Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
783 static void ensure_echo_area_buffers (void);
784 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
785 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
786 static int with_echo_area_buffer (struct window *, int,
787 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
788 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static void clear_garbaged_frames (void);
790 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static void pop_message (void);
792 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
793 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
794 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int display_echo_area (struct window *);
796 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
797 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static Lisp_Object unwind_redisplay (Lisp_Object);
799 static int string_char_and_length (const unsigned char *, int *);
800 static struct text_pos display_prop_end (struct it *, Lisp_Object,
801 struct text_pos);
802 static int compute_window_start_on_continuation_line (struct window *);
803 static Lisp_Object safe_eval_handler (Lisp_Object);
804 static void insert_left_trunc_glyphs (struct it *);
805 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
806 Lisp_Object);
807 static void extend_face_to_end_of_line (struct it *);
808 static int append_space_for_newline (struct it *, int);
809 static int cursor_row_fully_visible_p (struct window *, int, int);
810 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
811 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
812 static int trailing_whitespace_p (EMACS_INT);
813 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
814 static void push_it (struct it *, struct text_pos *);
815 static void pop_it (struct it *);
816 static void sync_frame_with_window_matrix_rows (struct window *);
817 static void select_frame_for_redisplay (Lisp_Object);
818 static void redisplay_internal (void);
819 static int echo_area_display (int);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, int);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static int set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, EMACS_INT, EMACS_INT,
827 int, int);
828 static int update_menu_bar (struct frame *, int, int);
829 static int try_window_reusing_current_matrix (struct window *);
830 static int try_window_id (struct window *);
831 static int display_line (struct it *);
832 static int display_mode_lines (struct window *);
833 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
834 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
835 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
836 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static int get_next_display_element (struct it *);
866 static enum move_it_result
867 move_it_in_display_line_to (struct it *, EMACS_INT, int,
868 enum move_operation_enum);
869 void move_it_vertically_backward (struct it *, int);
870 static void init_to_row_start (struct it *, struct window *,
871 struct glyph_row *);
872 static int init_to_row_end (struct it *, struct window *,
873 struct glyph_row *);
874 static void back_to_previous_line_start (struct it *);
875 static int forward_to_next_line_start (struct it *, int *);
876 static struct text_pos string_pos_nchars_ahead (struct text_pos,
877 Lisp_Object, EMACS_INT);
878 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
879 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
880 static EMACS_INT number_of_chars (const char *, int);
881 static void compute_stop_pos (struct it *);
882 static void compute_string_pos (struct text_pos *, struct text_pos,
883 Lisp_Object);
884 static int face_before_or_after_it_pos (struct it *, int);
885 static EMACS_INT next_overlay_change (EMACS_INT);
886 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
887 Lisp_Object, struct text_pos *, EMACS_INT, int);
888 static int handle_single_display_spec (struct it *, Lisp_Object,
889 Lisp_Object, Lisp_Object,
890 struct text_pos *, EMACS_INT, int, int);
891 static int underlying_face_id (struct it *);
892 static int in_ellipses_for_invisible_text_p (struct display_pos *,
893 struct window *);
894
895 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
896 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
897
898 #ifdef HAVE_WINDOW_SYSTEM
899
900 static void x_consider_frame_title (Lisp_Object);
901 static int tool_bar_lines_needed (struct frame *, int *);
902 static void update_tool_bar (struct frame *, int);
903 static void build_desired_tool_bar_string (struct frame *f);
904 static int redisplay_tool_bar (struct frame *);
905 static void display_tool_bar_line (struct it *, int);
906 static void notice_overwritten_cursor (struct window *,
907 enum glyph_row_area,
908 int, int, int, int);
909 static void append_stretch_glyph (struct it *, Lisp_Object,
910 int, int, int);
911
912
913 #endif /* HAVE_WINDOW_SYSTEM */
914
915 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
916 static int coords_in_mouse_face_p (struct window *, int, int);
917
918
919 \f
920 /***********************************************************************
921 Window display dimensions
922 ***********************************************************************/
923
924 /* Return the bottom boundary y-position for text lines in window W.
925 This is the first y position at which a line cannot start.
926 It is relative to the top of the window.
927
928 This is the height of W minus the height of a mode line, if any. */
929
930 inline int
931 window_text_bottom_y (struct window *w)
932 {
933 int height = WINDOW_TOTAL_HEIGHT (w);
934
935 if (WINDOW_WANTS_MODELINE_P (w))
936 height -= CURRENT_MODE_LINE_HEIGHT (w);
937 return height;
938 }
939
940 /* Return the pixel width of display area AREA of window W. AREA < 0
941 means return the total width of W, not including fringes to
942 the left and right of the window. */
943
944 inline int
945 window_box_width (struct window *w, int area)
946 {
947 int cols = XFASTINT (w->total_cols);
948 int pixels = 0;
949
950 if (!w->pseudo_window_p)
951 {
952 cols -= WINDOW_SCROLL_BAR_COLS (w);
953
954 if (area == TEXT_AREA)
955 {
956 if (INTEGERP (w->left_margin_cols))
957 cols -= XFASTINT (w->left_margin_cols);
958 if (INTEGERP (w->right_margin_cols))
959 cols -= XFASTINT (w->right_margin_cols);
960 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
961 }
962 else if (area == LEFT_MARGIN_AREA)
963 {
964 cols = (INTEGERP (w->left_margin_cols)
965 ? XFASTINT (w->left_margin_cols) : 0);
966 pixels = 0;
967 }
968 else if (area == RIGHT_MARGIN_AREA)
969 {
970 cols = (INTEGERP (w->right_margin_cols)
971 ? XFASTINT (w->right_margin_cols) : 0);
972 pixels = 0;
973 }
974 }
975
976 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
977 }
978
979
980 /* Return the pixel height of the display area of window W, not
981 including mode lines of W, if any. */
982
983 inline int
984 window_box_height (struct window *w)
985 {
986 struct frame *f = XFRAME (w->frame);
987 int height = WINDOW_TOTAL_HEIGHT (w);
988
989 xassert (height >= 0);
990
991 /* Note: the code below that determines the mode-line/header-line
992 height is essentially the same as that contained in the macro
993 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
994 the appropriate glyph row has its `mode_line_p' flag set,
995 and if it doesn't, uses estimate_mode_line_height instead. */
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 {
999 struct glyph_row *ml_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (ml_row && ml_row->mode_line_p)
1004 height -= ml_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1007 }
1008
1009 if (WINDOW_WANTS_HEADER_LINE_P (w))
1010 {
1011 struct glyph_row *hl_row
1012 = (w->current_matrix && w->current_matrix->rows
1013 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1014 : 0);
1015 if (hl_row && hl_row->mode_line_p)
1016 height -= hl_row->height;
1017 else
1018 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1019 }
1020
1021 /* With a very small font and a mode-line that's taller than
1022 default, we might end up with a negative height. */
1023 return max (0, height);
1024 }
1025
1026 /* Return the window-relative coordinate of the left edge of display
1027 area AREA of window W. AREA < 0 means return the left edge of the
1028 whole window, to the right of the left fringe of W. */
1029
1030 inline int
1031 window_box_left_offset (struct window *w, int area)
1032 {
1033 int x;
1034
1035 if (w->pseudo_window_p)
1036 return 0;
1037
1038 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1039
1040 if (area == TEXT_AREA)
1041 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1042 + window_box_width (w, LEFT_MARGIN_AREA));
1043 else if (area == RIGHT_MARGIN_AREA)
1044 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1045 + window_box_width (w, LEFT_MARGIN_AREA)
1046 + window_box_width (w, TEXT_AREA)
1047 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1048 ? 0
1049 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1050 else if (area == LEFT_MARGIN_AREA
1051 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1052 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1053
1054 return x;
1055 }
1056
1057
1058 /* Return the window-relative coordinate of the right edge of display
1059 area AREA of window W. AREA < 0 means return the right edge of the
1060 whole window, to the left of the right fringe of W. */
1061
1062 inline int
1063 window_box_right_offset (struct window *w, int area)
1064 {
1065 return window_box_left_offset (w, area) + window_box_width (w, area);
1066 }
1067
1068 /* Return the frame-relative coordinate of the left edge of display
1069 area AREA of window W. AREA < 0 means return the left edge of the
1070 whole window, to the right of the left fringe of W. */
1071
1072 inline int
1073 window_box_left (struct window *w, int area)
1074 {
1075 struct frame *f = XFRAME (w->frame);
1076 int x;
1077
1078 if (w->pseudo_window_p)
1079 return FRAME_INTERNAL_BORDER_WIDTH (f);
1080
1081 x = (WINDOW_LEFT_EDGE_X (w)
1082 + window_box_left_offset (w, area));
1083
1084 return x;
1085 }
1086
1087
1088 /* Return the frame-relative coordinate of the right edge of display
1089 area AREA of window W. AREA < 0 means return the right edge of the
1090 whole window, to the left of the right fringe of W. */
1091
1092 inline int
1093 window_box_right (struct window *w, int area)
1094 {
1095 return window_box_left (w, area) + window_box_width (w, area);
1096 }
1097
1098 /* Get the bounding box of the display area AREA of window W, without
1099 mode lines, in frame-relative coordinates. AREA < 0 means the
1100 whole window, not including the left and right fringes of
1101 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1102 coordinates of the upper-left corner of the box. Return in
1103 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1104
1105 inline void
1106 window_box (struct window *w, int area, int *box_x, int *box_y,
1107 int *box_width, int *box_height)
1108 {
1109 if (box_width)
1110 *box_width = window_box_width (w, area);
1111 if (box_height)
1112 *box_height = window_box_height (w);
1113 if (box_x)
1114 *box_x = window_box_left (w, area);
1115 if (box_y)
1116 {
1117 *box_y = WINDOW_TOP_EDGE_Y (w);
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1119 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1120 }
1121 }
1122
1123
1124 /* Get the bounding box of the display area AREA of window W, without
1125 mode lines. AREA < 0 means the whole window, not including the
1126 left and right fringe of the window. Return in *TOP_LEFT_X
1127 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1128 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1129 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1130 box. */
1131
1132 static inline void
1133 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1134 int *bottom_right_x, int *bottom_right_y)
1135 {
1136 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1137 bottom_right_y);
1138 *bottom_right_x += *top_left_x;
1139 *bottom_right_y += *top_left_y;
1140 }
1141
1142
1143 \f
1144 /***********************************************************************
1145 Utilities
1146 ***********************************************************************/
1147
1148 /* Return the bottom y-position of the line the iterator IT is in.
1149 This can modify IT's settings. */
1150
1151 int
1152 line_bottom_y (struct it *it)
1153 {
1154 int line_height = it->max_ascent + it->max_descent;
1155 int line_top_y = it->current_y;
1156
1157 if (line_height == 0)
1158 {
1159 if (last_height)
1160 line_height = last_height;
1161 else if (IT_CHARPOS (*it) < ZV)
1162 {
1163 move_it_by_lines (it, 1);
1164 line_height = (it->max_ascent || it->max_descent
1165 ? it->max_ascent + it->max_descent
1166 : last_height);
1167 }
1168 else
1169 {
1170 struct glyph_row *row = it->glyph_row;
1171
1172 /* Use the default character height. */
1173 it->glyph_row = NULL;
1174 it->what = IT_CHARACTER;
1175 it->c = ' ';
1176 it->len = 1;
1177 PRODUCE_GLYPHS (it);
1178 line_height = it->ascent + it->descent;
1179 it->glyph_row = row;
1180 }
1181 }
1182
1183 return line_top_y + line_height;
1184 }
1185
1186
1187 /* Return 1 if position CHARPOS is visible in window W.
1188 CHARPOS < 0 means return info about WINDOW_END position.
1189 If visible, set *X and *Y to pixel coordinates of top left corner.
1190 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1191 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1192
1193 int
1194 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1195 int *rtop, int *rbot, int *rowh, int *vpos)
1196 {
1197 struct it it;
1198 struct text_pos top;
1199 int visible_p = 0;
1200 struct buffer *old_buffer = NULL;
1201
1202 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1203 return visible_p;
1204
1205 if (XBUFFER (w->buffer) != current_buffer)
1206 {
1207 old_buffer = current_buffer;
1208 set_buffer_internal_1 (XBUFFER (w->buffer));
1209 }
1210
1211 SET_TEXT_POS_FROM_MARKER (top, w->start);
1212
1213 /* Compute exact mode line heights. */
1214 if (WINDOW_WANTS_MODELINE_P (w))
1215 current_mode_line_height
1216 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1217 BVAR (current_buffer, mode_line_format));
1218
1219 if (WINDOW_WANTS_HEADER_LINE_P (w))
1220 current_header_line_height
1221 = display_mode_line (w, HEADER_LINE_FACE_ID,
1222 BVAR (current_buffer, header_line_format));
1223
1224 start_display (&it, w, top);
1225 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1226 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1227
1228 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1229 {
1230 /* We have reached CHARPOS, or passed it. How the call to
1231 move_it_to can overshoot: (i) If CHARPOS is on invisible
1232 text, move_it_to stops at the end of the invisible text,
1233 after CHARPOS. (ii) If CHARPOS is in a display vector,
1234 move_it_to stops on its last glyph. */
1235 int top_x = it.current_x;
1236 int top_y = it.current_y;
1237 enum it_method it_method = it.method;
1238 /* Calling line_bottom_y may change it.method, it.position, etc. */
1239 int bottom_y = (last_height = 0, line_bottom_y (&it));
1240 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1241
1242 if (top_y < window_top_y)
1243 visible_p = bottom_y > window_top_y;
1244 else if (top_y < it.last_visible_y)
1245 visible_p = 1;
1246 if (visible_p)
1247 {
1248 if (it_method == GET_FROM_DISPLAY_VECTOR)
1249 {
1250 /* We stopped on the last glyph of a display vector.
1251 Try and recompute. Hack alert! */
1252 if (charpos < 2 || top.charpos >= charpos)
1253 top_x = it.glyph_row->x;
1254 else
1255 {
1256 struct it it2;
1257 start_display (&it2, w, top);
1258 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1259 get_next_display_element (&it2);
1260 PRODUCE_GLYPHS (&it2);
1261 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1262 || it2.current_x > it2.last_visible_x)
1263 top_x = it.glyph_row->x;
1264 else
1265 {
1266 top_x = it2.current_x;
1267 top_y = it2.current_y;
1268 }
1269 }
1270 }
1271
1272 *x = top_x;
1273 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1274 *rtop = max (0, window_top_y - top_y);
1275 *rbot = max (0, bottom_y - it.last_visible_y);
1276 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1277 - max (top_y, window_top_y)));
1278 *vpos = it.vpos;
1279 }
1280 }
1281 else
1282 {
1283 struct it it2;
1284
1285 it2 = it;
1286 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1287 move_it_by_lines (&it, 1);
1288 if (charpos < IT_CHARPOS (it)
1289 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1290 {
1291 visible_p = 1;
1292 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1293 *x = it2.current_x;
1294 *y = it2.current_y + it2.max_ascent - it2.ascent;
1295 *rtop = max (0, -it2.current_y);
1296 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1297 - it.last_visible_y));
1298 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1299 it.last_visible_y)
1300 - max (it2.current_y,
1301 WINDOW_HEADER_LINE_HEIGHT (w))));
1302 *vpos = it2.vpos;
1303 }
1304 }
1305
1306 if (old_buffer)
1307 set_buffer_internal_1 (old_buffer);
1308
1309 current_header_line_height = current_mode_line_height = -1;
1310
1311 if (visible_p && XFASTINT (w->hscroll) > 0)
1312 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1313
1314 #if 0
1315 /* Debugging code. */
1316 if (visible_p)
1317 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1318 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1319 else
1320 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1321 #endif
1322
1323 return visible_p;
1324 }
1325
1326
1327 /* Return the next character from STR. Return in *LEN the length of
1328 the character. This is like STRING_CHAR_AND_LENGTH but never
1329 returns an invalid character. If we find one, we return a `?', but
1330 with the length of the invalid character. */
1331
1332 static inline int
1333 string_char_and_length (const unsigned char *str, int *len)
1334 {
1335 int c;
1336
1337 c = STRING_CHAR_AND_LENGTH (str, *len);
1338 if (!CHAR_VALID_P (c))
1339 /* We may not change the length here because other places in Emacs
1340 don't use this function, i.e. they silently accept invalid
1341 characters. */
1342 c = '?';
1343
1344 return c;
1345 }
1346
1347
1348
1349 /* Given a position POS containing a valid character and byte position
1350 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1351
1352 static struct text_pos
1353 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1354 {
1355 xassert (STRINGP (string) && nchars >= 0);
1356
1357 if (STRING_MULTIBYTE (string))
1358 {
1359 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1360 int len;
1361
1362 while (nchars--)
1363 {
1364 string_char_and_length (p, &len);
1365 p += len;
1366 CHARPOS (pos) += 1;
1367 BYTEPOS (pos) += len;
1368 }
1369 }
1370 else
1371 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1372
1373 return pos;
1374 }
1375
1376
1377 /* Value is the text position, i.e. character and byte position,
1378 for character position CHARPOS in STRING. */
1379
1380 static inline struct text_pos
1381 string_pos (EMACS_INT charpos, Lisp_Object string)
1382 {
1383 struct text_pos pos;
1384 xassert (STRINGP (string));
1385 xassert (charpos >= 0);
1386 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1387 return pos;
1388 }
1389
1390
1391 /* Value is a text position, i.e. character and byte position, for
1392 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1393 means recognize multibyte characters. */
1394
1395 static struct text_pos
1396 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1397 {
1398 struct text_pos pos;
1399
1400 xassert (s != NULL);
1401 xassert (charpos >= 0);
1402
1403 if (multibyte_p)
1404 {
1405 int len;
1406
1407 SET_TEXT_POS (pos, 0, 0);
1408 while (charpos--)
1409 {
1410 string_char_and_length ((const unsigned char *) s, &len);
1411 s += len;
1412 CHARPOS (pos) += 1;
1413 BYTEPOS (pos) += len;
1414 }
1415 }
1416 else
1417 SET_TEXT_POS (pos, charpos, charpos);
1418
1419 return pos;
1420 }
1421
1422
1423 /* Value is the number of characters in C string S. MULTIBYTE_P
1424 non-zero means recognize multibyte characters. */
1425
1426 static EMACS_INT
1427 number_of_chars (const char *s, int multibyte_p)
1428 {
1429 EMACS_INT nchars;
1430
1431 if (multibyte_p)
1432 {
1433 EMACS_INT rest = strlen (s);
1434 int len;
1435 const unsigned char *p = (const unsigned char *) s;
1436
1437 for (nchars = 0; rest > 0; ++nchars)
1438 {
1439 string_char_and_length (p, &len);
1440 rest -= len, p += len;
1441 }
1442 }
1443 else
1444 nchars = strlen (s);
1445
1446 return nchars;
1447 }
1448
1449
1450 /* Compute byte position NEWPOS->bytepos corresponding to
1451 NEWPOS->charpos. POS is a known position in string STRING.
1452 NEWPOS->charpos must be >= POS.charpos. */
1453
1454 static void
1455 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1456 {
1457 xassert (STRINGP (string));
1458 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1459
1460 if (STRING_MULTIBYTE (string))
1461 *newpos = string_pos_nchars_ahead (pos, string,
1462 CHARPOS (*newpos) - CHARPOS (pos));
1463 else
1464 BYTEPOS (*newpos) = CHARPOS (*newpos);
1465 }
1466
1467 /* EXPORT:
1468 Return an estimation of the pixel height of mode or header lines on
1469 frame F. FACE_ID specifies what line's height to estimate. */
1470
1471 int
1472 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1473 {
1474 #ifdef HAVE_WINDOW_SYSTEM
1475 if (FRAME_WINDOW_P (f))
1476 {
1477 int height = FONT_HEIGHT (FRAME_FONT (f));
1478
1479 /* This function is called so early when Emacs starts that the face
1480 cache and mode line face are not yet initialized. */
1481 if (FRAME_FACE_CACHE (f))
1482 {
1483 struct face *face = FACE_FROM_ID (f, face_id);
1484 if (face)
1485 {
1486 if (face->font)
1487 height = FONT_HEIGHT (face->font);
1488 if (face->box_line_width > 0)
1489 height += 2 * face->box_line_width;
1490 }
1491 }
1492
1493 return height;
1494 }
1495 #endif
1496
1497 return 1;
1498 }
1499
1500 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1501 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1502 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1503 not force the value into range. */
1504
1505 void
1506 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1507 int *x, int *y, NativeRectangle *bounds, int noclip)
1508 {
1509
1510 #ifdef HAVE_WINDOW_SYSTEM
1511 if (FRAME_WINDOW_P (f))
1512 {
1513 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1514 even for negative values. */
1515 if (pix_x < 0)
1516 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1517 if (pix_y < 0)
1518 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1519
1520 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1521 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1522
1523 if (bounds)
1524 STORE_NATIVE_RECT (*bounds,
1525 FRAME_COL_TO_PIXEL_X (f, pix_x),
1526 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1527 FRAME_COLUMN_WIDTH (f) - 1,
1528 FRAME_LINE_HEIGHT (f) - 1);
1529
1530 if (!noclip)
1531 {
1532 if (pix_x < 0)
1533 pix_x = 0;
1534 else if (pix_x > FRAME_TOTAL_COLS (f))
1535 pix_x = FRAME_TOTAL_COLS (f);
1536
1537 if (pix_y < 0)
1538 pix_y = 0;
1539 else if (pix_y > FRAME_LINES (f))
1540 pix_y = FRAME_LINES (f);
1541 }
1542 }
1543 #endif
1544
1545 *x = pix_x;
1546 *y = pix_y;
1547 }
1548
1549
1550 /* Find the glyph under window-relative coordinates X/Y in window W.
1551 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1552 strings. Return in *HPOS and *VPOS the row and column number of
1553 the glyph found. Return in *AREA the glyph area containing X.
1554 Value is a pointer to the glyph found or null if X/Y is not on
1555 text, or we can't tell because W's current matrix is not up to
1556 date. */
1557
1558 static
1559 struct glyph *
1560 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1561 int *dx, int *dy, int *area)
1562 {
1563 struct glyph *glyph, *end;
1564 struct glyph_row *row = NULL;
1565 int x0, i;
1566
1567 /* Find row containing Y. Give up if some row is not enabled. */
1568 for (i = 0; i < w->current_matrix->nrows; ++i)
1569 {
1570 row = MATRIX_ROW (w->current_matrix, i);
1571 if (!row->enabled_p)
1572 return NULL;
1573 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1574 break;
1575 }
1576
1577 *vpos = i;
1578 *hpos = 0;
1579
1580 /* Give up if Y is not in the window. */
1581 if (i == w->current_matrix->nrows)
1582 return NULL;
1583
1584 /* Get the glyph area containing X. */
1585 if (w->pseudo_window_p)
1586 {
1587 *area = TEXT_AREA;
1588 x0 = 0;
1589 }
1590 else
1591 {
1592 if (x < window_box_left_offset (w, TEXT_AREA))
1593 {
1594 *area = LEFT_MARGIN_AREA;
1595 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1596 }
1597 else if (x < window_box_right_offset (w, TEXT_AREA))
1598 {
1599 *area = TEXT_AREA;
1600 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1601 }
1602 else
1603 {
1604 *area = RIGHT_MARGIN_AREA;
1605 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1606 }
1607 }
1608
1609 /* Find glyph containing X. */
1610 glyph = row->glyphs[*area];
1611 end = glyph + row->used[*area];
1612 x -= x0;
1613 while (glyph < end && x >= glyph->pixel_width)
1614 {
1615 x -= glyph->pixel_width;
1616 ++glyph;
1617 }
1618
1619 if (glyph == end)
1620 return NULL;
1621
1622 if (dx)
1623 {
1624 *dx = x;
1625 *dy = y - (row->y + row->ascent - glyph->ascent);
1626 }
1627
1628 *hpos = glyph - row->glyphs[*area];
1629 return glyph;
1630 }
1631
1632 /* Convert frame-relative x/y to coordinates relative to window W.
1633 Takes pseudo-windows into account. */
1634
1635 static void
1636 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1637 {
1638 if (w->pseudo_window_p)
1639 {
1640 /* A pseudo-window is always full-width, and starts at the
1641 left edge of the frame, plus a frame border. */
1642 struct frame *f = XFRAME (w->frame);
1643 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1644 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1645 }
1646 else
1647 {
1648 *x -= WINDOW_LEFT_EDGE_X (w);
1649 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1650 }
1651 }
1652
1653 #ifdef HAVE_WINDOW_SYSTEM
1654
1655 /* EXPORT:
1656 Return in RECTS[] at most N clipping rectangles for glyph string S.
1657 Return the number of stored rectangles. */
1658
1659 int
1660 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1661 {
1662 XRectangle r;
1663
1664 if (n <= 0)
1665 return 0;
1666
1667 if (s->row->full_width_p)
1668 {
1669 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1670 r.x = WINDOW_LEFT_EDGE_X (s->w);
1671 r.width = WINDOW_TOTAL_WIDTH (s->w);
1672
1673 /* Unless displaying a mode or menu bar line, which are always
1674 fully visible, clip to the visible part of the row. */
1675 if (s->w->pseudo_window_p)
1676 r.height = s->row->visible_height;
1677 else
1678 r.height = s->height;
1679 }
1680 else
1681 {
1682 /* This is a text line that may be partially visible. */
1683 r.x = window_box_left (s->w, s->area);
1684 r.width = window_box_width (s->w, s->area);
1685 r.height = s->row->visible_height;
1686 }
1687
1688 if (s->clip_head)
1689 if (r.x < s->clip_head->x)
1690 {
1691 if (r.width >= s->clip_head->x - r.x)
1692 r.width -= s->clip_head->x - r.x;
1693 else
1694 r.width = 0;
1695 r.x = s->clip_head->x;
1696 }
1697 if (s->clip_tail)
1698 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1699 {
1700 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1701 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1702 else
1703 r.width = 0;
1704 }
1705
1706 /* If S draws overlapping rows, it's sufficient to use the top and
1707 bottom of the window for clipping because this glyph string
1708 intentionally draws over other lines. */
1709 if (s->for_overlaps)
1710 {
1711 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1712 r.height = window_text_bottom_y (s->w) - r.y;
1713
1714 /* Alas, the above simple strategy does not work for the
1715 environments with anti-aliased text: if the same text is
1716 drawn onto the same place multiple times, it gets thicker.
1717 If the overlap we are processing is for the erased cursor, we
1718 take the intersection with the rectagle of the cursor. */
1719 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1720 {
1721 XRectangle rc, r_save = r;
1722
1723 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1724 rc.y = s->w->phys_cursor.y;
1725 rc.width = s->w->phys_cursor_width;
1726 rc.height = s->w->phys_cursor_height;
1727
1728 x_intersect_rectangles (&r_save, &rc, &r);
1729 }
1730 }
1731 else
1732 {
1733 /* Don't use S->y for clipping because it doesn't take partially
1734 visible lines into account. For example, it can be negative for
1735 partially visible lines at the top of a window. */
1736 if (!s->row->full_width_p
1737 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1738 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1739 else
1740 r.y = max (0, s->row->y);
1741 }
1742
1743 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1744
1745 /* If drawing the cursor, don't let glyph draw outside its
1746 advertised boundaries. Cleartype does this under some circumstances. */
1747 if (s->hl == DRAW_CURSOR)
1748 {
1749 struct glyph *glyph = s->first_glyph;
1750 int height, max_y;
1751
1752 if (s->x > r.x)
1753 {
1754 r.width -= s->x - r.x;
1755 r.x = s->x;
1756 }
1757 r.width = min (r.width, glyph->pixel_width);
1758
1759 /* If r.y is below window bottom, ensure that we still see a cursor. */
1760 height = min (glyph->ascent + glyph->descent,
1761 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1762 max_y = window_text_bottom_y (s->w) - height;
1763 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1764 if (s->ybase - glyph->ascent > max_y)
1765 {
1766 r.y = max_y;
1767 r.height = height;
1768 }
1769 else
1770 {
1771 /* Don't draw cursor glyph taller than our actual glyph. */
1772 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1773 if (height < r.height)
1774 {
1775 max_y = r.y + r.height;
1776 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1777 r.height = min (max_y - r.y, height);
1778 }
1779 }
1780 }
1781
1782 if (s->row->clip)
1783 {
1784 XRectangle r_save = r;
1785
1786 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1787 r.width = 0;
1788 }
1789
1790 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1791 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1792 {
1793 #ifdef CONVERT_FROM_XRECT
1794 CONVERT_FROM_XRECT (r, *rects);
1795 #else
1796 *rects = r;
1797 #endif
1798 return 1;
1799 }
1800 else
1801 {
1802 /* If we are processing overlapping and allowed to return
1803 multiple clipping rectangles, we exclude the row of the glyph
1804 string from the clipping rectangle. This is to avoid drawing
1805 the same text on the environment with anti-aliasing. */
1806 #ifdef CONVERT_FROM_XRECT
1807 XRectangle rs[2];
1808 #else
1809 XRectangle *rs = rects;
1810 #endif
1811 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1812
1813 if (s->for_overlaps & OVERLAPS_PRED)
1814 {
1815 rs[i] = r;
1816 if (r.y + r.height > row_y)
1817 {
1818 if (r.y < row_y)
1819 rs[i].height = row_y - r.y;
1820 else
1821 rs[i].height = 0;
1822 }
1823 i++;
1824 }
1825 if (s->for_overlaps & OVERLAPS_SUCC)
1826 {
1827 rs[i] = r;
1828 if (r.y < row_y + s->row->visible_height)
1829 {
1830 if (r.y + r.height > row_y + s->row->visible_height)
1831 {
1832 rs[i].y = row_y + s->row->visible_height;
1833 rs[i].height = r.y + r.height - rs[i].y;
1834 }
1835 else
1836 rs[i].height = 0;
1837 }
1838 i++;
1839 }
1840
1841 n = i;
1842 #ifdef CONVERT_FROM_XRECT
1843 for (i = 0; i < n; i++)
1844 CONVERT_FROM_XRECT (rs[i], rects[i]);
1845 #endif
1846 return n;
1847 }
1848 }
1849
1850 /* EXPORT:
1851 Return in *NR the clipping rectangle for glyph string S. */
1852
1853 void
1854 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1855 {
1856 get_glyph_string_clip_rects (s, nr, 1);
1857 }
1858
1859
1860 /* EXPORT:
1861 Return the position and height of the phys cursor in window W.
1862 Set w->phys_cursor_width to width of phys cursor.
1863 */
1864
1865 void
1866 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1867 struct glyph *glyph, int *xp, int *yp, int *heightp)
1868 {
1869 struct frame *f = XFRAME (WINDOW_FRAME (w));
1870 int x, y, wd, h, h0, y0;
1871
1872 /* Compute the width of the rectangle to draw. If on a stretch
1873 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1874 rectangle as wide as the glyph, but use a canonical character
1875 width instead. */
1876 wd = glyph->pixel_width - 1;
1877 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1878 wd++; /* Why? */
1879 #endif
1880
1881 x = w->phys_cursor.x;
1882 if (x < 0)
1883 {
1884 wd += x;
1885 x = 0;
1886 }
1887
1888 if (glyph->type == STRETCH_GLYPH
1889 && !x_stretch_cursor_p)
1890 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1891 w->phys_cursor_width = wd;
1892
1893 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1894
1895 /* If y is below window bottom, ensure that we still see a cursor. */
1896 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1897
1898 h = max (h0, glyph->ascent + glyph->descent);
1899 h0 = min (h0, glyph->ascent + glyph->descent);
1900
1901 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1902 if (y < y0)
1903 {
1904 h = max (h - (y0 - y) + 1, h0);
1905 y = y0 - 1;
1906 }
1907 else
1908 {
1909 y0 = window_text_bottom_y (w) - h0;
1910 if (y > y0)
1911 {
1912 h += y - y0;
1913 y = y0;
1914 }
1915 }
1916
1917 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1918 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1919 *heightp = h;
1920 }
1921
1922 /*
1923 * Remember which glyph the mouse is over.
1924 */
1925
1926 void
1927 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1928 {
1929 Lisp_Object window;
1930 struct window *w;
1931 struct glyph_row *r, *gr, *end_row;
1932 enum window_part part;
1933 enum glyph_row_area area;
1934 int x, y, width, height;
1935
1936 /* Try to determine frame pixel position and size of the glyph under
1937 frame pixel coordinates X/Y on frame F. */
1938
1939 if (!f->glyphs_initialized_p
1940 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1941 NILP (window)))
1942 {
1943 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1944 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1945 goto virtual_glyph;
1946 }
1947
1948 w = XWINDOW (window);
1949 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1950 height = WINDOW_FRAME_LINE_HEIGHT (w);
1951
1952 x = window_relative_x_coord (w, part, gx);
1953 y = gy - WINDOW_TOP_EDGE_Y (w);
1954
1955 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1956 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1957
1958 if (w->pseudo_window_p)
1959 {
1960 area = TEXT_AREA;
1961 part = ON_MODE_LINE; /* Don't adjust margin. */
1962 goto text_glyph;
1963 }
1964
1965 switch (part)
1966 {
1967 case ON_LEFT_MARGIN:
1968 area = LEFT_MARGIN_AREA;
1969 goto text_glyph;
1970
1971 case ON_RIGHT_MARGIN:
1972 area = RIGHT_MARGIN_AREA;
1973 goto text_glyph;
1974
1975 case ON_HEADER_LINE:
1976 case ON_MODE_LINE:
1977 gr = (part == ON_HEADER_LINE
1978 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1979 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1980 gy = gr->y;
1981 area = TEXT_AREA;
1982 goto text_glyph_row_found;
1983
1984 case ON_TEXT:
1985 area = TEXT_AREA;
1986
1987 text_glyph:
1988 gr = 0; gy = 0;
1989 for (; r <= end_row && r->enabled_p; ++r)
1990 if (r->y + r->height > y)
1991 {
1992 gr = r; gy = r->y;
1993 break;
1994 }
1995
1996 text_glyph_row_found:
1997 if (gr && gy <= y)
1998 {
1999 struct glyph *g = gr->glyphs[area];
2000 struct glyph *end = g + gr->used[area];
2001
2002 height = gr->height;
2003 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2004 if (gx + g->pixel_width > x)
2005 break;
2006
2007 if (g < end)
2008 {
2009 if (g->type == IMAGE_GLYPH)
2010 {
2011 /* Don't remember when mouse is over image, as
2012 image may have hot-spots. */
2013 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2014 return;
2015 }
2016 width = g->pixel_width;
2017 }
2018 else
2019 {
2020 /* Use nominal char spacing at end of line. */
2021 x -= gx;
2022 gx += (x / width) * width;
2023 }
2024
2025 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2026 gx += window_box_left_offset (w, area);
2027 }
2028 else
2029 {
2030 /* Use nominal line height at end of window. */
2031 gx = (x / width) * width;
2032 y -= gy;
2033 gy += (y / height) * height;
2034 }
2035 break;
2036
2037 case ON_LEFT_FRINGE:
2038 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2039 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2040 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2041 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2042 goto row_glyph;
2043
2044 case ON_RIGHT_FRINGE:
2045 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2046 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2047 : window_box_right_offset (w, TEXT_AREA));
2048 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2049 goto row_glyph;
2050
2051 case ON_SCROLL_BAR:
2052 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2053 ? 0
2054 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2056 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2057 : 0)));
2058 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2059
2060 row_glyph:
2061 gr = 0, gy = 0;
2062 for (; r <= end_row && r->enabled_p; ++r)
2063 if (r->y + r->height > y)
2064 {
2065 gr = r; gy = r->y;
2066 break;
2067 }
2068
2069 if (gr && gy <= y)
2070 height = gr->height;
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 default:
2080 ;
2081 virtual_glyph:
2082 /* If there is no glyph under the mouse, then we divide the screen
2083 into a grid of the smallest glyph in the frame, and use that
2084 as our "glyph". */
2085
2086 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2087 round down even for negative values. */
2088 if (gx < 0)
2089 gx -= width - 1;
2090 if (gy < 0)
2091 gy -= height - 1;
2092
2093 gx = (gx / width) * width;
2094 gy = (gy / height) * height;
2095
2096 goto store_rect;
2097 }
2098
2099 gx += WINDOW_LEFT_EDGE_X (w);
2100 gy += WINDOW_TOP_EDGE_Y (w);
2101
2102 store_rect:
2103 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2104
2105 /* Visible feedback for debugging. */
2106 #if 0
2107 #if HAVE_X_WINDOWS
2108 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2109 f->output_data.x->normal_gc,
2110 gx, gy, width, height);
2111 #endif
2112 #endif
2113 }
2114
2115
2116 #endif /* HAVE_WINDOW_SYSTEM */
2117
2118 \f
2119 /***********************************************************************
2120 Lisp form evaluation
2121 ***********************************************************************/
2122
2123 /* Error handler for safe_eval and safe_call. */
2124
2125 static Lisp_Object
2126 safe_eval_handler (Lisp_Object arg)
2127 {
2128 add_to_log ("Error during redisplay: %S", arg, Qnil);
2129 return Qnil;
2130 }
2131
2132
2133 /* Evaluate SEXPR and return the result, or nil if something went
2134 wrong. Prevent redisplay during the evaluation. */
2135
2136 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2137 Return the result, or nil if something went wrong. Prevent
2138 redisplay during the evaluation. */
2139
2140 Lisp_Object
2141 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2142 {
2143 Lisp_Object val;
2144
2145 if (inhibit_eval_during_redisplay)
2146 val = Qnil;
2147 else
2148 {
2149 int count = SPECPDL_INDEX ();
2150 struct gcpro gcpro1;
2151
2152 GCPRO1 (args[0]);
2153 gcpro1.nvars = nargs;
2154 specbind (Qinhibit_redisplay, Qt);
2155 /* Use Qt to ensure debugger does not run,
2156 so there is no possibility of wanting to redisplay. */
2157 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2158 safe_eval_handler);
2159 UNGCPRO;
2160 val = unbind_to (count, val);
2161 }
2162
2163 return val;
2164 }
2165
2166
2167 /* Call function FN with one argument ARG.
2168 Return the result, or nil if something went wrong. */
2169
2170 Lisp_Object
2171 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2172 {
2173 Lisp_Object args[2];
2174 args[0] = fn;
2175 args[1] = arg;
2176 return safe_call (2, args);
2177 }
2178
2179 static Lisp_Object Qeval;
2180
2181 Lisp_Object
2182 safe_eval (Lisp_Object sexpr)
2183 {
2184 return safe_call1 (Qeval, sexpr);
2185 }
2186
2187 /* Call function FN with one argument ARG.
2188 Return the result, or nil if something went wrong. */
2189
2190 Lisp_Object
2191 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2192 {
2193 Lisp_Object args[3];
2194 args[0] = fn;
2195 args[1] = arg1;
2196 args[2] = arg2;
2197 return safe_call (3, args);
2198 }
2199
2200
2201 \f
2202 /***********************************************************************
2203 Debugging
2204 ***********************************************************************/
2205
2206 #if 0
2207
2208 /* Define CHECK_IT to perform sanity checks on iterators.
2209 This is for debugging. It is too slow to do unconditionally. */
2210
2211 static void
2212 check_it (it)
2213 struct it *it;
2214 {
2215 if (it->method == GET_FROM_STRING)
2216 {
2217 xassert (STRINGP (it->string));
2218 xassert (IT_STRING_CHARPOS (*it) >= 0);
2219 }
2220 else
2221 {
2222 xassert (IT_STRING_CHARPOS (*it) < 0);
2223 if (it->method == GET_FROM_BUFFER)
2224 {
2225 /* Check that character and byte positions agree. */
2226 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2227 }
2228 }
2229
2230 if (it->dpvec)
2231 xassert (it->current.dpvec_index >= 0);
2232 else
2233 xassert (it->current.dpvec_index < 0);
2234 }
2235
2236 #define CHECK_IT(IT) check_it ((IT))
2237
2238 #else /* not 0 */
2239
2240 #define CHECK_IT(IT) (void) 0
2241
2242 #endif /* not 0 */
2243
2244
2245 #if GLYPH_DEBUG
2246
2247 /* Check that the window end of window W is what we expect it
2248 to be---the last row in the current matrix displaying text. */
2249
2250 static void
2251 check_window_end (struct window *w)
2252 {
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2255 {
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2262 }
2263 }
2264
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2266
2267 #else /* not GLYPH_DEBUG */
2268
2269 #define CHECK_WINDOW_END(W) (void) 0
2270
2271 #endif /* not GLYPH_DEBUG */
2272
2273
2274 \f
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2278
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2284
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2287
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2292
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2297
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2302 {
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2305
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2310
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2316 {
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2319 }
2320
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2324
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2328 {
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2334 }
2335
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2343
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2348
2349 it->cmp_it.id = -1;
2350
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2354 {
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2363 }
2364
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2373
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2379
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2382
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2392
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2395
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2398
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2405
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2411
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2426 {
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2430 }
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2433
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2442
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2447
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2463
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2468 {
2469 if (it->line_wrap == TRUNCATE)
2470 {
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2475 }
2476 else
2477 {
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2482 }
2483
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2488 }
2489
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2495
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2499
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2505 {
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2509 }
2510 else
2511 {
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2516
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2522 {
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2527 }
2528
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2531 }
2532
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2537
2538 it->last_visible_y = window_text_bottom_y (w);
2539
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 struct face *face;
2545
2546 it->face_id = remapped_base_face_id;
2547
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2553 }
2554
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2558 {
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, FRAME_WINDOW_P (it->f), &it->bidi_it);
2568 }
2569
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2573 {
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2577
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2583
2584 it->start = it->current;
2585
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2588 }
2589
2590 CHECK_IT (it);
2591 }
2592
2593
2594 /* Initialize IT for the display of window W with window start POS. */
2595
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2598 {
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2601
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2605
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2609 {
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2612
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2618 {
2619 int new_x;
2620
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2623
2624 new_x = it->current_x + it->pixel_width;
2625
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2640 {
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2643 {
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2646 }
2647
2648 it->continuation_lines_width += it->current_x;
2649 }
2650
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2656
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2660 }
2661 }
2662 }
2663
2664
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2667
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2670 {
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2674
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2687 {
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2691 }
2692
2693 return ellipses_p;
2694 }
2695
2696
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2701
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2704 {
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2707
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2713 {
2714 --charpos;
2715 bytepos = 0;
2716 }
2717
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2728
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2733 {
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2736
2737 while (s < e && *s != '\n')
2738 ++s;
2739
2740 if (s < e)
2741 {
2742 overlay_strings_with_newlines = 1;
2743 break;
2744 }
2745 }
2746
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2750 {
2751 int relative_index;
2752
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2759
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2764 {
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2768 {
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2771 }
2772 }
2773
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2781 }
2782
2783 if (CHARPOS (pos->string_pos) >= 0)
2784 {
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2790 }
2791
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2795 {
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2800 }
2801
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2804 }
2805
2806
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2809
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2812 {
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2817 }
2818
2819
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2824
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2827 {
2828 int success = 0;
2829
2830 if (init_from_display_pos (it, w, &row->end))
2831 {
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2837 }
2838
2839 return success;
2840 }
2841
2842
2843
2844 \f
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2848
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2852
2853 static void
2854 handle_stop (struct it *it)
2855 {
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2859
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2865
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2869
2870 do
2871 {
2872 handled = HANDLED_NORMALLY;
2873
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2876 {
2877 handled = p->handler (it);
2878
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2882 {
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2888 {
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2899 }
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2903 {
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2907 }
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2910 }
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2913 }
2914
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2916 {
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2921
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2927 }
2928
2929 if (it->ellipsis_p)
2930 {
2931 setup_for_ellipsis (it, 0);
2932 break;
2933 }
2934 }
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2936
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2940 }
2941
2942
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2945
2946 static void
2947 compute_stop_pos (struct it *it)
2948 {
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2952
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2955
2956 if (STRINGP (it->string))
2957 {
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2964 }
2965 else
2966 {
2967 EMACS_INT pos;
2968
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2978
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2982 {
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2987 }
2988
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2993 }
2994
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3000 {
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3003
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3007
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3015 {
3016 for (p = it_props; p->handler; ++p)
3017 {
3018 Lisp_Object new_value;
3019
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3023 }
3024
3025 if (p->handler)
3026 break;
3027 }
3028
3029 if (!NULL_INTERVAL_P (next_iv))
3030 {
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3038 }
3039 }
3040
3041 if (it->cmp_it.id < 0)
3042 {
3043 EMACS_INT stoppos = it->end_charpos;
3044
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3049 }
3050
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3054 }
3055
3056
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3061
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3064 {
3065 int noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068 int i;
3069
3070 /* Get all overlays at the given position. */
3071 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3072
3073 /* If any of these overlays ends before endpos,
3074 use its ending point instead. */
3075 for (i = 0; i < noverlays; ++i)
3076 {
3077 Lisp_Object oend;
3078 EMACS_INT oendpos;
3079
3080 oend = OVERLAY_END (overlays[i]);
3081 oendpos = OVERLAY_POSITION (oend);
3082 endpos = min (endpos, oendpos);
3083 }
3084
3085 return endpos;
3086 }
3087
3088 /* Return the character position of a display string at or after CHARPOS.
3089 If no display string exists at or after CHARPOS, return ZV. A
3090 display string is either an overlay with `display' property whose
3091 value is a string, or a `display' text property whose value is a
3092 string. FRAME_WINDOW_P is non-zero when we are displaying a window
3093 on a GUI frame. */
3094 EMACS_INT
3095 compute_display_string_pos (EMACS_INT charpos, int frame_window_p)
3096 {
3097 /* FIXME: Support display properties on strings (object = Qnil means
3098 current buffer). */
3099 Lisp_Object object = Qnil;
3100 Lisp_Object pos, spec;
3101 struct text_pos position;
3102 EMACS_INT bufpos;
3103
3104 if (charpos >= ZV)
3105 return ZV;
3106
3107 /* If the character at CHARPOS is where the display string begins,
3108 return CHARPOS. */
3109 pos = make_number (charpos);
3110 CHARPOS (position) = charpos;
3111 BYTEPOS (position) = CHAR_TO_BYTE (charpos);
3112 bufpos = charpos; /* FIXME! support strings as well */
3113 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3114 && (charpos <= BEGV
3115 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3116 object),
3117 spec))
3118 && handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3119 frame_window_p))
3120 return charpos;
3121
3122 /* Look forward for the first character with a `display' property
3123 that will replace the underlying text when displayed. */
3124 do {
3125 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3126 CHARPOS (position) = XFASTINT (pos);
3127 BYTEPOS (position) = CHAR_TO_BYTE (CHARPOS (position));
3128 if (CHARPOS (position) >= ZV)
3129 break;
3130 spec = Fget_char_property (pos, Qdisplay, object);
3131 bufpos = CHARPOS (position); /* FIXME! support strings as well */
3132 } while (NILP (spec)
3133 || !handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3134 frame_window_p));
3135
3136 return CHARPOS (position);
3137 }
3138
3139 /* Return the character position of the end of the display string that
3140 started at CHARPOS. A display string is either an overlay with
3141 `display' property whose value is a string or a `display' text
3142 property whose value is a string. */
3143 EMACS_INT
3144 compute_display_string_end (EMACS_INT charpos)
3145 {
3146 /* FIXME: Support display properties on strings (object = Qnil means
3147 current buffer). */
3148 Lisp_Object object = Qnil;
3149 Lisp_Object pos = make_number (charpos);
3150
3151 if (charpos >= ZV)
3152 return ZV;
3153
3154 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3155 abort ();
3156
3157 /* Look forward for the first character where the `display' property
3158 changes. */
3159 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3160
3161 return XFASTINT (pos);
3162 }
3163
3164
3165 \f
3166 /***********************************************************************
3167 Fontification
3168 ***********************************************************************/
3169
3170 /* Handle changes in the `fontified' property of the current buffer by
3171 calling hook functions from Qfontification_functions to fontify
3172 regions of text. */
3173
3174 static enum prop_handled
3175 handle_fontified_prop (struct it *it)
3176 {
3177 Lisp_Object prop, pos;
3178 enum prop_handled handled = HANDLED_NORMALLY;
3179
3180 if (!NILP (Vmemory_full))
3181 return handled;
3182
3183 /* Get the value of the `fontified' property at IT's current buffer
3184 position. (The `fontified' property doesn't have a special
3185 meaning in strings.) If the value is nil, call functions from
3186 Qfontification_functions. */
3187 if (!STRINGP (it->string)
3188 && it->s == NULL
3189 && !NILP (Vfontification_functions)
3190 && !NILP (Vrun_hooks)
3191 && (pos = make_number (IT_CHARPOS (*it)),
3192 prop = Fget_char_property (pos, Qfontified, Qnil),
3193 /* Ignore the special cased nil value always present at EOB since
3194 no amount of fontifying will be able to change it. */
3195 NILP (prop) && IT_CHARPOS (*it) < Z))
3196 {
3197 int count = SPECPDL_INDEX ();
3198 Lisp_Object val;
3199 struct buffer *obuf = current_buffer;
3200 int begv = BEGV, zv = ZV;
3201 int old_clip_changed = current_buffer->clip_changed;
3202
3203 val = Vfontification_functions;
3204 specbind (Qfontification_functions, Qnil);
3205
3206 xassert (it->end_charpos == ZV);
3207
3208 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3209 safe_call1 (val, pos);
3210 else
3211 {
3212 Lisp_Object fns, fn;
3213 struct gcpro gcpro1, gcpro2;
3214
3215 fns = Qnil;
3216 GCPRO2 (val, fns);
3217
3218 for (; CONSP (val); val = XCDR (val))
3219 {
3220 fn = XCAR (val);
3221
3222 if (EQ (fn, Qt))
3223 {
3224 /* A value of t indicates this hook has a local
3225 binding; it means to run the global binding too.
3226 In a global value, t should not occur. If it
3227 does, we must ignore it to avoid an endless
3228 loop. */
3229 for (fns = Fdefault_value (Qfontification_functions);
3230 CONSP (fns);
3231 fns = XCDR (fns))
3232 {
3233 fn = XCAR (fns);
3234 if (!EQ (fn, Qt))
3235 safe_call1 (fn, pos);
3236 }
3237 }
3238 else
3239 safe_call1 (fn, pos);
3240 }
3241
3242 UNGCPRO;
3243 }
3244
3245 unbind_to (count, Qnil);
3246
3247 /* Fontification functions routinely call `save-restriction'.
3248 Normally, this tags clip_changed, which can confuse redisplay
3249 (see discussion in Bug#6671). Since we don't perform any
3250 special handling of fontification changes in the case where
3251 `save-restriction' isn't called, there's no point doing so in
3252 this case either. So, if the buffer's restrictions are
3253 actually left unchanged, reset clip_changed. */
3254 if (obuf == current_buffer)
3255 {
3256 if (begv == BEGV && zv == ZV)
3257 current_buffer->clip_changed = old_clip_changed;
3258 }
3259 /* There isn't much we can reasonably do to protect against
3260 misbehaving fontification, but here's a fig leaf. */
3261 else if (!NILP (BVAR (obuf, name)))
3262 set_buffer_internal_1 (obuf);
3263
3264 /* The fontification code may have added/removed text.
3265 It could do even a lot worse, but let's at least protect against
3266 the most obvious case where only the text past `pos' gets changed',
3267 as is/was done in grep.el where some escapes sequences are turned
3268 into face properties (bug#7876). */
3269 it->end_charpos = ZV;
3270
3271 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3272 something. This avoids an endless loop if they failed to
3273 fontify the text for which reason ever. */
3274 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3275 handled = HANDLED_RECOMPUTE_PROPS;
3276 }
3277
3278 return handled;
3279 }
3280
3281
3282 \f
3283 /***********************************************************************
3284 Faces
3285 ***********************************************************************/
3286
3287 /* Set up iterator IT from face properties at its current position.
3288 Called from handle_stop. */
3289
3290 static enum prop_handled
3291 handle_face_prop (struct it *it)
3292 {
3293 int new_face_id;
3294 EMACS_INT next_stop;
3295
3296 if (!STRINGP (it->string))
3297 {
3298 new_face_id
3299 = face_at_buffer_position (it->w,
3300 IT_CHARPOS (*it),
3301 it->region_beg_charpos,
3302 it->region_end_charpos,
3303 &next_stop,
3304 (IT_CHARPOS (*it)
3305 + TEXT_PROP_DISTANCE_LIMIT),
3306 0, it->base_face_id);
3307
3308 /* Is this a start of a run of characters with box face?
3309 Caveat: this can be called for a freshly initialized
3310 iterator; face_id is -1 in this case. We know that the new
3311 face will not change until limit, i.e. if the new face has a
3312 box, all characters up to limit will have one. But, as
3313 usual, we don't know whether limit is really the end. */
3314 if (new_face_id != it->face_id)
3315 {
3316 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3317
3318 /* If new face has a box but old face has not, this is
3319 the start of a run of characters with box, i.e. it has
3320 a shadow on the left side. The value of face_id of the
3321 iterator will be -1 if this is the initial call that gets
3322 the face. In this case, we have to look in front of IT's
3323 position and see whether there is a face != new_face_id. */
3324 it->start_of_box_run_p
3325 = (new_face->box != FACE_NO_BOX
3326 && (it->face_id >= 0
3327 || IT_CHARPOS (*it) == BEG
3328 || new_face_id != face_before_it_pos (it)));
3329 it->face_box_p = new_face->box != FACE_NO_BOX;
3330 }
3331 }
3332 else
3333 {
3334 int base_face_id;
3335 EMACS_INT bufpos;
3336 int i;
3337 Lisp_Object from_overlay
3338 = (it->current.overlay_string_index >= 0
3339 ? it->string_overlays[it->current.overlay_string_index]
3340 : Qnil);
3341
3342 /* See if we got to this string directly or indirectly from
3343 an overlay property. That includes the before-string or
3344 after-string of an overlay, strings in display properties
3345 provided by an overlay, their text properties, etc.
3346
3347 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3348 if (! NILP (from_overlay))
3349 for (i = it->sp - 1; i >= 0; i--)
3350 {
3351 if (it->stack[i].current.overlay_string_index >= 0)
3352 from_overlay
3353 = it->string_overlays[it->stack[i].current.overlay_string_index];
3354 else if (! NILP (it->stack[i].from_overlay))
3355 from_overlay = it->stack[i].from_overlay;
3356
3357 if (!NILP (from_overlay))
3358 break;
3359 }
3360
3361 if (! NILP (from_overlay))
3362 {
3363 bufpos = IT_CHARPOS (*it);
3364 /* For a string from an overlay, the base face depends
3365 only on text properties and ignores overlays. */
3366 base_face_id
3367 = face_for_overlay_string (it->w,
3368 IT_CHARPOS (*it),
3369 it->region_beg_charpos,
3370 it->region_end_charpos,
3371 &next_stop,
3372 (IT_CHARPOS (*it)
3373 + TEXT_PROP_DISTANCE_LIMIT),
3374 0,
3375 from_overlay);
3376 }
3377 else
3378 {
3379 bufpos = 0;
3380
3381 /* For strings from a `display' property, use the face at
3382 IT's current buffer position as the base face to merge
3383 with, so that overlay strings appear in the same face as
3384 surrounding text, unless they specify their own
3385 faces. */
3386 base_face_id = underlying_face_id (it);
3387 }
3388
3389 new_face_id = face_at_string_position (it->w,
3390 it->string,
3391 IT_STRING_CHARPOS (*it),
3392 bufpos,
3393 it->region_beg_charpos,
3394 it->region_end_charpos,
3395 &next_stop,
3396 base_face_id, 0);
3397
3398 /* Is this a start of a run of characters with box? Caveat:
3399 this can be called for a freshly allocated iterator; face_id
3400 is -1 is this case. We know that the new face will not
3401 change until the next check pos, i.e. if the new face has a
3402 box, all characters up to that position will have a
3403 box. But, as usual, we don't know whether that position
3404 is really the end. */
3405 if (new_face_id != it->face_id)
3406 {
3407 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3408 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3409
3410 /* If new face has a box but old face hasn't, this is the
3411 start of a run of characters with box, i.e. it has a
3412 shadow on the left side. */
3413 it->start_of_box_run_p
3414 = new_face->box && (old_face == NULL || !old_face->box);
3415 it->face_box_p = new_face->box != FACE_NO_BOX;
3416 }
3417 }
3418
3419 it->face_id = new_face_id;
3420 return HANDLED_NORMALLY;
3421 }
3422
3423
3424 /* Return the ID of the face ``underlying'' IT's current position,
3425 which is in a string. If the iterator is associated with a
3426 buffer, return the face at IT's current buffer position.
3427 Otherwise, use the iterator's base_face_id. */
3428
3429 static int
3430 underlying_face_id (struct it *it)
3431 {
3432 int face_id = it->base_face_id, i;
3433
3434 xassert (STRINGP (it->string));
3435
3436 for (i = it->sp - 1; i >= 0; --i)
3437 if (NILP (it->stack[i].string))
3438 face_id = it->stack[i].face_id;
3439
3440 return face_id;
3441 }
3442
3443
3444 /* Compute the face one character before or after the current position
3445 of IT. BEFORE_P non-zero means get the face in front of IT's
3446 position. Value is the id of the face. */
3447
3448 static int
3449 face_before_or_after_it_pos (struct it *it, int before_p)
3450 {
3451 int face_id, limit;
3452 EMACS_INT next_check_charpos;
3453 struct text_pos pos;
3454
3455 xassert (it->s == NULL);
3456
3457 if (STRINGP (it->string))
3458 {
3459 EMACS_INT bufpos;
3460 int base_face_id;
3461
3462 /* No face change past the end of the string (for the case
3463 we are padding with spaces). No face change before the
3464 string start. */
3465 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3466 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3467 return it->face_id;
3468
3469 /* Set pos to the position before or after IT's current position. */
3470 if (before_p)
3471 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3472 else
3473 /* For composition, we must check the character after the
3474 composition. */
3475 pos = (it->what == IT_COMPOSITION
3476 ? string_pos (IT_STRING_CHARPOS (*it)
3477 + it->cmp_it.nchars, it->string)
3478 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3479
3480 if (it->current.overlay_string_index >= 0)
3481 bufpos = IT_CHARPOS (*it);
3482 else
3483 bufpos = 0;
3484
3485 base_face_id = underlying_face_id (it);
3486
3487 /* Get the face for ASCII, or unibyte. */
3488 face_id = face_at_string_position (it->w,
3489 it->string,
3490 CHARPOS (pos),
3491 bufpos,
3492 it->region_beg_charpos,
3493 it->region_end_charpos,
3494 &next_check_charpos,
3495 base_face_id, 0);
3496
3497 /* Correct the face for charsets different from ASCII. Do it
3498 for the multibyte case only. The face returned above is
3499 suitable for unibyte text if IT->string is unibyte. */
3500 if (STRING_MULTIBYTE (it->string))
3501 {
3502 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3503 int c, len;
3504 struct face *face = FACE_FROM_ID (it->f, face_id);
3505
3506 c = string_char_and_length (p, &len);
3507 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3508 }
3509 }
3510 else
3511 {
3512 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3513 || (IT_CHARPOS (*it) <= BEGV && before_p))
3514 return it->face_id;
3515
3516 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3517 pos = it->current.pos;
3518
3519 if (before_p)
3520 DEC_TEXT_POS (pos, it->multibyte_p);
3521 else
3522 {
3523 if (it->what == IT_COMPOSITION)
3524 /* For composition, we must check the position after the
3525 composition. */
3526 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3527 else
3528 INC_TEXT_POS (pos, it->multibyte_p);
3529 }
3530
3531 /* Determine face for CHARSET_ASCII, or unibyte. */
3532 face_id = face_at_buffer_position (it->w,
3533 CHARPOS (pos),
3534 it->region_beg_charpos,
3535 it->region_end_charpos,
3536 &next_check_charpos,
3537 limit, 0, -1);
3538
3539 /* Correct the face for charsets different from ASCII. Do it
3540 for the multibyte case only. The face returned above is
3541 suitable for unibyte text if current_buffer is unibyte. */
3542 if (it->multibyte_p)
3543 {
3544 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3545 struct face *face = FACE_FROM_ID (it->f, face_id);
3546 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3547 }
3548 }
3549
3550 return face_id;
3551 }
3552
3553
3554 \f
3555 /***********************************************************************
3556 Invisible text
3557 ***********************************************************************/
3558
3559 /* Set up iterator IT from invisible properties at its current
3560 position. Called from handle_stop. */
3561
3562 static enum prop_handled
3563 handle_invisible_prop (struct it *it)
3564 {
3565 enum prop_handled handled = HANDLED_NORMALLY;
3566
3567 if (STRINGP (it->string))
3568 {
3569 Lisp_Object prop, end_charpos, limit, charpos;
3570
3571 /* Get the value of the invisible text property at the
3572 current position. Value will be nil if there is no such
3573 property. */
3574 charpos = make_number (IT_STRING_CHARPOS (*it));
3575 prop = Fget_text_property (charpos, Qinvisible, it->string);
3576
3577 if (!NILP (prop)
3578 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3579 {
3580 handled = HANDLED_RECOMPUTE_PROPS;
3581
3582 /* Get the position at which the next change of the
3583 invisible text property can be found in IT->string.
3584 Value will be nil if the property value is the same for
3585 all the rest of IT->string. */
3586 XSETINT (limit, SCHARS (it->string));
3587 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3588 it->string, limit);
3589
3590 /* Text at current position is invisible. The next
3591 change in the property is at position end_charpos.
3592 Move IT's current position to that position. */
3593 if (INTEGERP (end_charpos)
3594 && XFASTINT (end_charpos) < XFASTINT (limit))
3595 {
3596 struct text_pos old;
3597 old = it->current.string_pos;
3598 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3599 compute_string_pos (&it->current.string_pos, old, it->string);
3600 }
3601 else
3602 {
3603 /* The rest of the string is invisible. If this is an
3604 overlay string, proceed with the next overlay string
3605 or whatever comes and return a character from there. */
3606 if (it->current.overlay_string_index >= 0)
3607 {
3608 next_overlay_string (it);
3609 /* Don't check for overlay strings when we just
3610 finished processing them. */
3611 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3612 }
3613 else
3614 {
3615 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3616 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3617 }
3618 }
3619 }
3620 }
3621 else
3622 {
3623 int invis_p;
3624 EMACS_INT newpos, next_stop, start_charpos, tem;
3625 Lisp_Object pos, prop, overlay;
3626
3627 /* First of all, is there invisible text at this position? */
3628 tem = start_charpos = IT_CHARPOS (*it);
3629 pos = make_number (tem);
3630 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3631 &overlay);
3632 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3633
3634 /* If we are on invisible text, skip over it. */
3635 if (invis_p && start_charpos < it->end_charpos)
3636 {
3637 /* Record whether we have to display an ellipsis for the
3638 invisible text. */
3639 int display_ellipsis_p = invis_p == 2;
3640
3641 handled = HANDLED_RECOMPUTE_PROPS;
3642
3643 /* Loop skipping over invisible text. The loop is left at
3644 ZV or with IT on the first char being visible again. */
3645 do
3646 {
3647 /* Try to skip some invisible text. Return value is the
3648 position reached which can be equal to where we start
3649 if there is nothing invisible there. This skips both
3650 over invisible text properties and overlays with
3651 invisible property. */
3652 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3653
3654 /* If we skipped nothing at all we weren't at invisible
3655 text in the first place. If everything to the end of
3656 the buffer was skipped, end the loop. */
3657 if (newpos == tem || newpos >= ZV)
3658 invis_p = 0;
3659 else
3660 {
3661 /* We skipped some characters but not necessarily
3662 all there are. Check if we ended up on visible
3663 text. Fget_char_property returns the property of
3664 the char before the given position, i.e. if we
3665 get invis_p = 0, this means that the char at
3666 newpos is visible. */
3667 pos = make_number (newpos);
3668 prop = Fget_char_property (pos, Qinvisible, it->window);
3669 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3670 }
3671
3672 /* If we ended up on invisible text, proceed to
3673 skip starting with next_stop. */
3674 if (invis_p)
3675 tem = next_stop;
3676
3677 /* If there are adjacent invisible texts, don't lose the
3678 second one's ellipsis. */
3679 if (invis_p == 2)
3680 display_ellipsis_p = 1;
3681 }
3682 while (invis_p);
3683
3684 /* The position newpos is now either ZV or on visible text. */
3685 if (it->bidi_p && newpos < ZV)
3686 {
3687 /* With bidi iteration, the region of invisible text
3688 could start and/or end in the middle of a non-base
3689 embedding level. Therefore, we need to skip
3690 invisible text using the bidi iterator, starting at
3691 IT's current position, until we find ourselves
3692 outside the invisible text. Skipping invisible text
3693 _after_ bidi iteration avoids affecting the visual
3694 order of the displayed text when invisible properties
3695 are added or removed. */
3696 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3697 {
3698 /* If we were `reseat'ed to a new paragraph,
3699 determine the paragraph base direction. We need
3700 to do it now because next_element_from_buffer may
3701 not have a chance to do it, if we are going to
3702 skip any text at the beginning, which resets the
3703 FIRST_ELT flag. */
3704 bidi_paragraph_init (it->paragraph_embedding,
3705 &it->bidi_it, 1);
3706 }
3707 do
3708 {
3709 bidi_move_to_visually_next (&it->bidi_it);
3710 }
3711 while (it->stop_charpos <= it->bidi_it.charpos
3712 && it->bidi_it.charpos < newpos);
3713 IT_CHARPOS (*it) = it->bidi_it.charpos;
3714 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3715 /* If we overstepped NEWPOS, record its position in the
3716 iterator, so that we skip invisible text if later the
3717 bidi iteration lands us in the invisible region
3718 again. */
3719 if (IT_CHARPOS (*it) >= newpos)
3720 it->prev_stop = newpos;
3721 }
3722 else
3723 {
3724 IT_CHARPOS (*it) = newpos;
3725 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3726 }
3727
3728 /* If there are before-strings at the start of invisible
3729 text, and the text is invisible because of a text
3730 property, arrange to show before-strings because 20.x did
3731 it that way. (If the text is invisible because of an
3732 overlay property instead of a text property, this is
3733 already handled in the overlay code.) */
3734 if (NILP (overlay)
3735 && get_overlay_strings (it, it->stop_charpos))
3736 {
3737 handled = HANDLED_RECOMPUTE_PROPS;
3738 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3739 }
3740 else if (display_ellipsis_p)
3741 {
3742 /* Make sure that the glyphs of the ellipsis will get
3743 correct `charpos' values. If we would not update
3744 it->position here, the glyphs would belong to the
3745 last visible character _before_ the invisible
3746 text, which confuses `set_cursor_from_row'.
3747
3748 We use the last invisible position instead of the
3749 first because this way the cursor is always drawn on
3750 the first "." of the ellipsis, whenever PT is inside
3751 the invisible text. Otherwise the cursor would be
3752 placed _after_ the ellipsis when the point is after the
3753 first invisible character. */
3754 if (!STRINGP (it->object))
3755 {
3756 it->position.charpos = newpos - 1;
3757 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3758 }
3759 it->ellipsis_p = 1;
3760 /* Let the ellipsis display before
3761 considering any properties of the following char.
3762 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3763 handled = HANDLED_RETURN;
3764 }
3765 }
3766 }
3767
3768 return handled;
3769 }
3770
3771
3772 /* Make iterator IT return `...' next.
3773 Replaces LEN characters from buffer. */
3774
3775 static void
3776 setup_for_ellipsis (struct it *it, int len)
3777 {
3778 /* Use the display table definition for `...'. Invalid glyphs
3779 will be handled by the method returning elements from dpvec. */
3780 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3781 {
3782 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3783 it->dpvec = v->contents;
3784 it->dpend = v->contents + v->header.size;
3785 }
3786 else
3787 {
3788 /* Default `...'. */
3789 it->dpvec = default_invis_vector;
3790 it->dpend = default_invis_vector + 3;
3791 }
3792
3793 it->dpvec_char_len = len;
3794 it->current.dpvec_index = 0;
3795 it->dpvec_face_id = -1;
3796
3797 /* Remember the current face id in case glyphs specify faces.
3798 IT's face is restored in set_iterator_to_next.
3799 saved_face_id was set to preceding char's face in handle_stop. */
3800 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3801 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3802
3803 it->method = GET_FROM_DISPLAY_VECTOR;
3804 it->ellipsis_p = 1;
3805 }
3806
3807
3808 \f
3809 /***********************************************************************
3810 'display' property
3811 ***********************************************************************/
3812
3813 /* Set up iterator IT from `display' property at its current position.
3814 Called from handle_stop.
3815 We return HANDLED_RETURN if some part of the display property
3816 overrides the display of the buffer text itself.
3817 Otherwise we return HANDLED_NORMALLY. */
3818
3819 static enum prop_handled
3820 handle_display_prop (struct it *it)
3821 {
3822 Lisp_Object propval, object, overlay;
3823 struct text_pos *position;
3824 EMACS_INT bufpos;
3825 /* Nonzero if some property replaces the display of the text itself. */
3826 int display_replaced_p = 0;
3827
3828 if (STRINGP (it->string))
3829 {
3830 object = it->string;
3831 position = &it->current.string_pos;
3832 bufpos = CHARPOS (it->current.pos);
3833 }
3834 else
3835 {
3836 XSETWINDOW (object, it->w);
3837 position = &it->current.pos;
3838 bufpos = CHARPOS (*position);
3839 }
3840
3841 /* Reset those iterator values set from display property values. */
3842 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3843 it->space_width = Qnil;
3844 it->font_height = Qnil;
3845 it->voffset = 0;
3846
3847 /* We don't support recursive `display' properties, i.e. string
3848 values that have a string `display' property, that have a string
3849 `display' property etc. */
3850 if (!it->string_from_display_prop_p)
3851 it->area = TEXT_AREA;
3852
3853 propval = get_char_property_and_overlay (make_number (position->charpos),
3854 Qdisplay, object, &overlay);
3855 if (NILP (propval))
3856 return HANDLED_NORMALLY;
3857 /* Now OVERLAY is the overlay that gave us this property, or nil
3858 if it was a text property. */
3859
3860 if (!STRINGP (it->string))
3861 object = it->w->buffer;
3862
3863 display_replaced_p = handle_display_spec (it, propval, object, overlay,
3864 position, bufpos,
3865 FRAME_WINDOW_P (it->f));
3866
3867 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3868 }
3869
3870 /* Subroutine of handle_display_prop. Returns non-zero if the display
3871 specification in SPEC is a replacing specification, i.e. it would
3872 replace the text covered by `display' property with something else,
3873 such as an image or a display string.
3874
3875 See handle_single_display_spec for documentation of arguments.
3876 frame_window_p is non-zero if the window being redisplayed is on a
3877 GUI frame; this argument is used only if IT is NULL, see below.
3878
3879 IT can be NULL, if this is called by the bidi reordering code
3880 through compute_display_string_pos, which see. In that case, this
3881 function only examines SPEC, but does not otherwise "handle" it, in
3882 the sense that it doesn't set up members of IT from the display
3883 spec. */
3884 static int
3885 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3886 Lisp_Object overlay, struct text_pos *position,
3887 EMACS_INT bufpos, int frame_window_p)
3888 {
3889 int replacing_p = 0;
3890
3891 if (CONSP (spec)
3892 /* Simple specerties. */
3893 && !EQ (XCAR (spec), Qimage)
3894 && !EQ (XCAR (spec), Qspace)
3895 && !EQ (XCAR (spec), Qwhen)
3896 && !EQ (XCAR (spec), Qslice)
3897 && !EQ (XCAR (spec), Qspace_width)
3898 && !EQ (XCAR (spec), Qheight)
3899 && !EQ (XCAR (spec), Qraise)
3900 /* Marginal area specifications. */
3901 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
3902 && !EQ (XCAR (spec), Qleft_fringe)
3903 && !EQ (XCAR (spec), Qright_fringe)
3904 && !NILP (XCAR (spec)))
3905 {
3906 for (; CONSP (spec); spec = XCDR (spec))
3907 {
3908 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
3909 position, bufpos, replacing_p,
3910 frame_window_p))
3911 {
3912 replacing_p = 1;
3913 /* If some text in a string is replaced, `position' no
3914 longer points to the position of `object'. */
3915 if (!it || STRINGP (object))
3916 break;
3917 }
3918 }
3919 }
3920 else if (VECTORP (spec))
3921 {
3922 int i;
3923 for (i = 0; i < ASIZE (spec); ++i)
3924 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
3925 position, bufpos, replacing_p,
3926 frame_window_p))
3927 {
3928 replacing_p = 1;
3929 /* If some text in a string is replaced, `position' no
3930 longer points to the position of `object'. */
3931 if (!it || STRINGP (object))
3932 break;
3933 }
3934 }
3935 else
3936 {
3937 if (handle_single_display_spec (it, spec, object, overlay,
3938 position, bufpos, 0, frame_window_p))
3939 replacing_p = 1;
3940 }
3941
3942 return replacing_p;
3943 }
3944
3945 /* Value is the position of the end of the `display' property starting
3946 at START_POS in OBJECT. */
3947
3948 static struct text_pos
3949 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3950 {
3951 Lisp_Object end;
3952 struct text_pos end_pos;
3953
3954 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3955 Qdisplay, object, Qnil);
3956 CHARPOS (end_pos) = XFASTINT (end);
3957 if (STRINGP (object))
3958 compute_string_pos (&end_pos, start_pos, it->string);
3959 else
3960 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3961
3962 return end_pos;
3963 }
3964
3965
3966 /* Set up IT from a single `display' property specification SPEC. OBJECT
3967 is the object in which the `display' property was found. *POSITION
3968 is the position in OBJECT at which the `display' property was found.
3969 BUFPOS is the buffer position of OBJECT (different from POSITION if
3970 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
3971 previously saw a display specification which already replaced text
3972 display with something else, for example an image; we ignore such
3973 properties after the first one has been processed.
3974
3975 OVERLAY is the overlay this `display' property came from,
3976 or nil if it was a text property.
3977
3978 If SPEC is a `space' or `image' specification, and in some other
3979 cases too, set *POSITION to the position where the `display'
3980 property ends.
3981
3982 If IT is NULL, only examine the property specification in SPEC, but
3983 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
3984 is intended to be displayed in a window on a GUI frame.
3985
3986 Value is non-zero if something was found which replaces the display
3987 of buffer or string text. */
3988
3989 static int
3990 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3991 Lisp_Object overlay, struct text_pos *position,
3992 EMACS_INT bufpos, int display_replaced_p,
3993 int frame_window_p)
3994 {
3995 Lisp_Object form;
3996 Lisp_Object location, value;
3997 struct text_pos start_pos = *position;
3998 int valid_p;
3999
4000 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4001 If the result is non-nil, use VALUE instead of SPEC. */
4002 form = Qt;
4003 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4004 {
4005 spec = XCDR (spec);
4006 if (!CONSP (spec))
4007 return 0;
4008 form = XCAR (spec);
4009 spec = XCDR (spec);
4010 }
4011
4012 if (!NILP (form) && !EQ (form, Qt))
4013 {
4014 int count = SPECPDL_INDEX ();
4015 struct gcpro gcpro1;
4016
4017 /* Bind `object' to the object having the `display' property, a
4018 buffer or string. Bind `position' to the position in the
4019 object where the property was found, and `buffer-position'
4020 to the current position in the buffer. */
4021
4022 if (NILP (object))
4023 XSETBUFFER (object, current_buffer);
4024 specbind (Qobject, object);
4025 specbind (Qposition, make_number (CHARPOS (*position)));
4026 specbind (Qbuffer_position, make_number (bufpos));
4027 GCPRO1 (form);
4028 form = safe_eval (form);
4029 UNGCPRO;
4030 unbind_to (count, Qnil);
4031 }
4032
4033 if (NILP (form))
4034 return 0;
4035
4036 /* Handle `(height HEIGHT)' specifications. */
4037 if (CONSP (spec)
4038 && EQ (XCAR (spec), Qheight)
4039 && CONSP (XCDR (spec)))
4040 {
4041 if (it)
4042 {
4043 if (!FRAME_WINDOW_P (it->f))
4044 return 0;
4045
4046 it->font_height = XCAR (XCDR (spec));
4047 if (!NILP (it->font_height))
4048 {
4049 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4050 int new_height = -1;
4051
4052 if (CONSP (it->font_height)
4053 && (EQ (XCAR (it->font_height), Qplus)
4054 || EQ (XCAR (it->font_height), Qminus))
4055 && CONSP (XCDR (it->font_height))
4056 && INTEGERP (XCAR (XCDR (it->font_height))))
4057 {
4058 /* `(+ N)' or `(- N)' where N is an integer. */
4059 int steps = XINT (XCAR (XCDR (it->font_height)));
4060 if (EQ (XCAR (it->font_height), Qplus))
4061 steps = - steps;
4062 it->face_id = smaller_face (it->f, it->face_id, steps);
4063 }
4064 else if (FUNCTIONP (it->font_height))
4065 {
4066 /* Call function with current height as argument.
4067 Value is the new height. */
4068 Lisp_Object height;
4069 height = safe_call1 (it->font_height,
4070 face->lface[LFACE_HEIGHT_INDEX]);
4071 if (NUMBERP (height))
4072 new_height = XFLOATINT (height);
4073 }
4074 else if (NUMBERP (it->font_height))
4075 {
4076 /* Value is a multiple of the canonical char height. */
4077 struct face *f;
4078
4079 f = FACE_FROM_ID (it->f,
4080 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4081 new_height = (XFLOATINT (it->font_height)
4082 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4083 }
4084 else
4085 {
4086 /* Evaluate IT->font_height with `height' bound to the
4087 current specified height to get the new height. */
4088 int count = SPECPDL_INDEX ();
4089
4090 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4091 value = safe_eval (it->font_height);
4092 unbind_to (count, Qnil);
4093
4094 if (NUMBERP (value))
4095 new_height = XFLOATINT (value);
4096 }
4097
4098 if (new_height > 0)
4099 it->face_id = face_with_height (it->f, it->face_id, new_height);
4100 }
4101 }
4102
4103 return 0;
4104 }
4105
4106 /* Handle `(space-width WIDTH)'. */
4107 if (CONSP (spec)
4108 && EQ (XCAR (spec), Qspace_width)
4109 && CONSP (XCDR (spec)))
4110 {
4111 if (it)
4112 {
4113 if (!FRAME_WINDOW_P (it->f))
4114 return 0;
4115
4116 value = XCAR (XCDR (spec));
4117 if (NUMBERP (value) && XFLOATINT (value) > 0)
4118 it->space_width = value;
4119 }
4120
4121 return 0;
4122 }
4123
4124 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4125 if (CONSP (spec)
4126 && EQ (XCAR (spec), Qslice))
4127 {
4128 Lisp_Object tem;
4129
4130 if (it)
4131 {
4132 if (!FRAME_WINDOW_P (it->f))
4133 return 0;
4134
4135 if (tem = XCDR (spec), CONSP (tem))
4136 {
4137 it->slice.x = XCAR (tem);
4138 if (tem = XCDR (tem), CONSP (tem))
4139 {
4140 it->slice.y = XCAR (tem);
4141 if (tem = XCDR (tem), CONSP (tem))
4142 {
4143 it->slice.width = XCAR (tem);
4144 if (tem = XCDR (tem), CONSP (tem))
4145 it->slice.height = XCAR (tem);
4146 }
4147 }
4148 }
4149 }
4150
4151 return 0;
4152 }
4153
4154 /* Handle `(raise FACTOR)'. */
4155 if (CONSP (spec)
4156 && EQ (XCAR (spec), Qraise)
4157 && CONSP (XCDR (spec)))
4158 {
4159 if (it)
4160 {
4161 if (!FRAME_WINDOW_P (it->f))
4162 return 0;
4163
4164 #ifdef HAVE_WINDOW_SYSTEM
4165 value = XCAR (XCDR (spec));
4166 if (NUMBERP (value))
4167 {
4168 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4169 it->voffset = - (XFLOATINT (value)
4170 * (FONT_HEIGHT (face->font)));
4171 }
4172 #endif /* HAVE_WINDOW_SYSTEM */
4173 }
4174
4175 return 0;
4176 }
4177
4178 /* Don't handle the other kinds of display specifications
4179 inside a string that we got from a `display' property. */
4180 if (it && it->string_from_display_prop_p)
4181 return 0;
4182
4183 /* Characters having this form of property are not displayed, so
4184 we have to find the end of the property. */
4185 if (it)
4186 {
4187 start_pos = *position;
4188 *position = display_prop_end (it, object, start_pos);
4189 }
4190 value = Qnil;
4191
4192 /* Stop the scan at that end position--we assume that all
4193 text properties change there. */
4194 if (it)
4195 it->stop_charpos = position->charpos;
4196
4197 /* Handle `(left-fringe BITMAP [FACE])'
4198 and `(right-fringe BITMAP [FACE])'. */
4199 if (CONSP (spec)
4200 && (EQ (XCAR (spec), Qleft_fringe)
4201 || EQ (XCAR (spec), Qright_fringe))
4202 && CONSP (XCDR (spec)))
4203 {
4204 int fringe_bitmap;
4205
4206 if (it)
4207 {
4208 if (!FRAME_WINDOW_P (it->f))
4209 /* If we return here, POSITION has been advanced
4210 across the text with this property. */
4211 return 0;
4212 }
4213 else if (!frame_window_p)
4214 return 0;
4215
4216 #ifdef HAVE_WINDOW_SYSTEM
4217 value = XCAR (XCDR (spec));
4218 if (!SYMBOLP (value)
4219 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4220 /* If we return here, POSITION has been advanced
4221 across the text with this property. */
4222 return 0;
4223
4224 if (it)
4225 {
4226 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4227
4228 if (CONSP (XCDR (XCDR (spec))))
4229 {
4230 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4231 int face_id2 = lookup_derived_face (it->f, face_name,
4232 FRINGE_FACE_ID, 0);
4233 if (face_id2 >= 0)
4234 face_id = face_id2;
4235 }
4236
4237 /* Save current settings of IT so that we can restore them
4238 when we are finished with the glyph property value. */
4239 push_it (it, position);
4240
4241 it->area = TEXT_AREA;
4242 it->what = IT_IMAGE;
4243 it->image_id = -1; /* no image */
4244 it->position = start_pos;
4245 it->object = NILP (object) ? it->w->buffer : object;
4246 it->method = GET_FROM_IMAGE;
4247 it->from_overlay = Qnil;
4248 it->face_id = face_id;
4249
4250 /* Say that we haven't consumed the characters with
4251 `display' property yet. The call to pop_it in
4252 set_iterator_to_next will clean this up. */
4253 *position = start_pos;
4254
4255 if (EQ (XCAR (spec), Qleft_fringe))
4256 {
4257 it->left_user_fringe_bitmap = fringe_bitmap;
4258 it->left_user_fringe_face_id = face_id;
4259 }
4260 else
4261 {
4262 it->right_user_fringe_bitmap = fringe_bitmap;
4263 it->right_user_fringe_face_id = face_id;
4264 }
4265 }
4266 #endif /* HAVE_WINDOW_SYSTEM */
4267 return 1;
4268 }
4269
4270 /* Prepare to handle `((margin left-margin) ...)',
4271 `((margin right-margin) ...)' and `((margin nil) ...)'
4272 prefixes for display specifications. */
4273 location = Qunbound;
4274 if (CONSP (spec) && CONSP (XCAR (spec)))
4275 {
4276 Lisp_Object tem;
4277
4278 value = XCDR (spec);
4279 if (CONSP (value))
4280 value = XCAR (value);
4281
4282 tem = XCAR (spec);
4283 if (EQ (XCAR (tem), Qmargin)
4284 && (tem = XCDR (tem),
4285 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4286 (NILP (tem)
4287 || EQ (tem, Qleft_margin)
4288 || EQ (tem, Qright_margin))))
4289 location = tem;
4290 }
4291
4292 if (EQ (location, Qunbound))
4293 {
4294 location = Qnil;
4295 value = spec;
4296 }
4297
4298 /* After this point, VALUE is the property after any
4299 margin prefix has been stripped. It must be a string,
4300 an image specification, or `(space ...)'.
4301
4302 LOCATION specifies where to display: `left-margin',
4303 `right-margin' or nil. */
4304
4305 valid_p = (STRINGP (value)
4306 #ifdef HAVE_WINDOW_SYSTEM
4307 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4308 && valid_image_p (value))
4309 #endif /* not HAVE_WINDOW_SYSTEM */
4310 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4311
4312 if (valid_p && !display_replaced_p)
4313 {
4314 if (!it)
4315 return 1;
4316
4317 /* Save current settings of IT so that we can restore them
4318 when we are finished with the glyph property value. */
4319 push_it (it, position);
4320 it->from_overlay = overlay;
4321
4322 if (NILP (location))
4323 it->area = TEXT_AREA;
4324 else if (EQ (location, Qleft_margin))
4325 it->area = LEFT_MARGIN_AREA;
4326 else
4327 it->area = RIGHT_MARGIN_AREA;
4328
4329 if (STRINGP (value))
4330 {
4331 it->string = value;
4332 it->multibyte_p = STRING_MULTIBYTE (it->string);
4333 it->current.overlay_string_index = -1;
4334 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4335 it->end_charpos = it->string_nchars = SCHARS (it->string);
4336 it->method = GET_FROM_STRING;
4337 it->stop_charpos = 0;
4338 it->string_from_display_prop_p = 1;
4339 /* Say that we haven't consumed the characters with
4340 `display' property yet. The call to pop_it in
4341 set_iterator_to_next will clean this up. */
4342 if (BUFFERP (object))
4343 *position = start_pos;
4344 }
4345 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4346 {
4347 it->method = GET_FROM_STRETCH;
4348 it->object = value;
4349 *position = it->position = start_pos;
4350 }
4351 #ifdef HAVE_WINDOW_SYSTEM
4352 else
4353 {
4354 it->what = IT_IMAGE;
4355 it->image_id = lookup_image (it->f, value);
4356 it->position = start_pos;
4357 it->object = NILP (object) ? it->w->buffer : object;
4358 it->method = GET_FROM_IMAGE;
4359
4360 /* Say that we haven't consumed the characters with
4361 `display' property yet. The call to pop_it in
4362 set_iterator_to_next will clean this up. */
4363 *position = start_pos;
4364 }
4365 #endif /* HAVE_WINDOW_SYSTEM */
4366
4367 return 1;
4368 }
4369
4370 /* Invalid property or property not supported. Restore
4371 POSITION to what it was before. */
4372 *position = start_pos;
4373 return 0;
4374 }
4375
4376 /* Check if PROP is a display property value whose text should be
4377 treated as intangible. OVERLAY is the overlay from which PROP
4378 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4379 specify the buffer position covered by PROP. */
4380
4381 int
4382 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4383 EMACS_INT charpos, EMACS_INT bytepos)
4384 {
4385 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4386 struct text_pos position;
4387
4388 SET_TEXT_POS (position, charpos, bytepos);
4389 return handle_display_spec (NULL, prop, Qnil, overlay,
4390 &position, charpos, frame_window_p);
4391 }
4392
4393
4394 /* Return 1 if PROP is a display sub-property value containing STRING.
4395
4396 Implementation note: this and the following function are really
4397 special cases of handle_display_spec and
4398 handle_single_display_spec, and should ideally use the same code.
4399 Until they do, these two pairs must be consistent and must be
4400 modified in sync. */
4401
4402 static int
4403 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4404 {
4405 if (EQ (string, prop))
4406 return 1;
4407
4408 /* Skip over `when FORM'. */
4409 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4410 {
4411 prop = XCDR (prop);
4412 if (!CONSP (prop))
4413 return 0;
4414 /* Actually, the condition following `when' should be eval'ed,
4415 like handle_single_display_spec does, and we should return
4416 zero if it evaluates to nil. However, this function is
4417 called only when the buffer was already displayed and some
4418 glyph in the glyph matrix was found to come from a display
4419 string. Therefore, the condition was already evaluated, and
4420 the result was non-nil, otherwise the display string wouldn't
4421 have been displayed and we would have never been called for
4422 this property. Thus, we can skip the evaluation and assume
4423 its result is non-nil. */
4424 prop = XCDR (prop);
4425 }
4426
4427 if (CONSP (prop))
4428 /* Skip over `margin LOCATION'. */
4429 if (EQ (XCAR (prop), Qmargin))
4430 {
4431 prop = XCDR (prop);
4432 if (!CONSP (prop))
4433 return 0;
4434
4435 prop = XCDR (prop);
4436 if (!CONSP (prop))
4437 return 0;
4438 }
4439
4440 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4441 }
4442
4443
4444 /* Return 1 if STRING appears in the `display' property PROP. */
4445
4446 static int
4447 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4448 {
4449 if (CONSP (prop)
4450 && !EQ (XCAR (prop), Qwhen)
4451 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4452 {
4453 /* A list of sub-properties. */
4454 while (CONSP (prop))
4455 {
4456 if (single_display_spec_string_p (XCAR (prop), string))
4457 return 1;
4458 prop = XCDR (prop);
4459 }
4460 }
4461 else if (VECTORP (prop))
4462 {
4463 /* A vector of sub-properties. */
4464 int i;
4465 for (i = 0; i < ASIZE (prop); ++i)
4466 if (single_display_spec_string_p (AREF (prop, i), string))
4467 return 1;
4468 }
4469 else
4470 return single_display_spec_string_p (prop, string);
4471
4472 return 0;
4473 }
4474
4475 /* Look for STRING in overlays and text properties in the current
4476 buffer, between character positions FROM and TO (excluding TO).
4477 BACK_P non-zero means look back (in this case, TO is supposed to be
4478 less than FROM).
4479 Value is the first character position where STRING was found, or
4480 zero if it wasn't found before hitting TO.
4481
4482 This function may only use code that doesn't eval because it is
4483 called asynchronously from note_mouse_highlight. */
4484
4485 static EMACS_INT
4486 string_buffer_position_lim (Lisp_Object string,
4487 EMACS_INT from, EMACS_INT to, int back_p)
4488 {
4489 Lisp_Object limit, prop, pos;
4490 int found = 0;
4491
4492 pos = make_number (from);
4493
4494 if (!back_p) /* looking forward */
4495 {
4496 limit = make_number (min (to, ZV));
4497 while (!found && !EQ (pos, limit))
4498 {
4499 prop = Fget_char_property (pos, Qdisplay, Qnil);
4500 if (!NILP (prop) && display_prop_string_p (prop, string))
4501 found = 1;
4502 else
4503 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4504 limit);
4505 }
4506 }
4507 else /* looking back */
4508 {
4509 limit = make_number (max (to, BEGV));
4510 while (!found && !EQ (pos, limit))
4511 {
4512 prop = Fget_char_property (pos, Qdisplay, Qnil);
4513 if (!NILP (prop) && display_prop_string_p (prop, string))
4514 found = 1;
4515 else
4516 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4517 limit);
4518 }
4519 }
4520
4521 return found ? XINT (pos) : 0;
4522 }
4523
4524 /* Determine which buffer position in current buffer STRING comes from.
4525 AROUND_CHARPOS is an approximate position where it could come from.
4526 Value is the buffer position or 0 if it couldn't be determined.
4527
4528 This function is necessary because we don't record buffer positions
4529 in glyphs generated from strings (to keep struct glyph small).
4530 This function may only use code that doesn't eval because it is
4531 called asynchronously from note_mouse_highlight. */
4532
4533 static EMACS_INT
4534 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4535 {
4536 const int MAX_DISTANCE = 1000;
4537 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4538 around_charpos + MAX_DISTANCE,
4539 0);
4540
4541 if (!found)
4542 found = string_buffer_position_lim (string, around_charpos,
4543 around_charpos - MAX_DISTANCE, 1);
4544 return found;
4545 }
4546
4547
4548 \f
4549 /***********************************************************************
4550 `composition' property
4551 ***********************************************************************/
4552
4553 /* Set up iterator IT from `composition' property at its current
4554 position. Called from handle_stop. */
4555
4556 static enum prop_handled
4557 handle_composition_prop (struct it *it)
4558 {
4559 Lisp_Object prop, string;
4560 EMACS_INT pos, pos_byte, start, end;
4561
4562 if (STRINGP (it->string))
4563 {
4564 unsigned char *s;
4565
4566 pos = IT_STRING_CHARPOS (*it);
4567 pos_byte = IT_STRING_BYTEPOS (*it);
4568 string = it->string;
4569 s = SDATA (string) + pos_byte;
4570 it->c = STRING_CHAR (s);
4571 }
4572 else
4573 {
4574 pos = IT_CHARPOS (*it);
4575 pos_byte = IT_BYTEPOS (*it);
4576 string = Qnil;
4577 it->c = FETCH_CHAR (pos_byte);
4578 }
4579
4580 /* If there's a valid composition and point is not inside of the
4581 composition (in the case that the composition is from the current
4582 buffer), draw a glyph composed from the composition components. */
4583 if (find_composition (pos, -1, &start, &end, &prop, string)
4584 && COMPOSITION_VALID_P (start, end, prop)
4585 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4586 {
4587 if (start != pos)
4588 {
4589 if (STRINGP (it->string))
4590 pos_byte = string_char_to_byte (it->string, start);
4591 else
4592 pos_byte = CHAR_TO_BYTE (start);
4593 }
4594 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4595 prop, string);
4596
4597 if (it->cmp_it.id >= 0)
4598 {
4599 it->cmp_it.ch = -1;
4600 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4601 it->cmp_it.nglyphs = -1;
4602 }
4603 }
4604
4605 return HANDLED_NORMALLY;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 Overlay strings
4612 ***********************************************************************/
4613
4614 /* The following structure is used to record overlay strings for
4615 later sorting in load_overlay_strings. */
4616
4617 struct overlay_entry
4618 {
4619 Lisp_Object overlay;
4620 Lisp_Object string;
4621 int priority;
4622 int after_string_p;
4623 };
4624
4625
4626 /* Set up iterator IT from overlay strings at its current position.
4627 Called from handle_stop. */
4628
4629 static enum prop_handled
4630 handle_overlay_change (struct it *it)
4631 {
4632 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4633 return HANDLED_RECOMPUTE_PROPS;
4634 else
4635 return HANDLED_NORMALLY;
4636 }
4637
4638
4639 /* Set up the next overlay string for delivery by IT, if there is an
4640 overlay string to deliver. Called by set_iterator_to_next when the
4641 end of the current overlay string is reached. If there are more
4642 overlay strings to display, IT->string and
4643 IT->current.overlay_string_index are set appropriately here.
4644 Otherwise IT->string is set to nil. */
4645
4646 static void
4647 next_overlay_string (struct it *it)
4648 {
4649 ++it->current.overlay_string_index;
4650 if (it->current.overlay_string_index == it->n_overlay_strings)
4651 {
4652 /* No more overlay strings. Restore IT's settings to what
4653 they were before overlay strings were processed, and
4654 continue to deliver from current_buffer. */
4655
4656 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4657 pop_it (it);
4658 xassert (it->sp > 0
4659 || (NILP (it->string)
4660 && it->method == GET_FROM_BUFFER
4661 && it->stop_charpos >= BEGV
4662 && it->stop_charpos <= it->end_charpos));
4663 it->current.overlay_string_index = -1;
4664 it->n_overlay_strings = 0;
4665 it->overlay_strings_charpos = -1;
4666
4667 /* If we're at the end of the buffer, record that we have
4668 processed the overlay strings there already, so that
4669 next_element_from_buffer doesn't try it again. */
4670 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4671 it->overlay_strings_at_end_processed_p = 1;
4672 }
4673 else
4674 {
4675 /* There are more overlay strings to process. If
4676 IT->current.overlay_string_index has advanced to a position
4677 where we must load IT->overlay_strings with more strings, do
4678 it. We must load at the IT->overlay_strings_charpos where
4679 IT->n_overlay_strings was originally computed; when invisible
4680 text is present, this might not be IT_CHARPOS (Bug#7016). */
4681 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4682
4683 if (it->current.overlay_string_index && i == 0)
4684 load_overlay_strings (it, it->overlay_strings_charpos);
4685
4686 /* Initialize IT to deliver display elements from the overlay
4687 string. */
4688 it->string = it->overlay_strings[i];
4689 it->multibyte_p = STRING_MULTIBYTE (it->string);
4690 SET_TEXT_POS (it->current.string_pos, 0, 0);
4691 it->method = GET_FROM_STRING;
4692 it->stop_charpos = 0;
4693 if (it->cmp_it.stop_pos >= 0)
4694 it->cmp_it.stop_pos = 0;
4695 }
4696
4697 CHECK_IT (it);
4698 }
4699
4700
4701 /* Compare two overlay_entry structures E1 and E2. Used as a
4702 comparison function for qsort in load_overlay_strings. Overlay
4703 strings for the same position are sorted so that
4704
4705 1. All after-strings come in front of before-strings, except
4706 when they come from the same overlay.
4707
4708 2. Within after-strings, strings are sorted so that overlay strings
4709 from overlays with higher priorities come first.
4710
4711 2. Within before-strings, strings are sorted so that overlay
4712 strings from overlays with higher priorities come last.
4713
4714 Value is analogous to strcmp. */
4715
4716
4717 static int
4718 compare_overlay_entries (const void *e1, const void *e2)
4719 {
4720 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4721 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4722 int result;
4723
4724 if (entry1->after_string_p != entry2->after_string_p)
4725 {
4726 /* Let after-strings appear in front of before-strings if
4727 they come from different overlays. */
4728 if (EQ (entry1->overlay, entry2->overlay))
4729 result = entry1->after_string_p ? 1 : -1;
4730 else
4731 result = entry1->after_string_p ? -1 : 1;
4732 }
4733 else if (entry1->after_string_p)
4734 /* After-strings sorted in order of decreasing priority. */
4735 result = entry2->priority - entry1->priority;
4736 else
4737 /* Before-strings sorted in order of increasing priority. */
4738 result = entry1->priority - entry2->priority;
4739
4740 return result;
4741 }
4742
4743
4744 /* Load the vector IT->overlay_strings with overlay strings from IT's
4745 current buffer position, or from CHARPOS if that is > 0. Set
4746 IT->n_overlays to the total number of overlay strings found.
4747
4748 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4749 a time. On entry into load_overlay_strings,
4750 IT->current.overlay_string_index gives the number of overlay
4751 strings that have already been loaded by previous calls to this
4752 function.
4753
4754 IT->add_overlay_start contains an additional overlay start
4755 position to consider for taking overlay strings from, if non-zero.
4756 This position comes into play when the overlay has an `invisible'
4757 property, and both before and after-strings. When we've skipped to
4758 the end of the overlay, because of its `invisible' property, we
4759 nevertheless want its before-string to appear.
4760 IT->add_overlay_start will contain the overlay start position
4761 in this case.
4762
4763 Overlay strings are sorted so that after-string strings come in
4764 front of before-string strings. Within before and after-strings,
4765 strings are sorted by overlay priority. See also function
4766 compare_overlay_entries. */
4767
4768 static void
4769 load_overlay_strings (struct it *it, EMACS_INT charpos)
4770 {
4771 Lisp_Object overlay, window, str, invisible;
4772 struct Lisp_Overlay *ov;
4773 EMACS_INT start, end;
4774 int size = 20;
4775 int n = 0, i, j, invis_p;
4776 struct overlay_entry *entries
4777 = (struct overlay_entry *) alloca (size * sizeof *entries);
4778
4779 if (charpos <= 0)
4780 charpos = IT_CHARPOS (*it);
4781
4782 /* Append the overlay string STRING of overlay OVERLAY to vector
4783 `entries' which has size `size' and currently contains `n'
4784 elements. AFTER_P non-zero means STRING is an after-string of
4785 OVERLAY. */
4786 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4787 do \
4788 { \
4789 Lisp_Object priority; \
4790 \
4791 if (n == size) \
4792 { \
4793 int new_size = 2 * size; \
4794 struct overlay_entry *old = entries; \
4795 entries = \
4796 (struct overlay_entry *) alloca (new_size \
4797 * sizeof *entries); \
4798 memcpy (entries, old, size * sizeof *entries); \
4799 size = new_size; \
4800 } \
4801 \
4802 entries[n].string = (STRING); \
4803 entries[n].overlay = (OVERLAY); \
4804 priority = Foverlay_get ((OVERLAY), Qpriority); \
4805 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4806 entries[n].after_string_p = (AFTER_P); \
4807 ++n; \
4808 } \
4809 while (0)
4810
4811 /* Process overlay before the overlay center. */
4812 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4813 {
4814 XSETMISC (overlay, ov);
4815 xassert (OVERLAYP (overlay));
4816 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4817 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4818
4819 if (end < charpos)
4820 break;
4821
4822 /* Skip this overlay if it doesn't start or end at IT's current
4823 position. */
4824 if (end != charpos && start != charpos)
4825 continue;
4826
4827 /* Skip this overlay if it doesn't apply to IT->w. */
4828 window = Foverlay_get (overlay, Qwindow);
4829 if (WINDOWP (window) && XWINDOW (window) != it->w)
4830 continue;
4831
4832 /* If the text ``under'' the overlay is invisible, both before-
4833 and after-strings from this overlay are visible; start and
4834 end position are indistinguishable. */
4835 invisible = Foverlay_get (overlay, Qinvisible);
4836 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4837
4838 /* If overlay has a non-empty before-string, record it. */
4839 if ((start == charpos || (end == charpos && invis_p))
4840 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4841 && SCHARS (str))
4842 RECORD_OVERLAY_STRING (overlay, str, 0);
4843
4844 /* If overlay has a non-empty after-string, record it. */
4845 if ((end == charpos || (start == charpos && invis_p))
4846 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4847 && SCHARS (str))
4848 RECORD_OVERLAY_STRING (overlay, str, 1);
4849 }
4850
4851 /* Process overlays after the overlay center. */
4852 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4853 {
4854 XSETMISC (overlay, ov);
4855 xassert (OVERLAYP (overlay));
4856 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4857 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4858
4859 if (start > charpos)
4860 break;
4861
4862 /* Skip this overlay if it doesn't start or end at IT's current
4863 position. */
4864 if (end != charpos && start != charpos)
4865 continue;
4866
4867 /* Skip this overlay if it doesn't apply to IT->w. */
4868 window = Foverlay_get (overlay, Qwindow);
4869 if (WINDOWP (window) && XWINDOW (window) != it->w)
4870 continue;
4871
4872 /* If the text ``under'' the overlay is invisible, it has a zero
4873 dimension, and both before- and after-strings apply. */
4874 invisible = Foverlay_get (overlay, Qinvisible);
4875 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4876
4877 /* If overlay has a non-empty before-string, record it. */
4878 if ((start == charpos || (end == charpos && invis_p))
4879 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4880 && SCHARS (str))
4881 RECORD_OVERLAY_STRING (overlay, str, 0);
4882
4883 /* If overlay has a non-empty after-string, record it. */
4884 if ((end == charpos || (start == charpos && invis_p))
4885 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4886 && SCHARS (str))
4887 RECORD_OVERLAY_STRING (overlay, str, 1);
4888 }
4889
4890 #undef RECORD_OVERLAY_STRING
4891
4892 /* Sort entries. */
4893 if (n > 1)
4894 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4895
4896 /* Record number of overlay strings, and where we computed it. */
4897 it->n_overlay_strings = n;
4898 it->overlay_strings_charpos = charpos;
4899
4900 /* IT->current.overlay_string_index is the number of overlay strings
4901 that have already been consumed by IT. Copy some of the
4902 remaining overlay strings to IT->overlay_strings. */
4903 i = 0;
4904 j = it->current.overlay_string_index;
4905 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4906 {
4907 it->overlay_strings[i] = entries[j].string;
4908 it->string_overlays[i++] = entries[j++].overlay;
4909 }
4910
4911 CHECK_IT (it);
4912 }
4913
4914
4915 /* Get the first chunk of overlay strings at IT's current buffer
4916 position, or at CHARPOS if that is > 0. Value is non-zero if at
4917 least one overlay string was found. */
4918
4919 static int
4920 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4921 {
4922 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4923 process. This fills IT->overlay_strings with strings, and sets
4924 IT->n_overlay_strings to the total number of strings to process.
4925 IT->pos.overlay_string_index has to be set temporarily to zero
4926 because load_overlay_strings needs this; it must be set to -1
4927 when no overlay strings are found because a zero value would
4928 indicate a position in the first overlay string. */
4929 it->current.overlay_string_index = 0;
4930 load_overlay_strings (it, charpos);
4931
4932 /* If we found overlay strings, set up IT to deliver display
4933 elements from the first one. Otherwise set up IT to deliver
4934 from current_buffer. */
4935 if (it->n_overlay_strings)
4936 {
4937 /* Make sure we know settings in current_buffer, so that we can
4938 restore meaningful values when we're done with the overlay
4939 strings. */
4940 if (compute_stop_p)
4941 compute_stop_pos (it);
4942 xassert (it->face_id >= 0);
4943
4944 /* Save IT's settings. They are restored after all overlay
4945 strings have been processed. */
4946 xassert (!compute_stop_p || it->sp == 0);
4947
4948 /* When called from handle_stop, there might be an empty display
4949 string loaded. In that case, don't bother saving it. */
4950 if (!STRINGP (it->string) || SCHARS (it->string))
4951 push_it (it, NULL);
4952
4953 /* Set up IT to deliver display elements from the first overlay
4954 string. */
4955 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4956 it->string = it->overlay_strings[0];
4957 it->from_overlay = Qnil;
4958 it->stop_charpos = 0;
4959 xassert (STRINGP (it->string));
4960 it->end_charpos = SCHARS (it->string);
4961 it->multibyte_p = STRING_MULTIBYTE (it->string);
4962 it->method = GET_FROM_STRING;
4963 return 1;
4964 }
4965
4966 it->current.overlay_string_index = -1;
4967 return 0;
4968 }
4969
4970 static int
4971 get_overlay_strings (struct it *it, EMACS_INT charpos)
4972 {
4973 it->string = Qnil;
4974 it->method = GET_FROM_BUFFER;
4975
4976 (void) get_overlay_strings_1 (it, charpos, 1);
4977
4978 CHECK_IT (it);
4979
4980 /* Value is non-zero if we found at least one overlay string. */
4981 return STRINGP (it->string);
4982 }
4983
4984
4985 \f
4986 /***********************************************************************
4987 Saving and restoring state
4988 ***********************************************************************/
4989
4990 /* Save current settings of IT on IT->stack. Called, for example,
4991 before setting up IT for an overlay string, to be able to restore
4992 IT's settings to what they were after the overlay string has been
4993 processed. If POSITION is non-NULL, it is the position to save on
4994 the stack instead of IT->position. */
4995
4996 static void
4997 push_it (struct it *it, struct text_pos *position)
4998 {
4999 struct iterator_stack_entry *p;
5000
5001 xassert (it->sp < IT_STACK_SIZE);
5002 p = it->stack + it->sp;
5003
5004 p->stop_charpos = it->stop_charpos;
5005 p->prev_stop = it->prev_stop;
5006 p->base_level_stop = it->base_level_stop;
5007 p->cmp_it = it->cmp_it;
5008 xassert (it->face_id >= 0);
5009 p->face_id = it->face_id;
5010 p->string = it->string;
5011 p->method = it->method;
5012 p->from_overlay = it->from_overlay;
5013 switch (p->method)
5014 {
5015 case GET_FROM_IMAGE:
5016 p->u.image.object = it->object;
5017 p->u.image.image_id = it->image_id;
5018 p->u.image.slice = it->slice;
5019 break;
5020 case GET_FROM_STRETCH:
5021 p->u.stretch.object = it->object;
5022 break;
5023 }
5024 p->position = position ? *position : it->position;
5025 p->current = it->current;
5026 p->end_charpos = it->end_charpos;
5027 p->string_nchars = it->string_nchars;
5028 p->area = it->area;
5029 p->multibyte_p = it->multibyte_p;
5030 p->avoid_cursor_p = it->avoid_cursor_p;
5031 p->space_width = it->space_width;
5032 p->font_height = it->font_height;
5033 p->voffset = it->voffset;
5034 p->string_from_display_prop_p = it->string_from_display_prop_p;
5035 p->display_ellipsis_p = 0;
5036 p->line_wrap = it->line_wrap;
5037 ++it->sp;
5038 }
5039
5040 static void
5041 iterate_out_of_display_property (struct it *it)
5042 {
5043 /* Maybe initialize paragraph direction. If we are at the beginning
5044 of a new paragraph, next_element_from_buffer may not have a
5045 chance to do that. */
5046 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5047 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5048 /* prev_stop can be zero, so check against BEGV as well. */
5049 while (it->bidi_it.charpos >= BEGV
5050 && it->prev_stop <= it->bidi_it.charpos
5051 && it->bidi_it.charpos < CHARPOS (it->position))
5052 bidi_move_to_visually_next (&it->bidi_it);
5053 /* Record the stop_pos we just crossed, for when we cross it
5054 back, maybe. */
5055 if (it->bidi_it.charpos > CHARPOS (it->position))
5056 it->prev_stop = CHARPOS (it->position);
5057 /* If we ended up not where pop_it put us, resync IT's
5058 positional members with the bidi iterator. */
5059 if (it->bidi_it.charpos != CHARPOS (it->position))
5060 {
5061 SET_TEXT_POS (it->position,
5062 it->bidi_it.charpos, it->bidi_it.bytepos);
5063 it->current.pos = it->position;
5064 }
5065 }
5066
5067 /* Restore IT's settings from IT->stack. Called, for example, when no
5068 more overlay strings must be processed, and we return to delivering
5069 display elements from a buffer, or when the end of a string from a
5070 `display' property is reached and we return to delivering display
5071 elements from an overlay string, or from a buffer. */
5072
5073 static void
5074 pop_it (struct it *it)
5075 {
5076 struct iterator_stack_entry *p;
5077
5078 xassert (it->sp > 0);
5079 --it->sp;
5080 p = it->stack + it->sp;
5081 it->stop_charpos = p->stop_charpos;
5082 it->prev_stop = p->prev_stop;
5083 it->base_level_stop = p->base_level_stop;
5084 it->cmp_it = p->cmp_it;
5085 it->face_id = p->face_id;
5086 it->current = p->current;
5087 it->position = p->position;
5088 it->string = p->string;
5089 it->from_overlay = p->from_overlay;
5090 if (NILP (it->string))
5091 SET_TEXT_POS (it->current.string_pos, -1, -1);
5092 it->method = p->method;
5093 switch (it->method)
5094 {
5095 case GET_FROM_IMAGE:
5096 it->image_id = p->u.image.image_id;
5097 it->object = p->u.image.object;
5098 it->slice = p->u.image.slice;
5099 break;
5100 case GET_FROM_STRETCH:
5101 it->object = p->u.comp.object;
5102 break;
5103 case GET_FROM_BUFFER:
5104 it->object = it->w->buffer;
5105 if (it->bidi_p)
5106 {
5107 /* Bidi-iterate until we get out of the portion of text, if
5108 any, covered by a `display' text property or an overlay
5109 with `display' property. (We cannot just jump there,
5110 because the internal coherency of the bidi iterator state
5111 can not be preserved across such jumps.) We also must
5112 determine the paragraph base direction if the overlay we
5113 just processed is at the beginning of a new
5114 paragraph. */
5115 iterate_out_of_display_property (it);
5116 }
5117 break;
5118 case GET_FROM_STRING:
5119 it->object = it->string;
5120 break;
5121 case GET_FROM_DISPLAY_VECTOR:
5122 if (it->s)
5123 it->method = GET_FROM_C_STRING;
5124 else if (STRINGP (it->string))
5125 it->method = GET_FROM_STRING;
5126 else
5127 {
5128 it->method = GET_FROM_BUFFER;
5129 it->object = it->w->buffer;
5130 }
5131 }
5132 it->end_charpos = p->end_charpos;
5133 it->string_nchars = p->string_nchars;
5134 it->area = p->area;
5135 it->multibyte_p = p->multibyte_p;
5136 it->avoid_cursor_p = p->avoid_cursor_p;
5137 it->space_width = p->space_width;
5138 it->font_height = p->font_height;
5139 it->voffset = p->voffset;
5140 it->string_from_display_prop_p = p->string_from_display_prop_p;
5141 it->line_wrap = p->line_wrap;
5142 }
5143
5144
5145 \f
5146 /***********************************************************************
5147 Moving over lines
5148 ***********************************************************************/
5149
5150 /* Set IT's current position to the previous line start. */
5151
5152 static void
5153 back_to_previous_line_start (struct it *it)
5154 {
5155 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5156 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5157 }
5158
5159
5160 /* Move IT to the next line start.
5161
5162 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5163 we skipped over part of the text (as opposed to moving the iterator
5164 continuously over the text). Otherwise, don't change the value
5165 of *SKIPPED_P.
5166
5167 Newlines may come from buffer text, overlay strings, or strings
5168 displayed via the `display' property. That's the reason we can't
5169 simply use find_next_newline_no_quit.
5170
5171 Note that this function may not skip over invisible text that is so
5172 because of text properties and immediately follows a newline. If
5173 it would, function reseat_at_next_visible_line_start, when called
5174 from set_iterator_to_next, would effectively make invisible
5175 characters following a newline part of the wrong glyph row, which
5176 leads to wrong cursor motion. */
5177
5178 static int
5179 forward_to_next_line_start (struct it *it, int *skipped_p)
5180 {
5181 EMACS_INT old_selective;
5182 int newline_found_p, n;
5183 const int MAX_NEWLINE_DISTANCE = 500;
5184
5185 /* If already on a newline, just consume it to avoid unintended
5186 skipping over invisible text below. */
5187 if (it->what == IT_CHARACTER
5188 && it->c == '\n'
5189 && CHARPOS (it->position) == IT_CHARPOS (*it))
5190 {
5191 set_iterator_to_next (it, 0);
5192 it->c = 0;
5193 return 1;
5194 }
5195
5196 /* Don't handle selective display in the following. It's (a)
5197 unnecessary because it's done by the caller, and (b) leads to an
5198 infinite recursion because next_element_from_ellipsis indirectly
5199 calls this function. */
5200 old_selective = it->selective;
5201 it->selective = 0;
5202
5203 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5204 from buffer text. */
5205 for (n = newline_found_p = 0;
5206 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5207 n += STRINGP (it->string) ? 0 : 1)
5208 {
5209 if (!get_next_display_element (it))
5210 return 0;
5211 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5212 set_iterator_to_next (it, 0);
5213 }
5214
5215 /* If we didn't find a newline near enough, see if we can use a
5216 short-cut. */
5217 if (!newline_found_p)
5218 {
5219 EMACS_INT start = IT_CHARPOS (*it);
5220 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5221 Lisp_Object pos;
5222
5223 xassert (!STRINGP (it->string));
5224
5225 /* If there isn't any `display' property in sight, and no
5226 overlays, we can just use the position of the newline in
5227 buffer text. */
5228 if (it->stop_charpos >= limit
5229 || ((pos = Fnext_single_property_change (make_number (start),
5230 Qdisplay,
5231 Qnil, make_number (limit)),
5232 NILP (pos))
5233 && next_overlay_change (start) == ZV))
5234 {
5235 IT_CHARPOS (*it) = limit;
5236 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5237 *skipped_p = newline_found_p = 1;
5238 }
5239 else
5240 {
5241 while (get_next_display_element (it)
5242 && !newline_found_p)
5243 {
5244 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5245 set_iterator_to_next (it, 0);
5246 }
5247 }
5248 }
5249
5250 it->selective = old_selective;
5251 return newline_found_p;
5252 }
5253
5254
5255 /* Set IT's current position to the previous visible line start. Skip
5256 invisible text that is so either due to text properties or due to
5257 selective display. Caution: this does not change IT->current_x and
5258 IT->hpos. */
5259
5260 static void
5261 back_to_previous_visible_line_start (struct it *it)
5262 {
5263 while (IT_CHARPOS (*it) > BEGV)
5264 {
5265 back_to_previous_line_start (it);
5266
5267 if (IT_CHARPOS (*it) <= BEGV)
5268 break;
5269
5270 /* If selective > 0, then lines indented more than its value are
5271 invisible. */
5272 if (it->selective > 0
5273 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5274 it->selective))
5275 continue;
5276
5277 /* Check the newline before point for invisibility. */
5278 {
5279 Lisp_Object prop;
5280 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5281 Qinvisible, it->window);
5282 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5283 continue;
5284 }
5285
5286 if (IT_CHARPOS (*it) <= BEGV)
5287 break;
5288
5289 {
5290 struct it it2;
5291 EMACS_INT pos;
5292 EMACS_INT beg, end;
5293 Lisp_Object val, overlay;
5294
5295 /* If newline is part of a composition, continue from start of composition */
5296 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5297 && beg < IT_CHARPOS (*it))
5298 goto replaced;
5299
5300 /* If newline is replaced by a display property, find start of overlay
5301 or interval and continue search from that point. */
5302 it2 = *it;
5303 pos = --IT_CHARPOS (it2);
5304 --IT_BYTEPOS (it2);
5305 it2.sp = 0;
5306 it2.string_from_display_prop_p = 0;
5307 if (handle_display_prop (&it2) == HANDLED_RETURN
5308 && !NILP (val = get_char_property_and_overlay
5309 (make_number (pos), Qdisplay, Qnil, &overlay))
5310 && (OVERLAYP (overlay)
5311 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5312 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5313 goto replaced;
5314
5315 /* Newline is not replaced by anything -- so we are done. */
5316 break;
5317
5318 replaced:
5319 if (beg < BEGV)
5320 beg = BEGV;
5321 IT_CHARPOS (*it) = beg;
5322 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5323 }
5324 }
5325
5326 it->continuation_lines_width = 0;
5327
5328 xassert (IT_CHARPOS (*it) >= BEGV);
5329 xassert (IT_CHARPOS (*it) == BEGV
5330 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5331 CHECK_IT (it);
5332 }
5333
5334
5335 /* Reseat iterator IT at the previous visible line start. Skip
5336 invisible text that is so either due to text properties or due to
5337 selective display. At the end, update IT's overlay information,
5338 face information etc. */
5339
5340 void
5341 reseat_at_previous_visible_line_start (struct it *it)
5342 {
5343 back_to_previous_visible_line_start (it);
5344 reseat (it, it->current.pos, 1);
5345 CHECK_IT (it);
5346 }
5347
5348
5349 /* Reseat iterator IT on the next visible line start in the current
5350 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5351 preceding the line start. Skip over invisible text that is so
5352 because of selective display. Compute faces, overlays etc at the
5353 new position. Note that this function does not skip over text that
5354 is invisible because of text properties. */
5355
5356 static void
5357 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5358 {
5359 int newline_found_p, skipped_p = 0;
5360
5361 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5362
5363 /* Skip over lines that are invisible because they are indented
5364 more than the value of IT->selective. */
5365 if (it->selective > 0)
5366 while (IT_CHARPOS (*it) < ZV
5367 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5368 it->selective))
5369 {
5370 xassert (IT_BYTEPOS (*it) == BEGV
5371 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5372 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5373 }
5374
5375 /* Position on the newline if that's what's requested. */
5376 if (on_newline_p && newline_found_p)
5377 {
5378 if (STRINGP (it->string))
5379 {
5380 if (IT_STRING_CHARPOS (*it) > 0)
5381 {
5382 --IT_STRING_CHARPOS (*it);
5383 --IT_STRING_BYTEPOS (*it);
5384 }
5385 }
5386 else if (IT_CHARPOS (*it) > BEGV)
5387 {
5388 --IT_CHARPOS (*it);
5389 --IT_BYTEPOS (*it);
5390 reseat (it, it->current.pos, 0);
5391 }
5392 }
5393 else if (skipped_p)
5394 reseat (it, it->current.pos, 0);
5395
5396 CHECK_IT (it);
5397 }
5398
5399
5400 \f
5401 /***********************************************************************
5402 Changing an iterator's position
5403 ***********************************************************************/
5404
5405 /* Change IT's current position to POS in current_buffer. If FORCE_P
5406 is non-zero, always check for text properties at the new position.
5407 Otherwise, text properties are only looked up if POS >=
5408 IT->check_charpos of a property. */
5409
5410 static void
5411 reseat (struct it *it, struct text_pos pos, int force_p)
5412 {
5413 EMACS_INT original_pos = IT_CHARPOS (*it);
5414
5415 reseat_1 (it, pos, 0);
5416
5417 /* Determine where to check text properties. Avoid doing it
5418 where possible because text property lookup is very expensive. */
5419 if (force_p
5420 || CHARPOS (pos) > it->stop_charpos
5421 || CHARPOS (pos) < original_pos)
5422 {
5423 if (it->bidi_p)
5424 {
5425 /* For bidi iteration, we need to prime prev_stop and
5426 base_level_stop with our best estimations. */
5427 if (CHARPOS (pos) < it->prev_stop)
5428 {
5429 handle_stop_backwards (it, BEGV);
5430 if (CHARPOS (pos) < it->base_level_stop)
5431 it->base_level_stop = 0;
5432 }
5433 else if (CHARPOS (pos) > it->stop_charpos
5434 && it->stop_charpos >= BEGV)
5435 handle_stop_backwards (it, it->stop_charpos);
5436 else /* force_p */
5437 handle_stop (it);
5438 }
5439 else
5440 {
5441 handle_stop (it);
5442 it->prev_stop = it->base_level_stop = 0;
5443 }
5444
5445 }
5446
5447 CHECK_IT (it);
5448 }
5449
5450
5451 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5452 IT->stop_pos to POS, also. */
5453
5454 static void
5455 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5456 {
5457 /* Don't call this function when scanning a C string. */
5458 xassert (it->s == NULL);
5459
5460 /* POS must be a reasonable value. */
5461 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5462
5463 it->current.pos = it->position = pos;
5464 it->end_charpos = ZV;
5465 it->dpvec = NULL;
5466 it->current.dpvec_index = -1;
5467 it->current.overlay_string_index = -1;
5468 IT_STRING_CHARPOS (*it) = -1;
5469 IT_STRING_BYTEPOS (*it) = -1;
5470 it->string = Qnil;
5471 it->string_from_display_prop_p = 0;
5472 it->method = GET_FROM_BUFFER;
5473 it->object = it->w->buffer;
5474 it->area = TEXT_AREA;
5475 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5476 it->sp = 0;
5477 it->string_from_display_prop_p = 0;
5478 it->face_before_selective_p = 0;
5479 if (it->bidi_p)
5480 {
5481 it->bidi_it.first_elt = 1;
5482 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5483 it->bidi_it.disp_pos = -1;
5484 }
5485
5486 if (set_stop_p)
5487 {
5488 it->stop_charpos = CHARPOS (pos);
5489 it->base_level_stop = CHARPOS (pos);
5490 }
5491 }
5492
5493
5494 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5495 If S is non-null, it is a C string to iterate over. Otherwise,
5496 STRING gives a Lisp string to iterate over.
5497
5498 If PRECISION > 0, don't return more then PRECISION number of
5499 characters from the string.
5500
5501 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5502 characters have been returned. FIELD_WIDTH < 0 means an infinite
5503 field width.
5504
5505 MULTIBYTE = 0 means disable processing of multibyte characters,
5506 MULTIBYTE > 0 means enable it,
5507 MULTIBYTE < 0 means use IT->multibyte_p.
5508
5509 IT must be initialized via a prior call to init_iterator before
5510 calling this function. */
5511
5512 static void
5513 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5514 EMACS_INT charpos, EMACS_INT precision, int field_width,
5515 int multibyte)
5516 {
5517 /* No region in strings. */
5518 it->region_beg_charpos = it->region_end_charpos = -1;
5519
5520 /* No text property checks performed by default, but see below. */
5521 it->stop_charpos = -1;
5522
5523 /* Set iterator position and end position. */
5524 memset (&it->current, 0, sizeof it->current);
5525 it->current.overlay_string_index = -1;
5526 it->current.dpvec_index = -1;
5527 xassert (charpos >= 0);
5528
5529 /* If STRING is specified, use its multibyteness, otherwise use the
5530 setting of MULTIBYTE, if specified. */
5531 if (multibyte >= 0)
5532 it->multibyte_p = multibyte > 0;
5533
5534 if (s == NULL)
5535 {
5536 xassert (STRINGP (string));
5537 it->string = string;
5538 it->s = NULL;
5539 it->end_charpos = it->string_nchars = SCHARS (string);
5540 it->method = GET_FROM_STRING;
5541 it->current.string_pos = string_pos (charpos, string);
5542 }
5543 else
5544 {
5545 it->s = (const unsigned char *) s;
5546 it->string = Qnil;
5547
5548 /* Note that we use IT->current.pos, not it->current.string_pos,
5549 for displaying C strings. */
5550 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5551 if (it->multibyte_p)
5552 {
5553 it->current.pos = c_string_pos (charpos, s, 1);
5554 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5555 }
5556 else
5557 {
5558 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5559 it->end_charpos = it->string_nchars = strlen (s);
5560 }
5561
5562 it->method = GET_FROM_C_STRING;
5563 }
5564
5565 /* PRECISION > 0 means don't return more than PRECISION characters
5566 from the string. */
5567 if (precision > 0 && it->end_charpos - charpos > precision)
5568 it->end_charpos = it->string_nchars = charpos + precision;
5569
5570 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5571 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5572 FIELD_WIDTH < 0 means infinite field width. This is useful for
5573 padding with `-' at the end of a mode line. */
5574 if (field_width < 0)
5575 field_width = INFINITY;
5576 if (field_width > it->end_charpos - charpos)
5577 it->end_charpos = charpos + field_width;
5578
5579 /* Use the standard display table for displaying strings. */
5580 if (DISP_TABLE_P (Vstandard_display_table))
5581 it->dp = XCHAR_TABLE (Vstandard_display_table);
5582
5583 it->stop_charpos = charpos;
5584 if (s == NULL && it->multibyte_p)
5585 {
5586 EMACS_INT endpos = SCHARS (it->string);
5587 if (endpos > it->end_charpos)
5588 endpos = it->end_charpos;
5589 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5590 it->string);
5591 }
5592 CHECK_IT (it);
5593 }
5594
5595
5596 \f
5597 /***********************************************************************
5598 Iteration
5599 ***********************************************************************/
5600
5601 /* Map enum it_method value to corresponding next_element_from_* function. */
5602
5603 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5604 {
5605 next_element_from_buffer,
5606 next_element_from_display_vector,
5607 next_element_from_string,
5608 next_element_from_c_string,
5609 next_element_from_image,
5610 next_element_from_stretch
5611 };
5612
5613 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5614
5615
5616 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5617 (possibly with the following characters). */
5618
5619 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5620 ((IT)->cmp_it.id >= 0 \
5621 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5622 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5623 END_CHARPOS, (IT)->w, \
5624 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5625 (IT)->string)))
5626
5627
5628 /* Lookup the char-table Vglyphless_char_display for character C (-1
5629 if we want information for no-font case), and return the display
5630 method symbol. By side-effect, update it->what and
5631 it->glyphless_method. This function is called from
5632 get_next_display_element for each character element, and from
5633 x_produce_glyphs when no suitable font was found. */
5634
5635 Lisp_Object
5636 lookup_glyphless_char_display (int c, struct it *it)
5637 {
5638 Lisp_Object glyphless_method = Qnil;
5639
5640 if (CHAR_TABLE_P (Vglyphless_char_display)
5641 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5642 {
5643 if (c >= 0)
5644 {
5645 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5646 if (CONSP (glyphless_method))
5647 glyphless_method = FRAME_WINDOW_P (it->f)
5648 ? XCAR (glyphless_method)
5649 : XCDR (glyphless_method);
5650 }
5651 else
5652 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5653 }
5654
5655 retry:
5656 if (NILP (glyphless_method))
5657 {
5658 if (c >= 0)
5659 /* The default is to display the character by a proper font. */
5660 return Qnil;
5661 /* The default for the no-font case is to display an empty box. */
5662 glyphless_method = Qempty_box;
5663 }
5664 if (EQ (glyphless_method, Qzero_width))
5665 {
5666 if (c >= 0)
5667 return glyphless_method;
5668 /* This method can't be used for the no-font case. */
5669 glyphless_method = Qempty_box;
5670 }
5671 if (EQ (glyphless_method, Qthin_space))
5672 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5673 else if (EQ (glyphless_method, Qempty_box))
5674 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5675 else if (EQ (glyphless_method, Qhex_code))
5676 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5677 else if (STRINGP (glyphless_method))
5678 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5679 else
5680 {
5681 /* Invalid value. We use the default method. */
5682 glyphless_method = Qnil;
5683 goto retry;
5684 }
5685 it->what = IT_GLYPHLESS;
5686 return glyphless_method;
5687 }
5688
5689 /* Load IT's display element fields with information about the next
5690 display element from the current position of IT. Value is zero if
5691 end of buffer (or C string) is reached. */
5692
5693 static struct frame *last_escape_glyph_frame = NULL;
5694 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5695 static int last_escape_glyph_merged_face_id = 0;
5696
5697 struct frame *last_glyphless_glyph_frame = NULL;
5698 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5699 int last_glyphless_glyph_merged_face_id = 0;
5700
5701 static int
5702 get_next_display_element (struct it *it)
5703 {
5704 /* Non-zero means that we found a display element. Zero means that
5705 we hit the end of what we iterate over. Performance note: the
5706 function pointer `method' used here turns out to be faster than
5707 using a sequence of if-statements. */
5708 int success_p;
5709
5710 get_next:
5711 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5712
5713 if (it->what == IT_CHARACTER)
5714 {
5715 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5716 and only if (a) the resolved directionality of that character
5717 is R..." */
5718 /* FIXME: Do we need an exception for characters from display
5719 tables? */
5720 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5721 it->c = bidi_mirror_char (it->c);
5722 /* Map via display table or translate control characters.
5723 IT->c, IT->len etc. have been set to the next character by
5724 the function call above. If we have a display table, and it
5725 contains an entry for IT->c, translate it. Don't do this if
5726 IT->c itself comes from a display table, otherwise we could
5727 end up in an infinite recursion. (An alternative could be to
5728 count the recursion depth of this function and signal an
5729 error when a certain maximum depth is reached.) Is it worth
5730 it? */
5731 if (success_p && it->dpvec == NULL)
5732 {
5733 Lisp_Object dv;
5734 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5735 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5736 nbsp_or_shy = char_is_other;
5737 int c = it->c; /* This is the character to display. */
5738
5739 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5740 {
5741 xassert (SINGLE_BYTE_CHAR_P (c));
5742 if (unibyte_display_via_language_environment)
5743 {
5744 c = DECODE_CHAR (unibyte, c);
5745 if (c < 0)
5746 c = BYTE8_TO_CHAR (it->c);
5747 }
5748 else
5749 c = BYTE8_TO_CHAR (it->c);
5750 }
5751
5752 if (it->dp
5753 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5754 VECTORP (dv)))
5755 {
5756 struct Lisp_Vector *v = XVECTOR (dv);
5757
5758 /* Return the first character from the display table
5759 entry, if not empty. If empty, don't display the
5760 current character. */
5761 if (v->header.size)
5762 {
5763 it->dpvec_char_len = it->len;
5764 it->dpvec = v->contents;
5765 it->dpend = v->contents + v->header.size;
5766 it->current.dpvec_index = 0;
5767 it->dpvec_face_id = -1;
5768 it->saved_face_id = it->face_id;
5769 it->method = GET_FROM_DISPLAY_VECTOR;
5770 it->ellipsis_p = 0;
5771 }
5772 else
5773 {
5774 set_iterator_to_next (it, 0);
5775 }
5776 goto get_next;
5777 }
5778
5779 if (! NILP (lookup_glyphless_char_display (c, it)))
5780 {
5781 if (it->what == IT_GLYPHLESS)
5782 goto done;
5783 /* Don't display this character. */
5784 set_iterator_to_next (it, 0);
5785 goto get_next;
5786 }
5787
5788 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5789 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5790 : c == 0xAD ? char_is_soft_hyphen
5791 : char_is_other);
5792
5793 /* Translate control characters into `\003' or `^C' form.
5794 Control characters coming from a display table entry are
5795 currently not translated because we use IT->dpvec to hold
5796 the translation. This could easily be changed but I
5797 don't believe that it is worth doing.
5798
5799 NBSP and SOFT-HYPEN are property translated too.
5800
5801 Non-printable characters and raw-byte characters are also
5802 translated to octal form. */
5803 if (((c < ' ' || c == 127) /* ASCII control chars */
5804 ? (it->area != TEXT_AREA
5805 /* In mode line, treat \n, \t like other crl chars. */
5806 || (c != '\t'
5807 && it->glyph_row
5808 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5809 || (c != '\n' && c != '\t'))
5810 : (nbsp_or_shy
5811 || CHAR_BYTE8_P (c)
5812 || ! CHAR_PRINTABLE_P (c))))
5813 {
5814 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5815 or a non-printable character which must be displayed
5816 either as '\003' or as `^C' where the '\\' and '^'
5817 can be defined in the display table. Fill
5818 IT->ctl_chars with glyphs for what we have to
5819 display. Then, set IT->dpvec to these glyphs. */
5820 Lisp_Object gc;
5821 int ctl_len;
5822 int face_id;
5823 EMACS_INT lface_id = 0;
5824 int escape_glyph;
5825
5826 /* Handle control characters with ^. */
5827
5828 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5829 {
5830 int g;
5831
5832 g = '^'; /* default glyph for Control */
5833 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5834 if (it->dp
5835 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5836 && GLYPH_CODE_CHAR_VALID_P (gc))
5837 {
5838 g = GLYPH_CODE_CHAR (gc);
5839 lface_id = GLYPH_CODE_FACE (gc);
5840 }
5841 if (lface_id)
5842 {
5843 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5844 }
5845 else if (it->f == last_escape_glyph_frame
5846 && it->face_id == last_escape_glyph_face_id)
5847 {
5848 face_id = last_escape_glyph_merged_face_id;
5849 }
5850 else
5851 {
5852 /* Merge the escape-glyph face into the current face. */
5853 face_id = merge_faces (it->f, Qescape_glyph, 0,
5854 it->face_id);
5855 last_escape_glyph_frame = it->f;
5856 last_escape_glyph_face_id = it->face_id;
5857 last_escape_glyph_merged_face_id = face_id;
5858 }
5859
5860 XSETINT (it->ctl_chars[0], g);
5861 XSETINT (it->ctl_chars[1], c ^ 0100);
5862 ctl_len = 2;
5863 goto display_control;
5864 }
5865
5866 /* Handle non-break space in the mode where it only gets
5867 highlighting. */
5868
5869 if (EQ (Vnobreak_char_display, Qt)
5870 && nbsp_or_shy == char_is_nbsp)
5871 {
5872 /* Merge the no-break-space face into the current face. */
5873 face_id = merge_faces (it->f, Qnobreak_space, 0,
5874 it->face_id);
5875
5876 c = ' ';
5877 XSETINT (it->ctl_chars[0], ' ');
5878 ctl_len = 1;
5879 goto display_control;
5880 }
5881
5882 /* Handle sequences that start with the "escape glyph". */
5883
5884 /* the default escape glyph is \. */
5885 escape_glyph = '\\';
5886
5887 if (it->dp
5888 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5889 && GLYPH_CODE_CHAR_VALID_P (gc))
5890 {
5891 escape_glyph = GLYPH_CODE_CHAR (gc);
5892 lface_id = GLYPH_CODE_FACE (gc);
5893 }
5894 if (lface_id)
5895 {
5896 /* The display table specified a face.
5897 Merge it into face_id and also into escape_glyph. */
5898 face_id = merge_faces (it->f, Qt, lface_id,
5899 it->face_id);
5900 }
5901 else if (it->f == last_escape_glyph_frame
5902 && it->face_id == last_escape_glyph_face_id)
5903 {
5904 face_id = last_escape_glyph_merged_face_id;
5905 }
5906 else
5907 {
5908 /* Merge the escape-glyph face into the current face. */
5909 face_id = merge_faces (it->f, Qescape_glyph, 0,
5910 it->face_id);
5911 last_escape_glyph_frame = it->f;
5912 last_escape_glyph_face_id = it->face_id;
5913 last_escape_glyph_merged_face_id = face_id;
5914 }
5915
5916 /* Handle soft hyphens in the mode where they only get
5917 highlighting. */
5918
5919 if (EQ (Vnobreak_char_display, Qt)
5920 && nbsp_or_shy == char_is_soft_hyphen)
5921 {
5922 XSETINT (it->ctl_chars[0], '-');
5923 ctl_len = 1;
5924 goto display_control;
5925 }
5926
5927 /* Handle non-break space and soft hyphen
5928 with the escape glyph. */
5929
5930 if (nbsp_or_shy)
5931 {
5932 XSETINT (it->ctl_chars[0], escape_glyph);
5933 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5934 XSETINT (it->ctl_chars[1], c);
5935 ctl_len = 2;
5936 goto display_control;
5937 }
5938
5939 {
5940 char str[10];
5941 int len, i;
5942
5943 if (CHAR_BYTE8_P (c))
5944 /* Display \200 instead of \17777600. */
5945 c = CHAR_TO_BYTE8 (c);
5946 len = sprintf (str, "%03o", c);
5947
5948 XSETINT (it->ctl_chars[0], escape_glyph);
5949 for (i = 0; i < len; i++)
5950 XSETINT (it->ctl_chars[i + 1], str[i]);
5951 ctl_len = len + 1;
5952 }
5953
5954 display_control:
5955 /* Set up IT->dpvec and return first character from it. */
5956 it->dpvec_char_len = it->len;
5957 it->dpvec = it->ctl_chars;
5958 it->dpend = it->dpvec + ctl_len;
5959 it->current.dpvec_index = 0;
5960 it->dpvec_face_id = face_id;
5961 it->saved_face_id = it->face_id;
5962 it->method = GET_FROM_DISPLAY_VECTOR;
5963 it->ellipsis_p = 0;
5964 goto get_next;
5965 }
5966 it->char_to_display = c;
5967 }
5968 else if (success_p)
5969 {
5970 it->char_to_display = it->c;
5971 }
5972 }
5973
5974 /* Adjust face id for a multibyte character. There are no multibyte
5975 character in unibyte text. */
5976 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5977 && it->multibyte_p
5978 && success_p
5979 && FRAME_WINDOW_P (it->f))
5980 {
5981 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5982
5983 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5984 {
5985 /* Automatic composition with glyph-string. */
5986 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5987
5988 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5989 }
5990 else
5991 {
5992 EMACS_INT pos = (it->s ? -1
5993 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5994 : IT_CHARPOS (*it));
5995 int c;
5996
5997 if (it->what == IT_CHARACTER)
5998 c = it->char_to_display;
5999 else
6000 {
6001 struct composition *cmp = composition_table[it->cmp_it.id];
6002 int i;
6003
6004 c = ' ';
6005 for (i = 0; i < cmp->glyph_len; i++)
6006 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6007 break;
6008 }
6009 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6010 }
6011 }
6012
6013 done:
6014 /* Is this character the last one of a run of characters with
6015 box? If yes, set IT->end_of_box_run_p to 1. */
6016 if (it->face_box_p
6017 && it->s == NULL)
6018 {
6019 if (it->method == GET_FROM_STRING && it->sp)
6020 {
6021 int face_id = underlying_face_id (it);
6022 struct face *face = FACE_FROM_ID (it->f, face_id);
6023
6024 if (face)
6025 {
6026 if (face->box == FACE_NO_BOX)
6027 {
6028 /* If the box comes from face properties in a
6029 display string, check faces in that string. */
6030 int string_face_id = face_after_it_pos (it);
6031 it->end_of_box_run_p
6032 = (FACE_FROM_ID (it->f, string_face_id)->box
6033 == FACE_NO_BOX);
6034 }
6035 /* Otherwise, the box comes from the underlying face.
6036 If this is the last string character displayed, check
6037 the next buffer location. */
6038 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6039 && (it->current.overlay_string_index
6040 == it->n_overlay_strings - 1))
6041 {
6042 EMACS_INT ignore;
6043 int next_face_id;
6044 struct text_pos pos = it->current.pos;
6045 INC_TEXT_POS (pos, it->multibyte_p);
6046
6047 next_face_id = face_at_buffer_position
6048 (it->w, CHARPOS (pos), it->region_beg_charpos,
6049 it->region_end_charpos, &ignore,
6050 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6051 -1);
6052 it->end_of_box_run_p
6053 = (FACE_FROM_ID (it->f, next_face_id)->box
6054 == FACE_NO_BOX);
6055 }
6056 }
6057 }
6058 else
6059 {
6060 int face_id = face_after_it_pos (it);
6061 it->end_of_box_run_p
6062 = (face_id != it->face_id
6063 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6064 }
6065 }
6066
6067 /* Value is 0 if end of buffer or string reached. */
6068 return success_p;
6069 }
6070
6071
6072 /* Move IT to the next display element.
6073
6074 RESEAT_P non-zero means if called on a newline in buffer text,
6075 skip to the next visible line start.
6076
6077 Functions get_next_display_element and set_iterator_to_next are
6078 separate because I find this arrangement easier to handle than a
6079 get_next_display_element function that also increments IT's
6080 position. The way it is we can first look at an iterator's current
6081 display element, decide whether it fits on a line, and if it does,
6082 increment the iterator position. The other way around we probably
6083 would either need a flag indicating whether the iterator has to be
6084 incremented the next time, or we would have to implement a
6085 decrement position function which would not be easy to write. */
6086
6087 void
6088 set_iterator_to_next (struct it *it, int reseat_p)
6089 {
6090 /* Reset flags indicating start and end of a sequence of characters
6091 with box. Reset them at the start of this function because
6092 moving the iterator to a new position might set them. */
6093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6094
6095 switch (it->method)
6096 {
6097 case GET_FROM_BUFFER:
6098 /* The current display element of IT is a character from
6099 current_buffer. Advance in the buffer, and maybe skip over
6100 invisible lines that are so because of selective display. */
6101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6102 reseat_at_next_visible_line_start (it, 0);
6103 else if (it->cmp_it.id >= 0)
6104 {
6105 /* We are currently getting glyphs from a composition. */
6106 int i;
6107
6108 if (! it->bidi_p)
6109 {
6110 IT_CHARPOS (*it) += it->cmp_it.nchars;
6111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6112 if (it->cmp_it.to < it->cmp_it.nglyphs)
6113 {
6114 it->cmp_it.from = it->cmp_it.to;
6115 }
6116 else
6117 {
6118 it->cmp_it.id = -1;
6119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6120 IT_BYTEPOS (*it),
6121 it->end_charpos, Qnil);
6122 }
6123 }
6124 else if (! it->cmp_it.reversed_p)
6125 {
6126 /* Composition created while scanning forward. */
6127 /* Update IT's char/byte positions to point to the first
6128 character of the next grapheme cluster, or to the
6129 character visually after the current composition. */
6130 for (i = 0; i < it->cmp_it.nchars; i++)
6131 bidi_move_to_visually_next (&it->bidi_it);
6132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6133 IT_CHARPOS (*it) = it->bidi_it.charpos;
6134
6135 if (it->cmp_it.to < it->cmp_it.nglyphs)
6136 {
6137 /* Proceed to the next grapheme cluster. */
6138 it->cmp_it.from = it->cmp_it.to;
6139 }
6140 else
6141 {
6142 /* No more grapheme clusters in this composition.
6143 Find the next stop position. */
6144 EMACS_INT stop = it->end_charpos;
6145 if (it->bidi_it.scan_dir < 0)
6146 /* Now we are scanning backward and don't know
6147 where to stop. */
6148 stop = -1;
6149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6150 IT_BYTEPOS (*it), stop, Qnil);
6151 }
6152 }
6153 else
6154 {
6155 /* Composition created while scanning backward. */
6156 /* Update IT's char/byte positions to point to the last
6157 character of the previous grapheme cluster, or the
6158 character visually after the current composition. */
6159 for (i = 0; i < it->cmp_it.nchars; i++)
6160 bidi_move_to_visually_next (&it->bidi_it);
6161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6162 IT_CHARPOS (*it) = it->bidi_it.charpos;
6163 if (it->cmp_it.from > 0)
6164 {
6165 /* Proceed to the previous grapheme cluster. */
6166 it->cmp_it.to = it->cmp_it.from;
6167 }
6168 else
6169 {
6170 /* No more grapheme clusters in this composition.
6171 Find the next stop position. */
6172 EMACS_INT stop = it->end_charpos;
6173 if (it->bidi_it.scan_dir < 0)
6174 /* Now we are scanning backward and don't know
6175 where to stop. */
6176 stop = -1;
6177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6178 IT_BYTEPOS (*it), stop, Qnil);
6179 }
6180 }
6181 }
6182 else
6183 {
6184 xassert (it->len != 0);
6185
6186 if (!it->bidi_p)
6187 {
6188 IT_BYTEPOS (*it) += it->len;
6189 IT_CHARPOS (*it) += 1;
6190 }
6191 else
6192 {
6193 int prev_scan_dir = it->bidi_it.scan_dir;
6194 /* If this is a new paragraph, determine its base
6195 direction (a.k.a. its base embedding level). */
6196 if (it->bidi_it.new_paragraph)
6197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6198 bidi_move_to_visually_next (&it->bidi_it);
6199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6200 IT_CHARPOS (*it) = it->bidi_it.charpos;
6201 if (prev_scan_dir != it->bidi_it.scan_dir)
6202 {
6203 /* As the scan direction was changed, we must
6204 re-compute the stop position for composition. */
6205 EMACS_INT stop = it->end_charpos;
6206 if (it->bidi_it.scan_dir < 0)
6207 stop = -1;
6208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6209 IT_BYTEPOS (*it), stop, Qnil);
6210 }
6211 }
6212 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6213 }
6214 break;
6215
6216 case GET_FROM_C_STRING:
6217 /* Current display element of IT is from a C string. */
6218 IT_BYTEPOS (*it) += it->len;
6219 IT_CHARPOS (*it) += 1;
6220 break;
6221
6222 case GET_FROM_DISPLAY_VECTOR:
6223 /* Current display element of IT is from a display table entry.
6224 Advance in the display table definition. Reset it to null if
6225 end reached, and continue with characters from buffers/
6226 strings. */
6227 ++it->current.dpvec_index;
6228
6229 /* Restore face of the iterator to what they were before the
6230 display vector entry (these entries may contain faces). */
6231 it->face_id = it->saved_face_id;
6232
6233 if (it->dpvec + it->current.dpvec_index == it->dpend)
6234 {
6235 int recheck_faces = it->ellipsis_p;
6236
6237 if (it->s)
6238 it->method = GET_FROM_C_STRING;
6239 else if (STRINGP (it->string))
6240 it->method = GET_FROM_STRING;
6241 else
6242 {
6243 it->method = GET_FROM_BUFFER;
6244 it->object = it->w->buffer;
6245 }
6246
6247 it->dpvec = NULL;
6248 it->current.dpvec_index = -1;
6249
6250 /* Skip over characters which were displayed via IT->dpvec. */
6251 if (it->dpvec_char_len < 0)
6252 reseat_at_next_visible_line_start (it, 1);
6253 else if (it->dpvec_char_len > 0)
6254 {
6255 if (it->method == GET_FROM_STRING
6256 && it->n_overlay_strings > 0)
6257 it->ignore_overlay_strings_at_pos_p = 1;
6258 it->len = it->dpvec_char_len;
6259 set_iterator_to_next (it, reseat_p);
6260 }
6261
6262 /* Maybe recheck faces after display vector */
6263 if (recheck_faces)
6264 it->stop_charpos = IT_CHARPOS (*it);
6265 }
6266 break;
6267
6268 case GET_FROM_STRING:
6269 /* Current display element is a character from a Lisp string. */
6270 xassert (it->s == NULL && STRINGP (it->string));
6271 if (it->cmp_it.id >= 0)
6272 {
6273 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6274 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6275 if (it->cmp_it.to < it->cmp_it.nglyphs)
6276 it->cmp_it.from = it->cmp_it.to;
6277 else
6278 {
6279 it->cmp_it.id = -1;
6280 composition_compute_stop_pos (&it->cmp_it,
6281 IT_STRING_CHARPOS (*it),
6282 IT_STRING_BYTEPOS (*it),
6283 it->end_charpos, it->string);
6284 }
6285 }
6286 else
6287 {
6288 IT_STRING_BYTEPOS (*it) += it->len;
6289 IT_STRING_CHARPOS (*it) += 1;
6290 }
6291
6292 consider_string_end:
6293
6294 if (it->current.overlay_string_index >= 0)
6295 {
6296 /* IT->string is an overlay string. Advance to the
6297 next, if there is one. */
6298 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6299 {
6300 it->ellipsis_p = 0;
6301 next_overlay_string (it);
6302 if (it->ellipsis_p)
6303 setup_for_ellipsis (it, 0);
6304 }
6305 }
6306 else
6307 {
6308 /* IT->string is not an overlay string. If we reached
6309 its end, and there is something on IT->stack, proceed
6310 with what is on the stack. This can be either another
6311 string, this time an overlay string, or a buffer. */
6312 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6313 && it->sp > 0)
6314 {
6315 pop_it (it);
6316 if (it->method == GET_FROM_STRING)
6317 goto consider_string_end;
6318 }
6319 }
6320 break;
6321
6322 case GET_FROM_IMAGE:
6323 case GET_FROM_STRETCH:
6324 /* The position etc with which we have to proceed are on
6325 the stack. The position may be at the end of a string,
6326 if the `display' property takes up the whole string. */
6327 xassert (it->sp > 0);
6328 pop_it (it);
6329 if (it->method == GET_FROM_STRING)
6330 goto consider_string_end;
6331 break;
6332
6333 default:
6334 /* There are no other methods defined, so this should be a bug. */
6335 abort ();
6336 }
6337
6338 xassert (it->method != GET_FROM_STRING
6339 || (STRINGP (it->string)
6340 && IT_STRING_CHARPOS (*it) >= 0));
6341 }
6342
6343 /* Load IT's display element fields with information about the next
6344 display element which comes from a display table entry or from the
6345 result of translating a control character to one of the forms `^C'
6346 or `\003'.
6347
6348 IT->dpvec holds the glyphs to return as characters.
6349 IT->saved_face_id holds the face id before the display vector--it
6350 is restored into IT->face_id in set_iterator_to_next. */
6351
6352 static int
6353 next_element_from_display_vector (struct it *it)
6354 {
6355 Lisp_Object gc;
6356
6357 /* Precondition. */
6358 xassert (it->dpvec && it->current.dpvec_index >= 0);
6359
6360 it->face_id = it->saved_face_id;
6361
6362 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6363 That seemed totally bogus - so I changed it... */
6364 gc = it->dpvec[it->current.dpvec_index];
6365
6366 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6367 {
6368 it->c = GLYPH_CODE_CHAR (gc);
6369 it->len = CHAR_BYTES (it->c);
6370
6371 /* The entry may contain a face id to use. Such a face id is
6372 the id of a Lisp face, not a realized face. A face id of
6373 zero means no face is specified. */
6374 if (it->dpvec_face_id >= 0)
6375 it->face_id = it->dpvec_face_id;
6376 else
6377 {
6378 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6379 if (lface_id > 0)
6380 it->face_id = merge_faces (it->f, Qt, lface_id,
6381 it->saved_face_id);
6382 }
6383 }
6384 else
6385 /* Display table entry is invalid. Return a space. */
6386 it->c = ' ', it->len = 1;
6387
6388 /* Don't change position and object of the iterator here. They are
6389 still the values of the character that had this display table
6390 entry or was translated, and that's what we want. */
6391 it->what = IT_CHARACTER;
6392 return 1;
6393 }
6394
6395
6396 /* Load IT with the next display element from Lisp string IT->string.
6397 IT->current.string_pos is the current position within the string.
6398 If IT->current.overlay_string_index >= 0, the Lisp string is an
6399 overlay string. */
6400
6401 static int
6402 next_element_from_string (struct it *it)
6403 {
6404 struct text_pos position;
6405
6406 xassert (STRINGP (it->string));
6407 xassert (IT_STRING_CHARPOS (*it) >= 0);
6408 position = it->current.string_pos;
6409
6410 /* Time to check for invisible text? */
6411 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6412 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6413 {
6414 handle_stop (it);
6415
6416 /* Since a handler may have changed IT->method, we must
6417 recurse here. */
6418 return GET_NEXT_DISPLAY_ELEMENT (it);
6419 }
6420
6421 if (it->current.overlay_string_index >= 0)
6422 {
6423 /* Get the next character from an overlay string. In overlay
6424 strings, There is no field width or padding with spaces to
6425 do. */
6426 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6427 {
6428 it->what = IT_EOB;
6429 return 0;
6430 }
6431 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6432 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6433 && next_element_from_composition (it))
6434 {
6435 return 1;
6436 }
6437 else if (STRING_MULTIBYTE (it->string))
6438 {
6439 const unsigned char *s = (SDATA (it->string)
6440 + IT_STRING_BYTEPOS (*it));
6441 it->c = string_char_and_length (s, &it->len);
6442 }
6443 else
6444 {
6445 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6446 it->len = 1;
6447 }
6448 }
6449 else
6450 {
6451 /* Get the next character from a Lisp string that is not an
6452 overlay string. Such strings come from the mode line, for
6453 example. We may have to pad with spaces, or truncate the
6454 string. See also next_element_from_c_string. */
6455 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6456 {
6457 it->what = IT_EOB;
6458 return 0;
6459 }
6460 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6461 {
6462 /* Pad with spaces. */
6463 it->c = ' ', it->len = 1;
6464 CHARPOS (position) = BYTEPOS (position) = -1;
6465 }
6466 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6467 IT_STRING_BYTEPOS (*it), it->string_nchars)
6468 && next_element_from_composition (it))
6469 {
6470 return 1;
6471 }
6472 else if (STRING_MULTIBYTE (it->string))
6473 {
6474 const unsigned char *s = (SDATA (it->string)
6475 + IT_STRING_BYTEPOS (*it));
6476 it->c = string_char_and_length (s, &it->len);
6477 }
6478 else
6479 {
6480 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6481 it->len = 1;
6482 }
6483 }
6484
6485 /* Record what we have and where it came from. */
6486 it->what = IT_CHARACTER;
6487 it->object = it->string;
6488 it->position = position;
6489 return 1;
6490 }
6491
6492
6493 /* Load IT with next display element from C string IT->s.
6494 IT->string_nchars is the maximum number of characters to return
6495 from the string. IT->end_charpos may be greater than
6496 IT->string_nchars when this function is called, in which case we
6497 may have to return padding spaces. Value is zero if end of string
6498 reached, including padding spaces. */
6499
6500 static int
6501 next_element_from_c_string (struct it *it)
6502 {
6503 int success_p = 1;
6504
6505 xassert (it->s);
6506 it->what = IT_CHARACTER;
6507 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6508 it->object = Qnil;
6509
6510 /* IT's position can be greater IT->string_nchars in case a field
6511 width or precision has been specified when the iterator was
6512 initialized. */
6513 if (IT_CHARPOS (*it) >= it->end_charpos)
6514 {
6515 /* End of the game. */
6516 it->what = IT_EOB;
6517 success_p = 0;
6518 }
6519 else if (IT_CHARPOS (*it) >= it->string_nchars)
6520 {
6521 /* Pad with spaces. */
6522 it->c = ' ', it->len = 1;
6523 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6524 }
6525 else if (it->multibyte_p)
6526 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6527 else
6528 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6529
6530 return success_p;
6531 }
6532
6533
6534 /* Set up IT to return characters from an ellipsis, if appropriate.
6535 The definition of the ellipsis glyphs may come from a display table
6536 entry. This function fills IT with the first glyph from the
6537 ellipsis if an ellipsis is to be displayed. */
6538
6539 static int
6540 next_element_from_ellipsis (struct it *it)
6541 {
6542 if (it->selective_display_ellipsis_p)
6543 setup_for_ellipsis (it, it->len);
6544 else
6545 {
6546 /* The face at the current position may be different from the
6547 face we find after the invisible text. Remember what it
6548 was in IT->saved_face_id, and signal that it's there by
6549 setting face_before_selective_p. */
6550 it->saved_face_id = it->face_id;
6551 it->method = GET_FROM_BUFFER;
6552 it->object = it->w->buffer;
6553 reseat_at_next_visible_line_start (it, 1);
6554 it->face_before_selective_p = 1;
6555 }
6556
6557 return GET_NEXT_DISPLAY_ELEMENT (it);
6558 }
6559
6560
6561 /* Deliver an image display element. The iterator IT is already
6562 filled with image information (done in handle_display_prop). Value
6563 is always 1. */
6564
6565
6566 static int
6567 next_element_from_image (struct it *it)
6568 {
6569 it->what = IT_IMAGE;
6570 it->ignore_overlay_strings_at_pos_p = 0;
6571 return 1;
6572 }
6573
6574
6575 /* Fill iterator IT with next display element from a stretch glyph
6576 property. IT->object is the value of the text property. Value is
6577 always 1. */
6578
6579 static int
6580 next_element_from_stretch (struct it *it)
6581 {
6582 it->what = IT_STRETCH;
6583 return 1;
6584 }
6585
6586 /* Scan forward from CHARPOS in the current buffer, until we find a
6587 stop position > current IT's position. Then handle the stop
6588 position before that. This is called when we bump into a stop
6589 position while reordering bidirectional text. CHARPOS should be
6590 the last previously processed stop_pos (or BEGV, if none were
6591 processed yet) whose position is less that IT's current
6592 position. */
6593
6594 static void
6595 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6596 {
6597 EMACS_INT where_we_are = IT_CHARPOS (*it);
6598 struct display_pos save_current = it->current;
6599 struct text_pos save_position = it->position;
6600 struct text_pos pos1;
6601 EMACS_INT next_stop;
6602
6603 /* Scan in strict logical order. */
6604 it->bidi_p = 0;
6605 do
6606 {
6607 it->prev_stop = charpos;
6608 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6609 reseat_1 (it, pos1, 0);
6610 compute_stop_pos (it);
6611 /* We must advance forward, right? */
6612 if (it->stop_charpos <= it->prev_stop)
6613 abort ();
6614 charpos = it->stop_charpos;
6615 }
6616 while (charpos <= where_we_are);
6617
6618 next_stop = it->stop_charpos;
6619 it->stop_charpos = it->prev_stop;
6620 it->bidi_p = 1;
6621 it->current = save_current;
6622 it->position = save_position;
6623 handle_stop (it);
6624 it->stop_charpos = next_stop;
6625 }
6626
6627 /* Load IT with the next display element from current_buffer. Value
6628 is zero if end of buffer reached. IT->stop_charpos is the next
6629 position at which to stop and check for text properties or buffer
6630 end. */
6631
6632 static int
6633 next_element_from_buffer (struct it *it)
6634 {
6635 int success_p = 1;
6636
6637 xassert (IT_CHARPOS (*it) >= BEGV);
6638
6639 /* With bidi reordering, the character to display might not be the
6640 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6641 we were reseat()ed to a new buffer position, which is potentially
6642 a different paragraph. */
6643 if (it->bidi_p && it->bidi_it.first_elt)
6644 {
6645 it->bidi_it.charpos = IT_CHARPOS (*it);
6646 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6647 if (it->bidi_it.bytepos == ZV_BYTE)
6648 {
6649 /* Nothing to do, but reset the FIRST_ELT flag, like
6650 bidi_paragraph_init does, because we are not going to
6651 call it. */
6652 it->bidi_it.first_elt = 0;
6653 }
6654 else if (it->bidi_it.bytepos == BEGV_BYTE
6655 /* FIXME: Should support all Unicode line separators. */
6656 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6657 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6658 {
6659 /* If we are at the beginning of a line, we can produce the
6660 next element right away. */
6661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6662 bidi_move_to_visually_next (&it->bidi_it);
6663 }
6664 else
6665 {
6666 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6667
6668 /* We need to prime the bidi iterator starting at the line's
6669 beginning, before we will be able to produce the next
6670 element. */
6671 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6672 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6673 it->bidi_it.charpos = IT_CHARPOS (*it);
6674 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6675 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6676 do
6677 {
6678 /* Now return to buffer position where we were asked to
6679 get the next display element, and produce that. */
6680 bidi_move_to_visually_next (&it->bidi_it);
6681 }
6682 while (it->bidi_it.bytepos != orig_bytepos
6683 && it->bidi_it.bytepos < ZV_BYTE);
6684 }
6685
6686 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6687 /* Adjust IT's position information to where we ended up. */
6688 IT_CHARPOS (*it) = it->bidi_it.charpos;
6689 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6690 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6691 {
6692 EMACS_INT stop = it->end_charpos;
6693 if (it->bidi_it.scan_dir < 0)
6694 stop = -1;
6695 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6696 IT_BYTEPOS (*it), stop, Qnil);
6697 }
6698 }
6699
6700 if (IT_CHARPOS (*it) >= it->stop_charpos)
6701 {
6702 if (IT_CHARPOS (*it) >= it->end_charpos)
6703 {
6704 int overlay_strings_follow_p;
6705
6706 /* End of the game, except when overlay strings follow that
6707 haven't been returned yet. */
6708 if (it->overlay_strings_at_end_processed_p)
6709 overlay_strings_follow_p = 0;
6710 else
6711 {
6712 it->overlay_strings_at_end_processed_p = 1;
6713 overlay_strings_follow_p = get_overlay_strings (it, 0);
6714 }
6715
6716 if (overlay_strings_follow_p)
6717 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6718 else
6719 {
6720 it->what = IT_EOB;
6721 it->position = it->current.pos;
6722 success_p = 0;
6723 }
6724 }
6725 else if (!(!it->bidi_p
6726 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6727 || IT_CHARPOS (*it) == it->stop_charpos))
6728 {
6729 /* With bidi non-linear iteration, we could find ourselves
6730 far beyond the last computed stop_charpos, with several
6731 other stop positions in between that we missed. Scan
6732 them all now, in buffer's logical order, until we find
6733 and handle the last stop_charpos that precedes our
6734 current position. */
6735 handle_stop_backwards (it, it->stop_charpos);
6736 return GET_NEXT_DISPLAY_ELEMENT (it);
6737 }
6738 else
6739 {
6740 if (it->bidi_p)
6741 {
6742 /* Take note of the stop position we just moved across,
6743 for when we will move back across it. */
6744 it->prev_stop = it->stop_charpos;
6745 /* If we are at base paragraph embedding level, take
6746 note of the last stop position seen at this
6747 level. */
6748 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6749 it->base_level_stop = it->stop_charpos;
6750 }
6751 handle_stop (it);
6752 return GET_NEXT_DISPLAY_ELEMENT (it);
6753 }
6754 }
6755 else if (it->bidi_p
6756 /* We can sometimes back up for reasons that have nothing
6757 to do with bidi reordering. E.g., compositions. The
6758 code below is only needed when we are above the base
6759 embedding level, so test for that explicitly. */
6760 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6761 && IT_CHARPOS (*it) < it->prev_stop)
6762 {
6763 if (it->base_level_stop <= 0)
6764 it->base_level_stop = BEGV;
6765 if (IT_CHARPOS (*it) < it->base_level_stop)
6766 abort ();
6767 handle_stop_backwards (it, it->base_level_stop);
6768 return GET_NEXT_DISPLAY_ELEMENT (it);
6769 }
6770 else
6771 {
6772 /* No face changes, overlays etc. in sight, so just return a
6773 character from current_buffer. */
6774 unsigned char *p;
6775 EMACS_INT stop;
6776
6777 /* Maybe run the redisplay end trigger hook. Performance note:
6778 This doesn't seem to cost measurable time. */
6779 if (it->redisplay_end_trigger_charpos
6780 && it->glyph_row
6781 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6782 run_redisplay_end_trigger_hook (it);
6783
6784 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6785 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6786 stop)
6787 && next_element_from_composition (it))
6788 {
6789 return 1;
6790 }
6791
6792 /* Get the next character, maybe multibyte. */
6793 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6794 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6795 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6796 else
6797 it->c = *p, it->len = 1;
6798
6799 /* Record what we have and where it came from. */
6800 it->what = IT_CHARACTER;
6801 it->object = it->w->buffer;
6802 it->position = it->current.pos;
6803
6804 /* Normally we return the character found above, except when we
6805 really want to return an ellipsis for selective display. */
6806 if (it->selective)
6807 {
6808 if (it->c == '\n')
6809 {
6810 /* A value of selective > 0 means hide lines indented more
6811 than that number of columns. */
6812 if (it->selective > 0
6813 && IT_CHARPOS (*it) + 1 < ZV
6814 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6815 IT_BYTEPOS (*it) + 1,
6816 it->selective))
6817 {
6818 success_p = next_element_from_ellipsis (it);
6819 it->dpvec_char_len = -1;
6820 }
6821 }
6822 else if (it->c == '\r' && it->selective == -1)
6823 {
6824 /* A value of selective == -1 means that everything from the
6825 CR to the end of the line is invisible, with maybe an
6826 ellipsis displayed for it. */
6827 success_p = next_element_from_ellipsis (it);
6828 it->dpvec_char_len = -1;
6829 }
6830 }
6831 }
6832
6833 /* Value is zero if end of buffer reached. */
6834 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6835 return success_p;
6836 }
6837
6838
6839 /* Run the redisplay end trigger hook for IT. */
6840
6841 static void
6842 run_redisplay_end_trigger_hook (struct it *it)
6843 {
6844 Lisp_Object args[3];
6845
6846 /* IT->glyph_row should be non-null, i.e. we should be actually
6847 displaying something, or otherwise we should not run the hook. */
6848 xassert (it->glyph_row);
6849
6850 /* Set up hook arguments. */
6851 args[0] = Qredisplay_end_trigger_functions;
6852 args[1] = it->window;
6853 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6854 it->redisplay_end_trigger_charpos = 0;
6855
6856 /* Since we are *trying* to run these functions, don't try to run
6857 them again, even if they get an error. */
6858 it->w->redisplay_end_trigger = Qnil;
6859 Frun_hook_with_args (3, args);
6860
6861 /* Notice if it changed the face of the character we are on. */
6862 handle_face_prop (it);
6863 }
6864
6865
6866 /* Deliver a composition display element. Unlike the other
6867 next_element_from_XXX, this function is not registered in the array
6868 get_next_element[]. It is called from next_element_from_buffer and
6869 next_element_from_string when necessary. */
6870
6871 static int
6872 next_element_from_composition (struct it *it)
6873 {
6874 it->what = IT_COMPOSITION;
6875 it->len = it->cmp_it.nbytes;
6876 if (STRINGP (it->string))
6877 {
6878 if (it->c < 0)
6879 {
6880 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6881 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6882 return 0;
6883 }
6884 it->position = it->current.string_pos;
6885 it->object = it->string;
6886 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6887 IT_STRING_BYTEPOS (*it), it->string);
6888 }
6889 else
6890 {
6891 if (it->c < 0)
6892 {
6893 IT_CHARPOS (*it) += it->cmp_it.nchars;
6894 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6895 if (it->bidi_p)
6896 {
6897 if (it->bidi_it.new_paragraph)
6898 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6899 /* Resync the bidi iterator with IT's new position.
6900 FIXME: this doesn't support bidirectional text. */
6901 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6902 bidi_move_to_visually_next (&it->bidi_it);
6903 }
6904 return 0;
6905 }
6906 it->position = it->current.pos;
6907 it->object = it->w->buffer;
6908 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), Qnil);
6910 }
6911 return 1;
6912 }
6913
6914
6915 \f
6916 /***********************************************************************
6917 Moving an iterator without producing glyphs
6918 ***********************************************************************/
6919
6920 /* Check if iterator is at a position corresponding to a valid buffer
6921 position after some move_it_ call. */
6922
6923 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6924 ((it)->method == GET_FROM_STRING \
6925 ? IT_STRING_CHARPOS (*it) == 0 \
6926 : 1)
6927
6928
6929 /* Move iterator IT to a specified buffer or X position within one
6930 line on the display without producing glyphs.
6931
6932 OP should be a bit mask including some or all of these bits:
6933 MOVE_TO_X: Stop upon reaching x-position TO_X.
6934 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6935 Regardless of OP's value, stop upon reaching the end of the display line.
6936
6937 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6938 This means, in particular, that TO_X includes window's horizontal
6939 scroll amount.
6940
6941 The return value has several possible values that
6942 say what condition caused the scan to stop:
6943
6944 MOVE_POS_MATCH_OR_ZV
6945 - when TO_POS or ZV was reached.
6946
6947 MOVE_X_REACHED
6948 -when TO_X was reached before TO_POS or ZV were reached.
6949
6950 MOVE_LINE_CONTINUED
6951 - when we reached the end of the display area and the line must
6952 be continued.
6953
6954 MOVE_LINE_TRUNCATED
6955 - when we reached the end of the display area and the line is
6956 truncated.
6957
6958 MOVE_NEWLINE_OR_CR
6959 - when we stopped at a line end, i.e. a newline or a CR and selective
6960 display is on. */
6961
6962 static enum move_it_result
6963 move_it_in_display_line_to (struct it *it,
6964 EMACS_INT to_charpos, int to_x,
6965 enum move_operation_enum op)
6966 {
6967 enum move_it_result result = MOVE_UNDEFINED;
6968 struct glyph_row *saved_glyph_row;
6969 struct it wrap_it, atpos_it, atx_it;
6970 int may_wrap = 0;
6971 enum it_method prev_method = it->method;
6972 EMACS_INT prev_pos = IT_CHARPOS (*it);
6973
6974 /* Don't produce glyphs in produce_glyphs. */
6975 saved_glyph_row = it->glyph_row;
6976 it->glyph_row = NULL;
6977
6978 /* Use wrap_it to save a copy of IT wherever a word wrap could
6979 occur. Use atpos_it to save a copy of IT at the desired buffer
6980 position, if found, so that we can scan ahead and check if the
6981 word later overshoots the window edge. Use atx_it similarly, for
6982 pixel positions. */
6983 wrap_it.sp = -1;
6984 atpos_it.sp = -1;
6985 atx_it.sp = -1;
6986
6987 #define BUFFER_POS_REACHED_P() \
6988 ((op & MOVE_TO_POS) != 0 \
6989 && BUFFERP (it->object) \
6990 && (IT_CHARPOS (*it) == to_charpos \
6991 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6992 && (it->method == GET_FROM_BUFFER \
6993 || (it->method == GET_FROM_DISPLAY_VECTOR \
6994 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6995
6996 /* If there's a line-/wrap-prefix, handle it. */
6997 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6998 && it->current_y < it->last_visible_y)
6999 handle_line_prefix (it);
7000
7001 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7002 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7003
7004 while (1)
7005 {
7006 int x, i, ascent = 0, descent = 0;
7007
7008 /* Utility macro to reset an iterator with x, ascent, and descent. */
7009 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7010 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7011 (IT)->max_descent = descent)
7012
7013 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7014 glyph). */
7015 if ((op & MOVE_TO_POS) != 0
7016 && BUFFERP (it->object)
7017 && it->method == GET_FROM_BUFFER
7018 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7019 || (it->bidi_p
7020 && (prev_method == GET_FROM_IMAGE
7021 || prev_method == GET_FROM_STRETCH)
7022 /* Passed TO_CHARPOS from left to right. */
7023 && ((prev_pos < to_charpos
7024 && IT_CHARPOS (*it) > to_charpos)
7025 /* Passed TO_CHARPOS from right to left. */
7026 || (prev_pos > to_charpos
7027 && IT_CHARPOS (*it) < to_charpos)))))
7028 {
7029 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7030 {
7031 result = MOVE_POS_MATCH_OR_ZV;
7032 break;
7033 }
7034 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7035 /* If wrap_it is valid, the current position might be in a
7036 word that is wrapped. So, save the iterator in
7037 atpos_it and continue to see if wrapping happens. */
7038 atpos_it = *it;
7039 }
7040
7041 prev_method = it->method;
7042 if (it->method == GET_FROM_BUFFER)
7043 prev_pos = IT_CHARPOS (*it);
7044 /* Stop when ZV reached.
7045 We used to stop here when TO_CHARPOS reached as well, but that is
7046 too soon if this glyph does not fit on this line. So we handle it
7047 explicitly below. */
7048 if (!get_next_display_element (it))
7049 {
7050 result = MOVE_POS_MATCH_OR_ZV;
7051 break;
7052 }
7053
7054 if (it->line_wrap == TRUNCATE)
7055 {
7056 if (BUFFER_POS_REACHED_P ())
7057 {
7058 result = MOVE_POS_MATCH_OR_ZV;
7059 break;
7060 }
7061 }
7062 else
7063 {
7064 if (it->line_wrap == WORD_WRAP)
7065 {
7066 if (IT_DISPLAYING_WHITESPACE (it))
7067 may_wrap = 1;
7068 else if (may_wrap)
7069 {
7070 /* We have reached a glyph that follows one or more
7071 whitespace characters. If the position is
7072 already found, we are done. */
7073 if (atpos_it.sp >= 0)
7074 {
7075 *it = atpos_it;
7076 result = MOVE_POS_MATCH_OR_ZV;
7077 goto done;
7078 }
7079 if (atx_it.sp >= 0)
7080 {
7081 *it = atx_it;
7082 result = MOVE_X_REACHED;
7083 goto done;
7084 }
7085 /* Otherwise, we can wrap here. */
7086 wrap_it = *it;
7087 may_wrap = 0;
7088 }
7089 }
7090 }
7091
7092 /* Remember the line height for the current line, in case
7093 the next element doesn't fit on the line. */
7094 ascent = it->max_ascent;
7095 descent = it->max_descent;
7096
7097 /* The call to produce_glyphs will get the metrics of the
7098 display element IT is loaded with. Record the x-position
7099 before this display element, in case it doesn't fit on the
7100 line. */
7101 x = it->current_x;
7102
7103 PRODUCE_GLYPHS (it);
7104
7105 if (it->area != TEXT_AREA)
7106 {
7107 set_iterator_to_next (it, 1);
7108 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7109 SET_TEXT_POS (this_line_min_pos,
7110 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7111 continue;
7112 }
7113
7114 /* The number of glyphs we get back in IT->nglyphs will normally
7115 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7116 character on a terminal frame, or (iii) a line end. For the
7117 second case, IT->nglyphs - 1 padding glyphs will be present.
7118 (On X frames, there is only one glyph produced for a
7119 composite character.)
7120
7121 The behavior implemented below means, for continuation lines,
7122 that as many spaces of a TAB as fit on the current line are
7123 displayed there. For terminal frames, as many glyphs of a
7124 multi-glyph character are displayed in the current line, too.
7125 This is what the old redisplay code did, and we keep it that
7126 way. Under X, the whole shape of a complex character must
7127 fit on the line or it will be completely displayed in the
7128 next line.
7129
7130 Note that both for tabs and padding glyphs, all glyphs have
7131 the same width. */
7132 if (it->nglyphs)
7133 {
7134 /* More than one glyph or glyph doesn't fit on line. All
7135 glyphs have the same width. */
7136 int single_glyph_width = it->pixel_width / it->nglyphs;
7137 int new_x;
7138 int x_before_this_char = x;
7139 int hpos_before_this_char = it->hpos;
7140
7141 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7142 {
7143 new_x = x + single_glyph_width;
7144
7145 /* We want to leave anything reaching TO_X to the caller. */
7146 if ((op & MOVE_TO_X) && new_x > to_x)
7147 {
7148 if (BUFFER_POS_REACHED_P ())
7149 {
7150 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7151 goto buffer_pos_reached;
7152 if (atpos_it.sp < 0)
7153 {
7154 atpos_it = *it;
7155 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7156 }
7157 }
7158 else
7159 {
7160 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7161 {
7162 it->current_x = x;
7163 result = MOVE_X_REACHED;
7164 break;
7165 }
7166 if (atx_it.sp < 0)
7167 {
7168 atx_it = *it;
7169 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7170 }
7171 }
7172 }
7173
7174 if (/* Lines are continued. */
7175 it->line_wrap != TRUNCATE
7176 && (/* And glyph doesn't fit on the line. */
7177 new_x > it->last_visible_x
7178 /* Or it fits exactly and we're on a window
7179 system frame. */
7180 || (new_x == it->last_visible_x
7181 && FRAME_WINDOW_P (it->f))))
7182 {
7183 if (/* IT->hpos == 0 means the very first glyph
7184 doesn't fit on the line, e.g. a wide image. */
7185 it->hpos == 0
7186 || (new_x == it->last_visible_x
7187 && FRAME_WINDOW_P (it->f)))
7188 {
7189 ++it->hpos;
7190 it->current_x = new_x;
7191
7192 /* The character's last glyph just barely fits
7193 in this row. */
7194 if (i == it->nglyphs - 1)
7195 {
7196 /* If this is the destination position,
7197 return a position *before* it in this row,
7198 now that we know it fits in this row. */
7199 if (BUFFER_POS_REACHED_P ())
7200 {
7201 if (it->line_wrap != WORD_WRAP
7202 || wrap_it.sp < 0)
7203 {
7204 it->hpos = hpos_before_this_char;
7205 it->current_x = x_before_this_char;
7206 result = MOVE_POS_MATCH_OR_ZV;
7207 break;
7208 }
7209 if (it->line_wrap == WORD_WRAP
7210 && atpos_it.sp < 0)
7211 {
7212 atpos_it = *it;
7213 atpos_it.current_x = x_before_this_char;
7214 atpos_it.hpos = hpos_before_this_char;
7215 }
7216 }
7217
7218 set_iterator_to_next (it, 1);
7219 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7220 SET_TEXT_POS (this_line_min_pos,
7221 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7222 /* On graphical terminals, newlines may
7223 "overflow" into the fringe if
7224 overflow-newline-into-fringe is non-nil.
7225 On text-only terminals, newlines may
7226 overflow into the last glyph on the
7227 display line.*/
7228 if (!FRAME_WINDOW_P (it->f)
7229 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7230 {
7231 if (!get_next_display_element (it))
7232 {
7233 result = MOVE_POS_MATCH_OR_ZV;
7234 break;
7235 }
7236 if (BUFFER_POS_REACHED_P ())
7237 {
7238 if (ITERATOR_AT_END_OF_LINE_P (it))
7239 result = MOVE_POS_MATCH_OR_ZV;
7240 else
7241 result = MOVE_LINE_CONTINUED;
7242 break;
7243 }
7244 if (ITERATOR_AT_END_OF_LINE_P (it))
7245 {
7246 result = MOVE_NEWLINE_OR_CR;
7247 break;
7248 }
7249 }
7250 }
7251 }
7252 else
7253 IT_RESET_X_ASCENT_DESCENT (it);
7254
7255 if (wrap_it.sp >= 0)
7256 {
7257 *it = wrap_it;
7258 atpos_it.sp = -1;
7259 atx_it.sp = -1;
7260 }
7261
7262 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7263 IT_CHARPOS (*it)));
7264 result = MOVE_LINE_CONTINUED;
7265 break;
7266 }
7267
7268 if (BUFFER_POS_REACHED_P ())
7269 {
7270 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7271 goto buffer_pos_reached;
7272 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7273 {
7274 atpos_it = *it;
7275 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7276 }
7277 }
7278
7279 if (new_x > it->first_visible_x)
7280 {
7281 /* Glyph is visible. Increment number of glyphs that
7282 would be displayed. */
7283 ++it->hpos;
7284 }
7285 }
7286
7287 if (result != MOVE_UNDEFINED)
7288 break;
7289 }
7290 else if (BUFFER_POS_REACHED_P ())
7291 {
7292 buffer_pos_reached:
7293 IT_RESET_X_ASCENT_DESCENT (it);
7294 result = MOVE_POS_MATCH_OR_ZV;
7295 break;
7296 }
7297 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7298 {
7299 /* Stop when TO_X specified and reached. This check is
7300 necessary here because of lines consisting of a line end,
7301 only. The line end will not produce any glyphs and we
7302 would never get MOVE_X_REACHED. */
7303 xassert (it->nglyphs == 0);
7304 result = MOVE_X_REACHED;
7305 break;
7306 }
7307
7308 /* Is this a line end? If yes, we're done. */
7309 if (ITERATOR_AT_END_OF_LINE_P (it))
7310 {
7311 result = MOVE_NEWLINE_OR_CR;
7312 break;
7313 }
7314
7315 if (it->method == GET_FROM_BUFFER)
7316 prev_pos = IT_CHARPOS (*it);
7317 /* The current display element has been consumed. Advance
7318 to the next. */
7319 set_iterator_to_next (it, 1);
7320 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7321 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7322
7323 /* Stop if lines are truncated and IT's current x-position is
7324 past the right edge of the window now. */
7325 if (it->line_wrap == TRUNCATE
7326 && it->current_x >= it->last_visible_x)
7327 {
7328 if (!FRAME_WINDOW_P (it->f)
7329 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7330 {
7331 if (!get_next_display_element (it)
7332 || BUFFER_POS_REACHED_P ())
7333 {
7334 result = MOVE_POS_MATCH_OR_ZV;
7335 break;
7336 }
7337 if (ITERATOR_AT_END_OF_LINE_P (it))
7338 {
7339 result = MOVE_NEWLINE_OR_CR;
7340 break;
7341 }
7342 }
7343 result = MOVE_LINE_TRUNCATED;
7344 break;
7345 }
7346 #undef IT_RESET_X_ASCENT_DESCENT
7347 }
7348
7349 #undef BUFFER_POS_REACHED_P
7350
7351 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7352 restore the saved iterator. */
7353 if (atpos_it.sp >= 0)
7354 *it = atpos_it;
7355 else if (atx_it.sp >= 0)
7356 *it = atx_it;
7357
7358 done:
7359
7360 /* Restore the iterator settings altered at the beginning of this
7361 function. */
7362 it->glyph_row = saved_glyph_row;
7363 return result;
7364 }
7365
7366 /* For external use. */
7367 void
7368 move_it_in_display_line (struct it *it,
7369 EMACS_INT to_charpos, int to_x,
7370 enum move_operation_enum op)
7371 {
7372 if (it->line_wrap == WORD_WRAP
7373 && (op & MOVE_TO_X))
7374 {
7375 struct it save_it = *it;
7376 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7377 /* When word-wrap is on, TO_X may lie past the end
7378 of a wrapped line. Then it->current is the
7379 character on the next line, so backtrack to the
7380 space before the wrap point. */
7381 if (skip == MOVE_LINE_CONTINUED)
7382 {
7383 int prev_x = max (it->current_x - 1, 0);
7384 *it = save_it;
7385 move_it_in_display_line_to
7386 (it, -1, prev_x, MOVE_TO_X);
7387 }
7388 }
7389 else
7390 move_it_in_display_line_to (it, to_charpos, to_x, op);
7391 }
7392
7393
7394 /* Move IT forward until it satisfies one or more of the criteria in
7395 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7396
7397 OP is a bit-mask that specifies where to stop, and in particular,
7398 which of those four position arguments makes a difference. See the
7399 description of enum move_operation_enum.
7400
7401 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7402 screen line, this function will set IT to the next position >
7403 TO_CHARPOS. */
7404
7405 void
7406 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7407 {
7408 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7409 int line_height, line_start_x = 0, reached = 0;
7410
7411 for (;;)
7412 {
7413 if (op & MOVE_TO_VPOS)
7414 {
7415 /* If no TO_CHARPOS and no TO_X specified, stop at the
7416 start of the line TO_VPOS. */
7417 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7418 {
7419 if (it->vpos == to_vpos)
7420 {
7421 reached = 1;
7422 break;
7423 }
7424 else
7425 skip = move_it_in_display_line_to (it, -1, -1, 0);
7426 }
7427 else
7428 {
7429 /* TO_VPOS >= 0 means stop at TO_X in the line at
7430 TO_VPOS, or at TO_POS, whichever comes first. */
7431 if (it->vpos == to_vpos)
7432 {
7433 reached = 2;
7434 break;
7435 }
7436
7437 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7438
7439 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7440 {
7441 reached = 3;
7442 break;
7443 }
7444 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7445 {
7446 /* We have reached TO_X but not in the line we want. */
7447 skip = move_it_in_display_line_to (it, to_charpos,
7448 -1, MOVE_TO_POS);
7449 if (skip == MOVE_POS_MATCH_OR_ZV)
7450 {
7451 reached = 4;
7452 break;
7453 }
7454 }
7455 }
7456 }
7457 else if (op & MOVE_TO_Y)
7458 {
7459 struct it it_backup;
7460
7461 if (it->line_wrap == WORD_WRAP)
7462 it_backup = *it;
7463
7464 /* TO_Y specified means stop at TO_X in the line containing
7465 TO_Y---or at TO_CHARPOS if this is reached first. The
7466 problem is that we can't really tell whether the line
7467 contains TO_Y before we have completely scanned it, and
7468 this may skip past TO_X. What we do is to first scan to
7469 TO_X.
7470
7471 If TO_X is not specified, use a TO_X of zero. The reason
7472 is to make the outcome of this function more predictable.
7473 If we didn't use TO_X == 0, we would stop at the end of
7474 the line which is probably not what a caller would expect
7475 to happen. */
7476 skip = move_it_in_display_line_to
7477 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7478 (MOVE_TO_X | (op & MOVE_TO_POS)));
7479
7480 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7481 if (skip == MOVE_POS_MATCH_OR_ZV)
7482 reached = 5;
7483 else if (skip == MOVE_X_REACHED)
7484 {
7485 /* If TO_X was reached, we want to know whether TO_Y is
7486 in the line. We know this is the case if the already
7487 scanned glyphs make the line tall enough. Otherwise,
7488 we must check by scanning the rest of the line. */
7489 line_height = it->max_ascent + it->max_descent;
7490 if (to_y >= it->current_y
7491 && to_y < it->current_y + line_height)
7492 {
7493 reached = 6;
7494 break;
7495 }
7496 it_backup = *it;
7497 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7498 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7499 op & MOVE_TO_POS);
7500 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7501 line_height = it->max_ascent + it->max_descent;
7502 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7503
7504 if (to_y >= it->current_y
7505 && to_y < it->current_y + line_height)
7506 {
7507 /* If TO_Y is in this line and TO_X was reached
7508 above, we scanned too far. We have to restore
7509 IT's settings to the ones before skipping. */
7510 *it = it_backup;
7511 reached = 6;
7512 }
7513 else
7514 {
7515 skip = skip2;
7516 if (skip == MOVE_POS_MATCH_OR_ZV)
7517 reached = 7;
7518 }
7519 }
7520 else
7521 {
7522 /* Check whether TO_Y is in this line. */
7523 line_height = it->max_ascent + it->max_descent;
7524 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7525
7526 if (to_y >= it->current_y
7527 && to_y < it->current_y + line_height)
7528 {
7529 /* When word-wrap is on, TO_X may lie past the end
7530 of a wrapped line. Then it->current is the
7531 character on the next line, so backtrack to the
7532 space before the wrap point. */
7533 if (skip == MOVE_LINE_CONTINUED
7534 && it->line_wrap == WORD_WRAP)
7535 {
7536 int prev_x = max (it->current_x - 1, 0);
7537 *it = it_backup;
7538 skip = move_it_in_display_line_to
7539 (it, -1, prev_x, MOVE_TO_X);
7540 }
7541 reached = 6;
7542 }
7543 }
7544
7545 if (reached)
7546 break;
7547 }
7548 else if (BUFFERP (it->object)
7549 && (it->method == GET_FROM_BUFFER
7550 || it->method == GET_FROM_STRETCH)
7551 && IT_CHARPOS (*it) >= to_charpos)
7552 skip = MOVE_POS_MATCH_OR_ZV;
7553 else
7554 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7555
7556 switch (skip)
7557 {
7558 case MOVE_POS_MATCH_OR_ZV:
7559 reached = 8;
7560 goto out;
7561
7562 case MOVE_NEWLINE_OR_CR:
7563 set_iterator_to_next (it, 1);
7564 it->continuation_lines_width = 0;
7565 break;
7566
7567 case MOVE_LINE_TRUNCATED:
7568 it->continuation_lines_width = 0;
7569 reseat_at_next_visible_line_start (it, 0);
7570 if ((op & MOVE_TO_POS) != 0
7571 && IT_CHARPOS (*it) > to_charpos)
7572 {
7573 reached = 9;
7574 goto out;
7575 }
7576 break;
7577
7578 case MOVE_LINE_CONTINUED:
7579 /* For continued lines ending in a tab, some of the glyphs
7580 associated with the tab are displayed on the current
7581 line. Since it->current_x does not include these glyphs,
7582 we use it->last_visible_x instead. */
7583 if (it->c == '\t')
7584 {
7585 it->continuation_lines_width += it->last_visible_x;
7586 /* When moving by vpos, ensure that the iterator really
7587 advances to the next line (bug#847, bug#969). Fixme:
7588 do we need to do this in other circumstances? */
7589 if (it->current_x != it->last_visible_x
7590 && (op & MOVE_TO_VPOS)
7591 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7592 {
7593 line_start_x = it->current_x + it->pixel_width
7594 - it->last_visible_x;
7595 set_iterator_to_next (it, 0);
7596 }
7597 }
7598 else
7599 it->continuation_lines_width += it->current_x;
7600 break;
7601
7602 default:
7603 abort ();
7604 }
7605
7606 /* Reset/increment for the next run. */
7607 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7608 it->current_x = line_start_x;
7609 line_start_x = 0;
7610 it->hpos = 0;
7611 it->current_y += it->max_ascent + it->max_descent;
7612 ++it->vpos;
7613 last_height = it->max_ascent + it->max_descent;
7614 last_max_ascent = it->max_ascent;
7615 it->max_ascent = it->max_descent = 0;
7616 }
7617
7618 out:
7619
7620 /* On text terminals, we may stop at the end of a line in the middle
7621 of a multi-character glyph. If the glyph itself is continued,
7622 i.e. it is actually displayed on the next line, don't treat this
7623 stopping point as valid; move to the next line instead (unless
7624 that brings us offscreen). */
7625 if (!FRAME_WINDOW_P (it->f)
7626 && op & MOVE_TO_POS
7627 && IT_CHARPOS (*it) == to_charpos
7628 && it->what == IT_CHARACTER
7629 && it->nglyphs > 1
7630 && it->line_wrap == WINDOW_WRAP
7631 && it->current_x == it->last_visible_x - 1
7632 && it->c != '\n'
7633 && it->c != '\t'
7634 && it->vpos < XFASTINT (it->w->window_end_vpos))
7635 {
7636 it->continuation_lines_width += it->current_x;
7637 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7638 it->current_y += it->max_ascent + it->max_descent;
7639 ++it->vpos;
7640 last_height = it->max_ascent + it->max_descent;
7641 last_max_ascent = it->max_ascent;
7642 }
7643
7644 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7645 }
7646
7647
7648 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7649
7650 If DY > 0, move IT backward at least that many pixels. DY = 0
7651 means move IT backward to the preceding line start or BEGV. This
7652 function may move over more than DY pixels if IT->current_y - DY
7653 ends up in the middle of a line; in this case IT->current_y will be
7654 set to the top of the line moved to. */
7655
7656 void
7657 move_it_vertically_backward (struct it *it, int dy)
7658 {
7659 int nlines, h;
7660 struct it it2, it3;
7661 EMACS_INT start_pos;
7662
7663 move_further_back:
7664 xassert (dy >= 0);
7665
7666 start_pos = IT_CHARPOS (*it);
7667
7668 /* Estimate how many newlines we must move back. */
7669 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7670
7671 /* Set the iterator's position that many lines back. */
7672 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7673 back_to_previous_visible_line_start (it);
7674
7675 /* Reseat the iterator here. When moving backward, we don't want
7676 reseat to skip forward over invisible text, set up the iterator
7677 to deliver from overlay strings at the new position etc. So,
7678 use reseat_1 here. */
7679 reseat_1 (it, it->current.pos, 1);
7680
7681 /* We are now surely at a line start. */
7682 it->current_x = it->hpos = 0;
7683 it->continuation_lines_width = 0;
7684
7685 /* Move forward and see what y-distance we moved. First move to the
7686 start of the next line so that we get its height. We need this
7687 height to be able to tell whether we reached the specified
7688 y-distance. */
7689 it2 = *it;
7690 it2.max_ascent = it2.max_descent = 0;
7691 do
7692 {
7693 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7694 MOVE_TO_POS | MOVE_TO_VPOS);
7695 }
7696 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7697 xassert (IT_CHARPOS (*it) >= BEGV);
7698 it3 = it2;
7699
7700 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7701 xassert (IT_CHARPOS (*it) >= BEGV);
7702 /* H is the actual vertical distance from the position in *IT
7703 and the starting position. */
7704 h = it2.current_y - it->current_y;
7705 /* NLINES is the distance in number of lines. */
7706 nlines = it2.vpos - it->vpos;
7707
7708 /* Correct IT's y and vpos position
7709 so that they are relative to the starting point. */
7710 it->vpos -= nlines;
7711 it->current_y -= h;
7712
7713 if (dy == 0)
7714 {
7715 /* DY == 0 means move to the start of the screen line. The
7716 value of nlines is > 0 if continuation lines were involved. */
7717 if (nlines > 0)
7718 move_it_by_lines (it, nlines);
7719 }
7720 else
7721 {
7722 /* The y-position we try to reach, relative to *IT.
7723 Note that H has been subtracted in front of the if-statement. */
7724 int target_y = it->current_y + h - dy;
7725 int y0 = it3.current_y;
7726 int y1 = line_bottom_y (&it3);
7727 int line_height = y1 - y0;
7728
7729 /* If we did not reach target_y, try to move further backward if
7730 we can. If we moved too far backward, try to move forward. */
7731 if (target_y < it->current_y
7732 /* This is heuristic. In a window that's 3 lines high, with
7733 a line height of 13 pixels each, recentering with point
7734 on the bottom line will try to move -39/2 = 19 pixels
7735 backward. Try to avoid moving into the first line. */
7736 && (it->current_y - target_y
7737 > min (window_box_height (it->w), line_height * 2 / 3))
7738 && IT_CHARPOS (*it) > BEGV)
7739 {
7740 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7741 target_y - it->current_y));
7742 dy = it->current_y - target_y;
7743 goto move_further_back;
7744 }
7745 else if (target_y >= it->current_y + line_height
7746 && IT_CHARPOS (*it) < ZV)
7747 {
7748 /* Should move forward by at least one line, maybe more.
7749
7750 Note: Calling move_it_by_lines can be expensive on
7751 terminal frames, where compute_motion is used (via
7752 vmotion) to do the job, when there are very long lines
7753 and truncate-lines is nil. That's the reason for
7754 treating terminal frames specially here. */
7755
7756 if (!FRAME_WINDOW_P (it->f))
7757 move_it_vertically (it, target_y - (it->current_y + line_height));
7758 else
7759 {
7760 do
7761 {
7762 move_it_by_lines (it, 1);
7763 }
7764 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7765 }
7766 }
7767 }
7768 }
7769
7770
7771 /* Move IT by a specified amount of pixel lines DY. DY negative means
7772 move backwards. DY = 0 means move to start of screen line. At the
7773 end, IT will be on the start of a screen line. */
7774
7775 void
7776 move_it_vertically (struct it *it, int dy)
7777 {
7778 if (dy <= 0)
7779 move_it_vertically_backward (it, -dy);
7780 else
7781 {
7782 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7783 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7784 MOVE_TO_POS | MOVE_TO_Y);
7785 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7786
7787 /* If buffer ends in ZV without a newline, move to the start of
7788 the line to satisfy the post-condition. */
7789 if (IT_CHARPOS (*it) == ZV
7790 && ZV > BEGV
7791 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7792 move_it_by_lines (it, 0);
7793 }
7794 }
7795
7796
7797 /* Move iterator IT past the end of the text line it is in. */
7798
7799 void
7800 move_it_past_eol (struct it *it)
7801 {
7802 enum move_it_result rc;
7803
7804 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7805 if (rc == MOVE_NEWLINE_OR_CR)
7806 set_iterator_to_next (it, 0);
7807 }
7808
7809
7810 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7811 negative means move up. DVPOS == 0 means move to the start of the
7812 screen line.
7813
7814 Optimization idea: If we would know that IT->f doesn't use
7815 a face with proportional font, we could be faster for
7816 truncate-lines nil. */
7817
7818 void
7819 move_it_by_lines (struct it *it, int dvpos)
7820 {
7821
7822 /* The commented-out optimization uses vmotion on terminals. This
7823 gives bad results, because elements like it->what, on which
7824 callers such as pos_visible_p rely, aren't updated. */
7825 /* struct position pos;
7826 if (!FRAME_WINDOW_P (it->f))
7827 {
7828 struct text_pos textpos;
7829
7830 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7831 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7832 reseat (it, textpos, 1);
7833 it->vpos += pos.vpos;
7834 it->current_y += pos.vpos;
7835 }
7836 else */
7837
7838 if (dvpos == 0)
7839 {
7840 /* DVPOS == 0 means move to the start of the screen line. */
7841 move_it_vertically_backward (it, 0);
7842 xassert (it->current_x == 0 && it->hpos == 0);
7843 /* Let next call to line_bottom_y calculate real line height */
7844 last_height = 0;
7845 }
7846 else if (dvpos > 0)
7847 {
7848 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7849 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7850 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7851 }
7852 else
7853 {
7854 struct it it2;
7855 EMACS_INT start_charpos, i;
7856
7857 /* Start at the beginning of the screen line containing IT's
7858 position. This may actually move vertically backwards,
7859 in case of overlays, so adjust dvpos accordingly. */
7860 dvpos += it->vpos;
7861 move_it_vertically_backward (it, 0);
7862 dvpos -= it->vpos;
7863
7864 /* Go back -DVPOS visible lines and reseat the iterator there. */
7865 start_charpos = IT_CHARPOS (*it);
7866 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7867 back_to_previous_visible_line_start (it);
7868 reseat (it, it->current.pos, 1);
7869
7870 /* Move further back if we end up in a string or an image. */
7871 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7872 {
7873 /* First try to move to start of display line. */
7874 dvpos += it->vpos;
7875 move_it_vertically_backward (it, 0);
7876 dvpos -= it->vpos;
7877 if (IT_POS_VALID_AFTER_MOVE_P (it))
7878 break;
7879 /* If start of line is still in string or image,
7880 move further back. */
7881 back_to_previous_visible_line_start (it);
7882 reseat (it, it->current.pos, 1);
7883 dvpos--;
7884 }
7885
7886 it->current_x = it->hpos = 0;
7887
7888 /* Above call may have moved too far if continuation lines
7889 are involved. Scan forward and see if it did. */
7890 it2 = *it;
7891 it2.vpos = it2.current_y = 0;
7892 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7893 it->vpos -= it2.vpos;
7894 it->current_y -= it2.current_y;
7895 it->current_x = it->hpos = 0;
7896
7897 /* If we moved too far back, move IT some lines forward. */
7898 if (it2.vpos > -dvpos)
7899 {
7900 int delta = it2.vpos + dvpos;
7901 it2 = *it;
7902 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7903 /* Move back again if we got too far ahead. */
7904 if (IT_CHARPOS (*it) >= start_charpos)
7905 *it = it2;
7906 }
7907 }
7908 }
7909
7910 /* Return 1 if IT points into the middle of a display vector. */
7911
7912 int
7913 in_display_vector_p (struct it *it)
7914 {
7915 return (it->method == GET_FROM_DISPLAY_VECTOR
7916 && it->current.dpvec_index > 0
7917 && it->dpvec + it->current.dpvec_index != it->dpend);
7918 }
7919
7920 \f
7921 /***********************************************************************
7922 Messages
7923 ***********************************************************************/
7924
7925
7926 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7927 to *Messages*. */
7928
7929 void
7930 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7931 {
7932 Lisp_Object args[3];
7933 Lisp_Object msg, fmt;
7934 char *buffer;
7935 EMACS_INT len;
7936 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7937 USE_SAFE_ALLOCA;
7938
7939 /* Do nothing if called asynchronously. Inserting text into
7940 a buffer may call after-change-functions and alike and
7941 that would means running Lisp asynchronously. */
7942 if (handling_signal)
7943 return;
7944
7945 fmt = msg = Qnil;
7946 GCPRO4 (fmt, msg, arg1, arg2);
7947
7948 args[0] = fmt = build_string (format);
7949 args[1] = arg1;
7950 args[2] = arg2;
7951 msg = Fformat (3, args);
7952
7953 len = SBYTES (msg) + 1;
7954 SAFE_ALLOCA (buffer, char *, len);
7955 memcpy (buffer, SDATA (msg), len);
7956
7957 message_dolog (buffer, len - 1, 1, 0);
7958 SAFE_FREE ();
7959
7960 UNGCPRO;
7961 }
7962
7963
7964 /* Output a newline in the *Messages* buffer if "needs" one. */
7965
7966 void
7967 message_log_maybe_newline (void)
7968 {
7969 if (message_log_need_newline)
7970 message_dolog ("", 0, 1, 0);
7971 }
7972
7973
7974 /* Add a string M of length NBYTES to the message log, optionally
7975 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7976 nonzero, means interpret the contents of M as multibyte. This
7977 function calls low-level routines in order to bypass text property
7978 hooks, etc. which might not be safe to run.
7979
7980 This may GC (insert may run before/after change hooks),
7981 so the buffer M must NOT point to a Lisp string. */
7982
7983 void
7984 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7985 {
7986 const unsigned char *msg = (const unsigned char *) m;
7987
7988 if (!NILP (Vmemory_full))
7989 return;
7990
7991 if (!NILP (Vmessage_log_max))
7992 {
7993 struct buffer *oldbuf;
7994 Lisp_Object oldpoint, oldbegv, oldzv;
7995 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7996 EMACS_INT point_at_end = 0;
7997 EMACS_INT zv_at_end = 0;
7998 Lisp_Object old_deactivate_mark, tem;
7999 struct gcpro gcpro1;
8000
8001 old_deactivate_mark = Vdeactivate_mark;
8002 oldbuf = current_buffer;
8003 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8004 BVAR (current_buffer, undo_list) = Qt;
8005
8006 oldpoint = message_dolog_marker1;
8007 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8008 oldbegv = message_dolog_marker2;
8009 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8010 oldzv = message_dolog_marker3;
8011 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8012 GCPRO1 (old_deactivate_mark);
8013
8014 if (PT == Z)
8015 point_at_end = 1;
8016 if (ZV == Z)
8017 zv_at_end = 1;
8018
8019 BEGV = BEG;
8020 BEGV_BYTE = BEG_BYTE;
8021 ZV = Z;
8022 ZV_BYTE = Z_BYTE;
8023 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8024
8025 /* Insert the string--maybe converting multibyte to single byte
8026 or vice versa, so that all the text fits the buffer. */
8027 if (multibyte
8028 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8029 {
8030 EMACS_INT i;
8031 int c, char_bytes;
8032 char work[1];
8033
8034 /* Convert a multibyte string to single-byte
8035 for the *Message* buffer. */
8036 for (i = 0; i < nbytes; i += char_bytes)
8037 {
8038 c = string_char_and_length (msg + i, &char_bytes);
8039 work[0] = (ASCII_CHAR_P (c)
8040 ? c
8041 : multibyte_char_to_unibyte (c));
8042 insert_1_both (work, 1, 1, 1, 0, 0);
8043 }
8044 }
8045 else if (! multibyte
8046 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8047 {
8048 EMACS_INT i;
8049 int c, char_bytes;
8050 unsigned char str[MAX_MULTIBYTE_LENGTH];
8051 /* Convert a single-byte string to multibyte
8052 for the *Message* buffer. */
8053 for (i = 0; i < nbytes; i++)
8054 {
8055 c = msg[i];
8056 MAKE_CHAR_MULTIBYTE (c);
8057 char_bytes = CHAR_STRING (c, str);
8058 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8059 }
8060 }
8061 else if (nbytes)
8062 insert_1 (m, nbytes, 1, 0, 0);
8063
8064 if (nlflag)
8065 {
8066 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8067 unsigned long int dups;
8068 insert_1 ("\n", 1, 1, 0, 0);
8069
8070 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8071 this_bol = PT;
8072 this_bol_byte = PT_BYTE;
8073
8074 /* See if this line duplicates the previous one.
8075 If so, combine duplicates. */
8076 if (this_bol > BEG)
8077 {
8078 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8079 prev_bol = PT;
8080 prev_bol_byte = PT_BYTE;
8081
8082 dups = message_log_check_duplicate (prev_bol_byte,
8083 this_bol_byte);
8084 if (dups)
8085 {
8086 del_range_both (prev_bol, prev_bol_byte,
8087 this_bol, this_bol_byte, 0);
8088 if (dups > 1)
8089 {
8090 char dupstr[40];
8091 int duplen;
8092
8093 /* If you change this format, don't forget to also
8094 change message_log_check_duplicate. */
8095 sprintf (dupstr, " [%lu times]", dups);
8096 duplen = strlen (dupstr);
8097 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8098 insert_1 (dupstr, duplen, 1, 0, 1);
8099 }
8100 }
8101 }
8102
8103 /* If we have more than the desired maximum number of lines
8104 in the *Messages* buffer now, delete the oldest ones.
8105 This is safe because we don't have undo in this buffer. */
8106
8107 if (NATNUMP (Vmessage_log_max))
8108 {
8109 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8110 -XFASTINT (Vmessage_log_max) - 1, 0);
8111 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8112 }
8113 }
8114 BEGV = XMARKER (oldbegv)->charpos;
8115 BEGV_BYTE = marker_byte_position (oldbegv);
8116
8117 if (zv_at_end)
8118 {
8119 ZV = Z;
8120 ZV_BYTE = Z_BYTE;
8121 }
8122 else
8123 {
8124 ZV = XMARKER (oldzv)->charpos;
8125 ZV_BYTE = marker_byte_position (oldzv);
8126 }
8127
8128 if (point_at_end)
8129 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8130 else
8131 /* We can't do Fgoto_char (oldpoint) because it will run some
8132 Lisp code. */
8133 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8134 XMARKER (oldpoint)->bytepos);
8135
8136 UNGCPRO;
8137 unchain_marker (XMARKER (oldpoint));
8138 unchain_marker (XMARKER (oldbegv));
8139 unchain_marker (XMARKER (oldzv));
8140
8141 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8142 set_buffer_internal (oldbuf);
8143 if (NILP (tem))
8144 windows_or_buffers_changed = old_windows_or_buffers_changed;
8145 message_log_need_newline = !nlflag;
8146 Vdeactivate_mark = old_deactivate_mark;
8147 }
8148 }
8149
8150
8151 /* We are at the end of the buffer after just having inserted a newline.
8152 (Note: We depend on the fact we won't be crossing the gap.)
8153 Check to see if the most recent message looks a lot like the previous one.
8154 Return 0 if different, 1 if the new one should just replace it, or a
8155 value N > 1 if we should also append " [N times]". */
8156
8157 static unsigned long int
8158 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8159 {
8160 EMACS_INT i;
8161 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8162 int seen_dots = 0;
8163 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8164 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8165
8166 for (i = 0; i < len; i++)
8167 {
8168 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8169 seen_dots = 1;
8170 if (p1[i] != p2[i])
8171 return seen_dots;
8172 }
8173 p1 += len;
8174 if (*p1 == '\n')
8175 return 2;
8176 if (*p1++ == ' ' && *p1++ == '[')
8177 {
8178 char *pend;
8179 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8180 if (strncmp (pend, " times]\n", 8) == 0)
8181 return n+1;
8182 }
8183 return 0;
8184 }
8185 \f
8186
8187 /* Display an echo area message M with a specified length of NBYTES
8188 bytes. The string may include null characters. If M is 0, clear
8189 out any existing message, and let the mini-buffer text show
8190 through.
8191
8192 This may GC, so the buffer M must NOT point to a Lisp string. */
8193
8194 void
8195 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8196 {
8197 /* First flush out any partial line written with print. */
8198 message_log_maybe_newline ();
8199 if (m)
8200 message_dolog (m, nbytes, 1, multibyte);
8201 message2_nolog (m, nbytes, multibyte);
8202 }
8203
8204
8205 /* The non-logging counterpart of message2. */
8206
8207 void
8208 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8209 {
8210 struct frame *sf = SELECTED_FRAME ();
8211 message_enable_multibyte = multibyte;
8212
8213 if (FRAME_INITIAL_P (sf))
8214 {
8215 if (noninteractive_need_newline)
8216 putc ('\n', stderr);
8217 noninteractive_need_newline = 0;
8218 if (m)
8219 fwrite (m, nbytes, 1, stderr);
8220 if (cursor_in_echo_area == 0)
8221 fprintf (stderr, "\n");
8222 fflush (stderr);
8223 }
8224 /* A null message buffer means that the frame hasn't really been
8225 initialized yet. Error messages get reported properly by
8226 cmd_error, so this must be just an informative message; toss it. */
8227 else if (INTERACTIVE
8228 && sf->glyphs_initialized_p
8229 && FRAME_MESSAGE_BUF (sf))
8230 {
8231 Lisp_Object mini_window;
8232 struct frame *f;
8233
8234 /* Get the frame containing the mini-buffer
8235 that the selected frame is using. */
8236 mini_window = FRAME_MINIBUF_WINDOW (sf);
8237 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8238
8239 FRAME_SAMPLE_VISIBILITY (f);
8240 if (FRAME_VISIBLE_P (sf)
8241 && ! FRAME_VISIBLE_P (f))
8242 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8243
8244 if (m)
8245 {
8246 set_message (m, Qnil, nbytes, multibyte);
8247 if (minibuffer_auto_raise)
8248 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8249 }
8250 else
8251 clear_message (1, 1);
8252
8253 do_pending_window_change (0);
8254 echo_area_display (1);
8255 do_pending_window_change (0);
8256 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8257 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8258 }
8259 }
8260
8261
8262 /* Display an echo area message M with a specified length of NBYTES
8263 bytes. The string may include null characters. If M is not a
8264 string, clear out any existing message, and let the mini-buffer
8265 text show through.
8266
8267 This function cancels echoing. */
8268
8269 void
8270 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8271 {
8272 struct gcpro gcpro1;
8273
8274 GCPRO1 (m);
8275 clear_message (1,1);
8276 cancel_echoing ();
8277
8278 /* First flush out any partial line written with print. */
8279 message_log_maybe_newline ();
8280 if (STRINGP (m))
8281 {
8282 char *buffer;
8283 USE_SAFE_ALLOCA;
8284
8285 SAFE_ALLOCA (buffer, char *, nbytes);
8286 memcpy (buffer, SDATA (m), nbytes);
8287 message_dolog (buffer, nbytes, 1, multibyte);
8288 SAFE_FREE ();
8289 }
8290 message3_nolog (m, nbytes, multibyte);
8291
8292 UNGCPRO;
8293 }
8294
8295
8296 /* The non-logging version of message3.
8297 This does not cancel echoing, because it is used for echoing.
8298 Perhaps we need to make a separate function for echoing
8299 and make this cancel echoing. */
8300
8301 void
8302 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8303 {
8304 struct frame *sf = SELECTED_FRAME ();
8305 message_enable_multibyte = multibyte;
8306
8307 if (FRAME_INITIAL_P (sf))
8308 {
8309 if (noninteractive_need_newline)
8310 putc ('\n', stderr);
8311 noninteractive_need_newline = 0;
8312 if (STRINGP (m))
8313 fwrite (SDATA (m), nbytes, 1, stderr);
8314 if (cursor_in_echo_area == 0)
8315 fprintf (stderr, "\n");
8316 fflush (stderr);
8317 }
8318 /* A null message buffer means that the frame hasn't really been
8319 initialized yet. Error messages get reported properly by
8320 cmd_error, so this must be just an informative message; toss it. */
8321 else if (INTERACTIVE
8322 && sf->glyphs_initialized_p
8323 && FRAME_MESSAGE_BUF (sf))
8324 {
8325 Lisp_Object mini_window;
8326 Lisp_Object frame;
8327 struct frame *f;
8328
8329 /* Get the frame containing the mini-buffer
8330 that the selected frame is using. */
8331 mini_window = FRAME_MINIBUF_WINDOW (sf);
8332 frame = XWINDOW (mini_window)->frame;
8333 f = XFRAME (frame);
8334
8335 FRAME_SAMPLE_VISIBILITY (f);
8336 if (FRAME_VISIBLE_P (sf)
8337 && !FRAME_VISIBLE_P (f))
8338 Fmake_frame_visible (frame);
8339
8340 if (STRINGP (m) && SCHARS (m) > 0)
8341 {
8342 set_message (NULL, m, nbytes, multibyte);
8343 if (minibuffer_auto_raise)
8344 Fraise_frame (frame);
8345 /* Assume we are not echoing.
8346 (If we are, echo_now will override this.) */
8347 echo_message_buffer = Qnil;
8348 }
8349 else
8350 clear_message (1, 1);
8351
8352 do_pending_window_change (0);
8353 echo_area_display (1);
8354 do_pending_window_change (0);
8355 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8356 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8357 }
8358 }
8359
8360
8361 /* Display a null-terminated echo area message M. If M is 0, clear
8362 out any existing message, and let the mini-buffer text show through.
8363
8364 The buffer M must continue to exist until after the echo area gets
8365 cleared or some other message gets displayed there. Do not pass
8366 text that is stored in a Lisp string. Do not pass text in a buffer
8367 that was alloca'd. */
8368
8369 void
8370 message1 (const char *m)
8371 {
8372 message2 (m, (m ? strlen (m) : 0), 0);
8373 }
8374
8375
8376 /* The non-logging counterpart of message1. */
8377
8378 void
8379 message1_nolog (const char *m)
8380 {
8381 message2_nolog (m, (m ? strlen (m) : 0), 0);
8382 }
8383
8384 /* Display a message M which contains a single %s
8385 which gets replaced with STRING. */
8386
8387 void
8388 message_with_string (const char *m, Lisp_Object string, int log)
8389 {
8390 CHECK_STRING (string);
8391
8392 if (noninteractive)
8393 {
8394 if (m)
8395 {
8396 if (noninteractive_need_newline)
8397 putc ('\n', stderr);
8398 noninteractive_need_newline = 0;
8399 fprintf (stderr, m, SDATA (string));
8400 if (!cursor_in_echo_area)
8401 fprintf (stderr, "\n");
8402 fflush (stderr);
8403 }
8404 }
8405 else if (INTERACTIVE)
8406 {
8407 /* The frame whose minibuffer we're going to display the message on.
8408 It may be larger than the selected frame, so we need
8409 to use its buffer, not the selected frame's buffer. */
8410 Lisp_Object mini_window;
8411 struct frame *f, *sf = SELECTED_FRAME ();
8412
8413 /* Get the frame containing the minibuffer
8414 that the selected frame is using. */
8415 mini_window = FRAME_MINIBUF_WINDOW (sf);
8416 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8417
8418 /* A null message buffer means that the frame hasn't really been
8419 initialized yet. Error messages get reported properly by
8420 cmd_error, so this must be just an informative message; toss it. */
8421 if (FRAME_MESSAGE_BUF (f))
8422 {
8423 Lisp_Object args[2], msg;
8424 struct gcpro gcpro1, gcpro2;
8425
8426 args[0] = build_string (m);
8427 args[1] = msg = string;
8428 GCPRO2 (args[0], msg);
8429 gcpro1.nvars = 2;
8430
8431 msg = Fformat (2, args);
8432
8433 if (log)
8434 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8435 else
8436 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8437
8438 UNGCPRO;
8439
8440 /* Print should start at the beginning of the message
8441 buffer next time. */
8442 message_buf_print = 0;
8443 }
8444 }
8445 }
8446
8447
8448 /* Dump an informative message to the minibuf. If M is 0, clear out
8449 any existing message, and let the mini-buffer text show through. */
8450
8451 static void
8452 vmessage (const char *m, va_list ap)
8453 {
8454 if (noninteractive)
8455 {
8456 if (m)
8457 {
8458 if (noninteractive_need_newline)
8459 putc ('\n', stderr);
8460 noninteractive_need_newline = 0;
8461 vfprintf (stderr, m, ap);
8462 if (cursor_in_echo_area == 0)
8463 fprintf (stderr, "\n");
8464 fflush (stderr);
8465 }
8466 }
8467 else if (INTERACTIVE)
8468 {
8469 /* The frame whose mini-buffer we're going to display the message
8470 on. It may be larger than the selected frame, so we need to
8471 use its buffer, not the selected frame's buffer. */
8472 Lisp_Object mini_window;
8473 struct frame *f, *sf = SELECTED_FRAME ();
8474
8475 /* Get the frame containing the mini-buffer
8476 that the selected frame is using. */
8477 mini_window = FRAME_MINIBUF_WINDOW (sf);
8478 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8479
8480 /* A null message buffer means that the frame hasn't really been
8481 initialized yet. Error messages get reported properly by
8482 cmd_error, so this must be just an informative message; toss
8483 it. */
8484 if (FRAME_MESSAGE_BUF (f))
8485 {
8486 if (m)
8487 {
8488 size_t len;
8489
8490 len = doprnt (FRAME_MESSAGE_BUF (f),
8491 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8492
8493 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8494 }
8495 else
8496 message1 (0);
8497
8498 /* Print should start at the beginning of the message
8499 buffer next time. */
8500 message_buf_print = 0;
8501 }
8502 }
8503 }
8504
8505 void
8506 message (const char *m, ...)
8507 {
8508 va_list ap;
8509 va_start (ap, m);
8510 vmessage (m, ap);
8511 va_end (ap);
8512 }
8513
8514
8515 #if 0
8516 /* The non-logging version of message. */
8517
8518 void
8519 message_nolog (const char *m, ...)
8520 {
8521 Lisp_Object old_log_max;
8522 va_list ap;
8523 va_start (ap, m);
8524 old_log_max = Vmessage_log_max;
8525 Vmessage_log_max = Qnil;
8526 vmessage (m, ap);
8527 Vmessage_log_max = old_log_max;
8528 va_end (ap);
8529 }
8530 #endif
8531
8532
8533 /* Display the current message in the current mini-buffer. This is
8534 only called from error handlers in process.c, and is not time
8535 critical. */
8536
8537 void
8538 update_echo_area (void)
8539 {
8540 if (!NILP (echo_area_buffer[0]))
8541 {
8542 Lisp_Object string;
8543 string = Fcurrent_message ();
8544 message3 (string, SBYTES (string),
8545 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8546 }
8547 }
8548
8549
8550 /* Make sure echo area buffers in `echo_buffers' are live.
8551 If they aren't, make new ones. */
8552
8553 static void
8554 ensure_echo_area_buffers (void)
8555 {
8556 int i;
8557
8558 for (i = 0; i < 2; ++i)
8559 if (!BUFFERP (echo_buffer[i])
8560 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8561 {
8562 char name[30];
8563 Lisp_Object old_buffer;
8564 int j;
8565
8566 old_buffer = echo_buffer[i];
8567 sprintf (name, " *Echo Area %d*", i);
8568 echo_buffer[i] = Fget_buffer_create (build_string (name));
8569 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8570 /* to force word wrap in echo area -
8571 it was decided to postpone this*/
8572 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8573
8574 for (j = 0; j < 2; ++j)
8575 if (EQ (old_buffer, echo_area_buffer[j]))
8576 echo_area_buffer[j] = echo_buffer[i];
8577 }
8578 }
8579
8580
8581 /* Call FN with args A1..A4 with either the current or last displayed
8582 echo_area_buffer as current buffer.
8583
8584 WHICH zero means use the current message buffer
8585 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8586 from echo_buffer[] and clear it.
8587
8588 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8589 suitable buffer from echo_buffer[] and clear it.
8590
8591 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8592 that the current message becomes the last displayed one, make
8593 choose a suitable buffer for echo_area_buffer[0], and clear it.
8594
8595 Value is what FN returns. */
8596
8597 static int
8598 with_echo_area_buffer (struct window *w, int which,
8599 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8600 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8601 {
8602 Lisp_Object buffer;
8603 int this_one, the_other, clear_buffer_p, rc;
8604 int count = SPECPDL_INDEX ();
8605
8606 /* If buffers aren't live, make new ones. */
8607 ensure_echo_area_buffers ();
8608
8609 clear_buffer_p = 0;
8610
8611 if (which == 0)
8612 this_one = 0, the_other = 1;
8613 else if (which > 0)
8614 this_one = 1, the_other = 0;
8615 else
8616 {
8617 this_one = 0, the_other = 1;
8618 clear_buffer_p = 1;
8619
8620 /* We need a fresh one in case the current echo buffer equals
8621 the one containing the last displayed echo area message. */
8622 if (!NILP (echo_area_buffer[this_one])
8623 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8624 echo_area_buffer[this_one] = Qnil;
8625 }
8626
8627 /* Choose a suitable buffer from echo_buffer[] is we don't
8628 have one. */
8629 if (NILP (echo_area_buffer[this_one]))
8630 {
8631 echo_area_buffer[this_one]
8632 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8633 ? echo_buffer[the_other]
8634 : echo_buffer[this_one]);
8635 clear_buffer_p = 1;
8636 }
8637
8638 buffer = echo_area_buffer[this_one];
8639
8640 /* Don't get confused by reusing the buffer used for echoing
8641 for a different purpose. */
8642 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8643 cancel_echoing ();
8644
8645 record_unwind_protect (unwind_with_echo_area_buffer,
8646 with_echo_area_buffer_unwind_data (w));
8647
8648 /* Make the echo area buffer current. Note that for display
8649 purposes, it is not necessary that the displayed window's buffer
8650 == current_buffer, except for text property lookup. So, let's
8651 only set that buffer temporarily here without doing a full
8652 Fset_window_buffer. We must also change w->pointm, though,
8653 because otherwise an assertions in unshow_buffer fails, and Emacs
8654 aborts. */
8655 set_buffer_internal_1 (XBUFFER (buffer));
8656 if (w)
8657 {
8658 w->buffer = buffer;
8659 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8660 }
8661
8662 BVAR (current_buffer, undo_list) = Qt;
8663 BVAR (current_buffer, read_only) = Qnil;
8664 specbind (Qinhibit_read_only, Qt);
8665 specbind (Qinhibit_modification_hooks, Qt);
8666
8667 if (clear_buffer_p && Z > BEG)
8668 del_range (BEG, Z);
8669
8670 xassert (BEGV >= BEG);
8671 xassert (ZV <= Z && ZV >= BEGV);
8672
8673 rc = fn (a1, a2, a3, a4);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 unbind_to (count, Qnil);
8679 return rc;
8680 }
8681
8682
8683 /* Save state that should be preserved around the call to the function
8684 FN called in with_echo_area_buffer. */
8685
8686 static Lisp_Object
8687 with_echo_area_buffer_unwind_data (struct window *w)
8688 {
8689 int i = 0;
8690 Lisp_Object vector, tmp;
8691
8692 /* Reduce consing by keeping one vector in
8693 Vwith_echo_area_save_vector. */
8694 vector = Vwith_echo_area_save_vector;
8695 Vwith_echo_area_save_vector = Qnil;
8696
8697 if (NILP (vector))
8698 vector = Fmake_vector (make_number (7), Qnil);
8699
8700 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8701 ASET (vector, i, Vdeactivate_mark); ++i;
8702 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8703
8704 if (w)
8705 {
8706 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8707 ASET (vector, i, w->buffer); ++i;
8708 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8709 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8710 }
8711 else
8712 {
8713 int end = i + 4;
8714 for (; i < end; ++i)
8715 ASET (vector, i, Qnil);
8716 }
8717
8718 xassert (i == ASIZE (vector));
8719 return vector;
8720 }
8721
8722
8723 /* Restore global state from VECTOR which was created by
8724 with_echo_area_buffer_unwind_data. */
8725
8726 static Lisp_Object
8727 unwind_with_echo_area_buffer (Lisp_Object vector)
8728 {
8729 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8730 Vdeactivate_mark = AREF (vector, 1);
8731 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8732
8733 if (WINDOWP (AREF (vector, 3)))
8734 {
8735 struct window *w;
8736 Lisp_Object buffer, charpos, bytepos;
8737
8738 w = XWINDOW (AREF (vector, 3));
8739 buffer = AREF (vector, 4);
8740 charpos = AREF (vector, 5);
8741 bytepos = AREF (vector, 6);
8742
8743 w->buffer = buffer;
8744 set_marker_both (w->pointm, buffer,
8745 XFASTINT (charpos), XFASTINT (bytepos));
8746 }
8747
8748 Vwith_echo_area_save_vector = vector;
8749 return Qnil;
8750 }
8751
8752
8753 /* Set up the echo area for use by print functions. MULTIBYTE_P
8754 non-zero means we will print multibyte. */
8755
8756 void
8757 setup_echo_area_for_printing (int multibyte_p)
8758 {
8759 /* If we can't find an echo area any more, exit. */
8760 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8761 Fkill_emacs (Qnil);
8762
8763 ensure_echo_area_buffers ();
8764
8765 if (!message_buf_print)
8766 {
8767 /* A message has been output since the last time we printed.
8768 Choose a fresh echo area buffer. */
8769 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8770 echo_area_buffer[0] = echo_buffer[1];
8771 else
8772 echo_area_buffer[0] = echo_buffer[0];
8773
8774 /* Switch to that buffer and clear it. */
8775 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8776 BVAR (current_buffer, truncate_lines) = Qnil;
8777
8778 if (Z > BEG)
8779 {
8780 int count = SPECPDL_INDEX ();
8781 specbind (Qinhibit_read_only, Qt);
8782 /* Note that undo recording is always disabled. */
8783 del_range (BEG, Z);
8784 unbind_to (count, Qnil);
8785 }
8786 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8787
8788 /* Set up the buffer for the multibyteness we need. */
8789 if (multibyte_p
8790 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8791 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8792
8793 /* Raise the frame containing the echo area. */
8794 if (minibuffer_auto_raise)
8795 {
8796 struct frame *sf = SELECTED_FRAME ();
8797 Lisp_Object mini_window;
8798 mini_window = FRAME_MINIBUF_WINDOW (sf);
8799 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8800 }
8801
8802 message_log_maybe_newline ();
8803 message_buf_print = 1;
8804 }
8805 else
8806 {
8807 if (NILP (echo_area_buffer[0]))
8808 {
8809 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8810 echo_area_buffer[0] = echo_buffer[1];
8811 else
8812 echo_area_buffer[0] = echo_buffer[0];
8813 }
8814
8815 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8816 {
8817 /* Someone switched buffers between print requests. */
8818 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8819 BVAR (current_buffer, truncate_lines) = Qnil;
8820 }
8821 }
8822 }
8823
8824
8825 /* Display an echo area message in window W. Value is non-zero if W's
8826 height is changed. If display_last_displayed_message_p is
8827 non-zero, display the message that was last displayed, otherwise
8828 display the current message. */
8829
8830 static int
8831 display_echo_area (struct window *w)
8832 {
8833 int i, no_message_p, window_height_changed_p, count;
8834
8835 /* Temporarily disable garbage collections while displaying the echo
8836 area. This is done because a GC can print a message itself.
8837 That message would modify the echo area buffer's contents while a
8838 redisplay of the buffer is going on, and seriously confuse
8839 redisplay. */
8840 count = inhibit_garbage_collection ();
8841
8842 /* If there is no message, we must call display_echo_area_1
8843 nevertheless because it resizes the window. But we will have to
8844 reset the echo_area_buffer in question to nil at the end because
8845 with_echo_area_buffer will sets it to an empty buffer. */
8846 i = display_last_displayed_message_p ? 1 : 0;
8847 no_message_p = NILP (echo_area_buffer[i]);
8848
8849 window_height_changed_p
8850 = with_echo_area_buffer (w, display_last_displayed_message_p,
8851 display_echo_area_1,
8852 (intptr_t) w, Qnil, 0, 0);
8853
8854 if (no_message_p)
8855 echo_area_buffer[i] = Qnil;
8856
8857 unbind_to (count, Qnil);
8858 return window_height_changed_p;
8859 }
8860
8861
8862 /* Helper for display_echo_area. Display the current buffer which
8863 contains the current echo area message in window W, a mini-window,
8864 a pointer to which is passed in A1. A2..A4 are currently not used.
8865 Change the height of W so that all of the message is displayed.
8866 Value is non-zero if height of W was changed. */
8867
8868 static int
8869 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8870 {
8871 intptr_t i1 = a1;
8872 struct window *w = (struct window *) i1;
8873 Lisp_Object window;
8874 struct text_pos start;
8875 int window_height_changed_p = 0;
8876
8877 /* Do this before displaying, so that we have a large enough glyph
8878 matrix for the display. If we can't get enough space for the
8879 whole text, display the last N lines. That works by setting w->start. */
8880 window_height_changed_p = resize_mini_window (w, 0);
8881
8882 /* Use the starting position chosen by resize_mini_window. */
8883 SET_TEXT_POS_FROM_MARKER (start, w->start);
8884
8885 /* Display. */
8886 clear_glyph_matrix (w->desired_matrix);
8887 XSETWINDOW (window, w);
8888 try_window (window, start, 0);
8889
8890 return window_height_changed_p;
8891 }
8892
8893
8894 /* Resize the echo area window to exactly the size needed for the
8895 currently displayed message, if there is one. If a mini-buffer
8896 is active, don't shrink it. */
8897
8898 void
8899 resize_echo_area_exactly (void)
8900 {
8901 if (BUFFERP (echo_area_buffer[0])
8902 && WINDOWP (echo_area_window))
8903 {
8904 struct window *w = XWINDOW (echo_area_window);
8905 int resized_p;
8906 Lisp_Object resize_exactly;
8907
8908 if (minibuf_level == 0)
8909 resize_exactly = Qt;
8910 else
8911 resize_exactly = Qnil;
8912
8913 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8914 (intptr_t) w, resize_exactly,
8915 0, 0);
8916 if (resized_p)
8917 {
8918 ++windows_or_buffers_changed;
8919 ++update_mode_lines;
8920 redisplay_internal ();
8921 }
8922 }
8923 }
8924
8925
8926 /* Callback function for with_echo_area_buffer, when used from
8927 resize_echo_area_exactly. A1 contains a pointer to the window to
8928 resize, EXACTLY non-nil means resize the mini-window exactly to the
8929 size of the text displayed. A3 and A4 are not used. Value is what
8930 resize_mini_window returns. */
8931
8932 static int
8933 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8934 {
8935 intptr_t i1 = a1;
8936 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8937 }
8938
8939
8940 /* Resize mini-window W to fit the size of its contents. EXACT_P
8941 means size the window exactly to the size needed. Otherwise, it's
8942 only enlarged until W's buffer is empty.
8943
8944 Set W->start to the right place to begin display. If the whole
8945 contents fit, start at the beginning. Otherwise, start so as
8946 to make the end of the contents appear. This is particularly
8947 important for y-or-n-p, but seems desirable generally.
8948
8949 Value is non-zero if the window height has been changed. */
8950
8951 int
8952 resize_mini_window (struct window *w, int exact_p)
8953 {
8954 struct frame *f = XFRAME (w->frame);
8955 int window_height_changed_p = 0;
8956
8957 xassert (MINI_WINDOW_P (w));
8958
8959 /* By default, start display at the beginning. */
8960 set_marker_both (w->start, w->buffer,
8961 BUF_BEGV (XBUFFER (w->buffer)),
8962 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8963
8964 /* Don't resize windows while redisplaying a window; it would
8965 confuse redisplay functions when the size of the window they are
8966 displaying changes from under them. Such a resizing can happen,
8967 for instance, when which-func prints a long message while
8968 we are running fontification-functions. We're running these
8969 functions with safe_call which binds inhibit-redisplay to t. */
8970 if (!NILP (Vinhibit_redisplay))
8971 return 0;
8972
8973 /* Nil means don't try to resize. */
8974 if (NILP (Vresize_mini_windows)
8975 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8976 return 0;
8977
8978 if (!FRAME_MINIBUF_ONLY_P (f))
8979 {
8980 struct it it;
8981 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8982 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8983 int height, max_height;
8984 int unit = FRAME_LINE_HEIGHT (f);
8985 struct text_pos start;
8986 struct buffer *old_current_buffer = NULL;
8987
8988 if (current_buffer != XBUFFER (w->buffer))
8989 {
8990 old_current_buffer = current_buffer;
8991 set_buffer_internal (XBUFFER (w->buffer));
8992 }
8993
8994 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8995
8996 /* Compute the max. number of lines specified by the user. */
8997 if (FLOATP (Vmax_mini_window_height))
8998 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8999 else if (INTEGERP (Vmax_mini_window_height))
9000 max_height = XINT (Vmax_mini_window_height);
9001 else
9002 max_height = total_height / 4;
9003
9004 /* Correct that max. height if it's bogus. */
9005 max_height = max (1, max_height);
9006 max_height = min (total_height, max_height);
9007
9008 /* Find out the height of the text in the window. */
9009 if (it.line_wrap == TRUNCATE)
9010 height = 1;
9011 else
9012 {
9013 last_height = 0;
9014 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9015 if (it.max_ascent == 0 && it.max_descent == 0)
9016 height = it.current_y + last_height;
9017 else
9018 height = it.current_y + it.max_ascent + it.max_descent;
9019 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9020 height = (height + unit - 1) / unit;
9021 }
9022
9023 /* Compute a suitable window start. */
9024 if (height > max_height)
9025 {
9026 height = max_height;
9027 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9028 move_it_vertically_backward (&it, (height - 1) * unit);
9029 start = it.current.pos;
9030 }
9031 else
9032 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9033 SET_MARKER_FROM_TEXT_POS (w->start, start);
9034
9035 if (EQ (Vresize_mini_windows, Qgrow_only))
9036 {
9037 /* Let it grow only, until we display an empty message, in which
9038 case the window shrinks again. */
9039 if (height > WINDOW_TOTAL_LINES (w))
9040 {
9041 int old_height = WINDOW_TOTAL_LINES (w);
9042 freeze_window_starts (f, 1);
9043 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9044 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9045 }
9046 else if (height < WINDOW_TOTAL_LINES (w)
9047 && (exact_p || BEGV == ZV))
9048 {
9049 int old_height = WINDOW_TOTAL_LINES (w);
9050 freeze_window_starts (f, 0);
9051 shrink_mini_window (w);
9052 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9053 }
9054 }
9055 else
9056 {
9057 /* Always resize to exact size needed. */
9058 if (height > WINDOW_TOTAL_LINES (w))
9059 {
9060 int old_height = WINDOW_TOTAL_LINES (w);
9061 freeze_window_starts (f, 1);
9062 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9063 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9064 }
9065 else if (height < WINDOW_TOTAL_LINES (w))
9066 {
9067 int old_height = WINDOW_TOTAL_LINES (w);
9068 freeze_window_starts (f, 0);
9069 shrink_mini_window (w);
9070
9071 if (height)
9072 {
9073 freeze_window_starts (f, 1);
9074 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9075 }
9076
9077 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9078 }
9079 }
9080
9081 if (old_current_buffer)
9082 set_buffer_internal (old_current_buffer);
9083 }
9084
9085 return window_height_changed_p;
9086 }
9087
9088
9089 /* Value is the current message, a string, or nil if there is no
9090 current message. */
9091
9092 Lisp_Object
9093 current_message (void)
9094 {
9095 Lisp_Object msg;
9096
9097 if (!BUFFERP (echo_area_buffer[0]))
9098 msg = Qnil;
9099 else
9100 {
9101 with_echo_area_buffer (0, 0, current_message_1,
9102 (intptr_t) &msg, Qnil, 0, 0);
9103 if (NILP (msg))
9104 echo_area_buffer[0] = Qnil;
9105 }
9106
9107 return msg;
9108 }
9109
9110
9111 static int
9112 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9113 {
9114 intptr_t i1 = a1;
9115 Lisp_Object *msg = (Lisp_Object *) i1;
9116
9117 if (Z > BEG)
9118 *msg = make_buffer_string (BEG, Z, 1);
9119 else
9120 *msg = Qnil;
9121 return 0;
9122 }
9123
9124
9125 /* Push the current message on Vmessage_stack for later restauration
9126 by restore_message. Value is non-zero if the current message isn't
9127 empty. This is a relatively infrequent operation, so it's not
9128 worth optimizing. */
9129
9130 int
9131 push_message (void)
9132 {
9133 Lisp_Object msg;
9134 msg = current_message ();
9135 Vmessage_stack = Fcons (msg, Vmessage_stack);
9136 return STRINGP (msg);
9137 }
9138
9139
9140 /* Restore message display from the top of Vmessage_stack. */
9141
9142 void
9143 restore_message (void)
9144 {
9145 Lisp_Object msg;
9146
9147 xassert (CONSP (Vmessage_stack));
9148 msg = XCAR (Vmessage_stack);
9149 if (STRINGP (msg))
9150 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9151 else
9152 message3_nolog (msg, 0, 0);
9153 }
9154
9155
9156 /* Handler for record_unwind_protect calling pop_message. */
9157
9158 Lisp_Object
9159 pop_message_unwind (Lisp_Object dummy)
9160 {
9161 pop_message ();
9162 return Qnil;
9163 }
9164
9165 /* Pop the top-most entry off Vmessage_stack. */
9166
9167 static void
9168 pop_message (void)
9169 {
9170 xassert (CONSP (Vmessage_stack));
9171 Vmessage_stack = XCDR (Vmessage_stack);
9172 }
9173
9174
9175 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9176 exits. If the stack is not empty, we have a missing pop_message
9177 somewhere. */
9178
9179 void
9180 check_message_stack (void)
9181 {
9182 if (!NILP (Vmessage_stack))
9183 abort ();
9184 }
9185
9186
9187 /* Truncate to NCHARS what will be displayed in the echo area the next
9188 time we display it---but don't redisplay it now. */
9189
9190 void
9191 truncate_echo_area (EMACS_INT nchars)
9192 {
9193 if (nchars == 0)
9194 echo_area_buffer[0] = Qnil;
9195 /* A null message buffer means that the frame hasn't really been
9196 initialized yet. Error messages get reported properly by
9197 cmd_error, so this must be just an informative message; toss it. */
9198 else if (!noninteractive
9199 && INTERACTIVE
9200 && !NILP (echo_area_buffer[0]))
9201 {
9202 struct frame *sf = SELECTED_FRAME ();
9203 if (FRAME_MESSAGE_BUF (sf))
9204 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9205 }
9206 }
9207
9208
9209 /* Helper function for truncate_echo_area. Truncate the current
9210 message to at most NCHARS characters. */
9211
9212 static int
9213 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9214 {
9215 if (BEG + nchars < Z)
9216 del_range (BEG + nchars, Z);
9217 if (Z == BEG)
9218 echo_area_buffer[0] = Qnil;
9219 return 0;
9220 }
9221
9222
9223 /* Set the current message to a substring of S or STRING.
9224
9225 If STRING is a Lisp string, set the message to the first NBYTES
9226 bytes from STRING. NBYTES zero means use the whole string. If
9227 STRING is multibyte, the message will be displayed multibyte.
9228
9229 If S is not null, set the message to the first LEN bytes of S. LEN
9230 zero means use the whole string. MULTIBYTE_P non-zero means S is
9231 multibyte. Display the message multibyte in that case.
9232
9233 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9234 to t before calling set_message_1 (which calls insert).
9235 */
9236
9237 static void
9238 set_message (const char *s, Lisp_Object string,
9239 EMACS_INT nbytes, int multibyte_p)
9240 {
9241 message_enable_multibyte
9242 = ((s && multibyte_p)
9243 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9244
9245 with_echo_area_buffer (0, -1, set_message_1,
9246 (intptr_t) s, string, nbytes, multibyte_p);
9247 message_buf_print = 0;
9248 help_echo_showing_p = 0;
9249 }
9250
9251
9252 /* Helper function for set_message. Arguments have the same meaning
9253 as there, with A1 corresponding to S and A2 corresponding to STRING
9254 This function is called with the echo area buffer being
9255 current. */
9256
9257 static int
9258 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9259 {
9260 intptr_t i1 = a1;
9261 const char *s = (const char *) i1;
9262 const unsigned char *msg = (const unsigned char *) s;
9263 Lisp_Object string = a2;
9264
9265 /* Change multibyteness of the echo buffer appropriately. */
9266 if (message_enable_multibyte
9267 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9268 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9269
9270 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9271 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9272 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9273
9274 /* Insert new message at BEG. */
9275 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9276
9277 if (STRINGP (string))
9278 {
9279 EMACS_INT nchars;
9280
9281 if (nbytes == 0)
9282 nbytes = SBYTES (string);
9283 nchars = string_byte_to_char (string, nbytes);
9284
9285 /* This function takes care of single/multibyte conversion. We
9286 just have to ensure that the echo area buffer has the right
9287 setting of enable_multibyte_characters. */
9288 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9289 }
9290 else if (s)
9291 {
9292 if (nbytes == 0)
9293 nbytes = strlen (s);
9294
9295 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9296 {
9297 /* Convert from multi-byte to single-byte. */
9298 EMACS_INT i;
9299 int c, n;
9300 char work[1];
9301
9302 /* Convert a multibyte string to single-byte. */
9303 for (i = 0; i < nbytes; i += n)
9304 {
9305 c = string_char_and_length (msg + i, &n);
9306 work[0] = (ASCII_CHAR_P (c)
9307 ? c
9308 : multibyte_char_to_unibyte (c));
9309 insert_1_both (work, 1, 1, 1, 0, 0);
9310 }
9311 }
9312 else if (!multibyte_p
9313 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9314 {
9315 /* Convert from single-byte to multi-byte. */
9316 EMACS_INT i;
9317 int c, n;
9318 unsigned char str[MAX_MULTIBYTE_LENGTH];
9319
9320 /* Convert a single-byte string to multibyte. */
9321 for (i = 0; i < nbytes; i++)
9322 {
9323 c = msg[i];
9324 MAKE_CHAR_MULTIBYTE (c);
9325 n = CHAR_STRING (c, str);
9326 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9327 }
9328 }
9329 else
9330 insert_1 (s, nbytes, 1, 0, 0);
9331 }
9332
9333 return 0;
9334 }
9335
9336
9337 /* Clear messages. CURRENT_P non-zero means clear the current
9338 message. LAST_DISPLAYED_P non-zero means clear the message
9339 last displayed. */
9340
9341 void
9342 clear_message (int current_p, int last_displayed_p)
9343 {
9344 if (current_p)
9345 {
9346 echo_area_buffer[0] = Qnil;
9347 message_cleared_p = 1;
9348 }
9349
9350 if (last_displayed_p)
9351 echo_area_buffer[1] = Qnil;
9352
9353 message_buf_print = 0;
9354 }
9355
9356 /* Clear garbaged frames.
9357
9358 This function is used where the old redisplay called
9359 redraw_garbaged_frames which in turn called redraw_frame which in
9360 turn called clear_frame. The call to clear_frame was a source of
9361 flickering. I believe a clear_frame is not necessary. It should
9362 suffice in the new redisplay to invalidate all current matrices,
9363 and ensure a complete redisplay of all windows. */
9364
9365 static void
9366 clear_garbaged_frames (void)
9367 {
9368 if (frame_garbaged)
9369 {
9370 Lisp_Object tail, frame;
9371 int changed_count = 0;
9372
9373 FOR_EACH_FRAME (tail, frame)
9374 {
9375 struct frame *f = XFRAME (frame);
9376
9377 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9378 {
9379 if (f->resized_p)
9380 {
9381 Fredraw_frame (frame);
9382 f->force_flush_display_p = 1;
9383 }
9384 clear_current_matrices (f);
9385 changed_count++;
9386 f->garbaged = 0;
9387 f->resized_p = 0;
9388 }
9389 }
9390
9391 frame_garbaged = 0;
9392 if (changed_count)
9393 ++windows_or_buffers_changed;
9394 }
9395 }
9396
9397
9398 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9399 is non-zero update selected_frame. Value is non-zero if the
9400 mini-windows height has been changed. */
9401
9402 static int
9403 echo_area_display (int update_frame_p)
9404 {
9405 Lisp_Object mini_window;
9406 struct window *w;
9407 struct frame *f;
9408 int window_height_changed_p = 0;
9409 struct frame *sf = SELECTED_FRAME ();
9410
9411 mini_window = FRAME_MINIBUF_WINDOW (sf);
9412 w = XWINDOW (mini_window);
9413 f = XFRAME (WINDOW_FRAME (w));
9414
9415 /* Don't display if frame is invisible or not yet initialized. */
9416 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9417 return 0;
9418
9419 #ifdef HAVE_WINDOW_SYSTEM
9420 /* When Emacs starts, selected_frame may be the initial terminal
9421 frame. If we let this through, a message would be displayed on
9422 the terminal. */
9423 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9424 return 0;
9425 #endif /* HAVE_WINDOW_SYSTEM */
9426
9427 /* Redraw garbaged frames. */
9428 if (frame_garbaged)
9429 clear_garbaged_frames ();
9430
9431 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9432 {
9433 echo_area_window = mini_window;
9434 window_height_changed_p = display_echo_area (w);
9435 w->must_be_updated_p = 1;
9436
9437 /* Update the display, unless called from redisplay_internal.
9438 Also don't update the screen during redisplay itself. The
9439 update will happen at the end of redisplay, and an update
9440 here could cause confusion. */
9441 if (update_frame_p && !redisplaying_p)
9442 {
9443 int n = 0;
9444
9445 /* If the display update has been interrupted by pending
9446 input, update mode lines in the frame. Due to the
9447 pending input, it might have been that redisplay hasn't
9448 been called, so that mode lines above the echo area are
9449 garbaged. This looks odd, so we prevent it here. */
9450 if (!display_completed)
9451 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9452
9453 if (window_height_changed_p
9454 /* Don't do this if Emacs is shutting down. Redisplay
9455 needs to run hooks. */
9456 && !NILP (Vrun_hooks))
9457 {
9458 /* Must update other windows. Likewise as in other
9459 cases, don't let this update be interrupted by
9460 pending input. */
9461 int count = SPECPDL_INDEX ();
9462 specbind (Qredisplay_dont_pause, Qt);
9463 windows_or_buffers_changed = 1;
9464 redisplay_internal ();
9465 unbind_to (count, Qnil);
9466 }
9467 else if (FRAME_WINDOW_P (f) && n == 0)
9468 {
9469 /* Window configuration is the same as before.
9470 Can do with a display update of the echo area,
9471 unless we displayed some mode lines. */
9472 update_single_window (w, 1);
9473 FRAME_RIF (f)->flush_display (f);
9474 }
9475 else
9476 update_frame (f, 1, 1);
9477
9478 /* If cursor is in the echo area, make sure that the next
9479 redisplay displays the minibuffer, so that the cursor will
9480 be replaced with what the minibuffer wants. */
9481 if (cursor_in_echo_area)
9482 ++windows_or_buffers_changed;
9483 }
9484 }
9485 else if (!EQ (mini_window, selected_window))
9486 windows_or_buffers_changed++;
9487
9488 /* Last displayed message is now the current message. */
9489 echo_area_buffer[1] = echo_area_buffer[0];
9490 /* Inform read_char that we're not echoing. */
9491 echo_message_buffer = Qnil;
9492
9493 /* Prevent redisplay optimization in redisplay_internal by resetting
9494 this_line_start_pos. This is done because the mini-buffer now
9495 displays the message instead of its buffer text. */
9496 if (EQ (mini_window, selected_window))
9497 CHARPOS (this_line_start_pos) = 0;
9498
9499 return window_height_changed_p;
9500 }
9501
9502
9503 \f
9504 /***********************************************************************
9505 Mode Lines and Frame Titles
9506 ***********************************************************************/
9507
9508 /* A buffer for constructing non-propertized mode-line strings and
9509 frame titles in it; allocated from the heap in init_xdisp and
9510 resized as needed in store_mode_line_noprop_char. */
9511
9512 static char *mode_line_noprop_buf;
9513
9514 /* The buffer's end, and a current output position in it. */
9515
9516 static char *mode_line_noprop_buf_end;
9517 static char *mode_line_noprop_ptr;
9518
9519 #define MODE_LINE_NOPROP_LEN(start) \
9520 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9521
9522 static enum {
9523 MODE_LINE_DISPLAY = 0,
9524 MODE_LINE_TITLE,
9525 MODE_LINE_NOPROP,
9526 MODE_LINE_STRING
9527 } mode_line_target;
9528
9529 /* Alist that caches the results of :propertize.
9530 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9531 static Lisp_Object mode_line_proptrans_alist;
9532
9533 /* List of strings making up the mode-line. */
9534 static Lisp_Object mode_line_string_list;
9535
9536 /* Base face property when building propertized mode line string. */
9537 static Lisp_Object mode_line_string_face;
9538 static Lisp_Object mode_line_string_face_prop;
9539
9540
9541 /* Unwind data for mode line strings */
9542
9543 static Lisp_Object Vmode_line_unwind_vector;
9544
9545 static Lisp_Object
9546 format_mode_line_unwind_data (struct buffer *obuf,
9547 Lisp_Object owin,
9548 int save_proptrans)
9549 {
9550 Lisp_Object vector, tmp;
9551
9552 /* Reduce consing by keeping one vector in
9553 Vwith_echo_area_save_vector. */
9554 vector = Vmode_line_unwind_vector;
9555 Vmode_line_unwind_vector = Qnil;
9556
9557 if (NILP (vector))
9558 vector = Fmake_vector (make_number (8), Qnil);
9559
9560 ASET (vector, 0, make_number (mode_line_target));
9561 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9562 ASET (vector, 2, mode_line_string_list);
9563 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9564 ASET (vector, 4, mode_line_string_face);
9565 ASET (vector, 5, mode_line_string_face_prop);
9566
9567 if (obuf)
9568 XSETBUFFER (tmp, obuf);
9569 else
9570 tmp = Qnil;
9571 ASET (vector, 6, tmp);
9572 ASET (vector, 7, owin);
9573
9574 return vector;
9575 }
9576
9577 static Lisp_Object
9578 unwind_format_mode_line (Lisp_Object vector)
9579 {
9580 mode_line_target = XINT (AREF (vector, 0));
9581 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9582 mode_line_string_list = AREF (vector, 2);
9583 if (! EQ (AREF (vector, 3), Qt))
9584 mode_line_proptrans_alist = AREF (vector, 3);
9585 mode_line_string_face = AREF (vector, 4);
9586 mode_line_string_face_prop = AREF (vector, 5);
9587
9588 if (!NILP (AREF (vector, 7)))
9589 /* Select window before buffer, since it may change the buffer. */
9590 Fselect_window (AREF (vector, 7), Qt);
9591
9592 if (!NILP (AREF (vector, 6)))
9593 {
9594 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9595 ASET (vector, 6, Qnil);
9596 }
9597
9598 Vmode_line_unwind_vector = vector;
9599 return Qnil;
9600 }
9601
9602
9603 /* Store a single character C for the frame title in mode_line_noprop_buf.
9604 Re-allocate mode_line_noprop_buf if necessary. */
9605
9606 static void
9607 store_mode_line_noprop_char (char c)
9608 {
9609 /* If output position has reached the end of the allocated buffer,
9610 double the buffer's size. */
9611 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9612 {
9613 int len = MODE_LINE_NOPROP_LEN (0);
9614 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9615 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9616 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9617 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9618 }
9619
9620 *mode_line_noprop_ptr++ = c;
9621 }
9622
9623
9624 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9625 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9626 characters that yield more columns than PRECISION; PRECISION <= 0
9627 means copy the whole string. Pad with spaces until FIELD_WIDTH
9628 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9629 pad. Called from display_mode_element when it is used to build a
9630 frame title. */
9631
9632 static int
9633 store_mode_line_noprop (const char *string, int field_width, int precision)
9634 {
9635 const unsigned char *str = (const unsigned char *) string;
9636 int n = 0;
9637 EMACS_INT dummy, nbytes;
9638
9639 /* Copy at most PRECISION chars from STR. */
9640 nbytes = strlen (string);
9641 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9642 while (nbytes--)
9643 store_mode_line_noprop_char (*str++);
9644
9645 /* Fill up with spaces until FIELD_WIDTH reached. */
9646 while (field_width > 0
9647 && n < field_width)
9648 {
9649 store_mode_line_noprop_char (' ');
9650 ++n;
9651 }
9652
9653 return n;
9654 }
9655
9656 /***********************************************************************
9657 Frame Titles
9658 ***********************************************************************/
9659
9660 #ifdef HAVE_WINDOW_SYSTEM
9661
9662 /* Set the title of FRAME, if it has changed. The title format is
9663 Vicon_title_format if FRAME is iconified, otherwise it is
9664 frame_title_format. */
9665
9666 static void
9667 x_consider_frame_title (Lisp_Object frame)
9668 {
9669 struct frame *f = XFRAME (frame);
9670
9671 if (FRAME_WINDOW_P (f)
9672 || FRAME_MINIBUF_ONLY_P (f)
9673 || f->explicit_name)
9674 {
9675 /* Do we have more than one visible frame on this X display? */
9676 Lisp_Object tail;
9677 Lisp_Object fmt;
9678 int title_start;
9679 char *title;
9680 int len;
9681 struct it it;
9682 int count = SPECPDL_INDEX ();
9683
9684 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9685 {
9686 Lisp_Object other_frame = XCAR (tail);
9687 struct frame *tf = XFRAME (other_frame);
9688
9689 if (tf != f
9690 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9691 && !FRAME_MINIBUF_ONLY_P (tf)
9692 && !EQ (other_frame, tip_frame)
9693 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9694 break;
9695 }
9696
9697 /* Set global variable indicating that multiple frames exist. */
9698 multiple_frames = CONSP (tail);
9699
9700 /* Switch to the buffer of selected window of the frame. Set up
9701 mode_line_target so that display_mode_element will output into
9702 mode_line_noprop_buf; then display the title. */
9703 record_unwind_protect (unwind_format_mode_line,
9704 format_mode_line_unwind_data
9705 (current_buffer, selected_window, 0));
9706
9707 Fselect_window (f->selected_window, Qt);
9708 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9709 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9710
9711 mode_line_target = MODE_LINE_TITLE;
9712 title_start = MODE_LINE_NOPROP_LEN (0);
9713 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9714 NULL, DEFAULT_FACE_ID);
9715 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9716 len = MODE_LINE_NOPROP_LEN (title_start);
9717 title = mode_line_noprop_buf + title_start;
9718 unbind_to (count, Qnil);
9719
9720 /* Set the title only if it's changed. This avoids consing in
9721 the common case where it hasn't. (If it turns out that we've
9722 already wasted too much time by walking through the list with
9723 display_mode_element, then we might need to optimize at a
9724 higher level than this.) */
9725 if (! STRINGP (f->name)
9726 || SBYTES (f->name) != len
9727 || memcmp (title, SDATA (f->name), len) != 0)
9728 x_implicitly_set_name (f, make_string (title, len), Qnil);
9729 }
9730 }
9731
9732 #endif /* not HAVE_WINDOW_SYSTEM */
9733
9734
9735
9736 \f
9737 /***********************************************************************
9738 Menu Bars
9739 ***********************************************************************/
9740
9741
9742 /* Prepare for redisplay by updating menu-bar item lists when
9743 appropriate. This can call eval. */
9744
9745 void
9746 prepare_menu_bars (void)
9747 {
9748 int all_windows;
9749 struct gcpro gcpro1, gcpro2;
9750 struct frame *f;
9751 Lisp_Object tooltip_frame;
9752
9753 #ifdef HAVE_WINDOW_SYSTEM
9754 tooltip_frame = tip_frame;
9755 #else
9756 tooltip_frame = Qnil;
9757 #endif
9758
9759 /* Update all frame titles based on their buffer names, etc. We do
9760 this before the menu bars so that the buffer-menu will show the
9761 up-to-date frame titles. */
9762 #ifdef HAVE_WINDOW_SYSTEM
9763 if (windows_or_buffers_changed || update_mode_lines)
9764 {
9765 Lisp_Object tail, frame;
9766
9767 FOR_EACH_FRAME (tail, frame)
9768 {
9769 f = XFRAME (frame);
9770 if (!EQ (frame, tooltip_frame)
9771 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9772 x_consider_frame_title (frame);
9773 }
9774 }
9775 #endif /* HAVE_WINDOW_SYSTEM */
9776
9777 /* Update the menu bar item lists, if appropriate. This has to be
9778 done before any actual redisplay or generation of display lines. */
9779 all_windows = (update_mode_lines
9780 || buffer_shared > 1
9781 || windows_or_buffers_changed);
9782 if (all_windows)
9783 {
9784 Lisp_Object tail, frame;
9785 int count = SPECPDL_INDEX ();
9786 /* 1 means that update_menu_bar has run its hooks
9787 so any further calls to update_menu_bar shouldn't do so again. */
9788 int menu_bar_hooks_run = 0;
9789
9790 record_unwind_save_match_data ();
9791
9792 FOR_EACH_FRAME (tail, frame)
9793 {
9794 f = XFRAME (frame);
9795
9796 /* Ignore tooltip frame. */
9797 if (EQ (frame, tooltip_frame))
9798 continue;
9799
9800 /* If a window on this frame changed size, report that to
9801 the user and clear the size-change flag. */
9802 if (FRAME_WINDOW_SIZES_CHANGED (f))
9803 {
9804 Lisp_Object functions;
9805
9806 /* Clear flag first in case we get an error below. */
9807 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9808 functions = Vwindow_size_change_functions;
9809 GCPRO2 (tail, functions);
9810
9811 while (CONSP (functions))
9812 {
9813 if (!EQ (XCAR (functions), Qt))
9814 call1 (XCAR (functions), frame);
9815 functions = XCDR (functions);
9816 }
9817 UNGCPRO;
9818 }
9819
9820 GCPRO1 (tail);
9821 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9822 #ifdef HAVE_WINDOW_SYSTEM
9823 update_tool_bar (f, 0);
9824 #endif
9825 #ifdef HAVE_NS
9826 if (windows_or_buffers_changed
9827 && FRAME_NS_P (f))
9828 ns_set_doc_edited (f, Fbuffer_modified_p
9829 (XWINDOW (f->selected_window)->buffer));
9830 #endif
9831 UNGCPRO;
9832 }
9833
9834 unbind_to (count, Qnil);
9835 }
9836 else
9837 {
9838 struct frame *sf = SELECTED_FRAME ();
9839 update_menu_bar (sf, 1, 0);
9840 #ifdef HAVE_WINDOW_SYSTEM
9841 update_tool_bar (sf, 1);
9842 #endif
9843 }
9844 }
9845
9846
9847 /* Update the menu bar item list for frame F. This has to be done
9848 before we start to fill in any display lines, because it can call
9849 eval.
9850
9851 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9852
9853 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9854 already ran the menu bar hooks for this redisplay, so there
9855 is no need to run them again. The return value is the
9856 updated value of this flag, to pass to the next call. */
9857
9858 static int
9859 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9860 {
9861 Lisp_Object window;
9862 register struct window *w;
9863
9864 /* If called recursively during a menu update, do nothing. This can
9865 happen when, for instance, an activate-menubar-hook causes a
9866 redisplay. */
9867 if (inhibit_menubar_update)
9868 return hooks_run;
9869
9870 window = FRAME_SELECTED_WINDOW (f);
9871 w = XWINDOW (window);
9872
9873 if (FRAME_WINDOW_P (f)
9874 ?
9875 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9876 || defined (HAVE_NS) || defined (USE_GTK)
9877 FRAME_EXTERNAL_MENU_BAR (f)
9878 #else
9879 FRAME_MENU_BAR_LINES (f) > 0
9880 #endif
9881 : FRAME_MENU_BAR_LINES (f) > 0)
9882 {
9883 /* If the user has switched buffers or windows, we need to
9884 recompute to reflect the new bindings. But we'll
9885 recompute when update_mode_lines is set too; that means
9886 that people can use force-mode-line-update to request
9887 that the menu bar be recomputed. The adverse effect on
9888 the rest of the redisplay algorithm is about the same as
9889 windows_or_buffers_changed anyway. */
9890 if (windows_or_buffers_changed
9891 /* This used to test w->update_mode_line, but we believe
9892 there is no need to recompute the menu in that case. */
9893 || update_mode_lines
9894 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9895 < BUF_MODIFF (XBUFFER (w->buffer)))
9896 != !NILP (w->last_had_star))
9897 || ((!NILP (Vtransient_mark_mode)
9898 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9899 != !NILP (w->region_showing)))
9900 {
9901 struct buffer *prev = current_buffer;
9902 int count = SPECPDL_INDEX ();
9903
9904 specbind (Qinhibit_menubar_update, Qt);
9905
9906 set_buffer_internal_1 (XBUFFER (w->buffer));
9907 if (save_match_data)
9908 record_unwind_save_match_data ();
9909 if (NILP (Voverriding_local_map_menu_flag))
9910 {
9911 specbind (Qoverriding_terminal_local_map, Qnil);
9912 specbind (Qoverriding_local_map, Qnil);
9913 }
9914
9915 if (!hooks_run)
9916 {
9917 /* Run the Lucid hook. */
9918 safe_run_hooks (Qactivate_menubar_hook);
9919
9920 /* If it has changed current-menubar from previous value,
9921 really recompute the menu-bar from the value. */
9922 if (! NILP (Vlucid_menu_bar_dirty_flag))
9923 call0 (Qrecompute_lucid_menubar);
9924
9925 safe_run_hooks (Qmenu_bar_update_hook);
9926
9927 hooks_run = 1;
9928 }
9929
9930 XSETFRAME (Vmenu_updating_frame, f);
9931 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9932
9933 /* Redisplay the menu bar in case we changed it. */
9934 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9935 || defined (HAVE_NS) || defined (USE_GTK)
9936 if (FRAME_WINDOW_P (f))
9937 {
9938 #if defined (HAVE_NS)
9939 /* All frames on Mac OS share the same menubar. So only
9940 the selected frame should be allowed to set it. */
9941 if (f == SELECTED_FRAME ())
9942 #endif
9943 set_frame_menubar (f, 0, 0);
9944 }
9945 else
9946 /* On a terminal screen, the menu bar is an ordinary screen
9947 line, and this makes it get updated. */
9948 w->update_mode_line = Qt;
9949 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9950 /* In the non-toolkit version, the menu bar is an ordinary screen
9951 line, and this makes it get updated. */
9952 w->update_mode_line = Qt;
9953 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9954
9955 unbind_to (count, Qnil);
9956 set_buffer_internal_1 (prev);
9957 }
9958 }
9959
9960 return hooks_run;
9961 }
9962
9963
9964 \f
9965 /***********************************************************************
9966 Output Cursor
9967 ***********************************************************************/
9968
9969 #ifdef HAVE_WINDOW_SYSTEM
9970
9971 /* EXPORT:
9972 Nominal cursor position -- where to draw output.
9973 HPOS and VPOS are window relative glyph matrix coordinates.
9974 X and Y are window relative pixel coordinates. */
9975
9976 struct cursor_pos output_cursor;
9977
9978
9979 /* EXPORT:
9980 Set the global variable output_cursor to CURSOR. All cursor
9981 positions are relative to updated_window. */
9982
9983 void
9984 set_output_cursor (struct cursor_pos *cursor)
9985 {
9986 output_cursor.hpos = cursor->hpos;
9987 output_cursor.vpos = cursor->vpos;
9988 output_cursor.x = cursor->x;
9989 output_cursor.y = cursor->y;
9990 }
9991
9992
9993 /* EXPORT for RIF:
9994 Set a nominal cursor position.
9995
9996 HPOS and VPOS are column/row positions in a window glyph matrix. X
9997 and Y are window text area relative pixel positions.
9998
9999 If this is done during an update, updated_window will contain the
10000 window that is being updated and the position is the future output
10001 cursor position for that window. If updated_window is null, use
10002 selected_window and display the cursor at the given position. */
10003
10004 void
10005 x_cursor_to (int vpos, int hpos, int y, int x)
10006 {
10007 struct window *w;
10008
10009 /* If updated_window is not set, work on selected_window. */
10010 if (updated_window)
10011 w = updated_window;
10012 else
10013 w = XWINDOW (selected_window);
10014
10015 /* Set the output cursor. */
10016 output_cursor.hpos = hpos;
10017 output_cursor.vpos = vpos;
10018 output_cursor.x = x;
10019 output_cursor.y = y;
10020
10021 /* If not called as part of an update, really display the cursor.
10022 This will also set the cursor position of W. */
10023 if (updated_window == NULL)
10024 {
10025 BLOCK_INPUT;
10026 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10027 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10028 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10029 UNBLOCK_INPUT;
10030 }
10031 }
10032
10033 #endif /* HAVE_WINDOW_SYSTEM */
10034
10035 \f
10036 /***********************************************************************
10037 Tool-bars
10038 ***********************************************************************/
10039
10040 #ifdef HAVE_WINDOW_SYSTEM
10041
10042 /* Where the mouse was last time we reported a mouse event. */
10043
10044 FRAME_PTR last_mouse_frame;
10045
10046 /* Tool-bar item index of the item on which a mouse button was pressed
10047 or -1. */
10048
10049 int last_tool_bar_item;
10050
10051
10052 static Lisp_Object
10053 update_tool_bar_unwind (Lisp_Object frame)
10054 {
10055 selected_frame = frame;
10056 return Qnil;
10057 }
10058
10059 /* Update the tool-bar item list for frame F. This has to be done
10060 before we start to fill in any display lines. Called from
10061 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10062 and restore it here. */
10063
10064 static void
10065 update_tool_bar (struct frame *f, int save_match_data)
10066 {
10067 #if defined (USE_GTK) || defined (HAVE_NS)
10068 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10069 #else
10070 int do_update = WINDOWP (f->tool_bar_window)
10071 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10072 #endif
10073
10074 if (do_update)
10075 {
10076 Lisp_Object window;
10077 struct window *w;
10078
10079 window = FRAME_SELECTED_WINDOW (f);
10080 w = XWINDOW (window);
10081
10082 /* If the user has switched buffers or windows, we need to
10083 recompute to reflect the new bindings. But we'll
10084 recompute when update_mode_lines is set too; that means
10085 that people can use force-mode-line-update to request
10086 that the menu bar be recomputed. The adverse effect on
10087 the rest of the redisplay algorithm is about the same as
10088 windows_or_buffers_changed anyway. */
10089 if (windows_or_buffers_changed
10090 || !NILP (w->update_mode_line)
10091 || update_mode_lines
10092 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10093 < BUF_MODIFF (XBUFFER (w->buffer)))
10094 != !NILP (w->last_had_star))
10095 || ((!NILP (Vtransient_mark_mode)
10096 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10097 != !NILP (w->region_showing)))
10098 {
10099 struct buffer *prev = current_buffer;
10100 int count = SPECPDL_INDEX ();
10101 Lisp_Object frame, new_tool_bar;
10102 int new_n_tool_bar;
10103 struct gcpro gcpro1;
10104
10105 /* Set current_buffer to the buffer of the selected
10106 window of the frame, so that we get the right local
10107 keymaps. */
10108 set_buffer_internal_1 (XBUFFER (w->buffer));
10109
10110 /* Save match data, if we must. */
10111 if (save_match_data)
10112 record_unwind_save_match_data ();
10113
10114 /* Make sure that we don't accidentally use bogus keymaps. */
10115 if (NILP (Voverriding_local_map_menu_flag))
10116 {
10117 specbind (Qoverriding_terminal_local_map, Qnil);
10118 specbind (Qoverriding_local_map, Qnil);
10119 }
10120
10121 GCPRO1 (new_tool_bar);
10122
10123 /* We must temporarily set the selected frame to this frame
10124 before calling tool_bar_items, because the calculation of
10125 the tool-bar keymap uses the selected frame (see
10126 `tool-bar-make-keymap' in tool-bar.el). */
10127 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10128 XSETFRAME (frame, f);
10129 selected_frame = frame;
10130
10131 /* Build desired tool-bar items from keymaps. */
10132 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10133 &new_n_tool_bar);
10134
10135 /* Redisplay the tool-bar if we changed it. */
10136 if (new_n_tool_bar != f->n_tool_bar_items
10137 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10138 {
10139 /* Redisplay that happens asynchronously due to an expose event
10140 may access f->tool_bar_items. Make sure we update both
10141 variables within BLOCK_INPUT so no such event interrupts. */
10142 BLOCK_INPUT;
10143 f->tool_bar_items = new_tool_bar;
10144 f->n_tool_bar_items = new_n_tool_bar;
10145 w->update_mode_line = Qt;
10146 UNBLOCK_INPUT;
10147 }
10148
10149 UNGCPRO;
10150
10151 unbind_to (count, Qnil);
10152 set_buffer_internal_1 (prev);
10153 }
10154 }
10155 }
10156
10157
10158 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10159 F's desired tool-bar contents. F->tool_bar_items must have
10160 been set up previously by calling prepare_menu_bars. */
10161
10162 static void
10163 build_desired_tool_bar_string (struct frame *f)
10164 {
10165 int i, size, size_needed;
10166 struct gcpro gcpro1, gcpro2, gcpro3;
10167 Lisp_Object image, plist, props;
10168
10169 image = plist = props = Qnil;
10170 GCPRO3 (image, plist, props);
10171
10172 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10173 Otherwise, make a new string. */
10174
10175 /* The size of the string we might be able to reuse. */
10176 size = (STRINGP (f->desired_tool_bar_string)
10177 ? SCHARS (f->desired_tool_bar_string)
10178 : 0);
10179
10180 /* We need one space in the string for each image. */
10181 size_needed = f->n_tool_bar_items;
10182
10183 /* Reuse f->desired_tool_bar_string, if possible. */
10184 if (size < size_needed || NILP (f->desired_tool_bar_string))
10185 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10186 make_number (' '));
10187 else
10188 {
10189 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10190 Fremove_text_properties (make_number (0), make_number (size),
10191 props, f->desired_tool_bar_string);
10192 }
10193
10194 /* Put a `display' property on the string for the images to display,
10195 put a `menu_item' property on tool-bar items with a value that
10196 is the index of the item in F's tool-bar item vector. */
10197 for (i = 0; i < f->n_tool_bar_items; ++i)
10198 {
10199 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10200
10201 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10202 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10203 int hmargin, vmargin, relief, idx, end;
10204
10205 /* If image is a vector, choose the image according to the
10206 button state. */
10207 image = PROP (TOOL_BAR_ITEM_IMAGES);
10208 if (VECTORP (image))
10209 {
10210 if (enabled_p)
10211 idx = (selected_p
10212 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10213 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10214 else
10215 idx = (selected_p
10216 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10217 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10218
10219 xassert (ASIZE (image) >= idx);
10220 image = AREF (image, idx);
10221 }
10222 else
10223 idx = -1;
10224
10225 /* Ignore invalid image specifications. */
10226 if (!valid_image_p (image))
10227 continue;
10228
10229 /* Display the tool-bar button pressed, or depressed. */
10230 plist = Fcopy_sequence (XCDR (image));
10231
10232 /* Compute margin and relief to draw. */
10233 relief = (tool_bar_button_relief >= 0
10234 ? tool_bar_button_relief
10235 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10236 hmargin = vmargin = relief;
10237
10238 if (INTEGERP (Vtool_bar_button_margin)
10239 && XINT (Vtool_bar_button_margin) > 0)
10240 {
10241 hmargin += XFASTINT (Vtool_bar_button_margin);
10242 vmargin += XFASTINT (Vtool_bar_button_margin);
10243 }
10244 else if (CONSP (Vtool_bar_button_margin))
10245 {
10246 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10247 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10248 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10249
10250 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10251 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10252 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10253 }
10254
10255 if (auto_raise_tool_bar_buttons_p)
10256 {
10257 /* Add a `:relief' property to the image spec if the item is
10258 selected. */
10259 if (selected_p)
10260 {
10261 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10262 hmargin -= relief;
10263 vmargin -= relief;
10264 }
10265 }
10266 else
10267 {
10268 /* If image is selected, display it pressed, i.e. with a
10269 negative relief. If it's not selected, display it with a
10270 raised relief. */
10271 plist = Fplist_put (plist, QCrelief,
10272 (selected_p
10273 ? make_number (-relief)
10274 : make_number (relief)));
10275 hmargin -= relief;
10276 vmargin -= relief;
10277 }
10278
10279 /* Put a margin around the image. */
10280 if (hmargin || vmargin)
10281 {
10282 if (hmargin == vmargin)
10283 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10284 else
10285 plist = Fplist_put (plist, QCmargin,
10286 Fcons (make_number (hmargin),
10287 make_number (vmargin)));
10288 }
10289
10290 /* If button is not enabled, and we don't have special images
10291 for the disabled state, make the image appear disabled by
10292 applying an appropriate algorithm to it. */
10293 if (!enabled_p && idx < 0)
10294 plist = Fplist_put (plist, QCconversion, Qdisabled);
10295
10296 /* Put a `display' text property on the string for the image to
10297 display. Put a `menu-item' property on the string that gives
10298 the start of this item's properties in the tool-bar items
10299 vector. */
10300 image = Fcons (Qimage, plist);
10301 props = list4 (Qdisplay, image,
10302 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10303
10304 /* Let the last image hide all remaining spaces in the tool bar
10305 string. The string can be longer than needed when we reuse a
10306 previous string. */
10307 if (i + 1 == f->n_tool_bar_items)
10308 end = SCHARS (f->desired_tool_bar_string);
10309 else
10310 end = i + 1;
10311 Fadd_text_properties (make_number (i), make_number (end),
10312 props, f->desired_tool_bar_string);
10313 #undef PROP
10314 }
10315
10316 UNGCPRO;
10317 }
10318
10319
10320 /* Display one line of the tool-bar of frame IT->f.
10321
10322 HEIGHT specifies the desired height of the tool-bar line.
10323 If the actual height of the glyph row is less than HEIGHT, the
10324 row's height is increased to HEIGHT, and the icons are centered
10325 vertically in the new height.
10326
10327 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10328 count a final empty row in case the tool-bar width exactly matches
10329 the window width.
10330 */
10331
10332 static void
10333 display_tool_bar_line (struct it *it, int height)
10334 {
10335 struct glyph_row *row = it->glyph_row;
10336 int max_x = it->last_visible_x;
10337 struct glyph *last;
10338
10339 prepare_desired_row (row);
10340 row->y = it->current_y;
10341
10342 /* Note that this isn't made use of if the face hasn't a box,
10343 so there's no need to check the face here. */
10344 it->start_of_box_run_p = 1;
10345
10346 while (it->current_x < max_x)
10347 {
10348 int x, n_glyphs_before, i, nglyphs;
10349 struct it it_before;
10350
10351 /* Get the next display element. */
10352 if (!get_next_display_element (it))
10353 {
10354 /* Don't count empty row if we are counting needed tool-bar lines. */
10355 if (height < 0 && !it->hpos)
10356 return;
10357 break;
10358 }
10359
10360 /* Produce glyphs. */
10361 n_glyphs_before = row->used[TEXT_AREA];
10362 it_before = *it;
10363
10364 PRODUCE_GLYPHS (it);
10365
10366 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10367 i = 0;
10368 x = it_before.current_x;
10369 while (i < nglyphs)
10370 {
10371 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10372
10373 if (x + glyph->pixel_width > max_x)
10374 {
10375 /* Glyph doesn't fit on line. Backtrack. */
10376 row->used[TEXT_AREA] = n_glyphs_before;
10377 *it = it_before;
10378 /* If this is the only glyph on this line, it will never fit on the
10379 tool-bar, so skip it. But ensure there is at least one glyph,
10380 so we don't accidentally disable the tool-bar. */
10381 if (n_glyphs_before == 0
10382 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10383 break;
10384 goto out;
10385 }
10386
10387 ++it->hpos;
10388 x += glyph->pixel_width;
10389 ++i;
10390 }
10391
10392 /* Stop at line ends. */
10393 if (ITERATOR_AT_END_OF_LINE_P (it))
10394 break;
10395
10396 set_iterator_to_next (it, 1);
10397 }
10398
10399 out:;
10400
10401 row->displays_text_p = row->used[TEXT_AREA] != 0;
10402
10403 /* Use default face for the border below the tool bar.
10404
10405 FIXME: When auto-resize-tool-bars is grow-only, there is
10406 no additional border below the possibly empty tool-bar lines.
10407 So to make the extra empty lines look "normal", we have to
10408 use the tool-bar face for the border too. */
10409 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10410 it->face_id = DEFAULT_FACE_ID;
10411
10412 extend_face_to_end_of_line (it);
10413 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10414 last->right_box_line_p = 1;
10415 if (last == row->glyphs[TEXT_AREA])
10416 last->left_box_line_p = 1;
10417
10418 /* Make line the desired height and center it vertically. */
10419 if ((height -= it->max_ascent + it->max_descent) > 0)
10420 {
10421 /* Don't add more than one line height. */
10422 height %= FRAME_LINE_HEIGHT (it->f);
10423 it->max_ascent += height / 2;
10424 it->max_descent += (height + 1) / 2;
10425 }
10426
10427 compute_line_metrics (it);
10428
10429 /* If line is empty, make it occupy the rest of the tool-bar. */
10430 if (!row->displays_text_p)
10431 {
10432 row->height = row->phys_height = it->last_visible_y - row->y;
10433 row->visible_height = row->height;
10434 row->ascent = row->phys_ascent = 0;
10435 row->extra_line_spacing = 0;
10436 }
10437
10438 row->full_width_p = 1;
10439 row->continued_p = 0;
10440 row->truncated_on_left_p = 0;
10441 row->truncated_on_right_p = 0;
10442
10443 it->current_x = it->hpos = 0;
10444 it->current_y += row->height;
10445 ++it->vpos;
10446 ++it->glyph_row;
10447 }
10448
10449
10450 /* Max tool-bar height. */
10451
10452 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10453 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10454
10455 /* Value is the number of screen lines needed to make all tool-bar
10456 items of frame F visible. The number of actual rows needed is
10457 returned in *N_ROWS if non-NULL. */
10458
10459 static int
10460 tool_bar_lines_needed (struct frame *f, int *n_rows)
10461 {
10462 struct window *w = XWINDOW (f->tool_bar_window);
10463 struct it it;
10464 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10465 the desired matrix, so use (unused) mode-line row as temporary row to
10466 avoid destroying the first tool-bar row. */
10467 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10468
10469 /* Initialize an iterator for iteration over
10470 F->desired_tool_bar_string in the tool-bar window of frame F. */
10471 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10472 it.first_visible_x = 0;
10473 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10474 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10475
10476 while (!ITERATOR_AT_END_P (&it))
10477 {
10478 clear_glyph_row (temp_row);
10479 it.glyph_row = temp_row;
10480 display_tool_bar_line (&it, -1);
10481 }
10482 clear_glyph_row (temp_row);
10483
10484 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10485 if (n_rows)
10486 *n_rows = it.vpos > 0 ? it.vpos : -1;
10487
10488 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10489 }
10490
10491
10492 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10493 0, 1, 0,
10494 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10495 (Lisp_Object frame)
10496 {
10497 struct frame *f;
10498 struct window *w;
10499 int nlines = 0;
10500
10501 if (NILP (frame))
10502 frame = selected_frame;
10503 else
10504 CHECK_FRAME (frame);
10505 f = XFRAME (frame);
10506
10507 if (WINDOWP (f->tool_bar_window)
10508 || (w = XWINDOW (f->tool_bar_window),
10509 WINDOW_TOTAL_LINES (w) > 0))
10510 {
10511 update_tool_bar (f, 1);
10512 if (f->n_tool_bar_items)
10513 {
10514 build_desired_tool_bar_string (f);
10515 nlines = tool_bar_lines_needed (f, NULL);
10516 }
10517 }
10518
10519 return make_number (nlines);
10520 }
10521
10522
10523 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10524 height should be changed. */
10525
10526 static int
10527 redisplay_tool_bar (struct frame *f)
10528 {
10529 struct window *w;
10530 struct it it;
10531 struct glyph_row *row;
10532
10533 #if defined (USE_GTK) || defined (HAVE_NS)
10534 if (FRAME_EXTERNAL_TOOL_BAR (f))
10535 update_frame_tool_bar (f);
10536 return 0;
10537 #endif
10538
10539 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10540 do anything. This means you must start with tool-bar-lines
10541 non-zero to get the auto-sizing effect. Or in other words, you
10542 can turn off tool-bars by specifying tool-bar-lines zero. */
10543 if (!WINDOWP (f->tool_bar_window)
10544 || (w = XWINDOW (f->tool_bar_window),
10545 WINDOW_TOTAL_LINES (w) == 0))
10546 return 0;
10547
10548 /* Set up an iterator for the tool-bar window. */
10549 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10550 it.first_visible_x = 0;
10551 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10552 row = it.glyph_row;
10553
10554 /* Build a string that represents the contents of the tool-bar. */
10555 build_desired_tool_bar_string (f);
10556 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10557
10558 if (f->n_tool_bar_rows == 0)
10559 {
10560 int nlines;
10561
10562 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10563 nlines != WINDOW_TOTAL_LINES (w)))
10564 {
10565 Lisp_Object frame;
10566 int old_height = WINDOW_TOTAL_LINES (w);
10567
10568 XSETFRAME (frame, f);
10569 Fmodify_frame_parameters (frame,
10570 Fcons (Fcons (Qtool_bar_lines,
10571 make_number (nlines)),
10572 Qnil));
10573 if (WINDOW_TOTAL_LINES (w) != old_height)
10574 {
10575 clear_glyph_matrix (w->desired_matrix);
10576 fonts_changed_p = 1;
10577 return 1;
10578 }
10579 }
10580 }
10581
10582 /* Display as many lines as needed to display all tool-bar items. */
10583
10584 if (f->n_tool_bar_rows > 0)
10585 {
10586 int border, rows, height, extra;
10587
10588 if (INTEGERP (Vtool_bar_border))
10589 border = XINT (Vtool_bar_border);
10590 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10591 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10592 else if (EQ (Vtool_bar_border, Qborder_width))
10593 border = f->border_width;
10594 else
10595 border = 0;
10596 if (border < 0)
10597 border = 0;
10598
10599 rows = f->n_tool_bar_rows;
10600 height = max (1, (it.last_visible_y - border) / rows);
10601 extra = it.last_visible_y - border - height * rows;
10602
10603 while (it.current_y < it.last_visible_y)
10604 {
10605 int h = 0;
10606 if (extra > 0 && rows-- > 0)
10607 {
10608 h = (extra + rows - 1) / rows;
10609 extra -= h;
10610 }
10611 display_tool_bar_line (&it, height + h);
10612 }
10613 }
10614 else
10615 {
10616 while (it.current_y < it.last_visible_y)
10617 display_tool_bar_line (&it, 0);
10618 }
10619
10620 /* It doesn't make much sense to try scrolling in the tool-bar
10621 window, so don't do it. */
10622 w->desired_matrix->no_scrolling_p = 1;
10623 w->must_be_updated_p = 1;
10624
10625 if (!NILP (Vauto_resize_tool_bars))
10626 {
10627 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10628 int change_height_p = 0;
10629
10630 /* If we couldn't display everything, change the tool-bar's
10631 height if there is room for more. */
10632 if (IT_STRING_CHARPOS (it) < it.end_charpos
10633 && it.current_y < max_tool_bar_height)
10634 change_height_p = 1;
10635
10636 row = it.glyph_row - 1;
10637
10638 /* If there are blank lines at the end, except for a partially
10639 visible blank line at the end that is smaller than
10640 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10641 if (!row->displays_text_p
10642 && row->height >= FRAME_LINE_HEIGHT (f))
10643 change_height_p = 1;
10644
10645 /* If row displays tool-bar items, but is partially visible,
10646 change the tool-bar's height. */
10647 if (row->displays_text_p
10648 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10649 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10650 change_height_p = 1;
10651
10652 /* Resize windows as needed by changing the `tool-bar-lines'
10653 frame parameter. */
10654 if (change_height_p)
10655 {
10656 Lisp_Object frame;
10657 int old_height = WINDOW_TOTAL_LINES (w);
10658 int nrows;
10659 int nlines = tool_bar_lines_needed (f, &nrows);
10660
10661 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10662 && !f->minimize_tool_bar_window_p)
10663 ? (nlines > old_height)
10664 : (nlines != old_height));
10665 f->minimize_tool_bar_window_p = 0;
10666
10667 if (change_height_p)
10668 {
10669 XSETFRAME (frame, f);
10670 Fmodify_frame_parameters (frame,
10671 Fcons (Fcons (Qtool_bar_lines,
10672 make_number (nlines)),
10673 Qnil));
10674 if (WINDOW_TOTAL_LINES (w) != old_height)
10675 {
10676 clear_glyph_matrix (w->desired_matrix);
10677 f->n_tool_bar_rows = nrows;
10678 fonts_changed_p = 1;
10679 return 1;
10680 }
10681 }
10682 }
10683 }
10684
10685 f->minimize_tool_bar_window_p = 0;
10686 return 0;
10687 }
10688
10689
10690 /* Get information about the tool-bar item which is displayed in GLYPH
10691 on frame F. Return in *PROP_IDX the index where tool-bar item
10692 properties start in F->tool_bar_items. Value is zero if
10693 GLYPH doesn't display a tool-bar item. */
10694
10695 static int
10696 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10697 {
10698 Lisp_Object prop;
10699 int success_p;
10700 int charpos;
10701
10702 /* This function can be called asynchronously, which means we must
10703 exclude any possibility that Fget_text_property signals an
10704 error. */
10705 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10706 charpos = max (0, charpos);
10707
10708 /* Get the text property `menu-item' at pos. The value of that
10709 property is the start index of this item's properties in
10710 F->tool_bar_items. */
10711 prop = Fget_text_property (make_number (charpos),
10712 Qmenu_item, f->current_tool_bar_string);
10713 if (INTEGERP (prop))
10714 {
10715 *prop_idx = XINT (prop);
10716 success_p = 1;
10717 }
10718 else
10719 success_p = 0;
10720
10721 return success_p;
10722 }
10723
10724 \f
10725 /* Get information about the tool-bar item at position X/Y on frame F.
10726 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10727 the current matrix of the tool-bar window of F, or NULL if not
10728 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10729 item in F->tool_bar_items. Value is
10730
10731 -1 if X/Y is not on a tool-bar item
10732 0 if X/Y is on the same item that was highlighted before.
10733 1 otherwise. */
10734
10735 static int
10736 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10737 int *hpos, int *vpos, int *prop_idx)
10738 {
10739 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10740 struct window *w = XWINDOW (f->tool_bar_window);
10741 int area;
10742
10743 /* Find the glyph under X/Y. */
10744 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10745 if (*glyph == NULL)
10746 return -1;
10747
10748 /* Get the start of this tool-bar item's properties in
10749 f->tool_bar_items. */
10750 if (!tool_bar_item_info (f, *glyph, prop_idx))
10751 return -1;
10752
10753 /* Is mouse on the highlighted item? */
10754 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10755 && *vpos >= hlinfo->mouse_face_beg_row
10756 && *vpos <= hlinfo->mouse_face_end_row
10757 && (*vpos > hlinfo->mouse_face_beg_row
10758 || *hpos >= hlinfo->mouse_face_beg_col)
10759 && (*vpos < hlinfo->mouse_face_end_row
10760 || *hpos < hlinfo->mouse_face_end_col
10761 || hlinfo->mouse_face_past_end))
10762 return 0;
10763
10764 return 1;
10765 }
10766
10767
10768 /* EXPORT:
10769 Handle mouse button event on the tool-bar of frame F, at
10770 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10771 0 for button release. MODIFIERS is event modifiers for button
10772 release. */
10773
10774 void
10775 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10776 unsigned int modifiers)
10777 {
10778 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10779 struct window *w = XWINDOW (f->tool_bar_window);
10780 int hpos, vpos, prop_idx;
10781 struct glyph *glyph;
10782 Lisp_Object enabled_p;
10783
10784 /* If not on the highlighted tool-bar item, return. */
10785 frame_to_window_pixel_xy (w, &x, &y);
10786 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10787 return;
10788
10789 /* If item is disabled, do nothing. */
10790 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10791 if (NILP (enabled_p))
10792 return;
10793
10794 if (down_p)
10795 {
10796 /* Show item in pressed state. */
10797 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10798 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10799 last_tool_bar_item = prop_idx;
10800 }
10801 else
10802 {
10803 Lisp_Object key, frame;
10804 struct input_event event;
10805 EVENT_INIT (event);
10806
10807 /* Show item in released state. */
10808 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10809 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10810
10811 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10812
10813 XSETFRAME (frame, f);
10814 event.kind = TOOL_BAR_EVENT;
10815 event.frame_or_window = frame;
10816 event.arg = frame;
10817 kbd_buffer_store_event (&event);
10818
10819 event.kind = TOOL_BAR_EVENT;
10820 event.frame_or_window = frame;
10821 event.arg = key;
10822 event.modifiers = modifiers;
10823 kbd_buffer_store_event (&event);
10824 last_tool_bar_item = -1;
10825 }
10826 }
10827
10828
10829 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10830 tool-bar window-relative coordinates X/Y. Called from
10831 note_mouse_highlight. */
10832
10833 static void
10834 note_tool_bar_highlight (struct frame *f, int x, int y)
10835 {
10836 Lisp_Object window = f->tool_bar_window;
10837 struct window *w = XWINDOW (window);
10838 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10839 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10840 int hpos, vpos;
10841 struct glyph *glyph;
10842 struct glyph_row *row;
10843 int i;
10844 Lisp_Object enabled_p;
10845 int prop_idx;
10846 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10847 int mouse_down_p, rc;
10848
10849 /* Function note_mouse_highlight is called with negative X/Y
10850 values when mouse moves outside of the frame. */
10851 if (x <= 0 || y <= 0)
10852 {
10853 clear_mouse_face (hlinfo);
10854 return;
10855 }
10856
10857 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10858 if (rc < 0)
10859 {
10860 /* Not on tool-bar item. */
10861 clear_mouse_face (hlinfo);
10862 return;
10863 }
10864 else if (rc == 0)
10865 /* On same tool-bar item as before. */
10866 goto set_help_echo;
10867
10868 clear_mouse_face (hlinfo);
10869
10870 /* Mouse is down, but on different tool-bar item? */
10871 mouse_down_p = (dpyinfo->grabbed
10872 && f == last_mouse_frame
10873 && FRAME_LIVE_P (f));
10874 if (mouse_down_p
10875 && last_tool_bar_item != prop_idx)
10876 return;
10877
10878 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10879 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10880
10881 /* If tool-bar item is not enabled, don't highlight it. */
10882 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10883 if (!NILP (enabled_p))
10884 {
10885 /* Compute the x-position of the glyph. In front and past the
10886 image is a space. We include this in the highlighted area. */
10887 row = MATRIX_ROW (w->current_matrix, vpos);
10888 for (i = x = 0; i < hpos; ++i)
10889 x += row->glyphs[TEXT_AREA][i].pixel_width;
10890
10891 /* Record this as the current active region. */
10892 hlinfo->mouse_face_beg_col = hpos;
10893 hlinfo->mouse_face_beg_row = vpos;
10894 hlinfo->mouse_face_beg_x = x;
10895 hlinfo->mouse_face_beg_y = row->y;
10896 hlinfo->mouse_face_past_end = 0;
10897
10898 hlinfo->mouse_face_end_col = hpos + 1;
10899 hlinfo->mouse_face_end_row = vpos;
10900 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10901 hlinfo->mouse_face_end_y = row->y;
10902 hlinfo->mouse_face_window = window;
10903 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10904
10905 /* Display it as active. */
10906 show_mouse_face (hlinfo, draw);
10907 hlinfo->mouse_face_image_state = draw;
10908 }
10909
10910 set_help_echo:
10911
10912 /* Set help_echo_string to a help string to display for this tool-bar item.
10913 XTread_socket does the rest. */
10914 help_echo_object = help_echo_window = Qnil;
10915 help_echo_pos = -1;
10916 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10917 if (NILP (help_echo_string))
10918 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10919 }
10920
10921 #endif /* HAVE_WINDOW_SYSTEM */
10922
10923
10924 \f
10925 /************************************************************************
10926 Horizontal scrolling
10927 ************************************************************************/
10928
10929 static int hscroll_window_tree (Lisp_Object);
10930 static int hscroll_windows (Lisp_Object);
10931
10932 /* For all leaf windows in the window tree rooted at WINDOW, set their
10933 hscroll value so that PT is (i) visible in the window, and (ii) so
10934 that it is not within a certain margin at the window's left and
10935 right border. Value is non-zero if any window's hscroll has been
10936 changed. */
10937
10938 static int
10939 hscroll_window_tree (Lisp_Object window)
10940 {
10941 int hscrolled_p = 0;
10942 int hscroll_relative_p = FLOATP (Vhscroll_step);
10943 int hscroll_step_abs = 0;
10944 double hscroll_step_rel = 0;
10945
10946 if (hscroll_relative_p)
10947 {
10948 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10949 if (hscroll_step_rel < 0)
10950 {
10951 hscroll_relative_p = 0;
10952 hscroll_step_abs = 0;
10953 }
10954 }
10955 else if (INTEGERP (Vhscroll_step))
10956 {
10957 hscroll_step_abs = XINT (Vhscroll_step);
10958 if (hscroll_step_abs < 0)
10959 hscroll_step_abs = 0;
10960 }
10961 else
10962 hscroll_step_abs = 0;
10963
10964 while (WINDOWP (window))
10965 {
10966 struct window *w = XWINDOW (window);
10967
10968 if (WINDOWP (w->hchild))
10969 hscrolled_p |= hscroll_window_tree (w->hchild);
10970 else if (WINDOWP (w->vchild))
10971 hscrolled_p |= hscroll_window_tree (w->vchild);
10972 else if (w->cursor.vpos >= 0)
10973 {
10974 int h_margin;
10975 int text_area_width;
10976 struct glyph_row *current_cursor_row
10977 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10978 struct glyph_row *desired_cursor_row
10979 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10980 struct glyph_row *cursor_row
10981 = (desired_cursor_row->enabled_p
10982 ? desired_cursor_row
10983 : current_cursor_row);
10984
10985 text_area_width = window_box_width (w, TEXT_AREA);
10986
10987 /* Scroll when cursor is inside this scroll margin. */
10988 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10989
10990 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10991 && ((XFASTINT (w->hscroll)
10992 && w->cursor.x <= h_margin)
10993 || (cursor_row->enabled_p
10994 && cursor_row->truncated_on_right_p
10995 && (w->cursor.x >= text_area_width - h_margin))))
10996 {
10997 struct it it;
10998 int hscroll;
10999 struct buffer *saved_current_buffer;
11000 EMACS_INT pt;
11001 int wanted_x;
11002
11003 /* Find point in a display of infinite width. */
11004 saved_current_buffer = current_buffer;
11005 current_buffer = XBUFFER (w->buffer);
11006
11007 if (w == XWINDOW (selected_window))
11008 pt = PT;
11009 else
11010 {
11011 pt = marker_position (w->pointm);
11012 pt = max (BEGV, pt);
11013 pt = min (ZV, pt);
11014 }
11015
11016 /* Move iterator to pt starting at cursor_row->start in
11017 a line with infinite width. */
11018 init_to_row_start (&it, w, cursor_row);
11019 it.last_visible_x = INFINITY;
11020 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11021 current_buffer = saved_current_buffer;
11022
11023 /* Position cursor in window. */
11024 if (!hscroll_relative_p && hscroll_step_abs == 0)
11025 hscroll = max (0, (it.current_x
11026 - (ITERATOR_AT_END_OF_LINE_P (&it)
11027 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11028 : (text_area_width / 2))))
11029 / FRAME_COLUMN_WIDTH (it.f);
11030 else if (w->cursor.x >= text_area_width - h_margin)
11031 {
11032 if (hscroll_relative_p)
11033 wanted_x = text_area_width * (1 - hscroll_step_rel)
11034 - h_margin;
11035 else
11036 wanted_x = text_area_width
11037 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11038 - h_margin;
11039 hscroll
11040 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11041 }
11042 else
11043 {
11044 if (hscroll_relative_p)
11045 wanted_x = text_area_width * hscroll_step_rel
11046 + h_margin;
11047 else
11048 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11049 + h_margin;
11050 hscroll
11051 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11052 }
11053 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11054
11055 /* Don't call Fset_window_hscroll if value hasn't
11056 changed because it will prevent redisplay
11057 optimizations. */
11058 if (XFASTINT (w->hscroll) != hscroll)
11059 {
11060 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11061 w->hscroll = make_number (hscroll);
11062 hscrolled_p = 1;
11063 }
11064 }
11065 }
11066
11067 window = w->next;
11068 }
11069
11070 /* Value is non-zero if hscroll of any leaf window has been changed. */
11071 return hscrolled_p;
11072 }
11073
11074
11075 /* Set hscroll so that cursor is visible and not inside horizontal
11076 scroll margins for all windows in the tree rooted at WINDOW. See
11077 also hscroll_window_tree above. Value is non-zero if any window's
11078 hscroll has been changed. If it has, desired matrices on the frame
11079 of WINDOW are cleared. */
11080
11081 static int
11082 hscroll_windows (Lisp_Object window)
11083 {
11084 int hscrolled_p = hscroll_window_tree (window);
11085 if (hscrolled_p)
11086 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11087 return hscrolled_p;
11088 }
11089
11090
11091 \f
11092 /************************************************************************
11093 Redisplay
11094 ************************************************************************/
11095
11096 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11097 to a non-zero value. This is sometimes handy to have in a debugger
11098 session. */
11099
11100 #if GLYPH_DEBUG
11101
11102 /* First and last unchanged row for try_window_id. */
11103
11104 int debug_first_unchanged_at_end_vpos;
11105 int debug_last_unchanged_at_beg_vpos;
11106
11107 /* Delta vpos and y. */
11108
11109 int debug_dvpos, debug_dy;
11110
11111 /* Delta in characters and bytes for try_window_id. */
11112
11113 EMACS_INT debug_delta, debug_delta_bytes;
11114
11115 /* Values of window_end_pos and window_end_vpos at the end of
11116 try_window_id. */
11117
11118 EMACS_INT debug_end_vpos;
11119
11120 /* Append a string to W->desired_matrix->method. FMT is a printf
11121 format string. A1...A9 are a supplement for a variable-length
11122 argument list. If trace_redisplay_p is non-zero also printf the
11123 resulting string to stderr. */
11124
11125 static void
11126 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11127 struct window *w;
11128 char *fmt;
11129 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11130 {
11131 char buffer[512];
11132 char *method = w->desired_matrix->method;
11133 int len = strlen (method);
11134 int size = sizeof w->desired_matrix->method;
11135 int remaining = size - len - 1;
11136
11137 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11138 if (len && remaining)
11139 {
11140 method[len] = '|';
11141 --remaining, ++len;
11142 }
11143
11144 strncpy (method + len, buffer, remaining);
11145
11146 if (trace_redisplay_p)
11147 fprintf (stderr, "%p (%s): %s\n",
11148 w,
11149 ((BUFFERP (w->buffer)
11150 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11151 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11152 : "no buffer"),
11153 buffer);
11154 }
11155
11156 #endif /* GLYPH_DEBUG */
11157
11158
11159 /* Value is non-zero if all changes in window W, which displays
11160 current_buffer, are in the text between START and END. START is a
11161 buffer position, END is given as a distance from Z. Used in
11162 redisplay_internal for display optimization. */
11163
11164 static inline int
11165 text_outside_line_unchanged_p (struct window *w,
11166 EMACS_INT start, EMACS_INT end)
11167 {
11168 int unchanged_p = 1;
11169
11170 /* If text or overlays have changed, see where. */
11171 if (XFASTINT (w->last_modified) < MODIFF
11172 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11173 {
11174 /* Gap in the line? */
11175 if (GPT < start || Z - GPT < end)
11176 unchanged_p = 0;
11177
11178 /* Changes start in front of the line, or end after it? */
11179 if (unchanged_p
11180 && (BEG_UNCHANGED < start - 1
11181 || END_UNCHANGED < end))
11182 unchanged_p = 0;
11183
11184 /* If selective display, can't optimize if changes start at the
11185 beginning of the line. */
11186 if (unchanged_p
11187 && INTEGERP (BVAR (current_buffer, selective_display))
11188 && XINT (BVAR (current_buffer, selective_display)) > 0
11189 && (BEG_UNCHANGED < start || GPT <= start))
11190 unchanged_p = 0;
11191
11192 /* If there are overlays at the start or end of the line, these
11193 may have overlay strings with newlines in them. A change at
11194 START, for instance, may actually concern the display of such
11195 overlay strings as well, and they are displayed on different
11196 lines. So, quickly rule out this case. (For the future, it
11197 might be desirable to implement something more telling than
11198 just BEG/END_UNCHANGED.) */
11199 if (unchanged_p)
11200 {
11201 if (BEG + BEG_UNCHANGED == start
11202 && overlay_touches_p (start))
11203 unchanged_p = 0;
11204 if (END_UNCHANGED == end
11205 && overlay_touches_p (Z - end))
11206 unchanged_p = 0;
11207 }
11208
11209 /* Under bidi reordering, adding or deleting a character in the
11210 beginning of a paragraph, before the first strong directional
11211 character, can change the base direction of the paragraph (unless
11212 the buffer specifies a fixed paragraph direction), which will
11213 require to redisplay the whole paragraph. It might be worthwhile
11214 to find the paragraph limits and widen the range of redisplayed
11215 lines to that, but for now just give up this optimization. */
11216 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11217 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11218 unchanged_p = 0;
11219 }
11220
11221 return unchanged_p;
11222 }
11223
11224
11225 /* Do a frame update, taking possible shortcuts into account. This is
11226 the main external entry point for redisplay.
11227
11228 If the last redisplay displayed an echo area message and that message
11229 is no longer requested, we clear the echo area or bring back the
11230 mini-buffer if that is in use. */
11231
11232 void
11233 redisplay (void)
11234 {
11235 redisplay_internal ();
11236 }
11237
11238
11239 static Lisp_Object
11240 overlay_arrow_string_or_property (Lisp_Object var)
11241 {
11242 Lisp_Object val;
11243
11244 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11245 return val;
11246
11247 return Voverlay_arrow_string;
11248 }
11249
11250 /* Return 1 if there are any overlay-arrows in current_buffer. */
11251 static int
11252 overlay_arrow_in_current_buffer_p (void)
11253 {
11254 Lisp_Object vlist;
11255
11256 for (vlist = Voverlay_arrow_variable_list;
11257 CONSP (vlist);
11258 vlist = XCDR (vlist))
11259 {
11260 Lisp_Object var = XCAR (vlist);
11261 Lisp_Object val;
11262
11263 if (!SYMBOLP (var))
11264 continue;
11265 val = find_symbol_value (var);
11266 if (MARKERP (val)
11267 && current_buffer == XMARKER (val)->buffer)
11268 return 1;
11269 }
11270 return 0;
11271 }
11272
11273
11274 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11275 has changed. */
11276
11277 static int
11278 overlay_arrows_changed_p (void)
11279 {
11280 Lisp_Object vlist;
11281
11282 for (vlist = Voverlay_arrow_variable_list;
11283 CONSP (vlist);
11284 vlist = XCDR (vlist))
11285 {
11286 Lisp_Object var = XCAR (vlist);
11287 Lisp_Object val, pstr;
11288
11289 if (!SYMBOLP (var))
11290 continue;
11291 val = find_symbol_value (var);
11292 if (!MARKERP (val))
11293 continue;
11294 if (! EQ (COERCE_MARKER (val),
11295 Fget (var, Qlast_arrow_position))
11296 || ! (pstr = overlay_arrow_string_or_property (var),
11297 EQ (pstr, Fget (var, Qlast_arrow_string))))
11298 return 1;
11299 }
11300 return 0;
11301 }
11302
11303 /* Mark overlay arrows to be updated on next redisplay. */
11304
11305 static void
11306 update_overlay_arrows (int up_to_date)
11307 {
11308 Lisp_Object vlist;
11309
11310 for (vlist = Voverlay_arrow_variable_list;
11311 CONSP (vlist);
11312 vlist = XCDR (vlist))
11313 {
11314 Lisp_Object var = XCAR (vlist);
11315
11316 if (!SYMBOLP (var))
11317 continue;
11318
11319 if (up_to_date > 0)
11320 {
11321 Lisp_Object val = find_symbol_value (var);
11322 Fput (var, Qlast_arrow_position,
11323 COERCE_MARKER (val));
11324 Fput (var, Qlast_arrow_string,
11325 overlay_arrow_string_or_property (var));
11326 }
11327 else if (up_to_date < 0
11328 || !NILP (Fget (var, Qlast_arrow_position)))
11329 {
11330 Fput (var, Qlast_arrow_position, Qt);
11331 Fput (var, Qlast_arrow_string, Qt);
11332 }
11333 }
11334 }
11335
11336
11337 /* Return overlay arrow string to display at row.
11338 Return integer (bitmap number) for arrow bitmap in left fringe.
11339 Return nil if no overlay arrow. */
11340
11341 static Lisp_Object
11342 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11343 {
11344 Lisp_Object vlist;
11345
11346 for (vlist = Voverlay_arrow_variable_list;
11347 CONSP (vlist);
11348 vlist = XCDR (vlist))
11349 {
11350 Lisp_Object var = XCAR (vlist);
11351 Lisp_Object val;
11352
11353 if (!SYMBOLP (var))
11354 continue;
11355
11356 val = find_symbol_value (var);
11357
11358 if (MARKERP (val)
11359 && current_buffer == XMARKER (val)->buffer
11360 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11361 {
11362 if (FRAME_WINDOW_P (it->f)
11363 /* FIXME: if ROW->reversed_p is set, this should test
11364 the right fringe, not the left one. */
11365 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11366 {
11367 #ifdef HAVE_WINDOW_SYSTEM
11368 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11369 {
11370 int fringe_bitmap;
11371 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11372 return make_number (fringe_bitmap);
11373 }
11374 #endif
11375 return make_number (-1); /* Use default arrow bitmap */
11376 }
11377 return overlay_arrow_string_or_property (var);
11378 }
11379 }
11380
11381 return Qnil;
11382 }
11383
11384 /* Return 1 if point moved out of or into a composition. Otherwise
11385 return 0. PREV_BUF and PREV_PT are the last point buffer and
11386 position. BUF and PT are the current point buffer and position. */
11387
11388 static int
11389 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11390 struct buffer *buf, EMACS_INT pt)
11391 {
11392 EMACS_INT start, end;
11393 Lisp_Object prop;
11394 Lisp_Object buffer;
11395
11396 XSETBUFFER (buffer, buf);
11397 /* Check a composition at the last point if point moved within the
11398 same buffer. */
11399 if (prev_buf == buf)
11400 {
11401 if (prev_pt == pt)
11402 /* Point didn't move. */
11403 return 0;
11404
11405 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11406 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11407 && COMPOSITION_VALID_P (start, end, prop)
11408 && start < prev_pt && end > prev_pt)
11409 /* The last point was within the composition. Return 1 iff
11410 point moved out of the composition. */
11411 return (pt <= start || pt >= end);
11412 }
11413
11414 /* Check a composition at the current point. */
11415 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11416 && find_composition (pt, -1, &start, &end, &prop, buffer)
11417 && COMPOSITION_VALID_P (start, end, prop)
11418 && start < pt && end > pt);
11419 }
11420
11421
11422 /* Reconsider the setting of B->clip_changed which is displayed
11423 in window W. */
11424
11425 static inline void
11426 reconsider_clip_changes (struct window *w, struct buffer *b)
11427 {
11428 if (b->clip_changed
11429 && !NILP (w->window_end_valid)
11430 && w->current_matrix->buffer == b
11431 && w->current_matrix->zv == BUF_ZV (b)
11432 && w->current_matrix->begv == BUF_BEGV (b))
11433 b->clip_changed = 0;
11434
11435 /* If display wasn't paused, and W is not a tool bar window, see if
11436 point has been moved into or out of a composition. In that case,
11437 we set b->clip_changed to 1 to force updating the screen. If
11438 b->clip_changed has already been set to 1, we can skip this
11439 check. */
11440 if (!b->clip_changed
11441 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11442 {
11443 EMACS_INT pt;
11444
11445 if (w == XWINDOW (selected_window))
11446 pt = PT;
11447 else
11448 pt = marker_position (w->pointm);
11449
11450 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11451 || pt != XINT (w->last_point))
11452 && check_point_in_composition (w->current_matrix->buffer,
11453 XINT (w->last_point),
11454 XBUFFER (w->buffer), pt))
11455 b->clip_changed = 1;
11456 }
11457 }
11458 \f
11459
11460 /* Select FRAME to forward the values of frame-local variables into C
11461 variables so that the redisplay routines can access those values
11462 directly. */
11463
11464 static void
11465 select_frame_for_redisplay (Lisp_Object frame)
11466 {
11467 Lisp_Object tail, tem;
11468 Lisp_Object old = selected_frame;
11469 struct Lisp_Symbol *sym;
11470
11471 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11472
11473 selected_frame = frame;
11474
11475 do {
11476 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11477 if (CONSP (XCAR (tail))
11478 && (tem = XCAR (XCAR (tail)),
11479 SYMBOLP (tem))
11480 && (sym = indirect_variable (XSYMBOL (tem)),
11481 sym->redirect == SYMBOL_LOCALIZED)
11482 && sym->val.blv->frame_local)
11483 /* Use find_symbol_value rather than Fsymbol_value
11484 to avoid an error if it is void. */
11485 find_symbol_value (tem);
11486 } while (!EQ (frame, old) && (frame = old, 1));
11487 }
11488
11489
11490 #define STOP_POLLING \
11491 do { if (! polling_stopped_here) stop_polling (); \
11492 polling_stopped_here = 1; } while (0)
11493
11494 #define RESUME_POLLING \
11495 do { if (polling_stopped_here) start_polling (); \
11496 polling_stopped_here = 0; } while (0)
11497
11498
11499 /* Perhaps in the future avoid recentering windows if it
11500 is not necessary; currently that causes some problems. */
11501
11502 static void
11503 redisplay_internal (void)
11504 {
11505 struct window *w = XWINDOW (selected_window);
11506 struct window *sw;
11507 struct frame *fr;
11508 int pending;
11509 int must_finish = 0;
11510 struct text_pos tlbufpos, tlendpos;
11511 int number_of_visible_frames;
11512 int count, count1;
11513 struct frame *sf;
11514 int polling_stopped_here = 0;
11515 Lisp_Object old_frame = selected_frame;
11516
11517 /* Non-zero means redisplay has to consider all windows on all
11518 frames. Zero means, only selected_window is considered. */
11519 int consider_all_windows_p;
11520
11521 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11522
11523 /* No redisplay if running in batch mode or frame is not yet fully
11524 initialized, or redisplay is explicitly turned off by setting
11525 Vinhibit_redisplay. */
11526 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11527 || !NILP (Vinhibit_redisplay))
11528 return;
11529
11530 /* Don't examine these until after testing Vinhibit_redisplay.
11531 When Emacs is shutting down, perhaps because its connection to
11532 X has dropped, we should not look at them at all. */
11533 fr = XFRAME (w->frame);
11534 sf = SELECTED_FRAME ();
11535
11536 if (!fr->glyphs_initialized_p)
11537 return;
11538
11539 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11540 if (popup_activated ())
11541 return;
11542 #endif
11543
11544 /* I don't think this happens but let's be paranoid. */
11545 if (redisplaying_p)
11546 return;
11547
11548 /* Record a function that resets redisplaying_p to its old value
11549 when we leave this function. */
11550 count = SPECPDL_INDEX ();
11551 record_unwind_protect (unwind_redisplay,
11552 Fcons (make_number (redisplaying_p), selected_frame));
11553 ++redisplaying_p;
11554 specbind (Qinhibit_free_realized_faces, Qnil);
11555
11556 {
11557 Lisp_Object tail, frame;
11558
11559 FOR_EACH_FRAME (tail, frame)
11560 {
11561 struct frame *f = XFRAME (frame);
11562 f->already_hscrolled_p = 0;
11563 }
11564 }
11565
11566 retry:
11567 /* Remember the currently selected window. */
11568 sw = w;
11569
11570 if (!EQ (old_frame, selected_frame)
11571 && FRAME_LIVE_P (XFRAME (old_frame)))
11572 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11573 selected_frame and selected_window to be temporarily out-of-sync so
11574 when we come back here via `goto retry', we need to resync because we
11575 may need to run Elisp code (via prepare_menu_bars). */
11576 select_frame_for_redisplay (old_frame);
11577
11578 pending = 0;
11579 reconsider_clip_changes (w, current_buffer);
11580 last_escape_glyph_frame = NULL;
11581 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11582 last_glyphless_glyph_frame = NULL;
11583 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11584
11585 /* If new fonts have been loaded that make a glyph matrix adjustment
11586 necessary, do it. */
11587 if (fonts_changed_p)
11588 {
11589 adjust_glyphs (NULL);
11590 ++windows_or_buffers_changed;
11591 fonts_changed_p = 0;
11592 }
11593
11594 /* If face_change_count is non-zero, init_iterator will free all
11595 realized faces, which includes the faces referenced from current
11596 matrices. So, we can't reuse current matrices in this case. */
11597 if (face_change_count)
11598 ++windows_or_buffers_changed;
11599
11600 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11601 && FRAME_TTY (sf)->previous_frame != sf)
11602 {
11603 /* Since frames on a single ASCII terminal share the same
11604 display area, displaying a different frame means redisplay
11605 the whole thing. */
11606 windows_or_buffers_changed++;
11607 SET_FRAME_GARBAGED (sf);
11608 #ifndef DOS_NT
11609 set_tty_color_mode (FRAME_TTY (sf), sf);
11610 #endif
11611 FRAME_TTY (sf)->previous_frame = sf;
11612 }
11613
11614 /* Set the visible flags for all frames. Do this before checking
11615 for resized or garbaged frames; they want to know if their frames
11616 are visible. See the comment in frame.h for
11617 FRAME_SAMPLE_VISIBILITY. */
11618 {
11619 Lisp_Object tail, frame;
11620
11621 number_of_visible_frames = 0;
11622
11623 FOR_EACH_FRAME (tail, frame)
11624 {
11625 struct frame *f = XFRAME (frame);
11626
11627 FRAME_SAMPLE_VISIBILITY (f);
11628 if (FRAME_VISIBLE_P (f))
11629 ++number_of_visible_frames;
11630 clear_desired_matrices (f);
11631 }
11632 }
11633
11634 /* Notice any pending interrupt request to change frame size. */
11635 do_pending_window_change (1);
11636
11637 /* do_pending_window_change could change the selected_window due to
11638 frame resizing which makes the selected window too small. */
11639 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11640 {
11641 sw = w;
11642 reconsider_clip_changes (w, current_buffer);
11643 }
11644
11645 /* Clear frames marked as garbaged. */
11646 if (frame_garbaged)
11647 clear_garbaged_frames ();
11648
11649 /* Build menubar and tool-bar items. */
11650 if (NILP (Vmemory_full))
11651 prepare_menu_bars ();
11652
11653 if (windows_or_buffers_changed)
11654 update_mode_lines++;
11655
11656 /* Detect case that we need to write or remove a star in the mode line. */
11657 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11658 {
11659 w->update_mode_line = Qt;
11660 if (buffer_shared > 1)
11661 update_mode_lines++;
11662 }
11663
11664 /* Avoid invocation of point motion hooks by `current_column' below. */
11665 count1 = SPECPDL_INDEX ();
11666 specbind (Qinhibit_point_motion_hooks, Qt);
11667
11668 /* If %c is in the mode line, update it if needed. */
11669 if (!NILP (w->column_number_displayed)
11670 /* This alternative quickly identifies a common case
11671 where no change is needed. */
11672 && !(PT == XFASTINT (w->last_point)
11673 && XFASTINT (w->last_modified) >= MODIFF
11674 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11675 && (XFASTINT (w->column_number_displayed) != current_column ()))
11676 w->update_mode_line = Qt;
11677
11678 unbind_to (count1, Qnil);
11679
11680 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11681
11682 /* The variable buffer_shared is set in redisplay_window and
11683 indicates that we redisplay a buffer in different windows. See
11684 there. */
11685 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11686 || cursor_type_changed);
11687
11688 /* If specs for an arrow have changed, do thorough redisplay
11689 to ensure we remove any arrow that should no longer exist. */
11690 if (overlay_arrows_changed_p ())
11691 consider_all_windows_p = windows_or_buffers_changed = 1;
11692
11693 /* Normally the message* functions will have already displayed and
11694 updated the echo area, but the frame may have been trashed, or
11695 the update may have been preempted, so display the echo area
11696 again here. Checking message_cleared_p captures the case that
11697 the echo area should be cleared. */
11698 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11699 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11700 || (message_cleared_p
11701 && minibuf_level == 0
11702 /* If the mini-window is currently selected, this means the
11703 echo-area doesn't show through. */
11704 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11705 {
11706 int window_height_changed_p = echo_area_display (0);
11707 must_finish = 1;
11708
11709 /* If we don't display the current message, don't clear the
11710 message_cleared_p flag, because, if we did, we wouldn't clear
11711 the echo area in the next redisplay which doesn't preserve
11712 the echo area. */
11713 if (!display_last_displayed_message_p)
11714 message_cleared_p = 0;
11715
11716 if (fonts_changed_p)
11717 goto retry;
11718 else if (window_height_changed_p)
11719 {
11720 consider_all_windows_p = 1;
11721 ++update_mode_lines;
11722 ++windows_or_buffers_changed;
11723
11724 /* If window configuration was changed, frames may have been
11725 marked garbaged. Clear them or we will experience
11726 surprises wrt scrolling. */
11727 if (frame_garbaged)
11728 clear_garbaged_frames ();
11729 }
11730 }
11731 else if (EQ (selected_window, minibuf_window)
11732 && (current_buffer->clip_changed
11733 || XFASTINT (w->last_modified) < MODIFF
11734 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11735 && resize_mini_window (w, 0))
11736 {
11737 /* Resized active mini-window to fit the size of what it is
11738 showing if its contents might have changed. */
11739 must_finish = 1;
11740 /* FIXME: this causes all frames to be updated, which seems unnecessary
11741 since only the current frame needs to be considered. This function needs
11742 to be rewritten with two variables, consider_all_windows and
11743 consider_all_frames. */
11744 consider_all_windows_p = 1;
11745 ++windows_or_buffers_changed;
11746 ++update_mode_lines;
11747
11748 /* If window configuration was changed, frames may have been
11749 marked garbaged. Clear them or we will experience
11750 surprises wrt scrolling. */
11751 if (frame_garbaged)
11752 clear_garbaged_frames ();
11753 }
11754
11755
11756 /* If showing the region, and mark has changed, we must redisplay
11757 the whole window. The assignment to this_line_start_pos prevents
11758 the optimization directly below this if-statement. */
11759 if (((!NILP (Vtransient_mark_mode)
11760 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11761 != !NILP (w->region_showing))
11762 || (!NILP (w->region_showing)
11763 && !EQ (w->region_showing,
11764 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11765 CHARPOS (this_line_start_pos) = 0;
11766
11767 /* Optimize the case that only the line containing the cursor in the
11768 selected window has changed. Variables starting with this_ are
11769 set in display_line and record information about the line
11770 containing the cursor. */
11771 tlbufpos = this_line_start_pos;
11772 tlendpos = this_line_end_pos;
11773 if (!consider_all_windows_p
11774 && CHARPOS (tlbufpos) > 0
11775 && NILP (w->update_mode_line)
11776 && !current_buffer->clip_changed
11777 && !current_buffer->prevent_redisplay_optimizations_p
11778 && FRAME_VISIBLE_P (XFRAME (w->frame))
11779 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11780 /* Make sure recorded data applies to current buffer, etc. */
11781 && this_line_buffer == current_buffer
11782 && current_buffer == XBUFFER (w->buffer)
11783 && NILP (w->force_start)
11784 && NILP (w->optional_new_start)
11785 /* Point must be on the line that we have info recorded about. */
11786 && PT >= CHARPOS (tlbufpos)
11787 && PT <= Z - CHARPOS (tlendpos)
11788 /* All text outside that line, including its final newline,
11789 must be unchanged. */
11790 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11791 CHARPOS (tlendpos)))
11792 {
11793 if (CHARPOS (tlbufpos) > BEGV
11794 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11795 && (CHARPOS (tlbufpos) == ZV
11796 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11797 /* Former continuation line has disappeared by becoming empty. */
11798 goto cancel;
11799 else if (XFASTINT (w->last_modified) < MODIFF
11800 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11801 || MINI_WINDOW_P (w))
11802 {
11803 /* We have to handle the case of continuation around a
11804 wide-column character (see the comment in indent.c around
11805 line 1340).
11806
11807 For instance, in the following case:
11808
11809 -------- Insert --------
11810 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11811 J_I_ ==> J_I_ `^^' are cursors.
11812 ^^ ^^
11813 -------- --------
11814
11815 As we have to redraw the line above, we cannot use this
11816 optimization. */
11817
11818 struct it it;
11819 int line_height_before = this_line_pixel_height;
11820
11821 /* Note that start_display will handle the case that the
11822 line starting at tlbufpos is a continuation line. */
11823 start_display (&it, w, tlbufpos);
11824
11825 /* Implementation note: It this still necessary? */
11826 if (it.current_x != this_line_start_x)
11827 goto cancel;
11828
11829 TRACE ((stderr, "trying display optimization 1\n"));
11830 w->cursor.vpos = -1;
11831 overlay_arrow_seen = 0;
11832 it.vpos = this_line_vpos;
11833 it.current_y = this_line_y;
11834 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11835 display_line (&it);
11836
11837 /* If line contains point, is not continued,
11838 and ends at same distance from eob as before, we win. */
11839 if (w->cursor.vpos >= 0
11840 /* Line is not continued, otherwise this_line_start_pos
11841 would have been set to 0 in display_line. */
11842 && CHARPOS (this_line_start_pos)
11843 /* Line ends as before. */
11844 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11845 /* Line has same height as before. Otherwise other lines
11846 would have to be shifted up or down. */
11847 && this_line_pixel_height == line_height_before)
11848 {
11849 /* If this is not the window's last line, we must adjust
11850 the charstarts of the lines below. */
11851 if (it.current_y < it.last_visible_y)
11852 {
11853 struct glyph_row *row
11854 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11855 EMACS_INT delta, delta_bytes;
11856
11857 /* We used to distinguish between two cases here,
11858 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11859 when the line ends in a newline or the end of the
11860 buffer's accessible portion. But both cases did
11861 the same, so they were collapsed. */
11862 delta = (Z
11863 - CHARPOS (tlendpos)
11864 - MATRIX_ROW_START_CHARPOS (row));
11865 delta_bytes = (Z_BYTE
11866 - BYTEPOS (tlendpos)
11867 - MATRIX_ROW_START_BYTEPOS (row));
11868
11869 increment_matrix_positions (w->current_matrix,
11870 this_line_vpos + 1,
11871 w->current_matrix->nrows,
11872 delta, delta_bytes);
11873 }
11874
11875 /* If this row displays text now but previously didn't,
11876 or vice versa, w->window_end_vpos may have to be
11877 adjusted. */
11878 if ((it.glyph_row - 1)->displays_text_p)
11879 {
11880 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11881 XSETINT (w->window_end_vpos, this_line_vpos);
11882 }
11883 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11884 && this_line_vpos > 0)
11885 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11886 w->window_end_valid = Qnil;
11887
11888 /* Update hint: No need to try to scroll in update_window. */
11889 w->desired_matrix->no_scrolling_p = 1;
11890
11891 #if GLYPH_DEBUG
11892 *w->desired_matrix->method = 0;
11893 debug_method_add (w, "optimization 1");
11894 #endif
11895 #ifdef HAVE_WINDOW_SYSTEM
11896 update_window_fringes (w, 0);
11897 #endif
11898 goto update;
11899 }
11900 else
11901 goto cancel;
11902 }
11903 else if (/* Cursor position hasn't changed. */
11904 PT == XFASTINT (w->last_point)
11905 /* Make sure the cursor was last displayed
11906 in this window. Otherwise we have to reposition it. */
11907 && 0 <= w->cursor.vpos
11908 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11909 {
11910 if (!must_finish)
11911 {
11912 do_pending_window_change (1);
11913 /* If selected_window changed, redisplay again. */
11914 if (WINDOWP (selected_window)
11915 && (w = XWINDOW (selected_window)) != sw)
11916 goto retry;
11917
11918 /* We used to always goto end_of_redisplay here, but this
11919 isn't enough if we have a blinking cursor. */
11920 if (w->cursor_off_p == w->last_cursor_off_p)
11921 goto end_of_redisplay;
11922 }
11923 goto update;
11924 }
11925 /* If highlighting the region, or if the cursor is in the echo area,
11926 then we can't just move the cursor. */
11927 else if (! (!NILP (Vtransient_mark_mode)
11928 && !NILP (BVAR (current_buffer, mark_active)))
11929 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11930 || highlight_nonselected_windows)
11931 && NILP (w->region_showing)
11932 && NILP (Vshow_trailing_whitespace)
11933 && !cursor_in_echo_area)
11934 {
11935 struct it it;
11936 struct glyph_row *row;
11937
11938 /* Skip from tlbufpos to PT and see where it is. Note that
11939 PT may be in invisible text. If so, we will end at the
11940 next visible position. */
11941 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11942 NULL, DEFAULT_FACE_ID);
11943 it.current_x = this_line_start_x;
11944 it.current_y = this_line_y;
11945 it.vpos = this_line_vpos;
11946
11947 /* The call to move_it_to stops in front of PT, but
11948 moves over before-strings. */
11949 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11950
11951 if (it.vpos == this_line_vpos
11952 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11953 row->enabled_p))
11954 {
11955 xassert (this_line_vpos == it.vpos);
11956 xassert (this_line_y == it.current_y);
11957 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11958 #if GLYPH_DEBUG
11959 *w->desired_matrix->method = 0;
11960 debug_method_add (w, "optimization 3");
11961 #endif
11962 goto update;
11963 }
11964 else
11965 goto cancel;
11966 }
11967
11968 cancel:
11969 /* Text changed drastically or point moved off of line. */
11970 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11971 }
11972
11973 CHARPOS (this_line_start_pos) = 0;
11974 consider_all_windows_p |= buffer_shared > 1;
11975 ++clear_face_cache_count;
11976 #ifdef HAVE_WINDOW_SYSTEM
11977 ++clear_image_cache_count;
11978 #endif
11979
11980 /* Build desired matrices, and update the display. If
11981 consider_all_windows_p is non-zero, do it for all windows on all
11982 frames. Otherwise do it for selected_window, only. */
11983
11984 if (consider_all_windows_p)
11985 {
11986 Lisp_Object tail, frame;
11987
11988 FOR_EACH_FRAME (tail, frame)
11989 XFRAME (frame)->updated_p = 0;
11990
11991 /* Recompute # windows showing selected buffer. This will be
11992 incremented each time such a window is displayed. */
11993 buffer_shared = 0;
11994
11995 FOR_EACH_FRAME (tail, frame)
11996 {
11997 struct frame *f = XFRAME (frame);
11998
11999 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12000 {
12001 if (! EQ (frame, selected_frame))
12002 /* Select the frame, for the sake of frame-local
12003 variables. */
12004 select_frame_for_redisplay (frame);
12005
12006 /* Mark all the scroll bars to be removed; we'll redeem
12007 the ones we want when we redisplay their windows. */
12008 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12009 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12010
12011 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12012 redisplay_windows (FRAME_ROOT_WINDOW (f));
12013
12014 /* The X error handler may have deleted that frame. */
12015 if (!FRAME_LIVE_P (f))
12016 continue;
12017
12018 /* Any scroll bars which redisplay_windows should have
12019 nuked should now go away. */
12020 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12021 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12022
12023 /* If fonts changed, display again. */
12024 /* ??? rms: I suspect it is a mistake to jump all the way
12025 back to retry here. It should just retry this frame. */
12026 if (fonts_changed_p)
12027 goto retry;
12028
12029 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12030 {
12031 /* See if we have to hscroll. */
12032 if (!f->already_hscrolled_p)
12033 {
12034 f->already_hscrolled_p = 1;
12035 if (hscroll_windows (f->root_window))
12036 goto retry;
12037 }
12038
12039 /* Prevent various kinds of signals during display
12040 update. stdio is not robust about handling
12041 signals, which can cause an apparent I/O
12042 error. */
12043 if (interrupt_input)
12044 unrequest_sigio ();
12045 STOP_POLLING;
12046
12047 /* Update the display. */
12048 set_window_update_flags (XWINDOW (f->root_window), 1);
12049 pending |= update_frame (f, 0, 0);
12050 f->updated_p = 1;
12051 }
12052 }
12053 }
12054
12055 if (!EQ (old_frame, selected_frame)
12056 && FRAME_LIVE_P (XFRAME (old_frame)))
12057 /* We played a bit fast-and-loose above and allowed selected_frame
12058 and selected_window to be temporarily out-of-sync but let's make
12059 sure this stays contained. */
12060 select_frame_for_redisplay (old_frame);
12061 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12062
12063 if (!pending)
12064 {
12065 /* Do the mark_window_display_accurate after all windows have
12066 been redisplayed because this call resets flags in buffers
12067 which are needed for proper redisplay. */
12068 FOR_EACH_FRAME (tail, frame)
12069 {
12070 struct frame *f = XFRAME (frame);
12071 if (f->updated_p)
12072 {
12073 mark_window_display_accurate (f->root_window, 1);
12074 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12075 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12076 }
12077 }
12078 }
12079 }
12080 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12081 {
12082 Lisp_Object mini_window;
12083 struct frame *mini_frame;
12084
12085 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12086 /* Use list_of_error, not Qerror, so that
12087 we catch only errors and don't run the debugger. */
12088 internal_condition_case_1 (redisplay_window_1, selected_window,
12089 list_of_error,
12090 redisplay_window_error);
12091
12092 /* Compare desired and current matrices, perform output. */
12093
12094 update:
12095 /* If fonts changed, display again. */
12096 if (fonts_changed_p)
12097 goto retry;
12098
12099 /* Prevent various kinds of signals during display update.
12100 stdio is not robust about handling signals,
12101 which can cause an apparent I/O error. */
12102 if (interrupt_input)
12103 unrequest_sigio ();
12104 STOP_POLLING;
12105
12106 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12107 {
12108 if (hscroll_windows (selected_window))
12109 goto retry;
12110
12111 XWINDOW (selected_window)->must_be_updated_p = 1;
12112 pending = update_frame (sf, 0, 0);
12113 }
12114
12115 /* We may have called echo_area_display at the top of this
12116 function. If the echo area is on another frame, that may
12117 have put text on a frame other than the selected one, so the
12118 above call to update_frame would not have caught it. Catch
12119 it here. */
12120 mini_window = FRAME_MINIBUF_WINDOW (sf);
12121 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12122
12123 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12124 {
12125 XWINDOW (mini_window)->must_be_updated_p = 1;
12126 pending |= update_frame (mini_frame, 0, 0);
12127 if (!pending && hscroll_windows (mini_window))
12128 goto retry;
12129 }
12130 }
12131
12132 /* If display was paused because of pending input, make sure we do a
12133 thorough update the next time. */
12134 if (pending)
12135 {
12136 /* Prevent the optimization at the beginning of
12137 redisplay_internal that tries a single-line update of the
12138 line containing the cursor in the selected window. */
12139 CHARPOS (this_line_start_pos) = 0;
12140
12141 /* Let the overlay arrow be updated the next time. */
12142 update_overlay_arrows (0);
12143
12144 /* If we pause after scrolling, some rows in the current
12145 matrices of some windows are not valid. */
12146 if (!WINDOW_FULL_WIDTH_P (w)
12147 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12148 update_mode_lines = 1;
12149 }
12150 else
12151 {
12152 if (!consider_all_windows_p)
12153 {
12154 /* This has already been done above if
12155 consider_all_windows_p is set. */
12156 mark_window_display_accurate_1 (w, 1);
12157
12158 /* Say overlay arrows are up to date. */
12159 update_overlay_arrows (1);
12160
12161 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12162 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12163 }
12164
12165 update_mode_lines = 0;
12166 windows_or_buffers_changed = 0;
12167 cursor_type_changed = 0;
12168 }
12169
12170 /* Start SIGIO interrupts coming again. Having them off during the
12171 code above makes it less likely one will discard output, but not
12172 impossible, since there might be stuff in the system buffer here.
12173 But it is much hairier to try to do anything about that. */
12174 if (interrupt_input)
12175 request_sigio ();
12176 RESUME_POLLING;
12177
12178 /* If a frame has become visible which was not before, redisplay
12179 again, so that we display it. Expose events for such a frame
12180 (which it gets when becoming visible) don't call the parts of
12181 redisplay constructing glyphs, so simply exposing a frame won't
12182 display anything in this case. So, we have to display these
12183 frames here explicitly. */
12184 if (!pending)
12185 {
12186 Lisp_Object tail, frame;
12187 int new_count = 0;
12188
12189 FOR_EACH_FRAME (tail, frame)
12190 {
12191 int this_is_visible = 0;
12192
12193 if (XFRAME (frame)->visible)
12194 this_is_visible = 1;
12195 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12196 if (XFRAME (frame)->visible)
12197 this_is_visible = 1;
12198
12199 if (this_is_visible)
12200 new_count++;
12201 }
12202
12203 if (new_count != number_of_visible_frames)
12204 windows_or_buffers_changed++;
12205 }
12206
12207 /* Change frame size now if a change is pending. */
12208 do_pending_window_change (1);
12209
12210 /* If we just did a pending size change, or have additional
12211 visible frames, or selected_window changed, redisplay again. */
12212 if ((windows_or_buffers_changed && !pending)
12213 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12214 goto retry;
12215
12216 /* Clear the face and image caches.
12217
12218 We used to do this only if consider_all_windows_p. But the cache
12219 needs to be cleared if a timer creates images in the current
12220 buffer (e.g. the test case in Bug#6230). */
12221
12222 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12223 {
12224 clear_face_cache (0);
12225 clear_face_cache_count = 0;
12226 }
12227
12228 #ifdef HAVE_WINDOW_SYSTEM
12229 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12230 {
12231 clear_image_caches (Qnil);
12232 clear_image_cache_count = 0;
12233 }
12234 #endif /* HAVE_WINDOW_SYSTEM */
12235
12236 end_of_redisplay:
12237 unbind_to (count, Qnil);
12238 RESUME_POLLING;
12239 }
12240
12241
12242 /* Redisplay, but leave alone any recent echo area message unless
12243 another message has been requested in its place.
12244
12245 This is useful in situations where you need to redisplay but no
12246 user action has occurred, making it inappropriate for the message
12247 area to be cleared. See tracking_off and
12248 wait_reading_process_output for examples of these situations.
12249
12250 FROM_WHERE is an integer saying from where this function was
12251 called. This is useful for debugging. */
12252
12253 void
12254 redisplay_preserve_echo_area (int from_where)
12255 {
12256 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12257
12258 if (!NILP (echo_area_buffer[1]))
12259 {
12260 /* We have a previously displayed message, but no current
12261 message. Redisplay the previous message. */
12262 display_last_displayed_message_p = 1;
12263 redisplay_internal ();
12264 display_last_displayed_message_p = 0;
12265 }
12266 else
12267 redisplay_internal ();
12268
12269 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12270 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12271 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12272 }
12273
12274
12275 /* Function registered with record_unwind_protect in
12276 redisplay_internal. Reset redisplaying_p to the value it had
12277 before redisplay_internal was called, and clear
12278 prevent_freeing_realized_faces_p. It also selects the previously
12279 selected frame, unless it has been deleted (by an X connection
12280 failure during redisplay, for example). */
12281
12282 static Lisp_Object
12283 unwind_redisplay (Lisp_Object val)
12284 {
12285 Lisp_Object old_redisplaying_p, old_frame;
12286
12287 old_redisplaying_p = XCAR (val);
12288 redisplaying_p = XFASTINT (old_redisplaying_p);
12289 old_frame = XCDR (val);
12290 if (! EQ (old_frame, selected_frame)
12291 && FRAME_LIVE_P (XFRAME (old_frame)))
12292 select_frame_for_redisplay (old_frame);
12293 return Qnil;
12294 }
12295
12296
12297 /* Mark the display of window W as accurate or inaccurate. If
12298 ACCURATE_P is non-zero mark display of W as accurate. If
12299 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12300 redisplay_internal is called. */
12301
12302 static void
12303 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12304 {
12305 if (BUFFERP (w->buffer))
12306 {
12307 struct buffer *b = XBUFFER (w->buffer);
12308
12309 w->last_modified
12310 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12311 w->last_overlay_modified
12312 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12313 w->last_had_star
12314 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12315
12316 if (accurate_p)
12317 {
12318 b->clip_changed = 0;
12319 b->prevent_redisplay_optimizations_p = 0;
12320
12321 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12322 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12323 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12324 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12325
12326 w->current_matrix->buffer = b;
12327 w->current_matrix->begv = BUF_BEGV (b);
12328 w->current_matrix->zv = BUF_ZV (b);
12329
12330 w->last_cursor = w->cursor;
12331 w->last_cursor_off_p = w->cursor_off_p;
12332
12333 if (w == XWINDOW (selected_window))
12334 w->last_point = make_number (BUF_PT (b));
12335 else
12336 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12337 }
12338 }
12339
12340 if (accurate_p)
12341 {
12342 w->window_end_valid = w->buffer;
12343 w->update_mode_line = Qnil;
12344 }
12345 }
12346
12347
12348 /* Mark the display of windows in the window tree rooted at WINDOW as
12349 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12350 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12351 be redisplayed the next time redisplay_internal is called. */
12352
12353 void
12354 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12355 {
12356 struct window *w;
12357
12358 for (; !NILP (window); window = w->next)
12359 {
12360 w = XWINDOW (window);
12361 mark_window_display_accurate_1 (w, accurate_p);
12362
12363 if (!NILP (w->vchild))
12364 mark_window_display_accurate (w->vchild, accurate_p);
12365 if (!NILP (w->hchild))
12366 mark_window_display_accurate (w->hchild, accurate_p);
12367 }
12368
12369 if (accurate_p)
12370 {
12371 update_overlay_arrows (1);
12372 }
12373 else
12374 {
12375 /* Force a thorough redisplay the next time by setting
12376 last_arrow_position and last_arrow_string to t, which is
12377 unequal to any useful value of Voverlay_arrow_... */
12378 update_overlay_arrows (-1);
12379 }
12380 }
12381
12382
12383 /* Return value in display table DP (Lisp_Char_Table *) for character
12384 C. Since a display table doesn't have any parent, we don't have to
12385 follow parent. Do not call this function directly but use the
12386 macro DISP_CHAR_VECTOR. */
12387
12388 Lisp_Object
12389 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12390 {
12391 Lisp_Object val;
12392
12393 if (ASCII_CHAR_P (c))
12394 {
12395 val = dp->ascii;
12396 if (SUB_CHAR_TABLE_P (val))
12397 val = XSUB_CHAR_TABLE (val)->contents[c];
12398 }
12399 else
12400 {
12401 Lisp_Object table;
12402
12403 XSETCHAR_TABLE (table, dp);
12404 val = char_table_ref (table, c);
12405 }
12406 if (NILP (val))
12407 val = dp->defalt;
12408 return val;
12409 }
12410
12411
12412 \f
12413 /***********************************************************************
12414 Window Redisplay
12415 ***********************************************************************/
12416
12417 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12418
12419 static void
12420 redisplay_windows (Lisp_Object window)
12421 {
12422 while (!NILP (window))
12423 {
12424 struct window *w = XWINDOW (window);
12425
12426 if (!NILP (w->hchild))
12427 redisplay_windows (w->hchild);
12428 else if (!NILP (w->vchild))
12429 redisplay_windows (w->vchild);
12430 else if (!NILP (w->buffer))
12431 {
12432 displayed_buffer = XBUFFER (w->buffer);
12433 /* Use list_of_error, not Qerror, so that
12434 we catch only errors and don't run the debugger. */
12435 internal_condition_case_1 (redisplay_window_0, window,
12436 list_of_error,
12437 redisplay_window_error);
12438 }
12439
12440 window = w->next;
12441 }
12442 }
12443
12444 static Lisp_Object
12445 redisplay_window_error (Lisp_Object ignore)
12446 {
12447 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12448 return Qnil;
12449 }
12450
12451 static Lisp_Object
12452 redisplay_window_0 (Lisp_Object window)
12453 {
12454 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12455 redisplay_window (window, 0);
12456 return Qnil;
12457 }
12458
12459 static Lisp_Object
12460 redisplay_window_1 (Lisp_Object window)
12461 {
12462 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12463 redisplay_window (window, 1);
12464 return Qnil;
12465 }
12466 \f
12467
12468 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12469 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12470 which positions recorded in ROW differ from current buffer
12471 positions.
12472
12473 Return 0 if cursor is not on this row, 1 otherwise. */
12474
12475 static int
12476 set_cursor_from_row (struct window *w, struct glyph_row *row,
12477 struct glyph_matrix *matrix,
12478 EMACS_INT delta, EMACS_INT delta_bytes,
12479 int dy, int dvpos)
12480 {
12481 struct glyph *glyph = row->glyphs[TEXT_AREA];
12482 struct glyph *end = glyph + row->used[TEXT_AREA];
12483 struct glyph *cursor = NULL;
12484 /* The last known character position in row. */
12485 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12486 int x = row->x;
12487 EMACS_INT pt_old = PT - delta;
12488 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12489 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12490 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12491 /* A glyph beyond the edge of TEXT_AREA which we should never
12492 touch. */
12493 struct glyph *glyphs_end = end;
12494 /* Non-zero means we've found a match for cursor position, but that
12495 glyph has the avoid_cursor_p flag set. */
12496 int match_with_avoid_cursor = 0;
12497 /* Non-zero means we've seen at least one glyph that came from a
12498 display string. */
12499 int string_seen = 0;
12500 /* Largest and smalles buffer positions seen so far during scan of
12501 glyph row. */
12502 EMACS_INT bpos_max = pos_before;
12503 EMACS_INT bpos_min = pos_after;
12504 /* Last buffer position covered by an overlay string with an integer
12505 `cursor' property. */
12506 EMACS_INT bpos_covered = 0;
12507
12508 /* Skip over glyphs not having an object at the start and the end of
12509 the row. These are special glyphs like truncation marks on
12510 terminal frames. */
12511 if (row->displays_text_p)
12512 {
12513 if (!row->reversed_p)
12514 {
12515 while (glyph < end
12516 && INTEGERP (glyph->object)
12517 && glyph->charpos < 0)
12518 {
12519 x += glyph->pixel_width;
12520 ++glyph;
12521 }
12522 while (end > glyph
12523 && INTEGERP ((end - 1)->object)
12524 /* CHARPOS is zero for blanks and stretch glyphs
12525 inserted by extend_face_to_end_of_line. */
12526 && (end - 1)->charpos <= 0)
12527 --end;
12528 glyph_before = glyph - 1;
12529 glyph_after = end;
12530 }
12531 else
12532 {
12533 struct glyph *g;
12534
12535 /* If the glyph row is reversed, we need to process it from back
12536 to front, so swap the edge pointers. */
12537 glyphs_end = end = glyph - 1;
12538 glyph += row->used[TEXT_AREA] - 1;
12539
12540 while (glyph > end + 1
12541 && INTEGERP (glyph->object)
12542 && glyph->charpos < 0)
12543 {
12544 --glyph;
12545 x -= glyph->pixel_width;
12546 }
12547 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12548 --glyph;
12549 /* By default, in reversed rows we put the cursor on the
12550 rightmost (first in the reading order) glyph. */
12551 for (g = end + 1; g < glyph; g++)
12552 x += g->pixel_width;
12553 while (end < glyph
12554 && INTEGERP ((end + 1)->object)
12555 && (end + 1)->charpos <= 0)
12556 ++end;
12557 glyph_before = glyph + 1;
12558 glyph_after = end;
12559 }
12560 }
12561 else if (row->reversed_p)
12562 {
12563 /* In R2L rows that don't display text, put the cursor on the
12564 rightmost glyph. Case in point: an empty last line that is
12565 part of an R2L paragraph. */
12566 cursor = end - 1;
12567 /* Avoid placing the cursor on the last glyph of the row, where
12568 on terminal frames we hold the vertical border between
12569 adjacent windows. */
12570 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12571 && !WINDOW_RIGHTMOST_P (w)
12572 && cursor == row->glyphs[LAST_AREA] - 1)
12573 cursor--;
12574 x = -1; /* will be computed below, at label compute_x */
12575 }
12576
12577 /* Step 1: Try to find the glyph whose character position
12578 corresponds to point. If that's not possible, find 2 glyphs
12579 whose character positions are the closest to point, one before
12580 point, the other after it. */
12581 if (!row->reversed_p)
12582 while (/* not marched to end of glyph row */
12583 glyph < end
12584 /* glyph was not inserted by redisplay for internal purposes */
12585 && !INTEGERP (glyph->object))
12586 {
12587 if (BUFFERP (glyph->object))
12588 {
12589 EMACS_INT dpos = glyph->charpos - pt_old;
12590
12591 if (glyph->charpos > bpos_max)
12592 bpos_max = glyph->charpos;
12593 if (glyph->charpos < bpos_min)
12594 bpos_min = glyph->charpos;
12595 if (!glyph->avoid_cursor_p)
12596 {
12597 /* If we hit point, we've found the glyph on which to
12598 display the cursor. */
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 /* See if we've found a better approximation to
12605 POS_BEFORE or to POS_AFTER. Note that we want the
12606 first (leftmost) glyph of all those that are the
12607 closest from below, and the last (rightmost) of all
12608 those from above. */
12609 if (0 > dpos && dpos > pos_before - pt_old)
12610 {
12611 pos_before = glyph->charpos;
12612 glyph_before = glyph;
12613 }
12614 else if (0 < dpos && dpos <= pos_after - pt_old)
12615 {
12616 pos_after = glyph->charpos;
12617 glyph_after = glyph;
12618 }
12619 }
12620 else if (dpos == 0)
12621 match_with_avoid_cursor = 1;
12622 }
12623 else if (STRINGP (glyph->object))
12624 {
12625 Lisp_Object chprop;
12626 EMACS_INT glyph_pos = glyph->charpos;
12627
12628 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12629 glyph->object);
12630 if (INTEGERP (chprop))
12631 {
12632 bpos_covered = bpos_max + XINT (chprop);
12633 /* If the `cursor' property covers buffer positions up
12634 to and including point, we should display cursor on
12635 this glyph. Note that overlays and text properties
12636 with string values stop bidi reordering, so every
12637 buffer position to the left of the string is always
12638 smaller than any position to the right of the
12639 string. Therefore, if a `cursor' property on one
12640 of the string's characters has an integer value, we
12641 will break out of the loop below _before_ we get to
12642 the position match above. IOW, integer values of
12643 the `cursor' property override the "exact match for
12644 point" strategy of positioning the cursor. */
12645 /* Implementation note: bpos_max == pt_old when, e.g.,
12646 we are in an empty line, where bpos_max is set to
12647 MATRIX_ROW_START_CHARPOS, see above. */
12648 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12649 {
12650 cursor = glyph;
12651 break;
12652 }
12653 }
12654
12655 string_seen = 1;
12656 }
12657 x += glyph->pixel_width;
12658 ++glyph;
12659 }
12660 else if (glyph > end) /* row is reversed */
12661 while (!INTEGERP (glyph->object))
12662 {
12663 if (BUFFERP (glyph->object))
12664 {
12665 EMACS_INT dpos = glyph->charpos - pt_old;
12666
12667 if (glyph->charpos > bpos_max)
12668 bpos_max = glyph->charpos;
12669 if (glyph->charpos < bpos_min)
12670 bpos_min = glyph->charpos;
12671 if (!glyph->avoid_cursor_p)
12672 {
12673 if (dpos == 0)
12674 {
12675 match_with_avoid_cursor = 0;
12676 break;
12677 }
12678 if (0 > dpos && dpos > pos_before - pt_old)
12679 {
12680 pos_before = glyph->charpos;
12681 glyph_before = glyph;
12682 }
12683 else if (0 < dpos && dpos <= pos_after - pt_old)
12684 {
12685 pos_after = glyph->charpos;
12686 glyph_after = glyph;
12687 }
12688 }
12689 else if (dpos == 0)
12690 match_with_avoid_cursor = 1;
12691 }
12692 else if (STRINGP (glyph->object))
12693 {
12694 Lisp_Object chprop;
12695 EMACS_INT glyph_pos = glyph->charpos;
12696
12697 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12698 glyph->object);
12699 if (INTEGERP (chprop))
12700 {
12701 bpos_covered = bpos_max + XINT (chprop);
12702 /* If the `cursor' property covers buffer positions up
12703 to and including point, we should display cursor on
12704 this glyph. */
12705 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12706 {
12707 cursor = glyph;
12708 break;
12709 }
12710 }
12711 string_seen = 1;
12712 }
12713 --glyph;
12714 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12715 {
12716 x--; /* can't use any pixel_width */
12717 break;
12718 }
12719 x -= glyph->pixel_width;
12720 }
12721
12722 /* Step 2: If we didn't find an exact match for point, we need to
12723 look for a proper place to put the cursor among glyphs between
12724 GLYPH_BEFORE and GLYPH_AFTER. */
12725 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12726 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12727 && bpos_covered < pt_old)
12728 {
12729 /* An empty line has a single glyph whose OBJECT is zero and
12730 whose CHARPOS is the position of a newline on that line.
12731 Note that on a TTY, there are more glyphs after that, which
12732 were produced by extend_face_to_end_of_line, but their
12733 CHARPOS is zero or negative. */
12734 int empty_line_p =
12735 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12736 && INTEGERP (glyph->object) && glyph->charpos > 0;
12737
12738 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12739 {
12740 EMACS_INT ellipsis_pos;
12741
12742 /* Scan back over the ellipsis glyphs. */
12743 if (!row->reversed_p)
12744 {
12745 ellipsis_pos = (glyph - 1)->charpos;
12746 while (glyph > row->glyphs[TEXT_AREA]
12747 && (glyph - 1)->charpos == ellipsis_pos)
12748 glyph--, x -= glyph->pixel_width;
12749 /* That loop always goes one position too far, including
12750 the glyph before the ellipsis. So scan forward over
12751 that one. */
12752 x += glyph->pixel_width;
12753 glyph++;
12754 }
12755 else /* row is reversed */
12756 {
12757 ellipsis_pos = (glyph + 1)->charpos;
12758 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12759 && (glyph + 1)->charpos == ellipsis_pos)
12760 glyph++, x += glyph->pixel_width;
12761 x -= glyph->pixel_width;
12762 glyph--;
12763 }
12764 }
12765 else if (match_with_avoid_cursor
12766 /* A truncated row may not include PT among its
12767 character positions. Setting the cursor inside the
12768 scroll margin will trigger recalculation of hscroll
12769 in hscroll_window_tree. */
12770 || (row->truncated_on_left_p && pt_old < bpos_min)
12771 || (row->truncated_on_right_p && pt_old > bpos_max)
12772 /* Zero-width characters produce no glyphs. */
12773 || (!string_seen
12774 && !empty_line_p
12775 && (row->reversed_p
12776 ? glyph_after > glyphs_end
12777 : glyph_after < glyphs_end)))
12778 {
12779 cursor = glyph_after;
12780 x = -1;
12781 }
12782 else if (string_seen)
12783 {
12784 int incr = row->reversed_p ? -1 : +1;
12785
12786 /* Need to find the glyph that came out of a string which is
12787 present at point. That glyph is somewhere between
12788 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12789 positioned between POS_BEFORE and POS_AFTER in the
12790 buffer. */
12791 struct glyph *start, *stop;
12792 EMACS_INT pos = pos_before;
12793
12794 x = -1;
12795
12796 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
12797 correspond to POS_BEFORE and POS_AFTER, respectively. We
12798 need START and STOP in the order that corresponds to the
12799 row's direction as given by its reversed_p flag. If the
12800 directionality of characters between POS_BEFORE and
12801 POS_AFTER is the opposite of the row's base direction,
12802 these characters will have been reordered for display,
12803 and we need to reverse START and STOP. */
12804 if (!row->reversed_p)
12805 {
12806 start = min (glyph_before, glyph_after);
12807 stop = max (glyph_before, glyph_after);
12808 }
12809 else
12810 {
12811 start = max (glyph_before, glyph_after);
12812 stop = min (glyph_before, glyph_after);
12813 }
12814 for (glyph = start + incr;
12815 row->reversed_p ? glyph > stop : glyph < stop; )
12816 {
12817
12818 /* Any glyphs that come from the buffer are here because
12819 of bidi reordering. Skip them, and only pay
12820 attention to glyphs that came from some string. */
12821 if (STRINGP (glyph->object))
12822 {
12823 Lisp_Object str;
12824 EMACS_INT tem;
12825
12826 str = glyph->object;
12827 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12828 if (tem == 0 /* from overlay */
12829 || pos <= tem)
12830 {
12831 /* If the string from which this glyph came is
12832 found in the buffer at point, then we've
12833 found the glyph we've been looking for. If
12834 it comes from an overlay (tem == 0), and it
12835 has the `cursor' property on one of its
12836 glyphs, record that glyph as a candidate for
12837 displaying the cursor. (As in the
12838 unidirectional version, we will display the
12839 cursor on the last candidate we find.) */
12840 if (tem == 0 || tem == pt_old)
12841 {
12842 /* The glyphs from this string could have
12843 been reordered. Find the one with the
12844 smallest string position. Or there could
12845 be a character in the string with the
12846 `cursor' property, which means display
12847 cursor on that character's glyph. */
12848 EMACS_INT strpos = glyph->charpos;
12849
12850 if (tem)
12851 cursor = glyph;
12852 for ( ;
12853 (row->reversed_p ? glyph > stop : glyph < stop)
12854 && EQ (glyph->object, str);
12855 glyph += incr)
12856 {
12857 Lisp_Object cprop;
12858 EMACS_INT gpos = glyph->charpos;
12859
12860 cprop = Fget_char_property (make_number (gpos),
12861 Qcursor,
12862 glyph->object);
12863 if (!NILP (cprop))
12864 {
12865 cursor = glyph;
12866 break;
12867 }
12868 if (tem && glyph->charpos < strpos)
12869 {
12870 strpos = glyph->charpos;
12871 cursor = glyph;
12872 }
12873 }
12874
12875 if (tem == pt_old)
12876 goto compute_x;
12877 }
12878 if (tem)
12879 pos = tem + 1; /* don't find previous instances */
12880 }
12881 /* This string is not what we want; skip all of the
12882 glyphs that came from it. */
12883 while ((row->reversed_p ? glyph > stop : glyph < stop)
12884 && EQ (glyph->object, str))
12885 glyph += incr;
12886 }
12887 else
12888 glyph += incr;
12889 }
12890
12891 /* If we reached the end of the line, and END was from a string,
12892 the cursor is not on this line. */
12893 if (cursor == NULL
12894 && (row->reversed_p ? glyph <= end : glyph >= end)
12895 && STRINGP (end->object)
12896 && row->continued_p)
12897 return 0;
12898 }
12899 }
12900
12901 compute_x:
12902 if (cursor != NULL)
12903 glyph = cursor;
12904 if (x < 0)
12905 {
12906 struct glyph *g;
12907
12908 /* Need to compute x that corresponds to GLYPH. */
12909 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12910 {
12911 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12912 abort ();
12913 x += g->pixel_width;
12914 }
12915 }
12916
12917 /* ROW could be part of a continued line, which, under bidi
12918 reordering, might have other rows whose start and end charpos
12919 occlude point. Only set w->cursor if we found a better
12920 approximation to the cursor position than we have from previously
12921 examined candidate rows belonging to the same continued line. */
12922 if (/* we already have a candidate row */
12923 w->cursor.vpos >= 0
12924 /* that candidate is not the row we are processing */
12925 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12926 /* the row we are processing is part of a continued line */
12927 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12928 /* Make sure cursor.vpos specifies a row whose start and end
12929 charpos occlude point. This is because some callers of this
12930 function leave cursor.vpos at the row where the cursor was
12931 displayed during the last redisplay cycle. */
12932 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12933 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12934 {
12935 struct glyph *g1 =
12936 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12937
12938 /* Don't consider glyphs that are outside TEXT_AREA. */
12939 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12940 return 0;
12941 /* Keep the candidate whose buffer position is the closest to
12942 point. */
12943 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12944 w->cursor.hpos >= 0
12945 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12946 && BUFFERP (g1->object)
12947 && (g1->charpos == pt_old /* an exact match always wins */
12948 || (BUFFERP (glyph->object)
12949 && eabs (g1->charpos - pt_old)
12950 < eabs (glyph->charpos - pt_old))))
12951 return 0;
12952 /* If this candidate gives an exact match, use that. */
12953 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12954 /* Otherwise, keep the candidate that comes from a row
12955 spanning less buffer positions. This may win when one or
12956 both candidate positions are on glyphs that came from
12957 display strings, for which we cannot compare buffer
12958 positions. */
12959 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12960 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12961 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12962 return 0;
12963 }
12964 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12965 w->cursor.x = x;
12966 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12967 w->cursor.y = row->y + dy;
12968
12969 if (w == XWINDOW (selected_window))
12970 {
12971 if (!row->continued_p
12972 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12973 && row->x == 0)
12974 {
12975 this_line_buffer = XBUFFER (w->buffer);
12976
12977 CHARPOS (this_line_start_pos)
12978 = MATRIX_ROW_START_CHARPOS (row) + delta;
12979 BYTEPOS (this_line_start_pos)
12980 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12981
12982 CHARPOS (this_line_end_pos)
12983 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12984 BYTEPOS (this_line_end_pos)
12985 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12986
12987 this_line_y = w->cursor.y;
12988 this_line_pixel_height = row->height;
12989 this_line_vpos = w->cursor.vpos;
12990 this_line_start_x = row->x;
12991 }
12992 else
12993 CHARPOS (this_line_start_pos) = 0;
12994 }
12995
12996 return 1;
12997 }
12998
12999
13000 /* Run window scroll functions, if any, for WINDOW with new window
13001 start STARTP. Sets the window start of WINDOW to that position.
13002
13003 We assume that the window's buffer is really current. */
13004
13005 static inline struct text_pos
13006 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13007 {
13008 struct window *w = XWINDOW (window);
13009 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13010
13011 if (current_buffer != XBUFFER (w->buffer))
13012 abort ();
13013
13014 if (!NILP (Vwindow_scroll_functions))
13015 {
13016 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13017 make_number (CHARPOS (startp)));
13018 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13019 /* In case the hook functions switch buffers. */
13020 if (current_buffer != XBUFFER (w->buffer))
13021 set_buffer_internal_1 (XBUFFER (w->buffer));
13022 }
13023
13024 return startp;
13025 }
13026
13027
13028 /* Make sure the line containing the cursor is fully visible.
13029 A value of 1 means there is nothing to be done.
13030 (Either the line is fully visible, or it cannot be made so,
13031 or we cannot tell.)
13032
13033 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13034 is higher than window.
13035
13036 A value of 0 means the caller should do scrolling
13037 as if point had gone off the screen. */
13038
13039 static int
13040 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13041 {
13042 struct glyph_matrix *matrix;
13043 struct glyph_row *row;
13044 int window_height;
13045
13046 if (!make_cursor_line_fully_visible_p)
13047 return 1;
13048
13049 /* It's not always possible to find the cursor, e.g, when a window
13050 is full of overlay strings. Don't do anything in that case. */
13051 if (w->cursor.vpos < 0)
13052 return 1;
13053
13054 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13055 row = MATRIX_ROW (matrix, w->cursor.vpos);
13056
13057 /* If the cursor row is not partially visible, there's nothing to do. */
13058 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13059 return 1;
13060
13061 /* If the row the cursor is in is taller than the window's height,
13062 it's not clear what to do, so do nothing. */
13063 window_height = window_box_height (w);
13064 if (row->height >= window_height)
13065 {
13066 if (!force_p || MINI_WINDOW_P (w)
13067 || w->vscroll || w->cursor.vpos == 0)
13068 return 1;
13069 }
13070 return 0;
13071 }
13072
13073
13074 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13075 non-zero means only WINDOW is redisplayed in redisplay_internal.
13076 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13077 in redisplay_window to bring a partially visible line into view in
13078 the case that only the cursor has moved.
13079
13080 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13081 last screen line's vertical height extends past the end of the screen.
13082
13083 Value is
13084
13085 1 if scrolling succeeded
13086
13087 0 if scrolling didn't find point.
13088
13089 -1 if new fonts have been loaded so that we must interrupt
13090 redisplay, adjust glyph matrices, and try again. */
13091
13092 enum
13093 {
13094 SCROLLING_SUCCESS,
13095 SCROLLING_FAILED,
13096 SCROLLING_NEED_LARGER_MATRICES
13097 };
13098
13099 /* If scroll-conservatively is more than this, never recenter.
13100
13101 If you change this, don't forget to update the doc string of
13102 `scroll-conservatively' and the Emacs manual. */
13103 #define SCROLL_LIMIT 100
13104
13105 static int
13106 try_scrolling (Lisp_Object window, int just_this_one_p,
13107 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13108 int temp_scroll_step, int last_line_misfit)
13109 {
13110 struct window *w = XWINDOW (window);
13111 struct frame *f = XFRAME (w->frame);
13112 struct text_pos pos, startp;
13113 struct it it;
13114 int this_scroll_margin, scroll_max, rc, height;
13115 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13116 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13117 Lisp_Object aggressive;
13118 /* We will never try scrolling more than this number of lines. */
13119 int scroll_limit = SCROLL_LIMIT;
13120
13121 #if GLYPH_DEBUG
13122 debug_method_add (w, "try_scrolling");
13123 #endif
13124
13125 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13126
13127 /* Compute scroll margin height in pixels. We scroll when point is
13128 within this distance from the top or bottom of the window. */
13129 if (scroll_margin > 0)
13130 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13131 * FRAME_LINE_HEIGHT (f);
13132 else
13133 this_scroll_margin = 0;
13134
13135 /* Force arg_scroll_conservatively to have a reasonable value, to
13136 avoid scrolling too far away with slow move_it_* functions. Note
13137 that the user can supply scroll-conservatively equal to
13138 `most-positive-fixnum', which can be larger than INT_MAX. */
13139 if (arg_scroll_conservatively > scroll_limit)
13140 {
13141 arg_scroll_conservatively = scroll_limit + 1;
13142 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13143 }
13144 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13145 /* Compute how much we should try to scroll maximally to bring
13146 point into view. */
13147 scroll_max = (max (scroll_step,
13148 max (arg_scroll_conservatively, temp_scroll_step))
13149 * FRAME_LINE_HEIGHT (f));
13150 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13151 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13152 /* We're trying to scroll because of aggressive scrolling but no
13153 scroll_step is set. Choose an arbitrary one. */
13154 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13155 else
13156 scroll_max = 0;
13157
13158 too_near_end:
13159
13160 /* Decide whether to scroll down. */
13161 if (PT > CHARPOS (startp))
13162 {
13163 int scroll_margin_y;
13164
13165 /* Compute the pixel ypos of the scroll margin, then move it to
13166 either that ypos or PT, whichever comes first. */
13167 start_display (&it, w, startp);
13168 scroll_margin_y = it.last_visible_y - this_scroll_margin
13169 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13170 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13171 (MOVE_TO_POS | MOVE_TO_Y));
13172
13173 if (PT > CHARPOS (it.current.pos))
13174 {
13175 int y0 = line_bottom_y (&it);
13176 /* Compute how many pixels below window bottom to stop searching
13177 for PT. This avoids costly search for PT that is far away if
13178 the user limited scrolling by a small number of lines, but
13179 always finds PT if scroll_conservatively is set to a large
13180 number, such as most-positive-fixnum. */
13181 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13182 int y_to_move = it.last_visible_y + slack;
13183
13184 /* Compute the distance from the scroll margin to PT or to
13185 the scroll limit, whichever comes first. This should
13186 include the height of the cursor line, to make that line
13187 fully visible. */
13188 move_it_to (&it, PT, -1, y_to_move,
13189 -1, MOVE_TO_POS | MOVE_TO_Y);
13190 dy = line_bottom_y (&it) - y0;
13191
13192 if (dy > scroll_max)
13193 return SCROLLING_FAILED;
13194
13195 scroll_down_p = 1;
13196 }
13197 }
13198
13199 if (scroll_down_p)
13200 {
13201 /* Point is in or below the bottom scroll margin, so move the
13202 window start down. If scrolling conservatively, move it just
13203 enough down to make point visible. If scroll_step is set,
13204 move it down by scroll_step. */
13205 if (arg_scroll_conservatively)
13206 amount_to_scroll
13207 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13208 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13209 else if (scroll_step || temp_scroll_step)
13210 amount_to_scroll = scroll_max;
13211 else
13212 {
13213 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13214 height = WINDOW_BOX_TEXT_HEIGHT (w);
13215 if (NUMBERP (aggressive))
13216 {
13217 double float_amount = XFLOATINT (aggressive) * height;
13218 amount_to_scroll = float_amount;
13219 if (amount_to_scroll == 0 && float_amount > 0)
13220 amount_to_scroll = 1;
13221 /* Don't let point enter the scroll margin near top of
13222 the window. */
13223 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13224 amount_to_scroll = height - 2*this_scroll_margin + dy;
13225 }
13226 }
13227
13228 if (amount_to_scroll <= 0)
13229 return SCROLLING_FAILED;
13230
13231 start_display (&it, w, startp);
13232 if (arg_scroll_conservatively <= scroll_limit)
13233 move_it_vertically (&it, amount_to_scroll);
13234 else
13235 {
13236 /* Extra precision for users who set scroll-conservatively
13237 to a large number: make sure the amount we scroll
13238 the window start is never less than amount_to_scroll,
13239 which was computed as distance from window bottom to
13240 point. This matters when lines at window top and lines
13241 below window bottom have different height. */
13242 struct it it1 = it;
13243 /* We use a temporary it1 because line_bottom_y can modify
13244 its argument, if it moves one line down; see there. */
13245 int start_y = line_bottom_y (&it1);
13246
13247 do {
13248 move_it_by_lines (&it, 1);
13249 it1 = it;
13250 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13251 }
13252
13253 /* If STARTP is unchanged, move it down another screen line. */
13254 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13255 move_it_by_lines (&it, 1);
13256 startp = it.current.pos;
13257 }
13258 else
13259 {
13260 struct text_pos scroll_margin_pos = startp;
13261
13262 /* See if point is inside the scroll margin at the top of the
13263 window. */
13264 if (this_scroll_margin)
13265 {
13266 start_display (&it, w, startp);
13267 move_it_vertically (&it, this_scroll_margin);
13268 scroll_margin_pos = it.current.pos;
13269 }
13270
13271 if (PT < CHARPOS (scroll_margin_pos))
13272 {
13273 /* Point is in the scroll margin at the top of the window or
13274 above what is displayed in the window. */
13275 int y0, y_to_move;
13276
13277 /* Compute the vertical distance from PT to the scroll
13278 margin position. Move as far as scroll_max allows, or
13279 one screenful, or 10 screen lines, whichever is largest.
13280 Give up if distance is greater than scroll_max. */
13281 SET_TEXT_POS (pos, PT, PT_BYTE);
13282 start_display (&it, w, pos);
13283 y0 = it.current_y;
13284 y_to_move = max (it.last_visible_y,
13285 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13286 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13287 y_to_move, -1,
13288 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13289 dy = it.current_y - y0;
13290 if (dy > scroll_max)
13291 return SCROLLING_FAILED;
13292
13293 /* Compute new window start. */
13294 start_display (&it, w, startp);
13295
13296 if (arg_scroll_conservatively)
13297 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13298 max (scroll_step, temp_scroll_step));
13299 else if (scroll_step || temp_scroll_step)
13300 amount_to_scroll = scroll_max;
13301 else
13302 {
13303 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13304 height = WINDOW_BOX_TEXT_HEIGHT (w);
13305 if (NUMBERP (aggressive))
13306 {
13307 double float_amount = XFLOATINT (aggressive) * height;
13308 amount_to_scroll = float_amount;
13309 if (amount_to_scroll == 0 && float_amount > 0)
13310 amount_to_scroll = 1;
13311 amount_to_scroll -=
13312 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13313 /* Don't let point enter the scroll margin near
13314 bottom of the window. */
13315 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13316 amount_to_scroll = height - 2*this_scroll_margin + dy;
13317 }
13318 }
13319
13320 if (amount_to_scroll <= 0)
13321 return SCROLLING_FAILED;
13322
13323 move_it_vertically_backward (&it, amount_to_scroll);
13324 startp = it.current.pos;
13325 }
13326 }
13327
13328 /* Run window scroll functions. */
13329 startp = run_window_scroll_functions (window, startp);
13330
13331 /* Display the window. Give up if new fonts are loaded, or if point
13332 doesn't appear. */
13333 if (!try_window (window, startp, 0))
13334 rc = SCROLLING_NEED_LARGER_MATRICES;
13335 else if (w->cursor.vpos < 0)
13336 {
13337 clear_glyph_matrix (w->desired_matrix);
13338 rc = SCROLLING_FAILED;
13339 }
13340 else
13341 {
13342 /* Maybe forget recorded base line for line number display. */
13343 if (!just_this_one_p
13344 || current_buffer->clip_changed
13345 || BEG_UNCHANGED < CHARPOS (startp))
13346 w->base_line_number = Qnil;
13347
13348 /* If cursor ends up on a partially visible line,
13349 treat that as being off the bottom of the screen. */
13350 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13351 /* It's possible that the cursor is on the first line of the
13352 buffer, which is partially obscured due to a vscroll
13353 (Bug#7537). In that case, avoid looping forever . */
13354 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13355 {
13356 clear_glyph_matrix (w->desired_matrix);
13357 ++extra_scroll_margin_lines;
13358 goto too_near_end;
13359 }
13360 rc = SCROLLING_SUCCESS;
13361 }
13362
13363 return rc;
13364 }
13365
13366
13367 /* Compute a suitable window start for window W if display of W starts
13368 on a continuation line. Value is non-zero if a new window start
13369 was computed.
13370
13371 The new window start will be computed, based on W's width, starting
13372 from the start of the continued line. It is the start of the
13373 screen line with the minimum distance from the old start W->start. */
13374
13375 static int
13376 compute_window_start_on_continuation_line (struct window *w)
13377 {
13378 struct text_pos pos, start_pos;
13379 int window_start_changed_p = 0;
13380
13381 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13382
13383 /* If window start is on a continuation line... Window start may be
13384 < BEGV in case there's invisible text at the start of the
13385 buffer (M-x rmail, for example). */
13386 if (CHARPOS (start_pos) > BEGV
13387 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13388 {
13389 struct it it;
13390 struct glyph_row *row;
13391
13392 /* Handle the case that the window start is out of range. */
13393 if (CHARPOS (start_pos) < BEGV)
13394 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13395 else if (CHARPOS (start_pos) > ZV)
13396 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13397
13398 /* Find the start of the continued line. This should be fast
13399 because scan_buffer is fast (newline cache). */
13400 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13401 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13402 row, DEFAULT_FACE_ID);
13403 reseat_at_previous_visible_line_start (&it);
13404
13405 /* If the line start is "too far" away from the window start,
13406 say it takes too much time to compute a new window start. */
13407 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13408 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13409 {
13410 int min_distance, distance;
13411
13412 /* Move forward by display lines to find the new window
13413 start. If window width was enlarged, the new start can
13414 be expected to be > the old start. If window width was
13415 decreased, the new window start will be < the old start.
13416 So, we're looking for the display line start with the
13417 minimum distance from the old window start. */
13418 pos = it.current.pos;
13419 min_distance = INFINITY;
13420 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13421 distance < min_distance)
13422 {
13423 min_distance = distance;
13424 pos = it.current.pos;
13425 move_it_by_lines (&it, 1);
13426 }
13427
13428 /* Set the window start there. */
13429 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13430 window_start_changed_p = 1;
13431 }
13432 }
13433
13434 return window_start_changed_p;
13435 }
13436
13437
13438 /* Try cursor movement in case text has not changed in window WINDOW,
13439 with window start STARTP. Value is
13440
13441 CURSOR_MOVEMENT_SUCCESS if successful
13442
13443 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13444
13445 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13446 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13447 we want to scroll as if scroll-step were set to 1. See the code.
13448
13449 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13450 which case we have to abort this redisplay, and adjust matrices
13451 first. */
13452
13453 enum
13454 {
13455 CURSOR_MOVEMENT_SUCCESS,
13456 CURSOR_MOVEMENT_CANNOT_BE_USED,
13457 CURSOR_MOVEMENT_MUST_SCROLL,
13458 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13459 };
13460
13461 static int
13462 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13463 {
13464 struct window *w = XWINDOW (window);
13465 struct frame *f = XFRAME (w->frame);
13466 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13467
13468 #if GLYPH_DEBUG
13469 if (inhibit_try_cursor_movement)
13470 return rc;
13471 #endif
13472
13473 /* Handle case where text has not changed, only point, and it has
13474 not moved off the frame. */
13475 if (/* Point may be in this window. */
13476 PT >= CHARPOS (startp)
13477 /* Selective display hasn't changed. */
13478 && !current_buffer->clip_changed
13479 /* Function force-mode-line-update is used to force a thorough
13480 redisplay. It sets either windows_or_buffers_changed or
13481 update_mode_lines. So don't take a shortcut here for these
13482 cases. */
13483 && !update_mode_lines
13484 && !windows_or_buffers_changed
13485 && !cursor_type_changed
13486 /* Can't use this case if highlighting a region. When a
13487 region exists, cursor movement has to do more than just
13488 set the cursor. */
13489 && !(!NILP (Vtransient_mark_mode)
13490 && !NILP (BVAR (current_buffer, mark_active)))
13491 && NILP (w->region_showing)
13492 && NILP (Vshow_trailing_whitespace)
13493 /* Right after splitting windows, last_point may be nil. */
13494 && INTEGERP (w->last_point)
13495 /* This code is not used for mini-buffer for the sake of the case
13496 of redisplaying to replace an echo area message; since in
13497 that case the mini-buffer contents per se are usually
13498 unchanged. This code is of no real use in the mini-buffer
13499 since the handling of this_line_start_pos, etc., in redisplay
13500 handles the same cases. */
13501 && !EQ (window, minibuf_window)
13502 /* When splitting windows or for new windows, it happens that
13503 redisplay is called with a nil window_end_vpos or one being
13504 larger than the window. This should really be fixed in
13505 window.c. I don't have this on my list, now, so we do
13506 approximately the same as the old redisplay code. --gerd. */
13507 && INTEGERP (w->window_end_vpos)
13508 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13509 && (FRAME_WINDOW_P (f)
13510 || !overlay_arrow_in_current_buffer_p ()))
13511 {
13512 int this_scroll_margin, top_scroll_margin;
13513 struct glyph_row *row = NULL;
13514
13515 #if GLYPH_DEBUG
13516 debug_method_add (w, "cursor movement");
13517 #endif
13518
13519 /* Scroll if point within this distance from the top or bottom
13520 of the window. This is a pixel value. */
13521 if (scroll_margin > 0)
13522 {
13523 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13524 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13525 }
13526 else
13527 this_scroll_margin = 0;
13528
13529 top_scroll_margin = this_scroll_margin;
13530 if (WINDOW_WANTS_HEADER_LINE_P (w))
13531 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13532
13533 /* Start with the row the cursor was displayed during the last
13534 not paused redisplay. Give up if that row is not valid. */
13535 if (w->last_cursor.vpos < 0
13536 || w->last_cursor.vpos >= w->current_matrix->nrows)
13537 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13538 else
13539 {
13540 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13541 if (row->mode_line_p)
13542 ++row;
13543 if (!row->enabled_p)
13544 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13545 }
13546
13547 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13548 {
13549 int scroll_p = 0, must_scroll = 0;
13550 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13551
13552 if (PT > XFASTINT (w->last_point))
13553 {
13554 /* Point has moved forward. */
13555 while (MATRIX_ROW_END_CHARPOS (row) < PT
13556 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13557 {
13558 xassert (row->enabled_p);
13559 ++row;
13560 }
13561
13562 /* If the end position of a row equals the start
13563 position of the next row, and PT is at that position,
13564 we would rather display cursor in the next line. */
13565 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13566 && MATRIX_ROW_END_CHARPOS (row) == PT
13567 && row < w->current_matrix->rows
13568 + w->current_matrix->nrows - 1
13569 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13570 && !cursor_row_p (row))
13571 ++row;
13572
13573 /* If within the scroll margin, scroll. Note that
13574 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13575 the next line would be drawn, and that
13576 this_scroll_margin can be zero. */
13577 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13578 || PT > MATRIX_ROW_END_CHARPOS (row)
13579 /* Line is completely visible last line in window
13580 and PT is to be set in the next line. */
13581 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13582 && PT == MATRIX_ROW_END_CHARPOS (row)
13583 && !row->ends_at_zv_p
13584 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13585 scroll_p = 1;
13586 }
13587 else if (PT < XFASTINT (w->last_point))
13588 {
13589 /* Cursor has to be moved backward. Note that PT >=
13590 CHARPOS (startp) because of the outer if-statement. */
13591 while (!row->mode_line_p
13592 && (MATRIX_ROW_START_CHARPOS (row) > PT
13593 || (MATRIX_ROW_START_CHARPOS (row) == PT
13594 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13595 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13596 row > w->current_matrix->rows
13597 && (row-1)->ends_in_newline_from_string_p))))
13598 && (row->y > top_scroll_margin
13599 || CHARPOS (startp) == BEGV))
13600 {
13601 xassert (row->enabled_p);
13602 --row;
13603 }
13604
13605 /* Consider the following case: Window starts at BEGV,
13606 there is invisible, intangible text at BEGV, so that
13607 display starts at some point START > BEGV. It can
13608 happen that we are called with PT somewhere between
13609 BEGV and START. Try to handle that case. */
13610 if (row < w->current_matrix->rows
13611 || row->mode_line_p)
13612 {
13613 row = w->current_matrix->rows;
13614 if (row->mode_line_p)
13615 ++row;
13616 }
13617
13618 /* Due to newlines in overlay strings, we may have to
13619 skip forward over overlay strings. */
13620 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13621 && MATRIX_ROW_END_CHARPOS (row) == PT
13622 && !cursor_row_p (row))
13623 ++row;
13624
13625 /* If within the scroll margin, scroll. */
13626 if (row->y < top_scroll_margin
13627 && CHARPOS (startp) != BEGV)
13628 scroll_p = 1;
13629 }
13630 else
13631 {
13632 /* Cursor did not move. So don't scroll even if cursor line
13633 is partially visible, as it was so before. */
13634 rc = CURSOR_MOVEMENT_SUCCESS;
13635 }
13636
13637 if (PT < MATRIX_ROW_START_CHARPOS (row)
13638 || PT > MATRIX_ROW_END_CHARPOS (row))
13639 {
13640 /* if PT is not in the glyph row, give up. */
13641 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13642 must_scroll = 1;
13643 }
13644 else if (rc != CURSOR_MOVEMENT_SUCCESS
13645 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13646 {
13647 /* If rows are bidi-reordered and point moved, back up
13648 until we find a row that does not belong to a
13649 continuation line. This is because we must consider
13650 all rows of a continued line as candidates for the
13651 new cursor positioning, since row start and end
13652 positions change non-linearly with vertical position
13653 in such rows. */
13654 /* FIXME: Revisit this when glyph ``spilling'' in
13655 continuation lines' rows is implemented for
13656 bidi-reordered rows. */
13657 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13658 {
13659 xassert (row->enabled_p);
13660 --row;
13661 /* If we hit the beginning of the displayed portion
13662 without finding the first row of a continued
13663 line, give up. */
13664 if (row <= w->current_matrix->rows)
13665 {
13666 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13667 break;
13668 }
13669
13670 }
13671 }
13672 if (must_scroll)
13673 ;
13674 else if (rc != CURSOR_MOVEMENT_SUCCESS
13675 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13676 && make_cursor_line_fully_visible_p)
13677 {
13678 if (PT == MATRIX_ROW_END_CHARPOS (row)
13679 && !row->ends_at_zv_p
13680 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13681 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13682 else if (row->height > window_box_height (w))
13683 {
13684 /* If we end up in a partially visible line, let's
13685 make it fully visible, except when it's taller
13686 than the window, in which case we can't do much
13687 about it. */
13688 *scroll_step = 1;
13689 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13690 }
13691 else
13692 {
13693 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13694 if (!cursor_row_fully_visible_p (w, 0, 1))
13695 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13696 else
13697 rc = CURSOR_MOVEMENT_SUCCESS;
13698 }
13699 }
13700 else if (scroll_p)
13701 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13702 else if (rc != CURSOR_MOVEMENT_SUCCESS
13703 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13704 {
13705 /* With bidi-reordered rows, there could be more than
13706 one candidate row whose start and end positions
13707 occlude point. We need to let set_cursor_from_row
13708 find the best candidate. */
13709 /* FIXME: Revisit this when glyph ``spilling'' in
13710 continuation lines' rows is implemented for
13711 bidi-reordered rows. */
13712 int rv = 0;
13713
13714 do
13715 {
13716 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13717 && PT <= MATRIX_ROW_END_CHARPOS (row)
13718 && cursor_row_p (row))
13719 rv |= set_cursor_from_row (w, row, w->current_matrix,
13720 0, 0, 0, 0);
13721 /* As soon as we've found the first suitable row
13722 whose ends_at_zv_p flag is set, we are done. */
13723 if (rv
13724 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13725 {
13726 rc = CURSOR_MOVEMENT_SUCCESS;
13727 break;
13728 }
13729 ++row;
13730 }
13731 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13732 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13733 || (MATRIX_ROW_START_CHARPOS (row) == PT
13734 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13735 /* If we didn't find any candidate rows, or exited the
13736 loop before all the candidates were examined, signal
13737 to the caller that this method failed. */
13738 if (rc != CURSOR_MOVEMENT_SUCCESS
13739 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13740 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13741 else if (rv)
13742 rc = CURSOR_MOVEMENT_SUCCESS;
13743 }
13744 else
13745 {
13746 do
13747 {
13748 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13749 {
13750 rc = CURSOR_MOVEMENT_SUCCESS;
13751 break;
13752 }
13753 ++row;
13754 }
13755 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13756 && MATRIX_ROW_START_CHARPOS (row) == PT
13757 && cursor_row_p (row));
13758 }
13759 }
13760 }
13761
13762 return rc;
13763 }
13764
13765 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13766 static
13767 #endif
13768 void
13769 set_vertical_scroll_bar (struct window *w)
13770 {
13771 EMACS_INT start, end, whole;
13772
13773 /* Calculate the start and end positions for the current window.
13774 At some point, it would be nice to choose between scrollbars
13775 which reflect the whole buffer size, with special markers
13776 indicating narrowing, and scrollbars which reflect only the
13777 visible region.
13778
13779 Note that mini-buffers sometimes aren't displaying any text. */
13780 if (!MINI_WINDOW_P (w)
13781 || (w == XWINDOW (minibuf_window)
13782 && NILP (echo_area_buffer[0])))
13783 {
13784 struct buffer *buf = XBUFFER (w->buffer);
13785 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13786 start = marker_position (w->start) - BUF_BEGV (buf);
13787 /* I don't think this is guaranteed to be right. For the
13788 moment, we'll pretend it is. */
13789 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13790
13791 if (end < start)
13792 end = start;
13793 if (whole < (end - start))
13794 whole = end - start;
13795 }
13796 else
13797 start = end = whole = 0;
13798
13799 /* Indicate what this scroll bar ought to be displaying now. */
13800 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13801 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13802 (w, end - start, whole, start);
13803 }
13804
13805
13806 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13807 selected_window is redisplayed.
13808
13809 We can return without actually redisplaying the window if
13810 fonts_changed_p is nonzero. In that case, redisplay_internal will
13811 retry. */
13812
13813 static void
13814 redisplay_window (Lisp_Object window, int just_this_one_p)
13815 {
13816 struct window *w = XWINDOW (window);
13817 struct frame *f = XFRAME (w->frame);
13818 struct buffer *buffer = XBUFFER (w->buffer);
13819 struct buffer *old = current_buffer;
13820 struct text_pos lpoint, opoint, startp;
13821 int update_mode_line;
13822 int tem;
13823 struct it it;
13824 /* Record it now because it's overwritten. */
13825 int current_matrix_up_to_date_p = 0;
13826 int used_current_matrix_p = 0;
13827 /* This is less strict than current_matrix_up_to_date_p.
13828 It indictes that the buffer contents and narrowing are unchanged. */
13829 int buffer_unchanged_p = 0;
13830 int temp_scroll_step = 0;
13831 int count = SPECPDL_INDEX ();
13832 int rc;
13833 int centering_position = -1;
13834 int last_line_misfit = 0;
13835 EMACS_INT beg_unchanged, end_unchanged;
13836
13837 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13838 opoint = lpoint;
13839
13840 /* W must be a leaf window here. */
13841 xassert (!NILP (w->buffer));
13842 #if GLYPH_DEBUG
13843 *w->desired_matrix->method = 0;
13844 #endif
13845
13846 restart:
13847 reconsider_clip_changes (w, buffer);
13848
13849 /* Has the mode line to be updated? */
13850 update_mode_line = (!NILP (w->update_mode_line)
13851 || update_mode_lines
13852 || buffer->clip_changed
13853 || buffer->prevent_redisplay_optimizations_p);
13854
13855 if (MINI_WINDOW_P (w))
13856 {
13857 if (w == XWINDOW (echo_area_window)
13858 && !NILP (echo_area_buffer[0]))
13859 {
13860 if (update_mode_line)
13861 /* We may have to update a tty frame's menu bar or a
13862 tool-bar. Example `M-x C-h C-h C-g'. */
13863 goto finish_menu_bars;
13864 else
13865 /* We've already displayed the echo area glyphs in this window. */
13866 goto finish_scroll_bars;
13867 }
13868 else if ((w != XWINDOW (minibuf_window)
13869 || minibuf_level == 0)
13870 /* When buffer is nonempty, redisplay window normally. */
13871 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13872 /* Quail displays non-mini buffers in minibuffer window.
13873 In that case, redisplay the window normally. */
13874 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13875 {
13876 /* W is a mini-buffer window, but it's not active, so clear
13877 it. */
13878 int yb = window_text_bottom_y (w);
13879 struct glyph_row *row;
13880 int y;
13881
13882 for (y = 0, row = w->desired_matrix->rows;
13883 y < yb;
13884 y += row->height, ++row)
13885 blank_row (w, row, y);
13886 goto finish_scroll_bars;
13887 }
13888
13889 clear_glyph_matrix (w->desired_matrix);
13890 }
13891
13892 /* Otherwise set up data on this window; select its buffer and point
13893 value. */
13894 /* Really select the buffer, for the sake of buffer-local
13895 variables. */
13896 set_buffer_internal_1 (XBUFFER (w->buffer));
13897
13898 current_matrix_up_to_date_p
13899 = (!NILP (w->window_end_valid)
13900 && !current_buffer->clip_changed
13901 && !current_buffer->prevent_redisplay_optimizations_p
13902 && XFASTINT (w->last_modified) >= MODIFF
13903 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13904
13905 /* Run the window-bottom-change-functions
13906 if it is possible that the text on the screen has changed
13907 (either due to modification of the text, or any other reason). */
13908 if (!current_matrix_up_to_date_p
13909 && !NILP (Vwindow_text_change_functions))
13910 {
13911 safe_run_hooks (Qwindow_text_change_functions);
13912 goto restart;
13913 }
13914
13915 beg_unchanged = BEG_UNCHANGED;
13916 end_unchanged = END_UNCHANGED;
13917
13918 SET_TEXT_POS (opoint, PT, PT_BYTE);
13919
13920 specbind (Qinhibit_point_motion_hooks, Qt);
13921
13922 buffer_unchanged_p
13923 = (!NILP (w->window_end_valid)
13924 && !current_buffer->clip_changed
13925 && XFASTINT (w->last_modified) >= MODIFF
13926 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13927
13928 /* When windows_or_buffers_changed is non-zero, we can't rely on
13929 the window end being valid, so set it to nil there. */
13930 if (windows_or_buffers_changed)
13931 {
13932 /* If window starts on a continuation line, maybe adjust the
13933 window start in case the window's width changed. */
13934 if (XMARKER (w->start)->buffer == current_buffer)
13935 compute_window_start_on_continuation_line (w);
13936
13937 w->window_end_valid = Qnil;
13938 }
13939
13940 /* Some sanity checks. */
13941 CHECK_WINDOW_END (w);
13942 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13943 abort ();
13944 if (BYTEPOS (opoint) < CHARPOS (opoint))
13945 abort ();
13946
13947 /* If %c is in mode line, update it if needed. */
13948 if (!NILP (w->column_number_displayed)
13949 /* This alternative quickly identifies a common case
13950 where no change is needed. */
13951 && !(PT == XFASTINT (w->last_point)
13952 && XFASTINT (w->last_modified) >= MODIFF
13953 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13954 && (XFASTINT (w->column_number_displayed) != current_column ()))
13955 update_mode_line = 1;
13956
13957 /* Count number of windows showing the selected buffer. An indirect
13958 buffer counts as its base buffer. */
13959 if (!just_this_one_p)
13960 {
13961 struct buffer *current_base, *window_base;
13962 current_base = current_buffer;
13963 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13964 if (current_base->base_buffer)
13965 current_base = current_base->base_buffer;
13966 if (window_base->base_buffer)
13967 window_base = window_base->base_buffer;
13968 if (current_base == window_base)
13969 buffer_shared++;
13970 }
13971
13972 /* Point refers normally to the selected window. For any other
13973 window, set up appropriate value. */
13974 if (!EQ (window, selected_window))
13975 {
13976 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13977 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13978 if (new_pt < BEGV)
13979 {
13980 new_pt = BEGV;
13981 new_pt_byte = BEGV_BYTE;
13982 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13983 }
13984 else if (new_pt > (ZV - 1))
13985 {
13986 new_pt = ZV;
13987 new_pt_byte = ZV_BYTE;
13988 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13989 }
13990
13991 /* We don't use SET_PT so that the point-motion hooks don't run. */
13992 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13993 }
13994
13995 /* If any of the character widths specified in the display table
13996 have changed, invalidate the width run cache. It's true that
13997 this may be a bit late to catch such changes, but the rest of
13998 redisplay goes (non-fatally) haywire when the display table is
13999 changed, so why should we worry about doing any better? */
14000 if (current_buffer->width_run_cache)
14001 {
14002 struct Lisp_Char_Table *disptab = buffer_display_table ();
14003
14004 if (! disptab_matches_widthtab (disptab,
14005 XVECTOR (BVAR (current_buffer, width_table))))
14006 {
14007 invalidate_region_cache (current_buffer,
14008 current_buffer->width_run_cache,
14009 BEG, Z);
14010 recompute_width_table (current_buffer, disptab);
14011 }
14012 }
14013
14014 /* If window-start is screwed up, choose a new one. */
14015 if (XMARKER (w->start)->buffer != current_buffer)
14016 goto recenter;
14017
14018 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14019
14020 /* If someone specified a new starting point but did not insist,
14021 check whether it can be used. */
14022 if (!NILP (w->optional_new_start)
14023 && CHARPOS (startp) >= BEGV
14024 && CHARPOS (startp) <= ZV)
14025 {
14026 w->optional_new_start = Qnil;
14027 start_display (&it, w, startp);
14028 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14029 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14030 if (IT_CHARPOS (it) == PT)
14031 w->force_start = Qt;
14032 /* IT may overshoot PT if text at PT is invisible. */
14033 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14034 w->force_start = Qt;
14035 }
14036
14037 force_start:
14038
14039 /* Handle case where place to start displaying has been specified,
14040 unless the specified location is outside the accessible range. */
14041 if (!NILP (w->force_start)
14042 || w->frozen_window_start_p)
14043 {
14044 /* We set this later on if we have to adjust point. */
14045 int new_vpos = -1;
14046
14047 w->force_start = Qnil;
14048 w->vscroll = 0;
14049 w->window_end_valid = Qnil;
14050
14051 /* Forget any recorded base line for line number display. */
14052 if (!buffer_unchanged_p)
14053 w->base_line_number = Qnil;
14054
14055 /* Redisplay the mode line. Select the buffer properly for that.
14056 Also, run the hook window-scroll-functions
14057 because we have scrolled. */
14058 /* Note, we do this after clearing force_start because
14059 if there's an error, it is better to forget about force_start
14060 than to get into an infinite loop calling the hook functions
14061 and having them get more errors. */
14062 if (!update_mode_line
14063 || ! NILP (Vwindow_scroll_functions))
14064 {
14065 update_mode_line = 1;
14066 w->update_mode_line = Qt;
14067 startp = run_window_scroll_functions (window, startp);
14068 }
14069
14070 w->last_modified = make_number (0);
14071 w->last_overlay_modified = make_number (0);
14072 if (CHARPOS (startp) < BEGV)
14073 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14074 else if (CHARPOS (startp) > ZV)
14075 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14076
14077 /* Redisplay, then check if cursor has been set during the
14078 redisplay. Give up if new fonts were loaded. */
14079 /* We used to issue a CHECK_MARGINS argument to try_window here,
14080 but this causes scrolling to fail when point begins inside
14081 the scroll margin (bug#148) -- cyd */
14082 if (!try_window (window, startp, 0))
14083 {
14084 w->force_start = Qt;
14085 clear_glyph_matrix (w->desired_matrix);
14086 goto need_larger_matrices;
14087 }
14088
14089 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14090 {
14091 /* If point does not appear, try to move point so it does
14092 appear. The desired matrix has been built above, so we
14093 can use it here. */
14094 new_vpos = window_box_height (w) / 2;
14095 }
14096
14097 if (!cursor_row_fully_visible_p (w, 0, 0))
14098 {
14099 /* Point does appear, but on a line partly visible at end of window.
14100 Move it back to a fully-visible line. */
14101 new_vpos = window_box_height (w);
14102 }
14103
14104 /* If we need to move point for either of the above reasons,
14105 now actually do it. */
14106 if (new_vpos >= 0)
14107 {
14108 struct glyph_row *row;
14109
14110 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14111 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14112 ++row;
14113
14114 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14115 MATRIX_ROW_START_BYTEPOS (row));
14116
14117 if (w != XWINDOW (selected_window))
14118 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14119 else if (current_buffer == old)
14120 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14121
14122 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14123
14124 /* If we are highlighting the region, then we just changed
14125 the region, so redisplay to show it. */
14126 if (!NILP (Vtransient_mark_mode)
14127 && !NILP (BVAR (current_buffer, mark_active)))
14128 {
14129 clear_glyph_matrix (w->desired_matrix);
14130 if (!try_window (window, startp, 0))
14131 goto need_larger_matrices;
14132 }
14133 }
14134
14135 #if GLYPH_DEBUG
14136 debug_method_add (w, "forced window start");
14137 #endif
14138 goto done;
14139 }
14140
14141 /* Handle case where text has not changed, only point, and it has
14142 not moved off the frame, and we are not retrying after hscroll.
14143 (current_matrix_up_to_date_p is nonzero when retrying.) */
14144 if (current_matrix_up_to_date_p
14145 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14146 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14147 {
14148 switch (rc)
14149 {
14150 case CURSOR_MOVEMENT_SUCCESS:
14151 used_current_matrix_p = 1;
14152 goto done;
14153
14154 case CURSOR_MOVEMENT_MUST_SCROLL:
14155 goto try_to_scroll;
14156
14157 default:
14158 abort ();
14159 }
14160 }
14161 /* If current starting point was originally the beginning of a line
14162 but no longer is, find a new starting point. */
14163 else if (!NILP (w->start_at_line_beg)
14164 && !(CHARPOS (startp) <= BEGV
14165 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14166 {
14167 #if GLYPH_DEBUG
14168 debug_method_add (w, "recenter 1");
14169 #endif
14170 goto recenter;
14171 }
14172
14173 /* Try scrolling with try_window_id. Value is > 0 if update has
14174 been done, it is -1 if we know that the same window start will
14175 not work. It is 0 if unsuccessful for some other reason. */
14176 else if ((tem = try_window_id (w)) != 0)
14177 {
14178 #if GLYPH_DEBUG
14179 debug_method_add (w, "try_window_id %d", tem);
14180 #endif
14181
14182 if (fonts_changed_p)
14183 goto need_larger_matrices;
14184 if (tem > 0)
14185 goto done;
14186
14187 /* Otherwise try_window_id has returned -1 which means that we
14188 don't want the alternative below this comment to execute. */
14189 }
14190 else if (CHARPOS (startp) >= BEGV
14191 && CHARPOS (startp) <= ZV
14192 && PT >= CHARPOS (startp)
14193 && (CHARPOS (startp) < ZV
14194 /* Avoid starting at end of buffer. */
14195 || CHARPOS (startp) == BEGV
14196 || (XFASTINT (w->last_modified) >= MODIFF
14197 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14198 {
14199
14200 /* If first window line is a continuation line, and window start
14201 is inside the modified region, but the first change is before
14202 current window start, we must select a new window start.
14203
14204 However, if this is the result of a down-mouse event (e.g. by
14205 extending the mouse-drag-overlay), we don't want to select a
14206 new window start, since that would change the position under
14207 the mouse, resulting in an unwanted mouse-movement rather
14208 than a simple mouse-click. */
14209 if (NILP (w->start_at_line_beg)
14210 && NILP (do_mouse_tracking)
14211 && CHARPOS (startp) > BEGV
14212 && CHARPOS (startp) > BEG + beg_unchanged
14213 && CHARPOS (startp) <= Z - end_unchanged
14214 /* Even if w->start_at_line_beg is nil, a new window may
14215 start at a line_beg, since that's how set_buffer_window
14216 sets it. So, we need to check the return value of
14217 compute_window_start_on_continuation_line. (See also
14218 bug#197). */
14219 && XMARKER (w->start)->buffer == current_buffer
14220 && compute_window_start_on_continuation_line (w))
14221 {
14222 w->force_start = Qt;
14223 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14224 goto force_start;
14225 }
14226
14227 #if GLYPH_DEBUG
14228 debug_method_add (w, "same window start");
14229 #endif
14230
14231 /* Try to redisplay starting at same place as before.
14232 If point has not moved off frame, accept the results. */
14233 if (!current_matrix_up_to_date_p
14234 /* Don't use try_window_reusing_current_matrix in this case
14235 because a window scroll function can have changed the
14236 buffer. */
14237 || !NILP (Vwindow_scroll_functions)
14238 || MINI_WINDOW_P (w)
14239 || !(used_current_matrix_p
14240 = try_window_reusing_current_matrix (w)))
14241 {
14242 IF_DEBUG (debug_method_add (w, "1"));
14243 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14244 /* -1 means we need to scroll.
14245 0 means we need new matrices, but fonts_changed_p
14246 is set in that case, so we will detect it below. */
14247 goto try_to_scroll;
14248 }
14249
14250 if (fonts_changed_p)
14251 goto need_larger_matrices;
14252
14253 if (w->cursor.vpos >= 0)
14254 {
14255 if (!just_this_one_p
14256 || current_buffer->clip_changed
14257 || BEG_UNCHANGED < CHARPOS (startp))
14258 /* Forget any recorded base line for line number display. */
14259 w->base_line_number = Qnil;
14260
14261 if (!cursor_row_fully_visible_p (w, 1, 0))
14262 {
14263 clear_glyph_matrix (w->desired_matrix);
14264 last_line_misfit = 1;
14265 }
14266 /* Drop through and scroll. */
14267 else
14268 goto done;
14269 }
14270 else
14271 clear_glyph_matrix (w->desired_matrix);
14272 }
14273
14274 try_to_scroll:
14275
14276 w->last_modified = make_number (0);
14277 w->last_overlay_modified = make_number (0);
14278
14279 /* Redisplay the mode line. Select the buffer properly for that. */
14280 if (!update_mode_line)
14281 {
14282 update_mode_line = 1;
14283 w->update_mode_line = Qt;
14284 }
14285
14286 /* Try to scroll by specified few lines. */
14287 if ((scroll_conservatively
14288 || emacs_scroll_step
14289 || temp_scroll_step
14290 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14291 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14292 && CHARPOS (startp) >= BEGV
14293 && CHARPOS (startp) <= ZV)
14294 {
14295 /* The function returns -1 if new fonts were loaded, 1 if
14296 successful, 0 if not successful. */
14297 int ss = try_scrolling (window, just_this_one_p,
14298 scroll_conservatively,
14299 emacs_scroll_step,
14300 temp_scroll_step, last_line_misfit);
14301 switch (ss)
14302 {
14303 case SCROLLING_SUCCESS:
14304 goto done;
14305
14306 case SCROLLING_NEED_LARGER_MATRICES:
14307 goto need_larger_matrices;
14308
14309 case SCROLLING_FAILED:
14310 break;
14311
14312 default:
14313 abort ();
14314 }
14315 }
14316
14317 /* Finally, just choose a place to start which positions point
14318 according to user preferences. */
14319
14320 recenter:
14321
14322 #if GLYPH_DEBUG
14323 debug_method_add (w, "recenter");
14324 #endif
14325
14326 /* w->vscroll = 0; */
14327
14328 /* Forget any previously recorded base line for line number display. */
14329 if (!buffer_unchanged_p)
14330 w->base_line_number = Qnil;
14331
14332 /* Determine the window start relative to point. */
14333 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14334 it.current_y = it.last_visible_y;
14335 if (centering_position < 0)
14336 {
14337 int margin =
14338 scroll_margin > 0
14339 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14340 : 0;
14341 EMACS_INT margin_pos = CHARPOS (startp);
14342 int scrolling_up;
14343 Lisp_Object aggressive;
14344
14345 /* If there is a scroll margin at the top of the window, find
14346 its character position. */
14347 if (margin
14348 /* Cannot call start_display if startp is not in the
14349 accessible region of the buffer. This can happen when we
14350 have just switched to a different buffer and/or changed
14351 its restriction. In that case, startp is initialized to
14352 the character position 1 (BEG) because we did not yet
14353 have chance to display the buffer even once. */
14354 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14355 {
14356 struct it it1;
14357
14358 start_display (&it1, w, startp);
14359 move_it_vertically (&it1, margin);
14360 margin_pos = IT_CHARPOS (it1);
14361 }
14362 scrolling_up = PT > margin_pos;
14363 aggressive =
14364 scrolling_up
14365 ? BVAR (current_buffer, scroll_up_aggressively)
14366 : BVAR (current_buffer, scroll_down_aggressively);
14367
14368 if (!MINI_WINDOW_P (w)
14369 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14370 {
14371 int pt_offset = 0;
14372
14373 /* Setting scroll-conservatively overrides
14374 scroll-*-aggressively. */
14375 if (!scroll_conservatively && NUMBERP (aggressive))
14376 {
14377 double float_amount = XFLOATINT (aggressive);
14378
14379 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14380 if (pt_offset == 0 && float_amount > 0)
14381 pt_offset = 1;
14382 if (pt_offset)
14383 margin -= 1;
14384 }
14385 /* Compute how much to move the window start backward from
14386 point so that point will be displayed where the user
14387 wants it. */
14388 if (scrolling_up)
14389 {
14390 centering_position = it.last_visible_y;
14391 if (pt_offset)
14392 centering_position -= pt_offset;
14393 centering_position -=
14394 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14395 /* Don't let point enter the scroll margin near top of
14396 the window. */
14397 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14398 centering_position = margin * FRAME_LINE_HEIGHT (f);
14399 }
14400 else
14401 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14402 }
14403 else
14404 /* Set the window start half the height of the window backward
14405 from point. */
14406 centering_position = window_box_height (w) / 2;
14407 }
14408 move_it_vertically_backward (&it, centering_position);
14409
14410 xassert (IT_CHARPOS (it) >= BEGV);
14411
14412 /* The function move_it_vertically_backward may move over more
14413 than the specified y-distance. If it->w is small, e.g. a
14414 mini-buffer window, we may end up in front of the window's
14415 display area. Start displaying at the start of the line
14416 containing PT in this case. */
14417 if (it.current_y <= 0)
14418 {
14419 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14420 move_it_vertically_backward (&it, 0);
14421 it.current_y = 0;
14422 }
14423
14424 it.current_x = it.hpos = 0;
14425
14426 /* Set the window start position here explicitly, to avoid an
14427 infinite loop in case the functions in window-scroll-functions
14428 get errors. */
14429 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14430
14431 /* Run scroll hooks. */
14432 startp = run_window_scroll_functions (window, it.current.pos);
14433
14434 /* Redisplay the window. */
14435 if (!current_matrix_up_to_date_p
14436 || windows_or_buffers_changed
14437 || cursor_type_changed
14438 /* Don't use try_window_reusing_current_matrix in this case
14439 because it can have changed the buffer. */
14440 || !NILP (Vwindow_scroll_functions)
14441 || !just_this_one_p
14442 || MINI_WINDOW_P (w)
14443 || !(used_current_matrix_p
14444 = try_window_reusing_current_matrix (w)))
14445 try_window (window, startp, 0);
14446
14447 /* If new fonts have been loaded (due to fontsets), give up. We
14448 have to start a new redisplay since we need to re-adjust glyph
14449 matrices. */
14450 if (fonts_changed_p)
14451 goto need_larger_matrices;
14452
14453 /* If cursor did not appear assume that the middle of the window is
14454 in the first line of the window. Do it again with the next line.
14455 (Imagine a window of height 100, displaying two lines of height
14456 60. Moving back 50 from it->last_visible_y will end in the first
14457 line.) */
14458 if (w->cursor.vpos < 0)
14459 {
14460 if (!NILP (w->window_end_valid)
14461 && PT >= Z - XFASTINT (w->window_end_pos))
14462 {
14463 clear_glyph_matrix (w->desired_matrix);
14464 move_it_by_lines (&it, 1);
14465 try_window (window, it.current.pos, 0);
14466 }
14467 else if (PT < IT_CHARPOS (it))
14468 {
14469 clear_glyph_matrix (w->desired_matrix);
14470 move_it_by_lines (&it, -1);
14471 try_window (window, it.current.pos, 0);
14472 }
14473 else
14474 {
14475 /* Not much we can do about it. */
14476 }
14477 }
14478
14479 /* Consider the following case: Window starts at BEGV, there is
14480 invisible, intangible text at BEGV, so that display starts at
14481 some point START > BEGV. It can happen that we are called with
14482 PT somewhere between BEGV and START. Try to handle that case. */
14483 if (w->cursor.vpos < 0)
14484 {
14485 struct glyph_row *row = w->current_matrix->rows;
14486 if (row->mode_line_p)
14487 ++row;
14488 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14489 }
14490
14491 if (!cursor_row_fully_visible_p (w, 0, 0))
14492 {
14493 /* If vscroll is enabled, disable it and try again. */
14494 if (w->vscroll)
14495 {
14496 w->vscroll = 0;
14497 clear_glyph_matrix (w->desired_matrix);
14498 goto recenter;
14499 }
14500
14501 /* If centering point failed to make the whole line visible,
14502 put point at the top instead. That has to make the whole line
14503 visible, if it can be done. */
14504 if (centering_position == 0)
14505 goto done;
14506
14507 clear_glyph_matrix (w->desired_matrix);
14508 centering_position = 0;
14509 goto recenter;
14510 }
14511
14512 done:
14513
14514 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14515 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14516 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14517 ? Qt : Qnil);
14518
14519 /* Display the mode line, if we must. */
14520 if ((update_mode_line
14521 /* If window not full width, must redo its mode line
14522 if (a) the window to its side is being redone and
14523 (b) we do a frame-based redisplay. This is a consequence
14524 of how inverted lines are drawn in frame-based redisplay. */
14525 || (!just_this_one_p
14526 && !FRAME_WINDOW_P (f)
14527 && !WINDOW_FULL_WIDTH_P (w))
14528 /* Line number to display. */
14529 || INTEGERP (w->base_line_pos)
14530 /* Column number is displayed and different from the one displayed. */
14531 || (!NILP (w->column_number_displayed)
14532 && (XFASTINT (w->column_number_displayed) != current_column ())))
14533 /* This means that the window has a mode line. */
14534 && (WINDOW_WANTS_MODELINE_P (w)
14535 || WINDOW_WANTS_HEADER_LINE_P (w)))
14536 {
14537 display_mode_lines (w);
14538
14539 /* If mode line height has changed, arrange for a thorough
14540 immediate redisplay using the correct mode line height. */
14541 if (WINDOW_WANTS_MODELINE_P (w)
14542 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14543 {
14544 fonts_changed_p = 1;
14545 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14546 = DESIRED_MODE_LINE_HEIGHT (w);
14547 }
14548
14549 /* If header line height has changed, arrange for a thorough
14550 immediate redisplay using the correct header line height. */
14551 if (WINDOW_WANTS_HEADER_LINE_P (w)
14552 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14553 {
14554 fonts_changed_p = 1;
14555 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14556 = DESIRED_HEADER_LINE_HEIGHT (w);
14557 }
14558
14559 if (fonts_changed_p)
14560 goto need_larger_matrices;
14561 }
14562
14563 if (!line_number_displayed
14564 && !BUFFERP (w->base_line_pos))
14565 {
14566 w->base_line_pos = Qnil;
14567 w->base_line_number = Qnil;
14568 }
14569
14570 finish_menu_bars:
14571
14572 /* When we reach a frame's selected window, redo the frame's menu bar. */
14573 if (update_mode_line
14574 && EQ (FRAME_SELECTED_WINDOW (f), window))
14575 {
14576 int redisplay_menu_p = 0;
14577
14578 if (FRAME_WINDOW_P (f))
14579 {
14580 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14581 || defined (HAVE_NS) || defined (USE_GTK)
14582 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14583 #else
14584 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14585 #endif
14586 }
14587 else
14588 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14589
14590 if (redisplay_menu_p)
14591 display_menu_bar (w);
14592
14593 #ifdef HAVE_WINDOW_SYSTEM
14594 if (FRAME_WINDOW_P (f))
14595 {
14596 #if defined (USE_GTK) || defined (HAVE_NS)
14597 if (FRAME_EXTERNAL_TOOL_BAR (f))
14598 redisplay_tool_bar (f);
14599 #else
14600 if (WINDOWP (f->tool_bar_window)
14601 && (FRAME_TOOL_BAR_LINES (f) > 0
14602 || !NILP (Vauto_resize_tool_bars))
14603 && redisplay_tool_bar (f))
14604 ignore_mouse_drag_p = 1;
14605 #endif
14606 }
14607 #endif
14608 }
14609
14610 #ifdef HAVE_WINDOW_SYSTEM
14611 if (FRAME_WINDOW_P (f)
14612 && update_window_fringes (w, (just_this_one_p
14613 || (!used_current_matrix_p && !overlay_arrow_seen)
14614 || w->pseudo_window_p)))
14615 {
14616 update_begin (f);
14617 BLOCK_INPUT;
14618 if (draw_window_fringes (w, 1))
14619 x_draw_vertical_border (w);
14620 UNBLOCK_INPUT;
14621 update_end (f);
14622 }
14623 #endif /* HAVE_WINDOW_SYSTEM */
14624
14625 /* We go to this label, with fonts_changed_p nonzero,
14626 if it is necessary to try again using larger glyph matrices.
14627 We have to redeem the scroll bar even in this case,
14628 because the loop in redisplay_internal expects that. */
14629 need_larger_matrices:
14630 ;
14631 finish_scroll_bars:
14632
14633 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14634 {
14635 /* Set the thumb's position and size. */
14636 set_vertical_scroll_bar (w);
14637
14638 /* Note that we actually used the scroll bar attached to this
14639 window, so it shouldn't be deleted at the end of redisplay. */
14640 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14641 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14642 }
14643
14644 /* Restore current_buffer and value of point in it. The window
14645 update may have changed the buffer, so first make sure `opoint'
14646 is still valid (Bug#6177). */
14647 if (CHARPOS (opoint) < BEGV)
14648 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14649 else if (CHARPOS (opoint) > ZV)
14650 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14651 else
14652 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14653
14654 set_buffer_internal_1 (old);
14655 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14656 shorter. This can be caused by log truncation in *Messages*. */
14657 if (CHARPOS (lpoint) <= ZV)
14658 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14659
14660 unbind_to (count, Qnil);
14661 }
14662
14663
14664 /* Build the complete desired matrix of WINDOW with a window start
14665 buffer position POS.
14666
14667 Value is 1 if successful. It is zero if fonts were loaded during
14668 redisplay which makes re-adjusting glyph matrices necessary, and -1
14669 if point would appear in the scroll margins.
14670 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14671 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14672 set in FLAGS.) */
14673
14674 int
14675 try_window (Lisp_Object window, struct text_pos pos, int flags)
14676 {
14677 struct window *w = XWINDOW (window);
14678 struct it it;
14679 struct glyph_row *last_text_row = NULL;
14680 struct frame *f = XFRAME (w->frame);
14681
14682 /* Make POS the new window start. */
14683 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14684
14685 /* Mark cursor position as unknown. No overlay arrow seen. */
14686 w->cursor.vpos = -1;
14687 overlay_arrow_seen = 0;
14688
14689 /* Initialize iterator and info to start at POS. */
14690 start_display (&it, w, pos);
14691
14692 /* Display all lines of W. */
14693 while (it.current_y < it.last_visible_y)
14694 {
14695 if (display_line (&it))
14696 last_text_row = it.glyph_row - 1;
14697 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14698 return 0;
14699 }
14700
14701 /* Don't let the cursor end in the scroll margins. */
14702 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14703 && !MINI_WINDOW_P (w))
14704 {
14705 int this_scroll_margin;
14706
14707 if (scroll_margin > 0)
14708 {
14709 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14710 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14711 }
14712 else
14713 this_scroll_margin = 0;
14714
14715 if ((w->cursor.y >= 0 /* not vscrolled */
14716 && w->cursor.y < this_scroll_margin
14717 && CHARPOS (pos) > BEGV
14718 && IT_CHARPOS (it) < ZV)
14719 /* rms: considering make_cursor_line_fully_visible_p here
14720 seems to give wrong results. We don't want to recenter
14721 when the last line is partly visible, we want to allow
14722 that case to be handled in the usual way. */
14723 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14724 {
14725 w->cursor.vpos = -1;
14726 clear_glyph_matrix (w->desired_matrix);
14727 return -1;
14728 }
14729 }
14730
14731 /* If bottom moved off end of frame, change mode line percentage. */
14732 if (XFASTINT (w->window_end_pos) <= 0
14733 && Z != IT_CHARPOS (it))
14734 w->update_mode_line = Qt;
14735
14736 /* Set window_end_pos to the offset of the last character displayed
14737 on the window from the end of current_buffer. Set
14738 window_end_vpos to its row number. */
14739 if (last_text_row)
14740 {
14741 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14742 w->window_end_bytepos
14743 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14744 w->window_end_pos
14745 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14746 w->window_end_vpos
14747 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14748 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14749 ->displays_text_p);
14750 }
14751 else
14752 {
14753 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14754 w->window_end_pos = make_number (Z - ZV);
14755 w->window_end_vpos = make_number (0);
14756 }
14757
14758 /* But that is not valid info until redisplay finishes. */
14759 w->window_end_valid = Qnil;
14760 return 1;
14761 }
14762
14763
14764 \f
14765 /************************************************************************
14766 Window redisplay reusing current matrix when buffer has not changed
14767 ************************************************************************/
14768
14769 /* Try redisplay of window W showing an unchanged buffer with a
14770 different window start than the last time it was displayed by
14771 reusing its current matrix. Value is non-zero if successful.
14772 W->start is the new window start. */
14773
14774 static int
14775 try_window_reusing_current_matrix (struct window *w)
14776 {
14777 struct frame *f = XFRAME (w->frame);
14778 struct glyph_row *bottom_row;
14779 struct it it;
14780 struct run run;
14781 struct text_pos start, new_start;
14782 int nrows_scrolled, i;
14783 struct glyph_row *last_text_row;
14784 struct glyph_row *last_reused_text_row;
14785 struct glyph_row *start_row;
14786 int start_vpos, min_y, max_y;
14787
14788 #if GLYPH_DEBUG
14789 if (inhibit_try_window_reusing)
14790 return 0;
14791 #endif
14792
14793 if (/* This function doesn't handle terminal frames. */
14794 !FRAME_WINDOW_P (f)
14795 /* Don't try to reuse the display if windows have been split
14796 or such. */
14797 || windows_or_buffers_changed
14798 || cursor_type_changed)
14799 return 0;
14800
14801 /* Can't do this if region may have changed. */
14802 if ((!NILP (Vtransient_mark_mode)
14803 && !NILP (BVAR (current_buffer, mark_active)))
14804 || !NILP (w->region_showing)
14805 || !NILP (Vshow_trailing_whitespace))
14806 return 0;
14807
14808 /* If top-line visibility has changed, give up. */
14809 if (WINDOW_WANTS_HEADER_LINE_P (w)
14810 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14811 return 0;
14812
14813 /* Give up if old or new display is scrolled vertically. We could
14814 make this function handle this, but right now it doesn't. */
14815 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14816 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14817 return 0;
14818
14819 /* The variable new_start now holds the new window start. The old
14820 start `start' can be determined from the current matrix. */
14821 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14822 start = start_row->minpos;
14823 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14824
14825 /* Clear the desired matrix for the display below. */
14826 clear_glyph_matrix (w->desired_matrix);
14827
14828 if (CHARPOS (new_start) <= CHARPOS (start))
14829 {
14830 /* Don't use this method if the display starts with an ellipsis
14831 displayed for invisible text. It's not easy to handle that case
14832 below, and it's certainly not worth the effort since this is
14833 not a frequent case. */
14834 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14835 return 0;
14836
14837 IF_DEBUG (debug_method_add (w, "twu1"));
14838
14839 /* Display up to a row that can be reused. The variable
14840 last_text_row is set to the last row displayed that displays
14841 text. Note that it.vpos == 0 if or if not there is a
14842 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14843 start_display (&it, w, new_start);
14844 w->cursor.vpos = -1;
14845 last_text_row = last_reused_text_row = NULL;
14846
14847 while (it.current_y < it.last_visible_y
14848 && !fonts_changed_p)
14849 {
14850 /* If we have reached into the characters in the START row,
14851 that means the line boundaries have changed. So we
14852 can't start copying with the row START. Maybe it will
14853 work to start copying with the following row. */
14854 while (IT_CHARPOS (it) > CHARPOS (start))
14855 {
14856 /* Advance to the next row as the "start". */
14857 start_row++;
14858 start = start_row->minpos;
14859 /* If there are no more rows to try, or just one, give up. */
14860 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14861 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14862 || CHARPOS (start) == ZV)
14863 {
14864 clear_glyph_matrix (w->desired_matrix);
14865 return 0;
14866 }
14867
14868 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14869 }
14870 /* If we have reached alignment,
14871 we can copy the rest of the rows. */
14872 if (IT_CHARPOS (it) == CHARPOS (start))
14873 break;
14874
14875 if (display_line (&it))
14876 last_text_row = it.glyph_row - 1;
14877 }
14878
14879 /* A value of current_y < last_visible_y means that we stopped
14880 at the previous window start, which in turn means that we
14881 have at least one reusable row. */
14882 if (it.current_y < it.last_visible_y)
14883 {
14884 struct glyph_row *row;
14885
14886 /* IT.vpos always starts from 0; it counts text lines. */
14887 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14888
14889 /* Find PT if not already found in the lines displayed. */
14890 if (w->cursor.vpos < 0)
14891 {
14892 int dy = it.current_y - start_row->y;
14893
14894 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14895 row = row_containing_pos (w, PT, row, NULL, dy);
14896 if (row)
14897 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14898 dy, nrows_scrolled);
14899 else
14900 {
14901 clear_glyph_matrix (w->desired_matrix);
14902 return 0;
14903 }
14904 }
14905
14906 /* Scroll the display. Do it before the current matrix is
14907 changed. The problem here is that update has not yet
14908 run, i.e. part of the current matrix is not up to date.
14909 scroll_run_hook will clear the cursor, and use the
14910 current matrix to get the height of the row the cursor is
14911 in. */
14912 run.current_y = start_row->y;
14913 run.desired_y = it.current_y;
14914 run.height = it.last_visible_y - it.current_y;
14915
14916 if (run.height > 0 && run.current_y != run.desired_y)
14917 {
14918 update_begin (f);
14919 FRAME_RIF (f)->update_window_begin_hook (w);
14920 FRAME_RIF (f)->clear_window_mouse_face (w);
14921 FRAME_RIF (f)->scroll_run_hook (w, &run);
14922 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14923 update_end (f);
14924 }
14925
14926 /* Shift current matrix down by nrows_scrolled lines. */
14927 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14928 rotate_matrix (w->current_matrix,
14929 start_vpos,
14930 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14931 nrows_scrolled);
14932
14933 /* Disable lines that must be updated. */
14934 for (i = 0; i < nrows_scrolled; ++i)
14935 (start_row + i)->enabled_p = 0;
14936
14937 /* Re-compute Y positions. */
14938 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14939 max_y = it.last_visible_y;
14940 for (row = start_row + nrows_scrolled;
14941 row < bottom_row;
14942 ++row)
14943 {
14944 row->y = it.current_y;
14945 row->visible_height = row->height;
14946
14947 if (row->y < min_y)
14948 row->visible_height -= min_y - row->y;
14949 if (row->y + row->height > max_y)
14950 row->visible_height -= row->y + row->height - max_y;
14951 if (row->fringe_bitmap_periodic_p)
14952 row->redraw_fringe_bitmaps_p = 1;
14953
14954 it.current_y += row->height;
14955
14956 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14957 last_reused_text_row = row;
14958 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14959 break;
14960 }
14961
14962 /* Disable lines in the current matrix which are now
14963 below the window. */
14964 for (++row; row < bottom_row; ++row)
14965 row->enabled_p = row->mode_line_p = 0;
14966 }
14967
14968 /* Update window_end_pos etc.; last_reused_text_row is the last
14969 reused row from the current matrix containing text, if any.
14970 The value of last_text_row is the last displayed line
14971 containing text. */
14972 if (last_reused_text_row)
14973 {
14974 w->window_end_bytepos
14975 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14976 w->window_end_pos
14977 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14978 w->window_end_vpos
14979 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14980 w->current_matrix));
14981 }
14982 else if (last_text_row)
14983 {
14984 w->window_end_bytepos
14985 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14986 w->window_end_pos
14987 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14988 w->window_end_vpos
14989 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14990 }
14991 else
14992 {
14993 /* This window must be completely empty. */
14994 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14995 w->window_end_pos = make_number (Z - ZV);
14996 w->window_end_vpos = make_number (0);
14997 }
14998 w->window_end_valid = Qnil;
14999
15000 /* Update hint: don't try scrolling again in update_window. */
15001 w->desired_matrix->no_scrolling_p = 1;
15002
15003 #if GLYPH_DEBUG
15004 debug_method_add (w, "try_window_reusing_current_matrix 1");
15005 #endif
15006 return 1;
15007 }
15008 else if (CHARPOS (new_start) > CHARPOS (start))
15009 {
15010 struct glyph_row *pt_row, *row;
15011 struct glyph_row *first_reusable_row;
15012 struct glyph_row *first_row_to_display;
15013 int dy;
15014 int yb = window_text_bottom_y (w);
15015
15016 /* Find the row starting at new_start, if there is one. Don't
15017 reuse a partially visible line at the end. */
15018 first_reusable_row = start_row;
15019 while (first_reusable_row->enabled_p
15020 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15021 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15022 < CHARPOS (new_start)))
15023 ++first_reusable_row;
15024
15025 /* Give up if there is no row to reuse. */
15026 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15027 || !first_reusable_row->enabled_p
15028 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15029 != CHARPOS (new_start)))
15030 return 0;
15031
15032 /* We can reuse fully visible rows beginning with
15033 first_reusable_row to the end of the window. Set
15034 first_row_to_display to the first row that cannot be reused.
15035 Set pt_row to the row containing point, if there is any. */
15036 pt_row = NULL;
15037 for (first_row_to_display = first_reusable_row;
15038 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15039 ++first_row_to_display)
15040 {
15041 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15042 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15043 pt_row = first_row_to_display;
15044 }
15045
15046 /* Start displaying at the start of first_row_to_display. */
15047 xassert (first_row_to_display->y < yb);
15048 init_to_row_start (&it, w, first_row_to_display);
15049
15050 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15051 - start_vpos);
15052 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15053 - nrows_scrolled);
15054 it.current_y = (first_row_to_display->y - first_reusable_row->y
15055 + WINDOW_HEADER_LINE_HEIGHT (w));
15056
15057 /* Display lines beginning with first_row_to_display in the
15058 desired matrix. Set last_text_row to the last row displayed
15059 that displays text. */
15060 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15061 if (pt_row == NULL)
15062 w->cursor.vpos = -1;
15063 last_text_row = NULL;
15064 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15065 if (display_line (&it))
15066 last_text_row = it.glyph_row - 1;
15067
15068 /* If point is in a reused row, adjust y and vpos of the cursor
15069 position. */
15070 if (pt_row)
15071 {
15072 w->cursor.vpos -= nrows_scrolled;
15073 w->cursor.y -= first_reusable_row->y - start_row->y;
15074 }
15075
15076 /* Give up if point isn't in a row displayed or reused. (This
15077 also handles the case where w->cursor.vpos < nrows_scrolled
15078 after the calls to display_line, which can happen with scroll
15079 margins. See bug#1295.) */
15080 if (w->cursor.vpos < 0)
15081 {
15082 clear_glyph_matrix (w->desired_matrix);
15083 return 0;
15084 }
15085
15086 /* Scroll the display. */
15087 run.current_y = first_reusable_row->y;
15088 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15089 run.height = it.last_visible_y - run.current_y;
15090 dy = run.current_y - run.desired_y;
15091
15092 if (run.height)
15093 {
15094 update_begin (f);
15095 FRAME_RIF (f)->update_window_begin_hook (w);
15096 FRAME_RIF (f)->clear_window_mouse_face (w);
15097 FRAME_RIF (f)->scroll_run_hook (w, &run);
15098 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15099 update_end (f);
15100 }
15101
15102 /* Adjust Y positions of reused rows. */
15103 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15104 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15105 max_y = it.last_visible_y;
15106 for (row = first_reusable_row; row < first_row_to_display; ++row)
15107 {
15108 row->y -= dy;
15109 row->visible_height = row->height;
15110 if (row->y < min_y)
15111 row->visible_height -= min_y - row->y;
15112 if (row->y + row->height > max_y)
15113 row->visible_height -= row->y + row->height - max_y;
15114 if (row->fringe_bitmap_periodic_p)
15115 row->redraw_fringe_bitmaps_p = 1;
15116 }
15117
15118 /* Scroll the current matrix. */
15119 xassert (nrows_scrolled > 0);
15120 rotate_matrix (w->current_matrix,
15121 start_vpos,
15122 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15123 -nrows_scrolled);
15124
15125 /* Disable rows not reused. */
15126 for (row -= nrows_scrolled; row < bottom_row; ++row)
15127 row->enabled_p = 0;
15128
15129 /* Point may have moved to a different line, so we cannot assume that
15130 the previous cursor position is valid; locate the correct row. */
15131 if (pt_row)
15132 {
15133 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15134 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15135 row++)
15136 {
15137 w->cursor.vpos++;
15138 w->cursor.y = row->y;
15139 }
15140 if (row < bottom_row)
15141 {
15142 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15143 struct glyph *end = glyph + row->used[TEXT_AREA];
15144
15145 /* Can't use this optimization with bidi-reordered glyph
15146 rows, unless cursor is already at point. */
15147 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15148 {
15149 if (!(w->cursor.hpos >= 0
15150 && w->cursor.hpos < row->used[TEXT_AREA]
15151 && BUFFERP (glyph->object)
15152 && glyph->charpos == PT))
15153 return 0;
15154 }
15155 else
15156 for (; glyph < end
15157 && (!BUFFERP (glyph->object)
15158 || glyph->charpos < PT);
15159 glyph++)
15160 {
15161 w->cursor.hpos++;
15162 w->cursor.x += glyph->pixel_width;
15163 }
15164 }
15165 }
15166
15167 /* Adjust window end. A null value of last_text_row means that
15168 the window end is in reused rows which in turn means that
15169 only its vpos can have changed. */
15170 if (last_text_row)
15171 {
15172 w->window_end_bytepos
15173 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15174 w->window_end_pos
15175 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15176 w->window_end_vpos
15177 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15178 }
15179 else
15180 {
15181 w->window_end_vpos
15182 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15183 }
15184
15185 w->window_end_valid = Qnil;
15186 w->desired_matrix->no_scrolling_p = 1;
15187
15188 #if GLYPH_DEBUG
15189 debug_method_add (w, "try_window_reusing_current_matrix 2");
15190 #endif
15191 return 1;
15192 }
15193
15194 return 0;
15195 }
15196
15197
15198 \f
15199 /************************************************************************
15200 Window redisplay reusing current matrix when buffer has changed
15201 ************************************************************************/
15202
15203 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15204 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15205 EMACS_INT *, EMACS_INT *);
15206 static struct glyph_row *
15207 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15208 struct glyph_row *);
15209
15210
15211 /* Return the last row in MATRIX displaying text. If row START is
15212 non-null, start searching with that row. IT gives the dimensions
15213 of the display. Value is null if matrix is empty; otherwise it is
15214 a pointer to the row found. */
15215
15216 static struct glyph_row *
15217 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15218 struct glyph_row *start)
15219 {
15220 struct glyph_row *row, *row_found;
15221
15222 /* Set row_found to the last row in IT->w's current matrix
15223 displaying text. The loop looks funny but think of partially
15224 visible lines. */
15225 row_found = NULL;
15226 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15227 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15228 {
15229 xassert (row->enabled_p);
15230 row_found = row;
15231 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15232 break;
15233 ++row;
15234 }
15235
15236 return row_found;
15237 }
15238
15239
15240 /* Return the last row in the current matrix of W that is not affected
15241 by changes at the start of current_buffer that occurred since W's
15242 current matrix was built. Value is null if no such row exists.
15243
15244 BEG_UNCHANGED us the number of characters unchanged at the start of
15245 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15246 first changed character in current_buffer. Characters at positions <
15247 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15248 when the current matrix was built. */
15249
15250 static struct glyph_row *
15251 find_last_unchanged_at_beg_row (struct window *w)
15252 {
15253 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15254 struct glyph_row *row;
15255 struct glyph_row *row_found = NULL;
15256 int yb = window_text_bottom_y (w);
15257
15258 /* Find the last row displaying unchanged text. */
15259 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15260 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15261 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15262 ++row)
15263 {
15264 if (/* If row ends before first_changed_pos, it is unchanged,
15265 except in some case. */
15266 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15267 /* When row ends in ZV and we write at ZV it is not
15268 unchanged. */
15269 && !row->ends_at_zv_p
15270 /* When first_changed_pos is the end of a continued line,
15271 row is not unchanged because it may be no longer
15272 continued. */
15273 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15274 && (row->continued_p
15275 || row->exact_window_width_line_p)))
15276 row_found = row;
15277
15278 /* Stop if last visible row. */
15279 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15280 break;
15281 }
15282
15283 return row_found;
15284 }
15285
15286
15287 /* Find the first glyph row in the current matrix of W that is not
15288 affected by changes at the end of current_buffer since the
15289 time W's current matrix was built.
15290
15291 Return in *DELTA the number of chars by which buffer positions in
15292 unchanged text at the end of current_buffer must be adjusted.
15293
15294 Return in *DELTA_BYTES the corresponding number of bytes.
15295
15296 Value is null if no such row exists, i.e. all rows are affected by
15297 changes. */
15298
15299 static struct glyph_row *
15300 find_first_unchanged_at_end_row (struct window *w,
15301 EMACS_INT *delta, EMACS_INT *delta_bytes)
15302 {
15303 struct glyph_row *row;
15304 struct glyph_row *row_found = NULL;
15305
15306 *delta = *delta_bytes = 0;
15307
15308 /* Display must not have been paused, otherwise the current matrix
15309 is not up to date. */
15310 eassert (!NILP (w->window_end_valid));
15311
15312 /* A value of window_end_pos >= END_UNCHANGED means that the window
15313 end is in the range of changed text. If so, there is no
15314 unchanged row at the end of W's current matrix. */
15315 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15316 return NULL;
15317
15318 /* Set row to the last row in W's current matrix displaying text. */
15319 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15320
15321 /* If matrix is entirely empty, no unchanged row exists. */
15322 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15323 {
15324 /* The value of row is the last glyph row in the matrix having a
15325 meaningful buffer position in it. The end position of row
15326 corresponds to window_end_pos. This allows us to translate
15327 buffer positions in the current matrix to current buffer
15328 positions for characters not in changed text. */
15329 EMACS_INT Z_old =
15330 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15331 EMACS_INT Z_BYTE_old =
15332 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15333 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15334 struct glyph_row *first_text_row
15335 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15336
15337 *delta = Z - Z_old;
15338 *delta_bytes = Z_BYTE - Z_BYTE_old;
15339
15340 /* Set last_unchanged_pos to the buffer position of the last
15341 character in the buffer that has not been changed. Z is the
15342 index + 1 of the last character in current_buffer, i.e. by
15343 subtracting END_UNCHANGED we get the index of the last
15344 unchanged character, and we have to add BEG to get its buffer
15345 position. */
15346 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15347 last_unchanged_pos_old = last_unchanged_pos - *delta;
15348
15349 /* Search backward from ROW for a row displaying a line that
15350 starts at a minimum position >= last_unchanged_pos_old. */
15351 for (; row > first_text_row; --row)
15352 {
15353 /* This used to abort, but it can happen.
15354 It is ok to just stop the search instead here. KFS. */
15355 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15356 break;
15357
15358 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15359 row_found = row;
15360 }
15361 }
15362
15363 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15364
15365 return row_found;
15366 }
15367
15368
15369 /* Make sure that glyph rows in the current matrix of window W
15370 reference the same glyph memory as corresponding rows in the
15371 frame's frame matrix. This function is called after scrolling W's
15372 current matrix on a terminal frame in try_window_id and
15373 try_window_reusing_current_matrix. */
15374
15375 static void
15376 sync_frame_with_window_matrix_rows (struct window *w)
15377 {
15378 struct frame *f = XFRAME (w->frame);
15379 struct glyph_row *window_row, *window_row_end, *frame_row;
15380
15381 /* Preconditions: W must be a leaf window and full-width. Its frame
15382 must have a frame matrix. */
15383 xassert (NILP (w->hchild) && NILP (w->vchild));
15384 xassert (WINDOW_FULL_WIDTH_P (w));
15385 xassert (!FRAME_WINDOW_P (f));
15386
15387 /* If W is a full-width window, glyph pointers in W's current matrix
15388 have, by definition, to be the same as glyph pointers in the
15389 corresponding frame matrix. Note that frame matrices have no
15390 marginal areas (see build_frame_matrix). */
15391 window_row = w->current_matrix->rows;
15392 window_row_end = window_row + w->current_matrix->nrows;
15393 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15394 while (window_row < window_row_end)
15395 {
15396 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15397 struct glyph *end = window_row->glyphs[LAST_AREA];
15398
15399 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15400 frame_row->glyphs[TEXT_AREA] = start;
15401 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15402 frame_row->glyphs[LAST_AREA] = end;
15403
15404 /* Disable frame rows whose corresponding window rows have
15405 been disabled in try_window_id. */
15406 if (!window_row->enabled_p)
15407 frame_row->enabled_p = 0;
15408
15409 ++window_row, ++frame_row;
15410 }
15411 }
15412
15413
15414 /* Find the glyph row in window W containing CHARPOS. Consider all
15415 rows between START and END (not inclusive). END null means search
15416 all rows to the end of the display area of W. Value is the row
15417 containing CHARPOS or null. */
15418
15419 struct glyph_row *
15420 row_containing_pos (struct window *w, EMACS_INT charpos,
15421 struct glyph_row *start, struct glyph_row *end, int dy)
15422 {
15423 struct glyph_row *row = start;
15424 struct glyph_row *best_row = NULL;
15425 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15426 int last_y;
15427
15428 /* If we happen to start on a header-line, skip that. */
15429 if (row->mode_line_p)
15430 ++row;
15431
15432 if ((end && row >= end) || !row->enabled_p)
15433 return NULL;
15434
15435 last_y = window_text_bottom_y (w) - dy;
15436
15437 while (1)
15438 {
15439 /* Give up if we have gone too far. */
15440 if (end && row >= end)
15441 return NULL;
15442 /* This formerly returned if they were equal.
15443 I think that both quantities are of a "last plus one" type;
15444 if so, when they are equal, the row is within the screen. -- rms. */
15445 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15446 return NULL;
15447
15448 /* If it is in this row, return this row. */
15449 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15450 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15451 /* The end position of a row equals the start
15452 position of the next row. If CHARPOS is there, we
15453 would rather display it in the next line, except
15454 when this line ends in ZV. */
15455 && !row->ends_at_zv_p
15456 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15457 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15458 {
15459 struct glyph *g;
15460
15461 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15462 || (!best_row && !row->continued_p))
15463 return row;
15464 /* In bidi-reordered rows, there could be several rows
15465 occluding point, all of them belonging to the same
15466 continued line. We need to find the row which fits
15467 CHARPOS the best. */
15468 for (g = row->glyphs[TEXT_AREA];
15469 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15470 g++)
15471 {
15472 if (!STRINGP (g->object))
15473 {
15474 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15475 {
15476 mindif = eabs (g->charpos - charpos);
15477 best_row = row;
15478 /* Exact match always wins. */
15479 if (mindif == 0)
15480 return best_row;
15481 }
15482 }
15483 }
15484 }
15485 else if (best_row && !row->continued_p)
15486 return best_row;
15487 ++row;
15488 }
15489 }
15490
15491
15492 /* Try to redisplay window W by reusing its existing display. W's
15493 current matrix must be up to date when this function is called,
15494 i.e. window_end_valid must not be nil.
15495
15496 Value is
15497
15498 1 if display has been updated
15499 0 if otherwise unsuccessful
15500 -1 if redisplay with same window start is known not to succeed
15501
15502 The following steps are performed:
15503
15504 1. Find the last row in the current matrix of W that is not
15505 affected by changes at the start of current_buffer. If no such row
15506 is found, give up.
15507
15508 2. Find the first row in W's current matrix that is not affected by
15509 changes at the end of current_buffer. Maybe there is no such row.
15510
15511 3. Display lines beginning with the row + 1 found in step 1 to the
15512 row found in step 2 or, if step 2 didn't find a row, to the end of
15513 the window.
15514
15515 4. If cursor is not known to appear on the window, give up.
15516
15517 5. If display stopped at the row found in step 2, scroll the
15518 display and current matrix as needed.
15519
15520 6. Maybe display some lines at the end of W, if we must. This can
15521 happen under various circumstances, like a partially visible line
15522 becoming fully visible, or because newly displayed lines are displayed
15523 in smaller font sizes.
15524
15525 7. Update W's window end information. */
15526
15527 static int
15528 try_window_id (struct window *w)
15529 {
15530 struct frame *f = XFRAME (w->frame);
15531 struct glyph_matrix *current_matrix = w->current_matrix;
15532 struct glyph_matrix *desired_matrix = w->desired_matrix;
15533 struct glyph_row *last_unchanged_at_beg_row;
15534 struct glyph_row *first_unchanged_at_end_row;
15535 struct glyph_row *row;
15536 struct glyph_row *bottom_row;
15537 int bottom_vpos;
15538 struct it it;
15539 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15540 int dvpos, dy;
15541 struct text_pos start_pos;
15542 struct run run;
15543 int first_unchanged_at_end_vpos = 0;
15544 struct glyph_row *last_text_row, *last_text_row_at_end;
15545 struct text_pos start;
15546 EMACS_INT first_changed_charpos, last_changed_charpos;
15547
15548 #if GLYPH_DEBUG
15549 if (inhibit_try_window_id)
15550 return 0;
15551 #endif
15552
15553 /* This is handy for debugging. */
15554 #if 0
15555 #define GIVE_UP(X) \
15556 do { \
15557 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15558 return 0; \
15559 } while (0)
15560 #else
15561 #define GIVE_UP(X) return 0
15562 #endif
15563
15564 SET_TEXT_POS_FROM_MARKER (start, w->start);
15565
15566 /* Don't use this for mini-windows because these can show
15567 messages and mini-buffers, and we don't handle that here. */
15568 if (MINI_WINDOW_P (w))
15569 GIVE_UP (1);
15570
15571 /* This flag is used to prevent redisplay optimizations. */
15572 if (windows_or_buffers_changed || cursor_type_changed)
15573 GIVE_UP (2);
15574
15575 /* Verify that narrowing has not changed.
15576 Also verify that we were not told to prevent redisplay optimizations.
15577 It would be nice to further
15578 reduce the number of cases where this prevents try_window_id. */
15579 if (current_buffer->clip_changed
15580 || current_buffer->prevent_redisplay_optimizations_p)
15581 GIVE_UP (3);
15582
15583 /* Window must either use window-based redisplay or be full width. */
15584 if (!FRAME_WINDOW_P (f)
15585 && (!FRAME_LINE_INS_DEL_OK (f)
15586 || !WINDOW_FULL_WIDTH_P (w)))
15587 GIVE_UP (4);
15588
15589 /* Give up if point is known NOT to appear in W. */
15590 if (PT < CHARPOS (start))
15591 GIVE_UP (5);
15592
15593 /* Another way to prevent redisplay optimizations. */
15594 if (XFASTINT (w->last_modified) == 0)
15595 GIVE_UP (6);
15596
15597 /* Verify that window is not hscrolled. */
15598 if (XFASTINT (w->hscroll) != 0)
15599 GIVE_UP (7);
15600
15601 /* Verify that display wasn't paused. */
15602 if (NILP (w->window_end_valid))
15603 GIVE_UP (8);
15604
15605 /* Can't use this if highlighting a region because a cursor movement
15606 will do more than just set the cursor. */
15607 if (!NILP (Vtransient_mark_mode)
15608 && !NILP (BVAR (current_buffer, mark_active)))
15609 GIVE_UP (9);
15610
15611 /* Likewise if highlighting trailing whitespace. */
15612 if (!NILP (Vshow_trailing_whitespace))
15613 GIVE_UP (11);
15614
15615 /* Likewise if showing a region. */
15616 if (!NILP (w->region_showing))
15617 GIVE_UP (10);
15618
15619 /* Can't use this if overlay arrow position and/or string have
15620 changed. */
15621 if (overlay_arrows_changed_p ())
15622 GIVE_UP (12);
15623
15624 /* When word-wrap is on, adding a space to the first word of a
15625 wrapped line can change the wrap position, altering the line
15626 above it. It might be worthwhile to handle this more
15627 intelligently, but for now just redisplay from scratch. */
15628 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15629 GIVE_UP (21);
15630
15631 /* Under bidi reordering, adding or deleting a character in the
15632 beginning of a paragraph, before the first strong directional
15633 character, can change the base direction of the paragraph (unless
15634 the buffer specifies a fixed paragraph direction), which will
15635 require to redisplay the whole paragraph. It might be worthwhile
15636 to find the paragraph limits and widen the range of redisplayed
15637 lines to that, but for now just give up this optimization and
15638 redisplay from scratch. */
15639 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15640 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15641 GIVE_UP (22);
15642
15643 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15644 only if buffer has really changed. The reason is that the gap is
15645 initially at Z for freshly visited files. The code below would
15646 set end_unchanged to 0 in that case. */
15647 if (MODIFF > SAVE_MODIFF
15648 /* This seems to happen sometimes after saving a buffer. */
15649 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15650 {
15651 if (GPT - BEG < BEG_UNCHANGED)
15652 BEG_UNCHANGED = GPT - BEG;
15653 if (Z - GPT < END_UNCHANGED)
15654 END_UNCHANGED = Z - GPT;
15655 }
15656
15657 /* The position of the first and last character that has been changed. */
15658 first_changed_charpos = BEG + BEG_UNCHANGED;
15659 last_changed_charpos = Z - END_UNCHANGED;
15660
15661 /* If window starts after a line end, and the last change is in
15662 front of that newline, then changes don't affect the display.
15663 This case happens with stealth-fontification. Note that although
15664 the display is unchanged, glyph positions in the matrix have to
15665 be adjusted, of course. */
15666 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15667 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15668 && ((last_changed_charpos < CHARPOS (start)
15669 && CHARPOS (start) == BEGV)
15670 || (last_changed_charpos < CHARPOS (start) - 1
15671 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15672 {
15673 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15674 struct glyph_row *r0;
15675
15676 /* Compute how many chars/bytes have been added to or removed
15677 from the buffer. */
15678 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15679 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15680 Z_delta = Z - Z_old;
15681 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15682
15683 /* Give up if PT is not in the window. Note that it already has
15684 been checked at the start of try_window_id that PT is not in
15685 front of the window start. */
15686 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15687 GIVE_UP (13);
15688
15689 /* If window start is unchanged, we can reuse the whole matrix
15690 as is, after adjusting glyph positions. No need to compute
15691 the window end again, since its offset from Z hasn't changed. */
15692 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15693 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15694 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15695 /* PT must not be in a partially visible line. */
15696 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15697 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15698 {
15699 /* Adjust positions in the glyph matrix. */
15700 if (Z_delta || Z_delta_bytes)
15701 {
15702 struct glyph_row *r1
15703 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15704 increment_matrix_positions (w->current_matrix,
15705 MATRIX_ROW_VPOS (r0, current_matrix),
15706 MATRIX_ROW_VPOS (r1, current_matrix),
15707 Z_delta, Z_delta_bytes);
15708 }
15709
15710 /* Set the cursor. */
15711 row = row_containing_pos (w, PT, r0, NULL, 0);
15712 if (row)
15713 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15714 else
15715 abort ();
15716 return 1;
15717 }
15718 }
15719
15720 /* Handle the case that changes are all below what is displayed in
15721 the window, and that PT is in the window. This shortcut cannot
15722 be taken if ZV is visible in the window, and text has been added
15723 there that is visible in the window. */
15724 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15725 /* ZV is not visible in the window, or there are no
15726 changes at ZV, actually. */
15727 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15728 || first_changed_charpos == last_changed_charpos))
15729 {
15730 struct glyph_row *r0;
15731
15732 /* Give up if PT is not in the window. Note that it already has
15733 been checked at the start of try_window_id that PT is not in
15734 front of the window start. */
15735 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15736 GIVE_UP (14);
15737
15738 /* If window start is unchanged, we can reuse the whole matrix
15739 as is, without changing glyph positions since no text has
15740 been added/removed in front of the window end. */
15741 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15742 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15743 /* PT must not be in a partially visible line. */
15744 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15745 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15746 {
15747 /* We have to compute the window end anew since text
15748 could have been added/removed after it. */
15749 w->window_end_pos
15750 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15751 w->window_end_bytepos
15752 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15753
15754 /* Set the cursor. */
15755 row = row_containing_pos (w, PT, r0, NULL, 0);
15756 if (row)
15757 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15758 else
15759 abort ();
15760 return 2;
15761 }
15762 }
15763
15764 /* Give up if window start is in the changed area.
15765
15766 The condition used to read
15767
15768 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15769
15770 but why that was tested escapes me at the moment. */
15771 if (CHARPOS (start) >= first_changed_charpos
15772 && CHARPOS (start) <= last_changed_charpos)
15773 GIVE_UP (15);
15774
15775 /* Check that window start agrees with the start of the first glyph
15776 row in its current matrix. Check this after we know the window
15777 start is not in changed text, otherwise positions would not be
15778 comparable. */
15779 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15780 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15781 GIVE_UP (16);
15782
15783 /* Give up if the window ends in strings. Overlay strings
15784 at the end are difficult to handle, so don't try. */
15785 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15786 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15787 GIVE_UP (20);
15788
15789 /* Compute the position at which we have to start displaying new
15790 lines. Some of the lines at the top of the window might be
15791 reusable because they are not displaying changed text. Find the
15792 last row in W's current matrix not affected by changes at the
15793 start of current_buffer. Value is null if changes start in the
15794 first line of window. */
15795 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15796 if (last_unchanged_at_beg_row)
15797 {
15798 /* Avoid starting to display in the moddle of a character, a TAB
15799 for instance. This is easier than to set up the iterator
15800 exactly, and it's not a frequent case, so the additional
15801 effort wouldn't really pay off. */
15802 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15803 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15804 && last_unchanged_at_beg_row > w->current_matrix->rows)
15805 --last_unchanged_at_beg_row;
15806
15807 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15808 GIVE_UP (17);
15809
15810 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15811 GIVE_UP (18);
15812 start_pos = it.current.pos;
15813
15814 /* Start displaying new lines in the desired matrix at the same
15815 vpos we would use in the current matrix, i.e. below
15816 last_unchanged_at_beg_row. */
15817 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15818 current_matrix);
15819 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15820 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15821
15822 xassert (it.hpos == 0 && it.current_x == 0);
15823 }
15824 else
15825 {
15826 /* There are no reusable lines at the start of the window.
15827 Start displaying in the first text line. */
15828 start_display (&it, w, start);
15829 it.vpos = it.first_vpos;
15830 start_pos = it.current.pos;
15831 }
15832
15833 /* Find the first row that is not affected by changes at the end of
15834 the buffer. Value will be null if there is no unchanged row, in
15835 which case we must redisplay to the end of the window. delta
15836 will be set to the value by which buffer positions beginning with
15837 first_unchanged_at_end_row have to be adjusted due to text
15838 changes. */
15839 first_unchanged_at_end_row
15840 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15841 IF_DEBUG (debug_delta = delta);
15842 IF_DEBUG (debug_delta_bytes = delta_bytes);
15843
15844 /* Set stop_pos to the buffer position up to which we will have to
15845 display new lines. If first_unchanged_at_end_row != NULL, this
15846 is the buffer position of the start of the line displayed in that
15847 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15848 that we don't stop at a buffer position. */
15849 stop_pos = 0;
15850 if (first_unchanged_at_end_row)
15851 {
15852 xassert (last_unchanged_at_beg_row == NULL
15853 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15854
15855 /* If this is a continuation line, move forward to the next one
15856 that isn't. Changes in lines above affect this line.
15857 Caution: this may move first_unchanged_at_end_row to a row
15858 not displaying text. */
15859 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15860 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15861 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15862 < it.last_visible_y))
15863 ++first_unchanged_at_end_row;
15864
15865 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15866 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15867 >= it.last_visible_y))
15868 first_unchanged_at_end_row = NULL;
15869 else
15870 {
15871 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15872 + delta);
15873 first_unchanged_at_end_vpos
15874 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15875 xassert (stop_pos >= Z - END_UNCHANGED);
15876 }
15877 }
15878 else if (last_unchanged_at_beg_row == NULL)
15879 GIVE_UP (19);
15880
15881
15882 #if GLYPH_DEBUG
15883
15884 /* Either there is no unchanged row at the end, or the one we have
15885 now displays text. This is a necessary condition for the window
15886 end pos calculation at the end of this function. */
15887 xassert (first_unchanged_at_end_row == NULL
15888 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15889
15890 debug_last_unchanged_at_beg_vpos
15891 = (last_unchanged_at_beg_row
15892 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15893 : -1);
15894 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15895
15896 #endif /* GLYPH_DEBUG != 0 */
15897
15898
15899 /* Display new lines. Set last_text_row to the last new line
15900 displayed which has text on it, i.e. might end up as being the
15901 line where the window_end_vpos is. */
15902 w->cursor.vpos = -1;
15903 last_text_row = NULL;
15904 overlay_arrow_seen = 0;
15905 while (it.current_y < it.last_visible_y
15906 && !fonts_changed_p
15907 && (first_unchanged_at_end_row == NULL
15908 || IT_CHARPOS (it) < stop_pos))
15909 {
15910 if (display_line (&it))
15911 last_text_row = it.glyph_row - 1;
15912 }
15913
15914 if (fonts_changed_p)
15915 return -1;
15916
15917
15918 /* Compute differences in buffer positions, y-positions etc. for
15919 lines reused at the bottom of the window. Compute what we can
15920 scroll. */
15921 if (first_unchanged_at_end_row
15922 /* No lines reused because we displayed everything up to the
15923 bottom of the window. */
15924 && it.current_y < it.last_visible_y)
15925 {
15926 dvpos = (it.vpos
15927 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15928 current_matrix));
15929 dy = it.current_y - first_unchanged_at_end_row->y;
15930 run.current_y = first_unchanged_at_end_row->y;
15931 run.desired_y = run.current_y + dy;
15932 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15933 }
15934 else
15935 {
15936 delta = delta_bytes = dvpos = dy
15937 = run.current_y = run.desired_y = run.height = 0;
15938 first_unchanged_at_end_row = NULL;
15939 }
15940 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15941
15942
15943 /* Find the cursor if not already found. We have to decide whether
15944 PT will appear on this window (it sometimes doesn't, but this is
15945 not a very frequent case.) This decision has to be made before
15946 the current matrix is altered. A value of cursor.vpos < 0 means
15947 that PT is either in one of the lines beginning at
15948 first_unchanged_at_end_row or below the window. Don't care for
15949 lines that might be displayed later at the window end; as
15950 mentioned, this is not a frequent case. */
15951 if (w->cursor.vpos < 0)
15952 {
15953 /* Cursor in unchanged rows at the top? */
15954 if (PT < CHARPOS (start_pos)
15955 && last_unchanged_at_beg_row)
15956 {
15957 row = row_containing_pos (w, PT,
15958 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15959 last_unchanged_at_beg_row + 1, 0);
15960 if (row)
15961 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15962 }
15963
15964 /* Start from first_unchanged_at_end_row looking for PT. */
15965 else if (first_unchanged_at_end_row)
15966 {
15967 row = row_containing_pos (w, PT - delta,
15968 first_unchanged_at_end_row, NULL, 0);
15969 if (row)
15970 set_cursor_from_row (w, row, w->current_matrix, delta,
15971 delta_bytes, dy, dvpos);
15972 }
15973
15974 /* Give up if cursor was not found. */
15975 if (w->cursor.vpos < 0)
15976 {
15977 clear_glyph_matrix (w->desired_matrix);
15978 return -1;
15979 }
15980 }
15981
15982 /* Don't let the cursor end in the scroll margins. */
15983 {
15984 int this_scroll_margin, cursor_height;
15985
15986 this_scroll_margin = max (0, scroll_margin);
15987 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15988 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15989 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15990
15991 if ((w->cursor.y < this_scroll_margin
15992 && CHARPOS (start) > BEGV)
15993 /* Old redisplay didn't take scroll margin into account at the bottom,
15994 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15995 || (w->cursor.y + (make_cursor_line_fully_visible_p
15996 ? cursor_height + this_scroll_margin
15997 : 1)) > it.last_visible_y)
15998 {
15999 w->cursor.vpos = -1;
16000 clear_glyph_matrix (w->desired_matrix);
16001 return -1;
16002 }
16003 }
16004
16005 /* Scroll the display. Do it before changing the current matrix so
16006 that xterm.c doesn't get confused about where the cursor glyph is
16007 found. */
16008 if (dy && run.height)
16009 {
16010 update_begin (f);
16011
16012 if (FRAME_WINDOW_P (f))
16013 {
16014 FRAME_RIF (f)->update_window_begin_hook (w);
16015 FRAME_RIF (f)->clear_window_mouse_face (w);
16016 FRAME_RIF (f)->scroll_run_hook (w, &run);
16017 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16018 }
16019 else
16020 {
16021 /* Terminal frame. In this case, dvpos gives the number of
16022 lines to scroll by; dvpos < 0 means scroll up. */
16023 int from_vpos
16024 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16025 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16026 int end = (WINDOW_TOP_EDGE_LINE (w)
16027 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16028 + window_internal_height (w));
16029
16030 #if defined (HAVE_GPM) || defined (MSDOS)
16031 x_clear_window_mouse_face (w);
16032 #endif
16033 /* Perform the operation on the screen. */
16034 if (dvpos > 0)
16035 {
16036 /* Scroll last_unchanged_at_beg_row to the end of the
16037 window down dvpos lines. */
16038 set_terminal_window (f, end);
16039
16040 /* On dumb terminals delete dvpos lines at the end
16041 before inserting dvpos empty lines. */
16042 if (!FRAME_SCROLL_REGION_OK (f))
16043 ins_del_lines (f, end - dvpos, -dvpos);
16044
16045 /* Insert dvpos empty lines in front of
16046 last_unchanged_at_beg_row. */
16047 ins_del_lines (f, from, dvpos);
16048 }
16049 else if (dvpos < 0)
16050 {
16051 /* Scroll up last_unchanged_at_beg_vpos to the end of
16052 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16053 set_terminal_window (f, end);
16054
16055 /* Delete dvpos lines in front of
16056 last_unchanged_at_beg_vpos. ins_del_lines will set
16057 the cursor to the given vpos and emit |dvpos| delete
16058 line sequences. */
16059 ins_del_lines (f, from + dvpos, dvpos);
16060
16061 /* On a dumb terminal insert dvpos empty lines at the
16062 end. */
16063 if (!FRAME_SCROLL_REGION_OK (f))
16064 ins_del_lines (f, end + dvpos, -dvpos);
16065 }
16066
16067 set_terminal_window (f, 0);
16068 }
16069
16070 update_end (f);
16071 }
16072
16073 /* Shift reused rows of the current matrix to the right position.
16074 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16075 text. */
16076 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16077 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16078 if (dvpos < 0)
16079 {
16080 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16081 bottom_vpos, dvpos);
16082 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16083 bottom_vpos, 0);
16084 }
16085 else if (dvpos > 0)
16086 {
16087 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16088 bottom_vpos, dvpos);
16089 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16090 first_unchanged_at_end_vpos + dvpos, 0);
16091 }
16092
16093 /* For frame-based redisplay, make sure that current frame and window
16094 matrix are in sync with respect to glyph memory. */
16095 if (!FRAME_WINDOW_P (f))
16096 sync_frame_with_window_matrix_rows (w);
16097
16098 /* Adjust buffer positions in reused rows. */
16099 if (delta || delta_bytes)
16100 increment_matrix_positions (current_matrix,
16101 first_unchanged_at_end_vpos + dvpos,
16102 bottom_vpos, delta, delta_bytes);
16103
16104 /* Adjust Y positions. */
16105 if (dy)
16106 shift_glyph_matrix (w, current_matrix,
16107 first_unchanged_at_end_vpos + dvpos,
16108 bottom_vpos, dy);
16109
16110 if (first_unchanged_at_end_row)
16111 {
16112 first_unchanged_at_end_row += dvpos;
16113 if (first_unchanged_at_end_row->y >= it.last_visible_y
16114 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16115 first_unchanged_at_end_row = NULL;
16116 }
16117
16118 /* If scrolling up, there may be some lines to display at the end of
16119 the window. */
16120 last_text_row_at_end = NULL;
16121 if (dy < 0)
16122 {
16123 /* Scrolling up can leave for example a partially visible line
16124 at the end of the window to be redisplayed. */
16125 /* Set last_row to the glyph row in the current matrix where the
16126 window end line is found. It has been moved up or down in
16127 the matrix by dvpos. */
16128 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16129 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16130
16131 /* If last_row is the window end line, it should display text. */
16132 xassert (last_row->displays_text_p);
16133
16134 /* If window end line was partially visible before, begin
16135 displaying at that line. Otherwise begin displaying with the
16136 line following it. */
16137 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16138 {
16139 init_to_row_start (&it, w, last_row);
16140 it.vpos = last_vpos;
16141 it.current_y = last_row->y;
16142 }
16143 else
16144 {
16145 init_to_row_end (&it, w, last_row);
16146 it.vpos = 1 + last_vpos;
16147 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16148 ++last_row;
16149 }
16150
16151 /* We may start in a continuation line. If so, we have to
16152 get the right continuation_lines_width and current_x. */
16153 it.continuation_lines_width = last_row->continuation_lines_width;
16154 it.hpos = it.current_x = 0;
16155
16156 /* Display the rest of the lines at the window end. */
16157 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16158 while (it.current_y < it.last_visible_y
16159 && !fonts_changed_p)
16160 {
16161 /* Is it always sure that the display agrees with lines in
16162 the current matrix? I don't think so, so we mark rows
16163 displayed invalid in the current matrix by setting their
16164 enabled_p flag to zero. */
16165 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16166 if (display_line (&it))
16167 last_text_row_at_end = it.glyph_row - 1;
16168 }
16169 }
16170
16171 /* Update window_end_pos and window_end_vpos. */
16172 if (first_unchanged_at_end_row
16173 && !last_text_row_at_end)
16174 {
16175 /* Window end line if one of the preserved rows from the current
16176 matrix. Set row to the last row displaying text in current
16177 matrix starting at first_unchanged_at_end_row, after
16178 scrolling. */
16179 xassert (first_unchanged_at_end_row->displays_text_p);
16180 row = find_last_row_displaying_text (w->current_matrix, &it,
16181 first_unchanged_at_end_row);
16182 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16183
16184 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16185 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16186 w->window_end_vpos
16187 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16188 xassert (w->window_end_bytepos >= 0);
16189 IF_DEBUG (debug_method_add (w, "A"));
16190 }
16191 else if (last_text_row_at_end)
16192 {
16193 w->window_end_pos
16194 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16195 w->window_end_bytepos
16196 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16197 w->window_end_vpos
16198 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16199 xassert (w->window_end_bytepos >= 0);
16200 IF_DEBUG (debug_method_add (w, "B"));
16201 }
16202 else if (last_text_row)
16203 {
16204 /* We have displayed either to the end of the window or at the
16205 end of the window, i.e. the last row with text is to be found
16206 in the desired matrix. */
16207 w->window_end_pos
16208 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16209 w->window_end_bytepos
16210 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16211 w->window_end_vpos
16212 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16213 xassert (w->window_end_bytepos >= 0);
16214 }
16215 else if (first_unchanged_at_end_row == NULL
16216 && last_text_row == NULL
16217 && last_text_row_at_end == NULL)
16218 {
16219 /* Displayed to end of window, but no line containing text was
16220 displayed. Lines were deleted at the end of the window. */
16221 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16222 int vpos = XFASTINT (w->window_end_vpos);
16223 struct glyph_row *current_row = current_matrix->rows + vpos;
16224 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16225
16226 for (row = NULL;
16227 row == NULL && vpos >= first_vpos;
16228 --vpos, --current_row, --desired_row)
16229 {
16230 if (desired_row->enabled_p)
16231 {
16232 if (desired_row->displays_text_p)
16233 row = desired_row;
16234 }
16235 else if (current_row->displays_text_p)
16236 row = current_row;
16237 }
16238
16239 xassert (row != NULL);
16240 w->window_end_vpos = make_number (vpos + 1);
16241 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16242 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16243 xassert (w->window_end_bytepos >= 0);
16244 IF_DEBUG (debug_method_add (w, "C"));
16245 }
16246 else
16247 abort ();
16248
16249 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16250 debug_end_vpos = XFASTINT (w->window_end_vpos));
16251
16252 /* Record that display has not been completed. */
16253 w->window_end_valid = Qnil;
16254 w->desired_matrix->no_scrolling_p = 1;
16255 return 3;
16256
16257 #undef GIVE_UP
16258 }
16259
16260
16261 \f
16262 /***********************************************************************
16263 More debugging support
16264 ***********************************************************************/
16265
16266 #if GLYPH_DEBUG
16267
16268 void dump_glyph_row (struct glyph_row *, int, int);
16269 void dump_glyph_matrix (struct glyph_matrix *, int);
16270 void dump_glyph (struct glyph_row *, struct glyph *, int);
16271
16272
16273 /* Dump the contents of glyph matrix MATRIX on stderr.
16274
16275 GLYPHS 0 means don't show glyph contents.
16276 GLYPHS 1 means show glyphs in short form
16277 GLYPHS > 1 means show glyphs in long form. */
16278
16279 void
16280 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
16281 {
16282 int i;
16283 for (i = 0; i < matrix->nrows; ++i)
16284 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16285 }
16286
16287
16288 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16289 the glyph row and area where the glyph comes from. */
16290
16291 void
16292 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
16293 {
16294 if (glyph->type == CHAR_GLYPH)
16295 {
16296 fprintf (stderr,
16297 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16298 glyph - row->glyphs[TEXT_AREA],
16299 'C',
16300 glyph->charpos,
16301 (BUFFERP (glyph->object)
16302 ? 'B'
16303 : (STRINGP (glyph->object)
16304 ? 'S'
16305 : '-')),
16306 glyph->pixel_width,
16307 glyph->u.ch,
16308 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16309 ? glyph->u.ch
16310 : '.'),
16311 glyph->face_id,
16312 glyph->left_box_line_p,
16313 glyph->right_box_line_p);
16314 }
16315 else if (glyph->type == STRETCH_GLYPH)
16316 {
16317 fprintf (stderr,
16318 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16319 glyph - row->glyphs[TEXT_AREA],
16320 'S',
16321 glyph->charpos,
16322 (BUFFERP (glyph->object)
16323 ? 'B'
16324 : (STRINGP (glyph->object)
16325 ? 'S'
16326 : '-')),
16327 glyph->pixel_width,
16328 0,
16329 '.',
16330 glyph->face_id,
16331 glyph->left_box_line_p,
16332 glyph->right_box_line_p);
16333 }
16334 else if (glyph->type == IMAGE_GLYPH)
16335 {
16336 fprintf (stderr,
16337 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16338 glyph - row->glyphs[TEXT_AREA],
16339 'I',
16340 glyph->charpos,
16341 (BUFFERP (glyph->object)
16342 ? 'B'
16343 : (STRINGP (glyph->object)
16344 ? 'S'
16345 : '-')),
16346 glyph->pixel_width,
16347 glyph->u.img_id,
16348 '.',
16349 glyph->face_id,
16350 glyph->left_box_line_p,
16351 glyph->right_box_line_p);
16352 }
16353 else if (glyph->type == COMPOSITE_GLYPH)
16354 {
16355 fprintf (stderr,
16356 " %5d %4c %6d %c %3d 0x%05x",
16357 glyph - row->glyphs[TEXT_AREA],
16358 '+',
16359 glyph->charpos,
16360 (BUFFERP (glyph->object)
16361 ? 'B'
16362 : (STRINGP (glyph->object)
16363 ? 'S'
16364 : '-')),
16365 glyph->pixel_width,
16366 glyph->u.cmp.id);
16367 if (glyph->u.cmp.automatic)
16368 fprintf (stderr,
16369 "[%d-%d]",
16370 glyph->slice.cmp.from, glyph->slice.cmp.to);
16371 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16372 glyph->face_id,
16373 glyph->left_box_line_p,
16374 glyph->right_box_line_p);
16375 }
16376 }
16377
16378
16379 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16380 GLYPHS 0 means don't show glyph contents.
16381 GLYPHS 1 means show glyphs in short form
16382 GLYPHS > 1 means show glyphs in long form. */
16383
16384 void
16385 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
16386 {
16387 if (glyphs != 1)
16388 {
16389 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16390 fprintf (stderr, "======================================================================\n");
16391
16392 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16393 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16394 vpos,
16395 MATRIX_ROW_START_CHARPOS (row),
16396 MATRIX_ROW_END_CHARPOS (row),
16397 row->used[TEXT_AREA],
16398 row->contains_overlapping_glyphs_p,
16399 row->enabled_p,
16400 row->truncated_on_left_p,
16401 row->truncated_on_right_p,
16402 row->continued_p,
16403 MATRIX_ROW_CONTINUATION_LINE_P (row),
16404 row->displays_text_p,
16405 row->ends_at_zv_p,
16406 row->fill_line_p,
16407 row->ends_in_middle_of_char_p,
16408 row->starts_in_middle_of_char_p,
16409 row->mouse_face_p,
16410 row->x,
16411 row->y,
16412 row->pixel_width,
16413 row->height,
16414 row->visible_height,
16415 row->ascent,
16416 row->phys_ascent);
16417 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16418 row->end.overlay_string_index,
16419 row->continuation_lines_width);
16420 fprintf (stderr, "%9d %5d\n",
16421 CHARPOS (row->start.string_pos),
16422 CHARPOS (row->end.string_pos));
16423 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16424 row->end.dpvec_index);
16425 }
16426
16427 if (glyphs > 1)
16428 {
16429 int area;
16430
16431 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16432 {
16433 struct glyph *glyph = row->glyphs[area];
16434 struct glyph *glyph_end = glyph + row->used[area];
16435
16436 /* Glyph for a line end in text. */
16437 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16438 ++glyph_end;
16439
16440 if (glyph < glyph_end)
16441 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16442
16443 for (; glyph < glyph_end; ++glyph)
16444 dump_glyph (row, glyph, area);
16445 }
16446 }
16447 else if (glyphs == 1)
16448 {
16449 int area;
16450
16451 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16452 {
16453 char *s = (char *) alloca (row->used[area] + 1);
16454 int i;
16455
16456 for (i = 0; i < row->used[area]; ++i)
16457 {
16458 struct glyph *glyph = row->glyphs[area] + i;
16459 if (glyph->type == CHAR_GLYPH
16460 && glyph->u.ch < 0x80
16461 && glyph->u.ch >= ' ')
16462 s[i] = glyph->u.ch;
16463 else
16464 s[i] = '.';
16465 }
16466
16467 s[i] = '\0';
16468 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16469 }
16470 }
16471 }
16472
16473
16474 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16475 Sdump_glyph_matrix, 0, 1, "p",
16476 doc: /* Dump the current matrix of the selected window to stderr.
16477 Shows contents of glyph row structures. With non-nil
16478 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16479 glyphs in short form, otherwise show glyphs in long form. */)
16480 (Lisp_Object glyphs)
16481 {
16482 struct window *w = XWINDOW (selected_window);
16483 struct buffer *buffer = XBUFFER (w->buffer);
16484
16485 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16486 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16487 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16488 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16489 fprintf (stderr, "=============================================\n");
16490 dump_glyph_matrix (w->current_matrix,
16491 NILP (glyphs) ? 0 : XINT (glyphs));
16492 return Qnil;
16493 }
16494
16495
16496 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16497 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16498 (void)
16499 {
16500 struct frame *f = XFRAME (selected_frame);
16501 dump_glyph_matrix (f->current_matrix, 1);
16502 return Qnil;
16503 }
16504
16505
16506 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16507 doc: /* Dump glyph row ROW to stderr.
16508 GLYPH 0 means don't dump glyphs.
16509 GLYPH 1 means dump glyphs in short form.
16510 GLYPH > 1 or omitted means dump glyphs in long form. */)
16511 (Lisp_Object row, Lisp_Object glyphs)
16512 {
16513 struct glyph_matrix *matrix;
16514 int vpos;
16515
16516 CHECK_NUMBER (row);
16517 matrix = XWINDOW (selected_window)->current_matrix;
16518 vpos = XINT (row);
16519 if (vpos >= 0 && vpos < matrix->nrows)
16520 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16521 vpos,
16522 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16523 return Qnil;
16524 }
16525
16526
16527 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16528 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16529 GLYPH 0 means don't dump glyphs.
16530 GLYPH 1 means dump glyphs in short form.
16531 GLYPH > 1 or omitted means dump glyphs in long form. */)
16532 (Lisp_Object row, Lisp_Object glyphs)
16533 {
16534 struct frame *sf = SELECTED_FRAME ();
16535 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16536 int vpos;
16537
16538 CHECK_NUMBER (row);
16539 vpos = XINT (row);
16540 if (vpos >= 0 && vpos < m->nrows)
16541 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16542 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16543 return Qnil;
16544 }
16545
16546
16547 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16548 doc: /* Toggle tracing of redisplay.
16549 With ARG, turn tracing on if and only if ARG is positive. */)
16550 (Lisp_Object arg)
16551 {
16552 if (NILP (arg))
16553 trace_redisplay_p = !trace_redisplay_p;
16554 else
16555 {
16556 arg = Fprefix_numeric_value (arg);
16557 trace_redisplay_p = XINT (arg) > 0;
16558 }
16559
16560 return Qnil;
16561 }
16562
16563
16564 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16565 doc: /* Like `format', but print result to stderr.
16566 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16567 (ptrdiff_t nargs, Lisp_Object *args)
16568 {
16569 Lisp_Object s = Fformat (nargs, args);
16570 fprintf (stderr, "%s", SDATA (s));
16571 return Qnil;
16572 }
16573
16574 #endif /* GLYPH_DEBUG */
16575
16576
16577 \f
16578 /***********************************************************************
16579 Building Desired Matrix Rows
16580 ***********************************************************************/
16581
16582 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16583 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16584
16585 static struct glyph_row *
16586 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16587 {
16588 struct frame *f = XFRAME (WINDOW_FRAME (w));
16589 struct buffer *buffer = XBUFFER (w->buffer);
16590 struct buffer *old = current_buffer;
16591 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16592 int arrow_len = SCHARS (overlay_arrow_string);
16593 const unsigned char *arrow_end = arrow_string + arrow_len;
16594 const unsigned char *p;
16595 struct it it;
16596 int multibyte_p;
16597 int n_glyphs_before;
16598
16599 set_buffer_temp (buffer);
16600 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16601 it.glyph_row->used[TEXT_AREA] = 0;
16602 SET_TEXT_POS (it.position, 0, 0);
16603
16604 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16605 p = arrow_string;
16606 while (p < arrow_end)
16607 {
16608 Lisp_Object face, ilisp;
16609
16610 /* Get the next character. */
16611 if (multibyte_p)
16612 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16613 else
16614 {
16615 it.c = it.char_to_display = *p, it.len = 1;
16616 if (! ASCII_CHAR_P (it.c))
16617 it.char_to_display = BYTE8_TO_CHAR (it.c);
16618 }
16619 p += it.len;
16620
16621 /* Get its face. */
16622 ilisp = make_number (p - arrow_string);
16623 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16624 it.face_id = compute_char_face (f, it.char_to_display, face);
16625
16626 /* Compute its width, get its glyphs. */
16627 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16628 SET_TEXT_POS (it.position, -1, -1);
16629 PRODUCE_GLYPHS (&it);
16630
16631 /* If this character doesn't fit any more in the line, we have
16632 to remove some glyphs. */
16633 if (it.current_x > it.last_visible_x)
16634 {
16635 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16636 break;
16637 }
16638 }
16639
16640 set_buffer_temp (old);
16641 return it.glyph_row;
16642 }
16643
16644
16645 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16646 glyphs are only inserted for terminal frames since we can't really
16647 win with truncation glyphs when partially visible glyphs are
16648 involved. Which glyphs to insert is determined by
16649 produce_special_glyphs. */
16650
16651 static void
16652 insert_left_trunc_glyphs (struct it *it)
16653 {
16654 struct it truncate_it;
16655 struct glyph *from, *end, *to, *toend;
16656
16657 xassert (!FRAME_WINDOW_P (it->f));
16658
16659 /* Get the truncation glyphs. */
16660 truncate_it = *it;
16661 truncate_it.current_x = 0;
16662 truncate_it.face_id = DEFAULT_FACE_ID;
16663 truncate_it.glyph_row = &scratch_glyph_row;
16664 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16665 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16666 truncate_it.object = make_number (0);
16667 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16668
16669 /* Overwrite glyphs from IT with truncation glyphs. */
16670 if (!it->glyph_row->reversed_p)
16671 {
16672 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16673 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16674 to = it->glyph_row->glyphs[TEXT_AREA];
16675 toend = to + it->glyph_row->used[TEXT_AREA];
16676
16677 while (from < end)
16678 *to++ = *from++;
16679
16680 /* There may be padding glyphs left over. Overwrite them too. */
16681 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16682 {
16683 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16684 while (from < end)
16685 *to++ = *from++;
16686 }
16687
16688 if (to > toend)
16689 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16690 }
16691 else
16692 {
16693 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16694 that back to front. */
16695 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16696 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16697 toend = it->glyph_row->glyphs[TEXT_AREA];
16698 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16699
16700 while (from >= end && to >= toend)
16701 *to-- = *from--;
16702 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16703 {
16704 from =
16705 truncate_it.glyph_row->glyphs[TEXT_AREA]
16706 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16707 while (from >= end && to >= toend)
16708 *to-- = *from--;
16709 }
16710 if (from >= end)
16711 {
16712 /* Need to free some room before prepending additional
16713 glyphs. */
16714 int move_by = from - end + 1;
16715 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16716 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16717
16718 for ( ; g >= g0; g--)
16719 g[move_by] = *g;
16720 while (from >= end)
16721 *to-- = *from--;
16722 it->glyph_row->used[TEXT_AREA] += move_by;
16723 }
16724 }
16725 }
16726
16727
16728 /* Compute the pixel height and width of IT->glyph_row.
16729
16730 Most of the time, ascent and height of a display line will be equal
16731 to the max_ascent and max_height values of the display iterator
16732 structure. This is not the case if
16733
16734 1. We hit ZV without displaying anything. In this case, max_ascent
16735 and max_height will be zero.
16736
16737 2. We have some glyphs that don't contribute to the line height.
16738 (The glyph row flag contributes_to_line_height_p is for future
16739 pixmap extensions).
16740
16741 The first case is easily covered by using default values because in
16742 these cases, the line height does not really matter, except that it
16743 must not be zero. */
16744
16745 static void
16746 compute_line_metrics (struct it *it)
16747 {
16748 struct glyph_row *row = it->glyph_row;
16749
16750 if (FRAME_WINDOW_P (it->f))
16751 {
16752 int i, min_y, max_y;
16753
16754 /* The line may consist of one space only, that was added to
16755 place the cursor on it. If so, the row's height hasn't been
16756 computed yet. */
16757 if (row->height == 0)
16758 {
16759 if (it->max_ascent + it->max_descent == 0)
16760 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16761 row->ascent = it->max_ascent;
16762 row->height = it->max_ascent + it->max_descent;
16763 row->phys_ascent = it->max_phys_ascent;
16764 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16765 row->extra_line_spacing = it->max_extra_line_spacing;
16766 }
16767
16768 /* Compute the width of this line. */
16769 row->pixel_width = row->x;
16770 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16771 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16772
16773 xassert (row->pixel_width >= 0);
16774 xassert (row->ascent >= 0 && row->height > 0);
16775
16776 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16777 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16778
16779 /* If first line's physical ascent is larger than its logical
16780 ascent, use the physical ascent, and make the row taller.
16781 This makes accented characters fully visible. */
16782 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16783 && row->phys_ascent > row->ascent)
16784 {
16785 row->height += row->phys_ascent - row->ascent;
16786 row->ascent = row->phys_ascent;
16787 }
16788
16789 /* Compute how much of the line is visible. */
16790 row->visible_height = row->height;
16791
16792 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16793 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16794
16795 if (row->y < min_y)
16796 row->visible_height -= min_y - row->y;
16797 if (row->y + row->height > max_y)
16798 row->visible_height -= row->y + row->height - max_y;
16799 }
16800 else
16801 {
16802 row->pixel_width = row->used[TEXT_AREA];
16803 if (row->continued_p)
16804 row->pixel_width -= it->continuation_pixel_width;
16805 else if (row->truncated_on_right_p)
16806 row->pixel_width -= it->truncation_pixel_width;
16807 row->ascent = row->phys_ascent = 0;
16808 row->height = row->phys_height = row->visible_height = 1;
16809 row->extra_line_spacing = 0;
16810 }
16811
16812 /* Compute a hash code for this row. */
16813 {
16814 int area, i;
16815 row->hash = 0;
16816 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16817 for (i = 0; i < row->used[area]; ++i)
16818 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16819 + row->glyphs[area][i].u.val
16820 + row->glyphs[area][i].face_id
16821 + row->glyphs[area][i].padding_p
16822 + (row->glyphs[area][i].type << 2));
16823 }
16824
16825 it->max_ascent = it->max_descent = 0;
16826 it->max_phys_ascent = it->max_phys_descent = 0;
16827 }
16828
16829
16830 /* Append one space to the glyph row of iterator IT if doing a
16831 window-based redisplay. The space has the same face as
16832 IT->face_id. Value is non-zero if a space was added.
16833
16834 This function is called to make sure that there is always one glyph
16835 at the end of a glyph row that the cursor can be set on under
16836 window-systems. (If there weren't such a glyph we would not know
16837 how wide and tall a box cursor should be displayed).
16838
16839 At the same time this space let's a nicely handle clearing to the
16840 end of the line if the row ends in italic text. */
16841
16842 static int
16843 append_space_for_newline (struct it *it, int default_face_p)
16844 {
16845 if (FRAME_WINDOW_P (it->f))
16846 {
16847 int n = it->glyph_row->used[TEXT_AREA];
16848
16849 if (it->glyph_row->glyphs[TEXT_AREA] + n
16850 < it->glyph_row->glyphs[1 + TEXT_AREA])
16851 {
16852 /* Save some values that must not be changed.
16853 Must save IT->c and IT->len because otherwise
16854 ITERATOR_AT_END_P wouldn't work anymore after
16855 append_space_for_newline has been called. */
16856 enum display_element_type saved_what = it->what;
16857 int saved_c = it->c, saved_len = it->len;
16858 int saved_char_to_display = it->char_to_display;
16859 int saved_x = it->current_x;
16860 int saved_face_id = it->face_id;
16861 struct text_pos saved_pos;
16862 Lisp_Object saved_object;
16863 struct face *face;
16864
16865 saved_object = it->object;
16866 saved_pos = it->position;
16867
16868 it->what = IT_CHARACTER;
16869 memset (&it->position, 0, sizeof it->position);
16870 it->object = make_number (0);
16871 it->c = it->char_to_display = ' ';
16872 it->len = 1;
16873
16874 if (default_face_p)
16875 it->face_id = DEFAULT_FACE_ID;
16876 else if (it->face_before_selective_p)
16877 it->face_id = it->saved_face_id;
16878 face = FACE_FROM_ID (it->f, it->face_id);
16879 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16880
16881 PRODUCE_GLYPHS (it);
16882
16883 it->override_ascent = -1;
16884 it->constrain_row_ascent_descent_p = 0;
16885 it->current_x = saved_x;
16886 it->object = saved_object;
16887 it->position = saved_pos;
16888 it->what = saved_what;
16889 it->face_id = saved_face_id;
16890 it->len = saved_len;
16891 it->c = saved_c;
16892 it->char_to_display = saved_char_to_display;
16893 return 1;
16894 }
16895 }
16896
16897 return 0;
16898 }
16899
16900
16901 /* Extend the face of the last glyph in the text area of IT->glyph_row
16902 to the end of the display line. Called from display_line. If the
16903 glyph row is empty, add a space glyph to it so that we know the
16904 face to draw. Set the glyph row flag fill_line_p. If the glyph
16905 row is R2L, prepend a stretch glyph to cover the empty space to the
16906 left of the leftmost glyph. */
16907
16908 static void
16909 extend_face_to_end_of_line (struct it *it)
16910 {
16911 struct face *face;
16912 struct frame *f = it->f;
16913
16914 /* If line is already filled, do nothing. Non window-system frames
16915 get a grace of one more ``pixel'' because their characters are
16916 1-``pixel'' wide, so they hit the equality too early. This grace
16917 is needed only for R2L rows that are not continued, to produce
16918 one extra blank where we could display the cursor. */
16919 if (it->current_x >= it->last_visible_x
16920 + (!FRAME_WINDOW_P (f)
16921 && it->glyph_row->reversed_p
16922 && !it->glyph_row->continued_p))
16923 return;
16924
16925 /* Face extension extends the background and box of IT->face_id
16926 to the end of the line. If the background equals the background
16927 of the frame, we don't have to do anything. */
16928 if (it->face_before_selective_p)
16929 face = FACE_FROM_ID (f, it->saved_face_id);
16930 else
16931 face = FACE_FROM_ID (f, it->face_id);
16932
16933 if (FRAME_WINDOW_P (f)
16934 && it->glyph_row->displays_text_p
16935 && face->box == FACE_NO_BOX
16936 && face->background == FRAME_BACKGROUND_PIXEL (f)
16937 && !face->stipple
16938 && !it->glyph_row->reversed_p)
16939 return;
16940
16941 /* Set the glyph row flag indicating that the face of the last glyph
16942 in the text area has to be drawn to the end of the text area. */
16943 it->glyph_row->fill_line_p = 1;
16944
16945 /* If current character of IT is not ASCII, make sure we have the
16946 ASCII face. This will be automatically undone the next time
16947 get_next_display_element returns a multibyte character. Note
16948 that the character will always be single byte in unibyte
16949 text. */
16950 if (!ASCII_CHAR_P (it->c))
16951 {
16952 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16953 }
16954
16955 if (FRAME_WINDOW_P (f))
16956 {
16957 /* If the row is empty, add a space with the current face of IT,
16958 so that we know which face to draw. */
16959 if (it->glyph_row->used[TEXT_AREA] == 0)
16960 {
16961 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16962 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16963 it->glyph_row->used[TEXT_AREA] = 1;
16964 }
16965 #ifdef HAVE_WINDOW_SYSTEM
16966 if (it->glyph_row->reversed_p)
16967 {
16968 /* Prepend a stretch glyph to the row, such that the
16969 rightmost glyph will be drawn flushed all the way to the
16970 right margin of the window. The stretch glyph that will
16971 occupy the empty space, if any, to the left of the
16972 glyphs. */
16973 struct font *font = face->font ? face->font : FRAME_FONT (f);
16974 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16975 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16976 struct glyph *g;
16977 int row_width, stretch_ascent, stretch_width;
16978 struct text_pos saved_pos;
16979 int saved_face_id, saved_avoid_cursor;
16980
16981 for (row_width = 0, g = row_start; g < row_end; g++)
16982 row_width += g->pixel_width;
16983 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16984 if (stretch_width > 0)
16985 {
16986 stretch_ascent =
16987 (((it->ascent + it->descent)
16988 * FONT_BASE (font)) / FONT_HEIGHT (font));
16989 saved_pos = it->position;
16990 memset (&it->position, 0, sizeof it->position);
16991 saved_avoid_cursor = it->avoid_cursor_p;
16992 it->avoid_cursor_p = 1;
16993 saved_face_id = it->face_id;
16994 /* The last row's stretch glyph should get the default
16995 face, to avoid painting the rest of the window with
16996 the region face, if the region ends at ZV. */
16997 if (it->glyph_row->ends_at_zv_p)
16998 it->face_id = DEFAULT_FACE_ID;
16999 else
17000 it->face_id = face->id;
17001 append_stretch_glyph (it, make_number (0), stretch_width,
17002 it->ascent + it->descent, stretch_ascent);
17003 it->position = saved_pos;
17004 it->avoid_cursor_p = saved_avoid_cursor;
17005 it->face_id = saved_face_id;
17006 }
17007 }
17008 #endif /* HAVE_WINDOW_SYSTEM */
17009 }
17010 else
17011 {
17012 /* Save some values that must not be changed. */
17013 int saved_x = it->current_x;
17014 struct text_pos saved_pos;
17015 Lisp_Object saved_object;
17016 enum display_element_type saved_what = it->what;
17017 int saved_face_id = it->face_id;
17018
17019 saved_object = it->object;
17020 saved_pos = it->position;
17021
17022 it->what = IT_CHARACTER;
17023 memset (&it->position, 0, sizeof it->position);
17024 it->object = make_number (0);
17025 it->c = it->char_to_display = ' ';
17026 it->len = 1;
17027 /* The last row's blank glyphs should get the default face, to
17028 avoid painting the rest of the window with the region face,
17029 if the region ends at ZV. */
17030 if (it->glyph_row->ends_at_zv_p)
17031 it->face_id = DEFAULT_FACE_ID;
17032 else
17033 it->face_id = face->id;
17034
17035 PRODUCE_GLYPHS (it);
17036
17037 while (it->current_x <= it->last_visible_x)
17038 PRODUCE_GLYPHS (it);
17039
17040 /* Don't count these blanks really. It would let us insert a left
17041 truncation glyph below and make us set the cursor on them, maybe. */
17042 it->current_x = saved_x;
17043 it->object = saved_object;
17044 it->position = saved_pos;
17045 it->what = saved_what;
17046 it->face_id = saved_face_id;
17047 }
17048 }
17049
17050
17051 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17052 trailing whitespace. */
17053
17054 static int
17055 trailing_whitespace_p (EMACS_INT charpos)
17056 {
17057 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17058 int c = 0;
17059
17060 while (bytepos < ZV_BYTE
17061 && (c = FETCH_CHAR (bytepos),
17062 c == ' ' || c == '\t'))
17063 ++bytepos;
17064
17065 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17066 {
17067 if (bytepos != PT_BYTE)
17068 return 1;
17069 }
17070 return 0;
17071 }
17072
17073
17074 /* Highlight trailing whitespace, if any, in ROW. */
17075
17076 static void
17077 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17078 {
17079 int used = row->used[TEXT_AREA];
17080
17081 if (used)
17082 {
17083 struct glyph *start = row->glyphs[TEXT_AREA];
17084 struct glyph *glyph = start + used - 1;
17085
17086 if (row->reversed_p)
17087 {
17088 /* Right-to-left rows need to be processed in the opposite
17089 direction, so swap the edge pointers. */
17090 glyph = start;
17091 start = row->glyphs[TEXT_AREA] + used - 1;
17092 }
17093
17094 /* Skip over glyphs inserted to display the cursor at the
17095 end of a line, for extending the face of the last glyph
17096 to the end of the line on terminals, and for truncation
17097 and continuation glyphs. */
17098 if (!row->reversed_p)
17099 {
17100 while (glyph >= start
17101 && glyph->type == CHAR_GLYPH
17102 && INTEGERP (glyph->object))
17103 --glyph;
17104 }
17105 else
17106 {
17107 while (glyph <= start
17108 && glyph->type == CHAR_GLYPH
17109 && INTEGERP (glyph->object))
17110 ++glyph;
17111 }
17112
17113 /* If last glyph is a space or stretch, and it's trailing
17114 whitespace, set the face of all trailing whitespace glyphs in
17115 IT->glyph_row to `trailing-whitespace'. */
17116 if ((row->reversed_p ? glyph <= start : glyph >= start)
17117 && BUFFERP (glyph->object)
17118 && (glyph->type == STRETCH_GLYPH
17119 || (glyph->type == CHAR_GLYPH
17120 && glyph->u.ch == ' '))
17121 && trailing_whitespace_p (glyph->charpos))
17122 {
17123 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17124 if (face_id < 0)
17125 return;
17126
17127 if (!row->reversed_p)
17128 {
17129 while (glyph >= start
17130 && BUFFERP (glyph->object)
17131 && (glyph->type == STRETCH_GLYPH
17132 || (glyph->type == CHAR_GLYPH
17133 && glyph->u.ch == ' ')))
17134 (glyph--)->face_id = face_id;
17135 }
17136 else
17137 {
17138 while (glyph <= start
17139 && BUFFERP (glyph->object)
17140 && (glyph->type == STRETCH_GLYPH
17141 || (glyph->type == CHAR_GLYPH
17142 && glyph->u.ch == ' ')))
17143 (glyph++)->face_id = face_id;
17144 }
17145 }
17146 }
17147 }
17148
17149
17150 /* Value is non-zero if glyph row ROW should be
17151 used to hold the cursor. */
17152
17153 static int
17154 cursor_row_p (struct glyph_row *row)
17155 {
17156 int result = 1;
17157
17158 if (PT == CHARPOS (row->end.pos))
17159 {
17160 /* Suppose the row ends on a string.
17161 Unless the row is continued, that means it ends on a newline
17162 in the string. If it's anything other than a display string
17163 (e.g. a before-string from an overlay), we don't want the
17164 cursor there. (This heuristic seems to give the optimal
17165 behavior for the various types of multi-line strings.) */
17166 if (CHARPOS (row->end.string_pos) >= 0)
17167 {
17168 if (row->continued_p)
17169 result = 1;
17170 else
17171 {
17172 /* Check for `display' property. */
17173 struct glyph *beg = row->glyphs[TEXT_AREA];
17174 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17175 struct glyph *glyph;
17176
17177 result = 0;
17178 for (glyph = end; glyph >= beg; --glyph)
17179 if (STRINGP (glyph->object))
17180 {
17181 Lisp_Object prop
17182 = Fget_char_property (make_number (PT),
17183 Qdisplay, Qnil);
17184 result =
17185 (!NILP (prop)
17186 && display_prop_string_p (prop, glyph->object));
17187 break;
17188 }
17189 }
17190 }
17191 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17192 {
17193 /* If the row ends in middle of a real character,
17194 and the line is continued, we want the cursor here.
17195 That's because CHARPOS (ROW->end.pos) would equal
17196 PT if PT is before the character. */
17197 if (!row->ends_in_ellipsis_p)
17198 result = row->continued_p;
17199 else
17200 /* If the row ends in an ellipsis, then
17201 CHARPOS (ROW->end.pos) will equal point after the
17202 invisible text. We want that position to be displayed
17203 after the ellipsis. */
17204 result = 0;
17205 }
17206 /* If the row ends at ZV, display the cursor at the end of that
17207 row instead of at the start of the row below. */
17208 else if (row->ends_at_zv_p)
17209 result = 1;
17210 else
17211 result = 0;
17212 }
17213
17214 return result;
17215 }
17216
17217 \f
17218
17219 /* Push the display property PROP so that it will be rendered at the
17220 current position in IT. Return 1 if PROP was successfully pushed,
17221 0 otherwise. */
17222
17223 static int
17224 push_display_prop (struct it *it, Lisp_Object prop)
17225 {
17226 push_it (it, NULL);
17227
17228 if (STRINGP (prop))
17229 {
17230 if (SCHARS (prop) == 0)
17231 {
17232 pop_it (it);
17233 return 0;
17234 }
17235
17236 it->string = prop;
17237 it->multibyte_p = STRING_MULTIBYTE (it->string);
17238 it->current.overlay_string_index = -1;
17239 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17240 it->end_charpos = it->string_nchars = SCHARS (it->string);
17241 it->method = GET_FROM_STRING;
17242 it->stop_charpos = 0;
17243 }
17244 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17245 {
17246 it->method = GET_FROM_STRETCH;
17247 it->object = prop;
17248 }
17249 #ifdef HAVE_WINDOW_SYSTEM
17250 else if (IMAGEP (prop))
17251 {
17252 it->what = IT_IMAGE;
17253 it->image_id = lookup_image (it->f, prop);
17254 it->method = GET_FROM_IMAGE;
17255 }
17256 #endif /* HAVE_WINDOW_SYSTEM */
17257 else
17258 {
17259 pop_it (it); /* bogus display property, give up */
17260 return 0;
17261 }
17262
17263 return 1;
17264 }
17265
17266 /* Return the character-property PROP at the current position in IT. */
17267
17268 static Lisp_Object
17269 get_it_property (struct it *it, Lisp_Object prop)
17270 {
17271 Lisp_Object position;
17272
17273 if (STRINGP (it->object))
17274 position = make_number (IT_STRING_CHARPOS (*it));
17275 else if (BUFFERP (it->object))
17276 position = make_number (IT_CHARPOS (*it));
17277 else
17278 return Qnil;
17279
17280 return Fget_char_property (position, prop, it->object);
17281 }
17282
17283 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17284
17285 static void
17286 handle_line_prefix (struct it *it)
17287 {
17288 Lisp_Object prefix;
17289 if (it->continuation_lines_width > 0)
17290 {
17291 prefix = get_it_property (it, Qwrap_prefix);
17292 if (NILP (prefix))
17293 prefix = Vwrap_prefix;
17294 }
17295 else
17296 {
17297 prefix = get_it_property (it, Qline_prefix);
17298 if (NILP (prefix))
17299 prefix = Vline_prefix;
17300 }
17301 if (! NILP (prefix) && push_display_prop (it, prefix))
17302 {
17303 /* If the prefix is wider than the window, and we try to wrap
17304 it, it would acquire its own wrap prefix, and so on till the
17305 iterator stack overflows. So, don't wrap the prefix. */
17306 it->line_wrap = TRUNCATE;
17307 it->avoid_cursor_p = 1;
17308 }
17309 }
17310
17311 \f
17312
17313 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17314 only for R2L lines from display_line, when it decides that too many
17315 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17316 continued. */
17317 static void
17318 unproduce_glyphs (struct it *it, int n)
17319 {
17320 struct glyph *glyph, *end;
17321
17322 xassert (it->glyph_row);
17323 xassert (it->glyph_row->reversed_p);
17324 xassert (it->area == TEXT_AREA);
17325 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17326
17327 if (n > it->glyph_row->used[TEXT_AREA])
17328 n = it->glyph_row->used[TEXT_AREA];
17329 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17330 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17331 for ( ; glyph < end; glyph++)
17332 glyph[-n] = *glyph;
17333 }
17334
17335 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17336 and ROW->maxpos. */
17337 static void
17338 find_row_edges (struct it *it, struct glyph_row *row,
17339 EMACS_INT min_pos, EMACS_INT min_bpos,
17340 EMACS_INT max_pos, EMACS_INT max_bpos)
17341 {
17342 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17343 lines' rows is implemented for bidi-reordered rows. */
17344
17345 /* ROW->minpos is the value of min_pos, the minimal buffer position
17346 we have in ROW. */
17347 if (min_pos <= ZV)
17348 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17349 else
17350 /* We didn't find _any_ valid buffer positions in any of the
17351 glyphs, so we must trust the iterator's computed positions. */
17352 row->minpos = row->start.pos;
17353 if (max_pos <= 0)
17354 {
17355 max_pos = CHARPOS (it->current.pos);
17356 max_bpos = BYTEPOS (it->current.pos);
17357 }
17358
17359 /* Here are the various use-cases for ending the row, and the
17360 corresponding values for ROW->maxpos:
17361
17362 Line ends in a newline from buffer eol_pos + 1
17363 Line is continued from buffer max_pos + 1
17364 Line is truncated on right it->current.pos
17365 Line ends in a newline from string max_pos
17366 Line is continued from string max_pos
17367 Line is continued from display vector max_pos
17368 Line is entirely from a string min_pos == max_pos
17369 Line is entirely from a display vector min_pos == max_pos
17370 Line that ends at ZV ZV
17371
17372 If you discover other use-cases, please add them here as
17373 appropriate. */
17374 if (row->ends_at_zv_p)
17375 row->maxpos = it->current.pos;
17376 else if (row->used[TEXT_AREA])
17377 {
17378 if (row->ends_in_newline_from_string_p)
17379 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17380 else if (CHARPOS (it->eol_pos) > 0)
17381 SET_TEXT_POS (row->maxpos,
17382 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17383 else if (row->continued_p)
17384 {
17385 /* If max_pos is different from IT's current position, it
17386 means IT->method does not belong to the display element
17387 at max_pos. However, it also means that the display
17388 element at max_pos was displayed in its entirety on this
17389 line, which is equivalent to saying that the next line
17390 starts at the next buffer position. */
17391 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17392 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17393 else
17394 {
17395 INC_BOTH (max_pos, max_bpos);
17396 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17397 }
17398 }
17399 else if (row->truncated_on_right_p)
17400 /* display_line already called reseat_at_next_visible_line_start,
17401 which puts the iterator at the beginning of the next line, in
17402 the logical order. */
17403 row->maxpos = it->current.pos;
17404 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17405 /* A line that is entirely from a string/image/stretch... */
17406 row->maxpos = row->minpos;
17407 else
17408 abort ();
17409 }
17410 else
17411 row->maxpos = it->current.pos;
17412 }
17413
17414 /* Construct the glyph row IT->glyph_row in the desired matrix of
17415 IT->w from text at the current position of IT. See dispextern.h
17416 for an overview of struct it. Value is non-zero if
17417 IT->glyph_row displays text, as opposed to a line displaying ZV
17418 only. */
17419
17420 static int
17421 display_line (struct it *it)
17422 {
17423 struct glyph_row *row = it->glyph_row;
17424 Lisp_Object overlay_arrow_string;
17425 struct it wrap_it;
17426 int may_wrap = 0, wrap_x IF_LINT (= 0);
17427 int wrap_row_used = -1;
17428 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17429 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17430 int wrap_row_extra_line_spacing IF_LINT (= 0);
17431 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17432 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17433 int cvpos;
17434 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17435 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17436
17437 /* We always start displaying at hpos zero even if hscrolled. */
17438 xassert (it->hpos == 0 && it->current_x == 0);
17439
17440 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17441 >= it->w->desired_matrix->nrows)
17442 {
17443 it->w->nrows_scale_factor++;
17444 fonts_changed_p = 1;
17445 return 0;
17446 }
17447
17448 /* Is IT->w showing the region? */
17449 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17450
17451 /* Clear the result glyph row and enable it. */
17452 prepare_desired_row (row);
17453
17454 row->y = it->current_y;
17455 row->start = it->start;
17456 row->continuation_lines_width = it->continuation_lines_width;
17457 row->displays_text_p = 1;
17458 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17459 it->starts_in_middle_of_char_p = 0;
17460
17461 /* Arrange the overlays nicely for our purposes. Usually, we call
17462 display_line on only one line at a time, in which case this
17463 can't really hurt too much, or we call it on lines which appear
17464 one after another in the buffer, in which case all calls to
17465 recenter_overlay_lists but the first will be pretty cheap. */
17466 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17467
17468 /* Move over display elements that are not visible because we are
17469 hscrolled. This may stop at an x-position < IT->first_visible_x
17470 if the first glyph is partially visible or if we hit a line end. */
17471 if (it->current_x < it->first_visible_x)
17472 {
17473 this_line_min_pos = row->start.pos;
17474 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17475 MOVE_TO_POS | MOVE_TO_X);
17476 /* Record the smallest positions seen while we moved over
17477 display elements that are not visible. This is needed by
17478 redisplay_internal for optimizing the case where the cursor
17479 stays inside the same line. The rest of this function only
17480 considers positions that are actually displayed, so
17481 RECORD_MAX_MIN_POS will not otherwise record positions that
17482 are hscrolled to the left of the left edge of the window. */
17483 min_pos = CHARPOS (this_line_min_pos);
17484 min_bpos = BYTEPOS (this_line_min_pos);
17485 }
17486 else
17487 {
17488 /* We only do this when not calling `move_it_in_display_line_to'
17489 above, because move_it_in_display_line_to calls
17490 handle_line_prefix itself. */
17491 handle_line_prefix (it);
17492 }
17493
17494 /* Get the initial row height. This is either the height of the
17495 text hscrolled, if there is any, or zero. */
17496 row->ascent = it->max_ascent;
17497 row->height = it->max_ascent + it->max_descent;
17498 row->phys_ascent = it->max_phys_ascent;
17499 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17500 row->extra_line_spacing = it->max_extra_line_spacing;
17501
17502 /* Utility macro to record max and min buffer positions seen until now. */
17503 #define RECORD_MAX_MIN_POS(IT) \
17504 do \
17505 { \
17506 if (IT_CHARPOS (*(IT)) < min_pos) \
17507 { \
17508 min_pos = IT_CHARPOS (*(IT)); \
17509 min_bpos = IT_BYTEPOS (*(IT)); \
17510 } \
17511 if (IT_CHARPOS (*(IT)) > max_pos) \
17512 { \
17513 max_pos = IT_CHARPOS (*(IT)); \
17514 max_bpos = IT_BYTEPOS (*(IT)); \
17515 } \
17516 } \
17517 while (0)
17518
17519 /* Loop generating characters. The loop is left with IT on the next
17520 character to display. */
17521 while (1)
17522 {
17523 int n_glyphs_before, hpos_before, x_before;
17524 int x, nglyphs;
17525 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17526
17527 /* Retrieve the next thing to display. Value is zero if end of
17528 buffer reached. */
17529 if (!get_next_display_element (it))
17530 {
17531 /* Maybe add a space at the end of this line that is used to
17532 display the cursor there under X. Set the charpos of the
17533 first glyph of blank lines not corresponding to any text
17534 to -1. */
17535 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17536 row->exact_window_width_line_p = 1;
17537 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17538 || row->used[TEXT_AREA] == 0)
17539 {
17540 row->glyphs[TEXT_AREA]->charpos = -1;
17541 row->displays_text_p = 0;
17542
17543 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17544 && (!MINI_WINDOW_P (it->w)
17545 || (minibuf_level && EQ (it->window, minibuf_window))))
17546 row->indicate_empty_line_p = 1;
17547 }
17548
17549 it->continuation_lines_width = 0;
17550 row->ends_at_zv_p = 1;
17551 /* A row that displays right-to-left text must always have
17552 its last face extended all the way to the end of line,
17553 even if this row ends in ZV, because we still write to
17554 the screen left to right. */
17555 if (row->reversed_p)
17556 extend_face_to_end_of_line (it);
17557 break;
17558 }
17559
17560 /* Now, get the metrics of what we want to display. This also
17561 generates glyphs in `row' (which is IT->glyph_row). */
17562 n_glyphs_before = row->used[TEXT_AREA];
17563 x = it->current_x;
17564
17565 /* Remember the line height so far in case the next element doesn't
17566 fit on the line. */
17567 if (it->line_wrap != TRUNCATE)
17568 {
17569 ascent = it->max_ascent;
17570 descent = it->max_descent;
17571 phys_ascent = it->max_phys_ascent;
17572 phys_descent = it->max_phys_descent;
17573
17574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17575 {
17576 if (IT_DISPLAYING_WHITESPACE (it))
17577 may_wrap = 1;
17578 else if (may_wrap)
17579 {
17580 wrap_it = *it;
17581 wrap_x = x;
17582 wrap_row_used = row->used[TEXT_AREA];
17583 wrap_row_ascent = row->ascent;
17584 wrap_row_height = row->height;
17585 wrap_row_phys_ascent = row->phys_ascent;
17586 wrap_row_phys_height = row->phys_height;
17587 wrap_row_extra_line_spacing = row->extra_line_spacing;
17588 wrap_row_min_pos = min_pos;
17589 wrap_row_min_bpos = min_bpos;
17590 wrap_row_max_pos = max_pos;
17591 wrap_row_max_bpos = max_bpos;
17592 may_wrap = 0;
17593 }
17594 }
17595 }
17596
17597 PRODUCE_GLYPHS (it);
17598
17599 /* If this display element was in marginal areas, continue with
17600 the next one. */
17601 if (it->area != TEXT_AREA)
17602 {
17603 row->ascent = max (row->ascent, it->max_ascent);
17604 row->height = max (row->height, it->max_ascent + it->max_descent);
17605 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17606 row->phys_height = max (row->phys_height,
17607 it->max_phys_ascent + it->max_phys_descent);
17608 row->extra_line_spacing = max (row->extra_line_spacing,
17609 it->max_extra_line_spacing);
17610 set_iterator_to_next (it, 1);
17611 continue;
17612 }
17613
17614 /* Does the display element fit on the line? If we truncate
17615 lines, we should draw past the right edge of the window. If
17616 we don't truncate, we want to stop so that we can display the
17617 continuation glyph before the right margin. If lines are
17618 continued, there are two possible strategies for characters
17619 resulting in more than 1 glyph (e.g. tabs): Display as many
17620 glyphs as possible in this line and leave the rest for the
17621 continuation line, or display the whole element in the next
17622 line. Original redisplay did the former, so we do it also. */
17623 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17624 hpos_before = it->hpos;
17625 x_before = x;
17626
17627 if (/* Not a newline. */
17628 nglyphs > 0
17629 /* Glyphs produced fit entirely in the line. */
17630 && it->current_x < it->last_visible_x)
17631 {
17632 it->hpos += nglyphs;
17633 row->ascent = max (row->ascent, it->max_ascent);
17634 row->height = max (row->height, it->max_ascent + it->max_descent);
17635 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17636 row->phys_height = max (row->phys_height,
17637 it->max_phys_ascent + it->max_phys_descent);
17638 row->extra_line_spacing = max (row->extra_line_spacing,
17639 it->max_extra_line_spacing);
17640 if (it->current_x - it->pixel_width < it->first_visible_x)
17641 row->x = x - it->first_visible_x;
17642 /* Record the maximum and minimum buffer positions seen so
17643 far in glyphs that will be displayed by this row. */
17644 if (it->bidi_p)
17645 RECORD_MAX_MIN_POS (it);
17646 }
17647 else
17648 {
17649 int i, new_x;
17650 struct glyph *glyph;
17651
17652 for (i = 0; i < nglyphs; ++i, x = new_x)
17653 {
17654 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17655 new_x = x + glyph->pixel_width;
17656
17657 if (/* Lines are continued. */
17658 it->line_wrap != TRUNCATE
17659 && (/* Glyph doesn't fit on the line. */
17660 new_x > it->last_visible_x
17661 /* Or it fits exactly on a window system frame. */
17662 || (new_x == it->last_visible_x
17663 && FRAME_WINDOW_P (it->f))))
17664 {
17665 /* End of a continued line. */
17666
17667 if (it->hpos == 0
17668 || (new_x == it->last_visible_x
17669 && FRAME_WINDOW_P (it->f)))
17670 {
17671 /* Current glyph is the only one on the line or
17672 fits exactly on the line. We must continue
17673 the line because we can't draw the cursor
17674 after the glyph. */
17675 row->continued_p = 1;
17676 it->current_x = new_x;
17677 it->continuation_lines_width += new_x;
17678 ++it->hpos;
17679 /* Record the maximum and minimum buffer
17680 positions seen so far in glyphs that will be
17681 displayed by this row. */
17682 if (it->bidi_p)
17683 RECORD_MAX_MIN_POS (it);
17684 if (i == nglyphs - 1)
17685 {
17686 /* If line-wrap is on, check if a previous
17687 wrap point was found. */
17688 if (wrap_row_used > 0
17689 /* Even if there is a previous wrap
17690 point, continue the line here as
17691 usual, if (i) the previous character
17692 was a space or tab AND (ii) the
17693 current character is not. */
17694 && (!may_wrap
17695 || IT_DISPLAYING_WHITESPACE (it)))
17696 goto back_to_wrap;
17697
17698 set_iterator_to_next (it, 1);
17699 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17700 {
17701 if (!get_next_display_element (it))
17702 {
17703 row->exact_window_width_line_p = 1;
17704 it->continuation_lines_width = 0;
17705 row->continued_p = 0;
17706 row->ends_at_zv_p = 1;
17707 }
17708 else if (ITERATOR_AT_END_OF_LINE_P (it))
17709 {
17710 row->continued_p = 0;
17711 row->exact_window_width_line_p = 1;
17712 }
17713 }
17714 }
17715 }
17716 else if (CHAR_GLYPH_PADDING_P (*glyph)
17717 && !FRAME_WINDOW_P (it->f))
17718 {
17719 /* A padding glyph that doesn't fit on this line.
17720 This means the whole character doesn't fit
17721 on the line. */
17722 if (row->reversed_p)
17723 unproduce_glyphs (it, row->used[TEXT_AREA]
17724 - n_glyphs_before);
17725 row->used[TEXT_AREA] = n_glyphs_before;
17726
17727 /* Fill the rest of the row with continuation
17728 glyphs like in 20.x. */
17729 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17730 < row->glyphs[1 + TEXT_AREA])
17731 produce_special_glyphs (it, IT_CONTINUATION);
17732
17733 row->continued_p = 1;
17734 it->current_x = x_before;
17735 it->continuation_lines_width += x_before;
17736
17737 /* Restore the height to what it was before the
17738 element not fitting on the line. */
17739 it->max_ascent = ascent;
17740 it->max_descent = descent;
17741 it->max_phys_ascent = phys_ascent;
17742 it->max_phys_descent = phys_descent;
17743 }
17744 else if (wrap_row_used > 0)
17745 {
17746 back_to_wrap:
17747 if (row->reversed_p)
17748 unproduce_glyphs (it,
17749 row->used[TEXT_AREA] - wrap_row_used);
17750 *it = wrap_it;
17751 it->continuation_lines_width += wrap_x;
17752 row->used[TEXT_AREA] = wrap_row_used;
17753 row->ascent = wrap_row_ascent;
17754 row->height = wrap_row_height;
17755 row->phys_ascent = wrap_row_phys_ascent;
17756 row->phys_height = wrap_row_phys_height;
17757 row->extra_line_spacing = wrap_row_extra_line_spacing;
17758 min_pos = wrap_row_min_pos;
17759 min_bpos = wrap_row_min_bpos;
17760 max_pos = wrap_row_max_pos;
17761 max_bpos = wrap_row_max_bpos;
17762 row->continued_p = 1;
17763 row->ends_at_zv_p = 0;
17764 row->exact_window_width_line_p = 0;
17765 it->continuation_lines_width += x;
17766
17767 /* Make sure that a non-default face is extended
17768 up to the right margin of the window. */
17769 extend_face_to_end_of_line (it);
17770 }
17771 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17772 {
17773 /* A TAB that extends past the right edge of the
17774 window. This produces a single glyph on
17775 window system frames. We leave the glyph in
17776 this row and let it fill the row, but don't
17777 consume the TAB. */
17778 it->continuation_lines_width += it->last_visible_x;
17779 row->ends_in_middle_of_char_p = 1;
17780 row->continued_p = 1;
17781 glyph->pixel_width = it->last_visible_x - x;
17782 it->starts_in_middle_of_char_p = 1;
17783 }
17784 else
17785 {
17786 /* Something other than a TAB that draws past
17787 the right edge of the window. Restore
17788 positions to values before the element. */
17789 if (row->reversed_p)
17790 unproduce_glyphs (it, row->used[TEXT_AREA]
17791 - (n_glyphs_before + i));
17792 row->used[TEXT_AREA] = n_glyphs_before + i;
17793
17794 /* Display continuation glyphs. */
17795 if (!FRAME_WINDOW_P (it->f))
17796 produce_special_glyphs (it, IT_CONTINUATION);
17797 row->continued_p = 1;
17798
17799 it->current_x = x_before;
17800 it->continuation_lines_width += x;
17801 extend_face_to_end_of_line (it);
17802
17803 if (nglyphs > 1 && i > 0)
17804 {
17805 row->ends_in_middle_of_char_p = 1;
17806 it->starts_in_middle_of_char_p = 1;
17807 }
17808
17809 /* Restore the height to what it was before the
17810 element not fitting on the line. */
17811 it->max_ascent = ascent;
17812 it->max_descent = descent;
17813 it->max_phys_ascent = phys_ascent;
17814 it->max_phys_descent = phys_descent;
17815 }
17816
17817 break;
17818 }
17819 else if (new_x > it->first_visible_x)
17820 {
17821 /* Increment number of glyphs actually displayed. */
17822 ++it->hpos;
17823
17824 /* Record the maximum and minimum buffer positions
17825 seen so far in glyphs that will be displayed by
17826 this row. */
17827 if (it->bidi_p)
17828 RECORD_MAX_MIN_POS (it);
17829
17830 if (x < it->first_visible_x)
17831 /* Glyph is partially visible, i.e. row starts at
17832 negative X position. */
17833 row->x = x - it->first_visible_x;
17834 }
17835 else
17836 {
17837 /* Glyph is completely off the left margin of the
17838 window. This should not happen because of the
17839 move_it_in_display_line at the start of this
17840 function, unless the text display area of the
17841 window is empty. */
17842 xassert (it->first_visible_x <= it->last_visible_x);
17843 }
17844 }
17845
17846 row->ascent = max (row->ascent, it->max_ascent);
17847 row->height = max (row->height, it->max_ascent + it->max_descent);
17848 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17849 row->phys_height = max (row->phys_height,
17850 it->max_phys_ascent + it->max_phys_descent);
17851 row->extra_line_spacing = max (row->extra_line_spacing,
17852 it->max_extra_line_spacing);
17853
17854 /* End of this display line if row is continued. */
17855 if (row->continued_p || row->ends_at_zv_p)
17856 break;
17857 }
17858
17859 at_end_of_line:
17860 /* Is this a line end? If yes, we're also done, after making
17861 sure that a non-default face is extended up to the right
17862 margin of the window. */
17863 if (ITERATOR_AT_END_OF_LINE_P (it))
17864 {
17865 int used_before = row->used[TEXT_AREA];
17866
17867 row->ends_in_newline_from_string_p = STRINGP (it->object);
17868
17869 /* Add a space at the end of the line that is used to
17870 display the cursor there. */
17871 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17872 append_space_for_newline (it, 0);
17873
17874 /* Extend the face to the end of the line. */
17875 extend_face_to_end_of_line (it);
17876
17877 /* Make sure we have the position. */
17878 if (used_before == 0)
17879 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17880
17881 /* Record the position of the newline, for use in
17882 find_row_edges. */
17883 it->eol_pos = it->current.pos;
17884
17885 /* Consume the line end. This skips over invisible lines. */
17886 set_iterator_to_next (it, 1);
17887 it->continuation_lines_width = 0;
17888 break;
17889 }
17890
17891 /* Proceed with next display element. Note that this skips
17892 over lines invisible because of selective display. */
17893 set_iterator_to_next (it, 1);
17894
17895 /* If we truncate lines, we are done when the last displayed
17896 glyphs reach past the right margin of the window. */
17897 if (it->line_wrap == TRUNCATE
17898 && (FRAME_WINDOW_P (it->f)
17899 ? (it->current_x >= it->last_visible_x)
17900 : (it->current_x > it->last_visible_x)))
17901 {
17902 /* Maybe add truncation glyphs. */
17903 if (!FRAME_WINDOW_P (it->f))
17904 {
17905 int i, n;
17906
17907 if (!row->reversed_p)
17908 {
17909 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17910 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17911 break;
17912 }
17913 else
17914 {
17915 for (i = 0; i < row->used[TEXT_AREA]; i++)
17916 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17917 break;
17918 /* Remove any padding glyphs at the front of ROW, to
17919 make room for the truncation glyphs we will be
17920 adding below. The loop below always inserts at
17921 least one truncation glyph, so also remove the
17922 last glyph added to ROW. */
17923 unproduce_glyphs (it, i + 1);
17924 /* Adjust i for the loop below. */
17925 i = row->used[TEXT_AREA] - (i + 1);
17926 }
17927
17928 for (n = row->used[TEXT_AREA]; i < n; ++i)
17929 {
17930 row->used[TEXT_AREA] = i;
17931 produce_special_glyphs (it, IT_TRUNCATION);
17932 }
17933 }
17934 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17935 {
17936 /* Don't truncate if we can overflow newline into fringe. */
17937 if (!get_next_display_element (it))
17938 {
17939 it->continuation_lines_width = 0;
17940 row->ends_at_zv_p = 1;
17941 row->exact_window_width_line_p = 1;
17942 break;
17943 }
17944 if (ITERATOR_AT_END_OF_LINE_P (it))
17945 {
17946 row->exact_window_width_line_p = 1;
17947 goto at_end_of_line;
17948 }
17949 }
17950
17951 row->truncated_on_right_p = 1;
17952 it->continuation_lines_width = 0;
17953 reseat_at_next_visible_line_start (it, 0);
17954 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17955 it->hpos = hpos_before;
17956 it->current_x = x_before;
17957 break;
17958 }
17959 }
17960
17961 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17962 at the left window margin. */
17963 if (it->first_visible_x
17964 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17965 {
17966 if (!FRAME_WINDOW_P (it->f))
17967 insert_left_trunc_glyphs (it);
17968 row->truncated_on_left_p = 1;
17969 }
17970
17971 /* Remember the position at which this line ends.
17972
17973 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17974 cannot be before the call to find_row_edges below, since that is
17975 where these positions are determined. */
17976 row->end = it->current;
17977 if (!it->bidi_p)
17978 {
17979 row->minpos = row->start.pos;
17980 row->maxpos = row->end.pos;
17981 }
17982 else
17983 {
17984 /* ROW->minpos and ROW->maxpos must be the smallest and
17985 `1 + the largest' buffer positions in ROW. But if ROW was
17986 bidi-reordered, these two positions can be anywhere in the
17987 row, so we must determine them now. */
17988 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17989 }
17990
17991 /* If the start of this line is the overlay arrow-position, then
17992 mark this glyph row as the one containing the overlay arrow.
17993 This is clearly a mess with variable size fonts. It would be
17994 better to let it be displayed like cursors under X. */
17995 if ((row->displays_text_p || !overlay_arrow_seen)
17996 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17997 !NILP (overlay_arrow_string)))
17998 {
17999 /* Overlay arrow in window redisplay is a fringe bitmap. */
18000 if (STRINGP (overlay_arrow_string))
18001 {
18002 struct glyph_row *arrow_row
18003 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18004 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18005 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18006 struct glyph *p = row->glyphs[TEXT_AREA];
18007 struct glyph *p2, *end;
18008
18009 /* Copy the arrow glyphs. */
18010 while (glyph < arrow_end)
18011 *p++ = *glyph++;
18012
18013 /* Throw away padding glyphs. */
18014 p2 = p;
18015 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18016 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18017 ++p2;
18018 if (p2 > p)
18019 {
18020 while (p2 < end)
18021 *p++ = *p2++;
18022 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18023 }
18024 }
18025 else
18026 {
18027 xassert (INTEGERP (overlay_arrow_string));
18028 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18029 }
18030 overlay_arrow_seen = 1;
18031 }
18032
18033 /* Compute pixel dimensions of this line. */
18034 compute_line_metrics (it);
18035
18036 /* Record whether this row ends inside an ellipsis. */
18037 row->ends_in_ellipsis_p
18038 = (it->method == GET_FROM_DISPLAY_VECTOR
18039 && it->ellipsis_p);
18040
18041 /* Save fringe bitmaps in this row. */
18042 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18043 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18044 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18045 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18046
18047 it->left_user_fringe_bitmap = 0;
18048 it->left_user_fringe_face_id = 0;
18049 it->right_user_fringe_bitmap = 0;
18050 it->right_user_fringe_face_id = 0;
18051
18052 /* Maybe set the cursor. */
18053 cvpos = it->w->cursor.vpos;
18054 if ((cvpos < 0
18055 /* In bidi-reordered rows, keep checking for proper cursor
18056 position even if one has been found already, because buffer
18057 positions in such rows change non-linearly with ROW->VPOS,
18058 when a line is continued. One exception: when we are at ZV,
18059 display cursor on the first suitable glyph row, since all
18060 the empty rows after that also have their position set to ZV. */
18061 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18062 lines' rows is implemented for bidi-reordered rows. */
18063 || (it->bidi_p
18064 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18065 && PT >= MATRIX_ROW_START_CHARPOS (row)
18066 && PT <= MATRIX_ROW_END_CHARPOS (row)
18067 && cursor_row_p (row))
18068 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18069
18070 /* Highlight trailing whitespace. */
18071 if (!NILP (Vshow_trailing_whitespace))
18072 highlight_trailing_whitespace (it->f, it->glyph_row);
18073
18074 /* Prepare for the next line. This line starts horizontally at (X
18075 HPOS) = (0 0). Vertical positions are incremented. As a
18076 convenience for the caller, IT->glyph_row is set to the next
18077 row to be used. */
18078 it->current_x = it->hpos = 0;
18079 it->current_y += row->height;
18080 SET_TEXT_POS (it->eol_pos, 0, 0);
18081 ++it->vpos;
18082 ++it->glyph_row;
18083 /* The next row should by default use the same value of the
18084 reversed_p flag as this one. set_iterator_to_next decides when
18085 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18086 the flag accordingly. */
18087 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18088 it->glyph_row->reversed_p = row->reversed_p;
18089 it->start = row->end;
18090 return row->displays_text_p;
18091
18092 #undef RECORD_MAX_MIN_POS
18093 }
18094
18095 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18096 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18097 doc: /* Return paragraph direction at point in BUFFER.
18098 Value is either `left-to-right' or `right-to-left'.
18099 If BUFFER is omitted or nil, it defaults to the current buffer.
18100
18101 Paragraph direction determines how the text in the paragraph is displayed.
18102 In left-to-right paragraphs, text begins at the left margin of the window
18103 and the reading direction is generally left to right. In right-to-left
18104 paragraphs, text begins at the right margin and is read from right to left.
18105
18106 See also `bidi-paragraph-direction'. */)
18107 (Lisp_Object buffer)
18108 {
18109 struct buffer *buf = current_buffer;
18110 struct buffer *old = buf;
18111
18112 if (! NILP (buffer))
18113 {
18114 CHECK_BUFFER (buffer);
18115 buf = XBUFFER (buffer);
18116 }
18117
18118 if (NILP (BVAR (buf, bidi_display_reordering)))
18119 return Qleft_to_right;
18120 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18121 return BVAR (buf, bidi_paragraph_direction);
18122 else
18123 {
18124 /* Determine the direction from buffer text. We could try to
18125 use current_matrix if it is up to date, but this seems fast
18126 enough as it is. */
18127 struct bidi_it itb;
18128 EMACS_INT pos = BUF_PT (buf);
18129 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18130 int c;
18131
18132 set_buffer_temp (buf);
18133 /* bidi_paragraph_init finds the base direction of the paragraph
18134 by searching forward from paragraph start. We need the base
18135 direction of the current or _previous_ paragraph, so we need
18136 to make sure we are within that paragraph. To that end, find
18137 the previous non-empty line. */
18138 if (pos >= ZV && pos > BEGV)
18139 {
18140 pos--;
18141 bytepos = CHAR_TO_BYTE (pos);
18142 }
18143 while ((c = FETCH_BYTE (bytepos)) == '\n'
18144 || c == ' ' || c == '\t' || c == '\f')
18145 {
18146 if (bytepos <= BEGV_BYTE)
18147 break;
18148 bytepos--;
18149 pos--;
18150 }
18151 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18152 bytepos--;
18153 itb.charpos = pos;
18154 itb.bytepos = bytepos;
18155 itb.nchars = -1;
18156 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18157 itb.first_elt = 1;
18158 itb.separator_limit = -1;
18159 itb.paragraph_dir = NEUTRAL_DIR;
18160
18161 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18162 set_buffer_temp (old);
18163 switch (itb.paragraph_dir)
18164 {
18165 case L2R:
18166 return Qleft_to_right;
18167 break;
18168 case R2L:
18169 return Qright_to_left;
18170 break;
18171 default:
18172 abort ();
18173 }
18174 }
18175 }
18176
18177
18178 \f
18179 /***********************************************************************
18180 Menu Bar
18181 ***********************************************************************/
18182
18183 /* Redisplay the menu bar in the frame for window W.
18184
18185 The menu bar of X frames that don't have X toolkit support is
18186 displayed in a special window W->frame->menu_bar_window.
18187
18188 The menu bar of terminal frames is treated specially as far as
18189 glyph matrices are concerned. Menu bar lines are not part of
18190 windows, so the update is done directly on the frame matrix rows
18191 for the menu bar. */
18192
18193 static void
18194 display_menu_bar (struct window *w)
18195 {
18196 struct frame *f = XFRAME (WINDOW_FRAME (w));
18197 struct it it;
18198 Lisp_Object items;
18199 int i;
18200
18201 /* Don't do all this for graphical frames. */
18202 #ifdef HAVE_NTGUI
18203 if (FRAME_W32_P (f))
18204 return;
18205 #endif
18206 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18207 if (FRAME_X_P (f))
18208 return;
18209 #endif
18210
18211 #ifdef HAVE_NS
18212 if (FRAME_NS_P (f))
18213 return;
18214 #endif /* HAVE_NS */
18215
18216 #ifdef USE_X_TOOLKIT
18217 xassert (!FRAME_WINDOW_P (f));
18218 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18219 it.first_visible_x = 0;
18220 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18221 #else /* not USE_X_TOOLKIT */
18222 if (FRAME_WINDOW_P (f))
18223 {
18224 /* Menu bar lines are displayed in the desired matrix of the
18225 dummy window menu_bar_window. */
18226 struct window *menu_w;
18227 xassert (WINDOWP (f->menu_bar_window));
18228 menu_w = XWINDOW (f->menu_bar_window);
18229 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18230 MENU_FACE_ID);
18231 it.first_visible_x = 0;
18232 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18233 }
18234 else
18235 {
18236 /* This is a TTY frame, i.e. character hpos/vpos are used as
18237 pixel x/y. */
18238 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18239 MENU_FACE_ID);
18240 it.first_visible_x = 0;
18241 it.last_visible_x = FRAME_COLS (f);
18242 }
18243 #endif /* not USE_X_TOOLKIT */
18244
18245 if (! mode_line_inverse_video)
18246 /* Force the menu-bar to be displayed in the default face. */
18247 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18248
18249 /* Clear all rows of the menu bar. */
18250 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18251 {
18252 struct glyph_row *row = it.glyph_row + i;
18253 clear_glyph_row (row);
18254 row->enabled_p = 1;
18255 row->full_width_p = 1;
18256 }
18257
18258 /* Display all items of the menu bar. */
18259 items = FRAME_MENU_BAR_ITEMS (it.f);
18260 for (i = 0; i < ASIZE (items); i += 4)
18261 {
18262 Lisp_Object string;
18263
18264 /* Stop at nil string. */
18265 string = AREF (items, i + 1);
18266 if (NILP (string))
18267 break;
18268
18269 /* Remember where item was displayed. */
18270 ASET (items, i + 3, make_number (it.hpos));
18271
18272 /* Display the item, pad with one space. */
18273 if (it.current_x < it.last_visible_x)
18274 display_string (NULL, string, Qnil, 0, 0, &it,
18275 SCHARS (string) + 1, 0, 0, -1);
18276 }
18277
18278 /* Fill out the line with spaces. */
18279 if (it.current_x < it.last_visible_x)
18280 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18281
18282 /* Compute the total height of the lines. */
18283 compute_line_metrics (&it);
18284 }
18285
18286
18287 \f
18288 /***********************************************************************
18289 Mode Line
18290 ***********************************************************************/
18291
18292 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18293 FORCE is non-zero, redisplay mode lines unconditionally.
18294 Otherwise, redisplay only mode lines that are garbaged. Value is
18295 the number of windows whose mode lines were redisplayed. */
18296
18297 static int
18298 redisplay_mode_lines (Lisp_Object window, int force)
18299 {
18300 int nwindows = 0;
18301
18302 while (!NILP (window))
18303 {
18304 struct window *w = XWINDOW (window);
18305
18306 if (WINDOWP (w->hchild))
18307 nwindows += redisplay_mode_lines (w->hchild, force);
18308 else if (WINDOWP (w->vchild))
18309 nwindows += redisplay_mode_lines (w->vchild, force);
18310 else if (force
18311 || FRAME_GARBAGED_P (XFRAME (w->frame))
18312 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18313 {
18314 struct text_pos lpoint;
18315 struct buffer *old = current_buffer;
18316
18317 /* Set the window's buffer for the mode line display. */
18318 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18319 set_buffer_internal_1 (XBUFFER (w->buffer));
18320
18321 /* Point refers normally to the selected window. For any
18322 other window, set up appropriate value. */
18323 if (!EQ (window, selected_window))
18324 {
18325 struct text_pos pt;
18326
18327 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18328 if (CHARPOS (pt) < BEGV)
18329 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18330 else if (CHARPOS (pt) > (ZV - 1))
18331 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18332 else
18333 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18334 }
18335
18336 /* Display mode lines. */
18337 clear_glyph_matrix (w->desired_matrix);
18338 if (display_mode_lines (w))
18339 {
18340 ++nwindows;
18341 w->must_be_updated_p = 1;
18342 }
18343
18344 /* Restore old settings. */
18345 set_buffer_internal_1 (old);
18346 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18347 }
18348
18349 window = w->next;
18350 }
18351
18352 return nwindows;
18353 }
18354
18355
18356 /* Display the mode and/or header line of window W. Value is the
18357 sum number of mode lines and header lines displayed. */
18358
18359 static int
18360 display_mode_lines (struct window *w)
18361 {
18362 Lisp_Object old_selected_window, old_selected_frame;
18363 int n = 0;
18364
18365 old_selected_frame = selected_frame;
18366 selected_frame = w->frame;
18367 old_selected_window = selected_window;
18368 XSETWINDOW (selected_window, w);
18369
18370 /* These will be set while the mode line specs are processed. */
18371 line_number_displayed = 0;
18372 w->column_number_displayed = Qnil;
18373
18374 if (WINDOW_WANTS_MODELINE_P (w))
18375 {
18376 struct window *sel_w = XWINDOW (old_selected_window);
18377
18378 /* Select mode line face based on the real selected window. */
18379 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18380 BVAR (current_buffer, mode_line_format));
18381 ++n;
18382 }
18383
18384 if (WINDOW_WANTS_HEADER_LINE_P (w))
18385 {
18386 display_mode_line (w, HEADER_LINE_FACE_ID,
18387 BVAR (current_buffer, header_line_format));
18388 ++n;
18389 }
18390
18391 selected_frame = old_selected_frame;
18392 selected_window = old_selected_window;
18393 return n;
18394 }
18395
18396
18397 /* Display mode or header line of window W. FACE_ID specifies which
18398 line to display; it is either MODE_LINE_FACE_ID or
18399 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18400 display. Value is the pixel height of the mode/header line
18401 displayed. */
18402
18403 static int
18404 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18405 {
18406 struct it it;
18407 struct face *face;
18408 int count = SPECPDL_INDEX ();
18409
18410 init_iterator (&it, w, -1, -1, NULL, face_id);
18411 /* Don't extend on a previously drawn mode-line.
18412 This may happen if called from pos_visible_p. */
18413 it.glyph_row->enabled_p = 0;
18414 prepare_desired_row (it.glyph_row);
18415
18416 it.glyph_row->mode_line_p = 1;
18417
18418 if (! mode_line_inverse_video)
18419 /* Force the mode-line to be displayed in the default face. */
18420 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18421
18422 record_unwind_protect (unwind_format_mode_line,
18423 format_mode_line_unwind_data (NULL, Qnil, 0));
18424
18425 mode_line_target = MODE_LINE_DISPLAY;
18426
18427 /* Temporarily make frame's keyboard the current kboard so that
18428 kboard-local variables in the mode_line_format will get the right
18429 values. */
18430 push_kboard (FRAME_KBOARD (it.f));
18431 record_unwind_save_match_data ();
18432 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18433 pop_kboard ();
18434
18435 unbind_to (count, Qnil);
18436
18437 /* Fill up with spaces. */
18438 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18439
18440 compute_line_metrics (&it);
18441 it.glyph_row->full_width_p = 1;
18442 it.glyph_row->continued_p = 0;
18443 it.glyph_row->truncated_on_left_p = 0;
18444 it.glyph_row->truncated_on_right_p = 0;
18445
18446 /* Make a 3D mode-line have a shadow at its right end. */
18447 face = FACE_FROM_ID (it.f, face_id);
18448 extend_face_to_end_of_line (&it);
18449 if (face->box != FACE_NO_BOX)
18450 {
18451 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18452 + it.glyph_row->used[TEXT_AREA] - 1);
18453 last->right_box_line_p = 1;
18454 }
18455
18456 return it.glyph_row->height;
18457 }
18458
18459 /* Move element ELT in LIST to the front of LIST.
18460 Return the updated list. */
18461
18462 static Lisp_Object
18463 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18464 {
18465 register Lisp_Object tail, prev;
18466 register Lisp_Object tem;
18467
18468 tail = list;
18469 prev = Qnil;
18470 while (CONSP (tail))
18471 {
18472 tem = XCAR (tail);
18473
18474 if (EQ (elt, tem))
18475 {
18476 /* Splice out the link TAIL. */
18477 if (NILP (prev))
18478 list = XCDR (tail);
18479 else
18480 Fsetcdr (prev, XCDR (tail));
18481
18482 /* Now make it the first. */
18483 Fsetcdr (tail, list);
18484 return tail;
18485 }
18486 else
18487 prev = tail;
18488 tail = XCDR (tail);
18489 QUIT;
18490 }
18491
18492 /* Not found--return unchanged LIST. */
18493 return list;
18494 }
18495
18496 /* Contribute ELT to the mode line for window IT->w. How it
18497 translates into text depends on its data type.
18498
18499 IT describes the display environment in which we display, as usual.
18500
18501 DEPTH is the depth in recursion. It is used to prevent
18502 infinite recursion here.
18503
18504 FIELD_WIDTH is the number of characters the display of ELT should
18505 occupy in the mode line, and PRECISION is the maximum number of
18506 characters to display from ELT's representation. See
18507 display_string for details.
18508
18509 Returns the hpos of the end of the text generated by ELT.
18510
18511 PROPS is a property list to add to any string we encounter.
18512
18513 If RISKY is nonzero, remove (disregard) any properties in any string
18514 we encounter, and ignore :eval and :propertize.
18515
18516 The global variable `mode_line_target' determines whether the
18517 output is passed to `store_mode_line_noprop',
18518 `store_mode_line_string', or `display_string'. */
18519
18520 static int
18521 display_mode_element (struct it *it, int depth, int field_width, int precision,
18522 Lisp_Object elt, Lisp_Object props, int risky)
18523 {
18524 int n = 0, field, prec;
18525 int literal = 0;
18526
18527 tail_recurse:
18528 if (depth > 100)
18529 elt = build_string ("*too-deep*");
18530
18531 depth++;
18532
18533 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18534 {
18535 case Lisp_String:
18536 {
18537 /* A string: output it and check for %-constructs within it. */
18538 unsigned char c;
18539 EMACS_INT offset = 0;
18540
18541 if (SCHARS (elt) > 0
18542 && (!NILP (props) || risky))
18543 {
18544 Lisp_Object oprops, aelt;
18545 oprops = Ftext_properties_at (make_number (0), elt);
18546
18547 /* If the starting string's properties are not what
18548 we want, translate the string. Also, if the string
18549 is risky, do that anyway. */
18550
18551 if (NILP (Fequal (props, oprops)) || risky)
18552 {
18553 /* If the starting string has properties,
18554 merge the specified ones onto the existing ones. */
18555 if (! NILP (oprops) && !risky)
18556 {
18557 Lisp_Object tem;
18558
18559 oprops = Fcopy_sequence (oprops);
18560 tem = props;
18561 while (CONSP (tem))
18562 {
18563 oprops = Fplist_put (oprops, XCAR (tem),
18564 XCAR (XCDR (tem)));
18565 tem = XCDR (XCDR (tem));
18566 }
18567 props = oprops;
18568 }
18569
18570 aelt = Fassoc (elt, mode_line_proptrans_alist);
18571 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18572 {
18573 /* AELT is what we want. Move it to the front
18574 without consing. */
18575 elt = XCAR (aelt);
18576 mode_line_proptrans_alist
18577 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18578 }
18579 else
18580 {
18581 Lisp_Object tem;
18582
18583 /* If AELT has the wrong props, it is useless.
18584 so get rid of it. */
18585 if (! NILP (aelt))
18586 mode_line_proptrans_alist
18587 = Fdelq (aelt, mode_line_proptrans_alist);
18588
18589 elt = Fcopy_sequence (elt);
18590 Fset_text_properties (make_number (0), Flength (elt),
18591 props, elt);
18592 /* Add this item to mode_line_proptrans_alist. */
18593 mode_line_proptrans_alist
18594 = Fcons (Fcons (elt, props),
18595 mode_line_proptrans_alist);
18596 /* Truncate mode_line_proptrans_alist
18597 to at most 50 elements. */
18598 tem = Fnthcdr (make_number (50),
18599 mode_line_proptrans_alist);
18600 if (! NILP (tem))
18601 XSETCDR (tem, Qnil);
18602 }
18603 }
18604 }
18605
18606 offset = 0;
18607
18608 if (literal)
18609 {
18610 prec = precision - n;
18611 switch (mode_line_target)
18612 {
18613 case MODE_LINE_NOPROP:
18614 case MODE_LINE_TITLE:
18615 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18616 break;
18617 case MODE_LINE_STRING:
18618 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18619 break;
18620 case MODE_LINE_DISPLAY:
18621 n += display_string (NULL, elt, Qnil, 0, 0, it,
18622 0, prec, 0, STRING_MULTIBYTE (elt));
18623 break;
18624 }
18625
18626 break;
18627 }
18628
18629 /* Handle the non-literal case. */
18630
18631 while ((precision <= 0 || n < precision)
18632 && SREF (elt, offset) != 0
18633 && (mode_line_target != MODE_LINE_DISPLAY
18634 || it->current_x < it->last_visible_x))
18635 {
18636 EMACS_INT last_offset = offset;
18637
18638 /* Advance to end of string or next format specifier. */
18639 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18640 ;
18641
18642 if (offset - 1 != last_offset)
18643 {
18644 EMACS_INT nchars, nbytes;
18645
18646 /* Output to end of string or up to '%'. Field width
18647 is length of string. Don't output more than
18648 PRECISION allows us. */
18649 offset--;
18650
18651 prec = c_string_width (SDATA (elt) + last_offset,
18652 offset - last_offset, precision - n,
18653 &nchars, &nbytes);
18654
18655 switch (mode_line_target)
18656 {
18657 case MODE_LINE_NOPROP:
18658 case MODE_LINE_TITLE:
18659 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18660 break;
18661 case MODE_LINE_STRING:
18662 {
18663 EMACS_INT bytepos = last_offset;
18664 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18665 EMACS_INT endpos = (precision <= 0
18666 ? string_byte_to_char (elt, offset)
18667 : charpos + nchars);
18668
18669 n += store_mode_line_string (NULL,
18670 Fsubstring (elt, make_number (charpos),
18671 make_number (endpos)),
18672 0, 0, 0, Qnil);
18673 }
18674 break;
18675 case MODE_LINE_DISPLAY:
18676 {
18677 EMACS_INT bytepos = last_offset;
18678 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18679
18680 if (precision <= 0)
18681 nchars = string_byte_to_char (elt, offset) - charpos;
18682 n += display_string (NULL, elt, Qnil, 0, charpos,
18683 it, 0, nchars, 0,
18684 STRING_MULTIBYTE (elt));
18685 }
18686 break;
18687 }
18688 }
18689 else /* c == '%' */
18690 {
18691 EMACS_INT percent_position = offset;
18692
18693 /* Get the specified minimum width. Zero means
18694 don't pad. */
18695 field = 0;
18696 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18697 field = field * 10 + c - '0';
18698
18699 /* Don't pad beyond the total padding allowed. */
18700 if (field_width - n > 0 && field > field_width - n)
18701 field = field_width - n;
18702
18703 /* Note that either PRECISION <= 0 or N < PRECISION. */
18704 prec = precision - n;
18705
18706 if (c == 'M')
18707 n += display_mode_element (it, depth, field, prec,
18708 Vglobal_mode_string, props,
18709 risky);
18710 else if (c != 0)
18711 {
18712 int multibyte;
18713 EMACS_INT bytepos, charpos;
18714 const char *spec;
18715 Lisp_Object string;
18716
18717 bytepos = percent_position;
18718 charpos = (STRING_MULTIBYTE (elt)
18719 ? string_byte_to_char (elt, bytepos)
18720 : bytepos);
18721 spec = decode_mode_spec (it->w, c, field, &string);
18722 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18723
18724 switch (mode_line_target)
18725 {
18726 case MODE_LINE_NOPROP:
18727 case MODE_LINE_TITLE:
18728 n += store_mode_line_noprop (spec, field, prec);
18729 break;
18730 case MODE_LINE_STRING:
18731 {
18732 int len = strlen (spec);
18733 Lisp_Object tem = make_string (spec, len);
18734 props = Ftext_properties_at (make_number (charpos), elt);
18735 /* Should only keep face property in props */
18736 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18737 }
18738 break;
18739 case MODE_LINE_DISPLAY:
18740 {
18741 int nglyphs_before, nwritten;
18742
18743 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18744 nwritten = display_string (spec, string, elt,
18745 charpos, 0, it,
18746 field, prec, 0,
18747 multibyte);
18748
18749 /* Assign to the glyphs written above the
18750 string where the `%x' came from, position
18751 of the `%'. */
18752 if (nwritten > 0)
18753 {
18754 struct glyph *glyph
18755 = (it->glyph_row->glyphs[TEXT_AREA]
18756 + nglyphs_before);
18757 int i;
18758
18759 for (i = 0; i < nwritten; ++i)
18760 {
18761 glyph[i].object = elt;
18762 glyph[i].charpos = charpos;
18763 }
18764
18765 n += nwritten;
18766 }
18767 }
18768 break;
18769 }
18770 }
18771 else /* c == 0 */
18772 break;
18773 }
18774 }
18775 }
18776 break;
18777
18778 case Lisp_Symbol:
18779 /* A symbol: process the value of the symbol recursively
18780 as if it appeared here directly. Avoid error if symbol void.
18781 Special case: if value of symbol is a string, output the string
18782 literally. */
18783 {
18784 register Lisp_Object tem;
18785
18786 /* If the variable is not marked as risky to set
18787 then its contents are risky to use. */
18788 if (NILP (Fget (elt, Qrisky_local_variable)))
18789 risky = 1;
18790
18791 tem = Fboundp (elt);
18792 if (!NILP (tem))
18793 {
18794 tem = Fsymbol_value (elt);
18795 /* If value is a string, output that string literally:
18796 don't check for % within it. */
18797 if (STRINGP (tem))
18798 literal = 1;
18799
18800 if (!EQ (tem, elt))
18801 {
18802 /* Give up right away for nil or t. */
18803 elt = tem;
18804 goto tail_recurse;
18805 }
18806 }
18807 }
18808 break;
18809
18810 case Lisp_Cons:
18811 {
18812 register Lisp_Object car, tem;
18813
18814 /* A cons cell: five distinct cases.
18815 If first element is :eval or :propertize, do something special.
18816 If first element is a string or a cons, process all the elements
18817 and effectively concatenate them.
18818 If first element is a negative number, truncate displaying cdr to
18819 at most that many characters. If positive, pad (with spaces)
18820 to at least that many characters.
18821 If first element is a symbol, process the cadr or caddr recursively
18822 according to whether the symbol's value is non-nil or nil. */
18823 car = XCAR (elt);
18824 if (EQ (car, QCeval))
18825 {
18826 /* An element of the form (:eval FORM) means evaluate FORM
18827 and use the result as mode line elements. */
18828
18829 if (risky)
18830 break;
18831
18832 if (CONSP (XCDR (elt)))
18833 {
18834 Lisp_Object spec;
18835 spec = safe_eval (XCAR (XCDR (elt)));
18836 n += display_mode_element (it, depth, field_width - n,
18837 precision - n, spec, props,
18838 risky);
18839 }
18840 }
18841 else if (EQ (car, QCpropertize))
18842 {
18843 /* An element of the form (:propertize ELT PROPS...)
18844 means display ELT but applying properties PROPS. */
18845
18846 if (risky)
18847 break;
18848
18849 if (CONSP (XCDR (elt)))
18850 n += display_mode_element (it, depth, field_width - n,
18851 precision - n, XCAR (XCDR (elt)),
18852 XCDR (XCDR (elt)), risky);
18853 }
18854 else if (SYMBOLP (car))
18855 {
18856 tem = Fboundp (car);
18857 elt = XCDR (elt);
18858 if (!CONSP (elt))
18859 goto invalid;
18860 /* elt is now the cdr, and we know it is a cons cell.
18861 Use its car if CAR has a non-nil value. */
18862 if (!NILP (tem))
18863 {
18864 tem = Fsymbol_value (car);
18865 if (!NILP (tem))
18866 {
18867 elt = XCAR (elt);
18868 goto tail_recurse;
18869 }
18870 }
18871 /* Symbol's value is nil (or symbol is unbound)
18872 Get the cddr of the original list
18873 and if possible find the caddr and use that. */
18874 elt = XCDR (elt);
18875 if (NILP (elt))
18876 break;
18877 else if (!CONSP (elt))
18878 goto invalid;
18879 elt = XCAR (elt);
18880 goto tail_recurse;
18881 }
18882 else if (INTEGERP (car))
18883 {
18884 register int lim = XINT (car);
18885 elt = XCDR (elt);
18886 if (lim < 0)
18887 {
18888 /* Negative int means reduce maximum width. */
18889 if (precision <= 0)
18890 precision = -lim;
18891 else
18892 precision = min (precision, -lim);
18893 }
18894 else if (lim > 0)
18895 {
18896 /* Padding specified. Don't let it be more than
18897 current maximum. */
18898 if (precision > 0)
18899 lim = min (precision, lim);
18900
18901 /* If that's more padding than already wanted, queue it.
18902 But don't reduce padding already specified even if
18903 that is beyond the current truncation point. */
18904 field_width = max (lim, field_width);
18905 }
18906 goto tail_recurse;
18907 }
18908 else if (STRINGP (car) || CONSP (car))
18909 {
18910 Lisp_Object halftail = elt;
18911 int len = 0;
18912
18913 while (CONSP (elt)
18914 && (precision <= 0 || n < precision))
18915 {
18916 n += display_mode_element (it, depth,
18917 /* Do padding only after the last
18918 element in the list. */
18919 (! CONSP (XCDR (elt))
18920 ? field_width - n
18921 : 0),
18922 precision - n, XCAR (elt),
18923 props, risky);
18924 elt = XCDR (elt);
18925 len++;
18926 if ((len & 1) == 0)
18927 halftail = XCDR (halftail);
18928 /* Check for cycle. */
18929 if (EQ (halftail, elt))
18930 break;
18931 }
18932 }
18933 }
18934 break;
18935
18936 default:
18937 invalid:
18938 elt = build_string ("*invalid*");
18939 goto tail_recurse;
18940 }
18941
18942 /* Pad to FIELD_WIDTH. */
18943 if (field_width > 0 && n < field_width)
18944 {
18945 switch (mode_line_target)
18946 {
18947 case MODE_LINE_NOPROP:
18948 case MODE_LINE_TITLE:
18949 n += store_mode_line_noprop ("", field_width - n, 0);
18950 break;
18951 case MODE_LINE_STRING:
18952 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18953 break;
18954 case MODE_LINE_DISPLAY:
18955 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18956 0, 0, 0);
18957 break;
18958 }
18959 }
18960
18961 return n;
18962 }
18963
18964 /* Store a mode-line string element in mode_line_string_list.
18965
18966 If STRING is non-null, display that C string. Otherwise, the Lisp
18967 string LISP_STRING is displayed.
18968
18969 FIELD_WIDTH is the minimum number of output glyphs to produce.
18970 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18971 with spaces. FIELD_WIDTH <= 0 means don't pad.
18972
18973 PRECISION is the maximum number of characters to output from
18974 STRING. PRECISION <= 0 means don't truncate the string.
18975
18976 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18977 properties to the string.
18978
18979 PROPS are the properties to add to the string.
18980 The mode_line_string_face face property is always added to the string.
18981 */
18982
18983 static int
18984 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18985 int field_width, int precision, Lisp_Object props)
18986 {
18987 EMACS_INT len;
18988 int n = 0;
18989
18990 if (string != NULL)
18991 {
18992 len = strlen (string);
18993 if (precision > 0 && len > precision)
18994 len = precision;
18995 lisp_string = make_string (string, len);
18996 if (NILP (props))
18997 props = mode_line_string_face_prop;
18998 else if (!NILP (mode_line_string_face))
18999 {
19000 Lisp_Object face = Fplist_get (props, Qface);
19001 props = Fcopy_sequence (props);
19002 if (NILP (face))
19003 face = mode_line_string_face;
19004 else
19005 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19006 props = Fplist_put (props, Qface, face);
19007 }
19008 Fadd_text_properties (make_number (0), make_number (len),
19009 props, lisp_string);
19010 }
19011 else
19012 {
19013 len = XFASTINT (Flength (lisp_string));
19014 if (precision > 0 && len > precision)
19015 {
19016 len = precision;
19017 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19018 precision = -1;
19019 }
19020 if (!NILP (mode_line_string_face))
19021 {
19022 Lisp_Object face;
19023 if (NILP (props))
19024 props = Ftext_properties_at (make_number (0), lisp_string);
19025 face = Fplist_get (props, Qface);
19026 if (NILP (face))
19027 face = mode_line_string_face;
19028 else
19029 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19030 props = Fcons (Qface, Fcons (face, Qnil));
19031 if (copy_string)
19032 lisp_string = Fcopy_sequence (lisp_string);
19033 }
19034 if (!NILP (props))
19035 Fadd_text_properties (make_number (0), make_number (len),
19036 props, lisp_string);
19037 }
19038
19039 if (len > 0)
19040 {
19041 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19042 n += len;
19043 }
19044
19045 if (field_width > len)
19046 {
19047 field_width -= len;
19048 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19049 if (!NILP (props))
19050 Fadd_text_properties (make_number (0), make_number (field_width),
19051 props, lisp_string);
19052 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19053 n += field_width;
19054 }
19055
19056 return n;
19057 }
19058
19059
19060 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19061 1, 4, 0,
19062 doc: /* Format a string out of a mode line format specification.
19063 First arg FORMAT specifies the mode line format (see `mode-line-format'
19064 for details) to use.
19065
19066 By default, the format is evaluated for the currently selected window.
19067
19068 Optional second arg FACE specifies the face property to put on all
19069 characters for which no face is specified. The value nil means the
19070 default face. The value t means whatever face the window's mode line
19071 currently uses (either `mode-line' or `mode-line-inactive',
19072 depending on whether the window is the selected window or not).
19073 An integer value means the value string has no text
19074 properties.
19075
19076 Optional third and fourth args WINDOW and BUFFER specify the window
19077 and buffer to use as the context for the formatting (defaults
19078 are the selected window and the WINDOW's buffer). */)
19079 (Lisp_Object format, Lisp_Object face,
19080 Lisp_Object window, Lisp_Object buffer)
19081 {
19082 struct it it;
19083 int len;
19084 struct window *w;
19085 struct buffer *old_buffer = NULL;
19086 int face_id;
19087 int no_props = INTEGERP (face);
19088 int count = SPECPDL_INDEX ();
19089 Lisp_Object str;
19090 int string_start = 0;
19091
19092 if (NILP (window))
19093 window = selected_window;
19094 CHECK_WINDOW (window);
19095 w = XWINDOW (window);
19096
19097 if (NILP (buffer))
19098 buffer = w->buffer;
19099 CHECK_BUFFER (buffer);
19100
19101 /* Make formatting the modeline a non-op when noninteractive, otherwise
19102 there will be problems later caused by a partially initialized frame. */
19103 if (NILP (format) || noninteractive)
19104 return empty_unibyte_string;
19105
19106 if (no_props)
19107 face = Qnil;
19108
19109 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19110 : EQ (face, Qt) ? (EQ (window, selected_window)
19111 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19112 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19113 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19114 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19115 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19116 : DEFAULT_FACE_ID;
19117
19118 if (XBUFFER (buffer) != current_buffer)
19119 old_buffer = current_buffer;
19120
19121 /* Save things including mode_line_proptrans_alist,
19122 and set that to nil so that we don't alter the outer value. */
19123 record_unwind_protect (unwind_format_mode_line,
19124 format_mode_line_unwind_data
19125 (old_buffer, selected_window, 1));
19126 mode_line_proptrans_alist = Qnil;
19127
19128 Fselect_window (window, Qt);
19129 if (old_buffer)
19130 set_buffer_internal_1 (XBUFFER (buffer));
19131
19132 init_iterator (&it, w, -1, -1, NULL, face_id);
19133
19134 if (no_props)
19135 {
19136 mode_line_target = MODE_LINE_NOPROP;
19137 mode_line_string_face_prop = Qnil;
19138 mode_line_string_list = Qnil;
19139 string_start = MODE_LINE_NOPROP_LEN (0);
19140 }
19141 else
19142 {
19143 mode_line_target = MODE_LINE_STRING;
19144 mode_line_string_list = Qnil;
19145 mode_line_string_face = face;
19146 mode_line_string_face_prop
19147 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19148 }
19149
19150 push_kboard (FRAME_KBOARD (it.f));
19151 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19152 pop_kboard ();
19153
19154 if (no_props)
19155 {
19156 len = MODE_LINE_NOPROP_LEN (string_start);
19157 str = make_string (mode_line_noprop_buf + string_start, len);
19158 }
19159 else
19160 {
19161 mode_line_string_list = Fnreverse (mode_line_string_list);
19162 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19163 empty_unibyte_string);
19164 }
19165
19166 unbind_to (count, Qnil);
19167 return str;
19168 }
19169
19170 /* Write a null-terminated, right justified decimal representation of
19171 the positive integer D to BUF using a minimal field width WIDTH. */
19172
19173 static void
19174 pint2str (register char *buf, register int width, register EMACS_INT d)
19175 {
19176 register char *p = buf;
19177
19178 if (d <= 0)
19179 *p++ = '0';
19180 else
19181 {
19182 while (d > 0)
19183 {
19184 *p++ = d % 10 + '0';
19185 d /= 10;
19186 }
19187 }
19188
19189 for (width -= (int) (p - buf); width > 0; --width)
19190 *p++ = ' ';
19191 *p-- = '\0';
19192 while (p > buf)
19193 {
19194 d = *buf;
19195 *buf++ = *p;
19196 *p-- = d;
19197 }
19198 }
19199
19200 /* Write a null-terminated, right justified decimal and "human
19201 readable" representation of the nonnegative integer D to BUF using
19202 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19203
19204 static const char power_letter[] =
19205 {
19206 0, /* no letter */
19207 'k', /* kilo */
19208 'M', /* mega */
19209 'G', /* giga */
19210 'T', /* tera */
19211 'P', /* peta */
19212 'E', /* exa */
19213 'Z', /* zetta */
19214 'Y' /* yotta */
19215 };
19216
19217 static void
19218 pint2hrstr (char *buf, int width, EMACS_INT d)
19219 {
19220 /* We aim to represent the nonnegative integer D as
19221 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19222 EMACS_INT quotient = d;
19223 int remainder = 0;
19224 /* -1 means: do not use TENTHS. */
19225 int tenths = -1;
19226 int exponent = 0;
19227
19228 /* Length of QUOTIENT.TENTHS as a string. */
19229 int length;
19230
19231 char * psuffix;
19232 char * p;
19233
19234 if (1000 <= quotient)
19235 {
19236 /* Scale to the appropriate EXPONENT. */
19237 do
19238 {
19239 remainder = quotient % 1000;
19240 quotient /= 1000;
19241 exponent++;
19242 }
19243 while (1000 <= quotient);
19244
19245 /* Round to nearest and decide whether to use TENTHS or not. */
19246 if (quotient <= 9)
19247 {
19248 tenths = remainder / 100;
19249 if (50 <= remainder % 100)
19250 {
19251 if (tenths < 9)
19252 tenths++;
19253 else
19254 {
19255 quotient++;
19256 if (quotient == 10)
19257 tenths = -1;
19258 else
19259 tenths = 0;
19260 }
19261 }
19262 }
19263 else
19264 if (500 <= remainder)
19265 {
19266 if (quotient < 999)
19267 quotient++;
19268 else
19269 {
19270 quotient = 1;
19271 exponent++;
19272 tenths = 0;
19273 }
19274 }
19275 }
19276
19277 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19278 if (tenths == -1 && quotient <= 99)
19279 if (quotient <= 9)
19280 length = 1;
19281 else
19282 length = 2;
19283 else
19284 length = 3;
19285 p = psuffix = buf + max (width, length);
19286
19287 /* Print EXPONENT. */
19288 *psuffix++ = power_letter[exponent];
19289 *psuffix = '\0';
19290
19291 /* Print TENTHS. */
19292 if (tenths >= 0)
19293 {
19294 *--p = '0' + tenths;
19295 *--p = '.';
19296 }
19297
19298 /* Print QUOTIENT. */
19299 do
19300 {
19301 int digit = quotient % 10;
19302 *--p = '0' + digit;
19303 }
19304 while ((quotient /= 10) != 0);
19305
19306 /* Print leading spaces. */
19307 while (buf < p)
19308 *--p = ' ';
19309 }
19310
19311 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19312 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19313 type of CODING_SYSTEM. Return updated pointer into BUF. */
19314
19315 static unsigned char invalid_eol_type[] = "(*invalid*)";
19316
19317 static char *
19318 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19319 {
19320 Lisp_Object val;
19321 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19322 const unsigned char *eol_str;
19323 int eol_str_len;
19324 /* The EOL conversion we are using. */
19325 Lisp_Object eoltype;
19326
19327 val = CODING_SYSTEM_SPEC (coding_system);
19328 eoltype = Qnil;
19329
19330 if (!VECTORP (val)) /* Not yet decided. */
19331 {
19332 if (multibyte)
19333 *buf++ = '-';
19334 if (eol_flag)
19335 eoltype = eol_mnemonic_undecided;
19336 /* Don't mention EOL conversion if it isn't decided. */
19337 }
19338 else
19339 {
19340 Lisp_Object attrs;
19341 Lisp_Object eolvalue;
19342
19343 attrs = AREF (val, 0);
19344 eolvalue = AREF (val, 2);
19345
19346 if (multibyte)
19347 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19348
19349 if (eol_flag)
19350 {
19351 /* The EOL conversion that is normal on this system. */
19352
19353 if (NILP (eolvalue)) /* Not yet decided. */
19354 eoltype = eol_mnemonic_undecided;
19355 else if (VECTORP (eolvalue)) /* Not yet decided. */
19356 eoltype = eol_mnemonic_undecided;
19357 else /* eolvalue is Qunix, Qdos, or Qmac. */
19358 eoltype = (EQ (eolvalue, Qunix)
19359 ? eol_mnemonic_unix
19360 : (EQ (eolvalue, Qdos) == 1
19361 ? eol_mnemonic_dos : eol_mnemonic_mac));
19362 }
19363 }
19364
19365 if (eol_flag)
19366 {
19367 /* Mention the EOL conversion if it is not the usual one. */
19368 if (STRINGP (eoltype))
19369 {
19370 eol_str = SDATA (eoltype);
19371 eol_str_len = SBYTES (eoltype);
19372 }
19373 else if (CHARACTERP (eoltype))
19374 {
19375 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19376 int c = XFASTINT (eoltype);
19377 eol_str_len = CHAR_STRING (c, tmp);
19378 eol_str = tmp;
19379 }
19380 else
19381 {
19382 eol_str = invalid_eol_type;
19383 eol_str_len = sizeof (invalid_eol_type) - 1;
19384 }
19385 memcpy (buf, eol_str, eol_str_len);
19386 buf += eol_str_len;
19387 }
19388
19389 return buf;
19390 }
19391
19392 /* Return a string for the output of a mode line %-spec for window W,
19393 generated by character C. FIELD_WIDTH > 0 means pad the string
19394 returned with spaces to that value. Return a Lisp string in
19395 *STRING if the resulting string is taken from that Lisp string.
19396
19397 Note we operate on the current buffer for most purposes,
19398 the exception being w->base_line_pos. */
19399
19400 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19401
19402 static const char *
19403 decode_mode_spec (struct window *w, register int c, int field_width,
19404 Lisp_Object *string)
19405 {
19406 Lisp_Object obj;
19407 struct frame *f = XFRAME (WINDOW_FRAME (w));
19408 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19409 struct buffer *b = current_buffer;
19410
19411 obj = Qnil;
19412 *string = Qnil;
19413
19414 switch (c)
19415 {
19416 case '*':
19417 if (!NILP (BVAR (b, read_only)))
19418 return "%";
19419 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19420 return "*";
19421 return "-";
19422
19423 case '+':
19424 /* This differs from %* only for a modified read-only buffer. */
19425 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19426 return "*";
19427 if (!NILP (BVAR (b, read_only)))
19428 return "%";
19429 return "-";
19430
19431 case '&':
19432 /* This differs from %* in ignoring read-only-ness. */
19433 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19434 return "*";
19435 return "-";
19436
19437 case '%':
19438 return "%";
19439
19440 case '[':
19441 {
19442 int i;
19443 char *p;
19444
19445 if (command_loop_level > 5)
19446 return "[[[... ";
19447 p = decode_mode_spec_buf;
19448 for (i = 0; i < command_loop_level; i++)
19449 *p++ = '[';
19450 *p = 0;
19451 return decode_mode_spec_buf;
19452 }
19453
19454 case ']':
19455 {
19456 int i;
19457 char *p;
19458
19459 if (command_loop_level > 5)
19460 return " ...]]]";
19461 p = decode_mode_spec_buf;
19462 for (i = 0; i < command_loop_level; i++)
19463 *p++ = ']';
19464 *p = 0;
19465 return decode_mode_spec_buf;
19466 }
19467
19468 case '-':
19469 {
19470 register int i;
19471
19472 /* Let lots_of_dashes be a string of infinite length. */
19473 if (mode_line_target == MODE_LINE_NOPROP ||
19474 mode_line_target == MODE_LINE_STRING)
19475 return "--";
19476 if (field_width <= 0
19477 || field_width > sizeof (lots_of_dashes))
19478 {
19479 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19480 decode_mode_spec_buf[i] = '-';
19481 decode_mode_spec_buf[i] = '\0';
19482 return decode_mode_spec_buf;
19483 }
19484 else
19485 return lots_of_dashes;
19486 }
19487
19488 case 'b':
19489 obj = BVAR (b, name);
19490 break;
19491
19492 case 'c':
19493 /* %c and %l are ignored in `frame-title-format'.
19494 (In redisplay_internal, the frame title is drawn _before_ the
19495 windows are updated, so the stuff which depends on actual
19496 window contents (such as %l) may fail to render properly, or
19497 even crash emacs.) */
19498 if (mode_line_target == MODE_LINE_TITLE)
19499 return "";
19500 else
19501 {
19502 EMACS_INT col = current_column ();
19503 w->column_number_displayed = make_number (col);
19504 pint2str (decode_mode_spec_buf, field_width, col);
19505 return decode_mode_spec_buf;
19506 }
19507
19508 case 'e':
19509 #ifndef SYSTEM_MALLOC
19510 {
19511 if (NILP (Vmemory_full))
19512 return "";
19513 else
19514 return "!MEM FULL! ";
19515 }
19516 #else
19517 return "";
19518 #endif
19519
19520 case 'F':
19521 /* %F displays the frame name. */
19522 if (!NILP (f->title))
19523 return SSDATA (f->title);
19524 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19525 return SSDATA (f->name);
19526 return "Emacs";
19527
19528 case 'f':
19529 obj = BVAR (b, filename);
19530 break;
19531
19532 case 'i':
19533 {
19534 EMACS_INT size = ZV - BEGV;
19535 pint2str (decode_mode_spec_buf, field_width, size);
19536 return decode_mode_spec_buf;
19537 }
19538
19539 case 'I':
19540 {
19541 EMACS_INT size = ZV - BEGV;
19542 pint2hrstr (decode_mode_spec_buf, field_width, size);
19543 return decode_mode_spec_buf;
19544 }
19545
19546 case 'l':
19547 {
19548 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19549 EMACS_INT topline, nlines, height;
19550 EMACS_INT junk;
19551
19552 /* %c and %l are ignored in `frame-title-format'. */
19553 if (mode_line_target == MODE_LINE_TITLE)
19554 return "";
19555
19556 startpos = XMARKER (w->start)->charpos;
19557 startpos_byte = marker_byte_position (w->start);
19558 height = WINDOW_TOTAL_LINES (w);
19559
19560 /* If we decided that this buffer isn't suitable for line numbers,
19561 don't forget that too fast. */
19562 if (EQ (w->base_line_pos, w->buffer))
19563 goto no_value;
19564 /* But do forget it, if the window shows a different buffer now. */
19565 else if (BUFFERP (w->base_line_pos))
19566 w->base_line_pos = Qnil;
19567
19568 /* If the buffer is very big, don't waste time. */
19569 if (INTEGERP (Vline_number_display_limit)
19570 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19571 {
19572 w->base_line_pos = Qnil;
19573 w->base_line_number = Qnil;
19574 goto no_value;
19575 }
19576
19577 if (INTEGERP (w->base_line_number)
19578 && INTEGERP (w->base_line_pos)
19579 && XFASTINT (w->base_line_pos) <= startpos)
19580 {
19581 line = XFASTINT (w->base_line_number);
19582 linepos = XFASTINT (w->base_line_pos);
19583 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19584 }
19585 else
19586 {
19587 line = 1;
19588 linepos = BUF_BEGV (b);
19589 linepos_byte = BUF_BEGV_BYTE (b);
19590 }
19591
19592 /* Count lines from base line to window start position. */
19593 nlines = display_count_lines (linepos_byte,
19594 startpos_byte,
19595 startpos, &junk);
19596
19597 topline = nlines + line;
19598
19599 /* Determine a new base line, if the old one is too close
19600 or too far away, or if we did not have one.
19601 "Too close" means it's plausible a scroll-down would
19602 go back past it. */
19603 if (startpos == BUF_BEGV (b))
19604 {
19605 w->base_line_number = make_number (topline);
19606 w->base_line_pos = make_number (BUF_BEGV (b));
19607 }
19608 else if (nlines < height + 25 || nlines > height * 3 + 50
19609 || linepos == BUF_BEGV (b))
19610 {
19611 EMACS_INT limit = BUF_BEGV (b);
19612 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19613 EMACS_INT position;
19614 EMACS_INT distance =
19615 (height * 2 + 30) * line_number_display_limit_width;
19616
19617 if (startpos - distance > limit)
19618 {
19619 limit = startpos - distance;
19620 limit_byte = CHAR_TO_BYTE (limit);
19621 }
19622
19623 nlines = display_count_lines (startpos_byte,
19624 limit_byte,
19625 - (height * 2 + 30),
19626 &position);
19627 /* If we couldn't find the lines we wanted within
19628 line_number_display_limit_width chars per line,
19629 give up on line numbers for this window. */
19630 if (position == limit_byte && limit == startpos - distance)
19631 {
19632 w->base_line_pos = w->buffer;
19633 w->base_line_number = Qnil;
19634 goto no_value;
19635 }
19636
19637 w->base_line_number = make_number (topline - nlines);
19638 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19639 }
19640
19641 /* Now count lines from the start pos to point. */
19642 nlines = display_count_lines (startpos_byte,
19643 PT_BYTE, PT, &junk);
19644
19645 /* Record that we did display the line number. */
19646 line_number_displayed = 1;
19647
19648 /* Make the string to show. */
19649 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19650 return decode_mode_spec_buf;
19651 no_value:
19652 {
19653 char* p = decode_mode_spec_buf;
19654 int pad = field_width - 2;
19655 while (pad-- > 0)
19656 *p++ = ' ';
19657 *p++ = '?';
19658 *p++ = '?';
19659 *p = '\0';
19660 return decode_mode_spec_buf;
19661 }
19662 }
19663 break;
19664
19665 case 'm':
19666 obj = BVAR (b, mode_name);
19667 break;
19668
19669 case 'n':
19670 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19671 return " Narrow";
19672 break;
19673
19674 case 'p':
19675 {
19676 EMACS_INT pos = marker_position (w->start);
19677 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19678
19679 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19680 {
19681 if (pos <= BUF_BEGV (b))
19682 return "All";
19683 else
19684 return "Bottom";
19685 }
19686 else if (pos <= BUF_BEGV (b))
19687 return "Top";
19688 else
19689 {
19690 if (total > 1000000)
19691 /* Do it differently for a large value, to avoid overflow. */
19692 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19693 else
19694 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19695 /* We can't normally display a 3-digit number,
19696 so get us a 2-digit number that is close. */
19697 if (total == 100)
19698 total = 99;
19699 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19700 return decode_mode_spec_buf;
19701 }
19702 }
19703
19704 /* Display percentage of size above the bottom of the screen. */
19705 case 'P':
19706 {
19707 EMACS_INT toppos = marker_position (w->start);
19708 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19709 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19710
19711 if (botpos >= BUF_ZV (b))
19712 {
19713 if (toppos <= BUF_BEGV (b))
19714 return "All";
19715 else
19716 return "Bottom";
19717 }
19718 else
19719 {
19720 if (total > 1000000)
19721 /* Do it differently for a large value, to avoid overflow. */
19722 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19723 else
19724 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19725 /* We can't normally display a 3-digit number,
19726 so get us a 2-digit number that is close. */
19727 if (total == 100)
19728 total = 99;
19729 if (toppos <= BUF_BEGV (b))
19730 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19731 else
19732 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19733 return decode_mode_spec_buf;
19734 }
19735 }
19736
19737 case 's':
19738 /* status of process */
19739 obj = Fget_buffer_process (Fcurrent_buffer ());
19740 if (NILP (obj))
19741 return "no process";
19742 #ifndef MSDOS
19743 obj = Fsymbol_name (Fprocess_status (obj));
19744 #endif
19745 break;
19746
19747 case '@':
19748 {
19749 int count = inhibit_garbage_collection ();
19750 Lisp_Object val = call1 (intern ("file-remote-p"),
19751 BVAR (current_buffer, directory));
19752 unbind_to (count, Qnil);
19753
19754 if (NILP (val))
19755 return "-";
19756 else
19757 return "@";
19758 }
19759
19760 case 't': /* indicate TEXT or BINARY */
19761 return "T";
19762
19763 case 'z':
19764 /* coding-system (not including end-of-line format) */
19765 case 'Z':
19766 /* coding-system (including end-of-line type) */
19767 {
19768 int eol_flag = (c == 'Z');
19769 char *p = decode_mode_spec_buf;
19770
19771 if (! FRAME_WINDOW_P (f))
19772 {
19773 /* No need to mention EOL here--the terminal never needs
19774 to do EOL conversion. */
19775 p = decode_mode_spec_coding (CODING_ID_NAME
19776 (FRAME_KEYBOARD_CODING (f)->id),
19777 p, 0);
19778 p = decode_mode_spec_coding (CODING_ID_NAME
19779 (FRAME_TERMINAL_CODING (f)->id),
19780 p, 0);
19781 }
19782 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19783 p, eol_flag);
19784
19785 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19786 #ifdef subprocesses
19787 obj = Fget_buffer_process (Fcurrent_buffer ());
19788 if (PROCESSP (obj))
19789 {
19790 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19791 p, eol_flag);
19792 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19793 p, eol_flag);
19794 }
19795 #endif /* subprocesses */
19796 #endif /* 0 */
19797 *p = 0;
19798 return decode_mode_spec_buf;
19799 }
19800 }
19801
19802 if (STRINGP (obj))
19803 {
19804 *string = obj;
19805 return SSDATA (obj);
19806 }
19807 else
19808 return "";
19809 }
19810
19811
19812 /* Count up to COUNT lines starting from START_BYTE.
19813 But don't go beyond LIMIT_BYTE.
19814 Return the number of lines thus found (always nonnegative).
19815
19816 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19817
19818 static EMACS_INT
19819 display_count_lines (EMACS_INT start_byte,
19820 EMACS_INT limit_byte, EMACS_INT count,
19821 EMACS_INT *byte_pos_ptr)
19822 {
19823 register unsigned char *cursor;
19824 unsigned char *base;
19825
19826 register EMACS_INT ceiling;
19827 register unsigned char *ceiling_addr;
19828 EMACS_INT orig_count = count;
19829
19830 /* If we are not in selective display mode,
19831 check only for newlines. */
19832 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19833 && !INTEGERP (BVAR (current_buffer, selective_display)));
19834
19835 if (count > 0)
19836 {
19837 while (start_byte < limit_byte)
19838 {
19839 ceiling = BUFFER_CEILING_OF (start_byte);
19840 ceiling = min (limit_byte - 1, ceiling);
19841 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19842 base = (cursor = BYTE_POS_ADDR (start_byte));
19843 while (1)
19844 {
19845 if (selective_display)
19846 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19847 ;
19848 else
19849 while (*cursor != '\n' && ++cursor != ceiling_addr)
19850 ;
19851
19852 if (cursor != ceiling_addr)
19853 {
19854 if (--count == 0)
19855 {
19856 start_byte += cursor - base + 1;
19857 *byte_pos_ptr = start_byte;
19858 return orig_count;
19859 }
19860 else
19861 if (++cursor == ceiling_addr)
19862 break;
19863 }
19864 else
19865 break;
19866 }
19867 start_byte += cursor - base;
19868 }
19869 }
19870 else
19871 {
19872 while (start_byte > limit_byte)
19873 {
19874 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19875 ceiling = max (limit_byte, ceiling);
19876 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19877 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19878 while (1)
19879 {
19880 if (selective_display)
19881 while (--cursor != ceiling_addr
19882 && *cursor != '\n' && *cursor != 015)
19883 ;
19884 else
19885 while (--cursor != ceiling_addr && *cursor != '\n')
19886 ;
19887
19888 if (cursor != ceiling_addr)
19889 {
19890 if (++count == 0)
19891 {
19892 start_byte += cursor - base + 1;
19893 *byte_pos_ptr = start_byte;
19894 /* When scanning backwards, we should
19895 not count the newline posterior to which we stop. */
19896 return - orig_count - 1;
19897 }
19898 }
19899 else
19900 break;
19901 }
19902 /* Here we add 1 to compensate for the last decrement
19903 of CURSOR, which took it past the valid range. */
19904 start_byte += cursor - base + 1;
19905 }
19906 }
19907
19908 *byte_pos_ptr = limit_byte;
19909
19910 if (count < 0)
19911 return - orig_count + count;
19912 return orig_count - count;
19913
19914 }
19915
19916
19917 \f
19918 /***********************************************************************
19919 Displaying strings
19920 ***********************************************************************/
19921
19922 /* Display a NUL-terminated string, starting with index START.
19923
19924 If STRING is non-null, display that C string. Otherwise, the Lisp
19925 string LISP_STRING is displayed. There's a case that STRING is
19926 non-null and LISP_STRING is not nil. It means STRING is a string
19927 data of LISP_STRING. In that case, we display LISP_STRING while
19928 ignoring its text properties.
19929
19930 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19931 FACE_STRING. Display STRING or LISP_STRING with the face at
19932 FACE_STRING_POS in FACE_STRING:
19933
19934 Display the string in the environment given by IT, but use the
19935 standard display table, temporarily.
19936
19937 FIELD_WIDTH is the minimum number of output glyphs to produce.
19938 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19939 with spaces. If STRING has more characters, more than FIELD_WIDTH
19940 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19941
19942 PRECISION is the maximum number of characters to output from
19943 STRING. PRECISION < 0 means don't truncate the string.
19944
19945 This is roughly equivalent to printf format specifiers:
19946
19947 FIELD_WIDTH PRECISION PRINTF
19948 ----------------------------------------
19949 -1 -1 %s
19950 -1 10 %.10s
19951 10 -1 %10s
19952 20 10 %20.10s
19953
19954 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19955 display them, and < 0 means obey the current buffer's value of
19956 enable_multibyte_characters.
19957
19958 Value is the number of columns displayed. */
19959
19960 static int
19961 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19962 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19963 int field_width, int precision, int max_x, int multibyte)
19964 {
19965 int hpos_at_start = it->hpos;
19966 int saved_face_id = it->face_id;
19967 struct glyph_row *row = it->glyph_row;
19968
19969 /* Initialize the iterator IT for iteration over STRING beginning
19970 with index START. */
19971 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19972 precision, field_width, multibyte);
19973 if (string && STRINGP (lisp_string))
19974 /* LISP_STRING is the one returned by decode_mode_spec. We should
19975 ignore its text properties. */
19976 it->stop_charpos = -1;
19977
19978 /* If displaying STRING, set up the face of the iterator
19979 from LISP_STRING, if that's given. */
19980 if (STRINGP (face_string))
19981 {
19982 EMACS_INT endptr;
19983 struct face *face;
19984
19985 it->face_id
19986 = face_at_string_position (it->w, face_string, face_string_pos,
19987 0, it->region_beg_charpos,
19988 it->region_end_charpos,
19989 &endptr, it->base_face_id, 0);
19990 face = FACE_FROM_ID (it->f, it->face_id);
19991 it->face_box_p = face->box != FACE_NO_BOX;
19992 }
19993
19994 /* Set max_x to the maximum allowed X position. Don't let it go
19995 beyond the right edge of the window. */
19996 if (max_x <= 0)
19997 max_x = it->last_visible_x;
19998 else
19999 max_x = min (max_x, it->last_visible_x);
20000
20001 /* Skip over display elements that are not visible. because IT->w is
20002 hscrolled. */
20003 if (it->current_x < it->first_visible_x)
20004 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20005 MOVE_TO_POS | MOVE_TO_X);
20006
20007 row->ascent = it->max_ascent;
20008 row->height = it->max_ascent + it->max_descent;
20009 row->phys_ascent = it->max_phys_ascent;
20010 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20011 row->extra_line_spacing = it->max_extra_line_spacing;
20012
20013 /* This condition is for the case that we are called with current_x
20014 past last_visible_x. */
20015 while (it->current_x < max_x)
20016 {
20017 int x_before, x, n_glyphs_before, i, nglyphs;
20018
20019 /* Get the next display element. */
20020 if (!get_next_display_element (it))
20021 break;
20022
20023 /* Produce glyphs. */
20024 x_before = it->current_x;
20025 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20026 PRODUCE_GLYPHS (it);
20027
20028 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20029 i = 0;
20030 x = x_before;
20031 while (i < nglyphs)
20032 {
20033 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20034
20035 if (it->line_wrap != TRUNCATE
20036 && x + glyph->pixel_width > max_x)
20037 {
20038 /* End of continued line or max_x reached. */
20039 if (CHAR_GLYPH_PADDING_P (*glyph))
20040 {
20041 /* A wide character is unbreakable. */
20042 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20043 it->current_x = x_before;
20044 }
20045 else
20046 {
20047 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20048 it->current_x = x;
20049 }
20050 break;
20051 }
20052 else if (x + glyph->pixel_width >= it->first_visible_x)
20053 {
20054 /* Glyph is at least partially visible. */
20055 ++it->hpos;
20056 if (x < it->first_visible_x)
20057 it->glyph_row->x = x - it->first_visible_x;
20058 }
20059 else
20060 {
20061 /* Glyph is off the left margin of the display area.
20062 Should not happen. */
20063 abort ();
20064 }
20065
20066 row->ascent = max (row->ascent, it->max_ascent);
20067 row->height = max (row->height, it->max_ascent + it->max_descent);
20068 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20069 row->phys_height = max (row->phys_height,
20070 it->max_phys_ascent + it->max_phys_descent);
20071 row->extra_line_spacing = max (row->extra_line_spacing,
20072 it->max_extra_line_spacing);
20073 x += glyph->pixel_width;
20074 ++i;
20075 }
20076
20077 /* Stop if max_x reached. */
20078 if (i < nglyphs)
20079 break;
20080
20081 /* Stop at line ends. */
20082 if (ITERATOR_AT_END_OF_LINE_P (it))
20083 {
20084 it->continuation_lines_width = 0;
20085 break;
20086 }
20087
20088 set_iterator_to_next (it, 1);
20089
20090 /* Stop if truncating at the right edge. */
20091 if (it->line_wrap == TRUNCATE
20092 && it->current_x >= it->last_visible_x)
20093 {
20094 /* Add truncation mark, but don't do it if the line is
20095 truncated at a padding space. */
20096 if (IT_CHARPOS (*it) < it->string_nchars)
20097 {
20098 if (!FRAME_WINDOW_P (it->f))
20099 {
20100 int ii, n;
20101
20102 if (it->current_x > it->last_visible_x)
20103 {
20104 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20105 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20106 break;
20107 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20108 {
20109 row->used[TEXT_AREA] = ii;
20110 produce_special_glyphs (it, IT_TRUNCATION);
20111 }
20112 }
20113 produce_special_glyphs (it, IT_TRUNCATION);
20114 }
20115 it->glyph_row->truncated_on_right_p = 1;
20116 }
20117 break;
20118 }
20119 }
20120
20121 /* Maybe insert a truncation at the left. */
20122 if (it->first_visible_x
20123 && IT_CHARPOS (*it) > 0)
20124 {
20125 if (!FRAME_WINDOW_P (it->f))
20126 insert_left_trunc_glyphs (it);
20127 it->glyph_row->truncated_on_left_p = 1;
20128 }
20129
20130 it->face_id = saved_face_id;
20131
20132 /* Value is number of columns displayed. */
20133 return it->hpos - hpos_at_start;
20134 }
20135
20136
20137 \f
20138 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20139 appears as an element of LIST or as the car of an element of LIST.
20140 If PROPVAL is a list, compare each element against LIST in that
20141 way, and return 1/2 if any element of PROPVAL is found in LIST.
20142 Otherwise return 0. This function cannot quit.
20143 The return value is 2 if the text is invisible but with an ellipsis
20144 and 1 if it's invisible and without an ellipsis. */
20145
20146 int
20147 invisible_p (register Lisp_Object propval, Lisp_Object list)
20148 {
20149 register Lisp_Object tail, proptail;
20150
20151 for (tail = list; CONSP (tail); tail = XCDR (tail))
20152 {
20153 register Lisp_Object tem;
20154 tem = XCAR (tail);
20155 if (EQ (propval, tem))
20156 return 1;
20157 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20158 return NILP (XCDR (tem)) ? 1 : 2;
20159 }
20160
20161 if (CONSP (propval))
20162 {
20163 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20164 {
20165 Lisp_Object propelt;
20166 propelt = XCAR (proptail);
20167 for (tail = list; CONSP (tail); tail = XCDR (tail))
20168 {
20169 register Lisp_Object tem;
20170 tem = XCAR (tail);
20171 if (EQ (propelt, tem))
20172 return 1;
20173 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20174 return NILP (XCDR (tem)) ? 1 : 2;
20175 }
20176 }
20177 }
20178
20179 return 0;
20180 }
20181
20182 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20183 doc: /* Non-nil if the property makes the text invisible.
20184 POS-OR-PROP can be a marker or number, in which case it is taken to be
20185 a position in the current buffer and the value of the `invisible' property
20186 is checked; or it can be some other value, which is then presumed to be the
20187 value of the `invisible' property of the text of interest.
20188 The non-nil value returned can be t for truly invisible text or something
20189 else if the text is replaced by an ellipsis. */)
20190 (Lisp_Object pos_or_prop)
20191 {
20192 Lisp_Object prop
20193 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20194 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20195 : pos_or_prop);
20196 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20197 return (invis == 0 ? Qnil
20198 : invis == 1 ? Qt
20199 : make_number (invis));
20200 }
20201
20202 /* Calculate a width or height in pixels from a specification using
20203 the following elements:
20204
20205 SPEC ::=
20206 NUM - a (fractional) multiple of the default font width/height
20207 (NUM) - specifies exactly NUM pixels
20208 UNIT - a fixed number of pixels, see below.
20209 ELEMENT - size of a display element in pixels, see below.
20210 (NUM . SPEC) - equals NUM * SPEC
20211 (+ SPEC SPEC ...) - add pixel values
20212 (- SPEC SPEC ...) - subtract pixel values
20213 (- SPEC) - negate pixel value
20214
20215 NUM ::=
20216 INT or FLOAT - a number constant
20217 SYMBOL - use symbol's (buffer local) variable binding.
20218
20219 UNIT ::=
20220 in - pixels per inch *)
20221 mm - pixels per 1/1000 meter *)
20222 cm - pixels per 1/100 meter *)
20223 width - width of current font in pixels.
20224 height - height of current font in pixels.
20225
20226 *) using the ratio(s) defined in display-pixels-per-inch.
20227
20228 ELEMENT ::=
20229
20230 left-fringe - left fringe width in pixels
20231 right-fringe - right fringe width in pixels
20232
20233 left-margin - left margin width in pixels
20234 right-margin - right margin width in pixels
20235
20236 scroll-bar - scroll-bar area width in pixels
20237
20238 Examples:
20239
20240 Pixels corresponding to 5 inches:
20241 (5 . in)
20242
20243 Total width of non-text areas on left side of window (if scroll-bar is on left):
20244 '(space :width (+ left-fringe left-margin scroll-bar))
20245
20246 Align to first text column (in header line):
20247 '(space :align-to 0)
20248
20249 Align to middle of text area minus half the width of variable `my-image'
20250 containing a loaded image:
20251 '(space :align-to (0.5 . (- text my-image)))
20252
20253 Width of left margin minus width of 1 character in the default font:
20254 '(space :width (- left-margin 1))
20255
20256 Width of left margin minus width of 2 characters in the current font:
20257 '(space :width (- left-margin (2 . width)))
20258
20259 Center 1 character over left-margin (in header line):
20260 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20261
20262 Different ways to express width of left fringe plus left margin minus one pixel:
20263 '(space :width (- (+ left-fringe left-margin) (1)))
20264 '(space :width (+ left-fringe left-margin (- (1))))
20265 '(space :width (+ left-fringe left-margin (-1)))
20266
20267 */
20268
20269 #define NUMVAL(X) \
20270 ((INTEGERP (X) || FLOATP (X)) \
20271 ? XFLOATINT (X) \
20272 : - 1)
20273
20274 int
20275 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20276 struct font *font, int width_p, int *align_to)
20277 {
20278 double pixels;
20279
20280 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20281 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20282
20283 if (NILP (prop))
20284 return OK_PIXELS (0);
20285
20286 xassert (FRAME_LIVE_P (it->f));
20287
20288 if (SYMBOLP (prop))
20289 {
20290 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20291 {
20292 char *unit = SSDATA (SYMBOL_NAME (prop));
20293
20294 if (unit[0] == 'i' && unit[1] == 'n')
20295 pixels = 1.0;
20296 else if (unit[0] == 'm' && unit[1] == 'm')
20297 pixels = 25.4;
20298 else if (unit[0] == 'c' && unit[1] == 'm')
20299 pixels = 2.54;
20300 else
20301 pixels = 0;
20302 if (pixels > 0)
20303 {
20304 double ppi;
20305 #ifdef HAVE_WINDOW_SYSTEM
20306 if (FRAME_WINDOW_P (it->f)
20307 && (ppi = (width_p
20308 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20309 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20310 ppi > 0))
20311 return OK_PIXELS (ppi / pixels);
20312 #endif
20313
20314 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20315 || (CONSP (Vdisplay_pixels_per_inch)
20316 && (ppi = (width_p
20317 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20318 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20319 ppi > 0)))
20320 return OK_PIXELS (ppi / pixels);
20321
20322 return 0;
20323 }
20324 }
20325
20326 #ifdef HAVE_WINDOW_SYSTEM
20327 if (EQ (prop, Qheight))
20328 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20329 if (EQ (prop, Qwidth))
20330 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20331 #else
20332 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20333 return OK_PIXELS (1);
20334 #endif
20335
20336 if (EQ (prop, Qtext))
20337 return OK_PIXELS (width_p
20338 ? window_box_width (it->w, TEXT_AREA)
20339 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20340
20341 if (align_to && *align_to < 0)
20342 {
20343 *res = 0;
20344 if (EQ (prop, Qleft))
20345 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20346 if (EQ (prop, Qright))
20347 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20348 if (EQ (prop, Qcenter))
20349 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20350 + window_box_width (it->w, TEXT_AREA) / 2);
20351 if (EQ (prop, Qleft_fringe))
20352 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20353 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20354 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20355 if (EQ (prop, Qright_fringe))
20356 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20357 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20358 : window_box_right_offset (it->w, TEXT_AREA));
20359 if (EQ (prop, Qleft_margin))
20360 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20361 if (EQ (prop, Qright_margin))
20362 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20363 if (EQ (prop, Qscroll_bar))
20364 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20365 ? 0
20366 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20367 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20368 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20369 : 0)));
20370 }
20371 else
20372 {
20373 if (EQ (prop, Qleft_fringe))
20374 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20375 if (EQ (prop, Qright_fringe))
20376 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20377 if (EQ (prop, Qleft_margin))
20378 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20379 if (EQ (prop, Qright_margin))
20380 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20381 if (EQ (prop, Qscroll_bar))
20382 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20383 }
20384
20385 prop = Fbuffer_local_value (prop, it->w->buffer);
20386 }
20387
20388 if (INTEGERP (prop) || FLOATP (prop))
20389 {
20390 int base_unit = (width_p
20391 ? FRAME_COLUMN_WIDTH (it->f)
20392 : FRAME_LINE_HEIGHT (it->f));
20393 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20394 }
20395
20396 if (CONSP (prop))
20397 {
20398 Lisp_Object car = XCAR (prop);
20399 Lisp_Object cdr = XCDR (prop);
20400
20401 if (SYMBOLP (car))
20402 {
20403 #ifdef HAVE_WINDOW_SYSTEM
20404 if (FRAME_WINDOW_P (it->f)
20405 && valid_image_p (prop))
20406 {
20407 int id = lookup_image (it->f, prop);
20408 struct image *img = IMAGE_FROM_ID (it->f, id);
20409
20410 return OK_PIXELS (width_p ? img->width : img->height);
20411 }
20412 #endif
20413 if (EQ (car, Qplus) || EQ (car, Qminus))
20414 {
20415 int first = 1;
20416 double px;
20417
20418 pixels = 0;
20419 while (CONSP (cdr))
20420 {
20421 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20422 font, width_p, align_to))
20423 return 0;
20424 if (first)
20425 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20426 else
20427 pixels += px;
20428 cdr = XCDR (cdr);
20429 }
20430 if (EQ (car, Qminus))
20431 pixels = -pixels;
20432 return OK_PIXELS (pixels);
20433 }
20434
20435 car = Fbuffer_local_value (car, it->w->buffer);
20436 }
20437
20438 if (INTEGERP (car) || FLOATP (car))
20439 {
20440 double fact;
20441 pixels = XFLOATINT (car);
20442 if (NILP (cdr))
20443 return OK_PIXELS (pixels);
20444 if (calc_pixel_width_or_height (&fact, it, cdr,
20445 font, width_p, align_to))
20446 return OK_PIXELS (pixels * fact);
20447 return 0;
20448 }
20449
20450 return 0;
20451 }
20452
20453 return 0;
20454 }
20455
20456 \f
20457 /***********************************************************************
20458 Glyph Display
20459 ***********************************************************************/
20460
20461 #ifdef HAVE_WINDOW_SYSTEM
20462
20463 #if GLYPH_DEBUG
20464
20465 void
20466 dump_glyph_string (struct glyph_string *s)
20467 {
20468 fprintf (stderr, "glyph string\n");
20469 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20470 s->x, s->y, s->width, s->height);
20471 fprintf (stderr, " ybase = %d\n", s->ybase);
20472 fprintf (stderr, " hl = %d\n", s->hl);
20473 fprintf (stderr, " left overhang = %d, right = %d\n",
20474 s->left_overhang, s->right_overhang);
20475 fprintf (stderr, " nchars = %d\n", s->nchars);
20476 fprintf (stderr, " extends to end of line = %d\n",
20477 s->extends_to_end_of_line_p);
20478 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20479 fprintf (stderr, " bg width = %d\n", s->background_width);
20480 }
20481
20482 #endif /* GLYPH_DEBUG */
20483
20484 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20485 of XChar2b structures for S; it can't be allocated in
20486 init_glyph_string because it must be allocated via `alloca'. W
20487 is the window on which S is drawn. ROW and AREA are the glyph row
20488 and area within the row from which S is constructed. START is the
20489 index of the first glyph structure covered by S. HL is a
20490 face-override for drawing S. */
20491
20492 #ifdef HAVE_NTGUI
20493 #define OPTIONAL_HDC(hdc) HDC hdc,
20494 #define DECLARE_HDC(hdc) HDC hdc;
20495 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20496 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20497 #endif
20498
20499 #ifndef OPTIONAL_HDC
20500 #define OPTIONAL_HDC(hdc)
20501 #define DECLARE_HDC(hdc)
20502 #define ALLOCATE_HDC(hdc, f)
20503 #define RELEASE_HDC(hdc, f)
20504 #endif
20505
20506 static void
20507 init_glyph_string (struct glyph_string *s,
20508 OPTIONAL_HDC (hdc)
20509 XChar2b *char2b, struct window *w, struct glyph_row *row,
20510 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20511 {
20512 memset (s, 0, sizeof *s);
20513 s->w = w;
20514 s->f = XFRAME (w->frame);
20515 #ifdef HAVE_NTGUI
20516 s->hdc = hdc;
20517 #endif
20518 s->display = FRAME_X_DISPLAY (s->f);
20519 s->window = FRAME_X_WINDOW (s->f);
20520 s->char2b = char2b;
20521 s->hl = hl;
20522 s->row = row;
20523 s->area = area;
20524 s->first_glyph = row->glyphs[area] + start;
20525 s->height = row->height;
20526 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20527 s->ybase = s->y + row->ascent;
20528 }
20529
20530
20531 /* Append the list of glyph strings with head H and tail T to the list
20532 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20533
20534 static inline void
20535 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20536 struct glyph_string *h, struct glyph_string *t)
20537 {
20538 if (h)
20539 {
20540 if (*head)
20541 (*tail)->next = h;
20542 else
20543 *head = h;
20544 h->prev = *tail;
20545 *tail = t;
20546 }
20547 }
20548
20549
20550 /* Prepend the list of glyph strings with head H and tail T to the
20551 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20552 result. */
20553
20554 static inline void
20555 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20556 struct glyph_string *h, struct glyph_string *t)
20557 {
20558 if (h)
20559 {
20560 if (*head)
20561 (*head)->prev = t;
20562 else
20563 *tail = t;
20564 t->next = *head;
20565 *head = h;
20566 }
20567 }
20568
20569
20570 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20571 Set *HEAD and *TAIL to the resulting list. */
20572
20573 static inline void
20574 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20575 struct glyph_string *s)
20576 {
20577 s->next = s->prev = NULL;
20578 append_glyph_string_lists (head, tail, s, s);
20579 }
20580
20581
20582 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20583 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20584 make sure that X resources for the face returned are allocated.
20585 Value is a pointer to a realized face that is ready for display if
20586 DISPLAY_P is non-zero. */
20587
20588 static inline struct face *
20589 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20590 XChar2b *char2b, int display_p)
20591 {
20592 struct face *face = FACE_FROM_ID (f, face_id);
20593
20594 if (face->font)
20595 {
20596 unsigned code = face->font->driver->encode_char (face->font, c);
20597
20598 if (code != FONT_INVALID_CODE)
20599 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20600 else
20601 STORE_XCHAR2B (char2b, 0, 0);
20602 }
20603
20604 /* Make sure X resources of the face are allocated. */
20605 #ifdef HAVE_X_WINDOWS
20606 if (display_p)
20607 #endif
20608 {
20609 xassert (face != NULL);
20610 PREPARE_FACE_FOR_DISPLAY (f, face);
20611 }
20612
20613 return face;
20614 }
20615
20616
20617 /* Get face and two-byte form of character glyph GLYPH on frame F.
20618 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20619 a pointer to a realized face that is ready for display. */
20620
20621 static inline struct face *
20622 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20623 XChar2b *char2b, int *two_byte_p)
20624 {
20625 struct face *face;
20626
20627 xassert (glyph->type == CHAR_GLYPH);
20628 face = FACE_FROM_ID (f, glyph->face_id);
20629
20630 if (two_byte_p)
20631 *two_byte_p = 0;
20632
20633 if (face->font)
20634 {
20635 unsigned code;
20636
20637 if (CHAR_BYTE8_P (glyph->u.ch))
20638 code = CHAR_TO_BYTE8 (glyph->u.ch);
20639 else
20640 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20641
20642 if (code != FONT_INVALID_CODE)
20643 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20644 else
20645 STORE_XCHAR2B (char2b, 0, 0);
20646 }
20647
20648 /* Make sure X resources of the face are allocated. */
20649 xassert (face != NULL);
20650 PREPARE_FACE_FOR_DISPLAY (f, face);
20651 return face;
20652 }
20653
20654
20655 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20656 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20657
20658 static inline int
20659 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20660 {
20661 unsigned code;
20662
20663 if (CHAR_BYTE8_P (c))
20664 code = CHAR_TO_BYTE8 (c);
20665 else
20666 code = font->driver->encode_char (font, c);
20667
20668 if (code == FONT_INVALID_CODE)
20669 return 0;
20670 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20671 return 1;
20672 }
20673
20674
20675 /* Fill glyph string S with composition components specified by S->cmp.
20676
20677 BASE_FACE is the base face of the composition.
20678 S->cmp_from is the index of the first component for S.
20679
20680 OVERLAPS non-zero means S should draw the foreground only, and use
20681 its physical height for clipping. See also draw_glyphs.
20682
20683 Value is the index of a component not in S. */
20684
20685 static int
20686 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20687 int overlaps)
20688 {
20689 int i;
20690 /* For all glyphs of this composition, starting at the offset
20691 S->cmp_from, until we reach the end of the definition or encounter a
20692 glyph that requires the different face, add it to S. */
20693 struct face *face;
20694
20695 xassert (s);
20696
20697 s->for_overlaps = overlaps;
20698 s->face = NULL;
20699 s->font = NULL;
20700 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20701 {
20702 int c = COMPOSITION_GLYPH (s->cmp, i);
20703
20704 if (c != '\t')
20705 {
20706 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20707 -1, Qnil);
20708
20709 face = get_char_face_and_encoding (s->f, c, face_id,
20710 s->char2b + i, 1);
20711 if (face)
20712 {
20713 if (! s->face)
20714 {
20715 s->face = face;
20716 s->font = s->face->font;
20717 }
20718 else if (s->face != face)
20719 break;
20720 }
20721 }
20722 ++s->nchars;
20723 }
20724 s->cmp_to = i;
20725
20726 /* All glyph strings for the same composition has the same width,
20727 i.e. the width set for the first component of the composition. */
20728 s->width = s->first_glyph->pixel_width;
20729
20730 /* If the specified font could not be loaded, use the frame's
20731 default font, but record the fact that we couldn't load it in
20732 the glyph string so that we can draw rectangles for the
20733 characters of the glyph string. */
20734 if (s->font == NULL)
20735 {
20736 s->font_not_found_p = 1;
20737 s->font = FRAME_FONT (s->f);
20738 }
20739
20740 /* Adjust base line for subscript/superscript text. */
20741 s->ybase += s->first_glyph->voffset;
20742
20743 /* This glyph string must always be drawn with 16-bit functions. */
20744 s->two_byte_p = 1;
20745
20746 return s->cmp_to;
20747 }
20748
20749 static int
20750 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20751 int start, int end, int overlaps)
20752 {
20753 struct glyph *glyph, *last;
20754 Lisp_Object lgstring;
20755 int i;
20756
20757 s->for_overlaps = overlaps;
20758 glyph = s->row->glyphs[s->area] + start;
20759 last = s->row->glyphs[s->area] + end;
20760 s->cmp_id = glyph->u.cmp.id;
20761 s->cmp_from = glyph->slice.cmp.from;
20762 s->cmp_to = glyph->slice.cmp.to + 1;
20763 s->face = FACE_FROM_ID (s->f, face_id);
20764 lgstring = composition_gstring_from_id (s->cmp_id);
20765 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20766 glyph++;
20767 while (glyph < last
20768 && glyph->u.cmp.automatic
20769 && glyph->u.cmp.id == s->cmp_id
20770 && s->cmp_to == glyph->slice.cmp.from)
20771 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20772
20773 for (i = s->cmp_from; i < s->cmp_to; i++)
20774 {
20775 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20776 unsigned code = LGLYPH_CODE (lglyph);
20777
20778 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20779 }
20780 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20781 return glyph - s->row->glyphs[s->area];
20782 }
20783
20784
20785 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20786 See the comment of fill_glyph_string for arguments.
20787 Value is the index of the first glyph not in S. */
20788
20789
20790 static int
20791 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20792 int start, int end, int overlaps)
20793 {
20794 struct glyph *glyph, *last;
20795 int voffset;
20796
20797 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20798 s->for_overlaps = overlaps;
20799 glyph = s->row->glyphs[s->area] + start;
20800 last = s->row->glyphs[s->area] + end;
20801 voffset = glyph->voffset;
20802 s->face = FACE_FROM_ID (s->f, face_id);
20803 s->font = s->face->font;
20804 s->nchars = 1;
20805 s->width = glyph->pixel_width;
20806 glyph++;
20807 while (glyph < last
20808 && glyph->type == GLYPHLESS_GLYPH
20809 && glyph->voffset == voffset
20810 && glyph->face_id == face_id)
20811 {
20812 s->nchars++;
20813 s->width += glyph->pixel_width;
20814 glyph++;
20815 }
20816 s->ybase += voffset;
20817 return glyph - s->row->glyphs[s->area];
20818 }
20819
20820
20821 /* Fill glyph string S from a sequence of character glyphs.
20822
20823 FACE_ID is the face id of the string. START is the index of the
20824 first glyph to consider, END is the index of the last + 1.
20825 OVERLAPS non-zero means S should draw the foreground only, and use
20826 its physical height for clipping. See also draw_glyphs.
20827
20828 Value is the index of the first glyph not in S. */
20829
20830 static int
20831 fill_glyph_string (struct glyph_string *s, int face_id,
20832 int start, int end, int overlaps)
20833 {
20834 struct glyph *glyph, *last;
20835 int voffset;
20836 int glyph_not_available_p;
20837
20838 xassert (s->f == XFRAME (s->w->frame));
20839 xassert (s->nchars == 0);
20840 xassert (start >= 0 && end > start);
20841
20842 s->for_overlaps = overlaps;
20843 glyph = s->row->glyphs[s->area] + start;
20844 last = s->row->glyphs[s->area] + end;
20845 voffset = glyph->voffset;
20846 s->padding_p = glyph->padding_p;
20847 glyph_not_available_p = glyph->glyph_not_available_p;
20848
20849 while (glyph < last
20850 && glyph->type == CHAR_GLYPH
20851 && glyph->voffset == voffset
20852 /* Same face id implies same font, nowadays. */
20853 && glyph->face_id == face_id
20854 && glyph->glyph_not_available_p == glyph_not_available_p)
20855 {
20856 int two_byte_p;
20857
20858 s->face = get_glyph_face_and_encoding (s->f, glyph,
20859 s->char2b + s->nchars,
20860 &two_byte_p);
20861 s->two_byte_p = two_byte_p;
20862 ++s->nchars;
20863 xassert (s->nchars <= end - start);
20864 s->width += glyph->pixel_width;
20865 if (glyph++->padding_p != s->padding_p)
20866 break;
20867 }
20868
20869 s->font = s->face->font;
20870
20871 /* If the specified font could not be loaded, use the frame's font,
20872 but record the fact that we couldn't load it in
20873 S->font_not_found_p so that we can draw rectangles for the
20874 characters of the glyph string. */
20875 if (s->font == NULL || glyph_not_available_p)
20876 {
20877 s->font_not_found_p = 1;
20878 s->font = FRAME_FONT (s->f);
20879 }
20880
20881 /* Adjust base line for subscript/superscript text. */
20882 s->ybase += voffset;
20883
20884 xassert (s->face && s->face->gc);
20885 return glyph - s->row->glyphs[s->area];
20886 }
20887
20888
20889 /* Fill glyph string S from image glyph S->first_glyph. */
20890
20891 static void
20892 fill_image_glyph_string (struct glyph_string *s)
20893 {
20894 xassert (s->first_glyph->type == IMAGE_GLYPH);
20895 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20896 xassert (s->img);
20897 s->slice = s->first_glyph->slice.img;
20898 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20899 s->font = s->face->font;
20900 s->width = s->first_glyph->pixel_width;
20901
20902 /* Adjust base line for subscript/superscript text. */
20903 s->ybase += s->first_glyph->voffset;
20904 }
20905
20906
20907 /* Fill glyph string S from a sequence of stretch glyphs.
20908
20909 START is the index of the first glyph to consider,
20910 END is the index of the last + 1.
20911
20912 Value is the index of the first glyph not in S. */
20913
20914 static int
20915 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20916 {
20917 struct glyph *glyph, *last;
20918 int voffset, face_id;
20919
20920 xassert (s->first_glyph->type == STRETCH_GLYPH);
20921
20922 glyph = s->row->glyphs[s->area] + start;
20923 last = s->row->glyphs[s->area] + end;
20924 face_id = glyph->face_id;
20925 s->face = FACE_FROM_ID (s->f, face_id);
20926 s->font = s->face->font;
20927 s->width = glyph->pixel_width;
20928 s->nchars = 1;
20929 voffset = glyph->voffset;
20930
20931 for (++glyph;
20932 (glyph < last
20933 && glyph->type == STRETCH_GLYPH
20934 && glyph->voffset == voffset
20935 && glyph->face_id == face_id);
20936 ++glyph)
20937 s->width += glyph->pixel_width;
20938
20939 /* Adjust base line for subscript/superscript text. */
20940 s->ybase += voffset;
20941
20942 /* The case that face->gc == 0 is handled when drawing the glyph
20943 string by calling PREPARE_FACE_FOR_DISPLAY. */
20944 xassert (s->face);
20945 return glyph - s->row->glyphs[s->area];
20946 }
20947
20948 static struct font_metrics *
20949 get_per_char_metric (struct font *font, XChar2b *char2b)
20950 {
20951 static struct font_metrics metrics;
20952 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20953
20954 if (! font || code == FONT_INVALID_CODE)
20955 return NULL;
20956 font->driver->text_extents (font, &code, 1, &metrics);
20957 return &metrics;
20958 }
20959
20960 /* EXPORT for RIF:
20961 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20962 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20963 assumed to be zero. */
20964
20965 void
20966 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20967 {
20968 *left = *right = 0;
20969
20970 if (glyph->type == CHAR_GLYPH)
20971 {
20972 struct face *face;
20973 XChar2b char2b;
20974 struct font_metrics *pcm;
20975
20976 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20977 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20978 {
20979 if (pcm->rbearing > pcm->width)
20980 *right = pcm->rbearing - pcm->width;
20981 if (pcm->lbearing < 0)
20982 *left = -pcm->lbearing;
20983 }
20984 }
20985 else if (glyph->type == COMPOSITE_GLYPH)
20986 {
20987 if (! glyph->u.cmp.automatic)
20988 {
20989 struct composition *cmp = composition_table[glyph->u.cmp.id];
20990
20991 if (cmp->rbearing > cmp->pixel_width)
20992 *right = cmp->rbearing - cmp->pixel_width;
20993 if (cmp->lbearing < 0)
20994 *left = - cmp->lbearing;
20995 }
20996 else
20997 {
20998 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20999 struct font_metrics metrics;
21000
21001 composition_gstring_width (gstring, glyph->slice.cmp.from,
21002 glyph->slice.cmp.to + 1, &metrics);
21003 if (metrics.rbearing > metrics.width)
21004 *right = metrics.rbearing - metrics.width;
21005 if (metrics.lbearing < 0)
21006 *left = - metrics.lbearing;
21007 }
21008 }
21009 }
21010
21011
21012 /* Return the index of the first glyph preceding glyph string S that
21013 is overwritten by S because of S's left overhang. Value is -1
21014 if no glyphs are overwritten. */
21015
21016 static int
21017 left_overwritten (struct glyph_string *s)
21018 {
21019 int k;
21020
21021 if (s->left_overhang)
21022 {
21023 int x = 0, i;
21024 struct glyph *glyphs = s->row->glyphs[s->area];
21025 int first = s->first_glyph - glyphs;
21026
21027 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21028 x -= glyphs[i].pixel_width;
21029
21030 k = i + 1;
21031 }
21032 else
21033 k = -1;
21034
21035 return k;
21036 }
21037
21038
21039 /* Return the index of the first glyph preceding glyph string S that
21040 is overwriting S because of its right overhang. Value is -1 if no
21041 glyph in front of S overwrites S. */
21042
21043 static int
21044 left_overwriting (struct glyph_string *s)
21045 {
21046 int i, k, x;
21047 struct glyph *glyphs = s->row->glyphs[s->area];
21048 int first = s->first_glyph - glyphs;
21049
21050 k = -1;
21051 x = 0;
21052 for (i = first - 1; i >= 0; --i)
21053 {
21054 int left, right;
21055 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21056 if (x + right > 0)
21057 k = i;
21058 x -= glyphs[i].pixel_width;
21059 }
21060
21061 return k;
21062 }
21063
21064
21065 /* Return the index of the last glyph following glyph string S that is
21066 overwritten by S because of S's right overhang. Value is -1 if
21067 no such glyph is found. */
21068
21069 static int
21070 right_overwritten (struct glyph_string *s)
21071 {
21072 int k = -1;
21073
21074 if (s->right_overhang)
21075 {
21076 int x = 0, i;
21077 struct glyph *glyphs = s->row->glyphs[s->area];
21078 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21079 int end = s->row->used[s->area];
21080
21081 for (i = first; i < end && s->right_overhang > x; ++i)
21082 x += glyphs[i].pixel_width;
21083
21084 k = i;
21085 }
21086
21087 return k;
21088 }
21089
21090
21091 /* Return the index of the last glyph following glyph string S that
21092 overwrites S because of its left overhang. Value is negative
21093 if no such glyph is found. */
21094
21095 static int
21096 right_overwriting (struct glyph_string *s)
21097 {
21098 int i, k, x;
21099 int end = s->row->used[s->area];
21100 struct glyph *glyphs = s->row->glyphs[s->area];
21101 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21102
21103 k = -1;
21104 x = 0;
21105 for (i = first; i < end; ++i)
21106 {
21107 int left, right;
21108 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21109 if (x - left < 0)
21110 k = i;
21111 x += glyphs[i].pixel_width;
21112 }
21113
21114 return k;
21115 }
21116
21117
21118 /* Set background width of glyph string S. START is the index of the
21119 first glyph following S. LAST_X is the right-most x-position + 1
21120 in the drawing area. */
21121
21122 static inline void
21123 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21124 {
21125 /* If the face of this glyph string has to be drawn to the end of
21126 the drawing area, set S->extends_to_end_of_line_p. */
21127
21128 if (start == s->row->used[s->area]
21129 && s->area == TEXT_AREA
21130 && ((s->row->fill_line_p
21131 && (s->hl == DRAW_NORMAL_TEXT
21132 || s->hl == DRAW_IMAGE_RAISED
21133 || s->hl == DRAW_IMAGE_SUNKEN))
21134 || s->hl == DRAW_MOUSE_FACE))
21135 s->extends_to_end_of_line_p = 1;
21136
21137 /* If S extends its face to the end of the line, set its
21138 background_width to the distance to the right edge of the drawing
21139 area. */
21140 if (s->extends_to_end_of_line_p)
21141 s->background_width = last_x - s->x + 1;
21142 else
21143 s->background_width = s->width;
21144 }
21145
21146
21147 /* Compute overhangs and x-positions for glyph string S and its
21148 predecessors, or successors. X is the starting x-position for S.
21149 BACKWARD_P non-zero means process predecessors. */
21150
21151 static void
21152 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21153 {
21154 if (backward_p)
21155 {
21156 while (s)
21157 {
21158 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21159 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21160 x -= s->width;
21161 s->x = x;
21162 s = s->prev;
21163 }
21164 }
21165 else
21166 {
21167 while (s)
21168 {
21169 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21170 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21171 s->x = x;
21172 x += s->width;
21173 s = s->next;
21174 }
21175 }
21176 }
21177
21178
21179
21180 /* The following macros are only called from draw_glyphs below.
21181 They reference the following parameters of that function directly:
21182 `w', `row', `area', and `overlap_p'
21183 as well as the following local variables:
21184 `s', `f', and `hdc' (in W32) */
21185
21186 #ifdef HAVE_NTGUI
21187 /* On W32, silently add local `hdc' variable to argument list of
21188 init_glyph_string. */
21189 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21190 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21191 #else
21192 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21193 init_glyph_string (s, char2b, w, row, area, start, hl)
21194 #endif
21195
21196 /* Add a glyph string for a stretch glyph to the list of strings
21197 between HEAD and TAIL. START is the index of the stretch glyph in
21198 row area AREA of glyph row ROW. END is the index of the last glyph
21199 in that glyph row area. X is the current output position assigned
21200 to the new glyph string constructed. HL overrides that face of the
21201 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21202 is the right-most x-position of the drawing area. */
21203
21204 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21205 and below -- keep them on one line. */
21206 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21207 do \
21208 { \
21209 s = (struct glyph_string *) alloca (sizeof *s); \
21210 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21211 START = fill_stretch_glyph_string (s, START, END); \
21212 append_glyph_string (&HEAD, &TAIL, s); \
21213 s->x = (X); \
21214 } \
21215 while (0)
21216
21217
21218 /* Add a glyph string for an image glyph to the list of strings
21219 between HEAD and TAIL. START is the index of the image glyph in
21220 row area AREA of glyph row ROW. END is the index of the last glyph
21221 in that glyph row area. X is the current output position assigned
21222 to the new glyph string constructed. HL overrides that face of the
21223 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21224 is the right-most x-position of the drawing area. */
21225
21226 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21227 do \
21228 { \
21229 s = (struct glyph_string *) alloca (sizeof *s); \
21230 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21231 fill_image_glyph_string (s); \
21232 append_glyph_string (&HEAD, &TAIL, s); \
21233 ++START; \
21234 s->x = (X); \
21235 } \
21236 while (0)
21237
21238
21239 /* Add a glyph string for a sequence of character glyphs to the list
21240 of strings between HEAD and TAIL. START is the index of the first
21241 glyph in row area AREA of glyph row ROW that is part of the new
21242 glyph string. END is the index of the last glyph in that glyph row
21243 area. X is the current output position assigned to the new glyph
21244 string constructed. HL overrides that face of the glyph; e.g. it
21245 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21246 right-most x-position of the drawing area. */
21247
21248 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21249 do \
21250 { \
21251 int face_id; \
21252 XChar2b *char2b; \
21253 \
21254 face_id = (row)->glyphs[area][START].face_id; \
21255 \
21256 s = (struct glyph_string *) alloca (sizeof *s); \
21257 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21258 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21259 append_glyph_string (&HEAD, &TAIL, s); \
21260 s->x = (X); \
21261 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21262 } \
21263 while (0)
21264
21265
21266 /* Add a glyph string for a composite sequence to the list of strings
21267 between HEAD and TAIL. START is the index of the first glyph in
21268 row area AREA of glyph row ROW that is part of the new glyph
21269 string. END is the index of the last glyph in that glyph row area.
21270 X is the current output position assigned to the new glyph string
21271 constructed. HL overrides that face of the glyph; e.g. it is
21272 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21273 x-position of the drawing area. */
21274
21275 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21276 do { \
21277 int face_id = (row)->glyphs[area][START].face_id; \
21278 struct face *base_face = FACE_FROM_ID (f, face_id); \
21279 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21280 struct composition *cmp = composition_table[cmp_id]; \
21281 XChar2b *char2b; \
21282 struct glyph_string *first_s IF_LINT (= NULL); \
21283 int n; \
21284 \
21285 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21286 \
21287 /* Make glyph_strings for each glyph sequence that is drawable by \
21288 the same face, and append them to HEAD/TAIL. */ \
21289 for (n = 0; n < cmp->glyph_len;) \
21290 { \
21291 s = (struct glyph_string *) alloca (sizeof *s); \
21292 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21293 append_glyph_string (&(HEAD), &(TAIL), s); \
21294 s->cmp = cmp; \
21295 s->cmp_from = n; \
21296 s->x = (X); \
21297 if (n == 0) \
21298 first_s = s; \
21299 n = fill_composite_glyph_string (s, base_face, overlaps); \
21300 } \
21301 \
21302 ++START; \
21303 s = first_s; \
21304 } while (0)
21305
21306
21307 /* Add a glyph string for a glyph-string sequence to the list of strings
21308 between HEAD and TAIL. */
21309
21310 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21311 do { \
21312 int face_id; \
21313 XChar2b *char2b; \
21314 Lisp_Object gstring; \
21315 \
21316 face_id = (row)->glyphs[area][START].face_id; \
21317 gstring = (composition_gstring_from_id \
21318 ((row)->glyphs[area][START].u.cmp.id)); \
21319 s = (struct glyph_string *) alloca (sizeof *s); \
21320 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21321 * LGSTRING_GLYPH_LEN (gstring)); \
21322 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21323 append_glyph_string (&(HEAD), &(TAIL), s); \
21324 s->x = (X); \
21325 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21326 } while (0)
21327
21328
21329 /* Add a glyph string for a sequence of glyphless character's glyphs
21330 to the list of strings between HEAD and TAIL. The meanings of
21331 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21332
21333 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21334 do \
21335 { \
21336 int face_id; \
21337 \
21338 face_id = (row)->glyphs[area][START].face_id; \
21339 \
21340 s = (struct glyph_string *) alloca (sizeof *s); \
21341 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21342 append_glyph_string (&HEAD, &TAIL, s); \
21343 s->x = (X); \
21344 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21345 overlaps); \
21346 } \
21347 while (0)
21348
21349
21350 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21351 of AREA of glyph row ROW on window W between indices START and END.
21352 HL overrides the face for drawing glyph strings, e.g. it is
21353 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21354 x-positions of the drawing area.
21355
21356 This is an ugly monster macro construct because we must use alloca
21357 to allocate glyph strings (because draw_glyphs can be called
21358 asynchronously). */
21359
21360 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21361 do \
21362 { \
21363 HEAD = TAIL = NULL; \
21364 while (START < END) \
21365 { \
21366 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21367 switch (first_glyph->type) \
21368 { \
21369 case CHAR_GLYPH: \
21370 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21371 HL, X, LAST_X); \
21372 break; \
21373 \
21374 case COMPOSITE_GLYPH: \
21375 if (first_glyph->u.cmp.automatic) \
21376 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21377 HL, X, LAST_X); \
21378 else \
21379 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21380 HL, X, LAST_X); \
21381 break; \
21382 \
21383 case STRETCH_GLYPH: \
21384 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21385 HL, X, LAST_X); \
21386 break; \
21387 \
21388 case IMAGE_GLYPH: \
21389 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21390 HL, X, LAST_X); \
21391 break; \
21392 \
21393 case GLYPHLESS_GLYPH: \
21394 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21395 HL, X, LAST_X); \
21396 break; \
21397 \
21398 default: \
21399 abort (); \
21400 } \
21401 \
21402 if (s) \
21403 { \
21404 set_glyph_string_background_width (s, START, LAST_X); \
21405 (X) += s->width; \
21406 } \
21407 } \
21408 } while (0)
21409
21410
21411 /* Draw glyphs between START and END in AREA of ROW on window W,
21412 starting at x-position X. X is relative to AREA in W. HL is a
21413 face-override with the following meaning:
21414
21415 DRAW_NORMAL_TEXT draw normally
21416 DRAW_CURSOR draw in cursor face
21417 DRAW_MOUSE_FACE draw in mouse face.
21418 DRAW_INVERSE_VIDEO draw in mode line face
21419 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21420 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21421
21422 If OVERLAPS is non-zero, draw only the foreground of characters and
21423 clip to the physical height of ROW. Non-zero value also defines
21424 the overlapping part to be drawn:
21425
21426 OVERLAPS_PRED overlap with preceding rows
21427 OVERLAPS_SUCC overlap with succeeding rows
21428 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21429 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21430
21431 Value is the x-position reached, relative to AREA of W. */
21432
21433 static int
21434 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21435 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21436 enum draw_glyphs_face hl, int overlaps)
21437 {
21438 struct glyph_string *head, *tail;
21439 struct glyph_string *s;
21440 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21441 int i, j, x_reached, last_x, area_left = 0;
21442 struct frame *f = XFRAME (WINDOW_FRAME (w));
21443 DECLARE_HDC (hdc);
21444
21445 ALLOCATE_HDC (hdc, f);
21446
21447 /* Let's rather be paranoid than getting a SEGV. */
21448 end = min (end, row->used[area]);
21449 start = max (0, start);
21450 start = min (end, start);
21451
21452 /* Translate X to frame coordinates. Set last_x to the right
21453 end of the drawing area. */
21454 if (row->full_width_p)
21455 {
21456 /* X is relative to the left edge of W, without scroll bars
21457 or fringes. */
21458 area_left = WINDOW_LEFT_EDGE_X (w);
21459 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21460 }
21461 else
21462 {
21463 area_left = window_box_left (w, area);
21464 last_x = area_left + window_box_width (w, area);
21465 }
21466 x += area_left;
21467
21468 /* Build a doubly-linked list of glyph_string structures between
21469 head and tail from what we have to draw. Note that the macro
21470 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21471 the reason we use a separate variable `i'. */
21472 i = start;
21473 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21474 if (tail)
21475 x_reached = tail->x + tail->background_width;
21476 else
21477 x_reached = x;
21478
21479 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21480 the row, redraw some glyphs in front or following the glyph
21481 strings built above. */
21482 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21483 {
21484 struct glyph_string *h, *t;
21485 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21486 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21487 int check_mouse_face = 0;
21488 int dummy_x = 0;
21489
21490 /* If mouse highlighting is on, we may need to draw adjacent
21491 glyphs using mouse-face highlighting. */
21492 if (area == TEXT_AREA && row->mouse_face_p)
21493 {
21494 struct glyph_row *mouse_beg_row, *mouse_end_row;
21495
21496 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21497 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21498
21499 if (row >= mouse_beg_row && row <= mouse_end_row)
21500 {
21501 check_mouse_face = 1;
21502 mouse_beg_col = (row == mouse_beg_row)
21503 ? hlinfo->mouse_face_beg_col : 0;
21504 mouse_end_col = (row == mouse_end_row)
21505 ? hlinfo->mouse_face_end_col
21506 : row->used[TEXT_AREA];
21507 }
21508 }
21509
21510 /* Compute overhangs for all glyph strings. */
21511 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21512 for (s = head; s; s = s->next)
21513 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21514
21515 /* Prepend glyph strings for glyphs in front of the first glyph
21516 string that are overwritten because of the first glyph
21517 string's left overhang. The background of all strings
21518 prepended must be drawn because the first glyph string
21519 draws over it. */
21520 i = left_overwritten (head);
21521 if (i >= 0)
21522 {
21523 enum draw_glyphs_face overlap_hl;
21524
21525 /* If this row contains mouse highlighting, attempt to draw
21526 the overlapped glyphs with the correct highlight. This
21527 code fails if the overlap encompasses more than one glyph
21528 and mouse-highlight spans only some of these glyphs.
21529 However, making it work perfectly involves a lot more
21530 code, and I don't know if the pathological case occurs in
21531 practice, so we'll stick to this for now. --- cyd */
21532 if (check_mouse_face
21533 && mouse_beg_col < start && mouse_end_col > i)
21534 overlap_hl = DRAW_MOUSE_FACE;
21535 else
21536 overlap_hl = DRAW_NORMAL_TEXT;
21537
21538 j = i;
21539 BUILD_GLYPH_STRINGS (j, start, h, t,
21540 overlap_hl, dummy_x, last_x);
21541 start = i;
21542 compute_overhangs_and_x (t, head->x, 1);
21543 prepend_glyph_string_lists (&head, &tail, h, t);
21544 clip_head = head;
21545 }
21546
21547 /* Prepend glyph strings for glyphs in front of the first glyph
21548 string that overwrite that glyph string because of their
21549 right overhang. For these strings, only the foreground must
21550 be drawn, because it draws over the glyph string at `head'.
21551 The background must not be drawn because this would overwrite
21552 right overhangs of preceding glyphs for which no glyph
21553 strings exist. */
21554 i = left_overwriting (head);
21555 if (i >= 0)
21556 {
21557 enum draw_glyphs_face overlap_hl;
21558
21559 if (check_mouse_face
21560 && mouse_beg_col < start && mouse_end_col > i)
21561 overlap_hl = DRAW_MOUSE_FACE;
21562 else
21563 overlap_hl = DRAW_NORMAL_TEXT;
21564
21565 clip_head = head;
21566 BUILD_GLYPH_STRINGS (i, start, h, t,
21567 overlap_hl, dummy_x, last_x);
21568 for (s = h; s; s = s->next)
21569 s->background_filled_p = 1;
21570 compute_overhangs_and_x (t, head->x, 1);
21571 prepend_glyph_string_lists (&head, &tail, h, t);
21572 }
21573
21574 /* Append glyphs strings for glyphs following the last glyph
21575 string tail that are overwritten by tail. The background of
21576 these strings has to be drawn because tail's foreground draws
21577 over it. */
21578 i = right_overwritten (tail);
21579 if (i >= 0)
21580 {
21581 enum draw_glyphs_face overlap_hl;
21582
21583 if (check_mouse_face
21584 && mouse_beg_col < i && mouse_end_col > end)
21585 overlap_hl = DRAW_MOUSE_FACE;
21586 else
21587 overlap_hl = DRAW_NORMAL_TEXT;
21588
21589 BUILD_GLYPH_STRINGS (end, i, h, t,
21590 overlap_hl, x, last_x);
21591 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21592 we don't have `end = i;' here. */
21593 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21594 append_glyph_string_lists (&head, &tail, h, t);
21595 clip_tail = tail;
21596 }
21597
21598 /* Append glyph strings for glyphs following the last glyph
21599 string tail that overwrite tail. The foreground of such
21600 glyphs has to be drawn because it writes into the background
21601 of tail. The background must not be drawn because it could
21602 paint over the foreground of following glyphs. */
21603 i = right_overwriting (tail);
21604 if (i >= 0)
21605 {
21606 enum draw_glyphs_face overlap_hl;
21607 if (check_mouse_face
21608 && mouse_beg_col < i && mouse_end_col > end)
21609 overlap_hl = DRAW_MOUSE_FACE;
21610 else
21611 overlap_hl = DRAW_NORMAL_TEXT;
21612
21613 clip_tail = tail;
21614 i++; /* We must include the Ith glyph. */
21615 BUILD_GLYPH_STRINGS (end, i, h, t,
21616 overlap_hl, x, last_x);
21617 for (s = h; s; s = s->next)
21618 s->background_filled_p = 1;
21619 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21620 append_glyph_string_lists (&head, &tail, h, t);
21621 }
21622 if (clip_head || clip_tail)
21623 for (s = head; s; s = s->next)
21624 {
21625 s->clip_head = clip_head;
21626 s->clip_tail = clip_tail;
21627 }
21628 }
21629
21630 /* Draw all strings. */
21631 for (s = head; s; s = s->next)
21632 FRAME_RIF (f)->draw_glyph_string (s);
21633
21634 #ifndef HAVE_NS
21635 /* When focus a sole frame and move horizontally, this sets on_p to 0
21636 causing a failure to erase prev cursor position. */
21637 if (area == TEXT_AREA
21638 && !row->full_width_p
21639 /* When drawing overlapping rows, only the glyph strings'
21640 foreground is drawn, which doesn't erase a cursor
21641 completely. */
21642 && !overlaps)
21643 {
21644 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21645 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21646 : (tail ? tail->x + tail->background_width : x));
21647 x0 -= area_left;
21648 x1 -= area_left;
21649
21650 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21651 row->y, MATRIX_ROW_BOTTOM_Y (row));
21652 }
21653 #endif
21654
21655 /* Value is the x-position up to which drawn, relative to AREA of W.
21656 This doesn't include parts drawn because of overhangs. */
21657 if (row->full_width_p)
21658 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21659 else
21660 x_reached -= area_left;
21661
21662 RELEASE_HDC (hdc, f);
21663
21664 return x_reached;
21665 }
21666
21667 /* Expand row matrix if too narrow. Don't expand if area
21668 is not present. */
21669
21670 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21671 { \
21672 if (!fonts_changed_p \
21673 && (it->glyph_row->glyphs[area] \
21674 < it->glyph_row->glyphs[area + 1])) \
21675 { \
21676 it->w->ncols_scale_factor++; \
21677 fonts_changed_p = 1; \
21678 } \
21679 }
21680
21681 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21682 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21683
21684 static inline void
21685 append_glyph (struct it *it)
21686 {
21687 struct glyph *glyph;
21688 enum glyph_row_area area = it->area;
21689
21690 xassert (it->glyph_row);
21691 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21692
21693 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21694 if (glyph < it->glyph_row->glyphs[area + 1])
21695 {
21696 /* If the glyph row is reversed, we need to prepend the glyph
21697 rather than append it. */
21698 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21699 {
21700 struct glyph *g;
21701
21702 /* Make room for the additional glyph. */
21703 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21704 g[1] = *g;
21705 glyph = it->glyph_row->glyphs[area];
21706 }
21707 glyph->charpos = CHARPOS (it->position);
21708 glyph->object = it->object;
21709 if (it->pixel_width > 0)
21710 {
21711 glyph->pixel_width = it->pixel_width;
21712 glyph->padding_p = 0;
21713 }
21714 else
21715 {
21716 /* Assure at least 1-pixel width. Otherwise, cursor can't
21717 be displayed correctly. */
21718 glyph->pixel_width = 1;
21719 glyph->padding_p = 1;
21720 }
21721 glyph->ascent = it->ascent;
21722 glyph->descent = it->descent;
21723 glyph->voffset = it->voffset;
21724 glyph->type = CHAR_GLYPH;
21725 glyph->avoid_cursor_p = it->avoid_cursor_p;
21726 glyph->multibyte_p = it->multibyte_p;
21727 glyph->left_box_line_p = it->start_of_box_run_p;
21728 glyph->right_box_line_p = it->end_of_box_run_p;
21729 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21730 || it->phys_descent > it->descent);
21731 glyph->glyph_not_available_p = it->glyph_not_available_p;
21732 glyph->face_id = it->face_id;
21733 glyph->u.ch = it->char_to_display;
21734 glyph->slice.img = null_glyph_slice;
21735 glyph->font_type = FONT_TYPE_UNKNOWN;
21736 if (it->bidi_p)
21737 {
21738 glyph->resolved_level = it->bidi_it.resolved_level;
21739 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21740 abort ();
21741 glyph->bidi_type = it->bidi_it.type;
21742 }
21743 else
21744 {
21745 glyph->resolved_level = 0;
21746 glyph->bidi_type = UNKNOWN_BT;
21747 }
21748 ++it->glyph_row->used[area];
21749 }
21750 else
21751 IT_EXPAND_MATRIX_WIDTH (it, area);
21752 }
21753
21754 /* Store one glyph for the composition IT->cmp_it.id in
21755 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21756 non-null. */
21757
21758 static inline void
21759 append_composite_glyph (struct it *it)
21760 {
21761 struct glyph *glyph;
21762 enum glyph_row_area area = it->area;
21763
21764 xassert (it->glyph_row);
21765
21766 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21767 if (glyph < it->glyph_row->glyphs[area + 1])
21768 {
21769 /* If the glyph row is reversed, we need to prepend the glyph
21770 rather than append it. */
21771 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21772 {
21773 struct glyph *g;
21774
21775 /* Make room for the new glyph. */
21776 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21777 g[1] = *g;
21778 glyph = it->glyph_row->glyphs[it->area];
21779 }
21780 glyph->charpos = it->cmp_it.charpos;
21781 glyph->object = it->object;
21782 glyph->pixel_width = it->pixel_width;
21783 glyph->ascent = it->ascent;
21784 glyph->descent = it->descent;
21785 glyph->voffset = it->voffset;
21786 glyph->type = COMPOSITE_GLYPH;
21787 if (it->cmp_it.ch < 0)
21788 {
21789 glyph->u.cmp.automatic = 0;
21790 glyph->u.cmp.id = it->cmp_it.id;
21791 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21792 }
21793 else
21794 {
21795 glyph->u.cmp.automatic = 1;
21796 glyph->u.cmp.id = it->cmp_it.id;
21797 glyph->slice.cmp.from = it->cmp_it.from;
21798 glyph->slice.cmp.to = it->cmp_it.to - 1;
21799 }
21800 glyph->avoid_cursor_p = it->avoid_cursor_p;
21801 glyph->multibyte_p = it->multibyte_p;
21802 glyph->left_box_line_p = it->start_of_box_run_p;
21803 glyph->right_box_line_p = it->end_of_box_run_p;
21804 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21805 || it->phys_descent > it->descent);
21806 glyph->padding_p = 0;
21807 glyph->glyph_not_available_p = 0;
21808 glyph->face_id = it->face_id;
21809 glyph->font_type = FONT_TYPE_UNKNOWN;
21810 if (it->bidi_p)
21811 {
21812 glyph->resolved_level = it->bidi_it.resolved_level;
21813 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21814 abort ();
21815 glyph->bidi_type = it->bidi_it.type;
21816 }
21817 ++it->glyph_row->used[area];
21818 }
21819 else
21820 IT_EXPAND_MATRIX_WIDTH (it, area);
21821 }
21822
21823
21824 /* Change IT->ascent and IT->height according to the setting of
21825 IT->voffset. */
21826
21827 static inline void
21828 take_vertical_position_into_account (struct it *it)
21829 {
21830 if (it->voffset)
21831 {
21832 if (it->voffset < 0)
21833 /* Increase the ascent so that we can display the text higher
21834 in the line. */
21835 it->ascent -= it->voffset;
21836 else
21837 /* Increase the descent so that we can display the text lower
21838 in the line. */
21839 it->descent += it->voffset;
21840 }
21841 }
21842
21843
21844 /* Produce glyphs/get display metrics for the image IT is loaded with.
21845 See the description of struct display_iterator in dispextern.h for
21846 an overview of struct display_iterator. */
21847
21848 static void
21849 produce_image_glyph (struct it *it)
21850 {
21851 struct image *img;
21852 struct face *face;
21853 int glyph_ascent, crop;
21854 struct glyph_slice slice;
21855
21856 xassert (it->what == IT_IMAGE);
21857
21858 face = FACE_FROM_ID (it->f, it->face_id);
21859 xassert (face);
21860 /* Make sure X resources of the face is loaded. */
21861 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21862
21863 if (it->image_id < 0)
21864 {
21865 /* Fringe bitmap. */
21866 it->ascent = it->phys_ascent = 0;
21867 it->descent = it->phys_descent = 0;
21868 it->pixel_width = 0;
21869 it->nglyphs = 0;
21870 return;
21871 }
21872
21873 img = IMAGE_FROM_ID (it->f, it->image_id);
21874 xassert (img);
21875 /* Make sure X resources of the image is loaded. */
21876 prepare_image_for_display (it->f, img);
21877
21878 slice.x = slice.y = 0;
21879 slice.width = img->width;
21880 slice.height = img->height;
21881
21882 if (INTEGERP (it->slice.x))
21883 slice.x = XINT (it->slice.x);
21884 else if (FLOATP (it->slice.x))
21885 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21886
21887 if (INTEGERP (it->slice.y))
21888 slice.y = XINT (it->slice.y);
21889 else if (FLOATP (it->slice.y))
21890 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21891
21892 if (INTEGERP (it->slice.width))
21893 slice.width = XINT (it->slice.width);
21894 else if (FLOATP (it->slice.width))
21895 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21896
21897 if (INTEGERP (it->slice.height))
21898 slice.height = XINT (it->slice.height);
21899 else if (FLOATP (it->slice.height))
21900 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21901
21902 if (slice.x >= img->width)
21903 slice.x = img->width;
21904 if (slice.y >= img->height)
21905 slice.y = img->height;
21906 if (slice.x + slice.width >= img->width)
21907 slice.width = img->width - slice.x;
21908 if (slice.y + slice.height > img->height)
21909 slice.height = img->height - slice.y;
21910
21911 if (slice.width == 0 || slice.height == 0)
21912 return;
21913
21914 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21915
21916 it->descent = slice.height - glyph_ascent;
21917 if (slice.y == 0)
21918 it->descent += img->vmargin;
21919 if (slice.y + slice.height == img->height)
21920 it->descent += img->vmargin;
21921 it->phys_descent = it->descent;
21922
21923 it->pixel_width = slice.width;
21924 if (slice.x == 0)
21925 it->pixel_width += img->hmargin;
21926 if (slice.x + slice.width == img->width)
21927 it->pixel_width += img->hmargin;
21928
21929 /* It's quite possible for images to have an ascent greater than
21930 their height, so don't get confused in that case. */
21931 if (it->descent < 0)
21932 it->descent = 0;
21933
21934 it->nglyphs = 1;
21935
21936 if (face->box != FACE_NO_BOX)
21937 {
21938 if (face->box_line_width > 0)
21939 {
21940 if (slice.y == 0)
21941 it->ascent += face->box_line_width;
21942 if (slice.y + slice.height == img->height)
21943 it->descent += face->box_line_width;
21944 }
21945
21946 if (it->start_of_box_run_p && slice.x == 0)
21947 it->pixel_width += eabs (face->box_line_width);
21948 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21949 it->pixel_width += eabs (face->box_line_width);
21950 }
21951
21952 take_vertical_position_into_account (it);
21953
21954 /* Automatically crop wide image glyphs at right edge so we can
21955 draw the cursor on same display row. */
21956 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21957 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21958 {
21959 it->pixel_width -= crop;
21960 slice.width -= crop;
21961 }
21962
21963 if (it->glyph_row)
21964 {
21965 struct glyph *glyph;
21966 enum glyph_row_area area = it->area;
21967
21968 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21969 if (glyph < it->glyph_row->glyphs[area + 1])
21970 {
21971 glyph->charpos = CHARPOS (it->position);
21972 glyph->object = it->object;
21973 glyph->pixel_width = it->pixel_width;
21974 glyph->ascent = glyph_ascent;
21975 glyph->descent = it->descent;
21976 glyph->voffset = it->voffset;
21977 glyph->type = IMAGE_GLYPH;
21978 glyph->avoid_cursor_p = it->avoid_cursor_p;
21979 glyph->multibyte_p = it->multibyte_p;
21980 glyph->left_box_line_p = it->start_of_box_run_p;
21981 glyph->right_box_line_p = it->end_of_box_run_p;
21982 glyph->overlaps_vertically_p = 0;
21983 glyph->padding_p = 0;
21984 glyph->glyph_not_available_p = 0;
21985 glyph->face_id = it->face_id;
21986 glyph->u.img_id = img->id;
21987 glyph->slice.img = slice;
21988 glyph->font_type = FONT_TYPE_UNKNOWN;
21989 if (it->bidi_p)
21990 {
21991 glyph->resolved_level = it->bidi_it.resolved_level;
21992 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21993 abort ();
21994 glyph->bidi_type = it->bidi_it.type;
21995 }
21996 ++it->glyph_row->used[area];
21997 }
21998 else
21999 IT_EXPAND_MATRIX_WIDTH (it, area);
22000 }
22001 }
22002
22003
22004 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22005 of the glyph, WIDTH and HEIGHT are the width and height of the
22006 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22007
22008 static void
22009 append_stretch_glyph (struct it *it, Lisp_Object object,
22010 int width, int height, int ascent)
22011 {
22012 struct glyph *glyph;
22013 enum glyph_row_area area = it->area;
22014
22015 xassert (ascent >= 0 && ascent <= height);
22016
22017 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22018 if (glyph < it->glyph_row->glyphs[area + 1])
22019 {
22020 /* If the glyph row is reversed, we need to prepend the glyph
22021 rather than append it. */
22022 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22023 {
22024 struct glyph *g;
22025
22026 /* Make room for the additional glyph. */
22027 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22028 g[1] = *g;
22029 glyph = it->glyph_row->glyphs[area];
22030 }
22031 glyph->charpos = CHARPOS (it->position);
22032 glyph->object = object;
22033 glyph->pixel_width = width;
22034 glyph->ascent = ascent;
22035 glyph->descent = height - ascent;
22036 glyph->voffset = it->voffset;
22037 glyph->type = STRETCH_GLYPH;
22038 glyph->avoid_cursor_p = it->avoid_cursor_p;
22039 glyph->multibyte_p = it->multibyte_p;
22040 glyph->left_box_line_p = it->start_of_box_run_p;
22041 glyph->right_box_line_p = it->end_of_box_run_p;
22042 glyph->overlaps_vertically_p = 0;
22043 glyph->padding_p = 0;
22044 glyph->glyph_not_available_p = 0;
22045 glyph->face_id = it->face_id;
22046 glyph->u.stretch.ascent = ascent;
22047 glyph->u.stretch.height = height;
22048 glyph->slice.img = null_glyph_slice;
22049 glyph->font_type = FONT_TYPE_UNKNOWN;
22050 if (it->bidi_p)
22051 {
22052 glyph->resolved_level = it->bidi_it.resolved_level;
22053 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22054 abort ();
22055 glyph->bidi_type = it->bidi_it.type;
22056 }
22057 else
22058 {
22059 glyph->resolved_level = 0;
22060 glyph->bidi_type = UNKNOWN_BT;
22061 }
22062 ++it->glyph_row->used[area];
22063 }
22064 else
22065 IT_EXPAND_MATRIX_WIDTH (it, area);
22066 }
22067
22068
22069 /* Produce a stretch glyph for iterator IT. IT->object is the value
22070 of the glyph property displayed. The value must be a list
22071 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22072 being recognized:
22073
22074 1. `:width WIDTH' specifies that the space should be WIDTH *
22075 canonical char width wide. WIDTH may be an integer or floating
22076 point number.
22077
22078 2. `:relative-width FACTOR' specifies that the width of the stretch
22079 should be computed from the width of the first character having the
22080 `glyph' property, and should be FACTOR times that width.
22081
22082 3. `:align-to HPOS' specifies that the space should be wide enough
22083 to reach HPOS, a value in canonical character units.
22084
22085 Exactly one of the above pairs must be present.
22086
22087 4. `:height HEIGHT' specifies that the height of the stretch produced
22088 should be HEIGHT, measured in canonical character units.
22089
22090 5. `:relative-height FACTOR' specifies that the height of the
22091 stretch should be FACTOR times the height of the characters having
22092 the glyph property.
22093
22094 Either none or exactly one of 4 or 5 must be present.
22095
22096 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22097 of the stretch should be used for the ascent of the stretch.
22098 ASCENT must be in the range 0 <= ASCENT <= 100. */
22099
22100 static void
22101 produce_stretch_glyph (struct it *it)
22102 {
22103 /* (space :width WIDTH :height HEIGHT ...) */
22104 Lisp_Object prop, plist;
22105 int width = 0, height = 0, align_to = -1;
22106 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22107 int ascent = 0;
22108 double tem;
22109 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22110 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22111
22112 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22113
22114 /* List should start with `space'. */
22115 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22116 plist = XCDR (it->object);
22117
22118 /* Compute the width of the stretch. */
22119 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22120 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22121 {
22122 /* Absolute width `:width WIDTH' specified and valid. */
22123 zero_width_ok_p = 1;
22124 width = (int)tem;
22125 }
22126 else if (prop = Fplist_get (plist, QCrelative_width),
22127 NUMVAL (prop) > 0)
22128 {
22129 /* Relative width `:relative-width FACTOR' specified and valid.
22130 Compute the width of the characters having the `glyph'
22131 property. */
22132 struct it it2;
22133 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22134
22135 it2 = *it;
22136 if (it->multibyte_p)
22137 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22138 else
22139 {
22140 it2.c = it2.char_to_display = *p, it2.len = 1;
22141 if (! ASCII_CHAR_P (it2.c))
22142 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22143 }
22144
22145 it2.glyph_row = NULL;
22146 it2.what = IT_CHARACTER;
22147 x_produce_glyphs (&it2);
22148 width = NUMVAL (prop) * it2.pixel_width;
22149 }
22150 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22151 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22152 {
22153 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22154 align_to = (align_to < 0
22155 ? 0
22156 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22157 else if (align_to < 0)
22158 align_to = window_box_left_offset (it->w, TEXT_AREA);
22159 width = max (0, (int)tem + align_to - it->current_x);
22160 zero_width_ok_p = 1;
22161 }
22162 else
22163 /* Nothing specified -> width defaults to canonical char width. */
22164 width = FRAME_COLUMN_WIDTH (it->f);
22165
22166 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22167 width = 1;
22168
22169 /* Compute height. */
22170 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22171 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22172 {
22173 height = (int)tem;
22174 zero_height_ok_p = 1;
22175 }
22176 else if (prop = Fplist_get (plist, QCrelative_height),
22177 NUMVAL (prop) > 0)
22178 height = FONT_HEIGHT (font) * NUMVAL (prop);
22179 else
22180 height = FONT_HEIGHT (font);
22181
22182 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22183 height = 1;
22184
22185 /* Compute percentage of height used for ascent. If
22186 `:ascent ASCENT' is present and valid, use that. Otherwise,
22187 derive the ascent from the font in use. */
22188 if (prop = Fplist_get (plist, QCascent),
22189 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22190 ascent = height * NUMVAL (prop) / 100.0;
22191 else if (!NILP (prop)
22192 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22193 ascent = min (max (0, (int)tem), height);
22194 else
22195 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22196
22197 if (width > 0 && it->line_wrap != TRUNCATE
22198 && it->current_x + width > it->last_visible_x)
22199 width = it->last_visible_x - it->current_x - 1;
22200
22201 if (width > 0 && height > 0 && it->glyph_row)
22202 {
22203 Lisp_Object object = it->stack[it->sp - 1].string;
22204 if (!STRINGP (object))
22205 object = it->w->buffer;
22206 append_stretch_glyph (it, object, width, height, ascent);
22207 }
22208
22209 it->pixel_width = width;
22210 it->ascent = it->phys_ascent = ascent;
22211 it->descent = it->phys_descent = height - it->ascent;
22212 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22213
22214 take_vertical_position_into_account (it);
22215 }
22216
22217 /* Calculate line-height and line-spacing properties.
22218 An integer value specifies explicit pixel value.
22219 A float value specifies relative value to current face height.
22220 A cons (float . face-name) specifies relative value to
22221 height of specified face font.
22222
22223 Returns height in pixels, or nil. */
22224
22225
22226 static Lisp_Object
22227 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22228 int boff, int override)
22229 {
22230 Lisp_Object face_name = Qnil;
22231 int ascent, descent, height;
22232
22233 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22234 return val;
22235
22236 if (CONSP (val))
22237 {
22238 face_name = XCAR (val);
22239 val = XCDR (val);
22240 if (!NUMBERP (val))
22241 val = make_number (1);
22242 if (NILP (face_name))
22243 {
22244 height = it->ascent + it->descent;
22245 goto scale;
22246 }
22247 }
22248
22249 if (NILP (face_name))
22250 {
22251 font = FRAME_FONT (it->f);
22252 boff = FRAME_BASELINE_OFFSET (it->f);
22253 }
22254 else if (EQ (face_name, Qt))
22255 {
22256 override = 0;
22257 }
22258 else
22259 {
22260 int face_id;
22261 struct face *face;
22262
22263 face_id = lookup_named_face (it->f, face_name, 0);
22264 if (face_id < 0)
22265 return make_number (-1);
22266
22267 face = FACE_FROM_ID (it->f, face_id);
22268 font = face->font;
22269 if (font == NULL)
22270 return make_number (-1);
22271 boff = font->baseline_offset;
22272 if (font->vertical_centering)
22273 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22274 }
22275
22276 ascent = FONT_BASE (font) + boff;
22277 descent = FONT_DESCENT (font) - boff;
22278
22279 if (override)
22280 {
22281 it->override_ascent = ascent;
22282 it->override_descent = descent;
22283 it->override_boff = boff;
22284 }
22285
22286 height = ascent + descent;
22287
22288 scale:
22289 if (FLOATP (val))
22290 height = (int)(XFLOAT_DATA (val) * height);
22291 else if (INTEGERP (val))
22292 height *= XINT (val);
22293
22294 return make_number (height);
22295 }
22296
22297
22298 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22299 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22300 and only if this is for a character for which no font was found.
22301
22302 If the display method (it->glyphless_method) is
22303 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22304 length of the acronym or the hexadecimal string, UPPER_XOFF and
22305 UPPER_YOFF are pixel offsets for the upper part of the string,
22306 LOWER_XOFF and LOWER_YOFF are for the lower part.
22307
22308 For the other display methods, LEN through LOWER_YOFF are zero. */
22309
22310 static void
22311 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22312 short upper_xoff, short upper_yoff,
22313 short lower_xoff, short lower_yoff)
22314 {
22315 struct glyph *glyph;
22316 enum glyph_row_area area = it->area;
22317
22318 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22319 if (glyph < it->glyph_row->glyphs[area + 1])
22320 {
22321 /* If the glyph row is reversed, we need to prepend the glyph
22322 rather than append it. */
22323 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22324 {
22325 struct glyph *g;
22326
22327 /* Make room for the additional glyph. */
22328 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22329 g[1] = *g;
22330 glyph = it->glyph_row->glyphs[area];
22331 }
22332 glyph->charpos = CHARPOS (it->position);
22333 glyph->object = it->object;
22334 glyph->pixel_width = it->pixel_width;
22335 glyph->ascent = it->ascent;
22336 glyph->descent = it->descent;
22337 glyph->voffset = it->voffset;
22338 glyph->type = GLYPHLESS_GLYPH;
22339 glyph->u.glyphless.method = it->glyphless_method;
22340 glyph->u.glyphless.for_no_font = for_no_font;
22341 glyph->u.glyphless.len = len;
22342 glyph->u.glyphless.ch = it->c;
22343 glyph->slice.glyphless.upper_xoff = upper_xoff;
22344 glyph->slice.glyphless.upper_yoff = upper_yoff;
22345 glyph->slice.glyphless.lower_xoff = lower_xoff;
22346 glyph->slice.glyphless.lower_yoff = lower_yoff;
22347 glyph->avoid_cursor_p = it->avoid_cursor_p;
22348 glyph->multibyte_p = it->multibyte_p;
22349 glyph->left_box_line_p = it->start_of_box_run_p;
22350 glyph->right_box_line_p = it->end_of_box_run_p;
22351 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22352 || it->phys_descent > it->descent);
22353 glyph->padding_p = 0;
22354 glyph->glyph_not_available_p = 0;
22355 glyph->face_id = face_id;
22356 glyph->font_type = FONT_TYPE_UNKNOWN;
22357 if (it->bidi_p)
22358 {
22359 glyph->resolved_level = it->bidi_it.resolved_level;
22360 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22361 abort ();
22362 glyph->bidi_type = it->bidi_it.type;
22363 }
22364 ++it->glyph_row->used[area];
22365 }
22366 else
22367 IT_EXPAND_MATRIX_WIDTH (it, area);
22368 }
22369
22370
22371 /* Produce a glyph for a glyphless character for iterator IT.
22372 IT->glyphless_method specifies which method to use for displaying
22373 the character. See the description of enum
22374 glyphless_display_method in dispextern.h for the detail.
22375
22376 FOR_NO_FONT is nonzero if and only if this is for a character for
22377 which no font was found. ACRONYM, if non-nil, is an acronym string
22378 for the character. */
22379
22380 static void
22381 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22382 {
22383 int face_id;
22384 struct face *face;
22385 struct font *font;
22386 int base_width, base_height, width, height;
22387 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22388 int len;
22389
22390 /* Get the metrics of the base font. We always refer to the current
22391 ASCII face. */
22392 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22393 font = face->font ? face->font : FRAME_FONT (it->f);
22394 it->ascent = FONT_BASE (font) + font->baseline_offset;
22395 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22396 base_height = it->ascent + it->descent;
22397 base_width = font->average_width;
22398
22399 /* Get a face ID for the glyph by utilizing a cache (the same way as
22400 doen for `escape-glyph' in get_next_display_element). */
22401 if (it->f == last_glyphless_glyph_frame
22402 && it->face_id == last_glyphless_glyph_face_id)
22403 {
22404 face_id = last_glyphless_glyph_merged_face_id;
22405 }
22406 else
22407 {
22408 /* Merge the `glyphless-char' face into the current face. */
22409 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22410 last_glyphless_glyph_frame = it->f;
22411 last_glyphless_glyph_face_id = it->face_id;
22412 last_glyphless_glyph_merged_face_id = face_id;
22413 }
22414
22415 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22416 {
22417 it->pixel_width = THIN_SPACE_WIDTH;
22418 len = 0;
22419 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22420 }
22421 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22422 {
22423 width = CHAR_WIDTH (it->c);
22424 if (width == 0)
22425 width = 1;
22426 else if (width > 4)
22427 width = 4;
22428 it->pixel_width = base_width * width;
22429 len = 0;
22430 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22431 }
22432 else
22433 {
22434 char buf[7];
22435 const char *str;
22436 unsigned int code[6];
22437 int upper_len;
22438 int ascent, descent;
22439 struct font_metrics metrics_upper, metrics_lower;
22440
22441 face = FACE_FROM_ID (it->f, face_id);
22442 font = face->font ? face->font : FRAME_FONT (it->f);
22443 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22444
22445 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22446 {
22447 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22448 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22449 if (CONSP (acronym))
22450 acronym = XCAR (acronym);
22451 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22452 }
22453 else
22454 {
22455 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22456 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22457 str = buf;
22458 }
22459 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22460 code[len] = font->driver->encode_char (font, str[len]);
22461 upper_len = (len + 1) / 2;
22462 font->driver->text_extents (font, code, upper_len,
22463 &metrics_upper);
22464 font->driver->text_extents (font, code + upper_len, len - upper_len,
22465 &metrics_lower);
22466
22467
22468
22469 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22470 width = max (metrics_upper.width, metrics_lower.width) + 4;
22471 upper_xoff = upper_yoff = 2; /* the typical case */
22472 if (base_width >= width)
22473 {
22474 /* Align the upper to the left, the lower to the right. */
22475 it->pixel_width = base_width;
22476 lower_xoff = base_width - 2 - metrics_lower.width;
22477 }
22478 else
22479 {
22480 /* Center the shorter one. */
22481 it->pixel_width = width;
22482 if (metrics_upper.width >= metrics_lower.width)
22483 lower_xoff = (width - metrics_lower.width) / 2;
22484 else
22485 {
22486 /* FIXME: This code doesn't look right. It formerly was
22487 missing the "lower_xoff = 0;", which couldn't have
22488 been right since it left lower_xoff uninitialized. */
22489 lower_xoff = 0;
22490 upper_xoff = (width - metrics_upper.width) / 2;
22491 }
22492 }
22493
22494 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22495 top, bottom, and between upper and lower strings. */
22496 height = (metrics_upper.ascent + metrics_upper.descent
22497 + metrics_lower.ascent + metrics_lower.descent) + 5;
22498 /* Center vertically.
22499 H:base_height, D:base_descent
22500 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22501
22502 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22503 descent = D - H/2 + h/2;
22504 lower_yoff = descent - 2 - ld;
22505 upper_yoff = lower_yoff - la - 1 - ud; */
22506 ascent = - (it->descent - (base_height + height + 1) / 2);
22507 descent = it->descent - (base_height - height) / 2;
22508 lower_yoff = descent - 2 - metrics_lower.descent;
22509 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22510 - metrics_upper.descent);
22511 /* Don't make the height shorter than the base height. */
22512 if (height > base_height)
22513 {
22514 it->ascent = ascent;
22515 it->descent = descent;
22516 }
22517 }
22518
22519 it->phys_ascent = it->ascent;
22520 it->phys_descent = it->descent;
22521 if (it->glyph_row)
22522 append_glyphless_glyph (it, face_id, for_no_font, len,
22523 upper_xoff, upper_yoff,
22524 lower_xoff, lower_yoff);
22525 it->nglyphs = 1;
22526 take_vertical_position_into_account (it);
22527 }
22528
22529
22530 /* RIF:
22531 Produce glyphs/get display metrics for the display element IT is
22532 loaded with. See the description of struct it in dispextern.h
22533 for an overview of struct it. */
22534
22535 void
22536 x_produce_glyphs (struct it *it)
22537 {
22538 int extra_line_spacing = it->extra_line_spacing;
22539
22540 it->glyph_not_available_p = 0;
22541
22542 if (it->what == IT_CHARACTER)
22543 {
22544 XChar2b char2b;
22545 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22546 struct font *font = face->font;
22547 struct font_metrics *pcm = NULL;
22548 int boff; /* baseline offset */
22549
22550 if (font == NULL)
22551 {
22552 /* When no suitable font is found, display this character by
22553 the method specified in the first extra slot of
22554 Vglyphless_char_display. */
22555 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22556
22557 xassert (it->what == IT_GLYPHLESS);
22558 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22559 goto done;
22560 }
22561
22562 boff = font->baseline_offset;
22563 if (font->vertical_centering)
22564 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22565
22566 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22567 {
22568 int stretched_p;
22569
22570 it->nglyphs = 1;
22571
22572 if (it->override_ascent >= 0)
22573 {
22574 it->ascent = it->override_ascent;
22575 it->descent = it->override_descent;
22576 boff = it->override_boff;
22577 }
22578 else
22579 {
22580 it->ascent = FONT_BASE (font) + boff;
22581 it->descent = FONT_DESCENT (font) - boff;
22582 }
22583
22584 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22585 {
22586 pcm = get_per_char_metric (font, &char2b);
22587 if (pcm->width == 0
22588 && pcm->rbearing == 0 && pcm->lbearing == 0)
22589 pcm = NULL;
22590 }
22591
22592 if (pcm)
22593 {
22594 it->phys_ascent = pcm->ascent + boff;
22595 it->phys_descent = pcm->descent - boff;
22596 it->pixel_width = pcm->width;
22597 }
22598 else
22599 {
22600 it->glyph_not_available_p = 1;
22601 it->phys_ascent = it->ascent;
22602 it->phys_descent = it->descent;
22603 it->pixel_width = font->space_width;
22604 }
22605
22606 if (it->constrain_row_ascent_descent_p)
22607 {
22608 if (it->descent > it->max_descent)
22609 {
22610 it->ascent += it->descent - it->max_descent;
22611 it->descent = it->max_descent;
22612 }
22613 if (it->ascent > it->max_ascent)
22614 {
22615 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22616 it->ascent = it->max_ascent;
22617 }
22618 it->phys_ascent = min (it->phys_ascent, it->ascent);
22619 it->phys_descent = min (it->phys_descent, it->descent);
22620 extra_line_spacing = 0;
22621 }
22622
22623 /* If this is a space inside a region of text with
22624 `space-width' property, change its width. */
22625 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22626 if (stretched_p)
22627 it->pixel_width *= XFLOATINT (it->space_width);
22628
22629 /* If face has a box, add the box thickness to the character
22630 height. If character has a box line to the left and/or
22631 right, add the box line width to the character's width. */
22632 if (face->box != FACE_NO_BOX)
22633 {
22634 int thick = face->box_line_width;
22635
22636 if (thick > 0)
22637 {
22638 it->ascent += thick;
22639 it->descent += thick;
22640 }
22641 else
22642 thick = -thick;
22643
22644 if (it->start_of_box_run_p)
22645 it->pixel_width += thick;
22646 if (it->end_of_box_run_p)
22647 it->pixel_width += thick;
22648 }
22649
22650 /* If face has an overline, add the height of the overline
22651 (1 pixel) and a 1 pixel margin to the character height. */
22652 if (face->overline_p)
22653 it->ascent += overline_margin;
22654
22655 if (it->constrain_row_ascent_descent_p)
22656 {
22657 if (it->ascent > it->max_ascent)
22658 it->ascent = it->max_ascent;
22659 if (it->descent > it->max_descent)
22660 it->descent = it->max_descent;
22661 }
22662
22663 take_vertical_position_into_account (it);
22664
22665 /* If we have to actually produce glyphs, do it. */
22666 if (it->glyph_row)
22667 {
22668 if (stretched_p)
22669 {
22670 /* Translate a space with a `space-width' property
22671 into a stretch glyph. */
22672 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22673 / FONT_HEIGHT (font));
22674 append_stretch_glyph (it, it->object, it->pixel_width,
22675 it->ascent + it->descent, ascent);
22676 }
22677 else
22678 append_glyph (it);
22679
22680 /* If characters with lbearing or rbearing are displayed
22681 in this line, record that fact in a flag of the
22682 glyph row. This is used to optimize X output code. */
22683 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22684 it->glyph_row->contains_overlapping_glyphs_p = 1;
22685 }
22686 if (! stretched_p && it->pixel_width == 0)
22687 /* We assure that all visible glyphs have at least 1-pixel
22688 width. */
22689 it->pixel_width = 1;
22690 }
22691 else if (it->char_to_display == '\n')
22692 {
22693 /* A newline has no width, but we need the height of the
22694 line. But if previous part of the line sets a height,
22695 don't increase that height */
22696
22697 Lisp_Object height;
22698 Lisp_Object total_height = Qnil;
22699
22700 it->override_ascent = -1;
22701 it->pixel_width = 0;
22702 it->nglyphs = 0;
22703
22704 height = get_it_property (it, Qline_height);
22705 /* Split (line-height total-height) list */
22706 if (CONSP (height)
22707 && CONSP (XCDR (height))
22708 && NILP (XCDR (XCDR (height))))
22709 {
22710 total_height = XCAR (XCDR (height));
22711 height = XCAR (height);
22712 }
22713 height = calc_line_height_property (it, height, font, boff, 1);
22714
22715 if (it->override_ascent >= 0)
22716 {
22717 it->ascent = it->override_ascent;
22718 it->descent = it->override_descent;
22719 boff = it->override_boff;
22720 }
22721 else
22722 {
22723 it->ascent = FONT_BASE (font) + boff;
22724 it->descent = FONT_DESCENT (font) - boff;
22725 }
22726
22727 if (EQ (height, Qt))
22728 {
22729 if (it->descent > it->max_descent)
22730 {
22731 it->ascent += it->descent - it->max_descent;
22732 it->descent = it->max_descent;
22733 }
22734 if (it->ascent > it->max_ascent)
22735 {
22736 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22737 it->ascent = it->max_ascent;
22738 }
22739 it->phys_ascent = min (it->phys_ascent, it->ascent);
22740 it->phys_descent = min (it->phys_descent, it->descent);
22741 it->constrain_row_ascent_descent_p = 1;
22742 extra_line_spacing = 0;
22743 }
22744 else
22745 {
22746 Lisp_Object spacing;
22747
22748 it->phys_ascent = it->ascent;
22749 it->phys_descent = it->descent;
22750
22751 if ((it->max_ascent > 0 || it->max_descent > 0)
22752 && face->box != FACE_NO_BOX
22753 && face->box_line_width > 0)
22754 {
22755 it->ascent += face->box_line_width;
22756 it->descent += face->box_line_width;
22757 }
22758 if (!NILP (height)
22759 && XINT (height) > it->ascent + it->descent)
22760 it->ascent = XINT (height) - it->descent;
22761
22762 if (!NILP (total_height))
22763 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22764 else
22765 {
22766 spacing = get_it_property (it, Qline_spacing);
22767 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22768 }
22769 if (INTEGERP (spacing))
22770 {
22771 extra_line_spacing = XINT (spacing);
22772 if (!NILP (total_height))
22773 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22774 }
22775 }
22776 }
22777 else /* i.e. (it->char_to_display == '\t') */
22778 {
22779 if (font->space_width > 0)
22780 {
22781 int tab_width = it->tab_width * font->space_width;
22782 int x = it->current_x + it->continuation_lines_width;
22783 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22784
22785 /* If the distance from the current position to the next tab
22786 stop is less than a space character width, use the
22787 tab stop after that. */
22788 if (next_tab_x - x < font->space_width)
22789 next_tab_x += tab_width;
22790
22791 it->pixel_width = next_tab_x - x;
22792 it->nglyphs = 1;
22793 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22794 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22795
22796 if (it->glyph_row)
22797 {
22798 append_stretch_glyph (it, it->object, it->pixel_width,
22799 it->ascent + it->descent, it->ascent);
22800 }
22801 }
22802 else
22803 {
22804 it->pixel_width = 0;
22805 it->nglyphs = 1;
22806 }
22807 }
22808 }
22809 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22810 {
22811 /* A static composition.
22812
22813 Note: A composition is represented as one glyph in the
22814 glyph matrix. There are no padding glyphs.
22815
22816 Important note: pixel_width, ascent, and descent are the
22817 values of what is drawn by draw_glyphs (i.e. the values of
22818 the overall glyphs composed). */
22819 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22820 int boff; /* baseline offset */
22821 struct composition *cmp = composition_table[it->cmp_it.id];
22822 int glyph_len = cmp->glyph_len;
22823 struct font *font = face->font;
22824
22825 it->nglyphs = 1;
22826
22827 /* If we have not yet calculated pixel size data of glyphs of
22828 the composition for the current face font, calculate them
22829 now. Theoretically, we have to check all fonts for the
22830 glyphs, but that requires much time and memory space. So,
22831 here we check only the font of the first glyph. This may
22832 lead to incorrect display, but it's very rare, and C-l
22833 (recenter-top-bottom) can correct the display anyway. */
22834 if (! cmp->font || cmp->font != font)
22835 {
22836 /* Ascent and descent of the font of the first character
22837 of this composition (adjusted by baseline offset).
22838 Ascent and descent of overall glyphs should not be less
22839 than these, respectively. */
22840 int font_ascent, font_descent, font_height;
22841 /* Bounding box of the overall glyphs. */
22842 int leftmost, rightmost, lowest, highest;
22843 int lbearing, rbearing;
22844 int i, width, ascent, descent;
22845 int left_padded = 0, right_padded = 0;
22846 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22847 XChar2b char2b;
22848 struct font_metrics *pcm;
22849 int font_not_found_p;
22850 EMACS_INT pos;
22851
22852 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22853 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22854 break;
22855 if (glyph_len < cmp->glyph_len)
22856 right_padded = 1;
22857 for (i = 0; i < glyph_len; i++)
22858 {
22859 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22860 break;
22861 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22862 }
22863 if (i > 0)
22864 left_padded = 1;
22865
22866 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22867 : IT_CHARPOS (*it));
22868 /* If no suitable font is found, use the default font. */
22869 font_not_found_p = font == NULL;
22870 if (font_not_found_p)
22871 {
22872 face = face->ascii_face;
22873 font = face->font;
22874 }
22875 boff = font->baseline_offset;
22876 if (font->vertical_centering)
22877 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22878 font_ascent = FONT_BASE (font) + boff;
22879 font_descent = FONT_DESCENT (font) - boff;
22880 font_height = FONT_HEIGHT (font);
22881
22882 cmp->font = (void *) font;
22883
22884 pcm = NULL;
22885 if (! font_not_found_p)
22886 {
22887 get_char_face_and_encoding (it->f, c, it->face_id,
22888 &char2b, 0);
22889 pcm = get_per_char_metric (font, &char2b);
22890 }
22891
22892 /* Initialize the bounding box. */
22893 if (pcm)
22894 {
22895 width = pcm->width;
22896 ascent = pcm->ascent;
22897 descent = pcm->descent;
22898 lbearing = pcm->lbearing;
22899 rbearing = pcm->rbearing;
22900 }
22901 else
22902 {
22903 width = font->space_width;
22904 ascent = FONT_BASE (font);
22905 descent = FONT_DESCENT (font);
22906 lbearing = 0;
22907 rbearing = width;
22908 }
22909
22910 rightmost = width;
22911 leftmost = 0;
22912 lowest = - descent + boff;
22913 highest = ascent + boff;
22914
22915 if (! font_not_found_p
22916 && font->default_ascent
22917 && CHAR_TABLE_P (Vuse_default_ascent)
22918 && !NILP (Faref (Vuse_default_ascent,
22919 make_number (it->char_to_display))))
22920 highest = font->default_ascent + boff;
22921
22922 /* Draw the first glyph at the normal position. It may be
22923 shifted to right later if some other glyphs are drawn
22924 at the left. */
22925 cmp->offsets[i * 2] = 0;
22926 cmp->offsets[i * 2 + 1] = boff;
22927 cmp->lbearing = lbearing;
22928 cmp->rbearing = rbearing;
22929
22930 /* Set cmp->offsets for the remaining glyphs. */
22931 for (i++; i < glyph_len; i++)
22932 {
22933 int left, right, btm, top;
22934 int ch = COMPOSITION_GLYPH (cmp, i);
22935 int face_id;
22936 struct face *this_face;
22937
22938 if (ch == '\t')
22939 ch = ' ';
22940 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22941 this_face = FACE_FROM_ID (it->f, face_id);
22942 font = this_face->font;
22943
22944 if (font == NULL)
22945 pcm = NULL;
22946 else
22947 {
22948 get_char_face_and_encoding (it->f, ch, face_id,
22949 &char2b, 0);
22950 pcm = get_per_char_metric (font, &char2b);
22951 }
22952 if (! pcm)
22953 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22954 else
22955 {
22956 width = pcm->width;
22957 ascent = pcm->ascent;
22958 descent = pcm->descent;
22959 lbearing = pcm->lbearing;
22960 rbearing = pcm->rbearing;
22961 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22962 {
22963 /* Relative composition with or without
22964 alternate chars. */
22965 left = (leftmost + rightmost - width) / 2;
22966 btm = - descent + boff;
22967 if (font->relative_compose
22968 && (! CHAR_TABLE_P (Vignore_relative_composition)
22969 || NILP (Faref (Vignore_relative_composition,
22970 make_number (ch)))))
22971 {
22972
22973 if (- descent >= font->relative_compose)
22974 /* One extra pixel between two glyphs. */
22975 btm = highest + 1;
22976 else if (ascent <= 0)
22977 /* One extra pixel between two glyphs. */
22978 btm = lowest - 1 - ascent - descent;
22979 }
22980 }
22981 else
22982 {
22983 /* A composition rule is specified by an integer
22984 value that encodes global and new reference
22985 points (GREF and NREF). GREF and NREF are
22986 specified by numbers as below:
22987
22988 0---1---2 -- ascent
22989 | |
22990 | |
22991 | |
22992 9--10--11 -- center
22993 | |
22994 ---3---4---5--- baseline
22995 | |
22996 6---7---8 -- descent
22997 */
22998 int rule = COMPOSITION_RULE (cmp, i);
22999 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23000
23001 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23002 grefx = gref % 3, nrefx = nref % 3;
23003 grefy = gref / 3, nrefy = nref / 3;
23004 if (xoff)
23005 xoff = font_height * (xoff - 128) / 256;
23006 if (yoff)
23007 yoff = font_height * (yoff - 128) / 256;
23008
23009 left = (leftmost
23010 + grefx * (rightmost - leftmost) / 2
23011 - nrefx * width / 2
23012 + xoff);
23013
23014 btm = ((grefy == 0 ? highest
23015 : grefy == 1 ? 0
23016 : grefy == 2 ? lowest
23017 : (highest + lowest) / 2)
23018 - (nrefy == 0 ? ascent + descent
23019 : nrefy == 1 ? descent - boff
23020 : nrefy == 2 ? 0
23021 : (ascent + descent) / 2)
23022 + yoff);
23023 }
23024
23025 cmp->offsets[i * 2] = left;
23026 cmp->offsets[i * 2 + 1] = btm + descent;
23027
23028 /* Update the bounding box of the overall glyphs. */
23029 if (width > 0)
23030 {
23031 right = left + width;
23032 if (left < leftmost)
23033 leftmost = left;
23034 if (right > rightmost)
23035 rightmost = right;
23036 }
23037 top = btm + descent + ascent;
23038 if (top > highest)
23039 highest = top;
23040 if (btm < lowest)
23041 lowest = btm;
23042
23043 if (cmp->lbearing > left + lbearing)
23044 cmp->lbearing = left + lbearing;
23045 if (cmp->rbearing < left + rbearing)
23046 cmp->rbearing = left + rbearing;
23047 }
23048 }
23049
23050 /* If there are glyphs whose x-offsets are negative,
23051 shift all glyphs to the right and make all x-offsets
23052 non-negative. */
23053 if (leftmost < 0)
23054 {
23055 for (i = 0; i < cmp->glyph_len; i++)
23056 cmp->offsets[i * 2] -= leftmost;
23057 rightmost -= leftmost;
23058 cmp->lbearing -= leftmost;
23059 cmp->rbearing -= leftmost;
23060 }
23061
23062 if (left_padded && cmp->lbearing < 0)
23063 {
23064 for (i = 0; i < cmp->glyph_len; i++)
23065 cmp->offsets[i * 2] -= cmp->lbearing;
23066 rightmost -= cmp->lbearing;
23067 cmp->rbearing -= cmp->lbearing;
23068 cmp->lbearing = 0;
23069 }
23070 if (right_padded && rightmost < cmp->rbearing)
23071 {
23072 rightmost = cmp->rbearing;
23073 }
23074
23075 cmp->pixel_width = rightmost;
23076 cmp->ascent = highest;
23077 cmp->descent = - lowest;
23078 if (cmp->ascent < font_ascent)
23079 cmp->ascent = font_ascent;
23080 if (cmp->descent < font_descent)
23081 cmp->descent = font_descent;
23082 }
23083
23084 if (it->glyph_row
23085 && (cmp->lbearing < 0
23086 || cmp->rbearing > cmp->pixel_width))
23087 it->glyph_row->contains_overlapping_glyphs_p = 1;
23088
23089 it->pixel_width = cmp->pixel_width;
23090 it->ascent = it->phys_ascent = cmp->ascent;
23091 it->descent = it->phys_descent = cmp->descent;
23092 if (face->box != FACE_NO_BOX)
23093 {
23094 int thick = face->box_line_width;
23095
23096 if (thick > 0)
23097 {
23098 it->ascent += thick;
23099 it->descent += thick;
23100 }
23101 else
23102 thick = - thick;
23103
23104 if (it->start_of_box_run_p)
23105 it->pixel_width += thick;
23106 if (it->end_of_box_run_p)
23107 it->pixel_width += thick;
23108 }
23109
23110 /* If face has an overline, add the height of the overline
23111 (1 pixel) and a 1 pixel margin to the character height. */
23112 if (face->overline_p)
23113 it->ascent += overline_margin;
23114
23115 take_vertical_position_into_account (it);
23116 if (it->ascent < 0)
23117 it->ascent = 0;
23118 if (it->descent < 0)
23119 it->descent = 0;
23120
23121 if (it->glyph_row)
23122 append_composite_glyph (it);
23123 }
23124 else if (it->what == IT_COMPOSITION)
23125 {
23126 /* A dynamic (automatic) composition. */
23127 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23128 Lisp_Object gstring;
23129 struct font_metrics metrics;
23130
23131 gstring = composition_gstring_from_id (it->cmp_it.id);
23132 it->pixel_width
23133 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23134 &metrics);
23135 if (it->glyph_row
23136 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23137 it->glyph_row->contains_overlapping_glyphs_p = 1;
23138 it->ascent = it->phys_ascent = metrics.ascent;
23139 it->descent = it->phys_descent = metrics.descent;
23140 if (face->box != FACE_NO_BOX)
23141 {
23142 int thick = face->box_line_width;
23143
23144 if (thick > 0)
23145 {
23146 it->ascent += thick;
23147 it->descent += thick;
23148 }
23149 else
23150 thick = - thick;
23151
23152 if (it->start_of_box_run_p)
23153 it->pixel_width += thick;
23154 if (it->end_of_box_run_p)
23155 it->pixel_width += thick;
23156 }
23157 /* If face has an overline, add the height of the overline
23158 (1 pixel) and a 1 pixel margin to the character height. */
23159 if (face->overline_p)
23160 it->ascent += overline_margin;
23161 take_vertical_position_into_account (it);
23162 if (it->ascent < 0)
23163 it->ascent = 0;
23164 if (it->descent < 0)
23165 it->descent = 0;
23166
23167 if (it->glyph_row)
23168 append_composite_glyph (it);
23169 }
23170 else if (it->what == IT_GLYPHLESS)
23171 produce_glyphless_glyph (it, 0, Qnil);
23172 else if (it->what == IT_IMAGE)
23173 produce_image_glyph (it);
23174 else if (it->what == IT_STRETCH)
23175 produce_stretch_glyph (it);
23176
23177 done:
23178 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23179 because this isn't true for images with `:ascent 100'. */
23180 xassert (it->ascent >= 0 && it->descent >= 0);
23181 if (it->area == TEXT_AREA)
23182 it->current_x += it->pixel_width;
23183
23184 if (extra_line_spacing > 0)
23185 {
23186 it->descent += extra_line_spacing;
23187 if (extra_line_spacing > it->max_extra_line_spacing)
23188 it->max_extra_line_spacing = extra_line_spacing;
23189 }
23190
23191 it->max_ascent = max (it->max_ascent, it->ascent);
23192 it->max_descent = max (it->max_descent, it->descent);
23193 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23194 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23195 }
23196
23197 /* EXPORT for RIF:
23198 Output LEN glyphs starting at START at the nominal cursor position.
23199 Advance the nominal cursor over the text. The global variable
23200 updated_window contains the window being updated, updated_row is
23201 the glyph row being updated, and updated_area is the area of that
23202 row being updated. */
23203
23204 void
23205 x_write_glyphs (struct glyph *start, int len)
23206 {
23207 int x, hpos;
23208
23209 xassert (updated_window && updated_row);
23210 BLOCK_INPUT;
23211
23212 /* Write glyphs. */
23213
23214 hpos = start - updated_row->glyphs[updated_area];
23215 x = draw_glyphs (updated_window, output_cursor.x,
23216 updated_row, updated_area,
23217 hpos, hpos + len,
23218 DRAW_NORMAL_TEXT, 0);
23219
23220 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23221 if (updated_area == TEXT_AREA
23222 && updated_window->phys_cursor_on_p
23223 && updated_window->phys_cursor.vpos == output_cursor.vpos
23224 && updated_window->phys_cursor.hpos >= hpos
23225 && updated_window->phys_cursor.hpos < hpos + len)
23226 updated_window->phys_cursor_on_p = 0;
23227
23228 UNBLOCK_INPUT;
23229
23230 /* Advance the output cursor. */
23231 output_cursor.hpos += len;
23232 output_cursor.x = x;
23233 }
23234
23235
23236 /* EXPORT for RIF:
23237 Insert LEN glyphs from START at the nominal cursor position. */
23238
23239 void
23240 x_insert_glyphs (struct glyph *start, int len)
23241 {
23242 struct frame *f;
23243 struct window *w;
23244 int line_height, shift_by_width, shifted_region_width;
23245 struct glyph_row *row;
23246 struct glyph *glyph;
23247 int frame_x, frame_y;
23248 EMACS_INT hpos;
23249
23250 xassert (updated_window && updated_row);
23251 BLOCK_INPUT;
23252 w = updated_window;
23253 f = XFRAME (WINDOW_FRAME (w));
23254
23255 /* Get the height of the line we are in. */
23256 row = updated_row;
23257 line_height = row->height;
23258
23259 /* Get the width of the glyphs to insert. */
23260 shift_by_width = 0;
23261 for (glyph = start; glyph < start + len; ++glyph)
23262 shift_by_width += glyph->pixel_width;
23263
23264 /* Get the width of the region to shift right. */
23265 shifted_region_width = (window_box_width (w, updated_area)
23266 - output_cursor.x
23267 - shift_by_width);
23268
23269 /* Shift right. */
23270 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23271 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23272
23273 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23274 line_height, shift_by_width);
23275
23276 /* Write the glyphs. */
23277 hpos = start - row->glyphs[updated_area];
23278 draw_glyphs (w, output_cursor.x, row, updated_area,
23279 hpos, hpos + len,
23280 DRAW_NORMAL_TEXT, 0);
23281
23282 /* Advance the output cursor. */
23283 output_cursor.hpos += len;
23284 output_cursor.x += shift_by_width;
23285 UNBLOCK_INPUT;
23286 }
23287
23288
23289 /* EXPORT for RIF:
23290 Erase the current text line from the nominal cursor position
23291 (inclusive) to pixel column TO_X (exclusive). The idea is that
23292 everything from TO_X onward is already erased.
23293
23294 TO_X is a pixel position relative to updated_area of
23295 updated_window. TO_X == -1 means clear to the end of this area. */
23296
23297 void
23298 x_clear_end_of_line (int to_x)
23299 {
23300 struct frame *f;
23301 struct window *w = updated_window;
23302 int max_x, min_y, max_y;
23303 int from_x, from_y, to_y;
23304
23305 xassert (updated_window && updated_row);
23306 f = XFRAME (w->frame);
23307
23308 if (updated_row->full_width_p)
23309 max_x = WINDOW_TOTAL_WIDTH (w);
23310 else
23311 max_x = window_box_width (w, updated_area);
23312 max_y = window_text_bottom_y (w);
23313
23314 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23315 of window. For TO_X > 0, truncate to end of drawing area. */
23316 if (to_x == 0)
23317 return;
23318 else if (to_x < 0)
23319 to_x = max_x;
23320 else
23321 to_x = min (to_x, max_x);
23322
23323 to_y = min (max_y, output_cursor.y + updated_row->height);
23324
23325 /* Notice if the cursor will be cleared by this operation. */
23326 if (!updated_row->full_width_p)
23327 notice_overwritten_cursor (w, updated_area,
23328 output_cursor.x, -1,
23329 updated_row->y,
23330 MATRIX_ROW_BOTTOM_Y (updated_row));
23331
23332 from_x = output_cursor.x;
23333
23334 /* Translate to frame coordinates. */
23335 if (updated_row->full_width_p)
23336 {
23337 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23338 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23339 }
23340 else
23341 {
23342 int area_left = window_box_left (w, updated_area);
23343 from_x += area_left;
23344 to_x += area_left;
23345 }
23346
23347 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23348 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23349 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23350
23351 /* Prevent inadvertently clearing to end of the X window. */
23352 if (to_x > from_x && to_y > from_y)
23353 {
23354 BLOCK_INPUT;
23355 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23356 to_x - from_x, to_y - from_y);
23357 UNBLOCK_INPUT;
23358 }
23359 }
23360
23361 #endif /* HAVE_WINDOW_SYSTEM */
23362
23363
23364 \f
23365 /***********************************************************************
23366 Cursor types
23367 ***********************************************************************/
23368
23369 /* Value is the internal representation of the specified cursor type
23370 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23371 of the bar cursor. */
23372
23373 static enum text_cursor_kinds
23374 get_specified_cursor_type (Lisp_Object arg, int *width)
23375 {
23376 enum text_cursor_kinds type;
23377
23378 if (NILP (arg))
23379 return NO_CURSOR;
23380
23381 if (EQ (arg, Qbox))
23382 return FILLED_BOX_CURSOR;
23383
23384 if (EQ (arg, Qhollow))
23385 return HOLLOW_BOX_CURSOR;
23386
23387 if (EQ (arg, Qbar))
23388 {
23389 *width = 2;
23390 return BAR_CURSOR;
23391 }
23392
23393 if (CONSP (arg)
23394 && EQ (XCAR (arg), Qbar)
23395 && INTEGERP (XCDR (arg))
23396 && XINT (XCDR (arg)) >= 0)
23397 {
23398 *width = XINT (XCDR (arg));
23399 return BAR_CURSOR;
23400 }
23401
23402 if (EQ (arg, Qhbar))
23403 {
23404 *width = 2;
23405 return HBAR_CURSOR;
23406 }
23407
23408 if (CONSP (arg)
23409 && EQ (XCAR (arg), Qhbar)
23410 && INTEGERP (XCDR (arg))
23411 && XINT (XCDR (arg)) >= 0)
23412 {
23413 *width = XINT (XCDR (arg));
23414 return HBAR_CURSOR;
23415 }
23416
23417 /* Treat anything unknown as "hollow box cursor".
23418 It was bad to signal an error; people have trouble fixing
23419 .Xdefaults with Emacs, when it has something bad in it. */
23420 type = HOLLOW_BOX_CURSOR;
23421
23422 return type;
23423 }
23424
23425 /* Set the default cursor types for specified frame. */
23426 void
23427 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23428 {
23429 int width = 1;
23430 Lisp_Object tem;
23431
23432 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23433 FRAME_CURSOR_WIDTH (f) = width;
23434
23435 /* By default, set up the blink-off state depending on the on-state. */
23436
23437 tem = Fassoc (arg, Vblink_cursor_alist);
23438 if (!NILP (tem))
23439 {
23440 FRAME_BLINK_OFF_CURSOR (f)
23441 = get_specified_cursor_type (XCDR (tem), &width);
23442 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23443 }
23444 else
23445 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23446 }
23447
23448
23449 #ifdef HAVE_WINDOW_SYSTEM
23450
23451 /* Return the cursor we want to be displayed in window W. Return
23452 width of bar/hbar cursor through WIDTH arg. Return with
23453 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23454 (i.e. if the `system caret' should track this cursor).
23455
23456 In a mini-buffer window, we want the cursor only to appear if we
23457 are reading input from this window. For the selected window, we
23458 want the cursor type given by the frame parameter or buffer local
23459 setting of cursor-type. If explicitly marked off, draw no cursor.
23460 In all other cases, we want a hollow box cursor. */
23461
23462 static enum text_cursor_kinds
23463 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23464 int *active_cursor)
23465 {
23466 struct frame *f = XFRAME (w->frame);
23467 struct buffer *b = XBUFFER (w->buffer);
23468 int cursor_type = DEFAULT_CURSOR;
23469 Lisp_Object alt_cursor;
23470 int non_selected = 0;
23471
23472 *active_cursor = 1;
23473
23474 /* Echo area */
23475 if (cursor_in_echo_area
23476 && FRAME_HAS_MINIBUF_P (f)
23477 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23478 {
23479 if (w == XWINDOW (echo_area_window))
23480 {
23481 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23482 {
23483 *width = FRAME_CURSOR_WIDTH (f);
23484 return FRAME_DESIRED_CURSOR (f);
23485 }
23486 else
23487 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23488 }
23489
23490 *active_cursor = 0;
23491 non_selected = 1;
23492 }
23493
23494 /* Detect a nonselected window or nonselected frame. */
23495 else if (w != XWINDOW (f->selected_window)
23496 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23497 {
23498 *active_cursor = 0;
23499
23500 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23501 return NO_CURSOR;
23502
23503 non_selected = 1;
23504 }
23505
23506 /* Never display a cursor in a window in which cursor-type is nil. */
23507 if (NILP (BVAR (b, cursor_type)))
23508 return NO_CURSOR;
23509
23510 /* Get the normal cursor type for this window. */
23511 if (EQ (BVAR (b, cursor_type), Qt))
23512 {
23513 cursor_type = FRAME_DESIRED_CURSOR (f);
23514 *width = FRAME_CURSOR_WIDTH (f);
23515 }
23516 else
23517 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23518
23519 /* Use cursor-in-non-selected-windows instead
23520 for non-selected window or frame. */
23521 if (non_selected)
23522 {
23523 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23524 if (!EQ (Qt, alt_cursor))
23525 return get_specified_cursor_type (alt_cursor, width);
23526 /* t means modify the normal cursor type. */
23527 if (cursor_type == FILLED_BOX_CURSOR)
23528 cursor_type = HOLLOW_BOX_CURSOR;
23529 else if (cursor_type == BAR_CURSOR && *width > 1)
23530 --*width;
23531 return cursor_type;
23532 }
23533
23534 /* Use normal cursor if not blinked off. */
23535 if (!w->cursor_off_p)
23536 {
23537 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23538 {
23539 if (cursor_type == FILLED_BOX_CURSOR)
23540 {
23541 /* Using a block cursor on large images can be very annoying.
23542 So use a hollow cursor for "large" images.
23543 If image is not transparent (no mask), also use hollow cursor. */
23544 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23545 if (img != NULL && IMAGEP (img->spec))
23546 {
23547 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23548 where N = size of default frame font size.
23549 This should cover most of the "tiny" icons people may use. */
23550 if (!img->mask
23551 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23552 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23553 cursor_type = HOLLOW_BOX_CURSOR;
23554 }
23555 }
23556 else if (cursor_type != NO_CURSOR)
23557 {
23558 /* Display current only supports BOX and HOLLOW cursors for images.
23559 So for now, unconditionally use a HOLLOW cursor when cursor is
23560 not a solid box cursor. */
23561 cursor_type = HOLLOW_BOX_CURSOR;
23562 }
23563 }
23564 return cursor_type;
23565 }
23566
23567 /* Cursor is blinked off, so determine how to "toggle" it. */
23568
23569 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23570 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23571 return get_specified_cursor_type (XCDR (alt_cursor), width);
23572
23573 /* Then see if frame has specified a specific blink off cursor type. */
23574 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23575 {
23576 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23577 return FRAME_BLINK_OFF_CURSOR (f);
23578 }
23579
23580 #if 0
23581 /* Some people liked having a permanently visible blinking cursor,
23582 while others had very strong opinions against it. So it was
23583 decided to remove it. KFS 2003-09-03 */
23584
23585 /* Finally perform built-in cursor blinking:
23586 filled box <-> hollow box
23587 wide [h]bar <-> narrow [h]bar
23588 narrow [h]bar <-> no cursor
23589 other type <-> no cursor */
23590
23591 if (cursor_type == FILLED_BOX_CURSOR)
23592 return HOLLOW_BOX_CURSOR;
23593
23594 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23595 {
23596 *width = 1;
23597 return cursor_type;
23598 }
23599 #endif
23600
23601 return NO_CURSOR;
23602 }
23603
23604
23605 /* Notice when the text cursor of window W has been completely
23606 overwritten by a drawing operation that outputs glyphs in AREA
23607 starting at X0 and ending at X1 in the line starting at Y0 and
23608 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23609 the rest of the line after X0 has been written. Y coordinates
23610 are window-relative. */
23611
23612 static void
23613 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23614 int x0, int x1, int y0, int y1)
23615 {
23616 int cx0, cx1, cy0, cy1;
23617 struct glyph_row *row;
23618
23619 if (!w->phys_cursor_on_p)
23620 return;
23621 if (area != TEXT_AREA)
23622 return;
23623
23624 if (w->phys_cursor.vpos < 0
23625 || w->phys_cursor.vpos >= w->current_matrix->nrows
23626 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23627 !(row->enabled_p && row->displays_text_p)))
23628 return;
23629
23630 if (row->cursor_in_fringe_p)
23631 {
23632 row->cursor_in_fringe_p = 0;
23633 draw_fringe_bitmap (w, row, row->reversed_p);
23634 w->phys_cursor_on_p = 0;
23635 return;
23636 }
23637
23638 cx0 = w->phys_cursor.x;
23639 cx1 = cx0 + w->phys_cursor_width;
23640 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23641 return;
23642
23643 /* The cursor image will be completely removed from the
23644 screen if the output area intersects the cursor area in
23645 y-direction. When we draw in [y0 y1[, and some part of
23646 the cursor is at y < y0, that part must have been drawn
23647 before. When scrolling, the cursor is erased before
23648 actually scrolling, so we don't come here. When not
23649 scrolling, the rows above the old cursor row must have
23650 changed, and in this case these rows must have written
23651 over the cursor image.
23652
23653 Likewise if part of the cursor is below y1, with the
23654 exception of the cursor being in the first blank row at
23655 the buffer and window end because update_text_area
23656 doesn't draw that row. (Except when it does, but
23657 that's handled in update_text_area.) */
23658
23659 cy0 = w->phys_cursor.y;
23660 cy1 = cy0 + w->phys_cursor_height;
23661 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23662 return;
23663
23664 w->phys_cursor_on_p = 0;
23665 }
23666
23667 #endif /* HAVE_WINDOW_SYSTEM */
23668
23669 \f
23670 /************************************************************************
23671 Mouse Face
23672 ************************************************************************/
23673
23674 #ifdef HAVE_WINDOW_SYSTEM
23675
23676 /* EXPORT for RIF:
23677 Fix the display of area AREA of overlapping row ROW in window W
23678 with respect to the overlapping part OVERLAPS. */
23679
23680 void
23681 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23682 enum glyph_row_area area, int overlaps)
23683 {
23684 int i, x;
23685
23686 BLOCK_INPUT;
23687
23688 x = 0;
23689 for (i = 0; i < row->used[area];)
23690 {
23691 if (row->glyphs[area][i].overlaps_vertically_p)
23692 {
23693 int start = i, start_x = x;
23694
23695 do
23696 {
23697 x += row->glyphs[area][i].pixel_width;
23698 ++i;
23699 }
23700 while (i < row->used[area]
23701 && row->glyphs[area][i].overlaps_vertically_p);
23702
23703 draw_glyphs (w, start_x, row, area,
23704 start, i,
23705 DRAW_NORMAL_TEXT, overlaps);
23706 }
23707 else
23708 {
23709 x += row->glyphs[area][i].pixel_width;
23710 ++i;
23711 }
23712 }
23713
23714 UNBLOCK_INPUT;
23715 }
23716
23717
23718 /* EXPORT:
23719 Draw the cursor glyph of window W in glyph row ROW. See the
23720 comment of draw_glyphs for the meaning of HL. */
23721
23722 void
23723 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23724 enum draw_glyphs_face hl)
23725 {
23726 /* If cursor hpos is out of bounds, don't draw garbage. This can
23727 happen in mini-buffer windows when switching between echo area
23728 glyphs and mini-buffer. */
23729 if ((row->reversed_p
23730 ? (w->phys_cursor.hpos >= 0)
23731 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23732 {
23733 int on_p = w->phys_cursor_on_p;
23734 int x1;
23735 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23736 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23737 hl, 0);
23738 w->phys_cursor_on_p = on_p;
23739
23740 if (hl == DRAW_CURSOR)
23741 w->phys_cursor_width = x1 - w->phys_cursor.x;
23742 /* When we erase the cursor, and ROW is overlapped by other
23743 rows, make sure that these overlapping parts of other rows
23744 are redrawn. */
23745 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23746 {
23747 w->phys_cursor_width = x1 - w->phys_cursor.x;
23748
23749 if (row > w->current_matrix->rows
23750 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23751 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23752 OVERLAPS_ERASED_CURSOR);
23753
23754 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23755 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23756 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23757 OVERLAPS_ERASED_CURSOR);
23758 }
23759 }
23760 }
23761
23762
23763 /* EXPORT:
23764 Erase the image of a cursor of window W from the screen. */
23765
23766 void
23767 erase_phys_cursor (struct window *w)
23768 {
23769 struct frame *f = XFRAME (w->frame);
23770 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23771 int hpos = w->phys_cursor.hpos;
23772 int vpos = w->phys_cursor.vpos;
23773 int mouse_face_here_p = 0;
23774 struct glyph_matrix *active_glyphs = w->current_matrix;
23775 struct glyph_row *cursor_row;
23776 struct glyph *cursor_glyph;
23777 enum draw_glyphs_face hl;
23778
23779 /* No cursor displayed or row invalidated => nothing to do on the
23780 screen. */
23781 if (w->phys_cursor_type == NO_CURSOR)
23782 goto mark_cursor_off;
23783
23784 /* VPOS >= active_glyphs->nrows means that window has been resized.
23785 Don't bother to erase the cursor. */
23786 if (vpos >= active_glyphs->nrows)
23787 goto mark_cursor_off;
23788
23789 /* If row containing cursor is marked invalid, there is nothing we
23790 can do. */
23791 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23792 if (!cursor_row->enabled_p)
23793 goto mark_cursor_off;
23794
23795 /* If line spacing is > 0, old cursor may only be partially visible in
23796 window after split-window. So adjust visible height. */
23797 cursor_row->visible_height = min (cursor_row->visible_height,
23798 window_text_bottom_y (w) - cursor_row->y);
23799
23800 /* If row is completely invisible, don't attempt to delete a cursor which
23801 isn't there. This can happen if cursor is at top of a window, and
23802 we switch to a buffer with a header line in that window. */
23803 if (cursor_row->visible_height <= 0)
23804 goto mark_cursor_off;
23805
23806 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23807 if (cursor_row->cursor_in_fringe_p)
23808 {
23809 cursor_row->cursor_in_fringe_p = 0;
23810 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23811 goto mark_cursor_off;
23812 }
23813
23814 /* This can happen when the new row is shorter than the old one.
23815 In this case, either draw_glyphs or clear_end_of_line
23816 should have cleared the cursor. Note that we wouldn't be
23817 able to erase the cursor in this case because we don't have a
23818 cursor glyph at hand. */
23819 if ((cursor_row->reversed_p
23820 ? (w->phys_cursor.hpos < 0)
23821 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23822 goto mark_cursor_off;
23823
23824 /* If the cursor is in the mouse face area, redisplay that when
23825 we clear the cursor. */
23826 if (! NILP (hlinfo->mouse_face_window)
23827 && coords_in_mouse_face_p (w, hpos, vpos)
23828 /* Don't redraw the cursor's spot in mouse face if it is at the
23829 end of a line (on a newline). The cursor appears there, but
23830 mouse highlighting does not. */
23831 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23832 mouse_face_here_p = 1;
23833
23834 /* Maybe clear the display under the cursor. */
23835 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23836 {
23837 int x, y, left_x;
23838 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23839 int width;
23840
23841 cursor_glyph = get_phys_cursor_glyph (w);
23842 if (cursor_glyph == NULL)
23843 goto mark_cursor_off;
23844
23845 width = cursor_glyph->pixel_width;
23846 left_x = window_box_left_offset (w, TEXT_AREA);
23847 x = w->phys_cursor.x;
23848 if (x < left_x)
23849 width -= left_x - x;
23850 width = min (width, window_box_width (w, TEXT_AREA) - x);
23851 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23852 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23853
23854 if (width > 0)
23855 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23856 }
23857
23858 /* Erase the cursor by redrawing the character underneath it. */
23859 if (mouse_face_here_p)
23860 hl = DRAW_MOUSE_FACE;
23861 else
23862 hl = DRAW_NORMAL_TEXT;
23863 draw_phys_cursor_glyph (w, cursor_row, hl);
23864
23865 mark_cursor_off:
23866 w->phys_cursor_on_p = 0;
23867 w->phys_cursor_type = NO_CURSOR;
23868 }
23869
23870
23871 /* EXPORT:
23872 Display or clear cursor of window W. If ON is zero, clear the
23873 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23874 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23875
23876 void
23877 display_and_set_cursor (struct window *w, int on,
23878 int hpos, int vpos, int x, int y)
23879 {
23880 struct frame *f = XFRAME (w->frame);
23881 int new_cursor_type;
23882 int new_cursor_width;
23883 int active_cursor;
23884 struct glyph_row *glyph_row;
23885 struct glyph *glyph;
23886
23887 /* This is pointless on invisible frames, and dangerous on garbaged
23888 windows and frames; in the latter case, the frame or window may
23889 be in the midst of changing its size, and x and y may be off the
23890 window. */
23891 if (! FRAME_VISIBLE_P (f)
23892 || FRAME_GARBAGED_P (f)
23893 || vpos >= w->current_matrix->nrows
23894 || hpos >= w->current_matrix->matrix_w)
23895 return;
23896
23897 /* If cursor is off and we want it off, return quickly. */
23898 if (!on && !w->phys_cursor_on_p)
23899 return;
23900
23901 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23902 /* If cursor row is not enabled, we don't really know where to
23903 display the cursor. */
23904 if (!glyph_row->enabled_p)
23905 {
23906 w->phys_cursor_on_p = 0;
23907 return;
23908 }
23909
23910 glyph = NULL;
23911 if (!glyph_row->exact_window_width_line_p
23912 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23913 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23914
23915 xassert (interrupt_input_blocked);
23916
23917 /* Set new_cursor_type to the cursor we want to be displayed. */
23918 new_cursor_type = get_window_cursor_type (w, glyph,
23919 &new_cursor_width, &active_cursor);
23920
23921 /* If cursor is currently being shown and we don't want it to be or
23922 it is in the wrong place, or the cursor type is not what we want,
23923 erase it. */
23924 if (w->phys_cursor_on_p
23925 && (!on
23926 || w->phys_cursor.x != x
23927 || w->phys_cursor.y != y
23928 || new_cursor_type != w->phys_cursor_type
23929 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23930 && new_cursor_width != w->phys_cursor_width)))
23931 erase_phys_cursor (w);
23932
23933 /* Don't check phys_cursor_on_p here because that flag is only set
23934 to zero in some cases where we know that the cursor has been
23935 completely erased, to avoid the extra work of erasing the cursor
23936 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23937 still not be visible, or it has only been partly erased. */
23938 if (on)
23939 {
23940 w->phys_cursor_ascent = glyph_row->ascent;
23941 w->phys_cursor_height = glyph_row->height;
23942
23943 /* Set phys_cursor_.* before x_draw_.* is called because some
23944 of them may need the information. */
23945 w->phys_cursor.x = x;
23946 w->phys_cursor.y = glyph_row->y;
23947 w->phys_cursor.hpos = hpos;
23948 w->phys_cursor.vpos = vpos;
23949 }
23950
23951 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23952 new_cursor_type, new_cursor_width,
23953 on, active_cursor);
23954 }
23955
23956
23957 /* Switch the display of W's cursor on or off, according to the value
23958 of ON. */
23959
23960 static void
23961 update_window_cursor (struct window *w, int on)
23962 {
23963 /* Don't update cursor in windows whose frame is in the process
23964 of being deleted. */
23965 if (w->current_matrix)
23966 {
23967 BLOCK_INPUT;
23968 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23969 w->phys_cursor.x, w->phys_cursor.y);
23970 UNBLOCK_INPUT;
23971 }
23972 }
23973
23974
23975 /* Call update_window_cursor with parameter ON_P on all leaf windows
23976 in the window tree rooted at W. */
23977
23978 static void
23979 update_cursor_in_window_tree (struct window *w, int on_p)
23980 {
23981 while (w)
23982 {
23983 if (!NILP (w->hchild))
23984 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23985 else if (!NILP (w->vchild))
23986 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23987 else
23988 update_window_cursor (w, on_p);
23989
23990 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23991 }
23992 }
23993
23994
23995 /* EXPORT:
23996 Display the cursor on window W, or clear it, according to ON_P.
23997 Don't change the cursor's position. */
23998
23999 void
24000 x_update_cursor (struct frame *f, int on_p)
24001 {
24002 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24003 }
24004
24005
24006 /* EXPORT:
24007 Clear the cursor of window W to background color, and mark the
24008 cursor as not shown. This is used when the text where the cursor
24009 is about to be rewritten. */
24010
24011 void
24012 x_clear_cursor (struct window *w)
24013 {
24014 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24015 update_window_cursor (w, 0);
24016 }
24017
24018 #endif /* HAVE_WINDOW_SYSTEM */
24019
24020 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24021 and MSDOS. */
24022 static void
24023 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24024 int start_hpos, int end_hpos,
24025 enum draw_glyphs_face draw)
24026 {
24027 #ifdef HAVE_WINDOW_SYSTEM
24028 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24029 {
24030 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24031 return;
24032 }
24033 #endif
24034 #if defined (HAVE_GPM) || defined (MSDOS)
24035 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24036 #endif
24037 }
24038
24039 /* Display the active region described by mouse_face_* according to DRAW. */
24040
24041 static void
24042 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24043 {
24044 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24045 struct frame *f = XFRAME (WINDOW_FRAME (w));
24046
24047 if (/* If window is in the process of being destroyed, don't bother
24048 to do anything. */
24049 w->current_matrix != NULL
24050 /* Don't update mouse highlight if hidden */
24051 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24052 /* Recognize when we are called to operate on rows that don't exist
24053 anymore. This can happen when a window is split. */
24054 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24055 {
24056 int phys_cursor_on_p = w->phys_cursor_on_p;
24057 struct glyph_row *row, *first, *last;
24058
24059 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24060 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24061
24062 for (row = first; row <= last && row->enabled_p; ++row)
24063 {
24064 int start_hpos, end_hpos, start_x;
24065
24066 /* For all but the first row, the highlight starts at column 0. */
24067 if (row == first)
24068 {
24069 /* R2L rows have BEG and END in reversed order, but the
24070 screen drawing geometry is always left to right. So
24071 we need to mirror the beginning and end of the
24072 highlighted area in R2L rows. */
24073 if (!row->reversed_p)
24074 {
24075 start_hpos = hlinfo->mouse_face_beg_col;
24076 start_x = hlinfo->mouse_face_beg_x;
24077 }
24078 else if (row == last)
24079 {
24080 start_hpos = hlinfo->mouse_face_end_col;
24081 start_x = hlinfo->mouse_face_end_x;
24082 }
24083 else
24084 {
24085 start_hpos = 0;
24086 start_x = 0;
24087 }
24088 }
24089 else if (row->reversed_p && row == last)
24090 {
24091 start_hpos = hlinfo->mouse_face_end_col;
24092 start_x = hlinfo->mouse_face_end_x;
24093 }
24094 else
24095 {
24096 start_hpos = 0;
24097 start_x = 0;
24098 }
24099
24100 if (row == last)
24101 {
24102 if (!row->reversed_p)
24103 end_hpos = hlinfo->mouse_face_end_col;
24104 else if (row == first)
24105 end_hpos = hlinfo->mouse_face_beg_col;
24106 else
24107 {
24108 end_hpos = row->used[TEXT_AREA];
24109 if (draw == DRAW_NORMAL_TEXT)
24110 row->fill_line_p = 1; /* Clear to end of line */
24111 }
24112 }
24113 else if (row->reversed_p && row == first)
24114 end_hpos = hlinfo->mouse_face_beg_col;
24115 else
24116 {
24117 end_hpos = row->used[TEXT_AREA];
24118 if (draw == DRAW_NORMAL_TEXT)
24119 row->fill_line_p = 1; /* Clear to end of line */
24120 }
24121
24122 if (end_hpos > start_hpos)
24123 {
24124 draw_row_with_mouse_face (w, start_x, row,
24125 start_hpos, end_hpos, draw);
24126
24127 row->mouse_face_p
24128 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24129 }
24130 }
24131
24132 #ifdef HAVE_WINDOW_SYSTEM
24133 /* When we've written over the cursor, arrange for it to
24134 be displayed again. */
24135 if (FRAME_WINDOW_P (f)
24136 && phys_cursor_on_p && !w->phys_cursor_on_p)
24137 {
24138 BLOCK_INPUT;
24139 display_and_set_cursor (w, 1,
24140 w->phys_cursor.hpos, w->phys_cursor.vpos,
24141 w->phys_cursor.x, w->phys_cursor.y);
24142 UNBLOCK_INPUT;
24143 }
24144 #endif /* HAVE_WINDOW_SYSTEM */
24145 }
24146
24147 #ifdef HAVE_WINDOW_SYSTEM
24148 /* Change the mouse cursor. */
24149 if (FRAME_WINDOW_P (f))
24150 {
24151 if (draw == DRAW_NORMAL_TEXT
24152 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24153 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24154 else if (draw == DRAW_MOUSE_FACE)
24155 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24156 else
24157 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24158 }
24159 #endif /* HAVE_WINDOW_SYSTEM */
24160 }
24161
24162 /* EXPORT:
24163 Clear out the mouse-highlighted active region.
24164 Redraw it un-highlighted first. Value is non-zero if mouse
24165 face was actually drawn unhighlighted. */
24166
24167 int
24168 clear_mouse_face (Mouse_HLInfo *hlinfo)
24169 {
24170 int cleared = 0;
24171
24172 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24173 {
24174 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24175 cleared = 1;
24176 }
24177
24178 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24179 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24180 hlinfo->mouse_face_window = Qnil;
24181 hlinfo->mouse_face_overlay = Qnil;
24182 return cleared;
24183 }
24184
24185 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24186 within the mouse face on that window. */
24187 static int
24188 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24189 {
24190 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24191
24192 /* Quickly resolve the easy cases. */
24193 if (!(WINDOWP (hlinfo->mouse_face_window)
24194 && XWINDOW (hlinfo->mouse_face_window) == w))
24195 return 0;
24196 if (vpos < hlinfo->mouse_face_beg_row
24197 || vpos > hlinfo->mouse_face_end_row)
24198 return 0;
24199 if (vpos > hlinfo->mouse_face_beg_row
24200 && vpos < hlinfo->mouse_face_end_row)
24201 return 1;
24202
24203 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24204 {
24205 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24206 {
24207 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24208 return 1;
24209 }
24210 else if ((vpos == hlinfo->mouse_face_beg_row
24211 && hpos >= hlinfo->mouse_face_beg_col)
24212 || (vpos == hlinfo->mouse_face_end_row
24213 && hpos < hlinfo->mouse_face_end_col))
24214 return 1;
24215 }
24216 else
24217 {
24218 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24219 {
24220 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24221 return 1;
24222 }
24223 else if ((vpos == hlinfo->mouse_face_beg_row
24224 && hpos <= hlinfo->mouse_face_beg_col)
24225 || (vpos == hlinfo->mouse_face_end_row
24226 && hpos > hlinfo->mouse_face_end_col))
24227 return 1;
24228 }
24229 return 0;
24230 }
24231
24232
24233 /* EXPORT:
24234 Non-zero if physical cursor of window W is within mouse face. */
24235
24236 int
24237 cursor_in_mouse_face_p (struct window *w)
24238 {
24239 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24240 }
24241
24242
24243 \f
24244 /* Find the glyph rows START_ROW and END_ROW of window W that display
24245 characters between buffer positions START_CHARPOS and END_CHARPOS
24246 (excluding END_CHARPOS). This is similar to row_containing_pos,
24247 but is more accurate when bidi reordering makes buffer positions
24248 change non-linearly with glyph rows. */
24249 static void
24250 rows_from_pos_range (struct window *w,
24251 EMACS_INT start_charpos, EMACS_INT end_charpos,
24252 struct glyph_row **start, struct glyph_row **end)
24253 {
24254 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24255 int last_y = window_text_bottom_y (w);
24256 struct glyph_row *row;
24257
24258 *start = NULL;
24259 *end = NULL;
24260
24261 while (!first->enabled_p
24262 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24263 first++;
24264
24265 /* Find the START row. */
24266 for (row = first;
24267 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24268 row++)
24269 {
24270 /* A row can potentially be the START row if the range of the
24271 characters it displays intersects the range
24272 [START_CHARPOS..END_CHARPOS). */
24273 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24274 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24275 /* See the commentary in row_containing_pos, for the
24276 explanation of the complicated way to check whether
24277 some position is beyond the end of the characters
24278 displayed by a row. */
24279 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24280 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24281 && !row->ends_at_zv_p
24282 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24283 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24284 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24285 && !row->ends_at_zv_p
24286 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24287 {
24288 /* Found a candidate row. Now make sure at least one of the
24289 glyphs it displays has a charpos from the range
24290 [START_CHARPOS..END_CHARPOS).
24291
24292 This is not obvious because bidi reordering could make
24293 buffer positions of a row be 1,2,3,102,101,100, and if we
24294 want to highlight characters in [50..60), we don't want
24295 this row, even though [50..60) does intersect [1..103),
24296 the range of character positions given by the row's start
24297 and end positions. */
24298 struct glyph *g = row->glyphs[TEXT_AREA];
24299 struct glyph *e = g + row->used[TEXT_AREA];
24300
24301 while (g < e)
24302 {
24303 if (BUFFERP (g->object)
24304 && start_charpos <= g->charpos && g->charpos < end_charpos)
24305 *start = row;
24306 g++;
24307 }
24308 if (*start)
24309 break;
24310 }
24311 }
24312
24313 /* Find the END row. */
24314 if (!*start
24315 /* If the last row is partially visible, start looking for END
24316 from that row, instead of starting from FIRST. */
24317 && !(row->enabled_p
24318 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24319 row = first;
24320 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24321 {
24322 struct glyph_row *next = row + 1;
24323
24324 if (!next->enabled_p
24325 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24326 /* The first row >= START whose range of displayed characters
24327 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24328 is the row END + 1. */
24329 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24330 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24331 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24332 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24333 && !next->ends_at_zv_p
24334 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24335 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24336 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24337 && !next->ends_at_zv_p
24338 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24339 {
24340 *end = row;
24341 break;
24342 }
24343 else
24344 {
24345 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24346 but none of the characters it displays are in the range, it is
24347 also END + 1. */
24348 struct glyph *g = next->glyphs[TEXT_AREA];
24349 struct glyph *e = g + next->used[TEXT_AREA];
24350
24351 while (g < e)
24352 {
24353 if (BUFFERP (g->object)
24354 && start_charpos <= g->charpos && g->charpos < end_charpos)
24355 break;
24356 g++;
24357 }
24358 if (g == e)
24359 {
24360 *end = row;
24361 break;
24362 }
24363 }
24364 }
24365 }
24366
24367 /* This function sets the mouse_face_* elements of HLINFO, assuming
24368 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24369 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24370 for the overlay or run of text properties specifying the mouse
24371 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24372 before-string and after-string that must also be highlighted.
24373 COVER_STRING, if non-nil, is a display string that may cover some
24374 or all of the highlighted text. */
24375
24376 static void
24377 mouse_face_from_buffer_pos (Lisp_Object window,
24378 Mouse_HLInfo *hlinfo,
24379 EMACS_INT mouse_charpos,
24380 EMACS_INT start_charpos,
24381 EMACS_INT end_charpos,
24382 Lisp_Object before_string,
24383 Lisp_Object after_string,
24384 Lisp_Object cover_string)
24385 {
24386 struct window *w = XWINDOW (window);
24387 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24388 struct glyph_row *r1, *r2;
24389 struct glyph *glyph, *end;
24390 EMACS_INT ignore, pos;
24391 int x;
24392
24393 xassert (NILP (cover_string) || STRINGP (cover_string));
24394 xassert (NILP (before_string) || STRINGP (before_string));
24395 xassert (NILP (after_string) || STRINGP (after_string));
24396
24397 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24398 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24399 if (r1 == NULL)
24400 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24401 /* If the before-string or display-string contains newlines,
24402 rows_from_pos_range skips to its last row. Move back. */
24403 if (!NILP (before_string) || !NILP (cover_string))
24404 {
24405 struct glyph_row *prev;
24406 while ((prev = r1 - 1, prev >= first)
24407 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24408 && prev->used[TEXT_AREA] > 0)
24409 {
24410 struct glyph *beg = prev->glyphs[TEXT_AREA];
24411 glyph = beg + prev->used[TEXT_AREA];
24412 while (--glyph >= beg && INTEGERP (glyph->object));
24413 if (glyph < beg
24414 || !(EQ (glyph->object, before_string)
24415 || EQ (glyph->object, cover_string)))
24416 break;
24417 r1 = prev;
24418 }
24419 }
24420 if (r2 == NULL)
24421 {
24422 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24423 hlinfo->mouse_face_past_end = 1;
24424 }
24425 else if (!NILP (after_string))
24426 {
24427 /* If the after-string has newlines, advance to its last row. */
24428 struct glyph_row *next;
24429 struct glyph_row *last
24430 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24431
24432 for (next = r2 + 1;
24433 next <= last
24434 && next->used[TEXT_AREA] > 0
24435 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24436 ++next)
24437 r2 = next;
24438 }
24439 /* The rest of the display engine assumes that mouse_face_beg_row is
24440 either above below mouse_face_end_row or identical to it. But
24441 with bidi-reordered continued lines, the row for START_CHARPOS
24442 could be below the row for END_CHARPOS. If so, swap the rows and
24443 store them in correct order. */
24444 if (r1->y > r2->y)
24445 {
24446 struct glyph_row *tem = r2;
24447
24448 r2 = r1;
24449 r1 = tem;
24450 }
24451
24452 hlinfo->mouse_face_beg_y = r1->y;
24453 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24454 hlinfo->mouse_face_end_y = r2->y;
24455 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24456
24457 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24458 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24459 could be anywhere in the row and in any order. The strategy
24460 below is to find the leftmost and the rightmost glyph that
24461 belongs to either of these 3 strings, or whose position is
24462 between START_CHARPOS and END_CHARPOS, and highlight all the
24463 glyphs between those two. This may cover more than just the text
24464 between START_CHARPOS and END_CHARPOS if the range of characters
24465 strides the bidi level boundary, e.g. if the beginning is in R2L
24466 text while the end is in L2R text or vice versa. */
24467 if (!r1->reversed_p)
24468 {
24469 /* This row is in a left to right paragraph. Scan it left to
24470 right. */
24471 glyph = r1->glyphs[TEXT_AREA];
24472 end = glyph + r1->used[TEXT_AREA];
24473 x = r1->x;
24474
24475 /* Skip truncation glyphs at the start of the glyph row. */
24476 if (r1->displays_text_p)
24477 for (; glyph < end
24478 && INTEGERP (glyph->object)
24479 && glyph->charpos < 0;
24480 ++glyph)
24481 x += glyph->pixel_width;
24482
24483 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24484 or COVER_STRING, and the first glyph from buffer whose
24485 position is between START_CHARPOS and END_CHARPOS. */
24486 for (; glyph < end
24487 && !INTEGERP (glyph->object)
24488 && !EQ (glyph->object, cover_string)
24489 && !(BUFFERP (glyph->object)
24490 && (glyph->charpos >= start_charpos
24491 && glyph->charpos < end_charpos));
24492 ++glyph)
24493 {
24494 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24495 are present at buffer positions between START_CHARPOS and
24496 END_CHARPOS, or if they come from an overlay. */
24497 if (EQ (glyph->object, before_string))
24498 {
24499 pos = string_buffer_position (before_string,
24500 start_charpos);
24501 /* If pos == 0, it means before_string came from an
24502 overlay, not from a buffer position. */
24503 if (!pos || (pos >= start_charpos && pos < end_charpos))
24504 break;
24505 }
24506 else if (EQ (glyph->object, after_string))
24507 {
24508 pos = string_buffer_position (after_string, end_charpos);
24509 if (!pos || (pos >= start_charpos && pos < end_charpos))
24510 break;
24511 }
24512 x += glyph->pixel_width;
24513 }
24514 hlinfo->mouse_face_beg_x = x;
24515 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24516 }
24517 else
24518 {
24519 /* This row is in a right to left paragraph. Scan it right to
24520 left. */
24521 struct glyph *g;
24522
24523 end = r1->glyphs[TEXT_AREA] - 1;
24524 glyph = end + r1->used[TEXT_AREA];
24525
24526 /* Skip truncation glyphs at the start of the glyph row. */
24527 if (r1->displays_text_p)
24528 for (; glyph > end
24529 && INTEGERP (glyph->object)
24530 && glyph->charpos < 0;
24531 --glyph)
24532 ;
24533
24534 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24535 or COVER_STRING, and the first glyph from buffer whose
24536 position is between START_CHARPOS and END_CHARPOS. */
24537 for (; glyph > end
24538 && !INTEGERP (glyph->object)
24539 && !EQ (glyph->object, cover_string)
24540 && !(BUFFERP (glyph->object)
24541 && (glyph->charpos >= start_charpos
24542 && glyph->charpos < end_charpos));
24543 --glyph)
24544 {
24545 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24546 are present at buffer positions between START_CHARPOS and
24547 END_CHARPOS, or if they come from an overlay. */
24548 if (EQ (glyph->object, before_string))
24549 {
24550 pos = string_buffer_position (before_string, start_charpos);
24551 /* If pos == 0, it means before_string came from an
24552 overlay, not from a buffer position. */
24553 if (!pos || (pos >= start_charpos && pos < end_charpos))
24554 break;
24555 }
24556 else if (EQ (glyph->object, after_string))
24557 {
24558 pos = string_buffer_position (after_string, end_charpos);
24559 if (!pos || (pos >= start_charpos && pos < end_charpos))
24560 break;
24561 }
24562 }
24563
24564 glyph++; /* first glyph to the right of the highlighted area */
24565 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24566 x += g->pixel_width;
24567 hlinfo->mouse_face_beg_x = x;
24568 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24569 }
24570
24571 /* If the highlight ends in a different row, compute GLYPH and END
24572 for the end row. Otherwise, reuse the values computed above for
24573 the row where the highlight begins. */
24574 if (r2 != r1)
24575 {
24576 if (!r2->reversed_p)
24577 {
24578 glyph = r2->glyphs[TEXT_AREA];
24579 end = glyph + r2->used[TEXT_AREA];
24580 x = r2->x;
24581 }
24582 else
24583 {
24584 end = r2->glyphs[TEXT_AREA] - 1;
24585 glyph = end + r2->used[TEXT_AREA];
24586 }
24587 }
24588
24589 if (!r2->reversed_p)
24590 {
24591 /* Skip truncation and continuation glyphs near the end of the
24592 row, and also blanks and stretch glyphs inserted by
24593 extend_face_to_end_of_line. */
24594 while (end > glyph
24595 && INTEGERP ((end - 1)->object)
24596 && (end - 1)->charpos <= 0)
24597 --end;
24598 /* Scan the rest of the glyph row from the end, looking for the
24599 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24600 COVER_STRING, or whose position is between START_CHARPOS
24601 and END_CHARPOS */
24602 for (--end;
24603 end > glyph
24604 && !INTEGERP (end->object)
24605 && !EQ (end->object, cover_string)
24606 && !(BUFFERP (end->object)
24607 && (end->charpos >= start_charpos
24608 && end->charpos < end_charpos));
24609 --end)
24610 {
24611 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24612 are present at buffer positions between START_CHARPOS and
24613 END_CHARPOS, or if they come from an overlay. */
24614 if (EQ (end->object, before_string))
24615 {
24616 pos = string_buffer_position (before_string, start_charpos);
24617 if (!pos || (pos >= start_charpos && pos < end_charpos))
24618 break;
24619 }
24620 else if (EQ (end->object, after_string))
24621 {
24622 pos = string_buffer_position (after_string, end_charpos);
24623 if (!pos || (pos >= start_charpos && pos < end_charpos))
24624 break;
24625 }
24626 }
24627 /* Find the X coordinate of the last glyph to be highlighted. */
24628 for (; glyph <= end; ++glyph)
24629 x += glyph->pixel_width;
24630
24631 hlinfo->mouse_face_end_x = x;
24632 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24633 }
24634 else
24635 {
24636 /* Skip truncation and continuation glyphs near the end of the
24637 row, and also blanks and stretch glyphs inserted by
24638 extend_face_to_end_of_line. */
24639 x = r2->x;
24640 end++;
24641 while (end < glyph
24642 && INTEGERP (end->object)
24643 && end->charpos <= 0)
24644 {
24645 x += end->pixel_width;
24646 ++end;
24647 }
24648 /* Scan the rest of the glyph row from the end, looking for the
24649 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24650 COVER_STRING, or whose position is between START_CHARPOS
24651 and END_CHARPOS */
24652 for ( ;
24653 end < glyph
24654 && !INTEGERP (end->object)
24655 && !EQ (end->object, cover_string)
24656 && !(BUFFERP (end->object)
24657 && (end->charpos >= start_charpos
24658 && end->charpos < end_charpos));
24659 ++end)
24660 {
24661 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24662 are present at buffer positions between START_CHARPOS and
24663 END_CHARPOS, or if they come from an overlay. */
24664 if (EQ (end->object, before_string))
24665 {
24666 pos = string_buffer_position (before_string, start_charpos);
24667 if (!pos || (pos >= start_charpos && pos < end_charpos))
24668 break;
24669 }
24670 else if (EQ (end->object, after_string))
24671 {
24672 pos = string_buffer_position (after_string, end_charpos);
24673 if (!pos || (pos >= start_charpos && pos < end_charpos))
24674 break;
24675 }
24676 x += end->pixel_width;
24677 }
24678 hlinfo->mouse_face_end_x = x;
24679 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24680 }
24681
24682 hlinfo->mouse_face_window = window;
24683 hlinfo->mouse_face_face_id
24684 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24685 mouse_charpos + 1,
24686 !hlinfo->mouse_face_hidden, -1);
24687 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24688 }
24689
24690 /* The following function is not used anymore (replaced with
24691 mouse_face_from_string_pos), but I leave it here for the time
24692 being, in case someone would. */
24693
24694 #if 0 /* not used */
24695
24696 /* Find the position of the glyph for position POS in OBJECT in
24697 window W's current matrix, and return in *X, *Y the pixel
24698 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24699
24700 RIGHT_P non-zero means return the position of the right edge of the
24701 glyph, RIGHT_P zero means return the left edge position.
24702
24703 If no glyph for POS exists in the matrix, return the position of
24704 the glyph with the next smaller position that is in the matrix, if
24705 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24706 exists in the matrix, return the position of the glyph with the
24707 next larger position in OBJECT.
24708
24709 Value is non-zero if a glyph was found. */
24710
24711 static int
24712 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24713 int *hpos, int *vpos, int *x, int *y, int right_p)
24714 {
24715 int yb = window_text_bottom_y (w);
24716 struct glyph_row *r;
24717 struct glyph *best_glyph = NULL;
24718 struct glyph_row *best_row = NULL;
24719 int best_x = 0;
24720
24721 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24722 r->enabled_p && r->y < yb;
24723 ++r)
24724 {
24725 struct glyph *g = r->glyphs[TEXT_AREA];
24726 struct glyph *e = g + r->used[TEXT_AREA];
24727 int gx;
24728
24729 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24730 if (EQ (g->object, object))
24731 {
24732 if (g->charpos == pos)
24733 {
24734 best_glyph = g;
24735 best_x = gx;
24736 best_row = r;
24737 goto found;
24738 }
24739 else if (best_glyph == NULL
24740 || ((eabs (g->charpos - pos)
24741 < eabs (best_glyph->charpos - pos))
24742 && (right_p
24743 ? g->charpos < pos
24744 : g->charpos > pos)))
24745 {
24746 best_glyph = g;
24747 best_x = gx;
24748 best_row = r;
24749 }
24750 }
24751 }
24752
24753 found:
24754
24755 if (best_glyph)
24756 {
24757 *x = best_x;
24758 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24759
24760 if (right_p)
24761 {
24762 *x += best_glyph->pixel_width;
24763 ++*hpos;
24764 }
24765
24766 *y = best_row->y;
24767 *vpos = best_row - w->current_matrix->rows;
24768 }
24769
24770 return best_glyph != NULL;
24771 }
24772 #endif /* not used */
24773
24774 /* Find the positions of the first and the last glyphs in window W's
24775 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24776 (assumed to be a string), and return in HLINFO's mouse_face_*
24777 members the pixel and column/row coordinates of those glyphs. */
24778
24779 static void
24780 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24781 Lisp_Object object,
24782 EMACS_INT startpos, EMACS_INT endpos)
24783 {
24784 int yb = window_text_bottom_y (w);
24785 struct glyph_row *r;
24786 struct glyph *g, *e;
24787 int gx;
24788 int found = 0;
24789
24790 /* Find the glyph row with at least one position in the range
24791 [STARTPOS..ENDPOS], and the first glyph in that row whose
24792 position belongs to that range. */
24793 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24794 r->enabled_p && r->y < yb;
24795 ++r)
24796 {
24797 if (!r->reversed_p)
24798 {
24799 g = r->glyphs[TEXT_AREA];
24800 e = g + r->used[TEXT_AREA];
24801 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24802 if (EQ (g->object, object)
24803 && startpos <= g->charpos && g->charpos <= endpos)
24804 {
24805 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24806 hlinfo->mouse_face_beg_y = r->y;
24807 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24808 hlinfo->mouse_face_beg_x = gx;
24809 found = 1;
24810 break;
24811 }
24812 }
24813 else
24814 {
24815 struct glyph *g1;
24816
24817 e = r->glyphs[TEXT_AREA];
24818 g = e + r->used[TEXT_AREA];
24819 for ( ; g > e; --g)
24820 if (EQ ((g-1)->object, object)
24821 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24822 {
24823 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24824 hlinfo->mouse_face_beg_y = r->y;
24825 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24826 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24827 gx += g1->pixel_width;
24828 hlinfo->mouse_face_beg_x = gx;
24829 found = 1;
24830 break;
24831 }
24832 }
24833 if (found)
24834 break;
24835 }
24836
24837 if (!found)
24838 return;
24839
24840 /* Starting with the next row, look for the first row which does NOT
24841 include any glyphs whose positions are in the range. */
24842 for (++r; r->enabled_p && r->y < yb; ++r)
24843 {
24844 g = r->glyphs[TEXT_AREA];
24845 e = g + r->used[TEXT_AREA];
24846 found = 0;
24847 for ( ; g < e; ++g)
24848 if (EQ (g->object, object)
24849 && startpos <= g->charpos && g->charpos <= endpos)
24850 {
24851 found = 1;
24852 break;
24853 }
24854 if (!found)
24855 break;
24856 }
24857
24858 /* The highlighted region ends on the previous row. */
24859 r--;
24860
24861 /* Set the end row and its vertical pixel coordinate. */
24862 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24863 hlinfo->mouse_face_end_y = r->y;
24864
24865 /* Compute and set the end column and the end column's horizontal
24866 pixel coordinate. */
24867 if (!r->reversed_p)
24868 {
24869 g = r->glyphs[TEXT_AREA];
24870 e = g + r->used[TEXT_AREA];
24871 for ( ; e > g; --e)
24872 if (EQ ((e-1)->object, object)
24873 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24874 break;
24875 hlinfo->mouse_face_end_col = e - g;
24876
24877 for (gx = r->x; g < e; ++g)
24878 gx += g->pixel_width;
24879 hlinfo->mouse_face_end_x = gx;
24880 }
24881 else
24882 {
24883 e = r->glyphs[TEXT_AREA];
24884 g = e + r->used[TEXT_AREA];
24885 for (gx = r->x ; e < g; ++e)
24886 {
24887 if (EQ (e->object, object)
24888 && startpos <= e->charpos && e->charpos <= endpos)
24889 break;
24890 gx += e->pixel_width;
24891 }
24892 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24893 hlinfo->mouse_face_end_x = gx;
24894 }
24895 }
24896
24897 #ifdef HAVE_WINDOW_SYSTEM
24898
24899 /* See if position X, Y is within a hot-spot of an image. */
24900
24901 static int
24902 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24903 {
24904 if (!CONSP (hot_spot))
24905 return 0;
24906
24907 if (EQ (XCAR (hot_spot), Qrect))
24908 {
24909 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24910 Lisp_Object rect = XCDR (hot_spot);
24911 Lisp_Object tem;
24912 if (!CONSP (rect))
24913 return 0;
24914 if (!CONSP (XCAR (rect)))
24915 return 0;
24916 if (!CONSP (XCDR (rect)))
24917 return 0;
24918 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24919 return 0;
24920 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24921 return 0;
24922 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24923 return 0;
24924 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24925 return 0;
24926 return 1;
24927 }
24928 else if (EQ (XCAR (hot_spot), Qcircle))
24929 {
24930 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24931 Lisp_Object circ = XCDR (hot_spot);
24932 Lisp_Object lr, lx0, ly0;
24933 if (CONSP (circ)
24934 && CONSP (XCAR (circ))
24935 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24936 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24937 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24938 {
24939 double r = XFLOATINT (lr);
24940 double dx = XINT (lx0) - x;
24941 double dy = XINT (ly0) - y;
24942 return (dx * dx + dy * dy <= r * r);
24943 }
24944 }
24945 else if (EQ (XCAR (hot_spot), Qpoly))
24946 {
24947 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24948 if (VECTORP (XCDR (hot_spot)))
24949 {
24950 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24951 Lisp_Object *poly = v->contents;
24952 int n = v->header.size;
24953 int i;
24954 int inside = 0;
24955 Lisp_Object lx, ly;
24956 int x0, y0;
24957
24958 /* Need an even number of coordinates, and at least 3 edges. */
24959 if (n < 6 || n & 1)
24960 return 0;
24961
24962 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24963 If count is odd, we are inside polygon. Pixels on edges
24964 may or may not be included depending on actual geometry of the
24965 polygon. */
24966 if ((lx = poly[n-2], !INTEGERP (lx))
24967 || (ly = poly[n-1], !INTEGERP (lx)))
24968 return 0;
24969 x0 = XINT (lx), y0 = XINT (ly);
24970 for (i = 0; i < n; i += 2)
24971 {
24972 int x1 = x0, y1 = y0;
24973 if ((lx = poly[i], !INTEGERP (lx))
24974 || (ly = poly[i+1], !INTEGERP (ly)))
24975 return 0;
24976 x0 = XINT (lx), y0 = XINT (ly);
24977
24978 /* Does this segment cross the X line? */
24979 if (x0 >= x)
24980 {
24981 if (x1 >= x)
24982 continue;
24983 }
24984 else if (x1 < x)
24985 continue;
24986 if (y > y0 && y > y1)
24987 continue;
24988 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24989 inside = !inside;
24990 }
24991 return inside;
24992 }
24993 }
24994 return 0;
24995 }
24996
24997 Lisp_Object
24998 find_hot_spot (Lisp_Object map, int x, int y)
24999 {
25000 while (CONSP (map))
25001 {
25002 if (CONSP (XCAR (map))
25003 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25004 return XCAR (map);
25005 map = XCDR (map);
25006 }
25007
25008 return Qnil;
25009 }
25010
25011 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25012 3, 3, 0,
25013 doc: /* Lookup in image map MAP coordinates X and Y.
25014 An image map is an alist where each element has the format (AREA ID PLIST).
25015 An AREA is specified as either a rectangle, a circle, or a polygon:
25016 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25017 pixel coordinates of the upper left and bottom right corners.
25018 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25019 and the radius of the circle; r may be a float or integer.
25020 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25021 vector describes one corner in the polygon.
25022 Returns the alist element for the first matching AREA in MAP. */)
25023 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25024 {
25025 if (NILP (map))
25026 return Qnil;
25027
25028 CHECK_NUMBER (x);
25029 CHECK_NUMBER (y);
25030
25031 return find_hot_spot (map, XINT (x), XINT (y));
25032 }
25033
25034
25035 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25036 static void
25037 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25038 {
25039 /* Do not change cursor shape while dragging mouse. */
25040 if (!NILP (do_mouse_tracking))
25041 return;
25042
25043 if (!NILP (pointer))
25044 {
25045 if (EQ (pointer, Qarrow))
25046 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25047 else if (EQ (pointer, Qhand))
25048 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25049 else if (EQ (pointer, Qtext))
25050 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25051 else if (EQ (pointer, intern ("hdrag")))
25052 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25053 #ifdef HAVE_X_WINDOWS
25054 else if (EQ (pointer, intern ("vdrag")))
25055 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25056 #endif
25057 else if (EQ (pointer, intern ("hourglass")))
25058 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25059 else if (EQ (pointer, Qmodeline))
25060 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25061 else
25062 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25063 }
25064
25065 if (cursor != No_Cursor)
25066 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25067 }
25068
25069 #endif /* HAVE_WINDOW_SYSTEM */
25070
25071 /* Take proper action when mouse has moved to the mode or header line
25072 or marginal area AREA of window W, x-position X and y-position Y.
25073 X is relative to the start of the text display area of W, so the
25074 width of bitmap areas and scroll bars must be subtracted to get a
25075 position relative to the start of the mode line. */
25076
25077 static void
25078 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25079 enum window_part area)
25080 {
25081 struct window *w = XWINDOW (window);
25082 struct frame *f = XFRAME (w->frame);
25083 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25084 #ifdef HAVE_WINDOW_SYSTEM
25085 Display_Info *dpyinfo;
25086 #endif
25087 Cursor cursor = No_Cursor;
25088 Lisp_Object pointer = Qnil;
25089 int dx, dy, width, height;
25090 EMACS_INT charpos;
25091 Lisp_Object string, object = Qnil;
25092 Lisp_Object pos, help;
25093
25094 Lisp_Object mouse_face;
25095 int original_x_pixel = x;
25096 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25097 struct glyph_row *row;
25098
25099 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25100 {
25101 int x0;
25102 struct glyph *end;
25103
25104 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25105 returns them in row/column units! */
25106 string = mode_line_string (w, area, &x, &y, &charpos,
25107 &object, &dx, &dy, &width, &height);
25108
25109 row = (area == ON_MODE_LINE
25110 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25111 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25112
25113 /* Find the glyph under the mouse pointer. */
25114 if (row->mode_line_p && row->enabled_p)
25115 {
25116 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25117 end = glyph + row->used[TEXT_AREA];
25118
25119 for (x0 = original_x_pixel;
25120 glyph < end && x0 >= glyph->pixel_width;
25121 ++glyph)
25122 x0 -= glyph->pixel_width;
25123
25124 if (glyph >= end)
25125 glyph = NULL;
25126 }
25127 }
25128 else
25129 {
25130 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25131 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25132 returns them in row/column units! */
25133 string = marginal_area_string (w, area, &x, &y, &charpos,
25134 &object, &dx, &dy, &width, &height);
25135 }
25136
25137 help = Qnil;
25138
25139 #ifdef HAVE_WINDOW_SYSTEM
25140 if (IMAGEP (object))
25141 {
25142 Lisp_Object image_map, hotspot;
25143 if ((image_map = Fplist_get (XCDR (object), QCmap),
25144 !NILP (image_map))
25145 && (hotspot = find_hot_spot (image_map, dx, dy),
25146 CONSP (hotspot))
25147 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25148 {
25149 Lisp_Object plist;
25150
25151 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25152 If so, we could look for mouse-enter, mouse-leave
25153 properties in PLIST (and do something...). */
25154 hotspot = XCDR (hotspot);
25155 if (CONSP (hotspot)
25156 && (plist = XCAR (hotspot), CONSP (plist)))
25157 {
25158 pointer = Fplist_get (plist, Qpointer);
25159 if (NILP (pointer))
25160 pointer = Qhand;
25161 help = Fplist_get (plist, Qhelp_echo);
25162 if (!NILP (help))
25163 {
25164 help_echo_string = help;
25165 /* Is this correct? ++kfs */
25166 XSETWINDOW (help_echo_window, w);
25167 help_echo_object = w->buffer;
25168 help_echo_pos = charpos;
25169 }
25170 }
25171 }
25172 if (NILP (pointer))
25173 pointer = Fplist_get (XCDR (object), QCpointer);
25174 }
25175 #endif /* HAVE_WINDOW_SYSTEM */
25176
25177 if (STRINGP (string))
25178 {
25179 pos = make_number (charpos);
25180 /* If we're on a string with `help-echo' text property, arrange
25181 for the help to be displayed. This is done by setting the
25182 global variable help_echo_string to the help string. */
25183 if (NILP (help))
25184 {
25185 help = Fget_text_property (pos, Qhelp_echo, string);
25186 if (!NILP (help))
25187 {
25188 help_echo_string = help;
25189 XSETWINDOW (help_echo_window, w);
25190 help_echo_object = string;
25191 help_echo_pos = charpos;
25192 }
25193 }
25194
25195 #ifdef HAVE_WINDOW_SYSTEM
25196 if (FRAME_WINDOW_P (f))
25197 {
25198 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25199 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25200 if (NILP (pointer))
25201 pointer = Fget_text_property (pos, Qpointer, string);
25202
25203 /* Change the mouse pointer according to what is under X/Y. */
25204 if (NILP (pointer)
25205 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25206 {
25207 Lisp_Object map;
25208 map = Fget_text_property (pos, Qlocal_map, string);
25209 if (!KEYMAPP (map))
25210 map = Fget_text_property (pos, Qkeymap, string);
25211 if (!KEYMAPP (map))
25212 cursor = dpyinfo->vertical_scroll_bar_cursor;
25213 }
25214 }
25215 #endif
25216
25217 /* Change the mouse face according to what is under X/Y. */
25218 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25219 if (!NILP (mouse_face)
25220 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25221 && glyph)
25222 {
25223 Lisp_Object b, e;
25224
25225 struct glyph * tmp_glyph;
25226
25227 int gpos;
25228 int gseq_length;
25229 int total_pixel_width;
25230 EMACS_INT begpos, endpos, ignore;
25231
25232 int vpos, hpos;
25233
25234 b = Fprevious_single_property_change (make_number (charpos + 1),
25235 Qmouse_face, string, Qnil);
25236 if (NILP (b))
25237 begpos = 0;
25238 else
25239 begpos = XINT (b);
25240
25241 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25242 if (NILP (e))
25243 endpos = SCHARS (string);
25244 else
25245 endpos = XINT (e);
25246
25247 /* Calculate the glyph position GPOS of GLYPH in the
25248 displayed string, relative to the beginning of the
25249 highlighted part of the string.
25250
25251 Note: GPOS is different from CHARPOS. CHARPOS is the
25252 position of GLYPH in the internal string object. A mode
25253 line string format has structures which are converted to
25254 a flattened string by the Emacs Lisp interpreter. The
25255 internal string is an element of those structures. The
25256 displayed string is the flattened string. */
25257 tmp_glyph = row_start_glyph;
25258 while (tmp_glyph < glyph
25259 && (!(EQ (tmp_glyph->object, glyph->object)
25260 && begpos <= tmp_glyph->charpos
25261 && tmp_glyph->charpos < endpos)))
25262 tmp_glyph++;
25263 gpos = glyph - tmp_glyph;
25264
25265 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25266 the highlighted part of the displayed string to which
25267 GLYPH belongs. Note: GSEQ_LENGTH is different from
25268 SCHARS (STRING), because the latter returns the length of
25269 the internal string. */
25270 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25271 tmp_glyph > glyph
25272 && (!(EQ (tmp_glyph->object, glyph->object)
25273 && begpos <= tmp_glyph->charpos
25274 && tmp_glyph->charpos < endpos));
25275 tmp_glyph--)
25276 ;
25277 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25278
25279 /* Calculate the total pixel width of all the glyphs between
25280 the beginning of the highlighted area and GLYPH. */
25281 total_pixel_width = 0;
25282 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25283 total_pixel_width += tmp_glyph->pixel_width;
25284
25285 /* Pre calculation of re-rendering position. Note: X is in
25286 column units here, after the call to mode_line_string or
25287 marginal_area_string. */
25288 hpos = x - gpos;
25289 vpos = (area == ON_MODE_LINE
25290 ? (w->current_matrix)->nrows - 1
25291 : 0);
25292
25293 /* If GLYPH's position is included in the region that is
25294 already drawn in mouse face, we have nothing to do. */
25295 if ( EQ (window, hlinfo->mouse_face_window)
25296 && (!row->reversed_p
25297 ? (hlinfo->mouse_face_beg_col <= hpos
25298 && hpos < hlinfo->mouse_face_end_col)
25299 /* In R2L rows we swap BEG and END, see below. */
25300 : (hlinfo->mouse_face_end_col <= hpos
25301 && hpos < hlinfo->mouse_face_beg_col))
25302 && hlinfo->mouse_face_beg_row == vpos )
25303 return;
25304
25305 if (clear_mouse_face (hlinfo))
25306 cursor = No_Cursor;
25307
25308 if (!row->reversed_p)
25309 {
25310 hlinfo->mouse_face_beg_col = hpos;
25311 hlinfo->mouse_face_beg_x = original_x_pixel
25312 - (total_pixel_width + dx);
25313 hlinfo->mouse_face_end_col = hpos + gseq_length;
25314 hlinfo->mouse_face_end_x = 0;
25315 }
25316 else
25317 {
25318 /* In R2L rows, show_mouse_face expects BEG and END
25319 coordinates to be swapped. */
25320 hlinfo->mouse_face_end_col = hpos;
25321 hlinfo->mouse_face_end_x = original_x_pixel
25322 - (total_pixel_width + dx);
25323 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25324 hlinfo->mouse_face_beg_x = 0;
25325 }
25326
25327 hlinfo->mouse_face_beg_row = vpos;
25328 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25329 hlinfo->mouse_face_beg_y = 0;
25330 hlinfo->mouse_face_end_y = 0;
25331 hlinfo->mouse_face_past_end = 0;
25332 hlinfo->mouse_face_window = window;
25333
25334 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25335 charpos,
25336 0, 0, 0,
25337 &ignore,
25338 glyph->face_id,
25339 1);
25340 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25341
25342 if (NILP (pointer))
25343 pointer = Qhand;
25344 }
25345 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25346 clear_mouse_face (hlinfo);
25347 }
25348 #ifdef HAVE_WINDOW_SYSTEM
25349 if (FRAME_WINDOW_P (f))
25350 define_frame_cursor1 (f, cursor, pointer);
25351 #endif
25352 }
25353
25354
25355 /* EXPORT:
25356 Take proper action when the mouse has moved to position X, Y on
25357 frame F as regards highlighting characters that have mouse-face
25358 properties. Also de-highlighting chars where the mouse was before.
25359 X and Y can be negative or out of range. */
25360
25361 void
25362 note_mouse_highlight (struct frame *f, int x, int y)
25363 {
25364 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25365 enum window_part part;
25366 Lisp_Object window;
25367 struct window *w;
25368 Cursor cursor = No_Cursor;
25369 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25370 struct buffer *b;
25371
25372 /* When a menu is active, don't highlight because this looks odd. */
25373 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25374 if (popup_activated ())
25375 return;
25376 #endif
25377
25378 if (NILP (Vmouse_highlight)
25379 || !f->glyphs_initialized_p
25380 || f->pointer_invisible)
25381 return;
25382
25383 hlinfo->mouse_face_mouse_x = x;
25384 hlinfo->mouse_face_mouse_y = y;
25385 hlinfo->mouse_face_mouse_frame = f;
25386
25387 if (hlinfo->mouse_face_defer)
25388 return;
25389
25390 if (gc_in_progress)
25391 {
25392 hlinfo->mouse_face_deferred_gc = 1;
25393 return;
25394 }
25395
25396 /* Which window is that in? */
25397 window = window_from_coordinates (f, x, y, &part, 1);
25398
25399 /* If we were displaying active text in another window, clear that.
25400 Also clear if we move out of text area in same window. */
25401 if (! EQ (window, hlinfo->mouse_face_window)
25402 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25403 && !NILP (hlinfo->mouse_face_window)))
25404 clear_mouse_face (hlinfo);
25405
25406 /* Not on a window -> return. */
25407 if (!WINDOWP (window))
25408 return;
25409
25410 /* Reset help_echo_string. It will get recomputed below. */
25411 help_echo_string = Qnil;
25412
25413 /* Convert to window-relative pixel coordinates. */
25414 w = XWINDOW (window);
25415 frame_to_window_pixel_xy (w, &x, &y);
25416
25417 #ifdef HAVE_WINDOW_SYSTEM
25418 /* Handle tool-bar window differently since it doesn't display a
25419 buffer. */
25420 if (EQ (window, f->tool_bar_window))
25421 {
25422 note_tool_bar_highlight (f, x, y);
25423 return;
25424 }
25425 #endif
25426
25427 /* Mouse is on the mode, header line or margin? */
25428 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25429 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25430 {
25431 note_mode_line_or_margin_highlight (window, x, y, part);
25432 return;
25433 }
25434
25435 #ifdef HAVE_WINDOW_SYSTEM
25436 if (part == ON_VERTICAL_BORDER)
25437 {
25438 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25439 help_echo_string = build_string ("drag-mouse-1: resize");
25440 }
25441 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25442 || part == ON_SCROLL_BAR)
25443 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25444 else
25445 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25446 #endif
25447
25448 /* Are we in a window whose display is up to date?
25449 And verify the buffer's text has not changed. */
25450 b = XBUFFER (w->buffer);
25451 if (part == ON_TEXT
25452 && EQ (w->window_end_valid, w->buffer)
25453 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25454 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25455 {
25456 int hpos, vpos, i, dx, dy, area;
25457 EMACS_INT pos;
25458 struct glyph *glyph;
25459 Lisp_Object object;
25460 Lisp_Object mouse_face = Qnil, position;
25461 Lisp_Object *overlay_vec = NULL;
25462 int noverlays;
25463 struct buffer *obuf;
25464 EMACS_INT obegv, ozv;
25465 int same_region;
25466
25467 /* Find the glyph under X/Y. */
25468 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25469
25470 #ifdef HAVE_WINDOW_SYSTEM
25471 /* Look for :pointer property on image. */
25472 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25473 {
25474 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25475 if (img != NULL && IMAGEP (img->spec))
25476 {
25477 Lisp_Object image_map, hotspot;
25478 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25479 !NILP (image_map))
25480 && (hotspot = find_hot_spot (image_map,
25481 glyph->slice.img.x + dx,
25482 glyph->slice.img.y + dy),
25483 CONSP (hotspot))
25484 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25485 {
25486 Lisp_Object plist;
25487
25488 /* Could check XCAR (hotspot) to see if we enter/leave
25489 this hot-spot.
25490 If so, we could look for mouse-enter, mouse-leave
25491 properties in PLIST (and do something...). */
25492 hotspot = XCDR (hotspot);
25493 if (CONSP (hotspot)
25494 && (plist = XCAR (hotspot), CONSP (plist)))
25495 {
25496 pointer = Fplist_get (plist, Qpointer);
25497 if (NILP (pointer))
25498 pointer = Qhand;
25499 help_echo_string = Fplist_get (plist, Qhelp_echo);
25500 if (!NILP (help_echo_string))
25501 {
25502 help_echo_window = window;
25503 help_echo_object = glyph->object;
25504 help_echo_pos = glyph->charpos;
25505 }
25506 }
25507 }
25508 if (NILP (pointer))
25509 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25510 }
25511 }
25512 #endif /* HAVE_WINDOW_SYSTEM */
25513
25514 /* Clear mouse face if X/Y not over text. */
25515 if (glyph == NULL
25516 || area != TEXT_AREA
25517 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25518 /* Glyph's OBJECT is an integer for glyphs inserted by the
25519 display engine for its internal purposes, like truncation
25520 and continuation glyphs and blanks beyond the end of
25521 line's text on text terminals. If we are over such a
25522 glyph, we are not over any text. */
25523 || INTEGERP (glyph->object)
25524 /* R2L rows have a stretch glyph at their front, which
25525 stands for no text, whereas L2R rows have no glyphs at
25526 all beyond the end of text. Treat such stretch glyphs
25527 like we do with NULL glyphs in L2R rows. */
25528 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25529 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25530 && glyph->type == STRETCH_GLYPH
25531 && glyph->avoid_cursor_p))
25532 {
25533 if (clear_mouse_face (hlinfo))
25534 cursor = No_Cursor;
25535 #ifdef HAVE_WINDOW_SYSTEM
25536 if (FRAME_WINDOW_P (f) && NILP (pointer))
25537 {
25538 if (area != TEXT_AREA)
25539 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25540 else
25541 pointer = Vvoid_text_area_pointer;
25542 }
25543 #endif
25544 goto set_cursor;
25545 }
25546
25547 pos = glyph->charpos;
25548 object = glyph->object;
25549 if (!STRINGP (object) && !BUFFERP (object))
25550 goto set_cursor;
25551
25552 /* If we get an out-of-range value, return now; avoid an error. */
25553 if (BUFFERP (object) && pos > BUF_Z (b))
25554 goto set_cursor;
25555
25556 /* Make the window's buffer temporarily current for
25557 overlays_at and compute_char_face. */
25558 obuf = current_buffer;
25559 current_buffer = b;
25560 obegv = BEGV;
25561 ozv = ZV;
25562 BEGV = BEG;
25563 ZV = Z;
25564
25565 /* Is this char mouse-active or does it have help-echo? */
25566 position = make_number (pos);
25567
25568 if (BUFFERP (object))
25569 {
25570 /* Put all the overlays we want in a vector in overlay_vec. */
25571 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25572 /* Sort overlays into increasing priority order. */
25573 noverlays = sort_overlays (overlay_vec, noverlays, w);
25574 }
25575 else
25576 noverlays = 0;
25577
25578 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25579
25580 if (same_region)
25581 cursor = No_Cursor;
25582
25583 /* Check mouse-face highlighting. */
25584 if (! same_region
25585 /* If there exists an overlay with mouse-face overlapping
25586 the one we are currently highlighting, we have to
25587 check if we enter the overlapping overlay, and then
25588 highlight only that. */
25589 || (OVERLAYP (hlinfo->mouse_face_overlay)
25590 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25591 {
25592 /* Find the highest priority overlay with a mouse-face. */
25593 Lisp_Object overlay = Qnil;
25594 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25595 {
25596 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25597 if (!NILP (mouse_face))
25598 overlay = overlay_vec[i];
25599 }
25600
25601 /* If we're highlighting the same overlay as before, there's
25602 no need to do that again. */
25603 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25604 goto check_help_echo;
25605 hlinfo->mouse_face_overlay = overlay;
25606
25607 /* Clear the display of the old active region, if any. */
25608 if (clear_mouse_face (hlinfo))
25609 cursor = No_Cursor;
25610
25611 /* If no overlay applies, get a text property. */
25612 if (NILP (overlay))
25613 mouse_face = Fget_text_property (position, Qmouse_face, object);
25614
25615 /* Next, compute the bounds of the mouse highlighting and
25616 display it. */
25617 if (!NILP (mouse_face) && STRINGP (object))
25618 {
25619 /* The mouse-highlighting comes from a display string
25620 with a mouse-face. */
25621 Lisp_Object s, e;
25622 EMACS_INT ignore;
25623
25624 s = Fprevious_single_property_change
25625 (make_number (pos + 1), Qmouse_face, object, Qnil);
25626 e = Fnext_single_property_change
25627 (position, Qmouse_face, object, Qnil);
25628 if (NILP (s))
25629 s = make_number (0);
25630 if (NILP (e))
25631 e = make_number (SCHARS (object) - 1);
25632 mouse_face_from_string_pos (w, hlinfo, object,
25633 XINT (s), XINT (e));
25634 hlinfo->mouse_face_past_end = 0;
25635 hlinfo->mouse_face_window = window;
25636 hlinfo->mouse_face_face_id
25637 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25638 glyph->face_id, 1);
25639 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25640 cursor = No_Cursor;
25641 }
25642 else
25643 {
25644 /* The mouse-highlighting, if any, comes from an overlay
25645 or text property in the buffer. */
25646 Lisp_Object buffer IF_LINT (= Qnil);
25647 Lisp_Object cover_string IF_LINT (= Qnil);
25648
25649 if (STRINGP (object))
25650 {
25651 /* If we are on a display string with no mouse-face,
25652 check if the text under it has one. */
25653 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25654 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25655 pos = string_buffer_position (object, start);
25656 if (pos > 0)
25657 {
25658 mouse_face = get_char_property_and_overlay
25659 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25660 buffer = w->buffer;
25661 cover_string = object;
25662 }
25663 }
25664 else
25665 {
25666 buffer = object;
25667 cover_string = Qnil;
25668 }
25669
25670 if (!NILP (mouse_face))
25671 {
25672 Lisp_Object before, after;
25673 Lisp_Object before_string, after_string;
25674 /* To correctly find the limits of mouse highlight
25675 in a bidi-reordered buffer, we must not use the
25676 optimization of limiting the search in
25677 previous-single-property-change and
25678 next-single-property-change, because
25679 rows_from_pos_range needs the real start and end
25680 positions to DTRT in this case. That's because
25681 the first row visible in a window does not
25682 necessarily display the character whose position
25683 is the smallest. */
25684 Lisp_Object lim1 =
25685 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25686 ? Fmarker_position (w->start)
25687 : Qnil;
25688 Lisp_Object lim2 =
25689 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25690 ? make_number (BUF_Z (XBUFFER (buffer))
25691 - XFASTINT (w->window_end_pos))
25692 : Qnil;
25693
25694 if (NILP (overlay))
25695 {
25696 /* Handle the text property case. */
25697 before = Fprevious_single_property_change
25698 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25699 after = Fnext_single_property_change
25700 (make_number (pos), Qmouse_face, buffer, lim2);
25701 before_string = after_string = Qnil;
25702 }
25703 else
25704 {
25705 /* Handle the overlay case. */
25706 before = Foverlay_start (overlay);
25707 after = Foverlay_end (overlay);
25708 before_string = Foverlay_get (overlay, Qbefore_string);
25709 after_string = Foverlay_get (overlay, Qafter_string);
25710
25711 if (!STRINGP (before_string)) before_string = Qnil;
25712 if (!STRINGP (after_string)) after_string = Qnil;
25713 }
25714
25715 mouse_face_from_buffer_pos (window, hlinfo, pos,
25716 XFASTINT (before),
25717 XFASTINT (after),
25718 before_string, after_string,
25719 cover_string);
25720 cursor = No_Cursor;
25721 }
25722 }
25723 }
25724
25725 check_help_echo:
25726
25727 /* Look for a `help-echo' property. */
25728 if (NILP (help_echo_string)) {
25729 Lisp_Object help, overlay;
25730
25731 /* Check overlays first. */
25732 help = overlay = Qnil;
25733 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25734 {
25735 overlay = overlay_vec[i];
25736 help = Foverlay_get (overlay, Qhelp_echo);
25737 }
25738
25739 if (!NILP (help))
25740 {
25741 help_echo_string = help;
25742 help_echo_window = window;
25743 help_echo_object = overlay;
25744 help_echo_pos = pos;
25745 }
25746 else
25747 {
25748 Lisp_Object obj = glyph->object;
25749 EMACS_INT charpos = glyph->charpos;
25750
25751 /* Try text properties. */
25752 if (STRINGP (obj)
25753 && charpos >= 0
25754 && charpos < SCHARS (obj))
25755 {
25756 help = Fget_text_property (make_number (charpos),
25757 Qhelp_echo, obj);
25758 if (NILP (help))
25759 {
25760 /* If the string itself doesn't specify a help-echo,
25761 see if the buffer text ``under'' it does. */
25762 struct glyph_row *r
25763 = MATRIX_ROW (w->current_matrix, vpos);
25764 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25765 EMACS_INT p = string_buffer_position (obj, start);
25766 if (p > 0)
25767 {
25768 help = Fget_char_property (make_number (p),
25769 Qhelp_echo, w->buffer);
25770 if (!NILP (help))
25771 {
25772 charpos = p;
25773 obj = w->buffer;
25774 }
25775 }
25776 }
25777 }
25778 else if (BUFFERP (obj)
25779 && charpos >= BEGV
25780 && charpos < ZV)
25781 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25782 obj);
25783
25784 if (!NILP (help))
25785 {
25786 help_echo_string = help;
25787 help_echo_window = window;
25788 help_echo_object = obj;
25789 help_echo_pos = charpos;
25790 }
25791 }
25792 }
25793
25794 #ifdef HAVE_WINDOW_SYSTEM
25795 /* Look for a `pointer' property. */
25796 if (FRAME_WINDOW_P (f) && NILP (pointer))
25797 {
25798 /* Check overlays first. */
25799 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25800 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25801
25802 if (NILP (pointer))
25803 {
25804 Lisp_Object obj = glyph->object;
25805 EMACS_INT charpos = glyph->charpos;
25806
25807 /* Try text properties. */
25808 if (STRINGP (obj)
25809 && charpos >= 0
25810 && charpos < SCHARS (obj))
25811 {
25812 pointer = Fget_text_property (make_number (charpos),
25813 Qpointer, obj);
25814 if (NILP (pointer))
25815 {
25816 /* If the string itself doesn't specify a pointer,
25817 see if the buffer text ``under'' it does. */
25818 struct glyph_row *r
25819 = MATRIX_ROW (w->current_matrix, vpos);
25820 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25821 EMACS_INT p = string_buffer_position (obj, start);
25822 if (p > 0)
25823 pointer = Fget_char_property (make_number (p),
25824 Qpointer, w->buffer);
25825 }
25826 }
25827 else if (BUFFERP (obj)
25828 && charpos >= BEGV
25829 && charpos < ZV)
25830 pointer = Fget_text_property (make_number (charpos),
25831 Qpointer, obj);
25832 }
25833 }
25834 #endif /* HAVE_WINDOW_SYSTEM */
25835
25836 BEGV = obegv;
25837 ZV = ozv;
25838 current_buffer = obuf;
25839 }
25840
25841 set_cursor:
25842
25843 #ifdef HAVE_WINDOW_SYSTEM
25844 if (FRAME_WINDOW_P (f))
25845 define_frame_cursor1 (f, cursor, pointer);
25846 #else
25847 /* This is here to prevent a compiler error, about "label at end of
25848 compound statement". */
25849 return;
25850 #endif
25851 }
25852
25853
25854 /* EXPORT for RIF:
25855 Clear any mouse-face on window W. This function is part of the
25856 redisplay interface, and is called from try_window_id and similar
25857 functions to ensure the mouse-highlight is off. */
25858
25859 void
25860 x_clear_window_mouse_face (struct window *w)
25861 {
25862 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25863 Lisp_Object window;
25864
25865 BLOCK_INPUT;
25866 XSETWINDOW (window, w);
25867 if (EQ (window, hlinfo->mouse_face_window))
25868 clear_mouse_face (hlinfo);
25869 UNBLOCK_INPUT;
25870 }
25871
25872
25873 /* EXPORT:
25874 Just discard the mouse face information for frame F, if any.
25875 This is used when the size of F is changed. */
25876
25877 void
25878 cancel_mouse_face (struct frame *f)
25879 {
25880 Lisp_Object window;
25881 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25882
25883 window = hlinfo->mouse_face_window;
25884 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25885 {
25886 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25887 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25888 hlinfo->mouse_face_window = Qnil;
25889 }
25890 }
25891
25892
25893 \f
25894 /***********************************************************************
25895 Exposure Events
25896 ***********************************************************************/
25897
25898 #ifdef HAVE_WINDOW_SYSTEM
25899
25900 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25901 which intersects rectangle R. R is in window-relative coordinates. */
25902
25903 static void
25904 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25905 enum glyph_row_area area)
25906 {
25907 struct glyph *first = row->glyphs[area];
25908 struct glyph *end = row->glyphs[area] + row->used[area];
25909 struct glyph *last;
25910 int first_x, start_x, x;
25911
25912 if (area == TEXT_AREA && row->fill_line_p)
25913 /* If row extends face to end of line write the whole line. */
25914 draw_glyphs (w, 0, row, area,
25915 0, row->used[area],
25916 DRAW_NORMAL_TEXT, 0);
25917 else
25918 {
25919 /* Set START_X to the window-relative start position for drawing glyphs of
25920 AREA. The first glyph of the text area can be partially visible.
25921 The first glyphs of other areas cannot. */
25922 start_x = window_box_left_offset (w, area);
25923 x = start_x;
25924 if (area == TEXT_AREA)
25925 x += row->x;
25926
25927 /* Find the first glyph that must be redrawn. */
25928 while (first < end
25929 && x + first->pixel_width < r->x)
25930 {
25931 x += first->pixel_width;
25932 ++first;
25933 }
25934
25935 /* Find the last one. */
25936 last = first;
25937 first_x = x;
25938 while (last < end
25939 && x < r->x + r->width)
25940 {
25941 x += last->pixel_width;
25942 ++last;
25943 }
25944
25945 /* Repaint. */
25946 if (last > first)
25947 draw_glyphs (w, first_x - start_x, row, area,
25948 first - row->glyphs[area], last - row->glyphs[area],
25949 DRAW_NORMAL_TEXT, 0);
25950 }
25951 }
25952
25953
25954 /* Redraw the parts of the glyph row ROW on window W intersecting
25955 rectangle R. R is in window-relative coordinates. Value is
25956 non-zero if mouse-face was overwritten. */
25957
25958 static int
25959 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25960 {
25961 xassert (row->enabled_p);
25962
25963 if (row->mode_line_p || w->pseudo_window_p)
25964 draw_glyphs (w, 0, row, TEXT_AREA,
25965 0, row->used[TEXT_AREA],
25966 DRAW_NORMAL_TEXT, 0);
25967 else
25968 {
25969 if (row->used[LEFT_MARGIN_AREA])
25970 expose_area (w, row, r, LEFT_MARGIN_AREA);
25971 if (row->used[TEXT_AREA])
25972 expose_area (w, row, r, TEXT_AREA);
25973 if (row->used[RIGHT_MARGIN_AREA])
25974 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25975 draw_row_fringe_bitmaps (w, row);
25976 }
25977
25978 return row->mouse_face_p;
25979 }
25980
25981
25982 /* Redraw those parts of glyphs rows during expose event handling that
25983 overlap other rows. Redrawing of an exposed line writes over parts
25984 of lines overlapping that exposed line; this function fixes that.
25985
25986 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25987 row in W's current matrix that is exposed and overlaps other rows.
25988 LAST_OVERLAPPING_ROW is the last such row. */
25989
25990 static void
25991 expose_overlaps (struct window *w,
25992 struct glyph_row *first_overlapping_row,
25993 struct glyph_row *last_overlapping_row,
25994 XRectangle *r)
25995 {
25996 struct glyph_row *row;
25997
25998 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25999 if (row->overlapping_p)
26000 {
26001 xassert (row->enabled_p && !row->mode_line_p);
26002
26003 row->clip = r;
26004 if (row->used[LEFT_MARGIN_AREA])
26005 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26006
26007 if (row->used[TEXT_AREA])
26008 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26009
26010 if (row->used[RIGHT_MARGIN_AREA])
26011 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26012 row->clip = NULL;
26013 }
26014 }
26015
26016
26017 /* Return non-zero if W's cursor intersects rectangle R. */
26018
26019 static int
26020 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26021 {
26022 XRectangle cr, result;
26023 struct glyph *cursor_glyph;
26024 struct glyph_row *row;
26025
26026 if (w->phys_cursor.vpos >= 0
26027 && w->phys_cursor.vpos < w->current_matrix->nrows
26028 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26029 row->enabled_p)
26030 && row->cursor_in_fringe_p)
26031 {
26032 /* Cursor is in the fringe. */
26033 cr.x = window_box_right_offset (w,
26034 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26035 ? RIGHT_MARGIN_AREA
26036 : TEXT_AREA));
26037 cr.y = row->y;
26038 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26039 cr.height = row->height;
26040 return x_intersect_rectangles (&cr, r, &result);
26041 }
26042
26043 cursor_glyph = get_phys_cursor_glyph (w);
26044 if (cursor_glyph)
26045 {
26046 /* r is relative to W's box, but w->phys_cursor.x is relative
26047 to left edge of W's TEXT area. Adjust it. */
26048 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26049 cr.y = w->phys_cursor.y;
26050 cr.width = cursor_glyph->pixel_width;
26051 cr.height = w->phys_cursor_height;
26052 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26053 I assume the effect is the same -- and this is portable. */
26054 return x_intersect_rectangles (&cr, r, &result);
26055 }
26056 /* If we don't understand the format, pretend we're not in the hot-spot. */
26057 return 0;
26058 }
26059
26060
26061 /* EXPORT:
26062 Draw a vertical window border to the right of window W if W doesn't
26063 have vertical scroll bars. */
26064
26065 void
26066 x_draw_vertical_border (struct window *w)
26067 {
26068 struct frame *f = XFRAME (WINDOW_FRAME (w));
26069
26070 /* We could do better, if we knew what type of scroll-bar the adjacent
26071 windows (on either side) have... But we don't :-(
26072 However, I think this works ok. ++KFS 2003-04-25 */
26073
26074 /* Redraw borders between horizontally adjacent windows. Don't
26075 do it for frames with vertical scroll bars because either the
26076 right scroll bar of a window, or the left scroll bar of its
26077 neighbor will suffice as a border. */
26078 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26079 return;
26080
26081 if (!WINDOW_RIGHTMOST_P (w)
26082 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26083 {
26084 int x0, x1, y0, y1;
26085
26086 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26087 y1 -= 1;
26088
26089 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26090 x1 -= 1;
26091
26092 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26093 }
26094 else if (!WINDOW_LEFTMOST_P (w)
26095 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26096 {
26097 int x0, x1, y0, y1;
26098
26099 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26100 y1 -= 1;
26101
26102 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26103 x0 -= 1;
26104
26105 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26106 }
26107 }
26108
26109
26110 /* Redraw the part of window W intersection rectangle FR. Pixel
26111 coordinates in FR are frame-relative. Call this function with
26112 input blocked. Value is non-zero if the exposure overwrites
26113 mouse-face. */
26114
26115 static int
26116 expose_window (struct window *w, XRectangle *fr)
26117 {
26118 struct frame *f = XFRAME (w->frame);
26119 XRectangle wr, r;
26120 int mouse_face_overwritten_p = 0;
26121
26122 /* If window is not yet fully initialized, do nothing. This can
26123 happen when toolkit scroll bars are used and a window is split.
26124 Reconfiguring the scroll bar will generate an expose for a newly
26125 created window. */
26126 if (w->current_matrix == NULL)
26127 return 0;
26128
26129 /* When we're currently updating the window, display and current
26130 matrix usually don't agree. Arrange for a thorough display
26131 later. */
26132 if (w == updated_window)
26133 {
26134 SET_FRAME_GARBAGED (f);
26135 return 0;
26136 }
26137
26138 /* Frame-relative pixel rectangle of W. */
26139 wr.x = WINDOW_LEFT_EDGE_X (w);
26140 wr.y = WINDOW_TOP_EDGE_Y (w);
26141 wr.width = WINDOW_TOTAL_WIDTH (w);
26142 wr.height = WINDOW_TOTAL_HEIGHT (w);
26143
26144 if (x_intersect_rectangles (fr, &wr, &r))
26145 {
26146 int yb = window_text_bottom_y (w);
26147 struct glyph_row *row;
26148 int cursor_cleared_p;
26149 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26150
26151 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26152 r.x, r.y, r.width, r.height));
26153
26154 /* Convert to window coordinates. */
26155 r.x -= WINDOW_LEFT_EDGE_X (w);
26156 r.y -= WINDOW_TOP_EDGE_Y (w);
26157
26158 /* Turn off the cursor. */
26159 if (!w->pseudo_window_p
26160 && phys_cursor_in_rect_p (w, &r))
26161 {
26162 x_clear_cursor (w);
26163 cursor_cleared_p = 1;
26164 }
26165 else
26166 cursor_cleared_p = 0;
26167
26168 /* Update lines intersecting rectangle R. */
26169 first_overlapping_row = last_overlapping_row = NULL;
26170 for (row = w->current_matrix->rows;
26171 row->enabled_p;
26172 ++row)
26173 {
26174 int y0 = row->y;
26175 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26176
26177 if ((y0 >= r.y && y0 < r.y + r.height)
26178 || (y1 > r.y && y1 < r.y + r.height)
26179 || (r.y >= y0 && r.y < y1)
26180 || (r.y + r.height > y0 && r.y + r.height < y1))
26181 {
26182 /* A header line may be overlapping, but there is no need
26183 to fix overlapping areas for them. KFS 2005-02-12 */
26184 if (row->overlapping_p && !row->mode_line_p)
26185 {
26186 if (first_overlapping_row == NULL)
26187 first_overlapping_row = row;
26188 last_overlapping_row = row;
26189 }
26190
26191 row->clip = fr;
26192 if (expose_line (w, row, &r))
26193 mouse_face_overwritten_p = 1;
26194 row->clip = NULL;
26195 }
26196 else if (row->overlapping_p)
26197 {
26198 /* We must redraw a row overlapping the exposed area. */
26199 if (y0 < r.y
26200 ? y0 + row->phys_height > r.y
26201 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26202 {
26203 if (first_overlapping_row == NULL)
26204 first_overlapping_row = row;
26205 last_overlapping_row = row;
26206 }
26207 }
26208
26209 if (y1 >= yb)
26210 break;
26211 }
26212
26213 /* Display the mode line if there is one. */
26214 if (WINDOW_WANTS_MODELINE_P (w)
26215 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26216 row->enabled_p)
26217 && row->y < r.y + r.height)
26218 {
26219 if (expose_line (w, row, &r))
26220 mouse_face_overwritten_p = 1;
26221 }
26222
26223 if (!w->pseudo_window_p)
26224 {
26225 /* Fix the display of overlapping rows. */
26226 if (first_overlapping_row)
26227 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26228 fr);
26229
26230 /* Draw border between windows. */
26231 x_draw_vertical_border (w);
26232
26233 /* Turn the cursor on again. */
26234 if (cursor_cleared_p)
26235 update_window_cursor (w, 1);
26236 }
26237 }
26238
26239 return mouse_face_overwritten_p;
26240 }
26241
26242
26243
26244 /* Redraw (parts) of all windows in the window tree rooted at W that
26245 intersect R. R contains frame pixel coordinates. Value is
26246 non-zero if the exposure overwrites mouse-face. */
26247
26248 static int
26249 expose_window_tree (struct window *w, XRectangle *r)
26250 {
26251 struct frame *f = XFRAME (w->frame);
26252 int mouse_face_overwritten_p = 0;
26253
26254 while (w && !FRAME_GARBAGED_P (f))
26255 {
26256 if (!NILP (w->hchild))
26257 mouse_face_overwritten_p
26258 |= expose_window_tree (XWINDOW (w->hchild), r);
26259 else if (!NILP (w->vchild))
26260 mouse_face_overwritten_p
26261 |= expose_window_tree (XWINDOW (w->vchild), r);
26262 else
26263 mouse_face_overwritten_p |= expose_window (w, r);
26264
26265 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26266 }
26267
26268 return mouse_face_overwritten_p;
26269 }
26270
26271
26272 /* EXPORT:
26273 Redisplay an exposed area of frame F. X and Y are the upper-left
26274 corner of the exposed rectangle. W and H are width and height of
26275 the exposed area. All are pixel values. W or H zero means redraw
26276 the entire frame. */
26277
26278 void
26279 expose_frame (struct frame *f, int x, int y, int w, int h)
26280 {
26281 XRectangle r;
26282 int mouse_face_overwritten_p = 0;
26283
26284 TRACE ((stderr, "expose_frame "));
26285
26286 /* No need to redraw if frame will be redrawn soon. */
26287 if (FRAME_GARBAGED_P (f))
26288 {
26289 TRACE ((stderr, " garbaged\n"));
26290 return;
26291 }
26292
26293 /* If basic faces haven't been realized yet, there is no point in
26294 trying to redraw anything. This can happen when we get an expose
26295 event while Emacs is starting, e.g. by moving another window. */
26296 if (FRAME_FACE_CACHE (f) == NULL
26297 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26298 {
26299 TRACE ((stderr, " no faces\n"));
26300 return;
26301 }
26302
26303 if (w == 0 || h == 0)
26304 {
26305 r.x = r.y = 0;
26306 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26307 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26308 }
26309 else
26310 {
26311 r.x = x;
26312 r.y = y;
26313 r.width = w;
26314 r.height = h;
26315 }
26316
26317 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26318 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26319
26320 if (WINDOWP (f->tool_bar_window))
26321 mouse_face_overwritten_p
26322 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26323
26324 #ifdef HAVE_X_WINDOWS
26325 #ifndef MSDOS
26326 #ifndef USE_X_TOOLKIT
26327 if (WINDOWP (f->menu_bar_window))
26328 mouse_face_overwritten_p
26329 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26330 #endif /* not USE_X_TOOLKIT */
26331 #endif
26332 #endif
26333
26334 /* Some window managers support a focus-follows-mouse style with
26335 delayed raising of frames. Imagine a partially obscured frame,
26336 and moving the mouse into partially obscured mouse-face on that
26337 frame. The visible part of the mouse-face will be highlighted,
26338 then the WM raises the obscured frame. With at least one WM, KDE
26339 2.1, Emacs is not getting any event for the raising of the frame
26340 (even tried with SubstructureRedirectMask), only Expose events.
26341 These expose events will draw text normally, i.e. not
26342 highlighted. Which means we must redo the highlight here.
26343 Subsume it under ``we love X''. --gerd 2001-08-15 */
26344 /* Included in Windows version because Windows most likely does not
26345 do the right thing if any third party tool offers
26346 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26347 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26348 {
26349 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26350 if (f == hlinfo->mouse_face_mouse_frame)
26351 {
26352 int mouse_x = hlinfo->mouse_face_mouse_x;
26353 int mouse_y = hlinfo->mouse_face_mouse_y;
26354 clear_mouse_face (hlinfo);
26355 note_mouse_highlight (f, mouse_x, mouse_y);
26356 }
26357 }
26358 }
26359
26360
26361 /* EXPORT:
26362 Determine the intersection of two rectangles R1 and R2. Return
26363 the intersection in *RESULT. Value is non-zero if RESULT is not
26364 empty. */
26365
26366 int
26367 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26368 {
26369 XRectangle *left, *right;
26370 XRectangle *upper, *lower;
26371 int intersection_p = 0;
26372
26373 /* Rearrange so that R1 is the left-most rectangle. */
26374 if (r1->x < r2->x)
26375 left = r1, right = r2;
26376 else
26377 left = r2, right = r1;
26378
26379 /* X0 of the intersection is right.x0, if this is inside R1,
26380 otherwise there is no intersection. */
26381 if (right->x <= left->x + left->width)
26382 {
26383 result->x = right->x;
26384
26385 /* The right end of the intersection is the minimum of
26386 the right ends of left and right. */
26387 result->width = (min (left->x + left->width, right->x + right->width)
26388 - result->x);
26389
26390 /* Same game for Y. */
26391 if (r1->y < r2->y)
26392 upper = r1, lower = r2;
26393 else
26394 upper = r2, lower = r1;
26395
26396 /* The upper end of the intersection is lower.y0, if this is inside
26397 of upper. Otherwise, there is no intersection. */
26398 if (lower->y <= upper->y + upper->height)
26399 {
26400 result->y = lower->y;
26401
26402 /* The lower end of the intersection is the minimum of the lower
26403 ends of upper and lower. */
26404 result->height = (min (lower->y + lower->height,
26405 upper->y + upper->height)
26406 - result->y);
26407 intersection_p = 1;
26408 }
26409 }
26410
26411 return intersection_p;
26412 }
26413
26414 #endif /* HAVE_WINDOW_SYSTEM */
26415
26416 \f
26417 /***********************************************************************
26418 Initialization
26419 ***********************************************************************/
26420
26421 void
26422 syms_of_xdisp (void)
26423 {
26424 Vwith_echo_area_save_vector = Qnil;
26425 staticpro (&Vwith_echo_area_save_vector);
26426
26427 Vmessage_stack = Qnil;
26428 staticpro (&Vmessage_stack);
26429
26430 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26431 staticpro (&Qinhibit_redisplay);
26432
26433 message_dolog_marker1 = Fmake_marker ();
26434 staticpro (&message_dolog_marker1);
26435 message_dolog_marker2 = Fmake_marker ();
26436 staticpro (&message_dolog_marker2);
26437 message_dolog_marker3 = Fmake_marker ();
26438 staticpro (&message_dolog_marker3);
26439
26440 #if GLYPH_DEBUG
26441 defsubr (&Sdump_frame_glyph_matrix);
26442 defsubr (&Sdump_glyph_matrix);
26443 defsubr (&Sdump_glyph_row);
26444 defsubr (&Sdump_tool_bar_row);
26445 defsubr (&Strace_redisplay);
26446 defsubr (&Strace_to_stderr);
26447 #endif
26448 #ifdef HAVE_WINDOW_SYSTEM
26449 defsubr (&Stool_bar_lines_needed);
26450 defsubr (&Slookup_image_map);
26451 #endif
26452 defsubr (&Sformat_mode_line);
26453 defsubr (&Sinvisible_p);
26454 defsubr (&Scurrent_bidi_paragraph_direction);
26455
26456 staticpro (&Qmenu_bar_update_hook);
26457 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26458
26459 staticpro (&Qoverriding_terminal_local_map);
26460 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26461
26462 staticpro (&Qoverriding_local_map);
26463 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26464
26465 staticpro (&Qwindow_scroll_functions);
26466 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26467
26468 staticpro (&Qwindow_text_change_functions);
26469 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26470
26471 staticpro (&Qredisplay_end_trigger_functions);
26472 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26473
26474 staticpro (&Qinhibit_point_motion_hooks);
26475 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26476
26477 Qeval = intern_c_string ("eval");
26478 staticpro (&Qeval);
26479
26480 QCdata = intern_c_string (":data");
26481 staticpro (&QCdata);
26482 Qdisplay = intern_c_string ("display");
26483 staticpro (&Qdisplay);
26484 Qspace_width = intern_c_string ("space-width");
26485 staticpro (&Qspace_width);
26486 Qraise = intern_c_string ("raise");
26487 staticpro (&Qraise);
26488 Qslice = intern_c_string ("slice");
26489 staticpro (&Qslice);
26490 Qspace = intern_c_string ("space");
26491 staticpro (&Qspace);
26492 Qmargin = intern_c_string ("margin");
26493 staticpro (&Qmargin);
26494 Qpointer = intern_c_string ("pointer");
26495 staticpro (&Qpointer);
26496 Qleft_margin = intern_c_string ("left-margin");
26497 staticpro (&Qleft_margin);
26498 Qright_margin = intern_c_string ("right-margin");
26499 staticpro (&Qright_margin);
26500 Qcenter = intern_c_string ("center");
26501 staticpro (&Qcenter);
26502 Qline_height = intern_c_string ("line-height");
26503 staticpro (&Qline_height);
26504 QCalign_to = intern_c_string (":align-to");
26505 staticpro (&QCalign_to);
26506 QCrelative_width = intern_c_string (":relative-width");
26507 staticpro (&QCrelative_width);
26508 QCrelative_height = intern_c_string (":relative-height");
26509 staticpro (&QCrelative_height);
26510 QCeval = intern_c_string (":eval");
26511 staticpro (&QCeval);
26512 QCpropertize = intern_c_string (":propertize");
26513 staticpro (&QCpropertize);
26514 QCfile = intern_c_string (":file");
26515 staticpro (&QCfile);
26516 Qfontified = intern_c_string ("fontified");
26517 staticpro (&Qfontified);
26518 Qfontification_functions = intern_c_string ("fontification-functions");
26519 staticpro (&Qfontification_functions);
26520 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26521 staticpro (&Qtrailing_whitespace);
26522 Qescape_glyph = intern_c_string ("escape-glyph");
26523 staticpro (&Qescape_glyph);
26524 Qnobreak_space = intern_c_string ("nobreak-space");
26525 staticpro (&Qnobreak_space);
26526 Qimage = intern_c_string ("image");
26527 staticpro (&Qimage);
26528 Qtext = intern_c_string ("text");
26529 staticpro (&Qtext);
26530 Qboth = intern_c_string ("both");
26531 staticpro (&Qboth);
26532 Qboth_horiz = intern_c_string ("both-horiz");
26533 staticpro (&Qboth_horiz);
26534 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26535 staticpro (&Qtext_image_horiz);
26536 QCmap = intern_c_string (":map");
26537 staticpro (&QCmap);
26538 QCpointer = intern_c_string (":pointer");
26539 staticpro (&QCpointer);
26540 Qrect = intern_c_string ("rect");
26541 staticpro (&Qrect);
26542 Qcircle = intern_c_string ("circle");
26543 staticpro (&Qcircle);
26544 Qpoly = intern_c_string ("poly");
26545 staticpro (&Qpoly);
26546 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26547 staticpro (&Qmessage_truncate_lines);
26548 Qgrow_only = intern_c_string ("grow-only");
26549 staticpro (&Qgrow_only);
26550 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26551 staticpro (&Qinhibit_menubar_update);
26552 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26553 staticpro (&Qinhibit_eval_during_redisplay);
26554 Qposition = intern_c_string ("position");
26555 staticpro (&Qposition);
26556 Qbuffer_position = intern_c_string ("buffer-position");
26557 staticpro (&Qbuffer_position);
26558 Qobject = intern_c_string ("object");
26559 staticpro (&Qobject);
26560 Qbar = intern_c_string ("bar");
26561 staticpro (&Qbar);
26562 Qhbar = intern_c_string ("hbar");
26563 staticpro (&Qhbar);
26564 Qbox = intern_c_string ("box");
26565 staticpro (&Qbox);
26566 Qhollow = intern_c_string ("hollow");
26567 staticpro (&Qhollow);
26568 Qhand = intern_c_string ("hand");
26569 staticpro (&Qhand);
26570 Qarrow = intern_c_string ("arrow");
26571 staticpro (&Qarrow);
26572 Qtext = intern_c_string ("text");
26573 staticpro (&Qtext);
26574 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26575 staticpro (&Qinhibit_free_realized_faces);
26576
26577 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26578 Fcons (intern_c_string ("void-variable"), Qnil)),
26579 Qnil);
26580 staticpro (&list_of_error);
26581
26582 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26583 staticpro (&Qlast_arrow_position);
26584 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26585 staticpro (&Qlast_arrow_string);
26586
26587 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26588 staticpro (&Qoverlay_arrow_string);
26589 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26590 staticpro (&Qoverlay_arrow_bitmap);
26591
26592 echo_buffer[0] = echo_buffer[1] = Qnil;
26593 staticpro (&echo_buffer[0]);
26594 staticpro (&echo_buffer[1]);
26595
26596 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26597 staticpro (&echo_area_buffer[0]);
26598 staticpro (&echo_area_buffer[1]);
26599
26600 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26601 staticpro (&Vmessages_buffer_name);
26602
26603 mode_line_proptrans_alist = Qnil;
26604 staticpro (&mode_line_proptrans_alist);
26605 mode_line_string_list = Qnil;
26606 staticpro (&mode_line_string_list);
26607 mode_line_string_face = Qnil;
26608 staticpro (&mode_line_string_face);
26609 mode_line_string_face_prop = Qnil;
26610 staticpro (&mode_line_string_face_prop);
26611 Vmode_line_unwind_vector = Qnil;
26612 staticpro (&Vmode_line_unwind_vector);
26613
26614 help_echo_string = Qnil;
26615 staticpro (&help_echo_string);
26616 help_echo_object = Qnil;
26617 staticpro (&help_echo_object);
26618 help_echo_window = Qnil;
26619 staticpro (&help_echo_window);
26620 previous_help_echo_string = Qnil;
26621 staticpro (&previous_help_echo_string);
26622 help_echo_pos = -1;
26623
26624 Qright_to_left = intern_c_string ("right-to-left");
26625 staticpro (&Qright_to_left);
26626 Qleft_to_right = intern_c_string ("left-to-right");
26627 staticpro (&Qleft_to_right);
26628
26629 #ifdef HAVE_WINDOW_SYSTEM
26630 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26631 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26632 For example, if a block cursor is over a tab, it will be drawn as
26633 wide as that tab on the display. */);
26634 x_stretch_cursor_p = 0;
26635 #endif
26636
26637 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26638 doc: /* *Non-nil means highlight trailing whitespace.
26639 The face used for trailing whitespace is `trailing-whitespace'. */);
26640 Vshow_trailing_whitespace = Qnil;
26641
26642 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26643 doc: /* *Control highlighting of nobreak space and soft hyphen.
26644 A value of t means highlight the character itself (for nobreak space,
26645 use face `nobreak-space').
26646 A value of nil means no highlighting.
26647 Other values mean display the escape glyph followed by an ordinary
26648 space or ordinary hyphen. */);
26649 Vnobreak_char_display = Qt;
26650
26651 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26652 doc: /* *The pointer shape to show in void text areas.
26653 A value of nil means to show the text pointer. Other options are `arrow',
26654 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26655 Vvoid_text_area_pointer = Qarrow;
26656
26657 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26658 doc: /* Non-nil means don't actually do any redisplay.
26659 This is used for internal purposes. */);
26660 Vinhibit_redisplay = Qnil;
26661
26662 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26663 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26664 Vglobal_mode_string = Qnil;
26665
26666 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26667 doc: /* Marker for where to display an arrow on top of the buffer text.
26668 This must be the beginning of a line in order to work.
26669 See also `overlay-arrow-string'. */);
26670 Voverlay_arrow_position = Qnil;
26671
26672 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26673 doc: /* String to display as an arrow in non-window frames.
26674 See also `overlay-arrow-position'. */);
26675 Voverlay_arrow_string = make_pure_c_string ("=>");
26676
26677 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26678 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26679 The symbols on this list are examined during redisplay to determine
26680 where to display overlay arrows. */);
26681 Voverlay_arrow_variable_list
26682 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26683
26684 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26685 doc: /* *The number of lines to try scrolling a window by when point moves out.
26686 If that fails to bring point back on frame, point is centered instead.
26687 If this is zero, point is always centered after it moves off frame.
26688 If you want scrolling to always be a line at a time, you should set
26689 `scroll-conservatively' to a large value rather than set this to 1. */);
26690
26691 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26692 doc: /* *Scroll up to this many lines, to bring point back on screen.
26693 If point moves off-screen, redisplay will scroll by up to
26694 `scroll-conservatively' lines in order to bring point just barely
26695 onto the screen again. If that cannot be done, then redisplay
26696 recenters point as usual.
26697
26698 If the value is greater than 100, redisplay will never recenter point,
26699 but will always scroll just enough text to bring point into view, even
26700 if you move far away.
26701
26702 A value of zero means always recenter point if it moves off screen. */);
26703 scroll_conservatively = 0;
26704
26705 DEFVAR_INT ("scroll-margin", scroll_margin,
26706 doc: /* *Number of lines of margin at the top and bottom of a window.
26707 Recenter the window whenever point gets within this many lines
26708 of the top or bottom of the window. */);
26709 scroll_margin = 0;
26710
26711 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26712 doc: /* Pixels per inch value for non-window system displays.
26713 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26714 Vdisplay_pixels_per_inch = make_float (72.0);
26715
26716 #if GLYPH_DEBUG
26717 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26718 #endif
26719
26720 DEFVAR_LISP ("truncate-partial-width-windows",
26721 Vtruncate_partial_width_windows,
26722 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26723 For an integer value, truncate lines in each window narrower than the
26724 full frame width, provided the window width is less than that integer;
26725 otherwise, respect the value of `truncate-lines'.
26726
26727 For any other non-nil value, truncate lines in all windows that do
26728 not span the full frame width.
26729
26730 A value of nil means to respect the value of `truncate-lines'.
26731
26732 If `word-wrap' is enabled, you might want to reduce this. */);
26733 Vtruncate_partial_width_windows = make_number (50);
26734
26735 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26736 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26737 Any other value means to use the appropriate face, `mode-line',
26738 `header-line', or `menu' respectively. */);
26739 mode_line_inverse_video = 1;
26740
26741 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26742 doc: /* *Maximum buffer size for which line number should be displayed.
26743 If the buffer is bigger than this, the line number does not appear
26744 in the mode line. A value of nil means no limit. */);
26745 Vline_number_display_limit = Qnil;
26746
26747 DEFVAR_INT ("line-number-display-limit-width",
26748 line_number_display_limit_width,
26749 doc: /* *Maximum line width (in characters) for line number display.
26750 If the average length of the lines near point is bigger than this, then the
26751 line number may be omitted from the mode line. */);
26752 line_number_display_limit_width = 200;
26753
26754 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26755 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26756 highlight_nonselected_windows = 0;
26757
26758 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26759 doc: /* Non-nil if more than one frame is visible on this display.
26760 Minibuffer-only frames don't count, but iconified frames do.
26761 This variable is not guaranteed to be accurate except while processing
26762 `frame-title-format' and `icon-title-format'. */);
26763
26764 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26765 doc: /* Template for displaying the title bar of visible frames.
26766 \(Assuming the window manager supports this feature.)
26767
26768 This variable has the same structure as `mode-line-format', except that
26769 the %c and %l constructs are ignored. It is used only on frames for
26770 which no explicit name has been set \(see `modify-frame-parameters'). */);
26771
26772 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26773 doc: /* Template for displaying the title bar of an iconified frame.
26774 \(Assuming the window manager supports this feature.)
26775 This variable has the same structure as `mode-line-format' (which see),
26776 and is used only on frames for which no explicit name has been set
26777 \(see `modify-frame-parameters'). */);
26778 Vicon_title_format
26779 = Vframe_title_format
26780 = pure_cons (intern_c_string ("multiple-frames"),
26781 pure_cons (make_pure_c_string ("%b"),
26782 pure_cons (pure_cons (empty_unibyte_string,
26783 pure_cons (intern_c_string ("invocation-name"),
26784 pure_cons (make_pure_c_string ("@"),
26785 pure_cons (intern_c_string ("system-name"),
26786 Qnil)))),
26787 Qnil)));
26788
26789 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26790 doc: /* Maximum number of lines to keep in the message log buffer.
26791 If nil, disable message logging. If t, log messages but don't truncate
26792 the buffer when it becomes large. */);
26793 Vmessage_log_max = make_number (100);
26794
26795 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26796 doc: /* Functions called before redisplay, if window sizes have changed.
26797 The value should be a list of functions that take one argument.
26798 Just before redisplay, for each frame, if any of its windows have changed
26799 size since the last redisplay, or have been split or deleted,
26800 all the functions in the list are called, with the frame as argument. */);
26801 Vwindow_size_change_functions = Qnil;
26802
26803 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26804 doc: /* List of functions to call before redisplaying a window with scrolling.
26805 Each function is called with two arguments, the window and its new
26806 display-start position. Note that these functions are also called by
26807 `set-window-buffer'. Also note that the value of `window-end' is not
26808 valid when these functions are called. */);
26809 Vwindow_scroll_functions = Qnil;
26810
26811 DEFVAR_LISP ("window-text-change-functions",
26812 Vwindow_text_change_functions,
26813 doc: /* Functions to call in redisplay when text in the window might change. */);
26814 Vwindow_text_change_functions = Qnil;
26815
26816 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26817 doc: /* Functions called when redisplay of a window reaches the end trigger.
26818 Each function is called with two arguments, the window and the end trigger value.
26819 See `set-window-redisplay-end-trigger'. */);
26820 Vredisplay_end_trigger_functions = Qnil;
26821
26822 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26823 doc: /* *Non-nil means autoselect window with mouse pointer.
26824 If nil, do not autoselect windows.
26825 A positive number means delay autoselection by that many seconds: a
26826 window is autoselected only after the mouse has remained in that
26827 window for the duration of the delay.
26828 A negative number has a similar effect, but causes windows to be
26829 autoselected only after the mouse has stopped moving. \(Because of
26830 the way Emacs compares mouse events, you will occasionally wait twice
26831 that time before the window gets selected.\)
26832 Any other value means to autoselect window instantaneously when the
26833 mouse pointer enters it.
26834
26835 Autoselection selects the minibuffer only if it is active, and never
26836 unselects the minibuffer if it is active.
26837
26838 When customizing this variable make sure that the actual value of
26839 `focus-follows-mouse' matches the behavior of your window manager. */);
26840 Vmouse_autoselect_window = Qnil;
26841
26842 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26843 doc: /* *Non-nil means automatically resize tool-bars.
26844 This dynamically changes the tool-bar's height to the minimum height
26845 that is needed to make all tool-bar items visible.
26846 If value is `grow-only', the tool-bar's height is only increased
26847 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26848 Vauto_resize_tool_bars = Qt;
26849
26850 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26851 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26852 auto_raise_tool_bar_buttons_p = 1;
26853
26854 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26855 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26856 make_cursor_line_fully_visible_p = 1;
26857
26858 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26859 doc: /* *Border below tool-bar in pixels.
26860 If an integer, use it as the height of the border.
26861 If it is one of `internal-border-width' or `border-width', use the
26862 value of the corresponding frame parameter.
26863 Otherwise, no border is added below the tool-bar. */);
26864 Vtool_bar_border = Qinternal_border_width;
26865
26866 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26867 doc: /* *Margin around tool-bar buttons in pixels.
26868 If an integer, use that for both horizontal and vertical margins.
26869 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26870 HORZ specifying the horizontal margin, and VERT specifying the
26871 vertical margin. */);
26872 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26873
26874 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26875 doc: /* *Relief thickness of tool-bar buttons. */);
26876 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26877
26878 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26879 doc: /* Tool bar style to use.
26880 It can be one of
26881 image - show images only
26882 text - show text only
26883 both - show both, text below image
26884 both-horiz - show text to the right of the image
26885 text-image-horiz - show text to the left of the image
26886 any other - use system default or image if no system default. */);
26887 Vtool_bar_style = Qnil;
26888
26889 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26890 doc: /* *Maximum number of characters a label can have to be shown.
26891 The tool bar style must also show labels for this to have any effect, see
26892 `tool-bar-style'. */);
26893 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26894
26895 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26896 doc: /* List of functions to call to fontify regions of text.
26897 Each function is called with one argument POS. Functions must
26898 fontify a region starting at POS in the current buffer, and give
26899 fontified regions the property `fontified'. */);
26900 Vfontification_functions = Qnil;
26901 Fmake_variable_buffer_local (Qfontification_functions);
26902
26903 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26904 unibyte_display_via_language_environment,
26905 doc: /* *Non-nil means display unibyte text according to language environment.
26906 Specifically, this means that raw bytes in the range 160-255 decimal
26907 are displayed by converting them to the equivalent multibyte characters
26908 according to the current language environment. As a result, they are
26909 displayed according to the current fontset.
26910
26911 Note that this variable affects only how these bytes are displayed,
26912 but does not change the fact they are interpreted as raw bytes. */);
26913 unibyte_display_via_language_environment = 0;
26914
26915 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26916 doc: /* *Maximum height for resizing mini-windows.
26917 If a float, it specifies a fraction of the mini-window frame's height.
26918 If an integer, it specifies a number of lines. */);
26919 Vmax_mini_window_height = make_float (0.25);
26920
26921 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26922 doc: /* *How to resize mini-windows.
26923 A value of nil means don't automatically resize mini-windows.
26924 A value of t means resize them to fit the text displayed in them.
26925 A value of `grow-only', the default, means let mini-windows grow
26926 only, until their display becomes empty, at which point the windows
26927 go back to their normal size. */);
26928 Vresize_mini_windows = Qgrow_only;
26929
26930 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26931 doc: /* Alist specifying how to blink the cursor off.
26932 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26933 `cursor-type' frame-parameter or variable equals ON-STATE,
26934 comparing using `equal', Emacs uses OFF-STATE to specify
26935 how to blink it off. ON-STATE and OFF-STATE are values for
26936 the `cursor-type' frame parameter.
26937
26938 If a frame's ON-STATE has no entry in this list,
26939 the frame's other specifications determine how to blink the cursor off. */);
26940 Vblink_cursor_alist = Qnil;
26941
26942 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26943 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26944 If non-nil, windows are automatically scrolled horizontally to make
26945 point visible. */);
26946 automatic_hscrolling_p = 1;
26947 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26948 staticpro (&Qauto_hscroll_mode);
26949
26950 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26951 doc: /* *How many columns away from the window edge point is allowed to get
26952 before automatic hscrolling will horizontally scroll the window. */);
26953 hscroll_margin = 5;
26954
26955 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26956 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26957 When point is less than `hscroll-margin' columns from the window
26958 edge, automatic hscrolling will scroll the window by the amount of columns
26959 determined by this variable. If its value is a positive integer, scroll that
26960 many columns. If it's a positive floating-point number, it specifies the
26961 fraction of the window's width to scroll. If it's nil or zero, point will be
26962 centered horizontally after the scroll. Any other value, including negative
26963 numbers, are treated as if the value were zero.
26964
26965 Automatic hscrolling always moves point outside the scroll margin, so if
26966 point was more than scroll step columns inside the margin, the window will
26967 scroll more than the value given by the scroll step.
26968
26969 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26970 and `scroll-right' overrides this variable's effect. */);
26971 Vhscroll_step = make_number (0);
26972
26973 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26974 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26975 Bind this around calls to `message' to let it take effect. */);
26976 message_truncate_lines = 0;
26977
26978 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26979 doc: /* Normal hook run to update the menu bar definitions.
26980 Redisplay runs this hook before it redisplays the menu bar.
26981 This is used to update submenus such as Buffers,
26982 whose contents depend on various data. */);
26983 Vmenu_bar_update_hook = Qnil;
26984
26985 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26986 doc: /* Frame for which we are updating a menu.
26987 The enable predicate for a menu binding should check this variable. */);
26988 Vmenu_updating_frame = Qnil;
26989
26990 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26991 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26992 inhibit_menubar_update = 0;
26993
26994 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26995 doc: /* Prefix prepended to all continuation lines at display time.
26996 The value may be a string, an image, or a stretch-glyph; it is
26997 interpreted in the same way as the value of a `display' text property.
26998
26999 This variable is overridden by any `wrap-prefix' text or overlay
27000 property.
27001
27002 To add a prefix to non-continuation lines, use `line-prefix'. */);
27003 Vwrap_prefix = Qnil;
27004 staticpro (&Qwrap_prefix);
27005 Qwrap_prefix = intern_c_string ("wrap-prefix");
27006 Fmake_variable_buffer_local (Qwrap_prefix);
27007
27008 DEFVAR_LISP ("line-prefix", Vline_prefix,
27009 doc: /* Prefix prepended to all non-continuation lines at display time.
27010 The value may be a string, an image, or a stretch-glyph; it is
27011 interpreted in the same way as the value of a `display' text property.
27012
27013 This variable is overridden by any `line-prefix' text or overlay
27014 property.
27015
27016 To add a prefix to continuation lines, use `wrap-prefix'. */);
27017 Vline_prefix = Qnil;
27018 staticpro (&Qline_prefix);
27019 Qline_prefix = intern_c_string ("line-prefix");
27020 Fmake_variable_buffer_local (Qline_prefix);
27021
27022 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27023 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27024 inhibit_eval_during_redisplay = 0;
27025
27026 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27027 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27028 inhibit_free_realized_faces = 0;
27029
27030 #if GLYPH_DEBUG
27031 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27032 doc: /* Inhibit try_window_id display optimization. */);
27033 inhibit_try_window_id = 0;
27034
27035 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27036 doc: /* Inhibit try_window_reusing display optimization. */);
27037 inhibit_try_window_reusing = 0;
27038
27039 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27040 doc: /* Inhibit try_cursor_movement display optimization. */);
27041 inhibit_try_cursor_movement = 0;
27042 #endif /* GLYPH_DEBUG */
27043
27044 DEFVAR_INT ("overline-margin", overline_margin,
27045 doc: /* *Space between overline and text, in pixels.
27046 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27047 margin to the caracter height. */);
27048 overline_margin = 2;
27049
27050 DEFVAR_INT ("underline-minimum-offset",
27051 underline_minimum_offset,
27052 doc: /* Minimum distance between baseline and underline.
27053 This can improve legibility of underlined text at small font sizes,
27054 particularly when using variable `x-use-underline-position-properties'
27055 with fonts that specify an UNDERLINE_POSITION relatively close to the
27056 baseline. The default value is 1. */);
27057 underline_minimum_offset = 1;
27058
27059 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27060 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27061 This feature only works when on a window system that can change
27062 cursor shapes. */);
27063 display_hourglass_p = 1;
27064
27065 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27066 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27067 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27068
27069 hourglass_atimer = NULL;
27070 hourglass_shown_p = 0;
27071
27072 DEFSYM (Qglyphless_char, "glyphless-char");
27073 DEFSYM (Qhex_code, "hex-code");
27074 DEFSYM (Qempty_box, "empty-box");
27075 DEFSYM (Qthin_space, "thin-space");
27076 DEFSYM (Qzero_width, "zero-width");
27077
27078 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27079 /* Intern this now in case it isn't already done.
27080 Setting this variable twice is harmless.
27081 But don't staticpro it here--that is done in alloc.c. */
27082 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27083 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27084
27085 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27086 doc: /* Char-table defining glyphless characters.
27087 Each element, if non-nil, should be one of the following:
27088 an ASCII acronym string: display this string in a box
27089 `hex-code': display the hexadecimal code of a character in a box
27090 `empty-box': display as an empty box
27091 `thin-space': display as 1-pixel width space
27092 `zero-width': don't display
27093 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27094 display method for graphical terminals and text terminals respectively.
27095 GRAPHICAL and TEXT should each have one of the values listed above.
27096
27097 The char-table has one extra slot to control the display of a character for
27098 which no font is found. This slot only takes effect on graphical terminals.
27099 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27100 `thin-space'. The default is `empty-box'. */);
27101 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27102 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27103 Qempty_box);
27104 }
27105
27106
27107 /* Initialize this module when Emacs starts. */
27108
27109 void
27110 init_xdisp (void)
27111 {
27112 current_header_line_height = current_mode_line_height = -1;
27113
27114 CHARPOS (this_line_start_pos) = 0;
27115
27116 if (!noninteractive)
27117 {
27118 struct window *m = XWINDOW (minibuf_window);
27119 Lisp_Object frame = m->frame;
27120 struct frame *f = XFRAME (frame);
27121 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27122 struct window *r = XWINDOW (root);
27123 int i;
27124
27125 echo_area_window = minibuf_window;
27126
27127 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27128 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27129 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27130 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27131 XSETFASTINT (m->total_lines, 1);
27132 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27133
27134 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27135 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27136 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27137
27138 /* The default ellipsis glyphs `...'. */
27139 for (i = 0; i < 3; ++i)
27140 default_invis_vector[i] = make_number ('.');
27141 }
27142
27143 {
27144 /* Allocate the buffer for frame titles.
27145 Also used for `format-mode-line'. */
27146 int size = 100;
27147 mode_line_noprop_buf = (char *) xmalloc (size);
27148 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27149 mode_line_noprop_ptr = mode_line_noprop_buf;
27150 mode_line_target = MODE_LINE_DISPLAY;
27151 }
27152
27153 help_echo_showing_p = 0;
27154 }
27155
27156 /* Since w32 does not support atimers, it defines its own implementation of
27157 the following three functions in w32fns.c. */
27158 #ifndef WINDOWSNT
27159
27160 /* Platform-independent portion of hourglass implementation. */
27161
27162 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27163 int
27164 hourglass_started (void)
27165 {
27166 return hourglass_shown_p || hourglass_atimer != NULL;
27167 }
27168
27169 /* Cancel a currently active hourglass timer, and start a new one. */
27170 void
27171 start_hourglass (void)
27172 {
27173 #if defined (HAVE_WINDOW_SYSTEM)
27174 EMACS_TIME delay;
27175 int secs, usecs = 0;
27176
27177 cancel_hourglass ();
27178
27179 if (INTEGERP (Vhourglass_delay)
27180 && XINT (Vhourglass_delay) > 0)
27181 secs = XFASTINT (Vhourglass_delay);
27182 else if (FLOATP (Vhourglass_delay)
27183 && XFLOAT_DATA (Vhourglass_delay) > 0)
27184 {
27185 Lisp_Object tem;
27186 tem = Ftruncate (Vhourglass_delay, Qnil);
27187 secs = XFASTINT (tem);
27188 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27189 }
27190 else
27191 secs = DEFAULT_HOURGLASS_DELAY;
27192
27193 EMACS_SET_SECS_USECS (delay, secs, usecs);
27194 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27195 show_hourglass, NULL);
27196 #endif
27197 }
27198
27199
27200 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27201 shown. */
27202 void
27203 cancel_hourglass (void)
27204 {
27205 #if defined (HAVE_WINDOW_SYSTEM)
27206 if (hourglass_atimer)
27207 {
27208 cancel_atimer (hourglass_atimer);
27209 hourglass_atimer = NULL;
27210 }
27211
27212 if (hourglass_shown_p)
27213 hide_hourglass ();
27214 #endif
27215 }
27216 #endif /* ! WINDOWSNT */