Use SSDATA when the context wants char *.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* Buffer that this_line_.* variables are referring to. */
448
449 static struct buffer *this_line_buffer;
450
451
452 /* Values of those variables at last redisplay are stored as
453 properties on `overlay-arrow-position' symbol. However, if
454 Voverlay_arrow_position is a marker, last-arrow-position is its
455 numerical position. */
456
457 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
458
459 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
460 properties on a symbol in overlay-arrow-variable-list. */
461
462 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
463
464 Lisp_Object Qmenu_bar_update_hook;
465
466 /* Nonzero if an overlay arrow has been displayed in this window. */
467
468 static int overlay_arrow_seen;
469
470 /* Number of windows showing the buffer of the selected window (or
471 another buffer with the same base buffer). keyboard.c refers to
472 this. */
473
474 int buffer_shared;
475
476 /* Vector containing glyphs for an ellipsis `...'. */
477
478 static Lisp_Object default_invis_vector[3];
479
480 /* Prompt to display in front of the mini-buffer contents. */
481
482 Lisp_Object minibuf_prompt;
483
484 /* Width of current mini-buffer prompt. Only set after display_line
485 of the line that contains the prompt. */
486
487 int minibuf_prompt_width;
488
489 /* This is the window where the echo area message was displayed. It
490 is always a mini-buffer window, but it may not be the same window
491 currently active as a mini-buffer. */
492
493 Lisp_Object echo_area_window;
494
495 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
496 pushes the current message and the value of
497 message_enable_multibyte on the stack, the function restore_message
498 pops the stack and displays MESSAGE again. */
499
500 Lisp_Object Vmessage_stack;
501
502 /* Nonzero means multibyte characters were enabled when the echo area
503 message was specified. */
504
505 int message_enable_multibyte;
506
507 /* Nonzero if we should redraw the mode lines on the next redisplay. */
508
509 int update_mode_lines;
510
511 /* Nonzero if window sizes or contents have changed since last
512 redisplay that finished. */
513
514 int windows_or_buffers_changed;
515
516 /* Nonzero means a frame's cursor type has been changed. */
517
518 int cursor_type_changed;
519
520 /* Nonzero after display_mode_line if %l was used and it displayed a
521 line number. */
522
523 int line_number_displayed;
524
525 /* The name of the *Messages* buffer, a string. */
526
527 static Lisp_Object Vmessages_buffer_name;
528
529 /* Current, index 0, and last displayed echo area message. Either
530 buffers from echo_buffers, or nil to indicate no message. */
531
532 Lisp_Object echo_area_buffer[2];
533
534 /* The buffers referenced from echo_area_buffer. */
535
536 static Lisp_Object echo_buffer[2];
537
538 /* A vector saved used in with_area_buffer to reduce consing. */
539
540 static Lisp_Object Vwith_echo_area_save_vector;
541
542 /* Non-zero means display_echo_area should display the last echo area
543 message again. Set by redisplay_preserve_echo_area. */
544
545 static int display_last_displayed_message_p;
546
547 /* Nonzero if echo area is being used by print; zero if being used by
548 message. */
549
550 int message_buf_print;
551
552 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
553
554 Lisp_Object Qinhibit_menubar_update;
555 Lisp_Object Qmessage_truncate_lines;
556
557 /* Set to 1 in clear_message to make redisplay_internal aware
558 of an emptied echo area. */
559
560 static int message_cleared_p;
561
562 /* A scratch glyph row with contents used for generating truncation
563 glyphs. Also used in direct_output_for_insert. */
564
565 #define MAX_SCRATCH_GLYPHS 100
566 struct glyph_row scratch_glyph_row;
567 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
568
569 /* Ascent and height of the last line processed by move_it_to. */
570
571 static int last_max_ascent, last_height;
572
573 /* Non-zero if there's a help-echo in the echo area. */
574
575 int help_echo_showing_p;
576
577 /* If >= 0, computed, exact values of mode-line and header-line height
578 to use in the macros CURRENT_MODE_LINE_HEIGHT and
579 CURRENT_HEADER_LINE_HEIGHT. */
580
581 int current_mode_line_height, current_header_line_height;
582
583 /* The maximum distance to look ahead for text properties. Values
584 that are too small let us call compute_char_face and similar
585 functions too often which is expensive. Values that are too large
586 let us call compute_char_face and alike too often because we
587 might not be interested in text properties that far away. */
588
589 #define TEXT_PROP_DISTANCE_LIMIT 100
590
591 #if GLYPH_DEBUG
592
593 /* Non-zero means print traces of redisplay if compiled with
594 GLYPH_DEBUG != 0. */
595
596 int trace_redisplay_p;
597
598 #endif /* GLYPH_DEBUG */
599
600 #ifdef DEBUG_TRACE_MOVE
601 /* Non-zero means trace with TRACE_MOVE to stderr. */
602 int trace_move;
603
604 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
605 #else
606 #define TRACE_MOVE(x) (void) 0
607 #endif
608
609 Lisp_Object Qauto_hscroll_mode;
610
611 /* Buffer being redisplayed -- for redisplay_window_error. */
612
613 struct buffer *displayed_buffer;
614
615 /* Value returned from text property handlers (see below). */
616
617 enum prop_handled
618 {
619 HANDLED_NORMALLY,
620 HANDLED_RECOMPUTE_PROPS,
621 HANDLED_OVERLAY_STRING_CONSUMED,
622 HANDLED_RETURN
623 };
624
625 /* A description of text properties that redisplay is interested
626 in. */
627
628 struct props
629 {
630 /* The name of the property. */
631 Lisp_Object *name;
632
633 /* A unique index for the property. */
634 enum prop_idx idx;
635
636 /* A handler function called to set up iterator IT from the property
637 at IT's current position. Value is used to steer handle_stop. */
638 enum prop_handled (*handler) (struct it *it);
639 };
640
641 static enum prop_handled handle_face_prop (struct it *);
642 static enum prop_handled handle_invisible_prop (struct it *);
643 static enum prop_handled handle_display_prop (struct it *);
644 static enum prop_handled handle_composition_prop (struct it *);
645 static enum prop_handled handle_overlay_change (struct it *);
646 static enum prop_handled handle_fontified_prop (struct it *);
647
648 /* Properties handled by iterators. */
649
650 static struct props it_props[] =
651 {
652 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
653 /* Handle `face' before `display' because some sub-properties of
654 `display' need to know the face. */
655 {&Qface, FACE_PROP_IDX, handle_face_prop},
656 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
657 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
658 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
659 {NULL, 0, NULL}
660 };
661
662 /* Value is the position described by X. If X is a marker, value is
663 the marker_position of X. Otherwise, value is X. */
664
665 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
666
667 /* Enumeration returned by some move_it_.* functions internally. */
668
669 enum move_it_result
670 {
671 /* Not used. Undefined value. */
672 MOVE_UNDEFINED,
673
674 /* Move ended at the requested buffer position or ZV. */
675 MOVE_POS_MATCH_OR_ZV,
676
677 /* Move ended at the requested X pixel position. */
678 MOVE_X_REACHED,
679
680 /* Move within a line ended at the end of a line that must be
681 continued. */
682 MOVE_LINE_CONTINUED,
683
684 /* Move within a line ended at the end of a line that would
685 be displayed truncated. */
686 MOVE_LINE_TRUNCATED,
687
688 /* Move within a line ended at a line end. */
689 MOVE_NEWLINE_OR_CR
690 };
691
692 /* This counter is used to clear the face cache every once in a while
693 in redisplay_internal. It is incremented for each redisplay.
694 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
695 cleared. */
696
697 #define CLEAR_FACE_CACHE_COUNT 500
698 static int clear_face_cache_count;
699
700 /* Similarly for the image cache. */
701
702 #ifdef HAVE_WINDOW_SYSTEM
703 #define CLEAR_IMAGE_CACHE_COUNT 101
704 static int clear_image_cache_count;
705
706 /* Null glyph slice */
707 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
708 #endif
709
710 /* Non-zero while redisplay_internal is in progress. */
711
712 int redisplaying_p;
713
714 Lisp_Object Qinhibit_free_realized_faces;
715
716 /* If a string, XTread_socket generates an event to display that string.
717 (The display is done in read_char.) */
718
719 Lisp_Object help_echo_string;
720 Lisp_Object help_echo_window;
721 Lisp_Object help_echo_object;
722 EMACS_INT help_echo_pos;
723
724 /* Temporary variable for XTread_socket. */
725
726 Lisp_Object previous_help_echo_string;
727
728 /* Platform-independent portion of hourglass implementation. */
729
730 /* Non-zero means an hourglass cursor is currently shown. */
731 int hourglass_shown_p;
732
733 /* If non-null, an asynchronous timer that, when it expires, displays
734 an hourglass cursor on all frames. */
735 struct atimer *hourglass_atimer;
736
737 /* Name of the face used to display glyphless characters. */
738 Lisp_Object Qglyphless_char;
739
740 /* Symbol for the purpose of Vglyphless_char_display. */
741 Lisp_Object Qglyphless_char_display;
742
743 /* Method symbols for Vglyphless_char_display. */
744 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
745
746 /* Default pixel width of `thin-space' display method. */
747 #define THIN_SPACE_WIDTH 1
748
749 /* Default number of seconds to wait before displaying an hourglass
750 cursor. */
751 #define DEFAULT_HOURGLASS_DELAY 1
752
753 \f
754 /* Function prototypes. */
755
756 static void setup_for_ellipsis (struct it *, int);
757 static void mark_window_display_accurate_1 (struct window *, int);
758 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
759 static int display_prop_string_p (Lisp_Object, Lisp_Object);
760 static int cursor_row_p (struct window *, struct glyph_row *);
761 static int redisplay_mode_lines (Lisp_Object, int);
762 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
763
764 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
765
766 static void handle_line_prefix (struct it *);
767
768 static void pint2str (char *, int, int);
769 static void pint2hrstr (char *, int, int);
770 static struct text_pos run_window_scroll_functions (Lisp_Object,
771 struct text_pos);
772 static void reconsider_clip_changes (struct window *, struct buffer *);
773 static int text_outside_line_unchanged_p (struct window *,
774 EMACS_INT, EMACS_INT);
775 static void store_mode_line_noprop_char (char);
776 static int store_mode_line_noprop (const unsigned char *, int, int);
777 static void handle_stop (struct it *);
778 static void handle_stop_backwards (struct it *, EMACS_INT);
779 static int single_display_spec_intangible_p (Lisp_Object);
780 static void ensure_echo_area_buffers (void);
781 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
782 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
783 static int with_echo_area_buffer (struct window *, int,
784 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
785 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static void clear_garbaged_frames (void);
787 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
788 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static int display_echo_area (struct window *);
791 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
793 static Lisp_Object unwind_redisplay (Lisp_Object);
794 static int string_char_and_length (const unsigned char *, int *);
795 static struct text_pos display_prop_end (struct it *, Lisp_Object,
796 struct text_pos);
797 static int compute_window_start_on_continuation_line (struct window *);
798 static Lisp_Object safe_eval_handler (Lisp_Object);
799 static void insert_left_trunc_glyphs (struct it *);
800 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
801 Lisp_Object);
802 static void extend_face_to_end_of_line (struct it *);
803 static int append_space_for_newline (struct it *, int);
804 static int cursor_row_fully_visible_p (struct window *, int, int);
805 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
806 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
807 static int trailing_whitespace_p (EMACS_INT);
808 static int message_log_check_duplicate (EMACS_INT, EMACS_INT,
809 EMACS_INT, EMACS_INT);
810 static void push_it (struct it *);
811 static void pop_it (struct it *);
812 static void sync_frame_with_window_matrix_rows (struct window *);
813 static void select_frame_for_redisplay (Lisp_Object);
814 static void redisplay_internal (int);
815 static int echo_area_display (int);
816 static void redisplay_windows (Lisp_Object);
817 static void redisplay_window (Lisp_Object, int);
818 static Lisp_Object redisplay_window_error (Lisp_Object);
819 static Lisp_Object redisplay_window_0 (Lisp_Object);
820 static Lisp_Object redisplay_window_1 (Lisp_Object);
821 static int update_menu_bar (struct frame *, int, int);
822 static int try_window_reusing_current_matrix (struct window *);
823 static int try_window_id (struct window *);
824 static int display_line (struct it *);
825 static int display_mode_lines (struct window *);
826 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
827 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
828 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
829 static const char *decode_mode_spec (struct window *, int, int, int,
830 Lisp_Object *);
831 static void display_menu_bar (struct window *);
832 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
833 EMACS_INT *);
834 static int display_string (const unsigned char *, Lisp_Object, Lisp_Object,
835 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
836 static void compute_line_metrics (struct it *);
837 static void run_redisplay_end_trigger_hook (struct it *);
838 static int get_overlay_strings (struct it *, EMACS_INT);
839 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
840 static void next_overlay_string (struct it *);
841 static void reseat (struct it *, struct text_pos, int);
842 static void reseat_1 (struct it *, struct text_pos, int);
843 static void back_to_previous_visible_line_start (struct it *);
844 void reseat_at_previous_visible_line_start (struct it *);
845 static void reseat_at_next_visible_line_start (struct it *, int);
846 static int next_element_from_ellipsis (struct it *);
847 static int next_element_from_display_vector (struct it *);
848 static int next_element_from_string (struct it *);
849 static int next_element_from_c_string (struct it *);
850 static int next_element_from_buffer (struct it *);
851 static int next_element_from_composition (struct it *);
852 static int next_element_from_image (struct it *);
853 static int next_element_from_stretch (struct it *);
854 static void load_overlay_strings (struct it *, EMACS_INT);
855 static int init_from_display_pos (struct it *, struct window *,
856 struct display_pos *);
857 static void reseat_to_string (struct it *, const unsigned char *,
858 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
859 static enum move_it_result
860 move_it_in_display_line_to (struct it *, EMACS_INT, int,
861 enum move_operation_enum);
862 void move_it_vertically_backward (struct it *, int);
863 static void init_to_row_start (struct it *, struct window *,
864 struct glyph_row *);
865 static int init_to_row_end (struct it *, struct window *,
866 struct glyph_row *);
867 static void back_to_previous_line_start (struct it *);
868 static int forward_to_next_line_start (struct it *, int *);
869 static struct text_pos string_pos_nchars_ahead (struct text_pos,
870 Lisp_Object, EMACS_INT);
871 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
872 static struct text_pos c_string_pos (EMACS_INT, const unsigned char *, int);
873 static EMACS_INT number_of_chars (const unsigned char *, int);
874 static void compute_stop_pos (struct it *);
875 static void compute_string_pos (struct text_pos *, struct text_pos,
876 Lisp_Object);
877 static int face_before_or_after_it_pos (struct it *, int);
878 static EMACS_INT next_overlay_change (EMACS_INT);
879 static int handle_single_display_spec (struct it *, Lisp_Object,
880 Lisp_Object, Lisp_Object,
881 struct text_pos *, int);
882 static int underlying_face_id (struct it *);
883 static int in_ellipses_for_invisible_text_p (struct display_pos *,
884 struct window *);
885
886 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
887 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
888
889 #ifdef HAVE_WINDOW_SYSTEM
890
891 static void x_consider_frame_title (Lisp_Object);
892 static int tool_bar_lines_needed (struct frame *, int *);
893 static void update_tool_bar (struct frame *, int);
894 static void build_desired_tool_bar_string (struct frame *f);
895 static int redisplay_tool_bar (struct frame *);
896 static void display_tool_bar_line (struct it *, int);
897 static void notice_overwritten_cursor (struct window *,
898 enum glyph_row_area,
899 int, int, int, int);
900 static void append_stretch_glyph (struct it *, Lisp_Object,
901 int, int, int);
902
903
904 #endif /* HAVE_WINDOW_SYSTEM */
905
906 static int coords_in_mouse_face_p (struct window *, int, int);
907
908
909 \f
910 /***********************************************************************
911 Window display dimensions
912 ***********************************************************************/
913
914 /* Return the bottom boundary y-position for text lines in window W.
915 This is the first y position at which a line cannot start.
916 It is relative to the top of the window.
917
918 This is the height of W minus the height of a mode line, if any. */
919
920 INLINE int
921 window_text_bottom_y (struct window *w)
922 {
923 int height = WINDOW_TOTAL_HEIGHT (w);
924
925 if (WINDOW_WANTS_MODELINE_P (w))
926 height -= CURRENT_MODE_LINE_HEIGHT (w);
927 return height;
928 }
929
930 /* Return the pixel width of display area AREA of window W. AREA < 0
931 means return the total width of W, not including fringes to
932 the left and right of the window. */
933
934 INLINE int
935 window_box_width (struct window *w, int area)
936 {
937 int cols = XFASTINT (w->total_cols);
938 int pixels = 0;
939
940 if (!w->pseudo_window_p)
941 {
942 cols -= WINDOW_SCROLL_BAR_COLS (w);
943
944 if (area == TEXT_AREA)
945 {
946 if (INTEGERP (w->left_margin_cols))
947 cols -= XFASTINT (w->left_margin_cols);
948 if (INTEGERP (w->right_margin_cols))
949 cols -= XFASTINT (w->right_margin_cols);
950 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
951 }
952 else if (area == LEFT_MARGIN_AREA)
953 {
954 cols = (INTEGERP (w->left_margin_cols)
955 ? XFASTINT (w->left_margin_cols) : 0);
956 pixels = 0;
957 }
958 else if (area == RIGHT_MARGIN_AREA)
959 {
960 cols = (INTEGERP (w->right_margin_cols)
961 ? XFASTINT (w->right_margin_cols) : 0);
962 pixels = 0;
963 }
964 }
965
966 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
967 }
968
969
970 /* Return the pixel height of the display area of window W, not
971 including mode lines of W, if any. */
972
973 INLINE int
974 window_box_height (struct window *w)
975 {
976 struct frame *f = XFRAME (w->frame);
977 int height = WINDOW_TOTAL_HEIGHT (w);
978
979 xassert (height >= 0);
980
981 /* Note: the code below that determines the mode-line/header-line
982 height is essentially the same as that contained in the macro
983 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
984 the appropriate glyph row has its `mode_line_p' flag set,
985 and if it doesn't, uses estimate_mode_line_height instead. */
986
987 if (WINDOW_WANTS_MODELINE_P (w))
988 {
989 struct glyph_row *ml_row
990 = (w->current_matrix && w->current_matrix->rows
991 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
992 : 0);
993 if (ml_row && ml_row->mode_line_p)
994 height -= ml_row->height;
995 else
996 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
997 }
998
999 if (WINDOW_WANTS_HEADER_LINE_P (w))
1000 {
1001 struct glyph_row *hl_row
1002 = (w->current_matrix && w->current_matrix->rows
1003 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1004 : 0);
1005 if (hl_row && hl_row->mode_line_p)
1006 height -= hl_row->height;
1007 else
1008 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1009 }
1010
1011 /* With a very small font and a mode-line that's taller than
1012 default, we might end up with a negative height. */
1013 return max (0, height);
1014 }
1015
1016 /* Return the window-relative coordinate of the left edge of display
1017 area AREA of window W. AREA < 0 means return the left edge of the
1018 whole window, to the right of the left fringe of W. */
1019
1020 INLINE int
1021 window_box_left_offset (struct window *w, int area)
1022 {
1023 int x;
1024
1025 if (w->pseudo_window_p)
1026 return 0;
1027
1028 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1029
1030 if (area == TEXT_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA));
1033 else if (area == RIGHT_MARGIN_AREA)
1034 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1035 + window_box_width (w, LEFT_MARGIN_AREA)
1036 + window_box_width (w, TEXT_AREA)
1037 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1038 ? 0
1039 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1040 else if (area == LEFT_MARGIN_AREA
1041 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1042 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1043
1044 return x;
1045 }
1046
1047
1048 /* Return the window-relative coordinate of the right edge of display
1049 area AREA of window W. AREA < 0 means return the right edge of the
1050 whole window, to the left of the right fringe of W. */
1051
1052 INLINE int
1053 window_box_right_offset (struct window *w, int area)
1054 {
1055 return window_box_left_offset (w, area) + window_box_width (w, area);
1056 }
1057
1058 /* Return the frame-relative coordinate of the left edge of display
1059 area AREA of window W. AREA < 0 means return the left edge of the
1060 whole window, to the right of the left fringe of W. */
1061
1062 INLINE int
1063 window_box_left (struct window *w, int area)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int x;
1067
1068 if (w->pseudo_window_p)
1069 return FRAME_INTERNAL_BORDER_WIDTH (f);
1070
1071 x = (WINDOW_LEFT_EDGE_X (w)
1072 + window_box_left_offset (w, area));
1073
1074 return x;
1075 }
1076
1077
1078 /* Return the frame-relative coordinate of the right edge of display
1079 area AREA of window W. AREA < 0 means return the right edge of the
1080 whole window, to the left of the right fringe of W. */
1081
1082 INLINE int
1083 window_box_right (struct window *w, int area)
1084 {
1085 return window_box_left (w, area) + window_box_width (w, area);
1086 }
1087
1088 /* Get the bounding box of the display area AREA of window W, without
1089 mode lines, in frame-relative coordinates. AREA < 0 means the
1090 whole window, not including the left and right fringes of
1091 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1092 coordinates of the upper-left corner of the box. Return in
1093 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1094
1095 INLINE void
1096 window_box (struct window *w, int area, int *box_x, int *box_y,
1097 int *box_width, int *box_height)
1098 {
1099 if (box_width)
1100 *box_width = window_box_width (w, area);
1101 if (box_height)
1102 *box_height = window_box_height (w);
1103 if (box_x)
1104 *box_x = window_box_left (w, area);
1105 if (box_y)
1106 {
1107 *box_y = WINDOW_TOP_EDGE_Y (w);
1108 if (WINDOW_WANTS_HEADER_LINE_P (w))
1109 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1110 }
1111 }
1112
1113
1114 /* Get the bounding box of the display area AREA of window W, without
1115 mode lines. AREA < 0 means the whole window, not including the
1116 left and right fringe of the window. Return in *TOP_LEFT_X
1117 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1118 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1119 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1120 box. */
1121
1122 INLINE void
1123 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1124 int *bottom_right_x, int *bottom_right_y)
1125 {
1126 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1127 bottom_right_y);
1128 *bottom_right_x += *top_left_x;
1129 *bottom_right_y += *top_left_y;
1130 }
1131
1132
1133 \f
1134 /***********************************************************************
1135 Utilities
1136 ***********************************************************************/
1137
1138 /* Return the bottom y-position of the line the iterator IT is in.
1139 This can modify IT's settings. */
1140
1141 int
1142 line_bottom_y (struct it *it)
1143 {
1144 int line_height = it->max_ascent + it->max_descent;
1145 int line_top_y = it->current_y;
1146
1147 if (line_height == 0)
1148 {
1149 if (last_height)
1150 line_height = last_height;
1151 else if (IT_CHARPOS (*it) < ZV)
1152 {
1153 move_it_by_lines (it, 1, 1);
1154 line_height = (it->max_ascent || it->max_descent
1155 ? it->max_ascent + it->max_descent
1156 : last_height);
1157 }
1158 else
1159 {
1160 struct glyph_row *row = it->glyph_row;
1161
1162 /* Use the default character height. */
1163 it->glyph_row = NULL;
1164 it->what = IT_CHARACTER;
1165 it->c = ' ';
1166 it->len = 1;
1167 PRODUCE_GLYPHS (it);
1168 line_height = it->ascent + it->descent;
1169 it->glyph_row = row;
1170 }
1171 }
1172
1173 return line_top_y + line_height;
1174 }
1175
1176
1177 /* Return 1 if position CHARPOS is visible in window W.
1178 CHARPOS < 0 means return info about WINDOW_END position.
1179 If visible, set *X and *Y to pixel coordinates of top left corner.
1180 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1181 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1182
1183 int
1184 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1185 int *rtop, int *rbot, int *rowh, int *vpos)
1186 {
1187 struct it it;
1188 struct text_pos top;
1189 int visible_p = 0;
1190 struct buffer *old_buffer = NULL;
1191
1192 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1193 return visible_p;
1194
1195 if (XBUFFER (w->buffer) != current_buffer)
1196 {
1197 old_buffer = current_buffer;
1198 set_buffer_internal_1 (XBUFFER (w->buffer));
1199 }
1200
1201 SET_TEXT_POS_FROM_MARKER (top, w->start);
1202
1203 /* Compute exact mode line heights. */
1204 if (WINDOW_WANTS_MODELINE_P (w))
1205 current_mode_line_height
1206 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1207 current_buffer->mode_line_format);
1208
1209 if (WINDOW_WANTS_HEADER_LINE_P (w))
1210 current_header_line_height
1211 = display_mode_line (w, HEADER_LINE_FACE_ID,
1212 current_buffer->header_line_format);
1213
1214 start_display (&it, w, top);
1215 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1216 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1217
1218 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1219 {
1220 /* We have reached CHARPOS, or passed it. How the call to
1221 move_it_to can overshoot: (i) If CHARPOS is on invisible
1222 text, move_it_to stops at the end of the invisible text,
1223 after CHARPOS. (ii) If CHARPOS is in a display vector,
1224 move_it_to stops on its last glyph. */
1225 int top_x = it.current_x;
1226 int top_y = it.current_y;
1227 enum it_method it_method = it.method;
1228 /* Calling line_bottom_y may change it.method, it.position, etc. */
1229 int bottom_y = (last_height = 0, line_bottom_y (&it));
1230 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1231
1232 if (top_y < window_top_y)
1233 visible_p = bottom_y > window_top_y;
1234 else if (top_y < it.last_visible_y)
1235 visible_p = 1;
1236 if (visible_p)
1237 {
1238 if (it_method == GET_FROM_DISPLAY_VECTOR)
1239 {
1240 /* We stopped on the last glyph of a display vector.
1241 Try and recompute. Hack alert! */
1242 if (charpos < 2 || top.charpos >= charpos)
1243 top_x = it.glyph_row->x;
1244 else
1245 {
1246 struct it it2;
1247 start_display (&it2, w, top);
1248 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1249 get_next_display_element (&it2);
1250 PRODUCE_GLYPHS (&it2);
1251 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1252 || it2.current_x > it2.last_visible_x)
1253 top_x = it.glyph_row->x;
1254 else
1255 {
1256 top_x = it2.current_x;
1257 top_y = it2.current_y;
1258 }
1259 }
1260 }
1261
1262 *x = top_x;
1263 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1264 *rtop = max (0, window_top_y - top_y);
1265 *rbot = max (0, bottom_y - it.last_visible_y);
1266 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1267 - max (top_y, window_top_y)));
1268 *vpos = it.vpos;
1269 }
1270 }
1271 else
1272 {
1273 struct it it2;
1274
1275 it2 = it;
1276 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1277 move_it_by_lines (&it, 1, 0);
1278 if (charpos < IT_CHARPOS (it)
1279 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1280 {
1281 visible_p = 1;
1282 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1283 *x = it2.current_x;
1284 *y = it2.current_y + it2.max_ascent - it2.ascent;
1285 *rtop = max (0, -it2.current_y);
1286 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1287 - it.last_visible_y));
1288 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1289 it.last_visible_y)
1290 - max (it2.current_y,
1291 WINDOW_HEADER_LINE_HEIGHT (w))));
1292 *vpos = it2.vpos;
1293 }
1294 }
1295
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1298
1299 current_header_line_height = current_mode_line_height = -1;
1300
1301 if (visible_p && XFASTINT (w->hscroll) > 0)
1302 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1303
1304 #if 0
1305 /* Debugging code. */
1306 if (visible_p)
1307 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1308 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1309 else
1310 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1311 #endif
1312
1313 return visible_p;
1314 }
1315
1316
1317 /* Return the next character from STR. Return in *LEN the length of
1318 the character. This is like STRING_CHAR_AND_LENGTH but never
1319 returns an invalid character. If we find one, we return a `?', but
1320 with the length of the invalid character. */
1321
1322 static INLINE int
1323 string_char_and_length (const unsigned char *str, int *len)
1324 {
1325 int c;
1326
1327 c = STRING_CHAR_AND_LENGTH (str, *len);
1328 if (!CHAR_VALID_P (c, 1))
1329 /* We may not change the length here because other places in Emacs
1330 don't use this function, i.e. they silently accept invalid
1331 characters. */
1332 c = '?';
1333
1334 return c;
1335 }
1336
1337
1338
1339 /* Given a position POS containing a valid character and byte position
1340 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1341
1342 static struct text_pos
1343 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1344 {
1345 xassert (STRINGP (string) && nchars >= 0);
1346
1347 if (STRING_MULTIBYTE (string))
1348 {
1349 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1350 int len;
1351
1352 while (nchars--)
1353 {
1354 string_char_and_length (p, &len);
1355 p += len;
1356 CHARPOS (pos) += 1;
1357 BYTEPOS (pos) += len;
1358 }
1359 }
1360 else
1361 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1362
1363 return pos;
1364 }
1365
1366
1367 /* Value is the text position, i.e. character and byte position,
1368 for character position CHARPOS in STRING. */
1369
1370 static INLINE struct text_pos
1371 string_pos (EMACS_INT charpos, Lisp_Object string)
1372 {
1373 struct text_pos pos;
1374 xassert (STRINGP (string));
1375 xassert (charpos >= 0);
1376 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1377 return pos;
1378 }
1379
1380
1381 /* Value is a text position, i.e. character and byte position, for
1382 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1383 means recognize multibyte characters. */
1384
1385 static struct text_pos
1386 c_string_pos (EMACS_INT charpos, const unsigned char *s, int multibyte_p)
1387 {
1388 struct text_pos pos;
1389
1390 xassert (s != NULL);
1391 xassert (charpos >= 0);
1392
1393 if (multibyte_p)
1394 {
1395 int len;
1396
1397 SET_TEXT_POS (pos, 0, 0);
1398 while (charpos--)
1399 {
1400 string_char_and_length (s, &len);
1401 s += len;
1402 CHARPOS (pos) += 1;
1403 BYTEPOS (pos) += len;
1404 }
1405 }
1406 else
1407 SET_TEXT_POS (pos, charpos, charpos);
1408
1409 return pos;
1410 }
1411
1412
1413 /* Value is the number of characters in C string S. MULTIBYTE_P
1414 non-zero means recognize multibyte characters. */
1415
1416 static EMACS_INT
1417 number_of_chars (const unsigned char *s, int multibyte_p)
1418 {
1419 EMACS_INT nchars;
1420
1421 if (multibyte_p)
1422 {
1423 EMACS_INT rest = strlen (s);
1424 int len;
1425 unsigned char *p = (unsigned char *) s;
1426
1427 for (nchars = 0; rest > 0; ++nchars)
1428 {
1429 string_char_and_length (p, &len);
1430 rest -= len, p += len;
1431 }
1432 }
1433 else
1434 nchars = strlen (s);
1435
1436 return nchars;
1437 }
1438
1439
1440 /* Compute byte position NEWPOS->bytepos corresponding to
1441 NEWPOS->charpos. POS is a known position in string STRING.
1442 NEWPOS->charpos must be >= POS.charpos. */
1443
1444 static void
1445 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1446 {
1447 xassert (STRINGP (string));
1448 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1449
1450 if (STRING_MULTIBYTE (string))
1451 *newpos = string_pos_nchars_ahead (pos, string,
1452 CHARPOS (*newpos) - CHARPOS (pos));
1453 else
1454 BYTEPOS (*newpos) = CHARPOS (*newpos);
1455 }
1456
1457 /* EXPORT:
1458 Return an estimation of the pixel height of mode or header lines on
1459 frame F. FACE_ID specifies what line's height to estimate. */
1460
1461 int
1462 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1463 {
1464 #ifdef HAVE_WINDOW_SYSTEM
1465 if (FRAME_WINDOW_P (f))
1466 {
1467 int height = FONT_HEIGHT (FRAME_FONT (f));
1468
1469 /* This function is called so early when Emacs starts that the face
1470 cache and mode line face are not yet initialized. */
1471 if (FRAME_FACE_CACHE (f))
1472 {
1473 struct face *face = FACE_FROM_ID (f, face_id);
1474 if (face)
1475 {
1476 if (face->font)
1477 height = FONT_HEIGHT (face->font);
1478 if (face->box_line_width > 0)
1479 height += 2 * face->box_line_width;
1480 }
1481 }
1482
1483 return height;
1484 }
1485 #endif
1486
1487 return 1;
1488 }
1489
1490 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1491 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1492 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1493 not force the value into range. */
1494
1495 void
1496 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1497 int *x, int *y, NativeRectangle *bounds, int noclip)
1498 {
1499
1500 #ifdef HAVE_WINDOW_SYSTEM
1501 if (FRAME_WINDOW_P (f))
1502 {
1503 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1504 even for negative values. */
1505 if (pix_x < 0)
1506 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1507 if (pix_y < 0)
1508 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1509
1510 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1511 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1512
1513 if (bounds)
1514 STORE_NATIVE_RECT (*bounds,
1515 FRAME_COL_TO_PIXEL_X (f, pix_x),
1516 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1517 FRAME_COLUMN_WIDTH (f) - 1,
1518 FRAME_LINE_HEIGHT (f) - 1);
1519
1520 if (!noclip)
1521 {
1522 if (pix_x < 0)
1523 pix_x = 0;
1524 else if (pix_x > FRAME_TOTAL_COLS (f))
1525 pix_x = FRAME_TOTAL_COLS (f);
1526
1527 if (pix_y < 0)
1528 pix_y = 0;
1529 else if (pix_y > FRAME_LINES (f))
1530 pix_y = FRAME_LINES (f);
1531 }
1532 }
1533 #endif
1534
1535 *x = pix_x;
1536 *y = pix_y;
1537 }
1538
1539
1540 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1541 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1542 can't tell the positions because W's display is not up to date,
1543 return 0. */
1544
1545 int
1546 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1547 int *frame_x, int *frame_y)
1548 {
1549 #ifdef HAVE_WINDOW_SYSTEM
1550 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1551 {
1552 int success_p;
1553
1554 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1555 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1556
1557 if (display_completed)
1558 {
1559 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1560 struct glyph *glyph = row->glyphs[TEXT_AREA];
1561 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1562
1563 hpos = row->x;
1564 vpos = row->y;
1565 while (glyph < end)
1566 {
1567 hpos += glyph->pixel_width;
1568 ++glyph;
1569 }
1570
1571 /* If first glyph is partially visible, its first visible position is still 0. */
1572 if (hpos < 0)
1573 hpos = 0;
1574
1575 success_p = 1;
1576 }
1577 else
1578 {
1579 hpos = vpos = 0;
1580 success_p = 0;
1581 }
1582
1583 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1584 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1585 return success_p;
1586 }
1587 #endif
1588
1589 *frame_x = hpos;
1590 *frame_y = vpos;
1591 return 1;
1592 }
1593
1594
1595 /* Find the glyph under window-relative coordinates X/Y in window W.
1596 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1597 strings. Return in *HPOS and *VPOS the row and column number of
1598 the glyph found. Return in *AREA the glyph area containing X.
1599 Value is a pointer to the glyph found or null if X/Y is not on
1600 text, or we can't tell because W's current matrix is not up to
1601 date. */
1602
1603 static
1604 struct glyph *
1605 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1606 int *dx, int *dy, int *area)
1607 {
1608 struct glyph *glyph, *end;
1609 struct glyph_row *row = NULL;
1610 int x0, i;
1611
1612 /* Find row containing Y. Give up if some row is not enabled. */
1613 for (i = 0; i < w->current_matrix->nrows; ++i)
1614 {
1615 row = MATRIX_ROW (w->current_matrix, i);
1616 if (!row->enabled_p)
1617 return NULL;
1618 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1619 break;
1620 }
1621
1622 *vpos = i;
1623 *hpos = 0;
1624
1625 /* Give up if Y is not in the window. */
1626 if (i == w->current_matrix->nrows)
1627 return NULL;
1628
1629 /* Get the glyph area containing X. */
1630 if (w->pseudo_window_p)
1631 {
1632 *area = TEXT_AREA;
1633 x0 = 0;
1634 }
1635 else
1636 {
1637 if (x < window_box_left_offset (w, TEXT_AREA))
1638 {
1639 *area = LEFT_MARGIN_AREA;
1640 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1641 }
1642 else if (x < window_box_right_offset (w, TEXT_AREA))
1643 {
1644 *area = TEXT_AREA;
1645 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1646 }
1647 else
1648 {
1649 *area = RIGHT_MARGIN_AREA;
1650 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1651 }
1652 }
1653
1654 /* Find glyph containing X. */
1655 glyph = row->glyphs[*area];
1656 end = glyph + row->used[*area];
1657 x -= x0;
1658 while (glyph < end && x >= glyph->pixel_width)
1659 {
1660 x -= glyph->pixel_width;
1661 ++glyph;
1662 }
1663
1664 if (glyph == end)
1665 return NULL;
1666
1667 if (dx)
1668 {
1669 *dx = x;
1670 *dy = y - (row->y + row->ascent - glyph->ascent);
1671 }
1672
1673 *hpos = glyph - row->glyphs[*area];
1674 return glyph;
1675 }
1676
1677 /* EXPORT:
1678 Convert frame-relative x/y to coordinates relative to window W.
1679 Takes pseudo-windows into account. */
1680
1681 void
1682 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1683 {
1684 if (w->pseudo_window_p)
1685 {
1686 /* A pseudo-window is always full-width, and starts at the
1687 left edge of the frame, plus a frame border. */
1688 struct frame *f = XFRAME (w->frame);
1689 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1690 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1691 }
1692 else
1693 {
1694 *x -= WINDOW_LEFT_EDGE_X (w);
1695 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1696 }
1697 }
1698
1699 #ifdef HAVE_WINDOW_SYSTEM
1700
1701 /* EXPORT:
1702 Return in RECTS[] at most N clipping rectangles for glyph string S.
1703 Return the number of stored rectangles. */
1704
1705 int
1706 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1707 {
1708 XRectangle r;
1709
1710 if (n <= 0)
1711 return 0;
1712
1713 if (s->row->full_width_p)
1714 {
1715 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1716 r.x = WINDOW_LEFT_EDGE_X (s->w);
1717 r.width = WINDOW_TOTAL_WIDTH (s->w);
1718
1719 /* Unless displaying a mode or menu bar line, which are always
1720 fully visible, clip to the visible part of the row. */
1721 if (s->w->pseudo_window_p)
1722 r.height = s->row->visible_height;
1723 else
1724 r.height = s->height;
1725 }
1726 else
1727 {
1728 /* This is a text line that may be partially visible. */
1729 r.x = window_box_left (s->w, s->area);
1730 r.width = window_box_width (s->w, s->area);
1731 r.height = s->row->visible_height;
1732 }
1733
1734 if (s->clip_head)
1735 if (r.x < s->clip_head->x)
1736 {
1737 if (r.width >= s->clip_head->x - r.x)
1738 r.width -= s->clip_head->x - r.x;
1739 else
1740 r.width = 0;
1741 r.x = s->clip_head->x;
1742 }
1743 if (s->clip_tail)
1744 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1745 {
1746 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1747 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1748 else
1749 r.width = 0;
1750 }
1751
1752 /* If S draws overlapping rows, it's sufficient to use the top and
1753 bottom of the window for clipping because this glyph string
1754 intentionally draws over other lines. */
1755 if (s->for_overlaps)
1756 {
1757 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1758 r.height = window_text_bottom_y (s->w) - r.y;
1759
1760 /* Alas, the above simple strategy does not work for the
1761 environments with anti-aliased text: if the same text is
1762 drawn onto the same place multiple times, it gets thicker.
1763 If the overlap we are processing is for the erased cursor, we
1764 take the intersection with the rectagle of the cursor. */
1765 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1766 {
1767 XRectangle rc, r_save = r;
1768
1769 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1770 rc.y = s->w->phys_cursor.y;
1771 rc.width = s->w->phys_cursor_width;
1772 rc.height = s->w->phys_cursor_height;
1773
1774 x_intersect_rectangles (&r_save, &rc, &r);
1775 }
1776 }
1777 else
1778 {
1779 /* Don't use S->y for clipping because it doesn't take partially
1780 visible lines into account. For example, it can be negative for
1781 partially visible lines at the top of a window. */
1782 if (!s->row->full_width_p
1783 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1784 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1785 else
1786 r.y = max (0, s->row->y);
1787 }
1788
1789 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1790
1791 /* If drawing the cursor, don't let glyph draw outside its
1792 advertised boundaries. Cleartype does this under some circumstances. */
1793 if (s->hl == DRAW_CURSOR)
1794 {
1795 struct glyph *glyph = s->first_glyph;
1796 int height, max_y;
1797
1798 if (s->x > r.x)
1799 {
1800 r.width -= s->x - r.x;
1801 r.x = s->x;
1802 }
1803 r.width = min (r.width, glyph->pixel_width);
1804
1805 /* If r.y is below window bottom, ensure that we still see a cursor. */
1806 height = min (glyph->ascent + glyph->descent,
1807 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1808 max_y = window_text_bottom_y (s->w) - height;
1809 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1810 if (s->ybase - glyph->ascent > max_y)
1811 {
1812 r.y = max_y;
1813 r.height = height;
1814 }
1815 else
1816 {
1817 /* Don't draw cursor glyph taller than our actual glyph. */
1818 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1819 if (height < r.height)
1820 {
1821 max_y = r.y + r.height;
1822 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1823 r.height = min (max_y - r.y, height);
1824 }
1825 }
1826 }
1827
1828 if (s->row->clip)
1829 {
1830 XRectangle r_save = r;
1831
1832 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1833 r.width = 0;
1834 }
1835
1836 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1837 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1838 {
1839 #ifdef CONVERT_FROM_XRECT
1840 CONVERT_FROM_XRECT (r, *rects);
1841 #else
1842 *rects = r;
1843 #endif
1844 return 1;
1845 }
1846 else
1847 {
1848 /* If we are processing overlapping and allowed to return
1849 multiple clipping rectangles, we exclude the row of the glyph
1850 string from the clipping rectangle. This is to avoid drawing
1851 the same text on the environment with anti-aliasing. */
1852 #ifdef CONVERT_FROM_XRECT
1853 XRectangle rs[2];
1854 #else
1855 XRectangle *rs = rects;
1856 #endif
1857 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1858
1859 if (s->for_overlaps & OVERLAPS_PRED)
1860 {
1861 rs[i] = r;
1862 if (r.y + r.height > row_y)
1863 {
1864 if (r.y < row_y)
1865 rs[i].height = row_y - r.y;
1866 else
1867 rs[i].height = 0;
1868 }
1869 i++;
1870 }
1871 if (s->for_overlaps & OVERLAPS_SUCC)
1872 {
1873 rs[i] = r;
1874 if (r.y < row_y + s->row->visible_height)
1875 {
1876 if (r.y + r.height > row_y + s->row->visible_height)
1877 {
1878 rs[i].y = row_y + s->row->visible_height;
1879 rs[i].height = r.y + r.height - rs[i].y;
1880 }
1881 else
1882 rs[i].height = 0;
1883 }
1884 i++;
1885 }
1886
1887 n = i;
1888 #ifdef CONVERT_FROM_XRECT
1889 for (i = 0; i < n; i++)
1890 CONVERT_FROM_XRECT (rs[i], rects[i]);
1891 #endif
1892 return n;
1893 }
1894 }
1895
1896 /* EXPORT:
1897 Return in *NR the clipping rectangle for glyph string S. */
1898
1899 void
1900 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1901 {
1902 get_glyph_string_clip_rects (s, nr, 1);
1903 }
1904
1905
1906 /* EXPORT:
1907 Return the position and height of the phys cursor in window W.
1908 Set w->phys_cursor_width to width of phys cursor.
1909 */
1910
1911 void
1912 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1913 struct glyph *glyph, int *xp, int *yp, int *heightp)
1914 {
1915 struct frame *f = XFRAME (WINDOW_FRAME (w));
1916 int x, y, wd, h, h0, y0;
1917
1918 /* Compute the width of the rectangle to draw. If on a stretch
1919 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1920 rectangle as wide as the glyph, but use a canonical character
1921 width instead. */
1922 wd = glyph->pixel_width - 1;
1923 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1924 wd++; /* Why? */
1925 #endif
1926
1927 x = w->phys_cursor.x;
1928 if (x < 0)
1929 {
1930 wd += x;
1931 x = 0;
1932 }
1933
1934 if (glyph->type == STRETCH_GLYPH
1935 && !x_stretch_cursor_p)
1936 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1937 w->phys_cursor_width = wd;
1938
1939 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1940
1941 /* If y is below window bottom, ensure that we still see a cursor. */
1942 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1943
1944 h = max (h0, glyph->ascent + glyph->descent);
1945 h0 = min (h0, glyph->ascent + glyph->descent);
1946
1947 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1948 if (y < y0)
1949 {
1950 h = max (h - (y0 - y) + 1, h0);
1951 y = y0 - 1;
1952 }
1953 else
1954 {
1955 y0 = window_text_bottom_y (w) - h0;
1956 if (y > y0)
1957 {
1958 h += y - y0;
1959 y = y0;
1960 }
1961 }
1962
1963 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1964 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1965 *heightp = h;
1966 }
1967
1968 /*
1969 * Remember which glyph the mouse is over.
1970 */
1971
1972 void
1973 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1974 {
1975 Lisp_Object window;
1976 struct window *w;
1977 struct glyph_row *r, *gr, *end_row;
1978 enum window_part part;
1979 enum glyph_row_area area;
1980 int x, y, width, height;
1981
1982 /* Try to determine frame pixel position and size of the glyph under
1983 frame pixel coordinates X/Y on frame F. */
1984
1985 if (!f->glyphs_initialized_p
1986 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1987 NILP (window)))
1988 {
1989 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1990 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1991 goto virtual_glyph;
1992 }
1993
1994 w = XWINDOW (window);
1995 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1996 height = WINDOW_FRAME_LINE_HEIGHT (w);
1997
1998 x = window_relative_x_coord (w, part, gx);
1999 y = gy - WINDOW_TOP_EDGE_Y (w);
2000
2001 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2002 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2003
2004 if (w->pseudo_window_p)
2005 {
2006 area = TEXT_AREA;
2007 part = ON_MODE_LINE; /* Don't adjust margin. */
2008 goto text_glyph;
2009 }
2010
2011 switch (part)
2012 {
2013 case ON_LEFT_MARGIN:
2014 area = LEFT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_RIGHT_MARGIN:
2018 area = RIGHT_MARGIN_AREA;
2019 goto text_glyph;
2020
2021 case ON_HEADER_LINE:
2022 case ON_MODE_LINE:
2023 gr = (part == ON_HEADER_LINE
2024 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2025 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2026 gy = gr->y;
2027 area = TEXT_AREA;
2028 goto text_glyph_row_found;
2029
2030 case ON_TEXT:
2031 area = TEXT_AREA;
2032
2033 text_glyph:
2034 gr = 0; gy = 0;
2035 for (; r <= end_row && r->enabled_p; ++r)
2036 if (r->y + r->height > y)
2037 {
2038 gr = r; gy = r->y;
2039 break;
2040 }
2041
2042 text_glyph_row_found:
2043 if (gr && gy <= y)
2044 {
2045 struct glyph *g = gr->glyphs[area];
2046 struct glyph *end = g + gr->used[area];
2047
2048 height = gr->height;
2049 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2050 if (gx + g->pixel_width > x)
2051 break;
2052
2053 if (g < end)
2054 {
2055 if (g->type == IMAGE_GLYPH)
2056 {
2057 /* Don't remember when mouse is over image, as
2058 image may have hot-spots. */
2059 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2060 return;
2061 }
2062 width = g->pixel_width;
2063 }
2064 else
2065 {
2066 /* Use nominal char spacing at end of line. */
2067 x -= gx;
2068 gx += (x / width) * width;
2069 }
2070
2071 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2072 gx += window_box_left_offset (w, area);
2073 }
2074 else
2075 {
2076 /* Use nominal line height at end of window. */
2077 gx = (x / width) * width;
2078 y -= gy;
2079 gy += (y / height) * height;
2080 }
2081 break;
2082
2083 case ON_LEFT_FRINGE:
2084 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2085 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2086 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2087 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2088 goto row_glyph;
2089
2090 case ON_RIGHT_FRINGE:
2091 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2092 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2093 : window_box_right_offset (w, TEXT_AREA));
2094 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2095 goto row_glyph;
2096
2097 case ON_SCROLL_BAR:
2098 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2099 ? 0
2100 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2101 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2102 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2103 : 0)));
2104 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2105
2106 row_glyph:
2107 gr = 0, gy = 0;
2108 for (; r <= end_row && r->enabled_p; ++r)
2109 if (r->y + r->height > y)
2110 {
2111 gr = r; gy = r->y;
2112 break;
2113 }
2114
2115 if (gr && gy <= y)
2116 height = gr->height;
2117 else
2118 {
2119 /* Use nominal line height at end of window. */
2120 y -= gy;
2121 gy += (y / height) * height;
2122 }
2123 break;
2124
2125 default:
2126 ;
2127 virtual_glyph:
2128 /* If there is no glyph under the mouse, then we divide the screen
2129 into a grid of the smallest glyph in the frame, and use that
2130 as our "glyph". */
2131
2132 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2133 round down even for negative values. */
2134 if (gx < 0)
2135 gx -= width - 1;
2136 if (gy < 0)
2137 gy -= height - 1;
2138
2139 gx = (gx / width) * width;
2140 gy = (gy / height) * height;
2141
2142 goto store_rect;
2143 }
2144
2145 gx += WINDOW_LEFT_EDGE_X (w);
2146 gy += WINDOW_TOP_EDGE_Y (w);
2147
2148 store_rect:
2149 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2150
2151 /* Visible feedback for debugging. */
2152 #if 0
2153 #if HAVE_X_WINDOWS
2154 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2155 f->output_data.x->normal_gc,
2156 gx, gy, width, height);
2157 #endif
2158 #endif
2159 }
2160
2161
2162 #endif /* HAVE_WINDOW_SYSTEM */
2163
2164 \f
2165 /***********************************************************************
2166 Lisp form evaluation
2167 ***********************************************************************/
2168
2169 /* Error handler for safe_eval and safe_call. */
2170
2171 static Lisp_Object
2172 safe_eval_handler (Lisp_Object arg)
2173 {
2174 add_to_log ("Error during redisplay: %S", arg, Qnil);
2175 return Qnil;
2176 }
2177
2178
2179 /* Evaluate SEXPR and return the result, or nil if something went
2180 wrong. Prevent redisplay during the evaluation. */
2181
2182 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2183 Return the result, or nil if something went wrong. Prevent
2184 redisplay during the evaluation. */
2185
2186 Lisp_Object
2187 safe_call (int nargs, Lisp_Object *args)
2188 {
2189 Lisp_Object val;
2190
2191 if (inhibit_eval_during_redisplay)
2192 val = Qnil;
2193 else
2194 {
2195 int count = SPECPDL_INDEX ();
2196 struct gcpro gcpro1;
2197
2198 GCPRO1 (args[0]);
2199 gcpro1.nvars = nargs;
2200 specbind (Qinhibit_redisplay, Qt);
2201 /* Use Qt to ensure debugger does not run,
2202 so there is no possibility of wanting to redisplay. */
2203 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2204 safe_eval_handler);
2205 UNGCPRO;
2206 val = unbind_to (count, val);
2207 }
2208
2209 return val;
2210 }
2211
2212
2213 /* Call function FN with one argument ARG.
2214 Return the result, or nil if something went wrong. */
2215
2216 Lisp_Object
2217 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2218 {
2219 Lisp_Object args[2];
2220 args[0] = fn;
2221 args[1] = arg;
2222 return safe_call (2, args);
2223 }
2224
2225 static Lisp_Object Qeval;
2226
2227 Lisp_Object
2228 safe_eval (Lisp_Object sexpr)
2229 {
2230 return safe_call1 (Qeval, sexpr);
2231 }
2232
2233 /* Call function FN with one argument ARG.
2234 Return the result, or nil if something went wrong. */
2235
2236 Lisp_Object
2237 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2238 {
2239 Lisp_Object args[3];
2240 args[0] = fn;
2241 args[1] = arg1;
2242 args[2] = arg2;
2243 return safe_call (3, args);
2244 }
2245
2246
2247 \f
2248 /***********************************************************************
2249 Debugging
2250 ***********************************************************************/
2251
2252 #if 0
2253
2254 /* Define CHECK_IT to perform sanity checks on iterators.
2255 This is for debugging. It is too slow to do unconditionally. */
2256
2257 static void
2258 check_it (it)
2259 struct it *it;
2260 {
2261 if (it->method == GET_FROM_STRING)
2262 {
2263 xassert (STRINGP (it->string));
2264 xassert (IT_STRING_CHARPOS (*it) >= 0);
2265 }
2266 else
2267 {
2268 xassert (IT_STRING_CHARPOS (*it) < 0);
2269 if (it->method == GET_FROM_BUFFER)
2270 {
2271 /* Check that character and byte positions agree. */
2272 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2273 }
2274 }
2275
2276 if (it->dpvec)
2277 xassert (it->current.dpvec_index >= 0);
2278 else
2279 xassert (it->current.dpvec_index < 0);
2280 }
2281
2282 #define CHECK_IT(IT) check_it ((IT))
2283
2284 #else /* not 0 */
2285
2286 #define CHECK_IT(IT) (void) 0
2287
2288 #endif /* not 0 */
2289
2290
2291 #if GLYPH_DEBUG
2292
2293 /* Check that the window end of window W is what we expect it
2294 to be---the last row in the current matrix displaying text. */
2295
2296 static void
2297 check_window_end (w)
2298 struct window *w;
2299 {
2300 if (!MINI_WINDOW_P (w)
2301 && !NILP (w->window_end_valid))
2302 {
2303 struct glyph_row *row;
2304 xassert ((row = MATRIX_ROW (w->current_matrix,
2305 XFASTINT (w->window_end_vpos)),
2306 !row->enabled_p
2307 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2308 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2309 }
2310 }
2311
2312 #define CHECK_WINDOW_END(W) check_window_end ((W))
2313
2314 #else /* not GLYPH_DEBUG */
2315
2316 #define CHECK_WINDOW_END(W) (void) 0
2317
2318 #endif /* not GLYPH_DEBUG */
2319
2320
2321 \f
2322 /***********************************************************************
2323 Iterator initialization
2324 ***********************************************************************/
2325
2326 /* Initialize IT for displaying current_buffer in window W, starting
2327 at character position CHARPOS. CHARPOS < 0 means that no buffer
2328 position is specified which is useful when the iterator is assigned
2329 a position later. BYTEPOS is the byte position corresponding to
2330 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2331
2332 If ROW is not null, calls to produce_glyphs with IT as parameter
2333 will produce glyphs in that row.
2334
2335 BASE_FACE_ID is the id of a base face to use. It must be one of
2336 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2337 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2338 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2339
2340 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2341 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2342 will be initialized to use the corresponding mode line glyph row of
2343 the desired matrix of W. */
2344
2345 void
2346 init_iterator (struct it *it, struct window *w,
2347 EMACS_INT charpos, EMACS_INT bytepos,
2348 struct glyph_row *row, enum face_id base_face_id)
2349 {
2350 int highlight_region_p;
2351 enum face_id remapped_base_face_id = base_face_id;
2352
2353 /* Some precondition checks. */
2354 xassert (w != NULL && it != NULL);
2355 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2356 && charpos <= ZV));
2357
2358 /* If face attributes have been changed since the last redisplay,
2359 free realized faces now because they depend on face definitions
2360 that might have changed. Don't free faces while there might be
2361 desired matrices pending which reference these faces. */
2362 if (face_change_count && !inhibit_free_realized_faces)
2363 {
2364 face_change_count = 0;
2365 free_all_realized_faces (Qnil);
2366 }
2367
2368 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2369 if (! NILP (Vface_remapping_alist))
2370 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2371
2372 /* Use one of the mode line rows of W's desired matrix if
2373 appropriate. */
2374 if (row == NULL)
2375 {
2376 if (base_face_id == MODE_LINE_FACE_ID
2377 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2378 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2379 else if (base_face_id == HEADER_LINE_FACE_ID)
2380 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2381 }
2382
2383 /* Clear IT. */
2384 memset (it, 0, sizeof *it);
2385 it->current.overlay_string_index = -1;
2386 it->current.dpvec_index = -1;
2387 it->base_face_id = remapped_base_face_id;
2388 it->string = Qnil;
2389 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2390
2391 /* The window in which we iterate over current_buffer: */
2392 XSETWINDOW (it->window, w);
2393 it->w = w;
2394 it->f = XFRAME (w->frame);
2395
2396 it->cmp_it.id = -1;
2397
2398 /* Extra space between lines (on window systems only). */
2399 if (base_face_id == DEFAULT_FACE_ID
2400 && FRAME_WINDOW_P (it->f))
2401 {
2402 if (NATNUMP (current_buffer->extra_line_spacing))
2403 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2404 else if (FLOATP (current_buffer->extra_line_spacing))
2405 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2406 * FRAME_LINE_HEIGHT (it->f));
2407 else if (it->f->extra_line_spacing > 0)
2408 it->extra_line_spacing = it->f->extra_line_spacing;
2409 it->max_extra_line_spacing = 0;
2410 }
2411
2412 /* If realized faces have been removed, e.g. because of face
2413 attribute changes of named faces, recompute them. When running
2414 in batch mode, the face cache of the initial frame is null. If
2415 we happen to get called, make a dummy face cache. */
2416 if (FRAME_FACE_CACHE (it->f) == NULL)
2417 init_frame_faces (it->f);
2418 if (FRAME_FACE_CACHE (it->f)->used == 0)
2419 recompute_basic_faces (it->f);
2420
2421 /* Current value of the `slice', `space-width', and 'height' properties. */
2422 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2423 it->space_width = Qnil;
2424 it->font_height = Qnil;
2425 it->override_ascent = -1;
2426
2427 /* Are control characters displayed as `^C'? */
2428 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2429
2430 /* -1 means everything between a CR and the following line end
2431 is invisible. >0 means lines indented more than this value are
2432 invisible. */
2433 it->selective = (INTEGERP (current_buffer->selective_display)
2434 ? XFASTINT (current_buffer->selective_display)
2435 : (!NILP (current_buffer->selective_display)
2436 ? -1 : 0));
2437 it->selective_display_ellipsis_p
2438 = !NILP (current_buffer->selective_display_ellipses);
2439
2440 /* Display table to use. */
2441 it->dp = window_display_table (w);
2442
2443 /* Are multibyte characters enabled in current_buffer? */
2444 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2445
2446 /* Do we need to reorder bidirectional text? Not if this is a
2447 unibyte buffer: by definition, none of the single-byte characters
2448 are strong R2L, so no reordering is needed. And bidi.c doesn't
2449 support unibyte buffers anyway. */
2450 it->bidi_p
2451 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2452
2453 /* Non-zero if we should highlight the region. */
2454 highlight_region_p
2455 = (!NILP (Vtransient_mark_mode)
2456 && !NILP (current_buffer->mark_active)
2457 && XMARKER (current_buffer->mark)->buffer != 0);
2458
2459 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2460 start and end of a visible region in window IT->w. Set both to
2461 -1 to indicate no region. */
2462 if (highlight_region_p
2463 /* Maybe highlight only in selected window. */
2464 && (/* Either show region everywhere. */
2465 highlight_nonselected_windows
2466 /* Or show region in the selected window. */
2467 || w == XWINDOW (selected_window)
2468 /* Or show the region if we are in the mini-buffer and W is
2469 the window the mini-buffer refers to. */
2470 || (MINI_WINDOW_P (XWINDOW (selected_window))
2471 && WINDOWP (minibuf_selected_window)
2472 && w == XWINDOW (minibuf_selected_window))))
2473 {
2474 EMACS_INT charpos = marker_position (current_buffer->mark);
2475 it->region_beg_charpos = min (PT, charpos);
2476 it->region_end_charpos = max (PT, charpos);
2477 }
2478 else
2479 it->region_beg_charpos = it->region_end_charpos = -1;
2480
2481 /* Get the position at which the redisplay_end_trigger hook should
2482 be run, if it is to be run at all. */
2483 if (MARKERP (w->redisplay_end_trigger)
2484 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2485 it->redisplay_end_trigger_charpos
2486 = marker_position (w->redisplay_end_trigger);
2487 else if (INTEGERP (w->redisplay_end_trigger))
2488 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2489
2490 /* Correct bogus values of tab_width. */
2491 it->tab_width = XINT (current_buffer->tab_width);
2492 if (it->tab_width <= 0 || it->tab_width > 1000)
2493 it->tab_width = 8;
2494
2495 /* Are lines in the display truncated? */
2496 if (base_face_id != DEFAULT_FACE_ID
2497 || XINT (it->w->hscroll)
2498 || (! WINDOW_FULL_WIDTH_P (it->w)
2499 && ((!NILP (Vtruncate_partial_width_windows)
2500 && !INTEGERP (Vtruncate_partial_width_windows))
2501 || (INTEGERP (Vtruncate_partial_width_windows)
2502 && (WINDOW_TOTAL_COLS (it->w)
2503 < XINT (Vtruncate_partial_width_windows))))))
2504 it->line_wrap = TRUNCATE;
2505 else if (NILP (current_buffer->truncate_lines))
2506 it->line_wrap = NILP (current_buffer->word_wrap)
2507 ? WINDOW_WRAP : WORD_WRAP;
2508 else
2509 it->line_wrap = TRUNCATE;
2510
2511 /* Get dimensions of truncation and continuation glyphs. These are
2512 displayed as fringe bitmaps under X, so we don't need them for such
2513 frames. */
2514 if (!FRAME_WINDOW_P (it->f))
2515 {
2516 if (it->line_wrap == TRUNCATE)
2517 {
2518 /* We will need the truncation glyph. */
2519 xassert (it->glyph_row == NULL);
2520 produce_special_glyphs (it, IT_TRUNCATION);
2521 it->truncation_pixel_width = it->pixel_width;
2522 }
2523 else
2524 {
2525 /* We will need the continuation glyph. */
2526 xassert (it->glyph_row == NULL);
2527 produce_special_glyphs (it, IT_CONTINUATION);
2528 it->continuation_pixel_width = it->pixel_width;
2529 }
2530
2531 /* Reset these values to zero because the produce_special_glyphs
2532 above has changed them. */
2533 it->pixel_width = it->ascent = it->descent = 0;
2534 it->phys_ascent = it->phys_descent = 0;
2535 }
2536
2537 /* Set this after getting the dimensions of truncation and
2538 continuation glyphs, so that we don't produce glyphs when calling
2539 produce_special_glyphs, above. */
2540 it->glyph_row = row;
2541 it->area = TEXT_AREA;
2542
2543 /* Forget any previous info about this row being reversed. */
2544 if (it->glyph_row)
2545 it->glyph_row->reversed_p = 0;
2546
2547 /* Get the dimensions of the display area. The display area
2548 consists of the visible window area plus a horizontally scrolled
2549 part to the left of the window. All x-values are relative to the
2550 start of this total display area. */
2551 if (base_face_id != DEFAULT_FACE_ID)
2552 {
2553 /* Mode lines, menu bar in terminal frames. */
2554 it->first_visible_x = 0;
2555 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2556 }
2557 else
2558 {
2559 it->first_visible_x
2560 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2561 it->last_visible_x = (it->first_visible_x
2562 + window_box_width (w, TEXT_AREA));
2563
2564 /* If we truncate lines, leave room for the truncator glyph(s) at
2565 the right margin. Otherwise, leave room for the continuation
2566 glyph(s). Truncation and continuation glyphs are not inserted
2567 for window-based redisplay. */
2568 if (!FRAME_WINDOW_P (it->f))
2569 {
2570 if (it->line_wrap == TRUNCATE)
2571 it->last_visible_x -= it->truncation_pixel_width;
2572 else
2573 it->last_visible_x -= it->continuation_pixel_width;
2574 }
2575
2576 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2577 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2578 }
2579
2580 /* Leave room for a border glyph. */
2581 if (!FRAME_WINDOW_P (it->f)
2582 && !WINDOW_RIGHTMOST_P (it->w))
2583 it->last_visible_x -= 1;
2584
2585 it->last_visible_y = window_text_bottom_y (w);
2586
2587 /* For mode lines and alike, arrange for the first glyph having a
2588 left box line if the face specifies a box. */
2589 if (base_face_id != DEFAULT_FACE_ID)
2590 {
2591 struct face *face;
2592
2593 it->face_id = remapped_base_face_id;
2594
2595 /* If we have a boxed mode line, make the first character appear
2596 with a left box line. */
2597 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2598 if (face->box != FACE_NO_BOX)
2599 it->start_of_box_run_p = 1;
2600 }
2601
2602 /* If we are to reorder bidirectional text, init the bidi
2603 iterator. */
2604 if (it->bidi_p)
2605 {
2606 /* Note the paragraph direction that this buffer wants to
2607 use. */
2608 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2609 it->paragraph_embedding = L2R;
2610 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2611 it->paragraph_embedding = R2L;
2612 else
2613 it->paragraph_embedding = NEUTRAL_DIR;
2614 bidi_init_it (charpos, bytepos, &it->bidi_it);
2615 }
2616
2617 /* If a buffer position was specified, set the iterator there,
2618 getting overlays and face properties from that position. */
2619 if (charpos >= BUF_BEG (current_buffer))
2620 {
2621 it->end_charpos = ZV;
2622 it->face_id = -1;
2623 IT_CHARPOS (*it) = charpos;
2624
2625 /* Compute byte position if not specified. */
2626 if (bytepos < charpos)
2627 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2628 else
2629 IT_BYTEPOS (*it) = bytepos;
2630
2631 it->start = it->current;
2632
2633 /* Compute faces etc. */
2634 reseat (it, it->current.pos, 1);
2635 }
2636
2637 CHECK_IT (it);
2638 }
2639
2640
2641 /* Initialize IT for the display of window W with window start POS. */
2642
2643 void
2644 start_display (struct it *it, struct window *w, struct text_pos pos)
2645 {
2646 struct glyph_row *row;
2647 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2648
2649 row = w->desired_matrix->rows + first_vpos;
2650 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2651 it->first_vpos = first_vpos;
2652
2653 /* Don't reseat to previous visible line start if current start
2654 position is in a string or image. */
2655 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2656 {
2657 int start_at_line_beg_p;
2658 int first_y = it->current_y;
2659
2660 /* If window start is not at a line start, skip forward to POS to
2661 get the correct continuation lines width. */
2662 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2663 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2664 if (!start_at_line_beg_p)
2665 {
2666 int new_x;
2667
2668 reseat_at_previous_visible_line_start (it);
2669 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2670
2671 new_x = it->current_x + it->pixel_width;
2672
2673 /* If lines are continued, this line may end in the middle
2674 of a multi-glyph character (e.g. a control character
2675 displayed as \003, or in the middle of an overlay
2676 string). In this case move_it_to above will not have
2677 taken us to the start of the continuation line but to the
2678 end of the continued line. */
2679 if (it->current_x > 0
2680 && it->line_wrap != TRUNCATE /* Lines are continued. */
2681 && (/* And glyph doesn't fit on the line. */
2682 new_x > it->last_visible_x
2683 /* Or it fits exactly and we're on a window
2684 system frame. */
2685 || (new_x == it->last_visible_x
2686 && FRAME_WINDOW_P (it->f))))
2687 {
2688 if (it->current.dpvec_index >= 0
2689 || it->current.overlay_string_index >= 0)
2690 {
2691 set_iterator_to_next (it, 1);
2692 move_it_in_display_line_to (it, -1, -1, 0);
2693 }
2694
2695 it->continuation_lines_width += it->current_x;
2696 }
2697
2698 /* We're starting a new display line, not affected by the
2699 height of the continued line, so clear the appropriate
2700 fields in the iterator structure. */
2701 it->max_ascent = it->max_descent = 0;
2702 it->max_phys_ascent = it->max_phys_descent = 0;
2703
2704 it->current_y = first_y;
2705 it->vpos = 0;
2706 it->current_x = it->hpos = 0;
2707 }
2708 }
2709 }
2710
2711
2712 /* Return 1 if POS is a position in ellipses displayed for invisible
2713 text. W is the window we display, for text property lookup. */
2714
2715 static int
2716 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2717 {
2718 Lisp_Object prop, window;
2719 int ellipses_p = 0;
2720 EMACS_INT charpos = CHARPOS (pos->pos);
2721
2722 /* If POS specifies a position in a display vector, this might
2723 be for an ellipsis displayed for invisible text. We won't
2724 get the iterator set up for delivering that ellipsis unless
2725 we make sure that it gets aware of the invisible text. */
2726 if (pos->dpvec_index >= 0
2727 && pos->overlay_string_index < 0
2728 && CHARPOS (pos->string_pos) < 0
2729 && charpos > BEGV
2730 && (XSETWINDOW (window, w),
2731 prop = Fget_char_property (make_number (charpos),
2732 Qinvisible, window),
2733 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2734 {
2735 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2736 window);
2737 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2738 }
2739
2740 return ellipses_p;
2741 }
2742
2743
2744 /* Initialize IT for stepping through current_buffer in window W,
2745 starting at position POS that includes overlay string and display
2746 vector/ control character translation position information. Value
2747 is zero if there are overlay strings with newlines at POS. */
2748
2749 static int
2750 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2751 {
2752 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2753 int i, overlay_strings_with_newlines = 0;
2754
2755 /* If POS specifies a position in a display vector, this might
2756 be for an ellipsis displayed for invisible text. We won't
2757 get the iterator set up for delivering that ellipsis unless
2758 we make sure that it gets aware of the invisible text. */
2759 if (in_ellipses_for_invisible_text_p (pos, w))
2760 {
2761 --charpos;
2762 bytepos = 0;
2763 }
2764
2765 /* Keep in mind: the call to reseat in init_iterator skips invisible
2766 text, so we might end up at a position different from POS. This
2767 is only a problem when POS is a row start after a newline and an
2768 overlay starts there with an after-string, and the overlay has an
2769 invisible property. Since we don't skip invisible text in
2770 display_line and elsewhere immediately after consuming the
2771 newline before the row start, such a POS will not be in a string,
2772 but the call to init_iterator below will move us to the
2773 after-string. */
2774 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2775
2776 /* This only scans the current chunk -- it should scan all chunks.
2777 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2778 to 16 in 22.1 to make this a lesser problem. */
2779 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2780 {
2781 const char *s = SSDATA (it->overlay_strings[i]);
2782 const char *e = s + SBYTES (it->overlay_strings[i]);
2783
2784 while (s < e && *s != '\n')
2785 ++s;
2786
2787 if (s < e)
2788 {
2789 overlay_strings_with_newlines = 1;
2790 break;
2791 }
2792 }
2793
2794 /* If position is within an overlay string, set up IT to the right
2795 overlay string. */
2796 if (pos->overlay_string_index >= 0)
2797 {
2798 int relative_index;
2799
2800 /* If the first overlay string happens to have a `display'
2801 property for an image, the iterator will be set up for that
2802 image, and we have to undo that setup first before we can
2803 correct the overlay string index. */
2804 if (it->method == GET_FROM_IMAGE)
2805 pop_it (it);
2806
2807 /* We already have the first chunk of overlay strings in
2808 IT->overlay_strings. Load more until the one for
2809 pos->overlay_string_index is in IT->overlay_strings. */
2810 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2811 {
2812 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2813 it->current.overlay_string_index = 0;
2814 while (n--)
2815 {
2816 load_overlay_strings (it, 0);
2817 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2818 }
2819 }
2820
2821 it->current.overlay_string_index = pos->overlay_string_index;
2822 relative_index = (it->current.overlay_string_index
2823 % OVERLAY_STRING_CHUNK_SIZE);
2824 it->string = it->overlay_strings[relative_index];
2825 xassert (STRINGP (it->string));
2826 it->current.string_pos = pos->string_pos;
2827 it->method = GET_FROM_STRING;
2828 }
2829
2830 if (CHARPOS (pos->string_pos) >= 0)
2831 {
2832 /* Recorded position is not in an overlay string, but in another
2833 string. This can only be a string from a `display' property.
2834 IT should already be filled with that string. */
2835 it->current.string_pos = pos->string_pos;
2836 xassert (STRINGP (it->string));
2837 }
2838
2839 /* Restore position in display vector translations, control
2840 character translations or ellipses. */
2841 if (pos->dpvec_index >= 0)
2842 {
2843 if (it->dpvec == NULL)
2844 get_next_display_element (it);
2845 xassert (it->dpvec && it->current.dpvec_index == 0);
2846 it->current.dpvec_index = pos->dpvec_index;
2847 }
2848
2849 CHECK_IT (it);
2850 return !overlay_strings_with_newlines;
2851 }
2852
2853
2854 /* Initialize IT for stepping through current_buffer in window W
2855 starting at ROW->start. */
2856
2857 static void
2858 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2859 {
2860 init_from_display_pos (it, w, &row->start);
2861 it->start = row->start;
2862 it->continuation_lines_width = row->continuation_lines_width;
2863 CHECK_IT (it);
2864 }
2865
2866
2867 /* Initialize IT for stepping through current_buffer in window W
2868 starting in the line following ROW, i.e. starting at ROW->end.
2869 Value is zero if there are overlay strings with newlines at ROW's
2870 end position. */
2871
2872 static int
2873 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2874 {
2875 int success = 0;
2876
2877 if (init_from_display_pos (it, w, &row->end))
2878 {
2879 if (row->continued_p)
2880 it->continuation_lines_width
2881 = row->continuation_lines_width + row->pixel_width;
2882 CHECK_IT (it);
2883 success = 1;
2884 }
2885
2886 return success;
2887 }
2888
2889
2890
2891 \f
2892 /***********************************************************************
2893 Text properties
2894 ***********************************************************************/
2895
2896 /* Called when IT reaches IT->stop_charpos. Handle text property and
2897 overlay changes. Set IT->stop_charpos to the next position where
2898 to stop. */
2899
2900 static void
2901 handle_stop (struct it *it)
2902 {
2903 enum prop_handled handled;
2904 int handle_overlay_change_p;
2905 struct props *p;
2906
2907 it->dpvec = NULL;
2908 it->current.dpvec_index = -1;
2909 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2910 it->ignore_overlay_strings_at_pos_p = 0;
2911 it->ellipsis_p = 0;
2912
2913 /* Use face of preceding text for ellipsis (if invisible) */
2914 if (it->selective_display_ellipsis_p)
2915 it->saved_face_id = it->face_id;
2916
2917 do
2918 {
2919 handled = HANDLED_NORMALLY;
2920
2921 /* Call text property handlers. */
2922 for (p = it_props; p->handler; ++p)
2923 {
2924 handled = p->handler (it);
2925
2926 if (handled == HANDLED_RECOMPUTE_PROPS)
2927 break;
2928 else if (handled == HANDLED_RETURN)
2929 {
2930 /* We still want to show before and after strings from
2931 overlays even if the actual buffer text is replaced. */
2932 if (!handle_overlay_change_p
2933 || it->sp > 1
2934 || !get_overlay_strings_1 (it, 0, 0))
2935 {
2936 if (it->ellipsis_p)
2937 setup_for_ellipsis (it, 0);
2938 /* When handling a display spec, we might load an
2939 empty string. In that case, discard it here. We
2940 used to discard it in handle_single_display_spec,
2941 but that causes get_overlay_strings_1, above, to
2942 ignore overlay strings that we must check. */
2943 if (STRINGP (it->string) && !SCHARS (it->string))
2944 pop_it (it);
2945 return;
2946 }
2947 else if (STRINGP (it->string) && !SCHARS (it->string))
2948 pop_it (it);
2949 else
2950 {
2951 it->ignore_overlay_strings_at_pos_p = 1;
2952 it->string_from_display_prop_p = 0;
2953 handle_overlay_change_p = 0;
2954 }
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2957 }
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2960 }
2961
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2963 {
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2968
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2974 }
2975
2976 if (it->ellipsis_p)
2977 {
2978 setup_for_ellipsis (it, 0);
2979 break;
2980 }
2981 }
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2983
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2987 }
2988
2989
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2992
2993 static void
2994 compute_stop_pos (struct it *it)
2995 {
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
2999
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3002
3003 if (STRINGP (it->string))
3004 {
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3011 }
3012 else
3013 {
3014 EMACS_INT pos;
3015
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3025
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3029 {
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3034 }
3035
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3040 }
3041
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3047 {
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3050
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3054
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3062 {
3063 for (p = it_props; p->handler; ++p)
3064 {
3065 Lisp_Object new_value;
3066
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3070 }
3071
3072 if (p->handler)
3073 break;
3074 }
3075
3076 if (!NULL_INTERVAL_P (next_iv))
3077 {
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3085 }
3086 }
3087
3088 if (it->cmp_it.id < 0)
3089 {
3090 EMACS_INT stoppos = it->end_charpos;
3091
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3096 }
3097
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3101 }
3102
3103
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3108
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3111 {
3112 int noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3115 int i;
3116
3117 /* Get all overlays at the given position. */
3118 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3119
3120 /* If any of these overlays ends before endpos,
3121 use its ending point instead. */
3122 for (i = 0; i < noverlays; ++i)
3123 {
3124 Lisp_Object oend;
3125 EMACS_INT oendpos;
3126
3127 oend = OVERLAY_END (overlays[i]);
3128 oendpos = OVERLAY_POSITION (oend);
3129 endpos = min (endpos, oendpos);
3130 }
3131
3132 return endpos;
3133 }
3134
3135
3136 \f
3137 /***********************************************************************
3138 Fontification
3139 ***********************************************************************/
3140
3141 /* Handle changes in the `fontified' property of the current buffer by
3142 calling hook functions from Qfontification_functions to fontify
3143 regions of text. */
3144
3145 static enum prop_handled
3146 handle_fontified_prop (struct it *it)
3147 {
3148 Lisp_Object prop, pos;
3149 enum prop_handled handled = HANDLED_NORMALLY;
3150
3151 if (!NILP (Vmemory_full))
3152 return handled;
3153
3154 /* Get the value of the `fontified' property at IT's current buffer
3155 position. (The `fontified' property doesn't have a special
3156 meaning in strings.) If the value is nil, call functions from
3157 Qfontification_functions. */
3158 if (!STRINGP (it->string)
3159 && it->s == NULL
3160 && !NILP (Vfontification_functions)
3161 && !NILP (Vrun_hooks)
3162 && (pos = make_number (IT_CHARPOS (*it)),
3163 prop = Fget_char_property (pos, Qfontified, Qnil),
3164 /* Ignore the special cased nil value always present at EOB since
3165 no amount of fontifying will be able to change it. */
3166 NILP (prop) && IT_CHARPOS (*it) < Z))
3167 {
3168 int count = SPECPDL_INDEX ();
3169 Lisp_Object val;
3170
3171 val = Vfontification_functions;
3172 specbind (Qfontification_functions, Qnil);
3173
3174 xassert (it->end_charpos == ZV);
3175
3176 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3177 safe_call1 (val, pos);
3178 else
3179 {
3180 Lisp_Object globals, fn;
3181 struct gcpro gcpro1, gcpro2;
3182
3183 globals = Qnil;
3184 GCPRO2 (val, globals);
3185
3186 for (; CONSP (val); val = XCDR (val))
3187 {
3188 fn = XCAR (val);
3189
3190 if (EQ (fn, Qt))
3191 {
3192 /* A value of t indicates this hook has a local
3193 binding; it means to run the global binding too.
3194 In a global value, t should not occur. If it
3195 does, we must ignore it to avoid an endless
3196 loop. */
3197 for (globals = Fdefault_value (Qfontification_functions);
3198 CONSP (globals);
3199 globals = XCDR (globals))
3200 {
3201 fn = XCAR (globals);
3202 if (!EQ (fn, Qt))
3203 safe_call1 (fn, pos);
3204 }
3205 }
3206 else
3207 safe_call1 (fn, pos);
3208 }
3209
3210 UNGCPRO;
3211 }
3212
3213 unbind_to (count, Qnil);
3214
3215 /* The fontification code may have added/removed text.
3216 It could do even a lot worse, but let's at least protect against
3217 the most obvious case where only the text past `pos' gets changed',
3218 as is/was done in grep.el where some escapes sequences are turned
3219 into face properties (bug#7876). */
3220 it->end_charpos = ZV;
3221
3222 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3223 something. This avoids an endless loop if they failed to
3224 fontify the text for which reason ever. */
3225 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3226 handled = HANDLED_RECOMPUTE_PROPS;
3227 }
3228
3229 return handled;
3230 }
3231
3232
3233 \f
3234 /***********************************************************************
3235 Faces
3236 ***********************************************************************/
3237
3238 /* Set up iterator IT from face properties at its current position.
3239 Called from handle_stop. */
3240
3241 static enum prop_handled
3242 handle_face_prop (struct it *it)
3243 {
3244 int new_face_id;
3245 EMACS_INT next_stop;
3246
3247 if (!STRINGP (it->string))
3248 {
3249 new_face_id
3250 = face_at_buffer_position (it->w,
3251 IT_CHARPOS (*it),
3252 it->region_beg_charpos,
3253 it->region_end_charpos,
3254 &next_stop,
3255 (IT_CHARPOS (*it)
3256 + TEXT_PROP_DISTANCE_LIMIT),
3257 0, it->base_face_id);
3258
3259 /* Is this a start of a run of characters with box face?
3260 Caveat: this can be called for a freshly initialized
3261 iterator; face_id is -1 in this case. We know that the new
3262 face will not change until limit, i.e. if the new face has a
3263 box, all characters up to limit will have one. But, as
3264 usual, we don't know whether limit is really the end. */
3265 if (new_face_id != it->face_id)
3266 {
3267 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3268
3269 /* If new face has a box but old face has not, this is
3270 the start of a run of characters with box, i.e. it has
3271 a shadow on the left side. The value of face_id of the
3272 iterator will be -1 if this is the initial call that gets
3273 the face. In this case, we have to look in front of IT's
3274 position and see whether there is a face != new_face_id. */
3275 it->start_of_box_run_p
3276 = (new_face->box != FACE_NO_BOX
3277 && (it->face_id >= 0
3278 || IT_CHARPOS (*it) == BEG
3279 || new_face_id != face_before_it_pos (it)));
3280 it->face_box_p = new_face->box != FACE_NO_BOX;
3281 }
3282 }
3283 else
3284 {
3285 int base_face_id;
3286 EMACS_INT bufpos;
3287 int i;
3288 Lisp_Object from_overlay
3289 = (it->current.overlay_string_index >= 0
3290 ? it->string_overlays[it->current.overlay_string_index]
3291 : Qnil);
3292
3293 /* See if we got to this string directly or indirectly from
3294 an overlay property. That includes the before-string or
3295 after-string of an overlay, strings in display properties
3296 provided by an overlay, their text properties, etc.
3297
3298 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3299 if (! NILP (from_overlay))
3300 for (i = it->sp - 1; i >= 0; i--)
3301 {
3302 if (it->stack[i].current.overlay_string_index >= 0)
3303 from_overlay
3304 = it->string_overlays[it->stack[i].current.overlay_string_index];
3305 else if (! NILP (it->stack[i].from_overlay))
3306 from_overlay = it->stack[i].from_overlay;
3307
3308 if (!NILP (from_overlay))
3309 break;
3310 }
3311
3312 if (! NILP (from_overlay))
3313 {
3314 bufpos = IT_CHARPOS (*it);
3315 /* For a string from an overlay, the base face depends
3316 only on text properties and ignores overlays. */
3317 base_face_id
3318 = face_for_overlay_string (it->w,
3319 IT_CHARPOS (*it),
3320 it->region_beg_charpos,
3321 it->region_end_charpos,
3322 &next_stop,
3323 (IT_CHARPOS (*it)
3324 + TEXT_PROP_DISTANCE_LIMIT),
3325 0,
3326 from_overlay);
3327 }
3328 else
3329 {
3330 bufpos = 0;
3331
3332 /* For strings from a `display' property, use the face at
3333 IT's current buffer position as the base face to merge
3334 with, so that overlay strings appear in the same face as
3335 surrounding text, unless they specify their own
3336 faces. */
3337 base_face_id = underlying_face_id (it);
3338 }
3339
3340 new_face_id = face_at_string_position (it->w,
3341 it->string,
3342 IT_STRING_CHARPOS (*it),
3343 bufpos,
3344 it->region_beg_charpos,
3345 it->region_end_charpos,
3346 &next_stop,
3347 base_face_id, 0);
3348
3349 /* Is this a start of a run of characters with box? Caveat:
3350 this can be called for a freshly allocated iterator; face_id
3351 is -1 is this case. We know that the new face will not
3352 change until the next check pos, i.e. if the new face has a
3353 box, all characters up to that position will have a
3354 box. But, as usual, we don't know whether that position
3355 is really the end. */
3356 if (new_face_id != it->face_id)
3357 {
3358 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3359 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3360
3361 /* If new face has a box but old face hasn't, this is the
3362 start of a run of characters with box, i.e. it has a
3363 shadow on the left side. */
3364 it->start_of_box_run_p
3365 = new_face->box && (old_face == NULL || !old_face->box);
3366 it->face_box_p = new_face->box != FACE_NO_BOX;
3367 }
3368 }
3369
3370 it->face_id = new_face_id;
3371 return HANDLED_NORMALLY;
3372 }
3373
3374
3375 /* Return the ID of the face ``underlying'' IT's current position,
3376 which is in a string. If the iterator is associated with a
3377 buffer, return the face at IT's current buffer position.
3378 Otherwise, use the iterator's base_face_id. */
3379
3380 static int
3381 underlying_face_id (struct it *it)
3382 {
3383 int face_id = it->base_face_id, i;
3384
3385 xassert (STRINGP (it->string));
3386
3387 for (i = it->sp - 1; i >= 0; --i)
3388 if (NILP (it->stack[i].string))
3389 face_id = it->stack[i].face_id;
3390
3391 return face_id;
3392 }
3393
3394
3395 /* Compute the face one character before or after the current position
3396 of IT. BEFORE_P non-zero means get the face in front of IT's
3397 position. Value is the id of the face. */
3398
3399 static int
3400 face_before_or_after_it_pos (struct it *it, int before_p)
3401 {
3402 int face_id, limit;
3403 EMACS_INT next_check_charpos;
3404 struct text_pos pos;
3405
3406 xassert (it->s == NULL);
3407
3408 if (STRINGP (it->string))
3409 {
3410 EMACS_INT bufpos;
3411 int base_face_id;
3412
3413 /* No face change past the end of the string (for the case
3414 we are padding with spaces). No face change before the
3415 string start. */
3416 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3417 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3418 return it->face_id;
3419
3420 /* Set pos to the position before or after IT's current position. */
3421 if (before_p)
3422 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3423 else
3424 /* For composition, we must check the character after the
3425 composition. */
3426 pos = (it->what == IT_COMPOSITION
3427 ? string_pos (IT_STRING_CHARPOS (*it)
3428 + it->cmp_it.nchars, it->string)
3429 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3430
3431 if (it->current.overlay_string_index >= 0)
3432 bufpos = IT_CHARPOS (*it);
3433 else
3434 bufpos = 0;
3435
3436 base_face_id = underlying_face_id (it);
3437
3438 /* Get the face for ASCII, or unibyte. */
3439 face_id = face_at_string_position (it->w,
3440 it->string,
3441 CHARPOS (pos),
3442 bufpos,
3443 it->region_beg_charpos,
3444 it->region_end_charpos,
3445 &next_check_charpos,
3446 base_face_id, 0);
3447
3448 /* Correct the face for charsets different from ASCII. Do it
3449 for the multibyte case only. The face returned above is
3450 suitable for unibyte text if IT->string is unibyte. */
3451 if (STRING_MULTIBYTE (it->string))
3452 {
3453 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3454 int c, len;
3455 struct face *face = FACE_FROM_ID (it->f, face_id);
3456
3457 c = string_char_and_length (p, &len);
3458 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3459 }
3460 }
3461 else
3462 {
3463 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3464 || (IT_CHARPOS (*it) <= BEGV && before_p))
3465 return it->face_id;
3466
3467 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3468 pos = it->current.pos;
3469
3470 if (before_p)
3471 DEC_TEXT_POS (pos, it->multibyte_p);
3472 else
3473 {
3474 if (it->what == IT_COMPOSITION)
3475 /* For composition, we must check the position after the
3476 composition. */
3477 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3478 else
3479 INC_TEXT_POS (pos, it->multibyte_p);
3480 }
3481
3482 /* Determine face for CHARSET_ASCII, or unibyte. */
3483 face_id = face_at_buffer_position (it->w,
3484 CHARPOS (pos),
3485 it->region_beg_charpos,
3486 it->region_end_charpos,
3487 &next_check_charpos,
3488 limit, 0, -1);
3489
3490 /* Correct the face for charsets different from ASCII. Do it
3491 for the multibyte case only. The face returned above is
3492 suitable for unibyte text if current_buffer is unibyte. */
3493 if (it->multibyte_p)
3494 {
3495 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3496 struct face *face = FACE_FROM_ID (it->f, face_id);
3497 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3498 }
3499 }
3500
3501 return face_id;
3502 }
3503
3504
3505 \f
3506 /***********************************************************************
3507 Invisible text
3508 ***********************************************************************/
3509
3510 /* Set up iterator IT from invisible properties at its current
3511 position. Called from handle_stop. */
3512
3513 static enum prop_handled
3514 handle_invisible_prop (struct it *it)
3515 {
3516 enum prop_handled handled = HANDLED_NORMALLY;
3517
3518 if (STRINGP (it->string))
3519 {
3520 Lisp_Object prop, end_charpos, limit, charpos;
3521
3522 /* Get the value of the invisible text property at the
3523 current position. Value will be nil if there is no such
3524 property. */
3525 charpos = make_number (IT_STRING_CHARPOS (*it));
3526 prop = Fget_text_property (charpos, Qinvisible, it->string);
3527
3528 if (!NILP (prop)
3529 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3530 {
3531 handled = HANDLED_RECOMPUTE_PROPS;
3532
3533 /* Get the position at which the next change of the
3534 invisible text property can be found in IT->string.
3535 Value will be nil if the property value is the same for
3536 all the rest of IT->string. */
3537 XSETINT (limit, SCHARS (it->string));
3538 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3539 it->string, limit);
3540
3541 /* Text at current position is invisible. The next
3542 change in the property is at position end_charpos.
3543 Move IT's current position to that position. */
3544 if (INTEGERP (end_charpos)
3545 && XFASTINT (end_charpos) < XFASTINT (limit))
3546 {
3547 struct text_pos old;
3548 old = it->current.string_pos;
3549 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3550 compute_string_pos (&it->current.string_pos, old, it->string);
3551 }
3552 else
3553 {
3554 /* The rest of the string is invisible. If this is an
3555 overlay string, proceed with the next overlay string
3556 or whatever comes and return a character from there. */
3557 if (it->current.overlay_string_index >= 0)
3558 {
3559 next_overlay_string (it);
3560 /* Don't check for overlay strings when we just
3561 finished processing them. */
3562 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3563 }
3564 else
3565 {
3566 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3567 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3568 }
3569 }
3570 }
3571 }
3572 else
3573 {
3574 int invis_p;
3575 EMACS_INT newpos, next_stop, start_charpos, tem;
3576 Lisp_Object pos, prop, overlay;
3577
3578 /* First of all, is there invisible text at this position? */
3579 tem = start_charpos = IT_CHARPOS (*it);
3580 pos = make_number (tem);
3581 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3582 &overlay);
3583 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3584
3585 /* If we are on invisible text, skip over it. */
3586 if (invis_p && start_charpos < it->end_charpos)
3587 {
3588 /* Record whether we have to display an ellipsis for the
3589 invisible text. */
3590 int display_ellipsis_p = invis_p == 2;
3591
3592 handled = HANDLED_RECOMPUTE_PROPS;
3593
3594 /* Loop skipping over invisible text. The loop is left at
3595 ZV or with IT on the first char being visible again. */
3596 do
3597 {
3598 /* Try to skip some invisible text. Return value is the
3599 position reached which can be equal to where we start
3600 if there is nothing invisible there. This skips both
3601 over invisible text properties and overlays with
3602 invisible property. */
3603 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3604
3605 /* If we skipped nothing at all we weren't at invisible
3606 text in the first place. If everything to the end of
3607 the buffer was skipped, end the loop. */
3608 if (newpos == tem || newpos >= ZV)
3609 invis_p = 0;
3610 else
3611 {
3612 /* We skipped some characters but not necessarily
3613 all there are. Check if we ended up on visible
3614 text. Fget_char_property returns the property of
3615 the char before the given position, i.e. if we
3616 get invis_p = 0, this means that the char at
3617 newpos is visible. */
3618 pos = make_number (newpos);
3619 prop = Fget_char_property (pos, Qinvisible, it->window);
3620 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3621 }
3622
3623 /* If we ended up on invisible text, proceed to
3624 skip starting with next_stop. */
3625 if (invis_p)
3626 tem = next_stop;
3627
3628 /* If there are adjacent invisible texts, don't lose the
3629 second one's ellipsis. */
3630 if (invis_p == 2)
3631 display_ellipsis_p = 1;
3632 }
3633 while (invis_p);
3634
3635 /* The position newpos is now either ZV or on visible text. */
3636 if (it->bidi_p && newpos < ZV)
3637 {
3638 /* With bidi iteration, the region of invisible text
3639 could start and/or end in the middle of a non-base
3640 embedding level. Therefore, we need to skip
3641 invisible text using the bidi iterator, starting at
3642 IT's current position, until we find ourselves
3643 outside the invisible text. Skipping invisible text
3644 _after_ bidi iteration avoids affecting the visual
3645 order of the displayed text when invisible properties
3646 are added or removed. */
3647 if (it->bidi_it.first_elt)
3648 {
3649 /* If we were `reseat'ed to a new paragraph,
3650 determine the paragraph base direction. We need
3651 to do it now because next_element_from_buffer may
3652 not have a chance to do it, if we are going to
3653 skip any text at the beginning, which resets the
3654 FIRST_ELT flag. */
3655 bidi_paragraph_init (it->paragraph_embedding,
3656 &it->bidi_it, 1);
3657 }
3658 do
3659 {
3660 bidi_move_to_visually_next (&it->bidi_it);
3661 }
3662 while (it->stop_charpos <= it->bidi_it.charpos
3663 && it->bidi_it.charpos < newpos);
3664 IT_CHARPOS (*it) = it->bidi_it.charpos;
3665 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3666 /* If we overstepped NEWPOS, record its position in the
3667 iterator, so that we skip invisible text if later the
3668 bidi iteration lands us in the invisible region
3669 again. */
3670 if (IT_CHARPOS (*it) >= newpos)
3671 it->prev_stop = newpos;
3672 }
3673 else
3674 {
3675 IT_CHARPOS (*it) = newpos;
3676 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3677 }
3678
3679 /* If there are before-strings at the start of invisible
3680 text, and the text is invisible because of a text
3681 property, arrange to show before-strings because 20.x did
3682 it that way. (If the text is invisible because of an
3683 overlay property instead of a text property, this is
3684 already handled in the overlay code.) */
3685 if (NILP (overlay)
3686 && get_overlay_strings (it, it->stop_charpos))
3687 {
3688 handled = HANDLED_RECOMPUTE_PROPS;
3689 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3690 }
3691 else if (display_ellipsis_p)
3692 {
3693 /* Make sure that the glyphs of the ellipsis will get
3694 correct `charpos' values. If we would not update
3695 it->position here, the glyphs would belong to the
3696 last visible character _before_ the invisible
3697 text, which confuses `set_cursor_from_row'.
3698
3699 We use the last invisible position instead of the
3700 first because this way the cursor is always drawn on
3701 the first "." of the ellipsis, whenever PT is inside
3702 the invisible text. Otherwise the cursor would be
3703 placed _after_ the ellipsis when the point is after the
3704 first invisible character. */
3705 if (!STRINGP (it->object))
3706 {
3707 it->position.charpos = newpos - 1;
3708 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3709 }
3710 it->ellipsis_p = 1;
3711 /* Let the ellipsis display before
3712 considering any properties of the following char.
3713 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3714 handled = HANDLED_RETURN;
3715 }
3716 }
3717 }
3718
3719 return handled;
3720 }
3721
3722
3723 /* Make iterator IT return `...' next.
3724 Replaces LEN characters from buffer. */
3725
3726 static void
3727 setup_for_ellipsis (struct it *it, int len)
3728 {
3729 /* Use the display table definition for `...'. Invalid glyphs
3730 will be handled by the method returning elements from dpvec. */
3731 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3732 {
3733 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3734 it->dpvec = v->contents;
3735 it->dpend = v->contents + v->size;
3736 }
3737 else
3738 {
3739 /* Default `...'. */
3740 it->dpvec = default_invis_vector;
3741 it->dpend = default_invis_vector + 3;
3742 }
3743
3744 it->dpvec_char_len = len;
3745 it->current.dpvec_index = 0;
3746 it->dpvec_face_id = -1;
3747
3748 /* Remember the current face id in case glyphs specify faces.
3749 IT's face is restored in set_iterator_to_next.
3750 saved_face_id was set to preceding char's face in handle_stop. */
3751 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3752 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3753
3754 it->method = GET_FROM_DISPLAY_VECTOR;
3755 it->ellipsis_p = 1;
3756 }
3757
3758
3759 \f
3760 /***********************************************************************
3761 'display' property
3762 ***********************************************************************/
3763
3764 /* Set up iterator IT from `display' property at its current position.
3765 Called from handle_stop.
3766 We return HANDLED_RETURN if some part of the display property
3767 overrides the display of the buffer text itself.
3768 Otherwise we return HANDLED_NORMALLY. */
3769
3770 static enum prop_handled
3771 handle_display_prop (struct it *it)
3772 {
3773 Lisp_Object prop, object, overlay;
3774 struct text_pos *position;
3775 /* Nonzero if some property replaces the display of the text itself. */
3776 int display_replaced_p = 0;
3777
3778 if (STRINGP (it->string))
3779 {
3780 object = it->string;
3781 position = &it->current.string_pos;
3782 }
3783 else
3784 {
3785 XSETWINDOW (object, it->w);
3786 position = &it->current.pos;
3787 }
3788
3789 /* Reset those iterator values set from display property values. */
3790 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3791 it->space_width = Qnil;
3792 it->font_height = Qnil;
3793 it->voffset = 0;
3794
3795 /* We don't support recursive `display' properties, i.e. string
3796 values that have a string `display' property, that have a string
3797 `display' property etc. */
3798 if (!it->string_from_display_prop_p)
3799 it->area = TEXT_AREA;
3800
3801 prop = get_char_property_and_overlay (make_number (position->charpos),
3802 Qdisplay, object, &overlay);
3803 if (NILP (prop))
3804 return HANDLED_NORMALLY;
3805 /* Now OVERLAY is the overlay that gave us this property, or nil
3806 if it was a text property. */
3807
3808 if (!STRINGP (it->string))
3809 object = it->w->buffer;
3810
3811 if (CONSP (prop)
3812 /* Simple properties. */
3813 && !EQ (XCAR (prop), Qimage)
3814 && !EQ (XCAR (prop), Qspace)
3815 && !EQ (XCAR (prop), Qwhen)
3816 && !EQ (XCAR (prop), Qslice)
3817 && !EQ (XCAR (prop), Qspace_width)
3818 && !EQ (XCAR (prop), Qheight)
3819 && !EQ (XCAR (prop), Qraise)
3820 /* Marginal area specifications. */
3821 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3822 && !EQ (XCAR (prop), Qleft_fringe)
3823 && !EQ (XCAR (prop), Qright_fringe)
3824 && !NILP (XCAR (prop)))
3825 {
3826 for (; CONSP (prop); prop = XCDR (prop))
3827 {
3828 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3829 position, display_replaced_p))
3830 {
3831 display_replaced_p = 1;
3832 /* If some text in a string is replaced, `position' no
3833 longer points to the position of `object'. */
3834 if (STRINGP (object))
3835 break;
3836 }
3837 }
3838 }
3839 else if (VECTORP (prop))
3840 {
3841 int i;
3842 for (i = 0; i < ASIZE (prop); ++i)
3843 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3844 position, display_replaced_p))
3845 {
3846 display_replaced_p = 1;
3847 /* If some text in a string is replaced, `position' no
3848 longer points to the position of `object'. */
3849 if (STRINGP (object))
3850 break;
3851 }
3852 }
3853 else
3854 {
3855 if (handle_single_display_spec (it, prop, object, overlay,
3856 position, 0))
3857 display_replaced_p = 1;
3858 }
3859
3860 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3861 }
3862
3863
3864 /* Value is the position of the end of the `display' property starting
3865 at START_POS in OBJECT. */
3866
3867 static struct text_pos
3868 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3869 {
3870 Lisp_Object end;
3871 struct text_pos end_pos;
3872
3873 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3874 Qdisplay, object, Qnil);
3875 CHARPOS (end_pos) = XFASTINT (end);
3876 if (STRINGP (object))
3877 compute_string_pos (&end_pos, start_pos, it->string);
3878 else
3879 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3880
3881 return end_pos;
3882 }
3883
3884
3885 /* Set up IT from a single `display' specification PROP. OBJECT
3886 is the object in which the `display' property was found. *POSITION
3887 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3888 means that we previously saw a display specification which already
3889 replaced text display with something else, for example an image;
3890 we ignore such properties after the first one has been processed.
3891
3892 OVERLAY is the overlay this `display' property came from,
3893 or nil if it was a text property.
3894
3895 If PROP is a `space' or `image' specification, and in some other
3896 cases too, set *POSITION to the position where the `display'
3897 property ends.
3898
3899 Value is non-zero if something was found which replaces the display
3900 of buffer or string text. */
3901
3902 static int
3903 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3904 Lisp_Object overlay, struct text_pos *position,
3905 int display_replaced_before_p)
3906 {
3907 Lisp_Object form;
3908 Lisp_Object location, value;
3909 struct text_pos start_pos, save_pos;
3910 int valid_p;
3911
3912 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3913 If the result is non-nil, use VALUE instead of SPEC. */
3914 form = Qt;
3915 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3916 {
3917 spec = XCDR (spec);
3918 if (!CONSP (spec))
3919 return 0;
3920 form = XCAR (spec);
3921 spec = XCDR (spec);
3922 }
3923
3924 if (!NILP (form) && !EQ (form, Qt))
3925 {
3926 int count = SPECPDL_INDEX ();
3927 struct gcpro gcpro1;
3928
3929 /* Bind `object' to the object having the `display' property, a
3930 buffer or string. Bind `position' to the position in the
3931 object where the property was found, and `buffer-position'
3932 to the current position in the buffer. */
3933 specbind (Qobject, object);
3934 specbind (Qposition, make_number (CHARPOS (*position)));
3935 specbind (Qbuffer_position,
3936 make_number (STRINGP (object)
3937 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3938 GCPRO1 (form);
3939 form = safe_eval (form);
3940 UNGCPRO;
3941 unbind_to (count, Qnil);
3942 }
3943
3944 if (NILP (form))
3945 return 0;
3946
3947 /* Handle `(height HEIGHT)' specifications. */
3948 if (CONSP (spec)
3949 && EQ (XCAR (spec), Qheight)
3950 && CONSP (XCDR (spec)))
3951 {
3952 if (!FRAME_WINDOW_P (it->f))
3953 return 0;
3954
3955 it->font_height = XCAR (XCDR (spec));
3956 if (!NILP (it->font_height))
3957 {
3958 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3959 int new_height = -1;
3960
3961 if (CONSP (it->font_height)
3962 && (EQ (XCAR (it->font_height), Qplus)
3963 || EQ (XCAR (it->font_height), Qminus))
3964 && CONSP (XCDR (it->font_height))
3965 && INTEGERP (XCAR (XCDR (it->font_height))))
3966 {
3967 /* `(+ N)' or `(- N)' where N is an integer. */
3968 int steps = XINT (XCAR (XCDR (it->font_height)));
3969 if (EQ (XCAR (it->font_height), Qplus))
3970 steps = - steps;
3971 it->face_id = smaller_face (it->f, it->face_id, steps);
3972 }
3973 else if (FUNCTIONP (it->font_height))
3974 {
3975 /* Call function with current height as argument.
3976 Value is the new height. */
3977 Lisp_Object height;
3978 height = safe_call1 (it->font_height,
3979 face->lface[LFACE_HEIGHT_INDEX]);
3980 if (NUMBERP (height))
3981 new_height = XFLOATINT (height);
3982 }
3983 else if (NUMBERP (it->font_height))
3984 {
3985 /* Value is a multiple of the canonical char height. */
3986 struct face *face;
3987
3988 face = FACE_FROM_ID (it->f,
3989 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3990 new_height = (XFLOATINT (it->font_height)
3991 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3992 }
3993 else
3994 {
3995 /* Evaluate IT->font_height with `height' bound to the
3996 current specified height to get the new height. */
3997 int count = SPECPDL_INDEX ();
3998
3999 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4000 value = safe_eval (it->font_height);
4001 unbind_to (count, Qnil);
4002
4003 if (NUMBERP (value))
4004 new_height = XFLOATINT (value);
4005 }
4006
4007 if (new_height > 0)
4008 it->face_id = face_with_height (it->f, it->face_id, new_height);
4009 }
4010
4011 return 0;
4012 }
4013
4014 /* Handle `(space-width WIDTH)'. */
4015 if (CONSP (spec)
4016 && EQ (XCAR (spec), Qspace_width)
4017 && CONSP (XCDR (spec)))
4018 {
4019 if (!FRAME_WINDOW_P (it->f))
4020 return 0;
4021
4022 value = XCAR (XCDR (spec));
4023 if (NUMBERP (value) && XFLOATINT (value) > 0)
4024 it->space_width = value;
4025
4026 return 0;
4027 }
4028
4029 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4030 if (CONSP (spec)
4031 && EQ (XCAR (spec), Qslice))
4032 {
4033 Lisp_Object tem;
4034
4035 if (!FRAME_WINDOW_P (it->f))
4036 return 0;
4037
4038 if (tem = XCDR (spec), CONSP (tem))
4039 {
4040 it->slice.x = XCAR (tem);
4041 if (tem = XCDR (tem), CONSP (tem))
4042 {
4043 it->slice.y = XCAR (tem);
4044 if (tem = XCDR (tem), CONSP (tem))
4045 {
4046 it->slice.width = XCAR (tem);
4047 if (tem = XCDR (tem), CONSP (tem))
4048 it->slice.height = XCAR (tem);
4049 }
4050 }
4051 }
4052
4053 return 0;
4054 }
4055
4056 /* Handle `(raise FACTOR)'. */
4057 if (CONSP (spec)
4058 && EQ (XCAR (spec), Qraise)
4059 && CONSP (XCDR (spec)))
4060 {
4061 if (!FRAME_WINDOW_P (it->f))
4062 return 0;
4063
4064 #ifdef HAVE_WINDOW_SYSTEM
4065 value = XCAR (XCDR (spec));
4066 if (NUMBERP (value))
4067 {
4068 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4069 it->voffset = - (XFLOATINT (value)
4070 * (FONT_HEIGHT (face->font)));
4071 }
4072 #endif /* HAVE_WINDOW_SYSTEM */
4073
4074 return 0;
4075 }
4076
4077 /* Don't handle the other kinds of display specifications
4078 inside a string that we got from a `display' property. */
4079 if (it->string_from_display_prop_p)
4080 return 0;
4081
4082 /* Characters having this form of property are not displayed, so
4083 we have to find the end of the property. */
4084 start_pos = *position;
4085 *position = display_prop_end (it, object, start_pos);
4086 value = Qnil;
4087
4088 /* Stop the scan at that end position--we assume that all
4089 text properties change there. */
4090 it->stop_charpos = position->charpos;
4091
4092 /* Handle `(left-fringe BITMAP [FACE])'
4093 and `(right-fringe BITMAP [FACE])'. */
4094 if (CONSP (spec)
4095 && (EQ (XCAR (spec), Qleft_fringe)
4096 || EQ (XCAR (spec), Qright_fringe))
4097 && CONSP (XCDR (spec)))
4098 {
4099 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4100 int fringe_bitmap;
4101
4102 if (!FRAME_WINDOW_P (it->f))
4103 /* If we return here, POSITION has been advanced
4104 across the text with this property. */
4105 return 0;
4106
4107 #ifdef HAVE_WINDOW_SYSTEM
4108 value = XCAR (XCDR (spec));
4109 if (!SYMBOLP (value)
4110 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4111 /* If we return here, POSITION has been advanced
4112 across the text with this property. */
4113 return 0;
4114
4115 if (CONSP (XCDR (XCDR (spec))))
4116 {
4117 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4118 int face_id2 = lookup_derived_face (it->f, face_name,
4119 FRINGE_FACE_ID, 0);
4120 if (face_id2 >= 0)
4121 face_id = face_id2;
4122 }
4123
4124 /* Save current settings of IT so that we can restore them
4125 when we are finished with the glyph property value. */
4126
4127 save_pos = it->position;
4128 it->position = *position;
4129 push_it (it);
4130 it->position = save_pos;
4131
4132 it->area = TEXT_AREA;
4133 it->what = IT_IMAGE;
4134 it->image_id = -1; /* no image */
4135 it->position = start_pos;
4136 it->object = NILP (object) ? it->w->buffer : object;
4137 it->method = GET_FROM_IMAGE;
4138 it->from_overlay = Qnil;
4139 it->face_id = face_id;
4140
4141 /* Say that we haven't consumed the characters with
4142 `display' property yet. The call to pop_it in
4143 set_iterator_to_next will clean this up. */
4144 *position = start_pos;
4145
4146 if (EQ (XCAR (spec), Qleft_fringe))
4147 {
4148 it->left_user_fringe_bitmap = fringe_bitmap;
4149 it->left_user_fringe_face_id = face_id;
4150 }
4151 else
4152 {
4153 it->right_user_fringe_bitmap = fringe_bitmap;
4154 it->right_user_fringe_face_id = face_id;
4155 }
4156 #endif /* HAVE_WINDOW_SYSTEM */
4157 return 1;
4158 }
4159
4160 /* Prepare to handle `((margin left-margin) ...)',
4161 `((margin right-margin) ...)' and `((margin nil) ...)'
4162 prefixes for display specifications. */
4163 location = Qunbound;
4164 if (CONSP (spec) && CONSP (XCAR (spec)))
4165 {
4166 Lisp_Object tem;
4167
4168 value = XCDR (spec);
4169 if (CONSP (value))
4170 value = XCAR (value);
4171
4172 tem = XCAR (spec);
4173 if (EQ (XCAR (tem), Qmargin)
4174 && (tem = XCDR (tem),
4175 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4176 (NILP (tem)
4177 || EQ (tem, Qleft_margin)
4178 || EQ (tem, Qright_margin))))
4179 location = tem;
4180 }
4181
4182 if (EQ (location, Qunbound))
4183 {
4184 location = Qnil;
4185 value = spec;
4186 }
4187
4188 /* After this point, VALUE is the property after any
4189 margin prefix has been stripped. It must be a string,
4190 an image specification, or `(space ...)'.
4191
4192 LOCATION specifies where to display: `left-margin',
4193 `right-margin' or nil. */
4194
4195 valid_p = (STRINGP (value)
4196 #ifdef HAVE_WINDOW_SYSTEM
4197 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4198 #endif /* not HAVE_WINDOW_SYSTEM */
4199 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4200
4201 if (valid_p && !display_replaced_before_p)
4202 {
4203 /* Save current settings of IT so that we can restore them
4204 when we are finished with the glyph property value. */
4205 save_pos = it->position;
4206 it->position = *position;
4207 push_it (it);
4208 it->position = save_pos;
4209 it->from_overlay = overlay;
4210
4211 if (NILP (location))
4212 it->area = TEXT_AREA;
4213 else if (EQ (location, Qleft_margin))
4214 it->area = LEFT_MARGIN_AREA;
4215 else
4216 it->area = RIGHT_MARGIN_AREA;
4217
4218 if (STRINGP (value))
4219 {
4220 it->string = value;
4221 it->multibyte_p = STRING_MULTIBYTE (it->string);
4222 it->current.overlay_string_index = -1;
4223 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4224 it->end_charpos = it->string_nchars = SCHARS (it->string);
4225 it->method = GET_FROM_STRING;
4226 it->stop_charpos = 0;
4227 it->string_from_display_prop_p = 1;
4228 /* Say that we haven't consumed the characters with
4229 `display' property yet. The call to pop_it in
4230 set_iterator_to_next will clean this up. */
4231 if (BUFFERP (object))
4232 *position = start_pos;
4233 }
4234 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4235 {
4236 it->method = GET_FROM_STRETCH;
4237 it->object = value;
4238 *position = it->position = start_pos;
4239 }
4240 #ifdef HAVE_WINDOW_SYSTEM
4241 else
4242 {
4243 it->what = IT_IMAGE;
4244 it->image_id = lookup_image (it->f, value);
4245 it->position = start_pos;
4246 it->object = NILP (object) ? it->w->buffer : object;
4247 it->method = GET_FROM_IMAGE;
4248
4249 /* Say that we haven't consumed the characters with
4250 `display' property yet. The call to pop_it in
4251 set_iterator_to_next will clean this up. */
4252 *position = start_pos;
4253 }
4254 #endif /* HAVE_WINDOW_SYSTEM */
4255
4256 return 1;
4257 }
4258
4259 /* Invalid property or property not supported. Restore
4260 POSITION to what it was before. */
4261 *position = start_pos;
4262 return 0;
4263 }
4264
4265
4266 /* Check if SPEC is a display sub-property value whose text should be
4267 treated as intangible. */
4268
4269 static int
4270 single_display_spec_intangible_p (Lisp_Object prop)
4271 {
4272 /* Skip over `when FORM'. */
4273 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4274 {
4275 prop = XCDR (prop);
4276 if (!CONSP (prop))
4277 return 0;
4278 prop = XCDR (prop);
4279 }
4280
4281 if (STRINGP (prop))
4282 return 1;
4283
4284 if (!CONSP (prop))
4285 return 0;
4286
4287 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4288 we don't need to treat text as intangible. */
4289 if (EQ (XCAR (prop), Qmargin))
4290 {
4291 prop = XCDR (prop);
4292 if (!CONSP (prop))
4293 return 0;
4294
4295 prop = XCDR (prop);
4296 if (!CONSP (prop)
4297 || EQ (XCAR (prop), Qleft_margin)
4298 || EQ (XCAR (prop), Qright_margin))
4299 return 0;
4300 }
4301
4302 return (CONSP (prop)
4303 && (EQ (XCAR (prop), Qimage)
4304 || EQ (XCAR (prop), Qspace)));
4305 }
4306
4307
4308 /* Check if PROP is a display property value whose text should be
4309 treated as intangible. */
4310
4311 int
4312 display_prop_intangible_p (Lisp_Object prop)
4313 {
4314 if (CONSP (prop)
4315 && CONSP (XCAR (prop))
4316 && !EQ (Qmargin, XCAR (XCAR (prop))))
4317 {
4318 /* A list of sub-properties. */
4319 while (CONSP (prop))
4320 {
4321 if (single_display_spec_intangible_p (XCAR (prop)))
4322 return 1;
4323 prop = XCDR (prop);
4324 }
4325 }
4326 else if (VECTORP (prop))
4327 {
4328 /* A vector of sub-properties. */
4329 int i;
4330 for (i = 0; i < ASIZE (prop); ++i)
4331 if (single_display_spec_intangible_p (AREF (prop, i)))
4332 return 1;
4333 }
4334 else
4335 return single_display_spec_intangible_p (prop);
4336
4337 return 0;
4338 }
4339
4340
4341 /* Return 1 if PROP is a display sub-property value containing STRING. */
4342
4343 static int
4344 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4345 {
4346 if (EQ (string, prop))
4347 return 1;
4348
4349 /* Skip over `when FORM'. */
4350 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4351 {
4352 prop = XCDR (prop);
4353 if (!CONSP (prop))
4354 return 0;
4355 prop = XCDR (prop);
4356 }
4357
4358 if (CONSP (prop))
4359 /* Skip over `margin LOCATION'. */
4360 if (EQ (XCAR (prop), Qmargin))
4361 {
4362 prop = XCDR (prop);
4363 if (!CONSP (prop))
4364 return 0;
4365
4366 prop = XCDR (prop);
4367 if (!CONSP (prop))
4368 return 0;
4369 }
4370
4371 return CONSP (prop) && EQ (XCAR (prop), string);
4372 }
4373
4374
4375 /* Return 1 if STRING appears in the `display' property PROP. */
4376
4377 static int
4378 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4379 {
4380 if (CONSP (prop)
4381 && CONSP (XCAR (prop))
4382 && !EQ (Qmargin, XCAR (XCAR (prop))))
4383 {
4384 /* A list of sub-properties. */
4385 while (CONSP (prop))
4386 {
4387 if (single_display_spec_string_p (XCAR (prop), string))
4388 return 1;
4389 prop = XCDR (prop);
4390 }
4391 }
4392 else if (VECTORP (prop))
4393 {
4394 /* A vector of sub-properties. */
4395 int i;
4396 for (i = 0; i < ASIZE (prop); ++i)
4397 if (single_display_spec_string_p (AREF (prop, i), string))
4398 return 1;
4399 }
4400 else
4401 return single_display_spec_string_p (prop, string);
4402
4403 return 0;
4404 }
4405
4406 /* Look for STRING in overlays and text properties in W's buffer,
4407 between character positions FROM and TO (excluding TO).
4408 BACK_P non-zero means look back (in this case, TO is supposed to be
4409 less than FROM).
4410 Value is the first character position where STRING was found, or
4411 zero if it wasn't found before hitting TO.
4412
4413 W's buffer must be current.
4414
4415 This function may only use code that doesn't eval because it is
4416 called asynchronously from note_mouse_highlight. */
4417
4418 static EMACS_INT
4419 string_buffer_position_lim (struct window *w, Lisp_Object string,
4420 EMACS_INT from, EMACS_INT to, int back_p)
4421 {
4422 Lisp_Object limit, prop, pos;
4423 int found = 0;
4424
4425 pos = make_number (from);
4426
4427 if (!back_p) /* looking forward */
4428 {
4429 limit = make_number (min (to, ZV));
4430 while (!found && !EQ (pos, limit))
4431 {
4432 prop = Fget_char_property (pos, Qdisplay, Qnil);
4433 if (!NILP (prop) && display_prop_string_p (prop, string))
4434 found = 1;
4435 else
4436 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4437 limit);
4438 }
4439 }
4440 else /* looking back */
4441 {
4442 limit = make_number (max (to, BEGV));
4443 while (!found && !EQ (pos, limit))
4444 {
4445 prop = Fget_char_property (pos, Qdisplay, Qnil);
4446 if (!NILP (prop) && display_prop_string_p (prop, string))
4447 found = 1;
4448 else
4449 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4450 limit);
4451 }
4452 }
4453
4454 return found ? XINT (pos) : 0;
4455 }
4456
4457 /* Determine which buffer position in W's buffer STRING comes from.
4458 AROUND_CHARPOS is an approximate position where it could come from.
4459 Value is the buffer position or 0 if it couldn't be determined.
4460
4461 W's buffer must be current.
4462
4463 This function is necessary because we don't record buffer positions
4464 in glyphs generated from strings (to keep struct glyph small).
4465 This function may only use code that doesn't eval because it is
4466 called asynchronously from note_mouse_highlight. */
4467
4468 EMACS_INT
4469 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4470 {
4471 const int MAX_DISTANCE = 1000;
4472 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4473 around_charpos + MAX_DISTANCE,
4474 0);
4475
4476 if (!found)
4477 found = string_buffer_position_lim (w, string, around_charpos,
4478 around_charpos - MAX_DISTANCE, 1);
4479 return found;
4480 }
4481
4482
4483 \f
4484 /***********************************************************************
4485 `composition' property
4486 ***********************************************************************/
4487
4488 /* Set up iterator IT from `composition' property at its current
4489 position. Called from handle_stop. */
4490
4491 static enum prop_handled
4492 handle_composition_prop (struct it *it)
4493 {
4494 Lisp_Object prop, string;
4495 EMACS_INT pos, pos_byte, start, end;
4496
4497 if (STRINGP (it->string))
4498 {
4499 unsigned char *s;
4500
4501 pos = IT_STRING_CHARPOS (*it);
4502 pos_byte = IT_STRING_BYTEPOS (*it);
4503 string = it->string;
4504 s = SDATA (string) + pos_byte;
4505 it->c = STRING_CHAR (s);
4506 }
4507 else
4508 {
4509 pos = IT_CHARPOS (*it);
4510 pos_byte = IT_BYTEPOS (*it);
4511 string = Qnil;
4512 it->c = FETCH_CHAR (pos_byte);
4513 }
4514
4515 /* If there's a valid composition and point is not inside of the
4516 composition (in the case that the composition is from the current
4517 buffer), draw a glyph composed from the composition components. */
4518 if (find_composition (pos, -1, &start, &end, &prop, string)
4519 && COMPOSITION_VALID_P (start, end, prop)
4520 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4521 {
4522 if (start != pos)
4523 {
4524 if (STRINGP (it->string))
4525 pos_byte = string_char_to_byte (it->string, start);
4526 else
4527 pos_byte = CHAR_TO_BYTE (start);
4528 }
4529 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4530 prop, string);
4531
4532 if (it->cmp_it.id >= 0)
4533 {
4534 it->cmp_it.ch = -1;
4535 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4536 it->cmp_it.nglyphs = -1;
4537 }
4538 }
4539
4540 return HANDLED_NORMALLY;
4541 }
4542
4543
4544 \f
4545 /***********************************************************************
4546 Overlay strings
4547 ***********************************************************************/
4548
4549 /* The following structure is used to record overlay strings for
4550 later sorting in load_overlay_strings. */
4551
4552 struct overlay_entry
4553 {
4554 Lisp_Object overlay;
4555 Lisp_Object string;
4556 int priority;
4557 int after_string_p;
4558 };
4559
4560
4561 /* Set up iterator IT from overlay strings at its current position.
4562 Called from handle_stop. */
4563
4564 static enum prop_handled
4565 handle_overlay_change (struct it *it)
4566 {
4567 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4568 return HANDLED_RECOMPUTE_PROPS;
4569 else
4570 return HANDLED_NORMALLY;
4571 }
4572
4573
4574 /* Set up the next overlay string for delivery by IT, if there is an
4575 overlay string to deliver. Called by set_iterator_to_next when the
4576 end of the current overlay string is reached. If there are more
4577 overlay strings to display, IT->string and
4578 IT->current.overlay_string_index are set appropriately here.
4579 Otherwise IT->string is set to nil. */
4580
4581 static void
4582 next_overlay_string (struct it *it)
4583 {
4584 ++it->current.overlay_string_index;
4585 if (it->current.overlay_string_index == it->n_overlay_strings)
4586 {
4587 /* No more overlay strings. Restore IT's settings to what
4588 they were before overlay strings were processed, and
4589 continue to deliver from current_buffer. */
4590
4591 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4592 pop_it (it);
4593 xassert (it->sp > 0
4594 || (NILP (it->string)
4595 && it->method == GET_FROM_BUFFER
4596 && it->stop_charpos >= BEGV
4597 && it->stop_charpos <= it->end_charpos));
4598 it->current.overlay_string_index = -1;
4599 it->n_overlay_strings = 0;
4600 it->overlay_strings_charpos = -1;
4601
4602 /* If we're at the end of the buffer, record that we have
4603 processed the overlay strings there already, so that
4604 next_element_from_buffer doesn't try it again. */
4605 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4606 it->overlay_strings_at_end_processed_p = 1;
4607 }
4608 else
4609 {
4610 /* There are more overlay strings to process. If
4611 IT->current.overlay_string_index has advanced to a position
4612 where we must load IT->overlay_strings with more strings, do
4613 it. We must load at the IT->overlay_strings_charpos where
4614 IT->n_overlay_strings was originally computed; when invisible
4615 text is present, this might not be IT_CHARPOS (Bug#7016). */
4616 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4617
4618 if (it->current.overlay_string_index && i == 0)
4619 load_overlay_strings (it, it->overlay_strings_charpos);
4620
4621 /* Initialize IT to deliver display elements from the overlay
4622 string. */
4623 it->string = it->overlay_strings[i];
4624 it->multibyte_p = STRING_MULTIBYTE (it->string);
4625 SET_TEXT_POS (it->current.string_pos, 0, 0);
4626 it->method = GET_FROM_STRING;
4627 it->stop_charpos = 0;
4628 if (it->cmp_it.stop_pos >= 0)
4629 it->cmp_it.stop_pos = 0;
4630 }
4631
4632 CHECK_IT (it);
4633 }
4634
4635
4636 /* Compare two overlay_entry structures E1 and E2. Used as a
4637 comparison function for qsort in load_overlay_strings. Overlay
4638 strings for the same position are sorted so that
4639
4640 1. All after-strings come in front of before-strings, except
4641 when they come from the same overlay.
4642
4643 2. Within after-strings, strings are sorted so that overlay strings
4644 from overlays with higher priorities come first.
4645
4646 2. Within before-strings, strings are sorted so that overlay
4647 strings from overlays with higher priorities come last.
4648
4649 Value is analogous to strcmp. */
4650
4651
4652 static int
4653 compare_overlay_entries (const void *e1, const void *e2)
4654 {
4655 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4656 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4657 int result;
4658
4659 if (entry1->after_string_p != entry2->after_string_p)
4660 {
4661 /* Let after-strings appear in front of before-strings if
4662 they come from different overlays. */
4663 if (EQ (entry1->overlay, entry2->overlay))
4664 result = entry1->after_string_p ? 1 : -1;
4665 else
4666 result = entry1->after_string_p ? -1 : 1;
4667 }
4668 else if (entry1->after_string_p)
4669 /* After-strings sorted in order of decreasing priority. */
4670 result = entry2->priority - entry1->priority;
4671 else
4672 /* Before-strings sorted in order of increasing priority. */
4673 result = entry1->priority - entry2->priority;
4674
4675 return result;
4676 }
4677
4678
4679 /* Load the vector IT->overlay_strings with overlay strings from IT's
4680 current buffer position, or from CHARPOS if that is > 0. Set
4681 IT->n_overlays to the total number of overlay strings found.
4682
4683 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4684 a time. On entry into load_overlay_strings,
4685 IT->current.overlay_string_index gives the number of overlay
4686 strings that have already been loaded by previous calls to this
4687 function.
4688
4689 IT->add_overlay_start contains an additional overlay start
4690 position to consider for taking overlay strings from, if non-zero.
4691 This position comes into play when the overlay has an `invisible'
4692 property, and both before and after-strings. When we've skipped to
4693 the end of the overlay, because of its `invisible' property, we
4694 nevertheless want its before-string to appear.
4695 IT->add_overlay_start will contain the overlay start position
4696 in this case.
4697
4698 Overlay strings are sorted so that after-string strings come in
4699 front of before-string strings. Within before and after-strings,
4700 strings are sorted by overlay priority. See also function
4701 compare_overlay_entries. */
4702
4703 static void
4704 load_overlay_strings (struct it *it, EMACS_INT charpos)
4705 {
4706 Lisp_Object overlay, window, str, invisible;
4707 struct Lisp_Overlay *ov;
4708 EMACS_INT start, end;
4709 int size = 20;
4710 int n = 0, i, j, invis_p;
4711 struct overlay_entry *entries
4712 = (struct overlay_entry *) alloca (size * sizeof *entries);
4713
4714 if (charpos <= 0)
4715 charpos = IT_CHARPOS (*it);
4716
4717 /* Append the overlay string STRING of overlay OVERLAY to vector
4718 `entries' which has size `size' and currently contains `n'
4719 elements. AFTER_P non-zero means STRING is an after-string of
4720 OVERLAY. */
4721 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4722 do \
4723 { \
4724 Lisp_Object priority; \
4725 \
4726 if (n == size) \
4727 { \
4728 int new_size = 2 * size; \
4729 struct overlay_entry *old = entries; \
4730 entries = \
4731 (struct overlay_entry *) alloca (new_size \
4732 * sizeof *entries); \
4733 memcpy (entries, old, size * sizeof *entries); \
4734 size = new_size; \
4735 } \
4736 \
4737 entries[n].string = (STRING); \
4738 entries[n].overlay = (OVERLAY); \
4739 priority = Foverlay_get ((OVERLAY), Qpriority); \
4740 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4741 entries[n].after_string_p = (AFTER_P); \
4742 ++n; \
4743 } \
4744 while (0)
4745
4746 /* Process overlay before the overlay center. */
4747 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4748 {
4749 XSETMISC (overlay, ov);
4750 xassert (OVERLAYP (overlay));
4751 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4752 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4753
4754 if (end < charpos)
4755 break;
4756
4757 /* Skip this overlay if it doesn't start or end at IT's current
4758 position. */
4759 if (end != charpos && start != charpos)
4760 continue;
4761
4762 /* Skip this overlay if it doesn't apply to IT->w. */
4763 window = Foverlay_get (overlay, Qwindow);
4764 if (WINDOWP (window) && XWINDOW (window) != it->w)
4765 continue;
4766
4767 /* If the text ``under'' the overlay is invisible, both before-
4768 and after-strings from this overlay are visible; start and
4769 end position are indistinguishable. */
4770 invisible = Foverlay_get (overlay, Qinvisible);
4771 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4772
4773 /* If overlay has a non-empty before-string, record it. */
4774 if ((start == charpos || (end == charpos && invis_p))
4775 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4776 && SCHARS (str))
4777 RECORD_OVERLAY_STRING (overlay, str, 0);
4778
4779 /* If overlay has a non-empty after-string, record it. */
4780 if ((end == charpos || (start == charpos && invis_p))
4781 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4782 && SCHARS (str))
4783 RECORD_OVERLAY_STRING (overlay, str, 1);
4784 }
4785
4786 /* Process overlays after the overlay center. */
4787 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4788 {
4789 XSETMISC (overlay, ov);
4790 xassert (OVERLAYP (overlay));
4791 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4792 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4793
4794 if (start > charpos)
4795 break;
4796
4797 /* Skip this overlay if it doesn't start or end at IT's current
4798 position. */
4799 if (end != charpos && start != charpos)
4800 continue;
4801
4802 /* Skip this overlay if it doesn't apply to IT->w. */
4803 window = Foverlay_get (overlay, Qwindow);
4804 if (WINDOWP (window) && XWINDOW (window) != it->w)
4805 continue;
4806
4807 /* If the text ``under'' the overlay is invisible, it has a zero
4808 dimension, and both before- and after-strings apply. */
4809 invisible = Foverlay_get (overlay, Qinvisible);
4810 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4811
4812 /* If overlay has a non-empty before-string, record it. */
4813 if ((start == charpos || (end == charpos && invis_p))
4814 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4815 && SCHARS (str))
4816 RECORD_OVERLAY_STRING (overlay, str, 0);
4817
4818 /* If overlay has a non-empty after-string, record it. */
4819 if ((end == charpos || (start == charpos && invis_p))
4820 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4821 && SCHARS (str))
4822 RECORD_OVERLAY_STRING (overlay, str, 1);
4823 }
4824
4825 #undef RECORD_OVERLAY_STRING
4826
4827 /* Sort entries. */
4828 if (n > 1)
4829 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4830
4831 /* Record number of overlay strings, and where we computed it. */
4832 it->n_overlay_strings = n;
4833 it->overlay_strings_charpos = charpos;
4834
4835 /* IT->current.overlay_string_index is the number of overlay strings
4836 that have already been consumed by IT. Copy some of the
4837 remaining overlay strings to IT->overlay_strings. */
4838 i = 0;
4839 j = it->current.overlay_string_index;
4840 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4841 {
4842 it->overlay_strings[i] = entries[j].string;
4843 it->string_overlays[i++] = entries[j++].overlay;
4844 }
4845
4846 CHECK_IT (it);
4847 }
4848
4849
4850 /* Get the first chunk of overlay strings at IT's current buffer
4851 position, or at CHARPOS if that is > 0. Value is non-zero if at
4852 least one overlay string was found. */
4853
4854 static int
4855 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4856 {
4857 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4858 process. This fills IT->overlay_strings with strings, and sets
4859 IT->n_overlay_strings to the total number of strings to process.
4860 IT->pos.overlay_string_index has to be set temporarily to zero
4861 because load_overlay_strings needs this; it must be set to -1
4862 when no overlay strings are found because a zero value would
4863 indicate a position in the first overlay string. */
4864 it->current.overlay_string_index = 0;
4865 load_overlay_strings (it, charpos);
4866
4867 /* If we found overlay strings, set up IT to deliver display
4868 elements from the first one. Otherwise set up IT to deliver
4869 from current_buffer. */
4870 if (it->n_overlay_strings)
4871 {
4872 /* Make sure we know settings in current_buffer, so that we can
4873 restore meaningful values when we're done with the overlay
4874 strings. */
4875 if (compute_stop_p)
4876 compute_stop_pos (it);
4877 xassert (it->face_id >= 0);
4878
4879 /* Save IT's settings. They are restored after all overlay
4880 strings have been processed. */
4881 xassert (!compute_stop_p || it->sp == 0);
4882
4883 /* When called from handle_stop, there might be an empty display
4884 string loaded. In that case, don't bother saving it. */
4885 if (!STRINGP (it->string) || SCHARS (it->string))
4886 push_it (it);
4887
4888 /* Set up IT to deliver display elements from the first overlay
4889 string. */
4890 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4891 it->string = it->overlay_strings[0];
4892 it->from_overlay = Qnil;
4893 it->stop_charpos = 0;
4894 xassert (STRINGP (it->string));
4895 it->end_charpos = SCHARS (it->string);
4896 it->multibyte_p = STRING_MULTIBYTE (it->string);
4897 it->method = GET_FROM_STRING;
4898 return 1;
4899 }
4900
4901 it->current.overlay_string_index = -1;
4902 return 0;
4903 }
4904
4905 static int
4906 get_overlay_strings (struct it *it, EMACS_INT charpos)
4907 {
4908 it->string = Qnil;
4909 it->method = GET_FROM_BUFFER;
4910
4911 (void) get_overlay_strings_1 (it, charpos, 1);
4912
4913 CHECK_IT (it);
4914
4915 /* Value is non-zero if we found at least one overlay string. */
4916 return STRINGP (it->string);
4917 }
4918
4919
4920 \f
4921 /***********************************************************************
4922 Saving and restoring state
4923 ***********************************************************************/
4924
4925 /* Save current settings of IT on IT->stack. Called, for example,
4926 before setting up IT for an overlay string, to be able to restore
4927 IT's settings to what they were after the overlay string has been
4928 processed. */
4929
4930 static void
4931 push_it (struct it *it)
4932 {
4933 struct iterator_stack_entry *p;
4934
4935 xassert (it->sp < IT_STACK_SIZE);
4936 p = it->stack + it->sp;
4937
4938 p->stop_charpos = it->stop_charpos;
4939 p->prev_stop = it->prev_stop;
4940 p->base_level_stop = it->base_level_stop;
4941 p->cmp_it = it->cmp_it;
4942 xassert (it->face_id >= 0);
4943 p->face_id = it->face_id;
4944 p->string = it->string;
4945 p->method = it->method;
4946 p->from_overlay = it->from_overlay;
4947 switch (p->method)
4948 {
4949 case GET_FROM_IMAGE:
4950 p->u.image.object = it->object;
4951 p->u.image.image_id = it->image_id;
4952 p->u.image.slice = it->slice;
4953 break;
4954 case GET_FROM_STRETCH:
4955 p->u.stretch.object = it->object;
4956 break;
4957 }
4958 p->position = it->position;
4959 p->current = it->current;
4960 p->end_charpos = it->end_charpos;
4961 p->string_nchars = it->string_nchars;
4962 p->area = it->area;
4963 p->multibyte_p = it->multibyte_p;
4964 p->avoid_cursor_p = it->avoid_cursor_p;
4965 p->space_width = it->space_width;
4966 p->font_height = it->font_height;
4967 p->voffset = it->voffset;
4968 p->string_from_display_prop_p = it->string_from_display_prop_p;
4969 p->display_ellipsis_p = 0;
4970 p->line_wrap = it->line_wrap;
4971 ++it->sp;
4972 }
4973
4974 static void
4975 iterate_out_of_display_property (struct it *it)
4976 {
4977 /* Maybe initialize paragraph direction. If we are at the beginning
4978 of a new paragraph, next_element_from_buffer may not have a
4979 chance to do that. */
4980 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4981 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4982 /* prev_stop can be zero, so check against BEGV as well. */
4983 while (it->bidi_it.charpos >= BEGV
4984 && it->prev_stop <= it->bidi_it.charpos
4985 && it->bidi_it.charpos < CHARPOS (it->position))
4986 bidi_move_to_visually_next (&it->bidi_it);
4987 /* Record the stop_pos we just crossed, for when we cross it
4988 back, maybe. */
4989 if (it->bidi_it.charpos > CHARPOS (it->position))
4990 it->prev_stop = CHARPOS (it->position);
4991 /* If we ended up not where pop_it put us, resync IT's
4992 positional members with the bidi iterator. */
4993 if (it->bidi_it.charpos != CHARPOS (it->position))
4994 {
4995 SET_TEXT_POS (it->position,
4996 it->bidi_it.charpos, it->bidi_it.bytepos);
4997 it->current.pos = it->position;
4998 }
4999 }
5000
5001 /* Restore IT's settings from IT->stack. Called, for example, when no
5002 more overlay strings must be processed, and we return to delivering
5003 display elements from a buffer, or when the end of a string from a
5004 `display' property is reached and we return to delivering display
5005 elements from an overlay string, or from a buffer. */
5006
5007 static void
5008 pop_it (struct it *it)
5009 {
5010 struct iterator_stack_entry *p;
5011
5012 xassert (it->sp > 0);
5013 --it->sp;
5014 p = it->stack + it->sp;
5015 it->stop_charpos = p->stop_charpos;
5016 it->prev_stop = p->prev_stop;
5017 it->base_level_stop = p->base_level_stop;
5018 it->cmp_it = p->cmp_it;
5019 it->face_id = p->face_id;
5020 it->current = p->current;
5021 it->position = p->position;
5022 it->string = p->string;
5023 it->from_overlay = p->from_overlay;
5024 if (NILP (it->string))
5025 SET_TEXT_POS (it->current.string_pos, -1, -1);
5026 it->method = p->method;
5027 switch (it->method)
5028 {
5029 case GET_FROM_IMAGE:
5030 it->image_id = p->u.image.image_id;
5031 it->object = p->u.image.object;
5032 it->slice = p->u.image.slice;
5033 break;
5034 case GET_FROM_STRETCH:
5035 it->object = p->u.comp.object;
5036 break;
5037 case GET_FROM_BUFFER:
5038 it->object = it->w->buffer;
5039 if (it->bidi_p)
5040 {
5041 /* Bidi-iterate until we get out of the portion of text, if
5042 any, covered by a `display' text property or an overlay
5043 with `display' property. (We cannot just jump there,
5044 because the internal coherency of the bidi iterator state
5045 can not be preserved across such jumps.) We also must
5046 determine the paragraph base direction if the overlay we
5047 just processed is at the beginning of a new
5048 paragraph. */
5049 iterate_out_of_display_property (it);
5050 }
5051 break;
5052 case GET_FROM_STRING:
5053 it->object = it->string;
5054 break;
5055 case GET_FROM_DISPLAY_VECTOR:
5056 if (it->s)
5057 it->method = GET_FROM_C_STRING;
5058 else if (STRINGP (it->string))
5059 it->method = GET_FROM_STRING;
5060 else
5061 {
5062 it->method = GET_FROM_BUFFER;
5063 it->object = it->w->buffer;
5064 }
5065 }
5066 it->end_charpos = p->end_charpos;
5067 it->string_nchars = p->string_nchars;
5068 it->area = p->area;
5069 it->multibyte_p = p->multibyte_p;
5070 it->avoid_cursor_p = p->avoid_cursor_p;
5071 it->space_width = p->space_width;
5072 it->font_height = p->font_height;
5073 it->voffset = p->voffset;
5074 it->string_from_display_prop_p = p->string_from_display_prop_p;
5075 it->line_wrap = p->line_wrap;
5076 }
5077
5078
5079 \f
5080 /***********************************************************************
5081 Moving over lines
5082 ***********************************************************************/
5083
5084 /* Set IT's current position to the previous line start. */
5085
5086 static void
5087 back_to_previous_line_start (struct it *it)
5088 {
5089 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5090 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5091 }
5092
5093
5094 /* Move IT to the next line start.
5095
5096 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5097 we skipped over part of the text (as opposed to moving the iterator
5098 continuously over the text). Otherwise, don't change the value
5099 of *SKIPPED_P.
5100
5101 Newlines may come from buffer text, overlay strings, or strings
5102 displayed via the `display' property. That's the reason we can't
5103 simply use find_next_newline_no_quit.
5104
5105 Note that this function may not skip over invisible text that is so
5106 because of text properties and immediately follows a newline. If
5107 it would, function reseat_at_next_visible_line_start, when called
5108 from set_iterator_to_next, would effectively make invisible
5109 characters following a newline part of the wrong glyph row, which
5110 leads to wrong cursor motion. */
5111
5112 static int
5113 forward_to_next_line_start (struct it *it, int *skipped_p)
5114 {
5115 int old_selective, newline_found_p, n;
5116 const int MAX_NEWLINE_DISTANCE = 500;
5117
5118 /* If already on a newline, just consume it to avoid unintended
5119 skipping over invisible text below. */
5120 if (it->what == IT_CHARACTER
5121 && it->c == '\n'
5122 && CHARPOS (it->position) == IT_CHARPOS (*it))
5123 {
5124 set_iterator_to_next (it, 0);
5125 it->c = 0;
5126 return 1;
5127 }
5128
5129 /* Don't handle selective display in the following. It's (a)
5130 unnecessary because it's done by the caller, and (b) leads to an
5131 infinite recursion because next_element_from_ellipsis indirectly
5132 calls this function. */
5133 old_selective = it->selective;
5134 it->selective = 0;
5135
5136 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5137 from buffer text. */
5138 for (n = newline_found_p = 0;
5139 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5140 n += STRINGP (it->string) ? 0 : 1)
5141 {
5142 if (!get_next_display_element (it))
5143 return 0;
5144 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5145 set_iterator_to_next (it, 0);
5146 }
5147
5148 /* If we didn't find a newline near enough, see if we can use a
5149 short-cut. */
5150 if (!newline_found_p)
5151 {
5152 EMACS_INT start = IT_CHARPOS (*it);
5153 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5154 Lisp_Object pos;
5155
5156 xassert (!STRINGP (it->string));
5157
5158 /* If there isn't any `display' property in sight, and no
5159 overlays, we can just use the position of the newline in
5160 buffer text. */
5161 if (it->stop_charpos >= limit
5162 || ((pos = Fnext_single_property_change (make_number (start),
5163 Qdisplay,
5164 Qnil, make_number (limit)),
5165 NILP (pos))
5166 && next_overlay_change (start) == ZV))
5167 {
5168 IT_CHARPOS (*it) = limit;
5169 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5170 *skipped_p = newline_found_p = 1;
5171 }
5172 else
5173 {
5174 while (get_next_display_element (it)
5175 && !newline_found_p)
5176 {
5177 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5178 set_iterator_to_next (it, 0);
5179 }
5180 }
5181 }
5182
5183 it->selective = old_selective;
5184 return newline_found_p;
5185 }
5186
5187
5188 /* Set IT's current position to the previous visible line start. Skip
5189 invisible text that is so either due to text properties or due to
5190 selective display. Caution: this does not change IT->current_x and
5191 IT->hpos. */
5192
5193 static void
5194 back_to_previous_visible_line_start (struct it *it)
5195 {
5196 while (IT_CHARPOS (*it) > BEGV)
5197 {
5198 back_to_previous_line_start (it);
5199
5200 if (IT_CHARPOS (*it) <= BEGV)
5201 break;
5202
5203 /* If selective > 0, then lines indented more than its value are
5204 invisible. */
5205 if (it->selective > 0
5206 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5207 (double) it->selective)) /* iftc */
5208 continue;
5209
5210 /* Check the newline before point for invisibility. */
5211 {
5212 Lisp_Object prop;
5213 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5214 Qinvisible, it->window);
5215 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5216 continue;
5217 }
5218
5219 if (IT_CHARPOS (*it) <= BEGV)
5220 break;
5221
5222 {
5223 struct it it2;
5224 EMACS_INT pos;
5225 EMACS_INT beg, end;
5226 Lisp_Object val, overlay;
5227
5228 /* If newline is part of a composition, continue from start of composition */
5229 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5230 && beg < IT_CHARPOS (*it))
5231 goto replaced;
5232
5233 /* If newline is replaced by a display property, find start of overlay
5234 or interval and continue search from that point. */
5235 it2 = *it;
5236 pos = --IT_CHARPOS (it2);
5237 --IT_BYTEPOS (it2);
5238 it2.sp = 0;
5239 it2.string_from_display_prop_p = 0;
5240 if (handle_display_prop (&it2) == HANDLED_RETURN
5241 && !NILP (val = get_char_property_and_overlay
5242 (make_number (pos), Qdisplay, Qnil, &overlay))
5243 && (OVERLAYP (overlay)
5244 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5245 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5246 goto replaced;
5247
5248 /* Newline is not replaced by anything -- so we are done. */
5249 break;
5250
5251 replaced:
5252 if (beg < BEGV)
5253 beg = BEGV;
5254 IT_CHARPOS (*it) = beg;
5255 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5256 }
5257 }
5258
5259 it->continuation_lines_width = 0;
5260
5261 xassert (IT_CHARPOS (*it) >= BEGV);
5262 xassert (IT_CHARPOS (*it) == BEGV
5263 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5264 CHECK_IT (it);
5265 }
5266
5267
5268 /* Reseat iterator IT at the previous visible line start. Skip
5269 invisible text that is so either due to text properties or due to
5270 selective display. At the end, update IT's overlay information,
5271 face information etc. */
5272
5273 void
5274 reseat_at_previous_visible_line_start (struct it *it)
5275 {
5276 back_to_previous_visible_line_start (it);
5277 reseat (it, it->current.pos, 1);
5278 CHECK_IT (it);
5279 }
5280
5281
5282 /* Reseat iterator IT on the next visible line start in the current
5283 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5284 preceding the line start. Skip over invisible text that is so
5285 because of selective display. Compute faces, overlays etc at the
5286 new position. Note that this function does not skip over text that
5287 is invisible because of text properties. */
5288
5289 static void
5290 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5291 {
5292 int newline_found_p, skipped_p = 0;
5293
5294 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5295
5296 /* Skip over lines that are invisible because they are indented
5297 more than the value of IT->selective. */
5298 if (it->selective > 0)
5299 while (IT_CHARPOS (*it) < ZV
5300 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5301 (double) it->selective)) /* iftc */
5302 {
5303 xassert (IT_BYTEPOS (*it) == BEGV
5304 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5305 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5306 }
5307
5308 /* Position on the newline if that's what's requested. */
5309 if (on_newline_p && newline_found_p)
5310 {
5311 if (STRINGP (it->string))
5312 {
5313 if (IT_STRING_CHARPOS (*it) > 0)
5314 {
5315 --IT_STRING_CHARPOS (*it);
5316 --IT_STRING_BYTEPOS (*it);
5317 }
5318 }
5319 else if (IT_CHARPOS (*it) > BEGV)
5320 {
5321 --IT_CHARPOS (*it);
5322 --IT_BYTEPOS (*it);
5323 reseat (it, it->current.pos, 0);
5324 }
5325 }
5326 else if (skipped_p)
5327 reseat (it, it->current.pos, 0);
5328
5329 CHECK_IT (it);
5330 }
5331
5332
5333 \f
5334 /***********************************************************************
5335 Changing an iterator's position
5336 ***********************************************************************/
5337
5338 /* Change IT's current position to POS in current_buffer. If FORCE_P
5339 is non-zero, always check for text properties at the new position.
5340 Otherwise, text properties are only looked up if POS >=
5341 IT->check_charpos of a property. */
5342
5343 static void
5344 reseat (struct it *it, struct text_pos pos, int force_p)
5345 {
5346 EMACS_INT original_pos = IT_CHARPOS (*it);
5347
5348 reseat_1 (it, pos, 0);
5349
5350 /* Determine where to check text properties. Avoid doing it
5351 where possible because text property lookup is very expensive. */
5352 if (force_p
5353 || CHARPOS (pos) > it->stop_charpos
5354 || CHARPOS (pos) < original_pos)
5355 {
5356 if (it->bidi_p)
5357 {
5358 /* For bidi iteration, we need to prime prev_stop and
5359 base_level_stop with our best estimations. */
5360 if (CHARPOS (pos) < it->prev_stop)
5361 {
5362 handle_stop_backwards (it, BEGV);
5363 if (CHARPOS (pos) < it->base_level_stop)
5364 it->base_level_stop = 0;
5365 }
5366 else if (CHARPOS (pos) > it->stop_charpos
5367 && it->stop_charpos >= BEGV)
5368 handle_stop_backwards (it, it->stop_charpos);
5369 else /* force_p */
5370 handle_stop (it);
5371 }
5372 else
5373 {
5374 handle_stop (it);
5375 it->prev_stop = it->base_level_stop = 0;
5376 }
5377
5378 }
5379
5380 CHECK_IT (it);
5381 }
5382
5383
5384 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5385 IT->stop_pos to POS, also. */
5386
5387 static void
5388 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5389 {
5390 /* Don't call this function when scanning a C string. */
5391 xassert (it->s == NULL);
5392
5393 /* POS must be a reasonable value. */
5394 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5395
5396 it->current.pos = it->position = pos;
5397 it->end_charpos = ZV;
5398 it->dpvec = NULL;
5399 it->current.dpvec_index = -1;
5400 it->current.overlay_string_index = -1;
5401 IT_STRING_CHARPOS (*it) = -1;
5402 IT_STRING_BYTEPOS (*it) = -1;
5403 it->string = Qnil;
5404 it->string_from_display_prop_p = 0;
5405 it->method = GET_FROM_BUFFER;
5406 it->object = it->w->buffer;
5407 it->area = TEXT_AREA;
5408 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5409 it->sp = 0;
5410 it->string_from_display_prop_p = 0;
5411 it->face_before_selective_p = 0;
5412 if (it->bidi_p)
5413 {
5414 it->bidi_it.first_elt = 1;
5415 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5416 }
5417
5418 if (set_stop_p)
5419 {
5420 it->stop_charpos = CHARPOS (pos);
5421 it->base_level_stop = CHARPOS (pos);
5422 }
5423 }
5424
5425
5426 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5427 If S is non-null, it is a C string to iterate over. Otherwise,
5428 STRING gives a Lisp string to iterate over.
5429
5430 If PRECISION > 0, don't return more then PRECISION number of
5431 characters from the string.
5432
5433 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5434 characters have been returned. FIELD_WIDTH < 0 means an infinite
5435 field width.
5436
5437 MULTIBYTE = 0 means disable processing of multibyte characters,
5438 MULTIBYTE > 0 means enable it,
5439 MULTIBYTE < 0 means use IT->multibyte_p.
5440
5441 IT must be initialized via a prior call to init_iterator before
5442 calling this function. */
5443
5444 static void
5445 reseat_to_string (struct it *it, const unsigned char *s, Lisp_Object string,
5446 EMACS_INT charpos, EMACS_INT precision, int field_width,
5447 int multibyte)
5448 {
5449 /* No region in strings. */
5450 it->region_beg_charpos = it->region_end_charpos = -1;
5451
5452 /* No text property checks performed by default, but see below. */
5453 it->stop_charpos = -1;
5454
5455 /* Set iterator position and end position. */
5456 memset (&it->current, 0, sizeof it->current);
5457 it->current.overlay_string_index = -1;
5458 it->current.dpvec_index = -1;
5459 xassert (charpos >= 0);
5460
5461 /* If STRING is specified, use its multibyteness, otherwise use the
5462 setting of MULTIBYTE, if specified. */
5463 if (multibyte >= 0)
5464 it->multibyte_p = multibyte > 0;
5465
5466 if (s == NULL)
5467 {
5468 xassert (STRINGP (string));
5469 it->string = string;
5470 it->s = NULL;
5471 it->end_charpos = it->string_nchars = SCHARS (string);
5472 it->method = GET_FROM_STRING;
5473 it->current.string_pos = string_pos (charpos, string);
5474 }
5475 else
5476 {
5477 it->s = s;
5478 it->string = Qnil;
5479
5480 /* Note that we use IT->current.pos, not it->current.string_pos,
5481 for displaying C strings. */
5482 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5483 if (it->multibyte_p)
5484 {
5485 it->current.pos = c_string_pos (charpos, s, 1);
5486 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5487 }
5488 else
5489 {
5490 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5491 it->end_charpos = it->string_nchars = strlen (s);
5492 }
5493
5494 it->method = GET_FROM_C_STRING;
5495 }
5496
5497 /* PRECISION > 0 means don't return more than PRECISION characters
5498 from the string. */
5499 if (precision > 0 && it->end_charpos - charpos > precision)
5500 it->end_charpos = it->string_nchars = charpos + precision;
5501
5502 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5503 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5504 FIELD_WIDTH < 0 means infinite field width. This is useful for
5505 padding with `-' at the end of a mode line. */
5506 if (field_width < 0)
5507 field_width = INFINITY;
5508 if (field_width > it->end_charpos - charpos)
5509 it->end_charpos = charpos + field_width;
5510
5511 /* Use the standard display table for displaying strings. */
5512 if (DISP_TABLE_P (Vstandard_display_table))
5513 it->dp = XCHAR_TABLE (Vstandard_display_table);
5514
5515 it->stop_charpos = charpos;
5516 if (s == NULL && it->multibyte_p)
5517 {
5518 EMACS_INT endpos = SCHARS (it->string);
5519 if (endpos > it->end_charpos)
5520 endpos = it->end_charpos;
5521 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5522 it->string);
5523 }
5524 CHECK_IT (it);
5525 }
5526
5527
5528 \f
5529 /***********************************************************************
5530 Iteration
5531 ***********************************************************************/
5532
5533 /* Map enum it_method value to corresponding next_element_from_* function. */
5534
5535 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5536 {
5537 next_element_from_buffer,
5538 next_element_from_display_vector,
5539 next_element_from_string,
5540 next_element_from_c_string,
5541 next_element_from_image,
5542 next_element_from_stretch
5543 };
5544
5545 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5546
5547
5548 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5549 (possibly with the following characters). */
5550
5551 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5552 ((IT)->cmp_it.id >= 0 \
5553 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5554 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5555 END_CHARPOS, (IT)->w, \
5556 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5557 (IT)->string)))
5558
5559
5560 /* Lookup the char-table Vglyphless_char_display for character C (-1
5561 if we want information for no-font case), and return the display
5562 method symbol. By side-effect, update it->what and
5563 it->glyphless_method. This function is called from
5564 get_next_display_element for each character element, and from
5565 x_produce_glyphs when no suitable font was found. */
5566
5567 Lisp_Object
5568 lookup_glyphless_char_display (int c, struct it *it)
5569 {
5570 Lisp_Object glyphless_method = Qnil;
5571
5572 if (CHAR_TABLE_P (Vglyphless_char_display)
5573 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5574 glyphless_method = (c >= 0
5575 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5576 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5577 retry:
5578 if (NILP (glyphless_method))
5579 {
5580 if (c >= 0)
5581 /* The default is to display the character by a proper font. */
5582 return Qnil;
5583 /* The default for the no-font case is to display an empty box. */
5584 glyphless_method = Qempty_box;
5585 }
5586 if (EQ (glyphless_method, Qzero_width))
5587 {
5588 if (c >= 0)
5589 return glyphless_method;
5590 /* This method can't be used for the no-font case. */
5591 glyphless_method = Qempty_box;
5592 }
5593 if (EQ (glyphless_method, Qthin_space))
5594 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5595 else if (EQ (glyphless_method, Qempty_box))
5596 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5597 else if (EQ (glyphless_method, Qhex_code))
5598 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5599 else if (STRINGP (glyphless_method))
5600 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5601 else
5602 {
5603 /* Invalid value. We use the default method. */
5604 glyphless_method = Qnil;
5605 goto retry;
5606 }
5607 it->what = IT_GLYPHLESS;
5608 return glyphless_method;
5609 }
5610
5611 /* Load IT's display element fields with information about the next
5612 display element from the current position of IT. Value is zero if
5613 end of buffer (or C string) is reached. */
5614
5615 static struct frame *last_escape_glyph_frame = NULL;
5616 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5617 static int last_escape_glyph_merged_face_id = 0;
5618
5619 struct frame *last_glyphless_glyph_frame = NULL;
5620 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5621 int last_glyphless_glyph_merged_face_id = 0;
5622
5623 int
5624 get_next_display_element (struct it *it)
5625 {
5626 /* Non-zero means that we found a display element. Zero means that
5627 we hit the end of what we iterate over. Performance note: the
5628 function pointer `method' used here turns out to be faster than
5629 using a sequence of if-statements. */
5630 int success_p;
5631
5632 get_next:
5633 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5634
5635 if (it->what == IT_CHARACTER)
5636 {
5637 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5638 and only if (a) the resolved directionality of that character
5639 is R..." */
5640 /* FIXME: Do we need an exception for characters from display
5641 tables? */
5642 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5643 it->c = bidi_mirror_char (it->c);
5644 /* Map via display table or translate control characters.
5645 IT->c, IT->len etc. have been set to the next character by
5646 the function call above. If we have a display table, and it
5647 contains an entry for IT->c, translate it. Don't do this if
5648 IT->c itself comes from a display table, otherwise we could
5649 end up in an infinite recursion. (An alternative could be to
5650 count the recursion depth of this function and signal an
5651 error when a certain maximum depth is reached.) Is it worth
5652 it? */
5653 if (success_p && it->dpvec == NULL)
5654 {
5655 Lisp_Object dv;
5656 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5657 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5658 nbsp_or_shy = char_is_other;
5659 int c = it->c; /* This is the character to display. */
5660
5661 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5662 {
5663 xassert (SINGLE_BYTE_CHAR_P (c));
5664 if (unibyte_display_via_language_environment)
5665 {
5666 c = DECODE_CHAR (unibyte, c);
5667 if (c < 0)
5668 c = BYTE8_TO_CHAR (it->c);
5669 }
5670 else
5671 c = BYTE8_TO_CHAR (it->c);
5672 }
5673
5674 if (it->dp
5675 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5676 VECTORP (dv)))
5677 {
5678 struct Lisp_Vector *v = XVECTOR (dv);
5679
5680 /* Return the first character from the display table
5681 entry, if not empty. If empty, don't display the
5682 current character. */
5683 if (v->size)
5684 {
5685 it->dpvec_char_len = it->len;
5686 it->dpvec = v->contents;
5687 it->dpend = v->contents + v->size;
5688 it->current.dpvec_index = 0;
5689 it->dpvec_face_id = -1;
5690 it->saved_face_id = it->face_id;
5691 it->method = GET_FROM_DISPLAY_VECTOR;
5692 it->ellipsis_p = 0;
5693 }
5694 else
5695 {
5696 set_iterator_to_next (it, 0);
5697 }
5698 goto get_next;
5699 }
5700
5701 if (! NILP (lookup_glyphless_char_display (c, it)))
5702 {
5703 if (it->what == IT_GLYPHLESS)
5704 goto done;
5705 /* Don't display this character. */
5706 set_iterator_to_next (it, 0);
5707 goto get_next;
5708 }
5709
5710 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5711 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5712 : c == 0xAD ? char_is_soft_hyphen
5713 : char_is_other);
5714
5715 /* Translate control characters into `\003' or `^C' form.
5716 Control characters coming from a display table entry are
5717 currently not translated because we use IT->dpvec to hold
5718 the translation. This could easily be changed but I
5719 don't believe that it is worth doing.
5720
5721 NBSP and SOFT-HYPEN are property translated too.
5722
5723 Non-printable characters and raw-byte characters are also
5724 translated to octal form. */
5725 if (((c < ' ' || c == 127) /* ASCII control chars */
5726 ? (it->area != TEXT_AREA
5727 /* In mode line, treat \n, \t like other crl chars. */
5728 || (c != '\t'
5729 && it->glyph_row
5730 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5731 || (c != '\n' && c != '\t'))
5732 : (nbsp_or_shy
5733 || CHAR_BYTE8_P (c)
5734 || ! CHAR_PRINTABLE_P (c))))
5735 {
5736 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5737 or a non-printable character which must be displayed
5738 either as '\003' or as `^C' where the '\\' and '^'
5739 can be defined in the display table. Fill
5740 IT->ctl_chars with glyphs for what we have to
5741 display. Then, set IT->dpvec to these glyphs. */
5742 Lisp_Object gc;
5743 int ctl_len;
5744 int face_id, lface_id = 0 ;
5745 int escape_glyph;
5746
5747 /* Handle control characters with ^. */
5748
5749 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5750 {
5751 int g;
5752
5753 g = '^'; /* default glyph for Control */
5754 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5755 if (it->dp
5756 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5757 && GLYPH_CODE_CHAR_VALID_P (gc))
5758 {
5759 g = GLYPH_CODE_CHAR (gc);
5760 lface_id = GLYPH_CODE_FACE (gc);
5761 }
5762 if (lface_id)
5763 {
5764 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5765 }
5766 else if (it->f == last_escape_glyph_frame
5767 && it->face_id == last_escape_glyph_face_id)
5768 {
5769 face_id = last_escape_glyph_merged_face_id;
5770 }
5771 else
5772 {
5773 /* Merge the escape-glyph face into the current face. */
5774 face_id = merge_faces (it->f, Qescape_glyph, 0,
5775 it->face_id);
5776 last_escape_glyph_frame = it->f;
5777 last_escape_glyph_face_id = it->face_id;
5778 last_escape_glyph_merged_face_id = face_id;
5779 }
5780
5781 XSETINT (it->ctl_chars[0], g);
5782 XSETINT (it->ctl_chars[1], c ^ 0100);
5783 ctl_len = 2;
5784 goto display_control;
5785 }
5786
5787 /* Handle non-break space in the mode where it only gets
5788 highlighting. */
5789
5790 if (EQ (Vnobreak_char_display, Qt)
5791 && nbsp_or_shy == char_is_nbsp)
5792 {
5793 /* Merge the no-break-space face into the current face. */
5794 face_id = merge_faces (it->f, Qnobreak_space, 0,
5795 it->face_id);
5796
5797 c = ' ';
5798 XSETINT (it->ctl_chars[0], ' ');
5799 ctl_len = 1;
5800 goto display_control;
5801 }
5802
5803 /* Handle sequences that start with the "escape glyph". */
5804
5805 /* the default escape glyph is \. */
5806 escape_glyph = '\\';
5807
5808 if (it->dp
5809 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5810 && GLYPH_CODE_CHAR_VALID_P (gc))
5811 {
5812 escape_glyph = GLYPH_CODE_CHAR (gc);
5813 lface_id = GLYPH_CODE_FACE (gc);
5814 }
5815 if (lface_id)
5816 {
5817 /* The display table specified a face.
5818 Merge it into face_id and also into escape_glyph. */
5819 face_id = merge_faces (it->f, Qt, lface_id,
5820 it->face_id);
5821 }
5822 else if (it->f == last_escape_glyph_frame
5823 && it->face_id == last_escape_glyph_face_id)
5824 {
5825 face_id = last_escape_glyph_merged_face_id;
5826 }
5827 else
5828 {
5829 /* Merge the escape-glyph face into the current face. */
5830 face_id = merge_faces (it->f, Qescape_glyph, 0,
5831 it->face_id);
5832 last_escape_glyph_frame = it->f;
5833 last_escape_glyph_face_id = it->face_id;
5834 last_escape_glyph_merged_face_id = face_id;
5835 }
5836
5837 /* Handle soft hyphens in the mode where they only get
5838 highlighting. */
5839
5840 if (EQ (Vnobreak_char_display, Qt)
5841 && nbsp_or_shy == char_is_soft_hyphen)
5842 {
5843 XSETINT (it->ctl_chars[0], '-');
5844 ctl_len = 1;
5845 goto display_control;
5846 }
5847
5848 /* Handle non-break space and soft hyphen
5849 with the escape glyph. */
5850
5851 if (nbsp_or_shy)
5852 {
5853 XSETINT (it->ctl_chars[0], escape_glyph);
5854 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5855 XSETINT (it->ctl_chars[1], c);
5856 ctl_len = 2;
5857 goto display_control;
5858 }
5859
5860 {
5861 char str[10];
5862 int len, i;
5863
5864 if (CHAR_BYTE8_P (c))
5865 /* Display \200 instead of \17777600. */
5866 c = CHAR_TO_BYTE8 (c);
5867 len = sprintf (str, "%03o", c);
5868
5869 XSETINT (it->ctl_chars[0], escape_glyph);
5870 for (i = 0; i < len; i++)
5871 XSETINT (it->ctl_chars[i + 1], str[i]);
5872 ctl_len = len + 1;
5873 }
5874
5875 display_control:
5876 /* Set up IT->dpvec and return first character from it. */
5877 it->dpvec_char_len = it->len;
5878 it->dpvec = it->ctl_chars;
5879 it->dpend = it->dpvec + ctl_len;
5880 it->current.dpvec_index = 0;
5881 it->dpvec_face_id = face_id;
5882 it->saved_face_id = it->face_id;
5883 it->method = GET_FROM_DISPLAY_VECTOR;
5884 it->ellipsis_p = 0;
5885 goto get_next;
5886 }
5887 it->char_to_display = c;
5888 }
5889 else if (success_p)
5890 {
5891 it->char_to_display = it->c;
5892 }
5893 }
5894
5895 #ifdef HAVE_WINDOW_SYSTEM
5896 /* Adjust face id for a multibyte character. There are no multibyte
5897 character in unibyte text. */
5898 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5899 && it->multibyte_p
5900 && success_p
5901 && FRAME_WINDOW_P (it->f))
5902 {
5903 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5904
5905 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5906 {
5907 /* Automatic composition with glyph-string. */
5908 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5909
5910 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5911 }
5912 else
5913 {
5914 EMACS_INT pos = (it->s ? -1
5915 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5916 : IT_CHARPOS (*it));
5917
5918 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5919 it->string);
5920 }
5921 }
5922 #endif
5923
5924 done:
5925 /* Is this character the last one of a run of characters with
5926 box? If yes, set IT->end_of_box_run_p to 1. */
5927 if (it->face_box_p
5928 && it->s == NULL)
5929 {
5930 if (it->method == GET_FROM_STRING && it->sp)
5931 {
5932 int face_id = underlying_face_id (it);
5933 struct face *face = FACE_FROM_ID (it->f, face_id);
5934
5935 if (face)
5936 {
5937 if (face->box == FACE_NO_BOX)
5938 {
5939 /* If the box comes from face properties in a
5940 display string, check faces in that string. */
5941 int string_face_id = face_after_it_pos (it);
5942 it->end_of_box_run_p
5943 = (FACE_FROM_ID (it->f, string_face_id)->box
5944 == FACE_NO_BOX);
5945 }
5946 /* Otherwise, the box comes from the underlying face.
5947 If this is the last string character displayed, check
5948 the next buffer location. */
5949 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5950 && (it->current.overlay_string_index
5951 == it->n_overlay_strings - 1))
5952 {
5953 EMACS_INT ignore;
5954 int next_face_id;
5955 struct text_pos pos = it->current.pos;
5956 INC_TEXT_POS (pos, it->multibyte_p);
5957
5958 next_face_id = face_at_buffer_position
5959 (it->w, CHARPOS (pos), it->region_beg_charpos,
5960 it->region_end_charpos, &ignore,
5961 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5962 -1);
5963 it->end_of_box_run_p
5964 = (FACE_FROM_ID (it->f, next_face_id)->box
5965 == FACE_NO_BOX);
5966 }
5967 }
5968 }
5969 else
5970 {
5971 int face_id = face_after_it_pos (it);
5972 it->end_of_box_run_p
5973 = (face_id != it->face_id
5974 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5975 }
5976 }
5977
5978 /* Value is 0 if end of buffer or string reached. */
5979 return success_p;
5980 }
5981
5982
5983 /* Move IT to the next display element.
5984
5985 RESEAT_P non-zero means if called on a newline in buffer text,
5986 skip to the next visible line start.
5987
5988 Functions get_next_display_element and set_iterator_to_next are
5989 separate because I find this arrangement easier to handle than a
5990 get_next_display_element function that also increments IT's
5991 position. The way it is we can first look at an iterator's current
5992 display element, decide whether it fits on a line, and if it does,
5993 increment the iterator position. The other way around we probably
5994 would either need a flag indicating whether the iterator has to be
5995 incremented the next time, or we would have to implement a
5996 decrement position function which would not be easy to write. */
5997
5998 void
5999 set_iterator_to_next (struct it *it, int reseat_p)
6000 {
6001 /* Reset flags indicating start and end of a sequence of characters
6002 with box. Reset them at the start of this function because
6003 moving the iterator to a new position might set them. */
6004 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6005
6006 switch (it->method)
6007 {
6008 case GET_FROM_BUFFER:
6009 /* The current display element of IT is a character from
6010 current_buffer. Advance in the buffer, and maybe skip over
6011 invisible lines that are so because of selective display. */
6012 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6013 reseat_at_next_visible_line_start (it, 0);
6014 else if (it->cmp_it.id >= 0)
6015 {
6016 /* We are currently getting glyphs from a composition. */
6017 int i;
6018
6019 if (! it->bidi_p)
6020 {
6021 IT_CHARPOS (*it) += it->cmp_it.nchars;
6022 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6023 if (it->cmp_it.to < it->cmp_it.nglyphs)
6024 {
6025 it->cmp_it.from = it->cmp_it.to;
6026 }
6027 else
6028 {
6029 it->cmp_it.id = -1;
6030 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6031 IT_BYTEPOS (*it),
6032 it->end_charpos, Qnil);
6033 }
6034 }
6035 else if (! it->cmp_it.reversed_p)
6036 {
6037 /* Composition created while scanning forward. */
6038 /* Update IT's char/byte positions to point to the first
6039 character of the next grapheme cluster, or to the
6040 character visually after the current composition. */
6041 for (i = 0; i < it->cmp_it.nchars; i++)
6042 bidi_move_to_visually_next (&it->bidi_it);
6043 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6044 IT_CHARPOS (*it) = it->bidi_it.charpos;
6045
6046 if (it->cmp_it.to < it->cmp_it.nglyphs)
6047 {
6048 /* Proceed to the next grapheme cluster. */
6049 it->cmp_it.from = it->cmp_it.to;
6050 }
6051 else
6052 {
6053 /* No more grapheme clusters in this composition.
6054 Find the next stop position. */
6055 EMACS_INT stop = it->end_charpos;
6056 if (it->bidi_it.scan_dir < 0)
6057 /* Now we are scanning backward and don't know
6058 where to stop. */
6059 stop = -1;
6060 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6061 IT_BYTEPOS (*it), stop, Qnil);
6062 }
6063 }
6064 else
6065 {
6066 /* Composition created while scanning backward. */
6067 /* Update IT's char/byte positions to point to the last
6068 character of the previous grapheme cluster, or the
6069 character visually after the current composition. */
6070 for (i = 0; i < it->cmp_it.nchars; i++)
6071 bidi_move_to_visually_next (&it->bidi_it);
6072 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6073 IT_CHARPOS (*it) = it->bidi_it.charpos;
6074 if (it->cmp_it.from > 0)
6075 {
6076 /* Proceed to the previous grapheme cluster. */
6077 it->cmp_it.to = it->cmp_it.from;
6078 }
6079 else
6080 {
6081 /* No more grapheme clusters in this composition.
6082 Find the next stop position. */
6083 EMACS_INT stop = it->end_charpos;
6084 if (it->bidi_it.scan_dir < 0)
6085 /* Now we are scanning backward and don't know
6086 where to stop. */
6087 stop = -1;
6088 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6089 IT_BYTEPOS (*it), stop, Qnil);
6090 }
6091 }
6092 }
6093 else
6094 {
6095 xassert (it->len != 0);
6096
6097 if (!it->bidi_p)
6098 {
6099 IT_BYTEPOS (*it) += it->len;
6100 IT_CHARPOS (*it) += 1;
6101 }
6102 else
6103 {
6104 int prev_scan_dir = it->bidi_it.scan_dir;
6105 /* If this is a new paragraph, determine its base
6106 direction (a.k.a. its base embedding level). */
6107 if (it->bidi_it.new_paragraph)
6108 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6109 bidi_move_to_visually_next (&it->bidi_it);
6110 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6111 IT_CHARPOS (*it) = it->bidi_it.charpos;
6112 if (prev_scan_dir != it->bidi_it.scan_dir)
6113 {
6114 /* As the scan direction was changed, we must
6115 re-compute the stop position for composition. */
6116 EMACS_INT stop = it->end_charpos;
6117 if (it->bidi_it.scan_dir < 0)
6118 stop = -1;
6119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6120 IT_BYTEPOS (*it), stop, Qnil);
6121 }
6122 }
6123 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6124 }
6125 break;
6126
6127 case GET_FROM_C_STRING:
6128 /* Current display element of IT is from a C string. */
6129 IT_BYTEPOS (*it) += it->len;
6130 IT_CHARPOS (*it) += 1;
6131 break;
6132
6133 case GET_FROM_DISPLAY_VECTOR:
6134 /* Current display element of IT is from a display table entry.
6135 Advance in the display table definition. Reset it to null if
6136 end reached, and continue with characters from buffers/
6137 strings. */
6138 ++it->current.dpvec_index;
6139
6140 /* Restore face of the iterator to what they were before the
6141 display vector entry (these entries may contain faces). */
6142 it->face_id = it->saved_face_id;
6143
6144 if (it->dpvec + it->current.dpvec_index == it->dpend)
6145 {
6146 int recheck_faces = it->ellipsis_p;
6147
6148 if (it->s)
6149 it->method = GET_FROM_C_STRING;
6150 else if (STRINGP (it->string))
6151 it->method = GET_FROM_STRING;
6152 else
6153 {
6154 it->method = GET_FROM_BUFFER;
6155 it->object = it->w->buffer;
6156 }
6157
6158 it->dpvec = NULL;
6159 it->current.dpvec_index = -1;
6160
6161 /* Skip over characters which were displayed via IT->dpvec. */
6162 if (it->dpvec_char_len < 0)
6163 reseat_at_next_visible_line_start (it, 1);
6164 else if (it->dpvec_char_len > 0)
6165 {
6166 if (it->method == GET_FROM_STRING
6167 && it->n_overlay_strings > 0)
6168 it->ignore_overlay_strings_at_pos_p = 1;
6169 it->len = it->dpvec_char_len;
6170 set_iterator_to_next (it, reseat_p);
6171 }
6172
6173 /* Maybe recheck faces after display vector */
6174 if (recheck_faces)
6175 it->stop_charpos = IT_CHARPOS (*it);
6176 }
6177 break;
6178
6179 case GET_FROM_STRING:
6180 /* Current display element is a character from a Lisp string. */
6181 xassert (it->s == NULL && STRINGP (it->string));
6182 if (it->cmp_it.id >= 0)
6183 {
6184 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6185 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6186 if (it->cmp_it.to < it->cmp_it.nglyphs)
6187 it->cmp_it.from = it->cmp_it.to;
6188 else
6189 {
6190 it->cmp_it.id = -1;
6191 composition_compute_stop_pos (&it->cmp_it,
6192 IT_STRING_CHARPOS (*it),
6193 IT_STRING_BYTEPOS (*it),
6194 it->end_charpos, it->string);
6195 }
6196 }
6197 else
6198 {
6199 IT_STRING_BYTEPOS (*it) += it->len;
6200 IT_STRING_CHARPOS (*it) += 1;
6201 }
6202
6203 consider_string_end:
6204
6205 if (it->current.overlay_string_index >= 0)
6206 {
6207 /* IT->string is an overlay string. Advance to the
6208 next, if there is one. */
6209 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6210 {
6211 it->ellipsis_p = 0;
6212 next_overlay_string (it);
6213 if (it->ellipsis_p)
6214 setup_for_ellipsis (it, 0);
6215 }
6216 }
6217 else
6218 {
6219 /* IT->string is not an overlay string. If we reached
6220 its end, and there is something on IT->stack, proceed
6221 with what is on the stack. This can be either another
6222 string, this time an overlay string, or a buffer. */
6223 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6224 && it->sp > 0)
6225 {
6226 pop_it (it);
6227 if (it->method == GET_FROM_STRING)
6228 goto consider_string_end;
6229 }
6230 }
6231 break;
6232
6233 case GET_FROM_IMAGE:
6234 case GET_FROM_STRETCH:
6235 /* The position etc with which we have to proceed are on
6236 the stack. The position may be at the end of a string,
6237 if the `display' property takes up the whole string. */
6238 xassert (it->sp > 0);
6239 pop_it (it);
6240 if (it->method == GET_FROM_STRING)
6241 goto consider_string_end;
6242 break;
6243
6244 default:
6245 /* There are no other methods defined, so this should be a bug. */
6246 abort ();
6247 }
6248
6249 xassert (it->method != GET_FROM_STRING
6250 || (STRINGP (it->string)
6251 && IT_STRING_CHARPOS (*it) >= 0));
6252 }
6253
6254 /* Load IT's display element fields with information about the next
6255 display element which comes from a display table entry or from the
6256 result of translating a control character to one of the forms `^C'
6257 or `\003'.
6258
6259 IT->dpvec holds the glyphs to return as characters.
6260 IT->saved_face_id holds the face id before the display vector--it
6261 is restored into IT->face_id in set_iterator_to_next. */
6262
6263 static int
6264 next_element_from_display_vector (struct it *it)
6265 {
6266 Lisp_Object gc;
6267
6268 /* Precondition. */
6269 xassert (it->dpvec && it->current.dpvec_index >= 0);
6270
6271 it->face_id = it->saved_face_id;
6272
6273 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6274 That seemed totally bogus - so I changed it... */
6275 gc = it->dpvec[it->current.dpvec_index];
6276
6277 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6278 {
6279 it->c = GLYPH_CODE_CHAR (gc);
6280 it->len = CHAR_BYTES (it->c);
6281
6282 /* The entry may contain a face id to use. Such a face id is
6283 the id of a Lisp face, not a realized face. A face id of
6284 zero means no face is specified. */
6285 if (it->dpvec_face_id >= 0)
6286 it->face_id = it->dpvec_face_id;
6287 else
6288 {
6289 int lface_id = GLYPH_CODE_FACE (gc);
6290 if (lface_id > 0)
6291 it->face_id = merge_faces (it->f, Qt, lface_id,
6292 it->saved_face_id);
6293 }
6294 }
6295 else
6296 /* Display table entry is invalid. Return a space. */
6297 it->c = ' ', it->len = 1;
6298
6299 /* Don't change position and object of the iterator here. They are
6300 still the values of the character that had this display table
6301 entry or was translated, and that's what we want. */
6302 it->what = IT_CHARACTER;
6303 return 1;
6304 }
6305
6306
6307 /* Load IT with the next display element from Lisp string IT->string.
6308 IT->current.string_pos is the current position within the string.
6309 If IT->current.overlay_string_index >= 0, the Lisp string is an
6310 overlay string. */
6311
6312 static int
6313 next_element_from_string (struct it *it)
6314 {
6315 struct text_pos position;
6316
6317 xassert (STRINGP (it->string));
6318 xassert (IT_STRING_CHARPOS (*it) >= 0);
6319 position = it->current.string_pos;
6320
6321 /* Time to check for invisible text? */
6322 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6323 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6324 {
6325 handle_stop (it);
6326
6327 /* Since a handler may have changed IT->method, we must
6328 recurse here. */
6329 return GET_NEXT_DISPLAY_ELEMENT (it);
6330 }
6331
6332 if (it->current.overlay_string_index >= 0)
6333 {
6334 /* Get the next character from an overlay string. In overlay
6335 strings, There is no field width or padding with spaces to
6336 do. */
6337 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6338 {
6339 it->what = IT_EOB;
6340 return 0;
6341 }
6342 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6343 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6344 && next_element_from_composition (it))
6345 {
6346 return 1;
6347 }
6348 else if (STRING_MULTIBYTE (it->string))
6349 {
6350 const unsigned char *s = (SDATA (it->string)
6351 + IT_STRING_BYTEPOS (*it));
6352 it->c = string_char_and_length (s, &it->len);
6353 }
6354 else
6355 {
6356 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6357 it->len = 1;
6358 }
6359 }
6360 else
6361 {
6362 /* Get the next character from a Lisp string that is not an
6363 overlay string. Such strings come from the mode line, for
6364 example. We may have to pad with spaces, or truncate the
6365 string. See also next_element_from_c_string. */
6366 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6367 {
6368 it->what = IT_EOB;
6369 return 0;
6370 }
6371 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6372 {
6373 /* Pad with spaces. */
6374 it->c = ' ', it->len = 1;
6375 CHARPOS (position) = BYTEPOS (position) = -1;
6376 }
6377 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6378 IT_STRING_BYTEPOS (*it), it->string_nchars)
6379 && next_element_from_composition (it))
6380 {
6381 return 1;
6382 }
6383 else if (STRING_MULTIBYTE (it->string))
6384 {
6385 const unsigned char *s = (SDATA (it->string)
6386 + IT_STRING_BYTEPOS (*it));
6387 it->c = string_char_and_length (s, &it->len);
6388 }
6389 else
6390 {
6391 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6392 it->len = 1;
6393 }
6394 }
6395
6396 /* Record what we have and where it came from. */
6397 it->what = IT_CHARACTER;
6398 it->object = it->string;
6399 it->position = position;
6400 return 1;
6401 }
6402
6403
6404 /* Load IT with next display element from C string IT->s.
6405 IT->string_nchars is the maximum number of characters to return
6406 from the string. IT->end_charpos may be greater than
6407 IT->string_nchars when this function is called, in which case we
6408 may have to return padding spaces. Value is zero if end of string
6409 reached, including padding spaces. */
6410
6411 static int
6412 next_element_from_c_string (struct it *it)
6413 {
6414 int success_p = 1;
6415
6416 xassert (it->s);
6417 it->what = IT_CHARACTER;
6418 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6419 it->object = Qnil;
6420
6421 /* IT's position can be greater IT->string_nchars in case a field
6422 width or precision has been specified when the iterator was
6423 initialized. */
6424 if (IT_CHARPOS (*it) >= it->end_charpos)
6425 {
6426 /* End of the game. */
6427 it->what = IT_EOB;
6428 success_p = 0;
6429 }
6430 else if (IT_CHARPOS (*it) >= it->string_nchars)
6431 {
6432 /* Pad with spaces. */
6433 it->c = ' ', it->len = 1;
6434 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6435 }
6436 else if (it->multibyte_p)
6437 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6438 else
6439 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6440
6441 return success_p;
6442 }
6443
6444
6445 /* Set up IT to return characters from an ellipsis, if appropriate.
6446 The definition of the ellipsis glyphs may come from a display table
6447 entry. This function fills IT with the first glyph from the
6448 ellipsis if an ellipsis is to be displayed. */
6449
6450 static int
6451 next_element_from_ellipsis (struct it *it)
6452 {
6453 if (it->selective_display_ellipsis_p)
6454 setup_for_ellipsis (it, it->len);
6455 else
6456 {
6457 /* The face at the current position may be different from the
6458 face we find after the invisible text. Remember what it
6459 was in IT->saved_face_id, and signal that it's there by
6460 setting face_before_selective_p. */
6461 it->saved_face_id = it->face_id;
6462 it->method = GET_FROM_BUFFER;
6463 it->object = it->w->buffer;
6464 reseat_at_next_visible_line_start (it, 1);
6465 it->face_before_selective_p = 1;
6466 }
6467
6468 return GET_NEXT_DISPLAY_ELEMENT (it);
6469 }
6470
6471
6472 /* Deliver an image display element. The iterator IT is already
6473 filled with image information (done in handle_display_prop). Value
6474 is always 1. */
6475
6476
6477 static int
6478 next_element_from_image (struct it *it)
6479 {
6480 it->what = IT_IMAGE;
6481 it->ignore_overlay_strings_at_pos_p = 0;
6482 return 1;
6483 }
6484
6485
6486 /* Fill iterator IT with next display element from a stretch glyph
6487 property. IT->object is the value of the text property. Value is
6488 always 1. */
6489
6490 static int
6491 next_element_from_stretch (struct it *it)
6492 {
6493 it->what = IT_STRETCH;
6494 return 1;
6495 }
6496
6497 /* Scan forward from CHARPOS in the current buffer, until we find a
6498 stop position > current IT's position. Then handle the stop
6499 position before that. This is called when we bump into a stop
6500 position while reordering bidirectional text. CHARPOS should be
6501 the last previously processed stop_pos (or BEGV, if none were
6502 processed yet) whose position is less that IT's current
6503 position. */
6504
6505 static void
6506 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6507 {
6508 EMACS_INT where_we_are = IT_CHARPOS (*it);
6509 struct display_pos save_current = it->current;
6510 struct text_pos save_position = it->position;
6511 struct text_pos pos1;
6512 EMACS_INT next_stop;
6513
6514 /* Scan in strict logical order. */
6515 it->bidi_p = 0;
6516 do
6517 {
6518 it->prev_stop = charpos;
6519 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6520 reseat_1 (it, pos1, 0);
6521 compute_stop_pos (it);
6522 /* We must advance forward, right? */
6523 if (it->stop_charpos <= it->prev_stop)
6524 abort ();
6525 charpos = it->stop_charpos;
6526 }
6527 while (charpos <= where_we_are);
6528
6529 next_stop = it->stop_charpos;
6530 it->stop_charpos = it->prev_stop;
6531 it->bidi_p = 1;
6532 it->current = save_current;
6533 it->position = save_position;
6534 handle_stop (it);
6535 it->stop_charpos = next_stop;
6536 }
6537
6538 /* Load IT with the next display element from current_buffer. Value
6539 is zero if end of buffer reached. IT->stop_charpos is the next
6540 position at which to stop and check for text properties or buffer
6541 end. */
6542
6543 static int
6544 next_element_from_buffer (struct it *it)
6545 {
6546 int success_p = 1;
6547
6548 xassert (IT_CHARPOS (*it) >= BEGV);
6549
6550 /* With bidi reordering, the character to display might not be the
6551 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6552 we were reseat()ed to a new buffer position, which is potentially
6553 a different paragraph. */
6554 if (it->bidi_p && it->bidi_it.first_elt)
6555 {
6556 it->bidi_it.charpos = IT_CHARPOS (*it);
6557 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6558 if (it->bidi_it.bytepos == ZV_BYTE)
6559 {
6560 /* Nothing to do, but reset the FIRST_ELT flag, like
6561 bidi_paragraph_init does, because we are not going to
6562 call it. */
6563 it->bidi_it.first_elt = 0;
6564 }
6565 else if (it->bidi_it.bytepos == BEGV_BYTE
6566 /* FIXME: Should support all Unicode line separators. */
6567 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6568 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6569 {
6570 /* If we are at the beginning of a line, we can produce the
6571 next element right away. */
6572 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6573 bidi_move_to_visually_next (&it->bidi_it);
6574 }
6575 else
6576 {
6577 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6578
6579 /* We need to prime the bidi iterator starting at the line's
6580 beginning, before we will be able to produce the next
6581 element. */
6582 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6583 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6584 it->bidi_it.charpos = IT_CHARPOS (*it);
6585 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6586 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6587 do
6588 {
6589 /* Now return to buffer position where we were asked to
6590 get the next display element, and produce that. */
6591 bidi_move_to_visually_next (&it->bidi_it);
6592 }
6593 while (it->bidi_it.bytepos != orig_bytepos
6594 && it->bidi_it.bytepos < ZV_BYTE);
6595 }
6596
6597 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6598 /* Adjust IT's position information to where we ended up. */
6599 IT_CHARPOS (*it) = it->bidi_it.charpos;
6600 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6601 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6602 {
6603 EMACS_INT stop = it->end_charpos;
6604 if (it->bidi_it.scan_dir < 0)
6605 stop = -1;
6606 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6607 IT_BYTEPOS (*it), stop, Qnil);
6608 }
6609 }
6610
6611 if (IT_CHARPOS (*it) >= it->stop_charpos)
6612 {
6613 if (IT_CHARPOS (*it) >= it->end_charpos)
6614 {
6615 int overlay_strings_follow_p;
6616
6617 /* End of the game, except when overlay strings follow that
6618 haven't been returned yet. */
6619 if (it->overlay_strings_at_end_processed_p)
6620 overlay_strings_follow_p = 0;
6621 else
6622 {
6623 it->overlay_strings_at_end_processed_p = 1;
6624 overlay_strings_follow_p = get_overlay_strings (it, 0);
6625 }
6626
6627 if (overlay_strings_follow_p)
6628 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6629 else
6630 {
6631 it->what = IT_EOB;
6632 it->position = it->current.pos;
6633 success_p = 0;
6634 }
6635 }
6636 else if (!(!it->bidi_p
6637 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6638 || IT_CHARPOS (*it) == it->stop_charpos))
6639 {
6640 /* With bidi non-linear iteration, we could find ourselves
6641 far beyond the last computed stop_charpos, with several
6642 other stop positions in between that we missed. Scan
6643 them all now, in buffer's logical order, until we find
6644 and handle the last stop_charpos that precedes our
6645 current position. */
6646 handle_stop_backwards (it, it->stop_charpos);
6647 return GET_NEXT_DISPLAY_ELEMENT (it);
6648 }
6649 else
6650 {
6651 if (it->bidi_p)
6652 {
6653 /* Take note of the stop position we just moved across,
6654 for when we will move back across it. */
6655 it->prev_stop = it->stop_charpos;
6656 /* If we are at base paragraph embedding level, take
6657 note of the last stop position seen at this
6658 level. */
6659 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6660 it->base_level_stop = it->stop_charpos;
6661 }
6662 handle_stop (it);
6663 return GET_NEXT_DISPLAY_ELEMENT (it);
6664 }
6665 }
6666 else if (it->bidi_p
6667 /* We can sometimes back up for reasons that have nothing
6668 to do with bidi reordering. E.g., compositions. The
6669 code below is only needed when we are above the base
6670 embedding level, so test for that explicitly. */
6671 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6672 && IT_CHARPOS (*it) < it->prev_stop)
6673 {
6674 if (it->base_level_stop <= 0)
6675 it->base_level_stop = BEGV;
6676 if (IT_CHARPOS (*it) < it->base_level_stop)
6677 abort ();
6678 handle_stop_backwards (it, it->base_level_stop);
6679 return GET_NEXT_DISPLAY_ELEMENT (it);
6680 }
6681 else
6682 {
6683 /* No face changes, overlays etc. in sight, so just return a
6684 character from current_buffer. */
6685 unsigned char *p;
6686 EMACS_INT stop;
6687
6688 /* Maybe run the redisplay end trigger hook. Performance note:
6689 This doesn't seem to cost measurable time. */
6690 if (it->redisplay_end_trigger_charpos
6691 && it->glyph_row
6692 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6693 run_redisplay_end_trigger_hook (it);
6694
6695 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6696 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6697 stop)
6698 && next_element_from_composition (it))
6699 {
6700 return 1;
6701 }
6702
6703 /* Get the next character, maybe multibyte. */
6704 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6705 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6706 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6707 else
6708 it->c = *p, it->len = 1;
6709
6710 /* Record what we have and where it came from. */
6711 it->what = IT_CHARACTER;
6712 it->object = it->w->buffer;
6713 it->position = it->current.pos;
6714
6715 /* Normally we return the character found above, except when we
6716 really want to return an ellipsis for selective display. */
6717 if (it->selective)
6718 {
6719 if (it->c == '\n')
6720 {
6721 /* A value of selective > 0 means hide lines indented more
6722 than that number of columns. */
6723 if (it->selective > 0
6724 && IT_CHARPOS (*it) + 1 < ZV
6725 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6726 IT_BYTEPOS (*it) + 1,
6727 (double) it->selective)) /* iftc */
6728 {
6729 success_p = next_element_from_ellipsis (it);
6730 it->dpvec_char_len = -1;
6731 }
6732 }
6733 else if (it->c == '\r' && it->selective == -1)
6734 {
6735 /* A value of selective == -1 means that everything from the
6736 CR to the end of the line is invisible, with maybe an
6737 ellipsis displayed for it. */
6738 success_p = next_element_from_ellipsis (it);
6739 it->dpvec_char_len = -1;
6740 }
6741 }
6742 }
6743
6744 /* Value is zero if end of buffer reached. */
6745 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6746 return success_p;
6747 }
6748
6749
6750 /* Run the redisplay end trigger hook for IT. */
6751
6752 static void
6753 run_redisplay_end_trigger_hook (struct it *it)
6754 {
6755 Lisp_Object args[3];
6756
6757 /* IT->glyph_row should be non-null, i.e. we should be actually
6758 displaying something, or otherwise we should not run the hook. */
6759 xassert (it->glyph_row);
6760
6761 /* Set up hook arguments. */
6762 args[0] = Qredisplay_end_trigger_functions;
6763 args[1] = it->window;
6764 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6765 it->redisplay_end_trigger_charpos = 0;
6766
6767 /* Since we are *trying* to run these functions, don't try to run
6768 them again, even if they get an error. */
6769 it->w->redisplay_end_trigger = Qnil;
6770 Frun_hook_with_args (3, args);
6771
6772 /* Notice if it changed the face of the character we are on. */
6773 handle_face_prop (it);
6774 }
6775
6776
6777 /* Deliver a composition display element. Unlike the other
6778 next_element_from_XXX, this function is not registered in the array
6779 get_next_element[]. It is called from next_element_from_buffer and
6780 next_element_from_string when necessary. */
6781
6782 static int
6783 next_element_from_composition (struct it *it)
6784 {
6785 it->what = IT_COMPOSITION;
6786 it->len = it->cmp_it.nbytes;
6787 if (STRINGP (it->string))
6788 {
6789 if (it->c < 0)
6790 {
6791 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6792 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6793 return 0;
6794 }
6795 it->position = it->current.string_pos;
6796 it->object = it->string;
6797 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6798 IT_STRING_BYTEPOS (*it), it->string);
6799 }
6800 else
6801 {
6802 if (it->c < 0)
6803 {
6804 IT_CHARPOS (*it) += it->cmp_it.nchars;
6805 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6806 if (it->bidi_p)
6807 {
6808 if (it->bidi_it.new_paragraph)
6809 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6810 /* Resync the bidi iterator with IT's new position.
6811 FIXME: this doesn't support bidirectional text. */
6812 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6813 bidi_move_to_visually_next (&it->bidi_it);
6814 }
6815 return 0;
6816 }
6817 it->position = it->current.pos;
6818 it->object = it->w->buffer;
6819 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it), Qnil);
6821 }
6822 return 1;
6823 }
6824
6825
6826 \f
6827 /***********************************************************************
6828 Moving an iterator without producing glyphs
6829 ***********************************************************************/
6830
6831 /* Check if iterator is at a position corresponding to a valid buffer
6832 position after some move_it_ call. */
6833
6834 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6835 ((it)->method == GET_FROM_STRING \
6836 ? IT_STRING_CHARPOS (*it) == 0 \
6837 : 1)
6838
6839
6840 /* Move iterator IT to a specified buffer or X position within one
6841 line on the display without producing glyphs.
6842
6843 OP should be a bit mask including some or all of these bits:
6844 MOVE_TO_X: Stop upon reaching x-position TO_X.
6845 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6846 Regardless of OP's value, stop upon reaching the end of the display line.
6847
6848 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6849 This means, in particular, that TO_X includes window's horizontal
6850 scroll amount.
6851
6852 The return value has several possible values that
6853 say what condition caused the scan to stop:
6854
6855 MOVE_POS_MATCH_OR_ZV
6856 - when TO_POS or ZV was reached.
6857
6858 MOVE_X_REACHED
6859 -when TO_X was reached before TO_POS or ZV were reached.
6860
6861 MOVE_LINE_CONTINUED
6862 - when we reached the end of the display area and the line must
6863 be continued.
6864
6865 MOVE_LINE_TRUNCATED
6866 - when we reached the end of the display area and the line is
6867 truncated.
6868
6869 MOVE_NEWLINE_OR_CR
6870 - when we stopped at a line end, i.e. a newline or a CR and selective
6871 display is on. */
6872
6873 static enum move_it_result
6874 move_it_in_display_line_to (struct it *it,
6875 EMACS_INT to_charpos, int to_x,
6876 enum move_operation_enum op)
6877 {
6878 enum move_it_result result = MOVE_UNDEFINED;
6879 struct glyph_row *saved_glyph_row;
6880 struct it wrap_it, atpos_it, atx_it;
6881 int may_wrap = 0;
6882 enum it_method prev_method = it->method;
6883 EMACS_INT prev_pos = IT_CHARPOS (*it);
6884
6885 /* Don't produce glyphs in produce_glyphs. */
6886 saved_glyph_row = it->glyph_row;
6887 it->glyph_row = NULL;
6888
6889 /* Use wrap_it to save a copy of IT wherever a word wrap could
6890 occur. Use atpos_it to save a copy of IT at the desired buffer
6891 position, if found, so that we can scan ahead and check if the
6892 word later overshoots the window edge. Use atx_it similarly, for
6893 pixel positions. */
6894 wrap_it.sp = -1;
6895 atpos_it.sp = -1;
6896 atx_it.sp = -1;
6897
6898 #define BUFFER_POS_REACHED_P() \
6899 ((op & MOVE_TO_POS) != 0 \
6900 && BUFFERP (it->object) \
6901 && (IT_CHARPOS (*it) == to_charpos \
6902 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6903 && (it->method == GET_FROM_BUFFER \
6904 || (it->method == GET_FROM_DISPLAY_VECTOR \
6905 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6906
6907 /* If there's a line-/wrap-prefix, handle it. */
6908 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6909 && it->current_y < it->last_visible_y)
6910 handle_line_prefix (it);
6911
6912 while (1)
6913 {
6914 int x, i, ascent = 0, descent = 0;
6915
6916 /* Utility macro to reset an iterator with x, ascent, and descent. */
6917 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6918 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6919 (IT)->max_descent = descent)
6920
6921 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6922 glyph). */
6923 if ((op & MOVE_TO_POS) != 0
6924 && BUFFERP (it->object)
6925 && it->method == GET_FROM_BUFFER
6926 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6927 || (it->bidi_p
6928 && (prev_method == GET_FROM_IMAGE
6929 || prev_method == GET_FROM_STRETCH)
6930 /* Passed TO_CHARPOS from left to right. */
6931 && ((prev_pos < to_charpos
6932 && IT_CHARPOS (*it) > to_charpos)
6933 /* Passed TO_CHARPOS from right to left. */
6934 || (prev_pos > to_charpos
6935 && IT_CHARPOS (*it) < to_charpos)))))
6936 {
6937 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6938 {
6939 result = MOVE_POS_MATCH_OR_ZV;
6940 break;
6941 }
6942 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6943 /* If wrap_it is valid, the current position might be in a
6944 word that is wrapped. So, save the iterator in
6945 atpos_it and continue to see if wrapping happens. */
6946 atpos_it = *it;
6947 }
6948
6949 prev_method = it->method;
6950 if (it->method == GET_FROM_BUFFER)
6951 prev_pos = IT_CHARPOS (*it);
6952 /* Stop when ZV reached.
6953 We used to stop here when TO_CHARPOS reached as well, but that is
6954 too soon if this glyph does not fit on this line. So we handle it
6955 explicitly below. */
6956 if (!get_next_display_element (it))
6957 {
6958 result = MOVE_POS_MATCH_OR_ZV;
6959 break;
6960 }
6961
6962 if (it->line_wrap == TRUNCATE)
6963 {
6964 if (BUFFER_POS_REACHED_P ())
6965 {
6966 result = MOVE_POS_MATCH_OR_ZV;
6967 break;
6968 }
6969 }
6970 else
6971 {
6972 if (it->line_wrap == WORD_WRAP)
6973 {
6974 if (IT_DISPLAYING_WHITESPACE (it))
6975 may_wrap = 1;
6976 else if (may_wrap)
6977 {
6978 /* We have reached a glyph that follows one or more
6979 whitespace characters. If the position is
6980 already found, we are done. */
6981 if (atpos_it.sp >= 0)
6982 {
6983 *it = atpos_it;
6984 result = MOVE_POS_MATCH_OR_ZV;
6985 goto done;
6986 }
6987 if (atx_it.sp >= 0)
6988 {
6989 *it = atx_it;
6990 result = MOVE_X_REACHED;
6991 goto done;
6992 }
6993 /* Otherwise, we can wrap here. */
6994 wrap_it = *it;
6995 may_wrap = 0;
6996 }
6997 }
6998 }
6999
7000 /* Remember the line height for the current line, in case
7001 the next element doesn't fit on the line. */
7002 ascent = it->max_ascent;
7003 descent = it->max_descent;
7004
7005 /* The call to produce_glyphs will get the metrics of the
7006 display element IT is loaded with. Record the x-position
7007 before this display element, in case it doesn't fit on the
7008 line. */
7009 x = it->current_x;
7010
7011 PRODUCE_GLYPHS (it);
7012
7013 if (it->area != TEXT_AREA)
7014 {
7015 set_iterator_to_next (it, 1);
7016 continue;
7017 }
7018
7019 /* The number of glyphs we get back in IT->nglyphs will normally
7020 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7021 character on a terminal frame, or (iii) a line end. For the
7022 second case, IT->nglyphs - 1 padding glyphs will be present.
7023 (On X frames, there is only one glyph produced for a
7024 composite character.)
7025
7026 The behavior implemented below means, for continuation lines,
7027 that as many spaces of a TAB as fit on the current line are
7028 displayed there. For terminal frames, as many glyphs of a
7029 multi-glyph character are displayed in the current line, too.
7030 This is what the old redisplay code did, and we keep it that
7031 way. Under X, the whole shape of a complex character must
7032 fit on the line or it will be completely displayed in the
7033 next line.
7034
7035 Note that both for tabs and padding glyphs, all glyphs have
7036 the same width. */
7037 if (it->nglyphs)
7038 {
7039 /* More than one glyph or glyph doesn't fit on line. All
7040 glyphs have the same width. */
7041 int single_glyph_width = it->pixel_width / it->nglyphs;
7042 int new_x;
7043 int x_before_this_char = x;
7044 int hpos_before_this_char = it->hpos;
7045
7046 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7047 {
7048 new_x = x + single_glyph_width;
7049
7050 /* We want to leave anything reaching TO_X to the caller. */
7051 if ((op & MOVE_TO_X) && new_x > to_x)
7052 {
7053 if (BUFFER_POS_REACHED_P ())
7054 {
7055 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7056 goto buffer_pos_reached;
7057 if (atpos_it.sp < 0)
7058 {
7059 atpos_it = *it;
7060 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7061 }
7062 }
7063 else
7064 {
7065 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7066 {
7067 it->current_x = x;
7068 result = MOVE_X_REACHED;
7069 break;
7070 }
7071 if (atx_it.sp < 0)
7072 {
7073 atx_it = *it;
7074 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7075 }
7076 }
7077 }
7078
7079 if (/* Lines are continued. */
7080 it->line_wrap != TRUNCATE
7081 && (/* And glyph doesn't fit on the line. */
7082 new_x > it->last_visible_x
7083 /* Or it fits exactly and we're on a window
7084 system frame. */
7085 || (new_x == it->last_visible_x
7086 && FRAME_WINDOW_P (it->f))))
7087 {
7088 if (/* IT->hpos == 0 means the very first glyph
7089 doesn't fit on the line, e.g. a wide image. */
7090 it->hpos == 0
7091 || (new_x == it->last_visible_x
7092 && FRAME_WINDOW_P (it->f)))
7093 {
7094 ++it->hpos;
7095 it->current_x = new_x;
7096
7097 /* The character's last glyph just barely fits
7098 in this row. */
7099 if (i == it->nglyphs - 1)
7100 {
7101 /* If this is the destination position,
7102 return a position *before* it in this row,
7103 now that we know it fits in this row. */
7104 if (BUFFER_POS_REACHED_P ())
7105 {
7106 if (it->line_wrap != WORD_WRAP
7107 || wrap_it.sp < 0)
7108 {
7109 it->hpos = hpos_before_this_char;
7110 it->current_x = x_before_this_char;
7111 result = MOVE_POS_MATCH_OR_ZV;
7112 break;
7113 }
7114 if (it->line_wrap == WORD_WRAP
7115 && atpos_it.sp < 0)
7116 {
7117 atpos_it = *it;
7118 atpos_it.current_x = x_before_this_char;
7119 atpos_it.hpos = hpos_before_this_char;
7120 }
7121 }
7122
7123 set_iterator_to_next (it, 1);
7124 /* On graphical terminals, newlines may
7125 "overflow" into the fringe if
7126 overflow-newline-into-fringe is non-nil.
7127 On text-only terminals, newlines may
7128 overflow into the last glyph on the
7129 display line.*/
7130 if (!FRAME_WINDOW_P (it->f)
7131 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7132 {
7133 if (!get_next_display_element (it))
7134 {
7135 result = MOVE_POS_MATCH_OR_ZV;
7136 break;
7137 }
7138 if (BUFFER_POS_REACHED_P ())
7139 {
7140 if (ITERATOR_AT_END_OF_LINE_P (it))
7141 result = MOVE_POS_MATCH_OR_ZV;
7142 else
7143 result = MOVE_LINE_CONTINUED;
7144 break;
7145 }
7146 if (ITERATOR_AT_END_OF_LINE_P (it))
7147 {
7148 result = MOVE_NEWLINE_OR_CR;
7149 break;
7150 }
7151 }
7152 }
7153 }
7154 else
7155 IT_RESET_X_ASCENT_DESCENT (it);
7156
7157 if (wrap_it.sp >= 0)
7158 {
7159 *it = wrap_it;
7160 atpos_it.sp = -1;
7161 atx_it.sp = -1;
7162 }
7163
7164 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7165 IT_CHARPOS (*it)));
7166 result = MOVE_LINE_CONTINUED;
7167 break;
7168 }
7169
7170 if (BUFFER_POS_REACHED_P ())
7171 {
7172 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7173 goto buffer_pos_reached;
7174 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7175 {
7176 atpos_it = *it;
7177 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7178 }
7179 }
7180
7181 if (new_x > it->first_visible_x)
7182 {
7183 /* Glyph is visible. Increment number of glyphs that
7184 would be displayed. */
7185 ++it->hpos;
7186 }
7187 }
7188
7189 if (result != MOVE_UNDEFINED)
7190 break;
7191 }
7192 else if (BUFFER_POS_REACHED_P ())
7193 {
7194 buffer_pos_reached:
7195 IT_RESET_X_ASCENT_DESCENT (it);
7196 result = MOVE_POS_MATCH_OR_ZV;
7197 break;
7198 }
7199 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7200 {
7201 /* Stop when TO_X specified and reached. This check is
7202 necessary here because of lines consisting of a line end,
7203 only. The line end will not produce any glyphs and we
7204 would never get MOVE_X_REACHED. */
7205 xassert (it->nglyphs == 0);
7206 result = MOVE_X_REACHED;
7207 break;
7208 }
7209
7210 /* Is this a line end? If yes, we're done. */
7211 if (ITERATOR_AT_END_OF_LINE_P (it))
7212 {
7213 result = MOVE_NEWLINE_OR_CR;
7214 break;
7215 }
7216
7217 if (it->method == GET_FROM_BUFFER)
7218 prev_pos = IT_CHARPOS (*it);
7219 /* The current display element has been consumed. Advance
7220 to the next. */
7221 set_iterator_to_next (it, 1);
7222
7223 /* Stop if lines are truncated and IT's current x-position is
7224 past the right edge of the window now. */
7225 if (it->line_wrap == TRUNCATE
7226 && it->current_x >= it->last_visible_x)
7227 {
7228 if (!FRAME_WINDOW_P (it->f)
7229 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7230 {
7231 if (!get_next_display_element (it)
7232 || BUFFER_POS_REACHED_P ())
7233 {
7234 result = MOVE_POS_MATCH_OR_ZV;
7235 break;
7236 }
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 {
7239 result = MOVE_NEWLINE_OR_CR;
7240 break;
7241 }
7242 }
7243 result = MOVE_LINE_TRUNCATED;
7244 break;
7245 }
7246 #undef IT_RESET_X_ASCENT_DESCENT
7247 }
7248
7249 #undef BUFFER_POS_REACHED_P
7250
7251 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7252 restore the saved iterator. */
7253 if (atpos_it.sp >= 0)
7254 *it = atpos_it;
7255 else if (atx_it.sp >= 0)
7256 *it = atx_it;
7257
7258 done:
7259
7260 /* Restore the iterator settings altered at the beginning of this
7261 function. */
7262 it->glyph_row = saved_glyph_row;
7263 return result;
7264 }
7265
7266 /* For external use. */
7267 void
7268 move_it_in_display_line (struct it *it,
7269 EMACS_INT to_charpos, int to_x,
7270 enum move_operation_enum op)
7271 {
7272 if (it->line_wrap == WORD_WRAP
7273 && (op & MOVE_TO_X))
7274 {
7275 struct it save_it = *it;
7276 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7277 /* When word-wrap is on, TO_X may lie past the end
7278 of a wrapped line. Then it->current is the
7279 character on the next line, so backtrack to the
7280 space before the wrap point. */
7281 if (skip == MOVE_LINE_CONTINUED)
7282 {
7283 int prev_x = max (it->current_x - 1, 0);
7284 *it = save_it;
7285 move_it_in_display_line_to
7286 (it, -1, prev_x, MOVE_TO_X);
7287 }
7288 }
7289 else
7290 move_it_in_display_line_to (it, to_charpos, to_x, op);
7291 }
7292
7293
7294 /* Move IT forward until it satisfies one or more of the criteria in
7295 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7296
7297 OP is a bit-mask that specifies where to stop, and in particular,
7298 which of those four position arguments makes a difference. See the
7299 description of enum move_operation_enum.
7300
7301 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7302 screen line, this function will set IT to the next position >
7303 TO_CHARPOS. */
7304
7305 void
7306 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7307 {
7308 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7309 int line_height, line_start_x = 0, reached = 0;
7310
7311 for (;;)
7312 {
7313 if (op & MOVE_TO_VPOS)
7314 {
7315 /* If no TO_CHARPOS and no TO_X specified, stop at the
7316 start of the line TO_VPOS. */
7317 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7318 {
7319 if (it->vpos == to_vpos)
7320 {
7321 reached = 1;
7322 break;
7323 }
7324 else
7325 skip = move_it_in_display_line_to (it, -1, -1, 0);
7326 }
7327 else
7328 {
7329 /* TO_VPOS >= 0 means stop at TO_X in the line at
7330 TO_VPOS, or at TO_POS, whichever comes first. */
7331 if (it->vpos == to_vpos)
7332 {
7333 reached = 2;
7334 break;
7335 }
7336
7337 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7338
7339 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7340 {
7341 reached = 3;
7342 break;
7343 }
7344 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7345 {
7346 /* We have reached TO_X but not in the line we want. */
7347 skip = move_it_in_display_line_to (it, to_charpos,
7348 -1, MOVE_TO_POS);
7349 if (skip == MOVE_POS_MATCH_OR_ZV)
7350 {
7351 reached = 4;
7352 break;
7353 }
7354 }
7355 }
7356 }
7357 else if (op & MOVE_TO_Y)
7358 {
7359 struct it it_backup;
7360
7361 if (it->line_wrap == WORD_WRAP)
7362 it_backup = *it;
7363
7364 /* TO_Y specified means stop at TO_X in the line containing
7365 TO_Y---or at TO_CHARPOS if this is reached first. The
7366 problem is that we can't really tell whether the line
7367 contains TO_Y before we have completely scanned it, and
7368 this may skip past TO_X. What we do is to first scan to
7369 TO_X.
7370
7371 If TO_X is not specified, use a TO_X of zero. The reason
7372 is to make the outcome of this function more predictable.
7373 If we didn't use TO_X == 0, we would stop at the end of
7374 the line which is probably not what a caller would expect
7375 to happen. */
7376 skip = move_it_in_display_line_to
7377 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7378 (MOVE_TO_X | (op & MOVE_TO_POS)));
7379
7380 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7381 if (skip == MOVE_POS_MATCH_OR_ZV)
7382 reached = 5;
7383 else if (skip == MOVE_X_REACHED)
7384 {
7385 /* If TO_X was reached, we want to know whether TO_Y is
7386 in the line. We know this is the case if the already
7387 scanned glyphs make the line tall enough. Otherwise,
7388 we must check by scanning the rest of the line. */
7389 line_height = it->max_ascent + it->max_descent;
7390 if (to_y >= it->current_y
7391 && to_y < it->current_y + line_height)
7392 {
7393 reached = 6;
7394 break;
7395 }
7396 it_backup = *it;
7397 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7398 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7399 op & MOVE_TO_POS);
7400 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7401 line_height = it->max_ascent + it->max_descent;
7402 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7403
7404 if (to_y >= it->current_y
7405 && to_y < it->current_y + line_height)
7406 {
7407 /* If TO_Y is in this line and TO_X was reached
7408 above, we scanned too far. We have to restore
7409 IT's settings to the ones before skipping. */
7410 *it = it_backup;
7411 reached = 6;
7412 }
7413 else
7414 {
7415 skip = skip2;
7416 if (skip == MOVE_POS_MATCH_OR_ZV)
7417 reached = 7;
7418 }
7419 }
7420 else
7421 {
7422 /* Check whether TO_Y is in this line. */
7423 line_height = it->max_ascent + it->max_descent;
7424 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7425
7426 if (to_y >= it->current_y
7427 && to_y < it->current_y + line_height)
7428 {
7429 /* When word-wrap is on, TO_X may lie past the end
7430 of a wrapped line. Then it->current is the
7431 character on the next line, so backtrack to the
7432 space before the wrap point. */
7433 if (skip == MOVE_LINE_CONTINUED
7434 && it->line_wrap == WORD_WRAP)
7435 {
7436 int prev_x = max (it->current_x - 1, 0);
7437 *it = it_backup;
7438 skip = move_it_in_display_line_to
7439 (it, -1, prev_x, MOVE_TO_X);
7440 }
7441 reached = 6;
7442 }
7443 }
7444
7445 if (reached)
7446 break;
7447 }
7448 else if (BUFFERP (it->object)
7449 && (it->method == GET_FROM_BUFFER
7450 || it->method == GET_FROM_STRETCH)
7451 && IT_CHARPOS (*it) >= to_charpos)
7452 skip = MOVE_POS_MATCH_OR_ZV;
7453 else
7454 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7455
7456 switch (skip)
7457 {
7458 case MOVE_POS_MATCH_OR_ZV:
7459 reached = 8;
7460 goto out;
7461
7462 case MOVE_NEWLINE_OR_CR:
7463 set_iterator_to_next (it, 1);
7464 it->continuation_lines_width = 0;
7465 break;
7466
7467 case MOVE_LINE_TRUNCATED:
7468 it->continuation_lines_width = 0;
7469 reseat_at_next_visible_line_start (it, 0);
7470 if ((op & MOVE_TO_POS) != 0
7471 && IT_CHARPOS (*it) > to_charpos)
7472 {
7473 reached = 9;
7474 goto out;
7475 }
7476 break;
7477
7478 case MOVE_LINE_CONTINUED:
7479 /* For continued lines ending in a tab, some of the glyphs
7480 associated with the tab are displayed on the current
7481 line. Since it->current_x does not include these glyphs,
7482 we use it->last_visible_x instead. */
7483 if (it->c == '\t')
7484 {
7485 it->continuation_lines_width += it->last_visible_x;
7486 /* When moving by vpos, ensure that the iterator really
7487 advances to the next line (bug#847, bug#969). Fixme:
7488 do we need to do this in other circumstances? */
7489 if (it->current_x != it->last_visible_x
7490 && (op & MOVE_TO_VPOS)
7491 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7492 {
7493 line_start_x = it->current_x + it->pixel_width
7494 - it->last_visible_x;
7495 set_iterator_to_next (it, 0);
7496 }
7497 }
7498 else
7499 it->continuation_lines_width += it->current_x;
7500 break;
7501
7502 default:
7503 abort ();
7504 }
7505
7506 /* Reset/increment for the next run. */
7507 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7508 it->current_x = line_start_x;
7509 line_start_x = 0;
7510 it->hpos = 0;
7511 it->current_y += it->max_ascent + it->max_descent;
7512 ++it->vpos;
7513 last_height = it->max_ascent + it->max_descent;
7514 last_max_ascent = it->max_ascent;
7515 it->max_ascent = it->max_descent = 0;
7516 }
7517
7518 out:
7519
7520 /* On text terminals, we may stop at the end of a line in the middle
7521 of a multi-character glyph. If the glyph itself is continued,
7522 i.e. it is actually displayed on the next line, don't treat this
7523 stopping point as valid; move to the next line instead (unless
7524 that brings us offscreen). */
7525 if (!FRAME_WINDOW_P (it->f)
7526 && op & MOVE_TO_POS
7527 && IT_CHARPOS (*it) == to_charpos
7528 && it->what == IT_CHARACTER
7529 && it->nglyphs > 1
7530 && it->line_wrap == WINDOW_WRAP
7531 && it->current_x == it->last_visible_x - 1
7532 && it->c != '\n'
7533 && it->c != '\t'
7534 && it->vpos < XFASTINT (it->w->window_end_vpos))
7535 {
7536 it->continuation_lines_width += it->current_x;
7537 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7538 it->current_y += it->max_ascent + it->max_descent;
7539 ++it->vpos;
7540 last_height = it->max_ascent + it->max_descent;
7541 last_max_ascent = it->max_ascent;
7542 }
7543
7544 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7545 }
7546
7547
7548 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7549
7550 If DY > 0, move IT backward at least that many pixels. DY = 0
7551 means move IT backward to the preceding line start or BEGV. This
7552 function may move over more than DY pixels if IT->current_y - DY
7553 ends up in the middle of a line; in this case IT->current_y will be
7554 set to the top of the line moved to. */
7555
7556 void
7557 move_it_vertically_backward (struct it *it, int dy)
7558 {
7559 int nlines, h;
7560 struct it it2, it3;
7561 EMACS_INT start_pos;
7562
7563 move_further_back:
7564 xassert (dy >= 0);
7565
7566 start_pos = IT_CHARPOS (*it);
7567
7568 /* Estimate how many newlines we must move back. */
7569 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7570
7571 /* Set the iterator's position that many lines back. */
7572 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7573 back_to_previous_visible_line_start (it);
7574
7575 /* Reseat the iterator here. When moving backward, we don't want
7576 reseat to skip forward over invisible text, set up the iterator
7577 to deliver from overlay strings at the new position etc. So,
7578 use reseat_1 here. */
7579 reseat_1 (it, it->current.pos, 1);
7580
7581 /* We are now surely at a line start. */
7582 it->current_x = it->hpos = 0;
7583 it->continuation_lines_width = 0;
7584
7585 /* Move forward and see what y-distance we moved. First move to the
7586 start of the next line so that we get its height. We need this
7587 height to be able to tell whether we reached the specified
7588 y-distance. */
7589 it2 = *it;
7590 it2.max_ascent = it2.max_descent = 0;
7591 do
7592 {
7593 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7594 MOVE_TO_POS | MOVE_TO_VPOS);
7595 }
7596 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7597 xassert (IT_CHARPOS (*it) >= BEGV);
7598 it3 = it2;
7599
7600 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7601 xassert (IT_CHARPOS (*it) >= BEGV);
7602 /* H is the actual vertical distance from the position in *IT
7603 and the starting position. */
7604 h = it2.current_y - it->current_y;
7605 /* NLINES is the distance in number of lines. */
7606 nlines = it2.vpos - it->vpos;
7607
7608 /* Correct IT's y and vpos position
7609 so that they are relative to the starting point. */
7610 it->vpos -= nlines;
7611 it->current_y -= h;
7612
7613 if (dy == 0)
7614 {
7615 /* DY == 0 means move to the start of the screen line. The
7616 value of nlines is > 0 if continuation lines were involved. */
7617 if (nlines > 0)
7618 move_it_by_lines (it, nlines, 1);
7619 }
7620 else
7621 {
7622 /* The y-position we try to reach, relative to *IT.
7623 Note that H has been subtracted in front of the if-statement. */
7624 int target_y = it->current_y + h - dy;
7625 int y0 = it3.current_y;
7626 int y1 = line_bottom_y (&it3);
7627 int line_height = y1 - y0;
7628
7629 /* If we did not reach target_y, try to move further backward if
7630 we can. If we moved too far backward, try to move forward. */
7631 if (target_y < it->current_y
7632 /* This is heuristic. In a window that's 3 lines high, with
7633 a line height of 13 pixels each, recentering with point
7634 on the bottom line will try to move -39/2 = 19 pixels
7635 backward. Try to avoid moving into the first line. */
7636 && (it->current_y - target_y
7637 > min (window_box_height (it->w), line_height * 2 / 3))
7638 && IT_CHARPOS (*it) > BEGV)
7639 {
7640 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7641 target_y - it->current_y));
7642 dy = it->current_y - target_y;
7643 goto move_further_back;
7644 }
7645 else if (target_y >= it->current_y + line_height
7646 && IT_CHARPOS (*it) < ZV)
7647 {
7648 /* Should move forward by at least one line, maybe more.
7649
7650 Note: Calling move_it_by_lines can be expensive on
7651 terminal frames, where compute_motion is used (via
7652 vmotion) to do the job, when there are very long lines
7653 and truncate-lines is nil. That's the reason for
7654 treating terminal frames specially here. */
7655
7656 if (!FRAME_WINDOW_P (it->f))
7657 move_it_vertically (it, target_y - (it->current_y + line_height));
7658 else
7659 {
7660 do
7661 {
7662 move_it_by_lines (it, 1, 1);
7663 }
7664 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7665 }
7666 }
7667 }
7668 }
7669
7670
7671 /* Move IT by a specified amount of pixel lines DY. DY negative means
7672 move backwards. DY = 0 means move to start of screen line. At the
7673 end, IT will be on the start of a screen line. */
7674
7675 void
7676 move_it_vertically (struct it *it, int dy)
7677 {
7678 if (dy <= 0)
7679 move_it_vertically_backward (it, -dy);
7680 else
7681 {
7682 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7683 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7684 MOVE_TO_POS | MOVE_TO_Y);
7685 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7686
7687 /* If buffer ends in ZV without a newline, move to the start of
7688 the line to satisfy the post-condition. */
7689 if (IT_CHARPOS (*it) == ZV
7690 && ZV > BEGV
7691 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7692 move_it_by_lines (it, 0, 0);
7693 }
7694 }
7695
7696
7697 /* Move iterator IT past the end of the text line it is in. */
7698
7699 void
7700 move_it_past_eol (struct it *it)
7701 {
7702 enum move_it_result rc;
7703
7704 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7705 if (rc == MOVE_NEWLINE_OR_CR)
7706 set_iterator_to_next (it, 0);
7707 }
7708
7709
7710 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7711 negative means move up. DVPOS == 0 means move to the start of the
7712 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7713 NEED_Y_P is zero, IT->current_y will be left unchanged.
7714
7715 Further optimization ideas: If we would know that IT->f doesn't use
7716 a face with proportional font, we could be faster for
7717 truncate-lines nil. */
7718
7719 void
7720 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7721 {
7722
7723 /* The commented-out optimization uses vmotion on terminals. This
7724 gives bad results, because elements like it->what, on which
7725 callers such as pos_visible_p rely, aren't updated. */
7726 /* struct position pos;
7727 if (!FRAME_WINDOW_P (it->f))
7728 {
7729 struct text_pos textpos;
7730
7731 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7732 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7733 reseat (it, textpos, 1);
7734 it->vpos += pos.vpos;
7735 it->current_y += pos.vpos;
7736 }
7737 else */
7738
7739 if (dvpos == 0)
7740 {
7741 /* DVPOS == 0 means move to the start of the screen line. */
7742 move_it_vertically_backward (it, 0);
7743 xassert (it->current_x == 0 && it->hpos == 0);
7744 /* Let next call to line_bottom_y calculate real line height */
7745 last_height = 0;
7746 }
7747 else if (dvpos > 0)
7748 {
7749 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7750 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7751 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7752 }
7753 else
7754 {
7755 struct it it2;
7756 EMACS_INT start_charpos, i;
7757
7758 /* Start at the beginning of the screen line containing IT's
7759 position. This may actually move vertically backwards,
7760 in case of overlays, so adjust dvpos accordingly. */
7761 dvpos += it->vpos;
7762 move_it_vertically_backward (it, 0);
7763 dvpos -= it->vpos;
7764
7765 /* Go back -DVPOS visible lines and reseat the iterator there. */
7766 start_charpos = IT_CHARPOS (*it);
7767 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7768 back_to_previous_visible_line_start (it);
7769 reseat (it, it->current.pos, 1);
7770
7771 /* Move further back if we end up in a string or an image. */
7772 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7773 {
7774 /* First try to move to start of display line. */
7775 dvpos += it->vpos;
7776 move_it_vertically_backward (it, 0);
7777 dvpos -= it->vpos;
7778 if (IT_POS_VALID_AFTER_MOVE_P (it))
7779 break;
7780 /* If start of line is still in string or image,
7781 move further back. */
7782 back_to_previous_visible_line_start (it);
7783 reseat (it, it->current.pos, 1);
7784 dvpos--;
7785 }
7786
7787 it->current_x = it->hpos = 0;
7788
7789 /* Above call may have moved too far if continuation lines
7790 are involved. Scan forward and see if it did. */
7791 it2 = *it;
7792 it2.vpos = it2.current_y = 0;
7793 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7794 it->vpos -= it2.vpos;
7795 it->current_y -= it2.current_y;
7796 it->current_x = it->hpos = 0;
7797
7798 /* If we moved too far back, move IT some lines forward. */
7799 if (it2.vpos > -dvpos)
7800 {
7801 int delta = it2.vpos + dvpos;
7802 it2 = *it;
7803 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7804 /* Move back again if we got too far ahead. */
7805 if (IT_CHARPOS (*it) >= start_charpos)
7806 *it = it2;
7807 }
7808 }
7809 }
7810
7811 /* Return 1 if IT points into the middle of a display vector. */
7812
7813 int
7814 in_display_vector_p (struct it *it)
7815 {
7816 return (it->method == GET_FROM_DISPLAY_VECTOR
7817 && it->current.dpvec_index > 0
7818 && it->dpvec + it->current.dpvec_index != it->dpend);
7819 }
7820
7821 \f
7822 /***********************************************************************
7823 Messages
7824 ***********************************************************************/
7825
7826
7827 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7828 to *Messages*. */
7829
7830 void
7831 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7832 {
7833 Lisp_Object args[3];
7834 Lisp_Object msg, fmt;
7835 char *buffer;
7836 EMACS_INT len;
7837 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7838 USE_SAFE_ALLOCA;
7839
7840 /* Do nothing if called asynchronously. Inserting text into
7841 a buffer may call after-change-functions and alike and
7842 that would means running Lisp asynchronously. */
7843 if (handling_signal)
7844 return;
7845
7846 fmt = msg = Qnil;
7847 GCPRO4 (fmt, msg, arg1, arg2);
7848
7849 args[0] = fmt = build_string (format);
7850 args[1] = arg1;
7851 args[2] = arg2;
7852 msg = Fformat (3, args);
7853
7854 len = SBYTES (msg) + 1;
7855 SAFE_ALLOCA (buffer, char *, len);
7856 memcpy (buffer, SDATA (msg), len);
7857
7858 message_dolog (buffer, len - 1, 1, 0);
7859 SAFE_FREE ();
7860
7861 UNGCPRO;
7862 }
7863
7864
7865 /* Output a newline in the *Messages* buffer if "needs" one. */
7866
7867 void
7868 message_log_maybe_newline (void)
7869 {
7870 if (message_log_need_newline)
7871 message_dolog ("", 0, 1, 0);
7872 }
7873
7874
7875 /* Add a string M of length NBYTES to the message log, optionally
7876 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7877 nonzero, means interpret the contents of M as multibyte. This
7878 function calls low-level routines in order to bypass text property
7879 hooks, etc. which might not be safe to run.
7880
7881 This may GC (insert may run before/after change hooks),
7882 so the buffer M must NOT point to a Lisp string. */
7883
7884 void
7885 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7886 {
7887 if (!NILP (Vmemory_full))
7888 return;
7889
7890 if (!NILP (Vmessage_log_max))
7891 {
7892 struct buffer *oldbuf;
7893 Lisp_Object oldpoint, oldbegv, oldzv;
7894 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7895 EMACS_INT point_at_end = 0;
7896 EMACS_INT zv_at_end = 0;
7897 Lisp_Object old_deactivate_mark, tem;
7898 struct gcpro gcpro1;
7899
7900 old_deactivate_mark = Vdeactivate_mark;
7901 oldbuf = current_buffer;
7902 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7903 current_buffer->undo_list = Qt;
7904
7905 oldpoint = message_dolog_marker1;
7906 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7907 oldbegv = message_dolog_marker2;
7908 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7909 oldzv = message_dolog_marker3;
7910 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7911 GCPRO1 (old_deactivate_mark);
7912
7913 if (PT == Z)
7914 point_at_end = 1;
7915 if (ZV == Z)
7916 zv_at_end = 1;
7917
7918 BEGV = BEG;
7919 BEGV_BYTE = BEG_BYTE;
7920 ZV = Z;
7921 ZV_BYTE = Z_BYTE;
7922 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7923
7924 /* Insert the string--maybe converting multibyte to single byte
7925 or vice versa, so that all the text fits the buffer. */
7926 if (multibyte
7927 && NILP (current_buffer->enable_multibyte_characters))
7928 {
7929 EMACS_INT i;
7930 int c, char_bytes;
7931 unsigned char work[1];
7932
7933 /* Convert a multibyte string to single-byte
7934 for the *Message* buffer. */
7935 for (i = 0; i < nbytes; i += char_bytes)
7936 {
7937 c = string_char_and_length (m + i, &char_bytes);
7938 work[0] = (ASCII_CHAR_P (c)
7939 ? c
7940 : multibyte_char_to_unibyte (c, Qnil));
7941 insert_1_both (work, 1, 1, 1, 0, 0);
7942 }
7943 }
7944 else if (! multibyte
7945 && ! NILP (current_buffer->enable_multibyte_characters))
7946 {
7947 EMACS_INT i;
7948 int c, char_bytes;
7949 unsigned char *msg = (unsigned char *) m;
7950 unsigned char str[MAX_MULTIBYTE_LENGTH];
7951 /* Convert a single-byte string to multibyte
7952 for the *Message* buffer. */
7953 for (i = 0; i < nbytes; i++)
7954 {
7955 c = msg[i];
7956 MAKE_CHAR_MULTIBYTE (c);
7957 char_bytes = CHAR_STRING (c, str);
7958 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7959 }
7960 }
7961 else if (nbytes)
7962 insert_1 (m, nbytes, 1, 0, 0);
7963
7964 if (nlflag)
7965 {
7966 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7967 int dup;
7968 insert_1 ("\n", 1, 1, 0, 0);
7969
7970 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7971 this_bol = PT;
7972 this_bol_byte = PT_BYTE;
7973
7974 /* See if this line duplicates the previous one.
7975 If so, combine duplicates. */
7976 if (this_bol > BEG)
7977 {
7978 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7979 prev_bol = PT;
7980 prev_bol_byte = PT_BYTE;
7981
7982 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7983 this_bol, this_bol_byte);
7984 if (dup)
7985 {
7986 del_range_both (prev_bol, prev_bol_byte,
7987 this_bol, this_bol_byte, 0);
7988 if (dup > 1)
7989 {
7990 char dupstr[40];
7991 int duplen;
7992
7993 /* If you change this format, don't forget to also
7994 change message_log_check_duplicate. */
7995 sprintf (dupstr, " [%d times]", dup);
7996 duplen = strlen (dupstr);
7997 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7998 insert_1 (dupstr, duplen, 1, 0, 1);
7999 }
8000 }
8001 }
8002
8003 /* If we have more than the desired maximum number of lines
8004 in the *Messages* buffer now, delete the oldest ones.
8005 This is safe because we don't have undo in this buffer. */
8006
8007 if (NATNUMP (Vmessage_log_max))
8008 {
8009 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8010 -XFASTINT (Vmessage_log_max) - 1, 0);
8011 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8012 }
8013 }
8014 BEGV = XMARKER (oldbegv)->charpos;
8015 BEGV_BYTE = marker_byte_position (oldbegv);
8016
8017 if (zv_at_end)
8018 {
8019 ZV = Z;
8020 ZV_BYTE = Z_BYTE;
8021 }
8022 else
8023 {
8024 ZV = XMARKER (oldzv)->charpos;
8025 ZV_BYTE = marker_byte_position (oldzv);
8026 }
8027
8028 if (point_at_end)
8029 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8030 else
8031 /* We can't do Fgoto_char (oldpoint) because it will run some
8032 Lisp code. */
8033 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8034 XMARKER (oldpoint)->bytepos);
8035
8036 UNGCPRO;
8037 unchain_marker (XMARKER (oldpoint));
8038 unchain_marker (XMARKER (oldbegv));
8039 unchain_marker (XMARKER (oldzv));
8040
8041 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8042 set_buffer_internal (oldbuf);
8043 if (NILP (tem))
8044 windows_or_buffers_changed = old_windows_or_buffers_changed;
8045 message_log_need_newline = !nlflag;
8046 Vdeactivate_mark = old_deactivate_mark;
8047 }
8048 }
8049
8050
8051 /* We are at the end of the buffer after just having inserted a newline.
8052 (Note: We depend on the fact we won't be crossing the gap.)
8053 Check to see if the most recent message looks a lot like the previous one.
8054 Return 0 if different, 1 if the new one should just replace it, or a
8055 value N > 1 if we should also append " [N times]". */
8056
8057 static int
8058 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8059 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8060 {
8061 EMACS_INT i;
8062 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8063 int seen_dots = 0;
8064 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8065 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8066
8067 for (i = 0; i < len; i++)
8068 {
8069 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8070 seen_dots = 1;
8071 if (p1[i] != p2[i])
8072 return seen_dots;
8073 }
8074 p1 += len;
8075 if (*p1 == '\n')
8076 return 2;
8077 if (*p1++ == ' ' && *p1++ == '[')
8078 {
8079 int n = 0;
8080 while (*p1 >= '0' && *p1 <= '9')
8081 n = n * 10 + *p1++ - '0';
8082 if (strncmp (p1, " times]\n", 8) == 0)
8083 return n+1;
8084 }
8085 return 0;
8086 }
8087 \f
8088
8089 /* Display an echo area message M with a specified length of NBYTES
8090 bytes. The string may include null characters. If M is 0, clear
8091 out any existing message, and let the mini-buffer text show
8092 through.
8093
8094 This may GC, so the buffer M must NOT point to a Lisp string. */
8095
8096 void
8097 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8098 {
8099 /* First flush out any partial line written with print. */
8100 message_log_maybe_newline ();
8101 if (m)
8102 message_dolog (m, nbytes, 1, multibyte);
8103 message2_nolog (m, nbytes, multibyte);
8104 }
8105
8106
8107 /* The non-logging counterpart of message2. */
8108
8109 void
8110 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8111 {
8112 struct frame *sf = SELECTED_FRAME ();
8113 message_enable_multibyte = multibyte;
8114
8115 if (FRAME_INITIAL_P (sf))
8116 {
8117 if (noninteractive_need_newline)
8118 putc ('\n', stderr);
8119 noninteractive_need_newline = 0;
8120 if (m)
8121 fwrite (m, nbytes, 1, stderr);
8122 if (cursor_in_echo_area == 0)
8123 fprintf (stderr, "\n");
8124 fflush (stderr);
8125 }
8126 /* A null message buffer means that the frame hasn't really been
8127 initialized yet. Error messages get reported properly by
8128 cmd_error, so this must be just an informative message; toss it. */
8129 else if (INTERACTIVE
8130 && sf->glyphs_initialized_p
8131 && FRAME_MESSAGE_BUF (sf))
8132 {
8133 Lisp_Object mini_window;
8134 struct frame *f;
8135
8136 /* Get the frame containing the mini-buffer
8137 that the selected frame is using. */
8138 mini_window = FRAME_MINIBUF_WINDOW (sf);
8139 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8140
8141 FRAME_SAMPLE_VISIBILITY (f);
8142 if (FRAME_VISIBLE_P (sf)
8143 && ! FRAME_VISIBLE_P (f))
8144 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8145
8146 if (m)
8147 {
8148 set_message (m, Qnil, nbytes, multibyte);
8149 if (minibuffer_auto_raise)
8150 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8151 }
8152 else
8153 clear_message (1, 1);
8154
8155 do_pending_window_change (0);
8156 echo_area_display (1);
8157 do_pending_window_change (0);
8158 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8159 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8160 }
8161 }
8162
8163
8164 /* Display an echo area message M with a specified length of NBYTES
8165 bytes. The string may include null characters. If M is not a
8166 string, clear out any existing message, and let the mini-buffer
8167 text show through.
8168
8169 This function cancels echoing. */
8170
8171 void
8172 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8173 {
8174 struct gcpro gcpro1;
8175
8176 GCPRO1 (m);
8177 clear_message (1,1);
8178 cancel_echoing ();
8179
8180 /* First flush out any partial line written with print. */
8181 message_log_maybe_newline ();
8182 if (STRINGP (m))
8183 {
8184 char *buffer;
8185 USE_SAFE_ALLOCA;
8186
8187 SAFE_ALLOCA (buffer, char *, nbytes);
8188 memcpy (buffer, SDATA (m), nbytes);
8189 message_dolog (buffer, nbytes, 1, multibyte);
8190 SAFE_FREE ();
8191 }
8192 message3_nolog (m, nbytes, multibyte);
8193
8194 UNGCPRO;
8195 }
8196
8197
8198 /* The non-logging version of message3.
8199 This does not cancel echoing, because it is used for echoing.
8200 Perhaps we need to make a separate function for echoing
8201 and make this cancel echoing. */
8202
8203 void
8204 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8205 {
8206 struct frame *sf = SELECTED_FRAME ();
8207 message_enable_multibyte = multibyte;
8208
8209 if (FRAME_INITIAL_P (sf))
8210 {
8211 if (noninteractive_need_newline)
8212 putc ('\n', stderr);
8213 noninteractive_need_newline = 0;
8214 if (STRINGP (m))
8215 fwrite (SDATA (m), nbytes, 1, stderr);
8216 if (cursor_in_echo_area == 0)
8217 fprintf (stderr, "\n");
8218 fflush (stderr);
8219 }
8220 /* A null message buffer means that the frame hasn't really been
8221 initialized yet. Error messages get reported properly by
8222 cmd_error, so this must be just an informative message; toss it. */
8223 else if (INTERACTIVE
8224 && sf->glyphs_initialized_p
8225 && FRAME_MESSAGE_BUF (sf))
8226 {
8227 Lisp_Object mini_window;
8228 Lisp_Object frame;
8229 struct frame *f;
8230
8231 /* Get the frame containing the mini-buffer
8232 that the selected frame is using. */
8233 mini_window = FRAME_MINIBUF_WINDOW (sf);
8234 frame = XWINDOW (mini_window)->frame;
8235 f = XFRAME (frame);
8236
8237 FRAME_SAMPLE_VISIBILITY (f);
8238 if (FRAME_VISIBLE_P (sf)
8239 && !FRAME_VISIBLE_P (f))
8240 Fmake_frame_visible (frame);
8241
8242 if (STRINGP (m) && SCHARS (m) > 0)
8243 {
8244 set_message (NULL, m, nbytes, multibyte);
8245 if (minibuffer_auto_raise)
8246 Fraise_frame (frame);
8247 /* Assume we are not echoing.
8248 (If we are, echo_now will override this.) */
8249 echo_message_buffer = Qnil;
8250 }
8251 else
8252 clear_message (1, 1);
8253
8254 do_pending_window_change (0);
8255 echo_area_display (1);
8256 do_pending_window_change (0);
8257 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8258 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8259 }
8260 }
8261
8262
8263 /* Display a null-terminated echo area message M. If M is 0, clear
8264 out any existing message, and let the mini-buffer text show through.
8265
8266 The buffer M must continue to exist until after the echo area gets
8267 cleared or some other message gets displayed there. Do not pass
8268 text that is stored in a Lisp string. Do not pass text in a buffer
8269 that was alloca'd. */
8270
8271 void
8272 message1 (const char *m)
8273 {
8274 message2 (m, (m ? strlen (m) : 0), 0);
8275 }
8276
8277
8278 /* The non-logging counterpart of message1. */
8279
8280 void
8281 message1_nolog (const char *m)
8282 {
8283 message2_nolog (m, (m ? strlen (m) : 0), 0);
8284 }
8285
8286 /* Display a message M which contains a single %s
8287 which gets replaced with STRING. */
8288
8289 void
8290 message_with_string (const char *m, Lisp_Object string, int log)
8291 {
8292 CHECK_STRING (string);
8293
8294 if (noninteractive)
8295 {
8296 if (m)
8297 {
8298 if (noninteractive_need_newline)
8299 putc ('\n', stderr);
8300 noninteractive_need_newline = 0;
8301 fprintf (stderr, m, SDATA (string));
8302 if (!cursor_in_echo_area)
8303 fprintf (stderr, "\n");
8304 fflush (stderr);
8305 }
8306 }
8307 else if (INTERACTIVE)
8308 {
8309 /* The frame whose minibuffer we're going to display the message on.
8310 It may be larger than the selected frame, so we need
8311 to use its buffer, not the selected frame's buffer. */
8312 Lisp_Object mini_window;
8313 struct frame *f, *sf = SELECTED_FRAME ();
8314
8315 /* Get the frame containing the minibuffer
8316 that the selected frame is using. */
8317 mini_window = FRAME_MINIBUF_WINDOW (sf);
8318 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8319
8320 /* A null message buffer means that the frame hasn't really been
8321 initialized yet. Error messages get reported properly by
8322 cmd_error, so this must be just an informative message; toss it. */
8323 if (FRAME_MESSAGE_BUF (f))
8324 {
8325 Lisp_Object args[2], message;
8326 struct gcpro gcpro1, gcpro2;
8327
8328 args[0] = build_string (m);
8329 args[1] = message = string;
8330 GCPRO2 (args[0], message);
8331 gcpro1.nvars = 2;
8332
8333 message = Fformat (2, args);
8334
8335 if (log)
8336 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8337 else
8338 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8339
8340 UNGCPRO;
8341
8342 /* Print should start at the beginning of the message
8343 buffer next time. */
8344 message_buf_print = 0;
8345 }
8346 }
8347 }
8348
8349
8350 /* Dump an informative message to the minibuf. If M is 0, clear out
8351 any existing message, and let the mini-buffer text show through. */
8352
8353 static void
8354 vmessage (const char *m, va_list ap)
8355 {
8356 if (noninteractive)
8357 {
8358 if (m)
8359 {
8360 if (noninteractive_need_newline)
8361 putc ('\n', stderr);
8362 noninteractive_need_newline = 0;
8363 vfprintf (stderr, m, ap);
8364 if (cursor_in_echo_area == 0)
8365 fprintf (stderr, "\n");
8366 fflush (stderr);
8367 }
8368 }
8369 else if (INTERACTIVE)
8370 {
8371 /* The frame whose mini-buffer we're going to display the message
8372 on. It may be larger than the selected frame, so we need to
8373 use its buffer, not the selected frame's buffer. */
8374 Lisp_Object mini_window;
8375 struct frame *f, *sf = SELECTED_FRAME ();
8376
8377 /* Get the frame containing the mini-buffer
8378 that the selected frame is using. */
8379 mini_window = FRAME_MINIBUF_WINDOW (sf);
8380 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8381
8382 /* A null message buffer means that the frame hasn't really been
8383 initialized yet. Error messages get reported properly by
8384 cmd_error, so this must be just an informative message; toss
8385 it. */
8386 if (FRAME_MESSAGE_BUF (f))
8387 {
8388 if (m)
8389 {
8390 EMACS_INT len;
8391
8392 len = doprnt (FRAME_MESSAGE_BUF (f),
8393 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8394
8395 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8396 }
8397 else
8398 message1 (0);
8399
8400 /* Print should start at the beginning of the message
8401 buffer next time. */
8402 message_buf_print = 0;
8403 }
8404 }
8405 }
8406
8407 void
8408 message (const char *m, ...)
8409 {
8410 va_list ap;
8411 va_start (ap, m);
8412 vmessage (m, ap);
8413 va_end (ap);
8414 }
8415
8416
8417 /* The non-logging version of message. */
8418
8419 void
8420 message_nolog (const char *m, ...)
8421 {
8422 Lisp_Object old_log_max;
8423 va_list ap;
8424 va_start (ap, m);
8425 old_log_max = Vmessage_log_max;
8426 Vmessage_log_max = Qnil;
8427 vmessage (m, ap);
8428 Vmessage_log_max = old_log_max;
8429 va_end (ap);
8430 }
8431
8432
8433 /* Display the current message in the current mini-buffer. This is
8434 only called from error handlers in process.c, and is not time
8435 critical. */
8436
8437 void
8438 update_echo_area (void)
8439 {
8440 if (!NILP (echo_area_buffer[0]))
8441 {
8442 Lisp_Object string;
8443 string = Fcurrent_message ();
8444 message3 (string, SBYTES (string),
8445 !NILP (current_buffer->enable_multibyte_characters));
8446 }
8447 }
8448
8449
8450 /* Make sure echo area buffers in `echo_buffers' are live.
8451 If they aren't, make new ones. */
8452
8453 static void
8454 ensure_echo_area_buffers (void)
8455 {
8456 int i;
8457
8458 for (i = 0; i < 2; ++i)
8459 if (!BUFFERP (echo_buffer[i])
8460 || NILP (XBUFFER (echo_buffer[i])->name))
8461 {
8462 char name[30];
8463 Lisp_Object old_buffer;
8464 int j;
8465
8466 old_buffer = echo_buffer[i];
8467 sprintf (name, " *Echo Area %d*", i);
8468 echo_buffer[i] = Fget_buffer_create (build_string (name));
8469 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8470 /* to force word wrap in echo area -
8471 it was decided to postpone this*/
8472 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8473
8474 for (j = 0; j < 2; ++j)
8475 if (EQ (old_buffer, echo_area_buffer[j]))
8476 echo_area_buffer[j] = echo_buffer[i];
8477 }
8478 }
8479
8480
8481 /* Call FN with args A1..A4 with either the current or last displayed
8482 echo_area_buffer as current buffer.
8483
8484 WHICH zero means use the current message buffer
8485 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8486 from echo_buffer[] and clear it.
8487
8488 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8489 suitable buffer from echo_buffer[] and clear it.
8490
8491 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8492 that the current message becomes the last displayed one, make
8493 choose a suitable buffer for echo_area_buffer[0], and clear it.
8494
8495 Value is what FN returns. */
8496
8497 static int
8498 with_echo_area_buffer (struct window *w, int which,
8499 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8500 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8501 {
8502 Lisp_Object buffer;
8503 int this_one, the_other, clear_buffer_p, rc;
8504 int count = SPECPDL_INDEX ();
8505
8506 /* If buffers aren't live, make new ones. */
8507 ensure_echo_area_buffers ();
8508
8509 clear_buffer_p = 0;
8510
8511 if (which == 0)
8512 this_one = 0, the_other = 1;
8513 else if (which > 0)
8514 this_one = 1, the_other = 0;
8515 else
8516 {
8517 this_one = 0, the_other = 1;
8518 clear_buffer_p = 1;
8519
8520 /* We need a fresh one in case the current echo buffer equals
8521 the one containing the last displayed echo area message. */
8522 if (!NILP (echo_area_buffer[this_one])
8523 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8524 echo_area_buffer[this_one] = Qnil;
8525 }
8526
8527 /* Choose a suitable buffer from echo_buffer[] is we don't
8528 have one. */
8529 if (NILP (echo_area_buffer[this_one]))
8530 {
8531 echo_area_buffer[this_one]
8532 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8533 ? echo_buffer[the_other]
8534 : echo_buffer[this_one]);
8535 clear_buffer_p = 1;
8536 }
8537
8538 buffer = echo_area_buffer[this_one];
8539
8540 /* Don't get confused by reusing the buffer used for echoing
8541 for a different purpose. */
8542 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8543 cancel_echoing ();
8544
8545 record_unwind_protect (unwind_with_echo_area_buffer,
8546 with_echo_area_buffer_unwind_data (w));
8547
8548 /* Make the echo area buffer current. Note that for display
8549 purposes, it is not necessary that the displayed window's buffer
8550 == current_buffer, except for text property lookup. So, let's
8551 only set that buffer temporarily here without doing a full
8552 Fset_window_buffer. We must also change w->pointm, though,
8553 because otherwise an assertions in unshow_buffer fails, and Emacs
8554 aborts. */
8555 set_buffer_internal_1 (XBUFFER (buffer));
8556 if (w)
8557 {
8558 w->buffer = buffer;
8559 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8560 }
8561
8562 current_buffer->undo_list = Qt;
8563 current_buffer->read_only = Qnil;
8564 specbind (Qinhibit_read_only, Qt);
8565 specbind (Qinhibit_modification_hooks, Qt);
8566
8567 if (clear_buffer_p && Z > BEG)
8568 del_range (BEG, Z);
8569
8570 xassert (BEGV >= BEG);
8571 xassert (ZV <= Z && ZV >= BEGV);
8572
8573 rc = fn (a1, a2, a3, a4);
8574
8575 xassert (BEGV >= BEG);
8576 xassert (ZV <= Z && ZV >= BEGV);
8577
8578 unbind_to (count, Qnil);
8579 return rc;
8580 }
8581
8582
8583 /* Save state that should be preserved around the call to the function
8584 FN called in with_echo_area_buffer. */
8585
8586 static Lisp_Object
8587 with_echo_area_buffer_unwind_data (struct window *w)
8588 {
8589 int i = 0;
8590 Lisp_Object vector, tmp;
8591
8592 /* Reduce consing by keeping one vector in
8593 Vwith_echo_area_save_vector. */
8594 vector = Vwith_echo_area_save_vector;
8595 Vwith_echo_area_save_vector = Qnil;
8596
8597 if (NILP (vector))
8598 vector = Fmake_vector (make_number (7), Qnil);
8599
8600 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8601 ASET (vector, i, Vdeactivate_mark); ++i;
8602 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8603
8604 if (w)
8605 {
8606 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8607 ASET (vector, i, w->buffer); ++i;
8608 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8609 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8610 }
8611 else
8612 {
8613 int end = i + 4;
8614 for (; i < end; ++i)
8615 ASET (vector, i, Qnil);
8616 }
8617
8618 xassert (i == ASIZE (vector));
8619 return vector;
8620 }
8621
8622
8623 /* Restore global state from VECTOR which was created by
8624 with_echo_area_buffer_unwind_data. */
8625
8626 static Lisp_Object
8627 unwind_with_echo_area_buffer (Lisp_Object vector)
8628 {
8629 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8630 Vdeactivate_mark = AREF (vector, 1);
8631 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8632
8633 if (WINDOWP (AREF (vector, 3)))
8634 {
8635 struct window *w;
8636 Lisp_Object buffer, charpos, bytepos;
8637
8638 w = XWINDOW (AREF (vector, 3));
8639 buffer = AREF (vector, 4);
8640 charpos = AREF (vector, 5);
8641 bytepos = AREF (vector, 6);
8642
8643 w->buffer = buffer;
8644 set_marker_both (w->pointm, buffer,
8645 XFASTINT (charpos), XFASTINT (bytepos));
8646 }
8647
8648 Vwith_echo_area_save_vector = vector;
8649 return Qnil;
8650 }
8651
8652
8653 /* Set up the echo area for use by print functions. MULTIBYTE_P
8654 non-zero means we will print multibyte. */
8655
8656 void
8657 setup_echo_area_for_printing (int multibyte_p)
8658 {
8659 /* If we can't find an echo area any more, exit. */
8660 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8661 Fkill_emacs (Qnil);
8662
8663 ensure_echo_area_buffers ();
8664
8665 if (!message_buf_print)
8666 {
8667 /* A message has been output since the last time we printed.
8668 Choose a fresh echo area buffer. */
8669 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8670 echo_area_buffer[0] = echo_buffer[1];
8671 else
8672 echo_area_buffer[0] = echo_buffer[0];
8673
8674 /* Switch to that buffer and clear it. */
8675 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8676 current_buffer->truncate_lines = Qnil;
8677
8678 if (Z > BEG)
8679 {
8680 int count = SPECPDL_INDEX ();
8681 specbind (Qinhibit_read_only, Qt);
8682 /* Note that undo recording is always disabled. */
8683 del_range (BEG, Z);
8684 unbind_to (count, Qnil);
8685 }
8686 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8687
8688 /* Set up the buffer for the multibyteness we need. */
8689 if (multibyte_p
8690 != !NILP (current_buffer->enable_multibyte_characters))
8691 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8692
8693 /* Raise the frame containing the echo area. */
8694 if (minibuffer_auto_raise)
8695 {
8696 struct frame *sf = SELECTED_FRAME ();
8697 Lisp_Object mini_window;
8698 mini_window = FRAME_MINIBUF_WINDOW (sf);
8699 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8700 }
8701
8702 message_log_maybe_newline ();
8703 message_buf_print = 1;
8704 }
8705 else
8706 {
8707 if (NILP (echo_area_buffer[0]))
8708 {
8709 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8710 echo_area_buffer[0] = echo_buffer[1];
8711 else
8712 echo_area_buffer[0] = echo_buffer[0];
8713 }
8714
8715 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8716 {
8717 /* Someone switched buffers between print requests. */
8718 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8719 current_buffer->truncate_lines = Qnil;
8720 }
8721 }
8722 }
8723
8724
8725 /* Display an echo area message in window W. Value is non-zero if W's
8726 height is changed. If display_last_displayed_message_p is
8727 non-zero, display the message that was last displayed, otherwise
8728 display the current message. */
8729
8730 static int
8731 display_echo_area (struct window *w)
8732 {
8733 int i, no_message_p, window_height_changed_p, count;
8734
8735 /* Temporarily disable garbage collections while displaying the echo
8736 area. This is done because a GC can print a message itself.
8737 That message would modify the echo area buffer's contents while a
8738 redisplay of the buffer is going on, and seriously confuse
8739 redisplay. */
8740 count = inhibit_garbage_collection ();
8741
8742 /* If there is no message, we must call display_echo_area_1
8743 nevertheless because it resizes the window. But we will have to
8744 reset the echo_area_buffer in question to nil at the end because
8745 with_echo_area_buffer will sets it to an empty buffer. */
8746 i = display_last_displayed_message_p ? 1 : 0;
8747 no_message_p = NILP (echo_area_buffer[i]);
8748
8749 window_height_changed_p
8750 = with_echo_area_buffer (w, display_last_displayed_message_p,
8751 display_echo_area_1,
8752 (EMACS_INT) w, Qnil, 0, 0);
8753
8754 if (no_message_p)
8755 echo_area_buffer[i] = Qnil;
8756
8757 unbind_to (count, Qnil);
8758 return window_height_changed_p;
8759 }
8760
8761
8762 /* Helper for display_echo_area. Display the current buffer which
8763 contains the current echo area message in window W, a mini-window,
8764 a pointer to which is passed in A1. A2..A4 are currently not used.
8765 Change the height of W so that all of the message is displayed.
8766 Value is non-zero if height of W was changed. */
8767
8768 static int
8769 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8770 {
8771 struct window *w = (struct window *) a1;
8772 Lisp_Object window;
8773 struct text_pos start;
8774 int window_height_changed_p = 0;
8775
8776 /* Do this before displaying, so that we have a large enough glyph
8777 matrix for the display. If we can't get enough space for the
8778 whole text, display the last N lines. That works by setting w->start. */
8779 window_height_changed_p = resize_mini_window (w, 0);
8780
8781 /* Use the starting position chosen by resize_mini_window. */
8782 SET_TEXT_POS_FROM_MARKER (start, w->start);
8783
8784 /* Display. */
8785 clear_glyph_matrix (w->desired_matrix);
8786 XSETWINDOW (window, w);
8787 try_window (window, start, 0);
8788
8789 return window_height_changed_p;
8790 }
8791
8792
8793 /* Resize the echo area window to exactly the size needed for the
8794 currently displayed message, if there is one. If a mini-buffer
8795 is active, don't shrink it. */
8796
8797 void
8798 resize_echo_area_exactly (void)
8799 {
8800 if (BUFFERP (echo_area_buffer[0])
8801 && WINDOWP (echo_area_window))
8802 {
8803 struct window *w = XWINDOW (echo_area_window);
8804 int resized_p;
8805 Lisp_Object resize_exactly;
8806
8807 if (minibuf_level == 0)
8808 resize_exactly = Qt;
8809 else
8810 resize_exactly = Qnil;
8811
8812 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8813 (EMACS_INT) w, resize_exactly, 0, 0);
8814 if (resized_p)
8815 {
8816 ++windows_or_buffers_changed;
8817 ++update_mode_lines;
8818 redisplay_internal (0);
8819 }
8820 }
8821 }
8822
8823
8824 /* Callback function for with_echo_area_buffer, when used from
8825 resize_echo_area_exactly. A1 contains a pointer to the window to
8826 resize, EXACTLY non-nil means resize the mini-window exactly to the
8827 size of the text displayed. A3 and A4 are not used. Value is what
8828 resize_mini_window returns. */
8829
8830 static int
8831 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8832 {
8833 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8834 }
8835
8836
8837 /* Resize mini-window W to fit the size of its contents. EXACT_P
8838 means size the window exactly to the size needed. Otherwise, it's
8839 only enlarged until W's buffer is empty.
8840
8841 Set W->start to the right place to begin display. If the whole
8842 contents fit, start at the beginning. Otherwise, start so as
8843 to make the end of the contents appear. This is particularly
8844 important for y-or-n-p, but seems desirable generally.
8845
8846 Value is non-zero if the window height has been changed. */
8847
8848 int
8849 resize_mini_window (struct window *w, int exact_p)
8850 {
8851 struct frame *f = XFRAME (w->frame);
8852 int window_height_changed_p = 0;
8853
8854 xassert (MINI_WINDOW_P (w));
8855
8856 /* By default, start display at the beginning. */
8857 set_marker_both (w->start, w->buffer,
8858 BUF_BEGV (XBUFFER (w->buffer)),
8859 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8860
8861 /* Don't resize windows while redisplaying a window; it would
8862 confuse redisplay functions when the size of the window they are
8863 displaying changes from under them. Such a resizing can happen,
8864 for instance, when which-func prints a long message while
8865 we are running fontification-functions. We're running these
8866 functions with safe_call which binds inhibit-redisplay to t. */
8867 if (!NILP (Vinhibit_redisplay))
8868 return 0;
8869
8870 /* Nil means don't try to resize. */
8871 if (NILP (Vresize_mini_windows)
8872 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8873 return 0;
8874
8875 if (!FRAME_MINIBUF_ONLY_P (f))
8876 {
8877 struct it it;
8878 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8879 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8880 int height, max_height;
8881 int unit = FRAME_LINE_HEIGHT (f);
8882 struct text_pos start;
8883 struct buffer *old_current_buffer = NULL;
8884
8885 if (current_buffer != XBUFFER (w->buffer))
8886 {
8887 old_current_buffer = current_buffer;
8888 set_buffer_internal (XBUFFER (w->buffer));
8889 }
8890
8891 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8892
8893 /* Compute the max. number of lines specified by the user. */
8894 if (FLOATP (Vmax_mini_window_height))
8895 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8896 else if (INTEGERP (Vmax_mini_window_height))
8897 max_height = XINT (Vmax_mini_window_height);
8898 else
8899 max_height = total_height / 4;
8900
8901 /* Correct that max. height if it's bogus. */
8902 max_height = max (1, max_height);
8903 max_height = min (total_height, max_height);
8904
8905 /* Find out the height of the text in the window. */
8906 if (it.line_wrap == TRUNCATE)
8907 height = 1;
8908 else
8909 {
8910 last_height = 0;
8911 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8912 if (it.max_ascent == 0 && it.max_descent == 0)
8913 height = it.current_y + last_height;
8914 else
8915 height = it.current_y + it.max_ascent + it.max_descent;
8916 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8917 height = (height + unit - 1) / unit;
8918 }
8919
8920 /* Compute a suitable window start. */
8921 if (height > max_height)
8922 {
8923 height = max_height;
8924 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8925 move_it_vertically_backward (&it, (height - 1) * unit);
8926 start = it.current.pos;
8927 }
8928 else
8929 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8930 SET_MARKER_FROM_TEXT_POS (w->start, start);
8931
8932 if (EQ (Vresize_mini_windows, Qgrow_only))
8933 {
8934 /* Let it grow only, until we display an empty message, in which
8935 case the window shrinks again. */
8936 if (height > WINDOW_TOTAL_LINES (w))
8937 {
8938 int old_height = WINDOW_TOTAL_LINES (w);
8939 freeze_window_starts (f, 1);
8940 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8941 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8942 }
8943 else if (height < WINDOW_TOTAL_LINES (w)
8944 && (exact_p || BEGV == ZV))
8945 {
8946 int old_height = WINDOW_TOTAL_LINES (w);
8947 freeze_window_starts (f, 0);
8948 shrink_mini_window (w);
8949 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8950 }
8951 }
8952 else
8953 {
8954 /* Always resize to exact size needed. */
8955 if (height > WINDOW_TOTAL_LINES (w))
8956 {
8957 int old_height = WINDOW_TOTAL_LINES (w);
8958 freeze_window_starts (f, 1);
8959 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8960 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8961 }
8962 else if (height < WINDOW_TOTAL_LINES (w))
8963 {
8964 int old_height = WINDOW_TOTAL_LINES (w);
8965 freeze_window_starts (f, 0);
8966 shrink_mini_window (w);
8967
8968 if (height)
8969 {
8970 freeze_window_starts (f, 1);
8971 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8972 }
8973
8974 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8975 }
8976 }
8977
8978 if (old_current_buffer)
8979 set_buffer_internal (old_current_buffer);
8980 }
8981
8982 return window_height_changed_p;
8983 }
8984
8985
8986 /* Value is the current message, a string, or nil if there is no
8987 current message. */
8988
8989 Lisp_Object
8990 current_message (void)
8991 {
8992 Lisp_Object msg;
8993
8994 if (!BUFFERP (echo_area_buffer[0]))
8995 msg = Qnil;
8996 else
8997 {
8998 with_echo_area_buffer (0, 0, current_message_1,
8999 (EMACS_INT) &msg, Qnil, 0, 0);
9000 if (NILP (msg))
9001 echo_area_buffer[0] = Qnil;
9002 }
9003
9004 return msg;
9005 }
9006
9007
9008 static int
9009 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9010 {
9011 Lisp_Object *msg = (Lisp_Object *) a1;
9012
9013 if (Z > BEG)
9014 *msg = make_buffer_string (BEG, Z, 1);
9015 else
9016 *msg = Qnil;
9017 return 0;
9018 }
9019
9020
9021 /* Push the current message on Vmessage_stack for later restauration
9022 by restore_message. Value is non-zero if the current message isn't
9023 empty. This is a relatively infrequent operation, so it's not
9024 worth optimizing. */
9025
9026 int
9027 push_message (void)
9028 {
9029 Lisp_Object msg;
9030 msg = current_message ();
9031 Vmessage_stack = Fcons (msg, Vmessage_stack);
9032 return STRINGP (msg);
9033 }
9034
9035
9036 /* Restore message display from the top of Vmessage_stack. */
9037
9038 void
9039 restore_message (void)
9040 {
9041 Lisp_Object msg;
9042
9043 xassert (CONSP (Vmessage_stack));
9044 msg = XCAR (Vmessage_stack);
9045 if (STRINGP (msg))
9046 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9047 else
9048 message3_nolog (msg, 0, 0);
9049 }
9050
9051
9052 /* Handler for record_unwind_protect calling pop_message. */
9053
9054 Lisp_Object
9055 pop_message_unwind (Lisp_Object dummy)
9056 {
9057 pop_message ();
9058 return Qnil;
9059 }
9060
9061 /* Pop the top-most entry off Vmessage_stack. */
9062
9063 void
9064 pop_message (void)
9065 {
9066 xassert (CONSP (Vmessage_stack));
9067 Vmessage_stack = XCDR (Vmessage_stack);
9068 }
9069
9070
9071 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9072 exits. If the stack is not empty, we have a missing pop_message
9073 somewhere. */
9074
9075 void
9076 check_message_stack (void)
9077 {
9078 if (!NILP (Vmessage_stack))
9079 abort ();
9080 }
9081
9082
9083 /* Truncate to NCHARS what will be displayed in the echo area the next
9084 time we display it---but don't redisplay it now. */
9085
9086 void
9087 truncate_echo_area (EMACS_INT nchars)
9088 {
9089 if (nchars == 0)
9090 echo_area_buffer[0] = Qnil;
9091 /* A null message buffer means that the frame hasn't really been
9092 initialized yet. Error messages get reported properly by
9093 cmd_error, so this must be just an informative message; toss it. */
9094 else if (!noninteractive
9095 && INTERACTIVE
9096 && !NILP (echo_area_buffer[0]))
9097 {
9098 struct frame *sf = SELECTED_FRAME ();
9099 if (FRAME_MESSAGE_BUF (sf))
9100 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9101 }
9102 }
9103
9104
9105 /* Helper function for truncate_echo_area. Truncate the current
9106 message to at most NCHARS characters. */
9107
9108 static int
9109 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9110 {
9111 if (BEG + nchars < Z)
9112 del_range (BEG + nchars, Z);
9113 if (Z == BEG)
9114 echo_area_buffer[0] = Qnil;
9115 return 0;
9116 }
9117
9118
9119 /* Set the current message to a substring of S or STRING.
9120
9121 If STRING is a Lisp string, set the message to the first NBYTES
9122 bytes from STRING. NBYTES zero means use the whole string. If
9123 STRING is multibyte, the message will be displayed multibyte.
9124
9125 If S is not null, set the message to the first LEN bytes of S. LEN
9126 zero means use the whole string. MULTIBYTE_P non-zero means S is
9127 multibyte. Display the message multibyte in that case.
9128
9129 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9130 to t before calling set_message_1 (which calls insert).
9131 */
9132
9133 void
9134 set_message (const char *s, Lisp_Object string,
9135 EMACS_INT nbytes, int multibyte_p)
9136 {
9137 message_enable_multibyte
9138 = ((s && multibyte_p)
9139 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9140
9141 with_echo_area_buffer (0, -1, set_message_1,
9142 (EMACS_INT) s, string, nbytes, multibyte_p);
9143 message_buf_print = 0;
9144 help_echo_showing_p = 0;
9145 }
9146
9147
9148 /* Helper function for set_message. Arguments have the same meaning
9149 as there, with A1 corresponding to S and A2 corresponding to STRING
9150 This function is called with the echo area buffer being
9151 current. */
9152
9153 static int
9154 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9155 {
9156 const char *s = (const char *) a1;
9157 Lisp_Object string = a2;
9158
9159 /* Change multibyteness of the echo buffer appropriately. */
9160 if (message_enable_multibyte
9161 != !NILP (current_buffer->enable_multibyte_characters))
9162 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9163
9164 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9165 if (!NILP (current_buffer->bidi_display_reordering))
9166 current_buffer->bidi_paragraph_direction = Qleft_to_right;
9167
9168 /* Insert new message at BEG. */
9169 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9170
9171 if (STRINGP (string))
9172 {
9173 EMACS_INT nchars;
9174
9175 if (nbytes == 0)
9176 nbytes = SBYTES (string);
9177 nchars = string_byte_to_char (string, nbytes);
9178
9179 /* This function takes care of single/multibyte conversion. We
9180 just have to ensure that the echo area buffer has the right
9181 setting of enable_multibyte_characters. */
9182 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9183 }
9184 else if (s)
9185 {
9186 if (nbytes == 0)
9187 nbytes = strlen (s);
9188
9189 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9190 {
9191 /* Convert from multi-byte to single-byte. */
9192 EMACS_INT i;
9193 int c, n;
9194 unsigned char work[1];
9195
9196 /* Convert a multibyte string to single-byte. */
9197 for (i = 0; i < nbytes; i += n)
9198 {
9199 c = string_char_and_length (s + i, &n);
9200 work[0] = (ASCII_CHAR_P (c)
9201 ? c
9202 : multibyte_char_to_unibyte (c, Qnil));
9203 insert_1_both (work, 1, 1, 1, 0, 0);
9204 }
9205 }
9206 else if (!multibyte_p
9207 && !NILP (current_buffer->enable_multibyte_characters))
9208 {
9209 /* Convert from single-byte to multi-byte. */
9210 EMACS_INT i;
9211 int c, n;
9212 const unsigned char *msg = (const unsigned char *) s;
9213 unsigned char str[MAX_MULTIBYTE_LENGTH];
9214
9215 /* Convert a single-byte string to multibyte. */
9216 for (i = 0; i < nbytes; i++)
9217 {
9218 c = msg[i];
9219 MAKE_CHAR_MULTIBYTE (c);
9220 n = CHAR_STRING (c, str);
9221 insert_1_both (str, 1, n, 1, 0, 0);
9222 }
9223 }
9224 else
9225 insert_1 (s, nbytes, 1, 0, 0);
9226 }
9227
9228 return 0;
9229 }
9230
9231
9232 /* Clear messages. CURRENT_P non-zero means clear the current
9233 message. LAST_DISPLAYED_P non-zero means clear the message
9234 last displayed. */
9235
9236 void
9237 clear_message (int current_p, int last_displayed_p)
9238 {
9239 if (current_p)
9240 {
9241 echo_area_buffer[0] = Qnil;
9242 message_cleared_p = 1;
9243 }
9244
9245 if (last_displayed_p)
9246 echo_area_buffer[1] = Qnil;
9247
9248 message_buf_print = 0;
9249 }
9250
9251 /* Clear garbaged frames.
9252
9253 This function is used where the old redisplay called
9254 redraw_garbaged_frames which in turn called redraw_frame which in
9255 turn called clear_frame. The call to clear_frame was a source of
9256 flickering. I believe a clear_frame is not necessary. It should
9257 suffice in the new redisplay to invalidate all current matrices,
9258 and ensure a complete redisplay of all windows. */
9259
9260 static void
9261 clear_garbaged_frames (void)
9262 {
9263 if (frame_garbaged)
9264 {
9265 Lisp_Object tail, frame;
9266 int changed_count = 0;
9267
9268 FOR_EACH_FRAME (tail, frame)
9269 {
9270 struct frame *f = XFRAME (frame);
9271
9272 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9273 {
9274 if (f->resized_p)
9275 {
9276 Fredraw_frame (frame);
9277 f->force_flush_display_p = 1;
9278 }
9279 clear_current_matrices (f);
9280 changed_count++;
9281 f->garbaged = 0;
9282 f->resized_p = 0;
9283 }
9284 }
9285
9286 frame_garbaged = 0;
9287 if (changed_count)
9288 ++windows_or_buffers_changed;
9289 }
9290 }
9291
9292
9293 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9294 is non-zero update selected_frame. Value is non-zero if the
9295 mini-windows height has been changed. */
9296
9297 static int
9298 echo_area_display (int update_frame_p)
9299 {
9300 Lisp_Object mini_window;
9301 struct window *w;
9302 struct frame *f;
9303 int window_height_changed_p = 0;
9304 struct frame *sf = SELECTED_FRAME ();
9305
9306 mini_window = FRAME_MINIBUF_WINDOW (sf);
9307 w = XWINDOW (mini_window);
9308 f = XFRAME (WINDOW_FRAME (w));
9309
9310 /* Don't display if frame is invisible or not yet initialized. */
9311 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9312 return 0;
9313
9314 #ifdef HAVE_WINDOW_SYSTEM
9315 /* When Emacs starts, selected_frame may be the initial terminal
9316 frame. If we let this through, a message would be displayed on
9317 the terminal. */
9318 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9319 return 0;
9320 #endif /* HAVE_WINDOW_SYSTEM */
9321
9322 /* Redraw garbaged frames. */
9323 if (frame_garbaged)
9324 clear_garbaged_frames ();
9325
9326 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9327 {
9328 echo_area_window = mini_window;
9329 window_height_changed_p = display_echo_area (w);
9330 w->must_be_updated_p = 1;
9331
9332 /* Update the display, unless called from redisplay_internal.
9333 Also don't update the screen during redisplay itself. The
9334 update will happen at the end of redisplay, and an update
9335 here could cause confusion. */
9336 if (update_frame_p && !redisplaying_p)
9337 {
9338 int n = 0;
9339
9340 /* If the display update has been interrupted by pending
9341 input, update mode lines in the frame. Due to the
9342 pending input, it might have been that redisplay hasn't
9343 been called, so that mode lines above the echo area are
9344 garbaged. This looks odd, so we prevent it here. */
9345 if (!display_completed)
9346 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9347
9348 if (window_height_changed_p
9349 /* Don't do this if Emacs is shutting down. Redisplay
9350 needs to run hooks. */
9351 && !NILP (Vrun_hooks))
9352 {
9353 /* Must update other windows. Likewise as in other
9354 cases, don't let this update be interrupted by
9355 pending input. */
9356 int count = SPECPDL_INDEX ();
9357 specbind (Qredisplay_dont_pause, Qt);
9358 windows_or_buffers_changed = 1;
9359 redisplay_internal (0);
9360 unbind_to (count, Qnil);
9361 }
9362 else if (FRAME_WINDOW_P (f) && n == 0)
9363 {
9364 /* Window configuration is the same as before.
9365 Can do with a display update of the echo area,
9366 unless we displayed some mode lines. */
9367 update_single_window (w, 1);
9368 FRAME_RIF (f)->flush_display (f);
9369 }
9370 else
9371 update_frame (f, 1, 1);
9372
9373 /* If cursor is in the echo area, make sure that the next
9374 redisplay displays the minibuffer, so that the cursor will
9375 be replaced with what the minibuffer wants. */
9376 if (cursor_in_echo_area)
9377 ++windows_or_buffers_changed;
9378 }
9379 }
9380 else if (!EQ (mini_window, selected_window))
9381 windows_or_buffers_changed++;
9382
9383 /* Last displayed message is now the current message. */
9384 echo_area_buffer[1] = echo_area_buffer[0];
9385 /* Inform read_char that we're not echoing. */
9386 echo_message_buffer = Qnil;
9387
9388 /* Prevent redisplay optimization in redisplay_internal by resetting
9389 this_line_start_pos. This is done because the mini-buffer now
9390 displays the message instead of its buffer text. */
9391 if (EQ (mini_window, selected_window))
9392 CHARPOS (this_line_start_pos) = 0;
9393
9394 return window_height_changed_p;
9395 }
9396
9397
9398 \f
9399 /***********************************************************************
9400 Mode Lines and Frame Titles
9401 ***********************************************************************/
9402
9403 /* A buffer for constructing non-propertized mode-line strings and
9404 frame titles in it; allocated from the heap in init_xdisp and
9405 resized as needed in store_mode_line_noprop_char. */
9406
9407 static char *mode_line_noprop_buf;
9408
9409 /* The buffer's end, and a current output position in it. */
9410
9411 static char *mode_line_noprop_buf_end;
9412 static char *mode_line_noprop_ptr;
9413
9414 #define MODE_LINE_NOPROP_LEN(start) \
9415 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9416
9417 static enum {
9418 MODE_LINE_DISPLAY = 0,
9419 MODE_LINE_TITLE,
9420 MODE_LINE_NOPROP,
9421 MODE_LINE_STRING
9422 } mode_line_target;
9423
9424 /* Alist that caches the results of :propertize.
9425 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9426 static Lisp_Object mode_line_proptrans_alist;
9427
9428 /* List of strings making up the mode-line. */
9429 static Lisp_Object mode_line_string_list;
9430
9431 /* Base face property when building propertized mode line string. */
9432 static Lisp_Object mode_line_string_face;
9433 static Lisp_Object mode_line_string_face_prop;
9434
9435
9436 /* Unwind data for mode line strings */
9437
9438 static Lisp_Object Vmode_line_unwind_vector;
9439
9440 static Lisp_Object
9441 format_mode_line_unwind_data (struct buffer *obuf,
9442 Lisp_Object owin,
9443 int save_proptrans)
9444 {
9445 Lisp_Object vector, tmp;
9446
9447 /* Reduce consing by keeping one vector in
9448 Vwith_echo_area_save_vector. */
9449 vector = Vmode_line_unwind_vector;
9450 Vmode_line_unwind_vector = Qnil;
9451
9452 if (NILP (vector))
9453 vector = Fmake_vector (make_number (8), Qnil);
9454
9455 ASET (vector, 0, make_number (mode_line_target));
9456 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9457 ASET (vector, 2, mode_line_string_list);
9458 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9459 ASET (vector, 4, mode_line_string_face);
9460 ASET (vector, 5, mode_line_string_face_prop);
9461
9462 if (obuf)
9463 XSETBUFFER (tmp, obuf);
9464 else
9465 tmp = Qnil;
9466 ASET (vector, 6, tmp);
9467 ASET (vector, 7, owin);
9468
9469 return vector;
9470 }
9471
9472 static Lisp_Object
9473 unwind_format_mode_line (Lisp_Object vector)
9474 {
9475 mode_line_target = XINT (AREF (vector, 0));
9476 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9477 mode_line_string_list = AREF (vector, 2);
9478 if (! EQ (AREF (vector, 3), Qt))
9479 mode_line_proptrans_alist = AREF (vector, 3);
9480 mode_line_string_face = AREF (vector, 4);
9481 mode_line_string_face_prop = AREF (vector, 5);
9482
9483 if (!NILP (AREF (vector, 7)))
9484 /* Select window before buffer, since it may change the buffer. */
9485 Fselect_window (AREF (vector, 7), Qt);
9486
9487 if (!NILP (AREF (vector, 6)))
9488 {
9489 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9490 ASET (vector, 6, Qnil);
9491 }
9492
9493 Vmode_line_unwind_vector = vector;
9494 return Qnil;
9495 }
9496
9497
9498 /* Store a single character C for the frame title in mode_line_noprop_buf.
9499 Re-allocate mode_line_noprop_buf if necessary. */
9500
9501 static void
9502 store_mode_line_noprop_char (char c)
9503 {
9504 /* If output position has reached the end of the allocated buffer,
9505 double the buffer's size. */
9506 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9507 {
9508 int len = MODE_LINE_NOPROP_LEN (0);
9509 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9510 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9511 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9512 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9513 }
9514
9515 *mode_line_noprop_ptr++ = c;
9516 }
9517
9518
9519 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9520 mode_line_noprop_ptr. STR is the string to store. Do not copy
9521 characters that yield more columns than PRECISION; PRECISION <= 0
9522 means copy the whole string. Pad with spaces until FIELD_WIDTH
9523 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9524 pad. Called from display_mode_element when it is used to build a
9525 frame title. */
9526
9527 static int
9528 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9529 {
9530 int n = 0;
9531 EMACS_INT dummy, nbytes;
9532
9533 /* Copy at most PRECISION chars from STR. */
9534 nbytes = strlen (str);
9535 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9536 while (nbytes--)
9537 store_mode_line_noprop_char (*str++);
9538
9539 /* Fill up with spaces until FIELD_WIDTH reached. */
9540 while (field_width > 0
9541 && n < field_width)
9542 {
9543 store_mode_line_noprop_char (' ');
9544 ++n;
9545 }
9546
9547 return n;
9548 }
9549
9550 /***********************************************************************
9551 Frame Titles
9552 ***********************************************************************/
9553
9554 #ifdef HAVE_WINDOW_SYSTEM
9555
9556 /* Set the title of FRAME, if it has changed. The title format is
9557 Vicon_title_format if FRAME is iconified, otherwise it is
9558 frame_title_format. */
9559
9560 static void
9561 x_consider_frame_title (Lisp_Object frame)
9562 {
9563 struct frame *f = XFRAME (frame);
9564
9565 if (FRAME_WINDOW_P (f)
9566 || FRAME_MINIBUF_ONLY_P (f)
9567 || f->explicit_name)
9568 {
9569 /* Do we have more than one visible frame on this X display? */
9570 Lisp_Object tail;
9571 Lisp_Object fmt;
9572 int title_start;
9573 char *title;
9574 int len;
9575 struct it it;
9576 int count = SPECPDL_INDEX ();
9577
9578 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9579 {
9580 Lisp_Object other_frame = XCAR (tail);
9581 struct frame *tf = XFRAME (other_frame);
9582
9583 if (tf != f
9584 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9585 && !FRAME_MINIBUF_ONLY_P (tf)
9586 && !EQ (other_frame, tip_frame)
9587 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9588 break;
9589 }
9590
9591 /* Set global variable indicating that multiple frames exist. */
9592 multiple_frames = CONSP (tail);
9593
9594 /* Switch to the buffer of selected window of the frame. Set up
9595 mode_line_target so that display_mode_element will output into
9596 mode_line_noprop_buf; then display the title. */
9597 record_unwind_protect (unwind_format_mode_line,
9598 format_mode_line_unwind_data
9599 (current_buffer, selected_window, 0));
9600
9601 Fselect_window (f->selected_window, Qt);
9602 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9603 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9604
9605 mode_line_target = MODE_LINE_TITLE;
9606 title_start = MODE_LINE_NOPROP_LEN (0);
9607 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9608 NULL, DEFAULT_FACE_ID);
9609 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9610 len = MODE_LINE_NOPROP_LEN (title_start);
9611 title = mode_line_noprop_buf + title_start;
9612 unbind_to (count, Qnil);
9613
9614 /* Set the title only if it's changed. This avoids consing in
9615 the common case where it hasn't. (If it turns out that we've
9616 already wasted too much time by walking through the list with
9617 display_mode_element, then we might need to optimize at a
9618 higher level than this.) */
9619 if (! STRINGP (f->name)
9620 || SBYTES (f->name) != len
9621 || memcmp (title, SDATA (f->name), len) != 0)
9622 x_implicitly_set_name (f, make_string (title, len), Qnil);
9623 }
9624 }
9625
9626 #endif /* not HAVE_WINDOW_SYSTEM */
9627
9628
9629
9630 \f
9631 /***********************************************************************
9632 Menu Bars
9633 ***********************************************************************/
9634
9635
9636 /* Prepare for redisplay by updating menu-bar item lists when
9637 appropriate. This can call eval. */
9638
9639 void
9640 prepare_menu_bars (void)
9641 {
9642 int all_windows;
9643 struct gcpro gcpro1, gcpro2;
9644 struct frame *f;
9645 Lisp_Object tooltip_frame;
9646
9647 #ifdef HAVE_WINDOW_SYSTEM
9648 tooltip_frame = tip_frame;
9649 #else
9650 tooltip_frame = Qnil;
9651 #endif
9652
9653 /* Update all frame titles based on their buffer names, etc. We do
9654 this before the menu bars so that the buffer-menu will show the
9655 up-to-date frame titles. */
9656 #ifdef HAVE_WINDOW_SYSTEM
9657 if (windows_or_buffers_changed || update_mode_lines)
9658 {
9659 Lisp_Object tail, frame;
9660
9661 FOR_EACH_FRAME (tail, frame)
9662 {
9663 f = XFRAME (frame);
9664 if (!EQ (frame, tooltip_frame)
9665 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9666 x_consider_frame_title (frame);
9667 }
9668 }
9669 #endif /* HAVE_WINDOW_SYSTEM */
9670
9671 /* Update the menu bar item lists, if appropriate. This has to be
9672 done before any actual redisplay or generation of display lines. */
9673 all_windows = (update_mode_lines
9674 || buffer_shared > 1
9675 || windows_or_buffers_changed);
9676 if (all_windows)
9677 {
9678 Lisp_Object tail, frame;
9679 int count = SPECPDL_INDEX ();
9680 /* 1 means that update_menu_bar has run its hooks
9681 so any further calls to update_menu_bar shouldn't do so again. */
9682 int menu_bar_hooks_run = 0;
9683
9684 record_unwind_save_match_data ();
9685
9686 FOR_EACH_FRAME (tail, frame)
9687 {
9688 f = XFRAME (frame);
9689
9690 /* Ignore tooltip frame. */
9691 if (EQ (frame, tooltip_frame))
9692 continue;
9693
9694 /* If a window on this frame changed size, report that to
9695 the user and clear the size-change flag. */
9696 if (FRAME_WINDOW_SIZES_CHANGED (f))
9697 {
9698 Lisp_Object functions;
9699
9700 /* Clear flag first in case we get an error below. */
9701 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9702 functions = Vwindow_size_change_functions;
9703 GCPRO2 (tail, functions);
9704
9705 while (CONSP (functions))
9706 {
9707 if (!EQ (XCAR (functions), Qt))
9708 call1 (XCAR (functions), frame);
9709 functions = XCDR (functions);
9710 }
9711 UNGCPRO;
9712 }
9713
9714 GCPRO1 (tail);
9715 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9716 #ifdef HAVE_WINDOW_SYSTEM
9717 update_tool_bar (f, 0);
9718 #endif
9719 #ifdef HAVE_NS
9720 if (windows_or_buffers_changed
9721 && FRAME_NS_P (f))
9722 ns_set_doc_edited (f, Fbuffer_modified_p
9723 (XWINDOW (f->selected_window)->buffer));
9724 #endif
9725 UNGCPRO;
9726 }
9727
9728 unbind_to (count, Qnil);
9729 }
9730 else
9731 {
9732 struct frame *sf = SELECTED_FRAME ();
9733 update_menu_bar (sf, 1, 0);
9734 #ifdef HAVE_WINDOW_SYSTEM
9735 update_tool_bar (sf, 1);
9736 #endif
9737 }
9738 }
9739
9740
9741 /* Update the menu bar item list for frame F. This has to be done
9742 before we start to fill in any display lines, because it can call
9743 eval.
9744
9745 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9746
9747 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9748 already ran the menu bar hooks for this redisplay, so there
9749 is no need to run them again. The return value is the
9750 updated value of this flag, to pass to the next call. */
9751
9752 static int
9753 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9754 {
9755 Lisp_Object window;
9756 register struct window *w;
9757
9758 /* If called recursively during a menu update, do nothing. This can
9759 happen when, for instance, an activate-menubar-hook causes a
9760 redisplay. */
9761 if (inhibit_menubar_update)
9762 return hooks_run;
9763
9764 window = FRAME_SELECTED_WINDOW (f);
9765 w = XWINDOW (window);
9766
9767 if (FRAME_WINDOW_P (f)
9768 ?
9769 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9770 || defined (HAVE_NS) || defined (USE_GTK)
9771 FRAME_EXTERNAL_MENU_BAR (f)
9772 #else
9773 FRAME_MENU_BAR_LINES (f) > 0
9774 #endif
9775 : FRAME_MENU_BAR_LINES (f) > 0)
9776 {
9777 /* If the user has switched buffers or windows, we need to
9778 recompute to reflect the new bindings. But we'll
9779 recompute when update_mode_lines is set too; that means
9780 that people can use force-mode-line-update to request
9781 that the menu bar be recomputed. The adverse effect on
9782 the rest of the redisplay algorithm is about the same as
9783 windows_or_buffers_changed anyway. */
9784 if (windows_or_buffers_changed
9785 /* This used to test w->update_mode_line, but we believe
9786 there is no need to recompute the menu in that case. */
9787 || update_mode_lines
9788 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9789 < BUF_MODIFF (XBUFFER (w->buffer)))
9790 != !NILP (w->last_had_star))
9791 || ((!NILP (Vtransient_mark_mode)
9792 && !NILP (XBUFFER (w->buffer)->mark_active))
9793 != !NILP (w->region_showing)))
9794 {
9795 struct buffer *prev = current_buffer;
9796 int count = SPECPDL_INDEX ();
9797
9798 specbind (Qinhibit_menubar_update, Qt);
9799
9800 set_buffer_internal_1 (XBUFFER (w->buffer));
9801 if (save_match_data)
9802 record_unwind_save_match_data ();
9803 if (NILP (Voverriding_local_map_menu_flag))
9804 {
9805 specbind (Qoverriding_terminal_local_map, Qnil);
9806 specbind (Qoverriding_local_map, Qnil);
9807 }
9808
9809 if (!hooks_run)
9810 {
9811 /* Run the Lucid hook. */
9812 safe_run_hooks (Qactivate_menubar_hook);
9813
9814 /* If it has changed current-menubar from previous value,
9815 really recompute the menu-bar from the value. */
9816 if (! NILP (Vlucid_menu_bar_dirty_flag))
9817 call0 (Qrecompute_lucid_menubar);
9818
9819 safe_run_hooks (Qmenu_bar_update_hook);
9820
9821 hooks_run = 1;
9822 }
9823
9824 XSETFRAME (Vmenu_updating_frame, f);
9825 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9826
9827 /* Redisplay the menu bar in case we changed it. */
9828 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9829 || defined (HAVE_NS) || defined (USE_GTK)
9830 if (FRAME_WINDOW_P (f))
9831 {
9832 #if defined (HAVE_NS)
9833 /* All frames on Mac OS share the same menubar. So only
9834 the selected frame should be allowed to set it. */
9835 if (f == SELECTED_FRAME ())
9836 #endif
9837 set_frame_menubar (f, 0, 0);
9838 }
9839 else
9840 /* On a terminal screen, the menu bar is an ordinary screen
9841 line, and this makes it get updated. */
9842 w->update_mode_line = Qt;
9843 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9844 /* In the non-toolkit version, the menu bar is an ordinary screen
9845 line, and this makes it get updated. */
9846 w->update_mode_line = Qt;
9847 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9848
9849 unbind_to (count, Qnil);
9850 set_buffer_internal_1 (prev);
9851 }
9852 }
9853
9854 return hooks_run;
9855 }
9856
9857
9858 \f
9859 /***********************************************************************
9860 Output Cursor
9861 ***********************************************************************/
9862
9863 #ifdef HAVE_WINDOW_SYSTEM
9864
9865 /* EXPORT:
9866 Nominal cursor position -- where to draw output.
9867 HPOS and VPOS are window relative glyph matrix coordinates.
9868 X and Y are window relative pixel coordinates. */
9869
9870 struct cursor_pos output_cursor;
9871
9872
9873 /* EXPORT:
9874 Set the global variable output_cursor to CURSOR. All cursor
9875 positions are relative to updated_window. */
9876
9877 void
9878 set_output_cursor (struct cursor_pos *cursor)
9879 {
9880 output_cursor.hpos = cursor->hpos;
9881 output_cursor.vpos = cursor->vpos;
9882 output_cursor.x = cursor->x;
9883 output_cursor.y = cursor->y;
9884 }
9885
9886
9887 /* EXPORT for RIF:
9888 Set a nominal cursor position.
9889
9890 HPOS and VPOS are column/row positions in a window glyph matrix. X
9891 and Y are window text area relative pixel positions.
9892
9893 If this is done during an update, updated_window will contain the
9894 window that is being updated and the position is the future output
9895 cursor position for that window. If updated_window is null, use
9896 selected_window and display the cursor at the given position. */
9897
9898 void
9899 x_cursor_to (int vpos, int hpos, int y, int x)
9900 {
9901 struct window *w;
9902
9903 /* If updated_window is not set, work on selected_window. */
9904 if (updated_window)
9905 w = updated_window;
9906 else
9907 w = XWINDOW (selected_window);
9908
9909 /* Set the output cursor. */
9910 output_cursor.hpos = hpos;
9911 output_cursor.vpos = vpos;
9912 output_cursor.x = x;
9913 output_cursor.y = y;
9914
9915 /* If not called as part of an update, really display the cursor.
9916 This will also set the cursor position of W. */
9917 if (updated_window == NULL)
9918 {
9919 BLOCK_INPUT;
9920 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9921 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9922 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9923 UNBLOCK_INPUT;
9924 }
9925 }
9926
9927 #endif /* HAVE_WINDOW_SYSTEM */
9928
9929 \f
9930 /***********************************************************************
9931 Tool-bars
9932 ***********************************************************************/
9933
9934 #ifdef HAVE_WINDOW_SYSTEM
9935
9936 /* Where the mouse was last time we reported a mouse event. */
9937
9938 FRAME_PTR last_mouse_frame;
9939
9940 /* Tool-bar item index of the item on which a mouse button was pressed
9941 or -1. */
9942
9943 int last_tool_bar_item;
9944
9945
9946 static Lisp_Object
9947 update_tool_bar_unwind (Lisp_Object frame)
9948 {
9949 selected_frame = frame;
9950 return Qnil;
9951 }
9952
9953 /* Update the tool-bar item list for frame F. This has to be done
9954 before we start to fill in any display lines. Called from
9955 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9956 and restore it here. */
9957
9958 static void
9959 update_tool_bar (struct frame *f, int save_match_data)
9960 {
9961 #if defined (USE_GTK) || defined (HAVE_NS)
9962 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9963 #else
9964 int do_update = WINDOWP (f->tool_bar_window)
9965 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9966 #endif
9967
9968 if (do_update)
9969 {
9970 Lisp_Object window;
9971 struct window *w;
9972
9973 window = FRAME_SELECTED_WINDOW (f);
9974 w = XWINDOW (window);
9975
9976 /* If the user has switched buffers or windows, we need to
9977 recompute to reflect the new bindings. But we'll
9978 recompute when update_mode_lines is set too; that means
9979 that people can use force-mode-line-update to request
9980 that the menu bar be recomputed. The adverse effect on
9981 the rest of the redisplay algorithm is about the same as
9982 windows_or_buffers_changed anyway. */
9983 if (windows_or_buffers_changed
9984 || !NILP (w->update_mode_line)
9985 || update_mode_lines
9986 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9987 < BUF_MODIFF (XBUFFER (w->buffer)))
9988 != !NILP (w->last_had_star))
9989 || ((!NILP (Vtransient_mark_mode)
9990 && !NILP (XBUFFER (w->buffer)->mark_active))
9991 != !NILP (w->region_showing)))
9992 {
9993 struct buffer *prev = current_buffer;
9994 int count = SPECPDL_INDEX ();
9995 Lisp_Object frame, new_tool_bar;
9996 int new_n_tool_bar;
9997 struct gcpro gcpro1;
9998
9999 /* Set current_buffer to the buffer of the selected
10000 window of the frame, so that we get the right local
10001 keymaps. */
10002 set_buffer_internal_1 (XBUFFER (w->buffer));
10003
10004 /* Save match data, if we must. */
10005 if (save_match_data)
10006 record_unwind_save_match_data ();
10007
10008 /* Make sure that we don't accidentally use bogus keymaps. */
10009 if (NILP (Voverriding_local_map_menu_flag))
10010 {
10011 specbind (Qoverriding_terminal_local_map, Qnil);
10012 specbind (Qoverriding_local_map, Qnil);
10013 }
10014
10015 GCPRO1 (new_tool_bar);
10016
10017 /* We must temporarily set the selected frame to this frame
10018 before calling tool_bar_items, because the calculation of
10019 the tool-bar keymap uses the selected frame (see
10020 `tool-bar-make-keymap' in tool-bar.el). */
10021 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10022 XSETFRAME (frame, f);
10023 selected_frame = frame;
10024
10025 /* Build desired tool-bar items from keymaps. */
10026 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10027 &new_n_tool_bar);
10028
10029 /* Redisplay the tool-bar if we changed it. */
10030 if (new_n_tool_bar != f->n_tool_bar_items
10031 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10032 {
10033 /* Redisplay that happens asynchronously due to an expose event
10034 may access f->tool_bar_items. Make sure we update both
10035 variables within BLOCK_INPUT so no such event interrupts. */
10036 BLOCK_INPUT;
10037 f->tool_bar_items = new_tool_bar;
10038 f->n_tool_bar_items = new_n_tool_bar;
10039 w->update_mode_line = Qt;
10040 UNBLOCK_INPUT;
10041 }
10042
10043 UNGCPRO;
10044
10045 unbind_to (count, Qnil);
10046 set_buffer_internal_1 (prev);
10047 }
10048 }
10049 }
10050
10051
10052 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10053 F's desired tool-bar contents. F->tool_bar_items must have
10054 been set up previously by calling prepare_menu_bars. */
10055
10056 static void
10057 build_desired_tool_bar_string (struct frame *f)
10058 {
10059 int i, size, size_needed;
10060 struct gcpro gcpro1, gcpro2, gcpro3;
10061 Lisp_Object image, plist, props;
10062
10063 image = plist = props = Qnil;
10064 GCPRO3 (image, plist, props);
10065
10066 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10067 Otherwise, make a new string. */
10068
10069 /* The size of the string we might be able to reuse. */
10070 size = (STRINGP (f->desired_tool_bar_string)
10071 ? SCHARS (f->desired_tool_bar_string)
10072 : 0);
10073
10074 /* We need one space in the string for each image. */
10075 size_needed = f->n_tool_bar_items;
10076
10077 /* Reuse f->desired_tool_bar_string, if possible. */
10078 if (size < size_needed || NILP (f->desired_tool_bar_string))
10079 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10080 make_number (' '));
10081 else
10082 {
10083 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10084 Fremove_text_properties (make_number (0), make_number (size),
10085 props, f->desired_tool_bar_string);
10086 }
10087
10088 /* Put a `display' property on the string for the images to display,
10089 put a `menu_item' property on tool-bar items with a value that
10090 is the index of the item in F's tool-bar item vector. */
10091 for (i = 0; i < f->n_tool_bar_items; ++i)
10092 {
10093 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10094
10095 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10096 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10097 int hmargin, vmargin, relief, idx, end;
10098
10099 /* If image is a vector, choose the image according to the
10100 button state. */
10101 image = PROP (TOOL_BAR_ITEM_IMAGES);
10102 if (VECTORP (image))
10103 {
10104 if (enabled_p)
10105 idx = (selected_p
10106 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10107 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10108 else
10109 idx = (selected_p
10110 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10111 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10112
10113 xassert (ASIZE (image) >= idx);
10114 image = AREF (image, idx);
10115 }
10116 else
10117 idx = -1;
10118
10119 /* Ignore invalid image specifications. */
10120 if (!valid_image_p (image))
10121 continue;
10122
10123 /* Display the tool-bar button pressed, or depressed. */
10124 plist = Fcopy_sequence (XCDR (image));
10125
10126 /* Compute margin and relief to draw. */
10127 relief = (tool_bar_button_relief >= 0
10128 ? tool_bar_button_relief
10129 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10130 hmargin = vmargin = relief;
10131
10132 if (INTEGERP (Vtool_bar_button_margin)
10133 && XINT (Vtool_bar_button_margin) > 0)
10134 {
10135 hmargin += XFASTINT (Vtool_bar_button_margin);
10136 vmargin += XFASTINT (Vtool_bar_button_margin);
10137 }
10138 else if (CONSP (Vtool_bar_button_margin))
10139 {
10140 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10141 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10142 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10143
10144 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10145 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10146 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10147 }
10148
10149 if (auto_raise_tool_bar_buttons_p)
10150 {
10151 /* Add a `:relief' property to the image spec if the item is
10152 selected. */
10153 if (selected_p)
10154 {
10155 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10156 hmargin -= relief;
10157 vmargin -= relief;
10158 }
10159 }
10160 else
10161 {
10162 /* If image is selected, display it pressed, i.e. with a
10163 negative relief. If it's not selected, display it with a
10164 raised relief. */
10165 plist = Fplist_put (plist, QCrelief,
10166 (selected_p
10167 ? make_number (-relief)
10168 : make_number (relief)));
10169 hmargin -= relief;
10170 vmargin -= relief;
10171 }
10172
10173 /* Put a margin around the image. */
10174 if (hmargin || vmargin)
10175 {
10176 if (hmargin == vmargin)
10177 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10178 else
10179 plist = Fplist_put (plist, QCmargin,
10180 Fcons (make_number (hmargin),
10181 make_number (vmargin)));
10182 }
10183
10184 /* If button is not enabled, and we don't have special images
10185 for the disabled state, make the image appear disabled by
10186 applying an appropriate algorithm to it. */
10187 if (!enabled_p && idx < 0)
10188 plist = Fplist_put (plist, QCconversion, Qdisabled);
10189
10190 /* Put a `display' text property on the string for the image to
10191 display. Put a `menu-item' property on the string that gives
10192 the start of this item's properties in the tool-bar items
10193 vector. */
10194 image = Fcons (Qimage, plist);
10195 props = list4 (Qdisplay, image,
10196 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10197
10198 /* Let the last image hide all remaining spaces in the tool bar
10199 string. The string can be longer than needed when we reuse a
10200 previous string. */
10201 if (i + 1 == f->n_tool_bar_items)
10202 end = SCHARS (f->desired_tool_bar_string);
10203 else
10204 end = i + 1;
10205 Fadd_text_properties (make_number (i), make_number (end),
10206 props, f->desired_tool_bar_string);
10207 #undef PROP
10208 }
10209
10210 UNGCPRO;
10211 }
10212
10213
10214 /* Display one line of the tool-bar of frame IT->f.
10215
10216 HEIGHT specifies the desired height of the tool-bar line.
10217 If the actual height of the glyph row is less than HEIGHT, the
10218 row's height is increased to HEIGHT, and the icons are centered
10219 vertically in the new height.
10220
10221 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10222 count a final empty row in case the tool-bar width exactly matches
10223 the window width.
10224 */
10225
10226 static void
10227 display_tool_bar_line (struct it *it, int height)
10228 {
10229 struct glyph_row *row = it->glyph_row;
10230 int max_x = it->last_visible_x;
10231 struct glyph *last;
10232
10233 prepare_desired_row (row);
10234 row->y = it->current_y;
10235
10236 /* Note that this isn't made use of if the face hasn't a box,
10237 so there's no need to check the face here. */
10238 it->start_of_box_run_p = 1;
10239
10240 while (it->current_x < max_x)
10241 {
10242 int x, n_glyphs_before, i, nglyphs;
10243 struct it it_before;
10244
10245 /* Get the next display element. */
10246 if (!get_next_display_element (it))
10247 {
10248 /* Don't count empty row if we are counting needed tool-bar lines. */
10249 if (height < 0 && !it->hpos)
10250 return;
10251 break;
10252 }
10253
10254 /* Produce glyphs. */
10255 n_glyphs_before = row->used[TEXT_AREA];
10256 it_before = *it;
10257
10258 PRODUCE_GLYPHS (it);
10259
10260 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10261 i = 0;
10262 x = it_before.current_x;
10263 while (i < nglyphs)
10264 {
10265 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10266
10267 if (x + glyph->pixel_width > max_x)
10268 {
10269 /* Glyph doesn't fit on line. Backtrack. */
10270 row->used[TEXT_AREA] = n_glyphs_before;
10271 *it = it_before;
10272 /* If this is the only glyph on this line, it will never fit on the
10273 tool-bar, so skip it. But ensure there is at least one glyph,
10274 so we don't accidentally disable the tool-bar. */
10275 if (n_glyphs_before == 0
10276 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10277 break;
10278 goto out;
10279 }
10280
10281 ++it->hpos;
10282 x += glyph->pixel_width;
10283 ++i;
10284 }
10285
10286 /* Stop at line ends. */
10287 if (ITERATOR_AT_END_OF_LINE_P (it))
10288 break;
10289
10290 set_iterator_to_next (it, 1);
10291 }
10292
10293 out:;
10294
10295 row->displays_text_p = row->used[TEXT_AREA] != 0;
10296
10297 /* Use default face for the border below the tool bar.
10298
10299 FIXME: When auto-resize-tool-bars is grow-only, there is
10300 no additional border below the possibly empty tool-bar lines.
10301 So to make the extra empty lines look "normal", we have to
10302 use the tool-bar face for the border too. */
10303 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10304 it->face_id = DEFAULT_FACE_ID;
10305
10306 extend_face_to_end_of_line (it);
10307 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10308 last->right_box_line_p = 1;
10309 if (last == row->glyphs[TEXT_AREA])
10310 last->left_box_line_p = 1;
10311
10312 /* Make line the desired height and center it vertically. */
10313 if ((height -= it->max_ascent + it->max_descent) > 0)
10314 {
10315 /* Don't add more than one line height. */
10316 height %= FRAME_LINE_HEIGHT (it->f);
10317 it->max_ascent += height / 2;
10318 it->max_descent += (height + 1) / 2;
10319 }
10320
10321 compute_line_metrics (it);
10322
10323 /* If line is empty, make it occupy the rest of the tool-bar. */
10324 if (!row->displays_text_p)
10325 {
10326 row->height = row->phys_height = it->last_visible_y - row->y;
10327 row->visible_height = row->height;
10328 row->ascent = row->phys_ascent = 0;
10329 row->extra_line_spacing = 0;
10330 }
10331
10332 row->full_width_p = 1;
10333 row->continued_p = 0;
10334 row->truncated_on_left_p = 0;
10335 row->truncated_on_right_p = 0;
10336
10337 it->current_x = it->hpos = 0;
10338 it->current_y += row->height;
10339 ++it->vpos;
10340 ++it->glyph_row;
10341 }
10342
10343
10344 /* Max tool-bar height. */
10345
10346 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10347 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10348
10349 /* Value is the number of screen lines needed to make all tool-bar
10350 items of frame F visible. The number of actual rows needed is
10351 returned in *N_ROWS if non-NULL. */
10352
10353 static int
10354 tool_bar_lines_needed (struct frame *f, int *n_rows)
10355 {
10356 struct window *w = XWINDOW (f->tool_bar_window);
10357 struct it it;
10358 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10359 the desired matrix, so use (unused) mode-line row as temporary row to
10360 avoid destroying the first tool-bar row. */
10361 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10362
10363 /* Initialize an iterator for iteration over
10364 F->desired_tool_bar_string in the tool-bar window of frame F. */
10365 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10366 it.first_visible_x = 0;
10367 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10368 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10369
10370 while (!ITERATOR_AT_END_P (&it))
10371 {
10372 clear_glyph_row (temp_row);
10373 it.glyph_row = temp_row;
10374 display_tool_bar_line (&it, -1);
10375 }
10376 clear_glyph_row (temp_row);
10377
10378 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10379 if (n_rows)
10380 *n_rows = it.vpos > 0 ? it.vpos : -1;
10381
10382 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10383 }
10384
10385
10386 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10387 0, 1, 0,
10388 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10389 (Lisp_Object frame)
10390 {
10391 struct frame *f;
10392 struct window *w;
10393 int nlines = 0;
10394
10395 if (NILP (frame))
10396 frame = selected_frame;
10397 else
10398 CHECK_FRAME (frame);
10399 f = XFRAME (frame);
10400
10401 if (WINDOWP (f->tool_bar_window)
10402 || (w = XWINDOW (f->tool_bar_window),
10403 WINDOW_TOTAL_LINES (w) > 0))
10404 {
10405 update_tool_bar (f, 1);
10406 if (f->n_tool_bar_items)
10407 {
10408 build_desired_tool_bar_string (f);
10409 nlines = tool_bar_lines_needed (f, NULL);
10410 }
10411 }
10412
10413 return make_number (nlines);
10414 }
10415
10416
10417 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10418 height should be changed. */
10419
10420 static int
10421 redisplay_tool_bar (struct frame *f)
10422 {
10423 struct window *w;
10424 struct it it;
10425 struct glyph_row *row;
10426
10427 #if defined (USE_GTK) || defined (HAVE_NS)
10428 if (FRAME_EXTERNAL_TOOL_BAR (f))
10429 update_frame_tool_bar (f);
10430 return 0;
10431 #endif
10432
10433 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10434 do anything. This means you must start with tool-bar-lines
10435 non-zero to get the auto-sizing effect. Or in other words, you
10436 can turn off tool-bars by specifying tool-bar-lines zero. */
10437 if (!WINDOWP (f->tool_bar_window)
10438 || (w = XWINDOW (f->tool_bar_window),
10439 WINDOW_TOTAL_LINES (w) == 0))
10440 return 0;
10441
10442 /* Set up an iterator for the tool-bar window. */
10443 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10444 it.first_visible_x = 0;
10445 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10446 row = it.glyph_row;
10447
10448 /* Build a string that represents the contents of the tool-bar. */
10449 build_desired_tool_bar_string (f);
10450 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10451
10452 if (f->n_tool_bar_rows == 0)
10453 {
10454 int nlines;
10455
10456 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10457 nlines != WINDOW_TOTAL_LINES (w)))
10458 {
10459 Lisp_Object frame;
10460 int old_height = WINDOW_TOTAL_LINES (w);
10461
10462 XSETFRAME (frame, f);
10463 Fmodify_frame_parameters (frame,
10464 Fcons (Fcons (Qtool_bar_lines,
10465 make_number (nlines)),
10466 Qnil));
10467 if (WINDOW_TOTAL_LINES (w) != old_height)
10468 {
10469 clear_glyph_matrix (w->desired_matrix);
10470 fonts_changed_p = 1;
10471 return 1;
10472 }
10473 }
10474 }
10475
10476 /* Display as many lines as needed to display all tool-bar items. */
10477
10478 if (f->n_tool_bar_rows > 0)
10479 {
10480 int border, rows, height, extra;
10481
10482 if (INTEGERP (Vtool_bar_border))
10483 border = XINT (Vtool_bar_border);
10484 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10485 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10486 else if (EQ (Vtool_bar_border, Qborder_width))
10487 border = f->border_width;
10488 else
10489 border = 0;
10490 if (border < 0)
10491 border = 0;
10492
10493 rows = f->n_tool_bar_rows;
10494 height = max (1, (it.last_visible_y - border) / rows);
10495 extra = it.last_visible_y - border - height * rows;
10496
10497 while (it.current_y < it.last_visible_y)
10498 {
10499 int h = 0;
10500 if (extra > 0 && rows-- > 0)
10501 {
10502 h = (extra + rows - 1) / rows;
10503 extra -= h;
10504 }
10505 display_tool_bar_line (&it, height + h);
10506 }
10507 }
10508 else
10509 {
10510 while (it.current_y < it.last_visible_y)
10511 display_tool_bar_line (&it, 0);
10512 }
10513
10514 /* It doesn't make much sense to try scrolling in the tool-bar
10515 window, so don't do it. */
10516 w->desired_matrix->no_scrolling_p = 1;
10517 w->must_be_updated_p = 1;
10518
10519 if (!NILP (Vauto_resize_tool_bars))
10520 {
10521 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10522 int change_height_p = 0;
10523
10524 /* If we couldn't display everything, change the tool-bar's
10525 height if there is room for more. */
10526 if (IT_STRING_CHARPOS (it) < it.end_charpos
10527 && it.current_y < max_tool_bar_height)
10528 change_height_p = 1;
10529
10530 row = it.glyph_row - 1;
10531
10532 /* If there are blank lines at the end, except for a partially
10533 visible blank line at the end that is smaller than
10534 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10535 if (!row->displays_text_p
10536 && row->height >= FRAME_LINE_HEIGHT (f))
10537 change_height_p = 1;
10538
10539 /* If row displays tool-bar items, but is partially visible,
10540 change the tool-bar's height. */
10541 if (row->displays_text_p
10542 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10543 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10544 change_height_p = 1;
10545
10546 /* Resize windows as needed by changing the `tool-bar-lines'
10547 frame parameter. */
10548 if (change_height_p)
10549 {
10550 Lisp_Object frame;
10551 int old_height = WINDOW_TOTAL_LINES (w);
10552 int nrows;
10553 int nlines = tool_bar_lines_needed (f, &nrows);
10554
10555 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10556 && !f->minimize_tool_bar_window_p)
10557 ? (nlines > old_height)
10558 : (nlines != old_height));
10559 f->minimize_tool_bar_window_p = 0;
10560
10561 if (change_height_p)
10562 {
10563 XSETFRAME (frame, f);
10564 Fmodify_frame_parameters (frame,
10565 Fcons (Fcons (Qtool_bar_lines,
10566 make_number (nlines)),
10567 Qnil));
10568 if (WINDOW_TOTAL_LINES (w) != old_height)
10569 {
10570 clear_glyph_matrix (w->desired_matrix);
10571 f->n_tool_bar_rows = nrows;
10572 fonts_changed_p = 1;
10573 return 1;
10574 }
10575 }
10576 }
10577 }
10578
10579 f->minimize_tool_bar_window_p = 0;
10580 return 0;
10581 }
10582
10583
10584 /* Get information about the tool-bar item which is displayed in GLYPH
10585 on frame F. Return in *PROP_IDX the index where tool-bar item
10586 properties start in F->tool_bar_items. Value is zero if
10587 GLYPH doesn't display a tool-bar item. */
10588
10589 static int
10590 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10591 {
10592 Lisp_Object prop;
10593 int success_p;
10594 int charpos;
10595
10596 /* This function can be called asynchronously, which means we must
10597 exclude any possibility that Fget_text_property signals an
10598 error. */
10599 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10600 charpos = max (0, charpos);
10601
10602 /* Get the text property `menu-item' at pos. The value of that
10603 property is the start index of this item's properties in
10604 F->tool_bar_items. */
10605 prop = Fget_text_property (make_number (charpos),
10606 Qmenu_item, f->current_tool_bar_string);
10607 if (INTEGERP (prop))
10608 {
10609 *prop_idx = XINT (prop);
10610 success_p = 1;
10611 }
10612 else
10613 success_p = 0;
10614
10615 return success_p;
10616 }
10617
10618 \f
10619 /* Get information about the tool-bar item at position X/Y on frame F.
10620 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10621 the current matrix of the tool-bar window of F, or NULL if not
10622 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10623 item in F->tool_bar_items. Value is
10624
10625 -1 if X/Y is not on a tool-bar item
10626 0 if X/Y is on the same item that was highlighted before.
10627 1 otherwise. */
10628
10629 static int
10630 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10631 int *hpos, int *vpos, int *prop_idx)
10632 {
10633 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10634 struct window *w = XWINDOW (f->tool_bar_window);
10635 int area;
10636
10637 /* Find the glyph under X/Y. */
10638 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10639 if (*glyph == NULL)
10640 return -1;
10641
10642 /* Get the start of this tool-bar item's properties in
10643 f->tool_bar_items. */
10644 if (!tool_bar_item_info (f, *glyph, prop_idx))
10645 return -1;
10646
10647 /* Is mouse on the highlighted item? */
10648 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10649 && *vpos >= hlinfo->mouse_face_beg_row
10650 && *vpos <= hlinfo->mouse_face_end_row
10651 && (*vpos > hlinfo->mouse_face_beg_row
10652 || *hpos >= hlinfo->mouse_face_beg_col)
10653 && (*vpos < hlinfo->mouse_face_end_row
10654 || *hpos < hlinfo->mouse_face_end_col
10655 || hlinfo->mouse_face_past_end))
10656 return 0;
10657
10658 return 1;
10659 }
10660
10661
10662 /* EXPORT:
10663 Handle mouse button event on the tool-bar of frame F, at
10664 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10665 0 for button release. MODIFIERS is event modifiers for button
10666 release. */
10667
10668 void
10669 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10670 unsigned int modifiers)
10671 {
10672 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10673 struct window *w = XWINDOW (f->tool_bar_window);
10674 int hpos, vpos, prop_idx;
10675 struct glyph *glyph;
10676 Lisp_Object enabled_p;
10677
10678 /* If not on the highlighted tool-bar item, return. */
10679 frame_to_window_pixel_xy (w, &x, &y);
10680 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10681 return;
10682
10683 /* If item is disabled, do nothing. */
10684 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10685 if (NILP (enabled_p))
10686 return;
10687
10688 if (down_p)
10689 {
10690 /* Show item in pressed state. */
10691 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10692 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10693 last_tool_bar_item = prop_idx;
10694 }
10695 else
10696 {
10697 Lisp_Object key, frame;
10698 struct input_event event;
10699 EVENT_INIT (event);
10700
10701 /* Show item in released state. */
10702 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10703 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10704
10705 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10706
10707 XSETFRAME (frame, f);
10708 event.kind = TOOL_BAR_EVENT;
10709 event.frame_or_window = frame;
10710 event.arg = frame;
10711 kbd_buffer_store_event (&event);
10712
10713 event.kind = TOOL_BAR_EVENT;
10714 event.frame_or_window = frame;
10715 event.arg = key;
10716 event.modifiers = modifiers;
10717 kbd_buffer_store_event (&event);
10718 last_tool_bar_item = -1;
10719 }
10720 }
10721
10722
10723 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10724 tool-bar window-relative coordinates X/Y. Called from
10725 note_mouse_highlight. */
10726
10727 static void
10728 note_tool_bar_highlight (struct frame *f, int x, int y)
10729 {
10730 Lisp_Object window = f->tool_bar_window;
10731 struct window *w = XWINDOW (window);
10732 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10733 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10734 int hpos, vpos;
10735 struct glyph *glyph;
10736 struct glyph_row *row;
10737 int i;
10738 Lisp_Object enabled_p;
10739 int prop_idx;
10740 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10741 int mouse_down_p, rc;
10742
10743 /* Function note_mouse_highlight is called with negative X/Y
10744 values when mouse moves outside of the frame. */
10745 if (x <= 0 || y <= 0)
10746 {
10747 clear_mouse_face (hlinfo);
10748 return;
10749 }
10750
10751 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10752 if (rc < 0)
10753 {
10754 /* Not on tool-bar item. */
10755 clear_mouse_face (hlinfo);
10756 return;
10757 }
10758 else if (rc == 0)
10759 /* On same tool-bar item as before. */
10760 goto set_help_echo;
10761
10762 clear_mouse_face (hlinfo);
10763
10764 /* Mouse is down, but on different tool-bar item? */
10765 mouse_down_p = (dpyinfo->grabbed
10766 && f == last_mouse_frame
10767 && FRAME_LIVE_P (f));
10768 if (mouse_down_p
10769 && last_tool_bar_item != prop_idx)
10770 return;
10771
10772 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10773 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10774
10775 /* If tool-bar item is not enabled, don't highlight it. */
10776 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10777 if (!NILP (enabled_p))
10778 {
10779 /* Compute the x-position of the glyph. In front and past the
10780 image is a space. We include this in the highlighted area. */
10781 row = MATRIX_ROW (w->current_matrix, vpos);
10782 for (i = x = 0; i < hpos; ++i)
10783 x += row->glyphs[TEXT_AREA][i].pixel_width;
10784
10785 /* Record this as the current active region. */
10786 hlinfo->mouse_face_beg_col = hpos;
10787 hlinfo->mouse_face_beg_row = vpos;
10788 hlinfo->mouse_face_beg_x = x;
10789 hlinfo->mouse_face_beg_y = row->y;
10790 hlinfo->mouse_face_past_end = 0;
10791
10792 hlinfo->mouse_face_end_col = hpos + 1;
10793 hlinfo->mouse_face_end_row = vpos;
10794 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10795 hlinfo->mouse_face_end_y = row->y;
10796 hlinfo->mouse_face_window = window;
10797 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10798
10799 /* Display it as active. */
10800 show_mouse_face (hlinfo, draw);
10801 hlinfo->mouse_face_image_state = draw;
10802 }
10803
10804 set_help_echo:
10805
10806 /* Set help_echo_string to a help string to display for this tool-bar item.
10807 XTread_socket does the rest. */
10808 help_echo_object = help_echo_window = Qnil;
10809 help_echo_pos = -1;
10810 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10811 if (NILP (help_echo_string))
10812 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10813 }
10814
10815 #endif /* HAVE_WINDOW_SYSTEM */
10816
10817
10818 \f
10819 /************************************************************************
10820 Horizontal scrolling
10821 ************************************************************************/
10822
10823 static int hscroll_window_tree (Lisp_Object);
10824 static int hscroll_windows (Lisp_Object);
10825
10826 /* For all leaf windows in the window tree rooted at WINDOW, set their
10827 hscroll value so that PT is (i) visible in the window, and (ii) so
10828 that it is not within a certain margin at the window's left and
10829 right border. Value is non-zero if any window's hscroll has been
10830 changed. */
10831
10832 static int
10833 hscroll_window_tree (Lisp_Object window)
10834 {
10835 int hscrolled_p = 0;
10836 int hscroll_relative_p = FLOATP (Vhscroll_step);
10837 int hscroll_step_abs = 0;
10838 double hscroll_step_rel = 0;
10839
10840 if (hscroll_relative_p)
10841 {
10842 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10843 if (hscroll_step_rel < 0)
10844 {
10845 hscroll_relative_p = 0;
10846 hscroll_step_abs = 0;
10847 }
10848 }
10849 else if (INTEGERP (Vhscroll_step))
10850 {
10851 hscroll_step_abs = XINT (Vhscroll_step);
10852 if (hscroll_step_abs < 0)
10853 hscroll_step_abs = 0;
10854 }
10855 else
10856 hscroll_step_abs = 0;
10857
10858 while (WINDOWP (window))
10859 {
10860 struct window *w = XWINDOW (window);
10861
10862 if (WINDOWP (w->hchild))
10863 hscrolled_p |= hscroll_window_tree (w->hchild);
10864 else if (WINDOWP (w->vchild))
10865 hscrolled_p |= hscroll_window_tree (w->vchild);
10866 else if (w->cursor.vpos >= 0)
10867 {
10868 int h_margin;
10869 int text_area_width;
10870 struct glyph_row *current_cursor_row
10871 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10872 struct glyph_row *desired_cursor_row
10873 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10874 struct glyph_row *cursor_row
10875 = (desired_cursor_row->enabled_p
10876 ? desired_cursor_row
10877 : current_cursor_row);
10878
10879 text_area_width = window_box_width (w, TEXT_AREA);
10880
10881 /* Scroll when cursor is inside this scroll margin. */
10882 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10883
10884 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10885 && ((XFASTINT (w->hscroll)
10886 && w->cursor.x <= h_margin)
10887 || (cursor_row->enabled_p
10888 && cursor_row->truncated_on_right_p
10889 && (w->cursor.x >= text_area_width - h_margin))))
10890 {
10891 struct it it;
10892 int hscroll;
10893 struct buffer *saved_current_buffer;
10894 EMACS_INT pt;
10895 int wanted_x;
10896
10897 /* Find point in a display of infinite width. */
10898 saved_current_buffer = current_buffer;
10899 current_buffer = XBUFFER (w->buffer);
10900
10901 if (w == XWINDOW (selected_window))
10902 pt = BUF_PT (current_buffer);
10903 else
10904 {
10905 pt = marker_position (w->pointm);
10906 pt = max (BEGV, pt);
10907 pt = min (ZV, pt);
10908 }
10909
10910 /* Move iterator to pt starting at cursor_row->start in
10911 a line with infinite width. */
10912 init_to_row_start (&it, w, cursor_row);
10913 it.last_visible_x = INFINITY;
10914 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10915 current_buffer = saved_current_buffer;
10916
10917 /* Position cursor in window. */
10918 if (!hscroll_relative_p && hscroll_step_abs == 0)
10919 hscroll = max (0, (it.current_x
10920 - (ITERATOR_AT_END_OF_LINE_P (&it)
10921 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10922 : (text_area_width / 2))))
10923 / FRAME_COLUMN_WIDTH (it.f);
10924 else if (w->cursor.x >= text_area_width - h_margin)
10925 {
10926 if (hscroll_relative_p)
10927 wanted_x = text_area_width * (1 - hscroll_step_rel)
10928 - h_margin;
10929 else
10930 wanted_x = text_area_width
10931 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10932 - h_margin;
10933 hscroll
10934 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10935 }
10936 else
10937 {
10938 if (hscroll_relative_p)
10939 wanted_x = text_area_width * hscroll_step_rel
10940 + h_margin;
10941 else
10942 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10943 + h_margin;
10944 hscroll
10945 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10946 }
10947 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10948
10949 /* Don't call Fset_window_hscroll if value hasn't
10950 changed because it will prevent redisplay
10951 optimizations. */
10952 if (XFASTINT (w->hscroll) != hscroll)
10953 {
10954 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10955 w->hscroll = make_number (hscroll);
10956 hscrolled_p = 1;
10957 }
10958 }
10959 }
10960
10961 window = w->next;
10962 }
10963
10964 /* Value is non-zero if hscroll of any leaf window has been changed. */
10965 return hscrolled_p;
10966 }
10967
10968
10969 /* Set hscroll so that cursor is visible and not inside horizontal
10970 scroll margins for all windows in the tree rooted at WINDOW. See
10971 also hscroll_window_tree above. Value is non-zero if any window's
10972 hscroll has been changed. If it has, desired matrices on the frame
10973 of WINDOW are cleared. */
10974
10975 static int
10976 hscroll_windows (Lisp_Object window)
10977 {
10978 int hscrolled_p = hscroll_window_tree (window);
10979 if (hscrolled_p)
10980 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10981 return hscrolled_p;
10982 }
10983
10984
10985 \f
10986 /************************************************************************
10987 Redisplay
10988 ************************************************************************/
10989
10990 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10991 to a non-zero value. This is sometimes handy to have in a debugger
10992 session. */
10993
10994 #if GLYPH_DEBUG
10995
10996 /* First and last unchanged row for try_window_id. */
10997
10998 int debug_first_unchanged_at_end_vpos;
10999 int debug_last_unchanged_at_beg_vpos;
11000
11001 /* Delta vpos and y. */
11002
11003 int debug_dvpos, debug_dy;
11004
11005 /* Delta in characters and bytes for try_window_id. */
11006
11007 EMACS_INT debug_delta, debug_delta_bytes;
11008
11009 /* Values of window_end_pos and window_end_vpos at the end of
11010 try_window_id. */
11011
11012 EMACS_INT debug_end_vpos;
11013
11014 /* Append a string to W->desired_matrix->method. FMT is a printf
11015 format string. A1...A9 are a supplement for a variable-length
11016 argument list. If trace_redisplay_p is non-zero also printf the
11017 resulting string to stderr. */
11018
11019 static void
11020 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11021 struct window *w;
11022 char *fmt;
11023 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11024 {
11025 char buffer[512];
11026 char *method = w->desired_matrix->method;
11027 int len = strlen (method);
11028 int size = sizeof w->desired_matrix->method;
11029 int remaining = size - len - 1;
11030
11031 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11032 if (len && remaining)
11033 {
11034 method[len] = '|';
11035 --remaining, ++len;
11036 }
11037
11038 strncpy (method + len, buffer, remaining);
11039
11040 if (trace_redisplay_p)
11041 fprintf (stderr, "%p (%s): %s\n",
11042 w,
11043 ((BUFFERP (w->buffer)
11044 && STRINGP (XBUFFER (w->buffer)->name))
11045 ? SSDATA (XBUFFER (w->buffer)->name)
11046 : "no buffer"),
11047 buffer);
11048 }
11049
11050 #endif /* GLYPH_DEBUG */
11051
11052
11053 /* Value is non-zero if all changes in window W, which displays
11054 current_buffer, are in the text between START and END. START is a
11055 buffer position, END is given as a distance from Z. Used in
11056 redisplay_internal for display optimization. */
11057
11058 static INLINE int
11059 text_outside_line_unchanged_p (struct window *w,
11060 EMACS_INT start, EMACS_INT end)
11061 {
11062 int unchanged_p = 1;
11063
11064 /* If text or overlays have changed, see where. */
11065 if (XFASTINT (w->last_modified) < MODIFF
11066 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11067 {
11068 /* Gap in the line? */
11069 if (GPT < start || Z - GPT < end)
11070 unchanged_p = 0;
11071
11072 /* Changes start in front of the line, or end after it? */
11073 if (unchanged_p
11074 && (BEG_UNCHANGED < start - 1
11075 || END_UNCHANGED < end))
11076 unchanged_p = 0;
11077
11078 /* If selective display, can't optimize if changes start at the
11079 beginning of the line. */
11080 if (unchanged_p
11081 && INTEGERP (current_buffer->selective_display)
11082 && XINT (current_buffer->selective_display) > 0
11083 && (BEG_UNCHANGED < start || GPT <= start))
11084 unchanged_p = 0;
11085
11086 /* If there are overlays at the start or end of the line, these
11087 may have overlay strings with newlines in them. A change at
11088 START, for instance, may actually concern the display of such
11089 overlay strings as well, and they are displayed on different
11090 lines. So, quickly rule out this case. (For the future, it
11091 might be desirable to implement something more telling than
11092 just BEG/END_UNCHANGED.) */
11093 if (unchanged_p)
11094 {
11095 if (BEG + BEG_UNCHANGED == start
11096 && overlay_touches_p (start))
11097 unchanged_p = 0;
11098 if (END_UNCHANGED == end
11099 && overlay_touches_p (Z - end))
11100 unchanged_p = 0;
11101 }
11102
11103 /* Under bidi reordering, adding or deleting a character in the
11104 beginning of a paragraph, before the first strong directional
11105 character, can change the base direction of the paragraph (unless
11106 the buffer specifies a fixed paragraph direction), which will
11107 require to redisplay the whole paragraph. It might be worthwhile
11108 to find the paragraph limits and widen the range of redisplayed
11109 lines to that, but for now just give up this optimization. */
11110 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11111 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11112 unchanged_p = 0;
11113 }
11114
11115 return unchanged_p;
11116 }
11117
11118
11119 /* Do a frame update, taking possible shortcuts into account. This is
11120 the main external entry point for redisplay.
11121
11122 If the last redisplay displayed an echo area message and that message
11123 is no longer requested, we clear the echo area or bring back the
11124 mini-buffer if that is in use. */
11125
11126 void
11127 redisplay (void)
11128 {
11129 redisplay_internal (0);
11130 }
11131
11132
11133 static Lisp_Object
11134 overlay_arrow_string_or_property (Lisp_Object var)
11135 {
11136 Lisp_Object val;
11137
11138 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11139 return val;
11140
11141 return Voverlay_arrow_string;
11142 }
11143
11144 /* Return 1 if there are any overlay-arrows in current_buffer. */
11145 static int
11146 overlay_arrow_in_current_buffer_p (void)
11147 {
11148 Lisp_Object vlist;
11149
11150 for (vlist = Voverlay_arrow_variable_list;
11151 CONSP (vlist);
11152 vlist = XCDR (vlist))
11153 {
11154 Lisp_Object var = XCAR (vlist);
11155 Lisp_Object val;
11156
11157 if (!SYMBOLP (var))
11158 continue;
11159 val = find_symbol_value (var);
11160 if (MARKERP (val)
11161 && current_buffer == XMARKER (val)->buffer)
11162 return 1;
11163 }
11164 return 0;
11165 }
11166
11167
11168 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11169 has changed. */
11170
11171 static int
11172 overlay_arrows_changed_p (void)
11173 {
11174 Lisp_Object vlist;
11175
11176 for (vlist = Voverlay_arrow_variable_list;
11177 CONSP (vlist);
11178 vlist = XCDR (vlist))
11179 {
11180 Lisp_Object var = XCAR (vlist);
11181 Lisp_Object val, pstr;
11182
11183 if (!SYMBOLP (var))
11184 continue;
11185 val = find_symbol_value (var);
11186 if (!MARKERP (val))
11187 continue;
11188 if (! EQ (COERCE_MARKER (val),
11189 Fget (var, Qlast_arrow_position))
11190 || ! (pstr = overlay_arrow_string_or_property (var),
11191 EQ (pstr, Fget (var, Qlast_arrow_string))))
11192 return 1;
11193 }
11194 return 0;
11195 }
11196
11197 /* Mark overlay arrows to be updated on next redisplay. */
11198
11199 static void
11200 update_overlay_arrows (int up_to_date)
11201 {
11202 Lisp_Object vlist;
11203
11204 for (vlist = Voverlay_arrow_variable_list;
11205 CONSP (vlist);
11206 vlist = XCDR (vlist))
11207 {
11208 Lisp_Object var = XCAR (vlist);
11209
11210 if (!SYMBOLP (var))
11211 continue;
11212
11213 if (up_to_date > 0)
11214 {
11215 Lisp_Object val = find_symbol_value (var);
11216 Fput (var, Qlast_arrow_position,
11217 COERCE_MARKER (val));
11218 Fput (var, Qlast_arrow_string,
11219 overlay_arrow_string_or_property (var));
11220 }
11221 else if (up_to_date < 0
11222 || !NILP (Fget (var, Qlast_arrow_position)))
11223 {
11224 Fput (var, Qlast_arrow_position, Qt);
11225 Fput (var, Qlast_arrow_string, Qt);
11226 }
11227 }
11228 }
11229
11230
11231 /* Return overlay arrow string to display at row.
11232 Return integer (bitmap number) for arrow bitmap in left fringe.
11233 Return nil if no overlay arrow. */
11234
11235 static Lisp_Object
11236 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11237 {
11238 Lisp_Object vlist;
11239
11240 for (vlist = Voverlay_arrow_variable_list;
11241 CONSP (vlist);
11242 vlist = XCDR (vlist))
11243 {
11244 Lisp_Object var = XCAR (vlist);
11245 Lisp_Object val;
11246
11247 if (!SYMBOLP (var))
11248 continue;
11249
11250 val = find_symbol_value (var);
11251
11252 if (MARKERP (val)
11253 && current_buffer == XMARKER (val)->buffer
11254 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11255 {
11256 if (FRAME_WINDOW_P (it->f)
11257 /* FIXME: if ROW->reversed_p is set, this should test
11258 the right fringe, not the left one. */
11259 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11260 {
11261 #ifdef HAVE_WINDOW_SYSTEM
11262 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11263 {
11264 int fringe_bitmap;
11265 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11266 return make_number (fringe_bitmap);
11267 }
11268 #endif
11269 return make_number (-1); /* Use default arrow bitmap */
11270 }
11271 return overlay_arrow_string_or_property (var);
11272 }
11273 }
11274
11275 return Qnil;
11276 }
11277
11278 /* Return 1 if point moved out of or into a composition. Otherwise
11279 return 0. PREV_BUF and PREV_PT are the last point buffer and
11280 position. BUF and PT are the current point buffer and position. */
11281
11282 int
11283 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11284 struct buffer *buf, EMACS_INT pt)
11285 {
11286 EMACS_INT start, end;
11287 Lisp_Object prop;
11288 Lisp_Object buffer;
11289
11290 XSETBUFFER (buffer, buf);
11291 /* Check a composition at the last point if point moved within the
11292 same buffer. */
11293 if (prev_buf == buf)
11294 {
11295 if (prev_pt == pt)
11296 /* Point didn't move. */
11297 return 0;
11298
11299 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11300 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11301 && COMPOSITION_VALID_P (start, end, prop)
11302 && start < prev_pt && end > prev_pt)
11303 /* The last point was within the composition. Return 1 iff
11304 point moved out of the composition. */
11305 return (pt <= start || pt >= end);
11306 }
11307
11308 /* Check a composition at the current point. */
11309 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11310 && find_composition (pt, -1, &start, &end, &prop, buffer)
11311 && COMPOSITION_VALID_P (start, end, prop)
11312 && start < pt && end > pt);
11313 }
11314
11315
11316 /* Reconsider the setting of B->clip_changed which is displayed
11317 in window W. */
11318
11319 static INLINE void
11320 reconsider_clip_changes (struct window *w, struct buffer *b)
11321 {
11322 if (b->clip_changed
11323 && !NILP (w->window_end_valid)
11324 && w->current_matrix->buffer == b
11325 && w->current_matrix->zv == BUF_ZV (b)
11326 && w->current_matrix->begv == BUF_BEGV (b))
11327 b->clip_changed = 0;
11328
11329 /* If display wasn't paused, and W is not a tool bar window, see if
11330 point has been moved into or out of a composition. In that case,
11331 we set b->clip_changed to 1 to force updating the screen. If
11332 b->clip_changed has already been set to 1, we can skip this
11333 check. */
11334 if (!b->clip_changed
11335 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11336 {
11337 EMACS_INT pt;
11338
11339 if (w == XWINDOW (selected_window))
11340 pt = BUF_PT (current_buffer);
11341 else
11342 pt = marker_position (w->pointm);
11343
11344 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11345 || pt != XINT (w->last_point))
11346 && check_point_in_composition (w->current_matrix->buffer,
11347 XINT (w->last_point),
11348 XBUFFER (w->buffer), pt))
11349 b->clip_changed = 1;
11350 }
11351 }
11352 \f
11353
11354 /* Select FRAME to forward the values of frame-local variables into C
11355 variables so that the redisplay routines can access those values
11356 directly. */
11357
11358 static void
11359 select_frame_for_redisplay (Lisp_Object frame)
11360 {
11361 Lisp_Object tail, tem;
11362 Lisp_Object old = selected_frame;
11363 struct Lisp_Symbol *sym;
11364
11365 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11366
11367 selected_frame = frame;
11368
11369 do {
11370 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11371 if (CONSP (XCAR (tail))
11372 && (tem = XCAR (XCAR (tail)),
11373 SYMBOLP (tem))
11374 && (sym = indirect_variable (XSYMBOL (tem)),
11375 sym->redirect == SYMBOL_LOCALIZED)
11376 && sym->val.blv->frame_local)
11377 /* Use find_symbol_value rather than Fsymbol_value
11378 to avoid an error if it is void. */
11379 find_symbol_value (tem);
11380 } while (!EQ (frame, old) && (frame = old, 1));
11381 }
11382
11383
11384 #define STOP_POLLING \
11385 do { if (! polling_stopped_here) stop_polling (); \
11386 polling_stopped_here = 1; } while (0)
11387
11388 #define RESUME_POLLING \
11389 do { if (polling_stopped_here) start_polling (); \
11390 polling_stopped_here = 0; } while (0)
11391
11392
11393 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11394 response to any user action; therefore, we should preserve the echo
11395 area. (Actually, our caller does that job.) Perhaps in the future
11396 avoid recentering windows if it is not necessary; currently that
11397 causes some problems. */
11398
11399 static void
11400 redisplay_internal (int preserve_echo_area)
11401 {
11402 struct window *w = XWINDOW (selected_window);
11403 struct frame *f;
11404 int pause;
11405 int must_finish = 0;
11406 struct text_pos tlbufpos, tlendpos;
11407 int number_of_visible_frames;
11408 int count, count1;
11409 struct frame *sf;
11410 int polling_stopped_here = 0;
11411 Lisp_Object old_frame = selected_frame;
11412
11413 /* Non-zero means redisplay has to consider all windows on all
11414 frames. Zero means, only selected_window is considered. */
11415 int consider_all_windows_p;
11416
11417 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11418
11419 /* No redisplay if running in batch mode or frame is not yet fully
11420 initialized, or redisplay is explicitly turned off by setting
11421 Vinhibit_redisplay. */
11422 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11423 || !NILP (Vinhibit_redisplay))
11424 return;
11425
11426 /* Don't examine these until after testing Vinhibit_redisplay.
11427 When Emacs is shutting down, perhaps because its connection to
11428 X has dropped, we should not look at them at all. */
11429 f = XFRAME (w->frame);
11430 sf = SELECTED_FRAME ();
11431
11432 if (!f->glyphs_initialized_p)
11433 return;
11434
11435 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11436 if (popup_activated ())
11437 return;
11438 #endif
11439
11440 /* I don't think this happens but let's be paranoid. */
11441 if (redisplaying_p)
11442 return;
11443
11444 /* Record a function that resets redisplaying_p to its old value
11445 when we leave this function. */
11446 count = SPECPDL_INDEX ();
11447 record_unwind_protect (unwind_redisplay,
11448 Fcons (make_number (redisplaying_p), selected_frame));
11449 ++redisplaying_p;
11450 specbind (Qinhibit_free_realized_faces, Qnil);
11451
11452 {
11453 Lisp_Object tail, frame;
11454
11455 FOR_EACH_FRAME (tail, frame)
11456 {
11457 struct frame *f = XFRAME (frame);
11458 f->already_hscrolled_p = 0;
11459 }
11460 }
11461
11462 retry:
11463 if (!EQ (old_frame, selected_frame)
11464 && FRAME_LIVE_P (XFRAME (old_frame)))
11465 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11466 selected_frame and selected_window to be temporarily out-of-sync so
11467 when we come back here via `goto retry', we need to resync because we
11468 may need to run Elisp code (via prepare_menu_bars). */
11469 select_frame_for_redisplay (old_frame);
11470
11471 pause = 0;
11472 reconsider_clip_changes (w, current_buffer);
11473 last_escape_glyph_frame = NULL;
11474 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11475 last_glyphless_glyph_frame = NULL;
11476 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11477
11478 /* If new fonts have been loaded that make a glyph matrix adjustment
11479 necessary, do it. */
11480 if (fonts_changed_p)
11481 {
11482 adjust_glyphs (NULL);
11483 ++windows_or_buffers_changed;
11484 fonts_changed_p = 0;
11485 }
11486
11487 /* If face_change_count is non-zero, init_iterator will free all
11488 realized faces, which includes the faces referenced from current
11489 matrices. So, we can't reuse current matrices in this case. */
11490 if (face_change_count)
11491 ++windows_or_buffers_changed;
11492
11493 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11494 && FRAME_TTY (sf)->previous_frame != sf)
11495 {
11496 /* Since frames on a single ASCII terminal share the same
11497 display area, displaying a different frame means redisplay
11498 the whole thing. */
11499 windows_or_buffers_changed++;
11500 SET_FRAME_GARBAGED (sf);
11501 #ifndef DOS_NT
11502 set_tty_color_mode (FRAME_TTY (sf), sf);
11503 #endif
11504 FRAME_TTY (sf)->previous_frame = sf;
11505 }
11506
11507 /* Set the visible flags for all frames. Do this before checking
11508 for resized or garbaged frames; they want to know if their frames
11509 are visible. See the comment in frame.h for
11510 FRAME_SAMPLE_VISIBILITY. */
11511 {
11512 Lisp_Object tail, frame;
11513
11514 number_of_visible_frames = 0;
11515
11516 FOR_EACH_FRAME (tail, frame)
11517 {
11518 struct frame *f = XFRAME (frame);
11519
11520 FRAME_SAMPLE_VISIBILITY (f);
11521 if (FRAME_VISIBLE_P (f))
11522 ++number_of_visible_frames;
11523 clear_desired_matrices (f);
11524 }
11525 }
11526
11527 /* Notice any pending interrupt request to change frame size. */
11528 do_pending_window_change (1);
11529
11530 /* Clear frames marked as garbaged. */
11531 if (frame_garbaged)
11532 clear_garbaged_frames ();
11533
11534 /* Build menubar and tool-bar items. */
11535 if (NILP (Vmemory_full))
11536 prepare_menu_bars ();
11537
11538 if (windows_or_buffers_changed)
11539 update_mode_lines++;
11540
11541 /* Detect case that we need to write or remove a star in the mode line. */
11542 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11543 {
11544 w->update_mode_line = Qt;
11545 if (buffer_shared > 1)
11546 update_mode_lines++;
11547 }
11548
11549 /* Avoid invocation of point motion hooks by `current_column' below. */
11550 count1 = SPECPDL_INDEX ();
11551 specbind (Qinhibit_point_motion_hooks, Qt);
11552
11553 /* If %c is in the mode line, update it if needed. */
11554 if (!NILP (w->column_number_displayed)
11555 /* This alternative quickly identifies a common case
11556 where no change is needed. */
11557 && !(PT == XFASTINT (w->last_point)
11558 && XFASTINT (w->last_modified) >= MODIFF
11559 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11560 && (XFASTINT (w->column_number_displayed)
11561 != (int) current_column ())) /* iftc */
11562 w->update_mode_line = Qt;
11563
11564 unbind_to (count1, Qnil);
11565
11566 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11567
11568 /* The variable buffer_shared is set in redisplay_window and
11569 indicates that we redisplay a buffer in different windows. See
11570 there. */
11571 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11572 || cursor_type_changed);
11573
11574 /* If specs for an arrow have changed, do thorough redisplay
11575 to ensure we remove any arrow that should no longer exist. */
11576 if (overlay_arrows_changed_p ())
11577 consider_all_windows_p = windows_or_buffers_changed = 1;
11578
11579 /* Normally the message* functions will have already displayed and
11580 updated the echo area, but the frame may have been trashed, or
11581 the update may have been preempted, so display the echo area
11582 again here. Checking message_cleared_p captures the case that
11583 the echo area should be cleared. */
11584 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11585 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11586 || (message_cleared_p
11587 && minibuf_level == 0
11588 /* If the mini-window is currently selected, this means the
11589 echo-area doesn't show through. */
11590 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11591 {
11592 int window_height_changed_p = echo_area_display (0);
11593 must_finish = 1;
11594
11595 /* If we don't display the current message, don't clear the
11596 message_cleared_p flag, because, if we did, we wouldn't clear
11597 the echo area in the next redisplay which doesn't preserve
11598 the echo area. */
11599 if (!display_last_displayed_message_p)
11600 message_cleared_p = 0;
11601
11602 if (fonts_changed_p)
11603 goto retry;
11604 else if (window_height_changed_p)
11605 {
11606 consider_all_windows_p = 1;
11607 ++update_mode_lines;
11608 ++windows_or_buffers_changed;
11609
11610 /* If window configuration was changed, frames may have been
11611 marked garbaged. Clear them or we will experience
11612 surprises wrt scrolling. */
11613 if (frame_garbaged)
11614 clear_garbaged_frames ();
11615 }
11616 }
11617 else if (EQ (selected_window, minibuf_window)
11618 && (current_buffer->clip_changed
11619 || XFASTINT (w->last_modified) < MODIFF
11620 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11621 && resize_mini_window (w, 0))
11622 {
11623 /* Resized active mini-window to fit the size of what it is
11624 showing if its contents might have changed. */
11625 must_finish = 1;
11626 /* FIXME: this causes all frames to be updated, which seems unnecessary
11627 since only the current frame needs to be considered. This function needs
11628 to be rewritten with two variables, consider_all_windows and
11629 consider_all_frames. */
11630 consider_all_windows_p = 1;
11631 ++windows_or_buffers_changed;
11632 ++update_mode_lines;
11633
11634 /* If window configuration was changed, frames may have been
11635 marked garbaged. Clear them or we will experience
11636 surprises wrt scrolling. */
11637 if (frame_garbaged)
11638 clear_garbaged_frames ();
11639 }
11640
11641
11642 /* If showing the region, and mark has changed, we must redisplay
11643 the whole window. The assignment to this_line_start_pos prevents
11644 the optimization directly below this if-statement. */
11645 if (((!NILP (Vtransient_mark_mode)
11646 && !NILP (XBUFFER (w->buffer)->mark_active))
11647 != !NILP (w->region_showing))
11648 || (!NILP (w->region_showing)
11649 && !EQ (w->region_showing,
11650 Fmarker_position (XBUFFER (w->buffer)->mark))))
11651 CHARPOS (this_line_start_pos) = 0;
11652
11653 /* Optimize the case that only the line containing the cursor in the
11654 selected window has changed. Variables starting with this_ are
11655 set in display_line and record information about the line
11656 containing the cursor. */
11657 tlbufpos = this_line_start_pos;
11658 tlendpos = this_line_end_pos;
11659 if (!consider_all_windows_p
11660 && CHARPOS (tlbufpos) > 0
11661 && NILP (w->update_mode_line)
11662 && !current_buffer->clip_changed
11663 && !current_buffer->prevent_redisplay_optimizations_p
11664 && FRAME_VISIBLE_P (XFRAME (w->frame))
11665 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11666 /* Make sure recorded data applies to current buffer, etc. */
11667 && this_line_buffer == current_buffer
11668 && current_buffer == XBUFFER (w->buffer)
11669 && NILP (w->force_start)
11670 && NILP (w->optional_new_start)
11671 /* Point must be on the line that we have info recorded about. */
11672 && PT >= CHARPOS (tlbufpos)
11673 && PT <= Z - CHARPOS (tlendpos)
11674 /* All text outside that line, including its final newline,
11675 must be unchanged. */
11676 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11677 CHARPOS (tlendpos)))
11678 {
11679 if (CHARPOS (tlbufpos) > BEGV
11680 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11681 && (CHARPOS (tlbufpos) == ZV
11682 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11683 /* Former continuation line has disappeared by becoming empty. */
11684 goto cancel;
11685 else if (XFASTINT (w->last_modified) < MODIFF
11686 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11687 || MINI_WINDOW_P (w))
11688 {
11689 /* We have to handle the case of continuation around a
11690 wide-column character (see the comment in indent.c around
11691 line 1340).
11692
11693 For instance, in the following case:
11694
11695 -------- Insert --------
11696 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11697 J_I_ ==> J_I_ `^^' are cursors.
11698 ^^ ^^
11699 -------- --------
11700
11701 As we have to redraw the line above, we cannot use this
11702 optimization. */
11703
11704 struct it it;
11705 int line_height_before = this_line_pixel_height;
11706
11707 /* Note that start_display will handle the case that the
11708 line starting at tlbufpos is a continuation line. */
11709 start_display (&it, w, tlbufpos);
11710
11711 /* Implementation note: It this still necessary? */
11712 if (it.current_x != this_line_start_x)
11713 goto cancel;
11714
11715 TRACE ((stderr, "trying display optimization 1\n"));
11716 w->cursor.vpos = -1;
11717 overlay_arrow_seen = 0;
11718 it.vpos = this_line_vpos;
11719 it.current_y = this_line_y;
11720 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11721 display_line (&it);
11722
11723 /* If line contains point, is not continued,
11724 and ends at same distance from eob as before, we win. */
11725 if (w->cursor.vpos >= 0
11726 /* Line is not continued, otherwise this_line_start_pos
11727 would have been set to 0 in display_line. */
11728 && CHARPOS (this_line_start_pos)
11729 /* Line ends as before. */
11730 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11731 /* Line has same height as before. Otherwise other lines
11732 would have to be shifted up or down. */
11733 && this_line_pixel_height == line_height_before)
11734 {
11735 /* If this is not the window's last line, we must adjust
11736 the charstarts of the lines below. */
11737 if (it.current_y < it.last_visible_y)
11738 {
11739 struct glyph_row *row
11740 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11741 EMACS_INT delta, delta_bytes;
11742
11743 /* We used to distinguish between two cases here,
11744 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11745 when the line ends in a newline or the end of the
11746 buffer's accessible portion. But both cases did
11747 the same, so they were collapsed. */
11748 delta = (Z
11749 - CHARPOS (tlendpos)
11750 - MATRIX_ROW_START_CHARPOS (row));
11751 delta_bytes = (Z_BYTE
11752 - BYTEPOS (tlendpos)
11753 - MATRIX_ROW_START_BYTEPOS (row));
11754
11755 increment_matrix_positions (w->current_matrix,
11756 this_line_vpos + 1,
11757 w->current_matrix->nrows,
11758 delta, delta_bytes);
11759 }
11760
11761 /* If this row displays text now but previously didn't,
11762 or vice versa, w->window_end_vpos may have to be
11763 adjusted. */
11764 if ((it.glyph_row - 1)->displays_text_p)
11765 {
11766 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11767 XSETINT (w->window_end_vpos, this_line_vpos);
11768 }
11769 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11770 && this_line_vpos > 0)
11771 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11772 w->window_end_valid = Qnil;
11773
11774 /* Update hint: No need to try to scroll in update_window. */
11775 w->desired_matrix->no_scrolling_p = 1;
11776
11777 #if GLYPH_DEBUG
11778 *w->desired_matrix->method = 0;
11779 debug_method_add (w, "optimization 1");
11780 #endif
11781 #ifdef HAVE_WINDOW_SYSTEM
11782 update_window_fringes (w, 0);
11783 #endif
11784 goto update;
11785 }
11786 else
11787 goto cancel;
11788 }
11789 else if (/* Cursor position hasn't changed. */
11790 PT == XFASTINT (w->last_point)
11791 /* Make sure the cursor was last displayed
11792 in this window. Otherwise we have to reposition it. */
11793 && 0 <= w->cursor.vpos
11794 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11795 {
11796 if (!must_finish)
11797 {
11798 do_pending_window_change (1);
11799
11800 /* We used to always goto end_of_redisplay here, but this
11801 isn't enough if we have a blinking cursor. */
11802 if (w->cursor_off_p == w->last_cursor_off_p)
11803 goto end_of_redisplay;
11804 }
11805 goto update;
11806 }
11807 /* If highlighting the region, or if the cursor is in the echo area,
11808 then we can't just move the cursor. */
11809 else if (! (!NILP (Vtransient_mark_mode)
11810 && !NILP (current_buffer->mark_active))
11811 && (EQ (selected_window, current_buffer->last_selected_window)
11812 || highlight_nonselected_windows)
11813 && NILP (w->region_showing)
11814 && NILP (Vshow_trailing_whitespace)
11815 && !cursor_in_echo_area)
11816 {
11817 struct it it;
11818 struct glyph_row *row;
11819
11820 /* Skip from tlbufpos to PT and see where it is. Note that
11821 PT may be in invisible text. If so, we will end at the
11822 next visible position. */
11823 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11824 NULL, DEFAULT_FACE_ID);
11825 it.current_x = this_line_start_x;
11826 it.current_y = this_line_y;
11827 it.vpos = this_line_vpos;
11828
11829 /* The call to move_it_to stops in front of PT, but
11830 moves over before-strings. */
11831 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11832
11833 if (it.vpos == this_line_vpos
11834 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11835 row->enabled_p))
11836 {
11837 xassert (this_line_vpos == it.vpos);
11838 xassert (this_line_y == it.current_y);
11839 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11840 #if GLYPH_DEBUG
11841 *w->desired_matrix->method = 0;
11842 debug_method_add (w, "optimization 3");
11843 #endif
11844 goto update;
11845 }
11846 else
11847 goto cancel;
11848 }
11849
11850 cancel:
11851 /* Text changed drastically or point moved off of line. */
11852 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11853 }
11854
11855 CHARPOS (this_line_start_pos) = 0;
11856 consider_all_windows_p |= buffer_shared > 1;
11857 ++clear_face_cache_count;
11858 #ifdef HAVE_WINDOW_SYSTEM
11859 ++clear_image_cache_count;
11860 #endif
11861
11862 /* Build desired matrices, and update the display. If
11863 consider_all_windows_p is non-zero, do it for all windows on all
11864 frames. Otherwise do it for selected_window, only. */
11865
11866 if (consider_all_windows_p)
11867 {
11868 Lisp_Object tail, frame;
11869
11870 FOR_EACH_FRAME (tail, frame)
11871 XFRAME (frame)->updated_p = 0;
11872
11873 /* Recompute # windows showing selected buffer. This will be
11874 incremented each time such a window is displayed. */
11875 buffer_shared = 0;
11876
11877 FOR_EACH_FRAME (tail, frame)
11878 {
11879 struct frame *f = XFRAME (frame);
11880
11881 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11882 {
11883 if (! EQ (frame, selected_frame))
11884 /* Select the frame, for the sake of frame-local
11885 variables. */
11886 select_frame_for_redisplay (frame);
11887
11888 /* Mark all the scroll bars to be removed; we'll redeem
11889 the ones we want when we redisplay their windows. */
11890 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11891 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11892
11893 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11894 redisplay_windows (FRAME_ROOT_WINDOW (f));
11895
11896 /* The X error handler may have deleted that frame. */
11897 if (!FRAME_LIVE_P (f))
11898 continue;
11899
11900 /* Any scroll bars which redisplay_windows should have
11901 nuked should now go away. */
11902 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11903 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11904
11905 /* If fonts changed, display again. */
11906 /* ??? rms: I suspect it is a mistake to jump all the way
11907 back to retry here. It should just retry this frame. */
11908 if (fonts_changed_p)
11909 goto retry;
11910
11911 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11912 {
11913 /* See if we have to hscroll. */
11914 if (!f->already_hscrolled_p)
11915 {
11916 f->already_hscrolled_p = 1;
11917 if (hscroll_windows (f->root_window))
11918 goto retry;
11919 }
11920
11921 /* Prevent various kinds of signals during display
11922 update. stdio is not robust about handling
11923 signals, which can cause an apparent I/O
11924 error. */
11925 if (interrupt_input)
11926 unrequest_sigio ();
11927 STOP_POLLING;
11928
11929 /* Update the display. */
11930 set_window_update_flags (XWINDOW (f->root_window), 1);
11931 pause |= update_frame (f, 0, 0);
11932 f->updated_p = 1;
11933 }
11934 }
11935 }
11936
11937 if (!EQ (old_frame, selected_frame)
11938 && FRAME_LIVE_P (XFRAME (old_frame)))
11939 /* We played a bit fast-and-loose above and allowed selected_frame
11940 and selected_window to be temporarily out-of-sync but let's make
11941 sure this stays contained. */
11942 select_frame_for_redisplay (old_frame);
11943 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11944
11945 if (!pause)
11946 {
11947 /* Do the mark_window_display_accurate after all windows have
11948 been redisplayed because this call resets flags in buffers
11949 which are needed for proper redisplay. */
11950 FOR_EACH_FRAME (tail, frame)
11951 {
11952 struct frame *f = XFRAME (frame);
11953 if (f->updated_p)
11954 {
11955 mark_window_display_accurate (f->root_window, 1);
11956 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11957 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11958 }
11959 }
11960 }
11961 }
11962 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11963 {
11964 Lisp_Object mini_window;
11965 struct frame *mini_frame;
11966
11967 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11968 /* Use list_of_error, not Qerror, so that
11969 we catch only errors and don't run the debugger. */
11970 internal_condition_case_1 (redisplay_window_1, selected_window,
11971 list_of_error,
11972 redisplay_window_error);
11973
11974 /* Compare desired and current matrices, perform output. */
11975
11976 update:
11977 /* If fonts changed, display again. */
11978 if (fonts_changed_p)
11979 goto retry;
11980
11981 /* Prevent various kinds of signals during display update.
11982 stdio is not robust about handling signals,
11983 which can cause an apparent I/O error. */
11984 if (interrupt_input)
11985 unrequest_sigio ();
11986 STOP_POLLING;
11987
11988 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11989 {
11990 if (hscroll_windows (selected_window))
11991 goto retry;
11992
11993 XWINDOW (selected_window)->must_be_updated_p = 1;
11994 pause = update_frame (sf, 0, 0);
11995 }
11996
11997 /* We may have called echo_area_display at the top of this
11998 function. If the echo area is on another frame, that may
11999 have put text on a frame other than the selected one, so the
12000 above call to update_frame would not have caught it. Catch
12001 it here. */
12002 mini_window = FRAME_MINIBUF_WINDOW (sf);
12003 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12004
12005 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12006 {
12007 XWINDOW (mini_window)->must_be_updated_p = 1;
12008 pause |= update_frame (mini_frame, 0, 0);
12009 if (!pause && hscroll_windows (mini_window))
12010 goto retry;
12011 }
12012 }
12013
12014 /* If display was paused because of pending input, make sure we do a
12015 thorough update the next time. */
12016 if (pause)
12017 {
12018 /* Prevent the optimization at the beginning of
12019 redisplay_internal that tries a single-line update of the
12020 line containing the cursor in the selected window. */
12021 CHARPOS (this_line_start_pos) = 0;
12022
12023 /* Let the overlay arrow be updated the next time. */
12024 update_overlay_arrows (0);
12025
12026 /* If we pause after scrolling, some rows in the current
12027 matrices of some windows are not valid. */
12028 if (!WINDOW_FULL_WIDTH_P (w)
12029 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12030 update_mode_lines = 1;
12031 }
12032 else
12033 {
12034 if (!consider_all_windows_p)
12035 {
12036 /* This has already been done above if
12037 consider_all_windows_p is set. */
12038 mark_window_display_accurate_1 (w, 1);
12039
12040 /* Say overlay arrows are up to date. */
12041 update_overlay_arrows (1);
12042
12043 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12044 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12045 }
12046
12047 update_mode_lines = 0;
12048 windows_or_buffers_changed = 0;
12049 cursor_type_changed = 0;
12050 }
12051
12052 /* Start SIGIO interrupts coming again. Having them off during the
12053 code above makes it less likely one will discard output, but not
12054 impossible, since there might be stuff in the system buffer here.
12055 But it is much hairier to try to do anything about that. */
12056 if (interrupt_input)
12057 request_sigio ();
12058 RESUME_POLLING;
12059
12060 /* If a frame has become visible which was not before, redisplay
12061 again, so that we display it. Expose events for such a frame
12062 (which it gets when becoming visible) don't call the parts of
12063 redisplay constructing glyphs, so simply exposing a frame won't
12064 display anything in this case. So, we have to display these
12065 frames here explicitly. */
12066 if (!pause)
12067 {
12068 Lisp_Object tail, frame;
12069 int new_count = 0;
12070
12071 FOR_EACH_FRAME (tail, frame)
12072 {
12073 int this_is_visible = 0;
12074
12075 if (XFRAME (frame)->visible)
12076 this_is_visible = 1;
12077 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12078 if (XFRAME (frame)->visible)
12079 this_is_visible = 1;
12080
12081 if (this_is_visible)
12082 new_count++;
12083 }
12084
12085 if (new_count != number_of_visible_frames)
12086 windows_or_buffers_changed++;
12087 }
12088
12089 /* Change frame size now if a change is pending. */
12090 do_pending_window_change (1);
12091
12092 /* If we just did a pending size change, or have additional
12093 visible frames, redisplay again. */
12094 if (windows_or_buffers_changed && !pause)
12095 goto retry;
12096
12097 /* Clear the face and image caches.
12098
12099 We used to do this only if consider_all_windows_p. But the cache
12100 needs to be cleared if a timer creates images in the current
12101 buffer (e.g. the test case in Bug#6230). */
12102
12103 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12104 {
12105 clear_face_cache (0);
12106 clear_face_cache_count = 0;
12107 }
12108
12109 #ifdef HAVE_WINDOW_SYSTEM
12110 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12111 {
12112 clear_image_caches (Qnil);
12113 clear_image_cache_count = 0;
12114 }
12115 #endif /* HAVE_WINDOW_SYSTEM */
12116
12117 end_of_redisplay:
12118 unbind_to (count, Qnil);
12119 RESUME_POLLING;
12120 }
12121
12122
12123 /* Redisplay, but leave alone any recent echo area message unless
12124 another message has been requested in its place.
12125
12126 This is useful in situations where you need to redisplay but no
12127 user action has occurred, making it inappropriate for the message
12128 area to be cleared. See tracking_off and
12129 wait_reading_process_output for examples of these situations.
12130
12131 FROM_WHERE is an integer saying from where this function was
12132 called. This is useful for debugging. */
12133
12134 void
12135 redisplay_preserve_echo_area (int from_where)
12136 {
12137 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12138
12139 if (!NILP (echo_area_buffer[1]))
12140 {
12141 /* We have a previously displayed message, but no current
12142 message. Redisplay the previous message. */
12143 display_last_displayed_message_p = 1;
12144 redisplay_internal (1);
12145 display_last_displayed_message_p = 0;
12146 }
12147 else
12148 redisplay_internal (1);
12149
12150 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12151 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12152 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12153 }
12154
12155
12156 /* Function registered with record_unwind_protect in
12157 redisplay_internal. Reset redisplaying_p to the value it had
12158 before redisplay_internal was called, and clear
12159 prevent_freeing_realized_faces_p. It also selects the previously
12160 selected frame, unless it has been deleted (by an X connection
12161 failure during redisplay, for example). */
12162
12163 static Lisp_Object
12164 unwind_redisplay (Lisp_Object val)
12165 {
12166 Lisp_Object old_redisplaying_p, old_frame;
12167
12168 old_redisplaying_p = XCAR (val);
12169 redisplaying_p = XFASTINT (old_redisplaying_p);
12170 old_frame = XCDR (val);
12171 if (! EQ (old_frame, selected_frame)
12172 && FRAME_LIVE_P (XFRAME (old_frame)))
12173 select_frame_for_redisplay (old_frame);
12174 return Qnil;
12175 }
12176
12177
12178 /* Mark the display of window W as accurate or inaccurate. If
12179 ACCURATE_P is non-zero mark display of W as accurate. If
12180 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12181 redisplay_internal is called. */
12182
12183 static void
12184 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12185 {
12186 if (BUFFERP (w->buffer))
12187 {
12188 struct buffer *b = XBUFFER (w->buffer);
12189
12190 w->last_modified
12191 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12192 w->last_overlay_modified
12193 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12194 w->last_had_star
12195 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12196
12197 if (accurate_p)
12198 {
12199 b->clip_changed = 0;
12200 b->prevent_redisplay_optimizations_p = 0;
12201
12202 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12203 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12204 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12205 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12206
12207 w->current_matrix->buffer = b;
12208 w->current_matrix->begv = BUF_BEGV (b);
12209 w->current_matrix->zv = BUF_ZV (b);
12210
12211 w->last_cursor = w->cursor;
12212 w->last_cursor_off_p = w->cursor_off_p;
12213
12214 if (w == XWINDOW (selected_window))
12215 w->last_point = make_number (BUF_PT (b));
12216 else
12217 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12218 }
12219 }
12220
12221 if (accurate_p)
12222 {
12223 w->window_end_valid = w->buffer;
12224 w->update_mode_line = Qnil;
12225 }
12226 }
12227
12228
12229 /* Mark the display of windows in the window tree rooted at WINDOW as
12230 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12231 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12232 be redisplayed the next time redisplay_internal is called. */
12233
12234 void
12235 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12236 {
12237 struct window *w;
12238
12239 for (; !NILP (window); window = w->next)
12240 {
12241 w = XWINDOW (window);
12242 mark_window_display_accurate_1 (w, accurate_p);
12243
12244 if (!NILP (w->vchild))
12245 mark_window_display_accurate (w->vchild, accurate_p);
12246 if (!NILP (w->hchild))
12247 mark_window_display_accurate (w->hchild, accurate_p);
12248 }
12249
12250 if (accurate_p)
12251 {
12252 update_overlay_arrows (1);
12253 }
12254 else
12255 {
12256 /* Force a thorough redisplay the next time by setting
12257 last_arrow_position and last_arrow_string to t, which is
12258 unequal to any useful value of Voverlay_arrow_... */
12259 update_overlay_arrows (-1);
12260 }
12261 }
12262
12263
12264 /* Return value in display table DP (Lisp_Char_Table *) for character
12265 C. Since a display table doesn't have any parent, we don't have to
12266 follow parent. Do not call this function directly but use the
12267 macro DISP_CHAR_VECTOR. */
12268
12269 Lisp_Object
12270 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12271 {
12272 Lisp_Object val;
12273
12274 if (ASCII_CHAR_P (c))
12275 {
12276 val = dp->ascii;
12277 if (SUB_CHAR_TABLE_P (val))
12278 val = XSUB_CHAR_TABLE (val)->contents[c];
12279 }
12280 else
12281 {
12282 Lisp_Object table;
12283
12284 XSETCHAR_TABLE (table, dp);
12285 val = char_table_ref (table, c);
12286 }
12287 if (NILP (val))
12288 val = dp->defalt;
12289 return val;
12290 }
12291
12292
12293 \f
12294 /***********************************************************************
12295 Window Redisplay
12296 ***********************************************************************/
12297
12298 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12299
12300 static void
12301 redisplay_windows (Lisp_Object window)
12302 {
12303 while (!NILP (window))
12304 {
12305 struct window *w = XWINDOW (window);
12306
12307 if (!NILP (w->hchild))
12308 redisplay_windows (w->hchild);
12309 else if (!NILP (w->vchild))
12310 redisplay_windows (w->vchild);
12311 else if (!NILP (w->buffer))
12312 {
12313 displayed_buffer = XBUFFER (w->buffer);
12314 /* Use list_of_error, not Qerror, so that
12315 we catch only errors and don't run the debugger. */
12316 internal_condition_case_1 (redisplay_window_0, window,
12317 list_of_error,
12318 redisplay_window_error);
12319 }
12320
12321 window = w->next;
12322 }
12323 }
12324
12325 static Lisp_Object
12326 redisplay_window_error (Lisp_Object ignore)
12327 {
12328 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12329 return Qnil;
12330 }
12331
12332 static Lisp_Object
12333 redisplay_window_0 (Lisp_Object window)
12334 {
12335 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12336 redisplay_window (window, 0);
12337 return Qnil;
12338 }
12339
12340 static Lisp_Object
12341 redisplay_window_1 (Lisp_Object window)
12342 {
12343 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12344 redisplay_window (window, 1);
12345 return Qnil;
12346 }
12347 \f
12348
12349 /* Increment GLYPH until it reaches END or CONDITION fails while
12350 adding (GLYPH)->pixel_width to X. */
12351
12352 #define SKIP_GLYPHS(glyph, end, x, condition) \
12353 do \
12354 { \
12355 (x) += (glyph)->pixel_width; \
12356 ++(glyph); \
12357 } \
12358 while ((glyph) < (end) && (condition))
12359
12360
12361 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12362 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12363 which positions recorded in ROW differ from current buffer
12364 positions.
12365
12366 Return 0 if cursor is not on this row, 1 otherwise. */
12367
12368 int
12369 set_cursor_from_row (struct window *w, struct glyph_row *row,
12370 struct glyph_matrix *matrix,
12371 EMACS_INT delta, EMACS_INT delta_bytes,
12372 int dy, int dvpos)
12373 {
12374 struct glyph *glyph = row->glyphs[TEXT_AREA];
12375 struct glyph *end = glyph + row->used[TEXT_AREA];
12376 struct glyph *cursor = NULL;
12377 /* The last known character position in row. */
12378 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12379 int x = row->x;
12380 EMACS_INT pt_old = PT - delta;
12381 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12382 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12383 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12384 /* A glyph beyond the edge of TEXT_AREA which we should never
12385 touch. */
12386 struct glyph *glyphs_end = end;
12387 /* Non-zero means we've found a match for cursor position, but that
12388 glyph has the avoid_cursor_p flag set. */
12389 int match_with_avoid_cursor = 0;
12390 /* Non-zero means we've seen at least one glyph that came from a
12391 display string. */
12392 int string_seen = 0;
12393 /* Largest and smalles buffer positions seen so far during scan of
12394 glyph row. */
12395 EMACS_INT bpos_max = pos_before;
12396 EMACS_INT bpos_min = pos_after;
12397 /* Last buffer position covered by an overlay string with an integer
12398 `cursor' property. */
12399 EMACS_INT bpos_covered = 0;
12400
12401 /* Skip over glyphs not having an object at the start and the end of
12402 the row. These are special glyphs like truncation marks on
12403 terminal frames. */
12404 if (row->displays_text_p)
12405 {
12406 if (!row->reversed_p)
12407 {
12408 while (glyph < end
12409 && INTEGERP (glyph->object)
12410 && glyph->charpos < 0)
12411 {
12412 x += glyph->pixel_width;
12413 ++glyph;
12414 }
12415 while (end > glyph
12416 && INTEGERP ((end - 1)->object)
12417 /* CHARPOS is zero for blanks and stretch glyphs
12418 inserted by extend_face_to_end_of_line. */
12419 && (end - 1)->charpos <= 0)
12420 --end;
12421 glyph_before = glyph - 1;
12422 glyph_after = end;
12423 }
12424 else
12425 {
12426 struct glyph *g;
12427
12428 /* If the glyph row is reversed, we need to process it from back
12429 to front, so swap the edge pointers. */
12430 glyphs_end = end = glyph - 1;
12431 glyph += row->used[TEXT_AREA] - 1;
12432
12433 while (glyph > end + 1
12434 && INTEGERP (glyph->object)
12435 && glyph->charpos < 0)
12436 {
12437 --glyph;
12438 x -= glyph->pixel_width;
12439 }
12440 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12441 --glyph;
12442 /* By default, in reversed rows we put the cursor on the
12443 rightmost (first in the reading order) glyph. */
12444 for (g = end + 1; g < glyph; g++)
12445 x += g->pixel_width;
12446 while (end < glyph
12447 && INTEGERP ((end + 1)->object)
12448 && (end + 1)->charpos <= 0)
12449 ++end;
12450 glyph_before = glyph + 1;
12451 glyph_after = end;
12452 }
12453 }
12454 else if (row->reversed_p)
12455 {
12456 /* In R2L rows that don't display text, put the cursor on the
12457 rightmost glyph. Case in point: an empty last line that is
12458 part of an R2L paragraph. */
12459 cursor = end - 1;
12460 /* Avoid placing the cursor on the last glyph of the row, where
12461 on terminal frames we hold the vertical border between
12462 adjacent windows. */
12463 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12464 && !WINDOW_RIGHTMOST_P (w)
12465 && cursor == row->glyphs[LAST_AREA] - 1)
12466 cursor--;
12467 x = -1; /* will be computed below, at label compute_x */
12468 }
12469
12470 /* Step 1: Try to find the glyph whose character position
12471 corresponds to point. If that's not possible, find 2 glyphs
12472 whose character positions are the closest to point, one before
12473 point, the other after it. */
12474 if (!row->reversed_p)
12475 while (/* not marched to end of glyph row */
12476 glyph < end
12477 /* glyph was not inserted by redisplay for internal purposes */
12478 && !INTEGERP (glyph->object))
12479 {
12480 if (BUFFERP (glyph->object))
12481 {
12482 EMACS_INT dpos = glyph->charpos - pt_old;
12483
12484 if (glyph->charpos > bpos_max)
12485 bpos_max = glyph->charpos;
12486 if (glyph->charpos < bpos_min)
12487 bpos_min = glyph->charpos;
12488 if (!glyph->avoid_cursor_p)
12489 {
12490 /* If we hit point, we've found the glyph on which to
12491 display the cursor. */
12492 if (dpos == 0)
12493 {
12494 match_with_avoid_cursor = 0;
12495 break;
12496 }
12497 /* See if we've found a better approximation to
12498 POS_BEFORE or to POS_AFTER. Note that we want the
12499 first (leftmost) glyph of all those that are the
12500 closest from below, and the last (rightmost) of all
12501 those from above. */
12502 if (0 > dpos && dpos > pos_before - pt_old)
12503 {
12504 pos_before = glyph->charpos;
12505 glyph_before = glyph;
12506 }
12507 else if (0 < dpos && dpos <= pos_after - pt_old)
12508 {
12509 pos_after = glyph->charpos;
12510 glyph_after = glyph;
12511 }
12512 }
12513 else if (dpos == 0)
12514 match_with_avoid_cursor = 1;
12515 }
12516 else if (STRINGP (glyph->object))
12517 {
12518 Lisp_Object chprop;
12519 EMACS_INT glyph_pos = glyph->charpos;
12520
12521 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12522 glyph->object);
12523 if (INTEGERP (chprop))
12524 {
12525 bpos_covered = bpos_max + XINT (chprop);
12526 /* If the `cursor' property covers buffer positions up
12527 to and including point, we should display cursor on
12528 this glyph. Note that overlays and text properties
12529 with string values stop bidi reordering, so every
12530 buffer position to the left of the string is always
12531 smaller than any position to the right of the
12532 string. Therefore, if a `cursor' property on one
12533 of the string's characters has an integer value, we
12534 will break out of the loop below _before_ we get to
12535 the position match above. IOW, integer values of
12536 the `cursor' property override the "exact match for
12537 point" strategy of positioning the cursor. */
12538 /* Implementation note: bpos_max == pt_old when, e.g.,
12539 we are in an empty line, where bpos_max is set to
12540 MATRIX_ROW_START_CHARPOS, see above. */
12541 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12542 {
12543 cursor = glyph;
12544 break;
12545 }
12546 }
12547
12548 string_seen = 1;
12549 }
12550 x += glyph->pixel_width;
12551 ++glyph;
12552 }
12553 else if (glyph > end) /* row is reversed */
12554 while (!INTEGERP (glyph->object))
12555 {
12556 if (BUFFERP (glyph->object))
12557 {
12558 EMACS_INT dpos = glyph->charpos - pt_old;
12559
12560 if (glyph->charpos > bpos_max)
12561 bpos_max = glyph->charpos;
12562 if (glyph->charpos < bpos_min)
12563 bpos_min = glyph->charpos;
12564 if (!glyph->avoid_cursor_p)
12565 {
12566 if (dpos == 0)
12567 {
12568 match_with_avoid_cursor = 0;
12569 break;
12570 }
12571 if (0 > dpos && dpos > pos_before - pt_old)
12572 {
12573 pos_before = glyph->charpos;
12574 glyph_before = glyph;
12575 }
12576 else if (0 < dpos && dpos <= pos_after - pt_old)
12577 {
12578 pos_after = glyph->charpos;
12579 glyph_after = glyph;
12580 }
12581 }
12582 else if (dpos == 0)
12583 match_with_avoid_cursor = 1;
12584 }
12585 else if (STRINGP (glyph->object))
12586 {
12587 Lisp_Object chprop;
12588 EMACS_INT glyph_pos = glyph->charpos;
12589
12590 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12591 glyph->object);
12592 if (INTEGERP (chprop))
12593 {
12594 bpos_covered = bpos_max + XINT (chprop);
12595 /* If the `cursor' property covers buffer positions up
12596 to and including point, we should display cursor on
12597 this glyph. */
12598 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12599 {
12600 cursor = glyph;
12601 break;
12602 }
12603 }
12604 string_seen = 1;
12605 }
12606 --glyph;
12607 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12608 {
12609 x--; /* can't use any pixel_width */
12610 break;
12611 }
12612 x -= glyph->pixel_width;
12613 }
12614
12615 /* Step 2: If we didn't find an exact match for point, we need to
12616 look for a proper place to put the cursor among glyphs between
12617 GLYPH_BEFORE and GLYPH_AFTER. */
12618 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12619 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12620 && bpos_covered < pt_old)
12621 {
12622 /* An empty line has a single glyph whose OBJECT is zero and
12623 whose CHARPOS is the position of a newline on that line.
12624 Note that on a TTY, there are more glyphs after that, which
12625 were produced by extend_face_to_end_of_line, but their
12626 CHARPOS is zero or negative. */
12627 int empty_line_p =
12628 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12629 && INTEGERP (glyph->object) && glyph->charpos > 0;
12630
12631 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12632 {
12633 EMACS_INT ellipsis_pos;
12634
12635 /* Scan back over the ellipsis glyphs. */
12636 if (!row->reversed_p)
12637 {
12638 ellipsis_pos = (glyph - 1)->charpos;
12639 while (glyph > row->glyphs[TEXT_AREA]
12640 && (glyph - 1)->charpos == ellipsis_pos)
12641 glyph--, x -= glyph->pixel_width;
12642 /* That loop always goes one position too far, including
12643 the glyph before the ellipsis. So scan forward over
12644 that one. */
12645 x += glyph->pixel_width;
12646 glyph++;
12647 }
12648 else /* row is reversed */
12649 {
12650 ellipsis_pos = (glyph + 1)->charpos;
12651 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12652 && (glyph + 1)->charpos == ellipsis_pos)
12653 glyph++, x += glyph->pixel_width;
12654 x -= glyph->pixel_width;
12655 glyph--;
12656 }
12657 }
12658 else if (match_with_avoid_cursor
12659 /* A truncated row may not include PT among its
12660 character positions. Setting the cursor inside the
12661 scroll margin will trigger recalculation of hscroll
12662 in hscroll_window_tree. */
12663 || (row->truncated_on_left_p && pt_old < bpos_min)
12664 || (row->truncated_on_right_p && pt_old > bpos_max)
12665 /* Zero-width characters produce no glyphs. */
12666 || (!string_seen
12667 && !empty_line_p
12668 && (row->reversed_p
12669 ? glyph_after > glyphs_end
12670 : glyph_after < glyphs_end)))
12671 {
12672 cursor = glyph_after;
12673 x = -1;
12674 }
12675 else if (string_seen)
12676 {
12677 int incr = row->reversed_p ? -1 : +1;
12678
12679 /* Need to find the glyph that came out of a string which is
12680 present at point. That glyph is somewhere between
12681 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12682 positioned between POS_BEFORE and POS_AFTER in the
12683 buffer. */
12684 struct glyph *stop = glyph_after;
12685 EMACS_INT pos = pos_before;
12686
12687 x = -1;
12688 for (glyph = glyph_before + incr;
12689 row->reversed_p ? glyph > stop : glyph < stop; )
12690 {
12691
12692 /* Any glyphs that come from the buffer are here because
12693 of bidi reordering. Skip them, and only pay
12694 attention to glyphs that came from some string. */
12695 if (STRINGP (glyph->object))
12696 {
12697 Lisp_Object str;
12698 EMACS_INT tem;
12699
12700 str = glyph->object;
12701 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12702 if (tem == 0 /* from overlay */
12703 || pos <= tem)
12704 {
12705 /* If the string from which this glyph came is
12706 found in the buffer at point, then we've
12707 found the glyph we've been looking for. If
12708 it comes from an overlay (tem == 0), and it
12709 has the `cursor' property on one of its
12710 glyphs, record that glyph as a candidate for
12711 displaying the cursor. (As in the
12712 unidirectional version, we will display the
12713 cursor on the last candidate we find.) */
12714 if (tem == 0 || tem == pt_old)
12715 {
12716 /* The glyphs from this string could have
12717 been reordered. Find the one with the
12718 smallest string position. Or there could
12719 be a character in the string with the
12720 `cursor' property, which means display
12721 cursor on that character's glyph. */
12722 EMACS_INT strpos = glyph->charpos;
12723
12724 if (tem)
12725 cursor = glyph;
12726 for ( ;
12727 (row->reversed_p ? glyph > stop : glyph < stop)
12728 && EQ (glyph->object, str);
12729 glyph += incr)
12730 {
12731 Lisp_Object cprop;
12732 EMACS_INT gpos = glyph->charpos;
12733
12734 cprop = Fget_char_property (make_number (gpos),
12735 Qcursor,
12736 glyph->object);
12737 if (!NILP (cprop))
12738 {
12739 cursor = glyph;
12740 break;
12741 }
12742 if (tem && glyph->charpos < strpos)
12743 {
12744 strpos = glyph->charpos;
12745 cursor = glyph;
12746 }
12747 }
12748
12749 if (tem == pt_old)
12750 goto compute_x;
12751 }
12752 if (tem)
12753 pos = tem + 1; /* don't find previous instances */
12754 }
12755 /* This string is not what we want; skip all of the
12756 glyphs that came from it. */
12757 while ((row->reversed_p ? glyph > stop : glyph < stop)
12758 && EQ (glyph->object, str))
12759 glyph += incr;
12760 }
12761 else
12762 glyph += incr;
12763 }
12764
12765 /* If we reached the end of the line, and END was from a string,
12766 the cursor is not on this line. */
12767 if (cursor == NULL
12768 && (row->reversed_p ? glyph <= end : glyph >= end)
12769 && STRINGP (end->object)
12770 && row->continued_p)
12771 return 0;
12772 }
12773 }
12774
12775 compute_x:
12776 if (cursor != NULL)
12777 glyph = cursor;
12778 if (x < 0)
12779 {
12780 struct glyph *g;
12781
12782 /* Need to compute x that corresponds to GLYPH. */
12783 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12784 {
12785 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12786 abort ();
12787 x += g->pixel_width;
12788 }
12789 }
12790
12791 /* ROW could be part of a continued line, which, under bidi
12792 reordering, might have other rows whose start and end charpos
12793 occlude point. Only set w->cursor if we found a better
12794 approximation to the cursor position than we have from previously
12795 examined candidate rows belonging to the same continued line. */
12796 if (/* we already have a candidate row */
12797 w->cursor.vpos >= 0
12798 /* that candidate is not the row we are processing */
12799 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12800 /* the row we are processing is part of a continued line */
12801 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12802 /* Make sure cursor.vpos specifies a row whose start and end
12803 charpos occlude point. This is because some callers of this
12804 function leave cursor.vpos at the row where the cursor was
12805 displayed during the last redisplay cycle. */
12806 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12807 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12808 {
12809 struct glyph *g1 =
12810 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12811
12812 /* Don't consider glyphs that are outside TEXT_AREA. */
12813 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12814 return 0;
12815 /* Keep the candidate whose buffer position is the closest to
12816 point. */
12817 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12818 w->cursor.hpos >= 0
12819 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12820 && BUFFERP (g1->object)
12821 && (g1->charpos == pt_old /* an exact match always wins */
12822 || (BUFFERP (glyph->object)
12823 && eabs (g1->charpos - pt_old)
12824 < eabs (glyph->charpos - pt_old))))
12825 return 0;
12826 /* If this candidate gives an exact match, use that. */
12827 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12828 /* Otherwise, keep the candidate that comes from a row
12829 spanning less buffer positions. This may win when one or
12830 both candidate positions are on glyphs that came from
12831 display strings, for which we cannot compare buffer
12832 positions. */
12833 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12834 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12835 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12836 return 0;
12837 }
12838 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12839 w->cursor.x = x;
12840 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12841 w->cursor.y = row->y + dy;
12842
12843 if (w == XWINDOW (selected_window))
12844 {
12845 if (!row->continued_p
12846 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12847 && row->x == 0)
12848 {
12849 this_line_buffer = XBUFFER (w->buffer);
12850
12851 CHARPOS (this_line_start_pos)
12852 = MATRIX_ROW_START_CHARPOS (row) + delta;
12853 BYTEPOS (this_line_start_pos)
12854 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12855
12856 CHARPOS (this_line_end_pos)
12857 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12858 BYTEPOS (this_line_end_pos)
12859 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12860
12861 this_line_y = w->cursor.y;
12862 this_line_pixel_height = row->height;
12863 this_line_vpos = w->cursor.vpos;
12864 this_line_start_x = row->x;
12865 }
12866 else
12867 CHARPOS (this_line_start_pos) = 0;
12868 }
12869
12870 return 1;
12871 }
12872
12873
12874 /* Run window scroll functions, if any, for WINDOW with new window
12875 start STARTP. Sets the window start of WINDOW to that position.
12876
12877 We assume that the window's buffer is really current. */
12878
12879 static INLINE struct text_pos
12880 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12881 {
12882 struct window *w = XWINDOW (window);
12883 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12884
12885 if (current_buffer != XBUFFER (w->buffer))
12886 abort ();
12887
12888 if (!NILP (Vwindow_scroll_functions))
12889 {
12890 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12891 make_number (CHARPOS (startp)));
12892 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12893 /* In case the hook functions switch buffers. */
12894 if (current_buffer != XBUFFER (w->buffer))
12895 set_buffer_internal_1 (XBUFFER (w->buffer));
12896 }
12897
12898 return startp;
12899 }
12900
12901
12902 /* Make sure the line containing the cursor is fully visible.
12903 A value of 1 means there is nothing to be done.
12904 (Either the line is fully visible, or it cannot be made so,
12905 or we cannot tell.)
12906
12907 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12908 is higher than window.
12909
12910 A value of 0 means the caller should do scrolling
12911 as if point had gone off the screen. */
12912
12913 static int
12914 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12915 {
12916 struct glyph_matrix *matrix;
12917 struct glyph_row *row;
12918 int window_height;
12919
12920 if (!make_cursor_line_fully_visible_p)
12921 return 1;
12922
12923 /* It's not always possible to find the cursor, e.g, when a window
12924 is full of overlay strings. Don't do anything in that case. */
12925 if (w->cursor.vpos < 0)
12926 return 1;
12927
12928 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12929 row = MATRIX_ROW (matrix, w->cursor.vpos);
12930
12931 /* If the cursor row is not partially visible, there's nothing to do. */
12932 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12933 return 1;
12934
12935 /* If the row the cursor is in is taller than the window's height,
12936 it's not clear what to do, so do nothing. */
12937 window_height = window_box_height (w);
12938 if (row->height >= window_height)
12939 {
12940 if (!force_p || MINI_WINDOW_P (w)
12941 || w->vscroll || w->cursor.vpos == 0)
12942 return 1;
12943 }
12944 return 0;
12945 }
12946
12947
12948 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12949 non-zero means only WINDOW is redisplayed in redisplay_internal.
12950 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12951 in redisplay_window to bring a partially visible line into view in
12952 the case that only the cursor has moved.
12953
12954 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12955 last screen line's vertical height extends past the end of the screen.
12956
12957 Value is
12958
12959 1 if scrolling succeeded
12960
12961 0 if scrolling didn't find point.
12962
12963 -1 if new fonts have been loaded so that we must interrupt
12964 redisplay, adjust glyph matrices, and try again. */
12965
12966 enum
12967 {
12968 SCROLLING_SUCCESS,
12969 SCROLLING_FAILED,
12970 SCROLLING_NEED_LARGER_MATRICES
12971 };
12972
12973 static int
12974 try_scrolling (Lisp_Object window, int just_this_one_p,
12975 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12976 int temp_scroll_step, int last_line_misfit)
12977 {
12978 struct window *w = XWINDOW (window);
12979 struct frame *f = XFRAME (w->frame);
12980 struct text_pos pos, startp;
12981 struct it it;
12982 int this_scroll_margin, scroll_max, rc, height;
12983 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12984 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12985 Lisp_Object aggressive;
12986 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12987
12988 #if GLYPH_DEBUG
12989 debug_method_add (w, "try_scrolling");
12990 #endif
12991
12992 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12993
12994 /* Compute scroll margin height in pixels. We scroll when point is
12995 within this distance from the top or bottom of the window. */
12996 if (scroll_margin > 0)
12997 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12998 * FRAME_LINE_HEIGHT (f);
12999 else
13000 this_scroll_margin = 0;
13001
13002 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13003 overflow while computing how much to scroll. Note that the user
13004 can supply scroll-conservatively equal to `most-positive-fixnum',
13005 which can be larger than INT_MAX. */
13006 if (arg_scroll_conservatively > scroll_limit)
13007 {
13008 arg_scroll_conservatively = scroll_limit;
13009 scroll_max = INT_MAX;
13010 }
13011 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13012 /* Compute how much we should try to scroll maximally to bring
13013 point into view. */
13014 scroll_max = (max (scroll_step,
13015 max (arg_scroll_conservatively, temp_scroll_step))
13016 * FRAME_LINE_HEIGHT (f));
13017 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13018 || NUMBERP (current_buffer->scroll_up_aggressively))
13019 /* We're trying to scroll because of aggressive scrolling but no
13020 scroll_step is set. Choose an arbitrary one. */
13021 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13022 else
13023 scroll_max = 0;
13024
13025 too_near_end:
13026
13027 /* Decide whether to scroll down. */
13028 if (PT > CHARPOS (startp))
13029 {
13030 int scroll_margin_y;
13031
13032 /* Compute the pixel ypos of the scroll margin, then move it to
13033 either that ypos or PT, whichever comes first. */
13034 start_display (&it, w, startp);
13035 scroll_margin_y = it.last_visible_y - this_scroll_margin
13036 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13037 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13038 (MOVE_TO_POS | MOVE_TO_Y));
13039
13040 if (PT > CHARPOS (it.current.pos))
13041 {
13042 int y0 = line_bottom_y (&it);
13043 /* Compute how many pixels below window bottom to stop searching
13044 for PT. This avoids costly search for PT that is far away if
13045 the user limited scrolling by a small number of lines, but
13046 always finds PT if arg_scroll_conservatively is set to a large
13047 number, such as most-positive-fixnum. */
13048 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13049 int y_to_move =
13050 slack >= INT_MAX - it.last_visible_y
13051 ? INT_MAX
13052 : it.last_visible_y + slack;
13053
13054 /* Compute the distance from the scroll margin to PT or to
13055 the scroll limit, whichever comes first. This should
13056 include the height of the cursor line, to make that line
13057 fully visible. */
13058 move_it_to (&it, PT, -1, y_to_move,
13059 -1, MOVE_TO_POS | MOVE_TO_Y);
13060 dy = line_bottom_y (&it) - y0;
13061
13062 if (dy > scroll_max)
13063 return SCROLLING_FAILED;
13064
13065 scroll_down_p = 1;
13066 }
13067 }
13068
13069 if (scroll_down_p)
13070 {
13071 /* Point is in or below the bottom scroll margin, so move the
13072 window start down. If scrolling conservatively, move it just
13073 enough down to make point visible. If scroll_step is set,
13074 move it down by scroll_step. */
13075 if (arg_scroll_conservatively)
13076 amount_to_scroll
13077 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13078 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13079 else if (scroll_step || temp_scroll_step)
13080 amount_to_scroll = scroll_max;
13081 else
13082 {
13083 aggressive = current_buffer->scroll_up_aggressively;
13084 height = WINDOW_BOX_TEXT_HEIGHT (w);
13085 if (NUMBERP (aggressive))
13086 {
13087 double float_amount = XFLOATINT (aggressive) * height;
13088 amount_to_scroll = float_amount;
13089 if (amount_to_scroll == 0 && float_amount > 0)
13090 amount_to_scroll = 1;
13091 }
13092 }
13093
13094 if (amount_to_scroll <= 0)
13095 return SCROLLING_FAILED;
13096
13097 start_display (&it, w, startp);
13098 if (scroll_max < INT_MAX)
13099 move_it_vertically (&it, amount_to_scroll);
13100 else
13101 {
13102 /* Extra precision for users who set scroll-conservatively
13103 to most-positive-fixnum: make sure the amount we scroll
13104 the window start is never less than amount_to_scroll,
13105 which was computed as distance from window bottom to
13106 point. This matters when lines at window top and lines
13107 below window bottom have different height. */
13108 struct it it1 = it;
13109 /* We use a temporary it1 because line_bottom_y can modify
13110 its argument, if it moves one line down; see there. */
13111 int start_y = line_bottom_y (&it1);
13112
13113 do {
13114 move_it_by_lines (&it, 1, 1);
13115 it1 = it;
13116 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13117 }
13118
13119 /* If STARTP is unchanged, move it down another screen line. */
13120 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13121 move_it_by_lines (&it, 1, 1);
13122 startp = it.current.pos;
13123 }
13124 else
13125 {
13126 struct text_pos scroll_margin_pos = startp;
13127
13128 /* See if point is inside the scroll margin at the top of the
13129 window. */
13130 if (this_scroll_margin)
13131 {
13132 start_display (&it, w, startp);
13133 move_it_vertically (&it, this_scroll_margin);
13134 scroll_margin_pos = it.current.pos;
13135 }
13136
13137 if (PT < CHARPOS (scroll_margin_pos))
13138 {
13139 /* Point is in the scroll margin at the top of the window or
13140 above what is displayed in the window. */
13141 int y0;
13142
13143 /* Compute the vertical distance from PT to the scroll
13144 margin position. Give up if distance is greater than
13145 scroll_max. */
13146 SET_TEXT_POS (pos, PT, PT_BYTE);
13147 start_display (&it, w, pos);
13148 y0 = it.current_y;
13149 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13150 it.last_visible_y, -1,
13151 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13152 dy = it.current_y - y0;
13153 if (dy > scroll_max)
13154 return SCROLLING_FAILED;
13155
13156 /* Compute new window start. */
13157 start_display (&it, w, startp);
13158
13159 if (arg_scroll_conservatively)
13160 amount_to_scroll
13161 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13162 else if (scroll_step || temp_scroll_step)
13163 amount_to_scroll = scroll_max;
13164 else
13165 {
13166 aggressive = current_buffer->scroll_down_aggressively;
13167 height = WINDOW_BOX_TEXT_HEIGHT (w);
13168 if (NUMBERP (aggressive))
13169 {
13170 double float_amount = XFLOATINT (aggressive) * height;
13171 amount_to_scroll = float_amount;
13172 if (amount_to_scroll == 0 && float_amount > 0)
13173 amount_to_scroll = 1;
13174 }
13175 }
13176
13177 if (amount_to_scroll <= 0)
13178 return SCROLLING_FAILED;
13179
13180 move_it_vertically_backward (&it, amount_to_scroll);
13181 startp = it.current.pos;
13182 }
13183 }
13184
13185 /* Run window scroll functions. */
13186 startp = run_window_scroll_functions (window, startp);
13187
13188 /* Display the window. Give up if new fonts are loaded, or if point
13189 doesn't appear. */
13190 if (!try_window (window, startp, 0))
13191 rc = SCROLLING_NEED_LARGER_MATRICES;
13192 else if (w->cursor.vpos < 0)
13193 {
13194 clear_glyph_matrix (w->desired_matrix);
13195 rc = SCROLLING_FAILED;
13196 }
13197 else
13198 {
13199 /* Maybe forget recorded base line for line number display. */
13200 if (!just_this_one_p
13201 || current_buffer->clip_changed
13202 || BEG_UNCHANGED < CHARPOS (startp))
13203 w->base_line_number = Qnil;
13204
13205 /* If cursor ends up on a partially visible line,
13206 treat that as being off the bottom of the screen. */
13207 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13208 /* It's possible that the cursor is on the first line of the
13209 buffer, which is partially obscured due to a vscroll
13210 (Bug#7537). In that case, avoid looping forever . */
13211 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13212 {
13213 clear_glyph_matrix (w->desired_matrix);
13214 ++extra_scroll_margin_lines;
13215 goto too_near_end;
13216 }
13217 rc = SCROLLING_SUCCESS;
13218 }
13219
13220 return rc;
13221 }
13222
13223
13224 /* Compute a suitable window start for window W if display of W starts
13225 on a continuation line. Value is non-zero if a new window start
13226 was computed.
13227
13228 The new window start will be computed, based on W's width, starting
13229 from the start of the continued line. It is the start of the
13230 screen line with the minimum distance from the old start W->start. */
13231
13232 static int
13233 compute_window_start_on_continuation_line (struct window *w)
13234 {
13235 struct text_pos pos, start_pos;
13236 int window_start_changed_p = 0;
13237
13238 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13239
13240 /* If window start is on a continuation line... Window start may be
13241 < BEGV in case there's invisible text at the start of the
13242 buffer (M-x rmail, for example). */
13243 if (CHARPOS (start_pos) > BEGV
13244 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13245 {
13246 struct it it;
13247 struct glyph_row *row;
13248
13249 /* Handle the case that the window start is out of range. */
13250 if (CHARPOS (start_pos) < BEGV)
13251 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13252 else if (CHARPOS (start_pos) > ZV)
13253 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13254
13255 /* Find the start of the continued line. This should be fast
13256 because scan_buffer is fast (newline cache). */
13257 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13258 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13259 row, DEFAULT_FACE_ID);
13260 reseat_at_previous_visible_line_start (&it);
13261
13262 /* If the line start is "too far" away from the window start,
13263 say it takes too much time to compute a new window start. */
13264 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13265 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13266 {
13267 int min_distance, distance;
13268
13269 /* Move forward by display lines to find the new window
13270 start. If window width was enlarged, the new start can
13271 be expected to be > the old start. If window width was
13272 decreased, the new window start will be < the old start.
13273 So, we're looking for the display line start with the
13274 minimum distance from the old window start. */
13275 pos = it.current.pos;
13276 min_distance = INFINITY;
13277 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13278 distance < min_distance)
13279 {
13280 min_distance = distance;
13281 pos = it.current.pos;
13282 move_it_by_lines (&it, 1, 0);
13283 }
13284
13285 /* Set the window start there. */
13286 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13287 window_start_changed_p = 1;
13288 }
13289 }
13290
13291 return window_start_changed_p;
13292 }
13293
13294
13295 /* Try cursor movement in case text has not changed in window WINDOW,
13296 with window start STARTP. Value is
13297
13298 CURSOR_MOVEMENT_SUCCESS if successful
13299
13300 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13301
13302 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13303 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13304 we want to scroll as if scroll-step were set to 1. See the code.
13305
13306 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13307 which case we have to abort this redisplay, and adjust matrices
13308 first. */
13309
13310 enum
13311 {
13312 CURSOR_MOVEMENT_SUCCESS,
13313 CURSOR_MOVEMENT_CANNOT_BE_USED,
13314 CURSOR_MOVEMENT_MUST_SCROLL,
13315 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13316 };
13317
13318 static int
13319 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13320 {
13321 struct window *w = XWINDOW (window);
13322 struct frame *f = XFRAME (w->frame);
13323 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13324
13325 #if GLYPH_DEBUG
13326 if (inhibit_try_cursor_movement)
13327 return rc;
13328 #endif
13329
13330 /* Handle case where text has not changed, only point, and it has
13331 not moved off the frame. */
13332 if (/* Point may be in this window. */
13333 PT >= CHARPOS (startp)
13334 /* Selective display hasn't changed. */
13335 && !current_buffer->clip_changed
13336 /* Function force-mode-line-update is used to force a thorough
13337 redisplay. It sets either windows_or_buffers_changed or
13338 update_mode_lines. So don't take a shortcut here for these
13339 cases. */
13340 && !update_mode_lines
13341 && !windows_or_buffers_changed
13342 && !cursor_type_changed
13343 /* Can't use this case if highlighting a region. When a
13344 region exists, cursor movement has to do more than just
13345 set the cursor. */
13346 && !(!NILP (Vtransient_mark_mode)
13347 && !NILP (current_buffer->mark_active))
13348 && NILP (w->region_showing)
13349 && NILP (Vshow_trailing_whitespace)
13350 /* Right after splitting windows, last_point may be nil. */
13351 && INTEGERP (w->last_point)
13352 /* This code is not used for mini-buffer for the sake of the case
13353 of redisplaying to replace an echo area message; since in
13354 that case the mini-buffer contents per se are usually
13355 unchanged. This code is of no real use in the mini-buffer
13356 since the handling of this_line_start_pos, etc., in redisplay
13357 handles the same cases. */
13358 && !EQ (window, minibuf_window)
13359 /* When splitting windows or for new windows, it happens that
13360 redisplay is called with a nil window_end_vpos or one being
13361 larger than the window. This should really be fixed in
13362 window.c. I don't have this on my list, now, so we do
13363 approximately the same as the old redisplay code. --gerd. */
13364 && INTEGERP (w->window_end_vpos)
13365 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13366 && (FRAME_WINDOW_P (f)
13367 || !overlay_arrow_in_current_buffer_p ()))
13368 {
13369 int this_scroll_margin, top_scroll_margin;
13370 struct glyph_row *row = NULL;
13371
13372 #if GLYPH_DEBUG
13373 debug_method_add (w, "cursor movement");
13374 #endif
13375
13376 /* Scroll if point within this distance from the top or bottom
13377 of the window. This is a pixel value. */
13378 if (scroll_margin > 0)
13379 {
13380 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13381 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13382 }
13383 else
13384 this_scroll_margin = 0;
13385
13386 top_scroll_margin = this_scroll_margin;
13387 if (WINDOW_WANTS_HEADER_LINE_P (w))
13388 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13389
13390 /* Start with the row the cursor was displayed during the last
13391 not paused redisplay. Give up if that row is not valid. */
13392 if (w->last_cursor.vpos < 0
13393 || w->last_cursor.vpos >= w->current_matrix->nrows)
13394 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13395 else
13396 {
13397 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13398 if (row->mode_line_p)
13399 ++row;
13400 if (!row->enabled_p)
13401 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13402 }
13403
13404 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13405 {
13406 int scroll_p = 0, must_scroll = 0;
13407 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13408
13409 if (PT > XFASTINT (w->last_point))
13410 {
13411 /* Point has moved forward. */
13412 while (MATRIX_ROW_END_CHARPOS (row) < PT
13413 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13414 {
13415 xassert (row->enabled_p);
13416 ++row;
13417 }
13418
13419 /* If the end position of a row equals the start
13420 position of the next row, and PT is at that position,
13421 we would rather display cursor in the next line. */
13422 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13423 && MATRIX_ROW_END_CHARPOS (row) == PT
13424 && row < w->current_matrix->rows
13425 + w->current_matrix->nrows - 1
13426 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13427 && !cursor_row_p (w, row))
13428 ++row;
13429
13430 /* If within the scroll margin, scroll. Note that
13431 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13432 the next line would be drawn, and that
13433 this_scroll_margin can be zero. */
13434 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13435 || PT > MATRIX_ROW_END_CHARPOS (row)
13436 /* Line is completely visible last line in window
13437 and PT is to be set in the next line. */
13438 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13439 && PT == MATRIX_ROW_END_CHARPOS (row)
13440 && !row->ends_at_zv_p
13441 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13442 scroll_p = 1;
13443 }
13444 else if (PT < XFASTINT (w->last_point))
13445 {
13446 /* Cursor has to be moved backward. Note that PT >=
13447 CHARPOS (startp) because of the outer if-statement. */
13448 while (!row->mode_line_p
13449 && (MATRIX_ROW_START_CHARPOS (row) > PT
13450 || (MATRIX_ROW_START_CHARPOS (row) == PT
13451 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13452 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13453 row > w->current_matrix->rows
13454 && (row-1)->ends_in_newline_from_string_p))))
13455 && (row->y > top_scroll_margin
13456 || CHARPOS (startp) == BEGV))
13457 {
13458 xassert (row->enabled_p);
13459 --row;
13460 }
13461
13462 /* Consider the following case: Window starts at BEGV,
13463 there is invisible, intangible text at BEGV, so that
13464 display starts at some point START > BEGV. It can
13465 happen that we are called with PT somewhere between
13466 BEGV and START. Try to handle that case. */
13467 if (row < w->current_matrix->rows
13468 || row->mode_line_p)
13469 {
13470 row = w->current_matrix->rows;
13471 if (row->mode_line_p)
13472 ++row;
13473 }
13474
13475 /* Due to newlines in overlay strings, we may have to
13476 skip forward over overlay strings. */
13477 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13478 && MATRIX_ROW_END_CHARPOS (row) == PT
13479 && !cursor_row_p (w, row))
13480 ++row;
13481
13482 /* If within the scroll margin, scroll. */
13483 if (row->y < top_scroll_margin
13484 && CHARPOS (startp) != BEGV)
13485 scroll_p = 1;
13486 }
13487 else
13488 {
13489 /* Cursor did not move. So don't scroll even if cursor line
13490 is partially visible, as it was so before. */
13491 rc = CURSOR_MOVEMENT_SUCCESS;
13492 }
13493
13494 if (PT < MATRIX_ROW_START_CHARPOS (row)
13495 || PT > MATRIX_ROW_END_CHARPOS (row))
13496 {
13497 /* if PT is not in the glyph row, give up. */
13498 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13499 must_scroll = 1;
13500 }
13501 else if (rc != CURSOR_MOVEMENT_SUCCESS
13502 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13503 {
13504 /* If rows are bidi-reordered and point moved, back up
13505 until we find a row that does not belong to a
13506 continuation line. This is because we must consider
13507 all rows of a continued line as candidates for the
13508 new cursor positioning, since row start and end
13509 positions change non-linearly with vertical position
13510 in such rows. */
13511 /* FIXME: Revisit this when glyph ``spilling'' in
13512 continuation lines' rows is implemented for
13513 bidi-reordered rows. */
13514 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13515 {
13516 xassert (row->enabled_p);
13517 --row;
13518 /* If we hit the beginning of the displayed portion
13519 without finding the first row of a continued
13520 line, give up. */
13521 if (row <= w->current_matrix->rows)
13522 {
13523 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13524 break;
13525 }
13526
13527 }
13528 }
13529 if (must_scroll)
13530 ;
13531 else if (rc != CURSOR_MOVEMENT_SUCCESS
13532 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13533 && make_cursor_line_fully_visible_p)
13534 {
13535 if (PT == MATRIX_ROW_END_CHARPOS (row)
13536 && !row->ends_at_zv_p
13537 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13538 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13539 else if (row->height > window_box_height (w))
13540 {
13541 /* If we end up in a partially visible line, let's
13542 make it fully visible, except when it's taller
13543 than the window, in which case we can't do much
13544 about it. */
13545 *scroll_step = 1;
13546 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13547 }
13548 else
13549 {
13550 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13551 if (!cursor_row_fully_visible_p (w, 0, 1))
13552 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13553 else
13554 rc = CURSOR_MOVEMENT_SUCCESS;
13555 }
13556 }
13557 else if (scroll_p)
13558 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13559 else if (rc != CURSOR_MOVEMENT_SUCCESS
13560 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13561 {
13562 /* With bidi-reordered rows, there could be more than
13563 one candidate row whose start and end positions
13564 occlude point. We need to let set_cursor_from_row
13565 find the best candidate. */
13566 /* FIXME: Revisit this when glyph ``spilling'' in
13567 continuation lines' rows is implemented for
13568 bidi-reordered rows. */
13569 int rv = 0;
13570
13571 do
13572 {
13573 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13574 && PT <= MATRIX_ROW_END_CHARPOS (row)
13575 && cursor_row_p (w, row))
13576 rv |= set_cursor_from_row (w, row, w->current_matrix,
13577 0, 0, 0, 0);
13578 /* As soon as we've found the first suitable row
13579 whose ends_at_zv_p flag is set, we are done. */
13580 if (rv
13581 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13582 {
13583 rc = CURSOR_MOVEMENT_SUCCESS;
13584 break;
13585 }
13586 ++row;
13587 }
13588 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13589 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13590 || (MATRIX_ROW_START_CHARPOS (row) == PT
13591 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13592 /* If we didn't find any candidate rows, or exited the
13593 loop before all the candidates were examined, signal
13594 to the caller that this method failed. */
13595 if (rc != CURSOR_MOVEMENT_SUCCESS
13596 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13597 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13598 else if (rv)
13599 rc = CURSOR_MOVEMENT_SUCCESS;
13600 }
13601 else
13602 {
13603 do
13604 {
13605 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13606 {
13607 rc = CURSOR_MOVEMENT_SUCCESS;
13608 break;
13609 }
13610 ++row;
13611 }
13612 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13613 && MATRIX_ROW_START_CHARPOS (row) == PT
13614 && cursor_row_p (w, row));
13615 }
13616 }
13617 }
13618
13619 return rc;
13620 }
13621
13622 void
13623 set_vertical_scroll_bar (struct window *w)
13624 {
13625 EMACS_INT start, end, whole;
13626
13627 /* Calculate the start and end positions for the current window.
13628 At some point, it would be nice to choose between scrollbars
13629 which reflect the whole buffer size, with special markers
13630 indicating narrowing, and scrollbars which reflect only the
13631 visible region.
13632
13633 Note that mini-buffers sometimes aren't displaying any text. */
13634 if (!MINI_WINDOW_P (w)
13635 || (w == XWINDOW (minibuf_window)
13636 && NILP (echo_area_buffer[0])))
13637 {
13638 struct buffer *buf = XBUFFER (w->buffer);
13639 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13640 start = marker_position (w->start) - BUF_BEGV (buf);
13641 /* I don't think this is guaranteed to be right. For the
13642 moment, we'll pretend it is. */
13643 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13644
13645 if (end < start)
13646 end = start;
13647 if (whole < (end - start))
13648 whole = end - start;
13649 }
13650 else
13651 start = end = whole = 0;
13652
13653 /* Indicate what this scroll bar ought to be displaying now. */
13654 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13655 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13656 (w, end - start, whole, start);
13657 }
13658
13659
13660 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13661 selected_window is redisplayed.
13662
13663 We can return without actually redisplaying the window if
13664 fonts_changed_p is nonzero. In that case, redisplay_internal will
13665 retry. */
13666
13667 static void
13668 redisplay_window (Lisp_Object window, int just_this_one_p)
13669 {
13670 struct window *w = XWINDOW (window);
13671 struct frame *f = XFRAME (w->frame);
13672 struct buffer *buffer = XBUFFER (w->buffer);
13673 struct buffer *old = current_buffer;
13674 struct text_pos lpoint, opoint, startp;
13675 int update_mode_line;
13676 int tem;
13677 struct it it;
13678 /* Record it now because it's overwritten. */
13679 int current_matrix_up_to_date_p = 0;
13680 int used_current_matrix_p = 0;
13681 /* This is less strict than current_matrix_up_to_date_p.
13682 It indictes that the buffer contents and narrowing are unchanged. */
13683 int buffer_unchanged_p = 0;
13684 int temp_scroll_step = 0;
13685 int count = SPECPDL_INDEX ();
13686 int rc;
13687 int centering_position = -1;
13688 int last_line_misfit = 0;
13689 EMACS_INT beg_unchanged, end_unchanged;
13690
13691 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13692 opoint = lpoint;
13693
13694 /* W must be a leaf window here. */
13695 xassert (!NILP (w->buffer));
13696 #if GLYPH_DEBUG
13697 *w->desired_matrix->method = 0;
13698 #endif
13699
13700 restart:
13701 reconsider_clip_changes (w, buffer);
13702
13703 /* Has the mode line to be updated? */
13704 update_mode_line = (!NILP (w->update_mode_line)
13705 || update_mode_lines
13706 || buffer->clip_changed
13707 || buffer->prevent_redisplay_optimizations_p);
13708
13709 if (MINI_WINDOW_P (w))
13710 {
13711 if (w == XWINDOW (echo_area_window)
13712 && !NILP (echo_area_buffer[0]))
13713 {
13714 if (update_mode_line)
13715 /* We may have to update a tty frame's menu bar or a
13716 tool-bar. Example `M-x C-h C-h C-g'. */
13717 goto finish_menu_bars;
13718 else
13719 /* We've already displayed the echo area glyphs in this window. */
13720 goto finish_scroll_bars;
13721 }
13722 else if ((w != XWINDOW (minibuf_window)
13723 || minibuf_level == 0)
13724 /* When buffer is nonempty, redisplay window normally. */
13725 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13726 /* Quail displays non-mini buffers in minibuffer window.
13727 In that case, redisplay the window normally. */
13728 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13729 {
13730 /* W is a mini-buffer window, but it's not active, so clear
13731 it. */
13732 int yb = window_text_bottom_y (w);
13733 struct glyph_row *row;
13734 int y;
13735
13736 for (y = 0, row = w->desired_matrix->rows;
13737 y < yb;
13738 y += row->height, ++row)
13739 blank_row (w, row, y);
13740 goto finish_scroll_bars;
13741 }
13742
13743 clear_glyph_matrix (w->desired_matrix);
13744 }
13745
13746 /* Otherwise set up data on this window; select its buffer and point
13747 value. */
13748 /* Really select the buffer, for the sake of buffer-local
13749 variables. */
13750 set_buffer_internal_1 (XBUFFER (w->buffer));
13751
13752 current_matrix_up_to_date_p
13753 = (!NILP (w->window_end_valid)
13754 && !current_buffer->clip_changed
13755 && !current_buffer->prevent_redisplay_optimizations_p
13756 && XFASTINT (w->last_modified) >= MODIFF
13757 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13758
13759 /* Run the window-bottom-change-functions
13760 if it is possible that the text on the screen has changed
13761 (either due to modification of the text, or any other reason). */
13762 if (!current_matrix_up_to_date_p
13763 && !NILP (Vwindow_text_change_functions))
13764 {
13765 safe_run_hooks (Qwindow_text_change_functions);
13766 goto restart;
13767 }
13768
13769 beg_unchanged = BEG_UNCHANGED;
13770 end_unchanged = END_UNCHANGED;
13771
13772 SET_TEXT_POS (opoint, PT, PT_BYTE);
13773
13774 specbind (Qinhibit_point_motion_hooks, Qt);
13775
13776 buffer_unchanged_p
13777 = (!NILP (w->window_end_valid)
13778 && !current_buffer->clip_changed
13779 && XFASTINT (w->last_modified) >= MODIFF
13780 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13781
13782 /* When windows_or_buffers_changed is non-zero, we can't rely on
13783 the window end being valid, so set it to nil there. */
13784 if (windows_or_buffers_changed)
13785 {
13786 /* If window starts on a continuation line, maybe adjust the
13787 window start in case the window's width changed. */
13788 if (XMARKER (w->start)->buffer == current_buffer)
13789 compute_window_start_on_continuation_line (w);
13790
13791 w->window_end_valid = Qnil;
13792 }
13793
13794 /* Some sanity checks. */
13795 CHECK_WINDOW_END (w);
13796 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13797 abort ();
13798 if (BYTEPOS (opoint) < CHARPOS (opoint))
13799 abort ();
13800
13801 /* If %c is in mode line, update it if needed. */
13802 if (!NILP (w->column_number_displayed)
13803 /* This alternative quickly identifies a common case
13804 where no change is needed. */
13805 && !(PT == XFASTINT (w->last_point)
13806 && XFASTINT (w->last_modified) >= MODIFF
13807 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13808 && (XFASTINT (w->column_number_displayed)
13809 != (int) current_column ())) /* iftc */
13810 update_mode_line = 1;
13811
13812 /* Count number of windows showing the selected buffer. An indirect
13813 buffer counts as its base buffer. */
13814 if (!just_this_one_p)
13815 {
13816 struct buffer *current_base, *window_base;
13817 current_base = current_buffer;
13818 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13819 if (current_base->base_buffer)
13820 current_base = current_base->base_buffer;
13821 if (window_base->base_buffer)
13822 window_base = window_base->base_buffer;
13823 if (current_base == window_base)
13824 buffer_shared++;
13825 }
13826
13827 /* Point refers normally to the selected window. For any other
13828 window, set up appropriate value. */
13829 if (!EQ (window, selected_window))
13830 {
13831 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13832 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13833 if (new_pt < BEGV)
13834 {
13835 new_pt = BEGV;
13836 new_pt_byte = BEGV_BYTE;
13837 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13838 }
13839 else if (new_pt > (ZV - 1))
13840 {
13841 new_pt = ZV;
13842 new_pt_byte = ZV_BYTE;
13843 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13844 }
13845
13846 /* We don't use SET_PT so that the point-motion hooks don't run. */
13847 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13848 }
13849
13850 /* If any of the character widths specified in the display table
13851 have changed, invalidate the width run cache. It's true that
13852 this may be a bit late to catch such changes, but the rest of
13853 redisplay goes (non-fatally) haywire when the display table is
13854 changed, so why should we worry about doing any better? */
13855 if (current_buffer->width_run_cache)
13856 {
13857 struct Lisp_Char_Table *disptab = buffer_display_table ();
13858
13859 if (! disptab_matches_widthtab (disptab,
13860 XVECTOR (current_buffer->width_table)))
13861 {
13862 invalidate_region_cache (current_buffer,
13863 current_buffer->width_run_cache,
13864 BEG, Z);
13865 recompute_width_table (current_buffer, disptab);
13866 }
13867 }
13868
13869 /* If window-start is screwed up, choose a new one. */
13870 if (XMARKER (w->start)->buffer != current_buffer)
13871 goto recenter;
13872
13873 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13874
13875 /* If someone specified a new starting point but did not insist,
13876 check whether it can be used. */
13877 if (!NILP (w->optional_new_start)
13878 && CHARPOS (startp) >= BEGV
13879 && CHARPOS (startp) <= ZV)
13880 {
13881 w->optional_new_start = Qnil;
13882 start_display (&it, w, startp);
13883 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13884 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13885 if (IT_CHARPOS (it) == PT)
13886 w->force_start = Qt;
13887 /* IT may overshoot PT if text at PT is invisible. */
13888 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13889 w->force_start = Qt;
13890 }
13891
13892 force_start:
13893
13894 /* Handle case where place to start displaying has been specified,
13895 unless the specified location is outside the accessible range. */
13896 if (!NILP (w->force_start)
13897 || w->frozen_window_start_p)
13898 {
13899 /* We set this later on if we have to adjust point. */
13900 int new_vpos = -1;
13901
13902 w->force_start = Qnil;
13903 w->vscroll = 0;
13904 w->window_end_valid = Qnil;
13905
13906 /* Forget any recorded base line for line number display. */
13907 if (!buffer_unchanged_p)
13908 w->base_line_number = Qnil;
13909
13910 /* Redisplay the mode line. Select the buffer properly for that.
13911 Also, run the hook window-scroll-functions
13912 because we have scrolled. */
13913 /* Note, we do this after clearing force_start because
13914 if there's an error, it is better to forget about force_start
13915 than to get into an infinite loop calling the hook functions
13916 and having them get more errors. */
13917 if (!update_mode_line
13918 || ! NILP (Vwindow_scroll_functions))
13919 {
13920 update_mode_line = 1;
13921 w->update_mode_line = Qt;
13922 startp = run_window_scroll_functions (window, startp);
13923 }
13924
13925 w->last_modified = make_number (0);
13926 w->last_overlay_modified = make_number (0);
13927 if (CHARPOS (startp) < BEGV)
13928 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13929 else if (CHARPOS (startp) > ZV)
13930 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13931
13932 /* Redisplay, then check if cursor has been set during the
13933 redisplay. Give up if new fonts were loaded. */
13934 /* We used to issue a CHECK_MARGINS argument to try_window here,
13935 but this causes scrolling to fail when point begins inside
13936 the scroll margin (bug#148) -- cyd */
13937 if (!try_window (window, startp, 0))
13938 {
13939 w->force_start = Qt;
13940 clear_glyph_matrix (w->desired_matrix);
13941 goto need_larger_matrices;
13942 }
13943
13944 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13945 {
13946 /* If point does not appear, try to move point so it does
13947 appear. The desired matrix has been built above, so we
13948 can use it here. */
13949 new_vpos = window_box_height (w) / 2;
13950 }
13951
13952 if (!cursor_row_fully_visible_p (w, 0, 0))
13953 {
13954 /* Point does appear, but on a line partly visible at end of window.
13955 Move it back to a fully-visible line. */
13956 new_vpos = window_box_height (w);
13957 }
13958
13959 /* If we need to move point for either of the above reasons,
13960 now actually do it. */
13961 if (new_vpos >= 0)
13962 {
13963 struct glyph_row *row;
13964
13965 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13966 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13967 ++row;
13968
13969 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13970 MATRIX_ROW_START_BYTEPOS (row));
13971
13972 if (w != XWINDOW (selected_window))
13973 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13974 else if (current_buffer == old)
13975 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13976
13977 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13978
13979 /* If we are highlighting the region, then we just changed
13980 the region, so redisplay to show it. */
13981 if (!NILP (Vtransient_mark_mode)
13982 && !NILP (current_buffer->mark_active))
13983 {
13984 clear_glyph_matrix (w->desired_matrix);
13985 if (!try_window (window, startp, 0))
13986 goto need_larger_matrices;
13987 }
13988 }
13989
13990 #if GLYPH_DEBUG
13991 debug_method_add (w, "forced window start");
13992 #endif
13993 goto done;
13994 }
13995
13996 /* Handle case where text has not changed, only point, and it has
13997 not moved off the frame, and we are not retrying after hscroll.
13998 (current_matrix_up_to_date_p is nonzero when retrying.) */
13999 if (current_matrix_up_to_date_p
14000 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14001 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14002 {
14003 switch (rc)
14004 {
14005 case CURSOR_MOVEMENT_SUCCESS:
14006 used_current_matrix_p = 1;
14007 goto done;
14008
14009 case CURSOR_MOVEMENT_MUST_SCROLL:
14010 goto try_to_scroll;
14011
14012 default:
14013 abort ();
14014 }
14015 }
14016 /* If current starting point was originally the beginning of a line
14017 but no longer is, find a new starting point. */
14018 else if (!NILP (w->start_at_line_beg)
14019 && !(CHARPOS (startp) <= BEGV
14020 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14021 {
14022 #if GLYPH_DEBUG
14023 debug_method_add (w, "recenter 1");
14024 #endif
14025 goto recenter;
14026 }
14027
14028 /* Try scrolling with try_window_id. Value is > 0 if update has
14029 been done, it is -1 if we know that the same window start will
14030 not work. It is 0 if unsuccessful for some other reason. */
14031 else if ((tem = try_window_id (w)) != 0)
14032 {
14033 #if GLYPH_DEBUG
14034 debug_method_add (w, "try_window_id %d", tem);
14035 #endif
14036
14037 if (fonts_changed_p)
14038 goto need_larger_matrices;
14039 if (tem > 0)
14040 goto done;
14041
14042 /* Otherwise try_window_id has returned -1 which means that we
14043 don't want the alternative below this comment to execute. */
14044 }
14045 else if (CHARPOS (startp) >= BEGV
14046 && CHARPOS (startp) <= ZV
14047 && PT >= CHARPOS (startp)
14048 && (CHARPOS (startp) < ZV
14049 /* Avoid starting at end of buffer. */
14050 || CHARPOS (startp) == BEGV
14051 || (XFASTINT (w->last_modified) >= MODIFF
14052 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14053 {
14054
14055 /* If first window line is a continuation line, and window start
14056 is inside the modified region, but the first change is before
14057 current window start, we must select a new window start.
14058
14059 However, if this is the result of a down-mouse event (e.g. by
14060 extending the mouse-drag-overlay), we don't want to select a
14061 new window start, since that would change the position under
14062 the mouse, resulting in an unwanted mouse-movement rather
14063 than a simple mouse-click. */
14064 if (NILP (w->start_at_line_beg)
14065 && NILP (do_mouse_tracking)
14066 && CHARPOS (startp) > BEGV
14067 && CHARPOS (startp) > BEG + beg_unchanged
14068 && CHARPOS (startp) <= Z - end_unchanged
14069 /* Even if w->start_at_line_beg is nil, a new window may
14070 start at a line_beg, since that's how set_buffer_window
14071 sets it. So, we need to check the return value of
14072 compute_window_start_on_continuation_line. (See also
14073 bug#197). */
14074 && XMARKER (w->start)->buffer == current_buffer
14075 && compute_window_start_on_continuation_line (w))
14076 {
14077 w->force_start = Qt;
14078 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14079 goto force_start;
14080 }
14081
14082 #if GLYPH_DEBUG
14083 debug_method_add (w, "same window start");
14084 #endif
14085
14086 /* Try to redisplay starting at same place as before.
14087 If point has not moved off frame, accept the results. */
14088 if (!current_matrix_up_to_date_p
14089 /* Don't use try_window_reusing_current_matrix in this case
14090 because a window scroll function can have changed the
14091 buffer. */
14092 || !NILP (Vwindow_scroll_functions)
14093 || MINI_WINDOW_P (w)
14094 || !(used_current_matrix_p
14095 = try_window_reusing_current_matrix (w)))
14096 {
14097 IF_DEBUG (debug_method_add (w, "1"));
14098 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14099 /* -1 means we need to scroll.
14100 0 means we need new matrices, but fonts_changed_p
14101 is set in that case, so we will detect it below. */
14102 goto try_to_scroll;
14103 }
14104
14105 if (fonts_changed_p)
14106 goto need_larger_matrices;
14107
14108 if (w->cursor.vpos >= 0)
14109 {
14110 if (!just_this_one_p
14111 || current_buffer->clip_changed
14112 || BEG_UNCHANGED < CHARPOS (startp))
14113 /* Forget any recorded base line for line number display. */
14114 w->base_line_number = Qnil;
14115
14116 if (!cursor_row_fully_visible_p (w, 1, 0))
14117 {
14118 clear_glyph_matrix (w->desired_matrix);
14119 last_line_misfit = 1;
14120 }
14121 /* Drop through and scroll. */
14122 else
14123 goto done;
14124 }
14125 else
14126 clear_glyph_matrix (w->desired_matrix);
14127 }
14128
14129 try_to_scroll:
14130
14131 w->last_modified = make_number (0);
14132 w->last_overlay_modified = make_number (0);
14133
14134 /* Redisplay the mode line. Select the buffer properly for that. */
14135 if (!update_mode_line)
14136 {
14137 update_mode_line = 1;
14138 w->update_mode_line = Qt;
14139 }
14140
14141 /* Try to scroll by specified few lines. */
14142 if ((scroll_conservatively
14143 || emacs_scroll_step
14144 || temp_scroll_step
14145 || NUMBERP (current_buffer->scroll_up_aggressively)
14146 || NUMBERP (current_buffer->scroll_down_aggressively))
14147 && !current_buffer->clip_changed
14148 && CHARPOS (startp) >= BEGV
14149 && CHARPOS (startp) <= ZV)
14150 {
14151 /* The function returns -1 if new fonts were loaded, 1 if
14152 successful, 0 if not successful. */
14153 int rc = try_scrolling (window, just_this_one_p,
14154 scroll_conservatively,
14155 emacs_scroll_step,
14156 temp_scroll_step, last_line_misfit);
14157 switch (rc)
14158 {
14159 case SCROLLING_SUCCESS:
14160 goto done;
14161
14162 case SCROLLING_NEED_LARGER_MATRICES:
14163 goto need_larger_matrices;
14164
14165 case SCROLLING_FAILED:
14166 break;
14167
14168 default:
14169 abort ();
14170 }
14171 }
14172
14173 /* Finally, just choose place to start which centers point */
14174
14175 recenter:
14176 if (centering_position < 0)
14177 centering_position = window_box_height (w) / 2;
14178
14179 #if GLYPH_DEBUG
14180 debug_method_add (w, "recenter");
14181 #endif
14182
14183 /* w->vscroll = 0; */
14184
14185 /* Forget any previously recorded base line for line number display. */
14186 if (!buffer_unchanged_p)
14187 w->base_line_number = Qnil;
14188
14189 /* Move backward half the height of the window. */
14190 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14191 it.current_y = it.last_visible_y;
14192 move_it_vertically_backward (&it, centering_position);
14193 xassert (IT_CHARPOS (it) >= BEGV);
14194
14195 /* The function move_it_vertically_backward may move over more
14196 than the specified y-distance. If it->w is small, e.g. a
14197 mini-buffer window, we may end up in front of the window's
14198 display area. Start displaying at the start of the line
14199 containing PT in this case. */
14200 if (it.current_y <= 0)
14201 {
14202 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14203 move_it_vertically_backward (&it, 0);
14204 it.current_y = 0;
14205 }
14206
14207 it.current_x = it.hpos = 0;
14208
14209 /* Set startp here explicitly in case that helps avoid an infinite loop
14210 in case the window-scroll-functions functions get errors. */
14211 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14212
14213 /* Run scroll hooks. */
14214 startp = run_window_scroll_functions (window, it.current.pos);
14215
14216 /* Redisplay the window. */
14217 if (!current_matrix_up_to_date_p
14218 || windows_or_buffers_changed
14219 || cursor_type_changed
14220 /* Don't use try_window_reusing_current_matrix in this case
14221 because it can have changed the buffer. */
14222 || !NILP (Vwindow_scroll_functions)
14223 || !just_this_one_p
14224 || MINI_WINDOW_P (w)
14225 || !(used_current_matrix_p
14226 = try_window_reusing_current_matrix (w)))
14227 try_window (window, startp, 0);
14228
14229 /* If new fonts have been loaded (due to fontsets), give up. We
14230 have to start a new redisplay since we need to re-adjust glyph
14231 matrices. */
14232 if (fonts_changed_p)
14233 goto need_larger_matrices;
14234
14235 /* If cursor did not appear assume that the middle of the window is
14236 in the first line of the window. Do it again with the next line.
14237 (Imagine a window of height 100, displaying two lines of height
14238 60. Moving back 50 from it->last_visible_y will end in the first
14239 line.) */
14240 if (w->cursor.vpos < 0)
14241 {
14242 if (!NILP (w->window_end_valid)
14243 && PT >= Z - XFASTINT (w->window_end_pos))
14244 {
14245 clear_glyph_matrix (w->desired_matrix);
14246 move_it_by_lines (&it, 1, 0);
14247 try_window (window, it.current.pos, 0);
14248 }
14249 else if (PT < IT_CHARPOS (it))
14250 {
14251 clear_glyph_matrix (w->desired_matrix);
14252 move_it_by_lines (&it, -1, 0);
14253 try_window (window, it.current.pos, 0);
14254 }
14255 else
14256 {
14257 /* Not much we can do about it. */
14258 }
14259 }
14260
14261 /* Consider the following case: Window starts at BEGV, there is
14262 invisible, intangible text at BEGV, so that display starts at
14263 some point START > BEGV. It can happen that we are called with
14264 PT somewhere between BEGV and START. Try to handle that case. */
14265 if (w->cursor.vpos < 0)
14266 {
14267 struct glyph_row *row = w->current_matrix->rows;
14268 if (row->mode_line_p)
14269 ++row;
14270 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14271 }
14272
14273 if (!cursor_row_fully_visible_p (w, 0, 0))
14274 {
14275 /* If vscroll is enabled, disable it and try again. */
14276 if (w->vscroll)
14277 {
14278 w->vscroll = 0;
14279 clear_glyph_matrix (w->desired_matrix);
14280 goto recenter;
14281 }
14282
14283 /* If centering point failed to make the whole line visible,
14284 put point at the top instead. That has to make the whole line
14285 visible, if it can be done. */
14286 if (centering_position == 0)
14287 goto done;
14288
14289 clear_glyph_matrix (w->desired_matrix);
14290 centering_position = 0;
14291 goto recenter;
14292 }
14293
14294 done:
14295
14296 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14297 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14298 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14299 ? Qt : Qnil);
14300
14301 /* Display the mode line, if we must. */
14302 if ((update_mode_line
14303 /* If window not full width, must redo its mode line
14304 if (a) the window to its side is being redone and
14305 (b) we do a frame-based redisplay. This is a consequence
14306 of how inverted lines are drawn in frame-based redisplay. */
14307 || (!just_this_one_p
14308 && !FRAME_WINDOW_P (f)
14309 && !WINDOW_FULL_WIDTH_P (w))
14310 /* Line number to display. */
14311 || INTEGERP (w->base_line_pos)
14312 /* Column number is displayed and different from the one displayed. */
14313 || (!NILP (w->column_number_displayed)
14314 && (XFASTINT (w->column_number_displayed)
14315 != (int) current_column ()))) /* iftc */
14316 /* This means that the window has a mode line. */
14317 && (WINDOW_WANTS_MODELINE_P (w)
14318 || WINDOW_WANTS_HEADER_LINE_P (w)))
14319 {
14320 display_mode_lines (w);
14321
14322 /* If mode line height has changed, arrange for a thorough
14323 immediate redisplay using the correct mode line height. */
14324 if (WINDOW_WANTS_MODELINE_P (w)
14325 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14326 {
14327 fonts_changed_p = 1;
14328 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14329 = DESIRED_MODE_LINE_HEIGHT (w);
14330 }
14331
14332 /* If header line height has changed, arrange for a thorough
14333 immediate redisplay using the correct header line height. */
14334 if (WINDOW_WANTS_HEADER_LINE_P (w)
14335 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14336 {
14337 fonts_changed_p = 1;
14338 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14339 = DESIRED_HEADER_LINE_HEIGHT (w);
14340 }
14341
14342 if (fonts_changed_p)
14343 goto need_larger_matrices;
14344 }
14345
14346 if (!line_number_displayed
14347 && !BUFFERP (w->base_line_pos))
14348 {
14349 w->base_line_pos = Qnil;
14350 w->base_line_number = Qnil;
14351 }
14352
14353 finish_menu_bars:
14354
14355 /* When we reach a frame's selected window, redo the frame's menu bar. */
14356 if (update_mode_line
14357 && EQ (FRAME_SELECTED_WINDOW (f), window))
14358 {
14359 int redisplay_menu_p = 0;
14360 int redisplay_tool_bar_p = 0;
14361
14362 if (FRAME_WINDOW_P (f))
14363 {
14364 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14365 || defined (HAVE_NS) || defined (USE_GTK)
14366 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14367 #else
14368 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14369 #endif
14370 }
14371 else
14372 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14373
14374 if (redisplay_menu_p)
14375 display_menu_bar (w);
14376
14377 #ifdef HAVE_WINDOW_SYSTEM
14378 if (FRAME_WINDOW_P (f))
14379 {
14380 #if defined (USE_GTK) || defined (HAVE_NS)
14381 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14382 #else
14383 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14384 && (FRAME_TOOL_BAR_LINES (f) > 0
14385 || !NILP (Vauto_resize_tool_bars));
14386 #endif
14387
14388 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14389 {
14390 ignore_mouse_drag_p = 1;
14391 }
14392 }
14393 #endif
14394 }
14395
14396 #ifdef HAVE_WINDOW_SYSTEM
14397 if (FRAME_WINDOW_P (f)
14398 && update_window_fringes (w, (just_this_one_p
14399 || (!used_current_matrix_p && !overlay_arrow_seen)
14400 || w->pseudo_window_p)))
14401 {
14402 update_begin (f);
14403 BLOCK_INPUT;
14404 if (draw_window_fringes (w, 1))
14405 x_draw_vertical_border (w);
14406 UNBLOCK_INPUT;
14407 update_end (f);
14408 }
14409 #endif /* HAVE_WINDOW_SYSTEM */
14410
14411 /* We go to this label, with fonts_changed_p nonzero,
14412 if it is necessary to try again using larger glyph matrices.
14413 We have to redeem the scroll bar even in this case,
14414 because the loop in redisplay_internal expects that. */
14415 need_larger_matrices:
14416 ;
14417 finish_scroll_bars:
14418
14419 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14420 {
14421 /* Set the thumb's position and size. */
14422 set_vertical_scroll_bar (w);
14423
14424 /* Note that we actually used the scroll bar attached to this
14425 window, so it shouldn't be deleted at the end of redisplay. */
14426 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14427 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14428 }
14429
14430 /* Restore current_buffer and value of point in it. The window
14431 update may have changed the buffer, so first make sure `opoint'
14432 is still valid (Bug#6177). */
14433 if (CHARPOS (opoint) < BEGV)
14434 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14435 else if (CHARPOS (opoint) > ZV)
14436 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14437 else
14438 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14439
14440 set_buffer_internal_1 (old);
14441 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14442 shorter. This can be caused by log truncation in *Messages*. */
14443 if (CHARPOS (lpoint) <= ZV)
14444 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14445
14446 unbind_to (count, Qnil);
14447 }
14448
14449
14450 /* Build the complete desired matrix of WINDOW with a window start
14451 buffer position POS.
14452
14453 Value is 1 if successful. It is zero if fonts were loaded during
14454 redisplay which makes re-adjusting glyph matrices necessary, and -1
14455 if point would appear in the scroll margins.
14456 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14457 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14458 set in FLAGS.) */
14459
14460 int
14461 try_window (Lisp_Object window, struct text_pos pos, int flags)
14462 {
14463 struct window *w = XWINDOW (window);
14464 struct it it;
14465 struct glyph_row *last_text_row = NULL;
14466 struct frame *f = XFRAME (w->frame);
14467
14468 /* Make POS the new window start. */
14469 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14470
14471 /* Mark cursor position as unknown. No overlay arrow seen. */
14472 w->cursor.vpos = -1;
14473 overlay_arrow_seen = 0;
14474
14475 /* Initialize iterator and info to start at POS. */
14476 start_display (&it, w, pos);
14477
14478 /* Display all lines of W. */
14479 while (it.current_y < it.last_visible_y)
14480 {
14481 if (display_line (&it))
14482 last_text_row = it.glyph_row - 1;
14483 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14484 return 0;
14485 }
14486
14487 /* Don't let the cursor end in the scroll margins. */
14488 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14489 && !MINI_WINDOW_P (w))
14490 {
14491 int this_scroll_margin;
14492
14493 if (scroll_margin > 0)
14494 {
14495 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14496 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14497 }
14498 else
14499 this_scroll_margin = 0;
14500
14501 if ((w->cursor.y >= 0 /* not vscrolled */
14502 && w->cursor.y < this_scroll_margin
14503 && CHARPOS (pos) > BEGV
14504 && IT_CHARPOS (it) < ZV)
14505 /* rms: considering make_cursor_line_fully_visible_p here
14506 seems to give wrong results. We don't want to recenter
14507 when the last line is partly visible, we want to allow
14508 that case to be handled in the usual way. */
14509 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14510 {
14511 w->cursor.vpos = -1;
14512 clear_glyph_matrix (w->desired_matrix);
14513 return -1;
14514 }
14515 }
14516
14517 /* If bottom moved off end of frame, change mode line percentage. */
14518 if (XFASTINT (w->window_end_pos) <= 0
14519 && Z != IT_CHARPOS (it))
14520 w->update_mode_line = Qt;
14521
14522 /* Set window_end_pos to the offset of the last character displayed
14523 on the window from the end of current_buffer. Set
14524 window_end_vpos to its row number. */
14525 if (last_text_row)
14526 {
14527 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14528 w->window_end_bytepos
14529 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14530 w->window_end_pos
14531 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14532 w->window_end_vpos
14533 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14534 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14535 ->displays_text_p);
14536 }
14537 else
14538 {
14539 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14540 w->window_end_pos = make_number (Z - ZV);
14541 w->window_end_vpos = make_number (0);
14542 }
14543
14544 /* But that is not valid info until redisplay finishes. */
14545 w->window_end_valid = Qnil;
14546 return 1;
14547 }
14548
14549
14550 \f
14551 /************************************************************************
14552 Window redisplay reusing current matrix when buffer has not changed
14553 ************************************************************************/
14554
14555 /* Try redisplay of window W showing an unchanged buffer with a
14556 different window start than the last time it was displayed by
14557 reusing its current matrix. Value is non-zero if successful.
14558 W->start is the new window start. */
14559
14560 static int
14561 try_window_reusing_current_matrix (struct window *w)
14562 {
14563 struct frame *f = XFRAME (w->frame);
14564 struct glyph_row *row, *bottom_row;
14565 struct it it;
14566 struct run run;
14567 struct text_pos start, new_start;
14568 int nrows_scrolled, i;
14569 struct glyph_row *last_text_row;
14570 struct glyph_row *last_reused_text_row;
14571 struct glyph_row *start_row;
14572 int start_vpos, min_y, max_y;
14573
14574 #if GLYPH_DEBUG
14575 if (inhibit_try_window_reusing)
14576 return 0;
14577 #endif
14578
14579 if (/* This function doesn't handle terminal frames. */
14580 !FRAME_WINDOW_P (f)
14581 /* Don't try to reuse the display if windows have been split
14582 or such. */
14583 || windows_or_buffers_changed
14584 || cursor_type_changed)
14585 return 0;
14586
14587 /* Can't do this if region may have changed. */
14588 if ((!NILP (Vtransient_mark_mode)
14589 && !NILP (current_buffer->mark_active))
14590 || !NILP (w->region_showing)
14591 || !NILP (Vshow_trailing_whitespace))
14592 return 0;
14593
14594 /* If top-line visibility has changed, give up. */
14595 if (WINDOW_WANTS_HEADER_LINE_P (w)
14596 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14597 return 0;
14598
14599 /* Give up if old or new display is scrolled vertically. We could
14600 make this function handle this, but right now it doesn't. */
14601 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14602 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14603 return 0;
14604
14605 /* The variable new_start now holds the new window start. The old
14606 start `start' can be determined from the current matrix. */
14607 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14608 start = start_row->minpos;
14609 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14610
14611 /* Clear the desired matrix for the display below. */
14612 clear_glyph_matrix (w->desired_matrix);
14613
14614 if (CHARPOS (new_start) <= CHARPOS (start))
14615 {
14616 int first_row_y;
14617
14618 /* Don't use this method if the display starts with an ellipsis
14619 displayed for invisible text. It's not easy to handle that case
14620 below, and it's certainly not worth the effort since this is
14621 not a frequent case. */
14622 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14623 return 0;
14624
14625 IF_DEBUG (debug_method_add (w, "twu1"));
14626
14627 /* Display up to a row that can be reused. The variable
14628 last_text_row is set to the last row displayed that displays
14629 text. Note that it.vpos == 0 if or if not there is a
14630 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14631 start_display (&it, w, new_start);
14632 first_row_y = it.current_y;
14633 w->cursor.vpos = -1;
14634 last_text_row = last_reused_text_row = NULL;
14635
14636 while (it.current_y < it.last_visible_y
14637 && !fonts_changed_p)
14638 {
14639 /* If we have reached into the characters in the START row,
14640 that means the line boundaries have changed. So we
14641 can't start copying with the row START. Maybe it will
14642 work to start copying with the following row. */
14643 while (IT_CHARPOS (it) > CHARPOS (start))
14644 {
14645 /* Advance to the next row as the "start". */
14646 start_row++;
14647 start = start_row->minpos;
14648 /* If there are no more rows to try, or just one, give up. */
14649 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14650 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14651 || CHARPOS (start) == ZV)
14652 {
14653 clear_glyph_matrix (w->desired_matrix);
14654 return 0;
14655 }
14656
14657 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14658 }
14659 /* If we have reached alignment,
14660 we can copy the rest of the rows. */
14661 if (IT_CHARPOS (it) == CHARPOS (start))
14662 break;
14663
14664 if (display_line (&it))
14665 last_text_row = it.glyph_row - 1;
14666 }
14667
14668 /* A value of current_y < last_visible_y means that we stopped
14669 at the previous window start, which in turn means that we
14670 have at least one reusable row. */
14671 if (it.current_y < it.last_visible_y)
14672 {
14673 /* IT.vpos always starts from 0; it counts text lines. */
14674 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14675
14676 /* Find PT if not already found in the lines displayed. */
14677 if (w->cursor.vpos < 0)
14678 {
14679 int dy = it.current_y - start_row->y;
14680
14681 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14682 row = row_containing_pos (w, PT, row, NULL, dy);
14683 if (row)
14684 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14685 dy, nrows_scrolled);
14686 else
14687 {
14688 clear_glyph_matrix (w->desired_matrix);
14689 return 0;
14690 }
14691 }
14692
14693 /* Scroll the display. Do it before the current matrix is
14694 changed. The problem here is that update has not yet
14695 run, i.e. part of the current matrix is not up to date.
14696 scroll_run_hook will clear the cursor, and use the
14697 current matrix to get the height of the row the cursor is
14698 in. */
14699 run.current_y = start_row->y;
14700 run.desired_y = it.current_y;
14701 run.height = it.last_visible_y - it.current_y;
14702
14703 if (run.height > 0 && run.current_y != run.desired_y)
14704 {
14705 update_begin (f);
14706 FRAME_RIF (f)->update_window_begin_hook (w);
14707 FRAME_RIF (f)->clear_window_mouse_face (w);
14708 FRAME_RIF (f)->scroll_run_hook (w, &run);
14709 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14710 update_end (f);
14711 }
14712
14713 /* Shift current matrix down by nrows_scrolled lines. */
14714 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14715 rotate_matrix (w->current_matrix,
14716 start_vpos,
14717 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14718 nrows_scrolled);
14719
14720 /* Disable lines that must be updated. */
14721 for (i = 0; i < nrows_scrolled; ++i)
14722 (start_row + i)->enabled_p = 0;
14723
14724 /* Re-compute Y positions. */
14725 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14726 max_y = it.last_visible_y;
14727 for (row = start_row + nrows_scrolled;
14728 row < bottom_row;
14729 ++row)
14730 {
14731 row->y = it.current_y;
14732 row->visible_height = row->height;
14733
14734 if (row->y < min_y)
14735 row->visible_height -= min_y - row->y;
14736 if (row->y + row->height > max_y)
14737 row->visible_height -= row->y + row->height - max_y;
14738 row->redraw_fringe_bitmaps_p = 1;
14739
14740 it.current_y += row->height;
14741
14742 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14743 last_reused_text_row = row;
14744 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14745 break;
14746 }
14747
14748 /* Disable lines in the current matrix which are now
14749 below the window. */
14750 for (++row; row < bottom_row; ++row)
14751 row->enabled_p = row->mode_line_p = 0;
14752 }
14753
14754 /* Update window_end_pos etc.; last_reused_text_row is the last
14755 reused row from the current matrix containing text, if any.
14756 The value of last_text_row is the last displayed line
14757 containing text. */
14758 if (last_reused_text_row)
14759 {
14760 w->window_end_bytepos
14761 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14762 w->window_end_pos
14763 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14764 w->window_end_vpos
14765 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14766 w->current_matrix));
14767 }
14768 else if (last_text_row)
14769 {
14770 w->window_end_bytepos
14771 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14772 w->window_end_pos
14773 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14774 w->window_end_vpos
14775 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14776 }
14777 else
14778 {
14779 /* This window must be completely empty. */
14780 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14781 w->window_end_pos = make_number (Z - ZV);
14782 w->window_end_vpos = make_number (0);
14783 }
14784 w->window_end_valid = Qnil;
14785
14786 /* Update hint: don't try scrolling again in update_window. */
14787 w->desired_matrix->no_scrolling_p = 1;
14788
14789 #if GLYPH_DEBUG
14790 debug_method_add (w, "try_window_reusing_current_matrix 1");
14791 #endif
14792 return 1;
14793 }
14794 else if (CHARPOS (new_start) > CHARPOS (start))
14795 {
14796 struct glyph_row *pt_row, *row;
14797 struct glyph_row *first_reusable_row;
14798 struct glyph_row *first_row_to_display;
14799 int dy;
14800 int yb = window_text_bottom_y (w);
14801
14802 /* Find the row starting at new_start, if there is one. Don't
14803 reuse a partially visible line at the end. */
14804 first_reusable_row = start_row;
14805 while (first_reusable_row->enabled_p
14806 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14807 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14808 < CHARPOS (new_start)))
14809 ++first_reusable_row;
14810
14811 /* Give up if there is no row to reuse. */
14812 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14813 || !first_reusable_row->enabled_p
14814 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14815 != CHARPOS (new_start)))
14816 return 0;
14817
14818 /* We can reuse fully visible rows beginning with
14819 first_reusable_row to the end of the window. Set
14820 first_row_to_display to the first row that cannot be reused.
14821 Set pt_row to the row containing point, if there is any. */
14822 pt_row = NULL;
14823 for (first_row_to_display = first_reusable_row;
14824 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14825 ++first_row_to_display)
14826 {
14827 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14828 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14829 pt_row = first_row_to_display;
14830 }
14831
14832 /* Start displaying at the start of first_row_to_display. */
14833 xassert (first_row_to_display->y < yb);
14834 init_to_row_start (&it, w, first_row_to_display);
14835
14836 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14837 - start_vpos);
14838 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14839 - nrows_scrolled);
14840 it.current_y = (first_row_to_display->y - first_reusable_row->y
14841 + WINDOW_HEADER_LINE_HEIGHT (w));
14842
14843 /* Display lines beginning with first_row_to_display in the
14844 desired matrix. Set last_text_row to the last row displayed
14845 that displays text. */
14846 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14847 if (pt_row == NULL)
14848 w->cursor.vpos = -1;
14849 last_text_row = NULL;
14850 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14851 if (display_line (&it))
14852 last_text_row = it.glyph_row - 1;
14853
14854 /* If point is in a reused row, adjust y and vpos of the cursor
14855 position. */
14856 if (pt_row)
14857 {
14858 w->cursor.vpos -= nrows_scrolled;
14859 w->cursor.y -= first_reusable_row->y - start_row->y;
14860 }
14861
14862 /* Give up if point isn't in a row displayed or reused. (This
14863 also handles the case where w->cursor.vpos < nrows_scrolled
14864 after the calls to display_line, which can happen with scroll
14865 margins. See bug#1295.) */
14866 if (w->cursor.vpos < 0)
14867 {
14868 clear_glyph_matrix (w->desired_matrix);
14869 return 0;
14870 }
14871
14872 /* Scroll the display. */
14873 run.current_y = first_reusable_row->y;
14874 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14875 run.height = it.last_visible_y - run.current_y;
14876 dy = run.current_y - run.desired_y;
14877
14878 if (run.height)
14879 {
14880 update_begin (f);
14881 FRAME_RIF (f)->update_window_begin_hook (w);
14882 FRAME_RIF (f)->clear_window_mouse_face (w);
14883 FRAME_RIF (f)->scroll_run_hook (w, &run);
14884 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14885 update_end (f);
14886 }
14887
14888 /* Adjust Y positions of reused rows. */
14889 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14890 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14891 max_y = it.last_visible_y;
14892 for (row = first_reusable_row; row < first_row_to_display; ++row)
14893 {
14894 row->y -= dy;
14895 row->visible_height = row->height;
14896 if (row->y < min_y)
14897 row->visible_height -= min_y - row->y;
14898 if (row->y + row->height > max_y)
14899 row->visible_height -= row->y + row->height - max_y;
14900 row->redraw_fringe_bitmaps_p = 1;
14901 }
14902
14903 /* Scroll the current matrix. */
14904 xassert (nrows_scrolled > 0);
14905 rotate_matrix (w->current_matrix,
14906 start_vpos,
14907 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14908 -nrows_scrolled);
14909
14910 /* Disable rows not reused. */
14911 for (row -= nrows_scrolled; row < bottom_row; ++row)
14912 row->enabled_p = 0;
14913
14914 /* Point may have moved to a different line, so we cannot assume that
14915 the previous cursor position is valid; locate the correct row. */
14916 if (pt_row)
14917 {
14918 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14919 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14920 row++)
14921 {
14922 w->cursor.vpos++;
14923 w->cursor.y = row->y;
14924 }
14925 if (row < bottom_row)
14926 {
14927 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14928 struct glyph *end = glyph + row->used[TEXT_AREA];
14929
14930 /* Can't use this optimization with bidi-reordered glyph
14931 rows, unless cursor is already at point. */
14932 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
14933 {
14934 if (!(w->cursor.hpos >= 0
14935 && w->cursor.hpos < row->used[TEXT_AREA]
14936 && BUFFERP (glyph->object)
14937 && glyph->charpos == PT))
14938 return 0;
14939 }
14940 else
14941 for (; glyph < end
14942 && (!BUFFERP (glyph->object)
14943 || glyph->charpos < PT);
14944 glyph++)
14945 {
14946 w->cursor.hpos++;
14947 w->cursor.x += glyph->pixel_width;
14948 }
14949 }
14950 }
14951
14952 /* Adjust window end. A null value of last_text_row means that
14953 the window end is in reused rows which in turn means that
14954 only its vpos can have changed. */
14955 if (last_text_row)
14956 {
14957 w->window_end_bytepos
14958 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14959 w->window_end_pos
14960 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14961 w->window_end_vpos
14962 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14963 }
14964 else
14965 {
14966 w->window_end_vpos
14967 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14968 }
14969
14970 w->window_end_valid = Qnil;
14971 w->desired_matrix->no_scrolling_p = 1;
14972
14973 #if GLYPH_DEBUG
14974 debug_method_add (w, "try_window_reusing_current_matrix 2");
14975 #endif
14976 return 1;
14977 }
14978
14979 return 0;
14980 }
14981
14982
14983 \f
14984 /************************************************************************
14985 Window redisplay reusing current matrix when buffer has changed
14986 ************************************************************************/
14987
14988 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
14989 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
14990 EMACS_INT *, EMACS_INT *);
14991 static struct glyph_row *
14992 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
14993 struct glyph_row *);
14994
14995
14996 /* Return the last row in MATRIX displaying text. If row START is
14997 non-null, start searching with that row. IT gives the dimensions
14998 of the display. Value is null if matrix is empty; otherwise it is
14999 a pointer to the row found. */
15000
15001 static struct glyph_row *
15002 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15003 struct glyph_row *start)
15004 {
15005 struct glyph_row *row, *row_found;
15006
15007 /* Set row_found to the last row in IT->w's current matrix
15008 displaying text. The loop looks funny but think of partially
15009 visible lines. */
15010 row_found = NULL;
15011 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15012 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15013 {
15014 xassert (row->enabled_p);
15015 row_found = row;
15016 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15017 break;
15018 ++row;
15019 }
15020
15021 return row_found;
15022 }
15023
15024
15025 /* Return the last row in the current matrix of W that is not affected
15026 by changes at the start of current_buffer that occurred since W's
15027 current matrix was built. Value is null if no such row exists.
15028
15029 BEG_UNCHANGED us the number of characters unchanged at the start of
15030 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15031 first changed character in current_buffer. Characters at positions <
15032 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15033 when the current matrix was built. */
15034
15035 static struct glyph_row *
15036 find_last_unchanged_at_beg_row (struct window *w)
15037 {
15038 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15039 struct glyph_row *row;
15040 struct glyph_row *row_found = NULL;
15041 int yb = window_text_bottom_y (w);
15042
15043 /* Find the last row displaying unchanged text. */
15044 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15045 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15046 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15047 ++row)
15048 {
15049 if (/* If row ends before first_changed_pos, it is unchanged,
15050 except in some case. */
15051 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15052 /* When row ends in ZV and we write at ZV it is not
15053 unchanged. */
15054 && !row->ends_at_zv_p
15055 /* When first_changed_pos is the end of a continued line,
15056 row is not unchanged because it may be no longer
15057 continued. */
15058 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15059 && (row->continued_p
15060 || row->exact_window_width_line_p)))
15061 row_found = row;
15062
15063 /* Stop if last visible row. */
15064 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15065 break;
15066 }
15067
15068 return row_found;
15069 }
15070
15071
15072 /* Find the first glyph row in the current matrix of W that is not
15073 affected by changes at the end of current_buffer since the
15074 time W's current matrix was built.
15075
15076 Return in *DELTA the number of chars by which buffer positions in
15077 unchanged text at the end of current_buffer must be adjusted.
15078
15079 Return in *DELTA_BYTES the corresponding number of bytes.
15080
15081 Value is null if no such row exists, i.e. all rows are affected by
15082 changes. */
15083
15084 static struct glyph_row *
15085 find_first_unchanged_at_end_row (struct window *w,
15086 EMACS_INT *delta, EMACS_INT *delta_bytes)
15087 {
15088 struct glyph_row *row;
15089 struct glyph_row *row_found = NULL;
15090
15091 *delta = *delta_bytes = 0;
15092
15093 /* Display must not have been paused, otherwise the current matrix
15094 is not up to date. */
15095 eassert (!NILP (w->window_end_valid));
15096
15097 /* A value of window_end_pos >= END_UNCHANGED means that the window
15098 end is in the range of changed text. If so, there is no
15099 unchanged row at the end of W's current matrix. */
15100 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15101 return NULL;
15102
15103 /* Set row to the last row in W's current matrix displaying text. */
15104 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15105
15106 /* If matrix is entirely empty, no unchanged row exists. */
15107 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15108 {
15109 /* The value of row is the last glyph row in the matrix having a
15110 meaningful buffer position in it. The end position of row
15111 corresponds to window_end_pos. This allows us to translate
15112 buffer positions in the current matrix to current buffer
15113 positions for characters not in changed text. */
15114 EMACS_INT Z_old =
15115 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15116 EMACS_INT Z_BYTE_old =
15117 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15118 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15119 struct glyph_row *first_text_row
15120 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15121
15122 *delta = Z - Z_old;
15123 *delta_bytes = Z_BYTE - Z_BYTE_old;
15124
15125 /* Set last_unchanged_pos to the buffer position of the last
15126 character in the buffer that has not been changed. Z is the
15127 index + 1 of the last character in current_buffer, i.e. by
15128 subtracting END_UNCHANGED we get the index of the last
15129 unchanged character, and we have to add BEG to get its buffer
15130 position. */
15131 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15132 last_unchanged_pos_old = last_unchanged_pos - *delta;
15133
15134 /* Search backward from ROW for a row displaying a line that
15135 starts at a minimum position >= last_unchanged_pos_old. */
15136 for (; row > first_text_row; --row)
15137 {
15138 /* This used to abort, but it can happen.
15139 It is ok to just stop the search instead here. KFS. */
15140 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15141 break;
15142
15143 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15144 row_found = row;
15145 }
15146 }
15147
15148 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15149
15150 return row_found;
15151 }
15152
15153
15154 /* Make sure that glyph rows in the current matrix of window W
15155 reference the same glyph memory as corresponding rows in the
15156 frame's frame matrix. This function is called after scrolling W's
15157 current matrix on a terminal frame in try_window_id and
15158 try_window_reusing_current_matrix. */
15159
15160 static void
15161 sync_frame_with_window_matrix_rows (struct window *w)
15162 {
15163 struct frame *f = XFRAME (w->frame);
15164 struct glyph_row *window_row, *window_row_end, *frame_row;
15165
15166 /* Preconditions: W must be a leaf window and full-width. Its frame
15167 must have a frame matrix. */
15168 xassert (NILP (w->hchild) && NILP (w->vchild));
15169 xassert (WINDOW_FULL_WIDTH_P (w));
15170 xassert (!FRAME_WINDOW_P (f));
15171
15172 /* If W is a full-width window, glyph pointers in W's current matrix
15173 have, by definition, to be the same as glyph pointers in the
15174 corresponding frame matrix. Note that frame matrices have no
15175 marginal areas (see build_frame_matrix). */
15176 window_row = w->current_matrix->rows;
15177 window_row_end = window_row + w->current_matrix->nrows;
15178 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15179 while (window_row < window_row_end)
15180 {
15181 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15182 struct glyph *end = window_row->glyphs[LAST_AREA];
15183
15184 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15185 frame_row->glyphs[TEXT_AREA] = start;
15186 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15187 frame_row->glyphs[LAST_AREA] = end;
15188
15189 /* Disable frame rows whose corresponding window rows have
15190 been disabled in try_window_id. */
15191 if (!window_row->enabled_p)
15192 frame_row->enabled_p = 0;
15193
15194 ++window_row, ++frame_row;
15195 }
15196 }
15197
15198
15199 /* Find the glyph row in window W containing CHARPOS. Consider all
15200 rows between START and END (not inclusive). END null means search
15201 all rows to the end of the display area of W. Value is the row
15202 containing CHARPOS or null. */
15203
15204 struct glyph_row *
15205 row_containing_pos (struct window *w, EMACS_INT charpos,
15206 struct glyph_row *start, struct glyph_row *end, int dy)
15207 {
15208 struct glyph_row *row = start;
15209 struct glyph_row *best_row = NULL;
15210 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15211 int last_y;
15212
15213 /* If we happen to start on a header-line, skip that. */
15214 if (row->mode_line_p)
15215 ++row;
15216
15217 if ((end && row >= end) || !row->enabled_p)
15218 return NULL;
15219
15220 last_y = window_text_bottom_y (w) - dy;
15221
15222 while (1)
15223 {
15224 /* Give up if we have gone too far. */
15225 if (end && row >= end)
15226 return NULL;
15227 /* This formerly returned if they were equal.
15228 I think that both quantities are of a "last plus one" type;
15229 if so, when they are equal, the row is within the screen. -- rms. */
15230 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15231 return NULL;
15232
15233 /* If it is in this row, return this row. */
15234 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15235 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15236 /* The end position of a row equals the start
15237 position of the next row. If CHARPOS is there, we
15238 would rather display it in the next line, except
15239 when this line ends in ZV. */
15240 && !row->ends_at_zv_p
15241 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15242 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15243 {
15244 struct glyph *g;
15245
15246 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15247 || (!best_row && !row->continued_p))
15248 return row;
15249 /* In bidi-reordered rows, there could be several rows
15250 occluding point, all of them belonging to the same
15251 continued line. We need to find the row which fits
15252 CHARPOS the best. */
15253 for (g = row->glyphs[TEXT_AREA];
15254 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15255 g++)
15256 {
15257 if (!STRINGP (g->object))
15258 {
15259 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15260 {
15261 mindif = eabs (g->charpos - charpos);
15262 best_row = row;
15263 /* Exact match always wins. */
15264 if (mindif == 0)
15265 return best_row;
15266 }
15267 }
15268 }
15269 }
15270 else if (best_row && !row->continued_p)
15271 return best_row;
15272 ++row;
15273 }
15274 }
15275
15276
15277 /* Try to redisplay window W by reusing its existing display. W's
15278 current matrix must be up to date when this function is called,
15279 i.e. window_end_valid must not be nil.
15280
15281 Value is
15282
15283 1 if display has been updated
15284 0 if otherwise unsuccessful
15285 -1 if redisplay with same window start is known not to succeed
15286
15287 The following steps are performed:
15288
15289 1. Find the last row in the current matrix of W that is not
15290 affected by changes at the start of current_buffer. If no such row
15291 is found, give up.
15292
15293 2. Find the first row in W's current matrix that is not affected by
15294 changes at the end of current_buffer. Maybe there is no such row.
15295
15296 3. Display lines beginning with the row + 1 found in step 1 to the
15297 row found in step 2 or, if step 2 didn't find a row, to the end of
15298 the window.
15299
15300 4. If cursor is not known to appear on the window, give up.
15301
15302 5. If display stopped at the row found in step 2, scroll the
15303 display and current matrix as needed.
15304
15305 6. Maybe display some lines at the end of W, if we must. This can
15306 happen under various circumstances, like a partially visible line
15307 becoming fully visible, or because newly displayed lines are displayed
15308 in smaller font sizes.
15309
15310 7. Update W's window end information. */
15311
15312 static int
15313 try_window_id (struct window *w)
15314 {
15315 struct frame *f = XFRAME (w->frame);
15316 struct glyph_matrix *current_matrix = w->current_matrix;
15317 struct glyph_matrix *desired_matrix = w->desired_matrix;
15318 struct glyph_row *last_unchanged_at_beg_row;
15319 struct glyph_row *first_unchanged_at_end_row;
15320 struct glyph_row *row;
15321 struct glyph_row *bottom_row;
15322 int bottom_vpos;
15323 struct it it;
15324 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15325 int dvpos, dy;
15326 struct text_pos start_pos;
15327 struct run run;
15328 int first_unchanged_at_end_vpos = 0;
15329 struct glyph_row *last_text_row, *last_text_row_at_end;
15330 struct text_pos start;
15331 EMACS_INT first_changed_charpos, last_changed_charpos;
15332
15333 #if GLYPH_DEBUG
15334 if (inhibit_try_window_id)
15335 return 0;
15336 #endif
15337
15338 /* This is handy for debugging. */
15339 #if 0
15340 #define GIVE_UP(X) \
15341 do { \
15342 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15343 return 0; \
15344 } while (0)
15345 #else
15346 #define GIVE_UP(X) return 0
15347 #endif
15348
15349 SET_TEXT_POS_FROM_MARKER (start, w->start);
15350
15351 /* Don't use this for mini-windows because these can show
15352 messages and mini-buffers, and we don't handle that here. */
15353 if (MINI_WINDOW_P (w))
15354 GIVE_UP (1);
15355
15356 /* This flag is used to prevent redisplay optimizations. */
15357 if (windows_or_buffers_changed || cursor_type_changed)
15358 GIVE_UP (2);
15359
15360 /* Verify that narrowing has not changed.
15361 Also verify that we were not told to prevent redisplay optimizations.
15362 It would be nice to further
15363 reduce the number of cases where this prevents try_window_id. */
15364 if (current_buffer->clip_changed
15365 || current_buffer->prevent_redisplay_optimizations_p)
15366 GIVE_UP (3);
15367
15368 /* Window must either use window-based redisplay or be full width. */
15369 if (!FRAME_WINDOW_P (f)
15370 && (!FRAME_LINE_INS_DEL_OK (f)
15371 || !WINDOW_FULL_WIDTH_P (w)))
15372 GIVE_UP (4);
15373
15374 /* Give up if point is known NOT to appear in W. */
15375 if (PT < CHARPOS (start))
15376 GIVE_UP (5);
15377
15378 /* Another way to prevent redisplay optimizations. */
15379 if (XFASTINT (w->last_modified) == 0)
15380 GIVE_UP (6);
15381
15382 /* Verify that window is not hscrolled. */
15383 if (XFASTINT (w->hscroll) != 0)
15384 GIVE_UP (7);
15385
15386 /* Verify that display wasn't paused. */
15387 if (NILP (w->window_end_valid))
15388 GIVE_UP (8);
15389
15390 /* Can't use this if highlighting a region because a cursor movement
15391 will do more than just set the cursor. */
15392 if (!NILP (Vtransient_mark_mode)
15393 && !NILP (current_buffer->mark_active))
15394 GIVE_UP (9);
15395
15396 /* Likewise if highlighting trailing whitespace. */
15397 if (!NILP (Vshow_trailing_whitespace))
15398 GIVE_UP (11);
15399
15400 /* Likewise if showing a region. */
15401 if (!NILP (w->region_showing))
15402 GIVE_UP (10);
15403
15404 /* Can't use this if overlay arrow position and/or string have
15405 changed. */
15406 if (overlay_arrows_changed_p ())
15407 GIVE_UP (12);
15408
15409 /* When word-wrap is on, adding a space to the first word of a
15410 wrapped line can change the wrap position, altering the line
15411 above it. It might be worthwhile to handle this more
15412 intelligently, but for now just redisplay from scratch. */
15413 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15414 GIVE_UP (21);
15415
15416 /* Under bidi reordering, adding or deleting a character in the
15417 beginning of a paragraph, before the first strong directional
15418 character, can change the base direction of the paragraph (unless
15419 the buffer specifies a fixed paragraph direction), which will
15420 require to redisplay the whole paragraph. It might be worthwhile
15421 to find the paragraph limits and widen the range of redisplayed
15422 lines to that, but for now just give up this optimization and
15423 redisplay from scratch. */
15424 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15425 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15426 GIVE_UP (22);
15427
15428 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15429 only if buffer has really changed. The reason is that the gap is
15430 initially at Z for freshly visited files. The code below would
15431 set end_unchanged to 0 in that case. */
15432 if (MODIFF > SAVE_MODIFF
15433 /* This seems to happen sometimes after saving a buffer. */
15434 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15435 {
15436 if (GPT - BEG < BEG_UNCHANGED)
15437 BEG_UNCHANGED = GPT - BEG;
15438 if (Z - GPT < END_UNCHANGED)
15439 END_UNCHANGED = Z - GPT;
15440 }
15441
15442 /* The position of the first and last character that has been changed. */
15443 first_changed_charpos = BEG + BEG_UNCHANGED;
15444 last_changed_charpos = Z - END_UNCHANGED;
15445
15446 /* If window starts after a line end, and the last change is in
15447 front of that newline, then changes don't affect the display.
15448 This case happens with stealth-fontification. Note that although
15449 the display is unchanged, glyph positions in the matrix have to
15450 be adjusted, of course. */
15451 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15452 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15453 && ((last_changed_charpos < CHARPOS (start)
15454 && CHARPOS (start) == BEGV)
15455 || (last_changed_charpos < CHARPOS (start) - 1
15456 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15457 {
15458 EMACS_INT Z_old, delta, Z_BYTE_old, delta_bytes;
15459 struct glyph_row *r0;
15460
15461 /* Compute how many chars/bytes have been added to or removed
15462 from the buffer. */
15463 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15464 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15465 delta = Z - Z_old;
15466 delta_bytes = Z_BYTE - Z_BYTE_old;
15467
15468 /* Give up if PT is not in the window. Note that it already has
15469 been checked at the start of try_window_id that PT is not in
15470 front of the window start. */
15471 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15472 GIVE_UP (13);
15473
15474 /* If window start is unchanged, we can reuse the whole matrix
15475 as is, after adjusting glyph positions. No need to compute
15476 the window end again, since its offset from Z hasn't changed. */
15477 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15478 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15479 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15480 /* PT must not be in a partially visible line. */
15481 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15482 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15483 {
15484 /* Adjust positions in the glyph matrix. */
15485 if (delta || delta_bytes)
15486 {
15487 struct glyph_row *r1
15488 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15489 increment_matrix_positions (w->current_matrix,
15490 MATRIX_ROW_VPOS (r0, current_matrix),
15491 MATRIX_ROW_VPOS (r1, current_matrix),
15492 delta, delta_bytes);
15493 }
15494
15495 /* Set the cursor. */
15496 row = row_containing_pos (w, PT, r0, NULL, 0);
15497 if (row)
15498 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15499 else
15500 abort ();
15501 return 1;
15502 }
15503 }
15504
15505 /* Handle the case that changes are all below what is displayed in
15506 the window, and that PT is in the window. This shortcut cannot
15507 be taken if ZV is visible in the window, and text has been added
15508 there that is visible in the window. */
15509 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15510 /* ZV is not visible in the window, or there are no
15511 changes at ZV, actually. */
15512 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15513 || first_changed_charpos == last_changed_charpos))
15514 {
15515 struct glyph_row *r0;
15516
15517 /* Give up if PT is not in the window. Note that it already has
15518 been checked at the start of try_window_id that PT is not in
15519 front of the window start. */
15520 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15521 GIVE_UP (14);
15522
15523 /* If window start is unchanged, we can reuse the whole matrix
15524 as is, without changing glyph positions since no text has
15525 been added/removed in front of the window end. */
15526 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15527 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15528 /* PT must not be in a partially visible line. */
15529 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15530 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15531 {
15532 /* We have to compute the window end anew since text
15533 could have been added/removed after it. */
15534 w->window_end_pos
15535 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15536 w->window_end_bytepos
15537 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15538
15539 /* Set the cursor. */
15540 row = row_containing_pos (w, PT, r0, NULL, 0);
15541 if (row)
15542 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15543 else
15544 abort ();
15545 return 2;
15546 }
15547 }
15548
15549 /* Give up if window start is in the changed area.
15550
15551 The condition used to read
15552
15553 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15554
15555 but why that was tested escapes me at the moment. */
15556 if (CHARPOS (start) >= first_changed_charpos
15557 && CHARPOS (start) <= last_changed_charpos)
15558 GIVE_UP (15);
15559
15560 /* Check that window start agrees with the start of the first glyph
15561 row in its current matrix. Check this after we know the window
15562 start is not in changed text, otherwise positions would not be
15563 comparable. */
15564 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15565 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15566 GIVE_UP (16);
15567
15568 /* Give up if the window ends in strings. Overlay strings
15569 at the end are difficult to handle, so don't try. */
15570 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15571 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15572 GIVE_UP (20);
15573
15574 /* Compute the position at which we have to start displaying new
15575 lines. Some of the lines at the top of the window might be
15576 reusable because they are not displaying changed text. Find the
15577 last row in W's current matrix not affected by changes at the
15578 start of current_buffer. Value is null if changes start in the
15579 first line of window. */
15580 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15581 if (last_unchanged_at_beg_row)
15582 {
15583 /* Avoid starting to display in the moddle of a character, a TAB
15584 for instance. This is easier than to set up the iterator
15585 exactly, and it's not a frequent case, so the additional
15586 effort wouldn't really pay off. */
15587 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15588 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15589 && last_unchanged_at_beg_row > w->current_matrix->rows)
15590 --last_unchanged_at_beg_row;
15591
15592 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15593 GIVE_UP (17);
15594
15595 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15596 GIVE_UP (18);
15597 start_pos = it.current.pos;
15598
15599 /* Start displaying new lines in the desired matrix at the same
15600 vpos we would use in the current matrix, i.e. below
15601 last_unchanged_at_beg_row. */
15602 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15603 current_matrix);
15604 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15605 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15606
15607 xassert (it.hpos == 0 && it.current_x == 0);
15608 }
15609 else
15610 {
15611 /* There are no reusable lines at the start of the window.
15612 Start displaying in the first text line. */
15613 start_display (&it, w, start);
15614 it.vpos = it.first_vpos;
15615 start_pos = it.current.pos;
15616 }
15617
15618 /* Find the first row that is not affected by changes at the end of
15619 the buffer. Value will be null if there is no unchanged row, in
15620 which case we must redisplay to the end of the window. delta
15621 will be set to the value by which buffer positions beginning with
15622 first_unchanged_at_end_row have to be adjusted due to text
15623 changes. */
15624 first_unchanged_at_end_row
15625 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15626 IF_DEBUG (debug_delta = delta);
15627 IF_DEBUG (debug_delta_bytes = delta_bytes);
15628
15629 /* Set stop_pos to the buffer position up to which we will have to
15630 display new lines. If first_unchanged_at_end_row != NULL, this
15631 is the buffer position of the start of the line displayed in that
15632 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15633 that we don't stop at a buffer position. */
15634 stop_pos = 0;
15635 if (first_unchanged_at_end_row)
15636 {
15637 xassert (last_unchanged_at_beg_row == NULL
15638 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15639
15640 /* If this is a continuation line, move forward to the next one
15641 that isn't. Changes in lines above affect this line.
15642 Caution: this may move first_unchanged_at_end_row to a row
15643 not displaying text. */
15644 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15645 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15646 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15647 < it.last_visible_y))
15648 ++first_unchanged_at_end_row;
15649
15650 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15651 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15652 >= it.last_visible_y))
15653 first_unchanged_at_end_row = NULL;
15654 else
15655 {
15656 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15657 + delta);
15658 first_unchanged_at_end_vpos
15659 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15660 xassert (stop_pos >= Z - END_UNCHANGED);
15661 }
15662 }
15663 else if (last_unchanged_at_beg_row == NULL)
15664 GIVE_UP (19);
15665
15666
15667 #if GLYPH_DEBUG
15668
15669 /* Either there is no unchanged row at the end, or the one we have
15670 now displays text. This is a necessary condition for the window
15671 end pos calculation at the end of this function. */
15672 xassert (first_unchanged_at_end_row == NULL
15673 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15674
15675 debug_last_unchanged_at_beg_vpos
15676 = (last_unchanged_at_beg_row
15677 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15678 : -1);
15679 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15680
15681 #endif /* GLYPH_DEBUG != 0 */
15682
15683
15684 /* Display new lines. Set last_text_row to the last new line
15685 displayed which has text on it, i.e. might end up as being the
15686 line where the window_end_vpos is. */
15687 w->cursor.vpos = -1;
15688 last_text_row = NULL;
15689 overlay_arrow_seen = 0;
15690 while (it.current_y < it.last_visible_y
15691 && !fonts_changed_p
15692 && (first_unchanged_at_end_row == NULL
15693 || IT_CHARPOS (it) < stop_pos))
15694 {
15695 if (display_line (&it))
15696 last_text_row = it.glyph_row - 1;
15697 }
15698
15699 if (fonts_changed_p)
15700 return -1;
15701
15702
15703 /* Compute differences in buffer positions, y-positions etc. for
15704 lines reused at the bottom of the window. Compute what we can
15705 scroll. */
15706 if (first_unchanged_at_end_row
15707 /* No lines reused because we displayed everything up to the
15708 bottom of the window. */
15709 && it.current_y < it.last_visible_y)
15710 {
15711 dvpos = (it.vpos
15712 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15713 current_matrix));
15714 dy = it.current_y - first_unchanged_at_end_row->y;
15715 run.current_y = first_unchanged_at_end_row->y;
15716 run.desired_y = run.current_y + dy;
15717 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15718 }
15719 else
15720 {
15721 delta = delta_bytes = dvpos = dy
15722 = run.current_y = run.desired_y = run.height = 0;
15723 first_unchanged_at_end_row = NULL;
15724 }
15725 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15726
15727
15728 /* Find the cursor if not already found. We have to decide whether
15729 PT will appear on this window (it sometimes doesn't, but this is
15730 not a very frequent case.) This decision has to be made before
15731 the current matrix is altered. A value of cursor.vpos < 0 means
15732 that PT is either in one of the lines beginning at
15733 first_unchanged_at_end_row or below the window. Don't care for
15734 lines that might be displayed later at the window end; as
15735 mentioned, this is not a frequent case. */
15736 if (w->cursor.vpos < 0)
15737 {
15738 /* Cursor in unchanged rows at the top? */
15739 if (PT < CHARPOS (start_pos)
15740 && last_unchanged_at_beg_row)
15741 {
15742 row = row_containing_pos (w, PT,
15743 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15744 last_unchanged_at_beg_row + 1, 0);
15745 if (row)
15746 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15747 }
15748
15749 /* Start from first_unchanged_at_end_row looking for PT. */
15750 else if (first_unchanged_at_end_row)
15751 {
15752 row = row_containing_pos (w, PT - delta,
15753 first_unchanged_at_end_row, NULL, 0);
15754 if (row)
15755 set_cursor_from_row (w, row, w->current_matrix, delta,
15756 delta_bytes, dy, dvpos);
15757 }
15758
15759 /* Give up if cursor was not found. */
15760 if (w->cursor.vpos < 0)
15761 {
15762 clear_glyph_matrix (w->desired_matrix);
15763 return -1;
15764 }
15765 }
15766
15767 /* Don't let the cursor end in the scroll margins. */
15768 {
15769 int this_scroll_margin, cursor_height;
15770
15771 this_scroll_margin = max (0, scroll_margin);
15772 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15773 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15774 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15775
15776 if ((w->cursor.y < this_scroll_margin
15777 && CHARPOS (start) > BEGV)
15778 /* Old redisplay didn't take scroll margin into account at the bottom,
15779 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15780 || (w->cursor.y + (make_cursor_line_fully_visible_p
15781 ? cursor_height + this_scroll_margin
15782 : 1)) > it.last_visible_y)
15783 {
15784 w->cursor.vpos = -1;
15785 clear_glyph_matrix (w->desired_matrix);
15786 return -1;
15787 }
15788 }
15789
15790 /* Scroll the display. Do it before changing the current matrix so
15791 that xterm.c doesn't get confused about where the cursor glyph is
15792 found. */
15793 if (dy && run.height)
15794 {
15795 update_begin (f);
15796
15797 if (FRAME_WINDOW_P (f))
15798 {
15799 FRAME_RIF (f)->update_window_begin_hook (w);
15800 FRAME_RIF (f)->clear_window_mouse_face (w);
15801 FRAME_RIF (f)->scroll_run_hook (w, &run);
15802 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15803 }
15804 else
15805 {
15806 /* Terminal frame. In this case, dvpos gives the number of
15807 lines to scroll by; dvpos < 0 means scroll up. */
15808 int first_unchanged_at_end_vpos
15809 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15810 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15811 int end = (WINDOW_TOP_EDGE_LINE (w)
15812 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15813 + window_internal_height (w));
15814
15815 #if defined (HAVE_GPM) || defined (MSDOS)
15816 x_clear_window_mouse_face (w);
15817 #endif
15818 /* Perform the operation on the screen. */
15819 if (dvpos > 0)
15820 {
15821 /* Scroll last_unchanged_at_beg_row to the end of the
15822 window down dvpos lines. */
15823 set_terminal_window (f, end);
15824
15825 /* On dumb terminals delete dvpos lines at the end
15826 before inserting dvpos empty lines. */
15827 if (!FRAME_SCROLL_REGION_OK (f))
15828 ins_del_lines (f, end - dvpos, -dvpos);
15829
15830 /* Insert dvpos empty lines in front of
15831 last_unchanged_at_beg_row. */
15832 ins_del_lines (f, from, dvpos);
15833 }
15834 else if (dvpos < 0)
15835 {
15836 /* Scroll up last_unchanged_at_beg_vpos to the end of
15837 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15838 set_terminal_window (f, end);
15839
15840 /* Delete dvpos lines in front of
15841 last_unchanged_at_beg_vpos. ins_del_lines will set
15842 the cursor to the given vpos and emit |dvpos| delete
15843 line sequences. */
15844 ins_del_lines (f, from + dvpos, dvpos);
15845
15846 /* On a dumb terminal insert dvpos empty lines at the
15847 end. */
15848 if (!FRAME_SCROLL_REGION_OK (f))
15849 ins_del_lines (f, end + dvpos, -dvpos);
15850 }
15851
15852 set_terminal_window (f, 0);
15853 }
15854
15855 update_end (f);
15856 }
15857
15858 /* Shift reused rows of the current matrix to the right position.
15859 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15860 text. */
15861 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15862 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15863 if (dvpos < 0)
15864 {
15865 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15866 bottom_vpos, dvpos);
15867 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15868 bottom_vpos, 0);
15869 }
15870 else if (dvpos > 0)
15871 {
15872 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15873 bottom_vpos, dvpos);
15874 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15875 first_unchanged_at_end_vpos + dvpos, 0);
15876 }
15877
15878 /* For frame-based redisplay, make sure that current frame and window
15879 matrix are in sync with respect to glyph memory. */
15880 if (!FRAME_WINDOW_P (f))
15881 sync_frame_with_window_matrix_rows (w);
15882
15883 /* Adjust buffer positions in reused rows. */
15884 if (delta || delta_bytes)
15885 increment_matrix_positions (current_matrix,
15886 first_unchanged_at_end_vpos + dvpos,
15887 bottom_vpos, delta, delta_bytes);
15888
15889 /* Adjust Y positions. */
15890 if (dy)
15891 shift_glyph_matrix (w, current_matrix,
15892 first_unchanged_at_end_vpos + dvpos,
15893 bottom_vpos, dy);
15894
15895 if (first_unchanged_at_end_row)
15896 {
15897 first_unchanged_at_end_row += dvpos;
15898 if (first_unchanged_at_end_row->y >= it.last_visible_y
15899 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15900 first_unchanged_at_end_row = NULL;
15901 }
15902
15903 /* If scrolling up, there may be some lines to display at the end of
15904 the window. */
15905 last_text_row_at_end = NULL;
15906 if (dy < 0)
15907 {
15908 /* Scrolling up can leave for example a partially visible line
15909 at the end of the window to be redisplayed. */
15910 /* Set last_row to the glyph row in the current matrix where the
15911 window end line is found. It has been moved up or down in
15912 the matrix by dvpos. */
15913 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15914 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15915
15916 /* If last_row is the window end line, it should display text. */
15917 xassert (last_row->displays_text_p);
15918
15919 /* If window end line was partially visible before, begin
15920 displaying at that line. Otherwise begin displaying with the
15921 line following it. */
15922 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15923 {
15924 init_to_row_start (&it, w, last_row);
15925 it.vpos = last_vpos;
15926 it.current_y = last_row->y;
15927 }
15928 else
15929 {
15930 init_to_row_end (&it, w, last_row);
15931 it.vpos = 1 + last_vpos;
15932 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15933 ++last_row;
15934 }
15935
15936 /* We may start in a continuation line. If so, we have to
15937 get the right continuation_lines_width and current_x. */
15938 it.continuation_lines_width = last_row->continuation_lines_width;
15939 it.hpos = it.current_x = 0;
15940
15941 /* Display the rest of the lines at the window end. */
15942 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15943 while (it.current_y < it.last_visible_y
15944 && !fonts_changed_p)
15945 {
15946 /* Is it always sure that the display agrees with lines in
15947 the current matrix? I don't think so, so we mark rows
15948 displayed invalid in the current matrix by setting their
15949 enabled_p flag to zero. */
15950 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15951 if (display_line (&it))
15952 last_text_row_at_end = it.glyph_row - 1;
15953 }
15954 }
15955
15956 /* Update window_end_pos and window_end_vpos. */
15957 if (first_unchanged_at_end_row
15958 && !last_text_row_at_end)
15959 {
15960 /* Window end line if one of the preserved rows from the current
15961 matrix. Set row to the last row displaying text in current
15962 matrix starting at first_unchanged_at_end_row, after
15963 scrolling. */
15964 xassert (first_unchanged_at_end_row->displays_text_p);
15965 row = find_last_row_displaying_text (w->current_matrix, &it,
15966 first_unchanged_at_end_row);
15967 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15968
15969 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15970 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15971 w->window_end_vpos
15972 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15973 xassert (w->window_end_bytepos >= 0);
15974 IF_DEBUG (debug_method_add (w, "A"));
15975 }
15976 else if (last_text_row_at_end)
15977 {
15978 w->window_end_pos
15979 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15980 w->window_end_bytepos
15981 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15982 w->window_end_vpos
15983 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15984 xassert (w->window_end_bytepos >= 0);
15985 IF_DEBUG (debug_method_add (w, "B"));
15986 }
15987 else if (last_text_row)
15988 {
15989 /* We have displayed either to the end of the window or at the
15990 end of the window, i.e. the last row with text is to be found
15991 in the desired matrix. */
15992 w->window_end_pos
15993 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15994 w->window_end_bytepos
15995 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15996 w->window_end_vpos
15997 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15998 xassert (w->window_end_bytepos >= 0);
15999 }
16000 else if (first_unchanged_at_end_row == NULL
16001 && last_text_row == NULL
16002 && last_text_row_at_end == NULL)
16003 {
16004 /* Displayed to end of window, but no line containing text was
16005 displayed. Lines were deleted at the end of the window. */
16006 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16007 int vpos = XFASTINT (w->window_end_vpos);
16008 struct glyph_row *current_row = current_matrix->rows + vpos;
16009 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16010
16011 for (row = NULL;
16012 row == NULL && vpos >= first_vpos;
16013 --vpos, --current_row, --desired_row)
16014 {
16015 if (desired_row->enabled_p)
16016 {
16017 if (desired_row->displays_text_p)
16018 row = desired_row;
16019 }
16020 else if (current_row->displays_text_p)
16021 row = current_row;
16022 }
16023
16024 xassert (row != NULL);
16025 w->window_end_vpos = make_number (vpos + 1);
16026 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16027 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16028 xassert (w->window_end_bytepos >= 0);
16029 IF_DEBUG (debug_method_add (w, "C"));
16030 }
16031 else
16032 abort ();
16033
16034 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16035 debug_end_vpos = XFASTINT (w->window_end_vpos));
16036
16037 /* Record that display has not been completed. */
16038 w->window_end_valid = Qnil;
16039 w->desired_matrix->no_scrolling_p = 1;
16040 return 3;
16041
16042 #undef GIVE_UP
16043 }
16044
16045
16046 \f
16047 /***********************************************************************
16048 More debugging support
16049 ***********************************************************************/
16050
16051 #if GLYPH_DEBUG
16052
16053 void dump_glyph_row (struct glyph_row *, int, int);
16054 void dump_glyph_matrix (struct glyph_matrix *, int);
16055 void dump_glyph (struct glyph_row *, struct glyph *, int);
16056
16057
16058 /* Dump the contents of glyph matrix MATRIX on stderr.
16059
16060 GLYPHS 0 means don't show glyph contents.
16061 GLYPHS 1 means show glyphs in short form
16062 GLYPHS > 1 means show glyphs in long form. */
16063
16064 void
16065 dump_glyph_matrix (matrix, glyphs)
16066 struct glyph_matrix *matrix;
16067 int glyphs;
16068 {
16069 int i;
16070 for (i = 0; i < matrix->nrows; ++i)
16071 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16072 }
16073
16074
16075 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16076 the glyph row and area where the glyph comes from. */
16077
16078 void
16079 dump_glyph (row, glyph, area)
16080 struct glyph_row *row;
16081 struct glyph *glyph;
16082 int area;
16083 {
16084 if (glyph->type == CHAR_GLYPH)
16085 {
16086 fprintf (stderr,
16087 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16088 glyph - row->glyphs[TEXT_AREA],
16089 'C',
16090 glyph->charpos,
16091 (BUFFERP (glyph->object)
16092 ? 'B'
16093 : (STRINGP (glyph->object)
16094 ? 'S'
16095 : '-')),
16096 glyph->pixel_width,
16097 glyph->u.ch,
16098 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16099 ? glyph->u.ch
16100 : '.'),
16101 glyph->face_id,
16102 glyph->left_box_line_p,
16103 glyph->right_box_line_p);
16104 }
16105 else if (glyph->type == STRETCH_GLYPH)
16106 {
16107 fprintf (stderr,
16108 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16109 glyph - row->glyphs[TEXT_AREA],
16110 'S',
16111 glyph->charpos,
16112 (BUFFERP (glyph->object)
16113 ? 'B'
16114 : (STRINGP (glyph->object)
16115 ? 'S'
16116 : '-')),
16117 glyph->pixel_width,
16118 0,
16119 '.',
16120 glyph->face_id,
16121 glyph->left_box_line_p,
16122 glyph->right_box_line_p);
16123 }
16124 else if (glyph->type == IMAGE_GLYPH)
16125 {
16126 fprintf (stderr,
16127 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16128 glyph - row->glyphs[TEXT_AREA],
16129 'I',
16130 glyph->charpos,
16131 (BUFFERP (glyph->object)
16132 ? 'B'
16133 : (STRINGP (glyph->object)
16134 ? 'S'
16135 : '-')),
16136 glyph->pixel_width,
16137 glyph->u.img_id,
16138 '.',
16139 glyph->face_id,
16140 glyph->left_box_line_p,
16141 glyph->right_box_line_p);
16142 }
16143 else if (glyph->type == COMPOSITE_GLYPH)
16144 {
16145 fprintf (stderr,
16146 " %5d %4c %6d %c %3d 0x%05x",
16147 glyph - row->glyphs[TEXT_AREA],
16148 '+',
16149 glyph->charpos,
16150 (BUFFERP (glyph->object)
16151 ? 'B'
16152 : (STRINGP (glyph->object)
16153 ? 'S'
16154 : '-')),
16155 glyph->pixel_width,
16156 glyph->u.cmp.id);
16157 if (glyph->u.cmp.automatic)
16158 fprintf (stderr,
16159 "[%d-%d]",
16160 glyph->slice.cmp.from, glyph->slice.cmp.to);
16161 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16162 glyph->face_id,
16163 glyph->left_box_line_p,
16164 glyph->right_box_line_p);
16165 }
16166 }
16167
16168
16169 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16170 GLYPHS 0 means don't show glyph contents.
16171 GLYPHS 1 means show glyphs in short form
16172 GLYPHS > 1 means show glyphs in long form. */
16173
16174 void
16175 dump_glyph_row (row, vpos, glyphs)
16176 struct glyph_row *row;
16177 int vpos, glyphs;
16178 {
16179 if (glyphs != 1)
16180 {
16181 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16182 fprintf (stderr, "======================================================================\n");
16183
16184 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16185 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16186 vpos,
16187 MATRIX_ROW_START_CHARPOS (row),
16188 MATRIX_ROW_END_CHARPOS (row),
16189 row->used[TEXT_AREA],
16190 row->contains_overlapping_glyphs_p,
16191 row->enabled_p,
16192 row->truncated_on_left_p,
16193 row->truncated_on_right_p,
16194 row->continued_p,
16195 MATRIX_ROW_CONTINUATION_LINE_P (row),
16196 row->displays_text_p,
16197 row->ends_at_zv_p,
16198 row->fill_line_p,
16199 row->ends_in_middle_of_char_p,
16200 row->starts_in_middle_of_char_p,
16201 row->mouse_face_p,
16202 row->x,
16203 row->y,
16204 row->pixel_width,
16205 row->height,
16206 row->visible_height,
16207 row->ascent,
16208 row->phys_ascent);
16209 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16210 row->end.overlay_string_index,
16211 row->continuation_lines_width);
16212 fprintf (stderr, "%9d %5d\n",
16213 CHARPOS (row->start.string_pos),
16214 CHARPOS (row->end.string_pos));
16215 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16216 row->end.dpvec_index);
16217 }
16218
16219 if (glyphs > 1)
16220 {
16221 int area;
16222
16223 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16224 {
16225 struct glyph *glyph = row->glyphs[area];
16226 struct glyph *glyph_end = glyph + row->used[area];
16227
16228 /* Glyph for a line end in text. */
16229 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16230 ++glyph_end;
16231
16232 if (glyph < glyph_end)
16233 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16234
16235 for (; glyph < glyph_end; ++glyph)
16236 dump_glyph (row, glyph, area);
16237 }
16238 }
16239 else if (glyphs == 1)
16240 {
16241 int area;
16242
16243 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16244 {
16245 char *s = (char *) alloca (row->used[area] + 1);
16246 int i;
16247
16248 for (i = 0; i < row->used[area]; ++i)
16249 {
16250 struct glyph *glyph = row->glyphs[area] + i;
16251 if (glyph->type == CHAR_GLYPH
16252 && glyph->u.ch < 0x80
16253 && glyph->u.ch >= ' ')
16254 s[i] = glyph->u.ch;
16255 else
16256 s[i] = '.';
16257 }
16258
16259 s[i] = '\0';
16260 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16261 }
16262 }
16263 }
16264
16265
16266 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16267 Sdump_glyph_matrix, 0, 1, "p",
16268 doc: /* Dump the current matrix of the selected window to stderr.
16269 Shows contents of glyph row structures. With non-nil
16270 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16271 glyphs in short form, otherwise show glyphs in long form. */)
16272 (Lisp_Object glyphs)
16273 {
16274 struct window *w = XWINDOW (selected_window);
16275 struct buffer *buffer = XBUFFER (w->buffer);
16276
16277 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16278 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16279 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16280 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16281 fprintf (stderr, "=============================================\n");
16282 dump_glyph_matrix (w->current_matrix,
16283 NILP (glyphs) ? 0 : XINT (glyphs));
16284 return Qnil;
16285 }
16286
16287
16288 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16289 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16290 (void)
16291 {
16292 struct frame *f = XFRAME (selected_frame);
16293 dump_glyph_matrix (f->current_matrix, 1);
16294 return Qnil;
16295 }
16296
16297
16298 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16299 doc: /* Dump glyph row ROW to stderr.
16300 GLYPH 0 means don't dump glyphs.
16301 GLYPH 1 means dump glyphs in short form.
16302 GLYPH > 1 or omitted means dump glyphs in long form. */)
16303 (Lisp_Object row, Lisp_Object glyphs)
16304 {
16305 struct glyph_matrix *matrix;
16306 int vpos;
16307
16308 CHECK_NUMBER (row);
16309 matrix = XWINDOW (selected_window)->current_matrix;
16310 vpos = XINT (row);
16311 if (vpos >= 0 && vpos < matrix->nrows)
16312 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16313 vpos,
16314 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16315 return Qnil;
16316 }
16317
16318
16319 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16320 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16321 GLYPH 0 means don't dump glyphs.
16322 GLYPH 1 means dump glyphs in short form.
16323 GLYPH > 1 or omitted means dump glyphs in long form. */)
16324 (Lisp_Object row, Lisp_Object glyphs)
16325 {
16326 struct frame *sf = SELECTED_FRAME ();
16327 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16328 int vpos;
16329
16330 CHECK_NUMBER (row);
16331 vpos = XINT (row);
16332 if (vpos >= 0 && vpos < m->nrows)
16333 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16334 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16335 return Qnil;
16336 }
16337
16338
16339 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16340 doc: /* Toggle tracing of redisplay.
16341 With ARG, turn tracing on if and only if ARG is positive. */)
16342 (Lisp_Object arg)
16343 {
16344 if (NILP (arg))
16345 trace_redisplay_p = !trace_redisplay_p;
16346 else
16347 {
16348 arg = Fprefix_numeric_value (arg);
16349 trace_redisplay_p = XINT (arg) > 0;
16350 }
16351
16352 return Qnil;
16353 }
16354
16355
16356 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16357 doc: /* Like `format', but print result to stderr.
16358 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16359 (int nargs, Lisp_Object *args)
16360 {
16361 Lisp_Object s = Fformat (nargs, args);
16362 fprintf (stderr, "%s", SDATA (s));
16363 return Qnil;
16364 }
16365
16366 #endif /* GLYPH_DEBUG */
16367
16368
16369 \f
16370 /***********************************************************************
16371 Building Desired Matrix Rows
16372 ***********************************************************************/
16373
16374 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16375 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16376
16377 static struct glyph_row *
16378 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16379 {
16380 struct frame *f = XFRAME (WINDOW_FRAME (w));
16381 struct buffer *buffer = XBUFFER (w->buffer);
16382 struct buffer *old = current_buffer;
16383 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16384 int arrow_len = SCHARS (overlay_arrow_string);
16385 const unsigned char *arrow_end = arrow_string + arrow_len;
16386 const unsigned char *p;
16387 struct it it;
16388 int multibyte_p;
16389 int n_glyphs_before;
16390
16391 set_buffer_temp (buffer);
16392 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16393 it.glyph_row->used[TEXT_AREA] = 0;
16394 SET_TEXT_POS (it.position, 0, 0);
16395
16396 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16397 p = arrow_string;
16398 while (p < arrow_end)
16399 {
16400 Lisp_Object face, ilisp;
16401
16402 /* Get the next character. */
16403 if (multibyte_p)
16404 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16405 else
16406 {
16407 it.c = it.char_to_display = *p, it.len = 1;
16408 if (! ASCII_CHAR_P (it.c))
16409 it.char_to_display = BYTE8_TO_CHAR (it.c);
16410 }
16411 p += it.len;
16412
16413 /* Get its face. */
16414 ilisp = make_number (p - arrow_string);
16415 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16416 it.face_id = compute_char_face (f, it.char_to_display, face);
16417
16418 /* Compute its width, get its glyphs. */
16419 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16420 SET_TEXT_POS (it.position, -1, -1);
16421 PRODUCE_GLYPHS (&it);
16422
16423 /* If this character doesn't fit any more in the line, we have
16424 to remove some glyphs. */
16425 if (it.current_x > it.last_visible_x)
16426 {
16427 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16428 break;
16429 }
16430 }
16431
16432 set_buffer_temp (old);
16433 return it.glyph_row;
16434 }
16435
16436
16437 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16438 glyphs are only inserted for terminal frames since we can't really
16439 win with truncation glyphs when partially visible glyphs are
16440 involved. Which glyphs to insert is determined by
16441 produce_special_glyphs. */
16442
16443 static void
16444 insert_left_trunc_glyphs (struct it *it)
16445 {
16446 struct it truncate_it;
16447 struct glyph *from, *end, *to, *toend;
16448
16449 xassert (!FRAME_WINDOW_P (it->f));
16450
16451 /* Get the truncation glyphs. */
16452 truncate_it = *it;
16453 truncate_it.current_x = 0;
16454 truncate_it.face_id = DEFAULT_FACE_ID;
16455 truncate_it.glyph_row = &scratch_glyph_row;
16456 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16457 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16458 truncate_it.object = make_number (0);
16459 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16460
16461 /* Overwrite glyphs from IT with truncation glyphs. */
16462 if (!it->glyph_row->reversed_p)
16463 {
16464 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16465 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16466 to = it->glyph_row->glyphs[TEXT_AREA];
16467 toend = to + it->glyph_row->used[TEXT_AREA];
16468
16469 while (from < end)
16470 *to++ = *from++;
16471
16472 /* There may be padding glyphs left over. Overwrite them too. */
16473 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16474 {
16475 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16476 while (from < end)
16477 *to++ = *from++;
16478 }
16479
16480 if (to > toend)
16481 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16482 }
16483 else
16484 {
16485 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16486 that back to front. */
16487 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16488 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16489 toend = it->glyph_row->glyphs[TEXT_AREA];
16490 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16491
16492 while (from >= end && to >= toend)
16493 *to-- = *from--;
16494 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16495 {
16496 from =
16497 truncate_it.glyph_row->glyphs[TEXT_AREA]
16498 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16499 while (from >= end && to >= toend)
16500 *to-- = *from--;
16501 }
16502 if (from >= end)
16503 {
16504 /* Need to free some room before prepending additional
16505 glyphs. */
16506 int move_by = from - end + 1;
16507 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16508 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16509
16510 for ( ; g >= g0; g--)
16511 g[move_by] = *g;
16512 while (from >= end)
16513 *to-- = *from--;
16514 it->glyph_row->used[TEXT_AREA] += move_by;
16515 }
16516 }
16517 }
16518
16519
16520 /* Compute the pixel height and width of IT->glyph_row.
16521
16522 Most of the time, ascent and height of a display line will be equal
16523 to the max_ascent and max_height values of the display iterator
16524 structure. This is not the case if
16525
16526 1. We hit ZV without displaying anything. In this case, max_ascent
16527 and max_height will be zero.
16528
16529 2. We have some glyphs that don't contribute to the line height.
16530 (The glyph row flag contributes_to_line_height_p is for future
16531 pixmap extensions).
16532
16533 The first case is easily covered by using default values because in
16534 these cases, the line height does not really matter, except that it
16535 must not be zero. */
16536
16537 static void
16538 compute_line_metrics (struct it *it)
16539 {
16540 struct glyph_row *row = it->glyph_row;
16541 int area, i;
16542
16543 if (FRAME_WINDOW_P (it->f))
16544 {
16545 int i, min_y, max_y;
16546
16547 /* The line may consist of one space only, that was added to
16548 place the cursor on it. If so, the row's height hasn't been
16549 computed yet. */
16550 if (row->height == 0)
16551 {
16552 if (it->max_ascent + it->max_descent == 0)
16553 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16554 row->ascent = it->max_ascent;
16555 row->height = it->max_ascent + it->max_descent;
16556 row->phys_ascent = it->max_phys_ascent;
16557 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16558 row->extra_line_spacing = it->max_extra_line_spacing;
16559 }
16560
16561 /* Compute the width of this line. */
16562 row->pixel_width = row->x;
16563 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16564 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16565
16566 xassert (row->pixel_width >= 0);
16567 xassert (row->ascent >= 0 && row->height > 0);
16568
16569 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16570 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16571
16572 /* If first line's physical ascent is larger than its logical
16573 ascent, use the physical ascent, and make the row taller.
16574 This makes accented characters fully visible. */
16575 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16576 && row->phys_ascent > row->ascent)
16577 {
16578 row->height += row->phys_ascent - row->ascent;
16579 row->ascent = row->phys_ascent;
16580 }
16581
16582 /* Compute how much of the line is visible. */
16583 row->visible_height = row->height;
16584
16585 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16586 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16587
16588 if (row->y < min_y)
16589 row->visible_height -= min_y - row->y;
16590 if (row->y + row->height > max_y)
16591 row->visible_height -= row->y + row->height - max_y;
16592 }
16593 else
16594 {
16595 row->pixel_width = row->used[TEXT_AREA];
16596 if (row->continued_p)
16597 row->pixel_width -= it->continuation_pixel_width;
16598 else if (row->truncated_on_right_p)
16599 row->pixel_width -= it->truncation_pixel_width;
16600 row->ascent = row->phys_ascent = 0;
16601 row->height = row->phys_height = row->visible_height = 1;
16602 row->extra_line_spacing = 0;
16603 }
16604
16605 /* Compute a hash code for this row. */
16606 row->hash = 0;
16607 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16608 for (i = 0; i < row->used[area]; ++i)
16609 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16610 + row->glyphs[area][i].u.val
16611 + row->glyphs[area][i].face_id
16612 + row->glyphs[area][i].padding_p
16613 + (row->glyphs[area][i].type << 2));
16614
16615 it->max_ascent = it->max_descent = 0;
16616 it->max_phys_ascent = it->max_phys_descent = 0;
16617 }
16618
16619
16620 /* Append one space to the glyph row of iterator IT if doing a
16621 window-based redisplay. The space has the same face as
16622 IT->face_id. Value is non-zero if a space was added.
16623
16624 This function is called to make sure that there is always one glyph
16625 at the end of a glyph row that the cursor can be set on under
16626 window-systems. (If there weren't such a glyph we would not know
16627 how wide and tall a box cursor should be displayed).
16628
16629 At the same time this space let's a nicely handle clearing to the
16630 end of the line if the row ends in italic text. */
16631
16632 static int
16633 append_space_for_newline (struct it *it, int default_face_p)
16634 {
16635 if (FRAME_WINDOW_P (it->f))
16636 {
16637 int n = it->glyph_row->used[TEXT_AREA];
16638
16639 if (it->glyph_row->glyphs[TEXT_AREA] + n
16640 < it->glyph_row->glyphs[1 + TEXT_AREA])
16641 {
16642 /* Save some values that must not be changed.
16643 Must save IT->c and IT->len because otherwise
16644 ITERATOR_AT_END_P wouldn't work anymore after
16645 append_space_for_newline has been called. */
16646 enum display_element_type saved_what = it->what;
16647 int saved_c = it->c, saved_len = it->len;
16648 int saved_char_to_display = it->char_to_display;
16649 int saved_x = it->current_x;
16650 int saved_face_id = it->face_id;
16651 struct text_pos saved_pos;
16652 Lisp_Object saved_object;
16653 struct face *face;
16654
16655 saved_object = it->object;
16656 saved_pos = it->position;
16657
16658 it->what = IT_CHARACTER;
16659 memset (&it->position, 0, sizeof it->position);
16660 it->object = make_number (0);
16661 it->c = it->char_to_display = ' ';
16662 it->len = 1;
16663
16664 if (default_face_p)
16665 it->face_id = DEFAULT_FACE_ID;
16666 else if (it->face_before_selective_p)
16667 it->face_id = it->saved_face_id;
16668 face = FACE_FROM_ID (it->f, it->face_id);
16669 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16670
16671 PRODUCE_GLYPHS (it);
16672
16673 it->override_ascent = -1;
16674 it->constrain_row_ascent_descent_p = 0;
16675 it->current_x = saved_x;
16676 it->object = saved_object;
16677 it->position = saved_pos;
16678 it->what = saved_what;
16679 it->face_id = saved_face_id;
16680 it->len = saved_len;
16681 it->c = saved_c;
16682 it->char_to_display = saved_char_to_display;
16683 return 1;
16684 }
16685 }
16686
16687 return 0;
16688 }
16689
16690
16691 /* Extend the face of the last glyph in the text area of IT->glyph_row
16692 to the end of the display line. Called from display_line. If the
16693 glyph row is empty, add a space glyph to it so that we know the
16694 face to draw. Set the glyph row flag fill_line_p. If the glyph
16695 row is R2L, prepend a stretch glyph to cover the empty space to the
16696 left of the leftmost glyph. */
16697
16698 static void
16699 extend_face_to_end_of_line (struct it *it)
16700 {
16701 struct face *face;
16702 struct frame *f = it->f;
16703
16704 /* If line is already filled, do nothing. Non window-system frames
16705 get a grace of one more ``pixel'' because their characters are
16706 1-``pixel'' wide, so they hit the equality too early. This grace
16707 is needed only for R2L rows that are not continued, to produce
16708 one extra blank where we could display the cursor. */
16709 if (it->current_x >= it->last_visible_x
16710 + (!FRAME_WINDOW_P (f)
16711 && it->glyph_row->reversed_p
16712 && !it->glyph_row->continued_p))
16713 return;
16714
16715 /* Face extension extends the background and box of IT->face_id
16716 to the end of the line. If the background equals the background
16717 of the frame, we don't have to do anything. */
16718 if (it->face_before_selective_p)
16719 face = FACE_FROM_ID (f, it->saved_face_id);
16720 else
16721 face = FACE_FROM_ID (f, it->face_id);
16722
16723 if (FRAME_WINDOW_P (f)
16724 && it->glyph_row->displays_text_p
16725 && face->box == FACE_NO_BOX
16726 && face->background == FRAME_BACKGROUND_PIXEL (f)
16727 && !face->stipple
16728 && !it->glyph_row->reversed_p)
16729 return;
16730
16731 /* Set the glyph row flag indicating that the face of the last glyph
16732 in the text area has to be drawn to the end of the text area. */
16733 it->glyph_row->fill_line_p = 1;
16734
16735 /* If current character of IT is not ASCII, make sure we have the
16736 ASCII face. This will be automatically undone the next time
16737 get_next_display_element returns a multibyte character. Note
16738 that the character will always be single byte in unibyte
16739 text. */
16740 if (!ASCII_CHAR_P (it->c))
16741 {
16742 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16743 }
16744
16745 if (FRAME_WINDOW_P (f))
16746 {
16747 /* If the row is empty, add a space with the current face of IT,
16748 so that we know which face to draw. */
16749 if (it->glyph_row->used[TEXT_AREA] == 0)
16750 {
16751 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16752 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16753 it->glyph_row->used[TEXT_AREA] = 1;
16754 }
16755 #ifdef HAVE_WINDOW_SYSTEM
16756 if (it->glyph_row->reversed_p)
16757 {
16758 /* Prepend a stretch glyph to the row, such that the
16759 rightmost glyph will be drawn flushed all the way to the
16760 right margin of the window. The stretch glyph that will
16761 occupy the empty space, if any, to the left of the
16762 glyphs. */
16763 struct font *font = face->font ? face->font : FRAME_FONT (f);
16764 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16765 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16766 struct glyph *g;
16767 int row_width, stretch_ascent, stretch_width;
16768 struct text_pos saved_pos;
16769 int saved_face_id, saved_avoid_cursor;
16770
16771 for (row_width = 0, g = row_start; g < row_end; g++)
16772 row_width += g->pixel_width;
16773 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16774 if (stretch_width > 0)
16775 {
16776 stretch_ascent =
16777 (((it->ascent + it->descent)
16778 * FONT_BASE (font)) / FONT_HEIGHT (font));
16779 saved_pos = it->position;
16780 memset (&it->position, 0, sizeof it->position);
16781 saved_avoid_cursor = it->avoid_cursor_p;
16782 it->avoid_cursor_p = 1;
16783 saved_face_id = it->face_id;
16784 /* The last row's stretch glyph should get the default
16785 face, to avoid painting the rest of the window with
16786 the region face, if the region ends at ZV. */
16787 if (it->glyph_row->ends_at_zv_p)
16788 it->face_id = DEFAULT_FACE_ID;
16789 else
16790 it->face_id = face->id;
16791 append_stretch_glyph (it, make_number (0), stretch_width,
16792 it->ascent + it->descent, stretch_ascent);
16793 it->position = saved_pos;
16794 it->avoid_cursor_p = saved_avoid_cursor;
16795 it->face_id = saved_face_id;
16796 }
16797 }
16798 #endif /* HAVE_WINDOW_SYSTEM */
16799 }
16800 else
16801 {
16802 /* Save some values that must not be changed. */
16803 int saved_x = it->current_x;
16804 struct text_pos saved_pos;
16805 Lisp_Object saved_object;
16806 enum display_element_type saved_what = it->what;
16807 int saved_face_id = it->face_id;
16808
16809 saved_object = it->object;
16810 saved_pos = it->position;
16811
16812 it->what = IT_CHARACTER;
16813 memset (&it->position, 0, sizeof it->position);
16814 it->object = make_number (0);
16815 it->c = it->char_to_display = ' ';
16816 it->len = 1;
16817 /* The last row's blank glyphs should get the default face, to
16818 avoid painting the rest of the window with the region face,
16819 if the region ends at ZV. */
16820 if (it->glyph_row->ends_at_zv_p)
16821 it->face_id = DEFAULT_FACE_ID;
16822 else
16823 it->face_id = face->id;
16824
16825 PRODUCE_GLYPHS (it);
16826
16827 while (it->current_x <= it->last_visible_x)
16828 PRODUCE_GLYPHS (it);
16829
16830 /* Don't count these blanks really. It would let us insert a left
16831 truncation glyph below and make us set the cursor on them, maybe. */
16832 it->current_x = saved_x;
16833 it->object = saved_object;
16834 it->position = saved_pos;
16835 it->what = saved_what;
16836 it->face_id = saved_face_id;
16837 }
16838 }
16839
16840
16841 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16842 trailing whitespace. */
16843
16844 static int
16845 trailing_whitespace_p (EMACS_INT charpos)
16846 {
16847 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16848 int c = 0;
16849
16850 while (bytepos < ZV_BYTE
16851 && (c = FETCH_CHAR (bytepos),
16852 c == ' ' || c == '\t'))
16853 ++bytepos;
16854
16855 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16856 {
16857 if (bytepos != PT_BYTE)
16858 return 1;
16859 }
16860 return 0;
16861 }
16862
16863
16864 /* Highlight trailing whitespace, if any, in ROW. */
16865
16866 void
16867 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16868 {
16869 int used = row->used[TEXT_AREA];
16870
16871 if (used)
16872 {
16873 struct glyph *start = row->glyphs[TEXT_AREA];
16874 struct glyph *glyph = start + used - 1;
16875
16876 if (row->reversed_p)
16877 {
16878 /* Right-to-left rows need to be processed in the opposite
16879 direction, so swap the edge pointers. */
16880 glyph = start;
16881 start = row->glyphs[TEXT_AREA] + used - 1;
16882 }
16883
16884 /* Skip over glyphs inserted to display the cursor at the
16885 end of a line, for extending the face of the last glyph
16886 to the end of the line on terminals, and for truncation
16887 and continuation glyphs. */
16888 if (!row->reversed_p)
16889 {
16890 while (glyph >= start
16891 && glyph->type == CHAR_GLYPH
16892 && INTEGERP (glyph->object))
16893 --glyph;
16894 }
16895 else
16896 {
16897 while (glyph <= start
16898 && glyph->type == CHAR_GLYPH
16899 && INTEGERP (glyph->object))
16900 ++glyph;
16901 }
16902
16903 /* If last glyph is a space or stretch, and it's trailing
16904 whitespace, set the face of all trailing whitespace glyphs in
16905 IT->glyph_row to `trailing-whitespace'. */
16906 if ((row->reversed_p ? glyph <= start : glyph >= start)
16907 && BUFFERP (glyph->object)
16908 && (glyph->type == STRETCH_GLYPH
16909 || (glyph->type == CHAR_GLYPH
16910 && glyph->u.ch == ' '))
16911 && trailing_whitespace_p (glyph->charpos))
16912 {
16913 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16914 if (face_id < 0)
16915 return;
16916
16917 if (!row->reversed_p)
16918 {
16919 while (glyph >= start
16920 && BUFFERP (glyph->object)
16921 && (glyph->type == STRETCH_GLYPH
16922 || (glyph->type == CHAR_GLYPH
16923 && glyph->u.ch == ' ')))
16924 (glyph--)->face_id = face_id;
16925 }
16926 else
16927 {
16928 while (glyph <= start
16929 && BUFFERP (glyph->object)
16930 && (glyph->type == STRETCH_GLYPH
16931 || (glyph->type == CHAR_GLYPH
16932 && glyph->u.ch == ' ')))
16933 (glyph++)->face_id = face_id;
16934 }
16935 }
16936 }
16937 }
16938
16939
16940 /* Value is non-zero if glyph row ROW in window W should be
16941 used to hold the cursor. */
16942
16943 static int
16944 cursor_row_p (struct window *w, struct glyph_row *row)
16945 {
16946 int cursor_row_p = 1;
16947
16948 if (PT == CHARPOS (row->end.pos))
16949 {
16950 /* Suppose the row ends on a string.
16951 Unless the row is continued, that means it ends on a newline
16952 in the string. If it's anything other than a display string
16953 (e.g. a before-string from an overlay), we don't want the
16954 cursor there. (This heuristic seems to give the optimal
16955 behavior for the various types of multi-line strings.) */
16956 if (CHARPOS (row->end.string_pos) >= 0)
16957 {
16958 if (row->continued_p)
16959 cursor_row_p = 1;
16960 else
16961 {
16962 /* Check for `display' property. */
16963 struct glyph *beg = row->glyphs[TEXT_AREA];
16964 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16965 struct glyph *glyph;
16966
16967 cursor_row_p = 0;
16968 for (glyph = end; glyph >= beg; --glyph)
16969 if (STRINGP (glyph->object))
16970 {
16971 Lisp_Object prop
16972 = Fget_char_property (make_number (PT),
16973 Qdisplay, Qnil);
16974 cursor_row_p =
16975 (!NILP (prop)
16976 && display_prop_string_p (prop, glyph->object));
16977 break;
16978 }
16979 }
16980 }
16981 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16982 {
16983 /* If the row ends in middle of a real character,
16984 and the line is continued, we want the cursor here.
16985 That's because CHARPOS (ROW->end.pos) would equal
16986 PT if PT is before the character. */
16987 if (!row->ends_in_ellipsis_p)
16988 cursor_row_p = row->continued_p;
16989 else
16990 /* If the row ends in an ellipsis, then
16991 CHARPOS (ROW->end.pos) will equal point after the
16992 invisible text. We want that position to be displayed
16993 after the ellipsis. */
16994 cursor_row_p = 0;
16995 }
16996 /* If the row ends at ZV, display the cursor at the end of that
16997 row instead of at the start of the row below. */
16998 else if (row->ends_at_zv_p)
16999 cursor_row_p = 1;
17000 else
17001 cursor_row_p = 0;
17002 }
17003
17004 return cursor_row_p;
17005 }
17006
17007 \f
17008
17009 /* Push the display property PROP so that it will be rendered at the
17010 current position in IT. Return 1 if PROP was successfully pushed,
17011 0 otherwise. */
17012
17013 static int
17014 push_display_prop (struct it *it, Lisp_Object prop)
17015 {
17016 push_it (it);
17017
17018 if (STRINGP (prop))
17019 {
17020 if (SCHARS (prop) == 0)
17021 {
17022 pop_it (it);
17023 return 0;
17024 }
17025
17026 it->string = prop;
17027 it->multibyte_p = STRING_MULTIBYTE (it->string);
17028 it->current.overlay_string_index = -1;
17029 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17030 it->end_charpos = it->string_nchars = SCHARS (it->string);
17031 it->method = GET_FROM_STRING;
17032 it->stop_charpos = 0;
17033 }
17034 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17035 {
17036 it->method = GET_FROM_STRETCH;
17037 it->object = prop;
17038 }
17039 #ifdef HAVE_WINDOW_SYSTEM
17040 else if (IMAGEP (prop))
17041 {
17042 it->what = IT_IMAGE;
17043 it->image_id = lookup_image (it->f, prop);
17044 it->method = GET_FROM_IMAGE;
17045 }
17046 #endif /* HAVE_WINDOW_SYSTEM */
17047 else
17048 {
17049 pop_it (it); /* bogus display property, give up */
17050 return 0;
17051 }
17052
17053 return 1;
17054 }
17055
17056 /* Return the character-property PROP at the current position in IT. */
17057
17058 static Lisp_Object
17059 get_it_property (struct it *it, Lisp_Object prop)
17060 {
17061 Lisp_Object position;
17062
17063 if (STRINGP (it->object))
17064 position = make_number (IT_STRING_CHARPOS (*it));
17065 else if (BUFFERP (it->object))
17066 position = make_number (IT_CHARPOS (*it));
17067 else
17068 return Qnil;
17069
17070 return Fget_char_property (position, prop, it->object);
17071 }
17072
17073 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17074
17075 static void
17076 handle_line_prefix (struct it *it)
17077 {
17078 Lisp_Object prefix;
17079 if (it->continuation_lines_width > 0)
17080 {
17081 prefix = get_it_property (it, Qwrap_prefix);
17082 if (NILP (prefix))
17083 prefix = Vwrap_prefix;
17084 }
17085 else
17086 {
17087 prefix = get_it_property (it, Qline_prefix);
17088 if (NILP (prefix))
17089 prefix = Vline_prefix;
17090 }
17091 if (! NILP (prefix) && push_display_prop (it, prefix))
17092 {
17093 /* If the prefix is wider than the window, and we try to wrap
17094 it, it would acquire its own wrap prefix, and so on till the
17095 iterator stack overflows. So, don't wrap the prefix. */
17096 it->line_wrap = TRUNCATE;
17097 it->avoid_cursor_p = 1;
17098 }
17099 }
17100
17101 \f
17102
17103 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17104 only for R2L lines from display_line, when it decides that too many
17105 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17106 continued. */
17107 static void
17108 unproduce_glyphs (struct it *it, int n)
17109 {
17110 struct glyph *glyph, *end;
17111
17112 xassert (it->glyph_row);
17113 xassert (it->glyph_row->reversed_p);
17114 xassert (it->area == TEXT_AREA);
17115 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17116
17117 if (n > it->glyph_row->used[TEXT_AREA])
17118 n = it->glyph_row->used[TEXT_AREA];
17119 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17120 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17121 for ( ; glyph < end; glyph++)
17122 glyph[-n] = *glyph;
17123 }
17124
17125 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17126 and ROW->maxpos. */
17127 static void
17128 find_row_edges (struct it *it, struct glyph_row *row,
17129 EMACS_INT min_pos, EMACS_INT min_bpos,
17130 EMACS_INT max_pos, EMACS_INT max_bpos)
17131 {
17132 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17133 lines' rows is implemented for bidi-reordered rows. */
17134
17135 /* ROW->minpos is the value of min_pos, the minimal buffer position
17136 we have in ROW. */
17137 if (min_pos <= ZV)
17138 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17139 else
17140 {
17141 /* We didn't find _any_ valid buffer positions in any of the
17142 glyphs, so we must trust the iterator's computed
17143 positions. */
17144 row->minpos = row->start.pos;
17145 max_pos = CHARPOS (it->current.pos);
17146 max_bpos = BYTEPOS (it->current.pos);
17147 }
17148
17149 if (!max_pos)
17150 abort ();
17151
17152 /* Here are the various use-cases for ending the row, and the
17153 corresponding values for ROW->maxpos:
17154
17155 Line ends in a newline from buffer eol_pos + 1
17156 Line is continued from buffer max_pos + 1
17157 Line is truncated on right it->current.pos
17158 Line ends in a newline from string max_pos
17159 Line is continued from string max_pos
17160 Line is continued from display vector max_pos
17161 Line is entirely from a string min_pos == max_pos
17162 Line is entirely from a display vector min_pos == max_pos
17163 Line that ends at ZV ZV
17164
17165 If you discover other use-cases, please add them here as
17166 appropriate. */
17167 if (row->ends_at_zv_p)
17168 row->maxpos = it->current.pos;
17169 else if (row->used[TEXT_AREA])
17170 {
17171 if (row->ends_in_newline_from_string_p)
17172 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17173 else if (CHARPOS (it->eol_pos) > 0)
17174 SET_TEXT_POS (row->maxpos,
17175 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17176 else if (row->continued_p)
17177 {
17178 /* If max_pos is different from IT's current position, it
17179 means IT->method does not belong to the display element
17180 at max_pos. However, it also means that the display
17181 element at max_pos was displayed in its entirety on this
17182 line, which is equivalent to saying that the next line
17183 starts at the next buffer position. */
17184 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17185 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17186 else
17187 {
17188 INC_BOTH (max_pos, max_bpos);
17189 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17190 }
17191 }
17192 else if (row->truncated_on_right_p)
17193 /* display_line already called reseat_at_next_visible_line_start,
17194 which puts the iterator at the beginning of the next line, in
17195 the logical order. */
17196 row->maxpos = it->current.pos;
17197 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17198 /* A line that is entirely from a string/image/stretch... */
17199 row->maxpos = row->minpos;
17200 else
17201 abort ();
17202 }
17203 else
17204 row->maxpos = it->current.pos;
17205 }
17206
17207 /* Construct the glyph row IT->glyph_row in the desired matrix of
17208 IT->w from text at the current position of IT. See dispextern.h
17209 for an overview of struct it. Value is non-zero if
17210 IT->glyph_row displays text, as opposed to a line displaying ZV
17211 only. */
17212
17213 static int
17214 display_line (struct it *it)
17215 {
17216 struct glyph_row *row = it->glyph_row;
17217 Lisp_Object overlay_arrow_string;
17218 struct it wrap_it;
17219 int may_wrap = 0, wrap_x;
17220 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17221 int wrap_row_phys_ascent, wrap_row_phys_height;
17222 int wrap_row_extra_line_spacing;
17223 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17224 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17225 int cvpos;
17226 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17227
17228 /* We always start displaying at hpos zero even if hscrolled. */
17229 xassert (it->hpos == 0 && it->current_x == 0);
17230
17231 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17232 >= it->w->desired_matrix->nrows)
17233 {
17234 it->w->nrows_scale_factor++;
17235 fonts_changed_p = 1;
17236 return 0;
17237 }
17238
17239 /* Is IT->w showing the region? */
17240 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17241
17242 /* Clear the result glyph row and enable it. */
17243 prepare_desired_row (row);
17244
17245 row->y = it->current_y;
17246 row->start = it->start;
17247 row->continuation_lines_width = it->continuation_lines_width;
17248 row->displays_text_p = 1;
17249 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17250 it->starts_in_middle_of_char_p = 0;
17251
17252 /* Arrange the overlays nicely for our purposes. Usually, we call
17253 display_line on only one line at a time, in which case this
17254 can't really hurt too much, or we call it on lines which appear
17255 one after another in the buffer, in which case all calls to
17256 recenter_overlay_lists but the first will be pretty cheap. */
17257 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17258
17259 /* Move over display elements that are not visible because we are
17260 hscrolled. This may stop at an x-position < IT->first_visible_x
17261 if the first glyph is partially visible or if we hit a line end. */
17262 if (it->current_x < it->first_visible_x)
17263 {
17264 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17265 MOVE_TO_POS | MOVE_TO_X);
17266 }
17267 else
17268 {
17269 /* We only do this when not calling `move_it_in_display_line_to'
17270 above, because move_it_in_display_line_to calls
17271 handle_line_prefix itself. */
17272 handle_line_prefix (it);
17273 }
17274
17275 /* Get the initial row height. This is either the height of the
17276 text hscrolled, if there is any, or zero. */
17277 row->ascent = it->max_ascent;
17278 row->height = it->max_ascent + it->max_descent;
17279 row->phys_ascent = it->max_phys_ascent;
17280 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17281 row->extra_line_spacing = it->max_extra_line_spacing;
17282
17283 /* Utility macro to record max and min buffer positions seen until now. */
17284 #define RECORD_MAX_MIN_POS(IT) \
17285 do \
17286 { \
17287 if (IT_CHARPOS (*(IT)) < min_pos) \
17288 { \
17289 min_pos = IT_CHARPOS (*(IT)); \
17290 min_bpos = IT_BYTEPOS (*(IT)); \
17291 } \
17292 if (IT_CHARPOS (*(IT)) > max_pos) \
17293 { \
17294 max_pos = IT_CHARPOS (*(IT)); \
17295 max_bpos = IT_BYTEPOS (*(IT)); \
17296 } \
17297 } \
17298 while (0)
17299
17300 /* Loop generating characters. The loop is left with IT on the next
17301 character to display. */
17302 while (1)
17303 {
17304 int n_glyphs_before, hpos_before, x_before;
17305 int x, i, nglyphs;
17306 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17307
17308 /* Retrieve the next thing to display. Value is zero if end of
17309 buffer reached. */
17310 if (!get_next_display_element (it))
17311 {
17312 /* Maybe add a space at the end of this line that is used to
17313 display the cursor there under X. Set the charpos of the
17314 first glyph of blank lines not corresponding to any text
17315 to -1. */
17316 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17317 row->exact_window_width_line_p = 1;
17318 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17319 || row->used[TEXT_AREA] == 0)
17320 {
17321 row->glyphs[TEXT_AREA]->charpos = -1;
17322 row->displays_text_p = 0;
17323
17324 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17325 && (!MINI_WINDOW_P (it->w)
17326 || (minibuf_level && EQ (it->window, minibuf_window))))
17327 row->indicate_empty_line_p = 1;
17328 }
17329
17330 it->continuation_lines_width = 0;
17331 row->ends_at_zv_p = 1;
17332 /* A row that displays right-to-left text must always have
17333 its last face extended all the way to the end of line,
17334 even if this row ends in ZV, because we still write to
17335 the screen left to right. */
17336 if (row->reversed_p)
17337 extend_face_to_end_of_line (it);
17338 break;
17339 }
17340
17341 /* Now, get the metrics of what we want to display. This also
17342 generates glyphs in `row' (which is IT->glyph_row). */
17343 n_glyphs_before = row->used[TEXT_AREA];
17344 x = it->current_x;
17345
17346 /* Remember the line height so far in case the next element doesn't
17347 fit on the line. */
17348 if (it->line_wrap != TRUNCATE)
17349 {
17350 ascent = it->max_ascent;
17351 descent = it->max_descent;
17352 phys_ascent = it->max_phys_ascent;
17353 phys_descent = it->max_phys_descent;
17354
17355 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17356 {
17357 if (IT_DISPLAYING_WHITESPACE (it))
17358 may_wrap = 1;
17359 else if (may_wrap)
17360 {
17361 wrap_it = *it;
17362 wrap_x = x;
17363 wrap_row_used = row->used[TEXT_AREA];
17364 wrap_row_ascent = row->ascent;
17365 wrap_row_height = row->height;
17366 wrap_row_phys_ascent = row->phys_ascent;
17367 wrap_row_phys_height = row->phys_height;
17368 wrap_row_extra_line_spacing = row->extra_line_spacing;
17369 wrap_row_min_pos = min_pos;
17370 wrap_row_min_bpos = min_bpos;
17371 wrap_row_max_pos = max_pos;
17372 wrap_row_max_bpos = max_bpos;
17373 may_wrap = 0;
17374 }
17375 }
17376 }
17377
17378 PRODUCE_GLYPHS (it);
17379
17380 /* If this display element was in marginal areas, continue with
17381 the next one. */
17382 if (it->area != TEXT_AREA)
17383 {
17384 row->ascent = max (row->ascent, it->max_ascent);
17385 row->height = max (row->height, it->max_ascent + it->max_descent);
17386 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17387 row->phys_height = max (row->phys_height,
17388 it->max_phys_ascent + it->max_phys_descent);
17389 row->extra_line_spacing = max (row->extra_line_spacing,
17390 it->max_extra_line_spacing);
17391 set_iterator_to_next (it, 1);
17392 continue;
17393 }
17394
17395 /* Does the display element fit on the line? If we truncate
17396 lines, we should draw past the right edge of the window. If
17397 we don't truncate, we want to stop so that we can display the
17398 continuation glyph before the right margin. If lines are
17399 continued, there are two possible strategies for characters
17400 resulting in more than 1 glyph (e.g. tabs): Display as many
17401 glyphs as possible in this line and leave the rest for the
17402 continuation line, or display the whole element in the next
17403 line. Original redisplay did the former, so we do it also. */
17404 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17405 hpos_before = it->hpos;
17406 x_before = x;
17407
17408 if (/* Not a newline. */
17409 nglyphs > 0
17410 /* Glyphs produced fit entirely in the line. */
17411 && it->current_x < it->last_visible_x)
17412 {
17413 it->hpos += nglyphs;
17414 row->ascent = max (row->ascent, it->max_ascent);
17415 row->height = max (row->height, it->max_ascent + it->max_descent);
17416 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17417 row->phys_height = max (row->phys_height,
17418 it->max_phys_ascent + it->max_phys_descent);
17419 row->extra_line_spacing = max (row->extra_line_spacing,
17420 it->max_extra_line_spacing);
17421 if (it->current_x - it->pixel_width < it->first_visible_x)
17422 row->x = x - it->first_visible_x;
17423 /* Record the maximum and minimum buffer positions seen so
17424 far in glyphs that will be displayed by this row. */
17425 if (it->bidi_p)
17426 RECORD_MAX_MIN_POS (it);
17427 }
17428 else
17429 {
17430 int new_x;
17431 struct glyph *glyph;
17432
17433 for (i = 0; i < nglyphs; ++i, x = new_x)
17434 {
17435 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17436 new_x = x + glyph->pixel_width;
17437
17438 if (/* Lines are continued. */
17439 it->line_wrap != TRUNCATE
17440 && (/* Glyph doesn't fit on the line. */
17441 new_x > it->last_visible_x
17442 /* Or it fits exactly on a window system frame. */
17443 || (new_x == it->last_visible_x
17444 && FRAME_WINDOW_P (it->f))))
17445 {
17446 /* End of a continued line. */
17447
17448 if (it->hpos == 0
17449 || (new_x == it->last_visible_x
17450 && FRAME_WINDOW_P (it->f)))
17451 {
17452 /* Current glyph is the only one on the line or
17453 fits exactly on the line. We must continue
17454 the line because we can't draw the cursor
17455 after the glyph. */
17456 row->continued_p = 1;
17457 it->current_x = new_x;
17458 it->continuation_lines_width += new_x;
17459 ++it->hpos;
17460 /* Record the maximum and minimum buffer
17461 positions seen so far in glyphs that will be
17462 displayed by this row. */
17463 if (it->bidi_p)
17464 RECORD_MAX_MIN_POS (it);
17465 if (i == nglyphs - 1)
17466 {
17467 /* If line-wrap is on, check if a previous
17468 wrap point was found. */
17469 if (wrap_row_used > 0
17470 /* Even if there is a previous wrap
17471 point, continue the line here as
17472 usual, if (i) the previous character
17473 was a space or tab AND (ii) the
17474 current character is not. */
17475 && (!may_wrap
17476 || IT_DISPLAYING_WHITESPACE (it)))
17477 goto back_to_wrap;
17478
17479 set_iterator_to_next (it, 1);
17480 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17481 {
17482 if (!get_next_display_element (it))
17483 {
17484 row->exact_window_width_line_p = 1;
17485 it->continuation_lines_width = 0;
17486 row->continued_p = 0;
17487 row->ends_at_zv_p = 1;
17488 }
17489 else if (ITERATOR_AT_END_OF_LINE_P (it))
17490 {
17491 row->continued_p = 0;
17492 row->exact_window_width_line_p = 1;
17493 }
17494 }
17495 }
17496 }
17497 else if (CHAR_GLYPH_PADDING_P (*glyph)
17498 && !FRAME_WINDOW_P (it->f))
17499 {
17500 /* A padding glyph that doesn't fit on this line.
17501 This means the whole character doesn't fit
17502 on the line. */
17503 if (row->reversed_p)
17504 unproduce_glyphs (it, row->used[TEXT_AREA]
17505 - n_glyphs_before);
17506 row->used[TEXT_AREA] = n_glyphs_before;
17507
17508 /* Fill the rest of the row with continuation
17509 glyphs like in 20.x. */
17510 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17511 < row->glyphs[1 + TEXT_AREA])
17512 produce_special_glyphs (it, IT_CONTINUATION);
17513
17514 row->continued_p = 1;
17515 it->current_x = x_before;
17516 it->continuation_lines_width += x_before;
17517
17518 /* Restore the height to what it was before the
17519 element not fitting on the line. */
17520 it->max_ascent = ascent;
17521 it->max_descent = descent;
17522 it->max_phys_ascent = phys_ascent;
17523 it->max_phys_descent = phys_descent;
17524 }
17525 else if (wrap_row_used > 0)
17526 {
17527 back_to_wrap:
17528 if (row->reversed_p)
17529 unproduce_glyphs (it,
17530 row->used[TEXT_AREA] - wrap_row_used);
17531 *it = wrap_it;
17532 it->continuation_lines_width += wrap_x;
17533 row->used[TEXT_AREA] = wrap_row_used;
17534 row->ascent = wrap_row_ascent;
17535 row->height = wrap_row_height;
17536 row->phys_ascent = wrap_row_phys_ascent;
17537 row->phys_height = wrap_row_phys_height;
17538 row->extra_line_spacing = wrap_row_extra_line_spacing;
17539 min_pos = wrap_row_min_pos;
17540 min_bpos = wrap_row_min_bpos;
17541 max_pos = wrap_row_max_pos;
17542 max_bpos = wrap_row_max_bpos;
17543 row->continued_p = 1;
17544 row->ends_at_zv_p = 0;
17545 row->exact_window_width_line_p = 0;
17546 it->continuation_lines_width += x;
17547
17548 /* Make sure that a non-default face is extended
17549 up to the right margin of the window. */
17550 extend_face_to_end_of_line (it);
17551 }
17552 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17553 {
17554 /* A TAB that extends past the right edge of the
17555 window. This produces a single glyph on
17556 window system frames. We leave the glyph in
17557 this row and let it fill the row, but don't
17558 consume the TAB. */
17559 it->continuation_lines_width += it->last_visible_x;
17560 row->ends_in_middle_of_char_p = 1;
17561 row->continued_p = 1;
17562 glyph->pixel_width = it->last_visible_x - x;
17563 it->starts_in_middle_of_char_p = 1;
17564 }
17565 else
17566 {
17567 /* Something other than a TAB that draws past
17568 the right edge of the window. Restore
17569 positions to values before the element. */
17570 if (row->reversed_p)
17571 unproduce_glyphs (it, row->used[TEXT_AREA]
17572 - (n_glyphs_before + i));
17573 row->used[TEXT_AREA] = n_glyphs_before + i;
17574
17575 /* Display continuation glyphs. */
17576 if (!FRAME_WINDOW_P (it->f))
17577 produce_special_glyphs (it, IT_CONTINUATION);
17578 row->continued_p = 1;
17579
17580 it->current_x = x_before;
17581 it->continuation_lines_width += x;
17582 extend_face_to_end_of_line (it);
17583
17584 if (nglyphs > 1 && i > 0)
17585 {
17586 row->ends_in_middle_of_char_p = 1;
17587 it->starts_in_middle_of_char_p = 1;
17588 }
17589
17590 /* Restore the height to what it was before the
17591 element not fitting on the line. */
17592 it->max_ascent = ascent;
17593 it->max_descent = descent;
17594 it->max_phys_ascent = phys_ascent;
17595 it->max_phys_descent = phys_descent;
17596 }
17597
17598 break;
17599 }
17600 else if (new_x > it->first_visible_x)
17601 {
17602 /* Increment number of glyphs actually displayed. */
17603 ++it->hpos;
17604
17605 /* Record the maximum and minimum buffer positions
17606 seen so far in glyphs that will be displayed by
17607 this row. */
17608 if (it->bidi_p)
17609 RECORD_MAX_MIN_POS (it);
17610
17611 if (x < it->first_visible_x)
17612 /* Glyph is partially visible, i.e. row starts at
17613 negative X position. */
17614 row->x = x - it->first_visible_x;
17615 }
17616 else
17617 {
17618 /* Glyph is completely off the left margin of the
17619 window. This should not happen because of the
17620 move_it_in_display_line at the start of this
17621 function, unless the text display area of the
17622 window is empty. */
17623 xassert (it->first_visible_x <= it->last_visible_x);
17624 }
17625 }
17626
17627 row->ascent = max (row->ascent, it->max_ascent);
17628 row->height = max (row->height, it->max_ascent + it->max_descent);
17629 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17630 row->phys_height = max (row->phys_height,
17631 it->max_phys_ascent + it->max_phys_descent);
17632 row->extra_line_spacing = max (row->extra_line_spacing,
17633 it->max_extra_line_spacing);
17634
17635 /* End of this display line if row is continued. */
17636 if (row->continued_p || row->ends_at_zv_p)
17637 break;
17638 }
17639
17640 at_end_of_line:
17641 /* Is this a line end? If yes, we're also done, after making
17642 sure that a non-default face is extended up to the right
17643 margin of the window. */
17644 if (ITERATOR_AT_END_OF_LINE_P (it))
17645 {
17646 int used_before = row->used[TEXT_AREA];
17647
17648 row->ends_in_newline_from_string_p = STRINGP (it->object);
17649
17650 /* Add a space at the end of the line that is used to
17651 display the cursor there. */
17652 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17653 append_space_for_newline (it, 0);
17654
17655 /* Extend the face to the end of the line. */
17656 extend_face_to_end_of_line (it);
17657
17658 /* Make sure we have the position. */
17659 if (used_before == 0)
17660 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17661
17662 /* Record the position of the newline, for use in
17663 find_row_edges. */
17664 it->eol_pos = it->current.pos;
17665
17666 /* Consume the line end. This skips over invisible lines. */
17667 set_iterator_to_next (it, 1);
17668 it->continuation_lines_width = 0;
17669 break;
17670 }
17671
17672 /* Proceed with next display element. Note that this skips
17673 over lines invisible because of selective display. */
17674 set_iterator_to_next (it, 1);
17675
17676 /* If we truncate lines, we are done when the last displayed
17677 glyphs reach past the right margin of the window. */
17678 if (it->line_wrap == TRUNCATE
17679 && (FRAME_WINDOW_P (it->f)
17680 ? (it->current_x >= it->last_visible_x)
17681 : (it->current_x > it->last_visible_x)))
17682 {
17683 /* Maybe add truncation glyphs. */
17684 if (!FRAME_WINDOW_P (it->f))
17685 {
17686 int i, n;
17687
17688 if (!row->reversed_p)
17689 {
17690 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17691 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17692 break;
17693 }
17694 else
17695 {
17696 for (i = 0; i < row->used[TEXT_AREA]; i++)
17697 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17698 break;
17699 /* Remove any padding glyphs at the front of ROW, to
17700 make room for the truncation glyphs we will be
17701 adding below. The loop below always inserts at
17702 least one truncation glyph, so also remove the
17703 last glyph added to ROW. */
17704 unproduce_glyphs (it, i + 1);
17705 /* Adjust i for the loop below. */
17706 i = row->used[TEXT_AREA] - (i + 1);
17707 }
17708
17709 for (n = row->used[TEXT_AREA]; i < n; ++i)
17710 {
17711 row->used[TEXT_AREA] = i;
17712 produce_special_glyphs (it, IT_TRUNCATION);
17713 }
17714 }
17715 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17716 {
17717 /* Don't truncate if we can overflow newline into fringe. */
17718 if (!get_next_display_element (it))
17719 {
17720 it->continuation_lines_width = 0;
17721 row->ends_at_zv_p = 1;
17722 row->exact_window_width_line_p = 1;
17723 break;
17724 }
17725 if (ITERATOR_AT_END_OF_LINE_P (it))
17726 {
17727 row->exact_window_width_line_p = 1;
17728 goto at_end_of_line;
17729 }
17730 }
17731
17732 row->truncated_on_right_p = 1;
17733 it->continuation_lines_width = 0;
17734 reseat_at_next_visible_line_start (it, 0);
17735 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17736 it->hpos = hpos_before;
17737 it->current_x = x_before;
17738 break;
17739 }
17740 }
17741
17742 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17743 at the left window margin. */
17744 if (it->first_visible_x
17745 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17746 {
17747 if (!FRAME_WINDOW_P (it->f))
17748 insert_left_trunc_glyphs (it);
17749 row->truncated_on_left_p = 1;
17750 }
17751
17752 /* Remember the position at which this line ends.
17753
17754 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17755 cannot be before the call to find_row_edges below, since that is
17756 where these positions are determined. */
17757 row->end = it->current;
17758 if (!it->bidi_p)
17759 {
17760 row->minpos = row->start.pos;
17761 row->maxpos = row->end.pos;
17762 }
17763 else
17764 {
17765 /* ROW->minpos and ROW->maxpos must be the smallest and
17766 `1 + the largest' buffer positions in ROW. But if ROW was
17767 bidi-reordered, these two positions can be anywhere in the
17768 row, so we must determine them now. */
17769 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17770 }
17771
17772 /* If the start of this line is the overlay arrow-position, then
17773 mark this glyph row as the one containing the overlay arrow.
17774 This is clearly a mess with variable size fonts. It would be
17775 better to let it be displayed like cursors under X. */
17776 if ((row->displays_text_p || !overlay_arrow_seen)
17777 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17778 !NILP (overlay_arrow_string)))
17779 {
17780 /* Overlay arrow in window redisplay is a fringe bitmap. */
17781 if (STRINGP (overlay_arrow_string))
17782 {
17783 struct glyph_row *arrow_row
17784 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17785 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17786 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17787 struct glyph *p = row->glyphs[TEXT_AREA];
17788 struct glyph *p2, *end;
17789
17790 /* Copy the arrow glyphs. */
17791 while (glyph < arrow_end)
17792 *p++ = *glyph++;
17793
17794 /* Throw away padding glyphs. */
17795 p2 = p;
17796 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17797 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17798 ++p2;
17799 if (p2 > p)
17800 {
17801 while (p2 < end)
17802 *p++ = *p2++;
17803 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17804 }
17805 }
17806 else
17807 {
17808 xassert (INTEGERP (overlay_arrow_string));
17809 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17810 }
17811 overlay_arrow_seen = 1;
17812 }
17813
17814 /* Compute pixel dimensions of this line. */
17815 compute_line_metrics (it);
17816
17817 /* Record whether this row ends inside an ellipsis. */
17818 row->ends_in_ellipsis_p
17819 = (it->method == GET_FROM_DISPLAY_VECTOR
17820 && it->ellipsis_p);
17821
17822 /* Save fringe bitmaps in this row. */
17823 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17824 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17825 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17826 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17827
17828 it->left_user_fringe_bitmap = 0;
17829 it->left_user_fringe_face_id = 0;
17830 it->right_user_fringe_bitmap = 0;
17831 it->right_user_fringe_face_id = 0;
17832
17833 /* Maybe set the cursor. */
17834 cvpos = it->w->cursor.vpos;
17835 if ((cvpos < 0
17836 /* In bidi-reordered rows, keep checking for proper cursor
17837 position even if one has been found already, because buffer
17838 positions in such rows change non-linearly with ROW->VPOS,
17839 when a line is continued. One exception: when we are at ZV,
17840 display cursor on the first suitable glyph row, since all
17841 the empty rows after that also have their position set to ZV. */
17842 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17843 lines' rows is implemented for bidi-reordered rows. */
17844 || (it->bidi_p
17845 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17846 && PT >= MATRIX_ROW_START_CHARPOS (row)
17847 && PT <= MATRIX_ROW_END_CHARPOS (row)
17848 && cursor_row_p (it->w, row))
17849 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17850
17851 /* Highlight trailing whitespace. */
17852 if (!NILP (Vshow_trailing_whitespace))
17853 highlight_trailing_whitespace (it->f, it->glyph_row);
17854
17855 /* Prepare for the next line. This line starts horizontally at (X
17856 HPOS) = (0 0). Vertical positions are incremented. As a
17857 convenience for the caller, IT->glyph_row is set to the next
17858 row to be used. */
17859 it->current_x = it->hpos = 0;
17860 it->current_y += row->height;
17861 SET_TEXT_POS (it->eol_pos, 0, 0);
17862 ++it->vpos;
17863 ++it->glyph_row;
17864 /* The next row should by default use the same value of the
17865 reversed_p flag as this one. set_iterator_to_next decides when
17866 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17867 the flag accordingly. */
17868 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17869 it->glyph_row->reversed_p = row->reversed_p;
17870 it->start = row->end;
17871 return row->displays_text_p;
17872
17873 #undef RECORD_MAX_MIN_POS
17874 }
17875
17876 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17877 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17878 doc: /* Return paragraph direction at point in BUFFER.
17879 Value is either `left-to-right' or `right-to-left'.
17880 If BUFFER is omitted or nil, it defaults to the current buffer.
17881
17882 Paragraph direction determines how the text in the paragraph is displayed.
17883 In left-to-right paragraphs, text begins at the left margin of the window
17884 and the reading direction is generally left to right. In right-to-left
17885 paragraphs, text begins at the right margin and is read from right to left.
17886
17887 See also `bidi-paragraph-direction'. */)
17888 (Lisp_Object buffer)
17889 {
17890 struct buffer *buf;
17891 struct buffer *old;
17892
17893 if (NILP (buffer))
17894 buf = current_buffer;
17895 else
17896 {
17897 CHECK_BUFFER (buffer);
17898 buf = XBUFFER (buffer);
17899 old = current_buffer;
17900 }
17901
17902 if (NILP (buf->bidi_display_reordering))
17903 return Qleft_to_right;
17904 else if (!NILP (buf->bidi_paragraph_direction))
17905 return buf->bidi_paragraph_direction;
17906 else
17907 {
17908 /* Determine the direction from buffer text. We could try to
17909 use current_matrix if it is up to date, but this seems fast
17910 enough as it is. */
17911 struct bidi_it itb;
17912 EMACS_INT pos = BUF_PT (buf);
17913 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17914 int c;
17915
17916 if (buf != current_buffer)
17917 set_buffer_temp (buf);
17918 /* bidi_paragraph_init finds the base direction of the paragraph
17919 by searching forward from paragraph start. We need the base
17920 direction of the current or _previous_ paragraph, so we need
17921 to make sure we are within that paragraph. To that end, find
17922 the previous non-empty line. */
17923 if (pos >= ZV && pos > BEGV)
17924 {
17925 pos--;
17926 bytepos = CHAR_TO_BYTE (pos);
17927 }
17928 while ((c = FETCH_BYTE (bytepos)) == '\n'
17929 || c == ' ' || c == '\t' || c == '\f')
17930 {
17931 if (bytepos <= BEGV_BYTE)
17932 break;
17933 bytepos--;
17934 pos--;
17935 }
17936 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17937 bytepos--;
17938 itb.charpos = pos;
17939 itb.bytepos = bytepos;
17940 itb.first_elt = 1;
17941 itb.separator_limit = -1;
17942 itb.paragraph_dir = NEUTRAL_DIR;
17943
17944 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17945 if (buf != current_buffer)
17946 set_buffer_temp (old);
17947 switch (itb.paragraph_dir)
17948 {
17949 case L2R:
17950 return Qleft_to_right;
17951 break;
17952 case R2L:
17953 return Qright_to_left;
17954 break;
17955 default:
17956 abort ();
17957 }
17958 }
17959 }
17960
17961
17962 \f
17963 /***********************************************************************
17964 Menu Bar
17965 ***********************************************************************/
17966
17967 /* Redisplay the menu bar in the frame for window W.
17968
17969 The menu bar of X frames that don't have X toolkit support is
17970 displayed in a special window W->frame->menu_bar_window.
17971
17972 The menu bar of terminal frames is treated specially as far as
17973 glyph matrices are concerned. Menu bar lines are not part of
17974 windows, so the update is done directly on the frame matrix rows
17975 for the menu bar. */
17976
17977 static void
17978 display_menu_bar (struct window *w)
17979 {
17980 struct frame *f = XFRAME (WINDOW_FRAME (w));
17981 struct it it;
17982 Lisp_Object items;
17983 int i;
17984
17985 /* Don't do all this for graphical frames. */
17986 #ifdef HAVE_NTGUI
17987 if (FRAME_W32_P (f))
17988 return;
17989 #endif
17990 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17991 if (FRAME_X_P (f))
17992 return;
17993 #endif
17994
17995 #ifdef HAVE_NS
17996 if (FRAME_NS_P (f))
17997 return;
17998 #endif /* HAVE_NS */
17999
18000 #ifdef USE_X_TOOLKIT
18001 xassert (!FRAME_WINDOW_P (f));
18002 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18003 it.first_visible_x = 0;
18004 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18005 #else /* not USE_X_TOOLKIT */
18006 if (FRAME_WINDOW_P (f))
18007 {
18008 /* Menu bar lines are displayed in the desired matrix of the
18009 dummy window menu_bar_window. */
18010 struct window *menu_w;
18011 xassert (WINDOWP (f->menu_bar_window));
18012 menu_w = XWINDOW (f->menu_bar_window);
18013 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18014 MENU_FACE_ID);
18015 it.first_visible_x = 0;
18016 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18017 }
18018 else
18019 {
18020 /* This is a TTY frame, i.e. character hpos/vpos are used as
18021 pixel x/y. */
18022 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18023 MENU_FACE_ID);
18024 it.first_visible_x = 0;
18025 it.last_visible_x = FRAME_COLS (f);
18026 }
18027 #endif /* not USE_X_TOOLKIT */
18028
18029 if (! mode_line_inverse_video)
18030 /* Force the menu-bar to be displayed in the default face. */
18031 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18032
18033 /* Clear all rows of the menu bar. */
18034 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18035 {
18036 struct glyph_row *row = it.glyph_row + i;
18037 clear_glyph_row (row);
18038 row->enabled_p = 1;
18039 row->full_width_p = 1;
18040 }
18041
18042 /* Display all items of the menu bar. */
18043 items = FRAME_MENU_BAR_ITEMS (it.f);
18044 for (i = 0; i < XVECTOR (items)->size; i += 4)
18045 {
18046 Lisp_Object string;
18047
18048 /* Stop at nil string. */
18049 string = AREF (items, i + 1);
18050 if (NILP (string))
18051 break;
18052
18053 /* Remember where item was displayed. */
18054 ASET (items, i + 3, make_number (it.hpos));
18055
18056 /* Display the item, pad with one space. */
18057 if (it.current_x < it.last_visible_x)
18058 display_string (NULL, string, Qnil, 0, 0, &it,
18059 SCHARS (string) + 1, 0, 0, -1);
18060 }
18061
18062 /* Fill out the line with spaces. */
18063 if (it.current_x < it.last_visible_x)
18064 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18065
18066 /* Compute the total height of the lines. */
18067 compute_line_metrics (&it);
18068 }
18069
18070
18071 \f
18072 /***********************************************************************
18073 Mode Line
18074 ***********************************************************************/
18075
18076 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18077 FORCE is non-zero, redisplay mode lines unconditionally.
18078 Otherwise, redisplay only mode lines that are garbaged. Value is
18079 the number of windows whose mode lines were redisplayed. */
18080
18081 static int
18082 redisplay_mode_lines (Lisp_Object window, int force)
18083 {
18084 int nwindows = 0;
18085
18086 while (!NILP (window))
18087 {
18088 struct window *w = XWINDOW (window);
18089
18090 if (WINDOWP (w->hchild))
18091 nwindows += redisplay_mode_lines (w->hchild, force);
18092 else if (WINDOWP (w->vchild))
18093 nwindows += redisplay_mode_lines (w->vchild, force);
18094 else if (force
18095 || FRAME_GARBAGED_P (XFRAME (w->frame))
18096 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18097 {
18098 struct text_pos lpoint;
18099 struct buffer *old = current_buffer;
18100
18101 /* Set the window's buffer for the mode line display. */
18102 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18103 set_buffer_internal_1 (XBUFFER (w->buffer));
18104
18105 /* Point refers normally to the selected window. For any
18106 other window, set up appropriate value. */
18107 if (!EQ (window, selected_window))
18108 {
18109 struct text_pos pt;
18110
18111 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18112 if (CHARPOS (pt) < BEGV)
18113 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18114 else if (CHARPOS (pt) > (ZV - 1))
18115 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18116 else
18117 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18118 }
18119
18120 /* Display mode lines. */
18121 clear_glyph_matrix (w->desired_matrix);
18122 if (display_mode_lines (w))
18123 {
18124 ++nwindows;
18125 w->must_be_updated_p = 1;
18126 }
18127
18128 /* Restore old settings. */
18129 set_buffer_internal_1 (old);
18130 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18131 }
18132
18133 window = w->next;
18134 }
18135
18136 return nwindows;
18137 }
18138
18139
18140 /* Display the mode and/or header line of window W. Value is the
18141 sum number of mode lines and header lines displayed. */
18142
18143 static int
18144 display_mode_lines (struct window *w)
18145 {
18146 Lisp_Object old_selected_window, old_selected_frame;
18147 int n = 0;
18148
18149 old_selected_frame = selected_frame;
18150 selected_frame = w->frame;
18151 old_selected_window = selected_window;
18152 XSETWINDOW (selected_window, w);
18153
18154 /* These will be set while the mode line specs are processed. */
18155 line_number_displayed = 0;
18156 w->column_number_displayed = Qnil;
18157
18158 if (WINDOW_WANTS_MODELINE_P (w))
18159 {
18160 struct window *sel_w = XWINDOW (old_selected_window);
18161
18162 /* Select mode line face based on the real selected window. */
18163 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18164 current_buffer->mode_line_format);
18165 ++n;
18166 }
18167
18168 if (WINDOW_WANTS_HEADER_LINE_P (w))
18169 {
18170 display_mode_line (w, HEADER_LINE_FACE_ID,
18171 current_buffer->header_line_format);
18172 ++n;
18173 }
18174
18175 selected_frame = old_selected_frame;
18176 selected_window = old_selected_window;
18177 return n;
18178 }
18179
18180
18181 /* Display mode or header line of window W. FACE_ID specifies which
18182 line to display; it is either MODE_LINE_FACE_ID or
18183 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18184 display. Value is the pixel height of the mode/header line
18185 displayed. */
18186
18187 static int
18188 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18189 {
18190 struct it it;
18191 struct face *face;
18192 int count = SPECPDL_INDEX ();
18193
18194 init_iterator (&it, w, -1, -1, NULL, face_id);
18195 /* Don't extend on a previously drawn mode-line.
18196 This may happen if called from pos_visible_p. */
18197 it.glyph_row->enabled_p = 0;
18198 prepare_desired_row (it.glyph_row);
18199
18200 it.glyph_row->mode_line_p = 1;
18201
18202 if (! mode_line_inverse_video)
18203 /* Force the mode-line to be displayed in the default face. */
18204 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18205
18206 record_unwind_protect (unwind_format_mode_line,
18207 format_mode_line_unwind_data (NULL, Qnil, 0));
18208
18209 mode_line_target = MODE_LINE_DISPLAY;
18210
18211 /* Temporarily make frame's keyboard the current kboard so that
18212 kboard-local variables in the mode_line_format will get the right
18213 values. */
18214 push_kboard (FRAME_KBOARD (it.f));
18215 record_unwind_save_match_data ();
18216 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18217 pop_kboard ();
18218
18219 unbind_to (count, Qnil);
18220
18221 /* Fill up with spaces. */
18222 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18223
18224 compute_line_metrics (&it);
18225 it.glyph_row->full_width_p = 1;
18226 it.glyph_row->continued_p = 0;
18227 it.glyph_row->truncated_on_left_p = 0;
18228 it.glyph_row->truncated_on_right_p = 0;
18229
18230 /* Make a 3D mode-line have a shadow at its right end. */
18231 face = FACE_FROM_ID (it.f, face_id);
18232 extend_face_to_end_of_line (&it);
18233 if (face->box != FACE_NO_BOX)
18234 {
18235 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18236 + it.glyph_row->used[TEXT_AREA] - 1);
18237 last->right_box_line_p = 1;
18238 }
18239
18240 return it.glyph_row->height;
18241 }
18242
18243 /* Move element ELT in LIST to the front of LIST.
18244 Return the updated list. */
18245
18246 static Lisp_Object
18247 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18248 {
18249 register Lisp_Object tail, prev;
18250 register Lisp_Object tem;
18251
18252 tail = list;
18253 prev = Qnil;
18254 while (CONSP (tail))
18255 {
18256 tem = XCAR (tail);
18257
18258 if (EQ (elt, tem))
18259 {
18260 /* Splice out the link TAIL. */
18261 if (NILP (prev))
18262 list = XCDR (tail);
18263 else
18264 Fsetcdr (prev, XCDR (tail));
18265
18266 /* Now make it the first. */
18267 Fsetcdr (tail, list);
18268 return tail;
18269 }
18270 else
18271 prev = tail;
18272 tail = XCDR (tail);
18273 QUIT;
18274 }
18275
18276 /* Not found--return unchanged LIST. */
18277 return list;
18278 }
18279
18280 /* Contribute ELT to the mode line for window IT->w. How it
18281 translates into text depends on its data type.
18282
18283 IT describes the display environment in which we display, as usual.
18284
18285 DEPTH is the depth in recursion. It is used to prevent
18286 infinite recursion here.
18287
18288 FIELD_WIDTH is the number of characters the display of ELT should
18289 occupy in the mode line, and PRECISION is the maximum number of
18290 characters to display from ELT's representation. See
18291 display_string for details.
18292
18293 Returns the hpos of the end of the text generated by ELT.
18294
18295 PROPS is a property list to add to any string we encounter.
18296
18297 If RISKY is nonzero, remove (disregard) any properties in any string
18298 we encounter, and ignore :eval and :propertize.
18299
18300 The global variable `mode_line_target' determines whether the
18301 output is passed to `store_mode_line_noprop',
18302 `store_mode_line_string', or `display_string'. */
18303
18304 static int
18305 display_mode_element (struct it *it, int depth, int field_width, int precision,
18306 Lisp_Object elt, Lisp_Object props, int risky)
18307 {
18308 int n = 0, field, prec;
18309 int literal = 0;
18310
18311 tail_recurse:
18312 if (depth > 100)
18313 elt = build_string ("*too-deep*");
18314
18315 depth++;
18316
18317 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18318 {
18319 case Lisp_String:
18320 {
18321 /* A string: output it and check for %-constructs within it. */
18322 unsigned char c;
18323 EMACS_INT offset = 0;
18324
18325 if (SCHARS (elt) > 0
18326 && (!NILP (props) || risky))
18327 {
18328 Lisp_Object oprops, aelt;
18329 oprops = Ftext_properties_at (make_number (0), elt);
18330
18331 /* If the starting string's properties are not what
18332 we want, translate the string. Also, if the string
18333 is risky, do that anyway. */
18334
18335 if (NILP (Fequal (props, oprops)) || risky)
18336 {
18337 /* If the starting string has properties,
18338 merge the specified ones onto the existing ones. */
18339 if (! NILP (oprops) && !risky)
18340 {
18341 Lisp_Object tem;
18342
18343 oprops = Fcopy_sequence (oprops);
18344 tem = props;
18345 while (CONSP (tem))
18346 {
18347 oprops = Fplist_put (oprops, XCAR (tem),
18348 XCAR (XCDR (tem)));
18349 tem = XCDR (XCDR (tem));
18350 }
18351 props = oprops;
18352 }
18353
18354 aelt = Fassoc (elt, mode_line_proptrans_alist);
18355 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18356 {
18357 /* AELT is what we want. Move it to the front
18358 without consing. */
18359 elt = XCAR (aelt);
18360 mode_line_proptrans_alist
18361 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18362 }
18363 else
18364 {
18365 Lisp_Object tem;
18366
18367 /* If AELT has the wrong props, it is useless.
18368 so get rid of it. */
18369 if (! NILP (aelt))
18370 mode_line_proptrans_alist
18371 = Fdelq (aelt, mode_line_proptrans_alist);
18372
18373 elt = Fcopy_sequence (elt);
18374 Fset_text_properties (make_number (0), Flength (elt),
18375 props, elt);
18376 /* Add this item to mode_line_proptrans_alist. */
18377 mode_line_proptrans_alist
18378 = Fcons (Fcons (elt, props),
18379 mode_line_proptrans_alist);
18380 /* Truncate mode_line_proptrans_alist
18381 to at most 50 elements. */
18382 tem = Fnthcdr (make_number (50),
18383 mode_line_proptrans_alist);
18384 if (! NILP (tem))
18385 XSETCDR (tem, Qnil);
18386 }
18387 }
18388 }
18389
18390 offset = 0;
18391
18392 if (literal)
18393 {
18394 prec = precision - n;
18395 switch (mode_line_target)
18396 {
18397 case MODE_LINE_NOPROP:
18398 case MODE_LINE_TITLE:
18399 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18400 break;
18401 case MODE_LINE_STRING:
18402 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18403 break;
18404 case MODE_LINE_DISPLAY:
18405 n += display_string (NULL, elt, Qnil, 0, 0, it,
18406 0, prec, 0, STRING_MULTIBYTE (elt));
18407 break;
18408 }
18409
18410 break;
18411 }
18412
18413 /* Handle the non-literal case. */
18414
18415 while ((precision <= 0 || n < precision)
18416 && SREF (elt, offset) != 0
18417 && (mode_line_target != MODE_LINE_DISPLAY
18418 || it->current_x < it->last_visible_x))
18419 {
18420 EMACS_INT last_offset = offset;
18421
18422 /* Advance to end of string or next format specifier. */
18423 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18424 ;
18425
18426 if (offset - 1 != last_offset)
18427 {
18428 EMACS_INT nchars, nbytes;
18429
18430 /* Output to end of string or up to '%'. Field width
18431 is length of string. Don't output more than
18432 PRECISION allows us. */
18433 offset--;
18434
18435 prec = c_string_width (SDATA (elt) + last_offset,
18436 offset - last_offset, precision - n,
18437 &nchars, &nbytes);
18438
18439 switch (mode_line_target)
18440 {
18441 case MODE_LINE_NOPROP:
18442 case MODE_LINE_TITLE:
18443 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18444 break;
18445 case MODE_LINE_STRING:
18446 {
18447 EMACS_INT bytepos = last_offset;
18448 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18449 EMACS_INT endpos = (precision <= 0
18450 ? string_byte_to_char (elt, offset)
18451 : charpos + nchars);
18452
18453 n += store_mode_line_string (NULL,
18454 Fsubstring (elt, make_number (charpos),
18455 make_number (endpos)),
18456 0, 0, 0, Qnil);
18457 }
18458 break;
18459 case MODE_LINE_DISPLAY:
18460 {
18461 EMACS_INT bytepos = last_offset;
18462 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18463
18464 if (precision <= 0)
18465 nchars = string_byte_to_char (elt, offset) - charpos;
18466 n += display_string (NULL, elt, Qnil, 0, charpos,
18467 it, 0, nchars, 0,
18468 STRING_MULTIBYTE (elt));
18469 }
18470 break;
18471 }
18472 }
18473 else /* c == '%' */
18474 {
18475 EMACS_INT percent_position = offset;
18476
18477 /* Get the specified minimum width. Zero means
18478 don't pad. */
18479 field = 0;
18480 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18481 field = field * 10 + c - '0';
18482
18483 /* Don't pad beyond the total padding allowed. */
18484 if (field_width - n > 0 && field > field_width - n)
18485 field = field_width - n;
18486
18487 /* Note that either PRECISION <= 0 or N < PRECISION. */
18488 prec = precision - n;
18489
18490 if (c == 'M')
18491 n += display_mode_element (it, depth, field, prec,
18492 Vglobal_mode_string, props,
18493 risky);
18494 else if (c != 0)
18495 {
18496 int multibyte;
18497 EMACS_INT bytepos, charpos;
18498 const unsigned char *spec;
18499 Lisp_Object string;
18500
18501 bytepos = percent_position;
18502 charpos = (STRING_MULTIBYTE (elt)
18503 ? string_byte_to_char (elt, bytepos)
18504 : bytepos);
18505 spec = decode_mode_spec (it->w, c, field, prec, &string);
18506 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18507
18508 switch (mode_line_target)
18509 {
18510 case MODE_LINE_NOPROP:
18511 case MODE_LINE_TITLE:
18512 n += store_mode_line_noprop (spec, field, prec);
18513 break;
18514 case MODE_LINE_STRING:
18515 {
18516 int len = strlen (spec);
18517 Lisp_Object tem = make_string (spec, len);
18518 props = Ftext_properties_at (make_number (charpos), elt);
18519 /* Should only keep face property in props */
18520 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18521 }
18522 break;
18523 case MODE_LINE_DISPLAY:
18524 {
18525 int nglyphs_before, nwritten;
18526
18527 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18528 nwritten = display_string (spec, string, elt,
18529 charpos, 0, it,
18530 field, prec, 0,
18531 multibyte);
18532
18533 /* Assign to the glyphs written above the
18534 string where the `%x' came from, position
18535 of the `%'. */
18536 if (nwritten > 0)
18537 {
18538 struct glyph *glyph
18539 = (it->glyph_row->glyphs[TEXT_AREA]
18540 + nglyphs_before);
18541 int i;
18542
18543 for (i = 0; i < nwritten; ++i)
18544 {
18545 glyph[i].object = elt;
18546 glyph[i].charpos = charpos;
18547 }
18548
18549 n += nwritten;
18550 }
18551 }
18552 break;
18553 }
18554 }
18555 else /* c == 0 */
18556 break;
18557 }
18558 }
18559 }
18560 break;
18561
18562 case Lisp_Symbol:
18563 /* A symbol: process the value of the symbol recursively
18564 as if it appeared here directly. Avoid error if symbol void.
18565 Special case: if value of symbol is a string, output the string
18566 literally. */
18567 {
18568 register Lisp_Object tem;
18569
18570 /* If the variable is not marked as risky to set
18571 then its contents are risky to use. */
18572 if (NILP (Fget (elt, Qrisky_local_variable)))
18573 risky = 1;
18574
18575 tem = Fboundp (elt);
18576 if (!NILP (tem))
18577 {
18578 tem = Fsymbol_value (elt);
18579 /* If value is a string, output that string literally:
18580 don't check for % within it. */
18581 if (STRINGP (tem))
18582 literal = 1;
18583
18584 if (!EQ (tem, elt))
18585 {
18586 /* Give up right away for nil or t. */
18587 elt = tem;
18588 goto tail_recurse;
18589 }
18590 }
18591 }
18592 break;
18593
18594 case Lisp_Cons:
18595 {
18596 register Lisp_Object car, tem;
18597
18598 /* A cons cell: five distinct cases.
18599 If first element is :eval or :propertize, do something special.
18600 If first element is a string or a cons, process all the elements
18601 and effectively concatenate them.
18602 If first element is a negative number, truncate displaying cdr to
18603 at most that many characters. If positive, pad (with spaces)
18604 to at least that many characters.
18605 If first element is a symbol, process the cadr or caddr recursively
18606 according to whether the symbol's value is non-nil or nil. */
18607 car = XCAR (elt);
18608 if (EQ (car, QCeval))
18609 {
18610 /* An element of the form (:eval FORM) means evaluate FORM
18611 and use the result as mode line elements. */
18612
18613 if (risky)
18614 break;
18615
18616 if (CONSP (XCDR (elt)))
18617 {
18618 Lisp_Object spec;
18619 spec = safe_eval (XCAR (XCDR (elt)));
18620 n += display_mode_element (it, depth, field_width - n,
18621 precision - n, spec, props,
18622 risky);
18623 }
18624 }
18625 else if (EQ (car, QCpropertize))
18626 {
18627 /* An element of the form (:propertize ELT PROPS...)
18628 means display ELT but applying properties PROPS. */
18629
18630 if (risky)
18631 break;
18632
18633 if (CONSP (XCDR (elt)))
18634 n += display_mode_element (it, depth, field_width - n,
18635 precision - n, XCAR (XCDR (elt)),
18636 XCDR (XCDR (elt)), risky);
18637 }
18638 else if (SYMBOLP (car))
18639 {
18640 tem = Fboundp (car);
18641 elt = XCDR (elt);
18642 if (!CONSP (elt))
18643 goto invalid;
18644 /* elt is now the cdr, and we know it is a cons cell.
18645 Use its car if CAR has a non-nil value. */
18646 if (!NILP (tem))
18647 {
18648 tem = Fsymbol_value (car);
18649 if (!NILP (tem))
18650 {
18651 elt = XCAR (elt);
18652 goto tail_recurse;
18653 }
18654 }
18655 /* Symbol's value is nil (or symbol is unbound)
18656 Get the cddr of the original list
18657 and if possible find the caddr and use that. */
18658 elt = XCDR (elt);
18659 if (NILP (elt))
18660 break;
18661 else if (!CONSP (elt))
18662 goto invalid;
18663 elt = XCAR (elt);
18664 goto tail_recurse;
18665 }
18666 else if (INTEGERP (car))
18667 {
18668 register int lim = XINT (car);
18669 elt = XCDR (elt);
18670 if (lim < 0)
18671 {
18672 /* Negative int means reduce maximum width. */
18673 if (precision <= 0)
18674 precision = -lim;
18675 else
18676 precision = min (precision, -lim);
18677 }
18678 else if (lim > 0)
18679 {
18680 /* Padding specified. Don't let it be more than
18681 current maximum. */
18682 if (precision > 0)
18683 lim = min (precision, lim);
18684
18685 /* If that's more padding than already wanted, queue it.
18686 But don't reduce padding already specified even if
18687 that is beyond the current truncation point. */
18688 field_width = max (lim, field_width);
18689 }
18690 goto tail_recurse;
18691 }
18692 else if (STRINGP (car) || CONSP (car))
18693 {
18694 Lisp_Object halftail = elt;
18695 int len = 0;
18696
18697 while (CONSP (elt)
18698 && (precision <= 0 || n < precision))
18699 {
18700 n += display_mode_element (it, depth,
18701 /* Do padding only after the last
18702 element in the list. */
18703 (! CONSP (XCDR (elt))
18704 ? field_width - n
18705 : 0),
18706 precision - n, XCAR (elt),
18707 props, risky);
18708 elt = XCDR (elt);
18709 len++;
18710 if ((len & 1) == 0)
18711 halftail = XCDR (halftail);
18712 /* Check for cycle. */
18713 if (EQ (halftail, elt))
18714 break;
18715 }
18716 }
18717 }
18718 break;
18719
18720 default:
18721 invalid:
18722 elt = build_string ("*invalid*");
18723 goto tail_recurse;
18724 }
18725
18726 /* Pad to FIELD_WIDTH. */
18727 if (field_width > 0 && n < field_width)
18728 {
18729 switch (mode_line_target)
18730 {
18731 case MODE_LINE_NOPROP:
18732 case MODE_LINE_TITLE:
18733 n += store_mode_line_noprop ("", field_width - n, 0);
18734 break;
18735 case MODE_LINE_STRING:
18736 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18737 break;
18738 case MODE_LINE_DISPLAY:
18739 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18740 0, 0, 0);
18741 break;
18742 }
18743 }
18744
18745 return n;
18746 }
18747
18748 /* Store a mode-line string element in mode_line_string_list.
18749
18750 If STRING is non-null, display that C string. Otherwise, the Lisp
18751 string LISP_STRING is displayed.
18752
18753 FIELD_WIDTH is the minimum number of output glyphs to produce.
18754 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18755 with spaces. FIELD_WIDTH <= 0 means don't pad.
18756
18757 PRECISION is the maximum number of characters to output from
18758 STRING. PRECISION <= 0 means don't truncate the string.
18759
18760 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18761 properties to the string.
18762
18763 PROPS are the properties to add to the string.
18764 The mode_line_string_face face property is always added to the string.
18765 */
18766
18767 static int
18768 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18769 int field_width, int precision, Lisp_Object props)
18770 {
18771 EMACS_INT len;
18772 int n = 0;
18773
18774 if (string != NULL)
18775 {
18776 len = strlen (string);
18777 if (precision > 0 && len > precision)
18778 len = precision;
18779 lisp_string = make_string (string, len);
18780 if (NILP (props))
18781 props = mode_line_string_face_prop;
18782 else if (!NILP (mode_line_string_face))
18783 {
18784 Lisp_Object face = Fplist_get (props, Qface);
18785 props = Fcopy_sequence (props);
18786 if (NILP (face))
18787 face = mode_line_string_face;
18788 else
18789 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18790 props = Fplist_put (props, Qface, face);
18791 }
18792 Fadd_text_properties (make_number (0), make_number (len),
18793 props, lisp_string);
18794 }
18795 else
18796 {
18797 len = XFASTINT (Flength (lisp_string));
18798 if (precision > 0 && len > precision)
18799 {
18800 len = precision;
18801 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18802 precision = -1;
18803 }
18804 if (!NILP (mode_line_string_face))
18805 {
18806 Lisp_Object face;
18807 if (NILP (props))
18808 props = Ftext_properties_at (make_number (0), lisp_string);
18809 face = Fplist_get (props, Qface);
18810 if (NILP (face))
18811 face = mode_line_string_face;
18812 else
18813 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18814 props = Fcons (Qface, Fcons (face, Qnil));
18815 if (copy_string)
18816 lisp_string = Fcopy_sequence (lisp_string);
18817 }
18818 if (!NILP (props))
18819 Fadd_text_properties (make_number (0), make_number (len),
18820 props, lisp_string);
18821 }
18822
18823 if (len > 0)
18824 {
18825 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18826 n += len;
18827 }
18828
18829 if (field_width > len)
18830 {
18831 field_width -= len;
18832 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18833 if (!NILP (props))
18834 Fadd_text_properties (make_number (0), make_number (field_width),
18835 props, lisp_string);
18836 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18837 n += field_width;
18838 }
18839
18840 return n;
18841 }
18842
18843
18844 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18845 1, 4, 0,
18846 doc: /* Format a string out of a mode line format specification.
18847 First arg FORMAT specifies the mode line format (see `mode-line-format'
18848 for details) to use.
18849
18850 By default, the format is evaluated for the currently selected window.
18851
18852 Optional second arg FACE specifies the face property to put on all
18853 characters for which no face is specified. The value nil means the
18854 default face. The value t means whatever face the window's mode line
18855 currently uses (either `mode-line' or `mode-line-inactive',
18856 depending on whether the window is the selected window or not).
18857 An integer value means the value string has no text
18858 properties.
18859
18860 Optional third and fourth args WINDOW and BUFFER specify the window
18861 and buffer to use as the context for the formatting (defaults
18862 are the selected window and the WINDOW's buffer). */)
18863 (Lisp_Object format, Lisp_Object face,
18864 Lisp_Object window, Lisp_Object buffer)
18865 {
18866 struct it it;
18867 int len;
18868 struct window *w;
18869 struct buffer *old_buffer = NULL;
18870 int face_id;
18871 int no_props = INTEGERP (face);
18872 int count = SPECPDL_INDEX ();
18873 Lisp_Object str;
18874 int string_start = 0;
18875
18876 if (NILP (window))
18877 window = selected_window;
18878 CHECK_WINDOW (window);
18879 w = XWINDOW (window);
18880
18881 if (NILP (buffer))
18882 buffer = w->buffer;
18883 CHECK_BUFFER (buffer);
18884
18885 /* Make formatting the modeline a non-op when noninteractive, otherwise
18886 there will be problems later caused by a partially initialized frame. */
18887 if (NILP (format) || noninteractive)
18888 return empty_unibyte_string;
18889
18890 if (no_props)
18891 face = Qnil;
18892
18893 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18894 : EQ (face, Qt) ? (EQ (window, selected_window)
18895 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18896 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18897 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18898 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18899 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18900 : DEFAULT_FACE_ID;
18901
18902 if (XBUFFER (buffer) != current_buffer)
18903 old_buffer = current_buffer;
18904
18905 /* Save things including mode_line_proptrans_alist,
18906 and set that to nil so that we don't alter the outer value. */
18907 record_unwind_protect (unwind_format_mode_line,
18908 format_mode_line_unwind_data
18909 (old_buffer, selected_window, 1));
18910 mode_line_proptrans_alist = Qnil;
18911
18912 Fselect_window (window, Qt);
18913 if (old_buffer)
18914 set_buffer_internal_1 (XBUFFER (buffer));
18915
18916 init_iterator (&it, w, -1, -1, NULL, face_id);
18917
18918 if (no_props)
18919 {
18920 mode_line_target = MODE_LINE_NOPROP;
18921 mode_line_string_face_prop = Qnil;
18922 mode_line_string_list = Qnil;
18923 string_start = MODE_LINE_NOPROP_LEN (0);
18924 }
18925 else
18926 {
18927 mode_line_target = MODE_LINE_STRING;
18928 mode_line_string_list = Qnil;
18929 mode_line_string_face = face;
18930 mode_line_string_face_prop
18931 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18932 }
18933
18934 push_kboard (FRAME_KBOARD (it.f));
18935 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18936 pop_kboard ();
18937
18938 if (no_props)
18939 {
18940 len = MODE_LINE_NOPROP_LEN (string_start);
18941 str = make_string (mode_line_noprop_buf + string_start, len);
18942 }
18943 else
18944 {
18945 mode_line_string_list = Fnreverse (mode_line_string_list);
18946 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18947 empty_unibyte_string);
18948 }
18949
18950 unbind_to (count, Qnil);
18951 return str;
18952 }
18953
18954 /* Write a null-terminated, right justified decimal representation of
18955 the positive integer D to BUF using a minimal field width WIDTH. */
18956
18957 static void
18958 pint2str (register char *buf, register int width, register int d)
18959 {
18960 register char *p = buf;
18961
18962 if (d <= 0)
18963 *p++ = '0';
18964 else
18965 {
18966 while (d > 0)
18967 {
18968 *p++ = d % 10 + '0';
18969 d /= 10;
18970 }
18971 }
18972
18973 for (width -= (int) (p - buf); width > 0; --width)
18974 *p++ = ' ';
18975 *p-- = '\0';
18976 while (p > buf)
18977 {
18978 d = *buf;
18979 *buf++ = *p;
18980 *p-- = d;
18981 }
18982 }
18983
18984 /* Write a null-terminated, right justified decimal and "human
18985 readable" representation of the nonnegative integer D to BUF using
18986 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18987
18988 static const char power_letter[] =
18989 {
18990 0, /* not used */
18991 'k', /* kilo */
18992 'M', /* mega */
18993 'G', /* giga */
18994 'T', /* tera */
18995 'P', /* peta */
18996 'E', /* exa */
18997 'Z', /* zetta */
18998 'Y' /* yotta */
18999 };
19000
19001 static void
19002 pint2hrstr (char *buf, int width, int d)
19003 {
19004 /* We aim to represent the nonnegative integer D as
19005 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19006 int quotient = d;
19007 int remainder = 0;
19008 /* -1 means: do not use TENTHS. */
19009 int tenths = -1;
19010 int exponent = 0;
19011
19012 /* Length of QUOTIENT.TENTHS as a string. */
19013 int length;
19014
19015 char * psuffix;
19016 char * p;
19017
19018 if (1000 <= quotient)
19019 {
19020 /* Scale to the appropriate EXPONENT. */
19021 do
19022 {
19023 remainder = quotient % 1000;
19024 quotient /= 1000;
19025 exponent++;
19026 }
19027 while (1000 <= quotient);
19028
19029 /* Round to nearest and decide whether to use TENTHS or not. */
19030 if (quotient <= 9)
19031 {
19032 tenths = remainder / 100;
19033 if (50 <= remainder % 100)
19034 {
19035 if (tenths < 9)
19036 tenths++;
19037 else
19038 {
19039 quotient++;
19040 if (quotient == 10)
19041 tenths = -1;
19042 else
19043 tenths = 0;
19044 }
19045 }
19046 }
19047 else
19048 if (500 <= remainder)
19049 {
19050 if (quotient < 999)
19051 quotient++;
19052 else
19053 {
19054 quotient = 1;
19055 exponent++;
19056 tenths = 0;
19057 }
19058 }
19059 }
19060
19061 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19062 if (tenths == -1 && quotient <= 99)
19063 if (quotient <= 9)
19064 length = 1;
19065 else
19066 length = 2;
19067 else
19068 length = 3;
19069 p = psuffix = buf + max (width, length);
19070
19071 /* Print EXPONENT. */
19072 if (exponent)
19073 *psuffix++ = power_letter[exponent];
19074 *psuffix = '\0';
19075
19076 /* Print TENTHS. */
19077 if (tenths >= 0)
19078 {
19079 *--p = '0' + tenths;
19080 *--p = '.';
19081 }
19082
19083 /* Print QUOTIENT. */
19084 do
19085 {
19086 int digit = quotient % 10;
19087 *--p = '0' + digit;
19088 }
19089 while ((quotient /= 10) != 0);
19090
19091 /* Print leading spaces. */
19092 while (buf < p)
19093 *--p = ' ';
19094 }
19095
19096 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19097 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19098 type of CODING_SYSTEM. Return updated pointer into BUF. */
19099
19100 static unsigned char invalid_eol_type[] = "(*invalid*)";
19101
19102 static char *
19103 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19104 {
19105 Lisp_Object val;
19106 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19107 const unsigned char *eol_str;
19108 int eol_str_len;
19109 /* The EOL conversion we are using. */
19110 Lisp_Object eoltype;
19111
19112 val = CODING_SYSTEM_SPEC (coding_system);
19113 eoltype = Qnil;
19114
19115 if (!VECTORP (val)) /* Not yet decided. */
19116 {
19117 if (multibyte)
19118 *buf++ = '-';
19119 if (eol_flag)
19120 eoltype = eol_mnemonic_undecided;
19121 /* Don't mention EOL conversion if it isn't decided. */
19122 }
19123 else
19124 {
19125 Lisp_Object attrs;
19126 Lisp_Object eolvalue;
19127
19128 attrs = AREF (val, 0);
19129 eolvalue = AREF (val, 2);
19130
19131 if (multibyte)
19132 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19133
19134 if (eol_flag)
19135 {
19136 /* The EOL conversion that is normal on this system. */
19137
19138 if (NILP (eolvalue)) /* Not yet decided. */
19139 eoltype = eol_mnemonic_undecided;
19140 else if (VECTORP (eolvalue)) /* Not yet decided. */
19141 eoltype = eol_mnemonic_undecided;
19142 else /* eolvalue is Qunix, Qdos, or Qmac. */
19143 eoltype = (EQ (eolvalue, Qunix)
19144 ? eol_mnemonic_unix
19145 : (EQ (eolvalue, Qdos) == 1
19146 ? eol_mnemonic_dos : eol_mnemonic_mac));
19147 }
19148 }
19149
19150 if (eol_flag)
19151 {
19152 /* Mention the EOL conversion if it is not the usual one. */
19153 if (STRINGP (eoltype))
19154 {
19155 eol_str = SDATA (eoltype);
19156 eol_str_len = SBYTES (eoltype);
19157 }
19158 else if (CHARACTERP (eoltype))
19159 {
19160 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19161 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19162 eol_str = tmp;
19163 }
19164 else
19165 {
19166 eol_str = invalid_eol_type;
19167 eol_str_len = sizeof (invalid_eol_type) - 1;
19168 }
19169 memcpy (buf, eol_str, eol_str_len);
19170 buf += eol_str_len;
19171 }
19172
19173 return buf;
19174 }
19175
19176 /* Return a string for the output of a mode line %-spec for window W,
19177 generated by character C. PRECISION >= 0 means don't return a
19178 string longer than that value. FIELD_WIDTH > 0 means pad the
19179 string returned with spaces to that value. Return a Lisp string in
19180 *STRING if the resulting string is taken from that Lisp string.
19181
19182 Note we operate on the current buffer for most purposes,
19183 the exception being w->base_line_pos. */
19184
19185 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19186
19187 static const char *
19188 decode_mode_spec (struct window *w, register int c, int field_width,
19189 int precision, Lisp_Object *string)
19190 {
19191 Lisp_Object obj;
19192 struct frame *f = XFRAME (WINDOW_FRAME (w));
19193 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19194 struct buffer *b = current_buffer;
19195
19196 obj = Qnil;
19197 *string = Qnil;
19198
19199 switch (c)
19200 {
19201 case '*':
19202 if (!NILP (b->read_only))
19203 return "%";
19204 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19205 return "*";
19206 return "-";
19207
19208 case '+':
19209 /* This differs from %* only for a modified read-only buffer. */
19210 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19211 return "*";
19212 if (!NILP (b->read_only))
19213 return "%";
19214 return "-";
19215
19216 case '&':
19217 /* This differs from %* in ignoring read-only-ness. */
19218 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19219 return "*";
19220 return "-";
19221
19222 case '%':
19223 return "%";
19224
19225 case '[':
19226 {
19227 int i;
19228 char *p;
19229
19230 if (command_loop_level > 5)
19231 return "[[[... ";
19232 p = decode_mode_spec_buf;
19233 for (i = 0; i < command_loop_level; i++)
19234 *p++ = '[';
19235 *p = 0;
19236 return decode_mode_spec_buf;
19237 }
19238
19239 case ']':
19240 {
19241 int i;
19242 char *p;
19243
19244 if (command_loop_level > 5)
19245 return " ...]]]";
19246 p = decode_mode_spec_buf;
19247 for (i = 0; i < command_loop_level; i++)
19248 *p++ = ']';
19249 *p = 0;
19250 return decode_mode_spec_buf;
19251 }
19252
19253 case '-':
19254 {
19255 register int i;
19256
19257 /* Let lots_of_dashes be a string of infinite length. */
19258 if (mode_line_target == MODE_LINE_NOPROP ||
19259 mode_line_target == MODE_LINE_STRING)
19260 return "--";
19261 if (field_width <= 0
19262 || field_width > sizeof (lots_of_dashes))
19263 {
19264 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19265 decode_mode_spec_buf[i] = '-';
19266 decode_mode_spec_buf[i] = '\0';
19267 return decode_mode_spec_buf;
19268 }
19269 else
19270 return lots_of_dashes;
19271 }
19272
19273 case 'b':
19274 obj = b->name;
19275 break;
19276
19277 case 'c':
19278 /* %c and %l are ignored in `frame-title-format'.
19279 (In redisplay_internal, the frame title is drawn _before_ the
19280 windows are updated, so the stuff which depends on actual
19281 window contents (such as %l) may fail to render properly, or
19282 even crash emacs.) */
19283 if (mode_line_target == MODE_LINE_TITLE)
19284 return "";
19285 else
19286 {
19287 int col = (int) current_column (); /* iftc */
19288 w->column_number_displayed = make_number (col);
19289 pint2str (decode_mode_spec_buf, field_width, col);
19290 return decode_mode_spec_buf;
19291 }
19292
19293 case 'e':
19294 #ifndef SYSTEM_MALLOC
19295 {
19296 if (NILP (Vmemory_full))
19297 return "";
19298 else
19299 return "!MEM FULL! ";
19300 }
19301 #else
19302 return "";
19303 #endif
19304
19305 case 'F':
19306 /* %F displays the frame name. */
19307 if (!NILP (f->title))
19308 return SSDATA (f->title);
19309 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19310 return SSDATA (f->name);
19311 return "Emacs";
19312
19313 case 'f':
19314 obj = b->filename;
19315 break;
19316
19317 case 'i':
19318 {
19319 EMACS_INT size = ZV - BEGV;
19320 pint2str (decode_mode_spec_buf, field_width, size);
19321 return decode_mode_spec_buf;
19322 }
19323
19324 case 'I':
19325 {
19326 EMACS_INT size = ZV - BEGV;
19327 pint2hrstr (decode_mode_spec_buf, field_width, size);
19328 return decode_mode_spec_buf;
19329 }
19330
19331 case 'l':
19332 {
19333 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19334 int topline, nlines, height;
19335 EMACS_INT junk;
19336
19337 /* %c and %l are ignored in `frame-title-format'. */
19338 if (mode_line_target == MODE_LINE_TITLE)
19339 return "";
19340
19341 startpos = XMARKER (w->start)->charpos;
19342 startpos_byte = marker_byte_position (w->start);
19343 height = WINDOW_TOTAL_LINES (w);
19344
19345 /* If we decided that this buffer isn't suitable for line numbers,
19346 don't forget that too fast. */
19347 if (EQ (w->base_line_pos, w->buffer))
19348 goto no_value;
19349 /* But do forget it, if the window shows a different buffer now. */
19350 else if (BUFFERP (w->base_line_pos))
19351 w->base_line_pos = Qnil;
19352
19353 /* If the buffer is very big, don't waste time. */
19354 if (INTEGERP (Vline_number_display_limit)
19355 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19356 {
19357 w->base_line_pos = Qnil;
19358 w->base_line_number = Qnil;
19359 goto no_value;
19360 }
19361
19362 if (INTEGERP (w->base_line_number)
19363 && INTEGERP (w->base_line_pos)
19364 && XFASTINT (w->base_line_pos) <= startpos)
19365 {
19366 line = XFASTINT (w->base_line_number);
19367 linepos = XFASTINT (w->base_line_pos);
19368 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19369 }
19370 else
19371 {
19372 line = 1;
19373 linepos = BUF_BEGV (b);
19374 linepos_byte = BUF_BEGV_BYTE (b);
19375 }
19376
19377 /* Count lines from base line to window start position. */
19378 nlines = display_count_lines (linepos, linepos_byte,
19379 startpos_byte,
19380 startpos, &junk);
19381
19382 topline = nlines + line;
19383
19384 /* Determine a new base line, if the old one is too close
19385 or too far away, or if we did not have one.
19386 "Too close" means it's plausible a scroll-down would
19387 go back past it. */
19388 if (startpos == BUF_BEGV (b))
19389 {
19390 w->base_line_number = make_number (topline);
19391 w->base_line_pos = make_number (BUF_BEGV (b));
19392 }
19393 else if (nlines < height + 25 || nlines > height * 3 + 50
19394 || linepos == BUF_BEGV (b))
19395 {
19396 EMACS_INT limit = BUF_BEGV (b);
19397 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19398 EMACS_INT position;
19399 int distance = (height * 2 + 30) * line_number_display_limit_width;
19400
19401 if (startpos - distance > limit)
19402 {
19403 limit = startpos - distance;
19404 limit_byte = CHAR_TO_BYTE (limit);
19405 }
19406
19407 nlines = display_count_lines (startpos, startpos_byte,
19408 limit_byte,
19409 - (height * 2 + 30),
19410 &position);
19411 /* If we couldn't find the lines we wanted within
19412 line_number_display_limit_width chars per line,
19413 give up on line numbers for this window. */
19414 if (position == limit_byte && limit == startpos - distance)
19415 {
19416 w->base_line_pos = w->buffer;
19417 w->base_line_number = Qnil;
19418 goto no_value;
19419 }
19420
19421 w->base_line_number = make_number (topline - nlines);
19422 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19423 }
19424
19425 /* Now count lines from the start pos to point. */
19426 nlines = display_count_lines (startpos, startpos_byte,
19427 PT_BYTE, PT, &junk);
19428
19429 /* Record that we did display the line number. */
19430 line_number_displayed = 1;
19431
19432 /* Make the string to show. */
19433 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19434 return decode_mode_spec_buf;
19435 no_value:
19436 {
19437 char* p = decode_mode_spec_buf;
19438 int pad = field_width - 2;
19439 while (pad-- > 0)
19440 *p++ = ' ';
19441 *p++ = '?';
19442 *p++ = '?';
19443 *p = '\0';
19444 return decode_mode_spec_buf;
19445 }
19446 }
19447 break;
19448
19449 case 'm':
19450 obj = b->mode_name;
19451 break;
19452
19453 case 'n':
19454 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19455 return " Narrow";
19456 break;
19457
19458 case 'p':
19459 {
19460 EMACS_INT pos = marker_position (w->start);
19461 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19462
19463 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19464 {
19465 if (pos <= BUF_BEGV (b))
19466 return "All";
19467 else
19468 return "Bottom";
19469 }
19470 else if (pos <= BUF_BEGV (b))
19471 return "Top";
19472 else
19473 {
19474 if (total > 1000000)
19475 /* Do it differently for a large value, to avoid overflow. */
19476 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19477 else
19478 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19479 /* We can't normally display a 3-digit number,
19480 so get us a 2-digit number that is close. */
19481 if (total == 100)
19482 total = 99;
19483 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19484 return decode_mode_spec_buf;
19485 }
19486 }
19487
19488 /* Display percentage of size above the bottom of the screen. */
19489 case 'P':
19490 {
19491 EMACS_INT toppos = marker_position (w->start);
19492 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19493 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19494
19495 if (botpos >= BUF_ZV (b))
19496 {
19497 if (toppos <= BUF_BEGV (b))
19498 return "All";
19499 else
19500 return "Bottom";
19501 }
19502 else
19503 {
19504 if (total > 1000000)
19505 /* Do it differently for a large value, to avoid overflow. */
19506 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19507 else
19508 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19509 /* We can't normally display a 3-digit number,
19510 so get us a 2-digit number that is close. */
19511 if (total == 100)
19512 total = 99;
19513 if (toppos <= BUF_BEGV (b))
19514 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19515 else
19516 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19517 return decode_mode_spec_buf;
19518 }
19519 }
19520
19521 case 's':
19522 /* status of process */
19523 obj = Fget_buffer_process (Fcurrent_buffer ());
19524 if (NILP (obj))
19525 return "no process";
19526 #ifndef MSDOS
19527 obj = Fsymbol_name (Fprocess_status (obj));
19528 #endif
19529 break;
19530
19531 case '@':
19532 {
19533 int count = inhibit_garbage_collection ();
19534 Lisp_Object val = call1 (intern ("file-remote-p"),
19535 current_buffer->directory);
19536 unbind_to (count, Qnil);
19537
19538 if (NILP (val))
19539 return "-";
19540 else
19541 return "@";
19542 }
19543
19544 case 't': /* indicate TEXT or BINARY */
19545 #ifdef MODE_LINE_BINARY_TEXT
19546 return MODE_LINE_BINARY_TEXT (b);
19547 #else
19548 return "T";
19549 #endif
19550
19551 case 'z':
19552 /* coding-system (not including end-of-line format) */
19553 case 'Z':
19554 /* coding-system (including end-of-line type) */
19555 {
19556 int eol_flag = (c == 'Z');
19557 char *p = decode_mode_spec_buf;
19558
19559 if (! FRAME_WINDOW_P (f))
19560 {
19561 /* No need to mention EOL here--the terminal never needs
19562 to do EOL conversion. */
19563 p = decode_mode_spec_coding (CODING_ID_NAME
19564 (FRAME_KEYBOARD_CODING (f)->id),
19565 p, 0);
19566 p = decode_mode_spec_coding (CODING_ID_NAME
19567 (FRAME_TERMINAL_CODING (f)->id),
19568 p, 0);
19569 }
19570 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19571 p, eol_flag);
19572
19573 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19574 #ifdef subprocesses
19575 obj = Fget_buffer_process (Fcurrent_buffer ());
19576 if (PROCESSP (obj))
19577 {
19578 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19579 p, eol_flag);
19580 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19581 p, eol_flag);
19582 }
19583 #endif /* subprocesses */
19584 #endif /* 0 */
19585 *p = 0;
19586 return decode_mode_spec_buf;
19587 }
19588 }
19589
19590 if (STRINGP (obj))
19591 {
19592 *string = obj;
19593 return SSDATA (obj);
19594 }
19595 else
19596 return "";
19597 }
19598
19599
19600 /* Count up to COUNT lines starting from START / START_BYTE.
19601 But don't go beyond LIMIT_BYTE.
19602 Return the number of lines thus found (always nonnegative).
19603
19604 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19605
19606 static int
19607 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19608 EMACS_INT limit_byte, int count,
19609 EMACS_INT *byte_pos_ptr)
19610 {
19611 register unsigned char *cursor;
19612 unsigned char *base;
19613
19614 register int ceiling;
19615 register unsigned char *ceiling_addr;
19616 int orig_count = count;
19617
19618 /* If we are not in selective display mode,
19619 check only for newlines. */
19620 int selective_display = (!NILP (current_buffer->selective_display)
19621 && !INTEGERP (current_buffer->selective_display));
19622
19623 if (count > 0)
19624 {
19625 while (start_byte < limit_byte)
19626 {
19627 ceiling = BUFFER_CEILING_OF (start_byte);
19628 ceiling = min (limit_byte - 1, ceiling);
19629 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19630 base = (cursor = BYTE_POS_ADDR (start_byte));
19631 while (1)
19632 {
19633 if (selective_display)
19634 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19635 ;
19636 else
19637 while (*cursor != '\n' && ++cursor != ceiling_addr)
19638 ;
19639
19640 if (cursor != ceiling_addr)
19641 {
19642 if (--count == 0)
19643 {
19644 start_byte += cursor - base + 1;
19645 *byte_pos_ptr = start_byte;
19646 return orig_count;
19647 }
19648 else
19649 if (++cursor == ceiling_addr)
19650 break;
19651 }
19652 else
19653 break;
19654 }
19655 start_byte += cursor - base;
19656 }
19657 }
19658 else
19659 {
19660 while (start_byte > limit_byte)
19661 {
19662 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19663 ceiling = max (limit_byte, ceiling);
19664 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19665 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19666 while (1)
19667 {
19668 if (selective_display)
19669 while (--cursor != ceiling_addr
19670 && *cursor != '\n' && *cursor != 015)
19671 ;
19672 else
19673 while (--cursor != ceiling_addr && *cursor != '\n')
19674 ;
19675
19676 if (cursor != ceiling_addr)
19677 {
19678 if (++count == 0)
19679 {
19680 start_byte += cursor - base + 1;
19681 *byte_pos_ptr = start_byte;
19682 /* When scanning backwards, we should
19683 not count the newline posterior to which we stop. */
19684 return - orig_count - 1;
19685 }
19686 }
19687 else
19688 break;
19689 }
19690 /* Here we add 1 to compensate for the last decrement
19691 of CURSOR, which took it past the valid range. */
19692 start_byte += cursor - base + 1;
19693 }
19694 }
19695
19696 *byte_pos_ptr = limit_byte;
19697
19698 if (count < 0)
19699 return - orig_count + count;
19700 return orig_count - count;
19701
19702 }
19703
19704
19705 \f
19706 /***********************************************************************
19707 Displaying strings
19708 ***********************************************************************/
19709
19710 /* Display a NUL-terminated string, starting with index START.
19711
19712 If STRING is non-null, display that C string. Otherwise, the Lisp
19713 string LISP_STRING is displayed. There's a case that STRING is
19714 non-null and LISP_STRING is not nil. It means STRING is a string
19715 data of LISP_STRING. In that case, we display LISP_STRING while
19716 ignoring its text properties.
19717
19718 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19719 FACE_STRING. Display STRING or LISP_STRING with the face at
19720 FACE_STRING_POS in FACE_STRING:
19721
19722 Display the string in the environment given by IT, but use the
19723 standard display table, temporarily.
19724
19725 FIELD_WIDTH is the minimum number of output glyphs to produce.
19726 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19727 with spaces. If STRING has more characters, more than FIELD_WIDTH
19728 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19729
19730 PRECISION is the maximum number of characters to output from
19731 STRING. PRECISION < 0 means don't truncate the string.
19732
19733 This is roughly equivalent to printf format specifiers:
19734
19735 FIELD_WIDTH PRECISION PRINTF
19736 ----------------------------------------
19737 -1 -1 %s
19738 -1 10 %.10s
19739 10 -1 %10s
19740 20 10 %20.10s
19741
19742 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19743 display them, and < 0 means obey the current buffer's value of
19744 enable_multibyte_characters.
19745
19746 Value is the number of columns displayed. */
19747
19748 static int
19749 display_string (const unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19750 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19751 int field_width, int precision, int max_x, int multibyte)
19752 {
19753 int hpos_at_start = it->hpos;
19754 int saved_face_id = it->face_id;
19755 struct glyph_row *row = it->glyph_row;
19756
19757 /* Initialize the iterator IT for iteration over STRING beginning
19758 with index START. */
19759 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19760 precision, field_width, multibyte);
19761 if (string && STRINGP (lisp_string))
19762 /* LISP_STRING is the one returned by decode_mode_spec. We should
19763 ignore its text properties. */
19764 it->stop_charpos = -1;
19765
19766 /* If displaying STRING, set up the face of the iterator
19767 from LISP_STRING, if that's given. */
19768 if (STRINGP (face_string))
19769 {
19770 EMACS_INT endptr;
19771 struct face *face;
19772
19773 it->face_id
19774 = face_at_string_position (it->w, face_string, face_string_pos,
19775 0, it->region_beg_charpos,
19776 it->region_end_charpos,
19777 &endptr, it->base_face_id, 0);
19778 face = FACE_FROM_ID (it->f, it->face_id);
19779 it->face_box_p = face->box != FACE_NO_BOX;
19780 }
19781
19782 /* Set max_x to the maximum allowed X position. Don't let it go
19783 beyond the right edge of the window. */
19784 if (max_x <= 0)
19785 max_x = it->last_visible_x;
19786 else
19787 max_x = min (max_x, it->last_visible_x);
19788
19789 /* Skip over display elements that are not visible. because IT->w is
19790 hscrolled. */
19791 if (it->current_x < it->first_visible_x)
19792 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19793 MOVE_TO_POS | MOVE_TO_X);
19794
19795 row->ascent = it->max_ascent;
19796 row->height = it->max_ascent + it->max_descent;
19797 row->phys_ascent = it->max_phys_ascent;
19798 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19799 row->extra_line_spacing = it->max_extra_line_spacing;
19800
19801 /* This condition is for the case that we are called with current_x
19802 past last_visible_x. */
19803 while (it->current_x < max_x)
19804 {
19805 int x_before, x, n_glyphs_before, i, nglyphs;
19806
19807 /* Get the next display element. */
19808 if (!get_next_display_element (it))
19809 break;
19810
19811 /* Produce glyphs. */
19812 x_before = it->current_x;
19813 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19814 PRODUCE_GLYPHS (it);
19815
19816 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19817 i = 0;
19818 x = x_before;
19819 while (i < nglyphs)
19820 {
19821 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19822
19823 if (it->line_wrap != TRUNCATE
19824 && x + glyph->pixel_width > max_x)
19825 {
19826 /* End of continued line or max_x reached. */
19827 if (CHAR_GLYPH_PADDING_P (*glyph))
19828 {
19829 /* A wide character is unbreakable. */
19830 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19831 it->current_x = x_before;
19832 }
19833 else
19834 {
19835 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19836 it->current_x = x;
19837 }
19838 break;
19839 }
19840 else if (x + glyph->pixel_width >= it->first_visible_x)
19841 {
19842 /* Glyph is at least partially visible. */
19843 ++it->hpos;
19844 if (x < it->first_visible_x)
19845 it->glyph_row->x = x - it->first_visible_x;
19846 }
19847 else
19848 {
19849 /* Glyph is off the left margin of the display area.
19850 Should not happen. */
19851 abort ();
19852 }
19853
19854 row->ascent = max (row->ascent, it->max_ascent);
19855 row->height = max (row->height, it->max_ascent + it->max_descent);
19856 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19857 row->phys_height = max (row->phys_height,
19858 it->max_phys_ascent + it->max_phys_descent);
19859 row->extra_line_spacing = max (row->extra_line_spacing,
19860 it->max_extra_line_spacing);
19861 x += glyph->pixel_width;
19862 ++i;
19863 }
19864
19865 /* Stop if max_x reached. */
19866 if (i < nglyphs)
19867 break;
19868
19869 /* Stop at line ends. */
19870 if (ITERATOR_AT_END_OF_LINE_P (it))
19871 {
19872 it->continuation_lines_width = 0;
19873 break;
19874 }
19875
19876 set_iterator_to_next (it, 1);
19877
19878 /* Stop if truncating at the right edge. */
19879 if (it->line_wrap == TRUNCATE
19880 && it->current_x >= it->last_visible_x)
19881 {
19882 /* Add truncation mark, but don't do it if the line is
19883 truncated at a padding space. */
19884 if (IT_CHARPOS (*it) < it->string_nchars)
19885 {
19886 if (!FRAME_WINDOW_P (it->f))
19887 {
19888 int i, n;
19889
19890 if (it->current_x > it->last_visible_x)
19891 {
19892 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19893 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19894 break;
19895 for (n = row->used[TEXT_AREA]; i < n; ++i)
19896 {
19897 row->used[TEXT_AREA] = i;
19898 produce_special_glyphs (it, IT_TRUNCATION);
19899 }
19900 }
19901 produce_special_glyphs (it, IT_TRUNCATION);
19902 }
19903 it->glyph_row->truncated_on_right_p = 1;
19904 }
19905 break;
19906 }
19907 }
19908
19909 /* Maybe insert a truncation at the left. */
19910 if (it->first_visible_x
19911 && IT_CHARPOS (*it) > 0)
19912 {
19913 if (!FRAME_WINDOW_P (it->f))
19914 insert_left_trunc_glyphs (it);
19915 it->glyph_row->truncated_on_left_p = 1;
19916 }
19917
19918 it->face_id = saved_face_id;
19919
19920 /* Value is number of columns displayed. */
19921 return it->hpos - hpos_at_start;
19922 }
19923
19924
19925 \f
19926 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19927 appears as an element of LIST or as the car of an element of LIST.
19928 If PROPVAL is a list, compare each element against LIST in that
19929 way, and return 1/2 if any element of PROPVAL is found in LIST.
19930 Otherwise return 0. This function cannot quit.
19931 The return value is 2 if the text is invisible but with an ellipsis
19932 and 1 if it's invisible and without an ellipsis. */
19933
19934 int
19935 invisible_p (register Lisp_Object propval, Lisp_Object list)
19936 {
19937 register Lisp_Object tail, proptail;
19938
19939 for (tail = list; CONSP (tail); tail = XCDR (tail))
19940 {
19941 register Lisp_Object tem;
19942 tem = XCAR (tail);
19943 if (EQ (propval, tem))
19944 return 1;
19945 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19946 return NILP (XCDR (tem)) ? 1 : 2;
19947 }
19948
19949 if (CONSP (propval))
19950 {
19951 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19952 {
19953 Lisp_Object propelt;
19954 propelt = XCAR (proptail);
19955 for (tail = list; CONSP (tail); tail = XCDR (tail))
19956 {
19957 register Lisp_Object tem;
19958 tem = XCAR (tail);
19959 if (EQ (propelt, tem))
19960 return 1;
19961 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19962 return NILP (XCDR (tem)) ? 1 : 2;
19963 }
19964 }
19965 }
19966
19967 return 0;
19968 }
19969
19970 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19971 doc: /* Non-nil if the property makes the text invisible.
19972 POS-OR-PROP can be a marker or number, in which case it is taken to be
19973 a position in the current buffer and the value of the `invisible' property
19974 is checked; or it can be some other value, which is then presumed to be the
19975 value of the `invisible' property of the text of interest.
19976 The non-nil value returned can be t for truly invisible text or something
19977 else if the text is replaced by an ellipsis. */)
19978 (Lisp_Object pos_or_prop)
19979 {
19980 Lisp_Object prop
19981 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19982 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19983 : pos_or_prop);
19984 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19985 return (invis == 0 ? Qnil
19986 : invis == 1 ? Qt
19987 : make_number (invis));
19988 }
19989
19990 /* Calculate a width or height in pixels from a specification using
19991 the following elements:
19992
19993 SPEC ::=
19994 NUM - a (fractional) multiple of the default font width/height
19995 (NUM) - specifies exactly NUM pixels
19996 UNIT - a fixed number of pixels, see below.
19997 ELEMENT - size of a display element in pixels, see below.
19998 (NUM . SPEC) - equals NUM * SPEC
19999 (+ SPEC SPEC ...) - add pixel values
20000 (- SPEC SPEC ...) - subtract pixel values
20001 (- SPEC) - negate pixel value
20002
20003 NUM ::=
20004 INT or FLOAT - a number constant
20005 SYMBOL - use symbol's (buffer local) variable binding.
20006
20007 UNIT ::=
20008 in - pixels per inch *)
20009 mm - pixels per 1/1000 meter *)
20010 cm - pixels per 1/100 meter *)
20011 width - width of current font in pixels.
20012 height - height of current font in pixels.
20013
20014 *) using the ratio(s) defined in display-pixels-per-inch.
20015
20016 ELEMENT ::=
20017
20018 left-fringe - left fringe width in pixels
20019 right-fringe - right fringe width in pixels
20020
20021 left-margin - left margin width in pixels
20022 right-margin - right margin width in pixels
20023
20024 scroll-bar - scroll-bar area width in pixels
20025
20026 Examples:
20027
20028 Pixels corresponding to 5 inches:
20029 (5 . in)
20030
20031 Total width of non-text areas on left side of window (if scroll-bar is on left):
20032 '(space :width (+ left-fringe left-margin scroll-bar))
20033
20034 Align to first text column (in header line):
20035 '(space :align-to 0)
20036
20037 Align to middle of text area minus half the width of variable `my-image'
20038 containing a loaded image:
20039 '(space :align-to (0.5 . (- text my-image)))
20040
20041 Width of left margin minus width of 1 character in the default font:
20042 '(space :width (- left-margin 1))
20043
20044 Width of left margin minus width of 2 characters in the current font:
20045 '(space :width (- left-margin (2 . width)))
20046
20047 Center 1 character over left-margin (in header line):
20048 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20049
20050 Different ways to express width of left fringe plus left margin minus one pixel:
20051 '(space :width (- (+ left-fringe left-margin) (1)))
20052 '(space :width (+ left-fringe left-margin (- (1))))
20053 '(space :width (+ left-fringe left-margin (-1)))
20054
20055 */
20056
20057 #define NUMVAL(X) \
20058 ((INTEGERP (X) || FLOATP (X)) \
20059 ? XFLOATINT (X) \
20060 : - 1)
20061
20062 int
20063 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20064 struct font *font, int width_p, int *align_to)
20065 {
20066 double pixels;
20067
20068 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20069 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20070
20071 if (NILP (prop))
20072 return OK_PIXELS (0);
20073
20074 xassert (FRAME_LIVE_P (it->f));
20075
20076 if (SYMBOLP (prop))
20077 {
20078 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20079 {
20080 char *unit = SSDATA (SYMBOL_NAME (prop));
20081
20082 if (unit[0] == 'i' && unit[1] == 'n')
20083 pixels = 1.0;
20084 else if (unit[0] == 'm' && unit[1] == 'm')
20085 pixels = 25.4;
20086 else if (unit[0] == 'c' && unit[1] == 'm')
20087 pixels = 2.54;
20088 else
20089 pixels = 0;
20090 if (pixels > 0)
20091 {
20092 double ppi;
20093 #ifdef HAVE_WINDOW_SYSTEM
20094 if (FRAME_WINDOW_P (it->f)
20095 && (ppi = (width_p
20096 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20097 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20098 ppi > 0))
20099 return OK_PIXELS (ppi / pixels);
20100 #endif
20101
20102 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20103 || (CONSP (Vdisplay_pixels_per_inch)
20104 && (ppi = (width_p
20105 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20106 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20107 ppi > 0)))
20108 return OK_PIXELS (ppi / pixels);
20109
20110 return 0;
20111 }
20112 }
20113
20114 #ifdef HAVE_WINDOW_SYSTEM
20115 if (EQ (prop, Qheight))
20116 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20117 if (EQ (prop, Qwidth))
20118 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20119 #else
20120 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20121 return OK_PIXELS (1);
20122 #endif
20123
20124 if (EQ (prop, Qtext))
20125 return OK_PIXELS (width_p
20126 ? window_box_width (it->w, TEXT_AREA)
20127 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20128
20129 if (align_to && *align_to < 0)
20130 {
20131 *res = 0;
20132 if (EQ (prop, Qleft))
20133 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20134 if (EQ (prop, Qright))
20135 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20136 if (EQ (prop, Qcenter))
20137 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20138 + window_box_width (it->w, TEXT_AREA) / 2);
20139 if (EQ (prop, Qleft_fringe))
20140 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20141 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20142 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20143 if (EQ (prop, Qright_fringe))
20144 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20145 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20146 : window_box_right_offset (it->w, TEXT_AREA));
20147 if (EQ (prop, Qleft_margin))
20148 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20149 if (EQ (prop, Qright_margin))
20150 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20151 if (EQ (prop, Qscroll_bar))
20152 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20153 ? 0
20154 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20155 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20156 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20157 : 0)));
20158 }
20159 else
20160 {
20161 if (EQ (prop, Qleft_fringe))
20162 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20163 if (EQ (prop, Qright_fringe))
20164 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20165 if (EQ (prop, Qleft_margin))
20166 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20167 if (EQ (prop, Qright_margin))
20168 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20169 if (EQ (prop, Qscroll_bar))
20170 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20171 }
20172
20173 prop = Fbuffer_local_value (prop, it->w->buffer);
20174 }
20175
20176 if (INTEGERP (prop) || FLOATP (prop))
20177 {
20178 int base_unit = (width_p
20179 ? FRAME_COLUMN_WIDTH (it->f)
20180 : FRAME_LINE_HEIGHT (it->f));
20181 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20182 }
20183
20184 if (CONSP (prop))
20185 {
20186 Lisp_Object car = XCAR (prop);
20187 Lisp_Object cdr = XCDR (prop);
20188
20189 if (SYMBOLP (car))
20190 {
20191 #ifdef HAVE_WINDOW_SYSTEM
20192 if (FRAME_WINDOW_P (it->f)
20193 && valid_image_p (prop))
20194 {
20195 int id = lookup_image (it->f, prop);
20196 struct image *img = IMAGE_FROM_ID (it->f, id);
20197
20198 return OK_PIXELS (width_p ? img->width : img->height);
20199 }
20200 #endif
20201 if (EQ (car, Qplus) || EQ (car, Qminus))
20202 {
20203 int first = 1;
20204 double px;
20205
20206 pixels = 0;
20207 while (CONSP (cdr))
20208 {
20209 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20210 font, width_p, align_to))
20211 return 0;
20212 if (first)
20213 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20214 else
20215 pixels += px;
20216 cdr = XCDR (cdr);
20217 }
20218 if (EQ (car, Qminus))
20219 pixels = -pixels;
20220 return OK_PIXELS (pixels);
20221 }
20222
20223 car = Fbuffer_local_value (car, it->w->buffer);
20224 }
20225
20226 if (INTEGERP (car) || FLOATP (car))
20227 {
20228 double fact;
20229 pixels = XFLOATINT (car);
20230 if (NILP (cdr))
20231 return OK_PIXELS (pixels);
20232 if (calc_pixel_width_or_height (&fact, it, cdr,
20233 font, width_p, align_to))
20234 return OK_PIXELS (pixels * fact);
20235 return 0;
20236 }
20237
20238 return 0;
20239 }
20240
20241 return 0;
20242 }
20243
20244 \f
20245 /***********************************************************************
20246 Glyph Display
20247 ***********************************************************************/
20248
20249 #ifdef HAVE_WINDOW_SYSTEM
20250
20251 #if GLYPH_DEBUG
20252
20253 void
20254 dump_glyph_string (s)
20255 struct glyph_string *s;
20256 {
20257 fprintf (stderr, "glyph string\n");
20258 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20259 s->x, s->y, s->width, s->height);
20260 fprintf (stderr, " ybase = %d\n", s->ybase);
20261 fprintf (stderr, " hl = %d\n", s->hl);
20262 fprintf (stderr, " left overhang = %d, right = %d\n",
20263 s->left_overhang, s->right_overhang);
20264 fprintf (stderr, " nchars = %d\n", s->nchars);
20265 fprintf (stderr, " extends to end of line = %d\n",
20266 s->extends_to_end_of_line_p);
20267 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20268 fprintf (stderr, " bg width = %d\n", s->background_width);
20269 }
20270
20271 #endif /* GLYPH_DEBUG */
20272
20273 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20274 of XChar2b structures for S; it can't be allocated in
20275 init_glyph_string because it must be allocated via `alloca'. W
20276 is the window on which S is drawn. ROW and AREA are the glyph row
20277 and area within the row from which S is constructed. START is the
20278 index of the first glyph structure covered by S. HL is a
20279 face-override for drawing S. */
20280
20281 #ifdef HAVE_NTGUI
20282 #define OPTIONAL_HDC(hdc) HDC hdc,
20283 #define DECLARE_HDC(hdc) HDC hdc;
20284 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20285 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20286 #endif
20287
20288 #ifndef OPTIONAL_HDC
20289 #define OPTIONAL_HDC(hdc)
20290 #define DECLARE_HDC(hdc)
20291 #define ALLOCATE_HDC(hdc, f)
20292 #define RELEASE_HDC(hdc, f)
20293 #endif
20294
20295 static void
20296 init_glyph_string (struct glyph_string *s,
20297 OPTIONAL_HDC (hdc)
20298 XChar2b *char2b, struct window *w, struct glyph_row *row,
20299 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20300 {
20301 memset (s, 0, sizeof *s);
20302 s->w = w;
20303 s->f = XFRAME (w->frame);
20304 #ifdef HAVE_NTGUI
20305 s->hdc = hdc;
20306 #endif
20307 s->display = FRAME_X_DISPLAY (s->f);
20308 s->window = FRAME_X_WINDOW (s->f);
20309 s->char2b = char2b;
20310 s->hl = hl;
20311 s->row = row;
20312 s->area = area;
20313 s->first_glyph = row->glyphs[area] + start;
20314 s->height = row->height;
20315 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20316 s->ybase = s->y + row->ascent;
20317 }
20318
20319
20320 /* Append the list of glyph strings with head H and tail T to the list
20321 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20322
20323 static INLINE void
20324 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20325 struct glyph_string *h, struct glyph_string *t)
20326 {
20327 if (h)
20328 {
20329 if (*head)
20330 (*tail)->next = h;
20331 else
20332 *head = h;
20333 h->prev = *tail;
20334 *tail = t;
20335 }
20336 }
20337
20338
20339 /* Prepend the list of glyph strings with head H and tail T to the
20340 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20341 result. */
20342
20343 static INLINE void
20344 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20345 struct glyph_string *h, struct glyph_string *t)
20346 {
20347 if (h)
20348 {
20349 if (*head)
20350 (*head)->prev = t;
20351 else
20352 *tail = t;
20353 t->next = *head;
20354 *head = h;
20355 }
20356 }
20357
20358
20359 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20360 Set *HEAD and *TAIL to the resulting list. */
20361
20362 static INLINE void
20363 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20364 struct glyph_string *s)
20365 {
20366 s->next = s->prev = NULL;
20367 append_glyph_string_lists (head, tail, s, s);
20368 }
20369
20370
20371 /* Get face and two-byte form of character C in face FACE_ID on frame
20372 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20373 means we want to display multibyte text. DISPLAY_P non-zero means
20374 make sure that X resources for the face returned are allocated.
20375 Value is a pointer to a realized face that is ready for display if
20376 DISPLAY_P is non-zero. */
20377
20378 static INLINE struct face *
20379 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20380 XChar2b *char2b, int multibyte_p, int display_p)
20381 {
20382 struct face *face = FACE_FROM_ID (f, face_id);
20383
20384 if (face->font)
20385 {
20386 unsigned code = face->font->driver->encode_char (face->font, c);
20387
20388 if (code != FONT_INVALID_CODE)
20389 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20390 else
20391 STORE_XCHAR2B (char2b, 0, 0);
20392 }
20393
20394 /* Make sure X resources of the face are allocated. */
20395 #ifdef HAVE_X_WINDOWS
20396 if (display_p)
20397 #endif
20398 {
20399 xassert (face != NULL);
20400 PREPARE_FACE_FOR_DISPLAY (f, face);
20401 }
20402
20403 return face;
20404 }
20405
20406
20407 /* Get face and two-byte form of character glyph GLYPH on frame F.
20408 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20409 a pointer to a realized face that is ready for display. */
20410
20411 static INLINE struct face *
20412 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20413 XChar2b *char2b, int *two_byte_p)
20414 {
20415 struct face *face;
20416
20417 xassert (glyph->type == CHAR_GLYPH);
20418 face = FACE_FROM_ID (f, glyph->face_id);
20419
20420 if (two_byte_p)
20421 *two_byte_p = 0;
20422
20423 if (face->font)
20424 {
20425 unsigned code;
20426
20427 if (CHAR_BYTE8_P (glyph->u.ch))
20428 code = CHAR_TO_BYTE8 (glyph->u.ch);
20429 else
20430 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20431
20432 if (code != FONT_INVALID_CODE)
20433 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20434 else
20435 STORE_XCHAR2B (char2b, 0, 0);
20436 }
20437
20438 /* Make sure X resources of the face are allocated. */
20439 xassert (face != NULL);
20440 PREPARE_FACE_FOR_DISPLAY (f, face);
20441 return face;
20442 }
20443
20444
20445 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20446 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20447
20448 static INLINE int
20449 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20450 {
20451 unsigned code;
20452
20453 if (CHAR_BYTE8_P (c))
20454 code = CHAR_TO_BYTE8 (c);
20455 else
20456 code = font->driver->encode_char (font, c);
20457
20458 if (code == FONT_INVALID_CODE)
20459 return 0;
20460 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20461 return 1;
20462 }
20463
20464
20465 /* Fill glyph string S with composition components specified by S->cmp.
20466
20467 BASE_FACE is the base face of the composition.
20468 S->cmp_from is the index of the first component for S.
20469
20470 OVERLAPS non-zero means S should draw the foreground only, and use
20471 its physical height for clipping. See also draw_glyphs.
20472
20473 Value is the index of a component not in S. */
20474
20475 static int
20476 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20477 int overlaps)
20478 {
20479 int i;
20480 /* For all glyphs of this composition, starting at the offset
20481 S->cmp_from, until we reach the end of the definition or encounter a
20482 glyph that requires the different face, add it to S. */
20483 struct face *face;
20484
20485 xassert (s);
20486
20487 s->for_overlaps = overlaps;
20488 s->face = NULL;
20489 s->font = NULL;
20490 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20491 {
20492 int c = COMPOSITION_GLYPH (s->cmp, i);
20493
20494 if (c != '\t')
20495 {
20496 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20497 -1, Qnil);
20498
20499 face = get_char_face_and_encoding (s->f, c, face_id,
20500 s->char2b + i, 1, 1);
20501 if (face)
20502 {
20503 if (! s->face)
20504 {
20505 s->face = face;
20506 s->font = s->face->font;
20507 }
20508 else if (s->face != face)
20509 break;
20510 }
20511 }
20512 ++s->nchars;
20513 }
20514 s->cmp_to = i;
20515
20516 /* All glyph strings for the same composition has the same width,
20517 i.e. the width set for the first component of the composition. */
20518 s->width = s->first_glyph->pixel_width;
20519
20520 /* If the specified font could not be loaded, use the frame's
20521 default font, but record the fact that we couldn't load it in
20522 the glyph string so that we can draw rectangles for the
20523 characters of the glyph string. */
20524 if (s->font == NULL)
20525 {
20526 s->font_not_found_p = 1;
20527 s->font = FRAME_FONT (s->f);
20528 }
20529
20530 /* Adjust base line for subscript/superscript text. */
20531 s->ybase += s->first_glyph->voffset;
20532
20533 /* This glyph string must always be drawn with 16-bit functions. */
20534 s->two_byte_p = 1;
20535
20536 return s->cmp_to;
20537 }
20538
20539 static int
20540 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20541 int start, int end, int overlaps)
20542 {
20543 struct glyph *glyph, *last;
20544 Lisp_Object lgstring;
20545 int i;
20546
20547 s->for_overlaps = overlaps;
20548 glyph = s->row->glyphs[s->area] + start;
20549 last = s->row->glyphs[s->area] + end;
20550 s->cmp_id = glyph->u.cmp.id;
20551 s->cmp_from = glyph->slice.cmp.from;
20552 s->cmp_to = glyph->slice.cmp.to + 1;
20553 s->face = FACE_FROM_ID (s->f, face_id);
20554 lgstring = composition_gstring_from_id (s->cmp_id);
20555 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20556 glyph++;
20557 while (glyph < last
20558 && glyph->u.cmp.automatic
20559 && glyph->u.cmp.id == s->cmp_id
20560 && s->cmp_to == glyph->slice.cmp.from)
20561 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20562
20563 for (i = s->cmp_from; i < s->cmp_to; i++)
20564 {
20565 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20566 unsigned code = LGLYPH_CODE (lglyph);
20567
20568 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20569 }
20570 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20571 return glyph - s->row->glyphs[s->area];
20572 }
20573
20574
20575 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20576 See the comment of fill_glyph_string for arguments.
20577 Value is the index of the first glyph not in S. */
20578
20579
20580 static int
20581 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20582 int start, int end, int overlaps)
20583 {
20584 struct glyph *glyph, *last;
20585 int voffset;
20586
20587 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20588 s->for_overlaps = overlaps;
20589 glyph = s->row->glyphs[s->area] + start;
20590 last = s->row->glyphs[s->area] + end;
20591 voffset = glyph->voffset;
20592 s->face = FACE_FROM_ID (s->f, face_id);
20593 s->font = s->face->font;
20594 s->nchars = 1;
20595 s->width = glyph->pixel_width;
20596 glyph++;
20597 while (glyph < last
20598 && glyph->type == GLYPHLESS_GLYPH
20599 && glyph->voffset == voffset
20600 && glyph->face_id == face_id)
20601 {
20602 s->nchars++;
20603 s->width += glyph->pixel_width;
20604 glyph++;
20605 }
20606 s->ybase += voffset;
20607 return glyph - s->row->glyphs[s->area];
20608 }
20609
20610
20611 /* Fill glyph string S from a sequence of character glyphs.
20612
20613 FACE_ID is the face id of the string. START is the index of the
20614 first glyph to consider, END is the index of the last + 1.
20615 OVERLAPS non-zero means S should draw the foreground only, and use
20616 its physical height for clipping. See also draw_glyphs.
20617
20618 Value is the index of the first glyph not in S. */
20619
20620 static int
20621 fill_glyph_string (struct glyph_string *s, int face_id,
20622 int start, int end, int overlaps)
20623 {
20624 struct glyph *glyph, *last;
20625 int voffset;
20626 int glyph_not_available_p;
20627
20628 xassert (s->f == XFRAME (s->w->frame));
20629 xassert (s->nchars == 0);
20630 xassert (start >= 0 && end > start);
20631
20632 s->for_overlaps = overlaps;
20633 glyph = s->row->glyphs[s->area] + start;
20634 last = s->row->glyphs[s->area] + end;
20635 voffset = glyph->voffset;
20636 s->padding_p = glyph->padding_p;
20637 glyph_not_available_p = glyph->glyph_not_available_p;
20638
20639 while (glyph < last
20640 && glyph->type == CHAR_GLYPH
20641 && glyph->voffset == voffset
20642 /* Same face id implies same font, nowadays. */
20643 && glyph->face_id == face_id
20644 && glyph->glyph_not_available_p == glyph_not_available_p)
20645 {
20646 int two_byte_p;
20647
20648 s->face = get_glyph_face_and_encoding (s->f, glyph,
20649 s->char2b + s->nchars,
20650 &two_byte_p);
20651 s->two_byte_p = two_byte_p;
20652 ++s->nchars;
20653 xassert (s->nchars <= end - start);
20654 s->width += glyph->pixel_width;
20655 if (glyph++->padding_p != s->padding_p)
20656 break;
20657 }
20658
20659 s->font = s->face->font;
20660
20661 /* If the specified font could not be loaded, use the frame's font,
20662 but record the fact that we couldn't load it in
20663 S->font_not_found_p so that we can draw rectangles for the
20664 characters of the glyph string. */
20665 if (s->font == NULL || glyph_not_available_p)
20666 {
20667 s->font_not_found_p = 1;
20668 s->font = FRAME_FONT (s->f);
20669 }
20670
20671 /* Adjust base line for subscript/superscript text. */
20672 s->ybase += voffset;
20673
20674 xassert (s->face && s->face->gc);
20675 return glyph - s->row->glyphs[s->area];
20676 }
20677
20678
20679 /* Fill glyph string S from image glyph S->first_glyph. */
20680
20681 static void
20682 fill_image_glyph_string (struct glyph_string *s)
20683 {
20684 xassert (s->first_glyph->type == IMAGE_GLYPH);
20685 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20686 xassert (s->img);
20687 s->slice = s->first_glyph->slice.img;
20688 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20689 s->font = s->face->font;
20690 s->width = s->first_glyph->pixel_width;
20691
20692 /* Adjust base line for subscript/superscript text. */
20693 s->ybase += s->first_glyph->voffset;
20694 }
20695
20696
20697 /* Fill glyph string S from a sequence of stretch glyphs.
20698
20699 ROW is the glyph row in which the glyphs are found, AREA is the
20700 area within the row. START is the index of the first glyph to
20701 consider, END is the index of the last + 1.
20702
20703 Value is the index of the first glyph not in S. */
20704
20705 static int
20706 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20707 enum glyph_row_area area, int start, int end)
20708 {
20709 struct glyph *glyph, *last;
20710 int voffset, face_id;
20711
20712 xassert (s->first_glyph->type == STRETCH_GLYPH);
20713
20714 glyph = s->row->glyphs[s->area] + start;
20715 last = s->row->glyphs[s->area] + end;
20716 face_id = glyph->face_id;
20717 s->face = FACE_FROM_ID (s->f, face_id);
20718 s->font = s->face->font;
20719 s->width = glyph->pixel_width;
20720 s->nchars = 1;
20721 voffset = glyph->voffset;
20722
20723 for (++glyph;
20724 (glyph < last
20725 && glyph->type == STRETCH_GLYPH
20726 && glyph->voffset == voffset
20727 && glyph->face_id == face_id);
20728 ++glyph)
20729 s->width += glyph->pixel_width;
20730
20731 /* Adjust base line for subscript/superscript text. */
20732 s->ybase += voffset;
20733
20734 /* The case that face->gc == 0 is handled when drawing the glyph
20735 string by calling PREPARE_FACE_FOR_DISPLAY. */
20736 xassert (s->face);
20737 return glyph - s->row->glyphs[s->area];
20738 }
20739
20740 static struct font_metrics *
20741 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20742 {
20743 static struct font_metrics metrics;
20744 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20745
20746 if (! font || code == FONT_INVALID_CODE)
20747 return NULL;
20748 font->driver->text_extents (font, &code, 1, &metrics);
20749 return &metrics;
20750 }
20751
20752 /* EXPORT for RIF:
20753 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20754 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20755 assumed to be zero. */
20756
20757 void
20758 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20759 {
20760 *left = *right = 0;
20761
20762 if (glyph->type == CHAR_GLYPH)
20763 {
20764 struct face *face;
20765 XChar2b char2b;
20766 struct font_metrics *pcm;
20767
20768 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20769 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20770 {
20771 if (pcm->rbearing > pcm->width)
20772 *right = pcm->rbearing - pcm->width;
20773 if (pcm->lbearing < 0)
20774 *left = -pcm->lbearing;
20775 }
20776 }
20777 else if (glyph->type == COMPOSITE_GLYPH)
20778 {
20779 if (! glyph->u.cmp.automatic)
20780 {
20781 struct composition *cmp = composition_table[glyph->u.cmp.id];
20782
20783 if (cmp->rbearing > cmp->pixel_width)
20784 *right = cmp->rbearing - cmp->pixel_width;
20785 if (cmp->lbearing < 0)
20786 *left = - cmp->lbearing;
20787 }
20788 else
20789 {
20790 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20791 struct font_metrics metrics;
20792
20793 composition_gstring_width (gstring, glyph->slice.cmp.from,
20794 glyph->slice.cmp.to + 1, &metrics);
20795 if (metrics.rbearing > metrics.width)
20796 *right = metrics.rbearing - metrics.width;
20797 if (metrics.lbearing < 0)
20798 *left = - metrics.lbearing;
20799 }
20800 }
20801 }
20802
20803
20804 /* Return the index of the first glyph preceding glyph string S that
20805 is overwritten by S because of S's left overhang. Value is -1
20806 if no glyphs are overwritten. */
20807
20808 static int
20809 left_overwritten (struct glyph_string *s)
20810 {
20811 int k;
20812
20813 if (s->left_overhang)
20814 {
20815 int x = 0, i;
20816 struct glyph *glyphs = s->row->glyphs[s->area];
20817 int first = s->first_glyph - glyphs;
20818
20819 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20820 x -= glyphs[i].pixel_width;
20821
20822 k = i + 1;
20823 }
20824 else
20825 k = -1;
20826
20827 return k;
20828 }
20829
20830
20831 /* Return the index of the first glyph preceding glyph string S that
20832 is overwriting S because of its right overhang. Value is -1 if no
20833 glyph in front of S overwrites S. */
20834
20835 static int
20836 left_overwriting (struct glyph_string *s)
20837 {
20838 int i, k, x;
20839 struct glyph *glyphs = s->row->glyphs[s->area];
20840 int first = s->first_glyph - glyphs;
20841
20842 k = -1;
20843 x = 0;
20844 for (i = first - 1; i >= 0; --i)
20845 {
20846 int left, right;
20847 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20848 if (x + right > 0)
20849 k = i;
20850 x -= glyphs[i].pixel_width;
20851 }
20852
20853 return k;
20854 }
20855
20856
20857 /* Return the index of the last glyph following glyph string S that is
20858 overwritten by S because of S's right overhang. Value is -1 if
20859 no such glyph is found. */
20860
20861 static int
20862 right_overwritten (struct glyph_string *s)
20863 {
20864 int k = -1;
20865
20866 if (s->right_overhang)
20867 {
20868 int x = 0, i;
20869 struct glyph *glyphs = s->row->glyphs[s->area];
20870 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20871 int end = s->row->used[s->area];
20872
20873 for (i = first; i < end && s->right_overhang > x; ++i)
20874 x += glyphs[i].pixel_width;
20875
20876 k = i;
20877 }
20878
20879 return k;
20880 }
20881
20882
20883 /* Return the index of the last glyph following glyph string S that
20884 overwrites S because of its left overhang. Value is negative
20885 if no such glyph is found. */
20886
20887 static int
20888 right_overwriting (struct glyph_string *s)
20889 {
20890 int i, k, x;
20891 int end = s->row->used[s->area];
20892 struct glyph *glyphs = s->row->glyphs[s->area];
20893 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20894
20895 k = -1;
20896 x = 0;
20897 for (i = first; i < end; ++i)
20898 {
20899 int left, right;
20900 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20901 if (x - left < 0)
20902 k = i;
20903 x += glyphs[i].pixel_width;
20904 }
20905
20906 return k;
20907 }
20908
20909
20910 /* Set background width of glyph string S. START is the index of the
20911 first glyph following S. LAST_X is the right-most x-position + 1
20912 in the drawing area. */
20913
20914 static INLINE void
20915 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20916 {
20917 /* If the face of this glyph string has to be drawn to the end of
20918 the drawing area, set S->extends_to_end_of_line_p. */
20919
20920 if (start == s->row->used[s->area]
20921 && s->area == TEXT_AREA
20922 && ((s->row->fill_line_p
20923 && (s->hl == DRAW_NORMAL_TEXT
20924 || s->hl == DRAW_IMAGE_RAISED
20925 || s->hl == DRAW_IMAGE_SUNKEN))
20926 || s->hl == DRAW_MOUSE_FACE))
20927 s->extends_to_end_of_line_p = 1;
20928
20929 /* If S extends its face to the end of the line, set its
20930 background_width to the distance to the right edge of the drawing
20931 area. */
20932 if (s->extends_to_end_of_line_p)
20933 s->background_width = last_x - s->x + 1;
20934 else
20935 s->background_width = s->width;
20936 }
20937
20938
20939 /* Compute overhangs and x-positions for glyph string S and its
20940 predecessors, or successors. X is the starting x-position for S.
20941 BACKWARD_P non-zero means process predecessors. */
20942
20943 static void
20944 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20945 {
20946 if (backward_p)
20947 {
20948 while (s)
20949 {
20950 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20951 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20952 x -= s->width;
20953 s->x = x;
20954 s = s->prev;
20955 }
20956 }
20957 else
20958 {
20959 while (s)
20960 {
20961 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20962 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20963 s->x = x;
20964 x += s->width;
20965 s = s->next;
20966 }
20967 }
20968 }
20969
20970
20971
20972 /* The following macros are only called from draw_glyphs below.
20973 They reference the following parameters of that function directly:
20974 `w', `row', `area', and `overlap_p'
20975 as well as the following local variables:
20976 `s', `f', and `hdc' (in W32) */
20977
20978 #ifdef HAVE_NTGUI
20979 /* On W32, silently add local `hdc' variable to argument list of
20980 init_glyph_string. */
20981 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20982 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20983 #else
20984 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20985 init_glyph_string (s, char2b, w, row, area, start, hl)
20986 #endif
20987
20988 /* Add a glyph string for a stretch glyph to the list of strings
20989 between HEAD and TAIL. START is the index of the stretch glyph in
20990 row area AREA of glyph row ROW. END is the index of the last glyph
20991 in that glyph row area. X is the current output position assigned
20992 to the new glyph string constructed. HL overrides that face of the
20993 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20994 is the right-most x-position of the drawing area. */
20995
20996 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20997 and below -- keep them on one line. */
20998 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20999 do \
21000 { \
21001 s = (struct glyph_string *) alloca (sizeof *s); \
21002 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21003 START = fill_stretch_glyph_string (s, row, area, START, END); \
21004 append_glyph_string (&HEAD, &TAIL, s); \
21005 s->x = (X); \
21006 } \
21007 while (0)
21008
21009
21010 /* Add a glyph string for an image glyph to the list of strings
21011 between HEAD and TAIL. START is the index of the image glyph in
21012 row area AREA of glyph row ROW. END is the index of the last glyph
21013 in that glyph row area. X is the current output position assigned
21014 to the new glyph string constructed. HL overrides that face of the
21015 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21016 is the right-most x-position of the drawing area. */
21017
21018 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21019 do \
21020 { \
21021 s = (struct glyph_string *) alloca (sizeof *s); \
21022 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21023 fill_image_glyph_string (s); \
21024 append_glyph_string (&HEAD, &TAIL, s); \
21025 ++START; \
21026 s->x = (X); \
21027 } \
21028 while (0)
21029
21030
21031 /* Add a glyph string for a sequence of character glyphs to the list
21032 of strings between HEAD and TAIL. START is the index of the first
21033 glyph in row area AREA of glyph row ROW that is part of the new
21034 glyph string. END is the index of the last glyph in that glyph row
21035 area. X is the current output position assigned to the new glyph
21036 string constructed. HL overrides that face of the glyph; e.g. it
21037 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21038 right-most x-position of the drawing area. */
21039
21040 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21041 do \
21042 { \
21043 int face_id; \
21044 XChar2b *char2b; \
21045 \
21046 face_id = (row)->glyphs[area][START].face_id; \
21047 \
21048 s = (struct glyph_string *) alloca (sizeof *s); \
21049 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21050 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21051 append_glyph_string (&HEAD, &TAIL, s); \
21052 s->x = (X); \
21053 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21054 } \
21055 while (0)
21056
21057
21058 /* Add a glyph string for a composite sequence to the list of strings
21059 between HEAD and TAIL. START is the index of the first glyph in
21060 row area AREA of glyph row ROW that is part of the new glyph
21061 string. END is the index of the last glyph in that glyph row area.
21062 X is the current output position assigned to the new glyph string
21063 constructed. HL overrides that face of the glyph; e.g. it is
21064 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21065 x-position of the drawing area. */
21066
21067 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21068 do { \
21069 int face_id = (row)->glyphs[area][START].face_id; \
21070 struct face *base_face = FACE_FROM_ID (f, face_id); \
21071 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21072 struct composition *cmp = composition_table[cmp_id]; \
21073 XChar2b *char2b; \
21074 struct glyph_string *first_s; \
21075 int n; \
21076 \
21077 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21078 \
21079 /* Make glyph_strings for each glyph sequence that is drawable by \
21080 the same face, and append them to HEAD/TAIL. */ \
21081 for (n = 0; n < cmp->glyph_len;) \
21082 { \
21083 s = (struct glyph_string *) alloca (sizeof *s); \
21084 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21085 append_glyph_string (&(HEAD), &(TAIL), s); \
21086 s->cmp = cmp; \
21087 s->cmp_from = n; \
21088 s->x = (X); \
21089 if (n == 0) \
21090 first_s = s; \
21091 n = fill_composite_glyph_string (s, base_face, overlaps); \
21092 } \
21093 \
21094 ++START; \
21095 s = first_s; \
21096 } while (0)
21097
21098
21099 /* Add a glyph string for a glyph-string sequence to the list of strings
21100 between HEAD and TAIL. */
21101
21102 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21103 do { \
21104 int face_id; \
21105 XChar2b *char2b; \
21106 Lisp_Object gstring; \
21107 \
21108 face_id = (row)->glyphs[area][START].face_id; \
21109 gstring = (composition_gstring_from_id \
21110 ((row)->glyphs[area][START].u.cmp.id)); \
21111 s = (struct glyph_string *) alloca (sizeof *s); \
21112 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21113 * LGSTRING_GLYPH_LEN (gstring)); \
21114 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21115 append_glyph_string (&(HEAD), &(TAIL), s); \
21116 s->x = (X); \
21117 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21118 } while (0)
21119
21120
21121 /* Add a glyph string for a sequence of glyphless character's glyphs
21122 to the list of strings between HEAD and TAIL. The meanings of
21123 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21124
21125 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21126 do \
21127 { \
21128 int face_id; \
21129 XChar2b *char2b; \
21130 \
21131 face_id = (row)->glyphs[area][START].face_id; \
21132 \
21133 s = (struct glyph_string *) alloca (sizeof *s); \
21134 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21135 append_glyph_string (&HEAD, &TAIL, s); \
21136 s->x = (X); \
21137 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21138 overlaps); \
21139 } \
21140 while (0)
21141
21142
21143 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21144 of AREA of glyph row ROW on window W between indices START and END.
21145 HL overrides the face for drawing glyph strings, e.g. it is
21146 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21147 x-positions of the drawing area.
21148
21149 This is an ugly monster macro construct because we must use alloca
21150 to allocate glyph strings (because draw_glyphs can be called
21151 asynchronously). */
21152
21153 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21154 do \
21155 { \
21156 HEAD = TAIL = NULL; \
21157 while (START < END) \
21158 { \
21159 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21160 switch (first_glyph->type) \
21161 { \
21162 case CHAR_GLYPH: \
21163 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21164 HL, X, LAST_X); \
21165 break; \
21166 \
21167 case COMPOSITE_GLYPH: \
21168 if (first_glyph->u.cmp.automatic) \
21169 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21170 HL, X, LAST_X); \
21171 else \
21172 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21173 HL, X, LAST_X); \
21174 break; \
21175 \
21176 case STRETCH_GLYPH: \
21177 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21178 HL, X, LAST_X); \
21179 break; \
21180 \
21181 case IMAGE_GLYPH: \
21182 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21183 HL, X, LAST_X); \
21184 break; \
21185 \
21186 case GLYPHLESS_GLYPH: \
21187 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21188 HL, X, LAST_X); \
21189 break; \
21190 \
21191 default: \
21192 abort (); \
21193 } \
21194 \
21195 if (s) \
21196 { \
21197 set_glyph_string_background_width (s, START, LAST_X); \
21198 (X) += s->width; \
21199 } \
21200 } \
21201 } while (0)
21202
21203
21204 /* Draw glyphs between START and END in AREA of ROW on window W,
21205 starting at x-position X. X is relative to AREA in W. HL is a
21206 face-override with the following meaning:
21207
21208 DRAW_NORMAL_TEXT draw normally
21209 DRAW_CURSOR draw in cursor face
21210 DRAW_MOUSE_FACE draw in mouse face.
21211 DRAW_INVERSE_VIDEO draw in mode line face
21212 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21213 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21214
21215 If OVERLAPS is non-zero, draw only the foreground of characters and
21216 clip to the physical height of ROW. Non-zero value also defines
21217 the overlapping part to be drawn:
21218
21219 OVERLAPS_PRED overlap with preceding rows
21220 OVERLAPS_SUCC overlap with succeeding rows
21221 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21222 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21223
21224 Value is the x-position reached, relative to AREA of W. */
21225
21226 static int
21227 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21228 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21229 enum draw_glyphs_face hl, int overlaps)
21230 {
21231 struct glyph_string *head, *tail;
21232 struct glyph_string *s;
21233 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21234 int i, j, x_reached, last_x, area_left = 0;
21235 struct frame *f = XFRAME (WINDOW_FRAME (w));
21236 DECLARE_HDC (hdc);
21237
21238 ALLOCATE_HDC (hdc, f);
21239
21240 /* Let's rather be paranoid than getting a SEGV. */
21241 end = min (end, row->used[area]);
21242 start = max (0, start);
21243 start = min (end, start);
21244
21245 /* Translate X to frame coordinates. Set last_x to the right
21246 end of the drawing area. */
21247 if (row->full_width_p)
21248 {
21249 /* X is relative to the left edge of W, without scroll bars
21250 or fringes. */
21251 area_left = WINDOW_LEFT_EDGE_X (w);
21252 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21253 }
21254 else
21255 {
21256 area_left = window_box_left (w, area);
21257 last_x = area_left + window_box_width (w, area);
21258 }
21259 x += area_left;
21260
21261 /* Build a doubly-linked list of glyph_string structures between
21262 head and tail from what we have to draw. Note that the macro
21263 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21264 the reason we use a separate variable `i'. */
21265 i = start;
21266 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21267 if (tail)
21268 x_reached = tail->x + tail->background_width;
21269 else
21270 x_reached = x;
21271
21272 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21273 the row, redraw some glyphs in front or following the glyph
21274 strings built above. */
21275 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21276 {
21277 struct glyph_string *h, *t;
21278 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21279 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21280 int dummy_x = 0;
21281
21282 /* If mouse highlighting is on, we may need to draw adjacent
21283 glyphs using mouse-face highlighting. */
21284 if (area == TEXT_AREA && row->mouse_face_p)
21285 {
21286 struct glyph_row *mouse_beg_row, *mouse_end_row;
21287
21288 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21289 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21290
21291 if (row >= mouse_beg_row && row <= mouse_end_row)
21292 {
21293 check_mouse_face = 1;
21294 mouse_beg_col = (row == mouse_beg_row)
21295 ? hlinfo->mouse_face_beg_col : 0;
21296 mouse_end_col = (row == mouse_end_row)
21297 ? hlinfo->mouse_face_end_col
21298 : row->used[TEXT_AREA];
21299 }
21300 }
21301
21302 /* Compute overhangs for all glyph strings. */
21303 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21304 for (s = head; s; s = s->next)
21305 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21306
21307 /* Prepend glyph strings for glyphs in front of the first glyph
21308 string that are overwritten because of the first glyph
21309 string's left overhang. The background of all strings
21310 prepended must be drawn because the first glyph string
21311 draws over it. */
21312 i = left_overwritten (head);
21313 if (i >= 0)
21314 {
21315 enum draw_glyphs_face overlap_hl;
21316
21317 /* If this row contains mouse highlighting, attempt to draw
21318 the overlapped glyphs with the correct highlight. This
21319 code fails if the overlap encompasses more than one glyph
21320 and mouse-highlight spans only some of these glyphs.
21321 However, making it work perfectly involves a lot more
21322 code, and I don't know if the pathological case occurs in
21323 practice, so we'll stick to this for now. --- cyd */
21324 if (check_mouse_face
21325 && mouse_beg_col < start && mouse_end_col > i)
21326 overlap_hl = DRAW_MOUSE_FACE;
21327 else
21328 overlap_hl = DRAW_NORMAL_TEXT;
21329
21330 j = i;
21331 BUILD_GLYPH_STRINGS (j, start, h, t,
21332 overlap_hl, dummy_x, last_x);
21333 start = i;
21334 compute_overhangs_and_x (t, head->x, 1);
21335 prepend_glyph_string_lists (&head, &tail, h, t);
21336 clip_head = head;
21337 }
21338
21339 /* Prepend glyph strings for glyphs in front of the first glyph
21340 string that overwrite that glyph string because of their
21341 right overhang. For these strings, only the foreground must
21342 be drawn, because it draws over the glyph string at `head'.
21343 The background must not be drawn because this would overwrite
21344 right overhangs of preceding glyphs for which no glyph
21345 strings exist. */
21346 i = left_overwriting (head);
21347 if (i >= 0)
21348 {
21349 enum draw_glyphs_face overlap_hl;
21350
21351 if (check_mouse_face
21352 && mouse_beg_col < start && mouse_end_col > i)
21353 overlap_hl = DRAW_MOUSE_FACE;
21354 else
21355 overlap_hl = DRAW_NORMAL_TEXT;
21356
21357 clip_head = head;
21358 BUILD_GLYPH_STRINGS (i, start, h, t,
21359 overlap_hl, dummy_x, last_x);
21360 for (s = h; s; s = s->next)
21361 s->background_filled_p = 1;
21362 compute_overhangs_and_x (t, head->x, 1);
21363 prepend_glyph_string_lists (&head, &tail, h, t);
21364 }
21365
21366 /* Append glyphs strings for glyphs following the last glyph
21367 string tail that are overwritten by tail. The background of
21368 these strings has to be drawn because tail's foreground draws
21369 over it. */
21370 i = right_overwritten (tail);
21371 if (i >= 0)
21372 {
21373 enum draw_glyphs_face overlap_hl;
21374
21375 if (check_mouse_face
21376 && mouse_beg_col < i && mouse_end_col > end)
21377 overlap_hl = DRAW_MOUSE_FACE;
21378 else
21379 overlap_hl = DRAW_NORMAL_TEXT;
21380
21381 BUILD_GLYPH_STRINGS (end, i, h, t,
21382 overlap_hl, x, last_x);
21383 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21384 we don't have `end = i;' here. */
21385 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21386 append_glyph_string_lists (&head, &tail, h, t);
21387 clip_tail = tail;
21388 }
21389
21390 /* Append glyph strings for glyphs following the last glyph
21391 string tail that overwrite tail. The foreground of such
21392 glyphs has to be drawn because it writes into the background
21393 of tail. The background must not be drawn because it could
21394 paint over the foreground of following glyphs. */
21395 i = right_overwriting (tail);
21396 if (i >= 0)
21397 {
21398 enum draw_glyphs_face overlap_hl;
21399 if (check_mouse_face
21400 && mouse_beg_col < i && mouse_end_col > end)
21401 overlap_hl = DRAW_MOUSE_FACE;
21402 else
21403 overlap_hl = DRAW_NORMAL_TEXT;
21404
21405 clip_tail = tail;
21406 i++; /* We must include the Ith glyph. */
21407 BUILD_GLYPH_STRINGS (end, i, h, t,
21408 overlap_hl, x, last_x);
21409 for (s = h; s; s = s->next)
21410 s->background_filled_p = 1;
21411 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21412 append_glyph_string_lists (&head, &tail, h, t);
21413 }
21414 if (clip_head || clip_tail)
21415 for (s = head; s; s = s->next)
21416 {
21417 s->clip_head = clip_head;
21418 s->clip_tail = clip_tail;
21419 }
21420 }
21421
21422 /* Draw all strings. */
21423 for (s = head; s; s = s->next)
21424 FRAME_RIF (f)->draw_glyph_string (s);
21425
21426 #ifndef HAVE_NS
21427 /* When focus a sole frame and move horizontally, this sets on_p to 0
21428 causing a failure to erase prev cursor position. */
21429 if (area == TEXT_AREA
21430 && !row->full_width_p
21431 /* When drawing overlapping rows, only the glyph strings'
21432 foreground is drawn, which doesn't erase a cursor
21433 completely. */
21434 && !overlaps)
21435 {
21436 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21437 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21438 : (tail ? tail->x + tail->background_width : x));
21439 x0 -= area_left;
21440 x1 -= area_left;
21441
21442 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21443 row->y, MATRIX_ROW_BOTTOM_Y (row));
21444 }
21445 #endif
21446
21447 /* Value is the x-position up to which drawn, relative to AREA of W.
21448 This doesn't include parts drawn because of overhangs. */
21449 if (row->full_width_p)
21450 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21451 else
21452 x_reached -= area_left;
21453
21454 RELEASE_HDC (hdc, f);
21455
21456 return x_reached;
21457 }
21458
21459 /* Expand row matrix if too narrow. Don't expand if area
21460 is not present. */
21461
21462 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21463 { \
21464 if (!fonts_changed_p \
21465 && (it->glyph_row->glyphs[area] \
21466 < it->glyph_row->glyphs[area + 1])) \
21467 { \
21468 it->w->ncols_scale_factor++; \
21469 fonts_changed_p = 1; \
21470 } \
21471 }
21472
21473 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21474 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21475
21476 static INLINE void
21477 append_glyph (struct it *it)
21478 {
21479 struct glyph *glyph;
21480 enum glyph_row_area area = it->area;
21481
21482 xassert (it->glyph_row);
21483 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21484
21485 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21486 if (glyph < it->glyph_row->glyphs[area + 1])
21487 {
21488 /* If the glyph row is reversed, we need to prepend the glyph
21489 rather than append it. */
21490 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21491 {
21492 struct glyph *g;
21493
21494 /* Make room for the additional glyph. */
21495 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21496 g[1] = *g;
21497 glyph = it->glyph_row->glyphs[area];
21498 }
21499 glyph->charpos = CHARPOS (it->position);
21500 glyph->object = it->object;
21501 if (it->pixel_width > 0)
21502 {
21503 glyph->pixel_width = it->pixel_width;
21504 glyph->padding_p = 0;
21505 }
21506 else
21507 {
21508 /* Assure at least 1-pixel width. Otherwise, cursor can't
21509 be displayed correctly. */
21510 glyph->pixel_width = 1;
21511 glyph->padding_p = 1;
21512 }
21513 glyph->ascent = it->ascent;
21514 glyph->descent = it->descent;
21515 glyph->voffset = it->voffset;
21516 glyph->type = CHAR_GLYPH;
21517 glyph->avoid_cursor_p = it->avoid_cursor_p;
21518 glyph->multibyte_p = it->multibyte_p;
21519 glyph->left_box_line_p = it->start_of_box_run_p;
21520 glyph->right_box_line_p = it->end_of_box_run_p;
21521 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21522 || it->phys_descent > it->descent);
21523 glyph->glyph_not_available_p = it->glyph_not_available_p;
21524 glyph->face_id = it->face_id;
21525 glyph->u.ch = it->char_to_display;
21526 glyph->slice.img = null_glyph_slice;
21527 glyph->font_type = FONT_TYPE_UNKNOWN;
21528 if (it->bidi_p)
21529 {
21530 glyph->resolved_level = it->bidi_it.resolved_level;
21531 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21532 abort ();
21533 glyph->bidi_type = it->bidi_it.type;
21534 }
21535 else
21536 {
21537 glyph->resolved_level = 0;
21538 glyph->bidi_type = UNKNOWN_BT;
21539 }
21540 ++it->glyph_row->used[area];
21541 }
21542 else
21543 IT_EXPAND_MATRIX_WIDTH (it, area);
21544 }
21545
21546 /* Store one glyph for the composition IT->cmp_it.id in
21547 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21548 non-null. */
21549
21550 static INLINE void
21551 append_composite_glyph (struct it *it)
21552 {
21553 struct glyph *glyph;
21554 enum glyph_row_area area = it->area;
21555
21556 xassert (it->glyph_row);
21557
21558 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21559 if (glyph < it->glyph_row->glyphs[area + 1])
21560 {
21561 /* If the glyph row is reversed, we need to prepend the glyph
21562 rather than append it. */
21563 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21564 {
21565 struct glyph *g;
21566
21567 /* Make room for the new glyph. */
21568 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21569 g[1] = *g;
21570 glyph = it->glyph_row->glyphs[it->area];
21571 }
21572 glyph->charpos = it->cmp_it.charpos;
21573 glyph->object = it->object;
21574 glyph->pixel_width = it->pixel_width;
21575 glyph->ascent = it->ascent;
21576 glyph->descent = it->descent;
21577 glyph->voffset = it->voffset;
21578 glyph->type = COMPOSITE_GLYPH;
21579 if (it->cmp_it.ch < 0)
21580 {
21581 glyph->u.cmp.automatic = 0;
21582 glyph->u.cmp.id = it->cmp_it.id;
21583 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21584 }
21585 else
21586 {
21587 glyph->u.cmp.automatic = 1;
21588 glyph->u.cmp.id = it->cmp_it.id;
21589 glyph->slice.cmp.from = it->cmp_it.from;
21590 glyph->slice.cmp.to = it->cmp_it.to - 1;
21591 }
21592 glyph->avoid_cursor_p = it->avoid_cursor_p;
21593 glyph->multibyte_p = it->multibyte_p;
21594 glyph->left_box_line_p = it->start_of_box_run_p;
21595 glyph->right_box_line_p = it->end_of_box_run_p;
21596 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21597 || it->phys_descent > it->descent);
21598 glyph->padding_p = 0;
21599 glyph->glyph_not_available_p = 0;
21600 glyph->face_id = it->face_id;
21601 glyph->font_type = FONT_TYPE_UNKNOWN;
21602 if (it->bidi_p)
21603 {
21604 glyph->resolved_level = it->bidi_it.resolved_level;
21605 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21606 abort ();
21607 glyph->bidi_type = it->bidi_it.type;
21608 }
21609 ++it->glyph_row->used[area];
21610 }
21611 else
21612 IT_EXPAND_MATRIX_WIDTH (it, area);
21613 }
21614
21615
21616 /* Change IT->ascent and IT->height according to the setting of
21617 IT->voffset. */
21618
21619 static INLINE void
21620 take_vertical_position_into_account (struct it *it)
21621 {
21622 if (it->voffset)
21623 {
21624 if (it->voffset < 0)
21625 /* Increase the ascent so that we can display the text higher
21626 in the line. */
21627 it->ascent -= it->voffset;
21628 else
21629 /* Increase the descent so that we can display the text lower
21630 in the line. */
21631 it->descent += it->voffset;
21632 }
21633 }
21634
21635
21636 /* Produce glyphs/get display metrics for the image IT is loaded with.
21637 See the description of struct display_iterator in dispextern.h for
21638 an overview of struct display_iterator. */
21639
21640 static void
21641 produce_image_glyph (struct it *it)
21642 {
21643 struct image *img;
21644 struct face *face;
21645 int glyph_ascent, crop;
21646 struct glyph_slice slice;
21647
21648 xassert (it->what == IT_IMAGE);
21649
21650 face = FACE_FROM_ID (it->f, it->face_id);
21651 xassert (face);
21652 /* Make sure X resources of the face is loaded. */
21653 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21654
21655 if (it->image_id < 0)
21656 {
21657 /* Fringe bitmap. */
21658 it->ascent = it->phys_ascent = 0;
21659 it->descent = it->phys_descent = 0;
21660 it->pixel_width = 0;
21661 it->nglyphs = 0;
21662 return;
21663 }
21664
21665 img = IMAGE_FROM_ID (it->f, it->image_id);
21666 xassert (img);
21667 /* Make sure X resources of the image is loaded. */
21668 prepare_image_for_display (it->f, img);
21669
21670 slice.x = slice.y = 0;
21671 slice.width = img->width;
21672 slice.height = img->height;
21673
21674 if (INTEGERP (it->slice.x))
21675 slice.x = XINT (it->slice.x);
21676 else if (FLOATP (it->slice.x))
21677 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21678
21679 if (INTEGERP (it->slice.y))
21680 slice.y = XINT (it->slice.y);
21681 else if (FLOATP (it->slice.y))
21682 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21683
21684 if (INTEGERP (it->slice.width))
21685 slice.width = XINT (it->slice.width);
21686 else if (FLOATP (it->slice.width))
21687 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21688
21689 if (INTEGERP (it->slice.height))
21690 slice.height = XINT (it->slice.height);
21691 else if (FLOATP (it->slice.height))
21692 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21693
21694 if (slice.x >= img->width)
21695 slice.x = img->width;
21696 if (slice.y >= img->height)
21697 slice.y = img->height;
21698 if (slice.x + slice.width >= img->width)
21699 slice.width = img->width - slice.x;
21700 if (slice.y + slice.height > img->height)
21701 slice.height = img->height - slice.y;
21702
21703 if (slice.width == 0 || slice.height == 0)
21704 return;
21705
21706 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21707
21708 it->descent = slice.height - glyph_ascent;
21709 if (slice.y == 0)
21710 it->descent += img->vmargin;
21711 if (slice.y + slice.height == img->height)
21712 it->descent += img->vmargin;
21713 it->phys_descent = it->descent;
21714
21715 it->pixel_width = slice.width;
21716 if (slice.x == 0)
21717 it->pixel_width += img->hmargin;
21718 if (slice.x + slice.width == img->width)
21719 it->pixel_width += img->hmargin;
21720
21721 /* It's quite possible for images to have an ascent greater than
21722 their height, so don't get confused in that case. */
21723 if (it->descent < 0)
21724 it->descent = 0;
21725
21726 it->nglyphs = 1;
21727
21728 if (face->box != FACE_NO_BOX)
21729 {
21730 if (face->box_line_width > 0)
21731 {
21732 if (slice.y == 0)
21733 it->ascent += face->box_line_width;
21734 if (slice.y + slice.height == img->height)
21735 it->descent += face->box_line_width;
21736 }
21737
21738 if (it->start_of_box_run_p && slice.x == 0)
21739 it->pixel_width += eabs (face->box_line_width);
21740 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21741 it->pixel_width += eabs (face->box_line_width);
21742 }
21743
21744 take_vertical_position_into_account (it);
21745
21746 /* Automatically crop wide image glyphs at right edge so we can
21747 draw the cursor on same display row. */
21748 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21749 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21750 {
21751 it->pixel_width -= crop;
21752 slice.width -= crop;
21753 }
21754
21755 if (it->glyph_row)
21756 {
21757 struct glyph *glyph;
21758 enum glyph_row_area area = it->area;
21759
21760 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21761 if (glyph < it->glyph_row->glyphs[area + 1])
21762 {
21763 glyph->charpos = CHARPOS (it->position);
21764 glyph->object = it->object;
21765 glyph->pixel_width = it->pixel_width;
21766 glyph->ascent = glyph_ascent;
21767 glyph->descent = it->descent;
21768 glyph->voffset = it->voffset;
21769 glyph->type = IMAGE_GLYPH;
21770 glyph->avoid_cursor_p = it->avoid_cursor_p;
21771 glyph->multibyte_p = it->multibyte_p;
21772 glyph->left_box_line_p = it->start_of_box_run_p;
21773 glyph->right_box_line_p = it->end_of_box_run_p;
21774 glyph->overlaps_vertically_p = 0;
21775 glyph->padding_p = 0;
21776 glyph->glyph_not_available_p = 0;
21777 glyph->face_id = it->face_id;
21778 glyph->u.img_id = img->id;
21779 glyph->slice.img = slice;
21780 glyph->font_type = FONT_TYPE_UNKNOWN;
21781 if (it->bidi_p)
21782 {
21783 glyph->resolved_level = it->bidi_it.resolved_level;
21784 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21785 abort ();
21786 glyph->bidi_type = it->bidi_it.type;
21787 }
21788 ++it->glyph_row->used[area];
21789 }
21790 else
21791 IT_EXPAND_MATRIX_WIDTH (it, area);
21792 }
21793 }
21794
21795
21796 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21797 of the glyph, WIDTH and HEIGHT are the width and height of the
21798 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21799
21800 static void
21801 append_stretch_glyph (struct it *it, Lisp_Object object,
21802 int width, int height, int ascent)
21803 {
21804 struct glyph *glyph;
21805 enum glyph_row_area area = it->area;
21806
21807 xassert (ascent >= 0 && ascent <= height);
21808
21809 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21810 if (glyph < it->glyph_row->glyphs[area + 1])
21811 {
21812 /* If the glyph row is reversed, we need to prepend the glyph
21813 rather than append it. */
21814 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21815 {
21816 struct glyph *g;
21817
21818 /* Make room for the additional glyph. */
21819 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21820 g[1] = *g;
21821 glyph = it->glyph_row->glyphs[area];
21822 }
21823 glyph->charpos = CHARPOS (it->position);
21824 glyph->object = object;
21825 glyph->pixel_width = width;
21826 glyph->ascent = ascent;
21827 glyph->descent = height - ascent;
21828 glyph->voffset = it->voffset;
21829 glyph->type = STRETCH_GLYPH;
21830 glyph->avoid_cursor_p = it->avoid_cursor_p;
21831 glyph->multibyte_p = it->multibyte_p;
21832 glyph->left_box_line_p = it->start_of_box_run_p;
21833 glyph->right_box_line_p = it->end_of_box_run_p;
21834 glyph->overlaps_vertically_p = 0;
21835 glyph->padding_p = 0;
21836 glyph->glyph_not_available_p = 0;
21837 glyph->face_id = it->face_id;
21838 glyph->u.stretch.ascent = ascent;
21839 glyph->u.stretch.height = height;
21840 glyph->slice.img = null_glyph_slice;
21841 glyph->font_type = FONT_TYPE_UNKNOWN;
21842 if (it->bidi_p)
21843 {
21844 glyph->resolved_level = it->bidi_it.resolved_level;
21845 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21846 abort ();
21847 glyph->bidi_type = it->bidi_it.type;
21848 }
21849 else
21850 {
21851 glyph->resolved_level = 0;
21852 glyph->bidi_type = UNKNOWN_BT;
21853 }
21854 ++it->glyph_row->used[area];
21855 }
21856 else
21857 IT_EXPAND_MATRIX_WIDTH (it, area);
21858 }
21859
21860
21861 /* Produce a stretch glyph for iterator IT. IT->object is the value
21862 of the glyph property displayed. The value must be a list
21863 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21864 being recognized:
21865
21866 1. `:width WIDTH' specifies that the space should be WIDTH *
21867 canonical char width wide. WIDTH may be an integer or floating
21868 point number.
21869
21870 2. `:relative-width FACTOR' specifies that the width of the stretch
21871 should be computed from the width of the first character having the
21872 `glyph' property, and should be FACTOR times that width.
21873
21874 3. `:align-to HPOS' specifies that the space should be wide enough
21875 to reach HPOS, a value in canonical character units.
21876
21877 Exactly one of the above pairs must be present.
21878
21879 4. `:height HEIGHT' specifies that the height of the stretch produced
21880 should be HEIGHT, measured in canonical character units.
21881
21882 5. `:relative-height FACTOR' specifies that the height of the
21883 stretch should be FACTOR times the height of the characters having
21884 the glyph property.
21885
21886 Either none or exactly one of 4 or 5 must be present.
21887
21888 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21889 of the stretch should be used for the ascent of the stretch.
21890 ASCENT must be in the range 0 <= ASCENT <= 100. */
21891
21892 static void
21893 produce_stretch_glyph (struct it *it)
21894 {
21895 /* (space :width WIDTH :height HEIGHT ...) */
21896 Lisp_Object prop, plist;
21897 int width = 0, height = 0, align_to = -1;
21898 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21899 int ascent = 0;
21900 double tem;
21901 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21902 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21903
21904 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21905
21906 /* List should start with `space'. */
21907 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21908 plist = XCDR (it->object);
21909
21910 /* Compute the width of the stretch. */
21911 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21912 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21913 {
21914 /* Absolute width `:width WIDTH' specified and valid. */
21915 zero_width_ok_p = 1;
21916 width = (int)tem;
21917 }
21918 else if (prop = Fplist_get (plist, QCrelative_width),
21919 NUMVAL (prop) > 0)
21920 {
21921 /* Relative width `:relative-width FACTOR' specified and valid.
21922 Compute the width of the characters having the `glyph'
21923 property. */
21924 struct it it2;
21925 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21926
21927 it2 = *it;
21928 if (it->multibyte_p)
21929 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21930 else
21931 {
21932 it2.c = it2.char_to_display = *p, it2.len = 1;
21933 if (! ASCII_CHAR_P (it2.c))
21934 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21935 }
21936
21937 it2.glyph_row = NULL;
21938 it2.what = IT_CHARACTER;
21939 x_produce_glyphs (&it2);
21940 width = NUMVAL (prop) * it2.pixel_width;
21941 }
21942 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21943 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21944 {
21945 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21946 align_to = (align_to < 0
21947 ? 0
21948 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21949 else if (align_to < 0)
21950 align_to = window_box_left_offset (it->w, TEXT_AREA);
21951 width = max (0, (int)tem + align_to - it->current_x);
21952 zero_width_ok_p = 1;
21953 }
21954 else
21955 /* Nothing specified -> width defaults to canonical char width. */
21956 width = FRAME_COLUMN_WIDTH (it->f);
21957
21958 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21959 width = 1;
21960
21961 /* Compute height. */
21962 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21963 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21964 {
21965 height = (int)tem;
21966 zero_height_ok_p = 1;
21967 }
21968 else if (prop = Fplist_get (plist, QCrelative_height),
21969 NUMVAL (prop) > 0)
21970 height = FONT_HEIGHT (font) * NUMVAL (prop);
21971 else
21972 height = FONT_HEIGHT (font);
21973
21974 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21975 height = 1;
21976
21977 /* Compute percentage of height used for ascent. If
21978 `:ascent ASCENT' is present and valid, use that. Otherwise,
21979 derive the ascent from the font in use. */
21980 if (prop = Fplist_get (plist, QCascent),
21981 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21982 ascent = height * NUMVAL (prop) / 100.0;
21983 else if (!NILP (prop)
21984 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21985 ascent = min (max (0, (int)tem), height);
21986 else
21987 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21988
21989 if (width > 0 && it->line_wrap != TRUNCATE
21990 && it->current_x + width > it->last_visible_x)
21991 width = it->last_visible_x - it->current_x - 1;
21992
21993 if (width > 0 && height > 0 && it->glyph_row)
21994 {
21995 Lisp_Object object = it->stack[it->sp - 1].string;
21996 if (!STRINGP (object))
21997 object = it->w->buffer;
21998 append_stretch_glyph (it, object, width, height, ascent);
21999 }
22000
22001 it->pixel_width = width;
22002 it->ascent = it->phys_ascent = ascent;
22003 it->descent = it->phys_descent = height - it->ascent;
22004 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22005
22006 take_vertical_position_into_account (it);
22007 }
22008
22009 /* Calculate line-height and line-spacing properties.
22010 An integer value specifies explicit pixel value.
22011 A float value specifies relative value to current face height.
22012 A cons (float . face-name) specifies relative value to
22013 height of specified face font.
22014
22015 Returns height in pixels, or nil. */
22016
22017
22018 static Lisp_Object
22019 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22020 int boff, int override)
22021 {
22022 Lisp_Object face_name = Qnil;
22023 int ascent, descent, height;
22024
22025 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22026 return val;
22027
22028 if (CONSP (val))
22029 {
22030 face_name = XCAR (val);
22031 val = XCDR (val);
22032 if (!NUMBERP (val))
22033 val = make_number (1);
22034 if (NILP (face_name))
22035 {
22036 height = it->ascent + it->descent;
22037 goto scale;
22038 }
22039 }
22040
22041 if (NILP (face_name))
22042 {
22043 font = FRAME_FONT (it->f);
22044 boff = FRAME_BASELINE_OFFSET (it->f);
22045 }
22046 else if (EQ (face_name, Qt))
22047 {
22048 override = 0;
22049 }
22050 else
22051 {
22052 int face_id;
22053 struct face *face;
22054
22055 face_id = lookup_named_face (it->f, face_name, 0);
22056 if (face_id < 0)
22057 return make_number (-1);
22058
22059 face = FACE_FROM_ID (it->f, face_id);
22060 font = face->font;
22061 if (font == NULL)
22062 return make_number (-1);
22063 boff = font->baseline_offset;
22064 if (font->vertical_centering)
22065 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22066 }
22067
22068 ascent = FONT_BASE (font) + boff;
22069 descent = FONT_DESCENT (font) - boff;
22070
22071 if (override)
22072 {
22073 it->override_ascent = ascent;
22074 it->override_descent = descent;
22075 it->override_boff = boff;
22076 }
22077
22078 height = ascent + descent;
22079
22080 scale:
22081 if (FLOATP (val))
22082 height = (int)(XFLOAT_DATA (val) * height);
22083 else if (INTEGERP (val))
22084 height *= XINT (val);
22085
22086 return make_number (height);
22087 }
22088
22089
22090 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22091 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22092 and only if this is for a character for which no font was found.
22093
22094 If the display method (it->glyphless_method) is
22095 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22096 length of the acronym or the hexadecimal string, UPPER_XOFF and
22097 UPPER_YOFF are pixel offsets for the upper part of the string,
22098 LOWER_XOFF and LOWER_YOFF are for the lower part.
22099
22100 For the other display methods, LEN through LOWER_YOFF are zero. */
22101
22102 static void
22103 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22104 short upper_xoff, short upper_yoff,
22105 short lower_xoff, short lower_yoff)
22106 {
22107 struct glyph *glyph;
22108 enum glyph_row_area area = it->area;
22109
22110 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22111 if (glyph < it->glyph_row->glyphs[area + 1])
22112 {
22113 /* If the glyph row is reversed, we need to prepend the glyph
22114 rather than append it. */
22115 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22116 {
22117 struct glyph *g;
22118
22119 /* Make room for the additional glyph. */
22120 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22121 g[1] = *g;
22122 glyph = it->glyph_row->glyphs[area];
22123 }
22124 glyph->charpos = CHARPOS (it->position);
22125 glyph->object = it->object;
22126 glyph->pixel_width = it->pixel_width;
22127 glyph->ascent = it->ascent;
22128 glyph->descent = it->descent;
22129 glyph->voffset = it->voffset;
22130 glyph->type = GLYPHLESS_GLYPH;
22131 glyph->u.glyphless.method = it->glyphless_method;
22132 glyph->u.glyphless.for_no_font = for_no_font;
22133 glyph->u.glyphless.len = len;
22134 glyph->u.glyphless.ch = it->c;
22135 glyph->slice.glyphless.upper_xoff = upper_xoff;
22136 glyph->slice.glyphless.upper_yoff = upper_yoff;
22137 glyph->slice.glyphless.lower_xoff = lower_xoff;
22138 glyph->slice.glyphless.lower_yoff = lower_yoff;
22139 glyph->avoid_cursor_p = it->avoid_cursor_p;
22140 glyph->multibyte_p = it->multibyte_p;
22141 glyph->left_box_line_p = it->start_of_box_run_p;
22142 glyph->right_box_line_p = it->end_of_box_run_p;
22143 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22144 || it->phys_descent > it->descent);
22145 glyph->padding_p = 0;
22146 glyph->glyph_not_available_p = 0;
22147 glyph->face_id = face_id;
22148 glyph->font_type = FONT_TYPE_UNKNOWN;
22149 if (it->bidi_p)
22150 {
22151 glyph->resolved_level = it->bidi_it.resolved_level;
22152 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22153 abort ();
22154 glyph->bidi_type = it->bidi_it.type;
22155 }
22156 ++it->glyph_row->used[area];
22157 }
22158 else
22159 IT_EXPAND_MATRIX_WIDTH (it, area);
22160 }
22161
22162
22163 /* Produce a glyph for a glyphless character for iterator IT.
22164 IT->glyphless_method specifies which method to use for displaying
22165 the character. See the description of enum
22166 glyphless_display_method in dispextern.h for the detail.
22167
22168 FOR_NO_FONT is nonzero if and only if this is for a character for
22169 which no font was found. ACRONYM, if non-nil, is an acronym string
22170 for the character. */
22171
22172 static void
22173 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22174 {
22175 int face_id;
22176 struct face *face;
22177 struct font *font;
22178 int base_width, base_height, width, height;
22179 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22180 int len;
22181
22182 /* Get the metrics of the base font. We always refer to the current
22183 ASCII face. */
22184 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22185 font = face->font ? face->font : FRAME_FONT (it->f);
22186 it->ascent = FONT_BASE (font) + font->baseline_offset;
22187 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22188 base_height = it->ascent + it->descent;
22189 base_width = font->average_width;
22190
22191 /* Get a face ID for the glyph by utilizing a cache (the same way as
22192 doen for `escape-glyph' in get_next_display_element). */
22193 if (it->f == last_glyphless_glyph_frame
22194 && it->face_id == last_glyphless_glyph_face_id)
22195 {
22196 face_id = last_glyphless_glyph_merged_face_id;
22197 }
22198 else
22199 {
22200 /* Merge the `glyphless-char' face into the current face. */
22201 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22202 last_glyphless_glyph_frame = it->f;
22203 last_glyphless_glyph_face_id = it->face_id;
22204 last_glyphless_glyph_merged_face_id = face_id;
22205 }
22206
22207 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22208 {
22209 it->pixel_width = THIN_SPACE_WIDTH;
22210 len = 0;
22211 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22212 }
22213 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22214 {
22215 width = CHAR_WIDTH (it->c);
22216 if (width == 0)
22217 width = 1;
22218 else if (width > 4)
22219 width = 4;
22220 it->pixel_width = base_width * width;
22221 len = 0;
22222 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22223 }
22224 else
22225 {
22226 char buf[7], *str;
22227 unsigned int code[6];
22228 int upper_len;
22229 int ascent, descent;
22230 struct font_metrics metrics_upper, metrics_lower;
22231
22232 face = FACE_FROM_ID (it->f, face_id);
22233 font = face->font ? face->font : FRAME_FONT (it->f);
22234 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22235
22236 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22237 {
22238 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22239 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22240 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22241 }
22242 else
22243 {
22244 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22245 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22246 str = buf;
22247 }
22248 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22249 code[len] = font->driver->encode_char (font, str[len]);
22250 upper_len = (len + 1) / 2;
22251 font->driver->text_extents (font, code, upper_len,
22252 &metrics_upper);
22253 font->driver->text_extents (font, code + upper_len, len - upper_len,
22254 &metrics_lower);
22255
22256
22257
22258 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22259 width = max (metrics_upper.width, metrics_lower.width) + 4;
22260 upper_xoff = upper_yoff = 2; /* the typical case */
22261 if (base_width >= width)
22262 {
22263 /* Align the upper to the left, the lower to the right. */
22264 it->pixel_width = base_width;
22265 lower_xoff = base_width - 2 - metrics_lower.width;
22266 }
22267 else
22268 {
22269 /* Center the shorter one. */
22270 it->pixel_width = width;
22271 if (metrics_upper.width >= metrics_lower.width)
22272 lower_xoff = (width - metrics_lower.width) / 2;
22273 else
22274 upper_xoff = (width - metrics_upper.width) / 2;
22275 }
22276
22277 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22278 top, bottom, and between upper and lower strings. */
22279 height = (metrics_upper.ascent + metrics_upper.descent
22280 + metrics_lower.ascent + metrics_lower.descent) + 5;
22281 /* Center vertically.
22282 H:base_height, D:base_descent
22283 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22284
22285 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22286 descent = D - H/2 + h/2;
22287 lower_yoff = descent - 2 - ld;
22288 upper_yoff = lower_yoff - la - 1 - ud; */
22289 ascent = - (it->descent - (base_height + height + 1) / 2);
22290 descent = it->descent - (base_height - height) / 2;
22291 lower_yoff = descent - 2 - metrics_lower.descent;
22292 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22293 - metrics_upper.descent);
22294 /* Don't make the height shorter than the base height. */
22295 if (height > base_height)
22296 {
22297 it->ascent = ascent;
22298 it->descent = descent;
22299 }
22300 }
22301
22302 it->phys_ascent = it->ascent;
22303 it->phys_descent = it->descent;
22304 if (it->glyph_row)
22305 append_glyphless_glyph (it, face_id, for_no_font, len,
22306 upper_xoff, upper_yoff,
22307 lower_xoff, lower_yoff);
22308 it->nglyphs = 1;
22309 take_vertical_position_into_account (it);
22310 }
22311
22312
22313 /* RIF:
22314 Produce glyphs/get display metrics for the display element IT is
22315 loaded with. See the description of struct it in dispextern.h
22316 for an overview of struct it. */
22317
22318 void
22319 x_produce_glyphs (struct it *it)
22320 {
22321 int extra_line_spacing = it->extra_line_spacing;
22322
22323 it->glyph_not_available_p = 0;
22324
22325 if (it->what == IT_CHARACTER)
22326 {
22327 XChar2b char2b;
22328 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22329 struct font *font = face->font;
22330 struct font_metrics *pcm = NULL;
22331 int boff; /* baseline offset */
22332
22333 if (font == NULL)
22334 {
22335 /* When no suitable font is found, display this character by
22336 the method specified in the first extra slot of
22337 Vglyphless_char_display. */
22338 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22339
22340 xassert (it->what == IT_GLYPHLESS);
22341 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22342 goto done;
22343 }
22344
22345 boff = font->baseline_offset;
22346 if (font->vertical_centering)
22347 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22348
22349 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22350 {
22351 int stretched_p;
22352
22353 it->nglyphs = 1;
22354
22355 if (it->override_ascent >= 0)
22356 {
22357 it->ascent = it->override_ascent;
22358 it->descent = it->override_descent;
22359 boff = it->override_boff;
22360 }
22361 else
22362 {
22363 it->ascent = FONT_BASE (font) + boff;
22364 it->descent = FONT_DESCENT (font) - boff;
22365 }
22366
22367 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22368 {
22369 pcm = get_per_char_metric (it->f, font, &char2b);
22370 if (pcm->width == 0
22371 && pcm->rbearing == 0 && pcm->lbearing == 0)
22372 pcm = NULL;
22373 }
22374
22375 if (pcm)
22376 {
22377 it->phys_ascent = pcm->ascent + boff;
22378 it->phys_descent = pcm->descent - boff;
22379 it->pixel_width = pcm->width;
22380 }
22381 else
22382 {
22383 it->glyph_not_available_p = 1;
22384 it->phys_ascent = it->ascent;
22385 it->phys_descent = it->descent;
22386 it->pixel_width = font->space_width;
22387 }
22388
22389 if (it->constrain_row_ascent_descent_p)
22390 {
22391 if (it->descent > it->max_descent)
22392 {
22393 it->ascent += it->descent - it->max_descent;
22394 it->descent = it->max_descent;
22395 }
22396 if (it->ascent > it->max_ascent)
22397 {
22398 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22399 it->ascent = it->max_ascent;
22400 }
22401 it->phys_ascent = min (it->phys_ascent, it->ascent);
22402 it->phys_descent = min (it->phys_descent, it->descent);
22403 extra_line_spacing = 0;
22404 }
22405
22406 /* If this is a space inside a region of text with
22407 `space-width' property, change its width. */
22408 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22409 if (stretched_p)
22410 it->pixel_width *= XFLOATINT (it->space_width);
22411
22412 /* If face has a box, add the box thickness to the character
22413 height. If character has a box line to the left and/or
22414 right, add the box line width to the character's width. */
22415 if (face->box != FACE_NO_BOX)
22416 {
22417 int thick = face->box_line_width;
22418
22419 if (thick > 0)
22420 {
22421 it->ascent += thick;
22422 it->descent += thick;
22423 }
22424 else
22425 thick = -thick;
22426
22427 if (it->start_of_box_run_p)
22428 it->pixel_width += thick;
22429 if (it->end_of_box_run_p)
22430 it->pixel_width += thick;
22431 }
22432
22433 /* If face has an overline, add the height of the overline
22434 (1 pixel) and a 1 pixel margin to the character height. */
22435 if (face->overline_p)
22436 it->ascent += overline_margin;
22437
22438 if (it->constrain_row_ascent_descent_p)
22439 {
22440 if (it->ascent > it->max_ascent)
22441 it->ascent = it->max_ascent;
22442 if (it->descent > it->max_descent)
22443 it->descent = it->max_descent;
22444 }
22445
22446 take_vertical_position_into_account (it);
22447
22448 /* If we have to actually produce glyphs, do it. */
22449 if (it->glyph_row)
22450 {
22451 if (stretched_p)
22452 {
22453 /* Translate a space with a `space-width' property
22454 into a stretch glyph. */
22455 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22456 / FONT_HEIGHT (font));
22457 append_stretch_glyph (it, it->object, it->pixel_width,
22458 it->ascent + it->descent, ascent);
22459 }
22460 else
22461 append_glyph (it);
22462
22463 /* If characters with lbearing or rbearing are displayed
22464 in this line, record that fact in a flag of the
22465 glyph row. This is used to optimize X output code. */
22466 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22467 it->glyph_row->contains_overlapping_glyphs_p = 1;
22468 }
22469 if (! stretched_p && it->pixel_width == 0)
22470 /* We assure that all visible glyphs have at least 1-pixel
22471 width. */
22472 it->pixel_width = 1;
22473 }
22474 else if (it->char_to_display == '\n')
22475 {
22476 /* A newline has no width, but we need the height of the
22477 line. But if previous part of the line sets a height,
22478 don't increase that height */
22479
22480 Lisp_Object height;
22481 Lisp_Object total_height = Qnil;
22482
22483 it->override_ascent = -1;
22484 it->pixel_width = 0;
22485 it->nglyphs = 0;
22486
22487 height = get_it_property (it, Qline_height);
22488 /* Split (line-height total-height) list */
22489 if (CONSP (height)
22490 && CONSP (XCDR (height))
22491 && NILP (XCDR (XCDR (height))))
22492 {
22493 total_height = XCAR (XCDR (height));
22494 height = XCAR (height);
22495 }
22496 height = calc_line_height_property (it, height, font, boff, 1);
22497
22498 if (it->override_ascent >= 0)
22499 {
22500 it->ascent = it->override_ascent;
22501 it->descent = it->override_descent;
22502 boff = it->override_boff;
22503 }
22504 else
22505 {
22506 it->ascent = FONT_BASE (font) + boff;
22507 it->descent = FONT_DESCENT (font) - boff;
22508 }
22509
22510 if (EQ (height, Qt))
22511 {
22512 if (it->descent > it->max_descent)
22513 {
22514 it->ascent += it->descent - it->max_descent;
22515 it->descent = it->max_descent;
22516 }
22517 if (it->ascent > it->max_ascent)
22518 {
22519 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22520 it->ascent = it->max_ascent;
22521 }
22522 it->phys_ascent = min (it->phys_ascent, it->ascent);
22523 it->phys_descent = min (it->phys_descent, it->descent);
22524 it->constrain_row_ascent_descent_p = 1;
22525 extra_line_spacing = 0;
22526 }
22527 else
22528 {
22529 Lisp_Object spacing;
22530
22531 it->phys_ascent = it->ascent;
22532 it->phys_descent = it->descent;
22533
22534 if ((it->max_ascent > 0 || it->max_descent > 0)
22535 && face->box != FACE_NO_BOX
22536 && face->box_line_width > 0)
22537 {
22538 it->ascent += face->box_line_width;
22539 it->descent += face->box_line_width;
22540 }
22541 if (!NILP (height)
22542 && XINT (height) > it->ascent + it->descent)
22543 it->ascent = XINT (height) - it->descent;
22544
22545 if (!NILP (total_height))
22546 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22547 else
22548 {
22549 spacing = get_it_property (it, Qline_spacing);
22550 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22551 }
22552 if (INTEGERP (spacing))
22553 {
22554 extra_line_spacing = XINT (spacing);
22555 if (!NILP (total_height))
22556 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22557 }
22558 }
22559 }
22560 else /* i.e. (it->char_to_display == '\t') */
22561 {
22562 if (font->space_width > 0)
22563 {
22564 int tab_width = it->tab_width * font->space_width;
22565 int x = it->current_x + it->continuation_lines_width;
22566 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22567
22568 /* If the distance from the current position to the next tab
22569 stop is less than a space character width, use the
22570 tab stop after that. */
22571 if (next_tab_x - x < font->space_width)
22572 next_tab_x += tab_width;
22573
22574 it->pixel_width = next_tab_x - x;
22575 it->nglyphs = 1;
22576 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22577 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22578
22579 if (it->glyph_row)
22580 {
22581 append_stretch_glyph (it, it->object, it->pixel_width,
22582 it->ascent + it->descent, it->ascent);
22583 }
22584 }
22585 else
22586 {
22587 it->pixel_width = 0;
22588 it->nglyphs = 1;
22589 }
22590 }
22591 }
22592 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22593 {
22594 /* A static composition.
22595
22596 Note: A composition is represented as one glyph in the
22597 glyph matrix. There are no padding glyphs.
22598
22599 Important note: pixel_width, ascent, and descent are the
22600 values of what is drawn by draw_glyphs (i.e. the values of
22601 the overall glyphs composed). */
22602 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22603 int boff; /* baseline offset */
22604 struct composition *cmp = composition_table[it->cmp_it.id];
22605 int glyph_len = cmp->glyph_len;
22606 struct font *font = face->font;
22607
22608 it->nglyphs = 1;
22609
22610 /* If we have not yet calculated pixel size data of glyphs of
22611 the composition for the current face font, calculate them
22612 now. Theoretically, we have to check all fonts for the
22613 glyphs, but that requires much time and memory space. So,
22614 here we check only the font of the first glyph. This may
22615 lead to incorrect display, but it's very rare, and C-l
22616 (recenter-top-bottom) can correct the display anyway. */
22617 if (! cmp->font || cmp->font != font)
22618 {
22619 /* Ascent and descent of the font of the first character
22620 of this composition (adjusted by baseline offset).
22621 Ascent and descent of overall glyphs should not be less
22622 than these, respectively. */
22623 int font_ascent, font_descent, font_height;
22624 /* Bounding box of the overall glyphs. */
22625 int leftmost, rightmost, lowest, highest;
22626 int lbearing, rbearing;
22627 int i, width, ascent, descent;
22628 int left_padded = 0, right_padded = 0;
22629 int c;
22630 XChar2b char2b;
22631 struct font_metrics *pcm;
22632 int font_not_found_p;
22633 EMACS_INT pos;
22634
22635 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22636 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22637 break;
22638 if (glyph_len < cmp->glyph_len)
22639 right_padded = 1;
22640 for (i = 0; i < glyph_len; i++)
22641 {
22642 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22643 break;
22644 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22645 }
22646 if (i > 0)
22647 left_padded = 1;
22648
22649 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22650 : IT_CHARPOS (*it));
22651 /* If no suitable font is found, use the default font. */
22652 font_not_found_p = font == NULL;
22653 if (font_not_found_p)
22654 {
22655 face = face->ascii_face;
22656 font = face->font;
22657 }
22658 boff = font->baseline_offset;
22659 if (font->vertical_centering)
22660 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22661 font_ascent = FONT_BASE (font) + boff;
22662 font_descent = FONT_DESCENT (font) - boff;
22663 font_height = FONT_HEIGHT (font);
22664
22665 cmp->font = (void *) font;
22666
22667 pcm = NULL;
22668 if (! font_not_found_p)
22669 {
22670 get_char_face_and_encoding (it->f, c, it->face_id,
22671 &char2b, it->multibyte_p, 0);
22672 pcm = get_per_char_metric (it->f, font, &char2b);
22673 }
22674
22675 /* Initialize the bounding box. */
22676 if (pcm)
22677 {
22678 width = pcm->width;
22679 ascent = pcm->ascent;
22680 descent = pcm->descent;
22681 lbearing = pcm->lbearing;
22682 rbearing = pcm->rbearing;
22683 }
22684 else
22685 {
22686 width = font->space_width;
22687 ascent = FONT_BASE (font);
22688 descent = FONT_DESCENT (font);
22689 lbearing = 0;
22690 rbearing = width;
22691 }
22692
22693 rightmost = width;
22694 leftmost = 0;
22695 lowest = - descent + boff;
22696 highest = ascent + boff;
22697
22698 if (! font_not_found_p
22699 && font->default_ascent
22700 && CHAR_TABLE_P (Vuse_default_ascent)
22701 && !NILP (Faref (Vuse_default_ascent,
22702 make_number (it->char_to_display))))
22703 highest = font->default_ascent + boff;
22704
22705 /* Draw the first glyph at the normal position. It may be
22706 shifted to right later if some other glyphs are drawn
22707 at the left. */
22708 cmp->offsets[i * 2] = 0;
22709 cmp->offsets[i * 2 + 1] = boff;
22710 cmp->lbearing = lbearing;
22711 cmp->rbearing = rbearing;
22712
22713 /* Set cmp->offsets for the remaining glyphs. */
22714 for (i++; i < glyph_len; i++)
22715 {
22716 int left, right, btm, top;
22717 int ch = COMPOSITION_GLYPH (cmp, i);
22718 int face_id;
22719 struct face *this_face;
22720 int this_boff;
22721
22722 if (ch == '\t')
22723 ch = ' ';
22724 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22725 this_face = FACE_FROM_ID (it->f, face_id);
22726 font = this_face->font;
22727
22728 if (font == NULL)
22729 pcm = NULL;
22730 else
22731 {
22732 this_boff = font->baseline_offset;
22733 if (font->vertical_centering)
22734 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22735 get_char_face_and_encoding (it->f, ch, face_id,
22736 &char2b, it->multibyte_p, 0);
22737 pcm = get_per_char_metric (it->f, font, &char2b);
22738 }
22739 if (! pcm)
22740 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22741 else
22742 {
22743 width = pcm->width;
22744 ascent = pcm->ascent;
22745 descent = pcm->descent;
22746 lbearing = pcm->lbearing;
22747 rbearing = pcm->rbearing;
22748 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22749 {
22750 /* Relative composition with or without
22751 alternate chars. */
22752 left = (leftmost + rightmost - width) / 2;
22753 btm = - descent + boff;
22754 if (font->relative_compose
22755 && (! CHAR_TABLE_P (Vignore_relative_composition)
22756 || NILP (Faref (Vignore_relative_composition,
22757 make_number (ch)))))
22758 {
22759
22760 if (- descent >= font->relative_compose)
22761 /* One extra pixel between two glyphs. */
22762 btm = highest + 1;
22763 else if (ascent <= 0)
22764 /* One extra pixel between two glyphs. */
22765 btm = lowest - 1 - ascent - descent;
22766 }
22767 }
22768 else
22769 {
22770 /* A composition rule is specified by an integer
22771 value that encodes global and new reference
22772 points (GREF and NREF). GREF and NREF are
22773 specified by numbers as below:
22774
22775 0---1---2 -- ascent
22776 | |
22777 | |
22778 | |
22779 9--10--11 -- center
22780 | |
22781 ---3---4---5--- baseline
22782 | |
22783 6---7---8 -- descent
22784 */
22785 int rule = COMPOSITION_RULE (cmp, i);
22786 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22787
22788 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22789 grefx = gref % 3, nrefx = nref % 3;
22790 grefy = gref / 3, nrefy = nref / 3;
22791 if (xoff)
22792 xoff = font_height * (xoff - 128) / 256;
22793 if (yoff)
22794 yoff = font_height * (yoff - 128) / 256;
22795
22796 left = (leftmost
22797 + grefx * (rightmost - leftmost) / 2
22798 - nrefx * width / 2
22799 + xoff);
22800
22801 btm = ((grefy == 0 ? highest
22802 : grefy == 1 ? 0
22803 : grefy == 2 ? lowest
22804 : (highest + lowest) / 2)
22805 - (nrefy == 0 ? ascent + descent
22806 : nrefy == 1 ? descent - boff
22807 : nrefy == 2 ? 0
22808 : (ascent + descent) / 2)
22809 + yoff);
22810 }
22811
22812 cmp->offsets[i * 2] = left;
22813 cmp->offsets[i * 2 + 1] = btm + descent;
22814
22815 /* Update the bounding box of the overall glyphs. */
22816 if (width > 0)
22817 {
22818 right = left + width;
22819 if (left < leftmost)
22820 leftmost = left;
22821 if (right > rightmost)
22822 rightmost = right;
22823 }
22824 top = btm + descent + ascent;
22825 if (top > highest)
22826 highest = top;
22827 if (btm < lowest)
22828 lowest = btm;
22829
22830 if (cmp->lbearing > left + lbearing)
22831 cmp->lbearing = left + lbearing;
22832 if (cmp->rbearing < left + rbearing)
22833 cmp->rbearing = left + rbearing;
22834 }
22835 }
22836
22837 /* If there are glyphs whose x-offsets are negative,
22838 shift all glyphs to the right and make all x-offsets
22839 non-negative. */
22840 if (leftmost < 0)
22841 {
22842 for (i = 0; i < cmp->glyph_len; i++)
22843 cmp->offsets[i * 2] -= leftmost;
22844 rightmost -= leftmost;
22845 cmp->lbearing -= leftmost;
22846 cmp->rbearing -= leftmost;
22847 }
22848
22849 if (left_padded && cmp->lbearing < 0)
22850 {
22851 for (i = 0; i < cmp->glyph_len; i++)
22852 cmp->offsets[i * 2] -= cmp->lbearing;
22853 rightmost -= cmp->lbearing;
22854 cmp->rbearing -= cmp->lbearing;
22855 cmp->lbearing = 0;
22856 }
22857 if (right_padded && rightmost < cmp->rbearing)
22858 {
22859 rightmost = cmp->rbearing;
22860 }
22861
22862 cmp->pixel_width = rightmost;
22863 cmp->ascent = highest;
22864 cmp->descent = - lowest;
22865 if (cmp->ascent < font_ascent)
22866 cmp->ascent = font_ascent;
22867 if (cmp->descent < font_descent)
22868 cmp->descent = font_descent;
22869 }
22870
22871 if (it->glyph_row
22872 && (cmp->lbearing < 0
22873 || cmp->rbearing > cmp->pixel_width))
22874 it->glyph_row->contains_overlapping_glyphs_p = 1;
22875
22876 it->pixel_width = cmp->pixel_width;
22877 it->ascent = it->phys_ascent = cmp->ascent;
22878 it->descent = it->phys_descent = cmp->descent;
22879 if (face->box != FACE_NO_BOX)
22880 {
22881 int thick = face->box_line_width;
22882
22883 if (thick > 0)
22884 {
22885 it->ascent += thick;
22886 it->descent += thick;
22887 }
22888 else
22889 thick = - thick;
22890
22891 if (it->start_of_box_run_p)
22892 it->pixel_width += thick;
22893 if (it->end_of_box_run_p)
22894 it->pixel_width += thick;
22895 }
22896
22897 /* If face has an overline, add the height of the overline
22898 (1 pixel) and a 1 pixel margin to the character height. */
22899 if (face->overline_p)
22900 it->ascent += overline_margin;
22901
22902 take_vertical_position_into_account (it);
22903 if (it->ascent < 0)
22904 it->ascent = 0;
22905 if (it->descent < 0)
22906 it->descent = 0;
22907
22908 if (it->glyph_row)
22909 append_composite_glyph (it);
22910 }
22911 else if (it->what == IT_COMPOSITION)
22912 {
22913 /* A dynamic (automatic) composition. */
22914 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22915 Lisp_Object gstring;
22916 struct font_metrics metrics;
22917
22918 gstring = composition_gstring_from_id (it->cmp_it.id);
22919 it->pixel_width
22920 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22921 &metrics);
22922 if (it->glyph_row
22923 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22924 it->glyph_row->contains_overlapping_glyphs_p = 1;
22925 it->ascent = it->phys_ascent = metrics.ascent;
22926 it->descent = it->phys_descent = metrics.descent;
22927 if (face->box != FACE_NO_BOX)
22928 {
22929 int thick = face->box_line_width;
22930
22931 if (thick > 0)
22932 {
22933 it->ascent += thick;
22934 it->descent += thick;
22935 }
22936 else
22937 thick = - thick;
22938
22939 if (it->start_of_box_run_p)
22940 it->pixel_width += thick;
22941 if (it->end_of_box_run_p)
22942 it->pixel_width += thick;
22943 }
22944 /* If face has an overline, add the height of the overline
22945 (1 pixel) and a 1 pixel margin to the character height. */
22946 if (face->overline_p)
22947 it->ascent += overline_margin;
22948 take_vertical_position_into_account (it);
22949 if (it->ascent < 0)
22950 it->ascent = 0;
22951 if (it->descent < 0)
22952 it->descent = 0;
22953
22954 if (it->glyph_row)
22955 append_composite_glyph (it);
22956 }
22957 else if (it->what == IT_GLYPHLESS)
22958 produce_glyphless_glyph (it, 0, Qnil);
22959 else if (it->what == IT_IMAGE)
22960 produce_image_glyph (it);
22961 else if (it->what == IT_STRETCH)
22962 produce_stretch_glyph (it);
22963
22964 done:
22965 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22966 because this isn't true for images with `:ascent 100'. */
22967 xassert (it->ascent >= 0 && it->descent >= 0);
22968 if (it->area == TEXT_AREA)
22969 it->current_x += it->pixel_width;
22970
22971 if (extra_line_spacing > 0)
22972 {
22973 it->descent += extra_line_spacing;
22974 if (extra_line_spacing > it->max_extra_line_spacing)
22975 it->max_extra_line_spacing = extra_line_spacing;
22976 }
22977
22978 it->max_ascent = max (it->max_ascent, it->ascent);
22979 it->max_descent = max (it->max_descent, it->descent);
22980 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22981 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22982 }
22983
22984 /* EXPORT for RIF:
22985 Output LEN glyphs starting at START at the nominal cursor position.
22986 Advance the nominal cursor over the text. The global variable
22987 updated_window contains the window being updated, updated_row is
22988 the glyph row being updated, and updated_area is the area of that
22989 row being updated. */
22990
22991 void
22992 x_write_glyphs (struct glyph *start, int len)
22993 {
22994 int x, hpos;
22995
22996 xassert (updated_window && updated_row);
22997 BLOCK_INPUT;
22998
22999 /* Write glyphs. */
23000
23001 hpos = start - updated_row->glyphs[updated_area];
23002 x = draw_glyphs (updated_window, output_cursor.x,
23003 updated_row, updated_area,
23004 hpos, hpos + len,
23005 DRAW_NORMAL_TEXT, 0);
23006
23007 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23008 if (updated_area == TEXT_AREA
23009 && updated_window->phys_cursor_on_p
23010 && updated_window->phys_cursor.vpos == output_cursor.vpos
23011 && updated_window->phys_cursor.hpos >= hpos
23012 && updated_window->phys_cursor.hpos < hpos + len)
23013 updated_window->phys_cursor_on_p = 0;
23014
23015 UNBLOCK_INPUT;
23016
23017 /* Advance the output cursor. */
23018 output_cursor.hpos += len;
23019 output_cursor.x = x;
23020 }
23021
23022
23023 /* EXPORT for RIF:
23024 Insert LEN glyphs from START at the nominal cursor position. */
23025
23026 void
23027 x_insert_glyphs (struct glyph *start, int len)
23028 {
23029 struct frame *f;
23030 struct window *w;
23031 int line_height, shift_by_width, shifted_region_width;
23032 struct glyph_row *row;
23033 struct glyph *glyph;
23034 int frame_x, frame_y;
23035 EMACS_INT hpos;
23036
23037 xassert (updated_window && updated_row);
23038 BLOCK_INPUT;
23039 w = updated_window;
23040 f = XFRAME (WINDOW_FRAME (w));
23041
23042 /* Get the height of the line we are in. */
23043 row = updated_row;
23044 line_height = row->height;
23045
23046 /* Get the width of the glyphs to insert. */
23047 shift_by_width = 0;
23048 for (glyph = start; glyph < start + len; ++glyph)
23049 shift_by_width += glyph->pixel_width;
23050
23051 /* Get the width of the region to shift right. */
23052 shifted_region_width = (window_box_width (w, updated_area)
23053 - output_cursor.x
23054 - shift_by_width);
23055
23056 /* Shift right. */
23057 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23058 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23059
23060 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23061 line_height, shift_by_width);
23062
23063 /* Write the glyphs. */
23064 hpos = start - row->glyphs[updated_area];
23065 draw_glyphs (w, output_cursor.x, row, updated_area,
23066 hpos, hpos + len,
23067 DRAW_NORMAL_TEXT, 0);
23068
23069 /* Advance the output cursor. */
23070 output_cursor.hpos += len;
23071 output_cursor.x += shift_by_width;
23072 UNBLOCK_INPUT;
23073 }
23074
23075
23076 /* EXPORT for RIF:
23077 Erase the current text line from the nominal cursor position
23078 (inclusive) to pixel column TO_X (exclusive). The idea is that
23079 everything from TO_X onward is already erased.
23080
23081 TO_X is a pixel position relative to updated_area of
23082 updated_window. TO_X == -1 means clear to the end of this area. */
23083
23084 void
23085 x_clear_end_of_line (int to_x)
23086 {
23087 struct frame *f;
23088 struct window *w = updated_window;
23089 int max_x, min_y, max_y;
23090 int from_x, from_y, to_y;
23091
23092 xassert (updated_window && updated_row);
23093 f = XFRAME (w->frame);
23094
23095 if (updated_row->full_width_p)
23096 max_x = WINDOW_TOTAL_WIDTH (w);
23097 else
23098 max_x = window_box_width (w, updated_area);
23099 max_y = window_text_bottom_y (w);
23100
23101 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23102 of window. For TO_X > 0, truncate to end of drawing area. */
23103 if (to_x == 0)
23104 return;
23105 else if (to_x < 0)
23106 to_x = max_x;
23107 else
23108 to_x = min (to_x, max_x);
23109
23110 to_y = min (max_y, output_cursor.y + updated_row->height);
23111
23112 /* Notice if the cursor will be cleared by this operation. */
23113 if (!updated_row->full_width_p)
23114 notice_overwritten_cursor (w, updated_area,
23115 output_cursor.x, -1,
23116 updated_row->y,
23117 MATRIX_ROW_BOTTOM_Y (updated_row));
23118
23119 from_x = output_cursor.x;
23120
23121 /* Translate to frame coordinates. */
23122 if (updated_row->full_width_p)
23123 {
23124 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23125 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23126 }
23127 else
23128 {
23129 int area_left = window_box_left (w, updated_area);
23130 from_x += area_left;
23131 to_x += area_left;
23132 }
23133
23134 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23135 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23136 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23137
23138 /* Prevent inadvertently clearing to end of the X window. */
23139 if (to_x > from_x && to_y > from_y)
23140 {
23141 BLOCK_INPUT;
23142 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23143 to_x - from_x, to_y - from_y);
23144 UNBLOCK_INPUT;
23145 }
23146 }
23147
23148 #endif /* HAVE_WINDOW_SYSTEM */
23149
23150
23151 \f
23152 /***********************************************************************
23153 Cursor types
23154 ***********************************************************************/
23155
23156 /* Value is the internal representation of the specified cursor type
23157 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23158 of the bar cursor. */
23159
23160 static enum text_cursor_kinds
23161 get_specified_cursor_type (Lisp_Object arg, int *width)
23162 {
23163 enum text_cursor_kinds type;
23164
23165 if (NILP (arg))
23166 return NO_CURSOR;
23167
23168 if (EQ (arg, Qbox))
23169 return FILLED_BOX_CURSOR;
23170
23171 if (EQ (arg, Qhollow))
23172 return HOLLOW_BOX_CURSOR;
23173
23174 if (EQ (arg, Qbar))
23175 {
23176 *width = 2;
23177 return BAR_CURSOR;
23178 }
23179
23180 if (CONSP (arg)
23181 && EQ (XCAR (arg), Qbar)
23182 && INTEGERP (XCDR (arg))
23183 && XINT (XCDR (arg)) >= 0)
23184 {
23185 *width = XINT (XCDR (arg));
23186 return BAR_CURSOR;
23187 }
23188
23189 if (EQ (arg, Qhbar))
23190 {
23191 *width = 2;
23192 return HBAR_CURSOR;
23193 }
23194
23195 if (CONSP (arg)
23196 && EQ (XCAR (arg), Qhbar)
23197 && INTEGERP (XCDR (arg))
23198 && XINT (XCDR (arg)) >= 0)
23199 {
23200 *width = XINT (XCDR (arg));
23201 return HBAR_CURSOR;
23202 }
23203
23204 /* Treat anything unknown as "hollow box cursor".
23205 It was bad to signal an error; people have trouble fixing
23206 .Xdefaults with Emacs, when it has something bad in it. */
23207 type = HOLLOW_BOX_CURSOR;
23208
23209 return type;
23210 }
23211
23212 /* Set the default cursor types for specified frame. */
23213 void
23214 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23215 {
23216 int width;
23217 Lisp_Object tem;
23218
23219 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23220 FRAME_CURSOR_WIDTH (f) = width;
23221
23222 /* By default, set up the blink-off state depending on the on-state. */
23223
23224 tem = Fassoc (arg, Vblink_cursor_alist);
23225 if (!NILP (tem))
23226 {
23227 FRAME_BLINK_OFF_CURSOR (f)
23228 = get_specified_cursor_type (XCDR (tem), &width);
23229 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23230 }
23231 else
23232 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23233 }
23234
23235
23236 #ifdef HAVE_WINDOW_SYSTEM
23237
23238 /* Return the cursor we want to be displayed in window W. Return
23239 width of bar/hbar cursor through WIDTH arg. Return with
23240 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23241 (i.e. if the `system caret' should track this cursor).
23242
23243 In a mini-buffer window, we want the cursor only to appear if we
23244 are reading input from this window. For the selected window, we
23245 want the cursor type given by the frame parameter or buffer local
23246 setting of cursor-type. If explicitly marked off, draw no cursor.
23247 In all other cases, we want a hollow box cursor. */
23248
23249 static enum text_cursor_kinds
23250 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23251 int *active_cursor)
23252 {
23253 struct frame *f = XFRAME (w->frame);
23254 struct buffer *b = XBUFFER (w->buffer);
23255 int cursor_type = DEFAULT_CURSOR;
23256 Lisp_Object alt_cursor;
23257 int non_selected = 0;
23258
23259 *active_cursor = 1;
23260
23261 /* Echo area */
23262 if (cursor_in_echo_area
23263 && FRAME_HAS_MINIBUF_P (f)
23264 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23265 {
23266 if (w == XWINDOW (echo_area_window))
23267 {
23268 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23269 {
23270 *width = FRAME_CURSOR_WIDTH (f);
23271 return FRAME_DESIRED_CURSOR (f);
23272 }
23273 else
23274 return get_specified_cursor_type (b->cursor_type, width);
23275 }
23276
23277 *active_cursor = 0;
23278 non_selected = 1;
23279 }
23280
23281 /* Detect a nonselected window or nonselected frame. */
23282 else if (w != XWINDOW (f->selected_window)
23283 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23284 {
23285 *active_cursor = 0;
23286
23287 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23288 return NO_CURSOR;
23289
23290 non_selected = 1;
23291 }
23292
23293 /* Never display a cursor in a window in which cursor-type is nil. */
23294 if (NILP (b->cursor_type))
23295 return NO_CURSOR;
23296
23297 /* Get the normal cursor type for this window. */
23298 if (EQ (b->cursor_type, Qt))
23299 {
23300 cursor_type = FRAME_DESIRED_CURSOR (f);
23301 *width = FRAME_CURSOR_WIDTH (f);
23302 }
23303 else
23304 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23305
23306 /* Use cursor-in-non-selected-windows instead
23307 for non-selected window or frame. */
23308 if (non_selected)
23309 {
23310 alt_cursor = b->cursor_in_non_selected_windows;
23311 if (!EQ (Qt, alt_cursor))
23312 return get_specified_cursor_type (alt_cursor, width);
23313 /* t means modify the normal cursor type. */
23314 if (cursor_type == FILLED_BOX_CURSOR)
23315 cursor_type = HOLLOW_BOX_CURSOR;
23316 else if (cursor_type == BAR_CURSOR && *width > 1)
23317 --*width;
23318 return cursor_type;
23319 }
23320
23321 /* Use normal cursor if not blinked off. */
23322 if (!w->cursor_off_p)
23323 {
23324 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23325 {
23326 if (cursor_type == FILLED_BOX_CURSOR)
23327 {
23328 /* Using a block cursor on large images can be very annoying.
23329 So use a hollow cursor for "large" images.
23330 If image is not transparent (no mask), also use hollow cursor. */
23331 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23332 if (img != NULL && IMAGEP (img->spec))
23333 {
23334 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23335 where N = size of default frame font size.
23336 This should cover most of the "tiny" icons people may use. */
23337 if (!img->mask
23338 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23339 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23340 cursor_type = HOLLOW_BOX_CURSOR;
23341 }
23342 }
23343 else if (cursor_type != NO_CURSOR)
23344 {
23345 /* Display current only supports BOX and HOLLOW cursors for images.
23346 So for now, unconditionally use a HOLLOW cursor when cursor is
23347 not a solid box cursor. */
23348 cursor_type = HOLLOW_BOX_CURSOR;
23349 }
23350 }
23351 return cursor_type;
23352 }
23353
23354 /* Cursor is blinked off, so determine how to "toggle" it. */
23355
23356 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23357 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23358 return get_specified_cursor_type (XCDR (alt_cursor), width);
23359
23360 /* Then see if frame has specified a specific blink off cursor type. */
23361 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23362 {
23363 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23364 return FRAME_BLINK_OFF_CURSOR (f);
23365 }
23366
23367 #if 0
23368 /* Some people liked having a permanently visible blinking cursor,
23369 while others had very strong opinions against it. So it was
23370 decided to remove it. KFS 2003-09-03 */
23371
23372 /* Finally perform built-in cursor blinking:
23373 filled box <-> hollow box
23374 wide [h]bar <-> narrow [h]bar
23375 narrow [h]bar <-> no cursor
23376 other type <-> no cursor */
23377
23378 if (cursor_type == FILLED_BOX_CURSOR)
23379 return HOLLOW_BOX_CURSOR;
23380
23381 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23382 {
23383 *width = 1;
23384 return cursor_type;
23385 }
23386 #endif
23387
23388 return NO_CURSOR;
23389 }
23390
23391
23392 /* Notice when the text cursor of window W has been completely
23393 overwritten by a drawing operation that outputs glyphs in AREA
23394 starting at X0 and ending at X1 in the line starting at Y0 and
23395 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23396 the rest of the line after X0 has been written. Y coordinates
23397 are window-relative. */
23398
23399 static void
23400 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23401 int x0, int x1, int y0, int y1)
23402 {
23403 int cx0, cx1, cy0, cy1;
23404 struct glyph_row *row;
23405
23406 if (!w->phys_cursor_on_p)
23407 return;
23408 if (area != TEXT_AREA)
23409 return;
23410
23411 if (w->phys_cursor.vpos < 0
23412 || w->phys_cursor.vpos >= w->current_matrix->nrows
23413 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23414 !(row->enabled_p && row->displays_text_p)))
23415 return;
23416
23417 if (row->cursor_in_fringe_p)
23418 {
23419 row->cursor_in_fringe_p = 0;
23420 draw_fringe_bitmap (w, row, row->reversed_p);
23421 w->phys_cursor_on_p = 0;
23422 return;
23423 }
23424
23425 cx0 = w->phys_cursor.x;
23426 cx1 = cx0 + w->phys_cursor_width;
23427 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23428 return;
23429
23430 /* The cursor image will be completely removed from the
23431 screen if the output area intersects the cursor area in
23432 y-direction. When we draw in [y0 y1[, and some part of
23433 the cursor is at y < y0, that part must have been drawn
23434 before. When scrolling, the cursor is erased before
23435 actually scrolling, so we don't come here. When not
23436 scrolling, the rows above the old cursor row must have
23437 changed, and in this case these rows must have written
23438 over the cursor image.
23439
23440 Likewise if part of the cursor is below y1, with the
23441 exception of the cursor being in the first blank row at
23442 the buffer and window end because update_text_area
23443 doesn't draw that row. (Except when it does, but
23444 that's handled in update_text_area.) */
23445
23446 cy0 = w->phys_cursor.y;
23447 cy1 = cy0 + w->phys_cursor_height;
23448 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23449 return;
23450
23451 w->phys_cursor_on_p = 0;
23452 }
23453
23454 #endif /* HAVE_WINDOW_SYSTEM */
23455
23456 \f
23457 /************************************************************************
23458 Mouse Face
23459 ************************************************************************/
23460
23461 #ifdef HAVE_WINDOW_SYSTEM
23462
23463 /* EXPORT for RIF:
23464 Fix the display of area AREA of overlapping row ROW in window W
23465 with respect to the overlapping part OVERLAPS. */
23466
23467 void
23468 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23469 enum glyph_row_area area, int overlaps)
23470 {
23471 int i, x;
23472
23473 BLOCK_INPUT;
23474
23475 x = 0;
23476 for (i = 0; i < row->used[area];)
23477 {
23478 if (row->glyphs[area][i].overlaps_vertically_p)
23479 {
23480 int start = i, start_x = x;
23481
23482 do
23483 {
23484 x += row->glyphs[area][i].pixel_width;
23485 ++i;
23486 }
23487 while (i < row->used[area]
23488 && row->glyphs[area][i].overlaps_vertically_p);
23489
23490 draw_glyphs (w, start_x, row, area,
23491 start, i,
23492 DRAW_NORMAL_TEXT, overlaps);
23493 }
23494 else
23495 {
23496 x += row->glyphs[area][i].pixel_width;
23497 ++i;
23498 }
23499 }
23500
23501 UNBLOCK_INPUT;
23502 }
23503
23504
23505 /* EXPORT:
23506 Draw the cursor glyph of window W in glyph row ROW. See the
23507 comment of draw_glyphs for the meaning of HL. */
23508
23509 void
23510 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23511 enum draw_glyphs_face hl)
23512 {
23513 /* If cursor hpos is out of bounds, don't draw garbage. This can
23514 happen in mini-buffer windows when switching between echo area
23515 glyphs and mini-buffer. */
23516 if ((row->reversed_p
23517 ? (w->phys_cursor.hpos >= 0)
23518 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23519 {
23520 int on_p = w->phys_cursor_on_p;
23521 int x1;
23522 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23523 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23524 hl, 0);
23525 w->phys_cursor_on_p = on_p;
23526
23527 if (hl == DRAW_CURSOR)
23528 w->phys_cursor_width = x1 - w->phys_cursor.x;
23529 /* When we erase the cursor, and ROW is overlapped by other
23530 rows, make sure that these overlapping parts of other rows
23531 are redrawn. */
23532 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23533 {
23534 w->phys_cursor_width = x1 - w->phys_cursor.x;
23535
23536 if (row > w->current_matrix->rows
23537 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23538 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23539 OVERLAPS_ERASED_CURSOR);
23540
23541 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23542 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23543 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23544 OVERLAPS_ERASED_CURSOR);
23545 }
23546 }
23547 }
23548
23549
23550 /* EXPORT:
23551 Erase the image of a cursor of window W from the screen. */
23552
23553 void
23554 erase_phys_cursor (struct window *w)
23555 {
23556 struct frame *f = XFRAME (w->frame);
23557 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23558 int hpos = w->phys_cursor.hpos;
23559 int vpos = w->phys_cursor.vpos;
23560 int mouse_face_here_p = 0;
23561 struct glyph_matrix *active_glyphs = w->current_matrix;
23562 struct glyph_row *cursor_row;
23563 struct glyph *cursor_glyph;
23564 enum draw_glyphs_face hl;
23565
23566 /* No cursor displayed or row invalidated => nothing to do on the
23567 screen. */
23568 if (w->phys_cursor_type == NO_CURSOR)
23569 goto mark_cursor_off;
23570
23571 /* VPOS >= active_glyphs->nrows means that window has been resized.
23572 Don't bother to erase the cursor. */
23573 if (vpos >= active_glyphs->nrows)
23574 goto mark_cursor_off;
23575
23576 /* If row containing cursor is marked invalid, there is nothing we
23577 can do. */
23578 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23579 if (!cursor_row->enabled_p)
23580 goto mark_cursor_off;
23581
23582 /* If line spacing is > 0, old cursor may only be partially visible in
23583 window after split-window. So adjust visible height. */
23584 cursor_row->visible_height = min (cursor_row->visible_height,
23585 window_text_bottom_y (w) - cursor_row->y);
23586
23587 /* If row is completely invisible, don't attempt to delete a cursor which
23588 isn't there. This can happen if cursor is at top of a window, and
23589 we switch to a buffer with a header line in that window. */
23590 if (cursor_row->visible_height <= 0)
23591 goto mark_cursor_off;
23592
23593 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23594 if (cursor_row->cursor_in_fringe_p)
23595 {
23596 cursor_row->cursor_in_fringe_p = 0;
23597 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23598 goto mark_cursor_off;
23599 }
23600
23601 /* This can happen when the new row is shorter than the old one.
23602 In this case, either draw_glyphs or clear_end_of_line
23603 should have cleared the cursor. Note that we wouldn't be
23604 able to erase the cursor in this case because we don't have a
23605 cursor glyph at hand. */
23606 if ((cursor_row->reversed_p
23607 ? (w->phys_cursor.hpos < 0)
23608 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23609 goto mark_cursor_off;
23610
23611 /* If the cursor is in the mouse face area, redisplay that when
23612 we clear the cursor. */
23613 if (! NILP (hlinfo->mouse_face_window)
23614 && coords_in_mouse_face_p (w, hpos, vpos)
23615 /* Don't redraw the cursor's spot in mouse face if it is at the
23616 end of a line (on a newline). The cursor appears there, but
23617 mouse highlighting does not. */
23618 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23619 mouse_face_here_p = 1;
23620
23621 /* Maybe clear the display under the cursor. */
23622 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23623 {
23624 int x, y, left_x;
23625 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23626 int width;
23627
23628 cursor_glyph = get_phys_cursor_glyph (w);
23629 if (cursor_glyph == NULL)
23630 goto mark_cursor_off;
23631
23632 width = cursor_glyph->pixel_width;
23633 left_x = window_box_left_offset (w, TEXT_AREA);
23634 x = w->phys_cursor.x;
23635 if (x < left_x)
23636 width -= left_x - x;
23637 width = min (width, window_box_width (w, TEXT_AREA) - x);
23638 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23639 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23640
23641 if (width > 0)
23642 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23643 }
23644
23645 /* Erase the cursor by redrawing the character underneath it. */
23646 if (mouse_face_here_p)
23647 hl = DRAW_MOUSE_FACE;
23648 else
23649 hl = DRAW_NORMAL_TEXT;
23650 draw_phys_cursor_glyph (w, cursor_row, hl);
23651
23652 mark_cursor_off:
23653 w->phys_cursor_on_p = 0;
23654 w->phys_cursor_type = NO_CURSOR;
23655 }
23656
23657
23658 /* EXPORT:
23659 Display or clear cursor of window W. If ON is zero, clear the
23660 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23661 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23662
23663 void
23664 display_and_set_cursor (struct window *w, int on,
23665 int hpos, int vpos, int x, int y)
23666 {
23667 struct frame *f = XFRAME (w->frame);
23668 int new_cursor_type;
23669 int new_cursor_width;
23670 int active_cursor;
23671 struct glyph_row *glyph_row;
23672 struct glyph *glyph;
23673
23674 /* This is pointless on invisible frames, and dangerous on garbaged
23675 windows and frames; in the latter case, the frame or window may
23676 be in the midst of changing its size, and x and y may be off the
23677 window. */
23678 if (! FRAME_VISIBLE_P (f)
23679 || FRAME_GARBAGED_P (f)
23680 || vpos >= w->current_matrix->nrows
23681 || hpos >= w->current_matrix->matrix_w)
23682 return;
23683
23684 /* If cursor is off and we want it off, return quickly. */
23685 if (!on && !w->phys_cursor_on_p)
23686 return;
23687
23688 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23689 /* If cursor row is not enabled, we don't really know where to
23690 display the cursor. */
23691 if (!glyph_row->enabled_p)
23692 {
23693 w->phys_cursor_on_p = 0;
23694 return;
23695 }
23696
23697 glyph = NULL;
23698 if (!glyph_row->exact_window_width_line_p
23699 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23700 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23701
23702 xassert (interrupt_input_blocked);
23703
23704 /* Set new_cursor_type to the cursor we want to be displayed. */
23705 new_cursor_type = get_window_cursor_type (w, glyph,
23706 &new_cursor_width, &active_cursor);
23707
23708 /* If cursor is currently being shown and we don't want it to be or
23709 it is in the wrong place, or the cursor type is not what we want,
23710 erase it. */
23711 if (w->phys_cursor_on_p
23712 && (!on
23713 || w->phys_cursor.x != x
23714 || w->phys_cursor.y != y
23715 || new_cursor_type != w->phys_cursor_type
23716 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23717 && new_cursor_width != w->phys_cursor_width)))
23718 erase_phys_cursor (w);
23719
23720 /* Don't check phys_cursor_on_p here because that flag is only set
23721 to zero in some cases where we know that the cursor has been
23722 completely erased, to avoid the extra work of erasing the cursor
23723 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23724 still not be visible, or it has only been partly erased. */
23725 if (on)
23726 {
23727 w->phys_cursor_ascent = glyph_row->ascent;
23728 w->phys_cursor_height = glyph_row->height;
23729
23730 /* Set phys_cursor_.* before x_draw_.* is called because some
23731 of them may need the information. */
23732 w->phys_cursor.x = x;
23733 w->phys_cursor.y = glyph_row->y;
23734 w->phys_cursor.hpos = hpos;
23735 w->phys_cursor.vpos = vpos;
23736 }
23737
23738 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23739 new_cursor_type, new_cursor_width,
23740 on, active_cursor);
23741 }
23742
23743
23744 /* Switch the display of W's cursor on or off, according to the value
23745 of ON. */
23746
23747 void
23748 update_window_cursor (struct window *w, int on)
23749 {
23750 /* Don't update cursor in windows whose frame is in the process
23751 of being deleted. */
23752 if (w->current_matrix)
23753 {
23754 BLOCK_INPUT;
23755 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23756 w->phys_cursor.x, w->phys_cursor.y);
23757 UNBLOCK_INPUT;
23758 }
23759 }
23760
23761
23762 /* Call update_window_cursor with parameter ON_P on all leaf windows
23763 in the window tree rooted at W. */
23764
23765 static void
23766 update_cursor_in_window_tree (struct window *w, int on_p)
23767 {
23768 while (w)
23769 {
23770 if (!NILP (w->hchild))
23771 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23772 else if (!NILP (w->vchild))
23773 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23774 else
23775 update_window_cursor (w, on_p);
23776
23777 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23778 }
23779 }
23780
23781
23782 /* EXPORT:
23783 Display the cursor on window W, or clear it, according to ON_P.
23784 Don't change the cursor's position. */
23785
23786 void
23787 x_update_cursor (struct frame *f, int on_p)
23788 {
23789 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23790 }
23791
23792
23793 /* EXPORT:
23794 Clear the cursor of window W to background color, and mark the
23795 cursor as not shown. This is used when the text where the cursor
23796 is about to be rewritten. */
23797
23798 void
23799 x_clear_cursor (struct window *w)
23800 {
23801 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23802 update_window_cursor (w, 0);
23803 }
23804
23805 #endif /* HAVE_WINDOW_SYSTEM */
23806
23807 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23808 and MSDOS. */
23809 void
23810 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23811 int start_hpos, int end_hpos,
23812 enum draw_glyphs_face draw)
23813 {
23814 #ifdef HAVE_WINDOW_SYSTEM
23815 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23816 {
23817 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23818 return;
23819 }
23820 #endif
23821 #if defined (HAVE_GPM) || defined (MSDOS)
23822 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23823 #endif
23824 }
23825
23826 /* EXPORT:
23827 Display the active region described by mouse_face_* according to DRAW. */
23828
23829 void
23830 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23831 {
23832 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23833 struct frame *f = XFRAME (WINDOW_FRAME (w));
23834
23835 if (/* If window is in the process of being destroyed, don't bother
23836 to do anything. */
23837 w->current_matrix != NULL
23838 /* Don't update mouse highlight if hidden */
23839 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23840 /* Recognize when we are called to operate on rows that don't exist
23841 anymore. This can happen when a window is split. */
23842 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23843 {
23844 int phys_cursor_on_p = w->phys_cursor_on_p;
23845 struct glyph_row *row, *first, *last;
23846
23847 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23848 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23849
23850 for (row = first; row <= last && row->enabled_p; ++row)
23851 {
23852 int start_hpos, end_hpos, start_x;
23853
23854 /* For all but the first row, the highlight starts at column 0. */
23855 if (row == first)
23856 {
23857 /* R2L rows have BEG and END in reversed order, but the
23858 screen drawing geometry is always left to right. So
23859 we need to mirror the beginning and end of the
23860 highlighted area in R2L rows. */
23861 if (!row->reversed_p)
23862 {
23863 start_hpos = hlinfo->mouse_face_beg_col;
23864 start_x = hlinfo->mouse_face_beg_x;
23865 }
23866 else if (row == last)
23867 {
23868 start_hpos = hlinfo->mouse_face_end_col;
23869 start_x = hlinfo->mouse_face_end_x;
23870 }
23871 else
23872 {
23873 start_hpos = 0;
23874 start_x = 0;
23875 }
23876 }
23877 else if (row->reversed_p && row == last)
23878 {
23879 start_hpos = hlinfo->mouse_face_end_col;
23880 start_x = hlinfo->mouse_face_end_x;
23881 }
23882 else
23883 {
23884 start_hpos = 0;
23885 start_x = 0;
23886 }
23887
23888 if (row == last)
23889 {
23890 if (!row->reversed_p)
23891 end_hpos = hlinfo->mouse_face_end_col;
23892 else if (row == first)
23893 end_hpos = hlinfo->mouse_face_beg_col;
23894 else
23895 {
23896 end_hpos = row->used[TEXT_AREA];
23897 if (draw == DRAW_NORMAL_TEXT)
23898 row->fill_line_p = 1; /* Clear to end of line */
23899 }
23900 }
23901 else if (row->reversed_p && row == first)
23902 end_hpos = hlinfo->mouse_face_beg_col;
23903 else
23904 {
23905 end_hpos = row->used[TEXT_AREA];
23906 if (draw == DRAW_NORMAL_TEXT)
23907 row->fill_line_p = 1; /* Clear to end of line */
23908 }
23909
23910 if (end_hpos > start_hpos)
23911 {
23912 draw_row_with_mouse_face (w, start_x, row,
23913 start_hpos, end_hpos, draw);
23914
23915 row->mouse_face_p
23916 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23917 }
23918 }
23919
23920 #ifdef HAVE_WINDOW_SYSTEM
23921 /* When we've written over the cursor, arrange for it to
23922 be displayed again. */
23923 if (FRAME_WINDOW_P (f)
23924 && phys_cursor_on_p && !w->phys_cursor_on_p)
23925 {
23926 BLOCK_INPUT;
23927 display_and_set_cursor (w, 1,
23928 w->phys_cursor.hpos, w->phys_cursor.vpos,
23929 w->phys_cursor.x, w->phys_cursor.y);
23930 UNBLOCK_INPUT;
23931 }
23932 #endif /* HAVE_WINDOW_SYSTEM */
23933 }
23934
23935 #ifdef HAVE_WINDOW_SYSTEM
23936 /* Change the mouse cursor. */
23937 if (FRAME_WINDOW_P (f))
23938 {
23939 if (draw == DRAW_NORMAL_TEXT
23940 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23941 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23942 else if (draw == DRAW_MOUSE_FACE)
23943 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23944 else
23945 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23946 }
23947 #endif /* HAVE_WINDOW_SYSTEM */
23948 }
23949
23950 /* EXPORT:
23951 Clear out the mouse-highlighted active region.
23952 Redraw it un-highlighted first. Value is non-zero if mouse
23953 face was actually drawn unhighlighted. */
23954
23955 int
23956 clear_mouse_face (Mouse_HLInfo *hlinfo)
23957 {
23958 int cleared = 0;
23959
23960 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
23961 {
23962 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
23963 cleared = 1;
23964 }
23965
23966 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
23967 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
23968 hlinfo->mouse_face_window = Qnil;
23969 hlinfo->mouse_face_overlay = Qnil;
23970 return cleared;
23971 }
23972
23973 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
23974 within the mouse face on that window. */
23975 static int
23976 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
23977 {
23978 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
23979
23980 /* Quickly resolve the easy cases. */
23981 if (!(WINDOWP (hlinfo->mouse_face_window)
23982 && XWINDOW (hlinfo->mouse_face_window) == w))
23983 return 0;
23984 if (vpos < hlinfo->mouse_face_beg_row
23985 || vpos > hlinfo->mouse_face_end_row)
23986 return 0;
23987 if (vpos > hlinfo->mouse_face_beg_row
23988 && vpos < hlinfo->mouse_face_end_row)
23989 return 1;
23990
23991 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
23992 {
23993 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
23994 {
23995 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
23996 return 1;
23997 }
23998 else if ((vpos == hlinfo->mouse_face_beg_row
23999 && hpos >= hlinfo->mouse_face_beg_col)
24000 || (vpos == hlinfo->mouse_face_end_row
24001 && hpos < hlinfo->mouse_face_end_col))
24002 return 1;
24003 }
24004 else
24005 {
24006 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24007 {
24008 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24009 return 1;
24010 }
24011 else if ((vpos == hlinfo->mouse_face_beg_row
24012 && hpos <= hlinfo->mouse_face_beg_col)
24013 || (vpos == hlinfo->mouse_face_end_row
24014 && hpos > hlinfo->mouse_face_end_col))
24015 return 1;
24016 }
24017 return 0;
24018 }
24019
24020
24021 /* EXPORT:
24022 Non-zero if physical cursor of window W is within mouse face. */
24023
24024 int
24025 cursor_in_mouse_face_p (struct window *w)
24026 {
24027 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24028 }
24029
24030
24031 \f
24032 /* Find the glyph rows START_ROW and END_ROW of window W that display
24033 characters between buffer positions START_CHARPOS and END_CHARPOS
24034 (excluding END_CHARPOS). This is similar to row_containing_pos,
24035 but is more accurate when bidi reordering makes buffer positions
24036 change non-linearly with glyph rows. */
24037 static void
24038 rows_from_pos_range (struct window *w,
24039 EMACS_INT start_charpos, EMACS_INT end_charpos,
24040 struct glyph_row **start, struct glyph_row **end)
24041 {
24042 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24043 int last_y = window_text_bottom_y (w);
24044 struct glyph_row *row;
24045
24046 *start = NULL;
24047 *end = NULL;
24048
24049 while (!first->enabled_p
24050 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24051 first++;
24052
24053 /* Find the START row. */
24054 for (row = first;
24055 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24056 row++)
24057 {
24058 /* A row can potentially be the START row if the range of the
24059 characters it displays intersects the range
24060 [START_CHARPOS..END_CHARPOS). */
24061 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24062 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24063 /* See the commentary in row_containing_pos, for the
24064 explanation of the complicated way to check whether
24065 some position is beyond the end of the characters
24066 displayed by a row. */
24067 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24068 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24069 && !row->ends_at_zv_p
24070 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24071 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24072 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24073 && !row->ends_at_zv_p
24074 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24075 {
24076 /* Found a candidate row. Now make sure at least one of the
24077 glyphs it displays has a charpos from the range
24078 [START_CHARPOS..END_CHARPOS).
24079
24080 This is not obvious because bidi reordering could make
24081 buffer positions of a row be 1,2,3,102,101,100, and if we
24082 want to highlight characters in [50..60), we don't want
24083 this row, even though [50..60) does intersect [1..103),
24084 the range of character positions given by the row's start
24085 and end positions. */
24086 struct glyph *g = row->glyphs[TEXT_AREA];
24087 struct glyph *e = g + row->used[TEXT_AREA];
24088
24089 while (g < e)
24090 {
24091 if (BUFFERP (g->object)
24092 && start_charpos <= g->charpos && g->charpos < end_charpos)
24093 *start = row;
24094 g++;
24095 }
24096 if (*start)
24097 break;
24098 }
24099 }
24100
24101 /* Find the END row. */
24102 if (!*start
24103 /* If the last row is partially visible, start looking for END
24104 from that row, instead of starting from FIRST. */
24105 && !(row->enabled_p
24106 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24107 row = first;
24108 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24109 {
24110 struct glyph_row *next = row + 1;
24111
24112 if (!next->enabled_p
24113 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24114 /* The first row >= START whose range of displayed characters
24115 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24116 is the row END + 1. */
24117 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24118 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24119 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24120 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24121 && !next->ends_at_zv_p
24122 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24123 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24124 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24125 && !next->ends_at_zv_p
24126 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24127 {
24128 *end = row;
24129 break;
24130 }
24131 else
24132 {
24133 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24134 but none of the characters it displays are in the range, it is
24135 also END + 1. */
24136 struct glyph *g = next->glyphs[TEXT_AREA];
24137 struct glyph *e = g + next->used[TEXT_AREA];
24138
24139 while (g < e)
24140 {
24141 if (BUFFERP (g->object)
24142 && start_charpos <= g->charpos && g->charpos < end_charpos)
24143 break;
24144 g++;
24145 }
24146 if (g == e)
24147 {
24148 *end = row;
24149 break;
24150 }
24151 }
24152 }
24153 }
24154
24155 /* This function sets the mouse_face_* elements of HLINFO, assuming
24156 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24157 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24158 for the overlay or run of text properties specifying the mouse
24159 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24160 before-string and after-string that must also be highlighted.
24161 DISPLAY_STRING, if non-nil, is a display string that may cover some
24162 or all of the highlighted text. */
24163
24164 static void
24165 mouse_face_from_buffer_pos (Lisp_Object window,
24166 Mouse_HLInfo *hlinfo,
24167 EMACS_INT mouse_charpos,
24168 EMACS_INT start_charpos,
24169 EMACS_INT end_charpos,
24170 Lisp_Object before_string,
24171 Lisp_Object after_string,
24172 Lisp_Object display_string)
24173 {
24174 struct window *w = XWINDOW (window);
24175 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24176 struct glyph_row *r1, *r2;
24177 struct glyph *glyph, *end;
24178 EMACS_INT ignore, pos;
24179 int x;
24180
24181 xassert (NILP (display_string) || STRINGP (display_string));
24182 xassert (NILP (before_string) || STRINGP (before_string));
24183 xassert (NILP (after_string) || STRINGP (after_string));
24184
24185 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24186 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24187 if (r1 == NULL)
24188 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24189 /* If the before-string or display-string contains newlines,
24190 rows_from_pos_range skips to its last row. Move back. */
24191 if (!NILP (before_string) || !NILP (display_string))
24192 {
24193 struct glyph_row *prev;
24194 while ((prev = r1 - 1, prev >= first)
24195 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24196 && prev->used[TEXT_AREA] > 0)
24197 {
24198 struct glyph *beg = prev->glyphs[TEXT_AREA];
24199 glyph = beg + prev->used[TEXT_AREA];
24200 while (--glyph >= beg && INTEGERP (glyph->object));
24201 if (glyph < beg
24202 || !(EQ (glyph->object, before_string)
24203 || EQ (glyph->object, display_string)))
24204 break;
24205 r1 = prev;
24206 }
24207 }
24208 if (r2 == NULL)
24209 {
24210 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24211 hlinfo->mouse_face_past_end = 1;
24212 }
24213 else if (!NILP (after_string))
24214 {
24215 /* If the after-string has newlines, advance to its last row. */
24216 struct glyph_row *next;
24217 struct glyph_row *last
24218 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24219
24220 for (next = r2 + 1;
24221 next <= last
24222 && next->used[TEXT_AREA] > 0
24223 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24224 ++next)
24225 r2 = next;
24226 }
24227 /* The rest of the display engine assumes that mouse_face_beg_row is
24228 either above below mouse_face_end_row or identical to it. But
24229 with bidi-reordered continued lines, the row for START_CHARPOS
24230 could be below the row for END_CHARPOS. If so, swap the rows and
24231 store them in correct order. */
24232 if (r1->y > r2->y)
24233 {
24234 struct glyph_row *tem = r2;
24235
24236 r2 = r1;
24237 r1 = tem;
24238 }
24239
24240 hlinfo->mouse_face_beg_y = r1->y;
24241 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24242 hlinfo->mouse_face_end_y = r2->y;
24243 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24244
24245 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24246 AFTER_STRING, DISPLAY_STRING, START_CHARPOS, and END_CHARPOS
24247 could be anywhere in the row and in any order. The strategy
24248 below is to find the leftmost and the rightmost glyph that
24249 belongs to either of these 3 strings, or whose position is
24250 between START_CHARPOS and END_CHARPOS, and highlight all the
24251 glyphs between those two. This may cover more than just the text
24252 between START_CHARPOS and END_CHARPOS if the range of characters
24253 strides the bidi level boundary, e.g. if the beginning is in R2L
24254 text while the end is in L2R text or vice versa. */
24255 if (!r1->reversed_p)
24256 {
24257 /* This row is in a left to right paragraph. Scan it left to
24258 right. */
24259 glyph = r1->glyphs[TEXT_AREA];
24260 end = glyph + r1->used[TEXT_AREA];
24261 x = r1->x;
24262
24263 /* Skip truncation glyphs at the start of the glyph row. */
24264 if (r1->displays_text_p)
24265 for (; glyph < end
24266 && INTEGERP (glyph->object)
24267 && glyph->charpos < 0;
24268 ++glyph)
24269 x += glyph->pixel_width;
24270
24271 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24272 or DISPLAY_STRING, and the first glyph from buffer whose
24273 position is between START_CHARPOS and END_CHARPOS. */
24274 for (; glyph < end
24275 && !INTEGERP (glyph->object)
24276 && !EQ (glyph->object, display_string)
24277 && !(BUFFERP (glyph->object)
24278 && (glyph->charpos >= start_charpos
24279 && glyph->charpos < end_charpos));
24280 ++glyph)
24281 {
24282 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24283 are present at buffer positions between START_CHARPOS and
24284 END_CHARPOS, or if they come from an overlay. */
24285 if (EQ (glyph->object, before_string))
24286 {
24287 pos = string_buffer_position (w, before_string,
24288 start_charpos);
24289 /* If pos == 0, it means before_string came from an
24290 overlay, not from a buffer position. */
24291 if (!pos || (pos >= start_charpos && pos < end_charpos))
24292 break;
24293 }
24294 else if (EQ (glyph->object, after_string))
24295 {
24296 pos = string_buffer_position (w, after_string, end_charpos);
24297 if (!pos || (pos >= start_charpos && pos < end_charpos))
24298 break;
24299 }
24300 x += glyph->pixel_width;
24301 }
24302 hlinfo->mouse_face_beg_x = x;
24303 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24304 }
24305 else
24306 {
24307 /* This row is in a right to left paragraph. Scan it right to
24308 left. */
24309 struct glyph *g;
24310
24311 end = r1->glyphs[TEXT_AREA] - 1;
24312 glyph = end + r1->used[TEXT_AREA];
24313
24314 /* Skip truncation glyphs at the start of the glyph row. */
24315 if (r1->displays_text_p)
24316 for (; glyph > end
24317 && INTEGERP (glyph->object)
24318 && glyph->charpos < 0;
24319 --glyph)
24320 ;
24321
24322 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24323 or DISPLAY_STRING, and the first glyph from buffer whose
24324 position is between START_CHARPOS and END_CHARPOS. */
24325 for (; glyph > end
24326 && !INTEGERP (glyph->object)
24327 && !EQ (glyph->object, display_string)
24328 && !(BUFFERP (glyph->object)
24329 && (glyph->charpos >= start_charpos
24330 && glyph->charpos < end_charpos));
24331 --glyph)
24332 {
24333 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24334 are present at buffer positions between START_CHARPOS and
24335 END_CHARPOS, or if they come from an overlay. */
24336 if (EQ (glyph->object, before_string))
24337 {
24338 pos = string_buffer_position (w, before_string, start_charpos);
24339 /* If pos == 0, it means before_string came from an
24340 overlay, not from a buffer position. */
24341 if (!pos || (pos >= start_charpos && pos < end_charpos))
24342 break;
24343 }
24344 else if (EQ (glyph->object, after_string))
24345 {
24346 pos = string_buffer_position (w, after_string, end_charpos);
24347 if (!pos || (pos >= start_charpos && pos < end_charpos))
24348 break;
24349 }
24350 }
24351
24352 glyph++; /* first glyph to the right of the highlighted area */
24353 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24354 x += g->pixel_width;
24355 hlinfo->mouse_face_beg_x = x;
24356 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24357 }
24358
24359 /* If the highlight ends in a different row, compute GLYPH and END
24360 for the end row. Otherwise, reuse the values computed above for
24361 the row where the highlight begins. */
24362 if (r2 != r1)
24363 {
24364 if (!r2->reversed_p)
24365 {
24366 glyph = r2->glyphs[TEXT_AREA];
24367 end = glyph + r2->used[TEXT_AREA];
24368 x = r2->x;
24369 }
24370 else
24371 {
24372 end = r2->glyphs[TEXT_AREA] - 1;
24373 glyph = end + r2->used[TEXT_AREA];
24374 }
24375 }
24376
24377 if (!r2->reversed_p)
24378 {
24379 /* Skip truncation and continuation glyphs near the end of the
24380 row, and also blanks and stretch glyphs inserted by
24381 extend_face_to_end_of_line. */
24382 while (end > glyph
24383 && INTEGERP ((end - 1)->object)
24384 && (end - 1)->charpos <= 0)
24385 --end;
24386 /* Scan the rest of the glyph row from the end, looking for the
24387 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24388 DISPLAY_STRING, or whose position is between START_CHARPOS
24389 and END_CHARPOS */
24390 for (--end;
24391 end > glyph
24392 && !INTEGERP (end->object)
24393 && !EQ (end->object, display_string)
24394 && !(BUFFERP (end->object)
24395 && (end->charpos >= start_charpos
24396 && end->charpos < end_charpos));
24397 --end)
24398 {
24399 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24400 are present at buffer positions between START_CHARPOS and
24401 END_CHARPOS, or if they come from an overlay. */
24402 if (EQ (end->object, before_string))
24403 {
24404 pos = string_buffer_position (w, before_string, start_charpos);
24405 if (!pos || (pos >= start_charpos && pos < end_charpos))
24406 break;
24407 }
24408 else if (EQ (end->object, after_string))
24409 {
24410 pos = string_buffer_position (w, after_string, end_charpos);
24411 if (!pos || (pos >= start_charpos && pos < end_charpos))
24412 break;
24413 }
24414 }
24415 /* Find the X coordinate of the last glyph to be highlighted. */
24416 for (; glyph <= end; ++glyph)
24417 x += glyph->pixel_width;
24418
24419 hlinfo->mouse_face_end_x = x;
24420 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24421 }
24422 else
24423 {
24424 /* Skip truncation and continuation glyphs near the end of the
24425 row, and also blanks and stretch glyphs inserted by
24426 extend_face_to_end_of_line. */
24427 x = r2->x;
24428 end++;
24429 while (end < glyph
24430 && INTEGERP (end->object)
24431 && end->charpos <= 0)
24432 {
24433 x += end->pixel_width;
24434 ++end;
24435 }
24436 /* Scan the rest of the glyph row from the end, looking for the
24437 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24438 DISPLAY_STRING, or whose position is between START_CHARPOS
24439 and END_CHARPOS */
24440 for ( ;
24441 end < glyph
24442 && !INTEGERP (end->object)
24443 && !EQ (end->object, display_string)
24444 && !(BUFFERP (end->object)
24445 && (end->charpos >= start_charpos
24446 && end->charpos < end_charpos));
24447 ++end)
24448 {
24449 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24450 are present at buffer positions between START_CHARPOS and
24451 END_CHARPOS, or if they come from an overlay. */
24452 if (EQ (end->object, before_string))
24453 {
24454 pos = string_buffer_position (w, before_string, start_charpos);
24455 if (!pos || (pos >= start_charpos && pos < end_charpos))
24456 break;
24457 }
24458 else if (EQ (end->object, after_string))
24459 {
24460 pos = string_buffer_position (w, after_string, end_charpos);
24461 if (!pos || (pos >= start_charpos && pos < end_charpos))
24462 break;
24463 }
24464 x += end->pixel_width;
24465 }
24466 hlinfo->mouse_face_end_x = x;
24467 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24468 }
24469
24470 hlinfo->mouse_face_window = window;
24471 hlinfo->mouse_face_face_id
24472 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24473 mouse_charpos + 1,
24474 !hlinfo->mouse_face_hidden, -1);
24475 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24476 }
24477
24478 /* The following function is not used anymore (replaced with
24479 mouse_face_from_string_pos), but I leave it here for the time
24480 being, in case someone would. */
24481
24482 #if 0 /* not used */
24483
24484 /* Find the position of the glyph for position POS in OBJECT in
24485 window W's current matrix, and return in *X, *Y the pixel
24486 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24487
24488 RIGHT_P non-zero means return the position of the right edge of the
24489 glyph, RIGHT_P zero means return the left edge position.
24490
24491 If no glyph for POS exists in the matrix, return the position of
24492 the glyph with the next smaller position that is in the matrix, if
24493 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24494 exists in the matrix, return the position of the glyph with the
24495 next larger position in OBJECT.
24496
24497 Value is non-zero if a glyph was found. */
24498
24499 static int
24500 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24501 int *hpos, int *vpos, int *x, int *y, int right_p)
24502 {
24503 int yb = window_text_bottom_y (w);
24504 struct glyph_row *r;
24505 struct glyph *best_glyph = NULL;
24506 struct glyph_row *best_row = NULL;
24507 int best_x = 0;
24508
24509 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24510 r->enabled_p && r->y < yb;
24511 ++r)
24512 {
24513 struct glyph *g = r->glyphs[TEXT_AREA];
24514 struct glyph *e = g + r->used[TEXT_AREA];
24515 int gx;
24516
24517 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24518 if (EQ (g->object, object))
24519 {
24520 if (g->charpos == pos)
24521 {
24522 best_glyph = g;
24523 best_x = gx;
24524 best_row = r;
24525 goto found;
24526 }
24527 else if (best_glyph == NULL
24528 || ((eabs (g->charpos - pos)
24529 < eabs (best_glyph->charpos - pos))
24530 && (right_p
24531 ? g->charpos < pos
24532 : g->charpos > pos)))
24533 {
24534 best_glyph = g;
24535 best_x = gx;
24536 best_row = r;
24537 }
24538 }
24539 }
24540
24541 found:
24542
24543 if (best_glyph)
24544 {
24545 *x = best_x;
24546 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24547
24548 if (right_p)
24549 {
24550 *x += best_glyph->pixel_width;
24551 ++*hpos;
24552 }
24553
24554 *y = best_row->y;
24555 *vpos = best_row - w->current_matrix->rows;
24556 }
24557
24558 return best_glyph != NULL;
24559 }
24560 #endif /* not used */
24561
24562 /* Find the positions of the first and the last glyphs in window W's
24563 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24564 (assumed to be a string), and return in HLINFO's mouse_face_*
24565 members the pixel and column/row coordinates of those glyphs. */
24566
24567 static void
24568 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24569 Lisp_Object object,
24570 EMACS_INT startpos, EMACS_INT endpos)
24571 {
24572 int yb = window_text_bottom_y (w);
24573 struct glyph_row *r;
24574 struct glyph *g, *e;
24575 int gx;
24576 int found = 0;
24577
24578 /* Find the glyph row with at least one position in the range
24579 [STARTPOS..ENDPOS], and the first glyph in that row whose
24580 position belongs to that range. */
24581 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24582 r->enabled_p && r->y < yb;
24583 ++r)
24584 {
24585 if (!r->reversed_p)
24586 {
24587 g = r->glyphs[TEXT_AREA];
24588 e = g + r->used[TEXT_AREA];
24589 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24590 if (EQ (g->object, object)
24591 && startpos <= g->charpos && g->charpos <= endpos)
24592 {
24593 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24594 hlinfo->mouse_face_beg_y = r->y;
24595 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24596 hlinfo->mouse_face_beg_x = gx;
24597 found = 1;
24598 break;
24599 }
24600 }
24601 else
24602 {
24603 struct glyph *g1;
24604
24605 e = r->glyphs[TEXT_AREA];
24606 g = e + r->used[TEXT_AREA];
24607 for ( ; g > e; --g)
24608 if (EQ ((g-1)->object, object)
24609 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24610 {
24611 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24612 hlinfo->mouse_face_beg_y = r->y;
24613 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24614 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24615 gx += g1->pixel_width;
24616 hlinfo->mouse_face_beg_x = gx;
24617 found = 1;
24618 break;
24619 }
24620 }
24621 if (found)
24622 break;
24623 }
24624
24625 if (!found)
24626 return;
24627
24628 /* Starting with the next row, look for the first row which does NOT
24629 include any glyphs whose positions are in the range. */
24630 for (++r; r->enabled_p && r->y < yb; ++r)
24631 {
24632 g = r->glyphs[TEXT_AREA];
24633 e = g + r->used[TEXT_AREA];
24634 found = 0;
24635 for ( ; g < e; ++g)
24636 if (EQ (g->object, object)
24637 && startpos <= g->charpos && g->charpos <= endpos)
24638 {
24639 found = 1;
24640 break;
24641 }
24642 if (!found)
24643 break;
24644 }
24645
24646 /* The highlighted region ends on the previous row. */
24647 r--;
24648
24649 /* Set the end row and its vertical pixel coordinate. */
24650 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24651 hlinfo->mouse_face_end_y = r->y;
24652
24653 /* Compute and set the end column and the end column's horizontal
24654 pixel coordinate. */
24655 if (!r->reversed_p)
24656 {
24657 g = r->glyphs[TEXT_AREA];
24658 e = g + r->used[TEXT_AREA];
24659 for ( ; e > g; --e)
24660 if (EQ ((e-1)->object, object)
24661 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24662 break;
24663 hlinfo->mouse_face_end_col = e - g;
24664
24665 for (gx = r->x; g < e; ++g)
24666 gx += g->pixel_width;
24667 hlinfo->mouse_face_end_x = gx;
24668 }
24669 else
24670 {
24671 e = r->glyphs[TEXT_AREA];
24672 g = e + r->used[TEXT_AREA];
24673 for (gx = r->x ; e < g; ++e)
24674 {
24675 if (EQ (e->object, object)
24676 && startpos <= e->charpos && e->charpos <= endpos)
24677 break;
24678 gx += e->pixel_width;
24679 }
24680 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24681 hlinfo->mouse_face_end_x = gx;
24682 }
24683 }
24684
24685 #ifdef HAVE_WINDOW_SYSTEM
24686
24687 /* See if position X, Y is within a hot-spot of an image. */
24688
24689 static int
24690 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24691 {
24692 if (!CONSP (hot_spot))
24693 return 0;
24694
24695 if (EQ (XCAR (hot_spot), Qrect))
24696 {
24697 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24698 Lisp_Object rect = XCDR (hot_spot);
24699 Lisp_Object tem;
24700 if (!CONSP (rect))
24701 return 0;
24702 if (!CONSP (XCAR (rect)))
24703 return 0;
24704 if (!CONSP (XCDR (rect)))
24705 return 0;
24706 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24707 return 0;
24708 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24709 return 0;
24710 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24711 return 0;
24712 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24713 return 0;
24714 return 1;
24715 }
24716 else if (EQ (XCAR (hot_spot), Qcircle))
24717 {
24718 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24719 Lisp_Object circ = XCDR (hot_spot);
24720 Lisp_Object lr, lx0, ly0;
24721 if (CONSP (circ)
24722 && CONSP (XCAR (circ))
24723 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24724 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24725 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24726 {
24727 double r = XFLOATINT (lr);
24728 double dx = XINT (lx0) - x;
24729 double dy = XINT (ly0) - y;
24730 return (dx * dx + dy * dy <= r * r);
24731 }
24732 }
24733 else if (EQ (XCAR (hot_spot), Qpoly))
24734 {
24735 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24736 if (VECTORP (XCDR (hot_spot)))
24737 {
24738 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24739 Lisp_Object *poly = v->contents;
24740 int n = v->size;
24741 int i;
24742 int inside = 0;
24743 Lisp_Object lx, ly;
24744 int x0, y0;
24745
24746 /* Need an even number of coordinates, and at least 3 edges. */
24747 if (n < 6 || n & 1)
24748 return 0;
24749
24750 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24751 If count is odd, we are inside polygon. Pixels on edges
24752 may or may not be included depending on actual geometry of the
24753 polygon. */
24754 if ((lx = poly[n-2], !INTEGERP (lx))
24755 || (ly = poly[n-1], !INTEGERP (lx)))
24756 return 0;
24757 x0 = XINT (lx), y0 = XINT (ly);
24758 for (i = 0; i < n; i += 2)
24759 {
24760 int x1 = x0, y1 = y0;
24761 if ((lx = poly[i], !INTEGERP (lx))
24762 || (ly = poly[i+1], !INTEGERP (ly)))
24763 return 0;
24764 x0 = XINT (lx), y0 = XINT (ly);
24765
24766 /* Does this segment cross the X line? */
24767 if (x0 >= x)
24768 {
24769 if (x1 >= x)
24770 continue;
24771 }
24772 else if (x1 < x)
24773 continue;
24774 if (y > y0 && y > y1)
24775 continue;
24776 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24777 inside = !inside;
24778 }
24779 return inside;
24780 }
24781 }
24782 return 0;
24783 }
24784
24785 Lisp_Object
24786 find_hot_spot (Lisp_Object map, int x, int y)
24787 {
24788 while (CONSP (map))
24789 {
24790 if (CONSP (XCAR (map))
24791 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24792 return XCAR (map);
24793 map = XCDR (map);
24794 }
24795
24796 return Qnil;
24797 }
24798
24799 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24800 3, 3, 0,
24801 doc: /* Lookup in image map MAP coordinates X and Y.
24802 An image map is an alist where each element has the format (AREA ID PLIST).
24803 An AREA is specified as either a rectangle, a circle, or a polygon:
24804 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24805 pixel coordinates of the upper left and bottom right corners.
24806 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24807 and the radius of the circle; r may be a float or integer.
24808 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24809 vector describes one corner in the polygon.
24810 Returns the alist element for the first matching AREA in MAP. */)
24811 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24812 {
24813 if (NILP (map))
24814 return Qnil;
24815
24816 CHECK_NUMBER (x);
24817 CHECK_NUMBER (y);
24818
24819 return find_hot_spot (map, XINT (x), XINT (y));
24820 }
24821
24822
24823 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24824 static void
24825 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24826 {
24827 /* Do not change cursor shape while dragging mouse. */
24828 if (!NILP (do_mouse_tracking))
24829 return;
24830
24831 if (!NILP (pointer))
24832 {
24833 if (EQ (pointer, Qarrow))
24834 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24835 else if (EQ (pointer, Qhand))
24836 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24837 else if (EQ (pointer, Qtext))
24838 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24839 else if (EQ (pointer, intern ("hdrag")))
24840 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24841 #ifdef HAVE_X_WINDOWS
24842 else if (EQ (pointer, intern ("vdrag")))
24843 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24844 #endif
24845 else if (EQ (pointer, intern ("hourglass")))
24846 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24847 else if (EQ (pointer, Qmodeline))
24848 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24849 else
24850 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24851 }
24852
24853 if (cursor != No_Cursor)
24854 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24855 }
24856
24857 #endif /* HAVE_WINDOW_SYSTEM */
24858
24859 /* Take proper action when mouse has moved to the mode or header line
24860 or marginal area AREA of window W, x-position X and y-position Y.
24861 X is relative to the start of the text display area of W, so the
24862 width of bitmap areas and scroll bars must be subtracted to get a
24863 position relative to the start of the mode line. */
24864
24865 static void
24866 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24867 enum window_part area)
24868 {
24869 struct window *w = XWINDOW (window);
24870 struct frame *f = XFRAME (w->frame);
24871 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24872 #ifdef HAVE_WINDOW_SYSTEM
24873 Display_Info *dpyinfo;
24874 #endif
24875 Cursor cursor = No_Cursor;
24876 Lisp_Object pointer = Qnil;
24877 int dx, dy, width, height;
24878 EMACS_INT charpos;
24879 Lisp_Object string, object = Qnil;
24880 Lisp_Object pos, help;
24881
24882 Lisp_Object mouse_face;
24883 int original_x_pixel = x;
24884 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24885 struct glyph_row *row;
24886
24887 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24888 {
24889 int x0;
24890 struct glyph *end;
24891
24892 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24893 returns them in row/column units! */
24894 string = mode_line_string (w, area, &x, &y, &charpos,
24895 &object, &dx, &dy, &width, &height);
24896
24897 row = (area == ON_MODE_LINE
24898 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24899 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24900
24901 /* Find the glyph under the mouse pointer. */
24902 if (row->mode_line_p && row->enabled_p)
24903 {
24904 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24905 end = glyph + row->used[TEXT_AREA];
24906
24907 for (x0 = original_x_pixel;
24908 glyph < end && x0 >= glyph->pixel_width;
24909 ++glyph)
24910 x0 -= glyph->pixel_width;
24911
24912 if (glyph >= end)
24913 glyph = NULL;
24914 }
24915 }
24916 else
24917 {
24918 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24919 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24920 returns them in row/column units! */
24921 string = marginal_area_string (w, area, &x, &y, &charpos,
24922 &object, &dx, &dy, &width, &height);
24923 }
24924
24925 help = Qnil;
24926
24927 #ifdef HAVE_WINDOW_SYSTEM
24928 if (IMAGEP (object))
24929 {
24930 Lisp_Object image_map, hotspot;
24931 if ((image_map = Fplist_get (XCDR (object), QCmap),
24932 !NILP (image_map))
24933 && (hotspot = find_hot_spot (image_map, dx, dy),
24934 CONSP (hotspot))
24935 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24936 {
24937 Lisp_Object area_id, plist;
24938
24939 area_id = XCAR (hotspot);
24940 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24941 If so, we could look for mouse-enter, mouse-leave
24942 properties in PLIST (and do something...). */
24943 hotspot = XCDR (hotspot);
24944 if (CONSP (hotspot)
24945 && (plist = XCAR (hotspot), CONSP (plist)))
24946 {
24947 pointer = Fplist_get (plist, Qpointer);
24948 if (NILP (pointer))
24949 pointer = Qhand;
24950 help = Fplist_get (plist, Qhelp_echo);
24951 if (!NILP (help))
24952 {
24953 help_echo_string = help;
24954 /* Is this correct? ++kfs */
24955 XSETWINDOW (help_echo_window, w);
24956 help_echo_object = w->buffer;
24957 help_echo_pos = charpos;
24958 }
24959 }
24960 }
24961 if (NILP (pointer))
24962 pointer = Fplist_get (XCDR (object), QCpointer);
24963 }
24964 #endif /* HAVE_WINDOW_SYSTEM */
24965
24966 if (STRINGP (string))
24967 {
24968 pos = make_number (charpos);
24969 /* If we're on a string with `help-echo' text property, arrange
24970 for the help to be displayed. This is done by setting the
24971 global variable help_echo_string to the help string. */
24972 if (NILP (help))
24973 {
24974 help = Fget_text_property (pos, Qhelp_echo, string);
24975 if (!NILP (help))
24976 {
24977 help_echo_string = help;
24978 XSETWINDOW (help_echo_window, w);
24979 help_echo_object = string;
24980 help_echo_pos = charpos;
24981 }
24982 }
24983
24984 #ifdef HAVE_WINDOW_SYSTEM
24985 if (FRAME_WINDOW_P (f))
24986 {
24987 dpyinfo = FRAME_X_DISPLAY_INFO (f);
24988 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24989 if (NILP (pointer))
24990 pointer = Fget_text_property (pos, Qpointer, string);
24991
24992 /* Change the mouse pointer according to what is under X/Y. */
24993 if (NILP (pointer)
24994 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24995 {
24996 Lisp_Object map;
24997 map = Fget_text_property (pos, Qlocal_map, string);
24998 if (!KEYMAPP (map))
24999 map = Fget_text_property (pos, Qkeymap, string);
25000 if (!KEYMAPP (map))
25001 cursor = dpyinfo->vertical_scroll_bar_cursor;
25002 }
25003 }
25004 #endif
25005
25006 /* Change the mouse face according to what is under X/Y. */
25007 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25008 if (!NILP (mouse_face)
25009 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25010 && glyph)
25011 {
25012 Lisp_Object b, e;
25013
25014 struct glyph * tmp_glyph;
25015
25016 int gpos;
25017 int gseq_length;
25018 int total_pixel_width;
25019 EMACS_INT begpos, endpos, ignore;
25020
25021 int vpos, hpos;
25022
25023 b = Fprevious_single_property_change (make_number (charpos + 1),
25024 Qmouse_face, string, Qnil);
25025 if (NILP (b))
25026 begpos = 0;
25027 else
25028 begpos = XINT (b);
25029
25030 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25031 if (NILP (e))
25032 endpos = SCHARS (string);
25033 else
25034 endpos = XINT (e);
25035
25036 /* Calculate the glyph position GPOS of GLYPH in the
25037 displayed string, relative to the beginning of the
25038 highlighted part of the string.
25039
25040 Note: GPOS is different from CHARPOS. CHARPOS is the
25041 position of GLYPH in the internal string object. A mode
25042 line string format has structures which are converted to
25043 a flattened string by the Emacs Lisp interpreter. The
25044 internal string is an element of those structures. The
25045 displayed string is the flattened string. */
25046 tmp_glyph = row_start_glyph;
25047 while (tmp_glyph < glyph
25048 && (!(EQ (tmp_glyph->object, glyph->object)
25049 && begpos <= tmp_glyph->charpos
25050 && tmp_glyph->charpos < endpos)))
25051 tmp_glyph++;
25052 gpos = glyph - tmp_glyph;
25053
25054 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25055 the highlighted part of the displayed string to which
25056 GLYPH belongs. Note: GSEQ_LENGTH is different from
25057 SCHARS (STRING), because the latter returns the length of
25058 the internal string. */
25059 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25060 tmp_glyph > glyph
25061 && (!(EQ (tmp_glyph->object, glyph->object)
25062 && begpos <= tmp_glyph->charpos
25063 && tmp_glyph->charpos < endpos));
25064 tmp_glyph--)
25065 ;
25066 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25067
25068 /* Calculate the total pixel width of all the glyphs between
25069 the beginning of the highlighted area and GLYPH. */
25070 total_pixel_width = 0;
25071 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25072 total_pixel_width += tmp_glyph->pixel_width;
25073
25074 /* Pre calculation of re-rendering position. Note: X is in
25075 column units here, after the call to mode_line_string or
25076 marginal_area_string. */
25077 hpos = x - gpos;
25078 vpos = (area == ON_MODE_LINE
25079 ? (w->current_matrix)->nrows - 1
25080 : 0);
25081
25082 /* If GLYPH's position is included in the region that is
25083 already drawn in mouse face, we have nothing to do. */
25084 if ( EQ (window, hlinfo->mouse_face_window)
25085 && (!row->reversed_p
25086 ? (hlinfo->mouse_face_beg_col <= hpos
25087 && hpos < hlinfo->mouse_face_end_col)
25088 /* In R2L rows we swap BEG and END, see below. */
25089 : (hlinfo->mouse_face_end_col <= hpos
25090 && hpos < hlinfo->mouse_face_beg_col))
25091 && hlinfo->mouse_face_beg_row == vpos )
25092 return;
25093
25094 if (clear_mouse_face (hlinfo))
25095 cursor = No_Cursor;
25096
25097 if (!row->reversed_p)
25098 {
25099 hlinfo->mouse_face_beg_col = hpos;
25100 hlinfo->mouse_face_beg_x = original_x_pixel
25101 - (total_pixel_width + dx);
25102 hlinfo->mouse_face_end_col = hpos + gseq_length;
25103 hlinfo->mouse_face_end_x = 0;
25104 }
25105 else
25106 {
25107 /* In R2L rows, show_mouse_face expects BEG and END
25108 coordinates to be swapped. */
25109 hlinfo->mouse_face_end_col = hpos;
25110 hlinfo->mouse_face_end_x = original_x_pixel
25111 - (total_pixel_width + dx);
25112 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25113 hlinfo->mouse_face_beg_x = 0;
25114 }
25115
25116 hlinfo->mouse_face_beg_row = vpos;
25117 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25118 hlinfo->mouse_face_beg_y = 0;
25119 hlinfo->mouse_face_end_y = 0;
25120 hlinfo->mouse_face_past_end = 0;
25121 hlinfo->mouse_face_window = window;
25122
25123 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25124 charpos,
25125 0, 0, 0,
25126 &ignore,
25127 glyph->face_id,
25128 1);
25129 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25130
25131 if (NILP (pointer))
25132 pointer = Qhand;
25133 }
25134 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25135 clear_mouse_face (hlinfo);
25136 }
25137 #ifdef HAVE_WINDOW_SYSTEM
25138 if (FRAME_WINDOW_P (f))
25139 define_frame_cursor1 (f, cursor, pointer);
25140 #endif
25141 }
25142
25143
25144 /* EXPORT:
25145 Take proper action when the mouse has moved to position X, Y on
25146 frame F as regards highlighting characters that have mouse-face
25147 properties. Also de-highlighting chars where the mouse was before.
25148 X and Y can be negative or out of range. */
25149
25150 void
25151 note_mouse_highlight (struct frame *f, int x, int y)
25152 {
25153 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25154 enum window_part part;
25155 Lisp_Object window;
25156 struct window *w;
25157 Cursor cursor = No_Cursor;
25158 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25159 struct buffer *b;
25160
25161 /* When a menu is active, don't highlight because this looks odd. */
25162 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25163 if (popup_activated ())
25164 return;
25165 #endif
25166
25167 if (NILP (Vmouse_highlight)
25168 || !f->glyphs_initialized_p
25169 || f->pointer_invisible)
25170 return;
25171
25172 hlinfo->mouse_face_mouse_x = x;
25173 hlinfo->mouse_face_mouse_y = y;
25174 hlinfo->mouse_face_mouse_frame = f;
25175
25176 if (hlinfo->mouse_face_defer)
25177 return;
25178
25179 if (gc_in_progress)
25180 {
25181 hlinfo->mouse_face_deferred_gc = 1;
25182 return;
25183 }
25184
25185 /* Which window is that in? */
25186 window = window_from_coordinates (f, x, y, &part, 1);
25187
25188 /* If we were displaying active text in another window, clear that.
25189 Also clear if we move out of text area in same window. */
25190 if (! EQ (window, hlinfo->mouse_face_window)
25191 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25192 && !NILP (hlinfo->mouse_face_window)))
25193 clear_mouse_face (hlinfo);
25194
25195 /* Not on a window -> return. */
25196 if (!WINDOWP (window))
25197 return;
25198
25199 /* Reset help_echo_string. It will get recomputed below. */
25200 help_echo_string = Qnil;
25201
25202 /* Convert to window-relative pixel coordinates. */
25203 w = XWINDOW (window);
25204 frame_to_window_pixel_xy (w, &x, &y);
25205
25206 #ifdef HAVE_WINDOW_SYSTEM
25207 /* Handle tool-bar window differently since it doesn't display a
25208 buffer. */
25209 if (EQ (window, f->tool_bar_window))
25210 {
25211 note_tool_bar_highlight (f, x, y);
25212 return;
25213 }
25214 #endif
25215
25216 /* Mouse is on the mode, header line or margin? */
25217 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25218 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25219 {
25220 note_mode_line_or_margin_highlight (window, x, y, part);
25221 return;
25222 }
25223
25224 #ifdef HAVE_WINDOW_SYSTEM
25225 if (part == ON_VERTICAL_BORDER)
25226 {
25227 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25228 help_echo_string = build_string ("drag-mouse-1: resize");
25229 }
25230 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25231 || part == ON_SCROLL_BAR)
25232 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25233 else
25234 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25235 #endif
25236
25237 /* Are we in a window whose display is up to date?
25238 And verify the buffer's text has not changed. */
25239 b = XBUFFER (w->buffer);
25240 if (part == ON_TEXT
25241 && EQ (w->window_end_valid, w->buffer)
25242 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25243 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25244 {
25245 int hpos, vpos, i, dx, dy, area;
25246 EMACS_INT pos;
25247 struct glyph *glyph;
25248 Lisp_Object object;
25249 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
25250 Lisp_Object *overlay_vec = NULL;
25251 int noverlays;
25252 struct buffer *obuf;
25253 EMACS_INT obegv, ozv;
25254 int same_region;
25255
25256 /* Find the glyph under X/Y. */
25257 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25258
25259 #ifdef HAVE_WINDOW_SYSTEM
25260 /* Look for :pointer property on image. */
25261 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25262 {
25263 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25264 if (img != NULL && IMAGEP (img->spec))
25265 {
25266 Lisp_Object image_map, hotspot;
25267 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25268 !NILP (image_map))
25269 && (hotspot = find_hot_spot (image_map,
25270 glyph->slice.img.x + dx,
25271 glyph->slice.img.y + dy),
25272 CONSP (hotspot))
25273 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25274 {
25275 Lisp_Object area_id, plist;
25276
25277 area_id = XCAR (hotspot);
25278 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25279 If so, we could look for mouse-enter, mouse-leave
25280 properties in PLIST (and do something...). */
25281 hotspot = XCDR (hotspot);
25282 if (CONSP (hotspot)
25283 && (plist = XCAR (hotspot), CONSP (plist)))
25284 {
25285 pointer = Fplist_get (plist, Qpointer);
25286 if (NILP (pointer))
25287 pointer = Qhand;
25288 help_echo_string = Fplist_get (plist, Qhelp_echo);
25289 if (!NILP (help_echo_string))
25290 {
25291 help_echo_window = window;
25292 help_echo_object = glyph->object;
25293 help_echo_pos = glyph->charpos;
25294 }
25295 }
25296 }
25297 if (NILP (pointer))
25298 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25299 }
25300 }
25301 #endif /* HAVE_WINDOW_SYSTEM */
25302
25303 /* Clear mouse face if X/Y not over text. */
25304 if (glyph == NULL
25305 || area != TEXT_AREA
25306 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25307 /* Glyph's OBJECT is an integer for glyphs inserted by the
25308 display engine for its internal purposes, like truncation
25309 and continuation glyphs and blanks beyond the end of
25310 line's text on text terminals. If we are over such a
25311 glyph, we are not over any text. */
25312 || INTEGERP (glyph->object)
25313 /* R2L rows have a stretch glyph at their front, which
25314 stands for no text, whereas L2R rows have no glyphs at
25315 all beyond the end of text. Treat such stretch glyphs
25316 like we do with NULL glyphs in L2R rows. */
25317 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25318 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25319 && glyph->type == STRETCH_GLYPH
25320 && glyph->avoid_cursor_p))
25321 {
25322 if (clear_mouse_face (hlinfo))
25323 cursor = No_Cursor;
25324 #ifdef HAVE_WINDOW_SYSTEM
25325 if (FRAME_WINDOW_P (f) && NILP (pointer))
25326 {
25327 if (area != TEXT_AREA)
25328 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25329 else
25330 pointer = Vvoid_text_area_pointer;
25331 }
25332 #endif
25333 goto set_cursor;
25334 }
25335
25336 pos = glyph->charpos;
25337 object = glyph->object;
25338 if (!STRINGP (object) && !BUFFERP (object))
25339 goto set_cursor;
25340
25341 /* If we get an out-of-range value, return now; avoid an error. */
25342 if (BUFFERP (object) && pos > BUF_Z (b))
25343 goto set_cursor;
25344
25345 /* Make the window's buffer temporarily current for
25346 overlays_at and compute_char_face. */
25347 obuf = current_buffer;
25348 current_buffer = b;
25349 obegv = BEGV;
25350 ozv = ZV;
25351 BEGV = BEG;
25352 ZV = Z;
25353
25354 /* Is this char mouse-active or does it have help-echo? */
25355 position = make_number (pos);
25356
25357 if (BUFFERP (object))
25358 {
25359 /* Put all the overlays we want in a vector in overlay_vec. */
25360 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25361 /* Sort overlays into increasing priority order. */
25362 noverlays = sort_overlays (overlay_vec, noverlays, w);
25363 }
25364 else
25365 noverlays = 0;
25366
25367 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25368
25369 if (same_region)
25370 cursor = No_Cursor;
25371
25372 /* Check mouse-face highlighting. */
25373 if (! same_region
25374 /* If there exists an overlay with mouse-face overlapping
25375 the one we are currently highlighting, we have to
25376 check if we enter the overlapping overlay, and then
25377 highlight only that. */
25378 || (OVERLAYP (hlinfo->mouse_face_overlay)
25379 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25380 {
25381 /* Find the highest priority overlay with a mouse-face. */
25382 overlay = Qnil;
25383 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25384 {
25385 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25386 if (!NILP (mouse_face))
25387 overlay = overlay_vec[i];
25388 }
25389
25390 /* If we're highlighting the same overlay as before, there's
25391 no need to do that again. */
25392 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25393 goto check_help_echo;
25394 hlinfo->mouse_face_overlay = overlay;
25395
25396 /* Clear the display of the old active region, if any. */
25397 if (clear_mouse_face (hlinfo))
25398 cursor = No_Cursor;
25399
25400 /* If no overlay applies, get a text property. */
25401 if (NILP (overlay))
25402 mouse_face = Fget_text_property (position, Qmouse_face, object);
25403
25404 /* Next, compute the bounds of the mouse highlighting and
25405 display it. */
25406 if (!NILP (mouse_face) && STRINGP (object))
25407 {
25408 /* The mouse-highlighting comes from a display string
25409 with a mouse-face. */
25410 Lisp_Object b, e;
25411 EMACS_INT ignore;
25412
25413 b = Fprevious_single_property_change
25414 (make_number (pos + 1), Qmouse_face, object, Qnil);
25415 e = Fnext_single_property_change
25416 (position, Qmouse_face, object, Qnil);
25417 if (NILP (b))
25418 b = make_number (0);
25419 if (NILP (e))
25420 e = make_number (SCHARS (object) - 1);
25421 mouse_face_from_string_pos (w, hlinfo, object,
25422 XINT (b), XINT (e));
25423 hlinfo->mouse_face_past_end = 0;
25424 hlinfo->mouse_face_window = window;
25425 hlinfo->mouse_face_face_id
25426 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25427 glyph->face_id, 1);
25428 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25429 cursor = No_Cursor;
25430 }
25431 else
25432 {
25433 /* The mouse-highlighting, if any, comes from an overlay
25434 or text property in the buffer. */
25435 Lisp_Object buffer, display_string;
25436
25437 if (STRINGP (object))
25438 {
25439 /* If we are on a display string with no mouse-face,
25440 check if the text under it has one. */
25441 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25442 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25443 pos = string_buffer_position (w, object, start);
25444 if (pos > 0)
25445 {
25446 mouse_face = get_char_property_and_overlay
25447 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25448 buffer = w->buffer;
25449 display_string = object;
25450 }
25451 }
25452 else
25453 {
25454 buffer = object;
25455 display_string = Qnil;
25456 }
25457
25458 if (!NILP (mouse_face))
25459 {
25460 Lisp_Object before, after;
25461 Lisp_Object before_string, after_string;
25462 /* To correctly find the limits of mouse highlight
25463 in a bidi-reordered buffer, we must not use the
25464 optimization of limiting the search in
25465 previous-single-property-change and
25466 next-single-property-change, because
25467 rows_from_pos_range needs the real start and end
25468 positions to DTRT in this case. That's because
25469 the first row visible in a window does not
25470 necessarily display the character whose position
25471 is the smallest. */
25472 Lisp_Object lim1 =
25473 NILP (XBUFFER (buffer)->bidi_display_reordering)
25474 ? Fmarker_position (w->start)
25475 : Qnil;
25476 Lisp_Object lim2 =
25477 NILP (XBUFFER (buffer)->bidi_display_reordering)
25478 ? make_number (BUF_Z (XBUFFER (buffer))
25479 - XFASTINT (w->window_end_pos))
25480 : Qnil;
25481
25482 if (NILP (overlay))
25483 {
25484 /* Handle the text property case. */
25485 before = Fprevious_single_property_change
25486 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25487 after = Fnext_single_property_change
25488 (make_number (pos), Qmouse_face, buffer, lim2);
25489 before_string = after_string = Qnil;
25490 }
25491 else
25492 {
25493 /* Handle the overlay case. */
25494 before = Foverlay_start (overlay);
25495 after = Foverlay_end (overlay);
25496 before_string = Foverlay_get (overlay, Qbefore_string);
25497 after_string = Foverlay_get (overlay, Qafter_string);
25498
25499 if (!STRINGP (before_string)) before_string = Qnil;
25500 if (!STRINGP (after_string)) after_string = Qnil;
25501 }
25502
25503 mouse_face_from_buffer_pos (window, hlinfo, pos,
25504 XFASTINT (before),
25505 XFASTINT (after),
25506 before_string, after_string,
25507 display_string);
25508 cursor = No_Cursor;
25509 }
25510 }
25511 }
25512
25513 check_help_echo:
25514
25515 /* Look for a `help-echo' property. */
25516 if (NILP (help_echo_string)) {
25517 Lisp_Object help, overlay;
25518
25519 /* Check overlays first. */
25520 help = overlay = Qnil;
25521 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25522 {
25523 overlay = overlay_vec[i];
25524 help = Foverlay_get (overlay, Qhelp_echo);
25525 }
25526
25527 if (!NILP (help))
25528 {
25529 help_echo_string = help;
25530 help_echo_window = window;
25531 help_echo_object = overlay;
25532 help_echo_pos = pos;
25533 }
25534 else
25535 {
25536 Lisp_Object object = glyph->object;
25537 EMACS_INT charpos = glyph->charpos;
25538
25539 /* Try text properties. */
25540 if (STRINGP (object)
25541 && charpos >= 0
25542 && charpos < SCHARS (object))
25543 {
25544 help = Fget_text_property (make_number (charpos),
25545 Qhelp_echo, object);
25546 if (NILP (help))
25547 {
25548 /* If the string itself doesn't specify a help-echo,
25549 see if the buffer text ``under'' it does. */
25550 struct glyph_row *r
25551 = MATRIX_ROW (w->current_matrix, vpos);
25552 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25553 EMACS_INT pos = string_buffer_position (w, object, start);
25554 if (pos > 0)
25555 {
25556 help = Fget_char_property (make_number (pos),
25557 Qhelp_echo, w->buffer);
25558 if (!NILP (help))
25559 {
25560 charpos = pos;
25561 object = w->buffer;
25562 }
25563 }
25564 }
25565 }
25566 else if (BUFFERP (object)
25567 && charpos >= BEGV
25568 && charpos < ZV)
25569 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25570 object);
25571
25572 if (!NILP (help))
25573 {
25574 help_echo_string = help;
25575 help_echo_window = window;
25576 help_echo_object = object;
25577 help_echo_pos = charpos;
25578 }
25579 }
25580 }
25581
25582 #ifdef HAVE_WINDOW_SYSTEM
25583 /* Look for a `pointer' property. */
25584 if (FRAME_WINDOW_P (f) && NILP (pointer))
25585 {
25586 /* Check overlays first. */
25587 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25588 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25589
25590 if (NILP (pointer))
25591 {
25592 Lisp_Object object = glyph->object;
25593 EMACS_INT charpos = glyph->charpos;
25594
25595 /* Try text properties. */
25596 if (STRINGP (object)
25597 && charpos >= 0
25598 && charpos < SCHARS (object))
25599 {
25600 pointer = Fget_text_property (make_number (charpos),
25601 Qpointer, object);
25602 if (NILP (pointer))
25603 {
25604 /* If the string itself doesn't specify a pointer,
25605 see if the buffer text ``under'' it does. */
25606 struct glyph_row *r
25607 = MATRIX_ROW (w->current_matrix, vpos);
25608 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25609 EMACS_INT pos = string_buffer_position (w, object,
25610 start);
25611 if (pos > 0)
25612 pointer = Fget_char_property (make_number (pos),
25613 Qpointer, w->buffer);
25614 }
25615 }
25616 else if (BUFFERP (object)
25617 && charpos >= BEGV
25618 && charpos < ZV)
25619 pointer = Fget_text_property (make_number (charpos),
25620 Qpointer, object);
25621 }
25622 }
25623 #endif /* HAVE_WINDOW_SYSTEM */
25624
25625 BEGV = obegv;
25626 ZV = ozv;
25627 current_buffer = obuf;
25628 }
25629
25630 set_cursor:
25631
25632 #ifdef HAVE_WINDOW_SYSTEM
25633 if (FRAME_WINDOW_P (f))
25634 define_frame_cursor1 (f, cursor, pointer);
25635 #else
25636 /* This is here to prevent a compiler error, about "label at end of
25637 compound statement". */
25638 return;
25639 #endif
25640 }
25641
25642
25643 /* EXPORT for RIF:
25644 Clear any mouse-face on window W. This function is part of the
25645 redisplay interface, and is called from try_window_id and similar
25646 functions to ensure the mouse-highlight is off. */
25647
25648 void
25649 x_clear_window_mouse_face (struct window *w)
25650 {
25651 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25652 Lisp_Object window;
25653
25654 BLOCK_INPUT;
25655 XSETWINDOW (window, w);
25656 if (EQ (window, hlinfo->mouse_face_window))
25657 clear_mouse_face (hlinfo);
25658 UNBLOCK_INPUT;
25659 }
25660
25661
25662 /* EXPORT:
25663 Just discard the mouse face information for frame F, if any.
25664 This is used when the size of F is changed. */
25665
25666 void
25667 cancel_mouse_face (struct frame *f)
25668 {
25669 Lisp_Object window;
25670 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25671
25672 window = hlinfo->mouse_face_window;
25673 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25674 {
25675 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25676 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25677 hlinfo->mouse_face_window = Qnil;
25678 }
25679 }
25680
25681
25682 \f
25683 /***********************************************************************
25684 Exposure Events
25685 ***********************************************************************/
25686
25687 #ifdef HAVE_WINDOW_SYSTEM
25688
25689 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25690 which intersects rectangle R. R is in window-relative coordinates. */
25691
25692 static void
25693 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25694 enum glyph_row_area area)
25695 {
25696 struct glyph *first = row->glyphs[area];
25697 struct glyph *end = row->glyphs[area] + row->used[area];
25698 struct glyph *last;
25699 int first_x, start_x, x;
25700
25701 if (area == TEXT_AREA && row->fill_line_p)
25702 /* If row extends face to end of line write the whole line. */
25703 draw_glyphs (w, 0, row, area,
25704 0, row->used[area],
25705 DRAW_NORMAL_TEXT, 0);
25706 else
25707 {
25708 /* Set START_X to the window-relative start position for drawing glyphs of
25709 AREA. The first glyph of the text area can be partially visible.
25710 The first glyphs of other areas cannot. */
25711 start_x = window_box_left_offset (w, area);
25712 x = start_x;
25713 if (area == TEXT_AREA)
25714 x += row->x;
25715
25716 /* Find the first glyph that must be redrawn. */
25717 while (first < end
25718 && x + first->pixel_width < r->x)
25719 {
25720 x += first->pixel_width;
25721 ++first;
25722 }
25723
25724 /* Find the last one. */
25725 last = first;
25726 first_x = x;
25727 while (last < end
25728 && x < r->x + r->width)
25729 {
25730 x += last->pixel_width;
25731 ++last;
25732 }
25733
25734 /* Repaint. */
25735 if (last > first)
25736 draw_glyphs (w, first_x - start_x, row, area,
25737 first - row->glyphs[area], last - row->glyphs[area],
25738 DRAW_NORMAL_TEXT, 0);
25739 }
25740 }
25741
25742
25743 /* Redraw the parts of the glyph row ROW on window W intersecting
25744 rectangle R. R is in window-relative coordinates. Value is
25745 non-zero if mouse-face was overwritten. */
25746
25747 static int
25748 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25749 {
25750 xassert (row->enabled_p);
25751
25752 if (row->mode_line_p || w->pseudo_window_p)
25753 draw_glyphs (w, 0, row, TEXT_AREA,
25754 0, row->used[TEXT_AREA],
25755 DRAW_NORMAL_TEXT, 0);
25756 else
25757 {
25758 if (row->used[LEFT_MARGIN_AREA])
25759 expose_area (w, row, r, LEFT_MARGIN_AREA);
25760 if (row->used[TEXT_AREA])
25761 expose_area (w, row, r, TEXT_AREA);
25762 if (row->used[RIGHT_MARGIN_AREA])
25763 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25764 draw_row_fringe_bitmaps (w, row);
25765 }
25766
25767 return row->mouse_face_p;
25768 }
25769
25770
25771 /* Redraw those parts of glyphs rows during expose event handling that
25772 overlap other rows. Redrawing of an exposed line writes over parts
25773 of lines overlapping that exposed line; this function fixes that.
25774
25775 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25776 row in W's current matrix that is exposed and overlaps other rows.
25777 LAST_OVERLAPPING_ROW is the last such row. */
25778
25779 static void
25780 expose_overlaps (struct window *w,
25781 struct glyph_row *first_overlapping_row,
25782 struct glyph_row *last_overlapping_row,
25783 XRectangle *r)
25784 {
25785 struct glyph_row *row;
25786
25787 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25788 if (row->overlapping_p)
25789 {
25790 xassert (row->enabled_p && !row->mode_line_p);
25791
25792 row->clip = r;
25793 if (row->used[LEFT_MARGIN_AREA])
25794 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25795
25796 if (row->used[TEXT_AREA])
25797 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25798
25799 if (row->used[RIGHT_MARGIN_AREA])
25800 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25801 row->clip = NULL;
25802 }
25803 }
25804
25805
25806 /* Return non-zero if W's cursor intersects rectangle R. */
25807
25808 static int
25809 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25810 {
25811 XRectangle cr, result;
25812 struct glyph *cursor_glyph;
25813 struct glyph_row *row;
25814
25815 if (w->phys_cursor.vpos >= 0
25816 && w->phys_cursor.vpos < w->current_matrix->nrows
25817 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25818 row->enabled_p)
25819 && row->cursor_in_fringe_p)
25820 {
25821 /* Cursor is in the fringe. */
25822 cr.x = window_box_right_offset (w,
25823 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25824 ? RIGHT_MARGIN_AREA
25825 : TEXT_AREA));
25826 cr.y = row->y;
25827 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25828 cr.height = row->height;
25829 return x_intersect_rectangles (&cr, r, &result);
25830 }
25831
25832 cursor_glyph = get_phys_cursor_glyph (w);
25833 if (cursor_glyph)
25834 {
25835 /* r is relative to W's box, but w->phys_cursor.x is relative
25836 to left edge of W's TEXT area. Adjust it. */
25837 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25838 cr.y = w->phys_cursor.y;
25839 cr.width = cursor_glyph->pixel_width;
25840 cr.height = w->phys_cursor_height;
25841 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25842 I assume the effect is the same -- and this is portable. */
25843 return x_intersect_rectangles (&cr, r, &result);
25844 }
25845 /* If we don't understand the format, pretend we're not in the hot-spot. */
25846 return 0;
25847 }
25848
25849
25850 /* EXPORT:
25851 Draw a vertical window border to the right of window W if W doesn't
25852 have vertical scroll bars. */
25853
25854 void
25855 x_draw_vertical_border (struct window *w)
25856 {
25857 struct frame *f = XFRAME (WINDOW_FRAME (w));
25858
25859 /* We could do better, if we knew what type of scroll-bar the adjacent
25860 windows (on either side) have... But we don't :-(
25861 However, I think this works ok. ++KFS 2003-04-25 */
25862
25863 /* Redraw borders between horizontally adjacent windows. Don't
25864 do it for frames with vertical scroll bars because either the
25865 right scroll bar of a window, or the left scroll bar of its
25866 neighbor will suffice as a border. */
25867 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25868 return;
25869
25870 if (!WINDOW_RIGHTMOST_P (w)
25871 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25872 {
25873 int x0, x1, y0, y1;
25874
25875 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25876 y1 -= 1;
25877
25878 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25879 x1 -= 1;
25880
25881 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25882 }
25883 else if (!WINDOW_LEFTMOST_P (w)
25884 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25885 {
25886 int x0, x1, y0, y1;
25887
25888 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25889 y1 -= 1;
25890
25891 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25892 x0 -= 1;
25893
25894 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25895 }
25896 }
25897
25898
25899 /* Redraw the part of window W intersection rectangle FR. Pixel
25900 coordinates in FR are frame-relative. Call this function with
25901 input blocked. Value is non-zero if the exposure overwrites
25902 mouse-face. */
25903
25904 static int
25905 expose_window (struct window *w, XRectangle *fr)
25906 {
25907 struct frame *f = XFRAME (w->frame);
25908 XRectangle wr, r;
25909 int mouse_face_overwritten_p = 0;
25910
25911 /* If window is not yet fully initialized, do nothing. This can
25912 happen when toolkit scroll bars are used and a window is split.
25913 Reconfiguring the scroll bar will generate an expose for a newly
25914 created window. */
25915 if (w->current_matrix == NULL)
25916 return 0;
25917
25918 /* When we're currently updating the window, display and current
25919 matrix usually don't agree. Arrange for a thorough display
25920 later. */
25921 if (w == updated_window)
25922 {
25923 SET_FRAME_GARBAGED (f);
25924 return 0;
25925 }
25926
25927 /* Frame-relative pixel rectangle of W. */
25928 wr.x = WINDOW_LEFT_EDGE_X (w);
25929 wr.y = WINDOW_TOP_EDGE_Y (w);
25930 wr.width = WINDOW_TOTAL_WIDTH (w);
25931 wr.height = WINDOW_TOTAL_HEIGHT (w);
25932
25933 if (x_intersect_rectangles (fr, &wr, &r))
25934 {
25935 int yb = window_text_bottom_y (w);
25936 struct glyph_row *row;
25937 int cursor_cleared_p;
25938 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25939
25940 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25941 r.x, r.y, r.width, r.height));
25942
25943 /* Convert to window coordinates. */
25944 r.x -= WINDOW_LEFT_EDGE_X (w);
25945 r.y -= WINDOW_TOP_EDGE_Y (w);
25946
25947 /* Turn off the cursor. */
25948 if (!w->pseudo_window_p
25949 && phys_cursor_in_rect_p (w, &r))
25950 {
25951 x_clear_cursor (w);
25952 cursor_cleared_p = 1;
25953 }
25954 else
25955 cursor_cleared_p = 0;
25956
25957 /* Update lines intersecting rectangle R. */
25958 first_overlapping_row = last_overlapping_row = NULL;
25959 for (row = w->current_matrix->rows;
25960 row->enabled_p;
25961 ++row)
25962 {
25963 int y0 = row->y;
25964 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25965
25966 if ((y0 >= r.y && y0 < r.y + r.height)
25967 || (y1 > r.y && y1 < r.y + r.height)
25968 || (r.y >= y0 && r.y < y1)
25969 || (r.y + r.height > y0 && r.y + r.height < y1))
25970 {
25971 /* A header line may be overlapping, but there is no need
25972 to fix overlapping areas for them. KFS 2005-02-12 */
25973 if (row->overlapping_p && !row->mode_line_p)
25974 {
25975 if (first_overlapping_row == NULL)
25976 first_overlapping_row = row;
25977 last_overlapping_row = row;
25978 }
25979
25980 row->clip = fr;
25981 if (expose_line (w, row, &r))
25982 mouse_face_overwritten_p = 1;
25983 row->clip = NULL;
25984 }
25985 else if (row->overlapping_p)
25986 {
25987 /* We must redraw a row overlapping the exposed area. */
25988 if (y0 < r.y
25989 ? y0 + row->phys_height > r.y
25990 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25991 {
25992 if (first_overlapping_row == NULL)
25993 first_overlapping_row = row;
25994 last_overlapping_row = row;
25995 }
25996 }
25997
25998 if (y1 >= yb)
25999 break;
26000 }
26001
26002 /* Display the mode line if there is one. */
26003 if (WINDOW_WANTS_MODELINE_P (w)
26004 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26005 row->enabled_p)
26006 && row->y < r.y + r.height)
26007 {
26008 if (expose_line (w, row, &r))
26009 mouse_face_overwritten_p = 1;
26010 }
26011
26012 if (!w->pseudo_window_p)
26013 {
26014 /* Fix the display of overlapping rows. */
26015 if (first_overlapping_row)
26016 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26017 fr);
26018
26019 /* Draw border between windows. */
26020 x_draw_vertical_border (w);
26021
26022 /* Turn the cursor on again. */
26023 if (cursor_cleared_p)
26024 update_window_cursor (w, 1);
26025 }
26026 }
26027
26028 return mouse_face_overwritten_p;
26029 }
26030
26031
26032
26033 /* Redraw (parts) of all windows in the window tree rooted at W that
26034 intersect R. R contains frame pixel coordinates. Value is
26035 non-zero if the exposure overwrites mouse-face. */
26036
26037 static int
26038 expose_window_tree (struct window *w, XRectangle *r)
26039 {
26040 struct frame *f = XFRAME (w->frame);
26041 int mouse_face_overwritten_p = 0;
26042
26043 while (w && !FRAME_GARBAGED_P (f))
26044 {
26045 if (!NILP (w->hchild))
26046 mouse_face_overwritten_p
26047 |= expose_window_tree (XWINDOW (w->hchild), r);
26048 else if (!NILP (w->vchild))
26049 mouse_face_overwritten_p
26050 |= expose_window_tree (XWINDOW (w->vchild), r);
26051 else
26052 mouse_face_overwritten_p |= expose_window (w, r);
26053
26054 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26055 }
26056
26057 return mouse_face_overwritten_p;
26058 }
26059
26060
26061 /* EXPORT:
26062 Redisplay an exposed area of frame F. X and Y are the upper-left
26063 corner of the exposed rectangle. W and H are width and height of
26064 the exposed area. All are pixel values. W or H zero means redraw
26065 the entire frame. */
26066
26067 void
26068 expose_frame (struct frame *f, int x, int y, int w, int h)
26069 {
26070 XRectangle r;
26071 int mouse_face_overwritten_p = 0;
26072
26073 TRACE ((stderr, "expose_frame "));
26074
26075 /* No need to redraw if frame will be redrawn soon. */
26076 if (FRAME_GARBAGED_P (f))
26077 {
26078 TRACE ((stderr, " garbaged\n"));
26079 return;
26080 }
26081
26082 /* If basic faces haven't been realized yet, there is no point in
26083 trying to redraw anything. This can happen when we get an expose
26084 event while Emacs is starting, e.g. by moving another window. */
26085 if (FRAME_FACE_CACHE (f) == NULL
26086 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26087 {
26088 TRACE ((stderr, " no faces\n"));
26089 return;
26090 }
26091
26092 if (w == 0 || h == 0)
26093 {
26094 r.x = r.y = 0;
26095 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26096 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26097 }
26098 else
26099 {
26100 r.x = x;
26101 r.y = y;
26102 r.width = w;
26103 r.height = h;
26104 }
26105
26106 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26107 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26108
26109 if (WINDOWP (f->tool_bar_window))
26110 mouse_face_overwritten_p
26111 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26112
26113 #ifdef HAVE_X_WINDOWS
26114 #ifndef MSDOS
26115 #ifndef USE_X_TOOLKIT
26116 if (WINDOWP (f->menu_bar_window))
26117 mouse_face_overwritten_p
26118 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26119 #endif /* not USE_X_TOOLKIT */
26120 #endif
26121 #endif
26122
26123 /* Some window managers support a focus-follows-mouse style with
26124 delayed raising of frames. Imagine a partially obscured frame,
26125 and moving the mouse into partially obscured mouse-face on that
26126 frame. The visible part of the mouse-face will be highlighted,
26127 then the WM raises the obscured frame. With at least one WM, KDE
26128 2.1, Emacs is not getting any event for the raising of the frame
26129 (even tried with SubstructureRedirectMask), only Expose events.
26130 These expose events will draw text normally, i.e. not
26131 highlighted. Which means we must redo the highlight here.
26132 Subsume it under ``we love X''. --gerd 2001-08-15 */
26133 /* Included in Windows version because Windows most likely does not
26134 do the right thing if any third party tool offers
26135 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26136 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26137 {
26138 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26139 if (f == hlinfo->mouse_face_mouse_frame)
26140 {
26141 int x = hlinfo->mouse_face_mouse_x;
26142 int y = hlinfo->mouse_face_mouse_y;
26143 clear_mouse_face (hlinfo);
26144 note_mouse_highlight (f, x, y);
26145 }
26146 }
26147 }
26148
26149
26150 /* EXPORT:
26151 Determine the intersection of two rectangles R1 and R2. Return
26152 the intersection in *RESULT. Value is non-zero if RESULT is not
26153 empty. */
26154
26155 int
26156 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26157 {
26158 XRectangle *left, *right;
26159 XRectangle *upper, *lower;
26160 int intersection_p = 0;
26161
26162 /* Rearrange so that R1 is the left-most rectangle. */
26163 if (r1->x < r2->x)
26164 left = r1, right = r2;
26165 else
26166 left = r2, right = r1;
26167
26168 /* X0 of the intersection is right.x0, if this is inside R1,
26169 otherwise there is no intersection. */
26170 if (right->x <= left->x + left->width)
26171 {
26172 result->x = right->x;
26173
26174 /* The right end of the intersection is the minimum of the
26175 the right ends of left and right. */
26176 result->width = (min (left->x + left->width, right->x + right->width)
26177 - result->x);
26178
26179 /* Same game for Y. */
26180 if (r1->y < r2->y)
26181 upper = r1, lower = r2;
26182 else
26183 upper = r2, lower = r1;
26184
26185 /* The upper end of the intersection is lower.y0, if this is inside
26186 of upper. Otherwise, there is no intersection. */
26187 if (lower->y <= upper->y + upper->height)
26188 {
26189 result->y = lower->y;
26190
26191 /* The lower end of the intersection is the minimum of the lower
26192 ends of upper and lower. */
26193 result->height = (min (lower->y + lower->height,
26194 upper->y + upper->height)
26195 - result->y);
26196 intersection_p = 1;
26197 }
26198 }
26199
26200 return intersection_p;
26201 }
26202
26203 #endif /* HAVE_WINDOW_SYSTEM */
26204
26205 \f
26206 /***********************************************************************
26207 Initialization
26208 ***********************************************************************/
26209
26210 void
26211 syms_of_xdisp (void)
26212 {
26213 Vwith_echo_area_save_vector = Qnil;
26214 staticpro (&Vwith_echo_area_save_vector);
26215
26216 Vmessage_stack = Qnil;
26217 staticpro (&Vmessage_stack);
26218
26219 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26220 staticpro (&Qinhibit_redisplay);
26221
26222 message_dolog_marker1 = Fmake_marker ();
26223 staticpro (&message_dolog_marker1);
26224 message_dolog_marker2 = Fmake_marker ();
26225 staticpro (&message_dolog_marker2);
26226 message_dolog_marker3 = Fmake_marker ();
26227 staticpro (&message_dolog_marker3);
26228
26229 #if GLYPH_DEBUG
26230 defsubr (&Sdump_frame_glyph_matrix);
26231 defsubr (&Sdump_glyph_matrix);
26232 defsubr (&Sdump_glyph_row);
26233 defsubr (&Sdump_tool_bar_row);
26234 defsubr (&Strace_redisplay);
26235 defsubr (&Strace_to_stderr);
26236 #endif
26237 #ifdef HAVE_WINDOW_SYSTEM
26238 defsubr (&Stool_bar_lines_needed);
26239 defsubr (&Slookup_image_map);
26240 #endif
26241 defsubr (&Sformat_mode_line);
26242 defsubr (&Sinvisible_p);
26243 defsubr (&Scurrent_bidi_paragraph_direction);
26244
26245 staticpro (&Qmenu_bar_update_hook);
26246 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26247
26248 staticpro (&Qoverriding_terminal_local_map);
26249 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26250
26251 staticpro (&Qoverriding_local_map);
26252 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26253
26254 staticpro (&Qwindow_scroll_functions);
26255 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26256
26257 staticpro (&Qwindow_text_change_functions);
26258 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26259
26260 staticpro (&Qredisplay_end_trigger_functions);
26261 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26262
26263 staticpro (&Qinhibit_point_motion_hooks);
26264 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26265
26266 Qeval = intern_c_string ("eval");
26267 staticpro (&Qeval);
26268
26269 QCdata = intern_c_string (":data");
26270 staticpro (&QCdata);
26271 Qdisplay = intern_c_string ("display");
26272 staticpro (&Qdisplay);
26273 Qspace_width = intern_c_string ("space-width");
26274 staticpro (&Qspace_width);
26275 Qraise = intern_c_string ("raise");
26276 staticpro (&Qraise);
26277 Qslice = intern_c_string ("slice");
26278 staticpro (&Qslice);
26279 Qspace = intern_c_string ("space");
26280 staticpro (&Qspace);
26281 Qmargin = intern_c_string ("margin");
26282 staticpro (&Qmargin);
26283 Qpointer = intern_c_string ("pointer");
26284 staticpro (&Qpointer);
26285 Qleft_margin = intern_c_string ("left-margin");
26286 staticpro (&Qleft_margin);
26287 Qright_margin = intern_c_string ("right-margin");
26288 staticpro (&Qright_margin);
26289 Qcenter = intern_c_string ("center");
26290 staticpro (&Qcenter);
26291 Qline_height = intern_c_string ("line-height");
26292 staticpro (&Qline_height);
26293 QCalign_to = intern_c_string (":align-to");
26294 staticpro (&QCalign_to);
26295 QCrelative_width = intern_c_string (":relative-width");
26296 staticpro (&QCrelative_width);
26297 QCrelative_height = intern_c_string (":relative-height");
26298 staticpro (&QCrelative_height);
26299 QCeval = intern_c_string (":eval");
26300 staticpro (&QCeval);
26301 QCpropertize = intern_c_string (":propertize");
26302 staticpro (&QCpropertize);
26303 QCfile = intern_c_string (":file");
26304 staticpro (&QCfile);
26305 Qfontified = intern_c_string ("fontified");
26306 staticpro (&Qfontified);
26307 Qfontification_functions = intern_c_string ("fontification-functions");
26308 staticpro (&Qfontification_functions);
26309 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26310 staticpro (&Qtrailing_whitespace);
26311 Qescape_glyph = intern_c_string ("escape-glyph");
26312 staticpro (&Qescape_glyph);
26313 Qnobreak_space = intern_c_string ("nobreak-space");
26314 staticpro (&Qnobreak_space);
26315 Qimage = intern_c_string ("image");
26316 staticpro (&Qimage);
26317 Qtext = intern_c_string ("text");
26318 staticpro (&Qtext);
26319 Qboth = intern_c_string ("both");
26320 staticpro (&Qboth);
26321 Qboth_horiz = intern_c_string ("both-horiz");
26322 staticpro (&Qboth_horiz);
26323 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26324 staticpro (&Qtext_image_horiz);
26325 QCmap = intern_c_string (":map");
26326 staticpro (&QCmap);
26327 QCpointer = intern_c_string (":pointer");
26328 staticpro (&QCpointer);
26329 Qrect = intern_c_string ("rect");
26330 staticpro (&Qrect);
26331 Qcircle = intern_c_string ("circle");
26332 staticpro (&Qcircle);
26333 Qpoly = intern_c_string ("poly");
26334 staticpro (&Qpoly);
26335 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26336 staticpro (&Qmessage_truncate_lines);
26337 Qgrow_only = intern_c_string ("grow-only");
26338 staticpro (&Qgrow_only);
26339 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26340 staticpro (&Qinhibit_menubar_update);
26341 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26342 staticpro (&Qinhibit_eval_during_redisplay);
26343 Qposition = intern_c_string ("position");
26344 staticpro (&Qposition);
26345 Qbuffer_position = intern_c_string ("buffer-position");
26346 staticpro (&Qbuffer_position);
26347 Qobject = intern_c_string ("object");
26348 staticpro (&Qobject);
26349 Qbar = intern_c_string ("bar");
26350 staticpro (&Qbar);
26351 Qhbar = intern_c_string ("hbar");
26352 staticpro (&Qhbar);
26353 Qbox = intern_c_string ("box");
26354 staticpro (&Qbox);
26355 Qhollow = intern_c_string ("hollow");
26356 staticpro (&Qhollow);
26357 Qhand = intern_c_string ("hand");
26358 staticpro (&Qhand);
26359 Qarrow = intern_c_string ("arrow");
26360 staticpro (&Qarrow);
26361 Qtext = intern_c_string ("text");
26362 staticpro (&Qtext);
26363 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26364 staticpro (&Qinhibit_free_realized_faces);
26365
26366 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26367 Fcons (intern_c_string ("void-variable"), Qnil)),
26368 Qnil);
26369 staticpro (&list_of_error);
26370
26371 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26372 staticpro (&Qlast_arrow_position);
26373 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26374 staticpro (&Qlast_arrow_string);
26375
26376 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26377 staticpro (&Qoverlay_arrow_string);
26378 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26379 staticpro (&Qoverlay_arrow_bitmap);
26380
26381 echo_buffer[0] = echo_buffer[1] = Qnil;
26382 staticpro (&echo_buffer[0]);
26383 staticpro (&echo_buffer[1]);
26384
26385 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26386 staticpro (&echo_area_buffer[0]);
26387 staticpro (&echo_area_buffer[1]);
26388
26389 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26390 staticpro (&Vmessages_buffer_name);
26391
26392 mode_line_proptrans_alist = Qnil;
26393 staticpro (&mode_line_proptrans_alist);
26394 mode_line_string_list = Qnil;
26395 staticpro (&mode_line_string_list);
26396 mode_line_string_face = Qnil;
26397 staticpro (&mode_line_string_face);
26398 mode_line_string_face_prop = Qnil;
26399 staticpro (&mode_line_string_face_prop);
26400 Vmode_line_unwind_vector = Qnil;
26401 staticpro (&Vmode_line_unwind_vector);
26402
26403 help_echo_string = Qnil;
26404 staticpro (&help_echo_string);
26405 help_echo_object = Qnil;
26406 staticpro (&help_echo_object);
26407 help_echo_window = Qnil;
26408 staticpro (&help_echo_window);
26409 previous_help_echo_string = Qnil;
26410 staticpro (&previous_help_echo_string);
26411 help_echo_pos = -1;
26412
26413 Qright_to_left = intern_c_string ("right-to-left");
26414 staticpro (&Qright_to_left);
26415 Qleft_to_right = intern_c_string ("left-to-right");
26416 staticpro (&Qleft_to_right);
26417
26418 #ifdef HAVE_WINDOW_SYSTEM
26419 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26420 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26421 For example, if a block cursor is over a tab, it will be drawn as
26422 wide as that tab on the display. */);
26423 x_stretch_cursor_p = 0;
26424 #endif
26425
26426 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26427 doc: /* *Non-nil means highlight trailing whitespace.
26428 The face used for trailing whitespace is `trailing-whitespace'. */);
26429 Vshow_trailing_whitespace = Qnil;
26430
26431 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26432 doc: /* *Control highlighting of nobreak space and soft hyphen.
26433 A value of t means highlight the character itself (for nobreak space,
26434 use face `nobreak-space').
26435 A value of nil means no highlighting.
26436 Other values mean display the escape glyph followed by an ordinary
26437 space or ordinary hyphen. */);
26438 Vnobreak_char_display = Qt;
26439
26440 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26441 doc: /* *The pointer shape to show in void text areas.
26442 A value of nil means to show the text pointer. Other options are `arrow',
26443 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26444 Vvoid_text_area_pointer = Qarrow;
26445
26446 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26447 doc: /* Non-nil means don't actually do any redisplay.
26448 This is used for internal purposes. */);
26449 Vinhibit_redisplay = Qnil;
26450
26451 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26452 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26453 Vglobal_mode_string = Qnil;
26454
26455 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26456 doc: /* Marker for where to display an arrow on top of the buffer text.
26457 This must be the beginning of a line in order to work.
26458 See also `overlay-arrow-string'. */);
26459 Voverlay_arrow_position = Qnil;
26460
26461 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26462 doc: /* String to display as an arrow in non-window frames.
26463 See also `overlay-arrow-position'. */);
26464 Voverlay_arrow_string = make_pure_c_string ("=>");
26465
26466 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26467 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26468 The symbols on this list are examined during redisplay to determine
26469 where to display overlay arrows. */);
26470 Voverlay_arrow_variable_list
26471 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26472
26473 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26474 doc: /* *The number of lines to try scrolling a window by when point moves out.
26475 If that fails to bring point back on frame, point is centered instead.
26476 If this is zero, point is always centered after it moves off frame.
26477 If you want scrolling to always be a line at a time, you should set
26478 `scroll-conservatively' to a large value rather than set this to 1. */);
26479
26480 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26481 doc: /* *Scroll up to this many lines, to bring point back on screen.
26482 If point moves off-screen, redisplay will scroll by up to
26483 `scroll-conservatively' lines in order to bring point just barely
26484 onto the screen again. If that cannot be done, then redisplay
26485 recenters point as usual.
26486
26487 A value of zero means always recenter point if it moves off screen. */);
26488 scroll_conservatively = 0;
26489
26490 DEFVAR_INT ("scroll-margin", scroll_margin,
26491 doc: /* *Number of lines of margin at the top and bottom of a window.
26492 Recenter the window whenever point gets within this many lines
26493 of the top or bottom of the window. */);
26494 scroll_margin = 0;
26495
26496 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26497 doc: /* Pixels per inch value for non-window system displays.
26498 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26499 Vdisplay_pixels_per_inch = make_float (72.0);
26500
26501 #if GLYPH_DEBUG
26502 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26503 #endif
26504
26505 DEFVAR_LISP ("truncate-partial-width-windows",
26506 Vtruncate_partial_width_windows,
26507 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26508 For an integer value, truncate lines in each window narrower than the
26509 full frame width, provided the window width is less than that integer;
26510 otherwise, respect the value of `truncate-lines'.
26511
26512 For any other non-nil value, truncate lines in all windows that do
26513 not span the full frame width.
26514
26515 A value of nil means to respect the value of `truncate-lines'.
26516
26517 If `word-wrap' is enabled, you might want to reduce this. */);
26518 Vtruncate_partial_width_windows = make_number (50);
26519
26520 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26521 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26522 Any other value means to use the appropriate face, `mode-line',
26523 `header-line', or `menu' respectively. */);
26524 mode_line_inverse_video = 1;
26525
26526 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26527 doc: /* *Maximum buffer size for which line number should be displayed.
26528 If the buffer is bigger than this, the line number does not appear
26529 in the mode line. A value of nil means no limit. */);
26530 Vline_number_display_limit = Qnil;
26531
26532 DEFVAR_INT ("line-number-display-limit-width",
26533 line_number_display_limit_width,
26534 doc: /* *Maximum line width (in characters) for line number display.
26535 If the average length of the lines near point is bigger than this, then the
26536 line number may be omitted from the mode line. */);
26537 line_number_display_limit_width = 200;
26538
26539 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26540 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26541 highlight_nonselected_windows = 0;
26542
26543 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26544 doc: /* Non-nil if more than one frame is visible on this display.
26545 Minibuffer-only frames don't count, but iconified frames do.
26546 This variable is not guaranteed to be accurate except while processing
26547 `frame-title-format' and `icon-title-format'. */);
26548
26549 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26550 doc: /* Template for displaying the title bar of visible frames.
26551 \(Assuming the window manager supports this feature.)
26552
26553 This variable has the same structure as `mode-line-format', except that
26554 the %c and %l constructs are ignored. It is used only on frames for
26555 which no explicit name has been set \(see `modify-frame-parameters'). */);
26556
26557 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26558 doc: /* Template for displaying the title bar of an iconified frame.
26559 \(Assuming the window manager supports this feature.)
26560 This variable has the same structure as `mode-line-format' (which see),
26561 and is used only on frames for which no explicit name has been set
26562 \(see `modify-frame-parameters'). */);
26563 Vicon_title_format
26564 = Vframe_title_format
26565 = pure_cons (intern_c_string ("multiple-frames"),
26566 pure_cons (make_pure_c_string ("%b"),
26567 pure_cons (pure_cons (empty_unibyte_string,
26568 pure_cons (intern_c_string ("invocation-name"),
26569 pure_cons (make_pure_c_string ("@"),
26570 pure_cons (intern_c_string ("system-name"),
26571 Qnil)))),
26572 Qnil)));
26573
26574 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26575 doc: /* Maximum number of lines to keep in the message log buffer.
26576 If nil, disable message logging. If t, log messages but don't truncate
26577 the buffer when it becomes large. */);
26578 Vmessage_log_max = make_number (100);
26579
26580 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26581 doc: /* Functions called before redisplay, if window sizes have changed.
26582 The value should be a list of functions that take one argument.
26583 Just before redisplay, for each frame, if any of its windows have changed
26584 size since the last redisplay, or have been split or deleted,
26585 all the functions in the list are called, with the frame as argument. */);
26586 Vwindow_size_change_functions = Qnil;
26587
26588 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26589 doc: /* List of functions to call before redisplaying a window with scrolling.
26590 Each function is called with two arguments, the window and its new
26591 display-start position. Note that these functions are also called by
26592 `set-window-buffer'. Also note that the value of `window-end' is not
26593 valid when these functions are called. */);
26594 Vwindow_scroll_functions = Qnil;
26595
26596 DEFVAR_LISP ("window-text-change-functions",
26597 Vwindow_text_change_functions,
26598 doc: /* Functions to call in redisplay when text in the window might change. */);
26599 Vwindow_text_change_functions = Qnil;
26600
26601 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26602 doc: /* Functions called when redisplay of a window reaches the end trigger.
26603 Each function is called with two arguments, the window and the end trigger value.
26604 See `set-window-redisplay-end-trigger'. */);
26605 Vredisplay_end_trigger_functions = Qnil;
26606
26607 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26608 doc: /* *Non-nil means autoselect window with mouse pointer.
26609 If nil, do not autoselect windows.
26610 A positive number means delay autoselection by that many seconds: a
26611 window is autoselected only after the mouse has remained in that
26612 window for the duration of the delay.
26613 A negative number has a similar effect, but causes windows to be
26614 autoselected only after the mouse has stopped moving. \(Because of
26615 the way Emacs compares mouse events, you will occasionally wait twice
26616 that time before the window gets selected.\)
26617 Any other value means to autoselect window instantaneously when the
26618 mouse pointer enters it.
26619
26620 Autoselection selects the minibuffer only if it is active, and never
26621 unselects the minibuffer if it is active.
26622
26623 When customizing this variable make sure that the actual value of
26624 `focus-follows-mouse' matches the behavior of your window manager. */);
26625 Vmouse_autoselect_window = Qnil;
26626
26627 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26628 doc: /* *Non-nil means automatically resize tool-bars.
26629 This dynamically changes the tool-bar's height to the minimum height
26630 that is needed to make all tool-bar items visible.
26631 If value is `grow-only', the tool-bar's height is only increased
26632 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26633 Vauto_resize_tool_bars = Qt;
26634
26635 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26636 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26637 auto_raise_tool_bar_buttons_p = 1;
26638
26639 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26640 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26641 make_cursor_line_fully_visible_p = 1;
26642
26643 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26644 doc: /* *Border below tool-bar in pixels.
26645 If an integer, use it as the height of the border.
26646 If it is one of `internal-border-width' or `border-width', use the
26647 value of the corresponding frame parameter.
26648 Otherwise, no border is added below the tool-bar. */);
26649 Vtool_bar_border = Qinternal_border_width;
26650
26651 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26652 doc: /* *Margin around tool-bar buttons in pixels.
26653 If an integer, use that for both horizontal and vertical margins.
26654 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26655 HORZ specifying the horizontal margin, and VERT specifying the
26656 vertical margin. */);
26657 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26658
26659 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26660 doc: /* *Relief thickness of tool-bar buttons. */);
26661 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26662
26663 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26664 doc: /* Tool bar style to use.
26665 It can be one of
26666 image - show images only
26667 text - show text only
26668 both - show both, text below image
26669 both-horiz - show text to the right of the image
26670 text-image-horiz - show text to the left of the image
26671 any other - use system default or image if no system default. */);
26672 Vtool_bar_style = Qnil;
26673
26674 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26675 doc: /* *Maximum number of characters a label can have to be shown.
26676 The tool bar style must also show labels for this to have any effect, see
26677 `tool-bar-style'. */);
26678 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26679
26680 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26681 doc: /* List of functions to call to fontify regions of text.
26682 Each function is called with one argument POS. Functions must
26683 fontify a region starting at POS in the current buffer, and give
26684 fontified regions the property `fontified'. */);
26685 Vfontification_functions = Qnil;
26686 Fmake_variable_buffer_local (Qfontification_functions);
26687
26688 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26689 unibyte_display_via_language_environment,
26690 doc: /* *Non-nil means display unibyte text according to language environment.
26691 Specifically, this means that raw bytes in the range 160-255 decimal
26692 are displayed by converting them to the equivalent multibyte characters
26693 according to the current language environment. As a result, they are
26694 displayed according to the current fontset.
26695
26696 Note that this variable affects only how these bytes are displayed,
26697 but does not change the fact they are interpreted as raw bytes. */);
26698 unibyte_display_via_language_environment = 0;
26699
26700 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26701 doc: /* *Maximum height for resizing mini-windows.
26702 If a float, it specifies a fraction of the mini-window frame's height.
26703 If an integer, it specifies a number of lines. */);
26704 Vmax_mini_window_height = make_float (0.25);
26705
26706 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26707 doc: /* *How to resize mini-windows.
26708 A value of nil means don't automatically resize mini-windows.
26709 A value of t means resize them to fit the text displayed in them.
26710 A value of `grow-only', the default, means let mini-windows grow
26711 only, until their display becomes empty, at which point the windows
26712 go back to their normal size. */);
26713 Vresize_mini_windows = Qgrow_only;
26714
26715 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26716 doc: /* Alist specifying how to blink the cursor off.
26717 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26718 `cursor-type' frame-parameter or variable equals ON-STATE,
26719 comparing using `equal', Emacs uses OFF-STATE to specify
26720 how to blink it off. ON-STATE and OFF-STATE are values for
26721 the `cursor-type' frame parameter.
26722
26723 If a frame's ON-STATE has no entry in this list,
26724 the frame's other specifications determine how to blink the cursor off. */);
26725 Vblink_cursor_alist = Qnil;
26726
26727 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26728 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26729 If non-nil, windows are automatically scrolled horizontally to make
26730 point visible. */);
26731 automatic_hscrolling_p = 1;
26732 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26733 staticpro (&Qauto_hscroll_mode);
26734
26735 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26736 doc: /* *How many columns away from the window edge point is allowed to get
26737 before automatic hscrolling will horizontally scroll the window. */);
26738 hscroll_margin = 5;
26739
26740 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26741 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26742 When point is less than `hscroll-margin' columns from the window
26743 edge, automatic hscrolling will scroll the window by the amount of columns
26744 determined by this variable. If its value is a positive integer, scroll that
26745 many columns. If it's a positive floating-point number, it specifies the
26746 fraction of the window's width to scroll. If it's nil or zero, point will be
26747 centered horizontally after the scroll. Any other value, including negative
26748 numbers, are treated as if the value were zero.
26749
26750 Automatic hscrolling always moves point outside the scroll margin, so if
26751 point was more than scroll step columns inside the margin, the window will
26752 scroll more than the value given by the scroll step.
26753
26754 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26755 and `scroll-right' overrides this variable's effect. */);
26756 Vhscroll_step = make_number (0);
26757
26758 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26759 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26760 Bind this around calls to `message' to let it take effect. */);
26761 message_truncate_lines = 0;
26762
26763 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26764 doc: /* Normal hook run to update the menu bar definitions.
26765 Redisplay runs this hook before it redisplays the menu bar.
26766 This is used to update submenus such as Buffers,
26767 whose contents depend on various data. */);
26768 Vmenu_bar_update_hook = Qnil;
26769
26770 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26771 doc: /* Frame for which we are updating a menu.
26772 The enable predicate for a menu binding should check this variable. */);
26773 Vmenu_updating_frame = Qnil;
26774
26775 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26776 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26777 inhibit_menubar_update = 0;
26778
26779 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26780 doc: /* Prefix prepended to all continuation lines at display time.
26781 The value may be a string, an image, or a stretch-glyph; it is
26782 interpreted in the same way as the value of a `display' text property.
26783
26784 This variable is overridden by any `wrap-prefix' text or overlay
26785 property.
26786
26787 To add a prefix to non-continuation lines, use `line-prefix'. */);
26788 Vwrap_prefix = Qnil;
26789 staticpro (&Qwrap_prefix);
26790 Qwrap_prefix = intern_c_string ("wrap-prefix");
26791 Fmake_variable_buffer_local (Qwrap_prefix);
26792
26793 DEFVAR_LISP ("line-prefix", Vline_prefix,
26794 doc: /* Prefix prepended to all non-continuation lines at display time.
26795 The value may be a string, an image, or a stretch-glyph; it is
26796 interpreted in the same way as the value of a `display' text property.
26797
26798 This variable is overridden by any `line-prefix' text or overlay
26799 property.
26800
26801 To add a prefix to continuation lines, use `wrap-prefix'. */);
26802 Vline_prefix = Qnil;
26803 staticpro (&Qline_prefix);
26804 Qline_prefix = intern_c_string ("line-prefix");
26805 Fmake_variable_buffer_local (Qline_prefix);
26806
26807 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26808 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26809 inhibit_eval_during_redisplay = 0;
26810
26811 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26812 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26813 inhibit_free_realized_faces = 0;
26814
26815 #if GLYPH_DEBUG
26816 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26817 doc: /* Inhibit try_window_id display optimization. */);
26818 inhibit_try_window_id = 0;
26819
26820 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26821 doc: /* Inhibit try_window_reusing display optimization. */);
26822 inhibit_try_window_reusing = 0;
26823
26824 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26825 doc: /* Inhibit try_cursor_movement display optimization. */);
26826 inhibit_try_cursor_movement = 0;
26827 #endif /* GLYPH_DEBUG */
26828
26829 DEFVAR_INT ("overline-margin", overline_margin,
26830 doc: /* *Space between overline and text, in pixels.
26831 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26832 margin to the caracter height. */);
26833 overline_margin = 2;
26834
26835 DEFVAR_INT ("underline-minimum-offset",
26836 underline_minimum_offset,
26837 doc: /* Minimum distance between baseline and underline.
26838 This can improve legibility of underlined text at small font sizes,
26839 particularly when using variable `x-use-underline-position-properties'
26840 with fonts that specify an UNDERLINE_POSITION relatively close to the
26841 baseline. The default value is 1. */);
26842 underline_minimum_offset = 1;
26843
26844 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26845 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26846 This feature only works when on a window system that can change
26847 cursor shapes. */);
26848 display_hourglass_p = 1;
26849
26850 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26851 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26852 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26853
26854 hourglass_atimer = NULL;
26855 hourglass_shown_p = 0;
26856
26857 DEFSYM (Qglyphless_char, "glyphless-char");
26858 DEFSYM (Qhex_code, "hex-code");
26859 DEFSYM (Qempty_box, "empty-box");
26860 DEFSYM (Qthin_space, "thin-space");
26861 DEFSYM (Qzero_width, "zero-width");
26862
26863 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26864 /* Intern this now in case it isn't already done.
26865 Setting this variable twice is harmless.
26866 But don't staticpro it here--that is done in alloc.c. */
26867 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26868 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26869
26870 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26871 doc: /* Char-table to control displaying of glyphless characters.
26872 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26873 or one of these symbols:
26874 hex-code: display the hexadecimal code of a character in a box
26875 empty-box: display as an empty box
26876 thin-space: display as 1-pixel width space
26877 zero-width: don't display
26878
26879 It has one extra slot to control the display of a character for which
26880 no font is found. The value of the slot is `hex-code' or `empty-box'.
26881 The default is `empty-box'. */);
26882 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26883 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26884 Qempty_box);
26885 }
26886
26887
26888 /* Initialize this module when Emacs starts. */
26889
26890 void
26891 init_xdisp (void)
26892 {
26893 Lisp_Object root_window;
26894 struct window *mini_w;
26895
26896 current_header_line_height = current_mode_line_height = -1;
26897
26898 CHARPOS (this_line_start_pos) = 0;
26899
26900 mini_w = XWINDOW (minibuf_window);
26901 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26902
26903 if (!noninteractive)
26904 {
26905 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26906 int i;
26907
26908 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26909 set_window_height (root_window,
26910 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26911 0);
26912 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26913 set_window_height (minibuf_window, 1, 0);
26914
26915 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26916 mini_w->total_cols = make_number (FRAME_COLS (f));
26917
26918 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26919 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26920 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26921
26922 /* The default ellipsis glyphs `...'. */
26923 for (i = 0; i < 3; ++i)
26924 default_invis_vector[i] = make_number ('.');
26925 }
26926
26927 {
26928 /* Allocate the buffer for frame titles.
26929 Also used for `format-mode-line'. */
26930 int size = 100;
26931 mode_line_noprop_buf = (char *) xmalloc (size);
26932 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26933 mode_line_noprop_ptr = mode_line_noprop_buf;
26934 mode_line_target = MODE_LINE_DISPLAY;
26935 }
26936
26937 help_echo_showing_p = 0;
26938 }
26939
26940 /* Since w32 does not support atimers, it defines its own implementation of
26941 the following three functions in w32fns.c. */
26942 #ifndef WINDOWSNT
26943
26944 /* Platform-independent portion of hourglass implementation. */
26945
26946 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26947 int
26948 hourglass_started (void)
26949 {
26950 return hourglass_shown_p || hourglass_atimer != NULL;
26951 }
26952
26953 /* Cancel a currently active hourglass timer, and start a new one. */
26954 void
26955 start_hourglass (void)
26956 {
26957 #if defined (HAVE_WINDOW_SYSTEM)
26958 EMACS_TIME delay;
26959 int secs, usecs = 0;
26960
26961 cancel_hourglass ();
26962
26963 if (INTEGERP (Vhourglass_delay)
26964 && XINT (Vhourglass_delay) > 0)
26965 secs = XFASTINT (Vhourglass_delay);
26966 else if (FLOATP (Vhourglass_delay)
26967 && XFLOAT_DATA (Vhourglass_delay) > 0)
26968 {
26969 Lisp_Object tem;
26970 tem = Ftruncate (Vhourglass_delay, Qnil);
26971 secs = XFASTINT (tem);
26972 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26973 }
26974 else
26975 secs = DEFAULT_HOURGLASS_DELAY;
26976
26977 EMACS_SET_SECS_USECS (delay, secs, usecs);
26978 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26979 show_hourglass, NULL);
26980 #endif
26981 }
26982
26983
26984 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26985 shown. */
26986 void
26987 cancel_hourglass (void)
26988 {
26989 #if defined (HAVE_WINDOW_SYSTEM)
26990 if (hourglass_atimer)
26991 {
26992 cancel_atimer (hourglass_atimer);
26993 hourglass_atimer = NULL;
26994 }
26995
26996 if (hourglass_shown_p)
26997 hide_hourglass ();
26998 #endif
26999 }
27000 #endif /* ! WINDOWSNT */