Enforce the presence of `window-system' and `tty-type' frame parameters in all frames.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "termhooks.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Nonzero upon entry to redisplay means do not assume anything about
196 current contents of actual terminal frame; clear and redraw it. */
197
198 int frame_garbaged;
199
200 /* Nonzero means last display completed. Zero means it was preempted. */
201
202 int display_completed;
203
204 /* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
206
207 int visible_bell;
208
209 /* Invert the color of the whole frame, at a low level. */
210
211 int inverse_video;
212
213 /* Line speed of the terminal. */
214
215 EMACS_INT baud_rate;
216
217 /* Either nil or a symbol naming the window system under which Emacs
218 creates the first frame. */
219
220 Lisp_Object Vinitial_window_system;
221
222 /* Version number of X windows: 10, 11 or nil. */
223
224 Lisp_Object Vwindow_system_version;
225
226 /* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
234
235 Lisp_Object Vglyph_table;
236
237 /* Display table to use for vectors that don't specify their own. */
238
239 Lisp_Object Vstandard_display_table;
240
241 /* Nonzero means reading single-character input with prompt so put
242 cursor on mini-buffer after the prompt. Positive means at end of
243 text in echo area; negative means at beginning of line. */
244
245 int cursor_in_echo_area;
246
247 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
248
249 \f
250 /* The currently selected frame. In a single-frame version, this
251 variable always equals the_only_frame. */
252
253 Lisp_Object selected_frame;
254
255 /* A frame which is not just a mini-buffer, or 0 if there are no such
256 frames. This is usually the most recent such frame that was
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
259
260 struct frame *last_nonminibuf_frame;
261
262 /* 1 means SIGWINCH happened when not safe. */
263
264 int delayed_size_change;
265
266 /* 1 means glyph initialization has been completed at startup. */
267
268 static int glyphs_initialized_initially_p;
269
270 /* Updated window if != 0. Set by update_window. */
271
272 struct window *updated_window;
273
274 /* Glyph row updated in update_window_line, and area that is updated. */
275
276 struct glyph_row *updated_row;
277 int updated_area;
278
279 /* A glyph for a space. */
280
281 struct glyph space_glyph;
282
283 /* Non-zero means update has been performed directly, so that there's
284 no need for redisplay_internal to do much work. Set by
285 direct_output_for_insert. */
286
287 int redisplay_performed_directly_p;
288
289 /* Counts of allocated structures. These counts serve to diagnose
290 memory leaks and double frees. */
291
292 int glyph_matrix_count;
293 int glyph_pool_count;
294
295 /* If non-null, the frame whose frame matrices are manipulated. If
296 null, window matrices are worked on. */
297
298 static struct frame *frame_matrix_frame;
299
300 /* Non-zero means that fonts have been loaded since the last glyph
301 matrix adjustments. Redisplay must stop, and glyph matrices must
302 be adjusted when this flag becomes non-zero during display. The
303 reason fonts can be loaded so late is that fonts of fontsets are
304 loaded on demand. */
305
306 int fonts_changed_p;
307
308 /* Convert vpos and hpos from frame to window and vice versa.
309 This may only be used for terminal frames. */
310
311 #if GLYPH_DEBUG
312
313 static int window_to_frame_vpos P_ ((struct window *, int));
314 static int window_to_frame_hpos P_ ((struct window *, int));
315 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
316 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
317
318 /* One element of the ring buffer containing redisplay history
319 information. */
320
321 struct redisplay_history
322 {
323 char trace[512 + 100];
324 };
325
326 /* The size of the history buffer. */
327
328 #define REDISPLAY_HISTORY_SIZE 30
329
330 /* The redisplay history buffer. */
331
332 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
333
334 /* Next free entry in redisplay_history. */
335
336 static int history_idx;
337
338 /* A tick that's incremented each time something is added to the
339 history. */
340
341 static unsigned history_tick;
342
343 static void add_frame_display_history P_ ((struct frame *, int));
344 static void add_window_display_history P_ ((struct window *, char *, int));
345
346
347 /* Add to the redisplay history how window W has been displayed.
348 MSG is a trace containing the information how W's glyph matrix
349 has been constructed. PAUSED_P non-zero means that the update
350 has been interrupted for pending input. */
351
352 static void
353 add_window_display_history (w, msg, paused_p)
354 struct window *w;
355 char *msg;
356 int paused_p;
357 {
358 char *buf;
359
360 if (history_idx >= REDISPLAY_HISTORY_SIZE)
361 history_idx = 0;
362 buf = redisplay_history[history_idx].trace;
363 ++history_idx;
364
365 sprintf (buf, "%d: window %p (`%s')%s\n",
366 history_tick++,
367 w,
368 ((BUFFERP (w->buffer)
369 && STRINGP (XBUFFER (w->buffer)->name))
370 ? (char *) SDATA (XBUFFER (w->buffer)->name)
371 : "???"),
372 paused_p ? " ***paused***" : "");
373 strcat (buf, msg);
374 }
375
376
377 /* Add to the redisplay history that frame F has been displayed.
378 PAUSED_P non-zero means that the update has been interrupted for
379 pending input. */
380
381 static void
382 add_frame_display_history (f, paused_p)
383 struct frame *f;
384 int paused_p;
385 {
386 char *buf;
387
388 if (history_idx >= REDISPLAY_HISTORY_SIZE)
389 history_idx = 0;
390 buf = redisplay_history[history_idx].trace;
391 ++history_idx;
392
393 sprintf (buf, "%d: update frame %p%s",
394 history_tick++,
395 f, paused_p ? " ***paused***" : "");
396 }
397
398
399 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
400 Sdump_redisplay_history, 0, 0, "",
401 doc: /* Dump redisplay history to stderr. */)
402 ()
403 {
404 int i;
405
406 for (i = history_idx - 1; i != history_idx; --i)
407 {
408 if (i < 0)
409 i = REDISPLAY_HISTORY_SIZE - 1;
410 fprintf (stderr, "%s\n", redisplay_history[i].trace);
411 }
412
413 return Qnil;
414 }
415
416
417 #else /* GLYPH_DEBUG == 0 */
418
419 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
420 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
421
422 #endif /* GLYPH_DEBUG == 0 */
423
424
425 /* Like bcopy except never gets confused by overlap. Let this be the
426 first function defined in this file, or change emacs.c where the
427 address of this function is used. */
428
429 void
430 safe_bcopy (from, to, size)
431 const char *from;
432 char *to;
433 int size;
434 {
435 if (size <= 0 || from == to)
436 return;
437
438 /* If the source and destination don't overlap, then bcopy can
439 handle it. If they do overlap, but the destination is lower in
440 memory than the source, we'll assume bcopy can handle that. */
441 if (to < from || from + size <= to)
442 bcopy (from, to, size);
443
444 /* Otherwise, we'll copy from the end. */
445 else
446 {
447 register const char *endf = from + size;
448 register char *endt = to + size;
449
450 /* If TO - FROM is large, then we should break the copy into
451 nonoverlapping chunks of TO - FROM bytes each. However, if
452 TO - FROM is small, then the bcopy function call overhead
453 makes this not worth it. The crossover point could be about
454 anywhere. Since I don't think the obvious copy loop is too
455 bad, I'm trying to err in its favor. */
456 if (to - from < 64)
457 {
458 do
459 *--endt = *--endf;
460 while (endf != from);
461 }
462 else
463 {
464 for (;;)
465 {
466 endt -= (to - from);
467 endf -= (to - from);
468
469 if (endt < to)
470 break;
471
472 bcopy (endf, endt, to - from);
473 }
474
475 /* If SIZE wasn't a multiple of TO - FROM, there will be a
476 little left over. The amount left over is (endt + (to -
477 from)) - to, which is endt - from. */
478 bcopy (from, to, endt - from);
479 }
480 }
481 }
482
483
484 \f
485 /***********************************************************************
486 Glyph Matrices
487 ***********************************************************************/
488
489 /* Allocate and return a glyph_matrix structure. POOL is the glyph
490 pool from which memory for the matrix should be allocated, or null
491 for window-based redisplay where no glyph pools are used. The
492 member `pool' of the glyph matrix structure returned is set to
493 POOL, the structure is otherwise zeroed. */
494
495 struct glyph_matrix *
496 new_glyph_matrix (pool)
497 struct glyph_pool *pool;
498 {
499 struct glyph_matrix *result;
500
501 /* Allocate and clear. */
502 result = (struct glyph_matrix *) xmalloc (sizeof *result);
503 bzero (result, sizeof *result);
504
505 /* Increment number of allocated matrices. This count is used
506 to detect memory leaks. */
507 ++glyph_matrix_count;
508
509 /* Set pool and return. */
510 result->pool = pool;
511 return result;
512 }
513
514
515 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
516
517 The global counter glyph_matrix_count is decremented when a matrix
518 is freed. If the count gets negative, more structures were freed
519 than allocated, i.e. one matrix was freed more than once or a bogus
520 pointer was passed to this function.
521
522 If MATRIX->pool is null, this means that the matrix manages its own
523 glyph memory---this is done for matrices on X frames. Freeing the
524 matrix also frees the glyph memory in this case. */
525
526 static void
527 free_glyph_matrix (matrix)
528 struct glyph_matrix *matrix;
529 {
530 if (matrix)
531 {
532 int i;
533
534 /* Detect the case that more matrices are freed than were
535 allocated. */
536 if (--glyph_matrix_count < 0)
537 abort ();
538
539 /* Free glyph memory if MATRIX owns it. */
540 if (matrix->pool == NULL)
541 for (i = 0; i < matrix->rows_allocated; ++i)
542 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
543
544 /* Free row structures and the matrix itself. */
545 xfree (matrix->rows);
546 xfree (matrix);
547 }
548 }
549
550
551 /* Return the number of glyphs to reserve for a marginal area of
552 window W. TOTAL_GLYPHS is the number of glyphs in a complete
553 display line of window W. MARGIN gives the width of the marginal
554 area in canonical character units. MARGIN should be an integer
555 or a float. */
556
557 static int
558 margin_glyphs_to_reserve (w, total_glyphs, margin)
559 struct window *w;
560 int total_glyphs;
561 Lisp_Object margin;
562 {
563 int n;
564
565 if (NUMBERP (margin))
566 {
567 int width = XFASTINT (w->total_cols);
568 double d = max (0, XFLOATINT (margin));
569 d = min (width / 2 - 1, d);
570 n = (int) ((double) total_glyphs / width * d);
571 }
572 else
573 n = 0;
574
575 return n;
576 }
577
578
579 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
580 window sizes.
581
582 W is null if the function is called for a frame glyph matrix.
583 Otherwise it is the window MATRIX is a member of. X and Y are the
584 indices of the first column and row of MATRIX within the frame
585 matrix, if such a matrix exists. They are zero for purely
586 window-based redisplay. DIM is the needed size of the matrix.
587
588 In window-based redisplay, where no frame matrices exist, glyph
589 matrices manage their own glyph storage. Otherwise, they allocate
590 storage from a common frame glyph pool which can be found in
591 MATRIX->pool.
592
593 The reason for this memory management strategy is to avoid complete
594 frame redraws if possible. When we allocate from a common pool, a
595 change of the location or size of a sub-matrix within the pool
596 requires a complete redisplay of the frame because we cannot easily
597 make sure that the current matrices of all windows still agree with
598 what is displayed on the screen. While this is usually fast, it
599 leads to screen flickering. */
600
601 static void
602 adjust_glyph_matrix (w, matrix, x, y, dim)
603 struct window *w;
604 struct glyph_matrix *matrix;
605 int x, y;
606 struct dim dim;
607 {
608 int i;
609 int new_rows;
610 int marginal_areas_changed_p = 0;
611 int header_line_changed_p = 0;
612 int header_line_p = 0;
613 int left = -1, right = -1;
614 int window_width = -1, window_height;
615
616 /* See if W had a header line that has disappeared now, or vice versa.
617 Get W's size. */
618 if (w)
619 {
620 window_box (w, -1, 0, 0, &window_width, &window_height);
621
622 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
623 header_line_changed_p = header_line_p != matrix->header_line_p;
624 }
625 matrix->header_line_p = header_line_p;
626
627 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
628 Do nothing if MATRIX' size, position, vscroll, and marginal areas
629 haven't changed. This optimization is important because preserving
630 the matrix means preventing redisplay. */
631 if (matrix->pool == NULL)
632 {
633 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
634 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
635 xassert (left >= 0 && right >= 0);
636 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
637 || right != matrix->right_margin_glyphs);
638
639 if (!marginal_areas_changed_p
640 && !fonts_changed_p
641 && !header_line_changed_p
642 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
643 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
644 && matrix->window_height == window_height
645 && matrix->window_vscroll == w->vscroll
646 && matrix->window_width == window_width)
647 return;
648 }
649
650 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
651 if (matrix->rows_allocated < dim.height)
652 {
653 int size = dim.height * sizeof (struct glyph_row);
654 new_rows = dim.height - matrix->rows_allocated;
655 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
656 bzero (matrix->rows + matrix->rows_allocated,
657 new_rows * sizeof *matrix->rows);
658 matrix->rows_allocated = dim.height;
659 }
660 else
661 new_rows = 0;
662
663 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
664 on a frame not using window-based redisplay. Set up pointers for
665 each row into the glyph pool. */
666 if (matrix->pool)
667 {
668 xassert (matrix->pool->glyphs);
669
670 if (w)
671 {
672 left = margin_glyphs_to_reserve (w, dim.width,
673 w->left_margin_cols);
674 right = margin_glyphs_to_reserve (w, dim.width,
675 w->right_margin_cols);
676 }
677 else
678 left = right = 0;
679
680 for (i = 0; i < dim.height; ++i)
681 {
682 struct glyph_row *row = &matrix->rows[i];
683
684 row->glyphs[LEFT_MARGIN_AREA]
685 = (matrix->pool->glyphs
686 + (y + i) * matrix->pool->ncolumns
687 + x);
688
689 if (w == NULL
690 || row == matrix->rows + dim.height - 1
691 || (row == matrix->rows && matrix->header_line_p))
692 {
693 row->glyphs[TEXT_AREA]
694 = row->glyphs[LEFT_MARGIN_AREA];
695 row->glyphs[RIGHT_MARGIN_AREA]
696 = row->glyphs[TEXT_AREA] + dim.width;
697 row->glyphs[LAST_AREA]
698 = row->glyphs[RIGHT_MARGIN_AREA];
699 }
700 else
701 {
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA] + left;
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width - left - right;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
708 }
709 }
710
711 matrix->left_margin_glyphs = left;
712 matrix->right_margin_glyphs = right;
713 }
714 else
715 {
716 /* If MATRIX->pool is null, MATRIX is responsible for managing
717 its own memory. It is a window matrix for window-based redisplay.
718 Allocate glyph memory from the heap. */
719 if (dim.width > matrix->matrix_w
720 || new_rows
721 || header_line_changed_p
722 || marginal_areas_changed_p)
723 {
724 struct glyph_row *row = matrix->rows;
725 struct glyph_row *end = row + matrix->rows_allocated;
726
727 while (row < end)
728 {
729 row->glyphs[LEFT_MARGIN_AREA]
730 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
731 (dim.width
732 * sizeof (struct glyph)));
733
734 /* The mode line never has marginal areas. */
735 if (row == matrix->rows + dim.height - 1
736 || (row == matrix->rows && matrix->header_line_p))
737 {
738 row->glyphs[TEXT_AREA]
739 = row->glyphs[LEFT_MARGIN_AREA];
740 row->glyphs[RIGHT_MARGIN_AREA]
741 = row->glyphs[TEXT_AREA] + dim.width;
742 row->glyphs[LAST_AREA]
743 = row->glyphs[RIGHT_MARGIN_AREA];
744 }
745 else
746 {
747 row->glyphs[TEXT_AREA]
748 = row->glyphs[LEFT_MARGIN_AREA] + left;
749 row->glyphs[RIGHT_MARGIN_AREA]
750 = row->glyphs[TEXT_AREA] + dim.width - left - right;
751 row->glyphs[LAST_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
753 }
754 ++row;
755 }
756 }
757
758 xassert (left >= 0 && right >= 0);
759 matrix->left_margin_glyphs = left;
760 matrix->right_margin_glyphs = right;
761 }
762
763 /* Number of rows to be used by MATRIX. */
764 matrix->nrows = dim.height;
765 xassert (matrix->nrows >= 0);
766
767 if (w)
768 {
769 if (matrix == w->current_matrix)
770 {
771 /* Mark rows in a current matrix of a window as not having
772 valid contents. It's important to not do this for
773 desired matrices. When Emacs starts, it may already be
774 building desired matrices when this function runs. */
775 if (window_width < 0)
776 window_width = window_box_width (w, -1);
777
778 /* Optimize the case that only the height has changed (C-x 2,
779 upper window). Invalidate all rows that are no longer part
780 of the window. */
781 if (!marginal_areas_changed_p
782 && !header_line_changed_p
783 && new_rows == 0
784 && dim.width == matrix->matrix_w
785 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
786 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
787 && matrix->window_width == window_width)
788 {
789 /* Find the last row in the window. */
790 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
791 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
792 {
793 ++i;
794 break;
795 }
796
797 /* Window end is invalid, if inside of the rows that
798 are invalidated below. */
799 if (INTEGERP (w->window_end_vpos)
800 && XFASTINT (w->window_end_vpos) >= i)
801 w->window_end_valid = Qnil;
802
803 while (i < matrix->nrows)
804 matrix->rows[i++].enabled_p = 0;
805 }
806 else
807 {
808 for (i = 0; i < matrix->nrows; ++i)
809 matrix->rows[i].enabled_p = 0;
810 }
811 }
812 else if (matrix == w->desired_matrix)
813 {
814 /* Rows in desired matrices always have to be cleared;
815 redisplay expects this is the case when it runs, so it
816 had better be the case when we adjust matrices between
817 redisplays. */
818 for (i = 0; i < matrix->nrows; ++i)
819 matrix->rows[i].enabled_p = 0;
820 }
821 }
822
823
824 /* Remember last values to be able to optimize frame redraws. */
825 matrix->matrix_x = x;
826 matrix->matrix_y = y;
827 matrix->matrix_w = dim.width;
828 matrix->matrix_h = dim.height;
829
830 /* Record the top y location and height of W at the time the matrix
831 was last adjusted. This is used to optimize redisplay above. */
832 if (w)
833 {
834 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
835 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
836 matrix->window_height = window_height;
837 matrix->window_width = window_width;
838 matrix->window_vscroll = w->vscroll;
839 }
840 }
841
842
843 /* Reverse the contents of rows in MATRIX between START and END. The
844 contents of the row at END - 1 end up at START, END - 2 at START +
845 1 etc. This is part of the implementation of rotate_matrix (see
846 below). */
847
848 static void
849 reverse_rows (matrix, start, end)
850 struct glyph_matrix *matrix;
851 int start, end;
852 {
853 int i, j;
854
855 for (i = start, j = end - 1; i < j; ++i, --j)
856 {
857 /* Non-ISO HP/UX compiler doesn't like auto struct
858 initialization. */
859 struct glyph_row temp;
860 temp = matrix->rows[i];
861 matrix->rows[i] = matrix->rows[j];
862 matrix->rows[j] = temp;
863 }
864 }
865
866
867 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
868 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
869 indices. (Note: this does not copy glyphs, only glyph pointers in
870 row structures are moved around).
871
872 The algorithm used for rotating the vector was, I believe, first
873 described by Kernighan. See the vector R as consisting of two
874 sub-vectors AB, where A has length BY for BY >= 0. The result
875 after rotating is then BA. Reverse both sub-vectors to get ArBr
876 and reverse the result to get (ArBr)r which is BA. Similar for
877 rotating right. */
878
879 void
880 rotate_matrix (matrix, first, last, by)
881 struct glyph_matrix *matrix;
882 int first, last, by;
883 {
884 if (by < 0)
885 {
886 /* Up (rotate left, i.e. towards lower indices). */
887 by = -by;
888 reverse_rows (matrix, first, first + by);
889 reverse_rows (matrix, first + by, last);
890 reverse_rows (matrix, first, last);
891 }
892 else if (by > 0)
893 {
894 /* Down (rotate right, i.e. towards higher indices). */
895 reverse_rows (matrix, last - by, last);
896 reverse_rows (matrix, first, last - by);
897 reverse_rows (matrix, first, last);
898 }
899 }
900
901
902 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
903 with indices START <= index < END. Increment positions by DELTA/
904 DELTA_BYTES. */
905
906 void
907 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
908 struct glyph_matrix *matrix;
909 int start, end, delta, delta_bytes;
910 {
911 /* Check that START and END are reasonable values. */
912 xassert (start >= 0 && start <= matrix->nrows);
913 xassert (end >= 0 && end <= matrix->nrows);
914 xassert (start <= end);
915
916 for (; start < end; ++start)
917 increment_row_positions (matrix->rows + start, delta, delta_bytes);
918 }
919
920
921 /* Enable a range of rows in glyph matrix MATRIX. START and END are
922 the row indices of the first and last + 1 row to enable. If
923 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
924
925 void
926 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
927 struct glyph_matrix *matrix;
928 int start, end;
929 int enabled_p;
930 {
931 xassert (start <= end);
932 xassert (start >= 0 && start < matrix->nrows);
933 xassert (end >= 0 && end <= matrix->nrows);
934
935 for (; start < end; ++start)
936 matrix->rows[start].enabled_p = enabled_p != 0;
937 }
938
939
940 /* Clear MATRIX.
941
942 This empties all rows in MATRIX by setting the enabled_p flag for
943 all rows of the matrix to zero. The function prepare_desired_row
944 will eventually really clear a row when it sees one with a zero
945 enabled_p flag.
946
947 Resets update hints to defaults value. The only update hint
948 currently present is the flag MATRIX->no_scrolling_p. */
949
950 void
951 clear_glyph_matrix (matrix)
952 struct glyph_matrix *matrix;
953 {
954 if (matrix)
955 {
956 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
957 matrix->no_scrolling_p = 0;
958 }
959 }
960
961
962 /* Shift part of the glyph matrix MATRIX of window W up or down.
963 Increment y-positions in glyph rows between START and END by DY,
964 and recompute their visible height. */
965
966 void
967 shift_glyph_matrix (w, matrix, start, end, dy)
968 struct window *w;
969 struct glyph_matrix *matrix;
970 int start, end, dy;
971 {
972 int min_y, max_y;
973
974 xassert (start <= end);
975 xassert (start >= 0 && start < matrix->nrows);
976 xassert (end >= 0 && end <= matrix->nrows);
977
978 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
979 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
980
981 for (; start < end; ++start)
982 {
983 struct glyph_row *row = &matrix->rows[start];
984
985 row->y += dy;
986 row->visible_height = row->height;
987
988 if (row->y < min_y)
989 row->visible_height -= min_y - row->y;
990 if (row->y + row->height > max_y)
991 row->visible_height -= row->y + row->height - max_y;
992 }
993 }
994
995
996 /* Mark all rows in current matrices of frame F as invalid. Marking
997 invalid is done by setting enabled_p to zero for all rows in a
998 current matrix. */
999
1000 void
1001 clear_current_matrices (f)
1002 register struct frame *f;
1003 {
1004 /* Clear frame current matrix, if we have one. */
1005 if (f->current_matrix)
1006 clear_glyph_matrix (f->current_matrix);
1007
1008 /* Clear the matrix of the menu bar window, if such a window exists.
1009 The menu bar window is currently used to display menus on X when
1010 no toolkit support is compiled in. */
1011 if (WINDOWP (f->menu_bar_window))
1012 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1013
1014 /* Clear the matrix of the tool-bar window, if any. */
1015 if (WINDOWP (f->tool_bar_window))
1016 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1017
1018 /* Clear current window matrices. */
1019 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1020 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1021 }
1022
1023
1024 /* Clear out all display lines of F for a coming redisplay. */
1025
1026 void
1027 clear_desired_matrices (f)
1028 register struct frame *f;
1029 {
1030 if (f->desired_matrix)
1031 clear_glyph_matrix (f->desired_matrix);
1032
1033 if (WINDOWP (f->menu_bar_window))
1034 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1035
1036 if (WINDOWP (f->tool_bar_window))
1037 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1038
1039 /* Do it for window matrices. */
1040 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1041 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1042 }
1043
1044
1045 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1046 non-zero clear desired matrices, otherwise clear current matrices. */
1047
1048 static void
1049 clear_window_matrices (w, desired_p)
1050 struct window *w;
1051 int desired_p;
1052 {
1053 while (w)
1054 {
1055 if (!NILP (w->hchild))
1056 {
1057 xassert (WINDOWP (w->hchild));
1058 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1059 }
1060 else if (!NILP (w->vchild))
1061 {
1062 xassert (WINDOWP (w->vchild));
1063 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1064 }
1065 else
1066 {
1067 if (desired_p)
1068 clear_glyph_matrix (w->desired_matrix);
1069 else
1070 {
1071 clear_glyph_matrix (w->current_matrix);
1072 w->window_end_valid = Qnil;
1073 }
1074 }
1075
1076 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1077 }
1078 }
1079
1080
1081 \f
1082 /***********************************************************************
1083 Glyph Rows
1084
1085 See dispextern.h for an overall explanation of glyph rows.
1086 ***********************************************************************/
1087
1088 /* Clear glyph row ROW. Do it in a way that makes it robust against
1089 changes in the glyph_row structure, i.e. addition or removal of
1090 structure members. */
1091
1092 static struct glyph_row null_row;
1093
1094 void
1095 clear_glyph_row (row)
1096 struct glyph_row *row;
1097 {
1098 struct glyph *p[1 + LAST_AREA];
1099
1100 /* Save pointers. */
1101 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1102 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1103 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1104 p[LAST_AREA] = row->glyphs[LAST_AREA];
1105
1106 /* Clear. */
1107 *row = null_row;
1108
1109 /* Restore pointers. */
1110 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1111 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1112 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1113 row->glyphs[LAST_AREA] = p[LAST_AREA];
1114
1115 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1116 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1117 Redisplay outputs such glyphs, and flickering effects were
1118 the result. This also depended on the contents of memory
1119 returned by xmalloc. If flickering happens again, activate
1120 the code below. If the flickering is gone with that, chances
1121 are that the flickering has the same reason as here. */
1122 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1123 #endif
1124 }
1125
1126
1127 /* Make ROW an empty, enabled row of canonical character height,
1128 in window W starting at y-position Y. */
1129
1130 void
1131 blank_row (w, row, y)
1132 struct window *w;
1133 struct glyph_row *row;
1134 int y;
1135 {
1136 int min_y, max_y;
1137
1138 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1139 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1140
1141 clear_glyph_row (row);
1142 row->y = y;
1143 row->ascent = row->phys_ascent = 0;
1144 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1145 row->visible_height = row->height;
1146
1147 if (row->y < min_y)
1148 row->visible_height -= min_y - row->y;
1149 if (row->y + row->height > max_y)
1150 row->visible_height -= row->y + row->height - max_y;
1151
1152 row->enabled_p = 1;
1153 }
1154
1155
1156 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1157 are the amounts by which to change positions. Note that the first
1158 glyph of the text area of a row can have a buffer position even if
1159 the used count of the text area is zero. Such rows display line
1160 ends. */
1161
1162 void
1163 increment_row_positions (row, delta, delta_bytes)
1164 struct glyph_row *row;
1165 int delta, delta_bytes;
1166 {
1167 int area, i;
1168
1169 /* Increment start and end positions. */
1170 MATRIX_ROW_START_CHARPOS (row) += delta;
1171 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1172 MATRIX_ROW_END_CHARPOS (row) += delta;
1173 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1174
1175 if (!row->enabled_p)
1176 return;
1177
1178 /* Increment positions in glyphs. */
1179 for (area = 0; area < LAST_AREA; ++area)
1180 for (i = 0; i < row->used[area]; ++i)
1181 if (BUFFERP (row->glyphs[area][i].object)
1182 && row->glyphs[area][i].charpos > 0)
1183 row->glyphs[area][i].charpos += delta;
1184
1185 /* Capture the case of rows displaying a line end. */
1186 if (row->used[TEXT_AREA] == 0
1187 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1188 row->glyphs[TEXT_AREA]->charpos += delta;
1189 }
1190
1191
1192 #if 0
1193 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1194 contents, i.e. glyph structure contents are exchanged between A and
1195 B without changing glyph pointers in A and B. */
1196
1197 static void
1198 swap_glyphs_in_rows (a, b)
1199 struct glyph_row *a, *b;
1200 {
1201 int area;
1202
1203 for (area = 0; area < LAST_AREA; ++area)
1204 {
1205 /* Number of glyphs to swap. */
1206 int max_used = max (a->used[area], b->used[area]);
1207
1208 /* Start of glyphs in area of row A. */
1209 struct glyph *glyph_a = a->glyphs[area];
1210
1211 /* End + 1 of glyphs in area of row A. */
1212 struct glyph *glyph_a_end = a->glyphs[max_used];
1213
1214 /* Start of glyphs in area of row B. */
1215 struct glyph *glyph_b = b->glyphs[area];
1216
1217 while (glyph_a < glyph_a_end)
1218 {
1219 /* Non-ISO HP/UX compiler doesn't like auto struct
1220 initialization. */
1221 struct glyph temp;
1222 temp = *glyph_a;
1223 *glyph_a = *glyph_b;
1224 *glyph_b = temp;
1225 ++glyph_a;
1226 ++glyph_b;
1227 }
1228 }
1229 }
1230
1231 #endif /* 0 */
1232
1233 /* Exchange pointers to glyph memory between glyph rows A and B. */
1234
1235 static INLINE void
1236 swap_glyph_pointers (a, b)
1237 struct glyph_row *a, *b;
1238 {
1239 int i;
1240 for (i = 0; i < LAST_AREA + 1; ++i)
1241 {
1242 struct glyph *temp = a->glyphs[i];
1243 a->glyphs[i] = b->glyphs[i];
1244 b->glyphs[i] = temp;
1245 }
1246 }
1247
1248
1249 /* Copy glyph row structure FROM to glyph row structure TO, except
1250 that glyph pointers in the structures are left unchanged. */
1251
1252 INLINE void
1253 copy_row_except_pointers (to, from)
1254 struct glyph_row *to, *from;
1255 {
1256 struct glyph *pointers[1 + LAST_AREA];
1257
1258 /* Save glyph pointers of TO. */
1259 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1260
1261 /* Do a structure assignment. */
1262 *to = *from;
1263
1264 /* Restore original pointers of TO. */
1265 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1266 }
1267
1268
1269 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1270 TO and FROM are left unchanged. Glyph contents are copied from the
1271 glyph memory of FROM to the glyph memory of TO. Increment buffer
1272 positions in row TO by DELTA/ DELTA_BYTES. */
1273
1274 void
1275 copy_glyph_row_contents (to, from, delta, delta_bytes)
1276 struct glyph_row *to, *from;
1277 int delta, delta_bytes;
1278 {
1279 int area;
1280
1281 /* This is like a structure assignment TO = FROM, except that
1282 glyph pointers in the rows are left unchanged. */
1283 copy_row_except_pointers (to, from);
1284
1285 /* Copy glyphs from FROM to TO. */
1286 for (area = 0; area < LAST_AREA; ++area)
1287 if (from->used[area])
1288 bcopy (from->glyphs[area], to->glyphs[area],
1289 from->used[area] * sizeof (struct glyph));
1290
1291 /* Increment buffer positions in TO by DELTA. */
1292 increment_row_positions (to, delta, delta_bytes);
1293 }
1294
1295
1296 /* Assign glyph row FROM to glyph row TO. This works like a structure
1297 assignment TO = FROM, except that glyph pointers are not copied but
1298 exchanged between TO and FROM. Pointers must be exchanged to avoid
1299 a memory leak. */
1300
1301 static INLINE void
1302 assign_row (to, from)
1303 struct glyph_row *to, *from;
1304 {
1305 swap_glyph_pointers (to, from);
1306 copy_row_except_pointers (to, from);
1307 }
1308
1309
1310 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1311 a row in a window matrix, is a slice of the glyph memory of the
1312 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1313 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1314 memory of FRAME_ROW. */
1315
1316 #if GLYPH_DEBUG
1317
1318 static int
1319 glyph_row_slice_p (window_row, frame_row)
1320 struct glyph_row *window_row, *frame_row;
1321 {
1322 struct glyph *window_glyph_start = window_row->glyphs[0];
1323 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1324 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1325
1326 return (frame_glyph_start <= window_glyph_start
1327 && window_glyph_start < frame_glyph_end);
1328 }
1329
1330 #endif /* GLYPH_DEBUG */
1331
1332 #if 0
1333
1334 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1335 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1336 in WINDOW_MATRIX is found satisfying the condition. */
1337
1338 static struct glyph_row *
1339 find_glyph_row_slice (window_matrix, frame_matrix, row)
1340 struct glyph_matrix *window_matrix, *frame_matrix;
1341 int row;
1342 {
1343 int i;
1344
1345 xassert (row >= 0 && row < frame_matrix->nrows);
1346
1347 for (i = 0; i < window_matrix->nrows; ++i)
1348 if (glyph_row_slice_p (window_matrix->rows + i,
1349 frame_matrix->rows + row))
1350 break;
1351
1352 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1353 }
1354
1355 #endif /* 0 */
1356
1357 /* Prepare ROW for display. Desired rows are cleared lazily,
1358 i.e. they are only marked as to be cleared by setting their
1359 enabled_p flag to zero. When a row is to be displayed, a prior
1360 call to this function really clears it. */
1361
1362 void
1363 prepare_desired_row (row)
1364 struct glyph_row *row;
1365 {
1366 if (!row->enabled_p)
1367 {
1368 clear_glyph_row (row);
1369 row->enabled_p = 1;
1370 }
1371 }
1372
1373
1374 /* Return a hash code for glyph row ROW. */
1375
1376 int
1377 line_hash_code (row)
1378 struct glyph_row *row;
1379 {
1380 int hash = 0;
1381
1382 if (row->enabled_p)
1383 {
1384 struct glyph *glyph = row->glyphs[TEXT_AREA];
1385 struct glyph *end = glyph + row->used[TEXT_AREA];
1386
1387 while (glyph < end)
1388 {
1389 int c = glyph->u.ch;
1390 int face_id = glyph->face_id;
1391 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1392 c -= SPACEGLYPH;
1393 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1394 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1395 ++glyph;
1396 }
1397
1398 if (hash == 0)
1399 hash = 1;
1400 }
1401
1402 return hash;
1403 }
1404
1405
1406 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1407 the number of characters in the line. If must_write_spaces is
1408 zero, leading and trailing spaces are ignored. */
1409
1410 static unsigned int
1411 line_draw_cost (matrix, vpos)
1412 struct glyph_matrix *matrix;
1413 int vpos;
1414 {
1415 struct glyph_row *row = matrix->rows + vpos;
1416 struct glyph *beg = row->glyphs[TEXT_AREA];
1417 struct glyph *end = beg + row->used[TEXT_AREA];
1418 int len;
1419 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1420 int glyph_table_len = GLYPH_TABLE_LENGTH;
1421
1422 /* Ignore trailing and leading spaces if we can. */
1423 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1424 {
1425 /* Skip from the end over trailing spaces. */
1426 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1427 --end;
1428
1429 /* All blank line. */
1430 if (end == beg)
1431 return 0;
1432
1433 /* Skip over leading spaces. */
1434 while (CHAR_GLYPH_SPACE_P (*beg))
1435 ++beg;
1436 }
1437
1438 /* If we don't have a glyph-table, each glyph is one character,
1439 so return the number of glyphs. */
1440 if (glyph_table_base == 0)
1441 len = end - beg;
1442 else
1443 {
1444 /* Otherwise, scan the glyphs and accumulate their total length
1445 in LEN. */
1446 len = 0;
1447 while (beg < end)
1448 {
1449 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1450
1451 if (g < 0
1452 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1453 len += 1;
1454 else
1455 len += GLYPH_LENGTH (glyph_table_base, g);
1456
1457 ++beg;
1458 }
1459 }
1460
1461 return len;
1462 }
1463
1464
1465 /* Test two glyph rows A and B for equality. Value is non-zero if A
1466 and B have equal contents. W is the window to which the glyphs
1467 rows A and B belong. It is needed here to test for partial row
1468 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1469 flags of A and B, too. */
1470
1471 static INLINE int
1472 row_equal_p (w, a, b, mouse_face_p)
1473 struct window *w;
1474 struct glyph_row *a, *b;
1475 int mouse_face_p;
1476 {
1477 if (a == b)
1478 return 1;
1479 else if (a->hash != b->hash)
1480 return 0;
1481 else
1482 {
1483 struct glyph *a_glyph, *b_glyph, *a_end;
1484 int area;
1485
1486 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1487 return 0;
1488
1489 /* Compare glyphs. */
1490 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1491 {
1492 if (a->used[area] != b->used[area])
1493 return 0;
1494
1495 a_glyph = a->glyphs[area];
1496 a_end = a_glyph + a->used[area];
1497 b_glyph = b->glyphs[area];
1498
1499 while (a_glyph < a_end
1500 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1501 ++a_glyph, ++b_glyph;
1502
1503 if (a_glyph != a_end)
1504 return 0;
1505 }
1506
1507 if (a->fill_line_p != b->fill_line_p
1508 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1509 || a->left_fringe_bitmap != b->left_fringe_bitmap
1510 || a->left_fringe_face_id != b->left_fringe_face_id
1511 || a->right_fringe_bitmap != b->right_fringe_bitmap
1512 || a->right_fringe_face_id != b->right_fringe_face_id
1513 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1514 || a->exact_window_width_line_p != b->exact_window_width_line_p
1515 || a->overlapped_p != b->overlapped_p
1516 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1517 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1518 /* Different partially visible characters on left margin. */
1519 || a->x != b->x
1520 /* Different height. */
1521 || a->ascent != b->ascent
1522 || a->phys_ascent != b->phys_ascent
1523 || a->phys_height != b->phys_height
1524 || a->visible_height != b->visible_height)
1525 return 0;
1526 }
1527
1528 return 1;
1529 }
1530
1531
1532 \f
1533 /***********************************************************************
1534 Glyph Pool
1535
1536 See dispextern.h for an overall explanation of glyph pools.
1537 ***********************************************************************/
1538
1539 /* Allocate a glyph_pool structure. The structure returned is
1540 initialized with zeros. The global variable glyph_pool_count is
1541 incremented for each pool allocated. */
1542
1543 static struct glyph_pool *
1544 new_glyph_pool ()
1545 {
1546 struct glyph_pool *result;
1547
1548 /* Allocate a new glyph_pool and clear it. */
1549 result = (struct glyph_pool *) xmalloc (sizeof *result);
1550 bzero (result, sizeof *result);
1551
1552 /* For memory leak and double deletion checking. */
1553 ++glyph_pool_count;
1554
1555 return result;
1556 }
1557
1558
1559 /* Free a glyph_pool structure POOL. The function may be called with
1560 a null POOL pointer. The global variable glyph_pool_count is
1561 decremented with every pool structure freed. If this count gets
1562 negative, more structures were freed than allocated, i.e. one
1563 structure must have been freed more than once or a bogus pointer
1564 was passed to free_glyph_pool. */
1565
1566 static void
1567 free_glyph_pool (pool)
1568 struct glyph_pool *pool;
1569 {
1570 if (pool)
1571 {
1572 /* More freed than allocated? */
1573 --glyph_pool_count;
1574 xassert (glyph_pool_count >= 0);
1575
1576 xfree (pool->glyphs);
1577 xfree (pool);
1578 }
1579 }
1580
1581
1582 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1583 columns we need. This function never shrinks a pool. The only
1584 case in which this would make sense, would be when a frame's size
1585 is changed from a large value to a smaller one. But, if someone
1586 does it once, we can expect that he will do it again.
1587
1588 Value is non-zero if the pool changed in a way which makes
1589 re-adjusting window glyph matrices necessary. */
1590
1591 static int
1592 realloc_glyph_pool (pool, matrix_dim)
1593 struct glyph_pool *pool;
1594 struct dim matrix_dim;
1595 {
1596 int needed;
1597 int changed_p;
1598
1599 changed_p = (pool->glyphs == 0
1600 || matrix_dim.height != pool->nrows
1601 || matrix_dim.width != pool->ncolumns);
1602
1603 /* Enlarge the glyph pool. */
1604 needed = matrix_dim.width * matrix_dim.height;
1605 if (needed > pool->nglyphs)
1606 {
1607 int size = needed * sizeof (struct glyph);
1608
1609 if (pool->glyphs)
1610 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1611 else
1612 {
1613 pool->glyphs = (struct glyph *) xmalloc (size);
1614 bzero (pool->glyphs, size);
1615 }
1616
1617 pool->nglyphs = needed;
1618 }
1619
1620 /* Remember the number of rows and columns because (a) we use them
1621 to do sanity checks, and (b) the number of columns determines
1622 where rows in the frame matrix start---this must be available to
1623 determine pointers to rows of window sub-matrices. */
1624 pool->nrows = matrix_dim.height;
1625 pool->ncolumns = matrix_dim.width;
1626
1627 return changed_p;
1628 }
1629
1630
1631 \f
1632 /***********************************************************************
1633 Debug Code
1634 ***********************************************************************/
1635
1636 #if GLYPH_DEBUG
1637
1638
1639 /* Flush standard output. This is sometimes useful to call from the debugger.
1640 XXX Maybe this should be changed to flush the current terminal instead of
1641 stdout.
1642 */
1643
1644 void
1645 flush_stdout ()
1646 {
1647 fflush (stdout);
1648 }
1649
1650
1651 /* Check that no glyph pointers have been lost in MATRIX. If a
1652 pointer has been lost, e.g. by using a structure assignment between
1653 rows, at least one pointer must occur more than once in the rows of
1654 MATRIX. */
1655
1656 void
1657 check_matrix_pointer_lossage (matrix)
1658 struct glyph_matrix *matrix;
1659 {
1660 int i, j;
1661
1662 for (i = 0; i < matrix->nrows; ++i)
1663 for (j = 0; j < matrix->nrows; ++j)
1664 xassert (i == j
1665 || (matrix->rows[i].glyphs[TEXT_AREA]
1666 != matrix->rows[j].glyphs[TEXT_AREA]));
1667 }
1668
1669
1670 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1671
1672 struct glyph_row *
1673 matrix_row (matrix, row)
1674 struct glyph_matrix *matrix;
1675 int row;
1676 {
1677 xassert (matrix && matrix->rows);
1678 xassert (row >= 0 && row < matrix->nrows);
1679
1680 /* That's really too slow for normal testing because this function
1681 is called almost everywhere. Although---it's still astonishingly
1682 fast, so it is valuable to have for debugging purposes. */
1683 #if 0
1684 check_matrix_pointer_lossage (matrix);
1685 #endif
1686
1687 return matrix->rows + row;
1688 }
1689
1690
1691 #if 0 /* This function makes invalid assumptions when text is
1692 partially invisible. But it might come handy for debugging
1693 nevertheless. */
1694
1695 /* Check invariants that must hold for an up to date current matrix of
1696 window W. */
1697
1698 static void
1699 check_matrix_invariants (w)
1700 struct window *w;
1701 {
1702 struct glyph_matrix *matrix = w->current_matrix;
1703 int yb = window_text_bottom_y (w);
1704 struct glyph_row *row = matrix->rows;
1705 struct glyph_row *last_text_row = NULL;
1706 struct buffer *saved = current_buffer;
1707 struct buffer *buffer = XBUFFER (w->buffer);
1708 int c;
1709
1710 /* This can sometimes happen for a fresh window. */
1711 if (matrix->nrows < 2)
1712 return;
1713
1714 set_buffer_temp (buffer);
1715
1716 /* Note: last row is always reserved for the mode line. */
1717 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1718 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1719 {
1720 struct glyph_row *next = row + 1;
1721
1722 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1723 last_text_row = row;
1724
1725 /* Check that character and byte positions are in sync. */
1726 xassert (MATRIX_ROW_START_BYTEPOS (row)
1727 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1728
1729 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1730 have such a position temporarily in case of a minibuffer
1731 displaying something like `[Sole completion]' at its end. */
1732 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1733 xassert (MATRIX_ROW_END_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1735
1736 /* Check that end position of `row' is equal to start position
1737 of next row. */
1738 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1739 {
1740 xassert (MATRIX_ROW_END_CHARPOS (row)
1741 == MATRIX_ROW_START_CHARPOS (next));
1742 xassert (MATRIX_ROW_END_BYTEPOS (row)
1743 == MATRIX_ROW_START_BYTEPOS (next));
1744 }
1745 row = next;
1746 }
1747
1748 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1749 xassert (w->desired_matrix->rows != NULL);
1750 set_buffer_temp (saved);
1751 }
1752
1753 #endif /* 0 */
1754
1755 #endif /* GLYPH_DEBUG != 0 */
1756
1757
1758 \f
1759 /**********************************************************************
1760 Allocating/ Adjusting Glyph Matrices
1761 **********************************************************************/
1762
1763 /* Allocate glyph matrices over a window tree for a frame-based
1764 redisplay
1765
1766 X and Y are column/row within the frame glyph matrix where
1767 sub-matrices for the window tree rooted at WINDOW must be
1768 allocated. CH_DIM contains the dimensions of the smallest
1769 character that could be used during display. DIM_ONLY_P non-zero
1770 means that the caller of this function is only interested in the
1771 result matrix dimension, and matrix adjustments should not be
1772 performed.
1773
1774 The function returns the total width/height of the sub-matrices of
1775 the window tree. If called on a frame root window, the computation
1776 will take the mini-buffer window into account.
1777
1778 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1779
1780 NEW_LEAF_MATRIX set if any window in the tree did not have a
1781 glyph matrices yet, and
1782
1783 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1784 any window in the tree will be changed or have been changed (see
1785 DIM_ONLY_P)
1786
1787 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1788 function.
1789
1790 Windows are arranged into chains of windows on the same level
1791 through the next fields of window structures. Such a level can be
1792 either a sequence of horizontally adjacent windows from left to
1793 right, or a sequence of vertically adjacent windows from top to
1794 bottom. Each window in a horizontal sequence can be either a leaf
1795 window or a vertical sequence; a window in a vertical sequence can
1796 be either a leaf or a horizontal sequence. All windows in a
1797 horizontal sequence have the same height, and all windows in a
1798 vertical sequence have the same width.
1799
1800 This function uses, for historical reasons, a more general
1801 algorithm to determine glyph matrix dimensions that would be
1802 necessary.
1803
1804 The matrix height of a horizontal sequence is determined by the
1805 maximum height of any matrix in the sequence. The matrix width of
1806 a horizontal sequence is computed by adding up matrix widths of
1807 windows in the sequence.
1808
1809 |<------- result width ------->|
1810 +---------+----------+---------+ ---
1811 | | | | |
1812 | | | |
1813 +---------+ | | result height
1814 | +---------+
1815 | | |
1816 +----------+ ---
1817
1818 The matrix width of a vertical sequence is the maximum matrix width
1819 of any window in the sequence. Its height is computed by adding up
1820 matrix heights of windows in the sequence.
1821
1822 |<---- result width -->|
1823 +---------+ ---
1824 | | |
1825 | | |
1826 +---------+--+ |
1827 | | |
1828 | | result height
1829 | |
1830 +------------+---------+ |
1831 | | |
1832 | | |
1833 +------------+---------+ --- */
1834
1835 /* Bit indicating that a new matrix will be allocated or has been
1836 allocated. */
1837
1838 #define NEW_LEAF_MATRIX (1 << 0)
1839
1840 /* Bit indicating that a matrix will or has changed its location or
1841 size. */
1842
1843 #define CHANGED_LEAF_MATRIX (1 << 1)
1844
1845 static struct dim
1846 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1847 window_change_flags)
1848 Lisp_Object window;
1849 int x, y;
1850 int dim_only_p;
1851 int *window_change_flags;
1852 {
1853 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1854 int x0 = x, y0 = y;
1855 int wmax = 0, hmax = 0;
1856 struct dim total;
1857 struct dim dim;
1858 struct window *w;
1859 int in_horz_combination_p;
1860
1861 /* What combination is WINDOW part of? Compute this once since the
1862 result is the same for all windows in the `next' chain. The
1863 special case of a root window (parent equal to nil) is treated
1864 like a vertical combination because a root window's `next'
1865 points to the mini-buffer window, if any, which is arranged
1866 vertically below other windows. */
1867 in_horz_combination_p
1868 = (!NILP (XWINDOW (window)->parent)
1869 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1870
1871 /* For WINDOW and all windows on the same level. */
1872 do
1873 {
1874 w = XWINDOW (window);
1875
1876 /* Get the dimension of the window sub-matrix for W, depending
1877 on whether this is a combination or a leaf window. */
1878 if (!NILP (w->hchild))
1879 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1880 dim_only_p,
1881 window_change_flags);
1882 else if (!NILP (w->vchild))
1883 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1884 dim_only_p,
1885 window_change_flags);
1886 else
1887 {
1888 /* If not already done, allocate sub-matrix structures. */
1889 if (w->desired_matrix == NULL)
1890 {
1891 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1892 w->current_matrix = new_glyph_matrix (f->current_pool);
1893 *window_change_flags |= NEW_LEAF_MATRIX;
1894 }
1895
1896 /* Width and height MUST be chosen so that there are no
1897 holes in the frame matrix. */
1898 dim.width = required_matrix_width (w);
1899 dim.height = required_matrix_height (w);
1900
1901 /* Will matrix be re-allocated? */
1902 if (x != w->desired_matrix->matrix_x
1903 || y != w->desired_matrix->matrix_y
1904 || dim.width != w->desired_matrix->matrix_w
1905 || dim.height != w->desired_matrix->matrix_h
1906 || (margin_glyphs_to_reserve (w, dim.width,
1907 w->left_margin_cols)
1908 != w->desired_matrix->left_margin_glyphs)
1909 || (margin_glyphs_to_reserve (w, dim.width,
1910 w->right_margin_cols)
1911 != w->desired_matrix->right_margin_glyphs))
1912 *window_change_flags |= CHANGED_LEAF_MATRIX;
1913
1914 /* Actually change matrices, if allowed. Do not consider
1915 CHANGED_LEAF_MATRIX computed above here because the pool
1916 may have been changed which we don't now here. We trust
1917 that we only will be called with DIM_ONLY_P != 0 when
1918 necessary. */
1919 if (!dim_only_p)
1920 {
1921 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1922 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1923 }
1924 }
1925
1926 /* If we are part of a horizontal combination, advance x for
1927 windows to the right of W; otherwise advance y for windows
1928 below W. */
1929 if (in_horz_combination_p)
1930 x += dim.width;
1931 else
1932 y += dim.height;
1933
1934 /* Remember maximum glyph matrix dimensions. */
1935 wmax = max (wmax, dim.width);
1936 hmax = max (hmax, dim.height);
1937
1938 /* Next window on same level. */
1939 window = w->next;
1940 }
1941 while (!NILP (window));
1942
1943 /* Set `total' to the total glyph matrix dimension of this window
1944 level. In a vertical combination, the width is the width of the
1945 widest window; the height is the y we finally reached, corrected
1946 by the y we started with. In a horizontal combination, the total
1947 height is the height of the tallest window, and the width is the
1948 x we finally reached, corrected by the x we started with. */
1949 if (in_horz_combination_p)
1950 {
1951 total.width = x - x0;
1952 total.height = hmax;
1953 }
1954 else
1955 {
1956 total.width = wmax;
1957 total.height = y - y0;
1958 }
1959
1960 return total;
1961 }
1962
1963
1964 /* Return the required height of glyph matrices for window W. */
1965
1966 int
1967 required_matrix_height (w)
1968 struct window *w;
1969 {
1970 #ifdef HAVE_WINDOW_SYSTEM
1971 struct frame *f = XFRAME (w->frame);
1972
1973 if (FRAME_WINDOW_P (f))
1974 {
1975 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1976 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1977 return (((window_pixel_height + ch_height - 1)
1978 / ch_height) * w->nrows_scale_factor
1979 /* One partially visible line at the top and
1980 bottom of the window. */
1981 + 2
1982 /* 2 for header and mode line. */
1983 + 2);
1984 }
1985 #endif /* HAVE_WINDOW_SYSTEM */
1986
1987 return WINDOW_TOTAL_LINES (w);
1988 }
1989
1990
1991 /* Return the required width of glyph matrices for window W. */
1992
1993 int
1994 required_matrix_width (w)
1995 struct window *w;
1996 {
1997 #ifdef HAVE_WINDOW_SYSTEM
1998 struct frame *f = XFRAME (w->frame);
1999 if (FRAME_WINDOW_P (f))
2000 {
2001 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2002 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2003
2004 /* Compute number of glyphs needed in a glyph row. */
2005 return (((window_pixel_width + ch_width - 1)
2006 / ch_width) * w->ncols_scale_factor
2007 /* 2 partially visible columns in the text area. */
2008 + 2
2009 /* One partially visible column at the right
2010 edge of each marginal area. */
2011 + 1 + 1);
2012 }
2013 #endif /* HAVE_WINDOW_SYSTEM */
2014
2015 return XINT (w->total_cols);
2016 }
2017
2018
2019 /* Allocate window matrices for window-based redisplay. W is the
2020 window whose matrices must be allocated/reallocated. CH_DIM is the
2021 size of the smallest character that could potentially be used on W. */
2022
2023 static void
2024 allocate_matrices_for_window_redisplay (w)
2025 struct window *w;
2026 {
2027 while (w)
2028 {
2029 if (!NILP (w->vchild))
2030 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2031 else if (!NILP (w->hchild))
2032 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2033 else
2034 {
2035 /* W is a leaf window. */
2036 struct dim dim;
2037
2038 /* If matrices are not yet allocated, allocate them now. */
2039 if (w->desired_matrix == NULL)
2040 {
2041 w->desired_matrix = new_glyph_matrix (NULL);
2042 w->current_matrix = new_glyph_matrix (NULL);
2043 }
2044
2045 dim.width = required_matrix_width (w);
2046 dim.height = required_matrix_height (w);
2047 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2048 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2049 }
2050
2051 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2052 }
2053 }
2054
2055
2056 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2057 do it for all frames; otherwise do it just for the given frame.
2058 This function must be called when a new frame is created, its size
2059 changes, or its window configuration changes. */
2060
2061 void
2062 adjust_glyphs (f)
2063 struct frame *f;
2064 {
2065 /* Block input so that expose events and other events that access
2066 glyph matrices are not processed while we are changing them. */
2067 BLOCK_INPUT;
2068
2069 if (f)
2070 adjust_frame_glyphs (f);
2071 else
2072 {
2073 Lisp_Object tail, lisp_frame;
2074
2075 FOR_EACH_FRAME (tail, lisp_frame)
2076 adjust_frame_glyphs (XFRAME (lisp_frame));
2077 }
2078
2079 UNBLOCK_INPUT;
2080 }
2081
2082
2083 /* Adjust frame glyphs when Emacs is initialized.
2084
2085 To be called from init_display.
2086
2087 We need a glyph matrix because redraw will happen soon.
2088 Unfortunately, window sizes on selected_frame are not yet set to
2089 meaningful values. I believe we can assume that there are only two
2090 windows on the frame---the mini-buffer and the root window. Frame
2091 height and width seem to be correct so far. So, set the sizes of
2092 windows to estimated values. */
2093
2094 static void
2095 adjust_frame_glyphs_initially ()
2096 {
2097 struct frame *sf = SELECTED_FRAME ();
2098 struct window *root = XWINDOW (sf->root_window);
2099 struct window *mini = XWINDOW (root->next);
2100 int frame_lines = FRAME_LINES (sf);
2101 int frame_cols = FRAME_COLS (sf);
2102 int top_margin = FRAME_TOP_MARGIN (sf);
2103
2104 /* Do it for the root window. */
2105 XSETFASTINT (root->top_line, top_margin);
2106 XSETFASTINT (root->total_cols, frame_cols);
2107 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2108
2109 /* Do it for the mini-buffer window. */
2110 XSETFASTINT (mini->top_line, frame_lines - 1);
2111 XSETFASTINT (mini->total_cols, frame_cols);
2112 set_window_height (root->next, 1, 0);
2113
2114 adjust_frame_glyphs (sf);
2115 glyphs_initialized_initially_p = 1;
2116 }
2117
2118
2119 /* Allocate/reallocate glyph matrices of a single frame F. */
2120
2121 static void
2122 adjust_frame_glyphs (f)
2123 struct frame *f;
2124 {
2125 if (FRAME_WINDOW_P (f))
2126 adjust_frame_glyphs_for_window_redisplay (f);
2127 else
2128 adjust_frame_glyphs_for_frame_redisplay (f);
2129
2130 /* Don't forget the message buffer and the buffer for
2131 decode_mode_spec. */
2132 adjust_frame_message_buffer (f);
2133 adjust_decode_mode_spec_buffer (f);
2134
2135 f->glyphs_initialized_p = 1;
2136 }
2137
2138
2139 /* In the window tree with root W, build current matrices of leaf
2140 windows from the frame's current matrix. */
2141
2142 static void
2143 fake_current_matrices (window)
2144 Lisp_Object window;
2145 {
2146 struct window *w;
2147
2148 for (; !NILP (window); window = w->next)
2149 {
2150 w = XWINDOW (window);
2151
2152 if (!NILP (w->hchild))
2153 fake_current_matrices (w->hchild);
2154 else if (!NILP (w->vchild))
2155 fake_current_matrices (w->vchild);
2156 else
2157 {
2158 int i;
2159 struct frame *f = XFRAME (w->frame);
2160 struct glyph_matrix *m = w->current_matrix;
2161 struct glyph_matrix *fm = f->current_matrix;
2162
2163 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2164 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2165
2166 for (i = 0; i < m->matrix_h; ++i)
2167 {
2168 struct glyph_row *r = m->rows + i;
2169 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2170
2171 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2172 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2173
2174 r->enabled_p = fr->enabled_p;
2175 if (r->enabled_p)
2176 {
2177 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2178 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2179 r->used[TEXT_AREA] = (m->matrix_w
2180 - r->used[LEFT_MARGIN_AREA]
2181 - r->used[RIGHT_MARGIN_AREA]);
2182 r->mode_line_p = 0;
2183 }
2184 }
2185 }
2186 }
2187 }
2188
2189
2190 /* Save away the contents of frame F's current frame matrix. Value is
2191 a glyph matrix holding the contents of F's current frame matrix. */
2192
2193 static struct glyph_matrix *
2194 save_current_matrix (f)
2195 struct frame *f;
2196 {
2197 int i;
2198 struct glyph_matrix *saved;
2199
2200 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2201 bzero (saved, sizeof *saved);
2202 saved->nrows = f->current_matrix->nrows;
2203 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2204 * sizeof *saved->rows);
2205 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2206
2207 for (i = 0; i < saved->nrows; ++i)
2208 {
2209 struct glyph_row *from = f->current_matrix->rows + i;
2210 struct glyph_row *to = saved->rows + i;
2211 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2212 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2213 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2214 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2215 }
2216
2217 return saved;
2218 }
2219
2220
2221 /* Restore the contents of frame F's current frame matrix from SAVED,
2222 and free memory associated with SAVED. */
2223
2224 static void
2225 restore_current_matrix (f, saved)
2226 struct frame *f;
2227 struct glyph_matrix *saved;
2228 {
2229 int i;
2230
2231 for (i = 0; i < saved->nrows; ++i)
2232 {
2233 struct glyph_row *from = saved->rows + i;
2234 struct glyph_row *to = f->current_matrix->rows + i;
2235 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2236 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2237 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2238 xfree (from->glyphs[TEXT_AREA]);
2239 }
2240
2241 xfree (saved->rows);
2242 xfree (saved);
2243 }
2244
2245
2246
2247 /* Allocate/reallocate glyph matrices of a single frame F for
2248 frame-based redisplay. */
2249
2250 static void
2251 adjust_frame_glyphs_for_frame_redisplay (f)
2252 struct frame *f;
2253 {
2254 struct dim ch_dim;
2255 struct dim matrix_dim;
2256 int pool_changed_p;
2257 int window_change_flags;
2258 int top_window_y;
2259
2260 if (!FRAME_LIVE_P (f))
2261 return;
2262
2263 /* Determine the smallest character in any font for F. On
2264 console windows, all characters have dimension (1, 1). */
2265 ch_dim.width = ch_dim.height = 1;
2266
2267 top_window_y = FRAME_TOP_MARGIN (f);
2268
2269 /* Allocate glyph pool structures if not already done. */
2270 if (f->desired_pool == NULL)
2271 {
2272 f->desired_pool = new_glyph_pool ();
2273 f->current_pool = new_glyph_pool ();
2274 }
2275
2276 /* Allocate frames matrix structures if needed. */
2277 if (f->desired_matrix == NULL)
2278 {
2279 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2280 f->current_matrix = new_glyph_matrix (f->current_pool);
2281 }
2282
2283 /* Compute window glyph matrices. (This takes the mini-buffer
2284 window into account). The result is the size of the frame glyph
2285 matrix needed. The variable window_change_flags is set to a bit
2286 mask indicating whether new matrices will be allocated or
2287 existing matrices change their size or location within the frame
2288 matrix. */
2289 window_change_flags = 0;
2290 matrix_dim
2291 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y,
2293 1,
2294 &window_change_flags);
2295
2296 /* Add in menu bar lines, if any. */
2297 matrix_dim.height += top_window_y;
2298
2299 /* Enlarge pools as necessary. */
2300 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2301 realloc_glyph_pool (f->current_pool, matrix_dim);
2302
2303 /* Set up glyph pointers within window matrices. Do this only if
2304 absolutely necessary since it requires a frame redraw. */
2305 if (pool_changed_p || window_change_flags)
2306 {
2307 /* Do it for window matrices. */
2308 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2309 0, top_window_y, 0,
2310 &window_change_flags);
2311
2312 /* Size of frame matrices must equal size of frame. Note
2313 that we are called for X frames with window widths NOT equal
2314 to the frame width (from CHANGE_FRAME_SIZE_1). */
2315 xassert (matrix_dim.width == FRAME_COLS (f)
2316 && matrix_dim.height == FRAME_LINES (f));
2317
2318 /* Pointers to glyph memory in glyph rows are exchanged during
2319 the update phase of redisplay, which means in general that a
2320 frame's current matrix consists of pointers into both the
2321 desired and current glyph pool of the frame. Adjusting a
2322 matrix sets the frame matrix up so that pointers are all into
2323 the same pool. If we want to preserve glyph contents of the
2324 current matrix over a call to adjust_glyph_matrix, we must
2325 make a copy of the current glyphs, and restore the current
2326 matrix' contents from that copy. */
2327 if (display_completed
2328 && !FRAME_GARBAGED_P (f)
2329 && matrix_dim.width == f->current_matrix->matrix_w
2330 && matrix_dim.height == f->current_matrix->matrix_h)
2331 {
2332 struct glyph_matrix *copy = save_current_matrix (f);
2333 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2334 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2335 restore_current_matrix (f, copy);
2336 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2337 }
2338 else
2339 {
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 SET_FRAME_GARBAGED (f);
2343 }
2344 }
2345 }
2346
2347
2348 /* Allocate/reallocate glyph matrices of a single frame F for
2349 window-based redisplay. */
2350
2351 static void
2352 adjust_frame_glyphs_for_window_redisplay (f)
2353 struct frame *f;
2354 {
2355 struct dim ch_dim;
2356 struct window *w;
2357
2358 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2359
2360 /* Get minimum sizes. */
2361 #ifdef HAVE_WINDOW_SYSTEM
2362 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2363 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2364 #else
2365 ch_dim.width = ch_dim.height = 1;
2366 #endif
2367
2368 /* Allocate/reallocate window matrices. */
2369 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2370
2371 /* Allocate/ reallocate matrices of the dummy window used to display
2372 the menu bar under X when no X toolkit support is available. */
2373 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2374 {
2375 /* Allocate a dummy window if not already done. */
2376 if (NILP (f->menu_bar_window))
2377 {
2378 f->menu_bar_window = make_window ();
2379 w = XWINDOW (f->menu_bar_window);
2380 XSETFRAME (w->frame, f);
2381 w->pseudo_window_p = 1;
2382 }
2383 else
2384 w = XWINDOW (f->menu_bar_window);
2385
2386 /* Set window dimensions to frame dimensions and allocate or
2387 adjust glyph matrices of W. */
2388 XSETFASTINT (w->top_line, 0);
2389 XSETFASTINT (w->left_col, 0);
2390 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2391 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2392 allocate_matrices_for_window_redisplay (w);
2393 }
2394 #endif /* not USE_X_TOOLKIT */
2395
2396 #ifndef USE_GTK
2397 /* Allocate/ reallocate matrices of the tool bar window. If we
2398 don't have a tool bar window yet, make one. */
2399 if (NILP (f->tool_bar_window))
2400 {
2401 f->tool_bar_window = make_window ();
2402 w = XWINDOW (f->tool_bar_window);
2403 XSETFRAME (w->frame, f);
2404 w->pseudo_window_p = 1;
2405 }
2406 else
2407 w = XWINDOW (f->tool_bar_window);
2408
2409 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2410 XSETFASTINT (w->left_col, 0);
2411 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2412 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2413 allocate_matrices_for_window_redisplay (w);
2414 #endif
2415 }
2416
2417
2418 /* Adjust/ allocate message buffer of frame F.
2419
2420 Note that the message buffer is never freed. Since I could not
2421 find a free in 19.34, I assume that freeing it would be
2422 problematic in some way and don't do it either.
2423
2424 (Implementation note: It should be checked if we can free it
2425 eventually without causing trouble). */
2426
2427 static void
2428 adjust_frame_message_buffer (f)
2429 struct frame *f;
2430 {
2431 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2432
2433 if (FRAME_MESSAGE_BUF (f))
2434 {
2435 char *buffer = FRAME_MESSAGE_BUF (f);
2436 char *new_buffer = (char *) xrealloc (buffer, size);
2437 FRAME_MESSAGE_BUF (f) = new_buffer;
2438 }
2439 else
2440 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2441 }
2442
2443
2444 /* Re-allocate buffer for decode_mode_spec on frame F. */
2445
2446 static void
2447 adjust_decode_mode_spec_buffer (f)
2448 struct frame *f;
2449 {
2450 f->decode_mode_spec_buffer
2451 = (char *) xrealloc (f->decode_mode_spec_buffer,
2452 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2453 }
2454
2455
2456 \f
2457 /**********************************************************************
2458 Freeing Glyph Matrices
2459 **********************************************************************/
2460
2461 /* Free glyph memory for a frame F. F may be null. This function can
2462 be called for the same frame more than once. The root window of
2463 F may be nil when this function is called. This is the case when
2464 the function is called when F is destroyed. */
2465
2466 void
2467 free_glyphs (f)
2468 struct frame *f;
2469 {
2470 if (f && f->glyphs_initialized_p)
2471 {
2472 /* Block interrupt input so that we don't get surprised by an X
2473 event while we're in an inconsistent state. */
2474 BLOCK_INPUT;
2475 f->glyphs_initialized_p = 0;
2476
2477 /* Release window sub-matrices. */
2478 if (!NILP (f->root_window))
2479 free_window_matrices (XWINDOW (f->root_window));
2480
2481 /* Free the dummy window for menu bars without X toolkit and its
2482 glyph matrices. */
2483 if (!NILP (f->menu_bar_window))
2484 {
2485 struct window *w = XWINDOW (f->menu_bar_window);
2486 free_glyph_matrix (w->desired_matrix);
2487 free_glyph_matrix (w->current_matrix);
2488 w->desired_matrix = w->current_matrix = NULL;
2489 f->menu_bar_window = Qnil;
2490 }
2491
2492 /* Free the tool bar window and its glyph matrices. */
2493 if (!NILP (f->tool_bar_window))
2494 {
2495 struct window *w = XWINDOW (f->tool_bar_window);
2496 free_glyph_matrix (w->desired_matrix);
2497 free_glyph_matrix (w->current_matrix);
2498 w->desired_matrix = w->current_matrix = NULL;
2499 f->tool_bar_window = Qnil;
2500 }
2501
2502 /* Release frame glyph matrices. Reset fields to zero in
2503 case we are called a second time. */
2504 if (f->desired_matrix)
2505 {
2506 free_glyph_matrix (f->desired_matrix);
2507 free_glyph_matrix (f->current_matrix);
2508 f->desired_matrix = f->current_matrix = NULL;
2509 }
2510
2511 /* Release glyph pools. */
2512 if (f->desired_pool)
2513 {
2514 free_glyph_pool (f->desired_pool);
2515 free_glyph_pool (f->current_pool);
2516 f->desired_pool = f->current_pool = NULL;
2517 }
2518
2519 UNBLOCK_INPUT;
2520 }
2521 }
2522
2523
2524 /* Free glyph sub-matrices in the window tree rooted at W. This
2525 function may be called with a null pointer, and it may be called on
2526 the same tree more than once. */
2527
2528 void
2529 free_window_matrices (w)
2530 struct window *w;
2531 {
2532 while (w)
2533 {
2534 if (!NILP (w->hchild))
2535 free_window_matrices (XWINDOW (w->hchild));
2536 else if (!NILP (w->vchild))
2537 free_window_matrices (XWINDOW (w->vchild));
2538 else
2539 {
2540 /* This is a leaf window. Free its memory and reset fields
2541 to zero in case this function is called a second time for
2542 W. */
2543 free_glyph_matrix (w->current_matrix);
2544 free_glyph_matrix (w->desired_matrix);
2545 w->current_matrix = w->desired_matrix = NULL;
2546 }
2547
2548 /* Next window on same level. */
2549 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2550 }
2551 }
2552
2553
2554 /* Check glyph memory leaks. This function is called from
2555 shut_down_emacs. Note that frames are not destroyed when Emacs
2556 exits. We therefore free all glyph memory for all active frames
2557 explicitly and check that nothing is left allocated. */
2558
2559 void
2560 check_glyph_memory ()
2561 {
2562 Lisp_Object tail, frame;
2563
2564 /* Free glyph memory for all frames. */
2565 FOR_EACH_FRAME (tail, frame)
2566 free_glyphs (XFRAME (frame));
2567
2568 /* Check that nothing is left allocated. */
2569 if (glyph_matrix_count)
2570 abort ();
2571 if (glyph_pool_count)
2572 abort ();
2573 }
2574
2575
2576 \f
2577 /**********************************************************************
2578 Building a Frame Matrix
2579 **********************************************************************/
2580
2581 /* Most of the redisplay code works on glyph matrices attached to
2582 windows. This is a good solution most of the time, but it is not
2583 suitable for terminal code. Terminal output functions cannot rely
2584 on being able to set an arbitrary terminal window. Instead they
2585 must be provided with a view of the whole frame, i.e. the whole
2586 screen. We build such a view by constructing a frame matrix from
2587 window matrices in this section.
2588
2589 Windows that must be updated have their must_be_update_p flag set.
2590 For all such windows, their desired matrix is made part of the
2591 desired frame matrix. For other windows, their current matrix is
2592 made part of the desired frame matrix.
2593
2594 +-----------------+----------------+
2595 | desired | desired |
2596 | | |
2597 +-----------------+----------------+
2598 | current |
2599 | |
2600 +----------------------------------+
2601
2602 Desired window matrices can be made part of the frame matrix in a
2603 cheap way: We exploit the fact that the desired frame matrix and
2604 desired window matrices share their glyph memory. This is not
2605 possible for current window matrices. Their glyphs are copied to
2606 the desired frame matrix. The latter is equivalent to
2607 preserve_other_columns in the old redisplay.
2608
2609 Used glyphs counters for frame matrix rows are the result of adding
2610 up glyph lengths of the window matrices. A line in the frame
2611 matrix is enabled, if a corresponding line in a window matrix is
2612 enabled.
2613
2614 After building the desired frame matrix, it will be passed to
2615 terminal code, which will manipulate both the desired and current
2616 frame matrix. Changes applied to the frame's current matrix have
2617 to be visible in current window matrices afterwards, of course.
2618
2619 This problem is solved like this:
2620
2621 1. Window and frame matrices share glyphs. Window matrices are
2622 constructed in a way that their glyph contents ARE the glyph
2623 contents needed in a frame matrix. Thus, any modification of
2624 glyphs done in terminal code will be reflected in window matrices
2625 automatically.
2626
2627 2. Exchanges of rows in a frame matrix done by terminal code are
2628 intercepted by hook functions so that corresponding row operations
2629 on window matrices can be performed. This is necessary because we
2630 use pointers to glyphs in glyph row structures. To satisfy the
2631 assumption of point 1 above that glyphs are updated implicitly in
2632 window matrices when they are manipulated via the frame matrix,
2633 window and frame matrix must of course agree where to find the
2634 glyphs for their rows. Possible manipulations that must be
2635 mirrored are assignments of rows of the desired frame matrix to the
2636 current frame matrix and scrolling the current frame matrix. */
2637
2638 /* Build frame F's desired matrix from window matrices. Only windows
2639 which have the flag must_be_updated_p set have to be updated. Menu
2640 bar lines of a frame are not covered by window matrices, so make
2641 sure not to touch them in this function. */
2642
2643 static void
2644 build_frame_matrix (f)
2645 struct frame *f;
2646 {
2647 int i;
2648
2649 /* F must have a frame matrix when this function is called. */
2650 xassert (!FRAME_WINDOW_P (f));
2651
2652 /* Clear all rows in the frame matrix covered by window matrices.
2653 Menu bar lines are not covered by windows. */
2654 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2655 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2656
2657 /* Build the matrix by walking the window tree. */
2658 build_frame_matrix_from_window_tree (f->desired_matrix,
2659 XWINDOW (FRAME_ROOT_WINDOW (f)));
2660 }
2661
2662
2663 /* Walk a window tree, building a frame matrix MATRIX from window
2664 matrices. W is the root of a window tree. */
2665
2666 static void
2667 build_frame_matrix_from_window_tree (matrix, w)
2668 struct glyph_matrix *matrix;
2669 struct window *w;
2670 {
2671 while (w)
2672 {
2673 if (!NILP (w->hchild))
2674 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2675 else if (!NILP (w->vchild))
2676 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2677 else
2678 build_frame_matrix_from_leaf_window (matrix, w);
2679
2680 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2681 }
2682 }
2683
2684
2685 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2686 desired frame matrix built. W is a leaf window whose desired or
2687 current matrix is to be added to FRAME_MATRIX. W's flag
2688 must_be_updated_p determines which matrix it contributes to
2689 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2690 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2691 Adding a desired matrix means setting up used counters and such in
2692 frame rows, while adding a current window matrix to FRAME_MATRIX
2693 means copying glyphs. The latter case corresponds to
2694 preserve_other_columns in the old redisplay. */
2695
2696 static void
2697 build_frame_matrix_from_leaf_window (frame_matrix, w)
2698 struct glyph_matrix *frame_matrix;
2699 struct window *w;
2700 {
2701 struct glyph_matrix *window_matrix;
2702 int window_y, frame_y;
2703 /* If non-zero, a glyph to insert at the right border of W. */
2704 GLYPH right_border_glyph = 0;
2705
2706 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2707 if (w->must_be_updated_p)
2708 {
2709 window_matrix = w->desired_matrix;
2710
2711 /* Decide whether we want to add a vertical border glyph. */
2712 if (!WINDOW_RIGHTMOST_P (w))
2713 {
2714 struct Lisp_Char_Table *dp = window_display_table (w);
2715
2716 right_border_glyph
2717 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2718 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2719 : '|');
2720
2721 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2722 right_border_glyph
2723 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2724 }
2725 }
2726 else
2727 window_matrix = w->current_matrix;
2728
2729 /* For all rows in the window matrix and corresponding rows in the
2730 frame matrix. */
2731 window_y = 0;
2732 frame_y = window_matrix->matrix_y;
2733 while (window_y < window_matrix->nrows)
2734 {
2735 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2736 struct glyph_row *window_row = window_matrix->rows + window_y;
2737 int current_row_p = window_matrix == w->current_matrix;
2738
2739 /* Fill up the frame row with spaces up to the left margin of the
2740 window row. */
2741 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2742
2743 /* Fill up areas in the window matrix row with spaces. */
2744 fill_up_glyph_row_with_spaces (window_row);
2745
2746 /* If only part of W's desired matrix has been built, and
2747 window_row wasn't displayed, use the corresponding current
2748 row instead. */
2749 if (window_matrix == w->desired_matrix
2750 && !window_row->enabled_p)
2751 {
2752 window_row = w->current_matrix->rows + window_y;
2753 current_row_p = 1;
2754 }
2755
2756 if (current_row_p)
2757 {
2758 /* Copy window row to frame row. */
2759 bcopy (window_row->glyphs[0],
2760 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2761 window_matrix->matrix_w * sizeof (struct glyph));
2762 }
2763 else
2764 {
2765 xassert (window_row->enabled_p);
2766
2767 /* Only when a desired row has been displayed, we want
2768 the corresponding frame row to be updated. */
2769 frame_row->enabled_p = 1;
2770
2771 /* Maybe insert a vertical border between horizontally adjacent
2772 windows. */
2773 if (right_border_glyph)
2774 {
2775 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2776 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2777 }
2778
2779 #if GLYPH_DEBUG
2780 /* Window row window_y must be a slice of frame row
2781 frame_y. */
2782 xassert (glyph_row_slice_p (window_row, frame_row));
2783
2784 /* If rows are in sync, we don't have to copy glyphs because
2785 frame and window share glyphs. */
2786
2787 strcpy (w->current_matrix->method, w->desired_matrix->method);
2788 add_window_display_history (w, w->current_matrix->method, 0);
2789 #endif
2790 }
2791
2792 /* Set number of used glyphs in the frame matrix. Since we fill
2793 up with spaces, and visit leaf windows from left to right it
2794 can be done simply. */
2795 frame_row->used[TEXT_AREA]
2796 = window_matrix->matrix_x + window_matrix->matrix_w;
2797
2798 /* Next row. */
2799 ++window_y;
2800 ++frame_y;
2801 }
2802 }
2803
2804 /* Given a user-specified glyph, possibly including a Lisp-level face
2805 ID, return a glyph that has a realized face ID.
2806 This is used for glyphs displayed specially and not part of the text;
2807 for instance, vertical separators, truncation markers, etc. */
2808
2809 GLYPH
2810 spec_glyph_lookup_face (w, glyph)
2811 struct window *w;
2812 GLYPH glyph;
2813 {
2814 int lface_id = FAST_GLYPH_FACE (glyph);
2815 /* Convert the glyph's specified face to a realized (cache) face. */
2816 if (lface_id > 0)
2817 {
2818 int face_id = merge_faces (XFRAME (w->frame),
2819 Qt, lface_id, DEFAULT_FACE_ID);
2820 glyph
2821 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2822 }
2823 return glyph;
2824 }
2825
2826 /* Add spaces to a glyph row ROW in a window matrix.
2827
2828 Each row has the form:
2829
2830 +---------+-----------------------------+------------+
2831 | left | text | right |
2832 +---------+-----------------------------+------------+
2833
2834 Left and right marginal areas are optional. This function adds
2835 spaces to areas so that there are no empty holes between areas.
2836 In other words: If the right area is not empty, the text area
2837 is filled up with spaces up to the right area. If the text area
2838 is not empty, the left area is filled up.
2839
2840 To be called for frame-based redisplay, only. */
2841
2842 static void
2843 fill_up_glyph_row_with_spaces (row)
2844 struct glyph_row *row;
2845 {
2846 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2847 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2848 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2849 }
2850
2851
2852 /* Fill area AREA of glyph row ROW with spaces. To be called for
2853 frame-based redisplay only. */
2854
2855 static void
2856 fill_up_glyph_row_area_with_spaces (row, area)
2857 struct glyph_row *row;
2858 int area;
2859 {
2860 if (row->glyphs[area] < row->glyphs[area + 1])
2861 {
2862 struct glyph *end = row->glyphs[area + 1];
2863 struct glyph *text = row->glyphs[area] + row->used[area];
2864
2865 while (text < end)
2866 *text++ = space_glyph;
2867 row->used[area] = text - row->glyphs[area];
2868 }
2869 }
2870
2871
2872 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2873 reached. In frame matrices only one area, TEXT_AREA, is used. */
2874
2875 static void
2876 fill_up_frame_row_with_spaces (row, upto)
2877 struct glyph_row *row;
2878 int upto;
2879 {
2880 int i = row->used[TEXT_AREA];
2881 struct glyph *glyph = row->glyphs[TEXT_AREA];
2882
2883 while (i < upto)
2884 glyph[i++] = space_glyph;
2885
2886 row->used[TEXT_AREA] = i;
2887 }
2888
2889
2890 \f
2891 /**********************************************************************
2892 Mirroring operations on frame matrices in window matrices
2893 **********************************************************************/
2894
2895 /* Set frame being updated via frame-based redisplay to F. This
2896 function must be called before updates to make explicit that we are
2897 working on frame matrices or not. */
2898
2899 static INLINE void
2900 set_frame_matrix_frame (f)
2901 struct frame *f;
2902 {
2903 frame_matrix_frame = f;
2904 }
2905
2906
2907 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2908 DESIRED_MATRIX is the desired matrix corresponding to
2909 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2910 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2911 frame_matrix_frame is non-null, this indicates that the exchange is
2912 done in frame matrices, and that we have to perform analogous
2913 operations in window matrices of frame_matrix_frame. */
2914
2915 static INLINE void
2916 make_current (desired_matrix, current_matrix, row)
2917 struct glyph_matrix *desired_matrix, *current_matrix;
2918 int row;
2919 {
2920 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2921 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2922 int mouse_face_p = current_row->mouse_face_p;
2923
2924 /* Do current_row = desired_row. This exchanges glyph pointers
2925 between both rows, and does a structure assignment otherwise. */
2926 assign_row (current_row, desired_row);
2927
2928 /* Enable current_row to mark it as valid. */
2929 current_row->enabled_p = 1;
2930 current_row->mouse_face_p = mouse_face_p;
2931
2932 /* If we are called on frame matrices, perform analogous operations
2933 for window matrices. */
2934 if (frame_matrix_frame)
2935 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2936 }
2937
2938
2939 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2940 W's frame which has been made current (by swapping pointers between
2941 current and desired matrix). Perform analogous operations in the
2942 matrices of leaf windows in the window tree rooted at W. */
2943
2944 static void
2945 mirror_make_current (w, frame_row)
2946 struct window *w;
2947 int frame_row;
2948 {
2949 while (w)
2950 {
2951 if (!NILP (w->hchild))
2952 mirror_make_current (XWINDOW (w->hchild), frame_row);
2953 else if (!NILP (w->vchild))
2954 mirror_make_current (XWINDOW (w->vchild), frame_row);
2955 else
2956 {
2957 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2958 here because the checks performed in debug mode there
2959 will not allow the conversion. */
2960 int row = frame_row - w->desired_matrix->matrix_y;
2961
2962 /* If FRAME_ROW is within W, assign the desired row to the
2963 current row (exchanging glyph pointers). */
2964 if (row >= 0 && row < w->desired_matrix->matrix_h)
2965 {
2966 struct glyph_row *current_row
2967 = MATRIX_ROW (w->current_matrix, row);
2968 struct glyph_row *desired_row
2969 = MATRIX_ROW (w->desired_matrix, row);
2970
2971 if (desired_row->enabled_p)
2972 assign_row (current_row, desired_row);
2973 else
2974 swap_glyph_pointers (desired_row, current_row);
2975 current_row->enabled_p = 1;
2976 }
2977 }
2978
2979 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2980 }
2981 }
2982
2983
2984 /* Perform row dance after scrolling. We are working on the range of
2985 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2986 including) in MATRIX. COPY_FROM is a vector containing, for each
2987 row I in the range 0 <= I < NLINES, the index of the original line
2988 to move to I. This index is relative to the row range, i.e. 0 <=
2989 index < NLINES. RETAINED_P is a vector containing zero for each
2990 row 0 <= I < NLINES which is empty.
2991
2992 This function is called from do_scrolling and do_direct_scrolling. */
2993
2994 void
2995 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2996 retained_p)
2997 struct glyph_matrix *matrix;
2998 int unchanged_at_top, nlines;
2999 int *copy_from;
3000 char *retained_p;
3001 {
3002 /* A copy of original rows. */
3003 struct glyph_row *old_rows;
3004
3005 /* Rows to assign to. */
3006 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3007
3008 int i;
3009
3010 /* Make a copy of the original rows. */
3011 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3012 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3013
3014 /* Assign new rows, maybe clear lines. */
3015 for (i = 0; i < nlines; ++i)
3016 {
3017 int enabled_before_p = new_rows[i].enabled_p;
3018
3019 xassert (i + unchanged_at_top < matrix->nrows);
3020 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3021 new_rows[i] = old_rows[copy_from[i]];
3022 new_rows[i].enabled_p = enabled_before_p;
3023
3024 /* RETAINED_P is zero for empty lines. */
3025 if (!retained_p[copy_from[i]])
3026 new_rows[i].enabled_p = 0;
3027 }
3028
3029 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3030 if (frame_matrix_frame)
3031 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3032 unchanged_at_top, nlines, copy_from, retained_p);
3033 }
3034
3035
3036 /* Synchronize glyph pointers in the current matrix of window W with
3037 the current frame matrix. */
3038
3039 static void
3040 sync_window_with_frame_matrix_rows (w)
3041 struct window *w;
3042 {
3043 struct frame *f = XFRAME (w->frame);
3044 struct glyph_row *window_row, *window_row_end, *frame_row;
3045 int left, right, x, width;
3046
3047 /* Preconditions: W must be a leaf window on a tty frame. */
3048 xassert (NILP (w->hchild) && NILP (w->vchild));
3049 xassert (!FRAME_WINDOW_P (f));
3050
3051 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3052 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3053 x = w->current_matrix->matrix_x;
3054 width = w->current_matrix->matrix_w;
3055
3056 window_row = w->current_matrix->rows;
3057 window_row_end = window_row + w->current_matrix->nrows;
3058 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3059
3060 for (; window_row < window_row_end; ++window_row, ++frame_row)
3061 {
3062 window_row->glyphs[LEFT_MARGIN_AREA]
3063 = frame_row->glyphs[0] + x;
3064 window_row->glyphs[TEXT_AREA]
3065 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3066 window_row->glyphs[LAST_AREA]
3067 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3068 window_row->glyphs[RIGHT_MARGIN_AREA]
3069 = window_row->glyphs[LAST_AREA] - right;
3070 }
3071 }
3072
3073
3074 /* Return the window in the window tree rooted in W containing frame
3075 row ROW. Value is null if none is found. */
3076
3077 struct window *
3078 frame_row_to_window (w, row)
3079 struct window *w;
3080 int row;
3081 {
3082 struct window *found = NULL;
3083
3084 while (w && !found)
3085 {
3086 if (!NILP (w->hchild))
3087 found = frame_row_to_window (XWINDOW (w->hchild), row);
3088 else if (!NILP (w->vchild))
3089 found = frame_row_to_window (XWINDOW (w->vchild), row);
3090 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3091 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3092 found = w;
3093
3094 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3095 }
3096
3097 return found;
3098 }
3099
3100
3101 /* Perform a line dance in the window tree rooted at W, after
3102 scrolling a frame matrix in mirrored_line_dance.
3103
3104 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3105 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3106 COPY_FROM is a vector containing, for each row I in the range 0 <=
3107 I < NLINES, the index of the original line to move to I. This
3108 index is relative to the row range, i.e. 0 <= index < NLINES.
3109 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3110 which is empty. */
3111
3112 static void
3113 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3114 struct window *w;
3115 int unchanged_at_top, nlines;
3116 int *copy_from;
3117 char *retained_p;
3118 {
3119 while (w)
3120 {
3121 if (!NILP (w->hchild))
3122 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3123 nlines, copy_from, retained_p);
3124 else if (!NILP (w->vchild))
3125 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3126 nlines, copy_from, retained_p);
3127 else
3128 {
3129 /* W is a leaf window, and we are working on its current
3130 matrix m. */
3131 struct glyph_matrix *m = w->current_matrix;
3132 int i, sync_p = 0;
3133 struct glyph_row *old_rows;
3134
3135 /* Make a copy of the original rows of matrix m. */
3136 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3137 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3138
3139 for (i = 0; i < nlines; ++i)
3140 {
3141 /* Frame relative line assigned to. */
3142 int frame_to = i + unchanged_at_top;
3143
3144 /* Frame relative line assigned. */
3145 int frame_from = copy_from[i] + unchanged_at_top;
3146
3147 /* Window relative line assigned to. */
3148 int window_to = frame_to - m->matrix_y;
3149
3150 /* Window relative line assigned. */
3151 int window_from = frame_from - m->matrix_y;
3152
3153 /* Is assigned line inside window? */
3154 int from_inside_window_p
3155 = window_from >= 0 && window_from < m->matrix_h;
3156
3157 /* Is assigned to line inside window? */
3158 int to_inside_window_p
3159 = window_to >= 0 && window_to < m->matrix_h;
3160
3161 if (from_inside_window_p && to_inside_window_p)
3162 {
3163 /* Enabled setting before assignment. */
3164 int enabled_before_p;
3165
3166 /* Do the assignment. The enabled_p flag is saved
3167 over the assignment because the old redisplay did
3168 that. */
3169 enabled_before_p = m->rows[window_to].enabled_p;
3170 m->rows[window_to] = old_rows[window_from];
3171 m->rows[window_to].enabled_p = enabled_before_p;
3172
3173 /* If frame line is empty, window line is empty, too. */
3174 if (!retained_p[copy_from[i]])
3175 m->rows[window_to].enabled_p = 0;
3176 }
3177 else if (to_inside_window_p)
3178 {
3179 /* A copy between windows. This is an infrequent
3180 case not worth optimizing. */
3181 struct frame *f = XFRAME (w->frame);
3182 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3183 struct window *w2;
3184 struct glyph_matrix *m2;
3185 int m2_from;
3186
3187 w2 = frame_row_to_window (root, frame_from);
3188 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3189 -nw', FROM_FRAME sometimes has no associated window.
3190 This check avoids a segfault if W2 is null. */
3191 if (w2)
3192 {
3193 m2 = w2->current_matrix;
3194 m2_from = frame_from - m2->matrix_y;
3195 copy_row_except_pointers (m->rows + window_to,
3196 m2->rows + m2_from);
3197
3198 /* If frame line is empty, window line is empty, too. */
3199 if (!retained_p[copy_from[i]])
3200 m->rows[window_to].enabled_p = 0;
3201 }
3202 sync_p = 1;
3203 }
3204 else if (from_inside_window_p)
3205 sync_p = 1;
3206 }
3207
3208 /* If there was a copy between windows, make sure glyph
3209 pointers are in sync with the frame matrix. */
3210 if (sync_p)
3211 sync_window_with_frame_matrix_rows (w);
3212
3213 /* Check that no pointers are lost. */
3214 CHECK_MATRIX (m);
3215 }
3216
3217 /* Next window on same level. */
3218 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3219 }
3220 }
3221
3222
3223 #if GLYPH_DEBUG
3224
3225 /* Check that window and frame matrices agree about their
3226 understanding where glyphs of the rows are to find. For each
3227 window in the window tree rooted at W, check that rows in the
3228 matrices of leaf window agree with their frame matrices about
3229 glyph pointers. */
3230
3231 void
3232 check_window_matrix_pointers (w)
3233 struct window *w;
3234 {
3235 while (w)
3236 {
3237 if (!NILP (w->hchild))
3238 check_window_matrix_pointers (XWINDOW (w->hchild));
3239 else if (!NILP (w->vchild))
3240 check_window_matrix_pointers (XWINDOW (w->vchild));
3241 else
3242 {
3243 struct frame *f = XFRAME (w->frame);
3244 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3245 check_matrix_pointers (w->current_matrix, f->current_matrix);
3246 }
3247
3248 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3249 }
3250 }
3251
3252
3253 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3254 a window and FRAME_MATRIX is the corresponding frame matrix. For
3255 each row in WINDOW_MATRIX check that it's a slice of the
3256 corresponding frame row. If it isn't, abort. */
3257
3258 static void
3259 check_matrix_pointers (window_matrix, frame_matrix)
3260 struct glyph_matrix *window_matrix, *frame_matrix;
3261 {
3262 /* Row number in WINDOW_MATRIX. */
3263 int i = 0;
3264
3265 /* Row number corresponding to I in FRAME_MATRIX. */
3266 int j = window_matrix->matrix_y;
3267
3268 /* For all rows check that the row in the window matrix is a
3269 slice of the row in the frame matrix. If it isn't we didn't
3270 mirror an operation on the frame matrix correctly. */
3271 while (i < window_matrix->nrows)
3272 {
3273 if (!glyph_row_slice_p (window_matrix->rows + i,
3274 frame_matrix->rows + j))
3275 abort ();
3276 ++i, ++j;
3277 }
3278 }
3279
3280 #endif /* GLYPH_DEBUG != 0 */
3281
3282
3283 \f
3284 /**********************************************************************
3285 VPOS and HPOS translations
3286 **********************************************************************/
3287
3288 #if GLYPH_DEBUG
3289
3290 /* Translate vertical position VPOS which is relative to window W to a
3291 vertical position relative to W's frame. */
3292
3293 static int
3294 window_to_frame_vpos (w, vpos)
3295 struct window *w;
3296 int vpos;
3297 {
3298 struct frame *f = XFRAME (w->frame);
3299
3300 xassert (!FRAME_WINDOW_P (f));
3301 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3302 vpos += WINDOW_TOP_EDGE_LINE (w);
3303 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3304 return vpos;
3305 }
3306
3307
3308 /* Translate horizontal position HPOS which is relative to window W to
3309 a horizontal position relative to W's frame. */
3310
3311 static int
3312 window_to_frame_hpos (w, hpos)
3313 struct window *w;
3314 int hpos;
3315 {
3316 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3317 hpos += WINDOW_LEFT_EDGE_COL (w);
3318 return hpos;
3319 }
3320
3321 #endif /* GLYPH_DEBUG */
3322
3323
3324 \f
3325 /**********************************************************************
3326 Redrawing Frames
3327 **********************************************************************/
3328
3329 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3330 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3331 (frame)
3332 Lisp_Object frame;
3333 {
3334 struct frame *f;
3335
3336 CHECK_LIVE_FRAME (frame);
3337 f = XFRAME (frame);
3338
3339 /* Ignore redraw requests, if frame has no glyphs yet.
3340 (Implementation note: It still has to be checked why we are
3341 called so early here). */
3342 if (!glyphs_initialized_initially_p)
3343 return Qnil;
3344
3345 update_begin (f);
3346 #ifdef MSDOS
3347 if (FRAME_MSDOS_P (f))
3348 set_terminal_modes (FRAME_DEVICE (f));
3349 #endif
3350 clear_frame (f);
3351 clear_current_matrices (f);
3352 update_end (f);
3353 if (FRAME_TERMCAP_P (f))
3354 fflush (FRAME_TTY (f)->output);
3355 windows_or_buffers_changed++;
3356 /* Mark all windows as inaccurate, so that every window will have
3357 its redisplay done. */
3358 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3359 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3360 f->garbaged = 0;
3361 return Qnil;
3362 }
3363
3364
3365 /* Redraw frame F. This is nothing more than a call to the Lisp
3366 function redraw-frame. */
3367
3368 void
3369 redraw_frame (f)
3370 struct frame *f;
3371 {
3372 Lisp_Object frame;
3373 XSETFRAME (frame, f);
3374 Fredraw_frame (frame);
3375 }
3376
3377
3378 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3379 doc: /* Clear and redisplay all visible frames. */)
3380 ()
3381 {
3382 Lisp_Object tail, frame;
3383
3384 FOR_EACH_FRAME (tail, frame)
3385 if (FRAME_VISIBLE_P (XFRAME (frame)))
3386 Fredraw_frame (frame);
3387
3388 return Qnil;
3389 }
3390
3391
3392 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3393 visible frames marked as garbaged. */
3394
3395 void
3396 redraw_garbaged_frames ()
3397 {
3398 Lisp_Object tail, frame;
3399
3400 FOR_EACH_FRAME (tail, frame)
3401 if (FRAME_VISIBLE_P (XFRAME (frame))
3402 && FRAME_GARBAGED_P (XFRAME (frame)))
3403 Fredraw_frame (frame);
3404 }
3405
3406
3407 \f
3408 /***********************************************************************
3409 Direct Operations
3410 ***********************************************************************/
3411
3412 /* Try to update display and current glyph matrix directly.
3413
3414 This function is called after a character G has been inserted into
3415 current_buffer. It tries to update the current glyph matrix and
3416 perform appropriate screen output to reflect the insertion. If it
3417 succeeds, the global flag redisplay_performed_directly_p will be
3418 set to 1, and thereby prevent the more costly general redisplay
3419 from running (see redisplay_internal).
3420
3421 This function is not called for `hairy' character insertions.
3422 In particular, it is not called when after or before change
3423 functions exist, like they are used by font-lock. See keyboard.c
3424 for details where this function is called. */
3425
3426 int
3427 direct_output_for_insert (g)
3428 int g;
3429 {
3430 register struct frame *f = SELECTED_FRAME ();
3431 struct window *w = XWINDOW (selected_window);
3432 struct it it, it2;
3433 struct glyph_row *glyph_row;
3434 struct glyph *glyphs, *glyph, *end;
3435 int n;
3436 /* Non-null means that redisplay of W is based on window matrices. */
3437 int window_redisplay_p = FRAME_WINDOW_P (f);
3438 /* Non-null means we are in overwrite mode. */
3439 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3440 int added_width;
3441 struct text_pos pos;
3442 int delta, delta_bytes;
3443
3444 /* Not done directly. */
3445 redisplay_performed_directly_p = 0;
3446
3447 /* Quickly give up for some common cases. */
3448 if (cursor_in_echo_area
3449 /* Give up if fonts have changed. */
3450 || fonts_changed_p
3451 /* Give up if face attributes have been changed. */
3452 || face_change_count
3453 /* Give up if cursor position not really known. */
3454 || !display_completed
3455 /* Give up if buffer appears in two places. */
3456 || buffer_shared > 1
3457 /* Give up if currently displaying a message instead of the
3458 minibuffer contents. */
3459 || (EQ (selected_window, minibuf_window)
3460 && EQ (minibuf_window, echo_area_window))
3461 /* Give up for hscrolled mini-buffer because display of the prompt
3462 is handled specially there (see display_line). */
3463 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3464 /* Give up if overwriting in the middle of a line. */
3465 || (overwrite_p
3466 && PT != ZV
3467 && FETCH_BYTE (PT) != '\n')
3468 /* Give up for tabs and line ends. */
3469 || g == '\t'
3470 || g == '\n'
3471 || g == '\r'
3472 /* Give up if unable to display the cursor in the window. */
3473 || w->cursor.vpos < 0
3474 /* Give up if we are showing a message or just cleared the message
3475 because we might need to resize the echo area window. */
3476 || !NILP (echo_area_buffer[0])
3477 || !NILP (echo_area_buffer[1])
3478 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3479 /* Can't do it in a continued line because continuation
3480 lines would change. */
3481 (glyph_row->continued_p
3482 || glyph_row->exact_window_width_line_p
3483 /* Can't use this method if the line overlaps others or is
3484 overlapped by others because these other lines would
3485 have to be redisplayed. */
3486 || glyph_row->overlapping_p
3487 || glyph_row->overlapped_p))
3488 /* Can't do it for partial width windows on terminal frames
3489 because we can't clear to eol in such a window. */
3490 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3491 return 0;
3492
3493 /* If we can't insert glyphs, we can use this method only
3494 at the end of a line. */
3495 if (!FRAME_CHAR_INS_DEL_OK (f))
3496 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3497 return 0;
3498
3499 /* Set up a display iterator structure for W. Glyphs will be
3500 produced in scratch_glyph_row. Current position is W's cursor
3501 position. */
3502 clear_glyph_row (&scratch_glyph_row);
3503 SET_TEXT_POS (pos, PT, PT_BYTE);
3504 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3505 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3506 DEFAULT_FACE_ID);
3507
3508 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3509 if (glyph_row->mouse_face_p)
3510 return 0;
3511
3512 /* Give up if highlighting trailing whitespace and we have trailing
3513 whitespace in glyph_row. We would have to remove the trailing
3514 whitespace face in that case. */
3515 if (!NILP (Vshow_trailing_whitespace)
3516 && glyph_row->used[TEXT_AREA])
3517 {
3518 struct glyph *last;
3519
3520 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3521 if (last->type == STRETCH_GLYPH
3522 || (last->type == CHAR_GLYPH
3523 && last->u.ch == ' '))
3524 return 0;
3525 }
3526
3527 /* Give up if there are overlay strings at pos. This would fail
3528 if the overlay string has newlines in it. */
3529 if (STRINGP (it.string))
3530 return 0;
3531
3532 it.hpos = w->cursor.hpos;
3533 it.vpos = w->cursor.vpos;
3534 it.current_x = w->cursor.x + it.first_visible_x;
3535 it.current_y = w->cursor.y;
3536 it.end_charpos = PT;
3537 it.stop_charpos = min (PT, it.stop_charpos);
3538 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3539
3540 /* More than one display element may be returned for PT - 1 if
3541 (i) it's a control character which is translated into `\003' or
3542 `^C', or (ii) it has a display table entry, or (iii) it's a
3543 combination of both. */
3544 delta = delta_bytes = 0;
3545 while (get_next_display_element (&it))
3546 {
3547 PRODUCE_GLYPHS (&it);
3548
3549 /* Give up if glyph doesn't fit completely on the line. */
3550 if (it.current_x >= it.last_visible_x)
3551 return 0;
3552
3553 /* Give up if new glyph has different ascent or descent than
3554 the original row, or if it is not a character glyph. */
3555 if (glyph_row->ascent != it.ascent
3556 || glyph_row->height != it.ascent + it.descent
3557 || glyph_row->phys_ascent != it.phys_ascent
3558 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3559 || it.what != IT_CHARACTER)
3560 return 0;
3561
3562 delta += 1;
3563 delta_bytes += it.len;
3564 set_iterator_to_next (&it, 1);
3565 }
3566
3567 /* Give up if we hit the right edge of the window. We would have
3568 to insert truncation or continuation glyphs. */
3569 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3570 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3571 return 0;
3572
3573 /* Give up if there is a \t following in the line. */
3574 it2 = it;
3575 it2.end_charpos = ZV;
3576 it2.stop_charpos = min (it2.stop_charpos, ZV);
3577 while (get_next_display_element (&it2)
3578 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3579 {
3580 if (it2.c == '\t')
3581 return 0;
3582 set_iterator_to_next (&it2, 1);
3583 }
3584
3585 /* Number of new glyphs produced. */
3586 n = it.glyph_row->used[TEXT_AREA];
3587
3588 /* Start and end of glyphs in original row. */
3589 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3590 end = glyph_row->glyphs[1 + TEXT_AREA];
3591
3592 /* Make room for new glyphs, then insert them. */
3593 xassert (end - glyphs - n >= 0);
3594 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3595 (end - glyphs - n) * sizeof (*end));
3596 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3597 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3598 end - glyph_row->glyphs[TEXT_AREA]);
3599
3600 /* Compute new line width. */
3601 glyph = glyph_row->glyphs[TEXT_AREA];
3602 end = glyph + glyph_row->used[TEXT_AREA];
3603 glyph_row->pixel_width = glyph_row->x;
3604 while (glyph < end)
3605 {
3606 glyph_row->pixel_width += glyph->pixel_width;
3607 ++glyph;
3608 }
3609
3610 /* Increment buffer positions for glyphs following the newly
3611 inserted ones. */
3612 for (glyph = glyphs + n; glyph < end; ++glyph)
3613 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3614 glyph->charpos += delta;
3615
3616 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3617 {
3618 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3619 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3620 }
3621
3622 /* Adjust positions in lines following the one we are in. */
3623 increment_matrix_positions (w->current_matrix,
3624 w->cursor.vpos + 1,
3625 w->current_matrix->nrows,
3626 delta, delta_bytes);
3627
3628 glyph_row->contains_overlapping_glyphs_p
3629 |= it.glyph_row->contains_overlapping_glyphs_p;
3630
3631 glyph_row->displays_text_p = 1;
3632 w->window_end_vpos = make_number (max (w->cursor.vpos,
3633 XFASTINT (w->window_end_vpos)));
3634
3635 if (!NILP (Vshow_trailing_whitespace))
3636 highlight_trailing_whitespace (it.f, glyph_row);
3637
3638 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3639 In the middle, we have to insert glyphs. Note that this is now
3640 implemented for X frames. The implementation uses updated_window
3641 and updated_row. */
3642 updated_row = glyph_row;
3643 updated_area = TEXT_AREA;
3644 update_begin (f);
3645 if (FRAME_RIF (f))
3646 {
3647 FRAME_RIF (f)->update_window_begin_hook (w);
3648
3649 if (glyphs == end - n
3650 /* In front of a space added by append_space. */
3651 || (glyphs == end - n - 1
3652 && (end - n)->charpos <= 0))
3653 FRAME_RIF (f)->write_glyphs (glyphs, n);
3654 else
3655 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3656 }
3657 else
3658 {
3659 if (glyphs == end - n)
3660 write_glyphs (f, glyphs, n);
3661 else
3662 insert_glyphs (f, glyphs, n);
3663 }
3664
3665 w->cursor.hpos += n;
3666 w->cursor.x = it.current_x - it.first_visible_x;
3667 xassert (w->cursor.hpos >= 0
3668 && w->cursor.hpos < w->desired_matrix->matrix_w);
3669
3670 /* How to set the cursor differs depending on whether we are
3671 using a frame matrix or a window matrix. Note that when
3672 a frame matrix is used, cursor_to expects frame coordinates,
3673 and the X and Y parameters are not used. */
3674 if (window_redisplay_p)
3675 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3676 w->cursor.y, w->cursor.x);
3677 else
3678 {
3679 int x, y;
3680 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3681 + (INTEGERP (w->left_margin_cols)
3682 ? XFASTINT (w->left_margin_cols)
3683 : 0));
3684 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3685 cursor_to (f, y, x);
3686 }
3687
3688 #ifdef HAVE_WINDOW_SYSTEM
3689 update_window_fringes (w, 0);
3690 #endif
3691
3692 if (FRAME_RIF (f))
3693 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3694 update_end (f);
3695 updated_row = NULL;
3696 if (FRAME_TERMCAP_P (f))
3697 fflush (FRAME_TTY (f)->output);
3698
3699 TRACE ((stderr, "direct output for insert\n"));
3700 mark_window_display_accurate (it.window, 1);
3701 redisplay_performed_directly_p = 1;
3702 return 1;
3703 }
3704
3705
3706 /* Perform a direct display update for moving PT by N positions
3707 left or right. N < 0 means a movement backwards. This function
3708 is currently only called for N == 1 or N == -1. */
3709
3710 int
3711 direct_output_forward_char (n)
3712 int n;
3713 {
3714 struct frame *f = SELECTED_FRAME ();
3715 struct window *w = XWINDOW (selected_window);
3716 struct glyph_row *row;
3717
3718 /* Give up if point moved out of or into a composition. */
3719 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3720 current_buffer, PT))
3721 return 0;
3722
3723 /* Give up if face attributes have been changed. */
3724 if (face_change_count)
3725 return 0;
3726
3727 /* Give up if current matrix is not up to date or we are
3728 displaying a message. */
3729 if (!display_completed || cursor_in_echo_area)
3730 return 0;
3731
3732 /* Give up if the buffer's direction is reversed. */
3733 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3734 return 0;
3735
3736 /* Can't use direct output if highlighting a region. */
3737 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3738 return 0;
3739
3740 /* Can't use direct output if highlighting trailing whitespace. */
3741 if (!NILP (Vshow_trailing_whitespace))
3742 return 0;
3743
3744 /* Give up if we are showing a message or just cleared the message
3745 because we might need to resize the echo area window. */
3746 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3747 return 0;
3748
3749 /* Give up if currently displaying a message instead of the
3750 minibuffer contents. */
3751 if (XWINDOW (minibuf_window) == w
3752 && EQ (minibuf_window, echo_area_window))
3753 return 0;
3754
3755 /* Give up if we don't know where the cursor is. */
3756 if (w->cursor.vpos < 0)
3757 return 0;
3758
3759 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3760
3761 /* Give up if PT is outside of the last known cursor row. */
3762 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3763 || PT >= MATRIX_ROW_END_CHARPOS (row))
3764 return 0;
3765
3766 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3767
3768 w->last_cursor = w->cursor;
3769 XSETFASTINT (w->last_point, PT);
3770
3771 xassert (w->cursor.hpos >= 0
3772 && w->cursor.hpos < w->desired_matrix->matrix_w);
3773
3774 if (FRAME_WINDOW_P (f))
3775 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3776 w->cursor.y, w->cursor.x);
3777 else
3778 {
3779 int x, y;
3780 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3781 + (INTEGERP (w->left_margin_cols)
3782 ? XFASTINT (w->left_margin_cols)
3783 : 0));
3784 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3785 cursor_to (f, y, x);
3786 }
3787
3788 if (FRAME_TERMCAP_P (f))
3789 fflush (FRAME_TTY (f)->output);
3790 redisplay_performed_directly_p = 1;
3791 return 1;
3792 }
3793
3794
3795 \f
3796 /***********************************************************************
3797 Frame Update
3798 ***********************************************************************/
3799
3800 /* Update frame F based on the data in desired matrices.
3801
3802 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3803 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3804 scrolling.
3805
3806 Value is non-zero if redisplay was stopped due to pending input. */
3807
3808 int
3809 update_frame (f, force_p, inhibit_hairy_id_p)
3810 struct frame *f;
3811 int force_p;
3812 int inhibit_hairy_id_p;
3813 {
3814 /* 1 means display has been paused because of pending input. */
3815 int paused_p;
3816 struct window *root_window = XWINDOW (f->root_window);
3817
3818 if (FRAME_WINDOW_P (f))
3819 {
3820 /* We are working on window matrix basis. All windows whose
3821 flag must_be_updated_p is set have to be updated. */
3822
3823 /* Record that we are not working on frame matrices. */
3824 set_frame_matrix_frame (NULL);
3825
3826 /* Update all windows in the window tree of F, maybe stopping
3827 when pending input is detected. */
3828 update_begin (f);
3829
3830 /* Update the menu bar on X frames that don't have toolkit
3831 support. */
3832 if (WINDOWP (f->menu_bar_window))
3833 update_window (XWINDOW (f->menu_bar_window), 1);
3834
3835 /* Update the tool-bar window, if present. */
3836 if (WINDOWP (f->tool_bar_window))
3837 {
3838 struct window *w = XWINDOW (f->tool_bar_window);
3839
3840 /* Update tool-bar window. */
3841 if (w->must_be_updated_p)
3842 {
3843 Lisp_Object tem;
3844
3845 update_window (w, 1);
3846 w->must_be_updated_p = 0;
3847
3848 /* Swap tool-bar strings. We swap because we want to
3849 reuse strings. */
3850 tem = f->current_tool_bar_string;
3851 f->current_tool_bar_string = f->desired_tool_bar_string;
3852 f->desired_tool_bar_string = tem;
3853 }
3854 }
3855
3856
3857 /* Update windows. */
3858 paused_p = update_window_tree (root_window, force_p);
3859 update_end (f);
3860
3861 /* This flush is a performance bottleneck under X,
3862 and it doesn't seem to be necessary anyway (in general).
3863 It is necessary when resizing the window with the mouse, or
3864 at least the fringes are not redrawn in a timely manner. ++kfs */
3865 if (f->force_flush_display_p)
3866 {
3867 FRAME_RIF (f)->flush_display (f);
3868 f->force_flush_display_p = 0;
3869 }
3870 }
3871 else
3872 {
3873 /* We are working on frame matrix basis. Set the frame on whose
3874 frame matrix we operate. */
3875 set_frame_matrix_frame (f);
3876
3877 /* Build F's desired matrix from window matrices. */
3878 build_frame_matrix (f);
3879
3880 /* Update the display */
3881 update_begin (f);
3882 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3883 update_end (f);
3884
3885 if (FRAME_TERMCAP_P (f))
3886 {
3887 if (FRAME_TTY (f)->termscript)
3888 fflush (FRAME_TTY (f)->termscript);
3889 fflush (FRAME_TTY (f)->output);
3890 }
3891
3892 /* Check window matrices for lost pointers. */
3893 #if GLYPH_DEBUG
3894 check_window_matrix_pointers (root_window);
3895 add_frame_display_history (f, paused_p);
3896 #endif
3897 }
3898
3899 /* Reset flags indicating that a window should be updated. */
3900 set_window_update_flags (root_window, 0);
3901
3902 display_completed = !paused_p;
3903 return paused_p;
3904 }
3905
3906
3907 \f
3908 /************************************************************************
3909 Window-based updates
3910 ************************************************************************/
3911
3912 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3913 don't stop updating when input is pending. */
3914
3915 static int
3916 update_window_tree (w, force_p)
3917 struct window *w;
3918 int force_p;
3919 {
3920 int paused_p = 0;
3921
3922 while (w && !paused_p)
3923 {
3924 if (!NILP (w->hchild))
3925 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3926 else if (!NILP (w->vchild))
3927 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3928 else if (w->must_be_updated_p)
3929 paused_p |= update_window (w, force_p);
3930
3931 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3932 }
3933
3934 return paused_p;
3935 }
3936
3937
3938 /* Update window W if its flag must_be_updated_p is non-zero. If
3939 FORCE_P is non-zero, don't stop updating if input is pending. */
3940
3941 void
3942 update_single_window (w, force_p)
3943 struct window *w;
3944 int force_p;
3945 {
3946 if (w->must_be_updated_p)
3947 {
3948 struct frame *f = XFRAME (WINDOW_FRAME (w));
3949
3950 /* Record that this is not a frame-based redisplay. */
3951 set_frame_matrix_frame (NULL);
3952
3953 /* Update W. */
3954 update_begin (f);
3955 update_window (w, force_p);
3956 update_end (f);
3957
3958 /* Reset flag in W. */
3959 w->must_be_updated_p = 0;
3960 }
3961 }
3962
3963
3964 /* Redraw lines from the current matrix of window W that are
3965 overlapped by other rows. YB is bottom-most y-position in W. */
3966
3967 static void
3968 redraw_overlapped_rows (w, yb)
3969 struct window *w;
3970 int yb;
3971 {
3972 int i;
3973 struct frame *f = XFRAME (WINDOW_FRAME (w));
3974
3975 /* If rows overlapping others have been changed, the rows being
3976 overlapped have to be redrawn. This won't draw lines that have
3977 already been drawn in update_window_line because overlapped_p in
3978 desired rows is 0, so after row assignment overlapped_p in
3979 current rows is 0. */
3980 for (i = 0; i < w->current_matrix->nrows; ++i)
3981 {
3982 struct glyph_row *row = w->current_matrix->rows + i;
3983
3984 if (!row->enabled_p)
3985 break;
3986 else if (row->mode_line_p)
3987 continue;
3988
3989 if (row->overlapped_p)
3990 {
3991 enum glyph_row_area area;
3992
3993 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3994 {
3995 updated_row = row;
3996 updated_area = area;
3997 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3998 area == TEXT_AREA ? row->x : 0);
3999 if (row->used[area])
4000 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4001 row->used[area]);
4002 FRAME_RIF (f)->clear_end_of_line (-1);
4003 }
4004
4005 row->overlapped_p = 0;
4006 }
4007
4008 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4009 break;
4010 }
4011 }
4012
4013
4014 /* Redraw lines from the current matrix of window W that overlap
4015 others. YB is bottom-most y-position in W. */
4016
4017 static void
4018 redraw_overlapping_rows (w, yb)
4019 struct window *w;
4020 int yb;
4021 {
4022 int i, bottom_y;
4023 struct glyph_row *row;
4024 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4025
4026 for (i = 0; i < w->current_matrix->nrows; ++i)
4027 {
4028 row = w->current_matrix->rows + i;
4029
4030 if (!row->enabled_p)
4031 break;
4032 else if (row->mode_line_p)
4033 continue;
4034
4035 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4036
4037 if (row->overlapping_p && i > 0 && bottom_y < yb)
4038 {
4039 if (row->used[LEFT_MARGIN_AREA])
4040 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4041
4042 if (row->used[TEXT_AREA])
4043 rif->fix_overlapping_area (w, row, TEXT_AREA);
4044
4045 if (row->used[RIGHT_MARGIN_AREA])
4046 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4047
4048 /* Record in neighbour rows that ROW overwrites part of their
4049 display. */
4050 if (row->phys_ascent > row->ascent && i > 0)
4051 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4052 if ((row->phys_height - row->phys_ascent
4053 > row->height - row->ascent)
4054 && bottom_y < yb)
4055 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4056 }
4057
4058 if (bottom_y >= yb)
4059 break;
4060 }
4061 }
4062
4063
4064 #ifdef GLYPH_DEBUG
4065
4066 /* Check that no row in the current matrix of window W is enabled
4067 which is below what's displayed in the window. */
4068
4069 void
4070 check_current_matrix_flags (w)
4071 struct window *w;
4072 {
4073 int last_seen_p = 0;
4074 int i, yb = window_text_bottom_y (w);
4075
4076 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4077 {
4078 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4079 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4080 last_seen_p = 1;
4081 else if (last_seen_p && row->enabled_p)
4082 abort ();
4083 }
4084 }
4085
4086 #endif /* GLYPH_DEBUG */
4087
4088
4089 /* Update display of window W. FORCE_P non-zero means that we should
4090 not stop when detecting pending input. */
4091
4092 static int
4093 update_window (w, force_p)
4094 struct window *w;
4095 int force_p;
4096 {
4097 struct glyph_matrix *desired_matrix = w->desired_matrix;
4098 int paused_p;
4099 int preempt_count = baud_rate / 2400 + 1;
4100 extern int input_pending;
4101 extern Lisp_Object do_mouse_tracking;
4102 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4103 #if GLYPH_DEBUG
4104 /* Check that W's frame doesn't have glyph matrices. */
4105 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4106 #endif
4107
4108 /* Check pending input the first time so that we can quickly return. */
4109 if (redisplay_dont_pause)
4110 force_p = 1;
4111 else
4112 detect_input_pending_ignore_squeezables ();
4113
4114 /* If forced to complete the update, or if no input is pending, do
4115 the update. */
4116 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4117 {
4118 struct glyph_row *row, *end;
4119 struct glyph_row *mode_line_row;
4120 struct glyph_row *header_line_row;
4121 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4122
4123 rif->update_window_begin_hook (w);
4124 yb = window_text_bottom_y (w);
4125
4126 /* If window has a header line, update it before everything else.
4127 Adjust y-positions of other rows by the header line height. */
4128 row = desired_matrix->rows;
4129 end = row + desired_matrix->nrows - 1;
4130
4131 if (row->mode_line_p)
4132 {
4133 header_line_row = row;
4134 ++row;
4135 }
4136 else
4137 header_line_row = NULL;
4138
4139 /* Update the mode line, if necessary. */
4140 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4141 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4142 {
4143 mode_line_row->y = yb;
4144 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4145 desired_matrix),
4146 &mouse_face_overwritten_p);
4147 changed_p = 1;
4148 }
4149
4150 /* Find first enabled row. Optimizations in redisplay_internal
4151 may lead to an update with only one row enabled. There may
4152 be also completely empty matrices. */
4153 while (row < end && !row->enabled_p)
4154 ++row;
4155
4156 /* Try reusing part of the display by copying. */
4157 if (row < end && !desired_matrix->no_scrolling_p)
4158 {
4159 int rc = scrolling_window (w, header_line_row != NULL);
4160 if (rc < 0)
4161 {
4162 /* All rows were found to be equal. */
4163 paused_p = 0;
4164 goto set_cursor;
4165 }
4166 else if (rc > 0)
4167 {
4168 /* We've scrolled the display. */
4169 force_p = 1;
4170 changed_p = 1;
4171 }
4172 }
4173
4174 /* Update the rest of the lines. */
4175 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4176 if (row->enabled_p)
4177 {
4178 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4179 int i;
4180
4181 /* We'll have to play a little bit with when to
4182 detect_input_pending. If it's done too often,
4183 scrolling large windows with repeated scroll-up
4184 commands will too quickly pause redisplay. */
4185 if (!force_p && ++n_updated % preempt_count == 0)
4186 detect_input_pending_ignore_squeezables ();
4187
4188 changed_p |= update_window_line (w, vpos,
4189 &mouse_face_overwritten_p);
4190
4191 /* Mark all rows below the last visible one in the current
4192 matrix as invalid. This is necessary because of
4193 variable line heights. Consider the case of three
4194 successive redisplays, where the first displays 5
4195 lines, the second 3 lines, and the third 5 lines again.
4196 If the second redisplay wouldn't mark rows in the
4197 current matrix invalid, the third redisplay might be
4198 tempted to optimize redisplay based on lines displayed
4199 in the first redisplay. */
4200 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4201 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4202 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4203 }
4204
4205 /* Was display preempted? */
4206 paused_p = row < end;
4207
4208 set_cursor:
4209
4210 /* Update the header line after scrolling because a new header
4211 line would otherwise overwrite lines at the top of the window
4212 that can be scrolled. */
4213 if (header_line_row && header_line_row->enabled_p)
4214 {
4215 header_line_row->y = 0;
4216 update_window_line (w, 0, &mouse_face_overwritten_p);
4217 changed_p = 1;
4218 }
4219
4220 /* Fix the appearance of overlapping/overlapped rows. */
4221 if (!paused_p && !w->pseudo_window_p)
4222 {
4223 if (changed_p && rif->fix_overlapping_area)
4224 {
4225 redraw_overlapped_rows (w, yb);
4226 redraw_overlapping_rows (w, yb);
4227 }
4228
4229 /* Make cursor visible at cursor position of W. */
4230 set_window_cursor_after_update (w);
4231
4232 #if 0 /* Check that current matrix invariants are satisfied. This is
4233 for debugging only. See the comment of check_matrix_invariants. */
4234 IF_DEBUG (check_matrix_invariants (w));
4235 #endif
4236 }
4237
4238 #if GLYPH_DEBUG
4239 /* Remember the redisplay method used to display the matrix. */
4240 strcpy (w->current_matrix->method, w->desired_matrix->method);
4241 #endif
4242
4243 #ifdef HAVE_WINDOW_SYSTEM
4244 update_window_fringes (w, 0);
4245 #endif
4246
4247 /* End the update of window W. Don't set the cursor if we
4248 paused updating the display because in this case,
4249 set_window_cursor_after_update hasn't been called, and
4250 output_cursor doesn't contain the cursor location. */
4251 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4252 }
4253 else
4254 paused_p = 1;
4255
4256 #if GLYPH_DEBUG
4257 /* check_current_matrix_flags (w); */
4258 add_window_display_history (w, w->current_matrix->method, paused_p);
4259 #endif
4260
4261 clear_glyph_matrix (desired_matrix);
4262
4263 return paused_p;
4264 }
4265
4266
4267 /* Update the display of area AREA in window W, row number VPOS.
4268 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4269
4270 static void
4271 update_marginal_area (w, area, vpos)
4272 struct window *w;
4273 int area, vpos;
4274 {
4275 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4276 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4277
4278 /* Let functions in xterm.c know what area subsequent X positions
4279 will be relative to. */
4280 updated_area = area;
4281
4282 /* Set cursor to start of glyphs, write them, and clear to the end
4283 of the area. I don't think that something more sophisticated is
4284 necessary here, since marginal areas will not be the default. */
4285 rif->cursor_to (vpos, 0, desired_row->y, 0);
4286 if (desired_row->used[area])
4287 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4288 rif->clear_end_of_line (-1);
4289 }
4290
4291
4292 /* Update the display of the text area of row VPOS in window W.
4293 Value is non-zero if display has changed. */
4294
4295 static int
4296 update_text_area (w, vpos)
4297 struct window *w;
4298 int vpos;
4299 {
4300 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4301 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4302 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4303 int changed_p = 0;
4304
4305 /* Let functions in xterm.c know what area subsequent X positions
4306 will be relative to. */
4307 updated_area = TEXT_AREA;
4308
4309 /* If rows are at different X or Y, or rows have different height,
4310 or the current row is marked invalid, write the entire line. */
4311 if (!current_row->enabled_p
4312 || desired_row->y != current_row->y
4313 || desired_row->ascent != current_row->ascent
4314 || desired_row->phys_ascent != current_row->phys_ascent
4315 || desired_row->phys_height != current_row->phys_height
4316 || desired_row->visible_height != current_row->visible_height
4317 || current_row->overlapped_p
4318 || current_row->mouse_face_p
4319 || current_row->x != desired_row->x)
4320 {
4321 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4322
4323 if (desired_row->used[TEXT_AREA])
4324 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4325 desired_row->used[TEXT_AREA]);
4326
4327 /* Clear to end of window. */
4328 rif->clear_end_of_line (-1);
4329 changed_p = 1;
4330
4331 /* This erases the cursor. We do this here because
4332 notice_overwritten_cursor cannot easily check this, which
4333 might indicate that the whole functionality of
4334 notice_overwritten_cursor would better be implemented here.
4335 On the other hand, we need notice_overwritten_cursor as long
4336 as mouse highlighting is done asynchronously outside of
4337 redisplay. */
4338 if (vpos == w->phys_cursor.vpos)
4339 w->phys_cursor_on_p = 0;
4340 }
4341 else
4342 {
4343 int stop, i, x;
4344 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4345 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4346 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4347 int desired_stop_pos = desired_row->used[TEXT_AREA];
4348
4349 /* If the desired row extends its face to the text area end,
4350 make sure we write at least one glyph, so that the face
4351 extension actually takes place. */
4352 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4353 --desired_stop_pos;
4354
4355 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4356 i = 0;
4357 x = desired_row->x;
4358
4359 /* Loop over glyphs that current and desired row may have
4360 in common. */
4361 while (i < stop)
4362 {
4363 int can_skip_p = 1;
4364
4365 /* Skip over glyphs that both rows have in common. These
4366 don't have to be written. We can't skip if the last
4367 current glyph overlaps the glyph to its right. For
4368 example, consider a current row of `if ' with the `f' in
4369 Courier bold so that it overlaps the ` ' to its right.
4370 If the desired row is ` ', we would skip over the space
4371 after the `if' and there would remain a pixel from the
4372 `f' on the screen. */
4373 if (overlapping_glyphs_p && i > 0)
4374 {
4375 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4376 int left, right;
4377
4378 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4379 &left, &right);
4380 can_skip_p = right == 0;
4381 }
4382
4383 if (can_skip_p)
4384 {
4385 while (i < stop
4386 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4387 {
4388 x += desired_glyph->pixel_width;
4389 ++desired_glyph, ++current_glyph, ++i;
4390 }
4391
4392 /* Consider the case that the current row contains "xxx
4393 ppp ggg" in italic Courier font, and the desired row
4394 is "xxx ggg". The character `p' has lbearing, `g'
4395 has not. The loop above will stop in front of the
4396 first `p' in the current row. If we would start
4397 writing glyphs there, we wouldn't erase the lbearing
4398 of the `p'. The rest of the lbearing problem is then
4399 taken care of by draw_glyphs. */
4400 if (overlapping_glyphs_p
4401 && i > 0
4402 && i < current_row->used[TEXT_AREA]
4403 && (current_row->used[TEXT_AREA]
4404 != desired_row->used[TEXT_AREA]))
4405 {
4406 int left, right;
4407
4408 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4409 &left, &right);
4410 while (left > 0 && i > 0)
4411 {
4412 --i, --desired_glyph, --current_glyph;
4413 x -= desired_glyph->pixel_width;
4414 left -= desired_glyph->pixel_width;
4415 }
4416 }
4417 }
4418
4419 /* Try to avoid writing the entire rest of the desired row
4420 by looking for a resync point. This mainly prevents
4421 mode line flickering in the case the mode line is in
4422 fixed-pitch font, which it usually will be. */
4423 if (i < desired_row->used[TEXT_AREA])
4424 {
4425 int start_x = x, start_hpos = i;
4426 struct glyph *start = desired_glyph;
4427 int current_x = x;
4428 int skip_first_p = !can_skip_p;
4429
4430 /* Find the next glyph that's equal again. */
4431 while (i < stop
4432 && (skip_first_p
4433 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4434 && x == current_x)
4435 {
4436 x += desired_glyph->pixel_width;
4437 current_x += current_glyph->pixel_width;
4438 ++desired_glyph, ++current_glyph, ++i;
4439 skip_first_p = 0;
4440 }
4441
4442 if (i == start_hpos || x != current_x)
4443 {
4444 i = start_hpos;
4445 x = start_x;
4446 desired_glyph = start;
4447 break;
4448 }
4449
4450 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4451 rif->write_glyphs (start, i - start_hpos);
4452 changed_p = 1;
4453 }
4454 }
4455
4456 /* Write the rest. */
4457 if (i < desired_row->used[TEXT_AREA])
4458 {
4459 rif->cursor_to (vpos, i, desired_row->y, x);
4460 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4461 changed_p = 1;
4462 }
4463
4464 /* Maybe clear to end of line. */
4465 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4466 {
4467 /* If new row extends to the end of the text area, nothing
4468 has to be cleared, if and only if we did a write_glyphs
4469 above. This is made sure by setting desired_stop_pos
4470 appropriately above. */
4471 xassert (i < desired_row->used[TEXT_AREA]);
4472 }
4473 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4474 {
4475 /* If old row extends to the end of the text area, clear. */
4476 if (i >= desired_row->used[TEXT_AREA])
4477 rif->cursor_to (vpos, i, desired_row->y,
4478 desired_row->pixel_width);
4479 rif->clear_end_of_line (-1);
4480 changed_p = 1;
4481 }
4482 else if (desired_row->pixel_width < current_row->pixel_width)
4483 {
4484 /* Otherwise clear to the end of the old row. Everything
4485 after that position should be clear already. */
4486 int x;
4487
4488 if (i >= desired_row->used[TEXT_AREA])
4489 rif->cursor_to (vpos, i, desired_row->y,
4490 desired_row->pixel_width);
4491
4492 /* If cursor is displayed at the end of the line, make sure
4493 it's cleared. Nowadays we don't have a phys_cursor_glyph
4494 with which to erase the cursor (because this method
4495 doesn't work with lbearing/rbearing), so we must do it
4496 this way. */
4497 if (vpos == w->phys_cursor.vpos
4498 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4499 {
4500 w->phys_cursor_on_p = 0;
4501 x = -1;
4502 }
4503 else
4504 x = current_row->pixel_width;
4505 rif->clear_end_of_line (x);
4506 changed_p = 1;
4507 }
4508 }
4509
4510 return changed_p;
4511 }
4512
4513
4514 /* Update row VPOS in window W. Value is non-zero if display has been
4515 changed. */
4516
4517 static int
4518 update_window_line (w, vpos, mouse_face_overwritten_p)
4519 struct window *w;
4520 int vpos, *mouse_face_overwritten_p;
4521 {
4522 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4523 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4524 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4525 int changed_p = 0;
4526
4527 /* Set the row being updated. This is important to let xterm.c
4528 know what line height values are in effect. */
4529 updated_row = desired_row;
4530
4531 /* A row can be completely invisible in case a desired matrix was
4532 built with a vscroll and then make_cursor_line_fully_visible shifts
4533 the matrix. Make sure to make such rows current anyway, since
4534 we need the correct y-position, for example, in the current matrix. */
4535 if (desired_row->mode_line_p
4536 || desired_row->visible_height > 0)
4537 {
4538 xassert (desired_row->enabled_p);
4539
4540 /* Update display of the left margin area, if there is one. */
4541 if (!desired_row->full_width_p
4542 && !NILP (w->left_margin_cols))
4543 {
4544 changed_p = 1;
4545 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4546 }
4547
4548 /* Update the display of the text area. */
4549 if (update_text_area (w, vpos))
4550 {
4551 changed_p = 1;
4552 if (current_row->mouse_face_p)
4553 *mouse_face_overwritten_p = 1;
4554 }
4555
4556 /* Update display of the right margin area, if there is one. */
4557 if (!desired_row->full_width_p
4558 && !NILP (w->right_margin_cols))
4559 {
4560 changed_p = 1;
4561 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4562 }
4563
4564 /* Draw truncation marks etc. */
4565 if (!current_row->enabled_p
4566 || desired_row->y != current_row->y
4567 || desired_row->visible_height != current_row->visible_height
4568 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4569 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4570 || current_row->redraw_fringe_bitmaps_p
4571 || desired_row->mode_line_p != current_row->mode_line_p
4572 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4573 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4574 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4575 rif->after_update_window_line_hook (desired_row);
4576 }
4577
4578 /* Update current_row from desired_row. */
4579 make_current (w->desired_matrix, w->current_matrix, vpos);
4580 updated_row = NULL;
4581 return changed_p;
4582 }
4583
4584
4585 /* Set the cursor after an update of window W. This function may only
4586 be called from update_window. */
4587
4588 static void
4589 set_window_cursor_after_update (w)
4590 struct window *w;
4591 {
4592 struct frame *f = XFRAME (w->frame);
4593 struct redisplay_interface *rif = FRAME_RIF (f);
4594 int cx, cy, vpos, hpos;
4595
4596 /* Not intended for frame matrix updates. */
4597 xassert (FRAME_WINDOW_P (f));
4598
4599 if (cursor_in_echo_area
4600 && !NILP (echo_area_buffer[0])
4601 /* If we are showing a message instead of the mini-buffer,
4602 show the cursor for the message instead. */
4603 && XWINDOW (minibuf_window) == w
4604 && EQ (minibuf_window, echo_area_window)
4605 /* These cases apply only to the frame that contains
4606 the active mini-buffer window. */
4607 && FRAME_HAS_MINIBUF_P (f)
4608 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4609 {
4610 cx = cy = vpos = hpos = 0;
4611
4612 if (cursor_in_echo_area >= 0)
4613 {
4614 /* If the mini-buffer is several lines high, find the last
4615 line that has any text on it. Note: either all lines
4616 are enabled or none. Otherwise we wouldn't be able to
4617 determine Y. */
4618 struct glyph_row *row, *last_row;
4619 struct glyph *glyph;
4620 int yb = window_text_bottom_y (w);
4621
4622 last_row = NULL;
4623 row = w->current_matrix->rows;
4624 while (row->enabled_p
4625 && (last_row == NULL
4626 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4627 {
4628 if (row->used[TEXT_AREA]
4629 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4630 last_row = row;
4631 ++row;
4632 }
4633
4634 if (last_row)
4635 {
4636 struct glyph *start = last_row->glyphs[TEXT_AREA];
4637 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4638
4639 while (last > start && last->charpos < 0)
4640 --last;
4641
4642 for (glyph = start; glyph < last; ++glyph)
4643 {
4644 cx += glyph->pixel_width;
4645 ++hpos;
4646 }
4647
4648 cy = last_row->y;
4649 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4650 }
4651 }
4652 }
4653 else
4654 {
4655 cx = w->cursor.x;
4656 cy = w->cursor.y;
4657 hpos = w->cursor.hpos;
4658 vpos = w->cursor.vpos;
4659 }
4660
4661 /* Window cursor can be out of sync for horizontally split windows. */
4662 hpos = max (0, hpos);
4663 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4664 vpos = max (0, vpos);
4665 vpos = min (w->current_matrix->nrows - 1, vpos);
4666 rif->cursor_to (vpos, hpos, cy, cx);
4667 }
4668
4669
4670 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4671 tree rooted at W. */
4672
4673 void
4674 set_window_update_flags (w, on_p)
4675 struct window *w;
4676 int on_p;
4677 {
4678 while (w)
4679 {
4680 if (!NILP (w->hchild))
4681 set_window_update_flags (XWINDOW (w->hchild), on_p);
4682 else if (!NILP (w->vchild))
4683 set_window_update_flags (XWINDOW (w->vchild), on_p);
4684 else
4685 w->must_be_updated_p = on_p;
4686
4687 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4688 }
4689 }
4690
4691
4692 \f
4693 /***********************************************************************
4694 Window-Based Scrolling
4695 ***********************************************************************/
4696
4697 /* Structure describing rows in scrolling_window. */
4698
4699 struct row_entry
4700 {
4701 /* Number of occurrences of this row in desired and current matrix. */
4702 int old_uses, new_uses;
4703
4704 /* Vpos of row in new matrix. */
4705 int new_line_number;
4706
4707 /* Bucket index of this row_entry in the hash table row_table. */
4708 int bucket;
4709
4710 /* The row described by this entry. */
4711 struct glyph_row *row;
4712
4713 /* Hash collision chain. */
4714 struct row_entry *next;
4715 };
4716
4717 /* A pool to allocate row_entry structures from, and the size of the
4718 pool. The pool is reallocated in scrolling_window when we find
4719 that we need a larger one. */
4720
4721 static struct row_entry *row_entry_pool;
4722 static int row_entry_pool_size;
4723
4724 /* Index of next free entry in row_entry_pool. */
4725
4726 static int row_entry_idx;
4727
4728 /* The hash table used during scrolling, and the table's size. This
4729 table is used to quickly identify equal rows in the desired and
4730 current matrix. */
4731
4732 static struct row_entry **row_table;
4733 static int row_table_size;
4734
4735 /* Vectors of pointers to row_entry structures belonging to the
4736 current and desired matrix, and the size of the vectors. */
4737
4738 static struct row_entry **old_lines, **new_lines;
4739 static int old_lines_size, new_lines_size;
4740
4741 /* A pool to allocate run structures from, and its size. */
4742
4743 static struct run *run_pool;
4744 static int runs_size;
4745
4746 /* A vector of runs of lines found during scrolling. */
4747
4748 static struct run **runs;
4749
4750 /* Add glyph row ROW to the scrolling hash table during the scrolling
4751 of window W. */
4752
4753 static INLINE struct row_entry *
4754 add_row_entry (w, row)
4755 struct window *w;
4756 struct glyph_row *row;
4757 {
4758 struct row_entry *entry;
4759 int i = row->hash % row_table_size;
4760
4761 entry = row_table[i];
4762 while (entry && !row_equal_p (w, entry->row, row, 1))
4763 entry = entry->next;
4764
4765 if (entry == NULL)
4766 {
4767 entry = row_entry_pool + row_entry_idx++;
4768 entry->row = row;
4769 entry->old_uses = entry->new_uses = 0;
4770 entry->new_line_number = 0;
4771 entry->bucket = i;
4772 entry->next = row_table[i];
4773 row_table[i] = entry;
4774 }
4775
4776 return entry;
4777 }
4778
4779
4780 /* Try to reuse part of the current display of W by scrolling lines.
4781 HEADER_LINE_P non-zero means W has a header line.
4782
4783 The algorithm is taken from Communications of the ACM, Apr78 "A
4784 Technique for Isolating Differences Between Files." It should take
4785 O(N) time.
4786
4787 A short outline of the steps of the algorithm
4788
4789 1. Skip lines equal at the start and end of both matrices.
4790
4791 2. Enter rows in the current and desired matrix into a symbol
4792 table, counting how often they appear in both matrices.
4793
4794 3. Rows that appear exactly once in both matrices serve as anchors,
4795 i.e. we assume that such lines are likely to have been moved.
4796
4797 4. Starting from anchor lines, extend regions to be scrolled both
4798 forward and backward.
4799
4800 Value is
4801
4802 -1 if all rows were found to be equal.
4803 0 to indicate that we did not scroll the display, or
4804 1 if we did scroll. */
4805
4806 static int
4807 scrolling_window (w, header_line_p)
4808 struct window *w;
4809 int header_line_p;
4810 {
4811 struct glyph_matrix *desired_matrix = w->desired_matrix;
4812 struct glyph_matrix *current_matrix = w->current_matrix;
4813 int yb = window_text_bottom_y (w);
4814 int i, j, first_old, first_new, last_old, last_new;
4815 int nruns, nbytes, n, run_idx;
4816 struct row_entry *entry;
4817 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4818
4819 /* Skip over rows equal at the start. */
4820 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4821 {
4822 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4823 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4824
4825 if (c->enabled_p
4826 && d->enabled_p
4827 && !d->redraw_fringe_bitmaps_p
4828 && c->y == d->y
4829 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4830 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4831 && row_equal_p (w, c, d, 1))
4832 {
4833 assign_row (c, d);
4834 d->enabled_p = 0;
4835 }
4836 else
4837 break;
4838 }
4839
4840 /* Give up if some rows in the desired matrix are not enabled. */
4841 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4842 return -1;
4843
4844 first_old = first_new = i;
4845
4846 /* Set last_new to the index + 1 of the last enabled row in the
4847 desired matrix. */
4848 i = first_new + 1;
4849 while (i < desired_matrix->nrows - 1
4850 && MATRIX_ROW (desired_matrix, i)->enabled_p
4851 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4852 ++i;
4853
4854 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4855 return 0;
4856
4857 last_new = i;
4858
4859 /* Set last_old to the index + 1 of the last enabled row in the
4860 current matrix. We don't look at the enabled flag here because
4861 we plan to reuse part of the display even if other parts are
4862 disabled. */
4863 i = first_old + 1;
4864 while (i < current_matrix->nrows - 1)
4865 {
4866 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4867 if (bottom <= yb)
4868 ++i;
4869 if (bottom >= yb)
4870 break;
4871 }
4872
4873 last_old = i;
4874
4875 /* Skip over rows equal at the bottom. */
4876 i = last_new;
4877 j = last_old;
4878 while (i - 1 > first_new
4879 && j - 1 > first_old
4880 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4881 && (MATRIX_ROW (current_matrix, i - 1)->y
4882 == MATRIX_ROW (desired_matrix, j - 1)->y)
4883 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4884 && row_equal_p (w,
4885 MATRIX_ROW (desired_matrix, i - 1),
4886 MATRIX_ROW (current_matrix, j - 1), 1))
4887 --i, --j;
4888 last_new = i;
4889 last_old = j;
4890
4891 /* Nothing to do if all rows are equal. */
4892 if (last_new == first_new)
4893 return 0;
4894
4895 /* Reallocate vectors, tables etc. if necessary. */
4896
4897 if (current_matrix->nrows > old_lines_size)
4898 {
4899 old_lines_size = current_matrix->nrows;
4900 nbytes = old_lines_size * sizeof *old_lines;
4901 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4902 }
4903
4904 if (desired_matrix->nrows > new_lines_size)
4905 {
4906 new_lines_size = desired_matrix->nrows;
4907 nbytes = new_lines_size * sizeof *new_lines;
4908 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4909 }
4910
4911 n = desired_matrix->nrows + current_matrix->nrows;
4912 if (3 * n > row_table_size)
4913 {
4914 row_table_size = next_almost_prime (3 * n);
4915 nbytes = row_table_size * sizeof *row_table;
4916 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4917 bzero (row_table, nbytes);
4918 }
4919
4920 if (n > row_entry_pool_size)
4921 {
4922 row_entry_pool_size = n;
4923 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4924 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4925 }
4926
4927 if (desired_matrix->nrows > runs_size)
4928 {
4929 runs_size = desired_matrix->nrows;
4930 nbytes = runs_size * sizeof *runs;
4931 runs = (struct run **) xrealloc (runs, nbytes);
4932 nbytes = runs_size * sizeof *run_pool;
4933 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4934 }
4935
4936 nruns = run_idx = 0;
4937 row_entry_idx = 0;
4938
4939 /* Add rows from the current and desired matrix to the hash table
4940 row_hash_table to be able to find equal ones quickly. */
4941
4942 for (i = first_old; i < last_old; ++i)
4943 {
4944 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4945 {
4946 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4947 old_lines[i] = entry;
4948 ++entry->old_uses;
4949 }
4950 else
4951 old_lines[i] = NULL;
4952 }
4953
4954 for (i = first_new; i < last_new; ++i)
4955 {
4956 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4957 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4958 ++entry->new_uses;
4959 entry->new_line_number = i;
4960 new_lines[i] = entry;
4961 }
4962
4963 /* Identify moves based on lines that are unique and equal
4964 in both matrices. */
4965 for (i = first_old; i < last_old;)
4966 if (old_lines[i]
4967 && old_lines[i]->old_uses == 1
4968 && old_lines[i]->new_uses == 1)
4969 {
4970 int j, k;
4971 int new_line = old_lines[i]->new_line_number;
4972 struct run *run = run_pool + run_idx++;
4973
4974 /* Record move. */
4975 run->current_vpos = i;
4976 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4977 run->desired_vpos = new_line;
4978 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4979 run->nrows = 1;
4980 run->height = MATRIX_ROW (current_matrix, i)->height;
4981
4982 /* Extend backward. */
4983 j = i - 1;
4984 k = new_line - 1;
4985 while (j > first_old
4986 && k > first_new
4987 && old_lines[j] == new_lines[k])
4988 {
4989 int h = MATRIX_ROW (current_matrix, j)->height;
4990 --run->current_vpos;
4991 --run->desired_vpos;
4992 ++run->nrows;
4993 run->height += h;
4994 run->desired_y -= h;
4995 run->current_y -= h;
4996 --j, --k;
4997 }
4998
4999 /* Extend forward. */
5000 j = i + 1;
5001 k = new_line + 1;
5002 while (j < last_old
5003 && k < last_new
5004 && old_lines[j] == new_lines[k])
5005 {
5006 int h = MATRIX_ROW (current_matrix, j)->height;
5007 ++run->nrows;
5008 run->height += h;
5009 ++j, ++k;
5010 }
5011
5012 /* Insert run into list of all runs. Order runs by copied
5013 pixel lines. Note that we record runs that don't have to
5014 be copied because they are already in place. This is done
5015 because we can avoid calling update_window_line in this
5016 case. */
5017 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5018 ;
5019 for (k = nruns; k > j; --k)
5020 runs[k] = runs[k - 1];
5021 runs[j] = run;
5022 ++nruns;
5023
5024 i += run->nrows;
5025 }
5026 else
5027 ++i;
5028
5029 /* Do the moves. Do it in a way that we don't overwrite something
5030 we want to copy later on. This is not solvable in general
5031 because there is only one display and we don't have a way to
5032 exchange areas on this display. Example:
5033
5034 +-----------+ +-----------+
5035 | A | | B |
5036 +-----------+ --> +-----------+
5037 | B | | A |
5038 +-----------+ +-----------+
5039
5040 Instead, prefer bigger moves, and invalidate moves that would
5041 copy from where we copied to. */
5042
5043 for (i = 0; i < nruns; ++i)
5044 if (runs[i]->nrows > 0)
5045 {
5046 struct run *r = runs[i];
5047
5048 /* Copy on the display. */
5049 if (r->current_y != r->desired_y)
5050 {
5051 rif->scroll_run_hook (w, r);
5052
5053 /* Invalidate runs that copy from where we copied to. */
5054 for (j = i + 1; j < nruns; ++j)
5055 {
5056 struct run *p = runs[j];
5057
5058 if ((p->current_y >= r->desired_y
5059 && p->current_y < r->desired_y + r->height)
5060 || (p->current_y + p->height >= r->desired_y
5061 && (p->current_y + p->height
5062 < r->desired_y + r->height)))
5063 p->nrows = 0;
5064 }
5065 }
5066
5067 /* Assign matrix rows. */
5068 for (j = 0; j < r->nrows; ++j)
5069 {
5070 struct glyph_row *from, *to;
5071 int to_overlapped_p;
5072
5073 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5074 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5075 to_overlapped_p = to->overlapped_p;
5076 if (!from->mode_line_p && !w->pseudo_window_p
5077 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5078 || to->right_fringe_bitmap != from->right_fringe_bitmap
5079 || to->left_fringe_face_id != from->left_fringe_face_id
5080 || to->right_fringe_face_id != from->right_fringe_face_id
5081 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5082 from->redraw_fringe_bitmaps_p = 1;
5083 assign_row (to, from);
5084 to->enabled_p = 1, from->enabled_p = 0;
5085 to->overlapped_p = to_overlapped_p;
5086 }
5087 }
5088
5089 /* Clear the hash table, for the next time. */
5090 for (i = 0; i < row_entry_idx; ++i)
5091 row_table[row_entry_pool[i].bucket] = NULL;
5092
5093 /* Value is > 0 to indicate that we scrolled the display. */
5094 return nruns;
5095 }
5096
5097
5098 \f
5099 /************************************************************************
5100 Frame-Based Updates
5101 ************************************************************************/
5102
5103 /* Update the desired frame matrix of frame F.
5104
5105 FORCE_P non-zero means that the update should not be stopped by
5106 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5107 should not be tried.
5108
5109 Value is non-zero if update was stopped due to pending input. */
5110
5111 static int
5112 update_frame_1 (f, force_p, inhibit_id_p)
5113 struct frame *f;
5114 int force_p;
5115 int inhibit_id_p;
5116 {
5117 /* Frame matrices to work on. */
5118 struct glyph_matrix *current_matrix = f->current_matrix;
5119 struct glyph_matrix *desired_matrix = f->desired_matrix;
5120 int i;
5121 int pause;
5122 int preempt_count = baud_rate / 2400 + 1;
5123 extern int input_pending;
5124
5125 xassert (current_matrix && desired_matrix);
5126
5127 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5128 calculate_costs (f);
5129
5130 if (preempt_count <= 0)
5131 preempt_count = 1;
5132
5133 if (redisplay_dont_pause)
5134 force_p = 1;
5135 else if (!force_p && detect_input_pending_ignore_squeezables ())
5136 {
5137 pause = 1;
5138 goto do_pause;
5139 }
5140
5141 /* If we cannot insert/delete lines, it's no use trying it. */
5142 if (!FRAME_LINE_INS_DEL_OK (f))
5143 inhibit_id_p = 1;
5144
5145 /* See if any of the desired lines are enabled; don't compute for
5146 i/d line if just want cursor motion. */
5147 for (i = 0; i < desired_matrix->nrows; i++)
5148 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5149 break;
5150
5151 /* Try doing i/d line, if not yet inhibited. */
5152 if (!inhibit_id_p && i < desired_matrix->nrows)
5153 force_p |= scrolling (f);
5154
5155 /* Update the individual lines as needed. Do bottom line first. */
5156 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5157 update_frame_line (f, desired_matrix->nrows - 1);
5158
5159 /* Now update the rest of the lines. */
5160 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5161 {
5162 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5163 {
5164 if (FRAME_TERMCAP_P (f))
5165 {
5166 /* Flush out every so many lines.
5167 Also flush out if likely to have more than 1k buffered
5168 otherwise. I'm told that some telnet connections get
5169 really screwed by more than 1k output at once. */
5170 int outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f)->output);
5171 if (outq > 900
5172 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5173 {
5174 fflush (FRAME_TTY (f)->output);
5175 if (preempt_count == 1)
5176 {
5177 #ifdef EMACS_OUTQSIZE
5178 if (EMACS_OUTQSIZE (0, &outq) < 0)
5179 /* Probably not a tty. Ignore the error and reset
5180 the outq count. */
5181 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5182 #endif
5183 outq *= 10;
5184 if (baud_rate <= outq && baud_rate > 0)
5185 sleep (outq / baud_rate);
5186 }
5187 }
5188 }
5189
5190 if ((i - 1) % preempt_count == 0)
5191 detect_input_pending_ignore_squeezables ();
5192
5193 update_frame_line (f, i);
5194 }
5195 }
5196
5197 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5198
5199 /* Now just clean up termcap drivers and set cursor, etc. */
5200 if (!pause)
5201 {
5202 if ((cursor_in_echo_area
5203 /* If we are showing a message instead of the mini-buffer,
5204 show the cursor for the message instead of for the
5205 (now hidden) mini-buffer contents. */
5206 || (EQ (minibuf_window, selected_window)
5207 && EQ (minibuf_window, echo_area_window)
5208 && !NILP (echo_area_buffer[0])))
5209 /* These cases apply only to the frame that contains
5210 the active mini-buffer window. */
5211 && FRAME_HAS_MINIBUF_P (f)
5212 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5213 {
5214 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5215 int row, col;
5216
5217 if (cursor_in_echo_area < 0)
5218 {
5219 /* Negative value of cursor_in_echo_area means put
5220 cursor at beginning of line. */
5221 row = top;
5222 col = 0;
5223 }
5224 else
5225 {
5226 /* Positive value of cursor_in_echo_area means put
5227 cursor at the end of the prompt. If the mini-buffer
5228 is several lines high, find the last line that has
5229 any text on it. */
5230 row = FRAME_LINES (f);
5231 do
5232 {
5233 --row;
5234 col = 0;
5235
5236 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5237 {
5238 /* Frame rows are filled up with spaces that
5239 must be ignored here. */
5240 struct glyph_row *r = MATRIX_ROW (current_matrix,
5241 row);
5242 struct glyph *start = r->glyphs[TEXT_AREA];
5243 struct glyph *last = start + r->used[TEXT_AREA];
5244
5245 while (last > start
5246 && (last - 1)->charpos < 0)
5247 --last;
5248
5249 col = last - start;
5250 }
5251 }
5252 while (row > top && col == 0);
5253
5254 /* Make sure COL is not out of range. */
5255 if (col >= FRAME_CURSOR_X_LIMIT (f))
5256 {
5257 /* If we have another row, advance cursor into it. */
5258 if (row < FRAME_LINES (f) - 1)
5259 {
5260 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5261 row++;
5262 }
5263 /* Otherwise move it back in range. */
5264 else
5265 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5266 }
5267 }
5268
5269 cursor_to (f, row, col);
5270 }
5271 else
5272 {
5273 /* We have only one cursor on terminal frames. Use it to
5274 display the cursor of the selected window. */
5275 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5276 if (w->cursor.vpos >= 0
5277 /* The cursor vpos may be temporarily out of bounds
5278 in the following situation: There is one window,
5279 with the cursor in the lower half of it. The window
5280 is split, and a message causes a redisplay before
5281 a new cursor position has been computed. */
5282 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5283 {
5284 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5285 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5286
5287 if (INTEGERP (w->left_margin_cols))
5288 x += XFASTINT (w->left_margin_cols);
5289
5290 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5291 cursor_to (f, y, x);
5292 }
5293 }
5294 }
5295
5296 do_pause:
5297
5298 clear_desired_matrices (f);
5299 return pause;
5300 }
5301
5302
5303 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5304
5305 int
5306 scrolling (frame)
5307 struct frame *frame;
5308 {
5309 int unchanged_at_top, unchanged_at_bottom;
5310 int window_size;
5311 int changed_lines;
5312 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5313 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5314 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5315 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5316 register int i;
5317 int free_at_end_vpos = FRAME_LINES (frame);
5318 struct glyph_matrix *current_matrix = frame->current_matrix;
5319 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5320
5321 if (!current_matrix)
5322 abort ();
5323
5324 /* Compute hash codes of all the lines. Also calculate number of
5325 changed lines, number of unchanged lines at the beginning, and
5326 number of unchanged lines at the end. */
5327 changed_lines = 0;
5328 unchanged_at_top = 0;
5329 unchanged_at_bottom = FRAME_LINES (frame);
5330 for (i = 0; i < FRAME_LINES (frame); i++)
5331 {
5332 /* Give up on this scrolling if some old lines are not enabled. */
5333 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5334 return 0;
5335 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5336 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5337 {
5338 /* This line cannot be redrawn, so don't let scrolling mess it. */
5339 new_hash[i] = old_hash[i];
5340 #define INFINITY 1000000 /* Taken from scroll.c */
5341 draw_cost[i] = INFINITY;
5342 }
5343 else
5344 {
5345 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5346 draw_cost[i] = line_draw_cost (desired_matrix, i);
5347 }
5348
5349 if (old_hash[i] != new_hash[i])
5350 {
5351 changed_lines++;
5352 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5353 }
5354 else if (i == unchanged_at_top)
5355 unchanged_at_top++;
5356 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5357 }
5358
5359 /* If changed lines are few, don't allow preemption, don't scroll. */
5360 if ((!FRAME_SCROLL_REGION_OK (frame)
5361 && changed_lines < baud_rate / 2400)
5362 || unchanged_at_bottom == FRAME_LINES (frame))
5363 return 1;
5364
5365 window_size = (FRAME_LINES (frame) - unchanged_at_top
5366 - unchanged_at_bottom);
5367
5368 if (FRAME_SCROLL_REGION_OK (frame))
5369 free_at_end_vpos -= unchanged_at_bottom;
5370 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5371 free_at_end_vpos = -1;
5372
5373 /* If large window, fast terminal and few lines in common between
5374 current frame and desired frame, don't bother with i/d calc. */
5375 if (!FRAME_SCROLL_REGION_OK (frame)
5376 && window_size >= 18 && baud_rate > 2400
5377 && (window_size >=
5378 10 * scrolling_max_lines_saved (unchanged_at_top,
5379 FRAME_LINES (frame) - unchanged_at_bottom,
5380 old_hash, new_hash, draw_cost)))
5381 return 0;
5382
5383 if (window_size < 2)
5384 return 0;
5385
5386 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5387 draw_cost + unchanged_at_top - 1,
5388 old_draw_cost + unchanged_at_top - 1,
5389 old_hash + unchanged_at_top - 1,
5390 new_hash + unchanged_at_top - 1,
5391 free_at_end_vpos - unchanged_at_top);
5392
5393 return 0;
5394 }
5395
5396
5397 /* Count the number of blanks at the start of the vector of glyphs R
5398 which is LEN glyphs long. */
5399
5400 static int
5401 count_blanks (r, len)
5402 struct glyph *r;
5403 int len;
5404 {
5405 int i;
5406
5407 for (i = 0; i < len; ++i)
5408 if (!CHAR_GLYPH_SPACE_P (r[i]))
5409 break;
5410
5411 return i;
5412 }
5413
5414
5415 /* Count the number of glyphs in common at the start of the glyph
5416 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5417 of STR2. Value is the number of equal glyphs equal at the start. */
5418
5419 static int
5420 count_match (str1, end1, str2, end2)
5421 struct glyph *str1, *end1, *str2, *end2;
5422 {
5423 struct glyph *p1 = str1;
5424 struct glyph *p2 = str2;
5425
5426 while (p1 < end1
5427 && p2 < end2
5428 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5429 ++p1, ++p2;
5430
5431 return p1 - str1;
5432 }
5433
5434
5435 /* Char insertion/deletion cost vector, from term.c */
5436
5437 extern int *char_ins_del_vector;
5438 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5439
5440
5441 /* Perform a frame-based update on line VPOS in frame FRAME. */
5442
5443 static void
5444 update_frame_line (f, vpos)
5445 struct frame *f;
5446 int vpos;
5447 {
5448 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5449 int tem;
5450 int osp, nsp, begmatch, endmatch, olen, nlen;
5451 struct glyph_matrix *current_matrix = f->current_matrix;
5452 struct glyph_matrix *desired_matrix = f->desired_matrix;
5453 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5454 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5455 int must_write_whole_line_p;
5456 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5457 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5458 != FACE_TTY_DEFAULT_BG_COLOR);
5459
5460 if (colored_spaces_p)
5461 write_spaces_p = 1;
5462
5463 /* Current row not enabled means it has unknown contents. We must
5464 write the whole desired line in that case. */
5465 must_write_whole_line_p = !current_row->enabled_p;
5466 if (must_write_whole_line_p)
5467 {
5468 obody = 0;
5469 olen = 0;
5470 }
5471 else
5472 {
5473 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5474 olen = current_row->used[TEXT_AREA];
5475
5476 /* Ignore trailing spaces, if we can. */
5477 if (!write_spaces_p)
5478 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5479 olen--;
5480 }
5481
5482 current_row->enabled_p = 1;
5483 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5484
5485 /* If desired line is empty, just clear the line. */
5486 if (!desired_row->enabled_p)
5487 {
5488 nlen = 0;
5489 goto just_erase;
5490 }
5491
5492 nbody = desired_row->glyphs[TEXT_AREA];
5493 nlen = desired_row->used[TEXT_AREA];
5494 nend = nbody + nlen;
5495
5496 /* If display line has unknown contents, write the whole line. */
5497 if (must_write_whole_line_p)
5498 {
5499 /* Ignore spaces at the end, if we can. */
5500 if (!write_spaces_p)
5501 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5502 --nlen;
5503
5504 /* Write the contents of the desired line. */
5505 if (nlen)
5506 {
5507 cursor_to (f, vpos, 0);
5508 write_glyphs (f, nbody, nlen);
5509 }
5510
5511 /* Don't call clear_end_of_line if we already wrote the whole
5512 line. The cursor will not be at the right margin in that
5513 case but in the line below. */
5514 if (nlen < FRAME_TOTAL_COLS (f))
5515 {
5516 cursor_to (f, vpos, nlen);
5517 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5518 }
5519 else
5520 /* Make sure we are in the right row, otherwise cursor movement
5521 with cmgoto might use `ch' in the wrong row. */
5522 cursor_to (f, vpos, 0);
5523
5524 make_current (desired_matrix, current_matrix, vpos);
5525 return;
5526 }
5527
5528 /* Pretend trailing spaces are not there at all,
5529 unless for one reason or another we must write all spaces. */
5530 if (!write_spaces_p)
5531 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5532 nlen--;
5533
5534 /* If there's no i/d char, quickly do the best we can without it. */
5535 if (!FRAME_CHAR_INS_DEL_OK (f))
5536 {
5537 int i, j;
5538
5539 /* Find the first glyph in desired row that doesn't agree with
5540 a glyph in the current row, and write the rest from there on. */
5541 for (i = 0; i < nlen; i++)
5542 {
5543 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5544 {
5545 /* Find the end of the run of different glyphs. */
5546 j = i + 1;
5547 while (j < nlen
5548 && (j >= olen
5549 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5550 || CHAR_GLYPH_PADDING_P (nbody[j])))
5551 ++j;
5552
5553 /* Output this run of non-matching chars. */
5554 cursor_to (f, vpos, i);
5555 write_glyphs (f, nbody + i, j - i);
5556 i = j - 1;
5557
5558 /* Now find the next non-match. */
5559 }
5560 }
5561
5562 /* Clear the rest of the line, or the non-clear part of it. */
5563 if (olen > nlen)
5564 {
5565 cursor_to (f, vpos, nlen);
5566 clear_end_of_line (f, olen);
5567 }
5568
5569 /* Make current row = desired row. */
5570 make_current (desired_matrix, current_matrix, vpos);
5571 return;
5572 }
5573
5574 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5575 characters in a row. */
5576
5577 if (!olen)
5578 {
5579 /* If current line is blank, skip over initial spaces, if
5580 possible, and write the rest. */
5581 if (write_spaces_p)
5582 nsp = 0;
5583 else
5584 nsp = count_blanks (nbody, nlen);
5585
5586 if (nlen > nsp)
5587 {
5588 cursor_to (f, vpos, nsp);
5589 write_glyphs (f, nbody + nsp, nlen - nsp);
5590 }
5591
5592 /* Exchange contents between current_frame and new_frame. */
5593 make_current (desired_matrix, current_matrix, vpos);
5594 return;
5595 }
5596
5597 /* Compute number of leading blanks in old and new contents. */
5598 osp = count_blanks (obody, olen);
5599 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5600
5601 /* Compute number of matching chars starting with first non-blank. */
5602 begmatch = count_match (obody + osp, obody + olen,
5603 nbody + nsp, nbody + nlen);
5604
5605 /* Spaces in new match implicit space past the end of old. */
5606 /* A bug causing this to be a no-op was fixed in 18.29. */
5607 if (!write_spaces_p && osp + begmatch == olen)
5608 {
5609 np1 = nbody + nsp;
5610 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5611 ++begmatch;
5612 }
5613
5614 /* Avoid doing insert/delete char
5615 just cause number of leading spaces differs
5616 when the following text does not match. */
5617 if (begmatch == 0 && osp != nsp)
5618 osp = nsp = min (osp, nsp);
5619
5620 /* Find matching characters at end of line */
5621 op1 = obody + olen;
5622 np1 = nbody + nlen;
5623 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5624 while (op1 > op2
5625 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5626 {
5627 op1--;
5628 np1--;
5629 }
5630 endmatch = obody + olen - op1;
5631
5632 /* tem gets the distance to insert or delete.
5633 endmatch is how many characters we save by doing so.
5634 Is it worth it? */
5635
5636 tem = (nlen - nsp) - (olen - osp);
5637 if (endmatch && tem
5638 && (!FRAME_CHAR_INS_DEL_OK (f)
5639 || endmatch <= char_ins_del_cost (f)[tem]))
5640 endmatch = 0;
5641
5642 /* nsp - osp is the distance to insert or delete.
5643 If that is nonzero, begmatch is known to be nonzero also.
5644 begmatch + endmatch is how much we save by doing the ins/del.
5645 Is it worth it? */
5646
5647 if (nsp != osp
5648 && (!FRAME_CHAR_INS_DEL_OK (f)
5649 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5650 {
5651 begmatch = 0;
5652 endmatch = 0;
5653 osp = nsp = min (osp, nsp);
5654 }
5655
5656 /* Now go through the line, inserting, writing and
5657 deleting as appropriate. */
5658
5659 if (osp > nsp)
5660 {
5661 cursor_to (f, vpos, nsp);
5662 delete_glyphs (f, osp - nsp);
5663 }
5664 else if (nsp > osp)
5665 {
5666 /* If going to delete chars later in line
5667 and insert earlier in the line,
5668 must delete first to avoid losing data in the insert */
5669 if (endmatch && nlen < olen + nsp - osp)
5670 {
5671 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5672 delete_glyphs (f, olen + nsp - osp - nlen);
5673 olen = nlen - (nsp - osp);
5674 }
5675 cursor_to (f, vpos, osp);
5676 insert_glyphs (f, 0, nsp - osp);
5677 }
5678 olen += nsp - osp;
5679
5680 tem = nsp + begmatch + endmatch;
5681 if (nlen != tem || olen != tem)
5682 {
5683 if (!endmatch || nlen == olen)
5684 {
5685 /* If new text being written reaches right margin, there is
5686 no need to do clear-to-eol at the end of this function
5687 (and it would not be safe, since cursor is not going to
5688 be "at the margin" after the text is done). */
5689 if (nlen == FRAME_TOTAL_COLS (f))
5690 olen = 0;
5691
5692 /* Function write_glyphs is prepared to do nothing
5693 if passed a length <= 0. Check it here to avoid
5694 unnecessary cursor movement. */
5695 if (nlen - tem > 0)
5696 {
5697 cursor_to (f, vpos, nsp + begmatch);
5698 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5699 }
5700 }
5701 else if (nlen > olen)
5702 {
5703 /* Here, we used to have the following simple code:
5704 ----------------------------------------
5705 write_glyphs (nbody + nsp + begmatch, olen - tem);
5706 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5707 ----------------------------------------
5708 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5709 is a padding glyph. */
5710 int out = olen - tem; /* Columns to be overwritten originally. */
5711 int del;
5712
5713 cursor_to (f, vpos, nsp + begmatch);
5714
5715 /* Calculate columns we can actually overwrite. */
5716 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5717 out--;
5718 write_glyphs (f, nbody + nsp + begmatch, out);
5719
5720 /* If we left columns to be overwritten, we must delete them. */
5721 del = olen - tem - out;
5722 if (del > 0)
5723 delete_glyphs (f, del);
5724
5725 /* At last, we insert columns not yet written out. */
5726 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5727 olen = nlen;
5728 }
5729 else if (olen > nlen)
5730 {
5731 cursor_to (f, vpos, nsp + begmatch);
5732 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5733 delete_glyphs (f, olen - nlen);
5734 olen = nlen;
5735 }
5736 }
5737
5738 just_erase:
5739 /* If any unerased characters remain after the new line, erase them. */
5740 if (olen > nlen)
5741 {
5742 cursor_to (f, vpos, nlen);
5743 clear_end_of_line (f, olen);
5744 }
5745
5746 /* Exchange contents between current_frame and new_frame. */
5747 make_current (desired_matrix, current_matrix, vpos);
5748 }
5749
5750
5751 \f
5752 /***********************************************************************
5753 X/Y Position -> Buffer Position
5754 ***********************************************************************/
5755
5756 /* Determine what's under window-relative pixel position (*X, *Y).
5757 Return the object (string or buffer) that's there.
5758 Return in *POS the position in that object.
5759 Adjust *X and *Y to character positions. */
5760
5761 Lisp_Object
5762 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5763 struct window *w;
5764 int *x, *y;
5765 struct display_pos *pos;
5766 Lisp_Object *object;
5767 int *dx, *dy;
5768 int *width, *height;
5769 {
5770 struct it it;
5771 struct buffer *old_current_buffer = current_buffer;
5772 struct text_pos startp;
5773 Lisp_Object string;
5774 struct glyph_row *row;
5775 #ifdef HAVE_WINDOW_SYSTEM
5776 struct image *img = 0;
5777 #endif
5778 int x0, x1;
5779
5780 current_buffer = XBUFFER (w->buffer);
5781 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5782 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5783 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5784 start_display (&it, w, startp);
5785
5786 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5787 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5788 MOVE_TO_X | MOVE_TO_Y);
5789
5790 current_buffer = old_current_buffer;
5791
5792 *dx = x0 + it.first_visible_x - it.current_x;
5793 *dy = *y - it.current_y;
5794
5795 string = w->buffer;
5796 if (STRINGP (it.string))
5797 string = it.string;
5798 *pos = it.current;
5799
5800 #ifdef HAVE_WINDOW_SYSTEM
5801 if (it.what == IT_IMAGE)
5802 {
5803 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5804 && !NILP (img->spec))
5805 *object = img->spec;
5806 }
5807 #endif
5808
5809 if (it.vpos < w->current_matrix->nrows
5810 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5811 row->enabled_p))
5812 {
5813 if (it.hpos < row->used[TEXT_AREA])
5814 {
5815 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5816 #ifdef HAVE_WINDOW_SYSTEM
5817 if (img)
5818 {
5819 *dy -= row->ascent - glyph->ascent;
5820 *dx += glyph->slice.x;
5821 *dy += glyph->slice.y;
5822 /* Image slices positions are still relative to the entire image */
5823 *width = img->width;
5824 *height = img->height;
5825 }
5826 else
5827 #endif
5828 {
5829 *width = glyph->pixel_width;
5830 *height = glyph->ascent + glyph->descent;
5831 }
5832 }
5833 else
5834 {
5835 *width = 0;
5836 *height = row->height;
5837 }
5838 }
5839 else
5840 {
5841 *width = *height = 0;
5842 }
5843
5844 /* Add extra (default width) columns if clicked after EOL. */
5845 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5846 if (x0 > x1)
5847 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5848
5849 *x = it.hpos;
5850 *y = it.vpos;
5851
5852 return string;
5853 }
5854
5855
5856 /* Value is the string under window-relative coordinates X/Y in the
5857 mode line or header line (PART says which) of window W, or nil if none.
5858 *CHARPOS is set to the position in the string returned. */
5859
5860 Lisp_Object
5861 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5862 struct window *w;
5863 enum window_part part;
5864 int *x, *y;
5865 int *charpos;
5866 Lisp_Object *object;
5867 int *dx, *dy;
5868 int *width, *height;
5869 {
5870 struct glyph_row *row;
5871 struct glyph *glyph, *end;
5872 int x0, y0;
5873 Lisp_Object string = Qnil;
5874
5875 if (part == ON_MODE_LINE)
5876 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5877 else
5878 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5879 y0 = *y - row->y;
5880 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5881
5882 if (row->mode_line_p && row->enabled_p)
5883 {
5884 /* Find the glyph under X. If we find one with a string object,
5885 it's the one we were looking for. */
5886 glyph = row->glyphs[TEXT_AREA];
5887 end = glyph + row->used[TEXT_AREA];
5888 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5889 x0 -= glyph->pixel_width;
5890 *x = glyph - row->glyphs[TEXT_AREA];
5891 if (glyph < end)
5892 {
5893 string = glyph->object;
5894 *charpos = glyph->charpos;
5895 *width = glyph->pixel_width;
5896 *height = glyph->ascent + glyph->descent;
5897 #ifdef HAVE_WINDOW_SYSTEM
5898 if (glyph->type == IMAGE_GLYPH)
5899 {
5900 struct image *img;
5901 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5902 if (img != NULL)
5903 *object = img->spec;
5904 y0 -= row->ascent - glyph->ascent;
5905 }
5906 #endif
5907 }
5908 else
5909 {
5910 /* Add extra (default width) columns if clicked after EOL. */
5911 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5912 *width = 0;
5913 *height = row->height;
5914 }
5915 }
5916 else
5917 {
5918 *x = 0;
5919 x0 = 0;
5920 *width = *height = 0;
5921 }
5922
5923 *dx = x0;
5924 *dy = y0;
5925
5926 return string;
5927 }
5928
5929
5930 /* Value is the string under window-relative coordinates X/Y in either
5931 marginal area, or nil if none. *CHARPOS is set to the position in
5932 the string returned. */
5933
5934 Lisp_Object
5935 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5936 struct window *w;
5937 enum window_part part;
5938 int *x, *y;
5939 int *charpos;
5940 Lisp_Object *object;
5941 int *dx, *dy;
5942 int *width, *height;
5943 {
5944 struct glyph_row *row = w->current_matrix->rows;
5945 struct glyph *glyph, *end;
5946 int x0, y0, i, wy = *y;
5947 int area;
5948 Lisp_Object string = Qnil;
5949
5950 if (part == ON_LEFT_MARGIN)
5951 area = LEFT_MARGIN_AREA;
5952 else if (part == ON_RIGHT_MARGIN)
5953 area = RIGHT_MARGIN_AREA;
5954 else
5955 abort ();
5956
5957 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5958 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5959 break;
5960 y0 = *y - row->y;
5961 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5962
5963 if (row->enabled_p)
5964 {
5965 /* Find the glyph under X. If we find one with a string object,
5966 it's the one we were looking for. */
5967 if (area == RIGHT_MARGIN_AREA)
5968 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5969 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5970 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5971 + window_box_width (w, LEFT_MARGIN_AREA)
5972 + window_box_width (w, TEXT_AREA));
5973 else
5974 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5975 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5976 : 0);
5977
5978 glyph = row->glyphs[area];
5979 end = glyph + row->used[area];
5980 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5981 x0 -= glyph->pixel_width;
5982 *x = glyph - row->glyphs[area];
5983 if (glyph < end)
5984 {
5985 string = glyph->object;
5986 *charpos = glyph->charpos;
5987 *width = glyph->pixel_width;
5988 *height = glyph->ascent + glyph->descent;
5989 #ifdef HAVE_WINDOW_SYSTEM
5990 if (glyph->type == IMAGE_GLYPH)
5991 {
5992 struct image *img;
5993 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5994 if (img != NULL)
5995 *object = img->spec;
5996 y0 -= row->ascent - glyph->ascent;
5997 x0 += glyph->slice.x;
5998 y0 += glyph->slice.y;
5999 }
6000 #endif
6001 }
6002 else
6003 {
6004 /* Add extra (default width) columns if clicked after EOL. */
6005 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6006 *width = 0;
6007 *height = row->height;
6008 }
6009 }
6010 else
6011 {
6012 x0 = 0;
6013 *x = 0;
6014 *width = *height = 0;
6015 }
6016
6017 *dx = x0;
6018 *dy = y0;
6019
6020 return string;
6021 }
6022
6023
6024 /***********************************************************************
6025 Changing Frame Sizes
6026 ***********************************************************************/
6027
6028 #ifdef SIGWINCH
6029
6030 SIGTYPE
6031 window_change_signal (signalnum) /* If we don't have an argument, */
6032 int signalnum; /* some compilers complain in signal calls. */
6033 {
6034 int width, height;
6035 #ifndef USE_CRT_DLL
6036 extern int errno;
6037 #endif
6038 int old_errno = errno;
6039
6040 struct tty_display_info *tty;
6041
6042 signal (SIGWINCH, window_change_signal);
6043 SIGNAL_THREAD_CHECK (signalnum);
6044
6045 /* The frame size change obviously applies to a single
6046 termcap-controlled terminal, but we can't decide which.
6047 Therefore, we resize the frames corresponding to each tty.
6048 */
6049 for (tty = tty_list; tty; tty = tty->next) {
6050
6051 if (! tty->term_initted)
6052 continue;
6053
6054 get_tty_size (fileno (tty->input), &width, &height);
6055
6056 {
6057 Lisp_Object tail, frame;
6058
6059 FOR_EACH_FRAME (tail, frame)
6060 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6061 /* Record the new sizes, but don't reallocate the data
6062 structures now. Let that be done later outside of the
6063 signal handler. */
6064 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6065 }
6066 }
6067
6068 errno = old_errno;
6069 }
6070 #endif /* SIGWINCH */
6071
6072
6073 /* Do any change in frame size that was requested by a signal. SAFE
6074 non-zero means this function is called from a place where it is
6075 safe to change frame sizes while a redisplay is in progress. */
6076
6077 void
6078 do_pending_window_change (safe)
6079 int safe;
6080 {
6081 /* If window_change_signal should have run before, run it now. */
6082 if (redisplaying_p && !safe)
6083 return;
6084
6085 while (delayed_size_change)
6086 {
6087 Lisp_Object tail, frame;
6088
6089 delayed_size_change = 0;
6090
6091 FOR_EACH_FRAME (tail, frame)
6092 {
6093 struct frame *f = XFRAME (frame);
6094
6095 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6096 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6097 0, 0, safe);
6098 }
6099 }
6100 }
6101
6102
6103 /* Change the frame height and/or width. Values may be given as zero to
6104 indicate no change is to take place.
6105
6106 If DELAY is non-zero, then assume we're being called from a signal
6107 handler, and queue the change for later - perhaps the next
6108 redisplay. Since this tries to resize windows, we can't call it
6109 from a signal handler.
6110
6111 SAFE non-zero means this function is called from a place where it's
6112 safe to change frame sizes while a redisplay is in progress. */
6113
6114 void
6115 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6116 register struct frame *f;
6117 int newheight, newwidth, pretend, delay, safe;
6118 {
6119 Lisp_Object tail, frame;
6120
6121 if (FRAME_MSDOS_P (f))
6122 {
6123 /* On MS-DOS, all frames use the same screen, so a change in
6124 size affects all frames. Termcap now supports multiple
6125 ttys. */
6126 FOR_EACH_FRAME (tail, frame)
6127 if (! FRAME_WINDOW_P (XFRAME (frame)))
6128 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6129 pretend, delay, safe);
6130 }
6131 else
6132 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6133 }
6134
6135 static void
6136 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6137 register struct frame *f;
6138 int newheight, newwidth, pretend, delay, safe;
6139 {
6140 int new_frame_total_cols;
6141 int count = SPECPDL_INDEX ();
6142
6143 /* If we can't deal with the change now, queue it for later. */
6144 if (delay || (redisplaying_p && !safe))
6145 {
6146 f->new_text_lines = newheight;
6147 f->new_text_cols = newwidth;
6148 delayed_size_change = 1;
6149 return;
6150 }
6151
6152 /* This size-change overrides any pending one for this frame. */
6153 f->new_text_lines = 0;
6154 f->new_text_cols = 0;
6155
6156 /* If an argument is zero, set it to the current value. */
6157 if (newheight == 0)
6158 newheight = FRAME_LINES (f);
6159 if (newwidth == 0)
6160 newwidth = FRAME_COLS (f);
6161
6162 /* Compute width of windows in F.
6163 This is the width of the frame without vertical scroll bars. */
6164 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6165
6166 /* Round up to the smallest acceptable size. */
6167 check_frame_size (f, &newheight, &newwidth);
6168
6169 /* If we're not changing the frame size, quit now. */
6170 if (newheight == FRAME_LINES (f)
6171 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6172 return;
6173
6174 BLOCK_INPUT;
6175
6176 #ifdef MSDOS
6177 /* We only can set screen dimensions to certain values supported
6178 by our video hardware. Try to find the smallest size greater
6179 or equal to the requested dimensions. */
6180 dos_set_window_size (&newheight, &newwidth);
6181 #endif
6182
6183 if (newheight != FRAME_LINES (f))
6184 {
6185 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6186 {
6187 /* Frame has both root and mini-buffer. */
6188 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6189 FRAME_TOP_MARGIN (f));
6190 set_window_height (FRAME_ROOT_WINDOW (f),
6191 (newheight
6192 - 1
6193 - FRAME_TOP_MARGIN (f)),
6194 0);
6195 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6196 newheight - 1);
6197 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6198 }
6199 else
6200 /* Frame has just one top-level window. */
6201 set_window_height (FRAME_ROOT_WINDOW (f),
6202 newheight - FRAME_TOP_MARGIN (f), 0);
6203
6204 if (FRAME_TERMCAP_P (f) && !pretend)
6205 FrameRows (FRAME_TTY (f)) = newheight;
6206 }
6207
6208 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6209 {
6210 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6211 if (FRAME_HAS_MINIBUF_P (f))
6212 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6213
6214 if (FRAME_TERMCAP_P (f) && !pretend)
6215 FrameCols (FRAME_TTY (f)) = newwidth;
6216
6217 if (WINDOWP (f->tool_bar_window))
6218 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6219 }
6220
6221 FRAME_LINES (f) = newheight;
6222 SET_FRAME_COLS (f, newwidth);
6223
6224 {
6225 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6226 int text_area_x, text_area_y, text_area_width, text_area_height;
6227
6228 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6229 &text_area_height);
6230 if (w->cursor.x >= text_area_x + text_area_width)
6231 w->cursor.hpos = w->cursor.x = 0;
6232 if (w->cursor.y >= text_area_y + text_area_height)
6233 w->cursor.vpos = w->cursor.y = 0;
6234 }
6235
6236 adjust_glyphs (f);
6237 calculate_costs (f);
6238 SET_FRAME_GARBAGED (f);
6239 f->resized_p = 1;
6240
6241 UNBLOCK_INPUT;
6242
6243 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6244
6245 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6246 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6247 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6248
6249 unbind_to (count, Qnil);
6250 }
6251
6252
6253 \f
6254 /***********************************************************************
6255 Terminal Related Lisp Functions
6256 ***********************************************************************/
6257
6258 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6259 1, 1, "FOpen termscript file: ",
6260 doc: /* Start writing all terminal output to FILE as well as the terminal.
6261 FILE = nil means just close any termscript file currently open. */)
6262 (file)
6263 Lisp_Object file;
6264 {
6265 struct tty_display_info *tty;
6266
6267 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6268 error ("Current frame is not on a tty device");
6269
6270 tty = CURTTY ();
6271
6272 if (tty->termscript != 0)
6273 fclose (tty->termscript);
6274 tty->termscript = 0;
6275
6276 if (! NILP (file))
6277 {
6278 file = Fexpand_file_name (file, Qnil);
6279 tty->termscript = fopen (SDATA (file), "w");
6280 if (tty->termscript == 0)
6281 report_file_error ("Opening termscript", Fcons (file, Qnil));
6282 }
6283 return Qnil;
6284 }
6285
6286
6287 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6288 Ssend_string_to_terminal, 1, 1, 0,
6289 doc: /* Send STRING to the terminal without alteration.
6290 Control characters in STRING will have terminal-dependent effects. */)
6291 (string)
6292 Lisp_Object string;
6293 {
6294 struct tty_display_info *tty;
6295
6296 /* ??? Perhaps we should do something special for multibyte strings here. */
6297 CHECK_STRING (string);
6298
6299 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6300 error ("Current frame is not on a tty device");
6301
6302 tty = CURTTY ();
6303
6304 if (tty->termscript)
6305 {
6306 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6307 fflush (tty->termscript);
6308 }
6309 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6310 fflush (tty->output);
6311 return Qnil;
6312 }
6313
6314
6315 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6316 doc: /* Beep, or flash the screen.
6317 Also, unless an argument is given,
6318 terminate any keyboard macro currently executing. */)
6319 (arg)
6320 Lisp_Object arg;
6321 {
6322 if (!NILP (arg))
6323 {
6324 if (noninteractive)
6325 putchar (07);
6326 else
6327 ring_bell (XFRAME (selected_frame));
6328 }
6329 else
6330 bitch_at_user ();
6331
6332 return Qnil;
6333 }
6334
6335 void
6336 bitch_at_user ()
6337 {
6338 if (noninteractive)
6339 putchar (07);
6340 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6341 error ("Keyboard macro terminated by a command ringing the bell");
6342 else
6343 ring_bell (XFRAME (selected_frame));
6344 }
6345
6346
6347 \f
6348 /***********************************************************************
6349 Sleeping, Waiting
6350 ***********************************************************************/
6351
6352 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6353 doc: /* Pause, without updating display, for SECONDS seconds.
6354 SECONDS may be a floating-point value, meaning that you can wait for a
6355 fraction of a second. Optional second arg MILLISECONDS specifies an
6356 additional wait period, in milliseconds; this may be useful if your
6357 Emacs was built without floating point support.
6358 \(Not all operating systems support waiting for a fraction of a second.) */)
6359 (seconds, milliseconds)
6360 Lisp_Object seconds, milliseconds;
6361 {
6362 int sec, usec;
6363
6364 if (NILP (milliseconds))
6365 XSETINT (milliseconds, 0);
6366 else
6367 CHECK_NUMBER (milliseconds);
6368 usec = XINT (milliseconds) * 1000;
6369
6370 {
6371 double duration = extract_float (seconds);
6372 sec = (int) duration;
6373 usec += (duration - sec) * 1000000;
6374 }
6375
6376 #ifndef EMACS_HAS_USECS
6377 if (sec == 0 && usec != 0)
6378 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6379 #endif
6380
6381 /* Assure that 0 <= usec < 1000000. */
6382 if (usec < 0)
6383 {
6384 /* We can't rely on the rounding being correct if usec is negative. */
6385 if (-1000000 < usec)
6386 sec--, usec += 1000000;
6387 else
6388 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6389 }
6390 else
6391 sec += usec / 1000000, usec %= 1000000;
6392
6393 if (sec < 0 || (sec == 0 && usec == 0))
6394 return Qnil;
6395
6396 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6397
6398 return Qnil;
6399 }
6400
6401
6402 /* This is just like wait_reading_process_output, except that
6403 it does the redisplay.
6404
6405 It's also much like Fsit_for, except that it can be used for
6406 waiting for input as well. */
6407
6408 Lisp_Object
6409 sit_for (sec, usec, reading, display, initial_display)
6410 int sec, usec, reading, display, initial_display;
6411 {
6412 swallow_events (display);
6413
6414 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6415 return Qnil;
6416
6417 if (initial_display)
6418 redisplay_preserve_echo_area (2);
6419
6420 if (sec == 0 && usec == 0)
6421 return Qt;
6422
6423 #ifdef SIGIO
6424 gobble_input (0);
6425 #endif
6426
6427 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6428 Qnil, NULL, 0);
6429
6430 return detect_input_pending () ? Qnil : Qt;
6431 }
6432
6433
6434 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6435 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6436 SECONDS may be a floating-point value, meaning that you can wait for a
6437 fraction of a second.
6438 \(Not all operating systems support waiting for a fraction of a second.)
6439 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6440 Redisplay is preempted as always if input arrives, and does not happen
6441 if input is available before it starts.
6442 Value is t if waited the full time with no input arriving.
6443
6444 An obsolete but still supported form is
6445 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6446 Where the optional arg MILLISECONDS specifies an additional wait period,
6447 in milliseconds; this was useful when Emacs was built without
6448 floating point support.
6449 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6450
6451 /* The `old-nodisp' stuff is there so that the arglist has the correct
6452 length. Otherwise, `defdvice' will redefine it with fewer args. */
6453 (seconds, milliseconds, nodisp)
6454 Lisp_Object seconds, milliseconds, nodisp;
6455 {
6456 int sec, usec;
6457
6458 if (NILP (nodisp) && !NUMBERP (milliseconds))
6459 { /* New style. */
6460 nodisp = milliseconds;
6461 milliseconds = Qnil;
6462 }
6463
6464 if (NILP (milliseconds))
6465 XSETINT (milliseconds, 0);
6466 else
6467 CHECK_NUMBER (milliseconds);
6468 usec = XINT (milliseconds) * 1000;
6469
6470 {
6471 double duration = extract_float (seconds);
6472 sec = (int) duration;
6473 usec += (duration - sec) * 1000000;
6474 }
6475
6476 #ifndef EMACS_HAS_USECS
6477 if (usec != 0 && sec == 0)
6478 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6479 #endif
6480
6481 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6482 }
6483
6484
6485 \f
6486 /***********************************************************************
6487 Other Lisp Functions
6488 ***********************************************************************/
6489
6490 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6491 session's frames, frame names, buffers, buffer-read-only flags, and
6492 buffer-modified-flags. */
6493
6494 static Lisp_Object frame_and_buffer_state;
6495
6496
6497 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6498 Sframe_or_buffer_changed_p, 0, 1, 0,
6499 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6500 VARIABLE is a variable name whose value is either nil or a state vector
6501 that will be updated to contain all frames and buffers,
6502 aside from buffers whose names start with space,
6503 along with the buffers' read-only and modified flags. This allows a fast
6504 check to see whether buffer menus might need to be recomputed.
6505 If this function returns non-nil, it updates the internal vector to reflect
6506 the current state.
6507
6508 If VARIABLE is nil, an internal variable is used. Users should not
6509 pass nil for VARIABLE. */)
6510 (variable)
6511 Lisp_Object variable;
6512 {
6513 Lisp_Object state, tail, frame, buf;
6514 Lisp_Object *vecp, *end;
6515 int n;
6516
6517 if (! NILP (variable))
6518 {
6519 CHECK_SYMBOL (variable);
6520 state = Fsymbol_value (variable);
6521 if (! VECTORP (state))
6522 goto changed;
6523 }
6524 else
6525 state = frame_and_buffer_state;
6526
6527 vecp = XVECTOR (state)->contents;
6528 end = vecp + XVECTOR (state)->size;
6529
6530 FOR_EACH_FRAME (tail, frame)
6531 {
6532 if (vecp == end)
6533 goto changed;
6534 if (!EQ (*vecp++, frame))
6535 goto changed;
6536 if (vecp == end)
6537 goto changed;
6538 if (!EQ (*vecp++, XFRAME (frame)->name))
6539 goto changed;
6540 }
6541 /* Check that the buffer info matches. */
6542 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6543 {
6544 buf = XCDR (XCAR (tail));
6545 /* Ignore buffers that aren't included in buffer lists. */
6546 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6547 continue;
6548 if (vecp == end)
6549 goto changed;
6550 if (!EQ (*vecp++, buf))
6551 goto changed;
6552 if (vecp == end)
6553 goto changed;
6554 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6555 goto changed;
6556 if (vecp == end)
6557 goto changed;
6558 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6559 goto changed;
6560 }
6561 if (vecp == end)
6562 goto changed;
6563 /* Detect deletion of a buffer at the end of the list. */
6564 if (EQ (*vecp, Qlambda))
6565 return Qnil;
6566
6567 /* Come here if we decide the data has changed. */
6568 changed:
6569 /* Count the size we will need.
6570 Start with 1 so there is room for at least one lambda at the end. */
6571 n = 1;
6572 FOR_EACH_FRAME (tail, frame)
6573 n += 2;
6574 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6575 n += 3;
6576 /* Reallocate the vector if data has grown to need it,
6577 or if it has shrunk a lot. */
6578 if (! VECTORP (state)
6579 || n > XVECTOR (state)->size
6580 || n + 20 < XVECTOR (state)->size / 2)
6581 /* Add 20 extra so we grow it less often. */
6582 {
6583 state = Fmake_vector (make_number (n + 20), Qlambda);
6584 if (! NILP (variable))
6585 Fset (variable, state);
6586 else
6587 frame_and_buffer_state = state;
6588 }
6589
6590 /* Record the new data in the (possibly reallocated) vector. */
6591 vecp = XVECTOR (state)->contents;
6592 FOR_EACH_FRAME (tail, frame)
6593 {
6594 *vecp++ = frame;
6595 *vecp++ = XFRAME (frame)->name;
6596 }
6597 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6598 {
6599 buf = XCDR (XCAR (tail));
6600 /* Ignore buffers that aren't included in buffer lists. */
6601 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6602 continue;
6603 *vecp++ = buf;
6604 *vecp++ = XBUFFER (buf)->read_only;
6605 *vecp++ = Fbuffer_modified_p (buf);
6606 }
6607 /* Fill up the vector with lambdas (always at least one). */
6608 *vecp++ = Qlambda;
6609 while (vecp - XVECTOR (state)->contents
6610 < XVECTOR (state)->size)
6611 *vecp++ = Qlambda;
6612 /* Make sure we didn't overflow the vector. */
6613 if (vecp - XVECTOR (state)->contents
6614 > XVECTOR (state)->size)
6615 abort ();
6616 return Qt;
6617 }
6618
6619
6620 \f
6621 /***********************************************************************
6622 Initialization
6623 ***********************************************************************/
6624
6625 /* Initialization done when Emacs fork is started, before doing stty.
6626 Determine terminal type and set terminal_driver. Then invoke its
6627 decoding routine to set up variables in the terminal package. */
6628
6629 void
6630 init_display ()
6631 {
6632 char *terminal_type;
6633
6634 #ifdef HAVE_X_WINDOWS
6635 extern int display_arg;
6636 #endif
6637
6638 /* Construct the space glyph. */
6639 space_glyph.type = CHAR_GLYPH;
6640 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6641 space_glyph.charpos = -1;
6642
6643 inverse_video = 0;
6644 cursor_in_echo_area = 0;
6645 terminal_type = (char *) 0;
6646
6647 /* Now is the time to initialize this; it's used by init_sys_modes
6648 during startup. */
6649 Vinitial_window_system = Qnil;
6650
6651 /* SIGWINCH needs to be handled no matter what display we start
6652 with. Otherwise newly opened tty frames will not resize
6653 automatically. */
6654 #ifdef SIGWINCH
6655 #ifndef CANNOT_DUMP
6656 if (initialized)
6657 #endif /* CANNOT_DUMP */
6658 signal (SIGWINCH, window_change_signal);
6659 #endif /* SIGWINCH */
6660
6661 /* If the user wants to use a window system, we shouldn't bother
6662 initializing the terminal. This is especially important when the
6663 terminal is so dumb that emacs gives up before and doesn't bother
6664 using the window system.
6665
6666 If the DISPLAY environment variable is set and nonempty,
6667 try to use X, and die with an error message if that doesn't work. */
6668
6669 #ifdef HAVE_X_WINDOWS
6670 if (! display_arg)
6671 {
6672 char *display;
6673 #ifdef VMS
6674 display = getenv ("DECW$DISPLAY");
6675 #else
6676 display = getenv ("DISPLAY");
6677 #endif
6678
6679 display_arg = (display != 0 && *display != 0);
6680 }
6681
6682 if (!inhibit_window_system && display_arg
6683 #ifndef CANNOT_DUMP
6684 && initialized
6685 #endif
6686 )
6687 {
6688 Vinitial_window_system = intern ("x");
6689 #ifdef HAVE_X11
6690 Vwindow_system_version = make_number (11);
6691 #else
6692 Vwindow_system_version = make_number (10);
6693 #endif
6694 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6695 /* In some versions of ncurses,
6696 tputs crashes if we have not called tgetent.
6697 So call tgetent. */
6698 { char b[2044]; tgetent (b, "xterm");}
6699 #endif
6700 adjust_frame_glyphs_initially ();
6701 return;
6702 }
6703 #endif /* HAVE_X_WINDOWS */
6704
6705 #ifdef HAVE_NTGUI
6706 if (!inhibit_window_system)
6707 {
6708 Vinitial_window_system = intern ("w32");
6709 Vwindow_system_version = make_number (1);
6710 adjust_frame_glyphs_initially ();
6711 return;
6712 }
6713 #endif /* HAVE_NTGUI */
6714
6715 #ifdef MAC_OS
6716 if (!inhibit_window_system)
6717 {
6718 Vinitial_window_system = intern ("mac");
6719 Vwindow_system_version = make_number (1);
6720 adjust_frame_glyphs_initially ();
6721 return;
6722 }
6723 #endif /* MAC_OS */
6724
6725 /* If no window system has been specified, try to use the terminal. */
6726 if (! isatty (0))
6727 {
6728 fatal ("standard input is not a tty");
6729 exit (1);
6730 }
6731
6732 /* Look at the TERM variable. */
6733 terminal_type = (char *) getenv ("TERM");
6734 if (!terminal_type)
6735 {
6736 #ifdef VMS
6737 fprintf (stderr, "Please specify your terminal type.\n\
6738 For types defined in VMS, use set term /device=TYPE.\n\
6739 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6740 \(The quotation marks are necessary since terminal types are lower case.)\n");
6741 #else
6742 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6743 #endif
6744 exit (1);
6745 }
6746
6747 #ifdef VMS
6748 /* VMS DCL tends to up-case things, so down-case term type.
6749 Hardly any uppercase letters in terminal types; should be none. */
6750 {
6751 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6752 char *p;
6753
6754 strcpy (new, terminal_type);
6755
6756 for (p = new; *p; p++)
6757 if (isupper (*p))
6758 *p = tolower (*p);
6759
6760 terminal_type = new;
6761 }
6762 #endif /* VMS */
6763
6764 {
6765 struct device *d;
6766 struct frame *f = XFRAME (selected_frame);
6767
6768 /* Open a display on the controlling tty. */
6769 d = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6770
6771 /* Convert the initial frame to use the new display. */
6772 if (f->output_method != output_initial)
6773 abort ();
6774 f->output_method = d->type;
6775 f->device = d;
6776
6777 d->reference_count++;
6778 d->display_info.tty->top_frame = selected_frame;
6779 change_frame_size (XFRAME (selected_frame),
6780 FrameRows (d->display_info.tty),
6781 FrameCols (d->display_info.tty), 0, 0, 1);
6782
6783 /* Delete the initial display. */
6784 if (--initial_device->reference_count == 0
6785 && initial_device->delete_device_hook)
6786 (*initial_device->delete_device_hook) (initial_device);
6787
6788 /* Update frame parameters to reflect the new type. */
6789 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qwindow_system, Qnil), Qnil));
6790 Fmodify_frame_parameters
6791 (selected_frame, Fcons (Fcons (Qtty_type,
6792 Fdisplay_tty_type (selected_frame)), Qnil));
6793 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil), Qnil));
6794 }
6795
6796 {
6797 struct frame *sf = SELECTED_FRAME ();
6798 int width = FRAME_TOTAL_COLS (sf);
6799 int height = FRAME_LINES (sf);
6800
6801 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6802
6803 /* If these sizes are so big they cause overflow, just ignore the
6804 change. It's not clear what better we could do. */
6805 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6806 fatal ("screen size %dx%d too big", width, height);
6807 }
6808
6809 adjust_frame_glyphs_initially ();
6810 calculate_costs (XFRAME (selected_frame));
6811
6812 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6813 if (initialized
6814 && !noninteractive
6815 #ifdef MSDOS
6816 /* The MSDOS terminal turns on its ``window system'' relatively
6817 late into the startup, so we cannot do the frame faces'
6818 initialization just yet. It will be done later by pc-win.el
6819 and internal_terminal_init. */
6820 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6821 #endif
6822 && NILP (Vinitial_window_system))
6823 {
6824 /* For the initial frame, we don't have any way of knowing what
6825 are the foreground and background colors of the terminal. */
6826 struct frame *sf = SELECTED_FRAME();
6827
6828 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6829 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6830 call0 (intern ("tty-set-up-initial-frame-faces"));
6831 }
6832 }
6833
6834
6835 \f
6836 /***********************************************************************
6837 Blinking cursor
6838 ***********************************************************************/
6839
6840 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6841 Sinternal_show_cursor, 2, 2, 0,
6842 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6843 WINDOW nil means use the selected window. SHOW non-nil means
6844 show a cursor in WINDOW in the next redisplay. SHOW nil means
6845 don't show a cursor. */)
6846 (window, show)
6847 Lisp_Object window, show;
6848 {
6849 /* Don't change cursor state while redisplaying. This could confuse
6850 output routines. */
6851 if (!redisplaying_p)
6852 {
6853 if (NILP (window))
6854 window = selected_window;
6855 else
6856 CHECK_WINDOW (window);
6857
6858 XWINDOW (window)->cursor_off_p = NILP (show);
6859 }
6860
6861 return Qnil;
6862 }
6863
6864
6865 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6866 Sinternal_show_cursor_p, 0, 1, 0,
6867 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6868 WINDOW nil or omitted means report on the selected window. */)
6869 (window)
6870 Lisp_Object window;
6871 {
6872 struct window *w;
6873
6874 if (NILP (window))
6875 window = selected_window;
6876 else
6877 CHECK_WINDOW (window);
6878
6879 w = XWINDOW (window);
6880 return w->cursor_off_p ? Qnil : Qt;
6881 }
6882
6883 \f
6884 /***********************************************************************
6885 Initialization
6886 ***********************************************************************/
6887
6888 void
6889 syms_of_display ()
6890 {
6891 defsubr (&Sredraw_frame);
6892 defsubr (&Sredraw_display);
6893 defsubr (&Sframe_or_buffer_changed_p);
6894 defsubr (&Sopen_termscript);
6895 defsubr (&Sding);
6896 defsubr (&Ssit_for);
6897 defsubr (&Ssleep_for);
6898 defsubr (&Ssend_string_to_terminal);
6899 defsubr (&Sinternal_show_cursor);
6900 defsubr (&Sinternal_show_cursor_p);
6901
6902 #if GLYPH_DEBUG
6903 defsubr (&Sdump_redisplay_history);
6904 #endif
6905
6906 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6907 staticpro (&frame_and_buffer_state);
6908
6909 Qdisplay_table = intern ("display-table");
6910 staticpro (&Qdisplay_table);
6911 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6912 staticpro (&Qredisplay_dont_pause);
6913
6914 DEFVAR_INT ("baud-rate", &baud_rate,
6915 doc: /* *The output baud rate of the terminal.
6916 On most systems, changing this value will affect the amount of padding
6917 and the other strategic decisions made during redisplay. */);
6918
6919 DEFVAR_BOOL ("inverse-video", &inverse_video,
6920 doc: /* *Non-nil means invert the entire frame display.
6921 This means everything is in inverse video which otherwise would not be. */);
6922
6923 DEFVAR_BOOL ("visible-bell", &visible_bell,
6924 doc: /* *Non-nil means try to flash the frame to represent a bell.
6925
6926 See also `ring-bell-function'. */);
6927
6928 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6929 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6930 A non-nil value is useful if the terminal can automatically preserve
6931 Emacs's frame display when you reenter Emacs.
6932 It is up to you to set this variable if your terminal can do that. */);
6933
6934 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6935 doc: /* Name of the window system that Emacs uses for the first frame.
6936 The value is a symbol--for instance, `x' for X windows.
6937 The value is nil if Emacs is using a text-only terminal. */);
6938
6939 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6940 doc: /* The version number of the window system in use.
6941 For X windows, this is 10 or 11. */);
6942
6943 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6944 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6945
6946 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6947 doc: /* Table defining how to output a glyph code to the frame.
6948 If not nil, this is a vector indexed by glyph code to define the glyph.
6949 Each element can be:
6950 integer: a glyph code which this glyph is an alias for.
6951 string: output this glyph using that string (not impl. in X windows).
6952 nil: this glyph mod 524288 is the code of a character to output,
6953 and this glyph / 524288 is the face number (see `face-id') to use
6954 while outputting it. */);
6955 Vglyph_table = Qnil;
6956
6957 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6958 doc: /* Display table to use for buffers that specify none.
6959 See `buffer-display-table' for more information. */);
6960 Vstandard_display_table = Qnil;
6961
6962 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6963 doc: /* *Non-nil means update isn't paused when input is detected. */);
6964 redisplay_dont_pause = 0;
6965
6966 /* Initialize `window-system', unless init_display already decided it. */
6967 #ifdef CANNOT_DUMP
6968 if (noninteractive)
6969 #endif
6970 {
6971 Vinitial_window_system = Qnil;
6972 Vwindow_system_version = Qnil;
6973 }
6974 }
6975
6976 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6977 (do not change this comment) */