* frame.h (struct frame): New fields `can_have_scrollbars' and
[bpt/emacs.git] / src / frame.h
1 /* Define frame-object for GNU Emacs.
2 Copyright (C) 1988, 1992 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20
21 /* The structure representing a frame.
22
23 We declare this even if MULTI_FRAME is not defined, because when
24 we lack multi-frame support, we use one instance of this structure
25 to represent the one frame we support. This is cleaner than
26 having miscellaneous random variables scattered about. */
27
28 enum output_method
29 { output_termcap, output_x_window };
30
31 struct frame
32 {
33 int size;
34 struct Lisp_Vector *next;
35
36 /* glyphs as they appear on the frame */
37 struct frame_glyphs *current_glyphs;
38
39 /* glyphs we'd like to appear on the frame */
40 struct frame_glyphs *desired_glyphs;
41
42 /* See do_line_insertion_deletion_costs for info on these arrays. */
43 /* Cost of inserting 1 line on this frame */
44 int *insert_line_cost;
45 /* Cost of deleting 1 line on this frame */
46 int *delete_line_cost;
47 /* Cost of inserting n lines on this frame */
48 int *insert_n_lines_cost;
49 /* Cost of deleting n lines on this frame */
50 int *delete_n_lines_cost;
51
52 /* glyphs for the mode line */
53 struct frame_glyphs *temp_glyphs;
54
55 /* Intended cursor position of this frame.
56 Measured in characters, counting from upper left corner
57 within the frame. */
58 int cursor_x;
59 int cursor_y;
60
61 /* Actual cursor position of this frame, and the character under it.
62 (Not used for terminal frames.) */
63 int phys_cursor_x;
64 int phys_cursor_y;
65 /* This is handy for undrawing the cursor, because current_glyphs is
66 not always accurate when in do_scrolling. */
67 GLYPH phys_cursor_glyph;
68
69 /* Size of this frame, in units of characters. */
70 int height;
71 int width;
72
73 /* New height and width for pending size change. 0 if no change pending. */
74 int new_height, new_width;
75
76 /* Name of this frame: a Lisp string. See also `explicit_name'. */
77 Lisp_Object name;
78
79 /* The frame which should recieve keystrokes that occur in this
80 frame, or nil if they should go to the frame itself. This is
81 usually nil, but if the frame is minibufferless, we can use this
82 to redirect keystrokes to a surrogate minibuffer frame when
83 needed.
84
85 Note that a value of nil is different than having the field point
86 to the frame itself. Whenever the Fselect_frame function is used
87 to shift from one frame to the other, any redirections to the
88 original frame are shifted to the newly selected frame; if
89 focus_frame is nil, Fselect_frame will leave it alone. */
90 Lisp_Object focus_frame;
91
92 /* This frame's root window. Every frame has one.
93 If the frame has only a minibuffer window, this is it.
94 Otherwise, if the frame has a minibuffer window, this is its sibling. */
95 Lisp_Object root_window;
96
97 /* This frame's selected window.
98 Each frame has its own window hierarchy
99 and one of the windows in it is selected within the frame.
100 The selected window of the selected frame is Emacs's selected window. */
101 Lisp_Object selected_window;
102
103 /* This frame's minibuffer window.
104 Most frames have their own minibuffer windows,
105 but only the selected frame's minibuffer window
106 can actually appear to exist. */
107 Lisp_Object minibuffer_window;
108
109 /* Parameter alist of this frame.
110 These are the parameters specified when creating the frame
111 or modified with modify-frame-parameters. */
112 Lisp_Object param_alist;
113
114 /* The output method says how the contents of this frame
115 are displayed. It could be using termcap, or using an X window. */
116 enum output_method output_method;
117
118 /* A structure of auxiliary data used for displaying the contents.
119 struct x_display is used for X window frames;
120 it is defined in xterm.h. */
121 union display { struct x_display *x; int nothing; } display;
122
123 /* Nonzero if last attempt at redisplay on this frame was preempted. */
124 char display_preempted;
125
126 /* visible is nonzero if the frame is currently displayed; we check
127 it to see if we should bother updating the frame's contents.
128 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
129
130 iconified is nonzero if the frame is currently iconified.
131
132 Asynchronous input handlers should NOT change these directly;
133 instead, they should change async_visible or async_iconified, and
134 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
135 at the next redisplay.
136
137 These should probably be considered read-only by everyone except
138 FRAME_SAMPLE_VISIBILITY.
139
140 This two are mutually exclusive. They might both be zero, if the
141 frame has been made invisible without an icon. */
142 char visible, iconified;
143
144 /* Asynchronous input handlers change these, and
145 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
146 See FRAME_SAMPLE_VISIBILITY, below. */
147 #ifdef __STDC__
148 volatile
149 #endif
150 char async_visible, async_iconified;
151
152 /* Nonzero if this frame should be redrawn. */
153 #ifdef __STDC__
154 volatile
155 #endif
156 char garbaged;
157
158 /* True if frame actually has a minibuffer window on it.
159 0 if using a minibuffer window that isn't on this frame. */
160 char has_minibuffer;
161
162 /* 0 means, if this frame has just one window,
163 show no modeline for that window. */
164 char wants_modeline;
165
166 /* Non-zero if the hardware device this frame is displaying on can
167 support scrollbars. */
168 char can_have_scrollbars;
169
170 /* If can_have_scrollbars is non-zero, this is non-zero if we should
171 actually display them on this frame. */
172 char has_vertical_scrollbars;
173
174 /* Non-0 means raise this frame to the top of the heap when selected. */
175 char auto_raise;
176
177 /* Non-0 means lower this frame to the bottom of the stack when left. */
178 char auto_lower;
179
180 /* True if frame's root window can't be split. */
181 char no_split;
182
183 /* If this is set, then Emacs won't change the frame name to indicate
184 the current buffer, etcetera. If the user explicitly sets the frame
185 name, this gets set. If the user sets the name to Qnil, this is
186 cleared. */
187 char explicit_name;
188
189 /* Storage for messages to this frame. */
190 char *message_buf;
191
192 /* Nonnegative if current redisplay should not do scroll computation
193 for lines beyond a certain vpos. This is the vpos. */
194 int scroll_bottom_vpos;
195 };
196
197 #ifdef MULTI_FRAME
198
199 typedef struct frame *FRAME_PTR;
200
201 #define XFRAME(p) ((struct frame *) XPNTR (p))
202 #define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
203
204 #define WINDOW_FRAME(w) (w)->frame
205
206 #define FRAMEP(f) (XTYPE(f) == Lisp_Frame)
207 #define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
208 #define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
209 #define FRAME_X_P(f) ((f)->output_method == output_x_window)
210 #define FRAME_MINIBUF_ONLY_P(f) \
211 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
212 #define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
213 #define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
214 #define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
215 #define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
216 #define FRAME_HEIGHT(f) (f)->height
217 #define FRAME_WIDTH(f) (f)->width
218 #define FRAME_NEW_HEIGHT(f) (f)->new_height
219 #define FRAME_NEW_WIDTH(f) (f)->new_width
220 #define FRAME_CURSOR_X(f) (f)->cursor_x
221 #define FRAME_CURSOR_Y(f) (f)->cursor_y
222 #define FRAME_VISIBLE_P(f) ((f)->visible != 0)
223 #define FRAME_SET_VISIBLE(f,p) \
224 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
225 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
226 #define FRAME_GARBAGED_P(f) (f)->garbaged
227 #define FRAME_NO_SPLIT_P(f) (f)->no_split
228 #define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
229 #define FRAME_ICONIFIED_P(f) (f)->iconified
230 #define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
231 #define FRAME_ROOT_WINDOW(f) (f)->root_window
232 #define FRAME_SELECTED_WINDOW(f) (f)->selected_window
233 #define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
234 #define FRAME_INSERT_COST(f) (f)->insert_line_cost
235 #define FRAME_DELETE_COST(f) (f)->delete_line_cost
236 #define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
237 #define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
238 #define FRAME_MESSAGE_BUF(f) (f)->message_buf
239 #define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
240 #define FRAME_FOCUS_FRAME(f) (f)->focus_frame
241 #define FRAME_CAN_HAVE_SCROLLBARS(f) ((f)->can_have_scrollbars)
242 #define FRAME_HAS_VERTICAL_SCROLLBARS(f) ((f)->has_vertical_scrollbars)
243
244 /* Emacs's redisplay code could become confused if a frame's
245 visibility changes at arbitrary times. For example, if a frame is
246 visible while the desired glyphs are being built, but becomes
247 invisible before they are updated, then some rows of the
248 desired_glyphs will be left marked as enabled after redisplay is
249 complete, which should never happen. The next time the frame
250 becomes visible, redisplay will probably barf.
251
252 Currently, there are no similar situations involving iconified, but
253 the principle is the same.
254
255 So instead of having asynchronous input handlers directly set and
256 clear the frame's visibility and iconification flags, they just set
257 the async_visible and async_iconified flags; the redisplay code
258 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
259 which sets visible and iconified from their asynchronous
260 counterparts.
261
262 Synchronous code must use the FRAME_SET_VISIBLE macro. */
263 #define FRAME_SAMPLE_VISIBILITY(f) \
264 ((f)->visible = (f)->async_visible, \
265 (f)->iconified = (f)->async_iconified)
266
267 #define CHECK_FRAME(x, i) \
268 { \
269 if (! FRAMEP (x)) \
270 x = wrong_type_argument (Qframep, (x)); \
271 }
272
273 #define CHECK_LIVE_FRAME(x, i) \
274 { \
275 if (! FRAMEP (x) \
276 || ! FRAME_LIVE_P (XFRAME (x))) \
277 x = wrong_type_argument (Qlive_frame_p, (x)); \
278 }
279
280 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
281 `for' loop which iterates over the elements of Vframe_list. The
282 loop will set FRAME_VAR, a FRAME_PTR, to each frame in
283 Vframe_list in succession and execute the statement. LIST_VAR
284 should be a Lisp_Object; it is used to iterate through the
285 Vframe_list.
286
287 If MULTI_FRAME isn't defined, then this loop expands to something which
288 executes the statement once. */
289 #define FOR_EACH_FRAME(list_var, frame_var) \
290 for ((list_var) = Vframe_list; \
291 (CONSP (list_var) \
292 && (frame_var = XFRAME (XCONS (list_var)->car), 1)); \
293 list_var = XCONS (list_var)->cdr)
294
295
296 extern Lisp_Object Qframep, Qlive_frame_p;
297
298 extern struct frame *selected_frame;
299 extern struct frame *last_nonminibuf_frame;
300
301 extern struct frame *make_terminal_frame ();
302 extern struct frame *make_frame ();
303 extern struct frame *make_minibuffer_frame ();
304 extern struct frame *make_frame_without_minibuffer ();
305
306 /* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
307 print. */
308 extern int message_buf_print;
309
310 extern Lisp_Object Vframe_list;
311 extern Lisp_Object Vdefault_frame_alist;
312
313 extern Lisp_Object Vterminal_frame;
314 \f
315 #else /* not MULTI_FRAME */
316
317 /* These definitions are used in a single-frame version of Emacs. */
318
319 #define FRAME_PTR int
320
321 /* A frame we use to store all the data concerning the screen when we
322 don't have multiple frames. Remember, if you store any data in it
323 which needs to be protected from GC, you should staticpro that
324 element explicitly. */
325 extern struct frame the_only_frame;
326
327 extern int selected_frame;
328 extern int last_nonminibuf_frame;
329
330 /* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
331 print. */
332 extern int message_buf_print;
333
334 #define XFRAME(f) selected_frame
335 #define WINDOW_FRAME(w) selected_frame
336
337 #define FRAMEP(f) (XTYPE(f) == Lisp_Frame)
338 #define FRAME_LIVE_P(f) 1
339 #define FRAME_TERMCAP_P(f) 1
340 #define FRAME_X_P(f) 0
341 #define FRAME_MINIBUF_ONLY_P(f) 0
342 #define FRAME_HAS_MINIBUF_P(f) 1
343 #define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
344 #define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
345 #define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
346 #define FRAME_HEIGHT(f) (the_only_frame.height)
347 #define FRAME_WIDTH(f) (the_only_frame.width)
348 #define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
349 #define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
350 #define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
351 #define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
352 #define FRAME_SET_VISIBLE(f,p) (p)
353 #define FRAME_VISIBLE_P(f) 1
354 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
355 #define FRAME_GARBAGED_P(f) (frame_garbaged)
356 #define FRAME_NO_SPLIT_P(f) 0
357 #define FRAME_WANTS_MODELINE_P(f) 1
358 #define FRAME_ICONIFIED_P(f) 0
359 #define FRAME_MINIBUF_WINDOW(f) (the_only_frame.root_window)
360 #define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
361 #define FRAME_SELECTED_WINDOW(f) (selected_window)
362 #define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
363 #define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
364 #define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
365 #define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
366 #define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
367 #define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
368 #define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
369 #define FRAME_FOCUS_FRAME(f) (Qnil)
370 #define FRAME_CAN_HAVE_SCROLLBARS(f) (the_only_frame.can_have_scrollbars)
371 #define FRAME_HAS_VERTICAL_SCROLLBARS(f) \
372 (the_only_frame.has_vertical_scrollbars)
373
374 /* See comments in definition above. */
375 #define FRAME_SAMPLE_VISIBILITY(f) (0)
376
377 #define CHECK_FRAME(x, i) do; while (0)
378 #define CHECK_LIVE_FRAME(x, y) do; while (0)
379
380 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
381 `for' loop which iterates over the elements of Vframe_list. The
382 loop will set FRAME_VAR, a FRAME_PTR, to each frame in
383 Vframe_list in succession and execute the statement. LIST_VAR
384 should be a Lisp_Object; it is used to iterate through the
385 Vframe_list.
386
387 If MULTI_FRAME _is_ defined, then this loop expands to a real
388 `for' loop which traverses Vframe_list using LIST_VAR and
389 FRAME_VAR. */
390 #define FOR_EACH_FRAME(list_var, frame_var) \
391 for (frame_var = (FRAME_PTR) 1; frame_var; frame_var = (FRAME_PTR) 0)
392
393 #endif /* not MULTI_FRAME */
394
395 \f
396 /* Device- and MULTI_FRAME-independent scrollbar stuff. */
397
398 /* The number of columns a vertical scrollbar occupies. */
399 #define VERTICAL_SCROLLBAR_WIDTH (2)
400
401 /* Turn a window's scrollbar member into a `struct scrollbar *';
402 return NULL if the window doesn't have a scrollbar. */
403 #define WINDOW_VERTICAL_SCROLLBAR(w) \
404 (XTYPE ((w)->vertical_scrollbar) == Lisp_Int \
405 ? (struct scrollbar *) XPNTR ((w)->vertical_scrollbar) \
406 : (struct scrollbar *) 0)
407
408
409 /* Return the starting column (zero-based) of the vertical scrollbar
410 for window W. The column before this one is the last column we can
411 use for text. If the window touches the right edge of the frame,
412 we have extra space allocated for it. Otherwise, the scrollbar
413 takes over the window's rightmost columns. */
414 #define WINDOW_VERTICAL_SCROLLBAR_COLUMN(w) \
415 (((XINT ((w)->left) + XINT ((w)->width)) \
416 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
417 ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLLBAR_WIDTH \
418 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
419
420 /* Return the height in lines of the vertical scrollbar in w. If the
421 window has a mode line, don't make the scrollbar extend that far. */
422 #define WINDOW_VERTICAL_SCROLLBAR_HEIGHT(w) (window_internal_height (w))