Merge changes from emacs-23 branch
[bpt/emacs.git] / doc / lispref / nonascii.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1998-1999, 2001-2011 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../../info/characters
6 @node Non-ASCII Characters, Searching and Matching, Text, Top
7 @chapter Non-@acronym{ASCII} Characters
8 @cindex multibyte characters
9 @cindex characters, multi-byte
10 @cindex non-@acronym{ASCII} characters
11
12 This chapter covers the special issues relating to characters and
13 how they are stored in strings and buffers.
14
15 @menu
16 * Text Representations:: How Emacs represents text.
17 * Converting Representations:: Converting unibyte to multibyte and vice versa.
18 * Selecting a Representation:: Treating a byte sequence as unibyte or multi.
19 * Character Codes:: How unibyte and multibyte relate to
20 codes of individual characters.
21 * Character Properties:: Character attributes that define their
22 behavior and handling.
23 * Character Sets:: The space of possible character codes
24 is divided into various character sets.
25 * Scanning Charsets:: Which character sets are used in a buffer?
26 * Translation of Characters:: Translation tables are used for conversion.
27 * Coding Systems:: Coding systems are conversions for saving files.
28 * Input Methods:: Input methods allow users to enter various
29 non-ASCII characters without special keyboards.
30 * Locales:: Interacting with the POSIX locale.
31 @end menu
32
33 @node Text Representations
34 @section Text Representations
35 @cindex text representation
36
37 Emacs buffers and strings support a large repertoire of characters
38 from many different scripts, allowing users to type and display text
39 in almost any known written language.
40
41 @cindex character codepoint
42 @cindex codespace
43 @cindex Unicode
44 To support this multitude of characters and scripts, Emacs closely
45 follows the @dfn{Unicode Standard}. The Unicode Standard assigns a
46 unique number, called a @dfn{codepoint}, to each and every character.
47 The range of codepoints defined by Unicode, or the Unicode
48 @dfn{codespace}, is @code{0..#x10FFFF} (in hexadecimal notation),
49 inclusive. Emacs extends this range with codepoints in the range
50 @code{#x110000..#x3FFFFF}, which it uses for representing characters
51 that are not unified with Unicode and @dfn{raw 8-bit bytes} that
52 cannot be interpreted as characters. Thus, a character codepoint in
53 Emacs is a 22-bit integer number.
54
55 @cindex internal representation of characters
56 @cindex characters, representation in buffers and strings
57 @cindex multibyte text
58 To conserve memory, Emacs does not hold fixed-length 22-bit numbers
59 that are codepoints of text characters within buffers and strings.
60 Rather, Emacs uses a variable-length internal representation of
61 characters, that stores each character as a sequence of 1 to 5 8-bit
62 bytes, depending on the magnitude of its codepoint@footnote{
63 This internal representation is based on one of the encodings defined
64 by the Unicode Standard, called @dfn{UTF-8}, for representing any
65 Unicode codepoint, but Emacs extends UTF-8 to represent the additional
66 codepoints it uses for raw 8-bit bytes and characters not unified with
67 Unicode.}. For example, any @acronym{ASCII} character takes up only 1
68 byte, a Latin-1 character takes up 2 bytes, etc. We call this
69 representation of text @dfn{multibyte}.
70
71 Outside Emacs, characters can be represented in many different
72 encodings, such as ISO-8859-1, GB-2312, Big-5, etc. Emacs converts
73 between these external encodings and its internal representation, as
74 appropriate, when it reads text into a buffer or a string, or when it
75 writes text to a disk file or passes it to some other process.
76
77 Occasionally, Emacs needs to hold and manipulate encoded text or
78 binary non-text data in its buffers or strings. For example, when
79 Emacs visits a file, it first reads the file's text verbatim into a
80 buffer, and only then converts it to the internal representation.
81 Before the conversion, the buffer holds encoded text.
82
83 @cindex unibyte text
84 Encoded text is not really text, as far as Emacs is concerned, but
85 rather a sequence of raw 8-bit bytes. We call buffers and strings
86 that hold encoded text @dfn{unibyte} buffers and strings, because
87 Emacs treats them as a sequence of individual bytes. Usually, Emacs
88 displays unibyte buffers and strings as octal codes such as
89 @code{\237}. We recommend that you never use unibyte buffers and
90 strings except for manipulating encoded text or binary non-text data.
91
92 In a buffer, the buffer-local value of the variable
93 @code{enable-multibyte-characters} specifies the representation used.
94 The representation for a string is determined and recorded in the string
95 when the string is constructed.
96
97 @defvar enable-multibyte-characters
98 This variable specifies the current buffer's text representation.
99 If it is non-@code{nil}, the buffer contains multibyte text; otherwise,
100 it contains unibyte encoded text or binary non-text data.
101
102 You cannot set this variable directly; instead, use the function
103 @code{set-buffer-multibyte} to change a buffer's representation.
104 @end defvar
105
106 @defun position-bytes position
107 Buffer positions are measured in character units. This function
108 returns the byte-position corresponding to buffer position
109 @var{position} in the current buffer. This is 1 at the start of the
110 buffer, and counts upward in bytes. If @var{position} is out of
111 range, the value is @code{nil}.
112 @end defun
113
114 @defun byte-to-position byte-position
115 Return the buffer position, in character units, corresponding to given
116 @var{byte-position} in the current buffer. If @var{byte-position} is
117 out of range, the value is @code{nil}. In a multibyte buffer, an
118 arbitrary value of @var{byte-position} can be not at character
119 boundary, but inside a multibyte sequence representing a single
120 character; in this case, this function returns the buffer position of
121 the character whose multibyte sequence includes @var{byte-position}.
122 In other words, the value does not change for all byte positions that
123 belong to the same character.
124 @end defun
125
126 @defun multibyte-string-p string
127 Return @code{t} if @var{string} is a multibyte string, @code{nil}
128 otherwise.
129 @end defun
130
131 @defun string-bytes string
132 @cindex string, number of bytes
133 This function returns the number of bytes in @var{string}.
134 If @var{string} is a multibyte string, this can be greater than
135 @code{(length @var{string})}.
136 @end defun
137
138 @defun unibyte-string &rest bytes
139 This function concatenates all its argument @var{bytes} and makes the
140 result a unibyte string.
141 @end defun
142
143 @node Converting Representations
144 @section Converting Text Representations
145
146 Emacs can convert unibyte text to multibyte; it can also convert
147 multibyte text to unibyte, provided that the multibyte text contains
148 only @acronym{ASCII} and 8-bit raw bytes. In general, these
149 conversions happen when inserting text into a buffer, or when putting
150 text from several strings together in one string. You can also
151 explicitly convert a string's contents to either representation.
152
153 Emacs chooses the representation for a string based on the text from
154 which it is constructed. The general rule is to convert unibyte text
155 to multibyte text when combining it with other multibyte text, because
156 the multibyte representation is more general and can hold whatever
157 characters the unibyte text has.
158
159 When inserting text into a buffer, Emacs converts the text to the
160 buffer's representation, as specified by
161 @code{enable-multibyte-characters} in that buffer. In particular, when
162 you insert multibyte text into a unibyte buffer, Emacs converts the text
163 to unibyte, even though this conversion cannot in general preserve all
164 the characters that might be in the multibyte text. The other natural
165 alternative, to convert the buffer contents to multibyte, is not
166 acceptable because the buffer's representation is a choice made by the
167 user that cannot be overridden automatically.
168
169 Converting unibyte text to multibyte text leaves @acronym{ASCII}
170 characters unchanged, and converts bytes with codes 128 through 255 to
171 the multibyte representation of raw eight-bit bytes.
172
173 Converting multibyte text to unibyte converts all @acronym{ASCII}
174 and eight-bit characters to their single-byte form, but loses
175 information for non-@acronym{ASCII} characters by discarding all but
176 the low 8 bits of each character's codepoint. Converting unibyte text
177 to multibyte and back to unibyte reproduces the original unibyte text.
178
179 The next two functions either return the argument @var{string}, or a
180 newly created string with no text properties.
181
182 @defun string-to-multibyte string
183 This function returns a multibyte string containing the same sequence
184 of characters as @var{string}. If @var{string} is a multibyte string,
185 it is returned unchanged. The function assumes that @var{string}
186 includes only @acronym{ASCII} characters and raw 8-bit bytes; the
187 latter are converted to their multibyte representation corresponding
188 to the codepoints @code{#x3FFF80} through @code{#x3FFFFF}, inclusive
189 (@pxref{Text Representations, codepoints}).
190 @end defun
191
192 @defun string-to-unibyte string
193 This function returns a unibyte string containing the same sequence of
194 characters as @var{string}. It signals an error if @var{string}
195 contains a non-@acronym{ASCII} character. If @var{string} is a
196 unibyte string, it is returned unchanged. Use this function for
197 @var{string} arguments that contain only @acronym{ASCII} and eight-bit
198 characters.
199 @end defun
200
201 @defun byte-to-string byte
202 @cindex byte to string
203 This function returns a unibyte string containing a single byte of
204 character data, @var{character}. It signals an error if
205 @var{character} is not an integer between 0 and 255.
206 @end defun
207
208 @defun multibyte-char-to-unibyte char
209 This converts the multibyte character @var{char} to a unibyte
210 character, and returns that character. If @var{char} is neither
211 @acronym{ASCII} nor eight-bit, the function returns -1.
212 @end defun
213
214 @defun unibyte-char-to-multibyte char
215 This convert the unibyte character @var{char} to a multibyte
216 character, assuming @var{char} is either @acronym{ASCII} or raw 8-bit
217 byte.
218 @end defun
219
220 @node Selecting a Representation
221 @section Selecting a Representation
222
223 Sometimes it is useful to examine an existing buffer or string as
224 multibyte when it was unibyte, or vice versa.
225
226 @defun set-buffer-multibyte multibyte
227 Set the representation type of the current buffer. If @var{multibyte}
228 is non-@code{nil}, the buffer becomes multibyte. If @var{multibyte}
229 is @code{nil}, the buffer becomes unibyte.
230
231 This function leaves the buffer contents unchanged when viewed as a
232 sequence of bytes. As a consequence, it can change the contents
233 viewed as characters; for instance, a sequence of three bytes which is
234 treated as one character in multibyte representation will count as
235 three characters in unibyte representation. Eight-bit characters
236 representing raw bytes are an exception. They are represented by one
237 byte in a unibyte buffer, but when the buffer is set to multibyte,
238 they are converted to two-byte sequences, and vice versa.
239
240 This function sets @code{enable-multibyte-characters} to record which
241 representation is in use. It also adjusts various data in the buffer
242 (including overlays, text properties and markers) so that they cover the
243 same text as they did before.
244
245 You cannot use @code{set-buffer-multibyte} on an indirect buffer,
246 because indirect buffers always inherit the representation of the
247 base buffer.
248 @end defun
249
250 @defun string-as-unibyte string
251 If @var{string} is already a unibyte string, this function returns
252 @var{string} itself. Otherwise, it returns a new string with the same
253 bytes as @var{string}, but treating each byte as a separate character
254 (so that the value may have more characters than @var{string}); as an
255 exception, each eight-bit character representing a raw byte is
256 converted into a single byte. The newly-created string contains no
257 text properties.
258 @end defun
259
260 @defun string-as-multibyte string
261 If @var{string} is a multibyte string, this function returns
262 @var{string} itself. Otherwise, it returns a new string with the same
263 bytes as @var{string}, but treating each multibyte sequence as one
264 character. This means that the value may have fewer characters than
265 @var{string} has. If a byte sequence in @var{string} is invalid as a
266 multibyte representation of a single character, each byte in the
267 sequence is treated as a raw 8-bit byte. The newly-created string
268 contains no text properties.
269 @end defun
270
271 @node Character Codes
272 @section Character Codes
273 @cindex character codes
274
275 The unibyte and multibyte text representations use different
276 character codes. The valid character codes for unibyte representation
277 range from 0 to @code{#xFF} (255)---the values that can fit in one
278 byte. The valid character codes for multibyte representation range
279 from 0 to @code{#x3FFFFF}. In this code space, values 0 through
280 @code{#x7F} (127) are for @acronym{ASCII} characters, and values
281 @code{#x80} (128) through @code{#x3FFF7F} (4194175) are for
282 non-@acronym{ASCII} characters.
283
284 Emacs character codes are a superset of the Unicode standard.
285 Values 0 through @code{#x10FFFF} (1114111) correspond to Unicode
286 characters of the same codepoint; values @code{#x110000} (1114112)
287 through @code{#x3FFF7F} (4194175) represent characters that are not
288 unified with Unicode; and values @code{#x3FFF80} (4194176) through
289 @code{#x3FFFFF} (4194303) represent eight-bit raw bytes.
290
291 @defun characterp charcode
292 This returns @code{t} if @var{charcode} is a valid character, and
293 @code{nil} otherwise.
294
295 @example
296 @group
297 (characterp 65)
298 @result{} t
299 @end group
300 @group
301 (characterp 4194303)
302 @result{} t
303 @end group
304 @group
305 (characterp 4194304)
306 @result{} nil
307 @end group
308 @end example
309 @end defun
310
311 @cindex maximum value of character codepoint
312 @cindex codepoint, largest value
313 @defun max-char
314 This function returns the largest value that a valid character
315 codepoint can have.
316
317 @example
318 @group
319 (characterp (max-char))
320 @result{} t
321 @end group
322 @group
323 (characterp (1+ (max-char)))
324 @result{} nil
325 @end group
326 @end example
327 @end defun
328
329 @defun get-byte &optional pos string
330 This function returns the byte at character position @var{pos} in the
331 current buffer. If the current buffer is unibyte, this is literally
332 the byte at that position. If the buffer is multibyte, byte values of
333 @acronym{ASCII} characters are the same as character codepoints,
334 whereas eight-bit raw bytes are converted to their 8-bit codes. The
335 function signals an error if the character at @var{pos} is
336 non-@acronym{ASCII}.
337
338 The optional argument @var{string} means to get a byte value from that
339 string instead of the current buffer.
340 @end defun
341
342 @node Character Properties
343 @section Character Properties
344 @cindex character properties
345 A @dfn{character property} is a named attribute of a character that
346 specifies how the character behaves and how it should be handled
347 during text processing and display. Thus, character properties are an
348 important part of specifying the character's semantics.
349
350 On the whole, Emacs follows the Unicode Standard in its implementation
351 of character properties. In particular, Emacs supports the
352 @uref{http://www.unicode.org/reports/tr23/, Unicode Character Property
353 Model}, and the Emacs character property database is derived from the
354 Unicode Character Database (@acronym{UCD}). See the
355 @uref{http://www.unicode.org/versions/Unicode5.0.0/ch04.pdf, Character
356 Properties chapter of the Unicode Standard}, for a detailed
357 description of Unicode character properties and their meaning. This
358 section assumes you are already familiar with that chapter of the
359 Unicode Standard, and want to apply that knowledge to Emacs Lisp
360 programs.
361
362 In Emacs, each property has a name, which is a symbol, and a set of
363 possible values, whose types depend on the property; if a character
364 does not have a certain property, the value is @code{nil}. As a
365 general rule, the names of character properties in Emacs are produced
366 from the corresponding Unicode properties by downcasing them and
367 replacing each @samp{_} character with a dash @samp{-}. For example,
368 @code{Canonical_Combining_Class} becomes
369 @code{canonical-combining-class}. However, sometimes we shorten the
370 names to make their use easier.
371
372 @cindex unassigned character codepoints
373 Some codepoints are left @dfn{unassigned} by the
374 @acronym{UCD}---they don't correspond to any character. The Unicode
375 Standard defines default values of properties for such codepoints;
376 they are mentioned below for each property.
377
378 Here is the full list of value types for all the character
379 properties that Emacs knows about:
380
381 @table @code
382 @item name
383 Corresponds to the @code{Name} Unicode property. The value is a
384 string consisting of upper-case Latin letters A to Z, digits, spaces,
385 and hyphen @samp{-} characters. For unassigned codepoints, the value
386 is an empty string.
387
388 @cindex unicode general category
389 @item general-category
390 Corresponds to the @code{General_Category} Unicode property. The
391 value is a symbol whose name is a 2-letter abbreviation of the
392 character's classification. For unassigned codepoints, the value
393 is @code{Cn}.
394
395 @item canonical-combining-class
396 Corresponds to the @code{Canonical_Combining_Class} Unicode property.
397 The value is an integer number. For unassigned codepoints, the value
398 is zero.
399
400 @cindex bidirectional class of characters
401 @item bidi-class
402 Corresponds to the Unicode @code{Bidi_Class} property. The value is a
403 symbol whose name is the Unicode @dfn{directional type} of the
404 character. Emacs uses this property when it reorders bidirectional
405 text for display (@pxref{Bidirectional Display}). For unassigned
406 codepoints, the value depends on the code blocks to which the
407 codepoint belongs: most unassigned codepoints get the value of
408 @code{L} (strong L), but some get values of @code{AL} (Arabic letter)
409 or @code{R} (strong R).
410
411 @item decomposition
412 Corresponds to the Unicode @code{Decomposition_Type} and
413 @code{Decomposition_Value} properties. The value is a list, whose
414 first element may be a symbol representing a compatibility formatting
415 tag, such as @code{small}@footnote{
416 Note that the Unicode spec writes these tag names inside
417 @samp{<..>} brackets. The tag names in Emacs do not include the
418 brackets; e.g., Unicode specifies @samp{<small>} where Emacs uses
419 @samp{small}.
420 }; the other elements are characters that give the compatibility
421 decomposition sequence of this character. For unassigned codepoints,
422 the value is the character itself.
423
424 @item decimal-digit-value
425 Corresponds to the Unicode @code{Numeric_Value} property for
426 characters whose @code{Numeric_Type} is @samp{Digit}. The value is an
427 integer number. For unassigned codepoints, the value is @code{nil},
428 which means @acronym{NaN}, or ``not-a-number''.
429
430 @item digit-value
431 Corresponds to the Unicode @code{Numeric_Value} property for
432 characters whose @code{Numeric_Type} is @samp{Decimal}. The value is
433 an integer number. Examples of such characters include compatibility
434 subscript and superscript digits, for which the value is the
435 corresponding number. For unassigned codepoints, the value is
436 @code{nil}, which means @acronym{NaN}.
437
438 @item numeric-value
439 Corresponds to the Unicode @code{Numeric_Value} property for
440 characters whose @code{Numeric_Type} is @samp{Numeric}. The value of
441 this property is an integer or a floating-point number. Examples of
442 characters that have this property include fractions, subscripts,
443 superscripts, Roman numerals, currency numerators, and encircled
444 numbers. For example, the value of this property for the character
445 @code{U+2155} (@sc{vulgar fraction one fifth}) is @code{0.2}. For
446 unassigned codepoints, the value is @code{nil}, which means
447 @acronym{NaN}.
448
449 @cindex mirroring of characters
450 @item mirrored
451 Corresponds to the Unicode @code{Bidi_Mirrored} property. The value
452 of this property is a symbol, either @code{Y} or @code{N}. For
453 unassigned codepoints, the value is @code{N}.
454
455 @item mirroring
456 Corresponds to the Unicode @code{Bidi_Mirroring_Glyph} property. The
457 value of this property is a character whose glyph represents the
458 mirror image of the character's glyph, or @code{nil} if there's no
459 defined mirroring glyph. All the characters whose @code{mirrored}
460 property is @code{N} have @code{nil} as their @code{mirroring}
461 property; however, some characters whose @code{mirrored} property is
462 @code{Y} also have @code{nil} for @code{mirroring}, because no
463 appropriate characters exist with mirrored glyphs. Emacs uses this
464 property to display mirror images of characters when appropriate
465 (@pxref{Bidirectional Display}). For unassigned codepoints, the value
466 is @code{nil}.
467
468 @item old-name
469 Corresponds to the Unicode @code{Unicode_1_Name} property. The value
470 is a string. For unassigned codepoints, the value is an empty string.
471
472 @item iso-10646-comment
473 Corresponds to the Unicode @code{ISO_Comment} property. The value is
474 a string. For unassigned codepoints, the value is an empty string.
475
476 @item uppercase
477 Corresponds to the Unicode @code{Simple_Uppercase_Mapping} property.
478 The value of this property is a single character. For unassigned
479 codepoints, the value is @code{nil}, which means the character itself.
480
481 @item lowercase
482 Corresponds to the Unicode @code{Simple_Lowercase_Mapping} property.
483 The value of this property is a single character. For unassigned
484 codepoints, the value is @code{nil}, which means the character itself.
485
486 @item titlecase
487 Corresponds to the Unicode @code{Simple_Titlecase_Mapping} property.
488 @dfn{Title case} is a special form of a character used when the first
489 character of a word needs to be capitalized. The value of this
490 property is a single character. For unassigned codepoints, the value
491 is @code{nil}, which means the character itself.
492 @end table
493
494 @defun get-char-code-property char propname
495 This function returns the value of @var{char}'s @var{propname} property.
496
497 @example
498 @group
499 (get-char-code-property ? 'general-category)
500 @result{} Zs
501 @end group
502 @group
503 (get-char-code-property ?1 'general-category)
504 @result{} Nd
505 @end group
506 @group
507 ;; subscript 4
508 (get-char-code-property ?\u2084 'digit-value)
509 @result{} 4
510 @end group
511 @group
512 ;; one fifth
513 (get-char-code-property ?\u2155 'numeric-value)
514 @result{} 0.2
515 @end group
516 @group
517 ;; Roman IV
518 (get-char-code-property ?\u2163 'numeric-value)
519 @result{} 4
520 @end group
521 @end example
522 @end defun
523
524 @defun char-code-property-description prop value
525 This function returns the description string of property @var{prop}'s
526 @var{value}, or @code{nil} if @var{value} has no description.
527
528 @example
529 @group
530 (char-code-property-description 'general-category 'Zs)
531 @result{} "Separator, Space"
532 @end group
533 @group
534 (char-code-property-description 'general-category 'Nd)
535 @result{} "Number, Decimal Digit"
536 @end group
537 @group
538 (char-code-property-description 'numeric-value '1/5)
539 @result{} nil
540 @end group
541 @end example
542 @end defun
543
544 @defun put-char-code-property char propname value
545 This function stores @var{value} as the value of the property
546 @var{propname} for the character @var{char}.
547 @end defun
548
549 @defvar unicode-category-table
550 The value of this variable is a char-table (@pxref{Char-Tables}) that
551 specifies, for each character, its Unicode @code{General_Category}
552 property as a symbol.
553 @end defvar
554
555 @defvar char-script-table
556 The value of this variable is a char-table that specifies, for each
557 character, a symbol whose name is the script to which the character
558 belongs, according to the Unicode Standard classification of the
559 Unicode code space into script-specific blocks. This char-table has a
560 single extra slot whose value is the list of all script symbols.
561 @end defvar
562
563 @defvar char-width-table
564 The value of this variable is a char-table that specifies the width of
565 each character in columns that it will occupy on the screen.
566 @end defvar
567
568 @defvar printable-chars
569 The value of this variable is a char-table that specifies, for each
570 character, whether it is printable or not. That is, if evaluating
571 @code{(aref printable-chars char)} results in @code{t}, the character
572 is printable, and if it results in @code{nil}, it is not.
573 @end defvar
574
575 @node Character Sets
576 @section Character Sets
577 @cindex character sets
578
579 @cindex charset
580 @cindex coded character set
581 An Emacs @dfn{character set}, or @dfn{charset}, is a set of characters
582 in which each character is assigned a numeric code point. (The
583 Unicode Standard calls this a @dfn{coded character set}.) Each Emacs
584 charset has a name which is a symbol. A single character can belong
585 to any number of different character sets, but it will generally have
586 a different code point in each charset. Examples of character sets
587 include @code{ascii}, @code{iso-8859-1}, @code{greek-iso8859-7}, and
588 @code{windows-1255}. The code point assigned to a character in a
589 charset is usually different from its code point used in Emacs buffers
590 and strings.
591
592 @cindex @code{emacs}, a charset
593 @cindex @code{unicode}, a charset
594 @cindex @code{eight-bit}, a charset
595 Emacs defines several special character sets. The character set
596 @code{unicode} includes all the characters whose Emacs code points are
597 in the range @code{0..#x10FFFF}. The character set @code{emacs}
598 includes all @acronym{ASCII} and non-@acronym{ASCII} characters.
599 Finally, the @code{eight-bit} charset includes the 8-bit raw bytes;
600 Emacs uses it to represent raw bytes encountered in text.
601
602 @defun charsetp object
603 Returns @code{t} if @var{object} is a symbol that names a character set,
604 @code{nil} otherwise.
605 @end defun
606
607 @defvar charset-list
608 The value is a list of all defined character set names.
609 @end defvar
610
611 @defun charset-priority-list &optional highestp
612 This functions returns a list of all defined character sets ordered by
613 their priority. If @var{highestp} is non-@code{nil}, the function
614 returns a single character set of the highest priority.
615 @end defun
616
617 @defun set-charset-priority &rest charsets
618 This function makes @var{charsets} the highest priority character sets.
619 @end defun
620
621 @defun char-charset character &optional restriction
622 This function returns the name of the character set of highest
623 priority that @var{character} belongs to. @acronym{ASCII} characters
624 are an exception: for them, this function always returns @code{ascii}.
625
626 If @var{restriction} is non-@code{nil}, it should be a list of
627 charsets to search. Alternatively, it can be a coding system, in
628 which case the returned charset must be supported by that coding
629 system (@pxref{Coding Systems}).
630 @end defun
631
632 @defun charset-plist charset
633 This function returns the property list of the character set
634 @var{charset}. Although @var{charset} is a symbol, this is not the
635 same as the property list of that symbol. Charset properties include
636 important information about the charset, such as its documentation
637 string, short name, etc.
638 @end defun
639
640 @defun put-charset-property charset propname value
641 This function sets the @var{propname} property of @var{charset} to the
642 given @var{value}.
643 @end defun
644
645 @defun get-charset-property charset propname
646 This function returns the value of @var{charset}s property
647 @var{propname}.
648 @end defun
649
650 @deffn Command list-charset-chars charset
651 This command displays a list of characters in the character set
652 @var{charset}.
653 @end deffn
654
655 Emacs can convert between its internal representation of a character
656 and the character's codepoint in a specific charset. The following
657 two functions support these conversions.
658
659 @c FIXME: decode-char and encode-char accept and ignore an additional
660 @c argument @var{restriction}. When that argument actually makes a
661 @c difference, it should be documented here.
662 @defun decode-char charset code-point
663 This function decodes a character that is assigned a @var{code-point}
664 in @var{charset}, to the corresponding Emacs character, and returns
665 it. If @var{charset} doesn't contain a character of that code point,
666 the value is @code{nil}. If @var{code-point} doesn't fit in a Lisp
667 integer (@pxref{Integer Basics, most-positive-fixnum}), it can be
668 specified as a cons cell @code{(@var{high} . @var{low})}, where
669 @var{low} are the lower 16 bits of the value and @var{high} are the
670 high 16 bits.
671 @end defun
672
673 @defun encode-char char charset
674 This function returns the code point assigned to the character
675 @var{char} in @var{charset}. If the result does not fit in a Lisp
676 integer, it is returned as a cons cell @code{(@var{high} . @var{low})}
677 that fits the second argument of @code{decode-char} above. If
678 @var{charset} doesn't have a codepoint for @var{char}, the value is
679 @code{nil}.
680 @end defun
681
682 The following function comes in handy for applying a certain
683 function to all or part of the characters in a charset:
684
685 @defun map-charset-chars function charset &optional arg from-code to-code
686 Call @var{function} for characters in @var{charset}. @var{function}
687 is called with two arguments. The first one is a cons cell
688 @code{(@var{from} . @var{to})}, where @var{from} and @var{to}
689 indicate a range of characters contained in charset. The second
690 argument passed to @var{function} is @var{arg}.
691
692 By default, the range of codepoints passed to @var{function} includes
693 all the characters in @var{charset}, but optional arguments
694 @var{from-code} and @var{to-code} limit that to the range of
695 characters between these two codepoints of @var{charset}. If either
696 of them is @code{nil}, it defaults to the first or last codepoint of
697 @var{charset}, respectively.
698 @end defun
699
700 @node Scanning Charsets
701 @section Scanning for Character Sets
702
703 Sometimes it is useful to find out which character set a particular
704 character belongs to. One use for this is in determining which coding
705 systems (@pxref{Coding Systems}) are capable of representing all of
706 the text in question; another is to determine the font(s) for
707 displaying that text.
708
709 @defun charset-after &optional pos
710 This function returns the charset of highest priority containing the
711 character at position @var{pos} in the current buffer. If @var{pos}
712 is omitted or @code{nil}, it defaults to the current value of point.
713 If @var{pos} is out of range, the value is @code{nil}.
714 @end defun
715
716 @defun find-charset-region beg end &optional translation
717 This function returns a list of the character sets of highest priority
718 that contain characters in the current buffer between positions
719 @var{beg} and @var{end}.
720
721 The optional argument @var{translation} specifies a translation table
722 to use for scanning the text (@pxref{Translation of Characters}). If
723 it is non-@code{nil}, then each character in the region is translated
724 through this table, and the value returned describes the translated
725 characters instead of the characters actually in the buffer.
726 @end defun
727
728 @defun find-charset-string string &optional translation
729 This function returns a list of character sets of highest priority
730 that contain characters in @var{string}. It is just like
731 @code{find-charset-region}, except that it applies to the contents of
732 @var{string} instead of part of the current buffer.
733 @end defun
734
735 @node Translation of Characters
736 @section Translation of Characters
737 @cindex character translation tables
738 @cindex translation tables
739
740 A @dfn{translation table} is a char-table (@pxref{Char-Tables}) that
741 specifies a mapping of characters into characters. These tables are
742 used in encoding and decoding, and for other purposes. Some coding
743 systems specify their own particular translation tables; there are
744 also default translation tables which apply to all other coding
745 systems.
746
747 A translation table has two extra slots. The first is either
748 @code{nil} or a translation table that performs the reverse
749 translation; the second is the maximum number of characters to look up
750 for translating sequences of characters (see the description of
751 @code{make-translation-table-from-alist} below).
752
753 @defun make-translation-table &rest translations
754 This function returns a translation table based on the argument
755 @var{translations}. Each element of @var{translations} should be a
756 list of elements of the form @code{(@var{from} . @var{to})}; this says
757 to translate the character @var{from} into @var{to}.
758
759 The arguments and the forms in each argument are processed in order,
760 and if a previous form already translates @var{to} to some other
761 character, say @var{to-alt}, @var{from} is also translated to
762 @var{to-alt}.
763 @end defun
764
765 During decoding, the translation table's translations are applied to
766 the characters that result from ordinary decoding. If a coding system
767 has the property @code{:decode-translation-table}, that specifies the
768 translation table to use, or a list of translation tables to apply in
769 sequence. (This is a property of the coding system, as returned by
770 @code{coding-system-get}, not a property of the symbol that is the
771 coding system's name. @xref{Coding System Basics,, Basic Concepts of
772 Coding Systems}.) Finally, if
773 @code{standard-translation-table-for-decode} is non-@code{nil}, the
774 resulting characters are translated by that table.
775
776 During encoding, the translation table's translations are applied to
777 the characters in the buffer, and the result of translation is
778 actually encoded. If a coding system has property
779 @code{:encode-translation-table}, that specifies the translation table
780 to use, or a list of translation tables to apply in sequence. In
781 addition, if the variable @code{standard-translation-table-for-encode}
782 is non-@code{nil}, it specifies the translation table to use for
783 translating the result.
784
785 @defvar standard-translation-table-for-decode
786 This is the default translation table for decoding. If a coding
787 systems specifies its own translation tables, the table that is the
788 value of this variable, if non-@code{nil}, is applied after them.
789 @end defvar
790
791 @defvar standard-translation-table-for-encode
792 This is the default translation table for encoding. If a coding
793 systems specifies its own translation tables, the table that is the
794 value of this variable, if non-@code{nil}, is applied after them.
795 @end defvar
796
797 @defvar translation-table-for-input
798 Self-inserting characters are translated through this translation
799 table before they are inserted. Search commands also translate their
800 input through this table, so they can compare more reliably with
801 what's in the buffer.
802
803 This variable automatically becomes buffer-local when set.
804 @end defvar
805
806 @defun make-translation-table-from-vector vec
807 This function returns a translation table made from @var{vec} that is
808 an array of 256 elements to map bytes (values 0 through #xFF) to
809 characters. Elements may be @code{nil} for untranslated bytes. The
810 returned table has a translation table for reverse mapping in the
811 first extra slot, and the value @code{1} in the second extra slot.
812
813 This function provides an easy way to make a private coding system
814 that maps each byte to a specific character. You can specify the
815 returned table and the reverse translation table using the properties
816 @code{:decode-translation-table} and @code{:encode-translation-table}
817 respectively in the @var{props} argument to
818 @code{define-coding-system}.
819 @end defun
820
821 @defun make-translation-table-from-alist alist
822 This function is similar to @code{make-translation-table} but returns
823 a complex translation table rather than a simple one-to-one mapping.
824 Each element of @var{alist} is of the form @code{(@var{from}
825 . @var{to})}, where @var{from} and @var{to} are either characters or
826 vectors specifying a sequence of characters. If @var{from} is a
827 character, that character is translated to @var{to} (i.e.@: to a
828 character or a character sequence). If @var{from} is a vector of
829 characters, that sequence is translated to @var{to}. The returned
830 table has a translation table for reverse mapping in the first extra
831 slot, and the maximum length of all the @var{from} character sequences
832 in the second extra slot.
833 @end defun
834
835 @node Coding Systems
836 @section Coding Systems
837
838 @cindex coding system
839 When Emacs reads or writes a file, and when Emacs sends text to a
840 subprocess or receives text from a subprocess, it normally performs
841 character code conversion and end-of-line conversion as specified
842 by a particular @dfn{coding system}.
843
844 How to define a coding system is an arcane matter, and is not
845 documented here.
846
847 @menu
848 * Coding System Basics:: Basic concepts.
849 * Encoding and I/O:: How file I/O functions handle coding systems.
850 * Lisp and Coding Systems:: Functions to operate on coding system names.
851 * User-Chosen Coding Systems:: Asking the user to choose a coding system.
852 * Default Coding Systems:: Controlling the default choices.
853 * Specifying Coding Systems:: Requesting a particular coding system
854 for a single file operation.
855 * Explicit Encoding:: Encoding or decoding text without doing I/O.
856 * Terminal I/O Encoding:: Use of encoding for terminal I/O.
857 * MS-DOS File Types:: How DOS "text" and "binary" files
858 relate to coding systems.
859 @end menu
860
861 @node Coding System Basics
862 @subsection Basic Concepts of Coding Systems
863
864 @cindex character code conversion
865 @dfn{Character code conversion} involves conversion between the
866 internal representation of characters used inside Emacs and some other
867 encoding. Emacs supports many different encodings, in that it can
868 convert to and from them. For example, it can convert text to or from
869 encodings such as Latin 1, Latin 2, Latin 3, Latin 4, Latin 5, and
870 several variants of ISO 2022. In some cases, Emacs supports several
871 alternative encodings for the same characters; for example, there are
872 three coding systems for the Cyrillic (Russian) alphabet: ISO,
873 Alternativnyj, and KOI8.
874
875 Every coding system specifies a particular set of character code
876 conversions, but the coding system @code{undecided} is special: it
877 leaves the choice unspecified, to be chosen heuristically for each
878 file, based on the file's data.
879
880 In general, a coding system doesn't guarantee roundtrip identity:
881 decoding a byte sequence using coding system, then encoding the
882 resulting text in the same coding system, can produce a different byte
883 sequence. But some coding systems do guarantee that the byte sequence
884 will be the same as what you originally decoded. Here are a few
885 examples:
886
887 @quotation
888 iso-8859-1, utf-8, big5, shift_jis, euc-jp
889 @end quotation
890
891 Encoding buffer text and then decoding the result can also fail to
892 reproduce the original text. For instance, if you encode a character
893 with a coding system which does not support that character, the result
894 is unpredictable, and thus decoding it using the same coding system
895 may produce a different text. Currently, Emacs can't report errors
896 that result from encoding unsupported characters.
897
898 @cindex EOL conversion
899 @cindex end-of-line conversion
900 @cindex line end conversion
901 @dfn{End of line conversion} handles three different conventions
902 used on various systems for representing end of line in files. The
903 Unix convention, used on GNU and Unix systems, is to use the linefeed
904 character (also called newline). The DOS convention, used on
905 MS-Windows and MS-DOS systems, is to use a carriage-return and a
906 linefeed at the end of a line. The Mac convention is to use just
907 carriage-return.
908
909 @cindex base coding system
910 @cindex variant coding system
911 @dfn{Base coding systems} such as @code{latin-1} leave the end-of-line
912 conversion unspecified, to be chosen based on the data. @dfn{Variant
913 coding systems} such as @code{latin-1-unix}, @code{latin-1-dos} and
914 @code{latin-1-mac} specify the end-of-line conversion explicitly as
915 well. Most base coding systems have three corresponding variants whose
916 names are formed by adding @samp{-unix}, @samp{-dos} and @samp{-mac}.
917
918 @vindex raw-text@r{ coding system}
919 The coding system @code{raw-text} is special in that it prevents
920 character code conversion, and causes the buffer visited with this
921 coding system to be a unibyte buffer. For historical reasons, you can
922 save both unibyte and multibyte text with this coding system. When
923 you use @code{raw-text} to encode multibyte text, it does perform one
924 character code conversion: it converts eight-bit characters to their
925 single-byte external representation. @code{raw-text} does not specify
926 the end-of-line conversion, allowing that to be determined as usual by
927 the data, and has the usual three variants which specify the
928 end-of-line conversion.
929
930 @vindex no-conversion@r{ coding system}
931 @vindex binary@r{ coding system}
932 @code{no-conversion} (and its alias @code{binary}) is equivalent to
933 @code{raw-text-unix}: it specifies no conversion of either character
934 codes or end-of-line.
935
936 @vindex emacs-internal@r{ coding system}
937 @vindex utf-8-emacs@r{ coding system}
938 The coding system @code{utf-8-emacs} specifies that the data is
939 represented in the internal Emacs encoding (@pxref{Text
940 Representations}). This is like @code{raw-text} in that no code
941 conversion happens, but different in that the result is multibyte
942 data. The name @code{emacs-internal} is an alias for
943 @code{utf-8-emacs}.
944
945 @defun coding-system-get coding-system property
946 This function returns the specified property of the coding system
947 @var{coding-system}. Most coding system properties exist for internal
948 purposes, but one that you might find useful is @code{:mime-charset}.
949 That property's value is the name used in MIME for the character coding
950 which this coding system can read and write. Examples:
951
952 @example
953 (coding-system-get 'iso-latin-1 :mime-charset)
954 @result{} iso-8859-1
955 (coding-system-get 'iso-2022-cn :mime-charset)
956 @result{} iso-2022-cn
957 (coding-system-get 'cyrillic-koi8 :mime-charset)
958 @result{} koi8-r
959 @end example
960
961 The value of the @code{:mime-charset} property is also defined
962 as an alias for the coding system.
963 @end defun
964
965 @defun coding-system-aliases coding-system
966 This function returns the list of aliases of @var{coding-system}.
967 @end defun
968
969 @node Encoding and I/O
970 @subsection Encoding and I/O
971
972 The principal purpose of coding systems is for use in reading and
973 writing files. The function @code{insert-file-contents} uses a coding
974 system to decode the file data, and @code{write-region} uses one to
975 encode the buffer contents.
976
977 You can specify the coding system to use either explicitly
978 (@pxref{Specifying Coding Systems}), or implicitly using a default
979 mechanism (@pxref{Default Coding Systems}). But these methods may not
980 completely specify what to do. For example, they may choose a coding
981 system such as @code{undefined} which leaves the character code
982 conversion to be determined from the data. In these cases, the I/O
983 operation finishes the job of choosing a coding system. Very often
984 you will want to find out afterwards which coding system was chosen.
985
986 @defvar buffer-file-coding-system
987 This buffer-local variable records the coding system used for saving the
988 buffer and for writing part of the buffer with @code{write-region}. If
989 the text to be written cannot be safely encoded using the coding system
990 specified by this variable, these operations select an alternative
991 encoding by calling the function @code{select-safe-coding-system}
992 (@pxref{User-Chosen Coding Systems}). If selecting a different encoding
993 requires to ask the user to specify a coding system,
994 @code{buffer-file-coding-system} is updated to the newly selected coding
995 system.
996
997 @code{buffer-file-coding-system} does @emph{not} affect sending text
998 to a subprocess.
999 @end defvar
1000
1001 @defvar save-buffer-coding-system
1002 This variable specifies the coding system for saving the buffer (by
1003 overriding @code{buffer-file-coding-system}). Note that it is not used
1004 for @code{write-region}.
1005
1006 When a command to save the buffer starts out to use
1007 @code{buffer-file-coding-system} (or @code{save-buffer-coding-system}),
1008 and that coding system cannot handle
1009 the actual text in the buffer, the command asks the user to choose
1010 another coding system (by calling @code{select-safe-coding-system}).
1011 After that happens, the command also updates
1012 @code{buffer-file-coding-system} to represent the coding system that
1013 the user specified.
1014 @end defvar
1015
1016 @defvar last-coding-system-used
1017 I/O operations for files and subprocesses set this variable to the
1018 coding system name that was used. The explicit encoding and decoding
1019 functions (@pxref{Explicit Encoding}) set it too.
1020
1021 @strong{Warning:} Since receiving subprocess output sets this variable,
1022 it can change whenever Emacs waits; therefore, you should copy the
1023 value shortly after the function call that stores the value you are
1024 interested in.
1025 @end defvar
1026
1027 The variable @code{selection-coding-system} specifies how to encode
1028 selections for the window system. @xref{Window System Selections}.
1029
1030 @defvar file-name-coding-system
1031 The variable @code{file-name-coding-system} specifies the coding
1032 system to use for encoding file names. Emacs encodes file names using
1033 that coding system for all file operations. If
1034 @code{file-name-coding-system} is @code{nil}, Emacs uses a default
1035 coding system determined by the selected language environment. In the
1036 default language environment, any non-@acronym{ASCII} characters in
1037 file names are not encoded specially; they appear in the file system
1038 using the internal Emacs representation.
1039 @end defvar
1040
1041 @strong{Warning:} if you change @code{file-name-coding-system} (or
1042 the language environment) in the middle of an Emacs session, problems
1043 can result if you have already visited files whose names were encoded
1044 using the earlier coding system and are handled differently under the
1045 new coding system. If you try to save one of these buffers under the
1046 visited file name, saving may use the wrong file name, or it may get
1047 an error. If such a problem happens, use @kbd{C-x C-w} to specify a
1048 new file name for that buffer.
1049
1050 @node Lisp and Coding Systems
1051 @subsection Coding Systems in Lisp
1052
1053 Here are the Lisp facilities for working with coding systems:
1054
1055 @cindex list all coding systems
1056 @defun coding-system-list &optional base-only
1057 This function returns a list of all coding system names (symbols). If
1058 @var{base-only} is non-@code{nil}, the value includes only the
1059 base coding systems. Otherwise, it includes alias and variant coding
1060 systems as well.
1061 @end defun
1062
1063 @defun coding-system-p object
1064 This function returns @code{t} if @var{object} is a coding system
1065 name or @code{nil}.
1066 @end defun
1067
1068 @cindex validity of coding system
1069 @cindex coding system, validity check
1070 @defun check-coding-system coding-system
1071 This function checks the validity of @var{coding-system}. If that is
1072 valid, it returns @var{coding-system}. If @var{coding-system} is
1073 @code{nil}, the function return @code{nil}. For any other values, it
1074 signals an error whose @code{error-symbol} is @code{coding-system-error}
1075 (@pxref{Signaling Errors, signal}).
1076 @end defun
1077
1078 @cindex eol type of coding system
1079 @defun coding-system-eol-type coding-system
1080 This function returns the type of end-of-line (a.k.a.@: @dfn{eol})
1081 conversion used by @var{coding-system}. If @var{coding-system}
1082 specifies a certain eol conversion, the return value is an integer 0,
1083 1, or 2, standing for @code{unix}, @code{dos}, and @code{mac},
1084 respectively. If @var{coding-system} doesn't specify eol conversion
1085 explicitly, the return value is a vector of coding systems, each one
1086 with one of the possible eol conversion types, like this:
1087
1088 @lisp
1089 (coding-system-eol-type 'latin-1)
1090 @result{} [latin-1-unix latin-1-dos latin-1-mac]
1091 @end lisp
1092
1093 @noindent
1094 If this function returns a vector, Emacs will decide, as part of the
1095 text encoding or decoding process, what eol conversion to use. For
1096 decoding, the end-of-line format of the text is auto-detected, and the
1097 eol conversion is set to match it (e.g., DOS-style CRLF format will
1098 imply @code{dos} eol conversion). For encoding, the eol conversion is
1099 taken from the appropriate default coding system (e.g.,
1100 default value of @code{buffer-file-coding-system} for
1101 @code{buffer-file-coding-system}), or from the default eol conversion
1102 appropriate for the underlying platform.
1103 @end defun
1104
1105 @cindex eol conversion of coding system
1106 @defun coding-system-change-eol-conversion coding-system eol-type
1107 This function returns a coding system which is like @var{coding-system}
1108 except for its eol conversion, which is specified by @code{eol-type}.
1109 @var{eol-type} should be @code{unix}, @code{dos}, @code{mac}, or
1110 @code{nil}. If it is @code{nil}, the returned coding system determines
1111 the end-of-line conversion from the data.
1112
1113 @var{eol-type} may also be 0, 1 or 2, standing for @code{unix},
1114 @code{dos} and @code{mac}, respectively.
1115 @end defun
1116
1117 @cindex text conversion of coding system
1118 @defun coding-system-change-text-conversion eol-coding text-coding
1119 This function returns a coding system which uses the end-of-line
1120 conversion of @var{eol-coding}, and the text conversion of
1121 @var{text-coding}. If @var{text-coding} is @code{nil}, it returns
1122 @code{undecided}, or one of its variants according to @var{eol-coding}.
1123 @end defun
1124
1125 @cindex safely encode region
1126 @cindex coding systems for encoding region
1127 @defun find-coding-systems-region from to
1128 This function returns a list of coding systems that could be used to
1129 encode a text between @var{from} and @var{to}. All coding systems in
1130 the list can safely encode any multibyte characters in that portion of
1131 the text.
1132
1133 If the text contains no multibyte characters, the function returns the
1134 list @code{(undecided)}.
1135 @end defun
1136
1137 @cindex safely encode a string
1138 @cindex coding systems for encoding a string
1139 @defun find-coding-systems-string string
1140 This function returns a list of coding systems that could be used to
1141 encode the text of @var{string}. All coding systems in the list can
1142 safely encode any multibyte characters in @var{string}. If the text
1143 contains no multibyte characters, this returns the list
1144 @code{(undecided)}.
1145 @end defun
1146
1147 @cindex charset, coding systems to encode
1148 @cindex safely encode characters in a charset
1149 @defun find-coding-systems-for-charsets charsets
1150 This function returns a list of coding systems that could be used to
1151 encode all the character sets in the list @var{charsets}.
1152 @end defun
1153
1154 @defun check-coding-systems-region start end coding-system-list
1155 This function checks whether coding systems in the list
1156 @code{coding-system-list} can encode all the characters in the region
1157 between @var{start} and @var{end}. If all of the coding systems in
1158 the list can encode the specified text, the function returns
1159 @code{nil}. If some coding systems cannot encode some of the
1160 characters, the value is an alist, each element of which has the form
1161 @code{(@var{coding-system1} @var{pos1} @var{pos2} @dots{})}, meaning
1162 that @var{coding-system1} cannot encode characters at buffer positions
1163 @var{pos1}, @var{pos2}, @enddots{}.
1164
1165 @var{start} may be a string, in which case @var{end} is ignored and
1166 the returned value references string indices instead of buffer
1167 positions.
1168 @end defun
1169
1170 @defun detect-coding-region start end &optional highest
1171 This function chooses a plausible coding system for decoding the text
1172 from @var{start} to @var{end}. This text should be a byte sequence,
1173 i.e.@: unibyte text or multibyte text with only @acronym{ASCII} and
1174 eight-bit characters (@pxref{Explicit Encoding}).
1175
1176 Normally this function returns a list of coding systems that could
1177 handle decoding the text that was scanned. They are listed in order of
1178 decreasing priority. But if @var{highest} is non-@code{nil}, then the
1179 return value is just one coding system, the one that is highest in
1180 priority.
1181
1182 If the region contains only @acronym{ASCII} characters except for such
1183 ISO-2022 control characters ISO-2022 as @code{ESC}, the value is
1184 @code{undecided} or @code{(undecided)}, or a variant specifying
1185 end-of-line conversion, if that can be deduced from the text.
1186
1187 If the region contains null bytes, the value is @code{no-conversion},
1188 even if the region contains text encoded in some coding system.
1189 @end defun
1190
1191 @defun detect-coding-string string &optional highest
1192 This function is like @code{detect-coding-region} except that it
1193 operates on the contents of @var{string} instead of bytes in the buffer.
1194 @end defun
1195
1196 @cindex null bytes, and decoding text
1197 @defvar inhibit-null-byte-detection
1198 If this variable has a non-@code{nil} value, null bytes are ignored
1199 when detecting the encoding of a region or a string. This allows to
1200 correctly detect the encoding of text that contains null bytes, such
1201 as Info files with Index nodes.
1202 @end defvar
1203
1204 @defvar inhibit-iso-escape-detection
1205 If this variable has a non-@code{nil} value, ISO-2022 escape sequences
1206 are ignored when detecting the encoding of a region or a string. The
1207 result is that no text is ever detected as encoded in some ISO-2022
1208 encoding, and all escape sequences become visible in a buffer.
1209 @strong{Warning:} @emph{Use this variable with extreme caution,
1210 because many files in the Emacs distribution use ISO-2022 encoding.}
1211 @end defvar
1212
1213 @cindex charsets supported by a coding system
1214 @defun coding-system-charset-list coding-system
1215 This function returns the list of character sets (@pxref{Character
1216 Sets}) supported by @var{coding-system}. Some coding systems that
1217 support too many character sets to list them all yield special values:
1218 @itemize @bullet
1219 @item
1220 If @var{coding-system} supports all the ISO-2022 charsets, the value
1221 is @code{iso-2022}.
1222 @item
1223 If @var{coding-system} supports all Emacs characters, the value is
1224 @code{(emacs)}.
1225 @item
1226 If @var{coding-system} supports all emacs-mule characters, the value
1227 is @code{emacs-mule}.
1228 @item
1229 If @var{coding-system} supports all Unicode characters, the value is
1230 @code{(unicode)}.
1231 @end itemize
1232 @end defun
1233
1234 @xref{Coding systems for a subprocess,, Process Information}, in
1235 particular the description of the functions
1236 @code{process-coding-system} and @code{set-process-coding-system}, for
1237 how to examine or set the coding systems used for I/O to a subprocess.
1238
1239 @node User-Chosen Coding Systems
1240 @subsection User-Chosen Coding Systems
1241
1242 @cindex select safe coding system
1243 @defun select-safe-coding-system from to &optional default-coding-system accept-default-p file
1244 This function selects a coding system for encoding specified text,
1245 asking the user to choose if necessary. Normally the specified text
1246 is the text in the current buffer between @var{from} and @var{to}. If
1247 @var{from} is a string, the string specifies the text to encode, and
1248 @var{to} is ignored.
1249
1250 If the specified text includes raw bytes (@pxref{Text
1251 Representations}), @code{select-safe-coding-system} suggests
1252 @code{raw-text} for its encoding.
1253
1254 If @var{default-coding-system} is non-@code{nil}, that is the first
1255 coding system to try; if that can handle the text,
1256 @code{select-safe-coding-system} returns that coding system. It can
1257 also be a list of coding systems; then the function tries each of them
1258 one by one. After trying all of them, it next tries the current
1259 buffer's value of @code{buffer-file-coding-system} (if it is not
1260 @code{undecided}), then the default value of
1261 @code{buffer-file-coding-system} and finally the user's most
1262 preferred coding system, which the user can set using the command
1263 @code{prefer-coding-system} (@pxref{Recognize Coding,, Recognizing
1264 Coding Systems, emacs, The GNU Emacs Manual}).
1265
1266 If one of those coding systems can safely encode all the specified
1267 text, @code{select-safe-coding-system} chooses it and returns it.
1268 Otherwise, it asks the user to choose from a list of coding systems
1269 which can encode all the text, and returns the user's choice.
1270
1271 @var{default-coding-system} can also be a list whose first element is
1272 t and whose other elements are coding systems. Then, if no coding
1273 system in the list can handle the text, @code{select-safe-coding-system}
1274 queries the user immediately, without trying any of the three
1275 alternatives described above.
1276
1277 The optional argument @var{accept-default-p}, if non-@code{nil},
1278 should be a function to determine whether a coding system selected
1279 without user interaction is acceptable. @code{select-safe-coding-system}
1280 calls this function with one argument, the base coding system of the
1281 selected coding system. If @var{accept-default-p} returns @code{nil},
1282 @code{select-safe-coding-system} rejects the silently selected coding
1283 system, and asks the user to select a coding system from a list of
1284 possible candidates.
1285
1286 @vindex select-safe-coding-system-accept-default-p
1287 If the variable @code{select-safe-coding-system-accept-default-p} is
1288 non-@code{nil}, it should be a function taking a single argument.
1289 It is used in place of @var{accept-default-p}, overriding any
1290 value supplied for this argument.
1291
1292 As a final step, before returning the chosen coding system,
1293 @code{select-safe-coding-system} checks whether that coding system is
1294 consistent with what would be selected if the contents of the region
1295 were read from a file. (If not, this could lead to data corruption in
1296 a file subsequently re-visited and edited.) Normally,
1297 @code{select-safe-coding-system} uses @code{buffer-file-name} as the
1298 file for this purpose, but if @var{file} is non-@code{nil}, it uses
1299 that file instead (this can be relevant for @code{write-region} and
1300 similar functions). If it detects an apparent inconsistency,
1301 @code{select-safe-coding-system} queries the user before selecting the
1302 coding system.
1303 @end defun
1304
1305 Here are two functions you can use to let the user specify a coding
1306 system, with completion. @xref{Completion}.
1307
1308 @defun read-coding-system prompt &optional default
1309 This function reads a coding system using the minibuffer, prompting with
1310 string @var{prompt}, and returns the coding system name as a symbol. If
1311 the user enters null input, @var{default} specifies which coding system
1312 to return. It should be a symbol or a string.
1313 @end defun
1314
1315 @defun read-non-nil-coding-system prompt
1316 This function reads a coding system using the minibuffer, prompting with
1317 string @var{prompt}, and returns the coding system name as a symbol. If
1318 the user tries to enter null input, it asks the user to try again.
1319 @xref{Coding Systems}.
1320 @end defun
1321
1322 @node Default Coding Systems
1323 @subsection Default Coding Systems
1324 @cindex default coding system
1325 @cindex coding system, automatically determined
1326
1327 This section describes variables that specify the default coding
1328 system for certain files or when running certain subprograms, and the
1329 function that I/O operations use to access them.
1330
1331 The idea of these variables is that you set them once and for all to the
1332 defaults you want, and then do not change them again. To specify a
1333 particular coding system for a particular operation in a Lisp program,
1334 don't change these variables; instead, override them using
1335 @code{coding-system-for-read} and @code{coding-system-for-write}
1336 (@pxref{Specifying Coding Systems}).
1337
1338 @cindex file contents, and default coding system
1339 @defopt auto-coding-regexp-alist
1340 This variable is an alist of text patterns and corresponding coding
1341 systems. Each element has the form @code{(@var{regexp}
1342 . @var{coding-system})}; a file whose first few kilobytes match
1343 @var{regexp} is decoded with @var{coding-system} when its contents are
1344 read into a buffer. The settings in this alist take priority over
1345 @code{coding:} tags in the files and the contents of
1346 @code{file-coding-system-alist} (see below). The default value is set
1347 so that Emacs automatically recognizes mail files in Babyl format and
1348 reads them with no code conversions.
1349 @end defopt
1350
1351 @cindex file name, and default coding system
1352 @defopt file-coding-system-alist
1353 This variable is an alist that specifies the coding systems to use for
1354 reading and writing particular files. Each element has the form
1355 @code{(@var{pattern} . @var{coding})}, where @var{pattern} is a regular
1356 expression that matches certain file names. The element applies to file
1357 names that match @var{pattern}.
1358
1359 The @sc{cdr} of the element, @var{coding}, should be either a coding
1360 system, a cons cell containing two coding systems, or a function name (a
1361 symbol with a function definition). If @var{coding} is a coding system,
1362 that coding system is used for both reading the file and writing it. If
1363 @var{coding} is a cons cell containing two coding systems, its @sc{car}
1364 specifies the coding system for decoding, and its @sc{cdr} specifies the
1365 coding system for encoding.
1366
1367 If @var{coding} is a function name, the function should take one
1368 argument, a list of all arguments passed to
1369 @code{find-operation-coding-system}. It must return a coding system
1370 or a cons cell containing two coding systems. This value has the same
1371 meaning as described above.
1372
1373 If @var{coding} (or what returned by the above function) is
1374 @code{undecided}, the normal code-detection is performed.
1375 @end defopt
1376
1377 @defopt auto-coding-alist
1378 This variable is an alist that specifies the coding systems to use for
1379 reading and writing particular files. Its form is like that of
1380 @code{file-coding-system-alist}, but, unlike the latter, this variable
1381 takes priority over any @code{coding:} tags in the file.
1382 @end defopt
1383
1384 @cindex program name, and default coding system
1385 @defvar process-coding-system-alist
1386 This variable is an alist specifying which coding systems to use for a
1387 subprocess, depending on which program is running in the subprocess. It
1388 works like @code{file-coding-system-alist}, except that @var{pattern} is
1389 matched against the program name used to start the subprocess. The coding
1390 system or systems specified in this alist are used to initialize the
1391 coding systems used for I/O to the subprocess, but you can specify
1392 other coding systems later using @code{set-process-coding-system}.
1393 @end defvar
1394
1395 @strong{Warning:} Coding systems such as @code{undecided}, which
1396 determine the coding system from the data, do not work entirely reliably
1397 with asynchronous subprocess output. This is because Emacs handles
1398 asynchronous subprocess output in batches, as it arrives. If the coding
1399 system leaves the character code conversion unspecified, or leaves the
1400 end-of-line conversion unspecified, Emacs must try to detect the proper
1401 conversion from one batch at a time, and this does not always work.
1402
1403 Therefore, with an asynchronous subprocess, if at all possible, use a
1404 coding system which determines both the character code conversion and
1405 the end of line conversion---that is, one like @code{latin-1-unix},
1406 rather than @code{undecided} or @code{latin-1}.
1407
1408 @cindex port number, and default coding system
1409 @cindex network service name, and default coding system
1410 @defvar network-coding-system-alist
1411 This variable is an alist that specifies the coding system to use for
1412 network streams. It works much like @code{file-coding-system-alist},
1413 with the difference that the @var{pattern} in an element may be either a
1414 port number or a regular expression. If it is a regular expression, it
1415 is matched against the network service name used to open the network
1416 stream.
1417 @end defvar
1418
1419 @defvar default-process-coding-system
1420 This variable specifies the coding systems to use for subprocess (and
1421 network stream) input and output, when nothing else specifies what to
1422 do.
1423
1424 The value should be a cons cell of the form @code{(@var{input-coding}
1425 . @var{output-coding})}. Here @var{input-coding} applies to input from
1426 the subprocess, and @var{output-coding} applies to output to it.
1427 @end defvar
1428
1429 @cindex default coding system, functions to determine
1430 @defopt auto-coding-functions
1431 This variable holds a list of functions that try to determine a
1432 coding system for a file based on its undecoded contents.
1433
1434 Each function in this list should be written to look at text in the
1435 current buffer, but should not modify it in any way. The buffer will
1436 contain undecoded text of parts of the file. Each function should
1437 take one argument, @var{size}, which tells it how many characters to
1438 look at, starting from point. If the function succeeds in determining
1439 a coding system for the file, it should return that coding system.
1440 Otherwise, it should return @code{nil}.
1441
1442 If a file has a @samp{coding:} tag, that takes precedence, so these
1443 functions won't be called.
1444 @end defopt
1445
1446 @defun find-auto-coding filename size
1447 This function tries to determine a suitable coding system for
1448 @var{filename}. It examines the buffer visiting the named file, using
1449 the variables documented above in sequence, until it finds a match for
1450 one of the rules specified by these variables. It then returns a cons
1451 cell of the form @code{(@var{coding} . @var{source})}, where
1452 @var{coding} is the coding system to use and @var{source} is a symbol,
1453 one of @code{auto-coding-alist}, @code{auto-coding-regexp-alist},
1454 @code{:coding}, or @code{auto-coding-functions}, indicating which one
1455 supplied the matching rule. The value @code{:coding} means the coding
1456 system was specified by the @code{coding:} tag in the file
1457 (@pxref{Specify Coding,, coding tag, emacs, The GNU Emacs Manual}).
1458 The order of looking for a matching rule is @code{auto-coding-alist}
1459 first, then @code{auto-coding-regexp-alist}, then the @code{coding:}
1460 tag, and lastly @code{auto-coding-functions}. If no matching rule was
1461 found, the function returns @code{nil}.
1462
1463 The second argument @var{size} is the size of text, in characters,
1464 following point. The function examines text only within @var{size}
1465 characters after point. Normally, the buffer should be positioned at
1466 the beginning when this function is called, because one of the places
1467 for the @code{coding:} tag is the first one or two lines of the file;
1468 in that case, @var{size} should be the size of the buffer.
1469 @end defun
1470
1471 @defun set-auto-coding filename size
1472 This function returns a suitable coding system for file
1473 @var{filename}. It uses @code{find-auto-coding} to find the coding
1474 system. If no coding system could be determined, the function returns
1475 @code{nil}. The meaning of the argument @var{size} is like in
1476 @code{find-auto-coding}.
1477 @end defun
1478
1479 @defun find-operation-coding-system operation &rest arguments
1480 This function returns the coding system to use (by default) for
1481 performing @var{operation} with @var{arguments}. The value has this
1482 form:
1483
1484 @example
1485 (@var{decoding-system} . @var{encoding-system})
1486 @end example
1487
1488 The first element, @var{decoding-system}, is the coding system to use
1489 for decoding (in case @var{operation} does decoding), and
1490 @var{encoding-system} is the coding system for encoding (in case
1491 @var{operation} does encoding).
1492
1493 The argument @var{operation} is a symbol; it should be one of
1494 @code{write-region}, @code{start-process}, @code{call-process},
1495 @code{call-process-region}, @code{insert-file-contents}, or
1496 @code{open-network-stream}. These are the names of the Emacs I/O
1497 primitives that can do character code and eol conversion.
1498
1499 The remaining arguments should be the same arguments that might be given
1500 to the corresponding I/O primitive. Depending on the primitive, one
1501 of those arguments is selected as the @dfn{target}. For example, if
1502 @var{operation} does file I/O, whichever argument specifies the file
1503 name is the target. For subprocess primitives, the process name is the
1504 target. For @code{open-network-stream}, the target is the service name
1505 or port number.
1506
1507 Depending on @var{operation}, this function looks up the target in
1508 @code{file-coding-system-alist}, @code{process-coding-system-alist},
1509 or @code{network-coding-system-alist}. If the target is found in the
1510 alist, @code{find-operation-coding-system} returns its association in
1511 the alist; otherwise it returns @code{nil}.
1512
1513 If @var{operation} is @code{insert-file-contents}, the argument
1514 corresponding to the target may be a cons cell of the form
1515 @code{(@var{filename} . @var{buffer})}). In that case, @var{filename}
1516 is a file name to look up in @code{file-coding-system-alist}, and
1517 @var{buffer} is a buffer that contains the file's contents (not yet
1518 decoded). If @code{file-coding-system-alist} specifies a function to
1519 call for this file, and that function needs to examine the file's
1520 contents (as it usually does), it should examine the contents of
1521 @var{buffer} instead of reading the file.
1522 @end defun
1523
1524 @node Specifying Coding Systems
1525 @subsection Specifying a Coding System for One Operation
1526
1527 You can specify the coding system for a specific operation by binding
1528 the variables @code{coding-system-for-read} and/or
1529 @code{coding-system-for-write}.
1530
1531 @defvar coding-system-for-read
1532 If this variable is non-@code{nil}, it specifies the coding system to
1533 use for reading a file, or for input from a synchronous subprocess.
1534
1535 It also applies to any asynchronous subprocess or network stream, but in
1536 a different way: the value of @code{coding-system-for-read} when you
1537 start the subprocess or open the network stream specifies the input
1538 decoding method for that subprocess or network stream. It remains in
1539 use for that subprocess or network stream unless and until overridden.
1540
1541 The right way to use this variable is to bind it with @code{let} for a
1542 specific I/O operation. Its global value is normally @code{nil}, and
1543 you should not globally set it to any other value. Here is an example
1544 of the right way to use the variable:
1545
1546 @example
1547 ;; @r{Read the file with no character code conversion.}
1548 ;; @r{Assume @acronym{crlf} represents end-of-line.}
1549 (let ((coding-system-for-read 'emacs-mule-dos))
1550 (insert-file-contents filename))
1551 @end example
1552
1553 When its value is non-@code{nil}, this variable takes precedence over
1554 all other methods of specifying a coding system to use for input,
1555 including @code{file-coding-system-alist},
1556 @code{process-coding-system-alist} and
1557 @code{network-coding-system-alist}.
1558 @end defvar
1559
1560 @defvar coding-system-for-write
1561 This works much like @code{coding-system-for-read}, except that it
1562 applies to output rather than input. It affects writing to files,
1563 as well as sending output to subprocesses and net connections.
1564
1565 When a single operation does both input and output, as do
1566 @code{call-process-region} and @code{start-process}, both
1567 @code{coding-system-for-read} and @code{coding-system-for-write}
1568 affect it.
1569 @end defvar
1570
1571 @defopt inhibit-eol-conversion
1572 When this variable is non-@code{nil}, no end-of-line conversion is done,
1573 no matter which coding system is specified. This applies to all the
1574 Emacs I/O and subprocess primitives, and to the explicit encoding and
1575 decoding functions (@pxref{Explicit Encoding}).
1576 @end defopt
1577
1578 @cindex priority order of coding systems
1579 @cindex coding systems, priority
1580 Sometimes, you need to prefer several coding systems for some
1581 operation, rather than fix a single one. Emacs lets you specify a
1582 priority order for using coding systems. This ordering affects the
1583 sorting of lists of coding sysems returned by functions such as
1584 @code{find-coding-systems-region} (@pxref{Lisp and Coding Systems}).
1585
1586 @defun coding-system-priority-list &optional highestp
1587 This function returns the list of coding systems in the order of their
1588 current priorities. Optional argument @var{highestp}, if
1589 non-@code{nil}, means return only the highest priority coding system.
1590 @end defun
1591
1592 @defun set-coding-system-priority &rest coding-systems
1593 This function puts @var{coding-systems} at the beginning of the
1594 priority list for coding systems, thus making their priority higher
1595 than all the rest.
1596 @end defun
1597
1598 @defmac with-coding-priority coding-systems &rest body@dots{}
1599 This macro execute @var{body}, like @code{progn} does
1600 (@pxref{Sequencing, progn}), with @var{coding-systems} at the front of
1601 the priority list for coding systems. @var{coding-systems} should be
1602 a list of coding systems to prefer during execution of @var{body}.
1603 @end defmac
1604
1605 @node Explicit Encoding
1606 @subsection Explicit Encoding and Decoding
1607 @cindex encoding in coding systems
1608 @cindex decoding in coding systems
1609
1610 All the operations that transfer text in and out of Emacs have the
1611 ability to use a coding system to encode or decode the text.
1612 You can also explicitly encode and decode text using the functions
1613 in this section.
1614
1615 The result of encoding, and the input to decoding, are not ordinary
1616 text. They logically consist of a series of byte values; that is, a
1617 series of @acronym{ASCII} and eight-bit characters. In unibyte
1618 buffers and strings, these characters have codes in the range 0
1619 through #xFF (255). In a multibyte buffer or string, eight-bit
1620 characters have character codes higher than #xFF (@pxref{Text
1621 Representations}), but Emacs transparently converts them to their
1622 single-byte values when you encode or decode such text.
1623
1624 The usual way to read a file into a buffer as a sequence of bytes, so
1625 you can decode the contents explicitly, is with
1626 @code{insert-file-contents-literally} (@pxref{Reading from Files});
1627 alternatively, specify a non-@code{nil} @var{rawfile} argument when
1628 visiting a file with @code{find-file-noselect}. These methods result in
1629 a unibyte buffer.
1630
1631 The usual way to use the byte sequence that results from explicitly
1632 encoding text is to copy it to a file or process---for example, to write
1633 it with @code{write-region} (@pxref{Writing to Files}), and suppress
1634 encoding by binding @code{coding-system-for-write} to
1635 @code{no-conversion}.
1636
1637 Here are the functions to perform explicit encoding or decoding. The
1638 encoding functions produce sequences of bytes; the decoding functions
1639 are meant to operate on sequences of bytes. All of these functions
1640 discard text properties. They also set @code{last-coding-system-used}
1641 to the precise coding system they used.
1642
1643 @deffn Command encode-coding-region start end coding-system &optional destination
1644 This command encodes the text from @var{start} to @var{end} according
1645 to coding system @var{coding-system}. Normally, the encoded text
1646 replaces the original text in the buffer, but the optional argument
1647 @var{destination} can change that. If @var{destination} is a buffer,
1648 the encoded text is inserted in that buffer after point (point does
1649 not move); if it is @code{t}, the command returns the encoded text as
1650 a unibyte string without inserting it.
1651
1652 If encoded text is inserted in some buffer, this command returns the
1653 length of the encoded text.
1654
1655 The result of encoding is logically a sequence of bytes, but the
1656 buffer remains multibyte if it was multibyte before, and any 8-bit
1657 bytes are converted to their multibyte representation (@pxref{Text
1658 Representations}).
1659
1660 @cindex @code{undecided} coding-system, when encoding
1661 Do @emph{not} use @code{undecided} for @var{coding-system} when
1662 encoding text, since that may lead to unexpected results. Instead,
1663 use @code{select-safe-coding-system} (@pxref{User-Chosen Coding
1664 Systems, select-safe-coding-system}) to suggest a suitable encoding,
1665 if there's no obvious pertinent value for @var{coding-system}.
1666 @end deffn
1667
1668 @defun encode-coding-string string coding-system &optional nocopy buffer
1669 This function encodes the text in @var{string} according to coding
1670 system @var{coding-system}. It returns a new string containing the
1671 encoded text, except when @var{nocopy} is non-@code{nil}, in which
1672 case the function may return @var{string} itself if the encoding
1673 operation is trivial. The result of encoding is a unibyte string.
1674 @end defun
1675
1676 @deffn Command decode-coding-region start end coding-system &optional destination
1677 This command decodes the text from @var{start} to @var{end} according
1678 to coding system @var{coding-system}. To make explicit decoding
1679 useful, the text before decoding ought to be a sequence of byte
1680 values, but both multibyte and unibyte buffers are acceptable (in the
1681 multibyte case, the raw byte values should be represented as eight-bit
1682 characters). Normally, the decoded text replaces the original text in
1683 the buffer, but the optional argument @var{destination} can change
1684 that. If @var{destination} is a buffer, the decoded text is inserted
1685 in that buffer after point (point does not move); if it is @code{t},
1686 the command returns the decoded text as a multibyte string without
1687 inserting it.
1688
1689 If decoded text is inserted in some buffer, this command returns the
1690 length of the decoded text.
1691
1692 This command puts a @code{charset} text property on the decoded text.
1693 The value of the property states the character set used to decode the
1694 original text.
1695 @end deffn
1696
1697 @defun decode-coding-string string coding-system &optional nocopy buffer
1698 This function decodes the text in @var{string} according to
1699 @var{coding-system}. It returns a new string containing the decoded
1700 text, except when @var{nocopy} is non-@code{nil}, in which case the
1701 function may return @var{string} itself if the decoding operation is
1702 trivial. To make explicit decoding useful, the contents of
1703 @var{string} ought to be a unibyte string with a sequence of byte
1704 values, but a multibyte string is also acceptable (assuming it
1705 contains 8-bit bytes in their multibyte form).
1706
1707 If optional argument @var{buffer} specifies a buffer, the decoded text
1708 is inserted in that buffer after point (point does not move). In this
1709 case, the return value is the length of the decoded text.
1710
1711 @cindex @code{charset}, text property
1712 This function puts a @code{charset} text property on the decoded text.
1713 The value of the property states the character set used to decode the
1714 original text:
1715
1716 @example
1717 @group
1718 (decode-coding-string "Gr\374ss Gott" 'latin-1)
1719 @result{} #("Gr@"uss Gott" 0 9 (charset iso-8859-1))
1720 @end group
1721 @end example
1722 @end defun
1723
1724 @defun decode-coding-inserted-region from to filename &optional visit beg end replace
1725 This function decodes the text from @var{from} to @var{to} as if
1726 it were being read from file @var{filename} using @code{insert-file-contents}
1727 using the rest of the arguments provided.
1728
1729 The normal way to use this function is after reading text from a file
1730 without decoding, if you decide you would rather have decoded it.
1731 Instead of deleting the text and reading it again, this time with
1732 decoding, you can call this function.
1733 @end defun
1734
1735 @node Terminal I/O Encoding
1736 @subsection Terminal I/O Encoding
1737
1738 Emacs can decode keyboard input using a coding system, and encode
1739 terminal output. This is useful for terminals that transmit or
1740 display text using a particular encoding such as Latin-1. Emacs does
1741 not set @code{last-coding-system-used} for encoding or decoding of
1742 terminal I/O.
1743
1744 @defun keyboard-coding-system &optional terminal
1745 This function returns the coding system that is in use for decoding
1746 keyboard input from @var{terminal}---or @code{nil} if no coding system
1747 is to be used for that terminal. If @var{terminal} is omitted or
1748 @code{nil}, it means the selected frame's terminal. @xref{Multiple
1749 Terminals}.
1750 @end defun
1751
1752 @deffn Command set-keyboard-coding-system coding-system &optional terminal
1753 This command specifies @var{coding-system} as the coding system to use
1754 for decoding keyboard input from @var{terminal}. If
1755 @var{coding-system} is @code{nil}, that means do not decode keyboard
1756 input. If @var{terminal} is a frame, it means that frame's terminal;
1757 if it is @code{nil}, that means the currently selected frame's
1758 terminal. @xref{Multiple Terminals}.
1759 @end deffn
1760
1761 @defun terminal-coding-system &optional terminal
1762 This function returns the coding system that is in use for encoding
1763 terminal output from @var{terminal}---or @code{nil} if the output is
1764 not encoded. If @var{terminal} is a frame, it means that frame's
1765 terminal; if it is @code{nil}, that means the currently selected
1766 frame's terminal.
1767 @end defun
1768
1769 @deffn Command set-terminal-coding-system coding-system &optional terminal
1770 This command specifies @var{coding-system} as the coding system to use
1771 for encoding terminal output from @var{terminal}. If
1772 @var{coding-system} is @code{nil}, terminal output is not encoded. If
1773 @var{terminal} is a frame, it means that frame's terminal; if it is
1774 @code{nil}, that means the currently selected frame's terminal.
1775 @end deffn
1776
1777 @node MS-DOS File Types
1778 @subsection MS-DOS File Types
1779 @cindex DOS file types
1780 @cindex MS-DOS file types
1781 @cindex Windows file types
1782 @cindex file types on MS-DOS and Windows
1783 @cindex text files and binary files
1784 @cindex binary files and text files
1785
1786 On MS-DOS and Microsoft Windows, Emacs guesses the appropriate
1787 end-of-line conversion for a file by looking at the file's name. This
1788 feature classifies files as @dfn{text files} and @dfn{binary files}. By
1789 ``binary file'' we mean a file of literal byte values that are not
1790 necessarily meant to be characters; Emacs does no end-of-line conversion
1791 and no character code conversion for them. On the other hand, the bytes
1792 in a text file are intended to represent characters; when you create a
1793 new file whose name implies that it is a text file, Emacs uses DOS
1794 end-of-line conversion.
1795
1796 @defvar buffer-file-type
1797 This variable, automatically buffer-local in each buffer, records the
1798 file type of the buffer's visited file. When a buffer does not specify
1799 a coding system with @code{buffer-file-coding-system}, this variable is
1800 used to determine which coding system to use when writing the contents
1801 of the buffer. It should be @code{nil} for text, @code{t} for binary.
1802 If it is @code{t}, the coding system is @code{no-conversion}.
1803 Otherwise, @code{undecided-dos} is used.
1804
1805 Normally this variable is set by visiting a file; it is set to
1806 @code{nil} if the file was visited without any actual conversion.
1807
1808 Its default value is used to decide how to handle files for which
1809 @code{file-name-buffer-file-type-alist} says nothing about the type:
1810 If the default value is non-@code{nil}, then these files are treated as
1811 binary: the coding system @code{no-conversion} is used. Otherwise,
1812 nothing special is done for them---the coding system is deduced solely
1813 from the file contents, in the usual Emacs fashion.
1814 @end defvar
1815
1816 @defopt file-name-buffer-file-type-alist
1817 This variable holds an alist for recognizing text and binary files.
1818 Each element has the form (@var{regexp} . @var{type}), where
1819 @var{regexp} is matched against the file name, and @var{type} may be
1820 @code{nil} for text, @code{t} for binary, or a function to call to
1821 compute which. If it is a function, then it is called with a single
1822 argument (the file name) and should return @code{t} or @code{nil}.
1823
1824 When running on MS-DOS or MS-Windows, Emacs checks this alist to decide
1825 which coding system to use when reading a file. For a text file,
1826 @code{undecided-dos} is used. For a binary file, @code{no-conversion}
1827 is used.
1828
1829 If no element in this alist matches a given file name, then
1830 the default value of @code{buffer-file-type} says how to treat the file.
1831 @end defopt
1832
1833 @node Input Methods
1834 @section Input Methods
1835 @cindex input methods
1836
1837 @dfn{Input methods} provide convenient ways of entering non-@acronym{ASCII}
1838 characters from the keyboard. Unlike coding systems, which translate
1839 non-@acronym{ASCII} characters to and from encodings meant to be read by
1840 programs, input methods provide human-friendly commands. (@xref{Input
1841 Methods,,, emacs, The GNU Emacs Manual}, for information on how users
1842 use input methods to enter text.) How to define input methods is not
1843 yet documented in this manual, but here we describe how to use them.
1844
1845 Each input method has a name, which is currently a string;
1846 in the future, symbols may also be usable as input method names.
1847
1848 @defvar current-input-method
1849 This variable holds the name of the input method now active in the
1850 current buffer. (It automatically becomes local in each buffer when set
1851 in any fashion.) It is @code{nil} if no input method is active in the
1852 buffer now.
1853 @end defvar
1854
1855 @defopt default-input-method
1856 This variable holds the default input method for commands that choose an
1857 input method. Unlike @code{current-input-method}, this variable is
1858 normally global.
1859 @end defopt
1860
1861 @deffn Command set-input-method input-method
1862 This command activates input method @var{input-method} for the current
1863 buffer. It also sets @code{default-input-method} to @var{input-method}.
1864 If @var{input-method} is @code{nil}, this command deactivates any input
1865 method for the current buffer.
1866 @end deffn
1867
1868 @defun read-input-method-name prompt &optional default inhibit-null
1869 This function reads an input method name with the minibuffer, prompting
1870 with @var{prompt}. If @var{default} is non-@code{nil}, that is returned
1871 by default, if the user enters empty input. However, if
1872 @var{inhibit-null} is non-@code{nil}, empty input signals an error.
1873
1874 The returned value is a string.
1875 @end defun
1876
1877 @defvar input-method-alist
1878 This variable defines all the supported input methods.
1879 Each element defines one input method, and should have the form:
1880
1881 @example
1882 (@var{input-method} @var{language-env} @var{activate-func}
1883 @var{title} @var{description} @var{args}...)
1884 @end example
1885
1886 Here @var{input-method} is the input method name, a string;
1887 @var{language-env} is another string, the name of the language
1888 environment this input method is recommended for. (That serves only for
1889 documentation purposes.)
1890
1891 @var{activate-func} is a function to call to activate this method. The
1892 @var{args}, if any, are passed as arguments to @var{activate-func}. All
1893 told, the arguments to @var{activate-func} are @var{input-method} and
1894 the @var{args}.
1895
1896 @var{title} is a string to display in the mode line while this method is
1897 active. @var{description} is a string describing this method and what
1898 it is good for.
1899 @end defvar
1900
1901 The fundamental interface to input methods is through the
1902 variable @code{input-method-function}. @xref{Reading One Event},
1903 and @ref{Invoking the Input Method}.
1904
1905 @node Locales
1906 @section Locales
1907 @cindex locale
1908
1909 POSIX defines a concept of ``locales'' which control which language
1910 to use in language-related features. These Emacs variables control
1911 how Emacs interacts with these features.
1912
1913 @defvar locale-coding-system
1914 @cindex keyboard input decoding on X
1915 This variable specifies the coding system to use for decoding system
1916 error messages and---on X Window system only---keyboard input, for
1917 encoding the format argument to @code{format-time-string}, and for
1918 decoding the return value of @code{format-time-string}.
1919 @end defvar
1920
1921 @defvar system-messages-locale
1922 This variable specifies the locale to use for generating system error
1923 messages. Changing the locale can cause messages to come out in a
1924 different language or in a different orthography. If the variable is
1925 @code{nil}, the locale is specified by environment variables in the
1926 usual POSIX fashion.
1927 @end defvar
1928
1929 @defvar system-time-locale
1930 This variable specifies the locale to use for formatting time values.
1931 Changing the locale can cause messages to appear according to the
1932 conventions of a different language. If the variable is @code{nil}, the
1933 locale is specified by environment variables in the usual POSIX fashion.
1934 @end defvar
1935
1936 @defun locale-info item
1937 This function returns locale data @var{item} for the current POSIX
1938 locale, if available. @var{item} should be one of these symbols:
1939
1940 @table @code
1941 @item codeset
1942 Return the character set as a string (locale item @code{CODESET}).
1943
1944 @item days
1945 Return a 7-element vector of day names (locale items
1946 @code{DAY_1} through @code{DAY_7});
1947
1948 @item months
1949 Return a 12-element vector of month names (locale items @code{MON_1}
1950 through @code{MON_12}).
1951
1952 @item paper
1953 Return a list @code{(@var{width} @var{height})} for the default paper
1954 size measured in millimeters (locale items @code{PAPER_WIDTH} and
1955 @code{PAPER_HEIGHT}).
1956 @end table
1957
1958 If the system can't provide the requested information, or if
1959 @var{item} is not one of those symbols, the value is @code{nil}. All
1960 strings in the return value are decoded using
1961 @code{locale-coding-system}. @xref{Locales,,, libc, The GNU Libc Manual},
1962 for more information about locales and locale items.
1963 @end defun