* net/tramp-sh.el (tramp-sh-handle-set-file-selinux-context):
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Vector containing glyphs for an ellipsis `...'. */
519
520 static Lisp_Object default_invis_vector[3];
521
522 /* This is the window where the echo area message was displayed. It
523 is always a mini-buffer window, but it may not be the same window
524 currently active as a mini-buffer. */
525
526 Lisp_Object echo_area_window;
527
528 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
529 pushes the current message and the value of
530 message_enable_multibyte on the stack, the function restore_message
531 pops the stack and displays MESSAGE again. */
532
533 static Lisp_Object Vmessage_stack;
534
535 /* Nonzero means multibyte characters were enabled when the echo area
536 message was specified. */
537
538 static int message_enable_multibyte;
539
540 /* Nonzero if we should redraw the mode lines on the next redisplay. */
541
542 int update_mode_lines;
543
544 /* Nonzero if window sizes or contents have changed since last
545 redisplay that finished. */
546
547 int windows_or_buffers_changed;
548
549 /* Nonzero means a frame's cursor type has been changed. */
550
551 int cursor_type_changed;
552
553 /* Nonzero after display_mode_line if %l was used and it displayed a
554 line number. */
555
556 static int line_number_displayed;
557
558 /* The name of the *Messages* buffer, a string. */
559
560 static Lisp_Object Vmessages_buffer_name;
561
562 /* Current, index 0, and last displayed echo area message. Either
563 buffers from echo_buffers, or nil to indicate no message. */
564
565 Lisp_Object echo_area_buffer[2];
566
567 /* The buffers referenced from echo_area_buffer. */
568
569 static Lisp_Object echo_buffer[2];
570
571 /* A vector saved used in with_area_buffer to reduce consing. */
572
573 static Lisp_Object Vwith_echo_area_save_vector;
574
575 /* Non-zero means display_echo_area should display the last echo area
576 message again. Set by redisplay_preserve_echo_area. */
577
578 static int display_last_displayed_message_p;
579
580 /* Nonzero if echo area is being used by print; zero if being used by
581 message. */
582
583 static int message_buf_print;
584
585 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
586
587 static Lisp_Object Qinhibit_menubar_update;
588 static Lisp_Object Qmessage_truncate_lines;
589
590 /* Set to 1 in clear_message to make redisplay_internal aware
591 of an emptied echo area. */
592
593 static int message_cleared_p;
594
595 /* A scratch glyph row with contents used for generating truncation
596 glyphs. Also used in direct_output_for_insert. */
597
598 #define MAX_SCRATCH_GLYPHS 100
599 static struct glyph_row scratch_glyph_row;
600 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
601
602 /* Ascent and height of the last line processed by move_it_to. */
603
604 static int last_max_ascent, last_height;
605
606 /* Non-zero if there's a help-echo in the echo area. */
607
608 int help_echo_showing_p;
609
610 /* If >= 0, computed, exact values of mode-line and header-line height
611 to use in the macros CURRENT_MODE_LINE_HEIGHT and
612 CURRENT_HEADER_LINE_HEIGHT. */
613
614 int current_mode_line_height, current_header_line_height;
615
616 /* The maximum distance to look ahead for text properties. Values
617 that are too small let us call compute_char_face and similar
618 functions too often which is expensive. Values that are too large
619 let us call compute_char_face and alike too often because we
620 might not be interested in text properties that far away. */
621
622 #define TEXT_PROP_DISTANCE_LIMIT 100
623
624 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
625 iterator state and later restore it. This is needed because the
626 bidi iterator on bidi.c keeps a stacked cache of its states, which
627 is really a singleton. When we use scratch iterator objects to
628 move around the buffer, we can cause the bidi cache to be pushed or
629 popped, and therefore we need to restore the cache state when we
630 return to the original iterator. */
631 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
632 do { \
633 if (CACHE) \
634 bidi_unshelve_cache (CACHE, 1); \
635 ITCOPY = ITORIG; \
636 CACHE = bidi_shelve_cache (); \
637 } while (0)
638
639 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
640 do { \
641 if (pITORIG != pITCOPY) \
642 *(pITORIG) = *(pITCOPY); \
643 bidi_unshelve_cache (CACHE, 0); \
644 CACHE = NULL; \
645 } while (0)
646
647 #ifdef GLYPH_DEBUG
648
649 /* Non-zero means print traces of redisplay if compiled with
650 GLYPH_DEBUG defined. */
651
652 int trace_redisplay_p;
653
654 #endif /* GLYPH_DEBUG */
655
656 #ifdef DEBUG_TRACE_MOVE
657 /* Non-zero means trace with TRACE_MOVE to stderr. */
658 int trace_move;
659
660 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
661 #else
662 #define TRACE_MOVE(x) (void) 0
663 #endif
664
665 static Lisp_Object Qauto_hscroll_mode;
666
667 /* Buffer being redisplayed -- for redisplay_window_error. */
668
669 static struct buffer *displayed_buffer;
670
671 /* Value returned from text property handlers (see below). */
672
673 enum prop_handled
674 {
675 HANDLED_NORMALLY,
676 HANDLED_RECOMPUTE_PROPS,
677 HANDLED_OVERLAY_STRING_CONSUMED,
678 HANDLED_RETURN
679 };
680
681 /* A description of text properties that redisplay is interested
682 in. */
683
684 struct props
685 {
686 /* The name of the property. */
687 Lisp_Object *name;
688
689 /* A unique index for the property. */
690 enum prop_idx idx;
691
692 /* A handler function called to set up iterator IT from the property
693 at IT's current position. Value is used to steer handle_stop. */
694 enum prop_handled (*handler) (struct it *it);
695 };
696
697 static enum prop_handled handle_face_prop (struct it *);
698 static enum prop_handled handle_invisible_prop (struct it *);
699 static enum prop_handled handle_display_prop (struct it *);
700 static enum prop_handled handle_composition_prop (struct it *);
701 static enum prop_handled handle_overlay_change (struct it *);
702 static enum prop_handled handle_fontified_prop (struct it *);
703
704 /* Properties handled by iterators. */
705
706 static struct props it_props[] =
707 {
708 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
709 /* Handle `face' before `display' because some sub-properties of
710 `display' need to know the face. */
711 {&Qface, FACE_PROP_IDX, handle_face_prop},
712 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
713 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
714 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
715 {NULL, 0, NULL}
716 };
717
718 /* Value is the position described by X. If X is a marker, value is
719 the marker_position of X. Otherwise, value is X. */
720
721 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
722
723 /* Enumeration returned by some move_it_.* functions internally. */
724
725 enum move_it_result
726 {
727 /* Not used. Undefined value. */
728 MOVE_UNDEFINED,
729
730 /* Move ended at the requested buffer position or ZV. */
731 MOVE_POS_MATCH_OR_ZV,
732
733 /* Move ended at the requested X pixel position. */
734 MOVE_X_REACHED,
735
736 /* Move within a line ended at the end of a line that must be
737 continued. */
738 MOVE_LINE_CONTINUED,
739
740 /* Move within a line ended at the end of a line that would
741 be displayed truncated. */
742 MOVE_LINE_TRUNCATED,
743
744 /* Move within a line ended at a line end. */
745 MOVE_NEWLINE_OR_CR
746 };
747
748 /* This counter is used to clear the face cache every once in a while
749 in redisplay_internal. It is incremented for each redisplay.
750 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
751 cleared. */
752
753 #define CLEAR_FACE_CACHE_COUNT 500
754 static int clear_face_cache_count;
755
756 /* Similarly for the image cache. */
757
758 #ifdef HAVE_WINDOW_SYSTEM
759 #define CLEAR_IMAGE_CACHE_COUNT 101
760 static int clear_image_cache_count;
761
762 /* Null glyph slice */
763 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
764 #endif
765
766 /* True while redisplay_internal is in progress. */
767
768 bool redisplaying_p;
769
770 static Lisp_Object Qinhibit_free_realized_faces;
771 static Lisp_Object Qmode_line_default_help_echo;
772
773 /* If a string, XTread_socket generates an event to display that string.
774 (The display is done in read_char.) */
775
776 Lisp_Object help_echo_string;
777 Lisp_Object help_echo_window;
778 Lisp_Object help_echo_object;
779 ptrdiff_t help_echo_pos;
780
781 /* Temporary variable for XTread_socket. */
782
783 Lisp_Object previous_help_echo_string;
784
785 /* Platform-independent portion of hourglass implementation. */
786
787 /* Non-zero means an hourglass cursor is currently shown. */
788 int hourglass_shown_p;
789
790 /* If non-null, an asynchronous timer that, when it expires, displays
791 an hourglass cursor on all frames. */
792 struct atimer *hourglass_atimer;
793
794 /* Name of the face used to display glyphless characters. */
795 Lisp_Object Qglyphless_char;
796
797 /* Symbol for the purpose of Vglyphless_char_display. */
798 static Lisp_Object Qglyphless_char_display;
799
800 /* Method symbols for Vglyphless_char_display. */
801 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
802
803 /* Default pixel width of `thin-space' display method. */
804 #define THIN_SPACE_WIDTH 1
805
806 /* Default number of seconds to wait before displaying an hourglass
807 cursor. */
808 #define DEFAULT_HOURGLASS_DELAY 1
809
810 \f
811 /* Function prototypes. */
812
813 static void setup_for_ellipsis (struct it *, int);
814 static void set_iterator_to_next (struct it *, int);
815 static void mark_window_display_accurate_1 (struct window *, int);
816 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
817 static int display_prop_string_p (Lisp_Object, Lisp_Object);
818 static int cursor_row_p (struct glyph_row *);
819 static int redisplay_mode_lines (Lisp_Object, int);
820 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
821
822 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
823
824 static void handle_line_prefix (struct it *);
825
826 static void pint2str (char *, int, ptrdiff_t);
827 static void pint2hrstr (char *, int, ptrdiff_t);
828 static struct text_pos run_window_scroll_functions (Lisp_Object,
829 struct text_pos);
830 static void reconsider_clip_changes (struct window *, struct buffer *);
831 static int text_outside_line_unchanged_p (struct window *,
832 ptrdiff_t, ptrdiff_t);
833 static void store_mode_line_noprop_char (char);
834 static int store_mode_line_noprop (const char *, int, int);
835 static void handle_stop (struct it *);
836 static void handle_stop_backwards (struct it *, ptrdiff_t);
837 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
838 static void ensure_echo_area_buffers (void);
839 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
840 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
841 static int with_echo_area_buffer (struct window *, int,
842 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
843 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
844 static void clear_garbaged_frames (void);
845 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
846 static void pop_message (void);
847 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
848 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
849 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static int display_echo_area (struct window *);
851 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static Lisp_Object unwind_redisplay (Lisp_Object);
854 static int string_char_and_length (const unsigned char *, int *);
855 static struct text_pos display_prop_end (struct it *, Lisp_Object,
856 struct text_pos);
857 static int compute_window_start_on_continuation_line (struct window *);
858 static void insert_left_trunc_glyphs (struct it *);
859 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
860 Lisp_Object);
861 static void extend_face_to_end_of_line (struct it *);
862 static int append_space_for_newline (struct it *, int);
863 static int cursor_row_fully_visible_p (struct window *, int, int);
864 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
865 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
866 static int trailing_whitespace_p (ptrdiff_t);
867 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
868 static void push_it (struct it *, struct text_pos *);
869 static void iterate_out_of_display_property (struct it *);
870 static void pop_it (struct it *);
871 static void sync_frame_with_window_matrix_rows (struct window *);
872 static void redisplay_internal (void);
873 static int echo_area_display (int);
874 static void redisplay_windows (Lisp_Object);
875 static void redisplay_window (Lisp_Object, int);
876 static Lisp_Object redisplay_window_error (Lisp_Object);
877 static Lisp_Object redisplay_window_0 (Lisp_Object);
878 static Lisp_Object redisplay_window_1 (Lisp_Object);
879 static int set_cursor_from_row (struct window *, struct glyph_row *,
880 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
881 int, int);
882 static int update_menu_bar (struct frame *, int, int);
883 static int try_window_reusing_current_matrix (struct window *);
884 static int try_window_id (struct window *);
885 static int display_line (struct it *);
886 static int display_mode_lines (struct window *);
887 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
888 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
889 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
890 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
891 static void display_menu_bar (struct window *);
892 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
893 ptrdiff_t *);
894 static int display_string (const char *, Lisp_Object, Lisp_Object,
895 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
896 static void compute_line_metrics (struct it *);
897 static void run_redisplay_end_trigger_hook (struct it *);
898 static int get_overlay_strings (struct it *, ptrdiff_t);
899 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
900 static void next_overlay_string (struct it *);
901 static void reseat (struct it *, struct text_pos, int);
902 static void reseat_1 (struct it *, struct text_pos, int);
903 static void back_to_previous_visible_line_start (struct it *);
904 void reseat_at_previous_visible_line_start (struct it *);
905 static void reseat_at_next_visible_line_start (struct it *, int);
906 static int next_element_from_ellipsis (struct it *);
907 static int next_element_from_display_vector (struct it *);
908 static int next_element_from_string (struct it *);
909 static int next_element_from_c_string (struct it *);
910 static int next_element_from_buffer (struct it *);
911 static int next_element_from_composition (struct it *);
912 static int next_element_from_image (struct it *);
913 static int next_element_from_stretch (struct it *);
914 static void load_overlay_strings (struct it *, ptrdiff_t);
915 static int init_from_display_pos (struct it *, struct window *,
916 struct display_pos *);
917 static void reseat_to_string (struct it *, const char *,
918 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
919 static int get_next_display_element (struct it *);
920 static enum move_it_result
921 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
922 enum move_operation_enum);
923 void move_it_vertically_backward (struct it *, int);
924 static void get_visually_first_element (struct it *);
925 static void init_to_row_start (struct it *, struct window *,
926 struct glyph_row *);
927 static int init_to_row_end (struct it *, struct window *,
928 struct glyph_row *);
929 static void back_to_previous_line_start (struct it *);
930 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
931 static struct text_pos string_pos_nchars_ahead (struct text_pos,
932 Lisp_Object, ptrdiff_t);
933 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
934 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
935 static ptrdiff_t number_of_chars (const char *, int);
936 static void compute_stop_pos (struct it *);
937 static void compute_string_pos (struct text_pos *, struct text_pos,
938 Lisp_Object);
939 static int face_before_or_after_it_pos (struct it *, int);
940 static ptrdiff_t next_overlay_change (ptrdiff_t);
941 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
942 Lisp_Object, struct text_pos *, ptrdiff_t, int);
943 static int handle_single_display_spec (struct it *, Lisp_Object,
944 Lisp_Object, Lisp_Object,
945 struct text_pos *, ptrdiff_t, int, int);
946 static int underlying_face_id (struct it *);
947 static int in_ellipses_for_invisible_text_p (struct display_pos *,
948 struct window *);
949
950 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
951 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
952
953 #ifdef HAVE_WINDOW_SYSTEM
954
955 static void x_consider_frame_title (Lisp_Object);
956 static int tool_bar_lines_needed (struct frame *, int *);
957 static void update_tool_bar (struct frame *, int);
958 static void build_desired_tool_bar_string (struct frame *f);
959 static int redisplay_tool_bar (struct frame *);
960 static void display_tool_bar_line (struct it *, int);
961 static void notice_overwritten_cursor (struct window *,
962 enum glyph_row_area,
963 int, int, int, int);
964 static void append_stretch_glyph (struct it *, Lisp_Object,
965 int, int, int);
966
967
968 #endif /* HAVE_WINDOW_SYSTEM */
969
970 static void produce_special_glyphs (struct it *, enum display_element_type);
971 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
972 static int coords_in_mouse_face_p (struct window *, int, int);
973
974
975 \f
976 /***********************************************************************
977 Window display dimensions
978 ***********************************************************************/
979
980 /* Return the bottom boundary y-position for text lines in window W.
981 This is the first y position at which a line cannot start.
982 It is relative to the top of the window.
983
984 This is the height of W minus the height of a mode line, if any. */
985
986 int
987 window_text_bottom_y (struct window *w)
988 {
989 int height = WINDOW_TOTAL_HEIGHT (w);
990
991 if (WINDOW_WANTS_MODELINE_P (w))
992 height -= CURRENT_MODE_LINE_HEIGHT (w);
993 return height;
994 }
995
996 /* Return the pixel width of display area AREA of window W. AREA < 0
997 means return the total width of W, not including fringes to
998 the left and right of the window. */
999
1000 int
1001 window_box_width (struct window *w, int area)
1002 {
1003 int cols = XFASTINT (w->total_cols);
1004 int pixels = 0;
1005
1006 if (!w->pseudo_window_p)
1007 {
1008 cols -= WINDOW_SCROLL_BAR_COLS (w);
1009
1010 if (area == TEXT_AREA)
1011 {
1012 if (INTEGERP (w->left_margin_cols))
1013 cols -= XFASTINT (w->left_margin_cols);
1014 if (INTEGERP (w->right_margin_cols))
1015 cols -= XFASTINT (w->right_margin_cols);
1016 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1017 }
1018 else if (area == LEFT_MARGIN_AREA)
1019 {
1020 cols = (INTEGERP (w->left_margin_cols)
1021 ? XFASTINT (w->left_margin_cols) : 0);
1022 pixels = 0;
1023 }
1024 else if (area == RIGHT_MARGIN_AREA)
1025 {
1026 cols = (INTEGERP (w->right_margin_cols)
1027 ? XFASTINT (w->right_margin_cols) : 0);
1028 pixels = 0;
1029 }
1030 }
1031
1032 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1033 }
1034
1035
1036 /* Return the pixel height of the display area of window W, not
1037 including mode lines of W, if any. */
1038
1039 int
1040 window_box_height (struct window *w)
1041 {
1042 struct frame *f = XFRAME (w->frame);
1043 int height = WINDOW_TOTAL_HEIGHT (w);
1044
1045 eassert (height >= 0);
1046
1047 /* Note: the code below that determines the mode-line/header-line
1048 height is essentially the same as that contained in the macro
1049 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1050 the appropriate glyph row has its `mode_line_p' flag set,
1051 and if it doesn't, uses estimate_mode_line_height instead. */
1052
1053 if (WINDOW_WANTS_MODELINE_P (w))
1054 {
1055 struct glyph_row *ml_row
1056 = (w->current_matrix && w->current_matrix->rows
1057 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1058 : 0);
1059 if (ml_row && ml_row->mode_line_p)
1060 height -= ml_row->height;
1061 else
1062 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1063 }
1064
1065 if (WINDOW_WANTS_HEADER_LINE_P (w))
1066 {
1067 struct glyph_row *hl_row
1068 = (w->current_matrix && w->current_matrix->rows
1069 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1070 : 0);
1071 if (hl_row && hl_row->mode_line_p)
1072 height -= hl_row->height;
1073 else
1074 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1075 }
1076
1077 /* With a very small font and a mode-line that's taller than
1078 default, we might end up with a negative height. */
1079 return max (0, height);
1080 }
1081
1082 /* Return the window-relative coordinate of the left edge of display
1083 area AREA of window W. AREA < 0 means return the left edge of the
1084 whole window, to the right of the left fringe of W. */
1085
1086 int
1087 window_box_left_offset (struct window *w, int area)
1088 {
1089 int x;
1090
1091 if (w->pseudo_window_p)
1092 return 0;
1093
1094 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1095
1096 if (area == TEXT_AREA)
1097 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1098 + window_box_width (w, LEFT_MARGIN_AREA));
1099 else if (area == RIGHT_MARGIN_AREA)
1100 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1101 + window_box_width (w, LEFT_MARGIN_AREA)
1102 + window_box_width (w, TEXT_AREA)
1103 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1104 ? 0
1105 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1106 else if (area == LEFT_MARGIN_AREA
1107 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1108 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1109
1110 return x;
1111 }
1112
1113
1114 /* Return the window-relative coordinate of the right edge of display
1115 area AREA of window W. AREA < 0 means return the right edge of the
1116 whole window, to the left of the right fringe of W. */
1117
1118 int
1119 window_box_right_offset (struct window *w, int area)
1120 {
1121 return window_box_left_offset (w, area) + window_box_width (w, area);
1122 }
1123
1124 /* Return the frame-relative coordinate of the left edge of display
1125 area AREA of window W. AREA < 0 means return the left edge of the
1126 whole window, to the right of the left fringe of W. */
1127
1128 int
1129 window_box_left (struct window *w, int area)
1130 {
1131 struct frame *f = XFRAME (w->frame);
1132 int x;
1133
1134 if (w->pseudo_window_p)
1135 return FRAME_INTERNAL_BORDER_WIDTH (f);
1136
1137 x = (WINDOW_LEFT_EDGE_X (w)
1138 + window_box_left_offset (w, area));
1139
1140 return x;
1141 }
1142
1143
1144 /* Return the frame-relative coordinate of the right edge of display
1145 area AREA of window W. AREA < 0 means return the right edge of the
1146 whole window, to the left of the right fringe of W. */
1147
1148 int
1149 window_box_right (struct window *w, int area)
1150 {
1151 return window_box_left (w, area) + window_box_width (w, area);
1152 }
1153
1154 /* Get the bounding box of the display area AREA of window W, without
1155 mode lines, in frame-relative coordinates. AREA < 0 means the
1156 whole window, not including the left and right fringes of
1157 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1158 coordinates of the upper-left corner of the box. Return in
1159 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1160
1161 void
1162 window_box (struct window *w, int area, int *box_x, int *box_y,
1163 int *box_width, int *box_height)
1164 {
1165 if (box_width)
1166 *box_width = window_box_width (w, area);
1167 if (box_height)
1168 *box_height = window_box_height (w);
1169 if (box_x)
1170 *box_x = window_box_left (w, area);
1171 if (box_y)
1172 {
1173 *box_y = WINDOW_TOP_EDGE_Y (w);
1174 if (WINDOW_WANTS_HEADER_LINE_P (w))
1175 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1176 }
1177 }
1178
1179
1180 /* Get the bounding box of the display area AREA of window W, without
1181 mode lines. AREA < 0 means the whole window, not including the
1182 left and right fringe of the window. Return in *TOP_LEFT_X
1183 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1184 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1185 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1186 box. */
1187
1188 static void
1189 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1190 int *bottom_right_x, int *bottom_right_y)
1191 {
1192 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1193 bottom_right_y);
1194 *bottom_right_x += *top_left_x;
1195 *bottom_right_y += *top_left_y;
1196 }
1197
1198
1199 \f
1200 /***********************************************************************
1201 Utilities
1202 ***********************************************************************/
1203
1204 /* Return the bottom y-position of the line the iterator IT is in.
1205 This can modify IT's settings. */
1206
1207 int
1208 line_bottom_y (struct it *it)
1209 {
1210 int line_height = it->max_ascent + it->max_descent;
1211 int line_top_y = it->current_y;
1212
1213 if (line_height == 0)
1214 {
1215 if (last_height)
1216 line_height = last_height;
1217 else if (IT_CHARPOS (*it) < ZV)
1218 {
1219 move_it_by_lines (it, 1);
1220 line_height = (it->max_ascent || it->max_descent
1221 ? it->max_ascent + it->max_descent
1222 : last_height);
1223 }
1224 else
1225 {
1226 struct glyph_row *row = it->glyph_row;
1227
1228 /* Use the default character height. */
1229 it->glyph_row = NULL;
1230 it->what = IT_CHARACTER;
1231 it->c = ' ';
1232 it->len = 1;
1233 PRODUCE_GLYPHS (it);
1234 line_height = it->ascent + it->descent;
1235 it->glyph_row = row;
1236 }
1237 }
1238
1239 return line_top_y + line_height;
1240 }
1241
1242 /* Subroutine of pos_visible_p below. Extracts a display string, if
1243 any, from the display spec given as its argument. */
1244 static Lisp_Object
1245 string_from_display_spec (Lisp_Object spec)
1246 {
1247 if (CONSP (spec))
1248 {
1249 while (CONSP (spec))
1250 {
1251 if (STRINGP (XCAR (spec)))
1252 return XCAR (spec);
1253 spec = XCDR (spec);
1254 }
1255 }
1256 else if (VECTORP (spec))
1257 {
1258 ptrdiff_t i;
1259
1260 for (i = 0; i < ASIZE (spec); i++)
1261 {
1262 if (STRINGP (AREF (spec, i)))
1263 return AREF (spec, i);
1264 }
1265 return Qnil;
1266 }
1267
1268 return spec;
1269 }
1270
1271
1272 /* Limit insanely large values of W->hscroll on frame F to the largest
1273 value that will still prevent first_visible_x and last_visible_x of
1274 'struct it' from overflowing an int. */
1275 static int
1276 window_hscroll_limited (struct window *w, struct frame *f)
1277 {
1278 ptrdiff_t window_hscroll = w->hscroll;
1279 int window_text_width = window_box_width (w, TEXT_AREA);
1280 int colwidth = FRAME_COLUMN_WIDTH (f);
1281
1282 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1283 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1284
1285 return window_hscroll;
1286 }
1287
1288 /* Return 1 if position CHARPOS is visible in window W.
1289 CHARPOS < 0 means return info about WINDOW_END position.
1290 If visible, set *X and *Y to pixel coordinates of top left corner.
1291 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1292 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1293
1294 int
1295 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1296 int *rtop, int *rbot, int *rowh, int *vpos)
1297 {
1298 struct it it;
1299 void *itdata = bidi_shelve_cache ();
1300 struct text_pos top;
1301 int visible_p = 0;
1302 struct buffer *old_buffer = NULL;
1303
1304 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1305 return visible_p;
1306
1307 if (XBUFFER (w->buffer) != current_buffer)
1308 {
1309 old_buffer = current_buffer;
1310 set_buffer_internal_1 (XBUFFER (w->buffer));
1311 }
1312
1313 SET_TEXT_POS_FROM_MARKER (top, w->start);
1314 /* Scrolling a minibuffer window via scroll bar when the echo area
1315 shows long text sometimes resets the minibuffer contents behind
1316 our backs. */
1317 if (CHARPOS (top) > ZV)
1318 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1319
1320 /* Compute exact mode line heights. */
1321 if (WINDOW_WANTS_MODELINE_P (w))
1322 current_mode_line_height
1323 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1324 BVAR (current_buffer, mode_line_format));
1325
1326 if (WINDOW_WANTS_HEADER_LINE_P (w))
1327 current_header_line_height
1328 = display_mode_line (w, HEADER_LINE_FACE_ID,
1329 BVAR (current_buffer, header_line_format));
1330
1331 start_display (&it, w, top);
1332 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1333 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1334
1335 if (charpos >= 0
1336 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1337 && IT_CHARPOS (it) >= charpos)
1338 /* When scanning backwards under bidi iteration, move_it_to
1339 stops at or _before_ CHARPOS, because it stops at or to
1340 the _right_ of the character at CHARPOS. */
1341 || (it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) <= charpos)))
1343 {
1344 /* We have reached CHARPOS, or passed it. How the call to
1345 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1346 or covered by a display property, move_it_to stops at the end
1347 of the invisible text, to the right of CHARPOS. (ii) If
1348 CHARPOS is in a display vector, move_it_to stops on its last
1349 glyph. */
1350 int top_x = it.current_x;
1351 int top_y = it.current_y;
1352 /* Calling line_bottom_y may change it.method, it.position, etc. */
1353 enum it_method it_method = it.method;
1354 int bottom_y = (last_height = 0, line_bottom_y (&it));
1355 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1356
1357 if (top_y < window_top_y)
1358 visible_p = bottom_y > window_top_y;
1359 else if (top_y < it.last_visible_y)
1360 visible_p = 1;
1361 if (bottom_y >= it.last_visible_y
1362 && it.bidi_p && it.bidi_it.scan_dir == -1
1363 && IT_CHARPOS (it) < charpos)
1364 {
1365 /* When the last line of the window is scanned backwards
1366 under bidi iteration, we could be duped into thinking
1367 that we have passed CHARPOS, when in fact move_it_to
1368 simply stopped short of CHARPOS because it reached
1369 last_visible_y. To see if that's what happened, we call
1370 move_it_to again with a slightly larger vertical limit,
1371 and see if it actually moved vertically; if it did, we
1372 didn't really reach CHARPOS, which is beyond window end. */
1373 struct it save_it = it;
1374 /* Why 10? because we don't know how many canonical lines
1375 will the height of the next line(s) be. So we guess. */
1376 int ten_more_lines =
1377 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1378
1379 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1380 MOVE_TO_POS | MOVE_TO_Y);
1381 if (it.current_y > top_y)
1382 visible_p = 0;
1383
1384 it = save_it;
1385 }
1386 if (visible_p)
1387 {
1388 if (it_method == GET_FROM_DISPLAY_VECTOR)
1389 {
1390 /* We stopped on the last glyph of a display vector.
1391 Try and recompute. Hack alert! */
1392 if (charpos < 2 || top.charpos >= charpos)
1393 top_x = it.glyph_row->x;
1394 else
1395 {
1396 struct it it2;
1397 start_display (&it2, w, top);
1398 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1399 get_next_display_element (&it2);
1400 PRODUCE_GLYPHS (&it2);
1401 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1402 || it2.current_x > it2.last_visible_x)
1403 top_x = it.glyph_row->x;
1404 else
1405 {
1406 top_x = it2.current_x;
1407 top_y = it2.current_y;
1408 }
1409 }
1410 }
1411 else if (IT_CHARPOS (it) != charpos)
1412 {
1413 Lisp_Object cpos = make_number (charpos);
1414 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1415 Lisp_Object string = string_from_display_spec (spec);
1416 int newline_in_string = 0;
1417
1418 if (STRINGP (string))
1419 {
1420 const char *s = SSDATA (string);
1421 const char *e = s + SBYTES (string);
1422 while (s < e)
1423 {
1424 if (*s++ == '\n')
1425 {
1426 newline_in_string = 1;
1427 break;
1428 }
1429 }
1430 }
1431 /* The tricky code below is needed because there's a
1432 discrepancy between move_it_to and how we set cursor
1433 when the display line ends in a newline from a
1434 display string. move_it_to will stop _after_ such
1435 display strings, whereas set_cursor_from_row
1436 conspires with cursor_row_p to place the cursor on
1437 the first glyph produced from the display string. */
1438
1439 /* We have overshoot PT because it is covered by a
1440 display property whose value is a string. If the
1441 string includes embedded newlines, we are also in the
1442 wrong display line. Backtrack to the correct line,
1443 where the display string begins. */
1444 if (newline_in_string)
1445 {
1446 Lisp_Object startpos, endpos;
1447 EMACS_INT start, end;
1448 struct it it3;
1449 int it3_moved;
1450
1451 /* Find the first and the last buffer positions
1452 covered by the display string. */
1453 endpos =
1454 Fnext_single_char_property_change (cpos, Qdisplay,
1455 Qnil, Qnil);
1456 startpos =
1457 Fprevious_single_char_property_change (endpos, Qdisplay,
1458 Qnil, Qnil);
1459 start = XFASTINT (startpos);
1460 end = XFASTINT (endpos);
1461 /* Move to the last buffer position before the
1462 display property. */
1463 start_display (&it3, w, top);
1464 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1465 /* Move forward one more line if the position before
1466 the display string is a newline or if it is the
1467 rightmost character on a line that is
1468 continued or word-wrapped. */
1469 if (it3.method == GET_FROM_BUFFER
1470 && it3.c == '\n')
1471 move_it_by_lines (&it3, 1);
1472 else if (move_it_in_display_line_to (&it3, -1,
1473 it3.current_x
1474 + it3.pixel_width,
1475 MOVE_TO_X)
1476 == MOVE_LINE_CONTINUED)
1477 {
1478 move_it_by_lines (&it3, 1);
1479 /* When we are under word-wrap, the #$@%!
1480 move_it_by_lines moves 2 lines, so we need to
1481 fix that up. */
1482 if (it3.line_wrap == WORD_WRAP)
1483 move_it_by_lines (&it3, -1);
1484 }
1485
1486 /* Record the vertical coordinate of the display
1487 line where we wound up. */
1488 top_y = it3.current_y;
1489 if (it3.bidi_p)
1490 {
1491 /* When characters are reordered for display,
1492 the character displayed to the left of the
1493 display string could be _after_ the display
1494 property in the logical order. Use the
1495 smallest vertical position of these two. */
1496 start_display (&it3, w, top);
1497 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1498 if (it3.current_y < top_y)
1499 top_y = it3.current_y;
1500 }
1501 /* Move from the top of the window to the beginning
1502 of the display line where the display string
1503 begins. */
1504 start_display (&it3, w, top);
1505 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1506 /* If it3_moved stays zero after the 'while' loop
1507 below, that means we already were at a newline
1508 before the loop (e.g., the display string begins
1509 with a newline), so we don't need to (and cannot)
1510 inspect the glyphs of it3.glyph_row, because
1511 PRODUCE_GLYPHS will not produce anything for a
1512 newline, and thus it3.glyph_row stays at its
1513 stale content it got at top of the window. */
1514 it3_moved = 0;
1515 /* Finally, advance the iterator until we hit the
1516 first display element whose character position is
1517 CHARPOS, or until the first newline from the
1518 display string, which signals the end of the
1519 display line. */
1520 while (get_next_display_element (&it3))
1521 {
1522 PRODUCE_GLYPHS (&it3);
1523 if (IT_CHARPOS (it3) == charpos
1524 || ITERATOR_AT_END_OF_LINE_P (&it3))
1525 break;
1526 it3_moved = 1;
1527 set_iterator_to_next (&it3, 0);
1528 }
1529 top_x = it3.current_x - it3.pixel_width;
1530 /* Normally, we would exit the above loop because we
1531 found the display element whose character
1532 position is CHARPOS. For the contingency that we
1533 didn't, and stopped at the first newline from the
1534 display string, move back over the glyphs
1535 produced from the string, until we find the
1536 rightmost glyph not from the string. */
1537 if (it3_moved
1538 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1539 {
1540 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1541 + it3.glyph_row->used[TEXT_AREA];
1542
1543 while (EQ ((g - 1)->object, string))
1544 {
1545 --g;
1546 top_x -= g->pixel_width;
1547 }
1548 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1549 + it3.glyph_row->used[TEXT_AREA]);
1550 }
1551 }
1552 }
1553
1554 *x = top_x;
1555 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1556 *rtop = max (0, window_top_y - top_y);
1557 *rbot = max (0, bottom_y - it.last_visible_y);
1558 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1559 - max (top_y, window_top_y)));
1560 *vpos = it.vpos;
1561 }
1562 }
1563 else
1564 {
1565 /* We were asked to provide info about WINDOW_END. */
1566 struct it it2;
1567 void *it2data = NULL;
1568
1569 SAVE_IT (it2, it, it2data);
1570 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1571 move_it_by_lines (&it, 1);
1572 if (charpos < IT_CHARPOS (it)
1573 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1574 {
1575 visible_p = 1;
1576 RESTORE_IT (&it2, &it2, it2data);
1577 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1578 *x = it2.current_x;
1579 *y = it2.current_y + it2.max_ascent - it2.ascent;
1580 *rtop = max (0, -it2.current_y);
1581 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1582 - it.last_visible_y));
1583 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1584 it.last_visible_y)
1585 - max (it2.current_y,
1586 WINDOW_HEADER_LINE_HEIGHT (w))));
1587 *vpos = it2.vpos;
1588 }
1589 else
1590 bidi_unshelve_cache (it2data, 1);
1591 }
1592 bidi_unshelve_cache (itdata, 0);
1593
1594 if (old_buffer)
1595 set_buffer_internal_1 (old_buffer);
1596
1597 current_header_line_height = current_mode_line_height = -1;
1598
1599 if (visible_p && w->hscroll > 0)
1600 *x -=
1601 window_hscroll_limited (w, WINDOW_XFRAME (w))
1602 * WINDOW_FRAME_COLUMN_WIDTH (w);
1603
1604 #if 0
1605 /* Debugging code. */
1606 if (visible_p)
1607 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1608 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1609 else
1610 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1611 #endif
1612
1613 return visible_p;
1614 }
1615
1616
1617 /* Return the next character from STR. Return in *LEN the length of
1618 the character. This is like STRING_CHAR_AND_LENGTH but never
1619 returns an invalid character. If we find one, we return a `?', but
1620 with the length of the invalid character. */
1621
1622 static int
1623 string_char_and_length (const unsigned char *str, int *len)
1624 {
1625 int c;
1626
1627 c = STRING_CHAR_AND_LENGTH (str, *len);
1628 if (!CHAR_VALID_P (c))
1629 /* We may not change the length here because other places in Emacs
1630 don't use this function, i.e. they silently accept invalid
1631 characters. */
1632 c = '?';
1633
1634 return c;
1635 }
1636
1637
1638
1639 /* Given a position POS containing a valid character and byte position
1640 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1641
1642 static struct text_pos
1643 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1644 {
1645 eassert (STRINGP (string) && nchars >= 0);
1646
1647 if (STRING_MULTIBYTE (string))
1648 {
1649 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1650 int len;
1651
1652 while (nchars--)
1653 {
1654 string_char_and_length (p, &len);
1655 p += len;
1656 CHARPOS (pos) += 1;
1657 BYTEPOS (pos) += len;
1658 }
1659 }
1660 else
1661 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1662
1663 return pos;
1664 }
1665
1666
1667 /* Value is the text position, i.e. character and byte position,
1668 for character position CHARPOS in STRING. */
1669
1670 static struct text_pos
1671 string_pos (ptrdiff_t charpos, Lisp_Object string)
1672 {
1673 struct text_pos pos;
1674 eassert (STRINGP (string));
1675 eassert (charpos >= 0);
1676 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1677 return pos;
1678 }
1679
1680
1681 /* Value is a text position, i.e. character and byte position, for
1682 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1683 means recognize multibyte characters. */
1684
1685 static struct text_pos
1686 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1687 {
1688 struct text_pos pos;
1689
1690 eassert (s != NULL);
1691 eassert (charpos >= 0);
1692
1693 if (multibyte_p)
1694 {
1695 int len;
1696
1697 SET_TEXT_POS (pos, 0, 0);
1698 while (charpos--)
1699 {
1700 string_char_and_length ((const unsigned char *) s, &len);
1701 s += len;
1702 CHARPOS (pos) += 1;
1703 BYTEPOS (pos) += len;
1704 }
1705 }
1706 else
1707 SET_TEXT_POS (pos, charpos, charpos);
1708
1709 return pos;
1710 }
1711
1712
1713 /* Value is the number of characters in C string S. MULTIBYTE_P
1714 non-zero means recognize multibyte characters. */
1715
1716 static ptrdiff_t
1717 number_of_chars (const char *s, int multibyte_p)
1718 {
1719 ptrdiff_t nchars;
1720
1721 if (multibyte_p)
1722 {
1723 ptrdiff_t rest = strlen (s);
1724 int len;
1725 const unsigned char *p = (const unsigned char *) s;
1726
1727 for (nchars = 0; rest > 0; ++nchars)
1728 {
1729 string_char_and_length (p, &len);
1730 rest -= len, p += len;
1731 }
1732 }
1733 else
1734 nchars = strlen (s);
1735
1736 return nchars;
1737 }
1738
1739
1740 /* Compute byte position NEWPOS->bytepos corresponding to
1741 NEWPOS->charpos. POS is a known position in string STRING.
1742 NEWPOS->charpos must be >= POS.charpos. */
1743
1744 static void
1745 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1746 {
1747 eassert (STRINGP (string));
1748 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1749
1750 if (STRING_MULTIBYTE (string))
1751 *newpos = string_pos_nchars_ahead (pos, string,
1752 CHARPOS (*newpos) - CHARPOS (pos));
1753 else
1754 BYTEPOS (*newpos) = CHARPOS (*newpos);
1755 }
1756
1757 /* EXPORT:
1758 Return an estimation of the pixel height of mode or header lines on
1759 frame F. FACE_ID specifies what line's height to estimate. */
1760
1761 int
1762 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1763 {
1764 #ifdef HAVE_WINDOW_SYSTEM
1765 if (FRAME_WINDOW_P (f))
1766 {
1767 int height = FONT_HEIGHT (FRAME_FONT (f));
1768
1769 /* This function is called so early when Emacs starts that the face
1770 cache and mode line face are not yet initialized. */
1771 if (FRAME_FACE_CACHE (f))
1772 {
1773 struct face *face = FACE_FROM_ID (f, face_id);
1774 if (face)
1775 {
1776 if (face->font)
1777 height = FONT_HEIGHT (face->font);
1778 if (face->box_line_width > 0)
1779 height += 2 * face->box_line_width;
1780 }
1781 }
1782
1783 return height;
1784 }
1785 #endif
1786
1787 return 1;
1788 }
1789
1790 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1791 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1792 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1793 not force the value into range. */
1794
1795 void
1796 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1797 int *x, int *y, NativeRectangle *bounds, int noclip)
1798 {
1799
1800 #ifdef HAVE_WINDOW_SYSTEM
1801 if (FRAME_WINDOW_P (f))
1802 {
1803 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1804 even for negative values. */
1805 if (pix_x < 0)
1806 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1807 if (pix_y < 0)
1808 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1809
1810 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1811 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1812
1813 if (bounds)
1814 STORE_NATIVE_RECT (*bounds,
1815 FRAME_COL_TO_PIXEL_X (f, pix_x),
1816 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1817 FRAME_COLUMN_WIDTH (f) - 1,
1818 FRAME_LINE_HEIGHT (f) - 1);
1819
1820 if (!noclip)
1821 {
1822 if (pix_x < 0)
1823 pix_x = 0;
1824 else if (pix_x > FRAME_TOTAL_COLS (f))
1825 pix_x = FRAME_TOTAL_COLS (f);
1826
1827 if (pix_y < 0)
1828 pix_y = 0;
1829 else if (pix_y > FRAME_LINES (f))
1830 pix_y = FRAME_LINES (f);
1831 }
1832 }
1833 #endif
1834
1835 *x = pix_x;
1836 *y = pix_y;
1837 }
1838
1839
1840 /* Find the glyph under window-relative coordinates X/Y in window W.
1841 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1842 strings. Return in *HPOS and *VPOS the row and column number of
1843 the glyph found. Return in *AREA the glyph area containing X.
1844 Value is a pointer to the glyph found or null if X/Y is not on
1845 text, or we can't tell because W's current matrix is not up to
1846 date. */
1847
1848 static
1849 struct glyph *
1850 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1851 int *dx, int *dy, int *area)
1852 {
1853 struct glyph *glyph, *end;
1854 struct glyph_row *row = NULL;
1855 int x0, i;
1856
1857 /* Find row containing Y. Give up if some row is not enabled. */
1858 for (i = 0; i < w->current_matrix->nrows; ++i)
1859 {
1860 row = MATRIX_ROW (w->current_matrix, i);
1861 if (!row->enabled_p)
1862 return NULL;
1863 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1864 break;
1865 }
1866
1867 *vpos = i;
1868 *hpos = 0;
1869
1870 /* Give up if Y is not in the window. */
1871 if (i == w->current_matrix->nrows)
1872 return NULL;
1873
1874 /* Get the glyph area containing X. */
1875 if (w->pseudo_window_p)
1876 {
1877 *area = TEXT_AREA;
1878 x0 = 0;
1879 }
1880 else
1881 {
1882 if (x < window_box_left_offset (w, TEXT_AREA))
1883 {
1884 *area = LEFT_MARGIN_AREA;
1885 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1886 }
1887 else if (x < window_box_right_offset (w, TEXT_AREA))
1888 {
1889 *area = TEXT_AREA;
1890 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1891 }
1892 else
1893 {
1894 *area = RIGHT_MARGIN_AREA;
1895 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1896 }
1897 }
1898
1899 /* Find glyph containing X. */
1900 glyph = row->glyphs[*area];
1901 end = glyph + row->used[*area];
1902 x -= x0;
1903 while (glyph < end && x >= glyph->pixel_width)
1904 {
1905 x -= glyph->pixel_width;
1906 ++glyph;
1907 }
1908
1909 if (glyph == end)
1910 return NULL;
1911
1912 if (dx)
1913 {
1914 *dx = x;
1915 *dy = y - (row->y + row->ascent - glyph->ascent);
1916 }
1917
1918 *hpos = glyph - row->glyphs[*area];
1919 return glyph;
1920 }
1921
1922 /* Convert frame-relative x/y to coordinates relative to window W.
1923 Takes pseudo-windows into account. */
1924
1925 static void
1926 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1927 {
1928 if (w->pseudo_window_p)
1929 {
1930 /* A pseudo-window is always full-width, and starts at the
1931 left edge of the frame, plus a frame border. */
1932 struct frame *f = XFRAME (w->frame);
1933 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1934 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1935 }
1936 else
1937 {
1938 *x -= WINDOW_LEFT_EDGE_X (w);
1939 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1940 }
1941 }
1942
1943 #ifdef HAVE_WINDOW_SYSTEM
1944
1945 /* EXPORT:
1946 Return in RECTS[] at most N clipping rectangles for glyph string S.
1947 Return the number of stored rectangles. */
1948
1949 int
1950 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1951 {
1952 XRectangle r;
1953
1954 if (n <= 0)
1955 return 0;
1956
1957 if (s->row->full_width_p)
1958 {
1959 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1960 r.x = WINDOW_LEFT_EDGE_X (s->w);
1961 r.width = WINDOW_TOTAL_WIDTH (s->w);
1962
1963 /* Unless displaying a mode or menu bar line, which are always
1964 fully visible, clip to the visible part of the row. */
1965 if (s->w->pseudo_window_p)
1966 r.height = s->row->visible_height;
1967 else
1968 r.height = s->height;
1969 }
1970 else
1971 {
1972 /* This is a text line that may be partially visible. */
1973 r.x = window_box_left (s->w, s->area);
1974 r.width = window_box_width (s->w, s->area);
1975 r.height = s->row->visible_height;
1976 }
1977
1978 if (s->clip_head)
1979 if (r.x < s->clip_head->x)
1980 {
1981 if (r.width >= s->clip_head->x - r.x)
1982 r.width -= s->clip_head->x - r.x;
1983 else
1984 r.width = 0;
1985 r.x = s->clip_head->x;
1986 }
1987 if (s->clip_tail)
1988 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1989 {
1990 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1991 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1992 else
1993 r.width = 0;
1994 }
1995
1996 /* If S draws overlapping rows, it's sufficient to use the top and
1997 bottom of the window for clipping because this glyph string
1998 intentionally draws over other lines. */
1999 if (s->for_overlaps)
2000 {
2001 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2002 r.height = window_text_bottom_y (s->w) - r.y;
2003
2004 /* Alas, the above simple strategy does not work for the
2005 environments with anti-aliased text: if the same text is
2006 drawn onto the same place multiple times, it gets thicker.
2007 If the overlap we are processing is for the erased cursor, we
2008 take the intersection with the rectangle of the cursor. */
2009 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2010 {
2011 XRectangle rc, r_save = r;
2012
2013 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2014 rc.y = s->w->phys_cursor.y;
2015 rc.width = s->w->phys_cursor_width;
2016 rc.height = s->w->phys_cursor_height;
2017
2018 x_intersect_rectangles (&r_save, &rc, &r);
2019 }
2020 }
2021 else
2022 {
2023 /* Don't use S->y for clipping because it doesn't take partially
2024 visible lines into account. For example, it can be negative for
2025 partially visible lines at the top of a window. */
2026 if (!s->row->full_width_p
2027 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2028 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2029 else
2030 r.y = max (0, s->row->y);
2031 }
2032
2033 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2034
2035 /* If drawing the cursor, don't let glyph draw outside its
2036 advertised boundaries. Cleartype does this under some circumstances. */
2037 if (s->hl == DRAW_CURSOR)
2038 {
2039 struct glyph *glyph = s->first_glyph;
2040 int height, max_y;
2041
2042 if (s->x > r.x)
2043 {
2044 r.width -= s->x - r.x;
2045 r.x = s->x;
2046 }
2047 r.width = min (r.width, glyph->pixel_width);
2048
2049 /* If r.y is below window bottom, ensure that we still see a cursor. */
2050 height = min (glyph->ascent + glyph->descent,
2051 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2052 max_y = window_text_bottom_y (s->w) - height;
2053 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2054 if (s->ybase - glyph->ascent > max_y)
2055 {
2056 r.y = max_y;
2057 r.height = height;
2058 }
2059 else
2060 {
2061 /* Don't draw cursor glyph taller than our actual glyph. */
2062 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2063 if (height < r.height)
2064 {
2065 max_y = r.y + r.height;
2066 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2067 r.height = min (max_y - r.y, height);
2068 }
2069 }
2070 }
2071
2072 if (s->row->clip)
2073 {
2074 XRectangle r_save = r;
2075
2076 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2077 r.width = 0;
2078 }
2079
2080 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2081 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2082 {
2083 #ifdef CONVERT_FROM_XRECT
2084 CONVERT_FROM_XRECT (r, *rects);
2085 #else
2086 *rects = r;
2087 #endif
2088 return 1;
2089 }
2090 else
2091 {
2092 /* If we are processing overlapping and allowed to return
2093 multiple clipping rectangles, we exclude the row of the glyph
2094 string from the clipping rectangle. This is to avoid drawing
2095 the same text on the environment with anti-aliasing. */
2096 #ifdef CONVERT_FROM_XRECT
2097 XRectangle rs[2];
2098 #else
2099 XRectangle *rs = rects;
2100 #endif
2101 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2102
2103 if (s->for_overlaps & OVERLAPS_PRED)
2104 {
2105 rs[i] = r;
2106 if (r.y + r.height > row_y)
2107 {
2108 if (r.y < row_y)
2109 rs[i].height = row_y - r.y;
2110 else
2111 rs[i].height = 0;
2112 }
2113 i++;
2114 }
2115 if (s->for_overlaps & OVERLAPS_SUCC)
2116 {
2117 rs[i] = r;
2118 if (r.y < row_y + s->row->visible_height)
2119 {
2120 if (r.y + r.height > row_y + s->row->visible_height)
2121 {
2122 rs[i].y = row_y + s->row->visible_height;
2123 rs[i].height = r.y + r.height - rs[i].y;
2124 }
2125 else
2126 rs[i].height = 0;
2127 }
2128 i++;
2129 }
2130
2131 n = i;
2132 #ifdef CONVERT_FROM_XRECT
2133 for (i = 0; i < n; i++)
2134 CONVERT_FROM_XRECT (rs[i], rects[i]);
2135 #endif
2136 return n;
2137 }
2138 }
2139
2140 /* EXPORT:
2141 Return in *NR the clipping rectangle for glyph string S. */
2142
2143 void
2144 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2145 {
2146 get_glyph_string_clip_rects (s, nr, 1);
2147 }
2148
2149
2150 /* EXPORT:
2151 Return the position and height of the phys cursor in window W.
2152 Set w->phys_cursor_width to width of phys cursor.
2153 */
2154
2155 void
2156 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2157 struct glyph *glyph, int *xp, int *yp, int *heightp)
2158 {
2159 struct frame *f = XFRAME (WINDOW_FRAME (w));
2160 int x, y, wd, h, h0, y0;
2161
2162 /* Compute the width of the rectangle to draw. If on a stretch
2163 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2164 rectangle as wide as the glyph, but use a canonical character
2165 width instead. */
2166 wd = glyph->pixel_width - 1;
2167 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2168 wd++; /* Why? */
2169 #endif
2170
2171 x = w->phys_cursor.x;
2172 if (x < 0)
2173 {
2174 wd += x;
2175 x = 0;
2176 }
2177
2178 if (glyph->type == STRETCH_GLYPH
2179 && !x_stretch_cursor_p)
2180 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2181 w->phys_cursor_width = wd;
2182
2183 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2184
2185 /* If y is below window bottom, ensure that we still see a cursor. */
2186 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2187
2188 h = max (h0, glyph->ascent + glyph->descent);
2189 h0 = min (h0, glyph->ascent + glyph->descent);
2190
2191 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2192 if (y < y0)
2193 {
2194 h = max (h - (y0 - y) + 1, h0);
2195 y = y0 - 1;
2196 }
2197 else
2198 {
2199 y0 = window_text_bottom_y (w) - h0;
2200 if (y > y0)
2201 {
2202 h += y - y0;
2203 y = y0;
2204 }
2205 }
2206
2207 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2208 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2209 *heightp = h;
2210 }
2211
2212 /*
2213 * Remember which glyph the mouse is over.
2214 */
2215
2216 void
2217 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2218 {
2219 Lisp_Object window;
2220 struct window *w;
2221 struct glyph_row *r, *gr, *end_row;
2222 enum window_part part;
2223 enum glyph_row_area area;
2224 int x, y, width, height;
2225
2226 /* Try to determine frame pixel position and size of the glyph under
2227 frame pixel coordinates X/Y on frame F. */
2228
2229 if (!f->glyphs_initialized_p
2230 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2231 NILP (window)))
2232 {
2233 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2234 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2235 goto virtual_glyph;
2236 }
2237
2238 w = XWINDOW (window);
2239 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2240 height = WINDOW_FRAME_LINE_HEIGHT (w);
2241
2242 x = window_relative_x_coord (w, part, gx);
2243 y = gy - WINDOW_TOP_EDGE_Y (w);
2244
2245 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2246 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2247
2248 if (w->pseudo_window_p)
2249 {
2250 area = TEXT_AREA;
2251 part = ON_MODE_LINE; /* Don't adjust margin. */
2252 goto text_glyph;
2253 }
2254
2255 switch (part)
2256 {
2257 case ON_LEFT_MARGIN:
2258 area = LEFT_MARGIN_AREA;
2259 goto text_glyph;
2260
2261 case ON_RIGHT_MARGIN:
2262 area = RIGHT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_HEADER_LINE:
2266 case ON_MODE_LINE:
2267 gr = (part == ON_HEADER_LINE
2268 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2269 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2270 gy = gr->y;
2271 area = TEXT_AREA;
2272 goto text_glyph_row_found;
2273
2274 case ON_TEXT:
2275 area = TEXT_AREA;
2276
2277 text_glyph:
2278 gr = 0; gy = 0;
2279 for (; r <= end_row && r->enabled_p; ++r)
2280 if (r->y + r->height > y)
2281 {
2282 gr = r; gy = r->y;
2283 break;
2284 }
2285
2286 text_glyph_row_found:
2287 if (gr && gy <= y)
2288 {
2289 struct glyph *g = gr->glyphs[area];
2290 struct glyph *end = g + gr->used[area];
2291
2292 height = gr->height;
2293 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2294 if (gx + g->pixel_width > x)
2295 break;
2296
2297 if (g < end)
2298 {
2299 if (g->type == IMAGE_GLYPH)
2300 {
2301 /* Don't remember when mouse is over image, as
2302 image may have hot-spots. */
2303 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2304 return;
2305 }
2306 width = g->pixel_width;
2307 }
2308 else
2309 {
2310 /* Use nominal char spacing at end of line. */
2311 x -= gx;
2312 gx += (x / width) * width;
2313 }
2314
2315 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2316 gx += window_box_left_offset (w, area);
2317 }
2318 else
2319 {
2320 /* Use nominal line height at end of window. */
2321 gx = (x / width) * width;
2322 y -= gy;
2323 gy += (y / height) * height;
2324 }
2325 break;
2326
2327 case ON_LEFT_FRINGE:
2328 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2329 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2330 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2331 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2332 goto row_glyph;
2333
2334 case ON_RIGHT_FRINGE:
2335 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2336 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2337 : window_box_right_offset (w, TEXT_AREA));
2338 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2339 goto row_glyph;
2340
2341 case ON_SCROLL_BAR:
2342 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2343 ? 0
2344 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2345 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2346 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2347 : 0)));
2348 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2349
2350 row_glyph:
2351 gr = 0, gy = 0;
2352 for (; r <= end_row && r->enabled_p; ++r)
2353 if (r->y + r->height > y)
2354 {
2355 gr = r; gy = r->y;
2356 break;
2357 }
2358
2359 if (gr && gy <= y)
2360 height = gr->height;
2361 else
2362 {
2363 /* Use nominal line height at end of window. */
2364 y -= gy;
2365 gy += (y / height) * height;
2366 }
2367 break;
2368
2369 default:
2370 ;
2371 virtual_glyph:
2372 /* If there is no glyph under the mouse, then we divide the screen
2373 into a grid of the smallest glyph in the frame, and use that
2374 as our "glyph". */
2375
2376 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2377 round down even for negative values. */
2378 if (gx < 0)
2379 gx -= width - 1;
2380 if (gy < 0)
2381 gy -= height - 1;
2382
2383 gx = (gx / width) * width;
2384 gy = (gy / height) * height;
2385
2386 goto store_rect;
2387 }
2388
2389 gx += WINDOW_LEFT_EDGE_X (w);
2390 gy += WINDOW_TOP_EDGE_Y (w);
2391
2392 store_rect:
2393 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2394
2395 /* Visible feedback for debugging. */
2396 #if 0
2397 #if HAVE_X_WINDOWS
2398 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2399 f->output_data.x->normal_gc,
2400 gx, gy, width, height);
2401 #endif
2402 #endif
2403 }
2404
2405
2406 #endif /* HAVE_WINDOW_SYSTEM */
2407
2408 \f
2409 /***********************************************************************
2410 Lisp form evaluation
2411 ***********************************************************************/
2412
2413 /* Error handler for safe_eval and safe_call. */
2414
2415 static Lisp_Object
2416 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2417 {
2418 add_to_log ("Error during redisplay: %S signaled %S",
2419 Flist (nargs, args), arg);
2420 return Qnil;
2421 }
2422
2423 /* Call function FUNC with the rest of NARGS - 1 arguments
2424 following. Return the result, or nil if something went
2425 wrong. Prevent redisplay during the evaluation. */
2426
2427 Lisp_Object
2428 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2429 {
2430 Lisp_Object val;
2431
2432 if (inhibit_eval_during_redisplay)
2433 val = Qnil;
2434 else
2435 {
2436 va_list ap;
2437 ptrdiff_t i;
2438 ptrdiff_t count = SPECPDL_INDEX ();
2439 struct gcpro gcpro1;
2440 Lisp_Object *args = alloca (nargs * word_size);
2441
2442 args[0] = func;
2443 va_start (ap, func);
2444 for (i = 1; i < nargs; i++)
2445 args[i] = va_arg (ap, Lisp_Object);
2446 va_end (ap);
2447
2448 GCPRO1 (args[0]);
2449 gcpro1.nvars = nargs;
2450 specbind (Qinhibit_redisplay, Qt);
2451 /* Use Qt to ensure debugger does not run,
2452 so there is no possibility of wanting to redisplay. */
2453 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2454 safe_eval_handler);
2455 UNGCPRO;
2456 val = unbind_to (count, val);
2457 }
2458
2459 return val;
2460 }
2461
2462
2463 /* Call function FN with one argument ARG.
2464 Return the result, or nil if something went wrong. */
2465
2466 Lisp_Object
2467 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2468 {
2469 return safe_call (2, fn, arg);
2470 }
2471
2472 static Lisp_Object Qeval;
2473
2474 Lisp_Object
2475 safe_eval (Lisp_Object sexpr)
2476 {
2477 return safe_call1 (Qeval, sexpr);
2478 }
2479
2480 /* Call function FN with two arguments ARG1 and ARG2.
2481 Return the result, or nil if something went wrong. */
2482
2483 Lisp_Object
2484 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2485 {
2486 return safe_call (3, fn, arg1, arg2);
2487 }
2488
2489
2490 \f
2491 /***********************************************************************
2492 Debugging
2493 ***********************************************************************/
2494
2495 #if 0
2496
2497 /* Define CHECK_IT to perform sanity checks on iterators.
2498 This is for debugging. It is too slow to do unconditionally. */
2499
2500 static void
2501 check_it (struct it *it)
2502 {
2503 if (it->method == GET_FROM_STRING)
2504 {
2505 eassert (STRINGP (it->string));
2506 eassert (IT_STRING_CHARPOS (*it) >= 0);
2507 }
2508 else
2509 {
2510 eassert (IT_STRING_CHARPOS (*it) < 0);
2511 if (it->method == GET_FROM_BUFFER)
2512 {
2513 /* Check that character and byte positions agree. */
2514 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2515 }
2516 }
2517
2518 if (it->dpvec)
2519 eassert (it->current.dpvec_index >= 0);
2520 else
2521 eassert (it->current.dpvec_index < 0);
2522 }
2523
2524 #define CHECK_IT(IT) check_it ((IT))
2525
2526 #else /* not 0 */
2527
2528 #define CHECK_IT(IT) (void) 0
2529
2530 #endif /* not 0 */
2531
2532
2533 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2534
2535 /* Check that the window end of window W is what we expect it
2536 to be---the last row in the current matrix displaying text. */
2537
2538 static void
2539 check_window_end (struct window *w)
2540 {
2541 if (!MINI_WINDOW_P (w)
2542 && !NILP (w->window_end_valid))
2543 {
2544 struct glyph_row *row;
2545 eassert ((row = MATRIX_ROW (w->current_matrix,
2546 XFASTINT (w->window_end_vpos)),
2547 !row->enabled_p
2548 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2549 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2550 }
2551 }
2552
2553 #define CHECK_WINDOW_END(W) check_window_end ((W))
2554
2555 #else
2556
2557 #define CHECK_WINDOW_END(W) (void) 0
2558
2559 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2560
2561 /* Return mark position if current buffer has the region of non-zero length,
2562 or -1 otherwise. */
2563
2564 static ptrdiff_t
2565 markpos_of_region (void)
2566 {
2567 if (!NILP (Vtransient_mark_mode)
2568 && !NILP (BVAR (current_buffer, mark_active))
2569 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2570 {
2571 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2572
2573 if (markpos != PT)
2574 return markpos;
2575 }
2576 return -1;
2577 }
2578
2579 /***********************************************************************
2580 Iterator initialization
2581 ***********************************************************************/
2582
2583 /* Initialize IT for displaying current_buffer in window W, starting
2584 at character position CHARPOS. CHARPOS < 0 means that no buffer
2585 position is specified which is useful when the iterator is assigned
2586 a position later. BYTEPOS is the byte position corresponding to
2587 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2588
2589 If ROW is not null, calls to produce_glyphs with IT as parameter
2590 will produce glyphs in that row.
2591
2592 BASE_FACE_ID is the id of a base face to use. It must be one of
2593 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2594 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2595 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2596
2597 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2598 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2599 will be initialized to use the corresponding mode line glyph row of
2600 the desired matrix of W. */
2601
2602 void
2603 init_iterator (struct it *it, struct window *w,
2604 ptrdiff_t charpos, ptrdiff_t bytepos,
2605 struct glyph_row *row, enum face_id base_face_id)
2606 {
2607 ptrdiff_t markpos;
2608 enum face_id remapped_base_face_id = base_face_id;
2609
2610 /* Some precondition checks. */
2611 eassert (w != NULL && it != NULL);
2612 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2613 && charpos <= ZV));
2614
2615 /* If face attributes have been changed since the last redisplay,
2616 free realized faces now because they depend on face definitions
2617 that might have changed. Don't free faces while there might be
2618 desired matrices pending which reference these faces. */
2619 if (face_change_count && !inhibit_free_realized_faces)
2620 {
2621 face_change_count = 0;
2622 free_all_realized_faces (Qnil);
2623 }
2624
2625 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2626 if (! NILP (Vface_remapping_alist))
2627 remapped_base_face_id
2628 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2629
2630 /* Use one of the mode line rows of W's desired matrix if
2631 appropriate. */
2632 if (row == NULL)
2633 {
2634 if (base_face_id == MODE_LINE_FACE_ID
2635 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2636 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2637 else if (base_face_id == HEADER_LINE_FACE_ID)
2638 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2639 }
2640
2641 /* Clear IT. */
2642 memset (it, 0, sizeof *it);
2643 it->current.overlay_string_index = -1;
2644 it->current.dpvec_index = -1;
2645 it->base_face_id = remapped_base_face_id;
2646 it->string = Qnil;
2647 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2648 it->paragraph_embedding = L2R;
2649 it->bidi_it.string.lstring = Qnil;
2650 it->bidi_it.string.s = NULL;
2651 it->bidi_it.string.bufpos = 0;
2652
2653 /* The window in which we iterate over current_buffer: */
2654 XSETWINDOW (it->window, w);
2655 it->w = w;
2656 it->f = XFRAME (w->frame);
2657
2658 it->cmp_it.id = -1;
2659
2660 /* Extra space between lines (on window systems only). */
2661 if (base_face_id == DEFAULT_FACE_ID
2662 && FRAME_WINDOW_P (it->f))
2663 {
2664 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2665 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2666 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2667 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2668 * FRAME_LINE_HEIGHT (it->f));
2669 else if (it->f->extra_line_spacing > 0)
2670 it->extra_line_spacing = it->f->extra_line_spacing;
2671 it->max_extra_line_spacing = 0;
2672 }
2673
2674 /* If realized faces have been removed, e.g. because of face
2675 attribute changes of named faces, recompute them. When running
2676 in batch mode, the face cache of the initial frame is null. If
2677 we happen to get called, make a dummy face cache. */
2678 if (FRAME_FACE_CACHE (it->f) == NULL)
2679 init_frame_faces (it->f);
2680 if (FRAME_FACE_CACHE (it->f)->used == 0)
2681 recompute_basic_faces (it->f);
2682
2683 /* Current value of the `slice', `space-width', and 'height' properties. */
2684 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2685 it->space_width = Qnil;
2686 it->font_height = Qnil;
2687 it->override_ascent = -1;
2688
2689 /* Are control characters displayed as `^C'? */
2690 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2691
2692 /* -1 means everything between a CR and the following line end
2693 is invisible. >0 means lines indented more than this value are
2694 invisible. */
2695 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2696 ? (clip_to_bounds
2697 (-1, XINT (BVAR (current_buffer, selective_display)),
2698 PTRDIFF_MAX))
2699 : (!NILP (BVAR (current_buffer, selective_display))
2700 ? -1 : 0));
2701 it->selective_display_ellipsis_p
2702 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2703
2704 /* Display table to use. */
2705 it->dp = window_display_table (w);
2706
2707 /* Are multibyte characters enabled in current_buffer? */
2708 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2709
2710 /* If visible region is of non-zero length, set IT->region_beg_charpos
2711 and IT->region_end_charpos to the start and end of a visible region
2712 in window IT->w. Set both to -1 to indicate no region. */
2713 markpos = markpos_of_region ();
2714 if (0 <= markpos
2715 /* Maybe highlight only in selected window. */
2716 && (/* Either show region everywhere. */
2717 highlight_nonselected_windows
2718 /* Or show region in the selected window. */
2719 || w == XWINDOW (selected_window)
2720 /* Or show the region if we are in the mini-buffer and W is
2721 the window the mini-buffer refers to. */
2722 || (MINI_WINDOW_P (XWINDOW (selected_window))
2723 && WINDOWP (minibuf_selected_window)
2724 && w == XWINDOW (minibuf_selected_window))))
2725 {
2726 it->region_beg_charpos = min (PT, markpos);
2727 it->region_end_charpos = max (PT, markpos);
2728 }
2729 else
2730 it->region_beg_charpos = it->region_end_charpos = -1;
2731
2732 /* Get the position at which the redisplay_end_trigger hook should
2733 be run, if it is to be run at all. */
2734 if (MARKERP (w->redisplay_end_trigger)
2735 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2736 it->redisplay_end_trigger_charpos
2737 = marker_position (w->redisplay_end_trigger);
2738 else if (INTEGERP (w->redisplay_end_trigger))
2739 it->redisplay_end_trigger_charpos =
2740 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2741
2742 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2743
2744 /* Are lines in the display truncated? */
2745 if (base_face_id != DEFAULT_FACE_ID
2746 || it->w->hscroll
2747 || (! WINDOW_FULL_WIDTH_P (it->w)
2748 && ((!NILP (Vtruncate_partial_width_windows)
2749 && !INTEGERP (Vtruncate_partial_width_windows))
2750 || (INTEGERP (Vtruncate_partial_width_windows)
2751 && (WINDOW_TOTAL_COLS (it->w)
2752 < XINT (Vtruncate_partial_width_windows))))))
2753 it->line_wrap = TRUNCATE;
2754 else if (NILP (BVAR (current_buffer, truncate_lines)))
2755 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2756 ? WINDOW_WRAP : WORD_WRAP;
2757 else
2758 it->line_wrap = TRUNCATE;
2759
2760 /* Get dimensions of truncation and continuation glyphs. These are
2761 displayed as fringe bitmaps under X, but we need them for such
2762 frames when the fringes are turned off. But leave the dimensions
2763 zero for tooltip frames, as these glyphs look ugly there and also
2764 sabotage calculations of tooltip dimensions in x-show-tip. */
2765 #ifdef HAVE_WINDOW_SYSTEM
2766 if (!(FRAME_WINDOW_P (it->f)
2767 && FRAMEP (tip_frame)
2768 && it->f == XFRAME (tip_frame)))
2769 #endif
2770 {
2771 if (it->line_wrap == TRUNCATE)
2772 {
2773 /* We will need the truncation glyph. */
2774 eassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2777 }
2778 else
2779 {
2780 /* We will need the continuation glyph. */
2781 eassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2784 }
2785 }
2786
2787 /* Reset these values to zero because the produce_special_glyphs
2788 above has changed them. */
2789 it->pixel_width = it->ascent = it->descent = 0;
2790 it->phys_ascent = it->phys_descent = 0;
2791
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2797
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2801
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2807 {
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2811 }
2812 else
2813 {
2814 it->first_visible_x =
2815 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2818
2819 /* If we truncate lines, leave room for the truncation glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Done only if the window has no fringes. Since we
2822 don't know at this point whether there will be any R2L lines in
2823 the window, we reserve space for truncation/continuation glyphs
2824 even if only one of the fringes is absent. */
2825 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2826 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2827 {
2828 if (it->line_wrap == TRUNCATE)
2829 it->last_visible_x -= it->truncation_pixel_width;
2830 else
2831 it->last_visible_x -= it->continuation_pixel_width;
2832 }
2833
2834 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2835 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2836 }
2837
2838 /* Leave room for a border glyph. */
2839 if (!FRAME_WINDOW_P (it->f)
2840 && !WINDOW_RIGHTMOST_P (it->w))
2841 it->last_visible_x -= 1;
2842
2843 it->last_visible_y = window_text_bottom_y (w);
2844
2845 /* For mode lines and alike, arrange for the first glyph having a
2846 left box line if the face specifies a box. */
2847 if (base_face_id != DEFAULT_FACE_ID)
2848 {
2849 struct face *face;
2850
2851 it->face_id = remapped_base_face_id;
2852
2853 /* If we have a boxed mode line, make the first character appear
2854 with a left box line. */
2855 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2856 if (face->box != FACE_NO_BOX)
2857 it->start_of_box_run_p = 1;
2858 }
2859
2860 /* If a buffer position was specified, set the iterator there,
2861 getting overlays and face properties from that position. */
2862 if (charpos >= BUF_BEG (current_buffer))
2863 {
2864 it->end_charpos = ZV;
2865 IT_CHARPOS (*it) = charpos;
2866
2867 /* We will rely on `reseat' to set this up properly, via
2868 handle_face_prop. */
2869 it->face_id = it->base_face_id;
2870
2871 /* Compute byte position if not specified. */
2872 if (bytepos < charpos)
2873 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2874 else
2875 IT_BYTEPOS (*it) = bytepos;
2876
2877 it->start = it->current;
2878 /* Do we need to reorder bidirectional text? Not if this is a
2879 unibyte buffer: by definition, none of the single-byte
2880 characters are strong R2L, so no reordering is needed. And
2881 bidi.c doesn't support unibyte buffers anyway. Also, don't
2882 reorder while we are loading loadup.el, since the tables of
2883 character properties needed for reordering are not yet
2884 available. */
2885 it->bidi_p =
2886 NILP (Vpurify_flag)
2887 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2888 && it->multibyte_p;
2889
2890 /* If we are to reorder bidirectional text, init the bidi
2891 iterator. */
2892 if (it->bidi_p)
2893 {
2894 /* Note the paragraph direction that this buffer wants to
2895 use. */
2896 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2897 Qleft_to_right))
2898 it->paragraph_embedding = L2R;
2899 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2900 Qright_to_left))
2901 it->paragraph_embedding = R2L;
2902 else
2903 it->paragraph_embedding = NEUTRAL_DIR;
2904 bidi_unshelve_cache (NULL, 0);
2905 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2906 &it->bidi_it);
2907 }
2908
2909 /* Compute faces etc. */
2910 reseat (it, it->current.pos, 1);
2911 }
2912
2913 CHECK_IT (it);
2914 }
2915
2916
2917 /* Initialize IT for the display of window W with window start POS. */
2918
2919 void
2920 start_display (struct it *it, struct window *w, struct text_pos pos)
2921 {
2922 struct glyph_row *row;
2923 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2924
2925 row = w->desired_matrix->rows + first_vpos;
2926 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2927 it->first_vpos = first_vpos;
2928
2929 /* Don't reseat to previous visible line start if current start
2930 position is in a string or image. */
2931 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2932 {
2933 int start_at_line_beg_p;
2934 int first_y = it->current_y;
2935
2936 /* If window start is not at a line start, skip forward to POS to
2937 get the correct continuation lines width. */
2938 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2939 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2940 if (!start_at_line_beg_p)
2941 {
2942 int new_x;
2943
2944 reseat_at_previous_visible_line_start (it);
2945 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2946
2947 new_x = it->current_x + it->pixel_width;
2948
2949 /* If lines are continued, this line may end in the middle
2950 of a multi-glyph character (e.g. a control character
2951 displayed as \003, or in the middle of an overlay
2952 string). In this case move_it_to above will not have
2953 taken us to the start of the continuation line but to the
2954 end of the continued line. */
2955 if (it->current_x > 0
2956 && it->line_wrap != TRUNCATE /* Lines are continued. */
2957 && (/* And glyph doesn't fit on the line. */
2958 new_x > it->last_visible_x
2959 /* Or it fits exactly and we're on a window
2960 system frame. */
2961 || (new_x == it->last_visible_x
2962 && FRAME_WINDOW_P (it->f)
2963 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2964 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2965 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2966 {
2967 if ((it->current.dpvec_index >= 0
2968 || it->current.overlay_string_index >= 0)
2969 /* If we are on a newline from a display vector or
2970 overlay string, then we are already at the end of
2971 a screen line; no need to go to the next line in
2972 that case, as this line is not really continued.
2973 (If we do go to the next line, C-e will not DTRT.) */
2974 && it->c != '\n')
2975 {
2976 set_iterator_to_next (it, 1);
2977 move_it_in_display_line_to (it, -1, -1, 0);
2978 }
2979
2980 it->continuation_lines_width += it->current_x;
2981 }
2982 /* If the character at POS is displayed via a display
2983 vector, move_it_to above stops at the final glyph of
2984 IT->dpvec. To make the caller redisplay that character
2985 again (a.k.a. start at POS), we need to reset the
2986 dpvec_index to the beginning of IT->dpvec. */
2987 else if (it->current.dpvec_index >= 0)
2988 it->current.dpvec_index = 0;
2989
2990 /* We're starting a new display line, not affected by the
2991 height of the continued line, so clear the appropriate
2992 fields in the iterator structure. */
2993 it->max_ascent = it->max_descent = 0;
2994 it->max_phys_ascent = it->max_phys_descent = 0;
2995
2996 it->current_y = first_y;
2997 it->vpos = 0;
2998 it->current_x = it->hpos = 0;
2999 }
3000 }
3001 }
3002
3003
3004 /* Return 1 if POS is a position in ellipses displayed for invisible
3005 text. W is the window we display, for text property lookup. */
3006
3007 static int
3008 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3009 {
3010 Lisp_Object prop, window;
3011 int ellipses_p = 0;
3012 ptrdiff_t charpos = CHARPOS (pos->pos);
3013
3014 /* If POS specifies a position in a display vector, this might
3015 be for an ellipsis displayed for invisible text. We won't
3016 get the iterator set up for delivering that ellipsis unless
3017 we make sure that it gets aware of the invisible text. */
3018 if (pos->dpvec_index >= 0
3019 && pos->overlay_string_index < 0
3020 && CHARPOS (pos->string_pos) < 0
3021 && charpos > BEGV
3022 && (XSETWINDOW (window, w),
3023 prop = Fget_char_property (make_number (charpos),
3024 Qinvisible, window),
3025 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3026 {
3027 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3028 window);
3029 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3030 }
3031
3032 return ellipses_p;
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W,
3037 starting at position POS that includes overlay string and display
3038 vector/ control character translation position information. Value
3039 is zero if there are overlay strings with newlines at POS. */
3040
3041 static int
3042 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3043 {
3044 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3045 int i, overlay_strings_with_newlines = 0;
3046
3047 /* If POS specifies a position in a display vector, this might
3048 be for an ellipsis displayed for invisible text. We won't
3049 get the iterator set up for delivering that ellipsis unless
3050 we make sure that it gets aware of the invisible text. */
3051 if (in_ellipses_for_invisible_text_p (pos, w))
3052 {
3053 --charpos;
3054 bytepos = 0;
3055 }
3056
3057 /* Keep in mind: the call to reseat in init_iterator skips invisible
3058 text, so we might end up at a position different from POS. This
3059 is only a problem when POS is a row start after a newline and an
3060 overlay starts there with an after-string, and the overlay has an
3061 invisible property. Since we don't skip invisible text in
3062 display_line and elsewhere immediately after consuming the
3063 newline before the row start, such a POS will not be in a string,
3064 but the call to init_iterator below will move us to the
3065 after-string. */
3066 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3067
3068 /* This only scans the current chunk -- it should scan all chunks.
3069 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3070 to 16 in 22.1 to make this a lesser problem. */
3071 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3072 {
3073 const char *s = SSDATA (it->overlay_strings[i]);
3074 const char *e = s + SBYTES (it->overlay_strings[i]);
3075
3076 while (s < e && *s != '\n')
3077 ++s;
3078
3079 if (s < e)
3080 {
3081 overlay_strings_with_newlines = 1;
3082 break;
3083 }
3084 }
3085
3086 /* If position is within an overlay string, set up IT to the right
3087 overlay string. */
3088 if (pos->overlay_string_index >= 0)
3089 {
3090 int relative_index;
3091
3092 /* If the first overlay string happens to have a `display'
3093 property for an image, the iterator will be set up for that
3094 image, and we have to undo that setup first before we can
3095 correct the overlay string index. */
3096 if (it->method == GET_FROM_IMAGE)
3097 pop_it (it);
3098
3099 /* We already have the first chunk of overlay strings in
3100 IT->overlay_strings. Load more until the one for
3101 pos->overlay_string_index is in IT->overlay_strings. */
3102 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3103 {
3104 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3105 it->current.overlay_string_index = 0;
3106 while (n--)
3107 {
3108 load_overlay_strings (it, 0);
3109 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3110 }
3111 }
3112
3113 it->current.overlay_string_index = pos->overlay_string_index;
3114 relative_index = (it->current.overlay_string_index
3115 % OVERLAY_STRING_CHUNK_SIZE);
3116 it->string = it->overlay_strings[relative_index];
3117 eassert (STRINGP (it->string));
3118 it->current.string_pos = pos->string_pos;
3119 it->method = GET_FROM_STRING;
3120 it->end_charpos = SCHARS (it->string);
3121 /* Set up the bidi iterator for this overlay string. */
3122 if (it->bidi_p)
3123 {
3124 it->bidi_it.string.lstring = it->string;
3125 it->bidi_it.string.s = NULL;
3126 it->bidi_it.string.schars = SCHARS (it->string);
3127 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3128 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3129 it->bidi_it.string.unibyte = !it->multibyte_p;
3130 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3131 FRAME_WINDOW_P (it->f), &it->bidi_it);
3132
3133 /* Synchronize the state of the bidi iterator with
3134 pos->string_pos. For any string position other than
3135 zero, this will be done automagically when we resume
3136 iteration over the string and get_visually_first_element
3137 is called. But if string_pos is zero, and the string is
3138 to be reordered for display, we need to resync manually,
3139 since it could be that the iteration state recorded in
3140 pos ended at string_pos of 0 moving backwards in string. */
3141 if (CHARPOS (pos->string_pos) == 0)
3142 {
3143 get_visually_first_element (it);
3144 if (IT_STRING_CHARPOS (*it) != 0)
3145 do {
3146 /* Paranoia. */
3147 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3148 bidi_move_to_visually_next (&it->bidi_it);
3149 } while (it->bidi_it.charpos != 0);
3150 }
3151 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3152 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3153 }
3154 }
3155
3156 if (CHARPOS (pos->string_pos) >= 0)
3157 {
3158 /* Recorded position is not in an overlay string, but in another
3159 string. This can only be a string from a `display' property.
3160 IT should already be filled with that string. */
3161 it->current.string_pos = pos->string_pos;
3162 eassert (STRINGP (it->string));
3163 if (it->bidi_p)
3164 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3165 FRAME_WINDOW_P (it->f), &it->bidi_it);
3166 }
3167
3168 /* Restore position in display vector translations, control
3169 character translations or ellipses. */
3170 if (pos->dpvec_index >= 0)
3171 {
3172 if (it->dpvec == NULL)
3173 get_next_display_element (it);
3174 eassert (it->dpvec && it->current.dpvec_index == 0);
3175 it->current.dpvec_index = pos->dpvec_index;
3176 }
3177
3178 CHECK_IT (it);
3179 return !overlay_strings_with_newlines;
3180 }
3181
3182
3183 /* Initialize IT for stepping through current_buffer in window W
3184 starting at ROW->start. */
3185
3186 static void
3187 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3188 {
3189 init_from_display_pos (it, w, &row->start);
3190 it->start = row->start;
3191 it->continuation_lines_width = row->continuation_lines_width;
3192 CHECK_IT (it);
3193 }
3194
3195
3196 /* Initialize IT for stepping through current_buffer in window W
3197 starting in the line following ROW, i.e. starting at ROW->end.
3198 Value is zero if there are overlay strings with newlines at ROW's
3199 end position. */
3200
3201 static int
3202 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3203 {
3204 int success = 0;
3205
3206 if (init_from_display_pos (it, w, &row->end))
3207 {
3208 if (row->continued_p)
3209 it->continuation_lines_width
3210 = row->continuation_lines_width + row->pixel_width;
3211 CHECK_IT (it);
3212 success = 1;
3213 }
3214
3215 return success;
3216 }
3217
3218
3219
3220 \f
3221 /***********************************************************************
3222 Text properties
3223 ***********************************************************************/
3224
3225 /* Called when IT reaches IT->stop_charpos. Handle text property and
3226 overlay changes. Set IT->stop_charpos to the next position where
3227 to stop. */
3228
3229 static void
3230 handle_stop (struct it *it)
3231 {
3232 enum prop_handled handled;
3233 int handle_overlay_change_p;
3234 struct props *p;
3235
3236 it->dpvec = NULL;
3237 it->current.dpvec_index = -1;
3238 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3239 it->ignore_overlay_strings_at_pos_p = 0;
3240 it->ellipsis_p = 0;
3241
3242 /* Use face of preceding text for ellipsis (if invisible) */
3243 if (it->selective_display_ellipsis_p)
3244 it->saved_face_id = it->face_id;
3245
3246 do
3247 {
3248 handled = HANDLED_NORMALLY;
3249
3250 /* Call text property handlers. */
3251 for (p = it_props; p->handler; ++p)
3252 {
3253 handled = p->handler (it);
3254
3255 if (handled == HANDLED_RECOMPUTE_PROPS)
3256 break;
3257 else if (handled == HANDLED_RETURN)
3258 {
3259 /* We still want to show before and after strings from
3260 overlays even if the actual buffer text is replaced. */
3261 if (!handle_overlay_change_p
3262 || it->sp > 1
3263 /* Don't call get_overlay_strings_1 if we already
3264 have overlay strings loaded, because doing so
3265 will load them again and push the iterator state
3266 onto the stack one more time, which is not
3267 expected by the rest of the code that processes
3268 overlay strings. */
3269 || (it->current.overlay_string_index < 0
3270 ? !get_overlay_strings_1 (it, 0, 0)
3271 : 0))
3272 {
3273 if (it->ellipsis_p)
3274 setup_for_ellipsis (it, 0);
3275 /* When handling a display spec, we might load an
3276 empty string. In that case, discard it here. We
3277 used to discard it in handle_single_display_spec,
3278 but that causes get_overlay_strings_1, above, to
3279 ignore overlay strings that we must check. */
3280 if (STRINGP (it->string) && !SCHARS (it->string))
3281 pop_it (it);
3282 return;
3283 }
3284 else if (STRINGP (it->string) && !SCHARS (it->string))
3285 pop_it (it);
3286 else
3287 {
3288 it->ignore_overlay_strings_at_pos_p = 1;
3289 it->string_from_display_prop_p = 0;
3290 it->from_disp_prop_p = 0;
3291 handle_overlay_change_p = 0;
3292 }
3293 handled = HANDLED_RECOMPUTE_PROPS;
3294 break;
3295 }
3296 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3297 handle_overlay_change_p = 0;
3298 }
3299
3300 if (handled != HANDLED_RECOMPUTE_PROPS)
3301 {
3302 /* Don't check for overlay strings below when set to deliver
3303 characters from a display vector. */
3304 if (it->method == GET_FROM_DISPLAY_VECTOR)
3305 handle_overlay_change_p = 0;
3306
3307 /* Handle overlay changes.
3308 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3309 if it finds overlays. */
3310 if (handle_overlay_change_p)
3311 handled = handle_overlay_change (it);
3312 }
3313
3314 if (it->ellipsis_p)
3315 {
3316 setup_for_ellipsis (it, 0);
3317 break;
3318 }
3319 }
3320 while (handled == HANDLED_RECOMPUTE_PROPS);
3321
3322 /* Determine where to stop next. */
3323 if (handled == HANDLED_NORMALLY)
3324 compute_stop_pos (it);
3325 }
3326
3327
3328 /* Compute IT->stop_charpos from text property and overlay change
3329 information for IT's current position. */
3330
3331 static void
3332 compute_stop_pos (struct it *it)
3333 {
3334 register INTERVAL iv, next_iv;
3335 Lisp_Object object, limit, position;
3336 ptrdiff_t charpos, bytepos;
3337
3338 if (STRINGP (it->string))
3339 {
3340 /* Strings are usually short, so don't limit the search for
3341 properties. */
3342 it->stop_charpos = it->end_charpos;
3343 object = it->string;
3344 limit = Qnil;
3345 charpos = IT_STRING_CHARPOS (*it);
3346 bytepos = IT_STRING_BYTEPOS (*it);
3347 }
3348 else
3349 {
3350 ptrdiff_t pos;
3351
3352 /* If end_charpos is out of range for some reason, such as a
3353 misbehaving display function, rationalize it (Bug#5984). */
3354 if (it->end_charpos > ZV)
3355 it->end_charpos = ZV;
3356 it->stop_charpos = it->end_charpos;
3357
3358 /* If next overlay change is in front of the current stop pos
3359 (which is IT->end_charpos), stop there. Note: value of
3360 next_overlay_change is point-max if no overlay change
3361 follows. */
3362 charpos = IT_CHARPOS (*it);
3363 bytepos = IT_BYTEPOS (*it);
3364 pos = next_overlay_change (charpos);
3365 if (pos < it->stop_charpos)
3366 it->stop_charpos = pos;
3367
3368 /* If showing the region, we have to stop at the region
3369 start or end because the face might change there. */
3370 if (it->region_beg_charpos > 0)
3371 {
3372 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3373 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3374 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3375 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3376 }
3377
3378 /* Set up variables for computing the stop position from text
3379 property changes. */
3380 XSETBUFFER (object, current_buffer);
3381 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3382 }
3383
3384 /* Get the interval containing IT's position. Value is a null
3385 interval if there isn't such an interval. */
3386 position = make_number (charpos);
3387 iv = validate_interval_range (object, &position, &position, 0);
3388 if (iv)
3389 {
3390 Lisp_Object values_here[LAST_PROP_IDX];
3391 struct props *p;
3392
3393 /* Get properties here. */
3394 for (p = it_props; p->handler; ++p)
3395 values_here[p->idx] = textget (iv->plist, *p->name);
3396
3397 /* Look for an interval following iv that has different
3398 properties. */
3399 for (next_iv = next_interval (iv);
3400 (next_iv
3401 && (NILP (limit)
3402 || XFASTINT (limit) > next_iv->position));
3403 next_iv = next_interval (next_iv))
3404 {
3405 for (p = it_props; p->handler; ++p)
3406 {
3407 Lisp_Object new_value;
3408
3409 new_value = textget (next_iv->plist, *p->name);
3410 if (!EQ (values_here[p->idx], new_value))
3411 break;
3412 }
3413
3414 if (p->handler)
3415 break;
3416 }
3417
3418 if (next_iv)
3419 {
3420 if (INTEGERP (limit)
3421 && next_iv->position >= XFASTINT (limit))
3422 /* No text property change up to limit. */
3423 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3424 else
3425 /* Text properties change in next_iv. */
3426 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3427 }
3428 }
3429
3430 if (it->cmp_it.id < 0)
3431 {
3432 ptrdiff_t stoppos = it->end_charpos;
3433
3434 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3435 stoppos = -1;
3436 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3437 stoppos, it->string);
3438 }
3439
3440 eassert (STRINGP (it->string)
3441 || (it->stop_charpos >= BEGV
3442 && it->stop_charpos >= IT_CHARPOS (*it)));
3443 }
3444
3445
3446 /* Return the position of the next overlay change after POS in
3447 current_buffer. Value is point-max if no overlay change
3448 follows. This is like `next-overlay-change' but doesn't use
3449 xmalloc. */
3450
3451 static ptrdiff_t
3452 next_overlay_change (ptrdiff_t pos)
3453 {
3454 ptrdiff_t i, noverlays;
3455 ptrdiff_t endpos;
3456 Lisp_Object *overlays;
3457
3458 /* Get all overlays at the given position. */
3459 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3460
3461 /* If any of these overlays ends before endpos,
3462 use its ending point instead. */
3463 for (i = 0; i < noverlays; ++i)
3464 {
3465 Lisp_Object oend;
3466 ptrdiff_t oendpos;
3467
3468 oend = OVERLAY_END (overlays[i]);
3469 oendpos = OVERLAY_POSITION (oend);
3470 endpos = min (endpos, oendpos);
3471 }
3472
3473 return endpos;
3474 }
3475
3476 /* How many characters forward to search for a display property or
3477 display string. Searching too far forward makes the bidi display
3478 sluggish, especially in small windows. */
3479 #define MAX_DISP_SCAN 250
3480
3481 /* Return the character position of a display string at or after
3482 position specified by POSITION. If no display string exists at or
3483 after POSITION, return ZV. A display string is either an overlay
3484 with `display' property whose value is a string, or a `display'
3485 text property whose value is a string. STRING is data about the
3486 string to iterate; if STRING->lstring is nil, we are iterating a
3487 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3488 on a GUI frame. DISP_PROP is set to zero if we searched
3489 MAX_DISP_SCAN characters forward without finding any display
3490 strings, non-zero otherwise. It is set to 2 if the display string
3491 uses any kind of `(space ...)' spec that will produce a stretch of
3492 white space in the text area. */
3493 ptrdiff_t
3494 compute_display_string_pos (struct text_pos *position,
3495 struct bidi_string_data *string,
3496 int frame_window_p, int *disp_prop)
3497 {
3498 /* OBJECT = nil means current buffer. */
3499 Lisp_Object object =
3500 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3501 Lisp_Object pos, spec, limpos;
3502 int string_p = (string && (STRINGP (string->lstring) || string->s));
3503 ptrdiff_t eob = string_p ? string->schars : ZV;
3504 ptrdiff_t begb = string_p ? 0 : BEGV;
3505 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3506 ptrdiff_t lim =
3507 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3508 struct text_pos tpos;
3509 int rv = 0;
3510
3511 *disp_prop = 1;
3512
3513 if (charpos >= eob
3514 /* We don't support display properties whose values are strings
3515 that have display string properties. */
3516 || string->from_disp_str
3517 /* C strings cannot have display properties. */
3518 || (string->s && !STRINGP (object)))
3519 {
3520 *disp_prop = 0;
3521 return eob;
3522 }
3523
3524 /* If the character at CHARPOS is where the display string begins,
3525 return CHARPOS. */
3526 pos = make_number (charpos);
3527 if (STRINGP (object))
3528 bufpos = string->bufpos;
3529 else
3530 bufpos = charpos;
3531 tpos = *position;
3532 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3533 && (charpos <= begb
3534 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3535 object),
3536 spec))
3537 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3538 frame_window_p)))
3539 {
3540 if (rv == 2)
3541 *disp_prop = 2;
3542 return charpos;
3543 }
3544
3545 /* Look forward for the first character with a `display' property
3546 that will replace the underlying text when displayed. */
3547 limpos = make_number (lim);
3548 do {
3549 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3550 CHARPOS (tpos) = XFASTINT (pos);
3551 if (CHARPOS (tpos) >= lim)
3552 {
3553 *disp_prop = 0;
3554 break;
3555 }
3556 if (STRINGP (object))
3557 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3558 else
3559 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3560 spec = Fget_char_property (pos, Qdisplay, object);
3561 if (!STRINGP (object))
3562 bufpos = CHARPOS (tpos);
3563 } while (NILP (spec)
3564 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3565 bufpos, frame_window_p)));
3566 if (rv == 2)
3567 *disp_prop = 2;
3568
3569 return CHARPOS (tpos);
3570 }
3571
3572 /* Return the character position of the end of the display string that
3573 started at CHARPOS. If there's no display string at CHARPOS,
3574 return -1. A display string is either an overlay with `display'
3575 property whose value is a string or a `display' text property whose
3576 value is a string. */
3577 ptrdiff_t
3578 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3579 {
3580 /* OBJECT = nil means current buffer. */
3581 Lisp_Object object =
3582 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3583 Lisp_Object pos = make_number (charpos);
3584 ptrdiff_t eob =
3585 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3586
3587 if (charpos >= eob || (string->s && !STRINGP (object)))
3588 return eob;
3589
3590 /* It could happen that the display property or overlay was removed
3591 since we found it in compute_display_string_pos above. One way
3592 this can happen is if JIT font-lock was called (through
3593 handle_fontified_prop), and jit-lock-functions remove text
3594 properties or overlays from the portion of buffer that includes
3595 CHARPOS. Muse mode is known to do that, for example. In this
3596 case, we return -1 to the caller, to signal that no display
3597 string is actually present at CHARPOS. See bidi_fetch_char for
3598 how this is handled.
3599
3600 An alternative would be to never look for display properties past
3601 it->stop_charpos. But neither compute_display_string_pos nor
3602 bidi_fetch_char that calls it know or care where the next
3603 stop_charpos is. */
3604 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3605 return -1;
3606
3607 /* Look forward for the first character where the `display' property
3608 changes. */
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3610
3611 return XFASTINT (pos);
3612 }
3613
3614
3615 \f
3616 /***********************************************************************
3617 Fontification
3618 ***********************************************************************/
3619
3620 /* Handle changes in the `fontified' property of the current buffer by
3621 calling hook functions from Qfontification_functions to fontify
3622 regions of text. */
3623
3624 static enum prop_handled
3625 handle_fontified_prop (struct it *it)
3626 {
3627 Lisp_Object prop, pos;
3628 enum prop_handled handled = HANDLED_NORMALLY;
3629
3630 if (!NILP (Vmemory_full))
3631 return handled;
3632
3633 /* Get the value of the `fontified' property at IT's current buffer
3634 position. (The `fontified' property doesn't have a special
3635 meaning in strings.) If the value is nil, call functions from
3636 Qfontification_functions. */
3637 if (!STRINGP (it->string)
3638 && it->s == NULL
3639 && !NILP (Vfontification_functions)
3640 && !NILP (Vrun_hooks)
3641 && (pos = make_number (IT_CHARPOS (*it)),
3642 prop = Fget_char_property (pos, Qfontified, Qnil),
3643 /* Ignore the special cased nil value always present at EOB since
3644 no amount of fontifying will be able to change it. */
3645 NILP (prop) && IT_CHARPOS (*it) < Z))
3646 {
3647 ptrdiff_t count = SPECPDL_INDEX ();
3648 Lisp_Object val;
3649 struct buffer *obuf = current_buffer;
3650 int begv = BEGV, zv = ZV;
3651 int old_clip_changed = current_buffer->clip_changed;
3652
3653 val = Vfontification_functions;
3654 specbind (Qfontification_functions, Qnil);
3655
3656 eassert (it->end_charpos == ZV);
3657
3658 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3659 safe_call1 (val, pos);
3660 else
3661 {
3662 Lisp_Object fns, fn;
3663 struct gcpro gcpro1, gcpro2;
3664
3665 fns = Qnil;
3666 GCPRO2 (val, fns);
3667
3668 for (; CONSP (val); val = XCDR (val))
3669 {
3670 fn = XCAR (val);
3671
3672 if (EQ (fn, Qt))
3673 {
3674 /* A value of t indicates this hook has a local
3675 binding; it means to run the global binding too.
3676 In a global value, t should not occur. If it
3677 does, we must ignore it to avoid an endless
3678 loop. */
3679 for (fns = Fdefault_value (Qfontification_functions);
3680 CONSP (fns);
3681 fns = XCDR (fns))
3682 {
3683 fn = XCAR (fns);
3684 if (!EQ (fn, Qt))
3685 safe_call1 (fn, pos);
3686 }
3687 }
3688 else
3689 safe_call1 (fn, pos);
3690 }
3691
3692 UNGCPRO;
3693 }
3694
3695 unbind_to (count, Qnil);
3696
3697 /* Fontification functions routinely call `save-restriction'.
3698 Normally, this tags clip_changed, which can confuse redisplay
3699 (see discussion in Bug#6671). Since we don't perform any
3700 special handling of fontification changes in the case where
3701 `save-restriction' isn't called, there's no point doing so in
3702 this case either. So, if the buffer's restrictions are
3703 actually left unchanged, reset clip_changed. */
3704 if (obuf == current_buffer)
3705 {
3706 if (begv == BEGV && zv == ZV)
3707 current_buffer->clip_changed = old_clip_changed;
3708 }
3709 /* There isn't much we can reasonably do to protect against
3710 misbehaving fontification, but here's a fig leaf. */
3711 else if (BUFFER_LIVE_P (obuf))
3712 set_buffer_internal_1 (obuf);
3713
3714 /* The fontification code may have added/removed text.
3715 It could do even a lot worse, but let's at least protect against
3716 the most obvious case where only the text past `pos' gets changed',
3717 as is/was done in grep.el where some escapes sequences are turned
3718 into face properties (bug#7876). */
3719 it->end_charpos = ZV;
3720
3721 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3722 something. This avoids an endless loop if they failed to
3723 fontify the text for which reason ever. */
3724 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3725 handled = HANDLED_RECOMPUTE_PROPS;
3726 }
3727
3728 return handled;
3729 }
3730
3731
3732 \f
3733 /***********************************************************************
3734 Faces
3735 ***********************************************************************/
3736
3737 /* Set up iterator IT from face properties at its current position.
3738 Called from handle_stop. */
3739
3740 static enum prop_handled
3741 handle_face_prop (struct it *it)
3742 {
3743 int new_face_id;
3744 ptrdiff_t next_stop;
3745
3746 if (!STRINGP (it->string))
3747 {
3748 new_face_id
3749 = face_at_buffer_position (it->w,
3750 IT_CHARPOS (*it),
3751 it->region_beg_charpos,
3752 it->region_end_charpos,
3753 &next_stop,
3754 (IT_CHARPOS (*it)
3755 + TEXT_PROP_DISTANCE_LIMIT),
3756 0, it->base_face_id);
3757
3758 /* Is this a start of a run of characters with box face?
3759 Caveat: this can be called for a freshly initialized
3760 iterator; face_id is -1 in this case. We know that the new
3761 face will not change until limit, i.e. if the new face has a
3762 box, all characters up to limit will have one. But, as
3763 usual, we don't know whether limit is really the end. */
3764 if (new_face_id != it->face_id)
3765 {
3766 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3767 /* If it->face_id is -1, old_face below will be NULL, see
3768 the definition of FACE_FROM_ID. This will happen if this
3769 is the initial call that gets the face. */
3770 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3771
3772 /* If the value of face_id of the iterator is -1, we have to
3773 look in front of IT's position and see whether there is a
3774 face there that's different from new_face_id. */
3775 if (!old_face && IT_CHARPOS (*it) > BEG)
3776 {
3777 int prev_face_id = face_before_it_pos (it);
3778
3779 old_face = FACE_FROM_ID (it->f, prev_face_id);
3780 }
3781
3782 /* If the new face has a box, but the old face does not,
3783 this is the start of a run of characters with box face,
3784 i.e. this character has a shadow on the left side. */
3785 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3786 && (old_face == NULL || !old_face->box));
3787 it->face_box_p = new_face->box != FACE_NO_BOX;
3788 }
3789 }
3790 else
3791 {
3792 int base_face_id;
3793 ptrdiff_t bufpos;
3794 int i;
3795 Lisp_Object from_overlay
3796 = (it->current.overlay_string_index >= 0
3797 ? it->string_overlays[it->current.overlay_string_index
3798 % OVERLAY_STRING_CHUNK_SIZE]
3799 : Qnil);
3800
3801 /* See if we got to this string directly or indirectly from
3802 an overlay property. That includes the before-string or
3803 after-string of an overlay, strings in display properties
3804 provided by an overlay, their text properties, etc.
3805
3806 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3807 if (! NILP (from_overlay))
3808 for (i = it->sp - 1; i >= 0; i--)
3809 {
3810 if (it->stack[i].current.overlay_string_index >= 0)
3811 from_overlay
3812 = it->string_overlays[it->stack[i].current.overlay_string_index
3813 % OVERLAY_STRING_CHUNK_SIZE];
3814 else if (! NILP (it->stack[i].from_overlay))
3815 from_overlay = it->stack[i].from_overlay;
3816
3817 if (!NILP (from_overlay))
3818 break;
3819 }
3820
3821 if (! NILP (from_overlay))
3822 {
3823 bufpos = IT_CHARPOS (*it);
3824 /* For a string from an overlay, the base face depends
3825 only on text properties and ignores overlays. */
3826 base_face_id
3827 = face_for_overlay_string (it->w,
3828 IT_CHARPOS (*it),
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_stop,
3832 (IT_CHARPOS (*it)
3833 + TEXT_PROP_DISTANCE_LIMIT),
3834 0,
3835 from_overlay);
3836 }
3837 else
3838 {
3839 bufpos = 0;
3840
3841 /* For strings from a `display' property, use the face at
3842 IT's current buffer position as the base face to merge
3843 with, so that overlay strings appear in the same face as
3844 surrounding text, unless they specify their own
3845 faces. */
3846 base_face_id = it->string_from_prefix_prop_p
3847 ? DEFAULT_FACE_ID
3848 : underlying_face_id (it);
3849 }
3850
3851 new_face_id = face_at_string_position (it->w,
3852 it->string,
3853 IT_STRING_CHARPOS (*it),
3854 bufpos,
3855 it->region_beg_charpos,
3856 it->region_end_charpos,
3857 &next_stop,
3858 base_face_id, 0);
3859
3860 /* Is this a start of a run of characters with box? Caveat:
3861 this can be called for a freshly allocated iterator; face_id
3862 is -1 is this case. We know that the new face will not
3863 change until the next check pos, i.e. if the new face has a
3864 box, all characters up to that position will have a
3865 box. But, as usual, we don't know whether that position
3866 is really the end. */
3867 if (new_face_id != it->face_id)
3868 {
3869 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3870 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3871
3872 /* If new face has a box but old face hasn't, this is the
3873 start of a run of characters with box, i.e. it has a
3874 shadow on the left side. */
3875 it->start_of_box_run_p
3876 = new_face->box && (old_face == NULL || !old_face->box);
3877 it->face_box_p = new_face->box != FACE_NO_BOX;
3878 }
3879 }
3880
3881 it->face_id = new_face_id;
3882 return HANDLED_NORMALLY;
3883 }
3884
3885
3886 /* Return the ID of the face ``underlying'' IT's current position,
3887 which is in a string. If the iterator is associated with a
3888 buffer, return the face at IT's current buffer position.
3889 Otherwise, use the iterator's base_face_id. */
3890
3891 static int
3892 underlying_face_id (struct it *it)
3893 {
3894 int face_id = it->base_face_id, i;
3895
3896 eassert (STRINGP (it->string));
3897
3898 for (i = it->sp - 1; i >= 0; --i)
3899 if (NILP (it->stack[i].string))
3900 face_id = it->stack[i].face_id;
3901
3902 return face_id;
3903 }
3904
3905
3906 /* Compute the face one character before or after the current position
3907 of IT, in the visual order. BEFORE_P non-zero means get the face
3908 in front (to the left in L2R paragraphs, to the right in R2L
3909 paragraphs) of IT's screen position. Value is the ID of the face. */
3910
3911 static int
3912 face_before_or_after_it_pos (struct it *it, int before_p)
3913 {
3914 int face_id, limit;
3915 ptrdiff_t next_check_charpos;
3916 struct it it_copy;
3917 void *it_copy_data = NULL;
3918
3919 eassert (it->s == NULL);
3920
3921 if (STRINGP (it->string))
3922 {
3923 ptrdiff_t bufpos, charpos;
3924 int base_face_id;
3925
3926 /* No face change past the end of the string (for the case
3927 we are padding with spaces). No face change before the
3928 string start. */
3929 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3930 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3931 return it->face_id;
3932
3933 if (!it->bidi_p)
3934 {
3935 /* Set charpos to the position before or after IT's current
3936 position, in the logical order, which in the non-bidi
3937 case is the same as the visual order. */
3938 if (before_p)
3939 charpos = IT_STRING_CHARPOS (*it) - 1;
3940 else if (it->what == IT_COMPOSITION)
3941 /* For composition, we must check the character after the
3942 composition. */
3943 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3944 else
3945 charpos = IT_STRING_CHARPOS (*it) + 1;
3946 }
3947 else
3948 {
3949 if (before_p)
3950 {
3951 /* With bidi iteration, the character before the current
3952 in the visual order cannot be found by simple
3953 iteration, because "reverse" reordering is not
3954 supported. Instead, we need to use the move_it_*
3955 family of functions. */
3956 /* Ignore face changes before the first visible
3957 character on this display line. */
3958 if (it->current_x <= it->first_visible_x)
3959 return it->face_id;
3960 SAVE_IT (it_copy, *it, it_copy_data);
3961 /* Implementation note: Since move_it_in_display_line
3962 works in the iterator geometry, and thinks the first
3963 character is always the leftmost, even in R2L lines,
3964 we don't need to distinguish between the R2L and L2R
3965 cases here. */
3966 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3967 it_copy.current_x - 1, MOVE_TO_X);
3968 charpos = IT_STRING_CHARPOS (it_copy);
3969 RESTORE_IT (it, it, it_copy_data);
3970 }
3971 else
3972 {
3973 /* Set charpos to the string position of the character
3974 that comes after IT's current position in the visual
3975 order. */
3976 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3977
3978 it_copy = *it;
3979 while (n--)
3980 bidi_move_to_visually_next (&it_copy.bidi_it);
3981
3982 charpos = it_copy.bidi_it.charpos;
3983 }
3984 }
3985 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3986
3987 if (it->current.overlay_string_index >= 0)
3988 bufpos = IT_CHARPOS (*it);
3989 else
3990 bufpos = 0;
3991
3992 base_face_id = underlying_face_id (it);
3993
3994 /* Get the face for ASCII, or unibyte. */
3995 face_id = face_at_string_position (it->w,
3996 it->string,
3997 charpos,
3998 bufpos,
3999 it->region_beg_charpos,
4000 it->region_end_charpos,
4001 &next_check_charpos,
4002 base_face_id, 0);
4003
4004 /* Correct the face for charsets different from ASCII. Do it
4005 for the multibyte case only. The face returned above is
4006 suitable for unibyte text if IT->string is unibyte. */
4007 if (STRING_MULTIBYTE (it->string))
4008 {
4009 struct text_pos pos1 = string_pos (charpos, it->string);
4010 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4011 int c, len;
4012 struct face *face = FACE_FROM_ID (it->f, face_id);
4013
4014 c = string_char_and_length (p, &len);
4015 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4016 }
4017 }
4018 else
4019 {
4020 struct text_pos pos;
4021
4022 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4023 || (IT_CHARPOS (*it) <= BEGV && before_p))
4024 return it->face_id;
4025
4026 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4027 pos = it->current.pos;
4028
4029 if (!it->bidi_p)
4030 {
4031 if (before_p)
4032 DEC_TEXT_POS (pos, it->multibyte_p);
4033 else
4034 {
4035 if (it->what == IT_COMPOSITION)
4036 {
4037 /* For composition, we must check the position after
4038 the composition. */
4039 pos.charpos += it->cmp_it.nchars;
4040 pos.bytepos += it->len;
4041 }
4042 else
4043 INC_TEXT_POS (pos, it->multibyte_p);
4044 }
4045 }
4046 else
4047 {
4048 if (before_p)
4049 {
4050 /* With bidi iteration, the character before the current
4051 in the visual order cannot be found by simple
4052 iteration, because "reverse" reordering is not
4053 supported. Instead, we need to use the move_it_*
4054 family of functions. */
4055 /* Ignore face changes before the first visible
4056 character on this display line. */
4057 if (it->current_x <= it->first_visible_x)
4058 return it->face_id;
4059 SAVE_IT (it_copy, *it, it_copy_data);
4060 /* Implementation note: Since move_it_in_display_line
4061 works in the iterator geometry, and thinks the first
4062 character is always the leftmost, even in R2L lines,
4063 we don't need to distinguish between the R2L and L2R
4064 cases here. */
4065 move_it_in_display_line (&it_copy, ZV,
4066 it_copy.current_x - 1, MOVE_TO_X);
4067 pos = it_copy.current.pos;
4068 RESTORE_IT (it, it, it_copy_data);
4069 }
4070 else
4071 {
4072 /* Set charpos to the buffer position of the character
4073 that comes after IT's current position in the visual
4074 order. */
4075 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4076
4077 it_copy = *it;
4078 while (n--)
4079 bidi_move_to_visually_next (&it_copy.bidi_it);
4080
4081 SET_TEXT_POS (pos,
4082 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4083 }
4084 }
4085 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4086
4087 /* Determine face for CHARSET_ASCII, or unibyte. */
4088 face_id = face_at_buffer_position (it->w,
4089 CHARPOS (pos),
4090 it->region_beg_charpos,
4091 it->region_end_charpos,
4092 &next_check_charpos,
4093 limit, 0, -1);
4094
4095 /* Correct the face for charsets different from ASCII. Do it
4096 for the multibyte case only. The face returned above is
4097 suitable for unibyte text if current_buffer is unibyte. */
4098 if (it->multibyte_p)
4099 {
4100 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4101 struct face *face = FACE_FROM_ID (it->f, face_id);
4102 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4103 }
4104 }
4105
4106 return face_id;
4107 }
4108
4109
4110 \f
4111 /***********************************************************************
4112 Invisible text
4113 ***********************************************************************/
4114
4115 /* Set up iterator IT from invisible properties at its current
4116 position. Called from handle_stop. */
4117
4118 static enum prop_handled
4119 handle_invisible_prop (struct it *it)
4120 {
4121 enum prop_handled handled = HANDLED_NORMALLY;
4122 int invis_p;
4123 Lisp_Object prop;
4124
4125 if (STRINGP (it->string))
4126 {
4127 Lisp_Object end_charpos, limit, charpos;
4128
4129 /* Get the value of the invisible text property at the
4130 current position. Value will be nil if there is no such
4131 property. */
4132 charpos = make_number (IT_STRING_CHARPOS (*it));
4133 prop = Fget_text_property (charpos, Qinvisible, it->string);
4134 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4135
4136 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4137 {
4138 /* Record whether we have to display an ellipsis for the
4139 invisible text. */
4140 int display_ellipsis_p = (invis_p == 2);
4141 ptrdiff_t len, endpos;
4142
4143 handled = HANDLED_RECOMPUTE_PROPS;
4144
4145 /* Get the position at which the next visible text can be
4146 found in IT->string, if any. */
4147 endpos = len = SCHARS (it->string);
4148 XSETINT (limit, len);
4149 do
4150 {
4151 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4152 it->string, limit);
4153 if (INTEGERP (end_charpos))
4154 {
4155 endpos = XFASTINT (end_charpos);
4156 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4157 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4158 if (invis_p == 2)
4159 display_ellipsis_p = 1;
4160 }
4161 }
4162 while (invis_p && endpos < len);
4163
4164 if (display_ellipsis_p)
4165 it->ellipsis_p = 1;
4166
4167 if (endpos < len)
4168 {
4169 /* Text at END_CHARPOS is visible. Move IT there. */
4170 struct text_pos old;
4171 ptrdiff_t oldpos;
4172
4173 old = it->current.string_pos;
4174 oldpos = CHARPOS (old);
4175 if (it->bidi_p)
4176 {
4177 if (it->bidi_it.first_elt
4178 && it->bidi_it.charpos < SCHARS (it->string))
4179 bidi_paragraph_init (it->paragraph_embedding,
4180 &it->bidi_it, 1);
4181 /* Bidi-iterate out of the invisible text. */
4182 do
4183 {
4184 bidi_move_to_visually_next (&it->bidi_it);
4185 }
4186 while (oldpos <= it->bidi_it.charpos
4187 && it->bidi_it.charpos < endpos);
4188
4189 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4190 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4191 if (IT_CHARPOS (*it) >= endpos)
4192 it->prev_stop = endpos;
4193 }
4194 else
4195 {
4196 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4197 compute_string_pos (&it->current.string_pos, old, it->string);
4198 }
4199 }
4200 else
4201 {
4202 /* The rest of the string is invisible. If this is an
4203 overlay string, proceed with the next overlay string
4204 or whatever comes and return a character from there. */
4205 if (it->current.overlay_string_index >= 0
4206 && !display_ellipsis_p)
4207 {
4208 next_overlay_string (it);
4209 /* Don't check for overlay strings when we just
4210 finished processing them. */
4211 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4212 }
4213 else
4214 {
4215 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4216 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4217 }
4218 }
4219 }
4220 }
4221 else
4222 {
4223 ptrdiff_t newpos, next_stop, start_charpos, tem;
4224 Lisp_Object pos, overlay;
4225
4226 /* First of all, is there invisible text at this position? */
4227 tem = start_charpos = IT_CHARPOS (*it);
4228 pos = make_number (tem);
4229 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4230 &overlay);
4231 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4232
4233 /* If we are on invisible text, skip over it. */
4234 if (invis_p && start_charpos < it->end_charpos)
4235 {
4236 /* Record whether we have to display an ellipsis for the
4237 invisible text. */
4238 int display_ellipsis_p = invis_p == 2;
4239
4240 handled = HANDLED_RECOMPUTE_PROPS;
4241
4242 /* Loop skipping over invisible text. The loop is left at
4243 ZV or with IT on the first char being visible again. */
4244 do
4245 {
4246 /* Try to skip some invisible text. Return value is the
4247 position reached which can be equal to where we start
4248 if there is nothing invisible there. This skips both
4249 over invisible text properties and overlays with
4250 invisible property. */
4251 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4252
4253 /* If we skipped nothing at all we weren't at invisible
4254 text in the first place. If everything to the end of
4255 the buffer was skipped, end the loop. */
4256 if (newpos == tem || newpos >= ZV)
4257 invis_p = 0;
4258 else
4259 {
4260 /* We skipped some characters but not necessarily
4261 all there are. Check if we ended up on visible
4262 text. Fget_char_property returns the property of
4263 the char before the given position, i.e. if we
4264 get invis_p = 0, this means that the char at
4265 newpos is visible. */
4266 pos = make_number (newpos);
4267 prop = Fget_char_property (pos, Qinvisible, it->window);
4268 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4269 }
4270
4271 /* If we ended up on invisible text, proceed to
4272 skip starting with next_stop. */
4273 if (invis_p)
4274 tem = next_stop;
4275
4276 /* If there are adjacent invisible texts, don't lose the
4277 second one's ellipsis. */
4278 if (invis_p == 2)
4279 display_ellipsis_p = 1;
4280 }
4281 while (invis_p);
4282
4283 /* The position newpos is now either ZV or on visible text. */
4284 if (it->bidi_p)
4285 {
4286 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4287 int on_newline =
4288 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4289 int after_newline =
4290 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4291
4292 /* If the invisible text ends on a newline or on a
4293 character after a newline, we can avoid the costly,
4294 character by character, bidi iteration to NEWPOS, and
4295 instead simply reseat the iterator there. That's
4296 because all bidi reordering information is tossed at
4297 the newline. This is a big win for modes that hide
4298 complete lines, like Outline, Org, etc. */
4299 if (on_newline || after_newline)
4300 {
4301 struct text_pos tpos;
4302 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4303
4304 SET_TEXT_POS (tpos, newpos, bpos);
4305 reseat_1 (it, tpos, 0);
4306 /* If we reseat on a newline/ZV, we need to prep the
4307 bidi iterator for advancing to the next character
4308 after the newline/EOB, keeping the current paragraph
4309 direction (so that PRODUCE_GLYPHS does TRT wrt
4310 prepending/appending glyphs to a glyph row). */
4311 if (on_newline)
4312 {
4313 it->bidi_it.first_elt = 0;
4314 it->bidi_it.paragraph_dir = pdir;
4315 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4316 it->bidi_it.nchars = 1;
4317 it->bidi_it.ch_len = 1;
4318 }
4319 }
4320 else /* Must use the slow method. */
4321 {
4322 /* With bidi iteration, the region of invisible text
4323 could start and/or end in the middle of a
4324 non-base embedding level. Therefore, we need to
4325 skip invisible text using the bidi iterator,
4326 starting at IT's current position, until we find
4327 ourselves outside of the invisible text.
4328 Skipping invisible text _after_ bidi iteration
4329 avoids affecting the visual order of the
4330 displayed text when invisible properties are
4331 added or removed. */
4332 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4333 {
4334 /* If we were `reseat'ed to a new paragraph,
4335 determine the paragraph base direction. We
4336 need to do it now because
4337 next_element_from_buffer may not have a
4338 chance to do it, if we are going to skip any
4339 text at the beginning, which resets the
4340 FIRST_ELT flag. */
4341 bidi_paragraph_init (it->paragraph_embedding,
4342 &it->bidi_it, 1);
4343 }
4344 do
4345 {
4346 bidi_move_to_visually_next (&it->bidi_it);
4347 }
4348 while (it->stop_charpos <= it->bidi_it.charpos
4349 && it->bidi_it.charpos < newpos);
4350 IT_CHARPOS (*it) = it->bidi_it.charpos;
4351 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4352 /* If we overstepped NEWPOS, record its position in
4353 the iterator, so that we skip invisible text if
4354 later the bidi iteration lands us in the
4355 invisible region again. */
4356 if (IT_CHARPOS (*it) >= newpos)
4357 it->prev_stop = newpos;
4358 }
4359 }
4360 else
4361 {
4362 IT_CHARPOS (*it) = newpos;
4363 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4364 }
4365
4366 /* If there are before-strings at the start of invisible
4367 text, and the text is invisible because of a text
4368 property, arrange to show before-strings because 20.x did
4369 it that way. (If the text is invisible because of an
4370 overlay property instead of a text property, this is
4371 already handled in the overlay code.) */
4372 if (NILP (overlay)
4373 && get_overlay_strings (it, it->stop_charpos))
4374 {
4375 handled = HANDLED_RECOMPUTE_PROPS;
4376 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4377 }
4378 else if (display_ellipsis_p)
4379 {
4380 /* Make sure that the glyphs of the ellipsis will get
4381 correct `charpos' values. If we would not update
4382 it->position here, the glyphs would belong to the
4383 last visible character _before_ the invisible
4384 text, which confuses `set_cursor_from_row'.
4385
4386 We use the last invisible position instead of the
4387 first because this way the cursor is always drawn on
4388 the first "." of the ellipsis, whenever PT is inside
4389 the invisible text. Otherwise the cursor would be
4390 placed _after_ the ellipsis when the point is after the
4391 first invisible character. */
4392 if (!STRINGP (it->object))
4393 {
4394 it->position.charpos = newpos - 1;
4395 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4396 }
4397 it->ellipsis_p = 1;
4398 /* Let the ellipsis display before
4399 considering any properties of the following char.
4400 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4401 handled = HANDLED_RETURN;
4402 }
4403 }
4404 }
4405
4406 return handled;
4407 }
4408
4409
4410 /* Make iterator IT return `...' next.
4411 Replaces LEN characters from buffer. */
4412
4413 static void
4414 setup_for_ellipsis (struct it *it, int len)
4415 {
4416 /* Use the display table definition for `...'. Invalid glyphs
4417 will be handled by the method returning elements from dpvec. */
4418 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4419 {
4420 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4421 it->dpvec = v->contents;
4422 it->dpend = v->contents + v->header.size;
4423 }
4424 else
4425 {
4426 /* Default `...'. */
4427 it->dpvec = default_invis_vector;
4428 it->dpend = default_invis_vector + 3;
4429 }
4430
4431 it->dpvec_char_len = len;
4432 it->current.dpvec_index = 0;
4433 it->dpvec_face_id = -1;
4434
4435 /* Remember the current face id in case glyphs specify faces.
4436 IT's face is restored in set_iterator_to_next.
4437 saved_face_id was set to preceding char's face in handle_stop. */
4438 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4439 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4440
4441 it->method = GET_FROM_DISPLAY_VECTOR;
4442 it->ellipsis_p = 1;
4443 }
4444
4445
4446 \f
4447 /***********************************************************************
4448 'display' property
4449 ***********************************************************************/
4450
4451 /* Set up iterator IT from `display' property at its current position.
4452 Called from handle_stop.
4453 We return HANDLED_RETURN if some part of the display property
4454 overrides the display of the buffer text itself.
4455 Otherwise we return HANDLED_NORMALLY. */
4456
4457 static enum prop_handled
4458 handle_display_prop (struct it *it)
4459 {
4460 Lisp_Object propval, object, overlay;
4461 struct text_pos *position;
4462 ptrdiff_t bufpos;
4463 /* Nonzero if some property replaces the display of the text itself. */
4464 int display_replaced_p = 0;
4465
4466 if (STRINGP (it->string))
4467 {
4468 object = it->string;
4469 position = &it->current.string_pos;
4470 bufpos = CHARPOS (it->current.pos);
4471 }
4472 else
4473 {
4474 XSETWINDOW (object, it->w);
4475 position = &it->current.pos;
4476 bufpos = CHARPOS (*position);
4477 }
4478
4479 /* Reset those iterator values set from display property values. */
4480 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4481 it->space_width = Qnil;
4482 it->font_height = Qnil;
4483 it->voffset = 0;
4484
4485 /* We don't support recursive `display' properties, i.e. string
4486 values that have a string `display' property, that have a string
4487 `display' property etc. */
4488 if (!it->string_from_display_prop_p)
4489 it->area = TEXT_AREA;
4490
4491 propval = get_char_property_and_overlay (make_number (position->charpos),
4492 Qdisplay, object, &overlay);
4493 if (NILP (propval))
4494 return HANDLED_NORMALLY;
4495 /* Now OVERLAY is the overlay that gave us this property, or nil
4496 if it was a text property. */
4497
4498 if (!STRINGP (it->string))
4499 object = it->w->buffer;
4500
4501 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4502 position, bufpos,
4503 FRAME_WINDOW_P (it->f));
4504
4505 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4506 }
4507
4508 /* Subroutine of handle_display_prop. Returns non-zero if the display
4509 specification in SPEC is a replacing specification, i.e. it would
4510 replace the text covered by `display' property with something else,
4511 such as an image or a display string. If SPEC includes any kind or
4512 `(space ...) specification, the value is 2; this is used by
4513 compute_display_string_pos, which see.
4514
4515 See handle_single_display_spec for documentation of arguments.
4516 frame_window_p is non-zero if the window being redisplayed is on a
4517 GUI frame; this argument is used only if IT is NULL, see below.
4518
4519 IT can be NULL, if this is called by the bidi reordering code
4520 through compute_display_string_pos, which see. In that case, this
4521 function only examines SPEC, but does not otherwise "handle" it, in
4522 the sense that it doesn't set up members of IT from the display
4523 spec. */
4524 static int
4525 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4526 Lisp_Object overlay, struct text_pos *position,
4527 ptrdiff_t bufpos, int frame_window_p)
4528 {
4529 int replacing_p = 0;
4530 int rv;
4531
4532 if (CONSP (spec)
4533 /* Simple specifications. */
4534 && !EQ (XCAR (spec), Qimage)
4535 && !EQ (XCAR (spec), Qspace)
4536 && !EQ (XCAR (spec), Qwhen)
4537 && !EQ (XCAR (spec), Qslice)
4538 && !EQ (XCAR (spec), Qspace_width)
4539 && !EQ (XCAR (spec), Qheight)
4540 && !EQ (XCAR (spec), Qraise)
4541 /* Marginal area specifications. */
4542 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4543 && !EQ (XCAR (spec), Qleft_fringe)
4544 && !EQ (XCAR (spec), Qright_fringe)
4545 && !NILP (XCAR (spec)))
4546 {
4547 for (; CONSP (spec); spec = XCDR (spec))
4548 {
4549 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4550 overlay, position, bufpos,
4551 replacing_p, frame_window_p)))
4552 {
4553 replacing_p = rv;
4554 /* If some text in a string is replaced, `position' no
4555 longer points to the position of `object'. */
4556 if (!it || STRINGP (object))
4557 break;
4558 }
4559 }
4560 }
4561 else if (VECTORP (spec))
4562 {
4563 ptrdiff_t i;
4564 for (i = 0; i < ASIZE (spec); ++i)
4565 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4566 overlay, position, bufpos,
4567 replacing_p, frame_window_p)))
4568 {
4569 replacing_p = rv;
4570 /* If some text in a string is replaced, `position' no
4571 longer points to the position of `object'. */
4572 if (!it || STRINGP (object))
4573 break;
4574 }
4575 }
4576 else
4577 {
4578 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4579 position, bufpos, 0,
4580 frame_window_p)))
4581 replacing_p = rv;
4582 }
4583
4584 return replacing_p;
4585 }
4586
4587 /* Value is the position of the end of the `display' property starting
4588 at START_POS in OBJECT. */
4589
4590 static struct text_pos
4591 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4592 {
4593 Lisp_Object end;
4594 struct text_pos end_pos;
4595
4596 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4597 Qdisplay, object, Qnil);
4598 CHARPOS (end_pos) = XFASTINT (end);
4599 if (STRINGP (object))
4600 compute_string_pos (&end_pos, start_pos, it->string);
4601 else
4602 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4603
4604 return end_pos;
4605 }
4606
4607
4608 /* Set up IT from a single `display' property specification SPEC. OBJECT
4609 is the object in which the `display' property was found. *POSITION
4610 is the position in OBJECT at which the `display' property was found.
4611 BUFPOS is the buffer position of OBJECT (different from POSITION if
4612 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4613 previously saw a display specification which already replaced text
4614 display with something else, for example an image; we ignore such
4615 properties after the first one has been processed.
4616
4617 OVERLAY is the overlay this `display' property came from,
4618 or nil if it was a text property.
4619
4620 If SPEC is a `space' or `image' specification, and in some other
4621 cases too, set *POSITION to the position where the `display'
4622 property ends.
4623
4624 If IT is NULL, only examine the property specification in SPEC, but
4625 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4626 is intended to be displayed in a window on a GUI frame.
4627
4628 Value is non-zero if something was found which replaces the display
4629 of buffer or string text. */
4630
4631 static int
4632 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4633 Lisp_Object overlay, struct text_pos *position,
4634 ptrdiff_t bufpos, int display_replaced_p,
4635 int frame_window_p)
4636 {
4637 Lisp_Object form;
4638 Lisp_Object location, value;
4639 struct text_pos start_pos = *position;
4640 int valid_p;
4641
4642 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4643 If the result is non-nil, use VALUE instead of SPEC. */
4644 form = Qt;
4645 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4646 {
4647 spec = XCDR (spec);
4648 if (!CONSP (spec))
4649 return 0;
4650 form = XCAR (spec);
4651 spec = XCDR (spec);
4652 }
4653
4654 if (!NILP (form) && !EQ (form, Qt))
4655 {
4656 ptrdiff_t count = SPECPDL_INDEX ();
4657 struct gcpro gcpro1;
4658
4659 /* Bind `object' to the object having the `display' property, a
4660 buffer or string. Bind `position' to the position in the
4661 object where the property was found, and `buffer-position'
4662 to the current position in the buffer. */
4663
4664 if (NILP (object))
4665 XSETBUFFER (object, current_buffer);
4666 specbind (Qobject, object);
4667 specbind (Qposition, make_number (CHARPOS (*position)));
4668 specbind (Qbuffer_position, make_number (bufpos));
4669 GCPRO1 (form);
4670 form = safe_eval (form);
4671 UNGCPRO;
4672 unbind_to (count, Qnil);
4673 }
4674
4675 if (NILP (form))
4676 return 0;
4677
4678 /* Handle `(height HEIGHT)' specifications. */
4679 if (CONSP (spec)
4680 && EQ (XCAR (spec), Qheight)
4681 && CONSP (XCDR (spec)))
4682 {
4683 if (it)
4684 {
4685 if (!FRAME_WINDOW_P (it->f))
4686 return 0;
4687
4688 it->font_height = XCAR (XCDR (spec));
4689 if (!NILP (it->font_height))
4690 {
4691 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4692 int new_height = -1;
4693
4694 if (CONSP (it->font_height)
4695 && (EQ (XCAR (it->font_height), Qplus)
4696 || EQ (XCAR (it->font_height), Qminus))
4697 && CONSP (XCDR (it->font_height))
4698 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4699 {
4700 /* `(+ N)' or `(- N)' where N is an integer. */
4701 int steps = XINT (XCAR (XCDR (it->font_height)));
4702 if (EQ (XCAR (it->font_height), Qplus))
4703 steps = - steps;
4704 it->face_id = smaller_face (it->f, it->face_id, steps);
4705 }
4706 else if (FUNCTIONP (it->font_height))
4707 {
4708 /* Call function with current height as argument.
4709 Value is the new height. */
4710 Lisp_Object height;
4711 height = safe_call1 (it->font_height,
4712 face->lface[LFACE_HEIGHT_INDEX]);
4713 if (NUMBERP (height))
4714 new_height = XFLOATINT (height);
4715 }
4716 else if (NUMBERP (it->font_height))
4717 {
4718 /* Value is a multiple of the canonical char height. */
4719 struct face *f;
4720
4721 f = FACE_FROM_ID (it->f,
4722 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4723 new_height = (XFLOATINT (it->font_height)
4724 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4725 }
4726 else
4727 {
4728 /* Evaluate IT->font_height with `height' bound to the
4729 current specified height to get the new height. */
4730 ptrdiff_t count = SPECPDL_INDEX ();
4731
4732 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4733 value = safe_eval (it->font_height);
4734 unbind_to (count, Qnil);
4735
4736 if (NUMBERP (value))
4737 new_height = XFLOATINT (value);
4738 }
4739
4740 if (new_height > 0)
4741 it->face_id = face_with_height (it->f, it->face_id, new_height);
4742 }
4743 }
4744
4745 return 0;
4746 }
4747
4748 /* Handle `(space-width WIDTH)'. */
4749 if (CONSP (spec)
4750 && EQ (XCAR (spec), Qspace_width)
4751 && CONSP (XCDR (spec)))
4752 {
4753 if (it)
4754 {
4755 if (!FRAME_WINDOW_P (it->f))
4756 return 0;
4757
4758 value = XCAR (XCDR (spec));
4759 if (NUMBERP (value) && XFLOATINT (value) > 0)
4760 it->space_width = value;
4761 }
4762
4763 return 0;
4764 }
4765
4766 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4767 if (CONSP (spec)
4768 && EQ (XCAR (spec), Qslice))
4769 {
4770 Lisp_Object tem;
4771
4772 if (it)
4773 {
4774 if (!FRAME_WINDOW_P (it->f))
4775 return 0;
4776
4777 if (tem = XCDR (spec), CONSP (tem))
4778 {
4779 it->slice.x = XCAR (tem);
4780 if (tem = XCDR (tem), CONSP (tem))
4781 {
4782 it->slice.y = XCAR (tem);
4783 if (tem = XCDR (tem), CONSP (tem))
4784 {
4785 it->slice.width = XCAR (tem);
4786 if (tem = XCDR (tem), CONSP (tem))
4787 it->slice.height = XCAR (tem);
4788 }
4789 }
4790 }
4791 }
4792
4793 return 0;
4794 }
4795
4796 /* Handle `(raise FACTOR)'. */
4797 if (CONSP (spec)
4798 && EQ (XCAR (spec), Qraise)
4799 && CONSP (XCDR (spec)))
4800 {
4801 if (it)
4802 {
4803 if (!FRAME_WINDOW_P (it->f))
4804 return 0;
4805
4806 #ifdef HAVE_WINDOW_SYSTEM
4807 value = XCAR (XCDR (spec));
4808 if (NUMBERP (value))
4809 {
4810 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4811 it->voffset = - (XFLOATINT (value)
4812 * (FONT_HEIGHT (face->font)));
4813 }
4814 #endif /* HAVE_WINDOW_SYSTEM */
4815 }
4816
4817 return 0;
4818 }
4819
4820 /* Don't handle the other kinds of display specifications
4821 inside a string that we got from a `display' property. */
4822 if (it && it->string_from_display_prop_p)
4823 return 0;
4824
4825 /* Characters having this form of property are not displayed, so
4826 we have to find the end of the property. */
4827 if (it)
4828 {
4829 start_pos = *position;
4830 *position = display_prop_end (it, object, start_pos);
4831 }
4832 value = Qnil;
4833
4834 /* Stop the scan at that end position--we assume that all
4835 text properties change there. */
4836 if (it)
4837 it->stop_charpos = position->charpos;
4838
4839 /* Handle `(left-fringe BITMAP [FACE])'
4840 and `(right-fringe BITMAP [FACE])'. */
4841 if (CONSP (spec)
4842 && (EQ (XCAR (spec), Qleft_fringe)
4843 || EQ (XCAR (spec), Qright_fringe))
4844 && CONSP (XCDR (spec)))
4845 {
4846 int fringe_bitmap;
4847
4848 if (it)
4849 {
4850 if (!FRAME_WINDOW_P (it->f))
4851 /* If we return here, POSITION has been advanced
4852 across the text with this property. */
4853 {
4854 /* Synchronize the bidi iterator with POSITION. This is
4855 needed because we are not going to push the iterator
4856 on behalf of this display property, so there will be
4857 no pop_it call to do this synchronization for us. */
4858 if (it->bidi_p)
4859 {
4860 it->position = *position;
4861 iterate_out_of_display_property (it);
4862 *position = it->position;
4863 }
4864 return 1;
4865 }
4866 }
4867 else if (!frame_window_p)
4868 return 1;
4869
4870 #ifdef HAVE_WINDOW_SYSTEM
4871 value = XCAR (XCDR (spec));
4872 if (!SYMBOLP (value)
4873 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4874 /* If we return here, POSITION has been advanced
4875 across the text with this property. */
4876 {
4877 if (it && it->bidi_p)
4878 {
4879 it->position = *position;
4880 iterate_out_of_display_property (it);
4881 *position = it->position;
4882 }
4883 return 1;
4884 }
4885
4886 if (it)
4887 {
4888 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4889
4890 if (CONSP (XCDR (XCDR (spec))))
4891 {
4892 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4893 int face_id2 = lookup_derived_face (it->f, face_name,
4894 FRINGE_FACE_ID, 0);
4895 if (face_id2 >= 0)
4896 face_id = face_id2;
4897 }
4898
4899 /* Save current settings of IT so that we can restore them
4900 when we are finished with the glyph property value. */
4901 push_it (it, position);
4902
4903 it->area = TEXT_AREA;
4904 it->what = IT_IMAGE;
4905 it->image_id = -1; /* no image */
4906 it->position = start_pos;
4907 it->object = NILP (object) ? it->w->buffer : object;
4908 it->method = GET_FROM_IMAGE;
4909 it->from_overlay = Qnil;
4910 it->face_id = face_id;
4911 it->from_disp_prop_p = 1;
4912
4913 /* Say that we haven't consumed the characters with
4914 `display' property yet. The call to pop_it in
4915 set_iterator_to_next will clean this up. */
4916 *position = start_pos;
4917
4918 if (EQ (XCAR (spec), Qleft_fringe))
4919 {
4920 it->left_user_fringe_bitmap = fringe_bitmap;
4921 it->left_user_fringe_face_id = face_id;
4922 }
4923 else
4924 {
4925 it->right_user_fringe_bitmap = fringe_bitmap;
4926 it->right_user_fringe_face_id = face_id;
4927 }
4928 }
4929 #endif /* HAVE_WINDOW_SYSTEM */
4930 return 1;
4931 }
4932
4933 /* Prepare to handle `((margin left-margin) ...)',
4934 `((margin right-margin) ...)' and `((margin nil) ...)'
4935 prefixes for display specifications. */
4936 location = Qunbound;
4937 if (CONSP (spec) && CONSP (XCAR (spec)))
4938 {
4939 Lisp_Object tem;
4940
4941 value = XCDR (spec);
4942 if (CONSP (value))
4943 value = XCAR (value);
4944
4945 tem = XCAR (spec);
4946 if (EQ (XCAR (tem), Qmargin)
4947 && (tem = XCDR (tem),
4948 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4949 (NILP (tem)
4950 || EQ (tem, Qleft_margin)
4951 || EQ (tem, Qright_margin))))
4952 location = tem;
4953 }
4954
4955 if (EQ (location, Qunbound))
4956 {
4957 location = Qnil;
4958 value = spec;
4959 }
4960
4961 /* After this point, VALUE is the property after any
4962 margin prefix has been stripped. It must be a string,
4963 an image specification, or `(space ...)'.
4964
4965 LOCATION specifies where to display: `left-margin',
4966 `right-margin' or nil. */
4967
4968 valid_p = (STRINGP (value)
4969 #ifdef HAVE_WINDOW_SYSTEM
4970 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4971 && valid_image_p (value))
4972 #endif /* not HAVE_WINDOW_SYSTEM */
4973 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4974
4975 if (valid_p && !display_replaced_p)
4976 {
4977 int retval = 1;
4978
4979 if (!it)
4980 {
4981 /* Callers need to know whether the display spec is any kind
4982 of `(space ...)' spec that is about to affect text-area
4983 display. */
4984 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4985 retval = 2;
4986 return retval;
4987 }
4988
4989 /* Save current settings of IT so that we can restore them
4990 when we are finished with the glyph property value. */
4991 push_it (it, position);
4992 it->from_overlay = overlay;
4993 it->from_disp_prop_p = 1;
4994
4995 if (NILP (location))
4996 it->area = TEXT_AREA;
4997 else if (EQ (location, Qleft_margin))
4998 it->area = LEFT_MARGIN_AREA;
4999 else
5000 it->area = RIGHT_MARGIN_AREA;
5001
5002 if (STRINGP (value))
5003 {
5004 it->string = value;
5005 it->multibyte_p = STRING_MULTIBYTE (it->string);
5006 it->current.overlay_string_index = -1;
5007 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5008 it->end_charpos = it->string_nchars = SCHARS (it->string);
5009 it->method = GET_FROM_STRING;
5010 it->stop_charpos = 0;
5011 it->prev_stop = 0;
5012 it->base_level_stop = 0;
5013 it->string_from_display_prop_p = 1;
5014 /* Say that we haven't consumed the characters with
5015 `display' property yet. The call to pop_it in
5016 set_iterator_to_next will clean this up. */
5017 if (BUFFERP (object))
5018 *position = start_pos;
5019
5020 /* Force paragraph direction to be that of the parent
5021 object. If the parent object's paragraph direction is
5022 not yet determined, default to L2R. */
5023 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5024 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5025 else
5026 it->paragraph_embedding = L2R;
5027
5028 /* Set up the bidi iterator for this display string. */
5029 if (it->bidi_p)
5030 {
5031 it->bidi_it.string.lstring = it->string;
5032 it->bidi_it.string.s = NULL;
5033 it->bidi_it.string.schars = it->end_charpos;
5034 it->bidi_it.string.bufpos = bufpos;
5035 it->bidi_it.string.from_disp_str = 1;
5036 it->bidi_it.string.unibyte = !it->multibyte_p;
5037 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5038 }
5039 }
5040 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5041 {
5042 it->method = GET_FROM_STRETCH;
5043 it->object = value;
5044 *position = it->position = start_pos;
5045 retval = 1 + (it->area == TEXT_AREA);
5046 }
5047 #ifdef HAVE_WINDOW_SYSTEM
5048 else
5049 {
5050 it->what = IT_IMAGE;
5051 it->image_id = lookup_image (it->f, value);
5052 it->position = start_pos;
5053 it->object = NILP (object) ? it->w->buffer : object;
5054 it->method = GET_FROM_IMAGE;
5055
5056 /* Say that we haven't consumed the characters with
5057 `display' property yet. The call to pop_it in
5058 set_iterator_to_next will clean this up. */
5059 *position = start_pos;
5060 }
5061 #endif /* HAVE_WINDOW_SYSTEM */
5062
5063 return retval;
5064 }
5065
5066 /* Invalid property or property not supported. Restore
5067 POSITION to what it was before. */
5068 *position = start_pos;
5069 return 0;
5070 }
5071
5072 /* Check if PROP is a display property value whose text should be
5073 treated as intangible. OVERLAY is the overlay from which PROP
5074 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5075 specify the buffer position covered by PROP. */
5076
5077 int
5078 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5079 ptrdiff_t charpos, ptrdiff_t bytepos)
5080 {
5081 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5082 struct text_pos position;
5083
5084 SET_TEXT_POS (position, charpos, bytepos);
5085 return handle_display_spec (NULL, prop, Qnil, overlay,
5086 &position, charpos, frame_window_p);
5087 }
5088
5089
5090 /* Return 1 if PROP is a display sub-property value containing STRING.
5091
5092 Implementation note: this and the following function are really
5093 special cases of handle_display_spec and
5094 handle_single_display_spec, and should ideally use the same code.
5095 Until they do, these two pairs must be consistent and must be
5096 modified in sync. */
5097
5098 static int
5099 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5100 {
5101 if (EQ (string, prop))
5102 return 1;
5103
5104 /* Skip over `when FORM'. */
5105 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5106 {
5107 prop = XCDR (prop);
5108 if (!CONSP (prop))
5109 return 0;
5110 /* Actually, the condition following `when' should be eval'ed,
5111 like handle_single_display_spec does, and we should return
5112 zero if it evaluates to nil. However, this function is
5113 called only when the buffer was already displayed and some
5114 glyph in the glyph matrix was found to come from a display
5115 string. Therefore, the condition was already evaluated, and
5116 the result was non-nil, otherwise the display string wouldn't
5117 have been displayed and we would have never been called for
5118 this property. Thus, we can skip the evaluation and assume
5119 its result is non-nil. */
5120 prop = XCDR (prop);
5121 }
5122
5123 if (CONSP (prop))
5124 /* Skip over `margin LOCATION'. */
5125 if (EQ (XCAR (prop), Qmargin))
5126 {
5127 prop = XCDR (prop);
5128 if (!CONSP (prop))
5129 return 0;
5130
5131 prop = XCDR (prop);
5132 if (!CONSP (prop))
5133 return 0;
5134 }
5135
5136 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5137 }
5138
5139
5140 /* Return 1 if STRING appears in the `display' property PROP. */
5141
5142 static int
5143 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5144 {
5145 if (CONSP (prop)
5146 && !EQ (XCAR (prop), Qwhen)
5147 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5148 {
5149 /* A list of sub-properties. */
5150 while (CONSP (prop))
5151 {
5152 if (single_display_spec_string_p (XCAR (prop), string))
5153 return 1;
5154 prop = XCDR (prop);
5155 }
5156 }
5157 else if (VECTORP (prop))
5158 {
5159 /* A vector of sub-properties. */
5160 ptrdiff_t i;
5161 for (i = 0; i < ASIZE (prop); ++i)
5162 if (single_display_spec_string_p (AREF (prop, i), string))
5163 return 1;
5164 }
5165 else
5166 return single_display_spec_string_p (prop, string);
5167
5168 return 0;
5169 }
5170
5171 /* Look for STRING in overlays and text properties in the current
5172 buffer, between character positions FROM and TO (excluding TO).
5173 BACK_P non-zero means look back (in this case, TO is supposed to be
5174 less than FROM).
5175 Value is the first character position where STRING was found, or
5176 zero if it wasn't found before hitting TO.
5177
5178 This function may only use code that doesn't eval because it is
5179 called asynchronously from note_mouse_highlight. */
5180
5181 static ptrdiff_t
5182 string_buffer_position_lim (Lisp_Object string,
5183 ptrdiff_t from, ptrdiff_t to, int back_p)
5184 {
5185 Lisp_Object limit, prop, pos;
5186 int found = 0;
5187
5188 pos = make_number (max (from, BEGV));
5189
5190 if (!back_p) /* looking forward */
5191 {
5192 limit = make_number (min (to, ZV));
5193 while (!found && !EQ (pos, limit))
5194 {
5195 prop = Fget_char_property (pos, Qdisplay, Qnil);
5196 if (!NILP (prop) && display_prop_string_p (prop, string))
5197 found = 1;
5198 else
5199 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5200 limit);
5201 }
5202 }
5203 else /* looking back */
5204 {
5205 limit = make_number (max (to, BEGV));
5206 while (!found && !EQ (pos, limit))
5207 {
5208 prop = Fget_char_property (pos, Qdisplay, Qnil);
5209 if (!NILP (prop) && display_prop_string_p (prop, string))
5210 found = 1;
5211 else
5212 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5213 limit);
5214 }
5215 }
5216
5217 return found ? XINT (pos) : 0;
5218 }
5219
5220 /* Determine which buffer position in current buffer STRING comes from.
5221 AROUND_CHARPOS is an approximate position where it could come from.
5222 Value is the buffer position or 0 if it couldn't be determined.
5223
5224 This function is necessary because we don't record buffer positions
5225 in glyphs generated from strings (to keep struct glyph small).
5226 This function may only use code that doesn't eval because it is
5227 called asynchronously from note_mouse_highlight. */
5228
5229 static ptrdiff_t
5230 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5231 {
5232 const int MAX_DISTANCE = 1000;
5233 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5234 around_charpos + MAX_DISTANCE,
5235 0);
5236
5237 if (!found)
5238 found = string_buffer_position_lim (string, around_charpos,
5239 around_charpos - MAX_DISTANCE, 1);
5240 return found;
5241 }
5242
5243
5244 \f
5245 /***********************************************************************
5246 `composition' property
5247 ***********************************************************************/
5248
5249 /* Set up iterator IT from `composition' property at its current
5250 position. Called from handle_stop. */
5251
5252 static enum prop_handled
5253 handle_composition_prop (struct it *it)
5254 {
5255 Lisp_Object prop, string;
5256 ptrdiff_t pos, pos_byte, start, end;
5257
5258 if (STRINGP (it->string))
5259 {
5260 unsigned char *s;
5261
5262 pos = IT_STRING_CHARPOS (*it);
5263 pos_byte = IT_STRING_BYTEPOS (*it);
5264 string = it->string;
5265 s = SDATA (string) + pos_byte;
5266 it->c = STRING_CHAR (s);
5267 }
5268 else
5269 {
5270 pos = IT_CHARPOS (*it);
5271 pos_byte = IT_BYTEPOS (*it);
5272 string = Qnil;
5273 it->c = FETCH_CHAR (pos_byte);
5274 }
5275
5276 /* If there's a valid composition and point is not inside of the
5277 composition (in the case that the composition is from the current
5278 buffer), draw a glyph composed from the composition components. */
5279 if (find_composition (pos, -1, &start, &end, &prop, string)
5280 && COMPOSITION_VALID_P (start, end, prop)
5281 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5282 {
5283 if (start < pos)
5284 /* As we can't handle this situation (perhaps font-lock added
5285 a new composition), we just return here hoping that next
5286 redisplay will detect this composition much earlier. */
5287 return HANDLED_NORMALLY;
5288 if (start != pos)
5289 {
5290 if (STRINGP (it->string))
5291 pos_byte = string_char_to_byte (it->string, start);
5292 else
5293 pos_byte = CHAR_TO_BYTE (start);
5294 }
5295 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5296 prop, string);
5297
5298 if (it->cmp_it.id >= 0)
5299 {
5300 it->cmp_it.ch = -1;
5301 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5302 it->cmp_it.nglyphs = -1;
5303 }
5304 }
5305
5306 return HANDLED_NORMALLY;
5307 }
5308
5309
5310 \f
5311 /***********************************************************************
5312 Overlay strings
5313 ***********************************************************************/
5314
5315 /* The following structure is used to record overlay strings for
5316 later sorting in load_overlay_strings. */
5317
5318 struct overlay_entry
5319 {
5320 Lisp_Object overlay;
5321 Lisp_Object string;
5322 EMACS_INT priority;
5323 int after_string_p;
5324 };
5325
5326
5327 /* Set up iterator IT from overlay strings at its current position.
5328 Called from handle_stop. */
5329
5330 static enum prop_handled
5331 handle_overlay_change (struct it *it)
5332 {
5333 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5334 return HANDLED_RECOMPUTE_PROPS;
5335 else
5336 return HANDLED_NORMALLY;
5337 }
5338
5339
5340 /* Set up the next overlay string for delivery by IT, if there is an
5341 overlay string to deliver. Called by set_iterator_to_next when the
5342 end of the current overlay string is reached. If there are more
5343 overlay strings to display, IT->string and
5344 IT->current.overlay_string_index are set appropriately here.
5345 Otherwise IT->string is set to nil. */
5346
5347 static void
5348 next_overlay_string (struct it *it)
5349 {
5350 ++it->current.overlay_string_index;
5351 if (it->current.overlay_string_index == it->n_overlay_strings)
5352 {
5353 /* No more overlay strings. Restore IT's settings to what
5354 they were before overlay strings were processed, and
5355 continue to deliver from current_buffer. */
5356
5357 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5358 pop_it (it);
5359 eassert (it->sp > 0
5360 || (NILP (it->string)
5361 && it->method == GET_FROM_BUFFER
5362 && it->stop_charpos >= BEGV
5363 && it->stop_charpos <= it->end_charpos));
5364 it->current.overlay_string_index = -1;
5365 it->n_overlay_strings = 0;
5366 it->overlay_strings_charpos = -1;
5367 /* If there's an empty display string on the stack, pop the
5368 stack, to resync the bidi iterator with IT's position. Such
5369 empty strings are pushed onto the stack in
5370 get_overlay_strings_1. */
5371 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5372 pop_it (it);
5373
5374 /* If we're at the end of the buffer, record that we have
5375 processed the overlay strings there already, so that
5376 next_element_from_buffer doesn't try it again. */
5377 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5378 it->overlay_strings_at_end_processed_p = 1;
5379 }
5380 else
5381 {
5382 /* There are more overlay strings to process. If
5383 IT->current.overlay_string_index has advanced to a position
5384 where we must load IT->overlay_strings with more strings, do
5385 it. We must load at the IT->overlay_strings_charpos where
5386 IT->n_overlay_strings was originally computed; when invisible
5387 text is present, this might not be IT_CHARPOS (Bug#7016). */
5388 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5389
5390 if (it->current.overlay_string_index && i == 0)
5391 load_overlay_strings (it, it->overlay_strings_charpos);
5392
5393 /* Initialize IT to deliver display elements from the overlay
5394 string. */
5395 it->string = it->overlay_strings[i];
5396 it->multibyte_p = STRING_MULTIBYTE (it->string);
5397 SET_TEXT_POS (it->current.string_pos, 0, 0);
5398 it->method = GET_FROM_STRING;
5399 it->stop_charpos = 0;
5400 it->end_charpos = SCHARS (it->string);
5401 if (it->cmp_it.stop_pos >= 0)
5402 it->cmp_it.stop_pos = 0;
5403 it->prev_stop = 0;
5404 it->base_level_stop = 0;
5405
5406 /* Set up the bidi iterator for this overlay string. */
5407 if (it->bidi_p)
5408 {
5409 it->bidi_it.string.lstring = it->string;
5410 it->bidi_it.string.s = NULL;
5411 it->bidi_it.string.schars = SCHARS (it->string);
5412 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5413 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5414 it->bidi_it.string.unibyte = !it->multibyte_p;
5415 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5416 }
5417 }
5418
5419 CHECK_IT (it);
5420 }
5421
5422
5423 /* Compare two overlay_entry structures E1 and E2. Used as a
5424 comparison function for qsort in load_overlay_strings. Overlay
5425 strings for the same position are sorted so that
5426
5427 1. All after-strings come in front of before-strings, except
5428 when they come from the same overlay.
5429
5430 2. Within after-strings, strings are sorted so that overlay strings
5431 from overlays with higher priorities come first.
5432
5433 2. Within before-strings, strings are sorted so that overlay
5434 strings from overlays with higher priorities come last.
5435
5436 Value is analogous to strcmp. */
5437
5438
5439 static int
5440 compare_overlay_entries (const void *e1, const void *e2)
5441 {
5442 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5443 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5444 int result;
5445
5446 if (entry1->after_string_p != entry2->after_string_p)
5447 {
5448 /* Let after-strings appear in front of before-strings if
5449 they come from different overlays. */
5450 if (EQ (entry1->overlay, entry2->overlay))
5451 result = entry1->after_string_p ? 1 : -1;
5452 else
5453 result = entry1->after_string_p ? -1 : 1;
5454 }
5455 else if (entry1->priority != entry2->priority)
5456 {
5457 if (entry1->after_string_p)
5458 /* After-strings sorted in order of decreasing priority. */
5459 result = entry2->priority < entry1->priority ? -1 : 1;
5460 else
5461 /* Before-strings sorted in order of increasing priority. */
5462 result = entry1->priority < entry2->priority ? -1 : 1;
5463 }
5464 else
5465 result = 0;
5466
5467 return result;
5468 }
5469
5470
5471 /* Load the vector IT->overlay_strings with overlay strings from IT's
5472 current buffer position, or from CHARPOS if that is > 0. Set
5473 IT->n_overlays to the total number of overlay strings found.
5474
5475 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5476 a time. On entry into load_overlay_strings,
5477 IT->current.overlay_string_index gives the number of overlay
5478 strings that have already been loaded by previous calls to this
5479 function.
5480
5481 IT->add_overlay_start contains an additional overlay start
5482 position to consider for taking overlay strings from, if non-zero.
5483 This position comes into play when the overlay has an `invisible'
5484 property, and both before and after-strings. When we've skipped to
5485 the end of the overlay, because of its `invisible' property, we
5486 nevertheless want its before-string to appear.
5487 IT->add_overlay_start will contain the overlay start position
5488 in this case.
5489
5490 Overlay strings are sorted so that after-string strings come in
5491 front of before-string strings. Within before and after-strings,
5492 strings are sorted by overlay priority. See also function
5493 compare_overlay_entries. */
5494
5495 static void
5496 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5497 {
5498 Lisp_Object overlay, window, str, invisible;
5499 struct Lisp_Overlay *ov;
5500 ptrdiff_t start, end;
5501 ptrdiff_t size = 20;
5502 ptrdiff_t n = 0, i, j;
5503 int invis_p;
5504 struct overlay_entry *entries = alloca (size * sizeof *entries);
5505 USE_SAFE_ALLOCA;
5506
5507 if (charpos <= 0)
5508 charpos = IT_CHARPOS (*it);
5509
5510 /* Append the overlay string STRING of overlay OVERLAY to vector
5511 `entries' which has size `size' and currently contains `n'
5512 elements. AFTER_P non-zero means STRING is an after-string of
5513 OVERLAY. */
5514 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5515 do \
5516 { \
5517 Lisp_Object priority; \
5518 \
5519 if (n == size) \
5520 { \
5521 struct overlay_entry *old = entries; \
5522 SAFE_NALLOCA (entries, 2, size); \
5523 memcpy (entries, old, size * sizeof *entries); \
5524 size *= 2; \
5525 } \
5526 \
5527 entries[n].string = (STRING); \
5528 entries[n].overlay = (OVERLAY); \
5529 priority = Foverlay_get ((OVERLAY), Qpriority); \
5530 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5531 entries[n].after_string_p = (AFTER_P); \
5532 ++n; \
5533 } \
5534 while (0)
5535
5536 /* Process overlay before the overlay center. */
5537 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5538 {
5539 XSETMISC (overlay, ov);
5540 eassert (OVERLAYP (overlay));
5541 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5542 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5543
5544 if (end < charpos)
5545 break;
5546
5547 /* Skip this overlay if it doesn't start or end at IT's current
5548 position. */
5549 if (end != charpos && start != charpos)
5550 continue;
5551
5552 /* Skip this overlay if it doesn't apply to IT->w. */
5553 window = Foverlay_get (overlay, Qwindow);
5554 if (WINDOWP (window) && XWINDOW (window) != it->w)
5555 continue;
5556
5557 /* If the text ``under'' the overlay is invisible, both before-
5558 and after-strings from this overlay are visible; start and
5559 end position are indistinguishable. */
5560 invisible = Foverlay_get (overlay, Qinvisible);
5561 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5562
5563 /* If overlay has a non-empty before-string, record it. */
5564 if ((start == charpos || (end == charpos && invis_p))
5565 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5566 && SCHARS (str))
5567 RECORD_OVERLAY_STRING (overlay, str, 0);
5568
5569 /* If overlay has a non-empty after-string, record it. */
5570 if ((end == charpos || (start == charpos && invis_p))
5571 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5572 && SCHARS (str))
5573 RECORD_OVERLAY_STRING (overlay, str, 1);
5574 }
5575
5576 /* Process overlays after the overlay center. */
5577 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5578 {
5579 XSETMISC (overlay, ov);
5580 eassert (OVERLAYP (overlay));
5581 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5582 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5583
5584 if (start > charpos)
5585 break;
5586
5587 /* Skip this overlay if it doesn't start or end at IT's current
5588 position. */
5589 if (end != charpos && start != charpos)
5590 continue;
5591
5592 /* Skip this overlay if it doesn't apply to IT->w. */
5593 window = Foverlay_get (overlay, Qwindow);
5594 if (WINDOWP (window) && XWINDOW (window) != it->w)
5595 continue;
5596
5597 /* If the text ``under'' the overlay is invisible, it has a zero
5598 dimension, and both before- and after-strings apply. */
5599 invisible = Foverlay_get (overlay, Qinvisible);
5600 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5601
5602 /* If overlay has a non-empty before-string, record it. */
5603 if ((start == charpos || (end == charpos && invis_p))
5604 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5605 && SCHARS (str))
5606 RECORD_OVERLAY_STRING (overlay, str, 0);
5607
5608 /* If overlay has a non-empty after-string, record it. */
5609 if ((end == charpos || (start == charpos && invis_p))
5610 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5611 && SCHARS (str))
5612 RECORD_OVERLAY_STRING (overlay, str, 1);
5613 }
5614
5615 #undef RECORD_OVERLAY_STRING
5616
5617 /* Sort entries. */
5618 if (n > 1)
5619 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5620
5621 /* Record number of overlay strings, and where we computed it. */
5622 it->n_overlay_strings = n;
5623 it->overlay_strings_charpos = charpos;
5624
5625 /* IT->current.overlay_string_index is the number of overlay strings
5626 that have already been consumed by IT. Copy some of the
5627 remaining overlay strings to IT->overlay_strings. */
5628 i = 0;
5629 j = it->current.overlay_string_index;
5630 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5631 {
5632 it->overlay_strings[i] = entries[j].string;
5633 it->string_overlays[i++] = entries[j++].overlay;
5634 }
5635
5636 CHECK_IT (it);
5637 SAFE_FREE ();
5638 }
5639
5640
5641 /* Get the first chunk of overlay strings at IT's current buffer
5642 position, or at CHARPOS if that is > 0. Value is non-zero if at
5643 least one overlay string was found. */
5644
5645 static int
5646 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5647 {
5648 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5649 process. This fills IT->overlay_strings with strings, and sets
5650 IT->n_overlay_strings to the total number of strings to process.
5651 IT->pos.overlay_string_index has to be set temporarily to zero
5652 because load_overlay_strings needs this; it must be set to -1
5653 when no overlay strings are found because a zero value would
5654 indicate a position in the first overlay string. */
5655 it->current.overlay_string_index = 0;
5656 load_overlay_strings (it, charpos);
5657
5658 /* If we found overlay strings, set up IT to deliver display
5659 elements from the first one. Otherwise set up IT to deliver
5660 from current_buffer. */
5661 if (it->n_overlay_strings)
5662 {
5663 /* Make sure we know settings in current_buffer, so that we can
5664 restore meaningful values when we're done with the overlay
5665 strings. */
5666 if (compute_stop_p)
5667 compute_stop_pos (it);
5668 eassert (it->face_id >= 0);
5669
5670 /* Save IT's settings. They are restored after all overlay
5671 strings have been processed. */
5672 eassert (!compute_stop_p || it->sp == 0);
5673
5674 /* When called from handle_stop, there might be an empty display
5675 string loaded. In that case, don't bother saving it. But
5676 don't use this optimization with the bidi iterator, since we
5677 need the corresponding pop_it call to resync the bidi
5678 iterator's position with IT's position, after we are done
5679 with the overlay strings. (The corresponding call to pop_it
5680 in case of an empty display string is in
5681 next_overlay_string.) */
5682 if (!(!it->bidi_p
5683 && STRINGP (it->string) && !SCHARS (it->string)))
5684 push_it (it, NULL);
5685
5686 /* Set up IT to deliver display elements from the first overlay
5687 string. */
5688 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5689 it->string = it->overlay_strings[0];
5690 it->from_overlay = Qnil;
5691 it->stop_charpos = 0;
5692 eassert (STRINGP (it->string));
5693 it->end_charpos = SCHARS (it->string);
5694 it->prev_stop = 0;
5695 it->base_level_stop = 0;
5696 it->multibyte_p = STRING_MULTIBYTE (it->string);
5697 it->method = GET_FROM_STRING;
5698 it->from_disp_prop_p = 0;
5699
5700 /* Force paragraph direction to be that of the parent
5701 buffer. */
5702 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5703 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5704 else
5705 it->paragraph_embedding = L2R;
5706
5707 /* Set up the bidi iterator for this overlay string. */
5708 if (it->bidi_p)
5709 {
5710 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5711
5712 it->bidi_it.string.lstring = it->string;
5713 it->bidi_it.string.s = NULL;
5714 it->bidi_it.string.schars = SCHARS (it->string);
5715 it->bidi_it.string.bufpos = pos;
5716 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5717 it->bidi_it.string.unibyte = !it->multibyte_p;
5718 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5719 }
5720 return 1;
5721 }
5722
5723 it->current.overlay_string_index = -1;
5724 return 0;
5725 }
5726
5727 static int
5728 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5729 {
5730 it->string = Qnil;
5731 it->method = GET_FROM_BUFFER;
5732
5733 (void) get_overlay_strings_1 (it, charpos, 1);
5734
5735 CHECK_IT (it);
5736
5737 /* Value is non-zero if we found at least one overlay string. */
5738 return STRINGP (it->string);
5739 }
5740
5741
5742 \f
5743 /***********************************************************************
5744 Saving and restoring state
5745 ***********************************************************************/
5746
5747 /* Save current settings of IT on IT->stack. Called, for example,
5748 before setting up IT for an overlay string, to be able to restore
5749 IT's settings to what they were after the overlay string has been
5750 processed. If POSITION is non-NULL, it is the position to save on
5751 the stack instead of IT->position. */
5752
5753 static void
5754 push_it (struct it *it, struct text_pos *position)
5755 {
5756 struct iterator_stack_entry *p;
5757
5758 eassert (it->sp < IT_STACK_SIZE);
5759 p = it->stack + it->sp;
5760
5761 p->stop_charpos = it->stop_charpos;
5762 p->prev_stop = it->prev_stop;
5763 p->base_level_stop = it->base_level_stop;
5764 p->cmp_it = it->cmp_it;
5765 eassert (it->face_id >= 0);
5766 p->face_id = it->face_id;
5767 p->string = it->string;
5768 p->method = it->method;
5769 p->from_overlay = it->from_overlay;
5770 switch (p->method)
5771 {
5772 case GET_FROM_IMAGE:
5773 p->u.image.object = it->object;
5774 p->u.image.image_id = it->image_id;
5775 p->u.image.slice = it->slice;
5776 break;
5777 case GET_FROM_STRETCH:
5778 p->u.stretch.object = it->object;
5779 break;
5780 }
5781 p->position = position ? *position : it->position;
5782 p->current = it->current;
5783 p->end_charpos = it->end_charpos;
5784 p->string_nchars = it->string_nchars;
5785 p->area = it->area;
5786 p->multibyte_p = it->multibyte_p;
5787 p->avoid_cursor_p = it->avoid_cursor_p;
5788 p->space_width = it->space_width;
5789 p->font_height = it->font_height;
5790 p->voffset = it->voffset;
5791 p->string_from_display_prop_p = it->string_from_display_prop_p;
5792 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5793 p->display_ellipsis_p = 0;
5794 p->line_wrap = it->line_wrap;
5795 p->bidi_p = it->bidi_p;
5796 p->paragraph_embedding = it->paragraph_embedding;
5797 p->from_disp_prop_p = it->from_disp_prop_p;
5798 ++it->sp;
5799
5800 /* Save the state of the bidi iterator as well. */
5801 if (it->bidi_p)
5802 bidi_push_it (&it->bidi_it);
5803 }
5804
5805 static void
5806 iterate_out_of_display_property (struct it *it)
5807 {
5808 int buffer_p = !STRINGP (it->string);
5809 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5810 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5811
5812 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5813
5814 /* Maybe initialize paragraph direction. If we are at the beginning
5815 of a new paragraph, next_element_from_buffer may not have a
5816 chance to do that. */
5817 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5818 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5819 /* prev_stop can be zero, so check against BEGV as well. */
5820 while (it->bidi_it.charpos >= bob
5821 && it->prev_stop <= it->bidi_it.charpos
5822 && it->bidi_it.charpos < CHARPOS (it->position)
5823 && it->bidi_it.charpos < eob)
5824 bidi_move_to_visually_next (&it->bidi_it);
5825 /* Record the stop_pos we just crossed, for when we cross it
5826 back, maybe. */
5827 if (it->bidi_it.charpos > CHARPOS (it->position))
5828 it->prev_stop = CHARPOS (it->position);
5829 /* If we ended up not where pop_it put us, resync IT's
5830 positional members with the bidi iterator. */
5831 if (it->bidi_it.charpos != CHARPOS (it->position))
5832 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5833 if (buffer_p)
5834 it->current.pos = it->position;
5835 else
5836 it->current.string_pos = it->position;
5837 }
5838
5839 /* Restore IT's settings from IT->stack. Called, for example, when no
5840 more overlay strings must be processed, and we return to delivering
5841 display elements from a buffer, or when the end of a string from a
5842 `display' property is reached and we return to delivering display
5843 elements from an overlay string, or from a buffer. */
5844
5845 static void
5846 pop_it (struct it *it)
5847 {
5848 struct iterator_stack_entry *p;
5849 int from_display_prop = it->from_disp_prop_p;
5850
5851 eassert (it->sp > 0);
5852 --it->sp;
5853 p = it->stack + it->sp;
5854 it->stop_charpos = p->stop_charpos;
5855 it->prev_stop = p->prev_stop;
5856 it->base_level_stop = p->base_level_stop;
5857 it->cmp_it = p->cmp_it;
5858 it->face_id = p->face_id;
5859 it->current = p->current;
5860 it->position = p->position;
5861 it->string = p->string;
5862 it->from_overlay = p->from_overlay;
5863 if (NILP (it->string))
5864 SET_TEXT_POS (it->current.string_pos, -1, -1);
5865 it->method = p->method;
5866 switch (it->method)
5867 {
5868 case GET_FROM_IMAGE:
5869 it->image_id = p->u.image.image_id;
5870 it->object = p->u.image.object;
5871 it->slice = p->u.image.slice;
5872 break;
5873 case GET_FROM_STRETCH:
5874 it->object = p->u.stretch.object;
5875 break;
5876 case GET_FROM_BUFFER:
5877 it->object = it->w->buffer;
5878 break;
5879 case GET_FROM_STRING:
5880 it->object = it->string;
5881 break;
5882 case GET_FROM_DISPLAY_VECTOR:
5883 if (it->s)
5884 it->method = GET_FROM_C_STRING;
5885 else if (STRINGP (it->string))
5886 it->method = GET_FROM_STRING;
5887 else
5888 {
5889 it->method = GET_FROM_BUFFER;
5890 it->object = it->w->buffer;
5891 }
5892 }
5893 it->end_charpos = p->end_charpos;
5894 it->string_nchars = p->string_nchars;
5895 it->area = p->area;
5896 it->multibyte_p = p->multibyte_p;
5897 it->avoid_cursor_p = p->avoid_cursor_p;
5898 it->space_width = p->space_width;
5899 it->font_height = p->font_height;
5900 it->voffset = p->voffset;
5901 it->string_from_display_prop_p = p->string_from_display_prop_p;
5902 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5903 it->line_wrap = p->line_wrap;
5904 it->bidi_p = p->bidi_p;
5905 it->paragraph_embedding = p->paragraph_embedding;
5906 it->from_disp_prop_p = p->from_disp_prop_p;
5907 if (it->bidi_p)
5908 {
5909 bidi_pop_it (&it->bidi_it);
5910 /* Bidi-iterate until we get out of the portion of text, if any,
5911 covered by a `display' text property or by an overlay with
5912 `display' property. (We cannot just jump there, because the
5913 internal coherency of the bidi iterator state can not be
5914 preserved across such jumps.) We also must determine the
5915 paragraph base direction if the overlay we just processed is
5916 at the beginning of a new paragraph. */
5917 if (from_display_prop
5918 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5919 iterate_out_of_display_property (it);
5920
5921 eassert ((BUFFERP (it->object)
5922 && IT_CHARPOS (*it) == it->bidi_it.charpos
5923 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5924 || (STRINGP (it->object)
5925 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5926 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5927 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5928 }
5929 }
5930
5931
5932 \f
5933 /***********************************************************************
5934 Moving over lines
5935 ***********************************************************************/
5936
5937 /* Set IT's current position to the previous line start. */
5938
5939 static void
5940 back_to_previous_line_start (struct it *it)
5941 {
5942 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5943 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5944 }
5945
5946
5947 /* Move IT to the next line start.
5948
5949 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5950 we skipped over part of the text (as opposed to moving the iterator
5951 continuously over the text). Otherwise, don't change the value
5952 of *SKIPPED_P.
5953
5954 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5955 iterator on the newline, if it was found.
5956
5957 Newlines may come from buffer text, overlay strings, or strings
5958 displayed via the `display' property. That's the reason we can't
5959 simply use find_next_newline_no_quit.
5960
5961 Note that this function may not skip over invisible text that is so
5962 because of text properties and immediately follows a newline. If
5963 it would, function reseat_at_next_visible_line_start, when called
5964 from set_iterator_to_next, would effectively make invisible
5965 characters following a newline part of the wrong glyph row, which
5966 leads to wrong cursor motion. */
5967
5968 static int
5969 forward_to_next_line_start (struct it *it, int *skipped_p,
5970 struct bidi_it *bidi_it_prev)
5971 {
5972 ptrdiff_t old_selective;
5973 int newline_found_p, n;
5974 const int MAX_NEWLINE_DISTANCE = 500;
5975
5976 /* If already on a newline, just consume it to avoid unintended
5977 skipping over invisible text below. */
5978 if (it->what == IT_CHARACTER
5979 && it->c == '\n'
5980 && CHARPOS (it->position) == IT_CHARPOS (*it))
5981 {
5982 if (it->bidi_p && bidi_it_prev)
5983 *bidi_it_prev = it->bidi_it;
5984 set_iterator_to_next (it, 0);
5985 it->c = 0;
5986 return 1;
5987 }
5988
5989 /* Don't handle selective display in the following. It's (a)
5990 unnecessary because it's done by the caller, and (b) leads to an
5991 infinite recursion because next_element_from_ellipsis indirectly
5992 calls this function. */
5993 old_selective = it->selective;
5994 it->selective = 0;
5995
5996 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5997 from buffer text. */
5998 for (n = newline_found_p = 0;
5999 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6000 n += STRINGP (it->string) ? 0 : 1)
6001 {
6002 if (!get_next_display_element (it))
6003 return 0;
6004 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6005 if (newline_found_p && it->bidi_p && bidi_it_prev)
6006 *bidi_it_prev = it->bidi_it;
6007 set_iterator_to_next (it, 0);
6008 }
6009
6010 /* If we didn't find a newline near enough, see if we can use a
6011 short-cut. */
6012 if (!newline_found_p)
6013 {
6014 ptrdiff_t start = IT_CHARPOS (*it);
6015 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6016 Lisp_Object pos;
6017
6018 eassert (!STRINGP (it->string));
6019
6020 /* If there isn't any `display' property in sight, and no
6021 overlays, we can just use the position of the newline in
6022 buffer text. */
6023 if (it->stop_charpos >= limit
6024 || ((pos = Fnext_single_property_change (make_number (start),
6025 Qdisplay, Qnil,
6026 make_number (limit)),
6027 NILP (pos))
6028 && next_overlay_change (start) == ZV))
6029 {
6030 if (!it->bidi_p)
6031 {
6032 IT_CHARPOS (*it) = limit;
6033 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6034 }
6035 else
6036 {
6037 struct bidi_it bprev;
6038
6039 /* Help bidi.c avoid expensive searches for display
6040 properties and overlays, by telling it that there are
6041 none up to `limit'. */
6042 if (it->bidi_it.disp_pos < limit)
6043 {
6044 it->bidi_it.disp_pos = limit;
6045 it->bidi_it.disp_prop = 0;
6046 }
6047 do {
6048 bprev = it->bidi_it;
6049 bidi_move_to_visually_next (&it->bidi_it);
6050 } while (it->bidi_it.charpos != limit);
6051 IT_CHARPOS (*it) = limit;
6052 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6053 if (bidi_it_prev)
6054 *bidi_it_prev = bprev;
6055 }
6056 *skipped_p = newline_found_p = 1;
6057 }
6058 else
6059 {
6060 while (get_next_display_element (it)
6061 && !newline_found_p)
6062 {
6063 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6064 if (newline_found_p && it->bidi_p && bidi_it_prev)
6065 *bidi_it_prev = it->bidi_it;
6066 set_iterator_to_next (it, 0);
6067 }
6068 }
6069 }
6070
6071 it->selective = old_selective;
6072 return newline_found_p;
6073 }
6074
6075
6076 /* Set IT's current position to the previous visible line start. Skip
6077 invisible text that is so either due to text properties or due to
6078 selective display. Caution: this does not change IT->current_x and
6079 IT->hpos. */
6080
6081 static void
6082 back_to_previous_visible_line_start (struct it *it)
6083 {
6084 while (IT_CHARPOS (*it) > BEGV)
6085 {
6086 back_to_previous_line_start (it);
6087
6088 if (IT_CHARPOS (*it) <= BEGV)
6089 break;
6090
6091 /* If selective > 0, then lines indented more than its value are
6092 invisible. */
6093 if (it->selective > 0
6094 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6095 it->selective))
6096 continue;
6097
6098 /* Check the newline before point for invisibility. */
6099 {
6100 Lisp_Object prop;
6101 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6102 Qinvisible, it->window);
6103 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6104 continue;
6105 }
6106
6107 if (IT_CHARPOS (*it) <= BEGV)
6108 break;
6109
6110 {
6111 struct it it2;
6112 void *it2data = NULL;
6113 ptrdiff_t pos;
6114 ptrdiff_t beg, end;
6115 Lisp_Object val, overlay;
6116
6117 SAVE_IT (it2, *it, it2data);
6118
6119 /* If newline is part of a composition, continue from start of composition */
6120 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6121 && beg < IT_CHARPOS (*it))
6122 goto replaced;
6123
6124 /* If newline is replaced by a display property, find start of overlay
6125 or interval and continue search from that point. */
6126 pos = --IT_CHARPOS (it2);
6127 --IT_BYTEPOS (it2);
6128 it2.sp = 0;
6129 bidi_unshelve_cache (NULL, 0);
6130 it2.string_from_display_prop_p = 0;
6131 it2.from_disp_prop_p = 0;
6132 if (handle_display_prop (&it2) == HANDLED_RETURN
6133 && !NILP (val = get_char_property_and_overlay
6134 (make_number (pos), Qdisplay, Qnil, &overlay))
6135 && (OVERLAYP (overlay)
6136 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6137 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6138 {
6139 RESTORE_IT (it, it, it2data);
6140 goto replaced;
6141 }
6142
6143 /* Newline is not replaced by anything -- so we are done. */
6144 RESTORE_IT (it, it, it2data);
6145 break;
6146
6147 replaced:
6148 if (beg < BEGV)
6149 beg = BEGV;
6150 IT_CHARPOS (*it) = beg;
6151 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6152 }
6153 }
6154
6155 it->continuation_lines_width = 0;
6156
6157 eassert (IT_CHARPOS (*it) >= BEGV);
6158 eassert (IT_CHARPOS (*it) == BEGV
6159 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6160 CHECK_IT (it);
6161 }
6162
6163
6164 /* Reseat iterator IT at the previous visible line start. Skip
6165 invisible text that is so either due to text properties or due to
6166 selective display. At the end, update IT's overlay information,
6167 face information etc. */
6168
6169 void
6170 reseat_at_previous_visible_line_start (struct it *it)
6171 {
6172 back_to_previous_visible_line_start (it);
6173 reseat (it, it->current.pos, 1);
6174 CHECK_IT (it);
6175 }
6176
6177
6178 /* Reseat iterator IT on the next visible line start in the current
6179 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6180 preceding the line start. Skip over invisible text that is so
6181 because of selective display. Compute faces, overlays etc at the
6182 new position. Note that this function does not skip over text that
6183 is invisible because of text properties. */
6184
6185 static void
6186 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6187 {
6188 int newline_found_p, skipped_p = 0;
6189 struct bidi_it bidi_it_prev;
6190
6191 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6192
6193 /* Skip over lines that are invisible because they are indented
6194 more than the value of IT->selective. */
6195 if (it->selective > 0)
6196 while (IT_CHARPOS (*it) < ZV
6197 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6198 it->selective))
6199 {
6200 eassert (IT_BYTEPOS (*it) == BEGV
6201 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6202 newline_found_p =
6203 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6204 }
6205
6206 /* Position on the newline if that's what's requested. */
6207 if (on_newline_p && newline_found_p)
6208 {
6209 if (STRINGP (it->string))
6210 {
6211 if (IT_STRING_CHARPOS (*it) > 0)
6212 {
6213 if (!it->bidi_p)
6214 {
6215 --IT_STRING_CHARPOS (*it);
6216 --IT_STRING_BYTEPOS (*it);
6217 }
6218 else
6219 {
6220 /* We need to restore the bidi iterator to the state
6221 it had on the newline, and resync the IT's
6222 position with that. */
6223 it->bidi_it = bidi_it_prev;
6224 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6225 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6226 }
6227 }
6228 }
6229 else if (IT_CHARPOS (*it) > BEGV)
6230 {
6231 if (!it->bidi_p)
6232 {
6233 --IT_CHARPOS (*it);
6234 --IT_BYTEPOS (*it);
6235 }
6236 else
6237 {
6238 /* We need to restore the bidi iterator to the state it
6239 had on the newline and resync IT with that. */
6240 it->bidi_it = bidi_it_prev;
6241 IT_CHARPOS (*it) = it->bidi_it.charpos;
6242 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6243 }
6244 reseat (it, it->current.pos, 0);
6245 }
6246 }
6247 else if (skipped_p)
6248 reseat (it, it->current.pos, 0);
6249
6250 CHECK_IT (it);
6251 }
6252
6253
6254 \f
6255 /***********************************************************************
6256 Changing an iterator's position
6257 ***********************************************************************/
6258
6259 /* Change IT's current position to POS in current_buffer. If FORCE_P
6260 is non-zero, always check for text properties at the new position.
6261 Otherwise, text properties are only looked up if POS >=
6262 IT->check_charpos of a property. */
6263
6264 static void
6265 reseat (struct it *it, struct text_pos pos, int force_p)
6266 {
6267 ptrdiff_t original_pos = IT_CHARPOS (*it);
6268
6269 reseat_1 (it, pos, 0);
6270
6271 /* Determine where to check text properties. Avoid doing it
6272 where possible because text property lookup is very expensive. */
6273 if (force_p
6274 || CHARPOS (pos) > it->stop_charpos
6275 || CHARPOS (pos) < original_pos)
6276 {
6277 if (it->bidi_p)
6278 {
6279 /* For bidi iteration, we need to prime prev_stop and
6280 base_level_stop with our best estimations. */
6281 /* Implementation note: Of course, POS is not necessarily a
6282 stop position, so assigning prev_pos to it is a lie; we
6283 should have called compute_stop_backwards. However, if
6284 the current buffer does not include any R2L characters,
6285 that call would be a waste of cycles, because the
6286 iterator will never move back, and thus never cross this
6287 "fake" stop position. So we delay that backward search
6288 until the time we really need it, in next_element_from_buffer. */
6289 if (CHARPOS (pos) != it->prev_stop)
6290 it->prev_stop = CHARPOS (pos);
6291 if (CHARPOS (pos) < it->base_level_stop)
6292 it->base_level_stop = 0; /* meaning it's unknown */
6293 handle_stop (it);
6294 }
6295 else
6296 {
6297 handle_stop (it);
6298 it->prev_stop = it->base_level_stop = 0;
6299 }
6300
6301 }
6302
6303 CHECK_IT (it);
6304 }
6305
6306
6307 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6308 IT->stop_pos to POS, also. */
6309
6310 static void
6311 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6312 {
6313 /* Don't call this function when scanning a C string. */
6314 eassert (it->s == NULL);
6315
6316 /* POS must be a reasonable value. */
6317 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6318
6319 it->current.pos = it->position = pos;
6320 it->end_charpos = ZV;
6321 it->dpvec = NULL;
6322 it->current.dpvec_index = -1;
6323 it->current.overlay_string_index = -1;
6324 IT_STRING_CHARPOS (*it) = -1;
6325 IT_STRING_BYTEPOS (*it) = -1;
6326 it->string = Qnil;
6327 it->method = GET_FROM_BUFFER;
6328 it->object = it->w->buffer;
6329 it->area = TEXT_AREA;
6330 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6331 it->sp = 0;
6332 it->string_from_display_prop_p = 0;
6333 it->string_from_prefix_prop_p = 0;
6334
6335 it->from_disp_prop_p = 0;
6336 it->face_before_selective_p = 0;
6337 if (it->bidi_p)
6338 {
6339 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6340 &it->bidi_it);
6341 bidi_unshelve_cache (NULL, 0);
6342 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6343 it->bidi_it.string.s = NULL;
6344 it->bidi_it.string.lstring = Qnil;
6345 it->bidi_it.string.bufpos = 0;
6346 it->bidi_it.string.unibyte = 0;
6347 }
6348
6349 if (set_stop_p)
6350 {
6351 it->stop_charpos = CHARPOS (pos);
6352 it->base_level_stop = CHARPOS (pos);
6353 }
6354 /* This make the information stored in it->cmp_it invalidate. */
6355 it->cmp_it.id = -1;
6356 }
6357
6358
6359 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6360 If S is non-null, it is a C string to iterate over. Otherwise,
6361 STRING gives a Lisp string to iterate over.
6362
6363 If PRECISION > 0, don't return more then PRECISION number of
6364 characters from the string.
6365
6366 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6367 characters have been returned. FIELD_WIDTH < 0 means an infinite
6368 field width.
6369
6370 MULTIBYTE = 0 means disable processing of multibyte characters,
6371 MULTIBYTE > 0 means enable it,
6372 MULTIBYTE < 0 means use IT->multibyte_p.
6373
6374 IT must be initialized via a prior call to init_iterator before
6375 calling this function. */
6376
6377 static void
6378 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6379 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6380 int multibyte)
6381 {
6382 /* No region in strings. */
6383 it->region_beg_charpos = it->region_end_charpos = -1;
6384
6385 /* No text property checks performed by default, but see below. */
6386 it->stop_charpos = -1;
6387
6388 /* Set iterator position and end position. */
6389 memset (&it->current, 0, sizeof it->current);
6390 it->current.overlay_string_index = -1;
6391 it->current.dpvec_index = -1;
6392 eassert (charpos >= 0);
6393
6394 /* If STRING is specified, use its multibyteness, otherwise use the
6395 setting of MULTIBYTE, if specified. */
6396 if (multibyte >= 0)
6397 it->multibyte_p = multibyte > 0;
6398
6399 /* Bidirectional reordering of strings is controlled by the default
6400 value of bidi-display-reordering. Don't try to reorder while
6401 loading loadup.el, as the necessary character property tables are
6402 not yet available. */
6403 it->bidi_p =
6404 NILP (Vpurify_flag)
6405 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6406
6407 if (s == NULL)
6408 {
6409 eassert (STRINGP (string));
6410 it->string = string;
6411 it->s = NULL;
6412 it->end_charpos = it->string_nchars = SCHARS (string);
6413 it->method = GET_FROM_STRING;
6414 it->current.string_pos = string_pos (charpos, string);
6415
6416 if (it->bidi_p)
6417 {
6418 it->bidi_it.string.lstring = string;
6419 it->bidi_it.string.s = NULL;
6420 it->bidi_it.string.schars = it->end_charpos;
6421 it->bidi_it.string.bufpos = 0;
6422 it->bidi_it.string.from_disp_str = 0;
6423 it->bidi_it.string.unibyte = !it->multibyte_p;
6424 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6425 FRAME_WINDOW_P (it->f), &it->bidi_it);
6426 }
6427 }
6428 else
6429 {
6430 it->s = (const unsigned char *) s;
6431 it->string = Qnil;
6432
6433 /* Note that we use IT->current.pos, not it->current.string_pos,
6434 for displaying C strings. */
6435 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6436 if (it->multibyte_p)
6437 {
6438 it->current.pos = c_string_pos (charpos, s, 1);
6439 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6440 }
6441 else
6442 {
6443 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6444 it->end_charpos = it->string_nchars = strlen (s);
6445 }
6446
6447 if (it->bidi_p)
6448 {
6449 it->bidi_it.string.lstring = Qnil;
6450 it->bidi_it.string.s = (const unsigned char *) s;
6451 it->bidi_it.string.schars = it->end_charpos;
6452 it->bidi_it.string.bufpos = 0;
6453 it->bidi_it.string.from_disp_str = 0;
6454 it->bidi_it.string.unibyte = !it->multibyte_p;
6455 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6456 &it->bidi_it);
6457 }
6458 it->method = GET_FROM_C_STRING;
6459 }
6460
6461 /* PRECISION > 0 means don't return more than PRECISION characters
6462 from the string. */
6463 if (precision > 0 && it->end_charpos - charpos > precision)
6464 {
6465 it->end_charpos = it->string_nchars = charpos + precision;
6466 if (it->bidi_p)
6467 it->bidi_it.string.schars = it->end_charpos;
6468 }
6469
6470 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6471 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6472 FIELD_WIDTH < 0 means infinite field width. This is useful for
6473 padding with `-' at the end of a mode line. */
6474 if (field_width < 0)
6475 field_width = INFINITY;
6476 /* Implementation note: We deliberately don't enlarge
6477 it->bidi_it.string.schars here to fit it->end_charpos, because
6478 the bidi iterator cannot produce characters out of thin air. */
6479 if (field_width > it->end_charpos - charpos)
6480 it->end_charpos = charpos + field_width;
6481
6482 /* Use the standard display table for displaying strings. */
6483 if (DISP_TABLE_P (Vstandard_display_table))
6484 it->dp = XCHAR_TABLE (Vstandard_display_table);
6485
6486 it->stop_charpos = charpos;
6487 it->prev_stop = charpos;
6488 it->base_level_stop = 0;
6489 if (it->bidi_p)
6490 {
6491 it->bidi_it.first_elt = 1;
6492 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6493 it->bidi_it.disp_pos = -1;
6494 }
6495 if (s == NULL && it->multibyte_p)
6496 {
6497 ptrdiff_t endpos = SCHARS (it->string);
6498 if (endpos > it->end_charpos)
6499 endpos = it->end_charpos;
6500 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6501 it->string);
6502 }
6503 CHECK_IT (it);
6504 }
6505
6506
6507 \f
6508 /***********************************************************************
6509 Iteration
6510 ***********************************************************************/
6511
6512 /* Map enum it_method value to corresponding next_element_from_* function. */
6513
6514 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6515 {
6516 next_element_from_buffer,
6517 next_element_from_display_vector,
6518 next_element_from_string,
6519 next_element_from_c_string,
6520 next_element_from_image,
6521 next_element_from_stretch
6522 };
6523
6524 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6525
6526
6527 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6528 (possibly with the following characters). */
6529
6530 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6531 ((IT)->cmp_it.id >= 0 \
6532 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6533 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6534 END_CHARPOS, (IT)->w, \
6535 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6536 (IT)->string)))
6537
6538
6539 /* Lookup the char-table Vglyphless_char_display for character C (-1
6540 if we want information for no-font case), and return the display
6541 method symbol. By side-effect, update it->what and
6542 it->glyphless_method. This function is called from
6543 get_next_display_element for each character element, and from
6544 x_produce_glyphs when no suitable font was found. */
6545
6546 Lisp_Object
6547 lookup_glyphless_char_display (int c, struct it *it)
6548 {
6549 Lisp_Object glyphless_method = Qnil;
6550
6551 if (CHAR_TABLE_P (Vglyphless_char_display)
6552 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6553 {
6554 if (c >= 0)
6555 {
6556 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6557 if (CONSP (glyphless_method))
6558 glyphless_method = FRAME_WINDOW_P (it->f)
6559 ? XCAR (glyphless_method)
6560 : XCDR (glyphless_method);
6561 }
6562 else
6563 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6564 }
6565
6566 retry:
6567 if (NILP (glyphless_method))
6568 {
6569 if (c >= 0)
6570 /* The default is to display the character by a proper font. */
6571 return Qnil;
6572 /* The default for the no-font case is to display an empty box. */
6573 glyphless_method = Qempty_box;
6574 }
6575 if (EQ (glyphless_method, Qzero_width))
6576 {
6577 if (c >= 0)
6578 return glyphless_method;
6579 /* This method can't be used for the no-font case. */
6580 glyphless_method = Qempty_box;
6581 }
6582 if (EQ (glyphless_method, Qthin_space))
6583 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6584 else if (EQ (glyphless_method, Qempty_box))
6585 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6586 else if (EQ (glyphless_method, Qhex_code))
6587 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6588 else if (STRINGP (glyphless_method))
6589 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6590 else
6591 {
6592 /* Invalid value. We use the default method. */
6593 glyphless_method = Qnil;
6594 goto retry;
6595 }
6596 it->what = IT_GLYPHLESS;
6597 return glyphless_method;
6598 }
6599
6600 /* Load IT's display element fields with information about the next
6601 display element from the current position of IT. Value is zero if
6602 end of buffer (or C string) is reached. */
6603
6604 static struct frame *last_escape_glyph_frame = NULL;
6605 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6606 static int last_escape_glyph_merged_face_id = 0;
6607
6608 struct frame *last_glyphless_glyph_frame = NULL;
6609 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6610 int last_glyphless_glyph_merged_face_id = 0;
6611
6612 static int
6613 get_next_display_element (struct it *it)
6614 {
6615 /* Non-zero means that we found a display element. Zero means that
6616 we hit the end of what we iterate over. Performance note: the
6617 function pointer `method' used here turns out to be faster than
6618 using a sequence of if-statements. */
6619 int success_p;
6620
6621 get_next:
6622 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6623
6624 if (it->what == IT_CHARACTER)
6625 {
6626 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6627 and only if (a) the resolved directionality of that character
6628 is R..." */
6629 /* FIXME: Do we need an exception for characters from display
6630 tables? */
6631 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6632 it->c = bidi_mirror_char (it->c);
6633 /* Map via display table or translate control characters.
6634 IT->c, IT->len etc. have been set to the next character by
6635 the function call above. If we have a display table, and it
6636 contains an entry for IT->c, translate it. Don't do this if
6637 IT->c itself comes from a display table, otherwise we could
6638 end up in an infinite recursion. (An alternative could be to
6639 count the recursion depth of this function and signal an
6640 error when a certain maximum depth is reached.) Is it worth
6641 it? */
6642 if (success_p && it->dpvec == NULL)
6643 {
6644 Lisp_Object dv;
6645 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6646 int nonascii_space_p = 0;
6647 int nonascii_hyphen_p = 0;
6648 int c = it->c; /* This is the character to display. */
6649
6650 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6651 {
6652 eassert (SINGLE_BYTE_CHAR_P (c));
6653 if (unibyte_display_via_language_environment)
6654 {
6655 c = DECODE_CHAR (unibyte, c);
6656 if (c < 0)
6657 c = BYTE8_TO_CHAR (it->c);
6658 }
6659 else
6660 c = BYTE8_TO_CHAR (it->c);
6661 }
6662
6663 if (it->dp
6664 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6665 VECTORP (dv)))
6666 {
6667 struct Lisp_Vector *v = XVECTOR (dv);
6668
6669 /* Return the first character from the display table
6670 entry, if not empty. If empty, don't display the
6671 current character. */
6672 if (v->header.size)
6673 {
6674 it->dpvec_char_len = it->len;
6675 it->dpvec = v->contents;
6676 it->dpend = v->contents + v->header.size;
6677 it->current.dpvec_index = 0;
6678 it->dpvec_face_id = -1;
6679 it->saved_face_id = it->face_id;
6680 it->method = GET_FROM_DISPLAY_VECTOR;
6681 it->ellipsis_p = 0;
6682 }
6683 else
6684 {
6685 set_iterator_to_next (it, 0);
6686 }
6687 goto get_next;
6688 }
6689
6690 if (! NILP (lookup_glyphless_char_display (c, it)))
6691 {
6692 if (it->what == IT_GLYPHLESS)
6693 goto done;
6694 /* Don't display this character. */
6695 set_iterator_to_next (it, 0);
6696 goto get_next;
6697 }
6698
6699 /* If `nobreak-char-display' is non-nil, we display
6700 non-ASCII spaces and hyphens specially. */
6701 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6702 {
6703 if (c == 0xA0)
6704 nonascii_space_p = 1;
6705 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6706 nonascii_hyphen_p = 1;
6707 }
6708
6709 /* Translate control characters into `\003' or `^C' form.
6710 Control characters coming from a display table entry are
6711 currently not translated because we use IT->dpvec to hold
6712 the translation. This could easily be changed but I
6713 don't believe that it is worth doing.
6714
6715 The characters handled by `nobreak-char-display' must be
6716 translated too.
6717
6718 Non-printable characters and raw-byte characters are also
6719 translated to octal form. */
6720 if (((c < ' ' || c == 127) /* ASCII control chars */
6721 ? (it->area != TEXT_AREA
6722 /* In mode line, treat \n, \t like other crl chars. */
6723 || (c != '\t'
6724 && it->glyph_row
6725 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6726 || (c != '\n' && c != '\t'))
6727 : (nonascii_space_p
6728 || nonascii_hyphen_p
6729 || CHAR_BYTE8_P (c)
6730 || ! CHAR_PRINTABLE_P (c))))
6731 {
6732 /* C is a control character, non-ASCII space/hyphen,
6733 raw-byte, or a non-printable character which must be
6734 displayed either as '\003' or as `^C' where the '\\'
6735 and '^' can be defined in the display table. Fill
6736 IT->ctl_chars with glyphs for what we have to
6737 display. Then, set IT->dpvec to these glyphs. */
6738 Lisp_Object gc;
6739 int ctl_len;
6740 int face_id;
6741 int lface_id = 0;
6742 int escape_glyph;
6743
6744 /* Handle control characters with ^. */
6745
6746 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6747 {
6748 int g;
6749
6750 g = '^'; /* default glyph for Control */
6751 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6752 if (it->dp
6753 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6754 {
6755 g = GLYPH_CODE_CHAR (gc);
6756 lface_id = GLYPH_CODE_FACE (gc);
6757 }
6758 if (lface_id)
6759 {
6760 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6761 }
6762 else if (it->f == last_escape_glyph_frame
6763 && it->face_id == last_escape_glyph_face_id)
6764 {
6765 face_id = last_escape_glyph_merged_face_id;
6766 }
6767 else
6768 {
6769 /* Merge the escape-glyph face into the current face. */
6770 face_id = merge_faces (it->f, Qescape_glyph, 0,
6771 it->face_id);
6772 last_escape_glyph_frame = it->f;
6773 last_escape_glyph_face_id = it->face_id;
6774 last_escape_glyph_merged_face_id = face_id;
6775 }
6776
6777 XSETINT (it->ctl_chars[0], g);
6778 XSETINT (it->ctl_chars[1], c ^ 0100);
6779 ctl_len = 2;
6780 goto display_control;
6781 }
6782
6783 /* Handle non-ascii space in the mode where it only gets
6784 highlighting. */
6785
6786 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6787 {
6788 /* Merge `nobreak-space' into the current face. */
6789 face_id = merge_faces (it->f, Qnobreak_space, 0,
6790 it->face_id);
6791 XSETINT (it->ctl_chars[0], ' ');
6792 ctl_len = 1;
6793 goto display_control;
6794 }
6795
6796 /* Handle sequences that start with the "escape glyph". */
6797
6798 /* the default escape glyph is \. */
6799 escape_glyph = '\\';
6800
6801 if (it->dp
6802 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6803 {
6804 escape_glyph = GLYPH_CODE_CHAR (gc);
6805 lface_id = GLYPH_CODE_FACE (gc);
6806 }
6807 if (lface_id)
6808 {
6809 /* The display table specified a face.
6810 Merge it into face_id and also into escape_glyph. */
6811 face_id = merge_faces (it->f, Qt, lface_id,
6812 it->face_id);
6813 }
6814 else if (it->f == last_escape_glyph_frame
6815 && it->face_id == last_escape_glyph_face_id)
6816 {
6817 face_id = last_escape_glyph_merged_face_id;
6818 }
6819 else
6820 {
6821 /* Merge the escape-glyph face into the current face. */
6822 face_id = merge_faces (it->f, Qescape_glyph, 0,
6823 it->face_id);
6824 last_escape_glyph_frame = it->f;
6825 last_escape_glyph_face_id = it->face_id;
6826 last_escape_glyph_merged_face_id = face_id;
6827 }
6828
6829 /* Draw non-ASCII hyphen with just highlighting: */
6830
6831 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6832 {
6833 XSETINT (it->ctl_chars[0], '-');
6834 ctl_len = 1;
6835 goto display_control;
6836 }
6837
6838 /* Draw non-ASCII space/hyphen with escape glyph: */
6839
6840 if (nonascii_space_p || nonascii_hyphen_p)
6841 {
6842 XSETINT (it->ctl_chars[0], escape_glyph);
6843 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6844 ctl_len = 2;
6845 goto display_control;
6846 }
6847
6848 {
6849 char str[10];
6850 int len, i;
6851
6852 if (CHAR_BYTE8_P (c))
6853 /* Display \200 instead of \17777600. */
6854 c = CHAR_TO_BYTE8 (c);
6855 len = sprintf (str, "%03o", c);
6856
6857 XSETINT (it->ctl_chars[0], escape_glyph);
6858 for (i = 0; i < len; i++)
6859 XSETINT (it->ctl_chars[i + 1], str[i]);
6860 ctl_len = len + 1;
6861 }
6862
6863 display_control:
6864 /* Set up IT->dpvec and return first character from it. */
6865 it->dpvec_char_len = it->len;
6866 it->dpvec = it->ctl_chars;
6867 it->dpend = it->dpvec + ctl_len;
6868 it->current.dpvec_index = 0;
6869 it->dpvec_face_id = face_id;
6870 it->saved_face_id = it->face_id;
6871 it->method = GET_FROM_DISPLAY_VECTOR;
6872 it->ellipsis_p = 0;
6873 goto get_next;
6874 }
6875 it->char_to_display = c;
6876 }
6877 else if (success_p)
6878 {
6879 it->char_to_display = it->c;
6880 }
6881 }
6882
6883 /* Adjust face id for a multibyte character. There are no multibyte
6884 character in unibyte text. */
6885 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6886 && it->multibyte_p
6887 && success_p
6888 && FRAME_WINDOW_P (it->f))
6889 {
6890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6891
6892 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6893 {
6894 /* Automatic composition with glyph-string. */
6895 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6896
6897 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6898 }
6899 else
6900 {
6901 ptrdiff_t pos = (it->s ? -1
6902 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6903 : IT_CHARPOS (*it));
6904 int c;
6905
6906 if (it->what == IT_CHARACTER)
6907 c = it->char_to_display;
6908 else
6909 {
6910 struct composition *cmp = composition_table[it->cmp_it.id];
6911 int i;
6912
6913 c = ' ';
6914 for (i = 0; i < cmp->glyph_len; i++)
6915 /* TAB in a composition means display glyphs with
6916 padding space on the left or right. */
6917 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6918 break;
6919 }
6920 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6921 }
6922 }
6923
6924 done:
6925 /* Is this character the last one of a run of characters with
6926 box? If yes, set IT->end_of_box_run_p to 1. */
6927 if (it->face_box_p
6928 && it->s == NULL)
6929 {
6930 if (it->method == GET_FROM_STRING && it->sp)
6931 {
6932 int face_id = underlying_face_id (it);
6933 struct face *face = FACE_FROM_ID (it->f, face_id);
6934
6935 if (face)
6936 {
6937 if (face->box == FACE_NO_BOX)
6938 {
6939 /* If the box comes from face properties in a
6940 display string, check faces in that string. */
6941 int string_face_id = face_after_it_pos (it);
6942 it->end_of_box_run_p
6943 = (FACE_FROM_ID (it->f, string_face_id)->box
6944 == FACE_NO_BOX);
6945 }
6946 /* Otherwise, the box comes from the underlying face.
6947 If this is the last string character displayed, check
6948 the next buffer location. */
6949 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6950 && (it->current.overlay_string_index
6951 == it->n_overlay_strings - 1))
6952 {
6953 ptrdiff_t ignore;
6954 int next_face_id;
6955 struct text_pos pos = it->current.pos;
6956 INC_TEXT_POS (pos, it->multibyte_p);
6957
6958 next_face_id = face_at_buffer_position
6959 (it->w, CHARPOS (pos), it->region_beg_charpos,
6960 it->region_end_charpos, &ignore,
6961 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6962 -1);
6963 it->end_of_box_run_p
6964 = (FACE_FROM_ID (it->f, next_face_id)->box
6965 == FACE_NO_BOX);
6966 }
6967 }
6968 }
6969 else
6970 {
6971 int face_id = face_after_it_pos (it);
6972 it->end_of_box_run_p
6973 = (face_id != it->face_id
6974 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6975 }
6976 }
6977 /* If we reached the end of the object we've been iterating (e.g., a
6978 display string or an overlay string), and there's something on
6979 IT->stack, proceed with what's on the stack. It doesn't make
6980 sense to return zero if there's unprocessed stuff on the stack,
6981 because otherwise that stuff will never be displayed. */
6982 if (!success_p && it->sp > 0)
6983 {
6984 set_iterator_to_next (it, 0);
6985 success_p = get_next_display_element (it);
6986 }
6987
6988 /* Value is 0 if end of buffer or string reached. */
6989 return success_p;
6990 }
6991
6992
6993 /* Move IT to the next display element.
6994
6995 RESEAT_P non-zero means if called on a newline in buffer text,
6996 skip to the next visible line start.
6997
6998 Functions get_next_display_element and set_iterator_to_next are
6999 separate because I find this arrangement easier to handle than a
7000 get_next_display_element function that also increments IT's
7001 position. The way it is we can first look at an iterator's current
7002 display element, decide whether it fits on a line, and if it does,
7003 increment the iterator position. The other way around we probably
7004 would either need a flag indicating whether the iterator has to be
7005 incremented the next time, or we would have to implement a
7006 decrement position function which would not be easy to write. */
7007
7008 void
7009 set_iterator_to_next (struct it *it, int reseat_p)
7010 {
7011 /* Reset flags indicating start and end of a sequence of characters
7012 with box. Reset them at the start of this function because
7013 moving the iterator to a new position might set them. */
7014 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7015
7016 switch (it->method)
7017 {
7018 case GET_FROM_BUFFER:
7019 /* The current display element of IT is a character from
7020 current_buffer. Advance in the buffer, and maybe skip over
7021 invisible lines that are so because of selective display. */
7022 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7023 reseat_at_next_visible_line_start (it, 0);
7024 else if (it->cmp_it.id >= 0)
7025 {
7026 /* We are currently getting glyphs from a composition. */
7027 int i;
7028
7029 if (! it->bidi_p)
7030 {
7031 IT_CHARPOS (*it) += it->cmp_it.nchars;
7032 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7033 if (it->cmp_it.to < it->cmp_it.nglyphs)
7034 {
7035 it->cmp_it.from = it->cmp_it.to;
7036 }
7037 else
7038 {
7039 it->cmp_it.id = -1;
7040 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7041 IT_BYTEPOS (*it),
7042 it->end_charpos, Qnil);
7043 }
7044 }
7045 else if (! it->cmp_it.reversed_p)
7046 {
7047 /* Composition created while scanning forward. */
7048 /* Update IT's char/byte positions to point to the first
7049 character of the next grapheme cluster, or to the
7050 character visually after the current composition. */
7051 for (i = 0; i < it->cmp_it.nchars; i++)
7052 bidi_move_to_visually_next (&it->bidi_it);
7053 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7054 IT_CHARPOS (*it) = it->bidi_it.charpos;
7055
7056 if (it->cmp_it.to < it->cmp_it.nglyphs)
7057 {
7058 /* Proceed to the next grapheme cluster. */
7059 it->cmp_it.from = it->cmp_it.to;
7060 }
7061 else
7062 {
7063 /* No more grapheme clusters in this composition.
7064 Find the next stop position. */
7065 ptrdiff_t stop = it->end_charpos;
7066 if (it->bidi_it.scan_dir < 0)
7067 /* Now we are scanning backward and don't know
7068 where to stop. */
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7071 IT_BYTEPOS (*it), stop, Qnil);
7072 }
7073 }
7074 else
7075 {
7076 /* Composition created while scanning backward. */
7077 /* Update IT's char/byte positions to point to the last
7078 character of the previous grapheme cluster, or the
7079 character visually after the current composition. */
7080 for (i = 0; i < it->cmp_it.nchars; i++)
7081 bidi_move_to_visually_next (&it->bidi_it);
7082 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7083 IT_CHARPOS (*it) = it->bidi_it.charpos;
7084 if (it->cmp_it.from > 0)
7085 {
7086 /* Proceed to the previous grapheme cluster. */
7087 it->cmp_it.to = it->cmp_it.from;
7088 }
7089 else
7090 {
7091 /* No more grapheme clusters in this composition.
7092 Find the next stop position. */
7093 ptrdiff_t stop = it->end_charpos;
7094 if (it->bidi_it.scan_dir < 0)
7095 /* Now we are scanning backward and don't know
7096 where to stop. */
7097 stop = -1;
7098 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7099 IT_BYTEPOS (*it), stop, Qnil);
7100 }
7101 }
7102 }
7103 else
7104 {
7105 eassert (it->len != 0);
7106
7107 if (!it->bidi_p)
7108 {
7109 IT_BYTEPOS (*it) += it->len;
7110 IT_CHARPOS (*it) += 1;
7111 }
7112 else
7113 {
7114 int prev_scan_dir = it->bidi_it.scan_dir;
7115 /* If this is a new paragraph, determine its base
7116 direction (a.k.a. its base embedding level). */
7117 if (it->bidi_it.new_paragraph)
7118 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7119 bidi_move_to_visually_next (&it->bidi_it);
7120 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7121 IT_CHARPOS (*it) = it->bidi_it.charpos;
7122 if (prev_scan_dir != it->bidi_it.scan_dir)
7123 {
7124 /* As the scan direction was changed, we must
7125 re-compute the stop position for composition. */
7126 ptrdiff_t stop = it->end_charpos;
7127 if (it->bidi_it.scan_dir < 0)
7128 stop = -1;
7129 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7130 IT_BYTEPOS (*it), stop, Qnil);
7131 }
7132 }
7133 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7134 }
7135 break;
7136
7137 case GET_FROM_C_STRING:
7138 /* Current display element of IT is from a C string. */
7139 if (!it->bidi_p
7140 /* If the string position is beyond string's end, it means
7141 next_element_from_c_string is padding the string with
7142 blanks, in which case we bypass the bidi iterator,
7143 because it cannot deal with such virtual characters. */
7144 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7145 {
7146 IT_BYTEPOS (*it) += it->len;
7147 IT_CHARPOS (*it) += 1;
7148 }
7149 else
7150 {
7151 bidi_move_to_visually_next (&it->bidi_it);
7152 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7153 IT_CHARPOS (*it) = it->bidi_it.charpos;
7154 }
7155 break;
7156
7157 case GET_FROM_DISPLAY_VECTOR:
7158 /* Current display element of IT is from a display table entry.
7159 Advance in the display table definition. Reset it to null if
7160 end reached, and continue with characters from buffers/
7161 strings. */
7162 ++it->current.dpvec_index;
7163
7164 /* Restore face of the iterator to what they were before the
7165 display vector entry (these entries may contain faces). */
7166 it->face_id = it->saved_face_id;
7167
7168 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7169 {
7170 int recheck_faces = it->ellipsis_p;
7171
7172 if (it->s)
7173 it->method = GET_FROM_C_STRING;
7174 else if (STRINGP (it->string))
7175 it->method = GET_FROM_STRING;
7176 else
7177 {
7178 it->method = GET_FROM_BUFFER;
7179 it->object = it->w->buffer;
7180 }
7181
7182 it->dpvec = NULL;
7183 it->current.dpvec_index = -1;
7184
7185 /* Skip over characters which were displayed via IT->dpvec. */
7186 if (it->dpvec_char_len < 0)
7187 reseat_at_next_visible_line_start (it, 1);
7188 else if (it->dpvec_char_len > 0)
7189 {
7190 if (it->method == GET_FROM_STRING
7191 && it->n_overlay_strings > 0)
7192 it->ignore_overlay_strings_at_pos_p = 1;
7193 it->len = it->dpvec_char_len;
7194 set_iterator_to_next (it, reseat_p);
7195 }
7196
7197 /* Maybe recheck faces after display vector */
7198 if (recheck_faces)
7199 it->stop_charpos = IT_CHARPOS (*it);
7200 }
7201 break;
7202
7203 case GET_FROM_STRING:
7204 /* Current display element is a character from a Lisp string. */
7205 eassert (it->s == NULL && STRINGP (it->string));
7206 /* Don't advance past string end. These conditions are true
7207 when set_iterator_to_next is called at the end of
7208 get_next_display_element, in which case the Lisp string is
7209 already exhausted, and all we want is pop the iterator
7210 stack. */
7211 if (it->current.overlay_string_index >= 0)
7212 {
7213 /* This is an overlay string, so there's no padding with
7214 spaces, and the number of characters in the string is
7215 where the string ends. */
7216 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7217 goto consider_string_end;
7218 }
7219 else
7220 {
7221 /* Not an overlay string. There could be padding, so test
7222 against it->end_charpos . */
7223 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7224 goto consider_string_end;
7225 }
7226 if (it->cmp_it.id >= 0)
7227 {
7228 int i;
7229
7230 if (! it->bidi_p)
7231 {
7232 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7233 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7234 if (it->cmp_it.to < it->cmp_it.nglyphs)
7235 it->cmp_it.from = it->cmp_it.to;
7236 else
7237 {
7238 it->cmp_it.id = -1;
7239 composition_compute_stop_pos (&it->cmp_it,
7240 IT_STRING_CHARPOS (*it),
7241 IT_STRING_BYTEPOS (*it),
7242 it->end_charpos, it->string);
7243 }
7244 }
7245 else if (! it->cmp_it.reversed_p)
7246 {
7247 for (i = 0; i < it->cmp_it.nchars; i++)
7248 bidi_move_to_visually_next (&it->bidi_it);
7249 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7250 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7251
7252 if (it->cmp_it.to < it->cmp_it.nglyphs)
7253 it->cmp_it.from = it->cmp_it.to;
7254 else
7255 {
7256 ptrdiff_t stop = it->end_charpos;
7257 if (it->bidi_it.scan_dir < 0)
7258 stop = -1;
7259 composition_compute_stop_pos (&it->cmp_it,
7260 IT_STRING_CHARPOS (*it),
7261 IT_STRING_BYTEPOS (*it), stop,
7262 it->string);
7263 }
7264 }
7265 else
7266 {
7267 for (i = 0; i < it->cmp_it.nchars; i++)
7268 bidi_move_to_visually_next (&it->bidi_it);
7269 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7270 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7271 if (it->cmp_it.from > 0)
7272 it->cmp_it.to = it->cmp_it.from;
7273 else
7274 {
7275 ptrdiff_t stop = it->end_charpos;
7276 if (it->bidi_it.scan_dir < 0)
7277 stop = -1;
7278 composition_compute_stop_pos (&it->cmp_it,
7279 IT_STRING_CHARPOS (*it),
7280 IT_STRING_BYTEPOS (*it), stop,
7281 it->string);
7282 }
7283 }
7284 }
7285 else
7286 {
7287 if (!it->bidi_p
7288 /* If the string position is beyond string's end, it
7289 means next_element_from_string is padding the string
7290 with blanks, in which case we bypass the bidi
7291 iterator, because it cannot deal with such virtual
7292 characters. */
7293 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7294 {
7295 IT_STRING_BYTEPOS (*it) += it->len;
7296 IT_STRING_CHARPOS (*it) += 1;
7297 }
7298 else
7299 {
7300 int prev_scan_dir = it->bidi_it.scan_dir;
7301
7302 bidi_move_to_visually_next (&it->bidi_it);
7303 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7304 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7305 if (prev_scan_dir != it->bidi_it.scan_dir)
7306 {
7307 ptrdiff_t stop = it->end_charpos;
7308
7309 if (it->bidi_it.scan_dir < 0)
7310 stop = -1;
7311 composition_compute_stop_pos (&it->cmp_it,
7312 IT_STRING_CHARPOS (*it),
7313 IT_STRING_BYTEPOS (*it), stop,
7314 it->string);
7315 }
7316 }
7317 }
7318
7319 consider_string_end:
7320
7321 if (it->current.overlay_string_index >= 0)
7322 {
7323 /* IT->string is an overlay string. Advance to the
7324 next, if there is one. */
7325 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7326 {
7327 it->ellipsis_p = 0;
7328 next_overlay_string (it);
7329 if (it->ellipsis_p)
7330 setup_for_ellipsis (it, 0);
7331 }
7332 }
7333 else
7334 {
7335 /* IT->string is not an overlay string. If we reached
7336 its end, and there is something on IT->stack, proceed
7337 with what is on the stack. This can be either another
7338 string, this time an overlay string, or a buffer. */
7339 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7340 && it->sp > 0)
7341 {
7342 pop_it (it);
7343 if (it->method == GET_FROM_STRING)
7344 goto consider_string_end;
7345 }
7346 }
7347 break;
7348
7349 case GET_FROM_IMAGE:
7350 case GET_FROM_STRETCH:
7351 /* The position etc with which we have to proceed are on
7352 the stack. The position may be at the end of a string,
7353 if the `display' property takes up the whole string. */
7354 eassert (it->sp > 0);
7355 pop_it (it);
7356 if (it->method == GET_FROM_STRING)
7357 goto consider_string_end;
7358 break;
7359
7360 default:
7361 /* There are no other methods defined, so this should be a bug. */
7362 emacs_abort ();
7363 }
7364
7365 eassert (it->method != GET_FROM_STRING
7366 || (STRINGP (it->string)
7367 && IT_STRING_CHARPOS (*it) >= 0));
7368 }
7369
7370 /* Load IT's display element fields with information about the next
7371 display element which comes from a display table entry or from the
7372 result of translating a control character to one of the forms `^C'
7373 or `\003'.
7374
7375 IT->dpvec holds the glyphs to return as characters.
7376 IT->saved_face_id holds the face id before the display vector--it
7377 is restored into IT->face_id in set_iterator_to_next. */
7378
7379 static int
7380 next_element_from_display_vector (struct it *it)
7381 {
7382 Lisp_Object gc;
7383
7384 /* Precondition. */
7385 eassert (it->dpvec && it->current.dpvec_index >= 0);
7386
7387 it->face_id = it->saved_face_id;
7388
7389 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7390 That seemed totally bogus - so I changed it... */
7391 gc = it->dpvec[it->current.dpvec_index];
7392
7393 if (GLYPH_CODE_P (gc))
7394 {
7395 it->c = GLYPH_CODE_CHAR (gc);
7396 it->len = CHAR_BYTES (it->c);
7397
7398 /* The entry may contain a face id to use. Such a face id is
7399 the id of a Lisp face, not a realized face. A face id of
7400 zero means no face is specified. */
7401 if (it->dpvec_face_id >= 0)
7402 it->face_id = it->dpvec_face_id;
7403 else
7404 {
7405 int lface_id = GLYPH_CODE_FACE (gc);
7406 if (lface_id > 0)
7407 it->face_id = merge_faces (it->f, Qt, lface_id,
7408 it->saved_face_id);
7409 }
7410 }
7411 else
7412 /* Display table entry is invalid. Return a space. */
7413 it->c = ' ', it->len = 1;
7414
7415 /* Don't change position and object of the iterator here. They are
7416 still the values of the character that had this display table
7417 entry or was translated, and that's what we want. */
7418 it->what = IT_CHARACTER;
7419 return 1;
7420 }
7421
7422 /* Get the first element of string/buffer in the visual order, after
7423 being reseated to a new position in a string or a buffer. */
7424 static void
7425 get_visually_first_element (struct it *it)
7426 {
7427 int string_p = STRINGP (it->string) || it->s;
7428 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7429 ptrdiff_t bob = (string_p ? 0 : BEGV);
7430
7431 if (STRINGP (it->string))
7432 {
7433 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7434 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7435 }
7436 else
7437 {
7438 it->bidi_it.charpos = IT_CHARPOS (*it);
7439 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7440 }
7441
7442 if (it->bidi_it.charpos == eob)
7443 {
7444 /* Nothing to do, but reset the FIRST_ELT flag, like
7445 bidi_paragraph_init does, because we are not going to
7446 call it. */
7447 it->bidi_it.first_elt = 0;
7448 }
7449 else if (it->bidi_it.charpos == bob
7450 || (!string_p
7451 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7452 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7453 {
7454 /* If we are at the beginning of a line/string, we can produce
7455 the next element right away. */
7456 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7457 bidi_move_to_visually_next (&it->bidi_it);
7458 }
7459 else
7460 {
7461 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7462
7463 /* We need to prime the bidi iterator starting at the line's or
7464 string's beginning, before we will be able to produce the
7465 next element. */
7466 if (string_p)
7467 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7468 else
7469 {
7470 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7471 -1);
7472 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7473 }
7474 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7475 do
7476 {
7477 /* Now return to buffer/string position where we were asked
7478 to get the next display element, and produce that. */
7479 bidi_move_to_visually_next (&it->bidi_it);
7480 }
7481 while (it->bidi_it.bytepos != orig_bytepos
7482 && it->bidi_it.charpos < eob);
7483 }
7484
7485 /* Adjust IT's position information to where we ended up. */
7486 if (STRINGP (it->string))
7487 {
7488 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7489 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7490 }
7491 else
7492 {
7493 IT_CHARPOS (*it) = it->bidi_it.charpos;
7494 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7495 }
7496
7497 if (STRINGP (it->string) || !it->s)
7498 {
7499 ptrdiff_t stop, charpos, bytepos;
7500
7501 if (STRINGP (it->string))
7502 {
7503 eassert (!it->s);
7504 stop = SCHARS (it->string);
7505 if (stop > it->end_charpos)
7506 stop = it->end_charpos;
7507 charpos = IT_STRING_CHARPOS (*it);
7508 bytepos = IT_STRING_BYTEPOS (*it);
7509 }
7510 else
7511 {
7512 stop = it->end_charpos;
7513 charpos = IT_CHARPOS (*it);
7514 bytepos = IT_BYTEPOS (*it);
7515 }
7516 if (it->bidi_it.scan_dir < 0)
7517 stop = -1;
7518 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7519 it->string);
7520 }
7521 }
7522
7523 /* Load IT with the next display element from Lisp string IT->string.
7524 IT->current.string_pos is the current position within the string.
7525 If IT->current.overlay_string_index >= 0, the Lisp string is an
7526 overlay string. */
7527
7528 static int
7529 next_element_from_string (struct it *it)
7530 {
7531 struct text_pos position;
7532
7533 eassert (STRINGP (it->string));
7534 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7535 eassert (IT_STRING_CHARPOS (*it) >= 0);
7536 position = it->current.string_pos;
7537
7538 /* With bidi reordering, the character to display might not be the
7539 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7540 that we were reseat()ed to a new string, whose paragraph
7541 direction is not known. */
7542 if (it->bidi_p && it->bidi_it.first_elt)
7543 {
7544 get_visually_first_element (it);
7545 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7546 }
7547
7548 /* Time to check for invisible text? */
7549 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7550 {
7551 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7552 {
7553 if (!(!it->bidi_p
7554 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7555 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7556 {
7557 /* With bidi non-linear iteration, we could find
7558 ourselves far beyond the last computed stop_charpos,
7559 with several other stop positions in between that we
7560 missed. Scan them all now, in buffer's logical
7561 order, until we find and handle the last stop_charpos
7562 that precedes our current position. */
7563 handle_stop_backwards (it, it->stop_charpos);
7564 return GET_NEXT_DISPLAY_ELEMENT (it);
7565 }
7566 else
7567 {
7568 if (it->bidi_p)
7569 {
7570 /* Take note of the stop position we just moved
7571 across, for when we will move back across it. */
7572 it->prev_stop = it->stop_charpos;
7573 /* If we are at base paragraph embedding level, take
7574 note of the last stop position seen at this
7575 level. */
7576 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7577 it->base_level_stop = it->stop_charpos;
7578 }
7579 handle_stop (it);
7580
7581 /* Since a handler may have changed IT->method, we must
7582 recurse here. */
7583 return GET_NEXT_DISPLAY_ELEMENT (it);
7584 }
7585 }
7586 else if (it->bidi_p
7587 /* If we are before prev_stop, we may have overstepped
7588 on our way backwards a stop_pos, and if so, we need
7589 to handle that stop_pos. */
7590 && IT_STRING_CHARPOS (*it) < it->prev_stop
7591 /* We can sometimes back up for reasons that have nothing
7592 to do with bidi reordering. E.g., compositions. The
7593 code below is only needed when we are above the base
7594 embedding level, so test for that explicitly. */
7595 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7596 {
7597 /* If we lost track of base_level_stop, we have no better
7598 place for handle_stop_backwards to start from than string
7599 beginning. This happens, e.g., when we were reseated to
7600 the previous screenful of text by vertical-motion. */
7601 if (it->base_level_stop <= 0
7602 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7603 it->base_level_stop = 0;
7604 handle_stop_backwards (it, it->base_level_stop);
7605 return GET_NEXT_DISPLAY_ELEMENT (it);
7606 }
7607 }
7608
7609 if (it->current.overlay_string_index >= 0)
7610 {
7611 /* Get the next character from an overlay string. In overlay
7612 strings, there is no field width or padding with spaces to
7613 do. */
7614 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7615 {
7616 it->what = IT_EOB;
7617 return 0;
7618 }
7619 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7620 IT_STRING_BYTEPOS (*it),
7621 it->bidi_it.scan_dir < 0
7622 ? -1
7623 : SCHARS (it->string))
7624 && next_element_from_composition (it))
7625 {
7626 return 1;
7627 }
7628 else if (STRING_MULTIBYTE (it->string))
7629 {
7630 const unsigned char *s = (SDATA (it->string)
7631 + IT_STRING_BYTEPOS (*it));
7632 it->c = string_char_and_length (s, &it->len);
7633 }
7634 else
7635 {
7636 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7637 it->len = 1;
7638 }
7639 }
7640 else
7641 {
7642 /* Get the next character from a Lisp string that is not an
7643 overlay string. Such strings come from the mode line, for
7644 example. We may have to pad with spaces, or truncate the
7645 string. See also next_element_from_c_string. */
7646 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7647 {
7648 it->what = IT_EOB;
7649 return 0;
7650 }
7651 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7652 {
7653 /* Pad with spaces. */
7654 it->c = ' ', it->len = 1;
7655 CHARPOS (position) = BYTEPOS (position) = -1;
7656 }
7657 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7658 IT_STRING_BYTEPOS (*it),
7659 it->bidi_it.scan_dir < 0
7660 ? -1
7661 : it->string_nchars)
7662 && next_element_from_composition (it))
7663 {
7664 return 1;
7665 }
7666 else if (STRING_MULTIBYTE (it->string))
7667 {
7668 const unsigned char *s = (SDATA (it->string)
7669 + IT_STRING_BYTEPOS (*it));
7670 it->c = string_char_and_length (s, &it->len);
7671 }
7672 else
7673 {
7674 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7675 it->len = 1;
7676 }
7677 }
7678
7679 /* Record what we have and where it came from. */
7680 it->what = IT_CHARACTER;
7681 it->object = it->string;
7682 it->position = position;
7683 return 1;
7684 }
7685
7686
7687 /* Load IT with next display element from C string IT->s.
7688 IT->string_nchars is the maximum number of characters to return
7689 from the string. IT->end_charpos may be greater than
7690 IT->string_nchars when this function is called, in which case we
7691 may have to return padding spaces. Value is zero if end of string
7692 reached, including padding spaces. */
7693
7694 static int
7695 next_element_from_c_string (struct it *it)
7696 {
7697 int success_p = 1;
7698
7699 eassert (it->s);
7700 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7701 it->what = IT_CHARACTER;
7702 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7703 it->object = Qnil;
7704
7705 /* With bidi reordering, the character to display might not be the
7706 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7707 we were reseated to a new string, whose paragraph direction is
7708 not known. */
7709 if (it->bidi_p && it->bidi_it.first_elt)
7710 get_visually_first_element (it);
7711
7712 /* IT's position can be greater than IT->string_nchars in case a
7713 field width or precision has been specified when the iterator was
7714 initialized. */
7715 if (IT_CHARPOS (*it) >= it->end_charpos)
7716 {
7717 /* End of the game. */
7718 it->what = IT_EOB;
7719 success_p = 0;
7720 }
7721 else if (IT_CHARPOS (*it) >= it->string_nchars)
7722 {
7723 /* Pad with spaces. */
7724 it->c = ' ', it->len = 1;
7725 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7726 }
7727 else if (it->multibyte_p)
7728 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7729 else
7730 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7731
7732 return success_p;
7733 }
7734
7735
7736 /* Set up IT to return characters from an ellipsis, if appropriate.
7737 The definition of the ellipsis glyphs may come from a display table
7738 entry. This function fills IT with the first glyph from the
7739 ellipsis if an ellipsis is to be displayed. */
7740
7741 static int
7742 next_element_from_ellipsis (struct it *it)
7743 {
7744 if (it->selective_display_ellipsis_p)
7745 setup_for_ellipsis (it, it->len);
7746 else
7747 {
7748 /* The face at the current position may be different from the
7749 face we find after the invisible text. Remember what it
7750 was in IT->saved_face_id, and signal that it's there by
7751 setting face_before_selective_p. */
7752 it->saved_face_id = it->face_id;
7753 it->method = GET_FROM_BUFFER;
7754 it->object = it->w->buffer;
7755 reseat_at_next_visible_line_start (it, 1);
7756 it->face_before_selective_p = 1;
7757 }
7758
7759 return GET_NEXT_DISPLAY_ELEMENT (it);
7760 }
7761
7762
7763 /* Deliver an image display element. The iterator IT is already
7764 filled with image information (done in handle_display_prop). Value
7765 is always 1. */
7766
7767
7768 static int
7769 next_element_from_image (struct it *it)
7770 {
7771 it->what = IT_IMAGE;
7772 it->ignore_overlay_strings_at_pos_p = 0;
7773 return 1;
7774 }
7775
7776
7777 /* Fill iterator IT with next display element from a stretch glyph
7778 property. IT->object is the value of the text property. Value is
7779 always 1. */
7780
7781 static int
7782 next_element_from_stretch (struct it *it)
7783 {
7784 it->what = IT_STRETCH;
7785 return 1;
7786 }
7787
7788 /* Scan backwards from IT's current position until we find a stop
7789 position, or until BEGV. This is called when we find ourself
7790 before both the last known prev_stop and base_level_stop while
7791 reordering bidirectional text. */
7792
7793 static void
7794 compute_stop_pos_backwards (struct it *it)
7795 {
7796 const int SCAN_BACK_LIMIT = 1000;
7797 struct text_pos pos;
7798 struct display_pos save_current = it->current;
7799 struct text_pos save_position = it->position;
7800 ptrdiff_t charpos = IT_CHARPOS (*it);
7801 ptrdiff_t where_we_are = charpos;
7802 ptrdiff_t save_stop_pos = it->stop_charpos;
7803 ptrdiff_t save_end_pos = it->end_charpos;
7804
7805 eassert (NILP (it->string) && !it->s);
7806 eassert (it->bidi_p);
7807 it->bidi_p = 0;
7808 do
7809 {
7810 it->end_charpos = min (charpos + 1, ZV);
7811 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7812 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7813 reseat_1 (it, pos, 0);
7814 compute_stop_pos (it);
7815 /* We must advance forward, right? */
7816 if (it->stop_charpos <= charpos)
7817 emacs_abort ();
7818 }
7819 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7820
7821 if (it->stop_charpos <= where_we_are)
7822 it->prev_stop = it->stop_charpos;
7823 else
7824 it->prev_stop = BEGV;
7825 it->bidi_p = 1;
7826 it->current = save_current;
7827 it->position = save_position;
7828 it->stop_charpos = save_stop_pos;
7829 it->end_charpos = save_end_pos;
7830 }
7831
7832 /* Scan forward from CHARPOS in the current buffer/string, until we
7833 find a stop position > current IT's position. Then handle the stop
7834 position before that. This is called when we bump into a stop
7835 position while reordering bidirectional text. CHARPOS should be
7836 the last previously processed stop_pos (or BEGV/0, if none were
7837 processed yet) whose position is less that IT's current
7838 position. */
7839
7840 static void
7841 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7842 {
7843 int bufp = !STRINGP (it->string);
7844 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7845 struct display_pos save_current = it->current;
7846 struct text_pos save_position = it->position;
7847 struct text_pos pos1;
7848 ptrdiff_t next_stop;
7849
7850 /* Scan in strict logical order. */
7851 eassert (it->bidi_p);
7852 it->bidi_p = 0;
7853 do
7854 {
7855 it->prev_stop = charpos;
7856 if (bufp)
7857 {
7858 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7859 reseat_1 (it, pos1, 0);
7860 }
7861 else
7862 it->current.string_pos = string_pos (charpos, it->string);
7863 compute_stop_pos (it);
7864 /* We must advance forward, right? */
7865 if (it->stop_charpos <= it->prev_stop)
7866 emacs_abort ();
7867 charpos = it->stop_charpos;
7868 }
7869 while (charpos <= where_we_are);
7870
7871 it->bidi_p = 1;
7872 it->current = save_current;
7873 it->position = save_position;
7874 next_stop = it->stop_charpos;
7875 it->stop_charpos = it->prev_stop;
7876 handle_stop (it);
7877 it->stop_charpos = next_stop;
7878 }
7879
7880 /* Load IT with the next display element from current_buffer. Value
7881 is zero if end of buffer reached. IT->stop_charpos is the next
7882 position at which to stop and check for text properties or buffer
7883 end. */
7884
7885 static int
7886 next_element_from_buffer (struct it *it)
7887 {
7888 int success_p = 1;
7889
7890 eassert (IT_CHARPOS (*it) >= BEGV);
7891 eassert (NILP (it->string) && !it->s);
7892 eassert (!it->bidi_p
7893 || (EQ (it->bidi_it.string.lstring, Qnil)
7894 && it->bidi_it.string.s == NULL));
7895
7896 /* With bidi reordering, the character to display might not be the
7897 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7898 we were reseat()ed to a new buffer position, which is potentially
7899 a different paragraph. */
7900 if (it->bidi_p && it->bidi_it.first_elt)
7901 {
7902 get_visually_first_element (it);
7903 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7904 }
7905
7906 if (IT_CHARPOS (*it) >= it->stop_charpos)
7907 {
7908 if (IT_CHARPOS (*it) >= it->end_charpos)
7909 {
7910 int overlay_strings_follow_p;
7911
7912 /* End of the game, except when overlay strings follow that
7913 haven't been returned yet. */
7914 if (it->overlay_strings_at_end_processed_p)
7915 overlay_strings_follow_p = 0;
7916 else
7917 {
7918 it->overlay_strings_at_end_processed_p = 1;
7919 overlay_strings_follow_p = get_overlay_strings (it, 0);
7920 }
7921
7922 if (overlay_strings_follow_p)
7923 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7924 else
7925 {
7926 it->what = IT_EOB;
7927 it->position = it->current.pos;
7928 success_p = 0;
7929 }
7930 }
7931 else if (!(!it->bidi_p
7932 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7933 || IT_CHARPOS (*it) == it->stop_charpos))
7934 {
7935 /* With bidi non-linear iteration, we could find ourselves
7936 far beyond the last computed stop_charpos, with several
7937 other stop positions in between that we missed. Scan
7938 them all now, in buffer's logical order, until we find
7939 and handle the last stop_charpos that precedes our
7940 current position. */
7941 handle_stop_backwards (it, it->stop_charpos);
7942 return GET_NEXT_DISPLAY_ELEMENT (it);
7943 }
7944 else
7945 {
7946 if (it->bidi_p)
7947 {
7948 /* Take note of the stop position we just moved across,
7949 for when we will move back across it. */
7950 it->prev_stop = it->stop_charpos;
7951 /* If we are at base paragraph embedding level, take
7952 note of the last stop position seen at this
7953 level. */
7954 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7955 it->base_level_stop = it->stop_charpos;
7956 }
7957 handle_stop (it);
7958 return GET_NEXT_DISPLAY_ELEMENT (it);
7959 }
7960 }
7961 else if (it->bidi_p
7962 /* If we are before prev_stop, we may have overstepped on
7963 our way backwards a stop_pos, and if so, we need to
7964 handle that stop_pos. */
7965 && IT_CHARPOS (*it) < it->prev_stop
7966 /* We can sometimes back up for reasons that have nothing
7967 to do with bidi reordering. E.g., compositions. The
7968 code below is only needed when we are above the base
7969 embedding level, so test for that explicitly. */
7970 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7971 {
7972 if (it->base_level_stop <= 0
7973 || IT_CHARPOS (*it) < it->base_level_stop)
7974 {
7975 /* If we lost track of base_level_stop, we need to find
7976 prev_stop by looking backwards. This happens, e.g., when
7977 we were reseated to the previous screenful of text by
7978 vertical-motion. */
7979 it->base_level_stop = BEGV;
7980 compute_stop_pos_backwards (it);
7981 handle_stop_backwards (it, it->prev_stop);
7982 }
7983 else
7984 handle_stop_backwards (it, it->base_level_stop);
7985 return GET_NEXT_DISPLAY_ELEMENT (it);
7986 }
7987 else
7988 {
7989 /* No face changes, overlays etc. in sight, so just return a
7990 character from current_buffer. */
7991 unsigned char *p;
7992 ptrdiff_t stop;
7993
7994 /* Maybe run the redisplay end trigger hook. Performance note:
7995 This doesn't seem to cost measurable time. */
7996 if (it->redisplay_end_trigger_charpos
7997 && it->glyph_row
7998 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7999 run_redisplay_end_trigger_hook (it);
8000
8001 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8002 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8003 stop)
8004 && next_element_from_composition (it))
8005 {
8006 return 1;
8007 }
8008
8009 /* Get the next character, maybe multibyte. */
8010 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8011 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8012 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8013 else
8014 it->c = *p, it->len = 1;
8015
8016 /* Record what we have and where it came from. */
8017 it->what = IT_CHARACTER;
8018 it->object = it->w->buffer;
8019 it->position = it->current.pos;
8020
8021 /* Normally we return the character found above, except when we
8022 really want to return an ellipsis for selective display. */
8023 if (it->selective)
8024 {
8025 if (it->c == '\n')
8026 {
8027 /* A value of selective > 0 means hide lines indented more
8028 than that number of columns. */
8029 if (it->selective > 0
8030 && IT_CHARPOS (*it) + 1 < ZV
8031 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8032 IT_BYTEPOS (*it) + 1,
8033 it->selective))
8034 {
8035 success_p = next_element_from_ellipsis (it);
8036 it->dpvec_char_len = -1;
8037 }
8038 }
8039 else if (it->c == '\r' && it->selective == -1)
8040 {
8041 /* A value of selective == -1 means that everything from the
8042 CR to the end of the line is invisible, with maybe an
8043 ellipsis displayed for it. */
8044 success_p = next_element_from_ellipsis (it);
8045 it->dpvec_char_len = -1;
8046 }
8047 }
8048 }
8049
8050 /* Value is zero if end of buffer reached. */
8051 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8052 return success_p;
8053 }
8054
8055
8056 /* Run the redisplay end trigger hook for IT. */
8057
8058 static void
8059 run_redisplay_end_trigger_hook (struct it *it)
8060 {
8061 Lisp_Object args[3];
8062
8063 /* IT->glyph_row should be non-null, i.e. we should be actually
8064 displaying something, or otherwise we should not run the hook. */
8065 eassert (it->glyph_row);
8066
8067 /* Set up hook arguments. */
8068 args[0] = Qredisplay_end_trigger_functions;
8069 args[1] = it->window;
8070 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8071 it->redisplay_end_trigger_charpos = 0;
8072
8073 /* Since we are *trying* to run these functions, don't try to run
8074 them again, even if they get an error. */
8075 wset_redisplay_end_trigger (it->w, Qnil);
8076 Frun_hook_with_args (3, args);
8077
8078 /* Notice if it changed the face of the character we are on. */
8079 handle_face_prop (it);
8080 }
8081
8082
8083 /* Deliver a composition display element. Unlike the other
8084 next_element_from_XXX, this function is not registered in the array
8085 get_next_element[]. It is called from next_element_from_buffer and
8086 next_element_from_string when necessary. */
8087
8088 static int
8089 next_element_from_composition (struct it *it)
8090 {
8091 it->what = IT_COMPOSITION;
8092 it->len = it->cmp_it.nbytes;
8093 if (STRINGP (it->string))
8094 {
8095 if (it->c < 0)
8096 {
8097 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8098 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8099 return 0;
8100 }
8101 it->position = it->current.string_pos;
8102 it->object = it->string;
8103 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8104 IT_STRING_BYTEPOS (*it), it->string);
8105 }
8106 else
8107 {
8108 if (it->c < 0)
8109 {
8110 IT_CHARPOS (*it) += it->cmp_it.nchars;
8111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8112 if (it->bidi_p)
8113 {
8114 if (it->bidi_it.new_paragraph)
8115 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8116 /* Resync the bidi iterator with IT's new position.
8117 FIXME: this doesn't support bidirectional text. */
8118 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8119 bidi_move_to_visually_next (&it->bidi_it);
8120 }
8121 return 0;
8122 }
8123 it->position = it->current.pos;
8124 it->object = it->w->buffer;
8125 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8126 IT_BYTEPOS (*it), Qnil);
8127 }
8128 return 1;
8129 }
8130
8131
8132 \f
8133 /***********************************************************************
8134 Moving an iterator without producing glyphs
8135 ***********************************************************************/
8136
8137 /* Check if iterator is at a position corresponding to a valid buffer
8138 position after some move_it_ call. */
8139
8140 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8141 ((it)->method == GET_FROM_STRING \
8142 ? IT_STRING_CHARPOS (*it) == 0 \
8143 : 1)
8144
8145
8146 /* Move iterator IT to a specified buffer or X position within one
8147 line on the display without producing glyphs.
8148
8149 OP should be a bit mask including some or all of these bits:
8150 MOVE_TO_X: Stop upon reaching x-position TO_X.
8151 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8152 Regardless of OP's value, stop upon reaching the end of the display line.
8153
8154 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8155 This means, in particular, that TO_X includes window's horizontal
8156 scroll amount.
8157
8158 The return value has several possible values that
8159 say what condition caused the scan to stop:
8160
8161 MOVE_POS_MATCH_OR_ZV
8162 - when TO_POS or ZV was reached.
8163
8164 MOVE_X_REACHED
8165 -when TO_X was reached before TO_POS or ZV were reached.
8166
8167 MOVE_LINE_CONTINUED
8168 - when we reached the end of the display area and the line must
8169 be continued.
8170
8171 MOVE_LINE_TRUNCATED
8172 - when we reached the end of the display area and the line is
8173 truncated.
8174
8175 MOVE_NEWLINE_OR_CR
8176 - when we stopped at a line end, i.e. a newline or a CR and selective
8177 display is on. */
8178
8179 static enum move_it_result
8180 move_it_in_display_line_to (struct it *it,
8181 ptrdiff_t to_charpos, int to_x,
8182 enum move_operation_enum op)
8183 {
8184 enum move_it_result result = MOVE_UNDEFINED;
8185 struct glyph_row *saved_glyph_row;
8186 struct it wrap_it, atpos_it, atx_it, ppos_it;
8187 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8188 void *ppos_data = NULL;
8189 int may_wrap = 0;
8190 enum it_method prev_method = it->method;
8191 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8192 int saw_smaller_pos = prev_pos < to_charpos;
8193
8194 /* Don't produce glyphs in produce_glyphs. */
8195 saved_glyph_row = it->glyph_row;
8196 it->glyph_row = NULL;
8197
8198 /* Use wrap_it to save a copy of IT wherever a word wrap could
8199 occur. Use atpos_it to save a copy of IT at the desired buffer
8200 position, if found, so that we can scan ahead and check if the
8201 word later overshoots the window edge. Use atx_it similarly, for
8202 pixel positions. */
8203 wrap_it.sp = -1;
8204 atpos_it.sp = -1;
8205 atx_it.sp = -1;
8206
8207 /* Use ppos_it under bidi reordering to save a copy of IT for the
8208 position > CHARPOS that is the closest to CHARPOS. We restore
8209 that position in IT when we have scanned the entire display line
8210 without finding a match for CHARPOS and all the character
8211 positions are greater than CHARPOS. */
8212 if (it->bidi_p)
8213 {
8214 SAVE_IT (ppos_it, *it, ppos_data);
8215 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8216 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8217 SAVE_IT (ppos_it, *it, ppos_data);
8218 }
8219
8220 #define BUFFER_POS_REACHED_P() \
8221 ((op & MOVE_TO_POS) != 0 \
8222 && BUFFERP (it->object) \
8223 && (IT_CHARPOS (*it) == to_charpos \
8224 || ((!it->bidi_p \
8225 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8226 && IT_CHARPOS (*it) > to_charpos) \
8227 || (it->what == IT_COMPOSITION \
8228 && ((IT_CHARPOS (*it) > to_charpos \
8229 && to_charpos >= it->cmp_it.charpos) \
8230 || (IT_CHARPOS (*it) < to_charpos \
8231 && to_charpos <= it->cmp_it.charpos)))) \
8232 && (it->method == GET_FROM_BUFFER \
8233 || (it->method == GET_FROM_DISPLAY_VECTOR \
8234 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8235
8236 /* If there's a line-/wrap-prefix, handle it. */
8237 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8238 && it->current_y < it->last_visible_y)
8239 handle_line_prefix (it);
8240
8241 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8242 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8243
8244 while (1)
8245 {
8246 int x, i, ascent = 0, descent = 0;
8247
8248 /* Utility macro to reset an iterator with x, ascent, and descent. */
8249 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8250 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8251 (IT)->max_descent = descent)
8252
8253 /* Stop if we move beyond TO_CHARPOS (after an image or a
8254 display string or stretch glyph). */
8255 if ((op & MOVE_TO_POS) != 0
8256 && BUFFERP (it->object)
8257 && it->method == GET_FROM_BUFFER
8258 && (((!it->bidi_p
8259 /* When the iterator is at base embedding level, we
8260 are guaranteed that characters are delivered for
8261 display in strictly increasing order of their
8262 buffer positions. */
8263 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8264 && IT_CHARPOS (*it) > to_charpos)
8265 || (it->bidi_p
8266 && (prev_method == GET_FROM_IMAGE
8267 || prev_method == GET_FROM_STRETCH
8268 || prev_method == GET_FROM_STRING)
8269 /* Passed TO_CHARPOS from left to right. */
8270 && ((prev_pos < to_charpos
8271 && IT_CHARPOS (*it) > to_charpos)
8272 /* Passed TO_CHARPOS from right to left. */
8273 || (prev_pos > to_charpos
8274 && IT_CHARPOS (*it) < to_charpos)))))
8275 {
8276 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8277 {
8278 result = MOVE_POS_MATCH_OR_ZV;
8279 break;
8280 }
8281 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8282 /* If wrap_it is valid, the current position might be in a
8283 word that is wrapped. So, save the iterator in
8284 atpos_it and continue to see if wrapping happens. */
8285 SAVE_IT (atpos_it, *it, atpos_data);
8286 }
8287
8288 /* Stop when ZV reached.
8289 We used to stop here when TO_CHARPOS reached as well, but that is
8290 too soon if this glyph does not fit on this line. So we handle it
8291 explicitly below. */
8292 if (!get_next_display_element (it))
8293 {
8294 result = MOVE_POS_MATCH_OR_ZV;
8295 break;
8296 }
8297
8298 if (it->line_wrap == TRUNCATE)
8299 {
8300 if (BUFFER_POS_REACHED_P ())
8301 {
8302 result = MOVE_POS_MATCH_OR_ZV;
8303 break;
8304 }
8305 }
8306 else
8307 {
8308 if (it->line_wrap == WORD_WRAP)
8309 {
8310 if (IT_DISPLAYING_WHITESPACE (it))
8311 may_wrap = 1;
8312 else if (may_wrap)
8313 {
8314 /* We have reached a glyph that follows one or more
8315 whitespace characters. If the position is
8316 already found, we are done. */
8317 if (atpos_it.sp >= 0)
8318 {
8319 RESTORE_IT (it, &atpos_it, atpos_data);
8320 result = MOVE_POS_MATCH_OR_ZV;
8321 goto done;
8322 }
8323 if (atx_it.sp >= 0)
8324 {
8325 RESTORE_IT (it, &atx_it, atx_data);
8326 result = MOVE_X_REACHED;
8327 goto done;
8328 }
8329 /* Otherwise, we can wrap here. */
8330 SAVE_IT (wrap_it, *it, wrap_data);
8331 may_wrap = 0;
8332 }
8333 }
8334 }
8335
8336 /* Remember the line height for the current line, in case
8337 the next element doesn't fit on the line. */
8338 ascent = it->max_ascent;
8339 descent = it->max_descent;
8340
8341 /* The call to produce_glyphs will get the metrics of the
8342 display element IT is loaded with. Record the x-position
8343 before this display element, in case it doesn't fit on the
8344 line. */
8345 x = it->current_x;
8346
8347 PRODUCE_GLYPHS (it);
8348
8349 if (it->area != TEXT_AREA)
8350 {
8351 prev_method = it->method;
8352 if (it->method == GET_FROM_BUFFER)
8353 prev_pos = IT_CHARPOS (*it);
8354 set_iterator_to_next (it, 1);
8355 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8356 SET_TEXT_POS (this_line_min_pos,
8357 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8358 if (it->bidi_p
8359 && (op & MOVE_TO_POS)
8360 && IT_CHARPOS (*it) > to_charpos
8361 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8362 SAVE_IT (ppos_it, *it, ppos_data);
8363 continue;
8364 }
8365
8366 /* The number of glyphs we get back in IT->nglyphs will normally
8367 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8368 character on a terminal frame, or (iii) a line end. For the
8369 second case, IT->nglyphs - 1 padding glyphs will be present.
8370 (On X frames, there is only one glyph produced for a
8371 composite character.)
8372
8373 The behavior implemented below means, for continuation lines,
8374 that as many spaces of a TAB as fit on the current line are
8375 displayed there. For terminal frames, as many glyphs of a
8376 multi-glyph character are displayed in the current line, too.
8377 This is what the old redisplay code did, and we keep it that
8378 way. Under X, the whole shape of a complex character must
8379 fit on the line or it will be completely displayed in the
8380 next line.
8381
8382 Note that both for tabs and padding glyphs, all glyphs have
8383 the same width. */
8384 if (it->nglyphs)
8385 {
8386 /* More than one glyph or glyph doesn't fit on line. All
8387 glyphs have the same width. */
8388 int single_glyph_width = it->pixel_width / it->nglyphs;
8389 int new_x;
8390 int x_before_this_char = x;
8391 int hpos_before_this_char = it->hpos;
8392
8393 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8394 {
8395 new_x = x + single_glyph_width;
8396
8397 /* We want to leave anything reaching TO_X to the caller. */
8398 if ((op & MOVE_TO_X) && new_x > to_x)
8399 {
8400 if (BUFFER_POS_REACHED_P ())
8401 {
8402 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8403 goto buffer_pos_reached;
8404 if (atpos_it.sp < 0)
8405 {
8406 SAVE_IT (atpos_it, *it, atpos_data);
8407 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8408 }
8409 }
8410 else
8411 {
8412 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8413 {
8414 it->current_x = x;
8415 result = MOVE_X_REACHED;
8416 break;
8417 }
8418 if (atx_it.sp < 0)
8419 {
8420 SAVE_IT (atx_it, *it, atx_data);
8421 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8422 }
8423 }
8424 }
8425
8426 if (/* Lines are continued. */
8427 it->line_wrap != TRUNCATE
8428 && (/* And glyph doesn't fit on the line. */
8429 new_x > it->last_visible_x
8430 /* Or it fits exactly and we're on a window
8431 system frame. */
8432 || (new_x == it->last_visible_x
8433 && FRAME_WINDOW_P (it->f)
8434 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8435 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8436 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8437 {
8438 if (/* IT->hpos == 0 means the very first glyph
8439 doesn't fit on the line, e.g. a wide image. */
8440 it->hpos == 0
8441 || (new_x == it->last_visible_x
8442 && FRAME_WINDOW_P (it->f)))
8443 {
8444 ++it->hpos;
8445 it->current_x = new_x;
8446
8447 /* The character's last glyph just barely fits
8448 in this row. */
8449 if (i == it->nglyphs - 1)
8450 {
8451 /* If this is the destination position,
8452 return a position *before* it in this row,
8453 now that we know it fits in this row. */
8454 if (BUFFER_POS_REACHED_P ())
8455 {
8456 if (it->line_wrap != WORD_WRAP
8457 || wrap_it.sp < 0)
8458 {
8459 it->hpos = hpos_before_this_char;
8460 it->current_x = x_before_this_char;
8461 result = MOVE_POS_MATCH_OR_ZV;
8462 break;
8463 }
8464 if (it->line_wrap == WORD_WRAP
8465 && atpos_it.sp < 0)
8466 {
8467 SAVE_IT (atpos_it, *it, atpos_data);
8468 atpos_it.current_x = x_before_this_char;
8469 atpos_it.hpos = hpos_before_this_char;
8470 }
8471 }
8472
8473 prev_method = it->method;
8474 if (it->method == GET_FROM_BUFFER)
8475 prev_pos = IT_CHARPOS (*it);
8476 set_iterator_to_next (it, 1);
8477 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8478 SET_TEXT_POS (this_line_min_pos,
8479 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8480 /* On graphical terminals, newlines may
8481 "overflow" into the fringe if
8482 overflow-newline-into-fringe is non-nil.
8483 On text terminals, and on graphical
8484 terminals with no right margin, newlines
8485 may overflow into the last glyph on the
8486 display line.*/
8487 if (!FRAME_WINDOW_P (it->f)
8488 || ((it->bidi_p
8489 && it->bidi_it.paragraph_dir == R2L)
8490 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8491 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8492 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8493 {
8494 if (!get_next_display_element (it))
8495 {
8496 result = MOVE_POS_MATCH_OR_ZV;
8497 break;
8498 }
8499 if (BUFFER_POS_REACHED_P ())
8500 {
8501 if (ITERATOR_AT_END_OF_LINE_P (it))
8502 result = MOVE_POS_MATCH_OR_ZV;
8503 else
8504 result = MOVE_LINE_CONTINUED;
8505 break;
8506 }
8507 if (ITERATOR_AT_END_OF_LINE_P (it))
8508 {
8509 result = MOVE_NEWLINE_OR_CR;
8510 break;
8511 }
8512 }
8513 }
8514 }
8515 else
8516 IT_RESET_X_ASCENT_DESCENT (it);
8517
8518 if (wrap_it.sp >= 0)
8519 {
8520 RESTORE_IT (it, &wrap_it, wrap_data);
8521 atpos_it.sp = -1;
8522 atx_it.sp = -1;
8523 }
8524
8525 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8526 IT_CHARPOS (*it)));
8527 result = MOVE_LINE_CONTINUED;
8528 break;
8529 }
8530
8531 if (BUFFER_POS_REACHED_P ())
8532 {
8533 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8534 goto buffer_pos_reached;
8535 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8536 {
8537 SAVE_IT (atpos_it, *it, atpos_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8539 }
8540 }
8541
8542 if (new_x > it->first_visible_x)
8543 {
8544 /* Glyph is visible. Increment number of glyphs that
8545 would be displayed. */
8546 ++it->hpos;
8547 }
8548 }
8549
8550 if (result != MOVE_UNDEFINED)
8551 break;
8552 }
8553 else if (BUFFER_POS_REACHED_P ())
8554 {
8555 buffer_pos_reached:
8556 IT_RESET_X_ASCENT_DESCENT (it);
8557 result = MOVE_POS_MATCH_OR_ZV;
8558 break;
8559 }
8560 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8561 {
8562 /* Stop when TO_X specified and reached. This check is
8563 necessary here because of lines consisting of a line end,
8564 only. The line end will not produce any glyphs and we
8565 would never get MOVE_X_REACHED. */
8566 eassert (it->nglyphs == 0);
8567 result = MOVE_X_REACHED;
8568 break;
8569 }
8570
8571 /* Is this a line end? If yes, we're done. */
8572 if (ITERATOR_AT_END_OF_LINE_P (it))
8573 {
8574 /* If we are past TO_CHARPOS, but never saw any character
8575 positions smaller than TO_CHARPOS, return
8576 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8577 did. */
8578 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8579 {
8580 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8581 {
8582 if (IT_CHARPOS (ppos_it) < ZV)
8583 {
8584 RESTORE_IT (it, &ppos_it, ppos_data);
8585 result = MOVE_POS_MATCH_OR_ZV;
8586 }
8587 else
8588 goto buffer_pos_reached;
8589 }
8590 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8591 && IT_CHARPOS (*it) > to_charpos)
8592 goto buffer_pos_reached;
8593 else
8594 result = MOVE_NEWLINE_OR_CR;
8595 }
8596 else
8597 result = MOVE_NEWLINE_OR_CR;
8598 break;
8599 }
8600
8601 prev_method = it->method;
8602 if (it->method == GET_FROM_BUFFER)
8603 prev_pos = IT_CHARPOS (*it);
8604 /* The current display element has been consumed. Advance
8605 to the next. */
8606 set_iterator_to_next (it, 1);
8607 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8608 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8609 if (IT_CHARPOS (*it) < to_charpos)
8610 saw_smaller_pos = 1;
8611 if (it->bidi_p
8612 && (op & MOVE_TO_POS)
8613 && IT_CHARPOS (*it) >= to_charpos
8614 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8615 SAVE_IT (ppos_it, *it, ppos_data);
8616
8617 /* Stop if lines are truncated and IT's current x-position is
8618 past the right edge of the window now. */
8619 if (it->line_wrap == TRUNCATE
8620 && it->current_x >= it->last_visible_x)
8621 {
8622 if (!FRAME_WINDOW_P (it->f)
8623 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8624 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8625 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8626 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8627 {
8628 int at_eob_p = 0;
8629
8630 if ((at_eob_p = !get_next_display_element (it))
8631 || BUFFER_POS_REACHED_P ()
8632 /* If we are past TO_CHARPOS, but never saw any
8633 character positions smaller than TO_CHARPOS,
8634 return MOVE_POS_MATCH_OR_ZV, like the
8635 unidirectional display did. */
8636 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8637 && !saw_smaller_pos
8638 && IT_CHARPOS (*it) > to_charpos))
8639 {
8640 if (it->bidi_p
8641 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8642 RESTORE_IT (it, &ppos_it, ppos_data);
8643 result = MOVE_POS_MATCH_OR_ZV;
8644 break;
8645 }
8646 if (ITERATOR_AT_END_OF_LINE_P (it))
8647 {
8648 result = MOVE_NEWLINE_OR_CR;
8649 break;
8650 }
8651 }
8652 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8653 && !saw_smaller_pos
8654 && IT_CHARPOS (*it) > to_charpos)
8655 {
8656 if (IT_CHARPOS (ppos_it) < ZV)
8657 RESTORE_IT (it, &ppos_it, ppos_data);
8658 result = MOVE_POS_MATCH_OR_ZV;
8659 break;
8660 }
8661 result = MOVE_LINE_TRUNCATED;
8662 break;
8663 }
8664 #undef IT_RESET_X_ASCENT_DESCENT
8665 }
8666
8667 #undef BUFFER_POS_REACHED_P
8668
8669 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8670 restore the saved iterator. */
8671 if (atpos_it.sp >= 0)
8672 RESTORE_IT (it, &atpos_it, atpos_data);
8673 else if (atx_it.sp >= 0)
8674 RESTORE_IT (it, &atx_it, atx_data);
8675
8676 done:
8677
8678 if (atpos_data)
8679 bidi_unshelve_cache (atpos_data, 1);
8680 if (atx_data)
8681 bidi_unshelve_cache (atx_data, 1);
8682 if (wrap_data)
8683 bidi_unshelve_cache (wrap_data, 1);
8684 if (ppos_data)
8685 bidi_unshelve_cache (ppos_data, 1);
8686
8687 /* Restore the iterator settings altered at the beginning of this
8688 function. */
8689 it->glyph_row = saved_glyph_row;
8690 return result;
8691 }
8692
8693 /* For external use. */
8694 void
8695 move_it_in_display_line (struct it *it,
8696 ptrdiff_t to_charpos, int to_x,
8697 enum move_operation_enum op)
8698 {
8699 if (it->line_wrap == WORD_WRAP
8700 && (op & MOVE_TO_X))
8701 {
8702 struct it save_it;
8703 void *save_data = NULL;
8704 int skip;
8705
8706 SAVE_IT (save_it, *it, save_data);
8707 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8708 /* When word-wrap is on, TO_X may lie past the end
8709 of a wrapped line. Then it->current is the
8710 character on the next line, so backtrack to the
8711 space before the wrap point. */
8712 if (skip == MOVE_LINE_CONTINUED)
8713 {
8714 int prev_x = max (it->current_x - 1, 0);
8715 RESTORE_IT (it, &save_it, save_data);
8716 move_it_in_display_line_to
8717 (it, -1, prev_x, MOVE_TO_X);
8718 }
8719 else
8720 bidi_unshelve_cache (save_data, 1);
8721 }
8722 else
8723 move_it_in_display_line_to (it, to_charpos, to_x, op);
8724 }
8725
8726
8727 /* Move IT forward until it satisfies one or more of the criteria in
8728 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8729
8730 OP is a bit-mask that specifies where to stop, and in particular,
8731 which of those four position arguments makes a difference. See the
8732 description of enum move_operation_enum.
8733
8734 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8735 screen line, this function will set IT to the next position that is
8736 displayed to the right of TO_CHARPOS on the screen. */
8737
8738 void
8739 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8740 {
8741 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8742 int line_height, line_start_x = 0, reached = 0;
8743 void *backup_data = NULL;
8744
8745 for (;;)
8746 {
8747 if (op & MOVE_TO_VPOS)
8748 {
8749 /* If no TO_CHARPOS and no TO_X specified, stop at the
8750 start of the line TO_VPOS. */
8751 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8752 {
8753 if (it->vpos == to_vpos)
8754 {
8755 reached = 1;
8756 break;
8757 }
8758 else
8759 skip = move_it_in_display_line_to (it, -1, -1, 0);
8760 }
8761 else
8762 {
8763 /* TO_VPOS >= 0 means stop at TO_X in the line at
8764 TO_VPOS, or at TO_POS, whichever comes first. */
8765 if (it->vpos == to_vpos)
8766 {
8767 reached = 2;
8768 break;
8769 }
8770
8771 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8772
8773 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8774 {
8775 reached = 3;
8776 break;
8777 }
8778 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8779 {
8780 /* We have reached TO_X but not in the line we want. */
8781 skip = move_it_in_display_line_to (it, to_charpos,
8782 -1, MOVE_TO_POS);
8783 if (skip == MOVE_POS_MATCH_OR_ZV)
8784 {
8785 reached = 4;
8786 break;
8787 }
8788 }
8789 }
8790 }
8791 else if (op & MOVE_TO_Y)
8792 {
8793 struct it it_backup;
8794
8795 if (it->line_wrap == WORD_WRAP)
8796 SAVE_IT (it_backup, *it, backup_data);
8797
8798 /* TO_Y specified means stop at TO_X in the line containing
8799 TO_Y---or at TO_CHARPOS if this is reached first. The
8800 problem is that we can't really tell whether the line
8801 contains TO_Y before we have completely scanned it, and
8802 this may skip past TO_X. What we do is to first scan to
8803 TO_X.
8804
8805 If TO_X is not specified, use a TO_X of zero. The reason
8806 is to make the outcome of this function more predictable.
8807 If we didn't use TO_X == 0, we would stop at the end of
8808 the line which is probably not what a caller would expect
8809 to happen. */
8810 skip = move_it_in_display_line_to
8811 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8812 (MOVE_TO_X | (op & MOVE_TO_POS)));
8813
8814 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8815 if (skip == MOVE_POS_MATCH_OR_ZV)
8816 reached = 5;
8817 else if (skip == MOVE_X_REACHED)
8818 {
8819 /* If TO_X was reached, we want to know whether TO_Y is
8820 in the line. We know this is the case if the already
8821 scanned glyphs make the line tall enough. Otherwise,
8822 we must check by scanning the rest of the line. */
8823 line_height = it->max_ascent + it->max_descent;
8824 if (to_y >= it->current_y
8825 && to_y < it->current_y + line_height)
8826 {
8827 reached = 6;
8828 break;
8829 }
8830 SAVE_IT (it_backup, *it, backup_data);
8831 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8832 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8833 op & MOVE_TO_POS);
8834 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8835 line_height = it->max_ascent + it->max_descent;
8836 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8837
8838 if (to_y >= it->current_y
8839 && to_y < it->current_y + line_height)
8840 {
8841 /* If TO_Y is in this line and TO_X was reached
8842 above, we scanned too far. We have to restore
8843 IT's settings to the ones before skipping. But
8844 keep the more accurate values of max_ascent and
8845 max_descent we've found while skipping the rest
8846 of the line, for the sake of callers, such as
8847 pos_visible_p, that need to know the line
8848 height. */
8849 int max_ascent = it->max_ascent;
8850 int max_descent = it->max_descent;
8851
8852 RESTORE_IT (it, &it_backup, backup_data);
8853 it->max_ascent = max_ascent;
8854 it->max_descent = max_descent;
8855 reached = 6;
8856 }
8857 else
8858 {
8859 skip = skip2;
8860 if (skip == MOVE_POS_MATCH_OR_ZV)
8861 reached = 7;
8862 }
8863 }
8864 else
8865 {
8866 /* Check whether TO_Y is in this line. */
8867 line_height = it->max_ascent + it->max_descent;
8868 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8869
8870 if (to_y >= it->current_y
8871 && to_y < it->current_y + line_height)
8872 {
8873 /* When word-wrap is on, TO_X may lie past the end
8874 of a wrapped line. Then it->current is the
8875 character on the next line, so backtrack to the
8876 space before the wrap point. */
8877 if (skip == MOVE_LINE_CONTINUED
8878 && it->line_wrap == WORD_WRAP)
8879 {
8880 int prev_x = max (it->current_x - 1, 0);
8881 RESTORE_IT (it, &it_backup, backup_data);
8882 skip = move_it_in_display_line_to
8883 (it, -1, prev_x, MOVE_TO_X);
8884 }
8885 reached = 6;
8886 }
8887 }
8888
8889 if (reached)
8890 break;
8891 }
8892 else if (BUFFERP (it->object)
8893 && (it->method == GET_FROM_BUFFER
8894 || it->method == GET_FROM_STRETCH)
8895 && IT_CHARPOS (*it) >= to_charpos
8896 /* Under bidi iteration, a call to set_iterator_to_next
8897 can scan far beyond to_charpos if the initial
8898 portion of the next line needs to be reordered. In
8899 that case, give move_it_in_display_line_to another
8900 chance below. */
8901 && !(it->bidi_p
8902 && it->bidi_it.scan_dir == -1))
8903 skip = MOVE_POS_MATCH_OR_ZV;
8904 else
8905 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8906
8907 switch (skip)
8908 {
8909 case MOVE_POS_MATCH_OR_ZV:
8910 reached = 8;
8911 goto out;
8912
8913 case MOVE_NEWLINE_OR_CR:
8914 set_iterator_to_next (it, 1);
8915 it->continuation_lines_width = 0;
8916 break;
8917
8918 case MOVE_LINE_TRUNCATED:
8919 it->continuation_lines_width = 0;
8920 reseat_at_next_visible_line_start (it, 0);
8921 if ((op & MOVE_TO_POS) != 0
8922 && IT_CHARPOS (*it) > to_charpos)
8923 {
8924 reached = 9;
8925 goto out;
8926 }
8927 break;
8928
8929 case MOVE_LINE_CONTINUED:
8930 /* For continued lines ending in a tab, some of the glyphs
8931 associated with the tab are displayed on the current
8932 line. Since it->current_x does not include these glyphs,
8933 we use it->last_visible_x instead. */
8934 if (it->c == '\t')
8935 {
8936 it->continuation_lines_width += it->last_visible_x;
8937 /* When moving by vpos, ensure that the iterator really
8938 advances to the next line (bug#847, bug#969). Fixme:
8939 do we need to do this in other circumstances? */
8940 if (it->current_x != it->last_visible_x
8941 && (op & MOVE_TO_VPOS)
8942 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8943 {
8944 line_start_x = it->current_x + it->pixel_width
8945 - it->last_visible_x;
8946 set_iterator_to_next (it, 0);
8947 }
8948 }
8949 else
8950 it->continuation_lines_width += it->current_x;
8951 break;
8952
8953 default:
8954 emacs_abort ();
8955 }
8956
8957 /* Reset/increment for the next run. */
8958 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8959 it->current_x = line_start_x;
8960 line_start_x = 0;
8961 it->hpos = 0;
8962 it->current_y += it->max_ascent + it->max_descent;
8963 ++it->vpos;
8964 last_height = it->max_ascent + it->max_descent;
8965 last_max_ascent = it->max_ascent;
8966 it->max_ascent = it->max_descent = 0;
8967 }
8968
8969 out:
8970
8971 /* On text terminals, we may stop at the end of a line in the middle
8972 of a multi-character glyph. If the glyph itself is continued,
8973 i.e. it is actually displayed on the next line, don't treat this
8974 stopping point as valid; move to the next line instead (unless
8975 that brings us offscreen). */
8976 if (!FRAME_WINDOW_P (it->f)
8977 && op & MOVE_TO_POS
8978 && IT_CHARPOS (*it) == to_charpos
8979 && it->what == IT_CHARACTER
8980 && it->nglyphs > 1
8981 && it->line_wrap == WINDOW_WRAP
8982 && it->current_x == it->last_visible_x - 1
8983 && it->c != '\n'
8984 && it->c != '\t'
8985 && it->vpos < XFASTINT (it->w->window_end_vpos))
8986 {
8987 it->continuation_lines_width += it->current_x;
8988 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8989 it->current_y += it->max_ascent + it->max_descent;
8990 ++it->vpos;
8991 last_height = it->max_ascent + it->max_descent;
8992 last_max_ascent = it->max_ascent;
8993 }
8994
8995 if (backup_data)
8996 bidi_unshelve_cache (backup_data, 1);
8997
8998 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8999 }
9000
9001
9002 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9003
9004 If DY > 0, move IT backward at least that many pixels. DY = 0
9005 means move IT backward to the preceding line start or BEGV. This
9006 function may move over more than DY pixels if IT->current_y - DY
9007 ends up in the middle of a line; in this case IT->current_y will be
9008 set to the top of the line moved to. */
9009
9010 void
9011 move_it_vertically_backward (struct it *it, int dy)
9012 {
9013 int nlines, h;
9014 struct it it2, it3;
9015 void *it2data = NULL, *it3data = NULL;
9016 ptrdiff_t start_pos;
9017
9018 move_further_back:
9019 eassert (dy >= 0);
9020
9021 start_pos = IT_CHARPOS (*it);
9022
9023 /* Estimate how many newlines we must move back. */
9024 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9025
9026 /* Set the iterator's position that many lines back. */
9027 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9028 back_to_previous_visible_line_start (it);
9029
9030 /* Reseat the iterator here. When moving backward, we don't want
9031 reseat to skip forward over invisible text, set up the iterator
9032 to deliver from overlay strings at the new position etc. So,
9033 use reseat_1 here. */
9034 reseat_1 (it, it->current.pos, 1);
9035
9036 /* We are now surely at a line start. */
9037 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9038 reordering is in effect. */
9039 it->continuation_lines_width = 0;
9040
9041 /* Move forward and see what y-distance we moved. First move to the
9042 start of the next line so that we get its height. We need this
9043 height to be able to tell whether we reached the specified
9044 y-distance. */
9045 SAVE_IT (it2, *it, it2data);
9046 it2.max_ascent = it2.max_descent = 0;
9047 do
9048 {
9049 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9050 MOVE_TO_POS | MOVE_TO_VPOS);
9051 }
9052 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9053 /* If we are in a display string which starts at START_POS,
9054 and that display string includes a newline, and we are
9055 right after that newline (i.e. at the beginning of a
9056 display line), exit the loop, because otherwise we will
9057 infloop, since move_it_to will see that it is already at
9058 START_POS and will not move. */
9059 || (it2.method == GET_FROM_STRING
9060 && IT_CHARPOS (it2) == start_pos
9061 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9062 eassert (IT_CHARPOS (*it) >= BEGV);
9063 SAVE_IT (it3, it2, it3data);
9064
9065 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9066 eassert (IT_CHARPOS (*it) >= BEGV);
9067 /* H is the actual vertical distance from the position in *IT
9068 and the starting position. */
9069 h = it2.current_y - it->current_y;
9070 /* NLINES is the distance in number of lines. */
9071 nlines = it2.vpos - it->vpos;
9072
9073 /* Correct IT's y and vpos position
9074 so that they are relative to the starting point. */
9075 it->vpos -= nlines;
9076 it->current_y -= h;
9077
9078 if (dy == 0)
9079 {
9080 /* DY == 0 means move to the start of the screen line. The
9081 value of nlines is > 0 if continuation lines were involved,
9082 or if the original IT position was at start of a line. */
9083 RESTORE_IT (it, it, it2data);
9084 if (nlines > 0)
9085 move_it_by_lines (it, nlines);
9086 /* The above code moves us to some position NLINES down,
9087 usually to its first glyph (leftmost in an L2R line), but
9088 that's not necessarily the start of the line, under bidi
9089 reordering. We want to get to the character position
9090 that is immediately after the newline of the previous
9091 line. */
9092 if (it->bidi_p
9093 && !it->continuation_lines_width
9094 && !STRINGP (it->string)
9095 && IT_CHARPOS (*it) > BEGV
9096 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9097 {
9098 ptrdiff_t nl_pos =
9099 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9100
9101 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9102 }
9103 bidi_unshelve_cache (it3data, 1);
9104 }
9105 else
9106 {
9107 /* The y-position we try to reach, relative to *IT.
9108 Note that H has been subtracted in front of the if-statement. */
9109 int target_y = it->current_y + h - dy;
9110 int y0 = it3.current_y;
9111 int y1;
9112 int line_height;
9113
9114 RESTORE_IT (&it3, &it3, it3data);
9115 y1 = line_bottom_y (&it3);
9116 line_height = y1 - y0;
9117 RESTORE_IT (it, it, it2data);
9118 /* If we did not reach target_y, try to move further backward if
9119 we can. If we moved too far backward, try to move forward. */
9120 if (target_y < it->current_y
9121 /* This is heuristic. In a window that's 3 lines high, with
9122 a line height of 13 pixels each, recentering with point
9123 on the bottom line will try to move -39/2 = 19 pixels
9124 backward. Try to avoid moving into the first line. */
9125 && (it->current_y - target_y
9126 > min (window_box_height (it->w), line_height * 2 / 3))
9127 && IT_CHARPOS (*it) > BEGV)
9128 {
9129 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9130 target_y - it->current_y));
9131 dy = it->current_y - target_y;
9132 goto move_further_back;
9133 }
9134 else if (target_y >= it->current_y + line_height
9135 && IT_CHARPOS (*it) < ZV)
9136 {
9137 /* Should move forward by at least one line, maybe more.
9138
9139 Note: Calling move_it_by_lines can be expensive on
9140 terminal frames, where compute_motion is used (via
9141 vmotion) to do the job, when there are very long lines
9142 and truncate-lines is nil. That's the reason for
9143 treating terminal frames specially here. */
9144
9145 if (!FRAME_WINDOW_P (it->f))
9146 move_it_vertically (it, target_y - (it->current_y + line_height));
9147 else
9148 {
9149 do
9150 {
9151 move_it_by_lines (it, 1);
9152 }
9153 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9154 }
9155 }
9156 }
9157 }
9158
9159
9160 /* Move IT by a specified amount of pixel lines DY. DY negative means
9161 move backwards. DY = 0 means move to start of screen line. At the
9162 end, IT will be on the start of a screen line. */
9163
9164 void
9165 move_it_vertically (struct it *it, int dy)
9166 {
9167 if (dy <= 0)
9168 move_it_vertically_backward (it, -dy);
9169 else
9170 {
9171 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9172 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9173 MOVE_TO_POS | MOVE_TO_Y);
9174 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9175
9176 /* If buffer ends in ZV without a newline, move to the start of
9177 the line to satisfy the post-condition. */
9178 if (IT_CHARPOS (*it) == ZV
9179 && ZV > BEGV
9180 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9181 move_it_by_lines (it, 0);
9182 }
9183 }
9184
9185
9186 /* Move iterator IT past the end of the text line it is in. */
9187
9188 void
9189 move_it_past_eol (struct it *it)
9190 {
9191 enum move_it_result rc;
9192
9193 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9194 if (rc == MOVE_NEWLINE_OR_CR)
9195 set_iterator_to_next (it, 0);
9196 }
9197
9198
9199 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9200 negative means move up. DVPOS == 0 means move to the start of the
9201 screen line.
9202
9203 Optimization idea: If we would know that IT->f doesn't use
9204 a face with proportional font, we could be faster for
9205 truncate-lines nil. */
9206
9207 void
9208 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9209 {
9210
9211 /* The commented-out optimization uses vmotion on terminals. This
9212 gives bad results, because elements like it->what, on which
9213 callers such as pos_visible_p rely, aren't updated. */
9214 /* struct position pos;
9215 if (!FRAME_WINDOW_P (it->f))
9216 {
9217 struct text_pos textpos;
9218
9219 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9220 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9221 reseat (it, textpos, 1);
9222 it->vpos += pos.vpos;
9223 it->current_y += pos.vpos;
9224 }
9225 else */
9226
9227 if (dvpos == 0)
9228 {
9229 /* DVPOS == 0 means move to the start of the screen line. */
9230 move_it_vertically_backward (it, 0);
9231 /* Let next call to line_bottom_y calculate real line height */
9232 last_height = 0;
9233 }
9234 else if (dvpos > 0)
9235 {
9236 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9237 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9238 {
9239 /* Only move to the next buffer position if we ended up in a
9240 string from display property, not in an overlay string
9241 (before-string or after-string). That is because the
9242 latter don't conceal the underlying buffer position, so
9243 we can ask to move the iterator to the exact position we
9244 are interested in. Note that, even if we are already at
9245 IT_CHARPOS (*it), the call below is not a no-op, as it
9246 will detect that we are at the end of the string, pop the
9247 iterator, and compute it->current_x and it->hpos
9248 correctly. */
9249 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9250 -1, -1, -1, MOVE_TO_POS);
9251 }
9252 }
9253 else
9254 {
9255 struct it it2;
9256 void *it2data = NULL;
9257 ptrdiff_t start_charpos, i;
9258
9259 /* Start at the beginning of the screen line containing IT's
9260 position. This may actually move vertically backwards,
9261 in case of overlays, so adjust dvpos accordingly. */
9262 dvpos += it->vpos;
9263 move_it_vertically_backward (it, 0);
9264 dvpos -= it->vpos;
9265
9266 /* Go back -DVPOS visible lines and reseat the iterator there. */
9267 start_charpos = IT_CHARPOS (*it);
9268 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9269 back_to_previous_visible_line_start (it);
9270 reseat (it, it->current.pos, 1);
9271
9272 /* Move further back if we end up in a string or an image. */
9273 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9274 {
9275 /* First try to move to start of display line. */
9276 dvpos += it->vpos;
9277 move_it_vertically_backward (it, 0);
9278 dvpos -= it->vpos;
9279 if (IT_POS_VALID_AFTER_MOVE_P (it))
9280 break;
9281 /* If start of line is still in string or image,
9282 move further back. */
9283 back_to_previous_visible_line_start (it);
9284 reseat (it, it->current.pos, 1);
9285 dvpos--;
9286 }
9287
9288 it->current_x = it->hpos = 0;
9289
9290 /* Above call may have moved too far if continuation lines
9291 are involved. Scan forward and see if it did. */
9292 SAVE_IT (it2, *it, it2data);
9293 it2.vpos = it2.current_y = 0;
9294 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9295 it->vpos -= it2.vpos;
9296 it->current_y -= it2.current_y;
9297 it->current_x = it->hpos = 0;
9298
9299 /* If we moved too far back, move IT some lines forward. */
9300 if (it2.vpos > -dvpos)
9301 {
9302 int delta = it2.vpos + dvpos;
9303
9304 RESTORE_IT (&it2, &it2, it2data);
9305 SAVE_IT (it2, *it, it2data);
9306 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9307 /* Move back again if we got too far ahead. */
9308 if (IT_CHARPOS (*it) >= start_charpos)
9309 RESTORE_IT (it, &it2, it2data);
9310 else
9311 bidi_unshelve_cache (it2data, 1);
9312 }
9313 else
9314 RESTORE_IT (it, it, it2data);
9315 }
9316 }
9317
9318 /* Return 1 if IT points into the middle of a display vector. */
9319
9320 int
9321 in_display_vector_p (struct it *it)
9322 {
9323 return (it->method == GET_FROM_DISPLAY_VECTOR
9324 && it->current.dpvec_index > 0
9325 && it->dpvec + it->current.dpvec_index != it->dpend);
9326 }
9327
9328 \f
9329 /***********************************************************************
9330 Messages
9331 ***********************************************************************/
9332
9333
9334 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9335 to *Messages*. */
9336
9337 void
9338 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9339 {
9340 Lisp_Object args[3];
9341 Lisp_Object msg, fmt;
9342 char *buffer;
9343 ptrdiff_t len;
9344 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9345 USE_SAFE_ALLOCA;
9346
9347 fmt = msg = Qnil;
9348 GCPRO4 (fmt, msg, arg1, arg2);
9349
9350 args[0] = fmt = build_string (format);
9351 args[1] = arg1;
9352 args[2] = arg2;
9353 msg = Fformat (3, args);
9354
9355 len = SBYTES (msg) + 1;
9356 buffer = SAFE_ALLOCA (len);
9357 memcpy (buffer, SDATA (msg), len);
9358
9359 message_dolog (buffer, len - 1, 1, 0);
9360 SAFE_FREE ();
9361
9362 UNGCPRO;
9363 }
9364
9365
9366 /* Output a newline in the *Messages* buffer if "needs" one. */
9367
9368 void
9369 message_log_maybe_newline (void)
9370 {
9371 if (message_log_need_newline)
9372 message_dolog ("", 0, 1, 0);
9373 }
9374
9375
9376 /* Add a string M of length NBYTES to the message log, optionally
9377 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9378 nonzero, means interpret the contents of M as multibyte. This
9379 function calls low-level routines in order to bypass text property
9380 hooks, etc. which might not be safe to run.
9381
9382 This may GC (insert may run before/after change hooks),
9383 so the buffer M must NOT point to a Lisp string. */
9384
9385 void
9386 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9387 {
9388 const unsigned char *msg = (const unsigned char *) m;
9389
9390 if (!NILP (Vmemory_full))
9391 return;
9392
9393 if (!NILP (Vmessage_log_max))
9394 {
9395 struct buffer *oldbuf;
9396 Lisp_Object oldpoint, oldbegv, oldzv;
9397 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9398 ptrdiff_t point_at_end = 0;
9399 ptrdiff_t zv_at_end = 0;
9400 Lisp_Object old_deactivate_mark;
9401 bool shown;
9402 struct gcpro gcpro1;
9403
9404 old_deactivate_mark = Vdeactivate_mark;
9405 oldbuf = current_buffer;
9406 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9407 bset_undo_list (current_buffer, Qt);
9408
9409 oldpoint = message_dolog_marker1;
9410 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9411 oldbegv = message_dolog_marker2;
9412 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9413 oldzv = message_dolog_marker3;
9414 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9415 GCPRO1 (old_deactivate_mark);
9416
9417 if (PT == Z)
9418 point_at_end = 1;
9419 if (ZV == Z)
9420 zv_at_end = 1;
9421
9422 BEGV = BEG;
9423 BEGV_BYTE = BEG_BYTE;
9424 ZV = Z;
9425 ZV_BYTE = Z_BYTE;
9426 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9427
9428 /* Insert the string--maybe converting multibyte to single byte
9429 or vice versa, so that all the text fits the buffer. */
9430 if (multibyte
9431 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9432 {
9433 ptrdiff_t i;
9434 int c, char_bytes;
9435 char work[1];
9436
9437 /* Convert a multibyte string to single-byte
9438 for the *Message* buffer. */
9439 for (i = 0; i < nbytes; i += char_bytes)
9440 {
9441 c = string_char_and_length (msg + i, &char_bytes);
9442 work[0] = (ASCII_CHAR_P (c)
9443 ? c
9444 : multibyte_char_to_unibyte (c));
9445 insert_1_both (work, 1, 1, 1, 0, 0);
9446 }
9447 }
9448 else if (! multibyte
9449 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9450 {
9451 ptrdiff_t i;
9452 int c, char_bytes;
9453 unsigned char str[MAX_MULTIBYTE_LENGTH];
9454 /* Convert a single-byte string to multibyte
9455 for the *Message* buffer. */
9456 for (i = 0; i < nbytes; i++)
9457 {
9458 c = msg[i];
9459 MAKE_CHAR_MULTIBYTE (c);
9460 char_bytes = CHAR_STRING (c, str);
9461 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9462 }
9463 }
9464 else if (nbytes)
9465 insert_1 (m, nbytes, 1, 0, 0);
9466
9467 if (nlflag)
9468 {
9469 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9470 printmax_t dups;
9471 insert_1 ("\n", 1, 1, 0, 0);
9472
9473 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9474 this_bol = PT;
9475 this_bol_byte = PT_BYTE;
9476
9477 /* See if this line duplicates the previous one.
9478 If so, combine duplicates. */
9479 if (this_bol > BEG)
9480 {
9481 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9482 prev_bol = PT;
9483 prev_bol_byte = PT_BYTE;
9484
9485 dups = message_log_check_duplicate (prev_bol_byte,
9486 this_bol_byte);
9487 if (dups)
9488 {
9489 del_range_both (prev_bol, prev_bol_byte,
9490 this_bol, this_bol_byte, 0);
9491 if (dups > 1)
9492 {
9493 char dupstr[sizeof " [ times]"
9494 + INT_STRLEN_BOUND (printmax_t)];
9495
9496 /* If you change this format, don't forget to also
9497 change message_log_check_duplicate. */
9498 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9499 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9500 insert_1 (dupstr, duplen, 1, 0, 1);
9501 }
9502 }
9503 }
9504
9505 /* If we have more than the desired maximum number of lines
9506 in the *Messages* buffer now, delete the oldest ones.
9507 This is safe because we don't have undo in this buffer. */
9508
9509 if (NATNUMP (Vmessage_log_max))
9510 {
9511 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9512 -XFASTINT (Vmessage_log_max) - 1, 0);
9513 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9514 }
9515 }
9516 BEGV = marker_position (oldbegv);
9517 BEGV_BYTE = marker_byte_position (oldbegv);
9518
9519 if (zv_at_end)
9520 {
9521 ZV = Z;
9522 ZV_BYTE = Z_BYTE;
9523 }
9524 else
9525 {
9526 ZV = marker_position (oldzv);
9527 ZV_BYTE = marker_byte_position (oldzv);
9528 }
9529
9530 if (point_at_end)
9531 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9532 else
9533 /* We can't do Fgoto_char (oldpoint) because it will run some
9534 Lisp code. */
9535 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9536 marker_byte_position (oldpoint));
9537
9538 UNGCPRO;
9539 unchain_marker (XMARKER (oldpoint));
9540 unchain_marker (XMARKER (oldbegv));
9541 unchain_marker (XMARKER (oldzv));
9542
9543 shown = buffer_window_count (current_buffer) > 0;
9544 set_buffer_internal (oldbuf);
9545 if (!shown)
9546 windows_or_buffers_changed = old_windows_or_buffers_changed;
9547 message_log_need_newline = !nlflag;
9548 Vdeactivate_mark = old_deactivate_mark;
9549 }
9550 }
9551
9552
9553 /* We are at the end of the buffer after just having inserted a newline.
9554 (Note: We depend on the fact we won't be crossing the gap.)
9555 Check to see if the most recent message looks a lot like the previous one.
9556 Return 0 if different, 1 if the new one should just replace it, or a
9557 value N > 1 if we should also append " [N times]". */
9558
9559 static intmax_t
9560 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9561 {
9562 ptrdiff_t i;
9563 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9564 int seen_dots = 0;
9565 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9566 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9567
9568 for (i = 0; i < len; i++)
9569 {
9570 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9571 seen_dots = 1;
9572 if (p1[i] != p2[i])
9573 return seen_dots;
9574 }
9575 p1 += len;
9576 if (*p1 == '\n')
9577 return 2;
9578 if (*p1++ == ' ' && *p1++ == '[')
9579 {
9580 char *pend;
9581 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9582 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9583 return n+1;
9584 }
9585 return 0;
9586 }
9587 \f
9588
9589 /* Display an echo area message M with a specified length of NBYTES
9590 bytes. The string may include null characters. If M is 0, clear
9591 out any existing message, and let the mini-buffer text show
9592 through.
9593
9594 This may GC, so the buffer M must NOT point to a Lisp string. */
9595
9596 void
9597 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9598 {
9599 /* First flush out any partial line written with print. */
9600 message_log_maybe_newline ();
9601 if (m)
9602 message_dolog (m, nbytes, 1, multibyte);
9603 message2_nolog (m, nbytes, multibyte);
9604 }
9605
9606
9607 /* The non-logging counterpart of message2. */
9608
9609 void
9610 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9611 {
9612 struct frame *sf = SELECTED_FRAME ();
9613 message_enable_multibyte = multibyte;
9614
9615 if (FRAME_INITIAL_P (sf))
9616 {
9617 if (noninteractive_need_newline)
9618 putc ('\n', stderr);
9619 noninteractive_need_newline = 0;
9620 if (m)
9621 fwrite (m, nbytes, 1, stderr);
9622 if (cursor_in_echo_area == 0)
9623 fprintf (stderr, "\n");
9624 fflush (stderr);
9625 }
9626 /* A null message buffer means that the frame hasn't really been
9627 initialized yet. Error messages get reported properly by
9628 cmd_error, so this must be just an informative message; toss it. */
9629 else if (INTERACTIVE
9630 && sf->glyphs_initialized_p
9631 && FRAME_MESSAGE_BUF (sf))
9632 {
9633 Lisp_Object mini_window;
9634 struct frame *f;
9635
9636 /* Get the frame containing the mini-buffer
9637 that the selected frame is using. */
9638 mini_window = FRAME_MINIBUF_WINDOW (sf);
9639 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9640
9641 FRAME_SAMPLE_VISIBILITY (f);
9642 if (FRAME_VISIBLE_P (sf)
9643 && ! FRAME_VISIBLE_P (f))
9644 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9645
9646 if (m)
9647 {
9648 set_message (m, Qnil, nbytes, multibyte);
9649 if (minibuffer_auto_raise)
9650 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9651 }
9652 else
9653 clear_message (1, 1);
9654
9655 do_pending_window_change (0);
9656 echo_area_display (1);
9657 do_pending_window_change (0);
9658 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9659 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9660 }
9661 }
9662
9663
9664 /* Display an echo area message M with a specified length of NBYTES
9665 bytes. The string may include null characters. If M is not a
9666 string, clear out any existing message, and let the mini-buffer
9667 text show through.
9668
9669 This function cancels echoing. */
9670
9671 void
9672 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9673 {
9674 struct gcpro gcpro1;
9675
9676 GCPRO1 (m);
9677 clear_message (1,1);
9678 cancel_echoing ();
9679
9680 /* First flush out any partial line written with print. */
9681 message_log_maybe_newline ();
9682 if (STRINGP (m))
9683 {
9684 USE_SAFE_ALLOCA;
9685 char *buffer = SAFE_ALLOCA (nbytes);
9686 memcpy (buffer, SDATA (m), nbytes);
9687 message_dolog (buffer, nbytes, 1, multibyte);
9688 SAFE_FREE ();
9689 }
9690 message3_nolog (m, nbytes, multibyte);
9691
9692 UNGCPRO;
9693 }
9694
9695
9696 /* The non-logging version of message3.
9697 This does not cancel echoing, because it is used for echoing.
9698 Perhaps we need to make a separate function for echoing
9699 and make this cancel echoing. */
9700
9701 void
9702 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9703 {
9704 struct frame *sf = SELECTED_FRAME ();
9705 message_enable_multibyte = multibyte;
9706
9707 if (FRAME_INITIAL_P (sf))
9708 {
9709 if (noninteractive_need_newline)
9710 putc ('\n', stderr);
9711 noninteractive_need_newline = 0;
9712 if (STRINGP (m))
9713 fwrite (SDATA (m), nbytes, 1, stderr);
9714 if (cursor_in_echo_area == 0)
9715 fprintf (stderr, "\n");
9716 fflush (stderr);
9717 }
9718 /* A null message buffer means that the frame hasn't really been
9719 initialized yet. Error messages get reported properly by
9720 cmd_error, so this must be just an informative message; toss it. */
9721 else if (INTERACTIVE
9722 && sf->glyphs_initialized_p
9723 && FRAME_MESSAGE_BUF (sf))
9724 {
9725 Lisp_Object mini_window;
9726 Lisp_Object frame;
9727 struct frame *f;
9728
9729 /* Get the frame containing the mini-buffer
9730 that the selected frame is using. */
9731 mini_window = FRAME_MINIBUF_WINDOW (sf);
9732 frame = XWINDOW (mini_window)->frame;
9733 f = XFRAME (frame);
9734
9735 FRAME_SAMPLE_VISIBILITY (f);
9736 if (FRAME_VISIBLE_P (sf)
9737 && !FRAME_VISIBLE_P (f))
9738 Fmake_frame_visible (frame);
9739
9740 if (STRINGP (m) && SCHARS (m) > 0)
9741 {
9742 set_message (NULL, m, nbytes, multibyte);
9743 if (minibuffer_auto_raise)
9744 Fraise_frame (frame);
9745 /* Assume we are not echoing.
9746 (If we are, echo_now will override this.) */
9747 echo_message_buffer = Qnil;
9748 }
9749 else
9750 clear_message (1, 1);
9751
9752 do_pending_window_change (0);
9753 echo_area_display (1);
9754 do_pending_window_change (0);
9755 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9756 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9757 }
9758 }
9759
9760
9761 /* Display a null-terminated echo area message M. If M is 0, clear
9762 out any existing message, and let the mini-buffer text show through.
9763
9764 The buffer M must continue to exist until after the echo area gets
9765 cleared or some other message gets displayed there. Do not pass
9766 text that is stored in a Lisp string. Do not pass text in a buffer
9767 that was alloca'd. */
9768
9769 void
9770 message1 (const char *m)
9771 {
9772 message2 (m, (m ? strlen (m) : 0), 0);
9773 }
9774
9775
9776 /* The non-logging counterpart of message1. */
9777
9778 void
9779 message1_nolog (const char *m)
9780 {
9781 message2_nolog (m, (m ? strlen (m) : 0), 0);
9782 }
9783
9784 /* Display a message M which contains a single %s
9785 which gets replaced with STRING. */
9786
9787 void
9788 message_with_string (const char *m, Lisp_Object string, int log)
9789 {
9790 CHECK_STRING (string);
9791
9792 if (noninteractive)
9793 {
9794 if (m)
9795 {
9796 if (noninteractive_need_newline)
9797 putc ('\n', stderr);
9798 noninteractive_need_newline = 0;
9799 fprintf (stderr, m, SDATA (string));
9800 if (!cursor_in_echo_area)
9801 fprintf (stderr, "\n");
9802 fflush (stderr);
9803 }
9804 }
9805 else if (INTERACTIVE)
9806 {
9807 /* The frame whose minibuffer we're going to display the message on.
9808 It may be larger than the selected frame, so we need
9809 to use its buffer, not the selected frame's buffer. */
9810 Lisp_Object mini_window;
9811 struct frame *f, *sf = SELECTED_FRAME ();
9812
9813 /* Get the frame containing the minibuffer
9814 that the selected frame is using. */
9815 mini_window = FRAME_MINIBUF_WINDOW (sf);
9816 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9817
9818 /* A null message buffer means that the frame hasn't really been
9819 initialized yet. Error messages get reported properly by
9820 cmd_error, so this must be just an informative message; toss it. */
9821 if (FRAME_MESSAGE_BUF (f))
9822 {
9823 Lisp_Object args[2], msg;
9824 struct gcpro gcpro1, gcpro2;
9825
9826 args[0] = build_string (m);
9827 args[1] = msg = string;
9828 GCPRO2 (args[0], msg);
9829 gcpro1.nvars = 2;
9830
9831 msg = Fformat (2, args);
9832
9833 if (log)
9834 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9835 else
9836 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9837
9838 UNGCPRO;
9839
9840 /* Print should start at the beginning of the message
9841 buffer next time. */
9842 message_buf_print = 0;
9843 }
9844 }
9845 }
9846
9847
9848 /* Dump an informative message to the minibuf. If M is 0, clear out
9849 any existing message, and let the mini-buffer text show through. */
9850
9851 static void
9852 vmessage (const char *m, va_list ap)
9853 {
9854 if (noninteractive)
9855 {
9856 if (m)
9857 {
9858 if (noninteractive_need_newline)
9859 putc ('\n', stderr);
9860 noninteractive_need_newline = 0;
9861 vfprintf (stderr, m, ap);
9862 if (cursor_in_echo_area == 0)
9863 fprintf (stderr, "\n");
9864 fflush (stderr);
9865 }
9866 }
9867 else if (INTERACTIVE)
9868 {
9869 /* The frame whose mini-buffer we're going to display the message
9870 on. It may be larger than the selected frame, so we need to
9871 use its buffer, not the selected frame's buffer. */
9872 Lisp_Object mini_window;
9873 struct frame *f, *sf = SELECTED_FRAME ();
9874
9875 /* Get the frame containing the mini-buffer
9876 that the selected frame is using. */
9877 mini_window = FRAME_MINIBUF_WINDOW (sf);
9878 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9879
9880 /* A null message buffer means that the frame hasn't really been
9881 initialized yet. Error messages get reported properly by
9882 cmd_error, so this must be just an informative message; toss
9883 it. */
9884 if (FRAME_MESSAGE_BUF (f))
9885 {
9886 if (m)
9887 {
9888 ptrdiff_t len;
9889
9890 len = doprnt (FRAME_MESSAGE_BUF (f),
9891 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9892
9893 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9894 }
9895 else
9896 message1 (0);
9897
9898 /* Print should start at the beginning of the message
9899 buffer next time. */
9900 message_buf_print = 0;
9901 }
9902 }
9903 }
9904
9905 void
9906 message (const char *m, ...)
9907 {
9908 va_list ap;
9909 va_start (ap, m);
9910 vmessage (m, ap);
9911 va_end (ap);
9912 }
9913
9914
9915 #if 0
9916 /* The non-logging version of message. */
9917
9918 void
9919 message_nolog (const char *m, ...)
9920 {
9921 Lisp_Object old_log_max;
9922 va_list ap;
9923 va_start (ap, m);
9924 old_log_max = Vmessage_log_max;
9925 Vmessage_log_max = Qnil;
9926 vmessage (m, ap);
9927 Vmessage_log_max = old_log_max;
9928 va_end (ap);
9929 }
9930 #endif
9931
9932
9933 /* Display the current message in the current mini-buffer. This is
9934 only called from error handlers in process.c, and is not time
9935 critical. */
9936
9937 void
9938 update_echo_area (void)
9939 {
9940 if (!NILP (echo_area_buffer[0]))
9941 {
9942 Lisp_Object string;
9943 string = Fcurrent_message ();
9944 message3 (string, SBYTES (string),
9945 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9946 }
9947 }
9948
9949
9950 /* Make sure echo area buffers in `echo_buffers' are live.
9951 If they aren't, make new ones. */
9952
9953 static void
9954 ensure_echo_area_buffers (void)
9955 {
9956 int i;
9957
9958 for (i = 0; i < 2; ++i)
9959 if (!BUFFERP (echo_buffer[i])
9960 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9961 {
9962 char name[30];
9963 Lisp_Object old_buffer;
9964 int j;
9965
9966 old_buffer = echo_buffer[i];
9967 echo_buffer[i] = Fget_buffer_create
9968 (make_formatted_string (name, " *Echo Area %d*", i));
9969 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9970 /* to force word wrap in echo area -
9971 it was decided to postpone this*/
9972 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9973
9974 for (j = 0; j < 2; ++j)
9975 if (EQ (old_buffer, echo_area_buffer[j]))
9976 echo_area_buffer[j] = echo_buffer[i];
9977 }
9978 }
9979
9980
9981 /* Call FN with args A1..A4 with either the current or last displayed
9982 echo_area_buffer as current buffer.
9983
9984 WHICH zero means use the current message buffer
9985 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9986 from echo_buffer[] and clear it.
9987
9988 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9989 suitable buffer from echo_buffer[] and clear it.
9990
9991 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9992 that the current message becomes the last displayed one, make
9993 choose a suitable buffer for echo_area_buffer[0], and clear it.
9994
9995 Value is what FN returns. */
9996
9997 static int
9998 with_echo_area_buffer (struct window *w, int which,
9999 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
10000 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10001 {
10002 Lisp_Object buffer;
10003 int this_one, the_other, clear_buffer_p, rc;
10004 ptrdiff_t count = SPECPDL_INDEX ();
10005
10006 /* If buffers aren't live, make new ones. */
10007 ensure_echo_area_buffers ();
10008
10009 clear_buffer_p = 0;
10010
10011 if (which == 0)
10012 this_one = 0, the_other = 1;
10013 else if (which > 0)
10014 this_one = 1, the_other = 0;
10015 else
10016 {
10017 this_one = 0, the_other = 1;
10018 clear_buffer_p = 1;
10019
10020 /* We need a fresh one in case the current echo buffer equals
10021 the one containing the last displayed echo area message. */
10022 if (!NILP (echo_area_buffer[this_one])
10023 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10024 echo_area_buffer[this_one] = Qnil;
10025 }
10026
10027 /* Choose a suitable buffer from echo_buffer[] is we don't
10028 have one. */
10029 if (NILP (echo_area_buffer[this_one]))
10030 {
10031 echo_area_buffer[this_one]
10032 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10033 ? echo_buffer[the_other]
10034 : echo_buffer[this_one]);
10035 clear_buffer_p = 1;
10036 }
10037
10038 buffer = echo_area_buffer[this_one];
10039
10040 /* Don't get confused by reusing the buffer used for echoing
10041 for a different purpose. */
10042 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10043 cancel_echoing ();
10044
10045 record_unwind_protect (unwind_with_echo_area_buffer,
10046 with_echo_area_buffer_unwind_data (w));
10047
10048 /* Make the echo area buffer current. Note that for display
10049 purposes, it is not necessary that the displayed window's buffer
10050 == current_buffer, except for text property lookup. So, let's
10051 only set that buffer temporarily here without doing a full
10052 Fset_window_buffer. We must also change w->pointm, though,
10053 because otherwise an assertions in unshow_buffer fails, and Emacs
10054 aborts. */
10055 set_buffer_internal_1 (XBUFFER (buffer));
10056 if (w)
10057 {
10058 wset_buffer (w, buffer);
10059 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10060 }
10061
10062 bset_undo_list (current_buffer, Qt);
10063 bset_read_only (current_buffer, Qnil);
10064 specbind (Qinhibit_read_only, Qt);
10065 specbind (Qinhibit_modification_hooks, Qt);
10066
10067 if (clear_buffer_p && Z > BEG)
10068 del_range (BEG, Z);
10069
10070 eassert (BEGV >= BEG);
10071 eassert (ZV <= Z && ZV >= BEGV);
10072
10073 rc = fn (a1, a2, a3, a4);
10074
10075 eassert (BEGV >= BEG);
10076 eassert (ZV <= Z && ZV >= BEGV);
10077
10078 unbind_to (count, Qnil);
10079 return rc;
10080 }
10081
10082
10083 /* Save state that should be preserved around the call to the function
10084 FN called in with_echo_area_buffer. */
10085
10086 static Lisp_Object
10087 with_echo_area_buffer_unwind_data (struct window *w)
10088 {
10089 int i = 0;
10090 Lisp_Object vector, tmp;
10091
10092 /* Reduce consing by keeping one vector in
10093 Vwith_echo_area_save_vector. */
10094 vector = Vwith_echo_area_save_vector;
10095 Vwith_echo_area_save_vector = Qnil;
10096
10097 if (NILP (vector))
10098 vector = Fmake_vector (make_number (7), Qnil);
10099
10100 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10101 ASET (vector, i, Vdeactivate_mark); ++i;
10102 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10103
10104 if (w)
10105 {
10106 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10107 ASET (vector, i, w->buffer); ++i;
10108 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10109 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10110 }
10111 else
10112 {
10113 int end = i + 4;
10114 for (; i < end; ++i)
10115 ASET (vector, i, Qnil);
10116 }
10117
10118 eassert (i == ASIZE (vector));
10119 return vector;
10120 }
10121
10122
10123 /* Restore global state from VECTOR which was created by
10124 with_echo_area_buffer_unwind_data. */
10125
10126 static Lisp_Object
10127 unwind_with_echo_area_buffer (Lisp_Object vector)
10128 {
10129 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10130 Vdeactivate_mark = AREF (vector, 1);
10131 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10132
10133 if (WINDOWP (AREF (vector, 3)))
10134 {
10135 struct window *w;
10136 Lisp_Object buffer, charpos, bytepos;
10137
10138 w = XWINDOW (AREF (vector, 3));
10139 buffer = AREF (vector, 4);
10140 charpos = AREF (vector, 5);
10141 bytepos = AREF (vector, 6);
10142
10143 wset_buffer (w, buffer);
10144 set_marker_both (w->pointm, buffer,
10145 XFASTINT (charpos), XFASTINT (bytepos));
10146 }
10147
10148 Vwith_echo_area_save_vector = vector;
10149 return Qnil;
10150 }
10151
10152
10153 /* Set up the echo area for use by print functions. MULTIBYTE_P
10154 non-zero means we will print multibyte. */
10155
10156 void
10157 setup_echo_area_for_printing (int multibyte_p)
10158 {
10159 /* If we can't find an echo area any more, exit. */
10160 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10161 Fkill_emacs (Qnil);
10162
10163 ensure_echo_area_buffers ();
10164
10165 if (!message_buf_print)
10166 {
10167 /* A message has been output since the last time we printed.
10168 Choose a fresh echo area buffer. */
10169 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10170 echo_area_buffer[0] = echo_buffer[1];
10171 else
10172 echo_area_buffer[0] = echo_buffer[0];
10173
10174 /* Switch to that buffer and clear it. */
10175 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10176 bset_truncate_lines (current_buffer, Qnil);
10177
10178 if (Z > BEG)
10179 {
10180 ptrdiff_t count = SPECPDL_INDEX ();
10181 specbind (Qinhibit_read_only, Qt);
10182 /* Note that undo recording is always disabled. */
10183 del_range (BEG, Z);
10184 unbind_to (count, Qnil);
10185 }
10186 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10187
10188 /* Set up the buffer for the multibyteness we need. */
10189 if (multibyte_p
10190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10191 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10192
10193 /* Raise the frame containing the echo area. */
10194 if (minibuffer_auto_raise)
10195 {
10196 struct frame *sf = SELECTED_FRAME ();
10197 Lisp_Object mini_window;
10198 mini_window = FRAME_MINIBUF_WINDOW (sf);
10199 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10200 }
10201
10202 message_log_maybe_newline ();
10203 message_buf_print = 1;
10204 }
10205 else
10206 {
10207 if (NILP (echo_area_buffer[0]))
10208 {
10209 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10210 echo_area_buffer[0] = echo_buffer[1];
10211 else
10212 echo_area_buffer[0] = echo_buffer[0];
10213 }
10214
10215 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10216 {
10217 /* Someone switched buffers between print requests. */
10218 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10219 bset_truncate_lines (current_buffer, Qnil);
10220 }
10221 }
10222 }
10223
10224
10225 /* Display an echo area message in window W. Value is non-zero if W's
10226 height is changed. If display_last_displayed_message_p is
10227 non-zero, display the message that was last displayed, otherwise
10228 display the current message. */
10229
10230 static int
10231 display_echo_area (struct window *w)
10232 {
10233 int i, no_message_p, window_height_changed_p;
10234
10235 /* Temporarily disable garbage collections while displaying the echo
10236 area. This is done because a GC can print a message itself.
10237 That message would modify the echo area buffer's contents while a
10238 redisplay of the buffer is going on, and seriously confuse
10239 redisplay. */
10240 ptrdiff_t count = inhibit_garbage_collection ();
10241
10242 /* If there is no message, we must call display_echo_area_1
10243 nevertheless because it resizes the window. But we will have to
10244 reset the echo_area_buffer in question to nil at the end because
10245 with_echo_area_buffer will sets it to an empty buffer. */
10246 i = display_last_displayed_message_p ? 1 : 0;
10247 no_message_p = NILP (echo_area_buffer[i]);
10248
10249 window_height_changed_p
10250 = with_echo_area_buffer (w, display_last_displayed_message_p,
10251 display_echo_area_1,
10252 (intptr_t) w, Qnil, 0, 0);
10253
10254 if (no_message_p)
10255 echo_area_buffer[i] = Qnil;
10256
10257 unbind_to (count, Qnil);
10258 return window_height_changed_p;
10259 }
10260
10261
10262 /* Helper for display_echo_area. Display the current buffer which
10263 contains the current echo area message in window W, a mini-window,
10264 a pointer to which is passed in A1. A2..A4 are currently not used.
10265 Change the height of W so that all of the message is displayed.
10266 Value is non-zero if height of W was changed. */
10267
10268 static int
10269 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10270 {
10271 intptr_t i1 = a1;
10272 struct window *w = (struct window *) i1;
10273 Lisp_Object window;
10274 struct text_pos start;
10275 int window_height_changed_p = 0;
10276
10277 /* Do this before displaying, so that we have a large enough glyph
10278 matrix for the display. If we can't get enough space for the
10279 whole text, display the last N lines. That works by setting w->start. */
10280 window_height_changed_p = resize_mini_window (w, 0);
10281
10282 /* Use the starting position chosen by resize_mini_window. */
10283 SET_TEXT_POS_FROM_MARKER (start, w->start);
10284
10285 /* Display. */
10286 clear_glyph_matrix (w->desired_matrix);
10287 XSETWINDOW (window, w);
10288 try_window (window, start, 0);
10289
10290 return window_height_changed_p;
10291 }
10292
10293
10294 /* Resize the echo area window to exactly the size needed for the
10295 currently displayed message, if there is one. If a mini-buffer
10296 is active, don't shrink it. */
10297
10298 void
10299 resize_echo_area_exactly (void)
10300 {
10301 if (BUFFERP (echo_area_buffer[0])
10302 && WINDOWP (echo_area_window))
10303 {
10304 struct window *w = XWINDOW (echo_area_window);
10305 int resized_p;
10306 Lisp_Object resize_exactly;
10307
10308 if (minibuf_level == 0)
10309 resize_exactly = Qt;
10310 else
10311 resize_exactly = Qnil;
10312
10313 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10314 (intptr_t) w, resize_exactly,
10315 0, 0);
10316 if (resized_p)
10317 {
10318 ++windows_or_buffers_changed;
10319 ++update_mode_lines;
10320 redisplay_internal ();
10321 }
10322 }
10323 }
10324
10325
10326 /* Callback function for with_echo_area_buffer, when used from
10327 resize_echo_area_exactly. A1 contains a pointer to the window to
10328 resize, EXACTLY non-nil means resize the mini-window exactly to the
10329 size of the text displayed. A3 and A4 are not used. Value is what
10330 resize_mini_window returns. */
10331
10332 static int
10333 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10334 {
10335 intptr_t i1 = a1;
10336 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10337 }
10338
10339
10340 /* Resize mini-window W to fit the size of its contents. EXACT_P
10341 means size the window exactly to the size needed. Otherwise, it's
10342 only enlarged until W's buffer is empty.
10343
10344 Set W->start to the right place to begin display. If the whole
10345 contents fit, start at the beginning. Otherwise, start so as
10346 to make the end of the contents appear. This is particularly
10347 important for y-or-n-p, but seems desirable generally.
10348
10349 Value is non-zero if the window height has been changed. */
10350
10351 int
10352 resize_mini_window (struct window *w, int exact_p)
10353 {
10354 struct frame *f = XFRAME (w->frame);
10355 int window_height_changed_p = 0;
10356
10357 eassert (MINI_WINDOW_P (w));
10358
10359 /* By default, start display at the beginning. */
10360 set_marker_both (w->start, w->buffer,
10361 BUF_BEGV (XBUFFER (w->buffer)),
10362 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10363
10364 /* Don't resize windows while redisplaying a window; it would
10365 confuse redisplay functions when the size of the window they are
10366 displaying changes from under them. Such a resizing can happen,
10367 for instance, when which-func prints a long message while
10368 we are running fontification-functions. We're running these
10369 functions with safe_call which binds inhibit-redisplay to t. */
10370 if (!NILP (Vinhibit_redisplay))
10371 return 0;
10372
10373 /* Nil means don't try to resize. */
10374 if (NILP (Vresize_mini_windows)
10375 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10376 return 0;
10377
10378 if (!FRAME_MINIBUF_ONLY_P (f))
10379 {
10380 struct it it;
10381 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10382 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10383 int height;
10384 EMACS_INT max_height;
10385 int unit = FRAME_LINE_HEIGHT (f);
10386 struct text_pos start;
10387 struct buffer *old_current_buffer = NULL;
10388
10389 if (current_buffer != XBUFFER (w->buffer))
10390 {
10391 old_current_buffer = current_buffer;
10392 set_buffer_internal (XBUFFER (w->buffer));
10393 }
10394
10395 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10396
10397 /* Compute the max. number of lines specified by the user. */
10398 if (FLOATP (Vmax_mini_window_height))
10399 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10400 else if (INTEGERP (Vmax_mini_window_height))
10401 max_height = XINT (Vmax_mini_window_height);
10402 else
10403 max_height = total_height / 4;
10404
10405 /* Correct that max. height if it's bogus. */
10406 max_height = clip_to_bounds (1, max_height, total_height);
10407
10408 /* Find out the height of the text in the window. */
10409 if (it.line_wrap == TRUNCATE)
10410 height = 1;
10411 else
10412 {
10413 last_height = 0;
10414 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10415 if (it.max_ascent == 0 && it.max_descent == 0)
10416 height = it.current_y + last_height;
10417 else
10418 height = it.current_y + it.max_ascent + it.max_descent;
10419 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10420 height = (height + unit - 1) / unit;
10421 }
10422
10423 /* Compute a suitable window start. */
10424 if (height > max_height)
10425 {
10426 height = max_height;
10427 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10428 move_it_vertically_backward (&it, (height - 1) * unit);
10429 start = it.current.pos;
10430 }
10431 else
10432 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10433 SET_MARKER_FROM_TEXT_POS (w->start, start);
10434
10435 if (EQ (Vresize_mini_windows, Qgrow_only))
10436 {
10437 /* Let it grow only, until we display an empty message, in which
10438 case the window shrinks again. */
10439 if (height > WINDOW_TOTAL_LINES (w))
10440 {
10441 int old_height = WINDOW_TOTAL_LINES (w);
10442 freeze_window_starts (f, 1);
10443 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10444 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10445 }
10446 else if (height < WINDOW_TOTAL_LINES (w)
10447 && (exact_p || BEGV == ZV))
10448 {
10449 int old_height = WINDOW_TOTAL_LINES (w);
10450 freeze_window_starts (f, 0);
10451 shrink_mini_window (w);
10452 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10453 }
10454 }
10455 else
10456 {
10457 /* Always resize to exact size needed. */
10458 if (height > WINDOW_TOTAL_LINES (w))
10459 {
10460 int old_height = WINDOW_TOTAL_LINES (w);
10461 freeze_window_starts (f, 1);
10462 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10463 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10464 }
10465 else if (height < WINDOW_TOTAL_LINES (w))
10466 {
10467 int old_height = WINDOW_TOTAL_LINES (w);
10468 freeze_window_starts (f, 0);
10469 shrink_mini_window (w);
10470
10471 if (height)
10472 {
10473 freeze_window_starts (f, 1);
10474 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10475 }
10476
10477 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10478 }
10479 }
10480
10481 if (old_current_buffer)
10482 set_buffer_internal (old_current_buffer);
10483 }
10484
10485 return window_height_changed_p;
10486 }
10487
10488
10489 /* Value is the current message, a string, or nil if there is no
10490 current message. */
10491
10492 Lisp_Object
10493 current_message (void)
10494 {
10495 Lisp_Object msg;
10496
10497 if (!BUFFERP (echo_area_buffer[0]))
10498 msg = Qnil;
10499 else
10500 {
10501 with_echo_area_buffer (0, 0, current_message_1,
10502 (intptr_t) &msg, Qnil, 0, 0);
10503 if (NILP (msg))
10504 echo_area_buffer[0] = Qnil;
10505 }
10506
10507 return msg;
10508 }
10509
10510
10511 static int
10512 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10513 {
10514 intptr_t i1 = a1;
10515 Lisp_Object *msg = (Lisp_Object *) i1;
10516
10517 if (Z > BEG)
10518 *msg = make_buffer_string (BEG, Z, 1);
10519 else
10520 *msg = Qnil;
10521 return 0;
10522 }
10523
10524
10525 /* Push the current message on Vmessage_stack for later restoration
10526 by restore_message. Value is non-zero if the current message isn't
10527 empty. This is a relatively infrequent operation, so it's not
10528 worth optimizing. */
10529
10530 bool
10531 push_message (void)
10532 {
10533 Lisp_Object msg = current_message ();
10534 Vmessage_stack = Fcons (msg, Vmessage_stack);
10535 return STRINGP (msg);
10536 }
10537
10538
10539 /* Restore message display from the top of Vmessage_stack. */
10540
10541 void
10542 restore_message (void)
10543 {
10544 Lisp_Object msg;
10545
10546 eassert (CONSP (Vmessage_stack));
10547 msg = XCAR (Vmessage_stack);
10548 if (STRINGP (msg))
10549 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10550 else
10551 message3_nolog (msg, 0, 0);
10552 }
10553
10554
10555 /* Handler for record_unwind_protect calling pop_message. */
10556
10557 Lisp_Object
10558 pop_message_unwind (Lisp_Object dummy)
10559 {
10560 pop_message ();
10561 return Qnil;
10562 }
10563
10564 /* Pop the top-most entry off Vmessage_stack. */
10565
10566 static void
10567 pop_message (void)
10568 {
10569 eassert (CONSP (Vmessage_stack));
10570 Vmessage_stack = XCDR (Vmessage_stack);
10571 }
10572
10573
10574 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10575 exits. If the stack is not empty, we have a missing pop_message
10576 somewhere. */
10577
10578 void
10579 check_message_stack (void)
10580 {
10581 if (!NILP (Vmessage_stack))
10582 emacs_abort ();
10583 }
10584
10585
10586 /* Truncate to NCHARS what will be displayed in the echo area the next
10587 time we display it---but don't redisplay it now. */
10588
10589 void
10590 truncate_echo_area (ptrdiff_t nchars)
10591 {
10592 if (nchars == 0)
10593 echo_area_buffer[0] = Qnil;
10594 /* A null message buffer means that the frame hasn't really been
10595 initialized yet. Error messages get reported properly by
10596 cmd_error, so this must be just an informative message; toss it. */
10597 else if (!noninteractive
10598 && INTERACTIVE
10599 && !NILP (echo_area_buffer[0]))
10600 {
10601 struct frame *sf = SELECTED_FRAME ();
10602 if (FRAME_MESSAGE_BUF (sf))
10603 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10604 }
10605 }
10606
10607
10608 /* Helper function for truncate_echo_area. Truncate the current
10609 message to at most NCHARS characters. */
10610
10611 static int
10612 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10613 {
10614 if (BEG + nchars < Z)
10615 del_range (BEG + nchars, Z);
10616 if (Z == BEG)
10617 echo_area_buffer[0] = Qnil;
10618 return 0;
10619 }
10620
10621 /* Set the current message to a substring of S or STRING.
10622
10623 If STRING is a Lisp string, set the message to the first NBYTES
10624 bytes from STRING. NBYTES zero means use the whole string. If
10625 STRING is multibyte, the message will be displayed multibyte.
10626
10627 If S is not null, set the message to the first LEN bytes of S. LEN
10628 zero means use the whole string. MULTIBYTE_P non-zero means S is
10629 multibyte. Display the message multibyte in that case.
10630
10631 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10632 to t before calling set_message_1 (which calls insert).
10633 */
10634
10635 static void
10636 set_message (const char *s, Lisp_Object string,
10637 ptrdiff_t nbytes, int multibyte_p)
10638 {
10639 message_enable_multibyte
10640 = ((s && multibyte_p)
10641 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10642
10643 with_echo_area_buffer (0, -1, set_message_1,
10644 (intptr_t) s, string, nbytes, multibyte_p);
10645 message_buf_print = 0;
10646 help_echo_showing_p = 0;
10647
10648 if (STRINGP (Vdebug_on_message)
10649 && fast_string_match (Vdebug_on_message, string) >= 0)
10650 call_debugger (list2 (Qerror, string));
10651 }
10652
10653
10654 /* Helper function for set_message. Arguments have the same meaning
10655 as there, with A1 corresponding to S and A2 corresponding to STRING
10656 This function is called with the echo area buffer being
10657 current. */
10658
10659 static int
10660 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10661 {
10662 intptr_t i1 = a1;
10663 const char *s = (const char *) i1;
10664 const unsigned char *msg = (const unsigned char *) s;
10665 Lisp_Object string = a2;
10666
10667 /* Change multibyteness of the echo buffer appropriately. */
10668 if (message_enable_multibyte
10669 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10670 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10671
10672 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10673 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10674 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10675
10676 /* Insert new message at BEG. */
10677 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10678
10679 if (STRINGP (string))
10680 {
10681 ptrdiff_t nchars;
10682
10683 if (nbytes == 0)
10684 nbytes = SBYTES (string);
10685 nchars = string_byte_to_char (string, nbytes);
10686
10687 /* This function takes care of single/multibyte conversion. We
10688 just have to ensure that the echo area buffer has the right
10689 setting of enable_multibyte_characters. */
10690 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10691 }
10692 else if (s)
10693 {
10694 if (nbytes == 0)
10695 nbytes = strlen (s);
10696
10697 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10698 {
10699 /* Convert from multi-byte to single-byte. */
10700 ptrdiff_t i;
10701 int c, n;
10702 char work[1];
10703
10704 /* Convert a multibyte string to single-byte. */
10705 for (i = 0; i < nbytes; i += n)
10706 {
10707 c = string_char_and_length (msg + i, &n);
10708 work[0] = (ASCII_CHAR_P (c)
10709 ? c
10710 : multibyte_char_to_unibyte (c));
10711 insert_1_both (work, 1, 1, 1, 0, 0);
10712 }
10713 }
10714 else if (!multibyte_p
10715 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10716 {
10717 /* Convert from single-byte to multi-byte. */
10718 ptrdiff_t i;
10719 int c, n;
10720 unsigned char str[MAX_MULTIBYTE_LENGTH];
10721
10722 /* Convert a single-byte string to multibyte. */
10723 for (i = 0; i < nbytes; i++)
10724 {
10725 c = msg[i];
10726 MAKE_CHAR_MULTIBYTE (c);
10727 n = CHAR_STRING (c, str);
10728 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10729 }
10730 }
10731 else
10732 insert_1 (s, nbytes, 1, 0, 0);
10733 }
10734
10735 return 0;
10736 }
10737
10738
10739 /* Clear messages. CURRENT_P non-zero means clear the current
10740 message. LAST_DISPLAYED_P non-zero means clear the message
10741 last displayed. */
10742
10743 void
10744 clear_message (int current_p, int last_displayed_p)
10745 {
10746 if (current_p)
10747 {
10748 echo_area_buffer[0] = Qnil;
10749 message_cleared_p = 1;
10750 }
10751
10752 if (last_displayed_p)
10753 echo_area_buffer[1] = Qnil;
10754
10755 message_buf_print = 0;
10756 }
10757
10758 /* Clear garbaged frames.
10759
10760 This function is used where the old redisplay called
10761 redraw_garbaged_frames which in turn called redraw_frame which in
10762 turn called clear_frame. The call to clear_frame was a source of
10763 flickering. I believe a clear_frame is not necessary. It should
10764 suffice in the new redisplay to invalidate all current matrices,
10765 and ensure a complete redisplay of all windows. */
10766
10767 static void
10768 clear_garbaged_frames (void)
10769 {
10770 if (frame_garbaged)
10771 {
10772 Lisp_Object tail, frame;
10773 int changed_count = 0;
10774
10775 FOR_EACH_FRAME (tail, frame)
10776 {
10777 struct frame *f = XFRAME (frame);
10778
10779 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10780 {
10781 if (f->resized_p)
10782 {
10783 redraw_frame (f);
10784 f->force_flush_display_p = 1;
10785 }
10786 clear_current_matrices (f);
10787 changed_count++;
10788 f->garbaged = 0;
10789 f->resized_p = 0;
10790 }
10791 }
10792
10793 frame_garbaged = 0;
10794 if (changed_count)
10795 ++windows_or_buffers_changed;
10796 }
10797 }
10798
10799
10800 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10801 is non-zero update selected_frame. Value is non-zero if the
10802 mini-windows height has been changed. */
10803
10804 static int
10805 echo_area_display (int update_frame_p)
10806 {
10807 Lisp_Object mini_window;
10808 struct window *w;
10809 struct frame *f;
10810 int window_height_changed_p = 0;
10811 struct frame *sf = SELECTED_FRAME ();
10812
10813 mini_window = FRAME_MINIBUF_WINDOW (sf);
10814 w = XWINDOW (mini_window);
10815 f = XFRAME (WINDOW_FRAME (w));
10816
10817 /* Don't display if frame is invisible or not yet initialized. */
10818 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10819 return 0;
10820
10821 #ifdef HAVE_WINDOW_SYSTEM
10822 /* When Emacs starts, selected_frame may be the initial terminal
10823 frame. If we let this through, a message would be displayed on
10824 the terminal. */
10825 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10826 return 0;
10827 #endif /* HAVE_WINDOW_SYSTEM */
10828
10829 /* Redraw garbaged frames. */
10830 clear_garbaged_frames ();
10831
10832 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10833 {
10834 echo_area_window = mini_window;
10835 window_height_changed_p = display_echo_area (w);
10836 w->must_be_updated_p = 1;
10837
10838 /* Update the display, unless called from redisplay_internal.
10839 Also don't update the screen during redisplay itself. The
10840 update will happen at the end of redisplay, and an update
10841 here could cause confusion. */
10842 if (update_frame_p && !redisplaying_p)
10843 {
10844 int n = 0;
10845
10846 /* If the display update has been interrupted by pending
10847 input, update mode lines in the frame. Due to the
10848 pending input, it might have been that redisplay hasn't
10849 been called, so that mode lines above the echo area are
10850 garbaged. This looks odd, so we prevent it here. */
10851 if (!display_completed)
10852 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10853
10854 if (window_height_changed_p
10855 /* Don't do this if Emacs is shutting down. Redisplay
10856 needs to run hooks. */
10857 && !NILP (Vrun_hooks))
10858 {
10859 /* Must update other windows. Likewise as in other
10860 cases, don't let this update be interrupted by
10861 pending input. */
10862 ptrdiff_t count = SPECPDL_INDEX ();
10863 specbind (Qredisplay_dont_pause, Qt);
10864 windows_or_buffers_changed = 1;
10865 redisplay_internal ();
10866 unbind_to (count, Qnil);
10867 }
10868 else if (FRAME_WINDOW_P (f) && n == 0)
10869 {
10870 /* Window configuration is the same as before.
10871 Can do with a display update of the echo area,
10872 unless we displayed some mode lines. */
10873 update_single_window (w, 1);
10874 FRAME_RIF (f)->flush_display (f);
10875 }
10876 else
10877 update_frame (f, 1, 1);
10878
10879 /* If cursor is in the echo area, make sure that the next
10880 redisplay displays the minibuffer, so that the cursor will
10881 be replaced with what the minibuffer wants. */
10882 if (cursor_in_echo_area)
10883 ++windows_or_buffers_changed;
10884 }
10885 }
10886 else if (!EQ (mini_window, selected_window))
10887 windows_or_buffers_changed++;
10888
10889 /* Last displayed message is now the current message. */
10890 echo_area_buffer[1] = echo_area_buffer[0];
10891 /* Inform read_char that we're not echoing. */
10892 echo_message_buffer = Qnil;
10893
10894 /* Prevent redisplay optimization in redisplay_internal by resetting
10895 this_line_start_pos. This is done because the mini-buffer now
10896 displays the message instead of its buffer text. */
10897 if (EQ (mini_window, selected_window))
10898 CHARPOS (this_line_start_pos) = 0;
10899
10900 return window_height_changed_p;
10901 }
10902
10903 /* Nonzero if the current window's buffer is shown in more than one
10904 window and was modified since last redisplay. */
10905
10906 static int
10907 buffer_shared_and_changed (void)
10908 {
10909 return (buffer_window_count (current_buffer) > 1
10910 && UNCHANGED_MODIFIED < MODIFF);
10911 }
10912
10913 /* Nonzero if W doesn't reflect the actual state of current buffer due
10914 to its text or overlays change. FIXME: this may be called when
10915 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10916
10917 static int
10918 window_outdated (struct window *w)
10919 {
10920 return (w->last_modified < MODIFF
10921 || w->last_overlay_modified < OVERLAY_MODIFF);
10922 }
10923
10924 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10925 is enabled and mark of W's buffer was changed since last W's update. */
10926
10927 static int
10928 window_buffer_changed (struct window *w)
10929 {
10930 struct buffer *b = XBUFFER (w->buffer);
10931
10932 eassert (BUFFER_LIVE_P (b));
10933
10934 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10935 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10936 != !NILP (w->region_showing)));
10937 }
10938
10939 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10940
10941 static int
10942 mode_line_update_needed (struct window *w)
10943 {
10944 return (!NILP (w->column_number_displayed)
10945 && !(PT == w->last_point && !window_outdated (w))
10946 && (XFASTINT (w->column_number_displayed) != current_column ()));
10947 }
10948
10949 /***********************************************************************
10950 Mode Lines and Frame Titles
10951 ***********************************************************************/
10952
10953 /* A buffer for constructing non-propertized mode-line strings and
10954 frame titles in it; allocated from the heap in init_xdisp and
10955 resized as needed in store_mode_line_noprop_char. */
10956
10957 static char *mode_line_noprop_buf;
10958
10959 /* The buffer's end, and a current output position in it. */
10960
10961 static char *mode_line_noprop_buf_end;
10962 static char *mode_line_noprop_ptr;
10963
10964 #define MODE_LINE_NOPROP_LEN(start) \
10965 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10966
10967 static enum {
10968 MODE_LINE_DISPLAY = 0,
10969 MODE_LINE_TITLE,
10970 MODE_LINE_NOPROP,
10971 MODE_LINE_STRING
10972 } mode_line_target;
10973
10974 /* Alist that caches the results of :propertize.
10975 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10976 static Lisp_Object mode_line_proptrans_alist;
10977
10978 /* List of strings making up the mode-line. */
10979 static Lisp_Object mode_line_string_list;
10980
10981 /* Base face property when building propertized mode line string. */
10982 static Lisp_Object mode_line_string_face;
10983 static Lisp_Object mode_line_string_face_prop;
10984
10985
10986 /* Unwind data for mode line strings */
10987
10988 static Lisp_Object Vmode_line_unwind_vector;
10989
10990 static Lisp_Object
10991 format_mode_line_unwind_data (struct frame *target_frame,
10992 struct buffer *obuf,
10993 Lisp_Object owin,
10994 int save_proptrans)
10995 {
10996 Lisp_Object vector, tmp;
10997
10998 /* Reduce consing by keeping one vector in
10999 Vwith_echo_area_save_vector. */
11000 vector = Vmode_line_unwind_vector;
11001 Vmode_line_unwind_vector = Qnil;
11002
11003 if (NILP (vector))
11004 vector = Fmake_vector (make_number (10), Qnil);
11005
11006 ASET (vector, 0, make_number (mode_line_target));
11007 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11008 ASET (vector, 2, mode_line_string_list);
11009 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11010 ASET (vector, 4, mode_line_string_face);
11011 ASET (vector, 5, mode_line_string_face_prop);
11012
11013 if (obuf)
11014 XSETBUFFER (tmp, obuf);
11015 else
11016 tmp = Qnil;
11017 ASET (vector, 6, tmp);
11018 ASET (vector, 7, owin);
11019 if (target_frame)
11020 {
11021 /* Similarly to `with-selected-window', if the operation selects
11022 a window on another frame, we must restore that frame's
11023 selected window, and (for a tty) the top-frame. */
11024 ASET (vector, 8, target_frame->selected_window);
11025 if (FRAME_TERMCAP_P (target_frame))
11026 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11027 }
11028
11029 return vector;
11030 }
11031
11032 static Lisp_Object
11033 unwind_format_mode_line (Lisp_Object vector)
11034 {
11035 Lisp_Object old_window = AREF (vector, 7);
11036 Lisp_Object target_frame_window = AREF (vector, 8);
11037 Lisp_Object old_top_frame = AREF (vector, 9);
11038
11039 mode_line_target = XINT (AREF (vector, 0));
11040 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11041 mode_line_string_list = AREF (vector, 2);
11042 if (! EQ (AREF (vector, 3), Qt))
11043 mode_line_proptrans_alist = AREF (vector, 3);
11044 mode_line_string_face = AREF (vector, 4);
11045 mode_line_string_face_prop = AREF (vector, 5);
11046
11047 /* Select window before buffer, since it may change the buffer. */
11048 if (!NILP (old_window))
11049 {
11050 /* If the operation that we are unwinding had selected a window
11051 on a different frame, reset its frame-selected-window. For a
11052 text terminal, reset its top-frame if necessary. */
11053 if (!NILP (target_frame_window))
11054 {
11055 Lisp_Object frame
11056 = WINDOW_FRAME (XWINDOW (target_frame_window));
11057
11058 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11059 Fselect_window (target_frame_window, Qt);
11060
11061 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11062 Fselect_frame (old_top_frame, Qt);
11063 }
11064
11065 Fselect_window (old_window, Qt);
11066 }
11067
11068 if (!NILP (AREF (vector, 6)))
11069 {
11070 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11071 ASET (vector, 6, Qnil);
11072 }
11073
11074 Vmode_line_unwind_vector = vector;
11075 return Qnil;
11076 }
11077
11078
11079 /* Store a single character C for the frame title in mode_line_noprop_buf.
11080 Re-allocate mode_line_noprop_buf if necessary. */
11081
11082 static void
11083 store_mode_line_noprop_char (char c)
11084 {
11085 /* If output position has reached the end of the allocated buffer,
11086 increase the buffer's size. */
11087 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11088 {
11089 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11090 ptrdiff_t size = len;
11091 mode_line_noprop_buf =
11092 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11093 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11094 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11095 }
11096
11097 *mode_line_noprop_ptr++ = c;
11098 }
11099
11100
11101 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11102 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11103 characters that yield more columns than PRECISION; PRECISION <= 0
11104 means copy the whole string. Pad with spaces until FIELD_WIDTH
11105 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11106 pad. Called from display_mode_element when it is used to build a
11107 frame title. */
11108
11109 static int
11110 store_mode_line_noprop (const char *string, int field_width, int precision)
11111 {
11112 const unsigned char *str = (const unsigned char *) string;
11113 int n = 0;
11114 ptrdiff_t dummy, nbytes;
11115
11116 /* Copy at most PRECISION chars from STR. */
11117 nbytes = strlen (string);
11118 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11119 while (nbytes--)
11120 store_mode_line_noprop_char (*str++);
11121
11122 /* Fill up with spaces until FIELD_WIDTH reached. */
11123 while (field_width > 0
11124 && n < field_width)
11125 {
11126 store_mode_line_noprop_char (' ');
11127 ++n;
11128 }
11129
11130 return n;
11131 }
11132
11133 /***********************************************************************
11134 Frame Titles
11135 ***********************************************************************/
11136
11137 #ifdef HAVE_WINDOW_SYSTEM
11138
11139 /* Set the title of FRAME, if it has changed. The title format is
11140 Vicon_title_format if FRAME is iconified, otherwise it is
11141 frame_title_format. */
11142
11143 static void
11144 x_consider_frame_title (Lisp_Object frame)
11145 {
11146 struct frame *f = XFRAME (frame);
11147
11148 if (FRAME_WINDOW_P (f)
11149 || FRAME_MINIBUF_ONLY_P (f)
11150 || f->explicit_name)
11151 {
11152 /* Do we have more than one visible frame on this X display? */
11153 Lisp_Object tail, other_frame, fmt;
11154 ptrdiff_t title_start;
11155 char *title;
11156 ptrdiff_t len;
11157 struct it it;
11158 ptrdiff_t count = SPECPDL_INDEX ();
11159
11160 FOR_EACH_FRAME (tail, other_frame)
11161 {
11162 struct frame *tf = XFRAME (other_frame);
11163
11164 if (tf != f
11165 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11166 && !FRAME_MINIBUF_ONLY_P (tf)
11167 && !EQ (other_frame, tip_frame)
11168 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11169 break;
11170 }
11171
11172 /* Set global variable indicating that multiple frames exist. */
11173 multiple_frames = CONSP (tail);
11174
11175 /* Switch to the buffer of selected window of the frame. Set up
11176 mode_line_target so that display_mode_element will output into
11177 mode_line_noprop_buf; then display the title. */
11178 record_unwind_protect (unwind_format_mode_line,
11179 format_mode_line_unwind_data
11180 (f, current_buffer, selected_window, 0));
11181
11182 Fselect_window (f->selected_window, Qt);
11183 set_buffer_internal_1
11184 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11185 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11186
11187 mode_line_target = MODE_LINE_TITLE;
11188 title_start = MODE_LINE_NOPROP_LEN (0);
11189 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11190 NULL, DEFAULT_FACE_ID);
11191 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11192 len = MODE_LINE_NOPROP_LEN (title_start);
11193 title = mode_line_noprop_buf + title_start;
11194 unbind_to (count, Qnil);
11195
11196 /* Set the title only if it's changed. This avoids consing in
11197 the common case where it hasn't. (If it turns out that we've
11198 already wasted too much time by walking through the list with
11199 display_mode_element, then we might need to optimize at a
11200 higher level than this.) */
11201 if (! STRINGP (f->name)
11202 || SBYTES (f->name) != len
11203 || memcmp (title, SDATA (f->name), len) != 0)
11204 x_implicitly_set_name (f, make_string (title, len), Qnil);
11205 }
11206 }
11207
11208 #endif /* not HAVE_WINDOW_SYSTEM */
11209
11210 \f
11211 /***********************************************************************
11212 Menu Bars
11213 ***********************************************************************/
11214
11215
11216 /* Prepare for redisplay by updating menu-bar item lists when
11217 appropriate. This can call eval. */
11218
11219 void
11220 prepare_menu_bars (void)
11221 {
11222 int all_windows;
11223 struct gcpro gcpro1, gcpro2;
11224 struct frame *f;
11225 Lisp_Object tooltip_frame;
11226
11227 #ifdef HAVE_WINDOW_SYSTEM
11228 tooltip_frame = tip_frame;
11229 #else
11230 tooltip_frame = Qnil;
11231 #endif
11232
11233 /* Update all frame titles based on their buffer names, etc. We do
11234 this before the menu bars so that the buffer-menu will show the
11235 up-to-date frame titles. */
11236 #ifdef HAVE_WINDOW_SYSTEM
11237 if (windows_or_buffers_changed || update_mode_lines)
11238 {
11239 Lisp_Object tail, frame;
11240
11241 FOR_EACH_FRAME (tail, frame)
11242 {
11243 f = XFRAME (frame);
11244 if (!EQ (frame, tooltip_frame)
11245 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11246 x_consider_frame_title (frame);
11247 }
11248 }
11249 #endif /* HAVE_WINDOW_SYSTEM */
11250
11251 /* Update the menu bar item lists, if appropriate. This has to be
11252 done before any actual redisplay or generation of display lines. */
11253 all_windows = (update_mode_lines
11254 || buffer_shared_and_changed ()
11255 || windows_or_buffers_changed);
11256 if (all_windows)
11257 {
11258 Lisp_Object tail, frame;
11259 ptrdiff_t count = SPECPDL_INDEX ();
11260 /* 1 means that update_menu_bar has run its hooks
11261 so any further calls to update_menu_bar shouldn't do so again. */
11262 int menu_bar_hooks_run = 0;
11263
11264 record_unwind_save_match_data ();
11265
11266 FOR_EACH_FRAME (tail, frame)
11267 {
11268 f = XFRAME (frame);
11269
11270 /* Ignore tooltip frame. */
11271 if (EQ (frame, tooltip_frame))
11272 continue;
11273
11274 /* If a window on this frame changed size, report that to
11275 the user and clear the size-change flag. */
11276 if (FRAME_WINDOW_SIZES_CHANGED (f))
11277 {
11278 Lisp_Object functions;
11279
11280 /* Clear flag first in case we get an error below. */
11281 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11282 functions = Vwindow_size_change_functions;
11283 GCPRO2 (tail, functions);
11284
11285 while (CONSP (functions))
11286 {
11287 if (!EQ (XCAR (functions), Qt))
11288 call1 (XCAR (functions), frame);
11289 functions = XCDR (functions);
11290 }
11291 UNGCPRO;
11292 }
11293
11294 GCPRO1 (tail);
11295 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11296 #ifdef HAVE_WINDOW_SYSTEM
11297 update_tool_bar (f, 0);
11298 #endif
11299 #ifdef HAVE_NS
11300 if (windows_or_buffers_changed
11301 && FRAME_NS_P (f))
11302 ns_set_doc_edited
11303 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11304 #endif
11305 UNGCPRO;
11306 }
11307
11308 unbind_to (count, Qnil);
11309 }
11310 else
11311 {
11312 struct frame *sf = SELECTED_FRAME ();
11313 update_menu_bar (sf, 1, 0);
11314 #ifdef HAVE_WINDOW_SYSTEM
11315 update_tool_bar (sf, 1);
11316 #endif
11317 }
11318 }
11319
11320
11321 /* Update the menu bar item list for frame F. This has to be done
11322 before we start to fill in any display lines, because it can call
11323 eval.
11324
11325 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11326
11327 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11328 already ran the menu bar hooks for this redisplay, so there
11329 is no need to run them again. The return value is the
11330 updated value of this flag, to pass to the next call. */
11331
11332 static int
11333 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11334 {
11335 Lisp_Object window;
11336 register struct window *w;
11337
11338 /* If called recursively during a menu update, do nothing. This can
11339 happen when, for instance, an activate-menubar-hook causes a
11340 redisplay. */
11341 if (inhibit_menubar_update)
11342 return hooks_run;
11343
11344 window = FRAME_SELECTED_WINDOW (f);
11345 w = XWINDOW (window);
11346
11347 if (FRAME_WINDOW_P (f)
11348 ?
11349 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11350 || defined (HAVE_NS) || defined (USE_GTK)
11351 FRAME_EXTERNAL_MENU_BAR (f)
11352 #else
11353 FRAME_MENU_BAR_LINES (f) > 0
11354 #endif
11355 : FRAME_MENU_BAR_LINES (f) > 0)
11356 {
11357 /* If the user has switched buffers or windows, we need to
11358 recompute to reflect the new bindings. But we'll
11359 recompute when update_mode_lines is set too; that means
11360 that people can use force-mode-line-update to request
11361 that the menu bar be recomputed. The adverse effect on
11362 the rest of the redisplay algorithm is about the same as
11363 windows_or_buffers_changed anyway. */
11364 if (windows_or_buffers_changed
11365 /* This used to test w->update_mode_line, but we believe
11366 there is no need to recompute the menu in that case. */
11367 || update_mode_lines
11368 || window_buffer_changed (w))
11369 {
11370 struct buffer *prev = current_buffer;
11371 ptrdiff_t count = SPECPDL_INDEX ();
11372
11373 specbind (Qinhibit_menubar_update, Qt);
11374
11375 set_buffer_internal_1 (XBUFFER (w->buffer));
11376 if (save_match_data)
11377 record_unwind_save_match_data ();
11378 if (NILP (Voverriding_local_map_menu_flag))
11379 {
11380 specbind (Qoverriding_terminal_local_map, Qnil);
11381 specbind (Qoverriding_local_map, Qnil);
11382 }
11383
11384 if (!hooks_run)
11385 {
11386 /* Run the Lucid hook. */
11387 safe_run_hooks (Qactivate_menubar_hook);
11388
11389 /* If it has changed current-menubar from previous value,
11390 really recompute the menu-bar from the value. */
11391 if (! NILP (Vlucid_menu_bar_dirty_flag))
11392 call0 (Qrecompute_lucid_menubar);
11393
11394 safe_run_hooks (Qmenu_bar_update_hook);
11395
11396 hooks_run = 1;
11397 }
11398
11399 XSETFRAME (Vmenu_updating_frame, f);
11400 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11401
11402 /* Redisplay the menu bar in case we changed it. */
11403 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11404 || defined (HAVE_NS) || defined (USE_GTK)
11405 if (FRAME_WINDOW_P (f))
11406 {
11407 #if defined (HAVE_NS)
11408 /* All frames on Mac OS share the same menubar. So only
11409 the selected frame should be allowed to set it. */
11410 if (f == SELECTED_FRAME ())
11411 #endif
11412 set_frame_menubar (f, 0, 0);
11413 }
11414 else
11415 /* On a terminal screen, the menu bar is an ordinary screen
11416 line, and this makes it get updated. */
11417 w->update_mode_line = 1;
11418 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11419 /* In the non-toolkit version, the menu bar is an ordinary screen
11420 line, and this makes it get updated. */
11421 w->update_mode_line = 1;
11422 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11423
11424 unbind_to (count, Qnil);
11425 set_buffer_internal_1 (prev);
11426 }
11427 }
11428
11429 return hooks_run;
11430 }
11431
11432
11433 \f
11434 /***********************************************************************
11435 Output Cursor
11436 ***********************************************************************/
11437
11438 #ifdef HAVE_WINDOW_SYSTEM
11439
11440 /* EXPORT:
11441 Nominal cursor position -- where to draw output.
11442 HPOS and VPOS are window relative glyph matrix coordinates.
11443 X and Y are window relative pixel coordinates. */
11444
11445 struct cursor_pos output_cursor;
11446
11447
11448 /* EXPORT:
11449 Set the global variable output_cursor to CURSOR. All cursor
11450 positions are relative to updated_window. */
11451
11452 void
11453 set_output_cursor (struct cursor_pos *cursor)
11454 {
11455 output_cursor.hpos = cursor->hpos;
11456 output_cursor.vpos = cursor->vpos;
11457 output_cursor.x = cursor->x;
11458 output_cursor.y = cursor->y;
11459 }
11460
11461
11462 /* EXPORT for RIF:
11463 Set a nominal cursor position.
11464
11465 HPOS and VPOS are column/row positions in a window glyph matrix. X
11466 and Y are window text area relative pixel positions.
11467
11468 If this is done during an update, updated_window will contain the
11469 window that is being updated and the position is the future output
11470 cursor position for that window. If updated_window is null, use
11471 selected_window and display the cursor at the given position. */
11472
11473 void
11474 x_cursor_to (int vpos, int hpos, int y, int x)
11475 {
11476 struct window *w;
11477
11478 /* If updated_window is not set, work on selected_window. */
11479 if (updated_window)
11480 w = updated_window;
11481 else
11482 w = XWINDOW (selected_window);
11483
11484 /* Set the output cursor. */
11485 output_cursor.hpos = hpos;
11486 output_cursor.vpos = vpos;
11487 output_cursor.x = x;
11488 output_cursor.y = y;
11489
11490 /* If not called as part of an update, really display the cursor.
11491 This will also set the cursor position of W. */
11492 if (updated_window == NULL)
11493 {
11494 block_input ();
11495 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11496 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11497 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11498 unblock_input ();
11499 }
11500 }
11501
11502 #endif /* HAVE_WINDOW_SYSTEM */
11503
11504 \f
11505 /***********************************************************************
11506 Tool-bars
11507 ***********************************************************************/
11508
11509 #ifdef HAVE_WINDOW_SYSTEM
11510
11511 /* Where the mouse was last time we reported a mouse event. */
11512
11513 FRAME_PTR last_mouse_frame;
11514
11515 /* Tool-bar item index of the item on which a mouse button was pressed
11516 or -1. */
11517
11518 int last_tool_bar_item;
11519
11520 /* Select `frame' temporarily without running all the code in
11521 do_switch_frame.
11522 FIXME: Maybe do_switch_frame should be trimmed down similarly
11523 when `norecord' is set. */
11524 static Lisp_Object
11525 fast_set_selected_frame (Lisp_Object frame)
11526 {
11527 if (!EQ (selected_frame, frame))
11528 {
11529 selected_frame = frame;
11530 selected_window = XFRAME (frame)->selected_window;
11531 }
11532 return Qnil;
11533 }
11534
11535 /* Update the tool-bar item list for frame F. This has to be done
11536 before we start to fill in any display lines. Called from
11537 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11538 and restore it here. */
11539
11540 static void
11541 update_tool_bar (struct frame *f, int save_match_data)
11542 {
11543 #if defined (USE_GTK) || defined (HAVE_NS)
11544 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11545 #else
11546 int do_update = WINDOWP (f->tool_bar_window)
11547 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11548 #endif
11549
11550 if (do_update)
11551 {
11552 Lisp_Object window;
11553 struct window *w;
11554
11555 window = FRAME_SELECTED_WINDOW (f);
11556 w = XWINDOW (window);
11557
11558 /* If the user has switched buffers or windows, we need to
11559 recompute to reflect the new bindings. But we'll
11560 recompute when update_mode_lines is set too; that means
11561 that people can use force-mode-line-update to request
11562 that the menu bar be recomputed. The adverse effect on
11563 the rest of the redisplay algorithm is about the same as
11564 windows_or_buffers_changed anyway. */
11565 if (windows_or_buffers_changed
11566 || w->update_mode_line
11567 || update_mode_lines
11568 || window_buffer_changed (w))
11569 {
11570 struct buffer *prev = current_buffer;
11571 ptrdiff_t count = SPECPDL_INDEX ();
11572 Lisp_Object frame, new_tool_bar;
11573 int new_n_tool_bar;
11574 struct gcpro gcpro1;
11575
11576 /* Set current_buffer to the buffer of the selected
11577 window of the frame, so that we get the right local
11578 keymaps. */
11579 set_buffer_internal_1 (XBUFFER (w->buffer));
11580
11581 /* Save match data, if we must. */
11582 if (save_match_data)
11583 record_unwind_save_match_data ();
11584
11585 /* Make sure that we don't accidentally use bogus keymaps. */
11586 if (NILP (Voverriding_local_map_menu_flag))
11587 {
11588 specbind (Qoverriding_terminal_local_map, Qnil);
11589 specbind (Qoverriding_local_map, Qnil);
11590 }
11591
11592 GCPRO1 (new_tool_bar);
11593
11594 /* We must temporarily set the selected frame to this frame
11595 before calling tool_bar_items, because the calculation of
11596 the tool-bar keymap uses the selected frame (see
11597 `tool-bar-make-keymap' in tool-bar.el). */
11598 eassert (EQ (selected_window,
11599 /* Since we only explicitly preserve selected_frame,
11600 check that selected_window would be redundant. */
11601 XFRAME (selected_frame)->selected_window));
11602 record_unwind_protect (fast_set_selected_frame, selected_frame);
11603 XSETFRAME (frame, f);
11604 fast_set_selected_frame (frame);
11605
11606 /* Build desired tool-bar items from keymaps. */
11607 new_tool_bar
11608 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11609 &new_n_tool_bar);
11610
11611 /* Redisplay the tool-bar if we changed it. */
11612 if (new_n_tool_bar != f->n_tool_bar_items
11613 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11614 {
11615 /* Redisplay that happens asynchronously due to an expose event
11616 may access f->tool_bar_items. Make sure we update both
11617 variables within BLOCK_INPUT so no such event interrupts. */
11618 block_input ();
11619 fset_tool_bar_items (f, new_tool_bar);
11620 f->n_tool_bar_items = new_n_tool_bar;
11621 w->update_mode_line = 1;
11622 unblock_input ();
11623 }
11624
11625 UNGCPRO;
11626
11627 unbind_to (count, Qnil);
11628 set_buffer_internal_1 (prev);
11629 }
11630 }
11631 }
11632
11633
11634 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11635 F's desired tool-bar contents. F->tool_bar_items must have
11636 been set up previously by calling prepare_menu_bars. */
11637
11638 static void
11639 build_desired_tool_bar_string (struct frame *f)
11640 {
11641 int i, size, size_needed;
11642 struct gcpro gcpro1, gcpro2, gcpro3;
11643 Lisp_Object image, plist, props;
11644
11645 image = plist = props = Qnil;
11646 GCPRO3 (image, plist, props);
11647
11648 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11649 Otherwise, make a new string. */
11650
11651 /* The size of the string we might be able to reuse. */
11652 size = (STRINGP (f->desired_tool_bar_string)
11653 ? SCHARS (f->desired_tool_bar_string)
11654 : 0);
11655
11656 /* We need one space in the string for each image. */
11657 size_needed = f->n_tool_bar_items;
11658
11659 /* Reuse f->desired_tool_bar_string, if possible. */
11660 if (size < size_needed || NILP (f->desired_tool_bar_string))
11661 fset_desired_tool_bar_string
11662 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11663 else
11664 {
11665 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11666 Fremove_text_properties (make_number (0), make_number (size),
11667 props, f->desired_tool_bar_string);
11668 }
11669
11670 /* Put a `display' property on the string for the images to display,
11671 put a `menu_item' property on tool-bar items with a value that
11672 is the index of the item in F's tool-bar item vector. */
11673 for (i = 0; i < f->n_tool_bar_items; ++i)
11674 {
11675 #define PROP(IDX) \
11676 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11677
11678 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11679 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11680 int hmargin, vmargin, relief, idx, end;
11681
11682 /* If image is a vector, choose the image according to the
11683 button state. */
11684 image = PROP (TOOL_BAR_ITEM_IMAGES);
11685 if (VECTORP (image))
11686 {
11687 if (enabled_p)
11688 idx = (selected_p
11689 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11690 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11691 else
11692 idx = (selected_p
11693 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11694 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11695
11696 eassert (ASIZE (image) >= idx);
11697 image = AREF (image, idx);
11698 }
11699 else
11700 idx = -1;
11701
11702 /* Ignore invalid image specifications. */
11703 if (!valid_image_p (image))
11704 continue;
11705
11706 /* Display the tool-bar button pressed, or depressed. */
11707 plist = Fcopy_sequence (XCDR (image));
11708
11709 /* Compute margin and relief to draw. */
11710 relief = (tool_bar_button_relief >= 0
11711 ? tool_bar_button_relief
11712 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11713 hmargin = vmargin = relief;
11714
11715 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11716 INT_MAX - max (hmargin, vmargin)))
11717 {
11718 hmargin += XFASTINT (Vtool_bar_button_margin);
11719 vmargin += XFASTINT (Vtool_bar_button_margin);
11720 }
11721 else if (CONSP (Vtool_bar_button_margin))
11722 {
11723 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11724 INT_MAX - hmargin))
11725 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11726
11727 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11728 INT_MAX - vmargin))
11729 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11730 }
11731
11732 if (auto_raise_tool_bar_buttons_p)
11733 {
11734 /* Add a `:relief' property to the image spec if the item is
11735 selected. */
11736 if (selected_p)
11737 {
11738 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11739 hmargin -= relief;
11740 vmargin -= relief;
11741 }
11742 }
11743 else
11744 {
11745 /* If image is selected, display it pressed, i.e. with a
11746 negative relief. If it's not selected, display it with a
11747 raised relief. */
11748 plist = Fplist_put (plist, QCrelief,
11749 (selected_p
11750 ? make_number (-relief)
11751 : make_number (relief)));
11752 hmargin -= relief;
11753 vmargin -= relief;
11754 }
11755
11756 /* Put a margin around the image. */
11757 if (hmargin || vmargin)
11758 {
11759 if (hmargin == vmargin)
11760 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11761 else
11762 plist = Fplist_put (plist, QCmargin,
11763 Fcons (make_number (hmargin),
11764 make_number (vmargin)));
11765 }
11766
11767 /* If button is not enabled, and we don't have special images
11768 for the disabled state, make the image appear disabled by
11769 applying an appropriate algorithm to it. */
11770 if (!enabled_p && idx < 0)
11771 plist = Fplist_put (plist, QCconversion, Qdisabled);
11772
11773 /* Put a `display' text property on the string for the image to
11774 display. Put a `menu-item' property on the string that gives
11775 the start of this item's properties in the tool-bar items
11776 vector. */
11777 image = Fcons (Qimage, plist);
11778 props = list4 (Qdisplay, image,
11779 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11780
11781 /* Let the last image hide all remaining spaces in the tool bar
11782 string. The string can be longer than needed when we reuse a
11783 previous string. */
11784 if (i + 1 == f->n_tool_bar_items)
11785 end = SCHARS (f->desired_tool_bar_string);
11786 else
11787 end = i + 1;
11788 Fadd_text_properties (make_number (i), make_number (end),
11789 props, f->desired_tool_bar_string);
11790 #undef PROP
11791 }
11792
11793 UNGCPRO;
11794 }
11795
11796
11797 /* Display one line of the tool-bar of frame IT->f.
11798
11799 HEIGHT specifies the desired height of the tool-bar line.
11800 If the actual height of the glyph row is less than HEIGHT, the
11801 row's height is increased to HEIGHT, and the icons are centered
11802 vertically in the new height.
11803
11804 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11805 count a final empty row in case the tool-bar width exactly matches
11806 the window width.
11807 */
11808
11809 static void
11810 display_tool_bar_line (struct it *it, int height)
11811 {
11812 struct glyph_row *row = it->glyph_row;
11813 int max_x = it->last_visible_x;
11814 struct glyph *last;
11815
11816 prepare_desired_row (row);
11817 row->y = it->current_y;
11818
11819 /* Note that this isn't made use of if the face hasn't a box,
11820 so there's no need to check the face here. */
11821 it->start_of_box_run_p = 1;
11822
11823 while (it->current_x < max_x)
11824 {
11825 int x, n_glyphs_before, i, nglyphs;
11826 struct it it_before;
11827
11828 /* Get the next display element. */
11829 if (!get_next_display_element (it))
11830 {
11831 /* Don't count empty row if we are counting needed tool-bar lines. */
11832 if (height < 0 && !it->hpos)
11833 return;
11834 break;
11835 }
11836
11837 /* Produce glyphs. */
11838 n_glyphs_before = row->used[TEXT_AREA];
11839 it_before = *it;
11840
11841 PRODUCE_GLYPHS (it);
11842
11843 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11844 i = 0;
11845 x = it_before.current_x;
11846 while (i < nglyphs)
11847 {
11848 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11849
11850 if (x + glyph->pixel_width > max_x)
11851 {
11852 /* Glyph doesn't fit on line. Backtrack. */
11853 row->used[TEXT_AREA] = n_glyphs_before;
11854 *it = it_before;
11855 /* If this is the only glyph on this line, it will never fit on the
11856 tool-bar, so skip it. But ensure there is at least one glyph,
11857 so we don't accidentally disable the tool-bar. */
11858 if (n_glyphs_before == 0
11859 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11860 break;
11861 goto out;
11862 }
11863
11864 ++it->hpos;
11865 x += glyph->pixel_width;
11866 ++i;
11867 }
11868
11869 /* Stop at line end. */
11870 if (ITERATOR_AT_END_OF_LINE_P (it))
11871 break;
11872
11873 set_iterator_to_next (it, 1);
11874 }
11875
11876 out:;
11877
11878 row->displays_text_p = row->used[TEXT_AREA] != 0;
11879
11880 /* Use default face for the border below the tool bar.
11881
11882 FIXME: When auto-resize-tool-bars is grow-only, there is
11883 no additional border below the possibly empty tool-bar lines.
11884 So to make the extra empty lines look "normal", we have to
11885 use the tool-bar face for the border too. */
11886 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11887 it->face_id = DEFAULT_FACE_ID;
11888
11889 extend_face_to_end_of_line (it);
11890 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11891 last->right_box_line_p = 1;
11892 if (last == row->glyphs[TEXT_AREA])
11893 last->left_box_line_p = 1;
11894
11895 /* Make line the desired height and center it vertically. */
11896 if ((height -= it->max_ascent + it->max_descent) > 0)
11897 {
11898 /* Don't add more than one line height. */
11899 height %= FRAME_LINE_HEIGHT (it->f);
11900 it->max_ascent += height / 2;
11901 it->max_descent += (height + 1) / 2;
11902 }
11903
11904 compute_line_metrics (it);
11905
11906 /* If line is empty, make it occupy the rest of the tool-bar. */
11907 if (!row->displays_text_p)
11908 {
11909 row->height = row->phys_height = it->last_visible_y - row->y;
11910 row->visible_height = row->height;
11911 row->ascent = row->phys_ascent = 0;
11912 row->extra_line_spacing = 0;
11913 }
11914
11915 row->full_width_p = 1;
11916 row->continued_p = 0;
11917 row->truncated_on_left_p = 0;
11918 row->truncated_on_right_p = 0;
11919
11920 it->current_x = it->hpos = 0;
11921 it->current_y += row->height;
11922 ++it->vpos;
11923 ++it->glyph_row;
11924 }
11925
11926
11927 /* Max tool-bar height. */
11928
11929 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11930 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11931
11932 /* Value is the number of screen lines needed to make all tool-bar
11933 items of frame F visible. The number of actual rows needed is
11934 returned in *N_ROWS if non-NULL. */
11935
11936 static int
11937 tool_bar_lines_needed (struct frame *f, int *n_rows)
11938 {
11939 struct window *w = XWINDOW (f->tool_bar_window);
11940 struct it it;
11941 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11942 the desired matrix, so use (unused) mode-line row as temporary row to
11943 avoid destroying the first tool-bar row. */
11944 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11945
11946 /* Initialize an iterator for iteration over
11947 F->desired_tool_bar_string in the tool-bar window of frame F. */
11948 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11949 it.first_visible_x = 0;
11950 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11951 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11952 it.paragraph_embedding = L2R;
11953
11954 while (!ITERATOR_AT_END_P (&it))
11955 {
11956 clear_glyph_row (temp_row);
11957 it.glyph_row = temp_row;
11958 display_tool_bar_line (&it, -1);
11959 }
11960 clear_glyph_row (temp_row);
11961
11962 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11963 if (n_rows)
11964 *n_rows = it.vpos > 0 ? it.vpos : -1;
11965
11966 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11967 }
11968
11969
11970 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11971 0, 1, 0,
11972 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11973 If FRAME is nil or omitted, use the selected frame. */)
11974 (Lisp_Object frame)
11975 {
11976 struct frame *f = decode_any_frame (frame);
11977 struct window *w;
11978 int nlines = 0;
11979
11980 if (WINDOWP (f->tool_bar_window)
11981 && (w = XWINDOW (f->tool_bar_window),
11982 WINDOW_TOTAL_LINES (w) > 0))
11983 {
11984 update_tool_bar (f, 1);
11985 if (f->n_tool_bar_items)
11986 {
11987 build_desired_tool_bar_string (f);
11988 nlines = tool_bar_lines_needed (f, NULL);
11989 }
11990 }
11991
11992 return make_number (nlines);
11993 }
11994
11995
11996 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11997 height should be changed. */
11998
11999 static int
12000 redisplay_tool_bar (struct frame *f)
12001 {
12002 struct window *w;
12003 struct it it;
12004 struct glyph_row *row;
12005
12006 #if defined (USE_GTK) || defined (HAVE_NS)
12007 if (FRAME_EXTERNAL_TOOL_BAR (f))
12008 update_frame_tool_bar (f);
12009 return 0;
12010 #endif
12011
12012 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12013 do anything. This means you must start with tool-bar-lines
12014 non-zero to get the auto-sizing effect. Or in other words, you
12015 can turn off tool-bars by specifying tool-bar-lines zero. */
12016 if (!WINDOWP (f->tool_bar_window)
12017 || (w = XWINDOW (f->tool_bar_window),
12018 WINDOW_TOTAL_LINES (w) == 0))
12019 return 0;
12020
12021 /* Set up an iterator for the tool-bar window. */
12022 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12023 it.first_visible_x = 0;
12024 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12025 row = it.glyph_row;
12026
12027 /* Build a string that represents the contents of the tool-bar. */
12028 build_desired_tool_bar_string (f);
12029 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12030 /* FIXME: This should be controlled by a user option. But it
12031 doesn't make sense to have an R2L tool bar if the menu bar cannot
12032 be drawn also R2L, and making the menu bar R2L is tricky due
12033 toolkit-specific code that implements it. If an R2L tool bar is
12034 ever supported, display_tool_bar_line should also be augmented to
12035 call unproduce_glyphs like display_line and display_string
12036 do. */
12037 it.paragraph_embedding = L2R;
12038
12039 if (f->n_tool_bar_rows == 0)
12040 {
12041 int nlines;
12042
12043 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
12044 nlines != WINDOW_TOTAL_LINES (w)))
12045 {
12046 Lisp_Object frame;
12047 int old_height = WINDOW_TOTAL_LINES (w);
12048
12049 XSETFRAME (frame, f);
12050 Fmodify_frame_parameters (frame,
12051 Fcons (Fcons (Qtool_bar_lines,
12052 make_number (nlines)),
12053 Qnil));
12054 if (WINDOW_TOTAL_LINES (w) != old_height)
12055 {
12056 clear_glyph_matrix (w->desired_matrix);
12057 fonts_changed_p = 1;
12058 return 1;
12059 }
12060 }
12061 }
12062
12063 /* Display as many lines as needed to display all tool-bar items. */
12064
12065 if (f->n_tool_bar_rows > 0)
12066 {
12067 int border, rows, height, extra;
12068
12069 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12070 border = XINT (Vtool_bar_border);
12071 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12072 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12073 else if (EQ (Vtool_bar_border, Qborder_width))
12074 border = f->border_width;
12075 else
12076 border = 0;
12077 if (border < 0)
12078 border = 0;
12079
12080 rows = f->n_tool_bar_rows;
12081 height = max (1, (it.last_visible_y - border) / rows);
12082 extra = it.last_visible_y - border - height * rows;
12083
12084 while (it.current_y < it.last_visible_y)
12085 {
12086 int h = 0;
12087 if (extra > 0 && rows-- > 0)
12088 {
12089 h = (extra + rows - 1) / rows;
12090 extra -= h;
12091 }
12092 display_tool_bar_line (&it, height + h);
12093 }
12094 }
12095 else
12096 {
12097 while (it.current_y < it.last_visible_y)
12098 display_tool_bar_line (&it, 0);
12099 }
12100
12101 /* It doesn't make much sense to try scrolling in the tool-bar
12102 window, so don't do it. */
12103 w->desired_matrix->no_scrolling_p = 1;
12104 w->must_be_updated_p = 1;
12105
12106 if (!NILP (Vauto_resize_tool_bars))
12107 {
12108 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12109 int change_height_p = 0;
12110
12111 /* If we couldn't display everything, change the tool-bar's
12112 height if there is room for more. */
12113 if (IT_STRING_CHARPOS (it) < it.end_charpos
12114 && it.current_y < max_tool_bar_height)
12115 change_height_p = 1;
12116
12117 row = it.glyph_row - 1;
12118
12119 /* If there are blank lines at the end, except for a partially
12120 visible blank line at the end that is smaller than
12121 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12122 if (!row->displays_text_p
12123 && row->height >= FRAME_LINE_HEIGHT (f))
12124 change_height_p = 1;
12125
12126 /* If row displays tool-bar items, but is partially visible,
12127 change the tool-bar's height. */
12128 if (row->displays_text_p
12129 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12130 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12131 change_height_p = 1;
12132
12133 /* Resize windows as needed by changing the `tool-bar-lines'
12134 frame parameter. */
12135 if (change_height_p)
12136 {
12137 Lisp_Object frame;
12138 int old_height = WINDOW_TOTAL_LINES (w);
12139 int nrows;
12140 int nlines = tool_bar_lines_needed (f, &nrows);
12141
12142 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12143 && !f->minimize_tool_bar_window_p)
12144 ? (nlines > old_height)
12145 : (nlines != old_height));
12146 f->minimize_tool_bar_window_p = 0;
12147
12148 if (change_height_p)
12149 {
12150 XSETFRAME (frame, f);
12151 Fmodify_frame_parameters (frame,
12152 Fcons (Fcons (Qtool_bar_lines,
12153 make_number (nlines)),
12154 Qnil));
12155 if (WINDOW_TOTAL_LINES (w) != old_height)
12156 {
12157 clear_glyph_matrix (w->desired_matrix);
12158 f->n_tool_bar_rows = nrows;
12159 fonts_changed_p = 1;
12160 return 1;
12161 }
12162 }
12163 }
12164 }
12165
12166 f->minimize_tool_bar_window_p = 0;
12167 return 0;
12168 }
12169
12170
12171 /* Get information about the tool-bar item which is displayed in GLYPH
12172 on frame F. Return in *PROP_IDX the index where tool-bar item
12173 properties start in F->tool_bar_items. Value is zero if
12174 GLYPH doesn't display a tool-bar item. */
12175
12176 static int
12177 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12178 {
12179 Lisp_Object prop;
12180 int success_p;
12181 int charpos;
12182
12183 /* This function can be called asynchronously, which means we must
12184 exclude any possibility that Fget_text_property signals an
12185 error. */
12186 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12187 charpos = max (0, charpos);
12188
12189 /* Get the text property `menu-item' at pos. The value of that
12190 property is the start index of this item's properties in
12191 F->tool_bar_items. */
12192 prop = Fget_text_property (make_number (charpos),
12193 Qmenu_item, f->current_tool_bar_string);
12194 if (INTEGERP (prop))
12195 {
12196 *prop_idx = XINT (prop);
12197 success_p = 1;
12198 }
12199 else
12200 success_p = 0;
12201
12202 return success_p;
12203 }
12204
12205 \f
12206 /* Get information about the tool-bar item at position X/Y on frame F.
12207 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12208 the current matrix of the tool-bar window of F, or NULL if not
12209 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12210 item in F->tool_bar_items. Value is
12211
12212 -1 if X/Y is not on a tool-bar item
12213 0 if X/Y is on the same item that was highlighted before.
12214 1 otherwise. */
12215
12216 static int
12217 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12218 int *hpos, int *vpos, int *prop_idx)
12219 {
12220 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12221 struct window *w = XWINDOW (f->tool_bar_window);
12222 int area;
12223
12224 /* Find the glyph under X/Y. */
12225 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12226 if (*glyph == NULL)
12227 return -1;
12228
12229 /* Get the start of this tool-bar item's properties in
12230 f->tool_bar_items. */
12231 if (!tool_bar_item_info (f, *glyph, prop_idx))
12232 return -1;
12233
12234 /* Is mouse on the highlighted item? */
12235 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12236 && *vpos >= hlinfo->mouse_face_beg_row
12237 && *vpos <= hlinfo->mouse_face_end_row
12238 && (*vpos > hlinfo->mouse_face_beg_row
12239 || *hpos >= hlinfo->mouse_face_beg_col)
12240 && (*vpos < hlinfo->mouse_face_end_row
12241 || *hpos < hlinfo->mouse_face_end_col
12242 || hlinfo->mouse_face_past_end))
12243 return 0;
12244
12245 return 1;
12246 }
12247
12248
12249 /* EXPORT:
12250 Handle mouse button event on the tool-bar of frame F, at
12251 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12252 0 for button release. MODIFIERS is event modifiers for button
12253 release. */
12254
12255 void
12256 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12257 int modifiers)
12258 {
12259 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12260 struct window *w = XWINDOW (f->tool_bar_window);
12261 int hpos, vpos, prop_idx;
12262 struct glyph *glyph;
12263 Lisp_Object enabled_p;
12264
12265 /* If not on the highlighted tool-bar item, return. */
12266 frame_to_window_pixel_xy (w, &x, &y);
12267 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12268 return;
12269
12270 /* If item is disabled, do nothing. */
12271 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12272 if (NILP (enabled_p))
12273 return;
12274
12275 if (down_p)
12276 {
12277 /* Show item in pressed state. */
12278 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12279 last_tool_bar_item = prop_idx;
12280 }
12281 else
12282 {
12283 Lisp_Object key, frame;
12284 struct input_event event;
12285 EVENT_INIT (event);
12286
12287 /* Show item in released state. */
12288 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12289
12290 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12291
12292 XSETFRAME (frame, f);
12293 event.kind = TOOL_BAR_EVENT;
12294 event.frame_or_window = frame;
12295 event.arg = frame;
12296 kbd_buffer_store_event (&event);
12297
12298 event.kind = TOOL_BAR_EVENT;
12299 event.frame_or_window = frame;
12300 event.arg = key;
12301 event.modifiers = modifiers;
12302 kbd_buffer_store_event (&event);
12303 last_tool_bar_item = -1;
12304 }
12305 }
12306
12307
12308 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12309 tool-bar window-relative coordinates X/Y. Called from
12310 note_mouse_highlight. */
12311
12312 static void
12313 note_tool_bar_highlight (struct frame *f, int x, int y)
12314 {
12315 Lisp_Object window = f->tool_bar_window;
12316 struct window *w = XWINDOW (window);
12317 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12318 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12319 int hpos, vpos;
12320 struct glyph *glyph;
12321 struct glyph_row *row;
12322 int i;
12323 Lisp_Object enabled_p;
12324 int prop_idx;
12325 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12326 int mouse_down_p, rc;
12327
12328 /* Function note_mouse_highlight is called with negative X/Y
12329 values when mouse moves outside of the frame. */
12330 if (x <= 0 || y <= 0)
12331 {
12332 clear_mouse_face (hlinfo);
12333 return;
12334 }
12335
12336 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12337 if (rc < 0)
12338 {
12339 /* Not on tool-bar item. */
12340 clear_mouse_face (hlinfo);
12341 return;
12342 }
12343 else if (rc == 0)
12344 /* On same tool-bar item as before. */
12345 goto set_help_echo;
12346
12347 clear_mouse_face (hlinfo);
12348
12349 /* Mouse is down, but on different tool-bar item? */
12350 mouse_down_p = (dpyinfo->grabbed
12351 && f == last_mouse_frame
12352 && FRAME_LIVE_P (f));
12353 if (mouse_down_p
12354 && last_tool_bar_item != prop_idx)
12355 return;
12356
12357 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12358
12359 /* If tool-bar item is not enabled, don't highlight it. */
12360 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12361 if (!NILP (enabled_p))
12362 {
12363 /* Compute the x-position of the glyph. In front and past the
12364 image is a space. We include this in the highlighted area. */
12365 row = MATRIX_ROW (w->current_matrix, vpos);
12366 for (i = x = 0; i < hpos; ++i)
12367 x += row->glyphs[TEXT_AREA][i].pixel_width;
12368
12369 /* Record this as the current active region. */
12370 hlinfo->mouse_face_beg_col = hpos;
12371 hlinfo->mouse_face_beg_row = vpos;
12372 hlinfo->mouse_face_beg_x = x;
12373 hlinfo->mouse_face_beg_y = row->y;
12374 hlinfo->mouse_face_past_end = 0;
12375
12376 hlinfo->mouse_face_end_col = hpos + 1;
12377 hlinfo->mouse_face_end_row = vpos;
12378 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12379 hlinfo->mouse_face_end_y = row->y;
12380 hlinfo->mouse_face_window = window;
12381 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12382
12383 /* Display it as active. */
12384 show_mouse_face (hlinfo, draw);
12385 }
12386
12387 set_help_echo:
12388
12389 /* Set help_echo_string to a help string to display for this tool-bar item.
12390 XTread_socket does the rest. */
12391 help_echo_object = help_echo_window = Qnil;
12392 help_echo_pos = -1;
12393 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12394 if (NILP (help_echo_string))
12395 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12396 }
12397
12398 #endif /* HAVE_WINDOW_SYSTEM */
12399
12400
12401 \f
12402 /************************************************************************
12403 Horizontal scrolling
12404 ************************************************************************/
12405
12406 static int hscroll_window_tree (Lisp_Object);
12407 static int hscroll_windows (Lisp_Object);
12408
12409 /* For all leaf windows in the window tree rooted at WINDOW, set their
12410 hscroll value so that PT is (i) visible in the window, and (ii) so
12411 that it is not within a certain margin at the window's left and
12412 right border. Value is non-zero if any window's hscroll has been
12413 changed. */
12414
12415 static int
12416 hscroll_window_tree (Lisp_Object window)
12417 {
12418 int hscrolled_p = 0;
12419 int hscroll_relative_p = FLOATP (Vhscroll_step);
12420 int hscroll_step_abs = 0;
12421 double hscroll_step_rel = 0;
12422
12423 if (hscroll_relative_p)
12424 {
12425 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12426 if (hscroll_step_rel < 0)
12427 {
12428 hscroll_relative_p = 0;
12429 hscroll_step_abs = 0;
12430 }
12431 }
12432 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12433 {
12434 hscroll_step_abs = XINT (Vhscroll_step);
12435 if (hscroll_step_abs < 0)
12436 hscroll_step_abs = 0;
12437 }
12438 else
12439 hscroll_step_abs = 0;
12440
12441 while (WINDOWP (window))
12442 {
12443 struct window *w = XWINDOW (window);
12444
12445 if (WINDOWP (w->hchild))
12446 hscrolled_p |= hscroll_window_tree (w->hchild);
12447 else if (WINDOWP (w->vchild))
12448 hscrolled_p |= hscroll_window_tree (w->vchild);
12449 else if (w->cursor.vpos >= 0)
12450 {
12451 int h_margin;
12452 int text_area_width;
12453 struct glyph_row *current_cursor_row
12454 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12455 struct glyph_row *desired_cursor_row
12456 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12457 struct glyph_row *cursor_row
12458 = (desired_cursor_row->enabled_p
12459 ? desired_cursor_row
12460 : current_cursor_row);
12461 int row_r2l_p = cursor_row->reversed_p;
12462
12463 text_area_width = window_box_width (w, TEXT_AREA);
12464
12465 /* Scroll when cursor is inside this scroll margin. */
12466 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12467
12468 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12469 /* For left-to-right rows, hscroll when cursor is either
12470 (i) inside the right hscroll margin, or (ii) if it is
12471 inside the left margin and the window is already
12472 hscrolled. */
12473 && ((!row_r2l_p
12474 && ((w->hscroll
12475 && w->cursor.x <= h_margin)
12476 || (cursor_row->enabled_p
12477 && cursor_row->truncated_on_right_p
12478 && (w->cursor.x >= text_area_width - h_margin))))
12479 /* For right-to-left rows, the logic is similar,
12480 except that rules for scrolling to left and right
12481 are reversed. E.g., if cursor.x <= h_margin, we
12482 need to hscroll "to the right" unconditionally,
12483 and that will scroll the screen to the left so as
12484 to reveal the next portion of the row. */
12485 || (row_r2l_p
12486 && ((cursor_row->enabled_p
12487 /* FIXME: It is confusing to set the
12488 truncated_on_right_p flag when R2L rows
12489 are actually truncated on the left. */
12490 && cursor_row->truncated_on_right_p
12491 && w->cursor.x <= h_margin)
12492 || (w->hscroll
12493 && (w->cursor.x >= text_area_width - h_margin))))))
12494 {
12495 struct it it;
12496 ptrdiff_t hscroll;
12497 struct buffer *saved_current_buffer;
12498 ptrdiff_t pt;
12499 int wanted_x;
12500
12501 /* Find point in a display of infinite width. */
12502 saved_current_buffer = current_buffer;
12503 current_buffer = XBUFFER (w->buffer);
12504
12505 if (w == XWINDOW (selected_window))
12506 pt = PT;
12507 else
12508 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12509
12510 /* Move iterator to pt starting at cursor_row->start in
12511 a line with infinite width. */
12512 init_to_row_start (&it, w, cursor_row);
12513 it.last_visible_x = INFINITY;
12514 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12515 current_buffer = saved_current_buffer;
12516
12517 /* Position cursor in window. */
12518 if (!hscroll_relative_p && hscroll_step_abs == 0)
12519 hscroll = max (0, (it.current_x
12520 - (ITERATOR_AT_END_OF_LINE_P (&it)
12521 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12522 : (text_area_width / 2))))
12523 / FRAME_COLUMN_WIDTH (it.f);
12524 else if ((!row_r2l_p
12525 && w->cursor.x >= text_area_width - h_margin)
12526 || (row_r2l_p && w->cursor.x <= h_margin))
12527 {
12528 if (hscroll_relative_p)
12529 wanted_x = text_area_width * (1 - hscroll_step_rel)
12530 - h_margin;
12531 else
12532 wanted_x = text_area_width
12533 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12534 - h_margin;
12535 hscroll
12536 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12537 }
12538 else
12539 {
12540 if (hscroll_relative_p)
12541 wanted_x = text_area_width * hscroll_step_rel
12542 + h_margin;
12543 else
12544 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12545 + h_margin;
12546 hscroll
12547 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12548 }
12549 hscroll = max (hscroll, w->min_hscroll);
12550
12551 /* Don't prevent redisplay optimizations if hscroll
12552 hasn't changed, as it will unnecessarily slow down
12553 redisplay. */
12554 if (w->hscroll != hscroll)
12555 {
12556 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12557 w->hscroll = hscroll;
12558 hscrolled_p = 1;
12559 }
12560 }
12561 }
12562
12563 window = w->next;
12564 }
12565
12566 /* Value is non-zero if hscroll of any leaf window has been changed. */
12567 return hscrolled_p;
12568 }
12569
12570
12571 /* Set hscroll so that cursor is visible and not inside horizontal
12572 scroll margins for all windows in the tree rooted at WINDOW. See
12573 also hscroll_window_tree above. Value is non-zero if any window's
12574 hscroll has been changed. If it has, desired matrices on the frame
12575 of WINDOW are cleared. */
12576
12577 static int
12578 hscroll_windows (Lisp_Object window)
12579 {
12580 int hscrolled_p = hscroll_window_tree (window);
12581 if (hscrolled_p)
12582 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12583 return hscrolled_p;
12584 }
12585
12586
12587 \f
12588 /************************************************************************
12589 Redisplay
12590 ************************************************************************/
12591
12592 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12593 to a non-zero value. This is sometimes handy to have in a debugger
12594 session. */
12595
12596 #ifdef GLYPH_DEBUG
12597
12598 /* First and last unchanged row for try_window_id. */
12599
12600 static int debug_first_unchanged_at_end_vpos;
12601 static int debug_last_unchanged_at_beg_vpos;
12602
12603 /* Delta vpos and y. */
12604
12605 static int debug_dvpos, debug_dy;
12606
12607 /* Delta in characters and bytes for try_window_id. */
12608
12609 static ptrdiff_t debug_delta, debug_delta_bytes;
12610
12611 /* Values of window_end_pos and window_end_vpos at the end of
12612 try_window_id. */
12613
12614 static ptrdiff_t debug_end_vpos;
12615
12616 /* Append a string to W->desired_matrix->method. FMT is a printf
12617 format string. If trace_redisplay_p is non-zero also printf the
12618 resulting string to stderr. */
12619
12620 static void debug_method_add (struct window *, char const *, ...)
12621 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12622
12623 static void
12624 debug_method_add (struct window *w, char const *fmt, ...)
12625 {
12626 char *method = w->desired_matrix->method;
12627 int len = strlen (method);
12628 int size = sizeof w->desired_matrix->method;
12629 int remaining = size - len - 1;
12630 va_list ap;
12631
12632 if (len && remaining)
12633 {
12634 method[len] = '|';
12635 --remaining, ++len;
12636 }
12637
12638 va_start (ap, fmt);
12639 vsnprintf (method + len, remaining + 1, fmt, ap);
12640 va_end (ap);
12641
12642 if (trace_redisplay_p)
12643 fprintf (stderr, "%p (%s): %s\n",
12644 w,
12645 ((BUFFERP (w->buffer)
12646 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12647 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12648 : "no buffer"),
12649 method + len);
12650 }
12651
12652 #endif /* GLYPH_DEBUG */
12653
12654
12655 /* Value is non-zero if all changes in window W, which displays
12656 current_buffer, are in the text between START and END. START is a
12657 buffer position, END is given as a distance from Z. Used in
12658 redisplay_internal for display optimization. */
12659
12660 static int
12661 text_outside_line_unchanged_p (struct window *w,
12662 ptrdiff_t start, ptrdiff_t end)
12663 {
12664 int unchanged_p = 1;
12665
12666 /* If text or overlays have changed, see where. */
12667 if (window_outdated (w))
12668 {
12669 /* Gap in the line? */
12670 if (GPT < start || Z - GPT < end)
12671 unchanged_p = 0;
12672
12673 /* Changes start in front of the line, or end after it? */
12674 if (unchanged_p
12675 && (BEG_UNCHANGED < start - 1
12676 || END_UNCHANGED < end))
12677 unchanged_p = 0;
12678
12679 /* If selective display, can't optimize if changes start at the
12680 beginning of the line. */
12681 if (unchanged_p
12682 && INTEGERP (BVAR (current_buffer, selective_display))
12683 && XINT (BVAR (current_buffer, selective_display)) > 0
12684 && (BEG_UNCHANGED < start || GPT <= start))
12685 unchanged_p = 0;
12686
12687 /* If there are overlays at the start or end of the line, these
12688 may have overlay strings with newlines in them. A change at
12689 START, for instance, may actually concern the display of such
12690 overlay strings as well, and they are displayed on different
12691 lines. So, quickly rule out this case. (For the future, it
12692 might be desirable to implement something more telling than
12693 just BEG/END_UNCHANGED.) */
12694 if (unchanged_p)
12695 {
12696 if (BEG + BEG_UNCHANGED == start
12697 && overlay_touches_p (start))
12698 unchanged_p = 0;
12699 if (END_UNCHANGED == end
12700 && overlay_touches_p (Z - end))
12701 unchanged_p = 0;
12702 }
12703
12704 /* Under bidi reordering, adding or deleting a character in the
12705 beginning of a paragraph, before the first strong directional
12706 character, can change the base direction of the paragraph (unless
12707 the buffer specifies a fixed paragraph direction), which will
12708 require to redisplay the whole paragraph. It might be worthwhile
12709 to find the paragraph limits and widen the range of redisplayed
12710 lines to that, but for now just give up this optimization. */
12711 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12712 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12713 unchanged_p = 0;
12714 }
12715
12716 return unchanged_p;
12717 }
12718
12719
12720 /* Do a frame update, taking possible shortcuts into account. This is
12721 the main external entry point for redisplay.
12722
12723 If the last redisplay displayed an echo area message and that message
12724 is no longer requested, we clear the echo area or bring back the
12725 mini-buffer if that is in use. */
12726
12727 void
12728 redisplay (void)
12729 {
12730 redisplay_internal ();
12731 }
12732
12733
12734 static Lisp_Object
12735 overlay_arrow_string_or_property (Lisp_Object var)
12736 {
12737 Lisp_Object val;
12738
12739 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12740 return val;
12741
12742 return Voverlay_arrow_string;
12743 }
12744
12745 /* Return 1 if there are any overlay-arrows in current_buffer. */
12746 static int
12747 overlay_arrow_in_current_buffer_p (void)
12748 {
12749 Lisp_Object vlist;
12750
12751 for (vlist = Voverlay_arrow_variable_list;
12752 CONSP (vlist);
12753 vlist = XCDR (vlist))
12754 {
12755 Lisp_Object var = XCAR (vlist);
12756 Lisp_Object val;
12757
12758 if (!SYMBOLP (var))
12759 continue;
12760 val = find_symbol_value (var);
12761 if (MARKERP (val)
12762 && current_buffer == XMARKER (val)->buffer)
12763 return 1;
12764 }
12765 return 0;
12766 }
12767
12768
12769 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12770 has changed. */
12771
12772 static int
12773 overlay_arrows_changed_p (void)
12774 {
12775 Lisp_Object vlist;
12776
12777 for (vlist = Voverlay_arrow_variable_list;
12778 CONSP (vlist);
12779 vlist = XCDR (vlist))
12780 {
12781 Lisp_Object var = XCAR (vlist);
12782 Lisp_Object val, pstr;
12783
12784 if (!SYMBOLP (var))
12785 continue;
12786 val = find_symbol_value (var);
12787 if (!MARKERP (val))
12788 continue;
12789 if (! EQ (COERCE_MARKER (val),
12790 Fget (var, Qlast_arrow_position))
12791 || ! (pstr = overlay_arrow_string_or_property (var),
12792 EQ (pstr, Fget (var, Qlast_arrow_string))))
12793 return 1;
12794 }
12795 return 0;
12796 }
12797
12798 /* Mark overlay arrows to be updated on next redisplay. */
12799
12800 static void
12801 update_overlay_arrows (int up_to_date)
12802 {
12803 Lisp_Object vlist;
12804
12805 for (vlist = Voverlay_arrow_variable_list;
12806 CONSP (vlist);
12807 vlist = XCDR (vlist))
12808 {
12809 Lisp_Object var = XCAR (vlist);
12810
12811 if (!SYMBOLP (var))
12812 continue;
12813
12814 if (up_to_date > 0)
12815 {
12816 Lisp_Object val = find_symbol_value (var);
12817 Fput (var, Qlast_arrow_position,
12818 COERCE_MARKER (val));
12819 Fput (var, Qlast_arrow_string,
12820 overlay_arrow_string_or_property (var));
12821 }
12822 else if (up_to_date < 0
12823 || !NILP (Fget (var, Qlast_arrow_position)))
12824 {
12825 Fput (var, Qlast_arrow_position, Qt);
12826 Fput (var, Qlast_arrow_string, Qt);
12827 }
12828 }
12829 }
12830
12831
12832 /* Return overlay arrow string to display at row.
12833 Return integer (bitmap number) for arrow bitmap in left fringe.
12834 Return nil if no overlay arrow. */
12835
12836 static Lisp_Object
12837 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12838 {
12839 Lisp_Object vlist;
12840
12841 for (vlist = Voverlay_arrow_variable_list;
12842 CONSP (vlist);
12843 vlist = XCDR (vlist))
12844 {
12845 Lisp_Object var = XCAR (vlist);
12846 Lisp_Object val;
12847
12848 if (!SYMBOLP (var))
12849 continue;
12850
12851 val = find_symbol_value (var);
12852
12853 if (MARKERP (val)
12854 && current_buffer == XMARKER (val)->buffer
12855 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12856 {
12857 if (FRAME_WINDOW_P (it->f)
12858 /* FIXME: if ROW->reversed_p is set, this should test
12859 the right fringe, not the left one. */
12860 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12861 {
12862 #ifdef HAVE_WINDOW_SYSTEM
12863 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12864 {
12865 int fringe_bitmap;
12866 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12867 return make_number (fringe_bitmap);
12868 }
12869 #endif
12870 return make_number (-1); /* Use default arrow bitmap. */
12871 }
12872 return overlay_arrow_string_or_property (var);
12873 }
12874 }
12875
12876 return Qnil;
12877 }
12878
12879 /* Return 1 if point moved out of or into a composition. Otherwise
12880 return 0. PREV_BUF and PREV_PT are the last point buffer and
12881 position. BUF and PT are the current point buffer and position. */
12882
12883 static int
12884 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12885 struct buffer *buf, ptrdiff_t pt)
12886 {
12887 ptrdiff_t start, end;
12888 Lisp_Object prop;
12889 Lisp_Object buffer;
12890
12891 XSETBUFFER (buffer, buf);
12892 /* Check a composition at the last point if point moved within the
12893 same buffer. */
12894 if (prev_buf == buf)
12895 {
12896 if (prev_pt == pt)
12897 /* Point didn't move. */
12898 return 0;
12899
12900 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12901 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12902 && COMPOSITION_VALID_P (start, end, prop)
12903 && start < prev_pt && end > prev_pt)
12904 /* The last point was within the composition. Return 1 iff
12905 point moved out of the composition. */
12906 return (pt <= start || pt >= end);
12907 }
12908
12909 /* Check a composition at the current point. */
12910 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12911 && find_composition (pt, -1, &start, &end, &prop, buffer)
12912 && COMPOSITION_VALID_P (start, end, prop)
12913 && start < pt && end > pt);
12914 }
12915
12916
12917 /* Reconsider the setting of B->clip_changed which is displayed
12918 in window W. */
12919
12920 static void
12921 reconsider_clip_changes (struct window *w, struct buffer *b)
12922 {
12923 if (b->clip_changed
12924 && !NILP (w->window_end_valid)
12925 && w->current_matrix->buffer == b
12926 && w->current_matrix->zv == BUF_ZV (b)
12927 && w->current_matrix->begv == BUF_BEGV (b))
12928 b->clip_changed = 0;
12929
12930 /* If display wasn't paused, and W is not a tool bar window, see if
12931 point has been moved into or out of a composition. In that case,
12932 we set b->clip_changed to 1 to force updating the screen. If
12933 b->clip_changed has already been set to 1, we can skip this
12934 check. */
12935 if (!b->clip_changed
12936 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12937 {
12938 ptrdiff_t pt;
12939
12940 if (w == XWINDOW (selected_window))
12941 pt = PT;
12942 else
12943 pt = marker_position (w->pointm);
12944
12945 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12946 || pt != w->last_point)
12947 && check_point_in_composition (w->current_matrix->buffer,
12948 w->last_point,
12949 XBUFFER (w->buffer), pt))
12950 b->clip_changed = 1;
12951 }
12952 }
12953 \f
12954
12955 #define STOP_POLLING \
12956 do { if (! polling_stopped_here) stop_polling (); \
12957 polling_stopped_here = 1; } while (0)
12958
12959 #define RESUME_POLLING \
12960 do { if (polling_stopped_here) start_polling (); \
12961 polling_stopped_here = 0; } while (0)
12962
12963
12964 /* Perhaps in the future avoid recentering windows if it
12965 is not necessary; currently that causes some problems. */
12966
12967 static void
12968 redisplay_internal (void)
12969 {
12970 struct window *w = XWINDOW (selected_window);
12971 struct window *sw;
12972 struct frame *fr;
12973 int pending;
12974 int must_finish = 0;
12975 struct text_pos tlbufpos, tlendpos;
12976 int number_of_visible_frames;
12977 ptrdiff_t count, count1;
12978 struct frame *sf;
12979 int polling_stopped_here = 0;
12980 Lisp_Object tail, frame;
12981 struct backtrace backtrace;
12982
12983 /* Non-zero means redisplay has to consider all windows on all
12984 frames. Zero means, only selected_window is considered. */
12985 int consider_all_windows_p;
12986
12987 /* Non-zero means redisplay has to redisplay the miniwindow. */
12988 int update_miniwindow_p = 0;
12989
12990 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12991
12992 /* No redisplay if running in batch mode or frame is not yet fully
12993 initialized, or redisplay is explicitly turned off by setting
12994 Vinhibit_redisplay. */
12995 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12996 || !NILP (Vinhibit_redisplay))
12997 return;
12998
12999 /* Don't examine these until after testing Vinhibit_redisplay.
13000 When Emacs is shutting down, perhaps because its connection to
13001 X has dropped, we should not look at them at all. */
13002 fr = XFRAME (w->frame);
13003 sf = SELECTED_FRAME ();
13004
13005 if (!fr->glyphs_initialized_p)
13006 return;
13007
13008 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13009 if (popup_activated ())
13010 return;
13011 #endif
13012
13013 /* I don't think this happens but let's be paranoid. */
13014 if (redisplaying_p)
13015 return;
13016
13017 /* Record a function that clears redisplaying_p
13018 when we leave this function. */
13019 count = SPECPDL_INDEX ();
13020 record_unwind_protect (unwind_redisplay, selected_frame);
13021 redisplaying_p = 1;
13022 specbind (Qinhibit_free_realized_faces, Qnil);
13023
13024 /* Record this function, so it appears on the profiler's backtraces. */
13025 backtrace.next = backtrace_list;
13026 backtrace.function = Qredisplay_internal;
13027 backtrace.args = &Qnil;
13028 backtrace.nargs = 0;
13029 backtrace.debug_on_exit = 0;
13030 backtrace_list = &backtrace;
13031
13032 FOR_EACH_FRAME (tail, frame)
13033 XFRAME (frame)->already_hscrolled_p = 0;
13034
13035 retry:
13036 /* Remember the currently selected window. */
13037 sw = w;
13038
13039 pending = 0;
13040 reconsider_clip_changes (w, current_buffer);
13041 last_escape_glyph_frame = NULL;
13042 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13043 last_glyphless_glyph_frame = NULL;
13044 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13045
13046 /* If new fonts have been loaded that make a glyph matrix adjustment
13047 necessary, do it. */
13048 if (fonts_changed_p)
13049 {
13050 adjust_glyphs (NULL);
13051 ++windows_or_buffers_changed;
13052 fonts_changed_p = 0;
13053 }
13054
13055 /* If face_change_count is non-zero, init_iterator will free all
13056 realized faces, which includes the faces referenced from current
13057 matrices. So, we can't reuse current matrices in this case. */
13058 if (face_change_count)
13059 ++windows_or_buffers_changed;
13060
13061 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13062 && FRAME_TTY (sf)->previous_frame != sf)
13063 {
13064 /* Since frames on a single ASCII terminal share the same
13065 display area, displaying a different frame means redisplay
13066 the whole thing. */
13067 windows_or_buffers_changed++;
13068 SET_FRAME_GARBAGED (sf);
13069 #ifndef DOS_NT
13070 set_tty_color_mode (FRAME_TTY (sf), sf);
13071 #endif
13072 FRAME_TTY (sf)->previous_frame = sf;
13073 }
13074
13075 /* Set the visible flags for all frames. Do this before checking for
13076 resized or garbaged frames; they want to know if their frames are
13077 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13078 number_of_visible_frames = 0;
13079
13080 FOR_EACH_FRAME (tail, frame)
13081 {
13082 struct frame *f = XFRAME (frame);
13083
13084 FRAME_SAMPLE_VISIBILITY (f);
13085 if (FRAME_VISIBLE_P (f))
13086 ++number_of_visible_frames;
13087 clear_desired_matrices (f);
13088 }
13089
13090 /* Notice any pending interrupt request to change frame size. */
13091 do_pending_window_change (1);
13092
13093 /* do_pending_window_change could change the selected_window due to
13094 frame resizing which makes the selected window too small. */
13095 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13096 {
13097 sw = w;
13098 reconsider_clip_changes (w, current_buffer);
13099 }
13100
13101 /* Clear frames marked as garbaged. */
13102 clear_garbaged_frames ();
13103
13104 /* Build menubar and tool-bar items. */
13105 if (NILP (Vmemory_full))
13106 prepare_menu_bars ();
13107
13108 if (windows_or_buffers_changed)
13109 update_mode_lines++;
13110
13111 /* Detect case that we need to write or remove a star in the mode line. */
13112 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13113 {
13114 w->update_mode_line = 1;
13115 if (buffer_shared_and_changed ())
13116 update_mode_lines++;
13117 }
13118
13119 /* Avoid invocation of point motion hooks by `current_column' below. */
13120 count1 = SPECPDL_INDEX ();
13121 specbind (Qinhibit_point_motion_hooks, Qt);
13122
13123 if (mode_line_update_needed (w))
13124 w->update_mode_line = 1;
13125
13126 unbind_to (count1, Qnil);
13127
13128 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13129
13130 consider_all_windows_p = (update_mode_lines
13131 || buffer_shared_and_changed ()
13132 || cursor_type_changed);
13133
13134 /* If specs for an arrow have changed, do thorough redisplay
13135 to ensure we remove any arrow that should no longer exist. */
13136 if (overlay_arrows_changed_p ())
13137 consider_all_windows_p = windows_or_buffers_changed = 1;
13138
13139 /* Normally the message* functions will have already displayed and
13140 updated the echo area, but the frame may have been trashed, or
13141 the update may have been preempted, so display the echo area
13142 again here. Checking message_cleared_p captures the case that
13143 the echo area should be cleared. */
13144 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13145 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13146 || (message_cleared_p
13147 && minibuf_level == 0
13148 /* If the mini-window is currently selected, this means the
13149 echo-area doesn't show through. */
13150 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13151 {
13152 int window_height_changed_p = echo_area_display (0);
13153
13154 if (message_cleared_p)
13155 update_miniwindow_p = 1;
13156
13157 must_finish = 1;
13158
13159 /* If we don't display the current message, don't clear the
13160 message_cleared_p flag, because, if we did, we wouldn't clear
13161 the echo area in the next redisplay which doesn't preserve
13162 the echo area. */
13163 if (!display_last_displayed_message_p)
13164 message_cleared_p = 0;
13165
13166 if (fonts_changed_p)
13167 goto retry;
13168 else if (window_height_changed_p)
13169 {
13170 consider_all_windows_p = 1;
13171 ++update_mode_lines;
13172 ++windows_or_buffers_changed;
13173
13174 /* If window configuration was changed, frames may have been
13175 marked garbaged. Clear them or we will experience
13176 surprises wrt scrolling. */
13177 clear_garbaged_frames ();
13178 }
13179 }
13180 else if (EQ (selected_window, minibuf_window)
13181 && (current_buffer->clip_changed || window_outdated (w))
13182 && resize_mini_window (w, 0))
13183 {
13184 /* Resized active mini-window to fit the size of what it is
13185 showing if its contents might have changed. */
13186 must_finish = 1;
13187 /* FIXME: this causes all frames to be updated, which seems unnecessary
13188 since only the current frame needs to be considered. This function
13189 needs to be rewritten with two variables, consider_all_windows and
13190 consider_all_frames. */
13191 consider_all_windows_p = 1;
13192 ++windows_or_buffers_changed;
13193 ++update_mode_lines;
13194
13195 /* If window configuration was changed, frames may have been
13196 marked garbaged. Clear them or we will experience
13197 surprises wrt scrolling. */
13198 clear_garbaged_frames ();
13199 }
13200
13201
13202 /* If showing the region, and mark has changed, we must redisplay
13203 the whole window. The assignment to this_line_start_pos prevents
13204 the optimization directly below this if-statement. */
13205 if (((!NILP (Vtransient_mark_mode)
13206 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13207 != !NILP (w->region_showing))
13208 || (!NILP (w->region_showing)
13209 && !EQ (w->region_showing,
13210 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13211 CHARPOS (this_line_start_pos) = 0;
13212
13213 /* Optimize the case that only the line containing the cursor in the
13214 selected window has changed. Variables starting with this_ are
13215 set in display_line and record information about the line
13216 containing the cursor. */
13217 tlbufpos = this_line_start_pos;
13218 tlendpos = this_line_end_pos;
13219 if (!consider_all_windows_p
13220 && CHARPOS (tlbufpos) > 0
13221 && !w->update_mode_line
13222 && !current_buffer->clip_changed
13223 && !current_buffer->prevent_redisplay_optimizations_p
13224 && FRAME_VISIBLE_P (XFRAME (w->frame))
13225 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13226 /* Make sure recorded data applies to current buffer, etc. */
13227 && this_line_buffer == current_buffer
13228 && current_buffer == XBUFFER (w->buffer)
13229 && !w->force_start
13230 && !w->optional_new_start
13231 /* Point must be on the line that we have info recorded about. */
13232 && PT >= CHARPOS (tlbufpos)
13233 && PT <= Z - CHARPOS (tlendpos)
13234 /* All text outside that line, including its final newline,
13235 must be unchanged. */
13236 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13237 CHARPOS (tlendpos)))
13238 {
13239 if (CHARPOS (tlbufpos) > BEGV
13240 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13241 && (CHARPOS (tlbufpos) == ZV
13242 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13243 /* Former continuation line has disappeared by becoming empty. */
13244 goto cancel;
13245 else if (window_outdated (w) || MINI_WINDOW_P (w))
13246 {
13247 /* We have to handle the case of continuation around a
13248 wide-column character (see the comment in indent.c around
13249 line 1340).
13250
13251 For instance, in the following case:
13252
13253 -------- Insert --------
13254 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13255 J_I_ ==> J_I_ `^^' are cursors.
13256 ^^ ^^
13257 -------- --------
13258
13259 As we have to redraw the line above, we cannot use this
13260 optimization. */
13261
13262 struct it it;
13263 int line_height_before = this_line_pixel_height;
13264
13265 /* Note that start_display will handle the case that the
13266 line starting at tlbufpos is a continuation line. */
13267 start_display (&it, w, tlbufpos);
13268
13269 /* Implementation note: It this still necessary? */
13270 if (it.current_x != this_line_start_x)
13271 goto cancel;
13272
13273 TRACE ((stderr, "trying display optimization 1\n"));
13274 w->cursor.vpos = -1;
13275 overlay_arrow_seen = 0;
13276 it.vpos = this_line_vpos;
13277 it.current_y = this_line_y;
13278 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13279 display_line (&it);
13280
13281 /* If line contains point, is not continued,
13282 and ends at same distance from eob as before, we win. */
13283 if (w->cursor.vpos >= 0
13284 /* Line is not continued, otherwise this_line_start_pos
13285 would have been set to 0 in display_line. */
13286 && CHARPOS (this_line_start_pos)
13287 /* Line ends as before. */
13288 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13289 /* Line has same height as before. Otherwise other lines
13290 would have to be shifted up or down. */
13291 && this_line_pixel_height == line_height_before)
13292 {
13293 /* If this is not the window's last line, we must adjust
13294 the charstarts of the lines below. */
13295 if (it.current_y < it.last_visible_y)
13296 {
13297 struct glyph_row *row
13298 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13299 ptrdiff_t delta, delta_bytes;
13300
13301 /* We used to distinguish between two cases here,
13302 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13303 when the line ends in a newline or the end of the
13304 buffer's accessible portion. But both cases did
13305 the same, so they were collapsed. */
13306 delta = (Z
13307 - CHARPOS (tlendpos)
13308 - MATRIX_ROW_START_CHARPOS (row));
13309 delta_bytes = (Z_BYTE
13310 - BYTEPOS (tlendpos)
13311 - MATRIX_ROW_START_BYTEPOS (row));
13312
13313 increment_matrix_positions (w->current_matrix,
13314 this_line_vpos + 1,
13315 w->current_matrix->nrows,
13316 delta, delta_bytes);
13317 }
13318
13319 /* If this row displays text now but previously didn't,
13320 or vice versa, w->window_end_vpos may have to be
13321 adjusted. */
13322 if ((it.glyph_row - 1)->displays_text_p)
13323 {
13324 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13325 wset_window_end_vpos (w, make_number (this_line_vpos));
13326 }
13327 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13328 && this_line_vpos > 0)
13329 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13330 wset_window_end_valid (w, Qnil);
13331
13332 /* Update hint: No need to try to scroll in update_window. */
13333 w->desired_matrix->no_scrolling_p = 1;
13334
13335 #ifdef GLYPH_DEBUG
13336 *w->desired_matrix->method = 0;
13337 debug_method_add (w, "optimization 1");
13338 #endif
13339 #ifdef HAVE_WINDOW_SYSTEM
13340 update_window_fringes (w, 0);
13341 #endif
13342 goto update;
13343 }
13344 else
13345 goto cancel;
13346 }
13347 else if (/* Cursor position hasn't changed. */
13348 PT == w->last_point
13349 /* Make sure the cursor was last displayed
13350 in this window. Otherwise we have to reposition it. */
13351 && 0 <= w->cursor.vpos
13352 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13353 {
13354 if (!must_finish)
13355 {
13356 do_pending_window_change (1);
13357 /* If selected_window changed, redisplay again. */
13358 if (WINDOWP (selected_window)
13359 && (w = XWINDOW (selected_window)) != sw)
13360 goto retry;
13361
13362 /* We used to always goto end_of_redisplay here, but this
13363 isn't enough if we have a blinking cursor. */
13364 if (w->cursor_off_p == w->last_cursor_off_p)
13365 goto end_of_redisplay;
13366 }
13367 goto update;
13368 }
13369 /* If highlighting the region, or if the cursor is in the echo area,
13370 then we can't just move the cursor. */
13371 else if (! (!NILP (Vtransient_mark_mode)
13372 && !NILP (BVAR (current_buffer, mark_active)))
13373 && (EQ (selected_window,
13374 BVAR (current_buffer, last_selected_window))
13375 || highlight_nonselected_windows)
13376 && NILP (w->region_showing)
13377 && NILP (Vshow_trailing_whitespace)
13378 && !cursor_in_echo_area)
13379 {
13380 struct it it;
13381 struct glyph_row *row;
13382
13383 /* Skip from tlbufpos to PT and see where it is. Note that
13384 PT may be in invisible text. If so, we will end at the
13385 next visible position. */
13386 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13387 NULL, DEFAULT_FACE_ID);
13388 it.current_x = this_line_start_x;
13389 it.current_y = this_line_y;
13390 it.vpos = this_line_vpos;
13391
13392 /* The call to move_it_to stops in front of PT, but
13393 moves over before-strings. */
13394 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13395
13396 if (it.vpos == this_line_vpos
13397 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13398 row->enabled_p))
13399 {
13400 eassert (this_line_vpos == it.vpos);
13401 eassert (this_line_y == it.current_y);
13402 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13403 #ifdef GLYPH_DEBUG
13404 *w->desired_matrix->method = 0;
13405 debug_method_add (w, "optimization 3");
13406 #endif
13407 goto update;
13408 }
13409 else
13410 goto cancel;
13411 }
13412
13413 cancel:
13414 /* Text changed drastically or point moved off of line. */
13415 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13416 }
13417
13418 CHARPOS (this_line_start_pos) = 0;
13419 consider_all_windows_p |= buffer_shared_and_changed ();
13420 ++clear_face_cache_count;
13421 #ifdef HAVE_WINDOW_SYSTEM
13422 ++clear_image_cache_count;
13423 #endif
13424
13425 /* Build desired matrices, and update the display. If
13426 consider_all_windows_p is non-zero, do it for all windows on all
13427 frames. Otherwise do it for selected_window, only. */
13428
13429 if (consider_all_windows_p)
13430 {
13431 FOR_EACH_FRAME (tail, frame)
13432 XFRAME (frame)->updated_p = 0;
13433
13434 FOR_EACH_FRAME (tail, frame)
13435 {
13436 struct frame *f = XFRAME (frame);
13437
13438 /* We don't have to do anything for unselected terminal
13439 frames. */
13440 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13441 && !EQ (FRAME_TTY (f)->top_frame, frame))
13442 continue;
13443
13444 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13445 {
13446 /* Mark all the scroll bars to be removed; we'll redeem
13447 the ones we want when we redisplay their windows. */
13448 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13449 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13450
13451 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13452 redisplay_windows (FRAME_ROOT_WINDOW (f));
13453
13454 /* The X error handler may have deleted that frame. */
13455 if (!FRAME_LIVE_P (f))
13456 continue;
13457
13458 /* Any scroll bars which redisplay_windows should have
13459 nuked should now go away. */
13460 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13461 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13462
13463 /* If fonts changed, display again. */
13464 /* ??? rms: I suspect it is a mistake to jump all the way
13465 back to retry here. It should just retry this frame. */
13466 if (fonts_changed_p)
13467 goto retry;
13468
13469 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13470 {
13471 /* See if we have to hscroll. */
13472 if (!f->already_hscrolled_p)
13473 {
13474 f->already_hscrolled_p = 1;
13475 if (hscroll_windows (f->root_window))
13476 goto retry;
13477 }
13478
13479 /* Prevent various kinds of signals during display
13480 update. stdio is not robust about handling
13481 signals, which can cause an apparent I/O
13482 error. */
13483 if (interrupt_input)
13484 unrequest_sigio ();
13485 STOP_POLLING;
13486
13487 /* Update the display. */
13488 set_window_update_flags (XWINDOW (f->root_window), 1);
13489 pending |= update_frame (f, 0, 0);
13490 f->updated_p = 1;
13491 }
13492 }
13493 }
13494
13495 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13496
13497 if (!pending)
13498 {
13499 /* Do the mark_window_display_accurate after all windows have
13500 been redisplayed because this call resets flags in buffers
13501 which are needed for proper redisplay. */
13502 FOR_EACH_FRAME (tail, frame)
13503 {
13504 struct frame *f = XFRAME (frame);
13505 if (f->updated_p)
13506 {
13507 mark_window_display_accurate (f->root_window, 1);
13508 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13509 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13510 }
13511 }
13512 }
13513 }
13514 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13515 {
13516 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13517 struct frame *mini_frame;
13518
13519 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13520 /* Use list_of_error, not Qerror, so that
13521 we catch only errors and don't run the debugger. */
13522 internal_condition_case_1 (redisplay_window_1, selected_window,
13523 list_of_error,
13524 redisplay_window_error);
13525 if (update_miniwindow_p)
13526 internal_condition_case_1 (redisplay_window_1, mini_window,
13527 list_of_error,
13528 redisplay_window_error);
13529
13530 /* Compare desired and current matrices, perform output. */
13531
13532 update:
13533 /* If fonts changed, display again. */
13534 if (fonts_changed_p)
13535 goto retry;
13536
13537 /* Prevent various kinds of signals during display update.
13538 stdio is not robust about handling signals,
13539 which can cause an apparent I/O error. */
13540 if (interrupt_input)
13541 unrequest_sigio ();
13542 STOP_POLLING;
13543
13544 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13545 {
13546 if (hscroll_windows (selected_window))
13547 goto retry;
13548
13549 XWINDOW (selected_window)->must_be_updated_p = 1;
13550 pending = update_frame (sf, 0, 0);
13551 }
13552
13553 /* We may have called echo_area_display at the top of this
13554 function. If the echo area is on another frame, that may
13555 have put text on a frame other than the selected one, so the
13556 above call to update_frame would not have caught it. Catch
13557 it here. */
13558 mini_window = FRAME_MINIBUF_WINDOW (sf);
13559 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13560
13561 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13562 {
13563 XWINDOW (mini_window)->must_be_updated_p = 1;
13564 pending |= update_frame (mini_frame, 0, 0);
13565 if (!pending && hscroll_windows (mini_window))
13566 goto retry;
13567 }
13568 }
13569
13570 /* If display was paused because of pending input, make sure we do a
13571 thorough update the next time. */
13572 if (pending)
13573 {
13574 /* Prevent the optimization at the beginning of
13575 redisplay_internal that tries a single-line update of the
13576 line containing the cursor in the selected window. */
13577 CHARPOS (this_line_start_pos) = 0;
13578
13579 /* Let the overlay arrow be updated the next time. */
13580 update_overlay_arrows (0);
13581
13582 /* If we pause after scrolling, some rows in the current
13583 matrices of some windows are not valid. */
13584 if (!WINDOW_FULL_WIDTH_P (w)
13585 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13586 update_mode_lines = 1;
13587 }
13588 else
13589 {
13590 if (!consider_all_windows_p)
13591 {
13592 /* This has already been done above if
13593 consider_all_windows_p is set. */
13594 mark_window_display_accurate_1 (w, 1);
13595
13596 /* Say overlay arrows are up to date. */
13597 update_overlay_arrows (1);
13598
13599 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13600 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13601 }
13602
13603 update_mode_lines = 0;
13604 windows_or_buffers_changed = 0;
13605 cursor_type_changed = 0;
13606 }
13607
13608 /* Start SIGIO interrupts coming again. Having them off during the
13609 code above makes it less likely one will discard output, but not
13610 impossible, since there might be stuff in the system buffer here.
13611 But it is much hairier to try to do anything about that. */
13612 if (interrupt_input)
13613 request_sigio ();
13614 RESUME_POLLING;
13615
13616 /* If a frame has become visible which was not before, redisplay
13617 again, so that we display it. Expose events for such a frame
13618 (which it gets when becoming visible) don't call the parts of
13619 redisplay constructing glyphs, so simply exposing a frame won't
13620 display anything in this case. So, we have to display these
13621 frames here explicitly. */
13622 if (!pending)
13623 {
13624 int new_count = 0;
13625
13626 FOR_EACH_FRAME (tail, frame)
13627 {
13628 int this_is_visible = 0;
13629
13630 if (XFRAME (frame)->visible)
13631 this_is_visible = 1;
13632 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13633 if (XFRAME (frame)->visible)
13634 this_is_visible = 1;
13635
13636 if (this_is_visible)
13637 new_count++;
13638 }
13639
13640 if (new_count != number_of_visible_frames)
13641 windows_or_buffers_changed++;
13642 }
13643
13644 /* Change frame size now if a change is pending. */
13645 do_pending_window_change (1);
13646
13647 /* If we just did a pending size change, or have additional
13648 visible frames, or selected_window changed, redisplay again. */
13649 if ((windows_or_buffers_changed && !pending)
13650 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13651 goto retry;
13652
13653 /* Clear the face and image caches.
13654
13655 We used to do this only if consider_all_windows_p. But the cache
13656 needs to be cleared if a timer creates images in the current
13657 buffer (e.g. the test case in Bug#6230). */
13658
13659 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13660 {
13661 clear_face_cache (0);
13662 clear_face_cache_count = 0;
13663 }
13664
13665 #ifdef HAVE_WINDOW_SYSTEM
13666 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13667 {
13668 clear_image_caches (Qnil);
13669 clear_image_cache_count = 0;
13670 }
13671 #endif /* HAVE_WINDOW_SYSTEM */
13672
13673 end_of_redisplay:
13674 backtrace_list = backtrace.next;
13675 unbind_to (count, Qnil);
13676 RESUME_POLLING;
13677 }
13678
13679
13680 /* Redisplay, but leave alone any recent echo area message unless
13681 another message has been requested in its place.
13682
13683 This is useful in situations where you need to redisplay but no
13684 user action has occurred, making it inappropriate for the message
13685 area to be cleared. See tracking_off and
13686 wait_reading_process_output for examples of these situations.
13687
13688 FROM_WHERE is an integer saying from where this function was
13689 called. This is useful for debugging. */
13690
13691 void
13692 redisplay_preserve_echo_area (int from_where)
13693 {
13694 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13695
13696 if (!NILP (echo_area_buffer[1]))
13697 {
13698 /* We have a previously displayed message, but no current
13699 message. Redisplay the previous message. */
13700 display_last_displayed_message_p = 1;
13701 redisplay_internal ();
13702 display_last_displayed_message_p = 0;
13703 }
13704 else
13705 redisplay_internal ();
13706
13707 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13708 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13709 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13710 }
13711
13712
13713 /* Function registered with record_unwind_protect in redisplay_internal.
13714 Clear redisplaying_p. Also select the previously selected frame. */
13715
13716 static Lisp_Object
13717 unwind_redisplay (Lisp_Object old_frame)
13718 {
13719 redisplaying_p = 0;
13720 return Qnil;
13721 }
13722
13723
13724 /* Mark the display of window W as accurate or inaccurate. If
13725 ACCURATE_P is non-zero mark display of W as accurate. If
13726 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13727 redisplay_internal is called. */
13728
13729 static void
13730 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13731 {
13732 if (BUFFERP (w->buffer))
13733 {
13734 struct buffer *b = XBUFFER (w->buffer);
13735
13736 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13737 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13738 w->last_had_star
13739 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13740
13741 if (accurate_p)
13742 {
13743 b->clip_changed = 0;
13744 b->prevent_redisplay_optimizations_p = 0;
13745
13746 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13747 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13748 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13749 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13750
13751 w->current_matrix->buffer = b;
13752 w->current_matrix->begv = BUF_BEGV (b);
13753 w->current_matrix->zv = BUF_ZV (b);
13754
13755 w->last_cursor = w->cursor;
13756 w->last_cursor_off_p = w->cursor_off_p;
13757
13758 if (w == XWINDOW (selected_window))
13759 w->last_point = BUF_PT (b);
13760 else
13761 w->last_point = marker_position (w->pointm);
13762 }
13763 }
13764
13765 if (accurate_p)
13766 {
13767 wset_window_end_valid (w, w->buffer);
13768 w->update_mode_line = 0;
13769 }
13770 }
13771
13772
13773 /* Mark the display of windows in the window tree rooted at WINDOW as
13774 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13775 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13776 be redisplayed the next time redisplay_internal is called. */
13777
13778 void
13779 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13780 {
13781 struct window *w;
13782
13783 for (; !NILP (window); window = w->next)
13784 {
13785 w = XWINDOW (window);
13786 mark_window_display_accurate_1 (w, accurate_p);
13787
13788 if (!NILP (w->vchild))
13789 mark_window_display_accurate (w->vchild, accurate_p);
13790 if (!NILP (w->hchild))
13791 mark_window_display_accurate (w->hchild, accurate_p);
13792 }
13793
13794 if (accurate_p)
13795 {
13796 update_overlay_arrows (1);
13797 }
13798 else
13799 {
13800 /* Force a thorough redisplay the next time by setting
13801 last_arrow_position and last_arrow_string to t, which is
13802 unequal to any useful value of Voverlay_arrow_... */
13803 update_overlay_arrows (-1);
13804 }
13805 }
13806
13807
13808 /* Return value in display table DP (Lisp_Char_Table *) for character
13809 C. Since a display table doesn't have any parent, we don't have to
13810 follow parent. Do not call this function directly but use the
13811 macro DISP_CHAR_VECTOR. */
13812
13813 Lisp_Object
13814 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13815 {
13816 Lisp_Object val;
13817
13818 if (ASCII_CHAR_P (c))
13819 {
13820 val = dp->ascii;
13821 if (SUB_CHAR_TABLE_P (val))
13822 val = XSUB_CHAR_TABLE (val)->contents[c];
13823 }
13824 else
13825 {
13826 Lisp_Object table;
13827
13828 XSETCHAR_TABLE (table, dp);
13829 val = char_table_ref (table, c);
13830 }
13831 if (NILP (val))
13832 val = dp->defalt;
13833 return val;
13834 }
13835
13836
13837 \f
13838 /***********************************************************************
13839 Window Redisplay
13840 ***********************************************************************/
13841
13842 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13843
13844 static void
13845 redisplay_windows (Lisp_Object window)
13846 {
13847 while (!NILP (window))
13848 {
13849 struct window *w = XWINDOW (window);
13850
13851 if (!NILP (w->hchild))
13852 redisplay_windows (w->hchild);
13853 else if (!NILP (w->vchild))
13854 redisplay_windows (w->vchild);
13855 else if (!NILP (w->buffer))
13856 {
13857 displayed_buffer = XBUFFER (w->buffer);
13858 /* Use list_of_error, not Qerror, so that
13859 we catch only errors and don't run the debugger. */
13860 internal_condition_case_1 (redisplay_window_0, window,
13861 list_of_error,
13862 redisplay_window_error);
13863 }
13864
13865 window = w->next;
13866 }
13867 }
13868
13869 static Lisp_Object
13870 redisplay_window_error (Lisp_Object ignore)
13871 {
13872 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13873 return Qnil;
13874 }
13875
13876 static Lisp_Object
13877 redisplay_window_0 (Lisp_Object window)
13878 {
13879 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13880 redisplay_window (window, 0);
13881 return Qnil;
13882 }
13883
13884 static Lisp_Object
13885 redisplay_window_1 (Lisp_Object window)
13886 {
13887 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13888 redisplay_window (window, 1);
13889 return Qnil;
13890 }
13891 \f
13892
13893 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13894 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13895 which positions recorded in ROW differ from current buffer
13896 positions.
13897
13898 Return 0 if cursor is not on this row, 1 otherwise. */
13899
13900 static int
13901 set_cursor_from_row (struct window *w, struct glyph_row *row,
13902 struct glyph_matrix *matrix,
13903 ptrdiff_t delta, ptrdiff_t delta_bytes,
13904 int dy, int dvpos)
13905 {
13906 struct glyph *glyph = row->glyphs[TEXT_AREA];
13907 struct glyph *end = glyph + row->used[TEXT_AREA];
13908 struct glyph *cursor = NULL;
13909 /* The last known character position in row. */
13910 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13911 int x = row->x;
13912 ptrdiff_t pt_old = PT - delta;
13913 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13914 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13915 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13916 /* A glyph beyond the edge of TEXT_AREA which we should never
13917 touch. */
13918 struct glyph *glyphs_end = end;
13919 /* Non-zero means we've found a match for cursor position, but that
13920 glyph has the avoid_cursor_p flag set. */
13921 int match_with_avoid_cursor = 0;
13922 /* Non-zero means we've seen at least one glyph that came from a
13923 display string. */
13924 int string_seen = 0;
13925 /* Largest and smallest buffer positions seen so far during scan of
13926 glyph row. */
13927 ptrdiff_t bpos_max = pos_before;
13928 ptrdiff_t bpos_min = pos_after;
13929 /* Last buffer position covered by an overlay string with an integer
13930 `cursor' property. */
13931 ptrdiff_t bpos_covered = 0;
13932 /* Non-zero means the display string on which to display the cursor
13933 comes from a text property, not from an overlay. */
13934 int string_from_text_prop = 0;
13935
13936 /* Don't even try doing anything if called for a mode-line or
13937 header-line row, since the rest of the code isn't prepared to
13938 deal with such calamities. */
13939 eassert (!row->mode_line_p);
13940 if (row->mode_line_p)
13941 return 0;
13942
13943 /* Skip over glyphs not having an object at the start and the end of
13944 the row. These are special glyphs like truncation marks on
13945 terminal frames. */
13946 if (row->displays_text_p)
13947 {
13948 if (!row->reversed_p)
13949 {
13950 while (glyph < end
13951 && INTEGERP (glyph->object)
13952 && glyph->charpos < 0)
13953 {
13954 x += glyph->pixel_width;
13955 ++glyph;
13956 }
13957 while (end > glyph
13958 && INTEGERP ((end - 1)->object)
13959 /* CHARPOS is zero for blanks and stretch glyphs
13960 inserted by extend_face_to_end_of_line. */
13961 && (end - 1)->charpos <= 0)
13962 --end;
13963 glyph_before = glyph - 1;
13964 glyph_after = end;
13965 }
13966 else
13967 {
13968 struct glyph *g;
13969
13970 /* If the glyph row is reversed, we need to process it from back
13971 to front, so swap the edge pointers. */
13972 glyphs_end = end = glyph - 1;
13973 glyph += row->used[TEXT_AREA] - 1;
13974
13975 while (glyph > end + 1
13976 && INTEGERP (glyph->object)
13977 && glyph->charpos < 0)
13978 {
13979 --glyph;
13980 x -= glyph->pixel_width;
13981 }
13982 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13983 --glyph;
13984 /* By default, in reversed rows we put the cursor on the
13985 rightmost (first in the reading order) glyph. */
13986 for (g = end + 1; g < glyph; g++)
13987 x += g->pixel_width;
13988 while (end < glyph
13989 && INTEGERP ((end + 1)->object)
13990 && (end + 1)->charpos <= 0)
13991 ++end;
13992 glyph_before = glyph + 1;
13993 glyph_after = end;
13994 }
13995 }
13996 else if (row->reversed_p)
13997 {
13998 /* In R2L rows that don't display text, put the cursor on the
13999 rightmost glyph. Case in point: an empty last line that is
14000 part of an R2L paragraph. */
14001 cursor = end - 1;
14002 /* Avoid placing the cursor on the last glyph of the row, where
14003 on terminal frames we hold the vertical border between
14004 adjacent windows. */
14005 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14006 && !WINDOW_RIGHTMOST_P (w)
14007 && cursor == row->glyphs[LAST_AREA] - 1)
14008 cursor--;
14009 x = -1; /* will be computed below, at label compute_x */
14010 }
14011
14012 /* Step 1: Try to find the glyph whose character position
14013 corresponds to point. If that's not possible, find 2 glyphs
14014 whose character positions are the closest to point, one before
14015 point, the other after it. */
14016 if (!row->reversed_p)
14017 while (/* not marched to end of glyph row */
14018 glyph < end
14019 /* glyph was not inserted by redisplay for internal purposes */
14020 && !INTEGERP (glyph->object))
14021 {
14022 if (BUFFERP (glyph->object))
14023 {
14024 ptrdiff_t dpos = glyph->charpos - pt_old;
14025
14026 if (glyph->charpos > bpos_max)
14027 bpos_max = glyph->charpos;
14028 if (glyph->charpos < bpos_min)
14029 bpos_min = glyph->charpos;
14030 if (!glyph->avoid_cursor_p)
14031 {
14032 /* If we hit point, we've found the glyph on which to
14033 display the cursor. */
14034 if (dpos == 0)
14035 {
14036 match_with_avoid_cursor = 0;
14037 break;
14038 }
14039 /* See if we've found a better approximation to
14040 POS_BEFORE or to POS_AFTER. */
14041 if (0 > dpos && dpos > pos_before - pt_old)
14042 {
14043 pos_before = glyph->charpos;
14044 glyph_before = glyph;
14045 }
14046 else if (0 < dpos && dpos < pos_after - pt_old)
14047 {
14048 pos_after = glyph->charpos;
14049 glyph_after = glyph;
14050 }
14051 }
14052 else if (dpos == 0)
14053 match_with_avoid_cursor = 1;
14054 }
14055 else if (STRINGP (glyph->object))
14056 {
14057 Lisp_Object chprop;
14058 ptrdiff_t glyph_pos = glyph->charpos;
14059
14060 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14061 glyph->object);
14062 if (!NILP (chprop))
14063 {
14064 /* If the string came from a `display' text property,
14065 look up the buffer position of that property and
14066 use that position to update bpos_max, as if we
14067 actually saw such a position in one of the row's
14068 glyphs. This helps with supporting integer values
14069 of `cursor' property on the display string in
14070 situations where most or all of the row's buffer
14071 text is completely covered by display properties,
14072 so that no glyph with valid buffer positions is
14073 ever seen in the row. */
14074 ptrdiff_t prop_pos =
14075 string_buffer_position_lim (glyph->object, pos_before,
14076 pos_after, 0);
14077
14078 if (prop_pos >= pos_before)
14079 bpos_max = prop_pos - 1;
14080 }
14081 if (INTEGERP (chprop))
14082 {
14083 bpos_covered = bpos_max + XINT (chprop);
14084 /* If the `cursor' property covers buffer positions up
14085 to and including point, we should display cursor on
14086 this glyph. Note that, if a `cursor' property on one
14087 of the string's characters has an integer value, we
14088 will break out of the loop below _before_ we get to
14089 the position match above. IOW, integer values of
14090 the `cursor' property override the "exact match for
14091 point" strategy of positioning the cursor. */
14092 /* Implementation note: bpos_max == pt_old when, e.g.,
14093 we are in an empty line, where bpos_max is set to
14094 MATRIX_ROW_START_CHARPOS, see above. */
14095 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14096 {
14097 cursor = glyph;
14098 break;
14099 }
14100 }
14101
14102 string_seen = 1;
14103 }
14104 x += glyph->pixel_width;
14105 ++glyph;
14106 }
14107 else if (glyph > end) /* row is reversed */
14108 while (!INTEGERP (glyph->object))
14109 {
14110 if (BUFFERP (glyph->object))
14111 {
14112 ptrdiff_t dpos = glyph->charpos - pt_old;
14113
14114 if (glyph->charpos > bpos_max)
14115 bpos_max = glyph->charpos;
14116 if (glyph->charpos < bpos_min)
14117 bpos_min = glyph->charpos;
14118 if (!glyph->avoid_cursor_p)
14119 {
14120 if (dpos == 0)
14121 {
14122 match_with_avoid_cursor = 0;
14123 break;
14124 }
14125 if (0 > dpos && dpos > pos_before - pt_old)
14126 {
14127 pos_before = glyph->charpos;
14128 glyph_before = glyph;
14129 }
14130 else if (0 < dpos && dpos < pos_after - pt_old)
14131 {
14132 pos_after = glyph->charpos;
14133 glyph_after = glyph;
14134 }
14135 }
14136 else if (dpos == 0)
14137 match_with_avoid_cursor = 1;
14138 }
14139 else if (STRINGP (glyph->object))
14140 {
14141 Lisp_Object chprop;
14142 ptrdiff_t glyph_pos = glyph->charpos;
14143
14144 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14145 glyph->object);
14146 if (!NILP (chprop))
14147 {
14148 ptrdiff_t prop_pos =
14149 string_buffer_position_lim (glyph->object, pos_before,
14150 pos_after, 0);
14151
14152 if (prop_pos >= pos_before)
14153 bpos_max = prop_pos - 1;
14154 }
14155 if (INTEGERP (chprop))
14156 {
14157 bpos_covered = bpos_max + XINT (chprop);
14158 /* If the `cursor' property covers buffer positions up
14159 to and including point, we should display cursor on
14160 this glyph. */
14161 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14162 {
14163 cursor = glyph;
14164 break;
14165 }
14166 }
14167 string_seen = 1;
14168 }
14169 --glyph;
14170 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14171 {
14172 x--; /* can't use any pixel_width */
14173 break;
14174 }
14175 x -= glyph->pixel_width;
14176 }
14177
14178 /* Step 2: If we didn't find an exact match for point, we need to
14179 look for a proper place to put the cursor among glyphs between
14180 GLYPH_BEFORE and GLYPH_AFTER. */
14181 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14182 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14183 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14184 {
14185 /* An empty line has a single glyph whose OBJECT is zero and
14186 whose CHARPOS is the position of a newline on that line.
14187 Note that on a TTY, there are more glyphs after that, which
14188 were produced by extend_face_to_end_of_line, but their
14189 CHARPOS is zero or negative. */
14190 int empty_line_p =
14191 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14192 && INTEGERP (glyph->object) && glyph->charpos > 0;
14193
14194 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14195 {
14196 ptrdiff_t ellipsis_pos;
14197
14198 /* Scan back over the ellipsis glyphs. */
14199 if (!row->reversed_p)
14200 {
14201 ellipsis_pos = (glyph - 1)->charpos;
14202 while (glyph > row->glyphs[TEXT_AREA]
14203 && (glyph - 1)->charpos == ellipsis_pos)
14204 glyph--, x -= glyph->pixel_width;
14205 /* That loop always goes one position too far, including
14206 the glyph before the ellipsis. So scan forward over
14207 that one. */
14208 x += glyph->pixel_width;
14209 glyph++;
14210 }
14211 else /* row is reversed */
14212 {
14213 ellipsis_pos = (glyph + 1)->charpos;
14214 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14215 && (glyph + 1)->charpos == ellipsis_pos)
14216 glyph++, x += glyph->pixel_width;
14217 x -= glyph->pixel_width;
14218 glyph--;
14219 }
14220 }
14221 else if (match_with_avoid_cursor)
14222 {
14223 cursor = glyph_after;
14224 x = -1;
14225 }
14226 else if (string_seen)
14227 {
14228 int incr = row->reversed_p ? -1 : +1;
14229
14230 /* Need to find the glyph that came out of a string which is
14231 present at point. That glyph is somewhere between
14232 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14233 positioned between POS_BEFORE and POS_AFTER in the
14234 buffer. */
14235 struct glyph *start, *stop;
14236 ptrdiff_t pos = pos_before;
14237
14238 x = -1;
14239
14240 /* If the row ends in a newline from a display string,
14241 reordering could have moved the glyphs belonging to the
14242 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14243 in this case we extend the search to the last glyph in
14244 the row that was not inserted by redisplay. */
14245 if (row->ends_in_newline_from_string_p)
14246 {
14247 glyph_after = end;
14248 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14249 }
14250
14251 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14252 correspond to POS_BEFORE and POS_AFTER, respectively. We
14253 need START and STOP in the order that corresponds to the
14254 row's direction as given by its reversed_p flag. If the
14255 directionality of characters between POS_BEFORE and
14256 POS_AFTER is the opposite of the row's base direction,
14257 these characters will have been reordered for display,
14258 and we need to reverse START and STOP. */
14259 if (!row->reversed_p)
14260 {
14261 start = min (glyph_before, glyph_after);
14262 stop = max (glyph_before, glyph_after);
14263 }
14264 else
14265 {
14266 start = max (glyph_before, glyph_after);
14267 stop = min (glyph_before, glyph_after);
14268 }
14269 for (glyph = start + incr;
14270 row->reversed_p ? glyph > stop : glyph < stop; )
14271 {
14272
14273 /* Any glyphs that come from the buffer are here because
14274 of bidi reordering. Skip them, and only pay
14275 attention to glyphs that came from some string. */
14276 if (STRINGP (glyph->object))
14277 {
14278 Lisp_Object str;
14279 ptrdiff_t tem;
14280 /* If the display property covers the newline, we
14281 need to search for it one position farther. */
14282 ptrdiff_t lim = pos_after
14283 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14284
14285 string_from_text_prop = 0;
14286 str = glyph->object;
14287 tem = string_buffer_position_lim (str, pos, lim, 0);
14288 if (tem == 0 /* from overlay */
14289 || pos <= tem)
14290 {
14291 /* If the string from which this glyph came is
14292 found in the buffer at point, or at position
14293 that is closer to point than pos_after, then
14294 we've found the glyph we've been looking for.
14295 If it comes from an overlay (tem == 0), and
14296 it has the `cursor' property on one of its
14297 glyphs, record that glyph as a candidate for
14298 displaying the cursor. (As in the
14299 unidirectional version, we will display the
14300 cursor on the last candidate we find.) */
14301 if (tem == 0
14302 || tem == pt_old
14303 || (tem - pt_old > 0 && tem < pos_after))
14304 {
14305 /* The glyphs from this string could have
14306 been reordered. Find the one with the
14307 smallest string position. Or there could
14308 be a character in the string with the
14309 `cursor' property, which means display
14310 cursor on that character's glyph. */
14311 ptrdiff_t strpos = glyph->charpos;
14312
14313 if (tem)
14314 {
14315 cursor = glyph;
14316 string_from_text_prop = 1;
14317 }
14318 for ( ;
14319 (row->reversed_p ? glyph > stop : glyph < stop)
14320 && EQ (glyph->object, str);
14321 glyph += incr)
14322 {
14323 Lisp_Object cprop;
14324 ptrdiff_t gpos = glyph->charpos;
14325
14326 cprop = Fget_char_property (make_number (gpos),
14327 Qcursor,
14328 glyph->object);
14329 if (!NILP (cprop))
14330 {
14331 cursor = glyph;
14332 break;
14333 }
14334 if (tem && glyph->charpos < strpos)
14335 {
14336 strpos = glyph->charpos;
14337 cursor = glyph;
14338 }
14339 }
14340
14341 if (tem == pt_old
14342 || (tem - pt_old > 0 && tem < pos_after))
14343 goto compute_x;
14344 }
14345 if (tem)
14346 pos = tem + 1; /* don't find previous instances */
14347 }
14348 /* This string is not what we want; skip all of the
14349 glyphs that came from it. */
14350 while ((row->reversed_p ? glyph > stop : glyph < stop)
14351 && EQ (glyph->object, str))
14352 glyph += incr;
14353 }
14354 else
14355 glyph += incr;
14356 }
14357
14358 /* If we reached the end of the line, and END was from a string,
14359 the cursor is not on this line. */
14360 if (cursor == NULL
14361 && (row->reversed_p ? glyph <= end : glyph >= end)
14362 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14363 && STRINGP (end->object)
14364 && row->continued_p)
14365 return 0;
14366 }
14367 /* A truncated row may not include PT among its character positions.
14368 Setting the cursor inside the scroll margin will trigger
14369 recalculation of hscroll in hscroll_window_tree. But if a
14370 display string covers point, defer to the string-handling
14371 code below to figure this out. */
14372 else if (row->truncated_on_left_p && pt_old < bpos_min)
14373 {
14374 cursor = glyph_before;
14375 x = -1;
14376 }
14377 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14378 /* Zero-width characters produce no glyphs. */
14379 || (!empty_line_p
14380 && (row->reversed_p
14381 ? glyph_after > glyphs_end
14382 : glyph_after < glyphs_end)))
14383 {
14384 cursor = glyph_after;
14385 x = -1;
14386 }
14387 }
14388
14389 compute_x:
14390 if (cursor != NULL)
14391 glyph = cursor;
14392 else if (glyph == glyphs_end
14393 && pos_before == pos_after
14394 && STRINGP ((row->reversed_p
14395 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14396 : row->glyphs[TEXT_AREA])->object))
14397 {
14398 /* If all the glyphs of this row came from strings, put the
14399 cursor on the first glyph of the row. This avoids having the
14400 cursor outside of the text area in this very rare and hard
14401 use case. */
14402 glyph =
14403 row->reversed_p
14404 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14405 : row->glyphs[TEXT_AREA];
14406 }
14407 if (x < 0)
14408 {
14409 struct glyph *g;
14410
14411 /* Need to compute x that corresponds to GLYPH. */
14412 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14413 {
14414 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14415 emacs_abort ();
14416 x += g->pixel_width;
14417 }
14418 }
14419
14420 /* ROW could be part of a continued line, which, under bidi
14421 reordering, might have other rows whose start and end charpos
14422 occlude point. Only set w->cursor if we found a better
14423 approximation to the cursor position than we have from previously
14424 examined candidate rows belonging to the same continued line. */
14425 if (/* we already have a candidate row */
14426 w->cursor.vpos >= 0
14427 /* that candidate is not the row we are processing */
14428 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14429 /* Make sure cursor.vpos specifies a row whose start and end
14430 charpos occlude point, and it is valid candidate for being a
14431 cursor-row. This is because some callers of this function
14432 leave cursor.vpos at the row where the cursor was displayed
14433 during the last redisplay cycle. */
14434 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14435 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14436 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14437 {
14438 struct glyph *g1 =
14439 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14440
14441 /* Don't consider glyphs that are outside TEXT_AREA. */
14442 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14443 return 0;
14444 /* Keep the candidate whose buffer position is the closest to
14445 point or has the `cursor' property. */
14446 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14447 w->cursor.hpos >= 0
14448 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14449 && ((BUFFERP (g1->object)
14450 && (g1->charpos == pt_old /* an exact match always wins */
14451 || (BUFFERP (glyph->object)
14452 && eabs (g1->charpos - pt_old)
14453 < eabs (glyph->charpos - pt_old))))
14454 /* previous candidate is a glyph from a string that has
14455 a non-nil `cursor' property */
14456 || (STRINGP (g1->object)
14457 && (!NILP (Fget_char_property (make_number (g1->charpos),
14458 Qcursor, g1->object))
14459 /* previous candidate is from the same display
14460 string as this one, and the display string
14461 came from a text property */
14462 || (EQ (g1->object, glyph->object)
14463 && string_from_text_prop)
14464 /* this candidate is from newline and its
14465 position is not an exact match */
14466 || (INTEGERP (glyph->object)
14467 && glyph->charpos != pt_old)))))
14468 return 0;
14469 /* If this candidate gives an exact match, use that. */
14470 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14471 /* If this candidate is a glyph created for the
14472 terminating newline of a line, and point is on that
14473 newline, it wins because it's an exact match. */
14474 || (!row->continued_p
14475 && INTEGERP (glyph->object)
14476 && glyph->charpos == 0
14477 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14478 /* Otherwise, keep the candidate that comes from a row
14479 spanning less buffer positions. This may win when one or
14480 both candidate positions are on glyphs that came from
14481 display strings, for which we cannot compare buffer
14482 positions. */
14483 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14484 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14485 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14486 return 0;
14487 }
14488 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14489 w->cursor.x = x;
14490 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14491 w->cursor.y = row->y + dy;
14492
14493 if (w == XWINDOW (selected_window))
14494 {
14495 if (!row->continued_p
14496 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14497 && row->x == 0)
14498 {
14499 this_line_buffer = XBUFFER (w->buffer);
14500
14501 CHARPOS (this_line_start_pos)
14502 = MATRIX_ROW_START_CHARPOS (row) + delta;
14503 BYTEPOS (this_line_start_pos)
14504 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14505
14506 CHARPOS (this_line_end_pos)
14507 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14508 BYTEPOS (this_line_end_pos)
14509 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14510
14511 this_line_y = w->cursor.y;
14512 this_line_pixel_height = row->height;
14513 this_line_vpos = w->cursor.vpos;
14514 this_line_start_x = row->x;
14515 }
14516 else
14517 CHARPOS (this_line_start_pos) = 0;
14518 }
14519
14520 return 1;
14521 }
14522
14523
14524 /* Run window scroll functions, if any, for WINDOW with new window
14525 start STARTP. Sets the window start of WINDOW to that position.
14526
14527 We assume that the window's buffer is really current. */
14528
14529 static struct text_pos
14530 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14531 {
14532 struct window *w = XWINDOW (window);
14533 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14534
14535 if (current_buffer != XBUFFER (w->buffer))
14536 emacs_abort ();
14537
14538 if (!NILP (Vwindow_scroll_functions))
14539 {
14540 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14541 make_number (CHARPOS (startp)));
14542 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14543 /* In case the hook functions switch buffers. */
14544 set_buffer_internal (XBUFFER (w->buffer));
14545 }
14546
14547 return startp;
14548 }
14549
14550
14551 /* Make sure the line containing the cursor is fully visible.
14552 A value of 1 means there is nothing to be done.
14553 (Either the line is fully visible, or it cannot be made so,
14554 or we cannot tell.)
14555
14556 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14557 is higher than window.
14558
14559 A value of 0 means the caller should do scrolling
14560 as if point had gone off the screen. */
14561
14562 static int
14563 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14564 {
14565 struct glyph_matrix *matrix;
14566 struct glyph_row *row;
14567 int window_height;
14568
14569 if (!make_cursor_line_fully_visible_p)
14570 return 1;
14571
14572 /* It's not always possible to find the cursor, e.g, when a window
14573 is full of overlay strings. Don't do anything in that case. */
14574 if (w->cursor.vpos < 0)
14575 return 1;
14576
14577 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14578 row = MATRIX_ROW (matrix, w->cursor.vpos);
14579
14580 /* If the cursor row is not partially visible, there's nothing to do. */
14581 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14582 return 1;
14583
14584 /* If the row the cursor is in is taller than the window's height,
14585 it's not clear what to do, so do nothing. */
14586 window_height = window_box_height (w);
14587 if (row->height >= window_height)
14588 {
14589 if (!force_p || MINI_WINDOW_P (w)
14590 || w->vscroll || w->cursor.vpos == 0)
14591 return 1;
14592 }
14593 return 0;
14594 }
14595
14596
14597 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14598 non-zero means only WINDOW is redisplayed in redisplay_internal.
14599 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14600 in redisplay_window to bring a partially visible line into view in
14601 the case that only the cursor has moved.
14602
14603 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14604 last screen line's vertical height extends past the end of the screen.
14605
14606 Value is
14607
14608 1 if scrolling succeeded
14609
14610 0 if scrolling didn't find point.
14611
14612 -1 if new fonts have been loaded so that we must interrupt
14613 redisplay, adjust glyph matrices, and try again. */
14614
14615 enum
14616 {
14617 SCROLLING_SUCCESS,
14618 SCROLLING_FAILED,
14619 SCROLLING_NEED_LARGER_MATRICES
14620 };
14621
14622 /* If scroll-conservatively is more than this, never recenter.
14623
14624 If you change this, don't forget to update the doc string of
14625 `scroll-conservatively' and the Emacs manual. */
14626 #define SCROLL_LIMIT 100
14627
14628 static int
14629 try_scrolling (Lisp_Object window, int just_this_one_p,
14630 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14631 int temp_scroll_step, int last_line_misfit)
14632 {
14633 struct window *w = XWINDOW (window);
14634 struct frame *f = XFRAME (w->frame);
14635 struct text_pos pos, startp;
14636 struct it it;
14637 int this_scroll_margin, scroll_max, rc, height;
14638 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14639 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14640 Lisp_Object aggressive;
14641 /* We will never try scrolling more than this number of lines. */
14642 int scroll_limit = SCROLL_LIMIT;
14643
14644 #ifdef GLYPH_DEBUG
14645 debug_method_add (w, "try_scrolling");
14646 #endif
14647
14648 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14649
14650 /* Compute scroll margin height in pixels. We scroll when point is
14651 within this distance from the top or bottom of the window. */
14652 if (scroll_margin > 0)
14653 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14654 * FRAME_LINE_HEIGHT (f);
14655 else
14656 this_scroll_margin = 0;
14657
14658 /* Force arg_scroll_conservatively to have a reasonable value, to
14659 avoid scrolling too far away with slow move_it_* functions. Note
14660 that the user can supply scroll-conservatively equal to
14661 `most-positive-fixnum', which can be larger than INT_MAX. */
14662 if (arg_scroll_conservatively > scroll_limit)
14663 {
14664 arg_scroll_conservatively = scroll_limit + 1;
14665 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14666 }
14667 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14668 /* Compute how much we should try to scroll maximally to bring
14669 point into view. */
14670 scroll_max = (max (scroll_step,
14671 max (arg_scroll_conservatively, temp_scroll_step))
14672 * FRAME_LINE_HEIGHT (f));
14673 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14674 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14675 /* We're trying to scroll because of aggressive scrolling but no
14676 scroll_step is set. Choose an arbitrary one. */
14677 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14678 else
14679 scroll_max = 0;
14680
14681 too_near_end:
14682
14683 /* Decide whether to scroll down. */
14684 if (PT > CHARPOS (startp))
14685 {
14686 int scroll_margin_y;
14687
14688 /* Compute the pixel ypos of the scroll margin, then move IT to
14689 either that ypos or PT, whichever comes first. */
14690 start_display (&it, w, startp);
14691 scroll_margin_y = it.last_visible_y - this_scroll_margin
14692 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14693 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14694 (MOVE_TO_POS | MOVE_TO_Y));
14695
14696 if (PT > CHARPOS (it.current.pos))
14697 {
14698 int y0 = line_bottom_y (&it);
14699 /* Compute how many pixels below window bottom to stop searching
14700 for PT. This avoids costly search for PT that is far away if
14701 the user limited scrolling by a small number of lines, but
14702 always finds PT if scroll_conservatively is set to a large
14703 number, such as most-positive-fixnum. */
14704 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14705 int y_to_move = it.last_visible_y + slack;
14706
14707 /* Compute the distance from the scroll margin to PT or to
14708 the scroll limit, whichever comes first. This should
14709 include the height of the cursor line, to make that line
14710 fully visible. */
14711 move_it_to (&it, PT, -1, y_to_move,
14712 -1, MOVE_TO_POS | MOVE_TO_Y);
14713 dy = line_bottom_y (&it) - y0;
14714
14715 if (dy > scroll_max)
14716 return SCROLLING_FAILED;
14717
14718 if (dy > 0)
14719 scroll_down_p = 1;
14720 }
14721 }
14722
14723 if (scroll_down_p)
14724 {
14725 /* Point is in or below the bottom scroll margin, so move the
14726 window start down. If scrolling conservatively, move it just
14727 enough down to make point visible. If scroll_step is set,
14728 move it down by scroll_step. */
14729 if (arg_scroll_conservatively)
14730 amount_to_scroll
14731 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14732 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14733 else if (scroll_step || temp_scroll_step)
14734 amount_to_scroll = scroll_max;
14735 else
14736 {
14737 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14738 height = WINDOW_BOX_TEXT_HEIGHT (w);
14739 if (NUMBERP (aggressive))
14740 {
14741 double float_amount = XFLOATINT (aggressive) * height;
14742 int aggressive_scroll = float_amount;
14743 if (aggressive_scroll == 0 && float_amount > 0)
14744 aggressive_scroll = 1;
14745 /* Don't let point enter the scroll margin near top of
14746 the window. This could happen if the value of
14747 scroll_up_aggressively is too large and there are
14748 non-zero margins, because scroll_up_aggressively
14749 means put point that fraction of window height
14750 _from_the_bottom_margin_. */
14751 if (aggressive_scroll + 2*this_scroll_margin > height)
14752 aggressive_scroll = height - 2*this_scroll_margin;
14753 amount_to_scroll = dy + aggressive_scroll;
14754 }
14755 }
14756
14757 if (amount_to_scroll <= 0)
14758 return SCROLLING_FAILED;
14759
14760 start_display (&it, w, startp);
14761 if (arg_scroll_conservatively <= scroll_limit)
14762 move_it_vertically (&it, amount_to_scroll);
14763 else
14764 {
14765 /* Extra precision for users who set scroll-conservatively
14766 to a large number: make sure the amount we scroll
14767 the window start is never less than amount_to_scroll,
14768 which was computed as distance from window bottom to
14769 point. This matters when lines at window top and lines
14770 below window bottom have different height. */
14771 struct it it1;
14772 void *it1data = NULL;
14773 /* We use a temporary it1 because line_bottom_y can modify
14774 its argument, if it moves one line down; see there. */
14775 int start_y;
14776
14777 SAVE_IT (it1, it, it1data);
14778 start_y = line_bottom_y (&it1);
14779 do {
14780 RESTORE_IT (&it, &it, it1data);
14781 move_it_by_lines (&it, 1);
14782 SAVE_IT (it1, it, it1data);
14783 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14784 }
14785
14786 /* If STARTP is unchanged, move it down another screen line. */
14787 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14788 move_it_by_lines (&it, 1);
14789 startp = it.current.pos;
14790 }
14791 else
14792 {
14793 struct text_pos scroll_margin_pos = startp;
14794
14795 /* See if point is inside the scroll margin at the top of the
14796 window. */
14797 if (this_scroll_margin)
14798 {
14799 start_display (&it, w, startp);
14800 move_it_vertically (&it, this_scroll_margin);
14801 scroll_margin_pos = it.current.pos;
14802 }
14803
14804 if (PT < CHARPOS (scroll_margin_pos))
14805 {
14806 /* Point is in the scroll margin at the top of the window or
14807 above what is displayed in the window. */
14808 int y0, y_to_move;
14809
14810 /* Compute the vertical distance from PT to the scroll
14811 margin position. Move as far as scroll_max allows, or
14812 one screenful, or 10 screen lines, whichever is largest.
14813 Give up if distance is greater than scroll_max or if we
14814 didn't reach the scroll margin position. */
14815 SET_TEXT_POS (pos, PT, PT_BYTE);
14816 start_display (&it, w, pos);
14817 y0 = it.current_y;
14818 y_to_move = max (it.last_visible_y,
14819 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14820 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14821 y_to_move, -1,
14822 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14823 dy = it.current_y - y0;
14824 if (dy > scroll_max
14825 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14826 return SCROLLING_FAILED;
14827
14828 /* Compute new window start. */
14829 start_display (&it, w, startp);
14830
14831 if (arg_scroll_conservatively)
14832 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14833 max (scroll_step, temp_scroll_step));
14834 else if (scroll_step || temp_scroll_step)
14835 amount_to_scroll = scroll_max;
14836 else
14837 {
14838 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14839 height = WINDOW_BOX_TEXT_HEIGHT (w);
14840 if (NUMBERP (aggressive))
14841 {
14842 double float_amount = XFLOATINT (aggressive) * height;
14843 int aggressive_scroll = float_amount;
14844 if (aggressive_scroll == 0 && float_amount > 0)
14845 aggressive_scroll = 1;
14846 /* Don't let point enter the scroll margin near
14847 bottom of the window, if the value of
14848 scroll_down_aggressively happens to be too
14849 large. */
14850 if (aggressive_scroll + 2*this_scroll_margin > height)
14851 aggressive_scroll = height - 2*this_scroll_margin;
14852 amount_to_scroll = dy + aggressive_scroll;
14853 }
14854 }
14855
14856 if (amount_to_scroll <= 0)
14857 return SCROLLING_FAILED;
14858
14859 move_it_vertically_backward (&it, amount_to_scroll);
14860 startp = it.current.pos;
14861 }
14862 }
14863
14864 /* Run window scroll functions. */
14865 startp = run_window_scroll_functions (window, startp);
14866
14867 /* Display the window. Give up if new fonts are loaded, or if point
14868 doesn't appear. */
14869 if (!try_window (window, startp, 0))
14870 rc = SCROLLING_NEED_LARGER_MATRICES;
14871 else if (w->cursor.vpos < 0)
14872 {
14873 clear_glyph_matrix (w->desired_matrix);
14874 rc = SCROLLING_FAILED;
14875 }
14876 else
14877 {
14878 /* Maybe forget recorded base line for line number display. */
14879 if (!just_this_one_p
14880 || current_buffer->clip_changed
14881 || BEG_UNCHANGED < CHARPOS (startp))
14882 wset_base_line_number (w, Qnil);
14883
14884 /* If cursor ends up on a partially visible line,
14885 treat that as being off the bottom of the screen. */
14886 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14887 /* It's possible that the cursor is on the first line of the
14888 buffer, which is partially obscured due to a vscroll
14889 (Bug#7537). In that case, avoid looping forever . */
14890 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14891 {
14892 clear_glyph_matrix (w->desired_matrix);
14893 ++extra_scroll_margin_lines;
14894 goto too_near_end;
14895 }
14896 rc = SCROLLING_SUCCESS;
14897 }
14898
14899 return rc;
14900 }
14901
14902
14903 /* Compute a suitable window start for window W if display of W starts
14904 on a continuation line. Value is non-zero if a new window start
14905 was computed.
14906
14907 The new window start will be computed, based on W's width, starting
14908 from the start of the continued line. It is the start of the
14909 screen line with the minimum distance from the old start W->start. */
14910
14911 static int
14912 compute_window_start_on_continuation_line (struct window *w)
14913 {
14914 struct text_pos pos, start_pos;
14915 int window_start_changed_p = 0;
14916
14917 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14918
14919 /* If window start is on a continuation line... Window start may be
14920 < BEGV in case there's invisible text at the start of the
14921 buffer (M-x rmail, for example). */
14922 if (CHARPOS (start_pos) > BEGV
14923 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14924 {
14925 struct it it;
14926 struct glyph_row *row;
14927
14928 /* Handle the case that the window start is out of range. */
14929 if (CHARPOS (start_pos) < BEGV)
14930 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14931 else if (CHARPOS (start_pos) > ZV)
14932 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14933
14934 /* Find the start of the continued line. This should be fast
14935 because scan_buffer is fast (newline cache). */
14936 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14937 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14938 row, DEFAULT_FACE_ID);
14939 reseat_at_previous_visible_line_start (&it);
14940
14941 /* If the line start is "too far" away from the window start,
14942 say it takes too much time to compute a new window start. */
14943 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14944 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14945 {
14946 int min_distance, distance;
14947
14948 /* Move forward by display lines to find the new window
14949 start. If window width was enlarged, the new start can
14950 be expected to be > the old start. If window width was
14951 decreased, the new window start will be < the old start.
14952 So, we're looking for the display line start with the
14953 minimum distance from the old window start. */
14954 pos = it.current.pos;
14955 min_distance = INFINITY;
14956 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14957 distance < min_distance)
14958 {
14959 min_distance = distance;
14960 pos = it.current.pos;
14961 move_it_by_lines (&it, 1);
14962 }
14963
14964 /* Set the window start there. */
14965 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14966 window_start_changed_p = 1;
14967 }
14968 }
14969
14970 return window_start_changed_p;
14971 }
14972
14973
14974 /* Try cursor movement in case text has not changed in window WINDOW,
14975 with window start STARTP. Value is
14976
14977 CURSOR_MOVEMENT_SUCCESS if successful
14978
14979 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14980
14981 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14982 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14983 we want to scroll as if scroll-step were set to 1. See the code.
14984
14985 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14986 which case we have to abort this redisplay, and adjust matrices
14987 first. */
14988
14989 enum
14990 {
14991 CURSOR_MOVEMENT_SUCCESS,
14992 CURSOR_MOVEMENT_CANNOT_BE_USED,
14993 CURSOR_MOVEMENT_MUST_SCROLL,
14994 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14995 };
14996
14997 static int
14998 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14999 {
15000 struct window *w = XWINDOW (window);
15001 struct frame *f = XFRAME (w->frame);
15002 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15003
15004 #ifdef GLYPH_DEBUG
15005 if (inhibit_try_cursor_movement)
15006 return rc;
15007 #endif
15008
15009 /* Previously, there was a check for Lisp integer in the
15010 if-statement below. Now, this field is converted to
15011 ptrdiff_t, thus zero means invalid position in a buffer. */
15012 eassert (w->last_point > 0);
15013
15014 /* Handle case where text has not changed, only point, and it has
15015 not moved off the frame. */
15016 if (/* Point may be in this window. */
15017 PT >= CHARPOS (startp)
15018 /* Selective display hasn't changed. */
15019 && !current_buffer->clip_changed
15020 /* Function force-mode-line-update is used to force a thorough
15021 redisplay. It sets either windows_or_buffers_changed or
15022 update_mode_lines. So don't take a shortcut here for these
15023 cases. */
15024 && !update_mode_lines
15025 && !windows_or_buffers_changed
15026 && !cursor_type_changed
15027 /* Can't use this case if highlighting a region. When a
15028 region exists, cursor movement has to do more than just
15029 set the cursor. */
15030 && markpos_of_region () < 0
15031 && NILP (w->region_showing)
15032 && NILP (Vshow_trailing_whitespace)
15033 /* This code is not used for mini-buffer for the sake of the case
15034 of redisplaying to replace an echo area message; since in
15035 that case the mini-buffer contents per se are usually
15036 unchanged. This code is of no real use in the mini-buffer
15037 since the handling of this_line_start_pos, etc., in redisplay
15038 handles the same cases. */
15039 && !EQ (window, minibuf_window)
15040 /* When splitting windows or for new windows, it happens that
15041 redisplay is called with a nil window_end_vpos or one being
15042 larger than the window. This should really be fixed in
15043 window.c. I don't have this on my list, now, so we do
15044 approximately the same as the old redisplay code. --gerd. */
15045 && INTEGERP (w->window_end_vpos)
15046 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15047 && (FRAME_WINDOW_P (f)
15048 || !overlay_arrow_in_current_buffer_p ()))
15049 {
15050 int this_scroll_margin, top_scroll_margin;
15051 struct glyph_row *row = NULL;
15052
15053 #ifdef GLYPH_DEBUG
15054 debug_method_add (w, "cursor movement");
15055 #endif
15056
15057 /* Scroll if point within this distance from the top or bottom
15058 of the window. This is a pixel value. */
15059 if (scroll_margin > 0)
15060 {
15061 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15062 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15063 }
15064 else
15065 this_scroll_margin = 0;
15066
15067 top_scroll_margin = this_scroll_margin;
15068 if (WINDOW_WANTS_HEADER_LINE_P (w))
15069 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15070
15071 /* Start with the row the cursor was displayed during the last
15072 not paused redisplay. Give up if that row is not valid. */
15073 if (w->last_cursor.vpos < 0
15074 || w->last_cursor.vpos >= w->current_matrix->nrows)
15075 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15076 else
15077 {
15078 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15079 if (row->mode_line_p)
15080 ++row;
15081 if (!row->enabled_p)
15082 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15083 }
15084
15085 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15086 {
15087 int scroll_p = 0, must_scroll = 0;
15088 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15089
15090 if (PT > w->last_point)
15091 {
15092 /* Point has moved forward. */
15093 while (MATRIX_ROW_END_CHARPOS (row) < PT
15094 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15095 {
15096 eassert (row->enabled_p);
15097 ++row;
15098 }
15099
15100 /* If the end position of a row equals the start
15101 position of the next row, and PT is at that position,
15102 we would rather display cursor in the next line. */
15103 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15104 && MATRIX_ROW_END_CHARPOS (row) == PT
15105 && row < w->current_matrix->rows
15106 + w->current_matrix->nrows - 1
15107 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15108 && !cursor_row_p (row))
15109 ++row;
15110
15111 /* If within the scroll margin, scroll. Note that
15112 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15113 the next line would be drawn, and that
15114 this_scroll_margin can be zero. */
15115 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15116 || PT > MATRIX_ROW_END_CHARPOS (row)
15117 /* Line is completely visible last line in window
15118 and PT is to be set in the next line. */
15119 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15120 && PT == MATRIX_ROW_END_CHARPOS (row)
15121 && !row->ends_at_zv_p
15122 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15123 scroll_p = 1;
15124 }
15125 else if (PT < w->last_point)
15126 {
15127 /* Cursor has to be moved backward. Note that PT >=
15128 CHARPOS (startp) because of the outer if-statement. */
15129 while (!row->mode_line_p
15130 && (MATRIX_ROW_START_CHARPOS (row) > PT
15131 || (MATRIX_ROW_START_CHARPOS (row) == PT
15132 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15133 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15134 row > w->current_matrix->rows
15135 && (row-1)->ends_in_newline_from_string_p))))
15136 && (row->y > top_scroll_margin
15137 || CHARPOS (startp) == BEGV))
15138 {
15139 eassert (row->enabled_p);
15140 --row;
15141 }
15142
15143 /* Consider the following case: Window starts at BEGV,
15144 there is invisible, intangible text at BEGV, so that
15145 display starts at some point START > BEGV. It can
15146 happen that we are called with PT somewhere between
15147 BEGV and START. Try to handle that case. */
15148 if (row < w->current_matrix->rows
15149 || row->mode_line_p)
15150 {
15151 row = w->current_matrix->rows;
15152 if (row->mode_line_p)
15153 ++row;
15154 }
15155
15156 /* Due to newlines in overlay strings, we may have to
15157 skip forward over overlay strings. */
15158 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15159 && MATRIX_ROW_END_CHARPOS (row) == PT
15160 && !cursor_row_p (row))
15161 ++row;
15162
15163 /* If within the scroll margin, scroll. */
15164 if (row->y < top_scroll_margin
15165 && CHARPOS (startp) != BEGV)
15166 scroll_p = 1;
15167 }
15168 else
15169 {
15170 /* Cursor did not move. So don't scroll even if cursor line
15171 is partially visible, as it was so before. */
15172 rc = CURSOR_MOVEMENT_SUCCESS;
15173 }
15174
15175 if (PT < MATRIX_ROW_START_CHARPOS (row)
15176 || PT > MATRIX_ROW_END_CHARPOS (row))
15177 {
15178 /* if PT is not in the glyph row, give up. */
15179 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15180 must_scroll = 1;
15181 }
15182 else if (rc != CURSOR_MOVEMENT_SUCCESS
15183 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15184 {
15185 struct glyph_row *row1;
15186
15187 /* If rows are bidi-reordered and point moved, back up
15188 until we find a row that does not belong to a
15189 continuation line. This is because we must consider
15190 all rows of a continued line as candidates for the
15191 new cursor positioning, since row start and end
15192 positions change non-linearly with vertical position
15193 in such rows. */
15194 /* FIXME: Revisit this when glyph ``spilling'' in
15195 continuation lines' rows is implemented for
15196 bidi-reordered rows. */
15197 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15198 MATRIX_ROW_CONTINUATION_LINE_P (row);
15199 --row)
15200 {
15201 /* If we hit the beginning of the displayed portion
15202 without finding the first row of a continued
15203 line, give up. */
15204 if (row <= row1)
15205 {
15206 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15207 break;
15208 }
15209 eassert (row->enabled_p);
15210 }
15211 }
15212 if (must_scroll)
15213 ;
15214 else if (rc != CURSOR_MOVEMENT_SUCCESS
15215 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15216 /* Make sure this isn't a header line by any chance, since
15217 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15218 && !row->mode_line_p
15219 && make_cursor_line_fully_visible_p)
15220 {
15221 if (PT == MATRIX_ROW_END_CHARPOS (row)
15222 && !row->ends_at_zv_p
15223 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15224 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15225 else if (row->height > window_box_height (w))
15226 {
15227 /* If we end up in a partially visible line, let's
15228 make it fully visible, except when it's taller
15229 than the window, in which case we can't do much
15230 about it. */
15231 *scroll_step = 1;
15232 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15233 }
15234 else
15235 {
15236 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15237 if (!cursor_row_fully_visible_p (w, 0, 1))
15238 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15239 else
15240 rc = CURSOR_MOVEMENT_SUCCESS;
15241 }
15242 }
15243 else if (scroll_p)
15244 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15245 else if (rc != CURSOR_MOVEMENT_SUCCESS
15246 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15247 {
15248 /* With bidi-reordered rows, there could be more than
15249 one candidate row whose start and end positions
15250 occlude point. We need to let set_cursor_from_row
15251 find the best candidate. */
15252 /* FIXME: Revisit this when glyph ``spilling'' in
15253 continuation lines' rows is implemented for
15254 bidi-reordered rows. */
15255 int rv = 0;
15256
15257 do
15258 {
15259 int at_zv_p = 0, exact_match_p = 0;
15260
15261 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15262 && PT <= MATRIX_ROW_END_CHARPOS (row)
15263 && cursor_row_p (row))
15264 rv |= set_cursor_from_row (w, row, w->current_matrix,
15265 0, 0, 0, 0);
15266 /* As soon as we've found the exact match for point,
15267 or the first suitable row whose ends_at_zv_p flag
15268 is set, we are done. */
15269 at_zv_p =
15270 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15271 if (rv && !at_zv_p
15272 && w->cursor.hpos >= 0
15273 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15274 w->cursor.vpos))
15275 {
15276 struct glyph_row *candidate =
15277 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15278 struct glyph *g =
15279 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15280 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15281
15282 exact_match_p =
15283 (BUFFERP (g->object) && g->charpos == PT)
15284 || (INTEGERP (g->object)
15285 && (g->charpos == PT
15286 || (g->charpos == 0 && endpos - 1 == PT)));
15287 }
15288 if (rv && (at_zv_p || exact_match_p))
15289 {
15290 rc = CURSOR_MOVEMENT_SUCCESS;
15291 break;
15292 }
15293 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15294 break;
15295 ++row;
15296 }
15297 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15298 || row->continued_p)
15299 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15300 || (MATRIX_ROW_START_CHARPOS (row) == PT
15301 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15302 /* If we didn't find any candidate rows, or exited the
15303 loop before all the candidates were examined, signal
15304 to the caller that this method failed. */
15305 if (rc != CURSOR_MOVEMENT_SUCCESS
15306 && !(rv
15307 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15308 && !row->continued_p))
15309 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15310 else if (rv)
15311 rc = CURSOR_MOVEMENT_SUCCESS;
15312 }
15313 else
15314 {
15315 do
15316 {
15317 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15318 {
15319 rc = CURSOR_MOVEMENT_SUCCESS;
15320 break;
15321 }
15322 ++row;
15323 }
15324 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15325 && MATRIX_ROW_START_CHARPOS (row) == PT
15326 && cursor_row_p (row));
15327 }
15328 }
15329 }
15330
15331 return rc;
15332 }
15333
15334 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15335 static
15336 #endif
15337 void
15338 set_vertical_scroll_bar (struct window *w)
15339 {
15340 ptrdiff_t start, end, whole;
15341
15342 /* Calculate the start and end positions for the current window.
15343 At some point, it would be nice to choose between scrollbars
15344 which reflect the whole buffer size, with special markers
15345 indicating narrowing, and scrollbars which reflect only the
15346 visible region.
15347
15348 Note that mini-buffers sometimes aren't displaying any text. */
15349 if (!MINI_WINDOW_P (w)
15350 || (w == XWINDOW (minibuf_window)
15351 && NILP (echo_area_buffer[0])))
15352 {
15353 struct buffer *buf = XBUFFER (w->buffer);
15354 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15355 start = marker_position (w->start) - BUF_BEGV (buf);
15356 /* I don't think this is guaranteed to be right. For the
15357 moment, we'll pretend it is. */
15358 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15359
15360 if (end < start)
15361 end = start;
15362 if (whole < (end - start))
15363 whole = end - start;
15364 }
15365 else
15366 start = end = whole = 0;
15367
15368 /* Indicate what this scroll bar ought to be displaying now. */
15369 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15370 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15371 (w, end - start, whole, start);
15372 }
15373
15374
15375 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15376 selected_window is redisplayed.
15377
15378 We can return without actually redisplaying the window if
15379 fonts_changed_p. In that case, redisplay_internal will
15380 retry. */
15381
15382 static void
15383 redisplay_window (Lisp_Object window, int just_this_one_p)
15384 {
15385 struct window *w = XWINDOW (window);
15386 struct frame *f = XFRAME (w->frame);
15387 struct buffer *buffer = XBUFFER (w->buffer);
15388 struct buffer *old = current_buffer;
15389 struct text_pos lpoint, opoint, startp;
15390 int update_mode_line;
15391 int tem;
15392 struct it it;
15393 /* Record it now because it's overwritten. */
15394 int current_matrix_up_to_date_p = 0;
15395 int used_current_matrix_p = 0;
15396 /* This is less strict than current_matrix_up_to_date_p.
15397 It indicates that the buffer contents and narrowing are unchanged. */
15398 int buffer_unchanged_p = 0;
15399 int temp_scroll_step = 0;
15400 ptrdiff_t count = SPECPDL_INDEX ();
15401 int rc;
15402 int centering_position = -1;
15403 int last_line_misfit = 0;
15404 ptrdiff_t beg_unchanged, end_unchanged;
15405
15406 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15407 opoint = lpoint;
15408
15409 /* W must be a leaf window here. */
15410 eassert (!NILP (w->buffer));
15411 #ifdef GLYPH_DEBUG
15412 *w->desired_matrix->method = 0;
15413 #endif
15414
15415 restart:
15416 reconsider_clip_changes (w, buffer);
15417
15418 /* Has the mode line to be updated? */
15419 update_mode_line = (w->update_mode_line
15420 || update_mode_lines
15421 || buffer->clip_changed
15422 || buffer->prevent_redisplay_optimizations_p);
15423
15424 if (MINI_WINDOW_P (w))
15425 {
15426 if (w == XWINDOW (echo_area_window)
15427 && !NILP (echo_area_buffer[0]))
15428 {
15429 if (update_mode_line)
15430 /* We may have to update a tty frame's menu bar or a
15431 tool-bar. Example `M-x C-h C-h C-g'. */
15432 goto finish_menu_bars;
15433 else
15434 /* We've already displayed the echo area glyphs in this window. */
15435 goto finish_scroll_bars;
15436 }
15437 else if ((w != XWINDOW (minibuf_window)
15438 || minibuf_level == 0)
15439 /* When buffer is nonempty, redisplay window normally. */
15440 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15441 /* Quail displays non-mini buffers in minibuffer window.
15442 In that case, redisplay the window normally. */
15443 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15444 {
15445 /* W is a mini-buffer window, but it's not active, so clear
15446 it. */
15447 int yb = window_text_bottom_y (w);
15448 struct glyph_row *row;
15449 int y;
15450
15451 for (y = 0, row = w->desired_matrix->rows;
15452 y < yb;
15453 y += row->height, ++row)
15454 blank_row (w, row, y);
15455 goto finish_scroll_bars;
15456 }
15457
15458 clear_glyph_matrix (w->desired_matrix);
15459 }
15460
15461 /* Otherwise set up data on this window; select its buffer and point
15462 value. */
15463 /* Really select the buffer, for the sake of buffer-local
15464 variables. */
15465 set_buffer_internal_1 (XBUFFER (w->buffer));
15466
15467 current_matrix_up_to_date_p
15468 = (!NILP (w->window_end_valid)
15469 && !current_buffer->clip_changed
15470 && !current_buffer->prevent_redisplay_optimizations_p
15471 && !window_outdated (w));
15472
15473 /* Run the window-bottom-change-functions
15474 if it is possible that the text on the screen has changed
15475 (either due to modification of the text, or any other reason). */
15476 if (!current_matrix_up_to_date_p
15477 && !NILP (Vwindow_text_change_functions))
15478 {
15479 safe_run_hooks (Qwindow_text_change_functions);
15480 goto restart;
15481 }
15482
15483 beg_unchanged = BEG_UNCHANGED;
15484 end_unchanged = END_UNCHANGED;
15485
15486 SET_TEXT_POS (opoint, PT, PT_BYTE);
15487
15488 specbind (Qinhibit_point_motion_hooks, Qt);
15489
15490 buffer_unchanged_p
15491 = (!NILP (w->window_end_valid)
15492 && !current_buffer->clip_changed
15493 && !window_outdated (w));
15494
15495 /* When windows_or_buffers_changed is non-zero, we can't rely on
15496 the window end being valid, so set it to nil there. */
15497 if (windows_or_buffers_changed)
15498 {
15499 /* If window starts on a continuation line, maybe adjust the
15500 window start in case the window's width changed. */
15501 if (XMARKER (w->start)->buffer == current_buffer)
15502 compute_window_start_on_continuation_line (w);
15503
15504 wset_window_end_valid (w, Qnil);
15505 }
15506
15507 /* Some sanity checks. */
15508 CHECK_WINDOW_END (w);
15509 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15510 emacs_abort ();
15511 if (BYTEPOS (opoint) < CHARPOS (opoint))
15512 emacs_abort ();
15513
15514 if (mode_line_update_needed (w))
15515 update_mode_line = 1;
15516
15517 /* Point refers normally to the selected window. For any other
15518 window, set up appropriate value. */
15519 if (!EQ (window, selected_window))
15520 {
15521 ptrdiff_t new_pt = marker_position (w->pointm);
15522 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15523 if (new_pt < BEGV)
15524 {
15525 new_pt = BEGV;
15526 new_pt_byte = BEGV_BYTE;
15527 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15528 }
15529 else if (new_pt > (ZV - 1))
15530 {
15531 new_pt = ZV;
15532 new_pt_byte = ZV_BYTE;
15533 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15534 }
15535
15536 /* We don't use SET_PT so that the point-motion hooks don't run. */
15537 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15538 }
15539
15540 /* If any of the character widths specified in the display table
15541 have changed, invalidate the width run cache. It's true that
15542 this may be a bit late to catch such changes, but the rest of
15543 redisplay goes (non-fatally) haywire when the display table is
15544 changed, so why should we worry about doing any better? */
15545 if (current_buffer->width_run_cache)
15546 {
15547 struct Lisp_Char_Table *disptab = buffer_display_table ();
15548
15549 if (! disptab_matches_widthtab
15550 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15551 {
15552 invalidate_region_cache (current_buffer,
15553 current_buffer->width_run_cache,
15554 BEG, Z);
15555 recompute_width_table (current_buffer, disptab);
15556 }
15557 }
15558
15559 /* If window-start is screwed up, choose a new one. */
15560 if (XMARKER (w->start)->buffer != current_buffer)
15561 goto recenter;
15562
15563 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15564
15565 /* If someone specified a new starting point but did not insist,
15566 check whether it can be used. */
15567 if (w->optional_new_start
15568 && CHARPOS (startp) >= BEGV
15569 && CHARPOS (startp) <= ZV)
15570 {
15571 w->optional_new_start = 0;
15572 start_display (&it, w, startp);
15573 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15574 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15575 if (IT_CHARPOS (it) == PT)
15576 w->force_start = 1;
15577 /* IT may overshoot PT if text at PT is invisible. */
15578 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15579 w->force_start = 1;
15580 }
15581
15582 force_start:
15583
15584 /* Handle case where place to start displaying has been specified,
15585 unless the specified location is outside the accessible range. */
15586 if (w->force_start || w->frozen_window_start_p)
15587 {
15588 /* We set this later on if we have to adjust point. */
15589 int new_vpos = -1;
15590
15591 w->force_start = 0;
15592 w->vscroll = 0;
15593 wset_window_end_valid (w, Qnil);
15594
15595 /* Forget any recorded base line for line number display. */
15596 if (!buffer_unchanged_p)
15597 wset_base_line_number (w, Qnil);
15598
15599 /* Redisplay the mode line. Select the buffer properly for that.
15600 Also, run the hook window-scroll-functions
15601 because we have scrolled. */
15602 /* Note, we do this after clearing force_start because
15603 if there's an error, it is better to forget about force_start
15604 than to get into an infinite loop calling the hook functions
15605 and having them get more errors. */
15606 if (!update_mode_line
15607 || ! NILP (Vwindow_scroll_functions))
15608 {
15609 update_mode_line = 1;
15610 w->update_mode_line = 1;
15611 startp = run_window_scroll_functions (window, startp);
15612 }
15613
15614 w->last_modified = 0;
15615 w->last_overlay_modified = 0;
15616 if (CHARPOS (startp) < BEGV)
15617 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15618 else if (CHARPOS (startp) > ZV)
15619 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15620
15621 /* Redisplay, then check if cursor has been set during the
15622 redisplay. Give up if new fonts were loaded. */
15623 /* We used to issue a CHECK_MARGINS argument to try_window here,
15624 but this causes scrolling to fail when point begins inside
15625 the scroll margin (bug#148) -- cyd */
15626 if (!try_window (window, startp, 0))
15627 {
15628 w->force_start = 1;
15629 clear_glyph_matrix (w->desired_matrix);
15630 goto need_larger_matrices;
15631 }
15632
15633 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15634 {
15635 /* If point does not appear, try to move point so it does
15636 appear. The desired matrix has been built above, so we
15637 can use it here. */
15638 new_vpos = window_box_height (w) / 2;
15639 }
15640
15641 if (!cursor_row_fully_visible_p (w, 0, 0))
15642 {
15643 /* Point does appear, but on a line partly visible at end of window.
15644 Move it back to a fully-visible line. */
15645 new_vpos = window_box_height (w);
15646 }
15647 else if (w->cursor.vpos >=0)
15648 {
15649 /* Some people insist on not letting point enter the scroll
15650 margin, even though this part handles windows that didn't
15651 scroll at all. */
15652 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15653 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15654 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15655
15656 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15657 below, which finds the row to move point to, advances by
15658 the Y coordinate of the _next_ row, see the definition of
15659 MATRIX_ROW_BOTTOM_Y. */
15660 if (w->cursor.vpos < margin + header_line)
15661 new_vpos
15662 = pixel_margin + (header_line
15663 ? CURRENT_HEADER_LINE_HEIGHT (w)
15664 : 0) + FRAME_LINE_HEIGHT (f);
15665 else
15666 {
15667 int window_height = window_box_height (w);
15668
15669 if (header_line)
15670 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15671 if (w->cursor.y >= window_height - pixel_margin)
15672 new_vpos = window_height - pixel_margin;
15673 }
15674 }
15675
15676 /* If we need to move point for either of the above reasons,
15677 now actually do it. */
15678 if (new_vpos >= 0)
15679 {
15680 struct glyph_row *row;
15681
15682 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15683 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15684 ++row;
15685
15686 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15687 MATRIX_ROW_START_BYTEPOS (row));
15688
15689 if (w != XWINDOW (selected_window))
15690 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15691 else if (current_buffer == old)
15692 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15693
15694 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15695
15696 /* If we are highlighting the region, then we just changed
15697 the region, so redisplay to show it. */
15698 if (0 <= markpos_of_region ())
15699 {
15700 clear_glyph_matrix (w->desired_matrix);
15701 if (!try_window (window, startp, 0))
15702 goto need_larger_matrices;
15703 }
15704 }
15705
15706 #ifdef GLYPH_DEBUG
15707 debug_method_add (w, "forced window start");
15708 #endif
15709 goto done;
15710 }
15711
15712 /* Handle case where text has not changed, only point, and it has
15713 not moved off the frame, and we are not retrying after hscroll.
15714 (current_matrix_up_to_date_p is nonzero when retrying.) */
15715 if (current_matrix_up_to_date_p
15716 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15717 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15718 {
15719 switch (rc)
15720 {
15721 case CURSOR_MOVEMENT_SUCCESS:
15722 used_current_matrix_p = 1;
15723 goto done;
15724
15725 case CURSOR_MOVEMENT_MUST_SCROLL:
15726 goto try_to_scroll;
15727
15728 default:
15729 emacs_abort ();
15730 }
15731 }
15732 /* If current starting point was originally the beginning of a line
15733 but no longer is, find a new starting point. */
15734 else if (w->start_at_line_beg
15735 && !(CHARPOS (startp) <= BEGV
15736 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15737 {
15738 #ifdef GLYPH_DEBUG
15739 debug_method_add (w, "recenter 1");
15740 #endif
15741 goto recenter;
15742 }
15743
15744 /* Try scrolling with try_window_id. Value is > 0 if update has
15745 been done, it is -1 if we know that the same window start will
15746 not work. It is 0 if unsuccessful for some other reason. */
15747 else if ((tem = try_window_id (w)) != 0)
15748 {
15749 #ifdef GLYPH_DEBUG
15750 debug_method_add (w, "try_window_id %d", tem);
15751 #endif
15752
15753 if (fonts_changed_p)
15754 goto need_larger_matrices;
15755 if (tem > 0)
15756 goto done;
15757
15758 /* Otherwise try_window_id has returned -1 which means that we
15759 don't want the alternative below this comment to execute. */
15760 }
15761 else if (CHARPOS (startp) >= BEGV
15762 && CHARPOS (startp) <= ZV
15763 && PT >= CHARPOS (startp)
15764 && (CHARPOS (startp) < ZV
15765 /* Avoid starting at end of buffer. */
15766 || CHARPOS (startp) == BEGV
15767 || !window_outdated (w)))
15768 {
15769 int d1, d2, d3, d4, d5, d6;
15770
15771 /* If first window line is a continuation line, and window start
15772 is inside the modified region, but the first change is before
15773 current window start, we must select a new window start.
15774
15775 However, if this is the result of a down-mouse event (e.g. by
15776 extending the mouse-drag-overlay), we don't want to select a
15777 new window start, since that would change the position under
15778 the mouse, resulting in an unwanted mouse-movement rather
15779 than a simple mouse-click. */
15780 if (!w->start_at_line_beg
15781 && NILP (do_mouse_tracking)
15782 && CHARPOS (startp) > BEGV
15783 && CHARPOS (startp) > BEG + beg_unchanged
15784 && CHARPOS (startp) <= Z - end_unchanged
15785 /* Even if w->start_at_line_beg is nil, a new window may
15786 start at a line_beg, since that's how set_buffer_window
15787 sets it. So, we need to check the return value of
15788 compute_window_start_on_continuation_line. (See also
15789 bug#197). */
15790 && XMARKER (w->start)->buffer == current_buffer
15791 && compute_window_start_on_continuation_line (w)
15792 /* It doesn't make sense to force the window start like we
15793 do at label force_start if it is already known that point
15794 will not be visible in the resulting window, because
15795 doing so will move point from its correct position
15796 instead of scrolling the window to bring point into view.
15797 See bug#9324. */
15798 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15799 {
15800 w->force_start = 1;
15801 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15802 goto force_start;
15803 }
15804
15805 #ifdef GLYPH_DEBUG
15806 debug_method_add (w, "same window start");
15807 #endif
15808
15809 /* Try to redisplay starting at same place as before.
15810 If point has not moved off frame, accept the results. */
15811 if (!current_matrix_up_to_date_p
15812 /* Don't use try_window_reusing_current_matrix in this case
15813 because a window scroll function can have changed the
15814 buffer. */
15815 || !NILP (Vwindow_scroll_functions)
15816 || MINI_WINDOW_P (w)
15817 || !(used_current_matrix_p
15818 = try_window_reusing_current_matrix (w)))
15819 {
15820 IF_DEBUG (debug_method_add (w, "1"));
15821 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15822 /* -1 means we need to scroll.
15823 0 means we need new matrices, but fonts_changed_p
15824 is set in that case, so we will detect it below. */
15825 goto try_to_scroll;
15826 }
15827
15828 if (fonts_changed_p)
15829 goto need_larger_matrices;
15830
15831 if (w->cursor.vpos >= 0)
15832 {
15833 if (!just_this_one_p
15834 || current_buffer->clip_changed
15835 || BEG_UNCHANGED < CHARPOS (startp))
15836 /* Forget any recorded base line for line number display. */
15837 wset_base_line_number (w, Qnil);
15838
15839 if (!cursor_row_fully_visible_p (w, 1, 0))
15840 {
15841 clear_glyph_matrix (w->desired_matrix);
15842 last_line_misfit = 1;
15843 }
15844 /* Drop through and scroll. */
15845 else
15846 goto done;
15847 }
15848 else
15849 clear_glyph_matrix (w->desired_matrix);
15850 }
15851
15852 try_to_scroll:
15853
15854 w->last_modified = 0;
15855 w->last_overlay_modified = 0;
15856
15857 /* Redisplay the mode line. Select the buffer properly for that. */
15858 if (!update_mode_line)
15859 {
15860 update_mode_line = 1;
15861 w->update_mode_line = 1;
15862 }
15863
15864 /* Try to scroll by specified few lines. */
15865 if ((scroll_conservatively
15866 || emacs_scroll_step
15867 || temp_scroll_step
15868 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15869 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15870 && CHARPOS (startp) >= BEGV
15871 && CHARPOS (startp) <= ZV)
15872 {
15873 /* The function returns -1 if new fonts were loaded, 1 if
15874 successful, 0 if not successful. */
15875 int ss = try_scrolling (window, just_this_one_p,
15876 scroll_conservatively,
15877 emacs_scroll_step,
15878 temp_scroll_step, last_line_misfit);
15879 switch (ss)
15880 {
15881 case SCROLLING_SUCCESS:
15882 goto done;
15883
15884 case SCROLLING_NEED_LARGER_MATRICES:
15885 goto need_larger_matrices;
15886
15887 case SCROLLING_FAILED:
15888 break;
15889
15890 default:
15891 emacs_abort ();
15892 }
15893 }
15894
15895 /* Finally, just choose a place to start which positions point
15896 according to user preferences. */
15897
15898 recenter:
15899
15900 #ifdef GLYPH_DEBUG
15901 debug_method_add (w, "recenter");
15902 #endif
15903
15904 /* w->vscroll = 0; */
15905
15906 /* Forget any previously recorded base line for line number display. */
15907 if (!buffer_unchanged_p)
15908 wset_base_line_number (w, Qnil);
15909
15910 /* Determine the window start relative to point. */
15911 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15912 it.current_y = it.last_visible_y;
15913 if (centering_position < 0)
15914 {
15915 int margin =
15916 scroll_margin > 0
15917 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15918 : 0;
15919 ptrdiff_t margin_pos = CHARPOS (startp);
15920 Lisp_Object aggressive;
15921 int scrolling_up;
15922
15923 /* If there is a scroll margin at the top of the window, find
15924 its character position. */
15925 if (margin
15926 /* Cannot call start_display if startp is not in the
15927 accessible region of the buffer. This can happen when we
15928 have just switched to a different buffer and/or changed
15929 its restriction. In that case, startp is initialized to
15930 the character position 1 (BEGV) because we did not yet
15931 have chance to display the buffer even once. */
15932 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15933 {
15934 struct it it1;
15935 void *it1data = NULL;
15936
15937 SAVE_IT (it1, it, it1data);
15938 start_display (&it1, w, startp);
15939 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15940 margin_pos = IT_CHARPOS (it1);
15941 RESTORE_IT (&it, &it, it1data);
15942 }
15943 scrolling_up = PT > margin_pos;
15944 aggressive =
15945 scrolling_up
15946 ? BVAR (current_buffer, scroll_up_aggressively)
15947 : BVAR (current_buffer, scroll_down_aggressively);
15948
15949 if (!MINI_WINDOW_P (w)
15950 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15951 {
15952 int pt_offset = 0;
15953
15954 /* Setting scroll-conservatively overrides
15955 scroll-*-aggressively. */
15956 if (!scroll_conservatively && NUMBERP (aggressive))
15957 {
15958 double float_amount = XFLOATINT (aggressive);
15959
15960 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15961 if (pt_offset == 0 && float_amount > 0)
15962 pt_offset = 1;
15963 if (pt_offset && margin > 0)
15964 margin -= 1;
15965 }
15966 /* Compute how much to move the window start backward from
15967 point so that point will be displayed where the user
15968 wants it. */
15969 if (scrolling_up)
15970 {
15971 centering_position = it.last_visible_y;
15972 if (pt_offset)
15973 centering_position -= pt_offset;
15974 centering_position -=
15975 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15976 + WINDOW_HEADER_LINE_HEIGHT (w);
15977 /* Don't let point enter the scroll margin near top of
15978 the window. */
15979 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15980 centering_position = margin * FRAME_LINE_HEIGHT (f);
15981 }
15982 else
15983 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15984 }
15985 else
15986 /* Set the window start half the height of the window backward
15987 from point. */
15988 centering_position = window_box_height (w) / 2;
15989 }
15990 move_it_vertically_backward (&it, centering_position);
15991
15992 eassert (IT_CHARPOS (it) >= BEGV);
15993
15994 /* The function move_it_vertically_backward may move over more
15995 than the specified y-distance. If it->w is small, e.g. a
15996 mini-buffer window, we may end up in front of the window's
15997 display area. Start displaying at the start of the line
15998 containing PT in this case. */
15999 if (it.current_y <= 0)
16000 {
16001 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16002 move_it_vertically_backward (&it, 0);
16003 it.current_y = 0;
16004 }
16005
16006 it.current_x = it.hpos = 0;
16007
16008 /* Set the window start position here explicitly, to avoid an
16009 infinite loop in case the functions in window-scroll-functions
16010 get errors. */
16011 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16012
16013 /* Run scroll hooks. */
16014 startp = run_window_scroll_functions (window, it.current.pos);
16015
16016 /* Redisplay the window. */
16017 if (!current_matrix_up_to_date_p
16018 || windows_or_buffers_changed
16019 || cursor_type_changed
16020 /* Don't use try_window_reusing_current_matrix in this case
16021 because it can have changed the buffer. */
16022 || !NILP (Vwindow_scroll_functions)
16023 || !just_this_one_p
16024 || MINI_WINDOW_P (w)
16025 || !(used_current_matrix_p
16026 = try_window_reusing_current_matrix (w)))
16027 try_window (window, startp, 0);
16028
16029 /* If new fonts have been loaded (due to fontsets), give up. We
16030 have to start a new redisplay since we need to re-adjust glyph
16031 matrices. */
16032 if (fonts_changed_p)
16033 goto need_larger_matrices;
16034
16035 /* If cursor did not appear assume that the middle of the window is
16036 in the first line of the window. Do it again with the next line.
16037 (Imagine a window of height 100, displaying two lines of height
16038 60. Moving back 50 from it->last_visible_y will end in the first
16039 line.) */
16040 if (w->cursor.vpos < 0)
16041 {
16042 if (!NILP (w->window_end_valid)
16043 && PT >= Z - XFASTINT (w->window_end_pos))
16044 {
16045 clear_glyph_matrix (w->desired_matrix);
16046 move_it_by_lines (&it, 1);
16047 try_window (window, it.current.pos, 0);
16048 }
16049 else if (PT < IT_CHARPOS (it))
16050 {
16051 clear_glyph_matrix (w->desired_matrix);
16052 move_it_by_lines (&it, -1);
16053 try_window (window, it.current.pos, 0);
16054 }
16055 else
16056 {
16057 /* Not much we can do about it. */
16058 }
16059 }
16060
16061 /* Consider the following case: Window starts at BEGV, there is
16062 invisible, intangible text at BEGV, so that display starts at
16063 some point START > BEGV. It can happen that we are called with
16064 PT somewhere between BEGV and START. Try to handle that case. */
16065 if (w->cursor.vpos < 0)
16066 {
16067 struct glyph_row *row = w->current_matrix->rows;
16068 if (row->mode_line_p)
16069 ++row;
16070 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16071 }
16072
16073 if (!cursor_row_fully_visible_p (w, 0, 0))
16074 {
16075 /* If vscroll is enabled, disable it and try again. */
16076 if (w->vscroll)
16077 {
16078 w->vscroll = 0;
16079 clear_glyph_matrix (w->desired_matrix);
16080 goto recenter;
16081 }
16082
16083 /* Users who set scroll-conservatively to a large number want
16084 point just above/below the scroll margin. If we ended up
16085 with point's row partially visible, move the window start to
16086 make that row fully visible and out of the margin. */
16087 if (scroll_conservatively > SCROLL_LIMIT)
16088 {
16089 int margin =
16090 scroll_margin > 0
16091 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16092 : 0;
16093 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16094
16095 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16096 clear_glyph_matrix (w->desired_matrix);
16097 if (1 == try_window (window, it.current.pos,
16098 TRY_WINDOW_CHECK_MARGINS))
16099 goto done;
16100 }
16101
16102 /* If centering point failed to make the whole line visible,
16103 put point at the top instead. That has to make the whole line
16104 visible, if it can be done. */
16105 if (centering_position == 0)
16106 goto done;
16107
16108 clear_glyph_matrix (w->desired_matrix);
16109 centering_position = 0;
16110 goto recenter;
16111 }
16112
16113 done:
16114
16115 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16116 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16117 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16118
16119 /* Display the mode line, if we must. */
16120 if ((update_mode_line
16121 /* If window not full width, must redo its mode line
16122 if (a) the window to its side is being redone and
16123 (b) we do a frame-based redisplay. This is a consequence
16124 of how inverted lines are drawn in frame-based redisplay. */
16125 || (!just_this_one_p
16126 && !FRAME_WINDOW_P (f)
16127 && !WINDOW_FULL_WIDTH_P (w))
16128 /* Line number to display. */
16129 || INTEGERP (w->base_line_pos)
16130 /* Column number is displayed and different from the one displayed. */
16131 || (!NILP (w->column_number_displayed)
16132 && (XFASTINT (w->column_number_displayed) != current_column ())))
16133 /* This means that the window has a mode line. */
16134 && (WINDOW_WANTS_MODELINE_P (w)
16135 || WINDOW_WANTS_HEADER_LINE_P (w)))
16136 {
16137 display_mode_lines (w);
16138
16139 /* If mode line height has changed, arrange for a thorough
16140 immediate redisplay using the correct mode line height. */
16141 if (WINDOW_WANTS_MODELINE_P (w)
16142 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16143 {
16144 fonts_changed_p = 1;
16145 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16146 = DESIRED_MODE_LINE_HEIGHT (w);
16147 }
16148
16149 /* If header line height has changed, arrange for a thorough
16150 immediate redisplay using the correct header line height. */
16151 if (WINDOW_WANTS_HEADER_LINE_P (w)
16152 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16153 {
16154 fonts_changed_p = 1;
16155 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16156 = DESIRED_HEADER_LINE_HEIGHT (w);
16157 }
16158
16159 if (fonts_changed_p)
16160 goto need_larger_matrices;
16161 }
16162
16163 if (!line_number_displayed
16164 && !BUFFERP (w->base_line_pos))
16165 {
16166 wset_base_line_pos (w, Qnil);
16167 wset_base_line_number (w, Qnil);
16168 }
16169
16170 finish_menu_bars:
16171
16172 /* When we reach a frame's selected window, redo the frame's menu bar. */
16173 if (update_mode_line
16174 && EQ (FRAME_SELECTED_WINDOW (f), window))
16175 {
16176 int redisplay_menu_p = 0;
16177
16178 if (FRAME_WINDOW_P (f))
16179 {
16180 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16181 || defined (HAVE_NS) || defined (USE_GTK)
16182 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16183 #else
16184 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16185 #endif
16186 }
16187 else
16188 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16189
16190 if (redisplay_menu_p)
16191 display_menu_bar (w);
16192
16193 #ifdef HAVE_WINDOW_SYSTEM
16194 if (FRAME_WINDOW_P (f))
16195 {
16196 #if defined (USE_GTK) || defined (HAVE_NS)
16197 if (FRAME_EXTERNAL_TOOL_BAR (f))
16198 redisplay_tool_bar (f);
16199 #else
16200 if (WINDOWP (f->tool_bar_window)
16201 && (FRAME_TOOL_BAR_LINES (f) > 0
16202 || !NILP (Vauto_resize_tool_bars))
16203 && redisplay_tool_bar (f))
16204 ignore_mouse_drag_p = 1;
16205 #endif
16206 }
16207 #endif
16208 }
16209
16210 #ifdef HAVE_WINDOW_SYSTEM
16211 if (FRAME_WINDOW_P (f)
16212 && update_window_fringes (w, (just_this_one_p
16213 || (!used_current_matrix_p && !overlay_arrow_seen)
16214 || w->pseudo_window_p)))
16215 {
16216 update_begin (f);
16217 block_input ();
16218 if (draw_window_fringes (w, 1))
16219 x_draw_vertical_border (w);
16220 unblock_input ();
16221 update_end (f);
16222 }
16223 #endif /* HAVE_WINDOW_SYSTEM */
16224
16225 /* We go to this label, with fonts_changed_p set,
16226 if it is necessary to try again using larger glyph matrices.
16227 We have to redeem the scroll bar even in this case,
16228 because the loop in redisplay_internal expects that. */
16229 need_larger_matrices:
16230 ;
16231 finish_scroll_bars:
16232
16233 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16234 {
16235 /* Set the thumb's position and size. */
16236 set_vertical_scroll_bar (w);
16237
16238 /* Note that we actually used the scroll bar attached to this
16239 window, so it shouldn't be deleted at the end of redisplay. */
16240 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16241 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16242 }
16243
16244 /* Restore current_buffer and value of point in it. The window
16245 update may have changed the buffer, so first make sure `opoint'
16246 is still valid (Bug#6177). */
16247 if (CHARPOS (opoint) < BEGV)
16248 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16249 else if (CHARPOS (opoint) > ZV)
16250 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16251 else
16252 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16253
16254 set_buffer_internal_1 (old);
16255 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16256 shorter. This can be caused by log truncation in *Messages*. */
16257 if (CHARPOS (lpoint) <= ZV)
16258 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16259
16260 unbind_to (count, Qnil);
16261 }
16262
16263
16264 /* Build the complete desired matrix of WINDOW with a window start
16265 buffer position POS.
16266
16267 Value is 1 if successful. It is zero if fonts were loaded during
16268 redisplay which makes re-adjusting glyph matrices necessary, and -1
16269 if point would appear in the scroll margins.
16270 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16271 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16272 set in FLAGS.) */
16273
16274 int
16275 try_window (Lisp_Object window, struct text_pos pos, int flags)
16276 {
16277 struct window *w = XWINDOW (window);
16278 struct it it;
16279 struct glyph_row *last_text_row = NULL;
16280 struct frame *f = XFRAME (w->frame);
16281
16282 /* Make POS the new window start. */
16283 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16284
16285 /* Mark cursor position as unknown. No overlay arrow seen. */
16286 w->cursor.vpos = -1;
16287 overlay_arrow_seen = 0;
16288
16289 /* Initialize iterator and info to start at POS. */
16290 start_display (&it, w, pos);
16291
16292 /* Display all lines of W. */
16293 while (it.current_y < it.last_visible_y)
16294 {
16295 if (display_line (&it))
16296 last_text_row = it.glyph_row - 1;
16297 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16298 return 0;
16299 }
16300
16301 /* Don't let the cursor end in the scroll margins. */
16302 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16303 && !MINI_WINDOW_P (w))
16304 {
16305 int this_scroll_margin;
16306
16307 if (scroll_margin > 0)
16308 {
16309 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16310 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16311 }
16312 else
16313 this_scroll_margin = 0;
16314
16315 if ((w->cursor.y >= 0 /* not vscrolled */
16316 && w->cursor.y < this_scroll_margin
16317 && CHARPOS (pos) > BEGV
16318 && IT_CHARPOS (it) < ZV)
16319 /* rms: considering make_cursor_line_fully_visible_p here
16320 seems to give wrong results. We don't want to recenter
16321 when the last line is partly visible, we want to allow
16322 that case to be handled in the usual way. */
16323 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16324 {
16325 w->cursor.vpos = -1;
16326 clear_glyph_matrix (w->desired_matrix);
16327 return -1;
16328 }
16329 }
16330
16331 /* If bottom moved off end of frame, change mode line percentage. */
16332 if (XFASTINT (w->window_end_pos) <= 0
16333 && Z != IT_CHARPOS (it))
16334 w->update_mode_line = 1;
16335
16336 /* Set window_end_pos to the offset of the last character displayed
16337 on the window from the end of current_buffer. Set
16338 window_end_vpos to its row number. */
16339 if (last_text_row)
16340 {
16341 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16342 w->window_end_bytepos
16343 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16344 wset_window_end_pos
16345 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16346 wset_window_end_vpos
16347 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16348 eassert
16349 (MATRIX_ROW (w->desired_matrix,
16350 XFASTINT (w->window_end_vpos))->displays_text_p);
16351 }
16352 else
16353 {
16354 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16355 wset_window_end_pos (w, make_number (Z - ZV));
16356 wset_window_end_vpos (w, make_number (0));
16357 }
16358
16359 /* But that is not valid info until redisplay finishes. */
16360 wset_window_end_valid (w, Qnil);
16361 return 1;
16362 }
16363
16364
16365 \f
16366 /************************************************************************
16367 Window redisplay reusing current matrix when buffer has not changed
16368 ************************************************************************/
16369
16370 /* Try redisplay of window W showing an unchanged buffer with a
16371 different window start than the last time it was displayed by
16372 reusing its current matrix. Value is non-zero if successful.
16373 W->start is the new window start. */
16374
16375 static int
16376 try_window_reusing_current_matrix (struct window *w)
16377 {
16378 struct frame *f = XFRAME (w->frame);
16379 struct glyph_row *bottom_row;
16380 struct it it;
16381 struct run run;
16382 struct text_pos start, new_start;
16383 int nrows_scrolled, i;
16384 struct glyph_row *last_text_row;
16385 struct glyph_row *last_reused_text_row;
16386 struct glyph_row *start_row;
16387 int start_vpos, min_y, max_y;
16388
16389 #ifdef GLYPH_DEBUG
16390 if (inhibit_try_window_reusing)
16391 return 0;
16392 #endif
16393
16394 if (/* This function doesn't handle terminal frames. */
16395 !FRAME_WINDOW_P (f)
16396 /* Don't try to reuse the display if windows have been split
16397 or such. */
16398 || windows_or_buffers_changed
16399 || cursor_type_changed)
16400 return 0;
16401
16402 /* Can't do this if region may have changed. */
16403 if (0 <= markpos_of_region ()
16404 || !NILP (w->region_showing)
16405 || !NILP (Vshow_trailing_whitespace))
16406 return 0;
16407
16408 /* If top-line visibility has changed, give up. */
16409 if (WINDOW_WANTS_HEADER_LINE_P (w)
16410 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16411 return 0;
16412
16413 /* Give up if old or new display is scrolled vertically. We could
16414 make this function handle this, but right now it doesn't. */
16415 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16416 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16417 return 0;
16418
16419 /* The variable new_start now holds the new window start. The old
16420 start `start' can be determined from the current matrix. */
16421 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16422 start = start_row->minpos;
16423 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16424
16425 /* Clear the desired matrix for the display below. */
16426 clear_glyph_matrix (w->desired_matrix);
16427
16428 if (CHARPOS (new_start) <= CHARPOS (start))
16429 {
16430 /* Don't use this method if the display starts with an ellipsis
16431 displayed for invisible text. It's not easy to handle that case
16432 below, and it's certainly not worth the effort since this is
16433 not a frequent case. */
16434 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16435 return 0;
16436
16437 IF_DEBUG (debug_method_add (w, "twu1"));
16438
16439 /* Display up to a row that can be reused. The variable
16440 last_text_row is set to the last row displayed that displays
16441 text. Note that it.vpos == 0 if or if not there is a
16442 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16443 start_display (&it, w, new_start);
16444 w->cursor.vpos = -1;
16445 last_text_row = last_reused_text_row = NULL;
16446
16447 while (it.current_y < it.last_visible_y
16448 && !fonts_changed_p)
16449 {
16450 /* If we have reached into the characters in the START row,
16451 that means the line boundaries have changed. So we
16452 can't start copying with the row START. Maybe it will
16453 work to start copying with the following row. */
16454 while (IT_CHARPOS (it) > CHARPOS (start))
16455 {
16456 /* Advance to the next row as the "start". */
16457 start_row++;
16458 start = start_row->minpos;
16459 /* If there are no more rows to try, or just one, give up. */
16460 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16461 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16462 || CHARPOS (start) == ZV)
16463 {
16464 clear_glyph_matrix (w->desired_matrix);
16465 return 0;
16466 }
16467
16468 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16469 }
16470 /* If we have reached alignment, we can copy the rest of the
16471 rows. */
16472 if (IT_CHARPOS (it) == CHARPOS (start)
16473 /* Don't accept "alignment" inside a display vector,
16474 since start_row could have started in the middle of
16475 that same display vector (thus their character
16476 positions match), and we have no way of telling if
16477 that is the case. */
16478 && it.current.dpvec_index < 0)
16479 break;
16480
16481 if (display_line (&it))
16482 last_text_row = it.glyph_row - 1;
16483
16484 }
16485
16486 /* A value of current_y < last_visible_y means that we stopped
16487 at the previous window start, which in turn means that we
16488 have at least one reusable row. */
16489 if (it.current_y < it.last_visible_y)
16490 {
16491 struct glyph_row *row;
16492
16493 /* IT.vpos always starts from 0; it counts text lines. */
16494 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16495
16496 /* Find PT if not already found in the lines displayed. */
16497 if (w->cursor.vpos < 0)
16498 {
16499 int dy = it.current_y - start_row->y;
16500
16501 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16502 row = row_containing_pos (w, PT, row, NULL, dy);
16503 if (row)
16504 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16505 dy, nrows_scrolled);
16506 else
16507 {
16508 clear_glyph_matrix (w->desired_matrix);
16509 return 0;
16510 }
16511 }
16512
16513 /* Scroll the display. Do it before the current matrix is
16514 changed. The problem here is that update has not yet
16515 run, i.e. part of the current matrix is not up to date.
16516 scroll_run_hook will clear the cursor, and use the
16517 current matrix to get the height of the row the cursor is
16518 in. */
16519 run.current_y = start_row->y;
16520 run.desired_y = it.current_y;
16521 run.height = it.last_visible_y - it.current_y;
16522
16523 if (run.height > 0 && run.current_y != run.desired_y)
16524 {
16525 update_begin (f);
16526 FRAME_RIF (f)->update_window_begin_hook (w);
16527 FRAME_RIF (f)->clear_window_mouse_face (w);
16528 FRAME_RIF (f)->scroll_run_hook (w, &run);
16529 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16530 update_end (f);
16531 }
16532
16533 /* Shift current matrix down by nrows_scrolled lines. */
16534 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16535 rotate_matrix (w->current_matrix,
16536 start_vpos,
16537 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16538 nrows_scrolled);
16539
16540 /* Disable lines that must be updated. */
16541 for (i = 0; i < nrows_scrolled; ++i)
16542 (start_row + i)->enabled_p = 0;
16543
16544 /* Re-compute Y positions. */
16545 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16546 max_y = it.last_visible_y;
16547 for (row = start_row + nrows_scrolled;
16548 row < bottom_row;
16549 ++row)
16550 {
16551 row->y = it.current_y;
16552 row->visible_height = row->height;
16553
16554 if (row->y < min_y)
16555 row->visible_height -= min_y - row->y;
16556 if (row->y + row->height > max_y)
16557 row->visible_height -= row->y + row->height - max_y;
16558 if (row->fringe_bitmap_periodic_p)
16559 row->redraw_fringe_bitmaps_p = 1;
16560
16561 it.current_y += row->height;
16562
16563 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16564 last_reused_text_row = row;
16565 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16566 break;
16567 }
16568
16569 /* Disable lines in the current matrix which are now
16570 below the window. */
16571 for (++row; row < bottom_row; ++row)
16572 row->enabled_p = row->mode_line_p = 0;
16573 }
16574
16575 /* Update window_end_pos etc.; last_reused_text_row is the last
16576 reused row from the current matrix containing text, if any.
16577 The value of last_text_row is the last displayed line
16578 containing text. */
16579 if (last_reused_text_row)
16580 {
16581 w->window_end_bytepos
16582 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16583 wset_window_end_pos
16584 (w, make_number (Z
16585 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16586 wset_window_end_vpos
16587 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16588 w->current_matrix)));
16589 }
16590 else if (last_text_row)
16591 {
16592 w->window_end_bytepos
16593 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16594 wset_window_end_pos
16595 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16596 wset_window_end_vpos
16597 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16598 w->desired_matrix)));
16599 }
16600 else
16601 {
16602 /* This window must be completely empty. */
16603 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16604 wset_window_end_pos (w, make_number (Z - ZV));
16605 wset_window_end_vpos (w, make_number (0));
16606 }
16607 wset_window_end_valid (w, Qnil);
16608
16609 /* Update hint: don't try scrolling again in update_window. */
16610 w->desired_matrix->no_scrolling_p = 1;
16611
16612 #ifdef GLYPH_DEBUG
16613 debug_method_add (w, "try_window_reusing_current_matrix 1");
16614 #endif
16615 return 1;
16616 }
16617 else if (CHARPOS (new_start) > CHARPOS (start))
16618 {
16619 struct glyph_row *pt_row, *row;
16620 struct glyph_row *first_reusable_row;
16621 struct glyph_row *first_row_to_display;
16622 int dy;
16623 int yb = window_text_bottom_y (w);
16624
16625 /* Find the row starting at new_start, if there is one. Don't
16626 reuse a partially visible line at the end. */
16627 first_reusable_row = start_row;
16628 while (first_reusable_row->enabled_p
16629 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16630 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16631 < CHARPOS (new_start)))
16632 ++first_reusable_row;
16633
16634 /* Give up if there is no row to reuse. */
16635 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16636 || !first_reusable_row->enabled_p
16637 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16638 != CHARPOS (new_start)))
16639 return 0;
16640
16641 /* We can reuse fully visible rows beginning with
16642 first_reusable_row to the end of the window. Set
16643 first_row_to_display to the first row that cannot be reused.
16644 Set pt_row to the row containing point, if there is any. */
16645 pt_row = NULL;
16646 for (first_row_to_display = first_reusable_row;
16647 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16648 ++first_row_to_display)
16649 {
16650 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16651 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16652 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16653 && first_row_to_display->ends_at_zv_p
16654 && pt_row == NULL)))
16655 pt_row = first_row_to_display;
16656 }
16657
16658 /* Start displaying at the start of first_row_to_display. */
16659 eassert (first_row_to_display->y < yb);
16660 init_to_row_start (&it, w, first_row_to_display);
16661
16662 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16663 - start_vpos);
16664 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16665 - nrows_scrolled);
16666 it.current_y = (first_row_to_display->y - first_reusable_row->y
16667 + WINDOW_HEADER_LINE_HEIGHT (w));
16668
16669 /* Display lines beginning with first_row_to_display in the
16670 desired matrix. Set last_text_row to the last row displayed
16671 that displays text. */
16672 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16673 if (pt_row == NULL)
16674 w->cursor.vpos = -1;
16675 last_text_row = NULL;
16676 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16677 if (display_line (&it))
16678 last_text_row = it.glyph_row - 1;
16679
16680 /* If point is in a reused row, adjust y and vpos of the cursor
16681 position. */
16682 if (pt_row)
16683 {
16684 w->cursor.vpos -= nrows_scrolled;
16685 w->cursor.y -= first_reusable_row->y - start_row->y;
16686 }
16687
16688 /* Give up if point isn't in a row displayed or reused. (This
16689 also handles the case where w->cursor.vpos < nrows_scrolled
16690 after the calls to display_line, which can happen with scroll
16691 margins. See bug#1295.) */
16692 if (w->cursor.vpos < 0)
16693 {
16694 clear_glyph_matrix (w->desired_matrix);
16695 return 0;
16696 }
16697
16698 /* Scroll the display. */
16699 run.current_y = first_reusable_row->y;
16700 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16701 run.height = it.last_visible_y - run.current_y;
16702 dy = run.current_y - run.desired_y;
16703
16704 if (run.height)
16705 {
16706 update_begin (f);
16707 FRAME_RIF (f)->update_window_begin_hook (w);
16708 FRAME_RIF (f)->clear_window_mouse_face (w);
16709 FRAME_RIF (f)->scroll_run_hook (w, &run);
16710 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16711 update_end (f);
16712 }
16713
16714 /* Adjust Y positions of reused rows. */
16715 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16716 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16717 max_y = it.last_visible_y;
16718 for (row = first_reusable_row; row < first_row_to_display; ++row)
16719 {
16720 row->y -= dy;
16721 row->visible_height = row->height;
16722 if (row->y < min_y)
16723 row->visible_height -= min_y - row->y;
16724 if (row->y + row->height > max_y)
16725 row->visible_height -= row->y + row->height - max_y;
16726 if (row->fringe_bitmap_periodic_p)
16727 row->redraw_fringe_bitmaps_p = 1;
16728 }
16729
16730 /* Scroll the current matrix. */
16731 eassert (nrows_scrolled > 0);
16732 rotate_matrix (w->current_matrix,
16733 start_vpos,
16734 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16735 -nrows_scrolled);
16736
16737 /* Disable rows not reused. */
16738 for (row -= nrows_scrolled; row < bottom_row; ++row)
16739 row->enabled_p = 0;
16740
16741 /* Point may have moved to a different line, so we cannot assume that
16742 the previous cursor position is valid; locate the correct row. */
16743 if (pt_row)
16744 {
16745 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16746 row < bottom_row
16747 && PT >= MATRIX_ROW_END_CHARPOS (row)
16748 && !row->ends_at_zv_p;
16749 row++)
16750 {
16751 w->cursor.vpos++;
16752 w->cursor.y = row->y;
16753 }
16754 if (row < bottom_row)
16755 {
16756 /* Can't simply scan the row for point with
16757 bidi-reordered glyph rows. Let set_cursor_from_row
16758 figure out where to put the cursor, and if it fails,
16759 give up. */
16760 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16761 {
16762 if (!set_cursor_from_row (w, row, w->current_matrix,
16763 0, 0, 0, 0))
16764 {
16765 clear_glyph_matrix (w->desired_matrix);
16766 return 0;
16767 }
16768 }
16769 else
16770 {
16771 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16772 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16773
16774 for (; glyph < end
16775 && (!BUFFERP (glyph->object)
16776 || glyph->charpos < PT);
16777 glyph++)
16778 {
16779 w->cursor.hpos++;
16780 w->cursor.x += glyph->pixel_width;
16781 }
16782 }
16783 }
16784 }
16785
16786 /* Adjust window end. A null value of last_text_row means that
16787 the window end is in reused rows which in turn means that
16788 only its vpos can have changed. */
16789 if (last_text_row)
16790 {
16791 w->window_end_bytepos
16792 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16793 wset_window_end_pos
16794 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16795 wset_window_end_vpos
16796 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16797 w->desired_matrix)));
16798 }
16799 else
16800 {
16801 wset_window_end_vpos
16802 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16803 }
16804
16805 wset_window_end_valid (w, Qnil);
16806 w->desired_matrix->no_scrolling_p = 1;
16807
16808 #ifdef GLYPH_DEBUG
16809 debug_method_add (w, "try_window_reusing_current_matrix 2");
16810 #endif
16811 return 1;
16812 }
16813
16814 return 0;
16815 }
16816
16817
16818 \f
16819 /************************************************************************
16820 Window redisplay reusing current matrix when buffer has changed
16821 ************************************************************************/
16822
16823 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16824 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16825 ptrdiff_t *, ptrdiff_t *);
16826 static struct glyph_row *
16827 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16828 struct glyph_row *);
16829
16830
16831 /* Return the last row in MATRIX displaying text. If row START is
16832 non-null, start searching with that row. IT gives the dimensions
16833 of the display. Value is null if matrix is empty; otherwise it is
16834 a pointer to the row found. */
16835
16836 static struct glyph_row *
16837 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16838 struct glyph_row *start)
16839 {
16840 struct glyph_row *row, *row_found;
16841
16842 /* Set row_found to the last row in IT->w's current matrix
16843 displaying text. The loop looks funny but think of partially
16844 visible lines. */
16845 row_found = NULL;
16846 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16847 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16848 {
16849 eassert (row->enabled_p);
16850 row_found = row;
16851 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16852 break;
16853 ++row;
16854 }
16855
16856 return row_found;
16857 }
16858
16859
16860 /* Return the last row in the current matrix of W that is not affected
16861 by changes at the start of current_buffer that occurred since W's
16862 current matrix was built. Value is null if no such row exists.
16863
16864 BEG_UNCHANGED us the number of characters unchanged at the start of
16865 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16866 first changed character in current_buffer. Characters at positions <
16867 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16868 when the current matrix was built. */
16869
16870 static struct glyph_row *
16871 find_last_unchanged_at_beg_row (struct window *w)
16872 {
16873 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16874 struct glyph_row *row;
16875 struct glyph_row *row_found = NULL;
16876 int yb = window_text_bottom_y (w);
16877
16878 /* Find the last row displaying unchanged text. */
16879 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16880 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16881 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16882 ++row)
16883 {
16884 if (/* If row ends before first_changed_pos, it is unchanged,
16885 except in some case. */
16886 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16887 /* When row ends in ZV and we write at ZV it is not
16888 unchanged. */
16889 && !row->ends_at_zv_p
16890 /* When first_changed_pos is the end of a continued line,
16891 row is not unchanged because it may be no longer
16892 continued. */
16893 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16894 && (row->continued_p
16895 || row->exact_window_width_line_p))
16896 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16897 needs to be recomputed, so don't consider this row as
16898 unchanged. This happens when the last line was
16899 bidi-reordered and was killed immediately before this
16900 redisplay cycle. In that case, ROW->end stores the
16901 buffer position of the first visual-order character of
16902 the killed text, which is now beyond ZV. */
16903 && CHARPOS (row->end.pos) <= ZV)
16904 row_found = row;
16905
16906 /* Stop if last visible row. */
16907 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16908 break;
16909 }
16910
16911 return row_found;
16912 }
16913
16914
16915 /* Find the first glyph row in the current matrix of W that is not
16916 affected by changes at the end of current_buffer since the
16917 time W's current matrix was built.
16918
16919 Return in *DELTA the number of chars by which buffer positions in
16920 unchanged text at the end of current_buffer must be adjusted.
16921
16922 Return in *DELTA_BYTES the corresponding number of bytes.
16923
16924 Value is null if no such row exists, i.e. all rows are affected by
16925 changes. */
16926
16927 static struct glyph_row *
16928 find_first_unchanged_at_end_row (struct window *w,
16929 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16930 {
16931 struct glyph_row *row;
16932 struct glyph_row *row_found = NULL;
16933
16934 *delta = *delta_bytes = 0;
16935
16936 /* Display must not have been paused, otherwise the current matrix
16937 is not up to date. */
16938 eassert (!NILP (w->window_end_valid));
16939
16940 /* A value of window_end_pos >= END_UNCHANGED means that the window
16941 end is in the range of changed text. If so, there is no
16942 unchanged row at the end of W's current matrix. */
16943 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16944 return NULL;
16945
16946 /* Set row to the last row in W's current matrix displaying text. */
16947 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16948
16949 /* If matrix is entirely empty, no unchanged row exists. */
16950 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16951 {
16952 /* The value of row is the last glyph row in the matrix having a
16953 meaningful buffer position in it. The end position of row
16954 corresponds to window_end_pos. This allows us to translate
16955 buffer positions in the current matrix to current buffer
16956 positions for characters not in changed text. */
16957 ptrdiff_t Z_old =
16958 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16959 ptrdiff_t Z_BYTE_old =
16960 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16961 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16962 struct glyph_row *first_text_row
16963 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16964
16965 *delta = Z - Z_old;
16966 *delta_bytes = Z_BYTE - Z_BYTE_old;
16967
16968 /* Set last_unchanged_pos to the buffer position of the last
16969 character in the buffer that has not been changed. Z is the
16970 index + 1 of the last character in current_buffer, i.e. by
16971 subtracting END_UNCHANGED we get the index of the last
16972 unchanged character, and we have to add BEG to get its buffer
16973 position. */
16974 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16975 last_unchanged_pos_old = last_unchanged_pos - *delta;
16976
16977 /* Search backward from ROW for a row displaying a line that
16978 starts at a minimum position >= last_unchanged_pos_old. */
16979 for (; row > first_text_row; --row)
16980 {
16981 /* This used to abort, but it can happen.
16982 It is ok to just stop the search instead here. KFS. */
16983 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16984 break;
16985
16986 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16987 row_found = row;
16988 }
16989 }
16990
16991 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16992
16993 return row_found;
16994 }
16995
16996
16997 /* Make sure that glyph rows in the current matrix of window W
16998 reference the same glyph memory as corresponding rows in the
16999 frame's frame matrix. This function is called after scrolling W's
17000 current matrix on a terminal frame in try_window_id and
17001 try_window_reusing_current_matrix. */
17002
17003 static void
17004 sync_frame_with_window_matrix_rows (struct window *w)
17005 {
17006 struct frame *f = XFRAME (w->frame);
17007 struct glyph_row *window_row, *window_row_end, *frame_row;
17008
17009 /* Preconditions: W must be a leaf window and full-width. Its frame
17010 must have a frame matrix. */
17011 eassert (NILP (w->hchild) && NILP (w->vchild));
17012 eassert (WINDOW_FULL_WIDTH_P (w));
17013 eassert (!FRAME_WINDOW_P (f));
17014
17015 /* If W is a full-width window, glyph pointers in W's current matrix
17016 have, by definition, to be the same as glyph pointers in the
17017 corresponding frame matrix. Note that frame matrices have no
17018 marginal areas (see build_frame_matrix). */
17019 window_row = w->current_matrix->rows;
17020 window_row_end = window_row + w->current_matrix->nrows;
17021 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17022 while (window_row < window_row_end)
17023 {
17024 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17025 struct glyph *end = window_row->glyphs[LAST_AREA];
17026
17027 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17028 frame_row->glyphs[TEXT_AREA] = start;
17029 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17030 frame_row->glyphs[LAST_AREA] = end;
17031
17032 /* Disable frame rows whose corresponding window rows have
17033 been disabled in try_window_id. */
17034 if (!window_row->enabled_p)
17035 frame_row->enabled_p = 0;
17036
17037 ++window_row, ++frame_row;
17038 }
17039 }
17040
17041
17042 /* Find the glyph row in window W containing CHARPOS. Consider all
17043 rows between START and END (not inclusive). END null means search
17044 all rows to the end of the display area of W. Value is the row
17045 containing CHARPOS or null. */
17046
17047 struct glyph_row *
17048 row_containing_pos (struct window *w, ptrdiff_t charpos,
17049 struct glyph_row *start, struct glyph_row *end, int dy)
17050 {
17051 struct glyph_row *row = start;
17052 struct glyph_row *best_row = NULL;
17053 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17054 int last_y;
17055
17056 /* If we happen to start on a header-line, skip that. */
17057 if (row->mode_line_p)
17058 ++row;
17059
17060 if ((end && row >= end) || !row->enabled_p)
17061 return NULL;
17062
17063 last_y = window_text_bottom_y (w) - dy;
17064
17065 while (1)
17066 {
17067 /* Give up if we have gone too far. */
17068 if (end && row >= end)
17069 return NULL;
17070 /* This formerly returned if they were equal.
17071 I think that both quantities are of a "last plus one" type;
17072 if so, when they are equal, the row is within the screen. -- rms. */
17073 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17074 return NULL;
17075
17076 /* If it is in this row, return this row. */
17077 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17078 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17079 /* The end position of a row equals the start
17080 position of the next row. If CHARPOS is there, we
17081 would rather display it in the next line, except
17082 when this line ends in ZV. */
17083 && !row->ends_at_zv_p
17084 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17085 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17086 {
17087 struct glyph *g;
17088
17089 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17090 || (!best_row && !row->continued_p))
17091 return row;
17092 /* In bidi-reordered rows, there could be several rows
17093 occluding point, all of them belonging to the same
17094 continued line. We need to find the row which fits
17095 CHARPOS the best. */
17096 for (g = row->glyphs[TEXT_AREA];
17097 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17098 g++)
17099 {
17100 if (!STRINGP (g->object))
17101 {
17102 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17103 {
17104 mindif = eabs (g->charpos - charpos);
17105 best_row = row;
17106 /* Exact match always wins. */
17107 if (mindif == 0)
17108 return best_row;
17109 }
17110 }
17111 }
17112 }
17113 else if (best_row && !row->continued_p)
17114 return best_row;
17115 ++row;
17116 }
17117 }
17118
17119
17120 /* Try to redisplay window W by reusing its existing display. W's
17121 current matrix must be up to date when this function is called,
17122 i.e. window_end_valid must not be nil.
17123
17124 Value is
17125
17126 1 if display has been updated
17127 0 if otherwise unsuccessful
17128 -1 if redisplay with same window start is known not to succeed
17129
17130 The following steps are performed:
17131
17132 1. Find the last row in the current matrix of W that is not
17133 affected by changes at the start of current_buffer. If no such row
17134 is found, give up.
17135
17136 2. Find the first row in W's current matrix that is not affected by
17137 changes at the end of current_buffer. Maybe there is no such row.
17138
17139 3. Display lines beginning with the row + 1 found in step 1 to the
17140 row found in step 2 or, if step 2 didn't find a row, to the end of
17141 the window.
17142
17143 4. If cursor is not known to appear on the window, give up.
17144
17145 5. If display stopped at the row found in step 2, scroll the
17146 display and current matrix as needed.
17147
17148 6. Maybe display some lines at the end of W, if we must. This can
17149 happen under various circumstances, like a partially visible line
17150 becoming fully visible, or because newly displayed lines are displayed
17151 in smaller font sizes.
17152
17153 7. Update W's window end information. */
17154
17155 static int
17156 try_window_id (struct window *w)
17157 {
17158 struct frame *f = XFRAME (w->frame);
17159 struct glyph_matrix *current_matrix = w->current_matrix;
17160 struct glyph_matrix *desired_matrix = w->desired_matrix;
17161 struct glyph_row *last_unchanged_at_beg_row;
17162 struct glyph_row *first_unchanged_at_end_row;
17163 struct glyph_row *row;
17164 struct glyph_row *bottom_row;
17165 int bottom_vpos;
17166 struct it it;
17167 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17168 int dvpos, dy;
17169 struct text_pos start_pos;
17170 struct run run;
17171 int first_unchanged_at_end_vpos = 0;
17172 struct glyph_row *last_text_row, *last_text_row_at_end;
17173 struct text_pos start;
17174 ptrdiff_t first_changed_charpos, last_changed_charpos;
17175
17176 #ifdef GLYPH_DEBUG
17177 if (inhibit_try_window_id)
17178 return 0;
17179 #endif
17180
17181 /* This is handy for debugging. */
17182 #if 0
17183 #define GIVE_UP(X) \
17184 do { \
17185 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17186 return 0; \
17187 } while (0)
17188 #else
17189 #define GIVE_UP(X) return 0
17190 #endif
17191
17192 SET_TEXT_POS_FROM_MARKER (start, w->start);
17193
17194 /* Don't use this for mini-windows because these can show
17195 messages and mini-buffers, and we don't handle that here. */
17196 if (MINI_WINDOW_P (w))
17197 GIVE_UP (1);
17198
17199 /* This flag is used to prevent redisplay optimizations. */
17200 if (windows_or_buffers_changed || cursor_type_changed)
17201 GIVE_UP (2);
17202
17203 /* Verify that narrowing has not changed.
17204 Also verify that we were not told to prevent redisplay optimizations.
17205 It would be nice to further
17206 reduce the number of cases where this prevents try_window_id. */
17207 if (current_buffer->clip_changed
17208 || current_buffer->prevent_redisplay_optimizations_p)
17209 GIVE_UP (3);
17210
17211 /* Window must either use window-based redisplay or be full width. */
17212 if (!FRAME_WINDOW_P (f)
17213 && (!FRAME_LINE_INS_DEL_OK (f)
17214 || !WINDOW_FULL_WIDTH_P (w)))
17215 GIVE_UP (4);
17216
17217 /* Give up if point is known NOT to appear in W. */
17218 if (PT < CHARPOS (start))
17219 GIVE_UP (5);
17220
17221 /* Another way to prevent redisplay optimizations. */
17222 if (w->last_modified == 0)
17223 GIVE_UP (6);
17224
17225 /* Verify that window is not hscrolled. */
17226 if (w->hscroll != 0)
17227 GIVE_UP (7);
17228
17229 /* Verify that display wasn't paused. */
17230 if (NILP (w->window_end_valid))
17231 GIVE_UP (8);
17232
17233 /* Can't use this if highlighting a region because a cursor movement
17234 will do more than just set the cursor. */
17235 if (0 <= markpos_of_region ())
17236 GIVE_UP (9);
17237
17238 /* Likewise if highlighting trailing whitespace. */
17239 if (!NILP (Vshow_trailing_whitespace))
17240 GIVE_UP (11);
17241
17242 /* Likewise if showing a region. */
17243 if (!NILP (w->region_showing))
17244 GIVE_UP (10);
17245
17246 /* Can't use this if overlay arrow position and/or string have
17247 changed. */
17248 if (overlay_arrows_changed_p ())
17249 GIVE_UP (12);
17250
17251 /* When word-wrap is on, adding a space to the first word of a
17252 wrapped line can change the wrap position, altering the line
17253 above it. It might be worthwhile to handle this more
17254 intelligently, but for now just redisplay from scratch. */
17255 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17256 GIVE_UP (21);
17257
17258 /* Under bidi reordering, adding or deleting a character in the
17259 beginning of a paragraph, before the first strong directional
17260 character, can change the base direction of the paragraph (unless
17261 the buffer specifies a fixed paragraph direction), which will
17262 require to redisplay the whole paragraph. It might be worthwhile
17263 to find the paragraph limits and widen the range of redisplayed
17264 lines to that, but for now just give up this optimization and
17265 redisplay from scratch. */
17266 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17267 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17268 GIVE_UP (22);
17269
17270 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17271 only if buffer has really changed. The reason is that the gap is
17272 initially at Z for freshly visited files. The code below would
17273 set end_unchanged to 0 in that case. */
17274 if (MODIFF > SAVE_MODIFF
17275 /* This seems to happen sometimes after saving a buffer. */
17276 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17277 {
17278 if (GPT - BEG < BEG_UNCHANGED)
17279 BEG_UNCHANGED = GPT - BEG;
17280 if (Z - GPT < END_UNCHANGED)
17281 END_UNCHANGED = Z - GPT;
17282 }
17283
17284 /* The position of the first and last character that has been changed. */
17285 first_changed_charpos = BEG + BEG_UNCHANGED;
17286 last_changed_charpos = Z - END_UNCHANGED;
17287
17288 /* If window starts after a line end, and the last change is in
17289 front of that newline, then changes don't affect the display.
17290 This case happens with stealth-fontification. Note that although
17291 the display is unchanged, glyph positions in the matrix have to
17292 be adjusted, of course. */
17293 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17294 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17295 && ((last_changed_charpos < CHARPOS (start)
17296 && CHARPOS (start) == BEGV)
17297 || (last_changed_charpos < CHARPOS (start) - 1
17298 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17299 {
17300 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17301 struct glyph_row *r0;
17302
17303 /* Compute how many chars/bytes have been added to or removed
17304 from the buffer. */
17305 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17306 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17307 Z_delta = Z - Z_old;
17308 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17309
17310 /* Give up if PT is not in the window. Note that it already has
17311 been checked at the start of try_window_id that PT is not in
17312 front of the window start. */
17313 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17314 GIVE_UP (13);
17315
17316 /* If window start is unchanged, we can reuse the whole matrix
17317 as is, after adjusting glyph positions. No need to compute
17318 the window end again, since its offset from Z hasn't changed. */
17319 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17320 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17321 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17322 /* PT must not be in a partially visible line. */
17323 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17324 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17325 {
17326 /* Adjust positions in the glyph matrix. */
17327 if (Z_delta || Z_delta_bytes)
17328 {
17329 struct glyph_row *r1
17330 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17331 increment_matrix_positions (w->current_matrix,
17332 MATRIX_ROW_VPOS (r0, current_matrix),
17333 MATRIX_ROW_VPOS (r1, current_matrix),
17334 Z_delta, Z_delta_bytes);
17335 }
17336
17337 /* Set the cursor. */
17338 row = row_containing_pos (w, PT, r0, NULL, 0);
17339 if (row)
17340 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17341 else
17342 emacs_abort ();
17343 return 1;
17344 }
17345 }
17346
17347 /* Handle the case that changes are all below what is displayed in
17348 the window, and that PT is in the window. This shortcut cannot
17349 be taken if ZV is visible in the window, and text has been added
17350 there that is visible in the window. */
17351 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17352 /* ZV is not visible in the window, or there are no
17353 changes at ZV, actually. */
17354 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17355 || first_changed_charpos == last_changed_charpos))
17356 {
17357 struct glyph_row *r0;
17358
17359 /* Give up if PT is not in the window. Note that it already has
17360 been checked at the start of try_window_id that PT is not in
17361 front of the window start. */
17362 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17363 GIVE_UP (14);
17364
17365 /* If window start is unchanged, we can reuse the whole matrix
17366 as is, without changing glyph positions since no text has
17367 been added/removed in front of the window end. */
17368 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17369 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17370 /* PT must not be in a partially visible line. */
17371 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17372 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17373 {
17374 /* We have to compute the window end anew since text
17375 could have been added/removed after it. */
17376 wset_window_end_pos
17377 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17378 w->window_end_bytepos
17379 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17380
17381 /* Set the cursor. */
17382 row = row_containing_pos (w, PT, r0, NULL, 0);
17383 if (row)
17384 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17385 else
17386 emacs_abort ();
17387 return 2;
17388 }
17389 }
17390
17391 /* Give up if window start is in the changed area.
17392
17393 The condition used to read
17394
17395 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17396
17397 but why that was tested escapes me at the moment. */
17398 if (CHARPOS (start) >= first_changed_charpos
17399 && CHARPOS (start) <= last_changed_charpos)
17400 GIVE_UP (15);
17401
17402 /* Check that window start agrees with the start of the first glyph
17403 row in its current matrix. Check this after we know the window
17404 start is not in changed text, otherwise positions would not be
17405 comparable. */
17406 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17407 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17408 GIVE_UP (16);
17409
17410 /* Give up if the window ends in strings. Overlay strings
17411 at the end are difficult to handle, so don't try. */
17412 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17413 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17414 GIVE_UP (20);
17415
17416 /* Compute the position at which we have to start displaying new
17417 lines. Some of the lines at the top of the window might be
17418 reusable because they are not displaying changed text. Find the
17419 last row in W's current matrix not affected by changes at the
17420 start of current_buffer. Value is null if changes start in the
17421 first line of window. */
17422 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17423 if (last_unchanged_at_beg_row)
17424 {
17425 /* Avoid starting to display in the middle of a character, a TAB
17426 for instance. This is easier than to set up the iterator
17427 exactly, and it's not a frequent case, so the additional
17428 effort wouldn't really pay off. */
17429 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17430 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17431 && last_unchanged_at_beg_row > w->current_matrix->rows)
17432 --last_unchanged_at_beg_row;
17433
17434 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17435 GIVE_UP (17);
17436
17437 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17438 GIVE_UP (18);
17439 start_pos = it.current.pos;
17440
17441 /* Start displaying new lines in the desired matrix at the same
17442 vpos we would use in the current matrix, i.e. below
17443 last_unchanged_at_beg_row. */
17444 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17445 current_matrix);
17446 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17447 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17448
17449 eassert (it.hpos == 0 && it.current_x == 0);
17450 }
17451 else
17452 {
17453 /* There are no reusable lines at the start of the window.
17454 Start displaying in the first text line. */
17455 start_display (&it, w, start);
17456 it.vpos = it.first_vpos;
17457 start_pos = it.current.pos;
17458 }
17459
17460 /* Find the first row that is not affected by changes at the end of
17461 the buffer. Value will be null if there is no unchanged row, in
17462 which case we must redisplay to the end of the window. delta
17463 will be set to the value by which buffer positions beginning with
17464 first_unchanged_at_end_row have to be adjusted due to text
17465 changes. */
17466 first_unchanged_at_end_row
17467 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17468 IF_DEBUG (debug_delta = delta);
17469 IF_DEBUG (debug_delta_bytes = delta_bytes);
17470
17471 /* Set stop_pos to the buffer position up to which we will have to
17472 display new lines. If first_unchanged_at_end_row != NULL, this
17473 is the buffer position of the start of the line displayed in that
17474 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17475 that we don't stop at a buffer position. */
17476 stop_pos = 0;
17477 if (first_unchanged_at_end_row)
17478 {
17479 eassert (last_unchanged_at_beg_row == NULL
17480 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17481
17482 /* If this is a continuation line, move forward to the next one
17483 that isn't. Changes in lines above affect this line.
17484 Caution: this may move first_unchanged_at_end_row to a row
17485 not displaying text. */
17486 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17487 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17488 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17489 < it.last_visible_y))
17490 ++first_unchanged_at_end_row;
17491
17492 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17493 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17494 >= it.last_visible_y))
17495 first_unchanged_at_end_row = NULL;
17496 else
17497 {
17498 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17499 + delta);
17500 first_unchanged_at_end_vpos
17501 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17502 eassert (stop_pos >= Z - END_UNCHANGED);
17503 }
17504 }
17505 else if (last_unchanged_at_beg_row == NULL)
17506 GIVE_UP (19);
17507
17508
17509 #ifdef GLYPH_DEBUG
17510
17511 /* Either there is no unchanged row at the end, or the one we have
17512 now displays text. This is a necessary condition for the window
17513 end pos calculation at the end of this function. */
17514 eassert (first_unchanged_at_end_row == NULL
17515 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17516
17517 debug_last_unchanged_at_beg_vpos
17518 = (last_unchanged_at_beg_row
17519 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17520 : -1);
17521 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17522
17523 #endif /* GLYPH_DEBUG */
17524
17525
17526 /* Display new lines. Set last_text_row to the last new line
17527 displayed which has text on it, i.e. might end up as being the
17528 line where the window_end_vpos is. */
17529 w->cursor.vpos = -1;
17530 last_text_row = NULL;
17531 overlay_arrow_seen = 0;
17532 while (it.current_y < it.last_visible_y
17533 && !fonts_changed_p
17534 && (first_unchanged_at_end_row == NULL
17535 || IT_CHARPOS (it) < stop_pos))
17536 {
17537 if (display_line (&it))
17538 last_text_row = it.glyph_row - 1;
17539 }
17540
17541 if (fonts_changed_p)
17542 return -1;
17543
17544
17545 /* Compute differences in buffer positions, y-positions etc. for
17546 lines reused at the bottom of the window. Compute what we can
17547 scroll. */
17548 if (first_unchanged_at_end_row
17549 /* No lines reused because we displayed everything up to the
17550 bottom of the window. */
17551 && it.current_y < it.last_visible_y)
17552 {
17553 dvpos = (it.vpos
17554 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17555 current_matrix));
17556 dy = it.current_y - first_unchanged_at_end_row->y;
17557 run.current_y = first_unchanged_at_end_row->y;
17558 run.desired_y = run.current_y + dy;
17559 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17560 }
17561 else
17562 {
17563 delta = delta_bytes = dvpos = dy
17564 = run.current_y = run.desired_y = run.height = 0;
17565 first_unchanged_at_end_row = NULL;
17566 }
17567 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17568
17569
17570 /* Find the cursor if not already found. We have to decide whether
17571 PT will appear on this window (it sometimes doesn't, but this is
17572 not a very frequent case.) This decision has to be made before
17573 the current matrix is altered. A value of cursor.vpos < 0 means
17574 that PT is either in one of the lines beginning at
17575 first_unchanged_at_end_row or below the window. Don't care for
17576 lines that might be displayed later at the window end; as
17577 mentioned, this is not a frequent case. */
17578 if (w->cursor.vpos < 0)
17579 {
17580 /* Cursor in unchanged rows at the top? */
17581 if (PT < CHARPOS (start_pos)
17582 && last_unchanged_at_beg_row)
17583 {
17584 row = row_containing_pos (w, PT,
17585 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17586 last_unchanged_at_beg_row + 1, 0);
17587 if (row)
17588 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17589 }
17590
17591 /* Start from first_unchanged_at_end_row looking for PT. */
17592 else if (first_unchanged_at_end_row)
17593 {
17594 row = row_containing_pos (w, PT - delta,
17595 first_unchanged_at_end_row, NULL, 0);
17596 if (row)
17597 set_cursor_from_row (w, row, w->current_matrix, delta,
17598 delta_bytes, dy, dvpos);
17599 }
17600
17601 /* Give up if cursor was not found. */
17602 if (w->cursor.vpos < 0)
17603 {
17604 clear_glyph_matrix (w->desired_matrix);
17605 return -1;
17606 }
17607 }
17608
17609 /* Don't let the cursor end in the scroll margins. */
17610 {
17611 int this_scroll_margin, cursor_height;
17612
17613 this_scroll_margin =
17614 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17615 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17616 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17617
17618 if ((w->cursor.y < this_scroll_margin
17619 && CHARPOS (start) > BEGV)
17620 /* Old redisplay didn't take scroll margin into account at the bottom,
17621 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17622 || (w->cursor.y + (make_cursor_line_fully_visible_p
17623 ? cursor_height + this_scroll_margin
17624 : 1)) > it.last_visible_y)
17625 {
17626 w->cursor.vpos = -1;
17627 clear_glyph_matrix (w->desired_matrix);
17628 return -1;
17629 }
17630 }
17631
17632 /* Scroll the display. Do it before changing the current matrix so
17633 that xterm.c doesn't get confused about where the cursor glyph is
17634 found. */
17635 if (dy && run.height)
17636 {
17637 update_begin (f);
17638
17639 if (FRAME_WINDOW_P (f))
17640 {
17641 FRAME_RIF (f)->update_window_begin_hook (w);
17642 FRAME_RIF (f)->clear_window_mouse_face (w);
17643 FRAME_RIF (f)->scroll_run_hook (w, &run);
17644 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17645 }
17646 else
17647 {
17648 /* Terminal frame. In this case, dvpos gives the number of
17649 lines to scroll by; dvpos < 0 means scroll up. */
17650 int from_vpos
17651 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17652 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17653 int end = (WINDOW_TOP_EDGE_LINE (w)
17654 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17655 + window_internal_height (w));
17656
17657 #if defined (HAVE_GPM) || defined (MSDOS)
17658 x_clear_window_mouse_face (w);
17659 #endif
17660 /* Perform the operation on the screen. */
17661 if (dvpos > 0)
17662 {
17663 /* Scroll last_unchanged_at_beg_row to the end of the
17664 window down dvpos lines. */
17665 set_terminal_window (f, end);
17666
17667 /* On dumb terminals delete dvpos lines at the end
17668 before inserting dvpos empty lines. */
17669 if (!FRAME_SCROLL_REGION_OK (f))
17670 ins_del_lines (f, end - dvpos, -dvpos);
17671
17672 /* Insert dvpos empty lines in front of
17673 last_unchanged_at_beg_row. */
17674 ins_del_lines (f, from, dvpos);
17675 }
17676 else if (dvpos < 0)
17677 {
17678 /* Scroll up last_unchanged_at_beg_vpos to the end of
17679 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17680 set_terminal_window (f, end);
17681
17682 /* Delete dvpos lines in front of
17683 last_unchanged_at_beg_vpos. ins_del_lines will set
17684 the cursor to the given vpos and emit |dvpos| delete
17685 line sequences. */
17686 ins_del_lines (f, from + dvpos, dvpos);
17687
17688 /* On a dumb terminal insert dvpos empty lines at the
17689 end. */
17690 if (!FRAME_SCROLL_REGION_OK (f))
17691 ins_del_lines (f, end + dvpos, -dvpos);
17692 }
17693
17694 set_terminal_window (f, 0);
17695 }
17696
17697 update_end (f);
17698 }
17699
17700 /* Shift reused rows of the current matrix to the right position.
17701 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17702 text. */
17703 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17704 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17705 if (dvpos < 0)
17706 {
17707 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17708 bottom_vpos, dvpos);
17709 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17710 bottom_vpos);
17711 }
17712 else if (dvpos > 0)
17713 {
17714 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17715 bottom_vpos, dvpos);
17716 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17717 first_unchanged_at_end_vpos + dvpos);
17718 }
17719
17720 /* For frame-based redisplay, make sure that current frame and window
17721 matrix are in sync with respect to glyph memory. */
17722 if (!FRAME_WINDOW_P (f))
17723 sync_frame_with_window_matrix_rows (w);
17724
17725 /* Adjust buffer positions in reused rows. */
17726 if (delta || delta_bytes)
17727 increment_matrix_positions (current_matrix,
17728 first_unchanged_at_end_vpos + dvpos,
17729 bottom_vpos, delta, delta_bytes);
17730
17731 /* Adjust Y positions. */
17732 if (dy)
17733 shift_glyph_matrix (w, current_matrix,
17734 first_unchanged_at_end_vpos + dvpos,
17735 bottom_vpos, dy);
17736
17737 if (first_unchanged_at_end_row)
17738 {
17739 first_unchanged_at_end_row += dvpos;
17740 if (first_unchanged_at_end_row->y >= it.last_visible_y
17741 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17742 first_unchanged_at_end_row = NULL;
17743 }
17744
17745 /* If scrolling up, there may be some lines to display at the end of
17746 the window. */
17747 last_text_row_at_end = NULL;
17748 if (dy < 0)
17749 {
17750 /* Scrolling up can leave for example a partially visible line
17751 at the end of the window to be redisplayed. */
17752 /* Set last_row to the glyph row in the current matrix where the
17753 window end line is found. It has been moved up or down in
17754 the matrix by dvpos. */
17755 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17756 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17757
17758 /* If last_row is the window end line, it should display text. */
17759 eassert (last_row->displays_text_p);
17760
17761 /* If window end line was partially visible before, begin
17762 displaying at that line. Otherwise begin displaying with the
17763 line following it. */
17764 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17765 {
17766 init_to_row_start (&it, w, last_row);
17767 it.vpos = last_vpos;
17768 it.current_y = last_row->y;
17769 }
17770 else
17771 {
17772 init_to_row_end (&it, w, last_row);
17773 it.vpos = 1 + last_vpos;
17774 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17775 ++last_row;
17776 }
17777
17778 /* We may start in a continuation line. If so, we have to
17779 get the right continuation_lines_width and current_x. */
17780 it.continuation_lines_width = last_row->continuation_lines_width;
17781 it.hpos = it.current_x = 0;
17782
17783 /* Display the rest of the lines at the window end. */
17784 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17785 while (it.current_y < it.last_visible_y
17786 && !fonts_changed_p)
17787 {
17788 /* Is it always sure that the display agrees with lines in
17789 the current matrix? I don't think so, so we mark rows
17790 displayed invalid in the current matrix by setting their
17791 enabled_p flag to zero. */
17792 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17793 if (display_line (&it))
17794 last_text_row_at_end = it.glyph_row - 1;
17795 }
17796 }
17797
17798 /* Update window_end_pos and window_end_vpos. */
17799 if (first_unchanged_at_end_row
17800 && !last_text_row_at_end)
17801 {
17802 /* Window end line if one of the preserved rows from the current
17803 matrix. Set row to the last row displaying text in current
17804 matrix starting at first_unchanged_at_end_row, after
17805 scrolling. */
17806 eassert (first_unchanged_at_end_row->displays_text_p);
17807 row = find_last_row_displaying_text (w->current_matrix, &it,
17808 first_unchanged_at_end_row);
17809 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17810
17811 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17812 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17813 wset_window_end_vpos
17814 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17815 eassert (w->window_end_bytepos >= 0);
17816 IF_DEBUG (debug_method_add (w, "A"));
17817 }
17818 else if (last_text_row_at_end)
17819 {
17820 wset_window_end_pos
17821 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17822 w->window_end_bytepos
17823 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17824 wset_window_end_vpos
17825 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17826 desired_matrix)));
17827 eassert (w->window_end_bytepos >= 0);
17828 IF_DEBUG (debug_method_add (w, "B"));
17829 }
17830 else if (last_text_row)
17831 {
17832 /* We have displayed either to the end of the window or at the
17833 end of the window, i.e. the last row with text is to be found
17834 in the desired matrix. */
17835 wset_window_end_pos
17836 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17837 w->window_end_bytepos
17838 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17839 wset_window_end_vpos
17840 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17841 eassert (w->window_end_bytepos >= 0);
17842 }
17843 else if (first_unchanged_at_end_row == NULL
17844 && last_text_row == NULL
17845 && last_text_row_at_end == NULL)
17846 {
17847 /* Displayed to end of window, but no line containing text was
17848 displayed. Lines were deleted at the end of the window. */
17849 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17850 int vpos = XFASTINT (w->window_end_vpos);
17851 struct glyph_row *current_row = current_matrix->rows + vpos;
17852 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17853
17854 for (row = NULL;
17855 row == NULL && vpos >= first_vpos;
17856 --vpos, --current_row, --desired_row)
17857 {
17858 if (desired_row->enabled_p)
17859 {
17860 if (desired_row->displays_text_p)
17861 row = desired_row;
17862 }
17863 else if (current_row->displays_text_p)
17864 row = current_row;
17865 }
17866
17867 eassert (row != NULL);
17868 wset_window_end_vpos (w, make_number (vpos + 1));
17869 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17870 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17871 eassert (w->window_end_bytepos >= 0);
17872 IF_DEBUG (debug_method_add (w, "C"));
17873 }
17874 else
17875 emacs_abort ();
17876
17877 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17878 debug_end_vpos = XFASTINT (w->window_end_vpos));
17879
17880 /* Record that display has not been completed. */
17881 wset_window_end_valid (w, Qnil);
17882 w->desired_matrix->no_scrolling_p = 1;
17883 return 3;
17884
17885 #undef GIVE_UP
17886 }
17887
17888
17889 \f
17890 /***********************************************************************
17891 More debugging support
17892 ***********************************************************************/
17893
17894 #ifdef GLYPH_DEBUG
17895
17896 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17897 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17898 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17899
17900
17901 /* Dump the contents of glyph matrix MATRIX on stderr.
17902
17903 GLYPHS 0 means don't show glyph contents.
17904 GLYPHS 1 means show glyphs in short form
17905 GLYPHS > 1 means show glyphs in long form. */
17906
17907 void
17908 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17909 {
17910 int i;
17911 for (i = 0; i < matrix->nrows; ++i)
17912 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17913 }
17914
17915
17916 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17917 the glyph row and area where the glyph comes from. */
17918
17919 void
17920 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17921 {
17922 if (glyph->type == CHAR_GLYPH)
17923 {
17924 fprintf (stderr,
17925 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17926 glyph - row->glyphs[TEXT_AREA],
17927 'C',
17928 glyph->charpos,
17929 (BUFFERP (glyph->object)
17930 ? 'B'
17931 : (STRINGP (glyph->object)
17932 ? 'S'
17933 : '-')),
17934 glyph->pixel_width,
17935 glyph->u.ch,
17936 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17937 ? glyph->u.ch
17938 : '.'),
17939 glyph->face_id,
17940 glyph->left_box_line_p,
17941 glyph->right_box_line_p);
17942 }
17943 else if (glyph->type == STRETCH_GLYPH)
17944 {
17945 fprintf (stderr,
17946 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17947 glyph - row->glyphs[TEXT_AREA],
17948 'S',
17949 glyph->charpos,
17950 (BUFFERP (glyph->object)
17951 ? 'B'
17952 : (STRINGP (glyph->object)
17953 ? 'S'
17954 : '-')),
17955 glyph->pixel_width,
17956 0,
17957 '.',
17958 glyph->face_id,
17959 glyph->left_box_line_p,
17960 glyph->right_box_line_p);
17961 }
17962 else if (glyph->type == IMAGE_GLYPH)
17963 {
17964 fprintf (stderr,
17965 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17966 glyph - row->glyphs[TEXT_AREA],
17967 'I',
17968 glyph->charpos,
17969 (BUFFERP (glyph->object)
17970 ? 'B'
17971 : (STRINGP (glyph->object)
17972 ? 'S'
17973 : '-')),
17974 glyph->pixel_width,
17975 glyph->u.img_id,
17976 '.',
17977 glyph->face_id,
17978 glyph->left_box_line_p,
17979 glyph->right_box_line_p);
17980 }
17981 else if (glyph->type == COMPOSITE_GLYPH)
17982 {
17983 fprintf (stderr,
17984 " %5td %4c %6"pI"d %c %3d 0x%05x",
17985 glyph - row->glyphs[TEXT_AREA],
17986 '+',
17987 glyph->charpos,
17988 (BUFFERP (glyph->object)
17989 ? 'B'
17990 : (STRINGP (glyph->object)
17991 ? 'S'
17992 : '-')),
17993 glyph->pixel_width,
17994 glyph->u.cmp.id);
17995 if (glyph->u.cmp.automatic)
17996 fprintf (stderr,
17997 "[%d-%d]",
17998 glyph->slice.cmp.from, glyph->slice.cmp.to);
17999 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18000 glyph->face_id,
18001 glyph->left_box_line_p,
18002 glyph->right_box_line_p);
18003 }
18004 }
18005
18006
18007 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18008 GLYPHS 0 means don't show glyph contents.
18009 GLYPHS 1 means show glyphs in short form
18010 GLYPHS > 1 means show glyphs in long form. */
18011
18012 void
18013 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18014 {
18015 if (glyphs != 1)
18016 {
18017 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18018 fprintf (stderr, "======================================================================\n");
18019
18020 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18021 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18022 vpos,
18023 MATRIX_ROW_START_CHARPOS (row),
18024 MATRIX_ROW_END_CHARPOS (row),
18025 row->used[TEXT_AREA],
18026 row->contains_overlapping_glyphs_p,
18027 row->enabled_p,
18028 row->truncated_on_left_p,
18029 row->truncated_on_right_p,
18030 row->continued_p,
18031 MATRIX_ROW_CONTINUATION_LINE_P (row),
18032 row->displays_text_p,
18033 row->ends_at_zv_p,
18034 row->fill_line_p,
18035 row->ends_in_middle_of_char_p,
18036 row->starts_in_middle_of_char_p,
18037 row->mouse_face_p,
18038 row->x,
18039 row->y,
18040 row->pixel_width,
18041 row->height,
18042 row->visible_height,
18043 row->ascent,
18044 row->phys_ascent);
18045 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18046 row->end.overlay_string_index,
18047 row->continuation_lines_width);
18048 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18049 CHARPOS (row->start.string_pos),
18050 CHARPOS (row->end.string_pos));
18051 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18052 row->end.dpvec_index);
18053 }
18054
18055 if (glyphs > 1)
18056 {
18057 int area;
18058
18059 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18060 {
18061 struct glyph *glyph = row->glyphs[area];
18062 struct glyph *glyph_end = glyph + row->used[area];
18063
18064 /* Glyph for a line end in text. */
18065 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18066 ++glyph_end;
18067
18068 if (glyph < glyph_end)
18069 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18070
18071 for (; glyph < glyph_end; ++glyph)
18072 dump_glyph (row, glyph, area);
18073 }
18074 }
18075 else if (glyphs == 1)
18076 {
18077 int area;
18078
18079 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18080 {
18081 char *s = alloca (row->used[area] + 1);
18082 int i;
18083
18084 for (i = 0; i < row->used[area]; ++i)
18085 {
18086 struct glyph *glyph = row->glyphs[area] + i;
18087 if (glyph->type == CHAR_GLYPH
18088 && glyph->u.ch < 0x80
18089 && glyph->u.ch >= ' ')
18090 s[i] = glyph->u.ch;
18091 else
18092 s[i] = '.';
18093 }
18094
18095 s[i] = '\0';
18096 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18097 }
18098 }
18099 }
18100
18101
18102 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18103 Sdump_glyph_matrix, 0, 1, "p",
18104 doc: /* Dump the current matrix of the selected window to stderr.
18105 Shows contents of glyph row structures. With non-nil
18106 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18107 glyphs in short form, otherwise show glyphs in long form. */)
18108 (Lisp_Object glyphs)
18109 {
18110 struct window *w = XWINDOW (selected_window);
18111 struct buffer *buffer = XBUFFER (w->buffer);
18112
18113 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18114 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18115 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18116 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18117 fprintf (stderr, "=============================================\n");
18118 dump_glyph_matrix (w->current_matrix,
18119 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18120 return Qnil;
18121 }
18122
18123
18124 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18125 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18126 (void)
18127 {
18128 struct frame *f = XFRAME (selected_frame);
18129 dump_glyph_matrix (f->current_matrix, 1);
18130 return Qnil;
18131 }
18132
18133
18134 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18135 doc: /* Dump glyph row ROW to stderr.
18136 GLYPH 0 means don't dump glyphs.
18137 GLYPH 1 means dump glyphs in short form.
18138 GLYPH > 1 or omitted means dump glyphs in long form. */)
18139 (Lisp_Object row, Lisp_Object glyphs)
18140 {
18141 struct glyph_matrix *matrix;
18142 EMACS_INT vpos;
18143
18144 CHECK_NUMBER (row);
18145 matrix = XWINDOW (selected_window)->current_matrix;
18146 vpos = XINT (row);
18147 if (vpos >= 0 && vpos < matrix->nrows)
18148 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18149 vpos,
18150 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18151 return Qnil;
18152 }
18153
18154
18155 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18156 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18157 GLYPH 0 means don't dump glyphs.
18158 GLYPH 1 means dump glyphs in short form.
18159 GLYPH > 1 or omitted means dump glyphs in long form. */)
18160 (Lisp_Object row, Lisp_Object glyphs)
18161 {
18162 struct frame *sf = SELECTED_FRAME ();
18163 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18164 EMACS_INT vpos;
18165
18166 CHECK_NUMBER (row);
18167 vpos = XINT (row);
18168 if (vpos >= 0 && vpos < m->nrows)
18169 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18170 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18171 return Qnil;
18172 }
18173
18174
18175 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18176 doc: /* Toggle tracing of redisplay.
18177 With ARG, turn tracing on if and only if ARG is positive. */)
18178 (Lisp_Object arg)
18179 {
18180 if (NILP (arg))
18181 trace_redisplay_p = !trace_redisplay_p;
18182 else
18183 {
18184 arg = Fprefix_numeric_value (arg);
18185 trace_redisplay_p = XINT (arg) > 0;
18186 }
18187
18188 return Qnil;
18189 }
18190
18191
18192 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18193 doc: /* Like `format', but print result to stderr.
18194 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18195 (ptrdiff_t nargs, Lisp_Object *args)
18196 {
18197 Lisp_Object s = Fformat (nargs, args);
18198 fprintf (stderr, "%s", SDATA (s));
18199 return Qnil;
18200 }
18201
18202 #endif /* GLYPH_DEBUG */
18203
18204
18205 \f
18206 /***********************************************************************
18207 Building Desired Matrix Rows
18208 ***********************************************************************/
18209
18210 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18211 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18212
18213 static struct glyph_row *
18214 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18215 {
18216 struct frame *f = XFRAME (WINDOW_FRAME (w));
18217 struct buffer *buffer = XBUFFER (w->buffer);
18218 struct buffer *old = current_buffer;
18219 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18220 int arrow_len = SCHARS (overlay_arrow_string);
18221 const unsigned char *arrow_end = arrow_string + arrow_len;
18222 const unsigned char *p;
18223 struct it it;
18224 int multibyte_p;
18225 int n_glyphs_before;
18226
18227 set_buffer_temp (buffer);
18228 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18229 it.glyph_row->used[TEXT_AREA] = 0;
18230 SET_TEXT_POS (it.position, 0, 0);
18231
18232 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18233 p = arrow_string;
18234 while (p < arrow_end)
18235 {
18236 Lisp_Object face, ilisp;
18237
18238 /* Get the next character. */
18239 if (multibyte_p)
18240 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18241 else
18242 {
18243 it.c = it.char_to_display = *p, it.len = 1;
18244 if (! ASCII_CHAR_P (it.c))
18245 it.char_to_display = BYTE8_TO_CHAR (it.c);
18246 }
18247 p += it.len;
18248
18249 /* Get its face. */
18250 ilisp = make_number (p - arrow_string);
18251 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18252 it.face_id = compute_char_face (f, it.char_to_display, face);
18253
18254 /* Compute its width, get its glyphs. */
18255 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18256 SET_TEXT_POS (it.position, -1, -1);
18257 PRODUCE_GLYPHS (&it);
18258
18259 /* If this character doesn't fit any more in the line, we have
18260 to remove some glyphs. */
18261 if (it.current_x > it.last_visible_x)
18262 {
18263 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18264 break;
18265 }
18266 }
18267
18268 set_buffer_temp (old);
18269 return it.glyph_row;
18270 }
18271
18272
18273 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18274 glyphs to insert is determined by produce_special_glyphs. */
18275
18276 static void
18277 insert_left_trunc_glyphs (struct it *it)
18278 {
18279 struct it truncate_it;
18280 struct glyph *from, *end, *to, *toend;
18281
18282 eassert (!FRAME_WINDOW_P (it->f)
18283 || (!it->glyph_row->reversed_p
18284 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18285 || (it->glyph_row->reversed_p
18286 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18287
18288 /* Get the truncation glyphs. */
18289 truncate_it = *it;
18290 truncate_it.current_x = 0;
18291 truncate_it.face_id = DEFAULT_FACE_ID;
18292 truncate_it.glyph_row = &scratch_glyph_row;
18293 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18294 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18295 truncate_it.object = make_number (0);
18296 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18297
18298 /* Overwrite glyphs from IT with truncation glyphs. */
18299 if (!it->glyph_row->reversed_p)
18300 {
18301 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18302
18303 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18304 end = from + tused;
18305 to = it->glyph_row->glyphs[TEXT_AREA];
18306 toend = to + it->glyph_row->used[TEXT_AREA];
18307 if (FRAME_WINDOW_P (it->f))
18308 {
18309 /* On GUI frames, when variable-size fonts are displayed,
18310 the truncation glyphs may need more pixels than the row's
18311 glyphs they overwrite. We overwrite more glyphs to free
18312 enough screen real estate, and enlarge the stretch glyph
18313 on the right (see display_line), if there is one, to
18314 preserve the screen position of the truncation glyphs on
18315 the right. */
18316 int w = 0;
18317 struct glyph *g = to;
18318 short used;
18319
18320 /* The first glyph could be partially visible, in which case
18321 it->glyph_row->x will be negative. But we want the left
18322 truncation glyphs to be aligned at the left margin of the
18323 window, so we override the x coordinate at which the row
18324 will begin. */
18325 it->glyph_row->x = 0;
18326 while (g < toend && w < it->truncation_pixel_width)
18327 {
18328 w += g->pixel_width;
18329 ++g;
18330 }
18331 if (g - to - tused > 0)
18332 {
18333 memmove (to + tused, g, (toend - g) * sizeof(*g));
18334 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18335 }
18336 used = it->glyph_row->used[TEXT_AREA];
18337 if (it->glyph_row->truncated_on_right_p
18338 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18339 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18340 == STRETCH_GLYPH)
18341 {
18342 int extra = w - it->truncation_pixel_width;
18343
18344 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18345 }
18346 }
18347
18348 while (from < end)
18349 *to++ = *from++;
18350
18351 /* There may be padding glyphs left over. Overwrite them too. */
18352 if (!FRAME_WINDOW_P (it->f))
18353 {
18354 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18355 {
18356 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18357 while (from < end)
18358 *to++ = *from++;
18359 }
18360 }
18361
18362 if (to > toend)
18363 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18364 }
18365 else
18366 {
18367 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18368
18369 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18370 that back to front. */
18371 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18372 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18373 toend = it->glyph_row->glyphs[TEXT_AREA];
18374 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18375 if (FRAME_WINDOW_P (it->f))
18376 {
18377 int w = 0;
18378 struct glyph *g = to;
18379
18380 while (g >= toend && w < it->truncation_pixel_width)
18381 {
18382 w += g->pixel_width;
18383 --g;
18384 }
18385 if (to - g - tused > 0)
18386 to = g + tused;
18387 if (it->glyph_row->truncated_on_right_p
18388 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18389 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18390 {
18391 int extra = w - it->truncation_pixel_width;
18392
18393 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18394 }
18395 }
18396
18397 while (from >= end && to >= toend)
18398 *to-- = *from--;
18399 if (!FRAME_WINDOW_P (it->f))
18400 {
18401 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18402 {
18403 from =
18404 truncate_it.glyph_row->glyphs[TEXT_AREA]
18405 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18406 while (from >= end && to >= toend)
18407 *to-- = *from--;
18408 }
18409 }
18410 if (from >= end)
18411 {
18412 /* Need to free some room before prepending additional
18413 glyphs. */
18414 int move_by = from - end + 1;
18415 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18416 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18417
18418 for ( ; g >= g0; g--)
18419 g[move_by] = *g;
18420 while (from >= end)
18421 *to-- = *from--;
18422 it->glyph_row->used[TEXT_AREA] += move_by;
18423 }
18424 }
18425 }
18426
18427 /* Compute the hash code for ROW. */
18428 unsigned
18429 row_hash (struct glyph_row *row)
18430 {
18431 int area, k;
18432 unsigned hashval = 0;
18433
18434 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18435 for (k = 0; k < row->used[area]; ++k)
18436 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18437 + row->glyphs[area][k].u.val
18438 + row->glyphs[area][k].face_id
18439 + row->glyphs[area][k].padding_p
18440 + (row->glyphs[area][k].type << 2));
18441
18442 return hashval;
18443 }
18444
18445 /* Compute the pixel height and width of IT->glyph_row.
18446
18447 Most of the time, ascent and height of a display line will be equal
18448 to the max_ascent and max_height values of the display iterator
18449 structure. This is not the case if
18450
18451 1. We hit ZV without displaying anything. In this case, max_ascent
18452 and max_height will be zero.
18453
18454 2. We have some glyphs that don't contribute to the line height.
18455 (The glyph row flag contributes_to_line_height_p is for future
18456 pixmap extensions).
18457
18458 The first case is easily covered by using default values because in
18459 these cases, the line height does not really matter, except that it
18460 must not be zero. */
18461
18462 static void
18463 compute_line_metrics (struct it *it)
18464 {
18465 struct glyph_row *row = it->glyph_row;
18466
18467 if (FRAME_WINDOW_P (it->f))
18468 {
18469 int i, min_y, max_y;
18470
18471 /* The line may consist of one space only, that was added to
18472 place the cursor on it. If so, the row's height hasn't been
18473 computed yet. */
18474 if (row->height == 0)
18475 {
18476 if (it->max_ascent + it->max_descent == 0)
18477 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18478 row->ascent = it->max_ascent;
18479 row->height = it->max_ascent + it->max_descent;
18480 row->phys_ascent = it->max_phys_ascent;
18481 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18482 row->extra_line_spacing = it->max_extra_line_spacing;
18483 }
18484
18485 /* Compute the width of this line. */
18486 row->pixel_width = row->x;
18487 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18488 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18489
18490 eassert (row->pixel_width >= 0);
18491 eassert (row->ascent >= 0 && row->height > 0);
18492
18493 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18494 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18495
18496 /* If first line's physical ascent is larger than its logical
18497 ascent, use the physical ascent, and make the row taller.
18498 This makes accented characters fully visible. */
18499 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18500 && row->phys_ascent > row->ascent)
18501 {
18502 row->height += row->phys_ascent - row->ascent;
18503 row->ascent = row->phys_ascent;
18504 }
18505
18506 /* Compute how much of the line is visible. */
18507 row->visible_height = row->height;
18508
18509 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18510 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18511
18512 if (row->y < min_y)
18513 row->visible_height -= min_y - row->y;
18514 if (row->y + row->height > max_y)
18515 row->visible_height -= row->y + row->height - max_y;
18516 }
18517 else
18518 {
18519 row->pixel_width = row->used[TEXT_AREA];
18520 if (row->continued_p)
18521 row->pixel_width -= it->continuation_pixel_width;
18522 else if (row->truncated_on_right_p)
18523 row->pixel_width -= it->truncation_pixel_width;
18524 row->ascent = row->phys_ascent = 0;
18525 row->height = row->phys_height = row->visible_height = 1;
18526 row->extra_line_spacing = 0;
18527 }
18528
18529 /* Compute a hash code for this row. */
18530 row->hash = row_hash (row);
18531
18532 it->max_ascent = it->max_descent = 0;
18533 it->max_phys_ascent = it->max_phys_descent = 0;
18534 }
18535
18536
18537 /* Append one space to the glyph row of iterator IT if doing a
18538 window-based redisplay. The space has the same face as
18539 IT->face_id. Value is non-zero if a space was added.
18540
18541 This function is called to make sure that there is always one glyph
18542 at the end of a glyph row that the cursor can be set on under
18543 window-systems. (If there weren't such a glyph we would not know
18544 how wide and tall a box cursor should be displayed).
18545
18546 At the same time this space let's a nicely handle clearing to the
18547 end of the line if the row ends in italic text. */
18548
18549 static int
18550 append_space_for_newline (struct it *it, int default_face_p)
18551 {
18552 if (FRAME_WINDOW_P (it->f))
18553 {
18554 int n = it->glyph_row->used[TEXT_AREA];
18555
18556 if (it->glyph_row->glyphs[TEXT_AREA] + n
18557 < it->glyph_row->glyphs[1 + TEXT_AREA])
18558 {
18559 /* Save some values that must not be changed.
18560 Must save IT->c and IT->len because otherwise
18561 ITERATOR_AT_END_P wouldn't work anymore after
18562 append_space_for_newline has been called. */
18563 enum display_element_type saved_what = it->what;
18564 int saved_c = it->c, saved_len = it->len;
18565 int saved_char_to_display = it->char_to_display;
18566 int saved_x = it->current_x;
18567 int saved_face_id = it->face_id;
18568 int saved_box_end = it->end_of_box_run_p;
18569 struct text_pos saved_pos;
18570 Lisp_Object saved_object;
18571 struct face *face;
18572
18573 saved_object = it->object;
18574 saved_pos = it->position;
18575
18576 it->what = IT_CHARACTER;
18577 memset (&it->position, 0, sizeof it->position);
18578 it->object = make_number (0);
18579 it->c = it->char_to_display = ' ';
18580 it->len = 1;
18581
18582 /* If the default face was remapped, be sure to use the
18583 remapped face for the appended newline. */
18584 if (default_face_p)
18585 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18586 else if (it->face_before_selective_p)
18587 it->face_id = it->saved_face_id;
18588 face = FACE_FROM_ID (it->f, it->face_id);
18589 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18590 /* In R2L rows, we will prepend a stretch glyph that will
18591 have the end_of_box_run_p flag set for it, so there's no
18592 need for the appended newline glyph to have that flag
18593 set. */
18594 if (it->glyph_row->reversed_p
18595 /* But if the appended newline glyph goes all the way to
18596 the end of the row, there will be no stretch glyph,
18597 so leave the box flag set. */
18598 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18599 it->end_of_box_run_p = 0;
18600
18601 PRODUCE_GLYPHS (it);
18602
18603 it->override_ascent = -1;
18604 it->constrain_row_ascent_descent_p = 0;
18605 it->current_x = saved_x;
18606 it->object = saved_object;
18607 it->position = saved_pos;
18608 it->what = saved_what;
18609 it->face_id = saved_face_id;
18610 it->len = saved_len;
18611 it->c = saved_c;
18612 it->char_to_display = saved_char_to_display;
18613 it->end_of_box_run_p = saved_box_end;
18614 return 1;
18615 }
18616 }
18617
18618 return 0;
18619 }
18620
18621
18622 /* Extend the face of the last glyph in the text area of IT->glyph_row
18623 to the end of the display line. Called from display_line. If the
18624 glyph row is empty, add a space glyph to it so that we know the
18625 face to draw. Set the glyph row flag fill_line_p. If the glyph
18626 row is R2L, prepend a stretch glyph to cover the empty space to the
18627 left of the leftmost glyph. */
18628
18629 static void
18630 extend_face_to_end_of_line (struct it *it)
18631 {
18632 struct face *face, *default_face;
18633 struct frame *f = it->f;
18634
18635 /* If line is already filled, do nothing. Non window-system frames
18636 get a grace of one more ``pixel'' because their characters are
18637 1-``pixel'' wide, so they hit the equality too early. This grace
18638 is needed only for R2L rows that are not continued, to produce
18639 one extra blank where we could display the cursor. */
18640 if (it->current_x >= it->last_visible_x
18641 + (!FRAME_WINDOW_P (f)
18642 && it->glyph_row->reversed_p
18643 && !it->glyph_row->continued_p))
18644 return;
18645
18646 /* The default face, possibly remapped. */
18647 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18648
18649 /* Face extension extends the background and box of IT->face_id
18650 to the end of the line. If the background equals the background
18651 of the frame, we don't have to do anything. */
18652 if (it->face_before_selective_p)
18653 face = FACE_FROM_ID (f, it->saved_face_id);
18654 else
18655 face = FACE_FROM_ID (f, it->face_id);
18656
18657 if (FRAME_WINDOW_P (f)
18658 && it->glyph_row->displays_text_p
18659 && face->box == FACE_NO_BOX
18660 && face->background == FRAME_BACKGROUND_PIXEL (f)
18661 && !face->stipple
18662 && !it->glyph_row->reversed_p)
18663 return;
18664
18665 /* Set the glyph row flag indicating that the face of the last glyph
18666 in the text area has to be drawn to the end of the text area. */
18667 it->glyph_row->fill_line_p = 1;
18668
18669 /* If current character of IT is not ASCII, make sure we have the
18670 ASCII face. This will be automatically undone the next time
18671 get_next_display_element returns a multibyte character. Note
18672 that the character will always be single byte in unibyte
18673 text. */
18674 if (!ASCII_CHAR_P (it->c))
18675 {
18676 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18677 }
18678
18679 if (FRAME_WINDOW_P (f))
18680 {
18681 /* If the row is empty, add a space with the current face of IT,
18682 so that we know which face to draw. */
18683 if (it->glyph_row->used[TEXT_AREA] == 0)
18684 {
18685 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18686 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18687 it->glyph_row->used[TEXT_AREA] = 1;
18688 }
18689 #ifdef HAVE_WINDOW_SYSTEM
18690 if (it->glyph_row->reversed_p)
18691 {
18692 /* Prepend a stretch glyph to the row, such that the
18693 rightmost glyph will be drawn flushed all the way to the
18694 right margin of the window. The stretch glyph that will
18695 occupy the empty space, if any, to the left of the
18696 glyphs. */
18697 struct font *font = face->font ? face->font : FRAME_FONT (f);
18698 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18699 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18700 struct glyph *g;
18701 int row_width, stretch_ascent, stretch_width;
18702 struct text_pos saved_pos;
18703 int saved_face_id, saved_avoid_cursor, saved_box_start;
18704
18705 for (row_width = 0, g = row_start; g < row_end; g++)
18706 row_width += g->pixel_width;
18707 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18708 if (stretch_width > 0)
18709 {
18710 stretch_ascent =
18711 (((it->ascent + it->descent)
18712 * FONT_BASE (font)) / FONT_HEIGHT (font));
18713 saved_pos = it->position;
18714 memset (&it->position, 0, sizeof it->position);
18715 saved_avoid_cursor = it->avoid_cursor_p;
18716 it->avoid_cursor_p = 1;
18717 saved_face_id = it->face_id;
18718 saved_box_start = it->start_of_box_run_p;
18719 /* The last row's stretch glyph should get the default
18720 face, to avoid painting the rest of the window with
18721 the region face, if the region ends at ZV. */
18722 if (it->glyph_row->ends_at_zv_p)
18723 it->face_id = default_face->id;
18724 else
18725 it->face_id = face->id;
18726 it->start_of_box_run_p = 0;
18727 append_stretch_glyph (it, make_number (0), stretch_width,
18728 it->ascent + it->descent, stretch_ascent);
18729 it->position = saved_pos;
18730 it->avoid_cursor_p = saved_avoid_cursor;
18731 it->face_id = saved_face_id;
18732 it->start_of_box_run_p = saved_box_start;
18733 }
18734 }
18735 #endif /* HAVE_WINDOW_SYSTEM */
18736 }
18737 else
18738 {
18739 /* Save some values that must not be changed. */
18740 int saved_x = it->current_x;
18741 struct text_pos saved_pos;
18742 Lisp_Object saved_object;
18743 enum display_element_type saved_what = it->what;
18744 int saved_face_id = it->face_id;
18745
18746 saved_object = it->object;
18747 saved_pos = it->position;
18748
18749 it->what = IT_CHARACTER;
18750 memset (&it->position, 0, sizeof it->position);
18751 it->object = make_number (0);
18752 it->c = it->char_to_display = ' ';
18753 it->len = 1;
18754 /* The last row's blank glyphs should get the default face, to
18755 avoid painting the rest of the window with the region face,
18756 if the region ends at ZV. */
18757 if (it->glyph_row->ends_at_zv_p)
18758 it->face_id = default_face->id;
18759 else
18760 it->face_id = face->id;
18761
18762 PRODUCE_GLYPHS (it);
18763
18764 while (it->current_x <= it->last_visible_x)
18765 PRODUCE_GLYPHS (it);
18766
18767 /* Don't count these blanks really. It would let us insert a left
18768 truncation glyph below and make us set the cursor on them, maybe. */
18769 it->current_x = saved_x;
18770 it->object = saved_object;
18771 it->position = saved_pos;
18772 it->what = saved_what;
18773 it->face_id = saved_face_id;
18774 }
18775 }
18776
18777
18778 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18779 trailing whitespace. */
18780
18781 static int
18782 trailing_whitespace_p (ptrdiff_t charpos)
18783 {
18784 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18785 int c = 0;
18786
18787 while (bytepos < ZV_BYTE
18788 && (c = FETCH_CHAR (bytepos),
18789 c == ' ' || c == '\t'))
18790 ++bytepos;
18791
18792 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18793 {
18794 if (bytepos != PT_BYTE)
18795 return 1;
18796 }
18797 return 0;
18798 }
18799
18800
18801 /* Highlight trailing whitespace, if any, in ROW. */
18802
18803 static void
18804 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18805 {
18806 int used = row->used[TEXT_AREA];
18807
18808 if (used)
18809 {
18810 struct glyph *start = row->glyphs[TEXT_AREA];
18811 struct glyph *glyph = start + used - 1;
18812
18813 if (row->reversed_p)
18814 {
18815 /* Right-to-left rows need to be processed in the opposite
18816 direction, so swap the edge pointers. */
18817 glyph = start;
18818 start = row->glyphs[TEXT_AREA] + used - 1;
18819 }
18820
18821 /* Skip over glyphs inserted to display the cursor at the
18822 end of a line, for extending the face of the last glyph
18823 to the end of the line on terminals, and for truncation
18824 and continuation glyphs. */
18825 if (!row->reversed_p)
18826 {
18827 while (glyph >= start
18828 && glyph->type == CHAR_GLYPH
18829 && INTEGERP (glyph->object))
18830 --glyph;
18831 }
18832 else
18833 {
18834 while (glyph <= start
18835 && glyph->type == CHAR_GLYPH
18836 && INTEGERP (glyph->object))
18837 ++glyph;
18838 }
18839
18840 /* If last glyph is a space or stretch, and it's trailing
18841 whitespace, set the face of all trailing whitespace glyphs in
18842 IT->glyph_row to `trailing-whitespace'. */
18843 if ((row->reversed_p ? glyph <= start : glyph >= start)
18844 && BUFFERP (glyph->object)
18845 && (glyph->type == STRETCH_GLYPH
18846 || (glyph->type == CHAR_GLYPH
18847 && glyph->u.ch == ' '))
18848 && trailing_whitespace_p (glyph->charpos))
18849 {
18850 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18851 if (face_id < 0)
18852 return;
18853
18854 if (!row->reversed_p)
18855 {
18856 while (glyph >= start
18857 && BUFFERP (glyph->object)
18858 && (glyph->type == STRETCH_GLYPH
18859 || (glyph->type == CHAR_GLYPH
18860 && glyph->u.ch == ' ')))
18861 (glyph--)->face_id = face_id;
18862 }
18863 else
18864 {
18865 while (glyph <= start
18866 && BUFFERP (glyph->object)
18867 && (glyph->type == STRETCH_GLYPH
18868 || (glyph->type == CHAR_GLYPH
18869 && glyph->u.ch == ' ')))
18870 (glyph++)->face_id = face_id;
18871 }
18872 }
18873 }
18874 }
18875
18876
18877 /* Value is non-zero if glyph row ROW should be
18878 used to hold the cursor. */
18879
18880 static int
18881 cursor_row_p (struct glyph_row *row)
18882 {
18883 int result = 1;
18884
18885 if (PT == CHARPOS (row->end.pos)
18886 || PT == MATRIX_ROW_END_CHARPOS (row))
18887 {
18888 /* Suppose the row ends on a string.
18889 Unless the row is continued, that means it ends on a newline
18890 in the string. If it's anything other than a display string
18891 (e.g., a before-string from an overlay), we don't want the
18892 cursor there. (This heuristic seems to give the optimal
18893 behavior for the various types of multi-line strings.)
18894 One exception: if the string has `cursor' property on one of
18895 its characters, we _do_ want the cursor there. */
18896 if (CHARPOS (row->end.string_pos) >= 0)
18897 {
18898 if (row->continued_p)
18899 result = 1;
18900 else
18901 {
18902 /* Check for `display' property. */
18903 struct glyph *beg = row->glyphs[TEXT_AREA];
18904 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18905 struct glyph *glyph;
18906
18907 result = 0;
18908 for (glyph = end; glyph >= beg; --glyph)
18909 if (STRINGP (glyph->object))
18910 {
18911 Lisp_Object prop
18912 = Fget_char_property (make_number (PT),
18913 Qdisplay, Qnil);
18914 result =
18915 (!NILP (prop)
18916 && display_prop_string_p (prop, glyph->object));
18917 /* If there's a `cursor' property on one of the
18918 string's characters, this row is a cursor row,
18919 even though this is not a display string. */
18920 if (!result)
18921 {
18922 Lisp_Object s = glyph->object;
18923
18924 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18925 {
18926 ptrdiff_t gpos = glyph->charpos;
18927
18928 if (!NILP (Fget_char_property (make_number (gpos),
18929 Qcursor, s)))
18930 {
18931 result = 1;
18932 break;
18933 }
18934 }
18935 }
18936 break;
18937 }
18938 }
18939 }
18940 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18941 {
18942 /* If the row ends in middle of a real character,
18943 and the line is continued, we want the cursor here.
18944 That's because CHARPOS (ROW->end.pos) would equal
18945 PT if PT is before the character. */
18946 if (!row->ends_in_ellipsis_p)
18947 result = row->continued_p;
18948 else
18949 /* If the row ends in an ellipsis, then
18950 CHARPOS (ROW->end.pos) will equal point after the
18951 invisible text. We want that position to be displayed
18952 after the ellipsis. */
18953 result = 0;
18954 }
18955 /* If the row ends at ZV, display the cursor at the end of that
18956 row instead of at the start of the row below. */
18957 else if (row->ends_at_zv_p)
18958 result = 1;
18959 else
18960 result = 0;
18961 }
18962
18963 return result;
18964 }
18965
18966 \f
18967
18968 /* Push the property PROP so that it will be rendered at the current
18969 position in IT. Return 1 if PROP was successfully pushed, 0
18970 otherwise. Called from handle_line_prefix to handle the
18971 `line-prefix' and `wrap-prefix' properties. */
18972
18973 static int
18974 push_prefix_prop (struct it *it, Lisp_Object prop)
18975 {
18976 struct text_pos pos =
18977 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18978
18979 eassert (it->method == GET_FROM_BUFFER
18980 || it->method == GET_FROM_DISPLAY_VECTOR
18981 || it->method == GET_FROM_STRING);
18982
18983 /* We need to save the current buffer/string position, so it will be
18984 restored by pop_it, because iterate_out_of_display_property
18985 depends on that being set correctly, but some situations leave
18986 it->position not yet set when this function is called. */
18987 push_it (it, &pos);
18988
18989 if (STRINGP (prop))
18990 {
18991 if (SCHARS (prop) == 0)
18992 {
18993 pop_it (it);
18994 return 0;
18995 }
18996
18997 it->string = prop;
18998 it->string_from_prefix_prop_p = 1;
18999 it->multibyte_p = STRING_MULTIBYTE (it->string);
19000 it->current.overlay_string_index = -1;
19001 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19002 it->end_charpos = it->string_nchars = SCHARS (it->string);
19003 it->method = GET_FROM_STRING;
19004 it->stop_charpos = 0;
19005 it->prev_stop = 0;
19006 it->base_level_stop = 0;
19007
19008 /* Force paragraph direction to be that of the parent
19009 buffer/string. */
19010 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19011 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19012 else
19013 it->paragraph_embedding = L2R;
19014
19015 /* Set up the bidi iterator for this display string. */
19016 if (it->bidi_p)
19017 {
19018 it->bidi_it.string.lstring = it->string;
19019 it->bidi_it.string.s = NULL;
19020 it->bidi_it.string.schars = it->end_charpos;
19021 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19022 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19023 it->bidi_it.string.unibyte = !it->multibyte_p;
19024 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19025 }
19026 }
19027 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19028 {
19029 it->method = GET_FROM_STRETCH;
19030 it->object = prop;
19031 }
19032 #ifdef HAVE_WINDOW_SYSTEM
19033 else if (IMAGEP (prop))
19034 {
19035 it->what = IT_IMAGE;
19036 it->image_id = lookup_image (it->f, prop);
19037 it->method = GET_FROM_IMAGE;
19038 }
19039 #endif /* HAVE_WINDOW_SYSTEM */
19040 else
19041 {
19042 pop_it (it); /* bogus display property, give up */
19043 return 0;
19044 }
19045
19046 return 1;
19047 }
19048
19049 /* Return the character-property PROP at the current position in IT. */
19050
19051 static Lisp_Object
19052 get_it_property (struct it *it, Lisp_Object prop)
19053 {
19054 Lisp_Object position;
19055
19056 if (STRINGP (it->object))
19057 position = make_number (IT_STRING_CHARPOS (*it));
19058 else if (BUFFERP (it->object))
19059 position = make_number (IT_CHARPOS (*it));
19060 else
19061 return Qnil;
19062
19063 return Fget_char_property (position, prop, it->object);
19064 }
19065
19066 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19067
19068 static void
19069 handle_line_prefix (struct it *it)
19070 {
19071 Lisp_Object prefix;
19072
19073 if (it->continuation_lines_width > 0)
19074 {
19075 prefix = get_it_property (it, Qwrap_prefix);
19076 if (NILP (prefix))
19077 prefix = Vwrap_prefix;
19078 }
19079 else
19080 {
19081 prefix = get_it_property (it, Qline_prefix);
19082 if (NILP (prefix))
19083 prefix = Vline_prefix;
19084 }
19085 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19086 {
19087 /* If the prefix is wider than the window, and we try to wrap
19088 it, it would acquire its own wrap prefix, and so on till the
19089 iterator stack overflows. So, don't wrap the prefix. */
19090 it->line_wrap = TRUNCATE;
19091 it->avoid_cursor_p = 1;
19092 }
19093 }
19094
19095 \f
19096
19097 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19098 only for R2L lines from display_line and display_string, when they
19099 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19100 the line/string needs to be continued on the next glyph row. */
19101 static void
19102 unproduce_glyphs (struct it *it, int n)
19103 {
19104 struct glyph *glyph, *end;
19105
19106 eassert (it->glyph_row);
19107 eassert (it->glyph_row->reversed_p);
19108 eassert (it->area == TEXT_AREA);
19109 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19110
19111 if (n > it->glyph_row->used[TEXT_AREA])
19112 n = it->glyph_row->used[TEXT_AREA];
19113 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19114 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19115 for ( ; glyph < end; glyph++)
19116 glyph[-n] = *glyph;
19117 }
19118
19119 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19120 and ROW->maxpos. */
19121 static void
19122 find_row_edges (struct it *it, struct glyph_row *row,
19123 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19124 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19125 {
19126 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19127 lines' rows is implemented for bidi-reordered rows. */
19128
19129 /* ROW->minpos is the value of min_pos, the minimal buffer position
19130 we have in ROW, or ROW->start.pos if that is smaller. */
19131 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19132 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19133 else
19134 /* We didn't find buffer positions smaller than ROW->start, or
19135 didn't find _any_ valid buffer positions in any of the glyphs,
19136 so we must trust the iterator's computed positions. */
19137 row->minpos = row->start.pos;
19138 if (max_pos <= 0)
19139 {
19140 max_pos = CHARPOS (it->current.pos);
19141 max_bpos = BYTEPOS (it->current.pos);
19142 }
19143
19144 /* Here are the various use-cases for ending the row, and the
19145 corresponding values for ROW->maxpos:
19146
19147 Line ends in a newline from buffer eol_pos + 1
19148 Line is continued from buffer max_pos + 1
19149 Line is truncated on right it->current.pos
19150 Line ends in a newline from string max_pos + 1(*)
19151 (*) + 1 only when line ends in a forward scan
19152 Line is continued from string max_pos
19153 Line is continued from display vector max_pos
19154 Line is entirely from a string min_pos == max_pos
19155 Line is entirely from a display vector min_pos == max_pos
19156 Line that ends at ZV ZV
19157
19158 If you discover other use-cases, please add them here as
19159 appropriate. */
19160 if (row->ends_at_zv_p)
19161 row->maxpos = it->current.pos;
19162 else if (row->used[TEXT_AREA])
19163 {
19164 int seen_this_string = 0;
19165 struct glyph_row *r1 = row - 1;
19166
19167 /* Did we see the same display string on the previous row? */
19168 if (STRINGP (it->object)
19169 /* this is not the first row */
19170 && row > it->w->desired_matrix->rows
19171 /* previous row is not the header line */
19172 && !r1->mode_line_p
19173 /* previous row also ends in a newline from a string */
19174 && r1->ends_in_newline_from_string_p)
19175 {
19176 struct glyph *start, *end;
19177
19178 /* Search for the last glyph of the previous row that came
19179 from buffer or string. Depending on whether the row is
19180 L2R or R2L, we need to process it front to back or the
19181 other way round. */
19182 if (!r1->reversed_p)
19183 {
19184 start = r1->glyphs[TEXT_AREA];
19185 end = start + r1->used[TEXT_AREA];
19186 /* Glyphs inserted by redisplay have an integer (zero)
19187 as their object. */
19188 while (end > start
19189 && INTEGERP ((end - 1)->object)
19190 && (end - 1)->charpos <= 0)
19191 --end;
19192 if (end > start)
19193 {
19194 if (EQ ((end - 1)->object, it->object))
19195 seen_this_string = 1;
19196 }
19197 else
19198 /* If all the glyphs of the previous row were inserted
19199 by redisplay, it means the previous row was
19200 produced from a single newline, which is only
19201 possible if that newline came from the same string
19202 as the one which produced this ROW. */
19203 seen_this_string = 1;
19204 }
19205 else
19206 {
19207 end = r1->glyphs[TEXT_AREA] - 1;
19208 start = end + r1->used[TEXT_AREA];
19209 while (end < start
19210 && INTEGERP ((end + 1)->object)
19211 && (end + 1)->charpos <= 0)
19212 ++end;
19213 if (end < start)
19214 {
19215 if (EQ ((end + 1)->object, it->object))
19216 seen_this_string = 1;
19217 }
19218 else
19219 seen_this_string = 1;
19220 }
19221 }
19222 /* Take note of each display string that covers a newline only
19223 once, the first time we see it. This is for when a display
19224 string includes more than one newline in it. */
19225 if (row->ends_in_newline_from_string_p && !seen_this_string)
19226 {
19227 /* If we were scanning the buffer forward when we displayed
19228 the string, we want to account for at least one buffer
19229 position that belongs to this row (position covered by
19230 the display string), so that cursor positioning will
19231 consider this row as a candidate when point is at the end
19232 of the visual line represented by this row. This is not
19233 required when scanning back, because max_pos will already
19234 have a much larger value. */
19235 if (CHARPOS (row->end.pos) > max_pos)
19236 INC_BOTH (max_pos, max_bpos);
19237 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19238 }
19239 else if (CHARPOS (it->eol_pos) > 0)
19240 SET_TEXT_POS (row->maxpos,
19241 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19242 else if (row->continued_p)
19243 {
19244 /* If max_pos is different from IT's current position, it
19245 means IT->method does not belong to the display element
19246 at max_pos. However, it also means that the display
19247 element at max_pos was displayed in its entirety on this
19248 line, which is equivalent to saying that the next line
19249 starts at the next buffer position. */
19250 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19251 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19252 else
19253 {
19254 INC_BOTH (max_pos, max_bpos);
19255 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19256 }
19257 }
19258 else if (row->truncated_on_right_p)
19259 /* display_line already called reseat_at_next_visible_line_start,
19260 which puts the iterator at the beginning of the next line, in
19261 the logical order. */
19262 row->maxpos = it->current.pos;
19263 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19264 /* A line that is entirely from a string/image/stretch... */
19265 row->maxpos = row->minpos;
19266 else
19267 emacs_abort ();
19268 }
19269 else
19270 row->maxpos = it->current.pos;
19271 }
19272
19273 /* Construct the glyph row IT->glyph_row in the desired matrix of
19274 IT->w from text at the current position of IT. See dispextern.h
19275 for an overview of struct it. Value is non-zero if
19276 IT->glyph_row displays text, as opposed to a line displaying ZV
19277 only. */
19278
19279 static int
19280 display_line (struct it *it)
19281 {
19282 struct glyph_row *row = it->glyph_row;
19283 Lisp_Object overlay_arrow_string;
19284 struct it wrap_it;
19285 void *wrap_data = NULL;
19286 int may_wrap = 0, wrap_x IF_LINT (= 0);
19287 int wrap_row_used = -1;
19288 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19289 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19290 int wrap_row_extra_line_spacing IF_LINT (= 0);
19291 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19292 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19293 int cvpos;
19294 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19295 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19296
19297 /* We always start displaying at hpos zero even if hscrolled. */
19298 eassert (it->hpos == 0 && it->current_x == 0);
19299
19300 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19301 >= it->w->desired_matrix->nrows)
19302 {
19303 it->w->nrows_scale_factor++;
19304 fonts_changed_p = 1;
19305 return 0;
19306 }
19307
19308 /* Is IT->w showing the region? */
19309 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19310
19311 /* Clear the result glyph row and enable it. */
19312 prepare_desired_row (row);
19313
19314 row->y = it->current_y;
19315 row->start = it->start;
19316 row->continuation_lines_width = it->continuation_lines_width;
19317 row->displays_text_p = 1;
19318 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19319 it->starts_in_middle_of_char_p = 0;
19320
19321 /* Arrange the overlays nicely for our purposes. Usually, we call
19322 display_line on only one line at a time, in which case this
19323 can't really hurt too much, or we call it on lines which appear
19324 one after another in the buffer, in which case all calls to
19325 recenter_overlay_lists but the first will be pretty cheap. */
19326 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19327
19328 /* Move over display elements that are not visible because we are
19329 hscrolled. This may stop at an x-position < IT->first_visible_x
19330 if the first glyph is partially visible or if we hit a line end. */
19331 if (it->current_x < it->first_visible_x)
19332 {
19333 enum move_it_result move_result;
19334
19335 this_line_min_pos = row->start.pos;
19336 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19337 MOVE_TO_POS | MOVE_TO_X);
19338 /* If we are under a large hscroll, move_it_in_display_line_to
19339 could hit the end of the line without reaching
19340 it->first_visible_x. Pretend that we did reach it. This is
19341 especially important on a TTY, where we will call
19342 extend_face_to_end_of_line, which needs to know how many
19343 blank glyphs to produce. */
19344 if (it->current_x < it->first_visible_x
19345 && (move_result == MOVE_NEWLINE_OR_CR
19346 || move_result == MOVE_POS_MATCH_OR_ZV))
19347 it->current_x = it->first_visible_x;
19348
19349 /* Record the smallest positions seen while we moved over
19350 display elements that are not visible. This is needed by
19351 redisplay_internal for optimizing the case where the cursor
19352 stays inside the same line. The rest of this function only
19353 considers positions that are actually displayed, so
19354 RECORD_MAX_MIN_POS will not otherwise record positions that
19355 are hscrolled to the left of the left edge of the window. */
19356 min_pos = CHARPOS (this_line_min_pos);
19357 min_bpos = BYTEPOS (this_line_min_pos);
19358 }
19359 else
19360 {
19361 /* We only do this when not calling `move_it_in_display_line_to'
19362 above, because move_it_in_display_line_to calls
19363 handle_line_prefix itself. */
19364 handle_line_prefix (it);
19365 }
19366
19367 /* Get the initial row height. This is either the height of the
19368 text hscrolled, if there is any, or zero. */
19369 row->ascent = it->max_ascent;
19370 row->height = it->max_ascent + it->max_descent;
19371 row->phys_ascent = it->max_phys_ascent;
19372 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19373 row->extra_line_spacing = it->max_extra_line_spacing;
19374
19375 /* Utility macro to record max and min buffer positions seen until now. */
19376 #define RECORD_MAX_MIN_POS(IT) \
19377 do \
19378 { \
19379 int composition_p = !STRINGP ((IT)->string) \
19380 && ((IT)->what == IT_COMPOSITION); \
19381 ptrdiff_t current_pos = \
19382 composition_p ? (IT)->cmp_it.charpos \
19383 : IT_CHARPOS (*(IT)); \
19384 ptrdiff_t current_bpos = \
19385 composition_p ? CHAR_TO_BYTE (current_pos) \
19386 : IT_BYTEPOS (*(IT)); \
19387 if (current_pos < min_pos) \
19388 { \
19389 min_pos = current_pos; \
19390 min_bpos = current_bpos; \
19391 } \
19392 if (IT_CHARPOS (*it) > max_pos) \
19393 { \
19394 max_pos = IT_CHARPOS (*it); \
19395 max_bpos = IT_BYTEPOS (*it); \
19396 } \
19397 } \
19398 while (0)
19399
19400 /* Loop generating characters. The loop is left with IT on the next
19401 character to display. */
19402 while (1)
19403 {
19404 int n_glyphs_before, hpos_before, x_before;
19405 int x, nglyphs;
19406 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19407
19408 /* Retrieve the next thing to display. Value is zero if end of
19409 buffer reached. */
19410 if (!get_next_display_element (it))
19411 {
19412 /* Maybe add a space at the end of this line that is used to
19413 display the cursor there under X. Set the charpos of the
19414 first glyph of blank lines not corresponding to any text
19415 to -1. */
19416 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19417 row->exact_window_width_line_p = 1;
19418 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19419 || row->used[TEXT_AREA] == 0)
19420 {
19421 row->glyphs[TEXT_AREA]->charpos = -1;
19422 row->displays_text_p = 0;
19423
19424 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19425 && (!MINI_WINDOW_P (it->w)
19426 || (minibuf_level && EQ (it->window, minibuf_window))))
19427 row->indicate_empty_line_p = 1;
19428 }
19429
19430 it->continuation_lines_width = 0;
19431 row->ends_at_zv_p = 1;
19432 /* A row that displays right-to-left text must always have
19433 its last face extended all the way to the end of line,
19434 even if this row ends in ZV, because we still write to
19435 the screen left to right. We also need to extend the
19436 last face if the default face is remapped to some
19437 different face, otherwise the functions that clear
19438 portions of the screen will clear with the default face's
19439 background color. */
19440 if (row->reversed_p
19441 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19442 extend_face_to_end_of_line (it);
19443 break;
19444 }
19445
19446 /* Now, get the metrics of what we want to display. This also
19447 generates glyphs in `row' (which is IT->glyph_row). */
19448 n_glyphs_before = row->used[TEXT_AREA];
19449 x = it->current_x;
19450
19451 /* Remember the line height so far in case the next element doesn't
19452 fit on the line. */
19453 if (it->line_wrap != TRUNCATE)
19454 {
19455 ascent = it->max_ascent;
19456 descent = it->max_descent;
19457 phys_ascent = it->max_phys_ascent;
19458 phys_descent = it->max_phys_descent;
19459
19460 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19461 {
19462 if (IT_DISPLAYING_WHITESPACE (it))
19463 may_wrap = 1;
19464 else if (may_wrap)
19465 {
19466 SAVE_IT (wrap_it, *it, wrap_data);
19467 wrap_x = x;
19468 wrap_row_used = row->used[TEXT_AREA];
19469 wrap_row_ascent = row->ascent;
19470 wrap_row_height = row->height;
19471 wrap_row_phys_ascent = row->phys_ascent;
19472 wrap_row_phys_height = row->phys_height;
19473 wrap_row_extra_line_spacing = row->extra_line_spacing;
19474 wrap_row_min_pos = min_pos;
19475 wrap_row_min_bpos = min_bpos;
19476 wrap_row_max_pos = max_pos;
19477 wrap_row_max_bpos = max_bpos;
19478 may_wrap = 0;
19479 }
19480 }
19481 }
19482
19483 PRODUCE_GLYPHS (it);
19484
19485 /* If this display element was in marginal areas, continue with
19486 the next one. */
19487 if (it->area != TEXT_AREA)
19488 {
19489 row->ascent = max (row->ascent, it->max_ascent);
19490 row->height = max (row->height, it->max_ascent + it->max_descent);
19491 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19492 row->phys_height = max (row->phys_height,
19493 it->max_phys_ascent + it->max_phys_descent);
19494 row->extra_line_spacing = max (row->extra_line_spacing,
19495 it->max_extra_line_spacing);
19496 set_iterator_to_next (it, 1);
19497 continue;
19498 }
19499
19500 /* Does the display element fit on the line? If we truncate
19501 lines, we should draw past the right edge of the window. If
19502 we don't truncate, we want to stop so that we can display the
19503 continuation glyph before the right margin. If lines are
19504 continued, there are two possible strategies for characters
19505 resulting in more than 1 glyph (e.g. tabs): Display as many
19506 glyphs as possible in this line and leave the rest for the
19507 continuation line, or display the whole element in the next
19508 line. Original redisplay did the former, so we do it also. */
19509 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19510 hpos_before = it->hpos;
19511 x_before = x;
19512
19513 if (/* Not a newline. */
19514 nglyphs > 0
19515 /* Glyphs produced fit entirely in the line. */
19516 && it->current_x < it->last_visible_x)
19517 {
19518 it->hpos += nglyphs;
19519 row->ascent = max (row->ascent, it->max_ascent);
19520 row->height = max (row->height, it->max_ascent + it->max_descent);
19521 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19522 row->phys_height = max (row->phys_height,
19523 it->max_phys_ascent + it->max_phys_descent);
19524 row->extra_line_spacing = max (row->extra_line_spacing,
19525 it->max_extra_line_spacing);
19526 if (it->current_x - it->pixel_width < it->first_visible_x)
19527 row->x = x - it->first_visible_x;
19528 /* Record the maximum and minimum buffer positions seen so
19529 far in glyphs that will be displayed by this row. */
19530 if (it->bidi_p)
19531 RECORD_MAX_MIN_POS (it);
19532 }
19533 else
19534 {
19535 int i, new_x;
19536 struct glyph *glyph;
19537
19538 for (i = 0; i < nglyphs; ++i, x = new_x)
19539 {
19540 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19541 new_x = x + glyph->pixel_width;
19542
19543 if (/* Lines are continued. */
19544 it->line_wrap != TRUNCATE
19545 && (/* Glyph doesn't fit on the line. */
19546 new_x > it->last_visible_x
19547 /* Or it fits exactly on a window system frame. */
19548 || (new_x == it->last_visible_x
19549 && FRAME_WINDOW_P (it->f)
19550 && (row->reversed_p
19551 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19552 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19553 {
19554 /* End of a continued line. */
19555
19556 if (it->hpos == 0
19557 || (new_x == it->last_visible_x
19558 && FRAME_WINDOW_P (it->f)
19559 && (row->reversed_p
19560 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19561 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19562 {
19563 /* Current glyph is the only one on the line or
19564 fits exactly on the line. We must continue
19565 the line because we can't draw the cursor
19566 after the glyph. */
19567 row->continued_p = 1;
19568 it->current_x = new_x;
19569 it->continuation_lines_width += new_x;
19570 ++it->hpos;
19571 if (i == nglyphs - 1)
19572 {
19573 /* If line-wrap is on, check if a previous
19574 wrap point was found. */
19575 if (wrap_row_used > 0
19576 /* Even if there is a previous wrap
19577 point, continue the line here as
19578 usual, if (i) the previous character
19579 was a space or tab AND (ii) the
19580 current character is not. */
19581 && (!may_wrap
19582 || IT_DISPLAYING_WHITESPACE (it)))
19583 goto back_to_wrap;
19584
19585 /* Record the maximum and minimum buffer
19586 positions seen so far in glyphs that will be
19587 displayed by this row. */
19588 if (it->bidi_p)
19589 RECORD_MAX_MIN_POS (it);
19590 set_iterator_to_next (it, 1);
19591 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19592 {
19593 if (!get_next_display_element (it))
19594 {
19595 row->exact_window_width_line_p = 1;
19596 it->continuation_lines_width = 0;
19597 row->continued_p = 0;
19598 row->ends_at_zv_p = 1;
19599 }
19600 else if (ITERATOR_AT_END_OF_LINE_P (it))
19601 {
19602 row->continued_p = 0;
19603 row->exact_window_width_line_p = 1;
19604 }
19605 }
19606 }
19607 else if (it->bidi_p)
19608 RECORD_MAX_MIN_POS (it);
19609 }
19610 else if (CHAR_GLYPH_PADDING_P (*glyph)
19611 && !FRAME_WINDOW_P (it->f))
19612 {
19613 /* A padding glyph that doesn't fit on this line.
19614 This means the whole character doesn't fit
19615 on the line. */
19616 if (row->reversed_p)
19617 unproduce_glyphs (it, row->used[TEXT_AREA]
19618 - n_glyphs_before);
19619 row->used[TEXT_AREA] = n_glyphs_before;
19620
19621 /* Fill the rest of the row with continuation
19622 glyphs like in 20.x. */
19623 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19624 < row->glyphs[1 + TEXT_AREA])
19625 produce_special_glyphs (it, IT_CONTINUATION);
19626
19627 row->continued_p = 1;
19628 it->current_x = x_before;
19629 it->continuation_lines_width += x_before;
19630
19631 /* Restore the height to what it was before the
19632 element not fitting on the line. */
19633 it->max_ascent = ascent;
19634 it->max_descent = descent;
19635 it->max_phys_ascent = phys_ascent;
19636 it->max_phys_descent = phys_descent;
19637 }
19638 else if (wrap_row_used > 0)
19639 {
19640 back_to_wrap:
19641 if (row->reversed_p)
19642 unproduce_glyphs (it,
19643 row->used[TEXT_AREA] - wrap_row_used);
19644 RESTORE_IT (it, &wrap_it, wrap_data);
19645 it->continuation_lines_width += wrap_x;
19646 row->used[TEXT_AREA] = wrap_row_used;
19647 row->ascent = wrap_row_ascent;
19648 row->height = wrap_row_height;
19649 row->phys_ascent = wrap_row_phys_ascent;
19650 row->phys_height = wrap_row_phys_height;
19651 row->extra_line_spacing = wrap_row_extra_line_spacing;
19652 min_pos = wrap_row_min_pos;
19653 min_bpos = wrap_row_min_bpos;
19654 max_pos = wrap_row_max_pos;
19655 max_bpos = wrap_row_max_bpos;
19656 row->continued_p = 1;
19657 row->ends_at_zv_p = 0;
19658 row->exact_window_width_line_p = 0;
19659 it->continuation_lines_width += x;
19660
19661 /* Make sure that a non-default face is extended
19662 up to the right margin of the window. */
19663 extend_face_to_end_of_line (it);
19664 }
19665 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19666 {
19667 /* A TAB that extends past the right edge of the
19668 window. This produces a single glyph on
19669 window system frames. We leave the glyph in
19670 this row and let it fill the row, but don't
19671 consume the TAB. */
19672 if ((row->reversed_p
19673 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19674 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19675 produce_special_glyphs (it, IT_CONTINUATION);
19676 it->continuation_lines_width += it->last_visible_x;
19677 row->ends_in_middle_of_char_p = 1;
19678 row->continued_p = 1;
19679 glyph->pixel_width = it->last_visible_x - x;
19680 it->starts_in_middle_of_char_p = 1;
19681 }
19682 else
19683 {
19684 /* Something other than a TAB that draws past
19685 the right edge of the window. Restore
19686 positions to values before the element. */
19687 if (row->reversed_p)
19688 unproduce_glyphs (it, row->used[TEXT_AREA]
19689 - (n_glyphs_before + i));
19690 row->used[TEXT_AREA] = n_glyphs_before + i;
19691
19692 /* Display continuation glyphs. */
19693 it->current_x = x_before;
19694 it->continuation_lines_width += x;
19695 if (!FRAME_WINDOW_P (it->f)
19696 || (row->reversed_p
19697 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19698 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19699 produce_special_glyphs (it, IT_CONTINUATION);
19700 row->continued_p = 1;
19701
19702 extend_face_to_end_of_line (it);
19703
19704 if (nglyphs > 1 && i > 0)
19705 {
19706 row->ends_in_middle_of_char_p = 1;
19707 it->starts_in_middle_of_char_p = 1;
19708 }
19709
19710 /* Restore the height to what it was before the
19711 element not fitting on the line. */
19712 it->max_ascent = ascent;
19713 it->max_descent = descent;
19714 it->max_phys_ascent = phys_ascent;
19715 it->max_phys_descent = phys_descent;
19716 }
19717
19718 break;
19719 }
19720 else if (new_x > it->first_visible_x)
19721 {
19722 /* Increment number of glyphs actually displayed. */
19723 ++it->hpos;
19724
19725 /* Record the maximum and minimum buffer positions
19726 seen so far in glyphs that will be displayed by
19727 this row. */
19728 if (it->bidi_p)
19729 RECORD_MAX_MIN_POS (it);
19730
19731 if (x < it->first_visible_x)
19732 /* Glyph is partially visible, i.e. row starts at
19733 negative X position. */
19734 row->x = x - it->first_visible_x;
19735 }
19736 else
19737 {
19738 /* Glyph is completely off the left margin of the
19739 window. This should not happen because of the
19740 move_it_in_display_line at the start of this
19741 function, unless the text display area of the
19742 window is empty. */
19743 eassert (it->first_visible_x <= it->last_visible_x);
19744 }
19745 }
19746 /* Even if this display element produced no glyphs at all,
19747 we want to record its position. */
19748 if (it->bidi_p && nglyphs == 0)
19749 RECORD_MAX_MIN_POS (it);
19750
19751 row->ascent = max (row->ascent, it->max_ascent);
19752 row->height = max (row->height, it->max_ascent + it->max_descent);
19753 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19754 row->phys_height = max (row->phys_height,
19755 it->max_phys_ascent + it->max_phys_descent);
19756 row->extra_line_spacing = max (row->extra_line_spacing,
19757 it->max_extra_line_spacing);
19758
19759 /* End of this display line if row is continued. */
19760 if (row->continued_p || row->ends_at_zv_p)
19761 break;
19762 }
19763
19764 at_end_of_line:
19765 /* Is this a line end? If yes, we're also done, after making
19766 sure that a non-default face is extended up to the right
19767 margin of the window. */
19768 if (ITERATOR_AT_END_OF_LINE_P (it))
19769 {
19770 int used_before = row->used[TEXT_AREA];
19771
19772 row->ends_in_newline_from_string_p = STRINGP (it->object);
19773
19774 /* Add a space at the end of the line that is used to
19775 display the cursor there. */
19776 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19777 append_space_for_newline (it, 0);
19778
19779 /* Extend the face to the end of the line. */
19780 extend_face_to_end_of_line (it);
19781
19782 /* Make sure we have the position. */
19783 if (used_before == 0)
19784 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19785
19786 /* Record the position of the newline, for use in
19787 find_row_edges. */
19788 it->eol_pos = it->current.pos;
19789
19790 /* Consume the line end. This skips over invisible lines. */
19791 set_iterator_to_next (it, 1);
19792 it->continuation_lines_width = 0;
19793 break;
19794 }
19795
19796 /* Proceed with next display element. Note that this skips
19797 over lines invisible because of selective display. */
19798 set_iterator_to_next (it, 1);
19799
19800 /* If we truncate lines, we are done when the last displayed
19801 glyphs reach past the right margin of the window. */
19802 if (it->line_wrap == TRUNCATE
19803 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19804 ? (it->current_x >= it->last_visible_x)
19805 : (it->current_x > it->last_visible_x)))
19806 {
19807 /* Maybe add truncation glyphs. */
19808 if (!FRAME_WINDOW_P (it->f)
19809 || (row->reversed_p
19810 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19811 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19812 {
19813 int i, n;
19814
19815 if (!row->reversed_p)
19816 {
19817 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19818 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19819 break;
19820 }
19821 else
19822 {
19823 for (i = 0; i < row->used[TEXT_AREA]; i++)
19824 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19825 break;
19826 /* Remove any padding glyphs at the front of ROW, to
19827 make room for the truncation glyphs we will be
19828 adding below. The loop below always inserts at
19829 least one truncation glyph, so also remove the
19830 last glyph added to ROW. */
19831 unproduce_glyphs (it, i + 1);
19832 /* Adjust i for the loop below. */
19833 i = row->used[TEXT_AREA] - (i + 1);
19834 }
19835
19836 it->current_x = x_before;
19837 if (!FRAME_WINDOW_P (it->f))
19838 {
19839 for (n = row->used[TEXT_AREA]; i < n; ++i)
19840 {
19841 row->used[TEXT_AREA] = i;
19842 produce_special_glyphs (it, IT_TRUNCATION);
19843 }
19844 }
19845 else
19846 {
19847 row->used[TEXT_AREA] = i;
19848 produce_special_glyphs (it, IT_TRUNCATION);
19849 }
19850 }
19851 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19852 {
19853 /* Don't truncate if we can overflow newline into fringe. */
19854 if (!get_next_display_element (it))
19855 {
19856 it->continuation_lines_width = 0;
19857 row->ends_at_zv_p = 1;
19858 row->exact_window_width_line_p = 1;
19859 break;
19860 }
19861 if (ITERATOR_AT_END_OF_LINE_P (it))
19862 {
19863 row->exact_window_width_line_p = 1;
19864 goto at_end_of_line;
19865 }
19866 it->current_x = x_before;
19867 }
19868
19869 row->truncated_on_right_p = 1;
19870 it->continuation_lines_width = 0;
19871 reseat_at_next_visible_line_start (it, 0);
19872 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19873 it->hpos = hpos_before;
19874 break;
19875 }
19876 }
19877
19878 if (wrap_data)
19879 bidi_unshelve_cache (wrap_data, 1);
19880
19881 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19882 at the left window margin. */
19883 if (it->first_visible_x
19884 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19885 {
19886 if (!FRAME_WINDOW_P (it->f)
19887 || (row->reversed_p
19888 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19889 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19890 insert_left_trunc_glyphs (it);
19891 row->truncated_on_left_p = 1;
19892 }
19893
19894 /* Remember the position at which this line ends.
19895
19896 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19897 cannot be before the call to find_row_edges below, since that is
19898 where these positions are determined. */
19899 row->end = it->current;
19900 if (!it->bidi_p)
19901 {
19902 row->minpos = row->start.pos;
19903 row->maxpos = row->end.pos;
19904 }
19905 else
19906 {
19907 /* ROW->minpos and ROW->maxpos must be the smallest and
19908 `1 + the largest' buffer positions in ROW. But if ROW was
19909 bidi-reordered, these two positions can be anywhere in the
19910 row, so we must determine them now. */
19911 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19912 }
19913
19914 /* If the start of this line is the overlay arrow-position, then
19915 mark this glyph row as the one containing the overlay arrow.
19916 This is clearly a mess with variable size fonts. It would be
19917 better to let it be displayed like cursors under X. */
19918 if ((row->displays_text_p || !overlay_arrow_seen)
19919 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19920 !NILP (overlay_arrow_string)))
19921 {
19922 /* Overlay arrow in window redisplay is a fringe bitmap. */
19923 if (STRINGP (overlay_arrow_string))
19924 {
19925 struct glyph_row *arrow_row
19926 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19927 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19928 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19929 struct glyph *p = row->glyphs[TEXT_AREA];
19930 struct glyph *p2, *end;
19931
19932 /* Copy the arrow glyphs. */
19933 while (glyph < arrow_end)
19934 *p++ = *glyph++;
19935
19936 /* Throw away padding glyphs. */
19937 p2 = p;
19938 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19939 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19940 ++p2;
19941 if (p2 > p)
19942 {
19943 while (p2 < end)
19944 *p++ = *p2++;
19945 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19946 }
19947 }
19948 else
19949 {
19950 eassert (INTEGERP (overlay_arrow_string));
19951 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19952 }
19953 overlay_arrow_seen = 1;
19954 }
19955
19956 /* Highlight trailing whitespace. */
19957 if (!NILP (Vshow_trailing_whitespace))
19958 highlight_trailing_whitespace (it->f, it->glyph_row);
19959
19960 /* Compute pixel dimensions of this line. */
19961 compute_line_metrics (it);
19962
19963 /* Implementation note: No changes in the glyphs of ROW or in their
19964 faces can be done past this point, because compute_line_metrics
19965 computes ROW's hash value and stores it within the glyph_row
19966 structure. */
19967
19968 /* Record whether this row ends inside an ellipsis. */
19969 row->ends_in_ellipsis_p
19970 = (it->method == GET_FROM_DISPLAY_VECTOR
19971 && it->ellipsis_p);
19972
19973 /* Save fringe bitmaps in this row. */
19974 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19975 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19976 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19977 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19978
19979 it->left_user_fringe_bitmap = 0;
19980 it->left_user_fringe_face_id = 0;
19981 it->right_user_fringe_bitmap = 0;
19982 it->right_user_fringe_face_id = 0;
19983
19984 /* Maybe set the cursor. */
19985 cvpos = it->w->cursor.vpos;
19986 if ((cvpos < 0
19987 /* In bidi-reordered rows, keep checking for proper cursor
19988 position even if one has been found already, because buffer
19989 positions in such rows change non-linearly with ROW->VPOS,
19990 when a line is continued. One exception: when we are at ZV,
19991 display cursor on the first suitable glyph row, since all
19992 the empty rows after that also have their position set to ZV. */
19993 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19994 lines' rows is implemented for bidi-reordered rows. */
19995 || (it->bidi_p
19996 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19997 && PT >= MATRIX_ROW_START_CHARPOS (row)
19998 && PT <= MATRIX_ROW_END_CHARPOS (row)
19999 && cursor_row_p (row))
20000 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20001
20002 /* Prepare for the next line. This line starts horizontally at (X
20003 HPOS) = (0 0). Vertical positions are incremented. As a
20004 convenience for the caller, IT->glyph_row is set to the next
20005 row to be used. */
20006 it->current_x = it->hpos = 0;
20007 it->current_y += row->height;
20008 SET_TEXT_POS (it->eol_pos, 0, 0);
20009 ++it->vpos;
20010 ++it->glyph_row;
20011 /* The next row should by default use the same value of the
20012 reversed_p flag as this one. set_iterator_to_next decides when
20013 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20014 the flag accordingly. */
20015 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20016 it->glyph_row->reversed_p = row->reversed_p;
20017 it->start = row->end;
20018 return row->displays_text_p;
20019
20020 #undef RECORD_MAX_MIN_POS
20021 }
20022
20023 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20024 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20025 doc: /* Return paragraph direction at point in BUFFER.
20026 Value is either `left-to-right' or `right-to-left'.
20027 If BUFFER is omitted or nil, it defaults to the current buffer.
20028
20029 Paragraph direction determines how the text in the paragraph is displayed.
20030 In left-to-right paragraphs, text begins at the left margin of the window
20031 and the reading direction is generally left to right. In right-to-left
20032 paragraphs, text begins at the right margin and is read from right to left.
20033
20034 See also `bidi-paragraph-direction'. */)
20035 (Lisp_Object buffer)
20036 {
20037 struct buffer *buf = current_buffer;
20038 struct buffer *old = buf;
20039
20040 if (! NILP (buffer))
20041 {
20042 CHECK_BUFFER (buffer);
20043 buf = XBUFFER (buffer);
20044 }
20045
20046 if (NILP (BVAR (buf, bidi_display_reordering))
20047 || NILP (BVAR (buf, enable_multibyte_characters))
20048 /* When we are loading loadup.el, the character property tables
20049 needed for bidi iteration are not yet available. */
20050 || !NILP (Vpurify_flag))
20051 return Qleft_to_right;
20052 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20053 return BVAR (buf, bidi_paragraph_direction);
20054 else
20055 {
20056 /* Determine the direction from buffer text. We could try to
20057 use current_matrix if it is up to date, but this seems fast
20058 enough as it is. */
20059 struct bidi_it itb;
20060 ptrdiff_t pos = BUF_PT (buf);
20061 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20062 int c;
20063 void *itb_data = bidi_shelve_cache ();
20064
20065 set_buffer_temp (buf);
20066 /* bidi_paragraph_init finds the base direction of the paragraph
20067 by searching forward from paragraph start. We need the base
20068 direction of the current or _previous_ paragraph, so we need
20069 to make sure we are within that paragraph. To that end, find
20070 the previous non-empty line. */
20071 if (pos >= ZV && pos > BEGV)
20072 {
20073 pos--;
20074 bytepos = CHAR_TO_BYTE (pos);
20075 }
20076 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20077 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20078 {
20079 while ((c = FETCH_BYTE (bytepos)) == '\n'
20080 || c == ' ' || c == '\t' || c == '\f')
20081 {
20082 if (bytepos <= BEGV_BYTE)
20083 break;
20084 bytepos--;
20085 pos--;
20086 }
20087 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20088 bytepos--;
20089 }
20090 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20091 itb.paragraph_dir = NEUTRAL_DIR;
20092 itb.string.s = NULL;
20093 itb.string.lstring = Qnil;
20094 itb.string.bufpos = 0;
20095 itb.string.unibyte = 0;
20096 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20097 bidi_unshelve_cache (itb_data, 0);
20098 set_buffer_temp (old);
20099 switch (itb.paragraph_dir)
20100 {
20101 case L2R:
20102 return Qleft_to_right;
20103 break;
20104 case R2L:
20105 return Qright_to_left;
20106 break;
20107 default:
20108 emacs_abort ();
20109 }
20110 }
20111 }
20112
20113
20114 \f
20115 /***********************************************************************
20116 Menu Bar
20117 ***********************************************************************/
20118
20119 /* Redisplay the menu bar in the frame for window W.
20120
20121 The menu bar of X frames that don't have X toolkit support is
20122 displayed in a special window W->frame->menu_bar_window.
20123
20124 The menu bar of terminal frames is treated specially as far as
20125 glyph matrices are concerned. Menu bar lines are not part of
20126 windows, so the update is done directly on the frame matrix rows
20127 for the menu bar. */
20128
20129 static void
20130 display_menu_bar (struct window *w)
20131 {
20132 struct frame *f = XFRAME (WINDOW_FRAME (w));
20133 struct it it;
20134 Lisp_Object items;
20135 int i;
20136
20137 /* Don't do all this for graphical frames. */
20138 #ifdef HAVE_NTGUI
20139 if (FRAME_W32_P (f))
20140 return;
20141 #endif
20142 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20143 if (FRAME_X_P (f))
20144 return;
20145 #endif
20146
20147 #ifdef HAVE_NS
20148 if (FRAME_NS_P (f))
20149 return;
20150 #endif /* HAVE_NS */
20151
20152 #ifdef USE_X_TOOLKIT
20153 eassert (!FRAME_WINDOW_P (f));
20154 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20155 it.first_visible_x = 0;
20156 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20157 #else /* not USE_X_TOOLKIT */
20158 if (FRAME_WINDOW_P (f))
20159 {
20160 /* Menu bar lines are displayed in the desired matrix of the
20161 dummy window menu_bar_window. */
20162 struct window *menu_w;
20163 eassert (WINDOWP (f->menu_bar_window));
20164 menu_w = XWINDOW (f->menu_bar_window);
20165 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20166 MENU_FACE_ID);
20167 it.first_visible_x = 0;
20168 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20169 }
20170 else
20171 {
20172 /* This is a TTY frame, i.e. character hpos/vpos are used as
20173 pixel x/y. */
20174 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20175 MENU_FACE_ID);
20176 it.first_visible_x = 0;
20177 it.last_visible_x = FRAME_COLS (f);
20178 }
20179 #endif /* not USE_X_TOOLKIT */
20180
20181 /* FIXME: This should be controlled by a user option. See the
20182 comments in redisplay_tool_bar and display_mode_line about
20183 this. */
20184 it.paragraph_embedding = L2R;
20185
20186 /* Clear all rows of the menu bar. */
20187 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20188 {
20189 struct glyph_row *row = it.glyph_row + i;
20190 clear_glyph_row (row);
20191 row->enabled_p = 1;
20192 row->full_width_p = 1;
20193 }
20194
20195 /* Display all items of the menu bar. */
20196 items = FRAME_MENU_BAR_ITEMS (it.f);
20197 for (i = 0; i < ASIZE (items); i += 4)
20198 {
20199 Lisp_Object string;
20200
20201 /* Stop at nil string. */
20202 string = AREF (items, i + 1);
20203 if (NILP (string))
20204 break;
20205
20206 /* Remember where item was displayed. */
20207 ASET (items, i + 3, make_number (it.hpos));
20208
20209 /* Display the item, pad with one space. */
20210 if (it.current_x < it.last_visible_x)
20211 display_string (NULL, string, Qnil, 0, 0, &it,
20212 SCHARS (string) + 1, 0, 0, -1);
20213 }
20214
20215 /* Fill out the line with spaces. */
20216 if (it.current_x < it.last_visible_x)
20217 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20218
20219 /* Compute the total height of the lines. */
20220 compute_line_metrics (&it);
20221 }
20222
20223
20224 \f
20225 /***********************************************************************
20226 Mode Line
20227 ***********************************************************************/
20228
20229 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20230 FORCE is non-zero, redisplay mode lines unconditionally.
20231 Otherwise, redisplay only mode lines that are garbaged. Value is
20232 the number of windows whose mode lines were redisplayed. */
20233
20234 static int
20235 redisplay_mode_lines (Lisp_Object window, int force)
20236 {
20237 int nwindows = 0;
20238
20239 while (!NILP (window))
20240 {
20241 struct window *w = XWINDOW (window);
20242
20243 if (WINDOWP (w->hchild))
20244 nwindows += redisplay_mode_lines (w->hchild, force);
20245 else if (WINDOWP (w->vchild))
20246 nwindows += redisplay_mode_lines (w->vchild, force);
20247 else if (force
20248 || FRAME_GARBAGED_P (XFRAME (w->frame))
20249 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20250 {
20251 struct text_pos lpoint;
20252 struct buffer *old = current_buffer;
20253
20254 /* Set the window's buffer for the mode line display. */
20255 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20256 set_buffer_internal_1 (XBUFFER (w->buffer));
20257
20258 /* Point refers normally to the selected window. For any
20259 other window, set up appropriate value. */
20260 if (!EQ (window, selected_window))
20261 {
20262 struct text_pos pt;
20263
20264 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20265 if (CHARPOS (pt) < BEGV)
20266 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20267 else if (CHARPOS (pt) > (ZV - 1))
20268 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20269 else
20270 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20271 }
20272
20273 /* Display mode lines. */
20274 clear_glyph_matrix (w->desired_matrix);
20275 if (display_mode_lines (w))
20276 {
20277 ++nwindows;
20278 w->must_be_updated_p = 1;
20279 }
20280
20281 /* Restore old settings. */
20282 set_buffer_internal_1 (old);
20283 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20284 }
20285
20286 window = w->next;
20287 }
20288
20289 return nwindows;
20290 }
20291
20292
20293 /* Display the mode and/or header line of window W. Value is the
20294 sum number of mode lines and header lines displayed. */
20295
20296 static int
20297 display_mode_lines (struct window *w)
20298 {
20299 Lisp_Object old_selected_window = selected_window;
20300 Lisp_Object old_selected_frame = selected_frame;
20301 Lisp_Object new_frame = w->frame;
20302 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20303 int n = 0;
20304
20305 selected_frame = new_frame;
20306 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20307 or window's point, then we'd need select_window_1 here as well. */
20308 XSETWINDOW (selected_window, w);
20309 XFRAME (new_frame)->selected_window = selected_window;
20310
20311 /* These will be set while the mode line specs are processed. */
20312 line_number_displayed = 0;
20313 wset_column_number_displayed (w, Qnil);
20314
20315 if (WINDOW_WANTS_MODELINE_P (w))
20316 {
20317 struct window *sel_w = XWINDOW (old_selected_window);
20318
20319 /* Select mode line face based on the real selected window. */
20320 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20321 BVAR (current_buffer, mode_line_format));
20322 ++n;
20323 }
20324
20325 if (WINDOW_WANTS_HEADER_LINE_P (w))
20326 {
20327 display_mode_line (w, HEADER_LINE_FACE_ID,
20328 BVAR (current_buffer, header_line_format));
20329 ++n;
20330 }
20331
20332 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20333 selected_frame = old_selected_frame;
20334 selected_window = old_selected_window;
20335 return n;
20336 }
20337
20338
20339 /* Display mode or header line of window W. FACE_ID specifies which
20340 line to display; it is either MODE_LINE_FACE_ID or
20341 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20342 display. Value is the pixel height of the mode/header line
20343 displayed. */
20344
20345 static int
20346 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20347 {
20348 struct it it;
20349 struct face *face;
20350 ptrdiff_t count = SPECPDL_INDEX ();
20351
20352 init_iterator (&it, w, -1, -1, NULL, face_id);
20353 /* Don't extend on a previously drawn mode-line.
20354 This may happen if called from pos_visible_p. */
20355 it.glyph_row->enabled_p = 0;
20356 prepare_desired_row (it.glyph_row);
20357
20358 it.glyph_row->mode_line_p = 1;
20359
20360 /* FIXME: This should be controlled by a user option. But
20361 supporting such an option is not trivial, since the mode line is
20362 made up of many separate strings. */
20363 it.paragraph_embedding = L2R;
20364
20365 record_unwind_protect (unwind_format_mode_line,
20366 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20367
20368 mode_line_target = MODE_LINE_DISPLAY;
20369
20370 /* Temporarily make frame's keyboard the current kboard so that
20371 kboard-local variables in the mode_line_format will get the right
20372 values. */
20373 push_kboard (FRAME_KBOARD (it.f));
20374 record_unwind_save_match_data ();
20375 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20376 pop_kboard ();
20377
20378 unbind_to (count, Qnil);
20379
20380 /* Fill up with spaces. */
20381 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20382
20383 compute_line_metrics (&it);
20384 it.glyph_row->full_width_p = 1;
20385 it.glyph_row->continued_p = 0;
20386 it.glyph_row->truncated_on_left_p = 0;
20387 it.glyph_row->truncated_on_right_p = 0;
20388
20389 /* Make a 3D mode-line have a shadow at its right end. */
20390 face = FACE_FROM_ID (it.f, face_id);
20391 extend_face_to_end_of_line (&it);
20392 if (face->box != FACE_NO_BOX)
20393 {
20394 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20395 + it.glyph_row->used[TEXT_AREA] - 1);
20396 last->right_box_line_p = 1;
20397 }
20398
20399 return it.glyph_row->height;
20400 }
20401
20402 /* Move element ELT in LIST to the front of LIST.
20403 Return the updated list. */
20404
20405 static Lisp_Object
20406 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20407 {
20408 register Lisp_Object tail, prev;
20409 register Lisp_Object tem;
20410
20411 tail = list;
20412 prev = Qnil;
20413 while (CONSP (tail))
20414 {
20415 tem = XCAR (tail);
20416
20417 if (EQ (elt, tem))
20418 {
20419 /* Splice out the link TAIL. */
20420 if (NILP (prev))
20421 list = XCDR (tail);
20422 else
20423 Fsetcdr (prev, XCDR (tail));
20424
20425 /* Now make it the first. */
20426 Fsetcdr (tail, list);
20427 return tail;
20428 }
20429 else
20430 prev = tail;
20431 tail = XCDR (tail);
20432 QUIT;
20433 }
20434
20435 /* Not found--return unchanged LIST. */
20436 return list;
20437 }
20438
20439 /* Contribute ELT to the mode line for window IT->w. How it
20440 translates into text depends on its data type.
20441
20442 IT describes the display environment in which we display, as usual.
20443
20444 DEPTH is the depth in recursion. It is used to prevent
20445 infinite recursion here.
20446
20447 FIELD_WIDTH is the number of characters the display of ELT should
20448 occupy in the mode line, and PRECISION is the maximum number of
20449 characters to display from ELT's representation. See
20450 display_string for details.
20451
20452 Returns the hpos of the end of the text generated by ELT.
20453
20454 PROPS is a property list to add to any string we encounter.
20455
20456 If RISKY is nonzero, remove (disregard) any properties in any string
20457 we encounter, and ignore :eval and :propertize.
20458
20459 The global variable `mode_line_target' determines whether the
20460 output is passed to `store_mode_line_noprop',
20461 `store_mode_line_string', or `display_string'. */
20462
20463 static int
20464 display_mode_element (struct it *it, int depth, int field_width, int precision,
20465 Lisp_Object elt, Lisp_Object props, int risky)
20466 {
20467 int n = 0, field, prec;
20468 int literal = 0;
20469
20470 tail_recurse:
20471 if (depth > 100)
20472 elt = build_string ("*too-deep*");
20473
20474 depth++;
20475
20476 switch (XTYPE (elt))
20477 {
20478 case Lisp_String:
20479 {
20480 /* A string: output it and check for %-constructs within it. */
20481 unsigned char c;
20482 ptrdiff_t offset = 0;
20483
20484 if (SCHARS (elt) > 0
20485 && (!NILP (props) || risky))
20486 {
20487 Lisp_Object oprops, aelt;
20488 oprops = Ftext_properties_at (make_number (0), elt);
20489
20490 /* If the starting string's properties are not what
20491 we want, translate the string. Also, if the string
20492 is risky, do that anyway. */
20493
20494 if (NILP (Fequal (props, oprops)) || risky)
20495 {
20496 /* If the starting string has properties,
20497 merge the specified ones onto the existing ones. */
20498 if (! NILP (oprops) && !risky)
20499 {
20500 Lisp_Object tem;
20501
20502 oprops = Fcopy_sequence (oprops);
20503 tem = props;
20504 while (CONSP (tem))
20505 {
20506 oprops = Fplist_put (oprops, XCAR (tem),
20507 XCAR (XCDR (tem)));
20508 tem = XCDR (XCDR (tem));
20509 }
20510 props = oprops;
20511 }
20512
20513 aelt = Fassoc (elt, mode_line_proptrans_alist);
20514 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20515 {
20516 /* AELT is what we want. Move it to the front
20517 without consing. */
20518 elt = XCAR (aelt);
20519 mode_line_proptrans_alist
20520 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20521 }
20522 else
20523 {
20524 Lisp_Object tem;
20525
20526 /* If AELT has the wrong props, it is useless.
20527 so get rid of it. */
20528 if (! NILP (aelt))
20529 mode_line_proptrans_alist
20530 = Fdelq (aelt, mode_line_proptrans_alist);
20531
20532 elt = Fcopy_sequence (elt);
20533 Fset_text_properties (make_number (0), Flength (elt),
20534 props, elt);
20535 /* Add this item to mode_line_proptrans_alist. */
20536 mode_line_proptrans_alist
20537 = Fcons (Fcons (elt, props),
20538 mode_line_proptrans_alist);
20539 /* Truncate mode_line_proptrans_alist
20540 to at most 50 elements. */
20541 tem = Fnthcdr (make_number (50),
20542 mode_line_proptrans_alist);
20543 if (! NILP (tem))
20544 XSETCDR (tem, Qnil);
20545 }
20546 }
20547 }
20548
20549 offset = 0;
20550
20551 if (literal)
20552 {
20553 prec = precision - n;
20554 switch (mode_line_target)
20555 {
20556 case MODE_LINE_NOPROP:
20557 case MODE_LINE_TITLE:
20558 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20559 break;
20560 case MODE_LINE_STRING:
20561 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20562 break;
20563 case MODE_LINE_DISPLAY:
20564 n += display_string (NULL, elt, Qnil, 0, 0, it,
20565 0, prec, 0, STRING_MULTIBYTE (elt));
20566 break;
20567 }
20568
20569 break;
20570 }
20571
20572 /* Handle the non-literal case. */
20573
20574 while ((precision <= 0 || n < precision)
20575 && SREF (elt, offset) != 0
20576 && (mode_line_target != MODE_LINE_DISPLAY
20577 || it->current_x < it->last_visible_x))
20578 {
20579 ptrdiff_t last_offset = offset;
20580
20581 /* Advance to end of string or next format specifier. */
20582 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20583 ;
20584
20585 if (offset - 1 != last_offset)
20586 {
20587 ptrdiff_t nchars, nbytes;
20588
20589 /* Output to end of string or up to '%'. Field width
20590 is length of string. Don't output more than
20591 PRECISION allows us. */
20592 offset--;
20593
20594 prec = c_string_width (SDATA (elt) + last_offset,
20595 offset - last_offset, precision - n,
20596 &nchars, &nbytes);
20597
20598 switch (mode_line_target)
20599 {
20600 case MODE_LINE_NOPROP:
20601 case MODE_LINE_TITLE:
20602 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20603 break;
20604 case MODE_LINE_STRING:
20605 {
20606 ptrdiff_t bytepos = last_offset;
20607 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20608 ptrdiff_t endpos = (precision <= 0
20609 ? string_byte_to_char (elt, offset)
20610 : charpos + nchars);
20611
20612 n += store_mode_line_string (NULL,
20613 Fsubstring (elt, make_number (charpos),
20614 make_number (endpos)),
20615 0, 0, 0, Qnil);
20616 }
20617 break;
20618 case MODE_LINE_DISPLAY:
20619 {
20620 ptrdiff_t bytepos = last_offset;
20621 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20622
20623 if (precision <= 0)
20624 nchars = string_byte_to_char (elt, offset) - charpos;
20625 n += display_string (NULL, elt, Qnil, 0, charpos,
20626 it, 0, nchars, 0,
20627 STRING_MULTIBYTE (elt));
20628 }
20629 break;
20630 }
20631 }
20632 else /* c == '%' */
20633 {
20634 ptrdiff_t percent_position = offset;
20635
20636 /* Get the specified minimum width. Zero means
20637 don't pad. */
20638 field = 0;
20639 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20640 field = field * 10 + c - '0';
20641
20642 /* Don't pad beyond the total padding allowed. */
20643 if (field_width - n > 0 && field > field_width - n)
20644 field = field_width - n;
20645
20646 /* Note that either PRECISION <= 0 or N < PRECISION. */
20647 prec = precision - n;
20648
20649 if (c == 'M')
20650 n += display_mode_element (it, depth, field, prec,
20651 Vglobal_mode_string, props,
20652 risky);
20653 else if (c != 0)
20654 {
20655 int multibyte;
20656 ptrdiff_t bytepos, charpos;
20657 const char *spec;
20658 Lisp_Object string;
20659
20660 bytepos = percent_position;
20661 charpos = (STRING_MULTIBYTE (elt)
20662 ? string_byte_to_char (elt, bytepos)
20663 : bytepos);
20664 spec = decode_mode_spec (it->w, c, field, &string);
20665 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20666
20667 switch (mode_line_target)
20668 {
20669 case MODE_LINE_NOPROP:
20670 case MODE_LINE_TITLE:
20671 n += store_mode_line_noprop (spec, field, prec);
20672 break;
20673 case MODE_LINE_STRING:
20674 {
20675 Lisp_Object tem = build_string (spec);
20676 props = Ftext_properties_at (make_number (charpos), elt);
20677 /* Should only keep face property in props */
20678 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20679 }
20680 break;
20681 case MODE_LINE_DISPLAY:
20682 {
20683 int nglyphs_before, nwritten;
20684
20685 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20686 nwritten = display_string (spec, string, elt,
20687 charpos, 0, it,
20688 field, prec, 0,
20689 multibyte);
20690
20691 /* Assign to the glyphs written above the
20692 string where the `%x' came from, position
20693 of the `%'. */
20694 if (nwritten > 0)
20695 {
20696 struct glyph *glyph
20697 = (it->glyph_row->glyphs[TEXT_AREA]
20698 + nglyphs_before);
20699 int i;
20700
20701 for (i = 0; i < nwritten; ++i)
20702 {
20703 glyph[i].object = elt;
20704 glyph[i].charpos = charpos;
20705 }
20706
20707 n += nwritten;
20708 }
20709 }
20710 break;
20711 }
20712 }
20713 else /* c == 0 */
20714 break;
20715 }
20716 }
20717 }
20718 break;
20719
20720 case Lisp_Symbol:
20721 /* A symbol: process the value of the symbol recursively
20722 as if it appeared here directly. Avoid error if symbol void.
20723 Special case: if value of symbol is a string, output the string
20724 literally. */
20725 {
20726 register Lisp_Object tem;
20727
20728 /* If the variable is not marked as risky to set
20729 then its contents are risky to use. */
20730 if (NILP (Fget (elt, Qrisky_local_variable)))
20731 risky = 1;
20732
20733 tem = Fboundp (elt);
20734 if (!NILP (tem))
20735 {
20736 tem = Fsymbol_value (elt);
20737 /* If value is a string, output that string literally:
20738 don't check for % within it. */
20739 if (STRINGP (tem))
20740 literal = 1;
20741
20742 if (!EQ (tem, elt))
20743 {
20744 /* Give up right away for nil or t. */
20745 elt = tem;
20746 goto tail_recurse;
20747 }
20748 }
20749 }
20750 break;
20751
20752 case Lisp_Cons:
20753 {
20754 register Lisp_Object car, tem;
20755
20756 /* A cons cell: five distinct cases.
20757 If first element is :eval or :propertize, do something special.
20758 If first element is a string or a cons, process all the elements
20759 and effectively concatenate them.
20760 If first element is a negative number, truncate displaying cdr to
20761 at most that many characters. If positive, pad (with spaces)
20762 to at least that many characters.
20763 If first element is a symbol, process the cadr or caddr recursively
20764 according to whether the symbol's value is non-nil or nil. */
20765 car = XCAR (elt);
20766 if (EQ (car, QCeval))
20767 {
20768 /* An element of the form (:eval FORM) means evaluate FORM
20769 and use the result as mode line elements. */
20770
20771 if (risky)
20772 break;
20773
20774 if (CONSP (XCDR (elt)))
20775 {
20776 Lisp_Object spec;
20777 spec = safe_eval (XCAR (XCDR (elt)));
20778 n += display_mode_element (it, depth, field_width - n,
20779 precision - n, spec, props,
20780 risky);
20781 }
20782 }
20783 else if (EQ (car, QCpropertize))
20784 {
20785 /* An element of the form (:propertize ELT PROPS...)
20786 means display ELT but applying properties PROPS. */
20787
20788 if (risky)
20789 break;
20790
20791 if (CONSP (XCDR (elt)))
20792 n += display_mode_element (it, depth, field_width - n,
20793 precision - n, XCAR (XCDR (elt)),
20794 XCDR (XCDR (elt)), risky);
20795 }
20796 else if (SYMBOLP (car))
20797 {
20798 tem = Fboundp (car);
20799 elt = XCDR (elt);
20800 if (!CONSP (elt))
20801 goto invalid;
20802 /* elt is now the cdr, and we know it is a cons cell.
20803 Use its car if CAR has a non-nil value. */
20804 if (!NILP (tem))
20805 {
20806 tem = Fsymbol_value (car);
20807 if (!NILP (tem))
20808 {
20809 elt = XCAR (elt);
20810 goto tail_recurse;
20811 }
20812 }
20813 /* Symbol's value is nil (or symbol is unbound)
20814 Get the cddr of the original list
20815 and if possible find the caddr and use that. */
20816 elt = XCDR (elt);
20817 if (NILP (elt))
20818 break;
20819 else if (!CONSP (elt))
20820 goto invalid;
20821 elt = XCAR (elt);
20822 goto tail_recurse;
20823 }
20824 else if (INTEGERP (car))
20825 {
20826 register int lim = XINT (car);
20827 elt = XCDR (elt);
20828 if (lim < 0)
20829 {
20830 /* Negative int means reduce maximum width. */
20831 if (precision <= 0)
20832 precision = -lim;
20833 else
20834 precision = min (precision, -lim);
20835 }
20836 else if (lim > 0)
20837 {
20838 /* Padding specified. Don't let it be more than
20839 current maximum. */
20840 if (precision > 0)
20841 lim = min (precision, lim);
20842
20843 /* If that's more padding than already wanted, queue it.
20844 But don't reduce padding already specified even if
20845 that is beyond the current truncation point. */
20846 field_width = max (lim, field_width);
20847 }
20848 goto tail_recurse;
20849 }
20850 else if (STRINGP (car) || CONSP (car))
20851 {
20852 Lisp_Object halftail = elt;
20853 int len = 0;
20854
20855 while (CONSP (elt)
20856 && (precision <= 0 || n < precision))
20857 {
20858 n += display_mode_element (it, depth,
20859 /* Do padding only after the last
20860 element in the list. */
20861 (! CONSP (XCDR (elt))
20862 ? field_width - n
20863 : 0),
20864 precision - n, XCAR (elt),
20865 props, risky);
20866 elt = XCDR (elt);
20867 len++;
20868 if ((len & 1) == 0)
20869 halftail = XCDR (halftail);
20870 /* Check for cycle. */
20871 if (EQ (halftail, elt))
20872 break;
20873 }
20874 }
20875 }
20876 break;
20877
20878 default:
20879 invalid:
20880 elt = build_string ("*invalid*");
20881 goto tail_recurse;
20882 }
20883
20884 /* Pad to FIELD_WIDTH. */
20885 if (field_width > 0 && n < field_width)
20886 {
20887 switch (mode_line_target)
20888 {
20889 case MODE_LINE_NOPROP:
20890 case MODE_LINE_TITLE:
20891 n += store_mode_line_noprop ("", field_width - n, 0);
20892 break;
20893 case MODE_LINE_STRING:
20894 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20895 break;
20896 case MODE_LINE_DISPLAY:
20897 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20898 0, 0, 0);
20899 break;
20900 }
20901 }
20902
20903 return n;
20904 }
20905
20906 /* Store a mode-line string element in mode_line_string_list.
20907
20908 If STRING is non-null, display that C string. Otherwise, the Lisp
20909 string LISP_STRING is displayed.
20910
20911 FIELD_WIDTH is the minimum number of output glyphs to produce.
20912 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20913 with spaces. FIELD_WIDTH <= 0 means don't pad.
20914
20915 PRECISION is the maximum number of characters to output from
20916 STRING. PRECISION <= 0 means don't truncate the string.
20917
20918 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20919 properties to the string.
20920
20921 PROPS are the properties to add to the string.
20922 The mode_line_string_face face property is always added to the string.
20923 */
20924
20925 static int
20926 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20927 int field_width, int precision, Lisp_Object props)
20928 {
20929 ptrdiff_t len;
20930 int n = 0;
20931
20932 if (string != NULL)
20933 {
20934 len = strlen (string);
20935 if (precision > 0 && len > precision)
20936 len = precision;
20937 lisp_string = make_string (string, len);
20938 if (NILP (props))
20939 props = mode_line_string_face_prop;
20940 else if (!NILP (mode_line_string_face))
20941 {
20942 Lisp_Object face = Fplist_get (props, Qface);
20943 props = Fcopy_sequence (props);
20944 if (NILP (face))
20945 face = mode_line_string_face;
20946 else
20947 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20948 props = Fplist_put (props, Qface, face);
20949 }
20950 Fadd_text_properties (make_number (0), make_number (len),
20951 props, lisp_string);
20952 }
20953 else
20954 {
20955 len = XFASTINT (Flength (lisp_string));
20956 if (precision > 0 && len > precision)
20957 {
20958 len = precision;
20959 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20960 precision = -1;
20961 }
20962 if (!NILP (mode_line_string_face))
20963 {
20964 Lisp_Object face;
20965 if (NILP (props))
20966 props = Ftext_properties_at (make_number (0), lisp_string);
20967 face = Fplist_get (props, Qface);
20968 if (NILP (face))
20969 face = mode_line_string_face;
20970 else
20971 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20972 props = Fcons (Qface, Fcons (face, Qnil));
20973 if (copy_string)
20974 lisp_string = Fcopy_sequence (lisp_string);
20975 }
20976 if (!NILP (props))
20977 Fadd_text_properties (make_number (0), make_number (len),
20978 props, lisp_string);
20979 }
20980
20981 if (len > 0)
20982 {
20983 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20984 n += len;
20985 }
20986
20987 if (field_width > len)
20988 {
20989 field_width -= len;
20990 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20991 if (!NILP (props))
20992 Fadd_text_properties (make_number (0), make_number (field_width),
20993 props, lisp_string);
20994 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20995 n += field_width;
20996 }
20997
20998 return n;
20999 }
21000
21001
21002 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21003 1, 4, 0,
21004 doc: /* Format a string out of a mode line format specification.
21005 First arg FORMAT specifies the mode line format (see `mode-line-format'
21006 for details) to use.
21007
21008 By default, the format is evaluated for the currently selected window.
21009
21010 Optional second arg FACE specifies the face property to put on all
21011 characters for which no face is specified. The value nil means the
21012 default face. The value t means whatever face the window's mode line
21013 currently uses (either `mode-line' or `mode-line-inactive',
21014 depending on whether the window is the selected window or not).
21015 An integer value means the value string has no text
21016 properties.
21017
21018 Optional third and fourth args WINDOW and BUFFER specify the window
21019 and buffer to use as the context for the formatting (defaults
21020 are the selected window and the WINDOW's buffer). */)
21021 (Lisp_Object format, Lisp_Object face,
21022 Lisp_Object window, Lisp_Object buffer)
21023 {
21024 struct it it;
21025 int len;
21026 struct window *w;
21027 struct buffer *old_buffer = NULL;
21028 int face_id;
21029 int no_props = INTEGERP (face);
21030 ptrdiff_t count = SPECPDL_INDEX ();
21031 Lisp_Object str;
21032 int string_start = 0;
21033
21034 w = decode_any_window (window);
21035 XSETWINDOW (window, w);
21036
21037 if (NILP (buffer))
21038 buffer = w->buffer;
21039 CHECK_BUFFER (buffer);
21040
21041 /* Make formatting the modeline a non-op when noninteractive, otherwise
21042 there will be problems later caused by a partially initialized frame. */
21043 if (NILP (format) || noninteractive)
21044 return empty_unibyte_string;
21045
21046 if (no_props)
21047 face = Qnil;
21048
21049 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21050 : EQ (face, Qt) ? (EQ (window, selected_window)
21051 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21052 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21053 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21054 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21055 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21056 : DEFAULT_FACE_ID;
21057
21058 old_buffer = current_buffer;
21059
21060 /* Save things including mode_line_proptrans_alist,
21061 and set that to nil so that we don't alter the outer value. */
21062 record_unwind_protect (unwind_format_mode_line,
21063 format_mode_line_unwind_data
21064 (XFRAME (WINDOW_FRAME (w)),
21065 old_buffer, selected_window, 1));
21066 mode_line_proptrans_alist = Qnil;
21067
21068 Fselect_window (window, Qt);
21069 set_buffer_internal_1 (XBUFFER (buffer));
21070
21071 init_iterator (&it, w, -1, -1, NULL, face_id);
21072
21073 if (no_props)
21074 {
21075 mode_line_target = MODE_LINE_NOPROP;
21076 mode_line_string_face_prop = Qnil;
21077 mode_line_string_list = Qnil;
21078 string_start = MODE_LINE_NOPROP_LEN (0);
21079 }
21080 else
21081 {
21082 mode_line_target = MODE_LINE_STRING;
21083 mode_line_string_list = Qnil;
21084 mode_line_string_face = face;
21085 mode_line_string_face_prop
21086 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21087 }
21088
21089 push_kboard (FRAME_KBOARD (it.f));
21090 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21091 pop_kboard ();
21092
21093 if (no_props)
21094 {
21095 len = MODE_LINE_NOPROP_LEN (string_start);
21096 str = make_string (mode_line_noprop_buf + string_start, len);
21097 }
21098 else
21099 {
21100 mode_line_string_list = Fnreverse (mode_line_string_list);
21101 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21102 empty_unibyte_string);
21103 }
21104
21105 unbind_to (count, Qnil);
21106 return str;
21107 }
21108
21109 /* Write a null-terminated, right justified decimal representation of
21110 the positive integer D to BUF using a minimal field width WIDTH. */
21111
21112 static void
21113 pint2str (register char *buf, register int width, register ptrdiff_t d)
21114 {
21115 register char *p = buf;
21116
21117 if (d <= 0)
21118 *p++ = '0';
21119 else
21120 {
21121 while (d > 0)
21122 {
21123 *p++ = d % 10 + '0';
21124 d /= 10;
21125 }
21126 }
21127
21128 for (width -= (int) (p - buf); width > 0; --width)
21129 *p++ = ' ';
21130 *p-- = '\0';
21131 while (p > buf)
21132 {
21133 d = *buf;
21134 *buf++ = *p;
21135 *p-- = d;
21136 }
21137 }
21138
21139 /* Write a null-terminated, right justified decimal and "human
21140 readable" representation of the nonnegative integer D to BUF using
21141 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21142
21143 static const char power_letter[] =
21144 {
21145 0, /* no letter */
21146 'k', /* kilo */
21147 'M', /* mega */
21148 'G', /* giga */
21149 'T', /* tera */
21150 'P', /* peta */
21151 'E', /* exa */
21152 'Z', /* zetta */
21153 'Y' /* yotta */
21154 };
21155
21156 static void
21157 pint2hrstr (char *buf, int width, ptrdiff_t d)
21158 {
21159 /* We aim to represent the nonnegative integer D as
21160 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21161 ptrdiff_t quotient = d;
21162 int remainder = 0;
21163 /* -1 means: do not use TENTHS. */
21164 int tenths = -1;
21165 int exponent = 0;
21166
21167 /* Length of QUOTIENT.TENTHS as a string. */
21168 int length;
21169
21170 char * psuffix;
21171 char * p;
21172
21173 if (1000 <= quotient)
21174 {
21175 /* Scale to the appropriate EXPONENT. */
21176 do
21177 {
21178 remainder = quotient % 1000;
21179 quotient /= 1000;
21180 exponent++;
21181 }
21182 while (1000 <= quotient);
21183
21184 /* Round to nearest and decide whether to use TENTHS or not. */
21185 if (quotient <= 9)
21186 {
21187 tenths = remainder / 100;
21188 if (50 <= remainder % 100)
21189 {
21190 if (tenths < 9)
21191 tenths++;
21192 else
21193 {
21194 quotient++;
21195 if (quotient == 10)
21196 tenths = -1;
21197 else
21198 tenths = 0;
21199 }
21200 }
21201 }
21202 else
21203 if (500 <= remainder)
21204 {
21205 if (quotient < 999)
21206 quotient++;
21207 else
21208 {
21209 quotient = 1;
21210 exponent++;
21211 tenths = 0;
21212 }
21213 }
21214 }
21215
21216 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21217 if (tenths == -1 && quotient <= 99)
21218 if (quotient <= 9)
21219 length = 1;
21220 else
21221 length = 2;
21222 else
21223 length = 3;
21224 p = psuffix = buf + max (width, length);
21225
21226 /* Print EXPONENT. */
21227 *psuffix++ = power_letter[exponent];
21228 *psuffix = '\0';
21229
21230 /* Print TENTHS. */
21231 if (tenths >= 0)
21232 {
21233 *--p = '0' + tenths;
21234 *--p = '.';
21235 }
21236
21237 /* Print QUOTIENT. */
21238 do
21239 {
21240 int digit = quotient % 10;
21241 *--p = '0' + digit;
21242 }
21243 while ((quotient /= 10) != 0);
21244
21245 /* Print leading spaces. */
21246 while (buf < p)
21247 *--p = ' ';
21248 }
21249
21250 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21251 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21252 type of CODING_SYSTEM. Return updated pointer into BUF. */
21253
21254 static unsigned char invalid_eol_type[] = "(*invalid*)";
21255
21256 static char *
21257 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21258 {
21259 Lisp_Object val;
21260 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21261 const unsigned char *eol_str;
21262 int eol_str_len;
21263 /* The EOL conversion we are using. */
21264 Lisp_Object eoltype;
21265
21266 val = CODING_SYSTEM_SPEC (coding_system);
21267 eoltype = Qnil;
21268
21269 if (!VECTORP (val)) /* Not yet decided. */
21270 {
21271 *buf++ = multibyte ? '-' : ' ';
21272 if (eol_flag)
21273 eoltype = eol_mnemonic_undecided;
21274 /* Don't mention EOL conversion if it isn't decided. */
21275 }
21276 else
21277 {
21278 Lisp_Object attrs;
21279 Lisp_Object eolvalue;
21280
21281 attrs = AREF (val, 0);
21282 eolvalue = AREF (val, 2);
21283
21284 *buf++ = multibyte
21285 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21286 : ' ';
21287
21288 if (eol_flag)
21289 {
21290 /* The EOL conversion that is normal on this system. */
21291
21292 if (NILP (eolvalue)) /* Not yet decided. */
21293 eoltype = eol_mnemonic_undecided;
21294 else if (VECTORP (eolvalue)) /* Not yet decided. */
21295 eoltype = eol_mnemonic_undecided;
21296 else /* eolvalue is Qunix, Qdos, or Qmac. */
21297 eoltype = (EQ (eolvalue, Qunix)
21298 ? eol_mnemonic_unix
21299 : (EQ (eolvalue, Qdos) == 1
21300 ? eol_mnemonic_dos : eol_mnemonic_mac));
21301 }
21302 }
21303
21304 if (eol_flag)
21305 {
21306 /* Mention the EOL conversion if it is not the usual one. */
21307 if (STRINGP (eoltype))
21308 {
21309 eol_str = SDATA (eoltype);
21310 eol_str_len = SBYTES (eoltype);
21311 }
21312 else if (CHARACTERP (eoltype))
21313 {
21314 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21315 int c = XFASTINT (eoltype);
21316 eol_str_len = CHAR_STRING (c, tmp);
21317 eol_str = tmp;
21318 }
21319 else
21320 {
21321 eol_str = invalid_eol_type;
21322 eol_str_len = sizeof (invalid_eol_type) - 1;
21323 }
21324 memcpy (buf, eol_str, eol_str_len);
21325 buf += eol_str_len;
21326 }
21327
21328 return buf;
21329 }
21330
21331 /* Return a string for the output of a mode line %-spec for window W,
21332 generated by character C. FIELD_WIDTH > 0 means pad the string
21333 returned with spaces to that value. Return a Lisp string in
21334 *STRING if the resulting string is taken from that Lisp string.
21335
21336 Note we operate on the current buffer for most purposes,
21337 the exception being w->base_line_pos. */
21338
21339 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21340
21341 static const char *
21342 decode_mode_spec (struct window *w, register int c, int field_width,
21343 Lisp_Object *string)
21344 {
21345 Lisp_Object obj;
21346 struct frame *f = XFRAME (WINDOW_FRAME (w));
21347 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21348 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21349 produce strings from numerical values, so limit preposterously
21350 large values of FIELD_WIDTH to avoid overrunning the buffer's
21351 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21352 bytes plus the terminating null. */
21353 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21354 struct buffer *b = current_buffer;
21355
21356 obj = Qnil;
21357 *string = Qnil;
21358
21359 switch (c)
21360 {
21361 case '*':
21362 if (!NILP (BVAR (b, read_only)))
21363 return "%";
21364 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21365 return "*";
21366 return "-";
21367
21368 case '+':
21369 /* This differs from %* only for a modified read-only buffer. */
21370 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21371 return "*";
21372 if (!NILP (BVAR (b, read_only)))
21373 return "%";
21374 return "-";
21375
21376 case '&':
21377 /* This differs from %* in ignoring read-only-ness. */
21378 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21379 return "*";
21380 return "-";
21381
21382 case '%':
21383 return "%";
21384
21385 case '[':
21386 {
21387 int i;
21388 char *p;
21389
21390 if (command_loop_level > 5)
21391 return "[[[... ";
21392 p = decode_mode_spec_buf;
21393 for (i = 0; i < command_loop_level; i++)
21394 *p++ = '[';
21395 *p = 0;
21396 return decode_mode_spec_buf;
21397 }
21398
21399 case ']':
21400 {
21401 int i;
21402 char *p;
21403
21404 if (command_loop_level > 5)
21405 return " ...]]]";
21406 p = decode_mode_spec_buf;
21407 for (i = 0; i < command_loop_level; i++)
21408 *p++ = ']';
21409 *p = 0;
21410 return decode_mode_spec_buf;
21411 }
21412
21413 case '-':
21414 {
21415 register int i;
21416
21417 /* Let lots_of_dashes be a string of infinite length. */
21418 if (mode_line_target == MODE_LINE_NOPROP
21419 || mode_line_target == MODE_LINE_STRING)
21420 return "--";
21421 if (field_width <= 0
21422 || field_width > sizeof (lots_of_dashes))
21423 {
21424 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21425 decode_mode_spec_buf[i] = '-';
21426 decode_mode_spec_buf[i] = '\0';
21427 return decode_mode_spec_buf;
21428 }
21429 else
21430 return lots_of_dashes;
21431 }
21432
21433 case 'b':
21434 obj = BVAR (b, name);
21435 break;
21436
21437 case 'c':
21438 /* %c and %l are ignored in `frame-title-format'.
21439 (In redisplay_internal, the frame title is drawn _before_ the
21440 windows are updated, so the stuff which depends on actual
21441 window contents (such as %l) may fail to render properly, or
21442 even crash emacs.) */
21443 if (mode_line_target == MODE_LINE_TITLE)
21444 return "";
21445 else
21446 {
21447 ptrdiff_t col = current_column ();
21448 wset_column_number_displayed (w, make_number (col));
21449 pint2str (decode_mode_spec_buf, width, col);
21450 return decode_mode_spec_buf;
21451 }
21452
21453 case 'e':
21454 #ifndef SYSTEM_MALLOC
21455 {
21456 if (NILP (Vmemory_full))
21457 return "";
21458 else
21459 return "!MEM FULL! ";
21460 }
21461 #else
21462 return "";
21463 #endif
21464
21465 case 'F':
21466 /* %F displays the frame name. */
21467 if (!NILP (f->title))
21468 return SSDATA (f->title);
21469 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21470 return SSDATA (f->name);
21471 return "Emacs";
21472
21473 case 'f':
21474 obj = BVAR (b, filename);
21475 break;
21476
21477 case 'i':
21478 {
21479 ptrdiff_t size = ZV - BEGV;
21480 pint2str (decode_mode_spec_buf, width, size);
21481 return decode_mode_spec_buf;
21482 }
21483
21484 case 'I':
21485 {
21486 ptrdiff_t size = ZV - BEGV;
21487 pint2hrstr (decode_mode_spec_buf, width, size);
21488 return decode_mode_spec_buf;
21489 }
21490
21491 case 'l':
21492 {
21493 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21494 ptrdiff_t topline, nlines, height;
21495 ptrdiff_t junk;
21496
21497 /* %c and %l are ignored in `frame-title-format'. */
21498 if (mode_line_target == MODE_LINE_TITLE)
21499 return "";
21500
21501 startpos = marker_position (w->start);
21502 startpos_byte = marker_byte_position (w->start);
21503 height = WINDOW_TOTAL_LINES (w);
21504
21505 /* If we decided that this buffer isn't suitable for line numbers,
21506 don't forget that too fast. */
21507 if (EQ (w->base_line_pos, w->buffer))
21508 goto no_value;
21509 /* But do forget it, if the window shows a different buffer now. */
21510 else if (BUFFERP (w->base_line_pos))
21511 wset_base_line_pos (w, Qnil);
21512
21513 /* If the buffer is very big, don't waste time. */
21514 if (INTEGERP (Vline_number_display_limit)
21515 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21516 {
21517 wset_base_line_pos (w, Qnil);
21518 wset_base_line_number (w, Qnil);
21519 goto no_value;
21520 }
21521
21522 if (INTEGERP (w->base_line_number)
21523 && INTEGERP (w->base_line_pos)
21524 && XFASTINT (w->base_line_pos) <= startpos)
21525 {
21526 line = XFASTINT (w->base_line_number);
21527 linepos = XFASTINT (w->base_line_pos);
21528 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21529 }
21530 else
21531 {
21532 line = 1;
21533 linepos = BUF_BEGV (b);
21534 linepos_byte = BUF_BEGV_BYTE (b);
21535 }
21536
21537 /* Count lines from base line to window start position. */
21538 nlines = display_count_lines (linepos_byte,
21539 startpos_byte,
21540 startpos, &junk);
21541
21542 topline = nlines + line;
21543
21544 /* Determine a new base line, if the old one is too close
21545 or too far away, or if we did not have one.
21546 "Too close" means it's plausible a scroll-down would
21547 go back past it. */
21548 if (startpos == BUF_BEGV (b))
21549 {
21550 wset_base_line_number (w, make_number (topline));
21551 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21552 }
21553 else if (nlines < height + 25 || nlines > height * 3 + 50
21554 || linepos == BUF_BEGV (b))
21555 {
21556 ptrdiff_t limit = BUF_BEGV (b);
21557 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21558 ptrdiff_t position;
21559 ptrdiff_t distance =
21560 (height * 2 + 30) * line_number_display_limit_width;
21561
21562 if (startpos - distance > limit)
21563 {
21564 limit = startpos - distance;
21565 limit_byte = CHAR_TO_BYTE (limit);
21566 }
21567
21568 nlines = display_count_lines (startpos_byte,
21569 limit_byte,
21570 - (height * 2 + 30),
21571 &position);
21572 /* If we couldn't find the lines we wanted within
21573 line_number_display_limit_width chars per line,
21574 give up on line numbers for this window. */
21575 if (position == limit_byte && limit == startpos - distance)
21576 {
21577 wset_base_line_pos (w, w->buffer);
21578 wset_base_line_number (w, Qnil);
21579 goto no_value;
21580 }
21581
21582 wset_base_line_number (w, make_number (topline - nlines));
21583 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21584 }
21585
21586 /* Now count lines from the start pos to point. */
21587 nlines = display_count_lines (startpos_byte,
21588 PT_BYTE, PT, &junk);
21589
21590 /* Record that we did display the line number. */
21591 line_number_displayed = 1;
21592
21593 /* Make the string to show. */
21594 pint2str (decode_mode_spec_buf, width, topline + nlines);
21595 return decode_mode_spec_buf;
21596 no_value:
21597 {
21598 char* p = decode_mode_spec_buf;
21599 int pad = width - 2;
21600 while (pad-- > 0)
21601 *p++ = ' ';
21602 *p++ = '?';
21603 *p++ = '?';
21604 *p = '\0';
21605 return decode_mode_spec_buf;
21606 }
21607 }
21608 break;
21609
21610 case 'm':
21611 obj = BVAR (b, mode_name);
21612 break;
21613
21614 case 'n':
21615 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21616 return " Narrow";
21617 break;
21618
21619 case 'p':
21620 {
21621 ptrdiff_t pos = marker_position (w->start);
21622 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21623
21624 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21625 {
21626 if (pos <= BUF_BEGV (b))
21627 return "All";
21628 else
21629 return "Bottom";
21630 }
21631 else if (pos <= BUF_BEGV (b))
21632 return "Top";
21633 else
21634 {
21635 if (total > 1000000)
21636 /* Do it differently for a large value, to avoid overflow. */
21637 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21638 else
21639 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21640 /* We can't normally display a 3-digit number,
21641 so get us a 2-digit number that is close. */
21642 if (total == 100)
21643 total = 99;
21644 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21645 return decode_mode_spec_buf;
21646 }
21647 }
21648
21649 /* Display percentage of size above the bottom of the screen. */
21650 case 'P':
21651 {
21652 ptrdiff_t toppos = marker_position (w->start);
21653 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21654 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21655
21656 if (botpos >= BUF_ZV (b))
21657 {
21658 if (toppos <= BUF_BEGV (b))
21659 return "All";
21660 else
21661 return "Bottom";
21662 }
21663 else
21664 {
21665 if (total > 1000000)
21666 /* Do it differently for a large value, to avoid overflow. */
21667 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21668 else
21669 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21670 /* We can't normally display a 3-digit number,
21671 so get us a 2-digit number that is close. */
21672 if (total == 100)
21673 total = 99;
21674 if (toppos <= BUF_BEGV (b))
21675 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21676 else
21677 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21678 return decode_mode_spec_buf;
21679 }
21680 }
21681
21682 case 's':
21683 /* status of process */
21684 obj = Fget_buffer_process (Fcurrent_buffer ());
21685 if (NILP (obj))
21686 return "no process";
21687 #ifndef MSDOS
21688 obj = Fsymbol_name (Fprocess_status (obj));
21689 #endif
21690 break;
21691
21692 case '@':
21693 {
21694 ptrdiff_t count = inhibit_garbage_collection ();
21695 Lisp_Object val = call1 (intern ("file-remote-p"),
21696 BVAR (current_buffer, directory));
21697 unbind_to (count, Qnil);
21698
21699 if (NILP (val))
21700 return "-";
21701 else
21702 return "@";
21703 }
21704
21705 case 't': /* indicate TEXT or BINARY */
21706 return "T";
21707
21708 case 'z':
21709 /* coding-system (not including end-of-line format) */
21710 case 'Z':
21711 /* coding-system (including end-of-line type) */
21712 {
21713 int eol_flag = (c == 'Z');
21714 char *p = decode_mode_spec_buf;
21715
21716 if (! FRAME_WINDOW_P (f))
21717 {
21718 /* No need to mention EOL here--the terminal never needs
21719 to do EOL conversion. */
21720 p = decode_mode_spec_coding (CODING_ID_NAME
21721 (FRAME_KEYBOARD_CODING (f)->id),
21722 p, 0);
21723 p = decode_mode_spec_coding (CODING_ID_NAME
21724 (FRAME_TERMINAL_CODING (f)->id),
21725 p, 0);
21726 }
21727 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21728 p, eol_flag);
21729
21730 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21731 #ifdef subprocesses
21732 obj = Fget_buffer_process (Fcurrent_buffer ());
21733 if (PROCESSP (obj))
21734 {
21735 p = decode_mode_spec_coding
21736 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21737 p = decode_mode_spec_coding
21738 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21739 }
21740 #endif /* subprocesses */
21741 #endif /* 0 */
21742 *p = 0;
21743 return decode_mode_spec_buf;
21744 }
21745 }
21746
21747 if (STRINGP (obj))
21748 {
21749 *string = obj;
21750 return SSDATA (obj);
21751 }
21752 else
21753 return "";
21754 }
21755
21756
21757 /* Count up to COUNT lines starting from START_BYTE.
21758 But don't go beyond LIMIT_BYTE.
21759 Return the number of lines thus found (always nonnegative).
21760
21761 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21762
21763 static ptrdiff_t
21764 display_count_lines (ptrdiff_t start_byte,
21765 ptrdiff_t limit_byte, ptrdiff_t count,
21766 ptrdiff_t *byte_pos_ptr)
21767 {
21768 register unsigned char *cursor;
21769 unsigned char *base;
21770
21771 register ptrdiff_t ceiling;
21772 register unsigned char *ceiling_addr;
21773 ptrdiff_t orig_count = count;
21774
21775 /* If we are not in selective display mode,
21776 check only for newlines. */
21777 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21778 && !INTEGERP (BVAR (current_buffer, selective_display)));
21779
21780 if (count > 0)
21781 {
21782 while (start_byte < limit_byte)
21783 {
21784 ceiling = BUFFER_CEILING_OF (start_byte);
21785 ceiling = min (limit_byte - 1, ceiling);
21786 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21787 base = (cursor = BYTE_POS_ADDR (start_byte));
21788 while (1)
21789 {
21790 if (selective_display)
21791 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21792 ;
21793 else
21794 while (*cursor != '\n' && ++cursor != ceiling_addr)
21795 ;
21796
21797 if (cursor != ceiling_addr)
21798 {
21799 if (--count == 0)
21800 {
21801 start_byte += cursor - base + 1;
21802 *byte_pos_ptr = start_byte;
21803 return orig_count;
21804 }
21805 else
21806 if (++cursor == ceiling_addr)
21807 break;
21808 }
21809 else
21810 break;
21811 }
21812 start_byte += cursor - base;
21813 }
21814 }
21815 else
21816 {
21817 while (start_byte > limit_byte)
21818 {
21819 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21820 ceiling = max (limit_byte, ceiling);
21821 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21822 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21823 while (1)
21824 {
21825 if (selective_display)
21826 while (--cursor != ceiling_addr
21827 && *cursor != '\n' && *cursor != 015)
21828 ;
21829 else
21830 while (--cursor != ceiling_addr && *cursor != '\n')
21831 ;
21832
21833 if (cursor != ceiling_addr)
21834 {
21835 if (++count == 0)
21836 {
21837 start_byte += cursor - base + 1;
21838 *byte_pos_ptr = start_byte;
21839 /* When scanning backwards, we should
21840 not count the newline posterior to which we stop. */
21841 return - orig_count - 1;
21842 }
21843 }
21844 else
21845 break;
21846 }
21847 /* Here we add 1 to compensate for the last decrement
21848 of CURSOR, which took it past the valid range. */
21849 start_byte += cursor - base + 1;
21850 }
21851 }
21852
21853 *byte_pos_ptr = limit_byte;
21854
21855 if (count < 0)
21856 return - orig_count + count;
21857 return orig_count - count;
21858
21859 }
21860
21861
21862 \f
21863 /***********************************************************************
21864 Displaying strings
21865 ***********************************************************************/
21866
21867 /* Display a NUL-terminated string, starting with index START.
21868
21869 If STRING is non-null, display that C string. Otherwise, the Lisp
21870 string LISP_STRING is displayed. There's a case that STRING is
21871 non-null and LISP_STRING is not nil. It means STRING is a string
21872 data of LISP_STRING. In that case, we display LISP_STRING while
21873 ignoring its text properties.
21874
21875 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21876 FACE_STRING. Display STRING or LISP_STRING with the face at
21877 FACE_STRING_POS in FACE_STRING:
21878
21879 Display the string in the environment given by IT, but use the
21880 standard display table, temporarily.
21881
21882 FIELD_WIDTH is the minimum number of output glyphs to produce.
21883 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21884 with spaces. If STRING has more characters, more than FIELD_WIDTH
21885 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21886
21887 PRECISION is the maximum number of characters to output from
21888 STRING. PRECISION < 0 means don't truncate the string.
21889
21890 This is roughly equivalent to printf format specifiers:
21891
21892 FIELD_WIDTH PRECISION PRINTF
21893 ----------------------------------------
21894 -1 -1 %s
21895 -1 10 %.10s
21896 10 -1 %10s
21897 20 10 %20.10s
21898
21899 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21900 display them, and < 0 means obey the current buffer's value of
21901 enable_multibyte_characters.
21902
21903 Value is the number of columns displayed. */
21904
21905 static int
21906 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21907 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21908 int field_width, int precision, int max_x, int multibyte)
21909 {
21910 int hpos_at_start = it->hpos;
21911 int saved_face_id = it->face_id;
21912 struct glyph_row *row = it->glyph_row;
21913 ptrdiff_t it_charpos;
21914
21915 /* Initialize the iterator IT for iteration over STRING beginning
21916 with index START. */
21917 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21918 precision, field_width, multibyte);
21919 if (string && STRINGP (lisp_string))
21920 /* LISP_STRING is the one returned by decode_mode_spec. We should
21921 ignore its text properties. */
21922 it->stop_charpos = it->end_charpos;
21923
21924 /* If displaying STRING, set up the face of the iterator from
21925 FACE_STRING, if that's given. */
21926 if (STRINGP (face_string))
21927 {
21928 ptrdiff_t endptr;
21929 struct face *face;
21930
21931 it->face_id
21932 = face_at_string_position (it->w, face_string, face_string_pos,
21933 0, it->region_beg_charpos,
21934 it->region_end_charpos,
21935 &endptr, it->base_face_id, 0);
21936 face = FACE_FROM_ID (it->f, it->face_id);
21937 it->face_box_p = face->box != FACE_NO_BOX;
21938 }
21939
21940 /* Set max_x to the maximum allowed X position. Don't let it go
21941 beyond the right edge of the window. */
21942 if (max_x <= 0)
21943 max_x = it->last_visible_x;
21944 else
21945 max_x = min (max_x, it->last_visible_x);
21946
21947 /* Skip over display elements that are not visible. because IT->w is
21948 hscrolled. */
21949 if (it->current_x < it->first_visible_x)
21950 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21951 MOVE_TO_POS | MOVE_TO_X);
21952
21953 row->ascent = it->max_ascent;
21954 row->height = it->max_ascent + it->max_descent;
21955 row->phys_ascent = it->max_phys_ascent;
21956 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21957 row->extra_line_spacing = it->max_extra_line_spacing;
21958
21959 if (STRINGP (it->string))
21960 it_charpos = IT_STRING_CHARPOS (*it);
21961 else
21962 it_charpos = IT_CHARPOS (*it);
21963
21964 /* This condition is for the case that we are called with current_x
21965 past last_visible_x. */
21966 while (it->current_x < max_x)
21967 {
21968 int x_before, x, n_glyphs_before, i, nglyphs;
21969
21970 /* Get the next display element. */
21971 if (!get_next_display_element (it))
21972 break;
21973
21974 /* Produce glyphs. */
21975 x_before = it->current_x;
21976 n_glyphs_before = row->used[TEXT_AREA];
21977 PRODUCE_GLYPHS (it);
21978
21979 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21980 i = 0;
21981 x = x_before;
21982 while (i < nglyphs)
21983 {
21984 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21985
21986 if (it->line_wrap != TRUNCATE
21987 && x + glyph->pixel_width > max_x)
21988 {
21989 /* End of continued line or max_x reached. */
21990 if (CHAR_GLYPH_PADDING_P (*glyph))
21991 {
21992 /* A wide character is unbreakable. */
21993 if (row->reversed_p)
21994 unproduce_glyphs (it, row->used[TEXT_AREA]
21995 - n_glyphs_before);
21996 row->used[TEXT_AREA] = n_glyphs_before;
21997 it->current_x = x_before;
21998 }
21999 else
22000 {
22001 if (row->reversed_p)
22002 unproduce_glyphs (it, row->used[TEXT_AREA]
22003 - (n_glyphs_before + i));
22004 row->used[TEXT_AREA] = n_glyphs_before + i;
22005 it->current_x = x;
22006 }
22007 break;
22008 }
22009 else if (x + glyph->pixel_width >= it->first_visible_x)
22010 {
22011 /* Glyph is at least partially visible. */
22012 ++it->hpos;
22013 if (x < it->first_visible_x)
22014 row->x = x - it->first_visible_x;
22015 }
22016 else
22017 {
22018 /* Glyph is off the left margin of the display area.
22019 Should not happen. */
22020 emacs_abort ();
22021 }
22022
22023 row->ascent = max (row->ascent, it->max_ascent);
22024 row->height = max (row->height, it->max_ascent + it->max_descent);
22025 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22026 row->phys_height = max (row->phys_height,
22027 it->max_phys_ascent + it->max_phys_descent);
22028 row->extra_line_spacing = max (row->extra_line_spacing,
22029 it->max_extra_line_spacing);
22030 x += glyph->pixel_width;
22031 ++i;
22032 }
22033
22034 /* Stop if max_x reached. */
22035 if (i < nglyphs)
22036 break;
22037
22038 /* Stop at line ends. */
22039 if (ITERATOR_AT_END_OF_LINE_P (it))
22040 {
22041 it->continuation_lines_width = 0;
22042 break;
22043 }
22044
22045 set_iterator_to_next (it, 1);
22046 if (STRINGP (it->string))
22047 it_charpos = IT_STRING_CHARPOS (*it);
22048 else
22049 it_charpos = IT_CHARPOS (*it);
22050
22051 /* Stop if truncating at the right edge. */
22052 if (it->line_wrap == TRUNCATE
22053 && it->current_x >= it->last_visible_x)
22054 {
22055 /* Add truncation mark, but don't do it if the line is
22056 truncated at a padding space. */
22057 if (it_charpos < it->string_nchars)
22058 {
22059 if (!FRAME_WINDOW_P (it->f))
22060 {
22061 int ii, n;
22062
22063 if (it->current_x > it->last_visible_x)
22064 {
22065 if (!row->reversed_p)
22066 {
22067 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22068 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22069 break;
22070 }
22071 else
22072 {
22073 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22074 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22075 break;
22076 unproduce_glyphs (it, ii + 1);
22077 ii = row->used[TEXT_AREA] - (ii + 1);
22078 }
22079 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22080 {
22081 row->used[TEXT_AREA] = ii;
22082 produce_special_glyphs (it, IT_TRUNCATION);
22083 }
22084 }
22085 produce_special_glyphs (it, IT_TRUNCATION);
22086 }
22087 row->truncated_on_right_p = 1;
22088 }
22089 break;
22090 }
22091 }
22092
22093 /* Maybe insert a truncation at the left. */
22094 if (it->first_visible_x
22095 && it_charpos > 0)
22096 {
22097 if (!FRAME_WINDOW_P (it->f)
22098 || (row->reversed_p
22099 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22100 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22101 insert_left_trunc_glyphs (it);
22102 row->truncated_on_left_p = 1;
22103 }
22104
22105 it->face_id = saved_face_id;
22106
22107 /* Value is number of columns displayed. */
22108 return it->hpos - hpos_at_start;
22109 }
22110
22111
22112 \f
22113 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22114 appears as an element of LIST or as the car of an element of LIST.
22115 If PROPVAL is a list, compare each element against LIST in that
22116 way, and return 1/2 if any element of PROPVAL is found in LIST.
22117 Otherwise return 0. This function cannot quit.
22118 The return value is 2 if the text is invisible but with an ellipsis
22119 and 1 if it's invisible and without an ellipsis. */
22120
22121 int
22122 invisible_p (register Lisp_Object propval, Lisp_Object list)
22123 {
22124 register Lisp_Object tail, proptail;
22125
22126 for (tail = list; CONSP (tail); tail = XCDR (tail))
22127 {
22128 register Lisp_Object tem;
22129 tem = XCAR (tail);
22130 if (EQ (propval, tem))
22131 return 1;
22132 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22133 return NILP (XCDR (tem)) ? 1 : 2;
22134 }
22135
22136 if (CONSP (propval))
22137 {
22138 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22139 {
22140 Lisp_Object propelt;
22141 propelt = XCAR (proptail);
22142 for (tail = list; CONSP (tail); tail = XCDR (tail))
22143 {
22144 register Lisp_Object tem;
22145 tem = XCAR (tail);
22146 if (EQ (propelt, tem))
22147 return 1;
22148 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22149 return NILP (XCDR (tem)) ? 1 : 2;
22150 }
22151 }
22152 }
22153
22154 return 0;
22155 }
22156
22157 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22158 doc: /* Non-nil if the property makes the text invisible.
22159 POS-OR-PROP can be a marker or number, in which case it is taken to be
22160 a position in the current buffer and the value of the `invisible' property
22161 is checked; or it can be some other value, which is then presumed to be the
22162 value of the `invisible' property of the text of interest.
22163 The non-nil value returned can be t for truly invisible text or something
22164 else if the text is replaced by an ellipsis. */)
22165 (Lisp_Object pos_or_prop)
22166 {
22167 Lisp_Object prop
22168 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22169 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22170 : pos_or_prop);
22171 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22172 return (invis == 0 ? Qnil
22173 : invis == 1 ? Qt
22174 : make_number (invis));
22175 }
22176
22177 /* Calculate a width or height in pixels from a specification using
22178 the following elements:
22179
22180 SPEC ::=
22181 NUM - a (fractional) multiple of the default font width/height
22182 (NUM) - specifies exactly NUM pixels
22183 UNIT - a fixed number of pixels, see below.
22184 ELEMENT - size of a display element in pixels, see below.
22185 (NUM . SPEC) - equals NUM * SPEC
22186 (+ SPEC SPEC ...) - add pixel values
22187 (- SPEC SPEC ...) - subtract pixel values
22188 (- SPEC) - negate pixel value
22189
22190 NUM ::=
22191 INT or FLOAT - a number constant
22192 SYMBOL - use symbol's (buffer local) variable binding.
22193
22194 UNIT ::=
22195 in - pixels per inch *)
22196 mm - pixels per 1/1000 meter *)
22197 cm - pixels per 1/100 meter *)
22198 width - width of current font in pixels.
22199 height - height of current font in pixels.
22200
22201 *) using the ratio(s) defined in display-pixels-per-inch.
22202
22203 ELEMENT ::=
22204
22205 left-fringe - left fringe width in pixels
22206 right-fringe - right fringe width in pixels
22207
22208 left-margin - left margin width in pixels
22209 right-margin - right margin width in pixels
22210
22211 scroll-bar - scroll-bar area width in pixels
22212
22213 Examples:
22214
22215 Pixels corresponding to 5 inches:
22216 (5 . in)
22217
22218 Total width of non-text areas on left side of window (if scroll-bar is on left):
22219 '(space :width (+ left-fringe left-margin scroll-bar))
22220
22221 Align to first text column (in header line):
22222 '(space :align-to 0)
22223
22224 Align to middle of text area minus half the width of variable `my-image'
22225 containing a loaded image:
22226 '(space :align-to (0.5 . (- text my-image)))
22227
22228 Width of left margin minus width of 1 character in the default font:
22229 '(space :width (- left-margin 1))
22230
22231 Width of left margin minus width of 2 characters in the current font:
22232 '(space :width (- left-margin (2 . width)))
22233
22234 Center 1 character over left-margin (in header line):
22235 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22236
22237 Different ways to express width of left fringe plus left margin minus one pixel:
22238 '(space :width (- (+ left-fringe left-margin) (1)))
22239 '(space :width (+ left-fringe left-margin (- (1))))
22240 '(space :width (+ left-fringe left-margin (-1)))
22241
22242 */
22243
22244 #define NUMVAL(X) \
22245 ((INTEGERP (X) || FLOATP (X)) \
22246 ? XFLOATINT (X) \
22247 : - 1)
22248
22249 static int
22250 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22251 struct font *font, int width_p, int *align_to)
22252 {
22253 double pixels;
22254
22255 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22256 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22257
22258 if (NILP (prop))
22259 return OK_PIXELS (0);
22260
22261 eassert (FRAME_LIVE_P (it->f));
22262
22263 if (SYMBOLP (prop))
22264 {
22265 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22266 {
22267 char *unit = SSDATA (SYMBOL_NAME (prop));
22268
22269 if (unit[0] == 'i' && unit[1] == 'n')
22270 pixels = 1.0;
22271 else if (unit[0] == 'm' && unit[1] == 'm')
22272 pixels = 25.4;
22273 else if (unit[0] == 'c' && unit[1] == 'm')
22274 pixels = 2.54;
22275 else
22276 pixels = 0;
22277 if (pixels > 0)
22278 {
22279 double ppi;
22280 #ifdef HAVE_WINDOW_SYSTEM
22281 if (FRAME_WINDOW_P (it->f)
22282 && (ppi = (width_p
22283 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22284 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22285 ppi > 0))
22286 return OK_PIXELS (ppi / pixels);
22287 #endif
22288
22289 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22290 || (CONSP (Vdisplay_pixels_per_inch)
22291 && (ppi = (width_p
22292 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22293 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22294 ppi > 0)))
22295 return OK_PIXELS (ppi / pixels);
22296
22297 return 0;
22298 }
22299 }
22300
22301 #ifdef HAVE_WINDOW_SYSTEM
22302 if (EQ (prop, Qheight))
22303 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22304 if (EQ (prop, Qwidth))
22305 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22306 #else
22307 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22308 return OK_PIXELS (1);
22309 #endif
22310
22311 if (EQ (prop, Qtext))
22312 return OK_PIXELS (width_p
22313 ? window_box_width (it->w, TEXT_AREA)
22314 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22315
22316 if (align_to && *align_to < 0)
22317 {
22318 *res = 0;
22319 if (EQ (prop, Qleft))
22320 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22321 if (EQ (prop, Qright))
22322 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22323 if (EQ (prop, Qcenter))
22324 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22325 + window_box_width (it->w, TEXT_AREA) / 2);
22326 if (EQ (prop, Qleft_fringe))
22327 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22328 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22329 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22330 if (EQ (prop, Qright_fringe))
22331 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22332 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22333 : window_box_right_offset (it->w, TEXT_AREA));
22334 if (EQ (prop, Qleft_margin))
22335 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22336 if (EQ (prop, Qright_margin))
22337 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22338 if (EQ (prop, Qscroll_bar))
22339 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22340 ? 0
22341 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22342 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22343 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22344 : 0)));
22345 }
22346 else
22347 {
22348 if (EQ (prop, Qleft_fringe))
22349 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22350 if (EQ (prop, Qright_fringe))
22351 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22352 if (EQ (prop, Qleft_margin))
22353 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22354 if (EQ (prop, Qright_margin))
22355 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22356 if (EQ (prop, Qscroll_bar))
22357 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22358 }
22359
22360 prop = buffer_local_value_1 (prop, it->w->buffer);
22361 if (EQ (prop, Qunbound))
22362 prop = Qnil;
22363 }
22364
22365 if (INTEGERP (prop) || FLOATP (prop))
22366 {
22367 int base_unit = (width_p
22368 ? FRAME_COLUMN_WIDTH (it->f)
22369 : FRAME_LINE_HEIGHT (it->f));
22370 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22371 }
22372
22373 if (CONSP (prop))
22374 {
22375 Lisp_Object car = XCAR (prop);
22376 Lisp_Object cdr = XCDR (prop);
22377
22378 if (SYMBOLP (car))
22379 {
22380 #ifdef HAVE_WINDOW_SYSTEM
22381 if (FRAME_WINDOW_P (it->f)
22382 && valid_image_p (prop))
22383 {
22384 ptrdiff_t id = lookup_image (it->f, prop);
22385 struct image *img = IMAGE_FROM_ID (it->f, id);
22386
22387 return OK_PIXELS (width_p ? img->width : img->height);
22388 }
22389 #endif
22390 if (EQ (car, Qplus) || EQ (car, Qminus))
22391 {
22392 int first = 1;
22393 double px;
22394
22395 pixels = 0;
22396 while (CONSP (cdr))
22397 {
22398 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22399 font, width_p, align_to))
22400 return 0;
22401 if (first)
22402 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22403 else
22404 pixels += px;
22405 cdr = XCDR (cdr);
22406 }
22407 if (EQ (car, Qminus))
22408 pixels = -pixels;
22409 return OK_PIXELS (pixels);
22410 }
22411
22412 car = buffer_local_value_1 (car, it->w->buffer);
22413 if (EQ (car, Qunbound))
22414 car = Qnil;
22415 }
22416
22417 if (INTEGERP (car) || FLOATP (car))
22418 {
22419 double fact;
22420 pixels = XFLOATINT (car);
22421 if (NILP (cdr))
22422 return OK_PIXELS (pixels);
22423 if (calc_pixel_width_or_height (&fact, it, cdr,
22424 font, width_p, align_to))
22425 return OK_PIXELS (pixels * fact);
22426 return 0;
22427 }
22428
22429 return 0;
22430 }
22431
22432 return 0;
22433 }
22434
22435 \f
22436 /***********************************************************************
22437 Glyph Display
22438 ***********************************************************************/
22439
22440 #ifdef HAVE_WINDOW_SYSTEM
22441
22442 #ifdef GLYPH_DEBUG
22443
22444 void
22445 dump_glyph_string (struct glyph_string *s)
22446 {
22447 fprintf (stderr, "glyph string\n");
22448 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22449 s->x, s->y, s->width, s->height);
22450 fprintf (stderr, " ybase = %d\n", s->ybase);
22451 fprintf (stderr, " hl = %d\n", s->hl);
22452 fprintf (stderr, " left overhang = %d, right = %d\n",
22453 s->left_overhang, s->right_overhang);
22454 fprintf (stderr, " nchars = %d\n", s->nchars);
22455 fprintf (stderr, " extends to end of line = %d\n",
22456 s->extends_to_end_of_line_p);
22457 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22458 fprintf (stderr, " bg width = %d\n", s->background_width);
22459 }
22460
22461 #endif /* GLYPH_DEBUG */
22462
22463 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22464 of XChar2b structures for S; it can't be allocated in
22465 init_glyph_string because it must be allocated via `alloca'. W
22466 is the window on which S is drawn. ROW and AREA are the glyph row
22467 and area within the row from which S is constructed. START is the
22468 index of the first glyph structure covered by S. HL is a
22469 face-override for drawing S. */
22470
22471 #ifdef HAVE_NTGUI
22472 #define OPTIONAL_HDC(hdc) HDC hdc,
22473 #define DECLARE_HDC(hdc) HDC hdc;
22474 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22475 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22476 #endif
22477
22478 #ifndef OPTIONAL_HDC
22479 #define OPTIONAL_HDC(hdc)
22480 #define DECLARE_HDC(hdc)
22481 #define ALLOCATE_HDC(hdc, f)
22482 #define RELEASE_HDC(hdc, f)
22483 #endif
22484
22485 static void
22486 init_glyph_string (struct glyph_string *s,
22487 OPTIONAL_HDC (hdc)
22488 XChar2b *char2b, struct window *w, struct glyph_row *row,
22489 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22490 {
22491 memset (s, 0, sizeof *s);
22492 s->w = w;
22493 s->f = XFRAME (w->frame);
22494 #ifdef HAVE_NTGUI
22495 s->hdc = hdc;
22496 #endif
22497 s->display = FRAME_X_DISPLAY (s->f);
22498 s->window = FRAME_X_WINDOW (s->f);
22499 s->char2b = char2b;
22500 s->hl = hl;
22501 s->row = row;
22502 s->area = area;
22503 s->first_glyph = row->glyphs[area] + start;
22504 s->height = row->height;
22505 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22506 s->ybase = s->y + row->ascent;
22507 }
22508
22509
22510 /* Append the list of glyph strings with head H and tail T to the list
22511 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22512
22513 static void
22514 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22515 struct glyph_string *h, struct glyph_string *t)
22516 {
22517 if (h)
22518 {
22519 if (*head)
22520 (*tail)->next = h;
22521 else
22522 *head = h;
22523 h->prev = *tail;
22524 *tail = t;
22525 }
22526 }
22527
22528
22529 /* Prepend the list of glyph strings with head H and tail T to the
22530 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22531 result. */
22532
22533 static void
22534 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22535 struct glyph_string *h, struct glyph_string *t)
22536 {
22537 if (h)
22538 {
22539 if (*head)
22540 (*head)->prev = t;
22541 else
22542 *tail = t;
22543 t->next = *head;
22544 *head = h;
22545 }
22546 }
22547
22548
22549 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22550 Set *HEAD and *TAIL to the resulting list. */
22551
22552 static void
22553 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22554 struct glyph_string *s)
22555 {
22556 s->next = s->prev = NULL;
22557 append_glyph_string_lists (head, tail, s, s);
22558 }
22559
22560
22561 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22562 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22563 make sure that X resources for the face returned are allocated.
22564 Value is a pointer to a realized face that is ready for display if
22565 DISPLAY_P is non-zero. */
22566
22567 static struct face *
22568 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22569 XChar2b *char2b, int display_p)
22570 {
22571 struct face *face = FACE_FROM_ID (f, face_id);
22572
22573 if (face->font)
22574 {
22575 unsigned code = face->font->driver->encode_char (face->font, c);
22576
22577 if (code != FONT_INVALID_CODE)
22578 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22579 else
22580 STORE_XCHAR2B (char2b, 0, 0);
22581 }
22582
22583 /* Make sure X resources of the face are allocated. */
22584 #ifdef HAVE_X_WINDOWS
22585 if (display_p)
22586 #endif
22587 {
22588 eassert (face != NULL);
22589 PREPARE_FACE_FOR_DISPLAY (f, face);
22590 }
22591
22592 return face;
22593 }
22594
22595
22596 /* Get face and two-byte form of character glyph GLYPH on frame F.
22597 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22598 a pointer to a realized face that is ready for display. */
22599
22600 static struct face *
22601 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22602 XChar2b *char2b, int *two_byte_p)
22603 {
22604 struct face *face;
22605
22606 eassert (glyph->type == CHAR_GLYPH);
22607 face = FACE_FROM_ID (f, glyph->face_id);
22608
22609 if (two_byte_p)
22610 *two_byte_p = 0;
22611
22612 if (face->font)
22613 {
22614 unsigned code;
22615
22616 if (CHAR_BYTE8_P (glyph->u.ch))
22617 code = CHAR_TO_BYTE8 (glyph->u.ch);
22618 else
22619 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22620
22621 if (code != FONT_INVALID_CODE)
22622 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22623 else
22624 STORE_XCHAR2B (char2b, 0, 0);
22625 }
22626
22627 /* Make sure X resources of the face are allocated. */
22628 eassert (face != NULL);
22629 PREPARE_FACE_FOR_DISPLAY (f, face);
22630 return face;
22631 }
22632
22633
22634 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22635 Return 1 if FONT has a glyph for C, otherwise return 0. */
22636
22637 static int
22638 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22639 {
22640 unsigned code;
22641
22642 if (CHAR_BYTE8_P (c))
22643 code = CHAR_TO_BYTE8 (c);
22644 else
22645 code = font->driver->encode_char (font, c);
22646
22647 if (code == FONT_INVALID_CODE)
22648 return 0;
22649 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22650 return 1;
22651 }
22652
22653
22654 /* Fill glyph string S with composition components specified by S->cmp.
22655
22656 BASE_FACE is the base face of the composition.
22657 S->cmp_from is the index of the first component for S.
22658
22659 OVERLAPS non-zero means S should draw the foreground only, and use
22660 its physical height for clipping. See also draw_glyphs.
22661
22662 Value is the index of a component not in S. */
22663
22664 static int
22665 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22666 int overlaps)
22667 {
22668 int i;
22669 /* For all glyphs of this composition, starting at the offset
22670 S->cmp_from, until we reach the end of the definition or encounter a
22671 glyph that requires the different face, add it to S. */
22672 struct face *face;
22673
22674 eassert (s);
22675
22676 s->for_overlaps = overlaps;
22677 s->face = NULL;
22678 s->font = NULL;
22679 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22680 {
22681 int c = COMPOSITION_GLYPH (s->cmp, i);
22682
22683 /* TAB in a composition means display glyphs with padding space
22684 on the left or right. */
22685 if (c != '\t')
22686 {
22687 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22688 -1, Qnil);
22689
22690 face = get_char_face_and_encoding (s->f, c, face_id,
22691 s->char2b + i, 1);
22692 if (face)
22693 {
22694 if (! s->face)
22695 {
22696 s->face = face;
22697 s->font = s->face->font;
22698 }
22699 else if (s->face != face)
22700 break;
22701 }
22702 }
22703 ++s->nchars;
22704 }
22705 s->cmp_to = i;
22706
22707 if (s->face == NULL)
22708 {
22709 s->face = base_face->ascii_face;
22710 s->font = s->face->font;
22711 }
22712
22713 /* All glyph strings for the same composition has the same width,
22714 i.e. the width set for the first component of the composition. */
22715 s->width = s->first_glyph->pixel_width;
22716
22717 /* If the specified font could not be loaded, use the frame's
22718 default font, but record the fact that we couldn't load it in
22719 the glyph string so that we can draw rectangles for the
22720 characters of the glyph string. */
22721 if (s->font == NULL)
22722 {
22723 s->font_not_found_p = 1;
22724 s->font = FRAME_FONT (s->f);
22725 }
22726
22727 /* Adjust base line for subscript/superscript text. */
22728 s->ybase += s->first_glyph->voffset;
22729
22730 /* This glyph string must always be drawn with 16-bit functions. */
22731 s->two_byte_p = 1;
22732
22733 return s->cmp_to;
22734 }
22735
22736 static int
22737 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22738 int start, int end, int overlaps)
22739 {
22740 struct glyph *glyph, *last;
22741 Lisp_Object lgstring;
22742 int i;
22743
22744 s->for_overlaps = overlaps;
22745 glyph = s->row->glyphs[s->area] + start;
22746 last = s->row->glyphs[s->area] + end;
22747 s->cmp_id = glyph->u.cmp.id;
22748 s->cmp_from = glyph->slice.cmp.from;
22749 s->cmp_to = glyph->slice.cmp.to + 1;
22750 s->face = FACE_FROM_ID (s->f, face_id);
22751 lgstring = composition_gstring_from_id (s->cmp_id);
22752 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22753 glyph++;
22754 while (glyph < last
22755 && glyph->u.cmp.automatic
22756 && glyph->u.cmp.id == s->cmp_id
22757 && s->cmp_to == glyph->slice.cmp.from)
22758 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22759
22760 for (i = s->cmp_from; i < s->cmp_to; i++)
22761 {
22762 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22763 unsigned code = LGLYPH_CODE (lglyph);
22764
22765 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22766 }
22767 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22768 return glyph - s->row->glyphs[s->area];
22769 }
22770
22771
22772 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22773 See the comment of fill_glyph_string for arguments.
22774 Value is the index of the first glyph not in S. */
22775
22776
22777 static int
22778 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22779 int start, int end, int overlaps)
22780 {
22781 struct glyph *glyph, *last;
22782 int voffset;
22783
22784 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22785 s->for_overlaps = overlaps;
22786 glyph = s->row->glyphs[s->area] + start;
22787 last = s->row->glyphs[s->area] + end;
22788 voffset = glyph->voffset;
22789 s->face = FACE_FROM_ID (s->f, face_id);
22790 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22791 s->nchars = 1;
22792 s->width = glyph->pixel_width;
22793 glyph++;
22794 while (glyph < last
22795 && glyph->type == GLYPHLESS_GLYPH
22796 && glyph->voffset == voffset
22797 && glyph->face_id == face_id)
22798 {
22799 s->nchars++;
22800 s->width += glyph->pixel_width;
22801 glyph++;
22802 }
22803 s->ybase += voffset;
22804 return glyph - s->row->glyphs[s->area];
22805 }
22806
22807
22808 /* Fill glyph string S from a sequence of character glyphs.
22809
22810 FACE_ID is the face id of the string. START is the index of the
22811 first glyph to consider, END is the index of the last + 1.
22812 OVERLAPS non-zero means S should draw the foreground only, and use
22813 its physical height for clipping. See also draw_glyphs.
22814
22815 Value is the index of the first glyph not in S. */
22816
22817 static int
22818 fill_glyph_string (struct glyph_string *s, int face_id,
22819 int start, int end, int overlaps)
22820 {
22821 struct glyph *glyph, *last;
22822 int voffset;
22823 int glyph_not_available_p;
22824
22825 eassert (s->f == XFRAME (s->w->frame));
22826 eassert (s->nchars == 0);
22827 eassert (start >= 0 && end > start);
22828
22829 s->for_overlaps = overlaps;
22830 glyph = s->row->glyphs[s->area] + start;
22831 last = s->row->glyphs[s->area] + end;
22832 voffset = glyph->voffset;
22833 s->padding_p = glyph->padding_p;
22834 glyph_not_available_p = glyph->glyph_not_available_p;
22835
22836 while (glyph < last
22837 && glyph->type == CHAR_GLYPH
22838 && glyph->voffset == voffset
22839 /* Same face id implies same font, nowadays. */
22840 && glyph->face_id == face_id
22841 && glyph->glyph_not_available_p == glyph_not_available_p)
22842 {
22843 int two_byte_p;
22844
22845 s->face = get_glyph_face_and_encoding (s->f, glyph,
22846 s->char2b + s->nchars,
22847 &two_byte_p);
22848 s->two_byte_p = two_byte_p;
22849 ++s->nchars;
22850 eassert (s->nchars <= end - start);
22851 s->width += glyph->pixel_width;
22852 if (glyph++->padding_p != s->padding_p)
22853 break;
22854 }
22855
22856 s->font = s->face->font;
22857
22858 /* If the specified font could not be loaded, use the frame's font,
22859 but record the fact that we couldn't load it in
22860 S->font_not_found_p so that we can draw rectangles for the
22861 characters of the glyph string. */
22862 if (s->font == NULL || glyph_not_available_p)
22863 {
22864 s->font_not_found_p = 1;
22865 s->font = FRAME_FONT (s->f);
22866 }
22867
22868 /* Adjust base line for subscript/superscript text. */
22869 s->ybase += voffset;
22870
22871 eassert (s->face && s->face->gc);
22872 return glyph - s->row->glyphs[s->area];
22873 }
22874
22875
22876 /* Fill glyph string S from image glyph S->first_glyph. */
22877
22878 static void
22879 fill_image_glyph_string (struct glyph_string *s)
22880 {
22881 eassert (s->first_glyph->type == IMAGE_GLYPH);
22882 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22883 eassert (s->img);
22884 s->slice = s->first_glyph->slice.img;
22885 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22886 s->font = s->face->font;
22887 s->width = s->first_glyph->pixel_width;
22888
22889 /* Adjust base line for subscript/superscript text. */
22890 s->ybase += s->first_glyph->voffset;
22891 }
22892
22893
22894 /* Fill glyph string S from a sequence of stretch glyphs.
22895
22896 START is the index of the first glyph to consider,
22897 END is the index of the last + 1.
22898
22899 Value is the index of the first glyph not in S. */
22900
22901 static int
22902 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22903 {
22904 struct glyph *glyph, *last;
22905 int voffset, face_id;
22906
22907 eassert (s->first_glyph->type == STRETCH_GLYPH);
22908
22909 glyph = s->row->glyphs[s->area] + start;
22910 last = s->row->glyphs[s->area] + end;
22911 face_id = glyph->face_id;
22912 s->face = FACE_FROM_ID (s->f, face_id);
22913 s->font = s->face->font;
22914 s->width = glyph->pixel_width;
22915 s->nchars = 1;
22916 voffset = glyph->voffset;
22917
22918 for (++glyph;
22919 (glyph < last
22920 && glyph->type == STRETCH_GLYPH
22921 && glyph->voffset == voffset
22922 && glyph->face_id == face_id);
22923 ++glyph)
22924 s->width += glyph->pixel_width;
22925
22926 /* Adjust base line for subscript/superscript text. */
22927 s->ybase += voffset;
22928
22929 /* The case that face->gc == 0 is handled when drawing the glyph
22930 string by calling PREPARE_FACE_FOR_DISPLAY. */
22931 eassert (s->face);
22932 return glyph - s->row->glyphs[s->area];
22933 }
22934
22935 static struct font_metrics *
22936 get_per_char_metric (struct font *font, XChar2b *char2b)
22937 {
22938 static struct font_metrics metrics;
22939 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22940
22941 if (! font || code == FONT_INVALID_CODE)
22942 return NULL;
22943 font->driver->text_extents (font, &code, 1, &metrics);
22944 return &metrics;
22945 }
22946
22947 /* EXPORT for RIF:
22948 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22949 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22950 assumed to be zero. */
22951
22952 void
22953 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22954 {
22955 *left = *right = 0;
22956
22957 if (glyph->type == CHAR_GLYPH)
22958 {
22959 struct face *face;
22960 XChar2b char2b;
22961 struct font_metrics *pcm;
22962
22963 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22964 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22965 {
22966 if (pcm->rbearing > pcm->width)
22967 *right = pcm->rbearing - pcm->width;
22968 if (pcm->lbearing < 0)
22969 *left = -pcm->lbearing;
22970 }
22971 }
22972 else if (glyph->type == COMPOSITE_GLYPH)
22973 {
22974 if (! glyph->u.cmp.automatic)
22975 {
22976 struct composition *cmp = composition_table[glyph->u.cmp.id];
22977
22978 if (cmp->rbearing > cmp->pixel_width)
22979 *right = cmp->rbearing - cmp->pixel_width;
22980 if (cmp->lbearing < 0)
22981 *left = - cmp->lbearing;
22982 }
22983 else
22984 {
22985 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22986 struct font_metrics metrics;
22987
22988 composition_gstring_width (gstring, glyph->slice.cmp.from,
22989 glyph->slice.cmp.to + 1, &metrics);
22990 if (metrics.rbearing > metrics.width)
22991 *right = metrics.rbearing - metrics.width;
22992 if (metrics.lbearing < 0)
22993 *left = - metrics.lbearing;
22994 }
22995 }
22996 }
22997
22998
22999 /* Return the index of the first glyph preceding glyph string S that
23000 is overwritten by S because of S's left overhang. Value is -1
23001 if no glyphs are overwritten. */
23002
23003 static int
23004 left_overwritten (struct glyph_string *s)
23005 {
23006 int k;
23007
23008 if (s->left_overhang)
23009 {
23010 int x = 0, i;
23011 struct glyph *glyphs = s->row->glyphs[s->area];
23012 int first = s->first_glyph - glyphs;
23013
23014 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23015 x -= glyphs[i].pixel_width;
23016
23017 k = i + 1;
23018 }
23019 else
23020 k = -1;
23021
23022 return k;
23023 }
23024
23025
23026 /* Return the index of the first glyph preceding glyph string S that
23027 is overwriting S because of its right overhang. Value is -1 if no
23028 glyph in front of S overwrites S. */
23029
23030 static int
23031 left_overwriting (struct glyph_string *s)
23032 {
23033 int i, k, x;
23034 struct glyph *glyphs = s->row->glyphs[s->area];
23035 int first = s->first_glyph - glyphs;
23036
23037 k = -1;
23038 x = 0;
23039 for (i = first - 1; i >= 0; --i)
23040 {
23041 int left, right;
23042 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23043 if (x + right > 0)
23044 k = i;
23045 x -= glyphs[i].pixel_width;
23046 }
23047
23048 return k;
23049 }
23050
23051
23052 /* Return the index of the last glyph following glyph string S that is
23053 overwritten by S because of S's right overhang. Value is -1 if
23054 no such glyph is found. */
23055
23056 static int
23057 right_overwritten (struct glyph_string *s)
23058 {
23059 int k = -1;
23060
23061 if (s->right_overhang)
23062 {
23063 int x = 0, i;
23064 struct glyph *glyphs = s->row->glyphs[s->area];
23065 int first = (s->first_glyph - glyphs
23066 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23067 int end = s->row->used[s->area];
23068
23069 for (i = first; i < end && s->right_overhang > x; ++i)
23070 x += glyphs[i].pixel_width;
23071
23072 k = i;
23073 }
23074
23075 return k;
23076 }
23077
23078
23079 /* Return the index of the last glyph following glyph string S that
23080 overwrites S because of its left overhang. Value is negative
23081 if no such glyph is found. */
23082
23083 static int
23084 right_overwriting (struct glyph_string *s)
23085 {
23086 int i, k, x;
23087 int end = s->row->used[s->area];
23088 struct glyph *glyphs = s->row->glyphs[s->area];
23089 int first = (s->first_glyph - glyphs
23090 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23091
23092 k = -1;
23093 x = 0;
23094 for (i = first; i < end; ++i)
23095 {
23096 int left, right;
23097 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23098 if (x - left < 0)
23099 k = i;
23100 x += glyphs[i].pixel_width;
23101 }
23102
23103 return k;
23104 }
23105
23106
23107 /* Set background width of glyph string S. START is the index of the
23108 first glyph following S. LAST_X is the right-most x-position + 1
23109 in the drawing area. */
23110
23111 static void
23112 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23113 {
23114 /* If the face of this glyph string has to be drawn to the end of
23115 the drawing area, set S->extends_to_end_of_line_p. */
23116
23117 if (start == s->row->used[s->area]
23118 && s->area == TEXT_AREA
23119 && ((s->row->fill_line_p
23120 && (s->hl == DRAW_NORMAL_TEXT
23121 || s->hl == DRAW_IMAGE_RAISED
23122 || s->hl == DRAW_IMAGE_SUNKEN))
23123 || s->hl == DRAW_MOUSE_FACE))
23124 s->extends_to_end_of_line_p = 1;
23125
23126 /* If S extends its face to the end of the line, set its
23127 background_width to the distance to the right edge of the drawing
23128 area. */
23129 if (s->extends_to_end_of_line_p)
23130 s->background_width = last_x - s->x + 1;
23131 else
23132 s->background_width = s->width;
23133 }
23134
23135
23136 /* Compute overhangs and x-positions for glyph string S and its
23137 predecessors, or successors. X is the starting x-position for S.
23138 BACKWARD_P non-zero means process predecessors. */
23139
23140 static void
23141 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23142 {
23143 if (backward_p)
23144 {
23145 while (s)
23146 {
23147 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23148 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23149 x -= s->width;
23150 s->x = x;
23151 s = s->prev;
23152 }
23153 }
23154 else
23155 {
23156 while (s)
23157 {
23158 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23159 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23160 s->x = x;
23161 x += s->width;
23162 s = s->next;
23163 }
23164 }
23165 }
23166
23167
23168
23169 /* The following macros are only called from draw_glyphs below.
23170 They reference the following parameters of that function directly:
23171 `w', `row', `area', and `overlap_p'
23172 as well as the following local variables:
23173 `s', `f', and `hdc' (in W32) */
23174
23175 #ifdef HAVE_NTGUI
23176 /* On W32, silently add local `hdc' variable to argument list of
23177 init_glyph_string. */
23178 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23179 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23180 #else
23181 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23182 init_glyph_string (s, char2b, w, row, area, start, hl)
23183 #endif
23184
23185 /* Add a glyph string for a stretch glyph to the list of strings
23186 between HEAD and TAIL. START is the index of the stretch glyph in
23187 row area AREA of glyph row ROW. END is the index of the last glyph
23188 in that glyph row area. X is the current output position assigned
23189 to the new glyph string constructed. HL overrides that face of the
23190 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23191 is the right-most x-position of the drawing area. */
23192
23193 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23194 and below -- keep them on one line. */
23195 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23196 do \
23197 { \
23198 s = alloca (sizeof *s); \
23199 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23200 START = fill_stretch_glyph_string (s, START, END); \
23201 append_glyph_string (&HEAD, &TAIL, s); \
23202 s->x = (X); \
23203 } \
23204 while (0)
23205
23206
23207 /* Add a glyph string for an image glyph to the list of strings
23208 between HEAD and TAIL. START is the index of the image glyph in
23209 row area AREA of glyph row ROW. END is the index of the last glyph
23210 in that glyph row area. X is the current output position assigned
23211 to the new glyph string constructed. HL overrides that face of the
23212 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23213 is the right-most x-position of the drawing area. */
23214
23215 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23216 do \
23217 { \
23218 s = alloca (sizeof *s); \
23219 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23220 fill_image_glyph_string (s); \
23221 append_glyph_string (&HEAD, &TAIL, s); \
23222 ++START; \
23223 s->x = (X); \
23224 } \
23225 while (0)
23226
23227
23228 /* Add a glyph string for a sequence of character glyphs to the list
23229 of strings between HEAD and TAIL. START is the index of the first
23230 glyph in row area AREA of glyph row ROW that is part of the new
23231 glyph string. END is the index of the last glyph in that glyph row
23232 area. X is the current output position assigned to the new glyph
23233 string constructed. HL overrides that face of the glyph; e.g. it
23234 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23235 right-most x-position of the drawing area. */
23236
23237 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23238 do \
23239 { \
23240 int face_id; \
23241 XChar2b *char2b; \
23242 \
23243 face_id = (row)->glyphs[area][START].face_id; \
23244 \
23245 s = alloca (sizeof *s); \
23246 char2b = alloca ((END - START) * sizeof *char2b); \
23247 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23248 append_glyph_string (&HEAD, &TAIL, s); \
23249 s->x = (X); \
23250 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23251 } \
23252 while (0)
23253
23254
23255 /* Add a glyph string for a composite sequence to the list of strings
23256 between HEAD and TAIL. START is the index of the first glyph in
23257 row area AREA of glyph row ROW that is part of the new glyph
23258 string. END is the index of the last glyph in that glyph row area.
23259 X is the current output position assigned to the new glyph string
23260 constructed. HL overrides that face of the glyph; e.g. it is
23261 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23262 x-position of the drawing area. */
23263
23264 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23265 do { \
23266 int face_id = (row)->glyphs[area][START].face_id; \
23267 struct face *base_face = FACE_FROM_ID (f, face_id); \
23268 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23269 struct composition *cmp = composition_table[cmp_id]; \
23270 XChar2b *char2b; \
23271 struct glyph_string *first_s = NULL; \
23272 int n; \
23273 \
23274 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23275 \
23276 /* Make glyph_strings for each glyph sequence that is drawable by \
23277 the same face, and append them to HEAD/TAIL. */ \
23278 for (n = 0; n < cmp->glyph_len;) \
23279 { \
23280 s = alloca (sizeof *s); \
23281 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23282 append_glyph_string (&(HEAD), &(TAIL), s); \
23283 s->cmp = cmp; \
23284 s->cmp_from = n; \
23285 s->x = (X); \
23286 if (n == 0) \
23287 first_s = s; \
23288 n = fill_composite_glyph_string (s, base_face, overlaps); \
23289 } \
23290 \
23291 ++START; \
23292 s = first_s; \
23293 } while (0)
23294
23295
23296 /* Add a glyph string for a glyph-string sequence to the list of strings
23297 between HEAD and TAIL. */
23298
23299 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23300 do { \
23301 int face_id; \
23302 XChar2b *char2b; \
23303 Lisp_Object gstring; \
23304 \
23305 face_id = (row)->glyphs[area][START].face_id; \
23306 gstring = (composition_gstring_from_id \
23307 ((row)->glyphs[area][START].u.cmp.id)); \
23308 s = alloca (sizeof *s); \
23309 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23310 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23311 append_glyph_string (&(HEAD), &(TAIL), s); \
23312 s->x = (X); \
23313 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23314 } while (0)
23315
23316
23317 /* Add a glyph string for a sequence of glyphless character's glyphs
23318 to the list of strings between HEAD and TAIL. The meanings of
23319 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23320
23321 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23322 do \
23323 { \
23324 int face_id; \
23325 \
23326 face_id = (row)->glyphs[area][START].face_id; \
23327 \
23328 s = alloca (sizeof *s); \
23329 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23330 append_glyph_string (&HEAD, &TAIL, s); \
23331 s->x = (X); \
23332 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23333 overlaps); \
23334 } \
23335 while (0)
23336
23337
23338 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23339 of AREA of glyph row ROW on window W between indices START and END.
23340 HL overrides the face for drawing glyph strings, e.g. it is
23341 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23342 x-positions of the drawing area.
23343
23344 This is an ugly monster macro construct because we must use alloca
23345 to allocate glyph strings (because draw_glyphs can be called
23346 asynchronously). */
23347
23348 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23349 do \
23350 { \
23351 HEAD = TAIL = NULL; \
23352 while (START < END) \
23353 { \
23354 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23355 switch (first_glyph->type) \
23356 { \
23357 case CHAR_GLYPH: \
23358 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23359 HL, X, LAST_X); \
23360 break; \
23361 \
23362 case COMPOSITE_GLYPH: \
23363 if (first_glyph->u.cmp.automatic) \
23364 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23365 HL, X, LAST_X); \
23366 else \
23367 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23368 HL, X, LAST_X); \
23369 break; \
23370 \
23371 case STRETCH_GLYPH: \
23372 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23373 HL, X, LAST_X); \
23374 break; \
23375 \
23376 case IMAGE_GLYPH: \
23377 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23378 HL, X, LAST_X); \
23379 break; \
23380 \
23381 case GLYPHLESS_GLYPH: \
23382 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23383 HL, X, LAST_X); \
23384 break; \
23385 \
23386 default: \
23387 emacs_abort (); \
23388 } \
23389 \
23390 if (s) \
23391 { \
23392 set_glyph_string_background_width (s, START, LAST_X); \
23393 (X) += s->width; \
23394 } \
23395 } \
23396 } while (0)
23397
23398
23399 /* Draw glyphs between START and END in AREA of ROW on window W,
23400 starting at x-position X. X is relative to AREA in W. HL is a
23401 face-override with the following meaning:
23402
23403 DRAW_NORMAL_TEXT draw normally
23404 DRAW_CURSOR draw in cursor face
23405 DRAW_MOUSE_FACE draw in mouse face.
23406 DRAW_INVERSE_VIDEO draw in mode line face
23407 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23408 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23409
23410 If OVERLAPS is non-zero, draw only the foreground of characters and
23411 clip to the physical height of ROW. Non-zero value also defines
23412 the overlapping part to be drawn:
23413
23414 OVERLAPS_PRED overlap with preceding rows
23415 OVERLAPS_SUCC overlap with succeeding rows
23416 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23417 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23418
23419 Value is the x-position reached, relative to AREA of W. */
23420
23421 static int
23422 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23423 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23424 enum draw_glyphs_face hl, int overlaps)
23425 {
23426 struct glyph_string *head, *tail;
23427 struct glyph_string *s;
23428 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23429 int i, j, x_reached, last_x, area_left = 0;
23430 struct frame *f = XFRAME (WINDOW_FRAME (w));
23431 DECLARE_HDC (hdc);
23432
23433 ALLOCATE_HDC (hdc, f);
23434
23435 /* Let's rather be paranoid than getting a SEGV. */
23436 end = min (end, row->used[area]);
23437 start = clip_to_bounds (0, start, end);
23438
23439 /* Translate X to frame coordinates. Set last_x to the right
23440 end of the drawing area. */
23441 if (row->full_width_p)
23442 {
23443 /* X is relative to the left edge of W, without scroll bars
23444 or fringes. */
23445 area_left = WINDOW_LEFT_EDGE_X (w);
23446 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23447 }
23448 else
23449 {
23450 area_left = window_box_left (w, area);
23451 last_x = area_left + window_box_width (w, area);
23452 }
23453 x += area_left;
23454
23455 /* Build a doubly-linked list of glyph_string structures between
23456 head and tail from what we have to draw. Note that the macro
23457 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23458 the reason we use a separate variable `i'. */
23459 i = start;
23460 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23461 if (tail)
23462 x_reached = tail->x + tail->background_width;
23463 else
23464 x_reached = x;
23465
23466 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23467 the row, redraw some glyphs in front or following the glyph
23468 strings built above. */
23469 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23470 {
23471 struct glyph_string *h, *t;
23472 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23473 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23474 int check_mouse_face = 0;
23475 int dummy_x = 0;
23476
23477 /* If mouse highlighting is on, we may need to draw adjacent
23478 glyphs using mouse-face highlighting. */
23479 if (area == TEXT_AREA && row->mouse_face_p
23480 && hlinfo->mouse_face_beg_row >= 0
23481 && hlinfo->mouse_face_end_row >= 0)
23482 {
23483 struct glyph_row *mouse_beg_row, *mouse_end_row;
23484
23485 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23486 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23487
23488 if (row >= mouse_beg_row && row <= mouse_end_row)
23489 {
23490 check_mouse_face = 1;
23491 mouse_beg_col = (row == mouse_beg_row)
23492 ? hlinfo->mouse_face_beg_col : 0;
23493 mouse_end_col = (row == mouse_end_row)
23494 ? hlinfo->mouse_face_end_col
23495 : row->used[TEXT_AREA];
23496 }
23497 }
23498
23499 /* Compute overhangs for all glyph strings. */
23500 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23501 for (s = head; s; s = s->next)
23502 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23503
23504 /* Prepend glyph strings for glyphs in front of the first glyph
23505 string that are overwritten because of the first glyph
23506 string's left overhang. The background of all strings
23507 prepended must be drawn because the first glyph string
23508 draws over it. */
23509 i = left_overwritten (head);
23510 if (i >= 0)
23511 {
23512 enum draw_glyphs_face overlap_hl;
23513
23514 /* If this row contains mouse highlighting, attempt to draw
23515 the overlapped glyphs with the correct highlight. This
23516 code fails if the overlap encompasses more than one glyph
23517 and mouse-highlight spans only some of these glyphs.
23518 However, making it work perfectly involves a lot more
23519 code, and I don't know if the pathological case occurs in
23520 practice, so we'll stick to this for now. --- cyd */
23521 if (check_mouse_face
23522 && mouse_beg_col < start && mouse_end_col > i)
23523 overlap_hl = DRAW_MOUSE_FACE;
23524 else
23525 overlap_hl = DRAW_NORMAL_TEXT;
23526
23527 j = i;
23528 BUILD_GLYPH_STRINGS (j, start, h, t,
23529 overlap_hl, dummy_x, last_x);
23530 start = i;
23531 compute_overhangs_and_x (t, head->x, 1);
23532 prepend_glyph_string_lists (&head, &tail, h, t);
23533 clip_head = head;
23534 }
23535
23536 /* Prepend glyph strings for glyphs in front of the first glyph
23537 string that overwrite that glyph string because of their
23538 right overhang. For these strings, only the foreground must
23539 be drawn, because it draws over the glyph string at `head'.
23540 The background must not be drawn because this would overwrite
23541 right overhangs of preceding glyphs for which no glyph
23542 strings exist. */
23543 i = left_overwriting (head);
23544 if (i >= 0)
23545 {
23546 enum draw_glyphs_face overlap_hl;
23547
23548 if (check_mouse_face
23549 && mouse_beg_col < start && mouse_end_col > i)
23550 overlap_hl = DRAW_MOUSE_FACE;
23551 else
23552 overlap_hl = DRAW_NORMAL_TEXT;
23553
23554 clip_head = head;
23555 BUILD_GLYPH_STRINGS (i, start, h, t,
23556 overlap_hl, dummy_x, last_x);
23557 for (s = h; s; s = s->next)
23558 s->background_filled_p = 1;
23559 compute_overhangs_and_x (t, head->x, 1);
23560 prepend_glyph_string_lists (&head, &tail, h, t);
23561 }
23562
23563 /* Append glyphs strings for glyphs following the last glyph
23564 string tail that are overwritten by tail. The background of
23565 these strings has to be drawn because tail's foreground draws
23566 over it. */
23567 i = right_overwritten (tail);
23568 if (i >= 0)
23569 {
23570 enum draw_glyphs_face overlap_hl;
23571
23572 if (check_mouse_face
23573 && mouse_beg_col < i && mouse_end_col > end)
23574 overlap_hl = DRAW_MOUSE_FACE;
23575 else
23576 overlap_hl = DRAW_NORMAL_TEXT;
23577
23578 BUILD_GLYPH_STRINGS (end, i, h, t,
23579 overlap_hl, x, last_x);
23580 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23581 we don't have `end = i;' here. */
23582 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23583 append_glyph_string_lists (&head, &tail, h, t);
23584 clip_tail = tail;
23585 }
23586
23587 /* Append glyph strings for glyphs following the last glyph
23588 string tail that overwrite tail. The foreground of such
23589 glyphs has to be drawn because it writes into the background
23590 of tail. The background must not be drawn because it could
23591 paint over the foreground of following glyphs. */
23592 i = right_overwriting (tail);
23593 if (i >= 0)
23594 {
23595 enum draw_glyphs_face overlap_hl;
23596 if (check_mouse_face
23597 && mouse_beg_col < i && mouse_end_col > end)
23598 overlap_hl = DRAW_MOUSE_FACE;
23599 else
23600 overlap_hl = DRAW_NORMAL_TEXT;
23601
23602 clip_tail = tail;
23603 i++; /* We must include the Ith glyph. */
23604 BUILD_GLYPH_STRINGS (end, i, h, t,
23605 overlap_hl, x, last_x);
23606 for (s = h; s; s = s->next)
23607 s->background_filled_p = 1;
23608 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23609 append_glyph_string_lists (&head, &tail, h, t);
23610 }
23611 if (clip_head || clip_tail)
23612 for (s = head; s; s = s->next)
23613 {
23614 s->clip_head = clip_head;
23615 s->clip_tail = clip_tail;
23616 }
23617 }
23618
23619 /* Draw all strings. */
23620 for (s = head; s; s = s->next)
23621 FRAME_RIF (f)->draw_glyph_string (s);
23622
23623 #ifndef HAVE_NS
23624 /* When focus a sole frame and move horizontally, this sets on_p to 0
23625 causing a failure to erase prev cursor position. */
23626 if (area == TEXT_AREA
23627 && !row->full_width_p
23628 /* When drawing overlapping rows, only the glyph strings'
23629 foreground is drawn, which doesn't erase a cursor
23630 completely. */
23631 && !overlaps)
23632 {
23633 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23634 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23635 : (tail ? tail->x + tail->background_width : x));
23636 x0 -= area_left;
23637 x1 -= area_left;
23638
23639 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23640 row->y, MATRIX_ROW_BOTTOM_Y (row));
23641 }
23642 #endif
23643
23644 /* Value is the x-position up to which drawn, relative to AREA of W.
23645 This doesn't include parts drawn because of overhangs. */
23646 if (row->full_width_p)
23647 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23648 else
23649 x_reached -= area_left;
23650
23651 RELEASE_HDC (hdc, f);
23652
23653 return x_reached;
23654 }
23655
23656 /* Expand row matrix if too narrow. Don't expand if area
23657 is not present. */
23658
23659 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23660 { \
23661 if (!fonts_changed_p \
23662 && (it->glyph_row->glyphs[area] \
23663 < it->glyph_row->glyphs[area + 1])) \
23664 { \
23665 it->w->ncols_scale_factor++; \
23666 fonts_changed_p = 1; \
23667 } \
23668 }
23669
23670 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23671 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23672
23673 static void
23674 append_glyph (struct it *it)
23675 {
23676 struct glyph *glyph;
23677 enum glyph_row_area area = it->area;
23678
23679 eassert (it->glyph_row);
23680 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23681
23682 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23683 if (glyph < it->glyph_row->glyphs[area + 1])
23684 {
23685 /* If the glyph row is reversed, we need to prepend the glyph
23686 rather than append it. */
23687 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23688 {
23689 struct glyph *g;
23690
23691 /* Make room for the additional glyph. */
23692 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23693 g[1] = *g;
23694 glyph = it->glyph_row->glyphs[area];
23695 }
23696 glyph->charpos = CHARPOS (it->position);
23697 glyph->object = it->object;
23698 if (it->pixel_width > 0)
23699 {
23700 glyph->pixel_width = it->pixel_width;
23701 glyph->padding_p = 0;
23702 }
23703 else
23704 {
23705 /* Assure at least 1-pixel width. Otherwise, cursor can't
23706 be displayed correctly. */
23707 glyph->pixel_width = 1;
23708 glyph->padding_p = 1;
23709 }
23710 glyph->ascent = it->ascent;
23711 glyph->descent = it->descent;
23712 glyph->voffset = it->voffset;
23713 glyph->type = CHAR_GLYPH;
23714 glyph->avoid_cursor_p = it->avoid_cursor_p;
23715 glyph->multibyte_p = it->multibyte_p;
23716 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23717 {
23718 /* In R2L rows, the left and the right box edges need to be
23719 drawn in reverse direction. */
23720 glyph->right_box_line_p = it->start_of_box_run_p;
23721 glyph->left_box_line_p = it->end_of_box_run_p;
23722 }
23723 else
23724 {
23725 glyph->left_box_line_p = it->start_of_box_run_p;
23726 glyph->right_box_line_p = it->end_of_box_run_p;
23727 }
23728 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23729 || it->phys_descent > it->descent);
23730 glyph->glyph_not_available_p = it->glyph_not_available_p;
23731 glyph->face_id = it->face_id;
23732 glyph->u.ch = it->char_to_display;
23733 glyph->slice.img = null_glyph_slice;
23734 glyph->font_type = FONT_TYPE_UNKNOWN;
23735 if (it->bidi_p)
23736 {
23737 glyph->resolved_level = it->bidi_it.resolved_level;
23738 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23739 emacs_abort ();
23740 glyph->bidi_type = it->bidi_it.type;
23741 }
23742 else
23743 {
23744 glyph->resolved_level = 0;
23745 glyph->bidi_type = UNKNOWN_BT;
23746 }
23747 ++it->glyph_row->used[area];
23748 }
23749 else
23750 IT_EXPAND_MATRIX_WIDTH (it, area);
23751 }
23752
23753 /* Store one glyph for the composition IT->cmp_it.id in
23754 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23755 non-null. */
23756
23757 static void
23758 append_composite_glyph (struct it *it)
23759 {
23760 struct glyph *glyph;
23761 enum glyph_row_area area = it->area;
23762
23763 eassert (it->glyph_row);
23764
23765 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23766 if (glyph < it->glyph_row->glyphs[area + 1])
23767 {
23768 /* If the glyph row is reversed, we need to prepend the glyph
23769 rather than append it. */
23770 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23771 {
23772 struct glyph *g;
23773
23774 /* Make room for the new glyph. */
23775 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23776 g[1] = *g;
23777 glyph = it->glyph_row->glyphs[it->area];
23778 }
23779 glyph->charpos = it->cmp_it.charpos;
23780 glyph->object = it->object;
23781 glyph->pixel_width = it->pixel_width;
23782 glyph->ascent = it->ascent;
23783 glyph->descent = it->descent;
23784 glyph->voffset = it->voffset;
23785 glyph->type = COMPOSITE_GLYPH;
23786 if (it->cmp_it.ch < 0)
23787 {
23788 glyph->u.cmp.automatic = 0;
23789 glyph->u.cmp.id = it->cmp_it.id;
23790 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23791 }
23792 else
23793 {
23794 glyph->u.cmp.automatic = 1;
23795 glyph->u.cmp.id = it->cmp_it.id;
23796 glyph->slice.cmp.from = it->cmp_it.from;
23797 glyph->slice.cmp.to = it->cmp_it.to - 1;
23798 }
23799 glyph->avoid_cursor_p = it->avoid_cursor_p;
23800 glyph->multibyte_p = it->multibyte_p;
23801 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23802 {
23803 /* In R2L rows, the left and the right box edges need to be
23804 drawn in reverse direction. */
23805 glyph->right_box_line_p = it->start_of_box_run_p;
23806 glyph->left_box_line_p = it->end_of_box_run_p;
23807 }
23808 else
23809 {
23810 glyph->left_box_line_p = it->start_of_box_run_p;
23811 glyph->right_box_line_p = it->end_of_box_run_p;
23812 }
23813 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23814 || it->phys_descent > it->descent);
23815 glyph->padding_p = 0;
23816 glyph->glyph_not_available_p = 0;
23817 glyph->face_id = it->face_id;
23818 glyph->font_type = FONT_TYPE_UNKNOWN;
23819 if (it->bidi_p)
23820 {
23821 glyph->resolved_level = it->bidi_it.resolved_level;
23822 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23823 emacs_abort ();
23824 glyph->bidi_type = it->bidi_it.type;
23825 }
23826 ++it->glyph_row->used[area];
23827 }
23828 else
23829 IT_EXPAND_MATRIX_WIDTH (it, area);
23830 }
23831
23832
23833 /* Change IT->ascent and IT->height according to the setting of
23834 IT->voffset. */
23835
23836 static void
23837 take_vertical_position_into_account (struct it *it)
23838 {
23839 if (it->voffset)
23840 {
23841 if (it->voffset < 0)
23842 /* Increase the ascent so that we can display the text higher
23843 in the line. */
23844 it->ascent -= it->voffset;
23845 else
23846 /* Increase the descent so that we can display the text lower
23847 in the line. */
23848 it->descent += it->voffset;
23849 }
23850 }
23851
23852
23853 /* Produce glyphs/get display metrics for the image IT is loaded with.
23854 See the description of struct display_iterator in dispextern.h for
23855 an overview of struct display_iterator. */
23856
23857 static void
23858 produce_image_glyph (struct it *it)
23859 {
23860 struct image *img;
23861 struct face *face;
23862 int glyph_ascent, crop;
23863 struct glyph_slice slice;
23864
23865 eassert (it->what == IT_IMAGE);
23866
23867 face = FACE_FROM_ID (it->f, it->face_id);
23868 eassert (face);
23869 /* Make sure X resources of the face is loaded. */
23870 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23871
23872 if (it->image_id < 0)
23873 {
23874 /* Fringe bitmap. */
23875 it->ascent = it->phys_ascent = 0;
23876 it->descent = it->phys_descent = 0;
23877 it->pixel_width = 0;
23878 it->nglyphs = 0;
23879 return;
23880 }
23881
23882 img = IMAGE_FROM_ID (it->f, it->image_id);
23883 eassert (img);
23884 /* Make sure X resources of the image is loaded. */
23885 prepare_image_for_display (it->f, img);
23886
23887 slice.x = slice.y = 0;
23888 slice.width = img->width;
23889 slice.height = img->height;
23890
23891 if (INTEGERP (it->slice.x))
23892 slice.x = XINT (it->slice.x);
23893 else if (FLOATP (it->slice.x))
23894 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23895
23896 if (INTEGERP (it->slice.y))
23897 slice.y = XINT (it->slice.y);
23898 else if (FLOATP (it->slice.y))
23899 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23900
23901 if (INTEGERP (it->slice.width))
23902 slice.width = XINT (it->slice.width);
23903 else if (FLOATP (it->slice.width))
23904 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23905
23906 if (INTEGERP (it->slice.height))
23907 slice.height = XINT (it->slice.height);
23908 else if (FLOATP (it->slice.height))
23909 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23910
23911 if (slice.x >= img->width)
23912 slice.x = img->width;
23913 if (slice.y >= img->height)
23914 slice.y = img->height;
23915 if (slice.x + slice.width >= img->width)
23916 slice.width = img->width - slice.x;
23917 if (slice.y + slice.height > img->height)
23918 slice.height = img->height - slice.y;
23919
23920 if (slice.width == 0 || slice.height == 0)
23921 return;
23922
23923 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23924
23925 it->descent = slice.height - glyph_ascent;
23926 if (slice.y == 0)
23927 it->descent += img->vmargin;
23928 if (slice.y + slice.height == img->height)
23929 it->descent += img->vmargin;
23930 it->phys_descent = it->descent;
23931
23932 it->pixel_width = slice.width;
23933 if (slice.x == 0)
23934 it->pixel_width += img->hmargin;
23935 if (slice.x + slice.width == img->width)
23936 it->pixel_width += img->hmargin;
23937
23938 /* It's quite possible for images to have an ascent greater than
23939 their height, so don't get confused in that case. */
23940 if (it->descent < 0)
23941 it->descent = 0;
23942
23943 it->nglyphs = 1;
23944
23945 if (face->box != FACE_NO_BOX)
23946 {
23947 if (face->box_line_width > 0)
23948 {
23949 if (slice.y == 0)
23950 it->ascent += face->box_line_width;
23951 if (slice.y + slice.height == img->height)
23952 it->descent += face->box_line_width;
23953 }
23954
23955 if (it->start_of_box_run_p && slice.x == 0)
23956 it->pixel_width += eabs (face->box_line_width);
23957 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23958 it->pixel_width += eabs (face->box_line_width);
23959 }
23960
23961 take_vertical_position_into_account (it);
23962
23963 /* Automatically crop wide image glyphs at right edge so we can
23964 draw the cursor on same display row. */
23965 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23966 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23967 {
23968 it->pixel_width -= crop;
23969 slice.width -= crop;
23970 }
23971
23972 if (it->glyph_row)
23973 {
23974 struct glyph *glyph;
23975 enum glyph_row_area area = it->area;
23976
23977 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23978 if (glyph < it->glyph_row->glyphs[area + 1])
23979 {
23980 glyph->charpos = CHARPOS (it->position);
23981 glyph->object = it->object;
23982 glyph->pixel_width = it->pixel_width;
23983 glyph->ascent = glyph_ascent;
23984 glyph->descent = it->descent;
23985 glyph->voffset = it->voffset;
23986 glyph->type = IMAGE_GLYPH;
23987 glyph->avoid_cursor_p = it->avoid_cursor_p;
23988 glyph->multibyte_p = it->multibyte_p;
23989 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23990 {
23991 /* In R2L rows, the left and the right box edges need to be
23992 drawn in reverse direction. */
23993 glyph->right_box_line_p = it->start_of_box_run_p;
23994 glyph->left_box_line_p = it->end_of_box_run_p;
23995 }
23996 else
23997 {
23998 glyph->left_box_line_p = it->start_of_box_run_p;
23999 glyph->right_box_line_p = it->end_of_box_run_p;
24000 }
24001 glyph->overlaps_vertically_p = 0;
24002 glyph->padding_p = 0;
24003 glyph->glyph_not_available_p = 0;
24004 glyph->face_id = it->face_id;
24005 glyph->u.img_id = img->id;
24006 glyph->slice.img = slice;
24007 glyph->font_type = FONT_TYPE_UNKNOWN;
24008 if (it->bidi_p)
24009 {
24010 glyph->resolved_level = it->bidi_it.resolved_level;
24011 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24012 emacs_abort ();
24013 glyph->bidi_type = it->bidi_it.type;
24014 }
24015 ++it->glyph_row->used[area];
24016 }
24017 else
24018 IT_EXPAND_MATRIX_WIDTH (it, area);
24019 }
24020 }
24021
24022
24023 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24024 of the glyph, WIDTH and HEIGHT are the width and height of the
24025 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24026
24027 static void
24028 append_stretch_glyph (struct it *it, Lisp_Object object,
24029 int width, int height, int ascent)
24030 {
24031 struct glyph *glyph;
24032 enum glyph_row_area area = it->area;
24033
24034 eassert (ascent >= 0 && ascent <= height);
24035
24036 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24037 if (glyph < it->glyph_row->glyphs[area + 1])
24038 {
24039 /* If the glyph row is reversed, we need to prepend the glyph
24040 rather than append it. */
24041 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24042 {
24043 struct glyph *g;
24044
24045 /* Make room for the additional glyph. */
24046 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24047 g[1] = *g;
24048 glyph = it->glyph_row->glyphs[area];
24049 }
24050 glyph->charpos = CHARPOS (it->position);
24051 glyph->object = object;
24052 glyph->pixel_width = width;
24053 glyph->ascent = ascent;
24054 glyph->descent = height - ascent;
24055 glyph->voffset = it->voffset;
24056 glyph->type = STRETCH_GLYPH;
24057 glyph->avoid_cursor_p = it->avoid_cursor_p;
24058 glyph->multibyte_p = it->multibyte_p;
24059 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24060 {
24061 /* In R2L rows, the left and the right box edges need to be
24062 drawn in reverse direction. */
24063 glyph->right_box_line_p = it->start_of_box_run_p;
24064 glyph->left_box_line_p = it->end_of_box_run_p;
24065 }
24066 else
24067 {
24068 glyph->left_box_line_p = it->start_of_box_run_p;
24069 glyph->right_box_line_p = it->end_of_box_run_p;
24070 }
24071 glyph->overlaps_vertically_p = 0;
24072 glyph->padding_p = 0;
24073 glyph->glyph_not_available_p = 0;
24074 glyph->face_id = it->face_id;
24075 glyph->u.stretch.ascent = ascent;
24076 glyph->u.stretch.height = height;
24077 glyph->slice.img = null_glyph_slice;
24078 glyph->font_type = FONT_TYPE_UNKNOWN;
24079 if (it->bidi_p)
24080 {
24081 glyph->resolved_level = it->bidi_it.resolved_level;
24082 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24083 emacs_abort ();
24084 glyph->bidi_type = it->bidi_it.type;
24085 }
24086 else
24087 {
24088 glyph->resolved_level = 0;
24089 glyph->bidi_type = UNKNOWN_BT;
24090 }
24091 ++it->glyph_row->used[area];
24092 }
24093 else
24094 IT_EXPAND_MATRIX_WIDTH (it, area);
24095 }
24096
24097 #endif /* HAVE_WINDOW_SYSTEM */
24098
24099 /* Produce a stretch glyph for iterator IT. IT->object is the value
24100 of the glyph property displayed. The value must be a list
24101 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24102 being recognized:
24103
24104 1. `:width WIDTH' specifies that the space should be WIDTH *
24105 canonical char width wide. WIDTH may be an integer or floating
24106 point number.
24107
24108 2. `:relative-width FACTOR' specifies that the width of the stretch
24109 should be computed from the width of the first character having the
24110 `glyph' property, and should be FACTOR times that width.
24111
24112 3. `:align-to HPOS' specifies that the space should be wide enough
24113 to reach HPOS, a value in canonical character units.
24114
24115 Exactly one of the above pairs must be present.
24116
24117 4. `:height HEIGHT' specifies that the height of the stretch produced
24118 should be HEIGHT, measured in canonical character units.
24119
24120 5. `:relative-height FACTOR' specifies that the height of the
24121 stretch should be FACTOR times the height of the characters having
24122 the glyph property.
24123
24124 Either none or exactly one of 4 or 5 must be present.
24125
24126 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24127 of the stretch should be used for the ascent of the stretch.
24128 ASCENT must be in the range 0 <= ASCENT <= 100. */
24129
24130 void
24131 produce_stretch_glyph (struct it *it)
24132 {
24133 /* (space :width WIDTH :height HEIGHT ...) */
24134 Lisp_Object prop, plist;
24135 int width = 0, height = 0, align_to = -1;
24136 int zero_width_ok_p = 0;
24137 double tem;
24138 struct font *font = NULL;
24139
24140 #ifdef HAVE_WINDOW_SYSTEM
24141 int ascent = 0;
24142 int zero_height_ok_p = 0;
24143
24144 if (FRAME_WINDOW_P (it->f))
24145 {
24146 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24147 font = face->font ? face->font : FRAME_FONT (it->f);
24148 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24149 }
24150 #endif
24151
24152 /* List should start with `space'. */
24153 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24154 plist = XCDR (it->object);
24155
24156 /* Compute the width of the stretch. */
24157 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24158 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24159 {
24160 /* Absolute width `:width WIDTH' specified and valid. */
24161 zero_width_ok_p = 1;
24162 width = (int)tem;
24163 }
24164 #ifdef HAVE_WINDOW_SYSTEM
24165 else if (FRAME_WINDOW_P (it->f)
24166 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24167 {
24168 /* Relative width `:relative-width FACTOR' specified and valid.
24169 Compute the width of the characters having the `glyph'
24170 property. */
24171 struct it it2;
24172 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24173
24174 it2 = *it;
24175 if (it->multibyte_p)
24176 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24177 else
24178 {
24179 it2.c = it2.char_to_display = *p, it2.len = 1;
24180 if (! ASCII_CHAR_P (it2.c))
24181 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24182 }
24183
24184 it2.glyph_row = NULL;
24185 it2.what = IT_CHARACTER;
24186 x_produce_glyphs (&it2);
24187 width = NUMVAL (prop) * it2.pixel_width;
24188 }
24189 #endif /* HAVE_WINDOW_SYSTEM */
24190 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24191 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24192 {
24193 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24194 align_to = (align_to < 0
24195 ? 0
24196 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24197 else if (align_to < 0)
24198 align_to = window_box_left_offset (it->w, TEXT_AREA);
24199 width = max (0, (int)tem + align_to - it->current_x);
24200 zero_width_ok_p = 1;
24201 }
24202 else
24203 /* Nothing specified -> width defaults to canonical char width. */
24204 width = FRAME_COLUMN_WIDTH (it->f);
24205
24206 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24207 width = 1;
24208
24209 #ifdef HAVE_WINDOW_SYSTEM
24210 /* Compute height. */
24211 if (FRAME_WINDOW_P (it->f))
24212 {
24213 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24214 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24215 {
24216 height = (int)tem;
24217 zero_height_ok_p = 1;
24218 }
24219 else if (prop = Fplist_get (plist, QCrelative_height),
24220 NUMVAL (prop) > 0)
24221 height = FONT_HEIGHT (font) * NUMVAL (prop);
24222 else
24223 height = FONT_HEIGHT (font);
24224
24225 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24226 height = 1;
24227
24228 /* Compute percentage of height used for ascent. If
24229 `:ascent ASCENT' is present and valid, use that. Otherwise,
24230 derive the ascent from the font in use. */
24231 if (prop = Fplist_get (plist, QCascent),
24232 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24233 ascent = height * NUMVAL (prop) / 100.0;
24234 else if (!NILP (prop)
24235 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24236 ascent = min (max (0, (int)tem), height);
24237 else
24238 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24239 }
24240 else
24241 #endif /* HAVE_WINDOW_SYSTEM */
24242 height = 1;
24243
24244 if (width > 0 && it->line_wrap != TRUNCATE
24245 && it->current_x + width > it->last_visible_x)
24246 {
24247 width = it->last_visible_x - it->current_x;
24248 #ifdef HAVE_WINDOW_SYSTEM
24249 /* Subtract one more pixel from the stretch width, but only on
24250 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24251 width -= FRAME_WINDOW_P (it->f);
24252 #endif
24253 }
24254
24255 if (width > 0 && height > 0 && it->glyph_row)
24256 {
24257 Lisp_Object o_object = it->object;
24258 Lisp_Object object = it->stack[it->sp - 1].string;
24259 int n = width;
24260
24261 if (!STRINGP (object))
24262 object = it->w->buffer;
24263 #ifdef HAVE_WINDOW_SYSTEM
24264 if (FRAME_WINDOW_P (it->f))
24265 append_stretch_glyph (it, object, width, height, ascent);
24266 else
24267 #endif
24268 {
24269 it->object = object;
24270 it->char_to_display = ' ';
24271 it->pixel_width = it->len = 1;
24272 while (n--)
24273 tty_append_glyph (it);
24274 it->object = o_object;
24275 }
24276 }
24277
24278 it->pixel_width = width;
24279 #ifdef HAVE_WINDOW_SYSTEM
24280 if (FRAME_WINDOW_P (it->f))
24281 {
24282 it->ascent = it->phys_ascent = ascent;
24283 it->descent = it->phys_descent = height - it->ascent;
24284 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24285 take_vertical_position_into_account (it);
24286 }
24287 else
24288 #endif
24289 it->nglyphs = width;
24290 }
24291
24292 /* Get information about special display element WHAT in an
24293 environment described by IT. WHAT is one of IT_TRUNCATION or
24294 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24295 non-null glyph_row member. This function ensures that fields like
24296 face_id, c, len of IT are left untouched. */
24297
24298 static void
24299 produce_special_glyphs (struct it *it, enum display_element_type what)
24300 {
24301 struct it temp_it;
24302 Lisp_Object gc;
24303 GLYPH glyph;
24304
24305 temp_it = *it;
24306 temp_it.object = make_number (0);
24307 memset (&temp_it.current, 0, sizeof temp_it.current);
24308
24309 if (what == IT_CONTINUATION)
24310 {
24311 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24312 if (it->bidi_it.paragraph_dir == R2L)
24313 SET_GLYPH_FROM_CHAR (glyph, '/');
24314 else
24315 SET_GLYPH_FROM_CHAR (glyph, '\\');
24316 if (it->dp
24317 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24318 {
24319 /* FIXME: Should we mirror GC for R2L lines? */
24320 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24321 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24322 }
24323 }
24324 else if (what == IT_TRUNCATION)
24325 {
24326 /* Truncation glyph. */
24327 SET_GLYPH_FROM_CHAR (glyph, '$');
24328 if (it->dp
24329 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24330 {
24331 /* FIXME: Should we mirror GC for R2L lines? */
24332 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24333 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24334 }
24335 }
24336 else
24337 emacs_abort ();
24338
24339 #ifdef HAVE_WINDOW_SYSTEM
24340 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24341 is turned off, we precede the truncation/continuation glyphs by a
24342 stretch glyph whose width is computed such that these special
24343 glyphs are aligned at the window margin, even when very different
24344 fonts are used in different glyph rows. */
24345 if (FRAME_WINDOW_P (temp_it.f)
24346 /* init_iterator calls this with it->glyph_row == NULL, and it
24347 wants only the pixel width of the truncation/continuation
24348 glyphs. */
24349 && temp_it.glyph_row
24350 /* insert_left_trunc_glyphs calls us at the beginning of the
24351 row, and it has its own calculation of the stretch glyph
24352 width. */
24353 && temp_it.glyph_row->used[TEXT_AREA] > 0
24354 && (temp_it.glyph_row->reversed_p
24355 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24356 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24357 {
24358 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24359
24360 if (stretch_width > 0)
24361 {
24362 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24363 struct font *font =
24364 face->font ? face->font : FRAME_FONT (temp_it.f);
24365 int stretch_ascent =
24366 (((temp_it.ascent + temp_it.descent)
24367 * FONT_BASE (font)) / FONT_HEIGHT (font));
24368
24369 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24370 temp_it.ascent + temp_it.descent,
24371 stretch_ascent);
24372 }
24373 }
24374 #endif
24375
24376 temp_it.dp = NULL;
24377 temp_it.what = IT_CHARACTER;
24378 temp_it.len = 1;
24379 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24380 temp_it.face_id = GLYPH_FACE (glyph);
24381 temp_it.len = CHAR_BYTES (temp_it.c);
24382
24383 PRODUCE_GLYPHS (&temp_it);
24384 it->pixel_width = temp_it.pixel_width;
24385 it->nglyphs = temp_it.pixel_width;
24386 }
24387
24388 #ifdef HAVE_WINDOW_SYSTEM
24389
24390 /* Calculate line-height and line-spacing properties.
24391 An integer value specifies explicit pixel value.
24392 A float value specifies relative value to current face height.
24393 A cons (float . face-name) specifies relative value to
24394 height of specified face font.
24395
24396 Returns height in pixels, or nil. */
24397
24398
24399 static Lisp_Object
24400 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24401 int boff, int override)
24402 {
24403 Lisp_Object face_name = Qnil;
24404 int ascent, descent, height;
24405
24406 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24407 return val;
24408
24409 if (CONSP (val))
24410 {
24411 face_name = XCAR (val);
24412 val = XCDR (val);
24413 if (!NUMBERP (val))
24414 val = make_number (1);
24415 if (NILP (face_name))
24416 {
24417 height = it->ascent + it->descent;
24418 goto scale;
24419 }
24420 }
24421
24422 if (NILP (face_name))
24423 {
24424 font = FRAME_FONT (it->f);
24425 boff = FRAME_BASELINE_OFFSET (it->f);
24426 }
24427 else if (EQ (face_name, Qt))
24428 {
24429 override = 0;
24430 }
24431 else
24432 {
24433 int face_id;
24434 struct face *face;
24435
24436 face_id = lookup_named_face (it->f, face_name, 0);
24437 if (face_id < 0)
24438 return make_number (-1);
24439
24440 face = FACE_FROM_ID (it->f, face_id);
24441 font = face->font;
24442 if (font == NULL)
24443 return make_number (-1);
24444 boff = font->baseline_offset;
24445 if (font->vertical_centering)
24446 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24447 }
24448
24449 ascent = FONT_BASE (font) + boff;
24450 descent = FONT_DESCENT (font) - boff;
24451
24452 if (override)
24453 {
24454 it->override_ascent = ascent;
24455 it->override_descent = descent;
24456 it->override_boff = boff;
24457 }
24458
24459 height = ascent + descent;
24460
24461 scale:
24462 if (FLOATP (val))
24463 height = (int)(XFLOAT_DATA (val) * height);
24464 else if (INTEGERP (val))
24465 height *= XINT (val);
24466
24467 return make_number (height);
24468 }
24469
24470
24471 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24472 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24473 and only if this is for a character for which no font was found.
24474
24475 If the display method (it->glyphless_method) is
24476 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24477 length of the acronym or the hexadecimal string, UPPER_XOFF and
24478 UPPER_YOFF are pixel offsets for the upper part of the string,
24479 LOWER_XOFF and LOWER_YOFF are for the lower part.
24480
24481 For the other display methods, LEN through LOWER_YOFF are zero. */
24482
24483 static void
24484 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24485 short upper_xoff, short upper_yoff,
24486 short lower_xoff, short lower_yoff)
24487 {
24488 struct glyph *glyph;
24489 enum glyph_row_area area = it->area;
24490
24491 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24492 if (glyph < it->glyph_row->glyphs[area + 1])
24493 {
24494 /* If the glyph row is reversed, we need to prepend the glyph
24495 rather than append it. */
24496 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24497 {
24498 struct glyph *g;
24499
24500 /* Make room for the additional glyph. */
24501 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24502 g[1] = *g;
24503 glyph = it->glyph_row->glyphs[area];
24504 }
24505 glyph->charpos = CHARPOS (it->position);
24506 glyph->object = it->object;
24507 glyph->pixel_width = it->pixel_width;
24508 glyph->ascent = it->ascent;
24509 glyph->descent = it->descent;
24510 glyph->voffset = it->voffset;
24511 glyph->type = GLYPHLESS_GLYPH;
24512 glyph->u.glyphless.method = it->glyphless_method;
24513 glyph->u.glyphless.for_no_font = for_no_font;
24514 glyph->u.glyphless.len = len;
24515 glyph->u.glyphless.ch = it->c;
24516 glyph->slice.glyphless.upper_xoff = upper_xoff;
24517 glyph->slice.glyphless.upper_yoff = upper_yoff;
24518 glyph->slice.glyphless.lower_xoff = lower_xoff;
24519 glyph->slice.glyphless.lower_yoff = lower_yoff;
24520 glyph->avoid_cursor_p = it->avoid_cursor_p;
24521 glyph->multibyte_p = it->multibyte_p;
24522 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24523 {
24524 /* In R2L rows, the left and the right box edges need to be
24525 drawn in reverse direction. */
24526 glyph->right_box_line_p = it->start_of_box_run_p;
24527 glyph->left_box_line_p = it->end_of_box_run_p;
24528 }
24529 else
24530 {
24531 glyph->left_box_line_p = it->start_of_box_run_p;
24532 glyph->right_box_line_p = it->end_of_box_run_p;
24533 }
24534 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24535 || it->phys_descent > it->descent);
24536 glyph->padding_p = 0;
24537 glyph->glyph_not_available_p = 0;
24538 glyph->face_id = face_id;
24539 glyph->font_type = FONT_TYPE_UNKNOWN;
24540 if (it->bidi_p)
24541 {
24542 glyph->resolved_level = it->bidi_it.resolved_level;
24543 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24544 emacs_abort ();
24545 glyph->bidi_type = it->bidi_it.type;
24546 }
24547 ++it->glyph_row->used[area];
24548 }
24549 else
24550 IT_EXPAND_MATRIX_WIDTH (it, area);
24551 }
24552
24553
24554 /* Produce a glyph for a glyphless character for iterator IT.
24555 IT->glyphless_method specifies which method to use for displaying
24556 the character. See the description of enum
24557 glyphless_display_method in dispextern.h for the detail.
24558
24559 FOR_NO_FONT is nonzero if and only if this is for a character for
24560 which no font was found. ACRONYM, if non-nil, is an acronym string
24561 for the character. */
24562
24563 static void
24564 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24565 {
24566 int face_id;
24567 struct face *face;
24568 struct font *font;
24569 int base_width, base_height, width, height;
24570 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24571 int len;
24572
24573 /* Get the metrics of the base font. We always refer to the current
24574 ASCII face. */
24575 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24576 font = face->font ? face->font : FRAME_FONT (it->f);
24577 it->ascent = FONT_BASE (font) + font->baseline_offset;
24578 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24579 base_height = it->ascent + it->descent;
24580 base_width = font->average_width;
24581
24582 /* Get a face ID for the glyph by utilizing a cache (the same way as
24583 done for `escape-glyph' in get_next_display_element). */
24584 if (it->f == last_glyphless_glyph_frame
24585 && it->face_id == last_glyphless_glyph_face_id)
24586 {
24587 face_id = last_glyphless_glyph_merged_face_id;
24588 }
24589 else
24590 {
24591 /* Merge the `glyphless-char' face into the current face. */
24592 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24593 last_glyphless_glyph_frame = it->f;
24594 last_glyphless_glyph_face_id = it->face_id;
24595 last_glyphless_glyph_merged_face_id = face_id;
24596 }
24597
24598 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24599 {
24600 it->pixel_width = THIN_SPACE_WIDTH;
24601 len = 0;
24602 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24603 }
24604 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24605 {
24606 width = CHAR_WIDTH (it->c);
24607 if (width == 0)
24608 width = 1;
24609 else if (width > 4)
24610 width = 4;
24611 it->pixel_width = base_width * width;
24612 len = 0;
24613 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24614 }
24615 else
24616 {
24617 char buf[7];
24618 const char *str;
24619 unsigned int code[6];
24620 int upper_len;
24621 int ascent, descent;
24622 struct font_metrics metrics_upper, metrics_lower;
24623
24624 face = FACE_FROM_ID (it->f, face_id);
24625 font = face->font ? face->font : FRAME_FONT (it->f);
24626 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24627
24628 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24629 {
24630 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24631 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24632 if (CONSP (acronym))
24633 acronym = XCAR (acronym);
24634 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24635 }
24636 else
24637 {
24638 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24639 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24640 str = buf;
24641 }
24642 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24643 code[len] = font->driver->encode_char (font, str[len]);
24644 upper_len = (len + 1) / 2;
24645 font->driver->text_extents (font, code, upper_len,
24646 &metrics_upper);
24647 font->driver->text_extents (font, code + upper_len, len - upper_len,
24648 &metrics_lower);
24649
24650
24651
24652 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24653 width = max (metrics_upper.width, metrics_lower.width) + 4;
24654 upper_xoff = upper_yoff = 2; /* the typical case */
24655 if (base_width >= width)
24656 {
24657 /* Align the upper to the left, the lower to the right. */
24658 it->pixel_width = base_width;
24659 lower_xoff = base_width - 2 - metrics_lower.width;
24660 }
24661 else
24662 {
24663 /* Center the shorter one. */
24664 it->pixel_width = width;
24665 if (metrics_upper.width >= metrics_lower.width)
24666 lower_xoff = (width - metrics_lower.width) / 2;
24667 else
24668 {
24669 /* FIXME: This code doesn't look right. It formerly was
24670 missing the "lower_xoff = 0;", which couldn't have
24671 been right since it left lower_xoff uninitialized. */
24672 lower_xoff = 0;
24673 upper_xoff = (width - metrics_upper.width) / 2;
24674 }
24675 }
24676
24677 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24678 top, bottom, and between upper and lower strings. */
24679 height = (metrics_upper.ascent + metrics_upper.descent
24680 + metrics_lower.ascent + metrics_lower.descent) + 5;
24681 /* Center vertically.
24682 H:base_height, D:base_descent
24683 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24684
24685 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24686 descent = D - H/2 + h/2;
24687 lower_yoff = descent - 2 - ld;
24688 upper_yoff = lower_yoff - la - 1 - ud; */
24689 ascent = - (it->descent - (base_height + height + 1) / 2);
24690 descent = it->descent - (base_height - height) / 2;
24691 lower_yoff = descent - 2 - metrics_lower.descent;
24692 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24693 - metrics_upper.descent);
24694 /* Don't make the height shorter than the base height. */
24695 if (height > base_height)
24696 {
24697 it->ascent = ascent;
24698 it->descent = descent;
24699 }
24700 }
24701
24702 it->phys_ascent = it->ascent;
24703 it->phys_descent = it->descent;
24704 if (it->glyph_row)
24705 append_glyphless_glyph (it, face_id, for_no_font, len,
24706 upper_xoff, upper_yoff,
24707 lower_xoff, lower_yoff);
24708 it->nglyphs = 1;
24709 take_vertical_position_into_account (it);
24710 }
24711
24712
24713 /* RIF:
24714 Produce glyphs/get display metrics for the display element IT is
24715 loaded with. See the description of struct it in dispextern.h
24716 for an overview of struct it. */
24717
24718 void
24719 x_produce_glyphs (struct it *it)
24720 {
24721 int extra_line_spacing = it->extra_line_spacing;
24722
24723 it->glyph_not_available_p = 0;
24724
24725 if (it->what == IT_CHARACTER)
24726 {
24727 XChar2b char2b;
24728 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24729 struct font *font = face->font;
24730 struct font_metrics *pcm = NULL;
24731 int boff; /* baseline offset */
24732
24733 if (font == NULL)
24734 {
24735 /* When no suitable font is found, display this character by
24736 the method specified in the first extra slot of
24737 Vglyphless_char_display. */
24738 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24739
24740 eassert (it->what == IT_GLYPHLESS);
24741 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24742 goto done;
24743 }
24744
24745 boff = font->baseline_offset;
24746 if (font->vertical_centering)
24747 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24748
24749 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24750 {
24751 int stretched_p;
24752
24753 it->nglyphs = 1;
24754
24755 if (it->override_ascent >= 0)
24756 {
24757 it->ascent = it->override_ascent;
24758 it->descent = it->override_descent;
24759 boff = it->override_boff;
24760 }
24761 else
24762 {
24763 it->ascent = FONT_BASE (font) + boff;
24764 it->descent = FONT_DESCENT (font) - boff;
24765 }
24766
24767 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24768 {
24769 pcm = get_per_char_metric (font, &char2b);
24770 if (pcm->width == 0
24771 && pcm->rbearing == 0 && pcm->lbearing == 0)
24772 pcm = NULL;
24773 }
24774
24775 if (pcm)
24776 {
24777 it->phys_ascent = pcm->ascent + boff;
24778 it->phys_descent = pcm->descent - boff;
24779 it->pixel_width = pcm->width;
24780 }
24781 else
24782 {
24783 it->glyph_not_available_p = 1;
24784 it->phys_ascent = it->ascent;
24785 it->phys_descent = it->descent;
24786 it->pixel_width = font->space_width;
24787 }
24788
24789 if (it->constrain_row_ascent_descent_p)
24790 {
24791 if (it->descent > it->max_descent)
24792 {
24793 it->ascent += it->descent - it->max_descent;
24794 it->descent = it->max_descent;
24795 }
24796 if (it->ascent > it->max_ascent)
24797 {
24798 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24799 it->ascent = it->max_ascent;
24800 }
24801 it->phys_ascent = min (it->phys_ascent, it->ascent);
24802 it->phys_descent = min (it->phys_descent, it->descent);
24803 extra_line_spacing = 0;
24804 }
24805
24806 /* If this is a space inside a region of text with
24807 `space-width' property, change its width. */
24808 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24809 if (stretched_p)
24810 it->pixel_width *= XFLOATINT (it->space_width);
24811
24812 /* If face has a box, add the box thickness to the character
24813 height. If character has a box line to the left and/or
24814 right, add the box line width to the character's width. */
24815 if (face->box != FACE_NO_BOX)
24816 {
24817 int thick = face->box_line_width;
24818
24819 if (thick > 0)
24820 {
24821 it->ascent += thick;
24822 it->descent += thick;
24823 }
24824 else
24825 thick = -thick;
24826
24827 if (it->start_of_box_run_p)
24828 it->pixel_width += thick;
24829 if (it->end_of_box_run_p)
24830 it->pixel_width += thick;
24831 }
24832
24833 /* If face has an overline, add the height of the overline
24834 (1 pixel) and a 1 pixel margin to the character height. */
24835 if (face->overline_p)
24836 it->ascent += overline_margin;
24837
24838 if (it->constrain_row_ascent_descent_p)
24839 {
24840 if (it->ascent > it->max_ascent)
24841 it->ascent = it->max_ascent;
24842 if (it->descent > it->max_descent)
24843 it->descent = it->max_descent;
24844 }
24845
24846 take_vertical_position_into_account (it);
24847
24848 /* If we have to actually produce glyphs, do it. */
24849 if (it->glyph_row)
24850 {
24851 if (stretched_p)
24852 {
24853 /* Translate a space with a `space-width' property
24854 into a stretch glyph. */
24855 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24856 / FONT_HEIGHT (font));
24857 append_stretch_glyph (it, it->object, it->pixel_width,
24858 it->ascent + it->descent, ascent);
24859 }
24860 else
24861 append_glyph (it);
24862
24863 /* If characters with lbearing or rbearing are displayed
24864 in this line, record that fact in a flag of the
24865 glyph row. This is used to optimize X output code. */
24866 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24867 it->glyph_row->contains_overlapping_glyphs_p = 1;
24868 }
24869 if (! stretched_p && it->pixel_width == 0)
24870 /* We assure that all visible glyphs have at least 1-pixel
24871 width. */
24872 it->pixel_width = 1;
24873 }
24874 else if (it->char_to_display == '\n')
24875 {
24876 /* A newline has no width, but we need the height of the
24877 line. But if previous part of the line sets a height,
24878 don't increase that height */
24879
24880 Lisp_Object height;
24881 Lisp_Object total_height = Qnil;
24882
24883 it->override_ascent = -1;
24884 it->pixel_width = 0;
24885 it->nglyphs = 0;
24886
24887 height = get_it_property (it, Qline_height);
24888 /* Split (line-height total-height) list */
24889 if (CONSP (height)
24890 && CONSP (XCDR (height))
24891 && NILP (XCDR (XCDR (height))))
24892 {
24893 total_height = XCAR (XCDR (height));
24894 height = XCAR (height);
24895 }
24896 height = calc_line_height_property (it, height, font, boff, 1);
24897
24898 if (it->override_ascent >= 0)
24899 {
24900 it->ascent = it->override_ascent;
24901 it->descent = it->override_descent;
24902 boff = it->override_boff;
24903 }
24904 else
24905 {
24906 it->ascent = FONT_BASE (font) + boff;
24907 it->descent = FONT_DESCENT (font) - boff;
24908 }
24909
24910 if (EQ (height, Qt))
24911 {
24912 if (it->descent > it->max_descent)
24913 {
24914 it->ascent += it->descent - it->max_descent;
24915 it->descent = it->max_descent;
24916 }
24917 if (it->ascent > it->max_ascent)
24918 {
24919 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24920 it->ascent = it->max_ascent;
24921 }
24922 it->phys_ascent = min (it->phys_ascent, it->ascent);
24923 it->phys_descent = min (it->phys_descent, it->descent);
24924 it->constrain_row_ascent_descent_p = 1;
24925 extra_line_spacing = 0;
24926 }
24927 else
24928 {
24929 Lisp_Object spacing;
24930
24931 it->phys_ascent = it->ascent;
24932 it->phys_descent = it->descent;
24933
24934 if ((it->max_ascent > 0 || it->max_descent > 0)
24935 && face->box != FACE_NO_BOX
24936 && face->box_line_width > 0)
24937 {
24938 it->ascent += face->box_line_width;
24939 it->descent += face->box_line_width;
24940 }
24941 if (!NILP (height)
24942 && XINT (height) > it->ascent + it->descent)
24943 it->ascent = XINT (height) - it->descent;
24944
24945 if (!NILP (total_height))
24946 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24947 else
24948 {
24949 spacing = get_it_property (it, Qline_spacing);
24950 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24951 }
24952 if (INTEGERP (spacing))
24953 {
24954 extra_line_spacing = XINT (spacing);
24955 if (!NILP (total_height))
24956 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24957 }
24958 }
24959 }
24960 else /* i.e. (it->char_to_display == '\t') */
24961 {
24962 if (font->space_width > 0)
24963 {
24964 int tab_width = it->tab_width * font->space_width;
24965 int x = it->current_x + it->continuation_lines_width;
24966 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24967
24968 /* If the distance from the current position to the next tab
24969 stop is less than a space character width, use the
24970 tab stop after that. */
24971 if (next_tab_x - x < font->space_width)
24972 next_tab_x += tab_width;
24973
24974 it->pixel_width = next_tab_x - x;
24975 it->nglyphs = 1;
24976 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24977 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24978
24979 if (it->glyph_row)
24980 {
24981 append_stretch_glyph (it, it->object, it->pixel_width,
24982 it->ascent + it->descent, it->ascent);
24983 }
24984 }
24985 else
24986 {
24987 it->pixel_width = 0;
24988 it->nglyphs = 1;
24989 }
24990 }
24991 }
24992 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24993 {
24994 /* A static composition.
24995
24996 Note: A composition is represented as one glyph in the
24997 glyph matrix. There are no padding glyphs.
24998
24999 Important note: pixel_width, ascent, and descent are the
25000 values of what is drawn by draw_glyphs (i.e. the values of
25001 the overall glyphs composed). */
25002 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25003 int boff; /* baseline offset */
25004 struct composition *cmp = composition_table[it->cmp_it.id];
25005 int glyph_len = cmp->glyph_len;
25006 struct font *font = face->font;
25007
25008 it->nglyphs = 1;
25009
25010 /* If we have not yet calculated pixel size data of glyphs of
25011 the composition for the current face font, calculate them
25012 now. Theoretically, we have to check all fonts for the
25013 glyphs, but that requires much time and memory space. So,
25014 here we check only the font of the first glyph. This may
25015 lead to incorrect display, but it's very rare, and C-l
25016 (recenter-top-bottom) can correct the display anyway. */
25017 if (! cmp->font || cmp->font != font)
25018 {
25019 /* Ascent and descent of the font of the first character
25020 of this composition (adjusted by baseline offset).
25021 Ascent and descent of overall glyphs should not be less
25022 than these, respectively. */
25023 int font_ascent, font_descent, font_height;
25024 /* Bounding box of the overall glyphs. */
25025 int leftmost, rightmost, lowest, highest;
25026 int lbearing, rbearing;
25027 int i, width, ascent, descent;
25028 int left_padded = 0, right_padded = 0;
25029 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25030 XChar2b char2b;
25031 struct font_metrics *pcm;
25032 int font_not_found_p;
25033 ptrdiff_t pos;
25034
25035 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25036 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25037 break;
25038 if (glyph_len < cmp->glyph_len)
25039 right_padded = 1;
25040 for (i = 0; i < glyph_len; i++)
25041 {
25042 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25043 break;
25044 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25045 }
25046 if (i > 0)
25047 left_padded = 1;
25048
25049 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25050 : IT_CHARPOS (*it));
25051 /* If no suitable font is found, use the default font. */
25052 font_not_found_p = font == NULL;
25053 if (font_not_found_p)
25054 {
25055 face = face->ascii_face;
25056 font = face->font;
25057 }
25058 boff = font->baseline_offset;
25059 if (font->vertical_centering)
25060 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25061 font_ascent = FONT_BASE (font) + boff;
25062 font_descent = FONT_DESCENT (font) - boff;
25063 font_height = FONT_HEIGHT (font);
25064
25065 cmp->font = font;
25066
25067 pcm = NULL;
25068 if (! font_not_found_p)
25069 {
25070 get_char_face_and_encoding (it->f, c, it->face_id,
25071 &char2b, 0);
25072 pcm = get_per_char_metric (font, &char2b);
25073 }
25074
25075 /* Initialize the bounding box. */
25076 if (pcm)
25077 {
25078 width = cmp->glyph_len > 0 ? pcm->width : 0;
25079 ascent = pcm->ascent;
25080 descent = pcm->descent;
25081 lbearing = pcm->lbearing;
25082 rbearing = pcm->rbearing;
25083 }
25084 else
25085 {
25086 width = cmp->glyph_len > 0 ? font->space_width : 0;
25087 ascent = FONT_BASE (font);
25088 descent = FONT_DESCENT (font);
25089 lbearing = 0;
25090 rbearing = width;
25091 }
25092
25093 rightmost = width;
25094 leftmost = 0;
25095 lowest = - descent + boff;
25096 highest = ascent + boff;
25097
25098 if (! font_not_found_p
25099 && font->default_ascent
25100 && CHAR_TABLE_P (Vuse_default_ascent)
25101 && !NILP (Faref (Vuse_default_ascent,
25102 make_number (it->char_to_display))))
25103 highest = font->default_ascent + boff;
25104
25105 /* Draw the first glyph at the normal position. It may be
25106 shifted to right later if some other glyphs are drawn
25107 at the left. */
25108 cmp->offsets[i * 2] = 0;
25109 cmp->offsets[i * 2 + 1] = boff;
25110 cmp->lbearing = lbearing;
25111 cmp->rbearing = rbearing;
25112
25113 /* Set cmp->offsets for the remaining glyphs. */
25114 for (i++; i < glyph_len; i++)
25115 {
25116 int left, right, btm, top;
25117 int ch = COMPOSITION_GLYPH (cmp, i);
25118 int face_id;
25119 struct face *this_face;
25120
25121 if (ch == '\t')
25122 ch = ' ';
25123 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25124 this_face = FACE_FROM_ID (it->f, face_id);
25125 font = this_face->font;
25126
25127 if (font == NULL)
25128 pcm = NULL;
25129 else
25130 {
25131 get_char_face_and_encoding (it->f, ch, face_id,
25132 &char2b, 0);
25133 pcm = get_per_char_metric (font, &char2b);
25134 }
25135 if (! pcm)
25136 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25137 else
25138 {
25139 width = pcm->width;
25140 ascent = pcm->ascent;
25141 descent = pcm->descent;
25142 lbearing = pcm->lbearing;
25143 rbearing = pcm->rbearing;
25144 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25145 {
25146 /* Relative composition with or without
25147 alternate chars. */
25148 left = (leftmost + rightmost - width) / 2;
25149 btm = - descent + boff;
25150 if (font->relative_compose
25151 && (! CHAR_TABLE_P (Vignore_relative_composition)
25152 || NILP (Faref (Vignore_relative_composition,
25153 make_number (ch)))))
25154 {
25155
25156 if (- descent >= font->relative_compose)
25157 /* One extra pixel between two glyphs. */
25158 btm = highest + 1;
25159 else if (ascent <= 0)
25160 /* One extra pixel between two glyphs. */
25161 btm = lowest - 1 - ascent - descent;
25162 }
25163 }
25164 else
25165 {
25166 /* A composition rule is specified by an integer
25167 value that encodes global and new reference
25168 points (GREF and NREF). GREF and NREF are
25169 specified by numbers as below:
25170
25171 0---1---2 -- ascent
25172 | |
25173 | |
25174 | |
25175 9--10--11 -- center
25176 | |
25177 ---3---4---5--- baseline
25178 | |
25179 6---7---8 -- descent
25180 */
25181 int rule = COMPOSITION_RULE (cmp, i);
25182 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25183
25184 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25185 grefx = gref % 3, nrefx = nref % 3;
25186 grefy = gref / 3, nrefy = nref / 3;
25187 if (xoff)
25188 xoff = font_height * (xoff - 128) / 256;
25189 if (yoff)
25190 yoff = font_height * (yoff - 128) / 256;
25191
25192 left = (leftmost
25193 + grefx * (rightmost - leftmost) / 2
25194 - nrefx * width / 2
25195 + xoff);
25196
25197 btm = ((grefy == 0 ? highest
25198 : grefy == 1 ? 0
25199 : grefy == 2 ? lowest
25200 : (highest + lowest) / 2)
25201 - (nrefy == 0 ? ascent + descent
25202 : nrefy == 1 ? descent - boff
25203 : nrefy == 2 ? 0
25204 : (ascent + descent) / 2)
25205 + yoff);
25206 }
25207
25208 cmp->offsets[i * 2] = left;
25209 cmp->offsets[i * 2 + 1] = btm + descent;
25210
25211 /* Update the bounding box of the overall glyphs. */
25212 if (width > 0)
25213 {
25214 right = left + width;
25215 if (left < leftmost)
25216 leftmost = left;
25217 if (right > rightmost)
25218 rightmost = right;
25219 }
25220 top = btm + descent + ascent;
25221 if (top > highest)
25222 highest = top;
25223 if (btm < lowest)
25224 lowest = btm;
25225
25226 if (cmp->lbearing > left + lbearing)
25227 cmp->lbearing = left + lbearing;
25228 if (cmp->rbearing < left + rbearing)
25229 cmp->rbearing = left + rbearing;
25230 }
25231 }
25232
25233 /* If there are glyphs whose x-offsets are negative,
25234 shift all glyphs to the right and make all x-offsets
25235 non-negative. */
25236 if (leftmost < 0)
25237 {
25238 for (i = 0; i < cmp->glyph_len; i++)
25239 cmp->offsets[i * 2] -= leftmost;
25240 rightmost -= leftmost;
25241 cmp->lbearing -= leftmost;
25242 cmp->rbearing -= leftmost;
25243 }
25244
25245 if (left_padded && cmp->lbearing < 0)
25246 {
25247 for (i = 0; i < cmp->glyph_len; i++)
25248 cmp->offsets[i * 2] -= cmp->lbearing;
25249 rightmost -= cmp->lbearing;
25250 cmp->rbearing -= cmp->lbearing;
25251 cmp->lbearing = 0;
25252 }
25253 if (right_padded && rightmost < cmp->rbearing)
25254 {
25255 rightmost = cmp->rbearing;
25256 }
25257
25258 cmp->pixel_width = rightmost;
25259 cmp->ascent = highest;
25260 cmp->descent = - lowest;
25261 if (cmp->ascent < font_ascent)
25262 cmp->ascent = font_ascent;
25263 if (cmp->descent < font_descent)
25264 cmp->descent = font_descent;
25265 }
25266
25267 if (it->glyph_row
25268 && (cmp->lbearing < 0
25269 || cmp->rbearing > cmp->pixel_width))
25270 it->glyph_row->contains_overlapping_glyphs_p = 1;
25271
25272 it->pixel_width = cmp->pixel_width;
25273 it->ascent = it->phys_ascent = cmp->ascent;
25274 it->descent = it->phys_descent = cmp->descent;
25275 if (face->box != FACE_NO_BOX)
25276 {
25277 int thick = face->box_line_width;
25278
25279 if (thick > 0)
25280 {
25281 it->ascent += thick;
25282 it->descent += thick;
25283 }
25284 else
25285 thick = - thick;
25286
25287 if (it->start_of_box_run_p)
25288 it->pixel_width += thick;
25289 if (it->end_of_box_run_p)
25290 it->pixel_width += thick;
25291 }
25292
25293 /* If face has an overline, add the height of the overline
25294 (1 pixel) and a 1 pixel margin to the character height. */
25295 if (face->overline_p)
25296 it->ascent += overline_margin;
25297
25298 take_vertical_position_into_account (it);
25299 if (it->ascent < 0)
25300 it->ascent = 0;
25301 if (it->descent < 0)
25302 it->descent = 0;
25303
25304 if (it->glyph_row && cmp->glyph_len > 0)
25305 append_composite_glyph (it);
25306 }
25307 else if (it->what == IT_COMPOSITION)
25308 {
25309 /* A dynamic (automatic) composition. */
25310 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25311 Lisp_Object gstring;
25312 struct font_metrics metrics;
25313
25314 it->nglyphs = 1;
25315
25316 gstring = composition_gstring_from_id (it->cmp_it.id);
25317 it->pixel_width
25318 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25319 &metrics);
25320 if (it->glyph_row
25321 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25322 it->glyph_row->contains_overlapping_glyphs_p = 1;
25323 it->ascent = it->phys_ascent = metrics.ascent;
25324 it->descent = it->phys_descent = metrics.descent;
25325 if (face->box != FACE_NO_BOX)
25326 {
25327 int thick = face->box_line_width;
25328
25329 if (thick > 0)
25330 {
25331 it->ascent += thick;
25332 it->descent += thick;
25333 }
25334 else
25335 thick = - thick;
25336
25337 if (it->start_of_box_run_p)
25338 it->pixel_width += thick;
25339 if (it->end_of_box_run_p)
25340 it->pixel_width += thick;
25341 }
25342 /* If face has an overline, add the height of the overline
25343 (1 pixel) and a 1 pixel margin to the character height. */
25344 if (face->overline_p)
25345 it->ascent += overline_margin;
25346 take_vertical_position_into_account (it);
25347 if (it->ascent < 0)
25348 it->ascent = 0;
25349 if (it->descent < 0)
25350 it->descent = 0;
25351
25352 if (it->glyph_row)
25353 append_composite_glyph (it);
25354 }
25355 else if (it->what == IT_GLYPHLESS)
25356 produce_glyphless_glyph (it, 0, Qnil);
25357 else if (it->what == IT_IMAGE)
25358 produce_image_glyph (it);
25359 else if (it->what == IT_STRETCH)
25360 produce_stretch_glyph (it);
25361
25362 done:
25363 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25364 because this isn't true for images with `:ascent 100'. */
25365 eassert (it->ascent >= 0 && it->descent >= 0);
25366 if (it->area == TEXT_AREA)
25367 it->current_x += it->pixel_width;
25368
25369 if (extra_line_spacing > 0)
25370 {
25371 it->descent += extra_line_spacing;
25372 if (extra_line_spacing > it->max_extra_line_spacing)
25373 it->max_extra_line_spacing = extra_line_spacing;
25374 }
25375
25376 it->max_ascent = max (it->max_ascent, it->ascent);
25377 it->max_descent = max (it->max_descent, it->descent);
25378 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25379 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25380 }
25381
25382 /* EXPORT for RIF:
25383 Output LEN glyphs starting at START at the nominal cursor position.
25384 Advance the nominal cursor over the text. The global variable
25385 updated_window contains the window being updated, updated_row is
25386 the glyph row being updated, and updated_area is the area of that
25387 row being updated. */
25388
25389 void
25390 x_write_glyphs (struct glyph *start, int len)
25391 {
25392 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25393
25394 eassert (updated_window && updated_row);
25395 /* When the window is hscrolled, cursor hpos can legitimately be out
25396 of bounds, but we draw the cursor at the corresponding window
25397 margin in that case. */
25398 if (!updated_row->reversed_p && chpos < 0)
25399 chpos = 0;
25400 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25401 chpos = updated_row->used[TEXT_AREA] - 1;
25402
25403 block_input ();
25404
25405 /* Write glyphs. */
25406
25407 hpos = start - updated_row->glyphs[updated_area];
25408 x = draw_glyphs (updated_window, output_cursor.x,
25409 updated_row, updated_area,
25410 hpos, hpos + len,
25411 DRAW_NORMAL_TEXT, 0);
25412
25413 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25414 if (updated_area == TEXT_AREA
25415 && updated_window->phys_cursor_on_p
25416 && updated_window->phys_cursor.vpos == output_cursor.vpos
25417 && chpos >= hpos
25418 && chpos < hpos + len)
25419 updated_window->phys_cursor_on_p = 0;
25420
25421 unblock_input ();
25422
25423 /* Advance the output cursor. */
25424 output_cursor.hpos += len;
25425 output_cursor.x = x;
25426 }
25427
25428
25429 /* EXPORT for RIF:
25430 Insert LEN glyphs from START at the nominal cursor position. */
25431
25432 void
25433 x_insert_glyphs (struct glyph *start, int len)
25434 {
25435 struct frame *f;
25436 struct window *w;
25437 int line_height, shift_by_width, shifted_region_width;
25438 struct glyph_row *row;
25439 struct glyph *glyph;
25440 int frame_x, frame_y;
25441 ptrdiff_t hpos;
25442
25443 eassert (updated_window && updated_row);
25444 block_input ();
25445 w = updated_window;
25446 f = XFRAME (WINDOW_FRAME (w));
25447
25448 /* Get the height of the line we are in. */
25449 row = updated_row;
25450 line_height = row->height;
25451
25452 /* Get the width of the glyphs to insert. */
25453 shift_by_width = 0;
25454 for (glyph = start; glyph < start + len; ++glyph)
25455 shift_by_width += glyph->pixel_width;
25456
25457 /* Get the width of the region to shift right. */
25458 shifted_region_width = (window_box_width (w, updated_area)
25459 - output_cursor.x
25460 - shift_by_width);
25461
25462 /* Shift right. */
25463 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25464 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25465
25466 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25467 line_height, shift_by_width);
25468
25469 /* Write the glyphs. */
25470 hpos = start - row->glyphs[updated_area];
25471 draw_glyphs (w, output_cursor.x, row, updated_area,
25472 hpos, hpos + len,
25473 DRAW_NORMAL_TEXT, 0);
25474
25475 /* Advance the output cursor. */
25476 output_cursor.hpos += len;
25477 output_cursor.x += shift_by_width;
25478 unblock_input ();
25479 }
25480
25481
25482 /* EXPORT for RIF:
25483 Erase the current text line from the nominal cursor position
25484 (inclusive) to pixel column TO_X (exclusive). The idea is that
25485 everything from TO_X onward is already erased.
25486
25487 TO_X is a pixel position relative to updated_area of
25488 updated_window. TO_X == -1 means clear to the end of this area. */
25489
25490 void
25491 x_clear_end_of_line (int to_x)
25492 {
25493 struct frame *f;
25494 struct window *w = updated_window;
25495 int max_x, min_y, max_y;
25496 int from_x, from_y, to_y;
25497
25498 eassert (updated_window && updated_row);
25499 f = XFRAME (w->frame);
25500
25501 if (updated_row->full_width_p)
25502 max_x = WINDOW_TOTAL_WIDTH (w);
25503 else
25504 max_x = window_box_width (w, updated_area);
25505 max_y = window_text_bottom_y (w);
25506
25507 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25508 of window. For TO_X > 0, truncate to end of drawing area. */
25509 if (to_x == 0)
25510 return;
25511 else if (to_x < 0)
25512 to_x = max_x;
25513 else
25514 to_x = min (to_x, max_x);
25515
25516 to_y = min (max_y, output_cursor.y + updated_row->height);
25517
25518 /* Notice if the cursor will be cleared by this operation. */
25519 if (!updated_row->full_width_p)
25520 notice_overwritten_cursor (w, updated_area,
25521 output_cursor.x, -1,
25522 updated_row->y,
25523 MATRIX_ROW_BOTTOM_Y (updated_row));
25524
25525 from_x = output_cursor.x;
25526
25527 /* Translate to frame coordinates. */
25528 if (updated_row->full_width_p)
25529 {
25530 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25531 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25532 }
25533 else
25534 {
25535 int area_left = window_box_left (w, updated_area);
25536 from_x += area_left;
25537 to_x += area_left;
25538 }
25539
25540 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25541 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25542 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25543
25544 /* Prevent inadvertently clearing to end of the X window. */
25545 if (to_x > from_x && to_y > from_y)
25546 {
25547 block_input ();
25548 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25549 to_x - from_x, to_y - from_y);
25550 unblock_input ();
25551 }
25552 }
25553
25554 #endif /* HAVE_WINDOW_SYSTEM */
25555
25556
25557 \f
25558 /***********************************************************************
25559 Cursor types
25560 ***********************************************************************/
25561
25562 /* Value is the internal representation of the specified cursor type
25563 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25564 of the bar cursor. */
25565
25566 static enum text_cursor_kinds
25567 get_specified_cursor_type (Lisp_Object arg, int *width)
25568 {
25569 enum text_cursor_kinds type;
25570
25571 if (NILP (arg))
25572 return NO_CURSOR;
25573
25574 if (EQ (arg, Qbox))
25575 return FILLED_BOX_CURSOR;
25576
25577 if (EQ (arg, Qhollow))
25578 return HOLLOW_BOX_CURSOR;
25579
25580 if (EQ (arg, Qbar))
25581 {
25582 *width = 2;
25583 return BAR_CURSOR;
25584 }
25585
25586 if (CONSP (arg)
25587 && EQ (XCAR (arg), Qbar)
25588 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25589 {
25590 *width = XINT (XCDR (arg));
25591 return BAR_CURSOR;
25592 }
25593
25594 if (EQ (arg, Qhbar))
25595 {
25596 *width = 2;
25597 return HBAR_CURSOR;
25598 }
25599
25600 if (CONSP (arg)
25601 && EQ (XCAR (arg), Qhbar)
25602 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25603 {
25604 *width = XINT (XCDR (arg));
25605 return HBAR_CURSOR;
25606 }
25607
25608 /* Treat anything unknown as "hollow box cursor".
25609 It was bad to signal an error; people have trouble fixing
25610 .Xdefaults with Emacs, when it has something bad in it. */
25611 type = HOLLOW_BOX_CURSOR;
25612
25613 return type;
25614 }
25615
25616 /* Set the default cursor types for specified frame. */
25617 void
25618 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25619 {
25620 int width = 1;
25621 Lisp_Object tem;
25622
25623 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25624 FRAME_CURSOR_WIDTH (f) = width;
25625
25626 /* By default, set up the blink-off state depending on the on-state. */
25627
25628 tem = Fassoc (arg, Vblink_cursor_alist);
25629 if (!NILP (tem))
25630 {
25631 FRAME_BLINK_OFF_CURSOR (f)
25632 = get_specified_cursor_type (XCDR (tem), &width);
25633 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25634 }
25635 else
25636 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25637 }
25638
25639
25640 #ifdef HAVE_WINDOW_SYSTEM
25641
25642 /* Return the cursor we want to be displayed in window W. Return
25643 width of bar/hbar cursor through WIDTH arg. Return with
25644 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25645 (i.e. if the `system caret' should track this cursor).
25646
25647 In a mini-buffer window, we want the cursor only to appear if we
25648 are reading input from this window. For the selected window, we
25649 want the cursor type given by the frame parameter or buffer local
25650 setting of cursor-type. If explicitly marked off, draw no cursor.
25651 In all other cases, we want a hollow box cursor. */
25652
25653 static enum text_cursor_kinds
25654 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25655 int *active_cursor)
25656 {
25657 struct frame *f = XFRAME (w->frame);
25658 struct buffer *b = XBUFFER (w->buffer);
25659 int cursor_type = DEFAULT_CURSOR;
25660 Lisp_Object alt_cursor;
25661 int non_selected = 0;
25662
25663 *active_cursor = 1;
25664
25665 /* Echo area */
25666 if (cursor_in_echo_area
25667 && FRAME_HAS_MINIBUF_P (f)
25668 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25669 {
25670 if (w == XWINDOW (echo_area_window))
25671 {
25672 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25673 {
25674 *width = FRAME_CURSOR_WIDTH (f);
25675 return FRAME_DESIRED_CURSOR (f);
25676 }
25677 else
25678 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25679 }
25680
25681 *active_cursor = 0;
25682 non_selected = 1;
25683 }
25684
25685 /* Detect a nonselected window or nonselected frame. */
25686 else if (w != XWINDOW (f->selected_window)
25687 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25688 {
25689 *active_cursor = 0;
25690
25691 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25692 return NO_CURSOR;
25693
25694 non_selected = 1;
25695 }
25696
25697 /* Never display a cursor in a window in which cursor-type is nil. */
25698 if (NILP (BVAR (b, cursor_type)))
25699 return NO_CURSOR;
25700
25701 /* Get the normal cursor type for this window. */
25702 if (EQ (BVAR (b, cursor_type), Qt))
25703 {
25704 cursor_type = FRAME_DESIRED_CURSOR (f);
25705 *width = FRAME_CURSOR_WIDTH (f);
25706 }
25707 else
25708 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25709
25710 /* Use cursor-in-non-selected-windows instead
25711 for non-selected window or frame. */
25712 if (non_selected)
25713 {
25714 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25715 if (!EQ (Qt, alt_cursor))
25716 return get_specified_cursor_type (alt_cursor, width);
25717 /* t means modify the normal cursor type. */
25718 if (cursor_type == FILLED_BOX_CURSOR)
25719 cursor_type = HOLLOW_BOX_CURSOR;
25720 else if (cursor_type == BAR_CURSOR && *width > 1)
25721 --*width;
25722 return cursor_type;
25723 }
25724
25725 /* Use normal cursor if not blinked off. */
25726 if (!w->cursor_off_p)
25727 {
25728 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25729 {
25730 if (cursor_type == FILLED_BOX_CURSOR)
25731 {
25732 /* Using a block cursor on large images can be very annoying.
25733 So use a hollow cursor for "large" images.
25734 If image is not transparent (no mask), also use hollow cursor. */
25735 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25736 if (img != NULL && IMAGEP (img->spec))
25737 {
25738 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25739 where N = size of default frame font size.
25740 This should cover most of the "tiny" icons people may use. */
25741 if (!img->mask
25742 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25743 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25744 cursor_type = HOLLOW_BOX_CURSOR;
25745 }
25746 }
25747 else if (cursor_type != NO_CURSOR)
25748 {
25749 /* Display current only supports BOX and HOLLOW cursors for images.
25750 So for now, unconditionally use a HOLLOW cursor when cursor is
25751 not a solid box cursor. */
25752 cursor_type = HOLLOW_BOX_CURSOR;
25753 }
25754 }
25755 return cursor_type;
25756 }
25757
25758 /* Cursor is blinked off, so determine how to "toggle" it. */
25759
25760 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25761 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25762 return get_specified_cursor_type (XCDR (alt_cursor), width);
25763
25764 /* Then see if frame has specified a specific blink off cursor type. */
25765 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25766 {
25767 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25768 return FRAME_BLINK_OFF_CURSOR (f);
25769 }
25770
25771 #if 0
25772 /* Some people liked having a permanently visible blinking cursor,
25773 while others had very strong opinions against it. So it was
25774 decided to remove it. KFS 2003-09-03 */
25775
25776 /* Finally perform built-in cursor blinking:
25777 filled box <-> hollow box
25778 wide [h]bar <-> narrow [h]bar
25779 narrow [h]bar <-> no cursor
25780 other type <-> no cursor */
25781
25782 if (cursor_type == FILLED_BOX_CURSOR)
25783 return HOLLOW_BOX_CURSOR;
25784
25785 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25786 {
25787 *width = 1;
25788 return cursor_type;
25789 }
25790 #endif
25791
25792 return NO_CURSOR;
25793 }
25794
25795
25796 /* Notice when the text cursor of window W has been completely
25797 overwritten by a drawing operation that outputs glyphs in AREA
25798 starting at X0 and ending at X1 in the line starting at Y0 and
25799 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25800 the rest of the line after X0 has been written. Y coordinates
25801 are window-relative. */
25802
25803 static void
25804 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25805 int x0, int x1, int y0, int y1)
25806 {
25807 int cx0, cx1, cy0, cy1;
25808 struct glyph_row *row;
25809
25810 if (!w->phys_cursor_on_p)
25811 return;
25812 if (area != TEXT_AREA)
25813 return;
25814
25815 if (w->phys_cursor.vpos < 0
25816 || w->phys_cursor.vpos >= w->current_matrix->nrows
25817 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25818 !(row->enabled_p && row->displays_text_p)))
25819 return;
25820
25821 if (row->cursor_in_fringe_p)
25822 {
25823 row->cursor_in_fringe_p = 0;
25824 draw_fringe_bitmap (w, row, row->reversed_p);
25825 w->phys_cursor_on_p = 0;
25826 return;
25827 }
25828
25829 cx0 = w->phys_cursor.x;
25830 cx1 = cx0 + w->phys_cursor_width;
25831 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25832 return;
25833
25834 /* The cursor image will be completely removed from the
25835 screen if the output area intersects the cursor area in
25836 y-direction. When we draw in [y0 y1[, and some part of
25837 the cursor is at y < y0, that part must have been drawn
25838 before. When scrolling, the cursor is erased before
25839 actually scrolling, so we don't come here. When not
25840 scrolling, the rows above the old cursor row must have
25841 changed, and in this case these rows must have written
25842 over the cursor image.
25843
25844 Likewise if part of the cursor is below y1, with the
25845 exception of the cursor being in the first blank row at
25846 the buffer and window end because update_text_area
25847 doesn't draw that row. (Except when it does, but
25848 that's handled in update_text_area.) */
25849
25850 cy0 = w->phys_cursor.y;
25851 cy1 = cy0 + w->phys_cursor_height;
25852 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25853 return;
25854
25855 w->phys_cursor_on_p = 0;
25856 }
25857
25858 #endif /* HAVE_WINDOW_SYSTEM */
25859
25860 \f
25861 /************************************************************************
25862 Mouse Face
25863 ************************************************************************/
25864
25865 #ifdef HAVE_WINDOW_SYSTEM
25866
25867 /* EXPORT for RIF:
25868 Fix the display of area AREA of overlapping row ROW in window W
25869 with respect to the overlapping part OVERLAPS. */
25870
25871 void
25872 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25873 enum glyph_row_area area, int overlaps)
25874 {
25875 int i, x;
25876
25877 block_input ();
25878
25879 x = 0;
25880 for (i = 0; i < row->used[area];)
25881 {
25882 if (row->glyphs[area][i].overlaps_vertically_p)
25883 {
25884 int start = i, start_x = x;
25885
25886 do
25887 {
25888 x += row->glyphs[area][i].pixel_width;
25889 ++i;
25890 }
25891 while (i < row->used[area]
25892 && row->glyphs[area][i].overlaps_vertically_p);
25893
25894 draw_glyphs (w, start_x, row, area,
25895 start, i,
25896 DRAW_NORMAL_TEXT, overlaps);
25897 }
25898 else
25899 {
25900 x += row->glyphs[area][i].pixel_width;
25901 ++i;
25902 }
25903 }
25904
25905 unblock_input ();
25906 }
25907
25908
25909 /* EXPORT:
25910 Draw the cursor glyph of window W in glyph row ROW. See the
25911 comment of draw_glyphs for the meaning of HL. */
25912
25913 void
25914 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25915 enum draw_glyphs_face hl)
25916 {
25917 /* If cursor hpos is out of bounds, don't draw garbage. This can
25918 happen in mini-buffer windows when switching between echo area
25919 glyphs and mini-buffer. */
25920 if ((row->reversed_p
25921 ? (w->phys_cursor.hpos >= 0)
25922 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25923 {
25924 int on_p = w->phys_cursor_on_p;
25925 int x1;
25926 int hpos = w->phys_cursor.hpos;
25927
25928 /* When the window is hscrolled, cursor hpos can legitimately be
25929 out of bounds, but we draw the cursor at the corresponding
25930 window margin in that case. */
25931 if (!row->reversed_p && hpos < 0)
25932 hpos = 0;
25933 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25934 hpos = row->used[TEXT_AREA] - 1;
25935
25936 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25937 hl, 0);
25938 w->phys_cursor_on_p = on_p;
25939
25940 if (hl == DRAW_CURSOR)
25941 w->phys_cursor_width = x1 - w->phys_cursor.x;
25942 /* When we erase the cursor, and ROW is overlapped by other
25943 rows, make sure that these overlapping parts of other rows
25944 are redrawn. */
25945 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25946 {
25947 w->phys_cursor_width = x1 - w->phys_cursor.x;
25948
25949 if (row > w->current_matrix->rows
25950 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25951 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25952 OVERLAPS_ERASED_CURSOR);
25953
25954 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25955 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25956 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25957 OVERLAPS_ERASED_CURSOR);
25958 }
25959 }
25960 }
25961
25962
25963 /* EXPORT:
25964 Erase the image of a cursor of window W from the screen. */
25965
25966 void
25967 erase_phys_cursor (struct window *w)
25968 {
25969 struct frame *f = XFRAME (w->frame);
25970 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25971 int hpos = w->phys_cursor.hpos;
25972 int vpos = w->phys_cursor.vpos;
25973 int mouse_face_here_p = 0;
25974 struct glyph_matrix *active_glyphs = w->current_matrix;
25975 struct glyph_row *cursor_row;
25976 struct glyph *cursor_glyph;
25977 enum draw_glyphs_face hl;
25978
25979 /* No cursor displayed or row invalidated => nothing to do on the
25980 screen. */
25981 if (w->phys_cursor_type == NO_CURSOR)
25982 goto mark_cursor_off;
25983
25984 /* VPOS >= active_glyphs->nrows means that window has been resized.
25985 Don't bother to erase the cursor. */
25986 if (vpos >= active_glyphs->nrows)
25987 goto mark_cursor_off;
25988
25989 /* If row containing cursor is marked invalid, there is nothing we
25990 can do. */
25991 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25992 if (!cursor_row->enabled_p)
25993 goto mark_cursor_off;
25994
25995 /* If line spacing is > 0, old cursor may only be partially visible in
25996 window after split-window. So adjust visible height. */
25997 cursor_row->visible_height = min (cursor_row->visible_height,
25998 window_text_bottom_y (w) - cursor_row->y);
25999
26000 /* If row is completely invisible, don't attempt to delete a cursor which
26001 isn't there. This can happen if cursor is at top of a window, and
26002 we switch to a buffer with a header line in that window. */
26003 if (cursor_row->visible_height <= 0)
26004 goto mark_cursor_off;
26005
26006 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26007 if (cursor_row->cursor_in_fringe_p)
26008 {
26009 cursor_row->cursor_in_fringe_p = 0;
26010 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26011 goto mark_cursor_off;
26012 }
26013
26014 /* This can happen when the new row is shorter than the old one.
26015 In this case, either draw_glyphs or clear_end_of_line
26016 should have cleared the cursor. Note that we wouldn't be
26017 able to erase the cursor in this case because we don't have a
26018 cursor glyph at hand. */
26019 if ((cursor_row->reversed_p
26020 ? (w->phys_cursor.hpos < 0)
26021 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26022 goto mark_cursor_off;
26023
26024 /* When the window is hscrolled, cursor hpos can legitimately be out
26025 of bounds, but we draw the cursor at the corresponding window
26026 margin in that case. */
26027 if (!cursor_row->reversed_p && hpos < 0)
26028 hpos = 0;
26029 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26030 hpos = cursor_row->used[TEXT_AREA] - 1;
26031
26032 /* If the cursor is in the mouse face area, redisplay that when
26033 we clear the cursor. */
26034 if (! NILP (hlinfo->mouse_face_window)
26035 && coords_in_mouse_face_p (w, hpos, vpos)
26036 /* Don't redraw the cursor's spot in mouse face if it is at the
26037 end of a line (on a newline). The cursor appears there, but
26038 mouse highlighting does not. */
26039 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26040 mouse_face_here_p = 1;
26041
26042 /* Maybe clear the display under the cursor. */
26043 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26044 {
26045 int x, y, left_x;
26046 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26047 int width;
26048
26049 cursor_glyph = get_phys_cursor_glyph (w);
26050 if (cursor_glyph == NULL)
26051 goto mark_cursor_off;
26052
26053 width = cursor_glyph->pixel_width;
26054 left_x = window_box_left_offset (w, TEXT_AREA);
26055 x = w->phys_cursor.x;
26056 if (x < left_x)
26057 width -= left_x - x;
26058 width = min (width, window_box_width (w, TEXT_AREA) - x);
26059 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26060 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26061
26062 if (width > 0)
26063 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26064 }
26065
26066 /* Erase the cursor by redrawing the character underneath it. */
26067 if (mouse_face_here_p)
26068 hl = DRAW_MOUSE_FACE;
26069 else
26070 hl = DRAW_NORMAL_TEXT;
26071 draw_phys_cursor_glyph (w, cursor_row, hl);
26072
26073 mark_cursor_off:
26074 w->phys_cursor_on_p = 0;
26075 w->phys_cursor_type = NO_CURSOR;
26076 }
26077
26078
26079 /* EXPORT:
26080 Display or clear cursor of window W. If ON is zero, clear the
26081 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26082 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26083
26084 void
26085 display_and_set_cursor (struct window *w, int on,
26086 int hpos, int vpos, int x, int y)
26087 {
26088 struct frame *f = XFRAME (w->frame);
26089 int new_cursor_type;
26090 int new_cursor_width;
26091 int active_cursor;
26092 struct glyph_row *glyph_row;
26093 struct glyph *glyph;
26094
26095 /* This is pointless on invisible frames, and dangerous on garbaged
26096 windows and frames; in the latter case, the frame or window may
26097 be in the midst of changing its size, and x and y may be off the
26098 window. */
26099 if (! FRAME_VISIBLE_P (f)
26100 || FRAME_GARBAGED_P (f)
26101 || vpos >= w->current_matrix->nrows
26102 || hpos >= w->current_matrix->matrix_w)
26103 return;
26104
26105 /* If cursor is off and we want it off, return quickly. */
26106 if (!on && !w->phys_cursor_on_p)
26107 return;
26108
26109 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26110 /* If cursor row is not enabled, we don't really know where to
26111 display the cursor. */
26112 if (!glyph_row->enabled_p)
26113 {
26114 w->phys_cursor_on_p = 0;
26115 return;
26116 }
26117
26118 glyph = NULL;
26119 if (!glyph_row->exact_window_width_line_p
26120 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26121 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26122
26123 eassert (input_blocked_p ());
26124
26125 /* Set new_cursor_type to the cursor we want to be displayed. */
26126 new_cursor_type = get_window_cursor_type (w, glyph,
26127 &new_cursor_width, &active_cursor);
26128
26129 /* If cursor is currently being shown and we don't want it to be or
26130 it is in the wrong place, or the cursor type is not what we want,
26131 erase it. */
26132 if (w->phys_cursor_on_p
26133 && (!on
26134 || w->phys_cursor.x != x
26135 || w->phys_cursor.y != y
26136 || new_cursor_type != w->phys_cursor_type
26137 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26138 && new_cursor_width != w->phys_cursor_width)))
26139 erase_phys_cursor (w);
26140
26141 /* Don't check phys_cursor_on_p here because that flag is only set
26142 to zero in some cases where we know that the cursor has been
26143 completely erased, to avoid the extra work of erasing the cursor
26144 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26145 still not be visible, or it has only been partly erased. */
26146 if (on)
26147 {
26148 w->phys_cursor_ascent = glyph_row->ascent;
26149 w->phys_cursor_height = glyph_row->height;
26150
26151 /* Set phys_cursor_.* before x_draw_.* is called because some
26152 of them may need the information. */
26153 w->phys_cursor.x = x;
26154 w->phys_cursor.y = glyph_row->y;
26155 w->phys_cursor.hpos = hpos;
26156 w->phys_cursor.vpos = vpos;
26157 }
26158
26159 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26160 new_cursor_type, new_cursor_width,
26161 on, active_cursor);
26162 }
26163
26164
26165 /* Switch the display of W's cursor on or off, according to the value
26166 of ON. */
26167
26168 static void
26169 update_window_cursor (struct window *w, int on)
26170 {
26171 /* Don't update cursor in windows whose frame is in the process
26172 of being deleted. */
26173 if (w->current_matrix)
26174 {
26175 int hpos = w->phys_cursor.hpos;
26176 int vpos = w->phys_cursor.vpos;
26177 struct glyph_row *row;
26178
26179 if (vpos >= w->current_matrix->nrows
26180 || hpos >= w->current_matrix->matrix_w)
26181 return;
26182
26183 row = MATRIX_ROW (w->current_matrix, vpos);
26184
26185 /* When the window is hscrolled, cursor hpos can legitimately be
26186 out of bounds, but we draw the cursor at the corresponding
26187 window margin in that case. */
26188 if (!row->reversed_p && hpos < 0)
26189 hpos = 0;
26190 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26191 hpos = row->used[TEXT_AREA] - 1;
26192
26193 block_input ();
26194 display_and_set_cursor (w, on, hpos, vpos,
26195 w->phys_cursor.x, w->phys_cursor.y);
26196 unblock_input ();
26197 }
26198 }
26199
26200
26201 /* Call update_window_cursor with parameter ON_P on all leaf windows
26202 in the window tree rooted at W. */
26203
26204 static void
26205 update_cursor_in_window_tree (struct window *w, int on_p)
26206 {
26207 while (w)
26208 {
26209 if (!NILP (w->hchild))
26210 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26211 else if (!NILP (w->vchild))
26212 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26213 else
26214 update_window_cursor (w, on_p);
26215
26216 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26217 }
26218 }
26219
26220
26221 /* EXPORT:
26222 Display the cursor on window W, or clear it, according to ON_P.
26223 Don't change the cursor's position. */
26224
26225 void
26226 x_update_cursor (struct frame *f, int on_p)
26227 {
26228 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26229 }
26230
26231
26232 /* EXPORT:
26233 Clear the cursor of window W to background color, and mark the
26234 cursor as not shown. This is used when the text where the cursor
26235 is about to be rewritten. */
26236
26237 void
26238 x_clear_cursor (struct window *w)
26239 {
26240 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26241 update_window_cursor (w, 0);
26242 }
26243
26244 #endif /* HAVE_WINDOW_SYSTEM */
26245
26246 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26247 and MSDOS. */
26248 static void
26249 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26250 int start_hpos, int end_hpos,
26251 enum draw_glyphs_face draw)
26252 {
26253 #ifdef HAVE_WINDOW_SYSTEM
26254 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26255 {
26256 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26257 return;
26258 }
26259 #endif
26260 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26261 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26262 #endif
26263 }
26264
26265 /* Display the active region described by mouse_face_* according to DRAW. */
26266
26267 static void
26268 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26269 {
26270 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26271 struct frame *f = XFRAME (WINDOW_FRAME (w));
26272
26273 if (/* If window is in the process of being destroyed, don't bother
26274 to do anything. */
26275 w->current_matrix != NULL
26276 /* Don't update mouse highlight if hidden */
26277 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26278 /* Recognize when we are called to operate on rows that don't exist
26279 anymore. This can happen when a window is split. */
26280 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26281 {
26282 int phys_cursor_on_p = w->phys_cursor_on_p;
26283 struct glyph_row *row, *first, *last;
26284
26285 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26286 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26287
26288 for (row = first; row <= last && row->enabled_p; ++row)
26289 {
26290 int start_hpos, end_hpos, start_x;
26291
26292 /* For all but the first row, the highlight starts at column 0. */
26293 if (row == first)
26294 {
26295 /* R2L rows have BEG and END in reversed order, but the
26296 screen drawing geometry is always left to right. So
26297 we need to mirror the beginning and end of the
26298 highlighted area in R2L rows. */
26299 if (!row->reversed_p)
26300 {
26301 start_hpos = hlinfo->mouse_face_beg_col;
26302 start_x = hlinfo->mouse_face_beg_x;
26303 }
26304 else if (row == last)
26305 {
26306 start_hpos = hlinfo->mouse_face_end_col;
26307 start_x = hlinfo->mouse_face_end_x;
26308 }
26309 else
26310 {
26311 start_hpos = 0;
26312 start_x = 0;
26313 }
26314 }
26315 else if (row->reversed_p && row == last)
26316 {
26317 start_hpos = hlinfo->mouse_face_end_col;
26318 start_x = hlinfo->mouse_face_end_x;
26319 }
26320 else
26321 {
26322 start_hpos = 0;
26323 start_x = 0;
26324 }
26325
26326 if (row == last)
26327 {
26328 if (!row->reversed_p)
26329 end_hpos = hlinfo->mouse_face_end_col;
26330 else if (row == first)
26331 end_hpos = hlinfo->mouse_face_beg_col;
26332 else
26333 {
26334 end_hpos = row->used[TEXT_AREA];
26335 if (draw == DRAW_NORMAL_TEXT)
26336 row->fill_line_p = 1; /* Clear to end of line */
26337 }
26338 }
26339 else if (row->reversed_p && row == first)
26340 end_hpos = hlinfo->mouse_face_beg_col;
26341 else
26342 {
26343 end_hpos = row->used[TEXT_AREA];
26344 if (draw == DRAW_NORMAL_TEXT)
26345 row->fill_line_p = 1; /* Clear to end of line */
26346 }
26347
26348 if (end_hpos > start_hpos)
26349 {
26350 draw_row_with_mouse_face (w, start_x, row,
26351 start_hpos, end_hpos, draw);
26352
26353 row->mouse_face_p
26354 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26355 }
26356 }
26357
26358 #ifdef HAVE_WINDOW_SYSTEM
26359 /* When we've written over the cursor, arrange for it to
26360 be displayed again. */
26361 if (FRAME_WINDOW_P (f)
26362 && phys_cursor_on_p && !w->phys_cursor_on_p)
26363 {
26364 int hpos = w->phys_cursor.hpos;
26365
26366 /* When the window is hscrolled, cursor hpos can legitimately be
26367 out of bounds, but we draw the cursor at the corresponding
26368 window margin in that case. */
26369 if (!row->reversed_p && hpos < 0)
26370 hpos = 0;
26371 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26372 hpos = row->used[TEXT_AREA] - 1;
26373
26374 block_input ();
26375 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26376 w->phys_cursor.x, w->phys_cursor.y);
26377 unblock_input ();
26378 }
26379 #endif /* HAVE_WINDOW_SYSTEM */
26380 }
26381
26382 #ifdef HAVE_WINDOW_SYSTEM
26383 /* Change the mouse cursor. */
26384 if (FRAME_WINDOW_P (f))
26385 {
26386 if (draw == DRAW_NORMAL_TEXT
26387 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26388 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26389 else if (draw == DRAW_MOUSE_FACE)
26390 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26391 else
26392 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26393 }
26394 #endif /* HAVE_WINDOW_SYSTEM */
26395 }
26396
26397 /* EXPORT:
26398 Clear out the mouse-highlighted active region.
26399 Redraw it un-highlighted first. Value is non-zero if mouse
26400 face was actually drawn unhighlighted. */
26401
26402 int
26403 clear_mouse_face (Mouse_HLInfo *hlinfo)
26404 {
26405 int cleared = 0;
26406
26407 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26408 {
26409 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26410 cleared = 1;
26411 }
26412
26413 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26414 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26415 hlinfo->mouse_face_window = Qnil;
26416 hlinfo->mouse_face_overlay = Qnil;
26417 return cleared;
26418 }
26419
26420 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26421 within the mouse face on that window. */
26422 static int
26423 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26424 {
26425 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26426
26427 /* Quickly resolve the easy cases. */
26428 if (!(WINDOWP (hlinfo->mouse_face_window)
26429 && XWINDOW (hlinfo->mouse_face_window) == w))
26430 return 0;
26431 if (vpos < hlinfo->mouse_face_beg_row
26432 || vpos > hlinfo->mouse_face_end_row)
26433 return 0;
26434 if (vpos > hlinfo->mouse_face_beg_row
26435 && vpos < hlinfo->mouse_face_end_row)
26436 return 1;
26437
26438 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26439 {
26440 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26441 {
26442 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26443 return 1;
26444 }
26445 else if ((vpos == hlinfo->mouse_face_beg_row
26446 && hpos >= hlinfo->mouse_face_beg_col)
26447 || (vpos == hlinfo->mouse_face_end_row
26448 && hpos < hlinfo->mouse_face_end_col))
26449 return 1;
26450 }
26451 else
26452 {
26453 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26454 {
26455 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26456 return 1;
26457 }
26458 else if ((vpos == hlinfo->mouse_face_beg_row
26459 && hpos <= hlinfo->mouse_face_beg_col)
26460 || (vpos == hlinfo->mouse_face_end_row
26461 && hpos > hlinfo->mouse_face_end_col))
26462 return 1;
26463 }
26464 return 0;
26465 }
26466
26467
26468 /* EXPORT:
26469 Non-zero if physical cursor of window W is within mouse face. */
26470
26471 int
26472 cursor_in_mouse_face_p (struct window *w)
26473 {
26474 int hpos = w->phys_cursor.hpos;
26475 int vpos = w->phys_cursor.vpos;
26476 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26477
26478 /* When the window is hscrolled, cursor hpos can legitimately be out
26479 of bounds, but we draw the cursor at the corresponding window
26480 margin in that case. */
26481 if (!row->reversed_p && hpos < 0)
26482 hpos = 0;
26483 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26484 hpos = row->used[TEXT_AREA] - 1;
26485
26486 return coords_in_mouse_face_p (w, hpos, vpos);
26487 }
26488
26489
26490 \f
26491 /* Find the glyph rows START_ROW and END_ROW of window W that display
26492 characters between buffer positions START_CHARPOS and END_CHARPOS
26493 (excluding END_CHARPOS). DISP_STRING is a display string that
26494 covers these buffer positions. This is similar to
26495 row_containing_pos, but is more accurate when bidi reordering makes
26496 buffer positions change non-linearly with glyph rows. */
26497 static void
26498 rows_from_pos_range (struct window *w,
26499 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26500 Lisp_Object disp_string,
26501 struct glyph_row **start, struct glyph_row **end)
26502 {
26503 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26504 int last_y = window_text_bottom_y (w);
26505 struct glyph_row *row;
26506
26507 *start = NULL;
26508 *end = NULL;
26509
26510 while (!first->enabled_p
26511 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26512 first++;
26513
26514 /* Find the START row. */
26515 for (row = first;
26516 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26517 row++)
26518 {
26519 /* A row can potentially be the START row if the range of the
26520 characters it displays intersects the range
26521 [START_CHARPOS..END_CHARPOS). */
26522 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26523 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26524 /* See the commentary in row_containing_pos, for the
26525 explanation of the complicated way to check whether
26526 some position is beyond the end of the characters
26527 displayed by a row. */
26528 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26529 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26530 && !row->ends_at_zv_p
26531 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26532 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26533 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26534 && !row->ends_at_zv_p
26535 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26536 {
26537 /* Found a candidate row. Now make sure at least one of the
26538 glyphs it displays has a charpos from the range
26539 [START_CHARPOS..END_CHARPOS).
26540
26541 This is not obvious because bidi reordering could make
26542 buffer positions of a row be 1,2,3,102,101,100, and if we
26543 want to highlight characters in [50..60), we don't want
26544 this row, even though [50..60) does intersect [1..103),
26545 the range of character positions given by the row's start
26546 and end positions. */
26547 struct glyph *g = row->glyphs[TEXT_AREA];
26548 struct glyph *e = g + row->used[TEXT_AREA];
26549
26550 while (g < e)
26551 {
26552 if (((BUFFERP (g->object) || INTEGERP (g->object))
26553 && start_charpos <= g->charpos && g->charpos < end_charpos)
26554 /* A glyph that comes from DISP_STRING is by
26555 definition to be highlighted. */
26556 || EQ (g->object, disp_string))
26557 *start = row;
26558 g++;
26559 }
26560 if (*start)
26561 break;
26562 }
26563 }
26564
26565 /* Find the END row. */
26566 if (!*start
26567 /* If the last row is partially visible, start looking for END
26568 from that row, instead of starting from FIRST. */
26569 && !(row->enabled_p
26570 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26571 row = first;
26572 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26573 {
26574 struct glyph_row *next = row + 1;
26575 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26576
26577 if (!next->enabled_p
26578 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26579 /* The first row >= START whose range of displayed characters
26580 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26581 is the row END + 1. */
26582 || (start_charpos < next_start
26583 && end_charpos < next_start)
26584 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26585 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26586 && !next->ends_at_zv_p
26587 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26588 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26589 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26590 && !next->ends_at_zv_p
26591 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26592 {
26593 *end = row;
26594 break;
26595 }
26596 else
26597 {
26598 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26599 but none of the characters it displays are in the range, it is
26600 also END + 1. */
26601 struct glyph *g = next->glyphs[TEXT_AREA];
26602 struct glyph *s = g;
26603 struct glyph *e = g + next->used[TEXT_AREA];
26604
26605 while (g < e)
26606 {
26607 if (((BUFFERP (g->object) || INTEGERP (g->object))
26608 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26609 /* If the buffer position of the first glyph in
26610 the row is equal to END_CHARPOS, it means
26611 the last character to be highlighted is the
26612 newline of ROW, and we must consider NEXT as
26613 END, not END+1. */
26614 || (((!next->reversed_p && g == s)
26615 || (next->reversed_p && g == e - 1))
26616 && (g->charpos == end_charpos
26617 /* Special case for when NEXT is an
26618 empty line at ZV. */
26619 || (g->charpos == -1
26620 && !row->ends_at_zv_p
26621 && next_start == end_charpos)))))
26622 /* A glyph that comes from DISP_STRING is by
26623 definition to be highlighted. */
26624 || EQ (g->object, disp_string))
26625 break;
26626 g++;
26627 }
26628 if (g == e)
26629 {
26630 *end = row;
26631 break;
26632 }
26633 /* The first row that ends at ZV must be the last to be
26634 highlighted. */
26635 else if (next->ends_at_zv_p)
26636 {
26637 *end = next;
26638 break;
26639 }
26640 }
26641 }
26642 }
26643
26644 /* This function sets the mouse_face_* elements of HLINFO, assuming
26645 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26646 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26647 for the overlay or run of text properties specifying the mouse
26648 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26649 before-string and after-string that must also be highlighted.
26650 DISP_STRING, if non-nil, is a display string that may cover some
26651 or all of the highlighted text. */
26652
26653 static void
26654 mouse_face_from_buffer_pos (Lisp_Object window,
26655 Mouse_HLInfo *hlinfo,
26656 ptrdiff_t mouse_charpos,
26657 ptrdiff_t start_charpos,
26658 ptrdiff_t end_charpos,
26659 Lisp_Object before_string,
26660 Lisp_Object after_string,
26661 Lisp_Object disp_string)
26662 {
26663 struct window *w = XWINDOW (window);
26664 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26665 struct glyph_row *r1, *r2;
26666 struct glyph *glyph, *end;
26667 ptrdiff_t ignore, pos;
26668 int x;
26669
26670 eassert (NILP (disp_string) || STRINGP (disp_string));
26671 eassert (NILP (before_string) || STRINGP (before_string));
26672 eassert (NILP (after_string) || STRINGP (after_string));
26673
26674 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26675 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26676 if (r1 == NULL)
26677 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26678 /* If the before-string or display-string contains newlines,
26679 rows_from_pos_range skips to its last row. Move back. */
26680 if (!NILP (before_string) || !NILP (disp_string))
26681 {
26682 struct glyph_row *prev;
26683 while ((prev = r1 - 1, prev >= first)
26684 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26685 && prev->used[TEXT_AREA] > 0)
26686 {
26687 struct glyph *beg = prev->glyphs[TEXT_AREA];
26688 glyph = beg + prev->used[TEXT_AREA];
26689 while (--glyph >= beg && INTEGERP (glyph->object));
26690 if (glyph < beg
26691 || !(EQ (glyph->object, before_string)
26692 || EQ (glyph->object, disp_string)))
26693 break;
26694 r1 = prev;
26695 }
26696 }
26697 if (r2 == NULL)
26698 {
26699 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26700 hlinfo->mouse_face_past_end = 1;
26701 }
26702 else if (!NILP (after_string))
26703 {
26704 /* If the after-string has newlines, advance to its last row. */
26705 struct glyph_row *next;
26706 struct glyph_row *last
26707 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26708
26709 for (next = r2 + 1;
26710 next <= last
26711 && next->used[TEXT_AREA] > 0
26712 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26713 ++next)
26714 r2 = next;
26715 }
26716 /* The rest of the display engine assumes that mouse_face_beg_row is
26717 either above mouse_face_end_row or identical to it. But with
26718 bidi-reordered continued lines, the row for START_CHARPOS could
26719 be below the row for END_CHARPOS. If so, swap the rows and store
26720 them in correct order. */
26721 if (r1->y > r2->y)
26722 {
26723 struct glyph_row *tem = r2;
26724
26725 r2 = r1;
26726 r1 = tem;
26727 }
26728
26729 hlinfo->mouse_face_beg_y = r1->y;
26730 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26731 hlinfo->mouse_face_end_y = r2->y;
26732 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26733
26734 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26735 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26736 could be anywhere in the row and in any order. The strategy
26737 below is to find the leftmost and the rightmost glyph that
26738 belongs to either of these 3 strings, or whose position is
26739 between START_CHARPOS and END_CHARPOS, and highlight all the
26740 glyphs between those two. This may cover more than just the text
26741 between START_CHARPOS and END_CHARPOS if the range of characters
26742 strides the bidi level boundary, e.g. if the beginning is in R2L
26743 text while the end is in L2R text or vice versa. */
26744 if (!r1->reversed_p)
26745 {
26746 /* This row is in a left to right paragraph. Scan it left to
26747 right. */
26748 glyph = r1->glyphs[TEXT_AREA];
26749 end = glyph + r1->used[TEXT_AREA];
26750 x = r1->x;
26751
26752 /* Skip truncation glyphs at the start of the glyph row. */
26753 if (r1->displays_text_p)
26754 for (; glyph < end
26755 && INTEGERP (glyph->object)
26756 && glyph->charpos < 0;
26757 ++glyph)
26758 x += glyph->pixel_width;
26759
26760 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26761 or DISP_STRING, and the first glyph from buffer whose
26762 position is between START_CHARPOS and END_CHARPOS. */
26763 for (; glyph < end
26764 && !INTEGERP (glyph->object)
26765 && !EQ (glyph->object, disp_string)
26766 && !(BUFFERP (glyph->object)
26767 && (glyph->charpos >= start_charpos
26768 && glyph->charpos < end_charpos));
26769 ++glyph)
26770 {
26771 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26772 are present at buffer positions between START_CHARPOS and
26773 END_CHARPOS, or if they come from an overlay. */
26774 if (EQ (glyph->object, before_string))
26775 {
26776 pos = string_buffer_position (before_string,
26777 start_charpos);
26778 /* If pos == 0, it means before_string came from an
26779 overlay, not from a buffer position. */
26780 if (!pos || (pos >= start_charpos && pos < end_charpos))
26781 break;
26782 }
26783 else if (EQ (glyph->object, after_string))
26784 {
26785 pos = string_buffer_position (after_string, end_charpos);
26786 if (!pos || (pos >= start_charpos && pos < end_charpos))
26787 break;
26788 }
26789 x += glyph->pixel_width;
26790 }
26791 hlinfo->mouse_face_beg_x = x;
26792 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26793 }
26794 else
26795 {
26796 /* This row is in a right to left paragraph. Scan it right to
26797 left. */
26798 struct glyph *g;
26799
26800 end = r1->glyphs[TEXT_AREA] - 1;
26801 glyph = end + r1->used[TEXT_AREA];
26802
26803 /* Skip truncation glyphs at the start of the glyph row. */
26804 if (r1->displays_text_p)
26805 for (; glyph > end
26806 && INTEGERP (glyph->object)
26807 && glyph->charpos < 0;
26808 --glyph)
26809 ;
26810
26811 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26812 or DISP_STRING, and the first glyph from buffer whose
26813 position is between START_CHARPOS and END_CHARPOS. */
26814 for (; glyph > end
26815 && !INTEGERP (glyph->object)
26816 && !EQ (glyph->object, disp_string)
26817 && !(BUFFERP (glyph->object)
26818 && (glyph->charpos >= start_charpos
26819 && glyph->charpos < end_charpos));
26820 --glyph)
26821 {
26822 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26823 are present at buffer positions between START_CHARPOS and
26824 END_CHARPOS, or if they come from an overlay. */
26825 if (EQ (glyph->object, before_string))
26826 {
26827 pos = string_buffer_position (before_string, start_charpos);
26828 /* If pos == 0, it means before_string came from an
26829 overlay, not from a buffer position. */
26830 if (!pos || (pos >= start_charpos && pos < end_charpos))
26831 break;
26832 }
26833 else if (EQ (glyph->object, after_string))
26834 {
26835 pos = string_buffer_position (after_string, end_charpos);
26836 if (!pos || (pos >= start_charpos && pos < end_charpos))
26837 break;
26838 }
26839 }
26840
26841 glyph++; /* first glyph to the right of the highlighted area */
26842 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26843 x += g->pixel_width;
26844 hlinfo->mouse_face_beg_x = x;
26845 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26846 }
26847
26848 /* If the highlight ends in a different row, compute GLYPH and END
26849 for the end row. Otherwise, reuse the values computed above for
26850 the row where the highlight begins. */
26851 if (r2 != r1)
26852 {
26853 if (!r2->reversed_p)
26854 {
26855 glyph = r2->glyphs[TEXT_AREA];
26856 end = glyph + r2->used[TEXT_AREA];
26857 x = r2->x;
26858 }
26859 else
26860 {
26861 end = r2->glyphs[TEXT_AREA] - 1;
26862 glyph = end + r2->used[TEXT_AREA];
26863 }
26864 }
26865
26866 if (!r2->reversed_p)
26867 {
26868 /* Skip truncation and continuation glyphs near the end of the
26869 row, and also blanks and stretch glyphs inserted by
26870 extend_face_to_end_of_line. */
26871 while (end > glyph
26872 && INTEGERP ((end - 1)->object))
26873 --end;
26874 /* Scan the rest of the glyph row from the end, looking for the
26875 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26876 DISP_STRING, or whose position is between START_CHARPOS
26877 and END_CHARPOS */
26878 for (--end;
26879 end > glyph
26880 && !INTEGERP (end->object)
26881 && !EQ (end->object, disp_string)
26882 && !(BUFFERP (end->object)
26883 && (end->charpos >= start_charpos
26884 && end->charpos < end_charpos));
26885 --end)
26886 {
26887 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26888 are present at buffer positions between START_CHARPOS and
26889 END_CHARPOS, or if they come from an overlay. */
26890 if (EQ (end->object, before_string))
26891 {
26892 pos = string_buffer_position (before_string, start_charpos);
26893 if (!pos || (pos >= start_charpos && pos < end_charpos))
26894 break;
26895 }
26896 else if (EQ (end->object, after_string))
26897 {
26898 pos = string_buffer_position (after_string, end_charpos);
26899 if (!pos || (pos >= start_charpos && pos < end_charpos))
26900 break;
26901 }
26902 }
26903 /* Find the X coordinate of the last glyph to be highlighted. */
26904 for (; glyph <= end; ++glyph)
26905 x += glyph->pixel_width;
26906
26907 hlinfo->mouse_face_end_x = x;
26908 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26909 }
26910 else
26911 {
26912 /* Skip truncation and continuation glyphs near the end of the
26913 row, and also blanks and stretch glyphs inserted by
26914 extend_face_to_end_of_line. */
26915 x = r2->x;
26916 end++;
26917 while (end < glyph
26918 && INTEGERP (end->object))
26919 {
26920 x += end->pixel_width;
26921 ++end;
26922 }
26923 /* Scan the rest of the glyph row from the end, looking for the
26924 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26925 DISP_STRING, or whose position is between START_CHARPOS
26926 and END_CHARPOS */
26927 for ( ;
26928 end < glyph
26929 && !INTEGERP (end->object)
26930 && !EQ (end->object, disp_string)
26931 && !(BUFFERP (end->object)
26932 && (end->charpos >= start_charpos
26933 && end->charpos < end_charpos));
26934 ++end)
26935 {
26936 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26937 are present at buffer positions between START_CHARPOS and
26938 END_CHARPOS, or if they come from an overlay. */
26939 if (EQ (end->object, before_string))
26940 {
26941 pos = string_buffer_position (before_string, start_charpos);
26942 if (!pos || (pos >= start_charpos && pos < end_charpos))
26943 break;
26944 }
26945 else if (EQ (end->object, after_string))
26946 {
26947 pos = string_buffer_position (after_string, end_charpos);
26948 if (!pos || (pos >= start_charpos && pos < end_charpos))
26949 break;
26950 }
26951 x += end->pixel_width;
26952 }
26953 /* If we exited the above loop because we arrived at the last
26954 glyph of the row, and its buffer position is still not in
26955 range, it means the last character in range is the preceding
26956 newline. Bump the end column and x values to get past the
26957 last glyph. */
26958 if (end == glyph
26959 && BUFFERP (end->object)
26960 && (end->charpos < start_charpos
26961 || end->charpos >= end_charpos))
26962 {
26963 x += end->pixel_width;
26964 ++end;
26965 }
26966 hlinfo->mouse_face_end_x = x;
26967 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26968 }
26969
26970 hlinfo->mouse_face_window = window;
26971 hlinfo->mouse_face_face_id
26972 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26973 mouse_charpos + 1,
26974 !hlinfo->mouse_face_hidden, -1);
26975 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26976 }
26977
26978 /* The following function is not used anymore (replaced with
26979 mouse_face_from_string_pos), but I leave it here for the time
26980 being, in case someone would. */
26981
26982 #if 0 /* not used */
26983
26984 /* Find the position of the glyph for position POS in OBJECT in
26985 window W's current matrix, and return in *X, *Y the pixel
26986 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26987
26988 RIGHT_P non-zero means return the position of the right edge of the
26989 glyph, RIGHT_P zero means return the left edge position.
26990
26991 If no glyph for POS exists in the matrix, return the position of
26992 the glyph with the next smaller position that is in the matrix, if
26993 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26994 exists in the matrix, return the position of the glyph with the
26995 next larger position in OBJECT.
26996
26997 Value is non-zero if a glyph was found. */
26998
26999 static int
27000 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27001 int *hpos, int *vpos, int *x, int *y, int right_p)
27002 {
27003 int yb = window_text_bottom_y (w);
27004 struct glyph_row *r;
27005 struct glyph *best_glyph = NULL;
27006 struct glyph_row *best_row = NULL;
27007 int best_x = 0;
27008
27009 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27010 r->enabled_p && r->y < yb;
27011 ++r)
27012 {
27013 struct glyph *g = r->glyphs[TEXT_AREA];
27014 struct glyph *e = g + r->used[TEXT_AREA];
27015 int gx;
27016
27017 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27018 if (EQ (g->object, object))
27019 {
27020 if (g->charpos == pos)
27021 {
27022 best_glyph = g;
27023 best_x = gx;
27024 best_row = r;
27025 goto found;
27026 }
27027 else if (best_glyph == NULL
27028 || ((eabs (g->charpos - pos)
27029 < eabs (best_glyph->charpos - pos))
27030 && (right_p
27031 ? g->charpos < pos
27032 : g->charpos > pos)))
27033 {
27034 best_glyph = g;
27035 best_x = gx;
27036 best_row = r;
27037 }
27038 }
27039 }
27040
27041 found:
27042
27043 if (best_glyph)
27044 {
27045 *x = best_x;
27046 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27047
27048 if (right_p)
27049 {
27050 *x += best_glyph->pixel_width;
27051 ++*hpos;
27052 }
27053
27054 *y = best_row->y;
27055 *vpos = best_row - w->current_matrix->rows;
27056 }
27057
27058 return best_glyph != NULL;
27059 }
27060 #endif /* not used */
27061
27062 /* Find the positions of the first and the last glyphs in window W's
27063 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27064 (assumed to be a string), and return in HLINFO's mouse_face_*
27065 members the pixel and column/row coordinates of those glyphs. */
27066
27067 static void
27068 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27069 Lisp_Object object,
27070 ptrdiff_t startpos, ptrdiff_t endpos)
27071 {
27072 int yb = window_text_bottom_y (w);
27073 struct glyph_row *r;
27074 struct glyph *g, *e;
27075 int gx;
27076 int found = 0;
27077
27078 /* Find the glyph row with at least one position in the range
27079 [STARTPOS..ENDPOS], and the first glyph in that row whose
27080 position belongs to that range. */
27081 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27082 r->enabled_p && r->y < yb;
27083 ++r)
27084 {
27085 if (!r->reversed_p)
27086 {
27087 g = r->glyphs[TEXT_AREA];
27088 e = g + r->used[TEXT_AREA];
27089 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27090 if (EQ (g->object, object)
27091 && startpos <= g->charpos && g->charpos <= endpos)
27092 {
27093 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27094 hlinfo->mouse_face_beg_y = r->y;
27095 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27096 hlinfo->mouse_face_beg_x = gx;
27097 found = 1;
27098 break;
27099 }
27100 }
27101 else
27102 {
27103 struct glyph *g1;
27104
27105 e = r->glyphs[TEXT_AREA];
27106 g = e + r->used[TEXT_AREA];
27107 for ( ; g > e; --g)
27108 if (EQ ((g-1)->object, object)
27109 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27110 {
27111 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27112 hlinfo->mouse_face_beg_y = r->y;
27113 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27114 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27115 gx += g1->pixel_width;
27116 hlinfo->mouse_face_beg_x = gx;
27117 found = 1;
27118 break;
27119 }
27120 }
27121 if (found)
27122 break;
27123 }
27124
27125 if (!found)
27126 return;
27127
27128 /* Starting with the next row, look for the first row which does NOT
27129 include any glyphs whose positions are in the range. */
27130 for (++r; r->enabled_p && r->y < yb; ++r)
27131 {
27132 g = r->glyphs[TEXT_AREA];
27133 e = g + r->used[TEXT_AREA];
27134 found = 0;
27135 for ( ; g < e; ++g)
27136 if (EQ (g->object, object)
27137 && startpos <= g->charpos && g->charpos <= endpos)
27138 {
27139 found = 1;
27140 break;
27141 }
27142 if (!found)
27143 break;
27144 }
27145
27146 /* The highlighted region ends on the previous row. */
27147 r--;
27148
27149 /* Set the end row and its vertical pixel coordinate. */
27150 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27151 hlinfo->mouse_face_end_y = r->y;
27152
27153 /* Compute and set the end column and the end column's horizontal
27154 pixel coordinate. */
27155 if (!r->reversed_p)
27156 {
27157 g = r->glyphs[TEXT_AREA];
27158 e = g + r->used[TEXT_AREA];
27159 for ( ; e > g; --e)
27160 if (EQ ((e-1)->object, object)
27161 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27162 break;
27163 hlinfo->mouse_face_end_col = e - g;
27164
27165 for (gx = r->x; g < e; ++g)
27166 gx += g->pixel_width;
27167 hlinfo->mouse_face_end_x = gx;
27168 }
27169 else
27170 {
27171 e = r->glyphs[TEXT_AREA];
27172 g = e + r->used[TEXT_AREA];
27173 for (gx = r->x ; e < g; ++e)
27174 {
27175 if (EQ (e->object, object)
27176 && startpos <= e->charpos && e->charpos <= endpos)
27177 break;
27178 gx += e->pixel_width;
27179 }
27180 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27181 hlinfo->mouse_face_end_x = gx;
27182 }
27183 }
27184
27185 #ifdef HAVE_WINDOW_SYSTEM
27186
27187 /* See if position X, Y is within a hot-spot of an image. */
27188
27189 static int
27190 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27191 {
27192 if (!CONSP (hot_spot))
27193 return 0;
27194
27195 if (EQ (XCAR (hot_spot), Qrect))
27196 {
27197 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27198 Lisp_Object rect = XCDR (hot_spot);
27199 Lisp_Object tem;
27200 if (!CONSP (rect))
27201 return 0;
27202 if (!CONSP (XCAR (rect)))
27203 return 0;
27204 if (!CONSP (XCDR (rect)))
27205 return 0;
27206 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27207 return 0;
27208 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27209 return 0;
27210 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27211 return 0;
27212 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27213 return 0;
27214 return 1;
27215 }
27216 else if (EQ (XCAR (hot_spot), Qcircle))
27217 {
27218 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27219 Lisp_Object circ = XCDR (hot_spot);
27220 Lisp_Object lr, lx0, ly0;
27221 if (CONSP (circ)
27222 && CONSP (XCAR (circ))
27223 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27224 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27225 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27226 {
27227 double r = XFLOATINT (lr);
27228 double dx = XINT (lx0) - x;
27229 double dy = XINT (ly0) - y;
27230 return (dx * dx + dy * dy <= r * r);
27231 }
27232 }
27233 else if (EQ (XCAR (hot_spot), Qpoly))
27234 {
27235 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27236 if (VECTORP (XCDR (hot_spot)))
27237 {
27238 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27239 Lisp_Object *poly = v->contents;
27240 ptrdiff_t n = v->header.size;
27241 ptrdiff_t i;
27242 int inside = 0;
27243 Lisp_Object lx, ly;
27244 int x0, y0;
27245
27246 /* Need an even number of coordinates, and at least 3 edges. */
27247 if (n < 6 || n & 1)
27248 return 0;
27249
27250 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27251 If count is odd, we are inside polygon. Pixels on edges
27252 may or may not be included depending on actual geometry of the
27253 polygon. */
27254 if ((lx = poly[n-2], !INTEGERP (lx))
27255 || (ly = poly[n-1], !INTEGERP (lx)))
27256 return 0;
27257 x0 = XINT (lx), y0 = XINT (ly);
27258 for (i = 0; i < n; i += 2)
27259 {
27260 int x1 = x0, y1 = y0;
27261 if ((lx = poly[i], !INTEGERP (lx))
27262 || (ly = poly[i+1], !INTEGERP (ly)))
27263 return 0;
27264 x0 = XINT (lx), y0 = XINT (ly);
27265
27266 /* Does this segment cross the X line? */
27267 if (x0 >= x)
27268 {
27269 if (x1 >= x)
27270 continue;
27271 }
27272 else if (x1 < x)
27273 continue;
27274 if (y > y0 && y > y1)
27275 continue;
27276 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27277 inside = !inside;
27278 }
27279 return inside;
27280 }
27281 }
27282 return 0;
27283 }
27284
27285 Lisp_Object
27286 find_hot_spot (Lisp_Object map, int x, int y)
27287 {
27288 while (CONSP (map))
27289 {
27290 if (CONSP (XCAR (map))
27291 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27292 return XCAR (map);
27293 map = XCDR (map);
27294 }
27295
27296 return Qnil;
27297 }
27298
27299 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27300 3, 3, 0,
27301 doc: /* Lookup in image map MAP coordinates X and Y.
27302 An image map is an alist where each element has the format (AREA ID PLIST).
27303 An AREA is specified as either a rectangle, a circle, or a polygon:
27304 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27305 pixel coordinates of the upper left and bottom right corners.
27306 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27307 and the radius of the circle; r may be a float or integer.
27308 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27309 vector describes one corner in the polygon.
27310 Returns the alist element for the first matching AREA in MAP. */)
27311 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27312 {
27313 if (NILP (map))
27314 return Qnil;
27315
27316 CHECK_NUMBER (x);
27317 CHECK_NUMBER (y);
27318
27319 return find_hot_spot (map,
27320 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27321 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27322 }
27323
27324
27325 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27326 static void
27327 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27328 {
27329 /* Do not change cursor shape while dragging mouse. */
27330 if (!NILP (do_mouse_tracking))
27331 return;
27332
27333 if (!NILP (pointer))
27334 {
27335 if (EQ (pointer, Qarrow))
27336 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27337 else if (EQ (pointer, Qhand))
27338 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27339 else if (EQ (pointer, Qtext))
27340 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27341 else if (EQ (pointer, intern ("hdrag")))
27342 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27343 #ifdef HAVE_X_WINDOWS
27344 else if (EQ (pointer, intern ("vdrag")))
27345 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27346 #endif
27347 else if (EQ (pointer, intern ("hourglass")))
27348 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27349 else if (EQ (pointer, Qmodeline))
27350 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27351 else
27352 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27353 }
27354
27355 if (cursor != No_Cursor)
27356 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27357 }
27358
27359 #endif /* HAVE_WINDOW_SYSTEM */
27360
27361 /* Take proper action when mouse has moved to the mode or header line
27362 or marginal area AREA of window W, x-position X and y-position Y.
27363 X is relative to the start of the text display area of W, so the
27364 width of bitmap areas and scroll bars must be subtracted to get a
27365 position relative to the start of the mode line. */
27366
27367 static void
27368 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27369 enum window_part area)
27370 {
27371 struct window *w = XWINDOW (window);
27372 struct frame *f = XFRAME (w->frame);
27373 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27374 #ifdef HAVE_WINDOW_SYSTEM
27375 Display_Info *dpyinfo;
27376 #endif
27377 Cursor cursor = No_Cursor;
27378 Lisp_Object pointer = Qnil;
27379 int dx, dy, width, height;
27380 ptrdiff_t charpos;
27381 Lisp_Object string, object = Qnil;
27382 Lisp_Object pos IF_LINT (= Qnil), help;
27383
27384 Lisp_Object mouse_face;
27385 int original_x_pixel = x;
27386 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27387 struct glyph_row *row IF_LINT (= 0);
27388
27389 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27390 {
27391 int x0;
27392 struct glyph *end;
27393
27394 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27395 returns them in row/column units! */
27396 string = mode_line_string (w, area, &x, &y, &charpos,
27397 &object, &dx, &dy, &width, &height);
27398
27399 row = (area == ON_MODE_LINE
27400 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27401 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27402
27403 /* Find the glyph under the mouse pointer. */
27404 if (row->mode_line_p && row->enabled_p)
27405 {
27406 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27407 end = glyph + row->used[TEXT_AREA];
27408
27409 for (x0 = original_x_pixel;
27410 glyph < end && x0 >= glyph->pixel_width;
27411 ++glyph)
27412 x0 -= glyph->pixel_width;
27413
27414 if (glyph >= end)
27415 glyph = NULL;
27416 }
27417 }
27418 else
27419 {
27420 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27421 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27422 returns them in row/column units! */
27423 string = marginal_area_string (w, area, &x, &y, &charpos,
27424 &object, &dx, &dy, &width, &height);
27425 }
27426
27427 help = Qnil;
27428
27429 #ifdef HAVE_WINDOW_SYSTEM
27430 if (IMAGEP (object))
27431 {
27432 Lisp_Object image_map, hotspot;
27433 if ((image_map = Fplist_get (XCDR (object), QCmap),
27434 !NILP (image_map))
27435 && (hotspot = find_hot_spot (image_map, dx, dy),
27436 CONSP (hotspot))
27437 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27438 {
27439 Lisp_Object plist;
27440
27441 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27442 If so, we could look for mouse-enter, mouse-leave
27443 properties in PLIST (and do something...). */
27444 hotspot = XCDR (hotspot);
27445 if (CONSP (hotspot)
27446 && (plist = XCAR (hotspot), CONSP (plist)))
27447 {
27448 pointer = Fplist_get (plist, Qpointer);
27449 if (NILP (pointer))
27450 pointer = Qhand;
27451 help = Fplist_get (plist, Qhelp_echo);
27452 if (!NILP (help))
27453 {
27454 help_echo_string = help;
27455 XSETWINDOW (help_echo_window, w);
27456 help_echo_object = w->buffer;
27457 help_echo_pos = charpos;
27458 }
27459 }
27460 }
27461 if (NILP (pointer))
27462 pointer = Fplist_get (XCDR (object), QCpointer);
27463 }
27464 #endif /* HAVE_WINDOW_SYSTEM */
27465
27466 if (STRINGP (string))
27467 pos = make_number (charpos);
27468
27469 /* Set the help text and mouse pointer. If the mouse is on a part
27470 of the mode line without any text (e.g. past the right edge of
27471 the mode line text), use the default help text and pointer. */
27472 if (STRINGP (string) || area == ON_MODE_LINE)
27473 {
27474 /* Arrange to display the help by setting the global variables
27475 help_echo_string, help_echo_object, and help_echo_pos. */
27476 if (NILP (help))
27477 {
27478 if (STRINGP (string))
27479 help = Fget_text_property (pos, Qhelp_echo, string);
27480
27481 if (!NILP (help))
27482 {
27483 help_echo_string = help;
27484 XSETWINDOW (help_echo_window, w);
27485 help_echo_object = string;
27486 help_echo_pos = charpos;
27487 }
27488 else if (area == ON_MODE_LINE)
27489 {
27490 Lisp_Object default_help
27491 = buffer_local_value_1 (Qmode_line_default_help_echo,
27492 w->buffer);
27493
27494 if (STRINGP (default_help))
27495 {
27496 help_echo_string = default_help;
27497 XSETWINDOW (help_echo_window, w);
27498 help_echo_object = Qnil;
27499 help_echo_pos = -1;
27500 }
27501 }
27502 }
27503
27504 #ifdef HAVE_WINDOW_SYSTEM
27505 /* Change the mouse pointer according to what is under it. */
27506 if (FRAME_WINDOW_P (f))
27507 {
27508 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27509 if (STRINGP (string))
27510 {
27511 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27512
27513 if (NILP (pointer))
27514 pointer = Fget_text_property (pos, Qpointer, string);
27515
27516 /* Change the mouse pointer according to what is under X/Y. */
27517 if (NILP (pointer)
27518 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27519 {
27520 Lisp_Object map;
27521 map = Fget_text_property (pos, Qlocal_map, string);
27522 if (!KEYMAPP (map))
27523 map = Fget_text_property (pos, Qkeymap, string);
27524 if (!KEYMAPP (map))
27525 cursor = dpyinfo->vertical_scroll_bar_cursor;
27526 }
27527 }
27528 else
27529 /* Default mode-line pointer. */
27530 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27531 }
27532 #endif
27533 }
27534
27535 /* Change the mouse face according to what is under X/Y. */
27536 if (STRINGP (string))
27537 {
27538 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27539 if (!NILP (mouse_face)
27540 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27541 && glyph)
27542 {
27543 Lisp_Object b, e;
27544
27545 struct glyph * tmp_glyph;
27546
27547 int gpos;
27548 int gseq_length;
27549 int total_pixel_width;
27550 ptrdiff_t begpos, endpos, ignore;
27551
27552 int vpos, hpos;
27553
27554 b = Fprevious_single_property_change (make_number (charpos + 1),
27555 Qmouse_face, string, Qnil);
27556 if (NILP (b))
27557 begpos = 0;
27558 else
27559 begpos = XINT (b);
27560
27561 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27562 if (NILP (e))
27563 endpos = SCHARS (string);
27564 else
27565 endpos = XINT (e);
27566
27567 /* Calculate the glyph position GPOS of GLYPH in the
27568 displayed string, relative to the beginning of the
27569 highlighted part of the string.
27570
27571 Note: GPOS is different from CHARPOS. CHARPOS is the
27572 position of GLYPH in the internal string object. A mode
27573 line string format has structures which are converted to
27574 a flattened string by the Emacs Lisp interpreter. The
27575 internal string is an element of those structures. The
27576 displayed string is the flattened string. */
27577 tmp_glyph = row_start_glyph;
27578 while (tmp_glyph < glyph
27579 && (!(EQ (tmp_glyph->object, glyph->object)
27580 && begpos <= tmp_glyph->charpos
27581 && tmp_glyph->charpos < endpos)))
27582 tmp_glyph++;
27583 gpos = glyph - tmp_glyph;
27584
27585 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27586 the highlighted part of the displayed string to which
27587 GLYPH belongs. Note: GSEQ_LENGTH is different from
27588 SCHARS (STRING), because the latter returns the length of
27589 the internal string. */
27590 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27591 tmp_glyph > glyph
27592 && (!(EQ (tmp_glyph->object, glyph->object)
27593 && begpos <= tmp_glyph->charpos
27594 && tmp_glyph->charpos < endpos));
27595 tmp_glyph--)
27596 ;
27597 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27598
27599 /* Calculate the total pixel width of all the glyphs between
27600 the beginning of the highlighted area and GLYPH. */
27601 total_pixel_width = 0;
27602 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27603 total_pixel_width += tmp_glyph->pixel_width;
27604
27605 /* Pre calculation of re-rendering position. Note: X is in
27606 column units here, after the call to mode_line_string or
27607 marginal_area_string. */
27608 hpos = x - gpos;
27609 vpos = (area == ON_MODE_LINE
27610 ? (w->current_matrix)->nrows - 1
27611 : 0);
27612
27613 /* If GLYPH's position is included in the region that is
27614 already drawn in mouse face, we have nothing to do. */
27615 if ( EQ (window, hlinfo->mouse_face_window)
27616 && (!row->reversed_p
27617 ? (hlinfo->mouse_face_beg_col <= hpos
27618 && hpos < hlinfo->mouse_face_end_col)
27619 /* In R2L rows we swap BEG and END, see below. */
27620 : (hlinfo->mouse_face_end_col <= hpos
27621 && hpos < hlinfo->mouse_face_beg_col))
27622 && hlinfo->mouse_face_beg_row == vpos )
27623 return;
27624
27625 if (clear_mouse_face (hlinfo))
27626 cursor = No_Cursor;
27627
27628 if (!row->reversed_p)
27629 {
27630 hlinfo->mouse_face_beg_col = hpos;
27631 hlinfo->mouse_face_beg_x = original_x_pixel
27632 - (total_pixel_width + dx);
27633 hlinfo->mouse_face_end_col = hpos + gseq_length;
27634 hlinfo->mouse_face_end_x = 0;
27635 }
27636 else
27637 {
27638 /* In R2L rows, show_mouse_face expects BEG and END
27639 coordinates to be swapped. */
27640 hlinfo->mouse_face_end_col = hpos;
27641 hlinfo->mouse_face_end_x = original_x_pixel
27642 - (total_pixel_width + dx);
27643 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27644 hlinfo->mouse_face_beg_x = 0;
27645 }
27646
27647 hlinfo->mouse_face_beg_row = vpos;
27648 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27649 hlinfo->mouse_face_beg_y = 0;
27650 hlinfo->mouse_face_end_y = 0;
27651 hlinfo->mouse_face_past_end = 0;
27652 hlinfo->mouse_face_window = window;
27653
27654 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27655 charpos,
27656 0, 0, 0,
27657 &ignore,
27658 glyph->face_id,
27659 1);
27660 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27661
27662 if (NILP (pointer))
27663 pointer = Qhand;
27664 }
27665 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27666 clear_mouse_face (hlinfo);
27667 }
27668 #ifdef HAVE_WINDOW_SYSTEM
27669 if (FRAME_WINDOW_P (f))
27670 define_frame_cursor1 (f, cursor, pointer);
27671 #endif
27672 }
27673
27674
27675 /* EXPORT:
27676 Take proper action when the mouse has moved to position X, Y on
27677 frame F as regards highlighting characters that have mouse-face
27678 properties. Also de-highlighting chars where the mouse was before.
27679 X and Y can be negative or out of range. */
27680
27681 void
27682 note_mouse_highlight (struct frame *f, int x, int y)
27683 {
27684 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27685 enum window_part part = ON_NOTHING;
27686 Lisp_Object window;
27687 struct window *w;
27688 Cursor cursor = No_Cursor;
27689 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27690 struct buffer *b;
27691
27692 /* When a menu is active, don't highlight because this looks odd. */
27693 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27694 if (popup_activated ())
27695 return;
27696 #endif
27697
27698 if (NILP (Vmouse_highlight)
27699 || !f->glyphs_initialized_p
27700 || f->pointer_invisible)
27701 return;
27702
27703 hlinfo->mouse_face_mouse_x = x;
27704 hlinfo->mouse_face_mouse_y = y;
27705 hlinfo->mouse_face_mouse_frame = f;
27706
27707 if (hlinfo->mouse_face_defer)
27708 return;
27709
27710 /* Which window is that in? */
27711 window = window_from_coordinates (f, x, y, &part, 1);
27712
27713 /* If displaying active text in another window, clear that. */
27714 if (! EQ (window, hlinfo->mouse_face_window)
27715 /* Also clear if we move out of text area in same window. */
27716 || (!NILP (hlinfo->mouse_face_window)
27717 && !NILP (window)
27718 && part != ON_TEXT
27719 && part != ON_MODE_LINE
27720 && part != ON_HEADER_LINE))
27721 clear_mouse_face (hlinfo);
27722
27723 /* Not on a window -> return. */
27724 if (!WINDOWP (window))
27725 return;
27726
27727 /* Reset help_echo_string. It will get recomputed below. */
27728 help_echo_string = Qnil;
27729
27730 /* Convert to window-relative pixel coordinates. */
27731 w = XWINDOW (window);
27732 frame_to_window_pixel_xy (w, &x, &y);
27733
27734 #ifdef HAVE_WINDOW_SYSTEM
27735 /* Handle tool-bar window differently since it doesn't display a
27736 buffer. */
27737 if (EQ (window, f->tool_bar_window))
27738 {
27739 note_tool_bar_highlight (f, x, y);
27740 return;
27741 }
27742 #endif
27743
27744 /* Mouse is on the mode, header line or margin? */
27745 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27746 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27747 {
27748 note_mode_line_or_margin_highlight (window, x, y, part);
27749 return;
27750 }
27751
27752 #ifdef HAVE_WINDOW_SYSTEM
27753 if (part == ON_VERTICAL_BORDER)
27754 {
27755 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27756 help_echo_string = build_string ("drag-mouse-1: resize");
27757 }
27758 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27759 || part == ON_SCROLL_BAR)
27760 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27761 else
27762 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27763 #endif
27764
27765 /* Are we in a window whose display is up to date?
27766 And verify the buffer's text has not changed. */
27767 b = XBUFFER (w->buffer);
27768 if (part == ON_TEXT
27769 && EQ (w->window_end_valid, w->buffer)
27770 && w->last_modified == BUF_MODIFF (b)
27771 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27772 {
27773 int hpos, vpos, dx, dy, area = LAST_AREA;
27774 ptrdiff_t pos;
27775 struct glyph *glyph;
27776 Lisp_Object object;
27777 Lisp_Object mouse_face = Qnil, position;
27778 Lisp_Object *overlay_vec = NULL;
27779 ptrdiff_t i, noverlays;
27780 struct buffer *obuf;
27781 ptrdiff_t obegv, ozv;
27782 int same_region;
27783
27784 /* Find the glyph under X/Y. */
27785 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27786
27787 #ifdef HAVE_WINDOW_SYSTEM
27788 /* Look for :pointer property on image. */
27789 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27790 {
27791 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27792 if (img != NULL && IMAGEP (img->spec))
27793 {
27794 Lisp_Object image_map, hotspot;
27795 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27796 !NILP (image_map))
27797 && (hotspot = find_hot_spot (image_map,
27798 glyph->slice.img.x + dx,
27799 glyph->slice.img.y + dy),
27800 CONSP (hotspot))
27801 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27802 {
27803 Lisp_Object plist;
27804
27805 /* Could check XCAR (hotspot) to see if we enter/leave
27806 this hot-spot.
27807 If so, we could look for mouse-enter, mouse-leave
27808 properties in PLIST (and do something...). */
27809 hotspot = XCDR (hotspot);
27810 if (CONSP (hotspot)
27811 && (plist = XCAR (hotspot), CONSP (plist)))
27812 {
27813 pointer = Fplist_get (plist, Qpointer);
27814 if (NILP (pointer))
27815 pointer = Qhand;
27816 help_echo_string = Fplist_get (plist, Qhelp_echo);
27817 if (!NILP (help_echo_string))
27818 {
27819 help_echo_window = window;
27820 help_echo_object = glyph->object;
27821 help_echo_pos = glyph->charpos;
27822 }
27823 }
27824 }
27825 if (NILP (pointer))
27826 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27827 }
27828 }
27829 #endif /* HAVE_WINDOW_SYSTEM */
27830
27831 /* Clear mouse face if X/Y not over text. */
27832 if (glyph == NULL
27833 || area != TEXT_AREA
27834 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27835 /* Glyph's OBJECT is an integer for glyphs inserted by the
27836 display engine for its internal purposes, like truncation
27837 and continuation glyphs and blanks beyond the end of
27838 line's text on text terminals. If we are over such a
27839 glyph, we are not over any text. */
27840 || INTEGERP (glyph->object)
27841 /* R2L rows have a stretch glyph at their front, which
27842 stands for no text, whereas L2R rows have no glyphs at
27843 all beyond the end of text. Treat such stretch glyphs
27844 like we do with NULL glyphs in L2R rows. */
27845 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27846 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27847 && glyph->type == STRETCH_GLYPH
27848 && glyph->avoid_cursor_p))
27849 {
27850 if (clear_mouse_face (hlinfo))
27851 cursor = No_Cursor;
27852 #ifdef HAVE_WINDOW_SYSTEM
27853 if (FRAME_WINDOW_P (f) && NILP (pointer))
27854 {
27855 if (area != TEXT_AREA)
27856 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27857 else
27858 pointer = Vvoid_text_area_pointer;
27859 }
27860 #endif
27861 goto set_cursor;
27862 }
27863
27864 pos = glyph->charpos;
27865 object = glyph->object;
27866 if (!STRINGP (object) && !BUFFERP (object))
27867 goto set_cursor;
27868
27869 /* If we get an out-of-range value, return now; avoid an error. */
27870 if (BUFFERP (object) && pos > BUF_Z (b))
27871 goto set_cursor;
27872
27873 /* Make the window's buffer temporarily current for
27874 overlays_at and compute_char_face. */
27875 obuf = current_buffer;
27876 current_buffer = b;
27877 obegv = BEGV;
27878 ozv = ZV;
27879 BEGV = BEG;
27880 ZV = Z;
27881
27882 /* Is this char mouse-active or does it have help-echo? */
27883 position = make_number (pos);
27884
27885 if (BUFFERP (object))
27886 {
27887 /* Put all the overlays we want in a vector in overlay_vec. */
27888 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27889 /* Sort overlays into increasing priority order. */
27890 noverlays = sort_overlays (overlay_vec, noverlays, w);
27891 }
27892 else
27893 noverlays = 0;
27894
27895 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27896
27897 if (same_region)
27898 cursor = No_Cursor;
27899
27900 /* Check mouse-face highlighting. */
27901 if (! same_region
27902 /* If there exists an overlay with mouse-face overlapping
27903 the one we are currently highlighting, we have to
27904 check if we enter the overlapping overlay, and then
27905 highlight only that. */
27906 || (OVERLAYP (hlinfo->mouse_face_overlay)
27907 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27908 {
27909 /* Find the highest priority overlay with a mouse-face. */
27910 Lisp_Object overlay = Qnil;
27911 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27912 {
27913 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27914 if (!NILP (mouse_face))
27915 overlay = overlay_vec[i];
27916 }
27917
27918 /* If we're highlighting the same overlay as before, there's
27919 no need to do that again. */
27920 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27921 goto check_help_echo;
27922 hlinfo->mouse_face_overlay = overlay;
27923
27924 /* Clear the display of the old active region, if any. */
27925 if (clear_mouse_face (hlinfo))
27926 cursor = No_Cursor;
27927
27928 /* If no overlay applies, get a text property. */
27929 if (NILP (overlay))
27930 mouse_face = Fget_text_property (position, Qmouse_face, object);
27931
27932 /* Next, compute the bounds of the mouse highlighting and
27933 display it. */
27934 if (!NILP (mouse_face) && STRINGP (object))
27935 {
27936 /* The mouse-highlighting comes from a display string
27937 with a mouse-face. */
27938 Lisp_Object s, e;
27939 ptrdiff_t ignore;
27940
27941 s = Fprevious_single_property_change
27942 (make_number (pos + 1), Qmouse_face, object, Qnil);
27943 e = Fnext_single_property_change
27944 (position, Qmouse_face, object, Qnil);
27945 if (NILP (s))
27946 s = make_number (0);
27947 if (NILP (e))
27948 e = make_number (SCHARS (object) - 1);
27949 mouse_face_from_string_pos (w, hlinfo, object,
27950 XINT (s), XINT (e));
27951 hlinfo->mouse_face_past_end = 0;
27952 hlinfo->mouse_face_window = window;
27953 hlinfo->mouse_face_face_id
27954 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27955 glyph->face_id, 1);
27956 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27957 cursor = No_Cursor;
27958 }
27959 else
27960 {
27961 /* The mouse-highlighting, if any, comes from an overlay
27962 or text property in the buffer. */
27963 Lisp_Object buffer IF_LINT (= Qnil);
27964 Lisp_Object disp_string IF_LINT (= Qnil);
27965
27966 if (STRINGP (object))
27967 {
27968 /* If we are on a display string with no mouse-face,
27969 check if the text under it has one. */
27970 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27971 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27972 pos = string_buffer_position (object, start);
27973 if (pos > 0)
27974 {
27975 mouse_face = get_char_property_and_overlay
27976 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27977 buffer = w->buffer;
27978 disp_string = object;
27979 }
27980 }
27981 else
27982 {
27983 buffer = object;
27984 disp_string = Qnil;
27985 }
27986
27987 if (!NILP (mouse_face))
27988 {
27989 Lisp_Object before, after;
27990 Lisp_Object before_string, after_string;
27991 /* To correctly find the limits of mouse highlight
27992 in a bidi-reordered buffer, we must not use the
27993 optimization of limiting the search in
27994 previous-single-property-change and
27995 next-single-property-change, because
27996 rows_from_pos_range needs the real start and end
27997 positions to DTRT in this case. That's because
27998 the first row visible in a window does not
27999 necessarily display the character whose position
28000 is the smallest. */
28001 Lisp_Object lim1 =
28002 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28003 ? Fmarker_position (w->start)
28004 : Qnil;
28005 Lisp_Object lim2 =
28006 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28007 ? make_number (BUF_Z (XBUFFER (buffer))
28008 - XFASTINT (w->window_end_pos))
28009 : Qnil;
28010
28011 if (NILP (overlay))
28012 {
28013 /* Handle the text property case. */
28014 before = Fprevious_single_property_change
28015 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28016 after = Fnext_single_property_change
28017 (make_number (pos), Qmouse_face, buffer, lim2);
28018 before_string = after_string = Qnil;
28019 }
28020 else
28021 {
28022 /* Handle the overlay case. */
28023 before = Foverlay_start (overlay);
28024 after = Foverlay_end (overlay);
28025 before_string = Foverlay_get (overlay, Qbefore_string);
28026 after_string = Foverlay_get (overlay, Qafter_string);
28027
28028 if (!STRINGP (before_string)) before_string = Qnil;
28029 if (!STRINGP (after_string)) after_string = Qnil;
28030 }
28031
28032 mouse_face_from_buffer_pos (window, hlinfo, pos,
28033 NILP (before)
28034 ? 1
28035 : XFASTINT (before),
28036 NILP (after)
28037 ? BUF_Z (XBUFFER (buffer))
28038 : XFASTINT (after),
28039 before_string, after_string,
28040 disp_string);
28041 cursor = No_Cursor;
28042 }
28043 }
28044 }
28045
28046 check_help_echo:
28047
28048 /* Look for a `help-echo' property. */
28049 if (NILP (help_echo_string)) {
28050 Lisp_Object help, overlay;
28051
28052 /* Check overlays first. */
28053 help = overlay = Qnil;
28054 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28055 {
28056 overlay = overlay_vec[i];
28057 help = Foverlay_get (overlay, Qhelp_echo);
28058 }
28059
28060 if (!NILP (help))
28061 {
28062 help_echo_string = help;
28063 help_echo_window = window;
28064 help_echo_object = overlay;
28065 help_echo_pos = pos;
28066 }
28067 else
28068 {
28069 Lisp_Object obj = glyph->object;
28070 ptrdiff_t charpos = glyph->charpos;
28071
28072 /* Try text properties. */
28073 if (STRINGP (obj)
28074 && charpos >= 0
28075 && charpos < SCHARS (obj))
28076 {
28077 help = Fget_text_property (make_number (charpos),
28078 Qhelp_echo, obj);
28079 if (NILP (help))
28080 {
28081 /* If the string itself doesn't specify a help-echo,
28082 see if the buffer text ``under'' it does. */
28083 struct glyph_row *r
28084 = MATRIX_ROW (w->current_matrix, vpos);
28085 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28086 ptrdiff_t p = string_buffer_position (obj, start);
28087 if (p > 0)
28088 {
28089 help = Fget_char_property (make_number (p),
28090 Qhelp_echo, w->buffer);
28091 if (!NILP (help))
28092 {
28093 charpos = p;
28094 obj = w->buffer;
28095 }
28096 }
28097 }
28098 }
28099 else if (BUFFERP (obj)
28100 && charpos >= BEGV
28101 && charpos < ZV)
28102 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28103 obj);
28104
28105 if (!NILP (help))
28106 {
28107 help_echo_string = help;
28108 help_echo_window = window;
28109 help_echo_object = obj;
28110 help_echo_pos = charpos;
28111 }
28112 }
28113 }
28114
28115 #ifdef HAVE_WINDOW_SYSTEM
28116 /* Look for a `pointer' property. */
28117 if (FRAME_WINDOW_P (f) && NILP (pointer))
28118 {
28119 /* Check overlays first. */
28120 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28121 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28122
28123 if (NILP (pointer))
28124 {
28125 Lisp_Object obj = glyph->object;
28126 ptrdiff_t charpos = glyph->charpos;
28127
28128 /* Try text properties. */
28129 if (STRINGP (obj)
28130 && charpos >= 0
28131 && charpos < SCHARS (obj))
28132 {
28133 pointer = Fget_text_property (make_number (charpos),
28134 Qpointer, obj);
28135 if (NILP (pointer))
28136 {
28137 /* If the string itself doesn't specify a pointer,
28138 see if the buffer text ``under'' it does. */
28139 struct glyph_row *r
28140 = MATRIX_ROW (w->current_matrix, vpos);
28141 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28142 ptrdiff_t p = string_buffer_position (obj, start);
28143 if (p > 0)
28144 pointer = Fget_char_property (make_number (p),
28145 Qpointer, w->buffer);
28146 }
28147 }
28148 else if (BUFFERP (obj)
28149 && charpos >= BEGV
28150 && charpos < ZV)
28151 pointer = Fget_text_property (make_number (charpos),
28152 Qpointer, obj);
28153 }
28154 }
28155 #endif /* HAVE_WINDOW_SYSTEM */
28156
28157 BEGV = obegv;
28158 ZV = ozv;
28159 current_buffer = obuf;
28160 }
28161
28162 set_cursor:
28163
28164 #ifdef HAVE_WINDOW_SYSTEM
28165 if (FRAME_WINDOW_P (f))
28166 define_frame_cursor1 (f, cursor, pointer);
28167 #else
28168 /* This is here to prevent a compiler error, about "label at end of
28169 compound statement". */
28170 return;
28171 #endif
28172 }
28173
28174
28175 /* EXPORT for RIF:
28176 Clear any mouse-face on window W. This function is part of the
28177 redisplay interface, and is called from try_window_id and similar
28178 functions to ensure the mouse-highlight is off. */
28179
28180 void
28181 x_clear_window_mouse_face (struct window *w)
28182 {
28183 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28184 Lisp_Object window;
28185
28186 block_input ();
28187 XSETWINDOW (window, w);
28188 if (EQ (window, hlinfo->mouse_face_window))
28189 clear_mouse_face (hlinfo);
28190 unblock_input ();
28191 }
28192
28193
28194 /* EXPORT:
28195 Just discard the mouse face information for frame F, if any.
28196 This is used when the size of F is changed. */
28197
28198 void
28199 cancel_mouse_face (struct frame *f)
28200 {
28201 Lisp_Object window;
28202 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28203
28204 window = hlinfo->mouse_face_window;
28205 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28206 {
28207 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28208 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28209 hlinfo->mouse_face_window = Qnil;
28210 }
28211 }
28212
28213
28214 \f
28215 /***********************************************************************
28216 Exposure Events
28217 ***********************************************************************/
28218
28219 #ifdef HAVE_WINDOW_SYSTEM
28220
28221 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28222 which intersects rectangle R. R is in window-relative coordinates. */
28223
28224 static void
28225 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28226 enum glyph_row_area area)
28227 {
28228 struct glyph *first = row->glyphs[area];
28229 struct glyph *end = row->glyphs[area] + row->used[area];
28230 struct glyph *last;
28231 int first_x, start_x, x;
28232
28233 if (area == TEXT_AREA && row->fill_line_p)
28234 /* If row extends face to end of line write the whole line. */
28235 draw_glyphs (w, 0, row, area,
28236 0, row->used[area],
28237 DRAW_NORMAL_TEXT, 0);
28238 else
28239 {
28240 /* Set START_X to the window-relative start position for drawing glyphs of
28241 AREA. The first glyph of the text area can be partially visible.
28242 The first glyphs of other areas cannot. */
28243 start_x = window_box_left_offset (w, area);
28244 x = start_x;
28245 if (area == TEXT_AREA)
28246 x += row->x;
28247
28248 /* Find the first glyph that must be redrawn. */
28249 while (first < end
28250 && x + first->pixel_width < r->x)
28251 {
28252 x += first->pixel_width;
28253 ++first;
28254 }
28255
28256 /* Find the last one. */
28257 last = first;
28258 first_x = x;
28259 while (last < end
28260 && x < r->x + r->width)
28261 {
28262 x += last->pixel_width;
28263 ++last;
28264 }
28265
28266 /* Repaint. */
28267 if (last > first)
28268 draw_glyphs (w, first_x - start_x, row, area,
28269 first - row->glyphs[area], last - row->glyphs[area],
28270 DRAW_NORMAL_TEXT, 0);
28271 }
28272 }
28273
28274
28275 /* Redraw the parts of the glyph row ROW on window W intersecting
28276 rectangle R. R is in window-relative coordinates. Value is
28277 non-zero if mouse-face was overwritten. */
28278
28279 static int
28280 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28281 {
28282 eassert (row->enabled_p);
28283
28284 if (row->mode_line_p || w->pseudo_window_p)
28285 draw_glyphs (w, 0, row, TEXT_AREA,
28286 0, row->used[TEXT_AREA],
28287 DRAW_NORMAL_TEXT, 0);
28288 else
28289 {
28290 if (row->used[LEFT_MARGIN_AREA])
28291 expose_area (w, row, r, LEFT_MARGIN_AREA);
28292 if (row->used[TEXT_AREA])
28293 expose_area (w, row, r, TEXT_AREA);
28294 if (row->used[RIGHT_MARGIN_AREA])
28295 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28296 draw_row_fringe_bitmaps (w, row);
28297 }
28298
28299 return row->mouse_face_p;
28300 }
28301
28302
28303 /* Redraw those parts of glyphs rows during expose event handling that
28304 overlap other rows. Redrawing of an exposed line writes over parts
28305 of lines overlapping that exposed line; this function fixes that.
28306
28307 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28308 row in W's current matrix that is exposed and overlaps other rows.
28309 LAST_OVERLAPPING_ROW is the last such row. */
28310
28311 static void
28312 expose_overlaps (struct window *w,
28313 struct glyph_row *first_overlapping_row,
28314 struct glyph_row *last_overlapping_row,
28315 XRectangle *r)
28316 {
28317 struct glyph_row *row;
28318
28319 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28320 if (row->overlapping_p)
28321 {
28322 eassert (row->enabled_p && !row->mode_line_p);
28323
28324 row->clip = r;
28325 if (row->used[LEFT_MARGIN_AREA])
28326 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28327
28328 if (row->used[TEXT_AREA])
28329 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28330
28331 if (row->used[RIGHT_MARGIN_AREA])
28332 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28333 row->clip = NULL;
28334 }
28335 }
28336
28337
28338 /* Return non-zero if W's cursor intersects rectangle R. */
28339
28340 static int
28341 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28342 {
28343 XRectangle cr, result;
28344 struct glyph *cursor_glyph;
28345 struct glyph_row *row;
28346
28347 if (w->phys_cursor.vpos >= 0
28348 && w->phys_cursor.vpos < w->current_matrix->nrows
28349 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28350 row->enabled_p)
28351 && row->cursor_in_fringe_p)
28352 {
28353 /* Cursor is in the fringe. */
28354 cr.x = window_box_right_offset (w,
28355 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28356 ? RIGHT_MARGIN_AREA
28357 : TEXT_AREA));
28358 cr.y = row->y;
28359 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28360 cr.height = row->height;
28361 return x_intersect_rectangles (&cr, r, &result);
28362 }
28363
28364 cursor_glyph = get_phys_cursor_glyph (w);
28365 if (cursor_glyph)
28366 {
28367 /* r is relative to W's box, but w->phys_cursor.x is relative
28368 to left edge of W's TEXT area. Adjust it. */
28369 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28370 cr.y = w->phys_cursor.y;
28371 cr.width = cursor_glyph->pixel_width;
28372 cr.height = w->phys_cursor_height;
28373 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28374 I assume the effect is the same -- and this is portable. */
28375 return x_intersect_rectangles (&cr, r, &result);
28376 }
28377 /* If we don't understand the format, pretend we're not in the hot-spot. */
28378 return 0;
28379 }
28380
28381
28382 /* EXPORT:
28383 Draw a vertical window border to the right of window W if W doesn't
28384 have vertical scroll bars. */
28385
28386 void
28387 x_draw_vertical_border (struct window *w)
28388 {
28389 struct frame *f = XFRAME (WINDOW_FRAME (w));
28390
28391 /* We could do better, if we knew what type of scroll-bar the adjacent
28392 windows (on either side) have... But we don't :-(
28393 However, I think this works ok. ++KFS 2003-04-25 */
28394
28395 /* Redraw borders between horizontally adjacent windows. Don't
28396 do it for frames with vertical scroll bars because either the
28397 right scroll bar of a window, or the left scroll bar of its
28398 neighbor will suffice as a border. */
28399 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28400 return;
28401
28402 if (!WINDOW_RIGHTMOST_P (w)
28403 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28404 {
28405 int x0, x1, y0, y1;
28406
28407 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28408 y1 -= 1;
28409
28410 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28411 x1 -= 1;
28412
28413 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28414 }
28415 else if (!WINDOW_LEFTMOST_P (w)
28416 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28417 {
28418 int x0, x1, y0, y1;
28419
28420 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28421 y1 -= 1;
28422
28423 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28424 x0 -= 1;
28425
28426 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28427 }
28428 }
28429
28430
28431 /* Redraw the part of window W intersection rectangle FR. Pixel
28432 coordinates in FR are frame-relative. Call this function with
28433 input blocked. Value is non-zero if the exposure overwrites
28434 mouse-face. */
28435
28436 static int
28437 expose_window (struct window *w, XRectangle *fr)
28438 {
28439 struct frame *f = XFRAME (w->frame);
28440 XRectangle wr, r;
28441 int mouse_face_overwritten_p = 0;
28442
28443 /* If window is not yet fully initialized, do nothing. This can
28444 happen when toolkit scroll bars are used and a window is split.
28445 Reconfiguring the scroll bar will generate an expose for a newly
28446 created window. */
28447 if (w->current_matrix == NULL)
28448 return 0;
28449
28450 /* When we're currently updating the window, display and current
28451 matrix usually don't agree. Arrange for a thorough display
28452 later. */
28453 if (w == updated_window)
28454 {
28455 SET_FRAME_GARBAGED (f);
28456 return 0;
28457 }
28458
28459 /* Frame-relative pixel rectangle of W. */
28460 wr.x = WINDOW_LEFT_EDGE_X (w);
28461 wr.y = WINDOW_TOP_EDGE_Y (w);
28462 wr.width = WINDOW_TOTAL_WIDTH (w);
28463 wr.height = WINDOW_TOTAL_HEIGHT (w);
28464
28465 if (x_intersect_rectangles (fr, &wr, &r))
28466 {
28467 int yb = window_text_bottom_y (w);
28468 struct glyph_row *row;
28469 int cursor_cleared_p, phys_cursor_on_p;
28470 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28471
28472 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28473 r.x, r.y, r.width, r.height));
28474
28475 /* Convert to window coordinates. */
28476 r.x -= WINDOW_LEFT_EDGE_X (w);
28477 r.y -= WINDOW_TOP_EDGE_Y (w);
28478
28479 /* Turn off the cursor. */
28480 if (!w->pseudo_window_p
28481 && phys_cursor_in_rect_p (w, &r))
28482 {
28483 x_clear_cursor (w);
28484 cursor_cleared_p = 1;
28485 }
28486 else
28487 cursor_cleared_p = 0;
28488
28489 /* If the row containing the cursor extends face to end of line,
28490 then expose_area might overwrite the cursor outside the
28491 rectangle and thus notice_overwritten_cursor might clear
28492 w->phys_cursor_on_p. We remember the original value and
28493 check later if it is changed. */
28494 phys_cursor_on_p = w->phys_cursor_on_p;
28495
28496 /* Update lines intersecting rectangle R. */
28497 first_overlapping_row = last_overlapping_row = NULL;
28498 for (row = w->current_matrix->rows;
28499 row->enabled_p;
28500 ++row)
28501 {
28502 int y0 = row->y;
28503 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28504
28505 if ((y0 >= r.y && y0 < r.y + r.height)
28506 || (y1 > r.y && y1 < r.y + r.height)
28507 || (r.y >= y0 && r.y < y1)
28508 || (r.y + r.height > y0 && r.y + r.height < y1))
28509 {
28510 /* A header line may be overlapping, but there is no need
28511 to fix overlapping areas for them. KFS 2005-02-12 */
28512 if (row->overlapping_p && !row->mode_line_p)
28513 {
28514 if (first_overlapping_row == NULL)
28515 first_overlapping_row = row;
28516 last_overlapping_row = row;
28517 }
28518
28519 row->clip = fr;
28520 if (expose_line (w, row, &r))
28521 mouse_face_overwritten_p = 1;
28522 row->clip = NULL;
28523 }
28524 else if (row->overlapping_p)
28525 {
28526 /* We must redraw a row overlapping the exposed area. */
28527 if (y0 < r.y
28528 ? y0 + row->phys_height > r.y
28529 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28530 {
28531 if (first_overlapping_row == NULL)
28532 first_overlapping_row = row;
28533 last_overlapping_row = row;
28534 }
28535 }
28536
28537 if (y1 >= yb)
28538 break;
28539 }
28540
28541 /* Display the mode line if there is one. */
28542 if (WINDOW_WANTS_MODELINE_P (w)
28543 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28544 row->enabled_p)
28545 && row->y < r.y + r.height)
28546 {
28547 if (expose_line (w, row, &r))
28548 mouse_face_overwritten_p = 1;
28549 }
28550
28551 if (!w->pseudo_window_p)
28552 {
28553 /* Fix the display of overlapping rows. */
28554 if (first_overlapping_row)
28555 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28556 fr);
28557
28558 /* Draw border between windows. */
28559 x_draw_vertical_border (w);
28560
28561 /* Turn the cursor on again. */
28562 if (cursor_cleared_p
28563 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28564 update_window_cursor (w, 1);
28565 }
28566 }
28567
28568 return mouse_face_overwritten_p;
28569 }
28570
28571
28572
28573 /* Redraw (parts) of all windows in the window tree rooted at W that
28574 intersect R. R contains frame pixel coordinates. Value is
28575 non-zero if the exposure overwrites mouse-face. */
28576
28577 static int
28578 expose_window_tree (struct window *w, XRectangle *r)
28579 {
28580 struct frame *f = XFRAME (w->frame);
28581 int mouse_face_overwritten_p = 0;
28582
28583 while (w && !FRAME_GARBAGED_P (f))
28584 {
28585 if (!NILP (w->hchild))
28586 mouse_face_overwritten_p
28587 |= expose_window_tree (XWINDOW (w->hchild), r);
28588 else if (!NILP (w->vchild))
28589 mouse_face_overwritten_p
28590 |= expose_window_tree (XWINDOW (w->vchild), r);
28591 else
28592 mouse_face_overwritten_p |= expose_window (w, r);
28593
28594 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28595 }
28596
28597 return mouse_face_overwritten_p;
28598 }
28599
28600
28601 /* EXPORT:
28602 Redisplay an exposed area of frame F. X and Y are the upper-left
28603 corner of the exposed rectangle. W and H are width and height of
28604 the exposed area. All are pixel values. W or H zero means redraw
28605 the entire frame. */
28606
28607 void
28608 expose_frame (struct frame *f, int x, int y, int w, int h)
28609 {
28610 XRectangle r;
28611 int mouse_face_overwritten_p = 0;
28612
28613 TRACE ((stderr, "expose_frame "));
28614
28615 /* No need to redraw if frame will be redrawn soon. */
28616 if (FRAME_GARBAGED_P (f))
28617 {
28618 TRACE ((stderr, " garbaged\n"));
28619 return;
28620 }
28621
28622 /* If basic faces haven't been realized yet, there is no point in
28623 trying to redraw anything. This can happen when we get an expose
28624 event while Emacs is starting, e.g. by moving another window. */
28625 if (FRAME_FACE_CACHE (f) == NULL
28626 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28627 {
28628 TRACE ((stderr, " no faces\n"));
28629 return;
28630 }
28631
28632 if (w == 0 || h == 0)
28633 {
28634 r.x = r.y = 0;
28635 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28636 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28637 }
28638 else
28639 {
28640 r.x = x;
28641 r.y = y;
28642 r.width = w;
28643 r.height = h;
28644 }
28645
28646 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28647 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28648
28649 if (WINDOWP (f->tool_bar_window))
28650 mouse_face_overwritten_p
28651 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28652
28653 #ifdef HAVE_X_WINDOWS
28654 #ifndef MSDOS
28655 #ifndef USE_X_TOOLKIT
28656 if (WINDOWP (f->menu_bar_window))
28657 mouse_face_overwritten_p
28658 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28659 #endif /* not USE_X_TOOLKIT */
28660 #endif
28661 #endif
28662
28663 /* Some window managers support a focus-follows-mouse style with
28664 delayed raising of frames. Imagine a partially obscured frame,
28665 and moving the mouse into partially obscured mouse-face on that
28666 frame. The visible part of the mouse-face will be highlighted,
28667 then the WM raises the obscured frame. With at least one WM, KDE
28668 2.1, Emacs is not getting any event for the raising of the frame
28669 (even tried with SubstructureRedirectMask), only Expose events.
28670 These expose events will draw text normally, i.e. not
28671 highlighted. Which means we must redo the highlight here.
28672 Subsume it under ``we love X''. --gerd 2001-08-15 */
28673 /* Included in Windows version because Windows most likely does not
28674 do the right thing if any third party tool offers
28675 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28676 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28677 {
28678 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28679 if (f == hlinfo->mouse_face_mouse_frame)
28680 {
28681 int mouse_x = hlinfo->mouse_face_mouse_x;
28682 int mouse_y = hlinfo->mouse_face_mouse_y;
28683 clear_mouse_face (hlinfo);
28684 note_mouse_highlight (f, mouse_x, mouse_y);
28685 }
28686 }
28687 }
28688
28689
28690 /* EXPORT:
28691 Determine the intersection of two rectangles R1 and R2. Return
28692 the intersection in *RESULT. Value is non-zero if RESULT is not
28693 empty. */
28694
28695 int
28696 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28697 {
28698 XRectangle *left, *right;
28699 XRectangle *upper, *lower;
28700 int intersection_p = 0;
28701
28702 /* Rearrange so that R1 is the left-most rectangle. */
28703 if (r1->x < r2->x)
28704 left = r1, right = r2;
28705 else
28706 left = r2, right = r1;
28707
28708 /* X0 of the intersection is right.x0, if this is inside R1,
28709 otherwise there is no intersection. */
28710 if (right->x <= left->x + left->width)
28711 {
28712 result->x = right->x;
28713
28714 /* The right end of the intersection is the minimum of
28715 the right ends of left and right. */
28716 result->width = (min (left->x + left->width, right->x + right->width)
28717 - result->x);
28718
28719 /* Same game for Y. */
28720 if (r1->y < r2->y)
28721 upper = r1, lower = r2;
28722 else
28723 upper = r2, lower = r1;
28724
28725 /* The upper end of the intersection is lower.y0, if this is inside
28726 of upper. Otherwise, there is no intersection. */
28727 if (lower->y <= upper->y + upper->height)
28728 {
28729 result->y = lower->y;
28730
28731 /* The lower end of the intersection is the minimum of the lower
28732 ends of upper and lower. */
28733 result->height = (min (lower->y + lower->height,
28734 upper->y + upper->height)
28735 - result->y);
28736 intersection_p = 1;
28737 }
28738 }
28739
28740 return intersection_p;
28741 }
28742
28743 #endif /* HAVE_WINDOW_SYSTEM */
28744
28745 \f
28746 /***********************************************************************
28747 Initialization
28748 ***********************************************************************/
28749
28750 void
28751 syms_of_xdisp (void)
28752 {
28753 Vwith_echo_area_save_vector = Qnil;
28754 staticpro (&Vwith_echo_area_save_vector);
28755
28756 Vmessage_stack = Qnil;
28757 staticpro (&Vmessage_stack);
28758
28759 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28760 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28761
28762 message_dolog_marker1 = Fmake_marker ();
28763 staticpro (&message_dolog_marker1);
28764 message_dolog_marker2 = Fmake_marker ();
28765 staticpro (&message_dolog_marker2);
28766 message_dolog_marker3 = Fmake_marker ();
28767 staticpro (&message_dolog_marker3);
28768
28769 #ifdef GLYPH_DEBUG
28770 defsubr (&Sdump_frame_glyph_matrix);
28771 defsubr (&Sdump_glyph_matrix);
28772 defsubr (&Sdump_glyph_row);
28773 defsubr (&Sdump_tool_bar_row);
28774 defsubr (&Strace_redisplay);
28775 defsubr (&Strace_to_stderr);
28776 #endif
28777 #ifdef HAVE_WINDOW_SYSTEM
28778 defsubr (&Stool_bar_lines_needed);
28779 defsubr (&Slookup_image_map);
28780 #endif
28781 defsubr (&Sformat_mode_line);
28782 defsubr (&Sinvisible_p);
28783 defsubr (&Scurrent_bidi_paragraph_direction);
28784
28785 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28786 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28787 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28788 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28789 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28790 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28791 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28792 DEFSYM (Qeval, "eval");
28793 DEFSYM (QCdata, ":data");
28794 DEFSYM (Qdisplay, "display");
28795 DEFSYM (Qspace_width, "space-width");
28796 DEFSYM (Qraise, "raise");
28797 DEFSYM (Qslice, "slice");
28798 DEFSYM (Qspace, "space");
28799 DEFSYM (Qmargin, "margin");
28800 DEFSYM (Qpointer, "pointer");
28801 DEFSYM (Qleft_margin, "left-margin");
28802 DEFSYM (Qright_margin, "right-margin");
28803 DEFSYM (Qcenter, "center");
28804 DEFSYM (Qline_height, "line-height");
28805 DEFSYM (QCalign_to, ":align-to");
28806 DEFSYM (QCrelative_width, ":relative-width");
28807 DEFSYM (QCrelative_height, ":relative-height");
28808 DEFSYM (QCeval, ":eval");
28809 DEFSYM (QCpropertize, ":propertize");
28810 DEFSYM (QCfile, ":file");
28811 DEFSYM (Qfontified, "fontified");
28812 DEFSYM (Qfontification_functions, "fontification-functions");
28813 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28814 DEFSYM (Qescape_glyph, "escape-glyph");
28815 DEFSYM (Qnobreak_space, "nobreak-space");
28816 DEFSYM (Qimage, "image");
28817 DEFSYM (Qtext, "text");
28818 DEFSYM (Qboth, "both");
28819 DEFSYM (Qboth_horiz, "both-horiz");
28820 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28821 DEFSYM (QCmap, ":map");
28822 DEFSYM (QCpointer, ":pointer");
28823 DEFSYM (Qrect, "rect");
28824 DEFSYM (Qcircle, "circle");
28825 DEFSYM (Qpoly, "poly");
28826 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28827 DEFSYM (Qgrow_only, "grow-only");
28828 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28829 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28830 DEFSYM (Qposition, "position");
28831 DEFSYM (Qbuffer_position, "buffer-position");
28832 DEFSYM (Qobject, "object");
28833 DEFSYM (Qbar, "bar");
28834 DEFSYM (Qhbar, "hbar");
28835 DEFSYM (Qbox, "box");
28836 DEFSYM (Qhollow, "hollow");
28837 DEFSYM (Qhand, "hand");
28838 DEFSYM (Qarrow, "arrow");
28839 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28840
28841 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28842 Fcons (intern_c_string ("void-variable"), Qnil)),
28843 Qnil);
28844 staticpro (&list_of_error);
28845
28846 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28847 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28848 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28849 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28850
28851 echo_buffer[0] = echo_buffer[1] = Qnil;
28852 staticpro (&echo_buffer[0]);
28853 staticpro (&echo_buffer[1]);
28854
28855 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28856 staticpro (&echo_area_buffer[0]);
28857 staticpro (&echo_area_buffer[1]);
28858
28859 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28860 staticpro (&Vmessages_buffer_name);
28861
28862 mode_line_proptrans_alist = Qnil;
28863 staticpro (&mode_line_proptrans_alist);
28864 mode_line_string_list = Qnil;
28865 staticpro (&mode_line_string_list);
28866 mode_line_string_face = Qnil;
28867 staticpro (&mode_line_string_face);
28868 mode_line_string_face_prop = Qnil;
28869 staticpro (&mode_line_string_face_prop);
28870 Vmode_line_unwind_vector = Qnil;
28871 staticpro (&Vmode_line_unwind_vector);
28872
28873 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28874
28875 help_echo_string = Qnil;
28876 staticpro (&help_echo_string);
28877 help_echo_object = Qnil;
28878 staticpro (&help_echo_object);
28879 help_echo_window = Qnil;
28880 staticpro (&help_echo_window);
28881 previous_help_echo_string = Qnil;
28882 staticpro (&previous_help_echo_string);
28883 help_echo_pos = -1;
28884
28885 DEFSYM (Qright_to_left, "right-to-left");
28886 DEFSYM (Qleft_to_right, "left-to-right");
28887
28888 #ifdef HAVE_WINDOW_SYSTEM
28889 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28890 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28891 For example, if a block cursor is over a tab, it will be drawn as
28892 wide as that tab on the display. */);
28893 x_stretch_cursor_p = 0;
28894 #endif
28895
28896 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28897 doc: /* Non-nil means highlight trailing whitespace.
28898 The face used for trailing whitespace is `trailing-whitespace'. */);
28899 Vshow_trailing_whitespace = Qnil;
28900
28901 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28902 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28903 If the value is t, Emacs highlights non-ASCII chars which have the
28904 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28905 or `escape-glyph' face respectively.
28906
28907 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28908 U+2011 (non-breaking hyphen) are affected.
28909
28910 Any other non-nil value means to display these characters as a escape
28911 glyph followed by an ordinary space or hyphen.
28912
28913 A value of nil means no special handling of these characters. */);
28914 Vnobreak_char_display = Qt;
28915
28916 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28917 doc: /* The pointer shape to show in void text areas.
28918 A value of nil means to show the text pointer. Other options are `arrow',
28919 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28920 Vvoid_text_area_pointer = Qarrow;
28921
28922 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28923 doc: /* Non-nil means don't actually do any redisplay.
28924 This is used for internal purposes. */);
28925 Vinhibit_redisplay = Qnil;
28926
28927 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28928 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28929 Vglobal_mode_string = Qnil;
28930
28931 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28932 doc: /* Marker for where to display an arrow on top of the buffer text.
28933 This must be the beginning of a line in order to work.
28934 See also `overlay-arrow-string'. */);
28935 Voverlay_arrow_position = Qnil;
28936
28937 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28938 doc: /* String to display as an arrow in non-window frames.
28939 See also `overlay-arrow-position'. */);
28940 Voverlay_arrow_string = build_pure_c_string ("=>");
28941
28942 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28943 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28944 The symbols on this list are examined during redisplay to determine
28945 where to display overlay arrows. */);
28946 Voverlay_arrow_variable_list
28947 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28948
28949 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28950 doc: /* The number of lines to try scrolling a window by when point moves out.
28951 If that fails to bring point back on frame, point is centered instead.
28952 If this is zero, point is always centered after it moves off frame.
28953 If you want scrolling to always be a line at a time, you should set
28954 `scroll-conservatively' to a large value rather than set this to 1. */);
28955
28956 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28957 doc: /* Scroll up to this many lines, to bring point back on screen.
28958 If point moves off-screen, redisplay will scroll by up to
28959 `scroll-conservatively' lines in order to bring point just barely
28960 onto the screen again. If that cannot be done, then redisplay
28961 recenters point as usual.
28962
28963 If the value is greater than 100, redisplay will never recenter point,
28964 but will always scroll just enough text to bring point into view, even
28965 if you move far away.
28966
28967 A value of zero means always recenter point if it moves off screen. */);
28968 scroll_conservatively = 0;
28969
28970 DEFVAR_INT ("scroll-margin", scroll_margin,
28971 doc: /* Number of lines of margin at the top and bottom of a window.
28972 Recenter the window whenever point gets within this many lines
28973 of the top or bottom of the window. */);
28974 scroll_margin = 0;
28975
28976 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28977 doc: /* Pixels per inch value for non-window system displays.
28978 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28979 Vdisplay_pixels_per_inch = make_float (72.0);
28980
28981 #ifdef GLYPH_DEBUG
28982 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28983 #endif
28984
28985 DEFVAR_LISP ("truncate-partial-width-windows",
28986 Vtruncate_partial_width_windows,
28987 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28988 For an integer value, truncate lines in each window narrower than the
28989 full frame width, provided the window width is less than that integer;
28990 otherwise, respect the value of `truncate-lines'.
28991
28992 For any other non-nil value, truncate lines in all windows that do
28993 not span the full frame width.
28994
28995 A value of nil means to respect the value of `truncate-lines'.
28996
28997 If `word-wrap' is enabled, you might want to reduce this. */);
28998 Vtruncate_partial_width_windows = make_number (50);
28999
29000 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29001 doc: /* Maximum buffer size for which line number should be displayed.
29002 If the buffer is bigger than this, the line number does not appear
29003 in the mode line. A value of nil means no limit. */);
29004 Vline_number_display_limit = Qnil;
29005
29006 DEFVAR_INT ("line-number-display-limit-width",
29007 line_number_display_limit_width,
29008 doc: /* Maximum line width (in characters) for line number display.
29009 If the average length of the lines near point is bigger than this, then the
29010 line number may be omitted from the mode line. */);
29011 line_number_display_limit_width = 200;
29012
29013 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29014 doc: /* Non-nil means highlight region even in nonselected windows. */);
29015 highlight_nonselected_windows = 0;
29016
29017 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29018 doc: /* Non-nil if more than one frame is visible on this display.
29019 Minibuffer-only frames don't count, but iconified frames do.
29020 This variable is not guaranteed to be accurate except while processing
29021 `frame-title-format' and `icon-title-format'. */);
29022
29023 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29024 doc: /* Template for displaying the title bar of visible frames.
29025 \(Assuming the window manager supports this feature.)
29026
29027 This variable has the same structure as `mode-line-format', except that
29028 the %c and %l constructs are ignored. It is used only on frames for
29029 which no explicit name has been set \(see `modify-frame-parameters'). */);
29030
29031 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29032 doc: /* Template for displaying the title bar of an iconified frame.
29033 \(Assuming the window manager supports this feature.)
29034 This variable has the same structure as `mode-line-format' (which see),
29035 and is used only on frames for which no explicit name has been set
29036 \(see `modify-frame-parameters'). */);
29037 Vicon_title_format
29038 = Vframe_title_format
29039 = listn (CONSTYPE_PURE, 3,
29040 intern_c_string ("multiple-frames"),
29041 build_pure_c_string ("%b"),
29042 listn (CONSTYPE_PURE, 4,
29043 empty_unibyte_string,
29044 intern_c_string ("invocation-name"),
29045 build_pure_c_string ("@"),
29046 intern_c_string ("system-name")));
29047
29048 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29049 doc: /* Maximum number of lines to keep in the message log buffer.
29050 If nil, disable message logging. If t, log messages but don't truncate
29051 the buffer when it becomes large. */);
29052 Vmessage_log_max = make_number (1000);
29053
29054 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29055 doc: /* Functions called before redisplay, if window sizes have changed.
29056 The value should be a list of functions that take one argument.
29057 Just before redisplay, for each frame, if any of its windows have changed
29058 size since the last redisplay, or have been split or deleted,
29059 all the functions in the list are called, with the frame as argument. */);
29060 Vwindow_size_change_functions = Qnil;
29061
29062 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29063 doc: /* List of functions to call before redisplaying a window with scrolling.
29064 Each function is called with two arguments, the window and its new
29065 display-start position. Note that these functions are also called by
29066 `set-window-buffer'. Also note that the value of `window-end' is not
29067 valid when these functions are called.
29068
29069 Warning: Do not use this feature to alter the way the window
29070 is scrolled. It is not designed for that, and such use probably won't
29071 work. */);
29072 Vwindow_scroll_functions = Qnil;
29073
29074 DEFVAR_LISP ("window-text-change-functions",
29075 Vwindow_text_change_functions,
29076 doc: /* Functions to call in redisplay when text in the window might change. */);
29077 Vwindow_text_change_functions = Qnil;
29078
29079 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29080 doc: /* Functions called when redisplay of a window reaches the end trigger.
29081 Each function is called with two arguments, the window and the end trigger value.
29082 See `set-window-redisplay-end-trigger'. */);
29083 Vredisplay_end_trigger_functions = Qnil;
29084
29085 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29086 doc: /* Non-nil means autoselect window with mouse pointer.
29087 If nil, do not autoselect windows.
29088 A positive number means delay autoselection by that many seconds: a
29089 window is autoselected only after the mouse has remained in that
29090 window for the duration of the delay.
29091 A negative number has a similar effect, but causes windows to be
29092 autoselected only after the mouse has stopped moving. \(Because of
29093 the way Emacs compares mouse events, you will occasionally wait twice
29094 that time before the window gets selected.\)
29095 Any other value means to autoselect window instantaneously when the
29096 mouse pointer enters it.
29097
29098 Autoselection selects the minibuffer only if it is active, and never
29099 unselects the minibuffer if it is active.
29100
29101 When customizing this variable make sure that the actual value of
29102 `focus-follows-mouse' matches the behavior of your window manager. */);
29103 Vmouse_autoselect_window = Qnil;
29104
29105 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29106 doc: /* Non-nil means automatically resize tool-bars.
29107 This dynamically changes the tool-bar's height to the minimum height
29108 that is needed to make all tool-bar items visible.
29109 If value is `grow-only', the tool-bar's height is only increased
29110 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29111 Vauto_resize_tool_bars = Qt;
29112
29113 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29114 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29115 auto_raise_tool_bar_buttons_p = 1;
29116
29117 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29118 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29119 make_cursor_line_fully_visible_p = 1;
29120
29121 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29122 doc: /* Border below tool-bar in pixels.
29123 If an integer, use it as the height of the border.
29124 If it is one of `internal-border-width' or `border-width', use the
29125 value of the corresponding frame parameter.
29126 Otherwise, no border is added below the tool-bar. */);
29127 Vtool_bar_border = Qinternal_border_width;
29128
29129 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29130 doc: /* Margin around tool-bar buttons in pixels.
29131 If an integer, use that for both horizontal and vertical margins.
29132 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29133 HORZ specifying the horizontal margin, and VERT specifying the
29134 vertical margin. */);
29135 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29136
29137 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29138 doc: /* Relief thickness of tool-bar buttons. */);
29139 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29140
29141 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29142 doc: /* Tool bar style to use.
29143 It can be one of
29144 image - show images only
29145 text - show text only
29146 both - show both, text below image
29147 both-horiz - show text to the right of the image
29148 text-image-horiz - show text to the left of the image
29149 any other - use system default or image if no system default.
29150
29151 This variable only affects the GTK+ toolkit version of Emacs. */);
29152 Vtool_bar_style = Qnil;
29153
29154 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29155 doc: /* Maximum number of characters a label can have to be shown.
29156 The tool bar style must also show labels for this to have any effect, see
29157 `tool-bar-style'. */);
29158 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29159
29160 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29161 doc: /* List of functions to call to fontify regions of text.
29162 Each function is called with one argument POS. Functions must
29163 fontify a region starting at POS in the current buffer, and give
29164 fontified regions the property `fontified'. */);
29165 Vfontification_functions = Qnil;
29166 Fmake_variable_buffer_local (Qfontification_functions);
29167
29168 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29169 unibyte_display_via_language_environment,
29170 doc: /* Non-nil means display unibyte text according to language environment.
29171 Specifically, this means that raw bytes in the range 160-255 decimal
29172 are displayed by converting them to the equivalent multibyte characters
29173 according to the current language environment. As a result, they are
29174 displayed according to the current fontset.
29175
29176 Note that this variable affects only how these bytes are displayed,
29177 but does not change the fact they are interpreted as raw bytes. */);
29178 unibyte_display_via_language_environment = 0;
29179
29180 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29181 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29182 If a float, it specifies a fraction of the mini-window frame's height.
29183 If an integer, it specifies a number of lines. */);
29184 Vmax_mini_window_height = make_float (0.25);
29185
29186 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29187 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29188 A value of nil means don't automatically resize mini-windows.
29189 A value of t means resize them to fit the text displayed in them.
29190 A value of `grow-only', the default, means let mini-windows grow only;
29191 they return to their normal size when the minibuffer is closed, or the
29192 echo area becomes empty. */);
29193 Vresize_mini_windows = Qgrow_only;
29194
29195 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29196 doc: /* Alist specifying how to blink the cursor off.
29197 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29198 `cursor-type' frame-parameter or variable equals ON-STATE,
29199 comparing using `equal', Emacs uses OFF-STATE to specify
29200 how to blink it off. ON-STATE and OFF-STATE are values for
29201 the `cursor-type' frame parameter.
29202
29203 If a frame's ON-STATE has no entry in this list,
29204 the frame's other specifications determine how to blink the cursor off. */);
29205 Vblink_cursor_alist = Qnil;
29206
29207 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29208 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29209 If non-nil, windows are automatically scrolled horizontally to make
29210 point visible. */);
29211 automatic_hscrolling_p = 1;
29212 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29213
29214 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29215 doc: /* How many columns away from the window edge point is allowed to get
29216 before automatic hscrolling will horizontally scroll the window. */);
29217 hscroll_margin = 5;
29218
29219 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29220 doc: /* How many columns to scroll the window when point gets too close to the edge.
29221 When point is less than `hscroll-margin' columns from the window
29222 edge, automatic hscrolling will scroll the window by the amount of columns
29223 determined by this variable. If its value is a positive integer, scroll that
29224 many columns. If it's a positive floating-point number, it specifies the
29225 fraction of the window's width to scroll. If it's nil or zero, point will be
29226 centered horizontally after the scroll. Any other value, including negative
29227 numbers, are treated as if the value were zero.
29228
29229 Automatic hscrolling always moves point outside the scroll margin, so if
29230 point was more than scroll step columns inside the margin, the window will
29231 scroll more than the value given by the scroll step.
29232
29233 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29234 and `scroll-right' overrides this variable's effect. */);
29235 Vhscroll_step = make_number (0);
29236
29237 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29238 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29239 Bind this around calls to `message' to let it take effect. */);
29240 message_truncate_lines = 0;
29241
29242 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29243 doc: /* Normal hook run to update the menu bar definitions.
29244 Redisplay runs this hook before it redisplays the menu bar.
29245 This is used to update submenus such as Buffers,
29246 whose contents depend on various data. */);
29247 Vmenu_bar_update_hook = Qnil;
29248
29249 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29250 doc: /* Frame for which we are updating a menu.
29251 The enable predicate for a menu binding should check this variable. */);
29252 Vmenu_updating_frame = Qnil;
29253
29254 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29255 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29256 inhibit_menubar_update = 0;
29257
29258 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29259 doc: /* Prefix prepended to all continuation lines at display time.
29260 The value may be a string, an image, or a stretch-glyph; it is
29261 interpreted in the same way as the value of a `display' text property.
29262
29263 This variable is overridden by any `wrap-prefix' text or overlay
29264 property.
29265
29266 To add a prefix to non-continuation lines, use `line-prefix'. */);
29267 Vwrap_prefix = Qnil;
29268 DEFSYM (Qwrap_prefix, "wrap-prefix");
29269 Fmake_variable_buffer_local (Qwrap_prefix);
29270
29271 DEFVAR_LISP ("line-prefix", Vline_prefix,
29272 doc: /* Prefix prepended to all non-continuation lines at display time.
29273 The value may be a string, an image, or a stretch-glyph; it is
29274 interpreted in the same way as the value of a `display' text property.
29275
29276 This variable is overridden by any `line-prefix' text or overlay
29277 property.
29278
29279 To add a prefix to continuation lines, use `wrap-prefix'. */);
29280 Vline_prefix = Qnil;
29281 DEFSYM (Qline_prefix, "line-prefix");
29282 Fmake_variable_buffer_local (Qline_prefix);
29283
29284 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29285 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29286 inhibit_eval_during_redisplay = 0;
29287
29288 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29289 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29290 inhibit_free_realized_faces = 0;
29291
29292 #ifdef GLYPH_DEBUG
29293 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29294 doc: /* Inhibit try_window_id display optimization. */);
29295 inhibit_try_window_id = 0;
29296
29297 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29298 doc: /* Inhibit try_window_reusing display optimization. */);
29299 inhibit_try_window_reusing = 0;
29300
29301 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29302 doc: /* Inhibit try_cursor_movement display optimization. */);
29303 inhibit_try_cursor_movement = 0;
29304 #endif /* GLYPH_DEBUG */
29305
29306 DEFVAR_INT ("overline-margin", overline_margin,
29307 doc: /* Space between overline and text, in pixels.
29308 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29309 margin to the character height. */);
29310 overline_margin = 2;
29311
29312 DEFVAR_INT ("underline-minimum-offset",
29313 underline_minimum_offset,
29314 doc: /* Minimum distance between baseline and underline.
29315 This can improve legibility of underlined text at small font sizes,
29316 particularly when using variable `x-use-underline-position-properties'
29317 with fonts that specify an UNDERLINE_POSITION relatively close to the
29318 baseline. The default value is 1. */);
29319 underline_minimum_offset = 1;
29320
29321 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29322 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29323 This feature only works when on a window system that can change
29324 cursor shapes. */);
29325 display_hourglass_p = 1;
29326
29327 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29328 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29329 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29330
29331 hourglass_atimer = NULL;
29332 hourglass_shown_p = 0;
29333
29334 DEFSYM (Qglyphless_char, "glyphless-char");
29335 DEFSYM (Qhex_code, "hex-code");
29336 DEFSYM (Qempty_box, "empty-box");
29337 DEFSYM (Qthin_space, "thin-space");
29338 DEFSYM (Qzero_width, "zero-width");
29339
29340 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29341 /* Intern this now in case it isn't already done.
29342 Setting this variable twice is harmless.
29343 But don't staticpro it here--that is done in alloc.c. */
29344 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29345 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29346
29347 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29348 doc: /* Char-table defining glyphless characters.
29349 Each element, if non-nil, should be one of the following:
29350 an ASCII acronym string: display this string in a box
29351 `hex-code': display the hexadecimal code of a character in a box
29352 `empty-box': display as an empty box
29353 `thin-space': display as 1-pixel width space
29354 `zero-width': don't display
29355 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29356 display method for graphical terminals and text terminals respectively.
29357 GRAPHICAL and TEXT should each have one of the values listed above.
29358
29359 The char-table has one extra slot to control the display of a character for
29360 which no font is found. This slot only takes effect on graphical terminals.
29361 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29362 `thin-space'. The default is `empty-box'. */);
29363 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29364 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29365 Qempty_box);
29366
29367 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29368 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29369 Vdebug_on_message = Qnil;
29370 }
29371
29372
29373 /* Initialize this module when Emacs starts. */
29374
29375 void
29376 init_xdisp (void)
29377 {
29378 current_header_line_height = current_mode_line_height = -1;
29379
29380 CHARPOS (this_line_start_pos) = 0;
29381
29382 if (!noninteractive)
29383 {
29384 struct window *m = XWINDOW (minibuf_window);
29385 Lisp_Object frame = m->frame;
29386 struct frame *f = XFRAME (frame);
29387 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29388 struct window *r = XWINDOW (root);
29389 int i;
29390
29391 echo_area_window = minibuf_window;
29392
29393 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29394 wset_total_lines
29395 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29396 wset_total_cols (r, make_number (FRAME_COLS (f)));
29397 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29398 wset_total_lines (m, make_number (1));
29399 wset_total_cols (m, make_number (FRAME_COLS (f)));
29400
29401 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29402 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29403 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29404
29405 /* The default ellipsis glyphs `...'. */
29406 for (i = 0; i < 3; ++i)
29407 default_invis_vector[i] = make_number ('.');
29408 }
29409
29410 {
29411 /* Allocate the buffer for frame titles.
29412 Also used for `format-mode-line'. */
29413 int size = 100;
29414 mode_line_noprop_buf = xmalloc (size);
29415 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29416 mode_line_noprop_ptr = mode_line_noprop_buf;
29417 mode_line_target = MODE_LINE_DISPLAY;
29418 }
29419
29420 help_echo_showing_p = 0;
29421 }
29422
29423 /* Platform-independent portion of hourglass implementation. */
29424
29425 /* Cancel a currently active hourglass timer, and start a new one. */
29426 void
29427 start_hourglass (void)
29428 {
29429 #if defined (HAVE_WINDOW_SYSTEM)
29430 EMACS_TIME delay;
29431
29432 cancel_hourglass ();
29433
29434 if (INTEGERP (Vhourglass_delay)
29435 && XINT (Vhourglass_delay) > 0)
29436 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29437 TYPE_MAXIMUM (time_t)),
29438 0);
29439 else if (FLOATP (Vhourglass_delay)
29440 && XFLOAT_DATA (Vhourglass_delay) > 0)
29441 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29442 else
29443 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29444
29445 #ifdef HAVE_NTGUI
29446 {
29447 extern void w32_note_current_window (void);
29448 w32_note_current_window ();
29449 }
29450 #endif /* HAVE_NTGUI */
29451
29452 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29453 show_hourglass, NULL);
29454 #endif
29455 }
29456
29457
29458 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29459 shown. */
29460 void
29461 cancel_hourglass (void)
29462 {
29463 #if defined (HAVE_WINDOW_SYSTEM)
29464 if (hourglass_atimer)
29465 {
29466 cancel_atimer (hourglass_atimer);
29467 hourglass_atimer = NULL;
29468 }
29469
29470 if (hourglass_shown_p)
29471 hide_hourglass ();
29472 #endif
29473 }