(copyright-update-year): Don't let y-or-n-p move point. (Bug#2209)
[bpt/emacs.git] / doc / emacs / basic.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Basic, Minibuffer, Exiting, Top
6 @chapter Basic Editing Commands
7
8 @kindex C-h t
9 @findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11 and save the text in a file. If this material is new to you, we
12 suggest you first run the Emacs learn-by-doing tutorial, by typing
13 @kbd{Control-h t} inside Emacs. (@code{help-with-tutorial}).
14
15 @menu
16
17 * Inserting Text:: Inserting text by simply typing it.
18 * Moving Point:: Moving the cursor to the place where you want to
19 change something.
20 * Erasing:: Deleting and killing text.
21 * Basic Undo:: Undoing recent changes in the text.
22 * Files: Basic Files. Visiting, creating, and saving files.
23 * Help: Basic Help. Asking what a character does.
24 * Blank Lines:: Making and deleting blank lines.
25 * Continuation Lines:: How Emacs displays lines too wide for the screen.
26 * Position Info:: What page, line, row, or column is point on?
27 * Arguments:: Numeric arguments for repeating a command N times.
28 * Repeating:: Repeating the previous command quickly.
29 @end menu
30
31 @node Inserting Text
32 @section Inserting Text
33
34 @cindex insertion
35 @cindex graphic characters
36 You can insert an ordinary @dfn{graphic character} (e.g., @samp{a},
37 @samp{B}, @samp{3}, and @samp{=}) by typing the associated key. This
38 adds the character to the buffer at point. Insertion moves point
39 forward, so that point remains just after the inserted text.
40 @xref{Point}.
41
42 @kindex RET
43 @cindex newline
44 To end a line and start a new one, type @key{RET}. This key may be
45 labeled @key{Return} or @key{Enter} on your keyboard, but we refer to
46 it as @key{RET} in this manual. Pressing it inserts a newline
47 character in the buffer. If point is at the end of the line, this
48 creates a new blank line after it; if point is in the middle of a
49 line, the line is split at that position.
50
51 As we explain later in this manual, you can change the way Emacs
52 handles text insertion by turning on @dfn{minor modes}. For instance,
53 if you turn on a minor mode called @dfn{Auto Fill} mode, Emacs can
54 split lines automatically when they become too long (@pxref{Filling}).
55 If you turn on a minor mode called @dfn{Overwrite} mode, inserted
56 characters replace (overwrite) existing text, instead of shoving it to
57 the right. @xref{Minor Modes}.
58
59 @cindex quoting
60 @kindex C-q
61 @findex quoted-insert
62 Only graphic characters can be inserted by typing the associated
63 key; other keys act as editing commands and do not insert themselves.
64 For instance, @kbd{DEL} runs the command @code{delete-backward-char}
65 by default (some modes bind it to a different command); it does not
66 insert a literal @samp{DEL} character (@acronym{ASCII} character code
67 127). To insert a non-graphic character, first @dfn{quote} it by
68 typing @kbd{C-q} (@code{quoted-insert}). There are two ways to use
69 @kbd{C-q}:
70
71 @itemize @bullet
72 @item
73 @kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
74 inserts that character. For instance, @kbd{C-q @key{DEL}} inserts a
75 literal @samp{DEL} character.
76
77 @item
78 @kbd{C-q} followed by a sequence of octal digits inserts the character
79 with the specified octal character code. You can use any number of
80 octal digits; any non-digit terminates the sequence. If the
81 terminating character is @key{RET}, it serves only to terminate the
82 sequence. Any other non-digit terminates the sequence and then acts
83 as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
84
85 The use of octal sequences is disabled in ordinary non-binary
86 Overwrite mode, to give you a convenient way to insert a digit instead
87 of overwriting with it.
88 @end itemize
89
90 @cindex 8-bit character codes
91 @noindent
92 If you specify a code in the octal range 0200 through 0377, @kbd{C-q}
93 assumes that you intend to use some ISO 8859-@var{n} character set,
94 and converts the specified code to the corresponding Emacs character
95 code. Your choice of language environment determines which of the ISO
96 8859 character sets to use (@pxref{Language Environments}). This
97 feature is disabled if multibyte characters are disabled
98 (@pxref{Enabling Multibyte}).
99
100 @vindex read-quoted-char-radix
101 To use decimal or hexadecimal instead of octal, set the variable
102 @code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
103 10, some letters starting with @kbd{a} serve as part of a character
104 code, just like digits.
105
106 A numeric argument tells @kbd{C-q} how many copies of the quoted
107 character to insert (@pxref{Arguments}).
108
109 @findex newline
110 @findex self-insert
111 Customization information: @key{DEL} in most modes runs the command
112 @code{delete-backward-char}; @key{RET} runs the command
113 @code{newline}, and self-inserting printing characters run the command
114 @code{self-insert}, which inserts whatever character you typed. Some
115 major modes rebind @key{DEL} to other commands.
116
117 @node Moving Point
118 @section Changing the Location of Point
119
120 @cindex arrow keys
121 @cindex moving point
122 @cindex movement
123 @cindex cursor motion
124 @cindex moving the cursor
125 To do more than insert characters, you have to know how to move
126 point (@pxref{Point}). The keyboard commands @kbd{C-f}, @kbd{C-b},
127 @kbd{C-n}, and @kbd{C-p} move point to the right, left, up and down
128 respectively. These are equivalent to the commands @kbd{@key{right}},
129 @kbd{@key{left}}, @kbd{@key{down}}, and @kbd{@key{up}}, entered using
130 the @dfn{arrow keys} present on many keyboards. Many Emacs users find
131 that it is slower to use the arrow keys than the equivalent control
132 keys. You can also click the left mouse button to move point to the
133 position clicked. Emacs also provides a variety of additional
134 keyboard commands that move point in more sophisticated ways.
135
136 @kindex C-a
137 @kindex C-e
138 @kindex C-f
139 @kindex C-b
140 @kindex C-n
141 @kindex C-p
142 @kindex M->
143 @kindex M-<
144 @kindex M-r
145 @kindex LEFT
146 @kindex RIGHT
147 @kindex UP
148 @kindex DOWN
149 @findex move-beginning-of-line
150 @findex move-end-of-line
151 @findex forward-char
152 @findex backward-char
153 @findex next-line
154 @findex previous-line
155 @findex beginning-of-buffer
156 @findex end-of-buffer
157 @findex goto-char
158 @findex goto-line
159 @findex move-to-window-line
160 @table @kbd
161 @item C-a
162 @itemx @key{Home}
163 Move to the beginning of the line (@code{move-beginning-of-line}).
164 @item C-e
165 @itemx @key{End}
166 Move to the end of the line (@code{move-end-of-line}).
167 @item C-f
168 @itemx @key{right}
169 Move forward one character (@code{forward-char}).
170 @item C-b
171 @itemx @key{left}
172 Move backward one character (@code{backward-char}).
173 @item M-f
174 @itemx M-@key{right}
175 @itemx C-@key{right}
176 Move forward one word (@code{forward-word}).
177 @item M-b
178 @itemx M-@key{left}
179 @itemx C-@key{left}
180 Move backward one word (@code{backward-word}).
181 @item C-n
182 @itemx @key{down}
183 Move down one screen line (@code{next-line}). This command attempts
184 to keep the horizontal position unchanged, so if you start in the
185 middle of one line, you move to the middle of the next.
186 @item C-p
187 @itemx @key{up}
188 Move up one screen line (@code{previous-line}). This command
189 preserves position within the line, like @kbd{C-n}.
190 @item M-r
191 Move point to left margin, vertically centered in the window
192 (@code{move-to-window-line}). Text does not move on the screen.
193 A numeric argument says which screen line to place point on, counting
194 downward from the top of the window (zero means the top line). A
195 negative argument counts lines up from the bottom (@minus{}1 means the
196 bottom line).
197 @item M-<
198 Move to the top of the buffer (@code{beginning-of-buffer}). With
199 numeric argument @var{n}, move to @var{n}/10 of the way from the top.
200 @xref{Arguments}, for more information on numeric arguments.@refill
201 @item M->
202 Move to the end of the buffer (@code{end-of-buffer}).
203 @item C-v
204 @itemx @key{PageDown}
205 @itemx @key{next}
206 Scroll the display one screen forward, and move point if necessary to
207 put it on the screen (@code{scroll-up}). If your keyboard has a
208 @key{PageDown} key (sometimes labelled @key{next}), it does the same
209 thing as as @key{C-v}. Scrolling commands are described further in
210 @ref{Scrolling}.
211 @item M-v
212 @itemx @key{PageUp}
213 @itemx @key{prior}
214 Scroll one screen backward, and move point if necessary to put it on
215 the screen (@code{scroll-down}). If your keyboard has a @key{PageUp}
216 key (sometimes labelled @key{prior}), it does the same thing as
217 @key{M-v}.
218 @item M-x goto-char
219 Read a number @var{n} and move point to buffer position @var{n}.
220 Position 1 is the beginning of the buffer.
221 @item M-g M-g
222 @itemx M-g g
223 Read a number @var{n} and move point to the beginning of line number
224 @var{n} (@code{goto-line}). Line 1 is the beginning of the buffer. If
225 point is on or just after a number in the buffer, that is the default
226 for @var{n}. Just type @key{RET} in the minibuffer to use it. You can
227 also specify @var{n} by giving @kbd{M-g M-g} a numeric prefix argument.
228 @xref{Select Buffer}, for the behavior of @kbd{M-g M-g} when you give it
229 a plain prefix argument.
230 @item C-x C-n
231 @findex set-goal-column
232 @kindex C-x C-n
233 Use the current column of point as the @dfn{semipermanent goal column}
234 for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
235 semipermanent goal column is in effect, those commands always try to
236 move to this column, or as close as possible to it, after moving
237 vertically. The goal column remains in effect until canceled.
238 @item C-u C-x C-n
239 Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
240 preserve the horizontal position, as usual.
241 @end table
242
243 @vindex line-move-visual
244 When a line of text in the buffer is longer than the width of the
245 window, Emacs usually displays it on two or more @dfn{screen lines}.
246 For convenience, @kbd{C-n} and @kbd{C-p} move point by screen lines,
247 as do the equivalent keys @kbd{@key{down}} and @kbd{@key{up}}. You
248 can force these commands to move according to @dfn{logical lines}
249 (i.e., according to the text lines in the buffer) by setting the
250 variable @code{line-move-visual} to @code{nil}; if a logical line
251 occupies multiple screen lines, the cursor then skips over the
252 additional screen lines. Moving by logical lines was the default
253 behavior prior to Emacs 23.1. For details, see @ref{Continuation
254 Lines}. @xref{Variables}, for how to set variables such as
255 @code{line-move-visual}.
256
257 Unlike @kbd{C-n} and @kbd{C-p}, most of the Emacs commands that work
258 on lines work on @emph{logical} lines. For instance, @kbd{C-a}
259 (@code{move-beginning-of-line}) and @kbd{C-e}
260 (@code{move-end-of-line}) respectively move to the beginning and end
261 of the logical line. Whenever we encounter commands that work on
262 screen lines, such as @kbd{C-n} and @kbd{C-p}, we will point these
263 out.
264
265 @vindex track-eol
266 When @code{line-move-visual} is @code{nil}, you can also set the
267 variable @code{track-eol} to a non-@code{nil} value. Then @kbd{C-n}
268 and @kbd{C-p}, when starting at the end of the logical line, move to
269 the end of the next logical line. Normally, @code{track-eol} is
270 @code{nil}.
271
272 @vindex next-line-add-newlines
273 @kbd{C-n} normally stops at the end of the buffer when you use it on
274 the last line of the buffer. However, if you set the variable
275 @code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
276 the last line of a buffer creates an additional line at the end and
277 moves down into it.
278
279 @node Erasing
280 @section Erasing Text
281
282 @table @kbd
283 @item @key{DEL}
284 @itemx @key{Backspace}
285 Delete the character before point (@code{delete-backward-char}).
286 @item C-d
287 @itemx @key{Delete}
288 Delete the character after point (@code{delete-char}).
289 @item C-k
290 Kill to the end of the line (@code{kill-line}).
291 @item M-d
292 Kill forward to the end of the next word (@code{kill-word}).
293 @item M-@key{DEL}
294 Kill back to the beginning of the previous word
295 (@code{backward-kill-word}).
296 @end table
297
298 The key @kbd{@key{DEL}} (@code{delete-backward-char}) removes the
299 character before point, moving the cursor and all the characters after
300 it backwards. On most keyboards, @key{DEL} is labelled
301 @key{Backspace}, but we refer to it as @key{DEL} in this manual. Do
302 not confuse @key{DEL} with another key, labelled @key{Delete}, that
303 exists on many keyboards; we will discuss @key{Delete} momentarily.
304
305 Typing @key{DEL} when the cursor is at the beginning of a line
306 deletes the preceding newline character, joining the line with the one
307 before it.
308
309 On some text-only terminals, Emacs may not recognize the @key{DEL}
310 key properly. If @key{DEL} does not do the right thing (e.g., if it
311 deletes characters forwards), see @ref{DEL Does Not Delete}.
312
313 @cindex killing characters and lines
314 @cindex deleting characters and lines
315 @cindex erasing characters and lines
316 The key @kbd{C-d} (@code{delete-char}) deletes the character after
317 point, i.e., the character under the cursor. This shifts the rest of
318 the text on the line to the left. If you type @kbd{C-d} at the end of
319 a line, it joins that line with the following line. This command is
320 also bound to the key labelled @key{Delete} on many keyboards.
321
322 To erase a larger amount of text, use the @kbd{C-k} key, which
323 erases (kills) a line at a time. If you type @kbd{C-k} at the
324 beginning or middle of a line, it kills all the text up to the end of
325 the line. If you type @kbd{C-k} at the end of a line, it joins that
326 line with the following line.
327
328 To learn more about killing text, see @ref{Killing}.
329
330 @node Basic Undo
331 @section Undoing Changes
332
333 @table @kbd
334 @item C-/
335 Undo one entry of the undo records---usually, one command worth
336 (@code{undo}).
337 @itemx C-x u
338 @item C-_
339 The same.
340 @end table
341
342 Emacs records a list of changes made in the buffer text, so you can
343 undo recent changes. This is done using the @code{undo} command,
344 which is bound to @kbd{C-/} (as well as @kbd{C-x u} and @kbd{C-_}).
345 Normally, this command undoes the last change, moving point back to
346 where it was before the change. The undo command applies only to
347 changes in the buffer; you can't use it to undo cursor motion.
348
349 Although each editing command usually makes a separate entry in the
350 undo records, very simple commands may be grouped together.
351 Sometimes, an entry may cover just part of a complex command.
352
353 If you repeat @kbd{C-/} (or its aliases), each repetition undoes
354 another, earlier change, back to the limit of the undo information
355 available. If all recorded changes have already been undone, the undo
356 command displays an error message and does nothing.
357
358 To learn more about the @code{undo} command, see @ref{Undo}.
359
360 @node Basic Files
361 @section Files
362
363 Text that you insert in an Emacs buffer lasts only as long as the
364 Emacs session. To keep any text permanently, you must put it in a
365 @dfn{file}. Files are named units of text which are stored by the
366 operating system for you to retrieve later by name. To use the
367 contents of a file in any way, including editing it with Emacs, you
368 must specify the file name.
369
370 Suppose there is a file named @file{test.emacs} in your home
371 directory. To begin editing this file in Emacs, type
372
373 @example
374 C-x C-f test.emacs @key{RET}
375 @end example
376
377 @noindent
378 Here the file name is given as an @dfn{argument} to the command @kbd{C-x
379 C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
380 read the argument, and you type @key{RET} to terminate the argument
381 (@pxref{Minibuffer}).
382
383 Emacs obeys this command by @dfn{visiting} the file: it creates a
384 buffer, copies the contents of the file into the buffer, and then
385 displays the buffer for editing. If you alter the text, you can
386 @dfn{save} the new text in the file by typing @kbd{C-x C-s}
387 (@code{save-buffer}). This copies the altered buffer contents back
388 into the file @file{test.emacs}, making them permanent. Until you
389 save, the changed text exists only inside Emacs, and the file
390 @file{test.emacs} is unaltered.
391
392 To create a file, just visit it with @kbd{C-x C-f} as if it already
393 existed. This creates an empty buffer, in which you can insert the
394 text you want to put in the file. Emacs actually creates the file the
395 first time you save this buffer with @kbd{C-x C-s}.
396
397 To learn more about using files in Emacs, see @ref{Files}.
398
399 @node Basic Help
400 @section Help
401
402 @cindex getting help with keys
403 If you forget what a key does, you can find out with the Help
404 character, which is @kbd{C-h} (or @key{F1}, which is an alias for
405 @kbd{C-h}). Type @kbd{C-h k}, followed by the key of interest; for
406 example, @kbd{C-h k C-n} tells you what @kbd{C-n} does. @kbd{C-h} is
407 a prefix key; @kbd{C-h k} is just one of its subcommands (the command
408 @code{describe-key}). The other subcommands of @kbd{C-h} provide
409 different kinds of help. Type @kbd{C-h} twice to get a description of
410 all the help facilities. @xref{Help}.
411
412 @node Blank Lines
413 @section Blank Lines
414
415 @cindex inserting blank lines
416 @cindex deleting blank lines
417 Here are special commands and techniques for inserting and deleting
418 blank lines.
419
420 @table @kbd
421 @item C-o
422 Insert a blank line after the cursor (@code{open-line}).
423 @item C-x C-o
424 Delete all but one of many consecutive blank lines
425 (@code{delete-blank-lines}).
426 @end table
427
428 @kindex C-o
429 @kindex C-x C-o
430 @cindex blank lines
431 @findex open-line
432 @findex delete-blank-lines
433 We have seen how @kbd{@key{RET}} (@code{newline}) starts a new line
434 of text. However, it may be easier to see what you are doing if you
435 first make a blank line and then insert the desired text into it.
436 This is easy to do using the key @kbd{C-o} (@code{open-line}), which
437 inserts a newline after point but leaves point in front of the
438 newline. After @kbd{C-o}, type the text for the new line.
439
440 You can make several blank lines by typing @kbd{C-o} several times, or
441 by giving it a numeric argument specifying how many blank lines to make.
442 @xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
443 command inserts the fill prefix on the new line, if typed at the
444 beginning of a line. @xref{Fill Prefix}.
445
446 The easy way to get rid of extra blank lines is with the command
447 @kbd{C-x C-o} (@code{delete-blank-lines}). If point lies within a run
448 of several blank lines, @kbd{C-x C-o} deletes all but one of them. If
449 point is on a single blank line, @kbd{C-x C-o} deletes it. If point
450 is on a nonblank line, @kbd{C-x C-o} deletes all following blank
451 lines, if any exists.
452
453 @node Continuation Lines
454 @section Continuation Lines
455
456 @cindex continuation line
457 @cindex wrapping
458 @cindex line wrapping
459 @cindex fringes, and continuation lines
460 Sometimes, a line of text in the buffer---a @dfn{logical line}---is
461 too long to fit in the window, and Emacs displays it as two or more
462 @dfn{screen lines}. This is called @dfn{line wrapping} or
463 @dfn{continuation}, and the long logical line is called a
464 @dfn{continued line}. On a graphical display, Emacs indicates line
465 wrapping with small bent arrows in the left and right window fringes.
466 On a text-only terminal, Emacs indicates line wrapping by displaying a
467 @samp{\} character at the right margin.
468
469 Most commands that act on lines act on logical lines, not screen
470 lines. For instance, @kbd{C-k} kills a logical line. As described
471 earlier, @kbd{C-n} (@code{next-line}) and @kbd{C-p}
472 (@code{previous-line}) are special exceptions: they move point down
473 and up, respectively, by one screen line (@pxref{Moving Point}).
474
475 @cindex truncation
476 @cindex line truncation, and fringes
477 Emacs can optionally @dfn{truncate} long logical lines instead of
478 continuing them. This means that every logical line occupies a single
479 screen line; if it is longer than the width of the window, the rest of
480 the line is not displayed. On a graphical display, a truncated line
481 is indicated by a small straight arrow in the right fringe; on a
482 text-only terminal, it is indicated by a @samp{$} character in the
483 right margin. @xref{Line Truncation}.
484
485 By default, continued lines are wrapped at the right window edge.
486 Since the wrapping may occur in the middle of a word, continued lines
487 can be difficult to read. The usual solution is to break your lines
488 before they get too long, by inserting newlines. If you prefer, you
489 can make Emacs insert a newline automatically when a line gets too
490 long, by using Auto Fill mode. @xref{Filling}.
491
492 @cindex word wrap
493 Sometimes, you may need to edit files containing many long logical
494 lines, and it may not be practical to break them all up by adding
495 newlines. In that case, you can use Visual Line mode, which enables
496 @dfn{word wrapping}: instead of wrapping long lines exactly at the
497 right window edge, Emacs wraps them at the word boundaries (i.e.,
498 space or tab characters) nearest to the right window edge. Visual
499 Line mode also redefines editing commands such as @code{C-a},
500 @code{C-n}, and @code{C-k} to operate on screen lines rather than
501 logical lines. @xref{Visual Line Mode}.
502
503 @node Position Info
504 @section Cursor Position Information
505
506 Here are commands to get information about the size and position of
507 parts of the buffer, and to count lines.
508
509 @table @kbd
510 @item M-x what-page
511 Display the page number of point, and the line number within that page.
512 @item M-x what-line
513 Display the line number of point in the whole buffer.
514 @item M-x line-number-mode
515 @itemx M-x column-number-mode
516 Toggle automatic display of the current line number or column number.
517 @xref{Optional Mode Line}.
518 @item M-=
519 Display the number of lines in the current region (@code{count-lines-region}).
520 @xref{Mark}, for information about the region.
521 @item C-x =
522 Display the character code of character after point, character position of
523 point, and column of point (@code{what-cursor-position}).
524 @item M-x hl-line-mode
525 Enable or disable highlighting of the current line. @xref{Cursor
526 Display}.
527 @item M-x size-indication-mode
528 Toggle automatic display of the size of the buffer.
529 @xref{Optional Mode Line}.
530 @end table
531
532 @findex what-page
533 @findex what-line
534 @cindex line number commands
535 @cindex location of point
536 @cindex cursor location
537 @cindex point location
538 @kbd{M-x what-line} displays the current line number in the echo
539 area. This command is usually redundant, because the current line
540 number is shown in the mode line (@pxref{Mode Line}). However, if you
541 narrow the buffer, the mode line shows the the line number relative to
542 the accessible portion (@pxref{Narrowing}). By contrast,
543 @code{what-line} displays both the line number relative to the
544 narrowed region and the line number relative to the whole buffer.
545
546 @kbd{M-x what-page} counts pages from the beginning of the file, and
547 counts lines within the page, showing both numbers in the echo area.
548 @xref{Pages}.
549
550 @kindex M-=
551 @findex count-lines-region
552 Use @kbd{M-=} (@code{count-lines-region}) to display the number of
553 lines in the region (@pxref{Mark}). @xref{Pages}, for the command
554 @kbd{C-x l} which counts the lines in the current page.
555
556 @kindex C-x =
557 @findex what-cursor-position
558 The command @kbd{C-x =} (@code{what-cursor-position}) shows
559 information about the current cursor position and the buffer contents
560 at that position. It displays a line in the echo area that looks like
561 this:
562
563 @smallexample
564 Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
565 @end smallexample
566
567 After @samp{Char:}, this shows the character in the buffer at point.
568 The text inside the parenthesis shows the corresponding decimal, octal
569 and hex character codes; for more information about how @kbd{C-x =}
570 displays character information, see @ref{International Chars}. After
571 @samp{point=} is the position of point as a character count (the first
572 character in the buffer is position 1, the second character is
573 position 2, and so on). The number after that is the total number of
574 characters in the buffer, and the number in parenthesis expresses the
575 position as a percentage of the total. After @samp{column=} is the
576 horizontal position of point, in columns counting from the left edge
577 of the window.
578
579 If the buffer has been narrowed, making some of the text at the
580 beginning and the end temporarily inaccessible, @kbd{C-x =} displays
581 additional text describing the currently accessible range. For
582 example, it might display this:
583
584 @smallexample
585 Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
586 @end smallexample
587
588 @noindent
589 where the two extra numbers give the smallest and largest character
590 position that point is allowed to assume. The characters between
591 those two positions are the accessible ones. @xref{Narrowing}.
592
593 @node Arguments
594 @section Numeric Arguments
595 @cindex numeric arguments
596 @cindex prefix arguments
597 @cindex arguments to commands
598
599 In the terminology of mathematics and computing, @dfn{argument}
600 means ``data provided to a function or operation.'' You can give any
601 Emacs command a @dfn{numeric argument} (also called a @dfn{prefix
602 argument}). Some commands interpret the argument as a repetition
603 count. For example, giving @kbd{C-f} an argument of ten causes it to
604 move point forward by ten characters instead of one. With these
605 commands, no argument is equivalent to an argument of one, and
606 negative arguments cause them to move or act in the opposite
607 direction.
608
609 @kindex M-1
610 @kindex M-@t{-}
611 @findex digit-argument
612 @findex negative-argument
613 The easiest way to specify a numeric argument is to type a digit
614 and/or a minus sign while holding down the @key{META} key. For
615 example,
616
617 @example
618 M-5 C-n
619 @end example
620
621 @noindent
622 moves down five lines. The keys @kbd{M-1}, @kbd{M-2}, and so on, as
623 well as @kbd{M--}, are bound to commands (@code{digit-argument} and
624 @code{negative-argument}) that set up an argument for the next
625 command. @kbd{Meta--} without digits normally means @minus{}1.
626
627 If you enter more than one digit, you need not hold down the
628 @key{META} key for the second and subsequent digits. Thus, to move
629 down fifty lines, type
630
631 @example
632 M-5 0 C-n
633 @end example
634
635 @noindent
636 Note that this @emph{does not} insert five copies of @samp{0} and move
637 down one line, as you might expect---the @samp{0} is treated as part
638 of the prefix argument.
639
640 (What if you do want to insert five copies of @samp{0}? Type @kbd{M-5
641 C-u 0}. Here, @kbd{C-u} ``terminates'' the prefix argument, so that
642 the next keystroke begins the command that you want to execute. Note
643 that this meaning of @kbd{C-u} applies only to this case. For the
644 usual role of @kbd{C-u}, see below.)
645
646 @kindex C-u
647 @findex universal-argument
648 Instead of typing @kbd{M-1}, @kbd{M-2}, and so on, another way to
649 specify a numeric argument is to type @kbd{C-u}
650 (@code{universal-argument}) followed by some digits, or (for a
651 negative argument) a minus sign followed by digits. A minus sign
652 without digits normally means @minus{}1.
653
654 @kbd{C-u} alone has the special meaning of ``four times'': it
655 multiplies the argument for the next command by four. @kbd{C-u C-u}
656 multiplies it by sixteen. Thus, @kbd{C-u C-u C-f} moves forward
657 sixteen characters. Other useful combinations are @kbd{C-u C-n},
658 @kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u
659 C-u C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
660 lines).
661
662 You can use a numeric argument before a self-inserting character to
663 insert multiple copies of it. This is straightforward when the
664 character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
665 copies of the character @samp{a}. But this does not work for
666 inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
667 can separate the argument from the digit to insert with another
668 @kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
669 the character @samp{1}.
670
671 Some commands care whether there is an argument, but ignore its
672 value. For example, the command @kbd{M-q} (@code{fill-paragraph})
673 fills text; with an argument, it justifies the text as well.
674 (@xref{Filling}, for more information on @kbd{M-q}.) For these
675 commands, it is enough to the argument with a single @kbd{C-u}.
676
677 Some commands use the value of the argument as a repeat count, but
678 do something special when there is no argument. For example, the
679 command @kbd{C-k} (@code{kill-line}) with argument @var{n} kills
680 @var{n} lines, including their terminating newlines. But @kbd{C-k}
681 with no argument is special: it kills the text up to the next newline,
682 or, if point is right at the end of the line, it kills the newline
683 itself. Thus, two @kbd{C-k} commands with no arguments can kill a
684 nonblank line, just like @kbd{C-k} with an argument of one.
685 (@xref{Killing}, for more information on @kbd{C-k}.)
686
687 A few commands treat a plain @kbd{C-u} differently from an ordinary
688 argument. A few others may treat an argument of just a minus sign
689 differently from an argument of @minus{}1. These unusual cases are
690 described when they come up; they exist to make an individual command
691 more convenient, and they are documented in that command's
692 documentation string.
693
694 We use the term ``prefix argument'' as well as ``numeric argument,''
695 to emphasize that you type these argument before the command, and to
696 distinguish them from minibuffer arguments that come after the
697 command.
698
699 @node Repeating
700 @section Repeating a Command
701 @cindex repeating a command
702
703 Many simple commands, such as those invoked with a single key or
704 with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
705 invoking them with a numeric argument that serves as a repeat count
706 (@pxref{Arguments}). However, if the command you want to repeat
707 prompts for input, or uses a numeric argument in another way, that
708 method won't work.
709
710 @kindex C-x z
711 @findex repeat
712 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
713 an Emacs command many times. This command repeats the previous Emacs
714 command, whatever that was. Repeating a command uses the same arguments
715 that were used before; it does not read new arguments each time.
716
717 To repeat the command more than once, type additional @kbd{z}'s: each
718 @kbd{z} repeats the command one more time. Repetition ends when you
719 type a character other than @kbd{z}, or press a mouse button.
720
721 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
722 characters. You can repeat that command (including its argument) three
723 additional times, to delete a total of 80 characters, by typing @kbd{C-x
724 z z z}. The first @kbd{C-x z} repeats the command once, and each
725 subsequent @kbd{z} repeats it once again.
726
727 @ignore
728 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
729 @end ignore