Fix off-by-one in scroll down aggressively.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct window *, struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void ensure_echo_area_buffers (void);
778 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
779 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
780 static int with_echo_area_buffer (struct window *, int,
781 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
782 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
783 static void clear_garbaged_frames (void);
784 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
785 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int display_echo_area (struct window *);
788 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static Lisp_Object unwind_redisplay (Lisp_Object);
791 static int string_char_and_length (const unsigned char *, int *);
792 static struct text_pos display_prop_end (struct it *, Lisp_Object,
793 struct text_pos);
794 static int compute_window_start_on_continuation_line (struct window *);
795 static Lisp_Object safe_eval_handler (Lisp_Object);
796 static void insert_left_trunc_glyphs (struct it *);
797 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
798 Lisp_Object);
799 static void extend_face_to_end_of_line (struct it *);
800 static int append_space_for_newline (struct it *, int);
801 static int cursor_row_fully_visible_p (struct window *, int, int);
802 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
803 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
804 static int trailing_whitespace_p (EMACS_INT);
805 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT,
806 EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (int);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, int,
827 Lisp_Object *);
828 static void display_menu_bar (struct window *);
829 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
830 EMACS_INT *);
831 static int display_string (const char *, Lisp_Object, Lisp_Object,
832 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
833 static void compute_line_metrics (struct it *);
834 static void run_redisplay_end_trigger_hook (struct it *);
835 static int get_overlay_strings (struct it *, EMACS_INT);
836 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
837 static void next_overlay_string (struct it *);
838 static void reseat (struct it *, struct text_pos, int);
839 static void reseat_1 (struct it *, struct text_pos, int);
840 static void back_to_previous_visible_line_start (struct it *);
841 void reseat_at_previous_visible_line_start (struct it *);
842 static void reseat_at_next_visible_line_start (struct it *, int);
843 static int next_element_from_ellipsis (struct it *);
844 static int next_element_from_display_vector (struct it *);
845 static int next_element_from_string (struct it *);
846 static int next_element_from_c_string (struct it *);
847 static int next_element_from_buffer (struct it *);
848 static int next_element_from_composition (struct it *);
849 static int next_element_from_image (struct it *);
850 static int next_element_from_stretch (struct it *);
851 static void load_overlay_strings (struct it *, EMACS_INT);
852 static int init_from_display_pos (struct it *, struct window *,
853 struct display_pos *);
854 static void reseat_to_string (struct it *, const char *,
855 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
856 static enum move_it_result
857 move_it_in_display_line_to (struct it *, EMACS_INT, int,
858 enum move_operation_enum);
859 void move_it_vertically_backward (struct it *, int);
860 static void init_to_row_start (struct it *, struct window *,
861 struct glyph_row *);
862 static int init_to_row_end (struct it *, struct window *,
863 struct glyph_row *);
864 static void back_to_previous_line_start (struct it *);
865 static int forward_to_next_line_start (struct it *, int *);
866 static struct text_pos string_pos_nchars_ahead (struct text_pos,
867 Lisp_Object, EMACS_INT);
868 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
869 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
870 static EMACS_INT number_of_chars (const char *, int);
871 static void compute_stop_pos (struct it *);
872 static void compute_string_pos (struct text_pos *, struct text_pos,
873 Lisp_Object);
874 static int face_before_or_after_it_pos (struct it *, int);
875 static EMACS_INT next_overlay_change (EMACS_INT);
876 static int handle_single_display_spec (struct it *, Lisp_Object,
877 Lisp_Object, Lisp_Object,
878 struct text_pos *, int);
879 static int underlying_face_id (struct it *);
880 static int in_ellipses_for_invisible_text_p (struct display_pos *,
881 struct window *);
882
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
885
886 #ifdef HAVE_WINDOW_SYSTEM
887
888 static void x_consider_frame_title (Lisp_Object);
889 static int tool_bar_lines_needed (struct frame *, int *);
890 static void update_tool_bar (struct frame *, int);
891 static void build_desired_tool_bar_string (struct frame *f);
892 static int redisplay_tool_bar (struct frame *);
893 static void display_tool_bar_line (struct it *, int);
894 static void notice_overwritten_cursor (struct window *,
895 enum glyph_row_area,
896 int, int, int, int);
897 static void append_stretch_glyph (struct it *, Lisp_Object,
898 int, int, int);
899
900
901 #endif /* HAVE_WINDOW_SYSTEM */
902
903 static int coords_in_mouse_face_p (struct window *, int, int);
904
905
906 \f
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
910
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
914
915 This is the height of W minus the height of a mode line, if any. */
916
917 INLINE int
918 window_text_bottom_y (struct window *w)
919 {
920 int height = WINDOW_TOTAL_HEIGHT (w);
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 return height;
925 }
926
927 /* Return the pixel width of display area AREA of window W. AREA < 0
928 means return the total width of W, not including fringes to
929 the left and right of the window. */
930
931 INLINE int
932 window_box_width (struct window *w, int area)
933 {
934 int cols = XFASTINT (w->total_cols);
935 int pixels = 0;
936
937 if (!w->pseudo_window_p)
938 {
939 cols -= WINDOW_SCROLL_BAR_COLS (w);
940
941 if (area == TEXT_AREA)
942 {
943 if (INTEGERP (w->left_margin_cols))
944 cols -= XFASTINT (w->left_margin_cols);
945 if (INTEGERP (w->right_margin_cols))
946 cols -= XFASTINT (w->right_margin_cols);
947 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
948 }
949 else if (area == LEFT_MARGIN_AREA)
950 {
951 cols = (INTEGERP (w->left_margin_cols)
952 ? XFASTINT (w->left_margin_cols) : 0);
953 pixels = 0;
954 }
955 else if (area == RIGHT_MARGIN_AREA)
956 {
957 cols = (INTEGERP (w->right_margin_cols)
958 ? XFASTINT (w->right_margin_cols) : 0);
959 pixels = 0;
960 }
961 }
962
963 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
964 }
965
966
967 /* Return the pixel height of the display area of window W, not
968 including mode lines of W, if any. */
969
970 INLINE int
971 window_box_height (struct window *w)
972 {
973 struct frame *f = XFRAME (w->frame);
974 int height = WINDOW_TOTAL_HEIGHT (w);
975
976 xassert (height >= 0);
977
978 /* Note: the code below that determines the mode-line/header-line
979 height is essentially the same as that contained in the macro
980 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
981 the appropriate glyph row has its `mode_line_p' flag set,
982 and if it doesn't, uses estimate_mode_line_height instead. */
983
984 if (WINDOW_WANTS_MODELINE_P (w))
985 {
986 struct glyph_row *ml_row
987 = (w->current_matrix && w->current_matrix->rows
988 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
989 : 0);
990 if (ml_row && ml_row->mode_line_p)
991 height -= ml_row->height;
992 else
993 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
994 }
995
996 if (WINDOW_WANTS_HEADER_LINE_P (w))
997 {
998 struct glyph_row *hl_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (hl_row && hl_row->mode_line_p)
1003 height -= hl_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1006 }
1007
1008 /* With a very small font and a mode-line that's taller than
1009 default, we might end up with a negative height. */
1010 return max (0, height);
1011 }
1012
1013 /* Return the window-relative coordinate of the left edge of display
1014 area AREA of window W. AREA < 0 means return the left edge of the
1015 whole window, to the right of the left fringe of W. */
1016
1017 INLINE int
1018 window_box_left_offset (struct window *w, int area)
1019 {
1020 int x;
1021
1022 if (w->pseudo_window_p)
1023 return 0;
1024
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1026
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1035 ? 0
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1040
1041 return x;
1042 }
1043
1044
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the right edge of the
1047 whole window, to the left of the right fringe of W. */
1048
1049 INLINE int
1050 window_box_right_offset (struct window *w, int area)
1051 {
1052 return window_box_left_offset (w, area) + window_box_width (w, area);
1053 }
1054
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. AREA < 0 means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1058
1059 INLINE int
1060 window_box_left (struct window *w, int area)
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1064
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1067
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1070
1071 return x;
1072 }
1073
1074
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. AREA < 0 means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1078
1079 INLINE int
1080 window_box_right (struct window *w, int area)
1081 {
1082 return window_box_left (w, area) + window_box_width (w, area);
1083 }
1084
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. AREA < 0 means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1091
1092 INLINE void
1093 window_box (struct window *w, int area, int *box_x, int *box_y,
1094 int *box_width, int *box_height)
1095 {
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1103 {
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 }
1108 }
1109
1110
1111 /* Get the bounding box of the display area AREA of window W, without
1112 mode lines. AREA < 0 means the whole window, not including the
1113 left and right fringe of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1118
1119 INLINE void
1120 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1122 {
1123 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1124 bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1127 }
1128
1129
1130 \f
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1134
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1137
1138 int
1139 line_bottom_y (struct it *it)
1140 {
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1143
1144 if (line_height == 0)
1145 {
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1149 {
1150 move_it_by_lines (it, 1, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1154 }
1155 else
1156 {
1157 struct glyph_row *row = it->glyph_row;
1158
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1167 }
1168 }
1169
1170 return line_top_y + line_height;
1171 }
1172
1173
1174 /* Return 1 if position CHARPOS is visible in window W.
1175 CHARPOS < 0 means return info about WINDOW_END position.
1176 If visible, set *X and *Y to pixel coordinates of top left corner.
1177 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1178 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1179
1180 int
1181 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1182 int *rtop, int *rbot, int *rowh, int *vpos)
1183 {
1184 struct it it;
1185 struct text_pos top;
1186 int visible_p = 0;
1187 struct buffer *old_buffer = NULL;
1188
1189 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1190 return visible_p;
1191
1192 if (XBUFFER (w->buffer) != current_buffer)
1193 {
1194 old_buffer = current_buffer;
1195 set_buffer_internal_1 (XBUFFER (w->buffer));
1196 }
1197
1198 SET_TEXT_POS_FROM_MARKER (top, w->start);
1199
1200 /* Compute exact mode line heights. */
1201 if (WINDOW_WANTS_MODELINE_P (w))
1202 current_mode_line_height
1203 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1204 BVAR (current_buffer, mode_line_format));
1205
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 current_header_line_height
1208 = display_mode_line (w, HEADER_LINE_FACE_ID,
1209 BVAR (current_buffer, header_line_format));
1210
1211 start_display (&it, w, top);
1212 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1213 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1214
1215 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1216 {
1217 /* We have reached CHARPOS, or passed it. How the call to
1218 move_it_to can overshoot: (i) If CHARPOS is on invisible
1219 text, move_it_to stops at the end of the invisible text,
1220 after CHARPOS. (ii) If CHARPOS is in a display vector,
1221 move_it_to stops on its last glyph. */
1222 int top_x = it.current_x;
1223 int top_y = it.current_y;
1224 enum it_method it_method = it.method;
1225 /* Calling line_bottom_y may change it.method, it.position, etc. */
1226 int bottom_y = (last_height = 0, line_bottom_y (&it));
1227 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1228
1229 if (top_y < window_top_y)
1230 visible_p = bottom_y > window_top_y;
1231 else if (top_y < it.last_visible_y)
1232 visible_p = 1;
1233 if (visible_p)
1234 {
1235 if (it_method == GET_FROM_DISPLAY_VECTOR)
1236 {
1237 /* We stopped on the last glyph of a display vector.
1238 Try and recompute. Hack alert! */
1239 if (charpos < 2 || top.charpos >= charpos)
1240 top_x = it.glyph_row->x;
1241 else
1242 {
1243 struct it it2;
1244 start_display (&it2, w, top);
1245 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1246 get_next_display_element (&it2);
1247 PRODUCE_GLYPHS (&it2);
1248 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1249 || it2.current_x > it2.last_visible_x)
1250 top_x = it.glyph_row->x;
1251 else
1252 {
1253 top_x = it2.current_x;
1254 top_y = it2.current_y;
1255 }
1256 }
1257 }
1258
1259 *x = top_x;
1260 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1261 *rtop = max (0, window_top_y - top_y);
1262 *rbot = max (0, bottom_y - it.last_visible_y);
1263 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1264 - max (top_y, window_top_y)));
1265 *vpos = it.vpos;
1266 }
1267 }
1268 else
1269 {
1270 struct it it2;
1271
1272 it2 = it;
1273 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1274 move_it_by_lines (&it, 1, 0);
1275 if (charpos < IT_CHARPOS (it)
1276 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1277 {
1278 visible_p = 1;
1279 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1280 *x = it2.current_x;
1281 *y = it2.current_y + it2.max_ascent - it2.ascent;
1282 *rtop = max (0, -it2.current_y);
1283 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1284 - it.last_visible_y));
1285 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1286 it.last_visible_y)
1287 - max (it2.current_y,
1288 WINDOW_HEADER_LINE_HEIGHT (w))));
1289 *vpos = it2.vpos;
1290 }
1291 }
1292
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 current_header_line_height = current_mode_line_height = -1;
1297
1298 if (visible_p && XFASTINT (w->hscroll) > 0)
1299 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1300
1301 #if 0
1302 /* Debugging code. */
1303 if (visible_p)
1304 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1305 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1306 else
1307 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1308 #endif
1309
1310 return visible_p;
1311 }
1312
1313
1314 /* Return the next character from STR. Return in *LEN the length of
1315 the character. This is like STRING_CHAR_AND_LENGTH but never
1316 returns an invalid character. If we find one, we return a `?', but
1317 with the length of the invalid character. */
1318
1319 static INLINE int
1320 string_char_and_length (const unsigned char *str, int *len)
1321 {
1322 int c;
1323
1324 c = STRING_CHAR_AND_LENGTH (str, *len);
1325 if (!CHAR_VALID_P (c, 1))
1326 /* We may not change the length here because other places in Emacs
1327 don't use this function, i.e. they silently accept invalid
1328 characters. */
1329 c = '?';
1330
1331 return c;
1332 }
1333
1334
1335
1336 /* Given a position POS containing a valid character and byte position
1337 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1338
1339 static struct text_pos
1340 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1341 {
1342 xassert (STRINGP (string) && nchars >= 0);
1343
1344 if (STRING_MULTIBYTE (string))
1345 {
1346 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1347 int len;
1348
1349 while (nchars--)
1350 {
1351 string_char_and_length (p, &len);
1352 p += len;
1353 CHARPOS (pos) += 1;
1354 BYTEPOS (pos) += len;
1355 }
1356 }
1357 else
1358 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1359
1360 return pos;
1361 }
1362
1363
1364 /* Value is the text position, i.e. character and byte position,
1365 for character position CHARPOS in STRING. */
1366
1367 static INLINE struct text_pos
1368 string_pos (EMACS_INT charpos, Lisp_Object string)
1369 {
1370 struct text_pos pos;
1371 xassert (STRINGP (string));
1372 xassert (charpos >= 0);
1373 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1374 return pos;
1375 }
1376
1377
1378 /* Value is a text position, i.e. character and byte position, for
1379 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1380 means recognize multibyte characters. */
1381
1382 static struct text_pos
1383 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1384 {
1385 struct text_pos pos;
1386
1387 xassert (s != NULL);
1388 xassert (charpos >= 0);
1389
1390 if (multibyte_p)
1391 {
1392 int len;
1393
1394 SET_TEXT_POS (pos, 0, 0);
1395 while (charpos--)
1396 {
1397 string_char_and_length ((const unsigned char *) s, &len);
1398 s += len;
1399 CHARPOS (pos) += 1;
1400 BYTEPOS (pos) += len;
1401 }
1402 }
1403 else
1404 SET_TEXT_POS (pos, charpos, charpos);
1405
1406 return pos;
1407 }
1408
1409
1410 /* Value is the number of characters in C string S. MULTIBYTE_P
1411 non-zero means recognize multibyte characters. */
1412
1413 static EMACS_INT
1414 number_of_chars (const char *s, int multibyte_p)
1415 {
1416 EMACS_INT nchars;
1417
1418 if (multibyte_p)
1419 {
1420 EMACS_INT rest = strlen (s);
1421 int len;
1422 const unsigned char *p = (const unsigned char *) s;
1423
1424 for (nchars = 0; rest > 0; ++nchars)
1425 {
1426 string_char_and_length (p, &len);
1427 rest -= len, p += len;
1428 }
1429 }
1430 else
1431 nchars = strlen (s);
1432
1433 return nchars;
1434 }
1435
1436
1437 /* Compute byte position NEWPOS->bytepos corresponding to
1438 NEWPOS->charpos. POS is a known position in string STRING.
1439 NEWPOS->charpos must be >= POS.charpos. */
1440
1441 static void
1442 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1443 {
1444 xassert (STRINGP (string));
1445 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1446
1447 if (STRING_MULTIBYTE (string))
1448 *newpos = string_pos_nchars_ahead (pos, string,
1449 CHARPOS (*newpos) - CHARPOS (pos));
1450 else
1451 BYTEPOS (*newpos) = CHARPOS (*newpos);
1452 }
1453
1454 /* EXPORT:
1455 Return an estimation of the pixel height of mode or header lines on
1456 frame F. FACE_ID specifies what line's height to estimate. */
1457
1458 int
1459 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1460 {
1461 #ifdef HAVE_WINDOW_SYSTEM
1462 if (FRAME_WINDOW_P (f))
1463 {
1464 int height = FONT_HEIGHT (FRAME_FONT (f));
1465
1466 /* This function is called so early when Emacs starts that the face
1467 cache and mode line face are not yet initialized. */
1468 if (FRAME_FACE_CACHE (f))
1469 {
1470 struct face *face = FACE_FROM_ID (f, face_id);
1471 if (face)
1472 {
1473 if (face->font)
1474 height = FONT_HEIGHT (face->font);
1475 if (face->box_line_width > 0)
1476 height += 2 * face->box_line_width;
1477 }
1478 }
1479
1480 return height;
1481 }
1482 #endif
1483
1484 return 1;
1485 }
1486
1487 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1488 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1489 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1490 not force the value into range. */
1491
1492 void
1493 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1494 int *x, int *y, NativeRectangle *bounds, int noclip)
1495 {
1496
1497 #ifdef HAVE_WINDOW_SYSTEM
1498 if (FRAME_WINDOW_P (f))
1499 {
1500 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1501 even for negative values. */
1502 if (pix_x < 0)
1503 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1504 if (pix_y < 0)
1505 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1506
1507 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1508 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1509
1510 if (bounds)
1511 STORE_NATIVE_RECT (*bounds,
1512 FRAME_COL_TO_PIXEL_X (f, pix_x),
1513 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1514 FRAME_COLUMN_WIDTH (f) - 1,
1515 FRAME_LINE_HEIGHT (f) - 1);
1516
1517 if (!noclip)
1518 {
1519 if (pix_x < 0)
1520 pix_x = 0;
1521 else if (pix_x > FRAME_TOTAL_COLS (f))
1522 pix_x = FRAME_TOTAL_COLS (f);
1523
1524 if (pix_y < 0)
1525 pix_y = 0;
1526 else if (pix_y > FRAME_LINES (f))
1527 pix_y = FRAME_LINES (f);
1528 }
1529 }
1530 #endif
1531
1532 *x = pix_x;
1533 *y = pix_y;
1534 }
1535
1536
1537 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1538 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1539 can't tell the positions because W's display is not up to date,
1540 return 0. */
1541
1542 int
1543 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1544 int *frame_x, int *frame_y)
1545 {
1546 #ifdef HAVE_WINDOW_SYSTEM
1547 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1548 {
1549 int success_p;
1550
1551 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1552 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1553
1554 if (display_completed)
1555 {
1556 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1557 struct glyph *glyph = row->glyphs[TEXT_AREA];
1558 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1559
1560 hpos = row->x;
1561 vpos = row->y;
1562 while (glyph < end)
1563 {
1564 hpos += glyph->pixel_width;
1565 ++glyph;
1566 }
1567
1568 /* If first glyph is partially visible, its first visible position is still 0. */
1569 if (hpos < 0)
1570 hpos = 0;
1571
1572 success_p = 1;
1573 }
1574 else
1575 {
1576 hpos = vpos = 0;
1577 success_p = 0;
1578 }
1579
1580 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1581 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1582 return success_p;
1583 }
1584 #endif
1585
1586 *frame_x = hpos;
1587 *frame_y = vpos;
1588 return 1;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* EXPORT:
1675 Convert frame-relative x/y to coordinates relative to window W.
1676 Takes pseudo-windows into account. */
1677
1678 void
1679 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 {
1681 if (w->pseudo_window_p)
1682 {
1683 /* A pseudo-window is always full-width, and starts at the
1684 left edge of the frame, plus a frame border. */
1685 struct frame *f = XFRAME (w->frame);
1686 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1687 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 }
1689 else
1690 {
1691 *x -= WINDOW_LEFT_EDGE_X (w);
1692 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 }
1694 }
1695
1696 #ifdef HAVE_WINDOW_SYSTEM
1697
1698 /* EXPORT:
1699 Return in RECTS[] at most N clipping rectangles for glyph string S.
1700 Return the number of stored rectangles. */
1701
1702 int
1703 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 {
1705 XRectangle r;
1706
1707 if (n <= 0)
1708 return 0;
1709
1710 if (s->row->full_width_p)
1711 {
1712 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1713 r.x = WINDOW_LEFT_EDGE_X (s->w);
1714 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715
1716 /* Unless displaying a mode or menu bar line, which are always
1717 fully visible, clip to the visible part of the row. */
1718 if (s->w->pseudo_window_p)
1719 r.height = s->row->visible_height;
1720 else
1721 r.height = s->height;
1722 }
1723 else
1724 {
1725 /* This is a text line that may be partially visible. */
1726 r.x = window_box_left (s->w, s->area);
1727 r.width = window_box_width (s->w, s->area);
1728 r.height = s->row->visible_height;
1729 }
1730
1731 if (s->clip_head)
1732 if (r.x < s->clip_head->x)
1733 {
1734 if (r.width >= s->clip_head->x - r.x)
1735 r.width -= s->clip_head->x - r.x;
1736 else
1737 r.width = 0;
1738 r.x = s->clip_head->x;
1739 }
1740 if (s->clip_tail)
1741 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 {
1743 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1744 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1745 else
1746 r.width = 0;
1747 }
1748
1749 /* If S draws overlapping rows, it's sufficient to use the top and
1750 bottom of the window for clipping because this glyph string
1751 intentionally draws over other lines. */
1752 if (s->for_overlaps)
1753 {
1754 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1755 r.height = window_text_bottom_y (s->w) - r.y;
1756
1757 /* Alas, the above simple strategy does not work for the
1758 environments with anti-aliased text: if the same text is
1759 drawn onto the same place multiple times, it gets thicker.
1760 If the overlap we are processing is for the erased cursor, we
1761 take the intersection with the rectagle of the cursor. */
1762 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 {
1764 XRectangle rc, r_save = r;
1765
1766 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1767 rc.y = s->w->phys_cursor.y;
1768 rc.width = s->w->phys_cursor_width;
1769 rc.height = s->w->phys_cursor_height;
1770
1771 x_intersect_rectangles (&r_save, &rc, &r);
1772 }
1773 }
1774 else
1775 {
1776 /* Don't use S->y for clipping because it doesn't take partially
1777 visible lines into account. For example, it can be negative for
1778 partially visible lines at the top of a window. */
1779 if (!s->row->full_width_p
1780 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1781 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1782 else
1783 r.y = max (0, s->row->y);
1784 }
1785
1786 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787
1788 /* If drawing the cursor, don't let glyph draw outside its
1789 advertised boundaries. Cleartype does this under some circumstances. */
1790 if (s->hl == DRAW_CURSOR)
1791 {
1792 struct glyph *glyph = s->first_glyph;
1793 int height, max_y;
1794
1795 if (s->x > r.x)
1796 {
1797 r.width -= s->x - r.x;
1798 r.x = s->x;
1799 }
1800 r.width = min (r.width, glyph->pixel_width);
1801
1802 /* If r.y is below window bottom, ensure that we still see a cursor. */
1803 height = min (glyph->ascent + glyph->descent,
1804 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1805 max_y = window_text_bottom_y (s->w) - height;
1806 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1807 if (s->ybase - glyph->ascent > max_y)
1808 {
1809 r.y = max_y;
1810 r.height = height;
1811 }
1812 else
1813 {
1814 /* Don't draw cursor glyph taller than our actual glyph. */
1815 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1816 if (height < r.height)
1817 {
1818 max_y = r.y + r.height;
1819 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1820 r.height = min (max_y - r.y, height);
1821 }
1822 }
1823 }
1824
1825 if (s->row->clip)
1826 {
1827 XRectangle r_save = r;
1828
1829 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1830 r.width = 0;
1831 }
1832
1833 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1834 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 {
1836 #ifdef CONVERT_FROM_XRECT
1837 CONVERT_FROM_XRECT (r, *rects);
1838 #else
1839 *rects = r;
1840 #endif
1841 return 1;
1842 }
1843 else
1844 {
1845 /* If we are processing overlapping and allowed to return
1846 multiple clipping rectangles, we exclude the row of the glyph
1847 string from the clipping rectangle. This is to avoid drawing
1848 the same text on the environment with anti-aliasing. */
1849 #ifdef CONVERT_FROM_XRECT
1850 XRectangle rs[2];
1851 #else
1852 XRectangle *rs = rects;
1853 #endif
1854 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855
1856 if (s->for_overlaps & OVERLAPS_PRED)
1857 {
1858 rs[i] = r;
1859 if (r.y + r.height > row_y)
1860 {
1861 if (r.y < row_y)
1862 rs[i].height = row_y - r.y;
1863 else
1864 rs[i].height = 0;
1865 }
1866 i++;
1867 }
1868 if (s->for_overlaps & OVERLAPS_SUCC)
1869 {
1870 rs[i] = r;
1871 if (r.y < row_y + s->row->visible_height)
1872 {
1873 if (r.y + r.height > row_y + s->row->visible_height)
1874 {
1875 rs[i].y = row_y + s->row->visible_height;
1876 rs[i].height = r.y + r.height - rs[i].y;
1877 }
1878 else
1879 rs[i].height = 0;
1880 }
1881 i++;
1882 }
1883
1884 n = i;
1885 #ifdef CONVERT_FROM_XRECT
1886 for (i = 0; i < n; i++)
1887 CONVERT_FROM_XRECT (rs[i], rects[i]);
1888 #endif
1889 return n;
1890 }
1891 }
1892
1893 /* EXPORT:
1894 Return in *NR the clipping rectangle for glyph string S. */
1895
1896 void
1897 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 {
1899 get_glyph_string_clip_rects (s, nr, 1);
1900 }
1901
1902
1903 /* EXPORT:
1904 Return the position and height of the phys cursor in window W.
1905 Set w->phys_cursor_width to width of phys cursor.
1906 */
1907
1908 void
1909 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1910 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 {
1912 struct frame *f = XFRAME (WINDOW_FRAME (w));
1913 int x, y, wd, h, h0, y0;
1914
1915 /* Compute the width of the rectangle to draw. If on a stretch
1916 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1917 rectangle as wide as the glyph, but use a canonical character
1918 width instead. */
1919 wd = glyph->pixel_width - 1;
1920 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1921 wd++; /* Why? */
1922 #endif
1923
1924 x = w->phys_cursor.x;
1925 if (x < 0)
1926 {
1927 wd += x;
1928 x = 0;
1929 }
1930
1931 if (glyph->type == STRETCH_GLYPH
1932 && !x_stretch_cursor_p)
1933 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1934 w->phys_cursor_width = wd;
1935
1936 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937
1938 /* If y is below window bottom, ensure that we still see a cursor. */
1939 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940
1941 h = max (h0, glyph->ascent + glyph->descent);
1942 h0 = min (h0, glyph->ascent + glyph->descent);
1943
1944 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1945 if (y < y0)
1946 {
1947 h = max (h - (y0 - y) + 1, h0);
1948 y = y0 - 1;
1949 }
1950 else
1951 {
1952 y0 = window_text_bottom_y (w) - h0;
1953 if (y > y0)
1954 {
1955 h += y - y0;
1956 y = y0;
1957 }
1958 }
1959
1960 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1961 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1962 *heightp = h;
1963 }
1964
1965 /*
1966 * Remember which glyph the mouse is over.
1967 */
1968
1969 void
1970 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 {
1972 Lisp_Object window;
1973 struct window *w;
1974 struct glyph_row *r, *gr, *end_row;
1975 enum window_part part;
1976 enum glyph_row_area area;
1977 int x, y, width, height;
1978
1979 /* Try to determine frame pixel position and size of the glyph under
1980 frame pixel coordinates X/Y on frame F. */
1981
1982 if (!f->glyphs_initialized_p
1983 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1984 NILP (window)))
1985 {
1986 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1987 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1988 goto virtual_glyph;
1989 }
1990
1991 w = XWINDOW (window);
1992 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1993 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994
1995 x = window_relative_x_coord (w, part, gx);
1996 y = gy - WINDOW_TOP_EDGE_Y (w);
1997
1998 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1999 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000
2001 if (w->pseudo_window_p)
2002 {
2003 area = TEXT_AREA;
2004 part = ON_MODE_LINE; /* Don't adjust margin. */
2005 goto text_glyph;
2006 }
2007
2008 switch (part)
2009 {
2010 case ON_LEFT_MARGIN:
2011 area = LEFT_MARGIN_AREA;
2012 goto text_glyph;
2013
2014 case ON_RIGHT_MARGIN:
2015 area = RIGHT_MARGIN_AREA;
2016 goto text_glyph;
2017
2018 case ON_HEADER_LINE:
2019 case ON_MODE_LINE:
2020 gr = (part == ON_HEADER_LINE
2021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2022 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2023 gy = gr->y;
2024 area = TEXT_AREA;
2025 goto text_glyph_row_found;
2026
2027 case ON_TEXT:
2028 area = TEXT_AREA;
2029
2030 text_glyph:
2031 gr = 0; gy = 0;
2032 for (; r <= end_row && r->enabled_p; ++r)
2033 if (r->y + r->height > y)
2034 {
2035 gr = r; gy = r->y;
2036 break;
2037 }
2038
2039 text_glyph_row_found:
2040 if (gr && gy <= y)
2041 {
2042 struct glyph *g = gr->glyphs[area];
2043 struct glyph *end = g + gr->used[area];
2044
2045 height = gr->height;
2046 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2047 if (gx + g->pixel_width > x)
2048 break;
2049
2050 if (g < end)
2051 {
2052 if (g->type == IMAGE_GLYPH)
2053 {
2054 /* Don't remember when mouse is over image, as
2055 image may have hot-spots. */
2056 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2057 return;
2058 }
2059 width = g->pixel_width;
2060 }
2061 else
2062 {
2063 /* Use nominal char spacing at end of line. */
2064 x -= gx;
2065 gx += (x / width) * width;
2066 }
2067
2068 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2069 gx += window_box_left_offset (w, area);
2070 }
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 gx = (x / width) * width;
2075 y -= gy;
2076 gy += (y / height) * height;
2077 }
2078 break;
2079
2080 case ON_LEFT_FRINGE:
2081 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2082 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2083 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2084 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2085 goto row_glyph;
2086
2087 case ON_RIGHT_FRINGE:
2088 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2089 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2090 : window_box_right_offset (w, TEXT_AREA));
2091 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2092 goto row_glyph;
2093
2094 case ON_SCROLL_BAR:
2095 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 ? 0
2097 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2098 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2099 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2100 : 0)));
2101 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102
2103 row_glyph:
2104 gr = 0, gy = 0;
2105 for (; r <= end_row && r->enabled_p; ++r)
2106 if (r->y + r->height > y)
2107 {
2108 gr = r; gy = r->y;
2109 break;
2110 }
2111
2112 if (gr && gy <= y)
2113 height = gr->height;
2114 else
2115 {
2116 /* Use nominal line height at end of window. */
2117 y -= gy;
2118 gy += (y / height) * height;
2119 }
2120 break;
2121
2122 default:
2123 ;
2124 virtual_glyph:
2125 /* If there is no glyph under the mouse, then we divide the screen
2126 into a grid of the smallest glyph in the frame, and use that
2127 as our "glyph". */
2128
2129 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2130 round down even for negative values. */
2131 if (gx < 0)
2132 gx -= width - 1;
2133 if (gy < 0)
2134 gy -= height - 1;
2135
2136 gx = (gx / width) * width;
2137 gy = (gy / height) * height;
2138
2139 goto store_rect;
2140 }
2141
2142 gx += WINDOW_LEFT_EDGE_X (w);
2143 gy += WINDOW_TOP_EDGE_Y (w);
2144
2145 store_rect:
2146 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147
2148 /* Visible feedback for debugging. */
2149 #if 0
2150 #if HAVE_X_WINDOWS
2151 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2152 f->output_data.x->normal_gc,
2153 gx, gy, width, height);
2154 #endif
2155 #endif
2156 }
2157
2158
2159 #endif /* HAVE_WINDOW_SYSTEM */
2160
2161 \f
2162 /***********************************************************************
2163 Lisp form evaluation
2164 ***********************************************************************/
2165
2166 /* Error handler for safe_eval and safe_call. */
2167
2168 static Lisp_Object
2169 safe_eval_handler (Lisp_Object arg)
2170 {
2171 add_to_log ("Error during redisplay: %S", arg, Qnil);
2172 return Qnil;
2173 }
2174
2175
2176 /* Evaluate SEXPR and return the result, or nil if something went
2177 wrong. Prevent redisplay during the evaluation. */
2178
2179 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2180 Return the result, or nil if something went wrong. Prevent
2181 redisplay during the evaluation. */
2182
2183 Lisp_Object
2184 safe_call (int nargs, Lisp_Object *args)
2185 {
2186 Lisp_Object val;
2187
2188 if (inhibit_eval_during_redisplay)
2189 val = Qnil;
2190 else
2191 {
2192 int count = SPECPDL_INDEX ();
2193 struct gcpro gcpro1;
2194
2195 GCPRO1 (args[0]);
2196 gcpro1.nvars = nargs;
2197 specbind (Qinhibit_redisplay, Qt);
2198 /* Use Qt to ensure debugger does not run,
2199 so there is no possibility of wanting to redisplay. */
2200 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2201 safe_eval_handler);
2202 UNGCPRO;
2203 val = unbind_to (count, val);
2204 }
2205
2206 return val;
2207 }
2208
2209
2210 /* Call function FN with one argument ARG.
2211 Return the result, or nil if something went wrong. */
2212
2213 Lisp_Object
2214 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 {
2216 Lisp_Object args[2];
2217 args[0] = fn;
2218 args[1] = arg;
2219 return safe_call (2, args);
2220 }
2221
2222 static Lisp_Object Qeval;
2223
2224 Lisp_Object
2225 safe_eval (Lisp_Object sexpr)
2226 {
2227 return safe_call1 (Qeval, sexpr);
2228 }
2229
2230 /* Call function FN with one argument ARG.
2231 Return the result, or nil if something went wrong. */
2232
2233 Lisp_Object
2234 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 {
2236 Lisp_Object args[3];
2237 args[0] = fn;
2238 args[1] = arg1;
2239 args[2] = arg2;
2240 return safe_call (3, args);
2241 }
2242
2243
2244 \f
2245 /***********************************************************************
2246 Debugging
2247 ***********************************************************************/
2248
2249 #if 0
2250
2251 /* Define CHECK_IT to perform sanity checks on iterators.
2252 This is for debugging. It is too slow to do unconditionally. */
2253
2254 static void
2255 check_it (it)
2256 struct it *it;
2257 {
2258 if (it->method == GET_FROM_STRING)
2259 {
2260 xassert (STRINGP (it->string));
2261 xassert (IT_STRING_CHARPOS (*it) >= 0);
2262 }
2263 else
2264 {
2265 xassert (IT_STRING_CHARPOS (*it) < 0);
2266 if (it->method == GET_FROM_BUFFER)
2267 {
2268 /* Check that character and byte positions agree. */
2269 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2270 }
2271 }
2272
2273 if (it->dpvec)
2274 xassert (it->current.dpvec_index >= 0);
2275 else
2276 xassert (it->current.dpvec_index < 0);
2277 }
2278
2279 #define CHECK_IT(IT) check_it ((IT))
2280
2281 #else /* not 0 */
2282
2283 #define CHECK_IT(IT) (void) 0
2284
2285 #endif /* not 0 */
2286
2287
2288 #if GLYPH_DEBUG
2289
2290 /* Check that the window end of window W is what we expect it
2291 to be---the last row in the current matrix displaying text. */
2292
2293 static void
2294 check_window_end (w)
2295 struct window *w;
2296 {
2297 if (!MINI_WINDOW_P (w)
2298 && !NILP (w->window_end_valid))
2299 {
2300 struct glyph_row *row;
2301 xassert ((row = MATRIX_ROW (w->current_matrix,
2302 XFASTINT (w->window_end_vpos)),
2303 !row->enabled_p
2304 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2305 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 }
2307 }
2308
2309 #define CHECK_WINDOW_END(W) check_window_end ((W))
2310
2311 #else /* not GLYPH_DEBUG */
2312
2313 #define CHECK_WINDOW_END(W) (void) 0
2314
2315 #endif /* not GLYPH_DEBUG */
2316
2317
2318 \f
2319 /***********************************************************************
2320 Iterator initialization
2321 ***********************************************************************/
2322
2323 /* Initialize IT for displaying current_buffer in window W, starting
2324 at character position CHARPOS. CHARPOS < 0 means that no buffer
2325 position is specified which is useful when the iterator is assigned
2326 a position later. BYTEPOS is the byte position corresponding to
2327 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2328
2329 If ROW is not null, calls to produce_glyphs with IT as parameter
2330 will produce glyphs in that row.
2331
2332 BASE_FACE_ID is the id of a base face to use. It must be one of
2333 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2334 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2335 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2336
2337 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2338 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2339 will be initialized to use the corresponding mode line glyph row of
2340 the desired matrix of W. */
2341
2342 void
2343 init_iterator (struct it *it, struct window *w,
2344 EMACS_INT charpos, EMACS_INT bytepos,
2345 struct glyph_row *row, enum face_id base_face_id)
2346 {
2347 int highlight_region_p;
2348 enum face_id remapped_base_face_id = base_face_id;
2349
2350 /* Some precondition checks. */
2351 xassert (w != NULL && it != NULL);
2352 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2353 && charpos <= ZV));
2354
2355 /* If face attributes have been changed since the last redisplay,
2356 free realized faces now because they depend on face definitions
2357 that might have changed. Don't free faces while there might be
2358 desired matrices pending which reference these faces. */
2359 if (face_change_count && !inhibit_free_realized_faces)
2360 {
2361 face_change_count = 0;
2362 free_all_realized_faces (Qnil);
2363 }
2364
2365 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2366 if (! NILP (Vface_remapping_alist))
2367 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2368
2369 /* Use one of the mode line rows of W's desired matrix if
2370 appropriate. */
2371 if (row == NULL)
2372 {
2373 if (base_face_id == MODE_LINE_FACE_ID
2374 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2375 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2376 else if (base_face_id == HEADER_LINE_FACE_ID)
2377 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2378 }
2379
2380 /* Clear IT. */
2381 memset (it, 0, sizeof *it);
2382 it->current.overlay_string_index = -1;
2383 it->current.dpvec_index = -1;
2384 it->base_face_id = remapped_base_face_id;
2385 it->string = Qnil;
2386 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2387
2388 /* The window in which we iterate over current_buffer: */
2389 XSETWINDOW (it->window, w);
2390 it->w = w;
2391 it->f = XFRAME (w->frame);
2392
2393 it->cmp_it.id = -1;
2394
2395 /* Extra space between lines (on window systems only). */
2396 if (base_face_id == DEFAULT_FACE_ID
2397 && FRAME_WINDOW_P (it->f))
2398 {
2399 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2400 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2401 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2402 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2403 * FRAME_LINE_HEIGHT (it->f));
2404 else if (it->f->extra_line_spacing > 0)
2405 it->extra_line_spacing = it->f->extra_line_spacing;
2406 it->max_extra_line_spacing = 0;
2407 }
2408
2409 /* If realized faces have been removed, e.g. because of face
2410 attribute changes of named faces, recompute them. When running
2411 in batch mode, the face cache of the initial frame is null. If
2412 we happen to get called, make a dummy face cache. */
2413 if (FRAME_FACE_CACHE (it->f) == NULL)
2414 init_frame_faces (it->f);
2415 if (FRAME_FACE_CACHE (it->f)->used == 0)
2416 recompute_basic_faces (it->f);
2417
2418 /* Current value of the `slice', `space-width', and 'height' properties. */
2419 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2420 it->space_width = Qnil;
2421 it->font_height = Qnil;
2422 it->override_ascent = -1;
2423
2424 /* Are control characters displayed as `^C'? */
2425 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2426
2427 /* -1 means everything between a CR and the following line end
2428 is invisible. >0 means lines indented more than this value are
2429 invisible. */
2430 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2431 ? XFASTINT (BVAR (current_buffer, selective_display))
2432 : (!NILP (BVAR (current_buffer, selective_display))
2433 ? -1 : 0));
2434 it->selective_display_ellipsis_p
2435 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2436
2437 /* Display table to use. */
2438 it->dp = window_display_table (w);
2439
2440 /* Are multibyte characters enabled in current_buffer? */
2441 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2442
2443 /* Do we need to reorder bidirectional text? Not if this is a
2444 unibyte buffer: by definition, none of the single-byte characters
2445 are strong R2L, so no reordering is needed. And bidi.c doesn't
2446 support unibyte buffers anyway. */
2447 it->bidi_p
2448 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2449
2450 /* Non-zero if we should highlight the region. */
2451 highlight_region_p
2452 = (!NILP (Vtransient_mark_mode)
2453 && !NILP (BVAR (current_buffer, mark_active))
2454 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2455
2456 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2457 start and end of a visible region in window IT->w. Set both to
2458 -1 to indicate no region. */
2459 if (highlight_region_p
2460 /* Maybe highlight only in selected window. */
2461 && (/* Either show region everywhere. */
2462 highlight_nonselected_windows
2463 /* Or show region in the selected window. */
2464 || w == XWINDOW (selected_window)
2465 /* Or show the region if we are in the mini-buffer and W is
2466 the window the mini-buffer refers to. */
2467 || (MINI_WINDOW_P (XWINDOW (selected_window))
2468 && WINDOWP (minibuf_selected_window)
2469 && w == XWINDOW (minibuf_selected_window))))
2470 {
2471 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2472 it->region_beg_charpos = min (PT, markpos);
2473 it->region_end_charpos = max (PT, markpos);
2474 }
2475 else
2476 it->region_beg_charpos = it->region_end_charpos = -1;
2477
2478 /* Get the position at which the redisplay_end_trigger hook should
2479 be run, if it is to be run at all. */
2480 if (MARKERP (w->redisplay_end_trigger)
2481 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2482 it->redisplay_end_trigger_charpos
2483 = marker_position (w->redisplay_end_trigger);
2484 else if (INTEGERP (w->redisplay_end_trigger))
2485 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2486
2487 /* Correct bogus values of tab_width. */
2488 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2489 if (it->tab_width <= 0 || it->tab_width > 1000)
2490 it->tab_width = 8;
2491
2492 /* Are lines in the display truncated? */
2493 if (base_face_id != DEFAULT_FACE_ID
2494 || XINT (it->w->hscroll)
2495 || (! WINDOW_FULL_WIDTH_P (it->w)
2496 && ((!NILP (Vtruncate_partial_width_windows)
2497 && !INTEGERP (Vtruncate_partial_width_windows))
2498 || (INTEGERP (Vtruncate_partial_width_windows)
2499 && (WINDOW_TOTAL_COLS (it->w)
2500 < XINT (Vtruncate_partial_width_windows))))))
2501 it->line_wrap = TRUNCATE;
2502 else if (NILP (BVAR (current_buffer, truncate_lines)))
2503 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2504 ? WINDOW_WRAP : WORD_WRAP;
2505 else
2506 it->line_wrap = TRUNCATE;
2507
2508 /* Get dimensions of truncation and continuation glyphs. These are
2509 displayed as fringe bitmaps under X, so we don't need them for such
2510 frames. */
2511 if (!FRAME_WINDOW_P (it->f))
2512 {
2513 if (it->line_wrap == TRUNCATE)
2514 {
2515 /* We will need the truncation glyph. */
2516 xassert (it->glyph_row == NULL);
2517 produce_special_glyphs (it, IT_TRUNCATION);
2518 it->truncation_pixel_width = it->pixel_width;
2519 }
2520 else
2521 {
2522 /* We will need the continuation glyph. */
2523 xassert (it->glyph_row == NULL);
2524 produce_special_glyphs (it, IT_CONTINUATION);
2525 it->continuation_pixel_width = it->pixel_width;
2526 }
2527
2528 /* Reset these values to zero because the produce_special_glyphs
2529 above has changed them. */
2530 it->pixel_width = it->ascent = it->descent = 0;
2531 it->phys_ascent = it->phys_descent = 0;
2532 }
2533
2534 /* Set this after getting the dimensions of truncation and
2535 continuation glyphs, so that we don't produce glyphs when calling
2536 produce_special_glyphs, above. */
2537 it->glyph_row = row;
2538 it->area = TEXT_AREA;
2539
2540 /* Forget any previous info about this row being reversed. */
2541 if (it->glyph_row)
2542 it->glyph_row->reversed_p = 0;
2543
2544 /* Get the dimensions of the display area. The display area
2545 consists of the visible window area plus a horizontally scrolled
2546 part to the left of the window. All x-values are relative to the
2547 start of this total display area. */
2548 if (base_face_id != DEFAULT_FACE_ID)
2549 {
2550 /* Mode lines, menu bar in terminal frames. */
2551 it->first_visible_x = 0;
2552 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2553 }
2554 else
2555 {
2556 it->first_visible_x
2557 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2558 it->last_visible_x = (it->first_visible_x
2559 + window_box_width (w, TEXT_AREA));
2560
2561 /* If we truncate lines, leave room for the truncator glyph(s) at
2562 the right margin. Otherwise, leave room for the continuation
2563 glyph(s). Truncation and continuation glyphs are not inserted
2564 for window-based redisplay. */
2565 if (!FRAME_WINDOW_P (it->f))
2566 {
2567 if (it->line_wrap == TRUNCATE)
2568 it->last_visible_x -= it->truncation_pixel_width;
2569 else
2570 it->last_visible_x -= it->continuation_pixel_width;
2571 }
2572
2573 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2574 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2575 }
2576
2577 /* Leave room for a border glyph. */
2578 if (!FRAME_WINDOW_P (it->f)
2579 && !WINDOW_RIGHTMOST_P (it->w))
2580 it->last_visible_x -= 1;
2581
2582 it->last_visible_y = window_text_bottom_y (w);
2583
2584 /* For mode lines and alike, arrange for the first glyph having a
2585 left box line if the face specifies a box. */
2586 if (base_face_id != DEFAULT_FACE_ID)
2587 {
2588 struct face *face;
2589
2590 it->face_id = remapped_base_face_id;
2591
2592 /* If we have a boxed mode line, make the first character appear
2593 with a left box line. */
2594 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2595 if (face->box != FACE_NO_BOX)
2596 it->start_of_box_run_p = 1;
2597 }
2598
2599 /* If we are to reorder bidirectional text, init the bidi
2600 iterator. */
2601 if (it->bidi_p)
2602 {
2603 /* Note the paragraph direction that this buffer wants to
2604 use. */
2605 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2606 it->paragraph_embedding = L2R;
2607 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2608 it->paragraph_embedding = R2L;
2609 else
2610 it->paragraph_embedding = NEUTRAL_DIR;
2611 bidi_init_it (charpos, bytepos, &it->bidi_it);
2612 }
2613
2614 /* If a buffer position was specified, set the iterator there,
2615 getting overlays and face properties from that position. */
2616 if (charpos >= BUF_BEG (current_buffer))
2617 {
2618 it->end_charpos = ZV;
2619 it->face_id = -1;
2620 IT_CHARPOS (*it) = charpos;
2621
2622 /* Compute byte position if not specified. */
2623 if (bytepos < charpos)
2624 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2625 else
2626 IT_BYTEPOS (*it) = bytepos;
2627
2628 it->start = it->current;
2629
2630 /* Compute faces etc. */
2631 reseat (it, it->current.pos, 1);
2632 }
2633
2634 CHECK_IT (it);
2635 }
2636
2637
2638 /* Initialize IT for the display of window W with window start POS. */
2639
2640 void
2641 start_display (struct it *it, struct window *w, struct text_pos pos)
2642 {
2643 struct glyph_row *row;
2644 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2645
2646 row = w->desired_matrix->rows + first_vpos;
2647 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2648 it->first_vpos = first_vpos;
2649
2650 /* Don't reseat to previous visible line start if current start
2651 position is in a string or image. */
2652 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2653 {
2654 int start_at_line_beg_p;
2655 int first_y = it->current_y;
2656
2657 /* If window start is not at a line start, skip forward to POS to
2658 get the correct continuation lines width. */
2659 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2660 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2661 if (!start_at_line_beg_p)
2662 {
2663 int new_x;
2664
2665 reseat_at_previous_visible_line_start (it);
2666 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2667
2668 new_x = it->current_x + it->pixel_width;
2669
2670 /* If lines are continued, this line may end in the middle
2671 of a multi-glyph character (e.g. a control character
2672 displayed as \003, or in the middle of an overlay
2673 string). In this case move_it_to above will not have
2674 taken us to the start of the continuation line but to the
2675 end of the continued line. */
2676 if (it->current_x > 0
2677 && it->line_wrap != TRUNCATE /* Lines are continued. */
2678 && (/* And glyph doesn't fit on the line. */
2679 new_x > it->last_visible_x
2680 /* Or it fits exactly and we're on a window
2681 system frame. */
2682 || (new_x == it->last_visible_x
2683 && FRAME_WINDOW_P (it->f))))
2684 {
2685 if (it->current.dpvec_index >= 0
2686 || it->current.overlay_string_index >= 0)
2687 {
2688 set_iterator_to_next (it, 1);
2689 move_it_in_display_line_to (it, -1, -1, 0);
2690 }
2691
2692 it->continuation_lines_width += it->current_x;
2693 }
2694
2695 /* We're starting a new display line, not affected by the
2696 height of the continued line, so clear the appropriate
2697 fields in the iterator structure. */
2698 it->max_ascent = it->max_descent = 0;
2699 it->max_phys_ascent = it->max_phys_descent = 0;
2700
2701 it->current_y = first_y;
2702 it->vpos = 0;
2703 it->current_x = it->hpos = 0;
2704 }
2705 }
2706 }
2707
2708
2709 /* Return 1 if POS is a position in ellipses displayed for invisible
2710 text. W is the window we display, for text property lookup. */
2711
2712 static int
2713 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2714 {
2715 Lisp_Object prop, window;
2716 int ellipses_p = 0;
2717 EMACS_INT charpos = CHARPOS (pos->pos);
2718
2719 /* If POS specifies a position in a display vector, this might
2720 be for an ellipsis displayed for invisible text. We won't
2721 get the iterator set up for delivering that ellipsis unless
2722 we make sure that it gets aware of the invisible text. */
2723 if (pos->dpvec_index >= 0
2724 && pos->overlay_string_index < 0
2725 && CHARPOS (pos->string_pos) < 0
2726 && charpos > BEGV
2727 && (XSETWINDOW (window, w),
2728 prop = Fget_char_property (make_number (charpos),
2729 Qinvisible, window),
2730 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2731 {
2732 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2733 window);
2734 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2735 }
2736
2737 return ellipses_p;
2738 }
2739
2740
2741 /* Initialize IT for stepping through current_buffer in window W,
2742 starting at position POS that includes overlay string and display
2743 vector/ control character translation position information. Value
2744 is zero if there are overlay strings with newlines at POS. */
2745
2746 static int
2747 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2748 {
2749 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2750 int i, overlay_strings_with_newlines = 0;
2751
2752 /* If POS specifies a position in a display vector, this might
2753 be for an ellipsis displayed for invisible text. We won't
2754 get the iterator set up for delivering that ellipsis unless
2755 we make sure that it gets aware of the invisible text. */
2756 if (in_ellipses_for_invisible_text_p (pos, w))
2757 {
2758 --charpos;
2759 bytepos = 0;
2760 }
2761
2762 /* Keep in mind: the call to reseat in init_iterator skips invisible
2763 text, so we might end up at a position different from POS. This
2764 is only a problem when POS is a row start after a newline and an
2765 overlay starts there with an after-string, and the overlay has an
2766 invisible property. Since we don't skip invisible text in
2767 display_line and elsewhere immediately after consuming the
2768 newline before the row start, such a POS will not be in a string,
2769 but the call to init_iterator below will move us to the
2770 after-string. */
2771 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2772
2773 /* This only scans the current chunk -- it should scan all chunks.
2774 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2775 to 16 in 22.1 to make this a lesser problem. */
2776 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2777 {
2778 const char *s = SSDATA (it->overlay_strings[i]);
2779 const char *e = s + SBYTES (it->overlay_strings[i]);
2780
2781 while (s < e && *s != '\n')
2782 ++s;
2783
2784 if (s < e)
2785 {
2786 overlay_strings_with_newlines = 1;
2787 break;
2788 }
2789 }
2790
2791 /* If position is within an overlay string, set up IT to the right
2792 overlay string. */
2793 if (pos->overlay_string_index >= 0)
2794 {
2795 int relative_index;
2796
2797 /* If the first overlay string happens to have a `display'
2798 property for an image, the iterator will be set up for that
2799 image, and we have to undo that setup first before we can
2800 correct the overlay string index. */
2801 if (it->method == GET_FROM_IMAGE)
2802 pop_it (it);
2803
2804 /* We already have the first chunk of overlay strings in
2805 IT->overlay_strings. Load more until the one for
2806 pos->overlay_string_index is in IT->overlay_strings. */
2807 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2808 {
2809 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2810 it->current.overlay_string_index = 0;
2811 while (n--)
2812 {
2813 load_overlay_strings (it, 0);
2814 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2815 }
2816 }
2817
2818 it->current.overlay_string_index = pos->overlay_string_index;
2819 relative_index = (it->current.overlay_string_index
2820 % OVERLAY_STRING_CHUNK_SIZE);
2821 it->string = it->overlay_strings[relative_index];
2822 xassert (STRINGP (it->string));
2823 it->current.string_pos = pos->string_pos;
2824 it->method = GET_FROM_STRING;
2825 }
2826
2827 if (CHARPOS (pos->string_pos) >= 0)
2828 {
2829 /* Recorded position is not in an overlay string, but in another
2830 string. This can only be a string from a `display' property.
2831 IT should already be filled with that string. */
2832 it->current.string_pos = pos->string_pos;
2833 xassert (STRINGP (it->string));
2834 }
2835
2836 /* Restore position in display vector translations, control
2837 character translations or ellipses. */
2838 if (pos->dpvec_index >= 0)
2839 {
2840 if (it->dpvec == NULL)
2841 get_next_display_element (it);
2842 xassert (it->dpvec && it->current.dpvec_index == 0);
2843 it->current.dpvec_index = pos->dpvec_index;
2844 }
2845
2846 CHECK_IT (it);
2847 return !overlay_strings_with_newlines;
2848 }
2849
2850
2851 /* Initialize IT for stepping through current_buffer in window W
2852 starting at ROW->start. */
2853
2854 static void
2855 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2856 {
2857 init_from_display_pos (it, w, &row->start);
2858 it->start = row->start;
2859 it->continuation_lines_width = row->continuation_lines_width;
2860 CHECK_IT (it);
2861 }
2862
2863
2864 /* Initialize IT for stepping through current_buffer in window W
2865 starting in the line following ROW, i.e. starting at ROW->end.
2866 Value is zero if there are overlay strings with newlines at ROW's
2867 end position. */
2868
2869 static int
2870 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2871 {
2872 int success = 0;
2873
2874 if (init_from_display_pos (it, w, &row->end))
2875 {
2876 if (row->continued_p)
2877 it->continuation_lines_width
2878 = row->continuation_lines_width + row->pixel_width;
2879 CHECK_IT (it);
2880 success = 1;
2881 }
2882
2883 return success;
2884 }
2885
2886
2887
2888 \f
2889 /***********************************************************************
2890 Text properties
2891 ***********************************************************************/
2892
2893 /* Called when IT reaches IT->stop_charpos. Handle text property and
2894 overlay changes. Set IT->stop_charpos to the next position where
2895 to stop. */
2896
2897 static void
2898 handle_stop (struct it *it)
2899 {
2900 enum prop_handled handled;
2901 int handle_overlay_change_p;
2902 struct props *p;
2903
2904 it->dpvec = NULL;
2905 it->current.dpvec_index = -1;
2906 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2907 it->ignore_overlay_strings_at_pos_p = 0;
2908 it->ellipsis_p = 0;
2909
2910 /* Use face of preceding text for ellipsis (if invisible) */
2911 if (it->selective_display_ellipsis_p)
2912 it->saved_face_id = it->face_id;
2913
2914 do
2915 {
2916 handled = HANDLED_NORMALLY;
2917
2918 /* Call text property handlers. */
2919 for (p = it_props; p->handler; ++p)
2920 {
2921 handled = p->handler (it);
2922
2923 if (handled == HANDLED_RECOMPUTE_PROPS)
2924 break;
2925 else if (handled == HANDLED_RETURN)
2926 {
2927 /* We still want to show before and after strings from
2928 overlays even if the actual buffer text is replaced. */
2929 if (!handle_overlay_change_p
2930 || it->sp > 1
2931 || !get_overlay_strings_1 (it, 0, 0))
2932 {
2933 if (it->ellipsis_p)
2934 setup_for_ellipsis (it, 0);
2935 /* When handling a display spec, we might load an
2936 empty string. In that case, discard it here. We
2937 used to discard it in handle_single_display_spec,
2938 but that causes get_overlay_strings_1, above, to
2939 ignore overlay strings that we must check. */
2940 if (STRINGP (it->string) && !SCHARS (it->string))
2941 pop_it (it);
2942 return;
2943 }
2944 else if (STRINGP (it->string) && !SCHARS (it->string))
2945 pop_it (it);
2946 else
2947 {
2948 it->ignore_overlay_strings_at_pos_p = 1;
2949 it->string_from_display_prop_p = 0;
2950 handle_overlay_change_p = 0;
2951 }
2952 handled = HANDLED_RECOMPUTE_PROPS;
2953 break;
2954 }
2955 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2956 handle_overlay_change_p = 0;
2957 }
2958
2959 if (handled != HANDLED_RECOMPUTE_PROPS)
2960 {
2961 /* Don't check for overlay strings below when set to deliver
2962 characters from a display vector. */
2963 if (it->method == GET_FROM_DISPLAY_VECTOR)
2964 handle_overlay_change_p = 0;
2965
2966 /* Handle overlay changes.
2967 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2968 if it finds overlays. */
2969 if (handle_overlay_change_p)
2970 handled = handle_overlay_change (it);
2971 }
2972
2973 if (it->ellipsis_p)
2974 {
2975 setup_for_ellipsis (it, 0);
2976 break;
2977 }
2978 }
2979 while (handled == HANDLED_RECOMPUTE_PROPS);
2980
2981 /* Determine where to stop next. */
2982 if (handled == HANDLED_NORMALLY)
2983 compute_stop_pos (it);
2984 }
2985
2986
2987 /* Compute IT->stop_charpos from text property and overlay change
2988 information for IT's current position. */
2989
2990 static void
2991 compute_stop_pos (struct it *it)
2992 {
2993 register INTERVAL iv, next_iv;
2994 Lisp_Object object, limit, position;
2995 EMACS_INT charpos, bytepos;
2996
2997 /* If nowhere else, stop at the end. */
2998 it->stop_charpos = it->end_charpos;
2999
3000 if (STRINGP (it->string))
3001 {
3002 /* Strings are usually short, so don't limit the search for
3003 properties. */
3004 object = it->string;
3005 limit = Qnil;
3006 charpos = IT_STRING_CHARPOS (*it);
3007 bytepos = IT_STRING_BYTEPOS (*it);
3008 }
3009 else
3010 {
3011 EMACS_INT pos;
3012
3013 /* If next overlay change is in front of the current stop pos
3014 (which is IT->end_charpos), stop there. Note: value of
3015 next_overlay_change is point-max if no overlay change
3016 follows. */
3017 charpos = IT_CHARPOS (*it);
3018 bytepos = IT_BYTEPOS (*it);
3019 pos = next_overlay_change (charpos);
3020 if (pos < it->stop_charpos)
3021 it->stop_charpos = pos;
3022
3023 /* If showing the region, we have to stop at the region
3024 start or end because the face might change there. */
3025 if (it->region_beg_charpos > 0)
3026 {
3027 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3028 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3029 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3030 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3031 }
3032
3033 /* Set up variables for computing the stop position from text
3034 property changes. */
3035 XSETBUFFER (object, current_buffer);
3036 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3037 }
3038
3039 /* Get the interval containing IT's position. Value is a null
3040 interval if there isn't such an interval. */
3041 position = make_number (charpos);
3042 iv = validate_interval_range (object, &position, &position, 0);
3043 if (!NULL_INTERVAL_P (iv))
3044 {
3045 Lisp_Object values_here[LAST_PROP_IDX];
3046 struct props *p;
3047
3048 /* Get properties here. */
3049 for (p = it_props; p->handler; ++p)
3050 values_here[p->idx] = textget (iv->plist, *p->name);
3051
3052 /* Look for an interval following iv that has different
3053 properties. */
3054 for (next_iv = next_interval (iv);
3055 (!NULL_INTERVAL_P (next_iv)
3056 && (NILP (limit)
3057 || XFASTINT (limit) > next_iv->position));
3058 next_iv = next_interval (next_iv))
3059 {
3060 for (p = it_props; p->handler; ++p)
3061 {
3062 Lisp_Object new_value;
3063
3064 new_value = textget (next_iv->plist, *p->name);
3065 if (!EQ (values_here[p->idx], new_value))
3066 break;
3067 }
3068
3069 if (p->handler)
3070 break;
3071 }
3072
3073 if (!NULL_INTERVAL_P (next_iv))
3074 {
3075 if (INTEGERP (limit)
3076 && next_iv->position >= XFASTINT (limit))
3077 /* No text property change up to limit. */
3078 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3079 else
3080 /* Text properties change in next_iv. */
3081 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3082 }
3083 }
3084
3085 if (it->cmp_it.id < 0)
3086 {
3087 EMACS_INT stoppos = it->end_charpos;
3088
3089 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3090 stoppos = -1;
3091 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3092 stoppos, it->string);
3093 }
3094
3095 xassert (STRINGP (it->string)
3096 || (it->stop_charpos >= BEGV
3097 && it->stop_charpos >= IT_CHARPOS (*it)));
3098 }
3099
3100
3101 /* Return the position of the next overlay change after POS in
3102 current_buffer. Value is point-max if no overlay change
3103 follows. This is like `next-overlay-change' but doesn't use
3104 xmalloc. */
3105
3106 static EMACS_INT
3107 next_overlay_change (EMACS_INT pos)
3108 {
3109 int noverlays;
3110 EMACS_INT endpos;
3111 Lisp_Object *overlays;
3112 int i;
3113
3114 /* Get all overlays at the given position. */
3115 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3116
3117 /* If any of these overlays ends before endpos,
3118 use its ending point instead. */
3119 for (i = 0; i < noverlays; ++i)
3120 {
3121 Lisp_Object oend;
3122 EMACS_INT oendpos;
3123
3124 oend = OVERLAY_END (overlays[i]);
3125 oendpos = OVERLAY_POSITION (oend);
3126 endpos = min (endpos, oendpos);
3127 }
3128
3129 return endpos;
3130 }
3131
3132
3133 \f
3134 /***********************************************************************
3135 Fontification
3136 ***********************************************************************/
3137
3138 /* Handle changes in the `fontified' property of the current buffer by
3139 calling hook functions from Qfontification_functions to fontify
3140 regions of text. */
3141
3142 static enum prop_handled
3143 handle_fontified_prop (struct it *it)
3144 {
3145 Lisp_Object prop, pos;
3146 enum prop_handled handled = HANDLED_NORMALLY;
3147
3148 if (!NILP (Vmemory_full))
3149 return handled;
3150
3151 /* Get the value of the `fontified' property at IT's current buffer
3152 position. (The `fontified' property doesn't have a special
3153 meaning in strings.) If the value is nil, call functions from
3154 Qfontification_functions. */
3155 if (!STRINGP (it->string)
3156 && it->s == NULL
3157 && !NILP (Vfontification_functions)
3158 && !NILP (Vrun_hooks)
3159 && (pos = make_number (IT_CHARPOS (*it)),
3160 prop = Fget_char_property (pos, Qfontified, Qnil),
3161 /* Ignore the special cased nil value always present at EOB since
3162 no amount of fontifying will be able to change it. */
3163 NILP (prop) && IT_CHARPOS (*it) < Z))
3164 {
3165 int count = SPECPDL_INDEX ();
3166 Lisp_Object val;
3167 struct buffer *obuf = current_buffer;
3168 int begv = BEGV, zv = ZV;
3169 int old_clip_changed = current_buffer->clip_changed;
3170
3171 val = Vfontification_functions;
3172 specbind (Qfontification_functions, Qnil);
3173
3174 xassert (it->end_charpos == ZV);
3175
3176 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3177 safe_call1 (val, pos);
3178 else
3179 {
3180 Lisp_Object fns, fn;
3181 struct gcpro gcpro1, gcpro2;
3182
3183 fns = Qnil;
3184 GCPRO2 (val, fns);
3185
3186 for (; CONSP (val); val = XCDR (val))
3187 {
3188 fn = XCAR (val);
3189
3190 if (EQ (fn, Qt))
3191 {
3192 /* A value of t indicates this hook has a local
3193 binding; it means to run the global binding too.
3194 In a global value, t should not occur. If it
3195 does, we must ignore it to avoid an endless
3196 loop. */
3197 for (fns = Fdefault_value (Qfontification_functions);
3198 CONSP (fns);
3199 fns = XCDR (fns))
3200 {
3201 fn = XCAR (fns);
3202 if (!EQ (fn, Qt))
3203 safe_call1 (fn, pos);
3204 }
3205 }
3206 else
3207 safe_call1 (fn, pos);
3208 }
3209
3210 UNGCPRO;
3211 }
3212
3213 unbind_to (count, Qnil);
3214
3215 /* Fontification functions routinely call `save-restriction'.
3216 Normally, this tags clip_changed, which can confuse redisplay
3217 (see discussion in Bug#6671). Since we don't perform any
3218 special handling of fontification changes in the case where
3219 `save-restriction' isn't called, there's no point doing so in
3220 this case either. So, if the buffer's restrictions are
3221 actually left unchanged, reset clip_changed. */
3222 if (obuf == current_buffer)
3223 {
3224 if (begv == BEGV && zv == ZV)
3225 current_buffer->clip_changed = old_clip_changed;
3226 }
3227 /* There isn't much we can reasonably do to protect against
3228 misbehaving fontification, but here's a fig leaf. */
3229 else if (!NILP (BVAR (obuf, name)))
3230 set_buffer_internal_1 (obuf);
3231
3232 /* The fontification code may have added/removed text.
3233 It could do even a lot worse, but let's at least protect against
3234 the most obvious case where only the text past `pos' gets changed',
3235 as is/was done in grep.el where some escapes sequences are turned
3236 into face properties (bug#7876). */
3237 it->end_charpos = ZV;
3238
3239 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3240 something. This avoids an endless loop if they failed to
3241 fontify the text for which reason ever. */
3242 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3243 handled = HANDLED_RECOMPUTE_PROPS;
3244 }
3245
3246 return handled;
3247 }
3248
3249
3250 \f
3251 /***********************************************************************
3252 Faces
3253 ***********************************************************************/
3254
3255 /* Set up iterator IT from face properties at its current position.
3256 Called from handle_stop. */
3257
3258 static enum prop_handled
3259 handle_face_prop (struct it *it)
3260 {
3261 int new_face_id;
3262 EMACS_INT next_stop;
3263
3264 if (!STRINGP (it->string))
3265 {
3266 new_face_id
3267 = face_at_buffer_position (it->w,
3268 IT_CHARPOS (*it),
3269 it->region_beg_charpos,
3270 it->region_end_charpos,
3271 &next_stop,
3272 (IT_CHARPOS (*it)
3273 + TEXT_PROP_DISTANCE_LIMIT),
3274 0, it->base_face_id);
3275
3276 /* Is this a start of a run of characters with box face?
3277 Caveat: this can be called for a freshly initialized
3278 iterator; face_id is -1 in this case. We know that the new
3279 face will not change until limit, i.e. if the new face has a
3280 box, all characters up to limit will have one. But, as
3281 usual, we don't know whether limit is really the end. */
3282 if (new_face_id != it->face_id)
3283 {
3284 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3285
3286 /* If new face has a box but old face has not, this is
3287 the start of a run of characters with box, i.e. it has
3288 a shadow on the left side. The value of face_id of the
3289 iterator will be -1 if this is the initial call that gets
3290 the face. In this case, we have to look in front of IT's
3291 position and see whether there is a face != new_face_id. */
3292 it->start_of_box_run_p
3293 = (new_face->box != FACE_NO_BOX
3294 && (it->face_id >= 0
3295 || IT_CHARPOS (*it) == BEG
3296 || new_face_id != face_before_it_pos (it)));
3297 it->face_box_p = new_face->box != FACE_NO_BOX;
3298 }
3299 }
3300 else
3301 {
3302 int base_face_id;
3303 EMACS_INT bufpos;
3304 int i;
3305 Lisp_Object from_overlay
3306 = (it->current.overlay_string_index >= 0
3307 ? it->string_overlays[it->current.overlay_string_index]
3308 : Qnil);
3309
3310 /* See if we got to this string directly or indirectly from
3311 an overlay property. That includes the before-string or
3312 after-string of an overlay, strings in display properties
3313 provided by an overlay, their text properties, etc.
3314
3315 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3316 if (! NILP (from_overlay))
3317 for (i = it->sp - 1; i >= 0; i--)
3318 {
3319 if (it->stack[i].current.overlay_string_index >= 0)
3320 from_overlay
3321 = it->string_overlays[it->stack[i].current.overlay_string_index];
3322 else if (! NILP (it->stack[i].from_overlay))
3323 from_overlay = it->stack[i].from_overlay;
3324
3325 if (!NILP (from_overlay))
3326 break;
3327 }
3328
3329 if (! NILP (from_overlay))
3330 {
3331 bufpos = IT_CHARPOS (*it);
3332 /* For a string from an overlay, the base face depends
3333 only on text properties and ignores overlays. */
3334 base_face_id
3335 = face_for_overlay_string (it->w,
3336 IT_CHARPOS (*it),
3337 it->region_beg_charpos,
3338 it->region_end_charpos,
3339 &next_stop,
3340 (IT_CHARPOS (*it)
3341 + TEXT_PROP_DISTANCE_LIMIT),
3342 0,
3343 from_overlay);
3344 }
3345 else
3346 {
3347 bufpos = 0;
3348
3349 /* For strings from a `display' property, use the face at
3350 IT's current buffer position as the base face to merge
3351 with, so that overlay strings appear in the same face as
3352 surrounding text, unless they specify their own
3353 faces. */
3354 base_face_id = underlying_face_id (it);
3355 }
3356
3357 new_face_id = face_at_string_position (it->w,
3358 it->string,
3359 IT_STRING_CHARPOS (*it),
3360 bufpos,
3361 it->region_beg_charpos,
3362 it->region_end_charpos,
3363 &next_stop,
3364 base_face_id, 0);
3365
3366 /* Is this a start of a run of characters with box? Caveat:
3367 this can be called for a freshly allocated iterator; face_id
3368 is -1 is this case. We know that the new face will not
3369 change until the next check pos, i.e. if the new face has a
3370 box, all characters up to that position will have a
3371 box. But, as usual, we don't know whether that position
3372 is really the end. */
3373 if (new_face_id != it->face_id)
3374 {
3375 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3376 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3377
3378 /* If new face has a box but old face hasn't, this is the
3379 start of a run of characters with box, i.e. it has a
3380 shadow on the left side. */
3381 it->start_of_box_run_p
3382 = new_face->box && (old_face == NULL || !old_face->box);
3383 it->face_box_p = new_face->box != FACE_NO_BOX;
3384 }
3385 }
3386
3387 it->face_id = new_face_id;
3388 return HANDLED_NORMALLY;
3389 }
3390
3391
3392 /* Return the ID of the face ``underlying'' IT's current position,
3393 which is in a string. If the iterator is associated with a
3394 buffer, return the face at IT's current buffer position.
3395 Otherwise, use the iterator's base_face_id. */
3396
3397 static int
3398 underlying_face_id (struct it *it)
3399 {
3400 int face_id = it->base_face_id, i;
3401
3402 xassert (STRINGP (it->string));
3403
3404 for (i = it->sp - 1; i >= 0; --i)
3405 if (NILP (it->stack[i].string))
3406 face_id = it->stack[i].face_id;
3407
3408 return face_id;
3409 }
3410
3411
3412 /* Compute the face one character before or after the current position
3413 of IT. BEFORE_P non-zero means get the face in front of IT's
3414 position. Value is the id of the face. */
3415
3416 static int
3417 face_before_or_after_it_pos (struct it *it, int before_p)
3418 {
3419 int face_id, limit;
3420 EMACS_INT next_check_charpos;
3421 struct text_pos pos;
3422
3423 xassert (it->s == NULL);
3424
3425 if (STRINGP (it->string))
3426 {
3427 EMACS_INT bufpos;
3428 int base_face_id;
3429
3430 /* No face change past the end of the string (for the case
3431 we are padding with spaces). No face change before the
3432 string start. */
3433 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3434 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3435 return it->face_id;
3436
3437 /* Set pos to the position before or after IT's current position. */
3438 if (before_p)
3439 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3440 else
3441 /* For composition, we must check the character after the
3442 composition. */
3443 pos = (it->what == IT_COMPOSITION
3444 ? string_pos (IT_STRING_CHARPOS (*it)
3445 + it->cmp_it.nchars, it->string)
3446 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3447
3448 if (it->current.overlay_string_index >= 0)
3449 bufpos = IT_CHARPOS (*it);
3450 else
3451 bufpos = 0;
3452
3453 base_face_id = underlying_face_id (it);
3454
3455 /* Get the face for ASCII, or unibyte. */
3456 face_id = face_at_string_position (it->w,
3457 it->string,
3458 CHARPOS (pos),
3459 bufpos,
3460 it->region_beg_charpos,
3461 it->region_end_charpos,
3462 &next_check_charpos,
3463 base_face_id, 0);
3464
3465 /* Correct the face for charsets different from ASCII. Do it
3466 for the multibyte case only. The face returned above is
3467 suitable for unibyte text if IT->string is unibyte. */
3468 if (STRING_MULTIBYTE (it->string))
3469 {
3470 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3471 int c, len;
3472 struct face *face = FACE_FROM_ID (it->f, face_id);
3473
3474 c = string_char_and_length (p, &len);
3475 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3476 }
3477 }
3478 else
3479 {
3480 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3481 || (IT_CHARPOS (*it) <= BEGV && before_p))
3482 return it->face_id;
3483
3484 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3485 pos = it->current.pos;
3486
3487 if (before_p)
3488 DEC_TEXT_POS (pos, it->multibyte_p);
3489 else
3490 {
3491 if (it->what == IT_COMPOSITION)
3492 /* For composition, we must check the position after the
3493 composition. */
3494 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3495 else
3496 INC_TEXT_POS (pos, it->multibyte_p);
3497 }
3498
3499 /* Determine face for CHARSET_ASCII, or unibyte. */
3500 face_id = face_at_buffer_position (it->w,
3501 CHARPOS (pos),
3502 it->region_beg_charpos,
3503 it->region_end_charpos,
3504 &next_check_charpos,
3505 limit, 0, -1);
3506
3507 /* Correct the face for charsets different from ASCII. Do it
3508 for the multibyte case only. The face returned above is
3509 suitable for unibyte text if current_buffer is unibyte. */
3510 if (it->multibyte_p)
3511 {
3512 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3513 struct face *face = FACE_FROM_ID (it->f, face_id);
3514 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3515 }
3516 }
3517
3518 return face_id;
3519 }
3520
3521
3522 \f
3523 /***********************************************************************
3524 Invisible text
3525 ***********************************************************************/
3526
3527 /* Set up iterator IT from invisible properties at its current
3528 position. Called from handle_stop. */
3529
3530 static enum prop_handled
3531 handle_invisible_prop (struct it *it)
3532 {
3533 enum prop_handled handled = HANDLED_NORMALLY;
3534
3535 if (STRINGP (it->string))
3536 {
3537 Lisp_Object prop, end_charpos, limit, charpos;
3538
3539 /* Get the value of the invisible text property at the
3540 current position. Value will be nil if there is no such
3541 property. */
3542 charpos = make_number (IT_STRING_CHARPOS (*it));
3543 prop = Fget_text_property (charpos, Qinvisible, it->string);
3544
3545 if (!NILP (prop)
3546 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3547 {
3548 handled = HANDLED_RECOMPUTE_PROPS;
3549
3550 /* Get the position at which the next change of the
3551 invisible text property can be found in IT->string.
3552 Value will be nil if the property value is the same for
3553 all the rest of IT->string. */
3554 XSETINT (limit, SCHARS (it->string));
3555 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3556 it->string, limit);
3557
3558 /* Text at current position is invisible. The next
3559 change in the property is at position end_charpos.
3560 Move IT's current position to that position. */
3561 if (INTEGERP (end_charpos)
3562 && XFASTINT (end_charpos) < XFASTINT (limit))
3563 {
3564 struct text_pos old;
3565 old = it->current.string_pos;
3566 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3567 compute_string_pos (&it->current.string_pos, old, it->string);
3568 }
3569 else
3570 {
3571 /* The rest of the string is invisible. If this is an
3572 overlay string, proceed with the next overlay string
3573 or whatever comes and return a character from there. */
3574 if (it->current.overlay_string_index >= 0)
3575 {
3576 next_overlay_string (it);
3577 /* Don't check for overlay strings when we just
3578 finished processing them. */
3579 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3580 }
3581 else
3582 {
3583 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3584 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3585 }
3586 }
3587 }
3588 }
3589 else
3590 {
3591 int invis_p;
3592 EMACS_INT newpos, next_stop, start_charpos, tem;
3593 Lisp_Object pos, prop, overlay;
3594
3595 /* First of all, is there invisible text at this position? */
3596 tem = start_charpos = IT_CHARPOS (*it);
3597 pos = make_number (tem);
3598 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3599 &overlay);
3600 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3601
3602 /* If we are on invisible text, skip over it. */
3603 if (invis_p && start_charpos < it->end_charpos)
3604 {
3605 /* Record whether we have to display an ellipsis for the
3606 invisible text. */
3607 int display_ellipsis_p = invis_p == 2;
3608
3609 handled = HANDLED_RECOMPUTE_PROPS;
3610
3611 /* Loop skipping over invisible text. The loop is left at
3612 ZV or with IT on the first char being visible again. */
3613 do
3614 {
3615 /* Try to skip some invisible text. Return value is the
3616 position reached which can be equal to where we start
3617 if there is nothing invisible there. This skips both
3618 over invisible text properties and overlays with
3619 invisible property. */
3620 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3621
3622 /* If we skipped nothing at all we weren't at invisible
3623 text in the first place. If everything to the end of
3624 the buffer was skipped, end the loop. */
3625 if (newpos == tem || newpos >= ZV)
3626 invis_p = 0;
3627 else
3628 {
3629 /* We skipped some characters but not necessarily
3630 all there are. Check if we ended up on visible
3631 text. Fget_char_property returns the property of
3632 the char before the given position, i.e. if we
3633 get invis_p = 0, this means that the char at
3634 newpos is visible. */
3635 pos = make_number (newpos);
3636 prop = Fget_char_property (pos, Qinvisible, it->window);
3637 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3638 }
3639
3640 /* If we ended up on invisible text, proceed to
3641 skip starting with next_stop. */
3642 if (invis_p)
3643 tem = next_stop;
3644
3645 /* If there are adjacent invisible texts, don't lose the
3646 second one's ellipsis. */
3647 if (invis_p == 2)
3648 display_ellipsis_p = 1;
3649 }
3650 while (invis_p);
3651
3652 /* The position newpos is now either ZV or on visible text. */
3653 if (it->bidi_p && newpos < ZV)
3654 {
3655 /* With bidi iteration, the region of invisible text
3656 could start and/or end in the middle of a non-base
3657 embedding level. Therefore, we need to skip
3658 invisible text using the bidi iterator, starting at
3659 IT's current position, until we find ourselves
3660 outside the invisible text. Skipping invisible text
3661 _after_ bidi iteration avoids affecting the visual
3662 order of the displayed text when invisible properties
3663 are added or removed. */
3664 if (it->bidi_it.first_elt)
3665 {
3666 /* If we were `reseat'ed to a new paragraph,
3667 determine the paragraph base direction. We need
3668 to do it now because next_element_from_buffer may
3669 not have a chance to do it, if we are going to
3670 skip any text at the beginning, which resets the
3671 FIRST_ELT flag. */
3672 bidi_paragraph_init (it->paragraph_embedding,
3673 &it->bidi_it, 1);
3674 }
3675 do
3676 {
3677 bidi_move_to_visually_next (&it->bidi_it);
3678 }
3679 while (it->stop_charpos <= it->bidi_it.charpos
3680 && it->bidi_it.charpos < newpos);
3681 IT_CHARPOS (*it) = it->bidi_it.charpos;
3682 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3683 /* If we overstepped NEWPOS, record its position in the
3684 iterator, so that we skip invisible text if later the
3685 bidi iteration lands us in the invisible region
3686 again. */
3687 if (IT_CHARPOS (*it) >= newpos)
3688 it->prev_stop = newpos;
3689 }
3690 else
3691 {
3692 IT_CHARPOS (*it) = newpos;
3693 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3694 }
3695
3696 /* If there are before-strings at the start of invisible
3697 text, and the text is invisible because of a text
3698 property, arrange to show before-strings because 20.x did
3699 it that way. (If the text is invisible because of an
3700 overlay property instead of a text property, this is
3701 already handled in the overlay code.) */
3702 if (NILP (overlay)
3703 && get_overlay_strings (it, it->stop_charpos))
3704 {
3705 handled = HANDLED_RECOMPUTE_PROPS;
3706 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3707 }
3708 else if (display_ellipsis_p)
3709 {
3710 /* Make sure that the glyphs of the ellipsis will get
3711 correct `charpos' values. If we would not update
3712 it->position here, the glyphs would belong to the
3713 last visible character _before_ the invisible
3714 text, which confuses `set_cursor_from_row'.
3715
3716 We use the last invisible position instead of the
3717 first because this way the cursor is always drawn on
3718 the first "." of the ellipsis, whenever PT is inside
3719 the invisible text. Otherwise the cursor would be
3720 placed _after_ the ellipsis when the point is after the
3721 first invisible character. */
3722 if (!STRINGP (it->object))
3723 {
3724 it->position.charpos = newpos - 1;
3725 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3726 }
3727 it->ellipsis_p = 1;
3728 /* Let the ellipsis display before
3729 considering any properties of the following char.
3730 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3731 handled = HANDLED_RETURN;
3732 }
3733 }
3734 }
3735
3736 return handled;
3737 }
3738
3739
3740 /* Make iterator IT return `...' next.
3741 Replaces LEN characters from buffer. */
3742
3743 static void
3744 setup_for_ellipsis (struct it *it, int len)
3745 {
3746 /* Use the display table definition for `...'. Invalid glyphs
3747 will be handled by the method returning elements from dpvec. */
3748 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3749 {
3750 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3751 it->dpvec = v->contents;
3752 it->dpend = v->contents + v->size;
3753 }
3754 else
3755 {
3756 /* Default `...'. */
3757 it->dpvec = default_invis_vector;
3758 it->dpend = default_invis_vector + 3;
3759 }
3760
3761 it->dpvec_char_len = len;
3762 it->current.dpvec_index = 0;
3763 it->dpvec_face_id = -1;
3764
3765 /* Remember the current face id in case glyphs specify faces.
3766 IT's face is restored in set_iterator_to_next.
3767 saved_face_id was set to preceding char's face in handle_stop. */
3768 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3769 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3770
3771 it->method = GET_FROM_DISPLAY_VECTOR;
3772 it->ellipsis_p = 1;
3773 }
3774
3775
3776 \f
3777 /***********************************************************************
3778 'display' property
3779 ***********************************************************************/
3780
3781 /* Set up iterator IT from `display' property at its current position.
3782 Called from handle_stop.
3783 We return HANDLED_RETURN if some part of the display property
3784 overrides the display of the buffer text itself.
3785 Otherwise we return HANDLED_NORMALLY. */
3786
3787 static enum prop_handled
3788 handle_display_prop (struct it *it)
3789 {
3790 Lisp_Object prop, object, overlay;
3791 struct text_pos *position;
3792 /* Nonzero if some property replaces the display of the text itself. */
3793 int display_replaced_p = 0;
3794
3795 if (STRINGP (it->string))
3796 {
3797 object = it->string;
3798 position = &it->current.string_pos;
3799 }
3800 else
3801 {
3802 XSETWINDOW (object, it->w);
3803 position = &it->current.pos;
3804 }
3805
3806 /* Reset those iterator values set from display property values. */
3807 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3808 it->space_width = Qnil;
3809 it->font_height = Qnil;
3810 it->voffset = 0;
3811
3812 /* We don't support recursive `display' properties, i.e. string
3813 values that have a string `display' property, that have a string
3814 `display' property etc. */
3815 if (!it->string_from_display_prop_p)
3816 it->area = TEXT_AREA;
3817
3818 prop = get_char_property_and_overlay (make_number (position->charpos),
3819 Qdisplay, object, &overlay);
3820 if (NILP (prop))
3821 return HANDLED_NORMALLY;
3822 /* Now OVERLAY is the overlay that gave us this property, or nil
3823 if it was a text property. */
3824
3825 if (!STRINGP (it->string))
3826 object = it->w->buffer;
3827
3828 if (CONSP (prop)
3829 /* Simple properties. */
3830 && !EQ (XCAR (prop), Qimage)
3831 && !EQ (XCAR (prop), Qspace)
3832 && !EQ (XCAR (prop), Qwhen)
3833 && !EQ (XCAR (prop), Qslice)
3834 && !EQ (XCAR (prop), Qspace_width)
3835 && !EQ (XCAR (prop), Qheight)
3836 && !EQ (XCAR (prop), Qraise)
3837 /* Marginal area specifications. */
3838 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3839 && !EQ (XCAR (prop), Qleft_fringe)
3840 && !EQ (XCAR (prop), Qright_fringe)
3841 && !NILP (XCAR (prop)))
3842 {
3843 for (; CONSP (prop); prop = XCDR (prop))
3844 {
3845 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3846 position, display_replaced_p))
3847 {
3848 display_replaced_p = 1;
3849 /* If some text in a string is replaced, `position' no
3850 longer points to the position of `object'. */
3851 if (STRINGP (object))
3852 break;
3853 }
3854 }
3855 }
3856 else if (VECTORP (prop))
3857 {
3858 int i;
3859 for (i = 0; i < ASIZE (prop); ++i)
3860 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3861 position, display_replaced_p))
3862 {
3863 display_replaced_p = 1;
3864 /* If some text in a string is replaced, `position' no
3865 longer points to the position of `object'. */
3866 if (STRINGP (object))
3867 break;
3868 }
3869 }
3870 else
3871 {
3872 if (handle_single_display_spec (it, prop, object, overlay,
3873 position, 0))
3874 display_replaced_p = 1;
3875 }
3876
3877 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3878 }
3879
3880
3881 /* Value is the position of the end of the `display' property starting
3882 at START_POS in OBJECT. */
3883
3884 static struct text_pos
3885 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3886 {
3887 Lisp_Object end;
3888 struct text_pos end_pos;
3889
3890 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3891 Qdisplay, object, Qnil);
3892 CHARPOS (end_pos) = XFASTINT (end);
3893 if (STRINGP (object))
3894 compute_string_pos (&end_pos, start_pos, it->string);
3895 else
3896 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3897
3898 return end_pos;
3899 }
3900
3901
3902 /* Set up IT from a single `display' specification PROP. OBJECT
3903 is the object in which the `display' property was found. *POSITION
3904 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3905 means that we previously saw a display specification which already
3906 replaced text display with something else, for example an image;
3907 we ignore such properties after the first one has been processed.
3908
3909 OVERLAY is the overlay this `display' property came from,
3910 or nil if it was a text property.
3911
3912 If PROP is a `space' or `image' specification, and in some other
3913 cases too, set *POSITION to the position where the `display'
3914 property ends.
3915
3916 Value is non-zero if something was found which replaces the display
3917 of buffer or string text. */
3918
3919 static int
3920 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3921 Lisp_Object overlay, struct text_pos *position,
3922 int display_replaced_before_p)
3923 {
3924 Lisp_Object form;
3925 Lisp_Object location, value;
3926 struct text_pos start_pos, save_pos;
3927 int valid_p;
3928
3929 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3930 If the result is non-nil, use VALUE instead of SPEC. */
3931 form = Qt;
3932 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3933 {
3934 spec = XCDR (spec);
3935 if (!CONSP (spec))
3936 return 0;
3937 form = XCAR (spec);
3938 spec = XCDR (spec);
3939 }
3940
3941 if (!NILP (form) && !EQ (form, Qt))
3942 {
3943 int count = SPECPDL_INDEX ();
3944 struct gcpro gcpro1;
3945
3946 /* Bind `object' to the object having the `display' property, a
3947 buffer or string. Bind `position' to the position in the
3948 object where the property was found, and `buffer-position'
3949 to the current position in the buffer. */
3950 specbind (Qobject, object);
3951 specbind (Qposition, make_number (CHARPOS (*position)));
3952 specbind (Qbuffer_position,
3953 make_number (STRINGP (object)
3954 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3955 GCPRO1 (form);
3956 form = safe_eval (form);
3957 UNGCPRO;
3958 unbind_to (count, Qnil);
3959 }
3960
3961 if (NILP (form))
3962 return 0;
3963
3964 /* Handle `(height HEIGHT)' specifications. */
3965 if (CONSP (spec)
3966 && EQ (XCAR (spec), Qheight)
3967 && CONSP (XCDR (spec)))
3968 {
3969 if (!FRAME_WINDOW_P (it->f))
3970 return 0;
3971
3972 it->font_height = XCAR (XCDR (spec));
3973 if (!NILP (it->font_height))
3974 {
3975 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3976 int new_height = -1;
3977
3978 if (CONSP (it->font_height)
3979 && (EQ (XCAR (it->font_height), Qplus)
3980 || EQ (XCAR (it->font_height), Qminus))
3981 && CONSP (XCDR (it->font_height))
3982 && INTEGERP (XCAR (XCDR (it->font_height))))
3983 {
3984 /* `(+ N)' or `(- N)' where N is an integer. */
3985 int steps = XINT (XCAR (XCDR (it->font_height)));
3986 if (EQ (XCAR (it->font_height), Qplus))
3987 steps = - steps;
3988 it->face_id = smaller_face (it->f, it->face_id, steps);
3989 }
3990 else if (FUNCTIONP (it->font_height))
3991 {
3992 /* Call function with current height as argument.
3993 Value is the new height. */
3994 Lisp_Object height;
3995 height = safe_call1 (it->font_height,
3996 face->lface[LFACE_HEIGHT_INDEX]);
3997 if (NUMBERP (height))
3998 new_height = XFLOATINT (height);
3999 }
4000 else if (NUMBERP (it->font_height))
4001 {
4002 /* Value is a multiple of the canonical char height. */
4003 struct face *f;
4004
4005 f = FACE_FROM_ID (it->f,
4006 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4007 new_height = (XFLOATINT (it->font_height)
4008 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4009 }
4010 else
4011 {
4012 /* Evaluate IT->font_height with `height' bound to the
4013 current specified height to get the new height. */
4014 int count = SPECPDL_INDEX ();
4015
4016 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4017 value = safe_eval (it->font_height);
4018 unbind_to (count, Qnil);
4019
4020 if (NUMBERP (value))
4021 new_height = XFLOATINT (value);
4022 }
4023
4024 if (new_height > 0)
4025 it->face_id = face_with_height (it->f, it->face_id, new_height);
4026 }
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(space-width WIDTH)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qspace_width)
4034 && CONSP (XCDR (spec)))
4035 {
4036 if (!FRAME_WINDOW_P (it->f))
4037 return 0;
4038
4039 value = XCAR (XCDR (spec));
4040 if (NUMBERP (value) && XFLOATINT (value) > 0)
4041 it->space_width = value;
4042
4043 return 0;
4044 }
4045
4046 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4047 if (CONSP (spec)
4048 && EQ (XCAR (spec), Qslice))
4049 {
4050 Lisp_Object tem;
4051
4052 if (!FRAME_WINDOW_P (it->f))
4053 return 0;
4054
4055 if (tem = XCDR (spec), CONSP (tem))
4056 {
4057 it->slice.x = XCAR (tem);
4058 if (tem = XCDR (tem), CONSP (tem))
4059 {
4060 it->slice.y = XCAR (tem);
4061 if (tem = XCDR (tem), CONSP (tem))
4062 {
4063 it->slice.width = XCAR (tem);
4064 if (tem = XCDR (tem), CONSP (tem))
4065 it->slice.height = XCAR (tem);
4066 }
4067 }
4068 }
4069
4070 return 0;
4071 }
4072
4073 /* Handle `(raise FACTOR)'. */
4074 if (CONSP (spec)
4075 && EQ (XCAR (spec), Qraise)
4076 && CONSP (XCDR (spec)))
4077 {
4078 if (!FRAME_WINDOW_P (it->f))
4079 return 0;
4080
4081 #ifdef HAVE_WINDOW_SYSTEM
4082 value = XCAR (XCDR (spec));
4083 if (NUMBERP (value))
4084 {
4085 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4086 it->voffset = - (XFLOATINT (value)
4087 * (FONT_HEIGHT (face->font)));
4088 }
4089 #endif /* HAVE_WINDOW_SYSTEM */
4090
4091 return 0;
4092 }
4093
4094 /* Don't handle the other kinds of display specifications
4095 inside a string that we got from a `display' property. */
4096 if (it->string_from_display_prop_p)
4097 return 0;
4098
4099 /* Characters having this form of property are not displayed, so
4100 we have to find the end of the property. */
4101 start_pos = *position;
4102 *position = display_prop_end (it, object, start_pos);
4103 value = Qnil;
4104
4105 /* Stop the scan at that end position--we assume that all
4106 text properties change there. */
4107 it->stop_charpos = position->charpos;
4108
4109 /* Handle `(left-fringe BITMAP [FACE])'
4110 and `(right-fringe BITMAP [FACE])'. */
4111 if (CONSP (spec)
4112 && (EQ (XCAR (spec), Qleft_fringe)
4113 || EQ (XCAR (spec), Qright_fringe))
4114 && CONSP (XCDR (spec)))
4115 {
4116 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4117 int fringe_bitmap;
4118
4119 if (!FRAME_WINDOW_P (it->f))
4120 /* If we return here, POSITION has been advanced
4121 across the text with this property. */
4122 return 0;
4123
4124 #ifdef HAVE_WINDOW_SYSTEM
4125 value = XCAR (XCDR (spec));
4126 if (!SYMBOLP (value)
4127 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4128 /* If we return here, POSITION has been advanced
4129 across the text with this property. */
4130 return 0;
4131
4132 if (CONSP (XCDR (XCDR (spec))))
4133 {
4134 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4135 int face_id2 = lookup_derived_face (it->f, face_name,
4136 FRINGE_FACE_ID, 0);
4137 if (face_id2 >= 0)
4138 face_id = face_id2;
4139 }
4140
4141 /* Save current settings of IT so that we can restore them
4142 when we are finished with the glyph property value. */
4143
4144 save_pos = it->position;
4145 it->position = *position;
4146 push_it (it);
4147 it->position = save_pos;
4148
4149 it->area = TEXT_AREA;
4150 it->what = IT_IMAGE;
4151 it->image_id = -1; /* no image */
4152 it->position = start_pos;
4153 it->object = NILP (object) ? it->w->buffer : object;
4154 it->method = GET_FROM_IMAGE;
4155 it->from_overlay = Qnil;
4156 it->face_id = face_id;
4157
4158 /* Say that we haven't consumed the characters with
4159 `display' property yet. The call to pop_it in
4160 set_iterator_to_next will clean this up. */
4161 *position = start_pos;
4162
4163 if (EQ (XCAR (spec), Qleft_fringe))
4164 {
4165 it->left_user_fringe_bitmap = fringe_bitmap;
4166 it->left_user_fringe_face_id = face_id;
4167 }
4168 else
4169 {
4170 it->right_user_fringe_bitmap = fringe_bitmap;
4171 it->right_user_fringe_face_id = face_id;
4172 }
4173 #endif /* HAVE_WINDOW_SYSTEM */
4174 return 1;
4175 }
4176
4177 /* Prepare to handle `((margin left-margin) ...)',
4178 `((margin right-margin) ...)' and `((margin nil) ...)'
4179 prefixes for display specifications. */
4180 location = Qunbound;
4181 if (CONSP (spec) && CONSP (XCAR (spec)))
4182 {
4183 Lisp_Object tem;
4184
4185 value = XCDR (spec);
4186 if (CONSP (value))
4187 value = XCAR (value);
4188
4189 tem = XCAR (spec);
4190 if (EQ (XCAR (tem), Qmargin)
4191 && (tem = XCDR (tem),
4192 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4193 (NILP (tem)
4194 || EQ (tem, Qleft_margin)
4195 || EQ (tem, Qright_margin))))
4196 location = tem;
4197 }
4198
4199 if (EQ (location, Qunbound))
4200 {
4201 location = Qnil;
4202 value = spec;
4203 }
4204
4205 /* After this point, VALUE is the property after any
4206 margin prefix has been stripped. It must be a string,
4207 an image specification, or `(space ...)'.
4208
4209 LOCATION specifies where to display: `left-margin',
4210 `right-margin' or nil. */
4211
4212 valid_p = (STRINGP (value)
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4215 #endif /* not HAVE_WINDOW_SYSTEM */
4216 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4217
4218 if (valid_p && !display_replaced_before_p)
4219 {
4220 /* Save current settings of IT so that we can restore them
4221 when we are finished with the glyph property value. */
4222 save_pos = it->position;
4223 it->position = *position;
4224 push_it (it);
4225 it->position = save_pos;
4226 it->from_overlay = overlay;
4227
4228 if (NILP (location))
4229 it->area = TEXT_AREA;
4230 else if (EQ (location, Qleft_margin))
4231 it->area = LEFT_MARGIN_AREA;
4232 else
4233 it->area = RIGHT_MARGIN_AREA;
4234
4235 if (STRINGP (value))
4236 {
4237 it->string = value;
4238 it->multibyte_p = STRING_MULTIBYTE (it->string);
4239 it->current.overlay_string_index = -1;
4240 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4241 it->end_charpos = it->string_nchars = SCHARS (it->string);
4242 it->method = GET_FROM_STRING;
4243 it->stop_charpos = 0;
4244 it->string_from_display_prop_p = 1;
4245 /* Say that we haven't consumed the characters with
4246 `display' property yet. The call to pop_it in
4247 set_iterator_to_next will clean this up. */
4248 if (BUFFERP (object))
4249 *position = start_pos;
4250 }
4251 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4252 {
4253 it->method = GET_FROM_STRETCH;
4254 it->object = value;
4255 *position = it->position = start_pos;
4256 }
4257 #ifdef HAVE_WINDOW_SYSTEM
4258 else
4259 {
4260 it->what = IT_IMAGE;
4261 it->image_id = lookup_image (it->f, value);
4262 it->position = start_pos;
4263 it->object = NILP (object) ? it->w->buffer : object;
4264 it->method = GET_FROM_IMAGE;
4265
4266 /* Say that we haven't consumed the characters with
4267 `display' property yet. The call to pop_it in
4268 set_iterator_to_next will clean this up. */
4269 *position = start_pos;
4270 }
4271 #endif /* HAVE_WINDOW_SYSTEM */
4272
4273 return 1;
4274 }
4275
4276 /* Invalid property or property not supported. Restore
4277 POSITION to what it was before. */
4278 *position = start_pos;
4279 return 0;
4280 }
4281
4282
4283 /* Check if SPEC is a display sub-property value whose text should be
4284 treated as intangible. */
4285
4286 static int
4287 single_display_spec_intangible_p (Lisp_Object prop)
4288 {
4289 /* Skip over `when FORM'. */
4290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4291 {
4292 prop = XCDR (prop);
4293 if (!CONSP (prop))
4294 return 0;
4295 prop = XCDR (prop);
4296 }
4297
4298 if (STRINGP (prop))
4299 return 1;
4300
4301 if (!CONSP (prop))
4302 return 0;
4303
4304 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4305 we don't need to treat text as intangible. */
4306 if (EQ (XCAR (prop), Qmargin))
4307 {
4308 prop = XCDR (prop);
4309 if (!CONSP (prop))
4310 return 0;
4311
4312 prop = XCDR (prop);
4313 if (!CONSP (prop)
4314 || EQ (XCAR (prop), Qleft_margin)
4315 || EQ (XCAR (prop), Qright_margin))
4316 return 0;
4317 }
4318
4319 return (CONSP (prop)
4320 && (EQ (XCAR (prop), Qimage)
4321 || EQ (XCAR (prop), Qspace)));
4322 }
4323
4324
4325 /* Check if PROP is a display property value whose text should be
4326 treated as intangible. */
4327
4328 int
4329 display_prop_intangible_p (Lisp_Object prop)
4330 {
4331 if (CONSP (prop)
4332 && CONSP (XCAR (prop))
4333 && !EQ (Qmargin, XCAR (XCAR (prop))))
4334 {
4335 /* A list of sub-properties. */
4336 while (CONSP (prop))
4337 {
4338 if (single_display_spec_intangible_p (XCAR (prop)))
4339 return 1;
4340 prop = XCDR (prop);
4341 }
4342 }
4343 else if (VECTORP (prop))
4344 {
4345 /* A vector of sub-properties. */
4346 int i;
4347 for (i = 0; i < ASIZE (prop); ++i)
4348 if (single_display_spec_intangible_p (AREF (prop, i)))
4349 return 1;
4350 }
4351 else
4352 return single_display_spec_intangible_p (prop);
4353
4354 return 0;
4355 }
4356
4357
4358 /* Return 1 if PROP is a display sub-property value containing STRING. */
4359
4360 static int
4361 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4362 {
4363 if (EQ (string, prop))
4364 return 1;
4365
4366 /* Skip over `when FORM'. */
4367 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4368 {
4369 prop = XCDR (prop);
4370 if (!CONSP (prop))
4371 return 0;
4372 prop = XCDR (prop);
4373 }
4374
4375 if (CONSP (prop))
4376 /* Skip over `margin LOCATION'. */
4377 if (EQ (XCAR (prop), Qmargin))
4378 {
4379 prop = XCDR (prop);
4380 if (!CONSP (prop))
4381 return 0;
4382
4383 prop = XCDR (prop);
4384 if (!CONSP (prop))
4385 return 0;
4386 }
4387
4388 return CONSP (prop) && EQ (XCAR (prop), string);
4389 }
4390
4391
4392 /* Return 1 if STRING appears in the `display' property PROP. */
4393
4394 static int
4395 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4396 {
4397 if (CONSP (prop)
4398 && CONSP (XCAR (prop))
4399 && !EQ (Qmargin, XCAR (XCAR (prop))))
4400 {
4401 /* A list of sub-properties. */
4402 while (CONSP (prop))
4403 {
4404 if (single_display_spec_string_p (XCAR (prop), string))
4405 return 1;
4406 prop = XCDR (prop);
4407 }
4408 }
4409 else if (VECTORP (prop))
4410 {
4411 /* A vector of sub-properties. */
4412 int i;
4413 for (i = 0; i < ASIZE (prop); ++i)
4414 if (single_display_spec_string_p (AREF (prop, i), string))
4415 return 1;
4416 }
4417 else
4418 return single_display_spec_string_p (prop, string);
4419
4420 return 0;
4421 }
4422
4423 /* Look for STRING in overlays and text properties in W's buffer,
4424 between character positions FROM and TO (excluding TO).
4425 BACK_P non-zero means look back (in this case, TO is supposed to be
4426 less than FROM).
4427 Value is the first character position where STRING was found, or
4428 zero if it wasn't found before hitting TO.
4429
4430 W's buffer must be current.
4431
4432 This function may only use code that doesn't eval because it is
4433 called asynchronously from note_mouse_highlight. */
4434
4435 static EMACS_INT
4436 string_buffer_position_lim (struct window *w, Lisp_Object string,
4437 EMACS_INT from, EMACS_INT to, int back_p)
4438 {
4439 Lisp_Object limit, prop, pos;
4440 int found = 0;
4441
4442 pos = make_number (from);
4443
4444 if (!back_p) /* looking forward */
4445 {
4446 limit = make_number (min (to, ZV));
4447 while (!found && !EQ (pos, limit))
4448 {
4449 prop = Fget_char_property (pos, Qdisplay, Qnil);
4450 if (!NILP (prop) && display_prop_string_p (prop, string))
4451 found = 1;
4452 else
4453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4454 limit);
4455 }
4456 }
4457 else /* looking back */
4458 {
4459 limit = make_number (max (to, BEGV));
4460 while (!found && !EQ (pos, limit))
4461 {
4462 prop = Fget_char_property (pos, Qdisplay, Qnil);
4463 if (!NILP (prop) && display_prop_string_p (prop, string))
4464 found = 1;
4465 else
4466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4467 limit);
4468 }
4469 }
4470
4471 return found ? XINT (pos) : 0;
4472 }
4473
4474 /* Determine which buffer position in W's buffer STRING comes from.
4475 AROUND_CHARPOS is an approximate position where it could come from.
4476 Value is the buffer position or 0 if it couldn't be determined.
4477
4478 W's buffer must be current.
4479
4480 This function is necessary because we don't record buffer positions
4481 in glyphs generated from strings (to keep struct glyph small).
4482 This function may only use code that doesn't eval because it is
4483 called asynchronously from note_mouse_highlight. */
4484
4485 EMACS_INT
4486 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4487 {
4488 const int MAX_DISTANCE = 1000;
4489 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4490 around_charpos + MAX_DISTANCE,
4491 0);
4492
4493 if (!found)
4494 found = string_buffer_position_lim (w, string, around_charpos,
4495 around_charpos - MAX_DISTANCE, 1);
4496 return found;
4497 }
4498
4499
4500 \f
4501 /***********************************************************************
4502 `composition' property
4503 ***********************************************************************/
4504
4505 /* Set up iterator IT from `composition' property at its current
4506 position. Called from handle_stop. */
4507
4508 static enum prop_handled
4509 handle_composition_prop (struct it *it)
4510 {
4511 Lisp_Object prop, string;
4512 EMACS_INT pos, pos_byte, start, end;
4513
4514 if (STRINGP (it->string))
4515 {
4516 unsigned char *s;
4517
4518 pos = IT_STRING_CHARPOS (*it);
4519 pos_byte = IT_STRING_BYTEPOS (*it);
4520 string = it->string;
4521 s = SDATA (string) + pos_byte;
4522 it->c = STRING_CHAR (s);
4523 }
4524 else
4525 {
4526 pos = IT_CHARPOS (*it);
4527 pos_byte = IT_BYTEPOS (*it);
4528 string = Qnil;
4529 it->c = FETCH_CHAR (pos_byte);
4530 }
4531
4532 /* If there's a valid composition and point is not inside of the
4533 composition (in the case that the composition is from the current
4534 buffer), draw a glyph composed from the composition components. */
4535 if (find_composition (pos, -1, &start, &end, &prop, string)
4536 && COMPOSITION_VALID_P (start, end, prop)
4537 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4538 {
4539 if (start != pos)
4540 {
4541 if (STRINGP (it->string))
4542 pos_byte = string_char_to_byte (it->string, start);
4543 else
4544 pos_byte = CHAR_TO_BYTE (start);
4545 }
4546 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4547 prop, string);
4548
4549 if (it->cmp_it.id >= 0)
4550 {
4551 it->cmp_it.ch = -1;
4552 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4553 it->cmp_it.nglyphs = -1;
4554 }
4555 }
4556
4557 return HANDLED_NORMALLY;
4558 }
4559
4560
4561 \f
4562 /***********************************************************************
4563 Overlay strings
4564 ***********************************************************************/
4565
4566 /* The following structure is used to record overlay strings for
4567 later sorting in load_overlay_strings. */
4568
4569 struct overlay_entry
4570 {
4571 Lisp_Object overlay;
4572 Lisp_Object string;
4573 int priority;
4574 int after_string_p;
4575 };
4576
4577
4578 /* Set up iterator IT from overlay strings at its current position.
4579 Called from handle_stop. */
4580
4581 static enum prop_handled
4582 handle_overlay_change (struct it *it)
4583 {
4584 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4585 return HANDLED_RECOMPUTE_PROPS;
4586 else
4587 return HANDLED_NORMALLY;
4588 }
4589
4590
4591 /* Set up the next overlay string for delivery by IT, if there is an
4592 overlay string to deliver. Called by set_iterator_to_next when the
4593 end of the current overlay string is reached. If there are more
4594 overlay strings to display, IT->string and
4595 IT->current.overlay_string_index are set appropriately here.
4596 Otherwise IT->string is set to nil. */
4597
4598 static void
4599 next_overlay_string (struct it *it)
4600 {
4601 ++it->current.overlay_string_index;
4602 if (it->current.overlay_string_index == it->n_overlay_strings)
4603 {
4604 /* No more overlay strings. Restore IT's settings to what
4605 they were before overlay strings were processed, and
4606 continue to deliver from current_buffer. */
4607
4608 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4609 pop_it (it);
4610 xassert (it->sp > 0
4611 || (NILP (it->string)
4612 && it->method == GET_FROM_BUFFER
4613 && it->stop_charpos >= BEGV
4614 && it->stop_charpos <= it->end_charpos));
4615 it->current.overlay_string_index = -1;
4616 it->n_overlay_strings = 0;
4617 it->overlay_strings_charpos = -1;
4618
4619 /* If we're at the end of the buffer, record that we have
4620 processed the overlay strings there already, so that
4621 next_element_from_buffer doesn't try it again. */
4622 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4623 it->overlay_strings_at_end_processed_p = 1;
4624 }
4625 else
4626 {
4627 /* There are more overlay strings to process. If
4628 IT->current.overlay_string_index has advanced to a position
4629 where we must load IT->overlay_strings with more strings, do
4630 it. We must load at the IT->overlay_strings_charpos where
4631 IT->n_overlay_strings was originally computed; when invisible
4632 text is present, this might not be IT_CHARPOS (Bug#7016). */
4633 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4634
4635 if (it->current.overlay_string_index && i == 0)
4636 load_overlay_strings (it, it->overlay_strings_charpos);
4637
4638 /* Initialize IT to deliver display elements from the overlay
4639 string. */
4640 it->string = it->overlay_strings[i];
4641 it->multibyte_p = STRING_MULTIBYTE (it->string);
4642 SET_TEXT_POS (it->current.string_pos, 0, 0);
4643 it->method = GET_FROM_STRING;
4644 it->stop_charpos = 0;
4645 if (it->cmp_it.stop_pos >= 0)
4646 it->cmp_it.stop_pos = 0;
4647 }
4648
4649 CHECK_IT (it);
4650 }
4651
4652
4653 /* Compare two overlay_entry structures E1 and E2. Used as a
4654 comparison function for qsort in load_overlay_strings. Overlay
4655 strings for the same position are sorted so that
4656
4657 1. All after-strings come in front of before-strings, except
4658 when they come from the same overlay.
4659
4660 2. Within after-strings, strings are sorted so that overlay strings
4661 from overlays with higher priorities come first.
4662
4663 2. Within before-strings, strings are sorted so that overlay
4664 strings from overlays with higher priorities come last.
4665
4666 Value is analogous to strcmp. */
4667
4668
4669 static int
4670 compare_overlay_entries (const void *e1, const void *e2)
4671 {
4672 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4673 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4674 int result;
4675
4676 if (entry1->after_string_p != entry2->after_string_p)
4677 {
4678 /* Let after-strings appear in front of before-strings if
4679 they come from different overlays. */
4680 if (EQ (entry1->overlay, entry2->overlay))
4681 result = entry1->after_string_p ? 1 : -1;
4682 else
4683 result = entry1->after_string_p ? -1 : 1;
4684 }
4685 else if (entry1->after_string_p)
4686 /* After-strings sorted in order of decreasing priority. */
4687 result = entry2->priority - entry1->priority;
4688 else
4689 /* Before-strings sorted in order of increasing priority. */
4690 result = entry1->priority - entry2->priority;
4691
4692 return result;
4693 }
4694
4695
4696 /* Load the vector IT->overlay_strings with overlay strings from IT's
4697 current buffer position, or from CHARPOS if that is > 0. Set
4698 IT->n_overlays to the total number of overlay strings found.
4699
4700 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4701 a time. On entry into load_overlay_strings,
4702 IT->current.overlay_string_index gives the number of overlay
4703 strings that have already been loaded by previous calls to this
4704 function.
4705
4706 IT->add_overlay_start contains an additional overlay start
4707 position to consider for taking overlay strings from, if non-zero.
4708 This position comes into play when the overlay has an `invisible'
4709 property, and both before and after-strings. When we've skipped to
4710 the end of the overlay, because of its `invisible' property, we
4711 nevertheless want its before-string to appear.
4712 IT->add_overlay_start will contain the overlay start position
4713 in this case.
4714
4715 Overlay strings are sorted so that after-string strings come in
4716 front of before-string strings. Within before and after-strings,
4717 strings are sorted by overlay priority. See also function
4718 compare_overlay_entries. */
4719
4720 static void
4721 load_overlay_strings (struct it *it, EMACS_INT charpos)
4722 {
4723 Lisp_Object overlay, window, str, invisible;
4724 struct Lisp_Overlay *ov;
4725 EMACS_INT start, end;
4726 int size = 20;
4727 int n = 0, i, j, invis_p;
4728 struct overlay_entry *entries
4729 = (struct overlay_entry *) alloca (size * sizeof *entries);
4730
4731 if (charpos <= 0)
4732 charpos = IT_CHARPOS (*it);
4733
4734 /* Append the overlay string STRING of overlay OVERLAY to vector
4735 `entries' which has size `size' and currently contains `n'
4736 elements. AFTER_P non-zero means STRING is an after-string of
4737 OVERLAY. */
4738 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4739 do \
4740 { \
4741 Lisp_Object priority; \
4742 \
4743 if (n == size) \
4744 { \
4745 int new_size = 2 * size; \
4746 struct overlay_entry *old = entries; \
4747 entries = \
4748 (struct overlay_entry *) alloca (new_size \
4749 * sizeof *entries); \
4750 memcpy (entries, old, size * sizeof *entries); \
4751 size = new_size; \
4752 } \
4753 \
4754 entries[n].string = (STRING); \
4755 entries[n].overlay = (OVERLAY); \
4756 priority = Foverlay_get ((OVERLAY), Qpriority); \
4757 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4758 entries[n].after_string_p = (AFTER_P); \
4759 ++n; \
4760 } \
4761 while (0)
4762
4763 /* Process overlay before the overlay center. */
4764 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4765 {
4766 XSETMISC (overlay, ov);
4767 xassert (OVERLAYP (overlay));
4768 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4769 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4770
4771 if (end < charpos)
4772 break;
4773
4774 /* Skip this overlay if it doesn't start or end at IT's current
4775 position. */
4776 if (end != charpos && start != charpos)
4777 continue;
4778
4779 /* Skip this overlay if it doesn't apply to IT->w. */
4780 window = Foverlay_get (overlay, Qwindow);
4781 if (WINDOWP (window) && XWINDOW (window) != it->w)
4782 continue;
4783
4784 /* If the text ``under'' the overlay is invisible, both before-
4785 and after-strings from this overlay are visible; start and
4786 end position are indistinguishable. */
4787 invisible = Foverlay_get (overlay, Qinvisible);
4788 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4789
4790 /* If overlay has a non-empty before-string, record it. */
4791 if ((start == charpos || (end == charpos && invis_p))
4792 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4793 && SCHARS (str))
4794 RECORD_OVERLAY_STRING (overlay, str, 0);
4795
4796 /* If overlay has a non-empty after-string, record it. */
4797 if ((end == charpos || (start == charpos && invis_p))
4798 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4799 && SCHARS (str))
4800 RECORD_OVERLAY_STRING (overlay, str, 1);
4801 }
4802
4803 /* Process overlays after the overlay center. */
4804 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4805 {
4806 XSETMISC (overlay, ov);
4807 xassert (OVERLAYP (overlay));
4808 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4809 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4810
4811 if (start > charpos)
4812 break;
4813
4814 /* Skip this overlay if it doesn't start or end at IT's current
4815 position. */
4816 if (end != charpos && start != charpos)
4817 continue;
4818
4819 /* Skip this overlay if it doesn't apply to IT->w. */
4820 window = Foverlay_get (overlay, Qwindow);
4821 if (WINDOWP (window) && XWINDOW (window) != it->w)
4822 continue;
4823
4824 /* If the text ``under'' the overlay is invisible, it has a zero
4825 dimension, and both before- and after-strings apply. */
4826 invisible = Foverlay_get (overlay, Qinvisible);
4827 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4828
4829 /* If overlay has a non-empty before-string, record it. */
4830 if ((start == charpos || (end == charpos && invis_p))
4831 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4832 && SCHARS (str))
4833 RECORD_OVERLAY_STRING (overlay, str, 0);
4834
4835 /* If overlay has a non-empty after-string, record it. */
4836 if ((end == charpos || (start == charpos && invis_p))
4837 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4838 && SCHARS (str))
4839 RECORD_OVERLAY_STRING (overlay, str, 1);
4840 }
4841
4842 #undef RECORD_OVERLAY_STRING
4843
4844 /* Sort entries. */
4845 if (n > 1)
4846 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4847
4848 /* Record number of overlay strings, and where we computed it. */
4849 it->n_overlay_strings = n;
4850 it->overlay_strings_charpos = charpos;
4851
4852 /* IT->current.overlay_string_index is the number of overlay strings
4853 that have already been consumed by IT. Copy some of the
4854 remaining overlay strings to IT->overlay_strings. */
4855 i = 0;
4856 j = it->current.overlay_string_index;
4857 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4858 {
4859 it->overlay_strings[i] = entries[j].string;
4860 it->string_overlays[i++] = entries[j++].overlay;
4861 }
4862
4863 CHECK_IT (it);
4864 }
4865
4866
4867 /* Get the first chunk of overlay strings at IT's current buffer
4868 position, or at CHARPOS if that is > 0. Value is non-zero if at
4869 least one overlay string was found. */
4870
4871 static int
4872 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4873 {
4874 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4875 process. This fills IT->overlay_strings with strings, and sets
4876 IT->n_overlay_strings to the total number of strings to process.
4877 IT->pos.overlay_string_index has to be set temporarily to zero
4878 because load_overlay_strings needs this; it must be set to -1
4879 when no overlay strings are found because a zero value would
4880 indicate a position in the first overlay string. */
4881 it->current.overlay_string_index = 0;
4882 load_overlay_strings (it, charpos);
4883
4884 /* If we found overlay strings, set up IT to deliver display
4885 elements from the first one. Otherwise set up IT to deliver
4886 from current_buffer. */
4887 if (it->n_overlay_strings)
4888 {
4889 /* Make sure we know settings in current_buffer, so that we can
4890 restore meaningful values when we're done with the overlay
4891 strings. */
4892 if (compute_stop_p)
4893 compute_stop_pos (it);
4894 xassert (it->face_id >= 0);
4895
4896 /* Save IT's settings. They are restored after all overlay
4897 strings have been processed. */
4898 xassert (!compute_stop_p || it->sp == 0);
4899
4900 /* When called from handle_stop, there might be an empty display
4901 string loaded. In that case, don't bother saving it. */
4902 if (!STRINGP (it->string) || SCHARS (it->string))
4903 push_it (it);
4904
4905 /* Set up IT to deliver display elements from the first overlay
4906 string. */
4907 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4908 it->string = it->overlay_strings[0];
4909 it->from_overlay = Qnil;
4910 it->stop_charpos = 0;
4911 xassert (STRINGP (it->string));
4912 it->end_charpos = SCHARS (it->string);
4913 it->multibyte_p = STRING_MULTIBYTE (it->string);
4914 it->method = GET_FROM_STRING;
4915 return 1;
4916 }
4917
4918 it->current.overlay_string_index = -1;
4919 return 0;
4920 }
4921
4922 static int
4923 get_overlay_strings (struct it *it, EMACS_INT charpos)
4924 {
4925 it->string = Qnil;
4926 it->method = GET_FROM_BUFFER;
4927
4928 (void) get_overlay_strings_1 (it, charpos, 1);
4929
4930 CHECK_IT (it);
4931
4932 /* Value is non-zero if we found at least one overlay string. */
4933 return STRINGP (it->string);
4934 }
4935
4936
4937 \f
4938 /***********************************************************************
4939 Saving and restoring state
4940 ***********************************************************************/
4941
4942 /* Save current settings of IT on IT->stack. Called, for example,
4943 before setting up IT for an overlay string, to be able to restore
4944 IT's settings to what they were after the overlay string has been
4945 processed. */
4946
4947 static void
4948 push_it (struct it *it)
4949 {
4950 struct iterator_stack_entry *p;
4951
4952 xassert (it->sp < IT_STACK_SIZE);
4953 p = it->stack + it->sp;
4954
4955 p->stop_charpos = it->stop_charpos;
4956 p->prev_stop = it->prev_stop;
4957 p->base_level_stop = it->base_level_stop;
4958 p->cmp_it = it->cmp_it;
4959 xassert (it->face_id >= 0);
4960 p->face_id = it->face_id;
4961 p->string = it->string;
4962 p->method = it->method;
4963 p->from_overlay = it->from_overlay;
4964 switch (p->method)
4965 {
4966 case GET_FROM_IMAGE:
4967 p->u.image.object = it->object;
4968 p->u.image.image_id = it->image_id;
4969 p->u.image.slice = it->slice;
4970 break;
4971 case GET_FROM_STRETCH:
4972 p->u.stretch.object = it->object;
4973 break;
4974 }
4975 p->position = it->position;
4976 p->current = it->current;
4977 p->end_charpos = it->end_charpos;
4978 p->string_nchars = it->string_nchars;
4979 p->area = it->area;
4980 p->multibyte_p = it->multibyte_p;
4981 p->avoid_cursor_p = it->avoid_cursor_p;
4982 p->space_width = it->space_width;
4983 p->font_height = it->font_height;
4984 p->voffset = it->voffset;
4985 p->string_from_display_prop_p = it->string_from_display_prop_p;
4986 p->display_ellipsis_p = 0;
4987 p->line_wrap = it->line_wrap;
4988 ++it->sp;
4989 }
4990
4991 static void
4992 iterate_out_of_display_property (struct it *it)
4993 {
4994 /* Maybe initialize paragraph direction. If we are at the beginning
4995 of a new paragraph, next_element_from_buffer may not have a
4996 chance to do that. */
4997 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4998 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4999 /* prev_stop can be zero, so check against BEGV as well. */
5000 while (it->bidi_it.charpos >= BEGV
5001 && it->prev_stop <= it->bidi_it.charpos
5002 && it->bidi_it.charpos < CHARPOS (it->position))
5003 bidi_move_to_visually_next (&it->bidi_it);
5004 /* Record the stop_pos we just crossed, for when we cross it
5005 back, maybe. */
5006 if (it->bidi_it.charpos > CHARPOS (it->position))
5007 it->prev_stop = CHARPOS (it->position);
5008 /* If we ended up not where pop_it put us, resync IT's
5009 positional members with the bidi iterator. */
5010 if (it->bidi_it.charpos != CHARPOS (it->position))
5011 {
5012 SET_TEXT_POS (it->position,
5013 it->bidi_it.charpos, it->bidi_it.bytepos);
5014 it->current.pos = it->position;
5015 }
5016 }
5017
5018 /* Restore IT's settings from IT->stack. Called, for example, when no
5019 more overlay strings must be processed, and we return to delivering
5020 display elements from a buffer, or when the end of a string from a
5021 `display' property is reached and we return to delivering display
5022 elements from an overlay string, or from a buffer. */
5023
5024 static void
5025 pop_it (struct it *it)
5026 {
5027 struct iterator_stack_entry *p;
5028
5029 xassert (it->sp > 0);
5030 --it->sp;
5031 p = it->stack + it->sp;
5032 it->stop_charpos = p->stop_charpos;
5033 it->prev_stop = p->prev_stop;
5034 it->base_level_stop = p->base_level_stop;
5035 it->cmp_it = p->cmp_it;
5036 it->face_id = p->face_id;
5037 it->current = p->current;
5038 it->position = p->position;
5039 it->string = p->string;
5040 it->from_overlay = p->from_overlay;
5041 if (NILP (it->string))
5042 SET_TEXT_POS (it->current.string_pos, -1, -1);
5043 it->method = p->method;
5044 switch (it->method)
5045 {
5046 case GET_FROM_IMAGE:
5047 it->image_id = p->u.image.image_id;
5048 it->object = p->u.image.object;
5049 it->slice = p->u.image.slice;
5050 break;
5051 case GET_FROM_STRETCH:
5052 it->object = p->u.comp.object;
5053 break;
5054 case GET_FROM_BUFFER:
5055 it->object = it->w->buffer;
5056 if (it->bidi_p)
5057 {
5058 /* Bidi-iterate until we get out of the portion of text, if
5059 any, covered by a `display' text property or an overlay
5060 with `display' property. (We cannot just jump there,
5061 because the internal coherency of the bidi iterator state
5062 can not be preserved across such jumps.) We also must
5063 determine the paragraph base direction if the overlay we
5064 just processed is at the beginning of a new
5065 paragraph. */
5066 iterate_out_of_display_property (it);
5067 }
5068 break;
5069 case GET_FROM_STRING:
5070 it->object = it->string;
5071 break;
5072 case GET_FROM_DISPLAY_VECTOR:
5073 if (it->s)
5074 it->method = GET_FROM_C_STRING;
5075 else if (STRINGP (it->string))
5076 it->method = GET_FROM_STRING;
5077 else
5078 {
5079 it->method = GET_FROM_BUFFER;
5080 it->object = it->w->buffer;
5081 }
5082 }
5083 it->end_charpos = p->end_charpos;
5084 it->string_nchars = p->string_nchars;
5085 it->area = p->area;
5086 it->multibyte_p = p->multibyte_p;
5087 it->avoid_cursor_p = p->avoid_cursor_p;
5088 it->space_width = p->space_width;
5089 it->font_height = p->font_height;
5090 it->voffset = p->voffset;
5091 it->string_from_display_prop_p = p->string_from_display_prop_p;
5092 it->line_wrap = p->line_wrap;
5093 }
5094
5095
5096 \f
5097 /***********************************************************************
5098 Moving over lines
5099 ***********************************************************************/
5100
5101 /* Set IT's current position to the previous line start. */
5102
5103 static void
5104 back_to_previous_line_start (struct it *it)
5105 {
5106 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5107 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5108 }
5109
5110
5111 /* Move IT to the next line start.
5112
5113 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5114 we skipped over part of the text (as opposed to moving the iterator
5115 continuously over the text). Otherwise, don't change the value
5116 of *SKIPPED_P.
5117
5118 Newlines may come from buffer text, overlay strings, or strings
5119 displayed via the `display' property. That's the reason we can't
5120 simply use find_next_newline_no_quit.
5121
5122 Note that this function may not skip over invisible text that is so
5123 because of text properties and immediately follows a newline. If
5124 it would, function reseat_at_next_visible_line_start, when called
5125 from set_iterator_to_next, would effectively make invisible
5126 characters following a newline part of the wrong glyph row, which
5127 leads to wrong cursor motion. */
5128
5129 static int
5130 forward_to_next_line_start (struct it *it, int *skipped_p)
5131 {
5132 int old_selective, newline_found_p, n;
5133 const int MAX_NEWLINE_DISTANCE = 500;
5134
5135 /* If already on a newline, just consume it to avoid unintended
5136 skipping over invisible text below. */
5137 if (it->what == IT_CHARACTER
5138 && it->c == '\n'
5139 && CHARPOS (it->position) == IT_CHARPOS (*it))
5140 {
5141 set_iterator_to_next (it, 0);
5142 it->c = 0;
5143 return 1;
5144 }
5145
5146 /* Don't handle selective display in the following. It's (a)
5147 unnecessary because it's done by the caller, and (b) leads to an
5148 infinite recursion because next_element_from_ellipsis indirectly
5149 calls this function. */
5150 old_selective = it->selective;
5151 it->selective = 0;
5152
5153 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5154 from buffer text. */
5155 for (n = newline_found_p = 0;
5156 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5157 n += STRINGP (it->string) ? 0 : 1)
5158 {
5159 if (!get_next_display_element (it))
5160 return 0;
5161 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5162 set_iterator_to_next (it, 0);
5163 }
5164
5165 /* If we didn't find a newline near enough, see if we can use a
5166 short-cut. */
5167 if (!newline_found_p)
5168 {
5169 EMACS_INT start = IT_CHARPOS (*it);
5170 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5171 Lisp_Object pos;
5172
5173 xassert (!STRINGP (it->string));
5174
5175 /* If there isn't any `display' property in sight, and no
5176 overlays, we can just use the position of the newline in
5177 buffer text. */
5178 if (it->stop_charpos >= limit
5179 || ((pos = Fnext_single_property_change (make_number (start),
5180 Qdisplay,
5181 Qnil, make_number (limit)),
5182 NILP (pos))
5183 && next_overlay_change (start) == ZV))
5184 {
5185 IT_CHARPOS (*it) = limit;
5186 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5187 *skipped_p = newline_found_p = 1;
5188 }
5189 else
5190 {
5191 while (get_next_display_element (it)
5192 && !newline_found_p)
5193 {
5194 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5195 set_iterator_to_next (it, 0);
5196 }
5197 }
5198 }
5199
5200 it->selective = old_selective;
5201 return newline_found_p;
5202 }
5203
5204
5205 /* Set IT's current position to the previous visible line start. Skip
5206 invisible text that is so either due to text properties or due to
5207 selective display. Caution: this does not change IT->current_x and
5208 IT->hpos. */
5209
5210 static void
5211 back_to_previous_visible_line_start (struct it *it)
5212 {
5213 while (IT_CHARPOS (*it) > BEGV)
5214 {
5215 back_to_previous_line_start (it);
5216
5217 if (IT_CHARPOS (*it) <= BEGV)
5218 break;
5219
5220 /* If selective > 0, then lines indented more than its value are
5221 invisible. */
5222 if (it->selective > 0
5223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5224 (double) it->selective)) /* iftc */
5225 continue;
5226
5227 /* Check the newline before point for invisibility. */
5228 {
5229 Lisp_Object prop;
5230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5231 Qinvisible, it->window);
5232 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5233 continue;
5234 }
5235
5236 if (IT_CHARPOS (*it) <= BEGV)
5237 break;
5238
5239 {
5240 struct it it2;
5241 EMACS_INT pos;
5242 EMACS_INT beg, end;
5243 Lisp_Object val, overlay;
5244
5245 /* If newline is part of a composition, continue from start of composition */
5246 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5247 && beg < IT_CHARPOS (*it))
5248 goto replaced;
5249
5250 /* If newline is replaced by a display property, find start of overlay
5251 or interval and continue search from that point. */
5252 it2 = *it;
5253 pos = --IT_CHARPOS (it2);
5254 --IT_BYTEPOS (it2);
5255 it2.sp = 0;
5256 it2.string_from_display_prop_p = 0;
5257 if (handle_display_prop (&it2) == HANDLED_RETURN
5258 && !NILP (val = get_char_property_and_overlay
5259 (make_number (pos), Qdisplay, Qnil, &overlay))
5260 && (OVERLAYP (overlay)
5261 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5262 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5263 goto replaced;
5264
5265 /* Newline is not replaced by anything -- so we are done. */
5266 break;
5267
5268 replaced:
5269 if (beg < BEGV)
5270 beg = BEGV;
5271 IT_CHARPOS (*it) = beg;
5272 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5273 }
5274 }
5275
5276 it->continuation_lines_width = 0;
5277
5278 xassert (IT_CHARPOS (*it) >= BEGV);
5279 xassert (IT_CHARPOS (*it) == BEGV
5280 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5281 CHECK_IT (it);
5282 }
5283
5284
5285 /* Reseat iterator IT at the previous visible line start. Skip
5286 invisible text that is so either due to text properties or due to
5287 selective display. At the end, update IT's overlay information,
5288 face information etc. */
5289
5290 void
5291 reseat_at_previous_visible_line_start (struct it *it)
5292 {
5293 back_to_previous_visible_line_start (it);
5294 reseat (it, it->current.pos, 1);
5295 CHECK_IT (it);
5296 }
5297
5298
5299 /* Reseat iterator IT on the next visible line start in the current
5300 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5301 preceding the line start. Skip over invisible text that is so
5302 because of selective display. Compute faces, overlays etc at the
5303 new position. Note that this function does not skip over text that
5304 is invisible because of text properties. */
5305
5306 static void
5307 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5308 {
5309 int newline_found_p, skipped_p = 0;
5310
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312
5313 /* Skip over lines that are invisible because they are indented
5314 more than the value of IT->selective. */
5315 if (it->selective > 0)
5316 while (IT_CHARPOS (*it) < ZV
5317 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5318 (double) it->selective)) /* iftc */
5319 {
5320 xassert (IT_BYTEPOS (*it) == BEGV
5321 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5322 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5323 }
5324
5325 /* Position on the newline if that's what's requested. */
5326 if (on_newline_p && newline_found_p)
5327 {
5328 if (STRINGP (it->string))
5329 {
5330 if (IT_STRING_CHARPOS (*it) > 0)
5331 {
5332 --IT_STRING_CHARPOS (*it);
5333 --IT_STRING_BYTEPOS (*it);
5334 }
5335 }
5336 else if (IT_CHARPOS (*it) > BEGV)
5337 {
5338 --IT_CHARPOS (*it);
5339 --IT_BYTEPOS (*it);
5340 reseat (it, it->current.pos, 0);
5341 }
5342 }
5343 else if (skipped_p)
5344 reseat (it, it->current.pos, 0);
5345
5346 CHECK_IT (it);
5347 }
5348
5349
5350 \f
5351 /***********************************************************************
5352 Changing an iterator's position
5353 ***********************************************************************/
5354
5355 /* Change IT's current position to POS in current_buffer. If FORCE_P
5356 is non-zero, always check for text properties at the new position.
5357 Otherwise, text properties are only looked up if POS >=
5358 IT->check_charpos of a property. */
5359
5360 static void
5361 reseat (struct it *it, struct text_pos pos, int force_p)
5362 {
5363 EMACS_INT original_pos = IT_CHARPOS (*it);
5364
5365 reseat_1 (it, pos, 0);
5366
5367 /* Determine where to check text properties. Avoid doing it
5368 where possible because text property lookup is very expensive. */
5369 if (force_p
5370 || CHARPOS (pos) > it->stop_charpos
5371 || CHARPOS (pos) < original_pos)
5372 {
5373 if (it->bidi_p)
5374 {
5375 /* For bidi iteration, we need to prime prev_stop and
5376 base_level_stop with our best estimations. */
5377 if (CHARPOS (pos) < it->prev_stop)
5378 {
5379 handle_stop_backwards (it, BEGV);
5380 if (CHARPOS (pos) < it->base_level_stop)
5381 it->base_level_stop = 0;
5382 }
5383 else if (CHARPOS (pos) > it->stop_charpos
5384 && it->stop_charpos >= BEGV)
5385 handle_stop_backwards (it, it->stop_charpos);
5386 else /* force_p */
5387 handle_stop (it);
5388 }
5389 else
5390 {
5391 handle_stop (it);
5392 it->prev_stop = it->base_level_stop = 0;
5393 }
5394
5395 }
5396
5397 CHECK_IT (it);
5398 }
5399
5400
5401 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5402 IT->stop_pos to POS, also. */
5403
5404 static void
5405 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5406 {
5407 /* Don't call this function when scanning a C string. */
5408 xassert (it->s == NULL);
5409
5410 /* POS must be a reasonable value. */
5411 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5412
5413 it->current.pos = it->position = pos;
5414 it->end_charpos = ZV;
5415 it->dpvec = NULL;
5416 it->current.dpvec_index = -1;
5417 it->current.overlay_string_index = -1;
5418 IT_STRING_CHARPOS (*it) = -1;
5419 IT_STRING_BYTEPOS (*it) = -1;
5420 it->string = Qnil;
5421 it->string_from_display_prop_p = 0;
5422 it->method = GET_FROM_BUFFER;
5423 it->object = it->w->buffer;
5424 it->area = TEXT_AREA;
5425 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5426 it->sp = 0;
5427 it->string_from_display_prop_p = 0;
5428 it->face_before_selective_p = 0;
5429 if (it->bidi_p)
5430 {
5431 it->bidi_it.first_elt = 1;
5432 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5433 }
5434
5435 if (set_stop_p)
5436 {
5437 it->stop_charpos = CHARPOS (pos);
5438 it->base_level_stop = CHARPOS (pos);
5439 }
5440 }
5441
5442
5443 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5444 If S is non-null, it is a C string to iterate over. Otherwise,
5445 STRING gives a Lisp string to iterate over.
5446
5447 If PRECISION > 0, don't return more then PRECISION number of
5448 characters from the string.
5449
5450 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5451 characters have been returned. FIELD_WIDTH < 0 means an infinite
5452 field width.
5453
5454 MULTIBYTE = 0 means disable processing of multibyte characters,
5455 MULTIBYTE > 0 means enable it,
5456 MULTIBYTE < 0 means use IT->multibyte_p.
5457
5458 IT must be initialized via a prior call to init_iterator before
5459 calling this function. */
5460
5461 static void
5462 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5463 EMACS_INT charpos, EMACS_INT precision, int field_width,
5464 int multibyte)
5465 {
5466 /* No region in strings. */
5467 it->region_beg_charpos = it->region_end_charpos = -1;
5468
5469 /* No text property checks performed by default, but see below. */
5470 it->stop_charpos = -1;
5471
5472 /* Set iterator position and end position. */
5473 memset (&it->current, 0, sizeof it->current);
5474 it->current.overlay_string_index = -1;
5475 it->current.dpvec_index = -1;
5476 xassert (charpos >= 0);
5477
5478 /* If STRING is specified, use its multibyteness, otherwise use the
5479 setting of MULTIBYTE, if specified. */
5480 if (multibyte >= 0)
5481 it->multibyte_p = multibyte > 0;
5482
5483 if (s == NULL)
5484 {
5485 xassert (STRINGP (string));
5486 it->string = string;
5487 it->s = NULL;
5488 it->end_charpos = it->string_nchars = SCHARS (string);
5489 it->method = GET_FROM_STRING;
5490 it->current.string_pos = string_pos (charpos, string);
5491 }
5492 else
5493 {
5494 it->s = (const unsigned char *) s;
5495 it->string = Qnil;
5496
5497 /* Note that we use IT->current.pos, not it->current.string_pos,
5498 for displaying C strings. */
5499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5500 if (it->multibyte_p)
5501 {
5502 it->current.pos = c_string_pos (charpos, s, 1);
5503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5504 }
5505 else
5506 {
5507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5508 it->end_charpos = it->string_nchars = strlen (s);
5509 }
5510
5511 it->method = GET_FROM_C_STRING;
5512 }
5513
5514 /* PRECISION > 0 means don't return more than PRECISION characters
5515 from the string. */
5516 if (precision > 0 && it->end_charpos - charpos > precision)
5517 it->end_charpos = it->string_nchars = charpos + precision;
5518
5519 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5520 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5521 FIELD_WIDTH < 0 means infinite field width. This is useful for
5522 padding with `-' at the end of a mode line. */
5523 if (field_width < 0)
5524 field_width = INFINITY;
5525 if (field_width > it->end_charpos - charpos)
5526 it->end_charpos = charpos + field_width;
5527
5528 /* Use the standard display table for displaying strings. */
5529 if (DISP_TABLE_P (Vstandard_display_table))
5530 it->dp = XCHAR_TABLE (Vstandard_display_table);
5531
5532 it->stop_charpos = charpos;
5533 if (s == NULL && it->multibyte_p)
5534 {
5535 EMACS_INT endpos = SCHARS (it->string);
5536 if (endpos > it->end_charpos)
5537 endpos = it->end_charpos;
5538 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5539 it->string);
5540 }
5541 CHECK_IT (it);
5542 }
5543
5544
5545 \f
5546 /***********************************************************************
5547 Iteration
5548 ***********************************************************************/
5549
5550 /* Map enum it_method value to corresponding next_element_from_* function. */
5551
5552 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5553 {
5554 next_element_from_buffer,
5555 next_element_from_display_vector,
5556 next_element_from_string,
5557 next_element_from_c_string,
5558 next_element_from_image,
5559 next_element_from_stretch
5560 };
5561
5562 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5563
5564
5565 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5566 (possibly with the following characters). */
5567
5568 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5569 ((IT)->cmp_it.id >= 0 \
5570 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5571 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5572 END_CHARPOS, (IT)->w, \
5573 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5574 (IT)->string)))
5575
5576
5577 /* Lookup the char-table Vglyphless_char_display for character C (-1
5578 if we want information for no-font case), and return the display
5579 method symbol. By side-effect, update it->what and
5580 it->glyphless_method. This function is called from
5581 get_next_display_element for each character element, and from
5582 x_produce_glyphs when no suitable font was found. */
5583
5584 Lisp_Object
5585 lookup_glyphless_char_display (int c, struct it *it)
5586 {
5587 Lisp_Object glyphless_method = Qnil;
5588
5589 if (CHAR_TABLE_P (Vglyphless_char_display)
5590 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5591 glyphless_method = (c >= 0
5592 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5593 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5594 retry:
5595 if (NILP (glyphless_method))
5596 {
5597 if (c >= 0)
5598 /* The default is to display the character by a proper font. */
5599 return Qnil;
5600 /* The default for the no-font case is to display an empty box. */
5601 glyphless_method = Qempty_box;
5602 }
5603 if (EQ (glyphless_method, Qzero_width))
5604 {
5605 if (c >= 0)
5606 return glyphless_method;
5607 /* This method can't be used for the no-font case. */
5608 glyphless_method = Qempty_box;
5609 }
5610 if (EQ (glyphless_method, Qthin_space))
5611 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5612 else if (EQ (glyphless_method, Qempty_box))
5613 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5614 else if (EQ (glyphless_method, Qhex_code))
5615 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5616 else if (STRINGP (glyphless_method))
5617 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5618 else
5619 {
5620 /* Invalid value. We use the default method. */
5621 glyphless_method = Qnil;
5622 goto retry;
5623 }
5624 it->what = IT_GLYPHLESS;
5625 return glyphless_method;
5626 }
5627
5628 /* Load IT's display element fields with information about the next
5629 display element from the current position of IT. Value is zero if
5630 end of buffer (or C string) is reached. */
5631
5632 static struct frame *last_escape_glyph_frame = NULL;
5633 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5634 static int last_escape_glyph_merged_face_id = 0;
5635
5636 struct frame *last_glyphless_glyph_frame = NULL;
5637 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5638 int last_glyphless_glyph_merged_face_id = 0;
5639
5640 int
5641 get_next_display_element (struct it *it)
5642 {
5643 /* Non-zero means that we found a display element. Zero means that
5644 we hit the end of what we iterate over. Performance note: the
5645 function pointer `method' used here turns out to be faster than
5646 using a sequence of if-statements. */
5647 int success_p;
5648
5649 get_next:
5650 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5651
5652 if (it->what == IT_CHARACTER)
5653 {
5654 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5655 and only if (a) the resolved directionality of that character
5656 is R..." */
5657 /* FIXME: Do we need an exception for characters from display
5658 tables? */
5659 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5660 it->c = bidi_mirror_char (it->c);
5661 /* Map via display table or translate control characters.
5662 IT->c, IT->len etc. have been set to the next character by
5663 the function call above. If we have a display table, and it
5664 contains an entry for IT->c, translate it. Don't do this if
5665 IT->c itself comes from a display table, otherwise we could
5666 end up in an infinite recursion. (An alternative could be to
5667 count the recursion depth of this function and signal an
5668 error when a certain maximum depth is reached.) Is it worth
5669 it? */
5670 if (success_p && it->dpvec == NULL)
5671 {
5672 Lisp_Object dv;
5673 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5674 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5675 nbsp_or_shy = char_is_other;
5676 int c = it->c; /* This is the character to display. */
5677
5678 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5679 {
5680 xassert (SINGLE_BYTE_CHAR_P (c));
5681 if (unibyte_display_via_language_environment)
5682 {
5683 c = DECODE_CHAR (unibyte, c);
5684 if (c < 0)
5685 c = BYTE8_TO_CHAR (it->c);
5686 }
5687 else
5688 c = BYTE8_TO_CHAR (it->c);
5689 }
5690
5691 if (it->dp
5692 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5693 VECTORP (dv)))
5694 {
5695 struct Lisp_Vector *v = XVECTOR (dv);
5696
5697 /* Return the first character from the display table
5698 entry, if not empty. If empty, don't display the
5699 current character. */
5700 if (v->size)
5701 {
5702 it->dpvec_char_len = it->len;
5703 it->dpvec = v->contents;
5704 it->dpend = v->contents + v->size;
5705 it->current.dpvec_index = 0;
5706 it->dpvec_face_id = -1;
5707 it->saved_face_id = it->face_id;
5708 it->method = GET_FROM_DISPLAY_VECTOR;
5709 it->ellipsis_p = 0;
5710 }
5711 else
5712 {
5713 set_iterator_to_next (it, 0);
5714 }
5715 goto get_next;
5716 }
5717
5718 if (! NILP (lookup_glyphless_char_display (c, it)))
5719 {
5720 if (it->what == IT_GLYPHLESS)
5721 goto done;
5722 /* Don't display this character. */
5723 set_iterator_to_next (it, 0);
5724 goto get_next;
5725 }
5726
5727 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5728 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5729 : c == 0xAD ? char_is_soft_hyphen
5730 : char_is_other);
5731
5732 /* Translate control characters into `\003' or `^C' form.
5733 Control characters coming from a display table entry are
5734 currently not translated because we use IT->dpvec to hold
5735 the translation. This could easily be changed but I
5736 don't believe that it is worth doing.
5737
5738 NBSP and SOFT-HYPEN are property translated too.
5739
5740 Non-printable characters and raw-byte characters are also
5741 translated to octal form. */
5742 if (((c < ' ' || c == 127) /* ASCII control chars */
5743 ? (it->area != TEXT_AREA
5744 /* In mode line, treat \n, \t like other crl chars. */
5745 || (c != '\t'
5746 && it->glyph_row
5747 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5748 || (c != '\n' && c != '\t'))
5749 : (nbsp_or_shy
5750 || CHAR_BYTE8_P (c)
5751 || ! CHAR_PRINTABLE_P (c))))
5752 {
5753 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5754 or a non-printable character which must be displayed
5755 either as '\003' or as `^C' where the '\\' and '^'
5756 can be defined in the display table. Fill
5757 IT->ctl_chars with glyphs for what we have to
5758 display. Then, set IT->dpvec to these glyphs. */
5759 Lisp_Object gc;
5760 int ctl_len;
5761 int face_id, lface_id = 0 ;
5762 int escape_glyph;
5763
5764 /* Handle control characters with ^. */
5765
5766 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5767 {
5768 int g;
5769
5770 g = '^'; /* default glyph for Control */
5771 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5772 if (it->dp
5773 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5774 && GLYPH_CODE_CHAR_VALID_P (gc))
5775 {
5776 g = GLYPH_CODE_CHAR (gc);
5777 lface_id = GLYPH_CODE_FACE (gc);
5778 }
5779 if (lface_id)
5780 {
5781 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5782 }
5783 else if (it->f == last_escape_glyph_frame
5784 && it->face_id == last_escape_glyph_face_id)
5785 {
5786 face_id = last_escape_glyph_merged_face_id;
5787 }
5788 else
5789 {
5790 /* Merge the escape-glyph face into the current face. */
5791 face_id = merge_faces (it->f, Qescape_glyph, 0,
5792 it->face_id);
5793 last_escape_glyph_frame = it->f;
5794 last_escape_glyph_face_id = it->face_id;
5795 last_escape_glyph_merged_face_id = face_id;
5796 }
5797
5798 XSETINT (it->ctl_chars[0], g);
5799 XSETINT (it->ctl_chars[1], c ^ 0100);
5800 ctl_len = 2;
5801 goto display_control;
5802 }
5803
5804 /* Handle non-break space in the mode where it only gets
5805 highlighting. */
5806
5807 if (EQ (Vnobreak_char_display, Qt)
5808 && nbsp_or_shy == char_is_nbsp)
5809 {
5810 /* Merge the no-break-space face into the current face. */
5811 face_id = merge_faces (it->f, Qnobreak_space, 0,
5812 it->face_id);
5813
5814 c = ' ';
5815 XSETINT (it->ctl_chars[0], ' ');
5816 ctl_len = 1;
5817 goto display_control;
5818 }
5819
5820 /* Handle sequences that start with the "escape glyph". */
5821
5822 /* the default escape glyph is \. */
5823 escape_glyph = '\\';
5824
5825 if (it->dp
5826 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5827 && GLYPH_CODE_CHAR_VALID_P (gc))
5828 {
5829 escape_glyph = GLYPH_CODE_CHAR (gc);
5830 lface_id = GLYPH_CODE_FACE (gc);
5831 }
5832 if (lface_id)
5833 {
5834 /* The display table specified a face.
5835 Merge it into face_id and also into escape_glyph. */
5836 face_id = merge_faces (it->f, Qt, lface_id,
5837 it->face_id);
5838 }
5839 else if (it->f == last_escape_glyph_frame
5840 && it->face_id == last_escape_glyph_face_id)
5841 {
5842 face_id = last_escape_glyph_merged_face_id;
5843 }
5844 else
5845 {
5846 /* Merge the escape-glyph face into the current face. */
5847 face_id = merge_faces (it->f, Qescape_glyph, 0,
5848 it->face_id);
5849 last_escape_glyph_frame = it->f;
5850 last_escape_glyph_face_id = it->face_id;
5851 last_escape_glyph_merged_face_id = face_id;
5852 }
5853
5854 /* Handle soft hyphens in the mode where they only get
5855 highlighting. */
5856
5857 if (EQ (Vnobreak_char_display, Qt)
5858 && nbsp_or_shy == char_is_soft_hyphen)
5859 {
5860 XSETINT (it->ctl_chars[0], '-');
5861 ctl_len = 1;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space and soft hyphen
5866 with the escape glyph. */
5867
5868 if (nbsp_or_shy)
5869 {
5870 XSETINT (it->ctl_chars[0], escape_glyph);
5871 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5872 XSETINT (it->ctl_chars[1], c);
5873 ctl_len = 2;
5874 goto display_control;
5875 }
5876
5877 {
5878 char str[10];
5879 int len, i;
5880
5881 if (CHAR_BYTE8_P (c))
5882 /* Display \200 instead of \17777600. */
5883 c = CHAR_TO_BYTE8 (c);
5884 len = sprintf (str, "%03o", c);
5885
5886 XSETINT (it->ctl_chars[0], escape_glyph);
5887 for (i = 0; i < len; i++)
5888 XSETINT (it->ctl_chars[i + 1], str[i]);
5889 ctl_len = len + 1;
5890 }
5891
5892 display_control:
5893 /* Set up IT->dpvec and return first character from it. */
5894 it->dpvec_char_len = it->len;
5895 it->dpvec = it->ctl_chars;
5896 it->dpend = it->dpvec + ctl_len;
5897 it->current.dpvec_index = 0;
5898 it->dpvec_face_id = face_id;
5899 it->saved_face_id = it->face_id;
5900 it->method = GET_FROM_DISPLAY_VECTOR;
5901 it->ellipsis_p = 0;
5902 goto get_next;
5903 }
5904 it->char_to_display = c;
5905 }
5906 else if (success_p)
5907 {
5908 it->char_to_display = it->c;
5909 }
5910 }
5911
5912 #ifdef HAVE_WINDOW_SYSTEM
5913 /* Adjust face id for a multibyte character. There are no multibyte
5914 character in unibyte text. */
5915 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5916 && it->multibyte_p
5917 && success_p
5918 && FRAME_WINDOW_P (it->f))
5919 {
5920 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5921
5922 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5923 {
5924 /* Automatic composition with glyph-string. */
5925 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5926
5927 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5928 }
5929 else
5930 {
5931 EMACS_INT pos = (it->s ? -1
5932 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5933 : IT_CHARPOS (*it));
5934
5935 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5936 it->string);
5937 }
5938 }
5939 #endif
5940
5941 done:
5942 /* Is this character the last one of a run of characters with
5943 box? If yes, set IT->end_of_box_run_p to 1. */
5944 if (it->face_box_p
5945 && it->s == NULL)
5946 {
5947 if (it->method == GET_FROM_STRING && it->sp)
5948 {
5949 int face_id = underlying_face_id (it);
5950 struct face *face = FACE_FROM_ID (it->f, face_id);
5951
5952 if (face)
5953 {
5954 if (face->box == FACE_NO_BOX)
5955 {
5956 /* If the box comes from face properties in a
5957 display string, check faces in that string. */
5958 int string_face_id = face_after_it_pos (it);
5959 it->end_of_box_run_p
5960 = (FACE_FROM_ID (it->f, string_face_id)->box
5961 == FACE_NO_BOX);
5962 }
5963 /* Otherwise, the box comes from the underlying face.
5964 If this is the last string character displayed, check
5965 the next buffer location. */
5966 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5967 && (it->current.overlay_string_index
5968 == it->n_overlay_strings - 1))
5969 {
5970 EMACS_INT ignore;
5971 int next_face_id;
5972 struct text_pos pos = it->current.pos;
5973 INC_TEXT_POS (pos, it->multibyte_p);
5974
5975 next_face_id = face_at_buffer_position
5976 (it->w, CHARPOS (pos), it->region_beg_charpos,
5977 it->region_end_charpos, &ignore,
5978 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5979 -1);
5980 it->end_of_box_run_p
5981 = (FACE_FROM_ID (it->f, next_face_id)->box
5982 == FACE_NO_BOX);
5983 }
5984 }
5985 }
5986 else
5987 {
5988 int face_id = face_after_it_pos (it);
5989 it->end_of_box_run_p
5990 = (face_id != it->face_id
5991 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5992 }
5993 }
5994
5995 /* Value is 0 if end of buffer or string reached. */
5996 return success_p;
5997 }
5998
5999
6000 /* Move IT to the next display element.
6001
6002 RESEAT_P non-zero means if called on a newline in buffer text,
6003 skip to the next visible line start.
6004
6005 Functions get_next_display_element and set_iterator_to_next are
6006 separate because I find this arrangement easier to handle than a
6007 get_next_display_element function that also increments IT's
6008 position. The way it is we can first look at an iterator's current
6009 display element, decide whether it fits on a line, and if it does,
6010 increment the iterator position. The other way around we probably
6011 would either need a flag indicating whether the iterator has to be
6012 incremented the next time, or we would have to implement a
6013 decrement position function which would not be easy to write. */
6014
6015 void
6016 set_iterator_to_next (struct it *it, int reseat_p)
6017 {
6018 /* Reset flags indicating start and end of a sequence of characters
6019 with box. Reset them at the start of this function because
6020 moving the iterator to a new position might set them. */
6021 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6022
6023 switch (it->method)
6024 {
6025 case GET_FROM_BUFFER:
6026 /* The current display element of IT is a character from
6027 current_buffer. Advance in the buffer, and maybe skip over
6028 invisible lines that are so because of selective display. */
6029 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6030 reseat_at_next_visible_line_start (it, 0);
6031 else if (it->cmp_it.id >= 0)
6032 {
6033 /* We are currently getting glyphs from a composition. */
6034 int i;
6035
6036 if (! it->bidi_p)
6037 {
6038 IT_CHARPOS (*it) += it->cmp_it.nchars;
6039 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6040 if (it->cmp_it.to < it->cmp_it.nglyphs)
6041 {
6042 it->cmp_it.from = it->cmp_it.to;
6043 }
6044 else
6045 {
6046 it->cmp_it.id = -1;
6047 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6048 IT_BYTEPOS (*it),
6049 it->end_charpos, Qnil);
6050 }
6051 }
6052 else if (! it->cmp_it.reversed_p)
6053 {
6054 /* Composition created while scanning forward. */
6055 /* Update IT's char/byte positions to point to the first
6056 character of the next grapheme cluster, or to the
6057 character visually after the current composition. */
6058 for (i = 0; i < it->cmp_it.nchars; i++)
6059 bidi_move_to_visually_next (&it->bidi_it);
6060 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6061 IT_CHARPOS (*it) = it->bidi_it.charpos;
6062
6063 if (it->cmp_it.to < it->cmp_it.nglyphs)
6064 {
6065 /* Proceed to the next grapheme cluster. */
6066 it->cmp_it.from = it->cmp_it.to;
6067 }
6068 else
6069 {
6070 /* No more grapheme clusters in this composition.
6071 Find the next stop position. */
6072 EMACS_INT stop = it->end_charpos;
6073 if (it->bidi_it.scan_dir < 0)
6074 /* Now we are scanning backward and don't know
6075 where to stop. */
6076 stop = -1;
6077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6078 IT_BYTEPOS (*it), stop, Qnil);
6079 }
6080 }
6081 else
6082 {
6083 /* Composition created while scanning backward. */
6084 /* Update IT's char/byte positions to point to the last
6085 character of the previous grapheme cluster, or the
6086 character visually after the current composition. */
6087 for (i = 0; i < it->cmp_it.nchars; i++)
6088 bidi_move_to_visually_next (&it->bidi_it);
6089 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6090 IT_CHARPOS (*it) = it->bidi_it.charpos;
6091 if (it->cmp_it.from > 0)
6092 {
6093 /* Proceed to the previous grapheme cluster. */
6094 it->cmp_it.to = it->cmp_it.from;
6095 }
6096 else
6097 {
6098 /* No more grapheme clusters in this composition.
6099 Find the next stop position. */
6100 EMACS_INT stop = it->end_charpos;
6101 if (it->bidi_it.scan_dir < 0)
6102 /* Now we are scanning backward and don't know
6103 where to stop. */
6104 stop = -1;
6105 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6106 IT_BYTEPOS (*it), stop, Qnil);
6107 }
6108 }
6109 }
6110 else
6111 {
6112 xassert (it->len != 0);
6113
6114 if (!it->bidi_p)
6115 {
6116 IT_BYTEPOS (*it) += it->len;
6117 IT_CHARPOS (*it) += 1;
6118 }
6119 else
6120 {
6121 int prev_scan_dir = it->bidi_it.scan_dir;
6122 /* If this is a new paragraph, determine its base
6123 direction (a.k.a. its base embedding level). */
6124 if (it->bidi_it.new_paragraph)
6125 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6126 bidi_move_to_visually_next (&it->bidi_it);
6127 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6128 IT_CHARPOS (*it) = it->bidi_it.charpos;
6129 if (prev_scan_dir != it->bidi_it.scan_dir)
6130 {
6131 /* As the scan direction was changed, we must
6132 re-compute the stop position for composition. */
6133 EMACS_INT stop = it->end_charpos;
6134 if (it->bidi_it.scan_dir < 0)
6135 stop = -1;
6136 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6137 IT_BYTEPOS (*it), stop, Qnil);
6138 }
6139 }
6140 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6141 }
6142 break;
6143
6144 case GET_FROM_C_STRING:
6145 /* Current display element of IT is from a C string. */
6146 IT_BYTEPOS (*it) += it->len;
6147 IT_CHARPOS (*it) += 1;
6148 break;
6149
6150 case GET_FROM_DISPLAY_VECTOR:
6151 /* Current display element of IT is from a display table entry.
6152 Advance in the display table definition. Reset it to null if
6153 end reached, and continue with characters from buffers/
6154 strings. */
6155 ++it->current.dpvec_index;
6156
6157 /* Restore face of the iterator to what they were before the
6158 display vector entry (these entries may contain faces). */
6159 it->face_id = it->saved_face_id;
6160
6161 if (it->dpvec + it->current.dpvec_index == it->dpend)
6162 {
6163 int recheck_faces = it->ellipsis_p;
6164
6165 if (it->s)
6166 it->method = GET_FROM_C_STRING;
6167 else if (STRINGP (it->string))
6168 it->method = GET_FROM_STRING;
6169 else
6170 {
6171 it->method = GET_FROM_BUFFER;
6172 it->object = it->w->buffer;
6173 }
6174
6175 it->dpvec = NULL;
6176 it->current.dpvec_index = -1;
6177
6178 /* Skip over characters which were displayed via IT->dpvec. */
6179 if (it->dpvec_char_len < 0)
6180 reseat_at_next_visible_line_start (it, 1);
6181 else if (it->dpvec_char_len > 0)
6182 {
6183 if (it->method == GET_FROM_STRING
6184 && it->n_overlay_strings > 0)
6185 it->ignore_overlay_strings_at_pos_p = 1;
6186 it->len = it->dpvec_char_len;
6187 set_iterator_to_next (it, reseat_p);
6188 }
6189
6190 /* Maybe recheck faces after display vector */
6191 if (recheck_faces)
6192 it->stop_charpos = IT_CHARPOS (*it);
6193 }
6194 break;
6195
6196 case GET_FROM_STRING:
6197 /* Current display element is a character from a Lisp string. */
6198 xassert (it->s == NULL && STRINGP (it->string));
6199 if (it->cmp_it.id >= 0)
6200 {
6201 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6202 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6203 if (it->cmp_it.to < it->cmp_it.nglyphs)
6204 it->cmp_it.from = it->cmp_it.to;
6205 else
6206 {
6207 it->cmp_it.id = -1;
6208 composition_compute_stop_pos (&it->cmp_it,
6209 IT_STRING_CHARPOS (*it),
6210 IT_STRING_BYTEPOS (*it),
6211 it->end_charpos, it->string);
6212 }
6213 }
6214 else
6215 {
6216 IT_STRING_BYTEPOS (*it) += it->len;
6217 IT_STRING_CHARPOS (*it) += 1;
6218 }
6219
6220 consider_string_end:
6221
6222 if (it->current.overlay_string_index >= 0)
6223 {
6224 /* IT->string is an overlay string. Advance to the
6225 next, if there is one. */
6226 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6227 {
6228 it->ellipsis_p = 0;
6229 next_overlay_string (it);
6230 if (it->ellipsis_p)
6231 setup_for_ellipsis (it, 0);
6232 }
6233 }
6234 else
6235 {
6236 /* IT->string is not an overlay string. If we reached
6237 its end, and there is something on IT->stack, proceed
6238 with what is on the stack. This can be either another
6239 string, this time an overlay string, or a buffer. */
6240 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6241 && it->sp > 0)
6242 {
6243 pop_it (it);
6244 if (it->method == GET_FROM_STRING)
6245 goto consider_string_end;
6246 }
6247 }
6248 break;
6249
6250 case GET_FROM_IMAGE:
6251 case GET_FROM_STRETCH:
6252 /* The position etc with which we have to proceed are on
6253 the stack. The position may be at the end of a string,
6254 if the `display' property takes up the whole string. */
6255 xassert (it->sp > 0);
6256 pop_it (it);
6257 if (it->method == GET_FROM_STRING)
6258 goto consider_string_end;
6259 break;
6260
6261 default:
6262 /* There are no other methods defined, so this should be a bug. */
6263 abort ();
6264 }
6265
6266 xassert (it->method != GET_FROM_STRING
6267 || (STRINGP (it->string)
6268 && IT_STRING_CHARPOS (*it) >= 0));
6269 }
6270
6271 /* Load IT's display element fields with information about the next
6272 display element which comes from a display table entry or from the
6273 result of translating a control character to one of the forms `^C'
6274 or `\003'.
6275
6276 IT->dpvec holds the glyphs to return as characters.
6277 IT->saved_face_id holds the face id before the display vector--it
6278 is restored into IT->face_id in set_iterator_to_next. */
6279
6280 static int
6281 next_element_from_display_vector (struct it *it)
6282 {
6283 Lisp_Object gc;
6284
6285 /* Precondition. */
6286 xassert (it->dpvec && it->current.dpvec_index >= 0);
6287
6288 it->face_id = it->saved_face_id;
6289
6290 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6291 That seemed totally bogus - so I changed it... */
6292 gc = it->dpvec[it->current.dpvec_index];
6293
6294 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6295 {
6296 it->c = GLYPH_CODE_CHAR (gc);
6297 it->len = CHAR_BYTES (it->c);
6298
6299 /* The entry may contain a face id to use. Such a face id is
6300 the id of a Lisp face, not a realized face. A face id of
6301 zero means no face is specified. */
6302 if (it->dpvec_face_id >= 0)
6303 it->face_id = it->dpvec_face_id;
6304 else
6305 {
6306 int lface_id = GLYPH_CODE_FACE (gc);
6307 if (lface_id > 0)
6308 it->face_id = merge_faces (it->f, Qt, lface_id,
6309 it->saved_face_id);
6310 }
6311 }
6312 else
6313 /* Display table entry is invalid. Return a space. */
6314 it->c = ' ', it->len = 1;
6315
6316 /* Don't change position and object of the iterator here. They are
6317 still the values of the character that had this display table
6318 entry or was translated, and that's what we want. */
6319 it->what = IT_CHARACTER;
6320 return 1;
6321 }
6322
6323
6324 /* Load IT with the next display element from Lisp string IT->string.
6325 IT->current.string_pos is the current position within the string.
6326 If IT->current.overlay_string_index >= 0, the Lisp string is an
6327 overlay string. */
6328
6329 static int
6330 next_element_from_string (struct it *it)
6331 {
6332 struct text_pos position;
6333
6334 xassert (STRINGP (it->string));
6335 xassert (IT_STRING_CHARPOS (*it) >= 0);
6336 position = it->current.string_pos;
6337
6338 /* Time to check for invisible text? */
6339 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6340 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6341 {
6342 handle_stop (it);
6343
6344 /* Since a handler may have changed IT->method, we must
6345 recurse here. */
6346 return GET_NEXT_DISPLAY_ELEMENT (it);
6347 }
6348
6349 if (it->current.overlay_string_index >= 0)
6350 {
6351 /* Get the next character from an overlay string. In overlay
6352 strings, There is no field width or padding with spaces to
6353 do. */
6354 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6355 {
6356 it->what = IT_EOB;
6357 return 0;
6358 }
6359 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6360 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6361 && next_element_from_composition (it))
6362 {
6363 return 1;
6364 }
6365 else if (STRING_MULTIBYTE (it->string))
6366 {
6367 const unsigned char *s = (SDATA (it->string)
6368 + IT_STRING_BYTEPOS (*it));
6369 it->c = string_char_and_length (s, &it->len);
6370 }
6371 else
6372 {
6373 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6374 it->len = 1;
6375 }
6376 }
6377 else
6378 {
6379 /* Get the next character from a Lisp string that is not an
6380 overlay string. Such strings come from the mode line, for
6381 example. We may have to pad with spaces, or truncate the
6382 string. See also next_element_from_c_string. */
6383 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6384 {
6385 it->what = IT_EOB;
6386 return 0;
6387 }
6388 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6389 {
6390 /* Pad with spaces. */
6391 it->c = ' ', it->len = 1;
6392 CHARPOS (position) = BYTEPOS (position) = -1;
6393 }
6394 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6395 IT_STRING_BYTEPOS (*it), it->string_nchars)
6396 && next_element_from_composition (it))
6397 {
6398 return 1;
6399 }
6400 else if (STRING_MULTIBYTE (it->string))
6401 {
6402 const unsigned char *s = (SDATA (it->string)
6403 + IT_STRING_BYTEPOS (*it));
6404 it->c = string_char_and_length (s, &it->len);
6405 }
6406 else
6407 {
6408 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6409 it->len = 1;
6410 }
6411 }
6412
6413 /* Record what we have and where it came from. */
6414 it->what = IT_CHARACTER;
6415 it->object = it->string;
6416 it->position = position;
6417 return 1;
6418 }
6419
6420
6421 /* Load IT with next display element from C string IT->s.
6422 IT->string_nchars is the maximum number of characters to return
6423 from the string. IT->end_charpos may be greater than
6424 IT->string_nchars when this function is called, in which case we
6425 may have to return padding spaces. Value is zero if end of string
6426 reached, including padding spaces. */
6427
6428 static int
6429 next_element_from_c_string (struct it *it)
6430 {
6431 int success_p = 1;
6432
6433 xassert (it->s);
6434 it->what = IT_CHARACTER;
6435 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6436 it->object = Qnil;
6437
6438 /* IT's position can be greater IT->string_nchars in case a field
6439 width or precision has been specified when the iterator was
6440 initialized. */
6441 if (IT_CHARPOS (*it) >= it->end_charpos)
6442 {
6443 /* End of the game. */
6444 it->what = IT_EOB;
6445 success_p = 0;
6446 }
6447 else if (IT_CHARPOS (*it) >= it->string_nchars)
6448 {
6449 /* Pad with spaces. */
6450 it->c = ' ', it->len = 1;
6451 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6452 }
6453 else if (it->multibyte_p)
6454 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6455 else
6456 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6457
6458 return success_p;
6459 }
6460
6461
6462 /* Set up IT to return characters from an ellipsis, if appropriate.
6463 The definition of the ellipsis glyphs may come from a display table
6464 entry. This function fills IT with the first glyph from the
6465 ellipsis if an ellipsis is to be displayed. */
6466
6467 static int
6468 next_element_from_ellipsis (struct it *it)
6469 {
6470 if (it->selective_display_ellipsis_p)
6471 setup_for_ellipsis (it, it->len);
6472 else
6473 {
6474 /* The face at the current position may be different from the
6475 face we find after the invisible text. Remember what it
6476 was in IT->saved_face_id, and signal that it's there by
6477 setting face_before_selective_p. */
6478 it->saved_face_id = it->face_id;
6479 it->method = GET_FROM_BUFFER;
6480 it->object = it->w->buffer;
6481 reseat_at_next_visible_line_start (it, 1);
6482 it->face_before_selective_p = 1;
6483 }
6484
6485 return GET_NEXT_DISPLAY_ELEMENT (it);
6486 }
6487
6488
6489 /* Deliver an image display element. The iterator IT is already
6490 filled with image information (done in handle_display_prop). Value
6491 is always 1. */
6492
6493
6494 static int
6495 next_element_from_image (struct it *it)
6496 {
6497 it->what = IT_IMAGE;
6498 it->ignore_overlay_strings_at_pos_p = 0;
6499 return 1;
6500 }
6501
6502
6503 /* Fill iterator IT with next display element from a stretch glyph
6504 property. IT->object is the value of the text property. Value is
6505 always 1. */
6506
6507 static int
6508 next_element_from_stretch (struct it *it)
6509 {
6510 it->what = IT_STRETCH;
6511 return 1;
6512 }
6513
6514 /* Scan forward from CHARPOS in the current buffer, until we find a
6515 stop position > current IT's position. Then handle the stop
6516 position before that. This is called when we bump into a stop
6517 position while reordering bidirectional text. CHARPOS should be
6518 the last previously processed stop_pos (or BEGV, if none were
6519 processed yet) whose position is less that IT's current
6520 position. */
6521
6522 static void
6523 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6524 {
6525 EMACS_INT where_we_are = IT_CHARPOS (*it);
6526 struct display_pos save_current = it->current;
6527 struct text_pos save_position = it->position;
6528 struct text_pos pos1;
6529 EMACS_INT next_stop;
6530
6531 /* Scan in strict logical order. */
6532 it->bidi_p = 0;
6533 do
6534 {
6535 it->prev_stop = charpos;
6536 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6537 reseat_1 (it, pos1, 0);
6538 compute_stop_pos (it);
6539 /* We must advance forward, right? */
6540 if (it->stop_charpos <= it->prev_stop)
6541 abort ();
6542 charpos = it->stop_charpos;
6543 }
6544 while (charpos <= where_we_are);
6545
6546 next_stop = it->stop_charpos;
6547 it->stop_charpos = it->prev_stop;
6548 it->bidi_p = 1;
6549 it->current = save_current;
6550 it->position = save_position;
6551 handle_stop (it);
6552 it->stop_charpos = next_stop;
6553 }
6554
6555 /* Load IT with the next display element from current_buffer. Value
6556 is zero if end of buffer reached. IT->stop_charpos is the next
6557 position at which to stop and check for text properties or buffer
6558 end. */
6559
6560 static int
6561 next_element_from_buffer (struct it *it)
6562 {
6563 int success_p = 1;
6564
6565 xassert (IT_CHARPOS (*it) >= BEGV);
6566
6567 /* With bidi reordering, the character to display might not be the
6568 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6569 we were reseat()ed to a new buffer position, which is potentially
6570 a different paragraph. */
6571 if (it->bidi_p && it->bidi_it.first_elt)
6572 {
6573 it->bidi_it.charpos = IT_CHARPOS (*it);
6574 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6575 if (it->bidi_it.bytepos == ZV_BYTE)
6576 {
6577 /* Nothing to do, but reset the FIRST_ELT flag, like
6578 bidi_paragraph_init does, because we are not going to
6579 call it. */
6580 it->bidi_it.first_elt = 0;
6581 }
6582 else if (it->bidi_it.bytepos == BEGV_BYTE
6583 /* FIXME: Should support all Unicode line separators. */
6584 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6585 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6586 {
6587 /* If we are at the beginning of a line, we can produce the
6588 next element right away. */
6589 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6590 bidi_move_to_visually_next (&it->bidi_it);
6591 }
6592 else
6593 {
6594 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6595
6596 /* We need to prime the bidi iterator starting at the line's
6597 beginning, before we will be able to produce the next
6598 element. */
6599 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6601 it->bidi_it.charpos = IT_CHARPOS (*it);
6602 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6603 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6604 do
6605 {
6606 /* Now return to buffer position where we were asked to
6607 get the next display element, and produce that. */
6608 bidi_move_to_visually_next (&it->bidi_it);
6609 }
6610 while (it->bidi_it.bytepos != orig_bytepos
6611 && it->bidi_it.bytepos < ZV_BYTE);
6612 }
6613
6614 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6615 /* Adjust IT's position information to where we ended up. */
6616 IT_CHARPOS (*it) = it->bidi_it.charpos;
6617 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6618 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6619 {
6620 EMACS_INT stop = it->end_charpos;
6621 if (it->bidi_it.scan_dir < 0)
6622 stop = -1;
6623 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6624 IT_BYTEPOS (*it), stop, Qnil);
6625 }
6626 }
6627
6628 if (IT_CHARPOS (*it) >= it->stop_charpos)
6629 {
6630 if (IT_CHARPOS (*it) >= it->end_charpos)
6631 {
6632 int overlay_strings_follow_p;
6633
6634 /* End of the game, except when overlay strings follow that
6635 haven't been returned yet. */
6636 if (it->overlay_strings_at_end_processed_p)
6637 overlay_strings_follow_p = 0;
6638 else
6639 {
6640 it->overlay_strings_at_end_processed_p = 1;
6641 overlay_strings_follow_p = get_overlay_strings (it, 0);
6642 }
6643
6644 if (overlay_strings_follow_p)
6645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6646 else
6647 {
6648 it->what = IT_EOB;
6649 it->position = it->current.pos;
6650 success_p = 0;
6651 }
6652 }
6653 else if (!(!it->bidi_p
6654 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6655 || IT_CHARPOS (*it) == it->stop_charpos))
6656 {
6657 /* With bidi non-linear iteration, we could find ourselves
6658 far beyond the last computed stop_charpos, with several
6659 other stop positions in between that we missed. Scan
6660 them all now, in buffer's logical order, until we find
6661 and handle the last stop_charpos that precedes our
6662 current position. */
6663 handle_stop_backwards (it, it->stop_charpos);
6664 return GET_NEXT_DISPLAY_ELEMENT (it);
6665 }
6666 else
6667 {
6668 if (it->bidi_p)
6669 {
6670 /* Take note of the stop position we just moved across,
6671 for when we will move back across it. */
6672 it->prev_stop = it->stop_charpos;
6673 /* If we are at base paragraph embedding level, take
6674 note of the last stop position seen at this
6675 level. */
6676 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6677 it->base_level_stop = it->stop_charpos;
6678 }
6679 handle_stop (it);
6680 return GET_NEXT_DISPLAY_ELEMENT (it);
6681 }
6682 }
6683 else if (it->bidi_p
6684 /* We can sometimes back up for reasons that have nothing
6685 to do with bidi reordering. E.g., compositions. The
6686 code below is only needed when we are above the base
6687 embedding level, so test for that explicitly. */
6688 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6689 && IT_CHARPOS (*it) < it->prev_stop)
6690 {
6691 if (it->base_level_stop <= 0)
6692 it->base_level_stop = BEGV;
6693 if (IT_CHARPOS (*it) < it->base_level_stop)
6694 abort ();
6695 handle_stop_backwards (it, it->base_level_stop);
6696 return GET_NEXT_DISPLAY_ELEMENT (it);
6697 }
6698 else
6699 {
6700 /* No face changes, overlays etc. in sight, so just return a
6701 character from current_buffer. */
6702 unsigned char *p;
6703 EMACS_INT stop;
6704
6705 /* Maybe run the redisplay end trigger hook. Performance note:
6706 This doesn't seem to cost measurable time. */
6707 if (it->redisplay_end_trigger_charpos
6708 && it->glyph_row
6709 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6710 run_redisplay_end_trigger_hook (it);
6711
6712 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6713 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6714 stop)
6715 && next_element_from_composition (it))
6716 {
6717 return 1;
6718 }
6719
6720 /* Get the next character, maybe multibyte. */
6721 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6722 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6723 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6724 else
6725 it->c = *p, it->len = 1;
6726
6727 /* Record what we have and where it came from. */
6728 it->what = IT_CHARACTER;
6729 it->object = it->w->buffer;
6730 it->position = it->current.pos;
6731
6732 /* Normally we return the character found above, except when we
6733 really want to return an ellipsis for selective display. */
6734 if (it->selective)
6735 {
6736 if (it->c == '\n')
6737 {
6738 /* A value of selective > 0 means hide lines indented more
6739 than that number of columns. */
6740 if (it->selective > 0
6741 && IT_CHARPOS (*it) + 1 < ZV
6742 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6743 IT_BYTEPOS (*it) + 1,
6744 (double) it->selective)) /* iftc */
6745 {
6746 success_p = next_element_from_ellipsis (it);
6747 it->dpvec_char_len = -1;
6748 }
6749 }
6750 else if (it->c == '\r' && it->selective == -1)
6751 {
6752 /* A value of selective == -1 means that everything from the
6753 CR to the end of the line is invisible, with maybe an
6754 ellipsis displayed for it. */
6755 success_p = next_element_from_ellipsis (it);
6756 it->dpvec_char_len = -1;
6757 }
6758 }
6759 }
6760
6761 /* Value is zero if end of buffer reached. */
6762 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6763 return success_p;
6764 }
6765
6766
6767 /* Run the redisplay end trigger hook for IT. */
6768
6769 static void
6770 run_redisplay_end_trigger_hook (struct it *it)
6771 {
6772 Lisp_Object args[3];
6773
6774 /* IT->glyph_row should be non-null, i.e. we should be actually
6775 displaying something, or otherwise we should not run the hook. */
6776 xassert (it->glyph_row);
6777
6778 /* Set up hook arguments. */
6779 args[0] = Qredisplay_end_trigger_functions;
6780 args[1] = it->window;
6781 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6782 it->redisplay_end_trigger_charpos = 0;
6783
6784 /* Since we are *trying* to run these functions, don't try to run
6785 them again, even if they get an error. */
6786 it->w->redisplay_end_trigger = Qnil;
6787 Frun_hook_with_args (3, args);
6788
6789 /* Notice if it changed the face of the character we are on. */
6790 handle_face_prop (it);
6791 }
6792
6793
6794 /* Deliver a composition display element. Unlike the other
6795 next_element_from_XXX, this function is not registered in the array
6796 get_next_element[]. It is called from next_element_from_buffer and
6797 next_element_from_string when necessary. */
6798
6799 static int
6800 next_element_from_composition (struct it *it)
6801 {
6802 it->what = IT_COMPOSITION;
6803 it->len = it->cmp_it.nbytes;
6804 if (STRINGP (it->string))
6805 {
6806 if (it->c < 0)
6807 {
6808 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6809 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6810 return 0;
6811 }
6812 it->position = it->current.string_pos;
6813 it->object = it->string;
6814 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6815 IT_STRING_BYTEPOS (*it), it->string);
6816 }
6817 else
6818 {
6819 if (it->c < 0)
6820 {
6821 IT_CHARPOS (*it) += it->cmp_it.nchars;
6822 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6823 if (it->bidi_p)
6824 {
6825 if (it->bidi_it.new_paragraph)
6826 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6827 /* Resync the bidi iterator with IT's new position.
6828 FIXME: this doesn't support bidirectional text. */
6829 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6830 bidi_move_to_visually_next (&it->bidi_it);
6831 }
6832 return 0;
6833 }
6834 it->position = it->current.pos;
6835 it->object = it->w->buffer;
6836 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6837 IT_BYTEPOS (*it), Qnil);
6838 }
6839 return 1;
6840 }
6841
6842
6843 \f
6844 /***********************************************************************
6845 Moving an iterator without producing glyphs
6846 ***********************************************************************/
6847
6848 /* Check if iterator is at a position corresponding to a valid buffer
6849 position after some move_it_ call. */
6850
6851 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6852 ((it)->method == GET_FROM_STRING \
6853 ? IT_STRING_CHARPOS (*it) == 0 \
6854 : 1)
6855
6856
6857 /* Move iterator IT to a specified buffer or X position within one
6858 line on the display without producing glyphs.
6859
6860 OP should be a bit mask including some or all of these bits:
6861 MOVE_TO_X: Stop upon reaching x-position TO_X.
6862 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6863 Regardless of OP's value, stop upon reaching the end of the display line.
6864
6865 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6866 This means, in particular, that TO_X includes window's horizontal
6867 scroll amount.
6868
6869 The return value has several possible values that
6870 say what condition caused the scan to stop:
6871
6872 MOVE_POS_MATCH_OR_ZV
6873 - when TO_POS or ZV was reached.
6874
6875 MOVE_X_REACHED
6876 -when TO_X was reached before TO_POS or ZV were reached.
6877
6878 MOVE_LINE_CONTINUED
6879 - when we reached the end of the display area and the line must
6880 be continued.
6881
6882 MOVE_LINE_TRUNCATED
6883 - when we reached the end of the display area and the line is
6884 truncated.
6885
6886 MOVE_NEWLINE_OR_CR
6887 - when we stopped at a line end, i.e. a newline or a CR and selective
6888 display is on. */
6889
6890 static enum move_it_result
6891 move_it_in_display_line_to (struct it *it,
6892 EMACS_INT to_charpos, int to_x,
6893 enum move_operation_enum op)
6894 {
6895 enum move_it_result result = MOVE_UNDEFINED;
6896 struct glyph_row *saved_glyph_row;
6897 struct it wrap_it, atpos_it, atx_it;
6898 int may_wrap = 0;
6899 enum it_method prev_method = it->method;
6900 EMACS_INT prev_pos = IT_CHARPOS (*it);
6901
6902 /* Don't produce glyphs in produce_glyphs. */
6903 saved_glyph_row = it->glyph_row;
6904 it->glyph_row = NULL;
6905
6906 /* Use wrap_it to save a copy of IT wherever a word wrap could
6907 occur. Use atpos_it to save a copy of IT at the desired buffer
6908 position, if found, so that we can scan ahead and check if the
6909 word later overshoots the window edge. Use atx_it similarly, for
6910 pixel positions. */
6911 wrap_it.sp = -1;
6912 atpos_it.sp = -1;
6913 atx_it.sp = -1;
6914
6915 #define BUFFER_POS_REACHED_P() \
6916 ((op & MOVE_TO_POS) != 0 \
6917 && BUFFERP (it->object) \
6918 && (IT_CHARPOS (*it) == to_charpos \
6919 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6920 && (it->method == GET_FROM_BUFFER \
6921 || (it->method == GET_FROM_DISPLAY_VECTOR \
6922 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6923
6924 /* If there's a line-/wrap-prefix, handle it. */
6925 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6926 && it->current_y < it->last_visible_y)
6927 handle_line_prefix (it);
6928
6929 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6930 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6931
6932 while (1)
6933 {
6934 int x, i, ascent = 0, descent = 0;
6935
6936 /* Utility macro to reset an iterator with x, ascent, and descent. */
6937 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6938 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6939 (IT)->max_descent = descent)
6940
6941 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6942 glyph). */
6943 if ((op & MOVE_TO_POS) != 0
6944 && BUFFERP (it->object)
6945 && it->method == GET_FROM_BUFFER
6946 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6947 || (it->bidi_p
6948 && (prev_method == GET_FROM_IMAGE
6949 || prev_method == GET_FROM_STRETCH)
6950 /* Passed TO_CHARPOS from left to right. */
6951 && ((prev_pos < to_charpos
6952 && IT_CHARPOS (*it) > to_charpos)
6953 /* Passed TO_CHARPOS from right to left. */
6954 || (prev_pos > to_charpos
6955 && IT_CHARPOS (*it) < to_charpos)))))
6956 {
6957 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6958 {
6959 result = MOVE_POS_MATCH_OR_ZV;
6960 break;
6961 }
6962 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6963 /* If wrap_it is valid, the current position might be in a
6964 word that is wrapped. So, save the iterator in
6965 atpos_it and continue to see if wrapping happens. */
6966 atpos_it = *it;
6967 }
6968
6969 prev_method = it->method;
6970 if (it->method == GET_FROM_BUFFER)
6971 prev_pos = IT_CHARPOS (*it);
6972 /* Stop when ZV reached.
6973 We used to stop here when TO_CHARPOS reached as well, but that is
6974 too soon if this glyph does not fit on this line. So we handle it
6975 explicitly below. */
6976 if (!get_next_display_element (it))
6977 {
6978 result = MOVE_POS_MATCH_OR_ZV;
6979 break;
6980 }
6981
6982 if (it->line_wrap == TRUNCATE)
6983 {
6984 if (BUFFER_POS_REACHED_P ())
6985 {
6986 result = MOVE_POS_MATCH_OR_ZV;
6987 break;
6988 }
6989 }
6990 else
6991 {
6992 if (it->line_wrap == WORD_WRAP)
6993 {
6994 if (IT_DISPLAYING_WHITESPACE (it))
6995 may_wrap = 1;
6996 else if (may_wrap)
6997 {
6998 /* We have reached a glyph that follows one or more
6999 whitespace characters. If the position is
7000 already found, we are done. */
7001 if (atpos_it.sp >= 0)
7002 {
7003 *it = atpos_it;
7004 result = MOVE_POS_MATCH_OR_ZV;
7005 goto done;
7006 }
7007 if (atx_it.sp >= 0)
7008 {
7009 *it = atx_it;
7010 result = MOVE_X_REACHED;
7011 goto done;
7012 }
7013 /* Otherwise, we can wrap here. */
7014 wrap_it = *it;
7015 may_wrap = 0;
7016 }
7017 }
7018 }
7019
7020 /* Remember the line height for the current line, in case
7021 the next element doesn't fit on the line. */
7022 ascent = it->max_ascent;
7023 descent = it->max_descent;
7024
7025 /* The call to produce_glyphs will get the metrics of the
7026 display element IT is loaded with. Record the x-position
7027 before this display element, in case it doesn't fit on the
7028 line. */
7029 x = it->current_x;
7030
7031 PRODUCE_GLYPHS (it);
7032
7033 if (it->area != TEXT_AREA)
7034 {
7035 set_iterator_to_next (it, 1);
7036 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7037 SET_TEXT_POS (this_line_min_pos,
7038 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7039 continue;
7040 }
7041
7042 /* The number of glyphs we get back in IT->nglyphs will normally
7043 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7044 character on a terminal frame, or (iii) a line end. For the
7045 second case, IT->nglyphs - 1 padding glyphs will be present.
7046 (On X frames, there is only one glyph produced for a
7047 composite character.)
7048
7049 The behavior implemented below means, for continuation lines,
7050 that as many spaces of a TAB as fit on the current line are
7051 displayed there. For terminal frames, as many glyphs of a
7052 multi-glyph character are displayed in the current line, too.
7053 This is what the old redisplay code did, and we keep it that
7054 way. Under X, the whole shape of a complex character must
7055 fit on the line or it will be completely displayed in the
7056 next line.
7057
7058 Note that both for tabs and padding glyphs, all glyphs have
7059 the same width. */
7060 if (it->nglyphs)
7061 {
7062 /* More than one glyph or glyph doesn't fit on line. All
7063 glyphs have the same width. */
7064 int single_glyph_width = it->pixel_width / it->nglyphs;
7065 int new_x;
7066 int x_before_this_char = x;
7067 int hpos_before_this_char = it->hpos;
7068
7069 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7070 {
7071 new_x = x + single_glyph_width;
7072
7073 /* We want to leave anything reaching TO_X to the caller. */
7074 if ((op & MOVE_TO_X) && new_x > to_x)
7075 {
7076 if (BUFFER_POS_REACHED_P ())
7077 {
7078 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7079 goto buffer_pos_reached;
7080 if (atpos_it.sp < 0)
7081 {
7082 atpos_it = *it;
7083 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7084 }
7085 }
7086 else
7087 {
7088 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7089 {
7090 it->current_x = x;
7091 result = MOVE_X_REACHED;
7092 break;
7093 }
7094 if (atx_it.sp < 0)
7095 {
7096 atx_it = *it;
7097 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7098 }
7099 }
7100 }
7101
7102 if (/* Lines are continued. */
7103 it->line_wrap != TRUNCATE
7104 && (/* And glyph doesn't fit on the line. */
7105 new_x > it->last_visible_x
7106 /* Or it fits exactly and we're on a window
7107 system frame. */
7108 || (new_x == it->last_visible_x
7109 && FRAME_WINDOW_P (it->f))))
7110 {
7111 if (/* IT->hpos == 0 means the very first glyph
7112 doesn't fit on the line, e.g. a wide image. */
7113 it->hpos == 0
7114 || (new_x == it->last_visible_x
7115 && FRAME_WINDOW_P (it->f)))
7116 {
7117 ++it->hpos;
7118 it->current_x = new_x;
7119
7120 /* The character's last glyph just barely fits
7121 in this row. */
7122 if (i == it->nglyphs - 1)
7123 {
7124 /* If this is the destination position,
7125 return a position *before* it in this row,
7126 now that we know it fits in this row. */
7127 if (BUFFER_POS_REACHED_P ())
7128 {
7129 if (it->line_wrap != WORD_WRAP
7130 || wrap_it.sp < 0)
7131 {
7132 it->hpos = hpos_before_this_char;
7133 it->current_x = x_before_this_char;
7134 result = MOVE_POS_MATCH_OR_ZV;
7135 break;
7136 }
7137 if (it->line_wrap == WORD_WRAP
7138 && atpos_it.sp < 0)
7139 {
7140 atpos_it = *it;
7141 atpos_it.current_x = x_before_this_char;
7142 atpos_it.hpos = hpos_before_this_char;
7143 }
7144 }
7145
7146 set_iterator_to_next (it, 1);
7147 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7148 SET_TEXT_POS (this_line_min_pos,
7149 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7150 /* On graphical terminals, newlines may
7151 "overflow" into the fringe if
7152 overflow-newline-into-fringe is non-nil.
7153 On text-only terminals, newlines may
7154 overflow into the last glyph on the
7155 display line.*/
7156 if (!FRAME_WINDOW_P (it->f)
7157 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7158 {
7159 if (!get_next_display_element (it))
7160 {
7161 result = MOVE_POS_MATCH_OR_ZV;
7162 break;
7163 }
7164 if (BUFFER_POS_REACHED_P ())
7165 {
7166 if (ITERATOR_AT_END_OF_LINE_P (it))
7167 result = MOVE_POS_MATCH_OR_ZV;
7168 else
7169 result = MOVE_LINE_CONTINUED;
7170 break;
7171 }
7172 if (ITERATOR_AT_END_OF_LINE_P (it))
7173 {
7174 result = MOVE_NEWLINE_OR_CR;
7175 break;
7176 }
7177 }
7178 }
7179 }
7180 else
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182
7183 if (wrap_it.sp >= 0)
7184 {
7185 *it = wrap_it;
7186 atpos_it.sp = -1;
7187 atx_it.sp = -1;
7188 }
7189
7190 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7191 IT_CHARPOS (*it)));
7192 result = MOVE_LINE_CONTINUED;
7193 break;
7194 }
7195
7196 if (BUFFER_POS_REACHED_P ())
7197 {
7198 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7199 goto buffer_pos_reached;
7200 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7201 {
7202 atpos_it = *it;
7203 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7204 }
7205 }
7206
7207 if (new_x > it->first_visible_x)
7208 {
7209 /* Glyph is visible. Increment number of glyphs that
7210 would be displayed. */
7211 ++it->hpos;
7212 }
7213 }
7214
7215 if (result != MOVE_UNDEFINED)
7216 break;
7217 }
7218 else if (BUFFER_POS_REACHED_P ())
7219 {
7220 buffer_pos_reached:
7221 IT_RESET_X_ASCENT_DESCENT (it);
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7226 {
7227 /* Stop when TO_X specified and reached. This check is
7228 necessary here because of lines consisting of a line end,
7229 only. The line end will not produce any glyphs and we
7230 would never get MOVE_X_REACHED. */
7231 xassert (it->nglyphs == 0);
7232 result = MOVE_X_REACHED;
7233 break;
7234 }
7235
7236 /* Is this a line end? If yes, we're done. */
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 {
7239 result = MOVE_NEWLINE_OR_CR;
7240 break;
7241 }
7242
7243 if (it->method == GET_FROM_BUFFER)
7244 prev_pos = IT_CHARPOS (*it);
7245 /* The current display element has been consumed. Advance
7246 to the next. */
7247 set_iterator_to_next (it, 1);
7248 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7249 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7250
7251 /* Stop if lines are truncated and IT's current x-position is
7252 past the right edge of the window now. */
7253 if (it->line_wrap == TRUNCATE
7254 && it->current_x >= it->last_visible_x)
7255 {
7256 if (!FRAME_WINDOW_P (it->f)
7257 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7258 {
7259 if (!get_next_display_element (it)
7260 || BUFFER_POS_REACHED_P ())
7261 {
7262 result = MOVE_POS_MATCH_OR_ZV;
7263 break;
7264 }
7265 if (ITERATOR_AT_END_OF_LINE_P (it))
7266 {
7267 result = MOVE_NEWLINE_OR_CR;
7268 break;
7269 }
7270 }
7271 result = MOVE_LINE_TRUNCATED;
7272 break;
7273 }
7274 #undef IT_RESET_X_ASCENT_DESCENT
7275 }
7276
7277 #undef BUFFER_POS_REACHED_P
7278
7279 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7280 restore the saved iterator. */
7281 if (atpos_it.sp >= 0)
7282 *it = atpos_it;
7283 else if (atx_it.sp >= 0)
7284 *it = atx_it;
7285
7286 done:
7287
7288 /* Restore the iterator settings altered at the beginning of this
7289 function. */
7290 it->glyph_row = saved_glyph_row;
7291 return result;
7292 }
7293
7294 /* For external use. */
7295 void
7296 move_it_in_display_line (struct it *it,
7297 EMACS_INT to_charpos, int to_x,
7298 enum move_operation_enum op)
7299 {
7300 if (it->line_wrap == WORD_WRAP
7301 && (op & MOVE_TO_X))
7302 {
7303 struct it save_it = *it;
7304 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7305 /* When word-wrap is on, TO_X may lie past the end
7306 of a wrapped line. Then it->current is the
7307 character on the next line, so backtrack to the
7308 space before the wrap point. */
7309 if (skip == MOVE_LINE_CONTINUED)
7310 {
7311 int prev_x = max (it->current_x - 1, 0);
7312 *it = save_it;
7313 move_it_in_display_line_to
7314 (it, -1, prev_x, MOVE_TO_X);
7315 }
7316 }
7317 else
7318 move_it_in_display_line_to (it, to_charpos, to_x, op);
7319 }
7320
7321
7322 /* Move IT forward until it satisfies one or more of the criteria in
7323 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7324
7325 OP is a bit-mask that specifies where to stop, and in particular,
7326 which of those four position arguments makes a difference. See the
7327 description of enum move_operation_enum.
7328
7329 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7330 screen line, this function will set IT to the next position >
7331 TO_CHARPOS. */
7332
7333 void
7334 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7335 {
7336 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7337 int line_height, line_start_x = 0, reached = 0;
7338
7339 for (;;)
7340 {
7341 if (op & MOVE_TO_VPOS)
7342 {
7343 /* If no TO_CHARPOS and no TO_X specified, stop at the
7344 start of the line TO_VPOS. */
7345 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7346 {
7347 if (it->vpos == to_vpos)
7348 {
7349 reached = 1;
7350 break;
7351 }
7352 else
7353 skip = move_it_in_display_line_to (it, -1, -1, 0);
7354 }
7355 else
7356 {
7357 /* TO_VPOS >= 0 means stop at TO_X in the line at
7358 TO_VPOS, or at TO_POS, whichever comes first. */
7359 if (it->vpos == to_vpos)
7360 {
7361 reached = 2;
7362 break;
7363 }
7364
7365 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7366
7367 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7368 {
7369 reached = 3;
7370 break;
7371 }
7372 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7373 {
7374 /* We have reached TO_X but not in the line we want. */
7375 skip = move_it_in_display_line_to (it, to_charpos,
7376 -1, MOVE_TO_POS);
7377 if (skip == MOVE_POS_MATCH_OR_ZV)
7378 {
7379 reached = 4;
7380 break;
7381 }
7382 }
7383 }
7384 }
7385 else if (op & MOVE_TO_Y)
7386 {
7387 struct it it_backup;
7388
7389 if (it->line_wrap == WORD_WRAP)
7390 it_backup = *it;
7391
7392 /* TO_Y specified means stop at TO_X in the line containing
7393 TO_Y---or at TO_CHARPOS if this is reached first. The
7394 problem is that we can't really tell whether the line
7395 contains TO_Y before we have completely scanned it, and
7396 this may skip past TO_X. What we do is to first scan to
7397 TO_X.
7398
7399 If TO_X is not specified, use a TO_X of zero. The reason
7400 is to make the outcome of this function more predictable.
7401 If we didn't use TO_X == 0, we would stop at the end of
7402 the line which is probably not what a caller would expect
7403 to happen. */
7404 skip = move_it_in_display_line_to
7405 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7406 (MOVE_TO_X | (op & MOVE_TO_POS)));
7407
7408 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7409 if (skip == MOVE_POS_MATCH_OR_ZV)
7410 reached = 5;
7411 else if (skip == MOVE_X_REACHED)
7412 {
7413 /* If TO_X was reached, we want to know whether TO_Y is
7414 in the line. We know this is the case if the already
7415 scanned glyphs make the line tall enough. Otherwise,
7416 we must check by scanning the rest of the line. */
7417 line_height = it->max_ascent + it->max_descent;
7418 if (to_y >= it->current_y
7419 && to_y < it->current_y + line_height)
7420 {
7421 reached = 6;
7422 break;
7423 }
7424 it_backup = *it;
7425 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7426 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7427 op & MOVE_TO_POS);
7428 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7429 line_height = it->max_ascent + it->max_descent;
7430 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7431
7432 if (to_y >= it->current_y
7433 && to_y < it->current_y + line_height)
7434 {
7435 /* If TO_Y is in this line and TO_X was reached
7436 above, we scanned too far. We have to restore
7437 IT's settings to the ones before skipping. */
7438 *it = it_backup;
7439 reached = 6;
7440 }
7441 else
7442 {
7443 skip = skip2;
7444 if (skip == MOVE_POS_MATCH_OR_ZV)
7445 reached = 7;
7446 }
7447 }
7448 else
7449 {
7450 /* Check whether TO_Y is in this line. */
7451 line_height = it->max_ascent + it->max_descent;
7452 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7453
7454 if (to_y >= it->current_y
7455 && to_y < it->current_y + line_height)
7456 {
7457 /* When word-wrap is on, TO_X may lie past the end
7458 of a wrapped line. Then it->current is the
7459 character on the next line, so backtrack to the
7460 space before the wrap point. */
7461 if (skip == MOVE_LINE_CONTINUED
7462 && it->line_wrap == WORD_WRAP)
7463 {
7464 int prev_x = max (it->current_x - 1, 0);
7465 *it = it_backup;
7466 skip = move_it_in_display_line_to
7467 (it, -1, prev_x, MOVE_TO_X);
7468 }
7469 reached = 6;
7470 }
7471 }
7472
7473 if (reached)
7474 break;
7475 }
7476 else if (BUFFERP (it->object)
7477 && (it->method == GET_FROM_BUFFER
7478 || it->method == GET_FROM_STRETCH)
7479 && IT_CHARPOS (*it) >= to_charpos)
7480 skip = MOVE_POS_MATCH_OR_ZV;
7481 else
7482 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7483
7484 switch (skip)
7485 {
7486 case MOVE_POS_MATCH_OR_ZV:
7487 reached = 8;
7488 goto out;
7489
7490 case MOVE_NEWLINE_OR_CR:
7491 set_iterator_to_next (it, 1);
7492 it->continuation_lines_width = 0;
7493 break;
7494
7495 case MOVE_LINE_TRUNCATED:
7496 it->continuation_lines_width = 0;
7497 reseat_at_next_visible_line_start (it, 0);
7498 if ((op & MOVE_TO_POS) != 0
7499 && IT_CHARPOS (*it) > to_charpos)
7500 {
7501 reached = 9;
7502 goto out;
7503 }
7504 break;
7505
7506 case MOVE_LINE_CONTINUED:
7507 /* For continued lines ending in a tab, some of the glyphs
7508 associated with the tab are displayed on the current
7509 line. Since it->current_x does not include these glyphs,
7510 we use it->last_visible_x instead. */
7511 if (it->c == '\t')
7512 {
7513 it->continuation_lines_width += it->last_visible_x;
7514 /* When moving by vpos, ensure that the iterator really
7515 advances to the next line (bug#847, bug#969). Fixme:
7516 do we need to do this in other circumstances? */
7517 if (it->current_x != it->last_visible_x
7518 && (op & MOVE_TO_VPOS)
7519 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7520 {
7521 line_start_x = it->current_x + it->pixel_width
7522 - it->last_visible_x;
7523 set_iterator_to_next (it, 0);
7524 }
7525 }
7526 else
7527 it->continuation_lines_width += it->current_x;
7528 break;
7529
7530 default:
7531 abort ();
7532 }
7533
7534 /* Reset/increment for the next run. */
7535 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7536 it->current_x = line_start_x;
7537 line_start_x = 0;
7538 it->hpos = 0;
7539 it->current_y += it->max_ascent + it->max_descent;
7540 ++it->vpos;
7541 last_height = it->max_ascent + it->max_descent;
7542 last_max_ascent = it->max_ascent;
7543 it->max_ascent = it->max_descent = 0;
7544 }
7545
7546 out:
7547
7548 /* On text terminals, we may stop at the end of a line in the middle
7549 of a multi-character glyph. If the glyph itself is continued,
7550 i.e. it is actually displayed on the next line, don't treat this
7551 stopping point as valid; move to the next line instead (unless
7552 that brings us offscreen). */
7553 if (!FRAME_WINDOW_P (it->f)
7554 && op & MOVE_TO_POS
7555 && IT_CHARPOS (*it) == to_charpos
7556 && it->what == IT_CHARACTER
7557 && it->nglyphs > 1
7558 && it->line_wrap == WINDOW_WRAP
7559 && it->current_x == it->last_visible_x - 1
7560 && it->c != '\n'
7561 && it->c != '\t'
7562 && it->vpos < XFASTINT (it->w->window_end_vpos))
7563 {
7564 it->continuation_lines_width += it->current_x;
7565 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7566 it->current_y += it->max_ascent + it->max_descent;
7567 ++it->vpos;
7568 last_height = it->max_ascent + it->max_descent;
7569 last_max_ascent = it->max_ascent;
7570 }
7571
7572 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7573 }
7574
7575
7576 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7577
7578 If DY > 0, move IT backward at least that many pixels. DY = 0
7579 means move IT backward to the preceding line start or BEGV. This
7580 function may move over more than DY pixels if IT->current_y - DY
7581 ends up in the middle of a line; in this case IT->current_y will be
7582 set to the top of the line moved to. */
7583
7584 void
7585 move_it_vertically_backward (struct it *it, int dy)
7586 {
7587 int nlines, h;
7588 struct it it2, it3;
7589 EMACS_INT start_pos;
7590
7591 move_further_back:
7592 xassert (dy >= 0);
7593
7594 start_pos = IT_CHARPOS (*it);
7595
7596 /* Estimate how many newlines we must move back. */
7597 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7598
7599 /* Set the iterator's position that many lines back. */
7600 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7601 back_to_previous_visible_line_start (it);
7602
7603 /* Reseat the iterator here. When moving backward, we don't want
7604 reseat to skip forward over invisible text, set up the iterator
7605 to deliver from overlay strings at the new position etc. So,
7606 use reseat_1 here. */
7607 reseat_1 (it, it->current.pos, 1);
7608
7609 /* We are now surely at a line start. */
7610 it->current_x = it->hpos = 0;
7611 it->continuation_lines_width = 0;
7612
7613 /* Move forward and see what y-distance we moved. First move to the
7614 start of the next line so that we get its height. We need this
7615 height to be able to tell whether we reached the specified
7616 y-distance. */
7617 it2 = *it;
7618 it2.max_ascent = it2.max_descent = 0;
7619 do
7620 {
7621 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7622 MOVE_TO_POS | MOVE_TO_VPOS);
7623 }
7624 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7625 xassert (IT_CHARPOS (*it) >= BEGV);
7626 it3 = it2;
7627
7628 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7629 xassert (IT_CHARPOS (*it) >= BEGV);
7630 /* H is the actual vertical distance from the position in *IT
7631 and the starting position. */
7632 h = it2.current_y - it->current_y;
7633 /* NLINES is the distance in number of lines. */
7634 nlines = it2.vpos - it->vpos;
7635
7636 /* Correct IT's y and vpos position
7637 so that they are relative to the starting point. */
7638 it->vpos -= nlines;
7639 it->current_y -= h;
7640
7641 if (dy == 0)
7642 {
7643 /* DY == 0 means move to the start of the screen line. The
7644 value of nlines is > 0 if continuation lines were involved. */
7645 if (nlines > 0)
7646 move_it_by_lines (it, nlines, 1);
7647 }
7648 else
7649 {
7650 /* The y-position we try to reach, relative to *IT.
7651 Note that H has been subtracted in front of the if-statement. */
7652 int target_y = it->current_y + h - dy;
7653 int y0 = it3.current_y;
7654 int y1 = line_bottom_y (&it3);
7655 int line_height = y1 - y0;
7656
7657 /* If we did not reach target_y, try to move further backward if
7658 we can. If we moved too far backward, try to move forward. */
7659 if (target_y < it->current_y
7660 /* This is heuristic. In a window that's 3 lines high, with
7661 a line height of 13 pixels each, recentering with point
7662 on the bottom line will try to move -39/2 = 19 pixels
7663 backward. Try to avoid moving into the first line. */
7664 && (it->current_y - target_y
7665 > min (window_box_height (it->w), line_height * 2 / 3))
7666 && IT_CHARPOS (*it) > BEGV)
7667 {
7668 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7669 target_y - it->current_y));
7670 dy = it->current_y - target_y;
7671 goto move_further_back;
7672 }
7673 else if (target_y >= it->current_y + line_height
7674 && IT_CHARPOS (*it) < ZV)
7675 {
7676 /* Should move forward by at least one line, maybe more.
7677
7678 Note: Calling move_it_by_lines can be expensive on
7679 terminal frames, where compute_motion is used (via
7680 vmotion) to do the job, when there are very long lines
7681 and truncate-lines is nil. That's the reason for
7682 treating terminal frames specially here. */
7683
7684 if (!FRAME_WINDOW_P (it->f))
7685 move_it_vertically (it, target_y - (it->current_y + line_height));
7686 else
7687 {
7688 do
7689 {
7690 move_it_by_lines (it, 1, 1);
7691 }
7692 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7693 }
7694 }
7695 }
7696 }
7697
7698
7699 /* Move IT by a specified amount of pixel lines DY. DY negative means
7700 move backwards. DY = 0 means move to start of screen line. At the
7701 end, IT will be on the start of a screen line. */
7702
7703 void
7704 move_it_vertically (struct it *it, int dy)
7705 {
7706 if (dy <= 0)
7707 move_it_vertically_backward (it, -dy);
7708 else
7709 {
7710 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7711 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7712 MOVE_TO_POS | MOVE_TO_Y);
7713 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7714
7715 /* If buffer ends in ZV without a newline, move to the start of
7716 the line to satisfy the post-condition. */
7717 if (IT_CHARPOS (*it) == ZV
7718 && ZV > BEGV
7719 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7720 move_it_by_lines (it, 0, 0);
7721 }
7722 }
7723
7724
7725 /* Move iterator IT past the end of the text line it is in. */
7726
7727 void
7728 move_it_past_eol (struct it *it)
7729 {
7730 enum move_it_result rc;
7731
7732 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7733 if (rc == MOVE_NEWLINE_OR_CR)
7734 set_iterator_to_next (it, 0);
7735 }
7736
7737
7738 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7739 negative means move up. DVPOS == 0 means move to the start of the
7740 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7741 NEED_Y_P is zero, IT->current_y will be left unchanged.
7742
7743 Further optimization ideas: If we would know that IT->f doesn't use
7744 a face with proportional font, we could be faster for
7745 truncate-lines nil. */
7746
7747 void
7748 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7749 {
7750
7751 /* The commented-out optimization uses vmotion on terminals. This
7752 gives bad results, because elements like it->what, on which
7753 callers such as pos_visible_p rely, aren't updated. */
7754 /* struct position pos;
7755 if (!FRAME_WINDOW_P (it->f))
7756 {
7757 struct text_pos textpos;
7758
7759 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7760 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7761 reseat (it, textpos, 1);
7762 it->vpos += pos.vpos;
7763 it->current_y += pos.vpos;
7764 }
7765 else */
7766
7767 if (dvpos == 0)
7768 {
7769 /* DVPOS == 0 means move to the start of the screen line. */
7770 move_it_vertically_backward (it, 0);
7771 xassert (it->current_x == 0 && it->hpos == 0);
7772 /* Let next call to line_bottom_y calculate real line height */
7773 last_height = 0;
7774 }
7775 else if (dvpos > 0)
7776 {
7777 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7778 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7779 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7780 }
7781 else
7782 {
7783 struct it it2;
7784 EMACS_INT start_charpos, i;
7785
7786 /* Start at the beginning of the screen line containing IT's
7787 position. This may actually move vertically backwards,
7788 in case of overlays, so adjust dvpos accordingly. */
7789 dvpos += it->vpos;
7790 move_it_vertically_backward (it, 0);
7791 dvpos -= it->vpos;
7792
7793 /* Go back -DVPOS visible lines and reseat the iterator there. */
7794 start_charpos = IT_CHARPOS (*it);
7795 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7796 back_to_previous_visible_line_start (it);
7797 reseat (it, it->current.pos, 1);
7798
7799 /* Move further back if we end up in a string or an image. */
7800 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7801 {
7802 /* First try to move to start of display line. */
7803 dvpos += it->vpos;
7804 move_it_vertically_backward (it, 0);
7805 dvpos -= it->vpos;
7806 if (IT_POS_VALID_AFTER_MOVE_P (it))
7807 break;
7808 /* If start of line is still in string or image,
7809 move further back. */
7810 back_to_previous_visible_line_start (it);
7811 reseat (it, it->current.pos, 1);
7812 dvpos--;
7813 }
7814
7815 it->current_x = it->hpos = 0;
7816
7817 /* Above call may have moved too far if continuation lines
7818 are involved. Scan forward and see if it did. */
7819 it2 = *it;
7820 it2.vpos = it2.current_y = 0;
7821 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7822 it->vpos -= it2.vpos;
7823 it->current_y -= it2.current_y;
7824 it->current_x = it->hpos = 0;
7825
7826 /* If we moved too far back, move IT some lines forward. */
7827 if (it2.vpos > -dvpos)
7828 {
7829 int delta = it2.vpos + dvpos;
7830 it2 = *it;
7831 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7832 /* Move back again if we got too far ahead. */
7833 if (IT_CHARPOS (*it) >= start_charpos)
7834 *it = it2;
7835 }
7836 }
7837 }
7838
7839 /* Return 1 if IT points into the middle of a display vector. */
7840
7841 int
7842 in_display_vector_p (struct it *it)
7843 {
7844 return (it->method == GET_FROM_DISPLAY_VECTOR
7845 && it->current.dpvec_index > 0
7846 && it->dpvec + it->current.dpvec_index != it->dpend);
7847 }
7848
7849 \f
7850 /***********************************************************************
7851 Messages
7852 ***********************************************************************/
7853
7854
7855 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7856 to *Messages*. */
7857
7858 void
7859 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7860 {
7861 Lisp_Object args[3];
7862 Lisp_Object msg, fmt;
7863 char *buffer;
7864 EMACS_INT len;
7865 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7866 USE_SAFE_ALLOCA;
7867
7868 /* Do nothing if called asynchronously. Inserting text into
7869 a buffer may call after-change-functions and alike and
7870 that would means running Lisp asynchronously. */
7871 if (handling_signal)
7872 return;
7873
7874 fmt = msg = Qnil;
7875 GCPRO4 (fmt, msg, arg1, arg2);
7876
7877 args[0] = fmt = build_string (format);
7878 args[1] = arg1;
7879 args[2] = arg2;
7880 msg = Fformat (3, args);
7881
7882 len = SBYTES (msg) + 1;
7883 SAFE_ALLOCA (buffer, char *, len);
7884 memcpy (buffer, SDATA (msg), len);
7885
7886 message_dolog (buffer, len - 1, 1, 0);
7887 SAFE_FREE ();
7888
7889 UNGCPRO;
7890 }
7891
7892
7893 /* Output a newline in the *Messages* buffer if "needs" one. */
7894
7895 void
7896 message_log_maybe_newline (void)
7897 {
7898 if (message_log_need_newline)
7899 message_dolog ("", 0, 1, 0);
7900 }
7901
7902
7903 /* Add a string M of length NBYTES to the message log, optionally
7904 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7905 nonzero, means interpret the contents of M as multibyte. This
7906 function calls low-level routines in order to bypass text property
7907 hooks, etc. which might not be safe to run.
7908
7909 This may GC (insert may run before/after change hooks),
7910 so the buffer M must NOT point to a Lisp string. */
7911
7912 void
7913 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7914 {
7915 const unsigned char *msg = (const unsigned char *) m;
7916
7917 if (!NILP (Vmemory_full))
7918 return;
7919
7920 if (!NILP (Vmessage_log_max))
7921 {
7922 struct buffer *oldbuf;
7923 Lisp_Object oldpoint, oldbegv, oldzv;
7924 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7925 EMACS_INT point_at_end = 0;
7926 EMACS_INT zv_at_end = 0;
7927 Lisp_Object old_deactivate_mark, tem;
7928 struct gcpro gcpro1;
7929
7930 old_deactivate_mark = Vdeactivate_mark;
7931 oldbuf = current_buffer;
7932 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7933 BVAR (current_buffer, undo_list) = Qt;
7934
7935 oldpoint = message_dolog_marker1;
7936 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7937 oldbegv = message_dolog_marker2;
7938 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7939 oldzv = message_dolog_marker3;
7940 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7941 GCPRO1 (old_deactivate_mark);
7942
7943 if (PT == Z)
7944 point_at_end = 1;
7945 if (ZV == Z)
7946 zv_at_end = 1;
7947
7948 BEGV = BEG;
7949 BEGV_BYTE = BEG_BYTE;
7950 ZV = Z;
7951 ZV_BYTE = Z_BYTE;
7952 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7953
7954 /* Insert the string--maybe converting multibyte to single byte
7955 or vice versa, so that all the text fits the buffer. */
7956 if (multibyte
7957 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7958 {
7959 EMACS_INT i;
7960 int c, char_bytes;
7961 char work[1];
7962
7963 /* Convert a multibyte string to single-byte
7964 for the *Message* buffer. */
7965 for (i = 0; i < nbytes; i += char_bytes)
7966 {
7967 c = string_char_and_length (msg + i, &char_bytes);
7968 work[0] = (ASCII_CHAR_P (c)
7969 ? c
7970 : multibyte_char_to_unibyte (c, Qnil));
7971 insert_1_both (work, 1, 1, 1, 0, 0);
7972 }
7973 }
7974 else if (! multibyte
7975 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7976 {
7977 EMACS_INT i;
7978 int c, char_bytes;
7979 unsigned char str[MAX_MULTIBYTE_LENGTH];
7980 /* Convert a single-byte string to multibyte
7981 for the *Message* buffer. */
7982 for (i = 0; i < nbytes; i++)
7983 {
7984 c = msg[i];
7985 MAKE_CHAR_MULTIBYTE (c);
7986 char_bytes = CHAR_STRING (c, str);
7987 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7988 }
7989 }
7990 else if (nbytes)
7991 insert_1 (m, nbytes, 1, 0, 0);
7992
7993 if (nlflag)
7994 {
7995 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7996 unsigned long int dups;
7997 insert_1 ("\n", 1, 1, 0, 0);
7998
7999 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8000 this_bol = PT;
8001 this_bol_byte = PT_BYTE;
8002
8003 /* See if this line duplicates the previous one.
8004 If so, combine duplicates. */
8005 if (this_bol > BEG)
8006 {
8007 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8008 prev_bol = PT;
8009 prev_bol_byte = PT_BYTE;
8010
8011 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8012 this_bol, this_bol_byte);
8013 if (dups)
8014 {
8015 del_range_both (prev_bol, prev_bol_byte,
8016 this_bol, this_bol_byte, 0);
8017 if (dups > 1)
8018 {
8019 char dupstr[40];
8020 int duplen;
8021
8022 /* If you change this format, don't forget to also
8023 change message_log_check_duplicate. */
8024 sprintf (dupstr, " [%lu times]", dups);
8025 duplen = strlen (dupstr);
8026 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8027 insert_1 (dupstr, duplen, 1, 0, 1);
8028 }
8029 }
8030 }
8031
8032 /* If we have more than the desired maximum number of lines
8033 in the *Messages* buffer now, delete the oldest ones.
8034 This is safe because we don't have undo in this buffer. */
8035
8036 if (NATNUMP (Vmessage_log_max))
8037 {
8038 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8039 -XFASTINT (Vmessage_log_max) - 1, 0);
8040 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8041 }
8042 }
8043 BEGV = XMARKER (oldbegv)->charpos;
8044 BEGV_BYTE = marker_byte_position (oldbegv);
8045
8046 if (zv_at_end)
8047 {
8048 ZV = Z;
8049 ZV_BYTE = Z_BYTE;
8050 }
8051 else
8052 {
8053 ZV = XMARKER (oldzv)->charpos;
8054 ZV_BYTE = marker_byte_position (oldzv);
8055 }
8056
8057 if (point_at_end)
8058 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8059 else
8060 /* We can't do Fgoto_char (oldpoint) because it will run some
8061 Lisp code. */
8062 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8063 XMARKER (oldpoint)->bytepos);
8064
8065 UNGCPRO;
8066 unchain_marker (XMARKER (oldpoint));
8067 unchain_marker (XMARKER (oldbegv));
8068 unchain_marker (XMARKER (oldzv));
8069
8070 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8071 set_buffer_internal (oldbuf);
8072 if (NILP (tem))
8073 windows_or_buffers_changed = old_windows_or_buffers_changed;
8074 message_log_need_newline = !nlflag;
8075 Vdeactivate_mark = old_deactivate_mark;
8076 }
8077 }
8078
8079
8080 /* We are at the end of the buffer after just having inserted a newline.
8081 (Note: We depend on the fact we won't be crossing the gap.)
8082 Check to see if the most recent message looks a lot like the previous one.
8083 Return 0 if different, 1 if the new one should just replace it, or a
8084 value N > 1 if we should also append " [N times]". */
8085
8086 static unsigned long int
8087 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8088 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8089 {
8090 EMACS_INT i;
8091 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8092 int seen_dots = 0;
8093 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8094 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8095
8096 for (i = 0; i < len; i++)
8097 {
8098 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8099 seen_dots = 1;
8100 if (p1[i] != p2[i])
8101 return seen_dots;
8102 }
8103 p1 += len;
8104 if (*p1 == '\n')
8105 return 2;
8106 if (*p1++ == ' ' && *p1++ == '[')
8107 {
8108 char *pend;
8109 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8110 if (strncmp (pend, " times]\n", 8) == 0)
8111 return n+1;
8112 }
8113 return 0;
8114 }
8115 \f
8116
8117 /* Display an echo area message M with a specified length of NBYTES
8118 bytes. The string may include null characters. If M is 0, clear
8119 out any existing message, and let the mini-buffer text show
8120 through.
8121
8122 This may GC, so the buffer M must NOT point to a Lisp string. */
8123
8124 void
8125 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8126 {
8127 /* First flush out any partial line written with print. */
8128 message_log_maybe_newline ();
8129 if (m)
8130 message_dolog (m, nbytes, 1, multibyte);
8131 message2_nolog (m, nbytes, multibyte);
8132 }
8133
8134
8135 /* The non-logging counterpart of message2. */
8136
8137 void
8138 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8139 {
8140 struct frame *sf = SELECTED_FRAME ();
8141 message_enable_multibyte = multibyte;
8142
8143 if (FRAME_INITIAL_P (sf))
8144 {
8145 if (noninteractive_need_newline)
8146 putc ('\n', stderr);
8147 noninteractive_need_newline = 0;
8148 if (m)
8149 fwrite (m, nbytes, 1, stderr);
8150 if (cursor_in_echo_area == 0)
8151 fprintf (stderr, "\n");
8152 fflush (stderr);
8153 }
8154 /* A null message buffer means that the frame hasn't really been
8155 initialized yet. Error messages get reported properly by
8156 cmd_error, so this must be just an informative message; toss it. */
8157 else if (INTERACTIVE
8158 && sf->glyphs_initialized_p
8159 && FRAME_MESSAGE_BUF (sf))
8160 {
8161 Lisp_Object mini_window;
8162 struct frame *f;
8163
8164 /* Get the frame containing the mini-buffer
8165 that the selected frame is using. */
8166 mini_window = FRAME_MINIBUF_WINDOW (sf);
8167 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8168
8169 FRAME_SAMPLE_VISIBILITY (f);
8170 if (FRAME_VISIBLE_P (sf)
8171 && ! FRAME_VISIBLE_P (f))
8172 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8173
8174 if (m)
8175 {
8176 set_message (m, Qnil, nbytes, multibyte);
8177 if (minibuffer_auto_raise)
8178 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8179 }
8180 else
8181 clear_message (1, 1);
8182
8183 do_pending_window_change (0);
8184 echo_area_display (1);
8185 do_pending_window_change (0);
8186 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8187 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8188 }
8189 }
8190
8191
8192 /* Display an echo area message M with a specified length of NBYTES
8193 bytes. The string may include null characters. If M is not a
8194 string, clear out any existing message, and let the mini-buffer
8195 text show through.
8196
8197 This function cancels echoing. */
8198
8199 void
8200 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8201 {
8202 struct gcpro gcpro1;
8203
8204 GCPRO1 (m);
8205 clear_message (1,1);
8206 cancel_echoing ();
8207
8208 /* First flush out any partial line written with print. */
8209 message_log_maybe_newline ();
8210 if (STRINGP (m))
8211 {
8212 char *buffer;
8213 USE_SAFE_ALLOCA;
8214
8215 SAFE_ALLOCA (buffer, char *, nbytes);
8216 memcpy (buffer, SDATA (m), nbytes);
8217 message_dolog (buffer, nbytes, 1, multibyte);
8218 SAFE_FREE ();
8219 }
8220 message3_nolog (m, nbytes, multibyte);
8221
8222 UNGCPRO;
8223 }
8224
8225
8226 /* The non-logging version of message3.
8227 This does not cancel echoing, because it is used for echoing.
8228 Perhaps we need to make a separate function for echoing
8229 and make this cancel echoing. */
8230
8231 void
8232 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8233 {
8234 struct frame *sf = SELECTED_FRAME ();
8235 message_enable_multibyte = multibyte;
8236
8237 if (FRAME_INITIAL_P (sf))
8238 {
8239 if (noninteractive_need_newline)
8240 putc ('\n', stderr);
8241 noninteractive_need_newline = 0;
8242 if (STRINGP (m))
8243 fwrite (SDATA (m), nbytes, 1, stderr);
8244 if (cursor_in_echo_area == 0)
8245 fprintf (stderr, "\n");
8246 fflush (stderr);
8247 }
8248 /* A null message buffer means that the frame hasn't really been
8249 initialized yet. Error messages get reported properly by
8250 cmd_error, so this must be just an informative message; toss it. */
8251 else if (INTERACTIVE
8252 && sf->glyphs_initialized_p
8253 && FRAME_MESSAGE_BUF (sf))
8254 {
8255 Lisp_Object mini_window;
8256 Lisp_Object frame;
8257 struct frame *f;
8258
8259 /* Get the frame containing the mini-buffer
8260 that the selected frame is using. */
8261 mini_window = FRAME_MINIBUF_WINDOW (sf);
8262 frame = XWINDOW (mini_window)->frame;
8263 f = XFRAME (frame);
8264
8265 FRAME_SAMPLE_VISIBILITY (f);
8266 if (FRAME_VISIBLE_P (sf)
8267 && !FRAME_VISIBLE_P (f))
8268 Fmake_frame_visible (frame);
8269
8270 if (STRINGP (m) && SCHARS (m) > 0)
8271 {
8272 set_message (NULL, m, nbytes, multibyte);
8273 if (minibuffer_auto_raise)
8274 Fraise_frame (frame);
8275 /* Assume we are not echoing.
8276 (If we are, echo_now will override this.) */
8277 echo_message_buffer = Qnil;
8278 }
8279 else
8280 clear_message (1, 1);
8281
8282 do_pending_window_change (0);
8283 echo_area_display (1);
8284 do_pending_window_change (0);
8285 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8286 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8287 }
8288 }
8289
8290
8291 /* Display a null-terminated echo area message M. If M is 0, clear
8292 out any existing message, and let the mini-buffer text show through.
8293
8294 The buffer M must continue to exist until after the echo area gets
8295 cleared or some other message gets displayed there. Do not pass
8296 text that is stored in a Lisp string. Do not pass text in a buffer
8297 that was alloca'd. */
8298
8299 void
8300 message1 (const char *m)
8301 {
8302 message2 (m, (m ? strlen (m) : 0), 0);
8303 }
8304
8305
8306 /* The non-logging counterpart of message1. */
8307
8308 void
8309 message1_nolog (const char *m)
8310 {
8311 message2_nolog (m, (m ? strlen (m) : 0), 0);
8312 }
8313
8314 /* Display a message M which contains a single %s
8315 which gets replaced with STRING. */
8316
8317 void
8318 message_with_string (const char *m, Lisp_Object string, int log)
8319 {
8320 CHECK_STRING (string);
8321
8322 if (noninteractive)
8323 {
8324 if (m)
8325 {
8326 if (noninteractive_need_newline)
8327 putc ('\n', stderr);
8328 noninteractive_need_newline = 0;
8329 fprintf (stderr, m, SDATA (string));
8330 if (!cursor_in_echo_area)
8331 fprintf (stderr, "\n");
8332 fflush (stderr);
8333 }
8334 }
8335 else if (INTERACTIVE)
8336 {
8337 /* The frame whose minibuffer we're going to display the message on.
8338 It may be larger than the selected frame, so we need
8339 to use its buffer, not the selected frame's buffer. */
8340 Lisp_Object mini_window;
8341 struct frame *f, *sf = SELECTED_FRAME ();
8342
8343 /* Get the frame containing the minibuffer
8344 that the selected frame is using. */
8345 mini_window = FRAME_MINIBUF_WINDOW (sf);
8346 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8347
8348 /* A null message buffer means that the frame hasn't really been
8349 initialized yet. Error messages get reported properly by
8350 cmd_error, so this must be just an informative message; toss it. */
8351 if (FRAME_MESSAGE_BUF (f))
8352 {
8353 Lisp_Object args[2], msg;
8354 struct gcpro gcpro1, gcpro2;
8355
8356 args[0] = build_string (m);
8357 args[1] = msg = string;
8358 GCPRO2 (args[0], msg);
8359 gcpro1.nvars = 2;
8360
8361 msg = Fformat (2, args);
8362
8363 if (log)
8364 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8365 else
8366 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8367
8368 UNGCPRO;
8369
8370 /* Print should start at the beginning of the message
8371 buffer next time. */
8372 message_buf_print = 0;
8373 }
8374 }
8375 }
8376
8377
8378 /* Dump an informative message to the minibuf. If M is 0, clear out
8379 any existing message, and let the mini-buffer text show through. */
8380
8381 static void
8382 vmessage (const char *m, va_list ap)
8383 {
8384 if (noninteractive)
8385 {
8386 if (m)
8387 {
8388 if (noninteractive_need_newline)
8389 putc ('\n', stderr);
8390 noninteractive_need_newline = 0;
8391 vfprintf (stderr, m, ap);
8392 if (cursor_in_echo_area == 0)
8393 fprintf (stderr, "\n");
8394 fflush (stderr);
8395 }
8396 }
8397 else if (INTERACTIVE)
8398 {
8399 /* The frame whose mini-buffer we're going to display the message
8400 on. It may be larger than the selected frame, so we need to
8401 use its buffer, not the selected frame's buffer. */
8402 Lisp_Object mini_window;
8403 struct frame *f, *sf = SELECTED_FRAME ();
8404
8405 /* Get the frame containing the mini-buffer
8406 that the selected frame is using. */
8407 mini_window = FRAME_MINIBUF_WINDOW (sf);
8408 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8409
8410 /* A null message buffer means that the frame hasn't really been
8411 initialized yet. Error messages get reported properly by
8412 cmd_error, so this must be just an informative message; toss
8413 it. */
8414 if (FRAME_MESSAGE_BUF (f))
8415 {
8416 if (m)
8417 {
8418 EMACS_INT len;
8419
8420 len = doprnt (FRAME_MESSAGE_BUF (f),
8421 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8422
8423 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8424 }
8425 else
8426 message1 (0);
8427
8428 /* Print should start at the beginning of the message
8429 buffer next time. */
8430 message_buf_print = 0;
8431 }
8432 }
8433 }
8434
8435 void
8436 message (const char *m, ...)
8437 {
8438 va_list ap;
8439 va_start (ap, m);
8440 vmessage (m, ap);
8441 va_end (ap);
8442 }
8443
8444
8445 /* The non-logging version of message. */
8446
8447 void
8448 message_nolog (const char *m, ...)
8449 {
8450 Lisp_Object old_log_max;
8451 va_list ap;
8452 va_start (ap, m);
8453 old_log_max = Vmessage_log_max;
8454 Vmessage_log_max = Qnil;
8455 vmessage (m, ap);
8456 Vmessage_log_max = old_log_max;
8457 va_end (ap);
8458 }
8459
8460
8461 /* Display the current message in the current mini-buffer. This is
8462 only called from error handlers in process.c, and is not time
8463 critical. */
8464
8465 void
8466 update_echo_area (void)
8467 {
8468 if (!NILP (echo_area_buffer[0]))
8469 {
8470 Lisp_Object string;
8471 string = Fcurrent_message ();
8472 message3 (string, SBYTES (string),
8473 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8474 }
8475 }
8476
8477
8478 /* Make sure echo area buffers in `echo_buffers' are live.
8479 If they aren't, make new ones. */
8480
8481 static void
8482 ensure_echo_area_buffers (void)
8483 {
8484 int i;
8485
8486 for (i = 0; i < 2; ++i)
8487 if (!BUFFERP (echo_buffer[i])
8488 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8489 {
8490 char name[30];
8491 Lisp_Object old_buffer;
8492 int j;
8493
8494 old_buffer = echo_buffer[i];
8495 sprintf (name, " *Echo Area %d*", i);
8496 echo_buffer[i] = Fget_buffer_create (build_string (name));
8497 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8498 /* to force word wrap in echo area -
8499 it was decided to postpone this*/
8500 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8501
8502 for (j = 0; j < 2; ++j)
8503 if (EQ (old_buffer, echo_area_buffer[j]))
8504 echo_area_buffer[j] = echo_buffer[i];
8505 }
8506 }
8507
8508
8509 /* Call FN with args A1..A4 with either the current or last displayed
8510 echo_area_buffer as current buffer.
8511
8512 WHICH zero means use the current message buffer
8513 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8514 from echo_buffer[] and clear it.
8515
8516 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8517 suitable buffer from echo_buffer[] and clear it.
8518
8519 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8520 that the current message becomes the last displayed one, make
8521 choose a suitable buffer for echo_area_buffer[0], and clear it.
8522
8523 Value is what FN returns. */
8524
8525 static int
8526 with_echo_area_buffer (struct window *w, int which,
8527 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8528 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8529 {
8530 Lisp_Object buffer;
8531 int this_one, the_other, clear_buffer_p, rc;
8532 int count = SPECPDL_INDEX ();
8533
8534 /* If buffers aren't live, make new ones. */
8535 ensure_echo_area_buffers ();
8536
8537 clear_buffer_p = 0;
8538
8539 if (which == 0)
8540 this_one = 0, the_other = 1;
8541 else if (which > 0)
8542 this_one = 1, the_other = 0;
8543 else
8544 {
8545 this_one = 0, the_other = 1;
8546 clear_buffer_p = 1;
8547
8548 /* We need a fresh one in case the current echo buffer equals
8549 the one containing the last displayed echo area message. */
8550 if (!NILP (echo_area_buffer[this_one])
8551 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8552 echo_area_buffer[this_one] = Qnil;
8553 }
8554
8555 /* Choose a suitable buffer from echo_buffer[] is we don't
8556 have one. */
8557 if (NILP (echo_area_buffer[this_one]))
8558 {
8559 echo_area_buffer[this_one]
8560 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8561 ? echo_buffer[the_other]
8562 : echo_buffer[this_one]);
8563 clear_buffer_p = 1;
8564 }
8565
8566 buffer = echo_area_buffer[this_one];
8567
8568 /* Don't get confused by reusing the buffer used for echoing
8569 for a different purpose. */
8570 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8571 cancel_echoing ();
8572
8573 record_unwind_protect (unwind_with_echo_area_buffer,
8574 with_echo_area_buffer_unwind_data (w));
8575
8576 /* Make the echo area buffer current. Note that for display
8577 purposes, it is not necessary that the displayed window's buffer
8578 == current_buffer, except for text property lookup. So, let's
8579 only set that buffer temporarily here without doing a full
8580 Fset_window_buffer. We must also change w->pointm, though,
8581 because otherwise an assertions in unshow_buffer fails, and Emacs
8582 aborts. */
8583 set_buffer_internal_1 (XBUFFER (buffer));
8584 if (w)
8585 {
8586 w->buffer = buffer;
8587 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8588 }
8589
8590 BVAR (current_buffer, undo_list) = Qt;
8591 BVAR (current_buffer, read_only) = Qnil;
8592 specbind (Qinhibit_read_only, Qt);
8593 specbind (Qinhibit_modification_hooks, Qt);
8594
8595 if (clear_buffer_p && Z > BEG)
8596 del_range (BEG, Z);
8597
8598 xassert (BEGV >= BEG);
8599 xassert (ZV <= Z && ZV >= BEGV);
8600
8601 rc = fn (a1, a2, a3, a4);
8602
8603 xassert (BEGV >= BEG);
8604 xassert (ZV <= Z && ZV >= BEGV);
8605
8606 unbind_to (count, Qnil);
8607 return rc;
8608 }
8609
8610
8611 /* Save state that should be preserved around the call to the function
8612 FN called in with_echo_area_buffer. */
8613
8614 static Lisp_Object
8615 with_echo_area_buffer_unwind_data (struct window *w)
8616 {
8617 int i = 0;
8618 Lisp_Object vector, tmp;
8619
8620 /* Reduce consing by keeping one vector in
8621 Vwith_echo_area_save_vector. */
8622 vector = Vwith_echo_area_save_vector;
8623 Vwith_echo_area_save_vector = Qnil;
8624
8625 if (NILP (vector))
8626 vector = Fmake_vector (make_number (7), Qnil);
8627
8628 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8629 ASET (vector, i, Vdeactivate_mark); ++i;
8630 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8631
8632 if (w)
8633 {
8634 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8635 ASET (vector, i, w->buffer); ++i;
8636 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8637 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8638 }
8639 else
8640 {
8641 int end = i + 4;
8642 for (; i < end; ++i)
8643 ASET (vector, i, Qnil);
8644 }
8645
8646 xassert (i == ASIZE (vector));
8647 return vector;
8648 }
8649
8650
8651 /* Restore global state from VECTOR which was created by
8652 with_echo_area_buffer_unwind_data. */
8653
8654 static Lisp_Object
8655 unwind_with_echo_area_buffer (Lisp_Object vector)
8656 {
8657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8658 Vdeactivate_mark = AREF (vector, 1);
8659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8660
8661 if (WINDOWP (AREF (vector, 3)))
8662 {
8663 struct window *w;
8664 Lisp_Object buffer, charpos, bytepos;
8665
8666 w = XWINDOW (AREF (vector, 3));
8667 buffer = AREF (vector, 4);
8668 charpos = AREF (vector, 5);
8669 bytepos = AREF (vector, 6);
8670
8671 w->buffer = buffer;
8672 set_marker_both (w->pointm, buffer,
8673 XFASTINT (charpos), XFASTINT (bytepos));
8674 }
8675
8676 Vwith_echo_area_save_vector = vector;
8677 return Qnil;
8678 }
8679
8680
8681 /* Set up the echo area for use by print functions. MULTIBYTE_P
8682 non-zero means we will print multibyte. */
8683
8684 void
8685 setup_echo_area_for_printing (int multibyte_p)
8686 {
8687 /* If we can't find an echo area any more, exit. */
8688 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8689 Fkill_emacs (Qnil);
8690
8691 ensure_echo_area_buffers ();
8692
8693 if (!message_buf_print)
8694 {
8695 /* A message has been output since the last time we printed.
8696 Choose a fresh echo area buffer. */
8697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8698 echo_area_buffer[0] = echo_buffer[1];
8699 else
8700 echo_area_buffer[0] = echo_buffer[0];
8701
8702 /* Switch to that buffer and clear it. */
8703 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8704 BVAR (current_buffer, truncate_lines) = Qnil;
8705
8706 if (Z > BEG)
8707 {
8708 int count = SPECPDL_INDEX ();
8709 specbind (Qinhibit_read_only, Qt);
8710 /* Note that undo recording is always disabled. */
8711 del_range (BEG, Z);
8712 unbind_to (count, Qnil);
8713 }
8714 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8715
8716 /* Set up the buffer for the multibyteness we need. */
8717 if (multibyte_p
8718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8719 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8720
8721 /* Raise the frame containing the echo area. */
8722 if (minibuffer_auto_raise)
8723 {
8724 struct frame *sf = SELECTED_FRAME ();
8725 Lisp_Object mini_window;
8726 mini_window = FRAME_MINIBUF_WINDOW (sf);
8727 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8728 }
8729
8730 message_log_maybe_newline ();
8731 message_buf_print = 1;
8732 }
8733 else
8734 {
8735 if (NILP (echo_area_buffer[0]))
8736 {
8737 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8738 echo_area_buffer[0] = echo_buffer[1];
8739 else
8740 echo_area_buffer[0] = echo_buffer[0];
8741 }
8742
8743 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8744 {
8745 /* Someone switched buffers between print requests. */
8746 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8747 BVAR (current_buffer, truncate_lines) = Qnil;
8748 }
8749 }
8750 }
8751
8752
8753 /* Display an echo area message in window W. Value is non-zero if W's
8754 height is changed. If display_last_displayed_message_p is
8755 non-zero, display the message that was last displayed, otherwise
8756 display the current message. */
8757
8758 static int
8759 display_echo_area (struct window *w)
8760 {
8761 int i, no_message_p, window_height_changed_p, count;
8762
8763 /* Temporarily disable garbage collections while displaying the echo
8764 area. This is done because a GC can print a message itself.
8765 That message would modify the echo area buffer's contents while a
8766 redisplay of the buffer is going on, and seriously confuse
8767 redisplay. */
8768 count = inhibit_garbage_collection ();
8769
8770 /* If there is no message, we must call display_echo_area_1
8771 nevertheless because it resizes the window. But we will have to
8772 reset the echo_area_buffer in question to nil at the end because
8773 with_echo_area_buffer will sets it to an empty buffer. */
8774 i = display_last_displayed_message_p ? 1 : 0;
8775 no_message_p = NILP (echo_area_buffer[i]);
8776
8777 window_height_changed_p
8778 = with_echo_area_buffer (w, display_last_displayed_message_p,
8779 display_echo_area_1,
8780 (EMACS_INT) w, Qnil, 0, 0);
8781
8782 if (no_message_p)
8783 echo_area_buffer[i] = Qnil;
8784
8785 unbind_to (count, Qnil);
8786 return window_height_changed_p;
8787 }
8788
8789
8790 /* Helper for display_echo_area. Display the current buffer which
8791 contains the current echo area message in window W, a mini-window,
8792 a pointer to which is passed in A1. A2..A4 are currently not used.
8793 Change the height of W so that all of the message is displayed.
8794 Value is non-zero if height of W was changed. */
8795
8796 static int
8797 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8798 {
8799 struct window *w = (struct window *) a1;
8800 Lisp_Object window;
8801 struct text_pos start;
8802 int window_height_changed_p = 0;
8803
8804 /* Do this before displaying, so that we have a large enough glyph
8805 matrix for the display. If we can't get enough space for the
8806 whole text, display the last N lines. That works by setting w->start. */
8807 window_height_changed_p = resize_mini_window (w, 0);
8808
8809 /* Use the starting position chosen by resize_mini_window. */
8810 SET_TEXT_POS_FROM_MARKER (start, w->start);
8811
8812 /* Display. */
8813 clear_glyph_matrix (w->desired_matrix);
8814 XSETWINDOW (window, w);
8815 try_window (window, start, 0);
8816
8817 return window_height_changed_p;
8818 }
8819
8820
8821 /* Resize the echo area window to exactly the size needed for the
8822 currently displayed message, if there is one. If a mini-buffer
8823 is active, don't shrink it. */
8824
8825 void
8826 resize_echo_area_exactly (void)
8827 {
8828 if (BUFFERP (echo_area_buffer[0])
8829 && WINDOWP (echo_area_window))
8830 {
8831 struct window *w = XWINDOW (echo_area_window);
8832 int resized_p;
8833 Lisp_Object resize_exactly;
8834
8835 if (minibuf_level == 0)
8836 resize_exactly = Qt;
8837 else
8838 resize_exactly = Qnil;
8839
8840 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8841 (EMACS_INT) w, resize_exactly, 0, 0);
8842 if (resized_p)
8843 {
8844 ++windows_or_buffers_changed;
8845 ++update_mode_lines;
8846 redisplay_internal (0);
8847 }
8848 }
8849 }
8850
8851
8852 /* Callback function for with_echo_area_buffer, when used from
8853 resize_echo_area_exactly. A1 contains a pointer to the window to
8854 resize, EXACTLY non-nil means resize the mini-window exactly to the
8855 size of the text displayed. A3 and A4 are not used. Value is what
8856 resize_mini_window returns. */
8857
8858 static int
8859 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8860 {
8861 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8862 }
8863
8864
8865 /* Resize mini-window W to fit the size of its contents. EXACT_P
8866 means size the window exactly to the size needed. Otherwise, it's
8867 only enlarged until W's buffer is empty.
8868
8869 Set W->start to the right place to begin display. If the whole
8870 contents fit, start at the beginning. Otherwise, start so as
8871 to make the end of the contents appear. This is particularly
8872 important for y-or-n-p, but seems desirable generally.
8873
8874 Value is non-zero if the window height has been changed. */
8875
8876 int
8877 resize_mini_window (struct window *w, int exact_p)
8878 {
8879 struct frame *f = XFRAME (w->frame);
8880 int window_height_changed_p = 0;
8881
8882 xassert (MINI_WINDOW_P (w));
8883
8884 /* By default, start display at the beginning. */
8885 set_marker_both (w->start, w->buffer,
8886 BUF_BEGV (XBUFFER (w->buffer)),
8887 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8888
8889 /* Don't resize windows while redisplaying a window; it would
8890 confuse redisplay functions when the size of the window they are
8891 displaying changes from under them. Such a resizing can happen,
8892 for instance, when which-func prints a long message while
8893 we are running fontification-functions. We're running these
8894 functions with safe_call which binds inhibit-redisplay to t. */
8895 if (!NILP (Vinhibit_redisplay))
8896 return 0;
8897
8898 /* Nil means don't try to resize. */
8899 if (NILP (Vresize_mini_windows)
8900 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8901 return 0;
8902
8903 if (!FRAME_MINIBUF_ONLY_P (f))
8904 {
8905 struct it it;
8906 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8907 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8908 int height, max_height;
8909 int unit = FRAME_LINE_HEIGHT (f);
8910 struct text_pos start;
8911 struct buffer *old_current_buffer = NULL;
8912
8913 if (current_buffer != XBUFFER (w->buffer))
8914 {
8915 old_current_buffer = current_buffer;
8916 set_buffer_internal (XBUFFER (w->buffer));
8917 }
8918
8919 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8920
8921 /* Compute the max. number of lines specified by the user. */
8922 if (FLOATP (Vmax_mini_window_height))
8923 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8924 else if (INTEGERP (Vmax_mini_window_height))
8925 max_height = XINT (Vmax_mini_window_height);
8926 else
8927 max_height = total_height / 4;
8928
8929 /* Correct that max. height if it's bogus. */
8930 max_height = max (1, max_height);
8931 max_height = min (total_height, max_height);
8932
8933 /* Find out the height of the text in the window. */
8934 if (it.line_wrap == TRUNCATE)
8935 height = 1;
8936 else
8937 {
8938 last_height = 0;
8939 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8940 if (it.max_ascent == 0 && it.max_descent == 0)
8941 height = it.current_y + last_height;
8942 else
8943 height = it.current_y + it.max_ascent + it.max_descent;
8944 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8945 height = (height + unit - 1) / unit;
8946 }
8947
8948 /* Compute a suitable window start. */
8949 if (height > max_height)
8950 {
8951 height = max_height;
8952 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8953 move_it_vertically_backward (&it, (height - 1) * unit);
8954 start = it.current.pos;
8955 }
8956 else
8957 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8958 SET_MARKER_FROM_TEXT_POS (w->start, start);
8959
8960 if (EQ (Vresize_mini_windows, Qgrow_only))
8961 {
8962 /* Let it grow only, until we display an empty message, in which
8963 case the window shrinks again. */
8964 if (height > WINDOW_TOTAL_LINES (w))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 1);
8968 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8969 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8970 }
8971 else if (height < WINDOW_TOTAL_LINES (w)
8972 && (exact_p || BEGV == ZV))
8973 {
8974 int old_height = WINDOW_TOTAL_LINES (w);
8975 freeze_window_starts (f, 0);
8976 shrink_mini_window (w);
8977 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8978 }
8979 }
8980 else
8981 {
8982 /* Always resize to exact size needed. */
8983 if (height > WINDOW_TOTAL_LINES (w))
8984 {
8985 int old_height = WINDOW_TOTAL_LINES (w);
8986 freeze_window_starts (f, 1);
8987 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8988 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8989 }
8990 else if (height < WINDOW_TOTAL_LINES (w))
8991 {
8992 int old_height = WINDOW_TOTAL_LINES (w);
8993 freeze_window_starts (f, 0);
8994 shrink_mini_window (w);
8995
8996 if (height)
8997 {
8998 freeze_window_starts (f, 1);
8999 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9000 }
9001
9002 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9003 }
9004 }
9005
9006 if (old_current_buffer)
9007 set_buffer_internal (old_current_buffer);
9008 }
9009
9010 return window_height_changed_p;
9011 }
9012
9013
9014 /* Value is the current message, a string, or nil if there is no
9015 current message. */
9016
9017 Lisp_Object
9018 current_message (void)
9019 {
9020 Lisp_Object msg;
9021
9022 if (!BUFFERP (echo_area_buffer[0]))
9023 msg = Qnil;
9024 else
9025 {
9026 with_echo_area_buffer (0, 0, current_message_1,
9027 (EMACS_INT) &msg, Qnil, 0, 0);
9028 if (NILP (msg))
9029 echo_area_buffer[0] = Qnil;
9030 }
9031
9032 return msg;
9033 }
9034
9035
9036 static int
9037 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9038 {
9039 Lisp_Object *msg = (Lisp_Object *) a1;
9040
9041 if (Z > BEG)
9042 *msg = make_buffer_string (BEG, Z, 1);
9043 else
9044 *msg = Qnil;
9045 return 0;
9046 }
9047
9048
9049 /* Push the current message on Vmessage_stack for later restauration
9050 by restore_message. Value is non-zero if the current message isn't
9051 empty. This is a relatively infrequent operation, so it's not
9052 worth optimizing. */
9053
9054 int
9055 push_message (void)
9056 {
9057 Lisp_Object msg;
9058 msg = current_message ();
9059 Vmessage_stack = Fcons (msg, Vmessage_stack);
9060 return STRINGP (msg);
9061 }
9062
9063
9064 /* Restore message display from the top of Vmessage_stack. */
9065
9066 void
9067 restore_message (void)
9068 {
9069 Lisp_Object msg;
9070
9071 xassert (CONSP (Vmessage_stack));
9072 msg = XCAR (Vmessage_stack);
9073 if (STRINGP (msg))
9074 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9075 else
9076 message3_nolog (msg, 0, 0);
9077 }
9078
9079
9080 /* Handler for record_unwind_protect calling pop_message. */
9081
9082 Lisp_Object
9083 pop_message_unwind (Lisp_Object dummy)
9084 {
9085 pop_message ();
9086 return Qnil;
9087 }
9088
9089 /* Pop the top-most entry off Vmessage_stack. */
9090
9091 void
9092 pop_message (void)
9093 {
9094 xassert (CONSP (Vmessage_stack));
9095 Vmessage_stack = XCDR (Vmessage_stack);
9096 }
9097
9098
9099 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9100 exits. If the stack is not empty, we have a missing pop_message
9101 somewhere. */
9102
9103 void
9104 check_message_stack (void)
9105 {
9106 if (!NILP (Vmessage_stack))
9107 abort ();
9108 }
9109
9110
9111 /* Truncate to NCHARS what will be displayed in the echo area the next
9112 time we display it---but don't redisplay it now. */
9113
9114 void
9115 truncate_echo_area (EMACS_INT nchars)
9116 {
9117 if (nchars == 0)
9118 echo_area_buffer[0] = Qnil;
9119 /* A null message buffer means that the frame hasn't really been
9120 initialized yet. Error messages get reported properly by
9121 cmd_error, so this must be just an informative message; toss it. */
9122 else if (!noninteractive
9123 && INTERACTIVE
9124 && !NILP (echo_area_buffer[0]))
9125 {
9126 struct frame *sf = SELECTED_FRAME ();
9127 if (FRAME_MESSAGE_BUF (sf))
9128 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9129 }
9130 }
9131
9132
9133 /* Helper function for truncate_echo_area. Truncate the current
9134 message to at most NCHARS characters. */
9135
9136 static int
9137 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9138 {
9139 if (BEG + nchars < Z)
9140 del_range (BEG + nchars, Z);
9141 if (Z == BEG)
9142 echo_area_buffer[0] = Qnil;
9143 return 0;
9144 }
9145
9146
9147 /* Set the current message to a substring of S or STRING.
9148
9149 If STRING is a Lisp string, set the message to the first NBYTES
9150 bytes from STRING. NBYTES zero means use the whole string. If
9151 STRING is multibyte, the message will be displayed multibyte.
9152
9153 If S is not null, set the message to the first LEN bytes of S. LEN
9154 zero means use the whole string. MULTIBYTE_P non-zero means S is
9155 multibyte. Display the message multibyte in that case.
9156
9157 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9158 to t before calling set_message_1 (which calls insert).
9159 */
9160
9161 void
9162 set_message (const char *s, Lisp_Object string,
9163 EMACS_INT nbytes, int multibyte_p)
9164 {
9165 message_enable_multibyte
9166 = ((s && multibyte_p)
9167 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9168
9169 with_echo_area_buffer (0, -1, set_message_1,
9170 (EMACS_INT) s, string, nbytes, multibyte_p);
9171 message_buf_print = 0;
9172 help_echo_showing_p = 0;
9173 }
9174
9175
9176 /* Helper function for set_message. Arguments have the same meaning
9177 as there, with A1 corresponding to S and A2 corresponding to STRING
9178 This function is called with the echo area buffer being
9179 current. */
9180
9181 static int
9182 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9183 {
9184 const char *s = (const char *) a1;
9185 const unsigned char *msg = (const unsigned char *) s;
9186 Lisp_Object string = a2;
9187
9188 /* Change multibyteness of the echo buffer appropriately. */
9189 if (message_enable_multibyte
9190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9191 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9192
9193 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9194 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9195 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9196
9197 /* Insert new message at BEG. */
9198 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9199
9200 if (STRINGP (string))
9201 {
9202 EMACS_INT nchars;
9203
9204 if (nbytes == 0)
9205 nbytes = SBYTES (string);
9206 nchars = string_byte_to_char (string, nbytes);
9207
9208 /* This function takes care of single/multibyte conversion. We
9209 just have to ensure that the echo area buffer has the right
9210 setting of enable_multibyte_characters. */
9211 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9212 }
9213 else if (s)
9214 {
9215 if (nbytes == 0)
9216 nbytes = strlen (s);
9217
9218 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9219 {
9220 /* Convert from multi-byte to single-byte. */
9221 EMACS_INT i;
9222 int c, n;
9223 char work[1];
9224
9225 /* Convert a multibyte string to single-byte. */
9226 for (i = 0; i < nbytes; i += n)
9227 {
9228 c = string_char_and_length (msg + i, &n);
9229 work[0] = (ASCII_CHAR_P (c)
9230 ? c
9231 : multibyte_char_to_unibyte (c, Qnil));
9232 insert_1_both (work, 1, 1, 1, 0, 0);
9233 }
9234 }
9235 else if (!multibyte_p
9236 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9237 {
9238 /* Convert from single-byte to multi-byte. */
9239 EMACS_INT i;
9240 int c, n;
9241 unsigned char str[MAX_MULTIBYTE_LENGTH];
9242
9243 /* Convert a single-byte string to multibyte. */
9244 for (i = 0; i < nbytes; i++)
9245 {
9246 c = msg[i];
9247 MAKE_CHAR_MULTIBYTE (c);
9248 n = CHAR_STRING (c, str);
9249 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9250 }
9251 }
9252 else
9253 insert_1 (s, nbytes, 1, 0, 0);
9254 }
9255
9256 return 0;
9257 }
9258
9259
9260 /* Clear messages. CURRENT_P non-zero means clear the current
9261 message. LAST_DISPLAYED_P non-zero means clear the message
9262 last displayed. */
9263
9264 void
9265 clear_message (int current_p, int last_displayed_p)
9266 {
9267 if (current_p)
9268 {
9269 echo_area_buffer[0] = Qnil;
9270 message_cleared_p = 1;
9271 }
9272
9273 if (last_displayed_p)
9274 echo_area_buffer[1] = Qnil;
9275
9276 message_buf_print = 0;
9277 }
9278
9279 /* Clear garbaged frames.
9280
9281 This function is used where the old redisplay called
9282 redraw_garbaged_frames which in turn called redraw_frame which in
9283 turn called clear_frame. The call to clear_frame was a source of
9284 flickering. I believe a clear_frame is not necessary. It should
9285 suffice in the new redisplay to invalidate all current matrices,
9286 and ensure a complete redisplay of all windows. */
9287
9288 static void
9289 clear_garbaged_frames (void)
9290 {
9291 if (frame_garbaged)
9292 {
9293 Lisp_Object tail, frame;
9294 int changed_count = 0;
9295
9296 FOR_EACH_FRAME (tail, frame)
9297 {
9298 struct frame *f = XFRAME (frame);
9299
9300 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9301 {
9302 if (f->resized_p)
9303 {
9304 Fredraw_frame (frame);
9305 f->force_flush_display_p = 1;
9306 }
9307 clear_current_matrices (f);
9308 changed_count++;
9309 f->garbaged = 0;
9310 f->resized_p = 0;
9311 }
9312 }
9313
9314 frame_garbaged = 0;
9315 if (changed_count)
9316 ++windows_or_buffers_changed;
9317 }
9318 }
9319
9320
9321 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9322 is non-zero update selected_frame. Value is non-zero if the
9323 mini-windows height has been changed. */
9324
9325 static int
9326 echo_area_display (int update_frame_p)
9327 {
9328 Lisp_Object mini_window;
9329 struct window *w;
9330 struct frame *f;
9331 int window_height_changed_p = 0;
9332 struct frame *sf = SELECTED_FRAME ();
9333
9334 mini_window = FRAME_MINIBUF_WINDOW (sf);
9335 w = XWINDOW (mini_window);
9336 f = XFRAME (WINDOW_FRAME (w));
9337
9338 /* Don't display if frame is invisible or not yet initialized. */
9339 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9340 return 0;
9341
9342 #ifdef HAVE_WINDOW_SYSTEM
9343 /* When Emacs starts, selected_frame may be the initial terminal
9344 frame. If we let this through, a message would be displayed on
9345 the terminal. */
9346 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9347 return 0;
9348 #endif /* HAVE_WINDOW_SYSTEM */
9349
9350 /* Redraw garbaged frames. */
9351 if (frame_garbaged)
9352 clear_garbaged_frames ();
9353
9354 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9355 {
9356 echo_area_window = mini_window;
9357 window_height_changed_p = display_echo_area (w);
9358 w->must_be_updated_p = 1;
9359
9360 /* Update the display, unless called from redisplay_internal.
9361 Also don't update the screen during redisplay itself. The
9362 update will happen at the end of redisplay, and an update
9363 here could cause confusion. */
9364 if (update_frame_p && !redisplaying_p)
9365 {
9366 int n = 0;
9367
9368 /* If the display update has been interrupted by pending
9369 input, update mode lines in the frame. Due to the
9370 pending input, it might have been that redisplay hasn't
9371 been called, so that mode lines above the echo area are
9372 garbaged. This looks odd, so we prevent it here. */
9373 if (!display_completed)
9374 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9375
9376 if (window_height_changed_p
9377 /* Don't do this if Emacs is shutting down. Redisplay
9378 needs to run hooks. */
9379 && !NILP (Vrun_hooks))
9380 {
9381 /* Must update other windows. Likewise as in other
9382 cases, don't let this update be interrupted by
9383 pending input. */
9384 int count = SPECPDL_INDEX ();
9385 specbind (Qredisplay_dont_pause, Qt);
9386 windows_or_buffers_changed = 1;
9387 redisplay_internal (0);
9388 unbind_to (count, Qnil);
9389 }
9390 else if (FRAME_WINDOW_P (f) && n == 0)
9391 {
9392 /* Window configuration is the same as before.
9393 Can do with a display update of the echo area,
9394 unless we displayed some mode lines. */
9395 update_single_window (w, 1);
9396 FRAME_RIF (f)->flush_display (f);
9397 }
9398 else
9399 update_frame (f, 1, 1);
9400
9401 /* If cursor is in the echo area, make sure that the next
9402 redisplay displays the minibuffer, so that the cursor will
9403 be replaced with what the minibuffer wants. */
9404 if (cursor_in_echo_area)
9405 ++windows_or_buffers_changed;
9406 }
9407 }
9408 else if (!EQ (mini_window, selected_window))
9409 windows_or_buffers_changed++;
9410
9411 /* Last displayed message is now the current message. */
9412 echo_area_buffer[1] = echo_area_buffer[0];
9413 /* Inform read_char that we're not echoing. */
9414 echo_message_buffer = Qnil;
9415
9416 /* Prevent redisplay optimization in redisplay_internal by resetting
9417 this_line_start_pos. This is done because the mini-buffer now
9418 displays the message instead of its buffer text. */
9419 if (EQ (mini_window, selected_window))
9420 CHARPOS (this_line_start_pos) = 0;
9421
9422 return window_height_changed_p;
9423 }
9424
9425
9426 \f
9427 /***********************************************************************
9428 Mode Lines and Frame Titles
9429 ***********************************************************************/
9430
9431 /* A buffer for constructing non-propertized mode-line strings and
9432 frame titles in it; allocated from the heap in init_xdisp and
9433 resized as needed in store_mode_line_noprop_char. */
9434
9435 static char *mode_line_noprop_buf;
9436
9437 /* The buffer's end, and a current output position in it. */
9438
9439 static char *mode_line_noprop_buf_end;
9440 static char *mode_line_noprop_ptr;
9441
9442 #define MODE_LINE_NOPROP_LEN(start) \
9443 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9444
9445 static enum {
9446 MODE_LINE_DISPLAY = 0,
9447 MODE_LINE_TITLE,
9448 MODE_LINE_NOPROP,
9449 MODE_LINE_STRING
9450 } mode_line_target;
9451
9452 /* Alist that caches the results of :propertize.
9453 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9454 static Lisp_Object mode_line_proptrans_alist;
9455
9456 /* List of strings making up the mode-line. */
9457 static Lisp_Object mode_line_string_list;
9458
9459 /* Base face property when building propertized mode line string. */
9460 static Lisp_Object mode_line_string_face;
9461 static Lisp_Object mode_line_string_face_prop;
9462
9463
9464 /* Unwind data for mode line strings */
9465
9466 static Lisp_Object Vmode_line_unwind_vector;
9467
9468 static Lisp_Object
9469 format_mode_line_unwind_data (struct buffer *obuf,
9470 Lisp_Object owin,
9471 int save_proptrans)
9472 {
9473 Lisp_Object vector, tmp;
9474
9475 /* Reduce consing by keeping one vector in
9476 Vwith_echo_area_save_vector. */
9477 vector = Vmode_line_unwind_vector;
9478 Vmode_line_unwind_vector = Qnil;
9479
9480 if (NILP (vector))
9481 vector = Fmake_vector (make_number (8), Qnil);
9482
9483 ASET (vector, 0, make_number (mode_line_target));
9484 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9485 ASET (vector, 2, mode_line_string_list);
9486 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9487 ASET (vector, 4, mode_line_string_face);
9488 ASET (vector, 5, mode_line_string_face_prop);
9489
9490 if (obuf)
9491 XSETBUFFER (tmp, obuf);
9492 else
9493 tmp = Qnil;
9494 ASET (vector, 6, tmp);
9495 ASET (vector, 7, owin);
9496
9497 return vector;
9498 }
9499
9500 static Lisp_Object
9501 unwind_format_mode_line (Lisp_Object vector)
9502 {
9503 mode_line_target = XINT (AREF (vector, 0));
9504 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9505 mode_line_string_list = AREF (vector, 2);
9506 if (! EQ (AREF (vector, 3), Qt))
9507 mode_line_proptrans_alist = AREF (vector, 3);
9508 mode_line_string_face = AREF (vector, 4);
9509 mode_line_string_face_prop = AREF (vector, 5);
9510
9511 if (!NILP (AREF (vector, 7)))
9512 /* Select window before buffer, since it may change the buffer. */
9513 Fselect_window (AREF (vector, 7), Qt);
9514
9515 if (!NILP (AREF (vector, 6)))
9516 {
9517 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9518 ASET (vector, 6, Qnil);
9519 }
9520
9521 Vmode_line_unwind_vector = vector;
9522 return Qnil;
9523 }
9524
9525
9526 /* Store a single character C for the frame title in mode_line_noprop_buf.
9527 Re-allocate mode_line_noprop_buf if necessary. */
9528
9529 static void
9530 store_mode_line_noprop_char (char c)
9531 {
9532 /* If output position has reached the end of the allocated buffer,
9533 double the buffer's size. */
9534 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9535 {
9536 int len = MODE_LINE_NOPROP_LEN (0);
9537 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9538 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9539 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9540 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9541 }
9542
9543 *mode_line_noprop_ptr++ = c;
9544 }
9545
9546
9547 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9548 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9549 characters that yield more columns than PRECISION; PRECISION <= 0
9550 means copy the whole string. Pad with spaces until FIELD_WIDTH
9551 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9552 pad. Called from display_mode_element when it is used to build a
9553 frame title. */
9554
9555 static int
9556 store_mode_line_noprop (const char *string, int field_width, int precision)
9557 {
9558 const unsigned char *str = (const unsigned char *) string;
9559 int n = 0;
9560 EMACS_INT dummy, nbytes;
9561
9562 /* Copy at most PRECISION chars from STR. */
9563 nbytes = strlen (string);
9564 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9565 while (nbytes--)
9566 store_mode_line_noprop_char (*str++);
9567
9568 /* Fill up with spaces until FIELD_WIDTH reached. */
9569 while (field_width > 0
9570 && n < field_width)
9571 {
9572 store_mode_line_noprop_char (' ');
9573 ++n;
9574 }
9575
9576 return n;
9577 }
9578
9579 /***********************************************************************
9580 Frame Titles
9581 ***********************************************************************/
9582
9583 #ifdef HAVE_WINDOW_SYSTEM
9584
9585 /* Set the title of FRAME, if it has changed. The title format is
9586 Vicon_title_format if FRAME is iconified, otherwise it is
9587 frame_title_format. */
9588
9589 static void
9590 x_consider_frame_title (Lisp_Object frame)
9591 {
9592 struct frame *f = XFRAME (frame);
9593
9594 if (FRAME_WINDOW_P (f)
9595 || FRAME_MINIBUF_ONLY_P (f)
9596 || f->explicit_name)
9597 {
9598 /* Do we have more than one visible frame on this X display? */
9599 Lisp_Object tail;
9600 Lisp_Object fmt;
9601 int title_start;
9602 char *title;
9603 int len;
9604 struct it it;
9605 int count = SPECPDL_INDEX ();
9606
9607 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9608 {
9609 Lisp_Object other_frame = XCAR (tail);
9610 struct frame *tf = XFRAME (other_frame);
9611
9612 if (tf != f
9613 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9614 && !FRAME_MINIBUF_ONLY_P (tf)
9615 && !EQ (other_frame, tip_frame)
9616 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9617 break;
9618 }
9619
9620 /* Set global variable indicating that multiple frames exist. */
9621 multiple_frames = CONSP (tail);
9622
9623 /* Switch to the buffer of selected window of the frame. Set up
9624 mode_line_target so that display_mode_element will output into
9625 mode_line_noprop_buf; then display the title. */
9626 record_unwind_protect (unwind_format_mode_line,
9627 format_mode_line_unwind_data
9628 (current_buffer, selected_window, 0));
9629
9630 Fselect_window (f->selected_window, Qt);
9631 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9632 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9633
9634 mode_line_target = MODE_LINE_TITLE;
9635 title_start = MODE_LINE_NOPROP_LEN (0);
9636 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9637 NULL, DEFAULT_FACE_ID);
9638 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9639 len = MODE_LINE_NOPROP_LEN (title_start);
9640 title = mode_line_noprop_buf + title_start;
9641 unbind_to (count, Qnil);
9642
9643 /* Set the title only if it's changed. This avoids consing in
9644 the common case where it hasn't. (If it turns out that we've
9645 already wasted too much time by walking through the list with
9646 display_mode_element, then we might need to optimize at a
9647 higher level than this.) */
9648 if (! STRINGP (f->name)
9649 || SBYTES (f->name) != len
9650 || memcmp (title, SDATA (f->name), len) != 0)
9651 x_implicitly_set_name (f, make_string (title, len), Qnil);
9652 }
9653 }
9654
9655 #endif /* not HAVE_WINDOW_SYSTEM */
9656
9657
9658
9659 \f
9660 /***********************************************************************
9661 Menu Bars
9662 ***********************************************************************/
9663
9664
9665 /* Prepare for redisplay by updating menu-bar item lists when
9666 appropriate. This can call eval. */
9667
9668 void
9669 prepare_menu_bars (void)
9670 {
9671 int all_windows;
9672 struct gcpro gcpro1, gcpro2;
9673 struct frame *f;
9674 Lisp_Object tooltip_frame;
9675
9676 #ifdef HAVE_WINDOW_SYSTEM
9677 tooltip_frame = tip_frame;
9678 #else
9679 tooltip_frame = Qnil;
9680 #endif
9681
9682 /* Update all frame titles based on their buffer names, etc. We do
9683 this before the menu bars so that the buffer-menu will show the
9684 up-to-date frame titles. */
9685 #ifdef HAVE_WINDOW_SYSTEM
9686 if (windows_or_buffers_changed || update_mode_lines)
9687 {
9688 Lisp_Object tail, frame;
9689
9690 FOR_EACH_FRAME (tail, frame)
9691 {
9692 f = XFRAME (frame);
9693 if (!EQ (frame, tooltip_frame)
9694 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9695 x_consider_frame_title (frame);
9696 }
9697 }
9698 #endif /* HAVE_WINDOW_SYSTEM */
9699
9700 /* Update the menu bar item lists, if appropriate. This has to be
9701 done before any actual redisplay or generation of display lines. */
9702 all_windows = (update_mode_lines
9703 || buffer_shared > 1
9704 || windows_or_buffers_changed);
9705 if (all_windows)
9706 {
9707 Lisp_Object tail, frame;
9708 int count = SPECPDL_INDEX ();
9709 /* 1 means that update_menu_bar has run its hooks
9710 so any further calls to update_menu_bar shouldn't do so again. */
9711 int menu_bar_hooks_run = 0;
9712
9713 record_unwind_save_match_data ();
9714
9715 FOR_EACH_FRAME (tail, frame)
9716 {
9717 f = XFRAME (frame);
9718
9719 /* Ignore tooltip frame. */
9720 if (EQ (frame, tooltip_frame))
9721 continue;
9722
9723 /* If a window on this frame changed size, report that to
9724 the user and clear the size-change flag. */
9725 if (FRAME_WINDOW_SIZES_CHANGED (f))
9726 {
9727 Lisp_Object functions;
9728
9729 /* Clear flag first in case we get an error below. */
9730 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9731 functions = Vwindow_size_change_functions;
9732 GCPRO2 (tail, functions);
9733
9734 while (CONSP (functions))
9735 {
9736 if (!EQ (XCAR (functions), Qt))
9737 call1 (XCAR (functions), frame);
9738 functions = XCDR (functions);
9739 }
9740 UNGCPRO;
9741 }
9742
9743 GCPRO1 (tail);
9744 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9745 #ifdef HAVE_WINDOW_SYSTEM
9746 update_tool_bar (f, 0);
9747 #endif
9748 #ifdef HAVE_NS
9749 if (windows_or_buffers_changed
9750 && FRAME_NS_P (f))
9751 ns_set_doc_edited (f, Fbuffer_modified_p
9752 (XWINDOW (f->selected_window)->buffer));
9753 #endif
9754 UNGCPRO;
9755 }
9756
9757 unbind_to (count, Qnil);
9758 }
9759 else
9760 {
9761 struct frame *sf = SELECTED_FRAME ();
9762 update_menu_bar (sf, 1, 0);
9763 #ifdef HAVE_WINDOW_SYSTEM
9764 update_tool_bar (sf, 1);
9765 #endif
9766 }
9767 }
9768
9769
9770 /* Update the menu bar item list for frame F. This has to be done
9771 before we start to fill in any display lines, because it can call
9772 eval.
9773
9774 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9775
9776 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9777 already ran the menu bar hooks for this redisplay, so there
9778 is no need to run them again. The return value is the
9779 updated value of this flag, to pass to the next call. */
9780
9781 static int
9782 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9783 {
9784 Lisp_Object window;
9785 register struct window *w;
9786
9787 /* If called recursively during a menu update, do nothing. This can
9788 happen when, for instance, an activate-menubar-hook causes a
9789 redisplay. */
9790 if (inhibit_menubar_update)
9791 return hooks_run;
9792
9793 window = FRAME_SELECTED_WINDOW (f);
9794 w = XWINDOW (window);
9795
9796 if (FRAME_WINDOW_P (f)
9797 ?
9798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9799 || defined (HAVE_NS) || defined (USE_GTK)
9800 FRAME_EXTERNAL_MENU_BAR (f)
9801 #else
9802 FRAME_MENU_BAR_LINES (f) > 0
9803 #endif
9804 : FRAME_MENU_BAR_LINES (f) > 0)
9805 {
9806 /* If the user has switched buffers or windows, we need to
9807 recompute to reflect the new bindings. But we'll
9808 recompute when update_mode_lines is set too; that means
9809 that people can use force-mode-line-update to request
9810 that the menu bar be recomputed. The adverse effect on
9811 the rest of the redisplay algorithm is about the same as
9812 windows_or_buffers_changed anyway. */
9813 if (windows_or_buffers_changed
9814 /* This used to test w->update_mode_line, but we believe
9815 there is no need to recompute the menu in that case. */
9816 || update_mode_lines
9817 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9818 < BUF_MODIFF (XBUFFER (w->buffer)))
9819 != !NILP (w->last_had_star))
9820 || ((!NILP (Vtransient_mark_mode)
9821 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9822 != !NILP (w->region_showing)))
9823 {
9824 struct buffer *prev = current_buffer;
9825 int count = SPECPDL_INDEX ();
9826
9827 specbind (Qinhibit_menubar_update, Qt);
9828
9829 set_buffer_internal_1 (XBUFFER (w->buffer));
9830 if (save_match_data)
9831 record_unwind_save_match_data ();
9832 if (NILP (Voverriding_local_map_menu_flag))
9833 {
9834 specbind (Qoverriding_terminal_local_map, Qnil);
9835 specbind (Qoverriding_local_map, Qnil);
9836 }
9837
9838 if (!hooks_run)
9839 {
9840 /* Run the Lucid hook. */
9841 safe_run_hooks (Qactivate_menubar_hook);
9842
9843 /* If it has changed current-menubar from previous value,
9844 really recompute the menu-bar from the value. */
9845 if (! NILP (Vlucid_menu_bar_dirty_flag))
9846 call0 (Qrecompute_lucid_menubar);
9847
9848 safe_run_hooks (Qmenu_bar_update_hook);
9849
9850 hooks_run = 1;
9851 }
9852
9853 XSETFRAME (Vmenu_updating_frame, f);
9854 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9855
9856 /* Redisplay the menu bar in case we changed it. */
9857 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9858 || defined (HAVE_NS) || defined (USE_GTK)
9859 if (FRAME_WINDOW_P (f))
9860 {
9861 #if defined (HAVE_NS)
9862 /* All frames on Mac OS share the same menubar. So only
9863 the selected frame should be allowed to set it. */
9864 if (f == SELECTED_FRAME ())
9865 #endif
9866 set_frame_menubar (f, 0, 0);
9867 }
9868 else
9869 /* On a terminal screen, the menu bar is an ordinary screen
9870 line, and this makes it get updated. */
9871 w->update_mode_line = Qt;
9872 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9873 /* In the non-toolkit version, the menu bar is an ordinary screen
9874 line, and this makes it get updated. */
9875 w->update_mode_line = Qt;
9876 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9877
9878 unbind_to (count, Qnil);
9879 set_buffer_internal_1 (prev);
9880 }
9881 }
9882
9883 return hooks_run;
9884 }
9885
9886
9887 \f
9888 /***********************************************************************
9889 Output Cursor
9890 ***********************************************************************/
9891
9892 #ifdef HAVE_WINDOW_SYSTEM
9893
9894 /* EXPORT:
9895 Nominal cursor position -- where to draw output.
9896 HPOS and VPOS are window relative glyph matrix coordinates.
9897 X and Y are window relative pixel coordinates. */
9898
9899 struct cursor_pos output_cursor;
9900
9901
9902 /* EXPORT:
9903 Set the global variable output_cursor to CURSOR. All cursor
9904 positions are relative to updated_window. */
9905
9906 void
9907 set_output_cursor (struct cursor_pos *cursor)
9908 {
9909 output_cursor.hpos = cursor->hpos;
9910 output_cursor.vpos = cursor->vpos;
9911 output_cursor.x = cursor->x;
9912 output_cursor.y = cursor->y;
9913 }
9914
9915
9916 /* EXPORT for RIF:
9917 Set a nominal cursor position.
9918
9919 HPOS and VPOS are column/row positions in a window glyph matrix. X
9920 and Y are window text area relative pixel positions.
9921
9922 If this is done during an update, updated_window will contain the
9923 window that is being updated and the position is the future output
9924 cursor position for that window. If updated_window is null, use
9925 selected_window and display the cursor at the given position. */
9926
9927 void
9928 x_cursor_to (int vpos, int hpos, int y, int x)
9929 {
9930 struct window *w;
9931
9932 /* If updated_window is not set, work on selected_window. */
9933 if (updated_window)
9934 w = updated_window;
9935 else
9936 w = XWINDOW (selected_window);
9937
9938 /* Set the output cursor. */
9939 output_cursor.hpos = hpos;
9940 output_cursor.vpos = vpos;
9941 output_cursor.x = x;
9942 output_cursor.y = y;
9943
9944 /* If not called as part of an update, really display the cursor.
9945 This will also set the cursor position of W. */
9946 if (updated_window == NULL)
9947 {
9948 BLOCK_INPUT;
9949 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9950 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9951 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9952 UNBLOCK_INPUT;
9953 }
9954 }
9955
9956 #endif /* HAVE_WINDOW_SYSTEM */
9957
9958 \f
9959 /***********************************************************************
9960 Tool-bars
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* Where the mouse was last time we reported a mouse event. */
9966
9967 FRAME_PTR last_mouse_frame;
9968
9969 /* Tool-bar item index of the item on which a mouse button was pressed
9970 or -1. */
9971
9972 int last_tool_bar_item;
9973
9974
9975 static Lisp_Object
9976 update_tool_bar_unwind (Lisp_Object frame)
9977 {
9978 selected_frame = frame;
9979 return Qnil;
9980 }
9981
9982 /* Update the tool-bar item list for frame F. This has to be done
9983 before we start to fill in any display lines. Called from
9984 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9985 and restore it here. */
9986
9987 static void
9988 update_tool_bar (struct frame *f, int save_match_data)
9989 {
9990 #if defined (USE_GTK) || defined (HAVE_NS)
9991 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9992 #else
9993 int do_update = WINDOWP (f->tool_bar_window)
9994 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9995 #endif
9996
9997 if (do_update)
9998 {
9999 Lisp_Object window;
10000 struct window *w;
10001
10002 window = FRAME_SELECTED_WINDOW (f);
10003 w = XWINDOW (window);
10004
10005 /* If the user has switched buffers or windows, we need to
10006 recompute to reflect the new bindings. But we'll
10007 recompute when update_mode_lines is set too; that means
10008 that people can use force-mode-line-update to request
10009 that the menu bar be recomputed. The adverse effect on
10010 the rest of the redisplay algorithm is about the same as
10011 windows_or_buffers_changed anyway. */
10012 if (windows_or_buffers_changed
10013 || !NILP (w->update_mode_line)
10014 || update_mode_lines
10015 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10016 < BUF_MODIFF (XBUFFER (w->buffer)))
10017 != !NILP (w->last_had_star))
10018 || ((!NILP (Vtransient_mark_mode)
10019 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10020 != !NILP (w->region_showing)))
10021 {
10022 struct buffer *prev = current_buffer;
10023 int count = SPECPDL_INDEX ();
10024 Lisp_Object frame, new_tool_bar;
10025 int new_n_tool_bar;
10026 struct gcpro gcpro1;
10027
10028 /* Set current_buffer to the buffer of the selected
10029 window of the frame, so that we get the right local
10030 keymaps. */
10031 set_buffer_internal_1 (XBUFFER (w->buffer));
10032
10033 /* Save match data, if we must. */
10034 if (save_match_data)
10035 record_unwind_save_match_data ();
10036
10037 /* Make sure that we don't accidentally use bogus keymaps. */
10038 if (NILP (Voverriding_local_map_menu_flag))
10039 {
10040 specbind (Qoverriding_terminal_local_map, Qnil);
10041 specbind (Qoverriding_local_map, Qnil);
10042 }
10043
10044 GCPRO1 (new_tool_bar);
10045
10046 /* We must temporarily set the selected frame to this frame
10047 before calling tool_bar_items, because the calculation of
10048 the tool-bar keymap uses the selected frame (see
10049 `tool-bar-make-keymap' in tool-bar.el). */
10050 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10051 XSETFRAME (frame, f);
10052 selected_frame = frame;
10053
10054 /* Build desired tool-bar items from keymaps. */
10055 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10056 &new_n_tool_bar);
10057
10058 /* Redisplay the tool-bar if we changed it. */
10059 if (new_n_tool_bar != f->n_tool_bar_items
10060 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10061 {
10062 /* Redisplay that happens asynchronously due to an expose event
10063 may access f->tool_bar_items. Make sure we update both
10064 variables within BLOCK_INPUT so no such event interrupts. */
10065 BLOCK_INPUT;
10066 f->tool_bar_items = new_tool_bar;
10067 f->n_tool_bar_items = new_n_tool_bar;
10068 w->update_mode_line = Qt;
10069 UNBLOCK_INPUT;
10070 }
10071
10072 UNGCPRO;
10073
10074 unbind_to (count, Qnil);
10075 set_buffer_internal_1 (prev);
10076 }
10077 }
10078 }
10079
10080
10081 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10082 F's desired tool-bar contents. F->tool_bar_items must have
10083 been set up previously by calling prepare_menu_bars. */
10084
10085 static void
10086 build_desired_tool_bar_string (struct frame *f)
10087 {
10088 int i, size, size_needed;
10089 struct gcpro gcpro1, gcpro2, gcpro3;
10090 Lisp_Object image, plist, props;
10091
10092 image = plist = props = Qnil;
10093 GCPRO3 (image, plist, props);
10094
10095 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10096 Otherwise, make a new string. */
10097
10098 /* The size of the string we might be able to reuse. */
10099 size = (STRINGP (f->desired_tool_bar_string)
10100 ? SCHARS (f->desired_tool_bar_string)
10101 : 0);
10102
10103 /* We need one space in the string for each image. */
10104 size_needed = f->n_tool_bar_items;
10105
10106 /* Reuse f->desired_tool_bar_string, if possible. */
10107 if (size < size_needed || NILP (f->desired_tool_bar_string))
10108 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10109 make_number (' '));
10110 else
10111 {
10112 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10113 Fremove_text_properties (make_number (0), make_number (size),
10114 props, f->desired_tool_bar_string);
10115 }
10116
10117 /* Put a `display' property on the string for the images to display,
10118 put a `menu_item' property on tool-bar items with a value that
10119 is the index of the item in F's tool-bar item vector. */
10120 for (i = 0; i < f->n_tool_bar_items; ++i)
10121 {
10122 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10123
10124 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10125 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10126 int hmargin, vmargin, relief, idx, end;
10127
10128 /* If image is a vector, choose the image according to the
10129 button state. */
10130 image = PROP (TOOL_BAR_ITEM_IMAGES);
10131 if (VECTORP (image))
10132 {
10133 if (enabled_p)
10134 idx = (selected_p
10135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10137 else
10138 idx = (selected_p
10139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10141
10142 xassert (ASIZE (image) >= idx);
10143 image = AREF (image, idx);
10144 }
10145 else
10146 idx = -1;
10147
10148 /* Ignore invalid image specifications. */
10149 if (!valid_image_p (image))
10150 continue;
10151
10152 /* Display the tool-bar button pressed, or depressed. */
10153 plist = Fcopy_sequence (XCDR (image));
10154
10155 /* Compute margin and relief to draw. */
10156 relief = (tool_bar_button_relief >= 0
10157 ? tool_bar_button_relief
10158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10159 hmargin = vmargin = relief;
10160
10161 if (INTEGERP (Vtool_bar_button_margin)
10162 && XINT (Vtool_bar_button_margin) > 0)
10163 {
10164 hmargin += XFASTINT (Vtool_bar_button_margin);
10165 vmargin += XFASTINT (Vtool_bar_button_margin);
10166 }
10167 else if (CONSP (Vtool_bar_button_margin))
10168 {
10169 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10170 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10171 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10172
10173 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10174 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10175 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10176 }
10177
10178 if (auto_raise_tool_bar_buttons_p)
10179 {
10180 /* Add a `:relief' property to the image spec if the item is
10181 selected. */
10182 if (selected_p)
10183 {
10184 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10185 hmargin -= relief;
10186 vmargin -= relief;
10187 }
10188 }
10189 else
10190 {
10191 /* If image is selected, display it pressed, i.e. with a
10192 negative relief. If it's not selected, display it with a
10193 raised relief. */
10194 plist = Fplist_put (plist, QCrelief,
10195 (selected_p
10196 ? make_number (-relief)
10197 : make_number (relief)));
10198 hmargin -= relief;
10199 vmargin -= relief;
10200 }
10201
10202 /* Put a margin around the image. */
10203 if (hmargin || vmargin)
10204 {
10205 if (hmargin == vmargin)
10206 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10207 else
10208 plist = Fplist_put (plist, QCmargin,
10209 Fcons (make_number (hmargin),
10210 make_number (vmargin)));
10211 }
10212
10213 /* If button is not enabled, and we don't have special images
10214 for the disabled state, make the image appear disabled by
10215 applying an appropriate algorithm to it. */
10216 if (!enabled_p && idx < 0)
10217 plist = Fplist_put (plist, QCconversion, Qdisabled);
10218
10219 /* Put a `display' text property on the string for the image to
10220 display. Put a `menu-item' property on the string that gives
10221 the start of this item's properties in the tool-bar items
10222 vector. */
10223 image = Fcons (Qimage, plist);
10224 props = list4 (Qdisplay, image,
10225 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10226
10227 /* Let the last image hide all remaining spaces in the tool bar
10228 string. The string can be longer than needed when we reuse a
10229 previous string. */
10230 if (i + 1 == f->n_tool_bar_items)
10231 end = SCHARS (f->desired_tool_bar_string);
10232 else
10233 end = i + 1;
10234 Fadd_text_properties (make_number (i), make_number (end),
10235 props, f->desired_tool_bar_string);
10236 #undef PROP
10237 }
10238
10239 UNGCPRO;
10240 }
10241
10242
10243 /* Display one line of the tool-bar of frame IT->f.
10244
10245 HEIGHT specifies the desired height of the tool-bar line.
10246 If the actual height of the glyph row is less than HEIGHT, the
10247 row's height is increased to HEIGHT, and the icons are centered
10248 vertically in the new height.
10249
10250 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10251 count a final empty row in case the tool-bar width exactly matches
10252 the window width.
10253 */
10254
10255 static void
10256 display_tool_bar_line (struct it *it, int height)
10257 {
10258 struct glyph_row *row = it->glyph_row;
10259 int max_x = it->last_visible_x;
10260 struct glyph *last;
10261
10262 prepare_desired_row (row);
10263 row->y = it->current_y;
10264
10265 /* Note that this isn't made use of if the face hasn't a box,
10266 so there's no need to check the face here. */
10267 it->start_of_box_run_p = 1;
10268
10269 while (it->current_x < max_x)
10270 {
10271 int x, n_glyphs_before, i, nglyphs;
10272 struct it it_before;
10273
10274 /* Get the next display element. */
10275 if (!get_next_display_element (it))
10276 {
10277 /* Don't count empty row if we are counting needed tool-bar lines. */
10278 if (height < 0 && !it->hpos)
10279 return;
10280 break;
10281 }
10282
10283 /* Produce glyphs. */
10284 n_glyphs_before = row->used[TEXT_AREA];
10285 it_before = *it;
10286
10287 PRODUCE_GLYPHS (it);
10288
10289 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10290 i = 0;
10291 x = it_before.current_x;
10292 while (i < nglyphs)
10293 {
10294 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10295
10296 if (x + glyph->pixel_width > max_x)
10297 {
10298 /* Glyph doesn't fit on line. Backtrack. */
10299 row->used[TEXT_AREA] = n_glyphs_before;
10300 *it = it_before;
10301 /* If this is the only glyph on this line, it will never fit on the
10302 tool-bar, so skip it. But ensure there is at least one glyph,
10303 so we don't accidentally disable the tool-bar. */
10304 if (n_glyphs_before == 0
10305 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10306 break;
10307 goto out;
10308 }
10309
10310 ++it->hpos;
10311 x += glyph->pixel_width;
10312 ++i;
10313 }
10314
10315 /* Stop at line ends. */
10316 if (ITERATOR_AT_END_OF_LINE_P (it))
10317 break;
10318
10319 set_iterator_to_next (it, 1);
10320 }
10321
10322 out:;
10323
10324 row->displays_text_p = row->used[TEXT_AREA] != 0;
10325
10326 /* Use default face for the border below the tool bar.
10327
10328 FIXME: When auto-resize-tool-bars is grow-only, there is
10329 no additional border below the possibly empty tool-bar lines.
10330 So to make the extra empty lines look "normal", we have to
10331 use the tool-bar face for the border too. */
10332 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10333 it->face_id = DEFAULT_FACE_ID;
10334
10335 extend_face_to_end_of_line (it);
10336 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10337 last->right_box_line_p = 1;
10338 if (last == row->glyphs[TEXT_AREA])
10339 last->left_box_line_p = 1;
10340
10341 /* Make line the desired height and center it vertically. */
10342 if ((height -= it->max_ascent + it->max_descent) > 0)
10343 {
10344 /* Don't add more than one line height. */
10345 height %= FRAME_LINE_HEIGHT (it->f);
10346 it->max_ascent += height / 2;
10347 it->max_descent += (height + 1) / 2;
10348 }
10349
10350 compute_line_metrics (it);
10351
10352 /* If line is empty, make it occupy the rest of the tool-bar. */
10353 if (!row->displays_text_p)
10354 {
10355 row->height = row->phys_height = it->last_visible_y - row->y;
10356 row->visible_height = row->height;
10357 row->ascent = row->phys_ascent = 0;
10358 row->extra_line_spacing = 0;
10359 }
10360
10361 row->full_width_p = 1;
10362 row->continued_p = 0;
10363 row->truncated_on_left_p = 0;
10364 row->truncated_on_right_p = 0;
10365
10366 it->current_x = it->hpos = 0;
10367 it->current_y += row->height;
10368 ++it->vpos;
10369 ++it->glyph_row;
10370 }
10371
10372
10373 /* Max tool-bar height. */
10374
10375 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10376 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10377
10378 /* Value is the number of screen lines needed to make all tool-bar
10379 items of frame F visible. The number of actual rows needed is
10380 returned in *N_ROWS if non-NULL. */
10381
10382 static int
10383 tool_bar_lines_needed (struct frame *f, int *n_rows)
10384 {
10385 struct window *w = XWINDOW (f->tool_bar_window);
10386 struct it it;
10387 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10388 the desired matrix, so use (unused) mode-line row as temporary row to
10389 avoid destroying the first tool-bar row. */
10390 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10391
10392 /* Initialize an iterator for iteration over
10393 F->desired_tool_bar_string in the tool-bar window of frame F. */
10394 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10395 it.first_visible_x = 0;
10396 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10397 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10398
10399 while (!ITERATOR_AT_END_P (&it))
10400 {
10401 clear_glyph_row (temp_row);
10402 it.glyph_row = temp_row;
10403 display_tool_bar_line (&it, -1);
10404 }
10405 clear_glyph_row (temp_row);
10406
10407 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10408 if (n_rows)
10409 *n_rows = it.vpos > 0 ? it.vpos : -1;
10410
10411 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10412 }
10413
10414
10415 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10416 0, 1, 0,
10417 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10418 (Lisp_Object frame)
10419 {
10420 struct frame *f;
10421 struct window *w;
10422 int nlines = 0;
10423
10424 if (NILP (frame))
10425 frame = selected_frame;
10426 else
10427 CHECK_FRAME (frame);
10428 f = XFRAME (frame);
10429
10430 if (WINDOWP (f->tool_bar_window)
10431 || (w = XWINDOW (f->tool_bar_window),
10432 WINDOW_TOTAL_LINES (w) > 0))
10433 {
10434 update_tool_bar (f, 1);
10435 if (f->n_tool_bar_items)
10436 {
10437 build_desired_tool_bar_string (f);
10438 nlines = tool_bar_lines_needed (f, NULL);
10439 }
10440 }
10441
10442 return make_number (nlines);
10443 }
10444
10445
10446 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10447 height should be changed. */
10448
10449 static int
10450 redisplay_tool_bar (struct frame *f)
10451 {
10452 struct window *w;
10453 struct it it;
10454 struct glyph_row *row;
10455
10456 #if defined (USE_GTK) || defined (HAVE_NS)
10457 if (FRAME_EXTERNAL_TOOL_BAR (f))
10458 update_frame_tool_bar (f);
10459 return 0;
10460 #endif
10461
10462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10463 do anything. This means you must start with tool-bar-lines
10464 non-zero to get the auto-sizing effect. Or in other words, you
10465 can turn off tool-bars by specifying tool-bar-lines zero. */
10466 if (!WINDOWP (f->tool_bar_window)
10467 || (w = XWINDOW (f->tool_bar_window),
10468 WINDOW_TOTAL_LINES (w) == 0))
10469 return 0;
10470
10471 /* Set up an iterator for the tool-bar window. */
10472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10473 it.first_visible_x = 0;
10474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10475 row = it.glyph_row;
10476
10477 /* Build a string that represents the contents of the tool-bar. */
10478 build_desired_tool_bar_string (f);
10479 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10480
10481 if (f->n_tool_bar_rows == 0)
10482 {
10483 int nlines;
10484
10485 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10486 nlines != WINDOW_TOTAL_LINES (w)))
10487 {
10488 Lisp_Object frame;
10489 int old_height = WINDOW_TOTAL_LINES (w);
10490
10491 XSETFRAME (frame, f);
10492 Fmodify_frame_parameters (frame,
10493 Fcons (Fcons (Qtool_bar_lines,
10494 make_number (nlines)),
10495 Qnil));
10496 if (WINDOW_TOTAL_LINES (w) != old_height)
10497 {
10498 clear_glyph_matrix (w->desired_matrix);
10499 fonts_changed_p = 1;
10500 return 1;
10501 }
10502 }
10503 }
10504
10505 /* Display as many lines as needed to display all tool-bar items. */
10506
10507 if (f->n_tool_bar_rows > 0)
10508 {
10509 int border, rows, height, extra;
10510
10511 if (INTEGERP (Vtool_bar_border))
10512 border = XINT (Vtool_bar_border);
10513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10515 else if (EQ (Vtool_bar_border, Qborder_width))
10516 border = f->border_width;
10517 else
10518 border = 0;
10519 if (border < 0)
10520 border = 0;
10521
10522 rows = f->n_tool_bar_rows;
10523 height = max (1, (it.last_visible_y - border) / rows);
10524 extra = it.last_visible_y - border - height * rows;
10525
10526 while (it.current_y < it.last_visible_y)
10527 {
10528 int h = 0;
10529 if (extra > 0 && rows-- > 0)
10530 {
10531 h = (extra + rows - 1) / rows;
10532 extra -= h;
10533 }
10534 display_tool_bar_line (&it, height + h);
10535 }
10536 }
10537 else
10538 {
10539 while (it.current_y < it.last_visible_y)
10540 display_tool_bar_line (&it, 0);
10541 }
10542
10543 /* It doesn't make much sense to try scrolling in the tool-bar
10544 window, so don't do it. */
10545 w->desired_matrix->no_scrolling_p = 1;
10546 w->must_be_updated_p = 1;
10547
10548 if (!NILP (Vauto_resize_tool_bars))
10549 {
10550 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10551 int change_height_p = 0;
10552
10553 /* If we couldn't display everything, change the tool-bar's
10554 height if there is room for more. */
10555 if (IT_STRING_CHARPOS (it) < it.end_charpos
10556 && it.current_y < max_tool_bar_height)
10557 change_height_p = 1;
10558
10559 row = it.glyph_row - 1;
10560
10561 /* If there are blank lines at the end, except for a partially
10562 visible blank line at the end that is smaller than
10563 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10564 if (!row->displays_text_p
10565 && row->height >= FRAME_LINE_HEIGHT (f))
10566 change_height_p = 1;
10567
10568 /* If row displays tool-bar items, but is partially visible,
10569 change the tool-bar's height. */
10570 if (row->displays_text_p
10571 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10572 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10573 change_height_p = 1;
10574
10575 /* Resize windows as needed by changing the `tool-bar-lines'
10576 frame parameter. */
10577 if (change_height_p)
10578 {
10579 Lisp_Object frame;
10580 int old_height = WINDOW_TOTAL_LINES (w);
10581 int nrows;
10582 int nlines = tool_bar_lines_needed (f, &nrows);
10583
10584 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10585 && !f->minimize_tool_bar_window_p)
10586 ? (nlines > old_height)
10587 : (nlines != old_height));
10588 f->minimize_tool_bar_window_p = 0;
10589
10590 if (change_height_p)
10591 {
10592 XSETFRAME (frame, f);
10593 Fmodify_frame_parameters (frame,
10594 Fcons (Fcons (Qtool_bar_lines,
10595 make_number (nlines)),
10596 Qnil));
10597 if (WINDOW_TOTAL_LINES (w) != old_height)
10598 {
10599 clear_glyph_matrix (w->desired_matrix);
10600 f->n_tool_bar_rows = nrows;
10601 fonts_changed_p = 1;
10602 return 1;
10603 }
10604 }
10605 }
10606 }
10607
10608 f->minimize_tool_bar_window_p = 0;
10609 return 0;
10610 }
10611
10612
10613 /* Get information about the tool-bar item which is displayed in GLYPH
10614 on frame F. Return in *PROP_IDX the index where tool-bar item
10615 properties start in F->tool_bar_items. Value is zero if
10616 GLYPH doesn't display a tool-bar item. */
10617
10618 static int
10619 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10620 {
10621 Lisp_Object prop;
10622 int success_p;
10623 int charpos;
10624
10625 /* This function can be called asynchronously, which means we must
10626 exclude any possibility that Fget_text_property signals an
10627 error. */
10628 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10629 charpos = max (0, charpos);
10630
10631 /* Get the text property `menu-item' at pos. The value of that
10632 property is the start index of this item's properties in
10633 F->tool_bar_items. */
10634 prop = Fget_text_property (make_number (charpos),
10635 Qmenu_item, f->current_tool_bar_string);
10636 if (INTEGERP (prop))
10637 {
10638 *prop_idx = XINT (prop);
10639 success_p = 1;
10640 }
10641 else
10642 success_p = 0;
10643
10644 return success_p;
10645 }
10646
10647 \f
10648 /* Get information about the tool-bar item at position X/Y on frame F.
10649 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10650 the current matrix of the tool-bar window of F, or NULL if not
10651 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10652 item in F->tool_bar_items. Value is
10653
10654 -1 if X/Y is not on a tool-bar item
10655 0 if X/Y is on the same item that was highlighted before.
10656 1 otherwise. */
10657
10658 static int
10659 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10660 int *hpos, int *vpos, int *prop_idx)
10661 {
10662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10663 struct window *w = XWINDOW (f->tool_bar_window);
10664 int area;
10665
10666 /* Find the glyph under X/Y. */
10667 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10668 if (*glyph == NULL)
10669 return -1;
10670
10671 /* Get the start of this tool-bar item's properties in
10672 f->tool_bar_items. */
10673 if (!tool_bar_item_info (f, *glyph, prop_idx))
10674 return -1;
10675
10676 /* Is mouse on the highlighted item? */
10677 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10678 && *vpos >= hlinfo->mouse_face_beg_row
10679 && *vpos <= hlinfo->mouse_face_end_row
10680 && (*vpos > hlinfo->mouse_face_beg_row
10681 || *hpos >= hlinfo->mouse_face_beg_col)
10682 && (*vpos < hlinfo->mouse_face_end_row
10683 || *hpos < hlinfo->mouse_face_end_col
10684 || hlinfo->mouse_face_past_end))
10685 return 0;
10686
10687 return 1;
10688 }
10689
10690
10691 /* EXPORT:
10692 Handle mouse button event on the tool-bar of frame F, at
10693 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10694 0 for button release. MODIFIERS is event modifiers for button
10695 release. */
10696
10697 void
10698 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10699 unsigned int modifiers)
10700 {
10701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10702 struct window *w = XWINDOW (f->tool_bar_window);
10703 int hpos, vpos, prop_idx;
10704 struct glyph *glyph;
10705 Lisp_Object enabled_p;
10706
10707 /* If not on the highlighted tool-bar item, return. */
10708 frame_to_window_pixel_xy (w, &x, &y);
10709 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10710 return;
10711
10712 /* If item is disabled, do nothing. */
10713 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10714 if (NILP (enabled_p))
10715 return;
10716
10717 if (down_p)
10718 {
10719 /* Show item in pressed state. */
10720 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10721 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10722 last_tool_bar_item = prop_idx;
10723 }
10724 else
10725 {
10726 Lisp_Object key, frame;
10727 struct input_event event;
10728 EVENT_INIT (event);
10729
10730 /* Show item in released state. */
10731 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10732 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10733
10734 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10735
10736 XSETFRAME (frame, f);
10737 event.kind = TOOL_BAR_EVENT;
10738 event.frame_or_window = frame;
10739 event.arg = frame;
10740 kbd_buffer_store_event (&event);
10741
10742 event.kind = TOOL_BAR_EVENT;
10743 event.frame_or_window = frame;
10744 event.arg = key;
10745 event.modifiers = modifiers;
10746 kbd_buffer_store_event (&event);
10747 last_tool_bar_item = -1;
10748 }
10749 }
10750
10751
10752 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10753 tool-bar window-relative coordinates X/Y. Called from
10754 note_mouse_highlight. */
10755
10756 static void
10757 note_tool_bar_highlight (struct frame *f, int x, int y)
10758 {
10759 Lisp_Object window = f->tool_bar_window;
10760 struct window *w = XWINDOW (window);
10761 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10762 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10763 int hpos, vpos;
10764 struct glyph *glyph;
10765 struct glyph_row *row;
10766 int i;
10767 Lisp_Object enabled_p;
10768 int prop_idx;
10769 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10770 int mouse_down_p, rc;
10771
10772 /* Function note_mouse_highlight is called with negative X/Y
10773 values when mouse moves outside of the frame. */
10774 if (x <= 0 || y <= 0)
10775 {
10776 clear_mouse_face (hlinfo);
10777 return;
10778 }
10779
10780 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10781 if (rc < 0)
10782 {
10783 /* Not on tool-bar item. */
10784 clear_mouse_face (hlinfo);
10785 return;
10786 }
10787 else if (rc == 0)
10788 /* On same tool-bar item as before. */
10789 goto set_help_echo;
10790
10791 clear_mouse_face (hlinfo);
10792
10793 /* Mouse is down, but on different tool-bar item? */
10794 mouse_down_p = (dpyinfo->grabbed
10795 && f == last_mouse_frame
10796 && FRAME_LIVE_P (f));
10797 if (mouse_down_p
10798 && last_tool_bar_item != prop_idx)
10799 return;
10800
10801 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10802 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10803
10804 /* If tool-bar item is not enabled, don't highlight it. */
10805 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10806 if (!NILP (enabled_p))
10807 {
10808 /* Compute the x-position of the glyph. In front and past the
10809 image is a space. We include this in the highlighted area. */
10810 row = MATRIX_ROW (w->current_matrix, vpos);
10811 for (i = x = 0; i < hpos; ++i)
10812 x += row->glyphs[TEXT_AREA][i].pixel_width;
10813
10814 /* Record this as the current active region. */
10815 hlinfo->mouse_face_beg_col = hpos;
10816 hlinfo->mouse_face_beg_row = vpos;
10817 hlinfo->mouse_face_beg_x = x;
10818 hlinfo->mouse_face_beg_y = row->y;
10819 hlinfo->mouse_face_past_end = 0;
10820
10821 hlinfo->mouse_face_end_col = hpos + 1;
10822 hlinfo->mouse_face_end_row = vpos;
10823 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10824 hlinfo->mouse_face_end_y = row->y;
10825 hlinfo->mouse_face_window = window;
10826 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10827
10828 /* Display it as active. */
10829 show_mouse_face (hlinfo, draw);
10830 hlinfo->mouse_face_image_state = draw;
10831 }
10832
10833 set_help_echo:
10834
10835 /* Set help_echo_string to a help string to display for this tool-bar item.
10836 XTread_socket does the rest. */
10837 help_echo_object = help_echo_window = Qnil;
10838 help_echo_pos = -1;
10839 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10840 if (NILP (help_echo_string))
10841 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10842 }
10843
10844 #endif /* HAVE_WINDOW_SYSTEM */
10845
10846
10847 \f
10848 /************************************************************************
10849 Horizontal scrolling
10850 ************************************************************************/
10851
10852 static int hscroll_window_tree (Lisp_Object);
10853 static int hscroll_windows (Lisp_Object);
10854
10855 /* For all leaf windows in the window tree rooted at WINDOW, set their
10856 hscroll value so that PT is (i) visible in the window, and (ii) so
10857 that it is not within a certain margin at the window's left and
10858 right border. Value is non-zero if any window's hscroll has been
10859 changed. */
10860
10861 static int
10862 hscroll_window_tree (Lisp_Object window)
10863 {
10864 int hscrolled_p = 0;
10865 int hscroll_relative_p = FLOATP (Vhscroll_step);
10866 int hscroll_step_abs = 0;
10867 double hscroll_step_rel = 0;
10868
10869 if (hscroll_relative_p)
10870 {
10871 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10872 if (hscroll_step_rel < 0)
10873 {
10874 hscroll_relative_p = 0;
10875 hscroll_step_abs = 0;
10876 }
10877 }
10878 else if (INTEGERP (Vhscroll_step))
10879 {
10880 hscroll_step_abs = XINT (Vhscroll_step);
10881 if (hscroll_step_abs < 0)
10882 hscroll_step_abs = 0;
10883 }
10884 else
10885 hscroll_step_abs = 0;
10886
10887 while (WINDOWP (window))
10888 {
10889 struct window *w = XWINDOW (window);
10890
10891 if (WINDOWP (w->hchild))
10892 hscrolled_p |= hscroll_window_tree (w->hchild);
10893 else if (WINDOWP (w->vchild))
10894 hscrolled_p |= hscroll_window_tree (w->vchild);
10895 else if (w->cursor.vpos >= 0)
10896 {
10897 int h_margin;
10898 int text_area_width;
10899 struct glyph_row *current_cursor_row
10900 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10901 struct glyph_row *desired_cursor_row
10902 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10903 struct glyph_row *cursor_row
10904 = (desired_cursor_row->enabled_p
10905 ? desired_cursor_row
10906 : current_cursor_row);
10907
10908 text_area_width = window_box_width (w, TEXT_AREA);
10909
10910 /* Scroll when cursor is inside this scroll margin. */
10911 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10912
10913 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10914 && ((XFASTINT (w->hscroll)
10915 && w->cursor.x <= h_margin)
10916 || (cursor_row->enabled_p
10917 && cursor_row->truncated_on_right_p
10918 && (w->cursor.x >= text_area_width - h_margin))))
10919 {
10920 struct it it;
10921 int hscroll;
10922 struct buffer *saved_current_buffer;
10923 EMACS_INT pt;
10924 int wanted_x;
10925
10926 /* Find point in a display of infinite width. */
10927 saved_current_buffer = current_buffer;
10928 current_buffer = XBUFFER (w->buffer);
10929
10930 if (w == XWINDOW (selected_window))
10931 pt = PT;
10932 else
10933 {
10934 pt = marker_position (w->pointm);
10935 pt = max (BEGV, pt);
10936 pt = min (ZV, pt);
10937 }
10938
10939 /* Move iterator to pt starting at cursor_row->start in
10940 a line with infinite width. */
10941 init_to_row_start (&it, w, cursor_row);
10942 it.last_visible_x = INFINITY;
10943 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10944 current_buffer = saved_current_buffer;
10945
10946 /* Position cursor in window. */
10947 if (!hscroll_relative_p && hscroll_step_abs == 0)
10948 hscroll = max (0, (it.current_x
10949 - (ITERATOR_AT_END_OF_LINE_P (&it)
10950 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10951 : (text_area_width / 2))))
10952 / FRAME_COLUMN_WIDTH (it.f);
10953 else if (w->cursor.x >= text_area_width - h_margin)
10954 {
10955 if (hscroll_relative_p)
10956 wanted_x = text_area_width * (1 - hscroll_step_rel)
10957 - h_margin;
10958 else
10959 wanted_x = text_area_width
10960 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10961 - h_margin;
10962 hscroll
10963 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10964 }
10965 else
10966 {
10967 if (hscroll_relative_p)
10968 wanted_x = text_area_width * hscroll_step_rel
10969 + h_margin;
10970 else
10971 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10972 + h_margin;
10973 hscroll
10974 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10975 }
10976 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10977
10978 /* Don't call Fset_window_hscroll if value hasn't
10979 changed because it will prevent redisplay
10980 optimizations. */
10981 if (XFASTINT (w->hscroll) != hscroll)
10982 {
10983 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10984 w->hscroll = make_number (hscroll);
10985 hscrolled_p = 1;
10986 }
10987 }
10988 }
10989
10990 window = w->next;
10991 }
10992
10993 /* Value is non-zero if hscroll of any leaf window has been changed. */
10994 return hscrolled_p;
10995 }
10996
10997
10998 /* Set hscroll so that cursor is visible and not inside horizontal
10999 scroll margins for all windows in the tree rooted at WINDOW. See
11000 also hscroll_window_tree above. Value is non-zero if any window's
11001 hscroll has been changed. If it has, desired matrices on the frame
11002 of WINDOW are cleared. */
11003
11004 static int
11005 hscroll_windows (Lisp_Object window)
11006 {
11007 int hscrolled_p = hscroll_window_tree (window);
11008 if (hscrolled_p)
11009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11010 return hscrolled_p;
11011 }
11012
11013
11014 \f
11015 /************************************************************************
11016 Redisplay
11017 ************************************************************************/
11018
11019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11020 to a non-zero value. This is sometimes handy to have in a debugger
11021 session. */
11022
11023 #if GLYPH_DEBUG
11024
11025 /* First and last unchanged row for try_window_id. */
11026
11027 int debug_first_unchanged_at_end_vpos;
11028 int debug_last_unchanged_at_beg_vpos;
11029
11030 /* Delta vpos and y. */
11031
11032 int debug_dvpos, debug_dy;
11033
11034 /* Delta in characters and bytes for try_window_id. */
11035
11036 EMACS_INT debug_delta, debug_delta_bytes;
11037
11038 /* Values of window_end_pos and window_end_vpos at the end of
11039 try_window_id. */
11040
11041 EMACS_INT debug_end_vpos;
11042
11043 /* Append a string to W->desired_matrix->method. FMT is a printf
11044 format string. A1...A9 are a supplement for a variable-length
11045 argument list. If trace_redisplay_p is non-zero also printf the
11046 resulting string to stderr. */
11047
11048 static void
11049 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11050 struct window *w;
11051 char *fmt;
11052 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11053 {
11054 char buffer[512];
11055 char *method = w->desired_matrix->method;
11056 int len = strlen (method);
11057 int size = sizeof w->desired_matrix->method;
11058 int remaining = size - len - 1;
11059
11060 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11061 if (len && remaining)
11062 {
11063 method[len] = '|';
11064 --remaining, ++len;
11065 }
11066
11067 strncpy (method + len, buffer, remaining);
11068
11069 if (trace_redisplay_p)
11070 fprintf (stderr, "%p (%s): %s\n",
11071 w,
11072 ((BUFFERP (w->buffer)
11073 && STRINGP (XBUFFER (w->buffer)->name))
11074 ? SSDATA (XBUFFER (w->buffer)->name)
11075 : "no buffer"),
11076 buffer);
11077 }
11078
11079 #endif /* GLYPH_DEBUG */
11080
11081
11082 /* Value is non-zero if all changes in window W, which displays
11083 current_buffer, are in the text between START and END. START is a
11084 buffer position, END is given as a distance from Z. Used in
11085 redisplay_internal for display optimization. */
11086
11087 static INLINE int
11088 text_outside_line_unchanged_p (struct window *w,
11089 EMACS_INT start, EMACS_INT end)
11090 {
11091 int unchanged_p = 1;
11092
11093 /* If text or overlays have changed, see where. */
11094 if (XFASTINT (w->last_modified) < MODIFF
11095 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11096 {
11097 /* Gap in the line? */
11098 if (GPT < start || Z - GPT < end)
11099 unchanged_p = 0;
11100
11101 /* Changes start in front of the line, or end after it? */
11102 if (unchanged_p
11103 && (BEG_UNCHANGED < start - 1
11104 || END_UNCHANGED < end))
11105 unchanged_p = 0;
11106
11107 /* If selective display, can't optimize if changes start at the
11108 beginning of the line. */
11109 if (unchanged_p
11110 && INTEGERP (BVAR (current_buffer, selective_display))
11111 && XINT (BVAR (current_buffer, selective_display)) > 0
11112 && (BEG_UNCHANGED < start || GPT <= start))
11113 unchanged_p = 0;
11114
11115 /* If there are overlays at the start or end of the line, these
11116 may have overlay strings with newlines in them. A change at
11117 START, for instance, may actually concern the display of such
11118 overlay strings as well, and they are displayed on different
11119 lines. So, quickly rule out this case. (For the future, it
11120 might be desirable to implement something more telling than
11121 just BEG/END_UNCHANGED.) */
11122 if (unchanged_p)
11123 {
11124 if (BEG + BEG_UNCHANGED == start
11125 && overlay_touches_p (start))
11126 unchanged_p = 0;
11127 if (END_UNCHANGED == end
11128 && overlay_touches_p (Z - end))
11129 unchanged_p = 0;
11130 }
11131
11132 /* Under bidi reordering, adding or deleting a character in the
11133 beginning of a paragraph, before the first strong directional
11134 character, can change the base direction of the paragraph (unless
11135 the buffer specifies a fixed paragraph direction), which will
11136 require to redisplay the whole paragraph. It might be worthwhile
11137 to find the paragraph limits and widen the range of redisplayed
11138 lines to that, but for now just give up this optimization. */
11139 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11140 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11141 unchanged_p = 0;
11142 }
11143
11144 return unchanged_p;
11145 }
11146
11147
11148 /* Do a frame update, taking possible shortcuts into account. This is
11149 the main external entry point for redisplay.
11150
11151 If the last redisplay displayed an echo area message and that message
11152 is no longer requested, we clear the echo area or bring back the
11153 mini-buffer if that is in use. */
11154
11155 void
11156 redisplay (void)
11157 {
11158 redisplay_internal (0);
11159 }
11160
11161
11162 static Lisp_Object
11163 overlay_arrow_string_or_property (Lisp_Object var)
11164 {
11165 Lisp_Object val;
11166
11167 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11168 return val;
11169
11170 return Voverlay_arrow_string;
11171 }
11172
11173 /* Return 1 if there are any overlay-arrows in current_buffer. */
11174 static int
11175 overlay_arrow_in_current_buffer_p (void)
11176 {
11177 Lisp_Object vlist;
11178
11179 for (vlist = Voverlay_arrow_variable_list;
11180 CONSP (vlist);
11181 vlist = XCDR (vlist))
11182 {
11183 Lisp_Object var = XCAR (vlist);
11184 Lisp_Object val;
11185
11186 if (!SYMBOLP (var))
11187 continue;
11188 val = find_symbol_value (var);
11189 if (MARKERP (val)
11190 && current_buffer == XMARKER (val)->buffer)
11191 return 1;
11192 }
11193 return 0;
11194 }
11195
11196
11197 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11198 has changed. */
11199
11200 static int
11201 overlay_arrows_changed_p (void)
11202 {
11203 Lisp_Object vlist;
11204
11205 for (vlist = Voverlay_arrow_variable_list;
11206 CONSP (vlist);
11207 vlist = XCDR (vlist))
11208 {
11209 Lisp_Object var = XCAR (vlist);
11210 Lisp_Object val, pstr;
11211
11212 if (!SYMBOLP (var))
11213 continue;
11214 val = find_symbol_value (var);
11215 if (!MARKERP (val))
11216 continue;
11217 if (! EQ (COERCE_MARKER (val),
11218 Fget (var, Qlast_arrow_position))
11219 || ! (pstr = overlay_arrow_string_or_property (var),
11220 EQ (pstr, Fget (var, Qlast_arrow_string))))
11221 return 1;
11222 }
11223 return 0;
11224 }
11225
11226 /* Mark overlay arrows to be updated on next redisplay. */
11227
11228 static void
11229 update_overlay_arrows (int up_to_date)
11230 {
11231 Lisp_Object vlist;
11232
11233 for (vlist = Voverlay_arrow_variable_list;
11234 CONSP (vlist);
11235 vlist = XCDR (vlist))
11236 {
11237 Lisp_Object var = XCAR (vlist);
11238
11239 if (!SYMBOLP (var))
11240 continue;
11241
11242 if (up_to_date > 0)
11243 {
11244 Lisp_Object val = find_symbol_value (var);
11245 Fput (var, Qlast_arrow_position,
11246 COERCE_MARKER (val));
11247 Fput (var, Qlast_arrow_string,
11248 overlay_arrow_string_or_property (var));
11249 }
11250 else if (up_to_date < 0
11251 || !NILP (Fget (var, Qlast_arrow_position)))
11252 {
11253 Fput (var, Qlast_arrow_position, Qt);
11254 Fput (var, Qlast_arrow_string, Qt);
11255 }
11256 }
11257 }
11258
11259
11260 /* Return overlay arrow string to display at row.
11261 Return integer (bitmap number) for arrow bitmap in left fringe.
11262 Return nil if no overlay arrow. */
11263
11264 static Lisp_Object
11265 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11266 {
11267 Lisp_Object vlist;
11268
11269 for (vlist = Voverlay_arrow_variable_list;
11270 CONSP (vlist);
11271 vlist = XCDR (vlist))
11272 {
11273 Lisp_Object var = XCAR (vlist);
11274 Lisp_Object val;
11275
11276 if (!SYMBOLP (var))
11277 continue;
11278
11279 val = find_symbol_value (var);
11280
11281 if (MARKERP (val)
11282 && current_buffer == XMARKER (val)->buffer
11283 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11284 {
11285 if (FRAME_WINDOW_P (it->f)
11286 /* FIXME: if ROW->reversed_p is set, this should test
11287 the right fringe, not the left one. */
11288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11289 {
11290 #ifdef HAVE_WINDOW_SYSTEM
11291 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11292 {
11293 int fringe_bitmap;
11294 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11295 return make_number (fringe_bitmap);
11296 }
11297 #endif
11298 return make_number (-1); /* Use default arrow bitmap */
11299 }
11300 return overlay_arrow_string_or_property (var);
11301 }
11302 }
11303
11304 return Qnil;
11305 }
11306
11307 /* Return 1 if point moved out of or into a composition. Otherwise
11308 return 0. PREV_BUF and PREV_PT are the last point buffer and
11309 position. BUF and PT are the current point buffer and position. */
11310
11311 int
11312 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11313 struct buffer *buf, EMACS_INT pt)
11314 {
11315 EMACS_INT start, end;
11316 Lisp_Object prop;
11317 Lisp_Object buffer;
11318
11319 XSETBUFFER (buffer, buf);
11320 /* Check a composition at the last point if point moved within the
11321 same buffer. */
11322 if (prev_buf == buf)
11323 {
11324 if (prev_pt == pt)
11325 /* Point didn't move. */
11326 return 0;
11327
11328 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11329 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < prev_pt && end > prev_pt)
11332 /* The last point was within the composition. Return 1 iff
11333 point moved out of the composition. */
11334 return (pt <= start || pt >= end);
11335 }
11336
11337 /* Check a composition at the current point. */
11338 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11339 && find_composition (pt, -1, &start, &end, &prop, buffer)
11340 && COMPOSITION_VALID_P (start, end, prop)
11341 && start < pt && end > pt);
11342 }
11343
11344
11345 /* Reconsider the setting of B->clip_changed which is displayed
11346 in window W. */
11347
11348 static INLINE void
11349 reconsider_clip_changes (struct window *w, struct buffer *b)
11350 {
11351 if (b->clip_changed
11352 && !NILP (w->window_end_valid)
11353 && w->current_matrix->buffer == b
11354 && w->current_matrix->zv == BUF_ZV (b)
11355 && w->current_matrix->begv == BUF_BEGV (b))
11356 b->clip_changed = 0;
11357
11358 /* If display wasn't paused, and W is not a tool bar window, see if
11359 point has been moved into or out of a composition. In that case,
11360 we set b->clip_changed to 1 to force updating the screen. If
11361 b->clip_changed has already been set to 1, we can skip this
11362 check. */
11363 if (!b->clip_changed
11364 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11365 {
11366 EMACS_INT pt;
11367
11368 if (w == XWINDOW (selected_window))
11369 pt = PT;
11370 else
11371 pt = marker_position (w->pointm);
11372
11373 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11374 || pt != XINT (w->last_point))
11375 && check_point_in_composition (w->current_matrix->buffer,
11376 XINT (w->last_point),
11377 XBUFFER (w->buffer), pt))
11378 b->clip_changed = 1;
11379 }
11380 }
11381 \f
11382
11383 /* Select FRAME to forward the values of frame-local variables into C
11384 variables so that the redisplay routines can access those values
11385 directly. */
11386
11387 static void
11388 select_frame_for_redisplay (Lisp_Object frame)
11389 {
11390 Lisp_Object tail, tem;
11391 Lisp_Object old = selected_frame;
11392 struct Lisp_Symbol *sym;
11393
11394 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11395
11396 selected_frame = frame;
11397
11398 do {
11399 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11400 if (CONSP (XCAR (tail))
11401 && (tem = XCAR (XCAR (tail)),
11402 SYMBOLP (tem))
11403 && (sym = indirect_variable (XSYMBOL (tem)),
11404 sym->redirect == SYMBOL_LOCALIZED)
11405 && sym->val.blv->frame_local)
11406 /* Use find_symbol_value rather than Fsymbol_value
11407 to avoid an error if it is void. */
11408 find_symbol_value (tem);
11409 } while (!EQ (frame, old) && (frame = old, 1));
11410 }
11411
11412
11413 #define STOP_POLLING \
11414 do { if (! polling_stopped_here) stop_polling (); \
11415 polling_stopped_here = 1; } while (0)
11416
11417 #define RESUME_POLLING \
11418 do { if (polling_stopped_here) start_polling (); \
11419 polling_stopped_here = 0; } while (0)
11420
11421
11422 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11423 response to any user action; therefore, we should preserve the echo
11424 area. (Actually, our caller does that job.) Perhaps in the future
11425 avoid recentering windows if it is not necessary; currently that
11426 causes some problems. */
11427
11428 static void
11429 redisplay_internal (int preserve_echo_area)
11430 {
11431 struct window *w = XWINDOW (selected_window);
11432 struct window *sw;
11433 struct frame *fr;
11434 int pending;
11435 int must_finish = 0;
11436 struct text_pos tlbufpos, tlendpos;
11437 int number_of_visible_frames;
11438 int count, count1;
11439 struct frame *sf;
11440 int polling_stopped_here = 0;
11441 Lisp_Object old_frame = selected_frame;
11442
11443 /* Non-zero means redisplay has to consider all windows on all
11444 frames. Zero means, only selected_window is considered. */
11445 int consider_all_windows_p;
11446
11447 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11448
11449 /* No redisplay if running in batch mode or frame is not yet fully
11450 initialized, or redisplay is explicitly turned off by setting
11451 Vinhibit_redisplay. */
11452 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11453 || !NILP (Vinhibit_redisplay))
11454 return;
11455
11456 /* Don't examine these until after testing Vinhibit_redisplay.
11457 When Emacs is shutting down, perhaps because its connection to
11458 X has dropped, we should not look at them at all. */
11459 fr = XFRAME (w->frame);
11460 sf = SELECTED_FRAME ();
11461
11462 if (!fr->glyphs_initialized_p)
11463 return;
11464
11465 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11466 if (popup_activated ())
11467 return;
11468 #endif
11469
11470 /* I don't think this happens but let's be paranoid. */
11471 if (redisplaying_p)
11472 return;
11473
11474 /* Record a function that resets redisplaying_p to its old value
11475 when we leave this function. */
11476 count = SPECPDL_INDEX ();
11477 record_unwind_protect (unwind_redisplay,
11478 Fcons (make_number (redisplaying_p), selected_frame));
11479 ++redisplaying_p;
11480 specbind (Qinhibit_free_realized_faces, Qnil);
11481
11482 {
11483 Lisp_Object tail, frame;
11484
11485 FOR_EACH_FRAME (tail, frame)
11486 {
11487 struct frame *f = XFRAME (frame);
11488 f->already_hscrolled_p = 0;
11489 }
11490 }
11491
11492 retry:
11493 /* Remember the currently selected window. */
11494 sw = w;
11495
11496 if (!EQ (old_frame, selected_frame)
11497 && FRAME_LIVE_P (XFRAME (old_frame)))
11498 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11499 selected_frame and selected_window to be temporarily out-of-sync so
11500 when we come back here via `goto retry', we need to resync because we
11501 may need to run Elisp code (via prepare_menu_bars). */
11502 select_frame_for_redisplay (old_frame);
11503
11504 pending = 0;
11505 reconsider_clip_changes (w, current_buffer);
11506 last_escape_glyph_frame = NULL;
11507 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11508 last_glyphless_glyph_frame = NULL;
11509 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11510
11511 /* If new fonts have been loaded that make a glyph matrix adjustment
11512 necessary, do it. */
11513 if (fonts_changed_p)
11514 {
11515 adjust_glyphs (NULL);
11516 ++windows_or_buffers_changed;
11517 fonts_changed_p = 0;
11518 }
11519
11520 /* If face_change_count is non-zero, init_iterator will free all
11521 realized faces, which includes the faces referenced from current
11522 matrices. So, we can't reuse current matrices in this case. */
11523 if (face_change_count)
11524 ++windows_or_buffers_changed;
11525
11526 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11527 && FRAME_TTY (sf)->previous_frame != sf)
11528 {
11529 /* Since frames on a single ASCII terminal share the same
11530 display area, displaying a different frame means redisplay
11531 the whole thing. */
11532 windows_or_buffers_changed++;
11533 SET_FRAME_GARBAGED (sf);
11534 #ifndef DOS_NT
11535 set_tty_color_mode (FRAME_TTY (sf), sf);
11536 #endif
11537 FRAME_TTY (sf)->previous_frame = sf;
11538 }
11539
11540 /* Set the visible flags for all frames. Do this before checking
11541 for resized or garbaged frames; they want to know if their frames
11542 are visible. See the comment in frame.h for
11543 FRAME_SAMPLE_VISIBILITY. */
11544 {
11545 Lisp_Object tail, frame;
11546
11547 number_of_visible_frames = 0;
11548
11549 FOR_EACH_FRAME (tail, frame)
11550 {
11551 struct frame *f = XFRAME (frame);
11552
11553 FRAME_SAMPLE_VISIBILITY (f);
11554 if (FRAME_VISIBLE_P (f))
11555 ++number_of_visible_frames;
11556 clear_desired_matrices (f);
11557 }
11558 }
11559
11560 /* Notice any pending interrupt request to change frame size. */
11561 do_pending_window_change (1);
11562
11563 /* do_pending_window_change could change the selected_window due to
11564 frame resizing which makes the selected window too small. */
11565 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11566 {
11567 sw = w;
11568 reconsider_clip_changes (w, current_buffer);
11569 }
11570
11571 /* Clear frames marked as garbaged. */
11572 if (frame_garbaged)
11573 clear_garbaged_frames ();
11574
11575 /* Build menubar and tool-bar items. */
11576 if (NILP (Vmemory_full))
11577 prepare_menu_bars ();
11578
11579 if (windows_or_buffers_changed)
11580 update_mode_lines++;
11581
11582 /* Detect case that we need to write or remove a star in the mode line. */
11583 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11584 {
11585 w->update_mode_line = Qt;
11586 if (buffer_shared > 1)
11587 update_mode_lines++;
11588 }
11589
11590 /* Avoid invocation of point motion hooks by `current_column' below. */
11591 count1 = SPECPDL_INDEX ();
11592 specbind (Qinhibit_point_motion_hooks, Qt);
11593
11594 /* If %c is in the mode line, update it if needed. */
11595 if (!NILP (w->column_number_displayed)
11596 /* This alternative quickly identifies a common case
11597 where no change is needed. */
11598 && !(PT == XFASTINT (w->last_point)
11599 && XFASTINT (w->last_modified) >= MODIFF
11600 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11601 && (XFASTINT (w->column_number_displayed) != current_column ()))
11602 w->update_mode_line = Qt;
11603
11604 unbind_to (count1, Qnil);
11605
11606 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11607
11608 /* The variable buffer_shared is set in redisplay_window and
11609 indicates that we redisplay a buffer in different windows. See
11610 there. */
11611 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11612 || cursor_type_changed);
11613
11614 /* If specs for an arrow have changed, do thorough redisplay
11615 to ensure we remove any arrow that should no longer exist. */
11616 if (overlay_arrows_changed_p ())
11617 consider_all_windows_p = windows_or_buffers_changed = 1;
11618
11619 /* Normally the message* functions will have already displayed and
11620 updated the echo area, but the frame may have been trashed, or
11621 the update may have been preempted, so display the echo area
11622 again here. Checking message_cleared_p captures the case that
11623 the echo area should be cleared. */
11624 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11625 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11626 || (message_cleared_p
11627 && minibuf_level == 0
11628 /* If the mini-window is currently selected, this means the
11629 echo-area doesn't show through. */
11630 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11631 {
11632 int window_height_changed_p = echo_area_display (0);
11633 must_finish = 1;
11634
11635 /* If we don't display the current message, don't clear the
11636 message_cleared_p flag, because, if we did, we wouldn't clear
11637 the echo area in the next redisplay which doesn't preserve
11638 the echo area. */
11639 if (!display_last_displayed_message_p)
11640 message_cleared_p = 0;
11641
11642 if (fonts_changed_p)
11643 goto retry;
11644 else if (window_height_changed_p)
11645 {
11646 consider_all_windows_p = 1;
11647 ++update_mode_lines;
11648 ++windows_or_buffers_changed;
11649
11650 /* If window configuration was changed, frames may have been
11651 marked garbaged. Clear them or we will experience
11652 surprises wrt scrolling. */
11653 if (frame_garbaged)
11654 clear_garbaged_frames ();
11655 }
11656 }
11657 else if (EQ (selected_window, minibuf_window)
11658 && (current_buffer->clip_changed
11659 || XFASTINT (w->last_modified) < MODIFF
11660 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11661 && resize_mini_window (w, 0))
11662 {
11663 /* Resized active mini-window to fit the size of what it is
11664 showing if its contents might have changed. */
11665 must_finish = 1;
11666 /* FIXME: this causes all frames to be updated, which seems unnecessary
11667 since only the current frame needs to be considered. This function needs
11668 to be rewritten with two variables, consider_all_windows and
11669 consider_all_frames. */
11670 consider_all_windows_p = 1;
11671 ++windows_or_buffers_changed;
11672 ++update_mode_lines;
11673
11674 /* If window configuration was changed, frames may have been
11675 marked garbaged. Clear them or we will experience
11676 surprises wrt scrolling. */
11677 if (frame_garbaged)
11678 clear_garbaged_frames ();
11679 }
11680
11681
11682 /* If showing the region, and mark has changed, we must redisplay
11683 the whole window. The assignment to this_line_start_pos prevents
11684 the optimization directly below this if-statement. */
11685 if (((!NILP (Vtransient_mark_mode)
11686 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11687 != !NILP (w->region_showing))
11688 || (!NILP (w->region_showing)
11689 && !EQ (w->region_showing,
11690 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11691 CHARPOS (this_line_start_pos) = 0;
11692
11693 /* Optimize the case that only the line containing the cursor in the
11694 selected window has changed. Variables starting with this_ are
11695 set in display_line and record information about the line
11696 containing the cursor. */
11697 tlbufpos = this_line_start_pos;
11698 tlendpos = this_line_end_pos;
11699 if (!consider_all_windows_p
11700 && CHARPOS (tlbufpos) > 0
11701 && NILP (w->update_mode_line)
11702 && !current_buffer->clip_changed
11703 && !current_buffer->prevent_redisplay_optimizations_p
11704 && FRAME_VISIBLE_P (XFRAME (w->frame))
11705 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11706 /* Make sure recorded data applies to current buffer, etc. */
11707 && this_line_buffer == current_buffer
11708 && current_buffer == XBUFFER (w->buffer)
11709 && NILP (w->force_start)
11710 && NILP (w->optional_new_start)
11711 /* Point must be on the line that we have info recorded about. */
11712 && PT >= CHARPOS (tlbufpos)
11713 && PT <= Z - CHARPOS (tlendpos)
11714 /* All text outside that line, including its final newline,
11715 must be unchanged. */
11716 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11717 CHARPOS (tlendpos)))
11718 {
11719 if (CHARPOS (tlbufpos) > BEGV
11720 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11721 && (CHARPOS (tlbufpos) == ZV
11722 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11723 /* Former continuation line has disappeared by becoming empty. */
11724 goto cancel;
11725 else if (XFASTINT (w->last_modified) < MODIFF
11726 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11727 || MINI_WINDOW_P (w))
11728 {
11729 /* We have to handle the case of continuation around a
11730 wide-column character (see the comment in indent.c around
11731 line 1340).
11732
11733 For instance, in the following case:
11734
11735 -------- Insert --------
11736 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11737 J_I_ ==> J_I_ `^^' are cursors.
11738 ^^ ^^
11739 -------- --------
11740
11741 As we have to redraw the line above, we cannot use this
11742 optimization. */
11743
11744 struct it it;
11745 int line_height_before = this_line_pixel_height;
11746
11747 /* Note that start_display will handle the case that the
11748 line starting at tlbufpos is a continuation line. */
11749 start_display (&it, w, tlbufpos);
11750
11751 /* Implementation note: It this still necessary? */
11752 if (it.current_x != this_line_start_x)
11753 goto cancel;
11754
11755 TRACE ((stderr, "trying display optimization 1\n"));
11756 w->cursor.vpos = -1;
11757 overlay_arrow_seen = 0;
11758 it.vpos = this_line_vpos;
11759 it.current_y = this_line_y;
11760 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11761 display_line (&it);
11762
11763 /* If line contains point, is not continued,
11764 and ends at same distance from eob as before, we win. */
11765 if (w->cursor.vpos >= 0
11766 /* Line is not continued, otherwise this_line_start_pos
11767 would have been set to 0 in display_line. */
11768 && CHARPOS (this_line_start_pos)
11769 /* Line ends as before. */
11770 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11771 /* Line has same height as before. Otherwise other lines
11772 would have to be shifted up or down. */
11773 && this_line_pixel_height == line_height_before)
11774 {
11775 /* If this is not the window's last line, we must adjust
11776 the charstarts of the lines below. */
11777 if (it.current_y < it.last_visible_y)
11778 {
11779 struct glyph_row *row
11780 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11781 EMACS_INT delta, delta_bytes;
11782
11783 /* We used to distinguish between two cases here,
11784 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11785 when the line ends in a newline or the end of the
11786 buffer's accessible portion. But both cases did
11787 the same, so they were collapsed. */
11788 delta = (Z
11789 - CHARPOS (tlendpos)
11790 - MATRIX_ROW_START_CHARPOS (row));
11791 delta_bytes = (Z_BYTE
11792 - BYTEPOS (tlendpos)
11793 - MATRIX_ROW_START_BYTEPOS (row));
11794
11795 increment_matrix_positions (w->current_matrix,
11796 this_line_vpos + 1,
11797 w->current_matrix->nrows,
11798 delta, delta_bytes);
11799 }
11800
11801 /* If this row displays text now but previously didn't,
11802 or vice versa, w->window_end_vpos may have to be
11803 adjusted. */
11804 if ((it.glyph_row - 1)->displays_text_p)
11805 {
11806 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11807 XSETINT (w->window_end_vpos, this_line_vpos);
11808 }
11809 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11810 && this_line_vpos > 0)
11811 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11812 w->window_end_valid = Qnil;
11813
11814 /* Update hint: No need to try to scroll in update_window. */
11815 w->desired_matrix->no_scrolling_p = 1;
11816
11817 #if GLYPH_DEBUG
11818 *w->desired_matrix->method = 0;
11819 debug_method_add (w, "optimization 1");
11820 #endif
11821 #ifdef HAVE_WINDOW_SYSTEM
11822 update_window_fringes (w, 0);
11823 #endif
11824 goto update;
11825 }
11826 else
11827 goto cancel;
11828 }
11829 else if (/* Cursor position hasn't changed. */
11830 PT == XFASTINT (w->last_point)
11831 /* Make sure the cursor was last displayed
11832 in this window. Otherwise we have to reposition it. */
11833 && 0 <= w->cursor.vpos
11834 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11835 {
11836 if (!must_finish)
11837 {
11838 do_pending_window_change (1);
11839 /* If selected_window changed, redisplay again. */
11840 if (WINDOWP (selected_window)
11841 && (w = XWINDOW (selected_window)) != sw)
11842 goto retry;
11843
11844 /* We used to always goto end_of_redisplay here, but this
11845 isn't enough if we have a blinking cursor. */
11846 if (w->cursor_off_p == w->last_cursor_off_p)
11847 goto end_of_redisplay;
11848 }
11849 goto update;
11850 }
11851 /* If highlighting the region, or if the cursor is in the echo area,
11852 then we can't just move the cursor. */
11853 else if (! (!NILP (Vtransient_mark_mode)
11854 && !NILP (BVAR (current_buffer, mark_active)))
11855 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11856 || highlight_nonselected_windows)
11857 && NILP (w->region_showing)
11858 && NILP (Vshow_trailing_whitespace)
11859 && !cursor_in_echo_area)
11860 {
11861 struct it it;
11862 struct glyph_row *row;
11863
11864 /* Skip from tlbufpos to PT and see where it is. Note that
11865 PT may be in invisible text. If so, we will end at the
11866 next visible position. */
11867 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11868 NULL, DEFAULT_FACE_ID);
11869 it.current_x = this_line_start_x;
11870 it.current_y = this_line_y;
11871 it.vpos = this_line_vpos;
11872
11873 /* The call to move_it_to stops in front of PT, but
11874 moves over before-strings. */
11875 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11876
11877 if (it.vpos == this_line_vpos
11878 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11879 row->enabled_p))
11880 {
11881 xassert (this_line_vpos == it.vpos);
11882 xassert (this_line_y == it.current_y);
11883 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11884 #if GLYPH_DEBUG
11885 *w->desired_matrix->method = 0;
11886 debug_method_add (w, "optimization 3");
11887 #endif
11888 goto update;
11889 }
11890 else
11891 goto cancel;
11892 }
11893
11894 cancel:
11895 /* Text changed drastically or point moved off of line. */
11896 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11897 }
11898
11899 CHARPOS (this_line_start_pos) = 0;
11900 consider_all_windows_p |= buffer_shared > 1;
11901 ++clear_face_cache_count;
11902 #ifdef HAVE_WINDOW_SYSTEM
11903 ++clear_image_cache_count;
11904 #endif
11905
11906 /* Build desired matrices, and update the display. If
11907 consider_all_windows_p is non-zero, do it for all windows on all
11908 frames. Otherwise do it for selected_window, only. */
11909
11910 if (consider_all_windows_p)
11911 {
11912 Lisp_Object tail, frame;
11913
11914 FOR_EACH_FRAME (tail, frame)
11915 XFRAME (frame)->updated_p = 0;
11916
11917 /* Recompute # windows showing selected buffer. This will be
11918 incremented each time such a window is displayed. */
11919 buffer_shared = 0;
11920
11921 FOR_EACH_FRAME (tail, frame)
11922 {
11923 struct frame *f = XFRAME (frame);
11924
11925 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11926 {
11927 if (! EQ (frame, selected_frame))
11928 /* Select the frame, for the sake of frame-local
11929 variables. */
11930 select_frame_for_redisplay (frame);
11931
11932 /* Mark all the scroll bars to be removed; we'll redeem
11933 the ones we want when we redisplay their windows. */
11934 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11935 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11936
11937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11938 redisplay_windows (FRAME_ROOT_WINDOW (f));
11939
11940 /* The X error handler may have deleted that frame. */
11941 if (!FRAME_LIVE_P (f))
11942 continue;
11943
11944 /* Any scroll bars which redisplay_windows should have
11945 nuked should now go away. */
11946 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11947 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11948
11949 /* If fonts changed, display again. */
11950 /* ??? rms: I suspect it is a mistake to jump all the way
11951 back to retry here. It should just retry this frame. */
11952 if (fonts_changed_p)
11953 goto retry;
11954
11955 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11956 {
11957 /* See if we have to hscroll. */
11958 if (!f->already_hscrolled_p)
11959 {
11960 f->already_hscrolled_p = 1;
11961 if (hscroll_windows (f->root_window))
11962 goto retry;
11963 }
11964
11965 /* Prevent various kinds of signals during display
11966 update. stdio is not robust about handling
11967 signals, which can cause an apparent I/O
11968 error. */
11969 if (interrupt_input)
11970 unrequest_sigio ();
11971 STOP_POLLING;
11972
11973 /* Update the display. */
11974 set_window_update_flags (XWINDOW (f->root_window), 1);
11975 pending |= update_frame (f, 0, 0);
11976 f->updated_p = 1;
11977 }
11978 }
11979 }
11980
11981 if (!EQ (old_frame, selected_frame)
11982 && FRAME_LIVE_P (XFRAME (old_frame)))
11983 /* We played a bit fast-and-loose above and allowed selected_frame
11984 and selected_window to be temporarily out-of-sync but let's make
11985 sure this stays contained. */
11986 select_frame_for_redisplay (old_frame);
11987 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11988
11989 if (!pending)
11990 {
11991 /* Do the mark_window_display_accurate after all windows have
11992 been redisplayed because this call resets flags in buffers
11993 which are needed for proper redisplay. */
11994 FOR_EACH_FRAME (tail, frame)
11995 {
11996 struct frame *f = XFRAME (frame);
11997 if (f->updated_p)
11998 {
11999 mark_window_display_accurate (f->root_window, 1);
12000 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12001 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12002 }
12003 }
12004 }
12005 }
12006 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12007 {
12008 Lisp_Object mini_window;
12009 struct frame *mini_frame;
12010
12011 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12012 /* Use list_of_error, not Qerror, so that
12013 we catch only errors and don't run the debugger. */
12014 internal_condition_case_1 (redisplay_window_1, selected_window,
12015 list_of_error,
12016 redisplay_window_error);
12017
12018 /* Compare desired and current matrices, perform output. */
12019
12020 update:
12021 /* If fonts changed, display again. */
12022 if (fonts_changed_p)
12023 goto retry;
12024
12025 /* Prevent various kinds of signals during display update.
12026 stdio is not robust about handling signals,
12027 which can cause an apparent I/O error. */
12028 if (interrupt_input)
12029 unrequest_sigio ();
12030 STOP_POLLING;
12031
12032 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12033 {
12034 if (hscroll_windows (selected_window))
12035 goto retry;
12036
12037 XWINDOW (selected_window)->must_be_updated_p = 1;
12038 pending = update_frame (sf, 0, 0);
12039 }
12040
12041 /* We may have called echo_area_display at the top of this
12042 function. If the echo area is on another frame, that may
12043 have put text on a frame other than the selected one, so the
12044 above call to update_frame would not have caught it. Catch
12045 it here. */
12046 mini_window = FRAME_MINIBUF_WINDOW (sf);
12047 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12048
12049 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12050 {
12051 XWINDOW (mini_window)->must_be_updated_p = 1;
12052 pending |= update_frame (mini_frame, 0, 0);
12053 if (!pending && hscroll_windows (mini_window))
12054 goto retry;
12055 }
12056 }
12057
12058 /* If display was paused because of pending input, make sure we do a
12059 thorough update the next time. */
12060 if (pending)
12061 {
12062 /* Prevent the optimization at the beginning of
12063 redisplay_internal that tries a single-line update of the
12064 line containing the cursor in the selected window. */
12065 CHARPOS (this_line_start_pos) = 0;
12066
12067 /* Let the overlay arrow be updated the next time. */
12068 update_overlay_arrows (0);
12069
12070 /* If we pause after scrolling, some rows in the current
12071 matrices of some windows are not valid. */
12072 if (!WINDOW_FULL_WIDTH_P (w)
12073 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12074 update_mode_lines = 1;
12075 }
12076 else
12077 {
12078 if (!consider_all_windows_p)
12079 {
12080 /* This has already been done above if
12081 consider_all_windows_p is set. */
12082 mark_window_display_accurate_1 (w, 1);
12083
12084 /* Say overlay arrows are up to date. */
12085 update_overlay_arrows (1);
12086
12087 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12088 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12089 }
12090
12091 update_mode_lines = 0;
12092 windows_or_buffers_changed = 0;
12093 cursor_type_changed = 0;
12094 }
12095
12096 /* Start SIGIO interrupts coming again. Having them off during the
12097 code above makes it less likely one will discard output, but not
12098 impossible, since there might be stuff in the system buffer here.
12099 But it is much hairier to try to do anything about that. */
12100 if (interrupt_input)
12101 request_sigio ();
12102 RESUME_POLLING;
12103
12104 /* If a frame has become visible which was not before, redisplay
12105 again, so that we display it. Expose events for such a frame
12106 (which it gets when becoming visible) don't call the parts of
12107 redisplay constructing glyphs, so simply exposing a frame won't
12108 display anything in this case. So, we have to display these
12109 frames here explicitly. */
12110 if (!pending)
12111 {
12112 Lisp_Object tail, frame;
12113 int new_count = 0;
12114
12115 FOR_EACH_FRAME (tail, frame)
12116 {
12117 int this_is_visible = 0;
12118
12119 if (XFRAME (frame)->visible)
12120 this_is_visible = 1;
12121 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12122 if (XFRAME (frame)->visible)
12123 this_is_visible = 1;
12124
12125 if (this_is_visible)
12126 new_count++;
12127 }
12128
12129 if (new_count != number_of_visible_frames)
12130 windows_or_buffers_changed++;
12131 }
12132
12133 /* Change frame size now if a change is pending. */
12134 do_pending_window_change (1);
12135
12136 /* If we just did a pending size change, or have additional
12137 visible frames, or selected_window changed, redisplay again. */
12138 if ((windows_or_buffers_changed && !pending)
12139 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12140 goto retry;
12141
12142 /* Clear the face and image caches.
12143
12144 We used to do this only if consider_all_windows_p. But the cache
12145 needs to be cleared if a timer creates images in the current
12146 buffer (e.g. the test case in Bug#6230). */
12147
12148 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12149 {
12150 clear_face_cache (0);
12151 clear_face_cache_count = 0;
12152 }
12153
12154 #ifdef HAVE_WINDOW_SYSTEM
12155 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12156 {
12157 clear_image_caches (Qnil);
12158 clear_image_cache_count = 0;
12159 }
12160 #endif /* HAVE_WINDOW_SYSTEM */
12161
12162 end_of_redisplay:
12163 unbind_to (count, Qnil);
12164 RESUME_POLLING;
12165 }
12166
12167
12168 /* Redisplay, but leave alone any recent echo area message unless
12169 another message has been requested in its place.
12170
12171 This is useful in situations where you need to redisplay but no
12172 user action has occurred, making it inappropriate for the message
12173 area to be cleared. See tracking_off and
12174 wait_reading_process_output for examples of these situations.
12175
12176 FROM_WHERE is an integer saying from where this function was
12177 called. This is useful for debugging. */
12178
12179 void
12180 redisplay_preserve_echo_area (int from_where)
12181 {
12182 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12183
12184 if (!NILP (echo_area_buffer[1]))
12185 {
12186 /* We have a previously displayed message, but no current
12187 message. Redisplay the previous message. */
12188 display_last_displayed_message_p = 1;
12189 redisplay_internal (1);
12190 display_last_displayed_message_p = 0;
12191 }
12192 else
12193 redisplay_internal (1);
12194
12195 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12196 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12197 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12198 }
12199
12200
12201 /* Function registered with record_unwind_protect in
12202 redisplay_internal. Reset redisplaying_p to the value it had
12203 before redisplay_internal was called, and clear
12204 prevent_freeing_realized_faces_p. It also selects the previously
12205 selected frame, unless it has been deleted (by an X connection
12206 failure during redisplay, for example). */
12207
12208 static Lisp_Object
12209 unwind_redisplay (Lisp_Object val)
12210 {
12211 Lisp_Object old_redisplaying_p, old_frame;
12212
12213 old_redisplaying_p = XCAR (val);
12214 redisplaying_p = XFASTINT (old_redisplaying_p);
12215 old_frame = XCDR (val);
12216 if (! EQ (old_frame, selected_frame)
12217 && FRAME_LIVE_P (XFRAME (old_frame)))
12218 select_frame_for_redisplay (old_frame);
12219 return Qnil;
12220 }
12221
12222
12223 /* Mark the display of window W as accurate or inaccurate. If
12224 ACCURATE_P is non-zero mark display of W as accurate. If
12225 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12226 redisplay_internal is called. */
12227
12228 static void
12229 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12230 {
12231 if (BUFFERP (w->buffer))
12232 {
12233 struct buffer *b = XBUFFER (w->buffer);
12234
12235 w->last_modified
12236 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12237 w->last_overlay_modified
12238 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12239 w->last_had_star
12240 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12241
12242 if (accurate_p)
12243 {
12244 b->clip_changed = 0;
12245 b->prevent_redisplay_optimizations_p = 0;
12246
12247 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12248 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12249 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12250 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12251
12252 w->current_matrix->buffer = b;
12253 w->current_matrix->begv = BUF_BEGV (b);
12254 w->current_matrix->zv = BUF_ZV (b);
12255
12256 w->last_cursor = w->cursor;
12257 w->last_cursor_off_p = w->cursor_off_p;
12258
12259 if (w == XWINDOW (selected_window))
12260 w->last_point = make_number (BUF_PT (b));
12261 else
12262 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12263 }
12264 }
12265
12266 if (accurate_p)
12267 {
12268 w->window_end_valid = w->buffer;
12269 w->update_mode_line = Qnil;
12270 }
12271 }
12272
12273
12274 /* Mark the display of windows in the window tree rooted at WINDOW as
12275 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12276 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12277 be redisplayed the next time redisplay_internal is called. */
12278
12279 void
12280 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12281 {
12282 struct window *w;
12283
12284 for (; !NILP (window); window = w->next)
12285 {
12286 w = XWINDOW (window);
12287 mark_window_display_accurate_1 (w, accurate_p);
12288
12289 if (!NILP (w->vchild))
12290 mark_window_display_accurate (w->vchild, accurate_p);
12291 if (!NILP (w->hchild))
12292 mark_window_display_accurate (w->hchild, accurate_p);
12293 }
12294
12295 if (accurate_p)
12296 {
12297 update_overlay_arrows (1);
12298 }
12299 else
12300 {
12301 /* Force a thorough redisplay the next time by setting
12302 last_arrow_position and last_arrow_string to t, which is
12303 unequal to any useful value of Voverlay_arrow_... */
12304 update_overlay_arrows (-1);
12305 }
12306 }
12307
12308
12309 /* Return value in display table DP (Lisp_Char_Table *) for character
12310 C. Since a display table doesn't have any parent, we don't have to
12311 follow parent. Do not call this function directly but use the
12312 macro DISP_CHAR_VECTOR. */
12313
12314 Lisp_Object
12315 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12316 {
12317 Lisp_Object val;
12318
12319 if (ASCII_CHAR_P (c))
12320 {
12321 val = dp->ascii;
12322 if (SUB_CHAR_TABLE_P (val))
12323 val = XSUB_CHAR_TABLE (val)->contents[c];
12324 }
12325 else
12326 {
12327 Lisp_Object table;
12328
12329 XSETCHAR_TABLE (table, dp);
12330 val = char_table_ref (table, c);
12331 }
12332 if (NILP (val))
12333 val = dp->defalt;
12334 return val;
12335 }
12336
12337
12338 \f
12339 /***********************************************************************
12340 Window Redisplay
12341 ***********************************************************************/
12342
12343 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12344
12345 static void
12346 redisplay_windows (Lisp_Object window)
12347 {
12348 while (!NILP (window))
12349 {
12350 struct window *w = XWINDOW (window);
12351
12352 if (!NILP (w->hchild))
12353 redisplay_windows (w->hchild);
12354 else if (!NILP (w->vchild))
12355 redisplay_windows (w->vchild);
12356 else if (!NILP (w->buffer))
12357 {
12358 displayed_buffer = XBUFFER (w->buffer);
12359 /* Use list_of_error, not Qerror, so that
12360 we catch only errors and don't run the debugger. */
12361 internal_condition_case_1 (redisplay_window_0, window,
12362 list_of_error,
12363 redisplay_window_error);
12364 }
12365
12366 window = w->next;
12367 }
12368 }
12369
12370 static Lisp_Object
12371 redisplay_window_error (Lisp_Object ignore)
12372 {
12373 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12374 return Qnil;
12375 }
12376
12377 static Lisp_Object
12378 redisplay_window_0 (Lisp_Object window)
12379 {
12380 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12381 redisplay_window (window, 0);
12382 return Qnil;
12383 }
12384
12385 static Lisp_Object
12386 redisplay_window_1 (Lisp_Object window)
12387 {
12388 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12389 redisplay_window (window, 1);
12390 return Qnil;
12391 }
12392 \f
12393
12394 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12395 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12396 which positions recorded in ROW differ from current buffer
12397 positions.
12398
12399 Return 0 if cursor is not on this row, 1 otherwise. */
12400
12401 int
12402 set_cursor_from_row (struct window *w, struct glyph_row *row,
12403 struct glyph_matrix *matrix,
12404 EMACS_INT delta, EMACS_INT delta_bytes,
12405 int dy, int dvpos)
12406 {
12407 struct glyph *glyph = row->glyphs[TEXT_AREA];
12408 struct glyph *end = glyph + row->used[TEXT_AREA];
12409 struct glyph *cursor = NULL;
12410 /* The last known character position in row. */
12411 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12412 int x = row->x;
12413 EMACS_INT pt_old = PT - delta;
12414 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12415 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12416 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12417 /* A glyph beyond the edge of TEXT_AREA which we should never
12418 touch. */
12419 struct glyph *glyphs_end = end;
12420 /* Non-zero means we've found a match for cursor position, but that
12421 glyph has the avoid_cursor_p flag set. */
12422 int match_with_avoid_cursor = 0;
12423 /* Non-zero means we've seen at least one glyph that came from a
12424 display string. */
12425 int string_seen = 0;
12426 /* Largest and smalles buffer positions seen so far during scan of
12427 glyph row. */
12428 EMACS_INT bpos_max = pos_before;
12429 EMACS_INT bpos_min = pos_after;
12430 /* Last buffer position covered by an overlay string with an integer
12431 `cursor' property. */
12432 EMACS_INT bpos_covered = 0;
12433
12434 /* Skip over glyphs not having an object at the start and the end of
12435 the row. These are special glyphs like truncation marks on
12436 terminal frames. */
12437 if (row->displays_text_p)
12438 {
12439 if (!row->reversed_p)
12440 {
12441 while (glyph < end
12442 && INTEGERP (glyph->object)
12443 && glyph->charpos < 0)
12444 {
12445 x += glyph->pixel_width;
12446 ++glyph;
12447 }
12448 while (end > glyph
12449 && INTEGERP ((end - 1)->object)
12450 /* CHARPOS is zero for blanks and stretch glyphs
12451 inserted by extend_face_to_end_of_line. */
12452 && (end - 1)->charpos <= 0)
12453 --end;
12454 glyph_before = glyph - 1;
12455 glyph_after = end;
12456 }
12457 else
12458 {
12459 struct glyph *g;
12460
12461 /* If the glyph row is reversed, we need to process it from back
12462 to front, so swap the edge pointers. */
12463 glyphs_end = end = glyph - 1;
12464 glyph += row->used[TEXT_AREA] - 1;
12465
12466 while (glyph > end + 1
12467 && INTEGERP (glyph->object)
12468 && glyph->charpos < 0)
12469 {
12470 --glyph;
12471 x -= glyph->pixel_width;
12472 }
12473 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12474 --glyph;
12475 /* By default, in reversed rows we put the cursor on the
12476 rightmost (first in the reading order) glyph. */
12477 for (g = end + 1; g < glyph; g++)
12478 x += g->pixel_width;
12479 while (end < glyph
12480 && INTEGERP ((end + 1)->object)
12481 && (end + 1)->charpos <= 0)
12482 ++end;
12483 glyph_before = glyph + 1;
12484 glyph_after = end;
12485 }
12486 }
12487 else if (row->reversed_p)
12488 {
12489 /* In R2L rows that don't display text, put the cursor on the
12490 rightmost glyph. Case in point: an empty last line that is
12491 part of an R2L paragraph. */
12492 cursor = end - 1;
12493 /* Avoid placing the cursor on the last glyph of the row, where
12494 on terminal frames we hold the vertical border between
12495 adjacent windows. */
12496 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12497 && !WINDOW_RIGHTMOST_P (w)
12498 && cursor == row->glyphs[LAST_AREA] - 1)
12499 cursor--;
12500 x = -1; /* will be computed below, at label compute_x */
12501 }
12502
12503 /* Step 1: Try to find the glyph whose character position
12504 corresponds to point. If that's not possible, find 2 glyphs
12505 whose character positions are the closest to point, one before
12506 point, the other after it. */
12507 if (!row->reversed_p)
12508 while (/* not marched to end of glyph row */
12509 glyph < end
12510 /* glyph was not inserted by redisplay for internal purposes */
12511 && !INTEGERP (glyph->object))
12512 {
12513 if (BUFFERP (glyph->object))
12514 {
12515 EMACS_INT dpos = glyph->charpos - pt_old;
12516
12517 if (glyph->charpos > bpos_max)
12518 bpos_max = glyph->charpos;
12519 if (glyph->charpos < bpos_min)
12520 bpos_min = glyph->charpos;
12521 if (!glyph->avoid_cursor_p)
12522 {
12523 /* If we hit point, we've found the glyph on which to
12524 display the cursor. */
12525 if (dpos == 0)
12526 {
12527 match_with_avoid_cursor = 0;
12528 break;
12529 }
12530 /* See if we've found a better approximation to
12531 POS_BEFORE or to POS_AFTER. Note that we want the
12532 first (leftmost) glyph of all those that are the
12533 closest from below, and the last (rightmost) of all
12534 those from above. */
12535 if (0 > dpos && dpos > pos_before - pt_old)
12536 {
12537 pos_before = glyph->charpos;
12538 glyph_before = glyph;
12539 }
12540 else if (0 < dpos && dpos <= pos_after - pt_old)
12541 {
12542 pos_after = glyph->charpos;
12543 glyph_after = glyph;
12544 }
12545 }
12546 else if (dpos == 0)
12547 match_with_avoid_cursor = 1;
12548 }
12549 else if (STRINGP (glyph->object))
12550 {
12551 Lisp_Object chprop;
12552 EMACS_INT glyph_pos = glyph->charpos;
12553
12554 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12555 glyph->object);
12556 if (INTEGERP (chprop))
12557 {
12558 bpos_covered = bpos_max + XINT (chprop);
12559 /* If the `cursor' property covers buffer positions up
12560 to and including point, we should display cursor on
12561 this glyph. Note that overlays and text properties
12562 with string values stop bidi reordering, so every
12563 buffer position to the left of the string is always
12564 smaller than any position to the right of the
12565 string. Therefore, if a `cursor' property on one
12566 of the string's characters has an integer value, we
12567 will break out of the loop below _before_ we get to
12568 the position match above. IOW, integer values of
12569 the `cursor' property override the "exact match for
12570 point" strategy of positioning the cursor. */
12571 /* Implementation note: bpos_max == pt_old when, e.g.,
12572 we are in an empty line, where bpos_max is set to
12573 MATRIX_ROW_START_CHARPOS, see above. */
12574 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12575 {
12576 cursor = glyph;
12577 break;
12578 }
12579 }
12580
12581 string_seen = 1;
12582 }
12583 x += glyph->pixel_width;
12584 ++glyph;
12585 }
12586 else if (glyph > end) /* row is reversed */
12587 while (!INTEGERP (glyph->object))
12588 {
12589 if (BUFFERP (glyph->object))
12590 {
12591 EMACS_INT dpos = glyph->charpos - pt_old;
12592
12593 if (glyph->charpos > bpos_max)
12594 bpos_max = glyph->charpos;
12595 if (glyph->charpos < bpos_min)
12596 bpos_min = glyph->charpos;
12597 if (!glyph->avoid_cursor_p)
12598 {
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 if (0 > dpos && dpos > pos_before - pt_old)
12605 {
12606 pos_before = glyph->charpos;
12607 glyph_before = glyph;
12608 }
12609 else if (0 < dpos && dpos <= pos_after - pt_old)
12610 {
12611 pos_after = glyph->charpos;
12612 glyph_after = glyph;
12613 }
12614 }
12615 else if (dpos == 0)
12616 match_with_avoid_cursor = 1;
12617 }
12618 else if (STRINGP (glyph->object))
12619 {
12620 Lisp_Object chprop;
12621 EMACS_INT glyph_pos = glyph->charpos;
12622
12623 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12624 glyph->object);
12625 if (INTEGERP (chprop))
12626 {
12627 bpos_covered = bpos_max + XINT (chprop);
12628 /* If the `cursor' property covers buffer positions up
12629 to and including point, we should display cursor on
12630 this glyph. */
12631 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12632 {
12633 cursor = glyph;
12634 break;
12635 }
12636 }
12637 string_seen = 1;
12638 }
12639 --glyph;
12640 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12641 {
12642 x--; /* can't use any pixel_width */
12643 break;
12644 }
12645 x -= glyph->pixel_width;
12646 }
12647
12648 /* Step 2: If we didn't find an exact match for point, we need to
12649 look for a proper place to put the cursor among glyphs between
12650 GLYPH_BEFORE and GLYPH_AFTER. */
12651 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12652 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12653 && bpos_covered < pt_old)
12654 {
12655 /* An empty line has a single glyph whose OBJECT is zero and
12656 whose CHARPOS is the position of a newline on that line.
12657 Note that on a TTY, there are more glyphs after that, which
12658 were produced by extend_face_to_end_of_line, but their
12659 CHARPOS is zero or negative. */
12660 int empty_line_p =
12661 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12662 && INTEGERP (glyph->object) && glyph->charpos > 0;
12663
12664 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12665 {
12666 EMACS_INT ellipsis_pos;
12667
12668 /* Scan back over the ellipsis glyphs. */
12669 if (!row->reversed_p)
12670 {
12671 ellipsis_pos = (glyph - 1)->charpos;
12672 while (glyph > row->glyphs[TEXT_AREA]
12673 && (glyph - 1)->charpos == ellipsis_pos)
12674 glyph--, x -= glyph->pixel_width;
12675 /* That loop always goes one position too far, including
12676 the glyph before the ellipsis. So scan forward over
12677 that one. */
12678 x += glyph->pixel_width;
12679 glyph++;
12680 }
12681 else /* row is reversed */
12682 {
12683 ellipsis_pos = (glyph + 1)->charpos;
12684 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12685 && (glyph + 1)->charpos == ellipsis_pos)
12686 glyph++, x += glyph->pixel_width;
12687 x -= glyph->pixel_width;
12688 glyph--;
12689 }
12690 }
12691 else if (match_with_avoid_cursor
12692 /* A truncated row may not include PT among its
12693 character positions. Setting the cursor inside the
12694 scroll margin will trigger recalculation of hscroll
12695 in hscroll_window_tree. */
12696 || (row->truncated_on_left_p && pt_old < bpos_min)
12697 || (row->truncated_on_right_p && pt_old > bpos_max)
12698 /* Zero-width characters produce no glyphs. */
12699 || (!string_seen
12700 && !empty_line_p
12701 && (row->reversed_p
12702 ? glyph_after > glyphs_end
12703 : glyph_after < glyphs_end)))
12704 {
12705 cursor = glyph_after;
12706 x = -1;
12707 }
12708 else if (string_seen)
12709 {
12710 int incr = row->reversed_p ? -1 : +1;
12711
12712 /* Need to find the glyph that came out of a string which is
12713 present at point. That glyph is somewhere between
12714 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12715 positioned between POS_BEFORE and POS_AFTER in the
12716 buffer. */
12717 struct glyph *stop = glyph_after;
12718 EMACS_INT pos = pos_before;
12719
12720 x = -1;
12721 for (glyph = glyph_before + incr;
12722 row->reversed_p ? glyph > stop : glyph < stop; )
12723 {
12724
12725 /* Any glyphs that come from the buffer are here because
12726 of bidi reordering. Skip them, and only pay
12727 attention to glyphs that came from some string. */
12728 if (STRINGP (glyph->object))
12729 {
12730 Lisp_Object str;
12731 EMACS_INT tem;
12732
12733 str = glyph->object;
12734 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12735 if (tem == 0 /* from overlay */
12736 || pos <= tem)
12737 {
12738 /* If the string from which this glyph came is
12739 found in the buffer at point, then we've
12740 found the glyph we've been looking for. If
12741 it comes from an overlay (tem == 0), and it
12742 has the `cursor' property on one of its
12743 glyphs, record that glyph as a candidate for
12744 displaying the cursor. (As in the
12745 unidirectional version, we will display the
12746 cursor on the last candidate we find.) */
12747 if (tem == 0 || tem == pt_old)
12748 {
12749 /* The glyphs from this string could have
12750 been reordered. Find the one with the
12751 smallest string position. Or there could
12752 be a character in the string with the
12753 `cursor' property, which means display
12754 cursor on that character's glyph. */
12755 EMACS_INT strpos = glyph->charpos;
12756
12757 if (tem)
12758 cursor = glyph;
12759 for ( ;
12760 (row->reversed_p ? glyph > stop : glyph < stop)
12761 && EQ (glyph->object, str);
12762 glyph += incr)
12763 {
12764 Lisp_Object cprop;
12765 EMACS_INT gpos = glyph->charpos;
12766
12767 cprop = Fget_char_property (make_number (gpos),
12768 Qcursor,
12769 glyph->object);
12770 if (!NILP (cprop))
12771 {
12772 cursor = glyph;
12773 break;
12774 }
12775 if (tem && glyph->charpos < strpos)
12776 {
12777 strpos = glyph->charpos;
12778 cursor = glyph;
12779 }
12780 }
12781
12782 if (tem == pt_old)
12783 goto compute_x;
12784 }
12785 if (tem)
12786 pos = tem + 1; /* don't find previous instances */
12787 }
12788 /* This string is not what we want; skip all of the
12789 glyphs that came from it. */
12790 while ((row->reversed_p ? glyph > stop : glyph < stop)
12791 && EQ (glyph->object, str))
12792 glyph += incr;
12793 }
12794 else
12795 glyph += incr;
12796 }
12797
12798 /* If we reached the end of the line, and END was from a string,
12799 the cursor is not on this line. */
12800 if (cursor == NULL
12801 && (row->reversed_p ? glyph <= end : glyph >= end)
12802 && STRINGP (end->object)
12803 && row->continued_p)
12804 return 0;
12805 }
12806 }
12807
12808 compute_x:
12809 if (cursor != NULL)
12810 glyph = cursor;
12811 if (x < 0)
12812 {
12813 struct glyph *g;
12814
12815 /* Need to compute x that corresponds to GLYPH. */
12816 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12817 {
12818 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12819 abort ();
12820 x += g->pixel_width;
12821 }
12822 }
12823
12824 /* ROW could be part of a continued line, which, under bidi
12825 reordering, might have other rows whose start and end charpos
12826 occlude point. Only set w->cursor if we found a better
12827 approximation to the cursor position than we have from previously
12828 examined candidate rows belonging to the same continued line. */
12829 if (/* we already have a candidate row */
12830 w->cursor.vpos >= 0
12831 /* that candidate is not the row we are processing */
12832 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12833 /* the row we are processing is part of a continued line */
12834 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12835 /* Make sure cursor.vpos specifies a row whose start and end
12836 charpos occlude point. This is because some callers of this
12837 function leave cursor.vpos at the row where the cursor was
12838 displayed during the last redisplay cycle. */
12839 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12840 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12841 {
12842 struct glyph *g1 =
12843 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12844
12845 /* Don't consider glyphs that are outside TEXT_AREA. */
12846 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12847 return 0;
12848 /* Keep the candidate whose buffer position is the closest to
12849 point. */
12850 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12851 w->cursor.hpos >= 0
12852 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12853 && BUFFERP (g1->object)
12854 && (g1->charpos == pt_old /* an exact match always wins */
12855 || (BUFFERP (glyph->object)
12856 && eabs (g1->charpos - pt_old)
12857 < eabs (glyph->charpos - pt_old))))
12858 return 0;
12859 /* If this candidate gives an exact match, use that. */
12860 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12861 /* Otherwise, keep the candidate that comes from a row
12862 spanning less buffer positions. This may win when one or
12863 both candidate positions are on glyphs that came from
12864 display strings, for which we cannot compare buffer
12865 positions. */
12866 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12867 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12868 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12869 return 0;
12870 }
12871 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12872 w->cursor.x = x;
12873 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12874 w->cursor.y = row->y + dy;
12875
12876 if (w == XWINDOW (selected_window))
12877 {
12878 if (!row->continued_p
12879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12880 && row->x == 0)
12881 {
12882 this_line_buffer = XBUFFER (w->buffer);
12883
12884 CHARPOS (this_line_start_pos)
12885 = MATRIX_ROW_START_CHARPOS (row) + delta;
12886 BYTEPOS (this_line_start_pos)
12887 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12888
12889 CHARPOS (this_line_end_pos)
12890 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12891 BYTEPOS (this_line_end_pos)
12892 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12893
12894 this_line_y = w->cursor.y;
12895 this_line_pixel_height = row->height;
12896 this_line_vpos = w->cursor.vpos;
12897 this_line_start_x = row->x;
12898 }
12899 else
12900 CHARPOS (this_line_start_pos) = 0;
12901 }
12902
12903 return 1;
12904 }
12905
12906
12907 /* Run window scroll functions, if any, for WINDOW with new window
12908 start STARTP. Sets the window start of WINDOW to that position.
12909
12910 We assume that the window's buffer is really current. */
12911
12912 static INLINE struct text_pos
12913 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12914 {
12915 struct window *w = XWINDOW (window);
12916 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12917
12918 if (current_buffer != XBUFFER (w->buffer))
12919 abort ();
12920
12921 if (!NILP (Vwindow_scroll_functions))
12922 {
12923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12924 make_number (CHARPOS (startp)));
12925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12926 /* In case the hook functions switch buffers. */
12927 if (current_buffer != XBUFFER (w->buffer))
12928 set_buffer_internal_1 (XBUFFER (w->buffer));
12929 }
12930
12931 return startp;
12932 }
12933
12934
12935 /* Make sure the line containing the cursor is fully visible.
12936 A value of 1 means there is nothing to be done.
12937 (Either the line is fully visible, or it cannot be made so,
12938 or we cannot tell.)
12939
12940 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12941 is higher than window.
12942
12943 A value of 0 means the caller should do scrolling
12944 as if point had gone off the screen. */
12945
12946 static int
12947 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12948 {
12949 struct glyph_matrix *matrix;
12950 struct glyph_row *row;
12951 int window_height;
12952
12953 if (!make_cursor_line_fully_visible_p)
12954 return 1;
12955
12956 /* It's not always possible to find the cursor, e.g, when a window
12957 is full of overlay strings. Don't do anything in that case. */
12958 if (w->cursor.vpos < 0)
12959 return 1;
12960
12961 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12962 row = MATRIX_ROW (matrix, w->cursor.vpos);
12963
12964 /* If the cursor row is not partially visible, there's nothing to do. */
12965 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12966 return 1;
12967
12968 /* If the row the cursor is in is taller than the window's height,
12969 it's not clear what to do, so do nothing. */
12970 window_height = window_box_height (w);
12971 if (row->height >= window_height)
12972 {
12973 if (!force_p || MINI_WINDOW_P (w)
12974 || w->vscroll || w->cursor.vpos == 0)
12975 return 1;
12976 }
12977 return 0;
12978 }
12979
12980
12981 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12982 non-zero means only WINDOW is redisplayed in redisplay_internal.
12983 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12984 in redisplay_window to bring a partially visible line into view in
12985 the case that only the cursor has moved.
12986
12987 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12988 last screen line's vertical height extends past the end of the screen.
12989
12990 Value is
12991
12992 1 if scrolling succeeded
12993
12994 0 if scrolling didn't find point.
12995
12996 -1 if new fonts have been loaded so that we must interrupt
12997 redisplay, adjust glyph matrices, and try again. */
12998
12999 enum
13000 {
13001 SCROLLING_SUCCESS,
13002 SCROLLING_FAILED,
13003 SCROLLING_NEED_LARGER_MATRICES
13004 };
13005
13006 /* If scroll-conservatively is more than this, never recenter. */
13007 #define SCROLL_LIMIT 100
13008
13009 static int
13010 try_scrolling (Lisp_Object window, int just_this_one_p,
13011 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13012 int temp_scroll_step, int last_line_misfit)
13013 {
13014 struct window *w = XWINDOW (window);
13015 struct frame *f = XFRAME (w->frame);
13016 struct text_pos pos, startp;
13017 struct it it;
13018 int this_scroll_margin, scroll_max, rc, height;
13019 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13020 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13021 Lisp_Object aggressive;
13022 /* We will never try scrolling more than this number of lines. */
13023 int scroll_limit = SCROLL_LIMIT;
13024
13025 #if GLYPH_DEBUG
13026 debug_method_add (w, "try_scrolling");
13027 #endif
13028
13029 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13030
13031 /* Compute scroll margin height in pixels. We scroll when point is
13032 within this distance from the top or bottom of the window. */
13033 if (scroll_margin > 0)
13034 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13035 * FRAME_LINE_HEIGHT (f);
13036 else
13037 this_scroll_margin = 0;
13038
13039 /* Force arg_scroll_conservatively to have a reasonable value, to
13040 avoid scrolling too far away with slow move_it_* functions. Note
13041 that the user can supply scroll-conservatively equal to
13042 `most-positive-fixnum', which can be larger than INT_MAX. */
13043 if (arg_scroll_conservatively > scroll_limit)
13044 {
13045 arg_scroll_conservatively = scroll_limit + 1;
13046 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13047 }
13048 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13049 /* Compute how much we should try to scroll maximally to bring
13050 point into view. */
13051 scroll_max = (max (scroll_step,
13052 max (arg_scroll_conservatively, temp_scroll_step))
13053 * FRAME_LINE_HEIGHT (f));
13054 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13055 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13056 /* We're trying to scroll because of aggressive scrolling but no
13057 scroll_step is set. Choose an arbitrary one. */
13058 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13059 else
13060 scroll_max = 0;
13061
13062 too_near_end:
13063
13064 /* Decide whether to scroll down. */
13065 if (PT > CHARPOS (startp))
13066 {
13067 int scroll_margin_y;
13068
13069 /* Compute the pixel ypos of the scroll margin, then move it to
13070 either that ypos or PT, whichever comes first. */
13071 start_display (&it, w, startp);
13072 scroll_margin_y = it.last_visible_y - this_scroll_margin
13073 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13074 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13075 (MOVE_TO_POS | MOVE_TO_Y));
13076
13077 if (PT > CHARPOS (it.current.pos))
13078 {
13079 int y0 = line_bottom_y (&it);
13080 /* Compute how many pixels below window bottom to stop searching
13081 for PT. This avoids costly search for PT that is far away if
13082 the user limited scrolling by a small number of lines, but
13083 always finds PT if scroll_conservatively is set to a large
13084 number, such as most-positive-fixnum. */
13085 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13086 int y_to_move = it.last_visible_y + slack;
13087
13088 /* Compute the distance from the scroll margin to PT or to
13089 the scroll limit, whichever comes first. This should
13090 include the height of the cursor line, to make that line
13091 fully visible. */
13092 move_it_to (&it, PT, -1, y_to_move,
13093 -1, MOVE_TO_POS | MOVE_TO_Y);
13094 dy = line_bottom_y (&it) - y0;
13095
13096 if (dy > scroll_max)
13097 return SCROLLING_FAILED;
13098
13099 scroll_down_p = 1;
13100 }
13101 }
13102
13103 if (scroll_down_p)
13104 {
13105 /* Point is in or below the bottom scroll margin, so move the
13106 window start down. If scrolling conservatively, move it just
13107 enough down to make point visible. If scroll_step is set,
13108 move it down by scroll_step. */
13109 if (arg_scroll_conservatively)
13110 amount_to_scroll
13111 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13112 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13113 else if (scroll_step || temp_scroll_step)
13114 amount_to_scroll = scroll_max;
13115 else
13116 {
13117 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13118 height = WINDOW_BOX_TEXT_HEIGHT (w);
13119 if (NUMBERP (aggressive))
13120 {
13121 double float_amount = XFLOATINT (aggressive) * height;
13122 amount_to_scroll = float_amount;
13123 if (amount_to_scroll == 0 && float_amount > 0)
13124 amount_to_scroll = 1;
13125 /* Don't let point enter the scroll margin near top of
13126 the window. */
13127 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13128 amount_to_scroll = height - 2*this_scroll_margin + dy;
13129 }
13130 }
13131
13132 if (amount_to_scroll <= 0)
13133 return SCROLLING_FAILED;
13134
13135 start_display (&it, w, startp);
13136 if (arg_scroll_conservatively <= scroll_limit)
13137 move_it_vertically (&it, amount_to_scroll);
13138 else
13139 {
13140 /* Extra precision for users who set scroll-conservatively
13141 to a large number: make sure the amount we scroll
13142 the window start is never less than amount_to_scroll,
13143 which was computed as distance from window bottom to
13144 point. This matters when lines at window top and lines
13145 below window bottom have different height. */
13146 struct it it1 = it;
13147 /* We use a temporary it1 because line_bottom_y can modify
13148 its argument, if it moves one line down; see there. */
13149 int start_y = line_bottom_y (&it1);
13150
13151 do {
13152 move_it_by_lines (&it, 1, 1);
13153 it1 = it;
13154 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13155 }
13156
13157 /* If STARTP is unchanged, move it down another screen line. */
13158 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13159 move_it_by_lines (&it, 1, 1);
13160 startp = it.current.pos;
13161 }
13162 else
13163 {
13164 struct text_pos scroll_margin_pos = startp;
13165
13166 /* See if point is inside the scroll margin at the top of the
13167 window. */
13168 if (this_scroll_margin)
13169 {
13170 start_display (&it, w, startp);
13171 move_it_vertically (&it, this_scroll_margin);
13172 scroll_margin_pos = it.current.pos;
13173 }
13174
13175 if (PT < CHARPOS (scroll_margin_pos))
13176 {
13177 /* Point is in the scroll margin at the top of the window or
13178 above what is displayed in the window. */
13179 int y0, y_to_move;
13180
13181 /* Compute the vertical distance from PT to the scroll
13182 margin position. Move as far as scroll_max allows, or
13183 one screenful, or 10 screen lines, whichever is largest.
13184 Give up if distance is greater than scroll_max. */
13185 SET_TEXT_POS (pos, PT, PT_BYTE);
13186 start_display (&it, w, pos);
13187 y0 = it.current_y;
13188 y_to_move = max (it.last_visible_y,
13189 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13190 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13191 y_to_move, -1,
13192 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13193 dy = it.current_y - y0;
13194 if (dy > scroll_max)
13195 return SCROLLING_FAILED;
13196
13197 /* Compute new window start. */
13198 start_display (&it, w, startp);
13199
13200 if (arg_scroll_conservatively)
13201 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13202 max (scroll_step, temp_scroll_step));
13203 else if (scroll_step || temp_scroll_step)
13204 amount_to_scroll = scroll_max;
13205 else
13206 {
13207 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13208 height = WINDOW_BOX_TEXT_HEIGHT (w);
13209 if (NUMBERP (aggressive))
13210 {
13211 double float_amount = XFLOATINT (aggressive) * height;
13212 amount_to_scroll = float_amount;
13213 if (amount_to_scroll == 0 && float_amount > 0)
13214 amount_to_scroll = 1;
13215 amount_to_scroll -=
13216 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13217 /* Don't let point enter the scroll margin near
13218 bottom of the window. */
13219 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13220 amount_to_scroll = height - 2*this_scroll_margin + dy;
13221 }
13222 }
13223
13224 if (amount_to_scroll <= 0)
13225 return SCROLLING_FAILED;
13226
13227 move_it_vertically_backward (&it, amount_to_scroll);
13228 startp = it.current.pos;
13229 }
13230 }
13231
13232 /* Run window scroll functions. */
13233 startp = run_window_scroll_functions (window, startp);
13234
13235 /* Display the window. Give up if new fonts are loaded, or if point
13236 doesn't appear. */
13237 if (!try_window (window, startp, 0))
13238 rc = SCROLLING_NEED_LARGER_MATRICES;
13239 else if (w->cursor.vpos < 0)
13240 {
13241 clear_glyph_matrix (w->desired_matrix);
13242 rc = SCROLLING_FAILED;
13243 }
13244 else
13245 {
13246 /* Maybe forget recorded base line for line number display. */
13247 if (!just_this_one_p
13248 || current_buffer->clip_changed
13249 || BEG_UNCHANGED < CHARPOS (startp))
13250 w->base_line_number = Qnil;
13251
13252 /* If cursor ends up on a partially visible line,
13253 treat that as being off the bottom of the screen. */
13254 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13255 /* It's possible that the cursor is on the first line of the
13256 buffer, which is partially obscured due to a vscroll
13257 (Bug#7537). In that case, avoid looping forever . */
13258 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13259 {
13260 clear_glyph_matrix (w->desired_matrix);
13261 ++extra_scroll_margin_lines;
13262 goto too_near_end;
13263 }
13264 rc = SCROLLING_SUCCESS;
13265 }
13266
13267 return rc;
13268 }
13269
13270
13271 /* Compute a suitable window start for window W if display of W starts
13272 on a continuation line. Value is non-zero if a new window start
13273 was computed.
13274
13275 The new window start will be computed, based on W's width, starting
13276 from the start of the continued line. It is the start of the
13277 screen line with the minimum distance from the old start W->start. */
13278
13279 static int
13280 compute_window_start_on_continuation_line (struct window *w)
13281 {
13282 struct text_pos pos, start_pos;
13283 int window_start_changed_p = 0;
13284
13285 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13286
13287 /* If window start is on a continuation line... Window start may be
13288 < BEGV in case there's invisible text at the start of the
13289 buffer (M-x rmail, for example). */
13290 if (CHARPOS (start_pos) > BEGV
13291 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13292 {
13293 struct it it;
13294 struct glyph_row *row;
13295
13296 /* Handle the case that the window start is out of range. */
13297 if (CHARPOS (start_pos) < BEGV)
13298 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13299 else if (CHARPOS (start_pos) > ZV)
13300 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13301
13302 /* Find the start of the continued line. This should be fast
13303 because scan_buffer is fast (newline cache). */
13304 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13305 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13306 row, DEFAULT_FACE_ID);
13307 reseat_at_previous_visible_line_start (&it);
13308
13309 /* If the line start is "too far" away from the window start,
13310 say it takes too much time to compute a new window start. */
13311 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13312 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13313 {
13314 int min_distance, distance;
13315
13316 /* Move forward by display lines to find the new window
13317 start. If window width was enlarged, the new start can
13318 be expected to be > the old start. If window width was
13319 decreased, the new window start will be < the old start.
13320 So, we're looking for the display line start with the
13321 minimum distance from the old window start. */
13322 pos = it.current.pos;
13323 min_distance = INFINITY;
13324 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13325 distance < min_distance)
13326 {
13327 min_distance = distance;
13328 pos = it.current.pos;
13329 move_it_by_lines (&it, 1, 0);
13330 }
13331
13332 /* Set the window start there. */
13333 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13334 window_start_changed_p = 1;
13335 }
13336 }
13337
13338 return window_start_changed_p;
13339 }
13340
13341
13342 /* Try cursor movement in case text has not changed in window WINDOW,
13343 with window start STARTP. Value is
13344
13345 CURSOR_MOVEMENT_SUCCESS if successful
13346
13347 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13348
13349 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13350 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13351 we want to scroll as if scroll-step were set to 1. See the code.
13352
13353 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13354 which case we have to abort this redisplay, and adjust matrices
13355 first. */
13356
13357 enum
13358 {
13359 CURSOR_MOVEMENT_SUCCESS,
13360 CURSOR_MOVEMENT_CANNOT_BE_USED,
13361 CURSOR_MOVEMENT_MUST_SCROLL,
13362 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13363 };
13364
13365 static int
13366 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13367 {
13368 struct window *w = XWINDOW (window);
13369 struct frame *f = XFRAME (w->frame);
13370 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13371
13372 #if GLYPH_DEBUG
13373 if (inhibit_try_cursor_movement)
13374 return rc;
13375 #endif
13376
13377 /* Handle case where text has not changed, only point, and it has
13378 not moved off the frame. */
13379 if (/* Point may be in this window. */
13380 PT >= CHARPOS (startp)
13381 /* Selective display hasn't changed. */
13382 && !current_buffer->clip_changed
13383 /* Function force-mode-line-update is used to force a thorough
13384 redisplay. It sets either windows_or_buffers_changed or
13385 update_mode_lines. So don't take a shortcut here for these
13386 cases. */
13387 && !update_mode_lines
13388 && !windows_or_buffers_changed
13389 && !cursor_type_changed
13390 /* Can't use this case if highlighting a region. When a
13391 region exists, cursor movement has to do more than just
13392 set the cursor. */
13393 && !(!NILP (Vtransient_mark_mode)
13394 && !NILP (BVAR (current_buffer, mark_active)))
13395 && NILP (w->region_showing)
13396 && NILP (Vshow_trailing_whitespace)
13397 /* Right after splitting windows, last_point may be nil. */
13398 && INTEGERP (w->last_point)
13399 /* This code is not used for mini-buffer for the sake of the case
13400 of redisplaying to replace an echo area message; since in
13401 that case the mini-buffer contents per se are usually
13402 unchanged. This code is of no real use in the mini-buffer
13403 since the handling of this_line_start_pos, etc., in redisplay
13404 handles the same cases. */
13405 && !EQ (window, minibuf_window)
13406 /* When splitting windows or for new windows, it happens that
13407 redisplay is called with a nil window_end_vpos or one being
13408 larger than the window. This should really be fixed in
13409 window.c. I don't have this on my list, now, so we do
13410 approximately the same as the old redisplay code. --gerd. */
13411 && INTEGERP (w->window_end_vpos)
13412 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13413 && (FRAME_WINDOW_P (f)
13414 || !overlay_arrow_in_current_buffer_p ()))
13415 {
13416 int this_scroll_margin, top_scroll_margin;
13417 struct glyph_row *row = NULL;
13418
13419 #if GLYPH_DEBUG
13420 debug_method_add (w, "cursor movement");
13421 #endif
13422
13423 /* Scroll if point within this distance from the top or bottom
13424 of the window. This is a pixel value. */
13425 if (scroll_margin > 0)
13426 {
13427 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13428 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13429 }
13430 else
13431 this_scroll_margin = 0;
13432
13433 top_scroll_margin = this_scroll_margin;
13434 if (WINDOW_WANTS_HEADER_LINE_P (w))
13435 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13436
13437 /* Start with the row the cursor was displayed during the last
13438 not paused redisplay. Give up if that row is not valid. */
13439 if (w->last_cursor.vpos < 0
13440 || w->last_cursor.vpos >= w->current_matrix->nrows)
13441 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13442 else
13443 {
13444 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13445 if (row->mode_line_p)
13446 ++row;
13447 if (!row->enabled_p)
13448 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13449 }
13450
13451 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13452 {
13453 int scroll_p = 0, must_scroll = 0;
13454 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13455
13456 if (PT > XFASTINT (w->last_point))
13457 {
13458 /* Point has moved forward. */
13459 while (MATRIX_ROW_END_CHARPOS (row) < PT
13460 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13461 {
13462 xassert (row->enabled_p);
13463 ++row;
13464 }
13465
13466 /* If the end position of a row equals the start
13467 position of the next row, and PT is at that position,
13468 we would rather display cursor in the next line. */
13469 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13470 && MATRIX_ROW_END_CHARPOS (row) == PT
13471 && row < w->current_matrix->rows
13472 + w->current_matrix->nrows - 1
13473 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13474 && !cursor_row_p (w, row))
13475 ++row;
13476
13477 /* If within the scroll margin, scroll. Note that
13478 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13479 the next line would be drawn, and that
13480 this_scroll_margin can be zero. */
13481 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13482 || PT > MATRIX_ROW_END_CHARPOS (row)
13483 /* Line is completely visible last line in window
13484 and PT is to be set in the next line. */
13485 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13486 && PT == MATRIX_ROW_END_CHARPOS (row)
13487 && !row->ends_at_zv_p
13488 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13489 scroll_p = 1;
13490 }
13491 else if (PT < XFASTINT (w->last_point))
13492 {
13493 /* Cursor has to be moved backward. Note that PT >=
13494 CHARPOS (startp) because of the outer if-statement. */
13495 while (!row->mode_line_p
13496 && (MATRIX_ROW_START_CHARPOS (row) > PT
13497 || (MATRIX_ROW_START_CHARPOS (row) == PT
13498 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13499 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13500 row > w->current_matrix->rows
13501 && (row-1)->ends_in_newline_from_string_p))))
13502 && (row->y > top_scroll_margin
13503 || CHARPOS (startp) == BEGV))
13504 {
13505 xassert (row->enabled_p);
13506 --row;
13507 }
13508
13509 /* Consider the following case: Window starts at BEGV,
13510 there is invisible, intangible text at BEGV, so that
13511 display starts at some point START > BEGV. It can
13512 happen that we are called with PT somewhere between
13513 BEGV and START. Try to handle that case. */
13514 if (row < w->current_matrix->rows
13515 || row->mode_line_p)
13516 {
13517 row = w->current_matrix->rows;
13518 if (row->mode_line_p)
13519 ++row;
13520 }
13521
13522 /* Due to newlines in overlay strings, we may have to
13523 skip forward over overlay strings. */
13524 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13525 && MATRIX_ROW_END_CHARPOS (row) == PT
13526 && !cursor_row_p (w, row))
13527 ++row;
13528
13529 /* If within the scroll margin, scroll. */
13530 if (row->y < top_scroll_margin
13531 && CHARPOS (startp) != BEGV)
13532 scroll_p = 1;
13533 }
13534 else
13535 {
13536 /* Cursor did not move. So don't scroll even if cursor line
13537 is partially visible, as it was so before. */
13538 rc = CURSOR_MOVEMENT_SUCCESS;
13539 }
13540
13541 if (PT < MATRIX_ROW_START_CHARPOS (row)
13542 || PT > MATRIX_ROW_END_CHARPOS (row))
13543 {
13544 /* if PT is not in the glyph row, give up. */
13545 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13546 must_scroll = 1;
13547 }
13548 else if (rc != CURSOR_MOVEMENT_SUCCESS
13549 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13550 {
13551 /* If rows are bidi-reordered and point moved, back up
13552 until we find a row that does not belong to a
13553 continuation line. This is because we must consider
13554 all rows of a continued line as candidates for the
13555 new cursor positioning, since row start and end
13556 positions change non-linearly with vertical position
13557 in such rows. */
13558 /* FIXME: Revisit this when glyph ``spilling'' in
13559 continuation lines' rows is implemented for
13560 bidi-reordered rows. */
13561 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13562 {
13563 xassert (row->enabled_p);
13564 --row;
13565 /* If we hit the beginning of the displayed portion
13566 without finding the first row of a continued
13567 line, give up. */
13568 if (row <= w->current_matrix->rows)
13569 {
13570 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13571 break;
13572 }
13573
13574 }
13575 }
13576 if (must_scroll)
13577 ;
13578 else if (rc != CURSOR_MOVEMENT_SUCCESS
13579 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13580 && make_cursor_line_fully_visible_p)
13581 {
13582 if (PT == MATRIX_ROW_END_CHARPOS (row)
13583 && !row->ends_at_zv_p
13584 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13585 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13586 else if (row->height > window_box_height (w))
13587 {
13588 /* If we end up in a partially visible line, let's
13589 make it fully visible, except when it's taller
13590 than the window, in which case we can't do much
13591 about it. */
13592 *scroll_step = 1;
13593 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13594 }
13595 else
13596 {
13597 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13598 if (!cursor_row_fully_visible_p (w, 0, 1))
13599 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13600 else
13601 rc = CURSOR_MOVEMENT_SUCCESS;
13602 }
13603 }
13604 else if (scroll_p)
13605 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13606 else if (rc != CURSOR_MOVEMENT_SUCCESS
13607 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13608 {
13609 /* With bidi-reordered rows, there could be more than
13610 one candidate row whose start and end positions
13611 occlude point. We need to let set_cursor_from_row
13612 find the best candidate. */
13613 /* FIXME: Revisit this when glyph ``spilling'' in
13614 continuation lines' rows is implemented for
13615 bidi-reordered rows. */
13616 int rv = 0;
13617
13618 do
13619 {
13620 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13621 && PT <= MATRIX_ROW_END_CHARPOS (row)
13622 && cursor_row_p (w, row))
13623 rv |= set_cursor_from_row (w, row, w->current_matrix,
13624 0, 0, 0, 0);
13625 /* As soon as we've found the first suitable row
13626 whose ends_at_zv_p flag is set, we are done. */
13627 if (rv
13628 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13629 {
13630 rc = CURSOR_MOVEMENT_SUCCESS;
13631 break;
13632 }
13633 ++row;
13634 }
13635 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13636 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13637 || (MATRIX_ROW_START_CHARPOS (row) == PT
13638 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13639 /* If we didn't find any candidate rows, or exited the
13640 loop before all the candidates were examined, signal
13641 to the caller that this method failed. */
13642 if (rc != CURSOR_MOVEMENT_SUCCESS
13643 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13644 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13645 else if (rv)
13646 rc = CURSOR_MOVEMENT_SUCCESS;
13647 }
13648 else
13649 {
13650 do
13651 {
13652 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13653 {
13654 rc = CURSOR_MOVEMENT_SUCCESS;
13655 break;
13656 }
13657 ++row;
13658 }
13659 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13660 && MATRIX_ROW_START_CHARPOS (row) == PT
13661 && cursor_row_p (w, row));
13662 }
13663 }
13664 }
13665
13666 return rc;
13667 }
13668
13669 void
13670 set_vertical_scroll_bar (struct window *w)
13671 {
13672 EMACS_INT start, end, whole;
13673
13674 /* Calculate the start and end positions for the current window.
13675 At some point, it would be nice to choose between scrollbars
13676 which reflect the whole buffer size, with special markers
13677 indicating narrowing, and scrollbars which reflect only the
13678 visible region.
13679
13680 Note that mini-buffers sometimes aren't displaying any text. */
13681 if (!MINI_WINDOW_P (w)
13682 || (w == XWINDOW (minibuf_window)
13683 && NILP (echo_area_buffer[0])))
13684 {
13685 struct buffer *buf = XBUFFER (w->buffer);
13686 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13687 start = marker_position (w->start) - BUF_BEGV (buf);
13688 /* I don't think this is guaranteed to be right. For the
13689 moment, we'll pretend it is. */
13690 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13691
13692 if (end < start)
13693 end = start;
13694 if (whole < (end - start))
13695 whole = end - start;
13696 }
13697 else
13698 start = end = whole = 0;
13699
13700 /* Indicate what this scroll bar ought to be displaying now. */
13701 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13702 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13703 (w, end - start, whole, start);
13704 }
13705
13706
13707 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13708 selected_window is redisplayed.
13709
13710 We can return without actually redisplaying the window if
13711 fonts_changed_p is nonzero. In that case, redisplay_internal will
13712 retry. */
13713
13714 static void
13715 redisplay_window (Lisp_Object window, int just_this_one_p)
13716 {
13717 struct window *w = XWINDOW (window);
13718 struct frame *f = XFRAME (w->frame);
13719 struct buffer *buffer = XBUFFER (w->buffer);
13720 struct buffer *old = current_buffer;
13721 struct text_pos lpoint, opoint, startp;
13722 int update_mode_line;
13723 int tem;
13724 struct it it;
13725 /* Record it now because it's overwritten. */
13726 int current_matrix_up_to_date_p = 0;
13727 int used_current_matrix_p = 0;
13728 /* This is less strict than current_matrix_up_to_date_p.
13729 It indictes that the buffer contents and narrowing are unchanged. */
13730 int buffer_unchanged_p = 0;
13731 int temp_scroll_step = 0;
13732 int count = SPECPDL_INDEX ();
13733 int rc;
13734 int centering_position = -1;
13735 int last_line_misfit = 0;
13736 EMACS_INT beg_unchanged, end_unchanged;
13737
13738 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13739 opoint = lpoint;
13740
13741 /* W must be a leaf window here. */
13742 xassert (!NILP (w->buffer));
13743 #if GLYPH_DEBUG
13744 *w->desired_matrix->method = 0;
13745 #endif
13746
13747 restart:
13748 reconsider_clip_changes (w, buffer);
13749
13750 /* Has the mode line to be updated? */
13751 update_mode_line = (!NILP (w->update_mode_line)
13752 || update_mode_lines
13753 || buffer->clip_changed
13754 || buffer->prevent_redisplay_optimizations_p);
13755
13756 if (MINI_WINDOW_P (w))
13757 {
13758 if (w == XWINDOW (echo_area_window)
13759 && !NILP (echo_area_buffer[0]))
13760 {
13761 if (update_mode_line)
13762 /* We may have to update a tty frame's menu bar or a
13763 tool-bar. Example `M-x C-h C-h C-g'. */
13764 goto finish_menu_bars;
13765 else
13766 /* We've already displayed the echo area glyphs in this window. */
13767 goto finish_scroll_bars;
13768 }
13769 else if ((w != XWINDOW (minibuf_window)
13770 || minibuf_level == 0)
13771 /* When buffer is nonempty, redisplay window normally. */
13772 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13773 /* Quail displays non-mini buffers in minibuffer window.
13774 In that case, redisplay the window normally. */
13775 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13776 {
13777 /* W is a mini-buffer window, but it's not active, so clear
13778 it. */
13779 int yb = window_text_bottom_y (w);
13780 struct glyph_row *row;
13781 int y;
13782
13783 for (y = 0, row = w->desired_matrix->rows;
13784 y < yb;
13785 y += row->height, ++row)
13786 blank_row (w, row, y);
13787 goto finish_scroll_bars;
13788 }
13789
13790 clear_glyph_matrix (w->desired_matrix);
13791 }
13792
13793 /* Otherwise set up data on this window; select its buffer and point
13794 value. */
13795 /* Really select the buffer, for the sake of buffer-local
13796 variables. */
13797 set_buffer_internal_1 (XBUFFER (w->buffer));
13798
13799 current_matrix_up_to_date_p
13800 = (!NILP (w->window_end_valid)
13801 && !current_buffer->clip_changed
13802 && !current_buffer->prevent_redisplay_optimizations_p
13803 && XFASTINT (w->last_modified) >= MODIFF
13804 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13805
13806 /* Run the window-bottom-change-functions
13807 if it is possible that the text on the screen has changed
13808 (either due to modification of the text, or any other reason). */
13809 if (!current_matrix_up_to_date_p
13810 && !NILP (Vwindow_text_change_functions))
13811 {
13812 safe_run_hooks (Qwindow_text_change_functions);
13813 goto restart;
13814 }
13815
13816 beg_unchanged = BEG_UNCHANGED;
13817 end_unchanged = END_UNCHANGED;
13818
13819 SET_TEXT_POS (opoint, PT, PT_BYTE);
13820
13821 specbind (Qinhibit_point_motion_hooks, Qt);
13822
13823 buffer_unchanged_p
13824 = (!NILP (w->window_end_valid)
13825 && !current_buffer->clip_changed
13826 && XFASTINT (w->last_modified) >= MODIFF
13827 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13828
13829 /* When windows_or_buffers_changed is non-zero, we can't rely on
13830 the window end being valid, so set it to nil there. */
13831 if (windows_or_buffers_changed)
13832 {
13833 /* If window starts on a continuation line, maybe adjust the
13834 window start in case the window's width changed. */
13835 if (XMARKER (w->start)->buffer == current_buffer)
13836 compute_window_start_on_continuation_line (w);
13837
13838 w->window_end_valid = Qnil;
13839 }
13840
13841 /* Some sanity checks. */
13842 CHECK_WINDOW_END (w);
13843 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13844 abort ();
13845 if (BYTEPOS (opoint) < CHARPOS (opoint))
13846 abort ();
13847
13848 /* If %c is in mode line, update it if needed. */
13849 if (!NILP (w->column_number_displayed)
13850 /* This alternative quickly identifies a common case
13851 where no change is needed. */
13852 && !(PT == XFASTINT (w->last_point)
13853 && XFASTINT (w->last_modified) >= MODIFF
13854 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13855 && (XFASTINT (w->column_number_displayed) != current_column ()))
13856 update_mode_line = 1;
13857
13858 /* Count number of windows showing the selected buffer. An indirect
13859 buffer counts as its base buffer. */
13860 if (!just_this_one_p)
13861 {
13862 struct buffer *current_base, *window_base;
13863 current_base = current_buffer;
13864 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13865 if (current_base->base_buffer)
13866 current_base = current_base->base_buffer;
13867 if (window_base->base_buffer)
13868 window_base = window_base->base_buffer;
13869 if (current_base == window_base)
13870 buffer_shared++;
13871 }
13872
13873 /* Point refers normally to the selected window. For any other
13874 window, set up appropriate value. */
13875 if (!EQ (window, selected_window))
13876 {
13877 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13878 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13879 if (new_pt < BEGV)
13880 {
13881 new_pt = BEGV;
13882 new_pt_byte = BEGV_BYTE;
13883 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13884 }
13885 else if (new_pt > (ZV - 1))
13886 {
13887 new_pt = ZV;
13888 new_pt_byte = ZV_BYTE;
13889 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13890 }
13891
13892 /* We don't use SET_PT so that the point-motion hooks don't run. */
13893 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13894 }
13895
13896 /* If any of the character widths specified in the display table
13897 have changed, invalidate the width run cache. It's true that
13898 this may be a bit late to catch such changes, but the rest of
13899 redisplay goes (non-fatally) haywire when the display table is
13900 changed, so why should we worry about doing any better? */
13901 if (current_buffer->width_run_cache)
13902 {
13903 struct Lisp_Char_Table *disptab = buffer_display_table ();
13904
13905 if (! disptab_matches_widthtab (disptab,
13906 XVECTOR (BVAR (current_buffer, width_table))))
13907 {
13908 invalidate_region_cache (current_buffer,
13909 current_buffer->width_run_cache,
13910 BEG, Z);
13911 recompute_width_table (current_buffer, disptab);
13912 }
13913 }
13914
13915 /* If window-start is screwed up, choose a new one. */
13916 if (XMARKER (w->start)->buffer != current_buffer)
13917 goto recenter;
13918
13919 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13920
13921 /* If someone specified a new starting point but did not insist,
13922 check whether it can be used. */
13923 if (!NILP (w->optional_new_start)
13924 && CHARPOS (startp) >= BEGV
13925 && CHARPOS (startp) <= ZV)
13926 {
13927 w->optional_new_start = Qnil;
13928 start_display (&it, w, startp);
13929 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13930 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13931 if (IT_CHARPOS (it) == PT)
13932 w->force_start = Qt;
13933 /* IT may overshoot PT if text at PT is invisible. */
13934 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13935 w->force_start = Qt;
13936 }
13937
13938 force_start:
13939
13940 /* Handle case where place to start displaying has been specified,
13941 unless the specified location is outside the accessible range. */
13942 if (!NILP (w->force_start)
13943 || w->frozen_window_start_p)
13944 {
13945 /* We set this later on if we have to adjust point. */
13946 int new_vpos = -1;
13947
13948 w->force_start = Qnil;
13949 w->vscroll = 0;
13950 w->window_end_valid = Qnil;
13951
13952 /* Forget any recorded base line for line number display. */
13953 if (!buffer_unchanged_p)
13954 w->base_line_number = Qnil;
13955
13956 /* Redisplay the mode line. Select the buffer properly for that.
13957 Also, run the hook window-scroll-functions
13958 because we have scrolled. */
13959 /* Note, we do this after clearing force_start because
13960 if there's an error, it is better to forget about force_start
13961 than to get into an infinite loop calling the hook functions
13962 and having them get more errors. */
13963 if (!update_mode_line
13964 || ! NILP (Vwindow_scroll_functions))
13965 {
13966 update_mode_line = 1;
13967 w->update_mode_line = Qt;
13968 startp = run_window_scroll_functions (window, startp);
13969 }
13970
13971 w->last_modified = make_number (0);
13972 w->last_overlay_modified = make_number (0);
13973 if (CHARPOS (startp) < BEGV)
13974 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13975 else if (CHARPOS (startp) > ZV)
13976 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13977
13978 /* Redisplay, then check if cursor has been set during the
13979 redisplay. Give up if new fonts were loaded. */
13980 /* We used to issue a CHECK_MARGINS argument to try_window here,
13981 but this causes scrolling to fail when point begins inside
13982 the scroll margin (bug#148) -- cyd */
13983 if (!try_window (window, startp, 0))
13984 {
13985 w->force_start = Qt;
13986 clear_glyph_matrix (w->desired_matrix);
13987 goto need_larger_matrices;
13988 }
13989
13990 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13991 {
13992 /* If point does not appear, try to move point so it does
13993 appear. The desired matrix has been built above, so we
13994 can use it here. */
13995 new_vpos = window_box_height (w) / 2;
13996 }
13997
13998 if (!cursor_row_fully_visible_p (w, 0, 0))
13999 {
14000 /* Point does appear, but on a line partly visible at end of window.
14001 Move it back to a fully-visible line. */
14002 new_vpos = window_box_height (w);
14003 }
14004
14005 /* If we need to move point for either of the above reasons,
14006 now actually do it. */
14007 if (new_vpos >= 0)
14008 {
14009 struct glyph_row *row;
14010
14011 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14012 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14013 ++row;
14014
14015 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14016 MATRIX_ROW_START_BYTEPOS (row));
14017
14018 if (w != XWINDOW (selected_window))
14019 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14020 else if (current_buffer == old)
14021 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14022
14023 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14024
14025 /* If we are highlighting the region, then we just changed
14026 the region, so redisplay to show it. */
14027 if (!NILP (Vtransient_mark_mode)
14028 && !NILP (BVAR (current_buffer, mark_active)))
14029 {
14030 clear_glyph_matrix (w->desired_matrix);
14031 if (!try_window (window, startp, 0))
14032 goto need_larger_matrices;
14033 }
14034 }
14035
14036 #if GLYPH_DEBUG
14037 debug_method_add (w, "forced window start");
14038 #endif
14039 goto done;
14040 }
14041
14042 /* Handle case where text has not changed, only point, and it has
14043 not moved off the frame, and we are not retrying after hscroll.
14044 (current_matrix_up_to_date_p is nonzero when retrying.) */
14045 if (current_matrix_up_to_date_p
14046 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14047 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14048 {
14049 switch (rc)
14050 {
14051 case CURSOR_MOVEMENT_SUCCESS:
14052 used_current_matrix_p = 1;
14053 goto done;
14054
14055 case CURSOR_MOVEMENT_MUST_SCROLL:
14056 goto try_to_scroll;
14057
14058 default:
14059 abort ();
14060 }
14061 }
14062 /* If current starting point was originally the beginning of a line
14063 but no longer is, find a new starting point. */
14064 else if (!NILP (w->start_at_line_beg)
14065 && !(CHARPOS (startp) <= BEGV
14066 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14067 {
14068 #if GLYPH_DEBUG
14069 debug_method_add (w, "recenter 1");
14070 #endif
14071 goto recenter;
14072 }
14073
14074 /* Try scrolling with try_window_id. Value is > 0 if update has
14075 been done, it is -1 if we know that the same window start will
14076 not work. It is 0 if unsuccessful for some other reason. */
14077 else if ((tem = try_window_id (w)) != 0)
14078 {
14079 #if GLYPH_DEBUG
14080 debug_method_add (w, "try_window_id %d", tem);
14081 #endif
14082
14083 if (fonts_changed_p)
14084 goto need_larger_matrices;
14085 if (tem > 0)
14086 goto done;
14087
14088 /* Otherwise try_window_id has returned -1 which means that we
14089 don't want the alternative below this comment to execute. */
14090 }
14091 else if (CHARPOS (startp) >= BEGV
14092 && CHARPOS (startp) <= ZV
14093 && PT >= CHARPOS (startp)
14094 && (CHARPOS (startp) < ZV
14095 /* Avoid starting at end of buffer. */
14096 || CHARPOS (startp) == BEGV
14097 || (XFASTINT (w->last_modified) >= MODIFF
14098 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14099 {
14100
14101 /* If first window line is a continuation line, and window start
14102 is inside the modified region, but the first change is before
14103 current window start, we must select a new window start.
14104
14105 However, if this is the result of a down-mouse event (e.g. by
14106 extending the mouse-drag-overlay), we don't want to select a
14107 new window start, since that would change the position under
14108 the mouse, resulting in an unwanted mouse-movement rather
14109 than a simple mouse-click. */
14110 if (NILP (w->start_at_line_beg)
14111 && NILP (do_mouse_tracking)
14112 && CHARPOS (startp) > BEGV
14113 && CHARPOS (startp) > BEG + beg_unchanged
14114 && CHARPOS (startp) <= Z - end_unchanged
14115 /* Even if w->start_at_line_beg is nil, a new window may
14116 start at a line_beg, since that's how set_buffer_window
14117 sets it. So, we need to check the return value of
14118 compute_window_start_on_continuation_line. (See also
14119 bug#197). */
14120 && XMARKER (w->start)->buffer == current_buffer
14121 && compute_window_start_on_continuation_line (w))
14122 {
14123 w->force_start = Qt;
14124 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14125 goto force_start;
14126 }
14127
14128 #if GLYPH_DEBUG
14129 debug_method_add (w, "same window start");
14130 #endif
14131
14132 /* Try to redisplay starting at same place as before.
14133 If point has not moved off frame, accept the results. */
14134 if (!current_matrix_up_to_date_p
14135 /* Don't use try_window_reusing_current_matrix in this case
14136 because a window scroll function can have changed the
14137 buffer. */
14138 || !NILP (Vwindow_scroll_functions)
14139 || MINI_WINDOW_P (w)
14140 || !(used_current_matrix_p
14141 = try_window_reusing_current_matrix (w)))
14142 {
14143 IF_DEBUG (debug_method_add (w, "1"));
14144 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14145 /* -1 means we need to scroll.
14146 0 means we need new matrices, but fonts_changed_p
14147 is set in that case, so we will detect it below. */
14148 goto try_to_scroll;
14149 }
14150
14151 if (fonts_changed_p)
14152 goto need_larger_matrices;
14153
14154 if (w->cursor.vpos >= 0)
14155 {
14156 if (!just_this_one_p
14157 || current_buffer->clip_changed
14158 || BEG_UNCHANGED < CHARPOS (startp))
14159 /* Forget any recorded base line for line number display. */
14160 w->base_line_number = Qnil;
14161
14162 if (!cursor_row_fully_visible_p (w, 1, 0))
14163 {
14164 clear_glyph_matrix (w->desired_matrix);
14165 last_line_misfit = 1;
14166 }
14167 /* Drop through and scroll. */
14168 else
14169 goto done;
14170 }
14171 else
14172 clear_glyph_matrix (w->desired_matrix);
14173 }
14174
14175 try_to_scroll:
14176
14177 w->last_modified = make_number (0);
14178 w->last_overlay_modified = make_number (0);
14179
14180 /* Redisplay the mode line. Select the buffer properly for that. */
14181 if (!update_mode_line)
14182 {
14183 update_mode_line = 1;
14184 w->update_mode_line = Qt;
14185 }
14186
14187 /* Try to scroll by specified few lines. */
14188 if ((scroll_conservatively
14189 || emacs_scroll_step
14190 || temp_scroll_step
14191 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14192 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14193 && CHARPOS (startp) >= BEGV
14194 && CHARPOS (startp) <= ZV)
14195 {
14196 /* The function returns -1 if new fonts were loaded, 1 if
14197 successful, 0 if not successful. */
14198 int ss = try_scrolling (window, just_this_one_p,
14199 scroll_conservatively,
14200 emacs_scroll_step,
14201 temp_scroll_step, last_line_misfit);
14202 switch (ss)
14203 {
14204 case SCROLLING_SUCCESS:
14205 goto done;
14206
14207 case SCROLLING_NEED_LARGER_MATRICES:
14208 goto need_larger_matrices;
14209
14210 case SCROLLING_FAILED:
14211 break;
14212
14213 default:
14214 abort ();
14215 }
14216 }
14217
14218 /* Finally, just choose a place to start which positions point
14219 according to user preferences. */
14220
14221 recenter:
14222
14223 #if GLYPH_DEBUG
14224 debug_method_add (w, "recenter");
14225 #endif
14226
14227 /* w->vscroll = 0; */
14228
14229 /* Forget any previously recorded base line for line number display. */
14230 if (!buffer_unchanged_p)
14231 w->base_line_number = Qnil;
14232
14233 /* Determine the window start relative to point. */
14234 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14235 it.current_y = it.last_visible_y;
14236 if (centering_position < 0)
14237 {
14238 int margin =
14239 scroll_margin > 0
14240 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14241 : 0;
14242 EMACS_INT margin_pos = CHARPOS (startp);
14243 int scrolling_up;
14244 Lisp_Object aggressive;
14245
14246 /* If there is a scroll margin at the top of the window, find
14247 its character position. */
14248 if (margin)
14249 {
14250 struct it it1;
14251
14252 start_display (&it1, w, startp);
14253 move_it_vertically (&it1, margin);
14254 margin_pos = IT_CHARPOS (it1);
14255 }
14256 scrolling_up = PT > margin_pos;
14257 aggressive =
14258 scrolling_up
14259 ? BVAR (current_buffer, scroll_up_aggressively)
14260 : BVAR (current_buffer, scroll_down_aggressively);
14261
14262 if (!MINI_WINDOW_P (w)
14263 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14264 {
14265 int pt_offset = 0;
14266
14267 /* Setting scroll-conservatively overrides
14268 scroll-*-aggressively. */
14269 if (!scroll_conservatively && NUMBERP (aggressive))
14270 {
14271 double float_amount = XFLOATINT (aggressive);
14272
14273 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14274 if (pt_offset == 0 && float_amount > 0)
14275 pt_offset = 1;
14276 if (pt_offset)
14277 margin -= 1;
14278 }
14279 /* Compute how much to move the window start backward from
14280 point so that point will be displayed where the user
14281 wants it. */
14282 if (scrolling_up)
14283 {
14284 centering_position = it.last_visible_y;
14285 if (pt_offset)
14286 centering_position -= pt_offset;
14287 centering_position -=
14288 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14289 /* Don't let point enter the scroll margin near top of
14290 the window. */
14291 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14292 centering_position = margin * FRAME_LINE_HEIGHT (f);
14293 }
14294 else
14295 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14296 }
14297 else
14298 /* Set the window start half the height of the window backward
14299 from point. */
14300 centering_position = window_box_height (w) / 2;
14301 }
14302 move_it_vertically_backward (&it, centering_position);
14303
14304 xassert (IT_CHARPOS (it) >= BEGV);
14305
14306 /* The function move_it_vertically_backward may move over more
14307 than the specified y-distance. If it->w is small, e.g. a
14308 mini-buffer window, we may end up in front of the window's
14309 display area. Start displaying at the start of the line
14310 containing PT in this case. */
14311 if (it.current_y <= 0)
14312 {
14313 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14314 move_it_vertically_backward (&it, 0);
14315 it.current_y = 0;
14316 }
14317
14318 it.current_x = it.hpos = 0;
14319
14320 /* Set the window start position here explicitly, to avoid an
14321 infinite loop in case the functions in window-scroll-functions
14322 get errors. */
14323 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14324
14325 /* Run scroll hooks. */
14326 startp = run_window_scroll_functions (window, it.current.pos);
14327
14328 /* Redisplay the window. */
14329 if (!current_matrix_up_to_date_p
14330 || windows_or_buffers_changed
14331 || cursor_type_changed
14332 /* Don't use try_window_reusing_current_matrix in this case
14333 because it can have changed the buffer. */
14334 || !NILP (Vwindow_scroll_functions)
14335 || !just_this_one_p
14336 || MINI_WINDOW_P (w)
14337 || !(used_current_matrix_p
14338 = try_window_reusing_current_matrix (w)))
14339 try_window (window, startp, 0);
14340
14341 /* If new fonts have been loaded (due to fontsets), give up. We
14342 have to start a new redisplay since we need to re-adjust glyph
14343 matrices. */
14344 if (fonts_changed_p)
14345 goto need_larger_matrices;
14346
14347 /* If cursor did not appear assume that the middle of the window is
14348 in the first line of the window. Do it again with the next line.
14349 (Imagine a window of height 100, displaying two lines of height
14350 60. Moving back 50 from it->last_visible_y will end in the first
14351 line.) */
14352 if (w->cursor.vpos < 0)
14353 {
14354 if (!NILP (w->window_end_valid)
14355 && PT >= Z - XFASTINT (w->window_end_pos))
14356 {
14357 clear_glyph_matrix (w->desired_matrix);
14358 move_it_by_lines (&it, 1, 0);
14359 try_window (window, it.current.pos, 0);
14360 }
14361 else if (PT < IT_CHARPOS (it))
14362 {
14363 clear_glyph_matrix (w->desired_matrix);
14364 move_it_by_lines (&it, -1, 0);
14365 try_window (window, it.current.pos, 0);
14366 }
14367 else
14368 {
14369 /* Not much we can do about it. */
14370 }
14371 }
14372
14373 /* Consider the following case: Window starts at BEGV, there is
14374 invisible, intangible text at BEGV, so that display starts at
14375 some point START > BEGV. It can happen that we are called with
14376 PT somewhere between BEGV and START. Try to handle that case. */
14377 if (w->cursor.vpos < 0)
14378 {
14379 struct glyph_row *row = w->current_matrix->rows;
14380 if (row->mode_line_p)
14381 ++row;
14382 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14383 }
14384
14385 if (!cursor_row_fully_visible_p (w, 0, 0))
14386 {
14387 /* If vscroll is enabled, disable it and try again. */
14388 if (w->vscroll)
14389 {
14390 w->vscroll = 0;
14391 clear_glyph_matrix (w->desired_matrix);
14392 goto recenter;
14393 }
14394
14395 /* If centering point failed to make the whole line visible,
14396 put point at the top instead. That has to make the whole line
14397 visible, if it can be done. */
14398 if (centering_position == 0)
14399 goto done;
14400
14401 clear_glyph_matrix (w->desired_matrix);
14402 centering_position = 0;
14403 goto recenter;
14404 }
14405
14406 done:
14407
14408 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14409 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14410 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14411 ? Qt : Qnil);
14412
14413 /* Display the mode line, if we must. */
14414 if ((update_mode_line
14415 /* If window not full width, must redo its mode line
14416 if (a) the window to its side is being redone and
14417 (b) we do a frame-based redisplay. This is a consequence
14418 of how inverted lines are drawn in frame-based redisplay. */
14419 || (!just_this_one_p
14420 && !FRAME_WINDOW_P (f)
14421 && !WINDOW_FULL_WIDTH_P (w))
14422 /* Line number to display. */
14423 || INTEGERP (w->base_line_pos)
14424 /* Column number is displayed and different from the one displayed. */
14425 || (!NILP (w->column_number_displayed)
14426 && (XFASTINT (w->column_number_displayed) != current_column ())))
14427 /* This means that the window has a mode line. */
14428 && (WINDOW_WANTS_MODELINE_P (w)
14429 || WINDOW_WANTS_HEADER_LINE_P (w)))
14430 {
14431 display_mode_lines (w);
14432
14433 /* If mode line height has changed, arrange for a thorough
14434 immediate redisplay using the correct mode line height. */
14435 if (WINDOW_WANTS_MODELINE_P (w)
14436 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14437 {
14438 fonts_changed_p = 1;
14439 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14440 = DESIRED_MODE_LINE_HEIGHT (w);
14441 }
14442
14443 /* If header line height has changed, arrange for a thorough
14444 immediate redisplay using the correct header line height. */
14445 if (WINDOW_WANTS_HEADER_LINE_P (w)
14446 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14447 {
14448 fonts_changed_p = 1;
14449 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14450 = DESIRED_HEADER_LINE_HEIGHT (w);
14451 }
14452
14453 if (fonts_changed_p)
14454 goto need_larger_matrices;
14455 }
14456
14457 if (!line_number_displayed
14458 && !BUFFERP (w->base_line_pos))
14459 {
14460 w->base_line_pos = Qnil;
14461 w->base_line_number = Qnil;
14462 }
14463
14464 finish_menu_bars:
14465
14466 /* When we reach a frame's selected window, redo the frame's menu bar. */
14467 if (update_mode_line
14468 && EQ (FRAME_SELECTED_WINDOW (f), window))
14469 {
14470 int redisplay_menu_p = 0;
14471 int redisplay_tool_bar_p = 0;
14472
14473 if (FRAME_WINDOW_P (f))
14474 {
14475 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14476 || defined (HAVE_NS) || defined (USE_GTK)
14477 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14478 #else
14479 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14480 #endif
14481 }
14482 else
14483 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14484
14485 if (redisplay_menu_p)
14486 display_menu_bar (w);
14487
14488 #ifdef HAVE_WINDOW_SYSTEM
14489 if (FRAME_WINDOW_P (f))
14490 {
14491 #if defined (USE_GTK) || defined (HAVE_NS)
14492 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14493 #else
14494 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14495 && (FRAME_TOOL_BAR_LINES (f) > 0
14496 || !NILP (Vauto_resize_tool_bars));
14497 #endif
14498
14499 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14500 {
14501 ignore_mouse_drag_p = 1;
14502 }
14503 }
14504 #endif
14505 }
14506
14507 #ifdef HAVE_WINDOW_SYSTEM
14508 if (FRAME_WINDOW_P (f)
14509 && update_window_fringes (w, (just_this_one_p
14510 || (!used_current_matrix_p && !overlay_arrow_seen)
14511 || w->pseudo_window_p)))
14512 {
14513 update_begin (f);
14514 BLOCK_INPUT;
14515 if (draw_window_fringes (w, 1))
14516 x_draw_vertical_border (w);
14517 UNBLOCK_INPUT;
14518 update_end (f);
14519 }
14520 #endif /* HAVE_WINDOW_SYSTEM */
14521
14522 /* We go to this label, with fonts_changed_p nonzero,
14523 if it is necessary to try again using larger glyph matrices.
14524 We have to redeem the scroll bar even in this case,
14525 because the loop in redisplay_internal expects that. */
14526 need_larger_matrices:
14527 ;
14528 finish_scroll_bars:
14529
14530 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14531 {
14532 /* Set the thumb's position and size. */
14533 set_vertical_scroll_bar (w);
14534
14535 /* Note that we actually used the scroll bar attached to this
14536 window, so it shouldn't be deleted at the end of redisplay. */
14537 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14538 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14539 }
14540
14541 /* Restore current_buffer and value of point in it. The window
14542 update may have changed the buffer, so first make sure `opoint'
14543 is still valid (Bug#6177). */
14544 if (CHARPOS (opoint) < BEGV)
14545 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14546 else if (CHARPOS (opoint) > ZV)
14547 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14548 else
14549 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14550
14551 set_buffer_internal_1 (old);
14552 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14553 shorter. This can be caused by log truncation in *Messages*. */
14554 if (CHARPOS (lpoint) <= ZV)
14555 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14556
14557 unbind_to (count, Qnil);
14558 }
14559
14560
14561 /* Build the complete desired matrix of WINDOW with a window start
14562 buffer position POS.
14563
14564 Value is 1 if successful. It is zero if fonts were loaded during
14565 redisplay which makes re-adjusting glyph matrices necessary, and -1
14566 if point would appear in the scroll margins.
14567 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14568 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14569 set in FLAGS.) */
14570
14571 int
14572 try_window (Lisp_Object window, struct text_pos pos, int flags)
14573 {
14574 struct window *w = XWINDOW (window);
14575 struct it it;
14576 struct glyph_row *last_text_row = NULL;
14577 struct frame *f = XFRAME (w->frame);
14578
14579 /* Make POS the new window start. */
14580 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14581
14582 /* Mark cursor position as unknown. No overlay arrow seen. */
14583 w->cursor.vpos = -1;
14584 overlay_arrow_seen = 0;
14585
14586 /* Initialize iterator and info to start at POS. */
14587 start_display (&it, w, pos);
14588
14589 /* Display all lines of W. */
14590 while (it.current_y < it.last_visible_y)
14591 {
14592 if (display_line (&it))
14593 last_text_row = it.glyph_row - 1;
14594 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14595 return 0;
14596 }
14597
14598 /* Don't let the cursor end in the scroll margins. */
14599 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14600 && !MINI_WINDOW_P (w))
14601 {
14602 int this_scroll_margin;
14603
14604 if (scroll_margin > 0)
14605 {
14606 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14607 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14608 }
14609 else
14610 this_scroll_margin = 0;
14611
14612 if ((w->cursor.y >= 0 /* not vscrolled */
14613 && w->cursor.y < this_scroll_margin
14614 && CHARPOS (pos) > BEGV
14615 && IT_CHARPOS (it) < ZV)
14616 /* rms: considering make_cursor_line_fully_visible_p here
14617 seems to give wrong results. We don't want to recenter
14618 when the last line is partly visible, we want to allow
14619 that case to be handled in the usual way. */
14620 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14621 {
14622 w->cursor.vpos = -1;
14623 clear_glyph_matrix (w->desired_matrix);
14624 return -1;
14625 }
14626 }
14627
14628 /* If bottom moved off end of frame, change mode line percentage. */
14629 if (XFASTINT (w->window_end_pos) <= 0
14630 && Z != IT_CHARPOS (it))
14631 w->update_mode_line = Qt;
14632
14633 /* Set window_end_pos to the offset of the last character displayed
14634 on the window from the end of current_buffer. Set
14635 window_end_vpos to its row number. */
14636 if (last_text_row)
14637 {
14638 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14639 w->window_end_bytepos
14640 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14641 w->window_end_pos
14642 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14643 w->window_end_vpos
14644 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14645 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14646 ->displays_text_p);
14647 }
14648 else
14649 {
14650 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14651 w->window_end_pos = make_number (Z - ZV);
14652 w->window_end_vpos = make_number (0);
14653 }
14654
14655 /* But that is not valid info until redisplay finishes. */
14656 w->window_end_valid = Qnil;
14657 return 1;
14658 }
14659
14660
14661 \f
14662 /************************************************************************
14663 Window redisplay reusing current matrix when buffer has not changed
14664 ************************************************************************/
14665
14666 /* Try redisplay of window W showing an unchanged buffer with a
14667 different window start than the last time it was displayed by
14668 reusing its current matrix. Value is non-zero if successful.
14669 W->start is the new window start. */
14670
14671 static int
14672 try_window_reusing_current_matrix (struct window *w)
14673 {
14674 struct frame *f = XFRAME (w->frame);
14675 struct glyph_row *bottom_row;
14676 struct it it;
14677 struct run run;
14678 struct text_pos start, new_start;
14679 int nrows_scrolled, i;
14680 struct glyph_row *last_text_row;
14681 struct glyph_row *last_reused_text_row;
14682 struct glyph_row *start_row;
14683 int start_vpos, min_y, max_y;
14684
14685 #if GLYPH_DEBUG
14686 if (inhibit_try_window_reusing)
14687 return 0;
14688 #endif
14689
14690 if (/* This function doesn't handle terminal frames. */
14691 !FRAME_WINDOW_P (f)
14692 /* Don't try to reuse the display if windows have been split
14693 or such. */
14694 || windows_or_buffers_changed
14695 || cursor_type_changed)
14696 return 0;
14697
14698 /* Can't do this if region may have changed. */
14699 if ((!NILP (Vtransient_mark_mode)
14700 && !NILP (BVAR (current_buffer, mark_active)))
14701 || !NILP (w->region_showing)
14702 || !NILP (Vshow_trailing_whitespace))
14703 return 0;
14704
14705 /* If top-line visibility has changed, give up. */
14706 if (WINDOW_WANTS_HEADER_LINE_P (w)
14707 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14708 return 0;
14709
14710 /* Give up if old or new display is scrolled vertically. We could
14711 make this function handle this, but right now it doesn't. */
14712 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14713 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14714 return 0;
14715
14716 /* The variable new_start now holds the new window start. The old
14717 start `start' can be determined from the current matrix. */
14718 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14719 start = start_row->minpos;
14720 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14721
14722 /* Clear the desired matrix for the display below. */
14723 clear_glyph_matrix (w->desired_matrix);
14724
14725 if (CHARPOS (new_start) <= CHARPOS (start))
14726 {
14727 int first_row_y;
14728
14729 /* Don't use this method if the display starts with an ellipsis
14730 displayed for invisible text. It's not easy to handle that case
14731 below, and it's certainly not worth the effort since this is
14732 not a frequent case. */
14733 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14734 return 0;
14735
14736 IF_DEBUG (debug_method_add (w, "twu1"));
14737
14738 /* Display up to a row that can be reused. The variable
14739 last_text_row is set to the last row displayed that displays
14740 text. Note that it.vpos == 0 if or if not there is a
14741 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14742 start_display (&it, w, new_start);
14743 first_row_y = it.current_y;
14744 w->cursor.vpos = -1;
14745 last_text_row = last_reused_text_row = NULL;
14746
14747 while (it.current_y < it.last_visible_y
14748 && !fonts_changed_p)
14749 {
14750 /* If we have reached into the characters in the START row,
14751 that means the line boundaries have changed. So we
14752 can't start copying with the row START. Maybe it will
14753 work to start copying with the following row. */
14754 while (IT_CHARPOS (it) > CHARPOS (start))
14755 {
14756 /* Advance to the next row as the "start". */
14757 start_row++;
14758 start = start_row->minpos;
14759 /* If there are no more rows to try, or just one, give up. */
14760 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14761 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14762 || CHARPOS (start) == ZV)
14763 {
14764 clear_glyph_matrix (w->desired_matrix);
14765 return 0;
14766 }
14767
14768 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14769 }
14770 /* If we have reached alignment,
14771 we can copy the rest of the rows. */
14772 if (IT_CHARPOS (it) == CHARPOS (start))
14773 break;
14774
14775 if (display_line (&it))
14776 last_text_row = it.glyph_row - 1;
14777 }
14778
14779 /* A value of current_y < last_visible_y means that we stopped
14780 at the previous window start, which in turn means that we
14781 have at least one reusable row. */
14782 if (it.current_y < it.last_visible_y)
14783 {
14784 struct glyph_row *row;
14785
14786 /* IT.vpos always starts from 0; it counts text lines. */
14787 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14788
14789 /* Find PT if not already found in the lines displayed. */
14790 if (w->cursor.vpos < 0)
14791 {
14792 int dy = it.current_y - start_row->y;
14793
14794 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14795 row = row_containing_pos (w, PT, row, NULL, dy);
14796 if (row)
14797 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14798 dy, nrows_scrolled);
14799 else
14800 {
14801 clear_glyph_matrix (w->desired_matrix);
14802 return 0;
14803 }
14804 }
14805
14806 /* Scroll the display. Do it before the current matrix is
14807 changed. The problem here is that update has not yet
14808 run, i.e. part of the current matrix is not up to date.
14809 scroll_run_hook will clear the cursor, and use the
14810 current matrix to get the height of the row the cursor is
14811 in. */
14812 run.current_y = start_row->y;
14813 run.desired_y = it.current_y;
14814 run.height = it.last_visible_y - it.current_y;
14815
14816 if (run.height > 0 && run.current_y != run.desired_y)
14817 {
14818 update_begin (f);
14819 FRAME_RIF (f)->update_window_begin_hook (w);
14820 FRAME_RIF (f)->clear_window_mouse_face (w);
14821 FRAME_RIF (f)->scroll_run_hook (w, &run);
14822 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14823 update_end (f);
14824 }
14825
14826 /* Shift current matrix down by nrows_scrolled lines. */
14827 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14828 rotate_matrix (w->current_matrix,
14829 start_vpos,
14830 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14831 nrows_scrolled);
14832
14833 /* Disable lines that must be updated. */
14834 for (i = 0; i < nrows_scrolled; ++i)
14835 (start_row + i)->enabled_p = 0;
14836
14837 /* Re-compute Y positions. */
14838 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14839 max_y = it.last_visible_y;
14840 for (row = start_row + nrows_scrolled;
14841 row < bottom_row;
14842 ++row)
14843 {
14844 row->y = it.current_y;
14845 row->visible_height = row->height;
14846
14847 if (row->y < min_y)
14848 row->visible_height -= min_y - row->y;
14849 if (row->y + row->height > max_y)
14850 row->visible_height -= row->y + row->height - max_y;
14851 row->redraw_fringe_bitmaps_p = 1;
14852
14853 it.current_y += row->height;
14854
14855 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14856 last_reused_text_row = row;
14857 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14858 break;
14859 }
14860
14861 /* Disable lines in the current matrix which are now
14862 below the window. */
14863 for (++row; row < bottom_row; ++row)
14864 row->enabled_p = row->mode_line_p = 0;
14865 }
14866
14867 /* Update window_end_pos etc.; last_reused_text_row is the last
14868 reused row from the current matrix containing text, if any.
14869 The value of last_text_row is the last displayed line
14870 containing text. */
14871 if (last_reused_text_row)
14872 {
14873 w->window_end_bytepos
14874 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14875 w->window_end_pos
14876 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14877 w->window_end_vpos
14878 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14879 w->current_matrix));
14880 }
14881 else if (last_text_row)
14882 {
14883 w->window_end_bytepos
14884 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14885 w->window_end_pos
14886 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14887 w->window_end_vpos
14888 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14889 }
14890 else
14891 {
14892 /* This window must be completely empty. */
14893 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14894 w->window_end_pos = make_number (Z - ZV);
14895 w->window_end_vpos = make_number (0);
14896 }
14897 w->window_end_valid = Qnil;
14898
14899 /* Update hint: don't try scrolling again in update_window. */
14900 w->desired_matrix->no_scrolling_p = 1;
14901
14902 #if GLYPH_DEBUG
14903 debug_method_add (w, "try_window_reusing_current_matrix 1");
14904 #endif
14905 return 1;
14906 }
14907 else if (CHARPOS (new_start) > CHARPOS (start))
14908 {
14909 struct glyph_row *pt_row, *row;
14910 struct glyph_row *first_reusable_row;
14911 struct glyph_row *first_row_to_display;
14912 int dy;
14913 int yb = window_text_bottom_y (w);
14914
14915 /* Find the row starting at new_start, if there is one. Don't
14916 reuse a partially visible line at the end. */
14917 first_reusable_row = start_row;
14918 while (first_reusable_row->enabled_p
14919 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14920 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14921 < CHARPOS (new_start)))
14922 ++first_reusable_row;
14923
14924 /* Give up if there is no row to reuse. */
14925 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14926 || !first_reusable_row->enabled_p
14927 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14928 != CHARPOS (new_start)))
14929 return 0;
14930
14931 /* We can reuse fully visible rows beginning with
14932 first_reusable_row to the end of the window. Set
14933 first_row_to_display to the first row that cannot be reused.
14934 Set pt_row to the row containing point, if there is any. */
14935 pt_row = NULL;
14936 for (first_row_to_display = first_reusable_row;
14937 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14938 ++first_row_to_display)
14939 {
14940 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14941 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14942 pt_row = first_row_to_display;
14943 }
14944
14945 /* Start displaying at the start of first_row_to_display. */
14946 xassert (first_row_to_display->y < yb);
14947 init_to_row_start (&it, w, first_row_to_display);
14948
14949 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14950 - start_vpos);
14951 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14952 - nrows_scrolled);
14953 it.current_y = (first_row_to_display->y - first_reusable_row->y
14954 + WINDOW_HEADER_LINE_HEIGHT (w));
14955
14956 /* Display lines beginning with first_row_to_display in the
14957 desired matrix. Set last_text_row to the last row displayed
14958 that displays text. */
14959 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14960 if (pt_row == NULL)
14961 w->cursor.vpos = -1;
14962 last_text_row = NULL;
14963 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14964 if (display_line (&it))
14965 last_text_row = it.glyph_row - 1;
14966
14967 /* If point is in a reused row, adjust y and vpos of the cursor
14968 position. */
14969 if (pt_row)
14970 {
14971 w->cursor.vpos -= nrows_scrolled;
14972 w->cursor.y -= first_reusable_row->y - start_row->y;
14973 }
14974
14975 /* Give up if point isn't in a row displayed or reused. (This
14976 also handles the case where w->cursor.vpos < nrows_scrolled
14977 after the calls to display_line, which can happen with scroll
14978 margins. See bug#1295.) */
14979 if (w->cursor.vpos < 0)
14980 {
14981 clear_glyph_matrix (w->desired_matrix);
14982 return 0;
14983 }
14984
14985 /* Scroll the display. */
14986 run.current_y = first_reusable_row->y;
14987 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14988 run.height = it.last_visible_y - run.current_y;
14989 dy = run.current_y - run.desired_y;
14990
14991 if (run.height)
14992 {
14993 update_begin (f);
14994 FRAME_RIF (f)->update_window_begin_hook (w);
14995 FRAME_RIF (f)->clear_window_mouse_face (w);
14996 FRAME_RIF (f)->scroll_run_hook (w, &run);
14997 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14998 update_end (f);
14999 }
15000
15001 /* Adjust Y positions of reused rows. */
15002 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15003 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15004 max_y = it.last_visible_y;
15005 for (row = first_reusable_row; row < first_row_to_display; ++row)
15006 {
15007 row->y -= dy;
15008 row->visible_height = row->height;
15009 if (row->y < min_y)
15010 row->visible_height -= min_y - row->y;
15011 if (row->y + row->height > max_y)
15012 row->visible_height -= row->y + row->height - max_y;
15013 row->redraw_fringe_bitmaps_p = 1;
15014 }
15015
15016 /* Scroll the current matrix. */
15017 xassert (nrows_scrolled > 0);
15018 rotate_matrix (w->current_matrix,
15019 start_vpos,
15020 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15021 -nrows_scrolled);
15022
15023 /* Disable rows not reused. */
15024 for (row -= nrows_scrolled; row < bottom_row; ++row)
15025 row->enabled_p = 0;
15026
15027 /* Point may have moved to a different line, so we cannot assume that
15028 the previous cursor position is valid; locate the correct row. */
15029 if (pt_row)
15030 {
15031 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15032 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15033 row++)
15034 {
15035 w->cursor.vpos++;
15036 w->cursor.y = row->y;
15037 }
15038 if (row < bottom_row)
15039 {
15040 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15041 struct glyph *end = glyph + row->used[TEXT_AREA];
15042
15043 /* Can't use this optimization with bidi-reordered glyph
15044 rows, unless cursor is already at point. */
15045 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15046 {
15047 if (!(w->cursor.hpos >= 0
15048 && w->cursor.hpos < row->used[TEXT_AREA]
15049 && BUFFERP (glyph->object)
15050 && glyph->charpos == PT))
15051 return 0;
15052 }
15053 else
15054 for (; glyph < end
15055 && (!BUFFERP (glyph->object)
15056 || glyph->charpos < PT);
15057 glyph++)
15058 {
15059 w->cursor.hpos++;
15060 w->cursor.x += glyph->pixel_width;
15061 }
15062 }
15063 }
15064
15065 /* Adjust window end. A null value of last_text_row means that
15066 the window end is in reused rows which in turn means that
15067 only its vpos can have changed. */
15068 if (last_text_row)
15069 {
15070 w->window_end_bytepos
15071 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15072 w->window_end_pos
15073 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15074 w->window_end_vpos
15075 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15076 }
15077 else
15078 {
15079 w->window_end_vpos
15080 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15081 }
15082
15083 w->window_end_valid = Qnil;
15084 w->desired_matrix->no_scrolling_p = 1;
15085
15086 #if GLYPH_DEBUG
15087 debug_method_add (w, "try_window_reusing_current_matrix 2");
15088 #endif
15089 return 1;
15090 }
15091
15092 return 0;
15093 }
15094
15095
15096 \f
15097 /************************************************************************
15098 Window redisplay reusing current matrix when buffer has changed
15099 ************************************************************************/
15100
15101 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15102 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15103 EMACS_INT *, EMACS_INT *);
15104 static struct glyph_row *
15105 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15106 struct glyph_row *);
15107
15108
15109 /* Return the last row in MATRIX displaying text. If row START is
15110 non-null, start searching with that row. IT gives the dimensions
15111 of the display. Value is null if matrix is empty; otherwise it is
15112 a pointer to the row found. */
15113
15114 static struct glyph_row *
15115 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15116 struct glyph_row *start)
15117 {
15118 struct glyph_row *row, *row_found;
15119
15120 /* Set row_found to the last row in IT->w's current matrix
15121 displaying text. The loop looks funny but think of partially
15122 visible lines. */
15123 row_found = NULL;
15124 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15125 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15126 {
15127 xassert (row->enabled_p);
15128 row_found = row;
15129 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15130 break;
15131 ++row;
15132 }
15133
15134 return row_found;
15135 }
15136
15137
15138 /* Return the last row in the current matrix of W that is not affected
15139 by changes at the start of current_buffer that occurred since W's
15140 current matrix was built. Value is null if no such row exists.
15141
15142 BEG_UNCHANGED us the number of characters unchanged at the start of
15143 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15144 first changed character in current_buffer. Characters at positions <
15145 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15146 when the current matrix was built. */
15147
15148 static struct glyph_row *
15149 find_last_unchanged_at_beg_row (struct window *w)
15150 {
15151 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15152 struct glyph_row *row;
15153 struct glyph_row *row_found = NULL;
15154 int yb = window_text_bottom_y (w);
15155
15156 /* Find the last row displaying unchanged text. */
15157 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15158 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15159 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15160 ++row)
15161 {
15162 if (/* If row ends before first_changed_pos, it is unchanged,
15163 except in some case. */
15164 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15165 /* When row ends in ZV and we write at ZV it is not
15166 unchanged. */
15167 && !row->ends_at_zv_p
15168 /* When first_changed_pos is the end of a continued line,
15169 row is not unchanged because it may be no longer
15170 continued. */
15171 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15172 && (row->continued_p
15173 || row->exact_window_width_line_p)))
15174 row_found = row;
15175
15176 /* Stop if last visible row. */
15177 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15178 break;
15179 }
15180
15181 return row_found;
15182 }
15183
15184
15185 /* Find the first glyph row in the current matrix of W that is not
15186 affected by changes at the end of current_buffer since the
15187 time W's current matrix was built.
15188
15189 Return in *DELTA the number of chars by which buffer positions in
15190 unchanged text at the end of current_buffer must be adjusted.
15191
15192 Return in *DELTA_BYTES the corresponding number of bytes.
15193
15194 Value is null if no such row exists, i.e. all rows are affected by
15195 changes. */
15196
15197 static struct glyph_row *
15198 find_first_unchanged_at_end_row (struct window *w,
15199 EMACS_INT *delta, EMACS_INT *delta_bytes)
15200 {
15201 struct glyph_row *row;
15202 struct glyph_row *row_found = NULL;
15203
15204 *delta = *delta_bytes = 0;
15205
15206 /* Display must not have been paused, otherwise the current matrix
15207 is not up to date. */
15208 eassert (!NILP (w->window_end_valid));
15209
15210 /* A value of window_end_pos >= END_UNCHANGED means that the window
15211 end is in the range of changed text. If so, there is no
15212 unchanged row at the end of W's current matrix. */
15213 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15214 return NULL;
15215
15216 /* Set row to the last row in W's current matrix displaying text. */
15217 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15218
15219 /* If matrix is entirely empty, no unchanged row exists. */
15220 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15221 {
15222 /* The value of row is the last glyph row in the matrix having a
15223 meaningful buffer position in it. The end position of row
15224 corresponds to window_end_pos. This allows us to translate
15225 buffer positions in the current matrix to current buffer
15226 positions for characters not in changed text. */
15227 EMACS_INT Z_old =
15228 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15229 EMACS_INT Z_BYTE_old =
15230 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15231 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15232 struct glyph_row *first_text_row
15233 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15234
15235 *delta = Z - Z_old;
15236 *delta_bytes = Z_BYTE - Z_BYTE_old;
15237
15238 /* Set last_unchanged_pos to the buffer position of the last
15239 character in the buffer that has not been changed. Z is the
15240 index + 1 of the last character in current_buffer, i.e. by
15241 subtracting END_UNCHANGED we get the index of the last
15242 unchanged character, and we have to add BEG to get its buffer
15243 position. */
15244 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15245 last_unchanged_pos_old = last_unchanged_pos - *delta;
15246
15247 /* Search backward from ROW for a row displaying a line that
15248 starts at a minimum position >= last_unchanged_pos_old. */
15249 for (; row > first_text_row; --row)
15250 {
15251 /* This used to abort, but it can happen.
15252 It is ok to just stop the search instead here. KFS. */
15253 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15254 break;
15255
15256 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15257 row_found = row;
15258 }
15259 }
15260
15261 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15262
15263 return row_found;
15264 }
15265
15266
15267 /* Make sure that glyph rows in the current matrix of window W
15268 reference the same glyph memory as corresponding rows in the
15269 frame's frame matrix. This function is called after scrolling W's
15270 current matrix on a terminal frame in try_window_id and
15271 try_window_reusing_current_matrix. */
15272
15273 static void
15274 sync_frame_with_window_matrix_rows (struct window *w)
15275 {
15276 struct frame *f = XFRAME (w->frame);
15277 struct glyph_row *window_row, *window_row_end, *frame_row;
15278
15279 /* Preconditions: W must be a leaf window and full-width. Its frame
15280 must have a frame matrix. */
15281 xassert (NILP (w->hchild) && NILP (w->vchild));
15282 xassert (WINDOW_FULL_WIDTH_P (w));
15283 xassert (!FRAME_WINDOW_P (f));
15284
15285 /* If W is a full-width window, glyph pointers in W's current matrix
15286 have, by definition, to be the same as glyph pointers in the
15287 corresponding frame matrix. Note that frame matrices have no
15288 marginal areas (see build_frame_matrix). */
15289 window_row = w->current_matrix->rows;
15290 window_row_end = window_row + w->current_matrix->nrows;
15291 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15292 while (window_row < window_row_end)
15293 {
15294 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15295 struct glyph *end = window_row->glyphs[LAST_AREA];
15296
15297 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15298 frame_row->glyphs[TEXT_AREA] = start;
15299 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15300 frame_row->glyphs[LAST_AREA] = end;
15301
15302 /* Disable frame rows whose corresponding window rows have
15303 been disabled in try_window_id. */
15304 if (!window_row->enabled_p)
15305 frame_row->enabled_p = 0;
15306
15307 ++window_row, ++frame_row;
15308 }
15309 }
15310
15311
15312 /* Find the glyph row in window W containing CHARPOS. Consider all
15313 rows between START and END (not inclusive). END null means search
15314 all rows to the end of the display area of W. Value is the row
15315 containing CHARPOS or null. */
15316
15317 struct glyph_row *
15318 row_containing_pos (struct window *w, EMACS_INT charpos,
15319 struct glyph_row *start, struct glyph_row *end, int dy)
15320 {
15321 struct glyph_row *row = start;
15322 struct glyph_row *best_row = NULL;
15323 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15324 int last_y;
15325
15326 /* If we happen to start on a header-line, skip that. */
15327 if (row->mode_line_p)
15328 ++row;
15329
15330 if ((end && row >= end) || !row->enabled_p)
15331 return NULL;
15332
15333 last_y = window_text_bottom_y (w) - dy;
15334
15335 while (1)
15336 {
15337 /* Give up if we have gone too far. */
15338 if (end && row >= end)
15339 return NULL;
15340 /* This formerly returned if they were equal.
15341 I think that both quantities are of a "last plus one" type;
15342 if so, when they are equal, the row is within the screen. -- rms. */
15343 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15344 return NULL;
15345
15346 /* If it is in this row, return this row. */
15347 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15348 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15349 /* The end position of a row equals the start
15350 position of the next row. If CHARPOS is there, we
15351 would rather display it in the next line, except
15352 when this line ends in ZV. */
15353 && !row->ends_at_zv_p
15354 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15355 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15356 {
15357 struct glyph *g;
15358
15359 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15360 || (!best_row && !row->continued_p))
15361 return row;
15362 /* In bidi-reordered rows, there could be several rows
15363 occluding point, all of them belonging to the same
15364 continued line. We need to find the row which fits
15365 CHARPOS the best. */
15366 for (g = row->glyphs[TEXT_AREA];
15367 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15368 g++)
15369 {
15370 if (!STRINGP (g->object))
15371 {
15372 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15373 {
15374 mindif = eabs (g->charpos - charpos);
15375 best_row = row;
15376 /* Exact match always wins. */
15377 if (mindif == 0)
15378 return best_row;
15379 }
15380 }
15381 }
15382 }
15383 else if (best_row && !row->continued_p)
15384 return best_row;
15385 ++row;
15386 }
15387 }
15388
15389
15390 /* Try to redisplay window W by reusing its existing display. W's
15391 current matrix must be up to date when this function is called,
15392 i.e. window_end_valid must not be nil.
15393
15394 Value is
15395
15396 1 if display has been updated
15397 0 if otherwise unsuccessful
15398 -1 if redisplay with same window start is known not to succeed
15399
15400 The following steps are performed:
15401
15402 1. Find the last row in the current matrix of W that is not
15403 affected by changes at the start of current_buffer. If no such row
15404 is found, give up.
15405
15406 2. Find the first row in W's current matrix that is not affected by
15407 changes at the end of current_buffer. Maybe there is no such row.
15408
15409 3. Display lines beginning with the row + 1 found in step 1 to the
15410 row found in step 2 or, if step 2 didn't find a row, to the end of
15411 the window.
15412
15413 4. If cursor is not known to appear on the window, give up.
15414
15415 5. If display stopped at the row found in step 2, scroll the
15416 display and current matrix as needed.
15417
15418 6. Maybe display some lines at the end of W, if we must. This can
15419 happen under various circumstances, like a partially visible line
15420 becoming fully visible, or because newly displayed lines are displayed
15421 in smaller font sizes.
15422
15423 7. Update W's window end information. */
15424
15425 static int
15426 try_window_id (struct window *w)
15427 {
15428 struct frame *f = XFRAME (w->frame);
15429 struct glyph_matrix *current_matrix = w->current_matrix;
15430 struct glyph_matrix *desired_matrix = w->desired_matrix;
15431 struct glyph_row *last_unchanged_at_beg_row;
15432 struct glyph_row *first_unchanged_at_end_row;
15433 struct glyph_row *row;
15434 struct glyph_row *bottom_row;
15435 int bottom_vpos;
15436 struct it it;
15437 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15438 int dvpos, dy;
15439 struct text_pos start_pos;
15440 struct run run;
15441 int first_unchanged_at_end_vpos = 0;
15442 struct glyph_row *last_text_row, *last_text_row_at_end;
15443 struct text_pos start;
15444 EMACS_INT first_changed_charpos, last_changed_charpos;
15445
15446 #if GLYPH_DEBUG
15447 if (inhibit_try_window_id)
15448 return 0;
15449 #endif
15450
15451 /* This is handy for debugging. */
15452 #if 0
15453 #define GIVE_UP(X) \
15454 do { \
15455 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15456 return 0; \
15457 } while (0)
15458 #else
15459 #define GIVE_UP(X) return 0
15460 #endif
15461
15462 SET_TEXT_POS_FROM_MARKER (start, w->start);
15463
15464 /* Don't use this for mini-windows because these can show
15465 messages and mini-buffers, and we don't handle that here. */
15466 if (MINI_WINDOW_P (w))
15467 GIVE_UP (1);
15468
15469 /* This flag is used to prevent redisplay optimizations. */
15470 if (windows_or_buffers_changed || cursor_type_changed)
15471 GIVE_UP (2);
15472
15473 /* Verify that narrowing has not changed.
15474 Also verify that we were not told to prevent redisplay optimizations.
15475 It would be nice to further
15476 reduce the number of cases where this prevents try_window_id. */
15477 if (current_buffer->clip_changed
15478 || current_buffer->prevent_redisplay_optimizations_p)
15479 GIVE_UP (3);
15480
15481 /* Window must either use window-based redisplay or be full width. */
15482 if (!FRAME_WINDOW_P (f)
15483 && (!FRAME_LINE_INS_DEL_OK (f)
15484 || !WINDOW_FULL_WIDTH_P (w)))
15485 GIVE_UP (4);
15486
15487 /* Give up if point is known NOT to appear in W. */
15488 if (PT < CHARPOS (start))
15489 GIVE_UP (5);
15490
15491 /* Another way to prevent redisplay optimizations. */
15492 if (XFASTINT (w->last_modified) == 0)
15493 GIVE_UP (6);
15494
15495 /* Verify that window is not hscrolled. */
15496 if (XFASTINT (w->hscroll) != 0)
15497 GIVE_UP (7);
15498
15499 /* Verify that display wasn't paused. */
15500 if (NILP (w->window_end_valid))
15501 GIVE_UP (8);
15502
15503 /* Can't use this if highlighting a region because a cursor movement
15504 will do more than just set the cursor. */
15505 if (!NILP (Vtransient_mark_mode)
15506 && !NILP (BVAR (current_buffer, mark_active)))
15507 GIVE_UP (9);
15508
15509 /* Likewise if highlighting trailing whitespace. */
15510 if (!NILP (Vshow_trailing_whitespace))
15511 GIVE_UP (11);
15512
15513 /* Likewise if showing a region. */
15514 if (!NILP (w->region_showing))
15515 GIVE_UP (10);
15516
15517 /* Can't use this if overlay arrow position and/or string have
15518 changed. */
15519 if (overlay_arrows_changed_p ())
15520 GIVE_UP (12);
15521
15522 /* When word-wrap is on, adding a space to the first word of a
15523 wrapped line can change the wrap position, altering the line
15524 above it. It might be worthwhile to handle this more
15525 intelligently, but for now just redisplay from scratch. */
15526 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15527 GIVE_UP (21);
15528
15529 /* Under bidi reordering, adding or deleting a character in the
15530 beginning of a paragraph, before the first strong directional
15531 character, can change the base direction of the paragraph (unless
15532 the buffer specifies a fixed paragraph direction), which will
15533 require to redisplay the whole paragraph. It might be worthwhile
15534 to find the paragraph limits and widen the range of redisplayed
15535 lines to that, but for now just give up this optimization and
15536 redisplay from scratch. */
15537 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15538 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15539 GIVE_UP (22);
15540
15541 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15542 only if buffer has really changed. The reason is that the gap is
15543 initially at Z for freshly visited files. The code below would
15544 set end_unchanged to 0 in that case. */
15545 if (MODIFF > SAVE_MODIFF
15546 /* This seems to happen sometimes after saving a buffer. */
15547 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15548 {
15549 if (GPT - BEG < BEG_UNCHANGED)
15550 BEG_UNCHANGED = GPT - BEG;
15551 if (Z - GPT < END_UNCHANGED)
15552 END_UNCHANGED = Z - GPT;
15553 }
15554
15555 /* The position of the first and last character that has been changed. */
15556 first_changed_charpos = BEG + BEG_UNCHANGED;
15557 last_changed_charpos = Z - END_UNCHANGED;
15558
15559 /* If window starts after a line end, and the last change is in
15560 front of that newline, then changes don't affect the display.
15561 This case happens with stealth-fontification. Note that although
15562 the display is unchanged, glyph positions in the matrix have to
15563 be adjusted, of course. */
15564 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15565 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15566 && ((last_changed_charpos < CHARPOS (start)
15567 && CHARPOS (start) == BEGV)
15568 || (last_changed_charpos < CHARPOS (start) - 1
15569 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15570 {
15571 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15572 struct glyph_row *r0;
15573
15574 /* Compute how many chars/bytes have been added to or removed
15575 from the buffer. */
15576 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15577 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15578 Z_delta = Z - Z_old;
15579 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15580
15581 /* Give up if PT is not in the window. Note that it already has
15582 been checked at the start of try_window_id that PT is not in
15583 front of the window start. */
15584 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15585 GIVE_UP (13);
15586
15587 /* If window start is unchanged, we can reuse the whole matrix
15588 as is, after adjusting glyph positions. No need to compute
15589 the window end again, since its offset from Z hasn't changed. */
15590 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15591 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15592 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15593 /* PT must not be in a partially visible line. */
15594 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15595 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15596 {
15597 /* Adjust positions in the glyph matrix. */
15598 if (Z_delta || Z_delta_bytes)
15599 {
15600 struct glyph_row *r1
15601 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15602 increment_matrix_positions (w->current_matrix,
15603 MATRIX_ROW_VPOS (r0, current_matrix),
15604 MATRIX_ROW_VPOS (r1, current_matrix),
15605 Z_delta, Z_delta_bytes);
15606 }
15607
15608 /* Set the cursor. */
15609 row = row_containing_pos (w, PT, r0, NULL, 0);
15610 if (row)
15611 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15612 else
15613 abort ();
15614 return 1;
15615 }
15616 }
15617
15618 /* Handle the case that changes are all below what is displayed in
15619 the window, and that PT is in the window. This shortcut cannot
15620 be taken if ZV is visible in the window, and text has been added
15621 there that is visible in the window. */
15622 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15623 /* ZV is not visible in the window, or there are no
15624 changes at ZV, actually. */
15625 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15626 || first_changed_charpos == last_changed_charpos))
15627 {
15628 struct glyph_row *r0;
15629
15630 /* Give up if PT is not in the window. Note that it already has
15631 been checked at the start of try_window_id that PT is not in
15632 front of the window start. */
15633 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15634 GIVE_UP (14);
15635
15636 /* If window start is unchanged, we can reuse the whole matrix
15637 as is, without changing glyph positions since no text has
15638 been added/removed in front of the window end. */
15639 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15640 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15641 /* PT must not be in a partially visible line. */
15642 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15643 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15644 {
15645 /* We have to compute the window end anew since text
15646 could have been added/removed after it. */
15647 w->window_end_pos
15648 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15649 w->window_end_bytepos
15650 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15651
15652 /* Set the cursor. */
15653 row = row_containing_pos (w, PT, r0, NULL, 0);
15654 if (row)
15655 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15656 else
15657 abort ();
15658 return 2;
15659 }
15660 }
15661
15662 /* Give up if window start is in the changed area.
15663
15664 The condition used to read
15665
15666 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15667
15668 but why that was tested escapes me at the moment. */
15669 if (CHARPOS (start) >= first_changed_charpos
15670 && CHARPOS (start) <= last_changed_charpos)
15671 GIVE_UP (15);
15672
15673 /* Check that window start agrees with the start of the first glyph
15674 row in its current matrix. Check this after we know the window
15675 start is not in changed text, otherwise positions would not be
15676 comparable. */
15677 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15678 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15679 GIVE_UP (16);
15680
15681 /* Give up if the window ends in strings. Overlay strings
15682 at the end are difficult to handle, so don't try. */
15683 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15684 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15685 GIVE_UP (20);
15686
15687 /* Compute the position at which we have to start displaying new
15688 lines. Some of the lines at the top of the window might be
15689 reusable because they are not displaying changed text. Find the
15690 last row in W's current matrix not affected by changes at the
15691 start of current_buffer. Value is null if changes start in the
15692 first line of window. */
15693 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15694 if (last_unchanged_at_beg_row)
15695 {
15696 /* Avoid starting to display in the moddle of a character, a TAB
15697 for instance. This is easier than to set up the iterator
15698 exactly, and it's not a frequent case, so the additional
15699 effort wouldn't really pay off. */
15700 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15701 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15702 && last_unchanged_at_beg_row > w->current_matrix->rows)
15703 --last_unchanged_at_beg_row;
15704
15705 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15706 GIVE_UP (17);
15707
15708 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15709 GIVE_UP (18);
15710 start_pos = it.current.pos;
15711
15712 /* Start displaying new lines in the desired matrix at the same
15713 vpos we would use in the current matrix, i.e. below
15714 last_unchanged_at_beg_row. */
15715 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15716 current_matrix);
15717 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15718 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15719
15720 xassert (it.hpos == 0 && it.current_x == 0);
15721 }
15722 else
15723 {
15724 /* There are no reusable lines at the start of the window.
15725 Start displaying in the first text line. */
15726 start_display (&it, w, start);
15727 it.vpos = it.first_vpos;
15728 start_pos = it.current.pos;
15729 }
15730
15731 /* Find the first row that is not affected by changes at the end of
15732 the buffer. Value will be null if there is no unchanged row, in
15733 which case we must redisplay to the end of the window. delta
15734 will be set to the value by which buffer positions beginning with
15735 first_unchanged_at_end_row have to be adjusted due to text
15736 changes. */
15737 first_unchanged_at_end_row
15738 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15739 IF_DEBUG (debug_delta = delta);
15740 IF_DEBUG (debug_delta_bytes = delta_bytes);
15741
15742 /* Set stop_pos to the buffer position up to which we will have to
15743 display new lines. If first_unchanged_at_end_row != NULL, this
15744 is the buffer position of the start of the line displayed in that
15745 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15746 that we don't stop at a buffer position. */
15747 stop_pos = 0;
15748 if (first_unchanged_at_end_row)
15749 {
15750 xassert (last_unchanged_at_beg_row == NULL
15751 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15752
15753 /* If this is a continuation line, move forward to the next one
15754 that isn't. Changes in lines above affect this line.
15755 Caution: this may move first_unchanged_at_end_row to a row
15756 not displaying text. */
15757 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15758 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15759 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15760 < it.last_visible_y))
15761 ++first_unchanged_at_end_row;
15762
15763 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15764 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15765 >= it.last_visible_y))
15766 first_unchanged_at_end_row = NULL;
15767 else
15768 {
15769 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15770 + delta);
15771 first_unchanged_at_end_vpos
15772 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15773 xassert (stop_pos >= Z - END_UNCHANGED);
15774 }
15775 }
15776 else if (last_unchanged_at_beg_row == NULL)
15777 GIVE_UP (19);
15778
15779
15780 #if GLYPH_DEBUG
15781
15782 /* Either there is no unchanged row at the end, or the one we have
15783 now displays text. This is a necessary condition for the window
15784 end pos calculation at the end of this function. */
15785 xassert (first_unchanged_at_end_row == NULL
15786 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15787
15788 debug_last_unchanged_at_beg_vpos
15789 = (last_unchanged_at_beg_row
15790 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15791 : -1);
15792 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15793
15794 #endif /* GLYPH_DEBUG != 0 */
15795
15796
15797 /* Display new lines. Set last_text_row to the last new line
15798 displayed which has text on it, i.e. might end up as being the
15799 line where the window_end_vpos is. */
15800 w->cursor.vpos = -1;
15801 last_text_row = NULL;
15802 overlay_arrow_seen = 0;
15803 while (it.current_y < it.last_visible_y
15804 && !fonts_changed_p
15805 && (first_unchanged_at_end_row == NULL
15806 || IT_CHARPOS (it) < stop_pos))
15807 {
15808 if (display_line (&it))
15809 last_text_row = it.glyph_row - 1;
15810 }
15811
15812 if (fonts_changed_p)
15813 return -1;
15814
15815
15816 /* Compute differences in buffer positions, y-positions etc. for
15817 lines reused at the bottom of the window. Compute what we can
15818 scroll. */
15819 if (first_unchanged_at_end_row
15820 /* No lines reused because we displayed everything up to the
15821 bottom of the window. */
15822 && it.current_y < it.last_visible_y)
15823 {
15824 dvpos = (it.vpos
15825 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15826 current_matrix));
15827 dy = it.current_y - first_unchanged_at_end_row->y;
15828 run.current_y = first_unchanged_at_end_row->y;
15829 run.desired_y = run.current_y + dy;
15830 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15831 }
15832 else
15833 {
15834 delta = delta_bytes = dvpos = dy
15835 = run.current_y = run.desired_y = run.height = 0;
15836 first_unchanged_at_end_row = NULL;
15837 }
15838 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15839
15840
15841 /* Find the cursor if not already found. We have to decide whether
15842 PT will appear on this window (it sometimes doesn't, but this is
15843 not a very frequent case.) This decision has to be made before
15844 the current matrix is altered. A value of cursor.vpos < 0 means
15845 that PT is either in one of the lines beginning at
15846 first_unchanged_at_end_row or below the window. Don't care for
15847 lines that might be displayed later at the window end; as
15848 mentioned, this is not a frequent case. */
15849 if (w->cursor.vpos < 0)
15850 {
15851 /* Cursor in unchanged rows at the top? */
15852 if (PT < CHARPOS (start_pos)
15853 && last_unchanged_at_beg_row)
15854 {
15855 row = row_containing_pos (w, PT,
15856 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15857 last_unchanged_at_beg_row + 1, 0);
15858 if (row)
15859 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15860 }
15861
15862 /* Start from first_unchanged_at_end_row looking for PT. */
15863 else if (first_unchanged_at_end_row)
15864 {
15865 row = row_containing_pos (w, PT - delta,
15866 first_unchanged_at_end_row, NULL, 0);
15867 if (row)
15868 set_cursor_from_row (w, row, w->current_matrix, delta,
15869 delta_bytes, dy, dvpos);
15870 }
15871
15872 /* Give up if cursor was not found. */
15873 if (w->cursor.vpos < 0)
15874 {
15875 clear_glyph_matrix (w->desired_matrix);
15876 return -1;
15877 }
15878 }
15879
15880 /* Don't let the cursor end in the scroll margins. */
15881 {
15882 int this_scroll_margin, cursor_height;
15883
15884 this_scroll_margin = max (0, scroll_margin);
15885 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15886 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15887 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15888
15889 if ((w->cursor.y < this_scroll_margin
15890 && CHARPOS (start) > BEGV)
15891 /* Old redisplay didn't take scroll margin into account at the bottom,
15892 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15893 || (w->cursor.y + (make_cursor_line_fully_visible_p
15894 ? cursor_height + this_scroll_margin
15895 : 1)) > it.last_visible_y)
15896 {
15897 w->cursor.vpos = -1;
15898 clear_glyph_matrix (w->desired_matrix);
15899 return -1;
15900 }
15901 }
15902
15903 /* Scroll the display. Do it before changing the current matrix so
15904 that xterm.c doesn't get confused about where the cursor glyph is
15905 found. */
15906 if (dy && run.height)
15907 {
15908 update_begin (f);
15909
15910 if (FRAME_WINDOW_P (f))
15911 {
15912 FRAME_RIF (f)->update_window_begin_hook (w);
15913 FRAME_RIF (f)->clear_window_mouse_face (w);
15914 FRAME_RIF (f)->scroll_run_hook (w, &run);
15915 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15916 }
15917 else
15918 {
15919 /* Terminal frame. In this case, dvpos gives the number of
15920 lines to scroll by; dvpos < 0 means scroll up. */
15921 int from_vpos
15922 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15923 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15924 int end = (WINDOW_TOP_EDGE_LINE (w)
15925 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15926 + window_internal_height (w));
15927
15928 #if defined (HAVE_GPM) || defined (MSDOS)
15929 x_clear_window_mouse_face (w);
15930 #endif
15931 /* Perform the operation on the screen. */
15932 if (dvpos > 0)
15933 {
15934 /* Scroll last_unchanged_at_beg_row to the end of the
15935 window down dvpos lines. */
15936 set_terminal_window (f, end);
15937
15938 /* On dumb terminals delete dvpos lines at the end
15939 before inserting dvpos empty lines. */
15940 if (!FRAME_SCROLL_REGION_OK (f))
15941 ins_del_lines (f, end - dvpos, -dvpos);
15942
15943 /* Insert dvpos empty lines in front of
15944 last_unchanged_at_beg_row. */
15945 ins_del_lines (f, from, dvpos);
15946 }
15947 else if (dvpos < 0)
15948 {
15949 /* Scroll up last_unchanged_at_beg_vpos to the end of
15950 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15951 set_terminal_window (f, end);
15952
15953 /* Delete dvpos lines in front of
15954 last_unchanged_at_beg_vpos. ins_del_lines will set
15955 the cursor to the given vpos and emit |dvpos| delete
15956 line sequences. */
15957 ins_del_lines (f, from + dvpos, dvpos);
15958
15959 /* On a dumb terminal insert dvpos empty lines at the
15960 end. */
15961 if (!FRAME_SCROLL_REGION_OK (f))
15962 ins_del_lines (f, end + dvpos, -dvpos);
15963 }
15964
15965 set_terminal_window (f, 0);
15966 }
15967
15968 update_end (f);
15969 }
15970
15971 /* Shift reused rows of the current matrix to the right position.
15972 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15973 text. */
15974 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15975 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15976 if (dvpos < 0)
15977 {
15978 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15979 bottom_vpos, dvpos);
15980 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15981 bottom_vpos, 0);
15982 }
15983 else if (dvpos > 0)
15984 {
15985 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15986 bottom_vpos, dvpos);
15987 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15988 first_unchanged_at_end_vpos + dvpos, 0);
15989 }
15990
15991 /* For frame-based redisplay, make sure that current frame and window
15992 matrix are in sync with respect to glyph memory. */
15993 if (!FRAME_WINDOW_P (f))
15994 sync_frame_with_window_matrix_rows (w);
15995
15996 /* Adjust buffer positions in reused rows. */
15997 if (delta || delta_bytes)
15998 increment_matrix_positions (current_matrix,
15999 first_unchanged_at_end_vpos + dvpos,
16000 bottom_vpos, delta, delta_bytes);
16001
16002 /* Adjust Y positions. */
16003 if (dy)
16004 shift_glyph_matrix (w, current_matrix,
16005 first_unchanged_at_end_vpos + dvpos,
16006 bottom_vpos, dy);
16007
16008 if (first_unchanged_at_end_row)
16009 {
16010 first_unchanged_at_end_row += dvpos;
16011 if (first_unchanged_at_end_row->y >= it.last_visible_y
16012 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16013 first_unchanged_at_end_row = NULL;
16014 }
16015
16016 /* If scrolling up, there may be some lines to display at the end of
16017 the window. */
16018 last_text_row_at_end = NULL;
16019 if (dy < 0)
16020 {
16021 /* Scrolling up can leave for example a partially visible line
16022 at the end of the window to be redisplayed. */
16023 /* Set last_row to the glyph row in the current matrix where the
16024 window end line is found. It has been moved up or down in
16025 the matrix by dvpos. */
16026 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16027 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16028
16029 /* If last_row is the window end line, it should display text. */
16030 xassert (last_row->displays_text_p);
16031
16032 /* If window end line was partially visible before, begin
16033 displaying at that line. Otherwise begin displaying with the
16034 line following it. */
16035 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16036 {
16037 init_to_row_start (&it, w, last_row);
16038 it.vpos = last_vpos;
16039 it.current_y = last_row->y;
16040 }
16041 else
16042 {
16043 init_to_row_end (&it, w, last_row);
16044 it.vpos = 1 + last_vpos;
16045 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16046 ++last_row;
16047 }
16048
16049 /* We may start in a continuation line. If so, we have to
16050 get the right continuation_lines_width and current_x. */
16051 it.continuation_lines_width = last_row->continuation_lines_width;
16052 it.hpos = it.current_x = 0;
16053
16054 /* Display the rest of the lines at the window end. */
16055 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16056 while (it.current_y < it.last_visible_y
16057 && !fonts_changed_p)
16058 {
16059 /* Is it always sure that the display agrees with lines in
16060 the current matrix? I don't think so, so we mark rows
16061 displayed invalid in the current matrix by setting their
16062 enabled_p flag to zero. */
16063 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16064 if (display_line (&it))
16065 last_text_row_at_end = it.glyph_row - 1;
16066 }
16067 }
16068
16069 /* Update window_end_pos and window_end_vpos. */
16070 if (first_unchanged_at_end_row
16071 && !last_text_row_at_end)
16072 {
16073 /* Window end line if one of the preserved rows from the current
16074 matrix. Set row to the last row displaying text in current
16075 matrix starting at first_unchanged_at_end_row, after
16076 scrolling. */
16077 xassert (first_unchanged_at_end_row->displays_text_p);
16078 row = find_last_row_displaying_text (w->current_matrix, &it,
16079 first_unchanged_at_end_row);
16080 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16081
16082 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16083 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16084 w->window_end_vpos
16085 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16086 xassert (w->window_end_bytepos >= 0);
16087 IF_DEBUG (debug_method_add (w, "A"));
16088 }
16089 else if (last_text_row_at_end)
16090 {
16091 w->window_end_pos
16092 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16093 w->window_end_bytepos
16094 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16095 w->window_end_vpos
16096 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16097 xassert (w->window_end_bytepos >= 0);
16098 IF_DEBUG (debug_method_add (w, "B"));
16099 }
16100 else if (last_text_row)
16101 {
16102 /* We have displayed either to the end of the window or at the
16103 end of the window, i.e. the last row with text is to be found
16104 in the desired matrix. */
16105 w->window_end_pos
16106 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16107 w->window_end_bytepos
16108 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16109 w->window_end_vpos
16110 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16111 xassert (w->window_end_bytepos >= 0);
16112 }
16113 else if (first_unchanged_at_end_row == NULL
16114 && last_text_row == NULL
16115 && last_text_row_at_end == NULL)
16116 {
16117 /* Displayed to end of window, but no line containing text was
16118 displayed. Lines were deleted at the end of the window. */
16119 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16120 int vpos = XFASTINT (w->window_end_vpos);
16121 struct glyph_row *current_row = current_matrix->rows + vpos;
16122 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16123
16124 for (row = NULL;
16125 row == NULL && vpos >= first_vpos;
16126 --vpos, --current_row, --desired_row)
16127 {
16128 if (desired_row->enabled_p)
16129 {
16130 if (desired_row->displays_text_p)
16131 row = desired_row;
16132 }
16133 else if (current_row->displays_text_p)
16134 row = current_row;
16135 }
16136
16137 xassert (row != NULL);
16138 w->window_end_vpos = make_number (vpos + 1);
16139 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16140 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16141 xassert (w->window_end_bytepos >= 0);
16142 IF_DEBUG (debug_method_add (w, "C"));
16143 }
16144 else
16145 abort ();
16146
16147 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16148 debug_end_vpos = XFASTINT (w->window_end_vpos));
16149
16150 /* Record that display has not been completed. */
16151 w->window_end_valid = Qnil;
16152 w->desired_matrix->no_scrolling_p = 1;
16153 return 3;
16154
16155 #undef GIVE_UP
16156 }
16157
16158
16159 \f
16160 /***********************************************************************
16161 More debugging support
16162 ***********************************************************************/
16163
16164 #if GLYPH_DEBUG
16165
16166 void dump_glyph_row (struct glyph_row *, int, int);
16167 void dump_glyph_matrix (struct glyph_matrix *, int);
16168 void dump_glyph (struct glyph_row *, struct glyph *, int);
16169
16170
16171 /* Dump the contents of glyph matrix MATRIX on stderr.
16172
16173 GLYPHS 0 means don't show glyph contents.
16174 GLYPHS 1 means show glyphs in short form
16175 GLYPHS > 1 means show glyphs in long form. */
16176
16177 void
16178 dump_glyph_matrix (matrix, glyphs)
16179 struct glyph_matrix *matrix;
16180 int glyphs;
16181 {
16182 int i;
16183 for (i = 0; i < matrix->nrows; ++i)
16184 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16185 }
16186
16187
16188 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16189 the glyph row and area where the glyph comes from. */
16190
16191 void
16192 dump_glyph (row, glyph, area)
16193 struct glyph_row *row;
16194 struct glyph *glyph;
16195 int area;
16196 {
16197 if (glyph->type == CHAR_GLYPH)
16198 {
16199 fprintf (stderr,
16200 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16201 glyph - row->glyphs[TEXT_AREA],
16202 'C',
16203 glyph->charpos,
16204 (BUFFERP (glyph->object)
16205 ? 'B'
16206 : (STRINGP (glyph->object)
16207 ? 'S'
16208 : '-')),
16209 glyph->pixel_width,
16210 glyph->u.ch,
16211 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16212 ? glyph->u.ch
16213 : '.'),
16214 glyph->face_id,
16215 glyph->left_box_line_p,
16216 glyph->right_box_line_p);
16217 }
16218 else if (glyph->type == STRETCH_GLYPH)
16219 {
16220 fprintf (stderr,
16221 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16222 glyph - row->glyphs[TEXT_AREA],
16223 'S',
16224 glyph->charpos,
16225 (BUFFERP (glyph->object)
16226 ? 'B'
16227 : (STRINGP (glyph->object)
16228 ? 'S'
16229 : '-')),
16230 glyph->pixel_width,
16231 0,
16232 '.',
16233 glyph->face_id,
16234 glyph->left_box_line_p,
16235 glyph->right_box_line_p);
16236 }
16237 else if (glyph->type == IMAGE_GLYPH)
16238 {
16239 fprintf (stderr,
16240 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16241 glyph - row->glyphs[TEXT_AREA],
16242 'I',
16243 glyph->charpos,
16244 (BUFFERP (glyph->object)
16245 ? 'B'
16246 : (STRINGP (glyph->object)
16247 ? 'S'
16248 : '-')),
16249 glyph->pixel_width,
16250 glyph->u.img_id,
16251 '.',
16252 glyph->face_id,
16253 glyph->left_box_line_p,
16254 glyph->right_box_line_p);
16255 }
16256 else if (glyph->type == COMPOSITE_GLYPH)
16257 {
16258 fprintf (stderr,
16259 " %5d %4c %6d %c %3d 0x%05x",
16260 glyph - row->glyphs[TEXT_AREA],
16261 '+',
16262 glyph->charpos,
16263 (BUFFERP (glyph->object)
16264 ? 'B'
16265 : (STRINGP (glyph->object)
16266 ? 'S'
16267 : '-')),
16268 glyph->pixel_width,
16269 glyph->u.cmp.id);
16270 if (glyph->u.cmp.automatic)
16271 fprintf (stderr,
16272 "[%d-%d]",
16273 glyph->slice.cmp.from, glyph->slice.cmp.to);
16274 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16275 glyph->face_id,
16276 glyph->left_box_line_p,
16277 glyph->right_box_line_p);
16278 }
16279 }
16280
16281
16282 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16283 GLYPHS 0 means don't show glyph contents.
16284 GLYPHS 1 means show glyphs in short form
16285 GLYPHS > 1 means show glyphs in long form. */
16286
16287 void
16288 dump_glyph_row (row, vpos, glyphs)
16289 struct glyph_row *row;
16290 int vpos, glyphs;
16291 {
16292 if (glyphs != 1)
16293 {
16294 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16295 fprintf (stderr, "======================================================================\n");
16296
16297 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16298 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16299 vpos,
16300 MATRIX_ROW_START_CHARPOS (row),
16301 MATRIX_ROW_END_CHARPOS (row),
16302 row->used[TEXT_AREA],
16303 row->contains_overlapping_glyphs_p,
16304 row->enabled_p,
16305 row->truncated_on_left_p,
16306 row->truncated_on_right_p,
16307 row->continued_p,
16308 MATRIX_ROW_CONTINUATION_LINE_P (row),
16309 row->displays_text_p,
16310 row->ends_at_zv_p,
16311 row->fill_line_p,
16312 row->ends_in_middle_of_char_p,
16313 row->starts_in_middle_of_char_p,
16314 row->mouse_face_p,
16315 row->x,
16316 row->y,
16317 row->pixel_width,
16318 row->height,
16319 row->visible_height,
16320 row->ascent,
16321 row->phys_ascent);
16322 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16323 row->end.overlay_string_index,
16324 row->continuation_lines_width);
16325 fprintf (stderr, "%9d %5d\n",
16326 CHARPOS (row->start.string_pos),
16327 CHARPOS (row->end.string_pos));
16328 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16329 row->end.dpvec_index);
16330 }
16331
16332 if (glyphs > 1)
16333 {
16334 int area;
16335
16336 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16337 {
16338 struct glyph *glyph = row->glyphs[area];
16339 struct glyph *glyph_end = glyph + row->used[area];
16340
16341 /* Glyph for a line end in text. */
16342 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16343 ++glyph_end;
16344
16345 if (glyph < glyph_end)
16346 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16347
16348 for (; glyph < glyph_end; ++glyph)
16349 dump_glyph (row, glyph, area);
16350 }
16351 }
16352 else if (glyphs == 1)
16353 {
16354 int area;
16355
16356 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16357 {
16358 char *s = (char *) alloca (row->used[area] + 1);
16359 int i;
16360
16361 for (i = 0; i < row->used[area]; ++i)
16362 {
16363 struct glyph *glyph = row->glyphs[area] + i;
16364 if (glyph->type == CHAR_GLYPH
16365 && glyph->u.ch < 0x80
16366 && glyph->u.ch >= ' ')
16367 s[i] = glyph->u.ch;
16368 else
16369 s[i] = '.';
16370 }
16371
16372 s[i] = '\0';
16373 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16374 }
16375 }
16376 }
16377
16378
16379 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16380 Sdump_glyph_matrix, 0, 1, "p",
16381 doc: /* Dump the current matrix of the selected window to stderr.
16382 Shows contents of glyph row structures. With non-nil
16383 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16384 glyphs in short form, otherwise show glyphs in long form. */)
16385 (Lisp_Object glyphs)
16386 {
16387 struct window *w = XWINDOW (selected_window);
16388 struct buffer *buffer = XBUFFER (w->buffer);
16389
16390 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16391 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16392 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16393 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16394 fprintf (stderr, "=============================================\n");
16395 dump_glyph_matrix (w->current_matrix,
16396 NILP (glyphs) ? 0 : XINT (glyphs));
16397 return Qnil;
16398 }
16399
16400
16401 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16402 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16403 (void)
16404 {
16405 struct frame *f = XFRAME (selected_frame);
16406 dump_glyph_matrix (f->current_matrix, 1);
16407 return Qnil;
16408 }
16409
16410
16411 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16412 doc: /* Dump glyph row ROW to stderr.
16413 GLYPH 0 means don't dump glyphs.
16414 GLYPH 1 means dump glyphs in short form.
16415 GLYPH > 1 or omitted means dump glyphs in long form. */)
16416 (Lisp_Object row, Lisp_Object glyphs)
16417 {
16418 struct glyph_matrix *matrix;
16419 int vpos;
16420
16421 CHECK_NUMBER (row);
16422 matrix = XWINDOW (selected_window)->current_matrix;
16423 vpos = XINT (row);
16424 if (vpos >= 0 && vpos < matrix->nrows)
16425 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16426 vpos,
16427 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16428 return Qnil;
16429 }
16430
16431
16432 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16433 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16434 GLYPH 0 means don't dump glyphs.
16435 GLYPH 1 means dump glyphs in short form.
16436 GLYPH > 1 or omitted means dump glyphs in long form. */)
16437 (Lisp_Object row, Lisp_Object glyphs)
16438 {
16439 struct frame *sf = SELECTED_FRAME ();
16440 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16441 int vpos;
16442
16443 CHECK_NUMBER (row);
16444 vpos = XINT (row);
16445 if (vpos >= 0 && vpos < m->nrows)
16446 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16447 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16448 return Qnil;
16449 }
16450
16451
16452 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16453 doc: /* Toggle tracing of redisplay.
16454 With ARG, turn tracing on if and only if ARG is positive. */)
16455 (Lisp_Object arg)
16456 {
16457 if (NILP (arg))
16458 trace_redisplay_p = !trace_redisplay_p;
16459 else
16460 {
16461 arg = Fprefix_numeric_value (arg);
16462 trace_redisplay_p = XINT (arg) > 0;
16463 }
16464
16465 return Qnil;
16466 }
16467
16468
16469 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16470 doc: /* Like `format', but print result to stderr.
16471 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16472 (int nargs, Lisp_Object *args)
16473 {
16474 Lisp_Object s = Fformat (nargs, args);
16475 fprintf (stderr, "%s", SDATA (s));
16476 return Qnil;
16477 }
16478
16479 #endif /* GLYPH_DEBUG */
16480
16481
16482 \f
16483 /***********************************************************************
16484 Building Desired Matrix Rows
16485 ***********************************************************************/
16486
16487 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16488 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16489
16490 static struct glyph_row *
16491 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16492 {
16493 struct frame *f = XFRAME (WINDOW_FRAME (w));
16494 struct buffer *buffer = XBUFFER (w->buffer);
16495 struct buffer *old = current_buffer;
16496 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16497 int arrow_len = SCHARS (overlay_arrow_string);
16498 const unsigned char *arrow_end = arrow_string + arrow_len;
16499 const unsigned char *p;
16500 struct it it;
16501 int multibyte_p;
16502 int n_glyphs_before;
16503
16504 set_buffer_temp (buffer);
16505 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16506 it.glyph_row->used[TEXT_AREA] = 0;
16507 SET_TEXT_POS (it.position, 0, 0);
16508
16509 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16510 p = arrow_string;
16511 while (p < arrow_end)
16512 {
16513 Lisp_Object face, ilisp;
16514
16515 /* Get the next character. */
16516 if (multibyte_p)
16517 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16518 else
16519 {
16520 it.c = it.char_to_display = *p, it.len = 1;
16521 if (! ASCII_CHAR_P (it.c))
16522 it.char_to_display = BYTE8_TO_CHAR (it.c);
16523 }
16524 p += it.len;
16525
16526 /* Get its face. */
16527 ilisp = make_number (p - arrow_string);
16528 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16529 it.face_id = compute_char_face (f, it.char_to_display, face);
16530
16531 /* Compute its width, get its glyphs. */
16532 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16533 SET_TEXT_POS (it.position, -1, -1);
16534 PRODUCE_GLYPHS (&it);
16535
16536 /* If this character doesn't fit any more in the line, we have
16537 to remove some glyphs. */
16538 if (it.current_x > it.last_visible_x)
16539 {
16540 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16541 break;
16542 }
16543 }
16544
16545 set_buffer_temp (old);
16546 return it.glyph_row;
16547 }
16548
16549
16550 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16551 glyphs are only inserted for terminal frames since we can't really
16552 win with truncation glyphs when partially visible glyphs are
16553 involved. Which glyphs to insert is determined by
16554 produce_special_glyphs. */
16555
16556 static void
16557 insert_left_trunc_glyphs (struct it *it)
16558 {
16559 struct it truncate_it;
16560 struct glyph *from, *end, *to, *toend;
16561
16562 xassert (!FRAME_WINDOW_P (it->f));
16563
16564 /* Get the truncation glyphs. */
16565 truncate_it = *it;
16566 truncate_it.current_x = 0;
16567 truncate_it.face_id = DEFAULT_FACE_ID;
16568 truncate_it.glyph_row = &scratch_glyph_row;
16569 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16570 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16571 truncate_it.object = make_number (0);
16572 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16573
16574 /* Overwrite glyphs from IT with truncation glyphs. */
16575 if (!it->glyph_row->reversed_p)
16576 {
16577 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16578 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16579 to = it->glyph_row->glyphs[TEXT_AREA];
16580 toend = to + it->glyph_row->used[TEXT_AREA];
16581
16582 while (from < end)
16583 *to++ = *from++;
16584
16585 /* There may be padding glyphs left over. Overwrite them too. */
16586 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16587 {
16588 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16589 while (from < end)
16590 *to++ = *from++;
16591 }
16592
16593 if (to > toend)
16594 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16595 }
16596 else
16597 {
16598 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16599 that back to front. */
16600 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16601 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16602 toend = it->glyph_row->glyphs[TEXT_AREA];
16603 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16604
16605 while (from >= end && to >= toend)
16606 *to-- = *from--;
16607 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16608 {
16609 from =
16610 truncate_it.glyph_row->glyphs[TEXT_AREA]
16611 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16612 while (from >= end && to >= toend)
16613 *to-- = *from--;
16614 }
16615 if (from >= end)
16616 {
16617 /* Need to free some room before prepending additional
16618 glyphs. */
16619 int move_by = from - end + 1;
16620 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16621 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16622
16623 for ( ; g >= g0; g--)
16624 g[move_by] = *g;
16625 while (from >= end)
16626 *to-- = *from--;
16627 it->glyph_row->used[TEXT_AREA] += move_by;
16628 }
16629 }
16630 }
16631
16632
16633 /* Compute the pixel height and width of IT->glyph_row.
16634
16635 Most of the time, ascent and height of a display line will be equal
16636 to the max_ascent and max_height values of the display iterator
16637 structure. This is not the case if
16638
16639 1. We hit ZV without displaying anything. In this case, max_ascent
16640 and max_height will be zero.
16641
16642 2. We have some glyphs that don't contribute to the line height.
16643 (The glyph row flag contributes_to_line_height_p is for future
16644 pixmap extensions).
16645
16646 The first case is easily covered by using default values because in
16647 these cases, the line height does not really matter, except that it
16648 must not be zero. */
16649
16650 static void
16651 compute_line_metrics (struct it *it)
16652 {
16653 struct glyph_row *row = it->glyph_row;
16654
16655 if (FRAME_WINDOW_P (it->f))
16656 {
16657 int i, min_y, max_y;
16658
16659 /* The line may consist of one space only, that was added to
16660 place the cursor on it. If so, the row's height hasn't been
16661 computed yet. */
16662 if (row->height == 0)
16663 {
16664 if (it->max_ascent + it->max_descent == 0)
16665 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16666 row->ascent = it->max_ascent;
16667 row->height = it->max_ascent + it->max_descent;
16668 row->phys_ascent = it->max_phys_ascent;
16669 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16670 row->extra_line_spacing = it->max_extra_line_spacing;
16671 }
16672
16673 /* Compute the width of this line. */
16674 row->pixel_width = row->x;
16675 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16676 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16677
16678 xassert (row->pixel_width >= 0);
16679 xassert (row->ascent >= 0 && row->height > 0);
16680
16681 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16682 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16683
16684 /* If first line's physical ascent is larger than its logical
16685 ascent, use the physical ascent, and make the row taller.
16686 This makes accented characters fully visible. */
16687 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16688 && row->phys_ascent > row->ascent)
16689 {
16690 row->height += row->phys_ascent - row->ascent;
16691 row->ascent = row->phys_ascent;
16692 }
16693
16694 /* Compute how much of the line is visible. */
16695 row->visible_height = row->height;
16696
16697 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16698 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16699
16700 if (row->y < min_y)
16701 row->visible_height -= min_y - row->y;
16702 if (row->y + row->height > max_y)
16703 row->visible_height -= row->y + row->height - max_y;
16704 }
16705 else
16706 {
16707 row->pixel_width = row->used[TEXT_AREA];
16708 if (row->continued_p)
16709 row->pixel_width -= it->continuation_pixel_width;
16710 else if (row->truncated_on_right_p)
16711 row->pixel_width -= it->truncation_pixel_width;
16712 row->ascent = row->phys_ascent = 0;
16713 row->height = row->phys_height = row->visible_height = 1;
16714 row->extra_line_spacing = 0;
16715 }
16716
16717 /* Compute a hash code for this row. */
16718 {
16719 int area, i;
16720 row->hash = 0;
16721 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16722 for (i = 0; i < row->used[area]; ++i)
16723 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16724 + row->glyphs[area][i].u.val
16725 + row->glyphs[area][i].face_id
16726 + row->glyphs[area][i].padding_p
16727 + (row->glyphs[area][i].type << 2));
16728 }
16729
16730 it->max_ascent = it->max_descent = 0;
16731 it->max_phys_ascent = it->max_phys_descent = 0;
16732 }
16733
16734
16735 /* Append one space to the glyph row of iterator IT if doing a
16736 window-based redisplay. The space has the same face as
16737 IT->face_id. Value is non-zero if a space was added.
16738
16739 This function is called to make sure that there is always one glyph
16740 at the end of a glyph row that the cursor can be set on under
16741 window-systems. (If there weren't such a glyph we would not know
16742 how wide and tall a box cursor should be displayed).
16743
16744 At the same time this space let's a nicely handle clearing to the
16745 end of the line if the row ends in italic text. */
16746
16747 static int
16748 append_space_for_newline (struct it *it, int default_face_p)
16749 {
16750 if (FRAME_WINDOW_P (it->f))
16751 {
16752 int n = it->glyph_row->used[TEXT_AREA];
16753
16754 if (it->glyph_row->glyphs[TEXT_AREA] + n
16755 < it->glyph_row->glyphs[1 + TEXT_AREA])
16756 {
16757 /* Save some values that must not be changed.
16758 Must save IT->c and IT->len because otherwise
16759 ITERATOR_AT_END_P wouldn't work anymore after
16760 append_space_for_newline has been called. */
16761 enum display_element_type saved_what = it->what;
16762 int saved_c = it->c, saved_len = it->len;
16763 int saved_char_to_display = it->char_to_display;
16764 int saved_x = it->current_x;
16765 int saved_face_id = it->face_id;
16766 struct text_pos saved_pos;
16767 Lisp_Object saved_object;
16768 struct face *face;
16769
16770 saved_object = it->object;
16771 saved_pos = it->position;
16772
16773 it->what = IT_CHARACTER;
16774 memset (&it->position, 0, sizeof it->position);
16775 it->object = make_number (0);
16776 it->c = it->char_to_display = ' ';
16777 it->len = 1;
16778
16779 if (default_face_p)
16780 it->face_id = DEFAULT_FACE_ID;
16781 else if (it->face_before_selective_p)
16782 it->face_id = it->saved_face_id;
16783 face = FACE_FROM_ID (it->f, it->face_id);
16784 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16785
16786 PRODUCE_GLYPHS (it);
16787
16788 it->override_ascent = -1;
16789 it->constrain_row_ascent_descent_p = 0;
16790 it->current_x = saved_x;
16791 it->object = saved_object;
16792 it->position = saved_pos;
16793 it->what = saved_what;
16794 it->face_id = saved_face_id;
16795 it->len = saved_len;
16796 it->c = saved_c;
16797 it->char_to_display = saved_char_to_display;
16798 return 1;
16799 }
16800 }
16801
16802 return 0;
16803 }
16804
16805
16806 /* Extend the face of the last glyph in the text area of IT->glyph_row
16807 to the end of the display line. Called from display_line. If the
16808 glyph row is empty, add a space glyph to it so that we know the
16809 face to draw. Set the glyph row flag fill_line_p. If the glyph
16810 row is R2L, prepend a stretch glyph to cover the empty space to the
16811 left of the leftmost glyph. */
16812
16813 static void
16814 extend_face_to_end_of_line (struct it *it)
16815 {
16816 struct face *face;
16817 struct frame *f = it->f;
16818
16819 /* If line is already filled, do nothing. Non window-system frames
16820 get a grace of one more ``pixel'' because their characters are
16821 1-``pixel'' wide, so they hit the equality too early. This grace
16822 is needed only for R2L rows that are not continued, to produce
16823 one extra blank where we could display the cursor. */
16824 if (it->current_x >= it->last_visible_x
16825 + (!FRAME_WINDOW_P (f)
16826 && it->glyph_row->reversed_p
16827 && !it->glyph_row->continued_p))
16828 return;
16829
16830 /* Face extension extends the background and box of IT->face_id
16831 to the end of the line. If the background equals the background
16832 of the frame, we don't have to do anything. */
16833 if (it->face_before_selective_p)
16834 face = FACE_FROM_ID (f, it->saved_face_id);
16835 else
16836 face = FACE_FROM_ID (f, it->face_id);
16837
16838 if (FRAME_WINDOW_P (f)
16839 && it->glyph_row->displays_text_p
16840 && face->box == FACE_NO_BOX
16841 && face->background == FRAME_BACKGROUND_PIXEL (f)
16842 && !face->stipple
16843 && !it->glyph_row->reversed_p)
16844 return;
16845
16846 /* Set the glyph row flag indicating that the face of the last glyph
16847 in the text area has to be drawn to the end of the text area. */
16848 it->glyph_row->fill_line_p = 1;
16849
16850 /* If current character of IT is not ASCII, make sure we have the
16851 ASCII face. This will be automatically undone the next time
16852 get_next_display_element returns a multibyte character. Note
16853 that the character will always be single byte in unibyte
16854 text. */
16855 if (!ASCII_CHAR_P (it->c))
16856 {
16857 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16858 }
16859
16860 if (FRAME_WINDOW_P (f))
16861 {
16862 /* If the row is empty, add a space with the current face of IT,
16863 so that we know which face to draw. */
16864 if (it->glyph_row->used[TEXT_AREA] == 0)
16865 {
16866 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16867 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16868 it->glyph_row->used[TEXT_AREA] = 1;
16869 }
16870 #ifdef HAVE_WINDOW_SYSTEM
16871 if (it->glyph_row->reversed_p)
16872 {
16873 /* Prepend a stretch glyph to the row, such that the
16874 rightmost glyph will be drawn flushed all the way to the
16875 right margin of the window. The stretch glyph that will
16876 occupy the empty space, if any, to the left of the
16877 glyphs. */
16878 struct font *font = face->font ? face->font : FRAME_FONT (f);
16879 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16880 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16881 struct glyph *g;
16882 int row_width, stretch_ascent, stretch_width;
16883 struct text_pos saved_pos;
16884 int saved_face_id, saved_avoid_cursor;
16885
16886 for (row_width = 0, g = row_start; g < row_end; g++)
16887 row_width += g->pixel_width;
16888 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16889 if (stretch_width > 0)
16890 {
16891 stretch_ascent =
16892 (((it->ascent + it->descent)
16893 * FONT_BASE (font)) / FONT_HEIGHT (font));
16894 saved_pos = it->position;
16895 memset (&it->position, 0, sizeof it->position);
16896 saved_avoid_cursor = it->avoid_cursor_p;
16897 it->avoid_cursor_p = 1;
16898 saved_face_id = it->face_id;
16899 /* The last row's stretch glyph should get the default
16900 face, to avoid painting the rest of the window with
16901 the region face, if the region ends at ZV. */
16902 if (it->glyph_row->ends_at_zv_p)
16903 it->face_id = DEFAULT_FACE_ID;
16904 else
16905 it->face_id = face->id;
16906 append_stretch_glyph (it, make_number (0), stretch_width,
16907 it->ascent + it->descent, stretch_ascent);
16908 it->position = saved_pos;
16909 it->avoid_cursor_p = saved_avoid_cursor;
16910 it->face_id = saved_face_id;
16911 }
16912 }
16913 #endif /* HAVE_WINDOW_SYSTEM */
16914 }
16915 else
16916 {
16917 /* Save some values that must not be changed. */
16918 int saved_x = it->current_x;
16919 struct text_pos saved_pos;
16920 Lisp_Object saved_object;
16921 enum display_element_type saved_what = it->what;
16922 int saved_face_id = it->face_id;
16923
16924 saved_object = it->object;
16925 saved_pos = it->position;
16926
16927 it->what = IT_CHARACTER;
16928 memset (&it->position, 0, sizeof it->position);
16929 it->object = make_number (0);
16930 it->c = it->char_to_display = ' ';
16931 it->len = 1;
16932 /* The last row's blank glyphs should get the default face, to
16933 avoid painting the rest of the window with the region face,
16934 if the region ends at ZV. */
16935 if (it->glyph_row->ends_at_zv_p)
16936 it->face_id = DEFAULT_FACE_ID;
16937 else
16938 it->face_id = face->id;
16939
16940 PRODUCE_GLYPHS (it);
16941
16942 while (it->current_x <= it->last_visible_x)
16943 PRODUCE_GLYPHS (it);
16944
16945 /* Don't count these blanks really. It would let us insert a left
16946 truncation glyph below and make us set the cursor on them, maybe. */
16947 it->current_x = saved_x;
16948 it->object = saved_object;
16949 it->position = saved_pos;
16950 it->what = saved_what;
16951 it->face_id = saved_face_id;
16952 }
16953 }
16954
16955
16956 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16957 trailing whitespace. */
16958
16959 static int
16960 trailing_whitespace_p (EMACS_INT charpos)
16961 {
16962 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16963 int c = 0;
16964
16965 while (bytepos < ZV_BYTE
16966 && (c = FETCH_CHAR (bytepos),
16967 c == ' ' || c == '\t'))
16968 ++bytepos;
16969
16970 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16971 {
16972 if (bytepos != PT_BYTE)
16973 return 1;
16974 }
16975 return 0;
16976 }
16977
16978
16979 /* Highlight trailing whitespace, if any, in ROW. */
16980
16981 void
16982 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16983 {
16984 int used = row->used[TEXT_AREA];
16985
16986 if (used)
16987 {
16988 struct glyph *start = row->glyphs[TEXT_AREA];
16989 struct glyph *glyph = start + used - 1;
16990
16991 if (row->reversed_p)
16992 {
16993 /* Right-to-left rows need to be processed in the opposite
16994 direction, so swap the edge pointers. */
16995 glyph = start;
16996 start = row->glyphs[TEXT_AREA] + used - 1;
16997 }
16998
16999 /* Skip over glyphs inserted to display the cursor at the
17000 end of a line, for extending the face of the last glyph
17001 to the end of the line on terminals, and for truncation
17002 and continuation glyphs. */
17003 if (!row->reversed_p)
17004 {
17005 while (glyph >= start
17006 && glyph->type == CHAR_GLYPH
17007 && INTEGERP (glyph->object))
17008 --glyph;
17009 }
17010 else
17011 {
17012 while (glyph <= start
17013 && glyph->type == CHAR_GLYPH
17014 && INTEGERP (glyph->object))
17015 ++glyph;
17016 }
17017
17018 /* If last glyph is a space or stretch, and it's trailing
17019 whitespace, set the face of all trailing whitespace glyphs in
17020 IT->glyph_row to `trailing-whitespace'. */
17021 if ((row->reversed_p ? glyph <= start : glyph >= start)
17022 && BUFFERP (glyph->object)
17023 && (glyph->type == STRETCH_GLYPH
17024 || (glyph->type == CHAR_GLYPH
17025 && glyph->u.ch == ' '))
17026 && trailing_whitespace_p (glyph->charpos))
17027 {
17028 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17029 if (face_id < 0)
17030 return;
17031
17032 if (!row->reversed_p)
17033 {
17034 while (glyph >= start
17035 && BUFFERP (glyph->object)
17036 && (glyph->type == STRETCH_GLYPH
17037 || (glyph->type == CHAR_GLYPH
17038 && glyph->u.ch == ' ')))
17039 (glyph--)->face_id = face_id;
17040 }
17041 else
17042 {
17043 while (glyph <= start
17044 && BUFFERP (glyph->object)
17045 && (glyph->type == STRETCH_GLYPH
17046 || (glyph->type == CHAR_GLYPH
17047 && glyph->u.ch == ' ')))
17048 (glyph++)->face_id = face_id;
17049 }
17050 }
17051 }
17052 }
17053
17054
17055 /* Value is non-zero if glyph row ROW in window W should be
17056 used to hold the cursor. */
17057
17058 static int
17059 cursor_row_p (struct window *w, struct glyph_row *row)
17060 {
17061 int result = 1;
17062
17063 if (PT == CHARPOS (row->end.pos))
17064 {
17065 /* Suppose the row ends on a string.
17066 Unless the row is continued, that means it ends on a newline
17067 in the string. If it's anything other than a display string
17068 (e.g. a before-string from an overlay), we don't want the
17069 cursor there. (This heuristic seems to give the optimal
17070 behavior for the various types of multi-line strings.) */
17071 if (CHARPOS (row->end.string_pos) >= 0)
17072 {
17073 if (row->continued_p)
17074 result = 1;
17075 else
17076 {
17077 /* Check for `display' property. */
17078 struct glyph *beg = row->glyphs[TEXT_AREA];
17079 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17080 struct glyph *glyph;
17081
17082 result = 0;
17083 for (glyph = end; glyph >= beg; --glyph)
17084 if (STRINGP (glyph->object))
17085 {
17086 Lisp_Object prop
17087 = Fget_char_property (make_number (PT),
17088 Qdisplay, Qnil);
17089 result =
17090 (!NILP (prop)
17091 && display_prop_string_p (prop, glyph->object));
17092 break;
17093 }
17094 }
17095 }
17096 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17097 {
17098 /* If the row ends in middle of a real character,
17099 and the line is continued, we want the cursor here.
17100 That's because CHARPOS (ROW->end.pos) would equal
17101 PT if PT is before the character. */
17102 if (!row->ends_in_ellipsis_p)
17103 result = row->continued_p;
17104 else
17105 /* If the row ends in an ellipsis, then
17106 CHARPOS (ROW->end.pos) will equal point after the
17107 invisible text. We want that position to be displayed
17108 after the ellipsis. */
17109 result = 0;
17110 }
17111 /* If the row ends at ZV, display the cursor at the end of that
17112 row instead of at the start of the row below. */
17113 else if (row->ends_at_zv_p)
17114 result = 1;
17115 else
17116 result = 0;
17117 }
17118
17119 return result;
17120 }
17121
17122 \f
17123
17124 /* Push the display property PROP so that it will be rendered at the
17125 current position in IT. Return 1 if PROP was successfully pushed,
17126 0 otherwise. */
17127
17128 static int
17129 push_display_prop (struct it *it, Lisp_Object prop)
17130 {
17131 push_it (it);
17132
17133 if (STRINGP (prop))
17134 {
17135 if (SCHARS (prop) == 0)
17136 {
17137 pop_it (it);
17138 return 0;
17139 }
17140
17141 it->string = prop;
17142 it->multibyte_p = STRING_MULTIBYTE (it->string);
17143 it->current.overlay_string_index = -1;
17144 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17145 it->end_charpos = it->string_nchars = SCHARS (it->string);
17146 it->method = GET_FROM_STRING;
17147 it->stop_charpos = 0;
17148 }
17149 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17150 {
17151 it->method = GET_FROM_STRETCH;
17152 it->object = prop;
17153 }
17154 #ifdef HAVE_WINDOW_SYSTEM
17155 else if (IMAGEP (prop))
17156 {
17157 it->what = IT_IMAGE;
17158 it->image_id = lookup_image (it->f, prop);
17159 it->method = GET_FROM_IMAGE;
17160 }
17161 #endif /* HAVE_WINDOW_SYSTEM */
17162 else
17163 {
17164 pop_it (it); /* bogus display property, give up */
17165 return 0;
17166 }
17167
17168 return 1;
17169 }
17170
17171 /* Return the character-property PROP at the current position in IT. */
17172
17173 static Lisp_Object
17174 get_it_property (struct it *it, Lisp_Object prop)
17175 {
17176 Lisp_Object position;
17177
17178 if (STRINGP (it->object))
17179 position = make_number (IT_STRING_CHARPOS (*it));
17180 else if (BUFFERP (it->object))
17181 position = make_number (IT_CHARPOS (*it));
17182 else
17183 return Qnil;
17184
17185 return Fget_char_property (position, prop, it->object);
17186 }
17187
17188 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17189
17190 static void
17191 handle_line_prefix (struct it *it)
17192 {
17193 Lisp_Object prefix;
17194 if (it->continuation_lines_width > 0)
17195 {
17196 prefix = get_it_property (it, Qwrap_prefix);
17197 if (NILP (prefix))
17198 prefix = Vwrap_prefix;
17199 }
17200 else
17201 {
17202 prefix = get_it_property (it, Qline_prefix);
17203 if (NILP (prefix))
17204 prefix = Vline_prefix;
17205 }
17206 if (! NILP (prefix) && push_display_prop (it, prefix))
17207 {
17208 /* If the prefix is wider than the window, and we try to wrap
17209 it, it would acquire its own wrap prefix, and so on till the
17210 iterator stack overflows. So, don't wrap the prefix. */
17211 it->line_wrap = TRUNCATE;
17212 it->avoid_cursor_p = 1;
17213 }
17214 }
17215
17216 \f
17217
17218 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17219 only for R2L lines from display_line, when it decides that too many
17220 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17221 continued. */
17222 static void
17223 unproduce_glyphs (struct it *it, int n)
17224 {
17225 struct glyph *glyph, *end;
17226
17227 xassert (it->glyph_row);
17228 xassert (it->glyph_row->reversed_p);
17229 xassert (it->area == TEXT_AREA);
17230 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17231
17232 if (n > it->glyph_row->used[TEXT_AREA])
17233 n = it->glyph_row->used[TEXT_AREA];
17234 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17235 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17236 for ( ; glyph < end; glyph++)
17237 glyph[-n] = *glyph;
17238 }
17239
17240 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17241 and ROW->maxpos. */
17242 static void
17243 find_row_edges (struct it *it, struct glyph_row *row,
17244 EMACS_INT min_pos, EMACS_INT min_bpos,
17245 EMACS_INT max_pos, EMACS_INT max_bpos)
17246 {
17247 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17248 lines' rows is implemented for bidi-reordered rows. */
17249
17250 /* ROW->minpos is the value of min_pos, the minimal buffer position
17251 we have in ROW. */
17252 if (min_pos <= ZV)
17253 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17254 else
17255 /* We didn't find _any_ valid buffer positions in any of the
17256 glyphs, so we must trust the iterator's computed positions. */
17257 row->minpos = row->start.pos;
17258 if (max_pos <= 0)
17259 {
17260 max_pos = CHARPOS (it->current.pos);
17261 max_bpos = BYTEPOS (it->current.pos);
17262 }
17263
17264 /* Here are the various use-cases for ending the row, and the
17265 corresponding values for ROW->maxpos:
17266
17267 Line ends in a newline from buffer eol_pos + 1
17268 Line is continued from buffer max_pos + 1
17269 Line is truncated on right it->current.pos
17270 Line ends in a newline from string max_pos
17271 Line is continued from string max_pos
17272 Line is continued from display vector max_pos
17273 Line is entirely from a string min_pos == max_pos
17274 Line is entirely from a display vector min_pos == max_pos
17275 Line that ends at ZV ZV
17276
17277 If you discover other use-cases, please add them here as
17278 appropriate. */
17279 if (row->ends_at_zv_p)
17280 row->maxpos = it->current.pos;
17281 else if (row->used[TEXT_AREA])
17282 {
17283 if (row->ends_in_newline_from_string_p)
17284 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17285 else if (CHARPOS (it->eol_pos) > 0)
17286 SET_TEXT_POS (row->maxpos,
17287 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17288 else if (row->continued_p)
17289 {
17290 /* If max_pos is different from IT's current position, it
17291 means IT->method does not belong to the display element
17292 at max_pos. However, it also means that the display
17293 element at max_pos was displayed in its entirety on this
17294 line, which is equivalent to saying that the next line
17295 starts at the next buffer position. */
17296 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17297 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17298 else
17299 {
17300 INC_BOTH (max_pos, max_bpos);
17301 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17302 }
17303 }
17304 else if (row->truncated_on_right_p)
17305 /* display_line already called reseat_at_next_visible_line_start,
17306 which puts the iterator at the beginning of the next line, in
17307 the logical order. */
17308 row->maxpos = it->current.pos;
17309 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17310 /* A line that is entirely from a string/image/stretch... */
17311 row->maxpos = row->minpos;
17312 else
17313 abort ();
17314 }
17315 else
17316 row->maxpos = it->current.pos;
17317 }
17318
17319 /* Construct the glyph row IT->glyph_row in the desired matrix of
17320 IT->w from text at the current position of IT. See dispextern.h
17321 for an overview of struct it. Value is non-zero if
17322 IT->glyph_row displays text, as opposed to a line displaying ZV
17323 only. */
17324
17325 static int
17326 display_line (struct it *it)
17327 {
17328 struct glyph_row *row = it->glyph_row;
17329 Lisp_Object overlay_arrow_string;
17330 struct it wrap_it;
17331 int may_wrap = 0, wrap_x IF_LINT (= 0);
17332 int wrap_row_used = -1;
17333 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17334 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17335 int wrap_row_extra_line_spacing IF_LINT (= 0);
17336 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17337 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17338 int cvpos;
17339 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17340 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17341
17342 /* We always start displaying at hpos zero even if hscrolled. */
17343 xassert (it->hpos == 0 && it->current_x == 0);
17344
17345 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17346 >= it->w->desired_matrix->nrows)
17347 {
17348 it->w->nrows_scale_factor++;
17349 fonts_changed_p = 1;
17350 return 0;
17351 }
17352
17353 /* Is IT->w showing the region? */
17354 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17355
17356 /* Clear the result glyph row and enable it. */
17357 prepare_desired_row (row);
17358
17359 row->y = it->current_y;
17360 row->start = it->start;
17361 row->continuation_lines_width = it->continuation_lines_width;
17362 row->displays_text_p = 1;
17363 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17364 it->starts_in_middle_of_char_p = 0;
17365
17366 /* Arrange the overlays nicely for our purposes. Usually, we call
17367 display_line on only one line at a time, in which case this
17368 can't really hurt too much, or we call it on lines which appear
17369 one after another in the buffer, in which case all calls to
17370 recenter_overlay_lists but the first will be pretty cheap. */
17371 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17372
17373 /* Move over display elements that are not visible because we are
17374 hscrolled. This may stop at an x-position < IT->first_visible_x
17375 if the first glyph is partially visible or if we hit a line end. */
17376 if (it->current_x < it->first_visible_x)
17377 {
17378 this_line_min_pos = row->start.pos;
17379 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17380 MOVE_TO_POS | MOVE_TO_X);
17381 /* Record the smallest positions seen while we moved over
17382 display elements that are not visible. This is needed by
17383 redisplay_internal for optimizing the case where the cursor
17384 stays inside the same line. The rest of this function only
17385 considers positions that are actually displayed, so
17386 RECORD_MAX_MIN_POS will not otherwise record positions that
17387 are hscrolled to the left of the left edge of the window. */
17388 min_pos = CHARPOS (this_line_min_pos);
17389 min_bpos = BYTEPOS (this_line_min_pos);
17390 }
17391 else
17392 {
17393 /* We only do this when not calling `move_it_in_display_line_to'
17394 above, because move_it_in_display_line_to calls
17395 handle_line_prefix itself. */
17396 handle_line_prefix (it);
17397 }
17398
17399 /* Get the initial row height. This is either the height of the
17400 text hscrolled, if there is any, or zero. */
17401 row->ascent = it->max_ascent;
17402 row->height = it->max_ascent + it->max_descent;
17403 row->phys_ascent = it->max_phys_ascent;
17404 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17405 row->extra_line_spacing = it->max_extra_line_spacing;
17406
17407 /* Utility macro to record max and min buffer positions seen until now. */
17408 #define RECORD_MAX_MIN_POS(IT) \
17409 do \
17410 { \
17411 if (IT_CHARPOS (*(IT)) < min_pos) \
17412 { \
17413 min_pos = IT_CHARPOS (*(IT)); \
17414 min_bpos = IT_BYTEPOS (*(IT)); \
17415 } \
17416 if (IT_CHARPOS (*(IT)) > max_pos) \
17417 { \
17418 max_pos = IT_CHARPOS (*(IT)); \
17419 max_bpos = IT_BYTEPOS (*(IT)); \
17420 } \
17421 } \
17422 while (0)
17423
17424 /* Loop generating characters. The loop is left with IT on the next
17425 character to display. */
17426 while (1)
17427 {
17428 int n_glyphs_before, hpos_before, x_before;
17429 int x, nglyphs;
17430 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17431
17432 /* Retrieve the next thing to display. Value is zero if end of
17433 buffer reached. */
17434 if (!get_next_display_element (it))
17435 {
17436 /* Maybe add a space at the end of this line that is used to
17437 display the cursor there under X. Set the charpos of the
17438 first glyph of blank lines not corresponding to any text
17439 to -1. */
17440 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17441 row->exact_window_width_line_p = 1;
17442 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17443 || row->used[TEXT_AREA] == 0)
17444 {
17445 row->glyphs[TEXT_AREA]->charpos = -1;
17446 row->displays_text_p = 0;
17447
17448 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17449 && (!MINI_WINDOW_P (it->w)
17450 || (minibuf_level && EQ (it->window, minibuf_window))))
17451 row->indicate_empty_line_p = 1;
17452 }
17453
17454 it->continuation_lines_width = 0;
17455 row->ends_at_zv_p = 1;
17456 /* A row that displays right-to-left text must always have
17457 its last face extended all the way to the end of line,
17458 even if this row ends in ZV, because we still write to
17459 the screen left to right. */
17460 if (row->reversed_p)
17461 extend_face_to_end_of_line (it);
17462 break;
17463 }
17464
17465 /* Now, get the metrics of what we want to display. This also
17466 generates glyphs in `row' (which is IT->glyph_row). */
17467 n_glyphs_before = row->used[TEXT_AREA];
17468 x = it->current_x;
17469
17470 /* Remember the line height so far in case the next element doesn't
17471 fit on the line. */
17472 if (it->line_wrap != TRUNCATE)
17473 {
17474 ascent = it->max_ascent;
17475 descent = it->max_descent;
17476 phys_ascent = it->max_phys_ascent;
17477 phys_descent = it->max_phys_descent;
17478
17479 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17480 {
17481 if (IT_DISPLAYING_WHITESPACE (it))
17482 may_wrap = 1;
17483 else if (may_wrap)
17484 {
17485 wrap_it = *it;
17486 wrap_x = x;
17487 wrap_row_used = row->used[TEXT_AREA];
17488 wrap_row_ascent = row->ascent;
17489 wrap_row_height = row->height;
17490 wrap_row_phys_ascent = row->phys_ascent;
17491 wrap_row_phys_height = row->phys_height;
17492 wrap_row_extra_line_spacing = row->extra_line_spacing;
17493 wrap_row_min_pos = min_pos;
17494 wrap_row_min_bpos = min_bpos;
17495 wrap_row_max_pos = max_pos;
17496 wrap_row_max_bpos = max_bpos;
17497 may_wrap = 0;
17498 }
17499 }
17500 }
17501
17502 PRODUCE_GLYPHS (it);
17503
17504 /* If this display element was in marginal areas, continue with
17505 the next one. */
17506 if (it->area != TEXT_AREA)
17507 {
17508 row->ascent = max (row->ascent, it->max_ascent);
17509 row->height = max (row->height, it->max_ascent + it->max_descent);
17510 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17511 row->phys_height = max (row->phys_height,
17512 it->max_phys_ascent + it->max_phys_descent);
17513 row->extra_line_spacing = max (row->extra_line_spacing,
17514 it->max_extra_line_spacing);
17515 set_iterator_to_next (it, 1);
17516 continue;
17517 }
17518
17519 /* Does the display element fit on the line? If we truncate
17520 lines, we should draw past the right edge of the window. If
17521 we don't truncate, we want to stop so that we can display the
17522 continuation glyph before the right margin. If lines are
17523 continued, there are two possible strategies for characters
17524 resulting in more than 1 glyph (e.g. tabs): Display as many
17525 glyphs as possible in this line and leave the rest for the
17526 continuation line, or display the whole element in the next
17527 line. Original redisplay did the former, so we do it also. */
17528 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17529 hpos_before = it->hpos;
17530 x_before = x;
17531
17532 if (/* Not a newline. */
17533 nglyphs > 0
17534 /* Glyphs produced fit entirely in the line. */
17535 && it->current_x < it->last_visible_x)
17536 {
17537 it->hpos += nglyphs;
17538 row->ascent = max (row->ascent, it->max_ascent);
17539 row->height = max (row->height, it->max_ascent + it->max_descent);
17540 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17541 row->phys_height = max (row->phys_height,
17542 it->max_phys_ascent + it->max_phys_descent);
17543 row->extra_line_spacing = max (row->extra_line_spacing,
17544 it->max_extra_line_spacing);
17545 if (it->current_x - it->pixel_width < it->first_visible_x)
17546 row->x = x - it->first_visible_x;
17547 /* Record the maximum and minimum buffer positions seen so
17548 far in glyphs that will be displayed by this row. */
17549 if (it->bidi_p)
17550 RECORD_MAX_MIN_POS (it);
17551 }
17552 else
17553 {
17554 int i, new_x;
17555 struct glyph *glyph;
17556
17557 for (i = 0; i < nglyphs; ++i, x = new_x)
17558 {
17559 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17560 new_x = x + glyph->pixel_width;
17561
17562 if (/* Lines are continued. */
17563 it->line_wrap != TRUNCATE
17564 && (/* Glyph doesn't fit on the line. */
17565 new_x > it->last_visible_x
17566 /* Or it fits exactly on a window system frame. */
17567 || (new_x == it->last_visible_x
17568 && FRAME_WINDOW_P (it->f))))
17569 {
17570 /* End of a continued line. */
17571
17572 if (it->hpos == 0
17573 || (new_x == it->last_visible_x
17574 && FRAME_WINDOW_P (it->f)))
17575 {
17576 /* Current glyph is the only one on the line or
17577 fits exactly on the line. We must continue
17578 the line because we can't draw the cursor
17579 after the glyph. */
17580 row->continued_p = 1;
17581 it->current_x = new_x;
17582 it->continuation_lines_width += new_x;
17583 ++it->hpos;
17584 /* Record the maximum and minimum buffer
17585 positions seen so far in glyphs that will be
17586 displayed by this row. */
17587 if (it->bidi_p)
17588 RECORD_MAX_MIN_POS (it);
17589 if (i == nglyphs - 1)
17590 {
17591 /* If line-wrap is on, check if a previous
17592 wrap point was found. */
17593 if (wrap_row_used > 0
17594 /* Even if there is a previous wrap
17595 point, continue the line here as
17596 usual, if (i) the previous character
17597 was a space or tab AND (ii) the
17598 current character is not. */
17599 && (!may_wrap
17600 || IT_DISPLAYING_WHITESPACE (it)))
17601 goto back_to_wrap;
17602
17603 set_iterator_to_next (it, 1);
17604 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17605 {
17606 if (!get_next_display_element (it))
17607 {
17608 row->exact_window_width_line_p = 1;
17609 it->continuation_lines_width = 0;
17610 row->continued_p = 0;
17611 row->ends_at_zv_p = 1;
17612 }
17613 else if (ITERATOR_AT_END_OF_LINE_P (it))
17614 {
17615 row->continued_p = 0;
17616 row->exact_window_width_line_p = 1;
17617 }
17618 }
17619 }
17620 }
17621 else if (CHAR_GLYPH_PADDING_P (*glyph)
17622 && !FRAME_WINDOW_P (it->f))
17623 {
17624 /* A padding glyph that doesn't fit on this line.
17625 This means the whole character doesn't fit
17626 on the line. */
17627 if (row->reversed_p)
17628 unproduce_glyphs (it, row->used[TEXT_AREA]
17629 - n_glyphs_before);
17630 row->used[TEXT_AREA] = n_glyphs_before;
17631
17632 /* Fill the rest of the row with continuation
17633 glyphs like in 20.x. */
17634 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17635 < row->glyphs[1 + TEXT_AREA])
17636 produce_special_glyphs (it, IT_CONTINUATION);
17637
17638 row->continued_p = 1;
17639 it->current_x = x_before;
17640 it->continuation_lines_width += x_before;
17641
17642 /* Restore the height to what it was before the
17643 element not fitting on the line. */
17644 it->max_ascent = ascent;
17645 it->max_descent = descent;
17646 it->max_phys_ascent = phys_ascent;
17647 it->max_phys_descent = phys_descent;
17648 }
17649 else if (wrap_row_used > 0)
17650 {
17651 back_to_wrap:
17652 if (row->reversed_p)
17653 unproduce_glyphs (it,
17654 row->used[TEXT_AREA] - wrap_row_used);
17655 *it = wrap_it;
17656 it->continuation_lines_width += wrap_x;
17657 row->used[TEXT_AREA] = wrap_row_used;
17658 row->ascent = wrap_row_ascent;
17659 row->height = wrap_row_height;
17660 row->phys_ascent = wrap_row_phys_ascent;
17661 row->phys_height = wrap_row_phys_height;
17662 row->extra_line_spacing = wrap_row_extra_line_spacing;
17663 min_pos = wrap_row_min_pos;
17664 min_bpos = wrap_row_min_bpos;
17665 max_pos = wrap_row_max_pos;
17666 max_bpos = wrap_row_max_bpos;
17667 row->continued_p = 1;
17668 row->ends_at_zv_p = 0;
17669 row->exact_window_width_line_p = 0;
17670 it->continuation_lines_width += x;
17671
17672 /* Make sure that a non-default face is extended
17673 up to the right margin of the window. */
17674 extend_face_to_end_of_line (it);
17675 }
17676 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17677 {
17678 /* A TAB that extends past the right edge of the
17679 window. This produces a single glyph on
17680 window system frames. We leave the glyph in
17681 this row and let it fill the row, but don't
17682 consume the TAB. */
17683 it->continuation_lines_width += it->last_visible_x;
17684 row->ends_in_middle_of_char_p = 1;
17685 row->continued_p = 1;
17686 glyph->pixel_width = it->last_visible_x - x;
17687 it->starts_in_middle_of_char_p = 1;
17688 }
17689 else
17690 {
17691 /* Something other than a TAB that draws past
17692 the right edge of the window. Restore
17693 positions to values before the element. */
17694 if (row->reversed_p)
17695 unproduce_glyphs (it, row->used[TEXT_AREA]
17696 - (n_glyphs_before + i));
17697 row->used[TEXT_AREA] = n_glyphs_before + i;
17698
17699 /* Display continuation glyphs. */
17700 if (!FRAME_WINDOW_P (it->f))
17701 produce_special_glyphs (it, IT_CONTINUATION);
17702 row->continued_p = 1;
17703
17704 it->current_x = x_before;
17705 it->continuation_lines_width += x;
17706 extend_face_to_end_of_line (it);
17707
17708 if (nglyphs > 1 && i > 0)
17709 {
17710 row->ends_in_middle_of_char_p = 1;
17711 it->starts_in_middle_of_char_p = 1;
17712 }
17713
17714 /* Restore the height to what it was before the
17715 element not fitting on the line. */
17716 it->max_ascent = ascent;
17717 it->max_descent = descent;
17718 it->max_phys_ascent = phys_ascent;
17719 it->max_phys_descent = phys_descent;
17720 }
17721
17722 break;
17723 }
17724 else if (new_x > it->first_visible_x)
17725 {
17726 /* Increment number of glyphs actually displayed. */
17727 ++it->hpos;
17728
17729 /* Record the maximum and minimum buffer positions
17730 seen so far in glyphs that will be displayed by
17731 this row. */
17732 if (it->bidi_p)
17733 RECORD_MAX_MIN_POS (it);
17734
17735 if (x < it->first_visible_x)
17736 /* Glyph is partially visible, i.e. row starts at
17737 negative X position. */
17738 row->x = x - it->first_visible_x;
17739 }
17740 else
17741 {
17742 /* Glyph is completely off the left margin of the
17743 window. This should not happen because of the
17744 move_it_in_display_line at the start of this
17745 function, unless the text display area of the
17746 window is empty. */
17747 xassert (it->first_visible_x <= it->last_visible_x);
17748 }
17749 }
17750
17751 row->ascent = max (row->ascent, it->max_ascent);
17752 row->height = max (row->height, it->max_ascent + it->max_descent);
17753 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17754 row->phys_height = max (row->phys_height,
17755 it->max_phys_ascent + it->max_phys_descent);
17756 row->extra_line_spacing = max (row->extra_line_spacing,
17757 it->max_extra_line_spacing);
17758
17759 /* End of this display line if row is continued. */
17760 if (row->continued_p || row->ends_at_zv_p)
17761 break;
17762 }
17763
17764 at_end_of_line:
17765 /* Is this a line end? If yes, we're also done, after making
17766 sure that a non-default face is extended up to the right
17767 margin of the window. */
17768 if (ITERATOR_AT_END_OF_LINE_P (it))
17769 {
17770 int used_before = row->used[TEXT_AREA];
17771
17772 row->ends_in_newline_from_string_p = STRINGP (it->object);
17773
17774 /* Add a space at the end of the line that is used to
17775 display the cursor there. */
17776 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17777 append_space_for_newline (it, 0);
17778
17779 /* Extend the face to the end of the line. */
17780 extend_face_to_end_of_line (it);
17781
17782 /* Make sure we have the position. */
17783 if (used_before == 0)
17784 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17785
17786 /* Record the position of the newline, for use in
17787 find_row_edges. */
17788 it->eol_pos = it->current.pos;
17789
17790 /* Consume the line end. This skips over invisible lines. */
17791 set_iterator_to_next (it, 1);
17792 it->continuation_lines_width = 0;
17793 break;
17794 }
17795
17796 /* Proceed with next display element. Note that this skips
17797 over lines invisible because of selective display. */
17798 set_iterator_to_next (it, 1);
17799
17800 /* If we truncate lines, we are done when the last displayed
17801 glyphs reach past the right margin of the window. */
17802 if (it->line_wrap == TRUNCATE
17803 && (FRAME_WINDOW_P (it->f)
17804 ? (it->current_x >= it->last_visible_x)
17805 : (it->current_x > it->last_visible_x)))
17806 {
17807 /* Maybe add truncation glyphs. */
17808 if (!FRAME_WINDOW_P (it->f))
17809 {
17810 int i, n;
17811
17812 if (!row->reversed_p)
17813 {
17814 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17815 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17816 break;
17817 }
17818 else
17819 {
17820 for (i = 0; i < row->used[TEXT_AREA]; i++)
17821 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17822 break;
17823 /* Remove any padding glyphs at the front of ROW, to
17824 make room for the truncation glyphs we will be
17825 adding below. The loop below always inserts at
17826 least one truncation glyph, so also remove the
17827 last glyph added to ROW. */
17828 unproduce_glyphs (it, i + 1);
17829 /* Adjust i for the loop below. */
17830 i = row->used[TEXT_AREA] - (i + 1);
17831 }
17832
17833 for (n = row->used[TEXT_AREA]; i < n; ++i)
17834 {
17835 row->used[TEXT_AREA] = i;
17836 produce_special_glyphs (it, IT_TRUNCATION);
17837 }
17838 }
17839 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17840 {
17841 /* Don't truncate if we can overflow newline into fringe. */
17842 if (!get_next_display_element (it))
17843 {
17844 it->continuation_lines_width = 0;
17845 row->ends_at_zv_p = 1;
17846 row->exact_window_width_line_p = 1;
17847 break;
17848 }
17849 if (ITERATOR_AT_END_OF_LINE_P (it))
17850 {
17851 row->exact_window_width_line_p = 1;
17852 goto at_end_of_line;
17853 }
17854 }
17855
17856 row->truncated_on_right_p = 1;
17857 it->continuation_lines_width = 0;
17858 reseat_at_next_visible_line_start (it, 0);
17859 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17860 it->hpos = hpos_before;
17861 it->current_x = x_before;
17862 break;
17863 }
17864 }
17865
17866 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17867 at the left window margin. */
17868 if (it->first_visible_x
17869 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17870 {
17871 if (!FRAME_WINDOW_P (it->f))
17872 insert_left_trunc_glyphs (it);
17873 row->truncated_on_left_p = 1;
17874 }
17875
17876 /* Remember the position at which this line ends.
17877
17878 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17879 cannot be before the call to find_row_edges below, since that is
17880 where these positions are determined. */
17881 row->end = it->current;
17882 if (!it->bidi_p)
17883 {
17884 row->minpos = row->start.pos;
17885 row->maxpos = row->end.pos;
17886 }
17887 else
17888 {
17889 /* ROW->minpos and ROW->maxpos must be the smallest and
17890 `1 + the largest' buffer positions in ROW. But if ROW was
17891 bidi-reordered, these two positions can be anywhere in the
17892 row, so we must determine them now. */
17893 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17894 }
17895
17896 /* If the start of this line is the overlay arrow-position, then
17897 mark this glyph row as the one containing the overlay arrow.
17898 This is clearly a mess with variable size fonts. It would be
17899 better to let it be displayed like cursors under X. */
17900 if ((row->displays_text_p || !overlay_arrow_seen)
17901 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17902 !NILP (overlay_arrow_string)))
17903 {
17904 /* Overlay arrow in window redisplay is a fringe bitmap. */
17905 if (STRINGP (overlay_arrow_string))
17906 {
17907 struct glyph_row *arrow_row
17908 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17909 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17910 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17911 struct glyph *p = row->glyphs[TEXT_AREA];
17912 struct glyph *p2, *end;
17913
17914 /* Copy the arrow glyphs. */
17915 while (glyph < arrow_end)
17916 *p++ = *glyph++;
17917
17918 /* Throw away padding glyphs. */
17919 p2 = p;
17920 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17921 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17922 ++p2;
17923 if (p2 > p)
17924 {
17925 while (p2 < end)
17926 *p++ = *p2++;
17927 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17928 }
17929 }
17930 else
17931 {
17932 xassert (INTEGERP (overlay_arrow_string));
17933 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17934 }
17935 overlay_arrow_seen = 1;
17936 }
17937
17938 /* Compute pixel dimensions of this line. */
17939 compute_line_metrics (it);
17940
17941 /* Record whether this row ends inside an ellipsis. */
17942 row->ends_in_ellipsis_p
17943 = (it->method == GET_FROM_DISPLAY_VECTOR
17944 && it->ellipsis_p);
17945
17946 /* Save fringe bitmaps in this row. */
17947 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17948 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17949 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17950 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17951
17952 it->left_user_fringe_bitmap = 0;
17953 it->left_user_fringe_face_id = 0;
17954 it->right_user_fringe_bitmap = 0;
17955 it->right_user_fringe_face_id = 0;
17956
17957 /* Maybe set the cursor. */
17958 cvpos = it->w->cursor.vpos;
17959 if ((cvpos < 0
17960 /* In bidi-reordered rows, keep checking for proper cursor
17961 position even if one has been found already, because buffer
17962 positions in such rows change non-linearly with ROW->VPOS,
17963 when a line is continued. One exception: when we are at ZV,
17964 display cursor on the first suitable glyph row, since all
17965 the empty rows after that also have their position set to ZV. */
17966 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17967 lines' rows is implemented for bidi-reordered rows. */
17968 || (it->bidi_p
17969 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17970 && PT >= MATRIX_ROW_START_CHARPOS (row)
17971 && PT <= MATRIX_ROW_END_CHARPOS (row)
17972 && cursor_row_p (it->w, row))
17973 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17974
17975 /* Highlight trailing whitespace. */
17976 if (!NILP (Vshow_trailing_whitespace))
17977 highlight_trailing_whitespace (it->f, it->glyph_row);
17978
17979 /* Prepare for the next line. This line starts horizontally at (X
17980 HPOS) = (0 0). Vertical positions are incremented. As a
17981 convenience for the caller, IT->glyph_row is set to the next
17982 row to be used. */
17983 it->current_x = it->hpos = 0;
17984 it->current_y += row->height;
17985 SET_TEXT_POS (it->eol_pos, 0, 0);
17986 ++it->vpos;
17987 ++it->glyph_row;
17988 /* The next row should by default use the same value of the
17989 reversed_p flag as this one. set_iterator_to_next decides when
17990 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17991 the flag accordingly. */
17992 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17993 it->glyph_row->reversed_p = row->reversed_p;
17994 it->start = row->end;
17995 return row->displays_text_p;
17996
17997 #undef RECORD_MAX_MIN_POS
17998 }
17999
18000 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18001 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18002 doc: /* Return paragraph direction at point in BUFFER.
18003 Value is either `left-to-right' or `right-to-left'.
18004 If BUFFER is omitted or nil, it defaults to the current buffer.
18005
18006 Paragraph direction determines how the text in the paragraph is displayed.
18007 In left-to-right paragraphs, text begins at the left margin of the window
18008 and the reading direction is generally left to right. In right-to-left
18009 paragraphs, text begins at the right margin and is read from right to left.
18010
18011 See also `bidi-paragraph-direction'. */)
18012 (Lisp_Object buffer)
18013 {
18014 struct buffer *buf = current_buffer;
18015 struct buffer *old = buf;
18016
18017 if (! NILP (buffer))
18018 {
18019 CHECK_BUFFER (buffer);
18020 buf = XBUFFER (buffer);
18021 }
18022
18023 if (NILP (BVAR (buf, bidi_display_reordering)))
18024 return Qleft_to_right;
18025 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18026 return BVAR (buf, bidi_paragraph_direction);
18027 else
18028 {
18029 /* Determine the direction from buffer text. We could try to
18030 use current_matrix if it is up to date, but this seems fast
18031 enough as it is. */
18032 struct bidi_it itb;
18033 EMACS_INT pos = BUF_PT (buf);
18034 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18035 int c;
18036
18037 set_buffer_temp (buf);
18038 /* bidi_paragraph_init finds the base direction of the paragraph
18039 by searching forward from paragraph start. We need the base
18040 direction of the current or _previous_ paragraph, so we need
18041 to make sure we are within that paragraph. To that end, find
18042 the previous non-empty line. */
18043 if (pos >= ZV && pos > BEGV)
18044 {
18045 pos--;
18046 bytepos = CHAR_TO_BYTE (pos);
18047 }
18048 while ((c = FETCH_BYTE (bytepos)) == '\n'
18049 || c == ' ' || c == '\t' || c == '\f')
18050 {
18051 if (bytepos <= BEGV_BYTE)
18052 break;
18053 bytepos--;
18054 pos--;
18055 }
18056 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18057 bytepos--;
18058 itb.charpos = pos;
18059 itb.bytepos = bytepos;
18060 itb.first_elt = 1;
18061 itb.separator_limit = -1;
18062 itb.paragraph_dir = NEUTRAL_DIR;
18063
18064 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18065 set_buffer_temp (old);
18066 switch (itb.paragraph_dir)
18067 {
18068 case L2R:
18069 return Qleft_to_right;
18070 break;
18071 case R2L:
18072 return Qright_to_left;
18073 break;
18074 default:
18075 abort ();
18076 }
18077 }
18078 }
18079
18080
18081 \f
18082 /***********************************************************************
18083 Menu Bar
18084 ***********************************************************************/
18085
18086 /* Redisplay the menu bar in the frame for window W.
18087
18088 The menu bar of X frames that don't have X toolkit support is
18089 displayed in a special window W->frame->menu_bar_window.
18090
18091 The menu bar of terminal frames is treated specially as far as
18092 glyph matrices are concerned. Menu bar lines are not part of
18093 windows, so the update is done directly on the frame matrix rows
18094 for the menu bar. */
18095
18096 static void
18097 display_menu_bar (struct window *w)
18098 {
18099 struct frame *f = XFRAME (WINDOW_FRAME (w));
18100 struct it it;
18101 Lisp_Object items;
18102 int i;
18103
18104 /* Don't do all this for graphical frames. */
18105 #ifdef HAVE_NTGUI
18106 if (FRAME_W32_P (f))
18107 return;
18108 #endif
18109 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18110 if (FRAME_X_P (f))
18111 return;
18112 #endif
18113
18114 #ifdef HAVE_NS
18115 if (FRAME_NS_P (f))
18116 return;
18117 #endif /* HAVE_NS */
18118
18119 #ifdef USE_X_TOOLKIT
18120 xassert (!FRAME_WINDOW_P (f));
18121 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18122 it.first_visible_x = 0;
18123 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18124 #else /* not USE_X_TOOLKIT */
18125 if (FRAME_WINDOW_P (f))
18126 {
18127 /* Menu bar lines are displayed in the desired matrix of the
18128 dummy window menu_bar_window. */
18129 struct window *menu_w;
18130 xassert (WINDOWP (f->menu_bar_window));
18131 menu_w = XWINDOW (f->menu_bar_window);
18132 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18133 MENU_FACE_ID);
18134 it.first_visible_x = 0;
18135 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18136 }
18137 else
18138 {
18139 /* This is a TTY frame, i.e. character hpos/vpos are used as
18140 pixel x/y. */
18141 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18142 MENU_FACE_ID);
18143 it.first_visible_x = 0;
18144 it.last_visible_x = FRAME_COLS (f);
18145 }
18146 #endif /* not USE_X_TOOLKIT */
18147
18148 if (! mode_line_inverse_video)
18149 /* Force the menu-bar to be displayed in the default face. */
18150 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18151
18152 /* Clear all rows of the menu bar. */
18153 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18154 {
18155 struct glyph_row *row = it.glyph_row + i;
18156 clear_glyph_row (row);
18157 row->enabled_p = 1;
18158 row->full_width_p = 1;
18159 }
18160
18161 /* Display all items of the menu bar. */
18162 items = FRAME_MENU_BAR_ITEMS (it.f);
18163 for (i = 0; i < XVECTOR (items)->size; i += 4)
18164 {
18165 Lisp_Object string;
18166
18167 /* Stop at nil string. */
18168 string = AREF (items, i + 1);
18169 if (NILP (string))
18170 break;
18171
18172 /* Remember where item was displayed. */
18173 ASET (items, i + 3, make_number (it.hpos));
18174
18175 /* Display the item, pad with one space. */
18176 if (it.current_x < it.last_visible_x)
18177 display_string (NULL, string, Qnil, 0, 0, &it,
18178 SCHARS (string) + 1, 0, 0, -1);
18179 }
18180
18181 /* Fill out the line with spaces. */
18182 if (it.current_x < it.last_visible_x)
18183 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18184
18185 /* Compute the total height of the lines. */
18186 compute_line_metrics (&it);
18187 }
18188
18189
18190 \f
18191 /***********************************************************************
18192 Mode Line
18193 ***********************************************************************/
18194
18195 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18196 FORCE is non-zero, redisplay mode lines unconditionally.
18197 Otherwise, redisplay only mode lines that are garbaged. Value is
18198 the number of windows whose mode lines were redisplayed. */
18199
18200 static int
18201 redisplay_mode_lines (Lisp_Object window, int force)
18202 {
18203 int nwindows = 0;
18204
18205 while (!NILP (window))
18206 {
18207 struct window *w = XWINDOW (window);
18208
18209 if (WINDOWP (w->hchild))
18210 nwindows += redisplay_mode_lines (w->hchild, force);
18211 else if (WINDOWP (w->vchild))
18212 nwindows += redisplay_mode_lines (w->vchild, force);
18213 else if (force
18214 || FRAME_GARBAGED_P (XFRAME (w->frame))
18215 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18216 {
18217 struct text_pos lpoint;
18218 struct buffer *old = current_buffer;
18219
18220 /* Set the window's buffer for the mode line display. */
18221 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18222 set_buffer_internal_1 (XBUFFER (w->buffer));
18223
18224 /* Point refers normally to the selected window. For any
18225 other window, set up appropriate value. */
18226 if (!EQ (window, selected_window))
18227 {
18228 struct text_pos pt;
18229
18230 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18231 if (CHARPOS (pt) < BEGV)
18232 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18233 else if (CHARPOS (pt) > (ZV - 1))
18234 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18235 else
18236 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18237 }
18238
18239 /* Display mode lines. */
18240 clear_glyph_matrix (w->desired_matrix);
18241 if (display_mode_lines (w))
18242 {
18243 ++nwindows;
18244 w->must_be_updated_p = 1;
18245 }
18246
18247 /* Restore old settings. */
18248 set_buffer_internal_1 (old);
18249 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18250 }
18251
18252 window = w->next;
18253 }
18254
18255 return nwindows;
18256 }
18257
18258
18259 /* Display the mode and/or header line of window W. Value is the
18260 sum number of mode lines and header lines displayed. */
18261
18262 static int
18263 display_mode_lines (struct window *w)
18264 {
18265 Lisp_Object old_selected_window, old_selected_frame;
18266 int n = 0;
18267
18268 old_selected_frame = selected_frame;
18269 selected_frame = w->frame;
18270 old_selected_window = selected_window;
18271 XSETWINDOW (selected_window, w);
18272
18273 /* These will be set while the mode line specs are processed. */
18274 line_number_displayed = 0;
18275 w->column_number_displayed = Qnil;
18276
18277 if (WINDOW_WANTS_MODELINE_P (w))
18278 {
18279 struct window *sel_w = XWINDOW (old_selected_window);
18280
18281 /* Select mode line face based on the real selected window. */
18282 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18283 BVAR (current_buffer, mode_line_format));
18284 ++n;
18285 }
18286
18287 if (WINDOW_WANTS_HEADER_LINE_P (w))
18288 {
18289 display_mode_line (w, HEADER_LINE_FACE_ID,
18290 BVAR (current_buffer, header_line_format));
18291 ++n;
18292 }
18293
18294 selected_frame = old_selected_frame;
18295 selected_window = old_selected_window;
18296 return n;
18297 }
18298
18299
18300 /* Display mode or header line of window W. FACE_ID specifies which
18301 line to display; it is either MODE_LINE_FACE_ID or
18302 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18303 display. Value is the pixel height of the mode/header line
18304 displayed. */
18305
18306 static int
18307 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18308 {
18309 struct it it;
18310 struct face *face;
18311 int count = SPECPDL_INDEX ();
18312
18313 init_iterator (&it, w, -1, -1, NULL, face_id);
18314 /* Don't extend on a previously drawn mode-line.
18315 This may happen if called from pos_visible_p. */
18316 it.glyph_row->enabled_p = 0;
18317 prepare_desired_row (it.glyph_row);
18318
18319 it.glyph_row->mode_line_p = 1;
18320
18321 if (! mode_line_inverse_video)
18322 /* Force the mode-line to be displayed in the default face. */
18323 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18324
18325 record_unwind_protect (unwind_format_mode_line,
18326 format_mode_line_unwind_data (NULL, Qnil, 0));
18327
18328 mode_line_target = MODE_LINE_DISPLAY;
18329
18330 /* Temporarily make frame's keyboard the current kboard so that
18331 kboard-local variables in the mode_line_format will get the right
18332 values. */
18333 push_kboard (FRAME_KBOARD (it.f));
18334 record_unwind_save_match_data ();
18335 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18336 pop_kboard ();
18337
18338 unbind_to (count, Qnil);
18339
18340 /* Fill up with spaces. */
18341 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18342
18343 compute_line_metrics (&it);
18344 it.glyph_row->full_width_p = 1;
18345 it.glyph_row->continued_p = 0;
18346 it.glyph_row->truncated_on_left_p = 0;
18347 it.glyph_row->truncated_on_right_p = 0;
18348
18349 /* Make a 3D mode-line have a shadow at its right end. */
18350 face = FACE_FROM_ID (it.f, face_id);
18351 extend_face_to_end_of_line (&it);
18352 if (face->box != FACE_NO_BOX)
18353 {
18354 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18355 + it.glyph_row->used[TEXT_AREA] - 1);
18356 last->right_box_line_p = 1;
18357 }
18358
18359 return it.glyph_row->height;
18360 }
18361
18362 /* Move element ELT in LIST to the front of LIST.
18363 Return the updated list. */
18364
18365 static Lisp_Object
18366 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18367 {
18368 register Lisp_Object tail, prev;
18369 register Lisp_Object tem;
18370
18371 tail = list;
18372 prev = Qnil;
18373 while (CONSP (tail))
18374 {
18375 tem = XCAR (tail);
18376
18377 if (EQ (elt, tem))
18378 {
18379 /* Splice out the link TAIL. */
18380 if (NILP (prev))
18381 list = XCDR (tail);
18382 else
18383 Fsetcdr (prev, XCDR (tail));
18384
18385 /* Now make it the first. */
18386 Fsetcdr (tail, list);
18387 return tail;
18388 }
18389 else
18390 prev = tail;
18391 tail = XCDR (tail);
18392 QUIT;
18393 }
18394
18395 /* Not found--return unchanged LIST. */
18396 return list;
18397 }
18398
18399 /* Contribute ELT to the mode line for window IT->w. How it
18400 translates into text depends on its data type.
18401
18402 IT describes the display environment in which we display, as usual.
18403
18404 DEPTH is the depth in recursion. It is used to prevent
18405 infinite recursion here.
18406
18407 FIELD_WIDTH is the number of characters the display of ELT should
18408 occupy in the mode line, and PRECISION is the maximum number of
18409 characters to display from ELT's representation. See
18410 display_string for details.
18411
18412 Returns the hpos of the end of the text generated by ELT.
18413
18414 PROPS is a property list to add to any string we encounter.
18415
18416 If RISKY is nonzero, remove (disregard) any properties in any string
18417 we encounter, and ignore :eval and :propertize.
18418
18419 The global variable `mode_line_target' determines whether the
18420 output is passed to `store_mode_line_noprop',
18421 `store_mode_line_string', or `display_string'. */
18422
18423 static int
18424 display_mode_element (struct it *it, int depth, int field_width, int precision,
18425 Lisp_Object elt, Lisp_Object props, int risky)
18426 {
18427 int n = 0, field, prec;
18428 int literal = 0;
18429
18430 tail_recurse:
18431 if (depth > 100)
18432 elt = build_string ("*too-deep*");
18433
18434 depth++;
18435
18436 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18437 {
18438 case Lisp_String:
18439 {
18440 /* A string: output it and check for %-constructs within it. */
18441 unsigned char c;
18442 EMACS_INT offset = 0;
18443
18444 if (SCHARS (elt) > 0
18445 && (!NILP (props) || risky))
18446 {
18447 Lisp_Object oprops, aelt;
18448 oprops = Ftext_properties_at (make_number (0), elt);
18449
18450 /* If the starting string's properties are not what
18451 we want, translate the string. Also, if the string
18452 is risky, do that anyway. */
18453
18454 if (NILP (Fequal (props, oprops)) || risky)
18455 {
18456 /* If the starting string has properties,
18457 merge the specified ones onto the existing ones. */
18458 if (! NILP (oprops) && !risky)
18459 {
18460 Lisp_Object tem;
18461
18462 oprops = Fcopy_sequence (oprops);
18463 tem = props;
18464 while (CONSP (tem))
18465 {
18466 oprops = Fplist_put (oprops, XCAR (tem),
18467 XCAR (XCDR (tem)));
18468 tem = XCDR (XCDR (tem));
18469 }
18470 props = oprops;
18471 }
18472
18473 aelt = Fassoc (elt, mode_line_proptrans_alist);
18474 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18475 {
18476 /* AELT is what we want. Move it to the front
18477 without consing. */
18478 elt = XCAR (aelt);
18479 mode_line_proptrans_alist
18480 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18481 }
18482 else
18483 {
18484 Lisp_Object tem;
18485
18486 /* If AELT has the wrong props, it is useless.
18487 so get rid of it. */
18488 if (! NILP (aelt))
18489 mode_line_proptrans_alist
18490 = Fdelq (aelt, mode_line_proptrans_alist);
18491
18492 elt = Fcopy_sequence (elt);
18493 Fset_text_properties (make_number (0), Flength (elt),
18494 props, elt);
18495 /* Add this item to mode_line_proptrans_alist. */
18496 mode_line_proptrans_alist
18497 = Fcons (Fcons (elt, props),
18498 mode_line_proptrans_alist);
18499 /* Truncate mode_line_proptrans_alist
18500 to at most 50 elements. */
18501 tem = Fnthcdr (make_number (50),
18502 mode_line_proptrans_alist);
18503 if (! NILP (tem))
18504 XSETCDR (tem, Qnil);
18505 }
18506 }
18507 }
18508
18509 offset = 0;
18510
18511 if (literal)
18512 {
18513 prec = precision - n;
18514 switch (mode_line_target)
18515 {
18516 case MODE_LINE_NOPROP:
18517 case MODE_LINE_TITLE:
18518 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18519 break;
18520 case MODE_LINE_STRING:
18521 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18522 break;
18523 case MODE_LINE_DISPLAY:
18524 n += display_string (NULL, elt, Qnil, 0, 0, it,
18525 0, prec, 0, STRING_MULTIBYTE (elt));
18526 break;
18527 }
18528
18529 break;
18530 }
18531
18532 /* Handle the non-literal case. */
18533
18534 while ((precision <= 0 || n < precision)
18535 && SREF (elt, offset) != 0
18536 && (mode_line_target != MODE_LINE_DISPLAY
18537 || it->current_x < it->last_visible_x))
18538 {
18539 EMACS_INT last_offset = offset;
18540
18541 /* Advance to end of string or next format specifier. */
18542 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18543 ;
18544
18545 if (offset - 1 != last_offset)
18546 {
18547 EMACS_INT nchars, nbytes;
18548
18549 /* Output to end of string or up to '%'. Field width
18550 is length of string. Don't output more than
18551 PRECISION allows us. */
18552 offset--;
18553
18554 prec = c_string_width (SDATA (elt) + last_offset,
18555 offset - last_offset, precision - n,
18556 &nchars, &nbytes);
18557
18558 switch (mode_line_target)
18559 {
18560 case MODE_LINE_NOPROP:
18561 case MODE_LINE_TITLE:
18562 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18563 break;
18564 case MODE_LINE_STRING:
18565 {
18566 EMACS_INT bytepos = last_offset;
18567 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18568 EMACS_INT endpos = (precision <= 0
18569 ? string_byte_to_char (elt, offset)
18570 : charpos + nchars);
18571
18572 n += store_mode_line_string (NULL,
18573 Fsubstring (elt, make_number (charpos),
18574 make_number (endpos)),
18575 0, 0, 0, Qnil);
18576 }
18577 break;
18578 case MODE_LINE_DISPLAY:
18579 {
18580 EMACS_INT bytepos = last_offset;
18581 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18582
18583 if (precision <= 0)
18584 nchars = string_byte_to_char (elt, offset) - charpos;
18585 n += display_string (NULL, elt, Qnil, 0, charpos,
18586 it, 0, nchars, 0,
18587 STRING_MULTIBYTE (elt));
18588 }
18589 break;
18590 }
18591 }
18592 else /* c == '%' */
18593 {
18594 EMACS_INT percent_position = offset;
18595
18596 /* Get the specified minimum width. Zero means
18597 don't pad. */
18598 field = 0;
18599 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18600 field = field * 10 + c - '0';
18601
18602 /* Don't pad beyond the total padding allowed. */
18603 if (field_width - n > 0 && field > field_width - n)
18604 field = field_width - n;
18605
18606 /* Note that either PRECISION <= 0 or N < PRECISION. */
18607 prec = precision - n;
18608
18609 if (c == 'M')
18610 n += display_mode_element (it, depth, field, prec,
18611 Vglobal_mode_string, props,
18612 risky);
18613 else if (c != 0)
18614 {
18615 int multibyte;
18616 EMACS_INT bytepos, charpos;
18617 const char *spec;
18618 Lisp_Object string;
18619
18620 bytepos = percent_position;
18621 charpos = (STRING_MULTIBYTE (elt)
18622 ? string_byte_to_char (elt, bytepos)
18623 : bytepos);
18624 spec = decode_mode_spec (it->w, c, field, prec, &string);
18625 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18626
18627 switch (mode_line_target)
18628 {
18629 case MODE_LINE_NOPROP:
18630 case MODE_LINE_TITLE:
18631 n += store_mode_line_noprop (spec, field, prec);
18632 break;
18633 case MODE_LINE_STRING:
18634 {
18635 int len = strlen (spec);
18636 Lisp_Object tem = make_string (spec, len);
18637 props = Ftext_properties_at (make_number (charpos), elt);
18638 /* Should only keep face property in props */
18639 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18640 }
18641 break;
18642 case MODE_LINE_DISPLAY:
18643 {
18644 int nglyphs_before, nwritten;
18645
18646 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18647 nwritten = display_string (spec, string, elt,
18648 charpos, 0, it,
18649 field, prec, 0,
18650 multibyte);
18651
18652 /* Assign to the glyphs written above the
18653 string where the `%x' came from, position
18654 of the `%'. */
18655 if (nwritten > 0)
18656 {
18657 struct glyph *glyph
18658 = (it->glyph_row->glyphs[TEXT_AREA]
18659 + nglyphs_before);
18660 int i;
18661
18662 for (i = 0; i < nwritten; ++i)
18663 {
18664 glyph[i].object = elt;
18665 glyph[i].charpos = charpos;
18666 }
18667
18668 n += nwritten;
18669 }
18670 }
18671 break;
18672 }
18673 }
18674 else /* c == 0 */
18675 break;
18676 }
18677 }
18678 }
18679 break;
18680
18681 case Lisp_Symbol:
18682 /* A symbol: process the value of the symbol recursively
18683 as if it appeared here directly. Avoid error if symbol void.
18684 Special case: if value of symbol is a string, output the string
18685 literally. */
18686 {
18687 register Lisp_Object tem;
18688
18689 /* If the variable is not marked as risky to set
18690 then its contents are risky to use. */
18691 if (NILP (Fget (elt, Qrisky_local_variable)))
18692 risky = 1;
18693
18694 tem = Fboundp (elt);
18695 if (!NILP (tem))
18696 {
18697 tem = Fsymbol_value (elt);
18698 /* If value is a string, output that string literally:
18699 don't check for % within it. */
18700 if (STRINGP (tem))
18701 literal = 1;
18702
18703 if (!EQ (tem, elt))
18704 {
18705 /* Give up right away for nil or t. */
18706 elt = tem;
18707 goto tail_recurse;
18708 }
18709 }
18710 }
18711 break;
18712
18713 case Lisp_Cons:
18714 {
18715 register Lisp_Object car, tem;
18716
18717 /* A cons cell: five distinct cases.
18718 If first element is :eval or :propertize, do something special.
18719 If first element is a string or a cons, process all the elements
18720 and effectively concatenate them.
18721 If first element is a negative number, truncate displaying cdr to
18722 at most that many characters. If positive, pad (with spaces)
18723 to at least that many characters.
18724 If first element is a symbol, process the cadr or caddr recursively
18725 according to whether the symbol's value is non-nil or nil. */
18726 car = XCAR (elt);
18727 if (EQ (car, QCeval))
18728 {
18729 /* An element of the form (:eval FORM) means evaluate FORM
18730 and use the result as mode line elements. */
18731
18732 if (risky)
18733 break;
18734
18735 if (CONSP (XCDR (elt)))
18736 {
18737 Lisp_Object spec;
18738 spec = safe_eval (XCAR (XCDR (elt)));
18739 n += display_mode_element (it, depth, field_width - n,
18740 precision - n, spec, props,
18741 risky);
18742 }
18743 }
18744 else if (EQ (car, QCpropertize))
18745 {
18746 /* An element of the form (:propertize ELT PROPS...)
18747 means display ELT but applying properties PROPS. */
18748
18749 if (risky)
18750 break;
18751
18752 if (CONSP (XCDR (elt)))
18753 n += display_mode_element (it, depth, field_width - n,
18754 precision - n, XCAR (XCDR (elt)),
18755 XCDR (XCDR (elt)), risky);
18756 }
18757 else if (SYMBOLP (car))
18758 {
18759 tem = Fboundp (car);
18760 elt = XCDR (elt);
18761 if (!CONSP (elt))
18762 goto invalid;
18763 /* elt is now the cdr, and we know it is a cons cell.
18764 Use its car if CAR has a non-nil value. */
18765 if (!NILP (tem))
18766 {
18767 tem = Fsymbol_value (car);
18768 if (!NILP (tem))
18769 {
18770 elt = XCAR (elt);
18771 goto tail_recurse;
18772 }
18773 }
18774 /* Symbol's value is nil (or symbol is unbound)
18775 Get the cddr of the original list
18776 and if possible find the caddr and use that. */
18777 elt = XCDR (elt);
18778 if (NILP (elt))
18779 break;
18780 else if (!CONSP (elt))
18781 goto invalid;
18782 elt = XCAR (elt);
18783 goto tail_recurse;
18784 }
18785 else if (INTEGERP (car))
18786 {
18787 register int lim = XINT (car);
18788 elt = XCDR (elt);
18789 if (lim < 0)
18790 {
18791 /* Negative int means reduce maximum width. */
18792 if (precision <= 0)
18793 precision = -lim;
18794 else
18795 precision = min (precision, -lim);
18796 }
18797 else if (lim > 0)
18798 {
18799 /* Padding specified. Don't let it be more than
18800 current maximum. */
18801 if (precision > 0)
18802 lim = min (precision, lim);
18803
18804 /* If that's more padding than already wanted, queue it.
18805 But don't reduce padding already specified even if
18806 that is beyond the current truncation point. */
18807 field_width = max (lim, field_width);
18808 }
18809 goto tail_recurse;
18810 }
18811 else if (STRINGP (car) || CONSP (car))
18812 {
18813 Lisp_Object halftail = elt;
18814 int len = 0;
18815
18816 while (CONSP (elt)
18817 && (precision <= 0 || n < precision))
18818 {
18819 n += display_mode_element (it, depth,
18820 /* Do padding only after the last
18821 element in the list. */
18822 (! CONSP (XCDR (elt))
18823 ? field_width - n
18824 : 0),
18825 precision - n, XCAR (elt),
18826 props, risky);
18827 elt = XCDR (elt);
18828 len++;
18829 if ((len & 1) == 0)
18830 halftail = XCDR (halftail);
18831 /* Check for cycle. */
18832 if (EQ (halftail, elt))
18833 break;
18834 }
18835 }
18836 }
18837 break;
18838
18839 default:
18840 invalid:
18841 elt = build_string ("*invalid*");
18842 goto tail_recurse;
18843 }
18844
18845 /* Pad to FIELD_WIDTH. */
18846 if (field_width > 0 && n < field_width)
18847 {
18848 switch (mode_line_target)
18849 {
18850 case MODE_LINE_NOPROP:
18851 case MODE_LINE_TITLE:
18852 n += store_mode_line_noprop ("", field_width - n, 0);
18853 break;
18854 case MODE_LINE_STRING:
18855 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18856 break;
18857 case MODE_LINE_DISPLAY:
18858 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18859 0, 0, 0);
18860 break;
18861 }
18862 }
18863
18864 return n;
18865 }
18866
18867 /* Store a mode-line string element in mode_line_string_list.
18868
18869 If STRING is non-null, display that C string. Otherwise, the Lisp
18870 string LISP_STRING is displayed.
18871
18872 FIELD_WIDTH is the minimum number of output glyphs to produce.
18873 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18874 with spaces. FIELD_WIDTH <= 0 means don't pad.
18875
18876 PRECISION is the maximum number of characters to output from
18877 STRING. PRECISION <= 0 means don't truncate the string.
18878
18879 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18880 properties to the string.
18881
18882 PROPS are the properties to add to the string.
18883 The mode_line_string_face face property is always added to the string.
18884 */
18885
18886 static int
18887 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18888 int field_width, int precision, Lisp_Object props)
18889 {
18890 EMACS_INT len;
18891 int n = 0;
18892
18893 if (string != NULL)
18894 {
18895 len = strlen (string);
18896 if (precision > 0 && len > precision)
18897 len = precision;
18898 lisp_string = make_string (string, len);
18899 if (NILP (props))
18900 props = mode_line_string_face_prop;
18901 else if (!NILP (mode_line_string_face))
18902 {
18903 Lisp_Object face = Fplist_get (props, Qface);
18904 props = Fcopy_sequence (props);
18905 if (NILP (face))
18906 face = mode_line_string_face;
18907 else
18908 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18909 props = Fplist_put (props, Qface, face);
18910 }
18911 Fadd_text_properties (make_number (0), make_number (len),
18912 props, lisp_string);
18913 }
18914 else
18915 {
18916 len = XFASTINT (Flength (lisp_string));
18917 if (precision > 0 && len > precision)
18918 {
18919 len = precision;
18920 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18921 precision = -1;
18922 }
18923 if (!NILP (mode_line_string_face))
18924 {
18925 Lisp_Object face;
18926 if (NILP (props))
18927 props = Ftext_properties_at (make_number (0), lisp_string);
18928 face = Fplist_get (props, Qface);
18929 if (NILP (face))
18930 face = mode_line_string_face;
18931 else
18932 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18933 props = Fcons (Qface, Fcons (face, Qnil));
18934 if (copy_string)
18935 lisp_string = Fcopy_sequence (lisp_string);
18936 }
18937 if (!NILP (props))
18938 Fadd_text_properties (make_number (0), make_number (len),
18939 props, lisp_string);
18940 }
18941
18942 if (len > 0)
18943 {
18944 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18945 n += len;
18946 }
18947
18948 if (field_width > len)
18949 {
18950 field_width -= len;
18951 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18952 if (!NILP (props))
18953 Fadd_text_properties (make_number (0), make_number (field_width),
18954 props, lisp_string);
18955 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18956 n += field_width;
18957 }
18958
18959 return n;
18960 }
18961
18962
18963 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18964 1, 4, 0,
18965 doc: /* Format a string out of a mode line format specification.
18966 First arg FORMAT specifies the mode line format (see `mode-line-format'
18967 for details) to use.
18968
18969 By default, the format is evaluated for the currently selected window.
18970
18971 Optional second arg FACE specifies the face property to put on all
18972 characters for which no face is specified. The value nil means the
18973 default face. The value t means whatever face the window's mode line
18974 currently uses (either `mode-line' or `mode-line-inactive',
18975 depending on whether the window is the selected window or not).
18976 An integer value means the value string has no text
18977 properties.
18978
18979 Optional third and fourth args WINDOW and BUFFER specify the window
18980 and buffer to use as the context for the formatting (defaults
18981 are the selected window and the WINDOW's buffer). */)
18982 (Lisp_Object format, Lisp_Object face,
18983 Lisp_Object window, Lisp_Object buffer)
18984 {
18985 struct it it;
18986 int len;
18987 struct window *w;
18988 struct buffer *old_buffer = NULL;
18989 int face_id;
18990 int no_props = INTEGERP (face);
18991 int count = SPECPDL_INDEX ();
18992 Lisp_Object str;
18993 int string_start = 0;
18994
18995 if (NILP (window))
18996 window = selected_window;
18997 CHECK_WINDOW (window);
18998 w = XWINDOW (window);
18999
19000 if (NILP (buffer))
19001 buffer = w->buffer;
19002 CHECK_BUFFER (buffer);
19003
19004 /* Make formatting the modeline a non-op when noninteractive, otherwise
19005 there will be problems later caused by a partially initialized frame. */
19006 if (NILP (format) || noninteractive)
19007 return empty_unibyte_string;
19008
19009 if (no_props)
19010 face = Qnil;
19011
19012 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19013 : EQ (face, Qt) ? (EQ (window, selected_window)
19014 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19015 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19016 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19017 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19018 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19019 : DEFAULT_FACE_ID;
19020
19021 if (XBUFFER (buffer) != current_buffer)
19022 old_buffer = current_buffer;
19023
19024 /* Save things including mode_line_proptrans_alist,
19025 and set that to nil so that we don't alter the outer value. */
19026 record_unwind_protect (unwind_format_mode_line,
19027 format_mode_line_unwind_data
19028 (old_buffer, selected_window, 1));
19029 mode_line_proptrans_alist = Qnil;
19030
19031 Fselect_window (window, Qt);
19032 if (old_buffer)
19033 set_buffer_internal_1 (XBUFFER (buffer));
19034
19035 init_iterator (&it, w, -1, -1, NULL, face_id);
19036
19037 if (no_props)
19038 {
19039 mode_line_target = MODE_LINE_NOPROP;
19040 mode_line_string_face_prop = Qnil;
19041 mode_line_string_list = Qnil;
19042 string_start = MODE_LINE_NOPROP_LEN (0);
19043 }
19044 else
19045 {
19046 mode_line_target = MODE_LINE_STRING;
19047 mode_line_string_list = Qnil;
19048 mode_line_string_face = face;
19049 mode_line_string_face_prop
19050 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19051 }
19052
19053 push_kboard (FRAME_KBOARD (it.f));
19054 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19055 pop_kboard ();
19056
19057 if (no_props)
19058 {
19059 len = MODE_LINE_NOPROP_LEN (string_start);
19060 str = make_string (mode_line_noprop_buf + string_start, len);
19061 }
19062 else
19063 {
19064 mode_line_string_list = Fnreverse (mode_line_string_list);
19065 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19066 empty_unibyte_string);
19067 }
19068
19069 unbind_to (count, Qnil);
19070 return str;
19071 }
19072
19073 /* Write a null-terminated, right justified decimal representation of
19074 the positive integer D to BUF using a minimal field width WIDTH. */
19075
19076 static void
19077 pint2str (register char *buf, register int width, register EMACS_INT d)
19078 {
19079 register char *p = buf;
19080
19081 if (d <= 0)
19082 *p++ = '0';
19083 else
19084 {
19085 while (d > 0)
19086 {
19087 *p++ = d % 10 + '0';
19088 d /= 10;
19089 }
19090 }
19091
19092 for (width -= (int) (p - buf); width > 0; --width)
19093 *p++ = ' ';
19094 *p-- = '\0';
19095 while (p > buf)
19096 {
19097 d = *buf;
19098 *buf++ = *p;
19099 *p-- = d;
19100 }
19101 }
19102
19103 /* Write a null-terminated, right justified decimal and "human
19104 readable" representation of the nonnegative integer D to BUF using
19105 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19106
19107 static const char power_letter[] =
19108 {
19109 0, /* no letter */
19110 'k', /* kilo */
19111 'M', /* mega */
19112 'G', /* giga */
19113 'T', /* tera */
19114 'P', /* peta */
19115 'E', /* exa */
19116 'Z', /* zetta */
19117 'Y' /* yotta */
19118 };
19119
19120 static void
19121 pint2hrstr (char *buf, int width, int d)
19122 {
19123 /* We aim to represent the nonnegative integer D as
19124 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19125 int quotient = d;
19126 int remainder = 0;
19127 /* -1 means: do not use TENTHS. */
19128 int tenths = -1;
19129 int exponent = 0;
19130
19131 /* Length of QUOTIENT.TENTHS as a string. */
19132 int length;
19133
19134 char * psuffix;
19135 char * p;
19136
19137 if (1000 <= quotient)
19138 {
19139 /* Scale to the appropriate EXPONENT. */
19140 do
19141 {
19142 remainder = quotient % 1000;
19143 quotient /= 1000;
19144 exponent++;
19145 }
19146 while (1000 <= quotient);
19147
19148 /* Round to nearest and decide whether to use TENTHS or not. */
19149 if (quotient <= 9)
19150 {
19151 tenths = remainder / 100;
19152 if (50 <= remainder % 100)
19153 {
19154 if (tenths < 9)
19155 tenths++;
19156 else
19157 {
19158 quotient++;
19159 if (quotient == 10)
19160 tenths = -1;
19161 else
19162 tenths = 0;
19163 }
19164 }
19165 }
19166 else
19167 if (500 <= remainder)
19168 {
19169 if (quotient < 999)
19170 quotient++;
19171 else
19172 {
19173 quotient = 1;
19174 exponent++;
19175 tenths = 0;
19176 }
19177 }
19178 }
19179
19180 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19181 if (tenths == -1 && quotient <= 99)
19182 if (quotient <= 9)
19183 length = 1;
19184 else
19185 length = 2;
19186 else
19187 length = 3;
19188 p = psuffix = buf + max (width, length);
19189
19190 /* Print EXPONENT. */
19191 *psuffix++ = power_letter[exponent];
19192 *psuffix = '\0';
19193
19194 /* Print TENTHS. */
19195 if (tenths >= 0)
19196 {
19197 *--p = '0' + tenths;
19198 *--p = '.';
19199 }
19200
19201 /* Print QUOTIENT. */
19202 do
19203 {
19204 int digit = quotient % 10;
19205 *--p = '0' + digit;
19206 }
19207 while ((quotient /= 10) != 0);
19208
19209 /* Print leading spaces. */
19210 while (buf < p)
19211 *--p = ' ';
19212 }
19213
19214 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19215 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19216 type of CODING_SYSTEM. Return updated pointer into BUF. */
19217
19218 static unsigned char invalid_eol_type[] = "(*invalid*)";
19219
19220 static char *
19221 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19222 {
19223 Lisp_Object val;
19224 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19225 const unsigned char *eol_str;
19226 int eol_str_len;
19227 /* The EOL conversion we are using. */
19228 Lisp_Object eoltype;
19229
19230 val = CODING_SYSTEM_SPEC (coding_system);
19231 eoltype = Qnil;
19232
19233 if (!VECTORP (val)) /* Not yet decided. */
19234 {
19235 if (multibyte)
19236 *buf++ = '-';
19237 if (eol_flag)
19238 eoltype = eol_mnemonic_undecided;
19239 /* Don't mention EOL conversion if it isn't decided. */
19240 }
19241 else
19242 {
19243 Lisp_Object attrs;
19244 Lisp_Object eolvalue;
19245
19246 attrs = AREF (val, 0);
19247 eolvalue = AREF (val, 2);
19248
19249 if (multibyte)
19250 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19251
19252 if (eol_flag)
19253 {
19254 /* The EOL conversion that is normal on this system. */
19255
19256 if (NILP (eolvalue)) /* Not yet decided. */
19257 eoltype = eol_mnemonic_undecided;
19258 else if (VECTORP (eolvalue)) /* Not yet decided. */
19259 eoltype = eol_mnemonic_undecided;
19260 else /* eolvalue is Qunix, Qdos, or Qmac. */
19261 eoltype = (EQ (eolvalue, Qunix)
19262 ? eol_mnemonic_unix
19263 : (EQ (eolvalue, Qdos) == 1
19264 ? eol_mnemonic_dos : eol_mnemonic_mac));
19265 }
19266 }
19267
19268 if (eol_flag)
19269 {
19270 /* Mention the EOL conversion if it is not the usual one. */
19271 if (STRINGP (eoltype))
19272 {
19273 eol_str = SDATA (eoltype);
19274 eol_str_len = SBYTES (eoltype);
19275 }
19276 else if (CHARACTERP (eoltype))
19277 {
19278 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19279 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19280 eol_str = tmp;
19281 }
19282 else
19283 {
19284 eol_str = invalid_eol_type;
19285 eol_str_len = sizeof (invalid_eol_type) - 1;
19286 }
19287 memcpy (buf, eol_str, eol_str_len);
19288 buf += eol_str_len;
19289 }
19290
19291 return buf;
19292 }
19293
19294 /* Return a string for the output of a mode line %-spec for window W,
19295 generated by character C. PRECISION >= 0 means don't return a
19296 string longer than that value. FIELD_WIDTH > 0 means pad the
19297 string returned with spaces to that value. Return a Lisp string in
19298 *STRING if the resulting string is taken from that Lisp string.
19299
19300 Note we operate on the current buffer for most purposes,
19301 the exception being w->base_line_pos. */
19302
19303 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19304
19305 static const char *
19306 decode_mode_spec (struct window *w, register int c, int field_width,
19307 int precision, Lisp_Object *string)
19308 {
19309 Lisp_Object obj;
19310 struct frame *f = XFRAME (WINDOW_FRAME (w));
19311 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19312 struct buffer *b = current_buffer;
19313
19314 obj = Qnil;
19315 *string = Qnil;
19316
19317 switch (c)
19318 {
19319 case '*':
19320 if (!NILP (BVAR (b, read_only)))
19321 return "%";
19322 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19323 return "*";
19324 return "-";
19325
19326 case '+':
19327 /* This differs from %* only for a modified read-only buffer. */
19328 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19329 return "*";
19330 if (!NILP (BVAR (b, read_only)))
19331 return "%";
19332 return "-";
19333
19334 case '&':
19335 /* This differs from %* in ignoring read-only-ness. */
19336 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19337 return "*";
19338 return "-";
19339
19340 case '%':
19341 return "%";
19342
19343 case '[':
19344 {
19345 int i;
19346 char *p;
19347
19348 if (command_loop_level > 5)
19349 return "[[[... ";
19350 p = decode_mode_spec_buf;
19351 for (i = 0; i < command_loop_level; i++)
19352 *p++ = '[';
19353 *p = 0;
19354 return decode_mode_spec_buf;
19355 }
19356
19357 case ']':
19358 {
19359 int i;
19360 char *p;
19361
19362 if (command_loop_level > 5)
19363 return " ...]]]";
19364 p = decode_mode_spec_buf;
19365 for (i = 0; i < command_loop_level; i++)
19366 *p++ = ']';
19367 *p = 0;
19368 return decode_mode_spec_buf;
19369 }
19370
19371 case '-':
19372 {
19373 register int i;
19374
19375 /* Let lots_of_dashes be a string of infinite length. */
19376 if (mode_line_target == MODE_LINE_NOPROP ||
19377 mode_line_target == MODE_LINE_STRING)
19378 return "--";
19379 if (field_width <= 0
19380 || field_width > sizeof (lots_of_dashes))
19381 {
19382 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19383 decode_mode_spec_buf[i] = '-';
19384 decode_mode_spec_buf[i] = '\0';
19385 return decode_mode_spec_buf;
19386 }
19387 else
19388 return lots_of_dashes;
19389 }
19390
19391 case 'b':
19392 obj = BVAR (b, name);
19393 break;
19394
19395 case 'c':
19396 /* %c and %l are ignored in `frame-title-format'.
19397 (In redisplay_internal, the frame title is drawn _before_ the
19398 windows are updated, so the stuff which depends on actual
19399 window contents (such as %l) may fail to render properly, or
19400 even crash emacs.) */
19401 if (mode_line_target == MODE_LINE_TITLE)
19402 return "";
19403 else
19404 {
19405 EMACS_INT col = current_column ();
19406 w->column_number_displayed = make_number (col);
19407 pint2str (decode_mode_spec_buf, field_width, col);
19408 return decode_mode_spec_buf;
19409 }
19410
19411 case 'e':
19412 #ifndef SYSTEM_MALLOC
19413 {
19414 if (NILP (Vmemory_full))
19415 return "";
19416 else
19417 return "!MEM FULL! ";
19418 }
19419 #else
19420 return "";
19421 #endif
19422
19423 case 'F':
19424 /* %F displays the frame name. */
19425 if (!NILP (f->title))
19426 return SSDATA (f->title);
19427 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19428 return SSDATA (f->name);
19429 return "Emacs";
19430
19431 case 'f':
19432 obj = BVAR (b, filename);
19433 break;
19434
19435 case 'i':
19436 {
19437 EMACS_INT size = ZV - BEGV;
19438 pint2str (decode_mode_spec_buf, field_width, size);
19439 return decode_mode_spec_buf;
19440 }
19441
19442 case 'I':
19443 {
19444 EMACS_INT size = ZV - BEGV;
19445 pint2hrstr (decode_mode_spec_buf, field_width, size);
19446 return decode_mode_spec_buf;
19447 }
19448
19449 case 'l':
19450 {
19451 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19452 int topline, nlines, height;
19453 EMACS_INT junk;
19454
19455 /* %c and %l are ignored in `frame-title-format'. */
19456 if (mode_line_target == MODE_LINE_TITLE)
19457 return "";
19458
19459 startpos = XMARKER (w->start)->charpos;
19460 startpos_byte = marker_byte_position (w->start);
19461 height = WINDOW_TOTAL_LINES (w);
19462
19463 /* If we decided that this buffer isn't suitable for line numbers,
19464 don't forget that too fast. */
19465 if (EQ (w->base_line_pos, w->buffer))
19466 goto no_value;
19467 /* But do forget it, if the window shows a different buffer now. */
19468 else if (BUFFERP (w->base_line_pos))
19469 w->base_line_pos = Qnil;
19470
19471 /* If the buffer is very big, don't waste time. */
19472 if (INTEGERP (Vline_number_display_limit)
19473 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19474 {
19475 w->base_line_pos = Qnil;
19476 w->base_line_number = Qnil;
19477 goto no_value;
19478 }
19479
19480 if (INTEGERP (w->base_line_number)
19481 && INTEGERP (w->base_line_pos)
19482 && XFASTINT (w->base_line_pos) <= startpos)
19483 {
19484 line = XFASTINT (w->base_line_number);
19485 linepos = XFASTINT (w->base_line_pos);
19486 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19487 }
19488 else
19489 {
19490 line = 1;
19491 linepos = BUF_BEGV (b);
19492 linepos_byte = BUF_BEGV_BYTE (b);
19493 }
19494
19495 /* Count lines from base line to window start position. */
19496 nlines = display_count_lines (linepos, linepos_byte,
19497 startpos_byte,
19498 startpos, &junk);
19499
19500 topline = nlines + line;
19501
19502 /* Determine a new base line, if the old one is too close
19503 or too far away, or if we did not have one.
19504 "Too close" means it's plausible a scroll-down would
19505 go back past it. */
19506 if (startpos == BUF_BEGV (b))
19507 {
19508 w->base_line_number = make_number (topline);
19509 w->base_line_pos = make_number (BUF_BEGV (b));
19510 }
19511 else if (nlines < height + 25 || nlines > height * 3 + 50
19512 || linepos == BUF_BEGV (b))
19513 {
19514 EMACS_INT limit = BUF_BEGV (b);
19515 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19516 EMACS_INT position;
19517 int distance = (height * 2 + 30) * line_number_display_limit_width;
19518
19519 if (startpos - distance > limit)
19520 {
19521 limit = startpos - distance;
19522 limit_byte = CHAR_TO_BYTE (limit);
19523 }
19524
19525 nlines = display_count_lines (startpos, startpos_byte,
19526 limit_byte,
19527 - (height * 2 + 30),
19528 &position);
19529 /* If we couldn't find the lines we wanted within
19530 line_number_display_limit_width chars per line,
19531 give up on line numbers for this window. */
19532 if (position == limit_byte && limit == startpos - distance)
19533 {
19534 w->base_line_pos = w->buffer;
19535 w->base_line_number = Qnil;
19536 goto no_value;
19537 }
19538
19539 w->base_line_number = make_number (topline - nlines);
19540 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19541 }
19542
19543 /* Now count lines from the start pos to point. */
19544 nlines = display_count_lines (startpos, startpos_byte,
19545 PT_BYTE, PT, &junk);
19546
19547 /* Record that we did display the line number. */
19548 line_number_displayed = 1;
19549
19550 /* Make the string to show. */
19551 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19552 return decode_mode_spec_buf;
19553 no_value:
19554 {
19555 char* p = decode_mode_spec_buf;
19556 int pad = field_width - 2;
19557 while (pad-- > 0)
19558 *p++ = ' ';
19559 *p++ = '?';
19560 *p++ = '?';
19561 *p = '\0';
19562 return decode_mode_spec_buf;
19563 }
19564 }
19565 break;
19566
19567 case 'm':
19568 obj = BVAR (b, mode_name);
19569 break;
19570
19571 case 'n':
19572 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19573 return " Narrow";
19574 break;
19575
19576 case 'p':
19577 {
19578 EMACS_INT pos = marker_position (w->start);
19579 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19580
19581 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19582 {
19583 if (pos <= BUF_BEGV (b))
19584 return "All";
19585 else
19586 return "Bottom";
19587 }
19588 else if (pos <= BUF_BEGV (b))
19589 return "Top";
19590 else
19591 {
19592 if (total > 1000000)
19593 /* Do it differently for a large value, to avoid overflow. */
19594 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19595 else
19596 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19597 /* We can't normally display a 3-digit number,
19598 so get us a 2-digit number that is close. */
19599 if (total == 100)
19600 total = 99;
19601 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19602 return decode_mode_spec_buf;
19603 }
19604 }
19605
19606 /* Display percentage of size above the bottom of the screen. */
19607 case 'P':
19608 {
19609 EMACS_INT toppos = marker_position (w->start);
19610 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19611 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19612
19613 if (botpos >= BUF_ZV (b))
19614 {
19615 if (toppos <= BUF_BEGV (b))
19616 return "All";
19617 else
19618 return "Bottom";
19619 }
19620 else
19621 {
19622 if (total > 1000000)
19623 /* Do it differently for a large value, to avoid overflow. */
19624 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19625 else
19626 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19627 /* We can't normally display a 3-digit number,
19628 so get us a 2-digit number that is close. */
19629 if (total == 100)
19630 total = 99;
19631 if (toppos <= BUF_BEGV (b))
19632 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19633 else
19634 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19635 return decode_mode_spec_buf;
19636 }
19637 }
19638
19639 case 's':
19640 /* status of process */
19641 obj = Fget_buffer_process (Fcurrent_buffer ());
19642 if (NILP (obj))
19643 return "no process";
19644 #ifndef MSDOS
19645 obj = Fsymbol_name (Fprocess_status (obj));
19646 #endif
19647 break;
19648
19649 case '@':
19650 {
19651 int count = inhibit_garbage_collection ();
19652 Lisp_Object val = call1 (intern ("file-remote-p"),
19653 BVAR (current_buffer, directory));
19654 unbind_to (count, Qnil);
19655
19656 if (NILP (val))
19657 return "-";
19658 else
19659 return "@";
19660 }
19661
19662 case 't': /* indicate TEXT or BINARY */
19663 return "T";
19664
19665 case 'z':
19666 /* coding-system (not including end-of-line format) */
19667 case 'Z':
19668 /* coding-system (including end-of-line type) */
19669 {
19670 int eol_flag = (c == 'Z');
19671 char *p = decode_mode_spec_buf;
19672
19673 if (! FRAME_WINDOW_P (f))
19674 {
19675 /* No need to mention EOL here--the terminal never needs
19676 to do EOL conversion. */
19677 p = decode_mode_spec_coding (CODING_ID_NAME
19678 (FRAME_KEYBOARD_CODING (f)->id),
19679 p, 0);
19680 p = decode_mode_spec_coding (CODING_ID_NAME
19681 (FRAME_TERMINAL_CODING (f)->id),
19682 p, 0);
19683 }
19684 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19685 p, eol_flag);
19686
19687 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19688 #ifdef subprocesses
19689 obj = Fget_buffer_process (Fcurrent_buffer ());
19690 if (PROCESSP (obj))
19691 {
19692 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19693 p, eol_flag);
19694 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19695 p, eol_flag);
19696 }
19697 #endif /* subprocesses */
19698 #endif /* 0 */
19699 *p = 0;
19700 return decode_mode_spec_buf;
19701 }
19702 }
19703
19704 if (STRINGP (obj))
19705 {
19706 *string = obj;
19707 return SSDATA (obj);
19708 }
19709 else
19710 return "";
19711 }
19712
19713
19714 /* Count up to COUNT lines starting from START / START_BYTE.
19715 But don't go beyond LIMIT_BYTE.
19716 Return the number of lines thus found (always nonnegative).
19717
19718 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19719
19720 static int
19721 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19722 EMACS_INT limit_byte, int count,
19723 EMACS_INT *byte_pos_ptr)
19724 {
19725 register unsigned char *cursor;
19726 unsigned char *base;
19727
19728 register int ceiling;
19729 register unsigned char *ceiling_addr;
19730 int orig_count = count;
19731
19732 /* If we are not in selective display mode,
19733 check only for newlines. */
19734 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19735 && !INTEGERP (BVAR (current_buffer, selective_display)));
19736
19737 if (count > 0)
19738 {
19739 while (start_byte < limit_byte)
19740 {
19741 ceiling = BUFFER_CEILING_OF (start_byte);
19742 ceiling = min (limit_byte - 1, ceiling);
19743 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19744 base = (cursor = BYTE_POS_ADDR (start_byte));
19745 while (1)
19746 {
19747 if (selective_display)
19748 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19749 ;
19750 else
19751 while (*cursor != '\n' && ++cursor != ceiling_addr)
19752 ;
19753
19754 if (cursor != ceiling_addr)
19755 {
19756 if (--count == 0)
19757 {
19758 start_byte += cursor - base + 1;
19759 *byte_pos_ptr = start_byte;
19760 return orig_count;
19761 }
19762 else
19763 if (++cursor == ceiling_addr)
19764 break;
19765 }
19766 else
19767 break;
19768 }
19769 start_byte += cursor - base;
19770 }
19771 }
19772 else
19773 {
19774 while (start_byte > limit_byte)
19775 {
19776 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19777 ceiling = max (limit_byte, ceiling);
19778 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19779 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19780 while (1)
19781 {
19782 if (selective_display)
19783 while (--cursor != ceiling_addr
19784 && *cursor != '\n' && *cursor != 015)
19785 ;
19786 else
19787 while (--cursor != ceiling_addr && *cursor != '\n')
19788 ;
19789
19790 if (cursor != ceiling_addr)
19791 {
19792 if (++count == 0)
19793 {
19794 start_byte += cursor - base + 1;
19795 *byte_pos_ptr = start_byte;
19796 /* When scanning backwards, we should
19797 not count the newline posterior to which we stop. */
19798 return - orig_count - 1;
19799 }
19800 }
19801 else
19802 break;
19803 }
19804 /* Here we add 1 to compensate for the last decrement
19805 of CURSOR, which took it past the valid range. */
19806 start_byte += cursor - base + 1;
19807 }
19808 }
19809
19810 *byte_pos_ptr = limit_byte;
19811
19812 if (count < 0)
19813 return - orig_count + count;
19814 return orig_count - count;
19815
19816 }
19817
19818
19819 \f
19820 /***********************************************************************
19821 Displaying strings
19822 ***********************************************************************/
19823
19824 /* Display a NUL-terminated string, starting with index START.
19825
19826 If STRING is non-null, display that C string. Otherwise, the Lisp
19827 string LISP_STRING is displayed. There's a case that STRING is
19828 non-null and LISP_STRING is not nil. It means STRING is a string
19829 data of LISP_STRING. In that case, we display LISP_STRING while
19830 ignoring its text properties.
19831
19832 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19833 FACE_STRING. Display STRING or LISP_STRING with the face at
19834 FACE_STRING_POS in FACE_STRING:
19835
19836 Display the string in the environment given by IT, but use the
19837 standard display table, temporarily.
19838
19839 FIELD_WIDTH is the minimum number of output glyphs to produce.
19840 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19841 with spaces. If STRING has more characters, more than FIELD_WIDTH
19842 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19843
19844 PRECISION is the maximum number of characters to output from
19845 STRING. PRECISION < 0 means don't truncate the string.
19846
19847 This is roughly equivalent to printf format specifiers:
19848
19849 FIELD_WIDTH PRECISION PRINTF
19850 ----------------------------------------
19851 -1 -1 %s
19852 -1 10 %.10s
19853 10 -1 %10s
19854 20 10 %20.10s
19855
19856 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19857 display them, and < 0 means obey the current buffer's value of
19858 enable_multibyte_characters.
19859
19860 Value is the number of columns displayed. */
19861
19862 static int
19863 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19864 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19865 int field_width, int precision, int max_x, int multibyte)
19866 {
19867 int hpos_at_start = it->hpos;
19868 int saved_face_id = it->face_id;
19869 struct glyph_row *row = it->glyph_row;
19870
19871 /* Initialize the iterator IT for iteration over STRING beginning
19872 with index START. */
19873 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19874 precision, field_width, multibyte);
19875 if (string && STRINGP (lisp_string))
19876 /* LISP_STRING is the one returned by decode_mode_spec. We should
19877 ignore its text properties. */
19878 it->stop_charpos = -1;
19879
19880 /* If displaying STRING, set up the face of the iterator
19881 from LISP_STRING, if that's given. */
19882 if (STRINGP (face_string))
19883 {
19884 EMACS_INT endptr;
19885 struct face *face;
19886
19887 it->face_id
19888 = face_at_string_position (it->w, face_string, face_string_pos,
19889 0, it->region_beg_charpos,
19890 it->region_end_charpos,
19891 &endptr, it->base_face_id, 0);
19892 face = FACE_FROM_ID (it->f, it->face_id);
19893 it->face_box_p = face->box != FACE_NO_BOX;
19894 }
19895
19896 /* Set max_x to the maximum allowed X position. Don't let it go
19897 beyond the right edge of the window. */
19898 if (max_x <= 0)
19899 max_x = it->last_visible_x;
19900 else
19901 max_x = min (max_x, it->last_visible_x);
19902
19903 /* Skip over display elements that are not visible. because IT->w is
19904 hscrolled. */
19905 if (it->current_x < it->first_visible_x)
19906 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19907 MOVE_TO_POS | MOVE_TO_X);
19908
19909 row->ascent = it->max_ascent;
19910 row->height = it->max_ascent + it->max_descent;
19911 row->phys_ascent = it->max_phys_ascent;
19912 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19913 row->extra_line_spacing = it->max_extra_line_spacing;
19914
19915 /* This condition is for the case that we are called with current_x
19916 past last_visible_x. */
19917 while (it->current_x < max_x)
19918 {
19919 int x_before, x, n_glyphs_before, i, nglyphs;
19920
19921 /* Get the next display element. */
19922 if (!get_next_display_element (it))
19923 break;
19924
19925 /* Produce glyphs. */
19926 x_before = it->current_x;
19927 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19928 PRODUCE_GLYPHS (it);
19929
19930 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19931 i = 0;
19932 x = x_before;
19933 while (i < nglyphs)
19934 {
19935 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19936
19937 if (it->line_wrap != TRUNCATE
19938 && x + glyph->pixel_width > max_x)
19939 {
19940 /* End of continued line or max_x reached. */
19941 if (CHAR_GLYPH_PADDING_P (*glyph))
19942 {
19943 /* A wide character is unbreakable. */
19944 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19945 it->current_x = x_before;
19946 }
19947 else
19948 {
19949 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19950 it->current_x = x;
19951 }
19952 break;
19953 }
19954 else if (x + glyph->pixel_width >= it->first_visible_x)
19955 {
19956 /* Glyph is at least partially visible. */
19957 ++it->hpos;
19958 if (x < it->first_visible_x)
19959 it->glyph_row->x = x - it->first_visible_x;
19960 }
19961 else
19962 {
19963 /* Glyph is off the left margin of the display area.
19964 Should not happen. */
19965 abort ();
19966 }
19967
19968 row->ascent = max (row->ascent, it->max_ascent);
19969 row->height = max (row->height, it->max_ascent + it->max_descent);
19970 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19971 row->phys_height = max (row->phys_height,
19972 it->max_phys_ascent + it->max_phys_descent);
19973 row->extra_line_spacing = max (row->extra_line_spacing,
19974 it->max_extra_line_spacing);
19975 x += glyph->pixel_width;
19976 ++i;
19977 }
19978
19979 /* Stop if max_x reached. */
19980 if (i < nglyphs)
19981 break;
19982
19983 /* Stop at line ends. */
19984 if (ITERATOR_AT_END_OF_LINE_P (it))
19985 {
19986 it->continuation_lines_width = 0;
19987 break;
19988 }
19989
19990 set_iterator_to_next (it, 1);
19991
19992 /* Stop if truncating at the right edge. */
19993 if (it->line_wrap == TRUNCATE
19994 && it->current_x >= it->last_visible_x)
19995 {
19996 /* Add truncation mark, but don't do it if the line is
19997 truncated at a padding space. */
19998 if (IT_CHARPOS (*it) < it->string_nchars)
19999 {
20000 if (!FRAME_WINDOW_P (it->f))
20001 {
20002 int ii, n;
20003
20004 if (it->current_x > it->last_visible_x)
20005 {
20006 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20007 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20008 break;
20009 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20010 {
20011 row->used[TEXT_AREA] = ii;
20012 produce_special_glyphs (it, IT_TRUNCATION);
20013 }
20014 }
20015 produce_special_glyphs (it, IT_TRUNCATION);
20016 }
20017 it->glyph_row->truncated_on_right_p = 1;
20018 }
20019 break;
20020 }
20021 }
20022
20023 /* Maybe insert a truncation at the left. */
20024 if (it->first_visible_x
20025 && IT_CHARPOS (*it) > 0)
20026 {
20027 if (!FRAME_WINDOW_P (it->f))
20028 insert_left_trunc_glyphs (it);
20029 it->glyph_row->truncated_on_left_p = 1;
20030 }
20031
20032 it->face_id = saved_face_id;
20033
20034 /* Value is number of columns displayed. */
20035 return it->hpos - hpos_at_start;
20036 }
20037
20038
20039 \f
20040 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20041 appears as an element of LIST or as the car of an element of LIST.
20042 If PROPVAL is a list, compare each element against LIST in that
20043 way, and return 1/2 if any element of PROPVAL is found in LIST.
20044 Otherwise return 0. This function cannot quit.
20045 The return value is 2 if the text is invisible but with an ellipsis
20046 and 1 if it's invisible and without an ellipsis. */
20047
20048 int
20049 invisible_p (register Lisp_Object propval, Lisp_Object list)
20050 {
20051 register Lisp_Object tail, proptail;
20052
20053 for (tail = list; CONSP (tail); tail = XCDR (tail))
20054 {
20055 register Lisp_Object tem;
20056 tem = XCAR (tail);
20057 if (EQ (propval, tem))
20058 return 1;
20059 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20060 return NILP (XCDR (tem)) ? 1 : 2;
20061 }
20062
20063 if (CONSP (propval))
20064 {
20065 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20066 {
20067 Lisp_Object propelt;
20068 propelt = XCAR (proptail);
20069 for (tail = list; CONSP (tail); tail = XCDR (tail))
20070 {
20071 register Lisp_Object tem;
20072 tem = XCAR (tail);
20073 if (EQ (propelt, tem))
20074 return 1;
20075 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20076 return NILP (XCDR (tem)) ? 1 : 2;
20077 }
20078 }
20079 }
20080
20081 return 0;
20082 }
20083
20084 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20085 doc: /* Non-nil if the property makes the text invisible.
20086 POS-OR-PROP can be a marker or number, in which case it is taken to be
20087 a position in the current buffer and the value of the `invisible' property
20088 is checked; or it can be some other value, which is then presumed to be the
20089 value of the `invisible' property of the text of interest.
20090 The non-nil value returned can be t for truly invisible text or something
20091 else if the text is replaced by an ellipsis. */)
20092 (Lisp_Object pos_or_prop)
20093 {
20094 Lisp_Object prop
20095 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20096 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20097 : pos_or_prop);
20098 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20099 return (invis == 0 ? Qnil
20100 : invis == 1 ? Qt
20101 : make_number (invis));
20102 }
20103
20104 /* Calculate a width or height in pixels from a specification using
20105 the following elements:
20106
20107 SPEC ::=
20108 NUM - a (fractional) multiple of the default font width/height
20109 (NUM) - specifies exactly NUM pixels
20110 UNIT - a fixed number of pixels, see below.
20111 ELEMENT - size of a display element in pixels, see below.
20112 (NUM . SPEC) - equals NUM * SPEC
20113 (+ SPEC SPEC ...) - add pixel values
20114 (- SPEC SPEC ...) - subtract pixel values
20115 (- SPEC) - negate pixel value
20116
20117 NUM ::=
20118 INT or FLOAT - a number constant
20119 SYMBOL - use symbol's (buffer local) variable binding.
20120
20121 UNIT ::=
20122 in - pixels per inch *)
20123 mm - pixels per 1/1000 meter *)
20124 cm - pixels per 1/100 meter *)
20125 width - width of current font in pixels.
20126 height - height of current font in pixels.
20127
20128 *) using the ratio(s) defined in display-pixels-per-inch.
20129
20130 ELEMENT ::=
20131
20132 left-fringe - left fringe width in pixels
20133 right-fringe - right fringe width in pixels
20134
20135 left-margin - left margin width in pixels
20136 right-margin - right margin width in pixels
20137
20138 scroll-bar - scroll-bar area width in pixels
20139
20140 Examples:
20141
20142 Pixels corresponding to 5 inches:
20143 (5 . in)
20144
20145 Total width of non-text areas on left side of window (if scroll-bar is on left):
20146 '(space :width (+ left-fringe left-margin scroll-bar))
20147
20148 Align to first text column (in header line):
20149 '(space :align-to 0)
20150
20151 Align to middle of text area minus half the width of variable `my-image'
20152 containing a loaded image:
20153 '(space :align-to (0.5 . (- text my-image)))
20154
20155 Width of left margin minus width of 1 character in the default font:
20156 '(space :width (- left-margin 1))
20157
20158 Width of left margin minus width of 2 characters in the current font:
20159 '(space :width (- left-margin (2 . width)))
20160
20161 Center 1 character over left-margin (in header line):
20162 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20163
20164 Different ways to express width of left fringe plus left margin minus one pixel:
20165 '(space :width (- (+ left-fringe left-margin) (1)))
20166 '(space :width (+ left-fringe left-margin (- (1))))
20167 '(space :width (+ left-fringe left-margin (-1)))
20168
20169 */
20170
20171 #define NUMVAL(X) \
20172 ((INTEGERP (X) || FLOATP (X)) \
20173 ? XFLOATINT (X) \
20174 : - 1)
20175
20176 int
20177 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20178 struct font *font, int width_p, int *align_to)
20179 {
20180 double pixels;
20181
20182 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20183 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20184
20185 if (NILP (prop))
20186 return OK_PIXELS (0);
20187
20188 xassert (FRAME_LIVE_P (it->f));
20189
20190 if (SYMBOLP (prop))
20191 {
20192 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20193 {
20194 char *unit = SSDATA (SYMBOL_NAME (prop));
20195
20196 if (unit[0] == 'i' && unit[1] == 'n')
20197 pixels = 1.0;
20198 else if (unit[0] == 'm' && unit[1] == 'm')
20199 pixels = 25.4;
20200 else if (unit[0] == 'c' && unit[1] == 'm')
20201 pixels = 2.54;
20202 else
20203 pixels = 0;
20204 if (pixels > 0)
20205 {
20206 double ppi;
20207 #ifdef HAVE_WINDOW_SYSTEM
20208 if (FRAME_WINDOW_P (it->f)
20209 && (ppi = (width_p
20210 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20211 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20212 ppi > 0))
20213 return OK_PIXELS (ppi / pixels);
20214 #endif
20215
20216 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20217 || (CONSP (Vdisplay_pixels_per_inch)
20218 && (ppi = (width_p
20219 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20220 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20221 ppi > 0)))
20222 return OK_PIXELS (ppi / pixels);
20223
20224 return 0;
20225 }
20226 }
20227
20228 #ifdef HAVE_WINDOW_SYSTEM
20229 if (EQ (prop, Qheight))
20230 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20231 if (EQ (prop, Qwidth))
20232 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20233 #else
20234 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20235 return OK_PIXELS (1);
20236 #endif
20237
20238 if (EQ (prop, Qtext))
20239 return OK_PIXELS (width_p
20240 ? window_box_width (it->w, TEXT_AREA)
20241 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20242
20243 if (align_to && *align_to < 0)
20244 {
20245 *res = 0;
20246 if (EQ (prop, Qleft))
20247 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20248 if (EQ (prop, Qright))
20249 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20250 if (EQ (prop, Qcenter))
20251 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20252 + window_box_width (it->w, TEXT_AREA) / 2);
20253 if (EQ (prop, Qleft_fringe))
20254 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20255 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20256 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20257 if (EQ (prop, Qright_fringe))
20258 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20259 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20260 : window_box_right_offset (it->w, TEXT_AREA));
20261 if (EQ (prop, Qleft_margin))
20262 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20263 if (EQ (prop, Qright_margin))
20264 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20265 if (EQ (prop, Qscroll_bar))
20266 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20267 ? 0
20268 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20269 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20270 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20271 : 0)));
20272 }
20273 else
20274 {
20275 if (EQ (prop, Qleft_fringe))
20276 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20277 if (EQ (prop, Qright_fringe))
20278 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20279 if (EQ (prop, Qleft_margin))
20280 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20281 if (EQ (prop, Qright_margin))
20282 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20283 if (EQ (prop, Qscroll_bar))
20284 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20285 }
20286
20287 prop = Fbuffer_local_value (prop, it->w->buffer);
20288 }
20289
20290 if (INTEGERP (prop) || FLOATP (prop))
20291 {
20292 int base_unit = (width_p
20293 ? FRAME_COLUMN_WIDTH (it->f)
20294 : FRAME_LINE_HEIGHT (it->f));
20295 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20296 }
20297
20298 if (CONSP (prop))
20299 {
20300 Lisp_Object car = XCAR (prop);
20301 Lisp_Object cdr = XCDR (prop);
20302
20303 if (SYMBOLP (car))
20304 {
20305 #ifdef HAVE_WINDOW_SYSTEM
20306 if (FRAME_WINDOW_P (it->f)
20307 && valid_image_p (prop))
20308 {
20309 int id = lookup_image (it->f, prop);
20310 struct image *img = IMAGE_FROM_ID (it->f, id);
20311
20312 return OK_PIXELS (width_p ? img->width : img->height);
20313 }
20314 #endif
20315 if (EQ (car, Qplus) || EQ (car, Qminus))
20316 {
20317 int first = 1;
20318 double px;
20319
20320 pixels = 0;
20321 while (CONSP (cdr))
20322 {
20323 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20324 font, width_p, align_to))
20325 return 0;
20326 if (first)
20327 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20328 else
20329 pixels += px;
20330 cdr = XCDR (cdr);
20331 }
20332 if (EQ (car, Qminus))
20333 pixels = -pixels;
20334 return OK_PIXELS (pixels);
20335 }
20336
20337 car = Fbuffer_local_value (car, it->w->buffer);
20338 }
20339
20340 if (INTEGERP (car) || FLOATP (car))
20341 {
20342 double fact;
20343 pixels = XFLOATINT (car);
20344 if (NILP (cdr))
20345 return OK_PIXELS (pixels);
20346 if (calc_pixel_width_or_height (&fact, it, cdr,
20347 font, width_p, align_to))
20348 return OK_PIXELS (pixels * fact);
20349 return 0;
20350 }
20351
20352 return 0;
20353 }
20354
20355 return 0;
20356 }
20357
20358 \f
20359 /***********************************************************************
20360 Glyph Display
20361 ***********************************************************************/
20362
20363 #ifdef HAVE_WINDOW_SYSTEM
20364
20365 #if GLYPH_DEBUG
20366
20367 void
20368 dump_glyph_string (s)
20369 struct glyph_string *s;
20370 {
20371 fprintf (stderr, "glyph string\n");
20372 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20373 s->x, s->y, s->width, s->height);
20374 fprintf (stderr, " ybase = %d\n", s->ybase);
20375 fprintf (stderr, " hl = %d\n", s->hl);
20376 fprintf (stderr, " left overhang = %d, right = %d\n",
20377 s->left_overhang, s->right_overhang);
20378 fprintf (stderr, " nchars = %d\n", s->nchars);
20379 fprintf (stderr, " extends to end of line = %d\n",
20380 s->extends_to_end_of_line_p);
20381 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20382 fprintf (stderr, " bg width = %d\n", s->background_width);
20383 }
20384
20385 #endif /* GLYPH_DEBUG */
20386
20387 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20388 of XChar2b structures for S; it can't be allocated in
20389 init_glyph_string because it must be allocated via `alloca'. W
20390 is the window on which S is drawn. ROW and AREA are the glyph row
20391 and area within the row from which S is constructed. START is the
20392 index of the first glyph structure covered by S. HL is a
20393 face-override for drawing S. */
20394
20395 #ifdef HAVE_NTGUI
20396 #define OPTIONAL_HDC(hdc) HDC hdc,
20397 #define DECLARE_HDC(hdc) HDC hdc;
20398 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20399 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20400 #endif
20401
20402 #ifndef OPTIONAL_HDC
20403 #define OPTIONAL_HDC(hdc)
20404 #define DECLARE_HDC(hdc)
20405 #define ALLOCATE_HDC(hdc, f)
20406 #define RELEASE_HDC(hdc, f)
20407 #endif
20408
20409 static void
20410 init_glyph_string (struct glyph_string *s,
20411 OPTIONAL_HDC (hdc)
20412 XChar2b *char2b, struct window *w, struct glyph_row *row,
20413 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20414 {
20415 memset (s, 0, sizeof *s);
20416 s->w = w;
20417 s->f = XFRAME (w->frame);
20418 #ifdef HAVE_NTGUI
20419 s->hdc = hdc;
20420 #endif
20421 s->display = FRAME_X_DISPLAY (s->f);
20422 s->window = FRAME_X_WINDOW (s->f);
20423 s->char2b = char2b;
20424 s->hl = hl;
20425 s->row = row;
20426 s->area = area;
20427 s->first_glyph = row->glyphs[area] + start;
20428 s->height = row->height;
20429 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20430 s->ybase = s->y + row->ascent;
20431 }
20432
20433
20434 /* Append the list of glyph strings with head H and tail T to the list
20435 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20436
20437 static INLINE void
20438 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20439 struct glyph_string *h, struct glyph_string *t)
20440 {
20441 if (h)
20442 {
20443 if (*head)
20444 (*tail)->next = h;
20445 else
20446 *head = h;
20447 h->prev = *tail;
20448 *tail = t;
20449 }
20450 }
20451
20452
20453 /* Prepend the list of glyph strings with head H and tail T to the
20454 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20455 result. */
20456
20457 static INLINE void
20458 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20459 struct glyph_string *h, struct glyph_string *t)
20460 {
20461 if (h)
20462 {
20463 if (*head)
20464 (*head)->prev = t;
20465 else
20466 *tail = t;
20467 t->next = *head;
20468 *head = h;
20469 }
20470 }
20471
20472
20473 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20474 Set *HEAD and *TAIL to the resulting list. */
20475
20476 static INLINE void
20477 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20478 struct glyph_string *s)
20479 {
20480 s->next = s->prev = NULL;
20481 append_glyph_string_lists (head, tail, s, s);
20482 }
20483
20484
20485 /* Get face and two-byte form of character C in face FACE_ID on frame
20486 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20487 means we want to display multibyte text. DISPLAY_P non-zero means
20488 make sure that X resources for the face returned are allocated.
20489 Value is a pointer to a realized face that is ready for display if
20490 DISPLAY_P is non-zero. */
20491
20492 static INLINE struct face *
20493 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20494 XChar2b *char2b, int multibyte_p, int display_p)
20495 {
20496 struct face *face = FACE_FROM_ID (f, face_id);
20497
20498 if (face->font)
20499 {
20500 unsigned code = face->font->driver->encode_char (face->font, c);
20501
20502 if (code != FONT_INVALID_CODE)
20503 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20504 else
20505 STORE_XCHAR2B (char2b, 0, 0);
20506 }
20507
20508 /* Make sure X resources of the face are allocated. */
20509 #ifdef HAVE_X_WINDOWS
20510 if (display_p)
20511 #endif
20512 {
20513 xassert (face != NULL);
20514 PREPARE_FACE_FOR_DISPLAY (f, face);
20515 }
20516
20517 return face;
20518 }
20519
20520
20521 /* Get face and two-byte form of character glyph GLYPH on frame F.
20522 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20523 a pointer to a realized face that is ready for display. */
20524
20525 static INLINE struct face *
20526 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20527 XChar2b *char2b, int *two_byte_p)
20528 {
20529 struct face *face;
20530
20531 xassert (glyph->type == CHAR_GLYPH);
20532 face = FACE_FROM_ID (f, glyph->face_id);
20533
20534 if (two_byte_p)
20535 *two_byte_p = 0;
20536
20537 if (face->font)
20538 {
20539 unsigned code;
20540
20541 if (CHAR_BYTE8_P (glyph->u.ch))
20542 code = CHAR_TO_BYTE8 (glyph->u.ch);
20543 else
20544 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20545
20546 if (code != FONT_INVALID_CODE)
20547 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20548 else
20549 STORE_XCHAR2B (char2b, 0, 0);
20550 }
20551
20552 /* Make sure X resources of the face are allocated. */
20553 xassert (face != NULL);
20554 PREPARE_FACE_FOR_DISPLAY (f, face);
20555 return face;
20556 }
20557
20558
20559 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20560 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20561
20562 static INLINE int
20563 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20564 {
20565 unsigned code;
20566
20567 if (CHAR_BYTE8_P (c))
20568 code = CHAR_TO_BYTE8 (c);
20569 else
20570 code = font->driver->encode_char (font, c);
20571
20572 if (code == FONT_INVALID_CODE)
20573 return 0;
20574 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20575 return 1;
20576 }
20577
20578
20579 /* Fill glyph string S with composition components specified by S->cmp.
20580
20581 BASE_FACE is the base face of the composition.
20582 S->cmp_from is the index of the first component for S.
20583
20584 OVERLAPS non-zero means S should draw the foreground only, and use
20585 its physical height for clipping. See also draw_glyphs.
20586
20587 Value is the index of a component not in S. */
20588
20589 static int
20590 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20591 int overlaps)
20592 {
20593 int i;
20594 /* For all glyphs of this composition, starting at the offset
20595 S->cmp_from, until we reach the end of the definition or encounter a
20596 glyph that requires the different face, add it to S. */
20597 struct face *face;
20598
20599 xassert (s);
20600
20601 s->for_overlaps = overlaps;
20602 s->face = NULL;
20603 s->font = NULL;
20604 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20605 {
20606 int c = COMPOSITION_GLYPH (s->cmp, i);
20607
20608 if (c != '\t')
20609 {
20610 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20611 -1, Qnil);
20612
20613 face = get_char_face_and_encoding (s->f, c, face_id,
20614 s->char2b + i, 1, 1);
20615 if (face)
20616 {
20617 if (! s->face)
20618 {
20619 s->face = face;
20620 s->font = s->face->font;
20621 }
20622 else if (s->face != face)
20623 break;
20624 }
20625 }
20626 ++s->nchars;
20627 }
20628 s->cmp_to = i;
20629
20630 /* All glyph strings for the same composition has the same width,
20631 i.e. the width set for the first component of the composition. */
20632 s->width = s->first_glyph->pixel_width;
20633
20634 /* If the specified font could not be loaded, use the frame's
20635 default font, but record the fact that we couldn't load it in
20636 the glyph string so that we can draw rectangles for the
20637 characters of the glyph string. */
20638 if (s->font == NULL)
20639 {
20640 s->font_not_found_p = 1;
20641 s->font = FRAME_FONT (s->f);
20642 }
20643
20644 /* Adjust base line for subscript/superscript text. */
20645 s->ybase += s->first_glyph->voffset;
20646
20647 /* This glyph string must always be drawn with 16-bit functions. */
20648 s->two_byte_p = 1;
20649
20650 return s->cmp_to;
20651 }
20652
20653 static int
20654 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20655 int start, int end, int overlaps)
20656 {
20657 struct glyph *glyph, *last;
20658 Lisp_Object lgstring;
20659 int i;
20660
20661 s->for_overlaps = overlaps;
20662 glyph = s->row->glyphs[s->area] + start;
20663 last = s->row->glyphs[s->area] + end;
20664 s->cmp_id = glyph->u.cmp.id;
20665 s->cmp_from = glyph->slice.cmp.from;
20666 s->cmp_to = glyph->slice.cmp.to + 1;
20667 s->face = FACE_FROM_ID (s->f, face_id);
20668 lgstring = composition_gstring_from_id (s->cmp_id);
20669 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20670 glyph++;
20671 while (glyph < last
20672 && glyph->u.cmp.automatic
20673 && glyph->u.cmp.id == s->cmp_id
20674 && s->cmp_to == glyph->slice.cmp.from)
20675 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20676
20677 for (i = s->cmp_from; i < s->cmp_to; i++)
20678 {
20679 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20680 unsigned code = LGLYPH_CODE (lglyph);
20681
20682 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20683 }
20684 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20685 return glyph - s->row->glyphs[s->area];
20686 }
20687
20688
20689 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20690 See the comment of fill_glyph_string for arguments.
20691 Value is the index of the first glyph not in S. */
20692
20693
20694 static int
20695 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20696 int start, int end, int overlaps)
20697 {
20698 struct glyph *glyph, *last;
20699 int voffset;
20700
20701 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20702 s->for_overlaps = overlaps;
20703 glyph = s->row->glyphs[s->area] + start;
20704 last = s->row->glyphs[s->area] + end;
20705 voffset = glyph->voffset;
20706 s->face = FACE_FROM_ID (s->f, face_id);
20707 s->font = s->face->font;
20708 s->nchars = 1;
20709 s->width = glyph->pixel_width;
20710 glyph++;
20711 while (glyph < last
20712 && glyph->type == GLYPHLESS_GLYPH
20713 && glyph->voffset == voffset
20714 && glyph->face_id == face_id)
20715 {
20716 s->nchars++;
20717 s->width += glyph->pixel_width;
20718 glyph++;
20719 }
20720 s->ybase += voffset;
20721 return glyph - s->row->glyphs[s->area];
20722 }
20723
20724
20725 /* Fill glyph string S from a sequence of character glyphs.
20726
20727 FACE_ID is the face id of the string. START is the index of the
20728 first glyph to consider, END is the index of the last + 1.
20729 OVERLAPS non-zero means S should draw the foreground only, and use
20730 its physical height for clipping. See also draw_glyphs.
20731
20732 Value is the index of the first glyph not in S. */
20733
20734 static int
20735 fill_glyph_string (struct glyph_string *s, int face_id,
20736 int start, int end, int overlaps)
20737 {
20738 struct glyph *glyph, *last;
20739 int voffset;
20740 int glyph_not_available_p;
20741
20742 xassert (s->f == XFRAME (s->w->frame));
20743 xassert (s->nchars == 0);
20744 xassert (start >= 0 && end > start);
20745
20746 s->for_overlaps = overlaps;
20747 glyph = s->row->glyphs[s->area] + start;
20748 last = s->row->glyphs[s->area] + end;
20749 voffset = glyph->voffset;
20750 s->padding_p = glyph->padding_p;
20751 glyph_not_available_p = glyph->glyph_not_available_p;
20752
20753 while (glyph < last
20754 && glyph->type == CHAR_GLYPH
20755 && glyph->voffset == voffset
20756 /* Same face id implies same font, nowadays. */
20757 && glyph->face_id == face_id
20758 && glyph->glyph_not_available_p == glyph_not_available_p)
20759 {
20760 int two_byte_p;
20761
20762 s->face = get_glyph_face_and_encoding (s->f, glyph,
20763 s->char2b + s->nchars,
20764 &two_byte_p);
20765 s->two_byte_p = two_byte_p;
20766 ++s->nchars;
20767 xassert (s->nchars <= end - start);
20768 s->width += glyph->pixel_width;
20769 if (glyph++->padding_p != s->padding_p)
20770 break;
20771 }
20772
20773 s->font = s->face->font;
20774
20775 /* If the specified font could not be loaded, use the frame's font,
20776 but record the fact that we couldn't load it in
20777 S->font_not_found_p so that we can draw rectangles for the
20778 characters of the glyph string. */
20779 if (s->font == NULL || glyph_not_available_p)
20780 {
20781 s->font_not_found_p = 1;
20782 s->font = FRAME_FONT (s->f);
20783 }
20784
20785 /* Adjust base line for subscript/superscript text. */
20786 s->ybase += voffset;
20787
20788 xassert (s->face && s->face->gc);
20789 return glyph - s->row->glyphs[s->area];
20790 }
20791
20792
20793 /* Fill glyph string S from image glyph S->first_glyph. */
20794
20795 static void
20796 fill_image_glyph_string (struct glyph_string *s)
20797 {
20798 xassert (s->first_glyph->type == IMAGE_GLYPH);
20799 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20800 xassert (s->img);
20801 s->slice = s->first_glyph->slice.img;
20802 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20803 s->font = s->face->font;
20804 s->width = s->first_glyph->pixel_width;
20805
20806 /* Adjust base line for subscript/superscript text. */
20807 s->ybase += s->first_glyph->voffset;
20808 }
20809
20810
20811 /* Fill glyph string S from a sequence of stretch glyphs.
20812
20813 ROW is the glyph row in which the glyphs are found, AREA is the
20814 area within the row. START is the index of the first glyph to
20815 consider, END is the index of the last + 1.
20816
20817 Value is the index of the first glyph not in S. */
20818
20819 static int
20820 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20821 enum glyph_row_area area, int start, int end)
20822 {
20823 struct glyph *glyph, *last;
20824 int voffset, face_id;
20825
20826 xassert (s->first_glyph->type == STRETCH_GLYPH);
20827
20828 glyph = s->row->glyphs[s->area] + start;
20829 last = s->row->glyphs[s->area] + end;
20830 face_id = glyph->face_id;
20831 s->face = FACE_FROM_ID (s->f, face_id);
20832 s->font = s->face->font;
20833 s->width = glyph->pixel_width;
20834 s->nchars = 1;
20835 voffset = glyph->voffset;
20836
20837 for (++glyph;
20838 (glyph < last
20839 && glyph->type == STRETCH_GLYPH
20840 && glyph->voffset == voffset
20841 && glyph->face_id == face_id);
20842 ++glyph)
20843 s->width += glyph->pixel_width;
20844
20845 /* Adjust base line for subscript/superscript text. */
20846 s->ybase += voffset;
20847
20848 /* The case that face->gc == 0 is handled when drawing the glyph
20849 string by calling PREPARE_FACE_FOR_DISPLAY. */
20850 xassert (s->face);
20851 return glyph - s->row->glyphs[s->area];
20852 }
20853
20854 static struct font_metrics *
20855 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20856 {
20857 static struct font_metrics metrics;
20858 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20859
20860 if (! font || code == FONT_INVALID_CODE)
20861 return NULL;
20862 font->driver->text_extents (font, &code, 1, &metrics);
20863 return &metrics;
20864 }
20865
20866 /* EXPORT for RIF:
20867 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20868 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20869 assumed to be zero. */
20870
20871 void
20872 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20873 {
20874 *left = *right = 0;
20875
20876 if (glyph->type == CHAR_GLYPH)
20877 {
20878 struct face *face;
20879 XChar2b char2b;
20880 struct font_metrics *pcm;
20881
20882 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20883 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20884 {
20885 if (pcm->rbearing > pcm->width)
20886 *right = pcm->rbearing - pcm->width;
20887 if (pcm->lbearing < 0)
20888 *left = -pcm->lbearing;
20889 }
20890 }
20891 else if (glyph->type == COMPOSITE_GLYPH)
20892 {
20893 if (! glyph->u.cmp.automatic)
20894 {
20895 struct composition *cmp = composition_table[glyph->u.cmp.id];
20896
20897 if (cmp->rbearing > cmp->pixel_width)
20898 *right = cmp->rbearing - cmp->pixel_width;
20899 if (cmp->lbearing < 0)
20900 *left = - cmp->lbearing;
20901 }
20902 else
20903 {
20904 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20905 struct font_metrics metrics;
20906
20907 composition_gstring_width (gstring, glyph->slice.cmp.from,
20908 glyph->slice.cmp.to + 1, &metrics);
20909 if (metrics.rbearing > metrics.width)
20910 *right = metrics.rbearing - metrics.width;
20911 if (metrics.lbearing < 0)
20912 *left = - metrics.lbearing;
20913 }
20914 }
20915 }
20916
20917
20918 /* Return the index of the first glyph preceding glyph string S that
20919 is overwritten by S because of S's left overhang. Value is -1
20920 if no glyphs are overwritten. */
20921
20922 static int
20923 left_overwritten (struct glyph_string *s)
20924 {
20925 int k;
20926
20927 if (s->left_overhang)
20928 {
20929 int x = 0, i;
20930 struct glyph *glyphs = s->row->glyphs[s->area];
20931 int first = s->first_glyph - glyphs;
20932
20933 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20934 x -= glyphs[i].pixel_width;
20935
20936 k = i + 1;
20937 }
20938 else
20939 k = -1;
20940
20941 return k;
20942 }
20943
20944
20945 /* Return the index of the first glyph preceding glyph string S that
20946 is overwriting S because of its right overhang. Value is -1 if no
20947 glyph in front of S overwrites S. */
20948
20949 static int
20950 left_overwriting (struct glyph_string *s)
20951 {
20952 int i, k, x;
20953 struct glyph *glyphs = s->row->glyphs[s->area];
20954 int first = s->first_glyph - glyphs;
20955
20956 k = -1;
20957 x = 0;
20958 for (i = first - 1; i >= 0; --i)
20959 {
20960 int left, right;
20961 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20962 if (x + right > 0)
20963 k = i;
20964 x -= glyphs[i].pixel_width;
20965 }
20966
20967 return k;
20968 }
20969
20970
20971 /* Return the index of the last glyph following glyph string S that is
20972 overwritten by S because of S's right overhang. Value is -1 if
20973 no such glyph is found. */
20974
20975 static int
20976 right_overwritten (struct glyph_string *s)
20977 {
20978 int k = -1;
20979
20980 if (s->right_overhang)
20981 {
20982 int x = 0, i;
20983 struct glyph *glyphs = s->row->glyphs[s->area];
20984 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20985 int end = s->row->used[s->area];
20986
20987 for (i = first; i < end && s->right_overhang > x; ++i)
20988 x += glyphs[i].pixel_width;
20989
20990 k = i;
20991 }
20992
20993 return k;
20994 }
20995
20996
20997 /* Return the index of the last glyph following glyph string S that
20998 overwrites S because of its left overhang. Value is negative
20999 if no such glyph is found. */
21000
21001 static int
21002 right_overwriting (struct glyph_string *s)
21003 {
21004 int i, k, x;
21005 int end = s->row->used[s->area];
21006 struct glyph *glyphs = s->row->glyphs[s->area];
21007 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21008
21009 k = -1;
21010 x = 0;
21011 for (i = first; i < end; ++i)
21012 {
21013 int left, right;
21014 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21015 if (x - left < 0)
21016 k = i;
21017 x += glyphs[i].pixel_width;
21018 }
21019
21020 return k;
21021 }
21022
21023
21024 /* Set background width of glyph string S. START is the index of the
21025 first glyph following S. LAST_X is the right-most x-position + 1
21026 in the drawing area. */
21027
21028 static INLINE void
21029 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21030 {
21031 /* If the face of this glyph string has to be drawn to the end of
21032 the drawing area, set S->extends_to_end_of_line_p. */
21033
21034 if (start == s->row->used[s->area]
21035 && s->area == TEXT_AREA
21036 && ((s->row->fill_line_p
21037 && (s->hl == DRAW_NORMAL_TEXT
21038 || s->hl == DRAW_IMAGE_RAISED
21039 || s->hl == DRAW_IMAGE_SUNKEN))
21040 || s->hl == DRAW_MOUSE_FACE))
21041 s->extends_to_end_of_line_p = 1;
21042
21043 /* If S extends its face to the end of the line, set its
21044 background_width to the distance to the right edge of the drawing
21045 area. */
21046 if (s->extends_to_end_of_line_p)
21047 s->background_width = last_x - s->x + 1;
21048 else
21049 s->background_width = s->width;
21050 }
21051
21052
21053 /* Compute overhangs and x-positions for glyph string S and its
21054 predecessors, or successors. X is the starting x-position for S.
21055 BACKWARD_P non-zero means process predecessors. */
21056
21057 static void
21058 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21059 {
21060 if (backward_p)
21061 {
21062 while (s)
21063 {
21064 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21065 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21066 x -= s->width;
21067 s->x = x;
21068 s = s->prev;
21069 }
21070 }
21071 else
21072 {
21073 while (s)
21074 {
21075 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21076 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21077 s->x = x;
21078 x += s->width;
21079 s = s->next;
21080 }
21081 }
21082 }
21083
21084
21085
21086 /* The following macros are only called from draw_glyphs below.
21087 They reference the following parameters of that function directly:
21088 `w', `row', `area', and `overlap_p'
21089 as well as the following local variables:
21090 `s', `f', and `hdc' (in W32) */
21091
21092 #ifdef HAVE_NTGUI
21093 /* On W32, silently add local `hdc' variable to argument list of
21094 init_glyph_string. */
21095 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21096 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21097 #else
21098 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21099 init_glyph_string (s, char2b, w, row, area, start, hl)
21100 #endif
21101
21102 /* Add a glyph string for a stretch glyph to the list of strings
21103 between HEAD and TAIL. START is the index of the stretch glyph in
21104 row area AREA of glyph row ROW. END is the index of the last glyph
21105 in that glyph row area. X is the current output position assigned
21106 to the new glyph string constructed. HL overrides that face of the
21107 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21108 is the right-most x-position of the drawing area. */
21109
21110 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21111 and below -- keep them on one line. */
21112 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21113 do \
21114 { \
21115 s = (struct glyph_string *) alloca (sizeof *s); \
21116 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21117 START = fill_stretch_glyph_string (s, row, area, START, END); \
21118 append_glyph_string (&HEAD, &TAIL, s); \
21119 s->x = (X); \
21120 } \
21121 while (0)
21122
21123
21124 /* Add a glyph string for an image glyph to the list of strings
21125 between HEAD and TAIL. START is the index of the image glyph in
21126 row area AREA of glyph row ROW. END is the index of the last glyph
21127 in that glyph row area. X is the current output position assigned
21128 to the new glyph string constructed. HL overrides that face of the
21129 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21130 is the right-most x-position of the drawing area. */
21131
21132 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21133 do \
21134 { \
21135 s = (struct glyph_string *) alloca (sizeof *s); \
21136 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21137 fill_image_glyph_string (s); \
21138 append_glyph_string (&HEAD, &TAIL, s); \
21139 ++START; \
21140 s->x = (X); \
21141 } \
21142 while (0)
21143
21144
21145 /* Add a glyph string for a sequence of character glyphs to the list
21146 of strings between HEAD and TAIL. START is the index of the first
21147 glyph in row area AREA of glyph row ROW that is part of the new
21148 glyph string. END is the index of the last glyph in that glyph row
21149 area. X is the current output position assigned to the new glyph
21150 string constructed. HL overrides that face of the glyph; e.g. it
21151 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21152 right-most x-position of the drawing area. */
21153
21154 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21155 do \
21156 { \
21157 int face_id; \
21158 XChar2b *char2b; \
21159 \
21160 face_id = (row)->glyphs[area][START].face_id; \
21161 \
21162 s = (struct glyph_string *) alloca (sizeof *s); \
21163 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21164 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21165 append_glyph_string (&HEAD, &TAIL, s); \
21166 s->x = (X); \
21167 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21168 } \
21169 while (0)
21170
21171
21172 /* Add a glyph string for a composite sequence to the list of strings
21173 between HEAD and TAIL. START is the index of the first glyph in
21174 row area AREA of glyph row ROW that is part of the new glyph
21175 string. END is the index of the last glyph in that glyph row area.
21176 X is the current output position assigned to the new glyph string
21177 constructed. HL overrides that face of the glyph; e.g. it is
21178 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21179 x-position of the drawing area. */
21180
21181 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21182 do { \
21183 int face_id = (row)->glyphs[area][START].face_id; \
21184 struct face *base_face = FACE_FROM_ID (f, face_id); \
21185 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21186 struct composition *cmp = composition_table[cmp_id]; \
21187 XChar2b *char2b; \
21188 struct glyph_string *first_s IF_LINT (= NULL); \
21189 int n; \
21190 \
21191 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21192 \
21193 /* Make glyph_strings for each glyph sequence that is drawable by \
21194 the same face, and append them to HEAD/TAIL. */ \
21195 for (n = 0; n < cmp->glyph_len;) \
21196 { \
21197 s = (struct glyph_string *) alloca (sizeof *s); \
21198 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21199 append_glyph_string (&(HEAD), &(TAIL), s); \
21200 s->cmp = cmp; \
21201 s->cmp_from = n; \
21202 s->x = (X); \
21203 if (n == 0) \
21204 first_s = s; \
21205 n = fill_composite_glyph_string (s, base_face, overlaps); \
21206 } \
21207 \
21208 ++START; \
21209 s = first_s; \
21210 } while (0)
21211
21212
21213 /* Add a glyph string for a glyph-string sequence to the list of strings
21214 between HEAD and TAIL. */
21215
21216 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21217 do { \
21218 int face_id; \
21219 XChar2b *char2b; \
21220 Lisp_Object gstring; \
21221 \
21222 face_id = (row)->glyphs[area][START].face_id; \
21223 gstring = (composition_gstring_from_id \
21224 ((row)->glyphs[area][START].u.cmp.id)); \
21225 s = (struct glyph_string *) alloca (sizeof *s); \
21226 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21227 * LGSTRING_GLYPH_LEN (gstring)); \
21228 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21229 append_glyph_string (&(HEAD), &(TAIL), s); \
21230 s->x = (X); \
21231 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21232 } while (0)
21233
21234
21235 /* Add a glyph string for a sequence of glyphless character's glyphs
21236 to the list of strings between HEAD and TAIL. The meanings of
21237 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21238
21239 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21240 do \
21241 { \
21242 int face_id; \
21243 \
21244 face_id = (row)->glyphs[area][START].face_id; \
21245 \
21246 s = (struct glyph_string *) alloca (sizeof *s); \
21247 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21248 append_glyph_string (&HEAD, &TAIL, s); \
21249 s->x = (X); \
21250 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21251 overlaps); \
21252 } \
21253 while (0)
21254
21255
21256 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21257 of AREA of glyph row ROW on window W between indices START and END.
21258 HL overrides the face for drawing glyph strings, e.g. it is
21259 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21260 x-positions of the drawing area.
21261
21262 This is an ugly monster macro construct because we must use alloca
21263 to allocate glyph strings (because draw_glyphs can be called
21264 asynchronously). */
21265
21266 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21267 do \
21268 { \
21269 HEAD = TAIL = NULL; \
21270 while (START < END) \
21271 { \
21272 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21273 switch (first_glyph->type) \
21274 { \
21275 case CHAR_GLYPH: \
21276 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21277 HL, X, LAST_X); \
21278 break; \
21279 \
21280 case COMPOSITE_GLYPH: \
21281 if (first_glyph->u.cmp.automatic) \
21282 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21283 HL, X, LAST_X); \
21284 else \
21285 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21286 HL, X, LAST_X); \
21287 break; \
21288 \
21289 case STRETCH_GLYPH: \
21290 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21291 HL, X, LAST_X); \
21292 break; \
21293 \
21294 case IMAGE_GLYPH: \
21295 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21296 HL, X, LAST_X); \
21297 break; \
21298 \
21299 case GLYPHLESS_GLYPH: \
21300 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21301 HL, X, LAST_X); \
21302 break; \
21303 \
21304 default: \
21305 abort (); \
21306 } \
21307 \
21308 if (s) \
21309 { \
21310 set_glyph_string_background_width (s, START, LAST_X); \
21311 (X) += s->width; \
21312 } \
21313 } \
21314 } while (0)
21315
21316
21317 /* Draw glyphs between START and END in AREA of ROW on window W,
21318 starting at x-position X. X is relative to AREA in W. HL is a
21319 face-override with the following meaning:
21320
21321 DRAW_NORMAL_TEXT draw normally
21322 DRAW_CURSOR draw in cursor face
21323 DRAW_MOUSE_FACE draw in mouse face.
21324 DRAW_INVERSE_VIDEO draw in mode line face
21325 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21326 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21327
21328 If OVERLAPS is non-zero, draw only the foreground of characters and
21329 clip to the physical height of ROW. Non-zero value also defines
21330 the overlapping part to be drawn:
21331
21332 OVERLAPS_PRED overlap with preceding rows
21333 OVERLAPS_SUCC overlap with succeeding rows
21334 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21335 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21336
21337 Value is the x-position reached, relative to AREA of W. */
21338
21339 static int
21340 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21341 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21342 enum draw_glyphs_face hl, int overlaps)
21343 {
21344 struct glyph_string *head, *tail;
21345 struct glyph_string *s;
21346 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21347 int i, j, x_reached, last_x, area_left = 0;
21348 struct frame *f = XFRAME (WINDOW_FRAME (w));
21349 DECLARE_HDC (hdc);
21350
21351 ALLOCATE_HDC (hdc, f);
21352
21353 /* Let's rather be paranoid than getting a SEGV. */
21354 end = min (end, row->used[area]);
21355 start = max (0, start);
21356 start = min (end, start);
21357
21358 /* Translate X to frame coordinates. Set last_x to the right
21359 end of the drawing area. */
21360 if (row->full_width_p)
21361 {
21362 /* X is relative to the left edge of W, without scroll bars
21363 or fringes. */
21364 area_left = WINDOW_LEFT_EDGE_X (w);
21365 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21366 }
21367 else
21368 {
21369 area_left = window_box_left (w, area);
21370 last_x = area_left + window_box_width (w, area);
21371 }
21372 x += area_left;
21373
21374 /* Build a doubly-linked list of glyph_string structures between
21375 head and tail from what we have to draw. Note that the macro
21376 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21377 the reason we use a separate variable `i'. */
21378 i = start;
21379 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21380 if (tail)
21381 x_reached = tail->x + tail->background_width;
21382 else
21383 x_reached = x;
21384
21385 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21386 the row, redraw some glyphs in front or following the glyph
21387 strings built above. */
21388 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21389 {
21390 struct glyph_string *h, *t;
21391 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21392 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21393 int check_mouse_face = 0;
21394 int dummy_x = 0;
21395
21396 /* If mouse highlighting is on, we may need to draw adjacent
21397 glyphs using mouse-face highlighting. */
21398 if (area == TEXT_AREA && row->mouse_face_p)
21399 {
21400 struct glyph_row *mouse_beg_row, *mouse_end_row;
21401
21402 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21403 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21404
21405 if (row >= mouse_beg_row && row <= mouse_end_row)
21406 {
21407 check_mouse_face = 1;
21408 mouse_beg_col = (row == mouse_beg_row)
21409 ? hlinfo->mouse_face_beg_col : 0;
21410 mouse_end_col = (row == mouse_end_row)
21411 ? hlinfo->mouse_face_end_col
21412 : row->used[TEXT_AREA];
21413 }
21414 }
21415
21416 /* Compute overhangs for all glyph strings. */
21417 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21418 for (s = head; s; s = s->next)
21419 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21420
21421 /* Prepend glyph strings for glyphs in front of the first glyph
21422 string that are overwritten because of the first glyph
21423 string's left overhang. The background of all strings
21424 prepended must be drawn because the first glyph string
21425 draws over it. */
21426 i = left_overwritten (head);
21427 if (i >= 0)
21428 {
21429 enum draw_glyphs_face overlap_hl;
21430
21431 /* If this row contains mouse highlighting, attempt to draw
21432 the overlapped glyphs with the correct highlight. This
21433 code fails if the overlap encompasses more than one glyph
21434 and mouse-highlight spans only some of these glyphs.
21435 However, making it work perfectly involves a lot more
21436 code, and I don't know if the pathological case occurs in
21437 practice, so we'll stick to this for now. --- cyd */
21438 if (check_mouse_face
21439 && mouse_beg_col < start && mouse_end_col > i)
21440 overlap_hl = DRAW_MOUSE_FACE;
21441 else
21442 overlap_hl = DRAW_NORMAL_TEXT;
21443
21444 j = i;
21445 BUILD_GLYPH_STRINGS (j, start, h, t,
21446 overlap_hl, dummy_x, last_x);
21447 start = i;
21448 compute_overhangs_and_x (t, head->x, 1);
21449 prepend_glyph_string_lists (&head, &tail, h, t);
21450 clip_head = head;
21451 }
21452
21453 /* Prepend glyph strings for glyphs in front of the first glyph
21454 string that overwrite that glyph string because of their
21455 right overhang. For these strings, only the foreground must
21456 be drawn, because it draws over the glyph string at `head'.
21457 The background must not be drawn because this would overwrite
21458 right overhangs of preceding glyphs for which no glyph
21459 strings exist. */
21460 i = left_overwriting (head);
21461 if (i >= 0)
21462 {
21463 enum draw_glyphs_face overlap_hl;
21464
21465 if (check_mouse_face
21466 && mouse_beg_col < start && mouse_end_col > i)
21467 overlap_hl = DRAW_MOUSE_FACE;
21468 else
21469 overlap_hl = DRAW_NORMAL_TEXT;
21470
21471 clip_head = head;
21472 BUILD_GLYPH_STRINGS (i, start, h, t,
21473 overlap_hl, dummy_x, last_x);
21474 for (s = h; s; s = s->next)
21475 s->background_filled_p = 1;
21476 compute_overhangs_and_x (t, head->x, 1);
21477 prepend_glyph_string_lists (&head, &tail, h, t);
21478 }
21479
21480 /* Append glyphs strings for glyphs following the last glyph
21481 string tail that are overwritten by tail. The background of
21482 these strings has to be drawn because tail's foreground draws
21483 over it. */
21484 i = right_overwritten (tail);
21485 if (i >= 0)
21486 {
21487 enum draw_glyphs_face overlap_hl;
21488
21489 if (check_mouse_face
21490 && mouse_beg_col < i && mouse_end_col > end)
21491 overlap_hl = DRAW_MOUSE_FACE;
21492 else
21493 overlap_hl = DRAW_NORMAL_TEXT;
21494
21495 BUILD_GLYPH_STRINGS (end, i, h, t,
21496 overlap_hl, x, last_x);
21497 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21498 we don't have `end = i;' here. */
21499 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21500 append_glyph_string_lists (&head, &tail, h, t);
21501 clip_tail = tail;
21502 }
21503
21504 /* Append glyph strings for glyphs following the last glyph
21505 string tail that overwrite tail. The foreground of such
21506 glyphs has to be drawn because it writes into the background
21507 of tail. The background must not be drawn because it could
21508 paint over the foreground of following glyphs. */
21509 i = right_overwriting (tail);
21510 if (i >= 0)
21511 {
21512 enum draw_glyphs_face overlap_hl;
21513 if (check_mouse_face
21514 && mouse_beg_col < i && mouse_end_col > end)
21515 overlap_hl = DRAW_MOUSE_FACE;
21516 else
21517 overlap_hl = DRAW_NORMAL_TEXT;
21518
21519 clip_tail = tail;
21520 i++; /* We must include the Ith glyph. */
21521 BUILD_GLYPH_STRINGS (end, i, h, t,
21522 overlap_hl, x, last_x);
21523 for (s = h; s; s = s->next)
21524 s->background_filled_p = 1;
21525 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21526 append_glyph_string_lists (&head, &tail, h, t);
21527 }
21528 if (clip_head || clip_tail)
21529 for (s = head; s; s = s->next)
21530 {
21531 s->clip_head = clip_head;
21532 s->clip_tail = clip_tail;
21533 }
21534 }
21535
21536 /* Draw all strings. */
21537 for (s = head; s; s = s->next)
21538 FRAME_RIF (f)->draw_glyph_string (s);
21539
21540 #ifndef HAVE_NS
21541 /* When focus a sole frame and move horizontally, this sets on_p to 0
21542 causing a failure to erase prev cursor position. */
21543 if (area == TEXT_AREA
21544 && !row->full_width_p
21545 /* When drawing overlapping rows, only the glyph strings'
21546 foreground is drawn, which doesn't erase a cursor
21547 completely. */
21548 && !overlaps)
21549 {
21550 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21551 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21552 : (tail ? tail->x + tail->background_width : x));
21553 x0 -= area_left;
21554 x1 -= area_left;
21555
21556 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21557 row->y, MATRIX_ROW_BOTTOM_Y (row));
21558 }
21559 #endif
21560
21561 /* Value is the x-position up to which drawn, relative to AREA of W.
21562 This doesn't include parts drawn because of overhangs. */
21563 if (row->full_width_p)
21564 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21565 else
21566 x_reached -= area_left;
21567
21568 RELEASE_HDC (hdc, f);
21569
21570 return x_reached;
21571 }
21572
21573 /* Expand row matrix if too narrow. Don't expand if area
21574 is not present. */
21575
21576 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21577 { \
21578 if (!fonts_changed_p \
21579 && (it->glyph_row->glyphs[area] \
21580 < it->glyph_row->glyphs[area + 1])) \
21581 { \
21582 it->w->ncols_scale_factor++; \
21583 fonts_changed_p = 1; \
21584 } \
21585 }
21586
21587 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21588 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21589
21590 static INLINE void
21591 append_glyph (struct it *it)
21592 {
21593 struct glyph *glyph;
21594 enum glyph_row_area area = it->area;
21595
21596 xassert (it->glyph_row);
21597 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21598
21599 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21600 if (glyph < it->glyph_row->glyphs[area + 1])
21601 {
21602 /* If the glyph row is reversed, we need to prepend the glyph
21603 rather than append it. */
21604 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21605 {
21606 struct glyph *g;
21607
21608 /* Make room for the additional glyph. */
21609 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21610 g[1] = *g;
21611 glyph = it->glyph_row->glyphs[area];
21612 }
21613 glyph->charpos = CHARPOS (it->position);
21614 glyph->object = it->object;
21615 if (it->pixel_width > 0)
21616 {
21617 glyph->pixel_width = it->pixel_width;
21618 glyph->padding_p = 0;
21619 }
21620 else
21621 {
21622 /* Assure at least 1-pixel width. Otherwise, cursor can't
21623 be displayed correctly. */
21624 glyph->pixel_width = 1;
21625 glyph->padding_p = 1;
21626 }
21627 glyph->ascent = it->ascent;
21628 glyph->descent = it->descent;
21629 glyph->voffset = it->voffset;
21630 glyph->type = CHAR_GLYPH;
21631 glyph->avoid_cursor_p = it->avoid_cursor_p;
21632 glyph->multibyte_p = it->multibyte_p;
21633 glyph->left_box_line_p = it->start_of_box_run_p;
21634 glyph->right_box_line_p = it->end_of_box_run_p;
21635 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21636 || it->phys_descent > it->descent);
21637 glyph->glyph_not_available_p = it->glyph_not_available_p;
21638 glyph->face_id = it->face_id;
21639 glyph->u.ch = it->char_to_display;
21640 glyph->slice.img = null_glyph_slice;
21641 glyph->font_type = FONT_TYPE_UNKNOWN;
21642 if (it->bidi_p)
21643 {
21644 glyph->resolved_level = it->bidi_it.resolved_level;
21645 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21646 abort ();
21647 glyph->bidi_type = it->bidi_it.type;
21648 }
21649 else
21650 {
21651 glyph->resolved_level = 0;
21652 glyph->bidi_type = UNKNOWN_BT;
21653 }
21654 ++it->glyph_row->used[area];
21655 }
21656 else
21657 IT_EXPAND_MATRIX_WIDTH (it, area);
21658 }
21659
21660 /* Store one glyph for the composition IT->cmp_it.id in
21661 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21662 non-null. */
21663
21664 static INLINE void
21665 append_composite_glyph (struct it *it)
21666 {
21667 struct glyph *glyph;
21668 enum glyph_row_area area = it->area;
21669
21670 xassert (it->glyph_row);
21671
21672 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21673 if (glyph < it->glyph_row->glyphs[area + 1])
21674 {
21675 /* If the glyph row is reversed, we need to prepend the glyph
21676 rather than append it. */
21677 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21678 {
21679 struct glyph *g;
21680
21681 /* Make room for the new glyph. */
21682 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21683 g[1] = *g;
21684 glyph = it->glyph_row->glyphs[it->area];
21685 }
21686 glyph->charpos = it->cmp_it.charpos;
21687 glyph->object = it->object;
21688 glyph->pixel_width = it->pixel_width;
21689 glyph->ascent = it->ascent;
21690 glyph->descent = it->descent;
21691 glyph->voffset = it->voffset;
21692 glyph->type = COMPOSITE_GLYPH;
21693 if (it->cmp_it.ch < 0)
21694 {
21695 glyph->u.cmp.automatic = 0;
21696 glyph->u.cmp.id = it->cmp_it.id;
21697 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21698 }
21699 else
21700 {
21701 glyph->u.cmp.automatic = 1;
21702 glyph->u.cmp.id = it->cmp_it.id;
21703 glyph->slice.cmp.from = it->cmp_it.from;
21704 glyph->slice.cmp.to = it->cmp_it.to - 1;
21705 }
21706 glyph->avoid_cursor_p = it->avoid_cursor_p;
21707 glyph->multibyte_p = it->multibyte_p;
21708 glyph->left_box_line_p = it->start_of_box_run_p;
21709 glyph->right_box_line_p = it->end_of_box_run_p;
21710 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21711 || it->phys_descent > it->descent);
21712 glyph->padding_p = 0;
21713 glyph->glyph_not_available_p = 0;
21714 glyph->face_id = it->face_id;
21715 glyph->font_type = FONT_TYPE_UNKNOWN;
21716 if (it->bidi_p)
21717 {
21718 glyph->resolved_level = it->bidi_it.resolved_level;
21719 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21720 abort ();
21721 glyph->bidi_type = it->bidi_it.type;
21722 }
21723 ++it->glyph_row->used[area];
21724 }
21725 else
21726 IT_EXPAND_MATRIX_WIDTH (it, area);
21727 }
21728
21729
21730 /* Change IT->ascent and IT->height according to the setting of
21731 IT->voffset. */
21732
21733 static INLINE void
21734 take_vertical_position_into_account (struct it *it)
21735 {
21736 if (it->voffset)
21737 {
21738 if (it->voffset < 0)
21739 /* Increase the ascent so that we can display the text higher
21740 in the line. */
21741 it->ascent -= it->voffset;
21742 else
21743 /* Increase the descent so that we can display the text lower
21744 in the line. */
21745 it->descent += it->voffset;
21746 }
21747 }
21748
21749
21750 /* Produce glyphs/get display metrics for the image IT is loaded with.
21751 See the description of struct display_iterator in dispextern.h for
21752 an overview of struct display_iterator. */
21753
21754 static void
21755 produce_image_glyph (struct it *it)
21756 {
21757 struct image *img;
21758 struct face *face;
21759 int glyph_ascent, crop;
21760 struct glyph_slice slice;
21761
21762 xassert (it->what == IT_IMAGE);
21763
21764 face = FACE_FROM_ID (it->f, it->face_id);
21765 xassert (face);
21766 /* Make sure X resources of the face is loaded. */
21767 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21768
21769 if (it->image_id < 0)
21770 {
21771 /* Fringe bitmap. */
21772 it->ascent = it->phys_ascent = 0;
21773 it->descent = it->phys_descent = 0;
21774 it->pixel_width = 0;
21775 it->nglyphs = 0;
21776 return;
21777 }
21778
21779 img = IMAGE_FROM_ID (it->f, it->image_id);
21780 xassert (img);
21781 /* Make sure X resources of the image is loaded. */
21782 prepare_image_for_display (it->f, img);
21783
21784 slice.x = slice.y = 0;
21785 slice.width = img->width;
21786 slice.height = img->height;
21787
21788 if (INTEGERP (it->slice.x))
21789 slice.x = XINT (it->slice.x);
21790 else if (FLOATP (it->slice.x))
21791 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21792
21793 if (INTEGERP (it->slice.y))
21794 slice.y = XINT (it->slice.y);
21795 else if (FLOATP (it->slice.y))
21796 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21797
21798 if (INTEGERP (it->slice.width))
21799 slice.width = XINT (it->slice.width);
21800 else if (FLOATP (it->slice.width))
21801 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21802
21803 if (INTEGERP (it->slice.height))
21804 slice.height = XINT (it->slice.height);
21805 else if (FLOATP (it->slice.height))
21806 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21807
21808 if (slice.x >= img->width)
21809 slice.x = img->width;
21810 if (slice.y >= img->height)
21811 slice.y = img->height;
21812 if (slice.x + slice.width >= img->width)
21813 slice.width = img->width - slice.x;
21814 if (slice.y + slice.height > img->height)
21815 slice.height = img->height - slice.y;
21816
21817 if (slice.width == 0 || slice.height == 0)
21818 return;
21819
21820 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21821
21822 it->descent = slice.height - glyph_ascent;
21823 if (slice.y == 0)
21824 it->descent += img->vmargin;
21825 if (slice.y + slice.height == img->height)
21826 it->descent += img->vmargin;
21827 it->phys_descent = it->descent;
21828
21829 it->pixel_width = slice.width;
21830 if (slice.x == 0)
21831 it->pixel_width += img->hmargin;
21832 if (slice.x + slice.width == img->width)
21833 it->pixel_width += img->hmargin;
21834
21835 /* It's quite possible for images to have an ascent greater than
21836 their height, so don't get confused in that case. */
21837 if (it->descent < 0)
21838 it->descent = 0;
21839
21840 it->nglyphs = 1;
21841
21842 if (face->box != FACE_NO_BOX)
21843 {
21844 if (face->box_line_width > 0)
21845 {
21846 if (slice.y == 0)
21847 it->ascent += face->box_line_width;
21848 if (slice.y + slice.height == img->height)
21849 it->descent += face->box_line_width;
21850 }
21851
21852 if (it->start_of_box_run_p && slice.x == 0)
21853 it->pixel_width += eabs (face->box_line_width);
21854 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21855 it->pixel_width += eabs (face->box_line_width);
21856 }
21857
21858 take_vertical_position_into_account (it);
21859
21860 /* Automatically crop wide image glyphs at right edge so we can
21861 draw the cursor on same display row. */
21862 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21863 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21864 {
21865 it->pixel_width -= crop;
21866 slice.width -= crop;
21867 }
21868
21869 if (it->glyph_row)
21870 {
21871 struct glyph *glyph;
21872 enum glyph_row_area area = it->area;
21873
21874 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21875 if (glyph < it->glyph_row->glyphs[area + 1])
21876 {
21877 glyph->charpos = CHARPOS (it->position);
21878 glyph->object = it->object;
21879 glyph->pixel_width = it->pixel_width;
21880 glyph->ascent = glyph_ascent;
21881 glyph->descent = it->descent;
21882 glyph->voffset = it->voffset;
21883 glyph->type = IMAGE_GLYPH;
21884 glyph->avoid_cursor_p = it->avoid_cursor_p;
21885 glyph->multibyte_p = it->multibyte_p;
21886 glyph->left_box_line_p = it->start_of_box_run_p;
21887 glyph->right_box_line_p = it->end_of_box_run_p;
21888 glyph->overlaps_vertically_p = 0;
21889 glyph->padding_p = 0;
21890 glyph->glyph_not_available_p = 0;
21891 glyph->face_id = it->face_id;
21892 glyph->u.img_id = img->id;
21893 glyph->slice.img = slice;
21894 glyph->font_type = FONT_TYPE_UNKNOWN;
21895 if (it->bidi_p)
21896 {
21897 glyph->resolved_level = it->bidi_it.resolved_level;
21898 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21899 abort ();
21900 glyph->bidi_type = it->bidi_it.type;
21901 }
21902 ++it->glyph_row->used[area];
21903 }
21904 else
21905 IT_EXPAND_MATRIX_WIDTH (it, area);
21906 }
21907 }
21908
21909
21910 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21911 of the glyph, WIDTH and HEIGHT are the width and height of the
21912 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21913
21914 static void
21915 append_stretch_glyph (struct it *it, Lisp_Object object,
21916 int width, int height, int ascent)
21917 {
21918 struct glyph *glyph;
21919 enum glyph_row_area area = it->area;
21920
21921 xassert (ascent >= 0 && ascent <= height);
21922
21923 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21924 if (glyph < it->glyph_row->glyphs[area + 1])
21925 {
21926 /* If the glyph row is reversed, we need to prepend the glyph
21927 rather than append it. */
21928 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21929 {
21930 struct glyph *g;
21931
21932 /* Make room for the additional glyph. */
21933 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21934 g[1] = *g;
21935 glyph = it->glyph_row->glyphs[area];
21936 }
21937 glyph->charpos = CHARPOS (it->position);
21938 glyph->object = object;
21939 glyph->pixel_width = width;
21940 glyph->ascent = ascent;
21941 glyph->descent = height - ascent;
21942 glyph->voffset = it->voffset;
21943 glyph->type = STRETCH_GLYPH;
21944 glyph->avoid_cursor_p = it->avoid_cursor_p;
21945 glyph->multibyte_p = it->multibyte_p;
21946 glyph->left_box_line_p = it->start_of_box_run_p;
21947 glyph->right_box_line_p = it->end_of_box_run_p;
21948 glyph->overlaps_vertically_p = 0;
21949 glyph->padding_p = 0;
21950 glyph->glyph_not_available_p = 0;
21951 glyph->face_id = it->face_id;
21952 glyph->u.stretch.ascent = ascent;
21953 glyph->u.stretch.height = height;
21954 glyph->slice.img = null_glyph_slice;
21955 glyph->font_type = FONT_TYPE_UNKNOWN;
21956 if (it->bidi_p)
21957 {
21958 glyph->resolved_level = it->bidi_it.resolved_level;
21959 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21960 abort ();
21961 glyph->bidi_type = it->bidi_it.type;
21962 }
21963 else
21964 {
21965 glyph->resolved_level = 0;
21966 glyph->bidi_type = UNKNOWN_BT;
21967 }
21968 ++it->glyph_row->used[area];
21969 }
21970 else
21971 IT_EXPAND_MATRIX_WIDTH (it, area);
21972 }
21973
21974
21975 /* Produce a stretch glyph for iterator IT. IT->object is the value
21976 of the glyph property displayed. The value must be a list
21977 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21978 being recognized:
21979
21980 1. `:width WIDTH' specifies that the space should be WIDTH *
21981 canonical char width wide. WIDTH may be an integer or floating
21982 point number.
21983
21984 2. `:relative-width FACTOR' specifies that the width of the stretch
21985 should be computed from the width of the first character having the
21986 `glyph' property, and should be FACTOR times that width.
21987
21988 3. `:align-to HPOS' specifies that the space should be wide enough
21989 to reach HPOS, a value in canonical character units.
21990
21991 Exactly one of the above pairs must be present.
21992
21993 4. `:height HEIGHT' specifies that the height of the stretch produced
21994 should be HEIGHT, measured in canonical character units.
21995
21996 5. `:relative-height FACTOR' specifies that the height of the
21997 stretch should be FACTOR times the height of the characters having
21998 the glyph property.
21999
22000 Either none or exactly one of 4 or 5 must be present.
22001
22002 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22003 of the stretch should be used for the ascent of the stretch.
22004 ASCENT must be in the range 0 <= ASCENT <= 100. */
22005
22006 static void
22007 produce_stretch_glyph (struct it *it)
22008 {
22009 /* (space :width WIDTH :height HEIGHT ...) */
22010 Lisp_Object prop, plist;
22011 int width = 0, height = 0, align_to = -1;
22012 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22013 int ascent = 0;
22014 double tem;
22015 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22016 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22017
22018 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22019
22020 /* List should start with `space'. */
22021 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22022 plist = XCDR (it->object);
22023
22024 /* Compute the width of the stretch. */
22025 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22026 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22027 {
22028 /* Absolute width `:width WIDTH' specified and valid. */
22029 zero_width_ok_p = 1;
22030 width = (int)tem;
22031 }
22032 else if (prop = Fplist_get (plist, QCrelative_width),
22033 NUMVAL (prop) > 0)
22034 {
22035 /* Relative width `:relative-width FACTOR' specified and valid.
22036 Compute the width of the characters having the `glyph'
22037 property. */
22038 struct it it2;
22039 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22040
22041 it2 = *it;
22042 if (it->multibyte_p)
22043 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22044 else
22045 {
22046 it2.c = it2.char_to_display = *p, it2.len = 1;
22047 if (! ASCII_CHAR_P (it2.c))
22048 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22049 }
22050
22051 it2.glyph_row = NULL;
22052 it2.what = IT_CHARACTER;
22053 x_produce_glyphs (&it2);
22054 width = NUMVAL (prop) * it2.pixel_width;
22055 }
22056 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22057 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22058 {
22059 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22060 align_to = (align_to < 0
22061 ? 0
22062 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22063 else if (align_to < 0)
22064 align_to = window_box_left_offset (it->w, TEXT_AREA);
22065 width = max (0, (int)tem + align_to - it->current_x);
22066 zero_width_ok_p = 1;
22067 }
22068 else
22069 /* Nothing specified -> width defaults to canonical char width. */
22070 width = FRAME_COLUMN_WIDTH (it->f);
22071
22072 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22073 width = 1;
22074
22075 /* Compute height. */
22076 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22077 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22078 {
22079 height = (int)tem;
22080 zero_height_ok_p = 1;
22081 }
22082 else if (prop = Fplist_get (plist, QCrelative_height),
22083 NUMVAL (prop) > 0)
22084 height = FONT_HEIGHT (font) * NUMVAL (prop);
22085 else
22086 height = FONT_HEIGHT (font);
22087
22088 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22089 height = 1;
22090
22091 /* Compute percentage of height used for ascent. If
22092 `:ascent ASCENT' is present and valid, use that. Otherwise,
22093 derive the ascent from the font in use. */
22094 if (prop = Fplist_get (plist, QCascent),
22095 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22096 ascent = height * NUMVAL (prop) / 100.0;
22097 else if (!NILP (prop)
22098 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22099 ascent = min (max (0, (int)tem), height);
22100 else
22101 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22102
22103 if (width > 0 && it->line_wrap != TRUNCATE
22104 && it->current_x + width > it->last_visible_x)
22105 width = it->last_visible_x - it->current_x - 1;
22106
22107 if (width > 0 && height > 0 && it->glyph_row)
22108 {
22109 Lisp_Object object = it->stack[it->sp - 1].string;
22110 if (!STRINGP (object))
22111 object = it->w->buffer;
22112 append_stretch_glyph (it, object, width, height, ascent);
22113 }
22114
22115 it->pixel_width = width;
22116 it->ascent = it->phys_ascent = ascent;
22117 it->descent = it->phys_descent = height - it->ascent;
22118 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22119
22120 take_vertical_position_into_account (it);
22121 }
22122
22123 /* Calculate line-height and line-spacing properties.
22124 An integer value specifies explicit pixel value.
22125 A float value specifies relative value to current face height.
22126 A cons (float . face-name) specifies relative value to
22127 height of specified face font.
22128
22129 Returns height in pixels, or nil. */
22130
22131
22132 static Lisp_Object
22133 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22134 int boff, int override)
22135 {
22136 Lisp_Object face_name = Qnil;
22137 int ascent, descent, height;
22138
22139 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22140 return val;
22141
22142 if (CONSP (val))
22143 {
22144 face_name = XCAR (val);
22145 val = XCDR (val);
22146 if (!NUMBERP (val))
22147 val = make_number (1);
22148 if (NILP (face_name))
22149 {
22150 height = it->ascent + it->descent;
22151 goto scale;
22152 }
22153 }
22154
22155 if (NILP (face_name))
22156 {
22157 font = FRAME_FONT (it->f);
22158 boff = FRAME_BASELINE_OFFSET (it->f);
22159 }
22160 else if (EQ (face_name, Qt))
22161 {
22162 override = 0;
22163 }
22164 else
22165 {
22166 int face_id;
22167 struct face *face;
22168
22169 face_id = lookup_named_face (it->f, face_name, 0);
22170 if (face_id < 0)
22171 return make_number (-1);
22172
22173 face = FACE_FROM_ID (it->f, face_id);
22174 font = face->font;
22175 if (font == NULL)
22176 return make_number (-1);
22177 boff = font->baseline_offset;
22178 if (font->vertical_centering)
22179 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22180 }
22181
22182 ascent = FONT_BASE (font) + boff;
22183 descent = FONT_DESCENT (font) - boff;
22184
22185 if (override)
22186 {
22187 it->override_ascent = ascent;
22188 it->override_descent = descent;
22189 it->override_boff = boff;
22190 }
22191
22192 height = ascent + descent;
22193
22194 scale:
22195 if (FLOATP (val))
22196 height = (int)(XFLOAT_DATA (val) * height);
22197 else if (INTEGERP (val))
22198 height *= XINT (val);
22199
22200 return make_number (height);
22201 }
22202
22203
22204 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22205 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22206 and only if this is for a character for which no font was found.
22207
22208 If the display method (it->glyphless_method) is
22209 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22210 length of the acronym or the hexadecimal string, UPPER_XOFF and
22211 UPPER_YOFF are pixel offsets for the upper part of the string,
22212 LOWER_XOFF and LOWER_YOFF are for the lower part.
22213
22214 For the other display methods, LEN through LOWER_YOFF are zero. */
22215
22216 static void
22217 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22218 short upper_xoff, short upper_yoff,
22219 short lower_xoff, short lower_yoff)
22220 {
22221 struct glyph *glyph;
22222 enum glyph_row_area area = it->area;
22223
22224 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22225 if (glyph < it->glyph_row->glyphs[area + 1])
22226 {
22227 /* If the glyph row is reversed, we need to prepend the glyph
22228 rather than append it. */
22229 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22230 {
22231 struct glyph *g;
22232
22233 /* Make room for the additional glyph. */
22234 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22235 g[1] = *g;
22236 glyph = it->glyph_row->glyphs[area];
22237 }
22238 glyph->charpos = CHARPOS (it->position);
22239 glyph->object = it->object;
22240 glyph->pixel_width = it->pixel_width;
22241 glyph->ascent = it->ascent;
22242 glyph->descent = it->descent;
22243 glyph->voffset = it->voffset;
22244 glyph->type = GLYPHLESS_GLYPH;
22245 glyph->u.glyphless.method = it->glyphless_method;
22246 glyph->u.glyphless.for_no_font = for_no_font;
22247 glyph->u.glyphless.len = len;
22248 glyph->u.glyphless.ch = it->c;
22249 glyph->slice.glyphless.upper_xoff = upper_xoff;
22250 glyph->slice.glyphless.upper_yoff = upper_yoff;
22251 glyph->slice.glyphless.lower_xoff = lower_xoff;
22252 glyph->slice.glyphless.lower_yoff = lower_yoff;
22253 glyph->avoid_cursor_p = it->avoid_cursor_p;
22254 glyph->multibyte_p = it->multibyte_p;
22255 glyph->left_box_line_p = it->start_of_box_run_p;
22256 glyph->right_box_line_p = it->end_of_box_run_p;
22257 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22258 || it->phys_descent > it->descent);
22259 glyph->padding_p = 0;
22260 glyph->glyph_not_available_p = 0;
22261 glyph->face_id = face_id;
22262 glyph->font_type = FONT_TYPE_UNKNOWN;
22263 if (it->bidi_p)
22264 {
22265 glyph->resolved_level = it->bidi_it.resolved_level;
22266 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22267 abort ();
22268 glyph->bidi_type = it->bidi_it.type;
22269 }
22270 ++it->glyph_row->used[area];
22271 }
22272 else
22273 IT_EXPAND_MATRIX_WIDTH (it, area);
22274 }
22275
22276
22277 /* Produce a glyph for a glyphless character for iterator IT.
22278 IT->glyphless_method specifies which method to use for displaying
22279 the character. See the description of enum
22280 glyphless_display_method in dispextern.h for the detail.
22281
22282 FOR_NO_FONT is nonzero if and only if this is for a character for
22283 which no font was found. ACRONYM, if non-nil, is an acronym string
22284 for the character. */
22285
22286 static void
22287 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22288 {
22289 int face_id;
22290 struct face *face;
22291 struct font *font;
22292 int base_width, base_height, width, height;
22293 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22294 int len;
22295
22296 /* Get the metrics of the base font. We always refer to the current
22297 ASCII face. */
22298 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22299 font = face->font ? face->font : FRAME_FONT (it->f);
22300 it->ascent = FONT_BASE (font) + font->baseline_offset;
22301 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22302 base_height = it->ascent + it->descent;
22303 base_width = font->average_width;
22304
22305 /* Get a face ID for the glyph by utilizing a cache (the same way as
22306 doen for `escape-glyph' in get_next_display_element). */
22307 if (it->f == last_glyphless_glyph_frame
22308 && it->face_id == last_glyphless_glyph_face_id)
22309 {
22310 face_id = last_glyphless_glyph_merged_face_id;
22311 }
22312 else
22313 {
22314 /* Merge the `glyphless-char' face into the current face. */
22315 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22316 last_glyphless_glyph_frame = it->f;
22317 last_glyphless_glyph_face_id = it->face_id;
22318 last_glyphless_glyph_merged_face_id = face_id;
22319 }
22320
22321 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22322 {
22323 it->pixel_width = THIN_SPACE_WIDTH;
22324 len = 0;
22325 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22326 }
22327 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22328 {
22329 width = CHAR_WIDTH (it->c);
22330 if (width == 0)
22331 width = 1;
22332 else if (width > 4)
22333 width = 4;
22334 it->pixel_width = base_width * width;
22335 len = 0;
22336 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22337 }
22338 else
22339 {
22340 char buf[7];
22341 const char *str;
22342 unsigned int code[6];
22343 int upper_len;
22344 int ascent, descent;
22345 struct font_metrics metrics_upper, metrics_lower;
22346
22347 face = FACE_FROM_ID (it->f, face_id);
22348 font = face->font ? face->font : FRAME_FONT (it->f);
22349 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22350
22351 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22352 {
22353 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22354 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22355 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22356 }
22357 else
22358 {
22359 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22360 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22361 str = buf;
22362 }
22363 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22364 code[len] = font->driver->encode_char (font, str[len]);
22365 upper_len = (len + 1) / 2;
22366 font->driver->text_extents (font, code, upper_len,
22367 &metrics_upper);
22368 font->driver->text_extents (font, code + upper_len, len - upper_len,
22369 &metrics_lower);
22370
22371
22372
22373 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22374 width = max (metrics_upper.width, metrics_lower.width) + 4;
22375 upper_xoff = upper_yoff = 2; /* the typical case */
22376 if (base_width >= width)
22377 {
22378 /* Align the upper to the left, the lower to the right. */
22379 it->pixel_width = base_width;
22380 lower_xoff = base_width - 2 - metrics_lower.width;
22381 }
22382 else
22383 {
22384 /* Center the shorter one. */
22385 it->pixel_width = width;
22386 if (metrics_upper.width >= metrics_lower.width)
22387 lower_xoff = (width - metrics_lower.width) / 2;
22388 else
22389 {
22390 /* FIXME: This code doesn't look right. It formerly was
22391 missing the "lower_xoff = 0;", which couldn't have
22392 been right since it left lower_xoff uninitialized. */
22393 lower_xoff = 0;
22394 upper_xoff = (width - metrics_upper.width) / 2;
22395 }
22396 }
22397
22398 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22399 top, bottom, and between upper and lower strings. */
22400 height = (metrics_upper.ascent + metrics_upper.descent
22401 + metrics_lower.ascent + metrics_lower.descent) + 5;
22402 /* Center vertically.
22403 H:base_height, D:base_descent
22404 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22405
22406 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22407 descent = D - H/2 + h/2;
22408 lower_yoff = descent - 2 - ld;
22409 upper_yoff = lower_yoff - la - 1 - ud; */
22410 ascent = - (it->descent - (base_height + height + 1) / 2);
22411 descent = it->descent - (base_height - height) / 2;
22412 lower_yoff = descent - 2 - metrics_lower.descent;
22413 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22414 - metrics_upper.descent);
22415 /* Don't make the height shorter than the base height. */
22416 if (height > base_height)
22417 {
22418 it->ascent = ascent;
22419 it->descent = descent;
22420 }
22421 }
22422
22423 it->phys_ascent = it->ascent;
22424 it->phys_descent = it->descent;
22425 if (it->glyph_row)
22426 append_glyphless_glyph (it, face_id, for_no_font, len,
22427 upper_xoff, upper_yoff,
22428 lower_xoff, lower_yoff);
22429 it->nglyphs = 1;
22430 take_vertical_position_into_account (it);
22431 }
22432
22433
22434 /* RIF:
22435 Produce glyphs/get display metrics for the display element IT is
22436 loaded with. See the description of struct it in dispextern.h
22437 for an overview of struct it. */
22438
22439 void
22440 x_produce_glyphs (struct it *it)
22441 {
22442 int extra_line_spacing = it->extra_line_spacing;
22443
22444 it->glyph_not_available_p = 0;
22445
22446 if (it->what == IT_CHARACTER)
22447 {
22448 XChar2b char2b;
22449 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22450 struct font *font = face->font;
22451 struct font_metrics *pcm = NULL;
22452 int boff; /* baseline offset */
22453
22454 if (font == NULL)
22455 {
22456 /* When no suitable font is found, display this character by
22457 the method specified in the first extra slot of
22458 Vglyphless_char_display. */
22459 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22460
22461 xassert (it->what == IT_GLYPHLESS);
22462 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22463 goto done;
22464 }
22465
22466 boff = font->baseline_offset;
22467 if (font->vertical_centering)
22468 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22469
22470 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22471 {
22472 int stretched_p;
22473
22474 it->nglyphs = 1;
22475
22476 if (it->override_ascent >= 0)
22477 {
22478 it->ascent = it->override_ascent;
22479 it->descent = it->override_descent;
22480 boff = it->override_boff;
22481 }
22482 else
22483 {
22484 it->ascent = FONT_BASE (font) + boff;
22485 it->descent = FONT_DESCENT (font) - boff;
22486 }
22487
22488 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22489 {
22490 pcm = get_per_char_metric (it->f, font, &char2b);
22491 if (pcm->width == 0
22492 && pcm->rbearing == 0 && pcm->lbearing == 0)
22493 pcm = NULL;
22494 }
22495
22496 if (pcm)
22497 {
22498 it->phys_ascent = pcm->ascent + boff;
22499 it->phys_descent = pcm->descent - boff;
22500 it->pixel_width = pcm->width;
22501 }
22502 else
22503 {
22504 it->glyph_not_available_p = 1;
22505 it->phys_ascent = it->ascent;
22506 it->phys_descent = it->descent;
22507 it->pixel_width = font->space_width;
22508 }
22509
22510 if (it->constrain_row_ascent_descent_p)
22511 {
22512 if (it->descent > it->max_descent)
22513 {
22514 it->ascent += it->descent - it->max_descent;
22515 it->descent = it->max_descent;
22516 }
22517 if (it->ascent > it->max_ascent)
22518 {
22519 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22520 it->ascent = it->max_ascent;
22521 }
22522 it->phys_ascent = min (it->phys_ascent, it->ascent);
22523 it->phys_descent = min (it->phys_descent, it->descent);
22524 extra_line_spacing = 0;
22525 }
22526
22527 /* If this is a space inside a region of text with
22528 `space-width' property, change its width. */
22529 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22530 if (stretched_p)
22531 it->pixel_width *= XFLOATINT (it->space_width);
22532
22533 /* If face has a box, add the box thickness to the character
22534 height. If character has a box line to the left and/or
22535 right, add the box line width to the character's width. */
22536 if (face->box != FACE_NO_BOX)
22537 {
22538 int thick = face->box_line_width;
22539
22540 if (thick > 0)
22541 {
22542 it->ascent += thick;
22543 it->descent += thick;
22544 }
22545 else
22546 thick = -thick;
22547
22548 if (it->start_of_box_run_p)
22549 it->pixel_width += thick;
22550 if (it->end_of_box_run_p)
22551 it->pixel_width += thick;
22552 }
22553
22554 /* If face has an overline, add the height of the overline
22555 (1 pixel) and a 1 pixel margin to the character height. */
22556 if (face->overline_p)
22557 it->ascent += overline_margin;
22558
22559 if (it->constrain_row_ascent_descent_p)
22560 {
22561 if (it->ascent > it->max_ascent)
22562 it->ascent = it->max_ascent;
22563 if (it->descent > it->max_descent)
22564 it->descent = it->max_descent;
22565 }
22566
22567 take_vertical_position_into_account (it);
22568
22569 /* If we have to actually produce glyphs, do it. */
22570 if (it->glyph_row)
22571 {
22572 if (stretched_p)
22573 {
22574 /* Translate a space with a `space-width' property
22575 into a stretch glyph. */
22576 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22577 / FONT_HEIGHT (font));
22578 append_stretch_glyph (it, it->object, it->pixel_width,
22579 it->ascent + it->descent, ascent);
22580 }
22581 else
22582 append_glyph (it);
22583
22584 /* If characters with lbearing or rbearing are displayed
22585 in this line, record that fact in a flag of the
22586 glyph row. This is used to optimize X output code. */
22587 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22588 it->glyph_row->contains_overlapping_glyphs_p = 1;
22589 }
22590 if (! stretched_p && it->pixel_width == 0)
22591 /* We assure that all visible glyphs have at least 1-pixel
22592 width. */
22593 it->pixel_width = 1;
22594 }
22595 else if (it->char_to_display == '\n')
22596 {
22597 /* A newline has no width, but we need the height of the
22598 line. But if previous part of the line sets a height,
22599 don't increase that height */
22600
22601 Lisp_Object height;
22602 Lisp_Object total_height = Qnil;
22603
22604 it->override_ascent = -1;
22605 it->pixel_width = 0;
22606 it->nglyphs = 0;
22607
22608 height = get_it_property (it, Qline_height);
22609 /* Split (line-height total-height) list */
22610 if (CONSP (height)
22611 && CONSP (XCDR (height))
22612 && NILP (XCDR (XCDR (height))))
22613 {
22614 total_height = XCAR (XCDR (height));
22615 height = XCAR (height);
22616 }
22617 height = calc_line_height_property (it, height, font, boff, 1);
22618
22619 if (it->override_ascent >= 0)
22620 {
22621 it->ascent = it->override_ascent;
22622 it->descent = it->override_descent;
22623 boff = it->override_boff;
22624 }
22625 else
22626 {
22627 it->ascent = FONT_BASE (font) + boff;
22628 it->descent = FONT_DESCENT (font) - boff;
22629 }
22630
22631 if (EQ (height, Qt))
22632 {
22633 if (it->descent > it->max_descent)
22634 {
22635 it->ascent += it->descent - it->max_descent;
22636 it->descent = it->max_descent;
22637 }
22638 if (it->ascent > it->max_ascent)
22639 {
22640 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22641 it->ascent = it->max_ascent;
22642 }
22643 it->phys_ascent = min (it->phys_ascent, it->ascent);
22644 it->phys_descent = min (it->phys_descent, it->descent);
22645 it->constrain_row_ascent_descent_p = 1;
22646 extra_line_spacing = 0;
22647 }
22648 else
22649 {
22650 Lisp_Object spacing;
22651
22652 it->phys_ascent = it->ascent;
22653 it->phys_descent = it->descent;
22654
22655 if ((it->max_ascent > 0 || it->max_descent > 0)
22656 && face->box != FACE_NO_BOX
22657 && face->box_line_width > 0)
22658 {
22659 it->ascent += face->box_line_width;
22660 it->descent += face->box_line_width;
22661 }
22662 if (!NILP (height)
22663 && XINT (height) > it->ascent + it->descent)
22664 it->ascent = XINT (height) - it->descent;
22665
22666 if (!NILP (total_height))
22667 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22668 else
22669 {
22670 spacing = get_it_property (it, Qline_spacing);
22671 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22672 }
22673 if (INTEGERP (spacing))
22674 {
22675 extra_line_spacing = XINT (spacing);
22676 if (!NILP (total_height))
22677 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22678 }
22679 }
22680 }
22681 else /* i.e. (it->char_to_display == '\t') */
22682 {
22683 if (font->space_width > 0)
22684 {
22685 int tab_width = it->tab_width * font->space_width;
22686 int x = it->current_x + it->continuation_lines_width;
22687 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22688
22689 /* If the distance from the current position to the next tab
22690 stop is less than a space character width, use the
22691 tab stop after that. */
22692 if (next_tab_x - x < font->space_width)
22693 next_tab_x += tab_width;
22694
22695 it->pixel_width = next_tab_x - x;
22696 it->nglyphs = 1;
22697 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22698 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22699
22700 if (it->glyph_row)
22701 {
22702 append_stretch_glyph (it, it->object, it->pixel_width,
22703 it->ascent + it->descent, it->ascent);
22704 }
22705 }
22706 else
22707 {
22708 it->pixel_width = 0;
22709 it->nglyphs = 1;
22710 }
22711 }
22712 }
22713 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22714 {
22715 /* A static composition.
22716
22717 Note: A composition is represented as one glyph in the
22718 glyph matrix. There are no padding glyphs.
22719
22720 Important note: pixel_width, ascent, and descent are the
22721 values of what is drawn by draw_glyphs (i.e. the values of
22722 the overall glyphs composed). */
22723 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22724 int boff; /* baseline offset */
22725 struct composition *cmp = composition_table[it->cmp_it.id];
22726 int glyph_len = cmp->glyph_len;
22727 struct font *font = face->font;
22728
22729 it->nglyphs = 1;
22730
22731 /* If we have not yet calculated pixel size data of glyphs of
22732 the composition for the current face font, calculate them
22733 now. Theoretically, we have to check all fonts for the
22734 glyphs, but that requires much time and memory space. So,
22735 here we check only the font of the first glyph. This may
22736 lead to incorrect display, but it's very rare, and C-l
22737 (recenter-top-bottom) can correct the display anyway. */
22738 if (! cmp->font || cmp->font != font)
22739 {
22740 /* Ascent and descent of the font of the first character
22741 of this composition (adjusted by baseline offset).
22742 Ascent and descent of overall glyphs should not be less
22743 than these, respectively. */
22744 int font_ascent, font_descent, font_height;
22745 /* Bounding box of the overall glyphs. */
22746 int leftmost, rightmost, lowest, highest;
22747 int lbearing, rbearing;
22748 int i, width, ascent, descent;
22749 int left_padded = 0, right_padded = 0;
22750 int c;
22751 XChar2b char2b;
22752 struct font_metrics *pcm;
22753 int font_not_found_p;
22754 EMACS_INT pos;
22755
22756 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22757 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22758 break;
22759 if (glyph_len < cmp->glyph_len)
22760 right_padded = 1;
22761 for (i = 0; i < glyph_len; i++)
22762 {
22763 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22764 break;
22765 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22766 }
22767 if (i > 0)
22768 left_padded = 1;
22769
22770 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22771 : IT_CHARPOS (*it));
22772 /* If no suitable font is found, use the default font. */
22773 font_not_found_p = font == NULL;
22774 if (font_not_found_p)
22775 {
22776 face = face->ascii_face;
22777 font = face->font;
22778 }
22779 boff = font->baseline_offset;
22780 if (font->vertical_centering)
22781 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22782 font_ascent = FONT_BASE (font) + boff;
22783 font_descent = FONT_DESCENT (font) - boff;
22784 font_height = FONT_HEIGHT (font);
22785
22786 cmp->font = (void *) font;
22787
22788 pcm = NULL;
22789 if (! font_not_found_p)
22790 {
22791 get_char_face_and_encoding (it->f, c, it->face_id,
22792 &char2b, it->multibyte_p, 0);
22793 pcm = get_per_char_metric (it->f, font, &char2b);
22794 }
22795
22796 /* Initialize the bounding box. */
22797 if (pcm)
22798 {
22799 width = pcm->width;
22800 ascent = pcm->ascent;
22801 descent = pcm->descent;
22802 lbearing = pcm->lbearing;
22803 rbearing = pcm->rbearing;
22804 }
22805 else
22806 {
22807 width = font->space_width;
22808 ascent = FONT_BASE (font);
22809 descent = FONT_DESCENT (font);
22810 lbearing = 0;
22811 rbearing = width;
22812 }
22813
22814 rightmost = width;
22815 leftmost = 0;
22816 lowest = - descent + boff;
22817 highest = ascent + boff;
22818
22819 if (! font_not_found_p
22820 && font->default_ascent
22821 && CHAR_TABLE_P (Vuse_default_ascent)
22822 && !NILP (Faref (Vuse_default_ascent,
22823 make_number (it->char_to_display))))
22824 highest = font->default_ascent + boff;
22825
22826 /* Draw the first glyph at the normal position. It may be
22827 shifted to right later if some other glyphs are drawn
22828 at the left. */
22829 cmp->offsets[i * 2] = 0;
22830 cmp->offsets[i * 2 + 1] = boff;
22831 cmp->lbearing = lbearing;
22832 cmp->rbearing = rbearing;
22833
22834 /* Set cmp->offsets for the remaining glyphs. */
22835 for (i++; i < glyph_len; i++)
22836 {
22837 int left, right, btm, top;
22838 int ch = COMPOSITION_GLYPH (cmp, i);
22839 int face_id;
22840 struct face *this_face;
22841 int this_boff;
22842
22843 if (ch == '\t')
22844 ch = ' ';
22845 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22846 this_face = FACE_FROM_ID (it->f, face_id);
22847 font = this_face->font;
22848
22849 if (font == NULL)
22850 pcm = NULL;
22851 else
22852 {
22853 this_boff = font->baseline_offset;
22854 if (font->vertical_centering)
22855 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22856 get_char_face_and_encoding (it->f, ch, face_id,
22857 &char2b, it->multibyte_p, 0);
22858 pcm = get_per_char_metric (it->f, font, &char2b);
22859 }
22860 if (! pcm)
22861 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22862 else
22863 {
22864 width = pcm->width;
22865 ascent = pcm->ascent;
22866 descent = pcm->descent;
22867 lbearing = pcm->lbearing;
22868 rbearing = pcm->rbearing;
22869 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22870 {
22871 /* Relative composition with or without
22872 alternate chars. */
22873 left = (leftmost + rightmost - width) / 2;
22874 btm = - descent + boff;
22875 if (font->relative_compose
22876 && (! CHAR_TABLE_P (Vignore_relative_composition)
22877 || NILP (Faref (Vignore_relative_composition,
22878 make_number (ch)))))
22879 {
22880
22881 if (- descent >= font->relative_compose)
22882 /* One extra pixel between two glyphs. */
22883 btm = highest + 1;
22884 else if (ascent <= 0)
22885 /* One extra pixel between two glyphs. */
22886 btm = lowest - 1 - ascent - descent;
22887 }
22888 }
22889 else
22890 {
22891 /* A composition rule is specified by an integer
22892 value that encodes global and new reference
22893 points (GREF and NREF). GREF and NREF are
22894 specified by numbers as below:
22895
22896 0---1---2 -- ascent
22897 | |
22898 | |
22899 | |
22900 9--10--11 -- center
22901 | |
22902 ---3---4---5--- baseline
22903 | |
22904 6---7---8 -- descent
22905 */
22906 int rule = COMPOSITION_RULE (cmp, i);
22907 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22908
22909 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22910 grefx = gref % 3, nrefx = nref % 3;
22911 grefy = gref / 3, nrefy = nref / 3;
22912 if (xoff)
22913 xoff = font_height * (xoff - 128) / 256;
22914 if (yoff)
22915 yoff = font_height * (yoff - 128) / 256;
22916
22917 left = (leftmost
22918 + grefx * (rightmost - leftmost) / 2
22919 - nrefx * width / 2
22920 + xoff);
22921
22922 btm = ((grefy == 0 ? highest
22923 : grefy == 1 ? 0
22924 : grefy == 2 ? lowest
22925 : (highest + lowest) / 2)
22926 - (nrefy == 0 ? ascent + descent
22927 : nrefy == 1 ? descent - boff
22928 : nrefy == 2 ? 0
22929 : (ascent + descent) / 2)
22930 + yoff);
22931 }
22932
22933 cmp->offsets[i * 2] = left;
22934 cmp->offsets[i * 2 + 1] = btm + descent;
22935
22936 /* Update the bounding box of the overall glyphs. */
22937 if (width > 0)
22938 {
22939 right = left + width;
22940 if (left < leftmost)
22941 leftmost = left;
22942 if (right > rightmost)
22943 rightmost = right;
22944 }
22945 top = btm + descent + ascent;
22946 if (top > highest)
22947 highest = top;
22948 if (btm < lowest)
22949 lowest = btm;
22950
22951 if (cmp->lbearing > left + lbearing)
22952 cmp->lbearing = left + lbearing;
22953 if (cmp->rbearing < left + rbearing)
22954 cmp->rbearing = left + rbearing;
22955 }
22956 }
22957
22958 /* If there are glyphs whose x-offsets are negative,
22959 shift all glyphs to the right and make all x-offsets
22960 non-negative. */
22961 if (leftmost < 0)
22962 {
22963 for (i = 0; i < cmp->glyph_len; i++)
22964 cmp->offsets[i * 2] -= leftmost;
22965 rightmost -= leftmost;
22966 cmp->lbearing -= leftmost;
22967 cmp->rbearing -= leftmost;
22968 }
22969
22970 if (left_padded && cmp->lbearing < 0)
22971 {
22972 for (i = 0; i < cmp->glyph_len; i++)
22973 cmp->offsets[i * 2] -= cmp->lbearing;
22974 rightmost -= cmp->lbearing;
22975 cmp->rbearing -= cmp->lbearing;
22976 cmp->lbearing = 0;
22977 }
22978 if (right_padded && rightmost < cmp->rbearing)
22979 {
22980 rightmost = cmp->rbearing;
22981 }
22982
22983 cmp->pixel_width = rightmost;
22984 cmp->ascent = highest;
22985 cmp->descent = - lowest;
22986 if (cmp->ascent < font_ascent)
22987 cmp->ascent = font_ascent;
22988 if (cmp->descent < font_descent)
22989 cmp->descent = font_descent;
22990 }
22991
22992 if (it->glyph_row
22993 && (cmp->lbearing < 0
22994 || cmp->rbearing > cmp->pixel_width))
22995 it->glyph_row->contains_overlapping_glyphs_p = 1;
22996
22997 it->pixel_width = cmp->pixel_width;
22998 it->ascent = it->phys_ascent = cmp->ascent;
22999 it->descent = it->phys_descent = cmp->descent;
23000 if (face->box != FACE_NO_BOX)
23001 {
23002 int thick = face->box_line_width;
23003
23004 if (thick > 0)
23005 {
23006 it->ascent += thick;
23007 it->descent += thick;
23008 }
23009 else
23010 thick = - thick;
23011
23012 if (it->start_of_box_run_p)
23013 it->pixel_width += thick;
23014 if (it->end_of_box_run_p)
23015 it->pixel_width += thick;
23016 }
23017
23018 /* If face has an overline, add the height of the overline
23019 (1 pixel) and a 1 pixel margin to the character height. */
23020 if (face->overline_p)
23021 it->ascent += overline_margin;
23022
23023 take_vertical_position_into_account (it);
23024 if (it->ascent < 0)
23025 it->ascent = 0;
23026 if (it->descent < 0)
23027 it->descent = 0;
23028
23029 if (it->glyph_row)
23030 append_composite_glyph (it);
23031 }
23032 else if (it->what == IT_COMPOSITION)
23033 {
23034 /* A dynamic (automatic) composition. */
23035 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23036 Lisp_Object gstring;
23037 struct font_metrics metrics;
23038
23039 gstring = composition_gstring_from_id (it->cmp_it.id);
23040 it->pixel_width
23041 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23042 &metrics);
23043 if (it->glyph_row
23044 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23045 it->glyph_row->contains_overlapping_glyphs_p = 1;
23046 it->ascent = it->phys_ascent = metrics.ascent;
23047 it->descent = it->phys_descent = metrics.descent;
23048 if (face->box != FACE_NO_BOX)
23049 {
23050 int thick = face->box_line_width;
23051
23052 if (thick > 0)
23053 {
23054 it->ascent += thick;
23055 it->descent += thick;
23056 }
23057 else
23058 thick = - thick;
23059
23060 if (it->start_of_box_run_p)
23061 it->pixel_width += thick;
23062 if (it->end_of_box_run_p)
23063 it->pixel_width += thick;
23064 }
23065 /* If face has an overline, add the height of the overline
23066 (1 pixel) and a 1 pixel margin to the character height. */
23067 if (face->overline_p)
23068 it->ascent += overline_margin;
23069 take_vertical_position_into_account (it);
23070 if (it->ascent < 0)
23071 it->ascent = 0;
23072 if (it->descent < 0)
23073 it->descent = 0;
23074
23075 if (it->glyph_row)
23076 append_composite_glyph (it);
23077 }
23078 else if (it->what == IT_GLYPHLESS)
23079 produce_glyphless_glyph (it, 0, Qnil);
23080 else if (it->what == IT_IMAGE)
23081 produce_image_glyph (it);
23082 else if (it->what == IT_STRETCH)
23083 produce_stretch_glyph (it);
23084
23085 done:
23086 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23087 because this isn't true for images with `:ascent 100'. */
23088 xassert (it->ascent >= 0 && it->descent >= 0);
23089 if (it->area == TEXT_AREA)
23090 it->current_x += it->pixel_width;
23091
23092 if (extra_line_spacing > 0)
23093 {
23094 it->descent += extra_line_spacing;
23095 if (extra_line_spacing > it->max_extra_line_spacing)
23096 it->max_extra_line_spacing = extra_line_spacing;
23097 }
23098
23099 it->max_ascent = max (it->max_ascent, it->ascent);
23100 it->max_descent = max (it->max_descent, it->descent);
23101 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23102 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23103 }
23104
23105 /* EXPORT for RIF:
23106 Output LEN glyphs starting at START at the nominal cursor position.
23107 Advance the nominal cursor over the text. The global variable
23108 updated_window contains the window being updated, updated_row is
23109 the glyph row being updated, and updated_area is the area of that
23110 row being updated. */
23111
23112 void
23113 x_write_glyphs (struct glyph *start, int len)
23114 {
23115 int x, hpos;
23116
23117 xassert (updated_window && updated_row);
23118 BLOCK_INPUT;
23119
23120 /* Write glyphs. */
23121
23122 hpos = start - updated_row->glyphs[updated_area];
23123 x = draw_glyphs (updated_window, output_cursor.x,
23124 updated_row, updated_area,
23125 hpos, hpos + len,
23126 DRAW_NORMAL_TEXT, 0);
23127
23128 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23129 if (updated_area == TEXT_AREA
23130 && updated_window->phys_cursor_on_p
23131 && updated_window->phys_cursor.vpos == output_cursor.vpos
23132 && updated_window->phys_cursor.hpos >= hpos
23133 && updated_window->phys_cursor.hpos < hpos + len)
23134 updated_window->phys_cursor_on_p = 0;
23135
23136 UNBLOCK_INPUT;
23137
23138 /* Advance the output cursor. */
23139 output_cursor.hpos += len;
23140 output_cursor.x = x;
23141 }
23142
23143
23144 /* EXPORT for RIF:
23145 Insert LEN glyphs from START at the nominal cursor position. */
23146
23147 void
23148 x_insert_glyphs (struct glyph *start, int len)
23149 {
23150 struct frame *f;
23151 struct window *w;
23152 int line_height, shift_by_width, shifted_region_width;
23153 struct glyph_row *row;
23154 struct glyph *glyph;
23155 int frame_x, frame_y;
23156 EMACS_INT hpos;
23157
23158 xassert (updated_window && updated_row);
23159 BLOCK_INPUT;
23160 w = updated_window;
23161 f = XFRAME (WINDOW_FRAME (w));
23162
23163 /* Get the height of the line we are in. */
23164 row = updated_row;
23165 line_height = row->height;
23166
23167 /* Get the width of the glyphs to insert. */
23168 shift_by_width = 0;
23169 for (glyph = start; glyph < start + len; ++glyph)
23170 shift_by_width += glyph->pixel_width;
23171
23172 /* Get the width of the region to shift right. */
23173 shifted_region_width = (window_box_width (w, updated_area)
23174 - output_cursor.x
23175 - shift_by_width);
23176
23177 /* Shift right. */
23178 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23179 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23180
23181 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23182 line_height, shift_by_width);
23183
23184 /* Write the glyphs. */
23185 hpos = start - row->glyphs[updated_area];
23186 draw_glyphs (w, output_cursor.x, row, updated_area,
23187 hpos, hpos + len,
23188 DRAW_NORMAL_TEXT, 0);
23189
23190 /* Advance the output cursor. */
23191 output_cursor.hpos += len;
23192 output_cursor.x += shift_by_width;
23193 UNBLOCK_INPUT;
23194 }
23195
23196
23197 /* EXPORT for RIF:
23198 Erase the current text line from the nominal cursor position
23199 (inclusive) to pixel column TO_X (exclusive). The idea is that
23200 everything from TO_X onward is already erased.
23201
23202 TO_X is a pixel position relative to updated_area of
23203 updated_window. TO_X == -1 means clear to the end of this area. */
23204
23205 void
23206 x_clear_end_of_line (int to_x)
23207 {
23208 struct frame *f;
23209 struct window *w = updated_window;
23210 int max_x, min_y, max_y;
23211 int from_x, from_y, to_y;
23212
23213 xassert (updated_window && updated_row);
23214 f = XFRAME (w->frame);
23215
23216 if (updated_row->full_width_p)
23217 max_x = WINDOW_TOTAL_WIDTH (w);
23218 else
23219 max_x = window_box_width (w, updated_area);
23220 max_y = window_text_bottom_y (w);
23221
23222 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23223 of window. For TO_X > 0, truncate to end of drawing area. */
23224 if (to_x == 0)
23225 return;
23226 else if (to_x < 0)
23227 to_x = max_x;
23228 else
23229 to_x = min (to_x, max_x);
23230
23231 to_y = min (max_y, output_cursor.y + updated_row->height);
23232
23233 /* Notice if the cursor will be cleared by this operation. */
23234 if (!updated_row->full_width_p)
23235 notice_overwritten_cursor (w, updated_area,
23236 output_cursor.x, -1,
23237 updated_row->y,
23238 MATRIX_ROW_BOTTOM_Y (updated_row));
23239
23240 from_x = output_cursor.x;
23241
23242 /* Translate to frame coordinates. */
23243 if (updated_row->full_width_p)
23244 {
23245 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23246 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23247 }
23248 else
23249 {
23250 int area_left = window_box_left (w, updated_area);
23251 from_x += area_left;
23252 to_x += area_left;
23253 }
23254
23255 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23256 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23257 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23258
23259 /* Prevent inadvertently clearing to end of the X window. */
23260 if (to_x > from_x && to_y > from_y)
23261 {
23262 BLOCK_INPUT;
23263 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23264 to_x - from_x, to_y - from_y);
23265 UNBLOCK_INPUT;
23266 }
23267 }
23268
23269 #endif /* HAVE_WINDOW_SYSTEM */
23270
23271
23272 \f
23273 /***********************************************************************
23274 Cursor types
23275 ***********************************************************************/
23276
23277 /* Value is the internal representation of the specified cursor type
23278 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23279 of the bar cursor. */
23280
23281 static enum text_cursor_kinds
23282 get_specified_cursor_type (Lisp_Object arg, int *width)
23283 {
23284 enum text_cursor_kinds type;
23285
23286 if (NILP (arg))
23287 return NO_CURSOR;
23288
23289 if (EQ (arg, Qbox))
23290 return FILLED_BOX_CURSOR;
23291
23292 if (EQ (arg, Qhollow))
23293 return HOLLOW_BOX_CURSOR;
23294
23295 if (EQ (arg, Qbar))
23296 {
23297 *width = 2;
23298 return BAR_CURSOR;
23299 }
23300
23301 if (CONSP (arg)
23302 && EQ (XCAR (arg), Qbar)
23303 && INTEGERP (XCDR (arg))
23304 && XINT (XCDR (arg)) >= 0)
23305 {
23306 *width = XINT (XCDR (arg));
23307 return BAR_CURSOR;
23308 }
23309
23310 if (EQ (arg, Qhbar))
23311 {
23312 *width = 2;
23313 return HBAR_CURSOR;
23314 }
23315
23316 if (CONSP (arg)
23317 && EQ (XCAR (arg), Qhbar)
23318 && INTEGERP (XCDR (arg))
23319 && XINT (XCDR (arg)) >= 0)
23320 {
23321 *width = XINT (XCDR (arg));
23322 return HBAR_CURSOR;
23323 }
23324
23325 /* Treat anything unknown as "hollow box cursor".
23326 It was bad to signal an error; people have trouble fixing
23327 .Xdefaults with Emacs, when it has something bad in it. */
23328 type = HOLLOW_BOX_CURSOR;
23329
23330 return type;
23331 }
23332
23333 /* Set the default cursor types for specified frame. */
23334 void
23335 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23336 {
23337 int width = 1;
23338 Lisp_Object tem;
23339
23340 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23341 FRAME_CURSOR_WIDTH (f) = width;
23342
23343 /* By default, set up the blink-off state depending on the on-state. */
23344
23345 tem = Fassoc (arg, Vblink_cursor_alist);
23346 if (!NILP (tem))
23347 {
23348 FRAME_BLINK_OFF_CURSOR (f)
23349 = get_specified_cursor_type (XCDR (tem), &width);
23350 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23351 }
23352 else
23353 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23354 }
23355
23356
23357 #ifdef HAVE_WINDOW_SYSTEM
23358
23359 /* Return the cursor we want to be displayed in window W. Return
23360 width of bar/hbar cursor through WIDTH arg. Return with
23361 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23362 (i.e. if the `system caret' should track this cursor).
23363
23364 In a mini-buffer window, we want the cursor only to appear if we
23365 are reading input from this window. For the selected window, we
23366 want the cursor type given by the frame parameter or buffer local
23367 setting of cursor-type. If explicitly marked off, draw no cursor.
23368 In all other cases, we want a hollow box cursor. */
23369
23370 static enum text_cursor_kinds
23371 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23372 int *active_cursor)
23373 {
23374 struct frame *f = XFRAME (w->frame);
23375 struct buffer *b = XBUFFER (w->buffer);
23376 int cursor_type = DEFAULT_CURSOR;
23377 Lisp_Object alt_cursor;
23378 int non_selected = 0;
23379
23380 *active_cursor = 1;
23381
23382 /* Echo area */
23383 if (cursor_in_echo_area
23384 && FRAME_HAS_MINIBUF_P (f)
23385 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23386 {
23387 if (w == XWINDOW (echo_area_window))
23388 {
23389 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23390 {
23391 *width = FRAME_CURSOR_WIDTH (f);
23392 return FRAME_DESIRED_CURSOR (f);
23393 }
23394 else
23395 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23396 }
23397
23398 *active_cursor = 0;
23399 non_selected = 1;
23400 }
23401
23402 /* Detect a nonselected window or nonselected frame. */
23403 else if (w != XWINDOW (f->selected_window)
23404 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23405 {
23406 *active_cursor = 0;
23407
23408 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23409 return NO_CURSOR;
23410
23411 non_selected = 1;
23412 }
23413
23414 /* Never display a cursor in a window in which cursor-type is nil. */
23415 if (NILP (BVAR (b, cursor_type)))
23416 return NO_CURSOR;
23417
23418 /* Get the normal cursor type for this window. */
23419 if (EQ (BVAR (b, cursor_type), Qt))
23420 {
23421 cursor_type = FRAME_DESIRED_CURSOR (f);
23422 *width = FRAME_CURSOR_WIDTH (f);
23423 }
23424 else
23425 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23426
23427 /* Use cursor-in-non-selected-windows instead
23428 for non-selected window or frame. */
23429 if (non_selected)
23430 {
23431 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23432 if (!EQ (Qt, alt_cursor))
23433 return get_specified_cursor_type (alt_cursor, width);
23434 /* t means modify the normal cursor type. */
23435 if (cursor_type == FILLED_BOX_CURSOR)
23436 cursor_type = HOLLOW_BOX_CURSOR;
23437 else if (cursor_type == BAR_CURSOR && *width > 1)
23438 --*width;
23439 return cursor_type;
23440 }
23441
23442 /* Use normal cursor if not blinked off. */
23443 if (!w->cursor_off_p)
23444 {
23445 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23446 {
23447 if (cursor_type == FILLED_BOX_CURSOR)
23448 {
23449 /* Using a block cursor on large images can be very annoying.
23450 So use a hollow cursor for "large" images.
23451 If image is not transparent (no mask), also use hollow cursor. */
23452 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23453 if (img != NULL && IMAGEP (img->spec))
23454 {
23455 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23456 where N = size of default frame font size.
23457 This should cover most of the "tiny" icons people may use. */
23458 if (!img->mask
23459 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23460 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23461 cursor_type = HOLLOW_BOX_CURSOR;
23462 }
23463 }
23464 else if (cursor_type != NO_CURSOR)
23465 {
23466 /* Display current only supports BOX and HOLLOW cursors for images.
23467 So for now, unconditionally use a HOLLOW cursor when cursor is
23468 not a solid box cursor. */
23469 cursor_type = HOLLOW_BOX_CURSOR;
23470 }
23471 }
23472 return cursor_type;
23473 }
23474
23475 /* Cursor is blinked off, so determine how to "toggle" it. */
23476
23477 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23478 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23479 return get_specified_cursor_type (XCDR (alt_cursor), width);
23480
23481 /* Then see if frame has specified a specific blink off cursor type. */
23482 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23483 {
23484 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23485 return FRAME_BLINK_OFF_CURSOR (f);
23486 }
23487
23488 #if 0
23489 /* Some people liked having a permanently visible blinking cursor,
23490 while others had very strong opinions against it. So it was
23491 decided to remove it. KFS 2003-09-03 */
23492
23493 /* Finally perform built-in cursor blinking:
23494 filled box <-> hollow box
23495 wide [h]bar <-> narrow [h]bar
23496 narrow [h]bar <-> no cursor
23497 other type <-> no cursor */
23498
23499 if (cursor_type == FILLED_BOX_CURSOR)
23500 return HOLLOW_BOX_CURSOR;
23501
23502 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23503 {
23504 *width = 1;
23505 return cursor_type;
23506 }
23507 #endif
23508
23509 return NO_CURSOR;
23510 }
23511
23512
23513 /* Notice when the text cursor of window W has been completely
23514 overwritten by a drawing operation that outputs glyphs in AREA
23515 starting at X0 and ending at X1 in the line starting at Y0 and
23516 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23517 the rest of the line after X0 has been written. Y coordinates
23518 are window-relative. */
23519
23520 static void
23521 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23522 int x0, int x1, int y0, int y1)
23523 {
23524 int cx0, cx1, cy0, cy1;
23525 struct glyph_row *row;
23526
23527 if (!w->phys_cursor_on_p)
23528 return;
23529 if (area != TEXT_AREA)
23530 return;
23531
23532 if (w->phys_cursor.vpos < 0
23533 || w->phys_cursor.vpos >= w->current_matrix->nrows
23534 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23535 !(row->enabled_p && row->displays_text_p)))
23536 return;
23537
23538 if (row->cursor_in_fringe_p)
23539 {
23540 row->cursor_in_fringe_p = 0;
23541 draw_fringe_bitmap (w, row, row->reversed_p);
23542 w->phys_cursor_on_p = 0;
23543 return;
23544 }
23545
23546 cx0 = w->phys_cursor.x;
23547 cx1 = cx0 + w->phys_cursor_width;
23548 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23549 return;
23550
23551 /* The cursor image will be completely removed from the
23552 screen if the output area intersects the cursor area in
23553 y-direction. When we draw in [y0 y1[, and some part of
23554 the cursor is at y < y0, that part must have been drawn
23555 before. When scrolling, the cursor is erased before
23556 actually scrolling, so we don't come here. When not
23557 scrolling, the rows above the old cursor row must have
23558 changed, and in this case these rows must have written
23559 over the cursor image.
23560
23561 Likewise if part of the cursor is below y1, with the
23562 exception of the cursor being in the first blank row at
23563 the buffer and window end because update_text_area
23564 doesn't draw that row. (Except when it does, but
23565 that's handled in update_text_area.) */
23566
23567 cy0 = w->phys_cursor.y;
23568 cy1 = cy0 + w->phys_cursor_height;
23569 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23570 return;
23571
23572 w->phys_cursor_on_p = 0;
23573 }
23574
23575 #endif /* HAVE_WINDOW_SYSTEM */
23576
23577 \f
23578 /************************************************************************
23579 Mouse Face
23580 ************************************************************************/
23581
23582 #ifdef HAVE_WINDOW_SYSTEM
23583
23584 /* EXPORT for RIF:
23585 Fix the display of area AREA of overlapping row ROW in window W
23586 with respect to the overlapping part OVERLAPS. */
23587
23588 void
23589 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23590 enum glyph_row_area area, int overlaps)
23591 {
23592 int i, x;
23593
23594 BLOCK_INPUT;
23595
23596 x = 0;
23597 for (i = 0; i < row->used[area];)
23598 {
23599 if (row->glyphs[area][i].overlaps_vertically_p)
23600 {
23601 int start = i, start_x = x;
23602
23603 do
23604 {
23605 x += row->glyphs[area][i].pixel_width;
23606 ++i;
23607 }
23608 while (i < row->used[area]
23609 && row->glyphs[area][i].overlaps_vertically_p);
23610
23611 draw_glyphs (w, start_x, row, area,
23612 start, i,
23613 DRAW_NORMAL_TEXT, overlaps);
23614 }
23615 else
23616 {
23617 x += row->glyphs[area][i].pixel_width;
23618 ++i;
23619 }
23620 }
23621
23622 UNBLOCK_INPUT;
23623 }
23624
23625
23626 /* EXPORT:
23627 Draw the cursor glyph of window W in glyph row ROW. See the
23628 comment of draw_glyphs for the meaning of HL. */
23629
23630 void
23631 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23632 enum draw_glyphs_face hl)
23633 {
23634 /* If cursor hpos is out of bounds, don't draw garbage. This can
23635 happen in mini-buffer windows when switching between echo area
23636 glyphs and mini-buffer. */
23637 if ((row->reversed_p
23638 ? (w->phys_cursor.hpos >= 0)
23639 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23640 {
23641 int on_p = w->phys_cursor_on_p;
23642 int x1;
23643 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23644 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23645 hl, 0);
23646 w->phys_cursor_on_p = on_p;
23647
23648 if (hl == DRAW_CURSOR)
23649 w->phys_cursor_width = x1 - w->phys_cursor.x;
23650 /* When we erase the cursor, and ROW is overlapped by other
23651 rows, make sure that these overlapping parts of other rows
23652 are redrawn. */
23653 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23654 {
23655 w->phys_cursor_width = x1 - w->phys_cursor.x;
23656
23657 if (row > w->current_matrix->rows
23658 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23659 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23660 OVERLAPS_ERASED_CURSOR);
23661
23662 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23663 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23664 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23665 OVERLAPS_ERASED_CURSOR);
23666 }
23667 }
23668 }
23669
23670
23671 /* EXPORT:
23672 Erase the image of a cursor of window W from the screen. */
23673
23674 void
23675 erase_phys_cursor (struct window *w)
23676 {
23677 struct frame *f = XFRAME (w->frame);
23678 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23679 int hpos = w->phys_cursor.hpos;
23680 int vpos = w->phys_cursor.vpos;
23681 int mouse_face_here_p = 0;
23682 struct glyph_matrix *active_glyphs = w->current_matrix;
23683 struct glyph_row *cursor_row;
23684 struct glyph *cursor_glyph;
23685 enum draw_glyphs_face hl;
23686
23687 /* No cursor displayed or row invalidated => nothing to do on the
23688 screen. */
23689 if (w->phys_cursor_type == NO_CURSOR)
23690 goto mark_cursor_off;
23691
23692 /* VPOS >= active_glyphs->nrows means that window has been resized.
23693 Don't bother to erase the cursor. */
23694 if (vpos >= active_glyphs->nrows)
23695 goto mark_cursor_off;
23696
23697 /* If row containing cursor is marked invalid, there is nothing we
23698 can do. */
23699 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23700 if (!cursor_row->enabled_p)
23701 goto mark_cursor_off;
23702
23703 /* If line spacing is > 0, old cursor may only be partially visible in
23704 window after split-window. So adjust visible height. */
23705 cursor_row->visible_height = min (cursor_row->visible_height,
23706 window_text_bottom_y (w) - cursor_row->y);
23707
23708 /* If row is completely invisible, don't attempt to delete a cursor which
23709 isn't there. This can happen if cursor is at top of a window, and
23710 we switch to a buffer with a header line in that window. */
23711 if (cursor_row->visible_height <= 0)
23712 goto mark_cursor_off;
23713
23714 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23715 if (cursor_row->cursor_in_fringe_p)
23716 {
23717 cursor_row->cursor_in_fringe_p = 0;
23718 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23719 goto mark_cursor_off;
23720 }
23721
23722 /* This can happen when the new row is shorter than the old one.
23723 In this case, either draw_glyphs or clear_end_of_line
23724 should have cleared the cursor. Note that we wouldn't be
23725 able to erase the cursor in this case because we don't have a
23726 cursor glyph at hand. */
23727 if ((cursor_row->reversed_p
23728 ? (w->phys_cursor.hpos < 0)
23729 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23730 goto mark_cursor_off;
23731
23732 /* If the cursor is in the mouse face area, redisplay that when
23733 we clear the cursor. */
23734 if (! NILP (hlinfo->mouse_face_window)
23735 && coords_in_mouse_face_p (w, hpos, vpos)
23736 /* Don't redraw the cursor's spot in mouse face if it is at the
23737 end of a line (on a newline). The cursor appears there, but
23738 mouse highlighting does not. */
23739 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23740 mouse_face_here_p = 1;
23741
23742 /* Maybe clear the display under the cursor. */
23743 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23744 {
23745 int x, y, left_x;
23746 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23747 int width;
23748
23749 cursor_glyph = get_phys_cursor_glyph (w);
23750 if (cursor_glyph == NULL)
23751 goto mark_cursor_off;
23752
23753 width = cursor_glyph->pixel_width;
23754 left_x = window_box_left_offset (w, TEXT_AREA);
23755 x = w->phys_cursor.x;
23756 if (x < left_x)
23757 width -= left_x - x;
23758 width = min (width, window_box_width (w, TEXT_AREA) - x);
23759 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23760 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23761
23762 if (width > 0)
23763 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23764 }
23765
23766 /* Erase the cursor by redrawing the character underneath it. */
23767 if (mouse_face_here_p)
23768 hl = DRAW_MOUSE_FACE;
23769 else
23770 hl = DRAW_NORMAL_TEXT;
23771 draw_phys_cursor_glyph (w, cursor_row, hl);
23772
23773 mark_cursor_off:
23774 w->phys_cursor_on_p = 0;
23775 w->phys_cursor_type = NO_CURSOR;
23776 }
23777
23778
23779 /* EXPORT:
23780 Display or clear cursor of window W. If ON is zero, clear the
23781 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23782 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23783
23784 void
23785 display_and_set_cursor (struct window *w, int on,
23786 int hpos, int vpos, int x, int y)
23787 {
23788 struct frame *f = XFRAME (w->frame);
23789 int new_cursor_type;
23790 int new_cursor_width;
23791 int active_cursor;
23792 struct glyph_row *glyph_row;
23793 struct glyph *glyph;
23794
23795 /* This is pointless on invisible frames, and dangerous on garbaged
23796 windows and frames; in the latter case, the frame or window may
23797 be in the midst of changing its size, and x and y may be off the
23798 window. */
23799 if (! FRAME_VISIBLE_P (f)
23800 || FRAME_GARBAGED_P (f)
23801 || vpos >= w->current_matrix->nrows
23802 || hpos >= w->current_matrix->matrix_w)
23803 return;
23804
23805 /* If cursor is off and we want it off, return quickly. */
23806 if (!on && !w->phys_cursor_on_p)
23807 return;
23808
23809 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23810 /* If cursor row is not enabled, we don't really know where to
23811 display the cursor. */
23812 if (!glyph_row->enabled_p)
23813 {
23814 w->phys_cursor_on_p = 0;
23815 return;
23816 }
23817
23818 glyph = NULL;
23819 if (!glyph_row->exact_window_width_line_p
23820 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23821 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23822
23823 xassert (interrupt_input_blocked);
23824
23825 /* Set new_cursor_type to the cursor we want to be displayed. */
23826 new_cursor_type = get_window_cursor_type (w, glyph,
23827 &new_cursor_width, &active_cursor);
23828
23829 /* If cursor is currently being shown and we don't want it to be or
23830 it is in the wrong place, or the cursor type is not what we want,
23831 erase it. */
23832 if (w->phys_cursor_on_p
23833 && (!on
23834 || w->phys_cursor.x != x
23835 || w->phys_cursor.y != y
23836 || new_cursor_type != w->phys_cursor_type
23837 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23838 && new_cursor_width != w->phys_cursor_width)))
23839 erase_phys_cursor (w);
23840
23841 /* Don't check phys_cursor_on_p here because that flag is only set
23842 to zero in some cases where we know that the cursor has been
23843 completely erased, to avoid the extra work of erasing the cursor
23844 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23845 still not be visible, or it has only been partly erased. */
23846 if (on)
23847 {
23848 w->phys_cursor_ascent = glyph_row->ascent;
23849 w->phys_cursor_height = glyph_row->height;
23850
23851 /* Set phys_cursor_.* before x_draw_.* is called because some
23852 of them may need the information. */
23853 w->phys_cursor.x = x;
23854 w->phys_cursor.y = glyph_row->y;
23855 w->phys_cursor.hpos = hpos;
23856 w->phys_cursor.vpos = vpos;
23857 }
23858
23859 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23860 new_cursor_type, new_cursor_width,
23861 on, active_cursor);
23862 }
23863
23864
23865 /* Switch the display of W's cursor on or off, according to the value
23866 of ON. */
23867
23868 static void
23869 update_window_cursor (struct window *w, int on)
23870 {
23871 /* Don't update cursor in windows whose frame is in the process
23872 of being deleted. */
23873 if (w->current_matrix)
23874 {
23875 BLOCK_INPUT;
23876 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23877 w->phys_cursor.x, w->phys_cursor.y);
23878 UNBLOCK_INPUT;
23879 }
23880 }
23881
23882
23883 /* Call update_window_cursor with parameter ON_P on all leaf windows
23884 in the window tree rooted at W. */
23885
23886 static void
23887 update_cursor_in_window_tree (struct window *w, int on_p)
23888 {
23889 while (w)
23890 {
23891 if (!NILP (w->hchild))
23892 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23893 else if (!NILP (w->vchild))
23894 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23895 else
23896 update_window_cursor (w, on_p);
23897
23898 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23899 }
23900 }
23901
23902
23903 /* EXPORT:
23904 Display the cursor on window W, or clear it, according to ON_P.
23905 Don't change the cursor's position. */
23906
23907 void
23908 x_update_cursor (struct frame *f, int on_p)
23909 {
23910 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23911 }
23912
23913
23914 /* EXPORT:
23915 Clear the cursor of window W to background color, and mark the
23916 cursor as not shown. This is used when the text where the cursor
23917 is about to be rewritten. */
23918
23919 void
23920 x_clear_cursor (struct window *w)
23921 {
23922 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23923 update_window_cursor (w, 0);
23924 }
23925
23926 #endif /* HAVE_WINDOW_SYSTEM */
23927
23928 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23929 and MSDOS. */
23930 void
23931 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23932 int start_hpos, int end_hpos,
23933 enum draw_glyphs_face draw)
23934 {
23935 #ifdef HAVE_WINDOW_SYSTEM
23936 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23937 {
23938 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23939 return;
23940 }
23941 #endif
23942 #if defined (HAVE_GPM) || defined (MSDOS)
23943 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23944 #endif
23945 }
23946
23947 /* EXPORT:
23948 Display the active region described by mouse_face_* according to DRAW. */
23949
23950 void
23951 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23952 {
23953 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23954 struct frame *f = XFRAME (WINDOW_FRAME (w));
23955
23956 if (/* If window is in the process of being destroyed, don't bother
23957 to do anything. */
23958 w->current_matrix != NULL
23959 /* Don't update mouse highlight if hidden */
23960 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23961 /* Recognize when we are called to operate on rows that don't exist
23962 anymore. This can happen when a window is split. */
23963 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23964 {
23965 int phys_cursor_on_p = w->phys_cursor_on_p;
23966 struct glyph_row *row, *first, *last;
23967
23968 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23969 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23970
23971 for (row = first; row <= last && row->enabled_p; ++row)
23972 {
23973 int start_hpos, end_hpos, start_x;
23974
23975 /* For all but the first row, the highlight starts at column 0. */
23976 if (row == first)
23977 {
23978 /* R2L rows have BEG and END in reversed order, but the
23979 screen drawing geometry is always left to right. So
23980 we need to mirror the beginning and end of the
23981 highlighted area in R2L rows. */
23982 if (!row->reversed_p)
23983 {
23984 start_hpos = hlinfo->mouse_face_beg_col;
23985 start_x = hlinfo->mouse_face_beg_x;
23986 }
23987 else if (row == last)
23988 {
23989 start_hpos = hlinfo->mouse_face_end_col;
23990 start_x = hlinfo->mouse_face_end_x;
23991 }
23992 else
23993 {
23994 start_hpos = 0;
23995 start_x = 0;
23996 }
23997 }
23998 else if (row->reversed_p && row == last)
23999 {
24000 start_hpos = hlinfo->mouse_face_end_col;
24001 start_x = hlinfo->mouse_face_end_x;
24002 }
24003 else
24004 {
24005 start_hpos = 0;
24006 start_x = 0;
24007 }
24008
24009 if (row == last)
24010 {
24011 if (!row->reversed_p)
24012 end_hpos = hlinfo->mouse_face_end_col;
24013 else if (row == first)
24014 end_hpos = hlinfo->mouse_face_beg_col;
24015 else
24016 {
24017 end_hpos = row->used[TEXT_AREA];
24018 if (draw == DRAW_NORMAL_TEXT)
24019 row->fill_line_p = 1; /* Clear to end of line */
24020 }
24021 }
24022 else if (row->reversed_p && row == first)
24023 end_hpos = hlinfo->mouse_face_beg_col;
24024 else
24025 {
24026 end_hpos = row->used[TEXT_AREA];
24027 if (draw == DRAW_NORMAL_TEXT)
24028 row->fill_line_p = 1; /* Clear to end of line */
24029 }
24030
24031 if (end_hpos > start_hpos)
24032 {
24033 draw_row_with_mouse_face (w, start_x, row,
24034 start_hpos, end_hpos, draw);
24035
24036 row->mouse_face_p
24037 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24038 }
24039 }
24040
24041 #ifdef HAVE_WINDOW_SYSTEM
24042 /* When we've written over the cursor, arrange for it to
24043 be displayed again. */
24044 if (FRAME_WINDOW_P (f)
24045 && phys_cursor_on_p && !w->phys_cursor_on_p)
24046 {
24047 BLOCK_INPUT;
24048 display_and_set_cursor (w, 1,
24049 w->phys_cursor.hpos, w->phys_cursor.vpos,
24050 w->phys_cursor.x, w->phys_cursor.y);
24051 UNBLOCK_INPUT;
24052 }
24053 #endif /* HAVE_WINDOW_SYSTEM */
24054 }
24055
24056 #ifdef HAVE_WINDOW_SYSTEM
24057 /* Change the mouse cursor. */
24058 if (FRAME_WINDOW_P (f))
24059 {
24060 if (draw == DRAW_NORMAL_TEXT
24061 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24062 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24063 else if (draw == DRAW_MOUSE_FACE)
24064 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24065 else
24066 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24067 }
24068 #endif /* HAVE_WINDOW_SYSTEM */
24069 }
24070
24071 /* EXPORT:
24072 Clear out the mouse-highlighted active region.
24073 Redraw it un-highlighted first. Value is non-zero if mouse
24074 face was actually drawn unhighlighted. */
24075
24076 int
24077 clear_mouse_face (Mouse_HLInfo *hlinfo)
24078 {
24079 int cleared = 0;
24080
24081 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24082 {
24083 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24084 cleared = 1;
24085 }
24086
24087 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24088 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24089 hlinfo->mouse_face_window = Qnil;
24090 hlinfo->mouse_face_overlay = Qnil;
24091 return cleared;
24092 }
24093
24094 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24095 within the mouse face on that window. */
24096 static int
24097 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24098 {
24099 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24100
24101 /* Quickly resolve the easy cases. */
24102 if (!(WINDOWP (hlinfo->mouse_face_window)
24103 && XWINDOW (hlinfo->mouse_face_window) == w))
24104 return 0;
24105 if (vpos < hlinfo->mouse_face_beg_row
24106 || vpos > hlinfo->mouse_face_end_row)
24107 return 0;
24108 if (vpos > hlinfo->mouse_face_beg_row
24109 && vpos < hlinfo->mouse_face_end_row)
24110 return 1;
24111
24112 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24113 {
24114 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24115 {
24116 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24117 return 1;
24118 }
24119 else if ((vpos == hlinfo->mouse_face_beg_row
24120 && hpos >= hlinfo->mouse_face_beg_col)
24121 || (vpos == hlinfo->mouse_face_end_row
24122 && hpos < hlinfo->mouse_face_end_col))
24123 return 1;
24124 }
24125 else
24126 {
24127 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24128 {
24129 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24130 return 1;
24131 }
24132 else if ((vpos == hlinfo->mouse_face_beg_row
24133 && hpos <= hlinfo->mouse_face_beg_col)
24134 || (vpos == hlinfo->mouse_face_end_row
24135 && hpos > hlinfo->mouse_face_end_col))
24136 return 1;
24137 }
24138 return 0;
24139 }
24140
24141
24142 /* EXPORT:
24143 Non-zero if physical cursor of window W is within mouse face. */
24144
24145 int
24146 cursor_in_mouse_face_p (struct window *w)
24147 {
24148 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24149 }
24150
24151
24152 \f
24153 /* Find the glyph rows START_ROW and END_ROW of window W that display
24154 characters between buffer positions START_CHARPOS and END_CHARPOS
24155 (excluding END_CHARPOS). This is similar to row_containing_pos,
24156 but is more accurate when bidi reordering makes buffer positions
24157 change non-linearly with glyph rows. */
24158 static void
24159 rows_from_pos_range (struct window *w,
24160 EMACS_INT start_charpos, EMACS_INT end_charpos,
24161 struct glyph_row **start, struct glyph_row **end)
24162 {
24163 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24164 int last_y = window_text_bottom_y (w);
24165 struct glyph_row *row;
24166
24167 *start = NULL;
24168 *end = NULL;
24169
24170 while (!first->enabled_p
24171 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24172 first++;
24173
24174 /* Find the START row. */
24175 for (row = first;
24176 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24177 row++)
24178 {
24179 /* A row can potentially be the START row if the range of the
24180 characters it displays intersects the range
24181 [START_CHARPOS..END_CHARPOS). */
24182 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24183 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24184 /* See the commentary in row_containing_pos, for the
24185 explanation of the complicated way to check whether
24186 some position is beyond the end of the characters
24187 displayed by a row. */
24188 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24189 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24190 && !row->ends_at_zv_p
24191 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24192 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24193 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24194 && !row->ends_at_zv_p
24195 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24196 {
24197 /* Found a candidate row. Now make sure at least one of the
24198 glyphs it displays has a charpos from the range
24199 [START_CHARPOS..END_CHARPOS).
24200
24201 This is not obvious because bidi reordering could make
24202 buffer positions of a row be 1,2,3,102,101,100, and if we
24203 want to highlight characters in [50..60), we don't want
24204 this row, even though [50..60) does intersect [1..103),
24205 the range of character positions given by the row's start
24206 and end positions. */
24207 struct glyph *g = row->glyphs[TEXT_AREA];
24208 struct glyph *e = g + row->used[TEXT_AREA];
24209
24210 while (g < e)
24211 {
24212 if (BUFFERP (g->object)
24213 && start_charpos <= g->charpos && g->charpos < end_charpos)
24214 *start = row;
24215 g++;
24216 }
24217 if (*start)
24218 break;
24219 }
24220 }
24221
24222 /* Find the END row. */
24223 if (!*start
24224 /* If the last row is partially visible, start looking for END
24225 from that row, instead of starting from FIRST. */
24226 && !(row->enabled_p
24227 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24228 row = first;
24229 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24230 {
24231 struct glyph_row *next = row + 1;
24232
24233 if (!next->enabled_p
24234 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24235 /* The first row >= START whose range of displayed characters
24236 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24237 is the row END + 1. */
24238 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24239 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24240 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24241 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24242 && !next->ends_at_zv_p
24243 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24244 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24245 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24246 && !next->ends_at_zv_p
24247 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24248 {
24249 *end = row;
24250 break;
24251 }
24252 else
24253 {
24254 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24255 but none of the characters it displays are in the range, it is
24256 also END + 1. */
24257 struct glyph *g = next->glyphs[TEXT_AREA];
24258 struct glyph *e = g + next->used[TEXT_AREA];
24259
24260 while (g < e)
24261 {
24262 if (BUFFERP (g->object)
24263 && start_charpos <= g->charpos && g->charpos < end_charpos)
24264 break;
24265 g++;
24266 }
24267 if (g == e)
24268 {
24269 *end = row;
24270 break;
24271 }
24272 }
24273 }
24274 }
24275
24276 /* This function sets the mouse_face_* elements of HLINFO, assuming
24277 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24278 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24279 for the overlay or run of text properties specifying the mouse
24280 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24281 before-string and after-string that must also be highlighted.
24282 COVER_STRING, if non-nil, is a display string that may cover some
24283 or all of the highlighted text. */
24284
24285 static void
24286 mouse_face_from_buffer_pos (Lisp_Object window,
24287 Mouse_HLInfo *hlinfo,
24288 EMACS_INT mouse_charpos,
24289 EMACS_INT start_charpos,
24290 EMACS_INT end_charpos,
24291 Lisp_Object before_string,
24292 Lisp_Object after_string,
24293 Lisp_Object cover_string)
24294 {
24295 struct window *w = XWINDOW (window);
24296 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24297 struct glyph_row *r1, *r2;
24298 struct glyph *glyph, *end;
24299 EMACS_INT ignore, pos;
24300 int x;
24301
24302 xassert (NILP (cover_string) || STRINGP (cover_string));
24303 xassert (NILP (before_string) || STRINGP (before_string));
24304 xassert (NILP (after_string) || STRINGP (after_string));
24305
24306 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24307 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24308 if (r1 == NULL)
24309 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24310 /* If the before-string or display-string contains newlines,
24311 rows_from_pos_range skips to its last row. Move back. */
24312 if (!NILP (before_string) || !NILP (cover_string))
24313 {
24314 struct glyph_row *prev;
24315 while ((prev = r1 - 1, prev >= first)
24316 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24317 && prev->used[TEXT_AREA] > 0)
24318 {
24319 struct glyph *beg = prev->glyphs[TEXT_AREA];
24320 glyph = beg + prev->used[TEXT_AREA];
24321 while (--glyph >= beg && INTEGERP (glyph->object));
24322 if (glyph < beg
24323 || !(EQ (glyph->object, before_string)
24324 || EQ (glyph->object, cover_string)))
24325 break;
24326 r1 = prev;
24327 }
24328 }
24329 if (r2 == NULL)
24330 {
24331 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24332 hlinfo->mouse_face_past_end = 1;
24333 }
24334 else if (!NILP (after_string))
24335 {
24336 /* If the after-string has newlines, advance to its last row. */
24337 struct glyph_row *next;
24338 struct glyph_row *last
24339 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24340
24341 for (next = r2 + 1;
24342 next <= last
24343 && next->used[TEXT_AREA] > 0
24344 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24345 ++next)
24346 r2 = next;
24347 }
24348 /* The rest of the display engine assumes that mouse_face_beg_row is
24349 either above below mouse_face_end_row or identical to it. But
24350 with bidi-reordered continued lines, the row for START_CHARPOS
24351 could be below the row for END_CHARPOS. If so, swap the rows and
24352 store them in correct order. */
24353 if (r1->y > r2->y)
24354 {
24355 struct glyph_row *tem = r2;
24356
24357 r2 = r1;
24358 r1 = tem;
24359 }
24360
24361 hlinfo->mouse_face_beg_y = r1->y;
24362 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24363 hlinfo->mouse_face_end_y = r2->y;
24364 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24365
24366 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24367 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24368 could be anywhere in the row and in any order. The strategy
24369 below is to find the leftmost and the rightmost glyph that
24370 belongs to either of these 3 strings, or whose position is
24371 between START_CHARPOS and END_CHARPOS, and highlight all the
24372 glyphs between those two. This may cover more than just the text
24373 between START_CHARPOS and END_CHARPOS if the range of characters
24374 strides the bidi level boundary, e.g. if the beginning is in R2L
24375 text while the end is in L2R text or vice versa. */
24376 if (!r1->reversed_p)
24377 {
24378 /* This row is in a left to right paragraph. Scan it left to
24379 right. */
24380 glyph = r1->glyphs[TEXT_AREA];
24381 end = glyph + r1->used[TEXT_AREA];
24382 x = r1->x;
24383
24384 /* Skip truncation glyphs at the start of the glyph row. */
24385 if (r1->displays_text_p)
24386 for (; glyph < end
24387 && INTEGERP (glyph->object)
24388 && glyph->charpos < 0;
24389 ++glyph)
24390 x += glyph->pixel_width;
24391
24392 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24393 or COVER_STRING, and the first glyph from buffer whose
24394 position is between START_CHARPOS and END_CHARPOS. */
24395 for (; glyph < end
24396 && !INTEGERP (glyph->object)
24397 && !EQ (glyph->object, cover_string)
24398 && !(BUFFERP (glyph->object)
24399 && (glyph->charpos >= start_charpos
24400 && glyph->charpos < end_charpos));
24401 ++glyph)
24402 {
24403 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24404 are present at buffer positions between START_CHARPOS and
24405 END_CHARPOS, or if they come from an overlay. */
24406 if (EQ (glyph->object, before_string))
24407 {
24408 pos = string_buffer_position (w, before_string,
24409 start_charpos);
24410 /* If pos == 0, it means before_string came from an
24411 overlay, not from a buffer position. */
24412 if (!pos || (pos >= start_charpos && pos < end_charpos))
24413 break;
24414 }
24415 else if (EQ (glyph->object, after_string))
24416 {
24417 pos = string_buffer_position (w, after_string, end_charpos);
24418 if (!pos || (pos >= start_charpos && pos < end_charpos))
24419 break;
24420 }
24421 x += glyph->pixel_width;
24422 }
24423 hlinfo->mouse_face_beg_x = x;
24424 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24425 }
24426 else
24427 {
24428 /* This row is in a right to left paragraph. Scan it right to
24429 left. */
24430 struct glyph *g;
24431
24432 end = r1->glyphs[TEXT_AREA] - 1;
24433 glyph = end + r1->used[TEXT_AREA];
24434
24435 /* Skip truncation glyphs at the start of the glyph row. */
24436 if (r1->displays_text_p)
24437 for (; glyph > end
24438 && INTEGERP (glyph->object)
24439 && glyph->charpos < 0;
24440 --glyph)
24441 ;
24442
24443 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24444 or COVER_STRING, and the first glyph from buffer whose
24445 position is between START_CHARPOS and END_CHARPOS. */
24446 for (; glyph > end
24447 && !INTEGERP (glyph->object)
24448 && !EQ (glyph->object, cover_string)
24449 && !(BUFFERP (glyph->object)
24450 && (glyph->charpos >= start_charpos
24451 && glyph->charpos < end_charpos));
24452 --glyph)
24453 {
24454 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24455 are present at buffer positions between START_CHARPOS and
24456 END_CHARPOS, or if they come from an overlay. */
24457 if (EQ (glyph->object, before_string))
24458 {
24459 pos = string_buffer_position (w, before_string, start_charpos);
24460 /* If pos == 0, it means before_string came from an
24461 overlay, not from a buffer position. */
24462 if (!pos || (pos >= start_charpos && pos < end_charpos))
24463 break;
24464 }
24465 else if (EQ (glyph->object, after_string))
24466 {
24467 pos = string_buffer_position (w, after_string, end_charpos);
24468 if (!pos || (pos >= start_charpos && pos < end_charpos))
24469 break;
24470 }
24471 }
24472
24473 glyph++; /* first glyph to the right of the highlighted area */
24474 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24475 x += g->pixel_width;
24476 hlinfo->mouse_face_beg_x = x;
24477 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24478 }
24479
24480 /* If the highlight ends in a different row, compute GLYPH and END
24481 for the end row. Otherwise, reuse the values computed above for
24482 the row where the highlight begins. */
24483 if (r2 != r1)
24484 {
24485 if (!r2->reversed_p)
24486 {
24487 glyph = r2->glyphs[TEXT_AREA];
24488 end = glyph + r2->used[TEXT_AREA];
24489 x = r2->x;
24490 }
24491 else
24492 {
24493 end = r2->glyphs[TEXT_AREA] - 1;
24494 glyph = end + r2->used[TEXT_AREA];
24495 }
24496 }
24497
24498 if (!r2->reversed_p)
24499 {
24500 /* Skip truncation and continuation glyphs near the end of the
24501 row, and also blanks and stretch glyphs inserted by
24502 extend_face_to_end_of_line. */
24503 while (end > glyph
24504 && INTEGERP ((end - 1)->object)
24505 && (end - 1)->charpos <= 0)
24506 --end;
24507 /* Scan the rest of the glyph row from the end, looking for the
24508 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24509 COVER_STRING, or whose position is between START_CHARPOS
24510 and END_CHARPOS */
24511 for (--end;
24512 end > glyph
24513 && !INTEGERP (end->object)
24514 && !EQ (end->object, cover_string)
24515 && !(BUFFERP (end->object)
24516 && (end->charpos >= start_charpos
24517 && end->charpos < end_charpos));
24518 --end)
24519 {
24520 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24521 are present at buffer positions between START_CHARPOS and
24522 END_CHARPOS, or if they come from an overlay. */
24523 if (EQ (end->object, before_string))
24524 {
24525 pos = string_buffer_position (w, before_string, start_charpos);
24526 if (!pos || (pos >= start_charpos && pos < end_charpos))
24527 break;
24528 }
24529 else if (EQ (end->object, after_string))
24530 {
24531 pos = string_buffer_position (w, after_string, end_charpos);
24532 if (!pos || (pos >= start_charpos && pos < end_charpos))
24533 break;
24534 }
24535 }
24536 /* Find the X coordinate of the last glyph to be highlighted. */
24537 for (; glyph <= end; ++glyph)
24538 x += glyph->pixel_width;
24539
24540 hlinfo->mouse_face_end_x = x;
24541 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24542 }
24543 else
24544 {
24545 /* Skip truncation and continuation glyphs near the end of the
24546 row, and also blanks and stretch glyphs inserted by
24547 extend_face_to_end_of_line. */
24548 x = r2->x;
24549 end++;
24550 while (end < glyph
24551 && INTEGERP (end->object)
24552 && end->charpos <= 0)
24553 {
24554 x += end->pixel_width;
24555 ++end;
24556 }
24557 /* Scan the rest of the glyph row from the end, looking for the
24558 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24559 COVER_STRING, or whose position is between START_CHARPOS
24560 and END_CHARPOS */
24561 for ( ;
24562 end < glyph
24563 && !INTEGERP (end->object)
24564 && !EQ (end->object, cover_string)
24565 && !(BUFFERP (end->object)
24566 && (end->charpos >= start_charpos
24567 && end->charpos < end_charpos));
24568 ++end)
24569 {
24570 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24571 are present at buffer positions between START_CHARPOS and
24572 END_CHARPOS, or if they come from an overlay. */
24573 if (EQ (end->object, before_string))
24574 {
24575 pos = string_buffer_position (w, before_string, start_charpos);
24576 if (!pos || (pos >= start_charpos && pos < end_charpos))
24577 break;
24578 }
24579 else if (EQ (end->object, after_string))
24580 {
24581 pos = string_buffer_position (w, after_string, end_charpos);
24582 if (!pos || (pos >= start_charpos && pos < end_charpos))
24583 break;
24584 }
24585 x += end->pixel_width;
24586 }
24587 hlinfo->mouse_face_end_x = x;
24588 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24589 }
24590
24591 hlinfo->mouse_face_window = window;
24592 hlinfo->mouse_face_face_id
24593 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24594 mouse_charpos + 1,
24595 !hlinfo->mouse_face_hidden, -1);
24596 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24597 }
24598
24599 /* The following function is not used anymore (replaced with
24600 mouse_face_from_string_pos), but I leave it here for the time
24601 being, in case someone would. */
24602
24603 #if 0 /* not used */
24604
24605 /* Find the position of the glyph for position POS in OBJECT in
24606 window W's current matrix, and return in *X, *Y the pixel
24607 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24608
24609 RIGHT_P non-zero means return the position of the right edge of the
24610 glyph, RIGHT_P zero means return the left edge position.
24611
24612 If no glyph for POS exists in the matrix, return the position of
24613 the glyph with the next smaller position that is in the matrix, if
24614 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24615 exists in the matrix, return the position of the glyph with the
24616 next larger position in OBJECT.
24617
24618 Value is non-zero if a glyph was found. */
24619
24620 static int
24621 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24622 int *hpos, int *vpos, int *x, int *y, int right_p)
24623 {
24624 int yb = window_text_bottom_y (w);
24625 struct glyph_row *r;
24626 struct glyph *best_glyph = NULL;
24627 struct glyph_row *best_row = NULL;
24628 int best_x = 0;
24629
24630 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24631 r->enabled_p && r->y < yb;
24632 ++r)
24633 {
24634 struct glyph *g = r->glyphs[TEXT_AREA];
24635 struct glyph *e = g + r->used[TEXT_AREA];
24636 int gx;
24637
24638 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24639 if (EQ (g->object, object))
24640 {
24641 if (g->charpos == pos)
24642 {
24643 best_glyph = g;
24644 best_x = gx;
24645 best_row = r;
24646 goto found;
24647 }
24648 else if (best_glyph == NULL
24649 || ((eabs (g->charpos - pos)
24650 < eabs (best_glyph->charpos - pos))
24651 && (right_p
24652 ? g->charpos < pos
24653 : g->charpos > pos)))
24654 {
24655 best_glyph = g;
24656 best_x = gx;
24657 best_row = r;
24658 }
24659 }
24660 }
24661
24662 found:
24663
24664 if (best_glyph)
24665 {
24666 *x = best_x;
24667 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24668
24669 if (right_p)
24670 {
24671 *x += best_glyph->pixel_width;
24672 ++*hpos;
24673 }
24674
24675 *y = best_row->y;
24676 *vpos = best_row - w->current_matrix->rows;
24677 }
24678
24679 return best_glyph != NULL;
24680 }
24681 #endif /* not used */
24682
24683 /* Find the positions of the first and the last glyphs in window W's
24684 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24685 (assumed to be a string), and return in HLINFO's mouse_face_*
24686 members the pixel and column/row coordinates of those glyphs. */
24687
24688 static void
24689 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24690 Lisp_Object object,
24691 EMACS_INT startpos, EMACS_INT endpos)
24692 {
24693 int yb = window_text_bottom_y (w);
24694 struct glyph_row *r;
24695 struct glyph *g, *e;
24696 int gx;
24697 int found = 0;
24698
24699 /* Find the glyph row with at least one position in the range
24700 [STARTPOS..ENDPOS], and the first glyph in that row whose
24701 position belongs to that range. */
24702 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24703 r->enabled_p && r->y < yb;
24704 ++r)
24705 {
24706 if (!r->reversed_p)
24707 {
24708 g = r->glyphs[TEXT_AREA];
24709 e = g + r->used[TEXT_AREA];
24710 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24711 if (EQ (g->object, object)
24712 && startpos <= g->charpos && g->charpos <= endpos)
24713 {
24714 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24715 hlinfo->mouse_face_beg_y = r->y;
24716 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24717 hlinfo->mouse_face_beg_x = gx;
24718 found = 1;
24719 break;
24720 }
24721 }
24722 else
24723 {
24724 struct glyph *g1;
24725
24726 e = r->glyphs[TEXT_AREA];
24727 g = e + r->used[TEXT_AREA];
24728 for ( ; g > e; --g)
24729 if (EQ ((g-1)->object, object)
24730 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24731 {
24732 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24733 hlinfo->mouse_face_beg_y = r->y;
24734 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24735 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24736 gx += g1->pixel_width;
24737 hlinfo->mouse_face_beg_x = gx;
24738 found = 1;
24739 break;
24740 }
24741 }
24742 if (found)
24743 break;
24744 }
24745
24746 if (!found)
24747 return;
24748
24749 /* Starting with the next row, look for the first row which does NOT
24750 include any glyphs whose positions are in the range. */
24751 for (++r; r->enabled_p && r->y < yb; ++r)
24752 {
24753 g = r->glyphs[TEXT_AREA];
24754 e = g + r->used[TEXT_AREA];
24755 found = 0;
24756 for ( ; g < e; ++g)
24757 if (EQ (g->object, object)
24758 && startpos <= g->charpos && g->charpos <= endpos)
24759 {
24760 found = 1;
24761 break;
24762 }
24763 if (!found)
24764 break;
24765 }
24766
24767 /* The highlighted region ends on the previous row. */
24768 r--;
24769
24770 /* Set the end row and its vertical pixel coordinate. */
24771 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24772 hlinfo->mouse_face_end_y = r->y;
24773
24774 /* Compute and set the end column and the end column's horizontal
24775 pixel coordinate. */
24776 if (!r->reversed_p)
24777 {
24778 g = r->glyphs[TEXT_AREA];
24779 e = g + r->used[TEXT_AREA];
24780 for ( ; e > g; --e)
24781 if (EQ ((e-1)->object, object)
24782 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24783 break;
24784 hlinfo->mouse_face_end_col = e - g;
24785
24786 for (gx = r->x; g < e; ++g)
24787 gx += g->pixel_width;
24788 hlinfo->mouse_face_end_x = gx;
24789 }
24790 else
24791 {
24792 e = r->glyphs[TEXT_AREA];
24793 g = e + r->used[TEXT_AREA];
24794 for (gx = r->x ; e < g; ++e)
24795 {
24796 if (EQ (e->object, object)
24797 && startpos <= e->charpos && e->charpos <= endpos)
24798 break;
24799 gx += e->pixel_width;
24800 }
24801 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24802 hlinfo->mouse_face_end_x = gx;
24803 }
24804 }
24805
24806 #ifdef HAVE_WINDOW_SYSTEM
24807
24808 /* See if position X, Y is within a hot-spot of an image. */
24809
24810 static int
24811 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24812 {
24813 if (!CONSP (hot_spot))
24814 return 0;
24815
24816 if (EQ (XCAR (hot_spot), Qrect))
24817 {
24818 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24819 Lisp_Object rect = XCDR (hot_spot);
24820 Lisp_Object tem;
24821 if (!CONSP (rect))
24822 return 0;
24823 if (!CONSP (XCAR (rect)))
24824 return 0;
24825 if (!CONSP (XCDR (rect)))
24826 return 0;
24827 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24828 return 0;
24829 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24830 return 0;
24831 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24832 return 0;
24833 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24834 return 0;
24835 return 1;
24836 }
24837 else if (EQ (XCAR (hot_spot), Qcircle))
24838 {
24839 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24840 Lisp_Object circ = XCDR (hot_spot);
24841 Lisp_Object lr, lx0, ly0;
24842 if (CONSP (circ)
24843 && CONSP (XCAR (circ))
24844 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24845 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24846 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24847 {
24848 double r = XFLOATINT (lr);
24849 double dx = XINT (lx0) - x;
24850 double dy = XINT (ly0) - y;
24851 return (dx * dx + dy * dy <= r * r);
24852 }
24853 }
24854 else if (EQ (XCAR (hot_spot), Qpoly))
24855 {
24856 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24857 if (VECTORP (XCDR (hot_spot)))
24858 {
24859 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24860 Lisp_Object *poly = v->contents;
24861 int n = v->size;
24862 int i;
24863 int inside = 0;
24864 Lisp_Object lx, ly;
24865 int x0, y0;
24866
24867 /* Need an even number of coordinates, and at least 3 edges. */
24868 if (n < 6 || n & 1)
24869 return 0;
24870
24871 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24872 If count is odd, we are inside polygon. Pixels on edges
24873 may or may not be included depending on actual geometry of the
24874 polygon. */
24875 if ((lx = poly[n-2], !INTEGERP (lx))
24876 || (ly = poly[n-1], !INTEGERP (lx)))
24877 return 0;
24878 x0 = XINT (lx), y0 = XINT (ly);
24879 for (i = 0; i < n; i += 2)
24880 {
24881 int x1 = x0, y1 = y0;
24882 if ((lx = poly[i], !INTEGERP (lx))
24883 || (ly = poly[i+1], !INTEGERP (ly)))
24884 return 0;
24885 x0 = XINT (lx), y0 = XINT (ly);
24886
24887 /* Does this segment cross the X line? */
24888 if (x0 >= x)
24889 {
24890 if (x1 >= x)
24891 continue;
24892 }
24893 else if (x1 < x)
24894 continue;
24895 if (y > y0 && y > y1)
24896 continue;
24897 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24898 inside = !inside;
24899 }
24900 return inside;
24901 }
24902 }
24903 return 0;
24904 }
24905
24906 Lisp_Object
24907 find_hot_spot (Lisp_Object map, int x, int y)
24908 {
24909 while (CONSP (map))
24910 {
24911 if (CONSP (XCAR (map))
24912 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24913 return XCAR (map);
24914 map = XCDR (map);
24915 }
24916
24917 return Qnil;
24918 }
24919
24920 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24921 3, 3, 0,
24922 doc: /* Lookup in image map MAP coordinates X and Y.
24923 An image map is an alist where each element has the format (AREA ID PLIST).
24924 An AREA is specified as either a rectangle, a circle, or a polygon:
24925 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24926 pixel coordinates of the upper left and bottom right corners.
24927 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24928 and the radius of the circle; r may be a float or integer.
24929 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24930 vector describes one corner in the polygon.
24931 Returns the alist element for the first matching AREA in MAP. */)
24932 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24933 {
24934 if (NILP (map))
24935 return Qnil;
24936
24937 CHECK_NUMBER (x);
24938 CHECK_NUMBER (y);
24939
24940 return find_hot_spot (map, XINT (x), XINT (y));
24941 }
24942
24943
24944 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24945 static void
24946 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24947 {
24948 /* Do not change cursor shape while dragging mouse. */
24949 if (!NILP (do_mouse_tracking))
24950 return;
24951
24952 if (!NILP (pointer))
24953 {
24954 if (EQ (pointer, Qarrow))
24955 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24956 else if (EQ (pointer, Qhand))
24957 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24958 else if (EQ (pointer, Qtext))
24959 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24960 else if (EQ (pointer, intern ("hdrag")))
24961 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24962 #ifdef HAVE_X_WINDOWS
24963 else if (EQ (pointer, intern ("vdrag")))
24964 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24965 #endif
24966 else if (EQ (pointer, intern ("hourglass")))
24967 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24968 else if (EQ (pointer, Qmodeline))
24969 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24970 else
24971 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24972 }
24973
24974 if (cursor != No_Cursor)
24975 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24976 }
24977
24978 #endif /* HAVE_WINDOW_SYSTEM */
24979
24980 /* Take proper action when mouse has moved to the mode or header line
24981 or marginal area AREA of window W, x-position X and y-position Y.
24982 X is relative to the start of the text display area of W, so the
24983 width of bitmap areas and scroll bars must be subtracted to get a
24984 position relative to the start of the mode line. */
24985
24986 static void
24987 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24988 enum window_part area)
24989 {
24990 struct window *w = XWINDOW (window);
24991 struct frame *f = XFRAME (w->frame);
24992 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24993 #ifdef HAVE_WINDOW_SYSTEM
24994 Display_Info *dpyinfo;
24995 #endif
24996 Cursor cursor = No_Cursor;
24997 Lisp_Object pointer = Qnil;
24998 int dx, dy, width, height;
24999 EMACS_INT charpos;
25000 Lisp_Object string, object = Qnil;
25001 Lisp_Object pos, help;
25002
25003 Lisp_Object mouse_face;
25004 int original_x_pixel = x;
25005 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25006 struct glyph_row *row;
25007
25008 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25009 {
25010 int x0;
25011 struct glyph *end;
25012
25013 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25014 returns them in row/column units! */
25015 string = mode_line_string (w, area, &x, &y, &charpos,
25016 &object, &dx, &dy, &width, &height);
25017
25018 row = (area == ON_MODE_LINE
25019 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25020 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25021
25022 /* Find the glyph under the mouse pointer. */
25023 if (row->mode_line_p && row->enabled_p)
25024 {
25025 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25026 end = glyph + row->used[TEXT_AREA];
25027
25028 for (x0 = original_x_pixel;
25029 glyph < end && x0 >= glyph->pixel_width;
25030 ++glyph)
25031 x0 -= glyph->pixel_width;
25032
25033 if (glyph >= end)
25034 glyph = NULL;
25035 }
25036 }
25037 else
25038 {
25039 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25040 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25041 returns them in row/column units! */
25042 string = marginal_area_string (w, area, &x, &y, &charpos,
25043 &object, &dx, &dy, &width, &height);
25044 }
25045
25046 help = Qnil;
25047
25048 #ifdef HAVE_WINDOW_SYSTEM
25049 if (IMAGEP (object))
25050 {
25051 Lisp_Object image_map, hotspot;
25052 if ((image_map = Fplist_get (XCDR (object), QCmap),
25053 !NILP (image_map))
25054 && (hotspot = find_hot_spot (image_map, dx, dy),
25055 CONSP (hotspot))
25056 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25057 {
25058 Lisp_Object area_id, plist;
25059
25060 area_id = XCAR (hotspot);
25061 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25062 If so, we could look for mouse-enter, mouse-leave
25063 properties in PLIST (and do something...). */
25064 hotspot = XCDR (hotspot);
25065 if (CONSP (hotspot)
25066 && (plist = XCAR (hotspot), CONSP (plist)))
25067 {
25068 pointer = Fplist_get (plist, Qpointer);
25069 if (NILP (pointer))
25070 pointer = Qhand;
25071 help = Fplist_get (plist, Qhelp_echo);
25072 if (!NILP (help))
25073 {
25074 help_echo_string = help;
25075 /* Is this correct? ++kfs */
25076 XSETWINDOW (help_echo_window, w);
25077 help_echo_object = w->buffer;
25078 help_echo_pos = charpos;
25079 }
25080 }
25081 }
25082 if (NILP (pointer))
25083 pointer = Fplist_get (XCDR (object), QCpointer);
25084 }
25085 #endif /* HAVE_WINDOW_SYSTEM */
25086
25087 if (STRINGP (string))
25088 {
25089 pos = make_number (charpos);
25090 /* If we're on a string with `help-echo' text property, arrange
25091 for the help to be displayed. This is done by setting the
25092 global variable help_echo_string to the help string. */
25093 if (NILP (help))
25094 {
25095 help = Fget_text_property (pos, Qhelp_echo, string);
25096 if (!NILP (help))
25097 {
25098 help_echo_string = help;
25099 XSETWINDOW (help_echo_window, w);
25100 help_echo_object = string;
25101 help_echo_pos = charpos;
25102 }
25103 }
25104
25105 #ifdef HAVE_WINDOW_SYSTEM
25106 if (FRAME_WINDOW_P (f))
25107 {
25108 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25109 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25110 if (NILP (pointer))
25111 pointer = Fget_text_property (pos, Qpointer, string);
25112
25113 /* Change the mouse pointer according to what is under X/Y. */
25114 if (NILP (pointer)
25115 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25116 {
25117 Lisp_Object map;
25118 map = Fget_text_property (pos, Qlocal_map, string);
25119 if (!KEYMAPP (map))
25120 map = Fget_text_property (pos, Qkeymap, string);
25121 if (!KEYMAPP (map))
25122 cursor = dpyinfo->vertical_scroll_bar_cursor;
25123 }
25124 }
25125 #endif
25126
25127 /* Change the mouse face according to what is under X/Y. */
25128 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25129 if (!NILP (mouse_face)
25130 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25131 && glyph)
25132 {
25133 Lisp_Object b, e;
25134
25135 struct glyph * tmp_glyph;
25136
25137 int gpos;
25138 int gseq_length;
25139 int total_pixel_width;
25140 EMACS_INT begpos, endpos, ignore;
25141
25142 int vpos, hpos;
25143
25144 b = Fprevious_single_property_change (make_number (charpos + 1),
25145 Qmouse_face, string, Qnil);
25146 if (NILP (b))
25147 begpos = 0;
25148 else
25149 begpos = XINT (b);
25150
25151 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25152 if (NILP (e))
25153 endpos = SCHARS (string);
25154 else
25155 endpos = XINT (e);
25156
25157 /* Calculate the glyph position GPOS of GLYPH in the
25158 displayed string, relative to the beginning of the
25159 highlighted part of the string.
25160
25161 Note: GPOS is different from CHARPOS. CHARPOS is the
25162 position of GLYPH in the internal string object. A mode
25163 line string format has structures which are converted to
25164 a flattened string by the Emacs Lisp interpreter. The
25165 internal string is an element of those structures. The
25166 displayed string is the flattened string. */
25167 tmp_glyph = row_start_glyph;
25168 while (tmp_glyph < glyph
25169 && (!(EQ (tmp_glyph->object, glyph->object)
25170 && begpos <= tmp_glyph->charpos
25171 && tmp_glyph->charpos < endpos)))
25172 tmp_glyph++;
25173 gpos = glyph - tmp_glyph;
25174
25175 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25176 the highlighted part of the displayed string to which
25177 GLYPH belongs. Note: GSEQ_LENGTH is different from
25178 SCHARS (STRING), because the latter returns the length of
25179 the internal string. */
25180 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25181 tmp_glyph > glyph
25182 && (!(EQ (tmp_glyph->object, glyph->object)
25183 && begpos <= tmp_glyph->charpos
25184 && tmp_glyph->charpos < endpos));
25185 tmp_glyph--)
25186 ;
25187 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25188
25189 /* Calculate the total pixel width of all the glyphs between
25190 the beginning of the highlighted area and GLYPH. */
25191 total_pixel_width = 0;
25192 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25193 total_pixel_width += tmp_glyph->pixel_width;
25194
25195 /* Pre calculation of re-rendering position. Note: X is in
25196 column units here, after the call to mode_line_string or
25197 marginal_area_string. */
25198 hpos = x - gpos;
25199 vpos = (area == ON_MODE_LINE
25200 ? (w->current_matrix)->nrows - 1
25201 : 0);
25202
25203 /* If GLYPH's position is included in the region that is
25204 already drawn in mouse face, we have nothing to do. */
25205 if ( EQ (window, hlinfo->mouse_face_window)
25206 && (!row->reversed_p
25207 ? (hlinfo->mouse_face_beg_col <= hpos
25208 && hpos < hlinfo->mouse_face_end_col)
25209 /* In R2L rows we swap BEG and END, see below. */
25210 : (hlinfo->mouse_face_end_col <= hpos
25211 && hpos < hlinfo->mouse_face_beg_col))
25212 && hlinfo->mouse_face_beg_row == vpos )
25213 return;
25214
25215 if (clear_mouse_face (hlinfo))
25216 cursor = No_Cursor;
25217
25218 if (!row->reversed_p)
25219 {
25220 hlinfo->mouse_face_beg_col = hpos;
25221 hlinfo->mouse_face_beg_x = original_x_pixel
25222 - (total_pixel_width + dx);
25223 hlinfo->mouse_face_end_col = hpos + gseq_length;
25224 hlinfo->mouse_face_end_x = 0;
25225 }
25226 else
25227 {
25228 /* In R2L rows, show_mouse_face expects BEG and END
25229 coordinates to be swapped. */
25230 hlinfo->mouse_face_end_col = hpos;
25231 hlinfo->mouse_face_end_x = original_x_pixel
25232 - (total_pixel_width + dx);
25233 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25234 hlinfo->mouse_face_beg_x = 0;
25235 }
25236
25237 hlinfo->mouse_face_beg_row = vpos;
25238 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25239 hlinfo->mouse_face_beg_y = 0;
25240 hlinfo->mouse_face_end_y = 0;
25241 hlinfo->mouse_face_past_end = 0;
25242 hlinfo->mouse_face_window = window;
25243
25244 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25245 charpos,
25246 0, 0, 0,
25247 &ignore,
25248 glyph->face_id,
25249 1);
25250 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25251
25252 if (NILP (pointer))
25253 pointer = Qhand;
25254 }
25255 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25256 clear_mouse_face (hlinfo);
25257 }
25258 #ifdef HAVE_WINDOW_SYSTEM
25259 if (FRAME_WINDOW_P (f))
25260 define_frame_cursor1 (f, cursor, pointer);
25261 #endif
25262 }
25263
25264
25265 /* EXPORT:
25266 Take proper action when the mouse has moved to position X, Y on
25267 frame F as regards highlighting characters that have mouse-face
25268 properties. Also de-highlighting chars where the mouse was before.
25269 X and Y can be negative or out of range. */
25270
25271 void
25272 note_mouse_highlight (struct frame *f, int x, int y)
25273 {
25274 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25275 enum window_part part;
25276 Lisp_Object window;
25277 struct window *w;
25278 Cursor cursor = No_Cursor;
25279 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25280 struct buffer *b;
25281
25282 /* When a menu is active, don't highlight because this looks odd. */
25283 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25284 if (popup_activated ())
25285 return;
25286 #endif
25287
25288 if (NILP (Vmouse_highlight)
25289 || !f->glyphs_initialized_p
25290 || f->pointer_invisible)
25291 return;
25292
25293 hlinfo->mouse_face_mouse_x = x;
25294 hlinfo->mouse_face_mouse_y = y;
25295 hlinfo->mouse_face_mouse_frame = f;
25296
25297 if (hlinfo->mouse_face_defer)
25298 return;
25299
25300 if (gc_in_progress)
25301 {
25302 hlinfo->mouse_face_deferred_gc = 1;
25303 return;
25304 }
25305
25306 /* Which window is that in? */
25307 window = window_from_coordinates (f, x, y, &part, 1);
25308
25309 /* If we were displaying active text in another window, clear that.
25310 Also clear if we move out of text area in same window. */
25311 if (! EQ (window, hlinfo->mouse_face_window)
25312 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25313 && !NILP (hlinfo->mouse_face_window)))
25314 clear_mouse_face (hlinfo);
25315
25316 /* Not on a window -> return. */
25317 if (!WINDOWP (window))
25318 return;
25319
25320 /* Reset help_echo_string. It will get recomputed below. */
25321 help_echo_string = Qnil;
25322
25323 /* Convert to window-relative pixel coordinates. */
25324 w = XWINDOW (window);
25325 frame_to_window_pixel_xy (w, &x, &y);
25326
25327 #ifdef HAVE_WINDOW_SYSTEM
25328 /* Handle tool-bar window differently since it doesn't display a
25329 buffer. */
25330 if (EQ (window, f->tool_bar_window))
25331 {
25332 note_tool_bar_highlight (f, x, y);
25333 return;
25334 }
25335 #endif
25336
25337 /* Mouse is on the mode, header line or margin? */
25338 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25339 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25340 {
25341 note_mode_line_or_margin_highlight (window, x, y, part);
25342 return;
25343 }
25344
25345 #ifdef HAVE_WINDOW_SYSTEM
25346 if (part == ON_VERTICAL_BORDER)
25347 {
25348 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25349 help_echo_string = build_string ("drag-mouse-1: resize");
25350 }
25351 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25352 || part == ON_SCROLL_BAR)
25353 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25354 else
25355 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25356 #endif
25357
25358 /* Are we in a window whose display is up to date?
25359 And verify the buffer's text has not changed. */
25360 b = XBUFFER (w->buffer);
25361 if (part == ON_TEXT
25362 && EQ (w->window_end_valid, w->buffer)
25363 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25364 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25365 {
25366 int hpos, vpos, i, dx, dy, area;
25367 EMACS_INT pos;
25368 struct glyph *glyph;
25369 Lisp_Object object;
25370 Lisp_Object mouse_face = Qnil, position;
25371 Lisp_Object *overlay_vec = NULL;
25372 int noverlays;
25373 struct buffer *obuf;
25374 EMACS_INT obegv, ozv;
25375 int same_region;
25376
25377 /* Find the glyph under X/Y. */
25378 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25379
25380 #ifdef HAVE_WINDOW_SYSTEM
25381 /* Look for :pointer property on image. */
25382 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25383 {
25384 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25385 if (img != NULL && IMAGEP (img->spec))
25386 {
25387 Lisp_Object image_map, hotspot;
25388 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25389 !NILP (image_map))
25390 && (hotspot = find_hot_spot (image_map,
25391 glyph->slice.img.x + dx,
25392 glyph->slice.img.y + dy),
25393 CONSP (hotspot))
25394 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25395 {
25396 Lisp_Object area_id, plist;
25397
25398 area_id = XCAR (hotspot);
25399 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25400 If so, we could look for mouse-enter, mouse-leave
25401 properties in PLIST (and do something...). */
25402 hotspot = XCDR (hotspot);
25403 if (CONSP (hotspot)
25404 && (plist = XCAR (hotspot), CONSP (plist)))
25405 {
25406 pointer = Fplist_get (plist, Qpointer);
25407 if (NILP (pointer))
25408 pointer = Qhand;
25409 help_echo_string = Fplist_get (plist, Qhelp_echo);
25410 if (!NILP (help_echo_string))
25411 {
25412 help_echo_window = window;
25413 help_echo_object = glyph->object;
25414 help_echo_pos = glyph->charpos;
25415 }
25416 }
25417 }
25418 if (NILP (pointer))
25419 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25420 }
25421 }
25422 #endif /* HAVE_WINDOW_SYSTEM */
25423
25424 /* Clear mouse face if X/Y not over text. */
25425 if (glyph == NULL
25426 || area != TEXT_AREA
25427 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25428 /* Glyph's OBJECT is an integer for glyphs inserted by the
25429 display engine for its internal purposes, like truncation
25430 and continuation glyphs and blanks beyond the end of
25431 line's text on text terminals. If we are over such a
25432 glyph, we are not over any text. */
25433 || INTEGERP (glyph->object)
25434 /* R2L rows have a stretch glyph at their front, which
25435 stands for no text, whereas L2R rows have no glyphs at
25436 all beyond the end of text. Treat such stretch glyphs
25437 like we do with NULL glyphs in L2R rows. */
25438 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25439 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25440 && glyph->type == STRETCH_GLYPH
25441 && glyph->avoid_cursor_p))
25442 {
25443 if (clear_mouse_face (hlinfo))
25444 cursor = No_Cursor;
25445 #ifdef HAVE_WINDOW_SYSTEM
25446 if (FRAME_WINDOW_P (f) && NILP (pointer))
25447 {
25448 if (area != TEXT_AREA)
25449 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25450 else
25451 pointer = Vvoid_text_area_pointer;
25452 }
25453 #endif
25454 goto set_cursor;
25455 }
25456
25457 pos = glyph->charpos;
25458 object = glyph->object;
25459 if (!STRINGP (object) && !BUFFERP (object))
25460 goto set_cursor;
25461
25462 /* If we get an out-of-range value, return now; avoid an error. */
25463 if (BUFFERP (object) && pos > BUF_Z (b))
25464 goto set_cursor;
25465
25466 /* Make the window's buffer temporarily current for
25467 overlays_at and compute_char_face. */
25468 obuf = current_buffer;
25469 current_buffer = b;
25470 obegv = BEGV;
25471 ozv = ZV;
25472 BEGV = BEG;
25473 ZV = Z;
25474
25475 /* Is this char mouse-active or does it have help-echo? */
25476 position = make_number (pos);
25477
25478 if (BUFFERP (object))
25479 {
25480 /* Put all the overlays we want in a vector in overlay_vec. */
25481 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25482 /* Sort overlays into increasing priority order. */
25483 noverlays = sort_overlays (overlay_vec, noverlays, w);
25484 }
25485 else
25486 noverlays = 0;
25487
25488 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25489
25490 if (same_region)
25491 cursor = No_Cursor;
25492
25493 /* Check mouse-face highlighting. */
25494 if (! same_region
25495 /* If there exists an overlay with mouse-face overlapping
25496 the one we are currently highlighting, we have to
25497 check if we enter the overlapping overlay, and then
25498 highlight only that. */
25499 || (OVERLAYP (hlinfo->mouse_face_overlay)
25500 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25501 {
25502 /* Find the highest priority overlay with a mouse-face. */
25503 Lisp_Object overlay = Qnil;
25504 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25505 {
25506 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25507 if (!NILP (mouse_face))
25508 overlay = overlay_vec[i];
25509 }
25510
25511 /* If we're highlighting the same overlay as before, there's
25512 no need to do that again. */
25513 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25514 goto check_help_echo;
25515 hlinfo->mouse_face_overlay = overlay;
25516
25517 /* Clear the display of the old active region, if any. */
25518 if (clear_mouse_face (hlinfo))
25519 cursor = No_Cursor;
25520
25521 /* If no overlay applies, get a text property. */
25522 if (NILP (overlay))
25523 mouse_face = Fget_text_property (position, Qmouse_face, object);
25524
25525 /* Next, compute the bounds of the mouse highlighting and
25526 display it. */
25527 if (!NILP (mouse_face) && STRINGP (object))
25528 {
25529 /* The mouse-highlighting comes from a display string
25530 with a mouse-face. */
25531 Lisp_Object s, e;
25532 EMACS_INT ignore;
25533
25534 s = Fprevious_single_property_change
25535 (make_number (pos + 1), Qmouse_face, object, Qnil);
25536 e = Fnext_single_property_change
25537 (position, Qmouse_face, object, Qnil);
25538 if (NILP (s))
25539 s = make_number (0);
25540 if (NILP (e))
25541 e = make_number (SCHARS (object) - 1);
25542 mouse_face_from_string_pos (w, hlinfo, object,
25543 XINT (s), XINT (e));
25544 hlinfo->mouse_face_past_end = 0;
25545 hlinfo->mouse_face_window = window;
25546 hlinfo->mouse_face_face_id
25547 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25548 glyph->face_id, 1);
25549 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25550 cursor = No_Cursor;
25551 }
25552 else
25553 {
25554 /* The mouse-highlighting, if any, comes from an overlay
25555 or text property in the buffer. */
25556 Lisp_Object buffer IF_LINT (= Qnil);
25557 Lisp_Object cover_string IF_LINT (= Qnil);
25558
25559 if (STRINGP (object))
25560 {
25561 /* If we are on a display string with no mouse-face,
25562 check if the text under it has one. */
25563 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25564 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25565 pos = string_buffer_position (w, object, start);
25566 if (pos > 0)
25567 {
25568 mouse_face = get_char_property_and_overlay
25569 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25570 buffer = w->buffer;
25571 cover_string = object;
25572 }
25573 }
25574 else
25575 {
25576 buffer = object;
25577 cover_string = Qnil;
25578 }
25579
25580 if (!NILP (mouse_face))
25581 {
25582 Lisp_Object before, after;
25583 Lisp_Object before_string, after_string;
25584 /* To correctly find the limits of mouse highlight
25585 in a bidi-reordered buffer, we must not use the
25586 optimization of limiting the search in
25587 previous-single-property-change and
25588 next-single-property-change, because
25589 rows_from_pos_range needs the real start and end
25590 positions to DTRT in this case. That's because
25591 the first row visible in a window does not
25592 necessarily display the character whose position
25593 is the smallest. */
25594 Lisp_Object lim1 =
25595 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25596 ? Fmarker_position (w->start)
25597 : Qnil;
25598 Lisp_Object lim2 =
25599 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25600 ? make_number (BUF_Z (XBUFFER (buffer))
25601 - XFASTINT (w->window_end_pos))
25602 : Qnil;
25603
25604 if (NILP (overlay))
25605 {
25606 /* Handle the text property case. */
25607 before = Fprevious_single_property_change
25608 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25609 after = Fnext_single_property_change
25610 (make_number (pos), Qmouse_face, buffer, lim2);
25611 before_string = after_string = Qnil;
25612 }
25613 else
25614 {
25615 /* Handle the overlay case. */
25616 before = Foverlay_start (overlay);
25617 after = Foverlay_end (overlay);
25618 before_string = Foverlay_get (overlay, Qbefore_string);
25619 after_string = Foverlay_get (overlay, Qafter_string);
25620
25621 if (!STRINGP (before_string)) before_string = Qnil;
25622 if (!STRINGP (after_string)) after_string = Qnil;
25623 }
25624
25625 mouse_face_from_buffer_pos (window, hlinfo, pos,
25626 XFASTINT (before),
25627 XFASTINT (after),
25628 before_string, after_string,
25629 cover_string);
25630 cursor = No_Cursor;
25631 }
25632 }
25633 }
25634
25635 check_help_echo:
25636
25637 /* Look for a `help-echo' property. */
25638 if (NILP (help_echo_string)) {
25639 Lisp_Object help, overlay;
25640
25641 /* Check overlays first. */
25642 help = overlay = Qnil;
25643 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25644 {
25645 overlay = overlay_vec[i];
25646 help = Foverlay_get (overlay, Qhelp_echo);
25647 }
25648
25649 if (!NILP (help))
25650 {
25651 help_echo_string = help;
25652 help_echo_window = window;
25653 help_echo_object = overlay;
25654 help_echo_pos = pos;
25655 }
25656 else
25657 {
25658 Lisp_Object obj = glyph->object;
25659 EMACS_INT charpos = glyph->charpos;
25660
25661 /* Try text properties. */
25662 if (STRINGP (obj)
25663 && charpos >= 0
25664 && charpos < SCHARS (obj))
25665 {
25666 help = Fget_text_property (make_number (charpos),
25667 Qhelp_echo, obj);
25668 if (NILP (help))
25669 {
25670 /* If the string itself doesn't specify a help-echo,
25671 see if the buffer text ``under'' it does. */
25672 struct glyph_row *r
25673 = MATRIX_ROW (w->current_matrix, vpos);
25674 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25675 EMACS_INT p = string_buffer_position (w, obj, start);
25676 if (p > 0)
25677 {
25678 help = Fget_char_property (make_number (p),
25679 Qhelp_echo, w->buffer);
25680 if (!NILP (help))
25681 {
25682 charpos = p;
25683 obj = w->buffer;
25684 }
25685 }
25686 }
25687 }
25688 else if (BUFFERP (obj)
25689 && charpos >= BEGV
25690 && charpos < ZV)
25691 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25692 obj);
25693
25694 if (!NILP (help))
25695 {
25696 help_echo_string = help;
25697 help_echo_window = window;
25698 help_echo_object = obj;
25699 help_echo_pos = charpos;
25700 }
25701 }
25702 }
25703
25704 #ifdef HAVE_WINDOW_SYSTEM
25705 /* Look for a `pointer' property. */
25706 if (FRAME_WINDOW_P (f) && NILP (pointer))
25707 {
25708 /* Check overlays first. */
25709 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25710 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25711
25712 if (NILP (pointer))
25713 {
25714 Lisp_Object obj = glyph->object;
25715 EMACS_INT charpos = glyph->charpos;
25716
25717 /* Try text properties. */
25718 if (STRINGP (obj)
25719 && charpos >= 0
25720 && charpos < SCHARS (obj))
25721 {
25722 pointer = Fget_text_property (make_number (charpos),
25723 Qpointer, obj);
25724 if (NILP (pointer))
25725 {
25726 /* If the string itself doesn't specify a pointer,
25727 see if the buffer text ``under'' it does. */
25728 struct glyph_row *r
25729 = MATRIX_ROW (w->current_matrix, vpos);
25730 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25731 EMACS_INT p = string_buffer_position (w, obj, start);
25732 if (p > 0)
25733 pointer = Fget_char_property (make_number (p),
25734 Qpointer, w->buffer);
25735 }
25736 }
25737 else if (BUFFERP (obj)
25738 && charpos >= BEGV
25739 && charpos < ZV)
25740 pointer = Fget_text_property (make_number (charpos),
25741 Qpointer, obj);
25742 }
25743 }
25744 #endif /* HAVE_WINDOW_SYSTEM */
25745
25746 BEGV = obegv;
25747 ZV = ozv;
25748 current_buffer = obuf;
25749 }
25750
25751 set_cursor:
25752
25753 #ifdef HAVE_WINDOW_SYSTEM
25754 if (FRAME_WINDOW_P (f))
25755 define_frame_cursor1 (f, cursor, pointer);
25756 #else
25757 /* This is here to prevent a compiler error, about "label at end of
25758 compound statement". */
25759 return;
25760 #endif
25761 }
25762
25763
25764 /* EXPORT for RIF:
25765 Clear any mouse-face on window W. This function is part of the
25766 redisplay interface, and is called from try_window_id and similar
25767 functions to ensure the mouse-highlight is off. */
25768
25769 void
25770 x_clear_window_mouse_face (struct window *w)
25771 {
25772 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25773 Lisp_Object window;
25774
25775 BLOCK_INPUT;
25776 XSETWINDOW (window, w);
25777 if (EQ (window, hlinfo->mouse_face_window))
25778 clear_mouse_face (hlinfo);
25779 UNBLOCK_INPUT;
25780 }
25781
25782
25783 /* EXPORT:
25784 Just discard the mouse face information for frame F, if any.
25785 This is used when the size of F is changed. */
25786
25787 void
25788 cancel_mouse_face (struct frame *f)
25789 {
25790 Lisp_Object window;
25791 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25792
25793 window = hlinfo->mouse_face_window;
25794 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25795 {
25796 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25797 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25798 hlinfo->mouse_face_window = Qnil;
25799 }
25800 }
25801
25802
25803 \f
25804 /***********************************************************************
25805 Exposure Events
25806 ***********************************************************************/
25807
25808 #ifdef HAVE_WINDOW_SYSTEM
25809
25810 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25811 which intersects rectangle R. R is in window-relative coordinates. */
25812
25813 static void
25814 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25815 enum glyph_row_area area)
25816 {
25817 struct glyph *first = row->glyphs[area];
25818 struct glyph *end = row->glyphs[area] + row->used[area];
25819 struct glyph *last;
25820 int first_x, start_x, x;
25821
25822 if (area == TEXT_AREA && row->fill_line_p)
25823 /* If row extends face to end of line write the whole line. */
25824 draw_glyphs (w, 0, row, area,
25825 0, row->used[area],
25826 DRAW_NORMAL_TEXT, 0);
25827 else
25828 {
25829 /* Set START_X to the window-relative start position for drawing glyphs of
25830 AREA. The first glyph of the text area can be partially visible.
25831 The first glyphs of other areas cannot. */
25832 start_x = window_box_left_offset (w, area);
25833 x = start_x;
25834 if (area == TEXT_AREA)
25835 x += row->x;
25836
25837 /* Find the first glyph that must be redrawn. */
25838 while (first < end
25839 && x + first->pixel_width < r->x)
25840 {
25841 x += first->pixel_width;
25842 ++first;
25843 }
25844
25845 /* Find the last one. */
25846 last = first;
25847 first_x = x;
25848 while (last < end
25849 && x < r->x + r->width)
25850 {
25851 x += last->pixel_width;
25852 ++last;
25853 }
25854
25855 /* Repaint. */
25856 if (last > first)
25857 draw_glyphs (w, first_x - start_x, row, area,
25858 first - row->glyphs[area], last - row->glyphs[area],
25859 DRAW_NORMAL_TEXT, 0);
25860 }
25861 }
25862
25863
25864 /* Redraw the parts of the glyph row ROW on window W intersecting
25865 rectangle R. R is in window-relative coordinates. Value is
25866 non-zero if mouse-face was overwritten. */
25867
25868 static int
25869 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25870 {
25871 xassert (row->enabled_p);
25872
25873 if (row->mode_line_p || w->pseudo_window_p)
25874 draw_glyphs (w, 0, row, TEXT_AREA,
25875 0, row->used[TEXT_AREA],
25876 DRAW_NORMAL_TEXT, 0);
25877 else
25878 {
25879 if (row->used[LEFT_MARGIN_AREA])
25880 expose_area (w, row, r, LEFT_MARGIN_AREA);
25881 if (row->used[TEXT_AREA])
25882 expose_area (w, row, r, TEXT_AREA);
25883 if (row->used[RIGHT_MARGIN_AREA])
25884 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25885 draw_row_fringe_bitmaps (w, row);
25886 }
25887
25888 return row->mouse_face_p;
25889 }
25890
25891
25892 /* Redraw those parts of glyphs rows during expose event handling that
25893 overlap other rows. Redrawing of an exposed line writes over parts
25894 of lines overlapping that exposed line; this function fixes that.
25895
25896 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25897 row in W's current matrix that is exposed and overlaps other rows.
25898 LAST_OVERLAPPING_ROW is the last such row. */
25899
25900 static void
25901 expose_overlaps (struct window *w,
25902 struct glyph_row *first_overlapping_row,
25903 struct glyph_row *last_overlapping_row,
25904 XRectangle *r)
25905 {
25906 struct glyph_row *row;
25907
25908 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25909 if (row->overlapping_p)
25910 {
25911 xassert (row->enabled_p && !row->mode_line_p);
25912
25913 row->clip = r;
25914 if (row->used[LEFT_MARGIN_AREA])
25915 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25916
25917 if (row->used[TEXT_AREA])
25918 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25919
25920 if (row->used[RIGHT_MARGIN_AREA])
25921 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25922 row->clip = NULL;
25923 }
25924 }
25925
25926
25927 /* Return non-zero if W's cursor intersects rectangle R. */
25928
25929 static int
25930 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25931 {
25932 XRectangle cr, result;
25933 struct glyph *cursor_glyph;
25934 struct glyph_row *row;
25935
25936 if (w->phys_cursor.vpos >= 0
25937 && w->phys_cursor.vpos < w->current_matrix->nrows
25938 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25939 row->enabled_p)
25940 && row->cursor_in_fringe_p)
25941 {
25942 /* Cursor is in the fringe. */
25943 cr.x = window_box_right_offset (w,
25944 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25945 ? RIGHT_MARGIN_AREA
25946 : TEXT_AREA));
25947 cr.y = row->y;
25948 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25949 cr.height = row->height;
25950 return x_intersect_rectangles (&cr, r, &result);
25951 }
25952
25953 cursor_glyph = get_phys_cursor_glyph (w);
25954 if (cursor_glyph)
25955 {
25956 /* r is relative to W's box, but w->phys_cursor.x is relative
25957 to left edge of W's TEXT area. Adjust it. */
25958 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25959 cr.y = w->phys_cursor.y;
25960 cr.width = cursor_glyph->pixel_width;
25961 cr.height = w->phys_cursor_height;
25962 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25963 I assume the effect is the same -- and this is portable. */
25964 return x_intersect_rectangles (&cr, r, &result);
25965 }
25966 /* If we don't understand the format, pretend we're not in the hot-spot. */
25967 return 0;
25968 }
25969
25970
25971 /* EXPORT:
25972 Draw a vertical window border to the right of window W if W doesn't
25973 have vertical scroll bars. */
25974
25975 void
25976 x_draw_vertical_border (struct window *w)
25977 {
25978 struct frame *f = XFRAME (WINDOW_FRAME (w));
25979
25980 /* We could do better, if we knew what type of scroll-bar the adjacent
25981 windows (on either side) have... But we don't :-(
25982 However, I think this works ok. ++KFS 2003-04-25 */
25983
25984 /* Redraw borders between horizontally adjacent windows. Don't
25985 do it for frames with vertical scroll bars because either the
25986 right scroll bar of a window, or the left scroll bar of its
25987 neighbor will suffice as a border. */
25988 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25989 return;
25990
25991 if (!WINDOW_RIGHTMOST_P (w)
25992 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25993 {
25994 int x0, x1, y0, y1;
25995
25996 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25997 y1 -= 1;
25998
25999 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26000 x1 -= 1;
26001
26002 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26003 }
26004 else if (!WINDOW_LEFTMOST_P (w)
26005 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26006 {
26007 int x0, x1, y0, y1;
26008
26009 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26010 y1 -= 1;
26011
26012 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26013 x0 -= 1;
26014
26015 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26016 }
26017 }
26018
26019
26020 /* Redraw the part of window W intersection rectangle FR. Pixel
26021 coordinates in FR are frame-relative. Call this function with
26022 input blocked. Value is non-zero if the exposure overwrites
26023 mouse-face. */
26024
26025 static int
26026 expose_window (struct window *w, XRectangle *fr)
26027 {
26028 struct frame *f = XFRAME (w->frame);
26029 XRectangle wr, r;
26030 int mouse_face_overwritten_p = 0;
26031
26032 /* If window is not yet fully initialized, do nothing. This can
26033 happen when toolkit scroll bars are used and a window is split.
26034 Reconfiguring the scroll bar will generate an expose for a newly
26035 created window. */
26036 if (w->current_matrix == NULL)
26037 return 0;
26038
26039 /* When we're currently updating the window, display and current
26040 matrix usually don't agree. Arrange for a thorough display
26041 later. */
26042 if (w == updated_window)
26043 {
26044 SET_FRAME_GARBAGED (f);
26045 return 0;
26046 }
26047
26048 /* Frame-relative pixel rectangle of W. */
26049 wr.x = WINDOW_LEFT_EDGE_X (w);
26050 wr.y = WINDOW_TOP_EDGE_Y (w);
26051 wr.width = WINDOW_TOTAL_WIDTH (w);
26052 wr.height = WINDOW_TOTAL_HEIGHT (w);
26053
26054 if (x_intersect_rectangles (fr, &wr, &r))
26055 {
26056 int yb = window_text_bottom_y (w);
26057 struct glyph_row *row;
26058 int cursor_cleared_p;
26059 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26060
26061 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26062 r.x, r.y, r.width, r.height));
26063
26064 /* Convert to window coordinates. */
26065 r.x -= WINDOW_LEFT_EDGE_X (w);
26066 r.y -= WINDOW_TOP_EDGE_Y (w);
26067
26068 /* Turn off the cursor. */
26069 if (!w->pseudo_window_p
26070 && phys_cursor_in_rect_p (w, &r))
26071 {
26072 x_clear_cursor (w);
26073 cursor_cleared_p = 1;
26074 }
26075 else
26076 cursor_cleared_p = 0;
26077
26078 /* Update lines intersecting rectangle R. */
26079 first_overlapping_row = last_overlapping_row = NULL;
26080 for (row = w->current_matrix->rows;
26081 row->enabled_p;
26082 ++row)
26083 {
26084 int y0 = row->y;
26085 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26086
26087 if ((y0 >= r.y && y0 < r.y + r.height)
26088 || (y1 > r.y && y1 < r.y + r.height)
26089 || (r.y >= y0 && r.y < y1)
26090 || (r.y + r.height > y0 && r.y + r.height < y1))
26091 {
26092 /* A header line may be overlapping, but there is no need
26093 to fix overlapping areas for them. KFS 2005-02-12 */
26094 if (row->overlapping_p && !row->mode_line_p)
26095 {
26096 if (first_overlapping_row == NULL)
26097 first_overlapping_row = row;
26098 last_overlapping_row = row;
26099 }
26100
26101 row->clip = fr;
26102 if (expose_line (w, row, &r))
26103 mouse_face_overwritten_p = 1;
26104 row->clip = NULL;
26105 }
26106 else if (row->overlapping_p)
26107 {
26108 /* We must redraw a row overlapping the exposed area. */
26109 if (y0 < r.y
26110 ? y0 + row->phys_height > r.y
26111 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26112 {
26113 if (first_overlapping_row == NULL)
26114 first_overlapping_row = row;
26115 last_overlapping_row = row;
26116 }
26117 }
26118
26119 if (y1 >= yb)
26120 break;
26121 }
26122
26123 /* Display the mode line if there is one. */
26124 if (WINDOW_WANTS_MODELINE_P (w)
26125 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26126 row->enabled_p)
26127 && row->y < r.y + r.height)
26128 {
26129 if (expose_line (w, row, &r))
26130 mouse_face_overwritten_p = 1;
26131 }
26132
26133 if (!w->pseudo_window_p)
26134 {
26135 /* Fix the display of overlapping rows. */
26136 if (first_overlapping_row)
26137 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26138 fr);
26139
26140 /* Draw border between windows. */
26141 x_draw_vertical_border (w);
26142
26143 /* Turn the cursor on again. */
26144 if (cursor_cleared_p)
26145 update_window_cursor (w, 1);
26146 }
26147 }
26148
26149 return mouse_face_overwritten_p;
26150 }
26151
26152
26153
26154 /* Redraw (parts) of all windows in the window tree rooted at W that
26155 intersect R. R contains frame pixel coordinates. Value is
26156 non-zero if the exposure overwrites mouse-face. */
26157
26158 static int
26159 expose_window_tree (struct window *w, XRectangle *r)
26160 {
26161 struct frame *f = XFRAME (w->frame);
26162 int mouse_face_overwritten_p = 0;
26163
26164 while (w && !FRAME_GARBAGED_P (f))
26165 {
26166 if (!NILP (w->hchild))
26167 mouse_face_overwritten_p
26168 |= expose_window_tree (XWINDOW (w->hchild), r);
26169 else if (!NILP (w->vchild))
26170 mouse_face_overwritten_p
26171 |= expose_window_tree (XWINDOW (w->vchild), r);
26172 else
26173 mouse_face_overwritten_p |= expose_window (w, r);
26174
26175 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26176 }
26177
26178 return mouse_face_overwritten_p;
26179 }
26180
26181
26182 /* EXPORT:
26183 Redisplay an exposed area of frame F. X and Y are the upper-left
26184 corner of the exposed rectangle. W and H are width and height of
26185 the exposed area. All are pixel values. W or H zero means redraw
26186 the entire frame. */
26187
26188 void
26189 expose_frame (struct frame *f, int x, int y, int w, int h)
26190 {
26191 XRectangle r;
26192 int mouse_face_overwritten_p = 0;
26193
26194 TRACE ((stderr, "expose_frame "));
26195
26196 /* No need to redraw if frame will be redrawn soon. */
26197 if (FRAME_GARBAGED_P (f))
26198 {
26199 TRACE ((stderr, " garbaged\n"));
26200 return;
26201 }
26202
26203 /* If basic faces haven't been realized yet, there is no point in
26204 trying to redraw anything. This can happen when we get an expose
26205 event while Emacs is starting, e.g. by moving another window. */
26206 if (FRAME_FACE_CACHE (f) == NULL
26207 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26208 {
26209 TRACE ((stderr, " no faces\n"));
26210 return;
26211 }
26212
26213 if (w == 0 || h == 0)
26214 {
26215 r.x = r.y = 0;
26216 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26217 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26218 }
26219 else
26220 {
26221 r.x = x;
26222 r.y = y;
26223 r.width = w;
26224 r.height = h;
26225 }
26226
26227 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26228 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26229
26230 if (WINDOWP (f->tool_bar_window))
26231 mouse_face_overwritten_p
26232 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26233
26234 #ifdef HAVE_X_WINDOWS
26235 #ifndef MSDOS
26236 #ifndef USE_X_TOOLKIT
26237 if (WINDOWP (f->menu_bar_window))
26238 mouse_face_overwritten_p
26239 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26240 #endif /* not USE_X_TOOLKIT */
26241 #endif
26242 #endif
26243
26244 /* Some window managers support a focus-follows-mouse style with
26245 delayed raising of frames. Imagine a partially obscured frame,
26246 and moving the mouse into partially obscured mouse-face on that
26247 frame. The visible part of the mouse-face will be highlighted,
26248 then the WM raises the obscured frame. With at least one WM, KDE
26249 2.1, Emacs is not getting any event for the raising of the frame
26250 (even tried with SubstructureRedirectMask), only Expose events.
26251 These expose events will draw text normally, i.e. not
26252 highlighted. Which means we must redo the highlight here.
26253 Subsume it under ``we love X''. --gerd 2001-08-15 */
26254 /* Included in Windows version because Windows most likely does not
26255 do the right thing if any third party tool offers
26256 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26257 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26258 {
26259 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26260 if (f == hlinfo->mouse_face_mouse_frame)
26261 {
26262 int mouse_x = hlinfo->mouse_face_mouse_x;
26263 int mouse_y = hlinfo->mouse_face_mouse_y;
26264 clear_mouse_face (hlinfo);
26265 note_mouse_highlight (f, mouse_x, mouse_y);
26266 }
26267 }
26268 }
26269
26270
26271 /* EXPORT:
26272 Determine the intersection of two rectangles R1 and R2. Return
26273 the intersection in *RESULT. Value is non-zero if RESULT is not
26274 empty. */
26275
26276 int
26277 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26278 {
26279 XRectangle *left, *right;
26280 XRectangle *upper, *lower;
26281 int intersection_p = 0;
26282
26283 /* Rearrange so that R1 is the left-most rectangle. */
26284 if (r1->x < r2->x)
26285 left = r1, right = r2;
26286 else
26287 left = r2, right = r1;
26288
26289 /* X0 of the intersection is right.x0, if this is inside R1,
26290 otherwise there is no intersection. */
26291 if (right->x <= left->x + left->width)
26292 {
26293 result->x = right->x;
26294
26295 /* The right end of the intersection is the minimum of the
26296 the right ends of left and right. */
26297 result->width = (min (left->x + left->width, right->x + right->width)
26298 - result->x);
26299
26300 /* Same game for Y. */
26301 if (r1->y < r2->y)
26302 upper = r1, lower = r2;
26303 else
26304 upper = r2, lower = r1;
26305
26306 /* The upper end of the intersection is lower.y0, if this is inside
26307 of upper. Otherwise, there is no intersection. */
26308 if (lower->y <= upper->y + upper->height)
26309 {
26310 result->y = lower->y;
26311
26312 /* The lower end of the intersection is the minimum of the lower
26313 ends of upper and lower. */
26314 result->height = (min (lower->y + lower->height,
26315 upper->y + upper->height)
26316 - result->y);
26317 intersection_p = 1;
26318 }
26319 }
26320
26321 return intersection_p;
26322 }
26323
26324 #endif /* HAVE_WINDOW_SYSTEM */
26325
26326 \f
26327 /***********************************************************************
26328 Initialization
26329 ***********************************************************************/
26330
26331 void
26332 syms_of_xdisp (void)
26333 {
26334 Vwith_echo_area_save_vector = Qnil;
26335 staticpro (&Vwith_echo_area_save_vector);
26336
26337 Vmessage_stack = Qnil;
26338 staticpro (&Vmessage_stack);
26339
26340 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26341 staticpro (&Qinhibit_redisplay);
26342
26343 message_dolog_marker1 = Fmake_marker ();
26344 staticpro (&message_dolog_marker1);
26345 message_dolog_marker2 = Fmake_marker ();
26346 staticpro (&message_dolog_marker2);
26347 message_dolog_marker3 = Fmake_marker ();
26348 staticpro (&message_dolog_marker3);
26349
26350 #if GLYPH_DEBUG
26351 defsubr (&Sdump_frame_glyph_matrix);
26352 defsubr (&Sdump_glyph_matrix);
26353 defsubr (&Sdump_glyph_row);
26354 defsubr (&Sdump_tool_bar_row);
26355 defsubr (&Strace_redisplay);
26356 defsubr (&Strace_to_stderr);
26357 #endif
26358 #ifdef HAVE_WINDOW_SYSTEM
26359 defsubr (&Stool_bar_lines_needed);
26360 defsubr (&Slookup_image_map);
26361 #endif
26362 defsubr (&Sformat_mode_line);
26363 defsubr (&Sinvisible_p);
26364 defsubr (&Scurrent_bidi_paragraph_direction);
26365
26366 staticpro (&Qmenu_bar_update_hook);
26367 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26368
26369 staticpro (&Qoverriding_terminal_local_map);
26370 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26371
26372 staticpro (&Qoverriding_local_map);
26373 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26374
26375 staticpro (&Qwindow_scroll_functions);
26376 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26377
26378 staticpro (&Qwindow_text_change_functions);
26379 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26380
26381 staticpro (&Qredisplay_end_trigger_functions);
26382 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26383
26384 staticpro (&Qinhibit_point_motion_hooks);
26385 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26386
26387 Qeval = intern_c_string ("eval");
26388 staticpro (&Qeval);
26389
26390 QCdata = intern_c_string (":data");
26391 staticpro (&QCdata);
26392 Qdisplay = intern_c_string ("display");
26393 staticpro (&Qdisplay);
26394 Qspace_width = intern_c_string ("space-width");
26395 staticpro (&Qspace_width);
26396 Qraise = intern_c_string ("raise");
26397 staticpro (&Qraise);
26398 Qslice = intern_c_string ("slice");
26399 staticpro (&Qslice);
26400 Qspace = intern_c_string ("space");
26401 staticpro (&Qspace);
26402 Qmargin = intern_c_string ("margin");
26403 staticpro (&Qmargin);
26404 Qpointer = intern_c_string ("pointer");
26405 staticpro (&Qpointer);
26406 Qleft_margin = intern_c_string ("left-margin");
26407 staticpro (&Qleft_margin);
26408 Qright_margin = intern_c_string ("right-margin");
26409 staticpro (&Qright_margin);
26410 Qcenter = intern_c_string ("center");
26411 staticpro (&Qcenter);
26412 Qline_height = intern_c_string ("line-height");
26413 staticpro (&Qline_height);
26414 QCalign_to = intern_c_string (":align-to");
26415 staticpro (&QCalign_to);
26416 QCrelative_width = intern_c_string (":relative-width");
26417 staticpro (&QCrelative_width);
26418 QCrelative_height = intern_c_string (":relative-height");
26419 staticpro (&QCrelative_height);
26420 QCeval = intern_c_string (":eval");
26421 staticpro (&QCeval);
26422 QCpropertize = intern_c_string (":propertize");
26423 staticpro (&QCpropertize);
26424 QCfile = intern_c_string (":file");
26425 staticpro (&QCfile);
26426 Qfontified = intern_c_string ("fontified");
26427 staticpro (&Qfontified);
26428 Qfontification_functions = intern_c_string ("fontification-functions");
26429 staticpro (&Qfontification_functions);
26430 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26431 staticpro (&Qtrailing_whitespace);
26432 Qescape_glyph = intern_c_string ("escape-glyph");
26433 staticpro (&Qescape_glyph);
26434 Qnobreak_space = intern_c_string ("nobreak-space");
26435 staticpro (&Qnobreak_space);
26436 Qimage = intern_c_string ("image");
26437 staticpro (&Qimage);
26438 Qtext = intern_c_string ("text");
26439 staticpro (&Qtext);
26440 Qboth = intern_c_string ("both");
26441 staticpro (&Qboth);
26442 Qboth_horiz = intern_c_string ("both-horiz");
26443 staticpro (&Qboth_horiz);
26444 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26445 staticpro (&Qtext_image_horiz);
26446 QCmap = intern_c_string (":map");
26447 staticpro (&QCmap);
26448 QCpointer = intern_c_string (":pointer");
26449 staticpro (&QCpointer);
26450 Qrect = intern_c_string ("rect");
26451 staticpro (&Qrect);
26452 Qcircle = intern_c_string ("circle");
26453 staticpro (&Qcircle);
26454 Qpoly = intern_c_string ("poly");
26455 staticpro (&Qpoly);
26456 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26457 staticpro (&Qmessage_truncate_lines);
26458 Qgrow_only = intern_c_string ("grow-only");
26459 staticpro (&Qgrow_only);
26460 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26461 staticpro (&Qinhibit_menubar_update);
26462 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26463 staticpro (&Qinhibit_eval_during_redisplay);
26464 Qposition = intern_c_string ("position");
26465 staticpro (&Qposition);
26466 Qbuffer_position = intern_c_string ("buffer-position");
26467 staticpro (&Qbuffer_position);
26468 Qobject = intern_c_string ("object");
26469 staticpro (&Qobject);
26470 Qbar = intern_c_string ("bar");
26471 staticpro (&Qbar);
26472 Qhbar = intern_c_string ("hbar");
26473 staticpro (&Qhbar);
26474 Qbox = intern_c_string ("box");
26475 staticpro (&Qbox);
26476 Qhollow = intern_c_string ("hollow");
26477 staticpro (&Qhollow);
26478 Qhand = intern_c_string ("hand");
26479 staticpro (&Qhand);
26480 Qarrow = intern_c_string ("arrow");
26481 staticpro (&Qarrow);
26482 Qtext = intern_c_string ("text");
26483 staticpro (&Qtext);
26484 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26485 staticpro (&Qinhibit_free_realized_faces);
26486
26487 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26488 Fcons (intern_c_string ("void-variable"), Qnil)),
26489 Qnil);
26490 staticpro (&list_of_error);
26491
26492 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26493 staticpro (&Qlast_arrow_position);
26494 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26495 staticpro (&Qlast_arrow_string);
26496
26497 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26498 staticpro (&Qoverlay_arrow_string);
26499 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26500 staticpro (&Qoverlay_arrow_bitmap);
26501
26502 echo_buffer[0] = echo_buffer[1] = Qnil;
26503 staticpro (&echo_buffer[0]);
26504 staticpro (&echo_buffer[1]);
26505
26506 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26507 staticpro (&echo_area_buffer[0]);
26508 staticpro (&echo_area_buffer[1]);
26509
26510 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26511 staticpro (&Vmessages_buffer_name);
26512
26513 mode_line_proptrans_alist = Qnil;
26514 staticpro (&mode_line_proptrans_alist);
26515 mode_line_string_list = Qnil;
26516 staticpro (&mode_line_string_list);
26517 mode_line_string_face = Qnil;
26518 staticpro (&mode_line_string_face);
26519 mode_line_string_face_prop = Qnil;
26520 staticpro (&mode_line_string_face_prop);
26521 Vmode_line_unwind_vector = Qnil;
26522 staticpro (&Vmode_line_unwind_vector);
26523
26524 help_echo_string = Qnil;
26525 staticpro (&help_echo_string);
26526 help_echo_object = Qnil;
26527 staticpro (&help_echo_object);
26528 help_echo_window = Qnil;
26529 staticpro (&help_echo_window);
26530 previous_help_echo_string = Qnil;
26531 staticpro (&previous_help_echo_string);
26532 help_echo_pos = -1;
26533
26534 Qright_to_left = intern_c_string ("right-to-left");
26535 staticpro (&Qright_to_left);
26536 Qleft_to_right = intern_c_string ("left-to-right");
26537 staticpro (&Qleft_to_right);
26538
26539 #ifdef HAVE_WINDOW_SYSTEM
26540 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26541 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26542 For example, if a block cursor is over a tab, it will be drawn as
26543 wide as that tab on the display. */);
26544 x_stretch_cursor_p = 0;
26545 #endif
26546
26547 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26548 doc: /* *Non-nil means highlight trailing whitespace.
26549 The face used for trailing whitespace is `trailing-whitespace'. */);
26550 Vshow_trailing_whitespace = Qnil;
26551
26552 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26553 doc: /* *Control highlighting of nobreak space and soft hyphen.
26554 A value of t means highlight the character itself (for nobreak space,
26555 use face `nobreak-space').
26556 A value of nil means no highlighting.
26557 Other values mean display the escape glyph followed by an ordinary
26558 space or ordinary hyphen. */);
26559 Vnobreak_char_display = Qt;
26560
26561 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26562 doc: /* *The pointer shape to show in void text areas.
26563 A value of nil means to show the text pointer. Other options are `arrow',
26564 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26565 Vvoid_text_area_pointer = Qarrow;
26566
26567 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26568 doc: /* Non-nil means don't actually do any redisplay.
26569 This is used for internal purposes. */);
26570 Vinhibit_redisplay = Qnil;
26571
26572 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26573 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26574 Vglobal_mode_string = Qnil;
26575
26576 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26577 doc: /* Marker for where to display an arrow on top of the buffer text.
26578 This must be the beginning of a line in order to work.
26579 See also `overlay-arrow-string'. */);
26580 Voverlay_arrow_position = Qnil;
26581
26582 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26583 doc: /* String to display as an arrow in non-window frames.
26584 See also `overlay-arrow-position'. */);
26585 Voverlay_arrow_string = make_pure_c_string ("=>");
26586
26587 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26588 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26589 The symbols on this list are examined during redisplay to determine
26590 where to display overlay arrows. */);
26591 Voverlay_arrow_variable_list
26592 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26593
26594 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26595 doc: /* *The number of lines to try scrolling a window by when point moves out.
26596 If that fails to bring point back on frame, point is centered instead.
26597 If this is zero, point is always centered after it moves off frame.
26598 If you want scrolling to always be a line at a time, you should set
26599 `scroll-conservatively' to a large value rather than set this to 1. */);
26600
26601 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26602 doc: /* *Scroll up to this many lines, to bring point back on screen.
26603 If point moves off-screen, redisplay will scroll by up to
26604 `scroll-conservatively' lines in order to bring point just barely
26605 onto the screen again. If that cannot be done, then redisplay
26606 recenters point as usual.
26607
26608 A value of zero means always recenter point if it moves off screen. */);
26609 scroll_conservatively = 0;
26610
26611 DEFVAR_INT ("scroll-margin", scroll_margin,
26612 doc: /* *Number of lines of margin at the top and bottom of a window.
26613 Recenter the window whenever point gets within this many lines
26614 of the top or bottom of the window. */);
26615 scroll_margin = 0;
26616
26617 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26618 doc: /* Pixels per inch value for non-window system displays.
26619 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26620 Vdisplay_pixels_per_inch = make_float (72.0);
26621
26622 #if GLYPH_DEBUG
26623 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26624 #endif
26625
26626 DEFVAR_LISP ("truncate-partial-width-windows",
26627 Vtruncate_partial_width_windows,
26628 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26629 For an integer value, truncate lines in each window narrower than the
26630 full frame width, provided the window width is less than that integer;
26631 otherwise, respect the value of `truncate-lines'.
26632
26633 For any other non-nil value, truncate lines in all windows that do
26634 not span the full frame width.
26635
26636 A value of nil means to respect the value of `truncate-lines'.
26637
26638 If `word-wrap' is enabled, you might want to reduce this. */);
26639 Vtruncate_partial_width_windows = make_number (50);
26640
26641 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26642 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26643 Any other value means to use the appropriate face, `mode-line',
26644 `header-line', or `menu' respectively. */);
26645 mode_line_inverse_video = 1;
26646
26647 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26648 doc: /* *Maximum buffer size for which line number should be displayed.
26649 If the buffer is bigger than this, the line number does not appear
26650 in the mode line. A value of nil means no limit. */);
26651 Vline_number_display_limit = Qnil;
26652
26653 DEFVAR_INT ("line-number-display-limit-width",
26654 line_number_display_limit_width,
26655 doc: /* *Maximum line width (in characters) for line number display.
26656 If the average length of the lines near point is bigger than this, then the
26657 line number may be omitted from the mode line. */);
26658 line_number_display_limit_width = 200;
26659
26660 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26661 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26662 highlight_nonselected_windows = 0;
26663
26664 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26665 doc: /* Non-nil if more than one frame is visible on this display.
26666 Minibuffer-only frames don't count, but iconified frames do.
26667 This variable is not guaranteed to be accurate except while processing
26668 `frame-title-format' and `icon-title-format'. */);
26669
26670 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26671 doc: /* Template for displaying the title bar of visible frames.
26672 \(Assuming the window manager supports this feature.)
26673
26674 This variable has the same structure as `mode-line-format', except that
26675 the %c and %l constructs are ignored. It is used only on frames for
26676 which no explicit name has been set \(see `modify-frame-parameters'). */);
26677
26678 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26679 doc: /* Template for displaying the title bar of an iconified frame.
26680 \(Assuming the window manager supports this feature.)
26681 This variable has the same structure as `mode-line-format' (which see),
26682 and is used only on frames for which no explicit name has been set
26683 \(see `modify-frame-parameters'). */);
26684 Vicon_title_format
26685 = Vframe_title_format
26686 = pure_cons (intern_c_string ("multiple-frames"),
26687 pure_cons (make_pure_c_string ("%b"),
26688 pure_cons (pure_cons (empty_unibyte_string,
26689 pure_cons (intern_c_string ("invocation-name"),
26690 pure_cons (make_pure_c_string ("@"),
26691 pure_cons (intern_c_string ("system-name"),
26692 Qnil)))),
26693 Qnil)));
26694
26695 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26696 doc: /* Maximum number of lines to keep in the message log buffer.
26697 If nil, disable message logging. If t, log messages but don't truncate
26698 the buffer when it becomes large. */);
26699 Vmessage_log_max = make_number (100);
26700
26701 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26702 doc: /* Functions called before redisplay, if window sizes have changed.
26703 The value should be a list of functions that take one argument.
26704 Just before redisplay, for each frame, if any of its windows have changed
26705 size since the last redisplay, or have been split or deleted,
26706 all the functions in the list are called, with the frame as argument. */);
26707 Vwindow_size_change_functions = Qnil;
26708
26709 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26710 doc: /* List of functions to call before redisplaying a window with scrolling.
26711 Each function is called with two arguments, the window and its new
26712 display-start position. Note that these functions are also called by
26713 `set-window-buffer'. Also note that the value of `window-end' is not
26714 valid when these functions are called. */);
26715 Vwindow_scroll_functions = Qnil;
26716
26717 DEFVAR_LISP ("window-text-change-functions",
26718 Vwindow_text_change_functions,
26719 doc: /* Functions to call in redisplay when text in the window might change. */);
26720 Vwindow_text_change_functions = Qnil;
26721
26722 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26723 doc: /* Functions called when redisplay of a window reaches the end trigger.
26724 Each function is called with two arguments, the window and the end trigger value.
26725 See `set-window-redisplay-end-trigger'. */);
26726 Vredisplay_end_trigger_functions = Qnil;
26727
26728 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26729 doc: /* *Non-nil means autoselect window with mouse pointer.
26730 If nil, do not autoselect windows.
26731 A positive number means delay autoselection by that many seconds: a
26732 window is autoselected only after the mouse has remained in that
26733 window for the duration of the delay.
26734 A negative number has a similar effect, but causes windows to be
26735 autoselected only after the mouse has stopped moving. \(Because of
26736 the way Emacs compares mouse events, you will occasionally wait twice
26737 that time before the window gets selected.\)
26738 Any other value means to autoselect window instantaneously when the
26739 mouse pointer enters it.
26740
26741 Autoselection selects the minibuffer only if it is active, and never
26742 unselects the minibuffer if it is active.
26743
26744 When customizing this variable make sure that the actual value of
26745 `focus-follows-mouse' matches the behavior of your window manager. */);
26746 Vmouse_autoselect_window = Qnil;
26747
26748 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26749 doc: /* *Non-nil means automatically resize tool-bars.
26750 This dynamically changes the tool-bar's height to the minimum height
26751 that is needed to make all tool-bar items visible.
26752 If value is `grow-only', the tool-bar's height is only increased
26753 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26754 Vauto_resize_tool_bars = Qt;
26755
26756 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26757 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26758 auto_raise_tool_bar_buttons_p = 1;
26759
26760 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26761 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26762 make_cursor_line_fully_visible_p = 1;
26763
26764 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26765 doc: /* *Border below tool-bar in pixels.
26766 If an integer, use it as the height of the border.
26767 If it is one of `internal-border-width' or `border-width', use the
26768 value of the corresponding frame parameter.
26769 Otherwise, no border is added below the tool-bar. */);
26770 Vtool_bar_border = Qinternal_border_width;
26771
26772 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26773 doc: /* *Margin around tool-bar buttons in pixels.
26774 If an integer, use that for both horizontal and vertical margins.
26775 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26776 HORZ specifying the horizontal margin, and VERT specifying the
26777 vertical margin. */);
26778 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26779
26780 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26781 doc: /* *Relief thickness of tool-bar buttons. */);
26782 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26783
26784 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26785 doc: /* Tool bar style to use.
26786 It can be one of
26787 image - show images only
26788 text - show text only
26789 both - show both, text below image
26790 both-horiz - show text to the right of the image
26791 text-image-horiz - show text to the left of the image
26792 any other - use system default or image if no system default. */);
26793 Vtool_bar_style = Qnil;
26794
26795 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26796 doc: /* *Maximum number of characters a label can have to be shown.
26797 The tool bar style must also show labels for this to have any effect, see
26798 `tool-bar-style'. */);
26799 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26800
26801 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26802 doc: /* List of functions to call to fontify regions of text.
26803 Each function is called with one argument POS. Functions must
26804 fontify a region starting at POS in the current buffer, and give
26805 fontified regions the property `fontified'. */);
26806 Vfontification_functions = Qnil;
26807 Fmake_variable_buffer_local (Qfontification_functions);
26808
26809 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26810 unibyte_display_via_language_environment,
26811 doc: /* *Non-nil means display unibyte text according to language environment.
26812 Specifically, this means that raw bytes in the range 160-255 decimal
26813 are displayed by converting them to the equivalent multibyte characters
26814 according to the current language environment. As a result, they are
26815 displayed according to the current fontset.
26816
26817 Note that this variable affects only how these bytes are displayed,
26818 but does not change the fact they are interpreted as raw bytes. */);
26819 unibyte_display_via_language_environment = 0;
26820
26821 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26822 doc: /* *Maximum height for resizing mini-windows.
26823 If a float, it specifies a fraction of the mini-window frame's height.
26824 If an integer, it specifies a number of lines. */);
26825 Vmax_mini_window_height = make_float (0.25);
26826
26827 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26828 doc: /* *How to resize mini-windows.
26829 A value of nil means don't automatically resize mini-windows.
26830 A value of t means resize them to fit the text displayed in them.
26831 A value of `grow-only', the default, means let mini-windows grow
26832 only, until their display becomes empty, at which point the windows
26833 go back to their normal size. */);
26834 Vresize_mini_windows = Qgrow_only;
26835
26836 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26837 doc: /* Alist specifying how to blink the cursor off.
26838 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26839 `cursor-type' frame-parameter or variable equals ON-STATE,
26840 comparing using `equal', Emacs uses OFF-STATE to specify
26841 how to blink it off. ON-STATE and OFF-STATE are values for
26842 the `cursor-type' frame parameter.
26843
26844 If a frame's ON-STATE has no entry in this list,
26845 the frame's other specifications determine how to blink the cursor off. */);
26846 Vblink_cursor_alist = Qnil;
26847
26848 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26849 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26850 If non-nil, windows are automatically scrolled horizontally to make
26851 point visible. */);
26852 automatic_hscrolling_p = 1;
26853 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26854 staticpro (&Qauto_hscroll_mode);
26855
26856 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26857 doc: /* *How many columns away from the window edge point is allowed to get
26858 before automatic hscrolling will horizontally scroll the window. */);
26859 hscroll_margin = 5;
26860
26861 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26862 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26863 When point is less than `hscroll-margin' columns from the window
26864 edge, automatic hscrolling will scroll the window by the amount of columns
26865 determined by this variable. If its value is a positive integer, scroll that
26866 many columns. If it's a positive floating-point number, it specifies the
26867 fraction of the window's width to scroll. If it's nil or zero, point will be
26868 centered horizontally after the scroll. Any other value, including negative
26869 numbers, are treated as if the value were zero.
26870
26871 Automatic hscrolling always moves point outside the scroll margin, so if
26872 point was more than scroll step columns inside the margin, the window will
26873 scroll more than the value given by the scroll step.
26874
26875 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26876 and `scroll-right' overrides this variable's effect. */);
26877 Vhscroll_step = make_number (0);
26878
26879 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26880 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26881 Bind this around calls to `message' to let it take effect. */);
26882 message_truncate_lines = 0;
26883
26884 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26885 doc: /* Normal hook run to update the menu bar definitions.
26886 Redisplay runs this hook before it redisplays the menu bar.
26887 This is used to update submenus such as Buffers,
26888 whose contents depend on various data. */);
26889 Vmenu_bar_update_hook = Qnil;
26890
26891 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26892 doc: /* Frame for which we are updating a menu.
26893 The enable predicate for a menu binding should check this variable. */);
26894 Vmenu_updating_frame = Qnil;
26895
26896 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26897 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26898 inhibit_menubar_update = 0;
26899
26900 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26901 doc: /* Prefix prepended to all continuation lines at display time.
26902 The value may be a string, an image, or a stretch-glyph; it is
26903 interpreted in the same way as the value of a `display' text property.
26904
26905 This variable is overridden by any `wrap-prefix' text or overlay
26906 property.
26907
26908 To add a prefix to non-continuation lines, use `line-prefix'. */);
26909 Vwrap_prefix = Qnil;
26910 staticpro (&Qwrap_prefix);
26911 Qwrap_prefix = intern_c_string ("wrap-prefix");
26912 Fmake_variable_buffer_local (Qwrap_prefix);
26913
26914 DEFVAR_LISP ("line-prefix", Vline_prefix,
26915 doc: /* Prefix prepended to all non-continuation lines at display time.
26916 The value may be a string, an image, or a stretch-glyph; it is
26917 interpreted in the same way as the value of a `display' text property.
26918
26919 This variable is overridden by any `line-prefix' text or overlay
26920 property.
26921
26922 To add a prefix to continuation lines, use `wrap-prefix'. */);
26923 Vline_prefix = Qnil;
26924 staticpro (&Qline_prefix);
26925 Qline_prefix = intern_c_string ("line-prefix");
26926 Fmake_variable_buffer_local (Qline_prefix);
26927
26928 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26929 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26930 inhibit_eval_during_redisplay = 0;
26931
26932 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26933 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26934 inhibit_free_realized_faces = 0;
26935
26936 #if GLYPH_DEBUG
26937 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26938 doc: /* Inhibit try_window_id display optimization. */);
26939 inhibit_try_window_id = 0;
26940
26941 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26942 doc: /* Inhibit try_window_reusing display optimization. */);
26943 inhibit_try_window_reusing = 0;
26944
26945 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26946 doc: /* Inhibit try_cursor_movement display optimization. */);
26947 inhibit_try_cursor_movement = 0;
26948 #endif /* GLYPH_DEBUG */
26949
26950 DEFVAR_INT ("overline-margin", overline_margin,
26951 doc: /* *Space between overline and text, in pixels.
26952 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26953 margin to the caracter height. */);
26954 overline_margin = 2;
26955
26956 DEFVAR_INT ("underline-minimum-offset",
26957 underline_minimum_offset,
26958 doc: /* Minimum distance between baseline and underline.
26959 This can improve legibility of underlined text at small font sizes,
26960 particularly when using variable `x-use-underline-position-properties'
26961 with fonts that specify an UNDERLINE_POSITION relatively close to the
26962 baseline. The default value is 1. */);
26963 underline_minimum_offset = 1;
26964
26965 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26966 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26967 This feature only works when on a window system that can change
26968 cursor shapes. */);
26969 display_hourglass_p = 1;
26970
26971 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26972 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26973 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26974
26975 hourglass_atimer = NULL;
26976 hourglass_shown_p = 0;
26977
26978 DEFSYM (Qglyphless_char, "glyphless-char");
26979 DEFSYM (Qhex_code, "hex-code");
26980 DEFSYM (Qempty_box, "empty-box");
26981 DEFSYM (Qthin_space, "thin-space");
26982 DEFSYM (Qzero_width, "zero-width");
26983
26984 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26985 /* Intern this now in case it isn't already done.
26986 Setting this variable twice is harmless.
26987 But don't staticpro it here--that is done in alloc.c. */
26988 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26989 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26990
26991 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26992 doc: /* Char-table to control displaying of glyphless characters.
26993 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26994 or one of these symbols:
26995 hex-code: display the hexadecimal code of a character in a box
26996 empty-box: display as an empty box
26997 thin-space: display as 1-pixel width space
26998 zero-width: don't display
26999
27000 It has one extra slot to control the display of a character for which
27001 no font is found. The value of the slot is `hex-code' or `empty-box'.
27002 The default is `empty-box'. */);
27003 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27004 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27005 Qempty_box);
27006 }
27007
27008
27009 /* Initialize this module when Emacs starts. */
27010
27011 void
27012 init_xdisp (void)
27013 {
27014 Lisp_Object root_window;
27015 struct window *mini_w;
27016
27017 current_header_line_height = current_mode_line_height = -1;
27018
27019 CHARPOS (this_line_start_pos) = 0;
27020
27021 mini_w = XWINDOW (minibuf_window);
27022 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27023
27024 if (!noninteractive)
27025 {
27026 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27027 int i;
27028
27029 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27030 set_window_height (root_window,
27031 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27032 0);
27033 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27034 set_window_height (minibuf_window, 1, 0);
27035
27036 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27037 mini_w->total_cols = make_number (FRAME_COLS (f));
27038
27039 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27040 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27041 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27042
27043 /* The default ellipsis glyphs `...'. */
27044 for (i = 0; i < 3; ++i)
27045 default_invis_vector[i] = make_number ('.');
27046 }
27047
27048 {
27049 /* Allocate the buffer for frame titles.
27050 Also used for `format-mode-line'. */
27051 int size = 100;
27052 mode_line_noprop_buf = (char *) xmalloc (size);
27053 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27054 mode_line_noprop_ptr = mode_line_noprop_buf;
27055 mode_line_target = MODE_LINE_DISPLAY;
27056 }
27057
27058 help_echo_showing_p = 0;
27059 }
27060
27061 /* Since w32 does not support atimers, it defines its own implementation of
27062 the following three functions in w32fns.c. */
27063 #ifndef WINDOWSNT
27064
27065 /* Platform-independent portion of hourglass implementation. */
27066
27067 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27068 int
27069 hourglass_started (void)
27070 {
27071 return hourglass_shown_p || hourglass_atimer != NULL;
27072 }
27073
27074 /* Cancel a currently active hourglass timer, and start a new one. */
27075 void
27076 start_hourglass (void)
27077 {
27078 #if defined (HAVE_WINDOW_SYSTEM)
27079 EMACS_TIME delay;
27080 int secs, usecs = 0;
27081
27082 cancel_hourglass ();
27083
27084 if (INTEGERP (Vhourglass_delay)
27085 && XINT (Vhourglass_delay) > 0)
27086 secs = XFASTINT (Vhourglass_delay);
27087 else if (FLOATP (Vhourglass_delay)
27088 && XFLOAT_DATA (Vhourglass_delay) > 0)
27089 {
27090 Lisp_Object tem;
27091 tem = Ftruncate (Vhourglass_delay, Qnil);
27092 secs = XFASTINT (tem);
27093 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27094 }
27095 else
27096 secs = DEFAULT_HOURGLASS_DELAY;
27097
27098 EMACS_SET_SECS_USECS (delay, secs, usecs);
27099 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27100 show_hourglass, NULL);
27101 #endif
27102 }
27103
27104
27105 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27106 shown. */
27107 void
27108 cancel_hourglass (void)
27109 {
27110 #if defined (HAVE_WINDOW_SYSTEM)
27111 if (hourglass_atimer)
27112 {
27113 cancel_atimer (hourglass_atimer);
27114 hourglass_atimer = NULL;
27115 }
27116
27117 if (hourglass_shown_p)
27118 hide_hourglass ();
27119 #endif
27120 }
27121 #endif /* ! WINDOWSNT */