(IT_menu_display): Display control characters as ^X.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
22 *
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
25 *
26 */
27
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
30
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
32
33 /* On 4.3 this loses if it comes after xterm.h. */
34 #include <signal.h>
35 #include <config.h>
36
37 #include <stdio.h>
38 #include "lisp.h"
39 #include "termhooks.h"
40 #include "frame.h"
41 #include "window.h"
42 #include "keyboard.h"
43 #include "blockinput.h"
44 #include "puresize.h"
45 #include "buffer.h"
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 /* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54 #include "xterm.h"
55 #endif
56
57 /* Load sys/types.h if not already loaded.
58 In some systems loading it twice is suicidal. */
59 #ifndef makedev
60 #include <sys/types.h>
61 #endif
62
63 #include "dispextern.h"
64
65 #ifdef HAVE_X_WINDOWS
66 #ifdef USE_X_TOOLKIT
67 #include <X11/Xlib.h>
68 #include <X11/IntrinsicP.h>
69 #include <X11/CoreP.h>
70 #include <X11/StringDefs.h>
71 #include <X11/Shell.h>
72 #ifdef USE_LUCID
73 #include <X11/Xaw/Paned.h>
74 #endif /* USE_LUCID */
75 #include "../lwlib/lwlib.h"
76 #else /* not USE_X_TOOLKIT */
77 #include "../oldXMenu/XMenu.h"
78 #endif /* not USE_X_TOOLKIT */
79 #endif /* HAVE_X_WINDOWS */
80
81 #define min(x,y) (((x) < (y)) ? (x) : (y))
82 #define max(x,y) (((x) > (y)) ? (x) : (y))
83
84 #ifndef TRUE
85 #define TRUE 1
86 #define FALSE 0
87 #endif /* no TRUE */
88
89 Lisp_Object Qdebug_on_next_call;
90
91 Lisp_Object Qmenu_alias;
92
93 extern Lisp_Object Qmenu_enable;
94 extern Lisp_Object Qmenu_bar;
95 extern Lisp_Object Qmouse_click, Qevent_kind;
96
97 extern Lisp_Object Vdefine_key_rebound_commands;
98
99 extern Lisp_Object Voverriding_local_map;
100 extern Lisp_Object Voverriding_local_map_menu_flag;
101
102 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
103
104 extern Lisp_Object Qmenu_bar_update_hook;
105
106 #ifdef USE_X_TOOLKIT
107 extern void set_frame_menubar ();
108 extern void process_expose_from_menu ();
109 extern XtAppContext Xt_app_con;
110
111 static Lisp_Object xdialog_show ();
112 void popup_get_selection ();
113 #endif
114
115 static Lisp_Object xmenu_show ();
116 static void keymap_panes ();
117 static void single_keymap_panes ();
118 static void list_of_panes ();
119 static void list_of_items ();
120 \f
121 /* This holds a Lisp vector that holds the results of decoding
122 the keymaps or alist-of-alists that specify a menu.
123
124 It describes the panes and items within the panes.
125
126 Each pane is described by 3 elements in the vector:
127 t, the pane name, the pane's prefix key.
128 Then follow the pane's items, with 5 elements per item:
129 the item string, the enable flag, the item's value,
130 the definition, and the equivalent keyboard key's description string.
131
132 In some cases, multiple levels of menus may be described.
133 A single vector slot containing nil indicates the start of a submenu.
134 A single vector slot containing lambda indicates the end of a submenu.
135 The submenu follows a menu item which is the way to reach the submenu.
136
137 A single vector slot containing quote indicates that the
138 following items should appear on the right of a dialog box.
139
140 Using a Lisp vector to hold this information while we decode it
141 takes care of protecting all the data from GC. */
142
143 #define MENU_ITEMS_PANE_NAME 1
144 #define MENU_ITEMS_PANE_PREFIX 2
145 #define MENU_ITEMS_PANE_LENGTH 3
146
147 #define MENU_ITEMS_ITEM_NAME 0
148 #define MENU_ITEMS_ITEM_ENABLE 1
149 #define MENU_ITEMS_ITEM_VALUE 2
150 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
151 #define MENU_ITEMS_ITEM_DEFINITION 4
152 #define MENU_ITEMS_ITEM_LENGTH 5
153
154 static Lisp_Object menu_items;
155
156 /* Number of slots currently allocated in menu_items. */
157 static int menu_items_allocated;
158
159 /* This is the index in menu_items of the first empty slot. */
160 static int menu_items_used;
161
162 /* The number of panes currently recorded in menu_items,
163 excluding those within submenus. */
164 static int menu_items_n_panes;
165
166 /* Current depth within submenus. */
167 static int menu_items_submenu_depth;
168
169 /* Flag which when set indicates a dialog or menu has been posted by
170 Xt on behalf of one of the widget sets. */
171 static int popup_activated_flag;
172
173 static int next_menubar_widget_id;
174 \f
175 #ifdef USE_X_TOOLKIT
176
177 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
178
179 static struct frame *
180 menubar_id_to_frame (id)
181 LWLIB_ID id;
182 {
183 Lisp_Object tail, frame;
184 FRAME_PTR f;
185
186 for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
187 {
188 frame = XCONS (tail)->car;
189 if (!GC_FRAMEP (frame))
190 continue;
191 f = XFRAME (frame);
192 if (f->output_data.nothing == 1)
193 continue;
194 if (f->output_data.x->id == id)
195 return f;
196 }
197 return 0;
198 }
199
200 #endif
201 \f
202 /* Initialize the menu_items structure if we haven't already done so.
203 Also mark it as currently empty. */
204
205 static void
206 init_menu_items ()
207 {
208 if (NILP (menu_items))
209 {
210 menu_items_allocated = 60;
211 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
212 }
213
214 menu_items_used = 0;
215 menu_items_n_panes = 0;
216 menu_items_submenu_depth = 0;
217 }
218
219 /* Call at the end of generating the data in menu_items.
220 This fills in the number of items in the last pane. */
221
222 static void
223 finish_menu_items ()
224 {
225 }
226
227 /* Call when finished using the data for the current menu
228 in menu_items. */
229
230 static void
231 discard_menu_items ()
232 {
233 /* Free the structure if it is especially large.
234 Otherwise, hold on to it, to save time. */
235 if (menu_items_allocated > 200)
236 {
237 menu_items = Qnil;
238 menu_items_allocated = 0;
239 }
240 }
241
242 /* Make the menu_items vector twice as large. */
243
244 static void
245 grow_menu_items ()
246 {
247 Lisp_Object old;
248 int old_size = menu_items_allocated;
249 old = menu_items;
250
251 menu_items_allocated *= 2;
252 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
253 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
254 old_size * sizeof (Lisp_Object));
255 }
256
257 /* Begin a submenu. */
258
259 static void
260 push_submenu_start ()
261 {
262 if (menu_items_used + 1 > menu_items_allocated)
263 grow_menu_items ();
264
265 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
266 menu_items_submenu_depth++;
267 }
268
269 /* End a submenu. */
270
271 static void
272 push_submenu_end ()
273 {
274 if (menu_items_used + 1 > menu_items_allocated)
275 grow_menu_items ();
276
277 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
278 menu_items_submenu_depth--;
279 }
280
281 /* Indicate boundary between left and right. */
282
283 static void
284 push_left_right_boundary ()
285 {
286 if (menu_items_used + 1 > menu_items_allocated)
287 grow_menu_items ();
288
289 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
290 }
291
292 /* Start a new menu pane in menu_items..
293 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
294
295 static void
296 push_menu_pane (name, prefix_vec)
297 Lisp_Object name, prefix_vec;
298 {
299 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
300 grow_menu_items ();
301
302 if (menu_items_submenu_depth == 0)
303 menu_items_n_panes++;
304 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
305 XVECTOR (menu_items)->contents[menu_items_used++] = name;
306 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
307 }
308
309 /* Push one menu item into the current pane.
310 NAME is the string to display. ENABLE if non-nil means
311 this item can be selected. KEY is the key generated by
312 choosing this item, or nil if this item doesn't really have a definition.
313 DEF is the definition of this item.
314 EQUIV is the textual description of the keyboard equivalent for
315 this item (or nil if none). */
316
317 static void
318 push_menu_item (name, enable, key, def, equiv)
319 Lisp_Object name, enable, key, def, equiv;
320 {
321 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
322 grow_menu_items ();
323
324 XVECTOR (menu_items)->contents[menu_items_used++] = name;
325 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
326 XVECTOR (menu_items)->contents[menu_items_used++] = key;
327 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
328 XVECTOR (menu_items)->contents[menu_items_used++] = def;
329 }
330 \f
331 /* Figure out the current keyboard equivalent of a menu item ITEM1.
332 The item string for menu display should be ITEM_STRING.
333 Store the equivalent keyboard key sequence's
334 textual description into *DESCRIP_PTR.
335 Also cache them in the item itself.
336 Return the real definition to execute. */
337
338 static Lisp_Object
339 menu_item_equiv_key (item_string, item1, descrip_ptr)
340 Lisp_Object item_string;
341 Lisp_Object item1;
342 Lisp_Object *descrip_ptr;
343 {
344 /* This is the real definition--the function to run. */
345 Lisp_Object def;
346 /* This is the sublist that records cached equiv key data
347 so we can save time. */
348 Lisp_Object cachelist;
349 /* These are the saved equivalent keyboard key sequence
350 and its key-description. */
351 Lisp_Object savedkey, descrip;
352 Lisp_Object def1;
353 int changed = 0;
354 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
355
356 /* If a help string follows the item string, skip it. */
357 if (CONSP (XCONS (item1)->cdr)
358 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
359 item1 = XCONS (item1)->cdr;
360
361 def = Fcdr (item1);
362
363 /* Get out the saved equivalent-keyboard-key info. */
364 cachelist = savedkey = descrip = Qnil;
365 if (CONSP (def) && CONSP (XCONS (def)->car)
366 && (NILP (XCONS (XCONS (def)->car)->car)
367 || VECTORP (XCONS (XCONS (def)->car)->car)))
368 {
369 cachelist = XCONS (def)->car;
370 def = XCONS (def)->cdr;
371 savedkey = XCONS (cachelist)->car;
372 descrip = XCONS (cachelist)->cdr;
373 }
374
375 GCPRO4 (def, def1, savedkey, descrip);
376
377 /* Is it still valid? */
378 def1 = Qnil;
379 if (!NILP (savedkey))
380 def1 = Fkey_binding (savedkey, Qnil);
381 /* If not, update it. */
382 if (! EQ (def1, def)
383 /* If the command is an alias for another
384 (such as easymenu.el and lmenu.el set it up),
385 check if the original command matches the cached command. */
386 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
387 && EQ (def1, XSYMBOL (def)->function))
388 /* If something had no key binding before, don't recheck it
389 because that is too slow--except if we have a list of rebound
390 commands in Vdefine_key_rebound_commands, do recheck any command
391 that appears in that list. */
392 && (NILP (cachelist) || !NILP (savedkey)
393 || (! EQ (Qt, Vdefine_key_rebound_commands)
394 && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))))
395 {
396 changed = 1;
397 descrip = Qnil;
398 /* If the command is an alias for another
399 (such as easymenu.el and lmenu.el set it up),
400 see if the original command name has equivalent keys. */
401 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
402 && ! NILP (Fget (def, Qmenu_alias)))
403 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
404 Qnil, Qt, Qnil);
405 else
406 /* Otherwise look up the specified command itself.
407 We don't try both, because that makes easymenu menus slow. */
408 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
409
410 if (!NILP (savedkey))
411 {
412 descrip = Fkey_description (savedkey);
413 descrip = concat2 (make_string (" (", 3), descrip);
414 descrip = concat2 (descrip, make_string (")", 1));
415 }
416 }
417
418 /* Cache the data we just got in a sublist of the menu binding. */
419 if (NILP (cachelist))
420 {
421 CHECK_IMPURE (item1);
422 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
423 }
424 else if (changed)
425 {
426 XCONS (cachelist)->car = savedkey;
427 XCONS (cachelist)->cdr = descrip;
428 }
429
430 UNGCPRO;
431 *descrip_ptr = descrip;
432 return def;
433 }
434
435 /* This is used as the handler when calling internal_condition_case_1. */
436
437 static Lisp_Object
438 menu_item_enabled_p_1 (arg)
439 Lisp_Object arg;
440 {
441 /* If we got a quit from within the menu computation,
442 quit all the way out of it. This takes care of C-] in the debugger. */
443 if (CONSP (arg) && EQ (XCONS (arg)->car, Qquit))
444 Fsignal (Qquit, Qnil);
445
446 return Qnil;
447 }
448
449 /* Return non-nil if the command DEF is enabled when used as a menu item.
450 This is based on looking for a menu-enable property.
451 If NOTREAL is set, don't bother really computing this. */
452
453 static Lisp_Object
454 menu_item_enabled_p (def, notreal)
455 Lisp_Object def;
456 int notreal;
457 {
458 Lisp_Object enabled, tem;
459
460 enabled = Qt;
461 if (notreal)
462 return enabled;
463 if (SYMBOLP (def))
464 {
465 /* No property, or nil, means enable.
466 Otherwise, enable if value is not nil. */
467 tem = Fget (def, Qmenu_enable);
468 if (!NILP (tem))
469 /* (condition-case nil (eval tem)
470 (error nil)) */
471 enabled = internal_condition_case_1 (Feval, tem, Qerror,
472 menu_item_enabled_p_1);
473 }
474 return enabled;
475 }
476 \f
477 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
478 and generate menu panes for them in menu_items.
479 If NOTREAL is nonzero,
480 don't bother really computing whether an item is enabled. */
481
482 static void
483 keymap_panes (keymaps, nmaps, notreal)
484 Lisp_Object *keymaps;
485 int nmaps;
486 int notreal;
487 {
488 int mapno;
489
490 init_menu_items ();
491
492 /* Loop over the given keymaps, making a pane for each map.
493 But don't make a pane that is empty--ignore that map instead.
494 P is the number of panes we have made so far. */
495 for (mapno = 0; mapno < nmaps; mapno++)
496 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
497
498 finish_menu_items ();
499 }
500
501 /* This is a recursive subroutine of keymap_panes.
502 It handles one keymap, KEYMAP.
503 The other arguments are passed along
504 or point to local variables of the previous function.
505 If NOTREAL is nonzero,
506 don't bother really computing whether an item is enabled. */
507
508 static void
509 single_keymap_panes (keymap, pane_name, prefix, notreal)
510 Lisp_Object keymap;
511 Lisp_Object pane_name;
512 Lisp_Object prefix;
513 int notreal;
514 {
515 Lisp_Object pending_maps;
516 Lisp_Object tail, item, item1, item_string, table;
517 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
518
519 pending_maps = Qnil;
520
521 push_menu_pane (pane_name, prefix);
522
523 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
524 {
525 /* Look at each key binding, and if it has a menu string,
526 make a menu item from it. */
527 item = XCONS (tail)->car;
528 if (CONSP (item))
529 {
530 item1 = XCONS (item)->cdr;
531 if (CONSP (item1))
532 {
533 item_string = XCONS (item1)->car;
534 if (STRINGP (item_string))
535 {
536 /* This is the real definition--the function to run. */
537 Lisp_Object def;
538 /* These are the saved equivalent keyboard key sequence
539 and its key-description. */
540 Lisp_Object descrip;
541 Lisp_Object tem, enabled;
542
543 /* GCPRO because ...enabled_p will call eval
544 and ..._equiv_key may autoload something.
545 Protecting KEYMAP preserves everything we use;
546 aside from that, must protect whatever might be
547 a string. Since there's no GCPRO5, we refetch
548 item_string instead of protecting it. */
549 descrip = def = Qnil;
550 GCPRO4 (keymap, pending_maps, def, descrip);
551
552 def = menu_item_equiv_key (item_string, item1, &descrip);
553 enabled = menu_item_enabled_p (def, notreal);
554
555 UNGCPRO;
556
557 item_string = XCONS (item1)->car;
558
559 tem = Fkeymapp (def);
560 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
561 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
562 pending_maps);
563 else
564 {
565 Lisp_Object submap;
566 GCPRO4 (keymap, pending_maps, descrip, item_string);
567 submap = get_keymap_1 (def, 0, 1);
568 UNGCPRO;
569 #ifndef USE_X_TOOLKIT
570 /* Indicate visually that this is a submenu. */
571 if (!NILP (submap))
572 item_string = concat2 (item_string,
573 build_string (" >"));
574 #endif
575 /* If definition is nil, pass nil as the key. */
576 push_menu_item (item_string, enabled,
577 XCONS (item)->car, def,
578 descrip);
579 #ifdef USE_X_TOOLKIT
580 /* Display a submenu using the toolkit. */
581 if (! NILP (submap))
582 {
583 push_submenu_start ();
584 single_keymap_panes (submap, Qnil,
585 XCONS (item)->car, notreal);
586 push_submenu_end ();
587 }
588 #endif
589 }
590 }
591 }
592 }
593 else if (VECTORP (item))
594 {
595 /* Loop over the char values represented in the vector. */
596 int len = XVECTOR (item)->size;
597 int c;
598 for (c = 0; c < len; c++)
599 {
600 Lisp_Object character;
601 XSETFASTINT (character, c);
602 item1 = XVECTOR (item)->contents[c];
603 if (CONSP (item1))
604 {
605 item_string = XCONS (item1)->car;
606 if (STRINGP (item_string))
607 {
608 Lisp_Object def;
609
610 /* These are the saved equivalent keyboard key sequence
611 and its key-description. */
612 Lisp_Object descrip;
613 Lisp_Object tem, enabled;
614
615 /* GCPRO because ...enabled_p will call eval
616 and ..._equiv_key may autoload something.
617 Protecting KEYMAP preserves everything we use;
618 aside from that, must protect whatever might be
619 a string. Since there's no GCPRO5, we refetch
620 item_string instead of protecting it. */
621 GCPRO4 (keymap, pending_maps, def, descrip);
622 descrip = def = Qnil;
623
624 def = menu_item_equiv_key (item_string, item1, &descrip);
625 enabled = menu_item_enabled_p (def, notreal);
626
627 UNGCPRO;
628
629 item_string = XCONS (item1)->car;
630
631 tem = Fkeymapp (def);
632 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
633 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
634 pending_maps);
635 else
636 {
637 Lisp_Object submap;
638 GCPRO4 (keymap, pending_maps, descrip, item_string);
639 submap = get_keymap_1 (def, 0, 1);
640 UNGCPRO;
641 #ifndef USE_X_TOOLKIT
642 if (!NILP (submap))
643 item_string = concat2 (item_string,
644 build_string (" >"));
645 #endif
646 /* If definition is nil, pass nil as the key. */
647 push_menu_item (item_string, enabled, character,
648 def, descrip);
649 #ifdef USE_X_TOOLKIT
650 if (! NILP (submap))
651 {
652 push_submenu_start ();
653 single_keymap_panes (submap, Qnil,
654 character, notreal);
655 push_submenu_end ();
656 }
657 #endif
658 }
659 }
660 }
661 }
662 }
663 }
664
665 /* Process now any submenus which want to be panes at this level. */
666 while (!NILP (pending_maps))
667 {
668 Lisp_Object elt, eltcdr, string;
669 elt = Fcar (pending_maps);
670 eltcdr = XCONS (elt)->cdr;
671 string = XCONS (eltcdr)->car;
672 /* We no longer discard the @ from the beginning of the string here.
673 Instead, we do this in xmenu_show. */
674 single_keymap_panes (Fcar (elt), string,
675 XCONS (eltcdr)->cdr, notreal);
676 pending_maps = Fcdr (pending_maps);
677 }
678 }
679 \f
680 /* Push all the panes and items of a menu described by the
681 alist-of-alists MENU.
682 This handles old-fashioned calls to x-popup-menu. */
683
684 static void
685 list_of_panes (menu)
686 Lisp_Object menu;
687 {
688 Lisp_Object tail;
689
690 init_menu_items ();
691
692 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
693 {
694 Lisp_Object elt, pane_name, pane_data;
695 elt = Fcar (tail);
696 pane_name = Fcar (elt);
697 CHECK_STRING (pane_name, 0);
698 push_menu_pane (pane_name, Qnil);
699 pane_data = Fcdr (elt);
700 CHECK_CONS (pane_data, 0);
701 list_of_items (pane_data);
702 }
703
704 finish_menu_items ();
705 }
706
707 /* Push the items in a single pane defined by the alist PANE. */
708
709 static void
710 list_of_items (pane)
711 Lisp_Object pane;
712 {
713 Lisp_Object tail, item, item1;
714
715 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
716 {
717 item = Fcar (tail);
718 if (STRINGP (item))
719 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
720 else if (NILP (item))
721 push_left_right_boundary ();
722 else
723 {
724 CHECK_CONS (item, 0);
725 item1 = Fcar (item);
726 CHECK_STRING (item1, 1);
727 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
728 }
729 }
730 }
731 \f
732 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
733 "Pop up a deck-of-cards menu and return user's selection.\n\
734 POSITION is a position specification. This is either a mouse button event\n\
735 or a list ((XOFFSET YOFFSET) WINDOW)\n\
736 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
737 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
738 This controls the position of the center of the first line\n\
739 in the first pane of the menu, not the top left of the menu as a whole.\n\
740 If POSITION is t, it means to use the current mouse position.\n\
741 \n\
742 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
743 The menu items come from key bindings that have a menu string as well as\n\
744 a definition; actually, the \"definition\" in such a key binding looks like\n\
745 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
746 the keymap as a top-level element.\n\n\
747 You can also use a list of keymaps as MENU.\n\
748 Then each keymap makes a separate pane.\n\
749 When MENU is a keymap or a list of keymaps, the return value\n\
750 is a list of events.\n\n\
751 Alternatively, you can specify a menu of multiple panes\n\
752 with a list of the form (TITLE PANE1 PANE2...),\n\
753 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
754 Each ITEM is normally a cons cell (STRING . VALUE);\n\
755 but a string can appear as an item--that makes a nonselectable line\n\
756 in the menu.\n\
757 With this form of menu, the return value is VALUE from the chosen item.\n\
758 \n\
759 If POSITION is nil, don't display the menu at all, just precalculate the\n\
760 cached information about equivalent key sequences.")
761 (position, menu)
762 Lisp_Object position, menu;
763 {
764 int number_of_panes, panes;
765 Lisp_Object keymap, tem;
766 int xpos, ypos;
767 Lisp_Object title;
768 char *error_name;
769 Lisp_Object selection;
770 int i, j;
771 FRAME_PTR f;
772 Lisp_Object x, y, window;
773 int keymaps = 0;
774 int for_click = 0;
775 struct gcpro gcpro1;
776
777 #ifdef HAVE_MENUS
778 if (! NILP (position))
779 {
780 check_x ();
781
782 /* Decode the first argument: find the window and the coordinates. */
783 if (EQ (position, Qt)
784 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
785 {
786 /* Use the mouse's current position. */
787 FRAME_PTR new_f = selected_frame;
788 Lisp_Object bar_window;
789 int part;
790 unsigned long time;
791
792 if (mouse_position_hook)
793 (*mouse_position_hook) (&new_f, 1, &bar_window,
794 &part, &x, &y, &time);
795 if (new_f != 0)
796 XSETFRAME (window, new_f);
797 else
798 {
799 window = selected_window;
800 XSETFASTINT (x, 0);
801 XSETFASTINT (y, 0);
802 }
803 }
804 else
805 {
806 tem = Fcar (position);
807 if (CONSP (tem))
808 {
809 window = Fcar (Fcdr (position));
810 x = Fcar (tem);
811 y = Fcar (Fcdr (tem));
812 }
813 else
814 {
815 for_click = 1;
816 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
817 window = Fcar (tem); /* POSN_WINDOW (tem) */
818 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
819 x = Fcar (tem);
820 y = Fcdr (tem);
821 }
822 }
823
824 CHECK_NUMBER (x, 0);
825 CHECK_NUMBER (y, 0);
826
827 /* Decode where to put the menu. */
828
829 if (FRAMEP (window))
830 {
831 f = XFRAME (window);
832 xpos = 0;
833 ypos = 0;
834 }
835 else if (WINDOWP (window))
836 {
837 CHECK_LIVE_WINDOW (window, 0);
838 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
839
840 xpos = (FONT_WIDTH (f->output_data.x->font) * XWINDOW (window)->left);
841 ypos = (f->output_data.x->line_height * XWINDOW (window)->top);
842 }
843 else
844 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
845 but I don't want to make one now. */
846 CHECK_WINDOW (window, 0);
847
848 xpos += XINT (x);
849 ypos += XINT (y);
850 }
851 #endif /* HAVE_MENUS */
852
853 title = Qnil;
854 GCPRO1 (title);
855
856 /* Decode the menu items from what was specified. */
857
858 keymap = Fkeymapp (menu);
859 tem = Qnil;
860 if (CONSP (menu))
861 tem = Fkeymapp (Fcar (menu));
862 if (!NILP (keymap))
863 {
864 /* We were given a keymap. Extract menu info from the keymap. */
865 Lisp_Object prompt;
866 keymap = get_keymap (menu);
867
868 /* Extract the detailed info to make one pane. */
869 keymap_panes (&menu, 1, NILP (position));
870
871 /* Search for a string appearing directly as an element of the keymap.
872 That string is the title of the menu. */
873 prompt = map_prompt (keymap);
874
875 /* Make that be the pane title of the first pane. */
876 if (!NILP (prompt) && menu_items_n_panes >= 0)
877 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
878
879 keymaps = 1;
880 }
881 else if (!NILP (tem))
882 {
883 /* We were given a list of keymaps. */
884 int nmaps = XFASTINT (Flength (menu));
885 Lisp_Object *maps
886 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
887 int i;
888
889 title = Qnil;
890
891 /* The first keymap that has a prompt string
892 supplies the menu title. */
893 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
894 {
895 Lisp_Object prompt;
896
897 maps[i++] = keymap = get_keymap (Fcar (tem));
898
899 prompt = map_prompt (keymap);
900 if (NILP (title) && !NILP (prompt))
901 title = prompt;
902 }
903
904 /* Extract the detailed info to make one pane. */
905 keymap_panes (maps, nmaps, NILP (position));
906
907 /* Make the title be the pane title of the first pane. */
908 if (!NILP (title) && menu_items_n_panes >= 0)
909 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
910
911 keymaps = 1;
912 }
913 else
914 {
915 /* We were given an old-fashioned menu. */
916 title = Fcar (menu);
917 CHECK_STRING (title, 1);
918
919 list_of_panes (Fcdr (menu));
920
921 keymaps = 0;
922 }
923
924 if (NILP (position))
925 {
926 discard_menu_items ();
927 UNGCPRO;
928 return Qnil;
929 }
930
931 #ifdef HAVE_MENUS
932 /* Display them in a menu. */
933 BLOCK_INPUT;
934
935 selection = xmenu_show (f, xpos, ypos, for_click,
936 keymaps, title, &error_name);
937 UNBLOCK_INPUT;
938
939 discard_menu_items ();
940
941 UNGCPRO;
942 #endif /* HAVE_MENUS */
943
944 if (error_name) error (error_name);
945 return selection;
946 }
947
948 #ifdef HAVE_MENUS
949
950 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
951 "Pop up a dialog box and return user's selection.\n\
952 POSITION specifies which frame to use.\n\
953 This is normally a mouse button event or a window or frame.\n\
954 If POSITION is t, it means to use the frame the mouse is on.\n\
955 The dialog box appears in the middle of the specified frame.\n\
956 \n\
957 CONTENTS specifies the alternatives to display in the dialog box.\n\
958 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
959 Each ITEM is a cons cell (STRING . VALUE).\n\
960 The return value is VALUE from the chosen item.\n\n\
961 An ITEM may also be just a string--that makes a nonselectable item.\n\
962 An ITEM may also be nil--that means to put all preceding items\n\
963 on the left of the dialog box and all following items on the right.\n\
964 \(By default, approximately half appear on each side.)")
965 (position, contents)
966 Lisp_Object position, contents;
967 {
968 FRAME_PTR f;
969 Lisp_Object window;
970
971 check_x ();
972
973 /* Decode the first argument: find the window or frame to use. */
974 if (EQ (position, Qt)
975 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
976 {
977 #if 0 /* Using the frame the mouse is on may not be right. */
978 /* Use the mouse's current position. */
979 FRAME_PTR new_f = selected_frame;
980 Lisp_Object bar_window;
981 int part;
982 unsigned long time;
983 Lisp_Object x, y;
984
985 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
986
987 if (new_f != 0)
988 XSETFRAME (window, new_f);
989 else
990 window = selected_window;
991 #endif
992 window = selected_window;
993 }
994 else if (CONSP (position))
995 {
996 Lisp_Object tem;
997 tem = Fcar (position);
998 if (CONSP (tem))
999 window = Fcar (Fcdr (position));
1000 else
1001 {
1002 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
1003 window = Fcar (tem); /* POSN_WINDOW (tem) */
1004 }
1005 }
1006 else if (WINDOWP (position) || FRAMEP (position))
1007 window = position;
1008
1009 /* Decode where to put the menu. */
1010
1011 if (FRAMEP (window))
1012 f = XFRAME (window);
1013 else if (WINDOWP (window))
1014 {
1015 CHECK_LIVE_WINDOW (window, 0);
1016 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1017 }
1018 else
1019 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
1020 but I don't want to make one now. */
1021 CHECK_WINDOW (window, 0);
1022
1023 #ifndef USE_X_TOOLKIT
1024 /* Display a menu with these alternatives
1025 in the middle of frame F. */
1026 {
1027 Lisp_Object x, y, frame, newpos;
1028 XSETFRAME (frame, f);
1029 XSETINT (x, x_pixel_width (f) / 2);
1030 XSETINT (y, x_pixel_height (f) / 2);
1031 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1032
1033 return Fx_popup_menu (newpos,
1034 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1035 }
1036 #else
1037 {
1038 Lisp_Object title;
1039 char *error_name;
1040 Lisp_Object selection;
1041
1042 /* Decode the dialog items from what was specified. */
1043 title = Fcar (contents);
1044 CHECK_STRING (title, 1);
1045
1046 list_of_panes (Fcons (contents, Qnil));
1047
1048 /* Display them in a dialog box. */
1049 BLOCK_INPUT;
1050 selection = xdialog_show (f, 0, title, &error_name);
1051 UNBLOCK_INPUT;
1052
1053 discard_menu_items ();
1054
1055 if (error_name) error (error_name);
1056 return selection;
1057 }
1058 #endif
1059 }
1060 \f
1061 #ifdef USE_X_TOOLKIT
1062
1063 /* Loop in Xt until the menu pulldown or dialog popup has been
1064 popped down (deactivated). This is used for x-popup-menu
1065 and x-popup-dialog; it is not used for the menu bar any more.
1066
1067 NOTE: All calls to popup_get_selection should be protected
1068 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1069
1070 void
1071 popup_get_selection (initial_event, dpyinfo, id)
1072 XEvent *initial_event;
1073 struct x_display_info *dpyinfo;
1074 LWLIB_ID id;
1075 {
1076 XEvent event;
1077
1078 /* Define a queue to save up for later unreading
1079 all X events that don't pertain to the menu. */
1080 struct event_queue
1081 {
1082 XEvent event;
1083 struct event_queue *next;
1084 };
1085
1086 struct event_queue *queue = NULL;
1087 struct event_queue *queue_tmp;
1088
1089 if (initial_event)
1090 event = *initial_event;
1091 else
1092 XtAppNextEvent (Xt_app_con, &event);
1093
1094 while (1)
1095 {
1096 /* Handle expose events for editor frames right away. */
1097 if (event.type == Expose)
1098 process_expose_from_menu (event);
1099 /* Make sure we don't consider buttons grabbed after menu goes. */
1100 else if (event.type == ButtonRelease
1101 && dpyinfo->display == event.xbutton.display)
1102 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1103 /* If the user presses a key, deactivate the menu.
1104 The user is likely to do that if we get wedged. */
1105 else if (event.type == KeyPress
1106 && dpyinfo->display == event.xbutton.display)
1107 {
1108 popup_activated_flag = 0;
1109 break;
1110 }
1111 /* Button presses outside the menu also pop it down. */
1112 else if (event.type == ButtonPress
1113 && event.xany.display == dpyinfo->display
1114 && x_any_window_to_frame (dpyinfo, event.xany.window))
1115 {
1116 popup_activated_flag = 0;
1117 break;
1118 }
1119
1120 /* Queue all events not for this popup,
1121 except for Expose, which we've already handled.
1122 Note that the X window is associated with the frame if this
1123 is a menu bar popup, but not if it's a dialog box. So we use
1124 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1125 if (event.type != Expose
1126 && (event.xany.display != dpyinfo->display
1127 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1128 {
1129 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1130
1131 if (queue_tmp != NULL)
1132 {
1133 queue_tmp->event = event;
1134 queue_tmp->next = queue;
1135 queue = queue_tmp;
1136 }
1137 }
1138 else
1139 XtDispatchEvent (&event);
1140
1141 if (!popup_activated ())
1142 break;
1143 XtAppNextEvent (Xt_app_con, &event);
1144 }
1145
1146 /* Unread any events that we got but did not handle. */
1147 while (queue != NULL)
1148 {
1149 queue_tmp = queue;
1150 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1151 queue = queue_tmp->next;
1152 free ((char *)queue_tmp);
1153 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1154 interrupt_input_pending = 1;
1155 }
1156 }
1157
1158 /* Activate the menu bar of frame F.
1159 This is called from keyboard.c when it gets the
1160 menu_bar_activate_event out of the Emacs event queue.
1161
1162 To activate the menu bar, we use the X button-press event
1163 that was saved in saved_button_event.
1164 That makes the toolkit do its thing.
1165
1166 But first we recompute the menu bar contents (the whole tree).
1167
1168 The reason for saving the button event until here, instead of
1169 passing it to the toolkit right away, is that we can safely
1170 execute Lisp code. */
1171
1172 x_activate_menubar (f)
1173 FRAME_PTR f;
1174 {
1175 if (f->output_data.x->saved_button_event->type != ButtonPress)
1176 return;
1177
1178 set_frame_menubar (f, 0, 1);
1179
1180 BLOCK_INPUT;
1181 XtDispatchEvent ((XEvent *) f->output_data.x->saved_button_event);
1182 UNBLOCK_INPUT;
1183
1184 /* Ignore this if we get it a second time. */
1185 f->output_data.x->saved_button_event->type = 0;
1186 }
1187
1188 /* Detect if a dialog or menu has been posted. */
1189
1190 int
1191 popup_activated ()
1192 {
1193 return popup_activated_flag;
1194 }
1195
1196
1197 /* This callback is invoked when the user selects a menubar cascade
1198 pushbutton, but before the pulldown menu is posted. */
1199
1200 static void
1201 popup_activate_callback (widget, id, client_data)
1202 Widget widget;
1203 LWLIB_ID id;
1204 XtPointer client_data;
1205 {
1206 popup_activated_flag = 1;
1207 }
1208
1209 /* This callback is called from the menu bar pulldown menu
1210 when the user makes a selection.
1211 Figure out what the user chose
1212 and put the appropriate events into the keyboard buffer. */
1213
1214 static void
1215 menubar_selection_callback (widget, id, client_data)
1216 Widget widget;
1217 LWLIB_ID id;
1218 XtPointer client_data;
1219 {
1220 Lisp_Object prefix, entry;
1221 FRAME_PTR f = menubar_id_to_frame (id);
1222 Lisp_Object vector;
1223 Lisp_Object *subprefix_stack;
1224 int submenu_depth = 0;
1225 int i;
1226
1227 if (!f)
1228 return;
1229 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1230 vector = f->menu_bar_vector;
1231 prefix = Qnil;
1232 i = 0;
1233 while (i < f->menu_bar_items_used)
1234 {
1235 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1236 {
1237 subprefix_stack[submenu_depth++] = prefix;
1238 prefix = entry;
1239 i++;
1240 }
1241 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1242 {
1243 prefix = subprefix_stack[--submenu_depth];
1244 i++;
1245 }
1246 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1247 {
1248 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1249 i += MENU_ITEMS_PANE_LENGTH;
1250 }
1251 else
1252 {
1253 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1254 /* The EMACS_INT cast avoids a warning. There's no problem
1255 as long as pointers have enough bits to hold small integers. */
1256 if ((int) (EMACS_INT) client_data == i)
1257 {
1258 int j;
1259 struct input_event buf;
1260 Lisp_Object frame;
1261
1262 XSETFRAME (frame, f);
1263 buf.kind = menu_bar_event;
1264 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1265 kbd_buffer_store_event (&buf);
1266
1267 for (j = 0; j < submenu_depth; j++)
1268 if (!NILP (subprefix_stack[j]))
1269 {
1270 buf.kind = menu_bar_event;
1271 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1272 kbd_buffer_store_event (&buf);
1273 }
1274
1275 if (!NILP (prefix))
1276 {
1277 buf.kind = menu_bar_event;
1278 buf.frame_or_window = Fcons (frame, prefix);
1279 kbd_buffer_store_event (&buf);
1280 }
1281
1282 buf.kind = menu_bar_event;
1283 buf.frame_or_window = Fcons (frame, entry);
1284 kbd_buffer_store_event (&buf);
1285
1286 return;
1287 }
1288 i += MENU_ITEMS_ITEM_LENGTH;
1289 }
1290 }
1291 }
1292
1293 /* This callback is invoked when a dialog or menu is finished being
1294 used and has been unposted. */
1295
1296 static void
1297 popup_deactivate_callback (widget, id, client_data)
1298 Widget widget;
1299 LWLIB_ID id;
1300 XtPointer client_data;
1301 {
1302 popup_activated_flag = 0;
1303 }
1304
1305 /* Allocate a widget_value, blocking input. */
1306
1307 widget_value *
1308 xmalloc_widget_value ()
1309 {
1310 widget_value *value;
1311
1312 BLOCK_INPUT;
1313 value = malloc_widget_value ();
1314 UNBLOCK_INPUT;
1315
1316 return value;
1317 }
1318
1319 /* This recursively calls free_widget_value on the tree of widgets.
1320 It must free all data that was malloc'ed for these widget_values.
1321 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1322 must be left alone. */
1323
1324 void
1325 free_menubar_widget_value_tree (wv)
1326 widget_value *wv;
1327 {
1328 if (! wv) return;
1329
1330 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1331
1332 if (wv->contents && (wv->contents != (widget_value*)1))
1333 {
1334 free_menubar_widget_value_tree (wv->contents);
1335 wv->contents = (widget_value *) 0xDEADBEEF;
1336 }
1337 if (wv->next)
1338 {
1339 free_menubar_widget_value_tree (wv->next);
1340 wv->next = (widget_value *) 0xDEADBEEF;
1341 }
1342 BLOCK_INPUT;
1343 free_widget_value (wv);
1344 UNBLOCK_INPUT;
1345 }
1346 \f
1347 /* Return a tree of widget_value structures for a menu bar item
1348 whose event type is ITEM_KEY (with string ITEM_NAME)
1349 and whose contents come from the list of keymaps MAPS. */
1350
1351 static widget_value *
1352 single_submenu (item_key, item_name, maps)
1353 Lisp_Object item_key, item_name, maps;
1354 {
1355 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1356 int i;
1357 int submenu_depth = 0;
1358 Lisp_Object length;
1359 int len;
1360 Lisp_Object *mapvec;
1361 widget_value **submenu_stack;
1362 int mapno;
1363 int previous_items = menu_items_used;
1364 int top_level_items = 0;
1365
1366 length = Flength (maps);
1367 len = XINT (length);
1368
1369 /* Convert the list MAPS into a vector MAPVEC. */
1370 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1371 for (i = 0; i < len; i++)
1372 {
1373 mapvec[i] = Fcar (maps);
1374 maps = Fcdr (maps);
1375 }
1376
1377 menu_items_n_panes = 0;
1378
1379 /* Loop over the given keymaps, making a pane for each map.
1380 But don't make a pane that is empty--ignore that map instead. */
1381 for (i = 0; i < len; i++)
1382 {
1383 if (SYMBOLP (mapvec[i])
1384 || (CONSP (mapvec[i])
1385 && NILP (Fkeymapp (mapvec[i]))))
1386 {
1387 /* Here we have a command at top level in the menu bar
1388 as opposed to a submenu. */
1389 top_level_items = 1;
1390 push_menu_pane (Qnil, Qnil);
1391 push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
1392 }
1393 else
1394 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1395 }
1396
1397 /* Create a tree of widget_value objects
1398 representing the panes and their items. */
1399
1400 submenu_stack
1401 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1402 wv = xmalloc_widget_value ();
1403 wv->name = "menu";
1404 wv->value = 0;
1405 wv->enabled = 1;
1406 first_wv = wv;
1407 save_wv = 0;
1408 prev_wv = 0;
1409
1410 /* Loop over all panes and items made during this call
1411 and construct a tree of widget_value objects.
1412 Ignore the panes and items made by previous calls to
1413 single_submenu, even though those are also in menu_items. */
1414 i = previous_items;
1415 while (i < menu_items_used)
1416 {
1417 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1418 {
1419 submenu_stack[submenu_depth++] = save_wv;
1420 save_wv = prev_wv;
1421 prev_wv = 0;
1422 i++;
1423 }
1424 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1425 {
1426 prev_wv = save_wv;
1427 save_wv = submenu_stack[--submenu_depth];
1428 i++;
1429 }
1430 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1431 && submenu_depth != 0)
1432 i += MENU_ITEMS_PANE_LENGTH;
1433 /* Ignore a nil in the item list.
1434 It's meaningful only for dialog boxes. */
1435 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1436 i += 1;
1437 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1438 {
1439 /* Create a new pane. */
1440 Lisp_Object pane_name, prefix;
1441 char *pane_string;
1442 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1443 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1444 pane_string = (NILP (pane_name)
1445 ? "" : (char *) XSTRING (pane_name)->data);
1446 /* If there is just one top-level pane, put all its items directly
1447 under the top-level menu. */
1448 if (menu_items_n_panes == 1)
1449 pane_string = "";
1450
1451 /* If the pane has a meaningful name,
1452 make the pane a top-level menu item
1453 with its items as a submenu beneath it. */
1454 if (strcmp (pane_string, ""))
1455 {
1456 wv = xmalloc_widget_value ();
1457 if (save_wv)
1458 save_wv->next = wv;
1459 else
1460 first_wv->contents = wv;
1461 wv->name = pane_string;
1462 /* Ignore the @ that means "separate pane".
1463 This is a kludge, but this isn't worth more time. */
1464 if (!NILP (prefix) && wv->name[0] == '@')
1465 wv->name++;
1466 wv->value = 0;
1467 wv->enabled = 1;
1468 }
1469 save_wv = wv;
1470 prev_wv = 0;
1471 i += MENU_ITEMS_PANE_LENGTH;
1472 }
1473 else
1474 {
1475 /* Create a new item within current pane. */
1476 Lisp_Object item_name, enable, descrip, def;
1477 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1478 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1479 descrip
1480 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1481 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1482
1483 wv = xmalloc_widget_value ();
1484 if (prev_wv)
1485 prev_wv->next = wv;
1486 else
1487 save_wv->contents = wv;
1488
1489 wv->name = (char *) XSTRING (item_name)->data;
1490 if (!NILP (descrip))
1491 wv->key = (char *) XSTRING (descrip)->data;
1492 wv->value = 0;
1493 /* The EMACS_INT cast avoids a warning. There's no problem
1494 as long as pointers have enough bits to hold small integers. */
1495 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1496 wv->enabled = !NILP (enable);
1497 prev_wv = wv;
1498
1499 i += MENU_ITEMS_ITEM_LENGTH;
1500 }
1501 }
1502
1503 /* If we have just one "menu item"
1504 that was originally a button, return it by itself. */
1505 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1506 {
1507 wv = first_wv->contents;
1508 free_widget_value (first_wv);
1509 return wv;
1510 }
1511
1512 return first_wv;
1513 }
1514 \f
1515 extern void EmacsFrameSetCharSize ();
1516
1517 /* Recompute all the widgets of frame F, when the menu bar
1518 has been changed. */
1519
1520 static void
1521 update_frame_menubar (f)
1522 FRAME_PTR f;
1523 {
1524 struct x_output *x = f->output_data.x;
1525 int columns, rows;
1526 int menubar_changed;
1527
1528 Dimension shell_height;
1529
1530 /* We assume the menubar contents has changed if the global flag is set,
1531 or if the current buffer has changed, or if the menubar has never
1532 been updated before.
1533 */
1534 menubar_changed = (x->menubar_widget
1535 && !XtIsManaged (x->menubar_widget));
1536
1537 if (! (menubar_changed))
1538 return;
1539
1540 BLOCK_INPUT;
1541 /* Save the size of the frame because the pane widget doesn't accept to
1542 resize itself. So force it. */
1543 columns = f->width;
1544 rows = f->height;
1545
1546 /* Do the voodoo which means "I'm changing lots of things, don't try to
1547 refigure sizes until I'm done." */
1548 lw_refigure_widget (x->column_widget, False);
1549
1550 /* the order in which children are managed is the top to
1551 bottom order in which they are displayed in the paned window.
1552 First, remove the text-area widget.
1553 */
1554 XtUnmanageChild (x->edit_widget);
1555
1556 /* remove the menubar that is there now, and put up the menubar that
1557 should be there.
1558 */
1559 if (menubar_changed)
1560 {
1561 XtManageChild (x->menubar_widget);
1562 XtMapWidget (x->menubar_widget);
1563 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1564 }
1565
1566 /* Re-manage the text-area widget, and then thrash the sizes. */
1567 XtManageChild (x->edit_widget);
1568 lw_refigure_widget (x->column_widget, True);
1569
1570 /* Force the pane widget to resize itself with the right values. */
1571 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1572
1573 UNBLOCK_INPUT;
1574 }
1575
1576 /* Set the contents of the menubar widgets of frame F.
1577 The argument FIRST_TIME is currently ignored;
1578 it is set the first time this is called, from initialize_frame_menubar. */
1579
1580 void
1581 set_frame_menubar (f, first_time, deep_p)
1582 FRAME_PTR f;
1583 int first_time;
1584 int deep_p;
1585 {
1586 Widget menubar_widget = f->output_data.x->menubar_widget;
1587 Lisp_Object tail, items, frame;
1588 widget_value *wv, *first_wv, *prev_wv = 0;
1589 int i;
1590 LWLIB_ID id;
1591
1592 if (f->output_data.x->id == 0)
1593 f->output_data.x->id = next_menubar_widget_id++;
1594 id = f->output_data.x->id;
1595
1596 if (! menubar_widget)
1597 deep_p = 1;
1598
1599 wv = xmalloc_widget_value ();
1600 wv->name = "menubar";
1601 wv->value = 0;
1602 wv->enabled = 1;
1603 first_wv = wv;
1604
1605 if (deep_p)
1606 {
1607 /* Make a widget-value tree representing the entire menu trees. */
1608
1609 struct buffer *prev = current_buffer;
1610 Lisp_Object buffer;
1611 int specpdl_count = specpdl_ptr - specpdl;
1612 int previous_menu_items_used = f->menu_bar_items_used;
1613 Lisp_Object *previous_items
1614 = (Lisp_Object *) alloca (previous_menu_items_used
1615 * sizeof (Lisp_Object));
1616
1617 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1618 specbind (Qinhibit_quit, Qt);
1619 /* Don't let the debugger step into this code
1620 because it is not reentrant. */
1621 specbind (Qdebug_on_next_call, Qnil);
1622
1623 record_unwind_protect (Fstore_match_data, Fmatch_data ());
1624 if (NILP (Voverriding_local_map_menu_flag))
1625 {
1626 specbind (Qoverriding_terminal_local_map, Qnil);
1627 specbind (Qoverriding_local_map, Qnil);
1628 }
1629
1630 set_buffer_internal_1 (XBUFFER (buffer));
1631
1632 /* Run the Lucid hook. */
1633 call1 (Vrun_hooks, Qactivate_menubar_hook);
1634 /* If it has changed current-menubar from previous value,
1635 really recompute the menubar from the value. */
1636 if (! NILP (Vlucid_menu_bar_dirty_flag))
1637 call0 (Qrecompute_lucid_menubar);
1638 safe_run_hooks (Qmenu_bar_update_hook);
1639 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1640
1641 items = FRAME_MENU_BAR_ITEMS (f);
1642
1643 inhibit_garbage_collection ();
1644
1645 /* Save the frame's previous menu bar contents data. */
1646 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1647 previous_menu_items_used * sizeof (Lisp_Object));
1648
1649 /* Fill in the current menu bar contents. */
1650 menu_items = f->menu_bar_vector;
1651 menu_items_allocated = XVECTOR (menu_items)->size;
1652 init_menu_items ();
1653 for (i = 0; i < XVECTOR (items)->size; i += 4)
1654 {
1655 Lisp_Object key, string, maps;
1656
1657 key = XVECTOR (items)->contents[i];
1658 string = XVECTOR (items)->contents[i + 1];
1659 maps = XVECTOR (items)->contents[i + 2];
1660 if (NILP (string))
1661 break;
1662
1663 wv = single_submenu (key, string, maps);
1664 if (prev_wv)
1665 prev_wv->next = wv;
1666 else
1667 first_wv->contents = wv;
1668 /* Don't set wv->name here; GC during the loop might relocate it. */
1669 wv->enabled = 1;
1670 prev_wv = wv;
1671 }
1672
1673 finish_menu_items ();
1674
1675 set_buffer_internal_1 (prev);
1676 unbind_to (specpdl_count, Qnil);
1677
1678 /* If there has been no change in the Lisp-level contents
1679 of the menu bar, skip redisplaying it. Just exit. */
1680
1681 for (i = 0; i < previous_menu_items_used; i++)
1682 if (menu_items_used == i
1683 || (previous_items[i] != XVECTOR (menu_items)->contents[i]))
1684 break;
1685 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1686 {
1687 free_menubar_widget_value_tree (first_wv);
1688 menu_items = Qnil;
1689
1690 return;
1691 }
1692
1693 /* Now GC cannot happen during the lifetime of the widget_value,
1694 so it's safe to store data from a Lisp_String. */
1695 wv = first_wv->contents;
1696 for (i = 0; i < XVECTOR (items)->size; i += 4)
1697 {
1698 Lisp_Object string;
1699 string = XVECTOR (items)->contents[i + 1];
1700 if (NILP (string))
1701 break;
1702 wv->name = (char *) XSTRING (string)->data;
1703 wv = wv->next;
1704 }
1705
1706 f->menu_bar_vector = menu_items;
1707 f->menu_bar_items_used = menu_items_used;
1708 menu_items = Qnil;
1709 }
1710 else
1711 {
1712 /* Make a widget-value tree containing
1713 just the top level menu bar strings. */
1714
1715 items = FRAME_MENU_BAR_ITEMS (f);
1716 for (i = 0; i < XVECTOR (items)->size; i += 4)
1717 {
1718 Lisp_Object string;
1719
1720 string = XVECTOR (items)->contents[i + 1];
1721 if (NILP (string))
1722 break;
1723
1724 wv = xmalloc_widget_value ();
1725 wv->name = (char *) XSTRING (string)->data;
1726 wv->value = 0;
1727 wv->enabled = 1;
1728
1729 if (prev_wv)
1730 prev_wv->next = wv;
1731 else
1732 first_wv->contents = wv;
1733 prev_wv = wv;
1734 }
1735
1736 /* Forget what we thought we knew about what is in the
1737 detailed contents of the menu bar menus.
1738 Changing the top level always destroys the contents. */
1739 f->menu_bar_items_used = 0;
1740 }
1741
1742 /* Create or update the menu bar widget. */
1743
1744 BLOCK_INPUT;
1745
1746 if (menubar_widget)
1747 {
1748 /* Disable resizing (done for Motif!) */
1749 lw_allow_resizing (f->output_data.x->widget, False);
1750
1751 /* The third arg is DEEP_P, which says to consider the entire
1752 menu trees we supply, rather than just the menu bar item names. */
1753 lw_modify_all_widgets (id, first_wv, deep_p);
1754
1755 /* Re-enable the edit widget to resize. */
1756 lw_allow_resizing (f->output_data.x->widget, True);
1757 }
1758 else
1759 {
1760 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1761 f->output_data.x->column_widget,
1762 0,
1763 popup_activate_callback,
1764 menubar_selection_callback,
1765 popup_deactivate_callback);
1766 f->output_data.x->menubar_widget = menubar_widget;
1767 }
1768
1769 {
1770 int menubar_size
1771 = (f->output_data.x->menubar_widget
1772 ? (f->output_data.x->menubar_widget->core.height
1773 + f->output_data.x->menubar_widget->core.border_width)
1774 : 0);
1775
1776 #ifdef USE_LUCID
1777 if (FRAME_EXTERNAL_MENU_BAR (f))
1778 {
1779 Dimension ibw = 0;
1780 XtVaGetValues (f->output_data.x->column_widget,
1781 XtNinternalBorderWidth, &ibw, NULL);
1782 menubar_size += ibw;
1783 }
1784 #endif /* USE_LUCID */
1785
1786 f->output_data.x->menubar_height = menubar_size;
1787 }
1788
1789 free_menubar_widget_value_tree (first_wv);
1790
1791 update_frame_menubar (f);
1792
1793 UNBLOCK_INPUT;
1794 }
1795
1796 /* Called from Fx_create_frame to create the initial menubar of a frame
1797 before it is mapped, so that the window is mapped with the menubar already
1798 there instead of us tacking it on later and thrashing the window after it
1799 is visible. */
1800
1801 void
1802 initialize_frame_menubar (f)
1803 FRAME_PTR f;
1804 {
1805 /* This function is called before the first chance to redisplay
1806 the frame. It has to be, so the frame will have the right size. */
1807 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1808 set_frame_menubar (f, 1, 1);
1809 }
1810
1811 /* Get rid of the menu bar of frame F, and free its storage.
1812 This is used when deleting a frame, and when turning off the menu bar. */
1813
1814 void
1815 free_frame_menubar (f)
1816 FRAME_PTR f;
1817 {
1818 Widget menubar_widget;
1819 int id;
1820
1821 menubar_widget = f->output_data.x->menubar_widget;
1822
1823 if (menubar_widget)
1824 {
1825 BLOCK_INPUT;
1826 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1827 UNBLOCK_INPUT;
1828 }
1829 }
1830
1831 #endif /* USE_X_TOOLKIT */
1832 \f
1833 /* xmenu_show actually displays a menu using the panes and items in menu_items
1834 and returns the value selected from it.
1835 There are two versions of xmenu_show, one for Xt and one for Xlib.
1836 Both assume input is blocked by the caller. */
1837
1838 /* F is the frame the menu is for.
1839 X and Y are the frame-relative specified position,
1840 relative to the inside upper left corner of the frame F.
1841 FOR_CLICK if this menu was invoked for a mouse click.
1842 KEYMAPS is 1 if this menu was specified with keymaps;
1843 in that case, we return a list containing the chosen item's value
1844 and perhaps also the pane's prefix.
1845 TITLE is the specified menu title.
1846 ERROR is a place to store an error message string in case of failure.
1847 (We return nil on failure, but the value doesn't actually matter.) */
1848
1849 #ifdef USE_X_TOOLKIT
1850
1851 /* We need a unique id for each widget handled by the Lucid Widget
1852 library.
1853
1854 For the main windows, and popup menus, we use this counter,
1855 which we increment each time after use. This starts from 1<<16.
1856
1857 For menu bars, we use numbers starting at 0, counted in
1858 next_menubar_widget_id. */
1859 LWLIB_ID widget_id_tick;
1860
1861 #ifdef __STDC__
1862 static Lisp_Object *volatile menu_item_selection;
1863 #else
1864 static Lisp_Object *menu_item_selection;
1865 #endif
1866
1867 static void
1868 popup_selection_callback (widget, id, client_data)
1869 Widget widget;
1870 LWLIB_ID id;
1871 XtPointer client_data;
1872 {
1873 menu_item_selection = (Lisp_Object *) client_data;
1874 }
1875
1876 static Lisp_Object
1877 xmenu_show (f, x, y, for_click, keymaps, title, error)
1878 FRAME_PTR f;
1879 int x;
1880 int y;
1881 int for_click;
1882 int keymaps;
1883 Lisp_Object title;
1884 char **error;
1885 {
1886 int i;
1887 LWLIB_ID menu_id;
1888 Widget menu;
1889 Arg av[2];
1890 int ac = 0;
1891 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1892 widget_value **submenu_stack
1893 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1894 Lisp_Object *subprefix_stack
1895 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1896 int submenu_depth = 0;
1897 XButtonPressedEvent dummy;
1898
1899 int first_pane;
1900 int next_release_must_exit = 0;
1901
1902 *error = NULL;
1903
1904 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1905 {
1906 *error = "Empty menu";
1907 return Qnil;
1908 }
1909
1910 /* Create a tree of widget_value objects
1911 representing the panes and their items. */
1912 wv = xmalloc_widget_value ();
1913 wv->name = "menu";
1914 wv->value = 0;
1915 wv->enabled = 1;
1916 first_wv = wv;
1917 first_pane = 1;
1918
1919 /* Loop over all panes and items, filling in the tree. */
1920 i = 0;
1921 while (i < menu_items_used)
1922 {
1923 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1924 {
1925 submenu_stack[submenu_depth++] = save_wv;
1926 save_wv = prev_wv;
1927 prev_wv = 0;
1928 first_pane = 1;
1929 i++;
1930 }
1931 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1932 {
1933 prev_wv = save_wv;
1934 save_wv = submenu_stack[--submenu_depth];
1935 first_pane = 0;
1936 i++;
1937 }
1938 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1939 && submenu_depth != 0)
1940 i += MENU_ITEMS_PANE_LENGTH;
1941 /* Ignore a nil in the item list.
1942 It's meaningful only for dialog boxes. */
1943 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1944 i += 1;
1945 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1946 {
1947 /* Create a new pane. */
1948 Lisp_Object pane_name, prefix;
1949 char *pane_string;
1950 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1951 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1952 pane_string = (NILP (pane_name)
1953 ? "" : (char *) XSTRING (pane_name)->data);
1954 /* If there is just one top-level pane, put all its items directly
1955 under the top-level menu. */
1956 if (menu_items_n_panes == 1)
1957 pane_string = "";
1958
1959 /* If the pane has a meaningful name,
1960 make the pane a top-level menu item
1961 with its items as a submenu beneath it. */
1962 if (!keymaps && strcmp (pane_string, ""))
1963 {
1964 wv = xmalloc_widget_value ();
1965 if (save_wv)
1966 save_wv->next = wv;
1967 else
1968 first_wv->contents = wv;
1969 wv->name = pane_string;
1970 if (keymaps && !NILP (prefix))
1971 wv->name++;
1972 wv->value = 0;
1973 wv->enabled = 1;
1974 save_wv = wv;
1975 prev_wv = 0;
1976 }
1977 else if (first_pane)
1978 {
1979 save_wv = wv;
1980 prev_wv = 0;
1981 }
1982 first_pane = 0;
1983 i += MENU_ITEMS_PANE_LENGTH;
1984 }
1985 else
1986 {
1987 /* Create a new item within current pane. */
1988 Lisp_Object item_name, enable, descrip, def;
1989 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1990 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1991 descrip
1992 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1993 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1994
1995 wv = xmalloc_widget_value ();
1996 if (prev_wv)
1997 prev_wv->next = wv;
1998 else
1999 save_wv->contents = wv;
2000 wv->name = (char *) XSTRING (item_name)->data;
2001 if (!NILP (descrip))
2002 wv->key = (char *) XSTRING (descrip)->data;
2003 wv->value = 0;
2004 /* If this item has a null value,
2005 make the call_data null so that it won't display a box
2006 when the mouse is on it. */
2007 wv->call_data
2008 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2009 wv->enabled = !NILP (enable);
2010 prev_wv = wv;
2011
2012 i += MENU_ITEMS_ITEM_LENGTH;
2013 }
2014 }
2015
2016 /* Deal with the title, if it is non-nil. */
2017 if (!NILP (title))
2018 {
2019 widget_value *wv_title = xmalloc_widget_value ();
2020 widget_value *wv_sep1 = xmalloc_widget_value ();
2021 widget_value *wv_sep2 = xmalloc_widget_value ();
2022
2023 wv_sep2->name = "--";
2024 wv_sep2->next = first_wv->contents;
2025
2026 wv_sep1->name = "--";
2027 wv_sep1->next = wv_sep2;
2028
2029 wv_title->name = (char *) XSTRING (title)->data;
2030 wv_title->enabled = True;
2031 wv_title->next = wv_sep1;
2032 first_wv->contents = wv_title;
2033 }
2034
2035 /* Actually create the menu. */
2036 menu_id = widget_id_tick++;
2037 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2038 f->output_data.x->widget, 1, 0,
2039 popup_selection_callback,
2040 popup_deactivate_callback);
2041
2042 /* Adjust coordinates to relative to the outer (window manager) window. */
2043 {
2044 Window child;
2045 int win_x = 0, win_y = 0;
2046
2047 /* Find the position of the outside upper-left corner of
2048 the inner window, with respect to the outer window. */
2049 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2050 {
2051 BLOCK_INPUT;
2052 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2053
2054 /* From-window, to-window. */
2055 f->output_data.x->window_desc,
2056 f->output_data.x->parent_desc,
2057
2058 /* From-position, to-position. */
2059 0, 0, &win_x, &win_y,
2060
2061 /* Child of window. */
2062 &child);
2063 UNBLOCK_INPUT;
2064 x += win_x;
2065 y += win_y;
2066 }
2067 }
2068
2069 /* Adjust coordinates to be root-window-relative. */
2070 x += f->output_data.x->left_pos;
2071 y += f->output_data.x->top_pos;
2072
2073 dummy.type = ButtonPress;
2074 dummy.serial = 0;
2075 dummy.send_event = 0;
2076 dummy.display = FRAME_X_DISPLAY (f);
2077 dummy.time = CurrentTime;
2078 dummy.button = 0;
2079 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2080 dummy.window = dummy.root;
2081 dummy.subwindow = dummy.root;
2082 dummy.x_root = x;
2083 dummy.y_root = y;
2084 dummy.x = x;
2085 dummy.y = y;
2086
2087 /* Don't allow any geometry request from the user. */
2088 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2089 XtSetValues (menu, av, ac);
2090
2091 /* Free the widget_value objects we used to specify the contents. */
2092 free_menubar_widget_value_tree (first_wv);
2093
2094 /* No selection has been chosen yet. */
2095 menu_item_selection = 0;
2096
2097 /* Display the menu. */
2098 lw_popup_menu (menu, &dummy);
2099 popup_activated_flag = 1;
2100
2101 /* Process events that apply to the menu. */
2102 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2103
2104 /* fp turned off the following statement and wrote a comment
2105 that it is unnecessary--that the menu has already disappeared.
2106 Nowadays the menu disappears ok, all right, but
2107 we need to delete the widgets or multiple ones will pile up. */
2108 lw_destroy_all_widgets (menu_id);
2109
2110 /* Find the selected item, and its pane, to return
2111 the proper value. */
2112 if (menu_item_selection != 0)
2113 {
2114 Lisp_Object prefix, entry;
2115
2116 prefix = Qnil;
2117 i = 0;
2118 while (i < menu_items_used)
2119 {
2120 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2121 {
2122 subprefix_stack[submenu_depth++] = prefix;
2123 prefix = entry;
2124 i++;
2125 }
2126 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2127 {
2128 prefix = subprefix_stack[--submenu_depth];
2129 i++;
2130 }
2131 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2132 {
2133 prefix
2134 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2135 i += MENU_ITEMS_PANE_LENGTH;
2136 }
2137 /* Ignore a nil in the item list.
2138 It's meaningful only for dialog boxes. */
2139 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2140 i += 1;
2141 else
2142 {
2143 entry
2144 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2145 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2146 {
2147 if (keymaps != 0)
2148 {
2149 int j;
2150
2151 entry = Fcons (entry, Qnil);
2152 if (!NILP (prefix))
2153 entry = Fcons (prefix, entry);
2154 for (j = submenu_depth - 1; j >= 0; j--)
2155 if (!NILP (subprefix_stack[j]))
2156 entry = Fcons (subprefix_stack[j], entry);
2157 }
2158 return entry;
2159 }
2160 i += MENU_ITEMS_ITEM_LENGTH;
2161 }
2162 }
2163 }
2164
2165 return Qnil;
2166 }
2167 \f
2168 static void
2169 dialog_selection_callback (widget, id, client_data)
2170 Widget widget;
2171 LWLIB_ID id;
2172 XtPointer client_data;
2173 {
2174 /* The EMACS_INT cast avoids a warning. There's no problem
2175 as long as pointers have enough bits to hold small integers. */
2176 if ((int) (EMACS_INT) client_data != -1)
2177 menu_item_selection = (Lisp_Object *) client_data;
2178 BLOCK_INPUT;
2179 lw_destroy_all_widgets (id);
2180 UNBLOCK_INPUT;
2181 popup_activated_flag = 0;
2182 }
2183
2184 static char * button_names [] = {
2185 "button1", "button2", "button3", "button4", "button5",
2186 "button6", "button7", "button8", "button9", "button10" };
2187
2188 static Lisp_Object
2189 xdialog_show (f, keymaps, title, error)
2190 FRAME_PTR f;
2191 int keymaps;
2192 Lisp_Object title;
2193 char **error;
2194 {
2195 int i, nb_buttons=0;
2196 LWLIB_ID dialog_id;
2197 Widget menu;
2198 char dialog_name[6];
2199
2200 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
2201
2202 /* Number of elements seen so far, before boundary. */
2203 int left_count = 0;
2204 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2205 int boundary_seen = 0;
2206
2207 *error = NULL;
2208
2209 if (menu_items_n_panes > 1)
2210 {
2211 *error = "Multiple panes in dialog box";
2212 return Qnil;
2213 }
2214
2215 /* Create a tree of widget_value objects
2216 representing the text label and buttons. */
2217 {
2218 Lisp_Object pane_name, prefix;
2219 char *pane_string;
2220 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2221 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2222 pane_string = (NILP (pane_name)
2223 ? "" : (char *) XSTRING (pane_name)->data);
2224 prev_wv = xmalloc_widget_value ();
2225 prev_wv->value = pane_string;
2226 if (keymaps && !NILP (prefix))
2227 prev_wv->name++;
2228 prev_wv->enabled = 1;
2229 prev_wv->name = "message";
2230 first_wv = prev_wv;
2231
2232 /* Loop over all panes and items, filling in the tree. */
2233 i = MENU_ITEMS_PANE_LENGTH;
2234 while (i < menu_items_used)
2235 {
2236
2237 /* Create a new item within current pane. */
2238 Lisp_Object item_name, enable, descrip;
2239 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2240 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2241 descrip
2242 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2243
2244 if (NILP (item_name))
2245 {
2246 free_menubar_widget_value_tree (first_wv);
2247 *error = "Submenu in dialog items";
2248 return Qnil;
2249 }
2250 if (EQ (item_name, Qquote))
2251 {
2252 /* This is the boundary between left-side elts
2253 and right-side elts. Stop incrementing right_count. */
2254 boundary_seen = 1;
2255 i++;
2256 continue;
2257 }
2258 if (nb_buttons >= 10)
2259 {
2260 free_menubar_widget_value_tree (first_wv);
2261 *error = "Too many dialog items";
2262 return Qnil;
2263 }
2264
2265 wv = xmalloc_widget_value ();
2266 prev_wv->next = wv;
2267 wv->name = (char *) button_names[nb_buttons];
2268 if (!NILP (descrip))
2269 wv->key = (char *) XSTRING (descrip)->data;
2270 wv->value = (char *) XSTRING (item_name)->data;
2271 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2272 wv->enabled = !NILP (enable);
2273 prev_wv = wv;
2274
2275 if (! boundary_seen)
2276 left_count++;
2277
2278 nb_buttons++;
2279 i += MENU_ITEMS_ITEM_LENGTH;
2280 }
2281
2282 /* If the boundary was not specified,
2283 by default put half on the left and half on the right. */
2284 if (! boundary_seen)
2285 left_count = nb_buttons - nb_buttons / 2;
2286
2287 wv = xmalloc_widget_value ();
2288 wv->name = dialog_name;
2289
2290 /* Dialog boxes use a really stupid name encoding
2291 which specifies how many buttons to use
2292 and how many buttons are on the right.
2293 The Q means something also. */
2294 dialog_name[0] = 'Q';
2295 dialog_name[1] = '0' + nb_buttons;
2296 dialog_name[2] = 'B';
2297 dialog_name[3] = 'R';
2298 /* Number of buttons to put on the right. */
2299 dialog_name[4] = '0' + nb_buttons - left_count;
2300 dialog_name[5] = 0;
2301 wv->contents = first_wv;
2302 first_wv = wv;
2303 }
2304
2305 /* Actually create the dialog. */
2306 dialog_id = widget_id_tick++;
2307 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2308 f->output_data.x->widget, 1, 0,
2309 dialog_selection_callback, 0);
2310 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2311 /* Free the widget_value objects we used to specify the contents. */
2312 free_menubar_widget_value_tree (first_wv);
2313
2314 /* No selection has been chosen yet. */
2315 menu_item_selection = 0;
2316
2317 /* Display the menu. */
2318 lw_pop_up_all_widgets (dialog_id);
2319 popup_activated_flag = 1;
2320
2321 /* Process events that apply to the menu. */
2322 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2323
2324 lw_destroy_all_widgets (dialog_id);
2325
2326 /* Find the selected item, and its pane, to return
2327 the proper value. */
2328 if (menu_item_selection != 0)
2329 {
2330 Lisp_Object prefix;
2331
2332 prefix = Qnil;
2333 i = 0;
2334 while (i < menu_items_used)
2335 {
2336 Lisp_Object entry;
2337
2338 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2339 {
2340 prefix
2341 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2342 i += MENU_ITEMS_PANE_LENGTH;
2343 }
2344 else
2345 {
2346 entry
2347 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2348 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2349 {
2350 if (keymaps != 0)
2351 {
2352 entry = Fcons (entry, Qnil);
2353 if (!NILP (prefix))
2354 entry = Fcons (prefix, entry);
2355 }
2356 return entry;
2357 }
2358 i += MENU_ITEMS_ITEM_LENGTH;
2359 }
2360 }
2361 }
2362
2363 return Qnil;
2364 }
2365 #else /* not USE_X_TOOLKIT */
2366
2367 static Lisp_Object
2368 xmenu_show (f, x, y, for_click, keymaps, title, error)
2369 FRAME_PTR f;
2370 int x, y;
2371 int for_click;
2372 int keymaps;
2373 Lisp_Object title;
2374 char **error;
2375 {
2376 Window root;
2377 XMenu *menu;
2378 int pane, selidx, lpane, status;
2379 Lisp_Object entry, pane_prefix;
2380 char *datap;
2381 int ulx, uly, width, height;
2382 int dispwidth, dispheight;
2383 int i, j;
2384 int maxwidth;
2385 int dummy_int;
2386 unsigned int dummy_uint;
2387
2388 *error = 0;
2389 if (menu_items_n_panes == 0)
2390 return Qnil;
2391
2392 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2393 {
2394 *error = "Empty menu";
2395 return Qnil;
2396 }
2397
2398 /* Figure out which root window F is on. */
2399 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2400 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2401 &dummy_uint, &dummy_uint);
2402
2403 /* Make the menu on that window. */
2404 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2405 if (menu == NULL)
2406 {
2407 *error = "Can't create menu";
2408 return Qnil;
2409 }
2410
2411 #ifdef HAVE_X_WINDOWS
2412 /* Adjust coordinates to relative to the outer (window manager) window. */
2413 {
2414 Window child;
2415 int win_x = 0, win_y = 0;
2416
2417 /* Find the position of the outside upper-left corner of
2418 the inner window, with respect to the outer window. */
2419 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2420 {
2421 BLOCK_INPUT;
2422 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2423
2424 /* From-window, to-window. */
2425 f->output_data.x->window_desc,
2426 f->output_data.x->parent_desc,
2427
2428 /* From-position, to-position. */
2429 0, 0, &win_x, &win_y,
2430
2431 /* Child of window. */
2432 &child);
2433 UNBLOCK_INPUT;
2434 x += win_x;
2435 y += win_y;
2436 }
2437 }
2438 #endif /* HAVE_X_WINDOWS */
2439
2440 /* Adjust coordinates to be root-window-relative. */
2441 x += f->output_data.x->left_pos;
2442 y += f->output_data.x->top_pos;
2443
2444 /* Create all the necessary panes and their items. */
2445 i = 0;
2446 while (i < menu_items_used)
2447 {
2448 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2449 {
2450 /* Create a new pane. */
2451 Lisp_Object pane_name, prefix;
2452 char *pane_string;
2453
2454 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2455 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2456 pane_string = (NILP (pane_name)
2457 ? "" : (char *) XSTRING (pane_name)->data);
2458 if (keymaps && !NILP (prefix))
2459 pane_string++;
2460
2461 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2462 if (lpane == XM_FAILURE)
2463 {
2464 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2465 *error = "Can't create pane";
2466 return Qnil;
2467 }
2468 i += MENU_ITEMS_PANE_LENGTH;
2469
2470 /* Find the width of the widest item in this pane. */
2471 maxwidth = 0;
2472 j = i;
2473 while (j < menu_items_used)
2474 {
2475 Lisp_Object item;
2476 item = XVECTOR (menu_items)->contents[j];
2477 if (EQ (item, Qt))
2478 break;
2479 if (NILP (item))
2480 {
2481 j++;
2482 continue;
2483 }
2484 width = XSTRING (item)->size;
2485 if (width > maxwidth)
2486 maxwidth = width;
2487
2488 j += MENU_ITEMS_ITEM_LENGTH;
2489 }
2490 }
2491 /* Ignore a nil in the item list.
2492 It's meaningful only for dialog boxes. */
2493 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2494 i += 1;
2495 else
2496 {
2497 /* Create a new item within current pane. */
2498 Lisp_Object item_name, enable, descrip;
2499 unsigned char *item_data;
2500
2501 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2502 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2503 descrip
2504 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2505 if (!NILP (descrip))
2506 {
2507 int gap = maxwidth - XSTRING (item_name)->size;
2508 #ifdef C_ALLOCA
2509 Lisp_Object spacer;
2510 spacer = Fmake_string (make_number (gap), make_number (' '));
2511 item_name = concat2 (item_name, spacer);
2512 item_name = concat2 (item_name, descrip);
2513 item_data = XSTRING (item_name)->data;
2514 #else
2515 /* if alloca is fast, use that to make the space,
2516 to reduce gc needs. */
2517 item_data
2518 = (unsigned char *) alloca (maxwidth
2519 + XSTRING (descrip)->size + 1);
2520 bcopy (XSTRING (item_name)->data, item_data,
2521 XSTRING (item_name)->size);
2522 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2523 item_data[j] = ' ';
2524 bcopy (XSTRING (descrip)->data, item_data + j,
2525 XSTRING (descrip)->size);
2526 item_data[j + XSTRING (descrip)->size] = 0;
2527 #endif
2528 }
2529 else
2530 item_data = XSTRING (item_name)->data;
2531
2532 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2533 menu, lpane, 0, item_data,
2534 !NILP (enable))
2535 == XM_FAILURE)
2536 {
2537 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2538 *error = "Can't add selection to menu";
2539 return Qnil;
2540 }
2541 i += MENU_ITEMS_ITEM_LENGTH;
2542 }
2543 }
2544
2545 /* All set and ready to fly. */
2546 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2547 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2548 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2549 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2550 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2551 x = min (x, dispwidth);
2552 y = min (y, dispheight);
2553 x = max (x, 1);
2554 y = max (y, 1);
2555 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2556 &ulx, &uly, &width, &height);
2557 if (ulx+width > dispwidth)
2558 {
2559 x -= (ulx + width) - dispwidth;
2560 ulx = dispwidth - width;
2561 }
2562 if (uly+height > dispheight)
2563 {
2564 y -= (uly + height) - dispheight;
2565 uly = dispheight - height;
2566 }
2567 if (ulx < 0) x -= ulx;
2568 if (uly < 0) y -= uly;
2569
2570 XMenuSetAEQ (menu, TRUE);
2571 XMenuSetFreeze (menu, TRUE);
2572 pane = selidx = 0;
2573
2574 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2575 x, y, ButtonReleaseMask, &datap);
2576
2577
2578 #ifdef HAVE_X_WINDOWS
2579 /* Assume the mouse has moved out of the X window.
2580 If it has actually moved in, we will get an EnterNotify. */
2581 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2582 #endif
2583
2584 switch (status)
2585 {
2586 case XM_SUCCESS:
2587 #ifdef XDEBUG
2588 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2589 #endif
2590
2591 /* Find the item number SELIDX in pane number PANE. */
2592 i = 0;
2593 while (i < menu_items_used)
2594 {
2595 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2596 {
2597 if (pane == 0)
2598 pane_prefix
2599 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2600 pane--;
2601 i += MENU_ITEMS_PANE_LENGTH;
2602 }
2603 else
2604 {
2605 if (pane == -1)
2606 {
2607 if (selidx == 0)
2608 {
2609 entry
2610 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2611 if (keymaps != 0)
2612 {
2613 entry = Fcons (entry, Qnil);
2614 if (!NILP (pane_prefix))
2615 entry = Fcons (pane_prefix, entry);
2616 }
2617 break;
2618 }
2619 selidx--;
2620 }
2621 i += MENU_ITEMS_ITEM_LENGTH;
2622 }
2623 }
2624 break;
2625
2626 case XM_FAILURE:
2627 *error = "Can't activate menu";
2628 case XM_IA_SELECT:
2629 case XM_NO_SELECT:
2630 entry = Qnil;
2631 break;
2632 }
2633 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2634
2635 #ifdef HAVE_X_WINDOWS
2636 /* State that no mouse buttons are now held.
2637 (The oldXMenu code doesn't track this info for us.)
2638 That is not necessarily true, but the fiction leads to reasonable
2639 results, and it is a pain to ask which are actually held now. */
2640 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2641 #endif
2642
2643 return entry;
2644 }
2645
2646 #endif /* not USE_X_TOOLKIT */
2647
2648 #endif /* HAVE_MENUS */
2649 \f
2650 syms_of_xmenu ()
2651 {
2652 staticpro (&menu_items);
2653 menu_items = Qnil;
2654
2655 Qmenu_alias = intern ("menu-alias");
2656 staticpro (&Qmenu_alias);
2657
2658 Qdebug_on_next_call = intern ("debug-on-next-call");
2659 staticpro (&Qdebug_on_next_call);
2660
2661 #ifdef USE_X_TOOLKIT
2662 widget_id_tick = (1<<16);
2663 next_menubar_widget_id = 1;
2664 #endif
2665
2666 defsubr (&Sx_popup_menu);
2667 #ifdef HAVE_MENUS
2668 defsubr (&Sx_popup_dialog);
2669 #endif
2670 }