Don't force ./temacs to start in terminal mode.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 static struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
130 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
131 #if GLYPH_DEBUG
132 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
133 #endif
134 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
135 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
136 struct window *);
137 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
138 struct window *);
139 static struct glyph_pool *new_glyph_pool (void);
140 static void free_glyph_pool (struct glyph_pool *);
141 static void adjust_frame_glyphs_initially (void);
142 static void adjust_frame_message_buffer (struct frame *);
143 static void adjust_decode_mode_spec_buffer (struct frame *);
144 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
145 static void build_frame_matrix (struct frame *);
146 void clear_current_matrices (struct frame *);
147 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
148 int, int);
149 static void clear_window_matrices (struct window *, int);
150 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
151 static int scrolling_window (struct window *, int);
152 static int update_window_line (struct window *, int, int *);
153 static void update_marginal_area (struct window *, int, int);
154 static int update_text_area (struct window *, int);
155 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
156 int);
157 static void mirror_make_current (struct window *, int);
158 void check_window_matrix_pointers (struct window *);
159 #if GLYPH_DEBUG
160 static void check_matrix_pointers (struct glyph_matrix *,
161 struct glyph_matrix *);
162 #endif
163 static void mirror_line_dance (struct window *, int, int, int *, char *);
164 static int update_window_tree (struct window *, int);
165 static int update_window (struct window *, int);
166 static int update_frame_1 (struct frame *, int, int);
167 static int scrolling (struct frame *);
168 static void set_window_cursor_after_update (struct window *);
169 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
170 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
171
172 \f
173 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
174 are supported, so we can check for input during redisplay at
175 regular intervals. */
176 #ifdef EMACS_HAS_USECS
177 #define PERIODIC_PREEMPTION_CHECKING 1
178 #else
179 #define PERIODIC_PREEMPTION_CHECKING 0
180 #endif
181
182 #if PERIODIC_PREEMPTION_CHECKING
183
184 /* Redisplay preemption timers. */
185
186 static EMACS_TIME preemption_period;
187 static EMACS_TIME preemption_next_check;
188
189 #endif
190
191 /* Nonzero upon entry to redisplay means do not assume anything about
192 current contents of actual terminal frame; clear and redraw it. */
193
194 int frame_garbaged;
195
196 /* Nonzero means last display completed. Zero means it was preempted. */
197
198 int display_completed;
199
200 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
201
202 \f
203 /* The currently selected frame. In a single-frame version, this
204 variable always equals the_only_frame. */
205
206 Lisp_Object selected_frame;
207
208 /* A frame which is not just a mini-buffer, or 0 if there are no such
209 frames. This is usually the most recent such frame that was
210 selected. In a single-frame version, this variable always holds
211 the address of the_only_frame. */
212
213 struct frame *last_nonminibuf_frame;
214
215 /* 1 means SIGWINCH happened when not safe. */
216
217 static int delayed_size_change;
218
219 /* 1 means glyph initialization has been completed at startup. */
220
221 static int glyphs_initialized_initially_p;
222
223 /* Updated window if != 0. Set by update_window. */
224
225 struct window *updated_window;
226
227 /* Glyph row updated in update_window_line, and area that is updated. */
228
229 struct glyph_row *updated_row;
230 int updated_area;
231
232 /* A glyph for a space. */
233
234 struct glyph space_glyph;
235
236 /* Counts of allocated structures. These counts serve to diagnose
237 memory leaks and double frees. */
238
239 static int glyph_matrix_count;
240 static int glyph_pool_count;
241
242 /* If non-null, the frame whose frame matrices are manipulated. If
243 null, window matrices are worked on. */
244
245 static struct frame *frame_matrix_frame;
246
247 /* Non-zero means that fonts have been loaded since the last glyph
248 matrix adjustments. Redisplay must stop, and glyph matrices must
249 be adjusted when this flag becomes non-zero during display. The
250 reason fonts can be loaded so late is that fonts of fontsets are
251 loaded on demand. Another reason is that a line contains many
252 characters displayed by zero width or very narrow glyphs of
253 variable-width fonts. */
254
255 int fonts_changed_p;
256
257 /* Convert vpos and hpos from frame to window and vice versa.
258 This may only be used for terminal frames. */
259
260 #if GLYPH_DEBUG
261
262 static int window_to_frame_vpos (struct window *, int);
263 static int window_to_frame_hpos (struct window *, int);
264 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
265 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
266
267 /* One element of the ring buffer containing redisplay history
268 information. */
269
270 struct redisplay_history
271 {
272 char trace[512 + 100];
273 };
274
275 /* The size of the history buffer. */
276
277 #define REDISPLAY_HISTORY_SIZE 30
278
279 /* The redisplay history buffer. */
280
281 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
282
283 /* Next free entry in redisplay_history. */
284
285 static int history_idx;
286
287 /* A tick that's incremented each time something is added to the
288 history. */
289
290 static unsigned history_tick;
291
292 static void add_frame_display_history (struct frame *, int);
293 \f
294 /* Add to the redisplay history how window W has been displayed.
295 MSG is a trace containing the information how W's glyph matrix
296 has been constructed. PAUSED_P non-zero means that the update
297 has been interrupted for pending input. */
298
299 static void
300 add_window_display_history (struct window *w, const char *msg, int paused_p)
301 {
302 char *buf;
303
304 if (history_idx >= REDISPLAY_HISTORY_SIZE)
305 history_idx = 0;
306 buf = redisplay_history[history_idx].trace;
307 ++history_idx;
308
309 sprintf (buf, "%d: window %p (`%s')%s\n",
310 history_tick++,
311 w,
312 ((BUFFERP (w->buffer)
313 && STRINGP (XBUFFER (w->buffer)->name))
314 ? SSDATA (XBUFFER (w->buffer)->name)
315 : "???"),
316 paused_p ? " ***paused***" : "");
317 strcat (buf, msg);
318 }
319
320
321 /* Add to the redisplay history that frame F has been displayed.
322 PAUSED_P non-zero means that the update has been interrupted for
323 pending input. */
324
325 static void
326 add_frame_display_history (struct frame *f, int paused_p)
327 {
328 char *buf;
329
330 if (history_idx >= REDISPLAY_HISTORY_SIZE)
331 history_idx = 0;
332 buf = redisplay_history[history_idx].trace;
333 ++history_idx;
334
335 sprintf (buf, "%d: update frame %p%s",
336 history_tick++,
337 f, paused_p ? " ***paused***" : "");
338 }
339
340
341 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
342 Sdump_redisplay_history, 0, 0, "",
343 doc: /* Dump redisplay history to stderr. */)
344 (void)
345 {
346 int i;
347
348 for (i = history_idx - 1; i != history_idx; --i)
349 {
350 if (i < 0)
351 i = REDISPLAY_HISTORY_SIZE - 1;
352 fprintf (stderr, "%s\n", redisplay_history[i].trace);
353 }
354
355 return Qnil;
356 }
357
358
359 #else /* GLYPH_DEBUG == 0 */
360
361 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
362 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
363
364 #endif /* GLYPH_DEBUG == 0 */
365
366
367 #if defined PROFILING && !HAVE___EXECUTABLE_START
368 /* FIXME: only used to find text start for profiling. */
369
370 void
371 safe_bcopy (const char *from, char *to, int size)
372 {
373 abort ();
374 }
375 #endif
376 \f
377 /***********************************************************************
378 Glyph Matrices
379 ***********************************************************************/
380
381 /* Allocate and return a glyph_matrix structure. POOL is the glyph
382 pool from which memory for the matrix should be allocated, or null
383 for window-based redisplay where no glyph pools are used. The
384 member `pool' of the glyph matrix structure returned is set to
385 POOL, the structure is otherwise zeroed. */
386
387 static struct glyph_matrix *
388 new_glyph_matrix (struct glyph_pool *pool)
389 {
390 struct glyph_matrix *result;
391
392 /* Allocate and clear. */
393 result = (struct glyph_matrix *) xmalloc (sizeof *result);
394 memset (result, 0, sizeof *result);
395
396 /* Increment number of allocated matrices. This count is used
397 to detect memory leaks. */
398 ++glyph_matrix_count;
399
400 /* Set pool and return. */
401 result->pool = pool;
402 return result;
403 }
404
405
406 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
407
408 The global counter glyph_matrix_count is decremented when a matrix
409 is freed. If the count gets negative, more structures were freed
410 than allocated, i.e. one matrix was freed more than once or a bogus
411 pointer was passed to this function.
412
413 If MATRIX->pool is null, this means that the matrix manages its own
414 glyph memory---this is done for matrices on X frames. Freeing the
415 matrix also frees the glyph memory in this case. */
416
417 static void
418 free_glyph_matrix (struct glyph_matrix *matrix)
419 {
420 if (matrix)
421 {
422 int i;
423
424 /* Detect the case that more matrices are freed than were
425 allocated. */
426 if (--glyph_matrix_count < 0)
427 abort ();
428
429 /* Free glyph memory if MATRIX owns it. */
430 if (matrix->pool == NULL)
431 for (i = 0; i < matrix->rows_allocated; ++i)
432 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
433
434 /* Free row structures and the matrix itself. */
435 xfree (matrix->rows);
436 xfree (matrix);
437 }
438 }
439
440
441 /* Return the number of glyphs to reserve for a marginal area of
442 window W. TOTAL_GLYPHS is the number of glyphs in a complete
443 display line of window W. MARGIN gives the width of the marginal
444 area in canonical character units. MARGIN should be an integer
445 or a float. */
446
447 static int
448 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
449 {
450 int n;
451
452 if (NUMBERP (margin))
453 {
454 int width = XFASTINT (w->total_cols);
455 double d = max (0, XFLOATINT (margin));
456 d = min (width / 2 - 1, d);
457 n = (int) ((double) total_glyphs / width * d);
458 }
459 else
460 n = 0;
461
462 return n;
463 }
464
465
466 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
467 window sizes.
468
469 W is null if the function is called for a frame glyph matrix.
470 Otherwise it is the window MATRIX is a member of. X and Y are the
471 indices of the first column and row of MATRIX within the frame
472 matrix, if such a matrix exists. They are zero for purely
473 window-based redisplay. DIM is the needed size of the matrix.
474
475 In window-based redisplay, where no frame matrices exist, glyph
476 matrices manage their own glyph storage. Otherwise, they allocate
477 storage from a common frame glyph pool which can be found in
478 MATRIX->pool.
479
480 The reason for this memory management strategy is to avoid complete
481 frame redraws if possible. When we allocate from a common pool, a
482 change of the location or size of a sub-matrix within the pool
483 requires a complete redisplay of the frame because we cannot easily
484 make sure that the current matrices of all windows still agree with
485 what is displayed on the screen. While this is usually fast, it
486 leads to screen flickering. */
487
488 static void
489 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
490 {
491 int i;
492 int new_rows;
493 int marginal_areas_changed_p = 0;
494 int header_line_changed_p = 0;
495 int header_line_p = 0;
496 int left = -1, right = -1;
497 int window_width = -1, window_height = -1;
498
499 /* See if W had a header line that has disappeared now, or vice versa.
500 Get W's size. */
501 if (w)
502 {
503 window_box (w, -1, 0, 0, &window_width, &window_height);
504
505 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
506 header_line_changed_p = header_line_p != matrix->header_line_p;
507 }
508 matrix->header_line_p = header_line_p;
509
510 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
511 Do nothing if MATRIX' size, position, vscroll, and marginal areas
512 haven't changed. This optimization is important because preserving
513 the matrix means preventing redisplay. */
514 if (matrix->pool == NULL)
515 {
516 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
517 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
518 xassert (left >= 0 && right >= 0);
519 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
520 || right != matrix->right_margin_glyphs);
521
522 if (!marginal_areas_changed_p
523 && !fonts_changed_p
524 && !header_line_changed_p
525 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
526 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
527 && matrix->window_height == window_height
528 && matrix->window_vscroll == w->vscroll
529 && matrix->window_width == window_width)
530 return;
531 }
532
533 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
534 if (matrix->rows_allocated < dim.height)
535 {
536 int size = dim.height * sizeof (struct glyph_row);
537 new_rows = dim.height - matrix->rows_allocated;
538 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
539 memset (matrix->rows + matrix->rows_allocated, 0,
540 new_rows * sizeof *matrix->rows);
541 matrix->rows_allocated = dim.height;
542 }
543 else
544 new_rows = 0;
545
546 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
547 on a frame not using window-based redisplay. Set up pointers for
548 each row into the glyph pool. */
549 if (matrix->pool)
550 {
551 xassert (matrix->pool->glyphs);
552
553 if (w)
554 {
555 left = margin_glyphs_to_reserve (w, dim.width,
556 w->left_margin_cols);
557 right = margin_glyphs_to_reserve (w, dim.width,
558 w->right_margin_cols);
559 }
560 else
561 left = right = 0;
562
563 for (i = 0; i < dim.height; ++i)
564 {
565 struct glyph_row *row = &matrix->rows[i];
566
567 row->glyphs[LEFT_MARGIN_AREA]
568 = (matrix->pool->glyphs
569 + (y + i) * matrix->pool->ncolumns
570 + x);
571
572 if (w == NULL
573 || row == matrix->rows + dim.height - 1
574 || (row == matrix->rows && matrix->header_line_p))
575 {
576 row->glyphs[TEXT_AREA]
577 = row->glyphs[LEFT_MARGIN_AREA];
578 row->glyphs[RIGHT_MARGIN_AREA]
579 = row->glyphs[TEXT_AREA] + dim.width;
580 row->glyphs[LAST_AREA]
581 = row->glyphs[RIGHT_MARGIN_AREA];
582 }
583 else
584 {
585 row->glyphs[TEXT_AREA]
586 = row->glyphs[LEFT_MARGIN_AREA] + left;
587 row->glyphs[RIGHT_MARGIN_AREA]
588 = row->glyphs[TEXT_AREA] + dim.width - left - right;
589 row->glyphs[LAST_AREA]
590 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
591 }
592 }
593
594 matrix->left_margin_glyphs = left;
595 matrix->right_margin_glyphs = right;
596 }
597 else
598 {
599 /* If MATRIX->pool is null, MATRIX is responsible for managing
600 its own memory. It is a window matrix for window-based redisplay.
601 Allocate glyph memory from the heap. */
602 if (dim.width > matrix->matrix_w
603 || new_rows
604 || header_line_changed_p
605 || marginal_areas_changed_p)
606 {
607 struct glyph_row *row = matrix->rows;
608 struct glyph_row *end = row + matrix->rows_allocated;
609
610 while (row < end)
611 {
612 row->glyphs[LEFT_MARGIN_AREA]
613 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
614 (dim.width
615 * sizeof (struct glyph)));
616
617 /* The mode line never has marginal areas. */
618 if (row == matrix->rows + dim.height - 1
619 || (row == matrix->rows && matrix->header_line_p))
620 {
621 row->glyphs[TEXT_AREA]
622 = row->glyphs[LEFT_MARGIN_AREA];
623 row->glyphs[RIGHT_MARGIN_AREA]
624 = row->glyphs[TEXT_AREA] + dim.width;
625 row->glyphs[LAST_AREA]
626 = row->glyphs[RIGHT_MARGIN_AREA];
627 }
628 else
629 {
630 row->glyphs[TEXT_AREA]
631 = row->glyphs[LEFT_MARGIN_AREA] + left;
632 row->glyphs[RIGHT_MARGIN_AREA]
633 = row->glyphs[TEXT_AREA] + dim.width - left - right;
634 row->glyphs[LAST_AREA]
635 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
636 }
637 ++row;
638 }
639 }
640
641 xassert (left >= 0 && right >= 0);
642 matrix->left_margin_glyphs = left;
643 matrix->right_margin_glyphs = right;
644 }
645
646 /* Number of rows to be used by MATRIX. */
647 matrix->nrows = dim.height;
648 xassert (matrix->nrows >= 0);
649
650 if (w)
651 {
652 if (matrix == w->current_matrix)
653 {
654 /* Mark rows in a current matrix of a window as not having
655 valid contents. It's important to not do this for
656 desired matrices. When Emacs starts, it may already be
657 building desired matrices when this function runs. */
658 if (window_width < 0)
659 window_width = window_box_width (w, -1);
660
661 /* Optimize the case that only the height has changed (C-x 2,
662 upper window). Invalidate all rows that are no longer part
663 of the window. */
664 if (!marginal_areas_changed_p
665 && !header_line_changed_p
666 && new_rows == 0
667 && dim.width == matrix->matrix_w
668 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
669 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
670 && matrix->window_width == window_width)
671 {
672 /* Find the last row in the window. */
673 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
674 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
675 {
676 ++i;
677 break;
678 }
679
680 /* Window end is invalid, if inside of the rows that
681 are invalidated below. */
682 if (INTEGERP (w->window_end_vpos)
683 && XFASTINT (w->window_end_vpos) >= i)
684 w->window_end_valid = Qnil;
685
686 while (i < matrix->nrows)
687 matrix->rows[i++].enabled_p = 0;
688 }
689 else
690 {
691 for (i = 0; i < matrix->nrows; ++i)
692 matrix->rows[i].enabled_p = 0;
693 }
694 }
695 else if (matrix == w->desired_matrix)
696 {
697 /* Rows in desired matrices always have to be cleared;
698 redisplay expects this is the case when it runs, so it
699 had better be the case when we adjust matrices between
700 redisplays. */
701 for (i = 0; i < matrix->nrows; ++i)
702 matrix->rows[i].enabled_p = 0;
703 }
704 }
705
706
707 /* Remember last values to be able to optimize frame redraws. */
708 matrix->matrix_x = x;
709 matrix->matrix_y = y;
710 matrix->matrix_w = dim.width;
711 matrix->matrix_h = dim.height;
712
713 /* Record the top y location and height of W at the time the matrix
714 was last adjusted. This is used to optimize redisplay above. */
715 if (w)
716 {
717 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
718 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
719 matrix->window_height = window_height;
720 matrix->window_width = window_width;
721 matrix->window_vscroll = w->vscroll;
722 }
723 }
724
725
726 /* Reverse the contents of rows in MATRIX between START and END. The
727 contents of the row at END - 1 end up at START, END - 2 at START +
728 1 etc. This is part of the implementation of rotate_matrix (see
729 below). */
730
731 static void
732 reverse_rows (struct glyph_matrix *matrix, int start, int end)
733 {
734 int i, j;
735
736 for (i = start, j = end - 1; i < j; ++i, --j)
737 {
738 /* Non-ISO HP/UX compiler doesn't like auto struct
739 initialization. */
740 struct glyph_row temp;
741 temp = matrix->rows[i];
742 matrix->rows[i] = matrix->rows[j];
743 matrix->rows[j] = temp;
744 }
745 }
746
747
748 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
749 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
750 indices. (Note: this does not copy glyphs, only glyph pointers in
751 row structures are moved around).
752
753 The algorithm used for rotating the vector was, I believe, first
754 described by Kernighan. See the vector R as consisting of two
755 sub-vectors AB, where A has length BY for BY >= 0. The result
756 after rotating is then BA. Reverse both sub-vectors to get ArBr
757 and reverse the result to get (ArBr)r which is BA. Similar for
758 rotating right. */
759
760 void
761 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
762 {
763 if (by < 0)
764 {
765 /* Up (rotate left, i.e. towards lower indices). */
766 by = -by;
767 reverse_rows (matrix, first, first + by);
768 reverse_rows (matrix, first + by, last);
769 reverse_rows (matrix, first, last);
770 }
771 else if (by > 0)
772 {
773 /* Down (rotate right, i.e. towards higher indices). */
774 reverse_rows (matrix, last - by, last);
775 reverse_rows (matrix, first, last - by);
776 reverse_rows (matrix, first, last);
777 }
778 }
779
780
781 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
782 with indices START <= index < END. Increment positions by DELTA/
783 DELTA_BYTES. */
784
785 void
786 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
787 EMACS_INT delta, EMACS_INT delta_bytes)
788 {
789 /* Check that START and END are reasonable values. */
790 xassert (start >= 0 && start <= matrix->nrows);
791 xassert (end >= 0 && end <= matrix->nrows);
792 xassert (start <= end);
793
794 for (; start < end; ++start)
795 increment_row_positions (matrix->rows + start, delta, delta_bytes);
796 }
797
798
799 /* Enable a range of rows in glyph matrix MATRIX. START and END are
800 the row indices of the first and last + 1 row to enable. If
801 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
802
803 void
804 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
805 {
806 xassert (start <= end);
807 xassert (start >= 0 && start < matrix->nrows);
808 xassert (end >= 0 && end <= matrix->nrows);
809
810 for (; start < end; ++start)
811 matrix->rows[start].enabled_p = enabled_p != 0;
812 }
813
814
815 /* Clear MATRIX.
816
817 This empties all rows in MATRIX by setting the enabled_p flag for
818 all rows of the matrix to zero. The function prepare_desired_row
819 will eventually really clear a row when it sees one with a zero
820 enabled_p flag.
821
822 Resets update hints to defaults value. The only update hint
823 currently present is the flag MATRIX->no_scrolling_p. */
824
825 void
826 clear_glyph_matrix (struct glyph_matrix *matrix)
827 {
828 if (matrix)
829 {
830 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
831 matrix->no_scrolling_p = 0;
832 }
833 }
834
835
836 /* Shift part of the glyph matrix MATRIX of window W up or down.
837 Increment y-positions in glyph rows between START and END by DY,
838 and recompute their visible height. */
839
840 void
841 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
842 {
843 int min_y, max_y;
844
845 xassert (start <= end);
846 xassert (start >= 0 && start < matrix->nrows);
847 xassert (end >= 0 && end <= matrix->nrows);
848
849 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
850 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
851
852 for (; start < end; ++start)
853 {
854 struct glyph_row *row = &matrix->rows[start];
855
856 row->y += dy;
857 row->visible_height = row->height;
858
859 if (row->y < min_y)
860 row->visible_height -= min_y - row->y;
861 if (row->y + row->height > max_y)
862 row->visible_height -= row->y + row->height - max_y;
863 if (row->fringe_bitmap_periodic_p)
864 row->redraw_fringe_bitmaps_p = 1;
865 }
866 }
867
868
869 /* Mark all rows in current matrices of frame F as invalid. Marking
870 invalid is done by setting enabled_p to zero for all rows in a
871 current matrix. */
872
873 void
874 clear_current_matrices (register struct frame *f)
875 {
876 /* Clear frame current matrix, if we have one. */
877 if (f->current_matrix)
878 clear_glyph_matrix (f->current_matrix);
879
880 /* Clear the matrix of the menu bar window, if such a window exists.
881 The menu bar window is currently used to display menus on X when
882 no toolkit support is compiled in. */
883 if (WINDOWP (f->menu_bar_window))
884 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
885
886 /* Clear the matrix of the tool-bar window, if any. */
887 if (WINDOWP (f->tool_bar_window))
888 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
889
890 /* Clear current window matrices. */
891 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
892 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
893 }
894
895
896 /* Clear out all display lines of F for a coming redisplay. */
897
898 void
899 clear_desired_matrices (register struct frame *f)
900 {
901 if (f->desired_matrix)
902 clear_glyph_matrix (f->desired_matrix);
903
904 if (WINDOWP (f->menu_bar_window))
905 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
906
907 if (WINDOWP (f->tool_bar_window))
908 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
909
910 /* Do it for window matrices. */
911 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
912 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
913 }
914
915
916 /* Clear matrices in window tree rooted in W. If DESIRED_P is
917 non-zero clear desired matrices, otherwise clear current matrices. */
918
919 static void
920 clear_window_matrices (struct window *w, int desired_p)
921 {
922 while (w)
923 {
924 if (!NILP (w->hchild))
925 {
926 xassert (WINDOWP (w->hchild));
927 clear_window_matrices (XWINDOW (w->hchild), desired_p);
928 }
929 else if (!NILP (w->vchild))
930 {
931 xassert (WINDOWP (w->vchild));
932 clear_window_matrices (XWINDOW (w->vchild), desired_p);
933 }
934 else
935 {
936 if (desired_p)
937 clear_glyph_matrix (w->desired_matrix);
938 else
939 {
940 clear_glyph_matrix (w->current_matrix);
941 w->window_end_valid = Qnil;
942 }
943 }
944
945 w = NILP (w->next) ? 0 : XWINDOW (w->next);
946 }
947 }
948
949
950 \f
951 /***********************************************************************
952 Glyph Rows
953
954 See dispextern.h for an overall explanation of glyph rows.
955 ***********************************************************************/
956
957 /* Clear glyph row ROW. Do it in a way that makes it robust against
958 changes in the glyph_row structure, i.e. addition or removal of
959 structure members. */
960
961 static struct glyph_row null_row;
962
963 void
964 clear_glyph_row (struct glyph_row *row)
965 {
966 struct glyph *p[1 + LAST_AREA];
967
968 /* Save pointers. */
969 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
970 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
971 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
972 p[LAST_AREA] = row->glyphs[LAST_AREA];
973
974 /* Clear. */
975 *row = null_row;
976
977 /* Restore pointers. */
978 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
979 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
980 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
981 row->glyphs[LAST_AREA] = p[LAST_AREA];
982
983 #if 0 /* At some point, some bit-fields of struct glyph were not set,
984 which made glyphs unequal when compared with GLYPH_EQUAL_P.
985 Redisplay outputs such glyphs, and flickering effects were
986 the result. This also depended on the contents of memory
987 returned by xmalloc. If flickering happens again, activate
988 the code below. If the flickering is gone with that, chances
989 are that the flickering has the same reason as here. */
990 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
991 #endif
992 }
993
994
995 /* Make ROW an empty, enabled row of canonical character height,
996 in window W starting at y-position Y. */
997
998 void
999 blank_row (struct window *w, struct glyph_row *row, int y)
1000 {
1001 int min_y, max_y;
1002
1003 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1004 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1005
1006 clear_glyph_row (row);
1007 row->y = y;
1008 row->ascent = row->phys_ascent = 0;
1009 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1010 row->visible_height = row->height;
1011
1012 if (row->y < min_y)
1013 row->visible_height -= min_y - row->y;
1014 if (row->y + row->height > max_y)
1015 row->visible_height -= row->y + row->height - max_y;
1016
1017 row->enabled_p = 1;
1018 }
1019
1020
1021 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1022 are the amounts by which to change positions. Note that the first
1023 glyph of the text area of a row can have a buffer position even if
1024 the used count of the text area is zero. Such rows display line
1025 ends. */
1026
1027 static void
1028 increment_row_positions (struct glyph_row *row,
1029 EMACS_INT delta, EMACS_INT delta_bytes)
1030 {
1031 int area, i;
1032
1033 /* Increment start and end positions. */
1034 MATRIX_ROW_START_CHARPOS (row) += delta;
1035 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1036 MATRIX_ROW_END_CHARPOS (row) += delta;
1037 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1038 CHARPOS (row->start.pos) += delta;
1039 BYTEPOS (row->start.pos) += delta_bytes;
1040 CHARPOS (row->end.pos) += delta;
1041 BYTEPOS (row->end.pos) += delta_bytes;
1042
1043 if (!row->enabled_p)
1044 return;
1045
1046 /* Increment positions in glyphs. */
1047 for (area = 0; area < LAST_AREA; ++area)
1048 for (i = 0; i < row->used[area]; ++i)
1049 if (BUFFERP (row->glyphs[area][i].object)
1050 && row->glyphs[area][i].charpos > 0)
1051 row->glyphs[area][i].charpos += delta;
1052
1053 /* Capture the case of rows displaying a line end. */
1054 if (row->used[TEXT_AREA] == 0
1055 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1056 row->glyphs[TEXT_AREA]->charpos += delta;
1057 }
1058
1059
1060 #if 0
1061 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1062 contents, i.e. glyph structure contents are exchanged between A and
1063 B without changing glyph pointers in A and B. */
1064
1065 static void
1066 swap_glyphs_in_rows (a, b)
1067 struct glyph_row *a, *b;
1068 {
1069 int area;
1070
1071 for (area = 0; area < LAST_AREA; ++area)
1072 {
1073 /* Number of glyphs to swap. */
1074 int max_used = max (a->used[area], b->used[area]);
1075
1076 /* Start of glyphs in area of row A. */
1077 struct glyph *glyph_a = a->glyphs[area];
1078
1079 /* End + 1 of glyphs in area of row A. */
1080 struct glyph *glyph_a_end = a->glyphs[max_used];
1081
1082 /* Start of glyphs in area of row B. */
1083 struct glyph *glyph_b = b->glyphs[area];
1084
1085 while (glyph_a < glyph_a_end)
1086 {
1087 /* Non-ISO HP/UX compiler doesn't like auto struct
1088 initialization. */
1089 struct glyph temp;
1090 temp = *glyph_a;
1091 *glyph_a = *glyph_b;
1092 *glyph_b = temp;
1093 ++glyph_a;
1094 ++glyph_b;
1095 }
1096 }
1097 }
1098
1099 #endif /* 0 */
1100
1101 /* Exchange pointers to glyph memory between glyph rows A and B. */
1102
1103 static inline void
1104 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1105 {
1106 int i;
1107 for (i = 0; i < LAST_AREA + 1; ++i)
1108 {
1109 struct glyph *temp = a->glyphs[i];
1110 a->glyphs[i] = b->glyphs[i];
1111 b->glyphs[i] = temp;
1112 }
1113 }
1114
1115
1116 /* Copy glyph row structure FROM to glyph row structure TO, except
1117 that glyph pointers in the structures are left unchanged. */
1118
1119 static inline void
1120 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1121 {
1122 struct glyph *pointers[1 + LAST_AREA];
1123
1124 /* Save glyph pointers of TO. */
1125 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1126
1127 /* Do a structure assignment. */
1128 *to = *from;
1129
1130 /* Restore original pointers of TO. */
1131 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1132 }
1133
1134
1135 /* Assign glyph row FROM to glyph row TO. This works like a structure
1136 assignment TO = FROM, except that glyph pointers are not copied but
1137 exchanged between TO and FROM. Pointers must be exchanged to avoid
1138 a memory leak. */
1139
1140 static inline void
1141 assign_row (struct glyph_row *to, struct glyph_row *from)
1142 {
1143 swap_glyph_pointers (to, from);
1144 copy_row_except_pointers (to, from);
1145 }
1146
1147
1148 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1149 a row in a window matrix, is a slice of the glyph memory of the
1150 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1151 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1152 memory of FRAME_ROW. */
1153
1154 #if GLYPH_DEBUG
1155
1156 static int
1157 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1158 {
1159 struct glyph *window_glyph_start = window_row->glyphs[0];
1160 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1161 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1162
1163 return (frame_glyph_start <= window_glyph_start
1164 && window_glyph_start < frame_glyph_end);
1165 }
1166
1167 #endif /* GLYPH_DEBUG */
1168
1169 #if 0
1170
1171 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1172 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1173 in WINDOW_MATRIX is found satisfying the condition. */
1174
1175 static struct glyph_row *
1176 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1177 struct glyph_matrix *frame_matrix, int row)
1178 {
1179 int i;
1180
1181 xassert (row >= 0 && row < frame_matrix->nrows);
1182
1183 for (i = 0; i < window_matrix->nrows; ++i)
1184 if (glyph_row_slice_p (window_matrix->rows + i,
1185 frame_matrix->rows + row))
1186 break;
1187
1188 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1189 }
1190
1191 #endif /* 0 */
1192
1193 /* Prepare ROW for display. Desired rows are cleared lazily,
1194 i.e. they are only marked as to be cleared by setting their
1195 enabled_p flag to zero. When a row is to be displayed, a prior
1196 call to this function really clears it. */
1197
1198 void
1199 prepare_desired_row (struct glyph_row *row)
1200 {
1201 if (!row->enabled_p)
1202 {
1203 unsigned rp = row->reversed_p;
1204
1205 clear_glyph_row (row);
1206 row->enabled_p = 1;
1207 row->reversed_p = rp;
1208 }
1209 }
1210
1211
1212 /* Return a hash code for glyph row ROW. */
1213
1214 static int
1215 line_hash_code (struct glyph_row *row)
1216 {
1217 int hash = 0;
1218
1219 if (row->enabled_p)
1220 {
1221 struct glyph *glyph = row->glyphs[TEXT_AREA];
1222 struct glyph *end = glyph + row->used[TEXT_AREA];
1223
1224 while (glyph < end)
1225 {
1226 int c = glyph->u.ch;
1227 int face_id = glyph->face_id;
1228 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1229 c -= SPACEGLYPH;
1230 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1231 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1232 ++glyph;
1233 }
1234
1235 if (hash == 0)
1236 hash = 1;
1237 }
1238
1239 return hash;
1240 }
1241
1242
1243 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1244 the number of characters in the line. If must_write_spaces is
1245 zero, leading and trailing spaces are ignored. */
1246
1247 static unsigned int
1248 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1249 {
1250 struct glyph_row *row = matrix->rows + vpos;
1251 struct glyph *beg = row->glyphs[TEXT_AREA];
1252 struct glyph *end = beg + row->used[TEXT_AREA];
1253 int len;
1254 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1255 int glyph_table_len = GLYPH_TABLE_LENGTH;
1256
1257 /* Ignore trailing and leading spaces if we can. */
1258 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1259 {
1260 /* Skip from the end over trailing spaces. */
1261 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1262 --end;
1263
1264 /* All blank line. */
1265 if (end == beg)
1266 return 0;
1267
1268 /* Skip over leading spaces. */
1269 while (CHAR_GLYPH_SPACE_P (*beg))
1270 ++beg;
1271 }
1272
1273 /* If we don't have a glyph-table, each glyph is one character,
1274 so return the number of glyphs. */
1275 if (glyph_table_base == 0)
1276 len = end - beg;
1277 else
1278 {
1279 /* Otherwise, scan the glyphs and accumulate their total length
1280 in LEN. */
1281 len = 0;
1282 while (beg < end)
1283 {
1284 GLYPH g;
1285
1286 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1287
1288 if (GLYPH_INVALID_P (g)
1289 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1290 len += 1;
1291 else
1292 len += GLYPH_LENGTH (glyph_table_base, g);
1293
1294 ++beg;
1295 }
1296 }
1297
1298 return len;
1299 }
1300
1301
1302 /* Test two glyph rows A and B for equality. Value is non-zero if A
1303 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1304 mouse_face_p flags of A and B, too. */
1305
1306 static inline int
1307 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1308 {
1309 if (a == b)
1310 return 1;
1311 else if (a->hash != b->hash)
1312 return 0;
1313 else
1314 {
1315 struct glyph *a_glyph, *b_glyph, *a_end;
1316 int area;
1317
1318 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1319 return 0;
1320
1321 /* Compare glyphs. */
1322 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1323 {
1324 if (a->used[area] != b->used[area])
1325 return 0;
1326
1327 a_glyph = a->glyphs[area];
1328 a_end = a_glyph + a->used[area];
1329 b_glyph = b->glyphs[area];
1330
1331 while (a_glyph < a_end
1332 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1333 ++a_glyph, ++b_glyph;
1334
1335 if (a_glyph != a_end)
1336 return 0;
1337 }
1338
1339 if (a->fill_line_p != b->fill_line_p
1340 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1341 || a->left_fringe_bitmap != b->left_fringe_bitmap
1342 || a->left_fringe_face_id != b->left_fringe_face_id
1343 || a->left_fringe_offset != b->left_fringe_offset
1344 || a->right_fringe_bitmap != b->right_fringe_bitmap
1345 || a->right_fringe_face_id != b->right_fringe_face_id
1346 || a->right_fringe_offset != b->right_fringe_offset
1347 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1348 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1349 || a->exact_window_width_line_p != b->exact_window_width_line_p
1350 || a->overlapped_p != b->overlapped_p
1351 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1352 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1353 || a->reversed_p != b->reversed_p
1354 /* Different partially visible characters on left margin. */
1355 || a->x != b->x
1356 /* Different height. */
1357 || a->ascent != b->ascent
1358 || a->phys_ascent != b->phys_ascent
1359 || a->phys_height != b->phys_height
1360 || a->visible_height != b->visible_height)
1361 return 0;
1362 }
1363
1364 return 1;
1365 }
1366
1367
1368 \f
1369 /***********************************************************************
1370 Glyph Pool
1371
1372 See dispextern.h for an overall explanation of glyph pools.
1373 ***********************************************************************/
1374
1375 /* Allocate a glyph_pool structure. The structure returned is
1376 initialized with zeros. The global variable glyph_pool_count is
1377 incremented for each pool allocated. */
1378
1379 static struct glyph_pool *
1380 new_glyph_pool (void)
1381 {
1382 struct glyph_pool *result;
1383
1384 /* Allocate a new glyph_pool and clear it. */
1385 result = (struct glyph_pool *) xmalloc (sizeof *result);
1386 memset (result, 0, sizeof *result);
1387
1388 /* For memory leak and double deletion checking. */
1389 ++glyph_pool_count;
1390
1391 return result;
1392 }
1393
1394
1395 /* Free a glyph_pool structure POOL. The function may be called with
1396 a null POOL pointer. The global variable glyph_pool_count is
1397 decremented with every pool structure freed. If this count gets
1398 negative, more structures were freed than allocated, i.e. one
1399 structure must have been freed more than once or a bogus pointer
1400 was passed to free_glyph_pool. */
1401
1402 static void
1403 free_glyph_pool (struct glyph_pool *pool)
1404 {
1405 if (pool)
1406 {
1407 /* More freed than allocated? */
1408 --glyph_pool_count;
1409 xassert (glyph_pool_count >= 0);
1410
1411 xfree (pool->glyphs);
1412 xfree (pool);
1413 }
1414 }
1415
1416
1417 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1418 columns we need. This function never shrinks a pool. The only
1419 case in which this would make sense, would be when a frame's size
1420 is changed from a large value to a smaller one. But, if someone
1421 does it once, we can expect that he will do it again.
1422
1423 Value is non-zero if the pool changed in a way which makes
1424 re-adjusting window glyph matrices necessary. */
1425
1426 static int
1427 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1428 {
1429 int needed;
1430 int changed_p;
1431
1432 changed_p = (pool->glyphs == 0
1433 || matrix_dim.height != pool->nrows
1434 || matrix_dim.width != pool->ncolumns);
1435
1436 /* Enlarge the glyph pool. */
1437 needed = matrix_dim.width * matrix_dim.height;
1438 if (needed > pool->nglyphs)
1439 {
1440 int size = needed * sizeof (struct glyph);
1441
1442 if (pool->glyphs)
1443 {
1444 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1445 memset (pool->glyphs + pool->nglyphs, 0,
1446 size - pool->nglyphs * sizeof (struct glyph));
1447 }
1448 else
1449 {
1450 pool->glyphs = (struct glyph *) xmalloc (size);
1451 memset (pool->glyphs, 0, size);
1452 }
1453
1454 pool->nglyphs = needed;
1455 }
1456
1457 /* Remember the number of rows and columns because (a) we use them
1458 to do sanity checks, and (b) the number of columns determines
1459 where rows in the frame matrix start---this must be available to
1460 determine pointers to rows of window sub-matrices. */
1461 pool->nrows = matrix_dim.height;
1462 pool->ncolumns = matrix_dim.width;
1463
1464 return changed_p;
1465 }
1466
1467
1468 \f
1469 /***********************************************************************
1470 Debug Code
1471 ***********************************************************************/
1472
1473 #if GLYPH_DEBUG
1474
1475
1476 /* Flush standard output. This is sometimes useful to call from the debugger.
1477 XXX Maybe this should be changed to flush the current terminal instead of
1478 stdout.
1479 */
1480
1481 void
1482 flush_stdout (void)
1483 {
1484 fflush (stdout);
1485 }
1486
1487
1488 /* Check that no glyph pointers have been lost in MATRIX. If a
1489 pointer has been lost, e.g. by using a structure assignment between
1490 rows, at least one pointer must occur more than once in the rows of
1491 MATRIX. */
1492
1493 void
1494 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1495 {
1496 int i, j;
1497
1498 for (i = 0; i < matrix->nrows; ++i)
1499 for (j = 0; j < matrix->nrows; ++j)
1500 xassert (i == j
1501 || (matrix->rows[i].glyphs[TEXT_AREA]
1502 != matrix->rows[j].glyphs[TEXT_AREA]));
1503 }
1504
1505
1506 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1507
1508 struct glyph_row *
1509 matrix_row (struct glyph_matrix *matrix, int row)
1510 {
1511 xassert (matrix && matrix->rows);
1512 xassert (row >= 0 && row < matrix->nrows);
1513
1514 /* That's really too slow for normal testing because this function
1515 is called almost everywhere. Although---it's still astonishingly
1516 fast, so it is valuable to have for debugging purposes. */
1517 #if 0
1518 check_matrix_pointer_lossage (matrix);
1519 #endif
1520
1521 return matrix->rows + row;
1522 }
1523
1524
1525 #if 0 /* This function makes invalid assumptions when text is
1526 partially invisible. But it might come handy for debugging
1527 nevertheless. */
1528
1529 /* Check invariants that must hold for an up to date current matrix of
1530 window W. */
1531
1532 static void
1533 check_matrix_invariants (struct window *w)
1534 {
1535 struct glyph_matrix *matrix = w->current_matrix;
1536 int yb = window_text_bottom_y (w);
1537 struct glyph_row *row = matrix->rows;
1538 struct glyph_row *last_text_row = NULL;
1539 struct buffer *saved = current_buffer;
1540 struct buffer *buffer = XBUFFER (w->buffer);
1541 int c;
1542
1543 /* This can sometimes happen for a fresh window. */
1544 if (matrix->nrows < 2)
1545 return;
1546
1547 set_buffer_temp (buffer);
1548
1549 /* Note: last row is always reserved for the mode line. */
1550 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1551 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1552 {
1553 struct glyph_row *next = row + 1;
1554
1555 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1556 last_text_row = row;
1557
1558 /* Check that character and byte positions are in sync. */
1559 xassert (MATRIX_ROW_START_BYTEPOS (row)
1560 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1561 xassert (BYTEPOS (row->start.pos)
1562 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1563
1564 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1565 have such a position temporarily in case of a minibuffer
1566 displaying something like `[Sole completion]' at its end. */
1567 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1568 {
1569 xassert (MATRIX_ROW_END_BYTEPOS (row)
1570 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1571 xassert (BYTEPOS (row->end.pos)
1572 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1573 }
1574
1575 /* Check that end position of `row' is equal to start position
1576 of next row. */
1577 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1578 {
1579 xassert (MATRIX_ROW_END_CHARPOS (row)
1580 == MATRIX_ROW_START_CHARPOS (next));
1581 xassert (MATRIX_ROW_END_BYTEPOS (row)
1582 == MATRIX_ROW_START_BYTEPOS (next));
1583 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1584 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1585 }
1586 row = next;
1587 }
1588
1589 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1590 xassert (w->desired_matrix->rows != NULL);
1591 set_buffer_temp (saved);
1592 }
1593
1594 #endif /* 0 */
1595
1596 #endif /* GLYPH_DEBUG != 0 */
1597
1598
1599 \f
1600 /**********************************************************************
1601 Allocating/ Adjusting Glyph Matrices
1602 **********************************************************************/
1603
1604 /* Allocate glyph matrices over a window tree for a frame-based
1605 redisplay
1606
1607 X and Y are column/row within the frame glyph matrix where
1608 sub-matrices for the window tree rooted at WINDOW must be
1609 allocated. DIM_ONLY_P non-zero means that the caller of this
1610 function is only interested in the result matrix dimension, and
1611 matrix adjustments should not be performed.
1612
1613 The function returns the total width/height of the sub-matrices of
1614 the window tree. If called on a frame root window, the computation
1615 will take the mini-buffer window into account.
1616
1617 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1618
1619 NEW_LEAF_MATRIX set if any window in the tree did not have a
1620 glyph matrices yet, and
1621
1622 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1623 any window in the tree will be changed or have been changed (see
1624 DIM_ONLY_P)
1625
1626 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1627 function.
1628
1629 Windows are arranged into chains of windows on the same level
1630 through the next fields of window structures. Such a level can be
1631 either a sequence of horizontally adjacent windows from left to
1632 right, or a sequence of vertically adjacent windows from top to
1633 bottom. Each window in a horizontal sequence can be either a leaf
1634 window or a vertical sequence; a window in a vertical sequence can
1635 be either a leaf or a horizontal sequence. All windows in a
1636 horizontal sequence have the same height, and all windows in a
1637 vertical sequence have the same width.
1638
1639 This function uses, for historical reasons, a more general
1640 algorithm to determine glyph matrix dimensions that would be
1641 necessary.
1642
1643 The matrix height of a horizontal sequence is determined by the
1644 maximum height of any matrix in the sequence. The matrix width of
1645 a horizontal sequence is computed by adding up matrix widths of
1646 windows in the sequence.
1647
1648 |<------- result width ------->|
1649 +---------+----------+---------+ ---
1650 | | | | |
1651 | | | |
1652 +---------+ | | result height
1653 | +---------+
1654 | | |
1655 +----------+ ---
1656
1657 The matrix width of a vertical sequence is the maximum matrix width
1658 of any window in the sequence. Its height is computed by adding up
1659 matrix heights of windows in the sequence.
1660
1661 |<---- result width -->|
1662 +---------+ ---
1663 | | |
1664 | | |
1665 +---------+--+ |
1666 | | |
1667 | | result height
1668 | |
1669 +------------+---------+ |
1670 | | |
1671 | | |
1672 +------------+---------+ --- */
1673
1674 /* Bit indicating that a new matrix will be allocated or has been
1675 allocated. */
1676
1677 #define NEW_LEAF_MATRIX (1 << 0)
1678
1679 /* Bit indicating that a matrix will or has changed its location or
1680 size. */
1681
1682 #define CHANGED_LEAF_MATRIX (1 << 1)
1683
1684 static struct dim
1685 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1686 int dim_only_p, int *window_change_flags)
1687 {
1688 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1689 int x0 = x, y0 = y;
1690 int wmax = 0, hmax = 0;
1691 struct dim total;
1692 struct dim dim;
1693 struct window *w;
1694 int in_horz_combination_p;
1695
1696 /* What combination is WINDOW part of? Compute this once since the
1697 result is the same for all windows in the `next' chain. The
1698 special case of a root window (parent equal to nil) is treated
1699 like a vertical combination because a root window's `next'
1700 points to the mini-buffer window, if any, which is arranged
1701 vertically below other windows. */
1702 in_horz_combination_p
1703 = (!NILP (XWINDOW (window)->parent)
1704 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1705
1706 /* For WINDOW and all windows on the same level. */
1707 do
1708 {
1709 w = XWINDOW (window);
1710
1711 /* Get the dimension of the window sub-matrix for W, depending
1712 on whether this is a combination or a leaf window. */
1713 if (!NILP (w->hchild))
1714 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1715 dim_only_p,
1716 window_change_flags);
1717 else if (!NILP (w->vchild))
1718 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1719 dim_only_p,
1720 window_change_flags);
1721 else
1722 {
1723 /* If not already done, allocate sub-matrix structures. */
1724 if (w->desired_matrix == NULL)
1725 {
1726 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1727 w->current_matrix = new_glyph_matrix (f->current_pool);
1728 *window_change_flags |= NEW_LEAF_MATRIX;
1729 }
1730
1731 /* Width and height MUST be chosen so that there are no
1732 holes in the frame matrix. */
1733 dim.width = required_matrix_width (w);
1734 dim.height = required_matrix_height (w);
1735
1736 /* Will matrix be re-allocated? */
1737 if (x != w->desired_matrix->matrix_x
1738 || y != w->desired_matrix->matrix_y
1739 || dim.width != w->desired_matrix->matrix_w
1740 || dim.height != w->desired_matrix->matrix_h
1741 || (margin_glyphs_to_reserve (w, dim.width,
1742 w->left_margin_cols)
1743 != w->desired_matrix->left_margin_glyphs)
1744 || (margin_glyphs_to_reserve (w, dim.width,
1745 w->right_margin_cols)
1746 != w->desired_matrix->right_margin_glyphs))
1747 *window_change_flags |= CHANGED_LEAF_MATRIX;
1748
1749 /* Actually change matrices, if allowed. Do not consider
1750 CHANGED_LEAF_MATRIX computed above here because the pool
1751 may have been changed which we don't now here. We trust
1752 that we only will be called with DIM_ONLY_P != 0 when
1753 necessary. */
1754 if (!dim_only_p)
1755 {
1756 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1757 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1758 }
1759 }
1760
1761 /* If we are part of a horizontal combination, advance x for
1762 windows to the right of W; otherwise advance y for windows
1763 below W. */
1764 if (in_horz_combination_p)
1765 x += dim.width;
1766 else
1767 y += dim.height;
1768
1769 /* Remember maximum glyph matrix dimensions. */
1770 wmax = max (wmax, dim.width);
1771 hmax = max (hmax, dim.height);
1772
1773 /* Next window on same level. */
1774 window = w->next;
1775 }
1776 while (!NILP (window));
1777
1778 /* Set `total' to the total glyph matrix dimension of this window
1779 level. In a vertical combination, the width is the width of the
1780 widest window; the height is the y we finally reached, corrected
1781 by the y we started with. In a horizontal combination, the total
1782 height is the height of the tallest window, and the width is the
1783 x we finally reached, corrected by the x we started with. */
1784 if (in_horz_combination_p)
1785 {
1786 total.width = x - x0;
1787 total.height = hmax;
1788 }
1789 else
1790 {
1791 total.width = wmax;
1792 total.height = y - y0;
1793 }
1794
1795 return total;
1796 }
1797
1798
1799 /* Return the required height of glyph matrices for window W. */
1800
1801 static int
1802 required_matrix_height (struct window *w)
1803 {
1804 #ifdef HAVE_WINDOW_SYSTEM
1805 struct frame *f = XFRAME (w->frame);
1806
1807 if (FRAME_WINDOW_P (f))
1808 {
1809 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1810 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1811 return (((window_pixel_height + ch_height - 1)
1812 / ch_height) * w->nrows_scale_factor
1813 /* One partially visible line at the top and
1814 bottom of the window. */
1815 + 2
1816 /* 2 for header and mode line. */
1817 + 2);
1818 }
1819 #endif /* HAVE_WINDOW_SYSTEM */
1820
1821 return WINDOW_TOTAL_LINES (w);
1822 }
1823
1824
1825 /* Return the required width of glyph matrices for window W. */
1826
1827 static int
1828 required_matrix_width (struct window *w)
1829 {
1830 #ifdef HAVE_WINDOW_SYSTEM
1831 struct frame *f = XFRAME (w->frame);
1832 if (FRAME_WINDOW_P (f))
1833 {
1834 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1835 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1836
1837 /* Compute number of glyphs needed in a glyph row. */
1838 return (((window_pixel_width + ch_width - 1)
1839 / ch_width) * w->ncols_scale_factor
1840 /* 2 partially visible columns in the text area. */
1841 + 2
1842 /* One partially visible column at the right
1843 edge of each marginal area. */
1844 + 1 + 1);
1845 }
1846 #endif /* HAVE_WINDOW_SYSTEM */
1847
1848 return XINT (w->total_cols);
1849 }
1850
1851
1852 /* Allocate window matrices for window-based redisplay. W is the
1853 window whose matrices must be allocated/reallocated. */
1854
1855 static void
1856 allocate_matrices_for_window_redisplay (struct window *w)
1857 {
1858 while (w)
1859 {
1860 if (!NILP (w->vchild))
1861 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1862 else if (!NILP (w->hchild))
1863 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1864 else
1865 {
1866 /* W is a leaf window. */
1867 struct dim dim;
1868
1869 /* If matrices are not yet allocated, allocate them now. */
1870 if (w->desired_matrix == NULL)
1871 {
1872 w->desired_matrix = new_glyph_matrix (NULL);
1873 w->current_matrix = new_glyph_matrix (NULL);
1874 }
1875
1876 dim.width = required_matrix_width (w);
1877 dim.height = required_matrix_height (w);
1878 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1879 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1880 }
1881
1882 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1883 }
1884 }
1885
1886
1887 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1888 do it for all frames; otherwise do it just for the given frame.
1889 This function must be called when a new frame is created, its size
1890 changes, or its window configuration changes. */
1891
1892 void
1893 adjust_glyphs (struct frame *f)
1894 {
1895 /* Block input so that expose events and other events that access
1896 glyph matrices are not processed while we are changing them. */
1897 BLOCK_INPUT;
1898
1899 if (f)
1900 adjust_frame_glyphs (f);
1901 else
1902 {
1903 Lisp_Object tail, lisp_frame;
1904
1905 FOR_EACH_FRAME (tail, lisp_frame)
1906 adjust_frame_glyphs (XFRAME (lisp_frame));
1907 }
1908
1909 UNBLOCK_INPUT;
1910 }
1911
1912
1913 /* Adjust frame glyphs when Emacs is initialized.
1914
1915 To be called from init_display.
1916
1917 We need a glyph matrix because redraw will happen soon.
1918 Unfortunately, window sizes on selected_frame are not yet set to
1919 meaningful values. I believe we can assume that there are only two
1920 windows on the frame---the mini-buffer and the root window. Frame
1921 height and width seem to be correct so far. So, set the sizes of
1922 windows to estimated values. */
1923
1924 static void
1925 adjust_frame_glyphs_initially (void)
1926 {
1927 struct frame *sf = SELECTED_FRAME ();
1928 struct window *root = XWINDOW (sf->root_window);
1929 struct window *mini = XWINDOW (root->next);
1930 int frame_lines = FRAME_LINES (sf);
1931 int frame_cols = FRAME_COLS (sf);
1932 int top_margin = FRAME_TOP_MARGIN (sf);
1933
1934 /* Do it for the root window. */
1935 XSETFASTINT (root->top_line, top_margin);
1936 XSETFASTINT (root->total_cols, frame_cols);
1937 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
1938
1939 /* Do it for the mini-buffer window. */
1940 XSETFASTINT (mini->top_line, frame_lines - 1);
1941 XSETFASTINT (mini->total_cols, frame_cols);
1942 set_window_height (root->next, 1, 0);
1943
1944 adjust_frame_glyphs (sf);
1945 glyphs_initialized_initially_p = 1;
1946 }
1947
1948
1949 /* Allocate/reallocate glyph matrices of a single frame F. */
1950
1951 static void
1952 adjust_frame_glyphs (struct frame *f)
1953 {
1954 if (FRAME_WINDOW_P (f))
1955 adjust_frame_glyphs_for_window_redisplay (f);
1956 else
1957 adjust_frame_glyphs_for_frame_redisplay (f);
1958
1959 /* Don't forget the message buffer and the buffer for
1960 decode_mode_spec. */
1961 adjust_frame_message_buffer (f);
1962 adjust_decode_mode_spec_buffer (f);
1963
1964 f->glyphs_initialized_p = 1;
1965 }
1966
1967 /* Return 1 if any window in the tree has nonzero window margins. See
1968 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1969 static int
1970 showing_window_margins_p (struct window *w)
1971 {
1972 while (w)
1973 {
1974 if (!NILP (w->hchild))
1975 {
1976 if (showing_window_margins_p (XWINDOW (w->hchild)))
1977 return 1;
1978 }
1979 else if (!NILP (w->vchild))
1980 {
1981 if (showing_window_margins_p (XWINDOW (w->vchild)))
1982 return 1;
1983 }
1984 else if (!NILP (w->left_margin_cols)
1985 || !NILP (w->right_margin_cols))
1986 return 1;
1987
1988 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1989 }
1990 return 0;
1991 }
1992
1993
1994 /* In the window tree with root W, build current matrices of leaf
1995 windows from the frame's current matrix. */
1996
1997 static void
1998 fake_current_matrices (Lisp_Object window)
1999 {
2000 struct window *w;
2001
2002 for (; !NILP (window); window = w->next)
2003 {
2004 w = XWINDOW (window);
2005
2006 if (!NILP (w->hchild))
2007 fake_current_matrices (w->hchild);
2008 else if (!NILP (w->vchild))
2009 fake_current_matrices (w->vchild);
2010 else
2011 {
2012 int i;
2013 struct frame *f = XFRAME (w->frame);
2014 struct glyph_matrix *m = w->current_matrix;
2015 struct glyph_matrix *fm = f->current_matrix;
2016
2017 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2018 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2019
2020 for (i = 0; i < m->matrix_h; ++i)
2021 {
2022 struct glyph_row *r = m->rows + i;
2023 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2024
2025 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2026 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2027
2028 r->enabled_p = fr->enabled_p;
2029 if (r->enabled_p)
2030 {
2031 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2032 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2033 r->used[TEXT_AREA] = (m->matrix_w
2034 - r->used[LEFT_MARGIN_AREA]
2035 - r->used[RIGHT_MARGIN_AREA]);
2036 r->mode_line_p = 0;
2037 }
2038 }
2039 }
2040 }
2041 }
2042
2043
2044 /* Save away the contents of frame F's current frame matrix. Value is
2045 a glyph matrix holding the contents of F's current frame matrix. */
2046
2047 static struct glyph_matrix *
2048 save_current_matrix (struct frame *f)
2049 {
2050 int i;
2051 struct glyph_matrix *saved;
2052
2053 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2054 memset (saved, 0, sizeof *saved);
2055 saved->nrows = f->current_matrix->nrows;
2056 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2057 * sizeof *saved->rows);
2058 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2059
2060 for (i = 0; i < saved->nrows; ++i)
2061 {
2062 struct glyph_row *from = f->current_matrix->rows + i;
2063 struct glyph_row *to = saved->rows + i;
2064 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2065 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2066 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2067 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2068 }
2069
2070 return saved;
2071 }
2072
2073
2074 /* Restore the contents of frame F's current frame matrix from SAVED,
2075 and free memory associated with SAVED. */
2076
2077 static void
2078 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2079 {
2080 int i;
2081
2082 for (i = 0; i < saved->nrows; ++i)
2083 {
2084 struct glyph_row *from = saved->rows + i;
2085 struct glyph_row *to = f->current_matrix->rows + i;
2086 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2087 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2088 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2089 xfree (from->glyphs[TEXT_AREA]);
2090 }
2091
2092 xfree (saved->rows);
2093 xfree (saved);
2094 }
2095
2096
2097
2098 /* Allocate/reallocate glyph matrices of a single frame F for
2099 frame-based redisplay. */
2100
2101 static void
2102 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2103 {
2104 struct dim matrix_dim;
2105 int pool_changed_p;
2106 int window_change_flags;
2107 int top_window_y;
2108
2109 if (!FRAME_LIVE_P (f))
2110 return;
2111
2112 top_window_y = FRAME_TOP_MARGIN (f);
2113
2114 /* Allocate glyph pool structures if not already done. */
2115 if (f->desired_pool == NULL)
2116 {
2117 f->desired_pool = new_glyph_pool ();
2118 f->current_pool = new_glyph_pool ();
2119 }
2120
2121 /* Allocate frames matrix structures if needed. */
2122 if (f->desired_matrix == NULL)
2123 {
2124 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2125 f->current_matrix = new_glyph_matrix (f->current_pool);
2126 }
2127
2128 /* Compute window glyph matrices. (This takes the mini-buffer
2129 window into account). The result is the size of the frame glyph
2130 matrix needed. The variable window_change_flags is set to a bit
2131 mask indicating whether new matrices will be allocated or
2132 existing matrices change their size or location within the frame
2133 matrix. */
2134 window_change_flags = 0;
2135 matrix_dim
2136 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2137 0, top_window_y,
2138 1,
2139 &window_change_flags);
2140
2141 /* Add in menu bar lines, if any. */
2142 matrix_dim.height += top_window_y;
2143
2144 /* Enlarge pools as necessary. */
2145 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2146 realloc_glyph_pool (f->current_pool, matrix_dim);
2147
2148 /* Set up glyph pointers within window matrices. Do this only if
2149 absolutely necessary since it requires a frame redraw. */
2150 if (pool_changed_p || window_change_flags)
2151 {
2152 /* Do it for window matrices. */
2153 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2154 0, top_window_y, 0,
2155 &window_change_flags);
2156
2157 /* Size of frame matrices must equal size of frame. Note
2158 that we are called for X frames with window widths NOT equal
2159 to the frame width (from CHANGE_FRAME_SIZE_1). */
2160 xassert (matrix_dim.width == FRAME_COLS (f)
2161 && matrix_dim.height == FRAME_LINES (f));
2162
2163 /* Pointers to glyph memory in glyph rows are exchanged during
2164 the update phase of redisplay, which means in general that a
2165 frame's current matrix consists of pointers into both the
2166 desired and current glyph pool of the frame. Adjusting a
2167 matrix sets the frame matrix up so that pointers are all into
2168 the same pool. If we want to preserve glyph contents of the
2169 current matrix over a call to adjust_glyph_matrix, we must
2170 make a copy of the current glyphs, and restore the current
2171 matrix' contents from that copy. */
2172 if (display_completed
2173 && !FRAME_GARBAGED_P (f)
2174 && matrix_dim.width == f->current_matrix->matrix_w
2175 && matrix_dim.height == f->current_matrix->matrix_h
2176 /* For some reason, the frame glyph matrix gets corrupted if
2177 any of the windows contain margins. I haven't been able
2178 to hunt down the reason, but for the moment this prevents
2179 the problem from manifesting. -- cyd */
2180 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2181 {
2182 struct glyph_matrix *copy = save_current_matrix (f);
2183 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2184 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2185 restore_current_matrix (f, copy);
2186 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2187 }
2188 else
2189 {
2190 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2191 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2192 SET_FRAME_GARBAGED (f);
2193 }
2194 }
2195 }
2196
2197
2198 /* Allocate/reallocate glyph matrices of a single frame F for
2199 window-based redisplay. */
2200
2201 static void
2202 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2203 {
2204 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2205
2206 /* Allocate/reallocate window matrices. */
2207 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2208
2209 #ifdef HAVE_X_WINDOWS
2210 /* Allocate/ reallocate matrices of the dummy window used to display
2211 the menu bar under X when no X toolkit support is available. */
2212 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2213 {
2214 /* Allocate a dummy window if not already done. */
2215 struct window *w;
2216 if (NILP (f->menu_bar_window))
2217 {
2218 f->menu_bar_window = make_window ();
2219 w = XWINDOW (f->menu_bar_window);
2220 XSETFRAME (w->frame, f);
2221 w->pseudo_window_p = 1;
2222 }
2223 else
2224 w = XWINDOW (f->menu_bar_window);
2225
2226 /* Set window dimensions to frame dimensions and allocate or
2227 adjust glyph matrices of W. */
2228 XSETFASTINT (w->top_line, 0);
2229 XSETFASTINT (w->left_col, 0);
2230 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2231 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2232 allocate_matrices_for_window_redisplay (w);
2233 }
2234 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2235 #endif /* HAVE_X_WINDOWS */
2236
2237 #ifndef USE_GTK
2238 {
2239 /* Allocate/ reallocate matrices of the tool bar window. If we
2240 don't have a tool bar window yet, make one. */
2241 struct window *w;
2242 if (NILP (f->tool_bar_window))
2243 {
2244 f->tool_bar_window = make_window ();
2245 w = XWINDOW (f->tool_bar_window);
2246 XSETFRAME (w->frame, f);
2247 w->pseudo_window_p = 1;
2248 }
2249 else
2250 w = XWINDOW (f->tool_bar_window);
2251
2252 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2253 XSETFASTINT (w->left_col, 0);
2254 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2255 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2256 allocate_matrices_for_window_redisplay (w);
2257 }
2258 #endif
2259 }
2260
2261
2262 /* Adjust/ allocate message buffer of frame F.
2263
2264 Note that the message buffer is never freed. Since I could not
2265 find a free in 19.34, I assume that freeing it would be
2266 problematic in some way and don't do it either.
2267
2268 (Implementation note: It should be checked if we can free it
2269 eventually without causing trouble). */
2270
2271 static void
2272 adjust_frame_message_buffer (struct frame *f)
2273 {
2274 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2275
2276 if (FRAME_MESSAGE_BUF (f))
2277 {
2278 char *buffer = FRAME_MESSAGE_BUF (f);
2279 char *new_buffer = (char *) xrealloc (buffer, size);
2280 FRAME_MESSAGE_BUF (f) = new_buffer;
2281 }
2282 else
2283 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2284 }
2285
2286
2287 /* Re-allocate buffer for decode_mode_spec on frame F. */
2288
2289 static void
2290 adjust_decode_mode_spec_buffer (struct frame *f)
2291 {
2292 f->decode_mode_spec_buffer
2293 = (char *) xrealloc (f->decode_mode_spec_buffer,
2294 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2295 }
2296
2297
2298 \f
2299 /**********************************************************************
2300 Freeing Glyph Matrices
2301 **********************************************************************/
2302
2303 /* Free glyph memory for a frame F. F may be null. This function can
2304 be called for the same frame more than once. The root window of
2305 F may be nil when this function is called. This is the case when
2306 the function is called when F is destroyed. */
2307
2308 void
2309 free_glyphs (struct frame *f)
2310 {
2311 if (f && f->glyphs_initialized_p)
2312 {
2313 /* Block interrupt input so that we don't get surprised by an X
2314 event while we're in an inconsistent state. */
2315 BLOCK_INPUT;
2316 f->glyphs_initialized_p = 0;
2317
2318 /* Release window sub-matrices. */
2319 if (!NILP (f->root_window))
2320 free_window_matrices (XWINDOW (f->root_window));
2321
2322 /* Free the dummy window for menu bars without X toolkit and its
2323 glyph matrices. */
2324 if (!NILP (f->menu_bar_window))
2325 {
2326 struct window *w = XWINDOW (f->menu_bar_window);
2327 free_glyph_matrix (w->desired_matrix);
2328 free_glyph_matrix (w->current_matrix);
2329 w->desired_matrix = w->current_matrix = NULL;
2330 f->menu_bar_window = Qnil;
2331 }
2332
2333 /* Free the tool bar window and its glyph matrices. */
2334 if (!NILP (f->tool_bar_window))
2335 {
2336 struct window *w = XWINDOW (f->tool_bar_window);
2337 free_glyph_matrix (w->desired_matrix);
2338 free_glyph_matrix (w->current_matrix);
2339 w->desired_matrix = w->current_matrix = NULL;
2340 f->tool_bar_window = Qnil;
2341 }
2342
2343 /* Release frame glyph matrices. Reset fields to zero in
2344 case we are called a second time. */
2345 if (f->desired_matrix)
2346 {
2347 free_glyph_matrix (f->desired_matrix);
2348 free_glyph_matrix (f->current_matrix);
2349 f->desired_matrix = f->current_matrix = NULL;
2350 }
2351
2352 /* Release glyph pools. */
2353 if (f->desired_pool)
2354 {
2355 free_glyph_pool (f->desired_pool);
2356 free_glyph_pool (f->current_pool);
2357 f->desired_pool = f->current_pool = NULL;
2358 }
2359
2360 UNBLOCK_INPUT;
2361 }
2362 }
2363
2364
2365 /* Free glyph sub-matrices in the window tree rooted at W. This
2366 function may be called with a null pointer, and it may be called on
2367 the same tree more than once. */
2368
2369 void
2370 free_window_matrices (struct window *w)
2371 {
2372 while (w)
2373 {
2374 if (!NILP (w->hchild))
2375 free_window_matrices (XWINDOW (w->hchild));
2376 else if (!NILP (w->vchild))
2377 free_window_matrices (XWINDOW (w->vchild));
2378 else
2379 {
2380 /* This is a leaf window. Free its memory and reset fields
2381 to zero in case this function is called a second time for
2382 W. */
2383 free_glyph_matrix (w->current_matrix);
2384 free_glyph_matrix (w->desired_matrix);
2385 w->current_matrix = w->desired_matrix = NULL;
2386 }
2387
2388 /* Next window on same level. */
2389 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2390 }
2391 }
2392
2393
2394 /* Check glyph memory leaks. This function is called from
2395 shut_down_emacs. Note that frames are not destroyed when Emacs
2396 exits. We therefore free all glyph memory for all active frames
2397 explicitly and check that nothing is left allocated. */
2398
2399 void
2400 check_glyph_memory (void)
2401 {
2402 Lisp_Object tail, frame;
2403
2404 /* Free glyph memory for all frames. */
2405 FOR_EACH_FRAME (tail, frame)
2406 free_glyphs (XFRAME (frame));
2407
2408 /* Check that nothing is left allocated. */
2409 if (glyph_matrix_count)
2410 abort ();
2411 if (glyph_pool_count)
2412 abort ();
2413 }
2414
2415
2416 \f
2417 /**********************************************************************
2418 Building a Frame Matrix
2419 **********************************************************************/
2420
2421 /* Most of the redisplay code works on glyph matrices attached to
2422 windows. This is a good solution most of the time, but it is not
2423 suitable for terminal code. Terminal output functions cannot rely
2424 on being able to set an arbitrary terminal window. Instead they
2425 must be provided with a view of the whole frame, i.e. the whole
2426 screen. We build such a view by constructing a frame matrix from
2427 window matrices in this section.
2428
2429 Windows that must be updated have their must_be_update_p flag set.
2430 For all such windows, their desired matrix is made part of the
2431 desired frame matrix. For other windows, their current matrix is
2432 made part of the desired frame matrix.
2433
2434 +-----------------+----------------+
2435 | desired | desired |
2436 | | |
2437 +-----------------+----------------+
2438 | current |
2439 | |
2440 +----------------------------------+
2441
2442 Desired window matrices can be made part of the frame matrix in a
2443 cheap way: We exploit the fact that the desired frame matrix and
2444 desired window matrices share their glyph memory. This is not
2445 possible for current window matrices. Their glyphs are copied to
2446 the desired frame matrix. The latter is equivalent to
2447 preserve_other_columns in the old redisplay.
2448
2449 Used glyphs counters for frame matrix rows are the result of adding
2450 up glyph lengths of the window matrices. A line in the frame
2451 matrix is enabled, if a corresponding line in a window matrix is
2452 enabled.
2453
2454 After building the desired frame matrix, it will be passed to
2455 terminal code, which will manipulate both the desired and current
2456 frame matrix. Changes applied to the frame's current matrix have
2457 to be visible in current window matrices afterwards, of course.
2458
2459 This problem is solved like this:
2460
2461 1. Window and frame matrices share glyphs. Window matrices are
2462 constructed in a way that their glyph contents ARE the glyph
2463 contents needed in a frame matrix. Thus, any modification of
2464 glyphs done in terminal code will be reflected in window matrices
2465 automatically.
2466
2467 2. Exchanges of rows in a frame matrix done by terminal code are
2468 intercepted by hook functions so that corresponding row operations
2469 on window matrices can be performed. This is necessary because we
2470 use pointers to glyphs in glyph row structures. To satisfy the
2471 assumption of point 1 above that glyphs are updated implicitly in
2472 window matrices when they are manipulated via the frame matrix,
2473 window and frame matrix must of course agree where to find the
2474 glyphs for their rows. Possible manipulations that must be
2475 mirrored are assignments of rows of the desired frame matrix to the
2476 current frame matrix and scrolling the current frame matrix. */
2477
2478 /* Build frame F's desired matrix from window matrices. Only windows
2479 which have the flag must_be_updated_p set have to be updated. Menu
2480 bar lines of a frame are not covered by window matrices, so make
2481 sure not to touch them in this function. */
2482
2483 static void
2484 build_frame_matrix (struct frame *f)
2485 {
2486 int i;
2487
2488 /* F must have a frame matrix when this function is called. */
2489 xassert (!FRAME_WINDOW_P (f));
2490
2491 /* Clear all rows in the frame matrix covered by window matrices.
2492 Menu bar lines are not covered by windows. */
2493 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2494 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2495
2496 /* Build the matrix by walking the window tree. */
2497 build_frame_matrix_from_window_tree (f->desired_matrix,
2498 XWINDOW (FRAME_ROOT_WINDOW (f)));
2499 }
2500
2501
2502 /* Walk a window tree, building a frame matrix MATRIX from window
2503 matrices. W is the root of a window tree. */
2504
2505 static void
2506 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2507 {
2508 while (w)
2509 {
2510 if (!NILP (w->hchild))
2511 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2512 else if (!NILP (w->vchild))
2513 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2514 else
2515 build_frame_matrix_from_leaf_window (matrix, w);
2516
2517 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2518 }
2519 }
2520
2521
2522 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2523 desired frame matrix built. W is a leaf window whose desired or
2524 current matrix is to be added to FRAME_MATRIX. W's flag
2525 must_be_updated_p determines which matrix it contributes to
2526 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2527 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2528 Adding a desired matrix means setting up used counters and such in
2529 frame rows, while adding a current window matrix to FRAME_MATRIX
2530 means copying glyphs. The latter case corresponds to
2531 preserve_other_columns in the old redisplay. */
2532
2533 static void
2534 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2535 {
2536 struct glyph_matrix *window_matrix;
2537 int window_y, frame_y;
2538 /* If non-zero, a glyph to insert at the right border of W. */
2539 GLYPH right_border_glyph;
2540
2541 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2542
2543 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2544 if (w->must_be_updated_p)
2545 {
2546 window_matrix = w->desired_matrix;
2547
2548 /* Decide whether we want to add a vertical border glyph. */
2549 if (!WINDOW_RIGHTMOST_P (w))
2550 {
2551 struct Lisp_Char_Table *dp = window_display_table (w);
2552 Lisp_Object gc;
2553
2554 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2555 if (dp
2556 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2557 && GLYPH_CODE_CHAR_VALID_P (gc))
2558 {
2559 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2560 spec_glyph_lookup_face (w, &right_border_glyph);
2561 }
2562
2563 if (GLYPH_FACE (right_border_glyph) <= 0)
2564 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2565 }
2566 }
2567 else
2568 window_matrix = w->current_matrix;
2569
2570 /* For all rows in the window matrix and corresponding rows in the
2571 frame matrix. */
2572 window_y = 0;
2573 frame_y = window_matrix->matrix_y;
2574 while (window_y < window_matrix->nrows)
2575 {
2576 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2577 struct glyph_row *window_row = window_matrix->rows + window_y;
2578 int current_row_p = window_matrix == w->current_matrix;
2579
2580 /* Fill up the frame row with spaces up to the left margin of the
2581 window row. */
2582 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2583
2584 /* Fill up areas in the window matrix row with spaces. */
2585 fill_up_glyph_row_with_spaces (window_row);
2586
2587 /* If only part of W's desired matrix has been built, and
2588 window_row wasn't displayed, use the corresponding current
2589 row instead. */
2590 if (window_matrix == w->desired_matrix
2591 && !window_row->enabled_p)
2592 {
2593 window_row = w->current_matrix->rows + window_y;
2594 current_row_p = 1;
2595 }
2596
2597 if (current_row_p)
2598 {
2599 /* Copy window row to frame row. */
2600 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2601 window_row->glyphs[0],
2602 window_matrix->matrix_w * sizeof (struct glyph));
2603 }
2604 else
2605 {
2606 xassert (window_row->enabled_p);
2607
2608 /* Only when a desired row has been displayed, we want
2609 the corresponding frame row to be updated. */
2610 frame_row->enabled_p = 1;
2611
2612 /* Maybe insert a vertical border between horizontally adjacent
2613 windows. */
2614 if (GLYPH_CHAR (right_border_glyph) != 0)
2615 {
2616 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2617 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2618 }
2619
2620 #if GLYPH_DEBUG
2621 /* Window row window_y must be a slice of frame row
2622 frame_y. */
2623 xassert (glyph_row_slice_p (window_row, frame_row));
2624
2625 /* If rows are in sync, we don't have to copy glyphs because
2626 frame and window share glyphs. */
2627
2628 strcpy (w->current_matrix->method, w->desired_matrix->method);
2629 add_window_display_history (w, w->current_matrix->method, 0);
2630 #endif
2631 }
2632
2633 /* Set number of used glyphs in the frame matrix. Since we fill
2634 up with spaces, and visit leaf windows from left to right it
2635 can be done simply. */
2636 frame_row->used[TEXT_AREA]
2637 = window_matrix->matrix_x + window_matrix->matrix_w;
2638
2639 /* Next row. */
2640 ++window_y;
2641 ++frame_y;
2642 }
2643 }
2644
2645 /* Given a user-specified glyph, possibly including a Lisp-level face
2646 ID, return a glyph that has a realized face ID.
2647 This is used for glyphs displayed specially and not part of the text;
2648 for instance, vertical separators, truncation markers, etc. */
2649
2650 void
2651 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2652 {
2653 int lface_id = GLYPH_FACE (*glyph);
2654 /* Convert the glyph's specified face to a realized (cache) face. */
2655 if (lface_id > 0)
2656 {
2657 int face_id = merge_faces (XFRAME (w->frame),
2658 Qt, lface_id, DEFAULT_FACE_ID);
2659 SET_GLYPH_FACE (*glyph, face_id);
2660 }
2661 }
2662
2663 /* Add spaces to a glyph row ROW in a window matrix.
2664
2665 Each row has the form:
2666
2667 +---------+-----------------------------+------------+
2668 | left | text | right |
2669 +---------+-----------------------------+------------+
2670
2671 Left and right marginal areas are optional. This function adds
2672 spaces to areas so that there are no empty holes between areas.
2673 In other words: If the right area is not empty, the text area
2674 is filled up with spaces up to the right area. If the text area
2675 is not empty, the left area is filled up.
2676
2677 To be called for frame-based redisplay, only. */
2678
2679 static void
2680 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2681 {
2682 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2683 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2684 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2685 }
2686
2687
2688 /* Fill area AREA of glyph row ROW with spaces. To be called for
2689 frame-based redisplay only. */
2690
2691 static void
2692 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2693 {
2694 if (row->glyphs[area] < row->glyphs[area + 1])
2695 {
2696 struct glyph *end = row->glyphs[area + 1];
2697 struct glyph *text = row->glyphs[area] + row->used[area];
2698
2699 while (text < end)
2700 *text++ = space_glyph;
2701 row->used[area] = text - row->glyphs[area];
2702 }
2703 }
2704
2705
2706 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2707 reached. In frame matrices only one area, TEXT_AREA, is used. */
2708
2709 static void
2710 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2711 {
2712 int i = row->used[TEXT_AREA];
2713 struct glyph *glyph = row->glyphs[TEXT_AREA];
2714
2715 while (i < upto)
2716 glyph[i++] = space_glyph;
2717
2718 row->used[TEXT_AREA] = i;
2719 }
2720
2721
2722 \f
2723 /**********************************************************************
2724 Mirroring operations on frame matrices in window matrices
2725 **********************************************************************/
2726
2727 /* Set frame being updated via frame-based redisplay to F. This
2728 function must be called before updates to make explicit that we are
2729 working on frame matrices or not. */
2730
2731 static inline void
2732 set_frame_matrix_frame (struct frame *f)
2733 {
2734 frame_matrix_frame = f;
2735 }
2736
2737
2738 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2739 DESIRED_MATRIX is the desired matrix corresponding to
2740 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2741 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2742 frame_matrix_frame is non-null, this indicates that the exchange is
2743 done in frame matrices, and that we have to perform analogous
2744 operations in window matrices of frame_matrix_frame. */
2745
2746 static inline void
2747 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2748 {
2749 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2750 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2751 int mouse_face_p = current_row->mouse_face_p;
2752
2753 /* Do current_row = desired_row. This exchanges glyph pointers
2754 between both rows, and does a structure assignment otherwise. */
2755 assign_row (current_row, desired_row);
2756
2757 /* Enable current_row to mark it as valid. */
2758 current_row->enabled_p = 1;
2759 current_row->mouse_face_p = mouse_face_p;
2760
2761 /* If we are called on frame matrices, perform analogous operations
2762 for window matrices. */
2763 if (frame_matrix_frame)
2764 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2765 }
2766
2767
2768 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2769 W's frame which has been made current (by swapping pointers between
2770 current and desired matrix). Perform analogous operations in the
2771 matrices of leaf windows in the window tree rooted at W. */
2772
2773 static void
2774 mirror_make_current (struct window *w, int frame_row)
2775 {
2776 while (w)
2777 {
2778 if (!NILP (w->hchild))
2779 mirror_make_current (XWINDOW (w->hchild), frame_row);
2780 else if (!NILP (w->vchild))
2781 mirror_make_current (XWINDOW (w->vchild), frame_row);
2782 else
2783 {
2784 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2785 here because the checks performed in debug mode there
2786 will not allow the conversion. */
2787 int row = frame_row - w->desired_matrix->matrix_y;
2788
2789 /* If FRAME_ROW is within W, assign the desired row to the
2790 current row (exchanging glyph pointers). */
2791 if (row >= 0 && row < w->desired_matrix->matrix_h)
2792 {
2793 struct glyph_row *current_row
2794 = MATRIX_ROW (w->current_matrix, row);
2795 struct glyph_row *desired_row
2796 = MATRIX_ROW (w->desired_matrix, row);
2797
2798 if (desired_row->enabled_p)
2799 assign_row (current_row, desired_row);
2800 else
2801 swap_glyph_pointers (desired_row, current_row);
2802 current_row->enabled_p = 1;
2803
2804 /* Set the Y coordinate of the mode/header line's row.
2805 It is needed in draw_row_with_mouse_face to find the
2806 screen coordinates. (Window-based redisplay sets
2807 this in update_window, but no one seems to do that
2808 for frame-based redisplay.) */
2809 if (current_row->mode_line_p)
2810 current_row->y = row;
2811 }
2812 }
2813
2814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2815 }
2816 }
2817
2818
2819 /* Perform row dance after scrolling. We are working on the range of
2820 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2821 including) in MATRIX. COPY_FROM is a vector containing, for each
2822 row I in the range 0 <= I < NLINES, the index of the original line
2823 to move to I. This index is relative to the row range, i.e. 0 <=
2824 index < NLINES. RETAINED_P is a vector containing zero for each
2825 row 0 <= I < NLINES which is empty.
2826
2827 This function is called from do_scrolling and do_direct_scrolling. */
2828
2829 void
2830 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2831 int *copy_from, char *retained_p)
2832 {
2833 /* A copy of original rows. */
2834 struct glyph_row *old_rows;
2835
2836 /* Rows to assign to. */
2837 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2838
2839 int i;
2840
2841 /* Make a copy of the original rows. */
2842 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2843 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2844
2845 /* Assign new rows, maybe clear lines. */
2846 for (i = 0; i < nlines; ++i)
2847 {
2848 int enabled_before_p = new_rows[i].enabled_p;
2849
2850 xassert (i + unchanged_at_top < matrix->nrows);
2851 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2852 new_rows[i] = old_rows[copy_from[i]];
2853 new_rows[i].enabled_p = enabled_before_p;
2854
2855 /* RETAINED_P is zero for empty lines. */
2856 if (!retained_p[copy_from[i]])
2857 new_rows[i].enabled_p = 0;
2858 }
2859
2860 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2861 if (frame_matrix_frame)
2862 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2863 unchanged_at_top, nlines, copy_from, retained_p);
2864 }
2865
2866
2867 /* Synchronize glyph pointers in the current matrix of window W with
2868 the current frame matrix. */
2869
2870 static void
2871 sync_window_with_frame_matrix_rows (struct window *w)
2872 {
2873 struct frame *f = XFRAME (w->frame);
2874 struct glyph_row *window_row, *window_row_end, *frame_row;
2875 int left, right, x, width;
2876
2877 /* Preconditions: W must be a leaf window on a tty frame. */
2878 xassert (NILP (w->hchild) && NILP (w->vchild));
2879 xassert (!FRAME_WINDOW_P (f));
2880
2881 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2882 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2883 x = w->current_matrix->matrix_x;
2884 width = w->current_matrix->matrix_w;
2885
2886 window_row = w->current_matrix->rows;
2887 window_row_end = window_row + w->current_matrix->nrows;
2888 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2889
2890 for (; window_row < window_row_end; ++window_row, ++frame_row)
2891 {
2892 window_row->glyphs[LEFT_MARGIN_AREA]
2893 = frame_row->glyphs[0] + x;
2894 window_row->glyphs[TEXT_AREA]
2895 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2896 window_row->glyphs[LAST_AREA]
2897 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2898 window_row->glyphs[RIGHT_MARGIN_AREA]
2899 = window_row->glyphs[LAST_AREA] - right;
2900 }
2901 }
2902
2903
2904 /* Return the window in the window tree rooted in W containing frame
2905 row ROW. Value is null if none is found. */
2906
2907 static struct window *
2908 frame_row_to_window (struct window *w, int row)
2909 {
2910 struct window *found = NULL;
2911
2912 while (w && !found)
2913 {
2914 if (!NILP (w->hchild))
2915 found = frame_row_to_window (XWINDOW (w->hchild), row);
2916 else if (!NILP (w->vchild))
2917 found = frame_row_to_window (XWINDOW (w->vchild), row);
2918 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2919 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2920 found = w;
2921
2922 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2923 }
2924
2925 return found;
2926 }
2927
2928
2929 /* Perform a line dance in the window tree rooted at W, after
2930 scrolling a frame matrix in mirrored_line_dance.
2931
2932 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2933 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2934 COPY_FROM is a vector containing, for each row I in the range 0 <=
2935 I < NLINES, the index of the original line to move to I. This
2936 index is relative to the row range, i.e. 0 <= index < NLINES.
2937 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2938 which is empty. */
2939
2940 static void
2941 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2942 {
2943 while (w)
2944 {
2945 if (!NILP (w->hchild))
2946 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2947 nlines, copy_from, retained_p);
2948 else if (!NILP (w->vchild))
2949 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2950 nlines, copy_from, retained_p);
2951 else
2952 {
2953 /* W is a leaf window, and we are working on its current
2954 matrix m. */
2955 struct glyph_matrix *m = w->current_matrix;
2956 int i, sync_p = 0;
2957 struct glyph_row *old_rows;
2958
2959 /* Make a copy of the original rows of matrix m. */
2960 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2961 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2962
2963 for (i = 0; i < nlines; ++i)
2964 {
2965 /* Frame relative line assigned to. */
2966 int frame_to = i + unchanged_at_top;
2967
2968 /* Frame relative line assigned. */
2969 int frame_from = copy_from[i] + unchanged_at_top;
2970
2971 /* Window relative line assigned to. */
2972 int window_to = frame_to - m->matrix_y;
2973
2974 /* Window relative line assigned. */
2975 int window_from = frame_from - m->matrix_y;
2976
2977 /* Is assigned line inside window? */
2978 int from_inside_window_p
2979 = window_from >= 0 && window_from < m->matrix_h;
2980
2981 /* Is assigned to line inside window? */
2982 int to_inside_window_p
2983 = window_to >= 0 && window_to < m->matrix_h;
2984
2985 if (from_inside_window_p && to_inside_window_p)
2986 {
2987 /* Enabled setting before assignment. */
2988 int enabled_before_p;
2989
2990 /* Do the assignment. The enabled_p flag is saved
2991 over the assignment because the old redisplay did
2992 that. */
2993 enabled_before_p = m->rows[window_to].enabled_p;
2994 m->rows[window_to] = old_rows[window_from];
2995 m->rows[window_to].enabled_p = enabled_before_p;
2996
2997 /* If frame line is empty, window line is empty, too. */
2998 if (!retained_p[copy_from[i]])
2999 m->rows[window_to].enabled_p = 0;
3000 }
3001 else if (to_inside_window_p)
3002 {
3003 /* A copy between windows. This is an infrequent
3004 case not worth optimizing. */
3005 struct frame *f = XFRAME (w->frame);
3006 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3007 struct window *w2;
3008 struct glyph_matrix *m2;
3009 int m2_from;
3010
3011 w2 = frame_row_to_window (root, frame_from);
3012 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3013 -nw', FROM_FRAME sometimes has no associated window.
3014 This check avoids a segfault if W2 is null. */
3015 if (w2)
3016 {
3017 m2 = w2->current_matrix;
3018 m2_from = frame_from - m2->matrix_y;
3019 copy_row_except_pointers (m->rows + window_to,
3020 m2->rows + m2_from);
3021
3022 /* If frame line is empty, window line is empty, too. */
3023 if (!retained_p[copy_from[i]])
3024 m->rows[window_to].enabled_p = 0;
3025 }
3026 sync_p = 1;
3027 }
3028 else if (from_inside_window_p)
3029 sync_p = 1;
3030 }
3031
3032 /* If there was a copy between windows, make sure glyph
3033 pointers are in sync with the frame matrix. */
3034 if (sync_p)
3035 sync_window_with_frame_matrix_rows (w);
3036
3037 /* Check that no pointers are lost. */
3038 CHECK_MATRIX (m);
3039 }
3040
3041 /* Next window on same level. */
3042 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3043 }
3044 }
3045
3046
3047 #if GLYPH_DEBUG
3048
3049 /* Check that window and frame matrices agree about their
3050 understanding where glyphs of the rows are to find. For each
3051 window in the window tree rooted at W, check that rows in the
3052 matrices of leaf window agree with their frame matrices about
3053 glyph pointers. */
3054
3055 void
3056 check_window_matrix_pointers (struct window *w)
3057 {
3058 while (w)
3059 {
3060 if (!NILP (w->hchild))
3061 check_window_matrix_pointers (XWINDOW (w->hchild));
3062 else if (!NILP (w->vchild))
3063 check_window_matrix_pointers (XWINDOW (w->vchild));
3064 else
3065 {
3066 struct frame *f = XFRAME (w->frame);
3067 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3068 check_matrix_pointers (w->current_matrix, f->current_matrix);
3069 }
3070
3071 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3072 }
3073 }
3074
3075
3076 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3077 a window and FRAME_MATRIX is the corresponding frame matrix. For
3078 each row in WINDOW_MATRIX check that it's a slice of the
3079 corresponding frame row. If it isn't, abort. */
3080
3081 static void
3082 check_matrix_pointers (struct glyph_matrix *window_matrix,
3083 struct glyph_matrix *frame_matrix)
3084 {
3085 /* Row number in WINDOW_MATRIX. */
3086 int i = 0;
3087
3088 /* Row number corresponding to I in FRAME_MATRIX. */
3089 int j = window_matrix->matrix_y;
3090
3091 /* For all rows check that the row in the window matrix is a
3092 slice of the row in the frame matrix. If it isn't we didn't
3093 mirror an operation on the frame matrix correctly. */
3094 while (i < window_matrix->nrows)
3095 {
3096 if (!glyph_row_slice_p (window_matrix->rows + i,
3097 frame_matrix->rows + j))
3098 abort ();
3099 ++i, ++j;
3100 }
3101 }
3102
3103 #endif /* GLYPH_DEBUG != 0 */
3104
3105
3106 \f
3107 /**********************************************************************
3108 VPOS and HPOS translations
3109 **********************************************************************/
3110
3111 #if GLYPH_DEBUG
3112
3113 /* Translate vertical position VPOS which is relative to window W to a
3114 vertical position relative to W's frame. */
3115
3116 static int
3117 window_to_frame_vpos (struct window *w, int vpos)
3118 {
3119 struct frame *f = XFRAME (w->frame);
3120
3121 xassert (!FRAME_WINDOW_P (f));
3122 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3123 vpos += WINDOW_TOP_EDGE_LINE (w);
3124 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3125 return vpos;
3126 }
3127
3128
3129 /* Translate horizontal position HPOS which is relative to window W to
3130 a horizontal position relative to W's frame. */
3131
3132 static int
3133 window_to_frame_hpos (struct window *w, int hpos)
3134 {
3135 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3136 hpos += WINDOW_LEFT_EDGE_COL (w);
3137 return hpos;
3138 }
3139
3140 #endif /* GLYPH_DEBUG */
3141
3142
3143 \f
3144 /**********************************************************************
3145 Redrawing Frames
3146 **********************************************************************/
3147
3148 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3149 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3150 (Lisp_Object frame)
3151 {
3152 struct frame *f;
3153
3154 CHECK_LIVE_FRAME (frame);
3155 f = XFRAME (frame);
3156
3157 /* Ignore redraw requests, if frame has no glyphs yet.
3158 (Implementation note: It still has to be checked why we are
3159 called so early here). */
3160 if (!glyphs_initialized_initially_p)
3161 return Qnil;
3162
3163 update_begin (f);
3164 #ifdef MSDOS
3165 if (FRAME_MSDOS_P (f))
3166 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3167 #endif
3168 clear_frame (f);
3169 clear_current_matrices (f);
3170 update_end (f);
3171 if (FRAME_TERMCAP_P (f))
3172 fflush (FRAME_TTY (f)->output);
3173 windows_or_buffers_changed++;
3174 /* Mark all windows as inaccurate, so that every window will have
3175 its redisplay done. */
3176 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3177 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3178 f->garbaged = 0;
3179 return Qnil;
3180 }
3181
3182
3183 /* Redraw frame F. This is nothing more than a call to the Lisp
3184 function redraw-frame. */
3185
3186 void
3187 redraw_frame (struct frame *f)
3188 {
3189 Lisp_Object frame;
3190 XSETFRAME (frame, f);
3191 Fredraw_frame (frame);
3192 }
3193
3194
3195 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3196 doc: /* Clear and redisplay all visible frames. */)
3197 (void)
3198 {
3199 Lisp_Object tail, frame;
3200
3201 FOR_EACH_FRAME (tail, frame)
3202 if (FRAME_VISIBLE_P (XFRAME (frame)))
3203 Fredraw_frame (frame);
3204
3205 return Qnil;
3206 }
3207
3208
3209 \f
3210 /***********************************************************************
3211 Frame Update
3212 ***********************************************************************/
3213
3214 /* Update frame F based on the data in desired matrices.
3215
3216 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3217 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3218 scrolling.
3219
3220 Value is non-zero if redisplay was stopped due to pending input. */
3221
3222 int
3223 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3224 {
3225 /* 1 means display has been paused because of pending input. */
3226 int paused_p;
3227 struct window *root_window = XWINDOW (f->root_window);
3228
3229 if (redisplay_dont_pause)
3230 force_p = 1;
3231 #if PERIODIC_PREEMPTION_CHECKING
3232 else if (NILP (Vredisplay_preemption_period))
3233 force_p = 1;
3234 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3235 {
3236 EMACS_TIME tm;
3237 double p = XFLOATINT (Vredisplay_preemption_period);
3238 int sec, usec;
3239
3240 if (detect_input_pending_ignore_squeezables ())
3241 {
3242 paused_p = 1;
3243 goto do_pause;
3244 }
3245
3246 sec = (int) p;
3247 usec = (p - sec) * 1000000;
3248
3249 EMACS_GET_TIME (tm);
3250 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3251 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3252 }
3253 #endif
3254
3255 if (FRAME_WINDOW_P (f))
3256 {
3257 /* We are working on window matrix basis. All windows whose
3258 flag must_be_updated_p is set have to be updated. */
3259
3260 /* Record that we are not working on frame matrices. */
3261 set_frame_matrix_frame (NULL);
3262
3263 /* Update all windows in the window tree of F, maybe stopping
3264 when pending input is detected. */
3265 update_begin (f);
3266
3267 /* Update the menu bar on X frames that don't have toolkit
3268 support. */
3269 if (WINDOWP (f->menu_bar_window))
3270 update_window (XWINDOW (f->menu_bar_window), 1);
3271
3272 /* Update the tool-bar window, if present. */
3273 if (WINDOWP (f->tool_bar_window))
3274 {
3275 struct window *w = XWINDOW (f->tool_bar_window);
3276
3277 /* Update tool-bar window. */
3278 if (w->must_be_updated_p)
3279 {
3280 Lisp_Object tem;
3281
3282 update_window (w, 1);
3283 w->must_be_updated_p = 0;
3284
3285 /* Swap tool-bar strings. We swap because we want to
3286 reuse strings. */
3287 tem = f->current_tool_bar_string;
3288 f->current_tool_bar_string = f->desired_tool_bar_string;
3289 f->desired_tool_bar_string = tem;
3290 }
3291 }
3292
3293
3294 /* Update windows. */
3295 paused_p = update_window_tree (root_window, force_p);
3296 update_end (f);
3297
3298 /* This flush is a performance bottleneck under X,
3299 and it doesn't seem to be necessary anyway (in general).
3300 It is necessary when resizing the window with the mouse, or
3301 at least the fringes are not redrawn in a timely manner. ++kfs */
3302 if (f->force_flush_display_p)
3303 {
3304 FRAME_RIF (f)->flush_display (f);
3305 f->force_flush_display_p = 0;
3306 }
3307 }
3308 else
3309 {
3310 /* We are working on frame matrix basis. Set the frame on whose
3311 frame matrix we operate. */
3312 set_frame_matrix_frame (f);
3313
3314 /* Build F's desired matrix from window matrices. */
3315 build_frame_matrix (f);
3316
3317 /* Update the display */
3318 update_begin (f);
3319 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3320 update_end (f);
3321
3322 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3323 {
3324 if (FRAME_TTY (f)->termscript)
3325 fflush (FRAME_TTY (f)->termscript);
3326 if (FRAME_TERMCAP_P (f))
3327 fflush (FRAME_TTY (f)->output);
3328 }
3329
3330 /* Check window matrices for lost pointers. */
3331 #if GLYPH_DEBUG
3332 check_window_matrix_pointers (root_window);
3333 add_frame_display_history (f, paused_p);
3334 #endif
3335 }
3336
3337 #if PERIODIC_PREEMPTION_CHECKING
3338 do_pause:
3339 #endif
3340 /* Reset flags indicating that a window should be updated. */
3341 set_window_update_flags (root_window, 0);
3342
3343 display_completed = !paused_p;
3344 return paused_p;
3345 }
3346
3347
3348 \f
3349 /************************************************************************
3350 Window-based updates
3351 ************************************************************************/
3352
3353 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3354 don't stop updating when input is pending. */
3355
3356 static int
3357 update_window_tree (struct window *w, int force_p)
3358 {
3359 int paused_p = 0;
3360
3361 while (w && !paused_p)
3362 {
3363 if (!NILP (w->hchild))
3364 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3365 else if (!NILP (w->vchild))
3366 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3367 else if (w->must_be_updated_p)
3368 paused_p |= update_window (w, force_p);
3369
3370 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3371 }
3372
3373 return paused_p;
3374 }
3375
3376
3377 /* Update window W if its flag must_be_updated_p is non-zero. If
3378 FORCE_P is non-zero, don't stop updating if input is pending. */
3379
3380 void
3381 update_single_window (struct window *w, int force_p)
3382 {
3383 if (w->must_be_updated_p)
3384 {
3385 struct frame *f = XFRAME (WINDOW_FRAME (w));
3386
3387 /* Record that this is not a frame-based redisplay. */
3388 set_frame_matrix_frame (NULL);
3389
3390 if (redisplay_dont_pause)
3391 force_p = 1;
3392 #if PERIODIC_PREEMPTION_CHECKING
3393 else if (NILP (Vredisplay_preemption_period))
3394 force_p = 1;
3395 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3396 {
3397 EMACS_TIME tm;
3398 double p = XFLOATINT (Vredisplay_preemption_period);
3399 int sec, usec;
3400
3401 sec = (int) p;
3402 usec = (p - sec) * 1000000;
3403
3404 EMACS_GET_TIME (tm);
3405 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3406 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3407 }
3408 #endif
3409
3410 /* Update W. */
3411 update_begin (f);
3412 update_window (w, force_p);
3413 update_end (f);
3414
3415 /* Reset flag in W. */
3416 w->must_be_updated_p = 0;
3417 }
3418 }
3419
3420 #ifdef HAVE_WINDOW_SYSTEM
3421
3422 /* Redraw lines from the current matrix of window W that are
3423 overlapped by other rows. YB is bottom-most y-position in W. */
3424
3425 static void
3426 redraw_overlapped_rows (struct window *w, int yb)
3427 {
3428 int i;
3429 struct frame *f = XFRAME (WINDOW_FRAME (w));
3430
3431 /* If rows overlapping others have been changed, the rows being
3432 overlapped have to be redrawn. This won't draw lines that have
3433 already been drawn in update_window_line because overlapped_p in
3434 desired rows is 0, so after row assignment overlapped_p in
3435 current rows is 0. */
3436 for (i = 0; i < w->current_matrix->nrows; ++i)
3437 {
3438 struct glyph_row *row = w->current_matrix->rows + i;
3439
3440 if (!row->enabled_p)
3441 break;
3442 else if (row->mode_line_p)
3443 continue;
3444
3445 if (row->overlapped_p)
3446 {
3447 enum glyph_row_area area;
3448
3449 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3450 {
3451 updated_row = row;
3452 updated_area = area;
3453 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3454 area == TEXT_AREA ? row->x : 0);
3455 if (row->used[area])
3456 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3457 row->used[area]);
3458 FRAME_RIF (f)->clear_end_of_line (-1);
3459 }
3460
3461 row->overlapped_p = 0;
3462 }
3463
3464 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3465 break;
3466 }
3467 }
3468
3469
3470 /* Redraw lines from the current matrix of window W that overlap
3471 others. YB is bottom-most y-position in W. */
3472
3473 static void
3474 redraw_overlapping_rows (struct window *w, int yb)
3475 {
3476 int i, bottom_y;
3477 struct glyph_row *row;
3478 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3479
3480 for (i = 0; i < w->current_matrix->nrows; ++i)
3481 {
3482 row = w->current_matrix->rows + i;
3483
3484 if (!row->enabled_p)
3485 break;
3486 else if (row->mode_line_p)
3487 continue;
3488
3489 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3490
3491 if (row->overlapping_p)
3492 {
3493 int overlaps = 0;
3494
3495 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3496 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3497 overlaps |= OVERLAPS_PRED;
3498 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3499 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3500 overlaps |= OVERLAPS_SUCC;
3501
3502 if (overlaps)
3503 {
3504 if (row->used[LEFT_MARGIN_AREA])
3505 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3506
3507 if (row->used[TEXT_AREA])
3508 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3509
3510 if (row->used[RIGHT_MARGIN_AREA])
3511 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3512
3513 /* Record in neighbour rows that ROW overwrites part of
3514 their display. */
3515 if (overlaps & OVERLAPS_PRED)
3516 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3517 if (overlaps & OVERLAPS_SUCC)
3518 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3519 }
3520 }
3521
3522 if (bottom_y >= yb)
3523 break;
3524 }
3525 }
3526
3527 #endif /* HAVE_WINDOW_SYSTEM */
3528
3529
3530 #if defined GLYPH_DEBUG && 0
3531
3532 /* Check that no row in the current matrix of window W is enabled
3533 which is below what's displayed in the window. */
3534
3535 static void
3536 check_current_matrix_flags (struct window *w)
3537 {
3538 int last_seen_p = 0;
3539 int i, yb = window_text_bottom_y (w);
3540
3541 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3542 {
3543 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3544 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3545 last_seen_p = 1;
3546 else if (last_seen_p && row->enabled_p)
3547 abort ();
3548 }
3549 }
3550
3551 #endif /* GLYPH_DEBUG */
3552
3553
3554 /* Update display of window W. FORCE_P non-zero means that we should
3555 not stop when detecting pending input. */
3556
3557 static int
3558 update_window (struct window *w, int force_p)
3559 {
3560 struct glyph_matrix *desired_matrix = w->desired_matrix;
3561 int paused_p;
3562 #if !PERIODIC_PREEMPTION_CHECKING
3563 int preempt_count = baud_rate / 2400 + 1;
3564 #endif
3565 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3566 #if GLYPH_DEBUG
3567 /* Check that W's frame doesn't have glyph matrices. */
3568 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3569 #endif
3570
3571 /* Check pending input the first time so that we can quickly return. */
3572 #if !PERIODIC_PREEMPTION_CHECKING
3573 if (!force_p)
3574 detect_input_pending_ignore_squeezables ();
3575 #endif
3576
3577 /* If forced to complete the update, or if no input is pending, do
3578 the update. */
3579 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3580 {
3581 struct glyph_row *row, *end;
3582 struct glyph_row *mode_line_row;
3583 struct glyph_row *header_line_row;
3584 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3585 #if ! PERIODIC_PREEMPTION_CHECKING
3586 int n_updated = 0;
3587 #endif
3588
3589 rif->update_window_begin_hook (w);
3590 yb = window_text_bottom_y (w);
3591
3592 /* If window has a header line, update it before everything else.
3593 Adjust y-positions of other rows by the header line height. */
3594 row = desired_matrix->rows;
3595 end = row + desired_matrix->nrows - 1;
3596
3597 if (row->mode_line_p)
3598 {
3599 header_line_row = row;
3600 ++row;
3601 }
3602 else
3603 header_line_row = NULL;
3604
3605 /* Update the mode line, if necessary. */
3606 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3607 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3608 {
3609 mode_line_row->y = yb;
3610 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3611 desired_matrix),
3612 &mouse_face_overwritten_p);
3613 }
3614
3615 /* Find first enabled row. Optimizations in redisplay_internal
3616 may lead to an update with only one row enabled. There may
3617 be also completely empty matrices. */
3618 while (row < end && !row->enabled_p)
3619 ++row;
3620
3621 /* Try reusing part of the display by copying. */
3622 if (row < end && !desired_matrix->no_scrolling_p)
3623 {
3624 int rc = scrolling_window (w, header_line_row != NULL);
3625 if (rc < 0)
3626 {
3627 /* All rows were found to be equal. */
3628 paused_p = 0;
3629 goto set_cursor;
3630 }
3631 else if (rc > 0)
3632 {
3633 /* We've scrolled the display. */
3634 force_p = 1;
3635 changed_p = 1;
3636 }
3637 }
3638
3639 /* Update the rest of the lines. */
3640 for (; row < end && (force_p || !input_pending); ++row)
3641 if (row->enabled_p)
3642 {
3643 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3644 int i;
3645
3646 /* We'll have to play a little bit with when to
3647 detect_input_pending. If it's done too often,
3648 scrolling large windows with repeated scroll-up
3649 commands will too quickly pause redisplay. */
3650 #if PERIODIC_PREEMPTION_CHECKING
3651 if (!force_p)
3652 {
3653 EMACS_TIME tm, dif;
3654 EMACS_GET_TIME (tm);
3655 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3656 if (EMACS_TIME_NEG_P (dif))
3657 {
3658 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3659 if (detect_input_pending_ignore_squeezables ())
3660 break;
3661 }
3662 }
3663 #else
3664 if (!force_p && ++n_updated % preempt_count == 0)
3665 detect_input_pending_ignore_squeezables ();
3666 #endif
3667 changed_p |= update_window_line (w, vpos,
3668 &mouse_face_overwritten_p);
3669
3670 /* Mark all rows below the last visible one in the current
3671 matrix as invalid. This is necessary because of
3672 variable line heights. Consider the case of three
3673 successive redisplays, where the first displays 5
3674 lines, the second 3 lines, and the third 5 lines again.
3675 If the second redisplay wouldn't mark rows in the
3676 current matrix invalid, the third redisplay might be
3677 tempted to optimize redisplay based on lines displayed
3678 in the first redisplay. */
3679 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3680 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3681 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3682 }
3683
3684 /* Was display preempted? */
3685 paused_p = row < end;
3686
3687 set_cursor:
3688
3689 /* Update the header line after scrolling because a new header
3690 line would otherwise overwrite lines at the top of the window
3691 that can be scrolled. */
3692 if (header_line_row && header_line_row->enabled_p)
3693 {
3694 header_line_row->y = 0;
3695 update_window_line (w, 0, &mouse_face_overwritten_p);
3696 }
3697
3698 /* Fix the appearance of overlapping/overlapped rows. */
3699 if (!paused_p && !w->pseudo_window_p)
3700 {
3701 #ifdef HAVE_WINDOW_SYSTEM
3702 if (changed_p && rif->fix_overlapping_area)
3703 {
3704 redraw_overlapped_rows (w, yb);
3705 redraw_overlapping_rows (w, yb);
3706 }
3707 #endif
3708
3709 /* Make cursor visible at cursor position of W. */
3710 set_window_cursor_after_update (w);
3711
3712 #if 0 /* Check that current matrix invariants are satisfied. This is
3713 for debugging only. See the comment of check_matrix_invariants. */
3714 IF_DEBUG (check_matrix_invariants (w));
3715 #endif
3716 }
3717
3718 #if GLYPH_DEBUG
3719 /* Remember the redisplay method used to display the matrix. */
3720 strcpy (w->current_matrix->method, w->desired_matrix->method);
3721 #endif
3722
3723 #ifdef HAVE_WINDOW_SYSTEM
3724 update_window_fringes (w, 0);
3725 #endif
3726
3727 /* End the update of window W. Don't set the cursor if we
3728 paused updating the display because in this case,
3729 set_window_cursor_after_update hasn't been called, and
3730 output_cursor doesn't contain the cursor location. */
3731 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3732 }
3733 else
3734 paused_p = 1;
3735
3736 #if GLYPH_DEBUG
3737 /* check_current_matrix_flags (w); */
3738 add_window_display_history (w, w->current_matrix->method, paused_p);
3739 #endif
3740
3741 clear_glyph_matrix (desired_matrix);
3742
3743 return paused_p;
3744 }
3745
3746
3747 /* Update the display of area AREA in window W, row number VPOS.
3748 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3749
3750 static void
3751 update_marginal_area (struct window *w, int area, int vpos)
3752 {
3753 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3754 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3755
3756 /* Let functions in xterm.c know what area subsequent X positions
3757 will be relative to. */
3758 updated_area = area;
3759
3760 /* Set cursor to start of glyphs, write them, and clear to the end
3761 of the area. I don't think that something more sophisticated is
3762 necessary here, since marginal areas will not be the default. */
3763 rif->cursor_to (vpos, 0, desired_row->y, 0);
3764 if (desired_row->used[area])
3765 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3766 rif->clear_end_of_line (-1);
3767 }
3768
3769
3770 /* Update the display of the text area of row VPOS in window W.
3771 Value is non-zero if display has changed. */
3772
3773 static int
3774 update_text_area (struct window *w, int vpos)
3775 {
3776 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3777 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3778 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3779 int changed_p = 0;
3780
3781 /* Let functions in xterm.c know what area subsequent X positions
3782 will be relative to. */
3783 updated_area = TEXT_AREA;
3784
3785 /* If rows are at different X or Y, or rows have different height,
3786 or the current row is marked invalid, write the entire line. */
3787 if (!current_row->enabled_p
3788 || desired_row->y != current_row->y
3789 || desired_row->ascent != current_row->ascent
3790 || desired_row->phys_ascent != current_row->phys_ascent
3791 || desired_row->phys_height != current_row->phys_height
3792 || desired_row->visible_height != current_row->visible_height
3793 || current_row->overlapped_p
3794 /* This next line is necessary for correctly redrawing
3795 mouse-face areas after scrolling and other operations.
3796 However, it causes excessive flickering when mouse is moved
3797 across the mode line. Luckily, turning it off for the mode
3798 line doesn't seem to hurt anything. -- cyd.
3799 But it is still needed for the header line. -- kfs. */
3800 || (current_row->mouse_face_p
3801 && !(current_row->mode_line_p && vpos > 0))
3802 || current_row->x != desired_row->x)
3803 {
3804 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3805
3806 if (desired_row->used[TEXT_AREA])
3807 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3808 desired_row->used[TEXT_AREA]);
3809
3810 /* Clear to end of window. */
3811 rif->clear_end_of_line (-1);
3812 changed_p = 1;
3813
3814 /* This erases the cursor. We do this here because
3815 notice_overwritten_cursor cannot easily check this, which
3816 might indicate that the whole functionality of
3817 notice_overwritten_cursor would better be implemented here.
3818 On the other hand, we need notice_overwritten_cursor as long
3819 as mouse highlighting is done asynchronously outside of
3820 redisplay. */
3821 if (vpos == w->phys_cursor.vpos)
3822 w->phys_cursor_on_p = 0;
3823 }
3824 else
3825 {
3826 int stop, i, x;
3827 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3828 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3829 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3830 int desired_stop_pos = desired_row->used[TEXT_AREA];
3831 int abort_skipping = 0;
3832
3833 /* If the desired row extends its face to the text area end, and
3834 unless the current row also does so at the same position,
3835 make sure we write at least one glyph, so that the face
3836 extension actually takes place. */
3837 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3838 && (desired_stop_pos < current_row->used[TEXT_AREA]
3839 || (desired_stop_pos == current_row->used[TEXT_AREA]
3840 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3841 --desired_stop_pos;
3842
3843 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3844 i = 0;
3845 x = desired_row->x;
3846
3847 /* Loop over glyphs that current and desired row may have
3848 in common. */
3849 while (i < stop)
3850 {
3851 int can_skip_p = !abort_skipping;
3852
3853 /* Skip over glyphs that both rows have in common. These
3854 don't have to be written. We can't skip if the last
3855 current glyph overlaps the glyph to its right. For
3856 example, consider a current row of `if ' with the `f' in
3857 Courier bold so that it overlaps the ` ' to its right.
3858 If the desired row is ` ', we would skip over the space
3859 after the `if' and there would remain a pixel from the
3860 `f' on the screen. */
3861 if (overlapping_glyphs_p && i > 0)
3862 {
3863 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3864 int left, right;
3865
3866 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3867 &left, &right);
3868 can_skip_p = (right == 0 && !abort_skipping);
3869 }
3870
3871 if (can_skip_p)
3872 {
3873 int start_hpos = i;
3874
3875 while (i < stop
3876 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3877 {
3878 x += desired_glyph->pixel_width;
3879 ++desired_glyph, ++current_glyph, ++i;
3880 }
3881
3882 /* Consider the case that the current row contains "xxx
3883 ppp ggg" in italic Courier font, and the desired row
3884 is "xxx ggg". The character `p' has lbearing, `g'
3885 has not. The loop above will stop in front of the
3886 first `p' in the current row. If we would start
3887 writing glyphs there, we wouldn't erase the lbearing
3888 of the `p'. The rest of the lbearing problem is then
3889 taken care of by draw_glyphs. */
3890 if (overlapping_glyphs_p
3891 && i > 0
3892 && i < current_row->used[TEXT_AREA]
3893 && (current_row->used[TEXT_AREA]
3894 != desired_row->used[TEXT_AREA]))
3895 {
3896 int left, right;
3897
3898 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3899 &left, &right);
3900 while (left > 0 && i > 0)
3901 {
3902 --i, --desired_glyph, --current_glyph;
3903 x -= desired_glyph->pixel_width;
3904 left -= desired_glyph->pixel_width;
3905 }
3906
3907 /* Abort the skipping algorithm if we end up before
3908 our starting point, to avoid looping (bug#1070).
3909 This can happen when the lbearing is larger than
3910 the pixel width. */
3911 abort_skipping = (i < start_hpos);
3912 }
3913 }
3914
3915 /* Try to avoid writing the entire rest of the desired row
3916 by looking for a resync point. This mainly prevents
3917 mode line flickering in the case the mode line is in
3918 fixed-pitch font, which it usually will be. */
3919 if (i < desired_row->used[TEXT_AREA])
3920 {
3921 int start_x = x, start_hpos = i;
3922 struct glyph *start = desired_glyph;
3923 int current_x = x;
3924 int skip_first_p = !can_skip_p;
3925
3926 /* Find the next glyph that's equal again. */
3927 while (i < stop
3928 && (skip_first_p
3929 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3930 && x == current_x)
3931 {
3932 x += desired_glyph->pixel_width;
3933 current_x += current_glyph->pixel_width;
3934 ++desired_glyph, ++current_glyph, ++i;
3935 skip_first_p = 0;
3936 }
3937
3938 if (i == start_hpos || x != current_x)
3939 {
3940 i = start_hpos;
3941 x = start_x;
3942 desired_glyph = start;
3943 break;
3944 }
3945
3946 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3947 rif->write_glyphs (start, i - start_hpos);
3948 changed_p = 1;
3949 }
3950 }
3951
3952 /* Write the rest. */
3953 if (i < desired_row->used[TEXT_AREA])
3954 {
3955 rif->cursor_to (vpos, i, desired_row->y, x);
3956 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3957 changed_p = 1;
3958 }
3959
3960 /* Maybe clear to end of line. */
3961 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3962 {
3963 /* If new row extends to the end of the text area, nothing
3964 has to be cleared, if and only if we did a write_glyphs
3965 above. This is made sure by setting desired_stop_pos
3966 appropriately above. */
3967 xassert (i < desired_row->used[TEXT_AREA]
3968 || ((desired_row->used[TEXT_AREA]
3969 == current_row->used[TEXT_AREA])
3970 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3971 }
3972 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3973 {
3974 /* If old row extends to the end of the text area, clear. */
3975 if (i >= desired_row->used[TEXT_AREA])
3976 rif->cursor_to (vpos, i, desired_row->y,
3977 desired_row->pixel_width);
3978 rif->clear_end_of_line (-1);
3979 changed_p = 1;
3980 }
3981 else if (desired_row->pixel_width < current_row->pixel_width)
3982 {
3983 /* Otherwise clear to the end of the old row. Everything
3984 after that position should be clear already. */
3985 int xlim;
3986
3987 if (i >= desired_row->used[TEXT_AREA])
3988 rif->cursor_to (vpos, i, desired_row->y,
3989 desired_row->pixel_width);
3990
3991 /* If cursor is displayed at the end of the line, make sure
3992 it's cleared. Nowadays we don't have a phys_cursor_glyph
3993 with which to erase the cursor (because this method
3994 doesn't work with lbearing/rbearing), so we must do it
3995 this way. */
3996 if (vpos == w->phys_cursor.vpos
3997 && (desired_row->reversed_p
3998 ? (w->phys_cursor.hpos < 0)
3999 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4000 {
4001 w->phys_cursor_on_p = 0;
4002 xlim = -1;
4003 }
4004 else
4005 xlim = current_row->pixel_width;
4006 rif->clear_end_of_line (xlim);
4007 changed_p = 1;
4008 }
4009 }
4010
4011 return changed_p;
4012 }
4013
4014
4015 /* Update row VPOS in window W. Value is non-zero if display has been
4016 changed. */
4017
4018 static int
4019 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4020 {
4021 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4022 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4023 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4024 int changed_p = 0;
4025
4026 /* Set the row being updated. This is important to let xterm.c
4027 know what line height values are in effect. */
4028 updated_row = desired_row;
4029
4030 /* A row can be completely invisible in case a desired matrix was
4031 built with a vscroll and then make_cursor_line_fully_visible shifts
4032 the matrix. Make sure to make such rows current anyway, since
4033 we need the correct y-position, for example, in the current matrix. */
4034 if (desired_row->mode_line_p
4035 || desired_row->visible_height > 0)
4036 {
4037 xassert (desired_row->enabled_p);
4038
4039 /* Update display of the left margin area, if there is one. */
4040 if (!desired_row->full_width_p
4041 && !NILP (w->left_margin_cols))
4042 {
4043 changed_p = 1;
4044 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4045 }
4046
4047 /* Update the display of the text area. */
4048 if (update_text_area (w, vpos))
4049 {
4050 changed_p = 1;
4051 if (current_row->mouse_face_p)
4052 *mouse_face_overwritten_p = 1;
4053 }
4054
4055 /* Update display of the right margin area, if there is one. */
4056 if (!desired_row->full_width_p
4057 && !NILP (w->right_margin_cols))
4058 {
4059 changed_p = 1;
4060 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4061 }
4062
4063 /* Draw truncation marks etc. */
4064 if (!current_row->enabled_p
4065 || desired_row->y != current_row->y
4066 || desired_row->visible_height != current_row->visible_height
4067 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4068 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4069 || current_row->redraw_fringe_bitmaps_p
4070 || desired_row->mode_line_p != current_row->mode_line_p
4071 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4072 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4073 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4074 rif->after_update_window_line_hook (desired_row);
4075 }
4076
4077 /* Update current_row from desired_row. */
4078 make_current (w->desired_matrix, w->current_matrix, vpos);
4079 updated_row = NULL;
4080 return changed_p;
4081 }
4082
4083
4084 /* Set the cursor after an update of window W. This function may only
4085 be called from update_window. */
4086
4087 static void
4088 set_window_cursor_after_update (struct window *w)
4089 {
4090 struct frame *f = XFRAME (w->frame);
4091 struct redisplay_interface *rif = FRAME_RIF (f);
4092 int cx, cy, vpos, hpos;
4093
4094 /* Not intended for frame matrix updates. */
4095 xassert (FRAME_WINDOW_P (f));
4096
4097 if (cursor_in_echo_area
4098 && !NILP (echo_area_buffer[0])
4099 /* If we are showing a message instead of the mini-buffer,
4100 show the cursor for the message instead. */
4101 && XWINDOW (minibuf_window) == w
4102 && EQ (minibuf_window, echo_area_window)
4103 /* These cases apply only to the frame that contains
4104 the active mini-buffer window. */
4105 && FRAME_HAS_MINIBUF_P (f)
4106 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4107 {
4108 cx = cy = vpos = hpos = 0;
4109
4110 if (cursor_in_echo_area >= 0)
4111 {
4112 /* If the mini-buffer is several lines high, find the last
4113 line that has any text on it. Note: either all lines
4114 are enabled or none. Otherwise we wouldn't be able to
4115 determine Y. */
4116 struct glyph_row *row, *last_row;
4117 struct glyph *glyph;
4118 int yb = window_text_bottom_y (w);
4119
4120 last_row = NULL;
4121 row = w->current_matrix->rows;
4122 while (row->enabled_p
4123 && (last_row == NULL
4124 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4125 {
4126 if (row->used[TEXT_AREA]
4127 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4128 last_row = row;
4129 ++row;
4130 }
4131
4132 if (last_row)
4133 {
4134 struct glyph *start = last_row->glyphs[TEXT_AREA];
4135 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4136
4137 while (last > start && last->charpos < 0)
4138 --last;
4139
4140 for (glyph = start; glyph < last; ++glyph)
4141 {
4142 cx += glyph->pixel_width;
4143 ++hpos;
4144 }
4145
4146 cy = last_row->y;
4147 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4148 }
4149 }
4150 }
4151 else
4152 {
4153 cx = w->cursor.x;
4154 cy = w->cursor.y;
4155 hpos = w->cursor.hpos;
4156 vpos = w->cursor.vpos;
4157 }
4158
4159 /* Window cursor can be out of sync for horizontally split windows. */
4160 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4161 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4162 vpos = max (0, vpos);
4163 vpos = min (w->current_matrix->nrows - 1, vpos);
4164 rif->cursor_to (vpos, hpos, cy, cx);
4165 }
4166
4167
4168 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4169 tree rooted at W. */
4170
4171 void
4172 set_window_update_flags (struct window *w, int on_p)
4173 {
4174 while (w)
4175 {
4176 if (!NILP (w->hchild))
4177 set_window_update_flags (XWINDOW (w->hchild), on_p);
4178 else if (!NILP (w->vchild))
4179 set_window_update_flags (XWINDOW (w->vchild), on_p);
4180 else
4181 w->must_be_updated_p = on_p;
4182
4183 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4184 }
4185 }
4186
4187
4188 \f
4189 /***********************************************************************
4190 Window-Based Scrolling
4191 ***********************************************************************/
4192
4193 /* Structure describing rows in scrolling_window. */
4194
4195 struct row_entry
4196 {
4197 /* Number of occurrences of this row in desired and current matrix. */
4198 int old_uses, new_uses;
4199
4200 /* Vpos of row in new matrix. */
4201 int new_line_number;
4202
4203 /* Bucket index of this row_entry in the hash table row_table. */
4204 int bucket;
4205
4206 /* The row described by this entry. */
4207 struct glyph_row *row;
4208
4209 /* Hash collision chain. */
4210 struct row_entry *next;
4211 };
4212
4213 /* A pool to allocate row_entry structures from, and the size of the
4214 pool. The pool is reallocated in scrolling_window when we find
4215 that we need a larger one. */
4216
4217 static struct row_entry *row_entry_pool;
4218 static int row_entry_pool_size;
4219
4220 /* Index of next free entry in row_entry_pool. */
4221
4222 static int row_entry_idx;
4223
4224 /* The hash table used during scrolling, and the table's size. This
4225 table is used to quickly identify equal rows in the desired and
4226 current matrix. */
4227
4228 static struct row_entry **row_table;
4229 static int row_table_size;
4230
4231 /* Vectors of pointers to row_entry structures belonging to the
4232 current and desired matrix, and the size of the vectors. */
4233
4234 static struct row_entry **old_lines, **new_lines;
4235 static int old_lines_size, new_lines_size;
4236
4237 /* A pool to allocate run structures from, and its size. */
4238
4239 static struct run *run_pool;
4240 static int runs_size;
4241
4242 /* A vector of runs of lines found during scrolling. */
4243
4244 static struct run **runs;
4245
4246 /* Add glyph row ROW to the scrolling hash table. */
4247
4248 static inline struct row_entry *
4249 add_row_entry (struct glyph_row *row)
4250 {
4251 struct row_entry *entry;
4252 int i = row->hash % row_table_size;
4253
4254 entry = row_table[i];
4255 while (entry && !row_equal_p (entry->row, row, 1))
4256 entry = entry->next;
4257
4258 if (entry == NULL)
4259 {
4260 entry = row_entry_pool + row_entry_idx++;
4261 entry->row = row;
4262 entry->old_uses = entry->new_uses = 0;
4263 entry->new_line_number = 0;
4264 entry->bucket = i;
4265 entry->next = row_table[i];
4266 row_table[i] = entry;
4267 }
4268
4269 return entry;
4270 }
4271
4272
4273 /* Try to reuse part of the current display of W by scrolling lines.
4274 HEADER_LINE_P non-zero means W has a header line.
4275
4276 The algorithm is taken from Communications of the ACM, Apr78 "A
4277 Technique for Isolating Differences Between Files." It should take
4278 O(N) time.
4279
4280 A short outline of the steps of the algorithm
4281
4282 1. Skip lines equal at the start and end of both matrices.
4283
4284 2. Enter rows in the current and desired matrix into a symbol
4285 table, counting how often they appear in both matrices.
4286
4287 3. Rows that appear exactly once in both matrices serve as anchors,
4288 i.e. we assume that such lines are likely to have been moved.
4289
4290 4. Starting from anchor lines, extend regions to be scrolled both
4291 forward and backward.
4292
4293 Value is
4294
4295 -1 if all rows were found to be equal.
4296 0 to indicate that we did not scroll the display, or
4297 1 if we did scroll. */
4298
4299 static int
4300 scrolling_window (struct window *w, int header_line_p)
4301 {
4302 struct glyph_matrix *desired_matrix = w->desired_matrix;
4303 struct glyph_matrix *current_matrix = w->current_matrix;
4304 int yb = window_text_bottom_y (w);
4305 int i, j, first_old, first_new, last_old, last_new;
4306 int nruns, nbytes, n, run_idx;
4307 struct row_entry *entry;
4308 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4309
4310 /* Skip over rows equal at the start. */
4311 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4312 {
4313 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4314 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4315
4316 if (c->enabled_p
4317 && d->enabled_p
4318 && !d->redraw_fringe_bitmaps_p
4319 && c->y == d->y
4320 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4321 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4322 && row_equal_p (c, d, 1))
4323 {
4324 assign_row (c, d);
4325 d->enabled_p = 0;
4326 }
4327 else
4328 break;
4329 }
4330
4331 /* Give up if some rows in the desired matrix are not enabled. */
4332 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4333 return -1;
4334
4335 first_old = first_new = i;
4336
4337 /* Set last_new to the index + 1 of the row that reaches the
4338 bottom boundary in the desired matrix. Give up if we find a
4339 disabled row before we reach the bottom boundary. */
4340 i = first_new + 1;
4341 while (i < desired_matrix->nrows - 1)
4342 {
4343 int bottom;
4344
4345 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4346 return 0;
4347 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4348 if (bottom <= yb)
4349 ++i;
4350 if (bottom >= yb)
4351 break;
4352 }
4353
4354 last_new = i;
4355
4356 /* Set last_old to the index + 1 of the row that reaches the bottom
4357 boundary in the current matrix. We don't look at the enabled
4358 flag here because we plan to reuse part of the display even if
4359 other parts are disabled. */
4360 i = first_old + 1;
4361 while (i < current_matrix->nrows - 1)
4362 {
4363 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4364 if (bottom <= yb)
4365 ++i;
4366 if (bottom >= yb)
4367 break;
4368 }
4369
4370 last_old = i;
4371
4372 /* Skip over rows equal at the bottom. */
4373 i = last_new;
4374 j = last_old;
4375 while (i - 1 > first_new
4376 && j - 1 > first_old
4377 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4378 && (MATRIX_ROW (current_matrix, i - 1)->y
4379 == MATRIX_ROW (desired_matrix, j - 1)->y)
4380 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4381 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4382 MATRIX_ROW (current_matrix, j - 1), 1))
4383 --i, --j;
4384 last_new = i;
4385 last_old = j;
4386
4387 /* Nothing to do if all rows are equal. */
4388 if (last_new == first_new)
4389 return 0;
4390
4391 /* Reallocate vectors, tables etc. if necessary. */
4392
4393 if (current_matrix->nrows > old_lines_size)
4394 {
4395 old_lines_size = current_matrix->nrows;
4396 nbytes = old_lines_size * sizeof *old_lines;
4397 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4398 }
4399
4400 if (desired_matrix->nrows > new_lines_size)
4401 {
4402 new_lines_size = desired_matrix->nrows;
4403 nbytes = new_lines_size * sizeof *new_lines;
4404 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4405 }
4406
4407 n = desired_matrix->nrows + current_matrix->nrows;
4408 if (3 * n > row_table_size)
4409 {
4410 row_table_size = next_almost_prime (3 * n);
4411 nbytes = row_table_size * sizeof *row_table;
4412 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4413 memset (row_table, 0, nbytes);
4414 }
4415
4416 if (n > row_entry_pool_size)
4417 {
4418 row_entry_pool_size = n;
4419 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4420 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4421 }
4422
4423 if (desired_matrix->nrows > runs_size)
4424 {
4425 runs_size = desired_matrix->nrows;
4426 nbytes = runs_size * sizeof *runs;
4427 runs = (struct run **) xrealloc (runs, nbytes);
4428 nbytes = runs_size * sizeof *run_pool;
4429 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4430 }
4431
4432 nruns = run_idx = 0;
4433 row_entry_idx = 0;
4434
4435 /* Add rows from the current and desired matrix to the hash table
4436 row_hash_table to be able to find equal ones quickly. */
4437
4438 for (i = first_old; i < last_old; ++i)
4439 {
4440 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4441 {
4442 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4443 old_lines[i] = entry;
4444 ++entry->old_uses;
4445 }
4446 else
4447 old_lines[i] = NULL;
4448 }
4449
4450 for (i = first_new; i < last_new; ++i)
4451 {
4452 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4453 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4454 ++entry->new_uses;
4455 entry->new_line_number = i;
4456 new_lines[i] = entry;
4457 }
4458
4459 /* Identify moves based on lines that are unique and equal
4460 in both matrices. */
4461 for (i = first_old; i < last_old;)
4462 if (old_lines[i]
4463 && old_lines[i]->old_uses == 1
4464 && old_lines[i]->new_uses == 1)
4465 {
4466 int p, q;
4467 int new_line = old_lines[i]->new_line_number;
4468 struct run *run = run_pool + run_idx++;
4469
4470 /* Record move. */
4471 run->current_vpos = i;
4472 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4473 run->desired_vpos = new_line;
4474 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4475 run->nrows = 1;
4476 run->height = MATRIX_ROW (current_matrix, i)->height;
4477
4478 /* Extend backward. */
4479 p = i - 1;
4480 q = new_line - 1;
4481 while (p > first_old
4482 && q > first_new
4483 && old_lines[p] == new_lines[q])
4484 {
4485 int h = MATRIX_ROW (current_matrix, p)->height;
4486 --run->current_vpos;
4487 --run->desired_vpos;
4488 ++run->nrows;
4489 run->height += h;
4490 run->desired_y -= h;
4491 run->current_y -= h;
4492 --p, --q;
4493 }
4494
4495 /* Extend forward. */
4496 p = i + 1;
4497 q = new_line + 1;
4498 while (p < last_old
4499 && q < last_new
4500 && old_lines[p] == new_lines[q])
4501 {
4502 int h = MATRIX_ROW (current_matrix, p)->height;
4503 ++run->nrows;
4504 run->height += h;
4505 ++p, ++q;
4506 }
4507
4508 /* Insert run into list of all runs. Order runs by copied
4509 pixel lines. Note that we record runs that don't have to
4510 be copied because they are already in place. This is done
4511 because we can avoid calling update_window_line in this
4512 case. */
4513 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4514 ;
4515 for (q = nruns; q > p; --q)
4516 runs[q] = runs[q - 1];
4517 runs[p] = run;
4518 ++nruns;
4519
4520 i += run->nrows;
4521 }
4522 else
4523 ++i;
4524
4525 /* Do the moves. Do it in a way that we don't overwrite something
4526 we want to copy later on. This is not solvable in general
4527 because there is only one display and we don't have a way to
4528 exchange areas on this display. Example:
4529
4530 +-----------+ +-----------+
4531 | A | | B |
4532 +-----------+ --> +-----------+
4533 | B | | A |
4534 +-----------+ +-----------+
4535
4536 Instead, prefer bigger moves, and invalidate moves that would
4537 copy from where we copied to. */
4538
4539 for (i = 0; i < nruns; ++i)
4540 if (runs[i]->nrows > 0)
4541 {
4542 struct run *r = runs[i];
4543
4544 /* Copy on the display. */
4545 if (r->current_y != r->desired_y)
4546 {
4547 rif->scroll_run_hook (w, r);
4548
4549 /* Invalidate runs that copy from where we copied to. */
4550 for (j = i + 1; j < nruns; ++j)
4551 {
4552 struct run *p = runs[j];
4553
4554 if ((p->current_y >= r->desired_y
4555 && p->current_y < r->desired_y + r->height)
4556 || (p->current_y + p->height >= r->desired_y
4557 && (p->current_y + p->height
4558 < r->desired_y + r->height)))
4559 p->nrows = 0;
4560 }
4561 }
4562
4563 /* Assign matrix rows. */
4564 for (j = 0; j < r->nrows; ++j)
4565 {
4566 struct glyph_row *from, *to;
4567 int to_overlapped_p;
4568
4569 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4570 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4571 to_overlapped_p = to->overlapped_p;
4572 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4573 assign_row (to, from);
4574 to->enabled_p = 1, from->enabled_p = 0;
4575 to->overlapped_p = to_overlapped_p;
4576 }
4577 }
4578
4579 /* Clear the hash table, for the next time. */
4580 for (i = 0; i < row_entry_idx; ++i)
4581 row_table[row_entry_pool[i].bucket] = NULL;
4582
4583 /* Value is 1 to indicate that we scrolled the display. */
4584 return 0 < nruns;
4585 }
4586
4587
4588 \f
4589 /************************************************************************
4590 Frame-Based Updates
4591 ************************************************************************/
4592
4593 /* Update the desired frame matrix of frame F.
4594
4595 FORCE_P non-zero means that the update should not be stopped by
4596 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4597 should not be tried.
4598
4599 Value is non-zero if update was stopped due to pending input. */
4600
4601 static int
4602 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4603 {
4604 /* Frame matrices to work on. */
4605 struct glyph_matrix *current_matrix = f->current_matrix;
4606 struct glyph_matrix *desired_matrix = f->desired_matrix;
4607 int i;
4608 int pause_p;
4609 int preempt_count = baud_rate / 2400 + 1;
4610
4611 xassert (current_matrix && desired_matrix);
4612
4613 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4614 calculate_costs (f);
4615
4616 if (preempt_count <= 0)
4617 preempt_count = 1;
4618
4619 #if !PERIODIC_PREEMPTION_CHECKING
4620 if (!force_p && detect_input_pending_ignore_squeezables ())
4621 {
4622 pause_p = 1;
4623 goto do_pause;
4624 }
4625 #endif
4626
4627 /* If we cannot insert/delete lines, it's no use trying it. */
4628 if (!FRAME_LINE_INS_DEL_OK (f))
4629 inhibit_id_p = 1;
4630
4631 /* See if any of the desired lines are enabled; don't compute for
4632 i/d line if just want cursor motion. */
4633 for (i = 0; i < desired_matrix->nrows; i++)
4634 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4635 break;
4636
4637 /* Try doing i/d line, if not yet inhibited. */
4638 if (!inhibit_id_p && i < desired_matrix->nrows)
4639 force_p |= scrolling (f);
4640
4641 /* Update the individual lines as needed. Do bottom line first. */
4642 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4643 update_frame_line (f, desired_matrix->nrows - 1);
4644
4645 /* Now update the rest of the lines. */
4646 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4647 {
4648 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4649 {
4650 if (FRAME_TERMCAP_P (f))
4651 {
4652 /* Flush out every so many lines.
4653 Also flush out if likely to have more than 1k buffered
4654 otherwise. I'm told that some telnet connections get
4655 really screwed by more than 1k output at once. */
4656 FILE *display_output = FRAME_TTY (f)->output;
4657 if (display_output)
4658 {
4659 int outq = PENDING_OUTPUT_COUNT (display_output);
4660 if (outq > 900
4661 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4662 {
4663 fflush (display_output);
4664 if (preempt_count == 1)
4665 {
4666 #ifdef EMACS_OUTQSIZE
4667 if (EMACS_OUTQSIZE (0, &outq) < 0)
4668 /* Probably not a tty. Ignore the error and reset
4669 the outq count. */
4670 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4671 #endif
4672 outq *= 10;
4673 if (baud_rate <= outq && baud_rate > 0)
4674 sleep (outq / baud_rate);
4675 }
4676 }
4677 }
4678 }
4679
4680 #if PERIODIC_PREEMPTION_CHECKING
4681 if (!force_p)
4682 {
4683 EMACS_TIME tm, dif;
4684 EMACS_GET_TIME (tm);
4685 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4686 if (EMACS_TIME_NEG_P (dif))
4687 {
4688 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4689 if (detect_input_pending_ignore_squeezables ())
4690 break;
4691 }
4692 }
4693 #else
4694 if (!force_p && (i - 1) % preempt_count == 0)
4695 detect_input_pending_ignore_squeezables ();
4696 #endif
4697
4698 update_frame_line (f, i);
4699 }
4700 }
4701
4702 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4703
4704 /* Now just clean up termcap drivers and set cursor, etc. */
4705 if (!pause_p)
4706 {
4707 if ((cursor_in_echo_area
4708 /* If we are showing a message instead of the mini-buffer,
4709 show the cursor for the message instead of for the
4710 (now hidden) mini-buffer contents. */
4711 || (EQ (minibuf_window, selected_window)
4712 && EQ (minibuf_window, echo_area_window)
4713 && !NILP (echo_area_buffer[0])))
4714 /* These cases apply only to the frame that contains
4715 the active mini-buffer window. */
4716 && FRAME_HAS_MINIBUF_P (f)
4717 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4718 {
4719 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4720 int row, col;
4721
4722 if (cursor_in_echo_area < 0)
4723 {
4724 /* Negative value of cursor_in_echo_area means put
4725 cursor at beginning of line. */
4726 row = top;
4727 col = 0;
4728 }
4729 else
4730 {
4731 /* Positive value of cursor_in_echo_area means put
4732 cursor at the end of the prompt. If the mini-buffer
4733 is several lines high, find the last line that has
4734 any text on it. */
4735 row = FRAME_LINES (f);
4736 do
4737 {
4738 --row;
4739 col = 0;
4740
4741 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4742 {
4743 /* Frame rows are filled up with spaces that
4744 must be ignored here. */
4745 struct glyph_row *r = MATRIX_ROW (current_matrix,
4746 row);
4747 struct glyph *start = r->glyphs[TEXT_AREA];
4748 struct glyph *last = start + r->used[TEXT_AREA];
4749
4750 while (last > start
4751 && (last - 1)->charpos < 0)
4752 --last;
4753
4754 col = last - start;
4755 }
4756 }
4757 while (row > top && col == 0);
4758
4759 /* Make sure COL is not out of range. */
4760 if (col >= FRAME_CURSOR_X_LIMIT (f))
4761 {
4762 /* If we have another row, advance cursor into it. */
4763 if (row < FRAME_LINES (f) - 1)
4764 {
4765 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4766 row++;
4767 }
4768 /* Otherwise move it back in range. */
4769 else
4770 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4771 }
4772 }
4773
4774 cursor_to (f, row, col);
4775 }
4776 else
4777 {
4778 /* We have only one cursor on terminal frames. Use it to
4779 display the cursor of the selected window. */
4780 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4781 if (w->cursor.vpos >= 0
4782 /* The cursor vpos may be temporarily out of bounds
4783 in the following situation: There is one window,
4784 with the cursor in the lower half of it. The window
4785 is split, and a message causes a redisplay before
4786 a new cursor position has been computed. */
4787 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4788 {
4789 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4790 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4791
4792 if (INTEGERP (w->left_margin_cols))
4793 x += XFASTINT (w->left_margin_cols);
4794
4795 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4796 cursor_to (f, y, x);
4797 }
4798 }
4799 }
4800
4801 #if !PERIODIC_PREEMPTION_CHECKING
4802 do_pause:
4803 #endif
4804
4805 clear_desired_matrices (f);
4806 return pause_p;
4807 }
4808
4809
4810 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4811
4812 static int
4813 scrolling (struct frame *frame)
4814 {
4815 int unchanged_at_top, unchanged_at_bottom;
4816 int window_size;
4817 int changed_lines;
4818 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4819 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4820 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4821 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4822 register int i;
4823 int free_at_end_vpos = FRAME_LINES (frame);
4824 struct glyph_matrix *current_matrix = frame->current_matrix;
4825 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4826
4827 if (!current_matrix)
4828 abort ();
4829
4830 /* Compute hash codes of all the lines. Also calculate number of
4831 changed lines, number of unchanged lines at the beginning, and
4832 number of unchanged lines at the end. */
4833 changed_lines = 0;
4834 unchanged_at_top = 0;
4835 unchanged_at_bottom = FRAME_LINES (frame);
4836 for (i = 0; i < FRAME_LINES (frame); i++)
4837 {
4838 /* Give up on this scrolling if some old lines are not enabled. */
4839 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4840 return 0;
4841 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4842 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4843 {
4844 /* This line cannot be redrawn, so don't let scrolling mess it. */
4845 new_hash[i] = old_hash[i];
4846 #define INFINITY 1000000 /* Taken from scroll.c */
4847 draw_cost[i] = INFINITY;
4848 }
4849 else
4850 {
4851 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4852 draw_cost[i] = line_draw_cost (desired_matrix, i);
4853 }
4854
4855 if (old_hash[i] != new_hash[i])
4856 {
4857 changed_lines++;
4858 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4859 }
4860 else if (i == unchanged_at_top)
4861 unchanged_at_top++;
4862 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4863 }
4864
4865 /* If changed lines are few, don't allow preemption, don't scroll. */
4866 if ((!FRAME_SCROLL_REGION_OK (frame)
4867 && changed_lines < baud_rate / 2400)
4868 || unchanged_at_bottom == FRAME_LINES (frame))
4869 return 1;
4870
4871 window_size = (FRAME_LINES (frame) - unchanged_at_top
4872 - unchanged_at_bottom);
4873
4874 if (FRAME_SCROLL_REGION_OK (frame))
4875 free_at_end_vpos -= unchanged_at_bottom;
4876 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4877 free_at_end_vpos = -1;
4878
4879 /* If large window, fast terminal and few lines in common between
4880 current frame and desired frame, don't bother with i/d calc. */
4881 if (!FRAME_SCROLL_REGION_OK (frame)
4882 && window_size >= 18 && baud_rate > 2400
4883 && (window_size >=
4884 10 * scrolling_max_lines_saved (unchanged_at_top,
4885 FRAME_LINES (frame) - unchanged_at_bottom,
4886 old_hash, new_hash, draw_cost)))
4887 return 0;
4888
4889 if (window_size < 2)
4890 return 0;
4891
4892 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4893 draw_cost + unchanged_at_top - 1,
4894 old_draw_cost + unchanged_at_top - 1,
4895 old_hash + unchanged_at_top - 1,
4896 new_hash + unchanged_at_top - 1,
4897 free_at_end_vpos - unchanged_at_top);
4898
4899 return 0;
4900 }
4901
4902
4903 /* Count the number of blanks at the start of the vector of glyphs R
4904 which is LEN glyphs long. */
4905
4906 static int
4907 count_blanks (struct glyph *r, int len)
4908 {
4909 int i;
4910
4911 for (i = 0; i < len; ++i)
4912 if (!CHAR_GLYPH_SPACE_P (r[i]))
4913 break;
4914
4915 return i;
4916 }
4917
4918
4919 /* Count the number of glyphs in common at the start of the glyph
4920 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4921 of STR2. Value is the number of equal glyphs equal at the start. */
4922
4923 static int
4924 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4925 {
4926 struct glyph *p1 = str1;
4927 struct glyph *p2 = str2;
4928
4929 while (p1 < end1
4930 && p2 < end2
4931 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4932 ++p1, ++p2;
4933
4934 return p1 - str1;
4935 }
4936
4937
4938 /* Char insertion/deletion cost vector, from term.c */
4939
4940 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4941
4942
4943 /* Perform a frame-based update on line VPOS in frame FRAME. */
4944
4945 static void
4946 update_frame_line (struct frame *f, int vpos)
4947 {
4948 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4949 int tem;
4950 int osp, nsp, begmatch, endmatch, olen, nlen;
4951 struct glyph_matrix *current_matrix = f->current_matrix;
4952 struct glyph_matrix *desired_matrix = f->desired_matrix;
4953 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4954 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4955 int must_write_whole_line_p;
4956 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4957 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4958 != FACE_TTY_DEFAULT_BG_COLOR);
4959
4960 if (colored_spaces_p)
4961 write_spaces_p = 1;
4962
4963 /* Current row not enabled means it has unknown contents. We must
4964 write the whole desired line in that case. */
4965 must_write_whole_line_p = !current_row->enabled_p;
4966 if (must_write_whole_line_p)
4967 {
4968 obody = 0;
4969 olen = 0;
4970 }
4971 else
4972 {
4973 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4974 olen = current_row->used[TEXT_AREA];
4975
4976 /* Ignore trailing spaces, if we can. */
4977 if (!write_spaces_p)
4978 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4979 olen--;
4980 }
4981
4982 current_row->enabled_p = 1;
4983 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4984
4985 /* If desired line is empty, just clear the line. */
4986 if (!desired_row->enabled_p)
4987 {
4988 nlen = 0;
4989 goto just_erase;
4990 }
4991
4992 nbody = desired_row->glyphs[TEXT_AREA];
4993 nlen = desired_row->used[TEXT_AREA];
4994 nend = nbody + nlen;
4995
4996 /* If display line has unknown contents, write the whole line. */
4997 if (must_write_whole_line_p)
4998 {
4999 /* Ignore spaces at the end, if we can. */
5000 if (!write_spaces_p)
5001 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5002 --nlen;
5003
5004 /* Write the contents of the desired line. */
5005 if (nlen)
5006 {
5007 cursor_to (f, vpos, 0);
5008 write_glyphs (f, nbody, nlen);
5009 }
5010
5011 /* Don't call clear_end_of_line if we already wrote the whole
5012 line. The cursor will not be at the right margin in that
5013 case but in the line below. */
5014 if (nlen < FRAME_TOTAL_COLS (f))
5015 {
5016 cursor_to (f, vpos, nlen);
5017 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5018 }
5019 else
5020 /* Make sure we are in the right row, otherwise cursor movement
5021 with cmgoto might use `ch' in the wrong row. */
5022 cursor_to (f, vpos, 0);
5023
5024 make_current (desired_matrix, current_matrix, vpos);
5025 return;
5026 }
5027
5028 /* Pretend trailing spaces are not there at all,
5029 unless for one reason or another we must write all spaces. */
5030 if (!write_spaces_p)
5031 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5032 nlen--;
5033
5034 /* If there's no i/d char, quickly do the best we can without it. */
5035 if (!FRAME_CHAR_INS_DEL_OK (f))
5036 {
5037 int i, j;
5038
5039 /* Find the first glyph in desired row that doesn't agree with
5040 a glyph in the current row, and write the rest from there on. */
5041 for (i = 0; i < nlen; i++)
5042 {
5043 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5044 {
5045 /* Find the end of the run of different glyphs. */
5046 j = i + 1;
5047 while (j < nlen
5048 && (j >= olen
5049 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5050 || CHAR_GLYPH_PADDING_P (nbody[j])))
5051 ++j;
5052
5053 /* Output this run of non-matching chars. */
5054 cursor_to (f, vpos, i);
5055 write_glyphs (f, nbody + i, j - i);
5056 i = j - 1;
5057
5058 /* Now find the next non-match. */
5059 }
5060 }
5061
5062 /* Clear the rest of the line, or the non-clear part of it. */
5063 if (olen > nlen)
5064 {
5065 cursor_to (f, vpos, nlen);
5066 clear_end_of_line (f, olen);
5067 }
5068
5069 /* Make current row = desired row. */
5070 make_current (desired_matrix, current_matrix, vpos);
5071 return;
5072 }
5073
5074 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5075 characters in a row. */
5076
5077 if (!olen)
5078 {
5079 /* If current line is blank, skip over initial spaces, if
5080 possible, and write the rest. */
5081 if (write_spaces_p)
5082 nsp = 0;
5083 else
5084 nsp = count_blanks (nbody, nlen);
5085
5086 if (nlen > nsp)
5087 {
5088 cursor_to (f, vpos, nsp);
5089 write_glyphs (f, nbody + nsp, nlen - nsp);
5090 }
5091
5092 /* Exchange contents between current_frame and new_frame. */
5093 make_current (desired_matrix, current_matrix, vpos);
5094 return;
5095 }
5096
5097 /* Compute number of leading blanks in old and new contents. */
5098 osp = count_blanks (obody, olen);
5099 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5100
5101 /* Compute number of matching chars starting with first non-blank. */
5102 begmatch = count_match (obody + osp, obody + olen,
5103 nbody + nsp, nbody + nlen);
5104
5105 /* Spaces in new match implicit space past the end of old. */
5106 /* A bug causing this to be a no-op was fixed in 18.29. */
5107 if (!write_spaces_p && osp + begmatch == olen)
5108 {
5109 np1 = nbody + nsp;
5110 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5111 ++begmatch;
5112 }
5113
5114 /* Avoid doing insert/delete char
5115 just cause number of leading spaces differs
5116 when the following text does not match. */
5117 if (begmatch == 0 && osp != nsp)
5118 osp = nsp = min (osp, nsp);
5119
5120 /* Find matching characters at end of line */
5121 op1 = obody + olen;
5122 np1 = nbody + nlen;
5123 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5124 while (op1 > op2
5125 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5126 {
5127 op1--;
5128 np1--;
5129 }
5130 endmatch = obody + olen - op1;
5131
5132 /* tem gets the distance to insert or delete.
5133 endmatch is how many characters we save by doing so.
5134 Is it worth it? */
5135
5136 tem = (nlen - nsp) - (olen - osp);
5137 if (endmatch && tem
5138 && (!FRAME_CHAR_INS_DEL_OK (f)
5139 || endmatch <= char_ins_del_cost (f)[tem]))
5140 endmatch = 0;
5141
5142 /* nsp - osp is the distance to insert or delete.
5143 If that is nonzero, begmatch is known to be nonzero also.
5144 begmatch + endmatch is how much we save by doing the ins/del.
5145 Is it worth it? */
5146
5147 if (nsp != osp
5148 && (!FRAME_CHAR_INS_DEL_OK (f)
5149 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5150 {
5151 begmatch = 0;
5152 endmatch = 0;
5153 osp = nsp = min (osp, nsp);
5154 }
5155
5156 /* Now go through the line, inserting, writing and
5157 deleting as appropriate. */
5158
5159 if (osp > nsp)
5160 {
5161 cursor_to (f, vpos, nsp);
5162 delete_glyphs (f, osp - nsp);
5163 }
5164 else if (nsp > osp)
5165 {
5166 /* If going to delete chars later in line
5167 and insert earlier in the line,
5168 must delete first to avoid losing data in the insert */
5169 if (endmatch && nlen < olen + nsp - osp)
5170 {
5171 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5172 delete_glyphs (f, olen + nsp - osp - nlen);
5173 olen = nlen - (nsp - osp);
5174 }
5175 cursor_to (f, vpos, osp);
5176 insert_glyphs (f, 0, nsp - osp);
5177 }
5178 olen += nsp - osp;
5179
5180 tem = nsp + begmatch + endmatch;
5181 if (nlen != tem || olen != tem)
5182 {
5183 if (!endmatch || nlen == olen)
5184 {
5185 /* If new text being written reaches right margin, there is
5186 no need to do clear-to-eol at the end of this function
5187 (and it would not be safe, since cursor is not going to
5188 be "at the margin" after the text is done). */
5189 if (nlen == FRAME_TOTAL_COLS (f))
5190 olen = 0;
5191
5192 /* Function write_glyphs is prepared to do nothing
5193 if passed a length <= 0. Check it here to avoid
5194 unnecessary cursor movement. */
5195 if (nlen - tem > 0)
5196 {
5197 cursor_to (f, vpos, nsp + begmatch);
5198 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5199 }
5200 }
5201 else if (nlen > olen)
5202 {
5203 /* Here, we used to have the following simple code:
5204 ----------------------------------------
5205 write_glyphs (nbody + nsp + begmatch, olen - tem);
5206 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5207 ----------------------------------------
5208 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5209 is a padding glyph. */
5210 int out = olen - tem; /* Columns to be overwritten originally. */
5211 int del;
5212
5213 cursor_to (f, vpos, nsp + begmatch);
5214
5215 /* Calculate columns we can actually overwrite. */
5216 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5217 out--;
5218 write_glyphs (f, nbody + nsp + begmatch, out);
5219
5220 /* If we left columns to be overwritten, we must delete them. */
5221 del = olen - tem - out;
5222 if (del > 0)
5223 delete_glyphs (f, del);
5224
5225 /* At last, we insert columns not yet written out. */
5226 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5227 olen = nlen;
5228 }
5229 else if (olen > nlen)
5230 {
5231 cursor_to (f, vpos, nsp + begmatch);
5232 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5233 delete_glyphs (f, olen - nlen);
5234 olen = nlen;
5235 }
5236 }
5237
5238 just_erase:
5239 /* If any unerased characters remain after the new line, erase them. */
5240 if (olen > nlen)
5241 {
5242 cursor_to (f, vpos, nlen);
5243 clear_end_of_line (f, olen);
5244 }
5245
5246 /* Exchange contents between current_frame and new_frame. */
5247 make_current (desired_matrix, current_matrix, vpos);
5248 }
5249
5250
5251 \f
5252 /***********************************************************************
5253 X/Y Position -> Buffer Position
5254 ***********************************************************************/
5255
5256 /* Determine what's under window-relative pixel position (*X, *Y).
5257 Return the OBJECT (string or buffer) that's there.
5258 Return in *POS the position in that object.
5259 Adjust *X and *Y to character positions.
5260 Return in *DX and *DY the pixel coordinates of the click,
5261 relative to the top left corner of OBJECT, or relative to
5262 the top left corner of the character glyph at (*X, *Y)
5263 if OBJECT is nil.
5264 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5265 if the coordinates point to an empty area of the display. */
5266
5267 Lisp_Object
5268 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5269 {
5270 struct it it;
5271 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5272 struct text_pos startp;
5273 Lisp_Object string;
5274 struct glyph_row *row;
5275 #ifdef HAVE_WINDOW_SYSTEM
5276 struct image *img = 0;
5277 #endif
5278 int x0, x1, to_x;
5279
5280 /* We used to set current_buffer directly here, but that does the
5281 wrong thing with `face-remapping-alist' (bug#2044). */
5282 Fset_buffer (w->buffer);
5283 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5284 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5285 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5286 start_display (&it, w, startp);
5287
5288 x0 = *x;
5289
5290 /* First, move to the beginning of the row corresponding to *Y. We
5291 need to be in that row to get the correct value of base paragraph
5292 direction for the text at (*X, *Y). */
5293 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5294
5295 /* TO_X is the pixel position that the iterator will compute for the
5296 glyph at *X. We add it.first_visible_x because iterator
5297 positions include the hscroll. */
5298 to_x = x0 + it.first_visible_x;
5299 if (it.bidi_it.paragraph_dir == R2L)
5300 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5301 text area. This is because the iterator, even in R2L
5302 paragraphs, delivers glyphs as if they started at the left
5303 margin of the window. (When we actually produce glyphs for
5304 display, we reverse their order in PRODUCE_GLYPHS, but the
5305 iterator doesn't know about that.) The following line adjusts
5306 the pixel position to the iterator geometry, which is what
5307 move_it_* routines use. (The -1 is because in a window whose
5308 text-area width is W, the rightmost pixel position is W-1, and
5309 it should be mirrored into zero pixel position.) */
5310 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5311
5312 /* Now move horizontally in the row to the glyph under *X. Second
5313 argument is ZV to prevent move_it_in_display_line from matching
5314 based on buffer positions. */
5315 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5316
5317 Fset_buffer (old_current_buffer);
5318
5319 *dx = x0 + it.first_visible_x - it.current_x;
5320 *dy = *y - it.current_y;
5321
5322 string = w->buffer;
5323 if (STRINGP (it.string))
5324 string = it.string;
5325 *pos = it.current;
5326 if (it.what == IT_COMPOSITION
5327 && it.cmp_it.nchars > 1
5328 && it.cmp_it.reversed_p)
5329 {
5330 /* The current display element is a grapheme cluster in a
5331 composition. In that case, we need the position of the first
5332 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5333 it.current points to the last character of the cluster, thus
5334 we must move back to the first character of the same
5335 cluster. */
5336 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5337 if (STRINGP (it.string))
5338 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5339 else
5340 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5341 }
5342
5343 #ifdef HAVE_WINDOW_SYSTEM
5344 if (it.what == IT_IMAGE)
5345 {
5346 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5347 && !NILP (img->spec))
5348 *object = img->spec;
5349 }
5350 #endif
5351
5352 if (it.vpos < w->current_matrix->nrows
5353 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5354 row->enabled_p))
5355 {
5356 if (it.hpos < row->used[TEXT_AREA])
5357 {
5358 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5359 #ifdef HAVE_WINDOW_SYSTEM
5360 if (img)
5361 {
5362 *dy -= row->ascent - glyph->ascent;
5363 *dx += glyph->slice.img.x;
5364 *dy += glyph->slice.img.y;
5365 /* Image slices positions are still relative to the entire image */
5366 *width = img->width;
5367 *height = img->height;
5368 }
5369 else
5370 #endif
5371 {
5372 *width = glyph->pixel_width;
5373 *height = glyph->ascent + glyph->descent;
5374 }
5375 }
5376 else
5377 {
5378 *width = 0;
5379 *height = row->height;
5380 }
5381 }
5382 else
5383 {
5384 *width = *height = 0;
5385 }
5386
5387 /* Add extra (default width) columns if clicked after EOL. */
5388 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5389 if (x0 > x1)
5390 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5391
5392 *x = it.hpos;
5393 *y = it.vpos;
5394
5395 return string;
5396 }
5397
5398
5399 /* Value is the string under window-relative coordinates X/Y in the
5400 mode line or header line (PART says which) of window W, or nil if none.
5401 *CHARPOS is set to the position in the string returned. */
5402
5403 Lisp_Object
5404 mode_line_string (struct window *w, enum window_part part,
5405 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5406 int *dx, int *dy, int *width, int *height)
5407 {
5408 struct glyph_row *row;
5409 struct glyph *glyph, *end;
5410 int x0, y0;
5411 Lisp_Object string = Qnil;
5412
5413 if (part == ON_MODE_LINE)
5414 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5415 else
5416 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5417 y0 = *y - row->y;
5418 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5419
5420 if (row->mode_line_p && row->enabled_p)
5421 {
5422 /* Find the glyph under X. If we find one with a string object,
5423 it's the one we were looking for. */
5424 glyph = row->glyphs[TEXT_AREA];
5425 end = glyph + row->used[TEXT_AREA];
5426 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5427 x0 -= glyph->pixel_width;
5428 *x = glyph - row->glyphs[TEXT_AREA];
5429 if (glyph < end)
5430 {
5431 string = glyph->object;
5432 *charpos = glyph->charpos;
5433 *width = glyph->pixel_width;
5434 *height = glyph->ascent + glyph->descent;
5435 #ifdef HAVE_WINDOW_SYSTEM
5436 if (glyph->type == IMAGE_GLYPH)
5437 {
5438 struct image *img;
5439 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5440 if (img != NULL)
5441 *object = img->spec;
5442 y0 -= row->ascent - glyph->ascent;
5443 }
5444 #endif
5445 }
5446 else
5447 {
5448 /* Add extra (default width) columns if clicked after EOL. */
5449 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5450 *width = 0;
5451 *height = row->height;
5452 }
5453 }
5454 else
5455 {
5456 *x = 0;
5457 x0 = 0;
5458 *width = *height = 0;
5459 }
5460
5461 *dx = x0;
5462 *dy = y0;
5463
5464 return string;
5465 }
5466
5467
5468 /* Value is the string under window-relative coordinates X/Y in either
5469 marginal area, or nil if none. *CHARPOS is set to the position in
5470 the string returned. */
5471
5472 Lisp_Object
5473 marginal_area_string (struct window *w, enum window_part part,
5474 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5475 int *dx, int *dy, int *width, int *height)
5476 {
5477 struct glyph_row *row = w->current_matrix->rows;
5478 struct glyph *glyph, *end;
5479 int x0, y0, i, wy = *y;
5480 int area;
5481 Lisp_Object string = Qnil;
5482
5483 if (part == ON_LEFT_MARGIN)
5484 area = LEFT_MARGIN_AREA;
5485 else if (part == ON_RIGHT_MARGIN)
5486 area = RIGHT_MARGIN_AREA;
5487 else
5488 abort ();
5489
5490 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5491 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5492 break;
5493 y0 = *y - row->y;
5494 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5495
5496 if (row->enabled_p)
5497 {
5498 /* Find the glyph under X. If we find one with a string object,
5499 it's the one we were looking for. */
5500 if (area == RIGHT_MARGIN_AREA)
5501 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5502 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5503 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5504 + window_box_width (w, LEFT_MARGIN_AREA)
5505 + window_box_width (w, TEXT_AREA));
5506 else
5507 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5508 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5509 : 0);
5510
5511 glyph = row->glyphs[area];
5512 end = glyph + row->used[area];
5513 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5514 x0 -= glyph->pixel_width;
5515 *x = glyph - row->glyphs[area];
5516 if (glyph < end)
5517 {
5518 string = glyph->object;
5519 *charpos = glyph->charpos;
5520 *width = glyph->pixel_width;
5521 *height = glyph->ascent + glyph->descent;
5522 #ifdef HAVE_WINDOW_SYSTEM
5523 if (glyph->type == IMAGE_GLYPH)
5524 {
5525 struct image *img;
5526 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5527 if (img != NULL)
5528 *object = img->spec;
5529 y0 -= row->ascent - glyph->ascent;
5530 x0 += glyph->slice.img.x;
5531 y0 += glyph->slice.img.y;
5532 }
5533 #endif
5534 }
5535 else
5536 {
5537 /* Add extra (default width) columns if clicked after EOL. */
5538 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5539 *width = 0;
5540 *height = row->height;
5541 }
5542 }
5543 else
5544 {
5545 x0 = 0;
5546 *x = 0;
5547 *width = *height = 0;
5548 }
5549
5550 *dx = x0;
5551 *dy = y0;
5552
5553 return string;
5554 }
5555
5556
5557 /***********************************************************************
5558 Changing Frame Sizes
5559 ***********************************************************************/
5560
5561 #ifdef SIGWINCH
5562
5563 static void
5564 window_change_signal (int signalnum) /* If we don't have an argument, */
5565 /* some compilers complain in signal calls. */
5566 {
5567 int width, height;
5568 int old_errno = errno;
5569
5570 struct tty_display_info *tty;
5571
5572 signal (SIGWINCH, window_change_signal);
5573 SIGNAL_THREAD_CHECK (signalnum);
5574
5575 /* The frame size change obviously applies to a single
5576 termcap-controlled terminal, but we can't decide which.
5577 Therefore, we resize the frames corresponding to each tty.
5578 */
5579 for (tty = tty_list; tty; tty = tty->next) {
5580
5581 if (! tty->term_initted)
5582 continue;
5583
5584 /* Suspended tty frames have tty->input == NULL avoid trying to
5585 use it. */
5586 if (!tty->input)
5587 continue;
5588
5589 get_tty_size (fileno (tty->input), &width, &height);
5590
5591 if (width > 5 && height > 2) {
5592 Lisp_Object tail, frame;
5593
5594 FOR_EACH_FRAME (tail, frame)
5595 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5596 /* Record the new sizes, but don't reallocate the data
5597 structures now. Let that be done later outside of the
5598 signal handler. */
5599 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5600 }
5601 }
5602
5603 errno = old_errno;
5604 }
5605 #endif /* SIGWINCH */
5606
5607
5608 /* Do any change in frame size that was requested by a signal. SAFE
5609 non-zero means this function is called from a place where it is
5610 safe to change frame sizes while a redisplay is in progress. */
5611
5612 void
5613 do_pending_window_change (int safe)
5614 {
5615 /* If window_change_signal should have run before, run it now. */
5616 if (redisplaying_p && !safe)
5617 return;
5618
5619 while (delayed_size_change)
5620 {
5621 Lisp_Object tail, frame;
5622
5623 delayed_size_change = 0;
5624
5625 FOR_EACH_FRAME (tail, frame)
5626 {
5627 struct frame *f = XFRAME (frame);
5628
5629 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5630 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5631 0, 0, safe);
5632 }
5633 }
5634 }
5635
5636
5637 /* Change the frame height and/or width. Values may be given as zero to
5638 indicate no change is to take place.
5639
5640 If DELAY is non-zero, then assume we're being called from a signal
5641 handler, and queue the change for later - perhaps the next
5642 redisplay. Since this tries to resize windows, we can't call it
5643 from a signal handler.
5644
5645 SAFE non-zero means this function is called from a place where it's
5646 safe to change frame sizes while a redisplay is in progress. */
5647
5648 void
5649 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5650 {
5651 Lisp_Object tail, frame;
5652
5653 if (FRAME_MSDOS_P (f))
5654 {
5655 /* On MS-DOS, all frames use the same screen, so a change in
5656 size affects all frames. Termcap now supports multiple
5657 ttys. */
5658 FOR_EACH_FRAME (tail, frame)
5659 if (! FRAME_WINDOW_P (XFRAME (frame)))
5660 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5661 pretend, delay, safe);
5662 }
5663 else
5664 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5665 }
5666
5667 static void
5668 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5669 {
5670 int new_frame_total_cols;
5671 int count = SPECPDL_INDEX ();
5672
5673 /* If we can't deal with the change now, queue it for later. */
5674 if (delay || (redisplaying_p && !safe))
5675 {
5676 f->new_text_lines = newheight;
5677 f->new_text_cols = newwidth;
5678 delayed_size_change = 1;
5679 return;
5680 }
5681
5682 /* This size-change overrides any pending one for this frame. */
5683 f->new_text_lines = 0;
5684 f->new_text_cols = 0;
5685
5686 /* If an argument is zero, set it to the current value. */
5687 if (newheight == 0)
5688 newheight = FRAME_LINES (f);
5689 if (newwidth == 0)
5690 newwidth = FRAME_COLS (f);
5691
5692 /* Compute width of windows in F.
5693 This is the width of the frame without vertical scroll bars. */
5694 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5695
5696 /* Round up to the smallest acceptable size. */
5697 check_frame_size (f, &newheight, &newwidth);
5698
5699 /* If we're not changing the frame size, quit now. */
5700 /* Frame width may be unchanged but the text portion may change, for example,
5701 fullscreen and remove/add scroll bar. */
5702 if (newheight == FRAME_LINES (f)
5703 && newwidth == FRAME_COLS (f) // text portion unchanged
5704 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5705 return;
5706
5707 BLOCK_INPUT;
5708
5709 #ifdef MSDOS
5710 /* We only can set screen dimensions to certain values supported
5711 by our video hardware. Try to find the smallest size greater
5712 or equal to the requested dimensions. */
5713 dos_set_window_size (&newheight, &newwidth);
5714 #endif
5715
5716 if (newheight != FRAME_LINES (f))
5717 {
5718 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5719 {
5720 /* Frame has both root and mini-buffer. */
5721 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5722 FRAME_TOP_MARGIN (f));
5723 set_window_height (FRAME_ROOT_WINDOW (f),
5724 (newheight
5725 - 1
5726 - FRAME_TOP_MARGIN (f)),
5727 2);
5728 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5729 newheight - 1);
5730 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5731 }
5732 else
5733 /* Frame has just one top-level window. */
5734 set_window_height (FRAME_ROOT_WINDOW (f),
5735 newheight - FRAME_TOP_MARGIN (f), 2);
5736
5737 /* MSDOS frames cannot PRETEND, as they change frame size by
5738 manipulating video hardware. */
5739 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5740 FrameRows (FRAME_TTY (f)) = newheight;
5741 }
5742
5743 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5744 {
5745 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5746 if (FRAME_HAS_MINIBUF_P (f))
5747 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5748
5749 /* MSDOS frames cannot PRETEND, as they change frame size by
5750 manipulating video hardware. */
5751 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5752 FrameCols (FRAME_TTY (f)) = newwidth;
5753
5754 if (WINDOWP (f->tool_bar_window))
5755 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5756 }
5757
5758 FRAME_LINES (f) = newheight;
5759 SET_FRAME_COLS (f, newwidth);
5760
5761 {
5762 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5763 int text_area_x, text_area_y, text_area_width, text_area_height;
5764
5765 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5766 &text_area_height);
5767 if (w->cursor.x >= text_area_x + text_area_width)
5768 w->cursor.hpos = w->cursor.x = 0;
5769 if (w->cursor.y >= text_area_y + text_area_height)
5770 w->cursor.vpos = w->cursor.y = 0;
5771 }
5772
5773 adjust_glyphs (f);
5774 calculate_costs (f);
5775 SET_FRAME_GARBAGED (f);
5776 f->resized_p = 1;
5777
5778 UNBLOCK_INPUT;
5779
5780 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5781
5782 run_window_configuration_change_hook (f);
5783
5784 unbind_to (count, Qnil);
5785 }
5786
5787
5788 \f
5789 /***********************************************************************
5790 Terminal Related Lisp Functions
5791 ***********************************************************************/
5792
5793 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5794 1, 1, "FOpen termscript file: ",
5795 doc: /* Start writing all terminal output to FILE as well as the terminal.
5796 FILE = nil means just close any termscript file currently open. */)
5797 (Lisp_Object file)
5798 {
5799 struct tty_display_info *tty;
5800
5801 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5802 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5803 error ("Current frame is not on a tty device");
5804
5805 tty = CURTTY ();
5806
5807 if (tty->termscript != 0)
5808 {
5809 BLOCK_INPUT;
5810 fclose (tty->termscript);
5811 UNBLOCK_INPUT;
5812 }
5813 tty->termscript = 0;
5814
5815 if (! NILP (file))
5816 {
5817 file = Fexpand_file_name (file, Qnil);
5818 tty->termscript = fopen (SSDATA (file), "w");
5819 if (tty->termscript == 0)
5820 report_file_error ("Opening termscript", Fcons (file, Qnil));
5821 }
5822 return Qnil;
5823 }
5824
5825
5826 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5827 Ssend_string_to_terminal, 1, 2, 0,
5828 doc: /* Send STRING to the terminal without alteration.
5829 Control characters in STRING will have terminal-dependent effects.
5830
5831 Optional parameter TERMINAL specifies the tty terminal device to use.
5832 It may be a terminal object, a frame, or nil for the terminal used by
5833 the currently selected frame. In batch mode, STRING is sent to stdout
5834 when TERMINAL is nil. */)
5835 (Lisp_Object string, Lisp_Object terminal)
5836 {
5837 struct terminal *t = get_terminal (terminal, 1);
5838 FILE *out;
5839
5840 /* ??? Perhaps we should do something special for multibyte strings here. */
5841 CHECK_STRING (string);
5842 BLOCK_INPUT;
5843
5844 if (!t)
5845 error ("Unknown terminal device");
5846
5847 if (t->type == output_initial)
5848 out = stdout;
5849 else if (t->type != output_termcap && t->type != output_msdos_raw)
5850 error ("Device %d is not a termcap terminal device", t->id);
5851 else
5852 {
5853 struct tty_display_info *tty = t->display_info.tty;
5854
5855 if (! tty->output)
5856 error ("Terminal is currently suspended");
5857
5858 if (tty->termscript)
5859 {
5860 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5861 fflush (tty->termscript);
5862 }
5863 out = tty->output;
5864 }
5865 fwrite (SDATA (string), 1, SBYTES (string), out);
5866 fflush (out);
5867 UNBLOCK_INPUT;
5868 return Qnil;
5869 }
5870
5871
5872 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5873 doc: /* Beep, or flash the screen.
5874 Also, unless an argument is given,
5875 terminate any keyboard macro currently executing. */)
5876 (Lisp_Object arg)
5877 {
5878 if (!NILP (arg))
5879 {
5880 if (noninteractive)
5881 putchar (07);
5882 else
5883 ring_bell (XFRAME (selected_frame));
5884 }
5885 else
5886 bitch_at_user ();
5887
5888 return Qnil;
5889 }
5890
5891 void
5892 bitch_at_user (void)
5893 {
5894 if (noninteractive)
5895 putchar (07);
5896 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5897 error ("Keyboard macro terminated by a command ringing the bell");
5898 else
5899 ring_bell (XFRAME (selected_frame));
5900 }
5901
5902
5903 \f
5904 /***********************************************************************
5905 Sleeping, Waiting
5906 ***********************************************************************/
5907
5908 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5909 doc: /* Pause, without updating display, for SECONDS seconds.
5910 SECONDS may be a floating-point value, meaning that you can wait for a
5911 fraction of a second. Optional second arg MILLISECONDS specifies an
5912 additional wait period, in milliseconds; this may be useful if your
5913 Emacs was built without floating point support.
5914 \(Not all operating systems support waiting for a fraction of a second.) */)
5915 (Lisp_Object seconds, Lisp_Object milliseconds)
5916 {
5917 int sec, usec;
5918
5919 if (NILP (milliseconds))
5920 XSETINT (milliseconds, 0);
5921 else
5922 CHECK_NUMBER (milliseconds);
5923 usec = XINT (milliseconds) * 1000;
5924
5925 {
5926 double duration = extract_float (seconds);
5927 sec = (int) duration;
5928 usec += (duration - sec) * 1000000;
5929 }
5930
5931 #ifndef EMACS_HAS_USECS
5932 if (sec == 0 && usec != 0)
5933 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5934 #endif
5935
5936 /* Assure that 0 <= usec < 1000000. */
5937 if (usec < 0)
5938 {
5939 /* We can't rely on the rounding being correct if usec is negative. */
5940 if (-1000000 < usec)
5941 sec--, usec += 1000000;
5942 else
5943 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5944 }
5945 else
5946 sec += usec / 1000000, usec %= 1000000;
5947
5948 if (sec < 0 || (sec == 0 && usec == 0))
5949 return Qnil;
5950
5951 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5952
5953 return Qnil;
5954 }
5955
5956
5957 /* This is just like wait_reading_process_output, except that
5958 it does redisplay.
5959
5960 TIMEOUT is number of seconds to wait (float or integer),
5961 or t to wait forever.
5962 READING is 1 if reading input.
5963 If DO_DISPLAY is >0 display process output while waiting.
5964 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5965 */
5966
5967 Lisp_Object
5968 sit_for (Lisp_Object timeout, int reading, int do_display)
5969 {
5970 int sec, usec;
5971
5972 swallow_events (do_display);
5973
5974 if ((detect_input_pending_run_timers (do_display))
5975 || !NILP (Vexecuting_kbd_macro))
5976 return Qnil;
5977
5978 if (do_display >= 2)
5979 redisplay_preserve_echo_area (2);
5980
5981 if (INTEGERP (timeout))
5982 {
5983 sec = XINT (timeout);
5984 usec = 0;
5985 }
5986 else if (FLOATP (timeout))
5987 {
5988 double seconds = XFLOAT_DATA (timeout);
5989 sec = (int) seconds;
5990 usec = (int) ((seconds - sec) * 1000000);
5991 }
5992 else if (EQ (timeout, Qt))
5993 {
5994 sec = 0;
5995 usec = 0;
5996 }
5997 else
5998 wrong_type_argument (Qnumberp, timeout);
5999
6000 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6001 return Qt;
6002
6003 #ifdef SIGIO
6004 gobble_input (0);
6005 #endif
6006
6007 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6008 Qnil, NULL, 0);
6009
6010 return detect_input_pending () ? Qnil : Qt;
6011 }
6012
6013
6014 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6015 doc: /* Perform redisplay if no input is available.
6016 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6017 perform a full redisplay even if input is available.
6018 Return t if redisplay was performed, nil otherwise. */)
6019 (Lisp_Object force)
6020 {
6021 int count;
6022
6023 swallow_events (1);
6024 if ((detect_input_pending_run_timers (1)
6025 && NILP (force) && !redisplay_dont_pause)
6026 || !NILP (Vexecuting_kbd_macro))
6027 return Qnil;
6028
6029 count = SPECPDL_INDEX ();
6030 if (!NILP (force) && !redisplay_dont_pause)
6031 specbind (Qredisplay_dont_pause, Qt);
6032 redisplay_preserve_echo_area (2);
6033 unbind_to (count, Qnil);
6034 return Qt;
6035 }
6036
6037
6038 \f
6039 /***********************************************************************
6040 Other Lisp Functions
6041 ***********************************************************************/
6042
6043 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6044 session's frames, frame names, buffers, buffer-read-only flags, and
6045 buffer-modified-flags. */
6046
6047 static Lisp_Object frame_and_buffer_state;
6048
6049
6050 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6051 Sframe_or_buffer_changed_p, 0, 1, 0,
6052 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6053 VARIABLE is a variable name whose value is either nil or a state vector
6054 that will be updated to contain all frames and buffers,
6055 aside from buffers whose names start with space,
6056 along with the buffers' read-only and modified flags. This allows a fast
6057 check to see whether buffer menus might need to be recomputed.
6058 If this function returns non-nil, it updates the internal vector to reflect
6059 the current state.
6060
6061 If VARIABLE is nil, an internal variable is used. Users should not
6062 pass nil for VARIABLE. */)
6063 (Lisp_Object variable)
6064 {
6065 Lisp_Object state, tail, frame, buf;
6066 Lisp_Object *vecp, *end;
6067 int n;
6068
6069 if (! NILP (variable))
6070 {
6071 CHECK_SYMBOL (variable);
6072 state = Fsymbol_value (variable);
6073 if (! VECTORP (state))
6074 goto changed;
6075 }
6076 else
6077 state = frame_and_buffer_state;
6078
6079 vecp = XVECTOR (state)->contents;
6080 end = vecp + ASIZE (state);
6081
6082 FOR_EACH_FRAME (tail, frame)
6083 {
6084 if (vecp == end)
6085 goto changed;
6086 if (!EQ (*vecp++, frame))
6087 goto changed;
6088 if (vecp == end)
6089 goto changed;
6090 if (!EQ (*vecp++, XFRAME (frame)->name))
6091 goto changed;
6092 }
6093 /* Check that the buffer info matches. */
6094 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6095 {
6096 buf = XCDR (XCAR (tail));
6097 /* Ignore buffers that aren't included in buffer lists. */
6098 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6099 continue;
6100 if (vecp == end)
6101 goto changed;
6102 if (!EQ (*vecp++, buf))
6103 goto changed;
6104 if (vecp == end)
6105 goto changed;
6106 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6107 goto changed;
6108 if (vecp == end)
6109 goto changed;
6110 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6111 goto changed;
6112 }
6113 if (vecp == end)
6114 goto changed;
6115 /* Detect deletion of a buffer at the end of the list. */
6116 if (EQ (*vecp, Qlambda))
6117 return Qnil;
6118
6119 /* Come here if we decide the data has changed. */
6120 changed:
6121 /* Count the size we will need.
6122 Start with 1 so there is room for at least one lambda at the end. */
6123 n = 1;
6124 FOR_EACH_FRAME (tail, frame)
6125 n += 2;
6126 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6127 n += 3;
6128 /* Reallocate the vector if data has grown to need it,
6129 or if it has shrunk a lot. */
6130 if (! VECTORP (state)
6131 || n > ASIZE (state)
6132 || n + 20 < ASIZE (state) / 2)
6133 /* Add 20 extra so we grow it less often. */
6134 {
6135 state = Fmake_vector (make_number (n + 20), Qlambda);
6136 if (! NILP (variable))
6137 Fset (variable, state);
6138 else
6139 frame_and_buffer_state = state;
6140 }
6141
6142 /* Record the new data in the (possibly reallocated) vector. */
6143 vecp = XVECTOR (state)->contents;
6144 FOR_EACH_FRAME (tail, frame)
6145 {
6146 *vecp++ = frame;
6147 *vecp++ = XFRAME (frame)->name;
6148 }
6149 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6150 {
6151 buf = XCDR (XCAR (tail));
6152 /* Ignore buffers that aren't included in buffer lists. */
6153 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6154 continue;
6155 *vecp++ = buf;
6156 *vecp++ = BVAR (XBUFFER (buf), read_only);
6157 *vecp++ = Fbuffer_modified_p (buf);
6158 }
6159 /* Fill up the vector with lambdas (always at least one). */
6160 *vecp++ = Qlambda;
6161 while (vecp - XVECTOR (state)->contents
6162 < ASIZE (state))
6163 *vecp++ = Qlambda;
6164 /* Make sure we didn't overflow the vector. */
6165 if (vecp - XVECTOR (state)->contents
6166 > ASIZE (state))
6167 abort ();
6168 return Qt;
6169 }
6170
6171
6172 \f
6173 /***********************************************************************
6174 Initialization
6175 ***********************************************************************/
6176
6177 /* Initialization done when Emacs fork is started, before doing stty.
6178 Determine terminal type and set terminal_driver. Then invoke its
6179 decoding routine to set up variables in the terminal package. */
6180
6181 void
6182 init_display (void)
6183 {
6184 char *terminal_type;
6185
6186 /* Construct the space glyph. */
6187 space_glyph.type = CHAR_GLYPH;
6188 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6189 space_glyph.charpos = -1;
6190
6191 inverse_video = 0;
6192 cursor_in_echo_area = 0;
6193 terminal_type = (char *) 0;
6194
6195 /* Now is the time to initialize this; it's used by init_sys_modes
6196 during startup. */
6197 Vinitial_window_system = Qnil;
6198
6199 /* SIGWINCH needs to be handled no matter what display we start
6200 with. Otherwise newly opened tty frames will not resize
6201 automatically. */
6202 #ifdef SIGWINCH
6203 #ifndef CANNOT_DUMP
6204 if (initialized)
6205 #endif /* CANNOT_DUMP */
6206 signal (SIGWINCH, window_change_signal);
6207 #endif /* SIGWINCH */
6208
6209 /* If running as a daemon, no need to initialize any frames/terminal. */
6210 if (IS_DAEMON)
6211 return;
6212
6213 /* If the user wants to use a window system, we shouldn't bother
6214 initializing the terminal. This is especially important when the
6215 terminal is so dumb that emacs gives up before and doesn't bother
6216 using the window system.
6217
6218 If the DISPLAY environment variable is set and nonempty,
6219 try to use X, and die with an error message if that doesn't work. */
6220
6221 #ifdef HAVE_X_WINDOWS
6222 if (! inhibit_window_system && ! display_arg)
6223 {
6224 char *display;
6225 display = getenv ("DISPLAY");
6226 display_arg = (display != 0 && *display != 0);
6227
6228 if (display_arg && !x_display_ok (display))
6229 {
6230 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6231 display);
6232 inhibit_window_system = 1;
6233 }
6234 }
6235
6236 if (!inhibit_window_system && display_arg)
6237 {
6238 Vinitial_window_system = Qx;
6239 #ifdef HAVE_X11
6240 Vwindow_system_version = make_number (11);
6241 #endif
6242 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6243 /* In some versions of ncurses,
6244 tputs crashes if we have not called tgetent.
6245 So call tgetent. */
6246 { char b[2044]; tgetent (b, "xterm");}
6247 #endif
6248 adjust_frame_glyphs_initially ();
6249 return;
6250 }
6251 #endif /* HAVE_X_WINDOWS */
6252
6253 #ifdef HAVE_NTGUI
6254 if (!inhibit_window_system)
6255 {
6256 Vinitial_window_system = Qw32;
6257 Vwindow_system_version = make_number (1);
6258 adjust_frame_glyphs_initially ();
6259 return;
6260 }
6261 #endif /* HAVE_NTGUI */
6262
6263 #ifdef HAVE_NS
6264 if (!inhibit_window_system
6265 #ifndef CANNOT_DUMP
6266 && initialized
6267 #endif
6268 )
6269 {
6270 Vinitial_window_system = Qns;
6271 Vwindow_system_version = make_number(10);
6272 adjust_frame_glyphs_initially ();
6273 return;
6274 }
6275 #endif
6276
6277 /* If no window system has been specified, try to use the terminal. */
6278 if (! isatty (0))
6279 {
6280 fatal ("standard input is not a tty");
6281 exit (1);
6282 }
6283
6284 #ifdef WINDOWSNT
6285 terminal_type = "w32console";
6286 #else
6287 /* Look at the TERM variable. */
6288 terminal_type = (char *) getenv ("TERM");
6289 #endif
6290 if (!terminal_type)
6291 {
6292 #ifdef HAVE_WINDOW_SYSTEM
6293 if (! inhibit_window_system)
6294 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6295 else
6296 #endif /* HAVE_WINDOW_SYSTEM */
6297 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6298 exit (1);
6299 }
6300
6301 {
6302 struct terminal *t;
6303 struct frame *f = XFRAME (selected_frame);
6304
6305 /* Open a display on the controlling tty. */
6306 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6307
6308 /* Convert the initial frame to use the new display. */
6309 if (f->output_method != output_initial)
6310 abort ();
6311 f->output_method = t->type;
6312 f->terminal = t;
6313
6314 t->reference_count++;
6315 #ifdef MSDOS
6316 f->output_data.tty->display_info = &the_only_display_info;
6317 #else
6318 if (f->output_method == output_termcap)
6319 create_tty_output (f);
6320 #endif
6321 t->display_info.tty->top_frame = selected_frame;
6322 change_frame_size (XFRAME (selected_frame),
6323 FrameRows (t->display_info.tty),
6324 FrameCols (t->display_info.tty), 0, 0, 1);
6325
6326 /* Delete the initial terminal. */
6327 if (--initial_terminal->reference_count == 0
6328 && initial_terminal->delete_terminal_hook)
6329 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6330
6331 /* Update frame parameters to reflect the new type. */
6332 Fmodify_frame_parameters
6333 (selected_frame, Fcons (Fcons (Qtty_type,
6334 Ftty_type (selected_frame)), Qnil));
6335 if (t->display_info.tty->name)
6336 Fmodify_frame_parameters (selected_frame,
6337 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6338 Qnil));
6339 else
6340 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6341 Qnil));
6342 }
6343
6344 {
6345 struct frame *sf = SELECTED_FRAME ();
6346 int width = FRAME_TOTAL_COLS (sf);
6347 int height = FRAME_LINES (sf);
6348
6349 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6350
6351 /* If these sizes are so big they cause overflow, just ignore the
6352 change. It's not clear what better we could do. */
6353 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6354 fatal ("screen size %dx%d too big", width, height);
6355 }
6356
6357 adjust_frame_glyphs_initially ();
6358 calculate_costs (XFRAME (selected_frame));
6359
6360 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6361 if (initialized
6362 && !noninteractive
6363 && NILP (Vinitial_window_system))
6364 {
6365 /* For the initial frame, we don't have any way of knowing what
6366 are the foreground and background colors of the terminal. */
6367 struct frame *sf = SELECTED_FRAME();
6368
6369 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6370 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6371 call0 (intern ("tty-set-up-initial-frame-faces"));
6372 }
6373 }
6374
6375
6376 \f
6377 /***********************************************************************
6378 Blinking cursor
6379 ***********************************************************************/
6380
6381 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6382 Sinternal_show_cursor, 2, 2, 0,
6383 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6384 WINDOW nil means use the selected window. SHOW non-nil means
6385 show a cursor in WINDOW in the next redisplay. SHOW nil means
6386 don't show a cursor. */)
6387 (Lisp_Object window, Lisp_Object show)
6388 {
6389 /* Don't change cursor state while redisplaying. This could confuse
6390 output routines. */
6391 if (!redisplaying_p)
6392 {
6393 if (NILP (window))
6394 window = selected_window;
6395 else
6396 CHECK_WINDOW (window);
6397
6398 XWINDOW (window)->cursor_off_p = NILP (show);
6399 }
6400
6401 return Qnil;
6402 }
6403
6404
6405 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6406 Sinternal_show_cursor_p, 0, 1, 0,
6407 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6408 WINDOW nil or omitted means report on the selected window. */)
6409 (Lisp_Object window)
6410 {
6411 struct window *w;
6412
6413 if (NILP (window))
6414 window = selected_window;
6415 else
6416 CHECK_WINDOW (window);
6417
6418 w = XWINDOW (window);
6419 return w->cursor_off_p ? Qnil : Qt;
6420 }
6421
6422 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6423 Slast_nonminibuf_frame, 0, 0, 0,
6424 doc: /* Value is last nonminibuffer frame. */)
6425 (void)
6426 {
6427 Lisp_Object frame = Qnil;
6428
6429 if (last_nonminibuf_frame)
6430 XSETFRAME (frame, last_nonminibuf_frame);
6431
6432 return frame;
6433 }
6434 \f
6435 /***********************************************************************
6436 Initialization
6437 ***********************************************************************/
6438
6439 void
6440 syms_of_display (void)
6441 {
6442 defsubr (&Sredraw_frame);
6443 defsubr (&Sredraw_display);
6444 defsubr (&Sframe_or_buffer_changed_p);
6445 defsubr (&Sopen_termscript);
6446 defsubr (&Sding);
6447 defsubr (&Sredisplay);
6448 defsubr (&Ssleep_for);
6449 defsubr (&Ssend_string_to_terminal);
6450 defsubr (&Sinternal_show_cursor);
6451 defsubr (&Sinternal_show_cursor_p);
6452 defsubr (&Slast_nonminibuf_frame);
6453
6454 #if GLYPH_DEBUG
6455 defsubr (&Sdump_redisplay_history);
6456 #endif
6457
6458 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6459 staticpro (&frame_and_buffer_state);
6460
6461 Qdisplay_table = intern_c_string ("display-table");
6462 staticpro (&Qdisplay_table);
6463 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6464 staticpro (&Qredisplay_dont_pause);
6465
6466 DEFVAR_INT ("baud-rate", baud_rate,
6467 doc: /* *The output baud rate of the terminal.
6468 On most systems, changing this value will affect the amount of padding
6469 and the other strategic decisions made during redisplay. */);
6470
6471 DEFVAR_BOOL ("inverse-video", inverse_video,
6472 doc: /* *Non-nil means invert the entire frame display.
6473 This means everything is in inverse video which otherwise would not be. */);
6474
6475 DEFVAR_BOOL ("visible-bell", visible_bell,
6476 doc: /* *Non-nil means try to flash the frame to represent a bell.
6477
6478 See also `ring-bell-function'. */);
6479
6480 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6481 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6482 A non-nil value is useful if the terminal can automatically preserve
6483 Emacs's frame display when you reenter Emacs.
6484 It is up to you to set this variable if your terminal can do that. */);
6485
6486 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6487 doc: /* Name of the window system that Emacs uses for the first frame.
6488 The value is a symbol:
6489 nil for a termcap frame (a character-only terminal),
6490 'x' for an Emacs frame that is really an X window,
6491 'w32' for an Emacs frame that is a window on MS-Windows display,
6492 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6493 'pc' for a direct-write MS-DOS frame.
6494
6495 Use of this variable as a boolean is deprecated. Instead,
6496 use `display-graphic-p' or any of the other `display-*-p'
6497 predicates which report frame's specific UI-related capabilities. */);
6498
6499 DEFVAR_KBOARD ("window-system", Vwindow_system,
6500 doc: /* Name of window system through which the selected frame is displayed.
6501 The value is a symbol:
6502 nil for a termcap frame (a character-only terminal),
6503 'x' for an Emacs frame that is really an X window,
6504 'w32' for an Emacs frame that is a window on MS-Windows display,
6505 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6506 'pc' for a direct-write MS-DOS frame.
6507
6508 Use of this variable as a boolean is deprecated. Instead,
6509 use `display-graphic-p' or any of the other `display-*-p'
6510 predicates which report frame's specific UI-related capabilities. */);
6511
6512 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6513 doc: /* The version number of the window system in use.
6514 For X windows, this is 11. */);
6515
6516 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6517 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6518
6519 DEFVAR_LISP ("glyph-table", Vglyph_table,
6520 doc: /* Table defining how to output a glyph code to the frame.
6521 If not nil, this is a vector indexed by glyph code to define the glyph.
6522 Each element can be:
6523 integer: a glyph code which this glyph is an alias for.
6524 string: output this glyph using that string (not impl. in X windows).
6525 nil: this glyph mod 524288 is the code of a character to output,
6526 and this glyph / 524288 is the face number (see `face-id') to use
6527 while outputting it. */);
6528 Vglyph_table = Qnil;
6529
6530 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6531 doc: /* Display table to use for buffers that specify none.
6532 See `buffer-display-table' for more information. */);
6533 Vstandard_display_table = Qnil;
6534
6535 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6536 doc: /* *Non-nil means update isn't paused when input is detected. */);
6537 redisplay_dont_pause = 0;
6538
6539 #if PERIODIC_PREEMPTION_CHECKING
6540 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6541 doc: /* *The period in seconds between checking for input during redisplay.
6542 If input is detected, redisplay is pre-empted, and the input is processed.
6543 If nil, never pre-empt redisplay. */);
6544 Vredisplay_preemption_period = make_float (0.10);
6545 #endif
6546
6547 #ifdef CANNOT_DUMP
6548 if (noninteractive)
6549 #endif
6550 {
6551 Vinitial_window_system = Qnil;
6552 Vwindow_system_version = Qnil;
6553 }
6554 }