP (disp_string) || STRINGP (disp_string));
27336 eassert (NILP (before_string) || STRINGP (before_string));
27337 eassert (NILP (after_string) || STRINGP (after_string));
27338
27339 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27340 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27341 if (r1 == NULL)
27342 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27343 /* If the before-string or display-string contains newlines,
27344 rows_from_pos_range skips to its last row. Move back. */
27345 if (!NILP (before_string) || !NILP (disp_string))
27346 {
27347 struct glyph_row *prev;
27348 while ((prev = r1 - 1, prev >= first)
27349 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27350 && prev->used[TEXT_AREA] > 0)
27351 {
27352 struct glyph *beg = prev->glyphs[TEXT_AREA];
27353 glyph = beg + prev->used[TEXT_AREA];
27354 while (--glyph >= beg && INTEGERP (glyph->object));
27355 if (glyph < beg
27356 || !(EQ (glyph->object, before_string)
27357 || EQ (glyph->object, disp_string)))
27358 break;
27359 r1 = prev;
27360 }
27361 }
27362 if (r2 == NULL)
27363 {
27364 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27365 hlinfo->mouse_face_past_end = 1;
27366 }
27367 else if (!NILP (after_string))
27368 {
27369 /* If the after-string has newlines, advance to its last row. */
27370 struct glyph_row *next;
27371 struct glyph_row *last
27372 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27373
27374 for (next = r2 + 1;
27375 next <= last
27376 && next->used[TEXT_AREA] > 0
27377 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27378 ++next)
27379 r2 = next;
27380 }
27381 /* The rest of the display engine assumes that mouse_face_beg_row is
27382 either above mouse_face_end_row or identical to it. But with
27383 bidi-reordered continued lines, the row for START_CHARPOS could
27384 be below the row for END_CHARPOS. If so, swap the rows and store
27385 them in correct order. */
27386 if (r1->y > r2->y)
27387 {
27388 struct glyph_row *tem = r2;
27389
27390 r2 = r1;
27391 r1 = tem;
27392 }
27393
27394 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27395 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27396
27397 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27398 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27399 could be anywhere in the row and in any order. The strategy
27400 below is to find the leftmost and the rightmost glyph that
27401 belongs to either of these 3 strings, or whose position is
27402 between START_CHARPOS and END_CHARPOS, and highlight all the
27403 glyphs between those two. This may cover more than just the text
27404 between START_CHARPOS and END_CHARPOS if the range of characters
27405 strides the bidi level boundary, e.g. if the beginning is in R2L
27406 text while the end is in L2R text or vice versa. */
27407 if (!r1->reversed_p)
27408 {
27409 /* This row is in a left to right paragraph. Scan it left to
27410 right. */
27411 glyph = r1->glyphs[TEXT_AREA];
27412 end = glyph + r1->used[TEXT_AREA];
27413 x = r1->x;
27414
27415 /* Skip truncation glyphs at the start of the glyph row. */
27416 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27417 for (; glyph < end
27418 && INTEGERP (glyph->object)
27419 && glyph->charpos < 0;
27420 ++glyph)
27421 x += glyph->pixel_width;
27422
27423 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27424 or DISP_STRING, and the first glyph from buffer whose
27425 position is between START_CHARPOS and END_CHARPOS. */
27426 for (; glyph < end
27427 && !INTEGERP (glyph->object)
27428 && !EQ (glyph->object, disp_string)
27429 && !(BUFFERP (glyph->object)
27430 && (glyph->charpos >= start_charpos
27431 && glyph->charpos < end_charpos));
27432 ++glyph)
27433 {
27434 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27435 are present at buffer positions between START_CHARPOS and
27436 END_CHARPOS, or if they come from an overlay. */
27437 if (EQ (glyph->object, before_string))
27438 {
27439 pos = string_buffer_position (before_string,
27440 start_charpos);
27441 /* If pos == 0, it means before_string came from an
27442 overlay, not from a buffer position. */
27443 if (!pos || (pos >= start_charpos && pos < end_charpos))
27444 break;
27445 }
27446 else if (EQ (glyph->object, after_string))
27447 {
27448 pos = string_buffer_position (after_string, end_charpos);
27449 if (!pos || (pos >= start_charpos && pos < end_charpos))
27450 break;
27451 }
27452 x += glyph->pixel_width;
27453 }
27454 hlinfo->mouse_face_beg_x = x;
27455 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27456 }
27457 else
27458 {
27459 /* This row is in a right to left paragraph. Scan it right to
27460 left. */
27461 struct glyph *g;
27462
27463 end = r1->glyphs[TEXT_AREA] - 1;
27464 glyph = end + r1->used[TEXT_AREA];
27465
27466 /* Skip truncation glyphs at the start of the glyph row. */
27467 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27468 for (; glyph > end
27469 && INTEGERP (glyph->object)
27470 && glyph->charpos < 0;
27471 --glyph)
27472 ;
27473
27474 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27475 or DISP_STRING, and the first glyph from buffer whose
27476 position is between START_CHARPOS and END_CHARPOS. */
27477 for (; glyph > end
27478 && !INTEGERP (glyph->object)
27479 && !EQ (glyph->object, disp_string)
27480 && !(BUFFERP (glyph->object)
27481 && (glyph->charpos >= start_charpos
27482 && glyph->charpos < end_charpos));
27483 --glyph)
27484 {
27485 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27486 are present at buffer positions between START_CHARPOS and
27487 END_CHARPOS, or if they come from an overlay. */
27488 if (EQ (glyph->object, before_string))
27489 {
27490 pos = string_buffer_position (before_string, start_charpos);
27491 /* If pos == 0, it means before_string came from an
27492 overlay, not from a buffer position. */
27493 if (!pos || (pos >= start_charpos && pos < end_charpos))
27494 break;
27495 }
27496 else if (EQ (glyph->object, after_string))
27497 {
27498 pos = string_buffer_position (after_string, end_charpos);
27499 if (!pos || (pos >= start_charpos && pos < end_charpos))
27500 break;
27501 }
27502 }
27503
27504 glyph++; /* first glyph to the right of the highlighted area */
27505 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27506 x += g->pixel_width;
27507 hlinfo->mouse_face_beg_x = x;
27508 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27509 }
27510
27511 /* If the highlight ends in a different row, compute GLYPH and END
27512 for the end row. Otherwise, reuse the values computed above for
27513 the row where the highlight begins. */
27514 if (r2 != r1)
27515 {
27516 if (!r2->reversed_p)
27517 {
27518 glyph = r2->glyphs[TEXT_AREA];
27519 end = glyph + r2->used[TEXT_AREA];
27520 x = r2->x;
27521 }
27522 else
27523 {
27524 end = r2->glyphs[TEXT_AREA] - 1;
27525 glyph = end + r2->used[TEXT_AREA];
27526 }
27527 }
27528
27529 if (!r2->reversed_p)
27530 {
27531 /* Skip truncation and continuation glyphs near the end of the
27532 row, and also blanks and stretch glyphs inserted by
27533 extend_face_to_end_of_line. */
27534 while (end > glyph
27535 && INTEGERP ((end - 1)->object))
27536 --end;
27537 /* Scan the rest of the glyph row from the end, looking for the
27538 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27539 DISP_STRING, or whose position is between START_CHARPOS
27540 and END_CHARPOS */
27541 for (--end;
27542 end > glyph
27543 && !INTEGERP (end->object)
27544 && !EQ (end->object, disp_string)
27545 && !(BUFFERP (end->object)
27546 && (end->charpos >= start_charpos
27547 && end->charpos < end_charpos));
27548 --end)
27549 {
27550 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27551 are present at buffer positions between START_CHARPOS and
27552 END_CHARPOS, or if they come from an overlay. */
27553 if (EQ (end->object, before_string))
27554 {
27555 pos = string_buffer_position (before_string, start_charpos);
27556 if (!pos || (pos >= start_charpos && pos < end_charpos))
27557 break;
27558 }
27559 else if (EQ (end->object, after_string))
27560 {
27561 pos = string_buffer_position (after_string, end_charpos);
27562 if (!pos || (pos >= start_charpos && pos < end_charpos))
27563 break;
27564 }
27565 }
27566 /* Find the X coordinate of the last glyph to be highlighted. */
27567 for (; glyph <= end; ++glyph)
27568 x += glyph->pixel_width;
27569
27570 hlinfo->mouse_face_end_x = x;
27571 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27572 }
27573 else
27574 {
27575 /* Skip truncation and continuation glyphs near the end of the
27576 row, and also blanks and stretch glyphs inserted by
27577 extend_face_to_end_of_line. */
27578 x = r2->x;
27579 end++;
27580 while (end < glyph
27581 && INTEGERP (end->object))
27582 {
27583 x += end->pixel_width;
27584 ++end;
27585 }
27586 /* Scan the rest of the glyph row from the end, looking for the
27587 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27588 DISP_STRING, or whose position is between START_CHARPOS
27589 and END_CHARPOS */
27590 for ( ;
27591 end < glyph
27592 && !INTEGERP (end->object)
27593 && !EQ (end->object, disp_string)
27594 && !(BUFFERP (end->object)
27595 && (end->charpos >= start_charpos
27596 && end->charpos < end_charpos));
27597 ++end)
27598 {
27599 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27600 are present at buffer positions between START_CHARPOS and
27601 END_CHARPOS, or if they come from an overlay. */
27602 if (EQ (end->object, before_string))
27603 {
27604 pos = string_buffer_position (before_string, start_charpos);
27605 if (!pos || (pos >= start_charpos && pos < end_charpos))
27606 break;
27607 }
27608 else if (EQ (end->object, after_string))
27609 {
27610 pos = string_buffer_position (after_string, end_charpos);
27611 if (!pos || (pos >= start_charpos && pos < end_charpos))
27612 break;
27613 }
27614 x += end->pixel_width;
27615 }
27616 /* If we exited the above loop because we arrived at the last
27617 glyph of the row, and its buffer position is still not in
27618 range, it means the last character in range is the preceding
27619 newline. Bump the end column and x values to get past the
27620 last glyph. */
27621 if (end == glyph
27622 && BUFFERP (end->object)
27623 && (end->charpos < start_charpos
27624 || end->charpos >= end_charpos))
27625 {
27626 x += end->pixel_width;
27627 ++end;
27628 }
27629 hlinfo->mouse_face_end_x = x;
27630 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27631 }
27632
27633 hlinfo->mouse_face_window = window;
27634 hlinfo->mouse_face_face_id
27635 = face_at_buffer_position (w, mouse_charpos, &ignore,
27636 mouse_charpos + 1,
27637 !hlinfo->mouse_face_hidden, -1);
27638 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27639 }
27640
27641 /* The following function is not used anymore (replaced with
27642 mouse_face_from_string_pos), but I leave it here for the time
27643 being, in case someone would. */
27644
27645 #if 0 /* not used */
27646
27647 /* Find the position of the glyph for position POS in OBJECT in
27648 window W's current matrix, and return in *X, *Y the pixel
27649 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27650
27651 RIGHT_P non-zero means return the position of the right edge of the
27652 glyph, RIGHT_P zero means return the left edge position.
27653
27654 If no glyph for POS exists in the matrix, return the position of
27655 the glyph with the next smaller position that is in the matrix, if
27656 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27657 exists in the matrix, return the position of the glyph with the
27658 next larger position in OBJECT.
27659
27660 Value is non-zero if a glyph was found. */
27661
27662 static int
27663 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27664 int *hpos, int *vpos, int *x, int *y, int right_p)
27665 {
27666 int yb = window_text_bottom_y (w);
27667 struct glyph_row *r;
27668 struct glyph *best_glyph = NULL;
27669 struct glyph_row *best_row = NULL;
27670 int best_x = 0;
27671
27672 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27673 r->enabled_p && r->y < yb;
27674 ++r)
27675 {
27676 struct glyph *g = r->glyphs[TEXT_AREA];
27677 struct glyph *e = g + r->used[TEXT_AREA];
27678 int gx;
27679
27680 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27681 if (EQ (g->object, object))
27682 {
27683 if (g->charpos == pos)
27684 {
27685 best_glyph = g;
27686 best_x = gx;
27687 best_row = r;
27688 goto found;
27689 }
27690 else if (best_glyph == NULL
27691 || ((eabs (g->charpos - pos)
27692 < eabs (best_glyph->charpos - pos))
27693 && (right_p
27694 ? g->charpos < pos
27695 : g->charpos > pos)))
27696 {
27697 best_glyph = g;
27698 best_x = gx;
27699 best_row = r;
27700 }
27701 }
27702 }
27703
27704 found:
27705
27706 if (best_glyph)
27707 {
27708 *x = best_x;
27709 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27710
27711 if (right_p)
27712 {
27713 *x += best_glyph->pixel_width;
27714 ++*hpos;
27715 }
27716
27717 *y = best_row->y;
27718 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
27719 }
27720
27721 return best_glyph != NULL;
27722 }
27723 #endif /* not used */
27724
27725 /* Find the positions of the first and the last glyphs in window W's
27726 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
27727 (assumed to be a string), and return in HLINFO's mouse_face_*
27728 members the pixel and column/row coordinates of those glyphs. */
27729
27730 static void
27731 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27732 Lisp_Object object,
27733 ptrdiff_t startpos, ptrdiff_t endpos)
27734 {
27735 int yb = window_text_bottom_y (w);
27736 struct glyph_row *r;
27737 struct glyph *g, *e;
27738 int gx;
27739 int found = 0;
27740
27741 /* Find the glyph row with at least one position in the range
27742 [STARTPOS..ENDPOS), and the first glyph in that row whose
27743 position belongs to that range. */
27744 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27745 r->enabled_p && r->y < yb;
27746 ++r)
27747 {
27748 if (!r->reversed_p)
27749 {
27750 g = r->glyphs[TEXT_AREA];
27751 e = g + r->used[TEXT_AREA];
27752 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27753 if (EQ (g->object, object)
27754 && startpos <= g->charpos && g->charpos < endpos)
27755 {
27756 hlinfo->mouse_face_beg_row
27757 = MATRIX_ROW_VPOS (r, w->current_matrix);
27758 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27759 hlinfo->mouse_face_beg_x = gx;
27760 found = 1;
27761 break;
27762 }
27763 }
27764 else
27765 {
27766 struct glyph *g1;
27767
27768 e = r->glyphs[TEXT_AREA];
27769 g = e + r->used[TEXT_AREA];
27770 for ( ; g > e; --g)
27771 if (EQ ((g-1)->object, object)
27772 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
27773 {
27774 hlinfo->mouse_face_beg_row
27775 = MATRIX_ROW_VPOS (r, w->current_matrix);
27776 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27777 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27778 gx += g1->pixel_width;
27779 hlinfo->mouse_face_beg_x = gx;
27780 found = 1;
27781 break;
27782 }
27783 }
27784 if (found)
27785 break;
27786 }
27787
27788 if (!found)
27789 return;
27790
27791 /* Starting with the next row, look for the first row which does NOT
27792 include any glyphs whose positions are in the range. */
27793 for (++r; r->enabled_p && r->y < yb; ++r)
27794 {
27795 g = r->glyphs[TEXT_AREA];
27796 e = g + r->used[TEXT_AREA];
27797 found = 0;
27798 for ( ; g < e; ++g)
27799 if (EQ (g->object, object)
27800 && startpos <= g->charpos && g->charpos < endpos)
27801 {
27802 found = 1;
27803 break;
27804 }
27805 if (!found)
27806 break;
27807 }
27808
27809 /* The highlighted region ends on the previous row. */
27810 r--;
27811
27812 /* Set the end row. */
27813 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
27814
27815 /* Compute and set the end column and the end column's horizontal
27816 pixel coordinate. */
27817 if (!r->reversed_p)
27818 {
27819 g = r->glyphs[TEXT_AREA];
27820 e = g + r->used[TEXT_AREA];
27821 for ( ; e > g; --e)
27822 if (EQ ((e-1)->object, object)
27823 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
27824 break;
27825 hlinfo->mouse_face_end_col = e - g;
27826
27827 for (gx = r->x; g < e; ++g)
27828 gx += g->pixel_width;
27829 hlinfo->mouse_face_end_x = gx;
27830 }
27831 else
27832 {
27833 e = r->glyphs[TEXT_AREA];
27834 g = e + r->used[TEXT_AREA];
27835 for (gx = r->x ; e < g; ++e)
27836 {
27837 if (EQ (e->object, object)
27838 && startpos <= e->charpos && e->charpos < endpos)
27839 break;
27840 gx += e->pixel_width;
27841 }
27842 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27843 hlinfo->mouse_face_end_x = gx;
27844 }
27845 }
27846
27847 #ifdef HAVE_WINDOW_SYSTEM
27848
27849 /* See if position X, Y is within a hot-spot of an image. */
27850
27851 static int
27852 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27853 {
27854 if (!CONSP (hot_spot))
27855 return 0;
27856
27857 if (EQ (XCAR (hot_spot), Qrect))
27858 {
27859 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27860 Lisp_Object rect = XCDR (hot_spot);
27861 Lisp_Object tem;
27862 if (!CONSP (rect))
27863 return 0;
27864 if (!CONSP (XCAR (rect)))
27865 return 0;
27866 if (!CONSP (XCDR (rect)))
27867 return 0;
27868 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27869 return 0;
27870 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27871 return 0;
27872 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27873 return 0;
27874 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27875 return 0;
27876 return 1;
27877 }
27878 else if (EQ (XCAR (hot_spot), Qcircle))
27879 {
27880 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27881 Lisp_Object circ = XCDR (hot_spot);
27882 Lisp_Object lr, lx0, ly0;
27883 if (CONSP (circ)
27884 && CONSP (XCAR (circ))
27885 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27886 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27887 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27888 {
27889 double r = XFLOATINT (lr);
27890 double dx = XINT (lx0) - x;
27891 double dy = XINT (ly0) - y;
27892 return (dx * dx + dy * dy <= r * r);
27893 }
27894 }
27895 else if (EQ (XCAR (hot_spot), Qpoly))
27896 {
27897 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27898 if (VECTORP (XCDR (hot_spot)))
27899 {
27900 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27901 Lisp_Object *poly = v->contents;
27902 ptrdiff_t n = v->header.size;
27903 ptrdiff_t i;
27904 int inside = 0;
27905 Lisp_Object lx, ly;
27906 int x0, y0;
27907
27908 /* Need an even number of coordinates, and at least 3 edges. */
27909 if (n < 6 || n & 1)
27910 return 0;
27911
27912 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27913 If count is odd, we are inside polygon. Pixels on edges
27914 may or may not be included depending on actual geometry of the
27915 polygon. */
27916 if ((lx = poly[n-2], !INTEGERP (lx))
27917 || (ly = poly[n-1], !INTEGERP (lx)))
27918 return 0;
27919 x0 = XINT (lx), y0 = XINT (ly);
27920 for (i = 0; i < n; i += 2)
27921 {
27922 int x1 = x0, y1 = y0;
27923 if ((lx = poly[i], !INTEGERP (lx))
27924 || (ly = poly[i+1], !INTEGERP (ly)))
27925 return 0;
27926 x0 = XINT (lx), y0 = XINT (ly);
27927
27928 /* Does this segment cross the X line? */
27929 if (x0 >= x)
27930 {
27931 if (x1 >= x)
27932 continue;
27933 }
27934 else if (x1 < x)
27935 continue;
27936 if (y > y0 && y > y1)
27937 continue;
27938 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27939 inside = !inside;
27940 }
27941 return inside;
27942 }
27943 }
27944 return 0;
27945 }
27946
27947 Lisp_Object
27948 find_hot_spot (Lisp_Object map, int x, int y)
27949 {
27950 while (CONSP (map))
27951 {
27952 if (CONSP (XCAR (map))
27953 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27954 return XCAR (map);
27955 map = XCDR (map);
27956 }
27957
27958 return Qnil;
27959 }
27960
27961 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27962 3, 3, 0,
27963 doc: /* Lookup in image map MAP coordinates X and Y.
27964 An image map is an alist where each element has the format (AREA ID PLIST).
27965 An AREA is specified as either a rectangle, a circle, or a polygon:
27966 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27967 pixel coordinates of the upper left and bottom right corners.
27968 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27969 and the radius of the circle; r may be a float or integer.
27970 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27971 vector describes one corner in the polygon.
27972 Returns the alist element for the first matching AREA in MAP. */)
27973 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27974 {
27975 if (NILP (map))
27976 return Qnil;
27977
27978 CHECK_NUMBER (x);
27979 CHECK_NUMBER (y);
27980
27981 return find_hot_spot (map,
27982 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27983 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27984 }
27985
27986
27987 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27988 static void
27989 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27990 {
27991 /* Do not change cursor shape while dragging mouse. */
27992 if (!NILP (do_mouse_tracking))
27993 return;
27994
27995 if (!NILP (pointer))
27996 {
27997 if (EQ (pointer, Qarrow))
27998 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27999 else if (EQ (pointer, Qhand))
28000 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28001 else if (EQ (pointer, Qtext))
28002 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28003 else if (EQ (pointer, intern ("hdrag")))
28004 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28005 else if (EQ (pointer, intern ("nhdrag")))
28006 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28007 #ifdef HAVE_X_WINDOWS
28008 else if (EQ (pointer, intern ("vdrag")))
28009 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28010 #endif
28011 else if (EQ (pointer, intern ("hourglass")))
28012 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28013 else if (EQ (pointer, Qmodeline))
28014 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28015 else
28016 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28017 }
28018
28019 if (cursor != No_Cursor)
28020 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28021 }
28022
28023 #endif /* HAVE_WINDOW_SYSTEM */
28024
28025 /* Take proper action when mouse has moved to the mode or header line
28026 or marginal area AREA of window W, x-position X and y-position Y.
28027 X is relative to the start of the text display area of W, so the
28028 width of bitmap areas and scroll bars must be subtracted to get a
28029 position relative to the start of the mode line. */
28030
28031 static void
28032 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28033 enum window_part area)
28034 {
28035 struct window *w = XWINDOW (window);
28036 struct frame *f = XFRAME (w->frame);
28037 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28038 #ifdef HAVE_WINDOW_SYSTEM
28039 Display_Info *dpyinfo;
28040 #endif
28041 Cursor cursor = No_Cursor;
28042 Lisp_Object pointer = Qnil;
28043 int dx, dy, width, height;
28044 ptrdiff_t charpos;
28045 Lisp_Object string, object = Qnil;
28046 Lisp_Object pos IF_LINT (= Qnil), help;
28047
28048 Lisp_Object mouse_face;
28049 int original_x_pixel = x;
28050 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28051 struct glyph_row *row IF_LINT (= 0);
28052
28053 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28054 {
28055 int x0;
28056 struct glyph *end;
28057
28058 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28059 returns them in row/column units! */
28060 string = mode_line_string (w, area, &x, &y, &charpos,
28061 &object, &dx, &dy, &width, &height);
28062
28063 row = (area == ON_MODE_LINE
28064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28065 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28066
28067 /* Find the glyph under the mouse pointer. */
28068 if (row->mode_line_p && row->enabled_p)
28069 {
28070 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28071 end = glyph + row->used[TEXT_AREA];
28072
28073 for (x0 = original_x_pixel;
28074 glyph < end && x0 >= glyph->pixel_width;
28075 ++glyph)
28076 x0 -= glyph->pixel_width;
28077
28078 if (glyph >= end)
28079 glyph = NULL;
28080 }
28081 }
28082 else
28083 {
28084 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28085 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28086 returns them in row/column units! */
28087 string = marginal_area_string (w, area, &x, &y, &charpos,
28088 &object, &dx, &dy, &width, &height);
28089 }
28090
28091 help = Qnil;
28092
28093 #ifdef HAVE_WINDOW_SYSTEM
28094 if (IMAGEP (object))
28095 {
28096 Lisp_Object image_map, hotspot;
28097 if ((image_map = Fplist_get (XCDR (object), QCmap),
28098 !NILP (image_map))
28099 && (hotspot = find_hot_spot (image_map, dx, dy),
28100 CONSP (hotspot))
28101 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28102 {
28103 Lisp_Object plist;
28104
28105 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28106 If so, we could look for mouse-enter, mouse-leave
28107 properties in PLIST (and do something...). */
28108 hotspot = XCDR (hotspot);
28109 if (CONSP (hotspot)
28110 && (plist = XCAR (hotspot), CONSP (plist)))
28111 {
28112 pointer = Fplist_get (plist, Qpointer);
28113 if (NILP (pointer))
28114 pointer = Qhand;
28115 help = Fplist_get (plist, Qhelp_echo);
28116 if (!NILP (help))
28117 {
28118 help_echo_string = help;
28119 XSETWINDOW (help_echo_window, w);
28120 help_echo_object = w->contents;
28121 help_echo_pos = charpos;
28122 }
28123 }
28124 }
28125 if (NILP (pointer))
28126 pointer = Fplist_get (XCDR (object), QCpointer);
28127 }
28128 #endif /* HAVE_WINDOW_SYSTEM */
28129
28130 if (STRINGP (string))
28131 pos = make_number (charpos);
28132
28133 /* Set the help text and mouse pointer. If the mouse is on a part
28134 of the mode line without any text (e.g. past the right edge of
28135 the mode line text), use the default help text and pointer. */
28136 if (STRINGP (string) || area == ON_MODE_LINE)
28137 {
28138 /* Arrange to display the help by setting the global variables
28139 help_echo_string, help_echo_object, and help_echo_pos. */
28140 if (NILP (help))
28141 {
28142 if (STRINGP (string))
28143 help = Fget_text_property (pos, Qhelp_echo, string);
28144
28145 if (!NILP (help))
28146 {
28147 help_echo_string = help;
28148 XSETWINDOW (help_echo_window, w);
28149 help_echo_object = string;
28150 help_echo_pos = charpos;
28151 }
28152 else if (area == ON_MODE_LINE)
28153 {
28154 Lisp_Object default_help
28155 = buffer_local_value_1 (Qmode_line_default_help_echo,
28156 w->contents);
28157
28158 if (STRINGP (default_help))
28159 {
28160 help_echo_string = default_help;
28161 XSETWINDOW (help_echo_window, w);
28162 help_echo_object = Qnil;
28163 help_echo_pos = -1;
28164 }
28165 }
28166 }
28167
28168 #ifdef HAVE_WINDOW_SYSTEM
28169 /* Change the mouse pointer according to what is under it. */
28170 if (FRAME_WINDOW_P (f))
28171 {
28172 dpyinfo = FRAME_DISPLAY_INFO (f);
28173 if (STRINGP (string))
28174 {
28175 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28176
28177 if (NILP (pointer))
28178 pointer = Fget_text_property (pos, Qpointer, string);
28179
28180 /* Change the mouse pointer according to what is under X/Y. */
28181 if (NILP (pointer)
28182 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28183 {
28184 Lisp_Object map;
28185 map = Fget_text_property (pos, Qlocal_map, string);
28186 if (!KEYMAPP (map))
28187 map = Fget_text_property (pos, Qkeymap, string);
28188 if (!KEYMAPP (map))
28189 cursor = dpyinfo->vertical_scroll_bar_cursor;
28190 }
28191 }
28192 else
28193 /* Default mode-line pointer. */
28194 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28195 }
28196 #endif
28197 }
28198
28199 /* Change the mouse face according to what is under X/Y. */
28200 if (STRINGP (string))
28201 {
28202 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28203 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28204 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28205 && glyph)
28206 {
28207 Lisp_Object b, e;
28208
28209 struct glyph * tmp_glyph;
28210
28211 int gpos;
28212 int gseq_length;
28213 int total_pixel_width;
28214 ptrdiff_t begpos, endpos, ignore;
28215
28216 int vpos, hpos;
28217
28218 b = Fprevious_single_property_change (make_number (charpos + 1),
28219 Qmouse_face, string, Qnil);
28220 if (NILP (b))
28221 begpos = 0;
28222 else
28223 begpos = XINT (b);
28224
28225 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28226 if (NILP (e))
28227 endpos = SCHARS (string);
28228 else
28229 endpos = XINT (e);
28230
28231 /* Calculate the glyph position GPOS of GLYPH in the
28232 displayed string, relative to the beginning of the
28233 highlighted part of the string.
28234
28235 Note: GPOS is different from CHARPOS. CHARPOS is the
28236 position of GLYPH in the internal string object. A mode
28237 line string format has structures which are converted to
28238 a flattened string by the Emacs Lisp interpreter. The
28239 internal string is an element of those structures. The
28240 displayed string is the flattened string. */
28241 tmp_glyph = row_start_glyph;
28242 while (tmp_glyph < glyph
28243 && (!(EQ (tmp_glyph->object, glyph->object)
28244 && begpos <= tmp_glyph->charpos
28245 && tmp_glyph->charpos < endpos)))
28246 tmp_glyph++;
28247 gpos = glyph - tmp_glyph;
28248
28249 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28250 the highlighted part of the displayed string to which
28251 GLYPH belongs. Note: GSEQ_LENGTH is different from
28252 SCHARS (STRING), because the latter returns the length of
28253 the internal string. */
28254 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28255 tmp_glyph > glyph
28256 && (!(EQ (tmp_glyph->object, glyph->object)
28257 && begpos <= tmp_glyph->charpos
28258 && tmp_glyph->charpos < endpos));
28259 tmp_glyph--)
28260 ;
28261 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28262
28263 /* Calculate the total pixel width of all the glyphs between
28264 the beginning of the highlighted area and GLYPH. */
28265 total_pixel_width = 0;
28266 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28267 total_pixel_width += tmp_glyph->pixel_width;
28268
28269 /* Pre calculation of re-rendering position. Note: X is in
28270 column units here, after the call to mode_line_string or
28271 marginal_area_string. */
28272 hpos = x - gpos;
28273 vpos = (area == ON_MODE_LINE
28274 ? (w->current_matrix)->nrows - 1
28275 : 0);
28276
28277 /* If GLYPH's position is included in the region that is
28278 already drawn in mouse face, we have nothing to do. */
28279 if ( EQ (window, hlinfo->mouse_face_window)
28280 && (!row->reversed_p
28281 ? (hlinfo->mouse_face_beg_col <= hpos
28282 && hpos < hlinfo->mouse_face_end_col)
28283 /* In R2L rows we swap BEG and END, see below. */
28284 : (hlinfo->mouse_face_end_col <= hpos
28285 && hpos < hlinfo->mouse_face_beg_col))
28286 && hlinfo->mouse_face_beg_row == vpos )
28287 return;
28288
28289 if (clear_mouse_face (hlinfo))
28290 cursor = No_Cursor;
28291
28292 if (!row->reversed_p)
28293 {
28294 hlinfo->mouse_face_beg_col = hpos;
28295 hlinfo->mouse_face_beg_x = original_x_pixel
28296 - (total_pixel_width + dx);
28297 hlinfo->mouse_face_end_col = hpos + gseq_length;
28298 hlinfo->mouse_face_end_x = 0;
28299 }
28300 else
28301 {
28302 /* In R2L rows, show_mouse_face expects BEG and END
28303 coordinates to be swapped. */
28304 hlinfo->mouse_face_end_col = hpos;
28305 hlinfo->mouse_face_end_x = original_x_pixel
28306 - (total_pixel_width + dx);
28307 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28308 hlinfo->mouse_face_beg_x = 0;
28309 }
28310
28311 hlinfo->mouse_face_beg_row = vpos;
28312 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28313 hlinfo->mouse_face_past_end = 0;
28314 hlinfo->mouse_face_window = window;
28315
28316 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28317 charpos,
28318 0, &ignore,
28319 glyph->face_id,
28320 1);
28321 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28322
28323 if (NILP (pointer))
28324 pointer = Qhand;
28325 }
28326 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28327 clear_mouse_face (hlinfo);
28328 }
28329 #ifdef HAVE_WINDOW_SYSTEM
28330 if (FRAME_WINDOW_P (f))
28331 define_frame_cursor1 (f, cursor, pointer);
28332 #endif
28333 }
28334
28335
28336 /* EXPORT:
28337 Take proper action when the mouse has moved to position X, Y on
28338 frame F with regards to highlighting portions of display that have
28339 mouse-face properties. Also de-highlight portions of display where
28340 the mouse was before, set the mouse pointer shape as appropriate
28341 for the mouse coordinates, and activate help echo (tooltips).
28342 X and Y can be negative or out of range. */
28343
28344 void
28345 note_mouse_highlight (struct frame *f, int x, int y)
28346 {
28347 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28348 enum window_part part = ON_NOTHING;
28349 Lisp_Object window;
28350 struct window *w;
28351 Cursor cursor = No_Cursor;
28352 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28353 struct buffer *b;
28354
28355 /* When a menu is active, don't highlight because this looks odd. */
28356 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28357 if (popup_activated ())
28358 return;
28359 #endif
28360
28361 if (!f->glyphs_initialized_p
28362 || f->pointer_invisible)
28363 return;
28364
28365 hlinfo->mouse_face_mouse_x = x;
28366 hlinfo->mouse_face_mouse_y = y;
28367 hlinfo->mouse_face_mouse_frame = f;
28368
28369 if (hlinfo->mouse_face_defer)
28370 return;
28371
28372 /* Which window is that in? */
28373 window = window_from_coordinates (f, x, y, &part, 1);
28374
28375 /* If displaying active text in another window, clear that. */
28376 if (! EQ (window, hlinfo->mouse_face_window)
28377 /* Also clear if we move out of text area in same window. */
28378 || (!NILP (hlinfo->mouse_face_window)
28379 && !NILP (window)
28380 && part != ON_TEXT
28381 && part != ON_MODE_LINE
28382 && part != ON_HEADER_LINE))
28383 clear_mouse_face (hlinfo);
28384
28385 /* Not on a window -> return. */
28386 if (!WINDOWP (window))
28387 return;
28388
28389 /* Reset help_echo_string. It will get recomputed below. */
28390 help_echo_string = Qnil;
28391
28392 /* Convert to window-relative pixel coordinates. */
28393 w = XWINDOW (window);
28394 frame_to_window_pixel_xy (w, &x, &y);
28395
28396 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28397 /* Handle tool-bar window differently since it doesn't display a
28398 buffer. */
28399 if (EQ (window, f->tool_bar_window))
28400 {
28401 note_tool_bar_highlight (f, x, y);
28402 return;
28403 }
28404 #endif
28405
28406 /* Mouse is on the mode, header line or margin? */
28407 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28408 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28409 {
28410 note_mode_line_or_margin_highlight (window, x, y, part);
28411 return;
28412 }
28413
28414 #ifdef HAVE_WINDOW_SYSTEM
28415 if (part == ON_VERTICAL_BORDER)
28416 {
28417 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28418 help_echo_string = build_string ("drag-mouse-1: resize");
28419 }
28420 else if (part == ON_RIGHT_DIVIDER)
28421 {
28422 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28423 help_echo_string = build_string ("drag-mouse-1: resize");
28424 }
28425 else if (part == ON_BOTTOM_DIVIDER)
28426 {
28427 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28428 help_echo_string = build_string ("drag-mouse-1: resize");
28429 }
28430 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28431 || part == ON_SCROLL_BAR)
28432 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28433 else
28434 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28435 #endif
28436
28437 /* Are we in a window whose display is up to date?
28438 And verify the buffer's text has not changed. */
28439 b = XBUFFER (w->contents);
28440 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28441 {
28442 int hpos, vpos, dx, dy, area = LAST_AREA;
28443 ptrdiff_t pos;
28444 struct glyph *glyph;
28445 Lisp_Object object;
28446 Lisp_Object mouse_face = Qnil, position;
28447 Lisp_Object *overlay_vec = NULL;
28448 ptrdiff_t i, noverlays;
28449 struct buffer *obuf;
28450 ptrdiff_t obegv, ozv;
28451 int same_region;
28452
28453 /* Find the glyph under X/Y. */
28454 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28455
28456 #ifdef HAVE_WINDOW_SYSTEM
28457 /* Look for :pointer property on image. */
28458 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28459 {
28460 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28461 if (img != NULL && IMAGEP (img->spec))
28462 {
28463 Lisp_Object image_map, hotspot;
28464 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28465 !NILP (image_map))
28466 && (hotspot = find_hot_spot (image_map,
28467 glyph->slice.img.x + dx,
28468 glyph->slice.img.y + dy),
28469 CONSP (hotspot))
28470 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28471 {
28472 Lisp_Object plist;
28473
28474 /* Could check XCAR (hotspot) to see if we enter/leave
28475 this hot-spot.
28476 If so, we could look for mouse-enter, mouse-leave
28477 properties in PLIST (and do something...). */
28478 hotspot = XCDR (hotspot);
28479 if (CONSP (hotspot)
28480 && (plist = XCAR (hotspot), CONSP (plist)))
28481 {
28482 pointer = Fplist_get (plist, Qpointer);
28483 if (NILP (pointer))
28484 pointer = Qhand;
28485 help_echo_string = Fplist_get (plist, Qhelp_echo);
28486 if (!NILP (help_echo_string))
28487 {
28488 help_echo_window = window;
28489 help_echo_object = glyph->object;
28490 help_echo_pos = glyph->charpos;
28491 }
28492 }
28493 }
28494 if (NILP (pointer))
28495 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28496 }
28497 }
28498 #endif /* HAVE_WINDOW_SYSTEM */
28499
28500 /* Clear mouse face if X/Y not over text. */
28501 if (glyph == NULL
28502 || area != TEXT_AREA
28503 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28504 /* Glyph's OBJECT is an integer for glyphs inserted by the
28505 display engine for its internal purposes, like truncation
28506 and continuation glyphs and blanks beyond the end of
28507 line's text on text terminals. If we are over such a
28508 glyph, we are not over any text. */
28509 || INTEGERP (glyph->object)
28510 /* R2L rows have a stretch glyph at their front, which
28511 stands for no text, whereas L2R rows have no glyphs at
28512 all beyond the end of text. Treat such stretch glyphs
28513 like we do with NULL glyphs in L2R rows. */
28514 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28515 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28516 && glyph->type == STRETCH_GLYPH
28517 && glyph->avoid_cursor_p))
28518 {
28519 if (clear_mouse_face (hlinfo))
28520 cursor = No_Cursor;
28521 #ifdef HAVE_WINDOW_SYSTEM
28522 if (FRAME_WINDOW_P (f) && NILP (pointer))
28523 {
28524 if (area != TEXT_AREA)
28525 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28526 else
28527 pointer = Vvoid_text_area_pointer;
28528 }
28529 #endif
28530 goto set_cursor;
28531 }
28532
28533 pos = glyph->charpos;
28534 object = glyph->object;
28535 if (!STRINGP (object) && !BUFFERP (object))
28536 goto set_cursor;
28537
28538 /* If we get an out-of-range value, return now; avoid an error. */
28539 if (BUFFERP (object) && pos > BUF_Z (b))
28540 goto set_cursor;
28541
28542 /* Make the window's buffer temporarily current for
28543 overlays_at and compute_char_face. */
28544 obuf = current_buffer;
28545 current_buffer = b;
28546 obegv = BEGV;
28547 ozv = ZV;
28548 BEGV = BEG;
28549 ZV = Z;
28550
28551 /* Is this char mouse-active or does it have help-echo? */
28552 position = make_number (pos);
28553
28554 if (BUFFERP (object))
28555 {
28556 /* Put all the overlays we want in a vector in overlay_vec. */
28557 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28558 /* Sort overlays into increasing priority order. */
28559 noverlays = sort_overlays (overlay_vec, noverlays, w);
28560 }
28561 else
28562 noverlays = 0;
28563
28564 if (NILP (Vmouse_highlight))
28565 {
28566 clear_mouse_face (hlinfo);
28567 goto check_help_echo;
28568 }
28569
28570 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28571
28572 if (same_region)
28573 cursor = No_Cursor;
28574
28575 /* Check mouse-face highlighting. */
28576 if (! same_region
28577 /* If there exists an overlay with mouse-face overlapping
28578 the one we are currently highlighting, we have to
28579 check if we enter the overlapping overlay, and then
28580 highlight only that. */
28581 || (OVERLAYP (hlinfo->mouse_face_overlay)
28582 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28583 {
28584 /* Find the highest priority overlay with a mouse-face. */
28585 Lisp_Object overlay = Qnil;
28586 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28587 {
28588 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28589 if (!NILP (mouse_face))
28590 overlay = overlay_vec[i];
28591 }
28592
28593 /* If we're highlighting the same overlay as before, there's
28594 no need to do that again. */
28595 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28596 goto check_help_echo;
28597 hlinfo->mouse_face_overlay = overlay;
28598
28599 /* Clear the display of the old active region, if any. */
28600 if (clear_mouse_face (hlinfo))
28601 cursor = No_Cursor;
28602
28603 /* If no overlay applies, get a text property. */
28604 if (NILP (overlay))
28605 mouse_face = Fget_text_property (position, Qmouse_face, object);
28606
28607 /* Next, compute the bounds of the mouse highlighting and
28608 display it. */
28609 if (!NILP (mouse_face) && STRINGP (object))
28610 {
28611 /* The mouse-highlighting comes from a display string
28612 with a mouse-face. */
28613 Lisp_Object s, e;
28614 ptrdiff_t ignore;
28615
28616 s = Fprevious_single_property_change
28617 (make_number (pos + 1), Qmouse_face, object, Qnil);
28618 e = Fnext_single_property_change
28619 (position, Qmouse_face, object, Qnil);
28620 if (NILP (s))
28621 s = make_number (0);
28622 if (NILP (e))
28623 e = make_number (SCHARS (object));
28624 mouse_face_from_string_pos (w, hlinfo, object,
28625 XINT (s), XINT (e));
28626 hlinfo->mouse_face_past_end = 0;
28627 hlinfo->mouse_face_window = window;
28628 hlinfo->mouse_face_face_id
28629 = face_at_string_position (w, object, pos, 0, &ignore,
28630 glyph->face_id, 1);
28631 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28632 cursor = No_Cursor;
28633 }
28634 else
28635 {
28636 /* The mouse-highlighting, if any, comes from an overlay
28637 or text property in the buffer. */
28638 Lisp_Object buffer IF_LINT (= Qnil);
28639 Lisp_Object disp_string IF_LINT (= Qnil);
28640
28641 if (STRINGP (object))
28642 {
28643 /* If we are on a display string with no mouse-face,
28644 check if the text under it has one. */
28645 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28646 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28647 pos = string_buffer_position (object, start);
28648 if (pos > 0)
28649 {
28650 mouse_face = get_char_property_and_overlay
28651 (make_number (pos), Qmouse_face, w->contents, &overlay);
28652 buffer = w->contents;
28653 disp_string = object;
28654 }
28655 }
28656 else
28657 {
28658 buffer = object;
28659 disp_string = Qnil;
28660 }
28661
28662 if (!NILP (mouse_face))
28663 {
28664 Lisp_Object before, after;
28665 Lisp_Object before_string, after_string;
28666 /* To correctly find the limits of mouse highlight
28667 in a bidi-reordered buffer, we must not use the
28668 optimization of limiting the search in
28669 previous-single-property-change and
28670 next-single-property-change, because
28671 rows_from_pos_range needs the real start and end
28672 positions to DTRT in this case. That's because
28673 the first row visible in a window does not
28674 necessarily display the character whose position
28675 is the smallest. */
28676 Lisp_Object lim1
28677 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28678 ? Fmarker_position (w->start)
28679 : Qnil;
28680 Lisp_Object lim2
28681 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28682 ? make_number (BUF_Z (XBUFFER (buffer))
28683 - w->window_end_pos)
28684 : Qnil;
28685
28686 if (NILP (overlay))
28687 {
28688 /* Handle the text property case. */
28689 before = Fprevious_single_property_change
28690 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28691 after = Fnext_single_property_change
28692 (make_number (pos), Qmouse_face, buffer, lim2);
28693 before_string = after_string = Qnil;
28694 }
28695 else
28696 {
28697 /* Handle the overlay case. */
28698 before = Foverlay_start (overlay);
28699 after = Foverlay_end (overlay);
28700 before_string = Foverlay_get (overlay, Qbefore_string);
28701 after_string = Foverlay_get (overlay, Qafter_string);
28702
28703 if (!STRINGP (before_string)) before_string = Qnil;
28704 if (!STRINGP (after_string)) after_string = Qnil;
28705 }
28706
28707 mouse_face_from_buffer_pos (window, hlinfo, pos,
28708 NILP (before)
28709 ? 1
28710 : XFASTINT (before),
28711 NILP (after)
28712 ? BUF_Z (XBUFFER (buffer))
28713 : XFASTINT (after),
28714 before_string, after_string,
28715 disp_string);
28716 cursor = No_Cursor;
28717 }
28718 }
28719 }
28720
28721 check_help_echo:
28722
28723 /* Look for a `help-echo' property. */
28724 if (NILP (help_echo_string)) {
28725 Lisp_Object help, overlay;
28726
28727 /* Check overlays first. */
28728 help = overlay = Qnil;
28729 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28730 {
28731 overlay = overlay_vec[i];
28732 help = Foverlay_get (overlay, Qhelp_echo);
28733 }
28734
28735 if (!NILP (help))
28736 {
28737 help_echo_string = help;
28738 help_echo_window = window;
28739 help_echo_object = overlay;
28740 help_echo_pos = pos;
28741 }
28742 else
28743 {
28744 Lisp_Object obj = glyph->object;
28745 ptrdiff_t charpos = glyph->charpos;
28746
28747 /* Try text properties. */
28748 if (STRINGP (obj)
28749 && charpos >= 0
28750 && charpos < SCHARS (obj))
28751 {
28752 help = Fget_text_property (make_number (charpos),
28753 Qhelp_echo, obj);
28754 if (NILP (help))
28755 {
28756 /* If the string itself doesn't specify a help-echo,
28757 see if the buffer text ``under'' it does. */
28758 struct glyph_row *r
28759 = MATRIX_ROW (w->current_matrix, vpos);
28760 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28761 ptrdiff_t p = string_buffer_position (obj, start);
28762 if (p > 0)
28763 {
28764 help = Fget_char_property (make_number (p),
28765 Qhelp_echo, w->contents);
28766 if (!NILP (help))
28767 {
28768 charpos = p;
28769 obj = w->contents;
28770 }
28771 }
28772 }
28773 }
28774 else if (BUFFERP (obj)
28775 && charpos >= BEGV
28776 && charpos < ZV)
28777 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28778 obj);
28779
28780 if (!NILP (help))
28781 {
28782 help_echo_string = help;
28783 help_echo_window = window;
28784 help_echo_object = obj;
28785 help_echo_pos = charpos;
28786 }
28787 }
28788 }
28789
28790 #ifdef HAVE_WINDOW_SYSTEM
28791 /* Look for a `pointer' property. */
28792 if (FRAME_WINDOW_P (f) && NILP (pointer))
28793 {
28794 /* Check overlays first. */
28795 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28796 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28797
28798 if (NILP (pointer))
28799 {
28800 Lisp_Object obj = glyph->object;
28801 ptrdiff_t charpos = glyph->charpos;
28802
28803 /* Try text properties. */
28804 if (STRINGP (obj)
28805 && charpos >= 0
28806 && charpos < SCHARS (obj))
28807 {
28808 pointer = Fget_text_property (make_number (charpos),
28809 Qpointer, obj);
28810 if (NILP (pointer))
28811 {
28812 /* If the string itself doesn't specify a pointer,
28813 see if the buffer text ``under'' it does. */
28814 struct glyph_row *r
28815 = MATRIX_ROW (w->current_matrix, vpos);
28816 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28817 ptrdiff_t p = string_buffer_position (obj, start);
28818 if (p > 0)
28819 pointer = Fget_char_property (make_number (p),
28820 Qpointer, w->contents);
28821 }
28822 }
28823 else if (BUFFERP (obj)
28824 && charpos >= BEGV
28825 && charpos < ZV)
28826 pointer = Fget_text_property (make_number (charpos),
28827 Qpointer, obj);
28828 }
28829 }
28830 #endif /* HAVE_WINDOW_SYSTEM */
28831
28832 BEGV = obegv;
28833 ZV = ozv;
28834 current_buffer = obuf;
28835 }
28836
28837 set_cursor:
28838
28839 #ifdef HAVE_WINDOW_SYSTEM
28840 if (FRAME_WINDOW_P (f))
28841 define_frame_cursor1 (f, cursor, pointer);
28842 #else
28843 /* This is here to prevent a compiler error, about "label at end of
28844 compound statement". */
28845 return;
28846 #endif
28847 }
28848
28849
28850 /* EXPORT for RIF:
28851 Clear any mouse-face on window W. This function is part of the
28852 redisplay interface, and is called from try_window_id and similar
28853 functions to ensure the mouse-highlight is off. */
28854
28855 void
28856 x_clear_window_mouse_face (struct window *w)
28857 {
28858 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28859 Lisp_Object window;
28860
28861 block_input ();
28862 XSETWINDOW (window, w);
28863 if (EQ (window, hlinfo->mouse_face_window))
28864 clear_mouse_face (hlinfo);
28865 unblock_input ();
28866 }
28867
28868
28869 /* EXPORT:
28870 Just discard the mouse face information for frame F, if any.
28871 This is used when the size of F is changed. */
28872
28873 void
28874 cancel_mouse_face (struct frame *f)
28875 {
28876 Lisp_Object window;
28877 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28878
28879 window = hlinfo->mouse_face_window;
28880 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28881 reset_mouse_highlight (hlinfo);
28882 }
28883
28884
28885 \f
28886 /***********************************************************************
28887 Exposure Events
28888 ***********************************************************************/
28889
28890 #ifdef HAVE_WINDOW_SYSTEM
28891
28892 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28893 which intersects rectangle R. R is in window-relative coordinates. */
28894
28895 static void
28896 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28897 enum glyph_row_area area)
28898 {
28899 struct glyph *first = row->glyphs[area];
28900 struct glyph *end = row->glyphs[area] + row->used[area];
28901 struct glyph *last;
28902 int first_x, start_x, x;
28903
28904 if (area == TEXT_AREA && row->fill_line_p)
28905 /* If row extends face to end of line write the whole line. */
28906 draw_glyphs (w, 0, row, area,
28907 0, row->used[area],
28908 DRAW_NORMAL_TEXT, 0);
28909 else
28910 {
28911 /* Set START_X to the window-relative start position for drawing glyphs of
28912 AREA. The first glyph of the text area can be partially visible.
28913 The first glyphs of other areas cannot. */
28914 start_x = window_box_left_offset (w, area);
28915 x = start_x;
28916 if (area == TEXT_AREA)
28917 x += row->x;
28918
28919 /* Find the first glyph that must be redrawn. */
28920 while (first < end
28921 && x + first->pixel_width < r->x)
28922 {
28923 x += first->pixel_width;
28924 ++first;
28925 }
28926
28927 /* Find the last one. */
28928 last = first;
28929 first_x = x;
28930 while (last < end
28931 && x < r->x + r->width)
28932 {
28933 x += last->pixel_width;
28934 ++last;
28935 }
28936
28937 /* Repaint. */
28938 if (last > first)
28939 draw_glyphs (w, first_x - start_x, row, area,
28940 first - row->glyphs[area], last - row->glyphs[area],
28941 DRAW_NORMAL_TEXT, 0);
28942 }
28943 }
28944
28945
28946 /* Redraw the parts of the glyph row ROW on window W intersecting
28947 rectangle R. R is in window-relative coordinates. Value is
28948 non-zero if mouse-face was overwritten. */
28949
28950 static int
28951 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28952 {
28953 eassert (row->enabled_p);
28954
28955 if (row->mode_line_p || w->pseudo_window_p)
28956 draw_glyphs (w, 0, row, TEXT_AREA,
28957 0, row->used[TEXT_AREA],
28958 DRAW_NORMAL_TEXT, 0);
28959 else
28960 {
28961 if (row->used[LEFT_MARGIN_AREA])
28962 expose_area (w, row, r, LEFT_MARGIN_AREA);
28963 if (row->used[TEXT_AREA])
28964 expose_area (w, row, r, TEXT_AREA);
28965 if (row->used[RIGHT_MARGIN_AREA])
28966 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28967 draw_row_fringe_bitmaps (w, row);
28968 }
28969
28970 return row->mouse_face_p;
28971 }
28972
28973
28974 /* Redraw those parts of glyphs rows during expose event handling that
28975 overlap other rows. Redrawing of an exposed line writes over parts
28976 of lines overlapping that exposed line; this function fixes that.
28977
28978 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28979 row in W's current matrix that is exposed and overlaps other rows.
28980 LAST_OVERLAPPING_ROW is the last such row. */
28981
28982 static void
28983 expose_overlaps (struct window *w,
28984 struct glyph_row *first_overlapping_row,
28985 struct glyph_row *last_overlapping_row,
28986 XRectangle *r)
28987 {
28988 struct glyph_row *row;
28989
28990 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28991 if (row->overlapping_p)
28992 {
28993 eassert (row->enabled_p && !row->mode_line_p);
28994
28995 row->clip = r;
28996 if (row->used[LEFT_MARGIN_AREA])
28997 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28998
28999 if (row->used[TEXT_AREA])
29000 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29001
29002 if (row->used[RIGHT_MARGIN_AREA])
29003 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29004 row->clip = NULL;
29005 }
29006 }
29007
29008
29009 /* Return non-zero if W's cursor intersects rectangle R. */
29010
29011 static int
29012 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29013 {
29014 XRectangle cr, result;
29015 struct glyph *cursor_glyph;
29016 struct glyph_row *row;
29017
29018 if (w->phys_cursor.vpos >= 0
29019 && w->phys_cursor.vpos < w->current_matrix->nrows
29020 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29021 row->enabled_p)
29022 && row->cursor_in_fringe_p)
29023 {
29024 /* Cursor is in the fringe. */
29025 cr.x = window_box_right_offset (w,
29026 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29027 ? RIGHT_MARGIN_AREA
29028 : TEXT_AREA));
29029 cr.y = row->y;
29030 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29031 cr.height = row->height;
29032 return x_intersect_rectangles (&cr, r, &result);
29033 }
29034
29035 cursor_glyph = get_phys_cursor_glyph (w);
29036 if (cursor_glyph)
29037 {
29038 /* r is relative to W's box, but w->phys_cursor.x is relative
29039 to left edge of W's TEXT area. Adjust it. */
29040 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29041 cr.y = w->phys_cursor.y;
29042 cr.width = cursor_glyph->pixel_width;
29043 cr.height = w->phys_cursor_height;
29044 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29045 I assume the effect is the same -- and this is portable. */
29046 return x_intersect_rectangles (&cr, r, &result);
29047 }
29048 /* If we don't understand the format, pretend we're not in the hot-spot. */
29049 return 0;
29050 }
29051
29052
29053 /* EXPORT:
29054 Draw a vertical window border to the right of window W if W doesn't
29055 have vertical scroll bars. */
29056
29057 void
29058 x_draw_vertical_border (struct window *w)
29059 {
29060 struct frame *f = XFRAME (WINDOW_FRAME (w));
29061
29062 /* We could do better, if we knew what type of scroll-bar the adjacent
29063 windows (on either side) have... But we don't :-(
29064 However, I think this works ok. ++KFS 2003-04-25 */
29065
29066 /* Redraw borders between horizontally adjacent windows. Don't
29067 do it for frames with vertical scroll bars because either the
29068 right scroll bar of a window, or the left scroll bar of its
29069 neighbor will suffice as a border. */
29070 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29071 return;
29072
29073 /* Note: It is necessary to redraw both the left and the right
29074 borders, for when only this single window W is being
29075 redisplayed. */
29076 if (!WINDOW_RIGHTMOST_P (w)
29077 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29078 {
29079 int x0, x1, y0, y1;
29080
29081 window_box_edges (w, &x0, &y0, &x1, &y1);
29082 y1 -= 1;
29083
29084 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29085 x1 -= 1;
29086
29087 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29088 }
29089
29090 if (!WINDOW_LEFTMOST_P (w)
29091 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29092 {
29093 int x0, x1, y0, y1;
29094
29095 window_box_edges (w, &x0, &y0, &x1, &y1);
29096 y1 -= 1;
29097
29098 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29099 x0 -= 1;
29100
29101 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29102 }
29103 }
29104
29105
29106 /* Draw window dividers for window W. */
29107
29108 void
29109 x_draw_right_divider (struct window *w)
29110 {
29111 struct frame *f = WINDOW_XFRAME (w);
29112
29113 if (w->mini || w->pseudo_window_p)
29114 return;
29115 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29116 {
29117 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29118 int x1 = WINDOW_RIGHT_EDGE_X (w);
29119 int y0 = WINDOW_TOP_EDGE_Y (w);
29120 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29121
29122 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29123 }
29124 }
29125
29126 static void
29127 x_draw_bottom_divider (struct window *w)
29128 {
29129 struct frame *f = XFRAME (WINDOW_FRAME (w));
29130
29131 if (w->mini || w->pseudo_window_p)
29132 return;
29133 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29134 {
29135 int x0 = WINDOW_LEFT_EDGE_X (w);
29136 int x1 = WINDOW_RIGHT_EDGE_X (w);
29137 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29138 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29139
29140 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29141 }
29142 }
29143
29144 /* Redraw the part of window W intersection rectangle FR. Pixel
29145 coordinates in FR are frame-relative. Call this function with
29146 input blocked. Value is non-zero if the exposure overwrites
29147 mouse-face. */
29148
29149 static int
29150 expose_window (struct window *w, XRectangle *fr)
29151 {
29152 struct frame *f = XFRAME (w->frame);
29153 XRectangle wr, r;
29154 int mouse_face_overwritten_p = 0;
29155
29156 /* If window is not yet fully initialized, do nothing. This can
29157 happen when toolkit scroll bars are used and a window is split.
29158 Reconfiguring the scroll bar will generate an expose for a newly
29159 created window. */
29160 if (w->current_matrix == NULL)
29161 return 0;
29162
29163 /* When we're currently updating the window, display and current
29164 matrix usually don't agree. Arrange for a thorough display
29165 later. */
29166 if (w->must_be_updated_p)
29167 {
29168 SET_FRAME_GARBAGED (f);
29169 return 0;
29170 }
29171
29172 /* Frame-relative pixel rectangle of W. */
29173 wr.x = WINDOW_LEFT_EDGE_X (w);
29174 wr.y = WINDOW_TOP_EDGE_Y (w);
29175 wr.width = WINDOW_PIXEL_WIDTH (w);
29176 wr.height = WINDOW_PIXEL_HEIGHT (w);
29177
29178 if (x_intersect_rectangles (fr, &wr, &r))
29179 {
29180 int yb = window_text_bottom_y (w);
29181 struct glyph_row *row;
29182 int cursor_cleared_p, phys_cursor_on_p;
29183 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29184
29185 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29186 r.x, r.y, r.width, r.height));
29187
29188 /* Convert to window coordinates. */
29189 r.x -= WINDOW_LEFT_EDGE_X (w);
29190 r.y -= WINDOW_TOP_EDGE_Y (w);
29191
29192 /* Turn off the cursor. */
29193 if (!w->pseudo_window_p
29194 && phys_cursor_in_rect_p (w, &r))
29195 {
29196 x_clear_cursor (w);
29197 cursor_cleared_p = 1;
29198 }
29199 else
29200 cursor_cleared_p = 0;
29201
29202 /* If the row containing the cursor extends face to end of line,
29203 then expose_area might overwrite the cursor outside the
29204 rectangle and thus notice_overwritten_cursor might clear
29205 w->phys_cursor_on_p. We remember the original value and
29206 check later if it is changed. */
29207 phys_cursor_on_p = w->phys_cursor_on_p;
29208
29209 /* Update lines intersecting rectangle R. */
29210 first_overlapping_row = last_overlapping_row = NULL;
29211 for (row = w->current_matrix->rows;
29212 row->enabled_p;
29213 ++row)
29214 {
29215 int y0 = row->y;
29216 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29217
29218 if ((y0 >= r.y && y0 < r.y + r.height)
29219 || (y1 > r.y && y1 < r.y + r.height)
29220 || (r.y >= y0 && r.y < y1)
29221 || (r.y + r.height > y0 && r.y + r.height < y1))
29222 {
29223 /* A header line may be overlapping, but there is no need
29224 to fix overlapping areas for them. KFS 2005-02-12 */
29225 if (row->overlapping_p && !row->mode_line_p)
29226 {
29227 if (first_overlapping_row == NULL)
29228 first_overlapping_row = row;
29229 last_overlapping_row = row;
29230 }
29231
29232 row->clip = fr;
29233 if (expose_line (w, row, &r))
29234 mouse_face_overwritten_p = 1;
29235 row->clip = NULL;
29236 }
29237 else if (row->overlapping_p)
29238 {
29239 /* We must redraw a row overlapping the exposed area. */
29240 if (y0 < r.y
29241 ? y0 + row->phys_height > r.y
29242 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29243 {
29244 if (first_overlapping_row == NULL)
29245 first_overlapping_row = row;
29246 last_overlapping_row = row;
29247 }
29248 }
29249
29250 if (y1 >= yb)
29251 break;
29252 }
29253
29254 /* Display the mode line if there is one. */
29255 if (WINDOW_WANTS_MODELINE_P (w)
29256 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29257 row->enabled_p)
29258 && row->y < r.y + r.height)
29259 {
29260 if (expose_line (w, row, &r))
29261 mouse_face_overwritten_p = 1;
29262 }
29263
29264 if (!w->pseudo_window_p)
29265 {
29266 /* Fix the display of overlapping rows. */
29267 if (first_overlapping_row)
29268 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29269 fr);
29270
29271 /* Draw border between windows. */
29272 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29273 x_draw_right_divider (w);
29274 else
29275 x_draw_vertical_border (w);
29276
29277 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29278 x_draw_bottom_divider (w);
29279
29280 /* Turn the cursor on again. */
29281 if (cursor_cleared_p
29282 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29283 update_window_cursor (w, 1);
29284 }
29285 }
29286
29287 return mouse_face_overwritten_p;
29288 }
29289
29290
29291
29292 /* Redraw (parts) of all windows in the window tree rooted at W that
29293 intersect R. R contains frame pixel coordinates. Value is
29294 non-zero if the exposure overwrites mouse-face. */
29295
29296 static int
29297 expose_window_tree (struct window *w, XRectangle *r)
29298 {
29299 struct frame *f = XFRAME (w->frame);
29300 int mouse_face_overwritten_p = 0;
29301
29302 while (w && !FRAME_GARBAGED_P (f))
29303 {
29304 if (WINDOWP (w->contents))
29305 mouse_face_overwritten_p
29306 |= expose_window_tree (XWINDOW (w->contents), r);
29307 else
29308 mouse_face_overwritten_p |= expose_window (w, r);
29309
29310 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29311 }
29312
29313 return mouse_face_overwritten_p;
29314 }
29315
29316
29317 /* EXPORT:
29318 Redisplay an exposed area of frame F. X and Y are the upper-left
29319 corner of the exposed rectangle. W and H are width and height of
29320 the exposed area. All are pixel values. W or H zero means redraw
29321 the entire frame. */
29322
29323 void
29324 expose_frame (struct frame *f, int x, int y, int w, int h)
29325 {
29326 XRectangle r;
29327 int mouse_face_overwritten_p = 0;
29328
29329 TRACE ((stderr, "expose_frame "));
29330
29331 /* No need to redraw if frame will be redrawn soon. */
29332 if (FRAME_GARBAGED_P (f))
29333 {
29334 TRACE ((stderr, " garbaged\n"));
29335 return;
29336 }
29337
29338 /* If basic faces haven't been realized yet, there is no point in
29339 trying to redraw anything. This can happen when we get an expose
29340 event while Emacs is starting, e.g. by moving another window. */
29341 if (FRAME_FACE_CACHE (f) == NULL
29342 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29343 {
29344 TRACE ((stderr, " no faces\n"));
29345 return;
29346 }
29347
29348 if (w == 0 || h == 0)
29349 {
29350 r.x = r.y = 0;
29351 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29352 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29353 }
29354 else
29355 {
29356 r.x = x;
29357 r.y = y;
29358 r.width = w;
29359 r.height = h;
29360 }
29361
29362 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29363 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29364
29365 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29366 if (WINDOWP (f->tool_bar_window))
29367 mouse_face_overwritten_p
29368 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29369 #endif
29370
29371 #ifdef HAVE_X_WINDOWS
29372 #ifndef MSDOS
29373 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29374 if (WINDOWP (f->menu_bar_window))
29375 mouse_face_overwritten_p
29376 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29377 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29378 #endif
29379 #endif
29380
29381 /* Some window managers support a focus-follows-mouse style with
29382 delayed raising of frames. Imagine a partially obscured frame,
29383 and moving the mouse into partially obscured mouse-face on that
29384 frame. The visible part of the mouse-face will be highlighted,
29385 then the WM raises the obscured frame. With at least one WM, KDE
29386 2.1, Emacs is not getting any event for the raising of the frame
29387 (even tried with SubstructureRedirectMask), only Expose events.
29388 These expose events will draw text normally, i.e. not
29389 highlighted. Which means we must redo the highlight here.
29390 Subsume it under ``we love X''. --gerd 2001-08-15 */
29391 /* Included in Windows version because Windows most likely does not
29392 do the right thing if any third party tool offers
29393 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29394 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29395 {
29396 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29397 if (f == hlinfo->mouse_face_mouse_frame)
29398 {
29399 int mouse_x = hlinfo->mouse_face_mouse_x;
29400 int mouse_y = hlinfo->mouse_face_mouse_y;
29401 clear_mouse_face (hlinfo);
29402 note_mouse_highlight (f, mouse_x, mouse_y);
29403 }
29404 }
29405 }
29406
29407
29408 /* EXPORT:
29409 Determine the intersection of two rectangles R1 and R2. Return
29410 the intersection in *RESULT. Value is non-zero if RESULT is not
29411 empty. */
29412
29413 int
29414 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29415 {
29416 XRectangle *left, *right;
29417 XRectangle *upper, *lower;
29418 int intersection_p = 0;
29419
29420 /* Rearrange so that R1 is the left-most rectangle. */
29421 if (r1->x < r2->x)
29422 left = r1, right = r2;
29423 else
29424 left = r2, right = r1;
29425
29426 /* X0 of the intersection is right.x0, if this is inside R1,
29427 otherwise there is no intersection. */
29428 if (right->x <= left->x + left->width)
29429 {
29430 result->x = right->x;
29431
29432 /* The right end of the intersection is the minimum of
29433 the right ends of left and right. */
29434 result->width = (min (left->x + left->width, right->x + right->width)
29435 - result->x);
29436
29437 /* Same game for Y. */
29438 if (r1->y < r2->y)
29439 upper = r1, lower = r2;
29440 else
29441 upper = r2, lower = r1;
29442
29443 /* The upper end of the intersection is lower.y0, if this is inside
29444 of upper. Otherwise, there is no intersection. */
29445 if (lower->y <= upper->y + upper->height)
29446 {
29447 result->y = lower->y;
29448
29449 /* The lower end of the intersection is the minimum of the lower
29450 ends of upper and lower. */
29451 result->height = (min (lower->y + lower->height,
29452 upper->y + upper->height)
29453 - result->y);
29454 intersection_p = 1;
29455 }
29456 }
29457
29458 return intersection_p;
29459 }
29460
29461 #endif /* HAVE_WINDOW_SYSTEM */
29462
29463 \f
29464 /***********************************************************************
29465 Initialization
29466 ***********************************************************************/
29467
29468 void
29469 syms_of_xdisp (void)
29470 {
29471 Vwith_echo_area_save_vector = Qnil;
29472 staticpro (&Vwith_echo_area_save_vector);
29473
29474 Vmessage_stack = Qnil;
29475 staticpro (&Vmessage_stack);
29476
29477 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29478 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29479
29480 message_dolog_marker1 = Fmake_marker ();
29481 staticpro (&message_dolog_marker1);
29482 message_dolog_marker2 = Fmake_marker ();
29483 staticpro (&message_dolog_marker2);
29484 message_dolog_marker3 = Fmake_marker ();
29485 staticpro (&message_dolog_marker3);
29486
29487 #ifdef GLYPH_DEBUG
29488 defsubr (&Sdump_frame_glyph_matrix);
29489 defsubr (&Sdump_glyph_matrix);
29490 defsubr (&Sdump_glyph_row);
29491 defsubr (&Sdump_tool_bar_row);
29492 defsubr (&Strace_redisplay);
29493 defsubr (&Strace_to_stderr);
29494 #endif
29495 #ifdef HAVE_WINDOW_SYSTEM
29496 defsubr (&Stool_bar_height);
29497 defsubr (&Slookup_image_map);
29498 #endif
29499 defsubr (&Sline_pixel_height);
29500 defsubr (&Sformat_mode_line);
29501 defsubr (&Sinvisible_p);
29502 defsubr (&Scurrent_bidi_paragraph_direction);
29503 defsubr (&Swindow_text_pixel_size);
29504 defsubr (&Smove_point_visually);
29505
29506 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29507 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29508 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29509 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29510 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29511 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29512 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29513 DEFSYM (Qeval, "eval");
29514 DEFSYM (QCdata, ":data");
29515 DEFSYM (Qdisplay, "display");
29516 DEFSYM (Qspace_width, "space-width");
29517 DEFSYM (Qraise, "raise");
29518 DEFSYM (Qslice, "slice");
29519 DEFSYM (Qspace, "space");
29520 DEFSYM (Qmargin, "margin");
29521 DEFSYM (Qpointer, "pointer");
29522 DEFSYM (Qleft_margin, "left-margin");
29523 DEFSYM (Qright_margin, "right-margin");
29524 DEFSYM (Qcenter, "center");
29525 DEFSYM (Qline_height, "line-height");
29526 DEFSYM (QCalign_to, ":align-to");
29527 DEFSYM (QCrelative_width, ":relative-width");
29528 DEFSYM (QCrelative_height, ":relative-height");
29529 DEFSYM (QCeval, ":eval");
29530 DEFSYM (QCpropertize, ":propertize");
29531 DEFSYM (QCfile, ":file");
29532 DEFSYM (Qfontified, "fontified");
29533 DEFSYM (Qfontification_functions, "fontification-functions");
29534 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29535 DEFSYM (Qescape_glyph, "escape-glyph");
29536 DEFSYM (Qnobreak_space, "nobreak-space");
29537 DEFSYM (Qimage, "image");
29538 DEFSYM (Qtext, "text");
29539 DEFSYM (Qboth, "both");
29540 DEFSYM (Qboth_horiz, "both-horiz");
29541 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29542 DEFSYM (QCmap, ":map");
29543 DEFSYM (QCpointer, ":pointer");
29544 DEFSYM (Qrect, "rect");
29545 DEFSYM (Qcircle, "circle");
29546 DEFSYM (Qpoly, "poly");
29547 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29548 DEFSYM (Qgrow_only, "grow-only");
29549 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29550 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29551 DEFSYM (Qposition, "position");
29552 DEFSYM (Qbuffer_position, "buffer-position");
29553 DEFSYM (Qobject, "object");
29554 DEFSYM (Qbar, "bar");
29555 DEFSYM (Qhbar, "hbar");
29556 DEFSYM (Qbox, "box");
29557 DEFSYM (Qhollow, "hollow");
29558 DEFSYM (Qhand, "hand");
29559 DEFSYM (Qarrow, "arrow");
29560 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29561
29562 list_of_error = list1 (list2 (intern_c_string ("error"),
29563 intern_c_string ("void-variable")));
29564 staticpro (&list_of_error);
29565
29566 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29567 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29568 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29569 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29570
29571 echo_buffer[0] = echo_buffer[1] = Qnil;
29572 staticpro (&echo_buffer[0]);
29573 staticpro (&echo_buffer[1]);
29574
29575 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29576 staticpro (&echo_area_buffer[0]);
29577 staticpro (&echo_area_buffer[1]);
29578
29579 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29580 staticpro (&Vmessages_buffer_name);
29581
29582 mode_line_proptrans_alist = Qnil;
29583 staticpro (&mode_line_proptrans_alist);
29584 mode_line_string_list = Qnil;
29585 staticpro (&mode_line_string_list);
29586 mode_line_string_face = Qnil;
29587 staticpro (&mode_line_string_face);
29588 mode_line_string_face_prop = Qnil;
29589 staticpro (&mode_line_string_face_prop);
29590 Vmode_line_unwind_vector = Qnil;
29591 staticpro (&Vmode_line_unwind_vector);
29592
29593 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29594
29595 help_echo_string = Qnil;
29596 staticpro (&help_echo_string);
29597 help_echo_object = Qnil;
29598 staticpro (&help_echo_object);
29599 help_echo_window = Qnil;
29600 staticpro (&help_echo_window);
29601 previous_help_echo_string = Qnil;
29602 staticpro (&previous_help_echo_string);
29603 help_echo_pos = -1;
29604
29605 DEFSYM (Qright_to_left, "right-to-left");
29606 DEFSYM (Qleft_to_right, "left-to-right");
29607
29608 #ifdef HAVE_WINDOW_SYSTEM
29609 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29610 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29611 For example, if a block cursor is over a tab, it will be drawn as
29612 wide as that tab on the display. */);
29613 x_stretch_cursor_p = 0;
29614 #endif
29615
29616 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29617 doc: /* Non-nil means highlight trailing whitespace.
29618 The face used for trailing whitespace is `trailing-whitespace'. */);
29619 Vshow_trailing_whitespace = Qnil;
29620
29621 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29622 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29623 If the value is t, Emacs highlights non-ASCII chars which have the
29624 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29625 or `escape-glyph' face respectively.
29626
29627 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29628 U+2011 (non-breaking hyphen) are affected.
29629
29630 Any other non-nil value means to display these characters as a escape
29631 glyph followed by an ordinary space or hyphen.
29632
29633 A value of nil means no special handling of these characters. */);
29634 Vnobreak_char_display = Qt;
29635
29636 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29637 doc: /* The pointer shape to show in void text areas.
29638 A value of nil means to show the text pointer. Other options are `arrow',
29639 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29640 Vvoid_text_area_pointer = Qarrow;
29641
29642 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29643 doc: /* Non-nil means don't actually do any redisplay.
29644 This is used for internal purposes. */);
29645 Vinhibit_redisplay = Qnil;
29646
29647 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29648 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29649 Vglobal_mode_string = Qnil;
29650
29651 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29652 doc: /* Marker for where to display an arrow on top of the buffer text.
29653 This must be the beginning of a line in order to work.
29654 See also `overlay-arrow-string'. */);
29655 Voverlay_arrow_position = Qnil;
29656
29657 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29658 doc: /* String to display as an arrow in non-window frames.
29659 See also `overlay-arrow-position'. */);
29660 Voverlay_arrow_string = build_pure_c_string ("=>");
29661
29662 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29663 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29664 The symbols on this list are examined during redisplay to determine
29665 where to display overlay arrows. */);
29666 Voverlay_arrow_variable_list
29667 = list1 (intern_c_string ("overlay-arrow-position"));
29668
29669 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29670 doc: /* The number of lines to try scrolling a window by when point moves out.
29671 If that fails to bring point back on frame, point is centered instead.
29672 If this is zero, point is always centered after it moves off frame.
29673 If you want scrolling to always be a line at a time, you should set
29674 `scroll-conservatively' to a large value rather than set this to 1. */);
29675
29676 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29677 doc: /* Scroll up to this many lines, to bring point back on screen.
29678 If point moves off-screen, redisplay will scroll by up to
29679 `scroll-conservatively' lines in order to bring point just barely
29680 onto the screen again. If that cannot be done, then redisplay
29681 recenters point as usual.
29682
29683 If the value is greater than 100, redisplay will never recenter point,
29684 but will always scroll just enough text to bring point into view, even
29685 if you move far away.
29686
29687 A value of zero means always recenter point if it moves off screen. */);
29688 scroll_conservatively = 0;
29689
29690 DEFVAR_INT ("scroll-margin", scroll_margin,
29691 doc: /* Number of lines of margin at the top and bottom of a window.
29692 Recenter the window whenever point gets within this many lines
29693 of the top or bottom of the window. */);
29694 scroll_margin = 0;
29695
29696 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29697 doc: /* Pixels per inch value for non-window system displays.
29698 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29699 Vdisplay_pixels_per_inch = make_float (72.0);
29700
29701 #ifdef GLYPH_DEBUG
29702 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29703 #endif
29704
29705 DEFVAR_LISP ("truncate-partial-width-windows",
29706 Vtruncate_partial_width_windows,
29707 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29708 For an integer value, truncate lines in each window narrower than the
29709 full frame width, provided the window width is less than that integer;
29710 otherwise, respect the value of `truncate-lines'.
29711
29712 For any other non-nil value, truncate lines in all windows that do
29713 not span the full frame width.
29714
29715 A value of nil means to respect the value of `truncate-lines'.
29716
29717 If `word-wrap' is enabled, you might want to reduce this. */);
29718 Vtruncate_partial_width_windows = make_number (50);
29719
29720 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29721 doc: /* Maximum buffer size for which line number should be displayed.
29722 If the buffer is bigger than this, the line number does not appear
29723 in the mode line. A value of nil means no limit. */);
29724 Vline_number_display_limit = Qnil;
29725
29726 DEFVAR_INT ("line-number-display-limit-width",
29727 line_number_display_limit_width,
29728 doc: /* Maximum line width (in characters) for line number display.
29729 If the average length of the lines near point is bigger than this, then the
29730 line number may be omitted from the mode line. */);
29731 line_number_display_limit_width = 200;
29732
29733 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29734 doc: /* Non-nil means highlight region even in nonselected windows. */);
29735 highlight_nonselected_windows = 0;
29736
29737 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29738 doc: /* Non-nil if more than one frame is visible on this display.
29739 Minibuffer-only frames don't count, but iconified frames do.
29740 This variable is not guaranteed to be accurate except while processing
29741 `frame-title-format' and `icon-title-format'. */);
29742
29743 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29744 doc: /* Template for displaying the title bar of visible frames.
29745 \(Assuming the window manager supports this feature.)
29746
29747 This variable has the same structure as `mode-line-format', except that
29748 the %c and %l constructs are ignored. It is used only on frames for
29749 which no explicit name has been set \(see `modify-frame-parameters'). */);
29750
29751 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29752 doc: /* Template for displaying the title bar of an iconified frame.
29753 \(Assuming the window manager supports this feature.)
29754 This variable has the same structure as `mode-line-format' (which see),
29755 and is used only on frames for which no explicit name has been set
29756 \(see `modify-frame-parameters'). */);
29757 Vicon_title_format
29758 = Vframe_title_format
29759 = listn (CONSTYPE_PURE, 3,
29760 intern_c_string ("multiple-frames"),
29761 build_pure_c_string ("%b"),
29762 listn (CONSTYPE_PURE, 4,
29763 empty_unibyte_string,
29764 intern_c_string ("invocation-name"),
29765 build_pure_c_string ("@"),
29766 intern_c_string ("system-name")));
29767
29768 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29769 doc: /* Maximum number of lines to keep in the message log buffer.
29770 If nil, disable message logging. If t, log messages but don't truncate
29771 the buffer when it becomes large. */);
29772 Vmessage_log_max = make_number (1000);
29773
29774 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29775 doc: /* Functions called before redisplay, if window sizes have changed.
29776 The value should be a list of functions that take one argument.
29777 Just before redisplay, for each frame, if any of its windows have changed
29778 size since the last redisplay, or have been split or deleted,
29779 all the functions in the list are called, with the frame as argument. */);
29780 Vwindow_size_change_functions = Qnil;
29781
29782 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29783 doc: /* List of functions to call before redisplaying a window with scrolling.
29784 Each function is called with two arguments, the window and its new
29785 display-start position. Note that these functions are also called by
29786 `set-window-buffer'. Also note that the value of `window-end' is not
29787 valid when these functions are called.
29788
29789 Warning: Do not use this feature to alter the way the window
29790 is scrolled. It is not designed for that, and such use probably won't
29791 work. */);
29792 Vwindow_scroll_functions = Qnil;
29793
29794 DEFVAR_LISP ("window-text-change-functions",
29795 Vwindow_text_change_functions,
29796 doc: /* Functions to call in redisplay when text in the window might change. */);
29797 Vwindow_text_change_functions = Qnil;
29798
29799 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29800 doc: /* Functions called when redisplay of a window reaches the end trigger.
29801 Each function is called with two arguments, the window and the end trigger value.
29802 See `set-window-redisplay-end-trigger'. */);
29803 Vredisplay_end_trigger_functions = Qnil;
29804
29805 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29806 doc: /* Non-nil means autoselect window with mouse pointer.
29807 If nil, do not autoselect windows.
29808 A positive number means delay autoselection by that many seconds: a
29809 window is autoselected only after the mouse has remained in that
29810 window for the duration of the delay.
29811 A negative number has a similar effect, but causes windows to be
29812 autoselected only after the mouse has stopped moving. \(Because of
29813 the way Emacs compares mouse events, you will occasionally wait twice
29814 that time before the window gets selected.\)
29815 Any other value means to autoselect window instantaneously when the
29816 mouse pointer enters it.
29817
29818 Autoselection selects the minibuffer only if it is active, and never
29819 unselects the minibuffer if it is active.
29820
29821 When customizing this variable make sure that the actual value of
29822 `focus-follows-mouse' matches the behavior of your window manager. */);
29823 Vmouse_autoselect_window = Qnil;
29824
29825 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29826 doc: /* Non-nil means automatically resize tool-bars.
29827 This dynamically changes the tool-bar's height to the minimum height
29828 that is needed to make all tool-bar items visible.
29829 If value is `grow-only', the tool-bar's height is only increased
29830 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29831 Vauto_resize_tool_bars = Qt;
29832
29833 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29834 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29835 auto_raise_tool_bar_buttons_p = 1;
29836
29837 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29838 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29839 make_cursor_line_fully_visible_p = 1;
29840
29841 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29842 doc: /* Border below tool-bar in pixels.
29843 If an integer, use it as the height of the border.
29844 If it is one of `internal-border-width' or `border-width', use the
29845 value of the corresponding frame parameter.
29846 Otherwise, no border is added below the tool-bar. */);
29847 Vtool_bar_border = Qinternal_border_width;
29848
29849 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29850 doc: /* Margin around tool-bar buttons in pixels.
29851 If an integer, use that for both horizontal and vertical margins.
29852 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29853 HORZ specifying the horizontal margin, and VERT specifying the
29854 vertical margin. */);
29855 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29856
29857 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29858 doc: /* Relief thickness of tool-bar buttons. */);
29859 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29860
29861 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29862 doc: /* Tool bar style to use.
29863 It can be one of
29864 image - show images only
29865 text - show text only
29866 both - show both, text below image
29867 both-horiz - show text to the right of the image
29868 text-image-horiz - show text to the left of the image
29869 any other - use system default or image if no system default.
29870
29871 This variable only affects the GTK+ toolkit version of Emacs. */);
29872 Vtool_bar_style = Qnil;
29873
29874 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29875 doc: /* Maximum number of characters a label can have to be shown.
29876 The tool bar style must also show labels for this to have any effect, see
29877 `tool-bar-style'. */);
29878 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29879
29880 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29881 doc: /* List of functions to call to fontify regions of text.
29882 Each function is called with one argument POS. Functions must
29883 fontify a region starting at POS in the current buffer, and give
29884 fontified regions the property `fontified'. */);
29885 Vfontification_functions = Qnil;
29886 Fmake_variable_buffer_local (Qfontification_functions);
29887
29888 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29889 unibyte_display_via_language_environment,
29890 doc: /* Non-nil means display unibyte text according to language environment.
29891 Specifically, this means that raw bytes in the range 160-255 decimal
29892 are displayed by converting them to the equivalent multibyte characters
29893 according to the current language environment. As a result, they are
29894 displayed according to the current fontset.
29895
29896 Note that this variable affects only how these bytes are displayed,
29897 but does not change the fact they are interpreted as raw bytes. */);
29898 unibyte_display_via_language_environment = 0;
29899
29900 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29901 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29902 If a float, it specifies a fraction of the mini-window frame's height.
29903 If an integer, it specifies a number of lines. */);
29904 Vmax_mini_window_height = make_float (0.25);
29905
29906 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29907 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29908 A value of nil means don't automatically resize mini-windows.
29909 A value of t means resize them to fit the text displayed in them.
29910 A value of `grow-only', the default, means let mini-windows grow only;
29911 they return to their normal size when the minibuffer is closed, or the
29912 echo area becomes empty. */);
29913 Vresize_mini_windows = Qgrow_only;
29914
29915 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29916 doc: /* Alist specifying how to blink the cursor off.
29917 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29918 `cursor-type' frame-parameter or variable equals ON-STATE,
29919 comparing using `equal', Emacs uses OFF-STATE to specify
29920 how to blink it off. ON-STATE and OFF-STATE are values for
29921 the `cursor-type' frame parameter.
29922
29923 If a frame's ON-STATE has no entry in this list,
29924 the frame's other specifications determine how to blink the cursor off. */);
29925 Vblink_cursor_alist = Qnil;
29926
29927 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29928 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29929 If non-nil, windows are automatically scrolled horizontally to make
29930 point visible. */);
29931 automatic_hscrolling_p = 1;
29932 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29933
29934 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29935 doc: /* How many columns away from the window edge point is allowed to get
29936 before automatic hscrolling will horizontally scroll the window. */);
29937 hscroll_margin = 5;
29938
29939 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29940 doc: /* How many columns to scroll the window when point gets too close to the edge.
29941 When point is less than `hscroll-margin' columns from the window
29942 edge, automatic hscrolling will scroll the window by the amount of columns
29943 determined by this variable. If its value is a positive integer, scroll that
29944 many columns. If it's a positive floating-point number, it specifies the
29945 fraction of the window's width to scroll. If it's nil or zero, point will be
29946 centered horizontally after the scroll. Any other value, including negative
29947 numbers, are treated as if the value were zero.
29948
29949 Automatic hscrolling always moves point outside the scroll margin, so if
29950 point was more than scroll step columns inside the margin, the window will
29951 scroll more than the value given by the scroll step.
29952
29953 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29954 and `scroll-right' overrides this variable's effect. */);
29955 Vhscroll_step = make_number (0);
29956
29957 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29958 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29959 Bind this around calls to `message' to let it take effect. */);
29960 message_truncate_lines = 0;
29961
29962 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29963 doc: /* Normal hook run to update the menu bar definitions.
29964 Redisplay runs this hook before it redisplays the menu bar.
29965 This is used to update submenus such as Buffers,
29966 whose contents depend on various data. */);
29967 Vmenu_bar_update_hook = Qnil;
29968
29969 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29970 doc: /* Frame for which we are updating a menu.
29971 The enable predicate for a menu binding should check this variable. */);
29972 Vmenu_updating_frame = Qnil;
29973
29974 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29975 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29976 inhibit_menubar_update = 0;
29977
29978 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29979 doc: /* Prefix prepended to all continuation lines at display time.
29980 The value may be a string, an image, or a stretch-glyph; it is
29981 interpreted in the same way as the value of a `display' text property.
29982
29983 This variable is overridden by any `wrap-prefix' text or overlay
29984 property.
29985
29986 To add a prefix to non-continuation lines, use `line-prefix'. */);
29987 Vwrap_prefix = Qnil;
29988 DEFSYM (Qwrap_prefix, "wrap-prefix");
29989 Fmake_variable_buffer_local (Qwrap_prefix);
29990
29991 DEFVAR_LISP ("line-prefix", Vline_prefix,
29992 doc: /* Prefix prepended to all non-continuation lines at display time.
29993 The value may be a string, an image, or a stretch-glyph; it is
29994 interpreted in the same way as the value of a `display' text property.
29995
29996 This variable is overridden by any `line-prefix' text or overlay
29997 property.
29998
29999 To add a prefix to continuation lines, use `wrap-prefix'. */);
30000 Vline_prefix = Qnil;
30001 DEFSYM (Qline_prefix, "line-prefix");
30002 Fmake_variable_buffer_local (Qline_prefix);
30003
30004 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30005 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30006 inhibit_eval_during_redisplay = 0;
30007
30008 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30009 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30010 inhibit_free_realized_faces = 0;
30011
30012 #ifdef GLYPH_DEBUG
30013 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30014 doc: /* Inhibit try_window_id display optimization. */);
30015 inhibit_try_window_id = 0;
30016
30017 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30018 doc: /* Inhibit try_window_reusing display optimization. */);
30019 inhibit_try_window_reusing = 0;
30020
30021 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30022 doc: /* Inhibit try_cursor_movement display optimization. */);
30023 inhibit_try_cursor_movement = 0;
30024 #endif /* GLYPH_DEBUG */
30025
30026 DEFVAR_INT ("overline-margin", overline_margin,
30027 doc: /* Space between overline and text, in pixels.
30028 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30029 margin to the character height. */);
30030 overline_margin = 2;
30031
30032 DEFVAR_INT ("underline-minimum-offset",
30033 underline_minimum_offset,
30034 doc: /* Minimum distance between baseline and underline.
30035 This can improve legibility of underlined text at small font sizes,
30036 particularly when using variable `x-use-underline-position-properties'
30037 with fonts that specify an UNDERLINE_POSITION relatively close to the
30038 baseline. The default value is 1. */);
30039 underline_minimum_offset = 1;
30040
30041 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30042 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30043 This feature only works when on a window system that can change
30044 cursor shapes. */);
30045 display_hourglass_p = 1;
30046
30047 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30048 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30049 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30050
30051 #ifdef HAVE_WINDOW_SYSTEM
30052 hourglass_atimer = NULL;
30053 hourglass_shown_p = 0;
30054 #endif /* HAVE_WINDOW_SYSTEM */
30055
30056 DEFSYM (Qglyphless_char, "glyphless-char");
30057 DEFSYM (Qhex_code, "hex-code");
30058 DEFSYM (Qempty_box, "empty-box");
30059 DEFSYM (Qthin_space, "thin-space");
30060 DEFSYM (Qzero_width, "zero-width");
30061
30062 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30063 doc: /* Function run just before redisplay.
30064 It is called with one argument, which is the set of windows that are to
30065 be redisplayed. This set can be nil (meaning, only the selected window),
30066 or t (meaning all windows). */);
30067 Vpre_redisplay_function = intern ("ignore");
30068
30069 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30070 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30071
30072 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30073 doc: /* Char-table defining glyphless characters.
30074 Each element, if non-nil, should be one of the following:
30075 an ASCII acronym string: display this string in a box
30076 `hex-code': display the hexadecimal code of a character in a box
30077 `empty-box': display as an empty box
30078 `thin-space': display as 1-pixel width space
30079 `zero-width': don't display
30080 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30081 display method for graphical terminals and text terminals respectively.
30082 GRAPHICAL and TEXT should each have one of the values listed above.
30083
30084 The char-table has one extra slot to control the display of a character for
30085 which no font is found. This slot only takes effect on graphical terminals.
30086 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30087 `thin-space'. The default is `empty-box'.
30088
30089 If a character has a non-nil entry in an active display table, the
30090 display table takes effect; in this case, Emacs does not consult
30091 `glyphless-char-display' at all. */);
30092 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30093 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30094 Qempty_box);
30095
30096 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30097 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30098 Vdebug_on_message = Qnil;
30099
30100 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30101 doc: /* */);
30102 Vredisplay__all_windows_cause
30103 = Fmake_vector (make_number (100), make_number (0));
30104
30105 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30106 doc: /* */);
30107 Vredisplay__mode_lines_cause
30108 = Fmake_vector (make_number (100), make_number (0));
30109 }
30110
30111
30112 /* Initialize this module when Emacs starts. */
30113
30114 void
30115 init_xdisp (void)
30116 {
30117 CHARPOS (this_line_start_pos) = 0;
30118
30119 if (!noninteractive)
30120 {
30121 struct window *m = XWINDOW (minibuf_window);
30122 Lisp_Object frame = m->frame;
30123 struct frame *f = XFRAME (frame);
30124 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30125 struct window *r = XWINDOW (root);
30126 int i;
30127
30128 echo_area_window = minibuf_window;
30129
30130 r->top_line = FRAME_TOP_MARGIN (f);
30131 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30132 r->total_cols = FRAME_COLS (f);
30133 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30134 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30135 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30136
30137 m->top_line = FRAME_LINES (f) - 1;
30138 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30139 m->total_cols = FRAME_COLS (f);
30140 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30141 m->total_lines = 1;
30142 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30143
30144 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30145 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30146 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30147
30148 /* The default ellipsis glyphs `...'. */
30149 for (i = 0; i < 3; ++i)
30150 default_invis_vector[i] = make_number ('.');
30151 }
30152
30153 {
30154 /* Allocate the buffer for frame titles.
30155 Also used for `format-mode-line'. */
30156 int size = 100;
30157 mode_line_noprop_buf = xmalloc (size);
30158 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30159 mode_line_noprop_ptr = mode_line_noprop_buf;
30160 mode_line_target = MODE_LINE_DISPLAY;
30161 }
30162
30163 help_echo_showing_p = 0;
30164 }
30165
30166 #ifdef HAVE_WINDOW_SYSTEM
30167
30168 /* Platform-independent portion of hourglass implementation. */
30169
30170 /* Cancel a currently active hourglass timer, and start a new one. */
30171 void
30172 start_hourglass (void)
30173 {
30174 struct timespec delay;
30175
30176 cancel_hourglass ();
30177
30178 if (INTEGERP (Vhourglass_delay)
30179 && XINT (Vhourglass_delay) > 0)
30180 delay = make_timespec (min (XINT (Vhourglass_delay),
30181 TYPE_MAXIMUM (time_t)),
30182 0);
30183 else if (FLOATP (Vhourglass_delay)
30184 && XFLOAT_DATA (Vhourglass_delay) > 0)
30185 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30186 else
30187 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30188
30189 #ifdef HAVE_NTGUI
30190 {
30191 extern void w32_note_current_window (void);
30192 w32_note_current_window ();
30193 }
30194 #endif /* HAVE_NTGUI */
30195
30196 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30197 show_hourglass, NULL);
30198 }
30199
30200
30201 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30202 shown. */
30203 void
30204 cancel_hourglass (void)
30205 {
30206 if (hourglass_atimer)
30207 {
30208 cancel_atimer (hourglass_atimer);
30209 hourglass_atimer = NULL;
30210 }
30211
30212 if (hourglass_shown_p)
30213 hide_hourglass ();
30214 }
30215
30216 #endif /* HAVE_WINDOW_SYSTEM */