(Fset_process_filter): Don't crash if the input
[bpt/emacs.git] / etc / DEBUG
1 Debugging GNU Emacs
2 Copyright (c) 1985, 2000, 2001 Free Software Foundation, Inc.
3
4 Permission is granted to anyone to make or distribute verbatim copies
5 of this document as received, in any medium, provided that the
6 copyright notice and permission notice are preserved,
7 and that the distributor grants the recipient permission
8 for further redistribution as permitted by this notice.
9
10 Permission is granted to distribute modified versions
11 of this document, or of portions of it,
12 under the above conditions, provided also that they
13 carry prominent notices stating who last changed them.
14
15 [People who debug Emacs on Windows using native Windows debuggers
16 should read the Windows-specific section near the end of this
17 document.]
18
19 It is a good idea to run Emacs under GDB (or some other suitable
20 debugger) *all the time*. Then, when Emacs crashes, you will be able
21 to debug the live process, not just a core dump. (This is especially
22 important on systems which don't support core files, and instead print
23 just the registers and some stack addresses.)
24
25 If Emacs hangs, or seems to be stuck in some infinite loop, typing
26 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
27 kick in, provided that you run under GDB.
28
29 ** Getting control to the debugger
30
31 `Fsignal' is a very useful place to put a breakpoint in.
32 All Lisp errors go through there.
33
34 It is useful, when debugging, to have a guaranteed way to return to
35 the debugger at any time. When using X, this is easy: type C-c at the
36 window where Emacs is running under GDB, and it will stop Emacs just
37 as it would stop any ordinary program. When Emacs is running in a
38 terminal, things are not so easy.
39
40 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
41 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
42 On modern POSIX systems, you can override that with this command:
43
44 handle int stop nopass
45
46 After this `handle' command, SIGINT will return control to GDB. If
47 you want the C-g to cause a QUIT within Emacs as well, omit the
48 `nopass'.
49
50 A technique that can work when `handle SIGINT' does not is to store
51 the code for some character into the variable stop_character. Thus,
52
53 set stop_character = 29
54
55 makes Control-] (decimal code 29) the stop character.
56 Typing Control-] will cause immediate stop. You cannot
57 use the set command until the inferior process has been started.
58 Put a breakpoint early in `main', or suspend the Emacs,
59 to get an opportunity to do the set command.
60
61 ** Examining Lisp object values.
62
63 When you have a live process to debug, and it has not encountered a
64 fatal error, you can use the GDB command `pr'. First print the value
65 in the ordinary way, with the `p' command. Then type `pr' with no
66 arguments. This calls a subroutine which uses the Lisp printer.
67
68 Note: It is not a good idea to try `pr' if you know that Emacs is in
69 deep trouble: its stack smashed (e.g., if it encountered SIGSEGV due
70 to stack overflow), or crucial data structures, such as `obarray',
71 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
72 might make more damage, like overwrite some data that is important for
73 debugging the original problem.
74
75 Also, on some systems it is impossible to use `pr' if you stopped
76 Emacs while it was inside `select'. This is in fact what happens if
77 you stop Emacs while it is waiting. In such a situation, don't try to
78 use `pr'. Instead, use `s' to step out of the system call. Then
79 Emacs will be between instructions and capable of handling `pr'.
80
81 If you can't use `pr' command, for whatever reason, you can fall back
82 on lower-level commands. Use the `xtype' command to print out the
83 data type of the last data value. Once you know the data type, use
84 the command that corresponds to that type. Here are these commands:
85
86 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
87 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
88 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
89
90 Each one of them applies to a certain type or class of types.
91 (Some of these types are not visible in Lisp, because they exist only
92 internally.)
93
94 Each x... command prints some information about the value, and
95 produces a GDB value (subsequently available in $) through which you
96 can get at the rest of the contents.
97
98 In general, most of the rest of the contents will be additional Lisp
99 objects which you can examine in turn with the x... commands.
100
101 Even with a live process, these x... commands are useful for
102 examining the fields in a buffer, window, process, frame or marker.
103 Here's an example using concepts explained in the node "Value History"
104 of the GDB manual to print the variable frame from this line in
105 xmenu.c:
106
107 buf.frame_or_window = frame;
108
109 First, use these commands:
110
111 cd src
112 gdb emacs
113 b xmenu.c:1296
114 r -q
115
116 Then type C-x 5 2 to create a new frame, and it hits the breakpoint:
117
118 (gdb) p frame
119 $1 = 1077872640
120 (gdb) xtype
121 Lisp_Vectorlike
122 PVEC_FRAME
123 (gdb) xframe
124 $2 = (struct frame *) 0x3f0800
125 (gdb) p *$
126 $3 = {
127 size = 536871989,
128 next = 0x366240,
129 name = 809661752,
130 [...]
131 }
132 (gdb) p $3->name
133 $4 = 809661752
134
135 Now we can use `pr' to print the name of the frame:
136
137 (gdb) pr
138 "emacs@steenrod.math.nwu.edu"
139
140 The Emacs C code heavily uses macros defined in lisp.h. So suppose
141 we want the address of the l-value expression near the bottom of
142 `add_command_key' from keyboard.c:
143
144 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
145
146 XVECTOR is a macro, and therefore GDB does not know about it.
147 GDB cannot evaluate "p XVECTOR (this_command_keys)".
148
149 However, you can use the xvector command in GDB to get the same
150 result. Here is how:
151
152 (gdb) p this_command_keys
153 $1 = 1078005760
154 (gdb) xvector
155 $2 = (struct Lisp_Vector *) 0x411000
156 0
157 (gdb) p $->contents[this_command_key_count]
158 $3 = 1077872640
159 (gdb) p &$
160 $4 = (int *) 0x411008
161
162 Here's a related example of macros and the GDB `define' command.
163 There are many Lisp vectors such as `recent_keys', which contains the
164 last 100 keystrokes. We can print this Lisp vector
165
166 p recent_keys
167 pr
168
169 But this may be inconvenient, since `recent_keys' is much more verbose
170 than `C-h l'. We might want to print only the last 10 elements of
171 this vector. `recent_keys' is updated in keyboard.c by the command
172
173 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
174
175 So we define a GDB command `xvector-elts', so the last 10 keystrokes
176 are printed by
177
178 xvector-elts recent_keys recent_keys_index 10
179
180 where you can define xvector-elts as follows:
181
182 define xvector-elts
183 set $i = 0
184 p $arg0
185 xvector
186 set $foo = $
187 while $i < $arg2
188 p $foo->contents[$arg1-($i++)]
189 pr
190 end
191 document xvector-elts
192 Prints a range of elements of a Lisp vector.
193 xvector-elts v n i
194 prints `i' elements of the vector `v' ending at the index `n'.
195 end
196
197 ** Getting Lisp-level backtrace information within GDB
198
199 The most convenient way is to use the `xbacktrace' command. This
200 shows the names of the Lisp functions that are currently active.
201
202 If that doesn't work (e.g., because the `backtrace_list' structure is
203 corrupted), type "bt" at the GDB prompt, to produce the C-level
204 backtrace, and look for stack frames that call Ffuncall. Select them
205 one by one in GDB, by typing "up N", where N is the appropriate number
206 of frames to go up, and in each frame that calls Ffuncall type this:
207
208 p *args
209 pr
210
211 This will print the name of the Lisp function called by that level
212 of function calling.
213
214 By printing the remaining elements of args, you can see the argument
215 values. Here's how to print the first argument:
216
217 p args[1]
218 pr
219
220 If you do not have a live process, you can use xtype and the other
221 x... commands such as xsymbol to get such information, albeit less
222 conveniently. For example:
223
224 p *args
225 xtype
226
227 and, assuming that "xtype" says that args[0] is a symbol:
228
229 xsymbol
230
231 ** Debugging what happens while preloading and dumping Emacs
232
233 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
234
235 If temacs actually succeeds when running under GDB in this way, do not
236 try to run the dumped Emacs, because it was dumped with the GDB
237 breakpoints in it.
238
239 ** Debugging `temacs'
240
241 Debugging `temacs' is useful when you want to establish whether a
242 problem happens in an undumped Emacs. To run `temacs' under a
243 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
244
245 ** If you encounter X protocol errors
246
247 Try evaluating (x-synchronize t). That puts Emacs into synchronous
248 mode, where each Xlib call checks for errors before it returns. This
249 mode is much slower, but when you get an error, you will see exactly
250 which call really caused the error.
251
252 ** If the symptom of the bug is that Emacs fails to respond
253
254 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
255 To find out which, make the problem happen under GDB and stop Emacs
256 once it is not responding. (If Emacs is using X Windows directly, you
257 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
258 `step'. If Emacs is hung, the `step' command won't return. If it is
259 looping, `step' will return.
260
261 If this shows Emacs is hung in a system call, stop it again and
262 examine the arguments of the call. If you report the bug, it is very
263 important to state exactly where in the source the system call is, and
264 what the arguments are.
265
266 If Emacs is in an infinite loop, try to determine where the loop
267 starts and ends. The easiest way to do this is to use the GDB command
268 `finish'. Each time you use it, Emacs resumes execution until it
269 exits one stack frame. Keep typing `finish' until it doesn't
270 return--that means the infinite loop is in the stack frame which you
271 just tried to finish.
272
273 Stop Emacs again, and use `finish' repeatedly again until you get back
274 to that frame. Then use `next' to step through that frame. By
275 stepping, you will see where the loop starts and ends. Also, examine
276 the data being used in the loop and try to determine why the loop does
277 not exit when it should.
278
279 ** If certain operations in Emacs are slower than they used to be, here
280 is some advice for how to find out why.
281
282 Stop Emacs repeatedly during the slow operation, and make a backtrace
283 each time. Compare the backtraces looking for a pattern--a specific
284 function that shows up more often than you'd expect.
285
286 If you don't see a pattern in the C backtraces, get some Lisp
287 backtrace information by typing "xbacktrace" or by looking at Ffuncall
288 frames (see above), and again look for a pattern.
289
290 When using X, you can stop Emacs at any time by typing C-z at GDB.
291 When not using X, you can do this with C-g. On non-Unix platforms,
292 such as MS-DOS, you might need to press C-BREAK instead.
293
294 ** If GDB does not run and your debuggers can't load Emacs.
295
296 On some systems, no debugger can load Emacs with a symbol table,
297 perhaps because they all have fixed limits on the number of symbols
298 and Emacs exceeds the limits. Here is a method that can be used
299 in such an extremity. Do
300
301 nm -n temacs > nmout
302 strip temacs
303 adb temacs
304 0xd:i
305 0xe:i
306 14:i
307 17:i
308 :r -l loadup (or whatever)
309
310 It is necessary to refer to the file `nmout' to convert
311 numeric addresses into symbols and vice versa.
312
313 It is useful to be running under a window system.
314 Then, if Emacs becomes hopelessly wedged, you can create
315 another window to do kill -9 in. kill -ILL is often
316 useful too, since that may make Emacs dump core or return
317 to adb.
318
319
320 ** Debugging incorrect screen updating.
321
322 To debug Emacs problems that update the screen wrong, it is useful
323 to have a record of what input you typed and what Emacs sent to the
324 screen. To make these records, do
325
326 (open-dribble-file "~/.dribble")
327 (open-termscript "~/.termscript")
328
329 The dribble file contains all characters read by Emacs from the
330 terminal, and the termscript file contains all characters it sent to
331 the terminal. The use of the directory `~/' prevents interference
332 with any other user.
333
334 If you have irreproducible display problems, put those two expressions
335 in your ~/.emacs file. When the problem happens, exit the Emacs that
336 you were running, kill it, and rename the two files. Then you can start
337 another Emacs without clobbering those files, and use it to examine them.
338
339 An easy way to see if too much text is being redrawn on a terminal is to
340 evaluate `(setq inverse-video t)' before you try the operation you think
341 will cause too much redrawing. This doesn't refresh the screen, so only
342 newly drawn text is in inverse video.
343
344
345 ** Debugging LessTif
346
347 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
348 and keyboard events, or LessTif menus behave weirdly, it might be
349 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
350 variables, so that one can see what LessTif was doing at this point.
351 For instance
352
353 export DEBUGSOURCES="RowColumn.c MenuShell.c MenuUtil.c"
354 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
355 emacs &
356
357 causes LessTif to print traces from the three named source files to a
358 file in `/usr/tmp' (that file can get pretty large). The above should
359 be typed at the shell prompt before invoking Emacs, as shown by the
360 last line above.
361
362 Running GDB from another terminal could also help with such problems.
363 You can arrange for GDB to run on one machine, with the Emacs display
364 appearing on another. Then, when the bug happens, you can go back to
365 the machine where you started GDB and use the debugger from there.
366
367
368 ** Running Emacs with Purify
369
370 Some people who are willing to use non-free software use Purify. We
371 can't ethically ask you to become a Purify user; but if you have it,
372 and you test Emacs with it, we will not refuse to look at the results
373 you find.
374
375 Emacs compiled with Purify won't run without some hacking. Here are
376 some of the changes you might find necessary (SYSTEM-NAME and
377 MACHINE-NAME are the names of your OS- and CPU-specific headers in the
378 subdirectories of `src'):
379
380 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
381
382 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
383 "#define CANNOT_UNEXEC".
384
385 - Configure with a different --prefix= option. If you use GCC,
386 version 2.7.2 is preferred, as Purify works a lot better with it
387 than with 2.95 or later versions.
388
389 - Type "make" then "make -k install". You might need to run
390 "make -k install" twice.
391
392 - cd src; purify -chain-length=40 gcc <link command line for temacs>
393
394 - cd ..; src/temacs
395
396 Note that Purify might print lots of false alarms for bitfields used
397 by Emacs in some data structures. If you want to get rid of the false
398 alarms, you will have to hack the definitions of these data structures
399 on the respective headers to remove the `:N' bitfield definitions
400 (which will cause each such field to use a full int).
401
402 ** Debugging problems which happen in GC
403
404 The array `last_marked' (defined on alloc.c) can be used to display
405 up to 500 last objects marked by the garbage collection process. The
406 variable `last_marked_index' holds the index into the `last_marked'
407 array one place beyond where the very last marked object is stored.
408
409 The single most important goal in debugging GC problems is to find the
410 Lisp data structure that got corrupted. This is not easy since GC
411 changes the tag bits and relocates strings which make it hard to look
412 at Lisp objects with commands such as `pr'. It is sometimes necessary
413 to convert Lisp_Object variables into pointers to C struct's manually.
414 Use the `last_marked' array and the source to reconstruct the sequence
415 that objects were marked.
416
417 Once you discover the corrupted Lisp object or data structure, it is
418 useful to look at it in a fresh Emacs session and compare its contents
419 with a session that you are debugging.
420
421 ** Some suggestions for debugging on MS Windows:
422
423 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
424
425 To debug Emacs with Microsoft Visual C++, you either start emacs from
426 the debugger or attach the debugger to a running emacs process. To
427 start emacs from the debugger, you can use the file bin/debug.bat. The
428 Microsoft Developer studio will start and under Project, Settings,
429 Debug, General you can set the command-line arguments and Emacs's
430 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
431 other functions that you want to examine. Run the program (Build,
432 Start debug). Emacs will start and the debugger will take control as
433 soon as a breakpoint is hit.
434
435 You can also attach the debugger to an already running Emacs process.
436 To do this, start up the Microsoft Developer studio and select Build,
437 Start debug, Attach to process. Choose the Emacs process from the
438 list. Send a break to the running process (Debug, Break) and you will
439 find that execution is halted somewhere in user32.dll. Open the stack
440 trace window and go up the stack to w32_msg_pump. Now you can set
441 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
442 process (Debug, Step out) and control will return to Emacs, until a
443 breakpoint is hit.
444
445 To examine the contents of a Lisp variable, you can use the function
446 'debug_print'. Right-click on a variable, select QuickWatch (it has
447 an eyeglass symbol on its button in the toolbar), and in the text
448 field at the top of the window, place 'debug_print(' and ')' around
449 the expression. Press 'Recalculate' and the output is sent to stderr,
450 and to the debugger via the OutputDebugString routine. The output
451 sent to stderr should be displayed in the console window that was
452 opened when the emacs.exe executable was started. The output sent to
453 the debugger should be displayed in the 'Debug' pane in the Output
454 window. If Emacs was started from the debugger, a console window was
455 opened at Emacs' startup; this console window also shows the output of
456 'debug_print'.
457
458 For example, start and run Emacs in the debugger until it is waiting
459 for user input. Then click on the `Break' button in the debugger to
460 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
461 an input event. Use the `Call Stack' window to select the procedure
462 `w32_msp_pump' up the call stack (see below for why you have to do
463 this). Open the QuickWatch window and enter
464 "debug_print(Vexec_path)". Evaluating this expression will then print
465 out the contents of the Lisp variable `exec-path'.
466
467 If QuickWatch reports that the symbol is unknown, then check the call
468 stack in the `Call Stack' window. If the selected frame in the call
469 stack is not an Emacs procedure, then the debugger won't recognize
470 Emacs symbols. Instead, select a frame that is inside an Emacs
471 procedure and try using `debug_print' again.
472
473 If QuickWatch invokes debug_print but nothing happens, then check the
474 thread that is selected in the debugger. If the selected thread is
475 not the last thread to run (the "current" thread), then it cannot be
476 used to execute debug_print. Use the Debug menu to select the current
477 thread and try using debug_print again. Note that the debugger halts
478 execution (e.g., due to a breakpoint) in the context of the current
479 thread, so this should only be a problem if you've explicitly switched
480 threads.
481
482 It is also possible to keep appropriately masked and typecast Lisp
483 symbols in the Watch window, this is more convenient when steeping
484 though the code. For instance, on entering apply_lambda, you can
485 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).