Merge from trunk after a lot of time.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #define DISPEXTERN_INLINE EXTERN_INLINE
24
25 #include "sysstdio.h"
26 #include <unistd.h>
27
28 #include "lisp.h"
29 #include "termchar.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_WINDOW_SYSTEM
49 #include TERM_HEADER
50 #endif /* HAVE_WINDOW_SYSTEM */
51
52 #include <errno.h>
53
54 #include <fpending.h>
55 #include <timespec.h>
56
57 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
58 #include <term.h> /* for tgetent */
59 #endif
60
61 #ifdef WINDOWSNT
62 #include "w32.h"
63 #endif
64 \f
65 /* Structure to pass dimensions around. Used for character bounding
66 boxes, glyph matrix dimensions and alike. */
67
68 struct dim
69 {
70 int width;
71 int height;
72 };
73
74 \f
75 /* Function prototypes. */
76
77 static void update_frame_line (struct frame *, int);
78 static int required_matrix_height (struct window *);
79 static int required_matrix_width (struct window *);
80 static void adjust_frame_glyphs (struct frame *);
81 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
82 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
83 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
84 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
85 struct window *);
86 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
87 struct window *);
88 static void adjust_decode_mode_spec_buffer (struct frame *);
89 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
90 static void clear_window_matrices (struct window *, bool);
91 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
92 static int scrolling_window (struct window *, bool);
93 static bool update_window_line (struct window *, int, bool *);
94 static void mirror_make_current (struct window *, int);
95 #ifdef GLYPH_DEBUG
96 static void check_matrix_pointers (struct glyph_matrix *,
97 struct glyph_matrix *);
98 #endif
99 static void mirror_line_dance (struct window *, int, int, int *, char *);
100 static bool update_window_tree (struct window *, bool);
101 static bool update_window (struct window *, bool);
102 static bool update_frame_1 (struct frame *, bool, bool);
103 static bool scrolling (struct frame *);
104 static void set_window_cursor_after_update (struct window *);
105 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
106 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
107
108 /* True upon entry to redisplay means do not assume anything about
109 current contents of actual terminal frame; clear and redraw it. */
110
111 bool frame_garbaged;
112
113 /* True means last display completed. False means it was preempted. */
114
115 bool display_completed;
116
117 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
118
119 \f
120 /* The currently selected frame. In a single-frame version, this
121 variable always equals the_only_frame. */
122
123 Lisp_Object selected_frame;
124
125 /* A frame which is not just a mini-buffer, or 0 if there are no such
126 frames. This is usually the most recent such frame that was
127 selected. In a single-frame version, this variable always holds
128 the address of the_only_frame. */
129
130 struct frame *last_nonminibuf_frame;
131
132 /* True means SIGWINCH happened when not safe. */
133
134 static bool delayed_size_change;
135
136 /* A glyph for a space. */
137
138 struct glyph space_glyph;
139
140 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
141
142 /* Counts of allocated structures. These counts serve to diagnose
143 memory leaks and double frees. */
144
145 static int glyph_matrix_count;
146 static int glyph_pool_count;
147
148 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
149
150 /* If non-null, the frame whose frame matrices are manipulated. If
151 null, window matrices are worked on. */
152
153 static struct frame *frame_matrix_frame;
154
155 /* True means that fonts have been loaded since the last glyph
156 matrix adjustments. Redisplay must stop, and glyph matrices must
157 be adjusted when this flag becomes true during display. The
158 reason fonts can be loaded so late is that fonts of fontsets are
159 loaded on demand. Another reason is that a line contains many
160 characters displayed by zero width or very narrow glyphs of
161 variable-width fonts. */
162
163 bool fonts_changed_p;
164
165 /* Convert vpos and hpos from frame to window and vice versa.
166 This may only be used for terminal frames. */
167
168 #ifdef GLYPH_DEBUG
169
170 static int window_to_frame_vpos (struct window *, int);
171 static int window_to_frame_hpos (struct window *, int);
172 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
173 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
174
175 /* One element of the ring buffer containing redisplay history
176 information. */
177
178 struct redisplay_history
179 {
180 char trace[512 + 100];
181 };
182
183 /* The size of the history buffer. */
184
185 #define REDISPLAY_HISTORY_SIZE 30
186
187 /* The redisplay history buffer. */
188
189 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
190
191 /* Next free entry in redisplay_history. */
192
193 static int history_idx;
194
195 /* A tick that's incremented each time something is added to the
196 history. */
197
198 static uprintmax_t history_tick;
199 \f
200 /* Add to the redisplay history how window W has been displayed.
201 MSG is a trace containing the information how W's glyph matrix
202 has been constructed. PAUSED_P means that the update
203 has been interrupted for pending input. */
204
205 static void
206 add_window_display_history (struct window *w, const char *msg, bool paused_p)
207 {
208 char *buf;
209 void *ptr = w;
210
211 if (history_idx >= REDISPLAY_HISTORY_SIZE)
212 history_idx = 0;
213 buf = redisplay_history[history_idx].trace;
214 ++history_idx;
215
216 snprintf (buf, sizeof redisplay_history[0].trace,
217 "%"pMu": window %p (`%s')%s\n%s",
218 history_tick++,
219 ptr,
220 ((BUFFERP (w->contents)
221 && STRINGP (BVAR (XBUFFER (w->contents), name)))
222 ? SSDATA (BVAR (XBUFFER (w->contents), name))
223 : "???"),
224 paused_p ? " ***paused***" : "",
225 msg);
226 }
227
228
229 /* Add to the redisplay history that frame F has been displayed.
230 PAUSED_P means that the update has been interrupted for
231 pending input. */
232
233 static void
234 add_frame_display_history (struct frame *f, bool paused_p)
235 {
236 char *buf;
237 void *ptr = f;
238
239 if (history_idx >= REDISPLAY_HISTORY_SIZE)
240 history_idx = 0;
241 buf = redisplay_history[history_idx].trace;
242 ++history_idx;
243
244 sprintf (buf, "%"pMu": update frame %p%s",
245 history_tick++,
246 ptr, paused_p ? " ***paused***" : "");
247 }
248
249
250 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
251 Sdump_redisplay_history, 0, 0, "",
252 doc: /* Dump redisplay history to stderr. */)
253 (void)
254 {
255 int i;
256
257 for (i = history_idx - 1; i != history_idx; --i)
258 {
259 if (i < 0)
260 i = REDISPLAY_HISTORY_SIZE - 1;
261 fprintf (stderr, "%s\n", redisplay_history[i].trace);
262 }
263
264 return Qnil;
265 }
266
267
268 #else /* not GLYPH_DEBUG */
269
270 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
271 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
272
273 #endif /* GLYPH_DEBUG */
274
275
276 #if (defined PROFILING \
277 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
278 && !HAVE___EXECUTABLE_START)
279 /* This function comes first in the Emacs executable and is used only
280 to estimate the text start for profiling. */
281 void
282 __executable_start (void)
283 {
284 emacs_abort ();
285 }
286 #endif
287 \f
288 /***********************************************************************
289 Glyph Matrices
290 ***********************************************************************/
291
292 /* Allocate and return a glyph_matrix structure. POOL is the glyph
293 pool from which memory for the matrix should be allocated, or null
294 for window-based redisplay where no glyph pools are used. The
295 member `pool' of the glyph matrix structure returned is set to
296 POOL, the structure is otherwise zeroed. */
297
298 static struct glyph_matrix *
299 new_glyph_matrix (struct glyph_pool *pool)
300 {
301 struct glyph_matrix *result = xzalloc (sizeof *result);
302
303 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
304 /* Increment number of allocated matrices. This count is used
305 to detect memory leaks. */
306 ++glyph_matrix_count;
307 #endif
308
309 /* Set pool and return. */
310 result->pool = pool;
311 return result;
312 }
313
314
315 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
316
317 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
318 glyph_matrix_count is decremented when a matrix is freed. If the count
319 gets negative, more structures were freed than allocated, i.e. one matrix
320 was freed more than once or a bogus pointer was passed to this function.
321
322 If MATRIX->pool is null, this means that the matrix manages its own
323 glyph memory---this is done for matrices on X frames. Freeing the
324 matrix also frees the glyph memory in this case. */
325
326 static void
327 free_glyph_matrix (struct glyph_matrix *matrix)
328 {
329 if (matrix)
330 {
331 int i;
332
333 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
334 /* Detect the case that more matrices are freed than were
335 allocated. */
336 --glyph_matrix_count;
337 eassert (glyph_matrix_count >= 0);
338 #endif
339
340 /* Free glyph memory if MATRIX owns it. */
341 if (matrix->pool == NULL)
342 for (i = 0; i < matrix->rows_allocated; ++i)
343 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
344
345 /* Free row structures and the matrix itself. */
346 xfree (matrix->rows);
347 xfree (matrix);
348 }
349 }
350
351
352 /* Return the number of glyphs to reserve for a marginal area of
353 window W. TOTAL_GLYPHS is the number of glyphs in a complete
354 display line of window W. MARGIN gives the width of the marginal
355 area in canonical character units. */
356
357 static int
358 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
359 {
360 if (margin > 0)
361 {
362 int width = w->total_cols;
363 double d = max (0, margin);
364 d = min (width / 2 - 1, d);
365 return (int) ((double) total_glyphs / width * d);
366 }
367 return 0;
368 }
369
370 /* Return true if ROW's hash value is correct.
371 Optimized away if ENABLE_CHECKING is not defined. */
372
373 static bool
374 verify_row_hash (struct glyph_row *row)
375 {
376 return row->hash == row_hash (row);
377 }
378
379 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
380 window sizes.
381
382 W is null if the function is called for a frame glyph matrix.
383 Otherwise it is the window MATRIX is a member of. X and Y are the
384 indices of the first column and row of MATRIX within the frame
385 matrix, if such a matrix exists. They are zero for purely
386 window-based redisplay. DIM is the needed size of the matrix.
387
388 In window-based redisplay, where no frame matrices exist, glyph
389 matrices manage their own glyph storage. Otherwise, they allocate
390 storage from a common frame glyph pool which can be found in
391 MATRIX->pool.
392
393 The reason for this memory management strategy is to avoid complete
394 frame redraws if possible. When we allocate from a common pool, a
395 change of the location or size of a sub-matrix within the pool
396 requires a complete redisplay of the frame because we cannot easily
397 make sure that the current matrices of all windows still agree with
398 what is displayed on the screen. While this is usually fast, it
399 leads to screen flickering. */
400
401 static void
402 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
403 {
404 int i;
405 int new_rows;
406 bool marginal_areas_changed_p = 0;
407 bool header_line_changed_p = 0;
408 bool header_line_p = 0;
409 int left = -1, right = -1;
410 int window_width = -1, window_height = -1;
411
412 /* See if W had a header line that has disappeared now, or vice versa.
413 Get W's size. */
414 if (w)
415 {
416 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
417
418 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
419 header_line_changed_p = header_line_p != matrix->header_line_p;
420 }
421 matrix->header_line_p = header_line_p;
422
423 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
424 Do nothing if MATRIX' size, position, vscroll, and marginal areas
425 haven't changed. This optimization is important because preserving
426 the matrix means preventing redisplay. */
427 if (matrix->pool == NULL)
428 {
429 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
430 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
431 eassert (left >= 0 && right >= 0);
432 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
433 || right != matrix->right_margin_glyphs);
434
435 if (!marginal_areas_changed_p
436 && !fonts_changed_p
437 && !header_line_changed_p
438 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
439 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
440 && matrix->window_height == window_height
441 && matrix->window_vscroll == w->vscroll
442 && matrix->window_width == window_width)
443 return;
444 }
445
446 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
447 if (matrix->rows_allocated < dim.height)
448 {
449 int old_alloc = matrix->rows_allocated;
450 new_rows = dim.height - matrix->rows_allocated;
451 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
452 new_rows, INT_MAX, sizeof *matrix->rows);
453 memset (matrix->rows + old_alloc, 0,
454 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
455 }
456 else
457 new_rows = 0;
458
459 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
460 on a frame not using window-based redisplay. Set up pointers for
461 each row into the glyph pool. */
462 if (matrix->pool)
463 {
464 eassert (matrix->pool->glyphs);
465
466 if (w)
467 {
468 left = margin_glyphs_to_reserve (w, dim.width,
469 w->left_margin_cols);
470 right = margin_glyphs_to_reserve (w, dim.width,
471 w->right_margin_cols);
472 }
473 else
474 left = right = 0;
475
476 for (i = 0; i < dim.height; ++i)
477 {
478 struct glyph_row *row = &matrix->rows[i];
479
480 row->glyphs[LEFT_MARGIN_AREA]
481 = (matrix->pool->glyphs
482 + (y + i) * matrix->pool->ncolumns
483 + x);
484
485 if (w == NULL
486 || row == matrix->rows + dim.height - 1
487 || (row == matrix->rows && matrix->header_line_p))
488 {
489 row->glyphs[TEXT_AREA]
490 = row->glyphs[LEFT_MARGIN_AREA];
491 row->glyphs[RIGHT_MARGIN_AREA]
492 = row->glyphs[TEXT_AREA] + dim.width;
493 row->glyphs[LAST_AREA]
494 = row->glyphs[RIGHT_MARGIN_AREA];
495 }
496 else
497 {
498 row->glyphs[TEXT_AREA]
499 = row->glyphs[LEFT_MARGIN_AREA] + left;
500 row->glyphs[RIGHT_MARGIN_AREA]
501 = row->glyphs[TEXT_AREA] + dim.width - left - right;
502 row->glyphs[LAST_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
504 }
505 }
506
507 matrix->left_margin_glyphs = left;
508 matrix->right_margin_glyphs = right;
509 }
510 else
511 {
512 /* If MATRIX->pool is null, MATRIX is responsible for managing
513 its own memory. It is a window matrix for window-based redisplay.
514 Allocate glyph memory from the heap. */
515 if (dim.width > matrix->matrix_w
516 || new_rows
517 || header_line_changed_p
518 || marginal_areas_changed_p)
519 {
520 struct glyph_row *row = matrix->rows;
521 struct glyph_row *end = row + matrix->rows_allocated;
522
523 while (row < end)
524 {
525 row->glyphs[LEFT_MARGIN_AREA]
526 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
527 dim.width, sizeof (struct glyph));
528
529 /* The mode line never has marginal areas. */
530 if (row == matrix->rows + dim.height - 1
531 || (row == matrix->rows && matrix->header_line_p))
532 {
533 row->glyphs[TEXT_AREA]
534 = row->glyphs[LEFT_MARGIN_AREA];
535 row->glyphs[RIGHT_MARGIN_AREA]
536 = row->glyphs[TEXT_AREA] + dim.width;
537 row->glyphs[LAST_AREA]
538 = row->glyphs[RIGHT_MARGIN_AREA];
539 }
540 else
541 {
542 row->glyphs[TEXT_AREA]
543 = row->glyphs[LEFT_MARGIN_AREA] + left;
544 row->glyphs[RIGHT_MARGIN_AREA]
545 = row->glyphs[TEXT_AREA] + dim.width - left - right;
546 row->glyphs[LAST_AREA]
547 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
548 }
549 ++row;
550 }
551 }
552
553 eassert (left >= 0 && right >= 0);
554 matrix->left_margin_glyphs = left;
555 matrix->right_margin_glyphs = right;
556 }
557
558 /* Number of rows to be used by MATRIX. */
559 matrix->nrows = dim.height;
560 eassert (matrix->nrows >= 0);
561
562 if (w)
563 {
564 if (matrix == w->current_matrix)
565 {
566 /* Mark rows in a current matrix of a window as not having
567 valid contents. It's important to not do this for
568 desired matrices. When Emacs starts, it may already be
569 building desired matrices when this function runs. */
570 if (window_width < 0)
571 window_width = window_box_width (w, -1);
572
573 /* Optimize the case that only the height has changed (C-x 2,
574 upper window). Invalidate all rows that are no longer part
575 of the window. */
576 if (!marginal_areas_changed_p
577 && !header_line_changed_p
578 && new_rows == 0
579 && dim.width == matrix->matrix_w
580 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
581 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
582 && matrix->window_width == window_width)
583 {
584 /* Find the last row in the window. */
585 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
586 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
587 {
588 ++i;
589 break;
590 }
591
592 /* Window end is invalid, if inside of the rows that
593 are invalidated below. */
594 if (w->window_end_vpos >= i)
595 w->window_end_valid = 0;
596
597 while (i < matrix->nrows)
598 matrix->rows[i++].enabled_p = 0;
599 }
600 else
601 {
602 for (i = 0; i < matrix->nrows; ++i)
603 matrix->rows[i].enabled_p = 0;
604 }
605 }
606 else if (matrix == w->desired_matrix)
607 {
608 /* Rows in desired matrices always have to be cleared;
609 redisplay expects this is the case when it runs, so it
610 had better be the case when we adjust matrices between
611 redisplays. */
612 for (i = 0; i < matrix->nrows; ++i)
613 matrix->rows[i].enabled_p = 0;
614 }
615 }
616
617
618 /* Remember last values to be able to optimize frame redraws. */
619 matrix->matrix_x = x;
620 matrix->matrix_y = y;
621 matrix->matrix_w = dim.width;
622 matrix->matrix_h = dim.height;
623
624 /* Record the top y location and height of W at the time the matrix
625 was last adjusted. This is used to optimize redisplay above. */
626 if (w)
627 {
628 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
629 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
630 matrix->window_height = window_height;
631 matrix->window_width = window_width;
632 matrix->window_vscroll = w->vscroll;
633 }
634 }
635
636
637 /* Reverse the contents of rows in MATRIX between START and END. The
638 contents of the row at END - 1 end up at START, END - 2 at START +
639 1 etc. This is part of the implementation of rotate_matrix (see
640 below). */
641
642 static void
643 reverse_rows (struct glyph_matrix *matrix, int start, int end)
644 {
645 int i, j;
646
647 for (i = start, j = end - 1; i < j; ++i, --j)
648 {
649 /* Non-ISO HP/UX compiler doesn't like auto struct
650 initialization. */
651 struct glyph_row temp;
652 temp = matrix->rows[i];
653 matrix->rows[i] = matrix->rows[j];
654 matrix->rows[j] = temp;
655 }
656 }
657
658
659 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
660 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
661 indices. (Note: this does not copy glyphs, only glyph pointers in
662 row structures are moved around).
663
664 The algorithm used for rotating the vector was, I believe, first
665 described by Kernighan. See the vector R as consisting of two
666 sub-vectors AB, where A has length BY for BY >= 0. The result
667 after rotating is then BA. Reverse both sub-vectors to get ArBr
668 and reverse the result to get (ArBr)r which is BA. Similar for
669 rotating right. */
670
671 void
672 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
673 {
674 if (by < 0)
675 {
676 /* Up (rotate left, i.e. towards lower indices). */
677 by = -by;
678 reverse_rows (matrix, first, first + by);
679 reverse_rows (matrix, first + by, last);
680 reverse_rows (matrix, first, last);
681 }
682 else if (by > 0)
683 {
684 /* Down (rotate right, i.e. towards higher indices). */
685 reverse_rows (matrix, last - by, last);
686 reverse_rows (matrix, first, last - by);
687 reverse_rows (matrix, first, last);
688 }
689 }
690
691
692 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
693 with indices START <= index < END. Increment positions by DELTA/
694 DELTA_BYTES. */
695
696 void
697 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
698 ptrdiff_t delta, ptrdiff_t delta_bytes)
699 {
700 /* Check that START and END are reasonable values. */
701 eassert (start >= 0 && start <= matrix->nrows);
702 eassert (end >= 0 && end <= matrix->nrows);
703 eassert (start <= end);
704
705 for (; start < end; ++start)
706 increment_row_positions (matrix->rows + start, delta, delta_bytes);
707 }
708
709
710 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
711 START and END are the row indices of the first and last + 1 row to clear. */
712
713 void
714 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
715 {
716 eassert (start <= end);
717 eassert (start >= 0 && start < matrix->nrows);
718 eassert (end >= 0 && end <= matrix->nrows);
719
720 for (; start < end; ++start)
721 matrix->rows[start].enabled_p = 0;
722 }
723
724
725 /* Clear MATRIX.
726
727 Empty all rows in MATRIX by clearing their enabled_p flags.
728 The function prepare_desired_row will eventually really clear a row
729 when it sees one with a false enabled_p flag.
730
731 Reset update hints to default values. The only update hint
732 currently present is the flag MATRIX->no_scrolling_p. */
733
734 void
735 clear_glyph_matrix (struct glyph_matrix *matrix)
736 {
737 if (matrix)
738 {
739 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
740 matrix->no_scrolling_p = 0;
741 }
742 }
743
744
745 /* Shift part of the glyph matrix MATRIX of window W up or down.
746 Increment y-positions in glyph rows between START and END by DY,
747 and recompute their visible height. */
748
749 void
750 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
751 {
752 int min_y, max_y;
753
754 eassert (start <= end);
755 eassert (start >= 0 && start < matrix->nrows);
756 eassert (end >= 0 && end <= matrix->nrows);
757
758 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
759 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
760
761 for (; start < end; ++start)
762 {
763 struct glyph_row *row = &matrix->rows[start];
764
765 row->y += dy;
766 row->visible_height = row->height;
767
768 if (row->y < min_y)
769 row->visible_height -= min_y - row->y;
770 if (row->y + row->height > max_y)
771 row->visible_height -= row->y + row->height - max_y;
772 if (row->fringe_bitmap_periodic_p)
773 row->redraw_fringe_bitmaps_p = 1;
774 }
775 }
776
777
778 /* Mark all rows in current matrices of frame F as invalid. Marking
779 invalid is done by setting enabled_p to zero for all rows in a
780 current matrix. */
781
782 void
783 clear_current_matrices (register struct frame *f)
784 {
785 /* Clear frame current matrix, if we have one. */
786 if (f->current_matrix)
787 clear_glyph_matrix (f->current_matrix);
788
789 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
790 /* Clear the matrix of the menu bar window, if such a window exists.
791 The menu bar window is currently used to display menus on X when
792 no toolkit support is compiled in. */
793 if (WINDOWP (f->menu_bar_window))
794 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
795 #endif
796
797 /* Clear the matrix of the tool-bar window, if any. */
798 if (WINDOWP (f->tool_bar_window))
799 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
800
801 /* Clear current window matrices. */
802 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
803 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
804 }
805
806
807 /* Clear out all display lines of F for a coming redisplay. */
808
809 void
810 clear_desired_matrices (register struct frame *f)
811 {
812 if (f->desired_matrix)
813 clear_glyph_matrix (f->desired_matrix);
814
815 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
816 if (WINDOWP (f->menu_bar_window))
817 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
818 #endif
819
820 if (WINDOWP (f->tool_bar_window))
821 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
822
823 /* Do it for window matrices. */
824 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
825 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
826 }
827
828
829 /* Clear matrices in window tree rooted in W. If DESIRED_P,
830 clear desired matrices, otherwise clear current matrices. */
831
832 static void
833 clear_window_matrices (struct window *w, bool desired_p)
834 {
835 while (w)
836 {
837 if (WINDOWP (w->contents))
838 clear_window_matrices (XWINDOW (w->contents), desired_p);
839 else
840 {
841 if (desired_p)
842 clear_glyph_matrix (w->desired_matrix);
843 else
844 {
845 clear_glyph_matrix (w->current_matrix);
846 w->window_end_valid = 0;
847 }
848 }
849
850 w = NILP (w->next) ? 0 : XWINDOW (w->next);
851 }
852 }
853
854
855 \f
856 /***********************************************************************
857 Glyph Rows
858
859 See dispextern.h for an overall explanation of glyph rows.
860 ***********************************************************************/
861
862 /* Clear glyph row ROW. Do it in a way that makes it robust against
863 changes in the glyph_row structure, i.e. addition or removal of
864 structure members. */
865
866 static struct glyph_row null_row;
867
868 void
869 clear_glyph_row (struct glyph_row *row)
870 {
871 struct glyph *p[1 + LAST_AREA];
872
873 /* Save pointers. */
874 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
875 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
876 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
877 p[LAST_AREA] = row->glyphs[LAST_AREA];
878
879 /* Clear. */
880 *row = null_row;
881
882 /* Restore pointers. */
883 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
884 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
885 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
886 row->glyphs[LAST_AREA] = p[LAST_AREA];
887
888 #if 0 /* At some point, some bit-fields of struct glyph were not set,
889 which made glyphs unequal when compared with GLYPH_EQUAL_P.
890 Redisplay outputs such glyphs, and flickering effects were
891 the result. This also depended on the contents of memory
892 returned by xmalloc. If flickering happens again, activate
893 the code below. If the flickering is gone with that, chances
894 are that the flickering has the same reason as here. */
895 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
896 #endif
897 }
898
899
900 /* Make ROW an empty, enabled row of canonical character height,
901 in window W starting at y-position Y. */
902
903 void
904 blank_row (struct window *w, struct glyph_row *row, int y)
905 {
906 int min_y, max_y;
907
908 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
909 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
910
911 clear_glyph_row (row);
912 row->y = y;
913 row->ascent = row->phys_ascent = 0;
914 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
915 row->visible_height = row->height;
916
917 if (row->y < min_y)
918 row->visible_height -= min_y - row->y;
919 if (row->y + row->height > max_y)
920 row->visible_height -= row->y + row->height - max_y;
921
922 row->enabled_p = 1;
923 }
924
925
926 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
927 are the amounts by which to change positions. Note that the first
928 glyph of the text area of a row can have a buffer position even if
929 the used count of the text area is zero. Such rows display line
930 ends. */
931
932 static void
933 increment_row_positions (struct glyph_row *row,
934 ptrdiff_t delta, ptrdiff_t delta_bytes)
935 {
936 int area, i;
937
938 /* Increment start and end positions. */
939 MATRIX_ROW_START_CHARPOS (row) += delta;
940 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
941 MATRIX_ROW_END_CHARPOS (row) += delta;
942 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
943 CHARPOS (row->start.pos) += delta;
944 BYTEPOS (row->start.pos) += delta_bytes;
945 CHARPOS (row->end.pos) += delta;
946 BYTEPOS (row->end.pos) += delta_bytes;
947
948 if (!row->enabled_p)
949 return;
950
951 /* Increment positions in glyphs. */
952 for (area = 0; area < LAST_AREA; ++area)
953 for (i = 0; i < row->used[area]; ++i)
954 if (BUFFERP (row->glyphs[area][i].object)
955 && row->glyphs[area][i].charpos > 0)
956 row->glyphs[area][i].charpos += delta;
957
958 /* Capture the case of rows displaying a line end. */
959 if (row->used[TEXT_AREA] == 0
960 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
961 row->glyphs[TEXT_AREA]->charpos += delta;
962 }
963
964
965 #if 0
966 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
967 contents, i.e. glyph structure contents are exchanged between A and
968 B without changing glyph pointers in A and B. */
969
970 static void
971 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
972 {
973 int area;
974
975 for (area = 0; area < LAST_AREA; ++area)
976 {
977 /* Number of glyphs to swap. */
978 int max_used = max (a->used[area], b->used[area]);
979
980 /* Start of glyphs in area of row A. */
981 struct glyph *glyph_a = a->glyphs[area];
982
983 /* End + 1 of glyphs in area of row A. */
984 struct glyph *glyph_a_end = a->glyphs[max_used];
985
986 /* Start of glyphs in area of row B. */
987 struct glyph *glyph_b = b->glyphs[area];
988
989 while (glyph_a < glyph_a_end)
990 {
991 /* Non-ISO HP/UX compiler doesn't like auto struct
992 initialization. */
993 struct glyph temp;
994 temp = *glyph_a;
995 *glyph_a = *glyph_b;
996 *glyph_b = temp;
997 ++glyph_a;
998 ++glyph_b;
999 }
1000 }
1001 }
1002
1003 #endif /* 0 */
1004
1005 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1006 exchange the used[] array and the hash values of the rows, because
1007 these should all go together for the row's hash value to be
1008 correct. */
1009
1010 static void
1011 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1012 {
1013 int i;
1014 unsigned hash_tem = a->hash;
1015
1016 for (i = 0; i < LAST_AREA + 1; ++i)
1017 {
1018 struct glyph *temp = a->glyphs[i];
1019
1020 a->glyphs[i] = b->glyphs[i];
1021 b->glyphs[i] = temp;
1022 if (i < LAST_AREA)
1023 {
1024 short used_tem = a->used[i];
1025
1026 a->used[i] = b->used[i];
1027 b->used[i] = used_tem;
1028 }
1029 }
1030 a->hash = b->hash;
1031 b->hash = hash_tem;
1032 }
1033
1034
1035 /* Copy glyph row structure FROM to glyph row structure TO, except
1036 that glyph pointers, the `used' counts, and the hash values in the
1037 structures are left unchanged. */
1038
1039 static void
1040 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1041 {
1042 struct glyph *pointers[1 + LAST_AREA];
1043 short used[LAST_AREA];
1044 unsigned hashval;
1045
1046 /* Save glyph pointers of TO. */
1047 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1048 memcpy (used, to->used, sizeof to->used);
1049 hashval = to->hash;
1050
1051 /* Do a structure assignment. */
1052 *to = *from;
1053
1054 /* Restore original pointers of TO. */
1055 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1056 memcpy (to->used, used, sizeof to->used);
1057 to->hash = hashval;
1058 }
1059
1060
1061 /* Assign glyph row FROM to glyph row TO. This works like a structure
1062 assignment TO = FROM, except that glyph pointers are not copied but
1063 exchanged between TO and FROM. Pointers must be exchanged to avoid
1064 a memory leak. */
1065
1066 static void
1067 assign_row (struct glyph_row *to, struct glyph_row *from)
1068 {
1069 swap_glyph_pointers (to, from);
1070 copy_row_except_pointers (to, from);
1071 }
1072
1073
1074 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1075 a row in a window matrix, is a slice of the glyph memory of the
1076 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1077 is true if the glyph memory of WINDOW_ROW is part of the glyph
1078 memory of FRAME_ROW. */
1079
1080 #ifdef GLYPH_DEBUG
1081
1082 static bool
1083 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1084 {
1085 struct glyph *window_glyph_start = window_row->glyphs[0];
1086 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1087 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1088
1089 return (frame_glyph_start <= window_glyph_start
1090 && window_glyph_start < frame_glyph_end);
1091 }
1092
1093 #endif /* GLYPH_DEBUG */
1094
1095 #if 0
1096
1097 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1098 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1099 in WINDOW_MATRIX is found satisfying the condition. */
1100
1101 static struct glyph_row *
1102 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1103 struct glyph_matrix *frame_matrix, int row)
1104 {
1105 int i;
1106
1107 eassert (row >= 0 && row < frame_matrix->nrows);
1108
1109 for (i = 0; i < window_matrix->nrows; ++i)
1110 if (glyph_row_slice_p (window_matrix->rows + i,
1111 frame_matrix->rows + row))
1112 break;
1113
1114 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1115 }
1116
1117 #endif /* 0 */
1118
1119 /* Prepare ROW for display. Desired rows are cleared lazily,
1120 i.e. they are only marked as to be cleared by setting their
1121 enabled_p flag to zero. When a row is to be displayed, a prior
1122 call to this function really clears it. */
1123
1124 void
1125 prepare_desired_row (struct glyph_row *row)
1126 {
1127 if (!row->enabled_p)
1128 {
1129 bool rp = row->reversed_p;
1130
1131 clear_glyph_row (row);
1132 row->enabled_p = 1;
1133 row->reversed_p = rp;
1134 }
1135 }
1136
1137
1138 /* Return a hash code for glyph row ROW. */
1139
1140 static int
1141 line_hash_code (struct glyph_row *row)
1142 {
1143 int hash = 0;
1144
1145 if (row->enabled_p)
1146 {
1147 struct glyph *glyph = row->glyphs[TEXT_AREA];
1148 struct glyph *end = glyph + row->used[TEXT_AREA];
1149
1150 while (glyph < end)
1151 {
1152 int c = glyph->u.ch;
1153 int face_id = glyph->face_id;
1154 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1155 c -= SPACEGLYPH;
1156 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1157 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1158 ++glyph;
1159 }
1160
1161 if (hash == 0)
1162 hash = 1;
1163 }
1164
1165 return hash;
1166 }
1167
1168
1169 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1170 the number of characters in the line. If must_write_spaces is
1171 zero, leading and trailing spaces are ignored. */
1172
1173 static int
1174 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1175 {
1176 struct glyph_row *row = matrix->rows + vpos;
1177 struct glyph *beg = row->glyphs[TEXT_AREA];
1178 struct glyph *end = beg + row->used[TEXT_AREA];
1179 int len;
1180 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1181 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1182
1183 /* Ignore trailing and leading spaces if we can. */
1184 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1185 {
1186 /* Skip from the end over trailing spaces. */
1187 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1188 --end;
1189
1190 /* All blank line. */
1191 if (end == beg)
1192 return 0;
1193
1194 /* Skip over leading spaces. */
1195 while (CHAR_GLYPH_SPACE_P (*beg))
1196 ++beg;
1197 }
1198
1199 /* If we don't have a glyph-table, each glyph is one character,
1200 so return the number of glyphs. */
1201 if (glyph_table_base == 0)
1202 len = end - beg;
1203 else
1204 {
1205 /* Otherwise, scan the glyphs and accumulate their total length
1206 in LEN. */
1207 len = 0;
1208 while (beg < end)
1209 {
1210 GLYPH g;
1211
1212 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1213
1214 if (GLYPH_INVALID_P (g)
1215 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1216 len += 1;
1217 else
1218 len += GLYPH_LENGTH (glyph_table_base, g);
1219
1220 ++beg;
1221 }
1222 }
1223
1224 return len;
1225 }
1226
1227
1228 /* Return true if the glyph rows A and B have equal contents.
1229 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1230
1231 static bool
1232 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1233 {
1234 eassert (verify_row_hash (a));
1235 eassert (verify_row_hash (b));
1236
1237 if (a == b)
1238 return 1;
1239 else if (a->hash != b->hash)
1240 return 0;
1241 else
1242 {
1243 struct glyph *a_glyph, *b_glyph, *a_end;
1244 int area;
1245
1246 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1247 return 0;
1248
1249 /* Compare glyphs. */
1250 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1251 {
1252 if (a->used[area] != b->used[area])
1253 return 0;
1254
1255 a_glyph = a->glyphs[area];
1256 a_end = a_glyph + a->used[area];
1257 b_glyph = b->glyphs[area];
1258
1259 while (a_glyph < a_end
1260 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1261 ++a_glyph, ++b_glyph;
1262
1263 if (a_glyph != a_end)
1264 return 0;
1265 }
1266
1267 if (a->fill_line_p != b->fill_line_p
1268 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1269 || a->left_fringe_bitmap != b->left_fringe_bitmap
1270 || a->left_fringe_face_id != b->left_fringe_face_id
1271 || a->left_fringe_offset != b->left_fringe_offset
1272 || a->right_fringe_bitmap != b->right_fringe_bitmap
1273 || a->right_fringe_face_id != b->right_fringe_face_id
1274 || a->right_fringe_offset != b->right_fringe_offset
1275 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1276 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1277 || a->exact_window_width_line_p != b->exact_window_width_line_p
1278 || a->overlapped_p != b->overlapped_p
1279 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1280 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1281 || a->reversed_p != b->reversed_p
1282 /* Different partially visible characters on left margin. */
1283 || a->x != b->x
1284 /* Different height. */
1285 || a->ascent != b->ascent
1286 || a->phys_ascent != b->phys_ascent
1287 || a->phys_height != b->phys_height
1288 || a->visible_height != b->visible_height)
1289 return 0;
1290 }
1291
1292 return 1;
1293 }
1294
1295
1296 \f
1297 /***********************************************************************
1298 Glyph Pool
1299
1300 See dispextern.h for an overall explanation of glyph pools.
1301 ***********************************************************************/
1302
1303 /* Allocate a glyph_pool structure. The structure returned is initialized
1304 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1305 variable glyph_pool_count is incremented for each pool allocated. */
1306
1307 static struct glyph_pool *
1308 new_glyph_pool (void)
1309 {
1310 struct glyph_pool *result = xzalloc (sizeof *result);
1311
1312 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1313 /* For memory leak and double deletion checking. */
1314 ++glyph_pool_count;
1315 #endif
1316
1317 return result;
1318 }
1319
1320
1321 /* Free a glyph_pool structure POOL. The function may be called with
1322 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1323 global variable glyph_pool_count is decremented with every pool structure
1324 freed. If this count gets negative, more structures were freed than
1325 allocated, i.e. one structure must have been freed more than once or
1326 a bogus pointer was passed to free_glyph_pool. */
1327
1328 static void
1329 free_glyph_pool (struct glyph_pool *pool)
1330 {
1331 if (pool)
1332 {
1333 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1334 /* More freed than allocated? */
1335 --glyph_pool_count;
1336 eassert (glyph_pool_count >= 0);
1337 #endif
1338 xfree (pool->glyphs);
1339 xfree (pool);
1340 }
1341 }
1342
1343
1344 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1345 columns we need. This function never shrinks a pool. The only
1346 case in which this would make sense, would be when a frame's size
1347 is changed from a large value to a smaller one. But, if someone
1348 does it once, we can expect that he will do it again.
1349
1350 Return true if the pool changed in a way which makes
1351 re-adjusting window glyph matrices necessary. */
1352
1353 static bool
1354 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1355 {
1356 ptrdiff_t needed;
1357 bool changed_p;
1358
1359 changed_p = (pool->glyphs == 0
1360 || matrix_dim.height != pool->nrows
1361 || matrix_dim.width != pool->ncolumns);
1362
1363 /* Enlarge the glyph pool. */
1364 needed = matrix_dim.width;
1365 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1366 memory_full (SIZE_MAX);
1367 needed *= matrix_dim.height;
1368 if (needed > pool->nglyphs)
1369 {
1370 ptrdiff_t old_nglyphs = pool->nglyphs;
1371 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1372 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1373 memset (pool->glyphs + old_nglyphs, 0,
1374 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1375 }
1376
1377 /* Remember the number of rows and columns because (a) we use them
1378 to do sanity checks, and (b) the number of columns determines
1379 where rows in the frame matrix start---this must be available to
1380 determine pointers to rows of window sub-matrices. */
1381 pool->nrows = matrix_dim.height;
1382 pool->ncolumns = matrix_dim.width;
1383
1384 return changed_p;
1385 }
1386
1387
1388 \f
1389 /***********************************************************************
1390 Debug Code
1391 ***********************************************************************/
1392
1393 #ifdef GLYPH_DEBUG
1394
1395
1396 /* Flush standard output. This is sometimes useful to call from the debugger.
1397 XXX Maybe this should be changed to flush the current terminal instead of
1398 stdout.
1399 */
1400
1401 void flush_stdout (void) EXTERNALLY_VISIBLE;
1402
1403 void
1404 flush_stdout (void)
1405 {
1406 fflush (stdout);
1407 }
1408
1409
1410 /* Check that no glyph pointers have been lost in MATRIX. If a
1411 pointer has been lost, e.g. by using a structure assignment between
1412 rows, at least one pointer must occur more than once in the rows of
1413 MATRIX. */
1414
1415 void
1416 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1417 {
1418 int i, j;
1419
1420 for (i = 0; i < matrix->nrows; ++i)
1421 for (j = 0; j < matrix->nrows; ++j)
1422 eassert (i == j
1423 || (matrix->rows[i].glyphs[TEXT_AREA]
1424 != matrix->rows[j].glyphs[TEXT_AREA]));
1425 }
1426
1427
1428 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1429
1430 struct glyph_row *
1431 matrix_row (struct glyph_matrix *matrix, int row)
1432 {
1433 eassert (matrix && matrix->rows);
1434 eassert (row >= 0 && row < matrix->nrows);
1435
1436 /* That's really too slow for normal testing because this function
1437 is called almost everywhere. Although---it's still astonishingly
1438 fast, so it is valuable to have for debugging purposes. */
1439 #if 0
1440 check_matrix_pointer_lossage (matrix);
1441 #endif
1442
1443 return matrix->rows + row;
1444 }
1445
1446
1447 #if 0 /* This function makes invalid assumptions when text is
1448 partially invisible. But it might come handy for debugging
1449 nevertheless. */
1450
1451 /* Check invariants that must hold for an up to date current matrix of
1452 window W. */
1453
1454 static void
1455 check_matrix_invariants (struct window *w)
1456 {
1457 struct glyph_matrix *matrix = w->current_matrix;
1458 int yb = window_text_bottom_y (w);
1459 struct glyph_row *row = matrix->rows;
1460 struct glyph_row *last_text_row = NULL;
1461 struct buffer *saved = current_buffer;
1462 struct buffer *buffer = XBUFFER (w->contents);
1463 int c;
1464
1465 /* This can sometimes happen for a fresh window. */
1466 if (matrix->nrows < 2)
1467 return;
1468
1469 set_buffer_temp (buffer);
1470
1471 /* Note: last row is always reserved for the mode line. */
1472 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1473 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1474 {
1475 struct glyph_row *next = row + 1;
1476
1477 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1478 last_text_row = row;
1479
1480 /* Check that character and byte positions are in sync. */
1481 eassert (MATRIX_ROW_START_BYTEPOS (row)
1482 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1483 eassert (BYTEPOS (row->start.pos)
1484 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1485
1486 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1487 have such a position temporarily in case of a minibuffer
1488 displaying something like `[Sole completion]' at its end. */
1489 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1490 {
1491 eassert (MATRIX_ROW_END_BYTEPOS (row)
1492 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1493 eassert (BYTEPOS (row->end.pos)
1494 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1495 }
1496
1497 /* Check that end position of `row' is equal to start position
1498 of next row. */
1499 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1500 {
1501 eassert (MATRIX_ROW_END_CHARPOS (row)
1502 == MATRIX_ROW_START_CHARPOS (next));
1503 eassert (MATRIX_ROW_END_BYTEPOS (row)
1504 == MATRIX_ROW_START_BYTEPOS (next));
1505 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1506 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1507 }
1508 row = next;
1509 }
1510
1511 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1512 eassert (w->desired_matrix->rows != NULL);
1513 set_buffer_temp (saved);
1514 }
1515
1516 #endif /* 0 */
1517
1518 #endif /* GLYPH_DEBUG */
1519
1520
1521 \f
1522 /**********************************************************************
1523 Allocating/ Adjusting Glyph Matrices
1524 **********************************************************************/
1525
1526 /* Allocate glyph matrices over a window tree for a frame-based
1527 redisplay
1528
1529 X and Y are column/row within the frame glyph matrix where
1530 sub-matrices for the window tree rooted at WINDOW must be
1531 allocated. DIM_ONLY_P means that the caller of this
1532 function is only interested in the result matrix dimension, and
1533 matrix adjustments should not be performed.
1534
1535 The function returns the total width/height of the sub-matrices of
1536 the window tree. If called on a frame root window, the computation
1537 will take the mini-buffer window into account.
1538
1539 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1540
1541 NEW_LEAF_MATRIX set if any window in the tree did not have a
1542 glyph matrices yet, and
1543
1544 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1545 any window in the tree will be changed or have been changed (see
1546 DIM_ONLY_P)
1547
1548 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1549 function.
1550
1551 Windows are arranged into chains of windows on the same level
1552 through the next fields of window structures. Such a level can be
1553 either a sequence of horizontally adjacent windows from left to
1554 right, or a sequence of vertically adjacent windows from top to
1555 bottom. Each window in a horizontal sequence can be either a leaf
1556 window or a vertical sequence; a window in a vertical sequence can
1557 be either a leaf or a horizontal sequence. All windows in a
1558 horizontal sequence have the same height, and all windows in a
1559 vertical sequence have the same width.
1560
1561 This function uses, for historical reasons, a more general
1562 algorithm to determine glyph matrix dimensions that would be
1563 necessary.
1564
1565 The matrix height of a horizontal sequence is determined by the
1566 maximum height of any matrix in the sequence. The matrix width of
1567 a horizontal sequence is computed by adding up matrix widths of
1568 windows in the sequence.
1569
1570 |<------- result width ------->|
1571 +---------+----------+---------+ ---
1572 | | | | |
1573 | | | |
1574 +---------+ | | result height
1575 | +---------+
1576 | | |
1577 +----------+ ---
1578
1579 The matrix width of a vertical sequence is the maximum matrix width
1580 of any window in the sequence. Its height is computed by adding up
1581 matrix heights of windows in the sequence.
1582
1583 |<---- result width -->|
1584 +---------+ ---
1585 | | |
1586 | | |
1587 +---------+--+ |
1588 | | |
1589 | | result height
1590 | |
1591 +------------+---------+ |
1592 | | |
1593 | | |
1594 +------------+---------+ --- */
1595
1596 /* Bit indicating that a new matrix will be allocated or has been
1597 allocated. */
1598
1599 #define NEW_LEAF_MATRIX (1 << 0)
1600
1601 /* Bit indicating that a matrix will or has changed its location or
1602 size. */
1603
1604 #define CHANGED_LEAF_MATRIX (1 << 1)
1605
1606 static struct dim
1607 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1608 bool dim_only_p, int *window_change_flags)
1609 {
1610 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1611 int x0 = x, y0 = y;
1612 int wmax = 0, hmax = 0;
1613 struct dim total;
1614 struct dim dim;
1615 struct window *w;
1616 bool in_horz_combination_p;
1617
1618 /* What combination is WINDOW part of? Compute this once since the
1619 result is the same for all windows in the `next' chain. The
1620 special case of a root window (parent equal to nil) is treated
1621 like a vertical combination because a root window's `next'
1622 points to the mini-buffer window, if any, which is arranged
1623 vertically below other windows. */
1624 in_horz_combination_p
1625 = (!NILP (XWINDOW (window)->parent)
1626 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1627
1628 /* For WINDOW and all windows on the same level. */
1629 do
1630 {
1631 w = XWINDOW (window);
1632
1633 /* Get the dimension of the window sub-matrix for W, depending
1634 on whether this is a combination or a leaf window. */
1635 if (WINDOWP (w->contents))
1636 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1637 dim_only_p,
1638 window_change_flags);
1639 else
1640 {
1641 /* If not already done, allocate sub-matrix structures. */
1642 if (w->desired_matrix == NULL)
1643 {
1644 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1645 w->current_matrix = new_glyph_matrix (f->current_pool);
1646 *window_change_flags |= NEW_LEAF_MATRIX;
1647 }
1648
1649 /* Width and height MUST be chosen so that there are no
1650 holes in the frame matrix. */
1651 dim.width = required_matrix_width (w);
1652 dim.height = required_matrix_height (w);
1653
1654 /* Will matrix be re-allocated? */
1655 if (x != w->desired_matrix->matrix_x
1656 || y != w->desired_matrix->matrix_y
1657 || dim.width != w->desired_matrix->matrix_w
1658 || dim.height != w->desired_matrix->matrix_h
1659 || (margin_glyphs_to_reserve (w, dim.width,
1660 w->left_margin_cols)
1661 != w->desired_matrix->left_margin_glyphs)
1662 || (margin_glyphs_to_reserve (w, dim.width,
1663 w->right_margin_cols)
1664 != w->desired_matrix->right_margin_glyphs))
1665 *window_change_flags |= CHANGED_LEAF_MATRIX;
1666
1667 /* Actually change matrices, if allowed. Do not consider
1668 CHANGED_LEAF_MATRIX computed above here because the pool
1669 may have been changed which we don't now here. We trust
1670 that we only will be called with DIM_ONLY_P when
1671 necessary. */
1672 if (!dim_only_p)
1673 {
1674 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1675 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1676 }
1677 }
1678
1679 /* If we are part of a horizontal combination, advance x for
1680 windows to the right of W; otherwise advance y for windows
1681 below W. */
1682 if (in_horz_combination_p)
1683 x += dim.width;
1684 else
1685 y += dim.height;
1686
1687 /* Remember maximum glyph matrix dimensions. */
1688 wmax = max (wmax, dim.width);
1689 hmax = max (hmax, dim.height);
1690
1691 /* Next window on same level. */
1692 window = w->next;
1693 }
1694 while (!NILP (window));
1695
1696 /* Set `total' to the total glyph matrix dimension of this window
1697 level. In a vertical combination, the width is the width of the
1698 widest window; the height is the y we finally reached, corrected
1699 by the y we started with. In a horizontal combination, the total
1700 height is the height of the tallest window, and the width is the
1701 x we finally reached, corrected by the x we started with. */
1702 if (in_horz_combination_p)
1703 {
1704 total.width = x - x0;
1705 total.height = hmax;
1706 }
1707 else
1708 {
1709 total.width = wmax;
1710 total.height = y - y0;
1711 }
1712
1713 return total;
1714 }
1715
1716
1717 /* Return the required height of glyph matrices for window W. */
1718
1719 static int
1720 required_matrix_height (struct window *w)
1721 {
1722 #ifdef HAVE_WINDOW_SYSTEM
1723 struct frame *f = XFRAME (w->frame);
1724
1725 if (FRAME_WINDOW_P (f))
1726 {
1727 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1728 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1729 return (((window_pixel_height + ch_height - 1)
1730 / ch_height) * w->nrows_scale_factor
1731 /* One partially visible line at the top and
1732 bottom of the window. */
1733 + 2
1734 /* 2 for header and mode line. */
1735 + 2);
1736 }
1737 #endif /* HAVE_WINDOW_SYSTEM */
1738
1739 return WINDOW_TOTAL_LINES (w);
1740 }
1741
1742
1743 /* Return the required width of glyph matrices for window W. */
1744
1745 static int
1746 required_matrix_width (struct window *w)
1747 {
1748 #ifdef HAVE_WINDOW_SYSTEM
1749 struct frame *f = XFRAME (w->frame);
1750 if (FRAME_WINDOW_P (f))
1751 {
1752 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1753 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1754
1755 /* Compute number of glyphs needed in a glyph row. */
1756 return (((window_pixel_width + ch_width - 1)
1757 / ch_width) * w->ncols_scale_factor
1758 /* 2 partially visible columns in the text area. */
1759 + 2
1760 /* One partially visible column at the right
1761 edge of each marginal area. */
1762 + 1 + 1);
1763 }
1764 #endif /* HAVE_WINDOW_SYSTEM */
1765
1766 return w->total_cols;
1767 }
1768
1769
1770 /* Allocate window matrices for window-based redisplay. W is the
1771 window whose matrices must be allocated/reallocated. */
1772
1773 static void
1774 allocate_matrices_for_window_redisplay (struct window *w)
1775 {
1776 while (w)
1777 {
1778 if (WINDOWP (w->contents))
1779 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1780 else
1781 {
1782 /* W is a leaf window. */
1783 struct dim dim;
1784
1785 /* If matrices are not yet allocated, allocate them now. */
1786 if (w->desired_matrix == NULL)
1787 {
1788 w->desired_matrix = new_glyph_matrix (NULL);
1789 w->current_matrix = new_glyph_matrix (NULL);
1790 }
1791
1792 dim.width = required_matrix_width (w);
1793 dim.height = required_matrix_height (w);
1794 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1795 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1796 }
1797
1798 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1799 }
1800 }
1801
1802
1803 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1804 do it for all frames; otherwise do it just for the given frame.
1805 This function must be called when a new frame is created, its size
1806 changes, or its window configuration changes. */
1807
1808 void
1809 adjust_glyphs (struct frame *f)
1810 {
1811 /* Block input so that expose events and other events that access
1812 glyph matrices are not processed while we are changing them. */
1813 block_input ();
1814
1815 if (f)
1816 adjust_frame_glyphs (f);
1817 else
1818 {
1819 Lisp_Object tail, lisp_frame;
1820
1821 FOR_EACH_FRAME (tail, lisp_frame)
1822 adjust_frame_glyphs (XFRAME (lisp_frame));
1823 }
1824
1825 unblock_input ();
1826 }
1827
1828 /* Allocate/reallocate glyph matrices of a single frame F. */
1829
1830 static void
1831 adjust_frame_glyphs (struct frame *f)
1832 {
1833 if (FRAME_WINDOW_P (f))
1834 adjust_frame_glyphs_for_window_redisplay (f);
1835 else
1836 adjust_frame_glyphs_for_frame_redisplay (f);
1837
1838 /* Don't forget the buffer for decode_mode_spec. */
1839 adjust_decode_mode_spec_buffer (f);
1840
1841 f->glyphs_initialized_p = 1;
1842 }
1843
1844 /* Return true if any window in the tree has nonzero window margins. See
1845 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1846 static bool
1847 showing_window_margins_p (struct window *w)
1848 {
1849 while (w)
1850 {
1851 if (WINDOWP (w->contents))
1852 {
1853 if (showing_window_margins_p (XWINDOW (w->contents)))
1854 return 1;
1855 }
1856 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1857 return 1;
1858
1859 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1860 }
1861 return 0;
1862 }
1863
1864
1865 /* In the window tree with root W, build current matrices of leaf
1866 windows from the frame's current matrix. */
1867
1868 static void
1869 fake_current_matrices (Lisp_Object window)
1870 {
1871 struct window *w;
1872
1873 for (; !NILP (window); window = w->next)
1874 {
1875 w = XWINDOW (window);
1876
1877 if (WINDOWP (w->contents))
1878 fake_current_matrices (w->contents);
1879 else
1880 {
1881 int i;
1882 struct frame *f = XFRAME (w->frame);
1883 struct glyph_matrix *m = w->current_matrix;
1884 struct glyph_matrix *fm = f->current_matrix;
1885
1886 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1887 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1888
1889 for (i = 0; i < m->matrix_h; ++i)
1890 {
1891 struct glyph_row *r = m->rows + i;
1892 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1893
1894 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1895 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1896
1897 r->enabled_p = fr->enabled_p;
1898 if (r->enabled_p)
1899 {
1900 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1901 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1902 r->used[TEXT_AREA] = (m->matrix_w
1903 - r->used[LEFT_MARGIN_AREA]
1904 - r->used[RIGHT_MARGIN_AREA]);
1905 r->mode_line_p = 0;
1906 }
1907 }
1908 }
1909 }
1910 }
1911
1912
1913 /* Save away the contents of frame F's current frame matrix. Value is
1914 a glyph matrix holding the contents of F's current frame matrix. */
1915
1916 struct glyph_matrix *
1917 save_current_matrix (struct frame *f)
1918 {
1919 int i;
1920 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1921 saved->nrows = f->current_matrix->nrows;
1922 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1923
1924 for (i = 0; i < saved->nrows; ++i)
1925 {
1926 struct glyph_row *from = f->current_matrix->rows + i;
1927 struct glyph_row *to = saved->rows + i;
1928 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1929
1930 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1931 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1932 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1933 if (from->used[LEFT_MARGIN_AREA])
1934 {
1935 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1936 to->glyphs[LEFT_MARGIN_AREA] = (struct glyph *) xmalloc (nbytes);
1937 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1938 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1939 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1940 }
1941 if (from->used[RIGHT_MARGIN_AREA])
1942 {
1943 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1944 to->glyphs[RIGHT_MARGIN_AREA] = (struct glyph *) xmalloc (nbytes);
1945 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1946 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1947 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1948 }
1949 }
1950
1951 return saved;
1952 }
1953
1954
1955 /* Restore the contents of frame F's current frame matrix from SAVED,
1956 and free memory associated with SAVED. */
1957
1958 static void
1959 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1960 {
1961 int i;
1962
1963 for (i = 0; i < saved->nrows; ++i)
1964 {
1965 struct glyph_row *from = saved->rows + i;
1966 struct glyph_row *to = f->current_matrix->rows + i;
1967 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1968
1969 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1970 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1971 xfree (from->glyphs[TEXT_AREA]);
1972 nbytes = from->used[LEFT_MARGIN_AREA];
1973 if (nbytes)
1974 {
1975 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1976 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1977 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1978 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1979 }
1980 else
1981 to->used[LEFT_MARGIN_AREA] = 0;
1982 nbytes = from->used[RIGHT_MARGIN_AREA];
1983 if (nbytes)
1984 {
1985 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1986 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1987 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1988 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1989 }
1990 else
1991 to->used[RIGHT_MARGIN_AREA] = 0;
1992 }
1993
1994 xfree (saved->rows);
1995 xfree (saved);
1996 }
1997
1998
1999
2000 /* Allocate/reallocate glyph matrices of a single frame F for
2001 frame-based redisplay. */
2002
2003 static void
2004 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2005 {
2006 struct dim matrix_dim;
2007 bool pool_changed_p;
2008 int window_change_flags;
2009 int top_window_y;
2010
2011 if (!FRAME_LIVE_P (f))
2012 return;
2013
2014 top_window_y = FRAME_TOP_MARGIN (f);
2015
2016 /* Allocate glyph pool structures if not already done. */
2017 if (f->desired_pool == NULL)
2018 {
2019 f->desired_pool = new_glyph_pool ();
2020 f->current_pool = new_glyph_pool ();
2021 }
2022
2023 /* Allocate frames matrix structures if needed. */
2024 if (f->desired_matrix == NULL)
2025 {
2026 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2027 f->current_matrix = new_glyph_matrix (f->current_pool);
2028 }
2029
2030 /* Compute window glyph matrices. (This takes the mini-buffer
2031 window into account). The result is the size of the frame glyph
2032 matrix needed. The variable window_change_flags is set to a bit
2033 mask indicating whether new matrices will be allocated or
2034 existing matrices change their size or location within the frame
2035 matrix. */
2036 window_change_flags = 0;
2037 matrix_dim
2038 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2039 0, top_window_y,
2040 1,
2041 &window_change_flags);
2042
2043 /* Add in menu bar lines, if any. */
2044 matrix_dim.height += top_window_y;
2045
2046 /* Enlarge pools as necessary. */
2047 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2048 realloc_glyph_pool (f->current_pool, matrix_dim);
2049
2050 /* Set up glyph pointers within window matrices. Do this only if
2051 absolutely necessary since it requires a frame redraw. */
2052 if (pool_changed_p || window_change_flags)
2053 {
2054 /* Do it for window matrices. */
2055 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2056 0, top_window_y, 0,
2057 &window_change_flags);
2058
2059 /* Size of frame matrices must equal size of frame. Note
2060 that we are called for X frames with window widths NOT equal
2061 to the frame width (from CHANGE_FRAME_SIZE_1). */
2062 eassert (matrix_dim.width == FRAME_COLS (f)
2063 && matrix_dim.height == FRAME_LINES (f));
2064
2065 /* Pointers to glyph memory in glyph rows are exchanged during
2066 the update phase of redisplay, which means in general that a
2067 frame's current matrix consists of pointers into both the
2068 desired and current glyph pool of the frame. Adjusting a
2069 matrix sets the frame matrix up so that pointers are all into
2070 the same pool. If we want to preserve glyph contents of the
2071 current matrix over a call to adjust_glyph_matrix, we must
2072 make a copy of the current glyphs, and restore the current
2073 matrix' contents from that copy. */
2074 if (display_completed
2075 && !FRAME_GARBAGED_P (f)
2076 && matrix_dim.width == f->current_matrix->matrix_w
2077 && matrix_dim.height == f->current_matrix->matrix_h
2078 /* For some reason, the frame glyph matrix gets corrupted if
2079 any of the windows contain margins. I haven't been able
2080 to hunt down the reason, but for the moment this prevents
2081 the problem from manifesting. -- cyd */
2082 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2083 {
2084 struct glyph_matrix *copy = save_current_matrix (f);
2085 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2086 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2087 restore_current_matrix (f, copy);
2088 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2089 }
2090 else
2091 {
2092 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2093 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2094 SET_FRAME_GARBAGED (f);
2095 }
2096 }
2097 }
2098
2099
2100 /* Allocate/reallocate glyph matrices of a single frame F for
2101 window-based redisplay. */
2102
2103 static void
2104 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2105 {
2106 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2107
2108 /* Allocate/reallocate window matrices. */
2109 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2110
2111 #ifdef HAVE_X_WINDOWS
2112 /* Allocate/ reallocate matrices of the dummy window used to display
2113 the menu bar under X when no X toolkit support is available. */
2114 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2115 {
2116 /* Allocate a dummy window if not already done. */
2117 struct window *w;
2118 if (NILP (f->menu_bar_window))
2119 {
2120 Lisp_Object frame;
2121 fset_menu_bar_window (f, make_window ());
2122 w = XWINDOW (f->menu_bar_window);
2123 XSETFRAME (frame, f);
2124 wset_frame (w, frame);
2125 w->pseudo_window_p = 1;
2126 }
2127 else
2128 w = XWINDOW (f->menu_bar_window);
2129
2130 /* Set window dimensions to frame dimensions and allocate or
2131 adjust glyph matrices of W. */
2132 w->top_line = 0;
2133 w->left_col = 0;
2134 w->total_lines = FRAME_MENU_BAR_LINES (f);
2135 w->total_cols = FRAME_TOTAL_COLS (f);
2136 allocate_matrices_for_window_redisplay (w);
2137 }
2138 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2139 #endif /* HAVE_X_WINDOWS */
2140
2141 #ifndef USE_GTK
2142 {
2143 /* Allocate/ reallocate matrices of the tool bar window. If we
2144 don't have a tool bar window yet, make one. */
2145 struct window *w;
2146 if (NILP (f->tool_bar_window))
2147 {
2148 Lisp_Object frame;
2149 fset_tool_bar_window (f, make_window ());
2150 w = XWINDOW (f->tool_bar_window);
2151 XSETFRAME (frame, f);
2152 wset_frame (w, frame);
2153 w->pseudo_window_p = 1;
2154 }
2155 else
2156 w = XWINDOW (f->tool_bar_window);
2157
2158 w->top_line = FRAME_MENU_BAR_LINES (f);
2159 w->left_col = 0;
2160 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2161 w->total_cols = FRAME_TOTAL_COLS (f);
2162 allocate_matrices_for_window_redisplay (w);
2163 }
2164 #endif
2165 }
2166
2167
2168 /* Re-allocate buffer for decode_mode_spec on frame F. */
2169
2170 static void
2171 adjust_decode_mode_spec_buffer (struct frame *f)
2172 {
2173 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2174 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2175 }
2176
2177
2178 \f
2179 /**********************************************************************
2180 Freeing Glyph Matrices
2181 **********************************************************************/
2182
2183 /* Free glyph memory for a frame F. F may be null. This function can
2184 be called for the same frame more than once. The root window of
2185 F may be nil when this function is called. This is the case when
2186 the function is called when F is destroyed. */
2187
2188 void
2189 free_glyphs (struct frame *f)
2190 {
2191 if (f && f->glyphs_initialized_p)
2192 {
2193 /* Block interrupt input so that we don't get surprised by an X
2194 event while we're in an inconsistent state. */
2195 block_input ();
2196 f->glyphs_initialized_p = 0;
2197
2198 /* Release window sub-matrices. */
2199 if (!NILP (f->root_window))
2200 free_window_matrices (XWINDOW (f->root_window));
2201
2202 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2203 /* Free the dummy window for menu bars without X toolkit and its
2204 glyph matrices. */
2205 if (!NILP (f->menu_bar_window))
2206 {
2207 struct window *w = XWINDOW (f->menu_bar_window);
2208 free_glyph_matrix (w->desired_matrix);
2209 free_glyph_matrix (w->current_matrix);
2210 w->desired_matrix = w->current_matrix = NULL;
2211 fset_menu_bar_window (f, Qnil);
2212 }
2213 #endif
2214
2215 /* Free the tool bar window and its glyph matrices. */
2216 if (!NILP (f->tool_bar_window))
2217 {
2218 struct window *w = XWINDOW (f->tool_bar_window);
2219 free_glyph_matrix (w->desired_matrix);
2220 free_glyph_matrix (w->current_matrix);
2221 w->desired_matrix = w->current_matrix = NULL;
2222 fset_tool_bar_window (f, Qnil);
2223 }
2224
2225 /* Release frame glyph matrices. Reset fields to zero in
2226 case we are called a second time. */
2227 if (f->desired_matrix)
2228 {
2229 free_glyph_matrix (f->desired_matrix);
2230 free_glyph_matrix (f->current_matrix);
2231 f->desired_matrix = f->current_matrix = NULL;
2232 }
2233
2234 /* Release glyph pools. */
2235 if (f->desired_pool)
2236 {
2237 free_glyph_pool (f->desired_pool);
2238 free_glyph_pool (f->current_pool);
2239 f->desired_pool = f->current_pool = NULL;
2240 }
2241
2242 unblock_input ();
2243 }
2244 }
2245
2246
2247 /* Free glyph sub-matrices in the window tree rooted at W. This
2248 function may be called with a null pointer, and it may be called on
2249 the same tree more than once. */
2250
2251 void
2252 free_window_matrices (struct window *w)
2253 {
2254 while (w)
2255 {
2256 if (WINDOWP (w->contents))
2257 free_window_matrices (XWINDOW (w->contents));
2258 else
2259 {
2260 /* This is a leaf window. Free its memory and reset fields
2261 to zero in case this function is called a second time for
2262 W. */
2263 free_glyph_matrix (w->current_matrix);
2264 free_glyph_matrix (w->desired_matrix);
2265 w->current_matrix = w->desired_matrix = NULL;
2266 }
2267
2268 /* Next window on same level. */
2269 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2270 }
2271 }
2272
2273
2274 /* Check glyph memory leaks. This function is called from
2275 shut_down_emacs. Note that frames are not destroyed when Emacs
2276 exits. We therefore free all glyph memory for all active frames
2277 explicitly and check that nothing is left allocated. */
2278
2279 void
2280 check_glyph_memory (void)
2281 {
2282 Lisp_Object tail, frame;
2283
2284 /* Free glyph memory for all frames. */
2285 FOR_EACH_FRAME (tail, frame)
2286 free_glyphs (XFRAME (frame));
2287
2288 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2289 /* Check that nothing is left allocated. */
2290 eassert (glyph_matrix_count == 0);
2291 eassert (glyph_pool_count == 0);
2292 #endif
2293 }
2294
2295
2296 \f
2297 /**********************************************************************
2298 Building a Frame Matrix
2299 **********************************************************************/
2300
2301 /* Most of the redisplay code works on glyph matrices attached to
2302 windows. This is a good solution most of the time, but it is not
2303 suitable for terminal code. Terminal output functions cannot rely
2304 on being able to set an arbitrary terminal window. Instead they
2305 must be provided with a view of the whole frame, i.e. the whole
2306 screen. We build such a view by constructing a frame matrix from
2307 window matrices in this section.
2308
2309 Windows that must be updated have their must_be_updated_p flag set.
2310 For all such windows, their desired matrix is made part of the
2311 desired frame matrix. For other windows, their current matrix is
2312 made part of the desired frame matrix.
2313
2314 +-----------------+----------------+
2315 | desired | desired |
2316 | | |
2317 +-----------------+----------------+
2318 | current |
2319 | |
2320 +----------------------------------+
2321
2322 Desired window matrices can be made part of the frame matrix in a
2323 cheap way: We exploit the fact that the desired frame matrix and
2324 desired window matrices share their glyph memory. This is not
2325 possible for current window matrices. Their glyphs are copied to
2326 the desired frame matrix. The latter is equivalent to
2327 preserve_other_columns in the old redisplay.
2328
2329 Used glyphs counters for frame matrix rows are the result of adding
2330 up glyph lengths of the window matrices. A line in the frame
2331 matrix is enabled, if a corresponding line in a window matrix is
2332 enabled.
2333
2334 After building the desired frame matrix, it will be passed to
2335 terminal code, which will manipulate both the desired and current
2336 frame matrix. Changes applied to the frame's current matrix have
2337 to be visible in current window matrices afterwards, of course.
2338
2339 This problem is solved like this:
2340
2341 1. Window and frame matrices share glyphs. Window matrices are
2342 constructed in a way that their glyph contents ARE the glyph
2343 contents needed in a frame matrix. Thus, any modification of
2344 glyphs done in terminal code will be reflected in window matrices
2345 automatically.
2346
2347 2. Exchanges of rows in a frame matrix done by terminal code are
2348 intercepted by hook functions so that corresponding row operations
2349 on window matrices can be performed. This is necessary because we
2350 use pointers to glyphs in glyph row structures. To satisfy the
2351 assumption of point 1 above that glyphs are updated implicitly in
2352 window matrices when they are manipulated via the frame matrix,
2353 window and frame matrix must of course agree where to find the
2354 glyphs for their rows. Possible manipulations that must be
2355 mirrored are assignments of rows of the desired frame matrix to the
2356 current frame matrix and scrolling the current frame matrix. */
2357
2358 /* Build frame F's desired matrix from window matrices. Only windows
2359 which have the flag must_be_updated_p set have to be updated. Menu
2360 bar lines of a frame are not covered by window matrices, so make
2361 sure not to touch them in this function. */
2362
2363 static void
2364 build_frame_matrix (struct frame *f)
2365 {
2366 int i;
2367
2368 /* F must have a frame matrix when this function is called. */
2369 eassert (!FRAME_WINDOW_P (f));
2370
2371 /* Clear all rows in the frame matrix covered by window matrices.
2372 Menu bar lines are not covered by windows. */
2373 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2374 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2375
2376 /* Build the matrix by walking the window tree. */
2377 build_frame_matrix_from_window_tree (f->desired_matrix,
2378 XWINDOW (FRAME_ROOT_WINDOW (f)));
2379 }
2380
2381
2382 /* Walk a window tree, building a frame matrix MATRIX from window
2383 matrices. W is the root of a window tree. */
2384
2385 static void
2386 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2387 {
2388 while (w)
2389 {
2390 if (WINDOWP (w->contents))
2391 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2392 else
2393 build_frame_matrix_from_leaf_window (matrix, w);
2394
2395 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2396 }
2397 }
2398
2399
2400 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2401 desired frame matrix built. W is a leaf window whose desired or
2402 current matrix is to be added to FRAME_MATRIX. W's flag
2403 must_be_updated_p determines which matrix it contributes to
2404 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2405 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2406 Adding a desired matrix means setting up used counters and such in
2407 frame rows, while adding a current window matrix to FRAME_MATRIX
2408 means copying glyphs. The latter case corresponds to
2409 preserve_other_columns in the old redisplay. */
2410
2411 static void
2412 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2413 {
2414 struct glyph_matrix *window_matrix;
2415 int window_y, frame_y;
2416 /* If non-zero, a glyph to insert at the right border of W. */
2417 GLYPH right_border_glyph;
2418
2419 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2420
2421 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2422 if (w->must_be_updated_p)
2423 {
2424 window_matrix = w->desired_matrix;
2425
2426 /* Decide whether we want to add a vertical border glyph. */
2427 if (!WINDOW_RIGHTMOST_P (w))
2428 {
2429 struct Lisp_Char_Table *dp = window_display_table (w);
2430 Lisp_Object gc;
2431
2432 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2433 if (dp
2434 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2435 {
2436 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2437 spec_glyph_lookup_face (w, &right_border_glyph);
2438 }
2439
2440 if (GLYPH_FACE (right_border_glyph) <= 0)
2441 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2442 }
2443 }
2444 else
2445 window_matrix = w->current_matrix;
2446
2447 /* For all rows in the window matrix and corresponding rows in the
2448 frame matrix. */
2449 window_y = 0;
2450 frame_y = window_matrix->matrix_y;
2451 while (window_y < window_matrix->nrows)
2452 {
2453 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2454 struct glyph_row *window_row = window_matrix->rows + window_y;
2455 bool current_row_p = window_matrix == w->current_matrix;
2456
2457 /* Fill up the frame row with spaces up to the left margin of the
2458 window row. */
2459 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2460
2461 /* Fill up areas in the window matrix row with spaces. */
2462 fill_up_glyph_row_with_spaces (window_row);
2463
2464 /* If only part of W's desired matrix has been built, and
2465 window_row wasn't displayed, use the corresponding current
2466 row instead. */
2467 if (window_matrix == w->desired_matrix
2468 && !window_row->enabled_p)
2469 {
2470 window_row = w->current_matrix->rows + window_y;
2471 current_row_p = 1;
2472 }
2473
2474 if (current_row_p)
2475 {
2476 /* Copy window row to frame row. */
2477 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2478 window_row->glyphs[0],
2479 window_matrix->matrix_w * sizeof (struct glyph));
2480 }
2481 else
2482 {
2483 eassert (window_row->enabled_p);
2484
2485 /* Only when a desired row has been displayed, we want
2486 the corresponding frame row to be updated. */
2487 frame_row->enabled_p = 1;
2488
2489 /* Maybe insert a vertical border between horizontally adjacent
2490 windows. */
2491 if (GLYPH_CHAR (right_border_glyph) != 0)
2492 {
2493 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2494 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2495 }
2496
2497 #ifdef GLYPH_DEBUG
2498 /* Window row window_y must be a slice of frame row
2499 frame_y. */
2500 eassert (glyph_row_slice_p (window_row, frame_row));
2501
2502 /* If rows are in sync, we don't have to copy glyphs because
2503 frame and window share glyphs. */
2504
2505 strcpy (w->current_matrix->method, w->desired_matrix->method);
2506 add_window_display_history (w, w->current_matrix->method, 0);
2507 #endif
2508 }
2509
2510 /* Set number of used glyphs in the frame matrix. Since we fill
2511 up with spaces, and visit leaf windows from left to right it
2512 can be done simply. */
2513 frame_row->used[TEXT_AREA]
2514 = window_matrix->matrix_x + window_matrix->matrix_w;
2515
2516 /* Next row. */
2517 ++window_y;
2518 ++frame_y;
2519 }
2520 }
2521
2522 /* Given a user-specified glyph, possibly including a Lisp-level face
2523 ID, return a glyph that has a realized face ID.
2524 This is used for glyphs displayed specially and not part of the text;
2525 for instance, vertical separators, truncation markers, etc. */
2526
2527 void
2528 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2529 {
2530 int lface_id = GLYPH_FACE (*glyph);
2531 /* Convert the glyph's specified face to a realized (cache) face. */
2532 if (lface_id > 0)
2533 {
2534 int face_id = merge_faces (XFRAME (w->frame),
2535 Qt, lface_id, DEFAULT_FACE_ID);
2536 SET_GLYPH_FACE (*glyph, face_id);
2537 }
2538 }
2539
2540 /* Add spaces to a glyph row ROW in a window matrix.
2541
2542 Each row has the form:
2543
2544 +---------+-----------------------------+------------+
2545 | left | text | right |
2546 +---------+-----------------------------+------------+
2547
2548 Left and right marginal areas are optional. This function adds
2549 spaces to areas so that there are no empty holes between areas.
2550 In other words: If the right area is not empty, the text area
2551 is filled up with spaces up to the right area. If the text area
2552 is not empty, the left area is filled up.
2553
2554 To be called for frame-based redisplay, only. */
2555
2556 static void
2557 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2558 {
2559 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2560 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2561 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2562 }
2563
2564
2565 /* Fill area AREA of glyph row ROW with spaces. To be called for
2566 frame-based redisplay only. */
2567
2568 static void
2569 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2570 {
2571 if (row->glyphs[area] < row->glyphs[area + 1])
2572 {
2573 struct glyph *end = row->glyphs[area + 1];
2574 struct glyph *text = row->glyphs[area] + row->used[area];
2575
2576 while (text < end)
2577 *text++ = space_glyph;
2578 row->used[area] = text - row->glyphs[area];
2579 }
2580 }
2581
2582
2583 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2584 reached. In frame matrices only one area, TEXT_AREA, is used. */
2585
2586 static void
2587 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2588 {
2589 int i = row->used[TEXT_AREA];
2590 struct glyph *glyph = row->glyphs[TEXT_AREA];
2591
2592 while (i < upto)
2593 glyph[i++] = space_glyph;
2594
2595 row->used[TEXT_AREA] = i;
2596 }
2597
2598
2599 \f
2600 /**********************************************************************
2601 Mirroring operations on frame matrices in window matrices
2602 **********************************************************************/
2603
2604 /* Set frame being updated via frame-based redisplay to F. This
2605 function must be called before updates to make explicit that we are
2606 working on frame matrices or not. */
2607
2608 static void
2609 set_frame_matrix_frame (struct frame *f)
2610 {
2611 frame_matrix_frame = f;
2612 }
2613
2614
2615 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2616 DESIRED_MATRIX is the desired matrix corresponding to
2617 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2618 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2619 frame_matrix_frame is non-null, this indicates that the exchange is
2620 done in frame matrices, and that we have to perform analogous
2621 operations in window matrices of frame_matrix_frame. */
2622
2623 static void
2624 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2625 {
2626 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2627 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2628 bool mouse_face_p = current_row->mouse_face_p;
2629
2630 /* Do current_row = desired_row. This exchanges glyph pointers
2631 between both rows, and does a structure assignment otherwise. */
2632 assign_row (current_row, desired_row);
2633
2634 /* Enable current_row to mark it as valid. */
2635 current_row->enabled_p = 1;
2636 current_row->mouse_face_p = mouse_face_p;
2637
2638 /* If we are called on frame matrices, perform analogous operations
2639 for window matrices. */
2640 if (frame_matrix_frame)
2641 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2642 }
2643
2644
2645 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2646 W's frame which has been made current (by swapping pointers between
2647 current and desired matrix). Perform analogous operations in the
2648 matrices of leaf windows in the window tree rooted at W. */
2649
2650 static void
2651 mirror_make_current (struct window *w, int frame_row)
2652 {
2653 while (w)
2654 {
2655 if (WINDOWP (w->contents))
2656 mirror_make_current (XWINDOW (w->contents), frame_row);
2657 else
2658 {
2659 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2660 here because the checks performed in debug mode there
2661 will not allow the conversion. */
2662 int row = frame_row - w->desired_matrix->matrix_y;
2663
2664 /* If FRAME_ROW is within W, assign the desired row to the
2665 current row (exchanging glyph pointers). */
2666 if (row >= 0 && row < w->desired_matrix->matrix_h)
2667 {
2668 struct glyph_row *current_row
2669 = MATRIX_ROW (w->current_matrix, row);
2670 struct glyph_row *desired_row
2671 = MATRIX_ROW (w->desired_matrix, row);
2672
2673 if (desired_row->enabled_p)
2674 assign_row (current_row, desired_row);
2675 else
2676 swap_glyph_pointers (desired_row, current_row);
2677 current_row->enabled_p = 1;
2678
2679 /* Set the Y coordinate of the mode/header line's row.
2680 It is needed in draw_row_with_mouse_face to find the
2681 screen coordinates. (Window-based redisplay sets
2682 this in update_window, but no one seems to do that
2683 for frame-based redisplay.) */
2684 if (current_row->mode_line_p)
2685 current_row->y = row;
2686 }
2687 }
2688
2689 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2690 }
2691 }
2692
2693
2694 /* Perform row dance after scrolling. We are working on the range of
2695 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2696 including) in MATRIX. COPY_FROM is a vector containing, for each
2697 row I in the range 0 <= I < NLINES, the index of the original line
2698 to move to I. This index is relative to the row range, i.e. 0 <=
2699 index < NLINES. RETAINED_P is a vector containing zero for each
2700 row 0 <= I < NLINES which is empty.
2701
2702 This function is called from do_scrolling and do_direct_scrolling. */
2703
2704 void
2705 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2706 int *copy_from, char *retained_p)
2707 {
2708 /* A copy of original rows. */
2709 struct glyph_row *old_rows;
2710
2711 /* Rows to assign to. */
2712 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2713
2714 int i;
2715
2716 /* Make a copy of the original rows. */
2717 old_rows = alloca (nlines * sizeof *old_rows);
2718 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2719
2720 /* Assign new rows, maybe clear lines. */
2721 for (i = 0; i < nlines; ++i)
2722 {
2723 bool enabled_before_p = new_rows[i].enabled_p;
2724
2725 eassert (i + unchanged_at_top < matrix->nrows);
2726 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2727 new_rows[i] = old_rows[copy_from[i]];
2728 new_rows[i].enabled_p = enabled_before_p;
2729
2730 /* RETAINED_P is zero for empty lines. */
2731 if (!retained_p[copy_from[i]])
2732 new_rows[i].enabled_p = 0;
2733 }
2734
2735 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2736 if (frame_matrix_frame)
2737 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2738 unchanged_at_top, nlines, copy_from, retained_p);
2739 }
2740
2741
2742 /* Synchronize glyph pointers in the current matrix of window W with
2743 the current frame matrix. */
2744
2745 static void
2746 sync_window_with_frame_matrix_rows (struct window *w)
2747 {
2748 struct frame *f = XFRAME (w->frame);
2749 struct glyph_row *window_row, *window_row_end, *frame_row;
2750 int left, right, x, width;
2751
2752 /* Preconditions: W must be a live window on a tty frame. */
2753 eassert (BUFFERP (w->contents));
2754 eassert (!FRAME_WINDOW_P (f));
2755
2756 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2757 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2758 x = w->current_matrix->matrix_x;
2759 width = w->current_matrix->matrix_w;
2760
2761 window_row = w->current_matrix->rows;
2762 window_row_end = window_row + w->current_matrix->nrows;
2763 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2764
2765 for (; window_row < window_row_end; ++window_row, ++frame_row)
2766 {
2767 window_row->glyphs[LEFT_MARGIN_AREA]
2768 = frame_row->glyphs[0] + x;
2769 window_row->glyphs[TEXT_AREA]
2770 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2771 window_row->glyphs[LAST_AREA]
2772 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2773 window_row->glyphs[RIGHT_MARGIN_AREA]
2774 = window_row->glyphs[LAST_AREA] - right;
2775 }
2776 }
2777
2778
2779 /* Return the window in the window tree rooted in W containing frame
2780 row ROW. Value is null if none is found. */
2781
2782 static struct window *
2783 frame_row_to_window (struct window *w, int row)
2784 {
2785 struct window *found = NULL;
2786
2787 while (w && !found)
2788 {
2789 if (WINDOWP (w->contents))
2790 found = frame_row_to_window (XWINDOW (w->contents), row);
2791 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2792 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2793 found = w;
2794
2795 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2796 }
2797
2798 return found;
2799 }
2800
2801
2802 /* Perform a line dance in the window tree rooted at W, after
2803 scrolling a frame matrix in mirrored_line_dance.
2804
2805 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2806 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2807 COPY_FROM is a vector containing, for each row I in the range 0 <=
2808 I < NLINES, the index of the original line to move to I. This
2809 index is relative to the row range, i.e. 0 <= index < NLINES.
2810 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2811 which is empty. */
2812
2813 static void
2814 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2815 {
2816 while (w)
2817 {
2818 if (WINDOWP (w->contents))
2819 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2820 nlines, copy_from, retained_p);
2821 else
2822 {
2823 /* W is a leaf window, and we are working on its current
2824 matrix m. */
2825 struct glyph_matrix *m = w->current_matrix;
2826 int i;
2827 bool sync_p = 0;
2828 struct glyph_row *old_rows;
2829
2830 /* Make a copy of the original rows of matrix m. */
2831 old_rows = alloca (m->nrows * sizeof *old_rows);
2832 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2833
2834 for (i = 0; i < nlines; ++i)
2835 {
2836 /* Frame relative line assigned to. */
2837 int frame_to = i + unchanged_at_top;
2838
2839 /* Frame relative line assigned. */
2840 int frame_from = copy_from[i] + unchanged_at_top;
2841
2842 /* Window relative line assigned to. */
2843 int window_to = frame_to - m->matrix_y;
2844
2845 /* Window relative line assigned. */
2846 int window_from = frame_from - m->matrix_y;
2847
2848 /* Is assigned line inside window? */
2849 bool from_inside_window_p
2850 = window_from >= 0 && window_from < m->matrix_h;
2851
2852 /* Is assigned to line inside window? */
2853 bool to_inside_window_p
2854 = window_to >= 0 && window_to < m->matrix_h;
2855
2856 if (from_inside_window_p && to_inside_window_p)
2857 {
2858 /* Do the assignment. The enabled_p flag is saved
2859 over the assignment because the old redisplay did
2860 that. */
2861 bool enabled_before_p = m->rows[window_to].enabled_p;
2862 m->rows[window_to] = old_rows[window_from];
2863 m->rows[window_to].enabled_p = enabled_before_p;
2864
2865 /* If frame line is empty, window line is empty, too. */
2866 if (!retained_p[copy_from[i]])
2867 m->rows[window_to].enabled_p = 0;
2868 }
2869 else if (to_inside_window_p)
2870 {
2871 /* A copy between windows. This is an infrequent
2872 case not worth optimizing. */
2873 struct frame *f = XFRAME (w->frame);
2874 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2875 struct window *w2;
2876 struct glyph_matrix *m2;
2877 int m2_from;
2878
2879 w2 = frame_row_to_window (root, frame_from);
2880 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2881 -nw', FROM_FRAME sometimes has no associated window.
2882 This check avoids a segfault if W2 is null. */
2883 if (w2)
2884 {
2885 m2 = w2->current_matrix;
2886 m2_from = frame_from - m2->matrix_y;
2887 copy_row_except_pointers (m->rows + window_to,
2888 m2->rows + m2_from);
2889
2890 /* If frame line is empty, window line is empty, too. */
2891 if (!retained_p[copy_from[i]])
2892 m->rows[window_to].enabled_p = 0;
2893 }
2894 sync_p = 1;
2895 }
2896 else if (from_inside_window_p)
2897 sync_p = 1;
2898 }
2899
2900 /* If there was a copy between windows, make sure glyph
2901 pointers are in sync with the frame matrix. */
2902 if (sync_p)
2903 sync_window_with_frame_matrix_rows (w);
2904
2905 /* Check that no pointers are lost. */
2906 CHECK_MATRIX (m);
2907 }
2908
2909 /* Next window on same level. */
2910 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2911 }
2912 }
2913
2914
2915 #ifdef GLYPH_DEBUG
2916
2917 /* Check that window and frame matrices agree about their
2918 understanding where glyphs of the rows are to find. For each
2919 window in the window tree rooted at W, check that rows in the
2920 matrices of leaf window agree with their frame matrices about
2921 glyph pointers. */
2922
2923 static void
2924 check_window_matrix_pointers (struct window *w)
2925 {
2926 while (w)
2927 {
2928 if (WINDOWP (w->contents))
2929 check_window_matrix_pointers (XWINDOW (w->contents));
2930 else
2931 {
2932 struct frame *f = XFRAME (w->frame);
2933 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2934 check_matrix_pointers (w->current_matrix, f->current_matrix);
2935 }
2936
2937 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2938 }
2939 }
2940
2941
2942 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2943 a window and FRAME_MATRIX is the corresponding frame matrix. For
2944 each row in WINDOW_MATRIX check that it's a slice of the
2945 corresponding frame row. If it isn't, abort. */
2946
2947 static void
2948 check_matrix_pointers (struct glyph_matrix *window_matrix,
2949 struct glyph_matrix *frame_matrix)
2950 {
2951 /* Row number in WINDOW_MATRIX. */
2952 int i = 0;
2953
2954 /* Row number corresponding to I in FRAME_MATRIX. */
2955 int j = window_matrix->matrix_y;
2956
2957 /* For all rows check that the row in the window matrix is a
2958 slice of the row in the frame matrix. If it isn't we didn't
2959 mirror an operation on the frame matrix correctly. */
2960 while (i < window_matrix->nrows)
2961 {
2962 if (!glyph_row_slice_p (window_matrix->rows + i,
2963 frame_matrix->rows + j))
2964 emacs_abort ();
2965 ++i, ++j;
2966 }
2967 }
2968
2969 #endif /* GLYPH_DEBUG */
2970
2971
2972 \f
2973 /**********************************************************************
2974 VPOS and HPOS translations
2975 **********************************************************************/
2976
2977 #ifdef GLYPH_DEBUG
2978
2979 /* Translate vertical position VPOS which is relative to window W to a
2980 vertical position relative to W's frame. */
2981
2982 static int
2983 window_to_frame_vpos (struct window *w, int vpos)
2984 {
2985 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2986 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2987 vpos += WINDOW_TOP_EDGE_LINE (w);
2988 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2989 return vpos;
2990 }
2991
2992
2993 /* Translate horizontal position HPOS which is relative to window W to
2994 a horizontal position relative to W's frame. */
2995
2996 static int
2997 window_to_frame_hpos (struct window *w, int hpos)
2998 {
2999 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3000 hpos += WINDOW_LEFT_EDGE_COL (w);
3001 return hpos;
3002 }
3003
3004 #endif /* GLYPH_DEBUG */
3005
3006
3007 \f
3008 /**********************************************************************
3009 Redrawing Frames
3010 **********************************************************************/
3011
3012 /* Redraw frame F. */
3013
3014 void
3015 redraw_frame (struct frame *f)
3016 {
3017 /* Error if F has no glyphs. */
3018 eassert (f->glyphs_initialized_p);
3019 update_begin (f);
3020 #ifdef MSDOS
3021 if (FRAME_MSDOS_P (f))
3022 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3023 #endif
3024 clear_frame (f);
3025 clear_current_matrices (f);
3026 update_end (f);
3027 if (FRAME_TERMCAP_P (f))
3028 fflush (FRAME_TTY (f)->output);
3029 windows_or_buffers_changed++;
3030 /* Mark all windows as inaccurate, so that every window will have
3031 its redisplay done. */
3032 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3033 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3034 f->garbaged = 0;
3035 }
3036
3037 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3038 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3039 If FRAME is omitted or nil, the selected frame is used. */)
3040 (Lisp_Object frame)
3041 {
3042 redraw_frame (decode_live_frame (frame));
3043 return Qnil;
3044 }
3045
3046 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3047 doc: /* Clear and redisplay all visible frames. */)
3048 (void)
3049 {
3050 Lisp_Object tail, frame;
3051
3052 FOR_EACH_FRAME (tail, frame)
3053 if (FRAME_VISIBLE_P (XFRAME (frame)))
3054 redraw_frame (XFRAME (frame));
3055
3056 return Qnil;
3057 }
3058
3059
3060 \f
3061 /***********************************************************************
3062 Frame Update
3063 ***********************************************************************/
3064
3065 /* Update frame F based on the data in desired matrices.
3066
3067 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3068 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3069
3070 Value is true if redisplay was stopped due to pending input. */
3071
3072 bool
3073 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3074 {
3075 /* True means display has been paused because of pending input. */
3076 bool paused_p;
3077 struct window *root_window = XWINDOW (f->root_window);
3078
3079 if (redisplay_dont_pause)
3080 force_p = 1;
3081 else if (!force_p && detect_input_pending_ignore_squeezables ())
3082 {
3083 paused_p = 1;
3084 goto do_pause;
3085 }
3086
3087 if (FRAME_WINDOW_P (f))
3088 {
3089 /* We are working on window matrix basis. All windows whose
3090 flag must_be_updated_p is set have to be updated. */
3091
3092 /* Record that we are not working on frame matrices. */
3093 set_frame_matrix_frame (NULL);
3094
3095 /* Update all windows in the window tree of F, maybe stopping
3096 when pending input is detected. */
3097 update_begin (f);
3098
3099 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3100 /* Update the menu bar on X frames that don't have toolkit
3101 support. */
3102 if (WINDOWP (f->menu_bar_window))
3103 update_window (XWINDOW (f->menu_bar_window), 1);
3104 #endif
3105
3106 /* Update the tool-bar window, if present. */
3107 if (WINDOWP (f->tool_bar_window))
3108 {
3109 struct window *w = XWINDOW (f->tool_bar_window);
3110
3111 /* Update tool-bar window. */
3112 if (w->must_be_updated_p)
3113 {
3114 Lisp_Object tem;
3115
3116 update_window (w, 1);
3117 w->must_be_updated_p = 0;
3118
3119 /* Swap tool-bar strings. We swap because we want to
3120 reuse strings. */
3121 tem = f->current_tool_bar_string;
3122 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3123 fset_desired_tool_bar_string (f, tem);
3124 }
3125 }
3126
3127
3128 /* Update windows. */
3129 paused_p = update_window_tree (root_window, force_p);
3130 update_end (f);
3131
3132 /* This flush is a performance bottleneck under X,
3133 and it doesn't seem to be necessary anyway (in general).
3134 It is necessary when resizing the window with the mouse, or
3135 at least the fringes are not redrawn in a timely manner. ++kfs */
3136 if (f->force_flush_display_p)
3137 {
3138 FRAME_RIF (f)->flush_display (f);
3139 f->force_flush_display_p = 0;
3140 }
3141 }
3142 else
3143 {
3144 /* We are working on frame matrix basis. Set the frame on whose
3145 frame matrix we operate. */
3146 set_frame_matrix_frame (f);
3147
3148 /* Build F's desired matrix from window matrices. */
3149 build_frame_matrix (f);
3150
3151 /* Update the display */
3152 update_begin (f);
3153 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3154 update_end (f);
3155
3156 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3157 {
3158 if (FRAME_TTY (f)->termscript)
3159 fflush (FRAME_TTY (f)->termscript);
3160 if (FRAME_TERMCAP_P (f))
3161 fflush (FRAME_TTY (f)->output);
3162 }
3163
3164 /* Check window matrices for lost pointers. */
3165 #ifdef GLYPH_DEBUG
3166 check_window_matrix_pointers (root_window);
3167 add_frame_display_history (f, paused_p);
3168 #endif
3169 }
3170
3171 do_pause:
3172 /* Reset flags indicating that a window should be updated. */
3173 set_window_update_flags (root_window, 0);
3174
3175 display_completed = !paused_p;
3176 return paused_p;
3177 }
3178
3179 /* Update a TTY frame F that has a menu dropped down over some of its
3180 glyphs. This is like the second part of update_frame, but it
3181 doesn't call build_frame_matrix, because we already have the
3182 desired matrix prepared, and don't want it to be overwritten by the
3183 text of the normal display. */
3184 void
3185 update_frame_with_menu (struct frame *f)
3186 {
3187 struct window *root_window = XWINDOW (f->root_window);
3188
3189 xassert (FRAME_TERMCAP_P (f));
3190
3191 /* We are working on frame matrix basis. Set the frame on whose
3192 frame matrix we operate. */
3193 set_frame_matrix_frame (f);
3194
3195 /* Update the display */
3196 update_begin (f);
3197 /* Force update_frame_1 not to stop due to pending input, and not
3198 try scrolling. */
3199 paused_p = update_frame_1 (f, 1, 1);
3200 update_end (f);
3201
3202 if (FRAME_TTY (f)->termscript)
3203 fflush (FRAME_TTY (f)->termscript);
3204 fflush (FRAME_TTY (f)->output);
3205 /* Check window matrices for lost pointers. */
3206 #if GLYPH_DEBUG
3207 check_window_matrix_pointers (root_window);
3208 add_frame_display_history (f, paused_p);
3209 #endif
3210
3211 /* Reset flags indicating that a window should be updated. */
3212 set_window_update_flags (root_window, 0);
3213 }
3214
3215 \f
3216 /************************************************************************
3217 Window-based updates
3218 ************************************************************************/
3219
3220 /* Perform updates in window tree rooted at W.
3221 If FORCE_P, don't stop updating if input is pending. */
3222
3223 static bool
3224 update_window_tree (struct window *w, bool force_p)
3225 {
3226 bool paused_p = 0;
3227
3228 while (w && !paused_p)
3229 {
3230 if (WINDOWP (w->contents))
3231 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3232 else if (w->must_be_updated_p)
3233 paused_p |= update_window (w, force_p);
3234
3235 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3236 }
3237
3238 return paused_p;
3239 }
3240
3241
3242 /* Update window W if its flag must_be_updated_p is set.
3243 If FORCE_P, don't stop updating if input is pending. */
3244
3245 void
3246 update_single_window (struct window *w, bool force_p)
3247 {
3248 if (w->must_be_updated_p)
3249 {
3250 struct frame *f = XFRAME (WINDOW_FRAME (w));
3251
3252 /* Record that this is not a frame-based redisplay. */
3253 set_frame_matrix_frame (NULL);
3254
3255 if (redisplay_dont_pause)
3256 force_p = 1;
3257
3258 /* Update W. */
3259 update_begin (f);
3260 update_window (w, force_p);
3261 update_end (f);
3262
3263 /* Reset flag in W. */
3264 w->must_be_updated_p = 0;
3265 }
3266 }
3267
3268 #ifdef HAVE_WINDOW_SYSTEM
3269
3270 /* Redraw lines from the current matrix of window W that are
3271 overlapped by other rows. YB is bottom-most y-position in W. */
3272
3273 static void
3274 redraw_overlapped_rows (struct window *w, int yb)
3275 {
3276 int i;
3277 struct frame *f = XFRAME (WINDOW_FRAME (w));
3278
3279 /* If rows overlapping others have been changed, the rows being
3280 overlapped have to be redrawn. This won't draw lines that have
3281 already been drawn in update_window_line because overlapped_p in
3282 desired rows is 0, so after row assignment overlapped_p in
3283 current rows is 0. */
3284 for (i = 0; i < w->current_matrix->nrows; ++i)
3285 {
3286 struct glyph_row *row = w->current_matrix->rows + i;
3287
3288 if (!row->enabled_p)
3289 break;
3290 else if (row->mode_line_p)
3291 continue;
3292
3293 if (row->overlapped_p)
3294 {
3295 enum glyph_row_area area;
3296
3297 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3298 {
3299 output_cursor_to (w, i, 0, row->y,
3300 area == TEXT_AREA ? row->x : 0);
3301 if (row->used[area])
3302 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3303 area, row->used[area]);
3304 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3305 }
3306
3307 row->overlapped_p = 0;
3308 }
3309
3310 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3311 break;
3312 }
3313 }
3314
3315
3316 /* Redraw lines from the current matrix of window W that overlap
3317 others. YB is bottom-most y-position in W. */
3318
3319 static void
3320 redraw_overlapping_rows (struct window *w, int yb)
3321 {
3322 int i, bottom_y;
3323 struct glyph_row *row;
3324 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3325
3326 for (i = 0; i < w->current_matrix->nrows; ++i)
3327 {
3328 row = w->current_matrix->rows + i;
3329
3330 if (!row->enabled_p)
3331 break;
3332 else if (row->mode_line_p)
3333 continue;
3334
3335 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3336
3337 if (row->overlapping_p)
3338 {
3339 int overlaps = 0;
3340
3341 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3342 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3343 overlaps |= OVERLAPS_PRED;
3344 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3345 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3346 overlaps |= OVERLAPS_SUCC;
3347
3348 if (overlaps)
3349 {
3350 if (row->used[LEFT_MARGIN_AREA])
3351 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3352
3353 if (row->used[TEXT_AREA])
3354 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3355
3356 if (row->used[RIGHT_MARGIN_AREA])
3357 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3358
3359 /* Record in neighbor rows that ROW overwrites part of
3360 their display. */
3361 if (overlaps & OVERLAPS_PRED)
3362 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3363 if (overlaps & OVERLAPS_SUCC)
3364 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3365 }
3366 }
3367
3368 if (bottom_y >= yb)
3369 break;
3370 }
3371 }
3372
3373 #endif /* HAVE_WINDOW_SYSTEM */
3374
3375
3376 #if defined GLYPH_DEBUG && 0
3377
3378 /* Check that no row in the current matrix of window W is enabled
3379 which is below what's displayed in the window. */
3380
3381 static void
3382 check_current_matrix_flags (struct window *w)
3383 {
3384 bool last_seen_p = 0;
3385 int i, yb = window_text_bottom_y (w);
3386
3387 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3388 {
3389 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3390 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3391 last_seen_p = 1;
3392 else if (last_seen_p && row->enabled_p)
3393 emacs_abort ();
3394 }
3395 }
3396
3397 #endif /* GLYPH_DEBUG */
3398
3399
3400 /* Update display of window W.
3401 If FORCE_P, don't stop updating when input is pending. */
3402
3403 static bool
3404 update_window (struct window *w, bool force_p)
3405 {
3406 struct glyph_matrix *desired_matrix = w->desired_matrix;
3407 bool paused_p;
3408 int preempt_count = baud_rate / 2400 + 1;
3409 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3410 #ifdef GLYPH_DEBUG
3411 /* Check that W's frame doesn't have glyph matrices. */
3412 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3413 #endif
3414
3415 /* Check pending input the first time so that we can quickly return. */
3416 if (!force_p)
3417 detect_input_pending_ignore_squeezables ();
3418
3419 /* If forced to complete the update, or if no input is pending, do
3420 the update. */
3421 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3422 {
3423 struct glyph_row *row, *end;
3424 struct glyph_row *mode_line_row;
3425 struct glyph_row *header_line_row;
3426 int yb;
3427 bool changed_p = 0, mouse_face_overwritten_p = 0;
3428 int n_updated = 0;
3429
3430 rif->update_window_begin_hook (w);
3431 yb = window_text_bottom_y (w);
3432 row = MATRIX_ROW (desired_matrix, 0);
3433 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3434
3435 /* Take note of the header line, if there is one. We will
3436 update it below, after updating all of the window's lines. */
3437 if (row->mode_line_p)
3438 {
3439 header_line_row = row;
3440 ++row;
3441 }
3442 else
3443 header_line_row = NULL;
3444
3445 /* Update the mode line, if necessary. */
3446 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3447 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3448 {
3449 mode_line_row->y = yb;
3450 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3451 desired_matrix),
3452 &mouse_face_overwritten_p);
3453 }
3454
3455 /* Find first enabled row. Optimizations in redisplay_internal
3456 may lead to an update with only one row enabled. There may
3457 be also completely empty matrices. */
3458 while (row < end && !row->enabled_p)
3459 ++row;
3460
3461 /* Try reusing part of the display by copying. */
3462 if (row < end && !desired_matrix->no_scrolling_p)
3463 {
3464 int rc = scrolling_window (w, header_line_row != NULL);
3465 if (rc < 0)
3466 {
3467 /* All rows were found to be equal. */
3468 paused_p = 0;
3469 goto set_cursor;
3470 }
3471 else if (rc > 0)
3472 {
3473 /* We've scrolled the display. */
3474 force_p = 1;
3475 changed_p = 1;
3476 }
3477 }
3478
3479 /* Update the rest of the lines. */
3480 for (; row < end && (force_p || !input_pending); ++row)
3481 /* scrolling_window resets the enabled_p flag of the rows it
3482 reuses from current_matrix. */
3483 if (row->enabled_p)
3484 {
3485 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3486 int i;
3487
3488 /* We'll have to play a little bit with when to
3489 detect_input_pending. If it's done too often,
3490 scrolling large windows with repeated scroll-up
3491 commands will too quickly pause redisplay. */
3492 if (!force_p && ++n_updated % preempt_count == 0)
3493 detect_input_pending_ignore_squeezables ();
3494 changed_p |= update_window_line (w, vpos,
3495 &mouse_face_overwritten_p);
3496
3497 /* Mark all rows below the last visible one in the current
3498 matrix as invalid. This is necessary because of
3499 variable line heights. Consider the case of three
3500 successive redisplays, where the first displays 5
3501 lines, the second 3 lines, and the third 5 lines again.
3502 If the second redisplay wouldn't mark rows in the
3503 current matrix invalid, the third redisplay might be
3504 tempted to optimize redisplay based on lines displayed
3505 in the first redisplay. */
3506 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3507 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3508 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3509 }
3510
3511 /* Was display preempted? */
3512 paused_p = row < end;
3513
3514 set_cursor:
3515
3516 /* Update the header line after scrolling because a new header
3517 line would otherwise overwrite lines at the top of the window
3518 that can be scrolled. */
3519 if (header_line_row && header_line_row->enabled_p)
3520 {
3521 header_line_row->y = 0;
3522 update_window_line (w, 0, &mouse_face_overwritten_p);
3523 }
3524
3525 /* Fix the appearance of overlapping/overlapped rows. */
3526 if (!paused_p && !w->pseudo_window_p)
3527 {
3528 #ifdef HAVE_WINDOW_SYSTEM
3529 if (changed_p && rif->fix_overlapping_area)
3530 {
3531 redraw_overlapped_rows (w, yb);
3532 redraw_overlapping_rows (w, yb);
3533 }
3534 #endif
3535
3536 /* Make cursor visible at cursor position of W. */
3537 set_window_cursor_after_update (w);
3538
3539 #if 0 /* Check that current matrix invariants are satisfied. This is
3540 for debugging only. See the comment of check_matrix_invariants. */
3541 IF_DEBUG (check_matrix_invariants (w));
3542 #endif
3543 }
3544
3545 #ifdef GLYPH_DEBUG
3546 /* Remember the redisplay method used to display the matrix. */
3547 strcpy (w->current_matrix->method, w->desired_matrix->method);
3548 #endif
3549
3550 #ifdef HAVE_WINDOW_SYSTEM
3551 update_window_fringes (w, 0);
3552 #endif
3553
3554 /* End the update of window W. Don't set the cursor if we
3555 paused updating the display because in this case,
3556 set_window_cursor_after_update hasn't been called, and
3557 W->output_cursor doesn't contain the cursor location. */
3558 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3559 }
3560 else
3561 paused_p = 1;
3562
3563 #ifdef GLYPH_DEBUG
3564 /* check_current_matrix_flags (w); */
3565 add_window_display_history (w, w->current_matrix->method, paused_p);
3566 #endif
3567
3568 clear_glyph_matrix (desired_matrix);
3569
3570 return paused_p;
3571 }
3572
3573
3574 /* Update the display of area AREA in window W, row number VPOS.
3575 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3576
3577 static void
3578 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3579 enum glyph_row_area area, int vpos)
3580 {
3581 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3582 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3583
3584 /* Set cursor to start of glyphs, write them, and clear to the end
3585 of the area. I don't think that something more sophisticated is
3586 necessary here, since marginal areas will not be the default. */
3587 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3588 if (desired_row->used[area])
3589 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3590 area, desired_row->used[area]);
3591 rif->clear_end_of_line (w, updated_row, area, -1);
3592 }
3593
3594
3595 /* Update the display of the text area of row VPOS in window W.
3596 Value is true if display has changed. */
3597
3598 static bool
3599 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3600 {
3601 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3602 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3603 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3604 bool changed_p = 0;
3605
3606 /* If rows are at different X or Y, or rows have different height,
3607 or the current row is marked invalid, write the entire line. */
3608 if (!current_row->enabled_p
3609 || desired_row->y != current_row->y
3610 || desired_row->ascent != current_row->ascent
3611 || desired_row->phys_ascent != current_row->phys_ascent
3612 || desired_row->phys_height != current_row->phys_height
3613 || desired_row->visible_height != current_row->visible_height
3614 || current_row->overlapped_p
3615 /* This next line is necessary for correctly redrawing
3616 mouse-face areas after scrolling and other operations.
3617 However, it causes excessive flickering when mouse is moved
3618 across the mode line. Luckily, turning it off for the mode
3619 line doesn't seem to hurt anything. -- cyd.
3620 But it is still needed for the header line. -- kfs. */
3621 || (current_row->mouse_face_p
3622 && !(current_row->mode_line_p && vpos > 0))
3623 || current_row->x != desired_row->x)
3624 {
3625 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3626
3627 if (desired_row->used[TEXT_AREA])
3628 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3629 TEXT_AREA, desired_row->used[TEXT_AREA]);
3630
3631 /* Clear to end of window. */
3632 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3633 changed_p = 1;
3634
3635 /* This erases the cursor. We do this here because
3636 notice_overwritten_cursor cannot easily check this, which
3637 might indicate that the whole functionality of
3638 notice_overwritten_cursor would better be implemented here.
3639 On the other hand, we need notice_overwritten_cursor as long
3640 as mouse highlighting is done asynchronously outside of
3641 redisplay. */
3642 if (vpos == w->phys_cursor.vpos)
3643 w->phys_cursor_on_p = 0;
3644 }
3645 else
3646 {
3647 int stop, i, x;
3648 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3649 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3650 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3651 int desired_stop_pos = desired_row->used[TEXT_AREA];
3652 bool abort_skipping = 0;
3653
3654 /* If the desired row extends its face to the text area end, and
3655 unless the current row also does so at the same position,
3656 make sure we write at least one glyph, so that the face
3657 extension actually takes place. */
3658 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3659 && (desired_stop_pos < current_row->used[TEXT_AREA]
3660 || (desired_stop_pos == current_row->used[TEXT_AREA]
3661 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3662 --desired_stop_pos;
3663
3664 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3665 i = 0;
3666 x = desired_row->x;
3667
3668 /* Loop over glyphs that current and desired row may have
3669 in common. */
3670 while (i < stop)
3671 {
3672 bool can_skip_p = !abort_skipping;
3673
3674 /* Skip over glyphs that both rows have in common. These
3675 don't have to be written. We can't skip if the last
3676 current glyph overlaps the glyph to its right. For
3677 example, consider a current row of `if ' with the `f' in
3678 Courier bold so that it overlaps the ` ' to its right.
3679 If the desired row is ` ', we would skip over the space
3680 after the `if' and there would remain a pixel from the
3681 `f' on the screen. */
3682 if (overlapping_glyphs_p && i > 0)
3683 {
3684 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3685 int left, right;
3686
3687 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3688 &left, &right);
3689 can_skip_p = (right == 0 && !abort_skipping);
3690 }
3691
3692 if (can_skip_p)
3693 {
3694 int start_hpos = i;
3695
3696 while (i < stop
3697 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3698 {
3699 x += desired_glyph->pixel_width;
3700 ++desired_glyph, ++current_glyph, ++i;
3701 }
3702
3703 /* Consider the case that the current row contains "xxx
3704 ppp ggg" in italic Courier font, and the desired row
3705 is "xxx ggg". The character `p' has lbearing, `g'
3706 has not. The loop above will stop in front of the
3707 first `p' in the current row. If we would start
3708 writing glyphs there, we wouldn't erase the lbearing
3709 of the `p'. The rest of the lbearing problem is then
3710 taken care of by draw_glyphs. */
3711 if (overlapping_glyphs_p
3712 && i > 0
3713 && i < current_row->used[TEXT_AREA]
3714 && (current_row->used[TEXT_AREA]
3715 != desired_row->used[TEXT_AREA]))
3716 {
3717 int left, right;
3718
3719 rif->get_glyph_overhangs (current_glyph,
3720 XFRAME (w->frame),
3721 &left, &right);
3722 while (left > 0 && i > 0)
3723 {
3724 --i, --desired_glyph, --current_glyph;
3725 x -= desired_glyph->pixel_width;
3726 left -= desired_glyph->pixel_width;
3727 }
3728
3729 /* Abort the skipping algorithm if we end up before
3730 our starting point, to avoid looping (bug#1070).
3731 This can happen when the lbearing is larger than
3732 the pixel width. */
3733 abort_skipping = (i < start_hpos);
3734 }
3735 }
3736
3737 /* Try to avoid writing the entire rest of the desired row
3738 by looking for a resync point. This mainly prevents
3739 mode line flickering in the case the mode line is in
3740 fixed-pitch font, which it usually will be. */
3741 if (i < desired_row->used[TEXT_AREA])
3742 {
3743 int start_x = x, start_hpos = i;
3744 struct glyph *start = desired_glyph;
3745 int current_x = x;
3746 bool skip_first_p = !can_skip_p;
3747
3748 /* Find the next glyph that's equal again. */
3749 while (i < stop
3750 && (skip_first_p
3751 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3752 && x == current_x)
3753 {
3754 x += desired_glyph->pixel_width;
3755 current_x += current_glyph->pixel_width;
3756 ++desired_glyph, ++current_glyph, ++i;
3757 skip_first_p = 0;
3758 }
3759
3760 if (i == start_hpos || x != current_x)
3761 {
3762 i = start_hpos;
3763 x = start_x;
3764 desired_glyph = start;
3765 break;
3766 }
3767
3768 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3769 rif->write_glyphs (w, updated_row, start,
3770 TEXT_AREA, i - start_hpos);
3771 changed_p = 1;
3772 }
3773 }
3774
3775 /* Write the rest. */
3776 if (i < desired_row->used[TEXT_AREA])
3777 {
3778 output_cursor_to (w, vpos, i, desired_row->y, x);
3779 rif->write_glyphs (w, updated_row, desired_glyph,
3780 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3781 changed_p = 1;
3782 }
3783
3784 /* Maybe clear to end of line. */
3785 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3786 {
3787 /* If new row extends to the end of the text area, nothing
3788 has to be cleared, if and only if we did a write_glyphs
3789 above. This is made sure by setting desired_stop_pos
3790 appropriately above. */
3791 eassert (i < desired_row->used[TEXT_AREA]
3792 || ((desired_row->used[TEXT_AREA]
3793 == current_row->used[TEXT_AREA])
3794 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3795 }
3796 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3797 {
3798 /* If old row extends to the end of the text area, clear. */
3799 if (i >= desired_row->used[TEXT_AREA])
3800 output_cursor_to (w, vpos, i, desired_row->y,
3801 desired_row->pixel_width);
3802 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3803 changed_p = 1;
3804 }
3805 else if (desired_row->pixel_width < current_row->pixel_width)
3806 {
3807 /* Otherwise clear to the end of the old row. Everything
3808 after that position should be clear already. */
3809 int xlim;
3810
3811 if (i >= desired_row->used[TEXT_AREA])
3812 output_cursor_to (w, vpos, i, desired_row->y,
3813 desired_row->pixel_width);
3814
3815 /* If cursor is displayed at the end of the line, make sure
3816 it's cleared. Nowadays we don't have a phys_cursor_glyph
3817 with which to erase the cursor (because this method
3818 doesn't work with lbearing/rbearing), so we must do it
3819 this way. */
3820 if (vpos == w->phys_cursor.vpos
3821 && (desired_row->reversed_p
3822 ? (w->phys_cursor.hpos < 0)
3823 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3824 {
3825 w->phys_cursor_on_p = 0;
3826 xlim = -1;
3827 }
3828 else
3829 xlim = current_row->pixel_width;
3830 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3831 changed_p = 1;
3832 }
3833 }
3834
3835 return changed_p;
3836 }
3837
3838
3839 /* Update row VPOS in window W. Value is true if display has been changed. */
3840
3841 static bool
3842 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3843 {
3844 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3845 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3846 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3847 bool changed_p = 0;
3848
3849 /* A row can be completely invisible in case a desired matrix was
3850 built with a vscroll and then make_cursor_line_fully_visible shifts
3851 the matrix. Make sure to make such rows current anyway, since
3852 we need the correct y-position, for example, in the current matrix. */
3853 if (desired_row->mode_line_p
3854 || desired_row->visible_height > 0)
3855 {
3856 eassert (desired_row->enabled_p);
3857
3858 /* Update display of the left margin area, if there is one. */
3859 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3860 {
3861 changed_p = 1;
3862 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3863 /* Setting this flag will ensure the vertical border, if
3864 any, between this window and the one on its left will be
3865 redrawn. This is necessary because updating the left
3866 margin area can potentially draw over the border. */
3867 current_row->redraw_fringe_bitmaps_p = 1;
3868 }
3869
3870 /* Update the display of the text area. */
3871 if (update_text_area (w, desired_row, vpos))
3872 {
3873 changed_p = 1;
3874 if (current_row->mouse_face_p)
3875 *mouse_face_overwritten_p = 1;
3876 }
3877
3878 /* Update display of the right margin area, if there is one. */
3879 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3880 {
3881 changed_p = 1;
3882 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3883 }
3884
3885 /* Draw truncation marks etc. */
3886 if (!current_row->enabled_p
3887 || desired_row->y != current_row->y
3888 || desired_row->visible_height != current_row->visible_height
3889 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3890 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3891 || current_row->redraw_fringe_bitmaps_p
3892 || desired_row->mode_line_p != current_row->mode_line_p
3893 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3894 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3895 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3896 rif->after_update_window_line_hook (w, desired_row);
3897 }
3898
3899 /* Update current_row from desired_row. */
3900 make_current (w->desired_matrix, w->current_matrix, vpos);
3901 return changed_p;
3902 }
3903
3904
3905 /* Set the cursor after an update of window W. This function may only
3906 be called from update_window. */
3907
3908 static void
3909 set_window_cursor_after_update (struct window *w)
3910 {
3911 struct frame *f = XFRAME (w->frame);
3912 int cx, cy, vpos, hpos;
3913
3914 /* Not intended for frame matrix updates. */
3915 eassert (FRAME_WINDOW_P (f));
3916
3917 if (cursor_in_echo_area
3918 && !NILP (echo_area_buffer[0])
3919 /* If we are showing a message instead of the mini-buffer,
3920 show the cursor for the message instead. */
3921 && XWINDOW (minibuf_window) == w
3922 && EQ (minibuf_window, echo_area_window)
3923 /* These cases apply only to the frame that contains
3924 the active mini-buffer window. */
3925 && FRAME_HAS_MINIBUF_P (f)
3926 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3927 {
3928 cx = cy = vpos = hpos = 0;
3929
3930 if (cursor_in_echo_area >= 0)
3931 {
3932 /* If the mini-buffer is several lines high, find the last
3933 line that has any text on it. Note: either all lines
3934 are enabled or none. Otherwise we wouldn't be able to
3935 determine Y. */
3936 struct glyph_row *row, *last_row;
3937 struct glyph *glyph;
3938 int yb = window_text_bottom_y (w);
3939
3940 last_row = NULL;
3941 row = w->current_matrix->rows;
3942 while (row->enabled_p
3943 && (last_row == NULL
3944 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3945 {
3946 if (row->used[TEXT_AREA]
3947 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3948 last_row = row;
3949 ++row;
3950 }
3951
3952 if (last_row)
3953 {
3954 struct glyph *start = last_row->glyphs[TEXT_AREA];
3955 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3956
3957 while (last > start && last->charpos < 0)
3958 --last;
3959
3960 for (glyph = start; glyph < last; ++glyph)
3961 {
3962 cx += glyph->pixel_width;
3963 ++hpos;
3964 }
3965
3966 cy = last_row->y;
3967 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3968 }
3969 }
3970 }
3971 else
3972 {
3973 cx = w->cursor.x;
3974 cy = w->cursor.y;
3975 hpos = w->cursor.hpos;
3976 vpos = w->cursor.vpos;
3977 }
3978
3979 /* Window cursor can be out of sync for horizontally split windows.
3980 Horizontal position is -1 when cursor is on the left fringe. */
3981 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3982 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3983 output_cursor_to (w, vpos, hpos, cy, cx);
3984 }
3985
3986
3987 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3988 tree rooted at W. */
3989
3990 void
3991 set_window_update_flags (struct window *w, bool on_p)
3992 {
3993 while (w)
3994 {
3995 if (WINDOWP (w->contents))
3996 set_window_update_flags (XWINDOW (w->contents), on_p);
3997 else
3998 w->must_be_updated_p = on_p;
3999
4000 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4001 }
4002 }
4003
4004
4005 \f
4006 /***********************************************************************
4007 Window-Based Scrolling
4008 ***********************************************************************/
4009
4010 /* Structure describing rows in scrolling_window. */
4011
4012 struct row_entry
4013 {
4014 /* Number of occurrences of this row in desired and current matrix. */
4015 int old_uses, new_uses;
4016
4017 /* Vpos of row in new matrix. */
4018 int new_line_number;
4019
4020 /* Bucket index of this row_entry in the hash table row_table. */
4021 ptrdiff_t bucket;
4022
4023 /* The row described by this entry. */
4024 struct glyph_row *row;
4025
4026 /* Hash collision chain. */
4027 struct row_entry *next;
4028 };
4029
4030 /* A pool to allocate row_entry structures from, and the size of the
4031 pool. The pool is reallocated in scrolling_window when we find
4032 that we need a larger one. */
4033
4034 static struct row_entry *row_entry_pool;
4035 static ptrdiff_t row_entry_pool_size;
4036
4037 /* Index of next free entry in row_entry_pool. */
4038
4039 static ptrdiff_t row_entry_idx;
4040
4041 /* The hash table used during scrolling, and the table's size. This
4042 table is used to quickly identify equal rows in the desired and
4043 current matrix. */
4044
4045 static struct row_entry **row_table;
4046 static ptrdiff_t row_table_size;
4047
4048 /* Vectors of pointers to row_entry structures belonging to the
4049 current and desired matrix, and the size of the vectors. */
4050
4051 static struct row_entry **old_lines, **new_lines;
4052 static ptrdiff_t old_lines_size, new_lines_size;
4053
4054 /* A pool to allocate run structures from, and its size. */
4055
4056 static struct run *run_pool;
4057 static ptrdiff_t runs_size;
4058
4059 /* A vector of runs of lines found during scrolling. */
4060
4061 static struct run **runs;
4062
4063 /* Add glyph row ROW to the scrolling hash table. */
4064
4065 static struct row_entry *
4066 add_row_entry (struct glyph_row *row)
4067 {
4068 struct row_entry *entry;
4069 ptrdiff_t i = row->hash % row_table_size;
4070
4071 entry = row_table[i];
4072 eassert (entry || verify_row_hash (row));
4073 while (entry && !row_equal_p (entry->row, row, 1))
4074 entry = entry->next;
4075
4076 if (entry == NULL)
4077 {
4078 entry = row_entry_pool + row_entry_idx++;
4079 entry->row = row;
4080 entry->old_uses = entry->new_uses = 0;
4081 entry->new_line_number = 0;
4082 entry->bucket = i;
4083 entry->next = row_table[i];
4084 row_table[i] = entry;
4085 }
4086
4087 return entry;
4088 }
4089
4090
4091 /* Try to reuse part of the current display of W by scrolling lines.
4092 HEADER_LINE_P means W has a header line.
4093
4094 The algorithm is taken from Communications of the ACM, Apr78 "A
4095 Technique for Isolating Differences Between Files." It should take
4096 O(N) time.
4097
4098 A short outline of the steps of the algorithm
4099
4100 1. Skip lines equal at the start and end of both matrices.
4101
4102 2. Enter rows in the current and desired matrix into a symbol
4103 table, counting how often they appear in both matrices.
4104
4105 3. Rows that appear exactly once in both matrices serve as anchors,
4106 i.e. we assume that such lines are likely to have been moved.
4107
4108 4. Starting from anchor lines, extend regions to be scrolled both
4109 forward and backward.
4110
4111 Value is
4112
4113 -1 if all rows were found to be equal.
4114 0 to indicate that we did not scroll the display, or
4115 1 if we did scroll. */
4116
4117 static int
4118 scrolling_window (struct window *w, bool header_line_p)
4119 {
4120 struct glyph_matrix *desired_matrix = w->desired_matrix;
4121 struct glyph_matrix *current_matrix = w->current_matrix;
4122 int yb = window_text_bottom_y (w);
4123 ptrdiff_t i;
4124 int j, first_old, first_new, last_old, last_new;
4125 int nruns, run_idx;
4126 ptrdiff_t n;
4127 struct row_entry *entry;
4128 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4129
4130 /* Skip over rows equal at the start. */
4131 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4132 {
4133 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4134 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4135
4136 if (c->enabled_p
4137 && d->enabled_p
4138 && !d->redraw_fringe_bitmaps_p
4139 && c->y == d->y
4140 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4141 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4142 && row_equal_p (c, d, 1))
4143 {
4144 assign_row (c, d);
4145 d->enabled_p = 0;
4146 }
4147 else
4148 break;
4149 }
4150
4151 /* Give up if some rows in the desired matrix are not enabled. */
4152 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4153 return -1;
4154
4155 first_old = first_new = i;
4156
4157 /* Set last_new to the index + 1 of the row that reaches the
4158 bottom boundary in the desired matrix. Give up if we find a
4159 disabled row before we reach the bottom boundary. */
4160 i = first_new + 1;
4161 while (i < desired_matrix->nrows - 1)
4162 {
4163 int bottom;
4164
4165 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4166 return 0;
4167 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4168 if (bottom <= yb)
4169 ++i;
4170 if (bottom >= yb)
4171 break;
4172 }
4173
4174 last_new = i;
4175
4176 /* Set last_old to the index + 1 of the row that reaches the bottom
4177 boundary in the current matrix. We don't look at the enabled
4178 flag here because we plan to reuse part of the display even if
4179 other parts are disabled. */
4180 i = first_old + 1;
4181 while (i < current_matrix->nrows - 1)
4182 {
4183 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4184 if (bottom <= yb)
4185 ++i;
4186 if (bottom >= yb)
4187 break;
4188 }
4189
4190 last_old = i;
4191
4192 /* Skip over rows equal at the bottom. */
4193 i = last_new;
4194 j = last_old;
4195 while (i - 1 > first_new
4196 && j - 1 > first_old
4197 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4198 && (MATRIX_ROW (current_matrix, j - 1)->y
4199 == MATRIX_ROW (desired_matrix, i - 1)->y)
4200 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4201 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4202 MATRIX_ROW (current_matrix, j - 1), 1))
4203 --i, --j;
4204 last_new = i;
4205 last_old = j;
4206
4207 /* Nothing to do if all rows are equal. */
4208 if (last_new == first_new)
4209 return 0;
4210
4211 /* Check for integer overflow in size calculation.
4212
4213 If next_almost_prime checks (N) for divisibility by 2..10, then
4214 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4215 So, set next_almost_prime_increment_max to 10.
4216
4217 It's just a coincidence that next_almost_prime_increment_max ==
4218 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4219 13, then next_almost_prime_increment_max would be 14, e.g.,
4220 because next_almost_prime (113) would be 127. */
4221 {
4222 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4223 enum { next_almost_prime_increment_max = 10 };
4224 ptrdiff_t row_table_max =
4225 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4226 - next_almost_prime_increment_max);
4227 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4228 if (current_nrows_max < current_matrix->nrows)
4229 memory_full (SIZE_MAX);
4230 }
4231
4232 /* Reallocate vectors, tables etc. if necessary. */
4233
4234 if (current_matrix->nrows > old_lines_size)
4235 old_lines = xpalloc (old_lines, &old_lines_size,
4236 current_matrix->nrows - old_lines_size,
4237 INT_MAX, sizeof *old_lines);
4238
4239 if (desired_matrix->nrows > new_lines_size)
4240 new_lines = xpalloc (new_lines, &new_lines_size,
4241 desired_matrix->nrows - new_lines_size,
4242 INT_MAX, sizeof *new_lines);
4243
4244 n = desired_matrix->nrows;
4245 n += current_matrix->nrows;
4246 if (row_table_size < 3 * n)
4247 {
4248 ptrdiff_t size = next_almost_prime (3 * n);
4249 row_table = xnrealloc (row_table, size, sizeof *row_table);
4250 row_table_size = size;
4251 memset (row_table, 0, size * sizeof *row_table);
4252 }
4253
4254 if (n > row_entry_pool_size)
4255 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4256 n - row_entry_pool_size,
4257 -1, sizeof *row_entry_pool);
4258
4259 if (desired_matrix->nrows > runs_size)
4260 {
4261 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4262 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4263 runs_size = desired_matrix->nrows;
4264 }
4265
4266 nruns = run_idx = 0;
4267 row_entry_idx = 0;
4268
4269 /* Add rows from the current and desired matrix to the hash table
4270 row_hash_table to be able to find equal ones quickly. */
4271
4272 for (i = first_old; i < last_old; ++i)
4273 {
4274 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4275 {
4276 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4277 old_lines[i] = entry;
4278 ++entry->old_uses;
4279 }
4280 else
4281 old_lines[i] = NULL;
4282 }
4283
4284 for (i = first_new; i < last_new; ++i)
4285 {
4286 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4287 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4288 ++entry->new_uses;
4289 entry->new_line_number = i;
4290 new_lines[i] = entry;
4291 }
4292
4293 /* Identify moves based on lines that are unique and equal
4294 in both matrices. */
4295 for (i = first_old; i < last_old;)
4296 if (old_lines[i]
4297 && old_lines[i]->old_uses == 1
4298 && old_lines[i]->new_uses == 1)
4299 {
4300 int p, q;
4301 int new_line = old_lines[i]->new_line_number;
4302 struct run *run = run_pool + run_idx++;
4303
4304 /* Record move. */
4305 run->current_vpos = i;
4306 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4307 run->desired_vpos = new_line;
4308 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4309 run->nrows = 1;
4310 run->height = MATRIX_ROW (current_matrix, i)->height;
4311
4312 /* Extend backward. */
4313 p = i - 1;
4314 q = new_line - 1;
4315 while (p > first_old
4316 && q > first_new
4317 && old_lines[p] == new_lines[q])
4318 {
4319 int h = MATRIX_ROW (current_matrix, p)->height;
4320 --run->current_vpos;
4321 --run->desired_vpos;
4322 ++run->nrows;
4323 run->height += h;
4324 run->desired_y -= h;
4325 run->current_y -= h;
4326 --p, --q;
4327 }
4328
4329 /* Extend forward. */
4330 p = i + 1;
4331 q = new_line + 1;
4332 while (p < last_old
4333 && q < last_new
4334 && old_lines[p] == new_lines[q])
4335 {
4336 int h = MATRIX_ROW (current_matrix, p)->height;
4337 ++run->nrows;
4338 run->height += h;
4339 ++p, ++q;
4340 }
4341
4342 /* Insert run into list of all runs. Order runs by copied
4343 pixel lines. Note that we record runs that don't have to
4344 be copied because they are already in place. This is done
4345 because we can avoid calling update_window_line in this
4346 case. */
4347 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4348 ;
4349 for (q = nruns; q > p; --q)
4350 runs[q] = runs[q - 1];
4351 runs[p] = run;
4352 ++nruns;
4353
4354 i += run->nrows;
4355 }
4356 else
4357 ++i;
4358
4359 /* Do the moves. Do it in a way that we don't overwrite something
4360 we want to copy later on. This is not solvable in general
4361 because there is only one display and we don't have a way to
4362 exchange areas on this display. Example:
4363
4364 +-----------+ +-----------+
4365 | A | | B |
4366 +-----------+ --> +-----------+
4367 | B | | A |
4368 +-----------+ +-----------+
4369
4370 Instead, prefer bigger moves, and invalidate moves that would
4371 copy from where we copied to. */
4372
4373 for (i = 0; i < nruns; ++i)
4374 if (runs[i]->nrows > 0)
4375 {
4376 struct run *r = runs[i];
4377
4378 /* Copy on the display. */
4379 if (r->current_y != r->desired_y)
4380 {
4381 rif->clear_window_mouse_face (w);
4382 rif->scroll_run_hook (w, r);
4383 }
4384
4385 /* Truncate runs that copy to where we copied to, and
4386 invalidate runs that copy from where we copied to. */
4387 for (j = nruns - 1; j > i; --j)
4388 {
4389 struct run *p = runs[j];
4390 bool truncated_p = 0;
4391
4392 if (p->nrows > 0
4393 && p->desired_y < r->desired_y + r->height
4394 && p->desired_y + p->height > r->desired_y)
4395 {
4396 if (p->desired_y < r->desired_y)
4397 {
4398 p->nrows = r->desired_vpos - p->desired_vpos;
4399 p->height = r->desired_y - p->desired_y;
4400 truncated_p = 1;
4401 }
4402 else
4403 {
4404 int nrows_copied = (r->desired_vpos + r->nrows
4405 - p->desired_vpos);
4406
4407 if (p->nrows <= nrows_copied)
4408 p->nrows = 0;
4409 else
4410 {
4411 int height_copied = (r->desired_y + r->height
4412 - p->desired_y);
4413
4414 p->current_vpos += nrows_copied;
4415 p->desired_vpos += nrows_copied;
4416 p->nrows -= nrows_copied;
4417 p->current_y += height_copied;
4418 p->desired_y += height_copied;
4419 p->height -= height_copied;
4420 truncated_p = 1;
4421 }
4422 }
4423 }
4424
4425 if (r->current_y != r->desired_y
4426 /* The condition below is equivalent to
4427 ((p->current_y >= r->desired_y
4428 && p->current_y < r->desired_y + r->height)
4429 || (p->current_y + p->height > r->desired_y
4430 && (p->current_y + p->height
4431 <= r->desired_y + r->height)))
4432 because we have 0 < p->height <= r->height. */
4433 && p->current_y < r->desired_y + r->height
4434 && p->current_y + p->height > r->desired_y)
4435 p->nrows = 0;
4436
4437 /* Reorder runs by copied pixel lines if truncated. */
4438 if (truncated_p && p->nrows > 0)
4439 {
4440 int k = nruns - 1;
4441
4442 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4443 k--;
4444 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4445 runs[k] = p;
4446 }
4447 }
4448
4449 /* Assign matrix rows. */
4450 for (j = 0; j < r->nrows; ++j)
4451 {
4452 struct glyph_row *from, *to;
4453 bool to_overlapped_p;
4454
4455 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4456 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4457 to_overlapped_p = to->overlapped_p;
4458 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4459 assign_row (to, from);
4460 /* The above `assign_row' actually does swap, so if we had
4461 an overlap in the copy destination of two runs, then
4462 the second run would assign a previously disabled bogus
4463 row. But thanks to the truncation code in the
4464 preceding for-loop, we no longer have such an overlap,
4465 and thus the assigned row should always be enabled. */
4466 eassert (to->enabled_p);
4467 from->enabled_p = 0;
4468 to->overlapped_p = to_overlapped_p;
4469 }
4470 }
4471
4472 /* Clear the hash table, for the next time. */
4473 for (i = 0; i < row_entry_idx; ++i)
4474 row_table[row_entry_pool[i].bucket] = NULL;
4475
4476 /* Value is 1 to indicate that we scrolled the display. */
4477 return nruns > 0;
4478 }
4479
4480
4481 \f
4482 /************************************************************************
4483 Frame-Based Updates
4484 ************************************************************************/
4485
4486 /* Update the desired frame matrix of frame F.
4487
4488 FORCE_P means that the update should not be stopped by pending input.
4489 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4490
4491 Value is true if update was stopped due to pending input. */
4492
4493 static bool
4494 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4495 {
4496 /* Frame matrices to work on. */
4497 struct glyph_matrix *current_matrix = f->current_matrix;
4498 struct glyph_matrix *desired_matrix = f->desired_matrix;
4499 int i;
4500 bool pause_p;
4501 int preempt_count = baud_rate / 2400 + 1;
4502
4503 eassert (current_matrix && desired_matrix);
4504
4505 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4506 calculate_costs (f);
4507
4508 if (preempt_count <= 0)
4509 preempt_count = 1;
4510
4511 if (!force_p && detect_input_pending_ignore_squeezables ())
4512 {
4513 pause_p = 1;
4514 goto do_pause;
4515 }
4516
4517 /* If we cannot insert/delete lines, it's no use trying it. */
4518 if (!FRAME_LINE_INS_DEL_OK (f))
4519 inhibit_id_p = 1;
4520
4521 /* See if any of the desired lines are enabled; don't compute for
4522 i/d line if just want cursor motion. */
4523 for (i = 0; i < desired_matrix->nrows; i++)
4524 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4525 break;
4526
4527 /* Try doing i/d line, if not yet inhibited. */
4528 if (!inhibit_id_p && i < desired_matrix->nrows)
4529 force_p |= scrolling (f);
4530
4531 /* Update the individual lines as needed. Do bottom line first. */
4532 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4533 update_frame_line (f, desired_matrix->nrows - 1);
4534
4535 /* Now update the rest of the lines. */
4536 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4537 {
4538 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4539 {
4540 if (FRAME_TERMCAP_P (f))
4541 {
4542 /* Flush out every so many lines.
4543 Also flush out if likely to have more than 1k buffered
4544 otherwise. I'm told that some telnet connections get
4545 really screwed by more than 1k output at once. */
4546 FILE *display_output = FRAME_TTY (f)->output;
4547 if (display_output)
4548 {
4549 ptrdiff_t outq = __fpending (display_output);
4550 if (outq > 900
4551 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4552 fflush (display_output);
4553 }
4554 }
4555
4556 if (!force_p && (i - 1) % preempt_count == 0)
4557 detect_input_pending_ignore_squeezables ();
4558
4559 update_frame_line (f, i);
4560 }
4561 }
4562
4563 lint_assume (0 <= FRAME_LINES (f));
4564 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4565
4566 /* Now just clean up termcap drivers and set cursor, etc. */
4567 if (!pause_p)
4568 {
4569 if ((cursor_in_echo_area
4570 /* If we are showing a message instead of the mini-buffer,
4571 show the cursor for the message instead of for the
4572 (now hidden) mini-buffer contents. */
4573 || (EQ (minibuf_window, selected_window)
4574 && EQ (minibuf_window, echo_area_window)
4575 && !NILP (echo_area_buffer[0])))
4576 /* These cases apply only to the frame that contains
4577 the active mini-buffer window. */
4578 && FRAME_HAS_MINIBUF_P (f)
4579 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4580 {
4581 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4582 int row, col;
4583
4584 if (cursor_in_echo_area < 0)
4585 {
4586 /* Negative value of cursor_in_echo_area means put
4587 cursor at beginning of line. */
4588 row = top;
4589 col = 0;
4590 }
4591 else
4592 {
4593 /* Positive value of cursor_in_echo_area means put
4594 cursor at the end of the prompt. If the mini-buffer
4595 is several lines high, find the last line that has
4596 any text on it. */
4597 row = FRAME_LINES (f);
4598 do
4599 {
4600 --row;
4601 col = 0;
4602
4603 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4604 {
4605 /* Frame rows are filled up with spaces that
4606 must be ignored here. */
4607 struct glyph_row *r = MATRIX_ROW (current_matrix,
4608 row);
4609 struct glyph *start = r->glyphs[TEXT_AREA];
4610 struct glyph *last = start + r->used[TEXT_AREA];
4611
4612 while (last > start
4613 && (last - 1)->charpos < 0)
4614 --last;
4615
4616 col = last - start;
4617 }
4618 }
4619 while (row > top && col == 0);
4620
4621 /* Make sure COL is not out of range. */
4622 if (col >= FRAME_CURSOR_X_LIMIT (f))
4623 {
4624 /* If we have another row, advance cursor into it. */
4625 if (row < FRAME_LINES (f) - 1)
4626 {
4627 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4628 row++;
4629 }
4630 /* Otherwise move it back in range. */
4631 else
4632 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4633 }
4634 }
4635
4636 cursor_to (f, row, col);
4637 }
4638 else
4639 {
4640 /* We have only one cursor on terminal frames. Use it to
4641 display the cursor of the selected window. */
4642 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4643 if (w->cursor.vpos >= 0
4644 /* The cursor vpos may be temporarily out of bounds
4645 in the following situation: There is one window,
4646 with the cursor in the lower half of it. The window
4647 is split, and a message causes a redisplay before
4648 a new cursor position has been computed. */
4649 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4650 {
4651 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4652 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4653
4654 x += max (0, w->left_margin_cols);
4655 cursor_to (f, y, x);
4656 }
4657 }
4658 }
4659
4660 do_pause:
4661
4662 clear_desired_matrices (f);
4663 return pause_p;
4664 }
4665
4666
4667 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4668
4669 static bool
4670 scrolling (struct frame *frame)
4671 {
4672 int unchanged_at_top, unchanged_at_bottom;
4673 int window_size;
4674 int changed_lines;
4675 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4676 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4677 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4678 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4679 register int i;
4680 int free_at_end_vpos = FRAME_LINES (frame);
4681 struct glyph_matrix *current_matrix = frame->current_matrix;
4682 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4683
4684 if (!current_matrix)
4685 emacs_abort ();
4686
4687 /* Compute hash codes of all the lines. Also calculate number of
4688 changed lines, number of unchanged lines at the beginning, and
4689 number of unchanged lines at the end. */
4690 changed_lines = 0;
4691 unchanged_at_top = 0;
4692 unchanged_at_bottom = FRAME_LINES (frame);
4693 for (i = 0; i < FRAME_LINES (frame); i++)
4694 {
4695 /* Give up on this scrolling if some old lines are not enabled. */
4696 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4697 return 0;
4698 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4699 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4700 {
4701 /* This line cannot be redrawn, so don't let scrolling mess it. */
4702 new_hash[i] = old_hash[i];
4703 #define INFINITY 1000000 /* Taken from scroll.c */
4704 draw_cost[i] = INFINITY;
4705 }
4706 else
4707 {
4708 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4709 draw_cost[i] = line_draw_cost (desired_matrix, i);
4710 }
4711
4712 if (old_hash[i] != new_hash[i])
4713 {
4714 changed_lines++;
4715 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4716 }
4717 else if (i == unchanged_at_top)
4718 unchanged_at_top++;
4719 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4720 }
4721
4722 /* If changed lines are few, don't allow preemption, don't scroll. */
4723 if ((!FRAME_SCROLL_REGION_OK (frame)
4724 && changed_lines < baud_rate / 2400)
4725 || unchanged_at_bottom == FRAME_LINES (frame))
4726 return 1;
4727
4728 window_size = (FRAME_LINES (frame) - unchanged_at_top
4729 - unchanged_at_bottom);
4730
4731 if (FRAME_SCROLL_REGION_OK (frame))
4732 free_at_end_vpos -= unchanged_at_bottom;
4733 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4734 free_at_end_vpos = -1;
4735
4736 /* If large window, fast terminal and few lines in common between
4737 current frame and desired frame, don't bother with i/d calc. */
4738 if (!FRAME_SCROLL_REGION_OK (frame)
4739 && window_size >= 18 && baud_rate > 2400
4740 && (window_size >=
4741 10 * scrolling_max_lines_saved (unchanged_at_top,
4742 FRAME_LINES (frame) - unchanged_at_bottom,
4743 old_hash, new_hash, draw_cost)))
4744 return 0;
4745
4746 if (window_size < 2)
4747 return 0;
4748
4749 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4750 draw_cost + unchanged_at_top - 1,
4751 old_draw_cost + unchanged_at_top - 1,
4752 old_hash + unchanged_at_top - 1,
4753 new_hash + unchanged_at_top - 1,
4754 free_at_end_vpos - unchanged_at_top);
4755
4756 return 0;
4757 }
4758
4759
4760 /* Count the number of blanks at the start of the vector of glyphs R
4761 which is LEN glyphs long. */
4762
4763 static int
4764 count_blanks (struct glyph *r, int len)
4765 {
4766 int i;
4767
4768 for (i = 0; i < len; ++i)
4769 if (!CHAR_GLYPH_SPACE_P (r[i]))
4770 break;
4771
4772 return i;
4773 }
4774
4775
4776 /* Count the number of glyphs in common at the start of the glyph
4777 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4778 of STR2. Value is the number of equal glyphs equal at the start. */
4779
4780 static int
4781 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4782 {
4783 struct glyph *p1 = str1;
4784 struct glyph *p2 = str2;
4785
4786 while (p1 < end1
4787 && p2 < end2
4788 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4789 ++p1, ++p2;
4790
4791 return p1 - str1;
4792 }
4793
4794
4795 /* Char insertion/deletion cost vector, from term.c */
4796
4797 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4798
4799
4800 /* Perform a frame-based update on line VPOS in frame FRAME. */
4801
4802 static void
4803 update_frame_line (struct frame *f, int vpos)
4804 {
4805 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4806 int tem;
4807 int osp, nsp, begmatch, endmatch, olen, nlen;
4808 struct glyph_matrix *current_matrix = f->current_matrix;
4809 struct glyph_matrix *desired_matrix = f->desired_matrix;
4810 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4811 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4812 bool must_write_whole_line_p;
4813 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4814 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4815 != FACE_TTY_DEFAULT_BG_COLOR);
4816
4817 if (colored_spaces_p)
4818 write_spaces_p = 1;
4819
4820 /* Current row not enabled means it has unknown contents. We must
4821 write the whole desired line in that case. */
4822 must_write_whole_line_p = !current_row->enabled_p;
4823 if (must_write_whole_line_p)
4824 {
4825 obody = 0;
4826 olen = 0;
4827 }
4828 else
4829 {
4830 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4831 olen = current_row->used[TEXT_AREA];
4832
4833 /* Ignore trailing spaces, if we can. */
4834 if (!write_spaces_p)
4835 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4836 olen--;
4837 }
4838
4839 current_row->enabled_p = 1;
4840 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4841
4842 /* If desired line is empty, just clear the line. */
4843 if (!desired_row->enabled_p)
4844 {
4845 nlen = 0;
4846 goto just_erase;
4847 }
4848
4849 nbody = desired_row->glyphs[TEXT_AREA];
4850 nlen = desired_row->used[TEXT_AREA];
4851 nend = nbody + nlen;
4852
4853 /* If display line has unknown contents, write the whole line. */
4854 if (must_write_whole_line_p)
4855 {
4856 /* Ignore spaces at the end, if we can. */
4857 if (!write_spaces_p)
4858 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4859 --nlen;
4860
4861 /* Write the contents of the desired line. */
4862 if (nlen)
4863 {
4864 cursor_to (f, vpos, 0);
4865 write_glyphs (f, nbody, nlen);
4866 }
4867
4868 /* Don't call clear_end_of_line if we already wrote the whole
4869 line. The cursor will not be at the right margin in that
4870 case but in the line below. */
4871 if (nlen < FRAME_TOTAL_COLS (f))
4872 {
4873 cursor_to (f, vpos, nlen);
4874 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4875 }
4876 else
4877 /* Make sure we are in the right row, otherwise cursor movement
4878 with cmgoto might use `ch' in the wrong row. */
4879 cursor_to (f, vpos, 0);
4880
4881 make_current (desired_matrix, current_matrix, vpos);
4882 return;
4883 }
4884
4885 /* Pretend trailing spaces are not there at all,
4886 unless for one reason or another we must write all spaces. */
4887 if (!write_spaces_p)
4888 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4889 nlen--;
4890
4891 /* If there's no i/d char, quickly do the best we can without it. */
4892 if (!FRAME_CHAR_INS_DEL_OK (f))
4893 {
4894 int i, j;
4895
4896 /* Find the first glyph in desired row that doesn't agree with
4897 a glyph in the current row, and write the rest from there on. */
4898 for (i = 0; i < nlen; i++)
4899 {
4900 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4901 {
4902 /* Find the end of the run of different glyphs. */
4903 j = i + 1;
4904 while (j < nlen
4905 && (j >= olen
4906 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4907 || CHAR_GLYPH_PADDING_P (nbody[j])))
4908 ++j;
4909
4910 /* Output this run of non-matching chars. */
4911 cursor_to (f, vpos, i);
4912 write_glyphs (f, nbody + i, j - i);
4913 i = j - 1;
4914
4915 /* Now find the next non-match. */
4916 }
4917 }
4918
4919 /* Clear the rest of the line, or the non-clear part of it. */
4920 if (olen > nlen)
4921 {
4922 cursor_to (f, vpos, nlen);
4923 clear_end_of_line (f, olen);
4924 }
4925
4926 /* Make current row = desired row. */
4927 make_current (desired_matrix, current_matrix, vpos);
4928 return;
4929 }
4930
4931 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4932 characters in a row. */
4933
4934 if (!olen)
4935 {
4936 /* If current line is blank, skip over initial spaces, if
4937 possible, and write the rest. */
4938 if (write_spaces_p)
4939 nsp = 0;
4940 else
4941 nsp = count_blanks (nbody, nlen);
4942
4943 if (nlen > nsp)
4944 {
4945 cursor_to (f, vpos, nsp);
4946 write_glyphs (f, nbody + nsp, nlen - nsp);
4947 }
4948
4949 /* Exchange contents between current_frame and new_frame. */
4950 make_current (desired_matrix, current_matrix, vpos);
4951 return;
4952 }
4953
4954 /* Compute number of leading blanks in old and new contents. */
4955 osp = count_blanks (obody, olen);
4956 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4957
4958 /* Compute number of matching chars starting with first non-blank. */
4959 begmatch = count_match (obody + osp, obody + olen,
4960 nbody + nsp, nbody + nlen);
4961
4962 /* Spaces in new match implicit space past the end of old. */
4963 /* A bug causing this to be a no-op was fixed in 18.29. */
4964 if (!write_spaces_p && osp + begmatch == olen)
4965 {
4966 np1 = nbody + nsp;
4967 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4968 ++begmatch;
4969 }
4970
4971 /* Avoid doing insert/delete char
4972 just cause number of leading spaces differs
4973 when the following text does not match. */
4974 if (begmatch == 0 && osp != nsp)
4975 osp = nsp = min (osp, nsp);
4976
4977 /* Find matching characters at end of line */
4978 op1 = obody + olen;
4979 np1 = nbody + nlen;
4980 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4981 while (op1 > op2
4982 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4983 {
4984 op1--;
4985 np1--;
4986 }
4987 endmatch = obody + olen - op1;
4988
4989 /* tem gets the distance to insert or delete.
4990 endmatch is how many characters we save by doing so.
4991 Is it worth it? */
4992
4993 tem = (nlen - nsp) - (olen - osp);
4994 if (endmatch && tem
4995 && (!FRAME_CHAR_INS_DEL_OK (f)
4996 || endmatch <= char_ins_del_cost (f)[tem]))
4997 endmatch = 0;
4998
4999 /* nsp - osp is the distance to insert or delete.
5000 If that is nonzero, begmatch is known to be nonzero also.
5001 begmatch + endmatch is how much we save by doing the ins/del.
5002 Is it worth it? */
5003
5004 if (nsp != osp
5005 && (!FRAME_CHAR_INS_DEL_OK (f)
5006 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5007 {
5008 begmatch = 0;
5009 endmatch = 0;
5010 osp = nsp = min (osp, nsp);
5011 }
5012
5013 /* Now go through the line, inserting, writing and
5014 deleting as appropriate. */
5015
5016 if (osp > nsp)
5017 {
5018 cursor_to (f, vpos, nsp);
5019 delete_glyphs (f, osp - nsp);
5020 }
5021 else if (nsp > osp)
5022 {
5023 /* If going to delete chars later in line
5024 and insert earlier in the line,
5025 must delete first to avoid losing data in the insert */
5026 if (endmatch && nlen < olen + nsp - osp)
5027 {
5028 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5029 delete_glyphs (f, olen + nsp - osp - nlen);
5030 olen = nlen - (nsp - osp);
5031 }
5032 cursor_to (f, vpos, osp);
5033 insert_glyphs (f, 0, nsp - osp);
5034 }
5035 olen += nsp - osp;
5036
5037 tem = nsp + begmatch + endmatch;
5038 if (nlen != tem || olen != tem)
5039 {
5040 if (!endmatch || nlen == olen)
5041 {
5042 /* If new text being written reaches right margin, there is
5043 no need to do clear-to-eol at the end of this function
5044 (and it would not be safe, since cursor is not going to
5045 be "at the margin" after the text is done). */
5046 if (nlen == FRAME_TOTAL_COLS (f))
5047 olen = 0;
5048
5049 /* Function write_glyphs is prepared to do nothing
5050 if passed a length <= 0. Check it here to avoid
5051 unnecessary cursor movement. */
5052 if (nlen - tem > 0)
5053 {
5054 cursor_to (f, vpos, nsp + begmatch);
5055 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5056 }
5057 }
5058 else if (nlen > olen)
5059 {
5060 /* Here, we used to have the following simple code:
5061 ----------------------------------------
5062 write_glyphs (nbody + nsp + begmatch, olen - tem);
5063 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5064 ----------------------------------------
5065 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5066 is a padding glyph. */
5067 int out = olen - tem; /* Columns to be overwritten originally. */
5068 int del;
5069
5070 cursor_to (f, vpos, nsp + begmatch);
5071
5072 /* Calculate columns we can actually overwrite. */
5073 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5074 out--;
5075 write_glyphs (f, nbody + nsp + begmatch, out);
5076
5077 /* If we left columns to be overwritten, we must delete them. */
5078 del = olen - tem - out;
5079 if (del > 0)
5080 delete_glyphs (f, del);
5081
5082 /* At last, we insert columns not yet written out. */
5083 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5084 olen = nlen;
5085 }
5086 else if (olen > nlen)
5087 {
5088 cursor_to (f, vpos, nsp + begmatch);
5089 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5090 delete_glyphs (f, olen - nlen);
5091 olen = nlen;
5092 }
5093 }
5094
5095 just_erase:
5096 /* If any unerased characters remain after the new line, erase them. */
5097 if (olen > nlen)
5098 {
5099 cursor_to (f, vpos, nlen);
5100 clear_end_of_line (f, olen);
5101 }
5102
5103 /* Exchange contents between current_frame and new_frame. */
5104 make_current (desired_matrix, current_matrix, vpos);
5105 }
5106
5107
5108 \f
5109 /***********************************************************************
5110 X/Y Position -> Buffer Position
5111 ***********************************************************************/
5112
5113 /* Determine what's under window-relative pixel position (*X, *Y).
5114 Return the OBJECT (string or buffer) that's there.
5115 Return in *POS the position in that object.
5116 Adjust *X and *Y to character positions.
5117 Return in *DX and *DY the pixel coordinates of the click,
5118 relative to the top left corner of OBJECT, or relative to
5119 the top left corner of the character glyph at (*X, *Y)
5120 if OBJECT is nil.
5121 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5122 if the coordinates point to an empty area of the display. */
5123
5124 Lisp_Object
5125 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5126 {
5127 struct it it;
5128 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5129 struct text_pos startp;
5130 Lisp_Object string;
5131 struct glyph_row *row;
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 struct image *img = 0;
5134 #endif
5135 int x0, x1, to_x;
5136 void *itdata = NULL;
5137
5138 /* We used to set current_buffer directly here, but that does the
5139 wrong thing with `face-remapping-alist' (bug#2044). */
5140 Fset_buffer (w->contents);
5141 itdata = bidi_shelve_cache ();
5142 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5143 start_display (&it, w, startp);
5144 /* start_display takes into account the header-line row, but IT's
5145 vpos still counts from the glyph row that includes the window's
5146 start position. Adjust for a possible header-line row. */
5147 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5148
5149 x0 = *x;
5150
5151 /* First, move to the beginning of the row corresponding to *Y. We
5152 need to be in that row to get the correct value of base paragraph
5153 direction for the text at (*X, *Y). */
5154 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5155
5156 /* TO_X is the pixel position that the iterator will compute for the
5157 glyph at *X. We add it.first_visible_x because iterator
5158 positions include the hscroll. */
5159 to_x = x0 + it.first_visible_x;
5160 if (it.bidi_it.paragraph_dir == R2L)
5161 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5162 text area. This is because the iterator, even in R2L
5163 paragraphs, delivers glyphs as if they started at the left
5164 margin of the window. (When we actually produce glyphs for
5165 display, we reverse their order in PRODUCE_GLYPHS, but the
5166 iterator doesn't know about that.) The following line adjusts
5167 the pixel position to the iterator geometry, which is what
5168 move_it_* routines use. (The -1 is because in a window whose
5169 text-area width is W, the rightmost pixel position is W-1, and
5170 it should be mirrored into zero pixel position.) */
5171 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5172
5173 /* Now move horizontally in the row to the glyph under *X. Second
5174 argument is ZV to prevent move_it_in_display_line from matching
5175 based on buffer positions. */
5176 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5177 bidi_unshelve_cache (itdata, 0);
5178
5179 Fset_buffer (old_current_buffer);
5180
5181 *dx = x0 + it.first_visible_x - it.current_x;
5182 *dy = *y - it.current_y;
5183
5184 string = w->contents;
5185 if (STRINGP (it.string))
5186 string = it.string;
5187 *pos = it.current;
5188 if (it.what == IT_COMPOSITION
5189 && it.cmp_it.nchars > 1
5190 && it.cmp_it.reversed_p)
5191 {
5192 /* The current display element is a grapheme cluster in a
5193 composition. In that case, we need the position of the first
5194 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5195 it.current points to the last character of the cluster, thus
5196 we must move back to the first character of the same
5197 cluster. */
5198 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5199 if (STRINGP (it.string))
5200 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5201 else
5202 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5203 CHARPOS (pos->pos));
5204 }
5205
5206 #ifdef HAVE_WINDOW_SYSTEM
5207 if (it.what == IT_IMAGE)
5208 {
5209 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5210 && !NILP (img->spec))
5211 *object = img->spec;
5212 }
5213 #endif
5214
5215 if (it.vpos < w->current_matrix->nrows
5216 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5217 row->enabled_p))
5218 {
5219 if (it.hpos < row->used[TEXT_AREA])
5220 {
5221 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5222 #ifdef HAVE_WINDOW_SYSTEM
5223 if (img)
5224 {
5225 *dy -= row->ascent - glyph->ascent;
5226 *dx += glyph->slice.img.x;
5227 *dy += glyph->slice.img.y;
5228 /* Image slices positions are still relative to the entire image */
5229 *width = img->width;
5230 *height = img->height;
5231 }
5232 else
5233 #endif
5234 {
5235 *width = glyph->pixel_width;
5236 *height = glyph->ascent + glyph->descent;
5237 }
5238 }
5239 else
5240 {
5241 *width = 0;
5242 *height = row->height;
5243 }
5244 }
5245 else
5246 {
5247 *width = *height = 0;
5248 }
5249
5250 /* Add extra (default width) columns if clicked after EOL. */
5251 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5252 if (x0 > x1)
5253 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5254
5255 *x = it.hpos;
5256 *y = it.vpos;
5257
5258 return string;
5259 }
5260
5261
5262 /* Value is the string under window-relative coordinates X/Y in the
5263 mode line or header line (PART says which) of window W, or nil if none.
5264 *CHARPOS is set to the position in the string returned. */
5265
5266 Lisp_Object
5267 mode_line_string (struct window *w, enum window_part part,
5268 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5269 int *dx, int *dy, int *width, int *height)
5270 {
5271 struct glyph_row *row;
5272 struct glyph *glyph, *end;
5273 int x0, y0;
5274 Lisp_Object string = Qnil;
5275
5276 if (part == ON_MODE_LINE)
5277 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5278 else
5279 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5280 y0 = *y - row->y;
5281 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5282
5283 if (row->mode_line_p && row->enabled_p)
5284 {
5285 /* Find the glyph under X. If we find one with a string object,
5286 it's the one we were looking for. */
5287 glyph = row->glyphs[TEXT_AREA];
5288 end = glyph + row->used[TEXT_AREA];
5289 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5290 x0 -= glyph->pixel_width;
5291 *x = glyph - row->glyphs[TEXT_AREA];
5292 if (glyph < end)
5293 {
5294 string = glyph->object;
5295 *charpos = glyph->charpos;
5296 *width = glyph->pixel_width;
5297 *height = glyph->ascent + glyph->descent;
5298 #ifdef HAVE_WINDOW_SYSTEM
5299 if (glyph->type == IMAGE_GLYPH)
5300 {
5301 struct image *img;
5302 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5303 if (img != NULL)
5304 *object = img->spec;
5305 y0 -= row->ascent - glyph->ascent;
5306 }
5307 #endif
5308 }
5309 else
5310 {
5311 /* Add extra (default width) columns if clicked after EOL. */
5312 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5313 *width = 0;
5314 *height = row->height;
5315 }
5316 }
5317 else
5318 {
5319 *x = 0;
5320 x0 = 0;
5321 *width = *height = 0;
5322 }
5323
5324 *dx = x0;
5325 *dy = y0;
5326
5327 return string;
5328 }
5329
5330
5331 /* Value is the string under window-relative coordinates X/Y in either
5332 marginal area, or nil if none. *CHARPOS is set to the position in
5333 the string returned. */
5334
5335 Lisp_Object
5336 marginal_area_string (struct window *w, enum window_part part,
5337 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5338 int *dx, int *dy, int *width, int *height)
5339 {
5340 struct glyph_row *row = w->current_matrix->rows;
5341 struct glyph *glyph, *end;
5342 int x0, y0, i, wy = *y;
5343 int area;
5344 Lisp_Object string = Qnil;
5345
5346 if (part == ON_LEFT_MARGIN)
5347 area = LEFT_MARGIN_AREA;
5348 else if (part == ON_RIGHT_MARGIN)
5349 area = RIGHT_MARGIN_AREA;
5350 else
5351 emacs_abort ();
5352
5353 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5354 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5355 break;
5356 y0 = *y - row->y;
5357 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5358
5359 if (row->enabled_p)
5360 {
5361 /* Find the glyph under X. If we find one with a string object,
5362 it's the one we were looking for. */
5363 if (area == RIGHT_MARGIN_AREA)
5364 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5365 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5366 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5367 + window_box_width (w, LEFT_MARGIN_AREA)
5368 + window_box_width (w, TEXT_AREA));
5369 else
5370 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5371 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5372 : 0);
5373
5374 glyph = row->glyphs[area];
5375 end = glyph + row->used[area];
5376 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5377 x0 -= glyph->pixel_width;
5378 *x = glyph - row->glyphs[area];
5379 if (glyph < end)
5380 {
5381 string = glyph->object;
5382 *charpos = glyph->charpos;
5383 *width = glyph->pixel_width;
5384 *height = glyph->ascent + glyph->descent;
5385 #ifdef HAVE_WINDOW_SYSTEM
5386 if (glyph->type == IMAGE_GLYPH)
5387 {
5388 struct image *img;
5389 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5390 if (img != NULL)
5391 *object = img->spec;
5392 y0 -= row->ascent - glyph->ascent;
5393 x0 += glyph->slice.img.x;
5394 y0 += glyph->slice.img.y;
5395 }
5396 #endif
5397 }
5398 else
5399 {
5400 /* Add extra (default width) columns if clicked after EOL. */
5401 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5402 *width = 0;
5403 *height = row->height;
5404 }
5405 }
5406 else
5407 {
5408 x0 = 0;
5409 *x = 0;
5410 *width = *height = 0;
5411 }
5412
5413 *dx = x0;
5414 *dy = y0;
5415
5416 return string;
5417 }
5418
5419
5420 /***********************************************************************
5421 Changing Frame Sizes
5422 ***********************************************************************/
5423
5424 #ifdef SIGWINCH
5425
5426 static void deliver_window_change_signal (int);
5427
5428 static void
5429 handle_window_change_signal (int sig)
5430 {
5431 int width, height;
5432 struct tty_display_info *tty;
5433
5434 /* The frame size change obviously applies to a single
5435 termcap-controlled terminal, but we can't decide which.
5436 Therefore, we resize the frames corresponding to each tty.
5437 */
5438 for (tty = tty_list; tty; tty = tty->next) {
5439
5440 if (! tty->term_initted)
5441 continue;
5442
5443 /* Suspended tty frames have tty->input == NULL avoid trying to
5444 use it. */
5445 if (!tty->input)
5446 continue;
5447
5448 get_tty_size (fileno (tty->input), &width, &height);
5449
5450 if (width > 5 && height > 2) {
5451 Lisp_Object tail, frame;
5452
5453 FOR_EACH_FRAME (tail, frame)
5454 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5455 /* Record the new sizes, but don't reallocate the data
5456 structures now. Let that be done later outside of the
5457 signal handler. */
5458 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5459 }
5460 }
5461 }
5462
5463 static void
5464 deliver_window_change_signal (int sig)
5465 {
5466 deliver_process_signal (sig, handle_window_change_signal);
5467 }
5468 #endif /* SIGWINCH */
5469
5470
5471 /* Do any change in frame size that was requested by a signal.
5472 SAFE means this function is called from a place where it is
5473 safe to change frame sizes while a redisplay is in progress. */
5474
5475 void
5476 do_pending_window_change (bool safe)
5477 {
5478 /* If window change signal handler should have run before, run it now. */
5479 if (redisplaying_p && !safe)
5480 return;
5481
5482 while (delayed_size_change)
5483 {
5484 Lisp_Object tail, frame;
5485
5486 delayed_size_change = 0;
5487
5488 FOR_EACH_FRAME (tail, frame)
5489 {
5490 struct frame *f = XFRAME (frame);
5491
5492 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5493 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5494 0, 0, safe);
5495 }
5496 }
5497 }
5498
5499
5500 /* Change the frame height and/or width. Values may be given as zero to
5501 indicate no change is to take place.
5502
5503 If DELAY, assume we're being called from a signal handler, and
5504 queue the change for later - perhaps the next redisplay.
5505 Since this tries to resize windows, we can't call it
5506 from a signal handler.
5507
5508 SAFE means this function is called from a place where it's
5509 safe to change frame sizes while a redisplay is in progress. */
5510
5511 void
5512 change_frame_size (struct frame *f, int newheight, int newwidth,
5513 bool pretend, bool delay, bool safe)
5514 {
5515 Lisp_Object tail, frame;
5516
5517 if (FRAME_MSDOS_P (f))
5518 {
5519 /* On MS-DOS, all frames use the same screen, so a change in
5520 size affects all frames. Termcap now supports multiple
5521 ttys. */
5522 FOR_EACH_FRAME (tail, frame)
5523 if (! FRAME_WINDOW_P (XFRAME (frame)))
5524 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5525 pretend, delay, safe);
5526 }
5527 else
5528 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5529 }
5530
5531 static void
5532 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5533 bool pretend, bool delay, bool safe)
5534 {
5535 int new_frame_total_cols;
5536 ptrdiff_t count = SPECPDL_INDEX ();
5537
5538 /* If we can't deal with the change now, queue it for later. */
5539 if (delay || (redisplaying_p && !safe))
5540 {
5541 f->new_text_lines = newheight;
5542 f->new_text_cols = newwidth;
5543 delayed_size_change = 1;
5544 return;
5545 }
5546
5547 /* This size-change overrides any pending one for this frame. */
5548 f->new_text_lines = 0;
5549 f->new_text_cols = 0;
5550
5551 /* If an argument is zero, set it to the current value. */
5552 if (newheight == 0)
5553 newheight = FRAME_LINES (f);
5554 if (newwidth == 0)
5555 newwidth = FRAME_COLS (f);
5556
5557 /* Compute width of windows in F. */
5558 /* Round up to the smallest acceptable size. */
5559 check_frame_size (f, &newheight, &newwidth);
5560
5561 /* This is the width of the frame with vertical scroll bars and fringe
5562 columns. Do this after rounding - see discussion of bug#9723. */
5563 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5564
5565 /* If we're not changing the frame size, quit now. */
5566 /* Frame width may be unchanged but the text portion may change, for
5567 example, fullscreen and remove/add scroll bar. */
5568 if (newheight == FRAME_LINES (f)
5569 /* Text portion unchanged? */
5570 && newwidth == FRAME_COLS (f)
5571 /* Frame width unchanged? */
5572 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5573 return;
5574
5575 block_input ();
5576
5577 #ifdef MSDOS
5578 /* We only can set screen dimensions to certain values supported
5579 by our video hardware. Try to find the smallest size greater
5580 or equal to the requested dimensions. */
5581 dos_set_window_size (&newheight, &newwidth);
5582 #endif
5583
5584 if (newheight != FRAME_LINES (f))
5585 {
5586 resize_frame_windows (f, newheight, 0);
5587
5588 /* MSDOS frames cannot PRETEND, as they change frame size by
5589 manipulating video hardware. */
5590 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5591 FrameRows (FRAME_TTY (f)) = newheight;
5592 }
5593
5594 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5595 {
5596 resize_frame_windows (f, new_frame_total_cols, 1);
5597
5598 /* MSDOS frames cannot PRETEND, as they change frame size by
5599 manipulating video hardware. */
5600 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5601 FrameCols (FRAME_TTY (f)) = newwidth;
5602
5603 if (WINDOWP (f->tool_bar_window))
5604 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5605 }
5606
5607 FRAME_LINES (f) = newheight;
5608 SET_FRAME_COLS (f, newwidth);
5609
5610 {
5611 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5612 int text_area_x, text_area_y, text_area_width, text_area_height;
5613
5614 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5615 &text_area_height);
5616 if (w->cursor.x >= text_area_x + text_area_width)
5617 w->cursor.hpos = w->cursor.x = 0;
5618 if (w->cursor.y >= text_area_y + text_area_height)
5619 w->cursor.vpos = w->cursor.y = 0;
5620 }
5621
5622 adjust_glyphs (f);
5623 calculate_costs (f);
5624 SET_FRAME_GARBAGED (f);
5625 f->resized_p = 1;
5626
5627 unblock_input ();
5628
5629 record_unwind_current_buffer ();
5630
5631 run_window_configuration_change_hook (f);
5632
5633 unbind_to (count, Qnil);
5634 }
5635
5636
5637 \f
5638 /***********************************************************************
5639 Terminal Related Lisp Functions
5640 ***********************************************************************/
5641
5642 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5643 1, 1, "FOpen termscript file: ",
5644 doc: /* Start writing all terminal output to FILE as well as the terminal.
5645 FILE = nil means just close any termscript file currently open. */)
5646 (Lisp_Object file)
5647 {
5648 struct tty_display_info *tty;
5649
5650 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5651 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5652 error ("Current frame is not on a tty device");
5653
5654 tty = CURTTY ();
5655
5656 if (tty->termscript != 0)
5657 {
5658 block_input ();
5659 fclose (tty->termscript);
5660 tty->termscript = 0;
5661 unblock_input ();
5662 }
5663
5664 if (! NILP (file))
5665 {
5666 file = Fexpand_file_name (file, Qnil);
5667 tty->termscript = emacs_fopen (SSDATA (file), "w");
5668 if (tty->termscript == 0)
5669 report_file_error ("Opening termscript", file);
5670 }
5671 return Qnil;
5672 }
5673
5674
5675 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5676 Ssend_string_to_terminal, 1, 2, 0,
5677 doc: /* Send STRING to the terminal without alteration.
5678 Control characters in STRING will have terminal-dependent effects.
5679
5680 Optional parameter TERMINAL specifies the tty terminal device to use.
5681 It may be a terminal object, a frame, or nil for the terminal used by
5682 the currently selected frame. In batch mode, STRING is sent to stdout
5683 when TERMINAL is nil. */)
5684 (Lisp_Object string, Lisp_Object terminal)
5685 {
5686 struct terminal *t = get_terminal (terminal, 1);
5687 FILE *out;
5688
5689 /* ??? Perhaps we should do something special for multibyte strings here. */
5690 CHECK_STRING (string);
5691 block_input ();
5692
5693 if (!t)
5694 error ("Unknown terminal device");
5695
5696 if (t->type == output_initial)
5697 out = stdout;
5698 else if (t->type != output_termcap && t->type != output_msdos_raw)
5699 error ("Device %d is not a termcap terminal device", t->id);
5700 else
5701 {
5702 struct tty_display_info *tty = t->display_info.tty;
5703
5704 if (! tty->output)
5705 error ("Terminal is currently suspended");
5706
5707 if (tty->termscript)
5708 {
5709 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5710 fflush (tty->termscript);
5711 }
5712 out = tty->output;
5713 }
5714 fwrite (SDATA (string), 1, SBYTES (string), out);
5715 fflush (out);
5716 unblock_input ();
5717 return Qnil;
5718 }
5719
5720
5721 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5722 doc: /* Beep, or flash the screen.
5723 Also, unless an argument is given,
5724 terminate any keyboard macro currently executing. */)
5725 (Lisp_Object arg)
5726 {
5727 if (!NILP (arg))
5728 {
5729 if (noninteractive)
5730 putchar (07);
5731 else
5732 ring_bell (XFRAME (selected_frame));
5733 }
5734 else
5735 bitch_at_user ();
5736
5737 return Qnil;
5738 }
5739
5740 void
5741 bitch_at_user (void)
5742 {
5743 if (noninteractive)
5744 putchar (07);
5745 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5746 {
5747 const char *msg
5748 = "Keyboard macro terminated by a command ringing the bell";
5749 Fsignal (Quser_error, list1 (build_string (msg)));
5750 }
5751 else
5752 ring_bell (XFRAME (selected_frame));
5753 }
5754
5755
5756 \f
5757 /***********************************************************************
5758 Sleeping, Waiting
5759 ***********************************************************************/
5760
5761 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5762 doc: /* Pause, without updating display, for SECONDS seconds.
5763 SECONDS may be a floating-point value, meaning that you can wait for a
5764 fraction of a second. Optional second arg MILLISECONDS specifies an
5765 additional wait period, in milliseconds; this is for backwards compatibility.
5766 \(Not all operating systems support waiting for a fraction of a second.) */)
5767 (Lisp_Object seconds, Lisp_Object milliseconds)
5768 {
5769 double duration = extract_float (seconds);
5770
5771 if (!NILP (milliseconds))
5772 {
5773 CHECK_NUMBER (milliseconds);
5774 duration += XINT (milliseconds) / 1000.0;
5775 }
5776
5777 if (duration > 0)
5778 {
5779 struct timespec t = dtotimespec (duration);
5780 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5781 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5782 }
5783
5784 return Qnil;
5785 }
5786
5787
5788 /* This is just like wait_reading_process_output, except that
5789 it does redisplay.
5790
5791 TIMEOUT is number of seconds to wait (float or integer),
5792 or t to wait forever.
5793 READING is true if reading input.
5794 If DISPLAY_OPTION is >0 display process output while waiting.
5795 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5796 */
5797
5798 Lisp_Object
5799 sit_for (Lisp_Object timeout, bool reading, int display_option)
5800 {
5801 intmax_t sec;
5802 int nsec;
5803 bool do_display = display_option > 0;
5804
5805 swallow_events (do_display);
5806
5807 if ((detect_input_pending_run_timers (do_display))
5808 || !NILP (Vexecuting_kbd_macro))
5809 return Qnil;
5810
5811 if (display_option > 1)
5812 redisplay_preserve_echo_area (2);
5813
5814 if (INTEGERP (timeout))
5815 {
5816 sec = XINT (timeout);
5817 if (sec <= 0)
5818 return Qt;
5819 nsec = 0;
5820 }
5821 else if (FLOATP (timeout))
5822 {
5823 double seconds = XFLOAT_DATA (timeout);
5824 if (! (0 < seconds))
5825 return Qt;
5826 else
5827 {
5828 struct timespec t = dtotimespec (seconds);
5829 sec = min (t.tv_sec, WAIT_READING_MAX);
5830 nsec = t.tv_nsec;
5831 }
5832 }
5833 else if (EQ (timeout, Qt))
5834 {
5835 sec = 0;
5836 nsec = 0;
5837 }
5838 else
5839 wrong_type_argument (Qnumberp, timeout);
5840
5841
5842 #ifdef USABLE_SIGIO
5843 gobble_input ();
5844 #endif
5845
5846 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5847 Qnil, NULL, 0);
5848
5849 return detect_input_pending () ? Qnil : Qt;
5850 }
5851
5852
5853 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5854 doc: /* Perform redisplay.
5855 Optional arg FORCE, if non-nil, prevents redisplay from being
5856 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5857 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5858 preempted by arriving input, so FORCE does nothing.
5859
5860 Return t if redisplay was performed, nil if redisplay was preempted
5861 immediately by pending input. */)
5862 (Lisp_Object force)
5863 {
5864 ptrdiff_t count;
5865
5866 swallow_events (1);
5867 if ((detect_input_pending_run_timers (1)
5868 && NILP (force) && !redisplay_dont_pause)
5869 || !NILP (Vexecuting_kbd_macro))
5870 return Qnil;
5871
5872 count = SPECPDL_INDEX ();
5873 if (!NILP (force) && !redisplay_dont_pause)
5874 specbind (Qredisplay_dont_pause, Qt);
5875 redisplay_preserve_echo_area (2);
5876 unbind_to (count, Qnil);
5877 return Qt;
5878 }
5879
5880
5881 \f
5882 /***********************************************************************
5883 Other Lisp Functions
5884 ***********************************************************************/
5885
5886 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5887 session's frames, frame names, buffers, buffer-read-only flags, and
5888 buffer-modified-flags. */
5889
5890 static Lisp_Object frame_and_buffer_state;
5891
5892
5893 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5894 Sframe_or_buffer_changed_p, 0, 1, 0,
5895 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5896 VARIABLE is a variable name whose value is either nil or a state vector
5897 that will be updated to contain all frames and buffers,
5898 aside from buffers whose names start with space,
5899 along with the buffers' read-only and modified flags. This allows a fast
5900 check to see whether buffer menus might need to be recomputed.
5901 If this function returns non-nil, it updates the internal vector to reflect
5902 the current state.
5903
5904 If VARIABLE is nil, an internal variable is used. Users should not
5905 pass nil for VARIABLE. */)
5906 (Lisp_Object variable)
5907 {
5908 Lisp_Object state, tail, frame, buf;
5909 ptrdiff_t n, idx;
5910
5911 if (! NILP (variable))
5912 {
5913 CHECK_SYMBOL (variable);
5914 state = Fsymbol_value (variable);
5915 if (! VECTORP (state))
5916 goto changed;
5917 }
5918 else
5919 state = frame_and_buffer_state;
5920
5921 idx = 0;
5922 FOR_EACH_FRAME (tail, frame)
5923 {
5924 if (idx == ASIZE (state))
5925 goto changed;
5926 if (!EQ (AREF (state, idx++), frame))
5927 goto changed;
5928 if (idx == ASIZE (state))
5929 goto changed;
5930 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5931 goto changed;
5932 }
5933 /* Check that the buffer info matches. */
5934 FOR_EACH_LIVE_BUFFER (tail, buf)
5935 {
5936 /* Ignore buffers that aren't included in buffer lists. */
5937 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5938 continue;
5939 if (idx == ASIZE (state))
5940 goto changed;
5941 if (!EQ (AREF (state, idx++), buf))
5942 goto changed;
5943 if (idx == ASIZE (state))
5944 goto changed;
5945 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5946 goto changed;
5947 if (idx == ASIZE (state))
5948 goto changed;
5949 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5950 goto changed;
5951 }
5952 if (idx == ASIZE (state))
5953 goto changed;
5954 /* Detect deletion of a buffer at the end of the list. */
5955 if (EQ (AREF (state, idx), Qlambda))
5956 return Qnil;
5957
5958 /* Come here if we decide the data has changed. */
5959 changed:
5960 /* Count the size we will need.
5961 Start with 1 so there is room for at least one lambda at the end. */
5962 n = 1;
5963 FOR_EACH_FRAME (tail, frame)
5964 n += 2;
5965 FOR_EACH_LIVE_BUFFER (tail, buf)
5966 n += 3;
5967 /* Reallocate the vector if data has grown to need it,
5968 or if it has shrunk a lot. */
5969 if (! VECTORP (state)
5970 || n > ASIZE (state)
5971 || n + 20 < ASIZE (state) / 2)
5972 /* Add 20 extra so we grow it less often. */
5973 {
5974 state = Fmake_vector (make_number (n + 20), Qlambda);
5975 if (! NILP (variable))
5976 Fset (variable, state);
5977 else
5978 frame_and_buffer_state = state;
5979 }
5980
5981 /* Record the new data in the (possibly reallocated) vector. */
5982 idx = 0;
5983 FOR_EACH_FRAME (tail, frame)
5984 {
5985 ASET (state, idx, frame);
5986 idx++;
5987 ASET (state, idx, XFRAME (frame)->name);
5988 idx++;
5989 }
5990 FOR_EACH_LIVE_BUFFER (tail, buf)
5991 {
5992 /* Ignore buffers that aren't included in buffer lists. */
5993 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5994 continue;
5995 ASET (state, idx, buf);
5996 idx++;
5997 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5998 idx++;
5999 ASET (state, idx, Fbuffer_modified_p (buf));
6000 idx++;
6001 }
6002 /* Fill up the vector with lambdas (always at least one). */
6003 ASET (state, idx, Qlambda);
6004 idx++;
6005 while (idx < ASIZE (state))
6006 {
6007 ASET (state, idx, Qlambda);
6008 idx++;
6009 }
6010 /* Make sure we didn't overflow the vector. */
6011 eassert (idx <= ASIZE (state));
6012 return Qt;
6013 }
6014
6015
6016 \f
6017 /***********************************************************************
6018 Initialization
6019 ***********************************************************************/
6020
6021 /* Initialization done when Emacs fork is started, before doing stty.
6022 Determine terminal type and set terminal_driver. Then invoke its
6023 decoding routine to set up variables in the terminal package. */
6024
6025 void
6026 init_display (void)
6027 {
6028 char *terminal_type;
6029
6030 /* Construct the space glyph. */
6031 space_glyph.type = CHAR_GLYPH;
6032 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6033 space_glyph.charpos = -1;
6034
6035 inverse_video = 0;
6036 cursor_in_echo_area = 0;
6037
6038 /* Now is the time to initialize this; it's used by init_sys_modes
6039 during startup. */
6040 Vinitial_window_system = Qnil;
6041
6042 /* SIGWINCH needs to be handled no matter what display we start
6043 with. Otherwise newly opened tty frames will not resize
6044 automatically. */
6045 #ifdef SIGWINCH
6046 #ifndef CANNOT_DUMP
6047 if (initialized)
6048 #endif /* CANNOT_DUMP */
6049 {
6050 struct sigaction action;
6051 emacs_sigaction_init (&action, deliver_window_change_signal);
6052 sigaction (SIGWINCH, &action, 0);
6053 }
6054 #endif /* SIGWINCH */
6055
6056 /* If running as a daemon, no need to initialize any frames/terminal. */
6057 if (IS_DAEMON)
6058 return;
6059
6060 /* If the user wants to use a window system, we shouldn't bother
6061 initializing the terminal. This is especially important when the
6062 terminal is so dumb that emacs gives up before and doesn't bother
6063 using the window system.
6064
6065 If the DISPLAY environment variable is set and nonempty,
6066 try to use X, and die with an error message if that doesn't work. */
6067
6068 #ifdef HAVE_X_WINDOWS
6069 if (! inhibit_window_system && ! display_arg)
6070 {
6071 char *display;
6072 display = getenv ("DISPLAY");
6073 display_arg = (display != 0 && *display != 0);
6074
6075 if (display_arg && !x_display_ok (display))
6076 {
6077 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6078 display);
6079 inhibit_window_system = 1;
6080 }
6081 }
6082
6083 if (!inhibit_window_system && display_arg)
6084 {
6085 Vinitial_window_system = Qx;
6086 #ifdef HAVE_X11
6087 Vwindow_system_version = make_number (11);
6088 #endif
6089 #ifdef USE_NCURSES
6090 /* In some versions of ncurses,
6091 tputs crashes if we have not called tgetent.
6092 So call tgetent. */
6093 { char b[2044]; tgetent (b, "xterm");}
6094 #endif
6095 return;
6096 }
6097 #endif /* HAVE_X_WINDOWS */
6098
6099 #ifdef HAVE_NTGUI
6100 if (!inhibit_window_system)
6101 {
6102 Vinitial_window_system = Qw32;
6103 Vwindow_system_version = make_number (1);
6104 return;
6105 }
6106 #endif /* HAVE_NTGUI */
6107
6108 #ifdef HAVE_NS
6109 if (!inhibit_window_system
6110 #ifndef CANNOT_DUMP
6111 && initialized
6112 #endif
6113 )
6114 {
6115 Vinitial_window_system = Qns;
6116 Vwindow_system_version = make_number (10);
6117 return;
6118 }
6119 #endif
6120
6121 /* If no window system has been specified, try to use the terminal. */
6122 if (! isatty (0))
6123 fatal ("standard input is not a tty");
6124
6125 #ifdef WINDOWSNT
6126 terminal_type = "w32console";
6127 #else
6128 terminal_type = getenv ("TERM");
6129 #endif
6130 if (!terminal_type)
6131 {
6132 #ifdef HAVE_WINDOW_SYSTEM
6133 if (! inhibit_window_system)
6134 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6135 else
6136 #endif /* HAVE_WINDOW_SYSTEM */
6137 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6138 exit (1);
6139 }
6140
6141 {
6142 struct terminal *t;
6143 struct frame *f = XFRAME (selected_frame);
6144
6145 init_foreground_group ();
6146
6147 /* Open a display on the controlling tty. */
6148 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6149
6150 /* Convert the initial frame to use the new display. */
6151 if (f->output_method != output_initial)
6152 emacs_abort ();
6153 f->output_method = t->type;
6154 f->terminal = t;
6155
6156 t->reference_count++;
6157 #ifdef MSDOS
6158 f->output_data.tty->display_info = &the_only_display_info;
6159 #else
6160 if (f->output_method == output_termcap)
6161 create_tty_output (f);
6162 #endif
6163 t->display_info.tty->top_frame = selected_frame;
6164 change_frame_size (XFRAME (selected_frame),
6165 FrameRows (t->display_info.tty),
6166 FrameCols (t->display_info.tty), 0, 0, 1);
6167
6168 /* Delete the initial terminal. */
6169 if (--initial_terminal->reference_count == 0
6170 && initial_terminal->delete_terminal_hook)
6171 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6172
6173 /* Update frame parameters to reflect the new type. */
6174 Fmodify_frame_parameters
6175 (selected_frame, list1 (Fcons (Qtty_type,
6176 Ftty_type (selected_frame))));
6177 if (t->display_info.tty->name)
6178 Fmodify_frame_parameters
6179 (selected_frame,
6180 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6181 else
6182 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6183 }
6184
6185 {
6186 struct frame *sf = SELECTED_FRAME ();
6187 int width = FRAME_TOTAL_COLS (sf);
6188 int height = FRAME_LINES (sf);
6189
6190 /* If these sizes are so big they cause overflow, just ignore the
6191 change. It's not clear what better we could do. The rest of
6192 the code assumes that (width + 2) * height * sizeof (struct glyph)
6193 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6194 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6195 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6196 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6197 < (width + 2) * height))
6198 fatal ("screen size %dx%d too big", width, height);
6199 }
6200
6201 calculate_costs (XFRAME (selected_frame));
6202
6203 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6204 if (initialized
6205 && !noninteractive
6206 && NILP (Vinitial_window_system))
6207 {
6208 /* For the initial frame, we don't have any way of knowing what
6209 are the foreground and background colors of the terminal. */
6210 struct frame *sf = SELECTED_FRAME ();
6211
6212 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6213 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6214 call0 (intern ("tty-set-up-initial-frame-faces"));
6215 }
6216 }
6217
6218
6219 \f
6220 /***********************************************************************
6221 Blinking cursor
6222 ***********************************************************************/
6223
6224 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6225 Sinternal_show_cursor, 2, 2, 0,
6226 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6227 WINDOW nil means use the selected window. SHOW non-nil means
6228 show a cursor in WINDOW in the next redisplay. SHOW nil means
6229 don't show a cursor. */)
6230 (Lisp_Object window, Lisp_Object show)
6231 {
6232 /* Don't change cursor state while redisplaying. This could confuse
6233 output routines. */
6234 if (!redisplaying_p)
6235 decode_any_window (window)->cursor_off_p = NILP (show);
6236 return Qnil;
6237 }
6238
6239
6240 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6241 Sinternal_show_cursor_p, 0, 1, 0,
6242 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6243 WINDOW nil or omitted means report on the selected window. */)
6244 (Lisp_Object window)
6245 {
6246 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6247 }
6248 \f
6249 /***********************************************************************
6250 Initialization
6251 ***********************************************************************/
6252
6253 void
6254 syms_of_display (void)
6255 {
6256 defsubr (&Sredraw_frame);
6257 defsubr (&Sredraw_display);
6258 defsubr (&Sframe_or_buffer_changed_p);
6259 defsubr (&Sopen_termscript);
6260 defsubr (&Sding);
6261 defsubr (&Sredisplay);
6262 defsubr (&Ssleep_for);
6263 defsubr (&Ssend_string_to_terminal);
6264 defsubr (&Sinternal_show_cursor);
6265 defsubr (&Sinternal_show_cursor_p);
6266
6267 #ifdef GLYPH_DEBUG
6268 defsubr (&Sdump_redisplay_history);
6269 #endif
6270
6271 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6272 staticpro (&frame_and_buffer_state);
6273
6274 DEFSYM (Qdisplay_table, "display-table");
6275 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6276
6277 DEFVAR_INT ("baud-rate", baud_rate,
6278 doc: /* The output baud rate of the terminal.
6279 On most systems, changing this value will affect the amount of padding
6280 and the other strategic decisions made during redisplay. */);
6281
6282 DEFVAR_BOOL ("inverse-video", inverse_video,
6283 doc: /* Non-nil means invert the entire frame display.
6284 This means everything is in inverse video which otherwise would not be. */);
6285
6286 DEFVAR_BOOL ("visible-bell", visible_bell,
6287 doc: /* Non-nil means try to flash the frame to represent a bell.
6288
6289 See also `ring-bell-function'. */);
6290
6291 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6292 doc: /* Non-nil means no need to redraw entire frame after suspending.
6293 A non-nil value is useful if the terminal can automatically preserve
6294 Emacs's frame display when you reenter Emacs.
6295 It is up to you to set this variable if your terminal can do that. */);
6296
6297 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6298 doc: /* Name of the window system that Emacs uses for the first frame.
6299 The value is a symbol:
6300 nil for a termcap frame (a character-only terminal),
6301 'x' for an Emacs frame that is really an X window,
6302 'w32' for an Emacs frame that is a window on MS-Windows display,
6303 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6304 'pc' for a direct-write MS-DOS frame.
6305
6306 Use of this variable as a boolean is deprecated. Instead,
6307 use `display-graphic-p' or any of the other `display-*-p'
6308 predicates which report frame's specific UI-related capabilities. */);
6309
6310 DEFVAR_KBOARD ("window-system", Vwindow_system,
6311 doc: /* Name of window system through which the selected frame is displayed.
6312 The value is a symbol:
6313 nil for a termcap frame (a character-only terminal),
6314 'x' for an Emacs frame that is really an X window,
6315 'w32' for an Emacs frame that is a window on MS-Windows display,
6316 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6317 'pc' for a direct-write MS-DOS frame.
6318
6319 Use of this variable as a boolean is deprecated. Instead,
6320 use `display-graphic-p' or any of the other `display-*-p'
6321 predicates which report frame's specific UI-related capabilities. */);
6322
6323 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6324 doc: /* The version number of the window system in use.
6325 For X windows, this is 11. */);
6326
6327 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6328 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6329
6330 DEFVAR_LISP ("glyph-table", Vglyph_table,
6331 doc: /* Table defining how to output a glyph code to the frame.
6332 If not nil, this is a vector indexed by glyph code to define the glyph.
6333 Each element can be:
6334 integer: a glyph code which this glyph is an alias for.
6335 string: output this glyph using that string (not impl. in X windows).
6336 nil: this glyph mod 524288 is the code of a character to output,
6337 and this glyph / 524288 is the face number (see `face-id') to use
6338 while outputting it. */);
6339 Vglyph_table = Qnil;
6340
6341 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6342 doc: /* Display table to use for buffers that specify none.
6343 See `buffer-display-table' for more information. */);
6344 Vstandard_display_table = Qnil;
6345
6346 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6347 doc: /* Non-nil means display update isn't paused when input is detected. */);
6348 redisplay_dont_pause = 1;
6349
6350 #ifdef CANNOT_DUMP
6351 if (noninteractive)
6352 #endif
6353 {
6354 Vinitial_window_system = Qnil;
6355 Vwindow_system_version = Qnil;
6356 }
6357 }