(update_window): Don't skip the header-line
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 #define max(a, b) ((a) > (b) ? (a) : (b))
79 #define min(a, b) ((a) < (b) ? (a) : (b))
80
81 /* Get number of chars of output now in the buffer of a stdio stream.
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
85 #ifdef __GNU_LIBRARY__
86
87 /* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
91 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93 #else
94 #undef PENDING_OUTPUT_COUNT
95 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
96 #endif
97 #else /* not __GNU_LIBRARY__ */
98 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99 #include <stdio_ext.h>
100 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101 #endif
102 #ifndef PENDING_OUTPUT_COUNT
103 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104 #endif
105 #endif /* not __GNU_LIBRARY__ */
106
107 #if defined(HAVE_TERM_H) && defined (LINUX) && defined (HAVE_LIBNCURSES)
108 #include <term.h> /* for tgetent */
109 #endif
110 \f
111 /* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114 struct dim
115 {
116 int width;
117 int height;
118 };
119
120 \f
121 /* Function prototypes. */
122
123 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
125 static void fake_current_matrices P_ ((Lisp_Object));
126 static void redraw_overlapping_rows P_ ((struct window *, int));
127 static void redraw_overlapped_rows P_ ((struct window *, int));
128 static int count_blanks P_ ((struct glyph *, int));
129 static int count_match P_ ((struct glyph *, struct glyph *,
130 struct glyph *, struct glyph *));
131 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
132 static void update_frame_line P_ ((struct frame *, int));
133 static struct dim allocate_matrices_for_frame_redisplay
134 P_ ((Lisp_Object, int, int, struct dim, int, int *));
135 static void allocate_matrices_for_window_redisplay P_ ((struct window *,
136 struct dim));
137 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138 static void adjust_frame_glyphs P_ ((struct frame *));
139 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140 static void free_glyph_matrix P_ ((struct glyph_matrix *));
141 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
143 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
144 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
145 #if GLYPH_DEBUG
146 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
147 #endif
148 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153 static struct glyph_pool *new_glyph_pool P_ ((void));
154 static void free_glyph_pool P_ ((struct glyph_pool *));
155 static void adjust_frame_glyphs_initially P_ ((void));
156 static void adjust_frame_message_buffer P_ ((struct frame *));
157 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159 static void build_frame_matrix P_ ((struct frame *));
160 void clear_current_matrices P_ ((struct frame *));
161 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163 static void clear_window_matrices P_ ((struct window *, int));
164 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165 static int scrolling_window P_ ((struct window *, int));
166 static int update_window_line P_ ((struct window *, int, int *));
167 static void update_marginal_area P_ ((struct window *, int, int));
168 static int update_text_area P_ ((struct window *, int));
169 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171 static void mirror_make_current P_ ((struct window *, int));
172 void check_window_matrix_pointers P_ ((struct window *));
173 #if GLYPH_DEBUG
174 static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
176 #endif
177 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178 static int update_window_tree P_ ((struct window *, int));
179 static int update_window P_ ((struct window *, int));
180 static int update_frame_1 P_ ((struct frame *, int, int));
181 static void set_window_cursor_after_update P_ ((struct window *));
182 static int row_equal_p P_ ((struct window *, struct glyph_row *,
183 struct glyph_row *, int));
184 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
188 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189 struct window *frame_row_to_window P_ ((struct window *, int));
190
191 \f
192 /* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
195
196 int redisplay_dont_pause;
197
198 /* Nonzero upon entry to redisplay means do not assume anything about
199 current contents of actual terminal frame; clear and redraw it. */
200
201 int frame_garbaged;
202
203 /* Nonzero means last display completed. Zero means it was preempted. */
204
205 int display_completed;
206
207 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 audible bell. */
209
210 int visible_bell;
211
212 /* Invert the color of the whole frame, at a low level. */
213
214 int inverse_video;
215
216 /* Line speed of the terminal. */
217
218 int baud_rate;
219
220 /* Either nil or a symbol naming the window system under which Emacs
221 is running. */
222
223 Lisp_Object Vwindow_system;
224
225 /* Version number of X windows: 10, 11 or nil. */
226
227 Lisp_Object Vwindow_system_version;
228
229 /* Vector of glyph definitions. Indexed by glyph number, the contents
230 are a string which is how to output the glyph.
231
232 If Vglyph_table is nil, a glyph is output by using its low 8 bits
233 as a character code.
234
235 This is an obsolete feature that is no longer used. The variable
236 is retained for compatibility. */
237
238 Lisp_Object Vglyph_table;
239
240 /* Display table to use for vectors that don't specify their own. */
241
242 Lisp_Object Vstandard_display_table;
243
244 /* Nonzero means reading single-character input with prompt so put
245 cursor on mini-buffer after the prompt. positive means at end of
246 text in echo area; negative means at beginning of line. */
247
248 int cursor_in_echo_area;
249
250 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
251
252 \f
253 /* The currently selected frame. In a single-frame version, this
254 variable always equals the_only_frame. */
255
256 Lisp_Object selected_frame;
257
258 /* A frame which is not just a mini-buffer, or 0 if there are no such
259 frames. This is usually the most recent such frame that was
260 selected. In a single-frame version, this variable always holds
261 the address of the_only_frame. */
262
263 struct frame *last_nonminibuf_frame;
264
265 /* Stdio stream being used for copy of all output. */
266
267 FILE *termscript;
268
269 /* Structure for info on cursor positioning. */
270
271 struct cm Wcm;
272
273 /* 1 means SIGWINCH happened when not safe. */
274
275 int delayed_size_change;
276
277 /* 1 means glyph initialization has been completed at startup. */
278
279 static int glyphs_initialized_initially_p;
280
281 /* Updated window if != 0. Set by update_window. */
282
283 struct window *updated_window;
284
285 /* Glyph row updated in update_window_line, and area that is updated. */
286
287 struct glyph_row *updated_row;
288 int updated_area;
289
290 /* A glyph for a space. */
291
292 struct glyph space_glyph;
293
294 /* Non-zero means update has been performed directly, so that there's
295 no need for redisplay_internal to do much work. Set by
296 direct_output_for_insert. */
297
298 int redisplay_performed_directly_p;
299
300 /* Counts of allocated structures. These counts serve to diagnose
301 memory leaks and double frees. */
302
303 int glyph_matrix_count;
304 int glyph_pool_count;
305
306 /* If non-null, the frame whose frame matrices are manipulated. If
307 null, window matrices are worked on. */
308
309 static struct frame *frame_matrix_frame;
310
311 /* Current interface for window-based redisplay. Set from init_xterm.
312 A null value means we are not using window-based redisplay. */
313
314 struct redisplay_interface *rif;
315
316 /* Non-zero means that fonts have been loaded since the last glyph
317 matrix adjustments. Redisplay must stop, and glyph matrices must
318 be adjusted when this flag becomes non-zero during display. The
319 reason fonts can be loaded so late is that fonts of fontsets are
320 loaded on demand. */
321
322 int fonts_changed_p;
323
324 /* Convert vpos and hpos from frame to window and vice versa.
325 This may only be used for terminal frames. */
326
327 #if GLYPH_DEBUG
328
329 static int window_to_frame_vpos P_ ((struct window *, int));
330 static int window_to_frame_hpos P_ ((struct window *, int));
331 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
332 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
333
334 /* One element of the ring buffer containing redisplay history
335 information. */
336
337 struct redisplay_history
338 {
339 char trace[512 + 100];
340 };
341
342 /* The size of the history buffer. */
343
344 #define REDISPLAY_HISTORY_SIZE 30
345
346 /* The redisplay history buffer. */
347
348 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
349
350 /* Next free entry in redisplay_history. */
351
352 static int history_idx;
353
354 /* A tick that's incremented each time something is added to the
355 history. */
356
357 static unsigned history_tick;
358
359 static void add_frame_display_history P_ ((struct frame *, int));
360 static void add_window_display_history P_ ((struct window *, char *, int));
361
362
363 /* Add to the redisplay history how window W has been displayed.
364 MSG is a trace containing the information how W's glyph matrix
365 has been contructed. PAUSED_P non-zero means that the update
366 has been interrupted for pending input. */
367
368 static void
369 add_window_display_history (w, msg, paused_p)
370 struct window *w;
371 char *msg;
372 int paused_p;
373 {
374 char *buf;
375
376 if (history_idx >= REDISPLAY_HISTORY_SIZE)
377 history_idx = 0;
378 buf = redisplay_history[history_idx].trace;
379 ++history_idx;
380
381 sprintf (buf, "%d: window %p (`%s')%s\n",
382 history_tick++,
383 w,
384 ((BUFFERP (w->buffer)
385 && STRINGP (XBUFFER (w->buffer)->name))
386 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
387 : "???"),
388 paused_p ? " ***paused***" : "");
389 strcat (buf, msg);
390 }
391
392
393 /* Add to the redisplay history that frame F has been displayed.
394 PAUSED_P non-zero means that the update has been interrupted for
395 pending input. */
396
397 static void
398 add_frame_display_history (f, paused_p)
399 struct frame *f;
400 int paused_p;
401 {
402 char *buf;
403
404 if (history_idx >= REDISPLAY_HISTORY_SIZE)
405 history_idx = 0;
406 buf = redisplay_history[history_idx].trace;
407 ++history_idx;
408
409 sprintf (buf, "%d: update frame %p%s",
410 history_tick++,
411 f, paused_p ? " ***paused***" : "");
412 }
413
414
415 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
416 Sdump_redisplay_history, 0, 0, "",
417 "Dump redisplay history to stderr.")
418 ()
419 {
420 int i;
421
422 for (i = history_idx - 1; i != history_idx; --i)
423 {
424 if (i < 0)
425 i = REDISPLAY_HISTORY_SIZE - 1;
426 fprintf (stderr, "%s\n", redisplay_history[i].trace);
427 }
428
429 return Qnil;
430 }
431
432
433 #else /* GLYPH_DEBUG == 0 */
434
435 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
436 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
437
438 #endif /* GLYPH_DEBUG == 0 */
439
440
441 /* Like bcopy except never gets confused by overlap. Let this be the
442 first function defined in this file, or change emacs.c where the
443 address of this function is used. */
444
445 void
446 safe_bcopy (from, to, size)
447 char *from, *to;
448 int size;
449 {
450 if (size <= 0 || from == to)
451 return;
452
453 /* If the source and destination don't overlap, then bcopy can
454 handle it. If they do overlap, but the destination is lower in
455 memory than the source, we'll assume bcopy can handle that. */
456 if (to < from || from + size <= to)
457 bcopy (from, to, size);
458
459 /* Otherwise, we'll copy from the end. */
460 else
461 {
462 register char *endf = from + size;
463 register char *endt = to + size;
464
465 /* If TO - FROM is large, then we should break the copy into
466 nonoverlapping chunks of TO - FROM bytes each. However, if
467 TO - FROM is small, then the bcopy function call overhead
468 makes this not worth it. The crossover point could be about
469 anywhere. Since I don't think the obvious copy loop is too
470 bad, I'm trying to err in its favor. */
471 if (to - from < 64)
472 {
473 do
474 *--endt = *--endf;
475 while (endf != from);
476 }
477 else
478 {
479 for (;;)
480 {
481 endt -= (to - from);
482 endf -= (to - from);
483
484 if (endt < to)
485 break;
486
487 bcopy (endf, endt, to - from);
488 }
489
490 /* If SIZE wasn't a multiple of TO - FROM, there will be a
491 little left over. The amount left over is (endt + (to -
492 from)) - to, which is endt - from. */
493 bcopy (from, to, endt - from);
494 }
495 }
496 }
497
498
499 \f
500 /***********************************************************************
501 Glyph Matrices
502 ***********************************************************************/
503
504 /* Allocate and return a glyph_matrix structure. POOL is the glyph
505 pool from which memory for the matrix should be allocated, or null
506 for window-based redisplay where no glyph pools are used. The
507 member `pool' of the glyph matrix structure returned is set to
508 POOL, the structure is otherwise zeroed. */
509
510 struct glyph_matrix *
511 new_glyph_matrix (pool)
512 struct glyph_pool *pool;
513 {
514 struct glyph_matrix *result;
515
516 /* Allocate and clear. */
517 result = (struct glyph_matrix *) xmalloc (sizeof *result);
518 bzero (result, sizeof *result);
519
520 /* Increment number of allocated matrices. This count is used
521 to detect memory leaks. */
522 ++glyph_matrix_count;
523
524 /* Set pool and return. */
525 result->pool = pool;
526 return result;
527 }
528
529
530 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
531
532 The global counter glyph_matrix_count is decremented when a matrix
533 is freed. If the count gets negative, more structures were freed
534 than allocated, i.e. one matrix was freed more than once or a bogus
535 pointer was passed to this function.
536
537 If MATRIX->pool is null, this means that the matrix manages its own
538 glyph memory---this is done for matrices on X frames. Freeing the
539 matrix also frees the glyph memory in this case. */
540
541 static void
542 free_glyph_matrix (matrix)
543 struct glyph_matrix *matrix;
544 {
545 if (matrix)
546 {
547 int i;
548
549 /* Detect the case that more matrices are freed than were
550 allocated. */
551 if (--glyph_matrix_count < 0)
552 abort ();
553
554 /* Free glyph memory if MATRIX owns it. */
555 if (matrix->pool == NULL)
556 for (i = 0; i < matrix->rows_allocated; ++i)
557 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
558
559 /* Free row structures and the matrix itself. */
560 xfree (matrix->rows);
561 xfree (matrix);
562 }
563 }
564
565
566 /* Return the number of glyphs to reserve for a marginal area of
567 window W. TOTAL_GLYPHS is the number of glyphs in a complete
568 display line of window W. MARGIN gives the width of the marginal
569 area in canonical character units. MARGIN should be an integer
570 or a float. */
571
572 static int
573 margin_glyphs_to_reserve (w, total_glyphs, margin)
574 struct window *w;
575 int total_glyphs;
576 Lisp_Object margin;
577 {
578 int n;
579
580 if (NUMBERP (margin))
581 {
582 int width = XFASTINT (w->width);
583 double d = max (0, XFLOATINT (margin));
584 d = min (width / 2 - 1, d);
585 n = (int) ((double) total_glyphs / width * d);
586 }
587 else
588 n = 0;
589
590 return n;
591 }
592
593
594 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
595 window sizes.
596
597 W is null if the function is called for a frame glyph matrix.
598 Otherwise it is the window MATRIX is a member of. X and Y are the
599 indices of the first column and row of MATRIX within the frame
600 matrix, if such a matrix exists. They are zero for purely
601 window-based redisplay. DIM is the needed size of the matrix.
602
603 In window-based redisplay, where no frame matrices exist, glyph
604 matrices manage their own glyph storage. Otherwise, they allocate
605 storage from a common frame glyph pool which can be found in
606 MATRIX->pool.
607
608 The reason for this memory management strategy is to avoid complete
609 frame redraws if possible. When we allocate from a common pool, a
610 change of the location or size of a sub-matrix within the pool
611 requires a complete redisplay of the frame because we cannot easily
612 make sure that the current matrices of all windows still agree with
613 what is displayed on the screen. While this is usually fast, it
614 leads to screen flickering. */
615
616 static void
617 adjust_glyph_matrix (w, matrix, x, y, dim)
618 struct window *w;
619 struct glyph_matrix *matrix;
620 int x, y;
621 struct dim dim;
622 {
623 int i;
624 int new_rows;
625 int marginal_areas_changed_p = 0;
626 int header_line_changed_p = 0;
627 int header_line_p = 0;
628 int left = -1, right = -1;
629 int window_x, window_y, window_width = -1, window_height;
630
631 /* See if W had a top line that has disappeared now, or vice versa. */
632 if (w)
633 {
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
640 haven't changed. This optimization is important because preserving
641 the matrix means preventing redisplay. */
642 if (matrix->pool == NULL)
643 {
644 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_x == XFASTINT (w->left)
655 && matrix->window_top_y == XFASTINT (w->top)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_width);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_width);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. Allocate glyph memory from the heap. */
730 if (dim.width > matrix->matrix_w
731 || new_rows
732 || header_line_changed_p
733 || marginal_areas_changed_p)
734 {
735 struct glyph_row *row = matrix->rows;
736 struct glyph_row *end = row + matrix->rows_allocated;
737
738 while (row < end)
739 {
740 row->glyphs[LEFT_MARGIN_AREA]
741 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
742 (dim.width
743 * sizeof (struct glyph)));
744
745 /* The mode line never has marginal areas. */
746 if (row == matrix->rows + dim.height - 1
747 || (row == matrix->rows && matrix->header_line_p))
748 {
749 row->glyphs[TEXT_AREA]
750 = row->glyphs[LEFT_MARGIN_AREA];
751 row->glyphs[RIGHT_MARGIN_AREA]
752 = row->glyphs[TEXT_AREA] + dim.width;
753 row->glyphs[LAST_AREA]
754 = row->glyphs[RIGHT_MARGIN_AREA];
755 }
756 else
757 {
758 row->glyphs[TEXT_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + left;
760 row->glyphs[RIGHT_MARGIN_AREA]
761 = row->glyphs[TEXT_AREA] + dim.width - left - right;
762 row->glyphs[LAST_AREA]
763 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
764 }
765 ++row;
766 }
767 }
768
769 xassert (left >= 0 && right >= 0);
770 matrix->left_margin_glyphs = left;
771 matrix->right_margin_glyphs = right;
772 }
773
774 /* Number of rows to be used by MATRIX. */
775 matrix->nrows = dim.height;
776 xassert (matrix->nrows >= 0);
777
778 if (w)
779 {
780 if (matrix == w->current_matrix)
781 {
782 /* Mark rows in a current matrix of a window as not having
783 valid contents. It's important to not do this for
784 desired matrices. When Emacs starts, it may already be
785 building desired matrices when this function runs. */
786 if (window_width < 0)
787 window_width = window_box_width (w, -1);
788
789 /* Optimize the case that only the height has changed (C-x 2,
790 upper window). Invalidate all rows that are no longer part
791 of the window. */
792 if (!marginal_areas_changed_p
793 && !header_line_changed_p
794 && new_rows == 0
795 && dim.width == matrix->matrix_w
796 && matrix->window_left_x == XFASTINT (w->left)
797 && matrix->window_top_y == XFASTINT (w->top)
798 && matrix->window_width == window_width)
799 {
800 i = 0;
801 while (matrix->rows[i].enabled_p
802 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
803 < matrix->window_height))
804 ++i;
805
806 /* Window end is invalid, if inside of the rows that
807 are invalidated. */
808 if (INTEGERP (w->window_end_vpos)
809 && XFASTINT (w->window_end_vpos) >= i)
810 w->window_end_valid = Qnil;
811
812 while (i < matrix->nrows)
813 matrix->rows[i++].enabled_p = 0;
814 }
815 else
816 {
817 for (i = 0; i < matrix->nrows; ++i)
818 matrix->rows[i].enabled_p = 0;
819 }
820 }
821 else if (matrix == w->desired_matrix)
822 {
823 /* Rows in desired matrices always have to be cleared;
824 redisplay expects this is the case when it runs, so it
825 had better be the case when we adjust matrices between
826 redisplays. */
827 for (i = 0; i < matrix->nrows; ++i)
828 matrix->rows[i].enabled_p = 0;
829 }
830 }
831
832
833 /* Remember last values to be able to optimize frame redraws. */
834 matrix->matrix_x = x;
835 matrix->matrix_y = y;
836 matrix->matrix_w = dim.width;
837 matrix->matrix_h = dim.height;
838
839 /* Record the top y location and height of W at the time the matrix
840 was last adjusted. This is used to optimize redisplay above. */
841 if (w)
842 {
843 matrix->window_left_x = XFASTINT (w->left);
844 matrix->window_top_y = XFASTINT (w->top);
845 matrix->window_height = window_height;
846 matrix->window_width = window_width;
847 matrix->window_vscroll = w->vscroll;
848 }
849 }
850
851
852 /* Reverse the contents of rows in MATRIX between START and END. The
853 contents of the row at END - 1 end up at START, END - 2 at START +
854 1 etc. This is part of the implementation of rotate_matrix (see
855 below). */
856
857 static void
858 reverse_rows (matrix, start, end)
859 struct glyph_matrix *matrix;
860 int start, end;
861 {
862 int i, j;
863
864 for (i = start, j = end - 1; i < j; ++i, --j)
865 {
866 /* Non-ISO HP/UX compiler doesn't like auto struct
867 initialization. */
868 struct glyph_row temp;
869 temp = matrix->rows[i];
870 matrix->rows[i] = matrix->rows[j];
871 matrix->rows[j] = temp;
872 }
873 }
874
875
876 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
877 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
878 indices. (Note: this does not copy glyphs, only glyph pointers in
879 row structures are moved around).
880
881 The algorithm used for rotating the vector was, I believe, first
882 described by Kernighan. See the vector R as consisting of two
883 sub-vectors AB, where A has length BY for BY >= 0. The result
884 after rotating is then BA. Reverse both sub-vectors to get ArBr
885 and reverse the result to get (ArBr)r which is BA. Similar for
886 rotating right. */
887
888 void
889 rotate_matrix (matrix, first, last, by)
890 struct glyph_matrix *matrix;
891 int first, last, by;
892 {
893 if (by < 0)
894 {
895 /* Up (rotate left, i.e. towards lower indices). */
896 by = -by;
897 reverse_rows (matrix, first, first + by);
898 reverse_rows (matrix, first + by, last);
899 reverse_rows (matrix, first, last);
900 }
901 else if (by > 0)
902 {
903 /* Down (rotate right, i.e. towards higher indices). */
904 reverse_rows (matrix, last - by, last);
905 reverse_rows (matrix, first, last - by);
906 reverse_rows (matrix, first, last);
907 }
908 }
909
910
911 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
912 with indices START <= index < END. Increment positions by DELTA/
913 DELTA_BYTES. */
914
915 void
916 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
917 struct glyph_matrix *matrix;
918 int start, end, delta, delta_bytes;
919 {
920 /* Check that START and END are reasonable values. */
921 xassert (start >= 0 && start <= matrix->nrows);
922 xassert (end >= 0 && end <= matrix->nrows);
923 xassert (start <= end);
924
925 for (; start < end; ++start)
926 increment_row_positions (matrix->rows + start, delta, delta_bytes);
927 }
928
929
930 /* Enable a range of rows in glyph matrix MATRIX. START and END are
931 the row indices of the first and last + 1 row to enable. If
932 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
933
934 void
935 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
936 struct glyph_matrix *matrix;
937 int start, end;
938 int enabled_p;
939 {
940 xassert (start <= end);
941 xassert (start >= 0 && start < matrix->nrows);
942 xassert (end >= 0 && end <= matrix->nrows);
943
944 for (; start < end; ++start)
945 matrix->rows[start].enabled_p = enabled_p != 0;
946 }
947
948
949 /* Clear MATRIX.
950
951 This empties all rows in MATRIX by setting the enabled_p flag for
952 all rows of the matrix to zero. The function prepare_desired_row
953 will eventually really clear a row when it sees one with a zero
954 enabled_p flag.
955
956 Resets update hints to defaults value. The only update hint
957 currently present is the flag MATRIX->no_scrolling_p. */
958
959 void
960 clear_glyph_matrix (matrix)
961 struct glyph_matrix *matrix;
962 {
963 if (matrix)
964 {
965 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
966 matrix->no_scrolling_p = 0;
967 }
968 }
969
970
971 /* Shift part of the glyph matrix MATRIX of window W up or down.
972 Increment y-positions in glyph rows between START and END by DY,
973 and recompute their visible height. */
974
975 void
976 shift_glyph_matrix (w, matrix, start, end, dy)
977 struct window *w;
978 struct glyph_matrix *matrix;
979 int start, end, dy;
980 {
981 int min_y, max_y;
982
983 xassert (start <= end);
984 xassert (start >= 0 && start < matrix->nrows);
985 xassert (end >= 0 && end <= matrix->nrows);
986
987 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
988 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
989
990 for (; start < end; ++start)
991 {
992 struct glyph_row *row = &matrix->rows[start];
993
994 row->y += dy;
995
996 if (row->y < min_y)
997 row->visible_height = row->height - (min_y - row->y);
998 else if (row->y + row->height > max_y)
999 row->visible_height = row->height - (row->y + row->height - max_y);
1000 else
1001 row->visible_height = row->height;
1002 }
1003 }
1004
1005
1006 /* Mark all rows in current matrices of frame F as invalid. Marking
1007 invalid is done by setting enabled_p to zero for all rows in a
1008 current matrix. */
1009
1010 void
1011 clear_current_matrices (f)
1012 register struct frame *f;
1013 {
1014 /* Clear frame current matrix, if we have one. */
1015 if (f->current_matrix)
1016 clear_glyph_matrix (f->current_matrix);
1017
1018 /* Clear the matrix of the menu bar window, if such a window exists.
1019 The menu bar window is currently used to display menus on X when
1020 no toolkit support is compiled in. */
1021 if (WINDOWP (f->menu_bar_window))
1022 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1023
1024 /* Clear the matrix of the tool-bar window, if any. */
1025 if (WINDOWP (f->tool_bar_window))
1026 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1027
1028 /* Clear current window matrices. */
1029 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1030 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1031 }
1032
1033
1034 /* Clear out all display lines of F for a coming redisplay. */
1035
1036 void
1037 clear_desired_matrices (f)
1038 register struct frame *f;
1039 {
1040 if (f->desired_matrix)
1041 clear_glyph_matrix (f->desired_matrix);
1042
1043 if (WINDOWP (f->menu_bar_window))
1044 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1045
1046 if (WINDOWP (f->tool_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1048
1049 /* Do it for window matrices. */
1050 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1051 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1052 }
1053
1054
1055 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1056 non-zero clear desired matrices, otherwise clear current matrices. */
1057
1058 static void
1059 clear_window_matrices (w, desired_p)
1060 struct window *w;
1061 int desired_p;
1062 {
1063 while (w)
1064 {
1065 if (!NILP (w->hchild))
1066 {
1067 xassert (WINDOWP (w->hchild));
1068 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1069 }
1070 else if (!NILP (w->vchild))
1071 {
1072 xassert (WINDOWP (w->vchild));
1073 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1074 }
1075 else
1076 {
1077 if (desired_p)
1078 clear_glyph_matrix (w->desired_matrix);
1079 else
1080 {
1081 clear_glyph_matrix (w->current_matrix);
1082 w->window_end_valid = Qnil;
1083 }
1084 }
1085
1086 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1087 }
1088 }
1089
1090
1091 \f
1092 /***********************************************************************
1093 Glyph Rows
1094
1095 See dispextern.h for an overall explanation of glyph rows.
1096 ***********************************************************************/
1097
1098 /* Clear glyph row ROW. Do it in a way that makes it robust against
1099 changes in the glyph_row structure, i.e. addition or removal of
1100 structure members. */
1101
1102 static struct glyph_row null_row;
1103
1104 void
1105 clear_glyph_row (row)
1106 struct glyph_row *row;
1107 {
1108 struct glyph *p[1 + LAST_AREA];
1109
1110 /* Save pointers. */
1111 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1112 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1113 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1114 p[LAST_AREA] = row->glyphs[LAST_AREA];
1115
1116 /* Clear. */
1117 *row = null_row;
1118
1119 /* Restore pointers. */
1120 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1121 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1122 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1123 row->glyphs[LAST_AREA] = p[LAST_AREA];
1124
1125 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1126 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1127 Redisplay outputs such glyphs, and flickering effects were
1128 the result. This also depended on the contents of memory
1129 returned by xmalloc. If flickering happens again, activate
1130 the code below If the flickering is gone with that, chances
1131 are that the flickering has the same reason as here. */
1132 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1133 #endif
1134 }
1135
1136
1137 /* Make ROW an empty, enabled row of canonical character height,
1138 in window W starting at y-position Y. */
1139
1140 void
1141 blank_row (w, row, y)
1142 struct window *w;
1143 struct glyph_row *row;
1144 int y;
1145 {
1146 int min_y, max_y;
1147
1148 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1149 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1150
1151 clear_glyph_row (row);
1152 row->y = y;
1153 row->ascent = row->phys_ascent = 0;
1154 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1155
1156 if (row->y < min_y)
1157 row->visible_height = row->height - (min_y - row->y);
1158 else if (row->y + row->height > max_y)
1159 row->visible_height = row->height - (row->y + row->height - max_y);
1160 else
1161 row->visible_height = row->height;
1162
1163 row->enabled_p = 1;
1164 }
1165
1166
1167 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1168 are the amounts by which to change positions. Note that the first
1169 glyph of the text area of a row can have a buffer position even if
1170 the used count of the text area is zero. Such rows display line
1171 ends. */
1172
1173 void
1174 increment_row_positions (row, delta, delta_bytes)
1175 struct glyph_row *row;
1176 int delta, delta_bytes;
1177 {
1178 int area, i;
1179
1180 /* Increment start and end positions. */
1181 MATRIX_ROW_START_CHARPOS (row) += delta;
1182 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1183 MATRIX_ROW_END_CHARPOS (row) += delta;
1184 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1185
1186 /* Increment positions in glyphs. */
1187 for (area = 0; area < LAST_AREA; ++area)
1188 for (i = 0; i < row->used[area]; ++i)
1189 if (BUFFERP (row->glyphs[area][i].object)
1190 && row->glyphs[area][i].charpos > 0)
1191 row->glyphs[area][i].charpos += delta;
1192
1193 /* Capture the case of rows displaying a line end. */
1194 if (row->used[TEXT_AREA] == 0
1195 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1196 row->glyphs[TEXT_AREA]->charpos += delta;
1197 }
1198
1199
1200 #if 0
1201 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1202 contents, i.e. glyph structure contents are exchanged between A and
1203 B without changing glyph pointers in A and B. */
1204
1205 static void
1206 swap_glyphs_in_rows (a, b)
1207 struct glyph_row *a, *b;
1208 {
1209 int area;
1210
1211 for (area = 0; area < LAST_AREA; ++area)
1212 {
1213 /* Number of glyphs to swap. */
1214 int max_used = max (a->used[area], b->used[area]);
1215
1216 /* Start of glyphs in area of row A. */
1217 struct glyph *glyph_a = a->glyphs[area];
1218
1219 /* End + 1 of glyphs in area of row A. */
1220 struct glyph *glyph_a_end = a->glyphs[max_used];
1221
1222 /* Start of glyphs in area of row B. */
1223 struct glyph *glyph_b = b->glyphs[area];
1224
1225 while (glyph_a < glyph_a_end)
1226 {
1227 /* Non-ISO HP/UX compiler doesn't like auto struct
1228 initialization. */
1229 struct glyph temp;
1230 temp = *glyph_a;
1231 *glyph_a = *glyph_b;
1232 *glyph_b = temp;
1233 ++glyph_a;
1234 ++glyph_b;
1235 }
1236 }
1237 }
1238
1239 #endif /* 0 */
1240
1241 /* Exchange pointers to glyph memory between glyph rows A and B. */
1242
1243 static INLINE void
1244 swap_glyph_pointers (a, b)
1245 struct glyph_row *a, *b;
1246 {
1247 int i;
1248 for (i = 0; i < LAST_AREA + 1; ++i)
1249 {
1250 struct glyph *temp = a->glyphs[i];
1251 a->glyphs[i] = b->glyphs[i];
1252 b->glyphs[i] = temp;
1253 }
1254 }
1255
1256
1257 /* Copy glyph row structure FROM to glyph row structure TO, except
1258 that glyph pointers in the structures are left unchanged. */
1259
1260 INLINE void
1261 copy_row_except_pointers (to, from)
1262 struct glyph_row *to, *from;
1263 {
1264 struct glyph *pointers[1 + LAST_AREA];
1265
1266 /* Save glyph pointers of TO. */
1267 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1268
1269 /* Do a structure assignment. */
1270 *to = *from;
1271
1272 /* Restore original pointers of TO. */
1273 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1274 }
1275
1276
1277 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1278 TO and FROM are left unchanged. Glyph contents are copied from the
1279 glyph memory of FROM to the glyph memory of TO. Increment buffer
1280 positions in row TO by DELTA/ DELTA_BYTES. */
1281
1282 void
1283 copy_glyph_row_contents (to, from, delta, delta_bytes)
1284 struct glyph_row *to, *from;
1285 int delta, delta_bytes;
1286 {
1287 int area;
1288
1289 /* This is like a structure assignment TO = FROM, except that
1290 glyph pointers in the rows are left unchanged. */
1291 copy_row_except_pointers (to, from);
1292
1293 /* Copy glyphs from FROM to TO. */
1294 for (area = 0; area < LAST_AREA; ++area)
1295 if (from->used[area])
1296 bcopy (from->glyphs[area], to->glyphs[area],
1297 from->used[area] * sizeof (struct glyph));
1298
1299 /* Increment buffer positions in TO by DELTA. */
1300 increment_row_positions (to, delta, delta_bytes);
1301 }
1302
1303
1304 /* Assign glyph row FROM to glyph row TO. This works like a structure
1305 assignment TO = FROM, except that glyph pointers are not copied but
1306 exchanged between TO and FROM. Pointers must be exchanged to avoid
1307 a memory leak. */
1308
1309 static INLINE void
1310 assign_row (to, from)
1311 struct glyph_row *to, *from;
1312 {
1313 swap_glyph_pointers (to, from);
1314 copy_row_except_pointers (to, from);
1315 }
1316
1317
1318 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1319 a row in a window matrix, is a slice of the glyph memory of the
1320 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1321 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1322 memory of FRAME_ROW. */
1323
1324 #if GLYPH_DEBUG
1325
1326 static int
1327 glyph_row_slice_p (window_row, frame_row)
1328 struct glyph_row *window_row, *frame_row;
1329 {
1330 struct glyph *window_glyph_start = window_row->glyphs[0];
1331 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1332 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1333
1334 return (frame_glyph_start <= window_glyph_start
1335 && window_glyph_start < frame_glyph_end);
1336 }
1337
1338 #endif /* GLYPH_DEBUG */
1339
1340 #if 0
1341
1342 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1343 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1344 in WINDOW_MATRIX is found satisfying the condition. */
1345
1346 static struct glyph_row *
1347 find_glyph_row_slice (window_matrix, frame_matrix, row)
1348 struct glyph_matrix *window_matrix, *frame_matrix;
1349 int row;
1350 {
1351 int i;
1352
1353 xassert (row >= 0 && row < frame_matrix->nrows);
1354
1355 for (i = 0; i < window_matrix->nrows; ++i)
1356 if (glyph_row_slice_p (window_matrix->rows + i,
1357 frame_matrix->rows + row))
1358 break;
1359
1360 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1361 }
1362
1363 #endif /* 0 */
1364
1365 /* Prepare ROW for display. Desired rows are cleared lazily,
1366 i.e. they are only marked as to be cleared by setting their
1367 enabled_p flag to zero. When a row is to be displayed, a prior
1368 call to this function really clears it. */
1369
1370 void
1371 prepare_desired_row (row)
1372 struct glyph_row *row;
1373 {
1374 if (!row->enabled_p)
1375 {
1376 clear_glyph_row (row);
1377 row->enabled_p = 1;
1378 }
1379 }
1380
1381
1382 /* Return a hash code for glyph row ROW. */
1383
1384 int
1385 line_hash_code (row)
1386 struct glyph_row *row;
1387 {
1388 int hash = 0;
1389
1390 if (row->enabled_p)
1391 {
1392 if (row->inverse_p)
1393 {
1394 /* Give all highlighted lines the same hash code
1395 so as to encourage scrolling to leave them in place. */
1396 hash = -1;
1397 }
1398 else
1399 {
1400 struct glyph *glyph = row->glyphs[TEXT_AREA];
1401 struct glyph *end = glyph + row->used[TEXT_AREA];
1402
1403 while (glyph < end)
1404 {
1405 int c = glyph->u.ch;
1406 int face_id = glyph->face_id;
1407 if (must_write_spaces)
1408 c -= SPACEGLYPH;
1409 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1410 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1411 ++glyph;
1412 }
1413
1414 if (hash == 0)
1415 hash = 1;
1416 }
1417 }
1418
1419 return hash;
1420 }
1421
1422
1423 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1424 the number of characters in the line. If must_write_spaces is
1425 zero, leading and trailing spaces are ignored. */
1426
1427 static unsigned int
1428 line_draw_cost (matrix, vpos)
1429 struct glyph_matrix *matrix;
1430 int vpos;
1431 {
1432 struct glyph_row *row = matrix->rows + vpos;
1433 struct glyph *beg = row->glyphs[TEXT_AREA];
1434 struct glyph *end = beg + row->used[TEXT_AREA];
1435 int len;
1436 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1437 int glyph_table_len = GLYPH_TABLE_LENGTH;
1438
1439 /* Ignore trailing and leading spaces if we can. */
1440 if (!must_write_spaces)
1441 {
1442 /* Skip from the end over trailing spaces. */
1443 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1444 --end;
1445
1446 /* All blank line. */
1447 if (end == beg)
1448 return 0;
1449
1450 /* Skip over leading spaces. */
1451 while (CHAR_GLYPH_SPACE_P (*beg))
1452 ++beg;
1453 }
1454
1455 /* If we don't have a glyph-table, each glyph is one character,
1456 so return the number of glyphs. */
1457 if (glyph_table_base == 0)
1458 len = end - beg;
1459 else
1460 {
1461 /* Otherwise, scan the glyphs and accumulate their total length
1462 in LEN. */
1463 len = 0;
1464 while (beg < end)
1465 {
1466 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1467
1468 if (g < 0
1469 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1470 len += 1;
1471 else
1472 len += GLYPH_LENGTH (glyph_table_base, g);
1473
1474 ++beg;
1475 }
1476 }
1477
1478 return len;
1479 }
1480
1481
1482 /* Test two glyph rows A and B for equality. Value is non-zero if A
1483 and B have equal contents. W is the window to which the glyphs
1484 rows A and B belong. It is needed here to test for partial row
1485 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1486 flags of A and B, too. */
1487
1488 static INLINE int
1489 row_equal_p (w, a, b, mouse_face_p)
1490 struct window *w;
1491 struct glyph_row *a, *b;
1492 int mouse_face_p;
1493 {
1494 if (a == b)
1495 return 1;
1496 else if (a->hash != b->hash)
1497 return 0;
1498 else
1499 {
1500 struct glyph *a_glyph, *b_glyph, *a_end;
1501 int area;
1502
1503 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1504 return 0;
1505
1506 /* Compare glyphs. */
1507 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1508 {
1509 if (a->used[area] != b->used[area])
1510 return 0;
1511
1512 a_glyph = a->glyphs[area];
1513 a_end = a_glyph + a->used[area];
1514 b_glyph = b->glyphs[area];
1515
1516 while (a_glyph < a_end
1517 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1518 ++a_glyph, ++b_glyph;
1519
1520 if (a_glyph != a_end)
1521 return 0;
1522 }
1523
1524 if (a->truncated_on_left_p != b->truncated_on_left_p
1525 || a->inverse_p != b->inverse_p
1526 || a->fill_line_p != b->fill_line_p
1527 || a->truncated_on_right_p != b->truncated_on_right_p
1528 || a->overlay_arrow_p != b->overlay_arrow_p
1529 || a->continued_p != b->continued_p
1530 || a->indicate_empty_line_p != b->indicate_empty_line_p
1531 || a->overlapped_p != b->overlapped_p
1532 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1533 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1534 /* Different partially visible characters on left margin. */
1535 || a->x != b->x
1536 /* Different height. */
1537 || a->ascent != b->ascent
1538 || a->phys_ascent != b->phys_ascent
1539 || a->phys_height != b->phys_height
1540 || a->visible_height != b->visible_height)
1541 return 0;
1542 }
1543
1544 return 1;
1545 }
1546
1547
1548 \f
1549 /***********************************************************************
1550 Glyph Pool
1551
1552 See dispextern.h for an overall explanation of glyph pools.
1553 ***********************************************************************/
1554
1555 /* Allocate a glyph_pool structure. The structure returned is
1556 initialized with zeros. The global variable glyph_pool_count is
1557 incremented for each pool allocated. */
1558
1559 static struct glyph_pool *
1560 new_glyph_pool ()
1561 {
1562 struct glyph_pool *result;
1563
1564 /* Allocate a new glyph_pool and clear it. */
1565 result = (struct glyph_pool *) xmalloc (sizeof *result);
1566 bzero (result, sizeof *result);
1567
1568 /* For memory leak and double deletion checking. */
1569 ++glyph_pool_count;
1570
1571 return result;
1572 }
1573
1574
1575 /* Free a glyph_pool structure POOL. The function may be called with
1576 a null POOL pointer. The global variable glyph_pool_count is
1577 decremented with every pool structure freed. If this count gets
1578 negative, more structures were freed than allocated, i.e. one
1579 structure must have been freed more than once or a bogus pointer
1580 was passed to free_glyph_pool. */
1581
1582 static void
1583 free_glyph_pool (pool)
1584 struct glyph_pool *pool;
1585 {
1586 if (pool)
1587 {
1588 /* More freed than allocated? */
1589 --glyph_pool_count;
1590 xassert (glyph_pool_count >= 0);
1591
1592 xfree (pool->glyphs);
1593 xfree (pool);
1594 }
1595 }
1596
1597
1598 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1599 columns we need. This function never shrinks a pool. The only
1600 case in which this would make sense, would be when a frame's size
1601 is changed from a large value to a smaller one. But, if someone
1602 does it once, we can expect that he will do it again.
1603
1604 Value is non-zero if the pool changed in a way which makes
1605 re-adjusting window glyph matrices necessary. */
1606
1607 static int
1608 realloc_glyph_pool (pool, matrix_dim)
1609 struct glyph_pool *pool;
1610 struct dim matrix_dim;
1611 {
1612 int needed;
1613 int changed_p;
1614
1615 changed_p = (pool->glyphs == 0
1616 || matrix_dim.height != pool->nrows
1617 || matrix_dim.width != pool->ncolumns);
1618
1619 /* Enlarge the glyph pool. */
1620 needed = matrix_dim.width * matrix_dim.height;
1621 if (needed > pool->nglyphs)
1622 {
1623 int size = needed * sizeof (struct glyph);
1624
1625 if (pool->glyphs)
1626 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1627 else
1628 {
1629 pool->glyphs = (struct glyph *) xmalloc (size);
1630 bzero (pool->glyphs, size);
1631 }
1632
1633 pool->nglyphs = needed;
1634 }
1635
1636 /* Remember the number of rows and columns because (a) we use then
1637 to do sanity checks, and (b) the number of columns determines
1638 where rows in the frame matrix start---this must be available to
1639 determine pointers to rows of window sub-matrices. */
1640 pool->nrows = matrix_dim.height;
1641 pool->ncolumns = matrix_dim.width;
1642
1643 return changed_p;
1644 }
1645
1646
1647 \f
1648 /***********************************************************************
1649 Debug Code
1650 ***********************************************************************/
1651
1652 #if GLYPH_DEBUG
1653
1654
1655 /* Flush standard output. This is sometimes useful to call from
1656 the debugger. */
1657
1658 void
1659 flush_stdout ()
1660 {
1661 fflush (stdout);
1662 }
1663
1664
1665 /* Check that no glyph pointers have been lost in MATRIX. If a
1666 pointer has been lost, e.g. by using a structure assignment between
1667 rows, at least one pointer must occur more than once in the rows of
1668 MATRIX. */
1669
1670 void
1671 check_matrix_pointer_lossage (matrix)
1672 struct glyph_matrix *matrix;
1673 {
1674 int i, j;
1675
1676 for (i = 0; i < matrix->nrows; ++i)
1677 for (j = 0; j < matrix->nrows; ++j)
1678 xassert (i == j
1679 || (matrix->rows[i].glyphs[TEXT_AREA]
1680 != matrix->rows[j].glyphs[TEXT_AREA]));
1681 }
1682
1683
1684 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1685
1686 struct glyph_row *
1687 matrix_row (matrix, row)
1688 struct glyph_matrix *matrix;
1689 int row;
1690 {
1691 xassert (matrix && matrix->rows);
1692 xassert (row >= 0 && row < matrix->nrows);
1693
1694 /* That's really too slow for normal testing because this function
1695 is called almost everywhere. Although---it's still astonishingly
1696 fast, so it is valuable to have for debugging purposes. */
1697 #if 0
1698 check_matrix_pointer_lossage (matrix);
1699 #endif
1700
1701 return matrix->rows + row;
1702 }
1703
1704
1705 #if 0 /* This function makes invalid assumptions when text is
1706 partially invisible. But it might come handy for debugging
1707 nevertheless. */
1708
1709 /* Check invariants that must hold for an up to date current matrix of
1710 window W. */
1711
1712 static void
1713 check_matrix_invariants (w)
1714 struct window *w;
1715 {
1716 struct glyph_matrix *matrix = w->current_matrix;
1717 int yb = window_text_bottom_y (w);
1718 struct glyph_row *row = matrix->rows;
1719 struct glyph_row *last_text_row = NULL;
1720 struct buffer *saved = current_buffer;
1721 struct buffer *buffer = XBUFFER (w->buffer);
1722 int c;
1723
1724 /* This can sometimes happen for a fresh window. */
1725 if (matrix->nrows < 2)
1726 return;
1727
1728 set_buffer_temp (buffer);
1729
1730 /* Note: last row is always reserved for the mode line. */
1731 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1732 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1733 {
1734 struct glyph_row *next = row + 1;
1735
1736 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1737 last_text_row = row;
1738
1739 /* Check that character and byte positions are in sync. */
1740 xassert (MATRIX_ROW_START_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1742
1743 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1744 have such a position temporarily in case of a minibuffer
1745 displaying something like `[Sole completion]' at its end. */
1746 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1747 xassert (MATRIX_ROW_END_BYTEPOS (row)
1748 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1749
1750 /* Check that end position of `row' is equal to start position
1751 of next row. */
1752 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1753 {
1754 xassert (MATRIX_ROW_END_CHARPOS (row)
1755 == MATRIX_ROW_START_CHARPOS (next));
1756 xassert (MATRIX_ROW_END_BYTEPOS (row)
1757 == MATRIX_ROW_START_BYTEPOS (next));
1758 }
1759 row = next;
1760 }
1761
1762 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1763 xassert (w->desired_matrix->rows != NULL);
1764 set_buffer_temp (saved);
1765 }
1766
1767 #endif /* 0 */
1768
1769 #endif /* GLYPH_DEBUG != 0 */
1770
1771
1772 \f
1773 /**********************************************************************
1774 Allocating/ Adjusting Glyph Matrices
1775 **********************************************************************/
1776
1777 /* Allocate glyph matrices over a window tree for a frame-based
1778 redisplay
1779
1780 X and Y are column/row within the frame glyph matrix where
1781 sub-matrices for the window tree rooted at WINDOW must be
1782 allocated. CH_DIM contains the dimensions of the smallest
1783 character that could be used during display. DIM_ONLY_P non-zero
1784 means that the caller of this function is only interested in the
1785 result matrix dimension, and matrix adjustments should not be
1786 performed.
1787
1788 The function returns the total width/height of the sub-matrices of
1789 the window tree. If called on a frame root window, the computation
1790 will take the mini-buffer window into account.
1791
1792 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1793
1794 NEW_LEAF_MATRIX set if any window in the tree did not have a
1795 glyph matrices yet, and
1796
1797 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1798 any window in the tree will be changed or have been changed (see
1799 DIM_ONLY_P).
1800
1801 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1802 function.
1803
1804 Windows are arranged into chains of windows on the same level
1805 through the next fields of window structures. Such a level can be
1806 either a sequence of horizontally adjacent windows from left to
1807 right, or a sequence of vertically adjacent windows from top to
1808 bottom. Each window in a horizontal sequence can be either a leaf
1809 window or a vertical sequence; a window in a vertical sequence can
1810 be either a leaf or a horizontal sequence. All windows in a
1811 horizontal sequence have the same height, and all windows in a
1812 vertical sequence have the same width.
1813
1814 This function uses, for historical reasons, a more general
1815 algorithm to determine glyph matrix dimensions that would be
1816 necessary.
1817
1818 The matrix height of a horizontal sequence is determined by the
1819 maximum height of any matrix in the sequence. The matrix width of
1820 a horizontal sequence is computed by adding up matrix widths of
1821 windows in the sequence.
1822
1823 |<------- result width ------->|
1824 +---------+----------+---------+ ---
1825 | | | | |
1826 | | | |
1827 +---------+ | | result height
1828 | +---------+
1829 | | |
1830 +----------+ ---
1831
1832 The matrix width of a vertical sequence is the maximum matrix width
1833 of any window in the sequence. Its height is computed by adding up
1834 matrix heights of windows in the sequence.
1835
1836 |<---- result width -->|
1837 +---------+ ---
1838 | | |
1839 | | |
1840 +---------+--+ |
1841 | | |
1842 | | result height
1843 | |
1844 +------------+---------+ |
1845 | | |
1846 | | |
1847 +------------+---------+ --- */
1848
1849 /* Bit indicating that a new matrix will be allocated or has been
1850 allocated. */
1851
1852 #define NEW_LEAF_MATRIX (1 << 0)
1853
1854 /* Bit indicating that a matrix will or has changed its location or
1855 size. */
1856
1857 #define CHANGED_LEAF_MATRIX (1 << 1)
1858
1859 static struct dim
1860 allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1861 dim_only_p, window_change_flags)
1862 Lisp_Object window;
1863 int x, y;
1864 struct dim ch_dim;
1865 int dim_only_p;
1866 int *window_change_flags;
1867 {
1868 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1869 int x0 = x, y0 = y;
1870 int wmax = 0, hmax = 0;
1871 struct dim total;
1872 struct dim dim;
1873 struct window *w;
1874 int in_horz_combination_p;
1875
1876 /* What combination is WINDOW part of? Compute this once since the
1877 result is the same for all windows in the `next' chain. The
1878 special case of a root window (parent equal to nil) is treated
1879 like a vertical combination because a root window's `next'
1880 points to the mini-buffer window, if any, which is arranged
1881 vertically below other windows. */
1882 in_horz_combination_p
1883 = (!NILP (XWINDOW (window)->parent)
1884 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1885
1886 /* For WINDOW and all windows on the same level. */
1887 do
1888 {
1889 w = XWINDOW (window);
1890
1891 /* Get the dimension of the window sub-matrix for W, depending
1892 on whether this a combination or a leaf window. */
1893 if (!NILP (w->hchild))
1894 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1895 dim_only_p,
1896 window_change_flags);
1897 else if (!NILP (w->vchild))
1898 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1899 dim_only_p,
1900 window_change_flags);
1901 else
1902 {
1903 /* If not already done, allocate sub-matrix structures. */
1904 if (w->desired_matrix == NULL)
1905 {
1906 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1907 w->current_matrix = new_glyph_matrix (f->current_pool);
1908 *window_change_flags |= NEW_LEAF_MATRIX;
1909 }
1910
1911 /* Width and height MUST be chosen so that there are no
1912 holes in the frame matrix. */
1913 dim.width = XINT (w->width);
1914 dim.height = XINT (w->height);
1915
1916 /* Will matrix be re-allocated? */
1917 if (x != w->desired_matrix->matrix_x
1918 || y != w->desired_matrix->matrix_y
1919 || dim.width != w->desired_matrix->matrix_w
1920 || dim.height != w->desired_matrix->matrix_h
1921 || (margin_glyphs_to_reserve (w, dim.width,
1922 w->right_margin_width)
1923 != w->desired_matrix->left_margin_glyphs)
1924 || (margin_glyphs_to_reserve (w, dim.width,
1925 w->left_margin_width)
1926 != w->desired_matrix->right_margin_glyphs))
1927 *window_change_flags |= CHANGED_LEAF_MATRIX;
1928
1929 /* Actually change matrices, if allowed. Do not consider
1930 CHANGED_LEAF_MATRIX computed above here because the pool
1931 may have been changed which we don't now here. We trust
1932 that we only will be called with DIM_ONLY_P != 0 when
1933 necessary. */
1934 if (!dim_only_p)
1935 {
1936 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1937 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1938 }
1939 }
1940
1941 /* If we are part of a horizontal combination, advance x for
1942 windows to the right of W; otherwise advance y for windows
1943 below W. */
1944 if (in_horz_combination_p)
1945 x += dim.width;
1946 else
1947 y += dim.height;
1948
1949 /* Remember maximum glyph matrix dimensions. */
1950 wmax = max (wmax, dim.width);
1951 hmax = max (hmax, dim.height);
1952
1953 /* Next window on same level. */
1954 window = w->next;
1955 }
1956 while (!NILP (window));
1957
1958 /* Set `total' to the total glyph matrix dimension of this window
1959 level. In a vertical combination, the width is the width of the
1960 widest window; the height is the y we finally reached, corrected
1961 by the y we started with. In a horizontal combination, the total
1962 height is the height of the tallest window, and the width is the
1963 x we finally reached, corrected by the x we started with. */
1964 if (in_horz_combination_p)
1965 {
1966 total.width = x - x0;
1967 total.height = hmax;
1968 }
1969 else
1970 {
1971 total.width = wmax;
1972 total.height = y - y0;
1973 }
1974
1975 return total;
1976 }
1977
1978
1979 /* Allocate window matrices for window-based redisplay. W is the
1980 window whose matrices must be allocated/reallocated. CH_DIM is the
1981 size of the smallest character that could potentially be used on W. */
1982
1983 static void
1984 allocate_matrices_for_window_redisplay (w, ch_dim)
1985 struct window *w;
1986 struct dim ch_dim;
1987 {
1988 struct frame *f = XFRAME (w->frame);
1989
1990 while (w)
1991 {
1992 if (!NILP (w->vchild))
1993 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1994 else if (!NILP (w->hchild))
1995 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1996 else
1997 {
1998 /* W is a leaf window. */
1999 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2000 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
2001 struct dim dim;
2002
2003 /* If matrices are not yet allocated, allocate them now. */
2004 if (w->desired_matrix == NULL)
2005 {
2006 w->desired_matrix = new_glyph_matrix (NULL);
2007 w->current_matrix = new_glyph_matrix (NULL);
2008 }
2009
2010 /* Compute number of glyphs needed in a glyph row. */
2011 dim.width = (((window_pixel_width + ch_dim.width - 1)
2012 / ch_dim.width)
2013 /* 2 partially visible columns in the text area. */
2014 + 2
2015 /* One partially visible column at the right
2016 edge of each marginal area. */
2017 + 1 + 1);
2018
2019 /* Compute number of glyph rows needed. */
2020 dim.height = (((window_pixel_height + ch_dim.height - 1)
2021 / ch_dim.height)
2022 /* One partially visible line at the top and
2023 bottom of the window. */
2024 + 2
2025 /* 2 for top and mode line. */
2026 + 2);
2027
2028 /* Change matrices. */
2029 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2030 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2031 }
2032
2033 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2034 }
2035 }
2036
2037
2038 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2039 do it for all frames; otherwise do it just for the given frame.
2040 This function must be called when a new frame is created, its size
2041 changes, or its window configuration changes. */
2042
2043 void
2044 adjust_glyphs (f)
2045 struct frame *f;
2046 {
2047 /* Block input so that expose events and other events that access
2048 glyph matrices are not processed while we are changing them. */
2049 BLOCK_INPUT;
2050
2051 if (f)
2052 adjust_frame_glyphs (f);
2053 else
2054 {
2055 Lisp_Object tail, lisp_frame;
2056
2057 FOR_EACH_FRAME (tail, lisp_frame)
2058 adjust_frame_glyphs (XFRAME (lisp_frame));
2059 }
2060
2061 UNBLOCK_INPUT;
2062 }
2063
2064
2065 /* Adjust frame glyphs when Emacs is initialized.
2066
2067 To be called from init_display.
2068
2069 We need a glyph matrix because redraw will happen soon.
2070 Unfortunately, window sizes on selected_frame are not yet set to
2071 meaningful values. I believe we can assume that there are only two
2072 windows on the frame---the mini-buffer and the root window. Frame
2073 height and width seem to be correct so far. So, set the sizes of
2074 windows to estimated values. */
2075
2076 static void
2077 adjust_frame_glyphs_initially ()
2078 {
2079 struct frame *sf = SELECTED_FRAME ();
2080 struct window *root = XWINDOW (sf->root_window);
2081 struct window *mini = XWINDOW (root->next);
2082 int frame_height = FRAME_HEIGHT (sf);
2083 int frame_width = FRAME_WIDTH (sf);
2084 int top_margin = FRAME_TOP_MARGIN (sf);
2085
2086 /* Do it for the root window. */
2087 XSETFASTINT (root->top, top_margin);
2088 XSETFASTINT (root->width, frame_width);
2089 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2090
2091 /* Do it for the mini-buffer window. */
2092 XSETFASTINT (mini->top, frame_height - 1);
2093 XSETFASTINT (mini->width, frame_width);
2094 set_window_height (root->next, 1, 0);
2095
2096 adjust_frame_glyphs (sf);
2097 glyphs_initialized_initially_p = 1;
2098 }
2099
2100
2101 /* Allocate/reallocate glyph matrices of a single frame F. */
2102
2103 static void
2104 adjust_frame_glyphs (f)
2105 struct frame *f;
2106 {
2107 if (FRAME_WINDOW_P (f))
2108 adjust_frame_glyphs_for_window_redisplay (f);
2109 else
2110 adjust_frame_glyphs_for_frame_redisplay (f);
2111
2112 /* Don't forget the message buffer and the buffer for
2113 decode_mode_spec. */
2114 adjust_frame_message_buffer (f);
2115 adjust_decode_mode_spec_buffer (f);
2116
2117 f->glyphs_initialized_p = 1;
2118 }
2119
2120
2121 /* In the window tree with root W, build current matrices of leaf
2122 windows from the frame's current matrix. */
2123
2124 static void
2125 fake_current_matrices (window)
2126 Lisp_Object window;
2127 {
2128 struct window *w;
2129
2130 for (; !NILP (window); window = w->next)
2131 {
2132 w = XWINDOW (window);
2133
2134 if (!NILP (w->hchild))
2135 fake_current_matrices (w->hchild);
2136 else if (!NILP (w->vchild))
2137 fake_current_matrices (w->vchild);
2138 else
2139 {
2140 int i;
2141 struct frame *f = XFRAME (w->frame);
2142 struct glyph_matrix *m = w->current_matrix;
2143 struct glyph_matrix *fm = f->current_matrix;
2144
2145 xassert (m->matrix_h == XFASTINT (w->height));
2146 xassert (m->matrix_w == XFASTINT (w->width));
2147
2148 for (i = 0; i < m->matrix_h; ++i)
2149 {
2150 struct glyph_row *r = m->rows + i;
2151 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2152
2153 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2154 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2155
2156 r->enabled_p = fr->enabled_p;
2157 if (r->enabled_p)
2158 {
2159 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2160 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2161 r->used[TEXT_AREA] = (m->matrix_w
2162 - r->used[LEFT_MARGIN_AREA]
2163 - r->used[RIGHT_MARGIN_AREA]);
2164 r->mode_line_p = 0;
2165 r->inverse_p = fr->inverse_p;
2166 }
2167 }
2168 }
2169 }
2170 }
2171
2172
2173 /* Save away the contents of frame F's current frame matrix. Value is
2174 a glyph matrix holding the contents of F's current frame matrix. '*/
2175
2176 static struct glyph_matrix *
2177 save_current_matrix (f)
2178 struct frame *f;
2179 {
2180 int i;
2181 struct glyph_matrix *saved;
2182
2183 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2184 bzero (saved, sizeof *saved);
2185 saved->nrows = f->current_matrix->nrows;
2186 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2187 * sizeof *saved->rows);
2188 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2189
2190 for (i = 0; i < saved->nrows; ++i)
2191 {
2192 struct glyph_row *from = f->current_matrix->rows + i;
2193 struct glyph_row *to = saved->rows + i;
2194 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2195 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2196 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2197 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2198 }
2199
2200 return saved;
2201 }
2202
2203
2204 /* Restore the contents of frame F's current frame matrix from SAVED,
2205 and free memory associated with SAVED. */
2206
2207 static void
2208 restore_current_matrix (f, saved)
2209 struct frame *f;
2210 struct glyph_matrix *saved;
2211 {
2212 int i;
2213
2214 for (i = 0; i < saved->nrows; ++i)
2215 {
2216 struct glyph_row *from = saved->rows + i;
2217 struct glyph_row *to = f->current_matrix->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2220 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2221 xfree (from->glyphs[TEXT_AREA]);
2222 }
2223
2224 xfree (saved->rows);
2225 xfree (saved);
2226 }
2227
2228
2229
2230 /* Allocate/reallocate glyph matrices of a single frame F for
2231 frame-based redisplay. */
2232
2233 static void
2234 adjust_frame_glyphs_for_frame_redisplay (f)
2235 struct frame *f;
2236 {
2237 struct dim ch_dim;
2238 struct dim matrix_dim;
2239 int pool_changed_p;
2240 int window_change_flags;
2241 int top_window_y;
2242
2243 if (!FRAME_LIVE_P (f))
2244 return;
2245
2246 /* Determine the smallest character in any font for F. On
2247 console windows, all characters have dimension (1, 1). */
2248 ch_dim.width = ch_dim.height = 1;
2249
2250 top_window_y = FRAME_TOP_MARGIN (f);
2251
2252 /* Allocate glyph pool structures if not already done. */
2253 if (f->desired_pool == NULL)
2254 {
2255 f->desired_pool = new_glyph_pool ();
2256 f->current_pool = new_glyph_pool ();
2257 }
2258
2259 /* Allocate frames matrix structures if needed. */
2260 if (f->desired_matrix == NULL)
2261 {
2262 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2263 f->current_matrix = new_glyph_matrix (f->current_pool);
2264 }
2265
2266 /* Compute window glyph matrices. (This takes the mini-buffer
2267 window into account). The result is the size of the frame glyph
2268 matrix needed. The variable window_change_flags is set to a bit
2269 mask indicating whether new matrices will be allocated or
2270 existing matrices change their size or location within the frame
2271 matrix. */
2272 window_change_flags = 0;
2273 matrix_dim
2274 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2275 0, top_window_y,
2276 ch_dim, 1,
2277 &window_change_flags);
2278
2279 /* Add in menu bar lines, if any. */
2280 matrix_dim.height += top_window_y;
2281
2282 /* Enlarge pools as necessary. */
2283 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2284 realloc_glyph_pool (f->current_pool, matrix_dim);
2285
2286 /* Set up glyph pointers within window matrices. Do this only if
2287 absolutely necessary since it requires a frame redraw. */
2288 if (pool_changed_p || window_change_flags)
2289 {
2290 /* Do it for window matrices. */
2291 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y, ch_dim, 0,
2293 &window_change_flags);
2294
2295 /* Size of frame matrices must equal size of frame. Note
2296 that we are called for X frames with window widths NOT equal
2297 to the frame width (from CHANGE_FRAME_SIZE_1). */
2298 xassert (matrix_dim.width == FRAME_WIDTH (f)
2299 && matrix_dim.height == FRAME_HEIGHT (f));
2300
2301 /* Pointers to glyph memory in glyph rows are exchanged during
2302 the update phase of redisplay, which means in general that a
2303 frame's current matrix consists of pointers into both the
2304 desired and current glyph pool of the frame. Adjusting a
2305 matrix sets the frame matrix up so that pointers are all into
2306 the same pool. If we want to preserve glyph contents of the
2307 current matrix over a call to adjust_glyph_matrix, we must
2308 make a copy of the current glyphs, and restore the current
2309 matrix' contents from that copy. */
2310 if (display_completed
2311 && !FRAME_GARBAGED_P (f)
2312 && matrix_dim.width == f->current_matrix->matrix_w
2313 && matrix_dim.height == f->current_matrix->matrix_h)
2314 {
2315 struct glyph_matrix *copy = save_current_matrix (f);
2316 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2317 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2318 restore_current_matrix (f, copy);
2319 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2320 }
2321 else
2322 {
2323 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2324 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2325 SET_FRAME_GARBAGED (f);
2326 }
2327 }
2328 }
2329
2330
2331 /* Allocate/reallocate glyph matrices of a single frame F for
2332 window-based redisplay. */
2333
2334 static void
2335 adjust_frame_glyphs_for_window_redisplay (f)
2336 struct frame *f;
2337 {
2338 struct dim ch_dim;
2339 struct window *w;
2340
2341 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2342
2343 /* Get minimum sizes. */
2344 #ifdef HAVE_WINDOW_SYSTEM
2345 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2346 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2347 #else
2348 ch_dim.width = ch_dim.height = 1;
2349 #endif
2350
2351 /* Allocate/reallocate window matrices. */
2352 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2353 ch_dim);
2354
2355 /* Allocate/ reallocate matrices of the dummy window used to display
2356 the menu bar under X when no X toolkit support is available. */
2357 #ifndef USE_X_TOOLKIT
2358 {
2359 /* Allocate a dummy window if not already done. */
2360 if (NILP (f->menu_bar_window))
2361 {
2362 f->menu_bar_window = make_window ();
2363 w = XWINDOW (f->menu_bar_window);
2364 XSETFRAME (w->frame, f);
2365 w->pseudo_window_p = 1;
2366 }
2367 else
2368 w = XWINDOW (f->menu_bar_window);
2369
2370 /* Set window dimensions to frame dimensions and allocate or
2371 adjust glyph matrices of W. */
2372 XSETFASTINT (w->top, 0);
2373 XSETFASTINT (w->left, 0);
2374 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2375 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2376 allocate_matrices_for_window_redisplay (w, ch_dim);
2377 }
2378 #endif /* not USE_X_TOOLKIT */
2379
2380 /* Allocate/ reallocate matrices of the tool bar window. If we
2381 don't have a tool bar window yet, make one. */
2382 if (NILP (f->tool_bar_window))
2383 {
2384 f->tool_bar_window = make_window ();
2385 w = XWINDOW (f->tool_bar_window);
2386 XSETFRAME (w->frame, f);
2387 w->pseudo_window_p = 1;
2388 }
2389 else
2390 w = XWINDOW (f->tool_bar_window);
2391
2392 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2393 XSETFASTINT (w->left, 0);
2394 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2395 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2396 allocate_matrices_for_window_redisplay (w, ch_dim);
2397 }
2398
2399
2400 /* Adjust/ allocate message buffer of frame F.
2401
2402 Note that the message buffer is never freed. Since I could not
2403 find a free in 19.34, I assume that freeing it would be
2404 problematic in some way and don't do it either.
2405
2406 (Implementation note: It should be checked if we can free it
2407 eventually without causing trouble). */
2408
2409 static void
2410 adjust_frame_message_buffer (f)
2411 struct frame *f;
2412 {
2413 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2414
2415 if (FRAME_MESSAGE_BUF (f))
2416 {
2417 char *buffer = FRAME_MESSAGE_BUF (f);
2418 char *new_buffer = (char *) xrealloc (buffer, size);
2419 FRAME_MESSAGE_BUF (f) = new_buffer;
2420 }
2421 else
2422 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2423 }
2424
2425
2426 /* Re-allocate buffer for decode_mode_spec on frame F. */
2427
2428 static void
2429 adjust_decode_mode_spec_buffer (f)
2430 struct frame *f;
2431 {
2432 f->decode_mode_spec_buffer
2433 = (char *) xrealloc (f->decode_mode_spec_buffer,
2434 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2435 }
2436
2437
2438 \f
2439 /**********************************************************************
2440 Freeing Glyph Matrices
2441 **********************************************************************/
2442
2443 /* Free glyph memory for a frame F. F may be null. This function can
2444 be called for the same frame more than once. The root window of
2445 F may be nil when this function is called. This is the case when
2446 the function is called when F is destroyed. */
2447
2448 void
2449 free_glyphs (f)
2450 struct frame *f;
2451 {
2452 if (f && f->glyphs_initialized_p)
2453 {
2454 /* Block interrupt input so that we don't get surprised by an X
2455 event while we're in an inconsistent state. */
2456 BLOCK_INPUT;
2457 f->glyphs_initialized_p = 0;
2458
2459 /* Release window sub-matrices. */
2460 if (!NILP (f->root_window))
2461 free_window_matrices (XWINDOW (f->root_window));
2462
2463 /* Free the dummy window for menu bars without X toolkit and its
2464 glyph matrices. */
2465 if (!NILP (f->menu_bar_window))
2466 {
2467 struct window *w = XWINDOW (f->menu_bar_window);
2468 free_glyph_matrix (w->desired_matrix);
2469 free_glyph_matrix (w->current_matrix);
2470 w->desired_matrix = w->current_matrix = NULL;
2471 f->menu_bar_window = Qnil;
2472 }
2473
2474 /* Free the tool bar window and its glyph matrices. */
2475 if (!NILP (f->tool_bar_window))
2476 {
2477 struct window *w = XWINDOW (f->tool_bar_window);
2478 free_glyph_matrix (w->desired_matrix);
2479 free_glyph_matrix (w->current_matrix);
2480 w->desired_matrix = w->current_matrix = NULL;
2481 f->tool_bar_window = Qnil;
2482 }
2483
2484 /* Release frame glyph matrices. Reset fields to zero in
2485 case we are called a second time. */
2486 if (f->desired_matrix)
2487 {
2488 free_glyph_matrix (f->desired_matrix);
2489 free_glyph_matrix (f->current_matrix);
2490 f->desired_matrix = f->current_matrix = NULL;
2491 }
2492
2493 /* Release glyph pools. */
2494 if (f->desired_pool)
2495 {
2496 free_glyph_pool (f->desired_pool);
2497 free_glyph_pool (f->current_pool);
2498 f->desired_pool = f->current_pool = NULL;
2499 }
2500
2501 UNBLOCK_INPUT;
2502 }
2503 }
2504
2505
2506 /* Free glyph sub-matrices in the window tree rooted at W. This
2507 function may be called with a null pointer, and it may be called on
2508 the same tree more than once. */
2509
2510 void
2511 free_window_matrices (w)
2512 struct window *w;
2513 {
2514 while (w)
2515 {
2516 if (!NILP (w->hchild))
2517 free_window_matrices (XWINDOW (w->hchild));
2518 else if (!NILP (w->vchild))
2519 free_window_matrices (XWINDOW (w->vchild));
2520 else
2521 {
2522 /* This is a leaf window. Free its memory and reset fields
2523 to zero in case this function is called a second time for
2524 W. */
2525 free_glyph_matrix (w->current_matrix);
2526 free_glyph_matrix (w->desired_matrix);
2527 w->current_matrix = w->desired_matrix = NULL;
2528 }
2529
2530 /* Next window on same level. */
2531 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2532 }
2533 }
2534
2535
2536 /* Check glyph memory leaks. This function is called from
2537 shut_down_emacs. Note that frames are not destroyed when Emacs
2538 exits. We therefore free all glyph memory for all active frames
2539 explicitly and check that nothing is left allocated. */
2540
2541 void
2542 check_glyph_memory ()
2543 {
2544 Lisp_Object tail, frame;
2545
2546 /* Free glyph memory for all frames. */
2547 FOR_EACH_FRAME (tail, frame)
2548 free_glyphs (XFRAME (frame));
2549
2550 /* Check that nothing is left allocated. */
2551 if (glyph_matrix_count)
2552 abort ();
2553 if (glyph_pool_count)
2554 abort ();
2555 }
2556
2557
2558 \f
2559 /**********************************************************************
2560 Building a Frame Matrix
2561 **********************************************************************/
2562
2563 /* Most of the redisplay code works on glyph matrices attached to
2564 windows. This is a good solution most of the time, but it is not
2565 suitable for terminal code. Terminal output functions cannot rely
2566 on being able to set an arbitrary terminal window. Instead they
2567 must be provided with a view of the whole frame, i.e. the whole
2568 screen. We build such a view by constructing a frame matrix from
2569 window matrices in this section.
2570
2571 Windows that must be updated have their must_be_update_p flag set.
2572 For all such windows, their desired matrix is made part of the
2573 desired frame matrix. For other windows, their current matrix is
2574 made part of the desired frame matrix.
2575
2576 +-----------------+----------------+
2577 | desired | desired |
2578 | | |
2579 +-----------------+----------------+
2580 | current |
2581 | |
2582 +----------------------------------+
2583
2584 Desired window matrices can be made part of the frame matrix in a
2585 cheap way: We exploit the fact that the desired frame matrix and
2586 desired window matrices share their glyph memory. This is not
2587 possible for current window matrices. Their glyphs are copied to
2588 the desired frame matrix. The latter is equivalent to
2589 preserve_other_columns in the old redisplay.
2590
2591 Used glyphs counters for frame matrix rows are the result of adding
2592 up glyph lengths of the window matrices. A line in the frame
2593 matrix is enabled, if a corresponding line in a window matrix is
2594 enabled.
2595
2596 After building the desired frame matrix, it will be passed to
2597 terminal code, which will manipulate both the desired and current
2598 frame matrix. Changes applied to the frame's current matrix have
2599 to be visible in current window matrices afterwards, of course.
2600
2601 This problem is solved like this:
2602
2603 1. Window and frame matrices share glyphs. Window matrices are
2604 constructed in a way that their glyph contents ARE the glyph
2605 contents needed in a frame matrix. Thus, any modification of
2606 glyphs done in terminal code will be reflected in window matrices
2607 automatically.
2608
2609 2. Exchanges of rows in a frame matrix done by terminal code are
2610 intercepted by hook functions so that corresponding row operations
2611 on window matrices can be performed. This is necessary because we
2612 use pointers to glyphs in glyph row structures. To satisfy the
2613 assumption of point 1 above that glyphs are updated implicitly in
2614 window matrices when they are manipulated via the frame matrix,
2615 window and frame matrix must of course agree where to find the
2616 glyphs for their rows. Possible manipulations that must be
2617 mirrored are assignments of rows of the desired frame matrix to the
2618 current frame matrix and scrolling the current frame matrix. */
2619
2620 /* Build frame F's desired matrix from window matrices. Only windows
2621 which have the flag must_be_updated_p set have to be updated. Menu
2622 bar lines of a frame are not covered by window matrices, so make
2623 sure not to touch them in this function. */
2624
2625 static void
2626 build_frame_matrix (f)
2627 struct frame *f;
2628 {
2629 int i;
2630
2631 /* F must have a frame matrix when this function is called. */
2632 xassert (!FRAME_WINDOW_P (f));
2633
2634 /* Clear all rows in the frame matrix covered by window matrices.
2635 Menu bar lines are not covered by windows. */
2636 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2637 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2638
2639 /* Build the matrix by walking the window tree. */
2640 build_frame_matrix_from_window_tree (f->desired_matrix,
2641 XWINDOW (FRAME_ROOT_WINDOW (f)));
2642 }
2643
2644
2645 /* Walk a window tree, building a frame matrix MATRIX from window
2646 matrices. W is the root of a window tree. */
2647
2648 static void
2649 build_frame_matrix_from_window_tree (matrix, w)
2650 struct glyph_matrix *matrix;
2651 struct window *w;
2652 {
2653 while (w)
2654 {
2655 if (!NILP (w->hchild))
2656 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2657 else if (!NILP (w->vchild))
2658 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2659 else
2660 build_frame_matrix_from_leaf_window (matrix, w);
2661
2662 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2663 }
2664 }
2665
2666
2667 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2668 desired frame matrix built. W is a leaf window whose desired or
2669 current matrix is to be added to FRAME_MATRIX. W's flag
2670 must_be_updated_p determines which matrix it contributes to
2671 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2672 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2673 Adding a desired matrix means setting up used counters and such in
2674 frame rows, while adding a current window matrix to FRAME_MATRIX
2675 means copying glyphs. The latter case corresponds to
2676 preserve_other_columns in the old redisplay. */
2677
2678 static void
2679 build_frame_matrix_from_leaf_window (frame_matrix, w)
2680 struct glyph_matrix *frame_matrix;
2681 struct window *w;
2682 {
2683 struct glyph_matrix *window_matrix;
2684 int window_y, frame_y;
2685 /* If non-zero, a glyph to insert at the right border of W. */
2686 GLYPH right_border_glyph = 0;
2687
2688 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2689 if (w->must_be_updated_p)
2690 {
2691 window_matrix = w->desired_matrix;
2692
2693 /* Decide whether we want to add a vertical border glyph. */
2694 if (!WINDOW_RIGHTMOST_P (w))
2695 {
2696 struct Lisp_Char_Table *dp = window_display_table (w);
2697 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2698 ? XINT (DISP_BORDER_GLYPH (dp))
2699 : '|');
2700 }
2701 }
2702 else
2703 window_matrix = w->current_matrix;
2704
2705 /* For all rows in the window matrix and corresponding rows in the
2706 frame matrix. */
2707 window_y = 0;
2708 frame_y = window_matrix->matrix_y;
2709 while (window_y < window_matrix->nrows)
2710 {
2711 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2712 struct glyph_row *window_row = window_matrix->rows + window_y;
2713 int current_row_p = window_matrix == w->current_matrix;
2714
2715 /* Fill up the frame row with spaces up to the left margin of the
2716 window row. */
2717 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2718
2719 /* Fill up areas in the window matrix row with spaces. */
2720 fill_up_glyph_row_with_spaces (window_row);
2721
2722 /* If only part of W's desired matrix has been built, and
2723 window_row wasn't displayed, use the corresponding current
2724 row instead. */
2725 if (window_matrix == w->desired_matrix
2726 && !window_row->enabled_p)
2727 {
2728 window_row = w->current_matrix->rows + window_y;
2729 current_row_p = 1;
2730 }
2731
2732 if (current_row_p)
2733 {
2734 /* Copy window row to frame row. */
2735 bcopy (window_row->glyphs[0],
2736 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2737 window_matrix->matrix_w * sizeof (struct glyph));
2738 }
2739 else
2740 {
2741 xassert (window_row->enabled_p);
2742
2743 /* Only when a desired row has been displayed, we want
2744 the corresponding frame row to be updated. */
2745 frame_row->enabled_p = 1;
2746
2747 /* Maybe insert a vertical border between horizontally adjacent
2748 windows. */
2749 if (right_border_glyph)
2750 {
2751 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2752 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2753 }
2754
2755 /* Window row window_y must be a slice of frame row
2756 frame_y. */
2757 xassert (glyph_row_slice_p (window_row, frame_row));
2758
2759 /* If rows are in sync, we don't have to copy glyphs because
2760 frame and window share glyphs. */
2761
2762 #if GLYPH_DEBUG
2763 strcpy (w->current_matrix->method, w->desired_matrix->method);
2764 add_window_display_history (w, w->current_matrix->method, 0);
2765 #endif
2766 }
2767
2768 /* Set number of used glyphs in the frame matrix. Since we fill
2769 up with spaces, and visit leaf windows from left to right it
2770 can be done simply. */
2771 frame_row->used[TEXT_AREA]
2772 = window_matrix->matrix_x + window_matrix->matrix_w;
2773
2774 /* Or in other flags. */
2775 frame_row->inverse_p |= window_row->inverse_p;
2776
2777 /* Next row. */
2778 ++window_y;
2779 ++frame_y;
2780 }
2781 }
2782
2783
2784 /* Add spaces to a glyph row ROW in a window matrix.
2785
2786 Each row has the form:
2787
2788 +---------+-----------------------------+------------+
2789 | left | text | right |
2790 +---------+-----------------------------+------------+
2791
2792 Left and right marginal areas are optional. This function adds
2793 spaces to areas so that there are no empty holes between areas.
2794 In other words: If the right area is not empty, the text area
2795 is filled up with spaces up to the right area. If the text area
2796 is not empty, the left area is filled up.
2797
2798 To be called for frame-based redisplay, only. */
2799
2800 static void
2801 fill_up_glyph_row_with_spaces (row)
2802 struct glyph_row *row;
2803 {
2804 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2805 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2806 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2807 }
2808
2809
2810 /* Fill area AREA of glyph row ROW with spaces. To be called for
2811 frame-based redisplay only. */
2812
2813 static void
2814 fill_up_glyph_row_area_with_spaces (row, area)
2815 struct glyph_row *row;
2816 int area;
2817 {
2818 if (row->glyphs[area] < row->glyphs[area + 1])
2819 {
2820 struct glyph *end = row->glyphs[area + 1];
2821 struct glyph *text = row->glyphs[area] + row->used[area];
2822
2823 while (text < end)
2824 *text++ = space_glyph;
2825 row->used[area] = text - row->glyphs[area];
2826 }
2827 }
2828
2829
2830 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2831 reached. In frame matrices only one area, TEXT_AREA, is used. */
2832
2833 static void
2834 fill_up_frame_row_with_spaces (row, upto)
2835 struct glyph_row *row;
2836 int upto;
2837 {
2838 int i = row->used[TEXT_AREA];
2839 struct glyph *glyph = row->glyphs[TEXT_AREA];
2840
2841 while (i < upto)
2842 glyph[i++] = space_glyph;
2843
2844 row->used[TEXT_AREA] = i;
2845 }
2846
2847
2848 \f
2849 /**********************************************************************
2850 Mirroring operations on frame matrices in window matrices
2851 **********************************************************************/
2852
2853 /* Set frame being updated via frame-based redisplay to F. This
2854 function must be called before updates to make explicit that we are
2855 working on frame matrices or not. */
2856
2857 static INLINE void
2858 set_frame_matrix_frame (f)
2859 struct frame *f;
2860 {
2861 frame_matrix_frame = f;
2862 }
2863
2864
2865 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2866 DESIRED_MATRIX is the desired matrix corresponding to
2867 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2868 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2869 frame_matrix_frame is non-null, this indicates that the exchange is
2870 done in frame matrices, and that we have to perform analogous
2871 operations in window matrices of frame_matrix_frame. */
2872
2873 static INLINE void
2874 make_current (desired_matrix, current_matrix, row)
2875 struct glyph_matrix *desired_matrix, *current_matrix;
2876 int row;
2877 {
2878 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2879 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2880 int mouse_face_p = current_row->mouse_face_p;
2881
2882 /* Do current_row = desired_row. This exchanges glyph pointers
2883 between both rows, and does a structure assignment otherwise. */
2884 assign_row (current_row, desired_row);
2885
2886 /* Enable current_row to mark it as valid. */
2887 current_row->enabled_p = 1;
2888 current_row->mouse_face_p = mouse_face_p;
2889
2890 /* If we are called on frame matrices, perform analogous operations
2891 for window matrices. */
2892 if (frame_matrix_frame)
2893 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2894 }
2895
2896
2897 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2898 W's frame which has been made current (by swapping pointers between
2899 current and desired matrix). Perform analogous operations in the
2900 matrices of leaf windows in the window tree rooted at W. */
2901
2902 static void
2903 mirror_make_current (w, frame_row)
2904 struct window *w;
2905 int frame_row;
2906 {
2907 while (w)
2908 {
2909 if (!NILP (w->hchild))
2910 mirror_make_current (XWINDOW (w->hchild), frame_row);
2911 else if (!NILP (w->vchild))
2912 mirror_make_current (XWINDOW (w->vchild), frame_row);
2913 else
2914 {
2915 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2916 here because the checks performed in debug mode there
2917 will not allow the conversion. */
2918 int row = frame_row - w->desired_matrix->matrix_y;
2919
2920 /* If FRAME_ROW is within W, assign the desired row to the
2921 current row (exchanging glyph pointers). */
2922 if (row >= 0 && row < w->desired_matrix->matrix_h)
2923 {
2924 struct glyph_row *current_row
2925 = MATRIX_ROW (w->current_matrix, row);
2926 struct glyph_row *desired_row
2927 = MATRIX_ROW (w->desired_matrix, row);
2928
2929 if (desired_row->enabled_p)
2930 assign_row (current_row, desired_row);
2931 else
2932 swap_glyph_pointers (desired_row, current_row);
2933 current_row->enabled_p = 1;
2934 }
2935 }
2936
2937 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2938 }
2939 }
2940
2941
2942 /* Perform row dance after scrolling. We are working on the range of
2943 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2944 including) in MATRIX. COPY_FROM is a vector containing, for each
2945 row I in the range 0 <= I < NLINES, the index of the original line
2946 to move to I. This index is relative to the row range, i.e. 0 <=
2947 index < NLINES. RETAINED_P is a vector containing zero for each
2948 row 0 <= I < NLINES which is empty.
2949
2950 This function is called from do_scrolling and do_direct_scrolling. */
2951
2952 void
2953 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2954 retained_p)
2955 struct glyph_matrix *matrix;
2956 int unchanged_at_top, nlines;
2957 int *copy_from;
2958 char *retained_p;
2959 {
2960 /* A copy of original rows. */
2961 struct glyph_row *old_rows;
2962
2963 /* Rows to assign to. */
2964 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2965
2966 int i;
2967
2968 /* Make a copy of the original rows. */
2969 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2970 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2971
2972 /* Assign new rows, maybe clear lines. */
2973 for (i = 0; i < nlines; ++i)
2974 {
2975 int enabled_before_p = new_rows[i].enabled_p;
2976
2977 xassert (i + unchanged_at_top < matrix->nrows);
2978 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2979 new_rows[i] = old_rows[copy_from[i]];
2980 new_rows[i].enabled_p = enabled_before_p;
2981
2982 /* RETAINED_P is zero for empty lines. */
2983 if (!retained_p[copy_from[i]])
2984 new_rows[i].enabled_p = 0;
2985 }
2986
2987 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2988 if (frame_matrix_frame)
2989 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2990 unchanged_at_top, nlines, copy_from, retained_p);
2991 }
2992
2993
2994 /* Synchronize glyph pointers in the current matrix of window W with
2995 the current frame matrix. W must be full-width, and be on a tty
2996 frame. */
2997
2998 static void
2999 sync_window_with_frame_matrix_rows (w)
3000 struct window *w;
3001 {
3002 struct frame *f = XFRAME (w->frame);
3003 struct glyph_row *window_row, *window_row_end, *frame_row;
3004
3005 /* Preconditions: W must be a leaf window and full-width. Its frame
3006 must have a frame matrix. */
3007 xassert (NILP (w->hchild) && NILP (w->vchild));
3008 xassert (WINDOW_FULL_WIDTH_P (w));
3009 xassert (!FRAME_WINDOW_P (f));
3010
3011 /* If W is a full-width window, glyph pointers in W's current matrix
3012 have, by definition, to be the same as glyph pointers in the
3013 corresponding frame matrix. */
3014 window_row = w->current_matrix->rows;
3015 window_row_end = window_row + w->current_matrix->nrows;
3016 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3017 while (window_row < window_row_end)
3018 {
3019 int area;
3020
3021 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
3022 window_row->glyphs[area] = frame_row->glyphs[area];
3023
3024 ++window_row, ++frame_row;
3025 }
3026 }
3027
3028
3029 /* Return the window in the window tree rooted in W containing frame
3030 row ROW. Value is null if none is found. */
3031
3032 struct window *
3033 frame_row_to_window (w, row)
3034 struct window *w;
3035 int row;
3036 {
3037 struct window *found = NULL;
3038
3039 while (w && !found)
3040 {
3041 if (!NILP (w->hchild))
3042 found = frame_row_to_window (XWINDOW (w->hchild), row);
3043 else if (!NILP (w->vchild))
3044 found = frame_row_to_window (XWINDOW (w->vchild), row);
3045 else if (row >= XFASTINT (w->top)
3046 && row < XFASTINT (w->top) + XFASTINT (w->height))
3047 found = w;
3048
3049 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3050 }
3051
3052 return found;
3053 }
3054
3055
3056 /* Perform a line dance in the window tree rooted at W, after
3057 scrolling a frame matrix in mirrored_line_dance.
3058
3059 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3060 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3061 COPY_FROM is a vector containing, for each row I in the range 0 <=
3062 I < NLINES, the index of the original line to move to I. This
3063 index is relative to the row range, i.e. 0 <= index < NLINES.
3064 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3065 which is empty. */
3066
3067 static void
3068 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3069 struct window *w;
3070 int unchanged_at_top, nlines;
3071 int *copy_from;
3072 char *retained_p;
3073 {
3074 while (w)
3075 {
3076 if (!NILP (w->hchild))
3077 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3078 nlines, copy_from, retained_p);
3079 else if (!NILP (w->vchild))
3080 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3081 nlines, copy_from, retained_p);
3082 else
3083 {
3084 /* W is a leaf window, and we are working on its current
3085 matrix m. */
3086 struct glyph_matrix *m = w->current_matrix;
3087 int i, sync_p = 0;
3088 struct glyph_row *old_rows;
3089
3090 /* Make a copy of the original rows of matrix m. */
3091 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3092 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3093
3094 for (i = 0; i < nlines; ++i)
3095 {
3096 /* Frame relative line assigned to. */
3097 int frame_to = i + unchanged_at_top;
3098
3099 /* Frame relative line assigned. */
3100 int frame_from = copy_from[i] + unchanged_at_top;
3101
3102 /* Window relative line assigned to. */
3103 int window_to = frame_to - m->matrix_y;
3104
3105 /* Window relative line assigned. */
3106 int window_from = frame_from - m->matrix_y;
3107
3108 /* Is assigned line inside window? */
3109 int from_inside_window_p
3110 = window_from >= 0 && window_from < m->matrix_h;
3111
3112 /* Is assigned to line inside window? */
3113 int to_inside_window_p
3114 = window_to >= 0 && window_to < m->matrix_h;
3115
3116 if (from_inside_window_p && to_inside_window_p)
3117 {
3118 /* Enabled setting before assignment. */
3119 int enabled_before_p;
3120
3121 /* Do the assignment. The enabled_p flag is saved
3122 over the assignment because the old redisplay did
3123 that. */
3124 enabled_before_p = m->rows[window_to].enabled_p;
3125 m->rows[window_to] = old_rows[window_from];
3126 m->rows[window_to].enabled_p = enabled_before_p;
3127
3128 /* If frame line is empty, window line is empty, too. */
3129 if (!retained_p[copy_from[i]])
3130 m->rows[window_to].enabled_p = 0;
3131 }
3132 else if (to_inside_window_p)
3133 {
3134 /* A copy between windows. This is an infrequent
3135 case not worth optimizing. */
3136 struct frame *f = XFRAME (w->frame);
3137 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3138 struct window *w2;
3139 struct glyph_matrix *m2;
3140 int m2_from;
3141
3142 w2 = frame_row_to_window (root, frame_to);
3143 m2 = w2->current_matrix;
3144 m2_from = frame_from - m2->matrix_y;
3145 copy_row_except_pointers (m->rows + window_to,
3146 m2->rows + m2_from);
3147
3148 /* If frame line is empty, window line is empty, too. */
3149 if (!retained_p[copy_from[i]])
3150 m->rows[window_to].enabled_p = 0;
3151 sync_p = 1;
3152 }
3153 else if (from_inside_window_p)
3154 sync_p = 1;
3155 }
3156
3157 /* If there was a copy between windows, make sure glyph
3158 pointers are in sync with the frame matrix. */
3159 if (sync_p)
3160 sync_window_with_frame_matrix_rows (w);
3161
3162 /* Check that no pointers are lost. */
3163 CHECK_MATRIX (m);
3164 }
3165
3166 /* Next window on same level. */
3167 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3168 }
3169 }
3170
3171
3172 #if GLYPH_DEBUG
3173
3174 /* Check that window and frame matrices agree about their
3175 understanding where glyphs of the rows are to find. For each
3176 window in the window tree rooted at W, check that rows in the
3177 matrices of leaf window agree with their frame matrices about
3178 glyph pointers. */
3179
3180 void
3181 check_window_matrix_pointers (w)
3182 struct window *w;
3183 {
3184 while (w)
3185 {
3186 if (!NILP (w->hchild))
3187 check_window_matrix_pointers (XWINDOW (w->hchild));
3188 else if (!NILP (w->vchild))
3189 check_window_matrix_pointers (XWINDOW (w->vchild));
3190 else
3191 {
3192 struct frame *f = XFRAME (w->frame);
3193 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3194 check_matrix_pointers (w->current_matrix, f->current_matrix);
3195 }
3196
3197 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3198 }
3199 }
3200
3201
3202 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3203 a window and FRAME_MATRIX is the corresponding frame matrix. For
3204 each row in WINDOW_MATRIX check that it's a slice of the
3205 corresponding frame row. If it isn't, abort. */
3206
3207 static void
3208 check_matrix_pointers (window_matrix, frame_matrix)
3209 struct glyph_matrix *window_matrix, *frame_matrix;
3210 {
3211 /* Row number in WINDOW_MATRIX. */
3212 int i = 0;
3213
3214 /* Row number corresponding to I in FRAME_MATRIX. */
3215 int j = window_matrix->matrix_y;
3216
3217 /* For all rows check that the row in the window matrix is a
3218 slice of the row in the frame matrix. If it isn't we didn't
3219 mirror an operation on the frame matrix correctly. */
3220 while (i < window_matrix->nrows)
3221 {
3222 if (!glyph_row_slice_p (window_matrix->rows + i,
3223 frame_matrix->rows + j))
3224 abort ();
3225 ++i, ++j;
3226 }
3227 }
3228
3229 #endif /* GLYPH_DEBUG != 0 */
3230
3231
3232 \f
3233 /**********************************************************************
3234 VPOS and HPOS translations
3235 **********************************************************************/
3236
3237 #if GLYPH_DEBUG
3238
3239 /* Translate vertical position VPOS which is relative to window W to a
3240 vertical position relative to W's frame. */
3241
3242 static int
3243 window_to_frame_vpos (w, vpos)
3244 struct window *w;
3245 int vpos;
3246 {
3247 struct frame *f = XFRAME (w->frame);
3248
3249 xassert (!FRAME_WINDOW_P (f));
3250 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3251 vpos += XFASTINT (w->top);
3252 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3253 return vpos;
3254 }
3255
3256
3257 /* Translate horizontal position HPOS which is relative to window W to
3258 a vertical position relative to W's frame. */
3259
3260 static int
3261 window_to_frame_hpos (w, hpos)
3262 struct window *w;
3263 int hpos;
3264 {
3265 struct frame *f = XFRAME (w->frame);
3266
3267 xassert (!FRAME_WINDOW_P (f));
3268 hpos += XFASTINT (w->left);
3269 return hpos;
3270 }
3271
3272 #endif /* GLYPH_DEBUG */
3273
3274
3275 \f
3276 /**********************************************************************
3277 Redrawing Frames
3278 **********************************************************************/
3279
3280 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3281 "Clear frame FRAME and output again what is supposed to appear on it.")
3282 (frame)
3283 Lisp_Object frame;
3284 {
3285 struct frame *f;
3286
3287 CHECK_LIVE_FRAME (frame, 0);
3288 f = XFRAME (frame);
3289
3290 /* Ignore redraw requests, if frame has no glyphs yet.
3291 (Implementation note: It still has to be checked why we are
3292 called so early here). */
3293 if (!glyphs_initialized_initially_p)
3294 return Qnil;
3295
3296 update_begin (f);
3297 if (FRAME_MSDOS_P (f))
3298 set_terminal_modes ();
3299 clear_frame ();
3300 clear_current_matrices (f);
3301 update_end (f);
3302 fflush (stdout);
3303 windows_or_buffers_changed++;
3304 /* Mark all windows as inaccurate, so that every window will have
3305 its redisplay done. */
3306 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3307 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3308 f->garbaged = 0;
3309 return Qnil;
3310 }
3311
3312
3313 /* Redraw frame F. This is nothing more than a call to the Lisp
3314 function redraw-frame. */
3315
3316 void
3317 redraw_frame (f)
3318 struct frame *f;
3319 {
3320 Lisp_Object frame;
3321 XSETFRAME (frame, f);
3322 Fredraw_frame (frame);
3323 }
3324
3325
3326 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3327 "Clear and redisplay all visible frames.")
3328 ()
3329 {
3330 Lisp_Object tail, frame;
3331
3332 FOR_EACH_FRAME (tail, frame)
3333 if (FRAME_VISIBLE_P (XFRAME (frame)))
3334 Fredraw_frame (frame);
3335
3336 return Qnil;
3337 }
3338
3339
3340 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3341 visible frames marked as garbaged. */
3342
3343 void
3344 redraw_garbaged_frames ()
3345 {
3346 Lisp_Object tail, frame;
3347
3348 FOR_EACH_FRAME (tail, frame)
3349 if (FRAME_VISIBLE_P (XFRAME (frame))
3350 && FRAME_GARBAGED_P (XFRAME (frame)))
3351 Fredraw_frame (frame);
3352 }
3353
3354
3355 \f
3356 /***********************************************************************
3357 Direct Operations
3358 ***********************************************************************/
3359
3360 /* Try to update display and current glyph matrix directly.
3361
3362 This function is called after a character G has been inserted into
3363 current_buffer. It tries to update the current glyph matrix and
3364 perform appropriate screen output to reflect the insertion. If it
3365 succeeds, the global flag redisplay_performed_directly_p will be
3366 set to 1, and thereby prevent the more costly general redisplay
3367 from running (see redisplay_internal).
3368
3369 This function is not called for `hairy' character insertions.
3370 In particular, it is not called when after or before change
3371 functions exist, like they are used by font-lock. See keyboard.c
3372 for details where this function is called. */
3373
3374 int
3375 direct_output_for_insert (g)
3376 int g;
3377 {
3378 register struct frame *f = SELECTED_FRAME ();
3379 struct window *w = XWINDOW (selected_window);
3380 struct it it, it2;
3381 struct glyph_row *glyph_row;
3382 struct glyph *glyphs, *glyph, *end;
3383 int n;
3384 /* Non-null means that Redisplay of W is based on window matrices. */
3385 int window_redisplay_p = FRAME_WINDOW_P (f);
3386 /* Non-null means we are in overwrite mode. */
3387 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3388 int added_width;
3389 struct text_pos pos;
3390 int delta, delta_bytes;
3391
3392 /* Not done directly. */
3393 redisplay_performed_directly_p = 0;
3394
3395 /* Quickly give up for some common cases. */
3396 if (cursor_in_echo_area
3397 /* Give up if fonts have changed. */
3398 || fonts_changed_p
3399 /* Give up if face attributes have been changed. */
3400 || face_change_count
3401 /* Give up if cursor position not really known. */
3402 || !display_completed
3403 /* Give up if buffer appears in two places. */
3404 || buffer_shared > 1
3405 /* Give up if currently displaying a message instead of the
3406 minibuffer contents. */
3407 || (EQ (selected_window, minibuf_window)
3408 && EQ (minibuf_window, echo_area_window))
3409 /* Give up for hscrolled mini-buffer because display of the prompt
3410 is handled specially there (see display_line). */
3411 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3412 /* Give up if overwriting in the middle of a line. */
3413 || (overwrite_p
3414 && PT != ZV
3415 && FETCH_BYTE (PT) != '\n')
3416 /* Give up for tabs and line ends. */
3417 || g == '\t'
3418 || g == '\n'
3419 || g == '\r'
3420 /* Give up if unable to display the cursor in the window. */
3421 || w->cursor.vpos < 0
3422 /* Give up if we are showing a message or just cleared the message
3423 because we might need to resize the echo area window. */
3424 || !NILP (echo_area_buffer[0])
3425 || !NILP (echo_area_buffer[1])
3426 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3427 /* Can't do it in a continued line because continuation
3428 lines would change. */
3429 (glyph_row->continued_p
3430 /* Can't use this method if the line overlaps others or is
3431 overlapped by others because these other lines would
3432 have to be redisplayed. */
3433 || glyph_row->overlapping_p
3434 || glyph_row->overlapped_p))
3435 /* Can't do it for partial width windows on terminal frames
3436 because we can't clear to eol in such a window. */
3437 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3438 return 0;
3439
3440 /* If we can't insert glyphs, we can use this method only
3441 at the end of a line. */
3442 if (!char_ins_del_ok)
3443 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3444 return 0;
3445
3446 /* Set up a display iterator structure for W. Glyphs will be
3447 produced in scratch_glyph_row. Current position is W's cursor
3448 position. */
3449 clear_glyph_row (&scratch_glyph_row);
3450 SET_TEXT_POS (pos, PT, PT_BYTE);
3451 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3452 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3453 DEFAULT_FACE_ID);
3454
3455 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3456 if (glyph_row->mouse_face_p)
3457 return 0;
3458
3459 /* Give up if highlighting trailing whitespace and we have trailing
3460 whitespace in glyph_row. We would have to remove the trailing
3461 whitespace face in that case. */
3462 if (!NILP (Vshow_trailing_whitespace)
3463 && glyph_row->used[TEXT_AREA])
3464 {
3465 struct glyph *last;
3466
3467 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3468 if (last->type == STRETCH_GLYPH
3469 || (last->type == CHAR_GLYPH
3470 && last->u.ch == ' '))
3471 return 0;
3472 }
3473
3474 /* Give up if there are overlay strings at pos. This would fail
3475 if the overlay string has newlines in it. */
3476 if (STRINGP (it.string))
3477 return 0;
3478
3479 it.hpos = w->cursor.hpos;
3480 it.vpos = w->cursor.vpos;
3481 it.current_x = w->cursor.x + it.first_visible_x;
3482 it.current_y = w->cursor.y;
3483 it.end_charpos = PT;
3484 it.stop_charpos = min (PT, it.stop_charpos);
3485
3486 /* More than one display element may be returned for PT - 1 if
3487 (i) it's a control character which is translated into `\003' or
3488 `^C', or (ii) it has a display table entry, or (iii) it's a
3489 combination of both. */
3490 delta = delta_bytes = 0;
3491 while (get_next_display_element (&it))
3492 {
3493 PRODUCE_GLYPHS (&it);
3494
3495 /* Give up if glyph doesn't fit completely on the line. */
3496 if (it.current_x >= it.last_visible_x)
3497 return 0;
3498
3499 /* Give up if new glyph has different ascent or descent than
3500 the original row, or if it is not a character glyph. */
3501 if (glyph_row->ascent != it.ascent
3502 || glyph_row->height != it.ascent + it.descent
3503 || glyph_row->phys_ascent != it.phys_ascent
3504 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3505 || it.what != IT_CHARACTER)
3506 return 0;
3507
3508 delta += 1;
3509 delta_bytes += it.len;
3510 set_iterator_to_next (&it, 1);
3511 }
3512
3513 /* Give up if we hit the right edge of the window. We would have
3514 to insert truncation or continuation glyphs. */
3515 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3516 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3517 return 0;
3518
3519 /* Give up if there is a \t following in the line. */
3520 it2 = it;
3521 it2.end_charpos = ZV;
3522 it2.stop_charpos = min (it2.stop_charpos, ZV);
3523 while (get_next_display_element (&it2)
3524 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3525 {
3526 if (it2.c == '\t')
3527 return 0;
3528 set_iterator_to_next (&it2, 1);
3529 }
3530
3531 /* Number of new glyphs produced. */
3532 n = it.glyph_row->used[TEXT_AREA];
3533
3534 /* Start and end of glyphs in original row. */
3535 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3536 end = glyph_row->glyphs[1 + TEXT_AREA];
3537
3538 /* Make room for new glyphs, then insert them. */
3539 xassert (end - glyphs - n >= 0);
3540 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3541 (end - glyphs - n) * sizeof (*end));
3542 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3543 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3544 end - glyph_row->glyphs[TEXT_AREA]);
3545
3546 /* Compute new line width. */
3547 glyph = glyph_row->glyphs[TEXT_AREA];
3548 end = glyph + glyph_row->used[TEXT_AREA];
3549 glyph_row->pixel_width = glyph_row->x;
3550 while (glyph < end)
3551 {
3552 glyph_row->pixel_width += glyph->pixel_width;
3553 ++glyph;
3554 }
3555
3556 /* Increment buffer positions for glyphs following the newly
3557 inserted ones. */
3558 for (glyph = glyphs + n; glyph < end; ++glyph)
3559 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3560 glyph->charpos += delta;
3561
3562 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3563 {
3564 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3565 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3566 }
3567
3568 /* Adjust positions in lines following the one we are in. */
3569 increment_matrix_positions (w->current_matrix,
3570 w->cursor.vpos + 1,
3571 w->current_matrix->nrows,
3572 delta, delta_bytes);
3573
3574 glyph_row->contains_overlapping_glyphs_p
3575 |= it.glyph_row->contains_overlapping_glyphs_p;
3576
3577 glyph_row->displays_text_p = 1;
3578 w->window_end_vpos = make_number (max (w->cursor.vpos,
3579 XFASTINT (w->window_end_vpos)));
3580
3581 if (!NILP (Vshow_trailing_whitespace))
3582 highlight_trailing_whitespace (it.f, glyph_row);
3583
3584 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3585 In the middle, we have to insert glyphs. Note that this is now
3586 implemented for X frames. The implementation uses updated_window
3587 and updated_row. */
3588 updated_row = glyph_row;
3589 update_begin (f);
3590 if (rif)
3591 {
3592 rif->update_window_begin_hook (w);
3593
3594 if (glyphs == end - n
3595 /* In front of a space added by append_space. */
3596 || (glyphs == end - n - 1
3597 && (end - n)->charpos <= 0))
3598 rif->write_glyphs (glyphs, n);
3599 else
3600 rif->insert_glyphs (glyphs, n);
3601 }
3602 else
3603 {
3604 if (glyphs == end - n)
3605 write_glyphs (glyphs, n);
3606 else
3607 insert_glyphs (glyphs, n);
3608 }
3609
3610 w->cursor.hpos += n;
3611 w->cursor.x = it.current_x - it.first_visible_x;
3612 xassert (w->cursor.hpos >= 0
3613 && w->cursor.hpos < w->desired_matrix->matrix_w);
3614
3615 /* How to set the cursor differs depending on whether we are
3616 using a frame matrix or a window matrix. Note that when
3617 a frame matrix is used, cursor_to expects frame coordinates,
3618 and the X and Y parameters are not used. */
3619 if (window_redisplay_p)
3620 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3621 w->cursor.y, w->cursor.x);
3622 else
3623 {
3624 int x, y;
3625 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3626 + (INTEGERP (w->left_margin_width)
3627 ? XFASTINT (w->left_margin_width)
3628 : 0));
3629 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3630 cursor_to (y, x);
3631 }
3632
3633 if (rif)
3634 rif->update_window_end_hook (w, 1, 0);
3635 update_end (f);
3636 updated_row = NULL;
3637 fflush (stdout);
3638
3639 TRACE ((stderr, "direct output for insert\n"));
3640
3641 UNCHANGED_MODIFIED = MODIFF;
3642 BEG_UNCHANGED = GPT - BEG;
3643 XSETFASTINT (w->last_point, PT);
3644 w->last_cursor = w->cursor;
3645 XSETFASTINT (w->last_modified, MODIFF);
3646 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3647
3648 redisplay_performed_directly_p = 1;
3649 return 1;
3650 }
3651
3652
3653 /* Perform a direct display update for moving PT by N positions
3654 left or right. N < 0 means a movement backwards. This function
3655 is currently only called for N == 1 or N == -1. */
3656
3657 int
3658 direct_output_forward_char (n)
3659 int n;
3660 {
3661 struct frame *f = SELECTED_FRAME ();
3662 struct window *w = XWINDOW (selected_window);
3663 struct glyph_row *row;
3664
3665 /* Give up if point moved out of or into a composition. */
3666 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3667 current_buffer, PT))
3668 return 0;
3669
3670 /* Give up if face attributes have been changed. */
3671 if (face_change_count)
3672 return 0;
3673
3674 /* Give up if current matrix is not up to date or we are
3675 displaying a message. */
3676 if (!display_completed || cursor_in_echo_area)
3677 return 0;
3678
3679 /* Give up if the buffer's direction is reversed. */
3680 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3681 return 0;
3682
3683 /* Can't use direct output if highlighting a region. */
3684 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3685 return 0;
3686
3687 /* Can't use direct output if highlighting trailing whitespace. */
3688 if (!NILP (Vshow_trailing_whitespace))
3689 return 0;
3690
3691 /* Give up if we are showing a message or just cleared the message
3692 because we might need to resize the echo area window. */
3693 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3694 return 0;
3695
3696 /* Give up if currently displaying a message instead of the
3697 minibuffer contents. */
3698 if (XWINDOW (minibuf_window) == w
3699 && EQ (minibuf_window, echo_area_window))
3700 return 0;
3701
3702 /* Give up if we don't know where the cursor is. */
3703 if (w->cursor.vpos < 0)
3704 return 0;
3705
3706 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3707
3708 /* Give up if PT is outside of the last known cursor row. */
3709 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3710 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3711 return 0;
3712
3713 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3714
3715 w->last_cursor = w->cursor;
3716 XSETFASTINT (w->last_point, PT);
3717
3718 xassert (w->cursor.hpos >= 0
3719 && w->cursor.hpos < w->desired_matrix->matrix_w);
3720
3721 if (FRAME_WINDOW_P (f))
3722 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3723 w->cursor.y, w->cursor.x);
3724 else
3725 {
3726 int x, y;
3727 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3728 + (INTEGERP (w->left_margin_width)
3729 ? XFASTINT (w->left_margin_width)
3730 : 0));
3731 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3732 cursor_to (y, x);
3733 }
3734
3735 fflush (stdout);
3736 redisplay_performed_directly_p = 1;
3737 return 1;
3738 }
3739
3740
3741 \f
3742 /***********************************************************************
3743 Frame Update
3744 ***********************************************************************/
3745
3746 /* Update frame F based on the data in desired matrices.
3747
3748 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3749 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3750 scrolling.
3751
3752 Value is non-zero if redisplay was stopped due to pending input. */
3753
3754 int
3755 update_frame (f, force_p, inhibit_hairy_id_p)
3756 struct frame *f;
3757 int force_p;
3758 int inhibit_hairy_id_p;
3759 {
3760 /* 1 means display has been paused because of pending input. */
3761 int paused_p;
3762 struct window *root_window = XWINDOW (f->root_window);
3763
3764 if (FRAME_WINDOW_P (f))
3765 {
3766 /* We are working on window matrix basis. All windows whose
3767 flag must_be_updated_p is set have to be updated. */
3768
3769 /* Record that we are not working on frame matrices. */
3770 set_frame_matrix_frame (NULL);
3771
3772 /* Update all windows in the window tree of F, maybe stopping
3773 when pending input is detected. */
3774 update_begin (f);
3775
3776 /* Update the menu bar on X frames that don't have toolkit
3777 support. */
3778 if (WINDOWP (f->menu_bar_window))
3779 update_window (XWINDOW (f->menu_bar_window), 1);
3780
3781 /* Update the tool-bar window, if present. */
3782 if (WINDOWP (f->tool_bar_window))
3783 {
3784 Lisp_Object tem;
3785 struct window *w = XWINDOW (f->tool_bar_window);
3786
3787 /* Update tool-bar window. */
3788 if (w->must_be_updated_p)
3789 {
3790 update_window (w, 1);
3791 w->must_be_updated_p = 0;
3792
3793 /* Swap tool-bar strings. We swap because we want to
3794 reuse strings. */
3795 tem = f->current_tool_bar_string;
3796 f->current_tool_bar_string = f->desired_tool_bar_string;
3797 f->desired_tool_bar_string = tem;
3798 }
3799 }
3800
3801
3802 /* Update windows. */
3803 paused_p = update_window_tree (root_window, force_p);
3804 update_end (f);
3805
3806 #if 0 /* This flush is a performance bottleneck under X,
3807 and it doesn't seem to be necessary anyway. */
3808 rif->flush_display (f);
3809 #endif
3810 }
3811 else
3812 {
3813 /* We are working on frame matrix basis. Set the frame on whose
3814 frame matrix we operate. */
3815 set_frame_matrix_frame (f);
3816
3817 /* Build F's desired matrix from window matrices. */
3818 build_frame_matrix (f);
3819
3820 /* Update the display */
3821 update_begin (f);
3822 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3823 update_end (f);
3824
3825 if (termscript)
3826 fflush (termscript);
3827 fflush (stdout);
3828
3829 /* Check window matrices for lost pointers. */
3830 #if GLYPH_DEBUG
3831 check_window_matrix_pointers (root_window);
3832 add_frame_display_history (f, paused_p);
3833 #endif
3834 }
3835
3836 /* Reset flags indicating that a window should be updated. */
3837 set_window_update_flags (root_window, 0);
3838
3839 display_completed = !paused_p;
3840 return paused_p;
3841 }
3842
3843
3844 \f
3845 /************************************************************************
3846 Window-based updates
3847 ************************************************************************/
3848
3849 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3850 don't stop updating when input is pending. */
3851
3852 static int
3853 update_window_tree (w, force_p)
3854 struct window *w;
3855 int force_p;
3856 {
3857 int paused_p = 0;
3858
3859 while (w && !paused_p)
3860 {
3861 if (!NILP (w->hchild))
3862 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3863 else if (!NILP (w->vchild))
3864 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3865 else if (w->must_be_updated_p)
3866 paused_p |= update_window (w, force_p);
3867
3868 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3869 }
3870
3871 return paused_p;
3872 }
3873
3874
3875 /* Update window W if its flag must_be_updated_p is non-zero. If
3876 FORCE_P is non-zero, don't stop updating if input is pending. */
3877
3878 void
3879 update_single_window (w, force_p)
3880 struct window *w;
3881 int force_p;
3882 {
3883 if (w->must_be_updated_p)
3884 {
3885 struct frame *f = XFRAME (WINDOW_FRAME (w));
3886
3887 /* Record that this is not a frame-based redisplay. */
3888 set_frame_matrix_frame (NULL);
3889
3890 /* Update W. */
3891 update_begin (f);
3892 update_window (w, force_p);
3893 update_end (f);
3894
3895 /* Reset flag in W. */
3896 w->must_be_updated_p = 0;
3897 }
3898 }
3899
3900
3901 /* Redraw lines from the current matrix of window W that are
3902 overlapped by other rows. YB is bottom-most y-position in W. */
3903
3904 static void
3905 redraw_overlapped_rows (w, yb)
3906 struct window *w;
3907 int yb;
3908 {
3909 int i;
3910
3911 /* If rows overlapping others have been changed, the rows being
3912 overlapped have to be redrawn. This won't draw lines that have
3913 already been drawn in update_window_line because overlapped_p in
3914 desired rows is 0, so after row assignment overlapped_p in
3915 current rows is 0. */
3916 for (i = 0; i < w->current_matrix->nrows; ++i)
3917 {
3918 struct glyph_row *row = w->current_matrix->rows + i;
3919
3920 if (!row->enabled_p)
3921 break;
3922 else if (row->mode_line_p)
3923 continue;
3924
3925 if (row->overlapped_p)
3926 {
3927 enum glyph_row_area area;
3928
3929 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3930 {
3931 updated_row = row;
3932 updated_area = area;
3933 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3934 if (row->used[area])
3935 rif->write_glyphs (row->glyphs[area], row->used[area]);
3936 rif->clear_end_of_line (-1);
3937 }
3938
3939 row->overlapped_p = 0;
3940 }
3941
3942 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3943 break;
3944 }
3945 }
3946
3947
3948 /* Redraw lines from the current matrix of window W that overlap
3949 others. YB is bottom-most y-position in W. */
3950
3951 static void
3952 redraw_overlapping_rows (w, yb)
3953 struct window *w;
3954 int yb;
3955 {
3956 int i, bottom_y;
3957 struct glyph_row *row;
3958
3959 for (i = 0; i < w->current_matrix->nrows; ++i)
3960 {
3961 row = w->current_matrix->rows + i;
3962
3963 if (!row->enabled_p)
3964 break;
3965 else if (row->mode_line_p)
3966 continue;
3967
3968 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3969
3970 if (row->overlapping_p && i > 0 && bottom_y < yb)
3971 {
3972 if (row->used[LEFT_MARGIN_AREA])
3973 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3974
3975 if (row->used[TEXT_AREA])
3976 rif->fix_overlapping_area (w, row, TEXT_AREA);
3977
3978 if (row->used[RIGHT_MARGIN_AREA])
3979 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3980
3981 /* Record in neighbor rows that ROW overwrites part of their
3982 display. */
3983 if (row->phys_ascent > row->ascent && i > 0)
3984 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3985 if ((row->phys_height - row->phys_ascent
3986 > row->height - row->ascent)
3987 && bottom_y < yb)
3988 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3989 }
3990
3991 if (bottom_y >= yb)
3992 break;
3993 }
3994 }
3995
3996
3997 #ifdef GLYPH_DEBUG
3998
3999 /* Check that no row in the current matrix of window W is enabled
4000 which is below what's displayed in the window. */
4001
4002 void
4003 check_current_matrix_flags (w)
4004 struct window *w;
4005 {
4006 int last_seen_p = 0;
4007 int i, yb = window_text_bottom_y (w);
4008
4009 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4010 {
4011 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4012 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4013 last_seen_p = 1;
4014 else if (last_seen_p && row->enabled_p)
4015 abort ();
4016 }
4017 }
4018
4019 #endif /* GLYPH_DEBUG */
4020
4021
4022 /* Update display of window W. FORCE_P non-zero means that we should
4023 not stop when detecting pending input. */
4024
4025 static int
4026 update_window (w, force_p)
4027 struct window *w;
4028 int force_p;
4029 {
4030 struct glyph_matrix *desired_matrix = w->desired_matrix;
4031 int paused_p;
4032 int preempt_count = baud_rate / 2400 + 1;
4033 extern int input_pending;
4034 extern Lisp_Object do_mouse_tracking;
4035 #if GLYPH_DEBUG
4036 struct frame *f = XFRAME (WINDOW_FRAME (w));
4037 extern struct frame *updating_frame;
4038 #endif
4039
4040 /* Check that W's frame doesn't have glyph matrices. */
4041 xassert (FRAME_WINDOW_P (f));
4042 xassert (updating_frame != NULL);
4043
4044 /* Check pending input the first time so that we can quickly return. */
4045 if (redisplay_dont_pause)
4046 force_p = 1;
4047 else
4048 detect_input_pending ();
4049
4050 /* If forced to complete the update, or if no input is pending, do
4051 the update. */
4052 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4053 {
4054 struct glyph_row *row, *end;
4055 struct glyph_row *mode_line_row;
4056 struct glyph_row *header_line_row = NULL;
4057 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4058
4059 rif->update_window_begin_hook (w);
4060 yb = window_text_bottom_y (w);
4061
4062 /* If window has a top line, update it before everything else.
4063 Adjust y-positions of other rows by the top line height. */
4064 row = desired_matrix->rows;
4065 end = row + desired_matrix->nrows - 1;
4066 if (row->mode_line_p)
4067 header_line_row = row++;
4068
4069 /* Update the mode line, if necessary. */
4070 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4071 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4072 {
4073 mode_line_row->y = yb;
4074 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4075 desired_matrix),
4076 &mouse_face_overwritten_p);
4077 changed_p = 1;
4078 }
4079
4080 /* Find first enabled row. Optimizations in redisplay_internal
4081 may lead to an update with only one row enabled. There may
4082 be also completely empty matrices. */
4083 while (row < end && !row->enabled_p)
4084 ++row;
4085
4086 /* Try reusing part of the display by copying. */
4087 if (row < end && !desired_matrix->no_scrolling_p)
4088 if (scrolling_window (w, header_line_row != NULL) > 0)
4089 force_p = changed_p = 1;
4090
4091 /* Update the top mode line after scrolling because a new top
4092 line would otherwise overwrite lines at the top of the window
4093 that can be scrolled. */
4094 if (header_line_row && header_line_row->enabled_p)
4095 {
4096 header_line_row->y = 0;
4097 update_window_line (w, 0, &mouse_face_overwritten_p);
4098 changed_p = 1;
4099 }
4100
4101 /* Update the rest of the lines. */
4102 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4103 if (row->enabled_p)
4104 {
4105 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4106 int i;
4107
4108 /* We'll Have to play a little bit with when to
4109 detect_input_pending. If it's done too often,
4110 scrolling large windows with repeated scroll-up
4111 commands will too quickly pause redisplay. */
4112 if (!force_p && ++n_updated % preempt_count == 0)
4113 detect_input_pending ();
4114
4115 changed_p |= update_window_line (w, vpos,
4116 &mouse_face_overwritten_p);
4117
4118 /* Mark all rows below the last visible one in the current
4119 matrix as invalid. This is necessary because of
4120 variable line heights. Consider the case of three
4121 successive redisplays, where the first displays 5
4122 lines, the second 3 lines, and the third 5 lines again.
4123 If the second redisplay wouldn't mark rows in the
4124 current matrix invalid, the third redisplay might be
4125 tempted to optimize redisplay based on lines displayed
4126 in the first redisplay. */
4127 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4128 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4129 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4130 }
4131
4132 /* Was display preempted? */
4133 paused_p = row < end;
4134
4135 /* Fix the appearance of overlapping(overlapped rows. */
4136 if (!paused_p && !w->pseudo_window_p)
4137 {
4138 if (changed_p && rif->fix_overlapping_area)
4139 {
4140 redraw_overlapped_rows (w, yb);
4141 redraw_overlapping_rows (w, yb);
4142 }
4143
4144 /* Make cursor visible at cursor position of W. */
4145 set_window_cursor_after_update (w);
4146
4147 #if 0 /* Check that current matrix invariants are satisfied. This is
4148 for debugging only. See the comment of check_matrix_invariants. */
4149 IF_DEBUG (check_matrix_invariants (w));
4150 #endif
4151 }
4152
4153 #if GLYPH_DEBUG
4154 /* Remember the redisplay method used to display the matrix. */
4155 strcpy (w->current_matrix->method, w->desired_matrix->method);
4156 #endif
4157
4158 /* End of update of window W. */
4159 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4160 }
4161 else
4162 paused_p = 1;
4163
4164 #if GLYPH_DEBUG
4165 /* check_current_matrix_flags (w); */
4166 add_window_display_history (w, w->current_matrix->method, paused_p);
4167 #endif
4168
4169 clear_glyph_matrix (desired_matrix);
4170
4171 return paused_p;
4172 }
4173
4174
4175 /* Update the display of area AREA in window W, row number VPOS.
4176 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4177
4178 static void
4179 update_marginal_area (w, area, vpos)
4180 struct window *w;
4181 int area, vpos;
4182 {
4183 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4184
4185 /* Let functions in xterm.c know what area subsequent X positions
4186 will be relative to. */
4187 updated_area = area;
4188
4189 /* Set cursor to start of glyphs, write them, and clear to the end
4190 of the area. I don't think that something more sophisticated is
4191 necessary here, since marginal areas will not be the default. */
4192 rif->cursor_to (vpos, 0, desired_row->y, 0);
4193 if (desired_row->used[area])
4194 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4195 rif->clear_end_of_line (-1);
4196 }
4197
4198
4199 /* Update the display of the text area of row VPOS in window W.
4200 Value is non-zero if display has changed. */
4201
4202 static int
4203 update_text_area (w, vpos)
4204 struct window *w;
4205 int vpos;
4206 {
4207 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4208 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4209 int changed_p = 0;
4210
4211 /* Let functions in xterm.c know what area subsequent X positions
4212 will be relative to. */
4213 updated_area = TEXT_AREA;
4214
4215 /* If rows are at different X or Y, or rows have different height,
4216 or the current row is marked invalid, write the entire line. */
4217 if (!current_row->enabled_p
4218 || desired_row->y != current_row->y
4219 || desired_row->ascent != current_row->ascent
4220 || desired_row->phys_ascent != current_row->phys_ascent
4221 || desired_row->phys_height != current_row->phys_height
4222 || desired_row->visible_height != current_row->visible_height
4223 || current_row->overlapped_p
4224 || current_row->mouse_face_p
4225 || current_row->x != desired_row->x)
4226 {
4227 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4228
4229 if (desired_row->used[TEXT_AREA])
4230 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4231 desired_row->used[TEXT_AREA]);
4232
4233 /* Clear to end of window. */
4234 rif->clear_end_of_line (-1);
4235 changed_p = 1;
4236 }
4237 else
4238 {
4239 int stop, i, x;
4240 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4241 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4242 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4243 int desired_stop_pos = desired_row->used[TEXT_AREA];
4244
4245 /* If the desired row extends its face to the text area end,
4246 make sure we write at least one glyph, so that the face
4247 extension actually takes place. */
4248 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4249 --desired_stop_pos;
4250
4251 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4252 i = 0;
4253 x = desired_row->x;
4254
4255 /* Loop over glyphs that current and desired row may have
4256 in common. */
4257 while (i < stop)
4258 {
4259 int can_skip_p = 1;
4260
4261 /* Skip over glyphs that both rows have in common. These
4262 don't have to be written. We can't skip if the last
4263 current glyph overlaps the glyph to its right. For
4264 example, consider a current row of `if ' with the `f' in
4265 Courier bold so that it overlaps the ` ' to its right.
4266 If the desired row is ` ', we would skip over the space
4267 after the `if' and there would remain a pixel from the
4268 `f' on the screen. */
4269 if (overlapping_glyphs_p && i > 0)
4270 {
4271 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4272 int left, right;
4273
4274 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4275 &left, &right);
4276 can_skip_p = right == 0;
4277 }
4278
4279 if (can_skip_p)
4280 {
4281 while (i < stop
4282 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4283 {
4284 x += desired_glyph->pixel_width;
4285 ++desired_glyph, ++current_glyph, ++i;
4286 }
4287
4288 /* Consider the case that the current row contains "xxx
4289 ppp ggg" in italic Courier font, and the desired row
4290 is "xxx ggg". The character `p' has lbearing, `g'
4291 has not. The loop above will stop in front of the
4292 first `p' in the current row. If we would start
4293 writing glyphs there, we wouldn't erase the lbearing
4294 of the `p'. The rest of the lbearing problem is then
4295 taken care of by x_draw_glyphs. */
4296 if (overlapping_glyphs_p
4297 && i > 0
4298 && i < current_row->used[TEXT_AREA]
4299 && (current_row->used[TEXT_AREA]
4300 != desired_row->used[TEXT_AREA]))
4301 {
4302 int left, right;
4303
4304 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4305 &left, &right);
4306 while (left > 0 && i > 0)
4307 {
4308 --i, --desired_glyph, --current_glyph;
4309 x -= desired_glyph->pixel_width;
4310 left -= desired_glyph->pixel_width;
4311 }
4312 }
4313 }
4314
4315 /* Try to avoid writing the entire rest of the desired row
4316 by looking for a resync point. This mainly prevents
4317 mode line flickering in the case the mode line is in
4318 fixed-pitch font, which it usually will be. */
4319 if (i < desired_row->used[TEXT_AREA])
4320 {
4321 int start_x = x, start_hpos = i;
4322 struct glyph *start = desired_glyph;
4323 int current_x = x;
4324 int skip_first_p = !can_skip_p;
4325
4326 /* Find the next glyph that's equal again. */
4327 while (i < stop
4328 && (skip_first_p
4329 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4330 && x == current_x)
4331 {
4332 x += desired_glyph->pixel_width;
4333 current_x += current_glyph->pixel_width;
4334 ++desired_glyph, ++current_glyph, ++i;
4335 skip_first_p = 0;
4336 }
4337
4338 if (i == start_hpos || x != current_x)
4339 {
4340 i = start_hpos;
4341 x = start_x;
4342 desired_glyph = start;
4343 break;
4344 }
4345
4346 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4347 rif->write_glyphs (start, i - start_hpos);
4348 changed_p = 1;
4349 }
4350 }
4351
4352 /* Write the rest. */
4353 if (i < desired_row->used[TEXT_AREA])
4354 {
4355 rif->cursor_to (vpos, i, desired_row->y, x);
4356 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4357 changed_p = 1;
4358 }
4359
4360 /* Maybe clear to end of line. */
4361 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4362 {
4363 /* If new row extends to the end of the text area, nothing
4364 has to be cleared, if and only if we did a write_glyphs
4365 above. This is made sure by setting desired_stop_pos
4366 appropriately above. */
4367 xassert (i < desired_row->used[TEXT_AREA]);
4368 }
4369 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4370 {
4371 /* If old row extends to the end of the text area, clear. */
4372 if (i >= desired_row->used[TEXT_AREA])
4373 rif->cursor_to (vpos, i, desired_row->y,
4374 desired_row->x + desired_row->pixel_width);
4375 rif->clear_end_of_line (-1);
4376 changed_p = 1;
4377 }
4378 else if (desired_row->pixel_width < current_row->pixel_width)
4379 {
4380 /* Otherwise clear to the end of the old row. Everything
4381 after that position should be clear already. */
4382 int x;
4383
4384 if (i >= desired_row->used[TEXT_AREA])
4385 rif->cursor_to (vpos, i, desired_row->y,
4386 desired_row->x + desired_row->pixel_width);
4387
4388 /* If cursor is displayed at the end of the line, make sure
4389 it's cleared. Nowadays we don't have a phys_cursor_glyph
4390 with which to erase the cursor (because this method
4391 doesn't work with lbearing/rbearing), so we must do it
4392 this way. */
4393 if (vpos == w->phys_cursor.vpos
4394 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4395 {
4396 w->phys_cursor_on_p = 0;
4397 x = -1;
4398 }
4399 else
4400 x = current_row->x + current_row->pixel_width;
4401 rif->clear_end_of_line (x);
4402 changed_p = 1;
4403 }
4404 }
4405
4406 return changed_p;
4407 }
4408
4409
4410 /* Update row VPOS in window W. Value is non-zero if display has been
4411 changed. */
4412
4413 static int
4414 update_window_line (w, vpos, mouse_face_overwritten_p)
4415 struct window *w;
4416 int vpos, *mouse_face_overwritten_p;
4417 {
4418 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4419 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4420 int changed_p = 0;
4421
4422 /* Set the row being updated. This is important to let xterm.c
4423 know what line height values are in effect. */
4424 updated_row = desired_row;
4425
4426 /* A row can be completely invisible in case a desired matrix was
4427 built with a vscroll and then make_cursor_line_fully_visible shifts
4428 the matrix. Make sure to make such rows current anyway, since
4429 we need the correct y-position, for example, in the current matrix. */
4430 if (desired_row->mode_line_p
4431 || desired_row->visible_height > 0)
4432 {
4433 xassert (desired_row->enabled_p);
4434
4435 /* Update display of the left margin area, if there is one. */
4436 if (!desired_row->full_width_p
4437 && !NILP (w->left_margin_width))
4438 {
4439 changed_p = 1;
4440 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4441 }
4442
4443 /* Update the display of the text area. */
4444 if (update_text_area (w, vpos))
4445 {
4446 changed_p = 1;
4447 if (current_row->mouse_face_p)
4448 *mouse_face_overwritten_p = 1;
4449 }
4450
4451 /* Update display of the right margin area, if there is one. */
4452 if (!desired_row->full_width_p
4453 && !NILP (w->right_margin_width))
4454 {
4455 changed_p = 1;
4456 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4457 }
4458
4459 /* Draw truncation marks etc. */
4460 if (!current_row->enabled_p
4461 || desired_row->y != current_row->y
4462 || desired_row->visible_height != current_row->visible_height
4463 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4464 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4465 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4466 || desired_row->continued_p != current_row->continued_p
4467 || desired_row->mode_line_p != current_row->mode_line_p
4468 || (desired_row->indicate_empty_line_p
4469 != current_row->indicate_empty_line_p)
4470 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4471 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4472 rif->after_update_window_line_hook (desired_row);
4473 }
4474
4475 /* Update current_row from desired_row. */
4476 make_current (w->desired_matrix, w->current_matrix, vpos);
4477 updated_row = NULL;
4478 return changed_p;
4479 }
4480
4481
4482 /* Set the cursor after an update of window W. This function may only
4483 be called from update_window. */
4484
4485 static void
4486 set_window_cursor_after_update (w)
4487 struct window *w;
4488 {
4489 struct frame *f = XFRAME (w->frame);
4490 int cx, cy, vpos, hpos;
4491
4492 /* Not intended for frame matrix updates. */
4493 xassert (FRAME_WINDOW_P (f));
4494
4495 if (cursor_in_echo_area
4496 && !NILP (echo_area_buffer[0])
4497 /* If we are showing a message instead of the mini-buffer,
4498 show the cursor for the message instead. */
4499 && XWINDOW (minibuf_window) == w
4500 && EQ (minibuf_window, echo_area_window)
4501 /* These cases apply only to the frame that contains
4502 the active mini-buffer window. */
4503 && FRAME_HAS_MINIBUF_P (f)
4504 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4505 {
4506 cx = cy = vpos = hpos = 0;
4507
4508 if (cursor_in_echo_area >= 0)
4509 {
4510 /* If the mini-buffer is several lines high, find the last
4511 line that has any text on it. Note: either all lines
4512 are enabled or none. Otherwise we wouldn't be able to
4513 determine Y. */
4514 struct glyph_row *row, *last_row;
4515 struct glyph *glyph;
4516 int yb = window_text_bottom_y (w);
4517
4518 last_row = NULL;
4519 for (row = MATRIX_ROW (w->current_matrix, 0);
4520 row->enabled_p;
4521 ++row)
4522 {
4523 if (row->used[TEXT_AREA]
4524 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4525 last_row = row;
4526
4527 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4528 break;
4529 }
4530
4531 if (last_row)
4532 {
4533 struct glyph *start = row->glyphs[TEXT_AREA];
4534 struct glyph *last = start + row->used[TEXT_AREA] - 1;
4535
4536 while (last > start && last->charpos < 0)
4537 --last;
4538
4539 for (glyph = start; glyph < last; ++glyph)
4540 {
4541 cx += glyph->pixel_width;
4542 ++hpos;
4543 }
4544
4545 cy = last_row->y;
4546 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4547 }
4548 }
4549 }
4550 else
4551 {
4552 cx = w->cursor.x;
4553 cy = w->cursor.y;
4554 hpos = w->cursor.hpos;
4555 vpos = w->cursor.vpos;
4556 }
4557
4558 /* Window cursor can be out of sync for horizontally split windows. */
4559 hpos = max (0, hpos);
4560 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4561 vpos = max (0, vpos);
4562 vpos = min (w->current_matrix->nrows - 1, vpos);
4563 rif->cursor_to (vpos, hpos, cy, cx);
4564 }
4565
4566
4567 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4568 tree rooted at W. */
4569
4570 void
4571 set_window_update_flags (w, on_p)
4572 struct window *w;
4573 int on_p;
4574 {
4575 while (w)
4576 {
4577 if (!NILP (w->hchild))
4578 set_window_update_flags (XWINDOW (w->hchild), on_p);
4579 else if (!NILP (w->vchild))
4580 set_window_update_flags (XWINDOW (w->vchild), on_p);
4581 else
4582 w->must_be_updated_p = on_p;
4583
4584 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4585 }
4586 }
4587
4588
4589 \f
4590 /***********************************************************************
4591 Window-Based Scrolling
4592 ***********************************************************************/
4593
4594 /* Structure describing rows in scrolling_window. */
4595
4596 struct row_entry
4597 {
4598 /* Number of occurrences of this row in desired and current matrix. */
4599 int old_uses, new_uses;
4600
4601 /* Vpos of row in new matrix. */
4602 int new_line_number;
4603
4604 /* Bucket index of this row_entry in the hash table row_table. */
4605 int bucket;
4606
4607 /* The row described by this entry. */
4608 struct glyph_row *row;
4609
4610 /* Hash collision chain. */
4611 struct row_entry *next;
4612 };
4613
4614 /* A pool to allocate row_entry structures from, and the size of the
4615 pool. The pool is reallocated in scrolling_window when we find
4616 that we need a larger one. */
4617
4618 static struct row_entry *row_entry_pool;
4619 static int row_entry_pool_size;
4620
4621 /* Index of next free entry in row_entry_pool. */
4622
4623 static int row_entry_idx;
4624
4625 /* The hash table used during scrolling, and the table's size. This
4626 table is used to quickly identify equal rows in the desired and
4627 current matrix. */
4628
4629 static struct row_entry **row_table;
4630 static int row_table_size;
4631
4632 /* Vectors of pointers to row_entry structures belonging to the
4633 current and desired matrix, and the size of the vectors. */
4634
4635 static struct row_entry **old_lines, **new_lines;
4636 static int old_lines_size, new_lines_size;
4637
4638 /* A pool to allocate run structures from, and its size. */
4639
4640 static struct run *run_pool;
4641 static int runs_size;
4642
4643 /* A vector of runs of lines found during scrolling. */
4644
4645 static struct run **runs;
4646
4647 static struct row_entry *add_row_entry P_ ((struct window *,
4648 struct glyph_row *));
4649
4650
4651 /* Add glyph row ROW to the scrolling hash table during the scrolling
4652 of window W. */
4653
4654 static INLINE struct row_entry *
4655 add_row_entry (w, row)
4656 struct window *w;
4657 struct glyph_row *row;
4658 {
4659 struct row_entry *entry;
4660 int i = row->hash % row_table_size;
4661
4662 entry = row_table[i];
4663 while (entry && !row_equal_p (w, entry->row, row, 1))
4664 entry = entry->next;
4665
4666 if (entry == NULL)
4667 {
4668 entry = row_entry_pool + row_entry_idx++;
4669 entry->row = row;
4670 entry->old_uses = entry->new_uses = 0;
4671 entry->new_line_number = 0;
4672 entry->bucket = i;
4673 entry->next = row_table[i];
4674 row_table[i] = entry;
4675 }
4676
4677 return entry;
4678 }
4679
4680
4681 /* Try to reuse part of the current display of W by scrolling lines.
4682 HEADER_LINE_P non-zero means W has a top mode line.
4683
4684 The algorithm is taken from Communications of the ACM, Apr78 "A
4685 Technique for Isolating Differences Between Files." It should take
4686 O(N) time.
4687
4688 A short outline of the steps of the algorithm
4689
4690 1. Skip lines equal at the start and end of both matrices.
4691
4692 2. Enter rows in the current and desired matrix into a symbol
4693 table, counting how often they appear in both matrices.
4694
4695 3. Rows that appear exactly once in both matrices serve as anchors,
4696 i.e. we assume that such lines are likely to have been moved.
4697
4698 4. Starting from anchor lines, extend regions to be scrolled both
4699 forward and backward.
4700
4701 Value is
4702
4703 -1 if all rows were found to be equal.
4704 0 to indicate that we did not scroll the display, or
4705 1 if we did scroll. */
4706
4707 static int
4708 scrolling_window (w, header_line_p)
4709 struct window *w;
4710 int header_line_p;
4711 {
4712 struct glyph_matrix *desired_matrix = w->desired_matrix;
4713 struct glyph_matrix *current_matrix = w->current_matrix;
4714 int yb = window_text_bottom_y (w);
4715 int i, j, first_old, first_new, last_old, last_new;
4716 int nruns, nbytes, n, run_idx;
4717 struct row_entry *entry;
4718
4719 /* Skip over rows equal at the start. */
4720 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4721 {
4722 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4723 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4724
4725 if (c->enabled_p
4726 && d->enabled_p
4727 && c->y == d->y
4728 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4729 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4730 && row_equal_p (w, c, d, 1))
4731 {
4732 assign_row (c, d);
4733 d->enabled_p = 0;
4734 }
4735 else
4736 break;
4737 }
4738
4739 /* Give up if some rows in the desired matrix are not enabled. */
4740 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4741 return -1;
4742
4743 first_old = first_new = i;
4744
4745 /* Set last_new to the index + 1 of the last enabled row in the
4746 desired matrix. */
4747 i = first_new + 1;
4748 while (i < desired_matrix->nrows - 1
4749 && MATRIX_ROW (desired_matrix, i)->enabled_p
4750 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4751 ++i;
4752
4753 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4754 return 0;
4755
4756 last_new = i;
4757
4758 /* Set last_old to the index + 1 of the last enabled row in the
4759 current matrix. We don't look at the enabled flag here because
4760 we plan to reuse part of the display even if other parts are
4761 disabled. */
4762 i = first_old + 1;
4763 while (i < current_matrix->nrows - 1)
4764 {
4765 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4766 if (bottom <= yb)
4767 ++i;
4768 if (bottom >= yb)
4769 break;
4770 }
4771
4772 last_old = i;
4773
4774 /* Skip over rows equal at the bottom. */
4775 i = last_new;
4776 j = last_old;
4777 while (i - 1 > first_new
4778 && j - 1 > first_old
4779 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4780 && (MATRIX_ROW (current_matrix, i - 1)->y
4781 == MATRIX_ROW (desired_matrix, j - 1)->y)
4782 && row_equal_p (w,
4783 MATRIX_ROW (desired_matrix, i - 1),
4784 MATRIX_ROW (current_matrix, j - 1), 1))
4785 --i, --j;
4786 last_new = i;
4787 last_old = j;
4788
4789 /* Nothing to do if all rows are equal. */
4790 if (last_new == first_new)
4791 return 0;
4792
4793 /* Reallocate vectors, tables etc. if necessary. */
4794
4795 if (current_matrix->nrows > old_lines_size)
4796 {
4797 old_lines_size = current_matrix->nrows;
4798 nbytes = old_lines_size * sizeof *old_lines;
4799 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4800 }
4801
4802 if (desired_matrix->nrows > new_lines_size)
4803 {
4804 new_lines_size = desired_matrix->nrows;
4805 nbytes = new_lines_size * sizeof *new_lines;
4806 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4807 }
4808
4809 n = desired_matrix->nrows + current_matrix->nrows;
4810 if (3 * n > row_table_size)
4811 {
4812 row_table_size = next_almost_prime (3 * n);
4813 nbytes = row_table_size * sizeof *row_table;
4814 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4815 bzero (row_table, nbytes);
4816 }
4817
4818 if (n > row_entry_pool_size)
4819 {
4820 row_entry_pool_size = n;
4821 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4822 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4823 }
4824
4825 if (desired_matrix->nrows > runs_size)
4826 {
4827 runs_size = desired_matrix->nrows;
4828 nbytes = runs_size * sizeof *runs;
4829 runs = (struct run **) xrealloc (runs, nbytes);
4830 nbytes = runs_size * sizeof *run_pool;
4831 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4832 }
4833
4834 nruns = run_idx = 0;
4835 row_entry_idx = 0;
4836
4837 /* Add rows from the current and desired matrix to the hash table
4838 row_hash_table to be able to find equal ones quickly. */
4839
4840 for (i = first_old; i < last_old; ++i)
4841 {
4842 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4843 {
4844 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4845 old_lines[i] = entry;
4846 ++entry->old_uses;
4847 }
4848 else
4849 old_lines[i] = NULL;
4850 }
4851
4852 for (i = first_new; i < last_new; ++i)
4853 {
4854 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4855 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4856 ++entry->new_uses;
4857 entry->new_line_number = i;
4858 new_lines[i] = entry;
4859 }
4860
4861 /* Identify moves based on lines that are unique and equal
4862 in both matrices. */
4863 for (i = first_old; i < last_old;)
4864 if (old_lines[i]
4865 && old_lines[i]->old_uses == 1
4866 && old_lines[i]->new_uses == 1)
4867 {
4868 int j, k;
4869 int new_line = old_lines[i]->new_line_number;
4870 struct run *run = run_pool + run_idx++;
4871
4872 /* Record move. */
4873 run->current_vpos = i;
4874 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4875 run->desired_vpos = new_line;
4876 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4877 run->nrows = 1;
4878 run->height = MATRIX_ROW (current_matrix, i)->height;
4879
4880 /* Extend backward. */
4881 j = i - 1;
4882 k = new_line - 1;
4883 while (j > first_old
4884 && k > first_new
4885 && old_lines[j] == new_lines[k])
4886 {
4887 int h = MATRIX_ROW (current_matrix, j)->height;
4888 --run->current_vpos;
4889 --run->desired_vpos;
4890 ++run->nrows;
4891 run->height += h;
4892 run->desired_y -= h;
4893 run->current_y -= h;
4894 --j, --k;
4895 }
4896
4897 /* Extend forward. */
4898 j = i + 1;
4899 k = new_line + 1;
4900 while (j < last_old
4901 && k < last_new
4902 && old_lines[j] == new_lines[k])
4903 {
4904 int h = MATRIX_ROW (current_matrix, j)->height;
4905 ++run->nrows;
4906 run->height += h;
4907 ++j, ++k;
4908 }
4909
4910 /* Insert run into list of all runs. Order runs by copied
4911 pixel lines. Note that we record runs that don't have to
4912 be copied because they are already in place. This is done
4913 because we can avoid calling update_window_line in this
4914 case. */
4915 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4916 ;
4917 for (k = nruns; k > j; --k)
4918 runs[k] = runs[k - 1];
4919 runs[j] = run;
4920 ++nruns;
4921
4922 i += run->nrows;
4923 }
4924 else
4925 ++i;
4926
4927 /* Do the moves. Do it in a way that we don't overwrite something
4928 we want to copy later on. This is not solvable in general
4929 because there is only one display and we don't have a way to
4930 exchange areas on this display. Example:
4931
4932 +-----------+ +-----------+
4933 | A | | B |
4934 +-----------+ --> +-----------+
4935 | B | | A |
4936 +-----------+ +-----------+
4937
4938 Instead, prefer bigger moves, and invalidate moves that would
4939 copy from where we copied to. */
4940
4941 for (i = 0; i < nruns; ++i)
4942 if (runs[i]->nrows > 0)
4943 {
4944 struct run *r = runs[i];
4945
4946 /* Copy on the display. */
4947 if (r->current_y != r->desired_y)
4948 {
4949 rif->scroll_run_hook (w, r);
4950
4951 /* Invalidate runs that copy from where we copied to. */
4952 for (j = i + 1; j < nruns; ++j)
4953 {
4954 struct run *p = runs[j];
4955
4956 if ((p->current_y >= r->desired_y
4957 && p->current_y < r->desired_y + r->height)
4958 || (p->current_y + p->height >= r->desired_y
4959 && (p->current_y + p->height
4960 < r->desired_y + r->height)))
4961 p->nrows = 0;
4962 }
4963 }
4964
4965 /* Assign matrix rows. */
4966 for (j = 0; j < r->nrows; ++j)
4967 {
4968 struct glyph_row *from, *to;
4969 int to_overlapped_p;
4970
4971 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4972 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4973 to_overlapped_p = to->overlapped_p;
4974 assign_row (to, from);
4975 to->enabled_p = 1, from->enabled_p = 0;
4976 to->overlapped_p = to_overlapped_p;
4977 }
4978 }
4979
4980 /* Clear the hash table, for the next time. */
4981 for (i = 0; i < row_entry_idx; ++i)
4982 row_table[row_entry_pool[i].bucket] = NULL;
4983
4984 /* Value is non-zero to indicate that we scrolled the display. */
4985 return 1;
4986 }
4987
4988
4989 \f
4990 /************************************************************************
4991 Frame-Based Updates
4992 ************************************************************************/
4993
4994 /* Update the desired frame matrix of frame F.
4995
4996 FORCE_P non-zero means that the update should not be stopped by
4997 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4998 should not be tried.
4999
5000 Value is non-zero if update was stopped due to pending input. */
5001
5002 static int
5003 update_frame_1 (f, force_p, inhibit_id_p)
5004 struct frame *f;
5005 int force_p;
5006 int inhibit_id_p;
5007 {
5008 /* Frame matrices to work on. */
5009 struct glyph_matrix *current_matrix = f->current_matrix;
5010 struct glyph_matrix *desired_matrix = f->desired_matrix;
5011 int i;
5012 int pause;
5013 int preempt_count = baud_rate / 2400 + 1;
5014 extern int input_pending;
5015
5016 xassert (current_matrix && desired_matrix);
5017
5018 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5019 calculate_costs (f);
5020
5021 if (preempt_count <= 0)
5022 preempt_count = 1;
5023
5024 if (redisplay_dont_pause)
5025 force_p = 1;
5026 else if (!force_p && detect_input_pending ())
5027 {
5028 pause = 1;
5029 goto do_pause;
5030 }
5031
5032 /* If we cannot insert/delete lines, it's no use trying it. */
5033 if (!line_ins_del_ok)
5034 inhibit_id_p = 1;
5035
5036 /* See if any of the desired lines are enabled; don't compute for
5037 i/d line if just want cursor motion. */
5038 for (i = 0; i < desired_matrix->nrows; i++)
5039 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5040 break;
5041
5042 /* Try doing i/d line, if not yet inhibited. */
5043 if (!inhibit_id_p && i < desired_matrix->nrows)
5044 force_p |= scrolling (f);
5045
5046 /* Update the individual lines as needed. Do bottom line first. */
5047 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5048 update_frame_line (f, desired_matrix->nrows - 1);
5049
5050 /* Now update the rest of the lines. */
5051 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5052 {
5053 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5054 {
5055 if (FRAME_TERMCAP_P (f))
5056 {
5057 /* Flush out every so many lines.
5058 Also flush out if likely to have more than 1k buffered
5059 otherwise. I'm told that some telnet connections get
5060 really screwed by more than 1k output at once. */
5061 int outq = PENDING_OUTPUT_COUNT (stdout);
5062 if (outq > 900
5063 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5064 {
5065 fflush (stdout);
5066 if (preempt_count == 1)
5067 {
5068 #ifdef EMACS_OUTQSIZE
5069 if (EMACS_OUTQSIZE (0, &outq) < 0)
5070 /* Probably not a tty. Ignore the error and reset
5071 * the outq count. */
5072 outq = PENDING_OUTPUT_COUNT (stdout);
5073 #endif
5074 outq *= 10;
5075 if (baud_rate <= outq && baud_rate > 0)
5076 sleep (outq / baud_rate);
5077 }
5078 }
5079 }
5080
5081 if ((i - 1) % preempt_count == 0)
5082 detect_input_pending ();
5083
5084 update_frame_line (f, i);
5085 }
5086 }
5087
5088 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5089
5090 /* Now just clean up termcap drivers and set cursor, etc. */
5091 if (!pause)
5092 {
5093 if ((cursor_in_echo_area
5094 /* If we are showing a message instead of the mini-buffer,
5095 show the cursor for the message instead of for the
5096 (now hidden) mini-buffer contents. */
5097 || (EQ (minibuf_window, selected_window)
5098 && EQ (minibuf_window, echo_area_window)
5099 && !NILP (echo_area_buffer[0])))
5100 /* These cases apply only to the frame that contains
5101 the active mini-buffer window. */
5102 && FRAME_HAS_MINIBUF_P (f)
5103 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5104 {
5105 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5106 int row, col;
5107
5108 if (cursor_in_echo_area < 0)
5109 {
5110 /* Negative value of cursor_in_echo_area means put
5111 cursor at beginning of line. */
5112 row = top;
5113 col = 0;
5114 }
5115 else
5116 {
5117 /* Positive value of cursor_in_echo_area means put
5118 cursor at the end of the prompt. If the mini-buffer
5119 is several lines high, find the last line that has
5120 any text on it. */
5121 row = FRAME_HEIGHT (f);
5122 do
5123 {
5124 --row;
5125 col = 0;
5126
5127 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5128 {
5129 /* Frame rows are filled up with spaces that
5130 must be ignored here. */
5131 struct glyph_row *r = MATRIX_ROW (current_matrix,
5132 row);
5133 struct glyph *start = r->glyphs[TEXT_AREA];
5134 struct glyph *last = start + r->used[TEXT_AREA];
5135
5136 while (last > start
5137 && (last - 1)->charpos < 0)
5138 --last;
5139
5140 col = last - start;
5141 }
5142 }
5143 while (row > top && col == 0);
5144
5145 /* Make sure COL is not out of range. */
5146 if (col >= FRAME_CURSOR_X_LIMIT (f))
5147 {
5148 /* If we have another row, advance cursor into it. */
5149 if (row < FRAME_HEIGHT (f) - 1)
5150 {
5151 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5152 row++;
5153 }
5154 /* Otherwise move it back in range. */
5155 else
5156 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5157 }
5158 }
5159
5160 cursor_to (row, col);
5161 }
5162 else
5163 {
5164 /* We have only one cursor on terminal frames. Use it to
5165 display the cursor of the selected window. */
5166 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5167 if (w->cursor.vpos >= 0
5168 /* The cursor vpos may be temporarily out of bounds
5169 in the following situation: There is one window,
5170 with the cursor in the lower half of it. The window
5171 is split, and a message causes a redisplay before
5172 a new cursor position has been computed. */
5173 && w->cursor.vpos < XFASTINT (w->height))
5174 {
5175 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5176 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5177
5178 if (INTEGERP (w->left_margin_width))
5179 x += XFASTINT (w->left_margin_width);
5180
5181 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5182 cursor_to (y, x);
5183 }
5184 }
5185 }
5186
5187 do_pause:
5188
5189 clear_desired_matrices (f);
5190 return pause;
5191 }
5192
5193
5194 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5195
5196 int
5197 scrolling (frame)
5198 struct frame *frame;
5199 {
5200 int unchanged_at_top, unchanged_at_bottom;
5201 int window_size;
5202 int changed_lines;
5203 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5204 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5205 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5206 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5207 register int i;
5208 int free_at_end_vpos = FRAME_HEIGHT (frame);
5209 struct glyph_matrix *current_matrix = frame->current_matrix;
5210 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5211
5212 if (!current_matrix)
5213 abort ();
5214
5215 /* Compute hash codes of all the lines. Also calculate number of
5216 changed lines, number of unchanged lines at the beginning, and
5217 number of unchanged lines at the end. */
5218 changed_lines = 0;
5219 unchanged_at_top = 0;
5220 unchanged_at_bottom = FRAME_HEIGHT (frame);
5221 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5222 {
5223 /* Give up on this scrolling if some old lines are not enabled. */
5224 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5225 return 0;
5226 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5227 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5228 {
5229 /* This line cannot be redrawn, so don't let scrolling mess it. */
5230 new_hash[i] = old_hash[i];
5231 #define INFINITY 1000000 /* Taken from scroll.c */
5232 draw_cost[i] = INFINITY;
5233 }
5234 else
5235 {
5236 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5237 draw_cost[i] = line_draw_cost (desired_matrix, i);
5238 }
5239
5240 if (old_hash[i] != new_hash[i])
5241 {
5242 changed_lines++;
5243 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5244 }
5245 else if (i == unchanged_at_top)
5246 unchanged_at_top++;
5247 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5248 }
5249
5250 /* If changed lines are few, don't allow preemption, don't scroll. */
5251 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5252 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5253 return 1;
5254
5255 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5256 - unchanged_at_bottom);
5257
5258 if (scroll_region_ok)
5259 free_at_end_vpos -= unchanged_at_bottom;
5260 else if (memory_below_frame)
5261 free_at_end_vpos = -1;
5262
5263 /* If large window, fast terminal and few lines in common between
5264 current frame and desired frame, don't bother with i/d calc. */
5265 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5266 && (window_size >=
5267 10 * scrolling_max_lines_saved (unchanged_at_top,
5268 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5269 old_hash, new_hash, draw_cost)))
5270 return 0;
5271
5272 if (window_size < 2)
5273 return 0;
5274
5275 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5276 draw_cost + unchanged_at_top - 1,
5277 old_draw_cost + unchanged_at_top - 1,
5278 old_hash + unchanged_at_top - 1,
5279 new_hash + unchanged_at_top - 1,
5280 free_at_end_vpos - unchanged_at_top);
5281
5282 return 0;
5283 }
5284
5285
5286 /* Count the number of blanks at the start of the vector of glyphs R
5287 which is LEN glyphs long. */
5288
5289 static int
5290 count_blanks (r, len)
5291 struct glyph *r;
5292 int len;
5293 {
5294 int i;
5295
5296 for (i = 0; i < len; ++i)
5297 if (!CHAR_GLYPH_SPACE_P (r[i]))
5298 break;
5299
5300 return i;
5301 }
5302
5303
5304 /* Count the number of glyphs in common at the start of the glyph
5305 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5306 of STR2. Value is the number of equal glyphs equal at the start. */
5307
5308 static int
5309 count_match (str1, end1, str2, end2)
5310 struct glyph *str1, *end1, *str2, *end2;
5311 {
5312 struct glyph *p1 = str1;
5313 struct glyph *p2 = str2;
5314
5315 while (p1 < end1
5316 && p2 < end2
5317 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5318 ++p1, ++p2;
5319
5320 return p1 - str1;
5321 }
5322
5323
5324 /* Char insertion/deletion cost vector, from term.c */
5325
5326 extern int *char_ins_del_vector;
5327 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5328
5329
5330 /* Perform a frame-based update on line VPOS in frame FRAME. */
5331
5332 static void
5333 update_frame_line (f, vpos)
5334 struct frame *f;
5335 int vpos;
5336 {
5337 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5338 int tem;
5339 int osp, nsp, begmatch, endmatch, olen, nlen;
5340 struct glyph_matrix *current_matrix = f->current_matrix;
5341 struct glyph_matrix *desired_matrix = f->desired_matrix;
5342 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5343 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5344 int must_write_whole_line_p;
5345 int write_spaces_p = must_write_spaces;
5346 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5347 != FACE_TTY_DEFAULT_BG_COLOR);
5348
5349 if (colored_spaces_p)
5350 write_spaces_p = 1;
5351
5352 if (desired_row->inverse_p
5353 != (current_row->enabled_p && current_row->inverse_p))
5354 {
5355 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5356 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5357 current_row->enabled_p = 0;
5358 }
5359 else
5360 reassert_line_highlight (desired_row->inverse_p, vpos);
5361
5362 /* Current row not enabled means it has unknown contents. We must
5363 write the whole desired line in that case. */
5364 must_write_whole_line_p = !current_row->enabled_p;
5365 if (must_write_whole_line_p)
5366 {
5367 obody = 0;
5368 olen = 0;
5369 }
5370 else
5371 {
5372 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5373 olen = current_row->used[TEXT_AREA];
5374
5375 if (!current_row->inverse_p)
5376 {
5377 /* Ignore trailing spaces, if we can. */
5378 if (!write_spaces_p)
5379 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5380 olen--;
5381 }
5382 else
5383 {
5384 /* For an inverse-video line, make sure it's filled with
5385 spaces all the way to the frame edge so that the reverse
5386 video extends all the way across. */
5387 while (olen < FRAME_WIDTH (f) - 1)
5388 obody[olen++] = space_glyph;
5389 }
5390 }
5391
5392 current_row->enabled_p = 1;
5393 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5394 current_row->inverse_p = desired_row->inverse_p;
5395
5396 /* If desired line is empty, just clear the line. */
5397 if (!desired_row->enabled_p)
5398 {
5399 nlen = 0;
5400 goto just_erase;
5401 }
5402
5403 nbody = desired_row->glyphs[TEXT_AREA];
5404 nlen = desired_row->used[TEXT_AREA];
5405 nend = nbody + nlen;
5406
5407 /* If display line has unknown contents, write the whole line. */
5408 if (must_write_whole_line_p)
5409 {
5410 /* Ignore spaces at the end, if we can. */
5411 if (!write_spaces_p)
5412 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5413 --nlen;
5414
5415 /* Write the contents of the desired line. */
5416 if (nlen)
5417 {
5418 cursor_to (vpos, 0);
5419 write_glyphs (nbody, nlen);
5420 }
5421
5422 /* Don't call clear_end_of_line if we already wrote the whole
5423 line. The cursor will not be at the right margin in that
5424 case but in the line below. */
5425 if (nlen < FRAME_WINDOW_WIDTH (f))
5426 {
5427 cursor_to (vpos, nlen);
5428 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5429 }
5430 else
5431 /* Make sure we are in the right row, otherwise cursor movement
5432 with cmgoto might use `ch' in the wrong row. */
5433 cursor_to (vpos, 0);
5434
5435 make_current (desired_matrix, current_matrix, vpos);
5436 return;
5437 }
5438
5439 /* Pretend trailing spaces are not there at all,
5440 unless for one reason or another we must write all spaces. */
5441 if (!desired_row->inverse_p)
5442 {
5443 if (!write_spaces_p)
5444 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5445 nlen--;
5446 }
5447 else
5448 {
5449 /* For an inverse-video line, give it extra trailing spaces all
5450 the way to the frame edge so that the reverse video extends
5451 all the way across. */
5452 while (nlen < FRAME_WIDTH (f) - 1)
5453 nbody[nlen++] = space_glyph;
5454 }
5455
5456 /* If there's no i/d char, quickly do the best we can without it. */
5457 if (!char_ins_del_ok)
5458 {
5459 int i, j;
5460
5461 /* Find the first glyph in desired row that doesn't agree with
5462 a glyph in the current row, and write the rest from there on. */
5463 for (i = 0; i < nlen; i++)
5464 {
5465 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5466 {
5467 /* Find the end of the run of different glyphs. */
5468 j = i + 1;
5469 while (j < nlen
5470 && (j >= olen
5471 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5472 || CHAR_GLYPH_PADDING_P (nbody[j])))
5473 ++j;
5474
5475 /* Output this run of non-matching chars. */
5476 cursor_to (vpos, i);
5477 write_glyphs (nbody + i, j - i);
5478 i = j - 1;
5479
5480 /* Now find the next non-match. */
5481 }
5482 }
5483
5484 /* Clear the rest of the line, or the non-clear part of it. */
5485 if (olen > nlen)
5486 {
5487 cursor_to (vpos, nlen);
5488 clear_end_of_line (olen);
5489 }
5490
5491 /* Make current row = desired row. */
5492 make_current (desired_matrix, current_matrix, vpos);
5493 return;
5494 }
5495
5496 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5497 characters in a row. */
5498
5499 if (!olen)
5500 {
5501 /* If current line is blank, skip over initial spaces, if
5502 possible, and write the rest. */
5503 if (write_spaces_p || desired_row->inverse_p)
5504 nsp = 0;
5505 else
5506 nsp = count_blanks (nbody, nlen);
5507
5508 if (nlen > nsp)
5509 {
5510 cursor_to (vpos, nsp);
5511 write_glyphs (nbody + nsp, nlen - nsp);
5512 }
5513
5514 /* Exchange contents between current_frame and new_frame. */
5515 make_current (desired_matrix, current_matrix, vpos);
5516 return;
5517 }
5518
5519 /* Compute number of leading blanks in old and new contents. */
5520 osp = count_blanks (obody, olen);
5521 nsp = (desired_row->inverse_p || colored_spaces_p
5522 ? 0
5523 : count_blanks (nbody, nlen));
5524
5525 /* Compute number of matching chars starting with first non-blank. */
5526 begmatch = count_match (obody + osp, obody + olen,
5527 nbody + nsp, nbody + nlen);
5528
5529 /* Spaces in new match implicit space past the end of old. */
5530 /* A bug causing this to be a no-op was fixed in 18.29. */
5531 if (!write_spaces_p && osp + begmatch == olen)
5532 {
5533 np1 = nbody + nsp;
5534 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5535 ++begmatch;
5536 }
5537
5538 /* Avoid doing insert/delete char
5539 just cause number of leading spaces differs
5540 when the following text does not match. */
5541 if (begmatch == 0 && osp != nsp)
5542 osp = nsp = min (osp, nsp);
5543
5544 /* Find matching characters at end of line */
5545 op1 = obody + olen;
5546 np1 = nbody + nlen;
5547 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5548 while (op1 > op2
5549 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5550 {
5551 op1--;
5552 np1--;
5553 }
5554 endmatch = obody + olen - op1;
5555
5556 /* tem gets the distance to insert or delete.
5557 endmatch is how many characters we save by doing so.
5558 Is it worth it? */
5559
5560 tem = (nlen - nsp) - (olen - osp);
5561 if (endmatch && tem
5562 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5563 endmatch = 0;
5564
5565 /* nsp - osp is the distance to insert or delete.
5566 If that is nonzero, begmatch is known to be nonzero also.
5567 begmatch + endmatch is how much we save by doing the ins/del.
5568 Is it worth it? */
5569
5570 if (nsp != osp
5571 && (!char_ins_del_ok
5572 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5573 {
5574 begmatch = 0;
5575 endmatch = 0;
5576 osp = nsp = min (osp, nsp);
5577 }
5578
5579 /* Now go through the line, inserting, writing and
5580 deleting as appropriate. */
5581
5582 if (osp > nsp)
5583 {
5584 cursor_to (vpos, nsp);
5585 delete_glyphs (osp - nsp);
5586 }
5587 else if (nsp > osp)
5588 {
5589 /* If going to delete chars later in line
5590 and insert earlier in the line,
5591 must delete first to avoid losing data in the insert */
5592 if (endmatch && nlen < olen + nsp - osp)
5593 {
5594 cursor_to (vpos, nlen - endmatch + osp - nsp);
5595 delete_glyphs (olen + nsp - osp - nlen);
5596 olen = nlen - (nsp - osp);
5597 }
5598 cursor_to (vpos, osp);
5599 insert_glyphs (0, nsp - osp);
5600 }
5601 olen += nsp - osp;
5602
5603 tem = nsp + begmatch + endmatch;
5604 if (nlen != tem || olen != tem)
5605 {
5606 if (!endmatch || nlen == olen)
5607 {
5608 /* If new text being written reaches right margin, there is
5609 no need to do clear-to-eol at the end of this function
5610 (and it would not be safe, since cursor is not going to
5611 be "at the margin" after the text is done). */
5612 if (nlen == FRAME_WINDOW_WIDTH (f))
5613 olen = 0;
5614
5615 /* Function write_glyphs is prepared to do nothing
5616 if passed a length <= 0. Check it here to avoid
5617 unnecessary cursor movement. */
5618 if (nlen - tem > 0)
5619 {
5620 cursor_to (vpos, nsp + begmatch);
5621 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5622 }
5623 }
5624 else if (nlen > olen)
5625 {
5626 /* Here, we used to have the following simple code:
5627 ----------------------------------------
5628 write_glyphs (nbody + nsp + begmatch, olen - tem);
5629 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5630 ----------------------------------------
5631 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5632 is a padding glyph. */
5633 int out = olen - tem; /* Columns to be overwritten originally. */
5634 int del;
5635
5636 cursor_to (vpos, nsp + begmatch);
5637
5638 /* Calculate columns we can actually overwrite. */
5639 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5640 out--;
5641 write_glyphs (nbody + nsp + begmatch, out);
5642
5643 /* If we left columns to be overwritten, we must delete them. */
5644 del = olen - tem - out;
5645 if (del > 0)
5646 delete_glyphs (del);
5647
5648 /* At last, we insert columns not yet written out. */
5649 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5650 olen = nlen;
5651 }
5652 else if (olen > nlen)
5653 {
5654 cursor_to (vpos, nsp + begmatch);
5655 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5656 delete_glyphs (olen - nlen);
5657 olen = nlen;
5658 }
5659 }
5660
5661 just_erase:
5662 /* If any unerased characters remain after the new line, erase them. */
5663 if (olen > nlen)
5664 {
5665 cursor_to (vpos, nlen);
5666 clear_end_of_line (olen);
5667 }
5668
5669 /* Exchange contents between current_frame and new_frame. */
5670 make_current (desired_matrix, current_matrix, vpos);
5671 }
5672
5673
5674 \f
5675 /***********************************************************************
5676 X/Y Position -> Buffer Position
5677 ***********************************************************************/
5678
5679 /* Determine what's under window-relative pixel position (*X, *Y).
5680 Return in *OBJECT the object (string or buffer) that's there.
5681 Return in *POS the position in that object. Adjust *X and *Y
5682 to character boundaries. */
5683
5684 void
5685 buffer_posn_from_coords (w, x, y, object, pos)
5686 struct window *w;
5687 int *x, *y;
5688 Lisp_Object *object;
5689 struct display_pos *pos;
5690 {
5691 struct it it;
5692 struct buffer *old_current_buffer = current_buffer;
5693 struct text_pos startp;
5694 int left_area_width;
5695
5696 current_buffer = XBUFFER (w->buffer);
5697 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5698 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5699 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5700 start_display (&it, w, startp);
5701
5702 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5703 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5704 MOVE_TO_X | MOVE_TO_Y);
5705
5706 *x = it.current_x - it.first_visible_x + left_area_width;
5707 *y = it.current_y;
5708 current_buffer = old_current_buffer;
5709
5710 *object = STRINGP (it.string) ? it.string : w->buffer;
5711 *pos = it.current;
5712 }
5713
5714
5715 /* Value is the string under window-relative coordinates X/Y in the
5716 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5717 means look at the mode line. *CHARPOS is set to the position in
5718 the string returned. */
5719
5720 Lisp_Object
5721 mode_line_string (w, x, y, mode_line_p, charpos)
5722 struct window *w;
5723 int x, y, mode_line_p;
5724 int *charpos;
5725 {
5726 struct glyph_row *row;
5727 struct glyph *glyph, *end;
5728 struct frame *f = XFRAME (w->frame);
5729 int x0;
5730 Lisp_Object string = Qnil;
5731
5732 if (mode_line_p)
5733 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5734 else
5735 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5736
5737 if (row->mode_line_p && row->enabled_p)
5738 {
5739 /* The mode lines are displayed over scroll bars and bitmap
5740 areas, and X is window-relative. Correct X by the scroll bar
5741 and bitmap area width. */
5742 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5743 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5744 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5745
5746 /* Find the glyph under X. If we find one with a string object,
5747 it's the one we were looking for. */
5748 glyph = row->glyphs[TEXT_AREA];
5749 end = glyph + row->used[TEXT_AREA];
5750 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5751 if (x >= x0 && x < x0 + glyph->pixel_width)
5752 {
5753 string = glyph->object;
5754 *charpos = glyph->charpos;
5755 break;
5756 }
5757 }
5758
5759 return string;
5760 }
5761
5762
5763 /***********************************************************************
5764 Changing Frame Sizes
5765 ***********************************************************************/
5766
5767 #ifdef SIGWINCH
5768
5769 SIGTYPE
5770 window_change_signal (signalnum) /* If we don't have an argument, */
5771 int signalnum; /* some compilers complain in signal calls. */
5772 {
5773 int width, height;
5774 #ifndef USE_CRT_DLL
5775 extern int errno;
5776 #endif
5777 int old_errno = errno;
5778
5779 get_frame_size (&width, &height);
5780
5781 /* The frame size change obviously applies to a termcap-controlled
5782 frame. Find such a frame in the list, and assume it's the only
5783 one (since the redisplay code always writes to stdout, not a
5784 FILE * specified in the frame structure). Record the new size,
5785 but don't reallocate the data structures now. Let that be done
5786 later outside of the signal handler. */
5787
5788 {
5789 Lisp_Object tail, frame;
5790
5791 FOR_EACH_FRAME (tail, frame)
5792 {
5793 if (FRAME_TERMCAP_P (XFRAME (frame)))
5794 {
5795 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5796 break;
5797 }
5798 }
5799 }
5800
5801 signal (SIGWINCH, window_change_signal);
5802 errno = old_errno;
5803 }
5804 #endif /* SIGWINCH */
5805
5806
5807 /* Do any change in frame size that was requested by a signal. SAFE
5808 non-zero means this function is called from a place where it is
5809 safe to change frame sizes while a redisplay is in progress. */
5810
5811 void
5812 do_pending_window_change (safe)
5813 int safe;
5814 {
5815 /* If window_change_signal should have run before, run it now. */
5816 if (redisplaying_p && !safe)
5817 return;
5818
5819 while (delayed_size_change)
5820 {
5821 Lisp_Object tail, frame;
5822
5823 delayed_size_change = 0;
5824
5825 FOR_EACH_FRAME (tail, frame)
5826 {
5827 struct frame *f = XFRAME (frame);
5828
5829 int height = FRAME_NEW_HEIGHT (f);
5830 int width = FRAME_NEW_WIDTH (f);
5831
5832 if (height != 0 || width != 0)
5833 change_frame_size (f, height, width, 0, 0, safe);
5834 }
5835 }
5836 }
5837
5838
5839 /* Change the frame height and/or width. Values may be given as zero to
5840 indicate no change is to take place.
5841
5842 If DELAY is non-zero, then assume we're being called from a signal
5843 handler, and queue the change for later - perhaps the next
5844 redisplay. Since this tries to resize windows, we can't call it
5845 from a signal handler.
5846
5847 SAFE non-zero means this function is called from a place where it's
5848 safe to change frame sizes while a redisplay is in progress. */
5849
5850 void
5851 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5852 register struct frame *f;
5853 int newheight, newwidth, pretend, delay, safe;
5854 {
5855 Lisp_Object tail, frame;
5856
5857 if (! FRAME_WINDOW_P (f))
5858 {
5859 /* When using termcap, or on MS-DOS, all frames use
5860 the same screen, so a change in size affects all frames. */
5861 FOR_EACH_FRAME (tail, frame)
5862 if (! FRAME_WINDOW_P (XFRAME (frame)))
5863 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5864 pretend, delay, safe);
5865 }
5866 else
5867 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5868 }
5869
5870 static void
5871 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5872 register struct frame *f;
5873 int newheight, newwidth, pretend, delay, safe;
5874 {
5875 int new_frame_window_width;
5876 int count = specpdl_ptr - specpdl;
5877
5878 /* If we can't deal with the change now, queue it for later. */
5879 if (delay || (redisplaying_p && !safe))
5880 {
5881 FRAME_NEW_HEIGHT (f) = newheight;
5882 FRAME_NEW_WIDTH (f) = newwidth;
5883 delayed_size_change = 1;
5884 return;
5885 }
5886
5887 /* This size-change overrides any pending one for this frame. */
5888 FRAME_NEW_HEIGHT (f) = 0;
5889 FRAME_NEW_WIDTH (f) = 0;
5890
5891 /* If an argument is zero, set it to the current value. */
5892 if (newheight == 0)
5893 newheight = FRAME_HEIGHT (f);
5894 if (newwidth == 0)
5895 newwidth = FRAME_WIDTH (f);
5896
5897 /* Compute width of windows in F.
5898 This is the width of the frame without vertical scroll bars. */
5899 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5900
5901 /* Round up to the smallest acceptable size. */
5902 check_frame_size (f, &newheight, &newwidth);
5903
5904 /* If we're not changing the frame size, quit now. */
5905 if (newheight == FRAME_HEIGHT (f)
5906 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5907 return;
5908
5909 BLOCK_INPUT;
5910
5911 #ifdef MSDOS
5912 /* We only can set screen dimensions to certain values supported
5913 by our video hardware. Try to find the smallest size greater
5914 or equal to the requested dimensions. */
5915 dos_set_window_size (&newheight, &newwidth);
5916 #endif
5917
5918 if (newheight != FRAME_HEIGHT (f))
5919 {
5920 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5921 {
5922 /* Frame has both root and mini-buffer. */
5923 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5924 FRAME_TOP_MARGIN (f));
5925 set_window_height (FRAME_ROOT_WINDOW (f),
5926 (newheight
5927 - 1
5928 - FRAME_TOP_MARGIN (f)),
5929 0);
5930 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5931 newheight - 1);
5932 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5933 }
5934 else
5935 /* Frame has just one top-level window. */
5936 set_window_height (FRAME_ROOT_WINDOW (f),
5937 newheight - FRAME_TOP_MARGIN (f), 0);
5938
5939 if (FRAME_TERMCAP_P (f) && !pretend)
5940 FrameRows = newheight;
5941 }
5942
5943 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5944 {
5945 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5946 if (FRAME_HAS_MINIBUF_P (f))
5947 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5948
5949 if (FRAME_TERMCAP_P (f) && !pretend)
5950 FrameCols = newwidth;
5951
5952 if (WINDOWP (f->tool_bar_window))
5953 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5954 }
5955
5956 FRAME_HEIGHT (f) = newheight;
5957 SET_FRAME_WIDTH (f, newwidth);
5958
5959 {
5960 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5961 int text_area_x, text_area_y, text_area_width, text_area_height;
5962
5963 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5964 &text_area_height);
5965 if (w->cursor.x >= text_area_x + text_area_width)
5966 w->cursor.hpos = w->cursor.x = 0;
5967 if (w->cursor.y >= text_area_y + text_area_height)
5968 w->cursor.vpos = w->cursor.y = 0;
5969 }
5970
5971 adjust_glyphs (f);
5972 SET_FRAME_GARBAGED (f);
5973 calculate_costs (f);
5974
5975 UNBLOCK_INPUT;
5976
5977 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5978
5979 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5980 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5981 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
5982
5983 unbind_to (count, Qnil);
5984 }
5985
5986
5987 \f
5988 /***********************************************************************
5989 Terminal Related Lisp Functions
5990 ***********************************************************************/
5991
5992 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5993 1, 1, "FOpen termscript file: ",
5994 "Start writing all terminal output to FILE as well as the terminal.\n\
5995 FILE = nil means just close any termscript file currently open.")
5996 (file)
5997 Lisp_Object file;
5998 {
5999 if (termscript != 0) fclose (termscript);
6000 termscript = 0;
6001
6002 if (! NILP (file))
6003 {
6004 file = Fexpand_file_name (file, Qnil);
6005 termscript = fopen (XSTRING (file)->data, "w");
6006 if (termscript == 0)
6007 report_file_error ("Opening termscript", Fcons (file, Qnil));
6008 }
6009 return Qnil;
6010 }
6011
6012
6013 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6014 Ssend_string_to_terminal, 1, 1, 0,
6015 "Send STRING to the terminal without alteration.\n\
6016 Control characters in STRING will have terminal-dependent effects.")
6017 (string)
6018 Lisp_Object string;
6019 {
6020 /* ??? Perhaps we should do something special for multibyte strings here. */
6021 CHECK_STRING (string, 0);
6022 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6023 fflush (stdout);
6024 if (termscript)
6025 {
6026 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6027 termscript);
6028 fflush (termscript);
6029 }
6030 return Qnil;
6031 }
6032
6033
6034 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6035 "Beep, or flash the screen.\n\
6036 Also, unless an argument is given,\n\
6037 terminate any keyboard macro currently executing.")
6038 (arg)
6039 Lisp_Object arg;
6040 {
6041 if (!NILP (arg))
6042 {
6043 if (noninteractive)
6044 putchar (07);
6045 else
6046 ring_bell ();
6047 fflush (stdout);
6048 }
6049 else
6050 bitch_at_user ();
6051
6052 return Qnil;
6053 }
6054
6055 void
6056 bitch_at_user ()
6057 {
6058 if (noninteractive)
6059 putchar (07);
6060 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6061 error ("Keyboard macro terminated by a command ringing the bell");
6062 else
6063 ring_bell ();
6064 fflush (stdout);
6065 }
6066
6067
6068 \f
6069 /***********************************************************************
6070 Sleeping, Waiting
6071 ***********************************************************************/
6072
6073 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6074 "Pause, without updating display, for SECONDS seconds.\n\
6075 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6076 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6077 additional wait period, in milliseconds; this may be useful if your\n\
6078 Emacs was built without floating point support.\n\
6079 \(Not all operating systems support waiting for a fraction of a second.)")
6080 (seconds, milliseconds)
6081 Lisp_Object seconds, milliseconds;
6082 {
6083 int sec, usec;
6084
6085 if (NILP (milliseconds))
6086 XSETINT (milliseconds, 0);
6087 else
6088 CHECK_NUMBER (milliseconds, 1);
6089 usec = XINT (milliseconds) * 1000;
6090
6091 {
6092 double duration = extract_float (seconds);
6093 sec = (int) duration;
6094 usec += (duration - sec) * 1000000;
6095 }
6096
6097 #ifndef EMACS_HAS_USECS
6098 if (sec == 0 && usec != 0)
6099 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6100 #endif
6101
6102 /* Assure that 0 <= usec < 1000000. */
6103 if (usec < 0)
6104 {
6105 /* We can't rely on the rounding being correct if user is negative. */
6106 if (-1000000 < usec)
6107 sec--, usec += 1000000;
6108 else
6109 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6110 }
6111 else
6112 sec += usec / 1000000, usec %= 1000000;
6113
6114 if (sec < 0 || (sec == 0 && usec == 0))
6115 return Qnil;
6116
6117 {
6118 Lisp_Object zero;
6119
6120 XSETFASTINT (zero, 0);
6121 wait_reading_process_input (sec, usec, zero, 0);
6122 }
6123
6124 /* We should always have wait_reading_process_input; we have a dummy
6125 implementation for systems which don't support subprocesses. */
6126 #if 0
6127 /* No wait_reading_process_input */
6128 immediate_quit = 1;
6129 QUIT;
6130
6131 #ifdef VMS
6132 sys_sleep (sec);
6133 #else /* not VMS */
6134 /* The reason this is done this way
6135 (rather than defined (H_S) && defined (H_T))
6136 is because the VMS preprocessor doesn't grok `defined' */
6137 #ifdef HAVE_SELECT
6138 EMACS_GET_TIME (end_time);
6139 EMACS_SET_SECS_USECS (timeout, sec, usec);
6140 EMACS_ADD_TIME (end_time, end_time, timeout);
6141
6142 while (1)
6143 {
6144 EMACS_GET_TIME (timeout);
6145 EMACS_SUB_TIME (timeout, end_time, timeout);
6146 if (EMACS_TIME_NEG_P (timeout)
6147 || !select (1, 0, 0, 0, &timeout))
6148 break;
6149 }
6150 #else /* not HAVE_SELECT */
6151 sleep (sec);
6152 #endif /* HAVE_SELECT */
6153 #endif /* not VMS */
6154
6155 immediate_quit = 0;
6156 #endif /* no subprocesses */
6157
6158 return Qnil;
6159 }
6160
6161
6162 /* This is just like wait_reading_process_input, except that
6163 it does the redisplay.
6164
6165 It's also much like Fsit_for, except that it can be used for
6166 waiting for input as well. */
6167
6168 Lisp_Object
6169 sit_for (sec, usec, reading, display, initial_display)
6170 int sec, usec, reading, display, initial_display;
6171 {
6172 Lisp_Object read_kbd;
6173
6174 swallow_events (display);
6175
6176 if (detect_input_pending_run_timers (display))
6177 return Qnil;
6178
6179 if (initial_display)
6180 redisplay_preserve_echo_area (2);
6181
6182 if (sec == 0 && usec == 0)
6183 return Qt;
6184
6185 #ifdef SIGIO
6186 gobble_input (0);
6187 #endif
6188
6189 XSETINT (read_kbd, reading ? -1 : 1);
6190 wait_reading_process_input (sec, usec, read_kbd, display);
6191
6192 return detect_input_pending () ? Qnil : Qt;
6193 }
6194
6195
6196 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6197 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
6198 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6199 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6200 additional wait period, in milliseconds; this may be useful if your\n\
6201 Emacs was built without floating point support.\n\
6202 \(Not all operating systems support waiting for a fraction of a second.)\n\
6203 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
6204 Redisplay is preempted as always if input arrives, and does not happen\n\
6205 if input is available before it starts.\n\
6206 Value is t if waited the full time with no input arriving.")
6207 (seconds, milliseconds, nodisp)
6208 Lisp_Object seconds, milliseconds, nodisp;
6209 {
6210 int sec, usec;
6211
6212 if (NILP (milliseconds))
6213 XSETINT (milliseconds, 0);
6214 else
6215 CHECK_NUMBER (milliseconds, 1);
6216 usec = XINT (milliseconds) * 1000;
6217
6218 {
6219 double duration = extract_float (seconds);
6220 sec = (int) duration;
6221 usec += (duration - sec) * 1000000;
6222 }
6223
6224 #ifndef EMACS_HAS_USECS
6225 if (usec != 0 && sec == 0)
6226 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6227 #endif
6228
6229 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6230 }
6231
6232
6233 \f
6234 /***********************************************************************
6235 Other Lisp Functions
6236 ***********************************************************************/
6237
6238 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6239 session's frames, frame names, buffers, buffer-read-only flags, and
6240 buffer-modified-flags, and a trailing sentinel (so we don't need to
6241 add length checks). */
6242
6243 static Lisp_Object frame_and_buffer_state;
6244
6245
6246 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6247 Sframe_or_buffer_changed_p, 0, 0, 0,
6248 "Return non-nil if the frame and buffer state appears to have changed.\n\
6249 The state variable is an internal vector containing all frames and buffers,\n\
6250 aside from buffers whose names start with space,\n\
6251 along with the buffers' read-only and modified flags, which allows a fast\n\
6252 check to see whether the menu bars might need to be recomputed.\n\
6253 If this function returns non-nil, it updates the internal vector to reflect\n\
6254 the current state.\n")
6255 ()
6256 {
6257 Lisp_Object tail, frame, buf;
6258 Lisp_Object *vecp;
6259 int n;
6260
6261 vecp = XVECTOR (frame_and_buffer_state)->contents;
6262 FOR_EACH_FRAME (tail, frame)
6263 {
6264 if (!EQ (*vecp++, frame))
6265 goto changed;
6266 if (!EQ (*vecp++, XFRAME (frame)->name))
6267 goto changed;
6268 }
6269 /* Check that the buffer info matches.
6270 No need to test for the end of the vector
6271 because the last element of the vector is lambda
6272 and that will always cause a mismatch. */
6273 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6274 {
6275 buf = XCDR (XCAR (tail));
6276 /* Ignore buffers that aren't included in buffer lists. */
6277 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6278 continue;
6279 if (!EQ (*vecp++, buf))
6280 goto changed;
6281 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6282 goto changed;
6283 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6284 goto changed;
6285 }
6286 /* Detect deletion of a buffer at the end of the list. */
6287 if (EQ (*vecp, Qlambda))
6288 return Qnil;
6289 changed:
6290 /* Start with 1 so there is room for at least one lambda at the end. */
6291 n = 1;
6292 FOR_EACH_FRAME (tail, frame)
6293 n += 2;
6294 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6295 n += 3;
6296 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6297 if (n > XVECTOR (frame_and_buffer_state)->size
6298 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6299 /* Add 20 extra so we grow it less often. */
6300 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6301 vecp = XVECTOR (frame_and_buffer_state)->contents;
6302 FOR_EACH_FRAME (tail, frame)
6303 {
6304 *vecp++ = frame;
6305 *vecp++ = XFRAME (frame)->name;
6306 }
6307 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6308 {
6309 buf = XCDR (XCAR (tail));
6310 /* Ignore buffers that aren't included in buffer lists. */
6311 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6312 continue;
6313 *vecp++ = buf;
6314 *vecp++ = XBUFFER (buf)->read_only;
6315 *vecp++ = Fbuffer_modified_p (buf);
6316 }
6317 /* Fill up the vector with lambdas (always at least one). */
6318 *vecp++ = Qlambda;
6319 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6320 < XVECTOR (frame_and_buffer_state)->size)
6321 *vecp++ = Qlambda;
6322 /* Make sure we didn't overflow the vector. */
6323 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6324 > XVECTOR (frame_and_buffer_state)->size)
6325 abort ();
6326 return Qt;
6327 }
6328
6329
6330 \f
6331 /***********************************************************************
6332 Initialization
6333 ***********************************************************************/
6334
6335 char *terminal_type;
6336
6337 /* Initialization done when Emacs fork is started, before doing stty.
6338 Determine terminal type and set terminal_driver. Then invoke its
6339 decoding routine to set up variables in the terminal package. */
6340
6341 void
6342 init_display ()
6343 {
6344 #ifdef HAVE_X_WINDOWS
6345 extern int display_arg;
6346 #endif
6347
6348 /* Construct the space glyph. */
6349 space_glyph.type = CHAR_GLYPH;
6350 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6351 space_glyph.charpos = -1;
6352
6353 meta_key = 0;
6354 inverse_video = 0;
6355 cursor_in_echo_area = 0;
6356 terminal_type = (char *) 0;
6357
6358 /* Now is the time to initialize this; it's used by init_sys_modes
6359 during startup. */
6360 Vwindow_system = Qnil;
6361
6362 /* If the user wants to use a window system, we shouldn't bother
6363 initializing the terminal. This is especially important when the
6364 terminal is so dumb that emacs gives up before and doesn't bother
6365 using the window system.
6366
6367 If the DISPLAY environment variable is set and nonempty,
6368 try to use X, and die with an error message if that doesn't work. */
6369
6370 #ifdef HAVE_X_WINDOWS
6371 if (! display_arg)
6372 {
6373 char *display;
6374 #ifdef VMS
6375 display = getenv ("DECW$DISPLAY");
6376 #else
6377 display = getenv ("DISPLAY");
6378 #endif
6379
6380 display_arg = (display != 0 && *display != 0);
6381 }
6382
6383 if (!inhibit_window_system && display_arg
6384 #ifndef CANNOT_DUMP
6385 && initialized
6386 #endif
6387 )
6388 {
6389 Vwindow_system = intern ("x");
6390 #ifdef HAVE_X11
6391 Vwindow_system_version = make_number (11);
6392 #else
6393 Vwindow_system_version = make_number (10);
6394 #endif
6395 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
6396 /* In some versions of ncurses,
6397 tputs crashes if we have not called tgetent.
6398 So call tgetent. */
6399 { char b[2044]; tgetent (b, "xterm");}
6400 #endif
6401 adjust_frame_glyphs_initially ();
6402 return;
6403 }
6404 #endif /* HAVE_X_WINDOWS */
6405
6406 #ifdef HAVE_NTGUI
6407 if (!inhibit_window_system)
6408 {
6409 Vwindow_system = intern ("w32");
6410 Vwindow_system_version = make_number (1);
6411 adjust_frame_glyphs_initially ();
6412 return;
6413 }
6414 #endif /* HAVE_NTGUI */
6415
6416 #ifdef macintosh
6417 if (!inhibit_window_system)
6418 {
6419 Vwindow_system = intern ("mac");
6420 Vwindow_system_version = make_number (1);
6421 adjust_frame_glyphs_initially ();
6422 return;
6423 }
6424 #endif /* macintosh */
6425
6426 /* If no window system has been specified, try to use the terminal. */
6427 if (! isatty (0))
6428 {
6429 fatal ("standard input is not a tty");
6430 exit (1);
6431 }
6432
6433 /* Look at the TERM variable */
6434 terminal_type = (char *) getenv ("TERM");
6435 if (!terminal_type)
6436 {
6437 #ifdef VMS
6438 fprintf (stderr, "Please specify your terminal type.\n\
6439 For types defined in VMS, use set term /device=TYPE.\n\
6440 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6441 \(The quotation marks are necessary since terminal types are lower case.)\n");
6442 #else
6443 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6444 #endif
6445 exit (1);
6446 }
6447
6448 #ifdef VMS
6449 /* VMS DCL tends to up-case things, so down-case term type.
6450 Hardly any uppercase letters in terminal types; should be none. */
6451 {
6452 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6453 char *p;
6454
6455 strcpy (new, terminal_type);
6456
6457 for (p = new; *p; p++)
6458 if (isupper (*p))
6459 *p = tolower (*p);
6460
6461 terminal_type = new;
6462 }
6463 #endif /* VMS */
6464
6465 term_init (terminal_type);
6466
6467 {
6468 struct frame *sf = SELECTED_FRAME ();
6469 int width = FRAME_WINDOW_WIDTH (sf);
6470 int height = FRAME_HEIGHT (sf);
6471
6472 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6473
6474 /* If these sizes are so big they cause overflow, just ignore the
6475 change. It's not clear what better we could do. */
6476 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6477 fatal ("screen size %dx%d too big", width, height);
6478 }
6479
6480 adjust_frame_glyphs_initially ();
6481 calculate_costs (XFRAME (selected_frame));
6482
6483 #ifdef SIGWINCH
6484 #ifndef CANNOT_DUMP
6485 if (initialized)
6486 #endif /* CANNOT_DUMP */
6487 signal (SIGWINCH, window_change_signal);
6488 #endif /* SIGWINCH */
6489
6490 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6491 if (initialized
6492 && !noninteractive
6493 #ifdef MSDOS
6494 /* The MSDOS terminal turns on its ``window system'' relatively
6495 late into the startup, so we cannot do the frame faces'
6496 initialization just yet. It will be done later by pc-win.el
6497 and internal_terminal_init. */
6498 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6499 #endif
6500 && NILP (Vwindow_system))
6501 {
6502 /* For the initial frame, we don't have any way of knowing what
6503 are the foreground and background colors of the terminal. */
6504 struct frame *sf = SELECTED_FRAME();
6505
6506 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6507 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6508 call0 (intern ("tty-set-up-initial-frame-faces"));
6509 }
6510 }
6511
6512
6513 \f
6514 /***********************************************************************
6515 Blinking cursor
6516 ***********************************************************************/
6517
6518 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6519 Sinternal_show_cursor, 2, 2, 0,
6520 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6521 WINDOW nil means use the selected window. SHOW non-nil means\n\
6522 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6523 don't show a cursor.")
6524 (window, show)
6525 Lisp_Object window, show;
6526 {
6527 /* Don't change cursor state while redisplaying. This could confuse
6528 output routines. */
6529 if (!redisplaying_p)
6530 {
6531 if (NILP (window))
6532 window = selected_window;
6533 else
6534 CHECK_WINDOW (window, 2);
6535
6536 XWINDOW (window)->cursor_off_p = NILP (show);
6537 }
6538
6539 return Qnil;
6540 }
6541
6542
6543 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6544 Sinternal_show_cursor_p, 0, 1, 0,
6545 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
6546 WINDOW nil or omitted means report on the selected window.")
6547 (window)
6548 Lisp_Object window;
6549 {
6550 struct window *w;
6551
6552 if (NILP (window))
6553 window = selected_window;
6554 else
6555 CHECK_WINDOW (window, 2);
6556
6557 w = XWINDOW (window);
6558 return w->cursor_off_p ? Qnil : Qt;
6559 }
6560
6561 \f
6562 /***********************************************************************
6563 Initialization
6564 ***********************************************************************/
6565
6566 void
6567 syms_of_display ()
6568 {
6569 defsubr (&Sredraw_frame);
6570 defsubr (&Sredraw_display);
6571 defsubr (&Sframe_or_buffer_changed_p);
6572 defsubr (&Sopen_termscript);
6573 defsubr (&Sding);
6574 defsubr (&Ssit_for);
6575 defsubr (&Ssleep_for);
6576 defsubr (&Ssend_string_to_terminal);
6577 defsubr (&Sinternal_show_cursor);
6578 defsubr (&Sinternal_show_cursor_p);
6579
6580 #if GLYPH_DEBUG
6581 defsubr (&Sdump_redisplay_history);
6582 #endif
6583
6584 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6585 staticpro (&frame_and_buffer_state);
6586
6587 Qdisplay_table = intern ("display-table");
6588 staticpro (&Qdisplay_table);
6589 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6590 staticpro (&Qredisplay_dont_pause);
6591
6592 DEFVAR_INT ("baud-rate", &baud_rate,
6593 "*The output baud rate of the terminal.\n\
6594 On most systems, changing this value will affect the amount of padding\n\
6595 and the other strategic decisions made during redisplay.");
6596
6597 DEFVAR_BOOL ("inverse-video", &inverse_video,
6598 "*Non-nil means invert the entire frame display.\n\
6599 This means everything is in inverse video which otherwise would not be.");
6600
6601 DEFVAR_BOOL ("visible-bell", &visible_bell,
6602 "*Non-nil means try to flash the frame to represent a bell.");
6603
6604 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6605 "*Non-nil means no need to redraw entire frame after suspending.\n\
6606 A non-nil value is useful if the terminal can automatically preserve\n\
6607 Emacs's frame display when you reenter Emacs.\n\
6608 It is up to you to set this variable if your terminal can do that.");
6609
6610 DEFVAR_LISP ("window-system", &Vwindow_system,
6611 "A symbol naming the window-system under which Emacs is running\n\
6612 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6613
6614 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6615 "The version number of the window system in use.\n\
6616 For X windows, this is 10 or 11.");
6617
6618 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6619 "Non-nil means put cursor in minibuffer, at end of any message there.");
6620
6621 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6622 "Table defining how to output a glyph code to the frame.\n\
6623 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6624 Each element can be:\n\
6625 integer: a glyph code which this glyph is an alias for.\n\
6626 string: output this glyph using that string (not impl. in X windows).\n\
6627 nil: this glyph mod 524288 is the code of a character to output,\n\
6628 and this glyph / 524288 is the face number (see `face-id') to use\n\
6629 while outputting it.");
6630 Vglyph_table = Qnil;
6631
6632 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6633 "Display table to use for buffers that specify none.\n\
6634 See `buffer-display-table' for more information.");
6635 Vstandard_display_table = Qnil;
6636
6637 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6638 "*Non-nil means update isn't paused when input is detected.");
6639 redisplay_dont_pause = 0;
6640
6641 /* Initialize `window-system', unless init_display already decided it. */
6642 #ifdef CANNOT_DUMP
6643 if (noninteractive)
6644 #endif
6645 {
6646 Vwindow_system = Qnil;
6647 Vwindow_system_version = Qnil;
6648 }
6649 }