Finish and debug display of invisible text.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef HAVE_NS
64 #include "nsterm.h"
65 #endif
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static int showing_window_margins_p P_ ((struct window *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198 #ifdef EMACS_HAS_USECS
199 #define PERIODIC_PREEMPTION_CHECKING 1
200 #else
201 #define PERIODIC_PREEMPTION_CHECKING 0
202 #endif
203
204 #if PERIODIC_PREEMPTION_CHECKING
205
206 /* If a number (float), check for user input every N seconds. */
207
208 Lisp_Object Vredisplay_preemption_period;
209
210 /* Redisplay preemption timers. */
211
212 static EMACS_TIME preemption_period;
213 static EMACS_TIME preemption_next_check;
214
215 #endif
216
217 /* Nonzero upon entry to redisplay means do not assume anything about
218 current contents of actual terminal frame; clear and redraw it. */
219
220 int frame_garbaged;
221
222 /* Nonzero means last display completed. Zero means it was preempted. */
223
224 int display_completed;
225
226 /* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
228
229 int visible_bell;
230
231 /* Invert the color of the whole frame, at a low level. */
232
233 int inverse_video;
234
235 /* Line speed of the terminal. */
236
237 EMACS_INT baud_rate;
238
239 /* Either nil or a symbol naming the window system under which Emacs
240 creates the first frame. */
241
242 Lisp_Object Vinitial_window_system;
243
244 /* Version number of X windows: 10, 11 or nil. */
245
246 Lisp_Object Vwindow_system_version;
247
248 /* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
250
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
252 as a character code.
253
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
256
257 Lisp_Object Vglyph_table;
258
259 /* Display table to use for vectors that don't specify their own. */
260
261 Lisp_Object Vstandard_display_table;
262
263 /* Nonzero means reading single-character input with prompt so put
264 cursor on mini-buffer after the prompt. Positive means at end of
265 text in echo area; negative means at beginning of line. */
266
267 int cursor_in_echo_area;
268
269 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
270
271 \f
272 /* The currently selected frame. In a single-frame version, this
273 variable always equals the_only_frame. */
274
275 Lisp_Object selected_frame;
276
277 /* A frame which is not just a mini-buffer, or 0 if there are no such
278 frames. This is usually the most recent such frame that was
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
281
282 struct frame *last_nonminibuf_frame;
283
284 /* 1 means SIGWINCH happened when not safe. */
285
286 int delayed_size_change;
287
288 /* 1 means glyph initialization has been completed at startup. */
289
290 static int glyphs_initialized_initially_p;
291
292 /* Updated window if != 0. Set by update_window. */
293
294 struct window *updated_window;
295
296 /* Glyph row updated in update_window_line, and area that is updated. */
297
298 struct glyph_row *updated_row;
299 int updated_area;
300
301 /* A glyph for a space. */
302
303 struct glyph space_glyph;
304
305 /* Non-zero means update has been performed directly, so that there's
306 no need for redisplay_internal to do much work. Set by
307 direct_output_for_insert. */
308
309 int redisplay_performed_directly_p;
310
311 /* Counts of allocated structures. These counts serve to diagnose
312 memory leaks and double frees. */
313
314 int glyph_matrix_count;
315 int glyph_pool_count;
316
317 /* If non-null, the frame whose frame matrices are manipulated. If
318 null, window matrices are worked on. */
319
320 static struct frame *frame_matrix_frame;
321
322 /* Non-zero means that fonts have been loaded since the last glyph
323 matrix adjustments. Redisplay must stop, and glyph matrices must
324 be adjusted when this flag becomes non-zero during display. The
325 reason fonts can be loaded so late is that fonts of fontsets are
326 loaded on demand. Another reason is that a line contains many
327 characters displayed by zero width or very narrow glyphs of
328 variable-width fonts. */
329
330 int fonts_changed_p;
331
332 /* Convert vpos and hpos from frame to window and vice versa.
333 This may only be used for terminal frames. */
334
335 #if GLYPH_DEBUG
336
337 static int window_to_frame_vpos P_ ((struct window *, int));
338 static int window_to_frame_hpos P_ ((struct window *, int));
339 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
340 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
341
342 /* One element of the ring buffer containing redisplay history
343 information. */
344
345 struct redisplay_history
346 {
347 char trace[512 + 100];
348 };
349
350 /* The size of the history buffer. */
351
352 #define REDISPLAY_HISTORY_SIZE 30
353
354 /* The redisplay history buffer. */
355
356 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
357
358 /* Next free entry in redisplay_history. */
359
360 static int history_idx;
361
362 /* A tick that's incremented each time something is added to the
363 history. */
364
365 static unsigned history_tick;
366
367 static void add_frame_display_history P_ ((struct frame *, int));
368 static void add_window_display_history P_ ((struct window *, char *, int));
369 \f
370 /* Add to the redisplay history how window W has been displayed.
371 MSG is a trace containing the information how W's glyph matrix
372 has been constructed. PAUSED_P non-zero means that the update
373 has been interrupted for pending input. */
374
375 static void
376 add_window_display_history (w, msg, paused_p)
377 struct window *w;
378 char *msg;
379 int paused_p;
380 {
381 char *buf;
382
383 if (history_idx >= REDISPLAY_HISTORY_SIZE)
384 history_idx = 0;
385 buf = redisplay_history[history_idx].trace;
386 ++history_idx;
387
388 sprintf (buf, "%d: window %p (`%s')%s\n",
389 history_tick++,
390 w,
391 ((BUFFERP (w->buffer)
392 && STRINGP (XBUFFER (w->buffer)->name))
393 ? (char *) SDATA (XBUFFER (w->buffer)->name)
394 : "???"),
395 paused_p ? " ***paused***" : "");
396 strcat (buf, msg);
397 }
398
399
400 /* Add to the redisplay history that frame F has been displayed.
401 PAUSED_P non-zero means that the update has been interrupted for
402 pending input. */
403
404 static void
405 add_frame_display_history (f, paused_p)
406 struct frame *f;
407 int paused_p;
408 {
409 char *buf;
410
411 if (history_idx >= REDISPLAY_HISTORY_SIZE)
412 history_idx = 0;
413 buf = redisplay_history[history_idx].trace;
414 ++history_idx;
415
416 sprintf (buf, "%d: update frame %p%s",
417 history_tick++,
418 f, paused_p ? " ***paused***" : "");
419 }
420
421
422 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
423 Sdump_redisplay_history, 0, 0, "",
424 doc: /* Dump redisplay history to stderr. */)
425 ()
426 {
427 int i;
428
429 for (i = history_idx - 1; i != history_idx; --i)
430 {
431 if (i < 0)
432 i = REDISPLAY_HISTORY_SIZE - 1;
433 fprintf (stderr, "%s\n", redisplay_history[i].trace);
434 }
435
436 return Qnil;
437 }
438
439
440 #else /* GLYPH_DEBUG == 0 */
441
442 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
443 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
444
445 #endif /* GLYPH_DEBUG == 0 */
446
447
448 /* Like bcopy except never gets confused by overlap. Let this be the
449 first function defined in this file, or change emacs.c where the
450 address of this function is used. */
451
452 void
453 safe_bcopy (from, to, size)
454 const char *from;
455 char *to;
456 int size;
457 {
458 if (size <= 0 || from == to)
459 return;
460
461 /* If the source and destination don't overlap, then bcopy can
462 handle it. If they do overlap, but the destination is lower in
463 memory than the source, we'll assume bcopy can handle that. */
464 if (to < from || from + size <= to)
465 bcopy (from, to, size);
466
467 /* Otherwise, we'll copy from the end. */
468 else
469 {
470 register const char *endf = from + size;
471 register char *endt = to + size;
472
473 /* If TO - FROM is large, then we should break the copy into
474 nonoverlapping chunks of TO - FROM bytes each. However, if
475 TO - FROM is small, then the bcopy function call overhead
476 makes this not worth it. The crossover point could be about
477 anywhere. Since I don't think the obvious copy loop is too
478 bad, I'm trying to err in its favor. */
479 if (to - from < 64)
480 {
481 do
482 *--endt = *--endf;
483 while (endf != from);
484 }
485 else
486 {
487 for (;;)
488 {
489 endt -= (to - from);
490 endf -= (to - from);
491
492 if (endt < to)
493 break;
494
495 bcopy (endf, endt, to - from);
496 }
497
498 /* If SIZE wasn't a multiple of TO - FROM, there will be a
499 little left over. The amount left over is (endt + (to -
500 from)) - to, which is endt - from. */
501 bcopy (from, to, endt - from);
502 }
503 }
504 }
505
506
507 \f
508 /***********************************************************************
509 Glyph Matrices
510 ***********************************************************************/
511
512 /* Allocate and return a glyph_matrix structure. POOL is the glyph
513 pool from which memory for the matrix should be allocated, or null
514 for window-based redisplay where no glyph pools are used. The
515 member `pool' of the glyph matrix structure returned is set to
516 POOL, the structure is otherwise zeroed. */
517
518 struct glyph_matrix *
519 new_glyph_matrix (pool)
520 struct glyph_pool *pool;
521 {
522 struct glyph_matrix *result;
523
524 /* Allocate and clear. */
525 result = (struct glyph_matrix *) xmalloc (sizeof *result);
526 bzero (result, sizeof *result);
527
528 /* Increment number of allocated matrices. This count is used
529 to detect memory leaks. */
530 ++glyph_matrix_count;
531
532 /* Set pool and return. */
533 result->pool = pool;
534 return result;
535 }
536
537
538 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
539
540 The global counter glyph_matrix_count is decremented when a matrix
541 is freed. If the count gets negative, more structures were freed
542 than allocated, i.e. one matrix was freed more than once or a bogus
543 pointer was passed to this function.
544
545 If MATRIX->pool is null, this means that the matrix manages its own
546 glyph memory---this is done for matrices on X frames. Freeing the
547 matrix also frees the glyph memory in this case. */
548
549 static void
550 free_glyph_matrix (matrix)
551 struct glyph_matrix *matrix;
552 {
553 if (matrix)
554 {
555 int i;
556
557 /* Detect the case that more matrices are freed than were
558 allocated. */
559 if (--glyph_matrix_count < 0)
560 abort ();
561
562 /* Free glyph memory if MATRIX owns it. */
563 if (matrix->pool == NULL)
564 for (i = 0; i < matrix->rows_allocated; ++i)
565 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
566
567 /* Free row structures and the matrix itself. */
568 xfree (matrix->rows);
569 xfree (matrix);
570 }
571 }
572
573
574 /* Return the number of glyphs to reserve for a marginal area of
575 window W. TOTAL_GLYPHS is the number of glyphs in a complete
576 display line of window W. MARGIN gives the width of the marginal
577 area in canonical character units. MARGIN should be an integer
578 or a float. */
579
580 static int
581 margin_glyphs_to_reserve (w, total_glyphs, margin)
582 struct window *w;
583 int total_glyphs;
584 Lisp_Object margin;
585 {
586 int n;
587
588 if (NUMBERP (margin))
589 {
590 int width = XFASTINT (w->total_cols);
591 double d = max (0, XFLOATINT (margin));
592 d = min (width / 2 - 1, d);
593 n = (int) ((double) total_glyphs / width * d);
594 }
595 else
596 n = 0;
597
598 return n;
599 }
600
601
602 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
603 window sizes.
604
605 W is null if the function is called for a frame glyph matrix.
606 Otherwise it is the window MATRIX is a member of. X and Y are the
607 indices of the first column and row of MATRIX within the frame
608 matrix, if such a matrix exists. They are zero for purely
609 window-based redisplay. DIM is the needed size of the matrix.
610
611 In window-based redisplay, where no frame matrices exist, glyph
612 matrices manage their own glyph storage. Otherwise, they allocate
613 storage from a common frame glyph pool which can be found in
614 MATRIX->pool.
615
616 The reason for this memory management strategy is to avoid complete
617 frame redraws if possible. When we allocate from a common pool, a
618 change of the location or size of a sub-matrix within the pool
619 requires a complete redisplay of the frame because we cannot easily
620 make sure that the current matrices of all windows still agree with
621 what is displayed on the screen. While this is usually fast, it
622 leads to screen flickering. */
623
624 static void
625 adjust_glyph_matrix (w, matrix, x, y, dim)
626 struct window *w;
627 struct glyph_matrix *matrix;
628 int x, y;
629 struct dim dim;
630 {
631 int i;
632 int new_rows;
633 int marginal_areas_changed_p = 0;
634 int header_line_changed_p = 0;
635 int header_line_p = 0;
636 int left = -1, right = -1;
637 int window_width = -1, window_height = -1;
638
639 /* See if W had a header line that has disappeared now, or vice versa.
640 Get W's size. */
641 if (w)
642 {
643 window_box (w, -1, 0, 0, &window_width, &window_height);
644
645 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
646 header_line_changed_p = header_line_p != matrix->header_line_p;
647 }
648 matrix->header_line_p = header_line_p;
649
650 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
651 Do nothing if MATRIX' size, position, vscroll, and marginal areas
652 haven't changed. This optimization is important because preserving
653 the matrix means preventing redisplay. */
654 if (matrix->pool == NULL)
655 {
656 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
657 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
658 xassert (left >= 0 && right >= 0);
659 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
660 || right != matrix->right_margin_glyphs);
661
662 if (!marginal_areas_changed_p
663 && !fonts_changed_p
664 && !header_line_changed_p
665 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
666 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
667 && matrix->window_height == window_height
668 && matrix->window_vscroll == w->vscroll
669 && matrix->window_width == window_width)
670 return;
671 }
672
673 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
674 if (matrix->rows_allocated < dim.height)
675 {
676 int size = dim.height * sizeof (struct glyph_row);
677 new_rows = dim.height - matrix->rows_allocated;
678 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
679 bzero (matrix->rows + matrix->rows_allocated,
680 new_rows * sizeof *matrix->rows);
681 matrix->rows_allocated = dim.height;
682 }
683 else
684 new_rows = 0;
685
686 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
687 on a frame not using window-based redisplay. Set up pointers for
688 each row into the glyph pool. */
689 if (matrix->pool)
690 {
691 xassert (matrix->pool->glyphs);
692
693 if (w)
694 {
695 left = margin_glyphs_to_reserve (w, dim.width,
696 w->left_margin_cols);
697 right = margin_glyphs_to_reserve (w, dim.width,
698 w->right_margin_cols);
699 }
700 else
701 left = right = 0;
702
703 for (i = 0; i < dim.height; ++i)
704 {
705 struct glyph_row *row = &matrix->rows[i];
706
707 row->glyphs[LEFT_MARGIN_AREA]
708 = (matrix->pool->glyphs
709 + (y + i) * matrix->pool->ncolumns
710 + x);
711
712 if (w == NULL
713 || row == matrix->rows + dim.height - 1
714 || (row == matrix->rows && matrix->header_line_p))
715 {
716 row->glyphs[TEXT_AREA]
717 = row->glyphs[LEFT_MARGIN_AREA];
718 row->glyphs[RIGHT_MARGIN_AREA]
719 = row->glyphs[TEXT_AREA] + dim.width;
720 row->glyphs[LAST_AREA]
721 = row->glyphs[RIGHT_MARGIN_AREA];
722 }
723 else
724 {
725 row->glyphs[TEXT_AREA]
726 = row->glyphs[LEFT_MARGIN_AREA] + left;
727 row->glyphs[RIGHT_MARGIN_AREA]
728 = row->glyphs[TEXT_AREA] + dim.width - left - right;
729 row->glyphs[LAST_AREA]
730 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
731 }
732 }
733
734 matrix->left_margin_glyphs = left;
735 matrix->right_margin_glyphs = right;
736 }
737 else
738 {
739 /* If MATRIX->pool is null, MATRIX is responsible for managing
740 its own memory. It is a window matrix for window-based redisplay.
741 Allocate glyph memory from the heap. */
742 if (dim.width > matrix->matrix_w
743 || new_rows
744 || header_line_changed_p
745 || marginal_areas_changed_p)
746 {
747 struct glyph_row *row = matrix->rows;
748 struct glyph_row *end = row + matrix->rows_allocated;
749
750 while (row < end)
751 {
752 row->glyphs[LEFT_MARGIN_AREA]
753 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
754 (dim.width
755 * sizeof (struct glyph)));
756
757 /* The mode line never has marginal areas. */
758 if (row == matrix->rows + dim.height - 1
759 || (row == matrix->rows && matrix->header_line_p))
760 {
761 row->glyphs[TEXT_AREA]
762 = row->glyphs[LEFT_MARGIN_AREA];
763 row->glyphs[RIGHT_MARGIN_AREA]
764 = row->glyphs[TEXT_AREA] + dim.width;
765 row->glyphs[LAST_AREA]
766 = row->glyphs[RIGHT_MARGIN_AREA];
767 }
768 else
769 {
770 row->glyphs[TEXT_AREA]
771 = row->glyphs[LEFT_MARGIN_AREA] + left;
772 row->glyphs[RIGHT_MARGIN_AREA]
773 = row->glyphs[TEXT_AREA] + dim.width - left - right;
774 row->glyphs[LAST_AREA]
775 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
776 }
777 ++row;
778 }
779 }
780
781 xassert (left >= 0 && right >= 0);
782 matrix->left_margin_glyphs = left;
783 matrix->right_margin_glyphs = right;
784 }
785
786 /* Number of rows to be used by MATRIX. */
787 matrix->nrows = dim.height;
788 xassert (matrix->nrows >= 0);
789
790 if (w)
791 {
792 if (matrix == w->current_matrix)
793 {
794 /* Mark rows in a current matrix of a window as not having
795 valid contents. It's important to not do this for
796 desired matrices. When Emacs starts, it may already be
797 building desired matrices when this function runs. */
798 if (window_width < 0)
799 window_width = window_box_width (w, -1);
800
801 /* Optimize the case that only the height has changed (C-x 2,
802 upper window). Invalidate all rows that are no longer part
803 of the window. */
804 if (!marginal_areas_changed_p
805 && !header_line_changed_p
806 && new_rows == 0
807 && dim.width == matrix->matrix_w
808 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
809 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
810 && matrix->window_width == window_width)
811 {
812 /* Find the last row in the window. */
813 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
814 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
815 {
816 ++i;
817 break;
818 }
819
820 /* Window end is invalid, if inside of the rows that
821 are invalidated below. */
822 if (INTEGERP (w->window_end_vpos)
823 && XFASTINT (w->window_end_vpos) >= i)
824 w->window_end_valid = Qnil;
825
826 while (i < matrix->nrows)
827 matrix->rows[i++].enabled_p = 0;
828 }
829 else
830 {
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
833 }
834 }
835 else if (matrix == w->desired_matrix)
836 {
837 /* Rows in desired matrices always have to be cleared;
838 redisplay expects this is the case when it runs, so it
839 had better be the case when we adjust matrices between
840 redisplays. */
841 for (i = 0; i < matrix->nrows; ++i)
842 matrix->rows[i].enabled_p = 0;
843 }
844 }
845
846
847 /* Remember last values to be able to optimize frame redraws. */
848 matrix->matrix_x = x;
849 matrix->matrix_y = y;
850 matrix->matrix_w = dim.width;
851 matrix->matrix_h = dim.height;
852
853 /* Record the top y location and height of W at the time the matrix
854 was last adjusted. This is used to optimize redisplay above. */
855 if (w)
856 {
857 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
858 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
859 matrix->window_height = window_height;
860 matrix->window_width = window_width;
861 matrix->window_vscroll = w->vscroll;
862 }
863 }
864
865
866 /* Reverse the contents of rows in MATRIX between START and END. The
867 contents of the row at END - 1 end up at START, END - 2 at START +
868 1 etc. This is part of the implementation of rotate_matrix (see
869 below). */
870
871 static void
872 reverse_rows (matrix, start, end)
873 struct glyph_matrix *matrix;
874 int start, end;
875 {
876 int i, j;
877
878 for (i = start, j = end - 1; i < j; ++i, --j)
879 {
880 /* Non-ISO HP/UX compiler doesn't like auto struct
881 initialization. */
882 struct glyph_row temp;
883 temp = matrix->rows[i];
884 matrix->rows[i] = matrix->rows[j];
885 matrix->rows[j] = temp;
886 }
887 }
888
889
890 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
891 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
892 indices. (Note: this does not copy glyphs, only glyph pointers in
893 row structures are moved around).
894
895 The algorithm used for rotating the vector was, I believe, first
896 described by Kernighan. See the vector R as consisting of two
897 sub-vectors AB, where A has length BY for BY >= 0. The result
898 after rotating is then BA. Reverse both sub-vectors to get ArBr
899 and reverse the result to get (ArBr)r which is BA. Similar for
900 rotating right. */
901
902 void
903 rotate_matrix (matrix, first, last, by)
904 struct glyph_matrix *matrix;
905 int first, last, by;
906 {
907 if (by < 0)
908 {
909 /* Up (rotate left, i.e. towards lower indices). */
910 by = -by;
911 reverse_rows (matrix, first, first + by);
912 reverse_rows (matrix, first + by, last);
913 reverse_rows (matrix, first, last);
914 }
915 else if (by > 0)
916 {
917 /* Down (rotate right, i.e. towards higher indices). */
918 reverse_rows (matrix, last - by, last);
919 reverse_rows (matrix, first, last - by);
920 reverse_rows (matrix, first, last);
921 }
922 }
923
924
925 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
926 with indices START <= index < END. Increment positions by DELTA/
927 DELTA_BYTES. */
928
929 void
930 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
931 struct glyph_matrix *matrix;
932 int start, end, delta, delta_bytes;
933 {
934 /* Check that START and END are reasonable values. */
935 xassert (start >= 0 && start <= matrix->nrows);
936 xassert (end >= 0 && end <= matrix->nrows);
937 xassert (start <= end);
938
939 for (; start < end; ++start)
940 increment_row_positions (matrix->rows + start, delta, delta_bytes);
941 }
942
943
944 /* Enable a range of rows in glyph matrix MATRIX. START and END are
945 the row indices of the first and last + 1 row to enable. If
946 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
947
948 void
949 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
950 struct glyph_matrix *matrix;
951 int start, end;
952 int enabled_p;
953 {
954 xassert (start <= end);
955 xassert (start >= 0 && start < matrix->nrows);
956 xassert (end >= 0 && end <= matrix->nrows);
957
958 for (; start < end; ++start)
959 matrix->rows[start].enabled_p = enabled_p != 0;
960 }
961
962
963 /* Clear MATRIX.
964
965 This empties all rows in MATRIX by setting the enabled_p flag for
966 all rows of the matrix to zero. The function prepare_desired_row
967 will eventually really clear a row when it sees one with a zero
968 enabled_p flag.
969
970 Resets update hints to defaults value. The only update hint
971 currently present is the flag MATRIX->no_scrolling_p. */
972
973 void
974 clear_glyph_matrix (matrix)
975 struct glyph_matrix *matrix;
976 {
977 if (matrix)
978 {
979 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
980 matrix->no_scrolling_p = 0;
981 }
982 }
983
984
985 /* Shift part of the glyph matrix MATRIX of window W up or down.
986 Increment y-positions in glyph rows between START and END by DY,
987 and recompute their visible height. */
988
989 void
990 shift_glyph_matrix (w, matrix, start, end, dy)
991 struct window *w;
992 struct glyph_matrix *matrix;
993 int start, end, dy;
994 {
995 int min_y, max_y;
996
997 xassert (start <= end);
998 xassert (start >= 0 && start < matrix->nrows);
999 xassert (end >= 0 && end <= matrix->nrows);
1000
1001 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1002 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1003
1004 for (; start < end; ++start)
1005 {
1006 struct glyph_row *row = &matrix->rows[start];
1007
1008 row->y += dy;
1009 row->visible_height = row->height;
1010
1011 if (row->y < min_y)
1012 row->visible_height -= min_y - row->y;
1013 if (row->y + row->height > max_y)
1014 row->visible_height -= row->y + row->height - max_y;
1015 }
1016 }
1017
1018
1019 /* Mark all rows in current matrices of frame F as invalid. Marking
1020 invalid is done by setting enabled_p to zero for all rows in a
1021 current matrix. */
1022
1023 void
1024 clear_current_matrices (f)
1025 register struct frame *f;
1026 {
1027 /* Clear frame current matrix, if we have one. */
1028 if (f->current_matrix)
1029 clear_glyph_matrix (f->current_matrix);
1030
1031 /* Clear the matrix of the menu bar window, if such a window exists.
1032 The menu bar window is currently used to display menus on X when
1033 no toolkit support is compiled in. */
1034 if (WINDOWP (f->menu_bar_window))
1035 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1036
1037 /* Clear the matrix of the tool-bar window, if any. */
1038 if (WINDOWP (f->tool_bar_window))
1039 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1040
1041 /* Clear current window matrices. */
1042 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1043 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1044 }
1045
1046
1047 /* Clear out all display lines of F for a coming redisplay. */
1048
1049 void
1050 clear_desired_matrices (f)
1051 register struct frame *f;
1052 {
1053 if (f->desired_matrix)
1054 clear_glyph_matrix (f->desired_matrix);
1055
1056 if (WINDOWP (f->menu_bar_window))
1057 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1058
1059 if (WINDOWP (f->tool_bar_window))
1060 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1061
1062 /* Do it for window matrices. */
1063 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1064 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1065 }
1066
1067
1068 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1069 non-zero clear desired matrices, otherwise clear current matrices. */
1070
1071 static void
1072 clear_window_matrices (w, desired_p)
1073 struct window *w;
1074 int desired_p;
1075 {
1076 while (w)
1077 {
1078 if (!NILP (w->hchild))
1079 {
1080 xassert (WINDOWP (w->hchild));
1081 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1082 }
1083 else if (!NILP (w->vchild))
1084 {
1085 xassert (WINDOWP (w->vchild));
1086 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1087 }
1088 else
1089 {
1090 if (desired_p)
1091 clear_glyph_matrix (w->desired_matrix);
1092 else
1093 {
1094 clear_glyph_matrix (w->current_matrix);
1095 w->window_end_valid = Qnil;
1096 }
1097 }
1098
1099 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1100 }
1101 }
1102
1103
1104 \f
1105 /***********************************************************************
1106 Glyph Rows
1107
1108 See dispextern.h for an overall explanation of glyph rows.
1109 ***********************************************************************/
1110
1111 /* Clear glyph row ROW. Do it in a way that makes it robust against
1112 changes in the glyph_row structure, i.e. addition or removal of
1113 structure members. */
1114
1115 static struct glyph_row null_row;
1116
1117 void
1118 clear_glyph_row (row)
1119 struct glyph_row *row;
1120 {
1121 struct glyph *p[1 + LAST_AREA];
1122
1123 /* Save pointers. */
1124 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1125 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1126 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1127 p[LAST_AREA] = row->glyphs[LAST_AREA];
1128
1129 /* Clear. */
1130 *row = null_row;
1131
1132 /* Restore pointers. */
1133 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1134 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1135 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1136 row->glyphs[LAST_AREA] = p[LAST_AREA];
1137
1138 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1139 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1140 Redisplay outputs such glyphs, and flickering effects were
1141 the result. This also depended on the contents of memory
1142 returned by xmalloc. If flickering happens again, activate
1143 the code below. If the flickering is gone with that, chances
1144 are that the flickering has the same reason as here. */
1145 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1146 #endif
1147 }
1148
1149
1150 /* Make ROW an empty, enabled row of canonical character height,
1151 in window W starting at y-position Y. */
1152
1153 void
1154 blank_row (w, row, y)
1155 struct window *w;
1156 struct glyph_row *row;
1157 int y;
1158 {
1159 int min_y, max_y;
1160
1161 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1162 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1163
1164 clear_glyph_row (row);
1165 row->y = y;
1166 row->ascent = row->phys_ascent = 0;
1167 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1168 row->visible_height = row->height;
1169
1170 if (row->y < min_y)
1171 row->visible_height -= min_y - row->y;
1172 if (row->y + row->height > max_y)
1173 row->visible_height -= row->y + row->height - max_y;
1174
1175 row->enabled_p = 1;
1176 }
1177
1178
1179 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1180 are the amounts by which to change positions. Note that the first
1181 glyph of the text area of a row can have a buffer position even if
1182 the used count of the text area is zero. Such rows display line
1183 ends. */
1184
1185 void
1186 increment_row_positions (row, delta, delta_bytes)
1187 struct glyph_row *row;
1188 int delta, delta_bytes;
1189 {
1190 int area, i;
1191
1192 /* Increment start and end positions. */
1193 MATRIX_ROW_START_CHARPOS (row) += delta;
1194 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1195 MATRIX_ROW_END_CHARPOS (row) += delta;
1196 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1197
1198 if (!row->enabled_p)
1199 return;
1200
1201 /* Increment positions in glyphs. */
1202 for (area = 0; area < LAST_AREA; ++area)
1203 for (i = 0; i < row->used[area]; ++i)
1204 if (BUFFERP (row->glyphs[area][i].object)
1205 && row->glyphs[area][i].charpos > 0)
1206 row->glyphs[area][i].charpos += delta;
1207
1208 /* Capture the case of rows displaying a line end. */
1209 if (row->used[TEXT_AREA] == 0
1210 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1211 row->glyphs[TEXT_AREA]->charpos += delta;
1212 }
1213
1214
1215 #if 0
1216 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1217 contents, i.e. glyph structure contents are exchanged between A and
1218 B without changing glyph pointers in A and B. */
1219
1220 static void
1221 swap_glyphs_in_rows (a, b)
1222 struct glyph_row *a, *b;
1223 {
1224 int area;
1225
1226 for (area = 0; area < LAST_AREA; ++area)
1227 {
1228 /* Number of glyphs to swap. */
1229 int max_used = max (a->used[area], b->used[area]);
1230
1231 /* Start of glyphs in area of row A. */
1232 struct glyph *glyph_a = a->glyphs[area];
1233
1234 /* End + 1 of glyphs in area of row A. */
1235 struct glyph *glyph_a_end = a->glyphs[max_used];
1236
1237 /* Start of glyphs in area of row B. */
1238 struct glyph *glyph_b = b->glyphs[area];
1239
1240 while (glyph_a < glyph_a_end)
1241 {
1242 /* Non-ISO HP/UX compiler doesn't like auto struct
1243 initialization. */
1244 struct glyph temp;
1245 temp = *glyph_a;
1246 *glyph_a = *glyph_b;
1247 *glyph_b = temp;
1248 ++glyph_a;
1249 ++glyph_b;
1250 }
1251 }
1252 }
1253
1254 #endif /* 0 */
1255
1256 /* Exchange pointers to glyph memory between glyph rows A and B. */
1257
1258 static INLINE void
1259 swap_glyph_pointers (a, b)
1260 struct glyph_row *a, *b;
1261 {
1262 int i;
1263 for (i = 0; i < LAST_AREA + 1; ++i)
1264 {
1265 struct glyph *temp = a->glyphs[i];
1266 a->glyphs[i] = b->glyphs[i];
1267 b->glyphs[i] = temp;
1268 }
1269 }
1270
1271
1272 /* Copy glyph row structure FROM to glyph row structure TO, except
1273 that glyph pointers in the structures are left unchanged. */
1274
1275 INLINE void
1276 copy_row_except_pointers (to, from)
1277 struct glyph_row *to, *from;
1278 {
1279 struct glyph *pointers[1 + LAST_AREA];
1280
1281 /* Save glyph pointers of TO. */
1282 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1283
1284 /* Do a structure assignment. */
1285 *to = *from;
1286
1287 /* Restore original pointers of TO. */
1288 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1289 }
1290
1291
1292 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1293 TO and FROM are left unchanged. Glyph contents are copied from the
1294 glyph memory of FROM to the glyph memory of TO. Increment buffer
1295 positions in row TO by DELTA/ DELTA_BYTES. */
1296
1297 void
1298 copy_glyph_row_contents (to, from, delta, delta_bytes)
1299 struct glyph_row *to, *from;
1300 int delta, delta_bytes;
1301 {
1302 int area;
1303
1304 /* This is like a structure assignment TO = FROM, except that
1305 glyph pointers in the rows are left unchanged. */
1306 copy_row_except_pointers (to, from);
1307
1308 /* Copy glyphs from FROM to TO. */
1309 for (area = 0; area < LAST_AREA; ++area)
1310 if (from->used[area])
1311 bcopy (from->glyphs[area], to->glyphs[area],
1312 from->used[area] * sizeof (struct glyph));
1313
1314 /* Increment buffer positions in TO by DELTA. */
1315 increment_row_positions (to, delta, delta_bytes);
1316 }
1317
1318
1319 /* Assign glyph row FROM to glyph row TO. This works like a structure
1320 assignment TO = FROM, except that glyph pointers are not copied but
1321 exchanged between TO and FROM. Pointers must be exchanged to avoid
1322 a memory leak. */
1323
1324 static INLINE void
1325 assign_row (to, from)
1326 struct glyph_row *to, *from;
1327 {
1328 swap_glyph_pointers (to, from);
1329 copy_row_except_pointers (to, from);
1330 }
1331
1332
1333 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1334 a row in a window matrix, is a slice of the glyph memory of the
1335 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1336 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1337 memory of FRAME_ROW. */
1338
1339 #if GLYPH_DEBUG
1340
1341 static int
1342 glyph_row_slice_p (window_row, frame_row)
1343 struct glyph_row *window_row, *frame_row;
1344 {
1345 struct glyph *window_glyph_start = window_row->glyphs[0];
1346 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1347 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1348
1349 return (frame_glyph_start <= window_glyph_start
1350 && window_glyph_start < frame_glyph_end);
1351 }
1352
1353 #endif /* GLYPH_DEBUG */
1354
1355 #if 0
1356
1357 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1358 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1359 in WINDOW_MATRIX is found satisfying the condition. */
1360
1361 static struct glyph_row *
1362 find_glyph_row_slice (window_matrix, frame_matrix, row)
1363 struct glyph_matrix *window_matrix, *frame_matrix;
1364 int row;
1365 {
1366 int i;
1367
1368 xassert (row >= 0 && row < frame_matrix->nrows);
1369
1370 for (i = 0; i < window_matrix->nrows; ++i)
1371 if (glyph_row_slice_p (window_matrix->rows + i,
1372 frame_matrix->rows + row))
1373 break;
1374
1375 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1376 }
1377
1378 #endif /* 0 */
1379
1380 /* Prepare ROW for display. Desired rows are cleared lazily,
1381 i.e. they are only marked as to be cleared by setting their
1382 enabled_p flag to zero. When a row is to be displayed, a prior
1383 call to this function really clears it. */
1384
1385 void
1386 prepare_desired_row (row)
1387 struct glyph_row *row;
1388 {
1389 if (!row->enabled_p)
1390 {
1391 unsigned rp = row->reversed_p;
1392
1393 clear_glyph_row (row);
1394 row->enabled_p = 1;
1395 row->reversed_p = rp;
1396 }
1397 }
1398
1399
1400 /* Return a hash code for glyph row ROW. */
1401
1402 int
1403 line_hash_code (row)
1404 struct glyph_row *row;
1405 {
1406 int hash = 0;
1407
1408 if (row->enabled_p)
1409 {
1410 struct glyph *glyph = row->glyphs[TEXT_AREA];
1411 struct glyph *end = glyph + row->used[TEXT_AREA];
1412
1413 while (glyph < end)
1414 {
1415 int c = glyph->u.ch;
1416 int face_id = glyph->face_id;
1417 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1418 c -= SPACEGLYPH;
1419 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1420 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1421 ++glyph;
1422 }
1423
1424 if (hash == 0)
1425 hash = 1;
1426 }
1427
1428 return hash;
1429 }
1430
1431
1432 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1433 the number of characters in the line. If must_write_spaces is
1434 zero, leading and trailing spaces are ignored. */
1435
1436 static unsigned int
1437 line_draw_cost (matrix, vpos)
1438 struct glyph_matrix *matrix;
1439 int vpos;
1440 {
1441 struct glyph_row *row = matrix->rows + vpos;
1442 struct glyph *beg = row->glyphs[TEXT_AREA];
1443 struct glyph *end = beg + row->used[TEXT_AREA];
1444 int len;
1445 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1446 int glyph_table_len = GLYPH_TABLE_LENGTH;
1447
1448 /* Ignore trailing and leading spaces if we can. */
1449 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1450 {
1451 /* Skip from the end over trailing spaces. */
1452 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1453 --end;
1454
1455 /* All blank line. */
1456 if (end == beg)
1457 return 0;
1458
1459 /* Skip over leading spaces. */
1460 while (CHAR_GLYPH_SPACE_P (*beg))
1461 ++beg;
1462 }
1463
1464 /* If we don't have a glyph-table, each glyph is one character,
1465 so return the number of glyphs. */
1466 if (glyph_table_base == 0)
1467 len = end - beg;
1468 else
1469 {
1470 /* Otherwise, scan the glyphs and accumulate their total length
1471 in LEN. */
1472 len = 0;
1473 while (beg < end)
1474 {
1475 GLYPH g;
1476
1477 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1478
1479 if (GLYPH_INVALID_P (g)
1480 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1481 len += 1;
1482 else
1483 len += GLYPH_LENGTH (glyph_table_base, g);
1484
1485 ++beg;
1486 }
1487 }
1488
1489 return len;
1490 }
1491
1492
1493 /* Test two glyph rows A and B for equality. Value is non-zero if A
1494 and B have equal contents. W is the window to which the glyphs
1495 rows A and B belong. It is needed here to test for partial row
1496 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1497 flags of A and B, too. */
1498
1499 static INLINE int
1500 row_equal_p (w, a, b, mouse_face_p)
1501 struct window *w;
1502 struct glyph_row *a, *b;
1503 int mouse_face_p;
1504 {
1505 if (a == b)
1506 return 1;
1507 else if (a->hash != b->hash)
1508 return 0;
1509 else
1510 {
1511 struct glyph *a_glyph, *b_glyph, *a_end;
1512 int area;
1513
1514 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1515 return 0;
1516
1517 /* Compare glyphs. */
1518 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1519 {
1520 if (a->used[area] != b->used[area])
1521 return 0;
1522
1523 a_glyph = a->glyphs[area];
1524 a_end = a_glyph + a->used[area];
1525 b_glyph = b->glyphs[area];
1526
1527 while (a_glyph < a_end
1528 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1529 ++a_glyph, ++b_glyph;
1530
1531 if (a_glyph != a_end)
1532 return 0;
1533 }
1534
1535 if (a->fill_line_p != b->fill_line_p
1536 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1537 || a->left_fringe_bitmap != b->left_fringe_bitmap
1538 || a->left_fringe_face_id != b->left_fringe_face_id
1539 || a->right_fringe_bitmap != b->right_fringe_bitmap
1540 || a->right_fringe_face_id != b->right_fringe_face_id
1541 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1542 || a->exact_window_width_line_p != b->exact_window_width_line_p
1543 || a->overlapped_p != b->overlapped_p
1544 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1545 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1546 /* Different partially visible characters on left margin. */
1547 || a->x != b->x
1548 /* Different height. */
1549 || a->ascent != b->ascent
1550 || a->phys_ascent != b->phys_ascent
1551 || a->phys_height != b->phys_height
1552 || a->visible_height != b->visible_height)
1553 return 0;
1554 }
1555
1556 return 1;
1557 }
1558
1559
1560 \f
1561 /***********************************************************************
1562 Glyph Pool
1563
1564 See dispextern.h for an overall explanation of glyph pools.
1565 ***********************************************************************/
1566
1567 /* Allocate a glyph_pool structure. The structure returned is
1568 initialized with zeros. The global variable glyph_pool_count is
1569 incremented for each pool allocated. */
1570
1571 static struct glyph_pool *
1572 new_glyph_pool ()
1573 {
1574 struct glyph_pool *result;
1575
1576 /* Allocate a new glyph_pool and clear it. */
1577 result = (struct glyph_pool *) xmalloc (sizeof *result);
1578 bzero (result, sizeof *result);
1579
1580 /* For memory leak and double deletion checking. */
1581 ++glyph_pool_count;
1582
1583 return result;
1584 }
1585
1586
1587 /* Free a glyph_pool structure POOL. The function may be called with
1588 a null POOL pointer. The global variable glyph_pool_count is
1589 decremented with every pool structure freed. If this count gets
1590 negative, more structures were freed than allocated, i.e. one
1591 structure must have been freed more than once or a bogus pointer
1592 was passed to free_glyph_pool. */
1593
1594 static void
1595 free_glyph_pool (pool)
1596 struct glyph_pool *pool;
1597 {
1598 if (pool)
1599 {
1600 /* More freed than allocated? */
1601 --glyph_pool_count;
1602 xassert (glyph_pool_count >= 0);
1603
1604 xfree (pool->glyphs);
1605 xfree (pool);
1606 }
1607 }
1608
1609
1610 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1611 columns we need. This function never shrinks a pool. The only
1612 case in which this would make sense, would be when a frame's size
1613 is changed from a large value to a smaller one. But, if someone
1614 does it once, we can expect that he will do it again.
1615
1616 Value is non-zero if the pool changed in a way which makes
1617 re-adjusting window glyph matrices necessary. */
1618
1619 static int
1620 realloc_glyph_pool (pool, matrix_dim)
1621 struct glyph_pool *pool;
1622 struct dim matrix_dim;
1623 {
1624 int needed;
1625 int changed_p;
1626
1627 changed_p = (pool->glyphs == 0
1628 || matrix_dim.height != pool->nrows
1629 || matrix_dim.width != pool->ncolumns);
1630
1631 /* Enlarge the glyph pool. */
1632 needed = matrix_dim.width * matrix_dim.height;
1633 if (needed > pool->nglyphs)
1634 {
1635 int size = needed * sizeof (struct glyph);
1636
1637 if (pool->glyphs)
1638 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1639 else
1640 {
1641 pool->glyphs = (struct glyph *) xmalloc (size);
1642 bzero (pool->glyphs, size);
1643 }
1644
1645 pool->nglyphs = needed;
1646 }
1647
1648 /* Remember the number of rows and columns because (a) we use them
1649 to do sanity checks, and (b) the number of columns determines
1650 where rows in the frame matrix start---this must be available to
1651 determine pointers to rows of window sub-matrices. */
1652 pool->nrows = matrix_dim.height;
1653 pool->ncolumns = matrix_dim.width;
1654
1655 return changed_p;
1656 }
1657
1658
1659 \f
1660 /***********************************************************************
1661 Debug Code
1662 ***********************************************************************/
1663
1664 #if GLYPH_DEBUG
1665
1666
1667 /* Flush standard output. This is sometimes useful to call from the debugger.
1668 XXX Maybe this should be changed to flush the current terminal instead of
1669 stdout.
1670 */
1671
1672 void
1673 flush_stdout ()
1674 {
1675 fflush (stdout);
1676 }
1677
1678
1679 /* Check that no glyph pointers have been lost in MATRIX. If a
1680 pointer has been lost, e.g. by using a structure assignment between
1681 rows, at least one pointer must occur more than once in the rows of
1682 MATRIX. */
1683
1684 void
1685 check_matrix_pointer_lossage (matrix)
1686 struct glyph_matrix *matrix;
1687 {
1688 int i, j;
1689
1690 for (i = 0; i < matrix->nrows; ++i)
1691 for (j = 0; j < matrix->nrows; ++j)
1692 xassert (i == j
1693 || (matrix->rows[i].glyphs[TEXT_AREA]
1694 != matrix->rows[j].glyphs[TEXT_AREA]));
1695 }
1696
1697
1698 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1699
1700 struct glyph_row *
1701 matrix_row (matrix, row)
1702 struct glyph_matrix *matrix;
1703 int row;
1704 {
1705 xassert (matrix && matrix->rows);
1706 xassert (row >= 0 && row < matrix->nrows);
1707
1708 /* That's really too slow for normal testing because this function
1709 is called almost everywhere. Although---it's still astonishingly
1710 fast, so it is valuable to have for debugging purposes. */
1711 #if 0
1712 check_matrix_pointer_lossage (matrix);
1713 #endif
1714
1715 return matrix->rows + row;
1716 }
1717
1718
1719 #if 0 /* This function makes invalid assumptions when text is
1720 partially invisible. But it might come handy for debugging
1721 nevertheless. */
1722
1723 /* Check invariants that must hold for an up to date current matrix of
1724 window W. */
1725
1726 static void
1727 check_matrix_invariants (w)
1728 struct window *w;
1729 {
1730 struct glyph_matrix *matrix = w->current_matrix;
1731 int yb = window_text_bottom_y (w);
1732 struct glyph_row *row = matrix->rows;
1733 struct glyph_row *last_text_row = NULL;
1734 struct buffer *saved = current_buffer;
1735 struct buffer *buffer = XBUFFER (w->buffer);
1736 int c;
1737
1738 /* This can sometimes happen for a fresh window. */
1739 if (matrix->nrows < 2)
1740 return;
1741
1742 set_buffer_temp (buffer);
1743
1744 /* Note: last row is always reserved for the mode line. */
1745 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1746 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1747 {
1748 struct glyph_row *next = row + 1;
1749
1750 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1751 last_text_row = row;
1752
1753 /* Check that character and byte positions are in sync. */
1754 xassert (MATRIX_ROW_START_BYTEPOS (row)
1755 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1756
1757 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1758 have such a position temporarily in case of a minibuffer
1759 displaying something like `[Sole completion]' at its end. */
1760 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1761 xassert (MATRIX_ROW_END_BYTEPOS (row)
1762 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1763
1764 /* Check that end position of `row' is equal to start position
1765 of next row. */
1766 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1767 {
1768 xassert (MATRIX_ROW_END_CHARPOS (row)
1769 == MATRIX_ROW_START_CHARPOS (next));
1770 xassert (MATRIX_ROW_END_BYTEPOS (row)
1771 == MATRIX_ROW_START_BYTEPOS (next));
1772 }
1773 row = next;
1774 }
1775
1776 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1777 xassert (w->desired_matrix->rows != NULL);
1778 set_buffer_temp (saved);
1779 }
1780
1781 #endif /* 0 */
1782
1783 #endif /* GLYPH_DEBUG != 0 */
1784
1785
1786 \f
1787 /**********************************************************************
1788 Allocating/ Adjusting Glyph Matrices
1789 **********************************************************************/
1790
1791 /* Allocate glyph matrices over a window tree for a frame-based
1792 redisplay
1793
1794 X and Y are column/row within the frame glyph matrix where
1795 sub-matrices for the window tree rooted at WINDOW must be
1796 allocated. DIM_ONLY_P non-zero means that the caller of this
1797 function is only interested in the result matrix dimension, and
1798 matrix adjustments should not be performed.
1799
1800 The function returns the total width/height of the sub-matrices of
1801 the window tree. If called on a frame root window, the computation
1802 will take the mini-buffer window into account.
1803
1804 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1805
1806 NEW_LEAF_MATRIX set if any window in the tree did not have a
1807 glyph matrices yet, and
1808
1809 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1810 any window in the tree will be changed or have been changed (see
1811 DIM_ONLY_P)
1812
1813 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1814 function.
1815
1816 Windows are arranged into chains of windows on the same level
1817 through the next fields of window structures. Such a level can be
1818 either a sequence of horizontally adjacent windows from left to
1819 right, or a sequence of vertically adjacent windows from top to
1820 bottom. Each window in a horizontal sequence can be either a leaf
1821 window or a vertical sequence; a window in a vertical sequence can
1822 be either a leaf or a horizontal sequence. All windows in a
1823 horizontal sequence have the same height, and all windows in a
1824 vertical sequence have the same width.
1825
1826 This function uses, for historical reasons, a more general
1827 algorithm to determine glyph matrix dimensions that would be
1828 necessary.
1829
1830 The matrix height of a horizontal sequence is determined by the
1831 maximum height of any matrix in the sequence. The matrix width of
1832 a horizontal sequence is computed by adding up matrix widths of
1833 windows in the sequence.
1834
1835 |<------- result width ------->|
1836 +---------+----------+---------+ ---
1837 | | | | |
1838 | | | |
1839 +---------+ | | result height
1840 | +---------+
1841 | | |
1842 +----------+ ---
1843
1844 The matrix width of a vertical sequence is the maximum matrix width
1845 of any window in the sequence. Its height is computed by adding up
1846 matrix heights of windows in the sequence.
1847
1848 |<---- result width -->|
1849 +---------+ ---
1850 | | |
1851 | | |
1852 +---------+--+ |
1853 | | |
1854 | | result height
1855 | |
1856 +------------+---------+ |
1857 | | |
1858 | | |
1859 +------------+---------+ --- */
1860
1861 /* Bit indicating that a new matrix will be allocated or has been
1862 allocated. */
1863
1864 #define NEW_LEAF_MATRIX (1 << 0)
1865
1866 /* Bit indicating that a matrix will or has changed its location or
1867 size. */
1868
1869 #define CHANGED_LEAF_MATRIX (1 << 1)
1870
1871 static struct dim
1872 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1873 window_change_flags)
1874 Lisp_Object window;
1875 int x, y;
1876 int dim_only_p;
1877 int *window_change_flags;
1878 {
1879 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1880 int x0 = x, y0 = y;
1881 int wmax = 0, hmax = 0;
1882 struct dim total;
1883 struct dim dim;
1884 struct window *w;
1885 int in_horz_combination_p;
1886
1887 /* What combination is WINDOW part of? Compute this once since the
1888 result is the same for all windows in the `next' chain. The
1889 special case of a root window (parent equal to nil) is treated
1890 like a vertical combination because a root window's `next'
1891 points to the mini-buffer window, if any, which is arranged
1892 vertically below other windows. */
1893 in_horz_combination_p
1894 = (!NILP (XWINDOW (window)->parent)
1895 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1896
1897 /* For WINDOW and all windows on the same level. */
1898 do
1899 {
1900 w = XWINDOW (window);
1901
1902 /* Get the dimension of the window sub-matrix for W, depending
1903 on whether this is a combination or a leaf window. */
1904 if (!NILP (w->hchild))
1905 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1906 dim_only_p,
1907 window_change_flags);
1908 else if (!NILP (w->vchild))
1909 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1910 dim_only_p,
1911 window_change_flags);
1912 else
1913 {
1914 /* If not already done, allocate sub-matrix structures. */
1915 if (w->desired_matrix == NULL)
1916 {
1917 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1918 w->current_matrix = new_glyph_matrix (f->current_pool);
1919 *window_change_flags |= NEW_LEAF_MATRIX;
1920 }
1921
1922 /* Width and height MUST be chosen so that there are no
1923 holes in the frame matrix. */
1924 dim.width = required_matrix_width (w);
1925 dim.height = required_matrix_height (w);
1926
1927 /* Will matrix be re-allocated? */
1928 if (x != w->desired_matrix->matrix_x
1929 || y != w->desired_matrix->matrix_y
1930 || dim.width != w->desired_matrix->matrix_w
1931 || dim.height != w->desired_matrix->matrix_h
1932 || (margin_glyphs_to_reserve (w, dim.width,
1933 w->left_margin_cols)
1934 != w->desired_matrix->left_margin_glyphs)
1935 || (margin_glyphs_to_reserve (w, dim.width,
1936 w->right_margin_cols)
1937 != w->desired_matrix->right_margin_glyphs))
1938 *window_change_flags |= CHANGED_LEAF_MATRIX;
1939
1940 /* Actually change matrices, if allowed. Do not consider
1941 CHANGED_LEAF_MATRIX computed above here because the pool
1942 may have been changed which we don't now here. We trust
1943 that we only will be called with DIM_ONLY_P != 0 when
1944 necessary. */
1945 if (!dim_only_p)
1946 {
1947 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1948 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1949 }
1950 }
1951
1952 /* If we are part of a horizontal combination, advance x for
1953 windows to the right of W; otherwise advance y for windows
1954 below W. */
1955 if (in_horz_combination_p)
1956 x += dim.width;
1957 else
1958 y += dim.height;
1959
1960 /* Remember maximum glyph matrix dimensions. */
1961 wmax = max (wmax, dim.width);
1962 hmax = max (hmax, dim.height);
1963
1964 /* Next window on same level. */
1965 window = w->next;
1966 }
1967 while (!NILP (window));
1968
1969 /* Set `total' to the total glyph matrix dimension of this window
1970 level. In a vertical combination, the width is the width of the
1971 widest window; the height is the y we finally reached, corrected
1972 by the y we started with. In a horizontal combination, the total
1973 height is the height of the tallest window, and the width is the
1974 x we finally reached, corrected by the x we started with. */
1975 if (in_horz_combination_p)
1976 {
1977 total.width = x - x0;
1978 total.height = hmax;
1979 }
1980 else
1981 {
1982 total.width = wmax;
1983 total.height = y - y0;
1984 }
1985
1986 return total;
1987 }
1988
1989
1990 /* Return the required height of glyph matrices for window W. */
1991
1992 int
1993 required_matrix_height (w)
1994 struct window *w;
1995 {
1996 #ifdef HAVE_WINDOW_SYSTEM
1997 struct frame *f = XFRAME (w->frame);
1998
1999 if (FRAME_WINDOW_P (f))
2000 {
2001 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2002 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
2003 return (((window_pixel_height + ch_height - 1)
2004 / ch_height) * w->nrows_scale_factor
2005 /* One partially visible line at the top and
2006 bottom of the window. */
2007 + 2
2008 /* 2 for header and mode line. */
2009 + 2);
2010 }
2011 #endif /* HAVE_WINDOW_SYSTEM */
2012
2013 return WINDOW_TOTAL_LINES (w);
2014 }
2015
2016
2017 /* Return the required width of glyph matrices for window W. */
2018
2019 int
2020 required_matrix_width (w)
2021 struct window *w;
2022 {
2023 #ifdef HAVE_WINDOW_SYSTEM
2024 struct frame *f = XFRAME (w->frame);
2025 if (FRAME_WINDOW_P (f))
2026 {
2027 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2028 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2029
2030 /* Compute number of glyphs needed in a glyph row. */
2031 return (((window_pixel_width + ch_width - 1)
2032 / ch_width) * w->ncols_scale_factor
2033 /* 2 partially visible columns in the text area. */
2034 + 2
2035 /* One partially visible column at the right
2036 edge of each marginal area. */
2037 + 1 + 1);
2038 }
2039 #endif /* HAVE_WINDOW_SYSTEM */
2040
2041 return XINT (w->total_cols);
2042 }
2043
2044
2045 /* Allocate window matrices for window-based redisplay. W is the
2046 window whose matrices must be allocated/reallocated. */
2047
2048 static void
2049 allocate_matrices_for_window_redisplay (w)
2050 struct window *w;
2051 {
2052 while (w)
2053 {
2054 if (!NILP (w->vchild))
2055 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2056 else if (!NILP (w->hchild))
2057 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2058 else
2059 {
2060 /* W is a leaf window. */
2061 struct dim dim;
2062
2063 /* If matrices are not yet allocated, allocate them now. */
2064 if (w->desired_matrix == NULL)
2065 {
2066 w->desired_matrix = new_glyph_matrix (NULL);
2067 w->current_matrix = new_glyph_matrix (NULL);
2068 }
2069
2070 dim.width = required_matrix_width (w);
2071 dim.height = required_matrix_height (w);
2072 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2073 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2074 }
2075
2076 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2077 }
2078 }
2079
2080
2081 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2082 do it for all frames; otherwise do it just for the given frame.
2083 This function must be called when a new frame is created, its size
2084 changes, or its window configuration changes. */
2085
2086 void
2087 adjust_glyphs (f)
2088 struct frame *f;
2089 {
2090 /* Block input so that expose events and other events that access
2091 glyph matrices are not processed while we are changing them. */
2092 BLOCK_INPUT;
2093
2094 if (f)
2095 adjust_frame_glyphs (f);
2096 else
2097 {
2098 Lisp_Object tail, lisp_frame;
2099
2100 FOR_EACH_FRAME (tail, lisp_frame)
2101 adjust_frame_glyphs (XFRAME (lisp_frame));
2102 }
2103
2104 UNBLOCK_INPUT;
2105 }
2106
2107
2108 /* Adjust frame glyphs when Emacs is initialized.
2109
2110 To be called from init_display.
2111
2112 We need a glyph matrix because redraw will happen soon.
2113 Unfortunately, window sizes on selected_frame are not yet set to
2114 meaningful values. I believe we can assume that there are only two
2115 windows on the frame---the mini-buffer and the root window. Frame
2116 height and width seem to be correct so far. So, set the sizes of
2117 windows to estimated values. */
2118
2119 static void
2120 adjust_frame_glyphs_initially ()
2121 {
2122 struct frame *sf = SELECTED_FRAME ();
2123 struct window *root = XWINDOW (sf->root_window);
2124 struct window *mini = XWINDOW (root->next);
2125 int frame_lines = FRAME_LINES (sf);
2126 int frame_cols = FRAME_COLS (sf);
2127 int top_margin = FRAME_TOP_MARGIN (sf);
2128
2129 /* Do it for the root window. */
2130 XSETFASTINT (root->top_line, top_margin);
2131 XSETFASTINT (root->total_cols, frame_cols);
2132 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2133
2134 /* Do it for the mini-buffer window. */
2135 XSETFASTINT (mini->top_line, frame_lines - 1);
2136 XSETFASTINT (mini->total_cols, frame_cols);
2137 set_window_height (root->next, 1, 0);
2138
2139 adjust_frame_glyphs (sf);
2140 glyphs_initialized_initially_p = 1;
2141 }
2142
2143
2144 /* Allocate/reallocate glyph matrices of a single frame F. */
2145
2146 static void
2147 adjust_frame_glyphs (f)
2148 struct frame *f;
2149 {
2150 if (FRAME_WINDOW_P (f))
2151 adjust_frame_glyphs_for_window_redisplay (f);
2152 else
2153 adjust_frame_glyphs_for_frame_redisplay (f);
2154
2155 /* Don't forget the message buffer and the buffer for
2156 decode_mode_spec. */
2157 adjust_frame_message_buffer (f);
2158 adjust_decode_mode_spec_buffer (f);
2159
2160 f->glyphs_initialized_p = 1;
2161 }
2162
2163 /* Return 1 if any window in the tree has nonzero window margins. See
2164 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2165 static int
2166 showing_window_margins_p (w)
2167 struct window *w;
2168 {
2169 while (w)
2170 {
2171 if (!NILP (w->hchild))
2172 {
2173 if (showing_window_margins_p (XWINDOW (w->hchild)))
2174 return 1;
2175 }
2176 else if (!NILP (w->vchild))
2177 {
2178 if (showing_window_margins_p (XWINDOW (w->vchild)))
2179 return 1;
2180 }
2181 else if (!NILP (w->left_margin_cols)
2182 || !NILP (w->right_margin_cols))
2183 return 1;
2184
2185 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2186 }
2187 return 0;
2188 }
2189
2190
2191 /* In the window tree with root W, build current matrices of leaf
2192 windows from the frame's current matrix. */
2193
2194 static void
2195 fake_current_matrices (window)
2196 Lisp_Object window;
2197 {
2198 struct window *w;
2199
2200 for (; !NILP (window); window = w->next)
2201 {
2202 w = XWINDOW (window);
2203
2204 if (!NILP (w->hchild))
2205 fake_current_matrices (w->hchild);
2206 else if (!NILP (w->vchild))
2207 fake_current_matrices (w->vchild);
2208 else
2209 {
2210 int i;
2211 struct frame *f = XFRAME (w->frame);
2212 struct glyph_matrix *m = w->current_matrix;
2213 struct glyph_matrix *fm = f->current_matrix;
2214
2215 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2216 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2217
2218 for (i = 0; i < m->matrix_h; ++i)
2219 {
2220 struct glyph_row *r = m->rows + i;
2221 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2222
2223 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2224 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2225
2226 r->enabled_p = fr->enabled_p;
2227 if (r->enabled_p)
2228 {
2229 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2230 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2231 r->used[TEXT_AREA] = (m->matrix_w
2232 - r->used[LEFT_MARGIN_AREA]
2233 - r->used[RIGHT_MARGIN_AREA]);
2234 r->mode_line_p = 0;
2235 }
2236 }
2237 }
2238 }
2239 }
2240
2241
2242 /* Save away the contents of frame F's current frame matrix. Value is
2243 a glyph matrix holding the contents of F's current frame matrix. */
2244
2245 static struct glyph_matrix *
2246 save_current_matrix (f)
2247 struct frame *f;
2248 {
2249 int i;
2250 struct glyph_matrix *saved;
2251
2252 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2253 bzero (saved, sizeof *saved);
2254 saved->nrows = f->current_matrix->nrows;
2255 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2256 * sizeof *saved->rows);
2257 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2258
2259 for (i = 0; i < saved->nrows; ++i)
2260 {
2261 struct glyph_row *from = f->current_matrix->rows + i;
2262 struct glyph_row *to = saved->rows + i;
2263 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2264 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2265 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2266 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2267 }
2268
2269 return saved;
2270 }
2271
2272
2273 /* Restore the contents of frame F's current frame matrix from SAVED,
2274 and free memory associated with SAVED. */
2275
2276 static void
2277 restore_current_matrix (f, saved)
2278 struct frame *f;
2279 struct glyph_matrix *saved;
2280 {
2281 int i;
2282
2283 for (i = 0; i < saved->nrows; ++i)
2284 {
2285 struct glyph_row *from = saved->rows + i;
2286 struct glyph_row *to = f->current_matrix->rows + i;
2287 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2288 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2289 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2290 xfree (from->glyphs[TEXT_AREA]);
2291 }
2292
2293 xfree (saved->rows);
2294 xfree (saved);
2295 }
2296
2297
2298
2299 /* Allocate/reallocate glyph matrices of a single frame F for
2300 frame-based redisplay. */
2301
2302 static void
2303 adjust_frame_glyphs_for_frame_redisplay (f)
2304 struct frame *f;
2305 {
2306 struct dim matrix_dim;
2307 int pool_changed_p;
2308 int window_change_flags;
2309 int top_window_y;
2310
2311 if (!FRAME_LIVE_P (f))
2312 return;
2313
2314 top_window_y = FRAME_TOP_MARGIN (f);
2315
2316 /* Allocate glyph pool structures if not already done. */
2317 if (f->desired_pool == NULL)
2318 {
2319 f->desired_pool = new_glyph_pool ();
2320 f->current_pool = new_glyph_pool ();
2321 }
2322
2323 /* Allocate frames matrix structures if needed. */
2324 if (f->desired_matrix == NULL)
2325 {
2326 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2327 f->current_matrix = new_glyph_matrix (f->current_pool);
2328 }
2329
2330 /* Compute window glyph matrices. (This takes the mini-buffer
2331 window into account). The result is the size of the frame glyph
2332 matrix needed. The variable window_change_flags is set to a bit
2333 mask indicating whether new matrices will be allocated or
2334 existing matrices change their size or location within the frame
2335 matrix. */
2336 window_change_flags = 0;
2337 matrix_dim
2338 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2339 0, top_window_y,
2340 1,
2341 &window_change_flags);
2342
2343 /* Add in menu bar lines, if any. */
2344 matrix_dim.height += top_window_y;
2345
2346 /* Enlarge pools as necessary. */
2347 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2348 realloc_glyph_pool (f->current_pool, matrix_dim);
2349
2350 /* Set up glyph pointers within window matrices. Do this only if
2351 absolutely necessary since it requires a frame redraw. */
2352 if (pool_changed_p || window_change_flags)
2353 {
2354 /* Do it for window matrices. */
2355 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2356 0, top_window_y, 0,
2357 &window_change_flags);
2358
2359 /* Size of frame matrices must equal size of frame. Note
2360 that we are called for X frames with window widths NOT equal
2361 to the frame width (from CHANGE_FRAME_SIZE_1). */
2362 xassert (matrix_dim.width == FRAME_COLS (f)
2363 && matrix_dim.height == FRAME_LINES (f));
2364
2365 /* Pointers to glyph memory in glyph rows are exchanged during
2366 the update phase of redisplay, which means in general that a
2367 frame's current matrix consists of pointers into both the
2368 desired and current glyph pool of the frame. Adjusting a
2369 matrix sets the frame matrix up so that pointers are all into
2370 the same pool. If we want to preserve glyph contents of the
2371 current matrix over a call to adjust_glyph_matrix, we must
2372 make a copy of the current glyphs, and restore the current
2373 matrix' contents from that copy. */
2374 if (display_completed
2375 && !FRAME_GARBAGED_P (f)
2376 && matrix_dim.width == f->current_matrix->matrix_w
2377 && matrix_dim.height == f->current_matrix->matrix_h
2378 /* For some reason, the frame glyph matrix gets corrupted if
2379 any of the windows contain margins. I haven't been able
2380 to hunt down the reason, but for the moment this prevents
2381 the problem from manifesting. -- cyd */
2382 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2383 {
2384 struct glyph_matrix *copy = save_current_matrix (f);
2385 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2386 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2387 restore_current_matrix (f, copy);
2388 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2389 }
2390 else
2391 {
2392 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2393 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2394 SET_FRAME_GARBAGED (f);
2395 }
2396 }
2397 }
2398
2399
2400 /* Allocate/reallocate glyph matrices of a single frame F for
2401 window-based redisplay. */
2402
2403 static void
2404 adjust_frame_glyphs_for_window_redisplay (f)
2405 struct frame *f;
2406 {
2407 struct window *w;
2408
2409 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2410
2411 /* Allocate/reallocate window matrices. */
2412 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2413
2414 #ifdef HAVE_X_WINDOWS
2415 /* Allocate/ reallocate matrices of the dummy window used to display
2416 the menu bar under X when no X toolkit support is available. */
2417 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2418 {
2419 /* Allocate a dummy window if not already done. */
2420 if (NILP (f->menu_bar_window))
2421 {
2422 f->menu_bar_window = make_window ();
2423 w = XWINDOW (f->menu_bar_window);
2424 XSETFRAME (w->frame, f);
2425 w->pseudo_window_p = 1;
2426 }
2427 else
2428 w = XWINDOW (f->menu_bar_window);
2429
2430 /* Set window dimensions to frame dimensions and allocate or
2431 adjust glyph matrices of W. */
2432 XSETFASTINT (w->top_line, 0);
2433 XSETFASTINT (w->left_col, 0);
2434 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2435 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2436 allocate_matrices_for_window_redisplay (w);
2437 }
2438 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2439 #endif /* HAVE_X_WINDOWS */
2440
2441 #ifndef USE_GTK
2442 /* Allocate/ reallocate matrices of the tool bar window. If we
2443 don't have a tool bar window yet, make one. */
2444 if (NILP (f->tool_bar_window))
2445 {
2446 f->tool_bar_window = make_window ();
2447 w = XWINDOW (f->tool_bar_window);
2448 XSETFRAME (w->frame, f);
2449 w->pseudo_window_p = 1;
2450 }
2451 else
2452 w = XWINDOW (f->tool_bar_window);
2453
2454 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2455 XSETFASTINT (w->left_col, 0);
2456 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2457 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2458 allocate_matrices_for_window_redisplay (w);
2459 #endif
2460 }
2461
2462
2463 /* Adjust/ allocate message buffer of frame F.
2464
2465 Note that the message buffer is never freed. Since I could not
2466 find a free in 19.34, I assume that freeing it would be
2467 problematic in some way and don't do it either.
2468
2469 (Implementation note: It should be checked if we can free it
2470 eventually without causing trouble). */
2471
2472 static void
2473 adjust_frame_message_buffer (f)
2474 struct frame *f;
2475 {
2476 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2477
2478 if (FRAME_MESSAGE_BUF (f))
2479 {
2480 char *buffer = FRAME_MESSAGE_BUF (f);
2481 char *new_buffer = (char *) xrealloc (buffer, size);
2482 FRAME_MESSAGE_BUF (f) = new_buffer;
2483 }
2484 else
2485 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2486 }
2487
2488
2489 /* Re-allocate buffer for decode_mode_spec on frame F. */
2490
2491 static void
2492 adjust_decode_mode_spec_buffer (f)
2493 struct frame *f;
2494 {
2495 f->decode_mode_spec_buffer
2496 = (char *) xrealloc (f->decode_mode_spec_buffer,
2497 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2498 }
2499
2500
2501 \f
2502 /**********************************************************************
2503 Freeing Glyph Matrices
2504 **********************************************************************/
2505
2506 /* Free glyph memory for a frame F. F may be null. This function can
2507 be called for the same frame more than once. The root window of
2508 F may be nil when this function is called. This is the case when
2509 the function is called when F is destroyed. */
2510
2511 void
2512 free_glyphs (f)
2513 struct frame *f;
2514 {
2515 if (f && f->glyphs_initialized_p)
2516 {
2517 /* Block interrupt input so that we don't get surprised by an X
2518 event while we're in an inconsistent state. */
2519 BLOCK_INPUT;
2520 f->glyphs_initialized_p = 0;
2521
2522 /* Release window sub-matrices. */
2523 if (!NILP (f->root_window))
2524 free_window_matrices (XWINDOW (f->root_window));
2525
2526 /* Free the dummy window for menu bars without X toolkit and its
2527 glyph matrices. */
2528 if (!NILP (f->menu_bar_window))
2529 {
2530 struct window *w = XWINDOW (f->menu_bar_window);
2531 free_glyph_matrix (w->desired_matrix);
2532 free_glyph_matrix (w->current_matrix);
2533 w->desired_matrix = w->current_matrix = NULL;
2534 f->menu_bar_window = Qnil;
2535 }
2536
2537 /* Free the tool bar window and its glyph matrices. */
2538 if (!NILP (f->tool_bar_window))
2539 {
2540 struct window *w = XWINDOW (f->tool_bar_window);
2541 free_glyph_matrix (w->desired_matrix);
2542 free_glyph_matrix (w->current_matrix);
2543 w->desired_matrix = w->current_matrix = NULL;
2544 f->tool_bar_window = Qnil;
2545 }
2546
2547 /* Release frame glyph matrices. Reset fields to zero in
2548 case we are called a second time. */
2549 if (f->desired_matrix)
2550 {
2551 free_glyph_matrix (f->desired_matrix);
2552 free_glyph_matrix (f->current_matrix);
2553 f->desired_matrix = f->current_matrix = NULL;
2554 }
2555
2556 /* Release glyph pools. */
2557 if (f->desired_pool)
2558 {
2559 free_glyph_pool (f->desired_pool);
2560 free_glyph_pool (f->current_pool);
2561 f->desired_pool = f->current_pool = NULL;
2562 }
2563
2564 UNBLOCK_INPUT;
2565 }
2566 }
2567
2568
2569 /* Free glyph sub-matrices in the window tree rooted at W. This
2570 function may be called with a null pointer, and it may be called on
2571 the same tree more than once. */
2572
2573 void
2574 free_window_matrices (w)
2575 struct window *w;
2576 {
2577 while (w)
2578 {
2579 if (!NILP (w->hchild))
2580 free_window_matrices (XWINDOW (w->hchild));
2581 else if (!NILP (w->vchild))
2582 free_window_matrices (XWINDOW (w->vchild));
2583 else
2584 {
2585 /* This is a leaf window. Free its memory and reset fields
2586 to zero in case this function is called a second time for
2587 W. */
2588 free_glyph_matrix (w->current_matrix);
2589 free_glyph_matrix (w->desired_matrix);
2590 w->current_matrix = w->desired_matrix = NULL;
2591 }
2592
2593 /* Next window on same level. */
2594 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2595 }
2596 }
2597
2598
2599 /* Check glyph memory leaks. This function is called from
2600 shut_down_emacs. Note that frames are not destroyed when Emacs
2601 exits. We therefore free all glyph memory for all active frames
2602 explicitly and check that nothing is left allocated. */
2603
2604 void
2605 check_glyph_memory ()
2606 {
2607 Lisp_Object tail, frame;
2608
2609 /* Free glyph memory for all frames. */
2610 FOR_EACH_FRAME (tail, frame)
2611 free_glyphs (XFRAME (frame));
2612
2613 /* Check that nothing is left allocated. */
2614 if (glyph_matrix_count)
2615 abort ();
2616 if (glyph_pool_count)
2617 abort ();
2618 }
2619
2620
2621 \f
2622 /**********************************************************************
2623 Building a Frame Matrix
2624 **********************************************************************/
2625
2626 /* Most of the redisplay code works on glyph matrices attached to
2627 windows. This is a good solution most of the time, but it is not
2628 suitable for terminal code. Terminal output functions cannot rely
2629 on being able to set an arbitrary terminal window. Instead they
2630 must be provided with a view of the whole frame, i.e. the whole
2631 screen. We build such a view by constructing a frame matrix from
2632 window matrices in this section.
2633
2634 Windows that must be updated have their must_be_update_p flag set.
2635 For all such windows, their desired matrix is made part of the
2636 desired frame matrix. For other windows, their current matrix is
2637 made part of the desired frame matrix.
2638
2639 +-----------------+----------------+
2640 | desired | desired |
2641 | | |
2642 +-----------------+----------------+
2643 | current |
2644 | |
2645 +----------------------------------+
2646
2647 Desired window matrices can be made part of the frame matrix in a
2648 cheap way: We exploit the fact that the desired frame matrix and
2649 desired window matrices share their glyph memory. This is not
2650 possible for current window matrices. Their glyphs are copied to
2651 the desired frame matrix. The latter is equivalent to
2652 preserve_other_columns in the old redisplay.
2653
2654 Used glyphs counters for frame matrix rows are the result of adding
2655 up glyph lengths of the window matrices. A line in the frame
2656 matrix is enabled, if a corresponding line in a window matrix is
2657 enabled.
2658
2659 After building the desired frame matrix, it will be passed to
2660 terminal code, which will manipulate both the desired and current
2661 frame matrix. Changes applied to the frame's current matrix have
2662 to be visible in current window matrices afterwards, of course.
2663
2664 This problem is solved like this:
2665
2666 1. Window and frame matrices share glyphs. Window matrices are
2667 constructed in a way that their glyph contents ARE the glyph
2668 contents needed in a frame matrix. Thus, any modification of
2669 glyphs done in terminal code will be reflected in window matrices
2670 automatically.
2671
2672 2. Exchanges of rows in a frame matrix done by terminal code are
2673 intercepted by hook functions so that corresponding row operations
2674 on window matrices can be performed. This is necessary because we
2675 use pointers to glyphs in glyph row structures. To satisfy the
2676 assumption of point 1 above that glyphs are updated implicitly in
2677 window matrices when they are manipulated via the frame matrix,
2678 window and frame matrix must of course agree where to find the
2679 glyphs for their rows. Possible manipulations that must be
2680 mirrored are assignments of rows of the desired frame matrix to the
2681 current frame matrix and scrolling the current frame matrix. */
2682
2683 /* Build frame F's desired matrix from window matrices. Only windows
2684 which have the flag must_be_updated_p set have to be updated. Menu
2685 bar lines of a frame are not covered by window matrices, so make
2686 sure not to touch them in this function. */
2687
2688 static void
2689 build_frame_matrix (f)
2690 struct frame *f;
2691 {
2692 int i;
2693
2694 /* F must have a frame matrix when this function is called. */
2695 xassert (!FRAME_WINDOW_P (f));
2696
2697 /* Clear all rows in the frame matrix covered by window matrices.
2698 Menu bar lines are not covered by windows. */
2699 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2700 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2701
2702 /* Build the matrix by walking the window tree. */
2703 build_frame_matrix_from_window_tree (f->desired_matrix,
2704 XWINDOW (FRAME_ROOT_WINDOW (f)));
2705 }
2706
2707
2708 /* Walk a window tree, building a frame matrix MATRIX from window
2709 matrices. W is the root of a window tree. */
2710
2711 static void
2712 build_frame_matrix_from_window_tree (matrix, w)
2713 struct glyph_matrix *matrix;
2714 struct window *w;
2715 {
2716 while (w)
2717 {
2718 if (!NILP (w->hchild))
2719 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2720 else if (!NILP (w->vchild))
2721 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2722 else
2723 build_frame_matrix_from_leaf_window (matrix, w);
2724
2725 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2726 }
2727 }
2728
2729
2730 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2731 desired frame matrix built. W is a leaf window whose desired or
2732 current matrix is to be added to FRAME_MATRIX. W's flag
2733 must_be_updated_p determines which matrix it contributes to
2734 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2735 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2736 Adding a desired matrix means setting up used counters and such in
2737 frame rows, while adding a current window matrix to FRAME_MATRIX
2738 means copying glyphs. The latter case corresponds to
2739 preserve_other_columns in the old redisplay. */
2740
2741 static void
2742 build_frame_matrix_from_leaf_window (frame_matrix, w)
2743 struct glyph_matrix *frame_matrix;
2744 struct window *w;
2745 {
2746 struct glyph_matrix *window_matrix;
2747 int window_y, frame_y;
2748 /* If non-zero, a glyph to insert at the right border of W. */
2749 GLYPH right_border_glyph;
2750
2751 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2752
2753 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2754 if (w->must_be_updated_p)
2755 {
2756 window_matrix = w->desired_matrix;
2757
2758 /* Decide whether we want to add a vertical border glyph. */
2759 if (!WINDOW_RIGHTMOST_P (w))
2760 {
2761 struct Lisp_Char_Table *dp = window_display_table (w);
2762 Lisp_Object gc;
2763
2764 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2765 if (dp
2766 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2767 && GLYPH_CODE_CHAR_VALID_P (gc))
2768 {
2769 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2770 spec_glyph_lookup_face (w, &right_border_glyph);
2771 }
2772
2773 if (GLYPH_FACE (right_border_glyph) <= 0)
2774 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2775 }
2776 }
2777 else
2778 window_matrix = w->current_matrix;
2779
2780 /* For all rows in the window matrix and corresponding rows in the
2781 frame matrix. */
2782 window_y = 0;
2783 frame_y = window_matrix->matrix_y;
2784 while (window_y < window_matrix->nrows)
2785 {
2786 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2787 struct glyph_row *window_row = window_matrix->rows + window_y;
2788 int current_row_p = window_matrix == w->current_matrix;
2789
2790 /* Fill up the frame row with spaces up to the left margin of the
2791 window row. */
2792 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2793
2794 /* Fill up areas in the window matrix row with spaces. */
2795 fill_up_glyph_row_with_spaces (window_row);
2796
2797 /* If only part of W's desired matrix has been built, and
2798 window_row wasn't displayed, use the corresponding current
2799 row instead. */
2800 if (window_matrix == w->desired_matrix
2801 && !window_row->enabled_p)
2802 {
2803 window_row = w->current_matrix->rows + window_y;
2804 current_row_p = 1;
2805 }
2806
2807 if (current_row_p)
2808 {
2809 /* Copy window row to frame row. */
2810 bcopy (window_row->glyphs[0],
2811 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2812 window_matrix->matrix_w * sizeof (struct glyph));
2813 }
2814 else
2815 {
2816 xassert (window_row->enabled_p);
2817
2818 /* Only when a desired row has been displayed, we want
2819 the corresponding frame row to be updated. */
2820 frame_row->enabled_p = 1;
2821
2822 /* Maybe insert a vertical border between horizontally adjacent
2823 windows. */
2824 if (GLYPH_CHAR (right_border_glyph) != 0)
2825 {
2826 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2827 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2828 }
2829
2830 #if GLYPH_DEBUG
2831 /* Window row window_y must be a slice of frame row
2832 frame_y. */
2833 xassert (glyph_row_slice_p (window_row, frame_row));
2834
2835 /* If rows are in sync, we don't have to copy glyphs because
2836 frame and window share glyphs. */
2837
2838 strcpy (w->current_matrix->method, w->desired_matrix->method);
2839 add_window_display_history (w, w->current_matrix->method, 0);
2840 #endif
2841 }
2842
2843 /* Set number of used glyphs in the frame matrix. Since we fill
2844 up with spaces, and visit leaf windows from left to right it
2845 can be done simply. */
2846 frame_row->used[TEXT_AREA]
2847 = window_matrix->matrix_x + window_matrix->matrix_w;
2848
2849 /* Next row. */
2850 ++window_y;
2851 ++frame_y;
2852 }
2853 }
2854
2855 /* Given a user-specified glyph, possibly including a Lisp-level face
2856 ID, return a glyph that has a realized face ID.
2857 This is used for glyphs displayed specially and not part of the text;
2858 for instance, vertical separators, truncation markers, etc. */
2859
2860 void
2861 spec_glyph_lookup_face (w, glyph)
2862 struct window *w;
2863 GLYPH *glyph;
2864 {
2865 int lface_id = GLYPH_FACE (*glyph);
2866 /* Convert the glyph's specified face to a realized (cache) face. */
2867 if (lface_id > 0)
2868 {
2869 int face_id = merge_faces (XFRAME (w->frame),
2870 Qt, lface_id, DEFAULT_FACE_ID);
2871 SET_GLYPH_FACE (*glyph, face_id);
2872 }
2873 }
2874
2875 /* Add spaces to a glyph row ROW in a window matrix.
2876
2877 Each row has the form:
2878
2879 +---------+-----------------------------+------------+
2880 | left | text | right |
2881 +---------+-----------------------------+------------+
2882
2883 Left and right marginal areas are optional. This function adds
2884 spaces to areas so that there are no empty holes between areas.
2885 In other words: If the right area is not empty, the text area
2886 is filled up with spaces up to the right area. If the text area
2887 is not empty, the left area is filled up.
2888
2889 To be called for frame-based redisplay, only. */
2890
2891 static void
2892 fill_up_glyph_row_with_spaces (row)
2893 struct glyph_row *row;
2894 {
2895 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2896 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2897 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2898 }
2899
2900
2901 /* Fill area AREA of glyph row ROW with spaces. To be called for
2902 frame-based redisplay only. */
2903
2904 static void
2905 fill_up_glyph_row_area_with_spaces (row, area)
2906 struct glyph_row *row;
2907 int area;
2908 {
2909 if (row->glyphs[area] < row->glyphs[area + 1])
2910 {
2911 struct glyph *end = row->glyphs[area + 1];
2912 struct glyph *text = row->glyphs[area] + row->used[area];
2913
2914 while (text < end)
2915 *text++ = space_glyph;
2916 row->used[area] = text - row->glyphs[area];
2917 }
2918 }
2919
2920
2921 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2922 reached. In frame matrices only one area, TEXT_AREA, is used. */
2923
2924 static void
2925 fill_up_frame_row_with_spaces (row, upto)
2926 struct glyph_row *row;
2927 int upto;
2928 {
2929 int i = row->used[TEXT_AREA];
2930 struct glyph *glyph = row->glyphs[TEXT_AREA];
2931
2932 while (i < upto)
2933 glyph[i++] = space_glyph;
2934
2935 row->used[TEXT_AREA] = i;
2936 }
2937
2938
2939 \f
2940 /**********************************************************************
2941 Mirroring operations on frame matrices in window matrices
2942 **********************************************************************/
2943
2944 /* Set frame being updated via frame-based redisplay to F. This
2945 function must be called before updates to make explicit that we are
2946 working on frame matrices or not. */
2947
2948 static INLINE void
2949 set_frame_matrix_frame (f)
2950 struct frame *f;
2951 {
2952 frame_matrix_frame = f;
2953 }
2954
2955
2956 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2957 DESIRED_MATRIX is the desired matrix corresponding to
2958 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2959 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2960 frame_matrix_frame is non-null, this indicates that the exchange is
2961 done in frame matrices, and that we have to perform analogous
2962 operations in window matrices of frame_matrix_frame. */
2963
2964 static INLINE void
2965 make_current (desired_matrix, current_matrix, row)
2966 struct glyph_matrix *desired_matrix, *current_matrix;
2967 int row;
2968 {
2969 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2970 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2971 int mouse_face_p = current_row->mouse_face_p;
2972
2973 /* Do current_row = desired_row. This exchanges glyph pointers
2974 between both rows, and does a structure assignment otherwise. */
2975 assign_row (current_row, desired_row);
2976
2977 /* Enable current_row to mark it as valid. */
2978 current_row->enabled_p = 1;
2979 current_row->mouse_face_p = mouse_face_p;
2980
2981 /* If we are called on frame matrices, perform analogous operations
2982 for window matrices. */
2983 if (frame_matrix_frame)
2984 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2985 }
2986
2987
2988 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2989 W's frame which has been made current (by swapping pointers between
2990 current and desired matrix). Perform analogous operations in the
2991 matrices of leaf windows in the window tree rooted at W. */
2992
2993 static void
2994 mirror_make_current (w, frame_row)
2995 struct window *w;
2996 int frame_row;
2997 {
2998 while (w)
2999 {
3000 if (!NILP (w->hchild))
3001 mirror_make_current (XWINDOW (w->hchild), frame_row);
3002 else if (!NILP (w->vchild))
3003 mirror_make_current (XWINDOW (w->vchild), frame_row);
3004 else
3005 {
3006 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3007 here because the checks performed in debug mode there
3008 will not allow the conversion. */
3009 int row = frame_row - w->desired_matrix->matrix_y;
3010
3011 /* If FRAME_ROW is within W, assign the desired row to the
3012 current row (exchanging glyph pointers). */
3013 if (row >= 0 && row < w->desired_matrix->matrix_h)
3014 {
3015 struct glyph_row *current_row
3016 = MATRIX_ROW (w->current_matrix, row);
3017 struct glyph_row *desired_row
3018 = MATRIX_ROW (w->desired_matrix, row);
3019
3020 if (desired_row->enabled_p)
3021 assign_row (current_row, desired_row);
3022 else
3023 swap_glyph_pointers (desired_row, current_row);
3024 current_row->enabled_p = 1;
3025 }
3026 }
3027
3028 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3029 }
3030 }
3031
3032
3033 /* Perform row dance after scrolling. We are working on the range of
3034 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3035 including) in MATRIX. COPY_FROM is a vector containing, for each
3036 row I in the range 0 <= I < NLINES, the index of the original line
3037 to move to I. This index is relative to the row range, i.e. 0 <=
3038 index < NLINES. RETAINED_P is a vector containing zero for each
3039 row 0 <= I < NLINES which is empty.
3040
3041 This function is called from do_scrolling and do_direct_scrolling. */
3042
3043 void
3044 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3045 retained_p)
3046 struct glyph_matrix *matrix;
3047 int unchanged_at_top, nlines;
3048 int *copy_from;
3049 char *retained_p;
3050 {
3051 /* A copy of original rows. */
3052 struct glyph_row *old_rows;
3053
3054 /* Rows to assign to. */
3055 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3056
3057 int i;
3058
3059 /* Make a copy of the original rows. */
3060 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3061 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3062
3063 /* Assign new rows, maybe clear lines. */
3064 for (i = 0; i < nlines; ++i)
3065 {
3066 int enabled_before_p = new_rows[i].enabled_p;
3067
3068 xassert (i + unchanged_at_top < matrix->nrows);
3069 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3070 new_rows[i] = old_rows[copy_from[i]];
3071 new_rows[i].enabled_p = enabled_before_p;
3072
3073 /* RETAINED_P is zero for empty lines. */
3074 if (!retained_p[copy_from[i]])
3075 new_rows[i].enabled_p = 0;
3076 }
3077
3078 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3079 if (frame_matrix_frame)
3080 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3081 unchanged_at_top, nlines, copy_from, retained_p);
3082 }
3083
3084
3085 /* Synchronize glyph pointers in the current matrix of window W with
3086 the current frame matrix. */
3087
3088 static void
3089 sync_window_with_frame_matrix_rows (w)
3090 struct window *w;
3091 {
3092 struct frame *f = XFRAME (w->frame);
3093 struct glyph_row *window_row, *window_row_end, *frame_row;
3094 int left, right, x, width;
3095
3096 /* Preconditions: W must be a leaf window on a tty frame. */
3097 xassert (NILP (w->hchild) && NILP (w->vchild));
3098 xassert (!FRAME_WINDOW_P (f));
3099
3100 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3101 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3102 x = w->current_matrix->matrix_x;
3103 width = w->current_matrix->matrix_w;
3104
3105 window_row = w->current_matrix->rows;
3106 window_row_end = window_row + w->current_matrix->nrows;
3107 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3108
3109 for (; window_row < window_row_end; ++window_row, ++frame_row)
3110 {
3111 window_row->glyphs[LEFT_MARGIN_AREA]
3112 = frame_row->glyphs[0] + x;
3113 window_row->glyphs[TEXT_AREA]
3114 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3115 window_row->glyphs[LAST_AREA]
3116 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3117 window_row->glyphs[RIGHT_MARGIN_AREA]
3118 = window_row->glyphs[LAST_AREA] - right;
3119 }
3120 }
3121
3122
3123 /* Return the window in the window tree rooted in W containing frame
3124 row ROW. Value is null if none is found. */
3125
3126 struct window *
3127 frame_row_to_window (w, row)
3128 struct window *w;
3129 int row;
3130 {
3131 struct window *found = NULL;
3132
3133 while (w && !found)
3134 {
3135 if (!NILP (w->hchild))
3136 found = frame_row_to_window (XWINDOW (w->hchild), row);
3137 else if (!NILP (w->vchild))
3138 found = frame_row_to_window (XWINDOW (w->vchild), row);
3139 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3140 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3141 found = w;
3142
3143 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3144 }
3145
3146 return found;
3147 }
3148
3149
3150 /* Perform a line dance in the window tree rooted at W, after
3151 scrolling a frame matrix in mirrored_line_dance.
3152
3153 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3154 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3155 COPY_FROM is a vector containing, for each row I in the range 0 <=
3156 I < NLINES, the index of the original line to move to I. This
3157 index is relative to the row range, i.e. 0 <= index < NLINES.
3158 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3159 which is empty. */
3160
3161 static void
3162 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3163 struct window *w;
3164 int unchanged_at_top, nlines;
3165 int *copy_from;
3166 char *retained_p;
3167 {
3168 while (w)
3169 {
3170 if (!NILP (w->hchild))
3171 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3172 nlines, copy_from, retained_p);
3173 else if (!NILP (w->vchild))
3174 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3175 nlines, copy_from, retained_p);
3176 else
3177 {
3178 /* W is a leaf window, and we are working on its current
3179 matrix m. */
3180 struct glyph_matrix *m = w->current_matrix;
3181 int i, sync_p = 0;
3182 struct glyph_row *old_rows;
3183
3184 /* Make a copy of the original rows of matrix m. */
3185 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3186 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3187
3188 for (i = 0; i < nlines; ++i)
3189 {
3190 /* Frame relative line assigned to. */
3191 int frame_to = i + unchanged_at_top;
3192
3193 /* Frame relative line assigned. */
3194 int frame_from = copy_from[i] + unchanged_at_top;
3195
3196 /* Window relative line assigned to. */
3197 int window_to = frame_to - m->matrix_y;
3198
3199 /* Window relative line assigned. */
3200 int window_from = frame_from - m->matrix_y;
3201
3202 /* Is assigned line inside window? */
3203 int from_inside_window_p
3204 = window_from >= 0 && window_from < m->matrix_h;
3205
3206 /* Is assigned to line inside window? */
3207 int to_inside_window_p
3208 = window_to >= 0 && window_to < m->matrix_h;
3209
3210 if (from_inside_window_p && to_inside_window_p)
3211 {
3212 /* Enabled setting before assignment. */
3213 int enabled_before_p;
3214
3215 /* Do the assignment. The enabled_p flag is saved
3216 over the assignment because the old redisplay did
3217 that. */
3218 enabled_before_p = m->rows[window_to].enabled_p;
3219 m->rows[window_to] = old_rows[window_from];
3220 m->rows[window_to].enabled_p = enabled_before_p;
3221
3222 /* If frame line is empty, window line is empty, too. */
3223 if (!retained_p[copy_from[i]])
3224 m->rows[window_to].enabled_p = 0;
3225 }
3226 else if (to_inside_window_p)
3227 {
3228 /* A copy between windows. This is an infrequent
3229 case not worth optimizing. */
3230 struct frame *f = XFRAME (w->frame);
3231 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3232 struct window *w2;
3233 struct glyph_matrix *m2;
3234 int m2_from;
3235
3236 w2 = frame_row_to_window (root, frame_from);
3237 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3238 -nw', FROM_FRAME sometimes has no associated window.
3239 This check avoids a segfault if W2 is null. */
3240 if (w2)
3241 {
3242 m2 = w2->current_matrix;
3243 m2_from = frame_from - m2->matrix_y;
3244 copy_row_except_pointers (m->rows + window_to,
3245 m2->rows + m2_from);
3246
3247 /* If frame line is empty, window line is empty, too. */
3248 if (!retained_p[copy_from[i]])
3249 m->rows[window_to].enabled_p = 0;
3250 }
3251 sync_p = 1;
3252 }
3253 else if (from_inside_window_p)
3254 sync_p = 1;
3255 }
3256
3257 /* If there was a copy between windows, make sure glyph
3258 pointers are in sync with the frame matrix. */
3259 if (sync_p)
3260 sync_window_with_frame_matrix_rows (w);
3261
3262 /* Check that no pointers are lost. */
3263 CHECK_MATRIX (m);
3264 }
3265
3266 /* Next window on same level. */
3267 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3268 }
3269 }
3270
3271
3272 #if GLYPH_DEBUG
3273
3274 /* Check that window and frame matrices agree about their
3275 understanding where glyphs of the rows are to find. For each
3276 window in the window tree rooted at W, check that rows in the
3277 matrices of leaf window agree with their frame matrices about
3278 glyph pointers. */
3279
3280 void
3281 check_window_matrix_pointers (w)
3282 struct window *w;
3283 {
3284 while (w)
3285 {
3286 if (!NILP (w->hchild))
3287 check_window_matrix_pointers (XWINDOW (w->hchild));
3288 else if (!NILP (w->vchild))
3289 check_window_matrix_pointers (XWINDOW (w->vchild));
3290 else
3291 {
3292 struct frame *f = XFRAME (w->frame);
3293 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3294 check_matrix_pointers (w->current_matrix, f->current_matrix);
3295 }
3296
3297 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3298 }
3299 }
3300
3301
3302 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3303 a window and FRAME_MATRIX is the corresponding frame matrix. For
3304 each row in WINDOW_MATRIX check that it's a slice of the
3305 corresponding frame row. If it isn't, abort. */
3306
3307 static void
3308 check_matrix_pointers (window_matrix, frame_matrix)
3309 struct glyph_matrix *window_matrix, *frame_matrix;
3310 {
3311 /* Row number in WINDOW_MATRIX. */
3312 int i = 0;
3313
3314 /* Row number corresponding to I in FRAME_MATRIX. */
3315 int j = window_matrix->matrix_y;
3316
3317 /* For all rows check that the row in the window matrix is a
3318 slice of the row in the frame matrix. If it isn't we didn't
3319 mirror an operation on the frame matrix correctly. */
3320 while (i < window_matrix->nrows)
3321 {
3322 if (!glyph_row_slice_p (window_matrix->rows + i,
3323 frame_matrix->rows + j))
3324 abort ();
3325 ++i, ++j;
3326 }
3327 }
3328
3329 #endif /* GLYPH_DEBUG != 0 */
3330
3331
3332 \f
3333 /**********************************************************************
3334 VPOS and HPOS translations
3335 **********************************************************************/
3336
3337 #if GLYPH_DEBUG
3338
3339 /* Translate vertical position VPOS which is relative to window W to a
3340 vertical position relative to W's frame. */
3341
3342 static int
3343 window_to_frame_vpos (w, vpos)
3344 struct window *w;
3345 int vpos;
3346 {
3347 struct frame *f = XFRAME (w->frame);
3348
3349 xassert (!FRAME_WINDOW_P (f));
3350 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3351 vpos += WINDOW_TOP_EDGE_LINE (w);
3352 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3353 return vpos;
3354 }
3355
3356
3357 /* Translate horizontal position HPOS which is relative to window W to
3358 a horizontal position relative to W's frame. */
3359
3360 static int
3361 window_to_frame_hpos (w, hpos)
3362 struct window *w;
3363 int hpos;
3364 {
3365 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3366 hpos += WINDOW_LEFT_EDGE_COL (w);
3367 return hpos;
3368 }
3369
3370 #endif /* GLYPH_DEBUG */
3371
3372
3373 \f
3374 /**********************************************************************
3375 Redrawing Frames
3376 **********************************************************************/
3377
3378 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3379 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3380 (frame)
3381 Lisp_Object frame;
3382 {
3383 struct frame *f;
3384
3385 CHECK_LIVE_FRAME (frame);
3386 f = XFRAME (frame);
3387
3388 /* Ignore redraw requests, if frame has no glyphs yet.
3389 (Implementation note: It still has to be checked why we are
3390 called so early here). */
3391 if (!glyphs_initialized_initially_p)
3392 return Qnil;
3393
3394 update_begin (f);
3395 #ifdef MSDOS
3396 if (FRAME_MSDOS_P (f))
3397 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3398 #endif
3399 clear_frame (f);
3400 clear_current_matrices (f);
3401 update_end (f);
3402 if (FRAME_TERMCAP_P (f))
3403 fflush (FRAME_TTY (f)->output);
3404 windows_or_buffers_changed++;
3405 /* Mark all windows as inaccurate, so that every window will have
3406 its redisplay done. */
3407 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3408 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3409 f->garbaged = 0;
3410 return Qnil;
3411 }
3412
3413
3414 /* Redraw frame F. This is nothing more than a call to the Lisp
3415 function redraw-frame. */
3416
3417 void
3418 redraw_frame (f)
3419 struct frame *f;
3420 {
3421 Lisp_Object frame;
3422 XSETFRAME (frame, f);
3423 Fredraw_frame (frame);
3424 }
3425
3426
3427 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3428 doc: /* Clear and redisplay all visible frames. */)
3429 ()
3430 {
3431 Lisp_Object tail, frame;
3432
3433 FOR_EACH_FRAME (tail, frame)
3434 if (FRAME_VISIBLE_P (XFRAME (frame)))
3435 Fredraw_frame (frame);
3436
3437 return Qnil;
3438 }
3439
3440
3441 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3442 visible frames marked as garbaged. */
3443
3444 void
3445 redraw_garbaged_frames ()
3446 {
3447 Lisp_Object tail, frame;
3448
3449 FOR_EACH_FRAME (tail, frame)
3450 if (FRAME_VISIBLE_P (XFRAME (frame))
3451 && FRAME_GARBAGED_P (XFRAME (frame)))
3452 Fredraw_frame (frame);
3453 }
3454
3455
3456 \f
3457 /***********************************************************************
3458 Direct Operations
3459 ***********************************************************************/
3460
3461 /* Try to update display and current glyph matrix directly.
3462
3463 This function is called after a character G has been inserted into
3464 current_buffer. It tries to update the current glyph matrix and
3465 perform appropriate screen output to reflect the insertion. If it
3466 succeeds, the global flag redisplay_performed_directly_p will be
3467 set to 1, and thereby prevent the more costly general redisplay
3468 from running (see redisplay_internal).
3469
3470 This function is not called for `hairy' character insertions.
3471 In particular, it is not called when after or before change
3472 functions exist, like they are used by font-lock. See keyboard.c
3473 for details where this function is called. */
3474
3475 int
3476 direct_output_for_insert (g)
3477 int g;
3478 {
3479 register struct frame *f = SELECTED_FRAME ();
3480 struct window *w = XWINDOW (selected_window);
3481 struct it it, it2;
3482 struct glyph_row *glyph_row;
3483 struct glyph *glyphs, *glyph, *end;
3484 int n;
3485 /* Non-null means that redisplay of W is based on window matrices. */
3486 int window_redisplay_p = FRAME_WINDOW_P (f);
3487 /* Non-null means we are in overwrite mode. */
3488 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3489 int added_width;
3490 struct text_pos pos;
3491 int delta, delta_bytes;
3492
3493 /* Not done directly. */
3494 redisplay_performed_directly_p = 0;
3495
3496 /* Quickly give up for some common cases. */
3497 if (cursor_in_echo_area
3498 /* Give up if fonts have changed. */
3499 || fonts_changed_p
3500 /* Give up if face attributes have been changed. */
3501 || face_change_count
3502 /* Give up if cursor position not really known. */
3503 || !display_completed
3504 /* Give up if buffer appears in two places. */
3505 || buffer_shared > 1
3506 /* Give up if we need to reorder bidirectional text. */
3507 || !NILP (current_buffer->bidi_display_reordering)
3508 /* Give up if currently displaying a message instead of the
3509 minibuffer contents. */
3510 || (EQ (selected_window, minibuf_window)
3511 && EQ (minibuf_window, echo_area_window))
3512 /* Give up for hscrolled mini-buffer because display of the prompt
3513 is handled specially there (see display_line). */
3514 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3515 /* Give up if overwriting in the middle of a line. */
3516 || (overwrite_p
3517 && PT != ZV
3518 && FETCH_BYTE (PT) != '\n')
3519 /* Give up for tabs and line ends. */
3520 || g == '\t'
3521 || g == '\n'
3522 || g == '\r'
3523 || (g == ' ' && !NILP (current_buffer->word_wrap))
3524 /* Give up if unable to display the cursor in the window. */
3525 || w->cursor.vpos < 0
3526 /* Give up if we are showing a message or just cleared the message
3527 because we might need to resize the echo area window. */
3528 || !NILP (echo_area_buffer[0])
3529 || !NILP (echo_area_buffer[1])
3530 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3531 /* Can't do it in a continued line because continuation
3532 lines would change. */
3533 (glyph_row->continued_p
3534 || glyph_row->exact_window_width_line_p
3535 /* Can't use this method if the line overlaps others or is
3536 overlapped by others because these other lines would
3537 have to be redisplayed. */
3538 || glyph_row->overlapping_p
3539 || glyph_row->overlapped_p))
3540 /* Can't do it for partial width windows on terminal frames
3541 because we can't clear to eol in such a window. */
3542 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3543 return 0;
3544
3545 /* If we can't insert glyphs, we can use this method only
3546 at the end of a line. */
3547 if (!FRAME_CHAR_INS_DEL_OK (f))
3548 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3549 return 0;
3550
3551 /* Set up a display iterator structure for W. Glyphs will be
3552 produced in scratch_glyph_row. Current position is W's cursor
3553 position. */
3554 clear_glyph_row (&scratch_glyph_row);
3555 SET_TEXT_POS (pos, PT, PT_BYTE);
3556 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3557 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3558 DEFAULT_FACE_ID);
3559
3560 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3561 if (glyph_row->mouse_face_p)
3562 return 0;
3563
3564 /* Give up if highlighting trailing whitespace and we have trailing
3565 whitespace in glyph_row. We would have to remove the trailing
3566 whitespace face in that case. */
3567 if (!NILP (Vshow_trailing_whitespace)
3568 && glyph_row->used[TEXT_AREA])
3569 {
3570 struct glyph *last;
3571
3572 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3573 if (last->type == STRETCH_GLYPH
3574 || (last->type == CHAR_GLYPH
3575 && last->u.ch == ' '))
3576 return 0;
3577 }
3578
3579 /* Give up if there are overlay strings at pos. This would fail
3580 if the overlay string has newlines in it. */
3581 if (STRINGP (it.string))
3582 return 0;
3583
3584 it.hpos = w->cursor.hpos;
3585 it.vpos = w->cursor.vpos;
3586 it.current_x = w->cursor.x + it.first_visible_x;
3587 it.current_y = w->cursor.y;
3588 it.end_charpos = PT;
3589 it.stop_charpos = min (PT, it.stop_charpos);
3590 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3591
3592 /* More than one display element may be returned for PT - 1 if
3593 (i) it's a control character which is translated into `\003' or
3594 `^C', or (ii) it has a display table entry, or (iii) it's a
3595 combination of both. */
3596 delta = delta_bytes = 0;
3597 while (get_next_display_element (&it))
3598 {
3599 PRODUCE_GLYPHS (&it);
3600
3601 /* Give up if glyph doesn't fit completely on the line. */
3602 if (it.current_x >= it.last_visible_x)
3603 return 0;
3604
3605 /* Give up if new glyph has different ascent or descent than
3606 the original row, or if it is not a character glyph. */
3607 if (glyph_row->ascent != it.ascent
3608 || glyph_row->height != it.ascent + it.descent
3609 || glyph_row->phys_ascent != it.phys_ascent
3610 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3611 || it.what != IT_CHARACTER)
3612 return 0;
3613
3614 delta += 1;
3615 delta_bytes += it.len;
3616 set_iterator_to_next (&it, 1);
3617 }
3618
3619 /* Give up if we hit the right edge of the window. We would have
3620 to insert truncation or continuation glyphs. */
3621 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3622 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3623 return 0;
3624
3625 /* Give up if there is a \t following in the line. */
3626 it2 = it;
3627 it2.end_charpos = ZV;
3628 it2.stop_charpos = min (it2.stop_charpos, ZV);
3629 while (get_next_display_element (&it2)
3630 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3631 {
3632 if (it2.c == '\t')
3633 return 0;
3634 set_iterator_to_next (&it2, 1);
3635 }
3636
3637 /* Number of new glyphs produced. */
3638 n = it.glyph_row->used[TEXT_AREA];
3639
3640 /* Start and end of glyphs in original row. */
3641 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3642 end = glyph_row->glyphs[1 + TEXT_AREA];
3643
3644 /* Make room for new glyphs, then insert them. */
3645 xassert (end - glyphs - n >= 0);
3646 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3647 (end - glyphs - n) * sizeof (*end));
3648 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3649 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3650 end - glyph_row->glyphs[TEXT_AREA]);
3651
3652 /* Compute new line width. */
3653 glyph = glyph_row->glyphs[TEXT_AREA];
3654 end = glyph + glyph_row->used[TEXT_AREA];
3655 glyph_row->pixel_width = glyph_row->x;
3656 while (glyph < end)
3657 {
3658 glyph_row->pixel_width += glyph->pixel_width;
3659 ++glyph;
3660 }
3661
3662 /* Increment buffer positions for glyphs following the newly
3663 inserted ones. */
3664 for (glyph = glyphs + n; glyph < end; ++glyph)
3665 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3666 glyph->charpos += delta;
3667
3668 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3669 {
3670 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3671 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3672 }
3673
3674 /* Adjust positions in lines following the one we are in. */
3675 increment_matrix_positions (w->current_matrix,
3676 w->cursor.vpos + 1,
3677 w->current_matrix->nrows,
3678 delta, delta_bytes);
3679
3680 glyph_row->contains_overlapping_glyphs_p
3681 |= it.glyph_row->contains_overlapping_glyphs_p;
3682
3683 glyph_row->displays_text_p = 1;
3684 w->window_end_vpos = make_number (max (w->cursor.vpos,
3685 XFASTINT (w->window_end_vpos)));
3686
3687 if (!NILP (Vshow_trailing_whitespace))
3688 highlight_trailing_whitespace (it.f, glyph_row);
3689
3690 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3691 In the middle, we have to insert glyphs. Note that this is now
3692 implemented for X frames. The implementation uses updated_window
3693 and updated_row. */
3694 updated_row = glyph_row;
3695 updated_area = TEXT_AREA;
3696 update_begin (f);
3697 if (FRAME_RIF (f))
3698 {
3699 FRAME_RIF (f)->update_window_begin_hook (w);
3700
3701 if (glyphs == end - n
3702 /* In front of a space added by append_space. */
3703 || (glyphs == end - n - 1
3704 && (end - n)->charpos <= 0))
3705 FRAME_RIF (f)->write_glyphs (glyphs, n);
3706 else
3707 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3708 }
3709 else
3710 {
3711 if (glyphs == end - n)
3712 write_glyphs (f, glyphs, n);
3713 else
3714 insert_glyphs (f, glyphs, n);
3715 }
3716
3717 w->cursor.hpos += n;
3718 w->cursor.x = it.current_x - it.first_visible_x;
3719 xassert (w->cursor.hpos >= 0
3720 && w->cursor.hpos < w->desired_matrix->matrix_w);
3721
3722 /* How to set the cursor differs depending on whether we are
3723 using a frame matrix or a window matrix. Note that when
3724 a frame matrix is used, cursor_to expects frame coordinates,
3725 and the X and Y parameters are not used. */
3726 if (window_redisplay_p)
3727 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3728 w->cursor.y, w->cursor.x);
3729 else
3730 {
3731 int x, y;
3732 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3733 + (INTEGERP (w->left_margin_cols)
3734 ? XFASTINT (w->left_margin_cols)
3735 : 0));
3736 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3737 cursor_to (f, y, x);
3738 }
3739
3740 #ifdef HAVE_WINDOW_SYSTEM
3741 update_window_fringes (w, 0);
3742 #endif
3743
3744 if (FRAME_RIF (f))
3745 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3746 update_end (f);
3747 updated_row = NULL;
3748 if (FRAME_TERMCAP_P (f))
3749 fflush (FRAME_TTY (f)->output);
3750
3751 TRACE ((stderr, "direct output for insert\n"));
3752 mark_window_display_accurate (it.window, 1);
3753 redisplay_performed_directly_p = 1;
3754 return 1;
3755 }
3756
3757
3758 /* Perform a direct display update for moving PT by N positions
3759 left or right. N < 0 means a movement backwards. This function
3760 is currently only called for N == 1 or N == -1. */
3761
3762 int
3763 direct_output_forward_char (n)
3764 int n;
3765 {
3766 struct frame *f = SELECTED_FRAME ();
3767 struct window *w = XWINDOW (selected_window);
3768 struct glyph_row *row;
3769
3770 /* Give up if point moved out of or into a composition. */
3771 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3772 current_buffer, PT))
3773 return 0;
3774
3775 /* Give up if face attributes have been changed. */
3776 if (face_change_count)
3777 return 0;
3778
3779 /* Give up if current matrix is not up to date or we are
3780 displaying a message. */
3781 if (!display_completed || cursor_in_echo_area)
3782 return 0;
3783
3784 /* Give up if we need to reorder bidirectional text. */
3785 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
3786 return 0;
3787
3788 /* Give up if the buffer's direction is reversed. */
3789 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3790 return 0;
3791
3792 /* Can't use direct output if highlighting a region. */
3793 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3794 return 0;
3795
3796 /* Can't use direct output if highlighting trailing whitespace. */
3797 if (!NILP (Vshow_trailing_whitespace))
3798 return 0;
3799
3800 /* Give up if we are showing a message or just cleared the message
3801 because we might need to resize the echo area window. */
3802 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3803 return 0;
3804
3805 /* Give up if currently displaying a message instead of the
3806 minibuffer contents. */
3807 if (XWINDOW (minibuf_window) == w
3808 && EQ (minibuf_window, echo_area_window))
3809 return 0;
3810
3811 /* Give up if we don't know where the cursor is. */
3812 if (w->cursor.vpos < 0)
3813 return 0;
3814
3815 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3816
3817 /* Give up if PT is outside of the last known cursor row. */
3818 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3819 || PT >= MATRIX_ROW_END_CHARPOS (row))
3820 return 0;
3821
3822 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3823
3824 w->last_cursor = w->cursor;
3825 XSETFASTINT (w->last_point, PT);
3826
3827 xassert (w->cursor.hpos >= 0
3828 && w->cursor.hpos < w->desired_matrix->matrix_w);
3829
3830 if (FRAME_WINDOW_P (f))
3831 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3832 w->cursor.y, w->cursor.x);
3833 else
3834 {
3835 int x, y;
3836 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3837 + (INTEGERP (w->left_margin_cols)
3838 ? XFASTINT (w->left_margin_cols)
3839 : 0));
3840 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3841 cursor_to (f, y, x);
3842 }
3843
3844 if (FRAME_TERMCAP_P (f))
3845 fflush (FRAME_TTY (f)->output);
3846 redisplay_performed_directly_p = 1;
3847 return 1;
3848 }
3849
3850
3851 \f
3852 /***********************************************************************
3853 Frame Update
3854 ***********************************************************************/
3855
3856 /* Update frame F based on the data in desired matrices.
3857
3858 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3859 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3860 scrolling.
3861
3862 Value is non-zero if redisplay was stopped due to pending input. */
3863
3864 int
3865 update_frame (f, force_p, inhibit_hairy_id_p)
3866 struct frame *f;
3867 int force_p;
3868 int inhibit_hairy_id_p;
3869 {
3870 /* 1 means display has been paused because of pending input. */
3871 int paused_p;
3872 struct window *root_window = XWINDOW (f->root_window);
3873
3874 if (redisplay_dont_pause)
3875 force_p = 1;
3876 #if PERIODIC_PREEMPTION_CHECKING
3877 else if (NILP (Vredisplay_preemption_period))
3878 force_p = 1;
3879 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3880 {
3881 EMACS_TIME tm;
3882 double p = XFLOATINT (Vredisplay_preemption_period);
3883 int sec, usec;
3884
3885 if (detect_input_pending_ignore_squeezables ())
3886 {
3887 paused_p = 1;
3888 goto do_pause;
3889 }
3890
3891 sec = (int) p;
3892 usec = (p - sec) * 1000000;
3893
3894 EMACS_GET_TIME (tm);
3895 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3896 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3897 }
3898 #endif
3899
3900 if (FRAME_WINDOW_P (f))
3901 {
3902 /* We are working on window matrix basis. All windows whose
3903 flag must_be_updated_p is set have to be updated. */
3904
3905 /* Record that we are not working on frame matrices. */
3906 set_frame_matrix_frame (NULL);
3907
3908 /* Update all windows in the window tree of F, maybe stopping
3909 when pending input is detected. */
3910 update_begin (f);
3911
3912 /* Update the menu bar on X frames that don't have toolkit
3913 support. */
3914 if (WINDOWP (f->menu_bar_window))
3915 update_window (XWINDOW (f->menu_bar_window), 1);
3916
3917 /* Update the tool-bar window, if present. */
3918 if (WINDOWP (f->tool_bar_window))
3919 {
3920 struct window *w = XWINDOW (f->tool_bar_window);
3921
3922 /* Update tool-bar window. */
3923 if (w->must_be_updated_p)
3924 {
3925 Lisp_Object tem;
3926
3927 update_window (w, 1);
3928 w->must_be_updated_p = 0;
3929
3930 /* Swap tool-bar strings. We swap because we want to
3931 reuse strings. */
3932 tem = f->current_tool_bar_string;
3933 f->current_tool_bar_string = f->desired_tool_bar_string;
3934 f->desired_tool_bar_string = tem;
3935 }
3936 }
3937
3938
3939 /* Update windows. */
3940 paused_p = update_window_tree (root_window, force_p);
3941 update_end (f);
3942
3943 /* This flush is a performance bottleneck under X,
3944 and it doesn't seem to be necessary anyway (in general).
3945 It is necessary when resizing the window with the mouse, or
3946 at least the fringes are not redrawn in a timely manner. ++kfs */
3947 if (f->force_flush_display_p)
3948 {
3949 FRAME_RIF (f)->flush_display (f);
3950 f->force_flush_display_p = 0;
3951 }
3952 }
3953 else
3954 {
3955 /* We are working on frame matrix basis. Set the frame on whose
3956 frame matrix we operate. */
3957 set_frame_matrix_frame (f);
3958
3959 /* Build F's desired matrix from window matrices. */
3960 build_frame_matrix (f);
3961
3962 /* Update the display */
3963 update_begin (f);
3964 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3965 update_end (f);
3966
3967 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3968 {
3969 if (FRAME_TTY (f)->termscript)
3970 fflush (FRAME_TTY (f)->termscript);
3971 if (FRAME_TERMCAP_P (f))
3972 fflush (FRAME_TTY (f)->output);
3973 }
3974
3975 /* Check window matrices for lost pointers. */
3976 #if GLYPH_DEBUG
3977 check_window_matrix_pointers (root_window);
3978 add_frame_display_history (f, paused_p);
3979 #endif
3980 }
3981
3982 do_pause:
3983 /* Reset flags indicating that a window should be updated. */
3984 set_window_update_flags (root_window, 0);
3985
3986 display_completed = !paused_p;
3987 return paused_p;
3988 }
3989
3990
3991 \f
3992 /************************************************************************
3993 Window-based updates
3994 ************************************************************************/
3995
3996 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3997 don't stop updating when input is pending. */
3998
3999 static int
4000 update_window_tree (w, force_p)
4001 struct window *w;
4002 int force_p;
4003 {
4004 int paused_p = 0;
4005
4006 while (w && !paused_p)
4007 {
4008 if (!NILP (w->hchild))
4009 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
4010 else if (!NILP (w->vchild))
4011 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4012 else if (w->must_be_updated_p)
4013 paused_p |= update_window (w, force_p);
4014
4015 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4016 }
4017
4018 return paused_p;
4019 }
4020
4021
4022 /* Update window W if its flag must_be_updated_p is non-zero. If
4023 FORCE_P is non-zero, don't stop updating if input is pending. */
4024
4025 void
4026 update_single_window (w, force_p)
4027 struct window *w;
4028 int force_p;
4029 {
4030 if (w->must_be_updated_p)
4031 {
4032 struct frame *f = XFRAME (WINDOW_FRAME (w));
4033
4034 /* Record that this is not a frame-based redisplay. */
4035 set_frame_matrix_frame (NULL);
4036
4037 if (redisplay_dont_pause)
4038 force_p = 1;
4039 #if PERIODIC_PREEMPTION_CHECKING
4040 else if (NILP (Vredisplay_preemption_period))
4041 force_p = 1;
4042 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
4043 {
4044 EMACS_TIME tm;
4045 double p = XFLOATINT (Vredisplay_preemption_period);
4046 int sec, usec;
4047
4048 sec = (int) p;
4049 usec = (p - sec) * 1000000;
4050
4051 EMACS_GET_TIME (tm);
4052 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4053 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4054 }
4055 #endif
4056
4057 /* Update W. */
4058 update_begin (f);
4059 update_window (w, force_p);
4060 update_end (f);
4061
4062 /* Reset flag in W. */
4063 w->must_be_updated_p = 0;
4064 }
4065 }
4066
4067 #ifdef HAVE_WINDOW_SYSTEM
4068
4069 /* Redraw lines from the current matrix of window W that are
4070 overlapped by other rows. YB is bottom-most y-position in W. */
4071
4072 static void
4073 redraw_overlapped_rows (w, yb)
4074 struct window *w;
4075 int yb;
4076 {
4077 int i;
4078 struct frame *f = XFRAME (WINDOW_FRAME (w));
4079
4080 /* If rows overlapping others have been changed, the rows being
4081 overlapped have to be redrawn. This won't draw lines that have
4082 already been drawn in update_window_line because overlapped_p in
4083 desired rows is 0, so after row assignment overlapped_p in
4084 current rows is 0. */
4085 for (i = 0; i < w->current_matrix->nrows; ++i)
4086 {
4087 struct glyph_row *row = w->current_matrix->rows + i;
4088
4089 if (!row->enabled_p)
4090 break;
4091 else if (row->mode_line_p)
4092 continue;
4093
4094 if (row->overlapped_p)
4095 {
4096 enum glyph_row_area area;
4097
4098 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4099 {
4100 updated_row = row;
4101 updated_area = area;
4102 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4103 area == TEXT_AREA ? row->x : 0);
4104 if (row->used[area])
4105 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4106 row->used[area]);
4107 FRAME_RIF (f)->clear_end_of_line (-1);
4108 }
4109
4110 row->overlapped_p = 0;
4111 }
4112
4113 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4114 break;
4115 }
4116 }
4117
4118
4119 /* Redraw lines from the current matrix of window W that overlap
4120 others. YB is bottom-most y-position in W. */
4121
4122 static void
4123 redraw_overlapping_rows (w, yb)
4124 struct window *w;
4125 int yb;
4126 {
4127 int i, bottom_y;
4128 struct glyph_row *row;
4129 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4130
4131 for (i = 0; i < w->current_matrix->nrows; ++i)
4132 {
4133 row = w->current_matrix->rows + i;
4134
4135 if (!row->enabled_p)
4136 break;
4137 else if (row->mode_line_p)
4138 continue;
4139
4140 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4141
4142 if (row->overlapping_p)
4143 {
4144 int overlaps = 0;
4145
4146 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
4147 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4148 overlaps |= OVERLAPS_PRED;
4149 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
4150 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4151 overlaps |= OVERLAPS_SUCC;
4152
4153 if (overlaps)
4154 {
4155 if (row->used[LEFT_MARGIN_AREA])
4156 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4157
4158 if (row->used[TEXT_AREA])
4159 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4160
4161 if (row->used[RIGHT_MARGIN_AREA])
4162 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4163
4164 /* Record in neighbour rows that ROW overwrites part of
4165 their display. */
4166 if (overlaps & OVERLAPS_PRED)
4167 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4168 if (overlaps & OVERLAPS_SUCC)
4169 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4170 }
4171 }
4172
4173 if (bottom_y >= yb)
4174 break;
4175 }
4176 }
4177
4178 #endif /* HAVE_WINDOW_SYSTEM */
4179
4180
4181 #ifdef GLYPH_DEBUG
4182
4183 /* Check that no row in the current matrix of window W is enabled
4184 which is below what's displayed in the window. */
4185
4186 void
4187 check_current_matrix_flags (w)
4188 struct window *w;
4189 {
4190 int last_seen_p = 0;
4191 int i, yb = window_text_bottom_y (w);
4192
4193 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4194 {
4195 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4196 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4197 last_seen_p = 1;
4198 else if (last_seen_p && row->enabled_p)
4199 abort ();
4200 }
4201 }
4202
4203 #endif /* GLYPH_DEBUG */
4204
4205
4206 /* Update display of window W. FORCE_P non-zero means that we should
4207 not stop when detecting pending input. */
4208
4209 static int
4210 update_window (w, force_p)
4211 struct window *w;
4212 int force_p;
4213 {
4214 struct glyph_matrix *desired_matrix = w->desired_matrix;
4215 int paused_p;
4216 #if !PERIODIC_PREEMPTION_CHECKING
4217 int preempt_count = baud_rate / 2400 + 1;
4218 #endif
4219 extern int input_pending;
4220 extern Lisp_Object do_mouse_tracking;
4221 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4222 #if GLYPH_DEBUG
4223 /* Check that W's frame doesn't have glyph matrices. */
4224 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4225 #endif
4226
4227 /* Check pending input the first time so that we can quickly return. */
4228 #if !PERIODIC_PREEMPTION_CHECKING
4229 if (!force_p)
4230 detect_input_pending_ignore_squeezables ();
4231 #endif
4232
4233 /* If forced to complete the update, or if no input is pending, do
4234 the update. */
4235 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4236 {
4237 struct glyph_row *row, *end;
4238 struct glyph_row *mode_line_row;
4239 struct glyph_row *header_line_row;
4240 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4241
4242 rif->update_window_begin_hook (w);
4243 yb = window_text_bottom_y (w);
4244
4245 /* If window has a header line, update it before everything else.
4246 Adjust y-positions of other rows by the header line height. */
4247 row = desired_matrix->rows;
4248 end = row + desired_matrix->nrows - 1;
4249
4250 if (row->mode_line_p)
4251 {
4252 header_line_row = row;
4253 ++row;
4254 }
4255 else
4256 header_line_row = NULL;
4257
4258 /* Update the mode line, if necessary. */
4259 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4260 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4261 {
4262 mode_line_row->y = yb;
4263 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4264 desired_matrix),
4265 &mouse_face_overwritten_p);
4266 }
4267
4268 /* Find first enabled row. Optimizations in redisplay_internal
4269 may lead to an update with only one row enabled. There may
4270 be also completely empty matrices. */
4271 while (row < end && !row->enabled_p)
4272 ++row;
4273
4274 /* Try reusing part of the display by copying. */
4275 if (row < end && !desired_matrix->no_scrolling_p)
4276 {
4277 int rc = scrolling_window (w, header_line_row != NULL);
4278 if (rc < 0)
4279 {
4280 /* All rows were found to be equal. */
4281 paused_p = 0;
4282 goto set_cursor;
4283 }
4284 else if (rc > 0)
4285 {
4286 /* We've scrolled the display. */
4287 force_p = 1;
4288 changed_p = 1;
4289 }
4290 }
4291
4292 /* Update the rest of the lines. */
4293 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4294 if (row->enabled_p)
4295 {
4296 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4297 int i;
4298
4299 /* We'll have to play a little bit with when to
4300 detect_input_pending. If it's done too often,
4301 scrolling large windows with repeated scroll-up
4302 commands will too quickly pause redisplay. */
4303 #if PERIODIC_PREEMPTION_CHECKING
4304 if (!force_p)
4305 {
4306 EMACS_TIME tm, dif;
4307 EMACS_GET_TIME (tm);
4308 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4309 if (EMACS_TIME_NEG_P (dif))
4310 {
4311 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4312 if (detect_input_pending_ignore_squeezables ())
4313 break;
4314 }
4315 }
4316 #else
4317 if (!force_p && ++n_updated % preempt_count == 0)
4318 detect_input_pending_ignore_squeezables ();
4319 #endif
4320 changed_p |= update_window_line (w, vpos,
4321 &mouse_face_overwritten_p);
4322
4323 /* Mark all rows below the last visible one in the current
4324 matrix as invalid. This is necessary because of
4325 variable line heights. Consider the case of three
4326 successive redisplays, where the first displays 5
4327 lines, the second 3 lines, and the third 5 lines again.
4328 If the second redisplay wouldn't mark rows in the
4329 current matrix invalid, the third redisplay might be
4330 tempted to optimize redisplay based on lines displayed
4331 in the first redisplay. */
4332 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4333 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4334 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4335 }
4336
4337 /* Was display preempted? */
4338 paused_p = row < end;
4339
4340 set_cursor:
4341
4342 /* Update the header line after scrolling because a new header
4343 line would otherwise overwrite lines at the top of the window
4344 that can be scrolled. */
4345 if (header_line_row && header_line_row->enabled_p)
4346 {
4347 header_line_row->y = 0;
4348 update_window_line (w, 0, &mouse_face_overwritten_p);
4349 }
4350
4351 /* Fix the appearance of overlapping/overlapped rows. */
4352 if (!paused_p && !w->pseudo_window_p)
4353 {
4354 #ifdef HAVE_WINDOW_SYSTEM
4355 if (changed_p && rif->fix_overlapping_area)
4356 {
4357 redraw_overlapped_rows (w, yb);
4358 redraw_overlapping_rows (w, yb);
4359 }
4360 #endif
4361
4362 /* Make cursor visible at cursor position of W. */
4363 set_window_cursor_after_update (w);
4364
4365 #if 0 /* Check that current matrix invariants are satisfied. This is
4366 for debugging only. See the comment of check_matrix_invariants. */
4367 IF_DEBUG (check_matrix_invariants (w));
4368 #endif
4369 }
4370
4371 #if GLYPH_DEBUG
4372 /* Remember the redisplay method used to display the matrix. */
4373 strcpy (w->current_matrix->method, w->desired_matrix->method);
4374 #endif
4375
4376 #ifdef HAVE_WINDOW_SYSTEM
4377 update_window_fringes (w, 0);
4378 #endif
4379
4380 /* End the update of window W. Don't set the cursor if we
4381 paused updating the display because in this case,
4382 set_window_cursor_after_update hasn't been called, and
4383 output_cursor doesn't contain the cursor location. */
4384 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4385 }
4386 else
4387 paused_p = 1;
4388
4389 #if GLYPH_DEBUG
4390 /* check_current_matrix_flags (w); */
4391 add_window_display_history (w, w->current_matrix->method, paused_p);
4392 #endif
4393
4394 clear_glyph_matrix (desired_matrix);
4395
4396 return paused_p;
4397 }
4398
4399
4400 /* Update the display of area AREA in window W, row number VPOS.
4401 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4402
4403 static void
4404 update_marginal_area (w, area, vpos)
4405 struct window *w;
4406 int area, vpos;
4407 {
4408 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4409 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4410
4411 /* Let functions in xterm.c know what area subsequent X positions
4412 will be relative to. */
4413 updated_area = area;
4414
4415 /* Set cursor to start of glyphs, write them, and clear to the end
4416 of the area. I don't think that something more sophisticated is
4417 necessary here, since marginal areas will not be the default. */
4418 rif->cursor_to (vpos, 0, desired_row->y, 0);
4419 if (desired_row->used[area])
4420 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4421 rif->clear_end_of_line (-1);
4422 }
4423
4424
4425 /* Update the display of the text area of row VPOS in window W.
4426 Value is non-zero if display has changed. */
4427
4428 static int
4429 update_text_area (w, vpos)
4430 struct window *w;
4431 int vpos;
4432 {
4433 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4434 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4435 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4436 int changed_p = 0;
4437
4438 /* Let functions in xterm.c know what area subsequent X positions
4439 will be relative to. */
4440 updated_area = TEXT_AREA;
4441
4442 /* If rows are at different X or Y, or rows have different height,
4443 or the current row is marked invalid, write the entire line. */
4444 if (!current_row->enabled_p
4445 || desired_row->y != current_row->y
4446 || desired_row->ascent != current_row->ascent
4447 || desired_row->phys_ascent != current_row->phys_ascent
4448 || desired_row->phys_height != current_row->phys_height
4449 || desired_row->visible_height != current_row->visible_height
4450 || current_row->overlapped_p
4451 /* This next line is necessary for correctly redrawing
4452 mouse-face areas after scrolling and other operations.
4453 However, it causes excessive flickering when mouse is moved
4454 across the mode line. Luckily, turning it off for the mode
4455 line doesn't seem to hurt anything. -- cyd.
4456 But it is still needed for the header line. -- kfs. */
4457 || (current_row->mouse_face_p
4458 && !(current_row->mode_line_p && vpos > 0))
4459 || current_row->x != desired_row->x)
4460 {
4461 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4462
4463 if (desired_row->used[TEXT_AREA])
4464 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4465 desired_row->used[TEXT_AREA]);
4466
4467 /* Clear to end of window. */
4468 rif->clear_end_of_line (-1);
4469 changed_p = 1;
4470
4471 /* This erases the cursor. We do this here because
4472 notice_overwritten_cursor cannot easily check this, which
4473 might indicate that the whole functionality of
4474 notice_overwritten_cursor would better be implemented here.
4475 On the other hand, we need notice_overwritten_cursor as long
4476 as mouse highlighting is done asynchronously outside of
4477 redisplay. */
4478 if (vpos == w->phys_cursor.vpos)
4479 w->phys_cursor_on_p = 0;
4480 }
4481 else
4482 {
4483 int stop, i, x;
4484 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4485 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4486 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4487 int desired_stop_pos = desired_row->used[TEXT_AREA];
4488 int abort_skipping = 0;
4489
4490 /* If the desired row extends its face to the text area end, and
4491 unless the current row also does so at the same position,
4492 make sure we write at least one glyph, so that the face
4493 extension actually takes place. */
4494 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4495 && (desired_stop_pos < current_row->used[TEXT_AREA]
4496 || (desired_stop_pos == current_row->used[TEXT_AREA]
4497 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4498 --desired_stop_pos;
4499
4500 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4501 i = 0;
4502 x = desired_row->x;
4503
4504 /* Loop over glyphs that current and desired row may have
4505 in common. */
4506 while (i < stop)
4507 {
4508 int can_skip_p = !abort_skipping;
4509
4510 /* Skip over glyphs that both rows have in common. These
4511 don't have to be written. We can't skip if the last
4512 current glyph overlaps the glyph to its right. For
4513 example, consider a current row of `if ' with the `f' in
4514 Courier bold so that it overlaps the ` ' to its right.
4515 If the desired row is ` ', we would skip over the space
4516 after the `if' and there would remain a pixel from the
4517 `f' on the screen. */
4518 if (overlapping_glyphs_p && i > 0)
4519 {
4520 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4521 int left, right;
4522
4523 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4524 &left, &right);
4525 can_skip_p = (right == 0 && !abort_skipping);
4526 }
4527
4528 if (can_skip_p)
4529 {
4530 int start_hpos = i;
4531
4532 while (i < stop
4533 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4534 {
4535 x += desired_glyph->pixel_width;
4536 ++desired_glyph, ++current_glyph, ++i;
4537 }
4538
4539 /* Consider the case that the current row contains "xxx
4540 ppp ggg" in italic Courier font, and the desired row
4541 is "xxx ggg". The character `p' has lbearing, `g'
4542 has not. The loop above will stop in front of the
4543 first `p' in the current row. If we would start
4544 writing glyphs there, we wouldn't erase the lbearing
4545 of the `p'. The rest of the lbearing problem is then
4546 taken care of by draw_glyphs. */
4547 if (overlapping_glyphs_p
4548 && i > 0
4549 && i < current_row->used[TEXT_AREA]
4550 && (current_row->used[TEXT_AREA]
4551 != desired_row->used[TEXT_AREA]))
4552 {
4553 int left, right;
4554
4555 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4556 &left, &right);
4557 while (left > 0 && i > 0)
4558 {
4559 --i, --desired_glyph, --current_glyph;
4560 x -= desired_glyph->pixel_width;
4561 left -= desired_glyph->pixel_width;
4562 }
4563
4564 /* Abort the skipping algorithm if we end up before
4565 our starting point, to avoid looping (bug#1070).
4566 This can happen when the lbearing is larger than
4567 the pixel width. */
4568 abort_skipping = (i < start_hpos);
4569 }
4570 }
4571
4572 /* Try to avoid writing the entire rest of the desired row
4573 by looking for a resync point. This mainly prevents
4574 mode line flickering in the case the mode line is in
4575 fixed-pitch font, which it usually will be. */
4576 if (i < desired_row->used[TEXT_AREA])
4577 {
4578 int start_x = x, start_hpos = i;
4579 struct glyph *start = desired_glyph;
4580 int current_x = x;
4581 int skip_first_p = !can_skip_p;
4582
4583 /* Find the next glyph that's equal again. */
4584 while (i < stop
4585 && (skip_first_p
4586 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4587 && x == current_x)
4588 {
4589 x += desired_glyph->pixel_width;
4590 current_x += current_glyph->pixel_width;
4591 ++desired_glyph, ++current_glyph, ++i;
4592 skip_first_p = 0;
4593 }
4594
4595 if (i == start_hpos || x != current_x)
4596 {
4597 i = start_hpos;
4598 x = start_x;
4599 desired_glyph = start;
4600 break;
4601 }
4602
4603 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4604 rif->write_glyphs (start, i - start_hpos);
4605 changed_p = 1;
4606 }
4607 }
4608
4609 /* Write the rest. */
4610 if (i < desired_row->used[TEXT_AREA])
4611 {
4612 rif->cursor_to (vpos, i, desired_row->y, x);
4613 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4614 changed_p = 1;
4615 }
4616
4617 /* Maybe clear to end of line. */
4618 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4619 {
4620 /* If new row extends to the end of the text area, nothing
4621 has to be cleared, if and only if we did a write_glyphs
4622 above. This is made sure by setting desired_stop_pos
4623 appropriately above. */
4624 xassert (i < desired_row->used[TEXT_AREA]
4625 || ((desired_row->used[TEXT_AREA]
4626 == current_row->used[TEXT_AREA])
4627 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4628 }
4629 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4630 {
4631 /* If old row extends to the end of the text area, clear. */
4632 if (i >= desired_row->used[TEXT_AREA])
4633 rif->cursor_to (vpos, i, desired_row->y,
4634 desired_row->pixel_width);
4635 rif->clear_end_of_line (-1);
4636 changed_p = 1;
4637 }
4638 else if (desired_row->pixel_width < current_row->pixel_width)
4639 {
4640 /* Otherwise clear to the end of the old row. Everything
4641 after that position should be clear already. */
4642 int x;
4643
4644 if (i >= desired_row->used[TEXT_AREA])
4645 rif->cursor_to (vpos, i, desired_row->y,
4646 desired_row->pixel_width);
4647
4648 /* If cursor is displayed at the end of the line, make sure
4649 it's cleared. Nowadays we don't have a phys_cursor_glyph
4650 with which to erase the cursor (because this method
4651 doesn't work with lbearing/rbearing), so we must do it
4652 this way. */
4653 if (vpos == w->phys_cursor.vpos
4654 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4655 {
4656 w->phys_cursor_on_p = 0;
4657 x = -1;
4658 }
4659 else
4660 x = current_row->pixel_width;
4661 rif->clear_end_of_line (x);
4662 changed_p = 1;
4663 }
4664 }
4665
4666 return changed_p;
4667 }
4668
4669
4670 /* Update row VPOS in window W. Value is non-zero if display has been
4671 changed. */
4672
4673 static int
4674 update_window_line (w, vpos, mouse_face_overwritten_p)
4675 struct window *w;
4676 int vpos, *mouse_face_overwritten_p;
4677 {
4678 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4679 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4680 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4681 int changed_p = 0;
4682
4683 /* Set the row being updated. This is important to let xterm.c
4684 know what line height values are in effect. */
4685 updated_row = desired_row;
4686
4687 /* A row can be completely invisible in case a desired matrix was
4688 built with a vscroll and then make_cursor_line_fully_visible shifts
4689 the matrix. Make sure to make such rows current anyway, since
4690 we need the correct y-position, for example, in the current matrix. */
4691 if (desired_row->mode_line_p
4692 || desired_row->visible_height > 0)
4693 {
4694 xassert (desired_row->enabled_p);
4695
4696 /* Update display of the left margin area, if there is one. */
4697 if (!desired_row->full_width_p
4698 && !NILP (w->left_margin_cols))
4699 {
4700 changed_p = 1;
4701 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4702 }
4703
4704 /* Update the display of the text area. */
4705 if (update_text_area (w, vpos))
4706 {
4707 changed_p = 1;
4708 if (current_row->mouse_face_p)
4709 *mouse_face_overwritten_p = 1;
4710 }
4711
4712 /* Update display of the right margin area, if there is one. */
4713 if (!desired_row->full_width_p
4714 && !NILP (w->right_margin_cols))
4715 {
4716 changed_p = 1;
4717 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4718 }
4719
4720 /* Draw truncation marks etc. */
4721 if (!current_row->enabled_p
4722 || desired_row->y != current_row->y
4723 || desired_row->visible_height != current_row->visible_height
4724 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4725 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4726 || current_row->redraw_fringe_bitmaps_p
4727 || desired_row->mode_line_p != current_row->mode_line_p
4728 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4729 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4730 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4731 rif->after_update_window_line_hook (desired_row);
4732 }
4733
4734 /* Update current_row from desired_row. */
4735 make_current (w->desired_matrix, w->current_matrix, vpos);
4736 updated_row = NULL;
4737 return changed_p;
4738 }
4739
4740
4741 /* Set the cursor after an update of window W. This function may only
4742 be called from update_window. */
4743
4744 static void
4745 set_window_cursor_after_update (w)
4746 struct window *w;
4747 {
4748 struct frame *f = XFRAME (w->frame);
4749 struct redisplay_interface *rif = FRAME_RIF (f);
4750 int cx, cy, vpos, hpos;
4751
4752 /* Not intended for frame matrix updates. */
4753 xassert (FRAME_WINDOW_P (f));
4754
4755 if (cursor_in_echo_area
4756 && !NILP (echo_area_buffer[0])
4757 /* If we are showing a message instead of the mini-buffer,
4758 show the cursor for the message instead. */
4759 && XWINDOW (minibuf_window) == w
4760 && EQ (minibuf_window, echo_area_window)
4761 /* These cases apply only to the frame that contains
4762 the active mini-buffer window. */
4763 && FRAME_HAS_MINIBUF_P (f)
4764 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4765 {
4766 cx = cy = vpos = hpos = 0;
4767
4768 if (cursor_in_echo_area >= 0)
4769 {
4770 /* If the mini-buffer is several lines high, find the last
4771 line that has any text on it. Note: either all lines
4772 are enabled or none. Otherwise we wouldn't be able to
4773 determine Y. */
4774 struct glyph_row *row, *last_row;
4775 struct glyph *glyph;
4776 int yb = window_text_bottom_y (w);
4777
4778 last_row = NULL;
4779 row = w->current_matrix->rows;
4780 while (row->enabled_p
4781 && (last_row == NULL
4782 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4783 {
4784 if (row->used[TEXT_AREA]
4785 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4786 last_row = row;
4787 ++row;
4788 }
4789
4790 if (last_row)
4791 {
4792 struct glyph *start = last_row->glyphs[TEXT_AREA];
4793 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4794
4795 while (last > start && last->charpos < 0)
4796 --last;
4797
4798 for (glyph = start; glyph < last; ++glyph)
4799 {
4800 cx += glyph->pixel_width;
4801 ++hpos;
4802 }
4803
4804 cy = last_row->y;
4805 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4806 }
4807 }
4808 }
4809 else
4810 {
4811 cx = w->cursor.x;
4812 cy = w->cursor.y;
4813 hpos = w->cursor.hpos;
4814 vpos = w->cursor.vpos;
4815 }
4816
4817 /* Window cursor can be out of sync for horizontally split windows. */
4818 hpos = max (0, hpos);
4819 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4820 vpos = max (0, vpos);
4821 vpos = min (w->current_matrix->nrows - 1, vpos);
4822 rif->cursor_to (vpos, hpos, cy, cx);
4823 }
4824
4825
4826 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4827 tree rooted at W. */
4828
4829 void
4830 set_window_update_flags (w, on_p)
4831 struct window *w;
4832 int on_p;
4833 {
4834 while (w)
4835 {
4836 if (!NILP (w->hchild))
4837 set_window_update_flags (XWINDOW (w->hchild), on_p);
4838 else if (!NILP (w->vchild))
4839 set_window_update_flags (XWINDOW (w->vchild), on_p);
4840 else
4841 w->must_be_updated_p = on_p;
4842
4843 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4844 }
4845 }
4846
4847
4848 \f
4849 /***********************************************************************
4850 Window-Based Scrolling
4851 ***********************************************************************/
4852
4853 /* Structure describing rows in scrolling_window. */
4854
4855 struct row_entry
4856 {
4857 /* Number of occurrences of this row in desired and current matrix. */
4858 int old_uses, new_uses;
4859
4860 /* Vpos of row in new matrix. */
4861 int new_line_number;
4862
4863 /* Bucket index of this row_entry in the hash table row_table. */
4864 int bucket;
4865
4866 /* The row described by this entry. */
4867 struct glyph_row *row;
4868
4869 /* Hash collision chain. */
4870 struct row_entry *next;
4871 };
4872
4873 /* A pool to allocate row_entry structures from, and the size of the
4874 pool. The pool is reallocated in scrolling_window when we find
4875 that we need a larger one. */
4876
4877 static struct row_entry *row_entry_pool;
4878 static int row_entry_pool_size;
4879
4880 /* Index of next free entry in row_entry_pool. */
4881
4882 static int row_entry_idx;
4883
4884 /* The hash table used during scrolling, and the table's size. This
4885 table is used to quickly identify equal rows in the desired and
4886 current matrix. */
4887
4888 static struct row_entry **row_table;
4889 static int row_table_size;
4890
4891 /* Vectors of pointers to row_entry structures belonging to the
4892 current and desired matrix, and the size of the vectors. */
4893
4894 static struct row_entry **old_lines, **new_lines;
4895 static int old_lines_size, new_lines_size;
4896
4897 /* A pool to allocate run structures from, and its size. */
4898
4899 static struct run *run_pool;
4900 static int runs_size;
4901
4902 /* A vector of runs of lines found during scrolling. */
4903
4904 static struct run **runs;
4905
4906 /* Add glyph row ROW to the scrolling hash table during the scrolling
4907 of window W. */
4908
4909 static INLINE struct row_entry *
4910 add_row_entry (w, row)
4911 struct window *w;
4912 struct glyph_row *row;
4913 {
4914 struct row_entry *entry;
4915 int i = row->hash % row_table_size;
4916
4917 entry = row_table[i];
4918 while (entry && !row_equal_p (w, entry->row, row, 1))
4919 entry = entry->next;
4920
4921 if (entry == NULL)
4922 {
4923 entry = row_entry_pool + row_entry_idx++;
4924 entry->row = row;
4925 entry->old_uses = entry->new_uses = 0;
4926 entry->new_line_number = 0;
4927 entry->bucket = i;
4928 entry->next = row_table[i];
4929 row_table[i] = entry;
4930 }
4931
4932 return entry;
4933 }
4934
4935
4936 /* Try to reuse part of the current display of W by scrolling lines.
4937 HEADER_LINE_P non-zero means W has a header line.
4938
4939 The algorithm is taken from Communications of the ACM, Apr78 "A
4940 Technique for Isolating Differences Between Files." It should take
4941 O(N) time.
4942
4943 A short outline of the steps of the algorithm
4944
4945 1. Skip lines equal at the start and end of both matrices.
4946
4947 2. Enter rows in the current and desired matrix into a symbol
4948 table, counting how often they appear in both matrices.
4949
4950 3. Rows that appear exactly once in both matrices serve as anchors,
4951 i.e. we assume that such lines are likely to have been moved.
4952
4953 4. Starting from anchor lines, extend regions to be scrolled both
4954 forward and backward.
4955
4956 Value is
4957
4958 -1 if all rows were found to be equal.
4959 0 to indicate that we did not scroll the display, or
4960 1 if we did scroll. */
4961
4962 static int
4963 scrolling_window (w, header_line_p)
4964 struct window *w;
4965 int header_line_p;
4966 {
4967 struct glyph_matrix *desired_matrix = w->desired_matrix;
4968 struct glyph_matrix *current_matrix = w->current_matrix;
4969 int yb = window_text_bottom_y (w);
4970 int i, j, first_old, first_new, last_old, last_new;
4971 int nruns, nbytes, n, run_idx;
4972 struct row_entry *entry;
4973 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4974
4975 /* Skip over rows equal at the start. */
4976 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4977 {
4978 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4979 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4980
4981 if (c->enabled_p
4982 && d->enabled_p
4983 && !d->redraw_fringe_bitmaps_p
4984 && c->y == d->y
4985 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4986 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4987 && row_equal_p (w, c, d, 1))
4988 {
4989 assign_row (c, d);
4990 d->enabled_p = 0;
4991 }
4992 else
4993 break;
4994 }
4995
4996 /* Give up if some rows in the desired matrix are not enabled. */
4997 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4998 return -1;
4999
5000 first_old = first_new = i;
5001
5002 /* Set last_new to the index + 1 of the last enabled row in the
5003 desired matrix. */
5004 i = first_new + 1;
5005 while (i < desired_matrix->nrows - 1
5006 && MATRIX_ROW (desired_matrix, i)->enabled_p
5007 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5008 ++i;
5009
5010 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
5011 return 0;
5012
5013 last_new = i;
5014
5015 /* Set last_old to the index + 1 of the last enabled row in the
5016 current matrix. We don't look at the enabled flag here because
5017 we plan to reuse part of the display even if other parts are
5018 disabled. */
5019 i = first_old + 1;
5020 while (i < current_matrix->nrows - 1)
5021 {
5022 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5023 if (bottom <= yb)
5024 ++i;
5025 if (bottom >= yb)
5026 break;
5027 }
5028
5029 last_old = i;
5030
5031 /* Skip over rows equal at the bottom. */
5032 i = last_new;
5033 j = last_old;
5034 while (i - 1 > first_new
5035 && j - 1 > first_old
5036 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5037 && (MATRIX_ROW (current_matrix, i - 1)->y
5038 == MATRIX_ROW (desired_matrix, j - 1)->y)
5039 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5040 && row_equal_p (w,
5041 MATRIX_ROW (desired_matrix, i - 1),
5042 MATRIX_ROW (current_matrix, j - 1), 1))
5043 --i, --j;
5044 last_new = i;
5045 last_old = j;
5046
5047 /* Nothing to do if all rows are equal. */
5048 if (last_new == first_new)
5049 return 0;
5050
5051 /* Reallocate vectors, tables etc. if necessary. */
5052
5053 if (current_matrix->nrows > old_lines_size)
5054 {
5055 old_lines_size = current_matrix->nrows;
5056 nbytes = old_lines_size * sizeof *old_lines;
5057 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5058 }
5059
5060 if (desired_matrix->nrows > new_lines_size)
5061 {
5062 new_lines_size = desired_matrix->nrows;
5063 nbytes = new_lines_size * sizeof *new_lines;
5064 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5065 }
5066
5067 n = desired_matrix->nrows + current_matrix->nrows;
5068 if (3 * n > row_table_size)
5069 {
5070 row_table_size = next_almost_prime (3 * n);
5071 nbytes = row_table_size * sizeof *row_table;
5072 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5073 bzero (row_table, nbytes);
5074 }
5075
5076 if (n > row_entry_pool_size)
5077 {
5078 row_entry_pool_size = n;
5079 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5080 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5081 }
5082
5083 if (desired_matrix->nrows > runs_size)
5084 {
5085 runs_size = desired_matrix->nrows;
5086 nbytes = runs_size * sizeof *runs;
5087 runs = (struct run **) xrealloc (runs, nbytes);
5088 nbytes = runs_size * sizeof *run_pool;
5089 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5090 }
5091
5092 nruns = run_idx = 0;
5093 row_entry_idx = 0;
5094
5095 /* Add rows from the current and desired matrix to the hash table
5096 row_hash_table to be able to find equal ones quickly. */
5097
5098 for (i = first_old; i < last_old; ++i)
5099 {
5100 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5101 {
5102 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5103 old_lines[i] = entry;
5104 ++entry->old_uses;
5105 }
5106 else
5107 old_lines[i] = NULL;
5108 }
5109
5110 for (i = first_new; i < last_new; ++i)
5111 {
5112 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5113 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5114 ++entry->new_uses;
5115 entry->new_line_number = i;
5116 new_lines[i] = entry;
5117 }
5118
5119 /* Identify moves based on lines that are unique and equal
5120 in both matrices. */
5121 for (i = first_old; i < last_old;)
5122 if (old_lines[i]
5123 && old_lines[i]->old_uses == 1
5124 && old_lines[i]->new_uses == 1)
5125 {
5126 int j, k;
5127 int new_line = old_lines[i]->new_line_number;
5128 struct run *run = run_pool + run_idx++;
5129
5130 /* Record move. */
5131 run->current_vpos = i;
5132 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5133 run->desired_vpos = new_line;
5134 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5135 run->nrows = 1;
5136 run->height = MATRIX_ROW (current_matrix, i)->height;
5137
5138 /* Extend backward. */
5139 j = i - 1;
5140 k = new_line - 1;
5141 while (j > first_old
5142 && k > first_new
5143 && old_lines[j] == new_lines[k])
5144 {
5145 int h = MATRIX_ROW (current_matrix, j)->height;
5146 --run->current_vpos;
5147 --run->desired_vpos;
5148 ++run->nrows;
5149 run->height += h;
5150 run->desired_y -= h;
5151 run->current_y -= h;
5152 --j, --k;
5153 }
5154
5155 /* Extend forward. */
5156 j = i + 1;
5157 k = new_line + 1;
5158 while (j < last_old
5159 && k < last_new
5160 && old_lines[j] == new_lines[k])
5161 {
5162 int h = MATRIX_ROW (current_matrix, j)->height;
5163 ++run->nrows;
5164 run->height += h;
5165 ++j, ++k;
5166 }
5167
5168 /* Insert run into list of all runs. Order runs by copied
5169 pixel lines. Note that we record runs that don't have to
5170 be copied because they are already in place. This is done
5171 because we can avoid calling update_window_line in this
5172 case. */
5173 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5174 ;
5175 for (k = nruns; k > j; --k)
5176 runs[k] = runs[k - 1];
5177 runs[j] = run;
5178 ++nruns;
5179
5180 i += run->nrows;
5181 }
5182 else
5183 ++i;
5184
5185 /* Do the moves. Do it in a way that we don't overwrite something
5186 we want to copy later on. This is not solvable in general
5187 because there is only one display and we don't have a way to
5188 exchange areas on this display. Example:
5189
5190 +-----------+ +-----------+
5191 | A | | B |
5192 +-----------+ --> +-----------+
5193 | B | | A |
5194 +-----------+ +-----------+
5195
5196 Instead, prefer bigger moves, and invalidate moves that would
5197 copy from where we copied to. */
5198
5199 for (i = 0; i < nruns; ++i)
5200 if (runs[i]->nrows > 0)
5201 {
5202 struct run *r = runs[i];
5203
5204 /* Copy on the display. */
5205 if (r->current_y != r->desired_y)
5206 {
5207 rif->scroll_run_hook (w, r);
5208
5209 /* Invalidate runs that copy from where we copied to. */
5210 for (j = i + 1; j < nruns; ++j)
5211 {
5212 struct run *p = runs[j];
5213
5214 if ((p->current_y >= r->desired_y
5215 && p->current_y < r->desired_y + r->height)
5216 || (p->current_y + p->height >= r->desired_y
5217 && (p->current_y + p->height
5218 < r->desired_y + r->height)))
5219 p->nrows = 0;
5220 }
5221 }
5222
5223 /* Assign matrix rows. */
5224 for (j = 0; j < r->nrows; ++j)
5225 {
5226 struct glyph_row *from, *to;
5227 int to_overlapped_p;
5228
5229 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5230 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5231 to_overlapped_p = to->overlapped_p;
5232 if (!from->mode_line_p && !w->pseudo_window_p
5233 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5234 || to->right_fringe_bitmap != from->right_fringe_bitmap
5235 || to->left_fringe_face_id != from->left_fringe_face_id
5236 || to->right_fringe_face_id != from->right_fringe_face_id
5237 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5238 from->redraw_fringe_bitmaps_p = 1;
5239 assign_row (to, from);
5240 to->enabled_p = 1, from->enabled_p = 0;
5241 to->overlapped_p = to_overlapped_p;
5242 }
5243 }
5244
5245 /* Clear the hash table, for the next time. */
5246 for (i = 0; i < row_entry_idx; ++i)
5247 row_table[row_entry_pool[i].bucket] = NULL;
5248
5249 /* Value is > 0 to indicate that we scrolled the display. */
5250 return nruns;
5251 }
5252
5253
5254 \f
5255 /************************************************************************
5256 Frame-Based Updates
5257 ************************************************************************/
5258
5259 /* Update the desired frame matrix of frame F.
5260
5261 FORCE_P non-zero means that the update should not be stopped by
5262 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5263 should not be tried.
5264
5265 Value is non-zero if update was stopped due to pending input. */
5266
5267 static int
5268 update_frame_1 (f, force_p, inhibit_id_p)
5269 struct frame *f;
5270 int force_p;
5271 int inhibit_id_p;
5272 {
5273 /* Frame matrices to work on. */
5274 struct glyph_matrix *current_matrix = f->current_matrix;
5275 struct glyph_matrix *desired_matrix = f->desired_matrix;
5276 int i;
5277 int pause;
5278 int preempt_count = baud_rate / 2400 + 1;
5279 extern int input_pending;
5280
5281 xassert (current_matrix && desired_matrix);
5282
5283 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5284 calculate_costs (f);
5285
5286 if (preempt_count <= 0)
5287 preempt_count = 1;
5288
5289 #if !PERIODIC_PREEMPTION_CHECKING
5290 if (!force_p && detect_input_pending_ignore_squeezables ())
5291 {
5292 pause = 1;
5293 goto do_pause;
5294 }
5295 #endif
5296
5297 /* If we cannot insert/delete lines, it's no use trying it. */
5298 if (!FRAME_LINE_INS_DEL_OK (f))
5299 inhibit_id_p = 1;
5300
5301 /* See if any of the desired lines are enabled; don't compute for
5302 i/d line if just want cursor motion. */
5303 for (i = 0; i < desired_matrix->nrows; i++)
5304 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5305 break;
5306
5307 /* Try doing i/d line, if not yet inhibited. */
5308 if (!inhibit_id_p && i < desired_matrix->nrows)
5309 force_p |= scrolling (f);
5310
5311 /* Update the individual lines as needed. Do bottom line first. */
5312 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5313 update_frame_line (f, desired_matrix->nrows - 1);
5314
5315 /* Now update the rest of the lines. */
5316 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5317 {
5318 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5319 {
5320 if (FRAME_TERMCAP_P (f))
5321 {
5322 /* Flush out every so many lines.
5323 Also flush out if likely to have more than 1k buffered
5324 otherwise. I'm told that some telnet connections get
5325 really screwed by more than 1k output at once. */
5326 FILE *display_output = FRAME_TTY (f)->output;
5327 if (display_output)
5328 {
5329 int outq = PENDING_OUTPUT_COUNT (display_output);
5330 if (outq > 900
5331 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5332 {
5333 fflush (display_output);
5334 if (preempt_count == 1)
5335 {
5336 #ifdef EMACS_OUTQSIZE
5337 if (EMACS_OUTQSIZE (0, &outq) < 0)
5338 /* Probably not a tty. Ignore the error and reset
5339 the outq count. */
5340 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5341 #endif
5342 outq *= 10;
5343 if (baud_rate <= outq && baud_rate > 0)
5344 sleep (outq / baud_rate);
5345 }
5346 }
5347 }
5348 }
5349
5350 #if PERIODIC_PREEMPTION_CHECKING
5351 if (!force_p)
5352 {
5353 EMACS_TIME tm, dif;
5354 EMACS_GET_TIME (tm);
5355 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5356 if (EMACS_TIME_NEG_P (dif))
5357 {
5358 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5359 if (detect_input_pending_ignore_squeezables ())
5360 break;
5361 }
5362 }
5363 #else
5364 if (!force_p && (i - 1) % preempt_count == 0)
5365 detect_input_pending_ignore_squeezables ();
5366 #endif
5367
5368 update_frame_line (f, i);
5369 }
5370 }
5371
5372 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5373
5374 /* Now just clean up termcap drivers and set cursor, etc. */
5375 if (!pause)
5376 {
5377 if ((cursor_in_echo_area
5378 /* If we are showing a message instead of the mini-buffer,
5379 show the cursor for the message instead of for the
5380 (now hidden) mini-buffer contents. */
5381 || (EQ (minibuf_window, selected_window)
5382 && EQ (minibuf_window, echo_area_window)
5383 && !NILP (echo_area_buffer[0])))
5384 /* These cases apply only to the frame that contains
5385 the active mini-buffer window. */
5386 && FRAME_HAS_MINIBUF_P (f)
5387 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5388 {
5389 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5390 int row, col;
5391
5392 if (cursor_in_echo_area < 0)
5393 {
5394 /* Negative value of cursor_in_echo_area means put
5395 cursor at beginning of line. */
5396 row = top;
5397 col = 0;
5398 }
5399 else
5400 {
5401 /* Positive value of cursor_in_echo_area means put
5402 cursor at the end of the prompt. If the mini-buffer
5403 is several lines high, find the last line that has
5404 any text on it. */
5405 row = FRAME_LINES (f);
5406 do
5407 {
5408 --row;
5409 col = 0;
5410
5411 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5412 {
5413 /* Frame rows are filled up with spaces that
5414 must be ignored here. */
5415 struct glyph_row *r = MATRIX_ROW (current_matrix,
5416 row);
5417 struct glyph *start = r->glyphs[TEXT_AREA];
5418 struct glyph *last = start + r->used[TEXT_AREA];
5419
5420 while (last > start
5421 && (last - 1)->charpos < 0)
5422 --last;
5423
5424 col = last - start;
5425 }
5426 }
5427 while (row > top && col == 0);
5428
5429 /* Make sure COL is not out of range. */
5430 if (col >= FRAME_CURSOR_X_LIMIT (f))
5431 {
5432 /* If we have another row, advance cursor into it. */
5433 if (row < FRAME_LINES (f) - 1)
5434 {
5435 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5436 row++;
5437 }
5438 /* Otherwise move it back in range. */
5439 else
5440 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5441 }
5442 }
5443
5444 cursor_to (f, row, col);
5445 }
5446 else
5447 {
5448 /* We have only one cursor on terminal frames. Use it to
5449 display the cursor of the selected window. */
5450 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5451 if (w->cursor.vpos >= 0
5452 /* The cursor vpos may be temporarily out of bounds
5453 in the following situation: There is one window,
5454 with the cursor in the lower half of it. The window
5455 is split, and a message causes a redisplay before
5456 a new cursor position has been computed. */
5457 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5458 {
5459 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5460 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5461
5462 if (INTEGERP (w->left_margin_cols))
5463 x += XFASTINT (w->left_margin_cols);
5464
5465 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5466 cursor_to (f, y, x);
5467 }
5468 }
5469 }
5470
5471 do_pause:
5472
5473 clear_desired_matrices (f);
5474 return pause;
5475 }
5476
5477
5478 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5479
5480 int
5481 scrolling (frame)
5482 struct frame *frame;
5483 {
5484 int unchanged_at_top, unchanged_at_bottom;
5485 int window_size;
5486 int changed_lines;
5487 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5488 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5489 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5490 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5491 register int i;
5492 int free_at_end_vpos = FRAME_LINES (frame);
5493 struct glyph_matrix *current_matrix = frame->current_matrix;
5494 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5495
5496 if (!current_matrix)
5497 abort ();
5498
5499 /* Compute hash codes of all the lines. Also calculate number of
5500 changed lines, number of unchanged lines at the beginning, and
5501 number of unchanged lines at the end. */
5502 changed_lines = 0;
5503 unchanged_at_top = 0;
5504 unchanged_at_bottom = FRAME_LINES (frame);
5505 for (i = 0; i < FRAME_LINES (frame); i++)
5506 {
5507 /* Give up on this scrolling if some old lines are not enabled. */
5508 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5509 return 0;
5510 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5511 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5512 {
5513 /* This line cannot be redrawn, so don't let scrolling mess it. */
5514 new_hash[i] = old_hash[i];
5515 #define INFINITY 1000000 /* Taken from scroll.c */
5516 draw_cost[i] = INFINITY;
5517 }
5518 else
5519 {
5520 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5521 draw_cost[i] = line_draw_cost (desired_matrix, i);
5522 }
5523
5524 if (old_hash[i] != new_hash[i])
5525 {
5526 changed_lines++;
5527 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5528 }
5529 else if (i == unchanged_at_top)
5530 unchanged_at_top++;
5531 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5532 }
5533
5534 /* If changed lines are few, don't allow preemption, don't scroll. */
5535 if ((!FRAME_SCROLL_REGION_OK (frame)
5536 && changed_lines < baud_rate / 2400)
5537 || unchanged_at_bottom == FRAME_LINES (frame))
5538 return 1;
5539
5540 window_size = (FRAME_LINES (frame) - unchanged_at_top
5541 - unchanged_at_bottom);
5542
5543 if (FRAME_SCROLL_REGION_OK (frame))
5544 free_at_end_vpos -= unchanged_at_bottom;
5545 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5546 free_at_end_vpos = -1;
5547
5548 /* If large window, fast terminal and few lines in common between
5549 current frame and desired frame, don't bother with i/d calc. */
5550 if (!FRAME_SCROLL_REGION_OK (frame)
5551 && window_size >= 18 && baud_rate > 2400
5552 && (window_size >=
5553 10 * scrolling_max_lines_saved (unchanged_at_top,
5554 FRAME_LINES (frame) - unchanged_at_bottom,
5555 old_hash, new_hash, draw_cost)))
5556 return 0;
5557
5558 if (window_size < 2)
5559 return 0;
5560
5561 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5562 draw_cost + unchanged_at_top - 1,
5563 old_draw_cost + unchanged_at_top - 1,
5564 old_hash + unchanged_at_top - 1,
5565 new_hash + unchanged_at_top - 1,
5566 free_at_end_vpos - unchanged_at_top);
5567
5568 return 0;
5569 }
5570
5571
5572 /* Count the number of blanks at the start of the vector of glyphs R
5573 which is LEN glyphs long. */
5574
5575 static int
5576 count_blanks (r, len)
5577 struct glyph *r;
5578 int len;
5579 {
5580 int i;
5581
5582 for (i = 0; i < len; ++i)
5583 if (!CHAR_GLYPH_SPACE_P (r[i]))
5584 break;
5585
5586 return i;
5587 }
5588
5589
5590 /* Count the number of glyphs in common at the start of the glyph
5591 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5592 of STR2. Value is the number of equal glyphs equal at the start. */
5593
5594 static int
5595 count_match (str1, end1, str2, end2)
5596 struct glyph *str1, *end1, *str2, *end2;
5597 {
5598 struct glyph *p1 = str1;
5599 struct glyph *p2 = str2;
5600
5601 while (p1 < end1
5602 && p2 < end2
5603 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5604 ++p1, ++p2;
5605
5606 return p1 - str1;
5607 }
5608
5609
5610 /* Char insertion/deletion cost vector, from term.c */
5611
5612 extern int *char_ins_del_vector;
5613 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5614
5615
5616 /* Perform a frame-based update on line VPOS in frame FRAME. */
5617
5618 static void
5619 update_frame_line (f, vpos)
5620 struct frame *f;
5621 int vpos;
5622 {
5623 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5624 int tem;
5625 int osp, nsp, begmatch, endmatch, olen, nlen;
5626 struct glyph_matrix *current_matrix = f->current_matrix;
5627 struct glyph_matrix *desired_matrix = f->desired_matrix;
5628 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5629 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5630 int must_write_whole_line_p;
5631 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5632 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5633 != FACE_TTY_DEFAULT_BG_COLOR);
5634
5635 if (colored_spaces_p)
5636 write_spaces_p = 1;
5637
5638 /* Current row not enabled means it has unknown contents. We must
5639 write the whole desired line in that case. */
5640 must_write_whole_line_p = !current_row->enabled_p;
5641 if (must_write_whole_line_p)
5642 {
5643 obody = 0;
5644 olen = 0;
5645 }
5646 else
5647 {
5648 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5649 olen = current_row->used[TEXT_AREA];
5650
5651 /* Ignore trailing spaces, if we can. */
5652 if (!write_spaces_p)
5653 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5654 olen--;
5655 }
5656
5657 current_row->enabled_p = 1;
5658 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5659
5660 /* If desired line is empty, just clear the line. */
5661 if (!desired_row->enabled_p)
5662 {
5663 nlen = 0;
5664 goto just_erase;
5665 }
5666
5667 nbody = desired_row->glyphs[TEXT_AREA];
5668 nlen = desired_row->used[TEXT_AREA];
5669 nend = nbody + nlen;
5670
5671 /* If display line has unknown contents, write the whole line. */
5672 if (must_write_whole_line_p)
5673 {
5674 /* Ignore spaces at the end, if we can. */
5675 if (!write_spaces_p)
5676 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5677 --nlen;
5678
5679 /* Write the contents of the desired line. */
5680 if (nlen)
5681 {
5682 cursor_to (f, vpos, 0);
5683 write_glyphs (f, nbody, nlen);
5684 }
5685
5686 /* Don't call clear_end_of_line if we already wrote the whole
5687 line. The cursor will not be at the right margin in that
5688 case but in the line below. */
5689 if (nlen < FRAME_TOTAL_COLS (f))
5690 {
5691 cursor_to (f, vpos, nlen);
5692 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5693 }
5694 else
5695 /* Make sure we are in the right row, otherwise cursor movement
5696 with cmgoto might use `ch' in the wrong row. */
5697 cursor_to (f, vpos, 0);
5698
5699 make_current (desired_matrix, current_matrix, vpos);
5700 return;
5701 }
5702
5703 /* Pretend trailing spaces are not there at all,
5704 unless for one reason or another we must write all spaces. */
5705 if (!write_spaces_p)
5706 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5707 nlen--;
5708
5709 /* If there's no i/d char, quickly do the best we can without it. */
5710 if (!FRAME_CHAR_INS_DEL_OK (f))
5711 {
5712 int i, j;
5713
5714 /* Find the first glyph in desired row that doesn't agree with
5715 a glyph in the current row, and write the rest from there on. */
5716 for (i = 0; i < nlen; i++)
5717 {
5718 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5719 {
5720 /* Find the end of the run of different glyphs. */
5721 j = i + 1;
5722 while (j < nlen
5723 && (j >= olen
5724 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5725 || CHAR_GLYPH_PADDING_P (nbody[j])))
5726 ++j;
5727
5728 /* Output this run of non-matching chars. */
5729 cursor_to (f, vpos, i);
5730 write_glyphs (f, nbody + i, j - i);
5731 i = j - 1;
5732
5733 /* Now find the next non-match. */
5734 }
5735 }
5736
5737 /* Clear the rest of the line, or the non-clear part of it. */
5738 if (olen > nlen)
5739 {
5740 cursor_to (f, vpos, nlen);
5741 clear_end_of_line (f, olen);
5742 }
5743
5744 /* Make current row = desired row. */
5745 make_current (desired_matrix, current_matrix, vpos);
5746 return;
5747 }
5748
5749 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5750 characters in a row. */
5751
5752 if (!olen)
5753 {
5754 /* If current line is blank, skip over initial spaces, if
5755 possible, and write the rest. */
5756 if (write_spaces_p)
5757 nsp = 0;
5758 else
5759 nsp = count_blanks (nbody, nlen);
5760
5761 if (nlen > nsp)
5762 {
5763 cursor_to (f, vpos, nsp);
5764 write_glyphs (f, nbody + nsp, nlen - nsp);
5765 }
5766
5767 /* Exchange contents between current_frame and new_frame. */
5768 make_current (desired_matrix, current_matrix, vpos);
5769 return;
5770 }
5771
5772 /* Compute number of leading blanks in old and new contents. */
5773 osp = count_blanks (obody, olen);
5774 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5775
5776 /* Compute number of matching chars starting with first non-blank. */
5777 begmatch = count_match (obody + osp, obody + olen,
5778 nbody + nsp, nbody + nlen);
5779
5780 /* Spaces in new match implicit space past the end of old. */
5781 /* A bug causing this to be a no-op was fixed in 18.29. */
5782 if (!write_spaces_p && osp + begmatch == olen)
5783 {
5784 np1 = nbody + nsp;
5785 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5786 ++begmatch;
5787 }
5788
5789 /* Avoid doing insert/delete char
5790 just cause number of leading spaces differs
5791 when the following text does not match. */
5792 if (begmatch == 0 && osp != nsp)
5793 osp = nsp = min (osp, nsp);
5794
5795 /* Find matching characters at end of line */
5796 op1 = obody + olen;
5797 np1 = nbody + nlen;
5798 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5799 while (op1 > op2
5800 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5801 {
5802 op1--;
5803 np1--;
5804 }
5805 endmatch = obody + olen - op1;
5806
5807 /* tem gets the distance to insert or delete.
5808 endmatch is how many characters we save by doing so.
5809 Is it worth it? */
5810
5811 tem = (nlen - nsp) - (olen - osp);
5812 if (endmatch && tem
5813 && (!FRAME_CHAR_INS_DEL_OK (f)
5814 || endmatch <= char_ins_del_cost (f)[tem]))
5815 endmatch = 0;
5816
5817 /* nsp - osp is the distance to insert or delete.
5818 If that is nonzero, begmatch is known to be nonzero also.
5819 begmatch + endmatch is how much we save by doing the ins/del.
5820 Is it worth it? */
5821
5822 if (nsp != osp
5823 && (!FRAME_CHAR_INS_DEL_OK (f)
5824 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5825 {
5826 begmatch = 0;
5827 endmatch = 0;
5828 osp = nsp = min (osp, nsp);
5829 }
5830
5831 /* Now go through the line, inserting, writing and
5832 deleting as appropriate. */
5833
5834 if (osp > nsp)
5835 {
5836 cursor_to (f, vpos, nsp);
5837 delete_glyphs (f, osp - nsp);
5838 }
5839 else if (nsp > osp)
5840 {
5841 /* If going to delete chars later in line
5842 and insert earlier in the line,
5843 must delete first to avoid losing data in the insert */
5844 if (endmatch && nlen < olen + nsp - osp)
5845 {
5846 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5847 delete_glyphs (f, olen + nsp - osp - nlen);
5848 olen = nlen - (nsp - osp);
5849 }
5850 cursor_to (f, vpos, osp);
5851 insert_glyphs (f, 0, nsp - osp);
5852 }
5853 olen += nsp - osp;
5854
5855 tem = nsp + begmatch + endmatch;
5856 if (nlen != tem || olen != tem)
5857 {
5858 if (!endmatch || nlen == olen)
5859 {
5860 /* If new text being written reaches right margin, there is
5861 no need to do clear-to-eol at the end of this function
5862 (and it would not be safe, since cursor is not going to
5863 be "at the margin" after the text is done). */
5864 if (nlen == FRAME_TOTAL_COLS (f))
5865 olen = 0;
5866
5867 /* Function write_glyphs is prepared to do nothing
5868 if passed a length <= 0. Check it here to avoid
5869 unnecessary cursor movement. */
5870 if (nlen - tem > 0)
5871 {
5872 cursor_to (f, vpos, nsp + begmatch);
5873 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5874 }
5875 }
5876 else if (nlen > olen)
5877 {
5878 /* Here, we used to have the following simple code:
5879 ----------------------------------------
5880 write_glyphs (nbody + nsp + begmatch, olen - tem);
5881 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5882 ----------------------------------------
5883 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5884 is a padding glyph. */
5885 int out = olen - tem; /* Columns to be overwritten originally. */
5886 int del;
5887
5888 cursor_to (f, vpos, nsp + begmatch);
5889
5890 /* Calculate columns we can actually overwrite. */
5891 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5892 out--;
5893 write_glyphs (f, nbody + nsp + begmatch, out);
5894
5895 /* If we left columns to be overwritten, we must delete them. */
5896 del = olen - tem - out;
5897 if (del > 0)
5898 delete_glyphs (f, del);
5899
5900 /* At last, we insert columns not yet written out. */
5901 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5902 olen = nlen;
5903 }
5904 else if (olen > nlen)
5905 {
5906 cursor_to (f, vpos, nsp + begmatch);
5907 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5908 delete_glyphs (f, olen - nlen);
5909 olen = nlen;
5910 }
5911 }
5912
5913 just_erase:
5914 /* If any unerased characters remain after the new line, erase them. */
5915 if (olen > nlen)
5916 {
5917 cursor_to (f, vpos, nlen);
5918 clear_end_of_line (f, olen);
5919 }
5920
5921 /* Exchange contents between current_frame and new_frame. */
5922 make_current (desired_matrix, current_matrix, vpos);
5923 }
5924
5925
5926 \f
5927 /***********************************************************************
5928 X/Y Position -> Buffer Position
5929 ***********************************************************************/
5930
5931 /* Determine what's under window-relative pixel position (*X, *Y).
5932 Return the object (string or buffer) that's there.
5933 Return in *POS the position in that object.
5934 Adjust *X and *Y to character positions. */
5935
5936 Lisp_Object
5937 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5938 struct window *w;
5939 int *x, *y;
5940 struct display_pos *pos;
5941 Lisp_Object *object;
5942 int *dx, *dy;
5943 int *width, *height;
5944 {
5945 struct it it;
5946 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5947 struct text_pos startp;
5948 Lisp_Object string;
5949 struct glyph_row *row;
5950 #ifdef HAVE_WINDOW_SYSTEM
5951 struct image *img = 0;
5952 #endif
5953 int x0, x1;
5954
5955 /* We used to set current_buffer directly here, but that does the
5956 wrong thing with `face-remapping-alist' (bug#2044). */
5957 Fset_buffer (w->buffer);
5958 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5959 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5960 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5961 start_display (&it, w, startp);
5962
5963 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5964 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5965 MOVE_TO_X | MOVE_TO_Y);
5966
5967 Fset_buffer (old_current_buffer);
5968
5969 *dx = x0 + it.first_visible_x - it.current_x;
5970 *dy = *y - it.current_y;
5971
5972 string = w->buffer;
5973 if (STRINGP (it.string))
5974 string = it.string;
5975 *pos = it.current;
5976
5977 #ifdef HAVE_WINDOW_SYSTEM
5978 if (it.what == IT_IMAGE)
5979 {
5980 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5981 && !NILP (img->spec))
5982 *object = img->spec;
5983 }
5984 #endif
5985
5986 if (it.vpos < w->current_matrix->nrows
5987 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5988 row->enabled_p))
5989 {
5990 if (it.hpos < row->used[TEXT_AREA])
5991 {
5992 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5993 #ifdef HAVE_WINDOW_SYSTEM
5994 if (img)
5995 {
5996 *dy -= row->ascent - glyph->ascent;
5997 *dx += glyph->slice.x;
5998 *dy += glyph->slice.y;
5999 /* Image slices positions are still relative to the entire image */
6000 *width = img->width;
6001 *height = img->height;
6002 }
6003 else
6004 #endif
6005 {
6006 *width = glyph->pixel_width;
6007 *height = glyph->ascent + glyph->descent;
6008 }
6009 }
6010 else
6011 {
6012 *width = 0;
6013 *height = row->height;
6014 }
6015 }
6016 else
6017 {
6018 *width = *height = 0;
6019 }
6020
6021 /* Add extra (default width) columns if clicked after EOL. */
6022 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
6023 if (x0 > x1)
6024 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
6025
6026 *x = it.hpos;
6027 *y = it.vpos;
6028
6029 return string;
6030 }
6031
6032
6033 /* Value is the string under window-relative coordinates X/Y in the
6034 mode line or header line (PART says which) of window W, or nil if none.
6035 *CHARPOS is set to the position in the string returned. */
6036
6037 Lisp_Object
6038 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
6039 struct window *w;
6040 enum window_part part;
6041 int *x, *y;
6042 int *charpos;
6043 Lisp_Object *object;
6044 int *dx, *dy;
6045 int *width, *height;
6046 {
6047 struct glyph_row *row;
6048 struct glyph *glyph, *end;
6049 int x0, y0;
6050 Lisp_Object string = Qnil;
6051
6052 if (part == ON_MODE_LINE)
6053 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6054 else
6055 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6056 y0 = *y - row->y;
6057 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6058
6059 if (row->mode_line_p && row->enabled_p)
6060 {
6061 /* Find the glyph under X. If we find one with a string object,
6062 it's the one we were looking for. */
6063 glyph = row->glyphs[TEXT_AREA];
6064 end = glyph + row->used[TEXT_AREA];
6065 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6066 x0 -= glyph->pixel_width;
6067 *x = glyph - row->glyphs[TEXT_AREA];
6068 if (glyph < end)
6069 {
6070 string = glyph->object;
6071 *charpos = glyph->charpos;
6072 *width = glyph->pixel_width;
6073 *height = glyph->ascent + glyph->descent;
6074 #ifdef HAVE_WINDOW_SYSTEM
6075 if (glyph->type == IMAGE_GLYPH)
6076 {
6077 struct image *img;
6078 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6079 if (img != NULL)
6080 *object = img->spec;
6081 y0 -= row->ascent - glyph->ascent;
6082 }
6083 #endif
6084 }
6085 else
6086 {
6087 /* Add extra (default width) columns if clicked after EOL. */
6088 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6089 *width = 0;
6090 *height = row->height;
6091 }
6092 }
6093 else
6094 {
6095 *x = 0;
6096 x0 = 0;
6097 *width = *height = 0;
6098 }
6099
6100 *dx = x0;
6101 *dy = y0;
6102
6103 return string;
6104 }
6105
6106
6107 /* Value is the string under window-relative coordinates X/Y in either
6108 marginal area, or nil if none. *CHARPOS is set to the position in
6109 the string returned. */
6110
6111 Lisp_Object
6112 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6113 struct window *w;
6114 enum window_part part;
6115 int *x, *y;
6116 int *charpos;
6117 Lisp_Object *object;
6118 int *dx, *dy;
6119 int *width, *height;
6120 {
6121 struct glyph_row *row = w->current_matrix->rows;
6122 struct glyph *glyph, *end;
6123 int x0, y0, i, wy = *y;
6124 int area;
6125 Lisp_Object string = Qnil;
6126
6127 if (part == ON_LEFT_MARGIN)
6128 area = LEFT_MARGIN_AREA;
6129 else if (part == ON_RIGHT_MARGIN)
6130 area = RIGHT_MARGIN_AREA;
6131 else
6132 abort ();
6133
6134 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6135 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6136 break;
6137 y0 = *y - row->y;
6138 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6139
6140 if (row->enabled_p)
6141 {
6142 /* Find the glyph under X. If we find one with a string object,
6143 it's the one we were looking for. */
6144 if (area == RIGHT_MARGIN_AREA)
6145 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6146 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6147 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6148 + window_box_width (w, LEFT_MARGIN_AREA)
6149 + window_box_width (w, TEXT_AREA));
6150 else
6151 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6152 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6153 : 0);
6154
6155 glyph = row->glyphs[area];
6156 end = glyph + row->used[area];
6157 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6158 x0 -= glyph->pixel_width;
6159 *x = glyph - row->glyphs[area];
6160 if (glyph < end)
6161 {
6162 string = glyph->object;
6163 *charpos = glyph->charpos;
6164 *width = glyph->pixel_width;
6165 *height = glyph->ascent + glyph->descent;
6166 #ifdef HAVE_WINDOW_SYSTEM
6167 if (glyph->type == IMAGE_GLYPH)
6168 {
6169 struct image *img;
6170 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6171 if (img != NULL)
6172 *object = img->spec;
6173 y0 -= row->ascent - glyph->ascent;
6174 x0 += glyph->slice.x;
6175 y0 += glyph->slice.y;
6176 }
6177 #endif
6178 }
6179 else
6180 {
6181 /* Add extra (default width) columns if clicked after EOL. */
6182 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6183 *width = 0;
6184 *height = row->height;
6185 }
6186 }
6187 else
6188 {
6189 x0 = 0;
6190 *x = 0;
6191 *width = *height = 0;
6192 }
6193
6194 *dx = x0;
6195 *dy = y0;
6196
6197 return string;
6198 }
6199
6200
6201 /***********************************************************************
6202 Changing Frame Sizes
6203 ***********************************************************************/
6204
6205 #ifdef SIGWINCH
6206
6207 SIGTYPE
6208 window_change_signal (signalnum) /* If we don't have an argument, */
6209 int signalnum; /* some compilers complain in signal calls. */
6210 {
6211 int width, height;
6212 #ifndef USE_CRT_DLL
6213 extern int errno;
6214 #endif
6215 int old_errno = errno;
6216
6217 struct tty_display_info *tty;
6218
6219 signal (SIGWINCH, window_change_signal);
6220 SIGNAL_THREAD_CHECK (signalnum);
6221
6222 /* The frame size change obviously applies to a single
6223 termcap-controlled terminal, but we can't decide which.
6224 Therefore, we resize the frames corresponding to each tty.
6225 */
6226 for (tty = tty_list; tty; tty = tty->next) {
6227
6228 if (! tty->term_initted)
6229 continue;
6230
6231 /* Suspended tty frames have tty->input == NULL avoid trying to
6232 use it. */
6233 if (!tty->input)
6234 continue;
6235
6236 get_tty_size (fileno (tty->input), &width, &height);
6237
6238 if (width > 5 && height > 2) {
6239 Lisp_Object tail, frame;
6240
6241 FOR_EACH_FRAME (tail, frame)
6242 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6243 /* Record the new sizes, but don't reallocate the data
6244 structures now. Let that be done later outside of the
6245 signal handler. */
6246 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6247 }
6248 }
6249
6250 errno = old_errno;
6251 }
6252 #endif /* SIGWINCH */
6253
6254
6255 /* Do any change in frame size that was requested by a signal. SAFE
6256 non-zero means this function is called from a place where it is
6257 safe to change frame sizes while a redisplay is in progress. */
6258
6259 void
6260 do_pending_window_change (safe)
6261 int safe;
6262 {
6263 /* If window_change_signal should have run before, run it now. */
6264 if (redisplaying_p && !safe)
6265 return;
6266
6267 while (delayed_size_change)
6268 {
6269 Lisp_Object tail, frame;
6270
6271 delayed_size_change = 0;
6272
6273 FOR_EACH_FRAME (tail, frame)
6274 {
6275 struct frame *f = XFRAME (frame);
6276
6277 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6278 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6279 0, 0, safe);
6280 }
6281 }
6282 }
6283
6284
6285 /* Change the frame height and/or width. Values may be given as zero to
6286 indicate no change is to take place.
6287
6288 If DELAY is non-zero, then assume we're being called from a signal
6289 handler, and queue the change for later - perhaps the next
6290 redisplay. Since this tries to resize windows, we can't call it
6291 from a signal handler.
6292
6293 SAFE non-zero means this function is called from a place where it's
6294 safe to change frame sizes while a redisplay is in progress. */
6295
6296 void
6297 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6298 register struct frame *f;
6299 int newheight, newwidth, pretend, delay, safe;
6300 {
6301 Lisp_Object tail, frame;
6302
6303 if (FRAME_MSDOS_P (f))
6304 {
6305 /* On MS-DOS, all frames use the same screen, so a change in
6306 size affects all frames. Termcap now supports multiple
6307 ttys. */
6308 FOR_EACH_FRAME (tail, frame)
6309 if (! FRAME_WINDOW_P (XFRAME (frame)))
6310 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6311 pretend, delay, safe);
6312 }
6313 else
6314 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6315 }
6316
6317 static void
6318 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6319 register struct frame *f;
6320 int newheight, newwidth, pretend, delay, safe;
6321 {
6322 int new_frame_total_cols;
6323 int count = SPECPDL_INDEX ();
6324
6325 /* If we can't deal with the change now, queue it for later. */
6326 if (delay || (redisplaying_p && !safe))
6327 {
6328 f->new_text_lines = newheight;
6329 f->new_text_cols = newwidth;
6330 delayed_size_change = 1;
6331 return;
6332 }
6333
6334 /* This size-change overrides any pending one for this frame. */
6335 f->new_text_lines = 0;
6336 f->new_text_cols = 0;
6337
6338 /* If an argument is zero, set it to the current value. */
6339 if (newheight == 0)
6340 newheight = FRAME_LINES (f);
6341 if (newwidth == 0)
6342 newwidth = FRAME_COLS (f);
6343
6344 /* Compute width of windows in F.
6345 This is the width of the frame without vertical scroll bars. */
6346 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6347
6348 /* Round up to the smallest acceptable size. */
6349 check_frame_size (f, &newheight, &newwidth);
6350
6351 /* If we're not changing the frame size, quit now. */
6352 /* Frame width may be unchanged but the text portion may change, for example,
6353 fullscreen and remove/add scroll bar. */
6354 if (newheight == FRAME_LINES (f)
6355 && newwidth == FRAME_COLS (f) // text portion unchanged
6356 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
6357 return;
6358
6359 BLOCK_INPUT;
6360
6361 #ifdef MSDOS
6362 /* We only can set screen dimensions to certain values supported
6363 by our video hardware. Try to find the smallest size greater
6364 or equal to the requested dimensions. */
6365 dos_set_window_size (&newheight, &newwidth);
6366 #endif
6367
6368 if (newheight != FRAME_LINES (f))
6369 {
6370 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6371 {
6372 /* Frame has both root and mini-buffer. */
6373 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6374 FRAME_TOP_MARGIN (f));
6375 set_window_height (FRAME_ROOT_WINDOW (f),
6376 (newheight
6377 - 1
6378 - FRAME_TOP_MARGIN (f)),
6379 2);
6380 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6381 newheight - 1);
6382 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6383 }
6384 else
6385 /* Frame has just one top-level window. */
6386 set_window_height (FRAME_ROOT_WINDOW (f),
6387 newheight - FRAME_TOP_MARGIN (f), 2);
6388
6389 /* MSDOS frames cannot PRETEND, as they change frame size by
6390 manipulating video hardware. */
6391 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6392 FrameRows (FRAME_TTY (f)) = newheight;
6393 }
6394
6395 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6396 {
6397 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
6398 if (FRAME_HAS_MINIBUF_P (f))
6399 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6400
6401 /* MSDOS frames cannot PRETEND, as they change frame size by
6402 manipulating video hardware. */
6403 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6404 FrameCols (FRAME_TTY (f)) = newwidth;
6405
6406 if (WINDOWP (f->tool_bar_window))
6407 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6408 }
6409
6410 FRAME_LINES (f) = newheight;
6411 SET_FRAME_COLS (f, newwidth);
6412
6413 {
6414 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6415 int text_area_x, text_area_y, text_area_width, text_area_height;
6416
6417 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6418 &text_area_height);
6419 if (w->cursor.x >= text_area_x + text_area_width)
6420 w->cursor.hpos = w->cursor.x = 0;
6421 if (w->cursor.y >= text_area_y + text_area_height)
6422 w->cursor.vpos = w->cursor.y = 0;
6423 }
6424
6425 adjust_glyphs (f);
6426 calculate_costs (f);
6427 SET_FRAME_GARBAGED (f);
6428 f->resized_p = 1;
6429
6430 UNBLOCK_INPUT;
6431
6432 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6433
6434 run_window_configuration_change_hook (f);
6435
6436 unbind_to (count, Qnil);
6437 }
6438
6439
6440 \f
6441 /***********************************************************************
6442 Terminal Related Lisp Functions
6443 ***********************************************************************/
6444
6445 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6446 1, 1, "FOpen termscript file: ",
6447 doc: /* Start writing all terminal output to FILE as well as the terminal.
6448 FILE = nil means just close any termscript file currently open. */)
6449 (file)
6450 Lisp_Object file;
6451 {
6452 struct tty_display_info *tty;
6453
6454 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
6455 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
6456 error ("Current frame is not on a tty device");
6457
6458 tty = CURTTY ();
6459
6460 if (tty->termscript != 0)
6461 {
6462 BLOCK_INPUT;
6463 fclose (tty->termscript);
6464 UNBLOCK_INPUT;
6465 }
6466 tty->termscript = 0;
6467
6468 if (! NILP (file))
6469 {
6470 file = Fexpand_file_name (file, Qnil);
6471 tty->termscript = fopen (SDATA (file), "w");
6472 if (tty->termscript == 0)
6473 report_file_error ("Opening termscript", Fcons (file, Qnil));
6474 }
6475 return Qnil;
6476 }
6477
6478
6479 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6480 Ssend_string_to_terminal, 1, 2, 0,
6481 doc: /* Send STRING to the terminal without alteration.
6482 Control characters in STRING will have terminal-dependent effects.
6483
6484 Optional parameter TERMINAL specifies the tty terminal device to use.
6485 It may be a terminal object, a frame, or nil for the terminal used by
6486 the currently selected frame. In batch mode, STRING is sent to stdout
6487 when TERMINAL is nil. */)
6488 (string, terminal)
6489 Lisp_Object string;
6490 Lisp_Object terminal;
6491 {
6492 struct terminal *t = get_terminal (terminal, 1);
6493 FILE *out;
6494
6495 /* ??? Perhaps we should do something special for multibyte strings here. */
6496 CHECK_STRING (string);
6497 BLOCK_INPUT;
6498
6499 if (!t)
6500 error ("Unknown terminal device");
6501
6502 if (t->type == output_initial)
6503 out = stdout;
6504 else if (t->type != output_termcap && t->type != output_msdos_raw)
6505 error ("Device %d is not a termcap terminal device", t->id);
6506 else
6507 {
6508 struct tty_display_info *tty = t->display_info.tty;
6509
6510 if (! tty->output)
6511 error ("Terminal is currently suspended");
6512
6513 if (tty->termscript)
6514 {
6515 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6516 fflush (tty->termscript);
6517 }
6518 out = tty->output;
6519 }
6520 fwrite (SDATA (string), 1, SBYTES (string), out);
6521 fflush (out);
6522 UNBLOCK_INPUT;
6523 return Qnil;
6524 }
6525
6526
6527 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6528 doc: /* Beep, or flash the screen.
6529 Also, unless an argument is given,
6530 terminate any keyboard macro currently executing. */)
6531 (arg)
6532 Lisp_Object arg;
6533 {
6534 if (!NILP (arg))
6535 {
6536 if (noninteractive)
6537 putchar (07);
6538 else
6539 ring_bell (XFRAME (selected_frame));
6540 }
6541 else
6542 bitch_at_user ();
6543
6544 return Qnil;
6545 }
6546
6547 void
6548 bitch_at_user ()
6549 {
6550 if (noninteractive)
6551 putchar (07);
6552 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6553 error ("Keyboard macro terminated by a command ringing the bell");
6554 else
6555 ring_bell (XFRAME (selected_frame));
6556 }
6557
6558
6559 \f
6560 /***********************************************************************
6561 Sleeping, Waiting
6562 ***********************************************************************/
6563
6564 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6565 doc: /* Pause, without updating display, for SECONDS seconds.
6566 SECONDS may be a floating-point value, meaning that you can wait for a
6567 fraction of a second. Optional second arg MILLISECONDS specifies an
6568 additional wait period, in milliseconds; this may be useful if your
6569 Emacs was built without floating point support.
6570 \(Not all operating systems support waiting for a fraction of a second.) */)
6571 (seconds, milliseconds)
6572 Lisp_Object seconds, milliseconds;
6573 {
6574 int sec, usec;
6575
6576 if (NILP (milliseconds))
6577 XSETINT (milliseconds, 0);
6578 else
6579 CHECK_NUMBER (milliseconds);
6580 usec = XINT (milliseconds) * 1000;
6581
6582 {
6583 double duration = extract_float (seconds);
6584 sec = (int) duration;
6585 usec += (duration - sec) * 1000000;
6586 }
6587
6588 #ifndef EMACS_HAS_USECS
6589 if (sec == 0 && usec != 0)
6590 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6591 #endif
6592
6593 /* Assure that 0 <= usec < 1000000. */
6594 if (usec < 0)
6595 {
6596 /* We can't rely on the rounding being correct if usec is negative. */
6597 if (-1000000 < usec)
6598 sec--, usec += 1000000;
6599 else
6600 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6601 }
6602 else
6603 sec += usec / 1000000, usec %= 1000000;
6604
6605 if (sec < 0 || (sec == 0 && usec == 0))
6606 return Qnil;
6607
6608 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6609
6610 return Qnil;
6611 }
6612
6613
6614 /* This is just like wait_reading_process_output, except that
6615 it does redisplay.
6616
6617 TIMEOUT is number of seconds to wait (float or integer),
6618 or t to wait forever.
6619 READING is 1 if reading input.
6620 If DO_DISPLAY is >0 display process output while waiting.
6621 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6622 */
6623
6624 Lisp_Object
6625 sit_for (timeout, reading, do_display)
6626 Lisp_Object timeout;
6627 int reading, do_display;
6628 {
6629 int sec, usec;
6630
6631 swallow_events (do_display);
6632
6633 if ((detect_input_pending_run_timers (do_display))
6634 || !NILP (Vexecuting_kbd_macro))
6635 return Qnil;
6636
6637 if (do_display >= 2)
6638 redisplay_preserve_echo_area (2);
6639
6640 if (INTEGERP (timeout))
6641 {
6642 sec = XINT (timeout);
6643 usec = 0;
6644 }
6645 else if (FLOATP (timeout))
6646 {
6647 double seconds = XFLOAT_DATA (timeout);
6648 sec = (int) seconds;
6649 usec = (int) ((seconds - sec) * 1000000);
6650 }
6651 else if (EQ (timeout, Qt))
6652 {
6653 sec = 0;
6654 usec = 0;
6655 }
6656 else
6657 wrong_type_argument (Qnumberp, timeout);
6658
6659 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6660 return Qt;
6661
6662 #ifdef SIGIO
6663 gobble_input (0);
6664 #endif
6665
6666 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6667 Qnil, NULL, 0);
6668
6669 return detect_input_pending () ? Qnil : Qt;
6670 }
6671
6672
6673 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6674 doc: /* Perform redisplay if no input is available.
6675 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6676 perform a full redisplay even if input is available.
6677 Return t if redisplay was performed, nil otherwise. */)
6678 (force)
6679 Lisp_Object force;
6680 {
6681 int count;
6682
6683 swallow_events (1);
6684 if ((detect_input_pending_run_timers (1)
6685 && NILP (force) && !redisplay_dont_pause)
6686 || !NILP (Vexecuting_kbd_macro))
6687 return Qnil;
6688
6689 count = SPECPDL_INDEX ();
6690 if (!NILP (force) && !redisplay_dont_pause)
6691 specbind (Qredisplay_dont_pause, Qt);
6692 redisplay_preserve_echo_area (2);
6693 unbind_to (count, Qnil);
6694 return Qt;
6695 }
6696
6697
6698 \f
6699 /***********************************************************************
6700 Other Lisp Functions
6701 ***********************************************************************/
6702
6703 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6704 session's frames, frame names, buffers, buffer-read-only flags, and
6705 buffer-modified-flags. */
6706
6707 static Lisp_Object frame_and_buffer_state;
6708
6709
6710 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6711 Sframe_or_buffer_changed_p, 0, 1, 0,
6712 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6713 VARIABLE is a variable name whose value is either nil or a state vector
6714 that will be updated to contain all frames and buffers,
6715 aside from buffers whose names start with space,
6716 along with the buffers' read-only and modified flags. This allows a fast
6717 check to see whether buffer menus might need to be recomputed.
6718 If this function returns non-nil, it updates the internal vector to reflect
6719 the current state.
6720
6721 If VARIABLE is nil, an internal variable is used. Users should not
6722 pass nil for VARIABLE. */)
6723 (variable)
6724 Lisp_Object variable;
6725 {
6726 Lisp_Object state, tail, frame, buf;
6727 Lisp_Object *vecp, *end;
6728 int n;
6729
6730 if (! NILP (variable))
6731 {
6732 CHECK_SYMBOL (variable);
6733 state = Fsymbol_value (variable);
6734 if (! VECTORP (state))
6735 goto changed;
6736 }
6737 else
6738 state = frame_and_buffer_state;
6739
6740 vecp = XVECTOR (state)->contents;
6741 end = vecp + XVECTOR (state)->size;
6742
6743 FOR_EACH_FRAME (tail, frame)
6744 {
6745 if (vecp == end)
6746 goto changed;
6747 if (!EQ (*vecp++, frame))
6748 goto changed;
6749 if (vecp == end)
6750 goto changed;
6751 if (!EQ (*vecp++, XFRAME (frame)->name))
6752 goto changed;
6753 }
6754 /* Check that the buffer info matches. */
6755 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6756 {
6757 buf = XCDR (XCAR (tail));
6758 /* Ignore buffers that aren't included in buffer lists. */
6759 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6760 continue;
6761 if (vecp == end)
6762 goto changed;
6763 if (!EQ (*vecp++, buf))
6764 goto changed;
6765 if (vecp == end)
6766 goto changed;
6767 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6768 goto changed;
6769 if (vecp == end)
6770 goto changed;
6771 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6772 goto changed;
6773 }
6774 if (vecp == end)
6775 goto changed;
6776 /* Detect deletion of a buffer at the end of the list. */
6777 if (EQ (*vecp, Qlambda))
6778 return Qnil;
6779
6780 /* Come here if we decide the data has changed. */
6781 changed:
6782 /* Count the size we will need.
6783 Start with 1 so there is room for at least one lambda at the end. */
6784 n = 1;
6785 FOR_EACH_FRAME (tail, frame)
6786 n += 2;
6787 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6788 n += 3;
6789 /* Reallocate the vector if data has grown to need it,
6790 or if it has shrunk a lot. */
6791 if (! VECTORP (state)
6792 || n > XVECTOR (state)->size
6793 || n + 20 < XVECTOR (state)->size / 2)
6794 /* Add 20 extra so we grow it less often. */
6795 {
6796 state = Fmake_vector (make_number (n + 20), Qlambda);
6797 if (! NILP (variable))
6798 Fset (variable, state);
6799 else
6800 frame_and_buffer_state = state;
6801 }
6802
6803 /* Record the new data in the (possibly reallocated) vector. */
6804 vecp = XVECTOR (state)->contents;
6805 FOR_EACH_FRAME (tail, frame)
6806 {
6807 *vecp++ = frame;
6808 *vecp++ = XFRAME (frame)->name;
6809 }
6810 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6811 {
6812 buf = XCDR (XCAR (tail));
6813 /* Ignore buffers that aren't included in buffer lists. */
6814 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6815 continue;
6816 *vecp++ = buf;
6817 *vecp++ = XBUFFER (buf)->read_only;
6818 *vecp++ = Fbuffer_modified_p (buf);
6819 }
6820 /* Fill up the vector with lambdas (always at least one). */
6821 *vecp++ = Qlambda;
6822 while (vecp - XVECTOR (state)->contents
6823 < XVECTOR (state)->size)
6824 *vecp++ = Qlambda;
6825 /* Make sure we didn't overflow the vector. */
6826 if (vecp - XVECTOR (state)->contents
6827 > XVECTOR (state)->size)
6828 abort ();
6829 return Qt;
6830 }
6831
6832
6833 \f
6834 /***********************************************************************
6835 Initialization
6836 ***********************************************************************/
6837
6838 /* Initialization done when Emacs fork is started, before doing stty.
6839 Determine terminal type and set terminal_driver. Then invoke its
6840 decoding routine to set up variables in the terminal package. */
6841
6842 void
6843 init_display ()
6844 {
6845 char *terminal_type;
6846
6847 #ifdef HAVE_X_WINDOWS
6848 extern int display_arg;
6849 #endif
6850
6851 /* Construct the space glyph. */
6852 space_glyph.type = CHAR_GLYPH;
6853 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6854 space_glyph.charpos = -1;
6855
6856 inverse_video = 0;
6857 cursor_in_echo_area = 0;
6858 terminal_type = (char *) 0;
6859
6860 /* Now is the time to initialize this; it's used by init_sys_modes
6861 during startup. */
6862 Vinitial_window_system = Qnil;
6863
6864 /* SIGWINCH needs to be handled no matter what display we start
6865 with. Otherwise newly opened tty frames will not resize
6866 automatically. */
6867 #ifdef SIGWINCH
6868 #ifndef CANNOT_DUMP
6869 if (initialized)
6870 #endif /* CANNOT_DUMP */
6871 signal (SIGWINCH, window_change_signal);
6872 #endif /* SIGWINCH */
6873
6874 /* If running as a daemon, no need to initialize any frames/terminal. */
6875 if (IS_DAEMON)
6876 return;
6877
6878 /* If the user wants to use a window system, we shouldn't bother
6879 initializing the terminal. This is especially important when the
6880 terminal is so dumb that emacs gives up before and doesn't bother
6881 using the window system.
6882
6883 If the DISPLAY environment variable is set and nonempty,
6884 try to use X, and die with an error message if that doesn't work. */
6885
6886 #ifdef HAVE_X_WINDOWS
6887 if (! inhibit_window_system && ! display_arg)
6888 {
6889 char *display;
6890 display = getenv ("DISPLAY");
6891 display_arg = (display != 0 && *display != 0);
6892
6893 if (display_arg && !x_display_ok (display))
6894 {
6895 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6896 display);
6897 inhibit_window_system = 1;
6898 }
6899 }
6900
6901 if (!inhibit_window_system && display_arg
6902 #ifndef CANNOT_DUMP
6903 && initialized
6904 #endif
6905 )
6906 {
6907 Vinitial_window_system = Qx;
6908 #ifdef HAVE_X11
6909 Vwindow_system_version = make_number (11);
6910 #endif
6911 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6912 /* In some versions of ncurses,
6913 tputs crashes if we have not called tgetent.
6914 So call tgetent. */
6915 { char b[2044]; tgetent (b, "xterm");}
6916 #endif
6917 adjust_frame_glyphs_initially ();
6918 return;
6919 }
6920 #endif /* HAVE_X_WINDOWS */
6921
6922 #ifdef HAVE_NTGUI
6923 if (!inhibit_window_system)
6924 {
6925 Vinitial_window_system = Qw32;
6926 Vwindow_system_version = make_number (1);
6927 adjust_frame_glyphs_initially ();
6928 return;
6929 }
6930 #endif /* HAVE_NTGUI */
6931
6932 #ifdef HAVE_NS
6933 if (!inhibit_window_system
6934 #ifndef CANNOT_DUMP
6935 && initialized
6936 #endif
6937 )
6938 {
6939 Vinitial_window_system = Qns;
6940 Vwindow_system_version = make_number(10);
6941 adjust_frame_glyphs_initially ();
6942 return;
6943 }
6944 #endif
6945
6946 /* If no window system has been specified, try to use the terminal. */
6947 if (! isatty (0))
6948 {
6949 fatal ("standard input is not a tty");
6950 exit (1);
6951 }
6952
6953 #ifdef WINDOWSNT
6954 terminal_type = "w32console";
6955 #else
6956 /* Look at the TERM variable. */
6957 terminal_type = (char *) getenv ("TERM");
6958 #endif
6959 if (!terminal_type)
6960 {
6961 #ifdef HAVE_WINDOW_SYSTEM
6962 if (! inhibit_window_system)
6963 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6964 else
6965 #endif /* HAVE_WINDOW_SYSTEM */
6966 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6967 exit (1);
6968 }
6969
6970 {
6971 struct terminal *t;
6972 struct frame *f = XFRAME (selected_frame);
6973
6974 /* Open a display on the controlling tty. */
6975 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6976
6977 /* Convert the initial frame to use the new display. */
6978 if (f->output_method != output_initial)
6979 abort ();
6980 f->output_method = t->type;
6981 f->terminal = t;
6982
6983 t->reference_count++;
6984 t->display_info.tty->top_frame = selected_frame;
6985 change_frame_size (XFRAME (selected_frame),
6986 FrameRows (t->display_info.tty),
6987 FrameCols (t->display_info.tty), 0, 0, 1);
6988
6989 /* Delete the initial terminal. */
6990 if (--initial_terminal->reference_count == 0
6991 && initial_terminal->delete_terminal_hook)
6992 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6993
6994 /* Update frame parameters to reflect the new type. */
6995 Fmodify_frame_parameters
6996 (selected_frame, Fcons (Fcons (Qtty_type,
6997 Ftty_type (selected_frame)), Qnil));
6998 if (t->display_info.tty->name)
6999 Fmodify_frame_parameters (selected_frame,
7000 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
7001 Qnil));
7002 else
7003 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
7004 Qnil));
7005 }
7006
7007 {
7008 struct frame *sf = SELECTED_FRAME ();
7009 int width = FRAME_TOTAL_COLS (sf);
7010 int height = FRAME_LINES (sf);
7011
7012 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
7013
7014 /* If these sizes are so big they cause overflow, just ignore the
7015 change. It's not clear what better we could do. */
7016 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
7017 fatal ("screen size %dx%d too big", width, height);
7018 }
7019
7020 adjust_frame_glyphs_initially ();
7021 calculate_costs (XFRAME (selected_frame));
7022
7023 /* Set up faces of the initial terminal frame of a dumped Emacs. */
7024 if (initialized
7025 && !noninteractive
7026 && NILP (Vinitial_window_system))
7027 {
7028 /* For the initial frame, we don't have any way of knowing what
7029 are the foreground and background colors of the terminal. */
7030 struct frame *sf = SELECTED_FRAME();
7031
7032 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
7033 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
7034 call0 (intern ("tty-set-up-initial-frame-faces"));
7035 }
7036 }
7037
7038
7039 \f
7040 /***********************************************************************
7041 Blinking cursor
7042 ***********************************************************************/
7043
7044 DEFUN ("internal-show-cursor", Finternal_show_cursor,
7045 Sinternal_show_cursor, 2, 2, 0,
7046 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
7047 WINDOW nil means use the selected window. SHOW non-nil means
7048 show a cursor in WINDOW in the next redisplay. SHOW nil means
7049 don't show a cursor. */)
7050 (window, show)
7051 Lisp_Object window, show;
7052 {
7053 /* Don't change cursor state while redisplaying. This could confuse
7054 output routines. */
7055 if (!redisplaying_p)
7056 {
7057 if (NILP (window))
7058 window = selected_window;
7059 else
7060 CHECK_WINDOW (window);
7061
7062 XWINDOW (window)->cursor_off_p = NILP (show);
7063 }
7064
7065 return Qnil;
7066 }
7067
7068
7069 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7070 Sinternal_show_cursor_p, 0, 1, 0,
7071 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7072 WINDOW nil or omitted means report on the selected window. */)
7073 (window)
7074 Lisp_Object window;
7075 {
7076 struct window *w;
7077
7078 if (NILP (window))
7079 window = selected_window;
7080 else
7081 CHECK_WINDOW (window);
7082
7083 w = XWINDOW (window);
7084 return w->cursor_off_p ? Qnil : Qt;
7085 }
7086
7087 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
7088 Slast_nonminibuf_frame, 0, 0, 0,
7089 doc: /* Value is last nonminibuffer frame. */)
7090 ()
7091 {
7092 Lisp_Object frame = Qnil;
7093
7094 if (last_nonminibuf_frame)
7095 XSETFRAME (frame, last_nonminibuf_frame);
7096
7097 return frame;
7098 }
7099 \f
7100 /***********************************************************************
7101 Initialization
7102 ***********************************************************************/
7103
7104 void
7105 syms_of_display ()
7106 {
7107 defsubr (&Sredraw_frame);
7108 defsubr (&Sredraw_display);
7109 defsubr (&Sframe_or_buffer_changed_p);
7110 defsubr (&Sopen_termscript);
7111 defsubr (&Sding);
7112 defsubr (&Sredisplay);
7113 defsubr (&Ssleep_for);
7114 defsubr (&Ssend_string_to_terminal);
7115 defsubr (&Sinternal_show_cursor);
7116 defsubr (&Sinternal_show_cursor_p);
7117 defsubr (&Slast_nonminibuf_frame);
7118
7119 #if GLYPH_DEBUG
7120 defsubr (&Sdump_redisplay_history);
7121 #endif
7122
7123 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
7124 staticpro (&frame_and_buffer_state);
7125
7126 Qdisplay_table = intern_c_string ("display-table");
7127 staticpro (&Qdisplay_table);
7128 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
7129 staticpro (&Qredisplay_dont_pause);
7130
7131 DEFVAR_INT ("baud-rate", &baud_rate,
7132 doc: /* *The output baud rate of the terminal.
7133 On most systems, changing this value will affect the amount of padding
7134 and the other strategic decisions made during redisplay. */);
7135
7136 DEFVAR_BOOL ("inverse-video", &inverse_video,
7137 doc: /* *Non-nil means invert the entire frame display.
7138 This means everything is in inverse video which otherwise would not be. */);
7139
7140 DEFVAR_BOOL ("visible-bell", &visible_bell,
7141 doc: /* *Non-nil means try to flash the frame to represent a bell.
7142
7143 See also `ring-bell-function'. */);
7144
7145 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
7146 doc: /* *Non-nil means no need to redraw entire frame after suspending.
7147 A non-nil value is useful if the terminal can automatically preserve
7148 Emacs's frame display when you reenter Emacs.
7149 It is up to you to set this variable if your terminal can do that. */);
7150
7151 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7152 doc: /* Name of the window system that Emacs uses for the first frame.
7153 The value is a symbol--for instance, `x' for X windows.
7154 The value is nil if Emacs is using a text-only terminal. */);
7155
7156 DEFVAR_KBOARD ("window-system", Vwindow_system,
7157 doc: /* Name of window system through which the selected frame is displayed.
7158 The value is a symbol--for instance, `x' for X windows.
7159 The value is nil if the selected frame is on a text-only-terminal. */);
7160
7161 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7162 doc: /* The version number of the window system in use.
7163 For X windows, this is 11. */);
7164
7165 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7166 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7167
7168 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7169 doc: /* Table defining how to output a glyph code to the frame.
7170 If not nil, this is a vector indexed by glyph code to define the glyph.
7171 Each element can be:
7172 integer: a glyph code which this glyph is an alias for.
7173 string: output this glyph using that string (not impl. in X windows).
7174 nil: this glyph mod 524288 is the code of a character to output,
7175 and this glyph / 524288 is the face number (see `face-id') to use
7176 while outputting it. */);
7177 Vglyph_table = Qnil;
7178
7179 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7180 doc: /* Display table to use for buffers that specify none.
7181 See `buffer-display-table' for more information. */);
7182 Vstandard_display_table = Qnil;
7183
7184 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7185 doc: /* *Non-nil means update isn't paused when input is detected. */);
7186 redisplay_dont_pause = 0;
7187
7188 #if PERIODIC_PREEMPTION_CHECKING
7189 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7190 doc: /* *The period in seconds between checking for input during redisplay.
7191 If input is detected, redisplay is pre-empted, and the input is processed.
7192 If nil, never pre-empt redisplay. */);
7193 Vredisplay_preemption_period = make_float (0.10);
7194 #endif
7195
7196 #ifdef CANNOT_DUMP
7197 if (noninteractive)
7198 #endif
7199 {
7200 Vinitial_window_system = Qnil;
7201 Vwindow_system_version = Qnil;
7202 }
7203 }
7204
7205 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7206 (do not change this comment) */