(x_autoselect_window_p): New variable.
[bpt/emacs.git] / src / msdos.c
1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 94, 95, 96, 97, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* Contributed by Morten Welinder */
23 /* New display, keyboard, and mouse control by Kim F. Storm */
24
25 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
26
27 #include <config.h>
28
29 #ifdef MSDOS
30 #include "lisp.h"
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <time.h>
34 #include <sys/param.h>
35 #include <sys/time.h>
36 #include <dos.h>
37 #include <errno.h>
38 #include <string.h> /* for bzero and string functions */
39 #include <sys/stat.h> /* for _fixpath */
40 #include <unistd.h> /* for chdir, dup, dup2, etc. */
41 #include <dir.h> /* for getdisk */
42 #if __DJGPP__ >= 2
43 #include <fcntl.h>
44 #include <io.h> /* for setmode */
45 #include <dpmi.h> /* for __dpmi_xxx stuff */
46 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
47 #include <libc/dosio.h> /* for _USE_LFN */
48 #include <conio.h> /* for cputs */
49 #endif
50
51 #include "msdos.h"
52 #include "systime.h"
53 #include "termhooks.h"
54 #include "termchar.h"
55 #include "dispextern.h"
56 #include "dosfns.h"
57 #include "termopts.h"
58 #include "charset.h"
59 #include "coding.h"
60 #include "disptab.h"
61 #include "frame.h"
62 #include "window.h"
63 #include "buffer.h"
64 #include "commands.h"
65 #include "blockinput.h"
66 #include "keyboard.h"
67 #include <go32.h>
68 #include <pc.h>
69 #include <ctype.h>
70 /* #include <process.h> */
71 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
72 #define P_WAIT 1
73
74 #ifndef _USE_LFN
75 #define _USE_LFN 0
76 #endif
77
78 #ifndef _dos_ds
79 #define _dos_ds _go32_info_block.selector_for_linear_memory
80 #endif
81
82 #if __DJGPP__ > 1
83
84 #include <signal.h>
85 #include "syssignal.h"
86
87 #ifndef SYSTEM_MALLOC
88
89 #ifdef GNU_MALLOC
90
91 /* If other `malloc' than ours is used, force our `sbrk' behave like
92 Unix programs expect (resize memory blocks to keep them contiguous).
93 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
94 because that's what `gmalloc' expects to get. */
95 #include <crt0.h>
96
97 #ifdef REL_ALLOC
98 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
99 #else /* not REL_ALLOC */
100 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
101 #endif /* not REL_ALLOC */
102 #endif /* GNU_MALLOC */
103
104 #endif /* not SYSTEM_MALLOC */
105 #endif /* __DJGPP__ > 1 */
106
107 static unsigned long
108 event_timestamp ()
109 {
110 struct time t;
111 unsigned long s;
112
113 gettime (&t);
114 s = t.ti_min;
115 s *= 60;
116 s += t.ti_sec;
117 s *= 1000;
118 s += t.ti_hund * 10;
119
120 return s;
121 }
122
123 \f
124 /* ------------------------ Mouse control ---------------------------
125 *
126 * Coordinates are in screen positions and zero based.
127 * Mouse buttons are numbered from left to right and also zero based.
128 */
129
130 /* This used to be in termhooks.h, but mainstream Emacs code no longer
131 uses it, and it was removed... */
132 #define NUM_MOUSE_BUTTONS (5)
133
134 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
135 static int mouse_visible;
136
137 static int mouse_last_x;
138 static int mouse_last_y;
139
140 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
141 static int mouse_button_count;
142
143 void
144 mouse_on ()
145 {
146 union REGS regs;
147
148 if (have_mouse > 0 && !mouse_visible)
149 {
150 if (termscript)
151 fprintf (termscript, "<M_ON>");
152 regs.x.ax = 0x0001;
153 int86 (0x33, &regs, &regs);
154 mouse_visible = 1;
155 }
156 }
157
158 void
159 mouse_off ()
160 {
161 union REGS regs;
162
163 if (have_mouse > 0 && mouse_visible)
164 {
165 if (termscript)
166 fprintf (termscript, "<M_OFF>");
167 regs.x.ax = 0x0002;
168 int86 (0x33, &regs, &regs);
169 mouse_visible = 0;
170 }
171 }
172
173 static void
174 mouse_setup_buttons (int n_buttons)
175 {
176 if (n_buttons == 3)
177 {
178 mouse_button_count = 3;
179 mouse_button_translate[0] = 0; /* Left */
180 mouse_button_translate[1] = 2; /* Middle */
181 mouse_button_translate[2] = 1; /* Right */
182 }
183 else /* two, what else? */
184 {
185 mouse_button_count = 2;
186 mouse_button_translate[0] = 0;
187 mouse_button_translate[1] = 1;
188 }
189 }
190
191 DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
192 1, 1, "NSet number of mouse buttons to: ",
193 doc: /* Set the number of mouse buttons to use by Emacs.
194 This is useful with mice that report the number of buttons inconsistently,
195 e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of
196 them. This happens with wheeled mice on Windows 9X, for example. */)
197 (nbuttons)
198 Lisp_Object nbuttons;
199 {
200 int n;
201
202 CHECK_NUMBER (nbuttons);
203 n = XINT (nbuttons);
204 if (n < 2 || n > 3)
205 Fsignal (Qargs_out_of_range,
206 Fcons (build_string ("only 2 or 3 mouse buttons are supported"),
207 Fcons (nbuttons, Qnil)));
208 mouse_setup_buttons (n);
209 return Qnil;
210 }
211
212 static void
213 mouse_get_xy (int *x, int *y)
214 {
215 union REGS regs;
216
217 regs.x.ax = 0x0003;
218 int86 (0x33, &regs, &regs);
219 *x = regs.x.cx / 8;
220 *y = regs.x.dx / 8;
221 }
222
223 void
224 mouse_moveto (x, y)
225 int x, y;
226 {
227 union REGS regs;
228
229 if (termscript)
230 fprintf (termscript, "<M_XY=%dx%d>", x, y);
231 regs.x.ax = 0x0004;
232 mouse_last_x = regs.x.cx = x * 8;
233 mouse_last_y = regs.x.dx = y * 8;
234 int86 (0x33, &regs, &regs);
235 }
236
237 static int
238 mouse_pressed (b, xp, yp)
239 int b, *xp, *yp;
240 {
241 union REGS regs;
242
243 if (b >= mouse_button_count)
244 return 0;
245 regs.x.ax = 0x0005;
246 regs.x.bx = mouse_button_translate[b];
247 int86 (0x33, &regs, &regs);
248 if (regs.x.bx)
249 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
250 return (regs.x.bx != 0);
251 }
252
253 static int
254 mouse_released (b, xp, yp)
255 int b, *xp, *yp;
256 {
257 union REGS regs;
258
259 if (b >= mouse_button_count)
260 return 0;
261 regs.x.ax = 0x0006;
262 regs.x.bx = mouse_button_translate[b];
263 int86 (0x33, &regs, &regs);
264 if (regs.x.bx)
265 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
266 return (regs.x.bx != 0);
267 }
268
269 static int
270 mouse_button_depressed (b, xp, yp)
271 int b, *xp, *yp;
272 {
273 union REGS regs;
274
275 if (b >= mouse_button_count)
276 return 0;
277 regs.x.ax = 0x0003;
278 int86 (0x33, &regs, &regs);
279 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
280 {
281 *xp = regs.x.cx / 8;
282 *yp = regs.x.dx / 8;
283 return 1;
284 }
285 return 0;
286 }
287
288 void
289 mouse_get_pos (f, insist, bar_window, part, x, y, time)
290 FRAME_PTR *f;
291 int insist;
292 Lisp_Object *bar_window, *x, *y;
293 enum scroll_bar_part *part;
294 unsigned long *time;
295 {
296 int ix, iy;
297 Lisp_Object frame, tail;
298
299 /* Clear the mouse-moved flag for every frame on this display. */
300 FOR_EACH_FRAME (tail, frame)
301 XFRAME (frame)->mouse_moved = 0;
302
303 *f = SELECTED_FRAME();
304 *bar_window = Qnil;
305 mouse_get_xy (&ix, &iy);
306 *time = event_timestamp ();
307 *x = make_number (mouse_last_x = ix);
308 *y = make_number (mouse_last_y = iy);
309 }
310
311 static void
312 mouse_check_moved ()
313 {
314 int x, y;
315
316 mouse_get_xy (&x, &y);
317 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
318 mouse_last_x = x;
319 mouse_last_y = y;
320 }
321
322 /* Force the mouse driver to ``forget'' about any button clicks until
323 now. */
324 static void
325 mouse_clear_clicks (void)
326 {
327 int b;
328
329 for (b = 0; b < mouse_button_count; b++)
330 {
331 int dummy_x, dummy_y;
332
333 (void) mouse_pressed (b, &dummy_x, &dummy_y);
334 (void) mouse_released (b, &dummy_x, &dummy_y);
335 }
336 }
337
338 void
339 mouse_init ()
340 {
341 union REGS regs;
342
343 if (termscript)
344 fprintf (termscript, "<M_INIT>");
345
346 regs.x.ax = 0x0021;
347 int86 (0x33, &regs, &regs);
348
349 /* Reset the mouse last press/release info. It seems that Windows
350 doesn't do that automatically when function 21h is called, which
351 causes Emacs to ``remember'' the click that switched focus to the
352 window just before Emacs was started from that window. */
353 mouse_clear_clicks ();
354
355 regs.x.ax = 0x0007;
356 regs.x.cx = 0;
357 regs.x.dx = 8 * (ScreenCols () - 1);
358 int86 (0x33, &regs, &regs);
359
360 regs.x.ax = 0x0008;
361 regs.x.cx = 0;
362 regs.x.dx = 8 * (ScreenRows () - 1);
363 int86 (0x33, &regs, &regs);
364
365 mouse_moveto (0, 0);
366 mouse_visible = 0;
367 }
368 \f
369 /* ------------------------- Screen control ----------------------
370 *
371 */
372
373 static int internal_terminal = 0;
374
375 #ifndef HAVE_X_WINDOWS
376 extern unsigned char ScreenAttrib;
377 static int screen_face;
378
379 static int screen_size_X;
380 static int screen_size_Y;
381 static int screen_size;
382
383 static int current_pos_X;
384 static int current_pos_Y;
385 static int new_pos_X;
386 static int new_pos_Y;
387
388 static void *startup_screen_buffer;
389 static int startup_screen_size_X;
390 static int startup_screen_size_Y;
391 static int startup_pos_X;
392 static int startup_pos_Y;
393 static unsigned char startup_screen_attrib;
394
395 static clock_t startup_time;
396
397 static int term_setup_done;
398
399 static unsigned short outside_cursor;
400
401 /* Similar to the_only_frame. */
402 struct x_output the_only_x_display;
403
404 /* Support for DOS/V (allows Japanese characters to be displayed on
405 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
406
407 /* Holds the address of the text-mode screen buffer. */
408 static unsigned long screen_old_address = 0;
409 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
410 static unsigned short screen_virtual_segment = 0;
411 static unsigned short screen_virtual_offset = 0;
412 /* A flag to control how to display unibyte 8-bit characters. */
413 extern int unibyte_display_via_language_environment;
414
415 Lisp_Object Qbar;
416
417 /* The screen colors of the curent frame, which serve as the default
418 colors for newly-created frames. */
419 static int initial_screen_colors[2];
420
421 #if __DJGPP__ > 1
422 /* Update the screen from a part of relocated DOS/V screen buffer which
423 begins at OFFSET and includes COUNT characters. */
424 static void
425 dosv_refresh_virtual_screen (int offset, int count)
426 {
427 __dpmi_regs regs;
428
429 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
430 return;
431
432 regs.h.ah = 0xff; /* update relocated screen */
433 regs.x.es = screen_virtual_segment;
434 regs.x.di = screen_virtual_offset + offset;
435 regs.x.cx = count;
436 __dpmi_int (0x10, &regs);
437 }
438 #endif
439
440 static void
441 dos_direct_output (y, x, buf, len)
442 int y;
443 int x;
444 char *buf;
445 int len;
446 {
447 int t0 = 2 * (x + y * screen_size_X);
448 int t = t0 + (int) ScreenPrimary;
449 int l0 = len;
450
451 #if (__DJGPP__ < 2)
452 while (--len >= 0) {
453 dosmemput (buf++, 1, t);
454 t += 2;
455 }
456 #else
457 /* This is faster. */
458 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
459 _farnspokeb (t, *buf);
460
461 if (screen_virtual_segment)
462 dosv_refresh_virtual_screen (t0, l0);
463 #endif
464 }
465 #endif
466
467 /* Flash the screen as a substitute for BEEPs. */
468
469 #if (__DJGPP__ < 2)
470 static void
471 do_visible_bell (xorattr)
472 unsigned char xorattr;
473 {
474 asm volatile
475 (" movb $1,%%dl \n\
476 visible_bell_0: \n\
477 movl _ScreenPrimary,%%eax \n\
478 call dosmemsetup \n\
479 movl %%eax,%%ebx \n\
480 movl %1,%%ecx \n\
481 movb %0,%%al \n\
482 incl %%ebx \n\
483 visible_bell_1: \n\
484 xorb %%al,%%gs:(%%ebx) \n\
485 addl $2,%%ebx \n\
486 decl %%ecx \n\
487 jne visible_bell_1 \n\
488 decb %%dl \n\
489 jne visible_bell_3 \n\
490 visible_bell_2: \n\
491 movzwl %%ax,%%eax \n\
492 movzwl %%ax,%%eax \n\
493 movzwl %%ax,%%eax \n\
494 movzwl %%ax,%%eax \n\
495 decw %%cx \n\
496 jne visible_bell_2 \n\
497 jmp visible_bell_0 \n\
498 visible_bell_3:"
499 : /* no output */
500 : "m" (xorattr), "g" (screen_size)
501 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
502 }
503
504 static void
505 ScreenVisualBell (void)
506 {
507 /* This creates an xor-mask that will swap the default fore- and
508 background colors. */
509 do_visible_bell (((the_only_x_display.foreground_pixel
510 ^ the_only_x_display.background_pixel)
511 * 0x11) & 0x7f);
512 }
513 #endif
514
515 #ifndef HAVE_X_WINDOWS
516
517 static int blink_bit = -1; /* the state of the blink bit at startup */
518
519 /* Enable bright background colors. */
520 static void
521 bright_bg (void)
522 {
523 union REGS regs;
524
525 /* Remember the original state of the blink/bright-background bit.
526 It is stored at 0040:0065h in the BIOS data area. */
527 if (blink_bit == -1)
528 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
529
530 regs.h.bl = 0;
531 regs.x.ax = 0x1003;
532 int86 (0x10, &regs, &regs);
533 }
534
535 /* Disable bright background colors (and enable blinking) if we found
536 the video system in that state at startup. */
537 static void
538 maybe_enable_blinking (void)
539 {
540 if (blink_bit == 1)
541 {
542 union REGS regs;
543
544 regs.h.bl = 1;
545 regs.x.ax = 0x1003;
546 int86 (0x10, &regs, &regs);
547 }
548 }
549
550 /* Return non-zero if the system has a VGA adapter. */
551 static int
552 vga_installed (void)
553 {
554 union REGS regs;
555
556 regs.x.ax = 0x1a00;
557 int86 (0x10, &regs, &regs);
558 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
559 return 1;
560 return 0;
561 }
562
563 /* Set the screen dimensions so that it can show no less than
564 ROWS x COLS frame. */
565
566 void
567 dos_set_window_size (rows, cols)
568 int *rows, *cols;
569 {
570 char video_name[30];
571 Lisp_Object video_mode;
572 int video_mode_value;
573 int have_vga = 0;
574 union REGS regs;
575 int current_rows = ScreenRows (), current_cols = ScreenCols ();
576
577 if (*rows == current_rows && *cols == current_cols)
578 return;
579
580 mouse_off ();
581 have_vga = vga_installed ();
582
583 /* If the user specified a special video mode for these dimensions,
584 use that mode. */
585 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
586 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
587 Qnil))-> value;
588
589 if (INTEGERP (video_mode)
590 && (video_mode_value = XINT (video_mode)) > 0)
591 {
592 regs.x.ax = video_mode_value;
593 int86 (0x10, &regs, &regs);
594
595 if (have_mouse)
596 {
597 /* Must hardware-reset the mouse, or else it won't update
598 its notion of screen dimensions for some non-standard
599 video modes. This is *painfully* slow... */
600 regs.x.ax = 0;
601 int86 (0x33, &regs, &regs);
602 }
603 }
604
605 /* Find one of the dimensions supported by standard EGA/VGA
606 which gives us at least the required dimensions. */
607
608 #if __DJGPP__ > 1
609
610 else
611 {
612 static struct {
613 int rows;
614 int need_vga;
615 } std_dimension[] = {
616 {25, 0},
617 {28, 1},
618 {35, 0},
619 {40, 1},
620 {43, 0},
621 {50, 1}
622 };
623 int i = 0;
624
625 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
626 {
627 if (std_dimension[i].need_vga <= have_vga
628 && std_dimension[i].rows >= *rows)
629 {
630 if (std_dimension[i].rows != current_rows
631 || *cols != current_cols)
632 _set_screen_lines (std_dimension[i].rows);
633 break;
634 }
635 i++;
636 }
637 }
638
639 #else /* not __DJGPP__ > 1 */
640
641 else if (*rows <= 25)
642 {
643 if (current_rows != 25 || current_cols != 80)
644 {
645 regs.x.ax = 3;
646 int86 (0x10, &regs, &regs);
647 regs.x.ax = 0x1101;
648 regs.h.bl = 0;
649 int86 (0x10, &regs, &regs);
650 regs.x.ax = 0x1200;
651 regs.h.bl = 32;
652 int86 (0x10, &regs, &regs);
653 regs.x.ax = 3;
654 int86 (0x10, &regs, &regs);
655 }
656 }
657 else if (*rows <= 50)
658 if (have_vga && (current_rows != 50 || current_cols != 80)
659 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
660 {
661 regs.x.ax = 3;
662 int86 (0x10, &regs, &regs);
663 regs.x.ax = 0x1112;
664 regs.h.bl = 0;
665 int86 (0x10, &regs, &regs);
666 regs.x.ax = 0x1200;
667 regs.h.bl = 32;
668 int86 (0x10, &regs, &regs);
669 regs.x.ax = 0x0100;
670 regs.x.cx = 7;
671 int86 (0x10, &regs, &regs);
672 }
673 #endif /* not __DJGPP__ > 1 */
674
675 if (have_mouse)
676 {
677 mouse_init ();
678 mouse_on ();
679 }
680
681 /* Tell the caller what dimensions have been REALLY set. */
682 *rows = ScreenRows ();
683 *cols = ScreenCols ();
684
685 /* Update Emacs' notion of screen dimensions. */
686 screen_size_X = *cols;
687 screen_size_Y = *rows;
688 screen_size = *cols * *rows;
689
690 #if __DJGPP__ > 1
691 /* If the dimensions changed, the mouse highlight info is invalid. */
692 if (current_rows != *rows || current_cols != *cols)
693 {
694 struct frame *f = SELECTED_FRAME();
695 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
696 Lisp_Object window = dpyinfo->mouse_face_window;
697
698 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
699 {
700 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
701 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
702 dpyinfo->mouse_face_window = Qnil;
703 }
704 }
705 #endif
706
707 /* Enable bright background colors. */
708 bright_bg ();
709
710 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
711 be defensive anyway. */
712 if (screen_virtual_segment)
713 dosv_refresh_virtual_screen (0, *cols * *rows);
714 }
715
716 /* If we write a character in the position where the mouse is,
717 the mouse cursor may need to be refreshed. */
718
719 static void
720 mouse_off_maybe ()
721 {
722 int x, y;
723
724 if (!mouse_visible)
725 return;
726
727 mouse_get_xy (&x, &y);
728 if (y != new_pos_Y || x < new_pos_X)
729 return;
730
731 mouse_off ();
732 }
733
734 #define DEFAULT_CURSOR_START (-1)
735 #define DEFAULT_CURSOR_WIDTH (-1)
736 #define BOX_CURSOR_WIDTH (-32)
737
738 /* Set cursor to begin at scan line START_LINE in the character cell
739 and extend for WIDTH scan lines. Scan lines are counted from top
740 of the character cell, starting from zero. */
741 static void
742 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
743 {
744 #if __DJGPP__ > 1
745 unsigned desired_cursor;
746 __dpmi_regs regs;
747 int max_line, top_line, bot_line;
748
749 /* Avoid the costly BIOS call if F isn't the currently selected
750 frame. Allow for NULL as unconditionally meaning the selected
751 frame. */
752 if (f && f != SELECTED_FRAME())
753 return;
754
755 /* The character cell size in scan lines is stored at 40:85 in the
756 BIOS data area. */
757 max_line = _farpeekw (_dos_ds, 0x485) - 1;
758 switch (max_line)
759 {
760 default: /* this relies on CGA cursor emulation being ON! */
761 case 7:
762 bot_line = 7;
763 break;
764 case 9:
765 bot_line = 9;
766 break;
767 case 13:
768 bot_line = 12;
769 break;
770 case 15:
771 bot_line = 14;
772 break;
773 }
774
775 if (width < 0)
776 {
777 if (width == BOX_CURSOR_WIDTH)
778 {
779 top_line = 0;
780 bot_line = max_line;
781 }
782 else if (start_line != DEFAULT_CURSOR_START)
783 {
784 top_line = start_line;
785 bot_line = top_line - width - 1;
786 }
787 else if (width != DEFAULT_CURSOR_WIDTH)
788 {
789 top_line = 0;
790 bot_line = -1 - width;
791 }
792 else
793 top_line = bot_line + 1;
794 }
795 else if (width == 0)
796 {
797 /* [31, 0] seems to DTRT for all screen sizes. */
798 top_line = 31;
799 bot_line = 0;
800 }
801 else /* WIDTH is positive */
802 {
803 if (start_line != DEFAULT_CURSOR_START)
804 bot_line = start_line;
805 top_line = bot_line - (width - 1);
806 }
807
808 /* If the current cursor shape is already what they want, we are
809 history here. */
810 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
811 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
812 return;
813
814 regs.h.ah = 1;
815 regs.x.cx = desired_cursor;
816 __dpmi_int (0x10, &regs);
817 #endif /* __DJGPP__ > 1 */
818 }
819
820 static void
821 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
822 {
823 if (EQ (cursor_type, Qbar))
824 {
825 /* Just BAR means the normal EGA/VGA cursor. */
826 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
827 }
828 else if (CONSP (cursor_type) && EQ (XCAR (cursor_type), Qbar))
829 {
830 Lisp_Object bar_parms = XCDR (cursor_type);
831 int width;
832
833 if (INTEGERP (bar_parms))
834 {
835 /* Feature: negative WIDTH means cursor at the top
836 of the character cell, zero means invisible cursor. */
837 width = XINT (bar_parms);
838 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
839 width);
840 }
841 else if (CONSP (bar_parms)
842 && INTEGERP (XCAR (bar_parms))
843 && INTEGERP (XCDR (bar_parms)))
844 {
845 int start_line = XINT (XCDR (bar_parms));
846
847 width = XINT (XCAR (bar_parms));
848 msdos_set_cursor_shape (f, start_line, width);
849 }
850 }
851 else
852 /* Treat anything unknown as "box cursor". This includes nil, so
853 that a frame which doesn't specify a cursor type gets a box,
854 which is the default in Emacs. */
855 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
856 }
857
858 static void
859 IT_ring_bell (void)
860 {
861 if (visible_bell)
862 {
863 mouse_off ();
864 ScreenVisualBell ();
865 }
866 else
867 {
868 union REGS inregs, outregs;
869 inregs.h.ah = 2;
870 inregs.h.dl = 7;
871 intdos (&inregs, &outregs);
872 }
873 }
874
875 /* Given a face id FACE, extract the face parameters to be used for
876 display until the face changes. The face parameters (actually, its
877 color) are used to construct the video attribute byte for each
878 glyph during the construction of the buffer that is then blitted to
879 the video RAM. */
880 static void
881 IT_set_face (int face)
882 {
883 struct frame *sf = SELECTED_FRAME();
884 struct face *fp = FACE_FROM_ID (sf, face);
885 struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
886 unsigned long fg, bg, dflt_fg, dflt_bg;
887
888 if (!fp)
889 {
890 fp = dfp;
891 /* The default face for the frame should always be realized and
892 cached. */
893 if (!fp)
894 abort ();
895 }
896 screen_face = face;
897 fg = fp->foreground;
898 bg = fp->background;
899 dflt_fg = dfp->foreground;
900 dflt_bg = dfp->background;
901
902 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_* colors
903 mean use the colors of the default face. Note that we assume all
904 16 colors to be available for the background, since Emacs switches
905 on this mode (and loses the blinking attribute) at startup. */
906 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
907 fg = FRAME_FOREGROUND_PIXEL (sf);
908 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
909 fg = FRAME_BACKGROUND_PIXEL (sf);
910 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
911 bg = FRAME_BACKGROUND_PIXEL (sf);
912 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
913 bg = FRAME_FOREGROUND_PIXEL (sf);
914
915 /* Make sure highlighted lines really stand out, come what may. */
916 if (fp->tty_reverse_p && (fg == dflt_fg && bg == dflt_bg))
917 {
918 unsigned long tem = fg;
919
920 fg = bg;
921 bg = tem;
922 }
923 /* If the user requested inverse video, obey. */
924 if (inverse_video)
925 {
926 unsigned long tem2 = fg;
927
928 fg = bg;
929 bg = tem2;
930 }
931 if (termscript)
932 fprintf (termscript, "<FACE %d: %d/%d[FG:%d/BG:%d]>", face,
933 fp->foreground, fp->background, fg, bg);
934 if (fg >= 0 && fg < 16)
935 {
936 ScreenAttrib &= 0xf0;
937 ScreenAttrib |= fg;
938 }
939 if (bg >= 0 && bg < 16)
940 {
941 ScreenAttrib &= 0x0f;
942 ScreenAttrib |= ((bg & 0x0f) << 4);
943 }
944 }
945
946 Lisp_Object Vdos_unsupported_char_glyph;
947
948 static void
949 IT_write_glyphs (struct glyph *str, int str_len)
950 {
951 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
952 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
953 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
954 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
955 register int sl = str_len;
956 register int tlen = GLYPH_TABLE_LENGTH;
957 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
958
959 /* If terminal_coding does any conversion, use it, otherwise use
960 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
961 because it always returns 1 if terminal_coding.src_multibyte is 1. */
962 struct coding_system *coding =
963 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
964 ? &terminal_coding
965 : &safe_terminal_coding);
966 struct frame *sf;
967
968 /* Do we need to consider conversion of unibyte characters to
969 multibyte? */
970 int convert_unibyte_characters
971 = (NILP (current_buffer->enable_multibyte_characters)
972 && unibyte_display_via_language_environment);
973
974 unsigned char conversion_buffer[256];
975 int conversion_buffer_size = sizeof conversion_buffer;
976
977 if (str_len <= 0) return;
978
979 screen_buf = screen_bp = alloca (str_len * 2);
980 screen_buf_end = screen_buf + str_len * 2;
981 sf = SELECTED_FRAME();
982
983 /* Since faces get cached and uncached behind our back, we can't
984 rely on their indices in the cache being consistent across
985 invocations. So always reset the screen face to the default
986 face of the frame, before writing glyphs, and let the glyphs
987 set the right face if it's different from the default. */
988 IT_set_face (DEFAULT_FACE_ID);
989
990 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
991 the tail. */
992 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
993 while (sl)
994 {
995 int cf, chlen, enclen;
996 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
997 unsigned ch;
998
999 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
1000 only for the redisplay code to know how many columns does
1001 this character occupy on the screen. Skip padding glyphs. */
1002 if (CHAR_GLYPH_PADDING_P (*str))
1003 {
1004 str++;
1005 sl--;
1006 }
1007 else
1008 {
1009 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
1010 int glyph_not_in_table = 0;
1011
1012 /* If g is negative, it means we have a multibyte character
1013 in *str. That's what GLYPH_FROM_CHAR_GLYPH returns for
1014 multibyte characters. */
1015 if (g < 0 || g >= tlen)
1016 {
1017 /* This glyph doesn't have an entry in Vglyph_table. */
1018 ch = str->u.ch;
1019 glyph_not_in_table = 1;
1020 }
1021 else
1022 {
1023 /* This glyph has an entry in Vglyph_table, so process
1024 any aliases before testing for simpleness. */
1025 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
1026 ch = FAST_GLYPH_CHAR (g);
1027 }
1028
1029 /* Convert the character code to multibyte, if they
1030 requested display via language environment. We only want
1031 to convert unibyte characters to multibyte in unibyte
1032 buffers! Otherwise, the 8-bit value in CH came from the
1033 display table set up to display foreign characters. */
1034 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
1035 && (ch >= 0240
1036 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
1037 ch = unibyte_char_to_multibyte (ch);
1038
1039 /* Invalid characters are displayed with a special glyph. */
1040 if (! CHAR_VALID_P (ch, 0))
1041 {
1042 g = !NILP (Vdos_unsupported_char_glyph)
1043 ? Vdos_unsupported_char_glyph
1044 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
1045 ch = FAST_GLYPH_CHAR (g);
1046 }
1047
1048 /* If the face of this glyph is different from the current
1049 screen face, update the screen attribute byte. */
1050 cf = str->face_id;
1051 if (cf != screen_face)
1052 IT_set_face (cf); /* handles invalid faces gracefully */
1053
1054 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
1055 {
1056 /* We generate the multi-byte form of CH in WORKBUF. */
1057 chlen = CHAR_STRING (ch, workbuf);
1058 buf = workbuf;
1059 }
1060 else
1061 {
1062 /* We have a string in Vglyph_table. */
1063 chlen = GLYPH_LENGTH (tbase, g);
1064 buf = GLYPH_STRING (tbase, g);
1065 }
1066
1067 /* If the character is not multibyte, don't bother converting it. */
1068 if (chlen == 1)
1069 {
1070 *conversion_buffer = (unsigned char)ch;
1071 chlen = 0;
1072 enclen = 1;
1073 }
1074 else
1075 {
1076 coding->src_multibyte = 1;
1077 encode_coding (coding, buf, conversion_buffer, chlen,
1078 conversion_buffer_size);
1079 chlen -= coding->consumed;
1080 enclen = coding->produced;
1081
1082 /* Replace glyph codes that cannot be converted by
1083 terminal_coding with Vdos_unsupported_char_glyph. */
1084 if (*conversion_buffer == '?')
1085 {
1086 unsigned char *cbp = conversion_buffer;
1087
1088 while (cbp < conversion_buffer + enclen && *cbp == '?')
1089 *cbp++ = unsupported_char;
1090 if (unsupported_face != screen_face)
1091 IT_set_face (unsupported_face);
1092 }
1093 }
1094
1095 if (enclen + chlen > screen_buf_end - screen_bp)
1096 {
1097 /* The allocated buffer for screen writes is too small.
1098 Flush it and loop again without incrementing STR, so
1099 that the next loop will begin with the same glyph. */
1100 int nbytes = screen_bp - screen_buf;
1101
1102 mouse_off_maybe ();
1103 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1104 if (screen_virtual_segment)
1105 dosv_refresh_virtual_screen (offset, nbytes / 2);
1106 new_pos_X += nbytes / 2;
1107 offset += nbytes;
1108
1109 /* Prepare to reuse the same buffer again. */
1110 screen_bp = screen_buf;
1111 }
1112 else
1113 {
1114 /* There's enough place in the allocated buffer to add
1115 the encoding of this glyph. */
1116
1117 /* First, copy the encoded bytes. */
1118 for (bp = conversion_buffer; enclen--; bp++)
1119 {
1120 *screen_bp++ = (unsigned char)*bp;
1121 *screen_bp++ = ScreenAttrib;
1122 if (termscript)
1123 fputc (*bp, termscript);
1124 }
1125
1126 /* Now copy the bytes not consumed by the encoding. */
1127 if (chlen > 0)
1128 {
1129 buf += coding->consumed;
1130 while (chlen--)
1131 {
1132 if (termscript)
1133 fputc (*buf, termscript);
1134 *screen_bp++ = (unsigned char)*buf++;
1135 *screen_bp++ = ScreenAttrib;
1136 }
1137 }
1138
1139 /* Update STR and its remaining length. */
1140 str++;
1141 sl--;
1142 }
1143 }
1144 }
1145
1146 /* Dump whatever is left in the screen buffer. */
1147 mouse_off_maybe ();
1148 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1149 if (screen_virtual_segment)
1150 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1151 new_pos_X += (screen_bp - screen_buf) / 2;
1152
1153 /* We may have to output some codes to terminate the writing. */
1154 if (CODING_REQUIRE_FLUSHING (coding))
1155 {
1156 coding->mode |= CODING_MODE_LAST_BLOCK;
1157 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1158 if (coding->produced > 0)
1159 {
1160 screen_buf = alloca (coding->produced * 2);
1161 for (screen_bp = screen_buf, bp = conversion_buffer;
1162 coding->produced--; bp++)
1163 {
1164 *screen_bp++ = (unsigned char)*bp;
1165 *screen_bp++ = ScreenAttrib;
1166 if (termscript)
1167 fputc (*bp, termscript);
1168 }
1169 offset += screen_bp - screen_buf;
1170 mouse_off_maybe ();
1171 dosmemput (screen_buf, screen_bp - screen_buf,
1172 (int)ScreenPrimary + offset);
1173 if (screen_virtual_segment)
1174 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1175 new_pos_X += (screen_bp - screen_buf) / 2;
1176 }
1177 }
1178 }
1179
1180 /************************************************************************
1181 Mouse Highlight (and friends..)
1182 ************************************************************************/
1183
1184 /* This is used for debugging, to turn off note_mouse_highlight. */
1185 int disable_mouse_highlight;
1186
1187 /* If non-nil, dos_rawgetc generates an event to display that string.
1188 (The display is done in keyboard.c:read_char, by calling
1189 show_help_echo.) */
1190 static Lisp_Object help_echo;
1191 static Lisp_Object previous_help_echo; /* a helper temporary variable */
1192
1193 /* These record the window, the object and the position where the help
1194 echo string was generated. */
1195 static Lisp_Object help_echo_window;
1196 static Lisp_Object help_echo_object;
1197 static int help_echo_pos;
1198
1199 /* Non-zero means automatically select any window when the mouse
1200 cursor moves into it. */
1201 int x_autoselect_window_p;
1202
1203 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1204
1205 /* Set the mouse pointer shape according to whether it is in the
1206 area where the mouse highlight is in effect. */
1207 static void
1208 IT_set_mouse_pointer (int mode)
1209 {
1210 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1211 many possibilities to change its shape, and the available
1212 functionality pretty much sucks (e.g., almost every reasonable
1213 shape will conceal the character it is on). Since the color of
1214 the pointer changes in the highlighted area, it is not clear to
1215 me whether anything else is required, anyway. */
1216 }
1217
1218 /* Display the active region described by mouse_face_*
1219 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1220 static void
1221 show_mouse_face (struct display_info *dpyinfo, int hl)
1222 {
1223 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1224 struct frame *f = XFRAME (WINDOW_FRAME (w));
1225 int i;
1226 struct face *fp;
1227
1228
1229 /* If window is in the process of being destroyed, don't bother
1230 doing anything. */
1231 if (w->current_matrix == NULL)
1232 goto set_cursor_shape;
1233
1234 /* Recognize when we are called to operate on rows that don't exist
1235 anymore. This can happen when a window is split. */
1236 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1237 goto set_cursor_shape;
1238
1239 /* There's no sense to do anything if the mouse face isn't realized. */
1240 if (hl > 0)
1241 {
1242 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1243 if (!fp)
1244 goto set_cursor_shape;
1245 }
1246
1247 /* Note that mouse_face_beg_row etc. are window relative. */
1248 for (i = dpyinfo->mouse_face_beg_row;
1249 i <= dpyinfo->mouse_face_end_row;
1250 i++)
1251 {
1252 int start_hpos, end_hpos;
1253 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1254
1255 /* Don't do anything if row doesn't have valid contents. */
1256 if (!row->enabled_p)
1257 continue;
1258
1259 /* For all but the first row, the highlight starts at column 0. */
1260 if (i == dpyinfo->mouse_face_beg_row)
1261 start_hpos = dpyinfo->mouse_face_beg_col;
1262 else
1263 start_hpos = 0;
1264
1265 if (i == dpyinfo->mouse_face_end_row)
1266 end_hpos = dpyinfo->mouse_face_end_col;
1267 else
1268 end_hpos = row->used[TEXT_AREA];
1269
1270 if (end_hpos <= start_hpos)
1271 continue;
1272 /* Record that some glyphs of this row are displayed in
1273 mouse-face. */
1274 row->mouse_face_p = hl > 0;
1275 if (hl > 0)
1276 {
1277 int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1278 int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1279 int nglyphs = end_hpos - start_hpos;
1280 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1281 int start_offset = offset;
1282
1283 if (termscript)
1284 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1285 kstart, kstart + nglyphs - 1, vpos);
1286
1287 mouse_off ();
1288 IT_set_face (dpyinfo->mouse_face_face_id);
1289 /* Since we are going to change only the _colors_ of the
1290 displayed text, there's no need to go through all the
1291 pain of generating and encoding the text from the glyphs.
1292 Instead, we simply poke the attribute byte of each
1293 affected position in video memory with the colors
1294 computed by IT_set_face! */
1295 _farsetsel (_dos_ds);
1296 while (nglyphs--)
1297 {
1298 _farnspokeb (offset, ScreenAttrib);
1299 offset += 2;
1300 }
1301 if (screen_virtual_segment)
1302 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1303 mouse_on ();
1304 }
1305 else
1306 {
1307 /* We are removing a previously-drawn mouse highlight. The
1308 safest way to do so is to redraw the glyphs anew, since
1309 all kinds of faces and display tables could have changed
1310 behind our back. */
1311 int nglyphs = end_hpos - start_hpos;
1312 int save_x = new_pos_X, save_y = new_pos_Y;
1313
1314 if (end_hpos >= row->used[TEXT_AREA])
1315 nglyphs = row->used[TEXT_AREA] - start_hpos;
1316
1317 /* IT_write_glyphs writes at cursor position, so we need to
1318 temporarily move cursor coordinates to the beginning of
1319 the highlight region. */
1320 new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1321 new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1322
1323 if (termscript)
1324 fprintf (termscript, "<MH- %d-%d:%d>",
1325 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1326 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1327 if (termscript)
1328 fputs ("\n", termscript);
1329 new_pos_X = save_x;
1330 new_pos_Y = save_y;
1331 }
1332 }
1333
1334 set_cursor_shape:
1335
1336 /* Change the mouse pointer shape. */
1337 IT_set_mouse_pointer (hl);
1338 }
1339
1340 /* Clear out the mouse-highlighted active region.
1341 Redraw it un-highlighted first. */
1342 static void
1343 clear_mouse_face (struct display_info *dpyinfo)
1344 {
1345 if (! NILP (dpyinfo->mouse_face_window))
1346 show_mouse_face (dpyinfo, 0);
1347
1348 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1349 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1350 dpyinfo->mouse_face_window = Qnil;
1351 }
1352
1353 /* Find the glyph matrix position of buffer position POS in window W.
1354 *HPOS and *VPOS are set to the positions found. W's current glyphs
1355 must be up to date. If POS is above window start return (0, 0).
1356 If POS is after end of W, return end of last line in W. */
1357 static int
1358 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1359 {
1360 int i;
1361 int lastcol;
1362 int maybe_next_line_p = 0;
1363 int line_start_position;
1364 int yb = window_text_bottom_y (w);
1365 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0);
1366 struct glyph_row *best_row = row;
1367
1368 while (row->y < yb)
1369 {
1370 if (row->used[TEXT_AREA])
1371 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1372 else
1373 line_start_position = 0;
1374
1375 if (line_start_position > pos)
1376 break;
1377 /* If the position sought is the end of the buffer,
1378 don't include the blank lines at the bottom of the window. */
1379 else if (line_start_position == pos
1380 && pos == BUF_ZV (XBUFFER (w->buffer)))
1381 {
1382 maybe_next_line_p = 1;
1383 break;
1384 }
1385 else if (line_start_position > 0)
1386 best_row = row;
1387
1388 /* Don't overstep the last matrix row, lest we get into the
1389 never-never land... */
1390 if (row->y + 1 >= yb)
1391 break;
1392
1393 ++row;
1394 }
1395
1396 /* Find the right column within BEST_ROW. */
1397 lastcol = 0;
1398 row = best_row;
1399 for (i = 0; i < row->used[TEXT_AREA]; i++)
1400 {
1401 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1402 int charpos;
1403
1404 charpos = glyph->charpos;
1405 if (charpos == pos)
1406 {
1407 *hpos = i;
1408 *vpos = row->y;
1409 return 1;
1410 }
1411 else if (charpos > pos)
1412 break;
1413 else if (charpos > 0)
1414 lastcol = i;
1415 }
1416
1417 /* If we're looking for the end of the buffer,
1418 and we didn't find it in the line we scanned,
1419 use the start of the following line. */
1420 if (maybe_next_line_p)
1421 {
1422 ++row;
1423 lastcol = 0;
1424 }
1425
1426 *vpos = row->y;
1427 *hpos = lastcol + 1;
1428 return 0;
1429 }
1430
1431 /* Take proper action when mouse has moved to the mode or top line of
1432 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1433 mode line. X is relative to the start of the text display area of
1434 W, so the width of fringes and scroll bars must be subtracted
1435 to get a position relative to the start of the mode line. */
1436 static void
1437 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1438 {
1439 struct frame *f = XFRAME (w->frame);
1440 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1441 struct glyph_row *row;
1442
1443 if (mode_line_p)
1444 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1445 else
1446 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1447
1448 if (row->enabled_p)
1449 {
1450 extern Lisp_Object Qhelp_echo;
1451 struct glyph *glyph, *end;
1452 Lisp_Object help, map;
1453
1454 /* Find the glyph under X. */
1455 glyph = row->glyphs[TEXT_AREA]
1456 + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
1457 end = glyph + row->used[TEXT_AREA];
1458 if (glyph < end
1459 && STRINGP (glyph->object)
1460 && XSTRING (glyph->object)->intervals
1461 && glyph->charpos >= 0
1462 && glyph->charpos < XSTRING (glyph->object)->size)
1463 {
1464 /* If we're on a string with `help-echo' text property,
1465 arrange for the help to be displayed. This is done by
1466 setting the global variable help_echo to the help string. */
1467 help = Fget_text_property (make_number (glyph->charpos),
1468 Qhelp_echo, glyph->object);
1469 if (!NILP (help))
1470 {
1471 help_echo = help;
1472 XSETWINDOW (help_echo_window, w);
1473 help_echo_object = glyph->object;
1474 help_echo_pos = glyph->charpos;
1475 }
1476 }
1477 }
1478 }
1479
1480 /* Take proper action when the mouse has moved to position X, Y on
1481 frame F as regards highlighting characters that have mouse-face
1482 properties. Also de-highlighting chars where the mouse was before.
1483 X and Y can be negative or out of range. */
1484 static void
1485 IT_note_mouse_highlight (struct frame *f, int x, int y)
1486 {
1487 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1488 int portion = -1;
1489 Lisp_Object window;
1490 struct window *w;
1491
1492 /* When a menu is active, don't highlight because this looks odd. */
1493 if (mouse_preempted)
1494 return;
1495
1496 if (disable_mouse_highlight
1497 || !f->glyphs_initialized_p)
1498 return;
1499
1500 dpyinfo->mouse_face_mouse_x = x;
1501 dpyinfo->mouse_face_mouse_y = y;
1502 dpyinfo->mouse_face_mouse_frame = f;
1503
1504 if (dpyinfo->mouse_face_defer)
1505 return;
1506
1507 if (gc_in_progress)
1508 {
1509 dpyinfo->mouse_face_deferred_gc = 1;
1510 return;
1511 }
1512
1513 /* Which window is that in? */
1514 window = window_from_coordinates (f, x, y, &portion, 0);
1515
1516 /* If we were displaying active text in another window, clear that. */
1517 if (! EQ (window, dpyinfo->mouse_face_window))
1518 clear_mouse_face (dpyinfo);
1519
1520 /* Not on a window -> return. */
1521 if (!WINDOWP (window))
1522 return;
1523
1524 /* Convert to window-relative coordinates. */
1525 w = XWINDOW (window);
1526 x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1527 y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1528
1529 if (portion == 1 || portion == 3)
1530 {
1531 /* Mouse is on the mode or top line. */
1532 IT_note_mode_line_highlight (w, x, portion == 1);
1533 return;
1534 }
1535 else
1536 IT_set_mouse_pointer (0);
1537
1538 /* Are we in a window whose display is up to date?
1539 And verify the buffer's text has not changed. */
1540 if (/* Within text portion of the window. */
1541 portion == 0
1542 && EQ (w->window_end_valid, w->buffer)
1543 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1544 && (XFASTINT (w->last_overlay_modified)
1545 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1546 {
1547 int pos, i;
1548 struct glyph_row *row;
1549 struct glyph *glyph;
1550 int nrows = w->current_matrix->nrows;
1551
1552 /* Find the glyph under X/Y. */
1553 glyph = NULL;
1554 if (y >= 0 && y < nrows)
1555 {
1556 row = MATRIX_ROW (w->current_matrix, y);
1557 /* Give up if some row before the one we are looking for is
1558 not enabled. */
1559 for (i = 0; i <= y; i++)
1560 if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
1561 break;
1562 if (i > y /* all rows upto and including the one at Y are enabled */
1563 && row->displays_text_p
1564 && x < window_box_width (w, TEXT_AREA))
1565 {
1566 glyph = row->glyphs[TEXT_AREA];
1567 if (x >= row->used[TEXT_AREA])
1568 glyph = NULL;
1569 else
1570 {
1571 glyph += x;
1572 if (!BUFFERP (glyph->object))
1573 glyph = NULL;
1574 }
1575 }
1576 }
1577
1578 /* Clear mouse face if X/Y not over text. */
1579 if (glyph == NULL)
1580 {
1581 clear_mouse_face (dpyinfo);
1582 return;
1583 }
1584
1585 if (!BUFFERP (glyph->object))
1586 abort ();
1587 pos = glyph->charpos;
1588
1589 /* Check for mouse-face and help-echo. */
1590 {
1591 extern Lisp_Object Qmouse_face;
1592 Lisp_Object mouse_face, overlay, position;
1593 Lisp_Object *overlay_vec;
1594 int len, noverlays;
1595 struct buffer *obuf;
1596 int obegv, ozv;
1597
1598 /* If we get an out-of-range value, return now; avoid an error. */
1599 if (pos > BUF_Z (XBUFFER (w->buffer)))
1600 return;
1601
1602 /* Make the window's buffer temporarily current for
1603 overlays_at and compute_char_face. */
1604 obuf = current_buffer;
1605 current_buffer = XBUFFER (w->buffer);
1606 obegv = BEGV;
1607 ozv = ZV;
1608 BEGV = BEG;
1609 ZV = Z;
1610
1611 /* Is this char mouse-active or does it have help-echo? */
1612 XSETINT (position, pos);
1613
1614 /* Put all the overlays we want in a vector in overlay_vec.
1615 Store the length in len. If there are more than 10, make
1616 enough space for all, and try again. */
1617 len = 10;
1618 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1619 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
1620 if (noverlays > len)
1621 {
1622 len = noverlays;
1623 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1624 noverlays = overlays_at (pos,
1625 0, &overlay_vec, &len, NULL, NULL, 0);
1626 }
1627
1628 /* Sort overlays into increasing priority order. */
1629 noverlays = sort_overlays (overlay_vec, noverlays, w);
1630
1631 /* Check mouse-face highlighting. */
1632 if (! (EQ (window, dpyinfo->mouse_face_window)
1633 && y >= dpyinfo->mouse_face_beg_row
1634 && y <= dpyinfo->mouse_face_end_row
1635 && (y > dpyinfo->mouse_face_beg_row
1636 || x >= dpyinfo->mouse_face_beg_col)
1637 && (y < dpyinfo->mouse_face_end_row
1638 || x < dpyinfo->mouse_face_end_col
1639 || dpyinfo->mouse_face_past_end)))
1640 {
1641 /* Clear the display of the old active region, if any. */
1642 clear_mouse_face (dpyinfo);
1643
1644 /* Find highest priority overlay that has a mouse-face prop. */
1645 overlay = Qnil;
1646 for (i = noverlays - 1; i >= 0; --i)
1647 {
1648 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1649 if (!NILP (mouse_face))
1650 {
1651 overlay = overlay_vec[i];
1652 break;
1653 }
1654 }
1655
1656 /* If no overlay applies, get a text property. */
1657 if (NILP (overlay))
1658 mouse_face = Fget_text_property (position, Qmouse_face,
1659 w->buffer);
1660
1661 /* Handle the overlay case. */
1662 if (! NILP (overlay))
1663 {
1664 /* Find the range of text around this char that
1665 should be active. */
1666 Lisp_Object before, after;
1667 int ignore;
1668
1669 before = Foverlay_start (overlay);
1670 after = Foverlay_end (overlay);
1671 /* Record this as the current active region. */
1672 fast_find_position (w, XFASTINT (before),
1673 &dpyinfo->mouse_face_beg_col,
1674 &dpyinfo->mouse_face_beg_row);
1675 dpyinfo->mouse_face_past_end
1676 = !fast_find_position (w, XFASTINT (after),
1677 &dpyinfo->mouse_face_end_col,
1678 &dpyinfo->mouse_face_end_row);
1679 dpyinfo->mouse_face_window = window;
1680 dpyinfo->mouse_face_face_id
1681 = face_at_buffer_position (w, pos, 0, 0,
1682 &ignore, pos + 1, 1);
1683
1684 /* Display it as active. */
1685 show_mouse_face (dpyinfo, 1);
1686 }
1687 /* Handle the text property case. */
1688 else if (! NILP (mouse_face))
1689 {
1690 /* Find the range of text around this char that
1691 should be active. */
1692 Lisp_Object before, after, beginning, end;
1693 int ignore;
1694
1695 beginning = Fmarker_position (w->start);
1696 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1697 - XFASTINT (w->window_end_pos)));
1698 before
1699 = Fprevious_single_property_change (make_number (pos + 1),
1700 Qmouse_face,
1701 w->buffer, beginning);
1702 after
1703 = Fnext_single_property_change (position, Qmouse_face,
1704 w->buffer, end);
1705 /* Record this as the current active region. */
1706 fast_find_position (w, XFASTINT (before),
1707 &dpyinfo->mouse_face_beg_col,
1708 &dpyinfo->mouse_face_beg_row);
1709 dpyinfo->mouse_face_past_end
1710 = !fast_find_position (w, XFASTINT (after),
1711 &dpyinfo->mouse_face_end_col,
1712 &dpyinfo->mouse_face_end_row);
1713 dpyinfo->mouse_face_window = window;
1714 dpyinfo->mouse_face_face_id
1715 = face_at_buffer_position (w, pos, 0, 0,
1716 &ignore, pos + 1, 1);
1717
1718 /* Display it as active. */
1719 show_mouse_face (dpyinfo, 1);
1720 }
1721 }
1722
1723 /* Look for a `help-echo' property. */
1724 {
1725 Lisp_Object help;
1726 extern Lisp_Object Qhelp_echo;
1727
1728 /* Check overlays first. */
1729 help = Qnil;
1730 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1731 {
1732 overlay = overlay_vec[i];
1733 help = Foverlay_get (overlay, Qhelp_echo);
1734 }
1735
1736 if (!NILP (help))
1737 {
1738 help_echo = help;
1739 help_echo_window = window;
1740 help_echo_object = overlay;
1741 help_echo_pos = pos;
1742 }
1743 /* Try text properties. */
1744 else if (NILP (help)
1745 && ((STRINGP (glyph->object)
1746 && glyph->charpos >= 0
1747 && glyph->charpos < XSTRING (glyph->object)->size)
1748 || (BUFFERP (glyph->object)
1749 && glyph->charpos >= BEGV
1750 && glyph->charpos < ZV)))
1751 {
1752 help = Fget_text_property (make_number (glyph->charpos),
1753 Qhelp_echo, glyph->object);
1754 if (!NILP (help))
1755 {
1756 help_echo = help;
1757 help_echo_window = window;
1758 help_echo_object = glyph->object;
1759 help_echo_pos = glyph->charpos;
1760 }
1761 }
1762 }
1763
1764 BEGV = obegv;
1765 ZV = ozv;
1766 current_buffer = obuf;
1767 }
1768 }
1769 }
1770
1771 static void
1772 IT_clear_end_of_line (int first_unused)
1773 {
1774 char *spaces, *sp;
1775 int i, j;
1776 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1777 extern int fatal_error_in_progress;
1778
1779 if (new_pos_X >= first_unused || fatal_error_in_progress)
1780 return;
1781
1782 IT_set_face (0);
1783 i = (j = first_unused - new_pos_X) * 2;
1784 if (termscript)
1785 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1786 spaces = sp = alloca (i);
1787
1788 while (--j >= 0)
1789 {
1790 *sp++ = ' ';
1791 *sp++ = ScreenAttrib;
1792 }
1793
1794 mouse_off_maybe ();
1795 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1796 if (screen_virtual_segment)
1797 dosv_refresh_virtual_screen (offset, i / 2);
1798
1799 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1800 Let's follow their lead, in case someone relies on this. */
1801 new_pos_X = first_unused;
1802 }
1803
1804 static void
1805 IT_clear_screen (void)
1806 {
1807 if (termscript)
1808 fprintf (termscript, "<CLR:SCR>");
1809 /* We are sometimes called (from clear_garbaged_frames) when a new
1810 frame is being created, but its faces are not yet realized. In
1811 such a case we cannot call IT_set_face, since it will fail to find
1812 any valid faces and will abort. Instead, use the initial screen
1813 colors; that should mimic what a Unix tty does, which simply clears
1814 the screen with whatever default colors are in use. */
1815 if (FACE_FROM_ID (SELECTED_FRAME (), DEFAULT_FACE_ID) == NULL)
1816 ScreenAttrib = (initial_screen_colors[0] << 4) | initial_screen_colors[1];
1817 else
1818 IT_set_face (0);
1819 mouse_off ();
1820 ScreenClear ();
1821 if (screen_virtual_segment)
1822 dosv_refresh_virtual_screen (0, screen_size);
1823 new_pos_X = new_pos_Y = 0;
1824 }
1825
1826 static void
1827 IT_clear_to_end (void)
1828 {
1829 if (termscript)
1830 fprintf (termscript, "<CLR:EOS>");
1831
1832 while (new_pos_Y < screen_size_Y) {
1833 new_pos_X = 0;
1834 IT_clear_end_of_line (screen_size_X);
1835 new_pos_Y++;
1836 }
1837 }
1838
1839 static void
1840 IT_cursor_to (int y, int x)
1841 {
1842 if (termscript)
1843 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1844 new_pos_X = x;
1845 new_pos_Y = y;
1846 }
1847
1848 static int cursor_cleared;
1849
1850 static void
1851 IT_display_cursor (int on)
1852 {
1853 if (on && cursor_cleared)
1854 {
1855 ScreenSetCursor (current_pos_Y, current_pos_X);
1856 cursor_cleared = 0;
1857 }
1858 else if (!on && !cursor_cleared)
1859 {
1860 ScreenSetCursor (-1, -1);
1861 cursor_cleared = 1;
1862 }
1863 }
1864
1865 /* Emacs calls cursor-movement functions a lot when it updates the
1866 display (probably a legacy of old terminals where you cannot
1867 update a screen line without first moving the cursor there).
1868 However, cursor movement is expensive on MSDOS (it calls a slow
1869 BIOS function and requires 2 mode switches), while actual screen
1870 updates access the video memory directly and don't depend on
1871 cursor position. To avoid slowing down the redisplay, we cheat:
1872 all functions that move the cursor only set internal variables
1873 which record the cursor position, whereas the cursor is only
1874 moved to its final position whenever screen update is complete.
1875
1876 `IT_cmgoto' is called from the keyboard reading loop and when the
1877 frame update is complete. This means that we are ready for user
1878 input, so we update the cursor position to show where the point is,
1879 and also make the mouse pointer visible.
1880
1881 Special treatment is required when the cursor is in the echo area,
1882 to put the cursor at the end of the text displayed there. */
1883
1884 static void
1885 IT_cmgoto (FRAME_PTR f)
1886 {
1887 /* Only set the cursor to where it should be if the display is
1888 already in sync with the window contents. */
1889 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1890
1891 /* FIXME: This needs to be rewritten for the new redisplay, or
1892 removed. */
1893 #if 0
1894 static int previous_pos_X = -1;
1895
1896 update_cursor_pos = 1; /* temporary!!! */
1897
1898 /* If the display is in sync, forget any previous knowledge about
1899 cursor position. This is primarily for unexpected events like
1900 C-g in the minibuffer. */
1901 if (update_cursor_pos && previous_pos_X >= 0)
1902 previous_pos_X = -1;
1903 /* If we are in the echo area, put the cursor at the
1904 end of the echo area message. */
1905 if (!update_cursor_pos
1906 && XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
1907 {
1908 int tem_X = current_pos_X, dummy;
1909
1910 if (echo_area_glyphs)
1911 {
1912 tem_X = echo_area_glyphs_length;
1913 /* Save current cursor position, to be restored after the
1914 echo area message is erased. Only remember one level
1915 of previous cursor position. */
1916 if (previous_pos_X == -1)
1917 ScreenGetCursor (&dummy, &previous_pos_X);
1918 }
1919 else if (previous_pos_X >= 0)
1920 {
1921 /* We wind up here after the echo area message is erased.
1922 Restore the cursor position we remembered above. */
1923 tem_X = previous_pos_X;
1924 previous_pos_X = -1;
1925 }
1926
1927 if (current_pos_X != tem_X)
1928 {
1929 new_pos_X = tem_X;
1930 update_cursor_pos = 1;
1931 }
1932 }
1933 #endif
1934
1935 if (update_cursor_pos
1936 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1937 {
1938 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1939 if (termscript)
1940 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1941 }
1942
1943 /* Maybe cursor is invisible, so make it visible. */
1944 IT_display_cursor (1);
1945
1946 /* Mouse pointer should be always visible if we are waiting for
1947 keyboard input. */
1948 if (!mouse_visible)
1949 mouse_on ();
1950 }
1951
1952 static void
1953 IT_update_begin (struct frame *f)
1954 {
1955 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1956 struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
1957
1958 BLOCK_INPUT;
1959
1960 if (f && f == mouse_face_frame)
1961 {
1962 /* Don't do highlighting for mouse motion during the update. */
1963 display_info->mouse_face_defer = 1;
1964
1965 /* If F needs to be redrawn, simply forget about any prior mouse
1966 highlighting. */
1967 if (FRAME_GARBAGED_P (f))
1968 display_info->mouse_face_window = Qnil;
1969
1970 /* Can we tell that this update does not affect the window
1971 where the mouse highlight is? If so, no need to turn off.
1972 Likewise, don't do anything if none of the enabled rows
1973 contains glyphs highlighted in mouse face. */
1974 if (!NILP (display_info->mouse_face_window)
1975 && WINDOWP (display_info->mouse_face_window))
1976 {
1977 struct window *w = XWINDOW (display_info->mouse_face_window);
1978 int i;
1979
1980 /* If the mouse highlight is in the window that was deleted
1981 (e.g., if it was popped by completion), clear highlight
1982 unconditionally. */
1983 if (NILP (w->buffer))
1984 display_info->mouse_face_window = Qnil;
1985 else
1986 {
1987 for (i = 0; i < w->desired_matrix->nrows; ++i)
1988 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1989 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
1990 break;
1991 }
1992
1993 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1994 clear_mouse_face (display_info);
1995 }
1996 }
1997 else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
1998 {
1999 /* If the frame with mouse highlight was deleted, invalidate the
2000 highlight info. */
2001 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
2002 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
2003 display_info->mouse_face_window = Qnil;
2004 display_info->mouse_face_deferred_gc = 0;
2005 display_info->mouse_face_mouse_frame = NULL;
2006 }
2007
2008 UNBLOCK_INPUT;
2009 }
2010
2011 static void
2012 IT_update_end (struct frame *f)
2013 {
2014 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
2015 }
2016
2017 Lisp_Object Qcursor_type;
2018
2019 static void
2020 IT_frame_up_to_date (struct frame *f)
2021 {
2022 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
2023 Lisp_Object new_cursor, frame_desired_cursor;
2024 struct window *sw;
2025
2026 if (dpyinfo->mouse_face_deferred_gc
2027 || (f && f == dpyinfo->mouse_face_mouse_frame))
2028 {
2029 BLOCK_INPUT;
2030 if (dpyinfo->mouse_face_mouse_frame)
2031 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
2032 dpyinfo->mouse_face_mouse_x,
2033 dpyinfo->mouse_face_mouse_y);
2034 dpyinfo->mouse_face_deferred_gc = 0;
2035 UNBLOCK_INPUT;
2036 }
2037
2038 /* Set the cursor type to whatever they wanted. In a minibuffer
2039 window, we want the cursor to appear only if we are reading input
2040 from this window, and we want the cursor to be taken from the
2041 frame parameters. For the selected window, we use either its
2042 buffer-local value or the value from the frame parameters if the
2043 buffer doesn't define its local value for the cursor type. */
2044 sw = XWINDOW (f->selected_window);
2045 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
2046 if (cursor_in_echo_area
2047 && FRAME_HAS_MINIBUF_P (f)
2048 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2049 && sw == XWINDOW (echo_area_window))
2050 new_cursor = frame_desired_cursor;
2051 else
2052 {
2053 struct buffer *b = XBUFFER (sw->buffer);
2054
2055 if (EQ (b->cursor_type, Qt))
2056 new_cursor = frame_desired_cursor;
2057 else if (NILP (b->cursor_type)) /* nil means no cursor */
2058 new_cursor = Fcons (Qbar, make_number (0));
2059 else
2060 new_cursor = b->cursor_type;
2061 }
2062
2063 IT_set_cursor_type (f, new_cursor);
2064
2065 IT_cmgoto (f); /* position cursor when update is done */
2066 }
2067
2068 /* Copy LEN glyphs displayed on a single line whose vertical position
2069 is YPOS, beginning at horizontal position XFROM to horizontal
2070 position XTO, by moving blocks in the video memory. Used by
2071 functions that insert and delete glyphs. */
2072 static void
2073 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2074 {
2075 /* The offsets of source and destination relative to the
2076 conventional memorty selector. */
2077 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2078 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2079
2080 if (from == to || len <= 0)
2081 return;
2082
2083 _farsetsel (_dos_ds);
2084
2085 /* The source and destination might overlap, so we need to move
2086 glyphs non-destructively. */
2087 if (from > to)
2088 {
2089 for ( ; len; from += 2, to += 2, len--)
2090 _farnspokew (to, _farnspeekw (from));
2091 }
2092 else
2093 {
2094 from += (len - 1) * 2;
2095 to += (len - 1) * 2;
2096 for ( ; len; from -= 2, to -= 2, len--)
2097 _farnspokew (to, _farnspeekw (from));
2098 }
2099 if (screen_virtual_segment)
2100 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2101 }
2102
2103 /* Insert and delete glyphs. */
2104 static void
2105 IT_insert_glyphs (start, len)
2106 register struct glyph *start;
2107 register int len;
2108 {
2109 int shift_by_width = screen_size_X - (new_pos_X + len);
2110
2111 /* Shift right the glyphs from the nominal cursor position to the
2112 end of this line. */
2113 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2114
2115 /* Now write the glyphs to be inserted. */
2116 IT_write_glyphs (start, len);
2117 }
2118
2119 static void
2120 IT_delete_glyphs (n)
2121 register int n;
2122 {
2123 abort ();
2124 }
2125
2126 /* set-window-configuration on window.c needs this. */
2127 void
2128 x_set_menu_bar_lines (f, value, oldval)
2129 struct frame *f;
2130 Lisp_Object value, oldval;
2131 {
2132 set_menu_bar_lines (f, value, oldval);
2133 }
2134
2135 /* This was copied from xfaces.c */
2136
2137 extern Lisp_Object Qbackground_color;
2138 extern Lisp_Object Qforeground_color;
2139 Lisp_Object Qreverse;
2140 extern Lisp_Object Qtitle;
2141
2142 /* IT_set_terminal_modes is called when emacs is started,
2143 resumed, and whenever the screen is redrawn! */
2144
2145 static void
2146 IT_set_terminal_modes (void)
2147 {
2148 if (termscript)
2149 fprintf (termscript, "\n<SET_TERM>");
2150
2151 screen_size_X = ScreenCols ();
2152 screen_size_Y = ScreenRows ();
2153 screen_size = screen_size_X * screen_size_Y;
2154
2155 new_pos_X = new_pos_Y = 0;
2156 current_pos_X = current_pos_Y = -1;
2157
2158 if (term_setup_done)
2159 return;
2160 term_setup_done = 1;
2161
2162 startup_screen_size_X = screen_size_X;
2163 startup_screen_size_Y = screen_size_Y;
2164 startup_screen_attrib = ScreenAttrib;
2165
2166 #if __DJGPP__ > 1
2167 /* Is DOS/V (or any other RSIS software which relocates
2168 the screen) installed? */
2169 {
2170 unsigned short es_value;
2171 __dpmi_regs regs;
2172
2173 regs.h.ah = 0xfe; /* get relocated screen address */
2174 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2175 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2176 else if (screen_old_address) /* already switched to Japanese mode once */
2177 regs.x.es = (screen_old_address >> 4) & 0xffff;
2178 else
2179 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2180 regs.x.di = 0;
2181 es_value = regs.x.es;
2182 __dpmi_int (0x10, &regs);
2183
2184 if (regs.x.es != es_value)
2185 {
2186 /* screen_old_address is only set if ScreenPrimary does NOT
2187 already point to the relocated buffer address returned by
2188 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2189 ScreenPrimary to that address at startup under DOS/V. */
2190 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2191 screen_old_address = ScreenPrimary;
2192 screen_virtual_segment = regs.x.es;
2193 screen_virtual_offset = regs.x.di;
2194 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2195 }
2196 }
2197 #endif /* __DJGPP__ > 1 */
2198
2199 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2200 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2201
2202 if (termscript)
2203 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2204 screen_size_X, screen_size_Y);
2205
2206 bright_bg ();
2207 }
2208
2209 /* IT_reset_terminal_modes is called when emacs is
2210 suspended or killed. */
2211
2212 static void
2213 IT_reset_terminal_modes (void)
2214 {
2215 int display_row_start = (int) ScreenPrimary;
2216 int saved_row_len = startup_screen_size_X * 2;
2217 int update_row_len = ScreenCols () * 2;
2218 int current_rows = ScreenRows ();
2219 int to_next_row = update_row_len;
2220 unsigned char *saved_row = startup_screen_buffer;
2221 int cursor_pos_X = ScreenCols () - 1;
2222 int cursor_pos_Y = ScreenRows () - 1;
2223
2224 if (termscript)
2225 fprintf (termscript, "\n<RESET_TERM>");
2226
2227 if (!term_setup_done)
2228 return;
2229
2230 mouse_off ();
2231
2232 /* Leave the video system in the same state as we found it,
2233 as far as the blink/bright-background bit is concerned. */
2234 maybe_enable_blinking ();
2235
2236 /* We have a situation here.
2237 We cannot just do ScreenUpdate(startup_screen_buffer) because
2238 the luser could have changed screen dimensions inside Emacs
2239 and failed (or didn't want) to restore them before killing
2240 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2241 thus will happily use memory outside what was allocated for
2242 `startup_screen_buffer'.
2243 Thus we only restore as much as the current screen dimensions
2244 can hold, and clear the rest (if the saved screen is smaller than
2245 the current) with the color attribute saved at startup. The cursor
2246 is also restored within the visible dimensions. */
2247
2248 ScreenAttrib = startup_screen_attrib;
2249
2250 /* Don't restore the screen if we are exiting less than 2 seconds
2251 after startup: we might be crashing, and the screen might show
2252 some vital clues to what's wrong. */
2253 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2254 {
2255 ScreenClear ();
2256 if (screen_virtual_segment)
2257 dosv_refresh_virtual_screen (0, screen_size);
2258
2259 if (update_row_len > saved_row_len)
2260 update_row_len = saved_row_len;
2261 if (current_rows > startup_screen_size_Y)
2262 current_rows = startup_screen_size_Y;
2263
2264 if (termscript)
2265 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2266 update_row_len / 2, current_rows);
2267
2268 while (current_rows--)
2269 {
2270 dosmemput (saved_row, update_row_len, display_row_start);
2271 if (screen_virtual_segment)
2272 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2273 update_row_len / 2);
2274 saved_row += saved_row_len;
2275 display_row_start += to_next_row;
2276 }
2277 }
2278 if (startup_pos_X < cursor_pos_X)
2279 cursor_pos_X = startup_pos_X;
2280 if (startup_pos_Y < cursor_pos_Y)
2281 cursor_pos_Y = startup_pos_Y;
2282
2283 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2284 xfree (startup_screen_buffer);
2285
2286 term_setup_done = 0;
2287 }
2288
2289 static void
2290 IT_set_terminal_window (int foo)
2291 {
2292 }
2293
2294 /* Remember the screen colors of the curent frame, to serve as the
2295 default colors for newly-created frames. */
2296 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2297 Smsdos_remember_default_colors, 1, 1, 0,
2298 doc: /* Remember the screen colors of the current frame. */)
2299 (frame)
2300 Lisp_Object frame;
2301 {
2302 struct frame *f;
2303
2304 CHECK_FRAME (frame);
2305 f= XFRAME (frame);
2306
2307 /* This function is called after applying default-frame-alist to the
2308 initial frame. At that time, if reverse-colors option was
2309 specified in default-frame-alist, it was already applied, and
2310 frame colors are reversed. We need to account for that. */
2311 if (EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt))
2312 {
2313 initial_screen_colors[0] = FRAME_BACKGROUND_PIXEL (f);
2314 initial_screen_colors[1] = FRAME_FOREGROUND_PIXEL (f);
2315 }
2316 else
2317 {
2318 initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
2319 initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
2320 }
2321 }
2322
2323 void
2324 IT_set_frame_parameters (f, alist)
2325 struct frame *f;
2326 Lisp_Object alist;
2327 {
2328 Lisp_Object tail;
2329 int length = XINT (Flength (alist));
2330 int i, j;
2331 Lisp_Object *parms
2332 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2333 Lisp_Object *values
2334 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2335 /* Do we have to reverse the foreground and background colors? */
2336 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2337 int was_reverse = reverse;
2338 int redraw = 0, fg_set = 0, bg_set = 0;
2339 int need_to_reverse;
2340 unsigned long orig_fg;
2341 unsigned long orig_bg;
2342 Lisp_Object frame_bg, frame_fg;
2343 extern Lisp_Object Qdefault, QCforeground, QCbackground;
2344
2345 /* If we are creating a new frame, begin with the original screen colors
2346 used for the initial frame. */
2347 if (alist == Vdefault_frame_alist
2348 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2349 {
2350 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2351 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2352 }
2353 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2354 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2355 frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
2356 frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
2357 /* frame_fg and frame_bg could be nil if, for example,
2358 f->param_alist is nil, e.g. if we are called from
2359 Fmake_terminal_frame. */
2360 if (NILP (frame_fg))
2361 frame_fg = build_string (unspecified_fg);
2362 if (NILP (frame_bg))
2363 frame_bg = build_string (unspecified_bg);
2364
2365 /* Extract parm names and values into those vectors. */
2366 i = 0;
2367 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2368 {
2369 Lisp_Object elt;
2370
2371 elt = Fcar (tail);
2372 parms[i] = Fcar (elt);
2373 CHECK_SYMBOL (parms[i]);
2374 values[i] = Fcdr (elt);
2375 i++;
2376 }
2377
2378 j = i;
2379
2380 for (i = 0; i < j; i++)
2381 {
2382 Lisp_Object prop, val;
2383
2384 prop = parms[i];
2385 val = values[i];
2386
2387 if (EQ (prop, Qreverse))
2388 reverse = EQ (val, Qt);
2389 }
2390
2391 need_to_reverse = reverse && !was_reverse;
2392 if (termscript && need_to_reverse)
2393 fprintf (termscript, "<INVERSE-VIDEO>\n");
2394
2395 /* Now process the alist elements in reverse of specified order. */
2396 for (i--; i >= 0; i--)
2397 {
2398 Lisp_Object prop, val;
2399 Lisp_Object frame;
2400
2401 prop = parms[i];
2402 val = values[i];
2403
2404 if (EQ (prop, Qforeground_color))
2405 {
2406 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2407 ? LFACE_BACKGROUND_INDEX
2408 : LFACE_FOREGROUND_INDEX);
2409 if (new_color != FACE_TTY_DEFAULT_COLOR
2410 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2411 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2412 {
2413 FRAME_FOREGROUND_PIXEL (f) = new_color;
2414 /* Make sure the foreground of the default face for this
2415 frame is changed as well. */
2416 XSETFRAME (frame, f);
2417 if (need_to_reverse)
2418 {
2419 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2420 val, frame);
2421 prop = Qbackground_color;
2422 bg_set = 1;
2423 }
2424 else
2425 {
2426 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2427 val, frame);
2428 fg_set = 1;
2429 }
2430 redraw = 1;
2431 if (termscript)
2432 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2433 }
2434 }
2435 else if (EQ (prop, Qbackground_color))
2436 {
2437 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2438 ? LFACE_FOREGROUND_INDEX
2439 : LFACE_BACKGROUND_INDEX);
2440 if (new_color != FACE_TTY_DEFAULT_COLOR
2441 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2442 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2443 {
2444 FRAME_BACKGROUND_PIXEL (f) = new_color;
2445 /* Make sure the background of the default face for this
2446 frame is changed as well. */
2447 XSETFRAME (frame, f);
2448 if (need_to_reverse)
2449 {
2450 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2451 val, frame);
2452 prop = Qforeground_color;
2453 fg_set = 1;
2454 }
2455 else
2456 {
2457 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2458 val, frame);
2459 bg_set = 1;
2460 }
2461 redraw = 1;
2462 if (termscript)
2463 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2464 }
2465 }
2466 else if (EQ (prop, Qtitle))
2467 {
2468 x_set_title (f, val);
2469 if (termscript)
2470 fprintf (termscript, "<TITLE: %s>\n", XSTRING (val)->data);
2471 }
2472 else if (EQ (prop, Qcursor_type))
2473 {
2474 IT_set_cursor_type (f, val);
2475 if (termscript)
2476 fprintf (termscript, "<CTYPE: %s>\n",
2477 EQ (val, Qbar) || CONSP (val) && EQ (XCAR (val), Qbar)
2478 ? "bar" : "box");
2479 }
2480 store_frame_param (f, prop, val);
2481 }
2482
2483 /* If they specified "reverse", but not the colors, we need to swap
2484 the current frame colors. */
2485 if (need_to_reverse)
2486 {
2487 Lisp_Object frame;
2488
2489 if (!fg_set)
2490 {
2491 XSETFRAME (frame, f);
2492 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2493 tty_color_name (f, orig_bg),
2494 frame);
2495 redraw = 1;
2496 }
2497 if (!bg_set)
2498 {
2499 XSETFRAME (frame, f);
2500 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2501 tty_color_name (f, orig_fg),
2502 frame);
2503 redraw = 1;
2504 }
2505 }
2506
2507 if (redraw)
2508 {
2509 face_change_count++; /* forces xdisp.c to recompute basic faces */
2510 if (f == SELECTED_FRAME())
2511 redraw_frame (f);
2512 }
2513 }
2514
2515 extern void init_frame_faces (FRAME_PTR);
2516
2517 #endif /* !HAVE_X_WINDOWS */
2518
2519
2520 /* Do we need the internal terminal? */
2521
2522 void
2523 internal_terminal_init ()
2524 {
2525 char *term = getenv ("TERM");
2526 char *colors;
2527 struct frame *sf = SELECTED_FRAME();
2528
2529 #ifdef HAVE_X_WINDOWS
2530 if (!inhibit_window_system)
2531 return;
2532 #endif
2533
2534 internal_terminal
2535 = (!noninteractive) && term && !strcmp (term, "internal");
2536
2537 if (getenv ("EMACSTEST"))
2538 termscript = fopen (getenv ("EMACSTEST"), "wt");
2539
2540 #ifndef HAVE_X_WINDOWS
2541 if (!internal_terminal || inhibit_window_system)
2542 {
2543 sf->output_method = output_termcap;
2544 return;
2545 }
2546
2547 Vwindow_system = intern ("pc");
2548 Vwindow_system_version = make_number (1);
2549 sf->output_method = output_msdos_raw;
2550
2551 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2552 screen_old_address = 0;
2553
2554 /* Forget the stale screen colors as well. */
2555 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2556
2557 bzero (&the_only_x_display, sizeof the_only_x_display);
2558 the_only_x_display.background_pixel = 7; /* White */
2559 the_only_x_display.foreground_pixel = 0; /* Black */
2560 bright_bg ();
2561 colors = getenv ("EMACSCOLORS");
2562 if (colors && strlen (colors) >= 2)
2563 {
2564 /* The colors use 4 bits each (we enable bright background). */
2565 if (isdigit (colors[0]))
2566 colors[0] -= '0';
2567 else if (isxdigit (colors[0]))
2568 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2569 if (colors[0] >= 0 && colors[0] < 16)
2570 the_only_x_display.foreground_pixel = colors[0];
2571 if (isdigit (colors[1]))
2572 colors[1] -= '0';
2573 else if (isxdigit (colors[1]))
2574 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2575 if (colors[1] >= 0 && colors[1] < 16)
2576 the_only_x_display.background_pixel = colors[1];
2577 }
2578 the_only_x_display.line_height = 1;
2579 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2580 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2581 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2582 the_only_x_display.display_info.mouse_face_beg_row =
2583 the_only_x_display.display_info.mouse_face_beg_col = -1;
2584 the_only_x_display.display_info.mouse_face_end_row =
2585 the_only_x_display.display_info.mouse_face_end_col = -1;
2586 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2587 the_only_x_display.display_info.mouse_face_window = Qnil;
2588 the_only_x_display.display_info.mouse_face_mouse_x =
2589 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2590 the_only_x_display.display_info.mouse_face_defer = 0;
2591
2592 init_frame_faces (sf);
2593
2594 ring_bell_hook = IT_ring_bell;
2595 insert_glyphs_hook = IT_insert_glyphs;
2596 delete_glyphs_hook = IT_delete_glyphs;
2597 write_glyphs_hook = IT_write_glyphs;
2598 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2599 clear_to_end_hook = IT_clear_to_end;
2600 clear_end_of_line_hook = IT_clear_end_of_line;
2601 clear_frame_hook = IT_clear_screen;
2602 update_begin_hook = IT_update_begin;
2603 update_end_hook = IT_update_end;
2604 frame_up_to_date_hook = IT_frame_up_to_date;
2605
2606 /* These hooks are called by term.c without being checked. */
2607 set_terminal_modes_hook = IT_set_terminal_modes;
2608 reset_terminal_modes_hook = IT_reset_terminal_modes;
2609 set_terminal_window_hook = IT_set_terminal_window;
2610 char_ins_del_ok = 0;
2611 #endif
2612 }
2613
2614 dos_get_saved_screen (screen, rows, cols)
2615 char **screen;
2616 int *rows;
2617 int *cols;
2618 {
2619 #ifndef HAVE_X_WINDOWS
2620 *screen = startup_screen_buffer;
2621 *cols = startup_screen_size_X;
2622 *rows = startup_screen_size_Y;
2623 return *screen != (char *)0;
2624 #else
2625 return 0;
2626 #endif
2627 }
2628
2629 #ifndef HAVE_X_WINDOWS
2630
2631 /* We are not X, but we can emulate it well enough for our needs... */
2632 void
2633 check_x (void)
2634 {
2635 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2636 error ("Not running under a window system");
2637 }
2638
2639 #endif
2640
2641 \f
2642 /* ----------------------- Keyboard control ----------------------
2643 *
2644 * Keymaps reflect the following keyboard layout:
2645 *
2646 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2647 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2648 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2649 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2650 * SPACE
2651 */
2652
2653 #define Ignore 0x0000
2654 #define Normal 0x0000 /* normal key - alt changes scan-code */
2655 #define FctKey 0x1000 /* func key if c == 0, else c */
2656 #define Special 0x2000 /* func key even if c != 0 */
2657 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2658 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2659 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2660 #define Grey 0x6000 /* Grey keypad key */
2661
2662 #define Alt 0x0100 /* alt scan-code */
2663 #define Ctrl 0x0200 /* ctrl scan-code */
2664 #define Shift 0x0400 /* shift scan-code */
2665
2666 static int extended_kbd; /* 101 (102) keyboard present. */
2667
2668 struct kbd_translate {
2669 unsigned char sc;
2670 unsigned char ch;
2671 unsigned short code;
2672 };
2673
2674 struct dos_keyboard_map
2675 {
2676 char *unshifted;
2677 char *shifted;
2678 char *alt_gr;
2679 struct kbd_translate *translate_table;
2680 };
2681
2682
2683 static struct dos_keyboard_map us_keyboard = {
2684 /* 0 1 2 3 4 5 */
2685 /* 01234567890123456789012345678901234567890 12345678901234 */
2686 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2687 /* 0123456789012345678901234567890123456789 012345678901234 */
2688 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2689 0, /* no Alt-Gr key */
2690 0 /* no translate table */
2691 };
2692
2693 static struct dos_keyboard_map fr_keyboard = {
2694 /* 0 1 2 3 4 5 */
2695 /* 012 3456789012345678901234567890123456789012345678901234 */
2696 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2697 /* 0123456789012345678901234567890123456789012345678901234 */
2698 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2699 /* 01234567 89012345678901234567890123456789012345678901234 */
2700 " ~#{[|`\\^@]} Ï ",
2701 0 /* no translate table */
2702 };
2703
2704 /*
2705 * Italian keyboard support, country code 39.
2706 * '<' 56:3c*0000
2707 * '>' 56:3e*0000
2708 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2709 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2710 */
2711
2712 static struct kbd_translate it_kbd_translate_table[] = {
2713 { 0x56, 0x3c, Normal | 13 },
2714 { 0x56, 0x3e, Normal | 27 },
2715 { 0, 0, 0 }
2716 };
2717 static struct dos_keyboard_map it_keyboard = {
2718 /* 0 1 2 3 4 5 */
2719 /* 0 123456789012345678901234567890123456789012345678901234 */
2720 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2721 /* 01 23456789012345678901234567890123456789012345678901234 */
2722 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2723 /* 0123456789012345678901234567890123456789012345678901234 */
2724 " {}~` [] @# ",
2725 it_kbd_translate_table
2726 };
2727
2728 static struct dos_keyboard_map dk_keyboard = {
2729 /* 0 1 2 3 4 5 */
2730 /* 0123456789012345678901234567890123456789012345678901234 */
2731 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2732 /* 01 23456789012345678901234567890123456789012345678901234 */
2733 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2734 /* 0123456789012345678901234567890123456789012345678901234 */
2735 " @\9c$ {[]} | ",
2736 0 /* no translate table */
2737 };
2738
2739 static struct kbd_translate jp_kbd_translate_table[] = {
2740 { 0x73, 0x5c, Normal | 0 },
2741 { 0x73, 0x5f, Normal | 0 },
2742 { 0x73, 0x1c, Map | 0 },
2743 { 0x7d, 0x5c, Normal | 13 },
2744 { 0x7d, 0x7c, Normal | 13 },
2745 { 0x7d, 0x1c, Map | 13 },
2746 { 0, 0, 0 }
2747 };
2748 static struct dos_keyboard_map jp_keyboard = {
2749 /* 0 1 2 3 4 5 */
2750 /* 0123456789012 345678901234567890123456789012345678901234 */
2751 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2752 /* 01 23456789012345678901234567890123456789012345678901234 */
2753 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2754 0, /* no Alt-Gr key */
2755 jp_kbd_translate_table
2756 };
2757
2758 static struct keyboard_layout_list
2759 {
2760 int country_code;
2761 struct dos_keyboard_map *keyboard_map;
2762 } keyboard_layout_list[] =
2763 {
2764 1, &us_keyboard,
2765 33, &fr_keyboard,
2766 39, &it_keyboard,
2767 45, &dk_keyboard,
2768 81, &jp_keyboard
2769 };
2770
2771 static struct dos_keyboard_map *keyboard;
2772 static int keyboard_map_all;
2773 static int international_keyboard;
2774
2775 int
2776 dos_set_keyboard (code, always)
2777 int code;
2778 int always;
2779 {
2780 int i;
2781 _go32_dpmi_registers regs;
2782
2783 /* See if Keyb.Com is installed (for international keyboard support).
2784 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2785 of Windows 9X! So don't do that! */
2786 regs.x.ax = 0xad80;
2787 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2788 _go32_dpmi_simulate_int (0x2f, &regs);
2789 if (regs.h.al == 0xff)
2790 international_keyboard = 1;
2791
2792 /* Initialize to US settings, for countries that don't have their own. */
2793 keyboard = keyboard_layout_list[0].keyboard_map;
2794 keyboard_map_all = always;
2795 dos_keyboard_layout = 1;
2796
2797 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2798 if (code == keyboard_layout_list[i].country_code)
2799 {
2800 keyboard = keyboard_layout_list[i].keyboard_map;
2801 keyboard_map_all = always;
2802 dos_keyboard_layout = code;
2803 return 1;
2804 }
2805 return 0;
2806 }
2807 \f
2808 static struct
2809 {
2810 unsigned char char_code; /* normal code */
2811 unsigned char meta_code; /* M- code */
2812 unsigned char keypad_code; /* keypad code */
2813 unsigned char editkey_code; /* edit key */
2814 } keypad_translate_map[] = {
2815 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2816 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2817 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2818 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2819 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2820 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2821 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2822 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2823 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2824 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2825 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2826 };
2827
2828 static struct
2829 {
2830 unsigned char char_code; /* normal code */
2831 unsigned char keypad_code; /* keypad code */
2832 } grey_key_translate_map[] = {
2833 '/', 0xaf, /* kp-decimal */
2834 '*', 0xaa, /* kp-multiply */
2835 '-', 0xad, /* kp-subtract */
2836 '+', 0xab, /* kp-add */
2837 '\r', 0x8d /* kp-enter */
2838 };
2839
2840 static unsigned short
2841 ibmpc_translate_map[] =
2842 {
2843 /* --------------- 00 to 0f --------------- */
2844 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2845 Alt | ModFct | 0x1b, /* Escape */
2846 Normal | 1, /* '1' */
2847 Normal | 2, /* '2' */
2848 Normal | 3, /* '3' */
2849 Normal | 4, /* '4' */
2850 Normal | 5, /* '5' */
2851 Normal | 6, /* '6' */
2852 Normal | 7, /* '7' */
2853 Normal | 8, /* '8' */
2854 Normal | 9, /* '9' */
2855 Normal | 10, /* '0' */
2856 Normal | 11, /* '-' */
2857 Normal | 12, /* '=' */
2858 Special | 0x08, /* Backspace */
2859 ModFct | 0x74, /* Tab/Backtab */
2860
2861 /* --------------- 10 to 1f --------------- */
2862 Map | 15, /* 'q' */
2863 Map | 16, /* 'w' */
2864 Map | 17, /* 'e' */
2865 Map | 18, /* 'r' */
2866 Map | 19, /* 't' */
2867 Map | 20, /* 'y' */
2868 Map | 21, /* 'u' */
2869 Map | 22, /* 'i' */
2870 Map | 23, /* 'o' */
2871 Map | 24, /* 'p' */
2872 Map | 25, /* '[' */
2873 Map | 26, /* ']' */
2874 ModFct | 0x0d, /* Return */
2875 Ignore, /* Ctrl */
2876 Map | 30, /* 'a' */
2877 Map | 31, /* 's' */
2878
2879 /* --------------- 20 to 2f --------------- */
2880 Map | 32, /* 'd' */
2881 Map | 33, /* 'f' */
2882 Map | 34, /* 'g' */
2883 Map | 35, /* 'h' */
2884 Map | 36, /* 'j' */
2885 Map | 37, /* 'k' */
2886 Map | 38, /* 'l' */
2887 Map | 39, /* ';' */
2888 Map | 40, /* '\'' */
2889 Map | 0, /* '`' */
2890 Ignore, /* Left shift */
2891 Map | 41, /* '\\' */
2892 Map | 45, /* 'z' */
2893 Map | 46, /* 'x' */
2894 Map | 47, /* 'c' */
2895 Map | 48, /* 'v' */
2896
2897 /* --------------- 30 to 3f --------------- */
2898 Map | 49, /* 'b' */
2899 Map | 50, /* 'n' */
2900 Map | 51, /* 'm' */
2901 Map | 52, /* ',' */
2902 Map | 53, /* '.' */
2903 Map | 54, /* '/' */
2904 Ignore, /* Right shift */
2905 Grey | 1, /* Grey * */
2906 Ignore, /* Alt */
2907 Normal | 55, /* ' ' */
2908 Ignore, /* Caps Lock */
2909 FctKey | 0xbe, /* F1 */
2910 FctKey | 0xbf, /* F2 */
2911 FctKey | 0xc0, /* F3 */
2912 FctKey | 0xc1, /* F4 */
2913 FctKey | 0xc2, /* F5 */
2914
2915 /* --------------- 40 to 4f --------------- */
2916 FctKey | 0xc3, /* F6 */
2917 FctKey | 0xc4, /* F7 */
2918 FctKey | 0xc5, /* F8 */
2919 FctKey | 0xc6, /* F9 */
2920 FctKey | 0xc7, /* F10 */
2921 Ignore, /* Num Lock */
2922 Ignore, /* Scroll Lock */
2923 KeyPad | 7, /* Home */
2924 KeyPad | 8, /* Up */
2925 KeyPad | 9, /* Page Up */
2926 Grey | 2, /* Grey - */
2927 KeyPad | 4, /* Left */
2928 KeyPad | 5, /* Keypad 5 */
2929 KeyPad | 6, /* Right */
2930 Grey | 3, /* Grey + */
2931 KeyPad | 1, /* End */
2932
2933 /* --------------- 50 to 5f --------------- */
2934 KeyPad | 2, /* Down */
2935 KeyPad | 3, /* Page Down */
2936 KeyPad | 0, /* Insert */
2937 KeyPad | 10, /* Delete */
2938 Shift | FctKey | 0xbe, /* (Shift) F1 */
2939 Shift | FctKey | 0xbf, /* (Shift) F2 */
2940 Shift | FctKey | 0xc0, /* (Shift) F3 */
2941 Shift | FctKey | 0xc1, /* (Shift) F4 */
2942 Shift | FctKey | 0xc2, /* (Shift) F5 */
2943 Shift | FctKey | 0xc3, /* (Shift) F6 */
2944 Shift | FctKey | 0xc4, /* (Shift) F7 */
2945 Shift | FctKey | 0xc5, /* (Shift) F8 */
2946 Shift | FctKey | 0xc6, /* (Shift) F9 */
2947 Shift | FctKey | 0xc7, /* (Shift) F10 */
2948 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2949 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2950
2951 /* --------------- 60 to 6f --------------- */
2952 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2953 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2954 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2955 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2956 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2957 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2958 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2959 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2960 Alt | FctKey | 0xbe, /* (Alt) F1 */
2961 Alt | FctKey | 0xbf, /* (Alt) F2 */
2962 Alt | FctKey | 0xc0, /* (Alt) F3 */
2963 Alt | FctKey | 0xc1, /* (Alt) F4 */
2964 Alt | FctKey | 0xc2, /* (Alt) F5 */
2965 Alt | FctKey | 0xc3, /* (Alt) F6 */
2966 Alt | FctKey | 0xc4, /* (Alt) F7 */
2967 Alt | FctKey | 0xc5, /* (Alt) F8 */
2968
2969 /* --------------- 70 to 7f --------------- */
2970 Alt | FctKey | 0xc6, /* (Alt) F9 */
2971 Alt | FctKey | 0xc7, /* (Alt) F10 */
2972 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2973 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2974 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2975 Ctrl | KeyPad | 1, /* (Ctrl) End */
2976 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2977 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2978 Alt | Map | 1, /* '1' */
2979 Alt | Map | 2, /* '2' */
2980 Alt | Map | 3, /* '3' */
2981 Alt | Map | 4, /* '4' */
2982 Alt | Map | 5, /* '5' */
2983 Alt | Map | 6, /* '6' */
2984 Alt | Map | 7, /* '7' */
2985 Alt | Map | 8, /* '8' */
2986
2987 /* --------------- 80 to 8f --------------- */
2988 Alt | Map | 9, /* '9' */
2989 Alt | Map | 10, /* '0' */
2990 Alt | Map | 11, /* '-' */
2991 Alt | Map | 12, /* '=' */
2992 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2993 FctKey | 0xc8, /* F11 */
2994 FctKey | 0xc9, /* F12 */
2995 Shift | FctKey | 0xc8, /* (Shift) F11 */
2996 Shift | FctKey | 0xc9, /* (Shift) F12 */
2997 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2998 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2999 Alt | FctKey | 0xc8, /* (Alt) F11 */
3000 Alt | FctKey | 0xc9, /* (Alt) F12 */
3001 Ctrl | KeyPad | 8, /* (Ctrl) Up */
3002 Ctrl | Grey | 2, /* (Ctrl) Grey - */
3003 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
3004
3005 /* --------------- 90 to 9f --------------- */
3006 Ctrl | Grey | 3, /* (Ctrl) Grey + */
3007 Ctrl | KeyPad | 2, /* (Ctrl) Down */
3008 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
3009 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
3010 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
3011 Ctrl | Grey | 0, /* (Ctrl) Grey / */
3012 Ctrl | Grey | 1, /* (Ctrl) Grey * */
3013 Alt | FctKey | 0x50, /* (Alt) Home */
3014 Alt | FctKey | 0x52, /* (Alt) Up */
3015 Alt | FctKey | 0x55, /* (Alt) Page Up */
3016 Ignore, /* NO KEY */
3017 Alt | FctKey | 0x51, /* (Alt) Left */
3018 Ignore, /* NO KEY */
3019 Alt | FctKey | 0x53, /* (Alt) Right */
3020 Ignore, /* NO KEY */
3021 Alt | FctKey | 0x57, /* (Alt) End */
3022
3023 /* --------------- a0 to af --------------- */
3024 Alt | KeyPad | 2, /* (Alt) Down */
3025 Alt | KeyPad | 3, /* (Alt) Page Down */
3026 Alt | KeyPad | 0, /* (Alt) Insert */
3027 Alt | KeyPad | 10, /* (Alt) Delete */
3028 Alt | Grey | 0, /* (Alt) Grey / */
3029 Alt | FctKey | 0x09, /* (Alt) Tab */
3030 Alt | Grey | 4 /* (Alt) Keypad Enter */
3031 };
3032 \f
3033 /* These bit-positions corresponds to values returned by BIOS */
3034 #define SHIFT_P 0x0003 /* two bits! */
3035 #define CTRL_P 0x0004
3036 #define ALT_P 0x0008
3037 #define SCRLOCK_P 0x0010
3038 #define NUMLOCK_P 0x0020
3039 #define CAPSLOCK_P 0x0040
3040 #define ALT_GR_P 0x0800
3041 #define SUPER_P 0x4000 /* pseudo */
3042 #define HYPER_P 0x8000 /* pseudo */
3043
3044 static int
3045 dos_get_modifiers (keymask)
3046 int *keymask;
3047 {
3048 union REGS regs;
3049 int mask;
3050 int modifiers = 0;
3051
3052 /* Calculate modifier bits */
3053 regs.h.ah = extended_kbd ? 0x12 : 0x02;
3054 int86 (0x16, &regs, &regs);
3055
3056 if (!extended_kbd)
3057 {
3058 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
3059 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3060 }
3061 else
3062 {
3063 mask = regs.h.al & (SHIFT_P |
3064 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3065
3066 /* Do not break international keyboard support. */
3067 /* When Keyb.Com is loaded, the right Alt key is */
3068 /* used for accessing characters like { and } */
3069 if (regs.h.ah & 2) /* Left ALT pressed ? */
3070 mask |= ALT_P;
3071
3072 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
3073 {
3074 mask |= ALT_GR_P;
3075 if (dos_hyper_key == 1)
3076 {
3077 mask |= HYPER_P;
3078 modifiers |= hyper_modifier;
3079 }
3080 else if (dos_super_key == 1)
3081 {
3082 mask |= SUPER_P;
3083 modifiers |= super_modifier;
3084 }
3085 else if (!international_keyboard)
3086 {
3087 /* If Keyb.Com is NOT installed, let Right Alt behave
3088 like the Left Alt. */
3089 mask &= ~ALT_GR_P;
3090 mask |= ALT_P;
3091 }
3092 }
3093
3094 if (regs.h.ah & 1) /* Left CTRL pressed ? */
3095 mask |= CTRL_P;
3096
3097 if (regs.h.ah & 4) /* Right CTRL pressed ? */
3098 {
3099 if (dos_hyper_key == 2)
3100 {
3101 mask |= HYPER_P;
3102 modifiers |= hyper_modifier;
3103 }
3104 else if (dos_super_key == 2)
3105 {
3106 mask |= SUPER_P;
3107 modifiers |= super_modifier;
3108 }
3109 else
3110 mask |= CTRL_P;
3111 }
3112 }
3113
3114 if (mask & SHIFT_P)
3115 modifiers |= shift_modifier;
3116 if (mask & CTRL_P)
3117 modifiers |= ctrl_modifier;
3118 if (mask & ALT_P)
3119 modifiers |= meta_modifier;
3120
3121 if (keymask)
3122 *keymask = mask;
3123 return modifiers;
3124 }
3125
3126 #define NUM_RECENT_DOSKEYS (100)
3127 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
3128 int total_doskeys; /* Total number of elements stored into recent_doskeys */
3129 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
3130
3131 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
3132 doc: /* Return vector of last 100 keyboard input values seen in dos_rawgetc.
3133 Each input key receives two values in this vector: first the ASCII code,
3134 and then the scan code. */)
3135 ()
3136 {
3137 Lisp_Object *keys = XVECTOR (recent_doskeys)->contents;
3138 Lisp_Object val;
3139
3140 if (total_doskeys < NUM_RECENT_DOSKEYS)
3141 return Fvector (total_doskeys, keys);
3142 else
3143 {
3144 val = Fvector (NUM_RECENT_DOSKEYS, keys);
3145 bcopy (keys + recent_doskeys_index,
3146 XVECTOR (val)->contents,
3147 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
3148 bcopy (keys,
3149 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
3150 recent_doskeys_index * sizeof (Lisp_Object));
3151 return val;
3152 }
3153 }
3154
3155 /* Get a char from keyboard. Function keys are put into the event queue. */
3156 static int
3157 dos_rawgetc ()
3158 {
3159 struct input_event event;
3160 union REGS regs;
3161
3162 #ifndef HAVE_X_WINDOWS
3163 /* Maybe put the cursor where it should be. */
3164 IT_cmgoto (SELECTED_FRAME());
3165 #endif
3166
3167 /* The following condition is equivalent to `kbhit ()', except that
3168 it uses the bios to do its job. This pleases DESQview/X. */
3169 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3170 int86 (0x16, &regs, &regs),
3171 (regs.x.flags & 0x40) == 0)
3172 {
3173 union REGS regs;
3174 register unsigned char c;
3175 int sc, code = -1, mask, kp_mode;
3176 int modifiers;
3177
3178 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3179 int86 (0x16, &regs, &regs);
3180 c = regs.h.al;
3181 sc = regs.h.ah;
3182
3183 total_doskeys += 2;
3184 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3185 = make_number (c);
3186 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3187 recent_doskeys_index = 0;
3188 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3189 = make_number (sc);
3190 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3191 recent_doskeys_index = 0;
3192
3193 modifiers = dos_get_modifiers (&mask);
3194
3195 #ifndef HAVE_X_WINDOWS
3196 if (!NILP (Vdos_display_scancodes))
3197 {
3198 char buf[11];
3199 sprintf (buf, "%02x:%02x*%04x",
3200 (unsigned) (sc&0xff), (unsigned) c, mask);
3201 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3202 }
3203 #endif
3204
3205 if (sc == 0xe0)
3206 {
3207 switch (c)
3208 {
3209 case 10: /* Ctrl Grey Enter */
3210 code = Ctrl | Grey | 4;
3211 break;
3212 case 13: /* Grey Enter */
3213 code = Grey | 4;
3214 break;
3215 case '/': /* Grey / */
3216 code = Grey | 0;
3217 break;
3218 default:
3219 continue;
3220 };
3221 c = 0;
3222 }
3223 else
3224 {
3225 /* Try the keyboard-private translation table first. */
3226 if (keyboard->translate_table)
3227 {
3228 struct kbd_translate *p = keyboard->translate_table;
3229
3230 while (p->sc)
3231 {
3232 if (p->sc == sc && p->ch == c)
3233 {
3234 code = p->code;
3235 break;
3236 }
3237 p++;
3238 }
3239 }
3240 /* If the private table didn't translate it, use the general
3241 one. */
3242 if (code == -1)
3243 {
3244 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3245 continue;
3246 if ((code = ibmpc_translate_map[sc]) == Ignore)
3247 continue;
3248 }
3249 }
3250
3251 if (c == 0)
3252 {
3253 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3254 Emacs is ready to read a key. Therefore, if they press
3255 `Alt-x' when Emacs is busy, by the time we get to
3256 `dos_get_modifiers', they might have already released the
3257 Alt key, and Emacs gets just `x', which is BAD.
3258 However, for keys with the `Map' property set, the ASCII
3259 code returns zero iff Alt is pressed. So, when we DON'T
3260 have to support international_keyboard, we don't have to
3261 distinguish between the left and right Alt keys, and we
3262 can set the META modifier for any keys with the `Map'
3263 property if they return zero ASCII code (c = 0). */
3264 if ( (code & Alt)
3265 || ( (code & 0xf000) == Map && !international_keyboard))
3266 modifiers |= meta_modifier;
3267 if (code & Ctrl)
3268 modifiers |= ctrl_modifier;
3269 if (code & Shift)
3270 modifiers |= shift_modifier;
3271 }
3272
3273 switch (code & 0xf000)
3274 {
3275 case ModFct:
3276 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3277 return c;
3278 c = 0; /* Special */
3279
3280 case FctKey:
3281 if (c != 0)
3282 return c;
3283
3284 case Special:
3285 code |= 0xff00;
3286 break;
3287
3288 case Normal:
3289 if (sc == 0)
3290 {
3291 if (c == 0) /* ctrl-break */
3292 continue;
3293 return c; /* ALT-nnn */
3294 }
3295 if (!keyboard_map_all)
3296 {
3297 if (c != ' ')
3298 return c;
3299 code = c;
3300 break;
3301 }
3302
3303 case Map:
3304 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3305 if (!keyboard_map_all)
3306 return c;
3307
3308 code &= 0xff;
3309 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3310 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3311
3312 if (mask & SHIFT_P)
3313 {
3314 code = keyboard->shifted[code];
3315 mask -= SHIFT_P;
3316 modifiers &= ~shift_modifier;
3317 }
3318 else
3319 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3320 code = keyboard->alt_gr[code];
3321 else
3322 code = keyboard->unshifted[code];
3323 break;
3324
3325 case KeyPad:
3326 code &= 0xff;
3327 if (c == 0xe0) /* edit key */
3328 kp_mode = 3;
3329 else
3330 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3331 kp_mode = dos_keypad_mode & 0x03;
3332 else
3333 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3334
3335 switch (kp_mode)
3336 {
3337 case 0:
3338 if (code == 10 && dos_decimal_point)
3339 return dos_decimal_point;
3340 return keypad_translate_map[code].char_code;
3341
3342 case 1:
3343 code = 0xff00 | keypad_translate_map[code].keypad_code;
3344 break;
3345
3346 case 2:
3347 code = keypad_translate_map[code].meta_code;
3348 modifiers = meta_modifier;
3349 break;
3350
3351 case 3:
3352 code = 0xff00 | keypad_translate_map[code].editkey_code;
3353 break;
3354 }
3355 break;
3356
3357 case Grey:
3358 code &= 0xff;
3359 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3360 if (dos_keypad_mode & kp_mode)
3361 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3362 else
3363 code = grey_key_translate_map[code].char_code;
3364 break;
3365 }
3366
3367 make_event:
3368 if (code == 0)
3369 continue;
3370
3371 if (code >= 0x100)
3372 event.kind = non_ascii_keystroke;
3373 else
3374 event.kind = ascii_keystroke;
3375 event.code = code;
3376 event.modifiers = modifiers;
3377 event.frame_or_window = selected_frame;
3378 event.arg = Qnil;
3379 event.timestamp = event_timestamp ();
3380 kbd_buffer_store_event (&event);
3381 }
3382
3383 if (have_mouse > 0 && !mouse_preempted)
3384 {
3385 int but, press, x, y, ok;
3386 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3387
3388 /* Check for mouse movement *before* buttons. */
3389 mouse_check_moved ();
3390
3391 /* If the mouse moved from the spot of its last sighting, we
3392 might need to update mouse highlight. */
3393 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3394 {
3395 if (x_autoselect_window_p)
3396 {
3397 int mouse_area;
3398 Lisp_Object mouse_window;
3399
3400 mouse_window = window_from_coordinates (SELECTED_FRAME(),
3401 mouse_last_x,
3402 mouse_last_y,
3403 &mouse_area, 0);
3404 /* A window will be selected only when it is not
3405 selected now and last mouse movement event was not in
3406 it. A minubuffer window will be selected iff it is
3407 active. */
3408 if (!EQ (mouse_window, selected_window)
3409 && (!MINI_WINDOW_P (XWINDOW (mouse_window))
3410 || (EQ (mouse_window, minibuf_window)
3411 && minibuf_level > 0)))
3412 {
3413 Fselect_window (mouse_window);
3414 }
3415 }
3416 previous_help_echo = help_echo;
3417 help_echo = help_echo_object = help_echo_window = Qnil;
3418 help_echo_pos = -1;
3419 IT_note_mouse_highlight (SELECTED_FRAME(),
3420 mouse_last_x, mouse_last_y);
3421 /* If the contents of the global variable help_echo has
3422 changed, generate a HELP_EVENT. */
3423 if (!NILP (help_echo) || !NILP (previous_help_echo))
3424 {
3425 /* HELP_EVENT takes 2 events in the event loop. */
3426 event.kind = HELP_EVENT;
3427 event.frame_or_window = selected_frame;
3428 event.arg = help_echo_object;
3429 event.x = make_number (help_echo_pos);
3430 event.timestamp = event_timestamp ();
3431 event.code = 0;
3432 kbd_buffer_store_event (&event);
3433 if (WINDOWP (help_echo_window))
3434 event.frame_or_window = help_echo_window;
3435 event.arg = help_echo;
3436 event.code = 1;
3437 kbd_buffer_store_event (&event);
3438 }
3439 }
3440
3441 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3442 for (press = 0; press < 2; press++)
3443 {
3444 int button_num = but;
3445
3446 if (press)
3447 ok = mouse_pressed (but, &x, &y);
3448 else
3449 ok = mouse_released (but, &x, &y);
3450 if (ok)
3451 {
3452 /* Allow a simultaneous press/release of Mouse-1 and
3453 Mouse-2 to simulate Mouse-3 on two-button mice. */
3454 if (mouse_button_count == 2 && but < 2)
3455 {
3456 int x2, y2; /* don't clobber original coordinates */
3457
3458 /* If only one button is pressed, wait 100 msec and
3459 check again. This way, Speedy Gonzales isn't
3460 punished, while the slow get their chance. */
3461 if (press && mouse_pressed (1-but, &x2, &y2)
3462 || !press && mouse_released (1-but, &x2, &y2))
3463 button_num = 2;
3464 else
3465 {
3466 delay (100);
3467 if (press && mouse_pressed (1-but, &x2, &y2)
3468 || !press && mouse_released (1-but, &x2, &y2))
3469 button_num = 2;
3470 }
3471 }
3472
3473 event.kind = mouse_click;
3474 event.code = button_num;
3475 event.modifiers = dos_get_modifiers (0)
3476 | (press ? down_modifier : up_modifier);
3477 event.x = x;
3478 event.y = y;
3479 event.frame_or_window = selected_frame;
3480 event.arg = Qnil;
3481 event.timestamp = event_timestamp ();
3482 kbd_buffer_store_event (&event);
3483 }
3484 }
3485 }
3486
3487 return -1;
3488 }
3489
3490 static int prev_get_char = -1;
3491
3492 /* Return 1 if a key is ready to be read without suspending execution. */
3493
3494 dos_keysns ()
3495 {
3496 if (prev_get_char != -1)
3497 return 1;
3498 else
3499 return ((prev_get_char = dos_rawgetc ()) != -1);
3500 }
3501
3502 /* Read a key. Return -1 if no key is ready. */
3503
3504 dos_keyread ()
3505 {
3506 if (prev_get_char != -1)
3507 {
3508 int c = prev_get_char;
3509 prev_get_char = -1;
3510 return c;
3511 }
3512 else
3513 return dos_rawgetc ();
3514 }
3515 \f
3516 #ifndef HAVE_X_WINDOWS
3517 /* See xterm.c for more info. */
3518 void
3519 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
3520 FRAME_PTR f;
3521 register int pix_x, pix_y;
3522 register int *x, *y;
3523 XRectangle *bounds;
3524 int noclip;
3525 {
3526 if (bounds) abort ();
3527
3528 /* Ignore clipping. */
3529
3530 *x = pix_x;
3531 *y = pix_y;
3532 }
3533
3534 void
3535 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
3536 FRAME_PTR f;
3537 register int x, y;
3538 register int *pix_x, *pix_y;
3539 {
3540 *pix_x = x;
3541 *pix_y = y;
3542 }
3543 \f
3544 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3545 for now.
3546
3547 Actually, I don't know the meaning of all the parameters of the functions
3548 here -- I only know how they are called by xmenu.c. I could of course
3549 grab the nearest Xlib manual (down the hall, second-to-last door on the
3550 left), but I don't think it's worth the effort. */
3551
3552 /* These hold text of the current and the previous menu help messages. */
3553 static char *menu_help_message, *prev_menu_help_message;
3554 /* Pane number and item number of the menu item which generated the
3555 last menu help message. */
3556 static int menu_help_paneno, menu_help_itemno;
3557
3558 static XMenu *
3559 IT_menu_create ()
3560 {
3561 XMenu *menu;
3562
3563 menu = (XMenu *) xmalloc (sizeof (XMenu));
3564 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3565 return menu;
3566 }
3567
3568 /* Allocate some (more) memory for MENU ensuring that there is room for one
3569 for item. */
3570
3571 static void
3572 IT_menu_make_room (XMenu *menu)
3573 {
3574 if (menu->allocated == 0)
3575 {
3576 int count = menu->allocated = 10;
3577 menu->text = (char **) xmalloc (count * sizeof (char *));
3578 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3579 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3580 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3581 }
3582 else if (menu->allocated == menu->count)
3583 {
3584 int count = menu->allocated = menu->allocated + 10;
3585 menu->text
3586 = (char **) xrealloc (menu->text, count * sizeof (char *));
3587 menu->submenu
3588 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3589 menu->panenumber
3590 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3591 menu->help_text
3592 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3593 }
3594 }
3595
3596 /* Search the given menu structure for a given pane number. */
3597
3598 static XMenu *
3599 IT_menu_search_pane (XMenu *menu, int pane)
3600 {
3601 int i;
3602 XMenu *try;
3603
3604 for (i = 0; i < menu->count; i++)
3605 if (menu->submenu[i])
3606 {
3607 if (pane == menu->panenumber[i])
3608 return menu->submenu[i];
3609 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3610 return try;
3611 }
3612 return (XMenu *) 0;
3613 }
3614
3615 /* Determine how much screen space a given menu needs. */
3616
3617 static void
3618 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3619 {
3620 int i, h2, w2, maxsubwidth, maxheight;
3621
3622 maxsubwidth = 0;
3623 maxheight = menu->count;
3624 for (i = 0; i < menu->count; i++)
3625 {
3626 if (menu->submenu[i])
3627 {
3628 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3629 if (w2 > maxsubwidth) maxsubwidth = w2;
3630 if (i + h2 > maxheight) maxheight = i + h2;
3631 }
3632 }
3633 *width = menu->width + maxsubwidth;
3634 *height = maxheight;
3635 }
3636
3637 /* Display MENU at (X,Y) using FACES. */
3638
3639 static void
3640 IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
3641 {
3642 int i, j, face, width;
3643 struct glyph *text, *p;
3644 char *q;
3645 int mx, my;
3646 int enabled, mousehere;
3647 int row, col;
3648 struct frame *sf = SELECTED_FRAME();
3649
3650 menu_help_message = NULL;
3651
3652 width = menu->width;
3653 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3654 ScreenGetCursor (&row, &col);
3655 mouse_get_xy (&mx, &my);
3656 IT_update_begin (sf);
3657 for (i = 0; i < menu->count; i++)
3658 {
3659 int max_width = width + 2;
3660
3661 IT_cursor_to (y + i, x);
3662 enabled
3663 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3664 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3665 face = faces[enabled + mousehere * 2];
3666 /* The following if clause means that we display the menu help
3667 strings even if the menu item is currently disabled. */
3668 if (disp_help && enabled + mousehere * 2 >= 2)
3669 {
3670 menu_help_message = menu->help_text[i];
3671 menu_help_paneno = pn - 1;
3672 menu_help_itemno = i;
3673 }
3674 p = text;
3675 SET_CHAR_GLYPH (*p, ' ', face, 0);
3676 p++;
3677 for (j = 0, q = menu->text[i]; *q; j++)
3678 {
3679 if (*q > 26)
3680 {
3681 SET_CHAR_GLYPH (*p, *q++, face, 0);
3682 p++;
3683 }
3684 else /* make '^x' */
3685 {
3686 SET_CHAR_GLYPH (*p, '^', face, 0);
3687 p++;
3688 j++;
3689 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3690 p++;
3691 }
3692 }
3693 /* Don't let the menu text overflow into the next screen row. */
3694 if (x + max_width > screen_size_X)
3695 {
3696 max_width = screen_size_X - x;
3697 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3698 }
3699 for (; j < max_width - 2; j++, p++)
3700 SET_CHAR_GLYPH (*p, ' ', face, 0);
3701
3702 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3703 p++;
3704 IT_write_glyphs (text, max_width);
3705 }
3706 IT_update_end (sf);
3707 IT_cursor_to (row, col);
3708 xfree (text);
3709 }
3710 \f
3711 /* --------------------------- X Menu emulation ---------------------- */
3712
3713 /* Report availability of menus. */
3714
3715 int
3716 have_menus_p ()
3717 {
3718 return 1;
3719 }
3720
3721 /* Create a brand new menu structure. */
3722
3723 XMenu *
3724 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3725 {
3726 return IT_menu_create ();
3727 }
3728
3729 /* Create a new pane and place it on the outer-most level. It is not
3730 clear that it should be placed out there, but I don't know what else
3731 to do. */
3732
3733 int
3734 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3735 {
3736 int len;
3737 char *p;
3738
3739 if (!enable)
3740 abort ();
3741
3742 IT_menu_make_room (menu);
3743 menu->submenu[menu->count] = IT_menu_create ();
3744 menu->text[menu->count] = txt;
3745 menu->panenumber[menu->count] = ++menu->panecount;
3746 menu->help_text[menu->count] = NULL;
3747 menu->count++;
3748
3749 /* Adjust length for possible control characters (which will
3750 be written as ^x). */
3751 for (len = strlen (txt), p = txt; *p; p++)
3752 if (*p < 27)
3753 len++;
3754
3755 if (len > menu->width)
3756 menu->width = len;
3757
3758 return menu->panecount;
3759 }
3760
3761 /* Create a new item in a menu pane. */
3762
3763 int
3764 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3765 int foo, char *txt, int enable, char *help_text)
3766 {
3767 int len;
3768 char *p;
3769
3770 if (pane)
3771 if (!(menu = IT_menu_search_pane (menu, pane)))
3772 return XM_FAILURE;
3773 IT_menu_make_room (menu);
3774 menu->submenu[menu->count] = (XMenu *) 0;
3775 menu->text[menu->count] = txt;
3776 menu->panenumber[menu->count] = enable;
3777 menu->help_text[menu->count] = help_text;
3778 menu->count++;
3779
3780 /* Adjust length for possible control characters (which will
3781 be written as ^x). */
3782 for (len = strlen (txt), p = txt; *p; p++)
3783 if (*p < 27)
3784 len++;
3785
3786 if (len > menu->width)
3787 menu->width = len;
3788
3789 return XM_SUCCESS;
3790 }
3791
3792 /* Decide where the menu would be placed if requested at (X,Y). */
3793
3794 void
3795 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3796 int *ulx, int *uly, int *width, int *height)
3797 {
3798 IT_menu_calc_size (menu, width, height);
3799 *ulx = x + 1;
3800 *uly = y;
3801 *width += 2;
3802 }
3803
3804 struct IT_menu_state
3805 {
3806 void *screen_behind;
3807 XMenu *menu;
3808 int pane;
3809 int x, y;
3810 };
3811
3812
3813 /* Display menu, wait for user's response, and return that response. */
3814
3815 int
3816 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3817 int x0, int y0, unsigned ButtonMask, char **txt,
3818 void (*help_callback)(char *, int, int))
3819 {
3820 struct IT_menu_state *state;
3821 int statecount;
3822 int x, y, i, b;
3823 int screensize;
3824 int faces[4];
3825 Lisp_Object selectface;
3826 int leave, result, onepane;
3827 int title_faces[4]; /* face to display the menu title */
3828 int buffers_num_deleted = 0;
3829 struct frame *sf = SELECTED_FRAME();
3830 Lisp_Object saved_echo_area_message;
3831
3832 /* Just in case we got here without a mouse present... */
3833 if (have_mouse <= 0)
3834 return XM_IA_SELECT;
3835 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3836 around the display. */
3837 if (x0 <= 0)
3838 x0 = 1;
3839 if (y0 <= 0)
3840 y0 = 1;
3841
3842 /* We will process all the mouse events directly, so we had
3843 better prevent dos_rawgetc from stealing them from us. */
3844 mouse_preempted++;
3845
3846 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3847 screensize = screen_size * 2;
3848 faces[0]
3849 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3850 0, DEFAULT_FACE_ID);
3851 faces[1]
3852 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3853 0, DEFAULT_FACE_ID);
3854 selectface = intern ("msdos-menu-select-face");
3855 faces[2] = lookup_derived_face (sf, selectface,
3856 0, faces[0]);
3857 faces[3] = lookup_derived_face (sf, selectface,
3858 0, faces[1]);
3859
3860 /* Make sure the menu title is always displayed with
3861 `msdos-menu-active-face', no matter where the mouse pointer is. */
3862 for (i = 0; i < 4; i++)
3863 title_faces[i] = faces[3];
3864
3865 statecount = 1;
3866
3867 /* Don't let the title for the "Buffers" popup menu include a
3868 digit (which is ugly).
3869
3870 This is a terrible kludge, but I think the "Buffers" case is
3871 the only one where the title includes a number, so it doesn't
3872 seem to be necessary to make this more general. */
3873 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3874 {
3875 menu->text[0][7] = '\0';
3876 buffers_num_deleted = 1;
3877 }
3878
3879 /* We need to save the current echo area message, so that we could
3880 restore it below, before we exit. See the commentary below,
3881 before the call to message_with_string. */
3882 saved_echo_area_message = Fcurrent_message ();
3883 state[0].menu = menu;
3884 mouse_off ();
3885 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3886
3887 /* Turn off the cursor. Otherwise it shows through the menu
3888 panes, which is ugly. */
3889 IT_display_cursor (0);
3890
3891 /* Display the menu title. */
3892 IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
3893 if (buffers_num_deleted)
3894 menu->text[0][7] = ' ';
3895 if ((onepane = menu->count == 1 && menu->submenu[0]))
3896 {
3897 menu->width = menu->submenu[0]->width;
3898 state[0].menu = menu->submenu[0];
3899 }
3900 else
3901 {
3902 state[0].menu = menu;
3903 }
3904 state[0].x = x0 - 1;
3905 state[0].y = y0;
3906 state[0].pane = onepane;
3907
3908 mouse_last_x = -1; /* A hack that forces display. */
3909 leave = 0;
3910 while (!leave)
3911 {
3912 if (!mouse_visible) mouse_on ();
3913 mouse_check_moved ();
3914 if (sf->mouse_moved)
3915 {
3916 sf->mouse_moved = 0;
3917 result = XM_IA_SELECT;
3918 mouse_get_xy (&x, &y);
3919 for (i = 0; i < statecount; i++)
3920 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3921 {
3922 int dy = y - state[i].y;
3923 if (0 <= dy && dy < state[i].menu->count)
3924 {
3925 if (!state[i].menu->submenu[dy])
3926 if (state[i].menu->panenumber[dy])
3927 result = XM_SUCCESS;
3928 else
3929 result = XM_IA_SELECT;
3930 *pane = state[i].pane - 1;
3931 *selidx = dy;
3932 /* We hit some part of a menu, so drop extra menus that
3933 have been opened. That does not include an open and
3934 active submenu. */
3935 if (i != statecount - 2
3936 || state[i].menu->submenu[dy] != state[i+1].menu)
3937 while (i != statecount - 1)
3938 {
3939 statecount--;
3940 mouse_off ();
3941 ScreenUpdate (state[statecount].screen_behind);
3942 if (screen_virtual_segment)
3943 dosv_refresh_virtual_screen (0, screen_size);
3944 xfree (state[statecount].screen_behind);
3945 }
3946 if (i == statecount - 1 && state[i].menu->submenu[dy])
3947 {
3948 IT_menu_display (state[i].menu,
3949 state[i].y,
3950 state[i].x,
3951 state[i].pane,
3952 faces, 1);
3953 state[statecount].menu = state[i].menu->submenu[dy];
3954 state[statecount].pane = state[i].menu->panenumber[dy];
3955 mouse_off ();
3956 ScreenRetrieve (state[statecount].screen_behind
3957 = xmalloc (screensize));
3958 state[statecount].x
3959 = state[i].x + state[i].menu->width + 2;
3960 state[statecount].y = y;
3961 statecount++;
3962 }
3963 }
3964 }
3965 IT_menu_display (state[statecount - 1].menu,
3966 state[statecount - 1].y,
3967 state[statecount - 1].x,
3968 state[statecount - 1].pane,
3969 faces, 1);
3970 }
3971 else
3972 {
3973 if ((menu_help_message || prev_menu_help_message)
3974 && menu_help_message != prev_menu_help_message)
3975 {
3976 help_callback (menu_help_message,
3977 menu_help_paneno, menu_help_itemno);
3978 IT_display_cursor (0);
3979 prev_menu_help_message = menu_help_message;
3980 }
3981 /* We are busy-waiting for the mouse to move, so let's be nice
3982 to other Windows applications by releasing our time slice. */
3983 __dpmi_yield ();
3984 }
3985 for (b = 0; b < mouse_button_count && !leave; b++)
3986 {
3987 /* Only leave if user both pressed and released the mouse, and in
3988 that order. This avoids popping down the menu pane unless
3989 the user is really done with it. */
3990 if (mouse_pressed (b, &x, &y))
3991 {
3992 while (mouse_button_depressed (b, &x, &y))
3993 __dpmi_yield ();
3994 leave = 1;
3995 }
3996 (void) mouse_released (b, &x, &y);
3997 }
3998 }
3999
4000 mouse_off ();
4001 ScreenUpdate (state[0].screen_behind);
4002 if (screen_virtual_segment)
4003 dosv_refresh_virtual_screen (0, screen_size);
4004
4005 /* We have a situation here. ScreenUpdate has just restored the
4006 screen contents as it was before we started drawing this menu.
4007 That includes any echo area message that could have been
4008 displayed back then. (In reality, that echo area message will
4009 almost always be the ``keystroke echo'' that echoes the sequence
4010 of menu items chosen by the user.) However, if the menu had some
4011 help messages, then displaying those messages caused Emacs to
4012 forget about the original echo area message. So when
4013 ScreenUpdate restored it, it created a discrepancy between the
4014 actual screen contents and what Emacs internal data structures
4015 know about it.
4016
4017 To avoid this conflict, we force Emacs to restore the original
4018 echo area message as we found it when we entered this function.
4019 The irony of this is that we then erase the restored message
4020 right away, so the only purpose of restoring it is so that
4021 erasing it works correctly... */
4022 if (! NILP (saved_echo_area_message))
4023 message_with_string ("%s", saved_echo_area_message, 0);
4024 message (0);
4025 while (statecount--)
4026 xfree (state[statecount].screen_behind);
4027 IT_display_cursor (1); /* turn cursor back on */
4028 /* Clean up any mouse events that are waiting inside Emacs event queue.
4029 These events are likely to be generated before the menu was even
4030 displayed, probably because the user pressed and released the button
4031 (which invoked the menu) too quickly. If we don't remove these events,
4032 Emacs will process them after we return and surprise the user. */
4033 discard_mouse_events ();
4034 mouse_clear_clicks ();
4035 if (!kbd_buffer_events_waiting (1))
4036 clear_input_pending ();
4037 /* Allow mouse events generation by dos_rawgetc. */
4038 mouse_preempted--;
4039 return result;
4040 }
4041
4042 /* Dispose of a menu. */
4043
4044 void
4045 XMenuDestroy (Display *foo, XMenu *menu)
4046 {
4047 int i;
4048 if (menu->allocated)
4049 {
4050 for (i = 0; i < menu->count; i++)
4051 if (menu->submenu[i])
4052 XMenuDestroy (foo, menu->submenu[i]);
4053 xfree (menu->text);
4054 xfree (menu->submenu);
4055 xfree (menu->panenumber);
4056 xfree (menu->help_text);
4057 }
4058 xfree (menu);
4059 menu_help_message = prev_menu_help_message = NULL;
4060 }
4061
4062 int
4063 x_pixel_width (struct frame *f)
4064 {
4065 return FRAME_WIDTH (f);
4066 }
4067
4068 int
4069 x_pixel_height (struct frame *f)
4070 {
4071 return FRAME_HEIGHT (f);
4072 }
4073 #endif /* !HAVE_X_WINDOWS */
4074 \f
4075 /* ----------------------- DOS / UNIX conversion --------------------- */
4076
4077 void msdos_downcase_filename (unsigned char *);
4078
4079 /* Destructively turn backslashes into slashes. */
4080
4081 void
4082 dostounix_filename (p)
4083 register char *p;
4084 {
4085 msdos_downcase_filename (p);
4086
4087 while (*p)
4088 {
4089 if (*p == '\\')
4090 *p = '/';
4091 p++;
4092 }
4093 }
4094
4095 /* Destructively turn slashes into backslashes. */
4096
4097 void
4098 unixtodos_filename (p)
4099 register char *p;
4100 {
4101 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4102 {
4103 *p += 'a' - 'A';
4104 p += 2;
4105 }
4106
4107 while (*p)
4108 {
4109 if (*p == '/')
4110 *p = '\\';
4111 p++;
4112 }
4113 }
4114
4115 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
4116
4117 int
4118 getdefdir (drive, dst)
4119 int drive;
4120 char *dst;
4121 {
4122 char in_path[4], *p = in_path;
4123 int e = errno;
4124
4125 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
4126 if (drive != 0)
4127 {
4128 *p++ = drive + 'A' - 1;
4129 *p++ = ':';
4130 }
4131
4132 *p++ = '.';
4133 *p = '\0';
4134 errno = 0;
4135 _fixpath (in_path, dst);
4136 /* _fixpath can set errno to ENOSYS on non-LFN systems because
4137 it queries the LFN support, so ignore that error. */
4138 if ((errno && errno != ENOSYS) || *dst == '\0')
4139 return 0;
4140
4141 msdos_downcase_filename (dst);
4142
4143 errno = e;
4144 return 1;
4145 }
4146
4147 char *
4148 emacs_root_dir (void)
4149 {
4150 static char root_dir[4];
4151
4152 sprintf (root_dir, "%c:/", 'A' + getdisk ());
4153 root_dir[0] = tolower (root_dir[0]);
4154 return root_dir;
4155 }
4156
4157 /* Remove all CR's that are followed by a LF. */
4158
4159 int
4160 crlf_to_lf (n, buf)
4161 register int n;
4162 register unsigned char *buf;
4163 {
4164 unsigned char *np = buf;
4165 unsigned char *startp = buf;
4166 unsigned char *endp = buf + n;
4167
4168 if (n == 0)
4169 return n;
4170 while (buf < endp - 1)
4171 {
4172 if (*buf == 0x0d)
4173 {
4174 if (*(++buf) != 0x0a)
4175 *np++ = 0x0d;
4176 }
4177 else
4178 *np++ = *buf++;
4179 }
4180 if (buf < endp)
4181 *np++ = *buf++;
4182 return np - startp;
4183 }
4184
4185 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
4186
4187 /* In DJGPP v2.0, library `write' can call `malloc', which might
4188 cause relocation of the buffer whose address we get in ADDR.
4189 Here is a version of `write' that avoids calling `malloc',
4190 to serve us until such time as the library is fixed.
4191 Actually, what we define here is called `__write', because
4192 `write' is a stub that just jmp's to `__write' (to be
4193 POSIXLY-correct with respect to the global name-space). */
4194
4195 #include <io.h> /* for _write */
4196 #include <libc/dosio.h> /* for __file_handle_modes[] */
4197
4198 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
4199
4200 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
4201
4202 int
4203 __write (int handle, const void *buffer, size_t count)
4204 {
4205 if (count == 0)
4206 return 0;
4207
4208 if(__file_handle_modes[handle] & O_BINARY)
4209 return _write (handle, buffer, count);
4210 else
4211 {
4212 char *xbp = xbuf;
4213 const char *bp = buffer;
4214 int total_written = 0;
4215 int nmoved = 0, ncr = 0;
4216
4217 while (count)
4218 {
4219 /* The next test makes sure there's space for at least 2 more
4220 characters in xbuf[], so both CR and LF can be put there. */
4221 if (xbp < XBUF_END)
4222 {
4223 if (*bp == '\n')
4224 {
4225 ncr++;
4226 *xbp++ = '\r';
4227 }
4228 *xbp++ = *bp++;
4229 nmoved++;
4230 count--;
4231 }
4232 if (xbp >= XBUF_END || !count)
4233 {
4234 size_t to_write = nmoved + ncr;
4235 int written = _write (handle, xbuf, to_write);
4236
4237 if (written == -1)
4238 return -1;
4239 else
4240 total_written += nmoved; /* CRs aren't counted in ret value */
4241
4242 /* If some, but not all were written (disk full?), return
4243 an estimate of the total written bytes not counting CRs. */
4244 if (written < to_write)
4245 return total_written - (to_write - written) * nmoved/to_write;
4246
4247 nmoved = 0;
4248 ncr = 0;
4249 xbp = xbuf;
4250 }
4251 }
4252 return total_written;
4253 }
4254 }
4255
4256 /* A low-level file-renaming function which works around Windows 95 bug.
4257 This is pulled directly out of DJGPP v2.01 library sources, and only
4258 used when you compile with DJGPP v2.0. */
4259
4260 #include <io.h>
4261
4262 int _rename(const char *old, const char *new)
4263 {
4264 __dpmi_regs r;
4265 int olen = strlen(old) + 1;
4266 int i;
4267 int use_lfn = _USE_LFN;
4268 char tempfile[FILENAME_MAX];
4269 const char *orig = old;
4270 int lfn_fd = -1;
4271
4272 r.x.dx = __tb_offset;
4273 r.x.di = __tb_offset + olen;
4274 r.x.ds = r.x.es = __tb_segment;
4275
4276 if (use_lfn)
4277 {
4278 /* Windows 95 bug: for some filenames, when you rename
4279 file -> file~ (as in Emacs, to leave a backup), the
4280 short 8+3 alias doesn't change, which effectively
4281 makes OLD and NEW the same file. We must rename
4282 through a temporary file to work around this. */
4283
4284 char *pbase = 0, *p;
4285 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4286 int idx = sizeof(try_char) - 1;
4287
4288 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4289 might point to another drive, which will fail the DOS call. */
4290 strcpy(tempfile, old);
4291 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4292 if (*p == '/' || *p == '\\' || *p == ':')
4293 pbase = p;
4294 if (pbase)
4295 pbase++;
4296 else
4297 pbase = tempfile;
4298 strcpy(pbase, "X$$djren$$.$$temp$$");
4299
4300 do
4301 {
4302 if (idx <= 0)
4303 return -1;
4304 *pbase = try_char[--idx];
4305 } while (_chmod(tempfile, 0) != -1);
4306
4307 r.x.ax = 0x7156;
4308 _put_path2(tempfile, olen);
4309 _put_path(old);
4310 __dpmi_int(0x21, &r);
4311 if (r.x.flags & 1)
4312 {
4313 errno = __doserr_to_errno(r.x.ax);
4314 return -1;
4315 }
4316
4317 /* Now create a file with the original name. This will
4318 ensure that NEW will always have a 8+3 alias
4319 different from that of OLD. (Seems to be required
4320 when NameNumericTail in the Registry is set to 0.) */
4321 lfn_fd = _creat(old, 0);
4322
4323 olen = strlen(tempfile) + 1;
4324 old = tempfile;
4325 r.x.di = __tb_offset + olen;
4326 }
4327
4328 for (i=0; i<2; i++)
4329 {
4330 if(use_lfn)
4331 r.x.ax = 0x7156;
4332 else
4333 r.h.ah = 0x56;
4334 _put_path2(new, olen);
4335 _put_path(old);
4336 __dpmi_int(0x21, &r);
4337 if(r.x.flags & 1)
4338 {
4339 if (r.x.ax == 5 && i == 0) /* access denied */
4340 remove(new); /* and try again */
4341 else
4342 {
4343 errno = __doserr_to_errno(r.x.ax);
4344
4345 /* Restore to original name if we renamed it to temporary. */
4346 if (use_lfn)
4347 {
4348 if (lfn_fd != -1)
4349 {
4350 _close (lfn_fd);
4351 remove (orig);
4352 }
4353 _put_path2(orig, olen);
4354 _put_path(tempfile);
4355 r.x.ax = 0x7156;
4356 __dpmi_int(0x21, &r);
4357 }
4358 return -1;
4359 }
4360 }
4361 else
4362 break;
4363 }
4364
4365 /* Success. Delete the file possibly created to work
4366 around the Windows 95 bug. */
4367 if (lfn_fd != -1)
4368 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4369 return 0;
4370 }
4371
4372 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4373
4374 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4375 0, 0, 0,
4376 doc: /* Return non-nil if long file names are supported on MSDOS. */)
4377 ()
4378 {
4379 return (_USE_LFN ? Qt : Qnil);
4380 }
4381
4382 /* Convert alphabetic characters in a filename to lower-case. */
4383
4384 void
4385 msdos_downcase_filename (p)
4386 register unsigned char *p;
4387 {
4388 /* Always lower-case drive letters a-z, even if the filesystem
4389 preserves case in filenames.
4390 This is so MSDOS filenames could be compared by string comparison
4391 functions that are case-sensitive. Even case-preserving filesystems
4392 do not distinguish case in drive letters. */
4393 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4394 {
4395 *p += 'a' - 'A';
4396 p += 2;
4397 }
4398
4399 /* Under LFN we expect to get pathnames in their true case. */
4400 if (NILP (Fmsdos_long_file_names ()))
4401 for ( ; *p; p++)
4402 if (*p >= 'A' && *p <= 'Z')
4403 *p += 'a' - 'A';
4404 }
4405
4406 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4407 1, 1, 0,
4408 doc: /* Convert alphabetic characters in FILENAME to lower case and return that.
4409 When long filenames are supported, doesn't change FILENAME.
4410 If FILENAME is not a string, returns nil.
4411 The argument object is never altered--the value is a copy. */)
4412 (filename)
4413 Lisp_Object filename;
4414 {
4415 Lisp_Object tem;
4416
4417 if (! STRINGP (filename))
4418 return Qnil;
4419
4420 tem = Fcopy_sequence (filename);
4421 msdos_downcase_filename (XSTRING (tem)->data);
4422 return tem;
4423 }
4424 \f
4425 /* The Emacs root directory as determined by init_environment. */
4426
4427 static char emacsroot[MAXPATHLEN];
4428
4429 char *
4430 rootrelativepath (rel)
4431 char *rel;
4432 {
4433 static char result[MAXPATHLEN + 10];
4434
4435 strcpy (result, emacsroot);
4436 strcat (result, "/");
4437 strcat (result, rel);
4438 return result;
4439 }
4440
4441 /* Define a lot of environment variables if not already defined. Don't
4442 remove anything unless you know what you're doing -- lots of code will
4443 break if one or more of these are missing. */
4444
4445 void
4446 init_environment (argc, argv, skip_args)
4447 int argc;
4448 char **argv;
4449 int skip_args;
4450 {
4451 char *s, *t, *root;
4452 int len;
4453 static const char * const tempdirs[] = {
4454 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4455 };
4456 int i;
4457 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4458
4459 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4460 temporary files and assume "/tmp" if $TMPDIR is unset, which
4461 will break on DOS/Windows. Refuse to work if we cannot find
4462 a directory, not even "c:/", usable for that purpose. */
4463 for (i = 0; i < imax ; i++)
4464 {
4465 const char *tmp = tempdirs[i];
4466
4467 if (*tmp == '$')
4468 tmp = getenv (tmp + 1);
4469 /* Note that `access' can lie to us if the directory resides on a
4470 read-only filesystem, like CD-ROM or a write-protected floppy.
4471 The only way to be really sure is to actually create a file and
4472 see if it succeeds. But I think that's too much to ask. */
4473 if (tmp && access (tmp, D_OK) == 0)
4474 {
4475 setenv ("TMPDIR", tmp, 1);
4476 break;
4477 }
4478 }
4479 if (i >= imax)
4480 cmd_error_internal
4481 (Fcons (Qerror,
4482 Fcons (build_string ("no usable temporary directories found!!"),
4483 Qnil)),
4484 "While setting TMPDIR: ");
4485
4486 /* Note the startup time, so we know not to clear the screen if we
4487 exit immediately; see IT_reset_terminal_modes.
4488 (Yes, I know `clock' returns zero the first time it's called, but
4489 I do this anyway, in case some wiseguy changes that at some point.) */
4490 startup_time = clock ();
4491
4492 /* Find our root from argv[0]. Assuming argv[0] is, say,
4493 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4494 root = alloca (MAXPATHLEN + 20);
4495 _fixpath (argv[0], root);
4496 msdos_downcase_filename (root);
4497 len = strlen (root);
4498 while (len > 0 && root[len] != '/' && root[len] != ':')
4499 len--;
4500 root[len] = '\0';
4501 if (len > 4
4502 && (strcmp (root + len - 4, "/bin") == 0
4503 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4504 root[len - 4] = '\0';
4505 else
4506 strcpy (root, "c:/emacs"); /* let's be defensive */
4507 len = strlen (root);
4508 strcpy (emacsroot, root);
4509
4510 /* We default HOME to our root. */
4511 setenv ("HOME", root, 0);
4512
4513 /* We default EMACSPATH to root + "/bin". */
4514 strcpy (root + len, "/bin");
4515 setenv ("EMACSPATH", root, 0);
4516
4517 /* I don't expect anybody to ever use other terminals so the internal
4518 terminal is the default. */
4519 setenv ("TERM", "internal", 0);
4520
4521 #ifdef HAVE_X_WINDOWS
4522 /* Emacs expects DISPLAY to be set. */
4523 setenv ("DISPLAY", "unix:0.0", 0);
4524 #endif
4525
4526 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4527 downcase it and mirror the backslashes. */
4528 s = getenv ("COMSPEC");
4529 if (!s) s = "c:/command.com";
4530 t = alloca (strlen (s) + 1);
4531 strcpy (t, s);
4532 dostounix_filename (t);
4533 setenv ("SHELL", t, 0);
4534
4535 /* PATH is also downcased and backslashes mirrored. */
4536 s = getenv ("PATH");
4537 if (!s) s = "";
4538 t = alloca (strlen (s) + 3);
4539 /* Current directory is always considered part of MsDos's path but it is
4540 not normally mentioned. Now it is. */
4541 strcat (strcpy (t, ".;"), s);
4542 dostounix_filename (t); /* Not a single file name, but this should work. */
4543 setenv ("PATH", t, 1);
4544
4545 /* In some sense all dos users have root privileges, so... */
4546 setenv ("USER", "root", 0);
4547 setenv ("NAME", getenv ("USER"), 0);
4548
4549 /* Time zone determined from country code. To make this possible, the
4550 country code may not span more than one time zone. In other words,
4551 in the USA, you lose. */
4552 if (!getenv ("TZ"))
4553 switch (dos_country_code)
4554 {
4555 case 31: /* Belgium */
4556 case 32: /* The Netherlands */
4557 case 33: /* France */
4558 case 34: /* Spain */
4559 case 36: /* Hungary */
4560 case 38: /* Yugoslavia (or what's left of it?) */
4561 case 39: /* Italy */
4562 case 41: /* Switzerland */
4563 case 42: /* Tjekia */
4564 case 45: /* Denmark */
4565 case 46: /* Sweden */
4566 case 47: /* Norway */
4567 case 48: /* Poland */
4568 case 49: /* Germany */
4569 /* Daylight saving from last Sunday in March to last Sunday in
4570 September, both at 2AM. */
4571 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4572 break;
4573 case 44: /* United Kingdom */
4574 case 351: /* Portugal */
4575 case 354: /* Iceland */
4576 setenv ("TZ", "GMT+00", 0);
4577 break;
4578 case 81: /* Japan */
4579 case 82: /* Korea */
4580 setenv ("TZ", "JST-09", 0);
4581 break;
4582 case 90: /* Turkey */
4583 case 358: /* Finland */
4584 setenv ("TZ", "EET-02", 0);
4585 break;
4586 case 972: /* Israel */
4587 /* This is an approximation. (For exact rules, use the
4588 `zoneinfo/israel' file which comes with DJGPP, but you need
4589 to install it in `/usr/share/zoneinfo/' directory first.) */
4590 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4591 break;
4592 }
4593 tzset ();
4594 }
4595
4596 \f
4597
4598 static int break_stat; /* BREAK check mode status. */
4599 static int stdin_stat; /* stdin IOCTL status. */
4600
4601 #if __DJGPP__ < 2
4602
4603 /* These must be global. */
4604 static _go32_dpmi_seginfo ctrl_break_vector;
4605 static _go32_dpmi_registers ctrl_break_regs;
4606 static int ctrlbreakinstalled = 0;
4607
4608 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4609
4610 void
4611 ctrl_break_func (regs)
4612 _go32_dpmi_registers *regs;
4613 {
4614 Vquit_flag = Qt;
4615 }
4616
4617 void
4618 install_ctrl_break_check ()
4619 {
4620 if (!ctrlbreakinstalled)
4621 {
4622 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4623 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4624 ctrlbreakinstalled = 1;
4625 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4626 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4627 &ctrl_break_regs);
4628 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4629 }
4630 }
4631
4632 #endif /* __DJGPP__ < 2 */
4633
4634 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4635 control chars by DOS. Determine the keyboard type. */
4636
4637 int
4638 dos_ttraw ()
4639 {
4640 union REGS inregs, outregs;
4641 static int first_time = 1;
4642
4643 break_stat = getcbrk ();
4644 setcbrk (0);
4645 #if __DJGPP__ < 2
4646 install_ctrl_break_check ();
4647 #endif
4648
4649 if (first_time)
4650 {
4651 inregs.h.ah = 0xc0;
4652 int86 (0x15, &inregs, &outregs);
4653 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4654
4655 have_mouse = 0;
4656
4657 if (internal_terminal
4658 #ifdef HAVE_X_WINDOWS
4659 && inhibit_window_system
4660 #endif
4661 )
4662 {
4663 inregs.x.ax = 0x0021;
4664 int86 (0x33, &inregs, &outregs);
4665 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4666 if (!have_mouse)
4667 {
4668 /* Reportedly, the above doesn't work for some mouse drivers. There
4669 is an additional detection method that should work, but might be
4670 a little slower. Use that as an alternative. */
4671 inregs.x.ax = 0x0000;
4672 int86 (0x33, &inregs, &outregs);
4673 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4674 }
4675
4676 if (have_mouse)
4677 {
4678 have_mouse = 1; /* enable mouse */
4679 mouse_visible = 0;
4680 mouse_setup_buttons (outregs.x.bx);
4681 mouse_position_hook = &mouse_get_pos;
4682 mouse_init ();
4683 }
4684
4685 #ifndef HAVE_X_WINDOWS
4686 #if __DJGPP__ >= 2
4687 /* Save the cursor shape used outside Emacs. */
4688 outside_cursor = _farpeekw (_dos_ds, 0x460);
4689 #endif
4690 #endif
4691 }
4692
4693 first_time = 0;
4694
4695 #if __DJGPP__ >= 2
4696
4697 stdin_stat = setmode (fileno (stdin), O_BINARY);
4698 return (stdin_stat != -1);
4699 }
4700 else
4701 return (setmode (fileno (stdin), O_BINARY) != -1);
4702
4703 #else /* __DJGPP__ < 2 */
4704
4705 }
4706
4707 /* I think it is wrong to overwrite `stdin_stat' every time
4708 but the first one this function is called, but I don't
4709 want to change the way it used to work in v1.x.--EZ */
4710
4711 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4712 inregs.x.bx = 0x00; /* 0 = stdin. */
4713 intdos (&inregs, &outregs);
4714 stdin_stat = outregs.h.dl;
4715
4716 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4717 inregs.x.ax = 0x4401; /* Set IOCTL status */
4718 intdos (&inregs, &outregs);
4719 return !outregs.x.cflag;
4720
4721 #endif /* __DJGPP__ < 2 */
4722 }
4723
4724 /* Restore status of standard input and Ctrl-C checking. */
4725
4726 int
4727 dos_ttcooked ()
4728 {
4729 union REGS inregs, outregs;
4730
4731 setcbrk (break_stat);
4732 mouse_off ();
4733
4734 #if __DJGPP__ >= 2
4735
4736 #ifndef HAVE_X_WINDOWS
4737 /* Restore the cursor shape we found on startup. */
4738 if (outside_cursor)
4739 {
4740 inregs.h.ah = 1;
4741 inregs.x.cx = outside_cursor;
4742 int86 (0x10, &inregs, &outregs);
4743 }
4744 #endif
4745
4746 return (setmode (fileno (stdin), stdin_stat) != -1);
4747
4748 #else /* not __DJGPP__ >= 2 */
4749
4750 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4751 inregs.x.bx = 0x00; /* 0 = stdin. */
4752 inregs.x.dx = stdin_stat;
4753 intdos (&inregs, &outregs);
4754 return !outregs.x.cflag;
4755
4756 #endif /* not __DJGPP__ >= 2 */
4757 }
4758
4759 \f
4760 /* Run command as specified by ARGV in directory DIR.
4761 The command is run with input from TEMPIN, output to
4762 file TEMPOUT and stderr to TEMPERR. */
4763
4764 int
4765 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4766 unsigned char **argv;
4767 const char *working_dir;
4768 int tempin, tempout, temperr;
4769 char **envv;
4770 {
4771 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4772 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4773 int msshell, result = -1;
4774 int inbak, outbak, errbak;
4775 int x, y;
4776 Lisp_Object cmd;
4777
4778 /* Get current directory as MSDOS cwd is not per-process. */
4779 getwd (oldwd);
4780
4781 /* If argv[0] is the shell, it might come in any lettercase.
4782 Since `Fmember' is case-sensitive, we need to downcase
4783 argv[0], even if we are on case-preserving filesystems. */
4784 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4785 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4786 {
4787 *pl = *pa++;
4788 if (*pl >= 'A' && *pl <= 'Z')
4789 *pl += 'a' - 'A';
4790 }
4791 *pl = '\0';
4792
4793 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4794 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4795 && !strcmp ("-c", argv[1]);
4796 if (msshell)
4797 {
4798 saveargv1 = argv[1];
4799 saveargv2 = argv[2];
4800 argv[1] = "/c";
4801 /* We only need to mirror slashes if a DOS shell will be invoked
4802 not via `system' (which does the mirroring itself). Yes, that
4803 means DJGPP v1.x will lose here. */
4804 if (argv[2] && argv[3])
4805 {
4806 char *p = alloca (strlen (argv[2]) + 1);
4807
4808 strcpy (argv[2] = p, saveargv2);
4809 while (*p && isspace (*p))
4810 p++;
4811 while (*p)
4812 {
4813 if (*p == '/')
4814 *p++ = '\\';
4815 else
4816 p++;
4817 }
4818 }
4819 }
4820
4821 chdir (working_dir);
4822 inbak = dup (0);
4823 outbak = dup (1);
4824 errbak = dup (2);
4825 if (inbak < 0 || outbak < 0 || errbak < 0)
4826 goto done; /* Allocation might fail due to lack of descriptors. */
4827
4828 if (have_mouse > 0)
4829 mouse_get_xy (&x, &y);
4830
4831 dos_ttcooked (); /* do it here while 0 = stdin */
4832
4833 dup2 (tempin, 0);
4834 dup2 (tempout, 1);
4835 dup2 (temperr, 2);
4836
4837 #if __DJGPP__ > 1
4838
4839 if (msshell && !argv[3])
4840 {
4841 /* MS-DOS native shells are too restrictive. For starters, they
4842 cannot grok commands longer than 126 characters. In DJGPP v2
4843 and later, `system' is much smarter, so we'll call it instead. */
4844
4845 const char *cmnd;
4846
4847 /* A shell gets a single argument--its full command
4848 line--whose original was saved in `saveargv2'. */
4849
4850 /* Don't let them pass empty command lines to `system', since
4851 with some shells it will try to invoke an interactive shell,
4852 which will hang Emacs. */
4853 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4854 ;
4855 if (*cmnd)
4856 {
4857 extern char **environ;
4858 char **save_env = environ;
4859 int save_system_flags = __system_flags;
4860
4861 /* Request the most powerful version of `system'. We need
4862 all the help we can get to avoid calling stock DOS shells. */
4863 __system_flags = (__system_redirect
4864 | __system_use_shell
4865 | __system_allow_multiple_cmds
4866 | __system_allow_long_cmds
4867 | __system_handle_null_commands
4868 | __system_emulate_chdir);
4869
4870 environ = envv;
4871 result = system (cmnd);
4872 __system_flags = save_system_flags;
4873 environ = save_env;
4874 }
4875 else
4876 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4877 }
4878 else
4879
4880 #endif /* __DJGPP__ > 1 */
4881
4882 result = spawnve (P_WAIT, argv[0], argv, envv);
4883
4884 dup2 (inbak, 0);
4885 dup2 (outbak, 1);
4886 dup2 (errbak, 2);
4887 emacs_close (inbak);
4888 emacs_close (outbak);
4889 emacs_close (errbak);
4890
4891 dos_ttraw ();
4892 if (have_mouse > 0)
4893 {
4894 mouse_init ();
4895 mouse_moveto (x, y);
4896 }
4897
4898 /* Some programs might change the meaning of the highest bit of the
4899 text attribute byte, so we get blinking characters instead of the
4900 bright background colors. Restore that. */
4901 bright_bg ();
4902
4903 done:
4904 chdir (oldwd);
4905 if (msshell)
4906 {
4907 argv[1] = saveargv1;
4908 argv[2] = saveargv2;
4909 }
4910 return result;
4911 }
4912
4913 croak (badfunc)
4914 char *badfunc;
4915 {
4916 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4917 reset_sys_modes ();
4918 exit (1);
4919 }
4920 \f
4921 #if __DJGPP__ < 2
4922
4923 /* ------------------------- Compatibility functions -------------------
4924 * gethostname
4925 * gettimeofday
4926 */
4927
4928 /* Hostnames for a pc are not really funny,
4929 but they are used in change log so we emulate the best we can. */
4930
4931 gethostname (p, size)
4932 char *p;
4933 int size;
4934 {
4935 char *q = egetenv ("HOSTNAME");
4936
4937 if (!q) q = "pc";
4938 strcpy (p, q);
4939 return 0;
4940 }
4941
4942 /* When time zones are set from Ms-Dos too many C-libraries are playing
4943 tricks with time values. We solve this by defining our own version
4944 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4945 once and after each call to `tzset' with TZ changed. That is
4946 accomplished by aliasing tzset to init_gettimeofday. */
4947
4948 static struct tm time_rec;
4949
4950 int
4951 gettimeofday (struct timeval *tp, struct timezone *tzp)
4952 {
4953 if (tp)
4954 {
4955 struct time t;
4956 struct tm tm;
4957
4958 gettime (&t);
4959 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4960 {
4961 struct date d;
4962 getdate (&d);
4963 time_rec.tm_year = d.da_year - 1900;
4964 time_rec.tm_mon = d.da_mon - 1;
4965 time_rec.tm_mday = d.da_day;
4966 }
4967
4968 time_rec.tm_hour = t.ti_hour;
4969 time_rec.tm_min = t.ti_min;
4970 time_rec.tm_sec = t.ti_sec;
4971
4972 tm = time_rec;
4973 tm.tm_gmtoff = dos_timezone_offset;
4974
4975 tp->tv_sec = mktime (&tm); /* may modify tm */
4976 tp->tv_usec = t.ti_hund * (1000000 / 100);
4977 }
4978 /* Ignore tzp; it's obsolescent. */
4979 return 0;
4980 }
4981
4982 #endif /* __DJGPP__ < 2 */
4983
4984 /*
4985 * A list of unimplemented functions that we silently ignore.
4986 */
4987
4988 #if __DJGPP__ < 2
4989 unsigned alarm (s) unsigned s; {}
4990 fork () { return 0; }
4991 int kill (x, y) int x, y; { return -1; }
4992 nice (p) int p; {}
4993 void volatile pause () {}
4994 sigsetmask (x) int x; { return 0; }
4995 sigblock (mask) int mask; { return 0; }
4996 #endif
4997
4998 void request_sigio (void) {}
4999 setpgrp () {return 0; }
5000 setpriority (x,y,z) int x,y,z; { return 0; }
5001 void unrequest_sigio (void) {}
5002
5003 #if __DJGPP__ > 1
5004
5005 #ifdef POSIX_SIGNALS
5006
5007 /* Augment DJGPP library POSIX signal functions. This is needed
5008 as of DJGPP v2.01, but might be in the library in later releases. */
5009
5010 #include <libc/bss.h>
5011
5012 /* A counter to know when to re-initialize the static sets. */
5013 static int sigprocmask_count = -1;
5014
5015 /* Which signals are currently blocked (initially none). */
5016 static sigset_t current_mask;
5017
5018 /* Which signals are pending (initially none). */
5019 static sigset_t pending_signals;
5020
5021 /* Previous handlers to restore when the blocked signals are unblocked. */
5022 typedef void (*sighandler_t)(int);
5023 static sighandler_t prev_handlers[320];
5024
5025 /* A signal handler which just records that a signal occured
5026 (it will be raised later, if and when the signal is unblocked). */
5027 static void
5028 sig_suspender (signo)
5029 int signo;
5030 {
5031 sigaddset (&pending_signals, signo);
5032 }
5033
5034 int
5035 sigprocmask (how, new_set, old_set)
5036 int how;
5037 const sigset_t *new_set;
5038 sigset_t *old_set;
5039 {
5040 int signo;
5041 sigset_t new_mask;
5042
5043 /* If called for the first time, initialize. */
5044 if (sigprocmask_count != __bss_count)
5045 {
5046 sigprocmask_count = __bss_count;
5047 sigemptyset (&pending_signals);
5048 sigemptyset (&current_mask);
5049 for (signo = 0; signo < 320; signo++)
5050 prev_handlers[signo] = SIG_ERR;
5051 }
5052
5053 if (old_set)
5054 *old_set = current_mask;
5055
5056 if (new_set == 0)
5057 return 0;
5058
5059 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
5060 {
5061 errno = EINVAL;
5062 return -1;
5063 }
5064
5065 sigemptyset (&new_mask);
5066
5067 /* DJGPP supports upto 320 signals. */
5068 for (signo = 0; signo < 320; signo++)
5069 {
5070 if (sigismember (&current_mask, signo))
5071 sigaddset (&new_mask, signo);
5072 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
5073 {
5074 sigaddset (&new_mask, signo);
5075
5076 /* SIGKILL is silently ignored, as on other platforms. */
5077 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
5078 prev_handlers[signo] = signal (signo, sig_suspender);
5079 }
5080 if (( how == SIG_UNBLOCK
5081 && sigismember (&new_mask, signo)
5082 && sigismember (new_set, signo))
5083 || (how == SIG_SETMASK
5084 && sigismember (&new_mask, signo)
5085 && !sigismember (new_set, signo)))
5086 {
5087 sigdelset (&new_mask, signo);
5088 if (prev_handlers[signo] != SIG_ERR)
5089 {
5090 signal (signo, prev_handlers[signo]);
5091 prev_handlers[signo] = SIG_ERR;
5092 }
5093 if (sigismember (&pending_signals, signo))
5094 {
5095 sigdelset (&pending_signals, signo);
5096 raise (signo);
5097 }
5098 }
5099 }
5100 current_mask = new_mask;
5101 return 0;
5102 }
5103
5104 #else /* not POSIX_SIGNALS */
5105
5106 sigsetmask (x) int x; { return 0; }
5107 sigblock (mask) int mask; { return 0; }
5108
5109 #endif /* not POSIX_SIGNALS */
5110 #endif /* __DJGPP__ > 1 */
5111
5112 #ifndef HAVE_SELECT
5113 #include "sysselect.h"
5114
5115 #ifndef EMACS_TIME_ZERO_OR_NEG_P
5116 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
5117 ((long)(time).tv_sec < 0 \
5118 || ((time).tv_sec == 0 \
5119 && (long)(time).tv_usec <= 0))
5120 #endif
5121
5122 /* This yields the rest of the current time slice to the task manager.
5123 It should be called by any code which knows that it has nothing
5124 useful to do except idle.
5125
5126 I don't use __dpmi_yield here, since versions of library before 2.02
5127 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
5128 on some versions of Windows 9X. */
5129
5130 void
5131 dos_yield_time_slice (void)
5132 {
5133 _go32_dpmi_registers r;
5134
5135 r.x.ax = 0x1680;
5136 r.x.ss = r.x.sp = r.x.flags = 0;
5137 _go32_dpmi_simulate_int (0x2f, &r);
5138 if (r.h.al == 0x80)
5139 errno = ENOSYS;
5140 }
5141
5142 /* Only event queue is checked. */
5143 /* We don't have to call timer_check here
5144 because wait_reading_process_input takes care of that. */
5145 int
5146 sys_select (nfds, rfds, wfds, efds, timeout)
5147 int nfds;
5148 SELECT_TYPE *rfds, *wfds, *efds;
5149 EMACS_TIME *timeout;
5150 {
5151 int check_input;
5152 struct time t;
5153
5154 check_input = 0;
5155 if (rfds)
5156 {
5157 check_input = FD_ISSET (0, rfds);
5158 FD_ZERO (rfds);
5159 }
5160 if (wfds)
5161 FD_ZERO (wfds);
5162 if (efds)
5163 FD_ZERO (efds);
5164
5165 if (nfds != 1)
5166 abort ();
5167
5168 /* If we are looking only for the terminal, with no timeout,
5169 just read it and wait -- that's more efficient. */
5170 if (!timeout)
5171 {
5172 while (!detect_input_pending ())
5173 {
5174 dos_yield_time_slice ();
5175 }
5176 }
5177 else
5178 {
5179 EMACS_TIME clnow, cllast, cldiff;
5180
5181 gettime (&t);
5182 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
5183
5184 while (!check_input || !detect_input_pending ())
5185 {
5186 gettime (&t);
5187 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
5188 EMACS_SUB_TIME (cldiff, clnow, cllast);
5189
5190 /* When seconds wrap around, we assume that no more than
5191 1 minute passed since last `gettime'. */
5192 if (EMACS_TIME_NEG_P (cldiff))
5193 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
5194 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
5195
5196 /* Stop when timeout value crosses zero. */
5197 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
5198 return 0;
5199 cllast = clnow;
5200 dos_yield_time_slice ();
5201 }
5202 }
5203
5204 FD_SET (0, rfds);
5205 return 1;
5206 }
5207 #endif
5208
5209 /*
5210 * Define overlaid functions:
5211 *
5212 * chdir -> sys_chdir
5213 * tzset -> init_gettimeofday
5214 * abort -> dos_abort
5215 */
5216
5217 #ifdef chdir
5218 #undef chdir
5219 extern int chdir ();
5220
5221 int
5222 sys_chdir (path)
5223 const char* path;
5224 {
5225 int len = strlen (path);
5226 char *tmp = (char *)path;
5227
5228 if (*tmp && tmp[1] == ':')
5229 {
5230 if (getdisk () != tolower (tmp[0]) - 'a')
5231 setdisk (tolower (tmp[0]) - 'a');
5232 tmp += 2; /* strip drive: KFS 1995-07-06 */
5233 len -= 2;
5234 }
5235
5236 if (len > 1 && (tmp[len - 1] == '/'))
5237 {
5238 char *tmp1 = (char *) alloca (len + 1);
5239 strcpy (tmp1, tmp);
5240 tmp1[len - 1] = 0;
5241 tmp = tmp1;
5242 }
5243 return chdir (tmp);
5244 }
5245 #endif
5246
5247 #ifdef tzset
5248 #undef tzset
5249 extern void tzset (void);
5250
5251 void
5252 init_gettimeofday ()
5253 {
5254 time_t ltm, gtm;
5255 struct tm *lstm;
5256
5257 tzset ();
5258 ltm = gtm = time (NULL);
5259 ltm = mktime (lstm = localtime (&ltm));
5260 gtm = mktime (gmtime (&gtm));
5261 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5262 time_rec.tm_isdst = lstm->tm_isdst;
5263 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5264 }
5265 #endif
5266
5267 #ifdef abort
5268 #undef abort
5269 void
5270 dos_abort (file, line)
5271 char *file;
5272 int line;
5273 {
5274 char buffer1[200], buffer2[400];
5275 int i, j;
5276
5277 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5278 for (i = j = 0; buffer1[i]; i++) {
5279 buffer2[j++] = buffer1[i];
5280 buffer2[j++] = 0x70;
5281 }
5282 dosmemput (buffer2, j, (int)ScreenPrimary);
5283 ScreenSetCursor (2, 0);
5284 abort ();
5285 }
5286 #else
5287 void
5288 abort ()
5289 {
5290 dos_ttcooked ();
5291 ScreenSetCursor (10, 0);
5292 cputs ("\r\n\nEmacs aborted!\r\n");
5293 #if __DJGPP__ > 1
5294 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5295 if (screen_virtual_segment)
5296 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5297 /* Generate traceback, so we could tell whodunit. */
5298 signal (SIGINT, SIG_DFL);
5299 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5300 #else /* __DJGPP_MINOR__ >= 2 */
5301 raise (SIGABRT);
5302 #endif /* __DJGPP_MINOR__ >= 2 */
5303 #endif
5304 exit (2);
5305 }
5306 #endif
5307
5308 /* The following variables are required so that cus-start.el won't
5309 complain about unbound variables. */
5310 #ifndef subprocesses
5311 /* Nonzero means delete a process right away if it exits (process.c). */
5312 static int delete_exited_processes;
5313 #endif
5314
5315 syms_of_msdos ()
5316 {
5317 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5318 staticpro (&recent_doskeys);
5319 #ifndef HAVE_X_WINDOWS
5320 help_echo = Qnil;
5321 staticpro (&help_echo);
5322 help_echo_object = Qnil;
5323 staticpro (&help_echo_object);
5324 help_echo_window = Qnil;
5325 staticpro (&help_echo_window);
5326 previous_help_echo = Qnil;
5327 staticpro (&previous_help_echo);
5328 help_echo_pos = -1;
5329
5330 /* The following two are from xfns.c: */
5331 Qbar = intern ("bar");
5332 staticpro (&Qbar);
5333 Qcursor_type = intern ("cursor-type");
5334 staticpro (&Qcursor_type);
5335 Qreverse = intern ("reverse");
5336 staticpro (&Qreverse);
5337
5338 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5339 doc: /* *Glyph to display instead of chars not supported by current codepage.
5340
5341 This variable is used only by MSDOS terminals. */);
5342 Vdos_unsupported_char_glyph = '\177';
5343
5344 DEFVAR_BOOL ("x-autoselect-window", &x_autoselect_window_p,
5345 doc: /* *Non-nil means autoselect window with mouse pointer. */);
5346 x_autoselect_window_p = 0;
5347 #endif
5348 #ifndef subprocesses
5349 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5350 doc: /* *Non-nil means delete processes immediately when they exit.
5351 nil means don't delete them until `list-processes' is run. */);
5352 delete_exited_processes = 0;
5353 #endif
5354
5355 defsubr (&Srecent_doskeys);
5356 defsubr (&Smsdos_long_file_names);
5357 defsubr (&Smsdos_downcase_filename);
5358 defsubr (&Smsdos_remember_default_colors);
5359 defsubr (&Smsdos_set_mouse_buttons);
5360 }
5361
5362 #endif /* MSDOS */
5363