(set_frame_menubar): Always call update_frame_menubar.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* X pop-up deck-of-cards menu facility for gnuemacs.
21 *
22 * Written by Jon Arnold and Roman Budzianowski
23 * Mods and rewrite by Robert Krawitz
24 *
25 */
26
27 /* Modified by Fred Pierresteguy on December 93
28 to make the popup menus and menubar use the Xt. */
29
30 /* Rewritten for clarity and GC protection by rms in Feb 94. */
31
32 /* On 4.3 this loses if it comes after xterm.h. */
33 #include <signal.h>
34 #include <config.h>
35
36 #include <stdio.h>
37 #include "lisp.h"
38 #include "termhooks.h"
39 #include "frame.h"
40 #include "window.h"
41 #include "keyboard.h"
42 #include "blockinput.h"
43 #include "puresize.h"
44
45 #ifdef MSDOS
46 #include "msdos.h"
47 #endif
48
49 #ifdef HAVE_X_WINDOWS
50 /* This may include sys/types.h, and that somehow loses
51 if this is not done before the other system files. */
52 #include "xterm.h"
53 #endif
54
55 /* Load sys/types.h if not already loaded.
56 In some systems loading it twice is suicidal. */
57 #ifndef makedev
58 #include <sys/types.h>
59 #endif
60
61 #include "dispextern.h"
62
63 #ifdef HAVE_X_WINDOWS
64 #ifdef USE_X_TOOLKIT
65 #include <X11/Xlib.h>
66 #include <X11/IntrinsicP.h>
67 #include <X11/CoreP.h>
68 #include <X11/StringDefs.h>
69 #include <X11/Shell.h>
70 #include <X11/Xaw/Paned.h>
71 #include "../lwlib/lwlib.h"
72 #else /* not USE_X_TOOLKIT */
73 #include "../oldXMenu/XMenu.h"
74 #endif /* not USE_X_TOOLKIT */
75 #endif /* HAVE_X_WINDOWS */
76
77 #define min(x,y) (((x) < (y)) ? (x) : (y))
78 #define max(x,y) (((x) > (y)) ? (x) : (y))
79
80 #ifndef TRUE
81 #define TRUE 1
82 #define FALSE 0
83 #endif /* no TRUE */
84
85 extern Lisp_Object Qmenu_enable;
86 extern Lisp_Object Qmenu_bar;
87 extern Lisp_Object Qmouse_click, Qevent_kind;
88
89 #ifdef USE_X_TOOLKIT
90 extern void process_expose_from_menu ();
91 extern XtAppContext Xt_app_con;
92
93 static Lisp_Object xdialog_show ();
94 void popup_get_selection ();
95 #endif
96
97 static Lisp_Object xmenu_show ();
98 static void keymap_panes ();
99 static void single_keymap_panes ();
100 static void list_of_panes ();
101 static void list_of_items ();
102 \f
103 /* This holds a Lisp vector that holds the results of decoding
104 the keymaps or alist-of-alists that specify a menu.
105
106 It describes the panes and items within the panes.
107
108 Each pane is described by 3 elements in the vector:
109 t, the pane name, the pane's prefix key.
110 Then follow the pane's items, with 5 elements per item:
111 the item string, the enable flag, the item's value,
112 the definition, and the equivalent keyboard key's description string.
113
114 In some cases, multiple levels of menus may be described.
115 A single vector slot containing nil indicates the start of a submenu.
116 A single vector slot containing lambda indicates the end of a submenu.
117 The submenu follows a menu item which is the way to reach the submenu.
118
119 A single vector slot containing quote indicates that the
120 following items should appear on the right of a dialog box.
121
122 Using a Lisp vector to hold this information while we decode it
123 takes care of protecting all the data from GC. */
124
125 #define MENU_ITEMS_PANE_NAME 1
126 #define MENU_ITEMS_PANE_PREFIX 2
127 #define MENU_ITEMS_PANE_LENGTH 3
128
129 #define MENU_ITEMS_ITEM_NAME 0
130 #define MENU_ITEMS_ITEM_ENABLE 1
131 #define MENU_ITEMS_ITEM_VALUE 2
132 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
133 #define MENU_ITEMS_ITEM_DEFINITION 4
134 #define MENU_ITEMS_ITEM_LENGTH 5
135
136 static Lisp_Object menu_items;
137
138 /* Number of slots currently allocated in menu_items. */
139 static int menu_items_allocated;
140
141 /* This is the index in menu_items of the first empty slot. */
142 static int menu_items_used;
143
144 /* The number of panes currently recorded in menu_items,
145 excluding those within submenus. */
146 static int menu_items_n_panes;
147
148 /* Current depth within submenus. */
149 static int menu_items_submenu_depth;
150
151 /* Flag which when set indicates a dialog or menu has been posted by
152 Xt on behalf of one of the widget sets. */
153 static int popup_activated_flag;
154
155 /* This holds a Lisp vector
156 which contains frames that have menu bars.
157 Each frame that has a menu bar is found at some index in this vector
158 and the menu bar widget refers to the frame through that index. */
159 static Lisp_Object frame_vector;
160 \f
161 /* Return the index of FRAME in frame_vector.
162 If FRAME isn't in frame_vector yet, put it in,
163 lengthening the vector if necessary. */
164
165 static int
166 frame_vector_add_frame (f)
167 FRAME_PTR *f;
168 {
169 int length = XVECTOR (frame_vector)->size;
170 int i, empty = -1;
171 Lisp_Object new, frame;
172
173 XSETFRAME (frame, f);
174
175 for (i = 0; i < length; i++)
176 {
177 if (EQ (frame, XVECTOR (frame_vector)->contents[i]))
178 return i;
179 if (NILP (XVECTOR (frame_vector)->contents[i]))
180 empty = i;
181 }
182
183 if (empty >= 0)
184 {
185 XVECTOR (frame_vector)->contents[empty] = frame;
186 return empty;
187 }
188
189 new = Fmake_vector (make_number (length * 2), Qnil);
190 bcopy (XVECTOR (frame_vector)->contents,
191 XVECTOR (new)->contents, sizeof (Lisp_Object) * length);
192
193 XVECTOR (frame_vector)->contents[length] = frame;
194 return length;
195 }
196 \f
197 /* Initialize the menu_items structure if we haven't already done so.
198 Also mark it as currently empty. */
199
200 static void
201 init_menu_items ()
202 {
203 if (NILP (menu_items))
204 {
205 menu_items_allocated = 60;
206 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
207 }
208
209 menu_items_used = 0;
210 menu_items_n_panes = 0;
211 menu_items_submenu_depth = 0;
212 }
213
214 /* Call at the end of generating the data in menu_items.
215 This fills in the number of items in the last pane. */
216
217 static void
218 finish_menu_items ()
219 {
220 }
221
222 /* Call when finished using the data for the current menu
223 in menu_items. */
224
225 static void
226 discard_menu_items ()
227 {
228 /* Free the structure if it is especially large.
229 Otherwise, hold on to it, to save time. */
230 if (menu_items_allocated > 200)
231 {
232 menu_items = Qnil;
233 menu_items_allocated = 0;
234 }
235 }
236
237 /* Make the menu_items vector twice as large. */
238
239 static void
240 grow_menu_items ()
241 {
242 Lisp_Object old;
243 int old_size = menu_items_allocated;
244 old = menu_items;
245
246 menu_items_allocated *= 2;
247 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
248 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
249 old_size * sizeof (Lisp_Object));
250 }
251
252 /* Begin a submenu. */
253
254 static void
255 push_submenu_start ()
256 {
257 if (menu_items_used + 1 > menu_items_allocated)
258 grow_menu_items ();
259
260 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
261 menu_items_submenu_depth++;
262 }
263
264 /* End a submenu. */
265
266 static void
267 push_submenu_end ()
268 {
269 if (menu_items_used + 1 > menu_items_allocated)
270 grow_menu_items ();
271
272 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
273 menu_items_submenu_depth--;
274 }
275
276 /* Indicate boundary between left and right. */
277
278 static void
279 push_left_right_boundary ()
280 {
281 if (menu_items_used + 1 > menu_items_allocated)
282 grow_menu_items ();
283
284 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
285 }
286
287 /* Start a new menu pane in menu_items..
288 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
289
290 static void
291 push_menu_pane (name, prefix_vec)
292 Lisp_Object name, prefix_vec;
293 {
294 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
295 grow_menu_items ();
296
297 if (menu_items_submenu_depth == 0)
298 menu_items_n_panes++;
299 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
300 XVECTOR (menu_items)->contents[menu_items_used++] = name;
301 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
302 }
303
304 /* Push one menu item into the current pane.
305 NAME is the string to display. ENABLE if non-nil means
306 this item can be selected. KEY is the key generated by
307 choosing this item, or nil if this item doesn't really have a definition.
308 DEF is the definition of this item.
309 EQUIV is the textual description of the keyboard equivalent for
310 this item (or nil if none). */
311
312 static void
313 push_menu_item (name, enable, key, def, equiv)
314 Lisp_Object name, enable, key, def, equiv;
315 {
316 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
317 grow_menu_items ();
318
319 XVECTOR (menu_items)->contents[menu_items_used++] = name;
320 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
321 XVECTOR (menu_items)->contents[menu_items_used++] = key;
322 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
323 XVECTOR (menu_items)->contents[menu_items_used++] = def;
324 }
325 \f
326 /* Figure out the current keyboard equivalent of a menu item ITEM1.
327 The item string for menu display should be ITEM_STRING.
328 Store the equivalent keyboard key sequence's
329 textual description into *DESCRIP_PTR.
330 Also cache them in the item itself.
331 Return the real definition to execute. */
332
333 static Lisp_Object
334 menu_item_equiv_key (item_string, item1, descrip_ptr)
335 Lisp_Object item_string;
336 Lisp_Object item1;
337 Lisp_Object *descrip_ptr;
338 {
339 /* This is the real definition--the function to run. */
340 Lisp_Object def;
341 /* This is the sublist that records cached equiv key data
342 so we can save time. */
343 Lisp_Object cachelist;
344 /* These are the saved equivalent keyboard key sequence
345 and its key-description. */
346 Lisp_Object savedkey, descrip;
347 Lisp_Object def1;
348 int changed = 0;
349 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
350
351 /* If a help string follows the item string, skip it. */
352 if (CONSP (XCONS (item1)->cdr)
353 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
354 item1 = XCONS (item1)->cdr;
355
356 def = Fcdr (item1);
357
358 /* Get out the saved equivalent-keyboard-key info. */
359 cachelist = savedkey = descrip = Qnil;
360 if (CONSP (def) && CONSP (XCONS (def)->car)
361 && (NILP (XCONS (XCONS (def)->car)->car)
362 || VECTORP (XCONS (XCONS (def)->car)->car)))
363 {
364 cachelist = XCONS (def)->car;
365 def = XCONS (def)->cdr;
366 savedkey = XCONS (cachelist)->car;
367 descrip = XCONS (cachelist)->cdr;
368 }
369
370 GCPRO4 (def, def1, savedkey, descrip);
371
372 /* Is it still valid? */
373 def1 = Qnil;
374 if (!NILP (savedkey))
375 def1 = Fkey_binding (savedkey, Qnil);
376 /* If not, update it. */
377 if (! EQ (def1, def)
378 /* If the command is an alias for another
379 (such as easymenu.el and lmenu.el set it up),
380 check if the original command matches the cached command. */
381 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
382 && EQ (def1, XSYMBOL (def)->function))
383 /* If something had no key binding before, don't recheck it--
384 doing that takes too much time and makes menus too slow. */
385 && !(!NILP (cachelist) && NILP (savedkey)))
386 {
387 changed = 1;
388 descrip = Qnil;
389 /* If the command is an alias for another
390 (such as easymenu.el and lmenu.el set it up),
391 see if the original command name has equivalent keys. */
392 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
393 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
394 Qnil, Qt, Qnil);
395 else
396 /* Otherwise look up the specified command itself.
397 We don't try both, because that makes easymenu menus slow. */
398 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
399
400 if (!NILP (savedkey))
401 {
402 descrip = Fkey_description (savedkey);
403 descrip = concat2 (make_string (" (", 3), descrip);
404 descrip = concat2 (descrip, make_string (")", 1));
405 }
406 }
407
408 /* Cache the data we just got in a sublist of the menu binding. */
409 if (NILP (cachelist))
410 {
411 CHECK_IMPURE (item1);
412 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
413 }
414 else if (changed)
415 {
416 XCONS (cachelist)->car = savedkey;
417 XCONS (cachelist)->cdr = descrip;
418 }
419
420 UNGCPRO;
421 *descrip_ptr = descrip;
422 return def;
423 }
424
425 /* This is used as the handler when calling internal_condition_case_1. */
426
427 static Lisp_Object
428 menu_item_enabled_p_1 (arg)
429 Lisp_Object arg;
430 {
431 return Qnil;
432 }
433
434 /* Return non-nil if the command DEF is enabled when used as a menu item.
435 This is based on looking for a menu-enable property.
436 If NOTREAL is set, don't bother really computing this. */
437
438 static Lisp_Object
439 menu_item_enabled_p (def, notreal)
440 Lisp_Object def;
441 int notreal;
442 {
443 Lisp_Object enabled, tem;
444
445 enabled = Qt;
446 if (notreal)
447 return enabled;
448 if (SYMBOLP (def))
449 {
450 /* No property, or nil, means enable.
451 Otherwise, enable if value is not nil. */
452 tem = Fget (def, Qmenu_enable);
453 if (!NILP (tem))
454 /* (condition-case nil (eval tem)
455 (error nil)) */
456 enabled = internal_condition_case_1 (Feval, tem, Qerror,
457 menu_item_enabled_p_1);
458 }
459 return enabled;
460 }
461 \f
462 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
463 and generate menu panes for them in menu_items.
464 If NOTREAL is nonzero,
465 don't bother really computing whether an item is enabled. */
466
467 static void
468 keymap_panes (keymaps, nmaps, notreal)
469 Lisp_Object *keymaps;
470 int nmaps;
471 int notreal;
472 {
473 int mapno;
474
475 init_menu_items ();
476
477 /* Loop over the given keymaps, making a pane for each map.
478 But don't make a pane that is empty--ignore that map instead.
479 P is the number of panes we have made so far. */
480 for (mapno = 0; mapno < nmaps; mapno++)
481 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
482
483 finish_menu_items ();
484 }
485
486 /* This is a recursive subroutine of keymap_panes.
487 It handles one keymap, KEYMAP.
488 The other arguments are passed along
489 or point to local variables of the previous function.
490 If NOTREAL is nonzero,
491 don't bother really computing whether an item is enabled. */
492
493 static void
494 single_keymap_panes (keymap, pane_name, prefix, notreal)
495 Lisp_Object keymap;
496 Lisp_Object pane_name;
497 Lisp_Object prefix;
498 int notreal;
499 {
500 Lisp_Object pending_maps;
501 Lisp_Object tail, item, item1, item_string, table;
502 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
503
504 pending_maps = Qnil;
505
506 push_menu_pane (pane_name, prefix);
507
508 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
509 {
510 /* Look at each key binding, and if it has a menu string,
511 make a menu item from it. */
512 item = XCONS (tail)->car;
513 if (CONSP (item))
514 {
515 item1 = XCONS (item)->cdr;
516 if (CONSP (item1))
517 {
518 item_string = XCONS (item1)->car;
519 if (STRINGP (item_string))
520 {
521 /* This is the real definition--the function to run. */
522 Lisp_Object def;
523 /* These are the saved equivalent keyboard key sequence
524 and its key-description. */
525 Lisp_Object descrip;
526 Lisp_Object tem, enabled;
527
528 /* GCPRO because ...enabled_p will call eval
529 and ..._equiv_key may autoload something.
530 Protecting KEYMAP preserves everything we use;
531 aside from that, must protect whatever might be
532 a string. Since there's no GCPRO5, we refetch
533 item_string instead of protecting it. */
534 descrip = def = Qnil;
535 GCPRO4 (keymap, pending_maps, def, descrip);
536
537 def = menu_item_equiv_key (item_string, item1, &descrip);
538 enabled = menu_item_enabled_p (def, notreal);
539
540 UNGCPRO;
541
542 item_string = XCONS (item1)->car;
543
544 tem = Fkeymapp (def);
545 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
546 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
547 pending_maps);
548 else
549 {
550 Lisp_Object submap;
551 GCPRO4 (keymap, pending_maps, descrip, item_string);
552 submap = get_keymap_1 (def, 0, 1);
553 UNGCPRO;
554 #ifndef USE_X_TOOLKIT
555 /* Indicate visually that this is a submenu. */
556 if (!NILP (submap))
557 item_string = concat2 (item_string,
558 build_string (" >"));
559 #endif
560 /* If definition is nil, pass nil as the key. */
561 push_menu_item (item_string, enabled,
562 XCONS (item)->car, def,
563 descrip);
564 #ifdef USE_X_TOOLKIT
565 /* Display a submenu using the toolkit. */
566 if (! NILP (submap))
567 {
568 push_submenu_start ();
569 single_keymap_panes (submap, Qnil,
570 XCONS (item)->car, notreal);
571 push_submenu_end ();
572 }
573 #endif
574 }
575 }
576 }
577 }
578 else if (VECTORP (item))
579 {
580 /* Loop over the char values represented in the vector. */
581 int len = XVECTOR (item)->size;
582 int c;
583 for (c = 0; c < len; c++)
584 {
585 Lisp_Object character;
586 XSETFASTINT (character, c);
587 item1 = XVECTOR (item)->contents[c];
588 if (CONSP (item1))
589 {
590 item_string = XCONS (item1)->car;
591 if (STRINGP (item_string))
592 {
593 Lisp_Object def;
594
595 /* These are the saved equivalent keyboard key sequence
596 and its key-description. */
597 Lisp_Object descrip;
598 Lisp_Object tem, enabled;
599
600 /* GCPRO because ...enabled_p will call eval
601 and ..._equiv_key may autoload something.
602 Protecting KEYMAP preserves everything we use;
603 aside from that, must protect whatever might be
604 a string. Since there's no GCPRO5, we refetch
605 item_string instead of protecting it. */
606 GCPRO4 (keymap, pending_maps, def, descrip);
607 descrip = def = Qnil;
608
609 def = menu_item_equiv_key (item_string, item1, &descrip);
610 enabled = menu_item_enabled_p (def, notreal);
611
612 UNGCPRO;
613
614 item_string = XCONS (item1)->car;
615
616 tem = Fkeymapp (def);
617 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
618 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
619 pending_maps);
620 else
621 {
622 Lisp_Object submap;
623 GCPRO4 (keymap, pending_maps, descrip, item_string);
624 submap = get_keymap_1 (def, 0, 1);
625 UNGCPRO;
626 #ifndef USE_X_TOOLKIT
627 if (!NILP (submap))
628 item_string = concat2 (item_string,
629 build_string (" >"));
630 #endif
631 /* If definition is nil, pass nil as the key. */
632 push_menu_item (item_string, enabled, character,
633 def, descrip);
634 #ifdef USE_X_TOOLKIT
635 if (! NILP (submap))
636 {
637 push_submenu_start ();
638 single_keymap_panes (submap, Qnil,
639 character, notreal);
640 push_submenu_end ();
641 }
642 #endif
643 }
644 }
645 }
646 }
647 }
648 }
649
650 /* Process now any submenus which want to be panes at this level. */
651 while (!NILP (pending_maps))
652 {
653 Lisp_Object elt, eltcdr, string;
654 elt = Fcar (pending_maps);
655 eltcdr = XCONS (elt)->cdr;
656 string = XCONS (eltcdr)->car;
657 /* We no longer discard the @ from the beginning of the string here.
658 Instead, we do this in xmenu_show. */
659 single_keymap_panes (Fcar (elt), string,
660 XCONS (eltcdr)->cdr, notreal);
661 pending_maps = Fcdr (pending_maps);
662 }
663 }
664 \f
665 /* Push all the panes and items of a menu decsribed by the
666 alist-of-alists MENU.
667 This handles old-fashioned calls to x-popup-menu. */
668
669 static void
670 list_of_panes (menu)
671 Lisp_Object menu;
672 {
673 Lisp_Object tail;
674
675 init_menu_items ();
676
677 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
678 {
679 Lisp_Object elt, pane_name, pane_data;
680 elt = Fcar (tail);
681 pane_name = Fcar (elt);
682 CHECK_STRING (pane_name, 0);
683 push_menu_pane (pane_name, Qnil);
684 pane_data = Fcdr (elt);
685 CHECK_CONS (pane_data, 0);
686 list_of_items (pane_data);
687 }
688
689 finish_menu_items ();
690 }
691
692 /* Push the items in a single pane defined by the alist PANE. */
693
694 static void
695 list_of_items (pane)
696 Lisp_Object pane;
697 {
698 Lisp_Object tail, item, item1;
699
700 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
701 {
702 item = Fcar (tail);
703 if (STRINGP (item))
704 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
705 else if (NILP (item))
706 push_left_right_boundary ();
707 else
708 {
709 CHECK_CONS (item, 0);
710 item1 = Fcar (item);
711 CHECK_STRING (item1, 1);
712 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
713 }
714 }
715 }
716 \f
717 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
718 "Pop up a deck-of-cards menu and return user's selection.\n\
719 POSITION is a position specification. This is either a mouse button event\n\
720 or a list ((XOFFSET YOFFSET) WINDOW)\n\
721 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
722 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
723 This controls the position of the center of the first line\n\
724 in the first pane of the menu, not the top left of the menu as a whole.\n\
725 If POSITION is t, it means to use the current mouse position.\n\
726 \n\
727 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
728 The menu items come from key bindings that have a menu string as well as\n\
729 a definition; actually, the \"definition\" in such a key binding looks like\n\
730 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
731 the keymap as a top-level element.\n\n\
732 You can also use a list of keymaps as MENU.\n\
733 Then each keymap makes a separate pane.\n\
734 When MENU is a keymap or a list of keymaps, the return value\n\
735 is a list of events.\n\n\
736 Alternatively, you can specify a menu of multiple panes\n\
737 with a list of the form (TITLE PANE1 PANE2...),\n\
738 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
739 Each ITEM is normally a cons cell (STRING . VALUE);\n\
740 but a string can appear as an item--that makes a nonselectable line\n\
741 in the menu.\n\
742 With this form of menu, the return value is VALUE from the chosen item.\n\
743 \n\
744 If POSITION is nil, don't display the menu at all, just precalculate the\n\
745 cached information about equivalent key sequences.")
746 (position, menu)
747 Lisp_Object position, menu;
748 {
749 int number_of_panes, panes;
750 Lisp_Object keymap, tem;
751 int xpos, ypos;
752 Lisp_Object title;
753 char *error_name;
754 Lisp_Object selection;
755 int i, j;
756 FRAME_PTR f;
757 Lisp_Object x, y, window;
758 int keymaps = 0;
759 int for_click = 0;
760 struct gcpro gcpro1;
761
762 if (! NILP (position))
763 {
764 check_x ();
765
766 /* Decode the first argument: find the window and the coordinates. */
767 if (EQ (position, Qt)
768 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
769 {
770 /* Use the mouse's current position. */
771 FRAME_PTR new_f = selected_frame;
772 Lisp_Object bar_window;
773 int part;
774 unsigned long time;
775
776 if (mouse_position_hook)
777 (*mouse_position_hook) (&new_f, 1, &bar_window,
778 &part, &x, &y, &time);
779 if (new_f != 0)
780 XSETFRAME (window, new_f);
781 else
782 {
783 window = selected_window;
784 XSETFASTINT (x, 0);
785 XSETFASTINT (y, 0);
786 }
787 }
788 else
789 {
790 tem = Fcar (position);
791 if (CONSP (tem))
792 {
793 window = Fcar (Fcdr (position));
794 x = Fcar (tem);
795 y = Fcar (Fcdr (tem));
796 }
797 else
798 {
799 for_click = 1;
800 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
801 window = Fcar (tem); /* POSN_WINDOW (tem) */
802 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
803 x = Fcar (tem);
804 y = Fcdr (tem);
805 }
806 }
807
808 CHECK_NUMBER (x, 0);
809 CHECK_NUMBER (y, 0);
810
811 /* Decode where to put the menu. */
812
813 if (FRAMEP (window))
814 {
815 f = XFRAME (window);
816 xpos = 0;
817 ypos = 0;
818 }
819 else if (WINDOWP (window))
820 {
821 CHECK_LIVE_WINDOW (window, 0);
822 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
823
824 xpos = (FONT_WIDTH (f->display.x->font) * XWINDOW (window)->left);
825 ypos = (f->display.x->line_height * XWINDOW (window)->top);
826 }
827 else
828 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
829 but I don't want to make one now. */
830 CHECK_WINDOW (window, 0);
831
832 xpos += XINT (x);
833 ypos += XINT (y);
834 }
835
836 title = Qnil;
837 GCPRO1 (title);
838
839 /* Decode the menu items from what was specified. */
840
841 keymap = Fkeymapp (menu);
842 tem = Qnil;
843 if (CONSP (menu))
844 tem = Fkeymapp (Fcar (menu));
845 if (!NILP (keymap))
846 {
847 /* We were given a keymap. Extract menu info from the keymap. */
848 Lisp_Object prompt;
849 keymap = get_keymap (menu);
850
851 /* Extract the detailed info to make one pane. */
852 keymap_panes (&menu, 1, NILP (position));
853
854 /* Search for a string appearing directly as an element of the keymap.
855 That string is the title of the menu. */
856 prompt = map_prompt (keymap);
857
858 /* Make that be the pane title of the first pane. */
859 if (!NILP (prompt) && menu_items_n_panes >= 0)
860 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
861
862 keymaps = 1;
863 }
864 else if (!NILP (tem))
865 {
866 /* We were given a list of keymaps. */
867 int nmaps = XFASTINT (Flength (menu));
868 Lisp_Object *maps
869 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
870 int i;
871
872 title = Qnil;
873
874 /* The first keymap that has a prompt string
875 supplies the menu title. */
876 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
877 {
878 Lisp_Object prompt;
879
880 maps[i++] = keymap = get_keymap (Fcar (tem));
881
882 prompt = map_prompt (keymap);
883 if (NILP (title) && !NILP (prompt))
884 title = prompt;
885 }
886
887 /* Extract the detailed info to make one pane. */
888 keymap_panes (maps, nmaps, NILP (position));
889
890 /* Make the title be the pane title of the first pane. */
891 if (!NILP (title) && menu_items_n_panes >= 0)
892 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
893
894 keymaps = 1;
895 }
896 else
897 {
898 /* We were given an old-fashioned menu. */
899 title = Fcar (menu);
900 CHECK_STRING (title, 1);
901
902 list_of_panes (Fcdr (menu));
903
904 keymaps = 0;
905 }
906
907 if (NILP (position))
908 {
909 discard_menu_items ();
910 UNGCPRO;
911 return Qnil;
912 }
913
914 /* Display them in a menu. */
915 BLOCK_INPUT;
916
917 selection = xmenu_show (f, xpos, ypos, for_click,
918 keymaps, title, &error_name);
919 UNBLOCK_INPUT;
920
921 discard_menu_items ();
922
923 UNGCPRO;
924
925 if (error_name) error (error_name);
926 return selection;
927 }
928
929 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
930 "Pop up a dialog box and return user's selection.\n\
931 POSITION specifies which frame to use.\n\
932 This is normally a mouse button event or a window or frame.\n\
933 If POSITION is t, it means to use the frame the mouse is on.\n\
934 The dialog box appears in the middle of the specified frame.\n\
935 \n\
936 CONTENTS specifies the alternatives to display in the dialog box.\n\
937 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
938 Each ITEM is a cons cell (STRING . VALUE).\n\
939 The return value is VALUE from the chosen item.\n\n\
940 An ITEM may also be just a string--that makes a nonselectable item.\n\
941 An ITEM may also be nil--that means to put all preceding items\n\
942 on the left of the dialog box and all following items on the right.\n\
943 \(By default, approximately half appear on each side.)")
944 (position, contents)
945 Lisp_Object position, contents;
946 {
947 FRAME_PTR f;
948 Lisp_Object window;
949
950 check_x ();
951
952 /* Decode the first argument: find the window or frame to use. */
953 if (EQ (position, Qt)
954 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
955 {
956 #if 0 /* Using the frame the mouse is on may not be right. */
957 /* Use the mouse's current position. */
958 FRAME_PTR new_f = selected_frame;
959 Lisp_Object bar_window;
960 int part;
961 unsigned long time;
962 Lisp_Object x, y;
963
964 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
965
966 if (new_f != 0)
967 XSETFRAME (window, new_f);
968 else
969 window = selected_window;
970 #endif
971 window = selected_window;
972 }
973 else if (CONSP (position))
974 {
975 Lisp_Object tem;
976 tem = Fcar (position);
977 if (CONSP (tem))
978 window = Fcar (Fcdr (position));
979 else
980 {
981 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
982 window = Fcar (tem); /* POSN_WINDOW (tem) */
983 }
984 }
985 else if (WINDOWP (position) || FRAMEP (position))
986 window = position;
987
988 /* Decode where to put the menu. */
989
990 if (FRAMEP (window))
991 f = XFRAME (window);
992 else if (WINDOWP (window))
993 {
994 CHECK_LIVE_WINDOW (window, 0);
995 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
996 }
997 else
998 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
999 but I don't want to make one now. */
1000 CHECK_WINDOW (window, 0);
1001
1002 #ifndef USE_X_TOOLKIT
1003 /* Display a menu with these alternatives
1004 in the middle of frame F. */
1005 {
1006 Lisp_Object x, y, frame, newpos;
1007 XSETFRAME (frame, f);
1008 XSETINT (x, x_pixel_width (f) / 2);
1009 XSETINT (y, x_pixel_height (f) / 2);
1010 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1011
1012 return Fx_popup_menu (newpos,
1013 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1014 }
1015 #else
1016 {
1017 Lisp_Object title;
1018 char *error_name;
1019 Lisp_Object selection;
1020
1021 /* Decode the dialog items from what was specified. */
1022 title = Fcar (contents);
1023 CHECK_STRING (title, 1);
1024
1025 list_of_panes (Fcons (contents, Qnil));
1026
1027 /* Display them in a dialog box. */
1028 BLOCK_INPUT;
1029 selection = xdialog_show (f, 0, title, &error_name);
1030 UNBLOCK_INPUT;
1031
1032 discard_menu_items ();
1033
1034 if (error_name) error (error_name);
1035 return selection;
1036 }
1037 #endif
1038 }
1039 \f
1040 #ifdef USE_X_TOOLKIT
1041
1042 /* Loop in Xt until the menu pulldown or dialog popup has been
1043 popped down (deactivated).
1044
1045 NOTE: All calls to popup_get_selection should be protected
1046 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1047
1048 void
1049 popup_get_selection (initial_event, dpyinfo, id)
1050 XEvent *initial_event;
1051 struct x_display_info *dpyinfo;
1052 LWLIB_ID id;
1053 {
1054 XEvent event;
1055
1056 /* Define a queue to save up for later unreading
1057 all X events that don't pertain to the menu. */
1058 struct event_queue
1059 {
1060 XEvent event;
1061 struct event_queue *next;
1062 };
1063
1064 struct event_queue *queue = NULL;
1065 struct event_queue *queue_tmp;
1066
1067 if (initial_event)
1068 event = *initial_event;
1069 else
1070 XtAppNextEvent (Xt_app_con, &event);
1071
1072 while (1)
1073 {
1074 /* Handle expose events for editor frames right away. */
1075 if (event.type == Expose)
1076 process_expose_from_menu (event);
1077 /* Make sure we don't consider buttons grabbed after menu goes. */
1078 else if (event.type == ButtonRelease
1079 && dpyinfo->display == event.xbutton.display)
1080 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1081 /* If the user presses a key, deactivate the menu.
1082 The user is likely to do that if we get wedged. */
1083 else if (event.type == KeyPress
1084 && dpyinfo->display == event.xbutton.display)
1085 {
1086 lw_destroy_all_widgets (id);
1087 popup_activated_flag = 0;
1088 break;
1089 }
1090
1091 /* Queue all events not for this popup,
1092 except for Expose, which we've already handled.
1093 Note that the X window is associated with the frame if this
1094 is a menu bar popup, but not if it's a dialog box. So we use
1095 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1096 if (event.type != Expose
1097 && (event.xany.display != dpyinfo->display
1098 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1099 {
1100 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1101
1102 if (queue_tmp != NULL)
1103 {
1104 queue_tmp->event = event;
1105 queue_tmp->next = queue;
1106 queue = queue_tmp;
1107 }
1108 }
1109 else
1110 XtDispatchEvent (&event);
1111
1112 if (!popup_activated ())
1113 break;
1114 XtAppNextEvent (Xt_app_con, &event);
1115 }
1116
1117 /* Unread any events that we got but did not handle. */
1118 while (queue != NULL)
1119 {
1120 queue_tmp = queue;
1121 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1122 queue = queue_tmp->next;
1123 free ((char *)queue_tmp);
1124 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1125 interrupt_input_pending = 1;
1126 }
1127 }
1128
1129 /* Detect if a dialog or menu has been posted. */
1130
1131 int
1132 popup_activated ()
1133 {
1134 return popup_activated_flag;
1135 }
1136
1137
1138 /* This callback is invoked when the user selects a menubar cascade
1139 pushbutton, but before the pulldown menu is posted. */
1140
1141 static void
1142 popup_activate_callback (widget, id, client_data)
1143 Widget widget;
1144 LWLIB_ID id;
1145 XtPointer client_data;
1146 {
1147 popup_activated_flag = 1;
1148 }
1149
1150 /* This callback is called from the menu bar pulldown menu
1151 when the user makes a selection.
1152 Figure out what the user chose
1153 and put the appropriate events into the keyboard buffer. */
1154
1155 static void
1156 menubar_selection_callback (widget, id, client_data)
1157 Widget widget;
1158 LWLIB_ID id;
1159 XtPointer client_data;
1160 {
1161 Lisp_Object prefix, entry;
1162 FRAME_PTR f = XFRAME (XVECTOR (frame_vector)->contents[id]);
1163 Lisp_Object vector;
1164 Lisp_Object *subprefix_stack;
1165 int submenu_depth = 0;
1166 int i;
1167
1168 if (!f)
1169 return;
1170 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1171 vector = f->menu_bar_vector;
1172 prefix = Qnil;
1173 i = 0;
1174 while (i < f->menu_bar_items_used)
1175 {
1176 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1177 {
1178 subprefix_stack[submenu_depth++] = prefix;
1179 prefix = entry;
1180 i++;
1181 }
1182 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1183 {
1184 prefix = subprefix_stack[--submenu_depth];
1185 i++;
1186 }
1187 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1188 {
1189 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1190 i += MENU_ITEMS_PANE_LENGTH;
1191 }
1192 else
1193 {
1194 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1195 /* The EMACS_INT cast avoids a warning. There's no problem
1196 as long as pointers have enough bits to hold small integers. */
1197 if ((int) (EMACS_INT) client_data == i)
1198 {
1199 int j;
1200 struct input_event buf;
1201 Lisp_Object frame;
1202
1203 XSETFRAME (frame, f);
1204 buf.kind = menu_bar_event;
1205 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1206 kbd_buffer_store_event (&buf);
1207
1208 for (j = 0; j < submenu_depth; j++)
1209 if (!NILP (subprefix_stack[j]))
1210 {
1211 buf.kind = menu_bar_event;
1212 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1213 kbd_buffer_store_event (&buf);
1214 }
1215
1216 if (!NILP (prefix))
1217 {
1218 buf.kind = menu_bar_event;
1219 buf.frame_or_window = Fcons (frame, prefix);
1220 kbd_buffer_store_event (&buf);
1221 }
1222
1223 buf.kind = menu_bar_event;
1224 buf.frame_or_window = Fcons (frame, entry);
1225 kbd_buffer_store_event (&buf);
1226
1227 return;
1228 }
1229 i += MENU_ITEMS_ITEM_LENGTH;
1230 }
1231 }
1232 }
1233
1234 /* This callback is invoked when a dialog or menu is finished being
1235 used and has been unposted. */
1236
1237 static void
1238 popup_deactivate_callback (widget, id, client_data)
1239 Widget widget;
1240 LWLIB_ID id;
1241 XtPointer client_data;
1242 {
1243 popup_activated_flag = 0;
1244 }
1245
1246
1247 /* This recursively calls free_widget_value on the tree of widgets.
1248 It must free all data that was malloc'ed for these widget_values.
1249 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1250 must be left alone. */
1251
1252 void
1253 free_menubar_widget_value_tree (wv)
1254 widget_value *wv;
1255 {
1256 if (! wv) return;
1257
1258 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1259
1260 if (wv->contents && (wv->contents != (widget_value*)1))
1261 {
1262 free_menubar_widget_value_tree (wv->contents);
1263 wv->contents = (widget_value *) 0xDEADBEEF;
1264 }
1265 if (wv->next)
1266 {
1267 free_menubar_widget_value_tree (wv->next);
1268 wv->next = (widget_value *) 0xDEADBEEF;
1269 }
1270 BLOCK_INPUT;
1271 free_widget_value (wv);
1272 UNBLOCK_INPUT;
1273 }
1274 \f
1275 /* Return a tree of widget_value structures for a menu bar item
1276 whose event type is ITEM_KEY (with string ITEM_NAME)
1277 and whose contents come from the list of keymaps MAPS. */
1278
1279 static widget_value *
1280 single_submenu (item_key, item_name, maps)
1281 Lisp_Object item_key, item_name, maps;
1282 {
1283 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1284 int i;
1285 int submenu_depth = 0;
1286 Lisp_Object length;
1287 int len;
1288 Lisp_Object *mapvec;
1289 widget_value **submenu_stack;
1290 int mapno;
1291 int previous_items = menu_items_used;
1292
1293 length = Flength (maps);
1294 len = XINT (length);
1295
1296 /* Convert the list MAPS into a vector MAPVEC. */
1297 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1298 for (i = 0; i < len; i++)
1299 {
1300 mapvec[i] = Fcar (maps);
1301 maps = Fcdr (maps);
1302 }
1303
1304 menu_items_n_panes = 0;
1305
1306 /* Loop over the given keymaps, making a pane for each map.
1307 But don't make a pane that is empty--ignore that map instead. */
1308 for (i = 0; i < len; i++)
1309 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1310
1311 /* Create a tree of widget_value objects
1312 representing the panes and their items. */
1313
1314 submenu_stack
1315 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1316 wv = malloc_widget_value ();
1317 wv->name = "menu";
1318 wv->value = 0;
1319 wv->enabled = 1;
1320 first_wv = wv;
1321 save_wv = 0;
1322
1323 /* Loop over all panes and items made during this call
1324 and construct a tree of widget_value objects.
1325 Ignore the panes and items made by previous calls to
1326 single_submenu, even though those are also in menu_items. */
1327 i = previous_items;
1328 while (i < menu_items_used)
1329 {
1330 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1331 {
1332 submenu_stack[submenu_depth++] = save_wv;
1333 save_wv = prev_wv;
1334 prev_wv = 0;
1335 i++;
1336 }
1337 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1338 {
1339 prev_wv = save_wv;
1340 save_wv = submenu_stack[--submenu_depth];
1341 i++;
1342 }
1343 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1344 && submenu_depth != 0)
1345 i += MENU_ITEMS_PANE_LENGTH;
1346 /* Ignore a nil in the item list.
1347 It's meaningful only for dialog boxes. */
1348 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1349 i += 1;
1350 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1351 {
1352 /* Create a new pane. */
1353 Lisp_Object pane_name, prefix;
1354 char *pane_string;
1355 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1356 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1357 pane_string = (NILP (pane_name)
1358 ? "" : (char *) XSTRING (pane_name)->data);
1359 /* If there is just one top-level pane, put all its items directly
1360 under the top-level menu. */
1361 if (menu_items_n_panes == 1)
1362 pane_string = "";
1363
1364 /* If the pane has a meaningful name,
1365 make the pane a top-level menu item
1366 with its items as a submenu beneath it. */
1367 if (strcmp (pane_string, ""))
1368 {
1369 wv = malloc_widget_value ();
1370 if (save_wv)
1371 save_wv->next = wv;
1372 else
1373 first_wv->contents = wv;
1374 wv->name = pane_string;
1375 if (!NILP (prefix))
1376 wv->name++;
1377 wv->value = 0;
1378 wv->enabled = 1;
1379 }
1380 save_wv = wv;
1381 prev_wv = 0;
1382 i += MENU_ITEMS_PANE_LENGTH;
1383 }
1384 else
1385 {
1386 /* Create a new item within current pane. */
1387 Lisp_Object item_name, enable, descrip, def;
1388 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1389 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1390 descrip
1391 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1392 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1393
1394 wv = malloc_widget_value ();
1395 if (prev_wv)
1396 prev_wv->next = wv;
1397 else
1398 save_wv->contents = wv;
1399 wv->name = (char *) XSTRING (item_name)->data;
1400 if (!NILP (descrip))
1401 wv->key = (char *) XSTRING (descrip)->data;
1402 wv->value = 0;
1403 /* The EMACS_INT cast avoids a warning. There's no problem
1404 as long as pointers have enough bits to hold small integers. */
1405 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1406 wv->enabled = !NILP (enable);
1407 prev_wv = wv;
1408
1409 i += MENU_ITEMS_ITEM_LENGTH;
1410 }
1411 }
1412
1413 return first_wv;
1414 }
1415 \f
1416 extern void EmacsFrameSetCharSize ();
1417
1418 /* Recompute all the widgets of frame F, when the menu bar
1419 has been changed. */
1420
1421 static void
1422 update_frame_menubar (f)
1423 FRAME_PTR f;
1424 {
1425 struct x_display *x = f->display.x;
1426 int columns, rows;
1427 int menubar_changed;
1428
1429 Dimension shell_height;
1430
1431 /* We assume the menubar contents has changed if the global flag is set,
1432 or if the current buffer has changed, or if the menubar has never
1433 been updated before.
1434 */
1435 menubar_changed = (x->menubar_widget
1436 && !XtIsManaged (x->menubar_widget));
1437
1438 if (! (menubar_changed))
1439 return;
1440
1441 BLOCK_INPUT;
1442 /* Save the size of the frame because the pane widget doesn't accept to
1443 resize itself. So force it. */
1444 columns = f->width;
1445 rows = f->height;
1446
1447 /* Do the voodoo which means "I'm changing lots of things, don't try to
1448 refigure sizes until I'm done." */
1449 lw_refigure_widget (x->column_widget, False);
1450
1451 /* the order in which children are managed is the top to
1452 bottom order in which they are displayed in the paned window.
1453 First, remove the text-area widget.
1454 */
1455 XtUnmanageChild (x->edit_widget);
1456
1457 /* remove the menubar that is there now, and put up the menubar that
1458 should be there.
1459 */
1460 if (menubar_changed)
1461 {
1462 XtManageChild (x->menubar_widget);
1463 XtMapWidget (x->menubar_widget);
1464 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1465 }
1466
1467 /* Re-manage the text-area widget, and then thrash the sizes. */
1468 XtManageChild (x->edit_widget);
1469 lw_refigure_widget (x->column_widget, True);
1470
1471 /* Force the pane widget to resize itself with the right values. */
1472 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1473
1474 UNBLOCK_INPUT;
1475 }
1476
1477 /* Set the contents of the menubar widgets of frame F.
1478 The argument FIRST_TIME is currently ignored;
1479 it is set the first time this is called, from initialize_frame_menubar. */
1480
1481 void
1482 set_frame_menubar (f, first_time)
1483 FRAME_PTR f;
1484 int first_time;
1485 {
1486 Widget menubar_widget = f->display.x->menubar_widget;
1487 Lisp_Object tail, items, frame;
1488 widget_value *wv, *first_wv, *prev_wv = 0;
1489 int i;
1490 int id;
1491 int count;
1492
1493 count = inhibit_garbage_collection ();
1494
1495 id = frame_vector_add_frame (f);
1496
1497 wv = malloc_widget_value ();
1498 wv->name = "menubar";
1499 wv->value = 0;
1500 wv->enabled = 1;
1501 first_wv = wv;
1502 items = FRAME_MENU_BAR_ITEMS (f);
1503 menu_items = f->menu_bar_vector;
1504 menu_items_allocated = XVECTOR (menu_items)->size;
1505 init_menu_items ();
1506
1507 for (i = 0; i < XVECTOR (items)->size; i += 3)
1508 {
1509 Lisp_Object key, string, maps;
1510
1511 key = XVECTOR (items)->contents[i];
1512 string = XVECTOR (items)->contents[i + 1];
1513 maps = XVECTOR (items)->contents[i + 2];
1514 if (NILP (string))
1515 break;
1516
1517 wv = single_submenu (key, string, maps);
1518 if (prev_wv)
1519 prev_wv->next = wv;
1520 else
1521 first_wv->contents = wv;
1522 /* Don't set wv->name here; GC during the loop might relocate it. */
1523 wv->enabled = 1;
1524 prev_wv = wv;
1525 }
1526
1527 /* Now GC cannot happen during the lifetime of the widget_value,
1528 so it's safe to store data from a Lisp_String. */
1529 wv = first_wv->contents;
1530 for (i = 0; i < XVECTOR (items)->size; i += 3)
1531 {
1532 Lisp_Object string;
1533 string = XVECTOR (items)->contents[i + 1];
1534 if (NILP (string))
1535 break;
1536 wv->name = (char *) XSTRING (string)->data;
1537 wv = wv->next;
1538 }
1539
1540 finish_menu_items ();
1541
1542 f->menu_bar_vector = menu_items;
1543 f->menu_bar_items_used = menu_items_used;
1544 menu_items = Qnil;
1545
1546 unbind_to (count, Qnil);
1547
1548 BLOCK_INPUT;
1549
1550 if (menubar_widget)
1551 {
1552 /* Disable resizing (done for Motif!) */
1553 lw_allow_resizing (f->display.x->widget, False);
1554
1555 /* The third arg is DEEP_P, which says to consider the entire
1556 menu trees we supply, rather than just the menu bar item names. */
1557 lw_modify_all_widgets ((LWLIB_ID) id, first_wv, 1);
1558
1559 /* Re-enable the edit widget to resize. */
1560 lw_allow_resizing (f->display.x->widget, True);
1561 }
1562 else
1563 {
1564 menubar_widget = lw_create_widget ("menubar", "menubar",
1565 (LWLIB_ID) id, first_wv,
1566 f->display.x->column_widget,
1567 0,
1568 popup_activate_callback,
1569 menubar_selection_callback,
1570 popup_deactivate_callback);
1571 f->display.x->menubar_widget = menubar_widget;
1572 }
1573
1574 {
1575 int menubar_size
1576 = (f->display.x->menubar_widget
1577 ? (f->display.x->menubar_widget->core.height
1578 + f->display.x->menubar_widget->core.border_width)
1579 : 0);
1580
1581 if (FRAME_EXTERNAL_MENU_BAR (f))
1582 {
1583 Dimension ibw = 0;
1584 XtVaGetValues (f->display.x->column_widget,
1585 XtNinternalBorderWidth, &ibw, NULL);
1586 menubar_size += ibw;
1587 }
1588
1589 f->display.x->menubar_height = menubar_size;
1590 }
1591
1592 free_menubar_widget_value_tree (first_wv);
1593
1594 update_frame_menubar (f);
1595
1596 UNBLOCK_INPUT;
1597 }
1598
1599 /* Called from Fx_create_frame to create the inital menubar of a frame
1600 before it is mapped, so that the window is mapped with the menubar already
1601 there instead of us tacking it on later and thrashing the window after it
1602 is visible. */
1603
1604 void
1605 initialize_frame_menubar (f)
1606 FRAME_PTR f;
1607 {
1608 /* This function is called before the first chance to redisplay
1609 the frame. It has to be, so the frame will have the right size. */
1610 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1611 set_frame_menubar (f, 1);
1612 }
1613
1614 /* Get rid of the menu bar of frame F, and free its storage.
1615 This is used when deleting a frame, and when turning off the menu bar. */
1616
1617 void
1618 free_frame_menubar (f)
1619 FRAME_PTR f;
1620 {
1621 Widget menubar_widget;
1622 int id;
1623
1624 menubar_widget = f->display.x->menubar_widget;
1625
1626 if (menubar_widget)
1627 {
1628 id = frame_vector_add_frame (f);
1629 BLOCK_INPUT;
1630 lw_destroy_all_widgets ((LWLIB_ID) id);
1631 XVECTOR (frame_vector)->contents[id] = Qnil;
1632 UNBLOCK_INPUT;
1633 }
1634 }
1635
1636 #endif /* USE_X_TOOLKIT */
1637 \f
1638 /* xmenu_show actually displays a menu using the panes and items in menu_items
1639 and returns the value selected from it.
1640 There are two versions of xmenu_show, one for Xt and one for Xlib.
1641 Both assume input is blocked by the caller. */
1642
1643 /* F is the frame the menu is for.
1644 X and Y are the frame-relative specified position,
1645 relative to the inside upper left corner of the frame F.
1646 FOR_CLICK if this menu was invoked for a mouse click.
1647 KEYMAPS is 1 if this menu was specified with keymaps;
1648 in that case, we return a list containing the chosen item's value
1649 and perhaps also the pane's prefix.
1650 TITLE is the specified menu title.
1651 ERROR is a place to store an error message string in case of failure.
1652 (We return nil on failure, but the value doesn't actually matter.) */
1653
1654 #ifdef USE_X_TOOLKIT
1655
1656 /* We need a unique id for each widget handled by the Lucid Widget
1657 library.
1658
1659 For the main windows, and popup menus, we use this counter,
1660 which we increment each time after use.
1661
1662 For menu bars, we use the index of the frame in frame_vector
1663 as the id. */
1664 LWLIB_ID widget_id_tick;
1665
1666 #ifdef __STDC__
1667 static Lisp_Object *volatile menu_item_selection;
1668 #else
1669 static Lisp_Object *menu_item_selection;
1670 #endif
1671
1672 static void
1673 popup_selection_callback (widget, id, client_data)
1674 Widget widget;
1675 LWLIB_ID id;
1676 XtPointer client_data;
1677 {
1678 menu_item_selection = (Lisp_Object *) client_data;
1679 }
1680
1681 static Lisp_Object
1682 xmenu_show (f, x, y, for_click, keymaps, title, error)
1683 FRAME_PTR f;
1684 int x;
1685 int y;
1686 int for_click;
1687 int keymaps;
1688 Lisp_Object title;
1689 char **error;
1690 {
1691 int i;
1692 LWLIB_ID menu_id;
1693 Widget menu;
1694 Arg av [2];
1695 int ac = 0;
1696 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1697 widget_value **submenu_stack
1698 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1699 Lisp_Object *subprefix_stack
1700 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1701 int submenu_depth = 0;
1702
1703 Position root_x, root_y;
1704
1705 int first_pane;
1706 int next_release_must_exit = 0;
1707
1708 *error = NULL;
1709
1710 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1711 {
1712 *error = "Empty menu";
1713 return Qnil;
1714 }
1715
1716 /* Create a tree of widget_value objects
1717 representing the panes and their items. */
1718 wv = malloc_widget_value ();
1719 wv->name = "menu";
1720 wv->value = 0;
1721 wv->enabled = 1;
1722 first_wv = wv;
1723 first_pane = 1;
1724
1725 /* Loop over all panes and items, filling in the tree. */
1726 i = 0;
1727 while (i < menu_items_used)
1728 {
1729 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1730 {
1731 submenu_stack[submenu_depth++] = save_wv;
1732 save_wv = prev_wv;
1733 prev_wv = 0;
1734 first_pane = 1;
1735 i++;
1736 }
1737 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1738 {
1739 prev_wv = save_wv;
1740 save_wv = submenu_stack[--submenu_depth];
1741 first_pane = 0;
1742 i++;
1743 }
1744 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1745 && submenu_depth != 0)
1746 i += MENU_ITEMS_PANE_LENGTH;
1747 /* Ignore a nil in the item list.
1748 It's meaningful only for dialog boxes. */
1749 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1750 i += 1;
1751 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1752 {
1753 /* Create a new pane. */
1754 Lisp_Object pane_name, prefix;
1755 char *pane_string;
1756 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1757 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1758 pane_string = (NILP (pane_name)
1759 ? "" : (char *) XSTRING (pane_name)->data);
1760 /* If there is just one top-level pane, put all its items directly
1761 under the top-level menu. */
1762 if (menu_items_n_panes == 1)
1763 pane_string = "";
1764
1765 /* If the pane has a meaningful name,
1766 make the pane a top-level menu item
1767 with its items as a submenu beneath it. */
1768 if (!keymaps && strcmp (pane_string, ""))
1769 {
1770 wv = malloc_widget_value ();
1771 if (save_wv)
1772 save_wv->next = wv;
1773 else
1774 first_wv->contents = wv;
1775 wv->name = pane_string;
1776 if (keymaps && !NILP (prefix))
1777 wv->name++;
1778 wv->value = 0;
1779 wv->enabled = 1;
1780 save_wv = wv;
1781 prev_wv = 0;
1782 }
1783 else if (first_pane)
1784 {
1785 save_wv = wv;
1786 prev_wv = 0;
1787 }
1788 first_pane = 0;
1789 i += MENU_ITEMS_PANE_LENGTH;
1790 }
1791 else
1792 {
1793 /* Create a new item within current pane. */
1794 Lisp_Object item_name, enable, descrip, def;
1795 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1796 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1797 descrip
1798 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1799 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1800
1801 wv = malloc_widget_value ();
1802 if (prev_wv)
1803 prev_wv->next = wv;
1804 else
1805 save_wv->contents = wv;
1806 wv->name = (char *) XSTRING (item_name)->data;
1807 if (!NILP (descrip))
1808 wv->key = (char *) XSTRING (descrip)->data;
1809 wv->value = 0;
1810 /* If this item has a null value,
1811 make the call_data null so that it won't display a box
1812 when the mouse is on it. */
1813 wv->call_data
1814 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
1815 wv->enabled = !NILP (enable);
1816 prev_wv = wv;
1817
1818 i += MENU_ITEMS_ITEM_LENGTH;
1819 }
1820 }
1821
1822 /* Deal with the title, if it is non-nil. */
1823 if (!NILP (title))
1824 {
1825 widget_value *wv_title = malloc_widget_value ();
1826 widget_value *wv_sep1 = malloc_widget_value ();
1827 widget_value *wv_sep2 = malloc_widget_value ();
1828
1829 wv_sep2->name = "--";
1830 wv_sep2->next = first_wv->contents;
1831
1832 wv_sep1->name = "--";
1833 wv_sep1->next = wv_sep2;
1834
1835 wv_title->name = (char *) XSTRING (title)->data;
1836 wv_title->enabled = True;
1837 wv_title->next = wv_sep1;
1838 first_wv->contents = wv_title;
1839 }
1840
1841 /* Actually create the menu. */
1842 menu_id = widget_id_tick++;
1843 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1844 f->display.x->widget, 1, 0,
1845 popup_selection_callback,
1846 popup_deactivate_callback);
1847
1848 /* Don't allow any geometry request from the user. */
1849 XtSetArg (av[ac], XtNgeometry, 0); ac++;
1850 XtSetValues (menu, av, ac);
1851
1852 /* Free the widget_value objects we used to specify the contents. */
1853 free_menubar_widget_value_tree (first_wv);
1854
1855 /* No selection has been chosen yet. */
1856 menu_item_selection = 0;
1857
1858 /* Display the menu. */
1859 lw_popup_menu (menu);
1860 popup_activated_flag = 1;
1861
1862 /* Process events that apply to the menu. */
1863 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
1864
1865 #if 0
1866 /* fp turned off the following statement and wrote a comment
1867 that it is unnecessary--that the menu has already disappeared.
1868 I observer that is not so. -- rms. */
1869 /* Make sure the menu disappears. */
1870 lw_destroy_all_widgets (menu_id);
1871 #endif
1872
1873 /* Find the selected item, and its pane, to return
1874 the proper value. */
1875 if (menu_item_selection != 0)
1876 {
1877 Lisp_Object prefix, entry;
1878
1879 prefix = Qnil;
1880 i = 0;
1881 while (i < menu_items_used)
1882 {
1883 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1884 {
1885 subprefix_stack[submenu_depth++] = prefix;
1886 prefix = entry;
1887 i++;
1888 }
1889 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1890 {
1891 prefix = subprefix_stack[--submenu_depth];
1892 i++;
1893 }
1894 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1895 {
1896 prefix
1897 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1898 i += MENU_ITEMS_PANE_LENGTH;
1899 }
1900 else
1901 {
1902 entry
1903 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1904 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1905 {
1906 if (keymaps != 0)
1907 {
1908 int j;
1909
1910 entry = Fcons (entry, Qnil);
1911 if (!NILP (prefix))
1912 entry = Fcons (prefix, entry);
1913 for (j = submenu_depth - 1; j >= 0; j--)
1914 if (!NILP (subprefix_stack[j]))
1915 entry = Fcons (subprefix_stack[j], entry);
1916 }
1917 return entry;
1918 }
1919 i += MENU_ITEMS_ITEM_LENGTH;
1920 }
1921 }
1922 }
1923
1924 return Qnil;
1925 }
1926 \f
1927 static void
1928 dialog_selection_callback (widget, id, client_data)
1929 Widget widget;
1930 LWLIB_ID id;
1931 XtPointer client_data;
1932 {
1933 /* The EMACS_INT cast avoids a warning. There's no problem
1934 as long as pointers have enough bits to hold small integers. */
1935 if ((int) (EMACS_INT) client_data != -1)
1936 menu_item_selection = (Lisp_Object *) client_data;
1937 BLOCK_INPUT;
1938 lw_destroy_all_widgets (id);
1939 UNBLOCK_INPUT;
1940 popup_activated_flag = 0;
1941 }
1942
1943 static char * button_names [] = {
1944 "button1", "button2", "button3", "button4", "button5",
1945 "button6", "button7", "button8", "button9", "button10" };
1946
1947 static Lisp_Object
1948 xdialog_show (f, keymaps, title, error)
1949 FRAME_PTR f;
1950 int keymaps;
1951 Lisp_Object title;
1952 char **error;
1953 {
1954 int i, nb_buttons=0;
1955 LWLIB_ID dialog_id;
1956 Widget menu;
1957 char dialog_name[6];
1958
1959 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1960
1961 /* Number of elements seen so far, before boundary. */
1962 int left_count = 0;
1963 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1964 int boundary_seen = 0;
1965
1966 *error = NULL;
1967
1968 if (menu_items_n_panes > 1)
1969 {
1970 *error = "Multiple panes in dialog box";
1971 return Qnil;
1972 }
1973
1974 /* Create a tree of widget_value objects
1975 representing the text label and buttons. */
1976 {
1977 Lisp_Object pane_name, prefix;
1978 char *pane_string;
1979 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1980 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1981 pane_string = (NILP (pane_name)
1982 ? "" : (char *) XSTRING (pane_name)->data);
1983 prev_wv = malloc_widget_value ();
1984 prev_wv->value = pane_string;
1985 if (keymaps && !NILP (prefix))
1986 prev_wv->name++;
1987 prev_wv->enabled = 1;
1988 prev_wv->name = "message";
1989 first_wv = prev_wv;
1990
1991 /* Loop over all panes and items, filling in the tree. */
1992 i = MENU_ITEMS_PANE_LENGTH;
1993 while (i < menu_items_used)
1994 {
1995
1996 /* Create a new item within current pane. */
1997 Lisp_Object item_name, enable, descrip;
1998 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1999 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2000 descrip
2001 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2002
2003 if (NILP (item_name))
2004 {
2005 free_menubar_widget_value_tree (first_wv);
2006 *error = "Submenu in dialog items";
2007 return Qnil;
2008 }
2009 if (EQ (item_name, Qquote))
2010 {
2011 /* This is the boundary between left-side elts
2012 and right-side elts. Stop incrementing right_count. */
2013 boundary_seen = 1;
2014 i++;
2015 continue;
2016 }
2017 if (nb_buttons >= 10)
2018 {
2019 free_menubar_widget_value_tree (first_wv);
2020 *error = "Too many dialog items";
2021 return Qnil;
2022 }
2023
2024 wv = malloc_widget_value ();
2025 prev_wv->next = wv;
2026 wv->name = (char *) button_names[nb_buttons];
2027 if (!NILP (descrip))
2028 wv->key = (char *) XSTRING (descrip)->data;
2029 wv->value = (char *) XSTRING (item_name)->data;
2030 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2031 wv->enabled = !NILP (enable);
2032 prev_wv = wv;
2033
2034 if (! boundary_seen)
2035 left_count++;
2036
2037 nb_buttons++;
2038 i += MENU_ITEMS_ITEM_LENGTH;
2039 }
2040
2041 /* If the boundary was not specified,
2042 by default put half on the left and half on the right. */
2043 if (! boundary_seen)
2044 left_count = nb_buttons - nb_buttons / 2;
2045
2046 wv = malloc_widget_value ();
2047 wv->name = dialog_name;
2048
2049 /* Dialog boxes use a really stupid name encoding
2050 which specifies how many buttons to use
2051 and how many buttons are on the right.
2052 The Q means something also. */
2053 dialog_name[0] = 'Q';
2054 dialog_name[1] = '0' + nb_buttons;
2055 dialog_name[2] = 'B';
2056 dialog_name[3] = 'R';
2057 /* Number of buttons to put on the right. */
2058 dialog_name[4] = '0' + nb_buttons - left_count;
2059 dialog_name[5] = 0;
2060 wv->contents = first_wv;
2061 first_wv = wv;
2062 }
2063
2064 /* Actually create the dialog. */
2065 dialog_id = widget_id_tick++;
2066 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2067 f->display.x->widget, 1, 0,
2068 dialog_selection_callback, 0);
2069 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2070 /* Free the widget_value objects we used to specify the contents. */
2071 free_menubar_widget_value_tree (first_wv);
2072
2073 /* No selection has been chosen yet. */
2074 menu_item_selection = 0;
2075
2076 /* Display the menu. */
2077 lw_pop_up_all_widgets (dialog_id);
2078 popup_activated_flag = 1;
2079
2080 /* Process events that apply to the menu. */
2081 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2082
2083 /* Find the selected item, and its pane, to return
2084 the proper value. */
2085 if (menu_item_selection != 0)
2086 {
2087 Lisp_Object prefix;
2088
2089 prefix = Qnil;
2090 i = 0;
2091 while (i < menu_items_used)
2092 {
2093 Lisp_Object entry;
2094
2095 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2096 {
2097 prefix
2098 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2099 i += MENU_ITEMS_PANE_LENGTH;
2100 }
2101 else
2102 {
2103 entry
2104 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2105 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2106 {
2107 if (keymaps != 0)
2108 {
2109 entry = Fcons (entry, Qnil);
2110 if (!NILP (prefix))
2111 entry = Fcons (prefix, entry);
2112 }
2113 return entry;
2114 }
2115 i += MENU_ITEMS_ITEM_LENGTH;
2116 }
2117 }
2118 }
2119
2120 return Qnil;
2121 }
2122 #else /* not USE_X_TOOLKIT */
2123
2124 static Lisp_Object
2125 xmenu_show (f, x, y, for_click, keymaps, title, error)
2126 FRAME_PTR f;
2127 int x, y;
2128 int for_click;
2129 int keymaps;
2130 Lisp_Object title;
2131 char **error;
2132 {
2133 Window root;
2134 XMenu *menu;
2135 int pane, selidx, lpane, status;
2136 Lisp_Object entry, pane_prefix;
2137 char *datap;
2138 int ulx, uly, width, height;
2139 int dispwidth, dispheight;
2140 int i, j;
2141 int maxwidth;
2142 int dummy_int;
2143 unsigned int dummy_uint;
2144
2145 *error = 0;
2146 if (menu_items_n_panes == 0)
2147 return Qnil;
2148
2149 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2150 {
2151 *error = "Empty menu";
2152 return Qnil;
2153 }
2154
2155 /* Figure out which root window F is on. */
2156 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2157 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2158 &dummy_uint, &dummy_uint);
2159
2160 /* Make the menu on that window. */
2161 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2162 if (menu == NULL)
2163 {
2164 *error = "Can't create menu";
2165 return Qnil;
2166 }
2167
2168 #ifdef HAVE_X_WINDOWS
2169 /* Adjust coordinates to relative to the outer (window manager) window. */
2170 {
2171 Window child;
2172 int win_x = 0, win_y = 0;
2173
2174 /* Find the position of the outside upper-left corner of
2175 the inner window, with respect to the outer window. */
2176 if (f->display.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2177 {
2178 BLOCK_INPUT;
2179 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2180
2181 /* From-window, to-window. */
2182 f->display.x->window_desc,
2183 f->display.x->parent_desc,
2184
2185 /* From-position, to-position. */
2186 0, 0, &win_x, &win_y,
2187
2188 /* Child of window. */
2189 &child);
2190 UNBLOCK_INPUT;
2191 x += win_x;
2192 y += win_y;
2193 }
2194 }
2195 #endif /* HAVE_X_WINDOWS */
2196
2197 /* Adjust coordinates to be root-window-relative. */
2198 x += f->display.x->left_pos;
2199 y += f->display.x->top_pos;
2200
2201 /* Create all the necessary panes and their items. */
2202 i = 0;
2203 while (i < menu_items_used)
2204 {
2205 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2206 {
2207 /* Create a new pane. */
2208 Lisp_Object pane_name, prefix;
2209 char *pane_string;
2210
2211 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2212 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2213 pane_string = (NILP (pane_name)
2214 ? "" : (char *) XSTRING (pane_name)->data);
2215 if (keymaps && !NILP (prefix))
2216 pane_string++;
2217
2218 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2219 if (lpane == XM_FAILURE)
2220 {
2221 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2222 *error = "Can't create pane";
2223 return Qnil;
2224 }
2225 i += MENU_ITEMS_PANE_LENGTH;
2226
2227 /* Find the width of the widest item in this pane. */
2228 maxwidth = 0;
2229 j = i;
2230 while (j < menu_items_used)
2231 {
2232 Lisp_Object item;
2233 item = XVECTOR (menu_items)->contents[j];
2234 if (EQ (item, Qt))
2235 break;
2236 if (NILP (item))
2237 {
2238 j++;
2239 continue;
2240 }
2241 width = XSTRING (item)->size;
2242 if (width > maxwidth)
2243 maxwidth = width;
2244
2245 j += MENU_ITEMS_ITEM_LENGTH;
2246 }
2247 }
2248 /* Ignore a nil in the item list.
2249 It's meaningful only for dialog boxes. */
2250 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2251 i += 1;
2252 else
2253 {
2254 /* Create a new item within current pane. */
2255 Lisp_Object item_name, enable, descrip;
2256 unsigned char *item_data;
2257
2258 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2259 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2260 descrip
2261 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2262 if (!NILP (descrip))
2263 {
2264 int gap = maxwidth - XSTRING (item_name)->size;
2265 #ifdef C_ALLOCA
2266 Lisp_Object spacer;
2267 spacer = Fmake_string (make_number (gap), make_number (' '));
2268 item_name = concat2 (item_name, spacer);
2269 item_name = concat2 (item_name, descrip);
2270 item_data = XSTRING (item_name)->data;
2271 #else
2272 /* if alloca is fast, use that to make the space,
2273 to reduce gc needs. */
2274 item_data
2275 = (unsigned char *) alloca (maxwidth
2276 + XSTRING (descrip)->size + 1);
2277 bcopy (XSTRING (item_name)->data, item_data,
2278 XSTRING (item_name)->size);
2279 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2280 item_data[j] = ' ';
2281 bcopy (XSTRING (descrip)->data, item_data + j,
2282 XSTRING (descrip)->size);
2283 item_data[j + XSTRING (descrip)->size] = 0;
2284 #endif
2285 }
2286 else
2287 item_data = XSTRING (item_name)->data;
2288
2289 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2290 menu, lpane, 0, item_data,
2291 !NILP (enable))
2292 == XM_FAILURE)
2293 {
2294 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2295 *error = "Can't add selection to menu";
2296 return Qnil;
2297 }
2298 i += MENU_ITEMS_ITEM_LENGTH;
2299 }
2300 }
2301
2302 /* All set and ready to fly. */
2303 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2304 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2305 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2306 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2307 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2308 x = min (x, dispwidth);
2309 y = min (y, dispheight);
2310 x = max (x, 1);
2311 y = max (y, 1);
2312 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2313 &ulx, &uly, &width, &height);
2314 if (ulx+width > dispwidth)
2315 {
2316 x -= (ulx + width) - dispwidth;
2317 ulx = dispwidth - width;
2318 }
2319 if (uly+height > dispheight)
2320 {
2321 y -= (uly + height) - dispheight;
2322 uly = dispheight - height;
2323 }
2324 if (ulx < 0) x -= ulx;
2325 if (uly < 0) y -= uly;
2326
2327 XMenuSetAEQ (menu, TRUE);
2328 XMenuSetFreeze (menu, TRUE);
2329 pane = selidx = 0;
2330
2331 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2332 x, y, ButtonReleaseMask, &datap);
2333
2334
2335 /* Assume the mouse has moved out of the X window.
2336 If it has actually moved in, we will get an EnterNotify. */
2337 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2338
2339 switch (status)
2340 {
2341 case XM_SUCCESS:
2342 #ifdef XDEBUG
2343 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2344 #endif
2345
2346 /* Find the item number SELIDX in pane number PANE. */
2347 i = 0;
2348 while (i < menu_items_used)
2349 {
2350 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2351 {
2352 if (pane == 0)
2353 pane_prefix
2354 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2355 pane--;
2356 i += MENU_ITEMS_PANE_LENGTH;
2357 }
2358 else
2359 {
2360 if (pane == -1)
2361 {
2362 if (selidx == 0)
2363 {
2364 entry
2365 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2366 if (keymaps != 0)
2367 {
2368 entry = Fcons (entry, Qnil);
2369 if (!NILP (pane_prefix))
2370 entry = Fcons (pane_prefix, entry);
2371 }
2372 break;
2373 }
2374 selidx--;
2375 }
2376 i += MENU_ITEMS_ITEM_LENGTH;
2377 }
2378 }
2379 break;
2380
2381 case XM_FAILURE:
2382 *error = "Can't activate menu";
2383 case XM_IA_SELECT:
2384 case XM_NO_SELECT:
2385 entry = Qnil;
2386 break;
2387 }
2388 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2389
2390 #ifdef HAVE_X_WINDOWS
2391 /* State that no mouse buttons are now held.
2392 (The oldXMenu code doesn't track this info for us.)
2393 That is not necessarily true, but the fiction leads to reasonable
2394 results, and it is a pain to ask which are actually held now. */
2395 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2396 #endif
2397
2398 return entry;
2399 }
2400
2401 #endif /* not USE_X_TOOLKIT */
2402 \f
2403 syms_of_xmenu ()
2404 {
2405 staticpro (&menu_items);
2406 menu_items = Qnil;
2407
2408 #ifdef USE_X_TOOLKIT
2409 widget_id_tick = (1<<16);
2410 #endif
2411
2412 staticpro (&frame_vector);
2413 frame_vector = Fmake_vector (make_number (10), Qnil);
2414
2415 defsubr (&Sx_popup_menu);
2416 defsubr (&Sx_popup_dialog);
2417 }