Revision: emacs@sv.gnu.org/emacs--unicode--0--patch-60
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "character.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Nonzero upon entry to redisplay means do not assume anything about
196 current contents of actual terminal frame; clear and redraw it. */
197
198 int frame_garbaged;
199
200 /* Nonzero means last display completed. Zero means it was preempted. */
201
202 int display_completed;
203
204 /* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
206
207 int visible_bell;
208
209 /* Invert the color of the whole frame, at a low level. */
210
211 int inverse_video;
212
213 /* Line speed of the terminal. */
214
215 EMACS_INT baud_rate;
216
217 /* Either nil or a symbol naming the window system under which Emacs
218 is running. */
219
220 Lisp_Object Vwindow_system;
221
222 /* Version number of X windows: 10, 11 or nil. */
223
224 Lisp_Object Vwindow_system_version;
225
226 /* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
234
235 Lisp_Object Vglyph_table;
236
237 /* Display table to use for vectors that don't specify their own. */
238
239 Lisp_Object Vstandard_display_table;
240
241 /* Nonzero means reading single-character input with prompt so put
242 cursor on mini-buffer after the prompt. Positive means at end of
243 text in echo area; negative means at beginning of line. */
244
245 int cursor_in_echo_area;
246
247 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
248
249 \f
250 /* The currently selected frame. In a single-frame version, this
251 variable always equals the_only_frame. */
252
253 Lisp_Object selected_frame;
254
255 /* A frame which is not just a mini-buffer, or 0 if there are no such
256 frames. This is usually the most recent such frame that was
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
259
260 struct frame *last_nonminibuf_frame;
261
262 /* Stdio stream being used for copy of all output. */
263
264 FILE *termscript;
265
266 /* Structure for info on cursor positioning. */
267
268 struct cm Wcm;
269
270 /* 1 means SIGWINCH happened when not safe. */
271
272 int delayed_size_change;
273
274 /* 1 means glyph initialization has been completed at startup. */
275
276 static int glyphs_initialized_initially_p;
277
278 /* Updated window if != 0. Set by update_window. */
279
280 struct window *updated_window;
281
282 /* Glyph row updated in update_window_line, and area that is updated. */
283
284 struct glyph_row *updated_row;
285 int updated_area;
286
287 /* A glyph for a space. */
288
289 struct glyph space_glyph;
290
291 /* Non-zero means update has been performed directly, so that there's
292 no need for redisplay_internal to do much work. Set by
293 direct_output_for_insert. */
294
295 int redisplay_performed_directly_p;
296
297 /* Counts of allocated structures. These counts serve to diagnose
298 memory leaks and double frees. */
299
300 int glyph_matrix_count;
301 int glyph_pool_count;
302
303 /* If non-null, the frame whose frame matrices are manipulated. If
304 null, window matrices are worked on. */
305
306 static struct frame *frame_matrix_frame;
307
308 /* Current interface for window-based redisplay. Set from init_xterm.
309 A null value means we are not using window-based redisplay. */
310
311 struct redisplay_interface *rif;
312
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. */
318
319 int fonts_changed_p;
320
321 /* Convert vpos and hpos from frame to window and vice versa.
322 This may only be used for terminal frames. */
323
324 #if GLYPH_DEBUG
325
326 static int window_to_frame_vpos P_ ((struct window *, int));
327 static int window_to_frame_hpos P_ ((struct window *, int));
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330
331 /* One element of the ring buffer containing redisplay history
332 information. */
333
334 struct redisplay_history
335 {
336 char trace[512 + 100];
337 };
338
339 /* The size of the history buffer. */
340
341 #define REDISPLAY_HISTORY_SIZE 30
342
343 /* The redisplay history buffer. */
344
345 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346
347 /* Next free entry in redisplay_history. */
348
349 static int history_idx;
350
351 /* A tick that's incremented each time something is added to the
352 history. */
353
354 static unsigned history_tick;
355
356 static void add_frame_display_history P_ ((struct frame *, int));
357 static void add_window_display_history P_ ((struct window *, char *, int));
358
359
360 /* Add to the redisplay history how window W has been displayed.
361 MSG is a trace containing the information how W's glyph matrix
362 has been constructed. PAUSED_P non-zero means that the update
363 has been interrupted for pending input. */
364
365 static void
366 add_window_display_history (w, msg, paused_p)
367 struct window *w;
368 char *msg;
369 int paused_p;
370 {
371 char *buf;
372
373 if (history_idx >= REDISPLAY_HISTORY_SIZE)
374 history_idx = 0;
375 buf = redisplay_history[history_idx].trace;
376 ++history_idx;
377
378 sprintf (buf, "%d: window %p (`%s')%s\n",
379 history_tick++,
380 w,
381 ((BUFFERP (w->buffer)
382 && STRINGP (XBUFFER (w->buffer)->name))
383 ? (char *) SDATA (XBUFFER (w->buffer)->name)
384 : "???"),
385 paused_p ? " ***paused***" : "");
386 strcat (buf, msg);
387 }
388
389
390 /* Add to the redisplay history that frame F has been displayed.
391 PAUSED_P non-zero means that the update has been interrupted for
392 pending input. */
393
394 static void
395 add_frame_display_history (f, paused_p)
396 struct frame *f;
397 int paused_p;
398 {
399 char *buf;
400
401 if (history_idx >= REDISPLAY_HISTORY_SIZE)
402 history_idx = 0;
403 buf = redisplay_history[history_idx].trace;
404 ++history_idx;
405
406 sprintf (buf, "%d: update frame %p%s",
407 history_tick++,
408 f, paused_p ? " ***paused***" : "");
409 }
410
411
412 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
413 Sdump_redisplay_history, 0, 0, "",
414 doc: /* Dump redisplay history to stderr. */)
415 ()
416 {
417 int i;
418
419 for (i = history_idx - 1; i != history_idx; --i)
420 {
421 if (i < 0)
422 i = REDISPLAY_HISTORY_SIZE - 1;
423 fprintf (stderr, "%s\n", redisplay_history[i].trace);
424 }
425
426 return Qnil;
427 }
428
429
430 #else /* GLYPH_DEBUG == 0 */
431
432 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
433 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
434
435 #endif /* GLYPH_DEBUG == 0 */
436
437
438 /* Like bcopy except never gets confused by overlap. Let this be the
439 first function defined in this file, or change emacs.c where the
440 address of this function is used. */
441
442 void
443 safe_bcopy (from, to, size)
444 const char *from;
445 char *to;
446 int size;
447 {
448 if (size <= 0 || from == to)
449 return;
450
451 /* If the source and destination don't overlap, then bcopy can
452 handle it. If they do overlap, but the destination is lower in
453 memory than the source, we'll assume bcopy can handle that. */
454 if (to < from || from + size <= to)
455 bcopy (from, to, size);
456
457 /* Otherwise, we'll copy from the end. */
458 else
459 {
460 register const char *endf = from + size;
461 register char *endt = to + size;
462
463 /* If TO - FROM is large, then we should break the copy into
464 nonoverlapping chunks of TO - FROM bytes each. However, if
465 TO - FROM is small, then the bcopy function call overhead
466 makes this not worth it. The crossover point could be about
467 anywhere. Since I don't think the obvious copy loop is too
468 bad, I'm trying to err in its favor. */
469 if (to - from < 64)
470 {
471 do
472 *--endt = *--endf;
473 while (endf != from);
474 }
475 else
476 {
477 for (;;)
478 {
479 endt -= (to - from);
480 endf -= (to - from);
481
482 if (endt < to)
483 break;
484
485 bcopy (endf, endt, to - from);
486 }
487
488 /* If SIZE wasn't a multiple of TO - FROM, there will be a
489 little left over. The amount left over is (endt + (to -
490 from)) - to, which is endt - from. */
491 bcopy (from, to, endt - from);
492 }
493 }
494 }
495
496
497 \f
498 /***********************************************************************
499 Glyph Matrices
500 ***********************************************************************/
501
502 /* Allocate and return a glyph_matrix structure. POOL is the glyph
503 pool from which memory for the matrix should be allocated, or null
504 for window-based redisplay where no glyph pools are used. The
505 member `pool' of the glyph matrix structure returned is set to
506 POOL, the structure is otherwise zeroed. */
507
508 struct glyph_matrix *
509 new_glyph_matrix (pool)
510 struct glyph_pool *pool;
511 {
512 struct glyph_matrix *result;
513
514 /* Allocate and clear. */
515 result = (struct glyph_matrix *) xmalloc (sizeof *result);
516 bzero (result, sizeof *result);
517
518 /* Increment number of allocated matrices. This count is used
519 to detect memory leaks. */
520 ++glyph_matrix_count;
521
522 /* Set pool and return. */
523 result->pool = pool;
524 return result;
525 }
526
527
528 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529
530 The global counter glyph_matrix_count is decremented when a matrix
531 is freed. If the count gets negative, more structures were freed
532 than allocated, i.e. one matrix was freed more than once or a bogus
533 pointer was passed to this function.
534
535 If MATRIX->pool is null, this means that the matrix manages its own
536 glyph memory---this is done for matrices on X frames. Freeing the
537 matrix also frees the glyph memory in this case. */
538
539 static void
540 free_glyph_matrix (matrix)
541 struct glyph_matrix *matrix;
542 {
543 if (matrix)
544 {
545 int i;
546
547 /* Detect the case that more matrices are freed than were
548 allocated. */
549 if (--glyph_matrix_count < 0)
550 abort ();
551
552 /* Free glyph memory if MATRIX owns it. */
553 if (matrix->pool == NULL)
554 for (i = 0; i < matrix->rows_allocated; ++i)
555 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
556
557 /* Free row structures and the matrix itself. */
558 xfree (matrix->rows);
559 xfree (matrix);
560 }
561 }
562
563
564 /* Return the number of glyphs to reserve for a marginal area of
565 window W. TOTAL_GLYPHS is the number of glyphs in a complete
566 display line of window W. MARGIN gives the width of the marginal
567 area in canonical character units. MARGIN should be an integer
568 or a float. */
569
570 static int
571 margin_glyphs_to_reserve (w, total_glyphs, margin)
572 struct window *w;
573 int total_glyphs;
574 Lisp_Object margin;
575 {
576 int n;
577
578 if (NUMBERP (margin))
579 {
580 int width = XFASTINT (w->total_cols);
581 double d = max (0, XFLOATINT (margin));
582 d = min (width / 2 - 1, d);
583 n = (int) ((double) total_glyphs / width * d);
584 }
585 else
586 n = 0;
587
588 return n;
589 }
590
591
592 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
593 window sizes.
594
595 W is null if the function is called for a frame glyph matrix.
596 Otherwise it is the window MATRIX is a member of. X and Y are the
597 indices of the first column and row of MATRIX within the frame
598 matrix, if such a matrix exists. They are zero for purely
599 window-based redisplay. DIM is the needed size of the matrix.
600
601 In window-based redisplay, where no frame matrices exist, glyph
602 matrices manage their own glyph storage. Otherwise, they allocate
603 storage from a common frame glyph pool which can be found in
604 MATRIX->pool.
605
606 The reason for this memory management strategy is to avoid complete
607 frame redraws if possible. When we allocate from a common pool, a
608 change of the location or size of a sub-matrix within the pool
609 requires a complete redisplay of the frame because we cannot easily
610 make sure that the current matrices of all windows still agree with
611 what is displayed on the screen. While this is usually fast, it
612 leads to screen flickering. */
613
614 static void
615 adjust_glyph_matrix (w, matrix, x, y, dim)
616 struct window *w;
617 struct glyph_matrix *matrix;
618 int x, y;
619 struct dim dim;
620 {
621 int i;
622 int new_rows;
623 int marginal_areas_changed_p = 0;
624 int header_line_changed_p = 0;
625 int header_line_p = 0;
626 int left = -1, right = -1;
627 int window_width = -1, window_height;
628
629 /* See if W had a header line that has disappeared now, or vice versa.
630 Get W's size. */
631 if (w)
632 {
633 window_box (w, -1, 0, 0, &window_width, &window_height);
634
635 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
636 header_line_changed_p = header_line_p != matrix->header_line_p;
637 }
638 matrix->header_line_p = header_line_p;
639
640 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
641 Do nothing if MATRIX' size, position, vscroll, and marginal areas
642 haven't changed. This optimization is important because preserving
643 the matrix means preventing redisplay. */
644 if (matrix->pool == NULL)
645 {
646 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
647 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
648 xassert (left >= 0 && right >= 0);
649 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
650 || right != matrix->right_margin_glyphs);
651
652 if (!marginal_areas_changed_p
653 && !fonts_changed_p
654 && !header_line_changed_p
655 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
656 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
657 && matrix->window_height == window_height
658 && matrix->window_vscroll == w->vscroll
659 && matrix->window_width == window_width)
660 return;
661 }
662
663 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
664 if (matrix->rows_allocated < dim.height)
665 {
666 int size = dim.height * sizeof (struct glyph_row);
667 new_rows = dim.height - matrix->rows_allocated;
668 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
669 bzero (matrix->rows + matrix->rows_allocated,
670 new_rows * sizeof *matrix->rows);
671 matrix->rows_allocated = dim.height;
672 }
673 else
674 new_rows = 0;
675
676 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
677 on a frame not using window-based redisplay. Set up pointers for
678 each row into the glyph pool. */
679 if (matrix->pool)
680 {
681 xassert (matrix->pool->glyphs);
682
683 if (w)
684 {
685 left = margin_glyphs_to_reserve (w, dim.width,
686 w->left_margin_cols);
687 right = margin_glyphs_to_reserve (w, dim.width,
688 w->right_margin_cols);
689 }
690 else
691 left = right = 0;
692
693 for (i = 0; i < dim.height; ++i)
694 {
695 struct glyph_row *row = &matrix->rows[i];
696
697 row->glyphs[LEFT_MARGIN_AREA]
698 = (matrix->pool->glyphs
699 + (y + i) * matrix->pool->ncolumns
700 + x);
701
702 if (w == NULL
703 || row == matrix->rows + dim.height - 1
704 || (row == matrix->rows && matrix->header_line_p))
705 {
706 row->glyphs[TEXT_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA];
708 row->glyphs[RIGHT_MARGIN_AREA]
709 = row->glyphs[TEXT_AREA] + dim.width;
710 row->glyphs[LAST_AREA]
711 = row->glyphs[RIGHT_MARGIN_AREA];
712 }
713 else
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + left;
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width - left - right;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
721 }
722 }
723
724 matrix->left_margin_glyphs = left;
725 matrix->right_margin_glyphs = right;
726 }
727 else
728 {
729 /* If MATRIX->pool is null, MATRIX is responsible for managing
730 its own memory. It is a window matrix for window-based redisplay.
731 Allocate glyph memory from the heap. */
732 if (dim.width > matrix->matrix_w
733 || new_rows
734 || header_line_changed_p
735 || marginal_areas_changed_p)
736 {
737 struct glyph_row *row = matrix->rows;
738 struct glyph_row *end = row + matrix->rows_allocated;
739
740 while (row < end)
741 {
742 row->glyphs[LEFT_MARGIN_AREA]
743 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
744 (dim.width
745 * sizeof (struct glyph)));
746
747 /* The mode line never has marginal areas. */
748 if (row == matrix->rows + dim.height - 1
749 || (row == matrix->rows && matrix->header_line_p))
750 {
751 row->glyphs[TEXT_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA];
753 row->glyphs[RIGHT_MARGIN_AREA]
754 = row->glyphs[TEXT_AREA] + dim.width;
755 row->glyphs[LAST_AREA]
756 = row->glyphs[RIGHT_MARGIN_AREA];
757 }
758 else
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA] + left;
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width - left - right;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
766 }
767 ++row;
768 }
769 }
770
771 xassert (left >= 0 && right >= 0);
772 matrix->left_margin_glyphs = left;
773 matrix->right_margin_glyphs = right;
774 }
775
776 /* Number of rows to be used by MATRIX. */
777 matrix->nrows = dim.height;
778 xassert (matrix->nrows >= 0);
779
780 if (w)
781 {
782 if (matrix == w->current_matrix)
783 {
784 /* Mark rows in a current matrix of a window as not having
785 valid contents. It's important to not do this for
786 desired matrices. When Emacs starts, it may already be
787 building desired matrices when this function runs. */
788 if (window_width < 0)
789 window_width = window_box_width (w, -1);
790
791 /* Optimize the case that only the height has changed (C-x 2,
792 upper window). Invalidate all rows that are no longer part
793 of the window. */
794 if (!marginal_areas_changed_p
795 && !header_line_changed_p
796 && new_rows == 0
797 && dim.width == matrix->matrix_w
798 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
799 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
800 && matrix->window_width == window_width)
801 {
802 /* Find the last row in the window. */
803 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
804 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
805 {
806 ++i;
807 break;
808 }
809
810 /* Window end is invalid, if inside of the rows that
811 are invalidated below. */
812 if (INTEGERP (w->window_end_vpos)
813 && XFASTINT (w->window_end_vpos) >= i)
814 w->window_end_valid = Qnil;
815
816 while (i < matrix->nrows)
817 matrix->rows[i++].enabled_p = 0;
818 }
819 else
820 {
821 for (i = 0; i < matrix->nrows; ++i)
822 matrix->rows[i].enabled_p = 0;
823 }
824 }
825 else if (matrix == w->desired_matrix)
826 {
827 /* Rows in desired matrices always have to be cleared;
828 redisplay expects this is the case when it runs, so it
829 had better be the case when we adjust matrices between
830 redisplays. */
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
833 }
834 }
835
836
837 /* Remember last values to be able to optimize frame redraws. */
838 matrix->matrix_x = x;
839 matrix->matrix_y = y;
840 matrix->matrix_w = dim.width;
841 matrix->matrix_h = dim.height;
842
843 /* Record the top y location and height of W at the time the matrix
844 was last adjusted. This is used to optimize redisplay above. */
845 if (w)
846 {
847 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
848 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
849 matrix->window_height = window_height;
850 matrix->window_width = window_width;
851 matrix->window_vscroll = w->vscroll;
852 }
853 }
854
855
856 /* Reverse the contents of rows in MATRIX between START and END. The
857 contents of the row at END - 1 end up at START, END - 2 at START +
858 1 etc. This is part of the implementation of rotate_matrix (see
859 below). */
860
861 static void
862 reverse_rows (matrix, start, end)
863 struct glyph_matrix *matrix;
864 int start, end;
865 {
866 int i, j;
867
868 for (i = start, j = end - 1; i < j; ++i, --j)
869 {
870 /* Non-ISO HP/UX compiler doesn't like auto struct
871 initialization. */
872 struct glyph_row temp;
873 temp = matrix->rows[i];
874 matrix->rows[i] = matrix->rows[j];
875 matrix->rows[j] = temp;
876 }
877 }
878
879
880 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
881 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
882 indices. (Note: this does not copy glyphs, only glyph pointers in
883 row structures are moved around).
884
885 The algorithm used for rotating the vector was, I believe, first
886 described by Kernighan. See the vector R as consisting of two
887 sub-vectors AB, where A has length BY for BY >= 0. The result
888 after rotating is then BA. Reverse both sub-vectors to get ArBr
889 and reverse the result to get (ArBr)r which is BA. Similar for
890 rotating right. */
891
892 void
893 rotate_matrix (matrix, first, last, by)
894 struct glyph_matrix *matrix;
895 int first, last, by;
896 {
897 if (by < 0)
898 {
899 /* Up (rotate left, i.e. towards lower indices). */
900 by = -by;
901 reverse_rows (matrix, first, first + by);
902 reverse_rows (matrix, first + by, last);
903 reverse_rows (matrix, first, last);
904 }
905 else if (by > 0)
906 {
907 /* Down (rotate right, i.e. towards higher indices). */
908 reverse_rows (matrix, last - by, last);
909 reverse_rows (matrix, first, last - by);
910 reverse_rows (matrix, first, last);
911 }
912 }
913
914
915 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
916 with indices START <= index < END. Increment positions by DELTA/
917 DELTA_BYTES. */
918
919 void
920 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
921 struct glyph_matrix *matrix;
922 int start, end, delta, delta_bytes;
923 {
924 /* Check that START and END are reasonable values. */
925 xassert (start >= 0 && start <= matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927 xassert (start <= end);
928
929 for (; start < end; ++start)
930 increment_row_positions (matrix->rows + start, delta, delta_bytes);
931 }
932
933
934 /* Enable a range of rows in glyph matrix MATRIX. START and END are
935 the row indices of the first and last + 1 row to enable. If
936 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
937
938 void
939 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
940 struct glyph_matrix *matrix;
941 int start, end;
942 int enabled_p;
943 {
944 xassert (start <= end);
945 xassert (start >= 0 && start < matrix->nrows);
946 xassert (end >= 0 && end <= matrix->nrows);
947
948 for (; start < end; ++start)
949 matrix->rows[start].enabled_p = enabled_p != 0;
950 }
951
952
953 /* Clear MATRIX.
954
955 This empties all rows in MATRIX by setting the enabled_p flag for
956 all rows of the matrix to zero. The function prepare_desired_row
957 will eventually really clear a row when it sees one with a zero
958 enabled_p flag.
959
960 Resets update hints to defaults value. The only update hint
961 currently present is the flag MATRIX->no_scrolling_p. */
962
963 void
964 clear_glyph_matrix (matrix)
965 struct glyph_matrix *matrix;
966 {
967 if (matrix)
968 {
969 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
970 matrix->no_scrolling_p = 0;
971 }
972 }
973
974
975 /* Shift part of the glyph matrix MATRIX of window W up or down.
976 Increment y-positions in glyph rows between START and END by DY,
977 and recompute their visible height. */
978
979 void
980 shift_glyph_matrix (w, matrix, start, end, dy)
981 struct window *w;
982 struct glyph_matrix *matrix;
983 int start, end, dy;
984 {
985 int min_y, max_y;
986
987 xassert (start <= end);
988 xassert (start >= 0 && start < matrix->nrows);
989 xassert (end >= 0 && end <= matrix->nrows);
990
991 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
992 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
993
994 for (; start < end; ++start)
995 {
996 struct glyph_row *row = &matrix->rows[start];
997
998 row->y += dy;
999 row->visible_height = row->height;
1000
1001 if (row->y < min_y)
1002 row->visible_height -= min_y - row->y;
1003 if (row->y + row->height > max_y)
1004 row->visible_height -= row->y + row->height - max_y;
1005 }
1006 }
1007
1008
1009 /* Mark all rows in current matrices of frame F as invalid. Marking
1010 invalid is done by setting enabled_p to zero for all rows in a
1011 current matrix. */
1012
1013 void
1014 clear_current_matrices (f)
1015 register struct frame *f;
1016 {
1017 /* Clear frame current matrix, if we have one. */
1018 if (f->current_matrix)
1019 clear_glyph_matrix (f->current_matrix);
1020
1021 /* Clear the matrix of the menu bar window, if such a window exists.
1022 The menu bar window is currently used to display menus on X when
1023 no toolkit support is compiled in. */
1024 if (WINDOWP (f->menu_bar_window))
1025 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1026
1027 /* Clear the matrix of the tool-bar window, if any. */
1028 if (WINDOWP (f->tool_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1030
1031 /* Clear current window matrices. */
1032 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1033 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1034 }
1035
1036
1037 /* Clear out all display lines of F for a coming redisplay. */
1038
1039 void
1040 clear_desired_matrices (f)
1041 register struct frame *f;
1042 {
1043 if (f->desired_matrix)
1044 clear_glyph_matrix (f->desired_matrix);
1045
1046 if (WINDOWP (f->menu_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1048
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1051
1052 /* Do it for window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1055 }
1056
1057
1058 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1059 non-zero clear desired matrices, otherwise clear current matrices. */
1060
1061 static void
1062 clear_window_matrices (w, desired_p)
1063 struct window *w;
1064 int desired_p;
1065 {
1066 while (w)
1067 {
1068 if (!NILP (w->hchild))
1069 {
1070 xassert (WINDOWP (w->hchild));
1071 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1072 }
1073 else if (!NILP (w->vchild))
1074 {
1075 xassert (WINDOWP (w->vchild));
1076 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1077 }
1078 else
1079 {
1080 if (desired_p)
1081 clear_glyph_matrix (w->desired_matrix);
1082 else
1083 {
1084 clear_glyph_matrix (w->current_matrix);
1085 w->window_end_valid = Qnil;
1086 }
1087 }
1088
1089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 }
1091 }
1092
1093
1094 \f
1095 /***********************************************************************
1096 Glyph Rows
1097
1098 See dispextern.h for an overall explanation of glyph rows.
1099 ***********************************************************************/
1100
1101 /* Clear glyph row ROW. Do it in a way that makes it robust against
1102 changes in the glyph_row structure, i.e. addition or removal of
1103 structure members. */
1104
1105 static struct glyph_row null_row;
1106
1107 void
1108 clear_glyph_row (row)
1109 struct glyph_row *row;
1110 {
1111 struct glyph *p[1 + LAST_AREA];
1112
1113 /* Save pointers. */
1114 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1115 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1116 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1117 p[LAST_AREA] = row->glyphs[LAST_AREA];
1118
1119 /* Clear. */
1120 *row = null_row;
1121
1122 /* Restore pointers. */
1123 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1124 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1125 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1126 row->glyphs[LAST_AREA] = p[LAST_AREA];
1127
1128 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1129 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1130 Redisplay outputs such glyphs, and flickering effects were
1131 the result. This also depended on the contents of memory
1132 returned by xmalloc. If flickering happens again, activate
1133 the code below. If the flickering is gone with that, chances
1134 are that the flickering has the same reason as here. */
1135 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1136 #endif
1137 }
1138
1139
1140 /* Make ROW an empty, enabled row of canonical character height,
1141 in window W starting at y-position Y. */
1142
1143 void
1144 blank_row (w, row, y)
1145 struct window *w;
1146 struct glyph_row *row;
1147 int y;
1148 {
1149 int min_y, max_y;
1150
1151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1152 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1153
1154 clear_glyph_row (row);
1155 row->y = y;
1156 row->ascent = row->phys_ascent = 0;
1157 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1158 row->visible_height = row->height;
1159
1160 if (row->y < min_y)
1161 row->visible_height -= min_y - row->y;
1162 if (row->y + row->height > max_y)
1163 row->visible_height -= row->y + row->height - max_y;
1164
1165 row->enabled_p = 1;
1166 }
1167
1168
1169 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1170 are the amounts by which to change positions. Note that the first
1171 glyph of the text area of a row can have a buffer position even if
1172 the used count of the text area is zero. Such rows display line
1173 ends. */
1174
1175 void
1176 increment_row_positions (row, delta, delta_bytes)
1177 struct glyph_row *row;
1178 int delta, delta_bytes;
1179 {
1180 int area, i;
1181
1182 /* Increment start and end positions. */
1183 MATRIX_ROW_START_CHARPOS (row) += delta;
1184 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1185 MATRIX_ROW_END_CHARPOS (row) += delta;
1186 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1187
1188 if (!row->enabled_p)
1189 return;
1190
1191 /* Increment positions in glyphs. */
1192 for (area = 0; area < LAST_AREA; ++area)
1193 for (i = 0; i < row->used[area]; ++i)
1194 if (BUFFERP (row->glyphs[area][i].object)
1195 && row->glyphs[area][i].charpos > 0)
1196 row->glyphs[area][i].charpos += delta;
1197
1198 /* Capture the case of rows displaying a line end. */
1199 if (row->used[TEXT_AREA] == 0
1200 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1201 row->glyphs[TEXT_AREA]->charpos += delta;
1202 }
1203
1204
1205 #if 0
1206 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1207 contents, i.e. glyph structure contents are exchanged between A and
1208 B without changing glyph pointers in A and B. */
1209
1210 static void
1211 swap_glyphs_in_rows (a, b)
1212 struct glyph_row *a, *b;
1213 {
1214 int area;
1215
1216 for (area = 0; area < LAST_AREA; ++area)
1217 {
1218 /* Number of glyphs to swap. */
1219 int max_used = max (a->used[area], b->used[area]);
1220
1221 /* Start of glyphs in area of row A. */
1222 struct glyph *glyph_a = a->glyphs[area];
1223
1224 /* End + 1 of glyphs in area of row A. */
1225 struct glyph *glyph_a_end = a->glyphs[max_used];
1226
1227 /* Start of glyphs in area of row B. */
1228 struct glyph *glyph_b = b->glyphs[area];
1229
1230 while (glyph_a < glyph_a_end)
1231 {
1232 /* Non-ISO HP/UX compiler doesn't like auto struct
1233 initialization. */
1234 struct glyph temp;
1235 temp = *glyph_a;
1236 *glyph_a = *glyph_b;
1237 *glyph_b = temp;
1238 ++glyph_a;
1239 ++glyph_b;
1240 }
1241 }
1242 }
1243
1244 #endif /* 0 */
1245
1246 /* Exchange pointers to glyph memory between glyph rows A and B. */
1247
1248 static INLINE void
1249 swap_glyph_pointers (a, b)
1250 struct glyph_row *a, *b;
1251 {
1252 int i;
1253 for (i = 0; i < LAST_AREA + 1; ++i)
1254 {
1255 struct glyph *temp = a->glyphs[i];
1256 a->glyphs[i] = b->glyphs[i];
1257 b->glyphs[i] = temp;
1258 }
1259 }
1260
1261
1262 /* Copy glyph row structure FROM to glyph row structure TO, except
1263 that glyph pointers in the structures are left unchanged. */
1264
1265 INLINE void
1266 copy_row_except_pointers (to, from)
1267 struct glyph_row *to, *from;
1268 {
1269 struct glyph *pointers[1 + LAST_AREA];
1270
1271 /* Save glyph pointers of TO. */
1272 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1273
1274 /* Do a structure assignment. */
1275 *to = *from;
1276
1277 /* Restore original pointers of TO. */
1278 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1279 }
1280
1281
1282 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1283 TO and FROM are left unchanged. Glyph contents are copied from the
1284 glyph memory of FROM to the glyph memory of TO. Increment buffer
1285 positions in row TO by DELTA/ DELTA_BYTES. */
1286
1287 void
1288 copy_glyph_row_contents (to, from, delta, delta_bytes)
1289 struct glyph_row *to, *from;
1290 int delta, delta_bytes;
1291 {
1292 int area;
1293
1294 /* This is like a structure assignment TO = FROM, except that
1295 glyph pointers in the rows are left unchanged. */
1296 copy_row_except_pointers (to, from);
1297
1298 /* Copy glyphs from FROM to TO. */
1299 for (area = 0; area < LAST_AREA; ++area)
1300 if (from->used[area])
1301 bcopy (from->glyphs[area], to->glyphs[area],
1302 from->used[area] * sizeof (struct glyph));
1303
1304 /* Increment buffer positions in TO by DELTA. */
1305 increment_row_positions (to, delta, delta_bytes);
1306 }
1307
1308
1309 /* Assign glyph row FROM to glyph row TO. This works like a structure
1310 assignment TO = FROM, except that glyph pointers are not copied but
1311 exchanged between TO and FROM. Pointers must be exchanged to avoid
1312 a memory leak. */
1313
1314 static INLINE void
1315 assign_row (to, from)
1316 struct glyph_row *to, *from;
1317 {
1318 swap_glyph_pointers (to, from);
1319 copy_row_except_pointers (to, from);
1320 }
1321
1322
1323 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1324 a row in a window matrix, is a slice of the glyph memory of the
1325 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1326 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1327 memory of FRAME_ROW. */
1328
1329 #if GLYPH_DEBUG
1330
1331 static int
1332 glyph_row_slice_p (window_row, frame_row)
1333 struct glyph_row *window_row, *frame_row;
1334 {
1335 struct glyph *window_glyph_start = window_row->glyphs[0];
1336 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1337 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1338
1339 return (frame_glyph_start <= window_glyph_start
1340 && window_glyph_start < frame_glyph_end);
1341 }
1342
1343 #endif /* GLYPH_DEBUG */
1344
1345 #if 0
1346
1347 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1348 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1349 in WINDOW_MATRIX is found satisfying the condition. */
1350
1351 static struct glyph_row *
1352 find_glyph_row_slice (window_matrix, frame_matrix, row)
1353 struct glyph_matrix *window_matrix, *frame_matrix;
1354 int row;
1355 {
1356 int i;
1357
1358 xassert (row >= 0 && row < frame_matrix->nrows);
1359
1360 for (i = 0; i < window_matrix->nrows; ++i)
1361 if (glyph_row_slice_p (window_matrix->rows + i,
1362 frame_matrix->rows + row))
1363 break;
1364
1365 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1366 }
1367
1368 #endif /* 0 */
1369
1370 /* Prepare ROW for display. Desired rows are cleared lazily,
1371 i.e. they are only marked as to be cleared by setting their
1372 enabled_p flag to zero. When a row is to be displayed, a prior
1373 call to this function really clears it. */
1374
1375 void
1376 prepare_desired_row (row)
1377 struct glyph_row *row;
1378 {
1379 if (!row->enabled_p)
1380 {
1381 clear_glyph_row (row);
1382 row->enabled_p = 1;
1383 }
1384 }
1385
1386
1387 /* Return a hash code for glyph row ROW. */
1388
1389 int
1390 line_hash_code (row)
1391 struct glyph_row *row;
1392 {
1393 int hash = 0;
1394
1395 if (row->enabled_p)
1396 {
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1399
1400 while (glyph < end)
1401 {
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1409 }
1410
1411 if (hash == 0)
1412 hash = 1;
1413 }
1414
1415 return hash;
1416 }
1417
1418
1419 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1420 the number of characters in the line. If must_write_spaces is
1421 zero, leading and trailing spaces are ignored. */
1422
1423 static unsigned int
1424 line_draw_cost (matrix, vpos)
1425 struct glyph_matrix *matrix;
1426 int vpos;
1427 {
1428 struct glyph_row *row = matrix->rows + vpos;
1429 struct glyph *beg = row->glyphs[TEXT_AREA];
1430 struct glyph *end = beg + row->used[TEXT_AREA];
1431 int len;
1432 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1433 int glyph_table_len = GLYPH_TABLE_LENGTH;
1434
1435 /* Ignore trailing and leading spaces if we can. */
1436 if (!must_write_spaces)
1437 {
1438 /* Skip from the end over trailing spaces. */
1439 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1440 --end;
1441
1442 /* All blank line. */
1443 if (end == beg)
1444 return 0;
1445
1446 /* Skip over leading spaces. */
1447 while (CHAR_GLYPH_SPACE_P (*beg))
1448 ++beg;
1449 }
1450
1451 /* If we don't have a glyph-table, each glyph is one character,
1452 so return the number of glyphs. */
1453 if (glyph_table_base == 0)
1454 len = end - beg;
1455 else
1456 {
1457 /* Otherwise, scan the glyphs and accumulate their total length
1458 in LEN. */
1459 len = 0;
1460 while (beg < end)
1461 {
1462 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1463
1464 if (g < 0
1465 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1466 len += 1;
1467 else
1468 len += GLYPH_LENGTH (glyph_table_base, g);
1469
1470 ++beg;
1471 }
1472 }
1473
1474 return len;
1475 }
1476
1477
1478 /* Test two glyph rows A and B for equality. Value is non-zero if A
1479 and B have equal contents. W is the window to which the glyphs
1480 rows A and B belong. It is needed here to test for partial row
1481 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1482 flags of A and B, too. */
1483
1484 static INLINE int
1485 row_equal_p (w, a, b, mouse_face_p)
1486 struct window *w;
1487 struct glyph_row *a, *b;
1488 int mouse_face_p;
1489 {
1490 if (a == b)
1491 return 1;
1492 else if (a->hash != b->hash)
1493 return 0;
1494 else
1495 {
1496 struct glyph *a_glyph, *b_glyph, *a_end;
1497 int area;
1498
1499 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1500 return 0;
1501
1502 /* Compare glyphs. */
1503 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1504 {
1505 if (a->used[area] != b->used[area])
1506 return 0;
1507
1508 a_glyph = a->glyphs[area];
1509 a_end = a_glyph + a->used[area];
1510 b_glyph = b->glyphs[area];
1511
1512 while (a_glyph < a_end
1513 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1514 ++a_glyph, ++b_glyph;
1515
1516 if (a_glyph != a_end)
1517 return 0;
1518 }
1519
1520 if (a->fill_line_p != b->fill_line_p
1521 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1522 || a->left_fringe_bitmap != b->left_fringe_bitmap
1523 || a->left_fringe_face_id != b->left_fringe_face_id
1524 || a->right_fringe_bitmap != b->right_fringe_bitmap
1525 || a->right_fringe_face_id != b->right_fringe_face_id
1526 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1527 || a->exact_window_width_line_p != b->exact_window_width_line_p
1528 || a->overlapped_p != b->overlapped_p
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
1537 || a->visible_height != b->visible_height)
1538 return 0;
1539 }
1540
1541 return 1;
1542 }
1543
1544
1545 \f
1546 /***********************************************************************
1547 Glyph Pool
1548
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1551
1552 /* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1555
1556 static struct glyph_pool *
1557 new_glyph_pool ()
1558 {
1559 struct glyph_pool *result;
1560
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
1564
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
1567
1568 return result;
1569 }
1570
1571
1572 /* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1578
1579 static void
1580 free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1582 {
1583 if (pool)
1584 {
1585 /* More freed than allocated? */
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1588
1589 xfree (pool->glyphs);
1590 xfree (pool);
1591 }
1592 }
1593
1594
1595 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1600
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1603
1604 static int
1605 realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1608 {
1609 int needed;
1610 int changed_p;
1611
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1615
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1619 {
1620 int size = needed * sizeof (struct glyph);
1621
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1625 {
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1628 }
1629
1630 pool->nglyphs = needed;
1631 }
1632
1633 /* Remember the number of rows and columns because (a) we use them
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
1639
1640 return changed_p;
1641 }
1642
1643
1644 \f
1645 /***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1648
1649 #if GLYPH_DEBUG
1650
1651
1652 /* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1654
1655 void
1656 flush_stdout ()
1657 {
1658 fflush (stdout);
1659 }
1660
1661
1662 /* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1666
1667 void
1668 check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1670 {
1671 int i, j;
1672
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1678 }
1679
1680
1681 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1682
1683 struct glyph_row *
1684 matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1687 {
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1690
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694 #if 0
1695 check_matrix_pointer_lossage (matrix);
1696 #endif
1697
1698 return matrix->rows + row;
1699 }
1700
1701
1702 #if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1705
1706 /* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1708
1709 static void
1710 check_matrix_invariants (w)
1711 struct window *w;
1712 {
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
1720
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1724
1725 set_buffer_temp (buffer);
1726
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1730 {
1731 struct glyph_row *next = row + 1;
1732
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1735
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1739
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1746
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1750 {
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1755 }
1756 row = next;
1757 }
1758
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1762 }
1763
1764 #endif /* 0 */
1765
1766 #endif /* GLYPH_DEBUG != 0 */
1767
1768
1769 \f
1770 /**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1773
1774 /* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1776
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1784
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1788
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1790
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1793
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
1796 DIM_ONLY_P)
1797
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1800
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1810
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1814
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1819
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1828
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1832
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1840 | |
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1845
1846 /* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1848
1849 #define NEW_LEAF_MATRIX (1 << 0)
1850
1851 /* Bit indicating that a matrix will or has changed its location or
1852 size. */
1853
1854 #define CHANGED_LEAF_MATRIX (1 << 1)
1855
1856 static struct dim
1857 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1858 window_change_flags)
1859 Lisp_Object window;
1860 int x, y;
1861 int dim_only_p;
1862 int *window_change_flags;
1863 {
1864 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1865 int x0 = x, y0 = y;
1866 int wmax = 0, hmax = 0;
1867 struct dim total;
1868 struct dim dim;
1869 struct window *w;
1870 int in_horz_combination_p;
1871
1872 /* What combination is WINDOW part of? Compute this once since the
1873 result is the same for all windows in the `next' chain. The
1874 special case of a root window (parent equal to nil) is treated
1875 like a vertical combination because a root window's `next'
1876 points to the mini-buffer window, if any, which is arranged
1877 vertically below other windows. */
1878 in_horz_combination_p
1879 = (!NILP (XWINDOW (window)->parent)
1880 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1881
1882 /* For WINDOW and all windows on the same level. */
1883 do
1884 {
1885 w = XWINDOW (window);
1886
1887 /* Get the dimension of the window sub-matrix for W, depending
1888 on whether this is a combination or a leaf window. */
1889 if (!NILP (w->hchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else if (!NILP (w->vchild))
1894 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1895 dim_only_p,
1896 window_change_flags);
1897 else
1898 {
1899 /* If not already done, allocate sub-matrix structures. */
1900 if (w->desired_matrix == NULL)
1901 {
1902 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1903 w->current_matrix = new_glyph_matrix (f->current_pool);
1904 *window_change_flags |= NEW_LEAF_MATRIX;
1905 }
1906
1907 /* Width and height MUST be chosen so that there are no
1908 holes in the frame matrix. */
1909 dim.width = required_matrix_width (w);
1910 dim.height = required_matrix_height (w);
1911
1912 /* Will matrix be re-allocated? */
1913 if (x != w->desired_matrix->matrix_x
1914 || y != w->desired_matrix->matrix_y
1915 || dim.width != w->desired_matrix->matrix_w
1916 || dim.height != w->desired_matrix->matrix_h
1917 || (margin_glyphs_to_reserve (w, dim.width,
1918 w->left_margin_cols)
1919 != w->desired_matrix->left_margin_glyphs)
1920 || (margin_glyphs_to_reserve (w, dim.width,
1921 w->right_margin_cols)
1922 != w->desired_matrix->right_margin_glyphs))
1923 *window_change_flags |= CHANGED_LEAF_MATRIX;
1924
1925 /* Actually change matrices, if allowed. Do not consider
1926 CHANGED_LEAF_MATRIX computed above here because the pool
1927 may have been changed which we don't now here. We trust
1928 that we only will be called with DIM_ONLY_P != 0 when
1929 necessary. */
1930 if (!dim_only_p)
1931 {
1932 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1933 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1934 }
1935 }
1936
1937 /* If we are part of a horizontal combination, advance x for
1938 windows to the right of W; otherwise advance y for windows
1939 below W. */
1940 if (in_horz_combination_p)
1941 x += dim.width;
1942 else
1943 y += dim.height;
1944
1945 /* Remember maximum glyph matrix dimensions. */
1946 wmax = max (wmax, dim.width);
1947 hmax = max (hmax, dim.height);
1948
1949 /* Next window on same level. */
1950 window = w->next;
1951 }
1952 while (!NILP (window));
1953
1954 /* Set `total' to the total glyph matrix dimension of this window
1955 level. In a vertical combination, the width is the width of the
1956 widest window; the height is the y we finally reached, corrected
1957 by the y we started with. In a horizontal combination, the total
1958 height is the height of the tallest window, and the width is the
1959 x we finally reached, corrected by the x we started with. */
1960 if (in_horz_combination_p)
1961 {
1962 total.width = x - x0;
1963 total.height = hmax;
1964 }
1965 else
1966 {
1967 total.width = wmax;
1968 total.height = y - y0;
1969 }
1970
1971 return total;
1972 }
1973
1974
1975 /* Return the required height of glyph matrices for window W. */
1976
1977 int
1978 required_matrix_height (w)
1979 struct window *w;
1980 {
1981 #ifdef HAVE_WINDOW_SYSTEM
1982 struct frame *f = XFRAME (w->frame);
1983
1984 if (FRAME_WINDOW_P (f))
1985 {
1986 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1988 return (((window_pixel_height + ch_height - 1)
1989 / ch_height) * w->nrows_scale_factor
1990 /* One partially visible line at the top and
1991 bottom of the window. */
1992 + 2
1993 /* 2 for header and mode line. */
1994 + 2);
1995 }
1996 #endif /* HAVE_WINDOW_SYSTEM */
1997
1998 return WINDOW_TOTAL_LINES (w);
1999 }
2000
2001
2002 /* Return the required width of glyph matrices for window W. */
2003
2004 int
2005 required_matrix_width (w)
2006 struct window *w;
2007 {
2008 #ifdef HAVE_WINDOW_SYSTEM
2009 struct frame *f = XFRAME (w->frame);
2010 if (FRAME_WINDOW_P (f))
2011 {
2012 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2013 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2014
2015 /* Compute number of glyphs needed in a glyph row. */
2016 return (((window_pixel_width + ch_width - 1)
2017 / ch_width) * w->ncols_scale_factor
2018 /* 2 partially visible columns in the text area. */
2019 + 2
2020 /* One partially visible column at the right
2021 edge of each marginal area. */
2022 + 1 + 1);
2023 }
2024 #endif /* HAVE_WINDOW_SYSTEM */
2025
2026 return XINT (w->total_cols);
2027 }
2028
2029
2030 /* Allocate window matrices for window-based redisplay. W is the
2031 window whose matrices must be allocated/reallocated. CH_DIM is the
2032 size of the smallest character that could potentially be used on W. */
2033
2034 static void
2035 allocate_matrices_for_window_redisplay (w)
2036 struct window *w;
2037 {
2038 while (w)
2039 {
2040 if (!NILP (w->vchild))
2041 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2042 else if (!NILP (w->hchild))
2043 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2044 else
2045 {
2046 /* W is a leaf window. */
2047 struct dim dim;
2048
2049 /* If matrices are not yet allocated, allocate them now. */
2050 if (w->desired_matrix == NULL)
2051 {
2052 w->desired_matrix = new_glyph_matrix (NULL);
2053 w->current_matrix = new_glyph_matrix (NULL);
2054 }
2055
2056 dim.width = required_matrix_width (w);
2057 dim.height = required_matrix_height (w);
2058 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2059 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2060 }
2061
2062 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2063 }
2064 }
2065
2066
2067 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2068 do it for all frames; otherwise do it just for the given frame.
2069 This function must be called when a new frame is created, its size
2070 changes, or its window configuration changes. */
2071
2072 void
2073 adjust_glyphs (f)
2074 struct frame *f;
2075 {
2076 /* Block input so that expose events and other events that access
2077 glyph matrices are not processed while we are changing them. */
2078 BLOCK_INPUT;
2079
2080 if (f)
2081 adjust_frame_glyphs (f);
2082 else
2083 {
2084 Lisp_Object tail, lisp_frame;
2085
2086 FOR_EACH_FRAME (tail, lisp_frame)
2087 adjust_frame_glyphs (XFRAME (lisp_frame));
2088 }
2089
2090 UNBLOCK_INPUT;
2091 }
2092
2093
2094 /* Adjust frame glyphs when Emacs is initialized.
2095
2096 To be called from init_display.
2097
2098 We need a glyph matrix because redraw will happen soon.
2099 Unfortunately, window sizes on selected_frame are not yet set to
2100 meaningful values. I believe we can assume that there are only two
2101 windows on the frame---the mini-buffer and the root window. Frame
2102 height and width seem to be correct so far. So, set the sizes of
2103 windows to estimated values. */
2104
2105 static void
2106 adjust_frame_glyphs_initially ()
2107 {
2108 struct frame *sf = SELECTED_FRAME ();
2109 struct window *root = XWINDOW (sf->root_window);
2110 struct window *mini = XWINDOW (root->next);
2111 int frame_lines = FRAME_LINES (sf);
2112 int frame_cols = FRAME_COLS (sf);
2113 int top_margin = FRAME_TOP_MARGIN (sf);
2114
2115 /* Do it for the root window. */
2116 XSETFASTINT (root->top_line, top_margin);
2117 XSETFASTINT (root->total_cols, frame_cols);
2118 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2119
2120 /* Do it for the mini-buffer window. */
2121 XSETFASTINT (mini->top_line, frame_lines - 1);
2122 XSETFASTINT (mini->total_cols, frame_cols);
2123 set_window_height (root->next, 1, 0);
2124
2125 adjust_frame_glyphs (sf);
2126 glyphs_initialized_initially_p = 1;
2127 }
2128
2129
2130 /* Allocate/reallocate glyph matrices of a single frame F. */
2131
2132 static void
2133 adjust_frame_glyphs (f)
2134 struct frame *f;
2135 {
2136 if (FRAME_WINDOW_P (f))
2137 adjust_frame_glyphs_for_window_redisplay (f);
2138 else
2139 adjust_frame_glyphs_for_frame_redisplay (f);
2140
2141 /* Don't forget the message buffer and the buffer for
2142 decode_mode_spec. */
2143 adjust_frame_message_buffer (f);
2144 adjust_decode_mode_spec_buffer (f);
2145
2146 f->glyphs_initialized_p = 1;
2147 }
2148
2149
2150 /* In the window tree with root W, build current matrices of leaf
2151 windows from the frame's current matrix. */
2152
2153 static void
2154 fake_current_matrices (window)
2155 Lisp_Object window;
2156 {
2157 struct window *w;
2158
2159 for (; !NILP (window); window = w->next)
2160 {
2161 w = XWINDOW (window);
2162
2163 if (!NILP (w->hchild))
2164 fake_current_matrices (w->hchild);
2165 else if (!NILP (w->vchild))
2166 fake_current_matrices (w->vchild);
2167 else
2168 {
2169 int i;
2170 struct frame *f = XFRAME (w->frame);
2171 struct glyph_matrix *m = w->current_matrix;
2172 struct glyph_matrix *fm = f->current_matrix;
2173
2174 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2175 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2176
2177 for (i = 0; i < m->matrix_h; ++i)
2178 {
2179 struct glyph_row *r = m->rows + i;
2180 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2181
2182 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2183 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2184
2185 r->enabled_p = fr->enabled_p;
2186 if (r->enabled_p)
2187 {
2188 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2189 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2190 r->used[TEXT_AREA] = (m->matrix_w
2191 - r->used[LEFT_MARGIN_AREA]
2192 - r->used[RIGHT_MARGIN_AREA]);
2193 r->mode_line_p = 0;
2194 }
2195 }
2196 }
2197 }
2198 }
2199
2200
2201 /* Save away the contents of frame F's current frame matrix. Value is
2202 a glyph matrix holding the contents of F's current frame matrix. */
2203
2204 static struct glyph_matrix *
2205 save_current_matrix (f)
2206 struct frame *f;
2207 {
2208 int i;
2209 struct glyph_matrix *saved;
2210
2211 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2212 bzero (saved, sizeof *saved);
2213 saved->nrows = f->current_matrix->nrows;
2214 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2215 * sizeof *saved->rows);
2216 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2217
2218 for (i = 0; i < saved->nrows; ++i)
2219 {
2220 struct glyph_row *from = f->current_matrix->rows + i;
2221 struct glyph_row *to = saved->rows + i;
2222 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2223 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2224 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2225 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2226 }
2227
2228 return saved;
2229 }
2230
2231
2232 /* Restore the contents of frame F's current frame matrix from SAVED,
2233 and free memory associated with SAVED. */
2234
2235 static void
2236 restore_current_matrix (f, saved)
2237 struct frame *f;
2238 struct glyph_matrix *saved;
2239 {
2240 int i;
2241
2242 for (i = 0; i < saved->nrows; ++i)
2243 {
2244 struct glyph_row *from = saved->rows + i;
2245 struct glyph_row *to = f->current_matrix->rows + i;
2246 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2247 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2248 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2249 xfree (from->glyphs[TEXT_AREA]);
2250 }
2251
2252 xfree (saved->rows);
2253 xfree (saved);
2254 }
2255
2256
2257
2258 /* Allocate/reallocate glyph matrices of a single frame F for
2259 frame-based redisplay. */
2260
2261 static void
2262 adjust_frame_glyphs_for_frame_redisplay (f)
2263 struct frame *f;
2264 {
2265 struct dim matrix_dim;
2266 int pool_changed_p;
2267 int window_change_flags;
2268 int top_window_y;
2269
2270 if (!FRAME_LIVE_P (f))
2271 return;
2272
2273 top_window_y = FRAME_TOP_MARGIN (f);
2274
2275 /* Allocate glyph pool structures if not already done. */
2276 if (f->desired_pool == NULL)
2277 {
2278 f->desired_pool = new_glyph_pool ();
2279 f->current_pool = new_glyph_pool ();
2280 }
2281
2282 /* Allocate frames matrix structures if needed. */
2283 if (f->desired_matrix == NULL)
2284 {
2285 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2286 f->current_matrix = new_glyph_matrix (f->current_pool);
2287 }
2288
2289 /* Compute window glyph matrices. (This takes the mini-buffer
2290 window into account). The result is the size of the frame glyph
2291 matrix needed. The variable window_change_flags is set to a bit
2292 mask indicating whether new matrices will be allocated or
2293 existing matrices change their size or location within the frame
2294 matrix. */
2295 window_change_flags = 0;
2296 matrix_dim
2297 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2298 0, top_window_y,
2299 1,
2300 &window_change_flags);
2301
2302 /* Add in menu bar lines, if any. */
2303 matrix_dim.height += top_window_y;
2304
2305 /* Enlarge pools as necessary. */
2306 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2307 realloc_glyph_pool (f->current_pool, matrix_dim);
2308
2309 /* Set up glyph pointers within window matrices. Do this only if
2310 absolutely necessary since it requires a frame redraw. */
2311 if (pool_changed_p || window_change_flags)
2312 {
2313 /* Do it for window matrices. */
2314 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2315 0, top_window_y, 0,
2316 &window_change_flags);
2317
2318 /* Size of frame matrices must equal size of frame. Note
2319 that we are called for X frames with window widths NOT equal
2320 to the frame width (from CHANGE_FRAME_SIZE_1). */
2321 xassert (matrix_dim.width == FRAME_COLS (f)
2322 && matrix_dim.height == FRAME_LINES (f));
2323
2324 /* Pointers to glyph memory in glyph rows are exchanged during
2325 the update phase of redisplay, which means in general that a
2326 frame's current matrix consists of pointers into both the
2327 desired and current glyph pool of the frame. Adjusting a
2328 matrix sets the frame matrix up so that pointers are all into
2329 the same pool. If we want to preserve glyph contents of the
2330 current matrix over a call to adjust_glyph_matrix, we must
2331 make a copy of the current glyphs, and restore the current
2332 matrix' contents from that copy. */
2333 if (display_completed
2334 && !FRAME_GARBAGED_P (f)
2335 && matrix_dim.width == f->current_matrix->matrix_w
2336 && matrix_dim.height == f->current_matrix->matrix_h)
2337 {
2338 struct glyph_matrix *copy = save_current_matrix (f);
2339 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2340 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2341 restore_current_matrix (f, copy);
2342 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2343 }
2344 else
2345 {
2346 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2347 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2348 SET_FRAME_GARBAGED (f);
2349 }
2350 }
2351 }
2352
2353
2354 /* Allocate/reallocate glyph matrices of a single frame F for
2355 window-based redisplay. */
2356
2357 static void
2358 adjust_frame_glyphs_for_window_redisplay (f)
2359 struct frame *f;
2360 {
2361 struct window *w;
2362
2363 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2364
2365 /* Allocate/reallocate window matrices. */
2366 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2367
2368 /* Allocate/ reallocate matrices of the dummy window used to display
2369 the menu bar under X when no X toolkit support is available. */
2370 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2371 {
2372 /* Allocate a dummy window if not already done. */
2373 if (NILP (f->menu_bar_window))
2374 {
2375 f->menu_bar_window = make_window ();
2376 w = XWINDOW (f->menu_bar_window);
2377 XSETFRAME (w->frame, f);
2378 w->pseudo_window_p = 1;
2379 }
2380 else
2381 w = XWINDOW (f->menu_bar_window);
2382
2383 /* Set window dimensions to frame dimensions and allocate or
2384 adjust glyph matrices of W. */
2385 XSETFASTINT (w->top_line, 0);
2386 XSETFASTINT (w->left_col, 0);
2387 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2388 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2389 allocate_matrices_for_window_redisplay (w);
2390 }
2391 #endif /* not USE_X_TOOLKIT */
2392
2393 #ifndef USE_GTK
2394 /* Allocate/ reallocate matrices of the tool bar window. If we
2395 don't have a tool bar window yet, make one. */
2396 if (NILP (f->tool_bar_window))
2397 {
2398 f->tool_bar_window = make_window ();
2399 w = XWINDOW (f->tool_bar_window);
2400 XSETFRAME (w->frame, f);
2401 w->pseudo_window_p = 1;
2402 }
2403 else
2404 w = XWINDOW (f->tool_bar_window);
2405
2406 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2407 XSETFASTINT (w->left_col, 0);
2408 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2409 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2410 allocate_matrices_for_window_redisplay (w);
2411 #endif
2412 }
2413
2414
2415 /* Adjust/ allocate message buffer of frame F.
2416
2417 Note that the message buffer is never freed. Since I could not
2418 find a free in 19.34, I assume that freeing it would be
2419 problematic in some way and don't do it either.
2420
2421 (Implementation note: It should be checked if we can free it
2422 eventually without causing trouble). */
2423
2424 static void
2425 adjust_frame_message_buffer (f)
2426 struct frame *f;
2427 {
2428 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2429
2430 if (FRAME_MESSAGE_BUF (f))
2431 {
2432 char *buffer = FRAME_MESSAGE_BUF (f);
2433 char *new_buffer = (char *) xrealloc (buffer, size);
2434 FRAME_MESSAGE_BUF (f) = new_buffer;
2435 }
2436 else
2437 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2438 }
2439
2440
2441 /* Re-allocate buffer for decode_mode_spec on frame F. */
2442
2443 static void
2444 adjust_decode_mode_spec_buffer (f)
2445 struct frame *f;
2446 {
2447 f->decode_mode_spec_buffer
2448 = (char *) xrealloc (f->decode_mode_spec_buffer,
2449 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2450 }
2451
2452
2453 \f
2454 /**********************************************************************
2455 Freeing Glyph Matrices
2456 **********************************************************************/
2457
2458 /* Free glyph memory for a frame F. F may be null. This function can
2459 be called for the same frame more than once. The root window of
2460 F may be nil when this function is called. This is the case when
2461 the function is called when F is destroyed. */
2462
2463 void
2464 free_glyphs (f)
2465 struct frame *f;
2466 {
2467 if (f && f->glyphs_initialized_p)
2468 {
2469 /* Block interrupt input so that we don't get surprised by an X
2470 event while we're in an inconsistent state. */
2471 BLOCK_INPUT;
2472 f->glyphs_initialized_p = 0;
2473
2474 /* Release window sub-matrices. */
2475 if (!NILP (f->root_window))
2476 free_window_matrices (XWINDOW (f->root_window));
2477
2478 /* Free the dummy window for menu bars without X toolkit and its
2479 glyph matrices. */
2480 if (!NILP (f->menu_bar_window))
2481 {
2482 struct window *w = XWINDOW (f->menu_bar_window);
2483 free_glyph_matrix (w->desired_matrix);
2484 free_glyph_matrix (w->current_matrix);
2485 w->desired_matrix = w->current_matrix = NULL;
2486 f->menu_bar_window = Qnil;
2487 }
2488
2489 /* Free the tool bar window and its glyph matrices. */
2490 if (!NILP (f->tool_bar_window))
2491 {
2492 struct window *w = XWINDOW (f->tool_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->tool_bar_window = Qnil;
2497 }
2498
2499 /* Release frame glyph matrices. Reset fields to zero in
2500 case we are called a second time. */
2501 if (f->desired_matrix)
2502 {
2503 free_glyph_matrix (f->desired_matrix);
2504 free_glyph_matrix (f->current_matrix);
2505 f->desired_matrix = f->current_matrix = NULL;
2506 }
2507
2508 /* Release glyph pools. */
2509 if (f->desired_pool)
2510 {
2511 free_glyph_pool (f->desired_pool);
2512 free_glyph_pool (f->current_pool);
2513 f->desired_pool = f->current_pool = NULL;
2514 }
2515
2516 UNBLOCK_INPUT;
2517 }
2518 }
2519
2520
2521 /* Free glyph sub-matrices in the window tree rooted at W. This
2522 function may be called with a null pointer, and it may be called on
2523 the same tree more than once. */
2524
2525 void
2526 free_window_matrices (w)
2527 struct window *w;
2528 {
2529 while (w)
2530 {
2531 if (!NILP (w->hchild))
2532 free_window_matrices (XWINDOW (w->hchild));
2533 else if (!NILP (w->vchild))
2534 free_window_matrices (XWINDOW (w->vchild));
2535 else
2536 {
2537 /* This is a leaf window. Free its memory and reset fields
2538 to zero in case this function is called a second time for
2539 W. */
2540 free_glyph_matrix (w->current_matrix);
2541 free_glyph_matrix (w->desired_matrix);
2542 w->current_matrix = w->desired_matrix = NULL;
2543 }
2544
2545 /* Next window on same level. */
2546 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2547 }
2548 }
2549
2550
2551 /* Check glyph memory leaks. This function is called from
2552 shut_down_emacs. Note that frames are not destroyed when Emacs
2553 exits. We therefore free all glyph memory for all active frames
2554 explicitly and check that nothing is left allocated. */
2555
2556 void
2557 check_glyph_memory ()
2558 {
2559 Lisp_Object tail, frame;
2560
2561 /* Free glyph memory for all frames. */
2562 FOR_EACH_FRAME (tail, frame)
2563 free_glyphs (XFRAME (frame));
2564
2565 /* Check that nothing is left allocated. */
2566 if (glyph_matrix_count)
2567 abort ();
2568 if (glyph_pool_count)
2569 abort ();
2570 }
2571
2572
2573 \f
2574 /**********************************************************************
2575 Building a Frame Matrix
2576 **********************************************************************/
2577
2578 /* Most of the redisplay code works on glyph matrices attached to
2579 windows. This is a good solution most of the time, but it is not
2580 suitable for terminal code. Terminal output functions cannot rely
2581 on being able to set an arbitrary terminal window. Instead they
2582 must be provided with a view of the whole frame, i.e. the whole
2583 screen. We build such a view by constructing a frame matrix from
2584 window matrices in this section.
2585
2586 Windows that must be updated have their must_be_update_p flag set.
2587 For all such windows, their desired matrix is made part of the
2588 desired frame matrix. For other windows, their current matrix is
2589 made part of the desired frame matrix.
2590
2591 +-----------------+----------------+
2592 | desired | desired |
2593 | | |
2594 +-----------------+----------------+
2595 | current |
2596 | |
2597 +----------------------------------+
2598
2599 Desired window matrices can be made part of the frame matrix in a
2600 cheap way: We exploit the fact that the desired frame matrix and
2601 desired window matrices share their glyph memory. This is not
2602 possible for current window matrices. Their glyphs are copied to
2603 the desired frame matrix. The latter is equivalent to
2604 preserve_other_columns in the old redisplay.
2605
2606 Used glyphs counters for frame matrix rows are the result of adding
2607 up glyph lengths of the window matrices. A line in the frame
2608 matrix is enabled, if a corresponding line in a window matrix is
2609 enabled.
2610
2611 After building the desired frame matrix, it will be passed to
2612 terminal code, which will manipulate both the desired and current
2613 frame matrix. Changes applied to the frame's current matrix have
2614 to be visible in current window matrices afterwards, of course.
2615
2616 This problem is solved like this:
2617
2618 1. Window and frame matrices share glyphs. Window matrices are
2619 constructed in a way that their glyph contents ARE the glyph
2620 contents needed in a frame matrix. Thus, any modification of
2621 glyphs done in terminal code will be reflected in window matrices
2622 automatically.
2623
2624 2. Exchanges of rows in a frame matrix done by terminal code are
2625 intercepted by hook functions so that corresponding row operations
2626 on window matrices can be performed. This is necessary because we
2627 use pointers to glyphs in glyph row structures. To satisfy the
2628 assumption of point 1 above that glyphs are updated implicitly in
2629 window matrices when they are manipulated via the frame matrix,
2630 window and frame matrix must of course agree where to find the
2631 glyphs for their rows. Possible manipulations that must be
2632 mirrored are assignments of rows of the desired frame matrix to the
2633 current frame matrix and scrolling the current frame matrix. */
2634
2635 /* Build frame F's desired matrix from window matrices. Only windows
2636 which have the flag must_be_updated_p set have to be updated. Menu
2637 bar lines of a frame are not covered by window matrices, so make
2638 sure not to touch them in this function. */
2639
2640 static void
2641 build_frame_matrix (f)
2642 struct frame *f;
2643 {
2644 int i;
2645
2646 /* F must have a frame matrix when this function is called. */
2647 xassert (!FRAME_WINDOW_P (f));
2648
2649 /* Clear all rows in the frame matrix covered by window matrices.
2650 Menu bar lines are not covered by windows. */
2651 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2652 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2653
2654 /* Build the matrix by walking the window tree. */
2655 build_frame_matrix_from_window_tree (f->desired_matrix,
2656 XWINDOW (FRAME_ROOT_WINDOW (f)));
2657 }
2658
2659
2660 /* Walk a window tree, building a frame matrix MATRIX from window
2661 matrices. W is the root of a window tree. */
2662
2663 static void
2664 build_frame_matrix_from_window_tree (matrix, w)
2665 struct glyph_matrix *matrix;
2666 struct window *w;
2667 {
2668 while (w)
2669 {
2670 if (!NILP (w->hchild))
2671 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2672 else if (!NILP (w->vchild))
2673 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2674 else
2675 build_frame_matrix_from_leaf_window (matrix, w);
2676
2677 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2678 }
2679 }
2680
2681
2682 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2683 desired frame matrix built. W is a leaf window whose desired or
2684 current matrix is to be added to FRAME_MATRIX. W's flag
2685 must_be_updated_p determines which matrix it contributes to
2686 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2687 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2688 Adding a desired matrix means setting up used counters and such in
2689 frame rows, while adding a current window matrix to FRAME_MATRIX
2690 means copying glyphs. The latter case corresponds to
2691 preserve_other_columns in the old redisplay. */
2692
2693 static void
2694 build_frame_matrix_from_leaf_window (frame_matrix, w)
2695 struct glyph_matrix *frame_matrix;
2696 struct window *w;
2697 {
2698 struct glyph_matrix *window_matrix;
2699 int window_y, frame_y;
2700 /* If non-zero, a glyph to insert at the right border of W. */
2701 GLYPH right_border_glyph = 0;
2702
2703 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2704 if (w->must_be_updated_p)
2705 {
2706 window_matrix = w->desired_matrix;
2707
2708 /* Decide whether we want to add a vertical border glyph. */
2709 if (!WINDOW_RIGHTMOST_P (w))
2710 {
2711 struct Lisp_Char_Table *dp = window_display_table (w);
2712
2713 right_border_glyph
2714 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2715 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2716 : '|');
2717
2718 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2719 right_border_glyph
2720 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2721 }
2722 }
2723 else
2724 window_matrix = w->current_matrix;
2725
2726 /* For all rows in the window matrix and corresponding rows in the
2727 frame matrix. */
2728 window_y = 0;
2729 frame_y = window_matrix->matrix_y;
2730 while (window_y < window_matrix->nrows)
2731 {
2732 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2733 struct glyph_row *window_row = window_matrix->rows + window_y;
2734 int current_row_p = window_matrix == w->current_matrix;
2735
2736 /* Fill up the frame row with spaces up to the left margin of the
2737 window row. */
2738 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2739
2740 /* Fill up areas in the window matrix row with spaces. */
2741 fill_up_glyph_row_with_spaces (window_row);
2742
2743 /* If only part of W's desired matrix has been built, and
2744 window_row wasn't displayed, use the corresponding current
2745 row instead. */
2746 if (window_matrix == w->desired_matrix
2747 && !window_row->enabled_p)
2748 {
2749 window_row = w->current_matrix->rows + window_y;
2750 current_row_p = 1;
2751 }
2752
2753 if (current_row_p)
2754 {
2755 /* Copy window row to frame row. */
2756 bcopy (window_row->glyphs[0],
2757 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2758 window_matrix->matrix_w * sizeof (struct glyph));
2759 }
2760 else
2761 {
2762 xassert (window_row->enabled_p);
2763
2764 /* Only when a desired row has been displayed, we want
2765 the corresponding frame row to be updated. */
2766 frame_row->enabled_p = 1;
2767
2768 /* Maybe insert a vertical border between horizontally adjacent
2769 windows. */
2770 if (right_border_glyph)
2771 {
2772 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2773 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2774 }
2775
2776 #if GLYPH_DEBUG
2777 /* Window row window_y must be a slice of frame row
2778 frame_y. */
2779 xassert (glyph_row_slice_p (window_row, frame_row));
2780
2781 /* If rows are in sync, we don't have to copy glyphs because
2782 frame and window share glyphs. */
2783
2784 strcpy (w->current_matrix->method, w->desired_matrix->method);
2785 add_window_display_history (w, w->current_matrix->method, 0);
2786 #endif
2787 }
2788
2789 /* Set number of used glyphs in the frame matrix. Since we fill
2790 up with spaces, and visit leaf windows from left to right it
2791 can be done simply. */
2792 frame_row->used[TEXT_AREA]
2793 = window_matrix->matrix_x + window_matrix->matrix_w;
2794
2795 /* Next row. */
2796 ++window_y;
2797 ++frame_y;
2798 }
2799 }
2800
2801 /* Given a user-specified glyph, possibly including a Lisp-level face
2802 ID, return a glyph that has a realized face ID.
2803 This is used for glyphs displayed specially and not part of the text;
2804 for instance, vertical separators, truncation markers, etc. */
2805
2806 GLYPH
2807 spec_glyph_lookup_face (w, glyph)
2808 struct window *w;
2809 GLYPH glyph;
2810 {
2811 int lface_id = FAST_GLYPH_FACE (glyph);
2812 /* Convert the glyph's specified face to a realized (cache) face. */
2813 if (lface_id > 0)
2814 {
2815 int face_id = merge_faces (XFRAME (w->frame),
2816 Qt, lface_id, DEFAULT_FACE_ID);
2817 glyph
2818 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2819 }
2820 return glyph;
2821 }
2822
2823 /* Add spaces to a glyph row ROW in a window matrix.
2824
2825 Each row has the form:
2826
2827 +---------+-----------------------------+------------+
2828 | left | text | right |
2829 +---------+-----------------------------+------------+
2830
2831 Left and right marginal areas are optional. This function adds
2832 spaces to areas so that there are no empty holes between areas.
2833 In other words: If the right area is not empty, the text area
2834 is filled up with spaces up to the right area. If the text area
2835 is not empty, the left area is filled up.
2836
2837 To be called for frame-based redisplay, only. */
2838
2839 static void
2840 fill_up_glyph_row_with_spaces (row)
2841 struct glyph_row *row;
2842 {
2843 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2844 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2845 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2846 }
2847
2848
2849 /* Fill area AREA of glyph row ROW with spaces. To be called for
2850 frame-based redisplay only. */
2851
2852 static void
2853 fill_up_glyph_row_area_with_spaces (row, area)
2854 struct glyph_row *row;
2855 int area;
2856 {
2857 if (row->glyphs[area] < row->glyphs[area + 1])
2858 {
2859 struct glyph *end = row->glyphs[area + 1];
2860 struct glyph *text = row->glyphs[area] + row->used[area];
2861
2862 while (text < end)
2863 *text++ = space_glyph;
2864 row->used[area] = text - row->glyphs[area];
2865 }
2866 }
2867
2868
2869 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2870 reached. In frame matrices only one area, TEXT_AREA, is used. */
2871
2872 static void
2873 fill_up_frame_row_with_spaces (row, upto)
2874 struct glyph_row *row;
2875 int upto;
2876 {
2877 int i = row->used[TEXT_AREA];
2878 struct glyph *glyph = row->glyphs[TEXT_AREA];
2879
2880 while (i < upto)
2881 glyph[i++] = space_glyph;
2882
2883 row->used[TEXT_AREA] = i;
2884 }
2885
2886
2887 \f
2888 /**********************************************************************
2889 Mirroring operations on frame matrices in window matrices
2890 **********************************************************************/
2891
2892 /* Set frame being updated via frame-based redisplay to F. This
2893 function must be called before updates to make explicit that we are
2894 working on frame matrices or not. */
2895
2896 static INLINE void
2897 set_frame_matrix_frame (f)
2898 struct frame *f;
2899 {
2900 frame_matrix_frame = f;
2901 }
2902
2903
2904 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2905 DESIRED_MATRIX is the desired matrix corresponding to
2906 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2907 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2908 frame_matrix_frame is non-null, this indicates that the exchange is
2909 done in frame matrices, and that we have to perform analogous
2910 operations in window matrices of frame_matrix_frame. */
2911
2912 static INLINE void
2913 make_current (desired_matrix, current_matrix, row)
2914 struct glyph_matrix *desired_matrix, *current_matrix;
2915 int row;
2916 {
2917 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2918 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2919 int mouse_face_p = current_row->mouse_face_p;
2920
2921 /* Do current_row = desired_row. This exchanges glyph pointers
2922 between both rows, and does a structure assignment otherwise. */
2923 assign_row (current_row, desired_row);
2924
2925 /* Enable current_row to mark it as valid. */
2926 current_row->enabled_p = 1;
2927 current_row->mouse_face_p = mouse_face_p;
2928
2929 /* If we are called on frame matrices, perform analogous operations
2930 for window matrices. */
2931 if (frame_matrix_frame)
2932 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2933 }
2934
2935
2936 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2937 W's frame which has been made current (by swapping pointers between
2938 current and desired matrix). Perform analogous operations in the
2939 matrices of leaf windows in the window tree rooted at W. */
2940
2941 static void
2942 mirror_make_current (w, frame_row)
2943 struct window *w;
2944 int frame_row;
2945 {
2946 while (w)
2947 {
2948 if (!NILP (w->hchild))
2949 mirror_make_current (XWINDOW (w->hchild), frame_row);
2950 else if (!NILP (w->vchild))
2951 mirror_make_current (XWINDOW (w->vchild), frame_row);
2952 else
2953 {
2954 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2955 here because the checks performed in debug mode there
2956 will not allow the conversion. */
2957 int row = frame_row - w->desired_matrix->matrix_y;
2958
2959 /* If FRAME_ROW is within W, assign the desired row to the
2960 current row (exchanging glyph pointers). */
2961 if (row >= 0 && row < w->desired_matrix->matrix_h)
2962 {
2963 struct glyph_row *current_row
2964 = MATRIX_ROW (w->current_matrix, row);
2965 struct glyph_row *desired_row
2966 = MATRIX_ROW (w->desired_matrix, row);
2967
2968 if (desired_row->enabled_p)
2969 assign_row (current_row, desired_row);
2970 else
2971 swap_glyph_pointers (desired_row, current_row);
2972 current_row->enabled_p = 1;
2973 }
2974 }
2975
2976 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2977 }
2978 }
2979
2980
2981 /* Perform row dance after scrolling. We are working on the range of
2982 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2983 including) in MATRIX. COPY_FROM is a vector containing, for each
2984 row I in the range 0 <= I < NLINES, the index of the original line
2985 to move to I. This index is relative to the row range, i.e. 0 <=
2986 index < NLINES. RETAINED_P is a vector containing zero for each
2987 row 0 <= I < NLINES which is empty.
2988
2989 This function is called from do_scrolling and do_direct_scrolling. */
2990
2991 void
2992 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2993 retained_p)
2994 struct glyph_matrix *matrix;
2995 int unchanged_at_top, nlines;
2996 int *copy_from;
2997 char *retained_p;
2998 {
2999 /* A copy of original rows. */
3000 struct glyph_row *old_rows;
3001
3002 /* Rows to assign to. */
3003 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3004
3005 int i;
3006
3007 /* Make a copy of the original rows. */
3008 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3009 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3010
3011 /* Assign new rows, maybe clear lines. */
3012 for (i = 0; i < nlines; ++i)
3013 {
3014 int enabled_before_p = new_rows[i].enabled_p;
3015
3016 xassert (i + unchanged_at_top < matrix->nrows);
3017 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3018 new_rows[i] = old_rows[copy_from[i]];
3019 new_rows[i].enabled_p = enabled_before_p;
3020
3021 /* RETAINED_P is zero for empty lines. */
3022 if (!retained_p[copy_from[i]])
3023 new_rows[i].enabled_p = 0;
3024 }
3025
3026 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3027 if (frame_matrix_frame)
3028 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3029 unchanged_at_top, nlines, copy_from, retained_p);
3030 }
3031
3032
3033 /* Synchronize glyph pointers in the current matrix of window W with
3034 the current frame matrix. */
3035
3036 static void
3037 sync_window_with_frame_matrix_rows (w)
3038 struct window *w;
3039 {
3040 struct frame *f = XFRAME (w->frame);
3041 struct glyph_row *window_row, *window_row_end, *frame_row;
3042 int left, right, x, width;
3043
3044 /* Preconditions: W must be a leaf window on a tty frame. */
3045 xassert (NILP (w->hchild) && NILP (w->vchild));
3046 xassert (!FRAME_WINDOW_P (f));
3047
3048 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3049 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3050 x = w->current_matrix->matrix_x;
3051 width = w->current_matrix->matrix_w;
3052
3053 window_row = w->current_matrix->rows;
3054 window_row_end = window_row + w->current_matrix->nrows;
3055 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3056
3057 for (; window_row < window_row_end; ++window_row, ++frame_row)
3058 {
3059 window_row->glyphs[LEFT_MARGIN_AREA]
3060 = frame_row->glyphs[0] + x;
3061 window_row->glyphs[TEXT_AREA]
3062 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3063 window_row->glyphs[LAST_AREA]
3064 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3065 window_row->glyphs[RIGHT_MARGIN_AREA]
3066 = window_row->glyphs[LAST_AREA] - right;
3067 }
3068 }
3069
3070
3071 /* Return the window in the window tree rooted in W containing frame
3072 row ROW. Value is null if none is found. */
3073
3074 struct window *
3075 frame_row_to_window (w, row)
3076 struct window *w;
3077 int row;
3078 {
3079 struct window *found = NULL;
3080
3081 while (w && !found)
3082 {
3083 if (!NILP (w->hchild))
3084 found = frame_row_to_window (XWINDOW (w->hchild), row);
3085 else if (!NILP (w->vchild))
3086 found = frame_row_to_window (XWINDOW (w->vchild), row);
3087 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3088 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3089 found = w;
3090
3091 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3092 }
3093
3094 return found;
3095 }
3096
3097
3098 /* Perform a line dance in the window tree rooted at W, after
3099 scrolling a frame matrix in mirrored_line_dance.
3100
3101 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3102 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3103 COPY_FROM is a vector containing, for each row I in the range 0 <=
3104 I < NLINES, the index of the original line to move to I. This
3105 index is relative to the row range, i.e. 0 <= index < NLINES.
3106 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3107 which is empty. */
3108
3109 static void
3110 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3111 struct window *w;
3112 int unchanged_at_top, nlines;
3113 int *copy_from;
3114 char *retained_p;
3115 {
3116 while (w)
3117 {
3118 if (!NILP (w->hchild))
3119 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3120 nlines, copy_from, retained_p);
3121 else if (!NILP (w->vchild))
3122 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3123 nlines, copy_from, retained_p);
3124 else
3125 {
3126 /* W is a leaf window, and we are working on its current
3127 matrix m. */
3128 struct glyph_matrix *m = w->current_matrix;
3129 int i, sync_p = 0;
3130 struct glyph_row *old_rows;
3131
3132 /* Make a copy of the original rows of matrix m. */
3133 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3134 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3135
3136 for (i = 0; i < nlines; ++i)
3137 {
3138 /* Frame relative line assigned to. */
3139 int frame_to = i + unchanged_at_top;
3140
3141 /* Frame relative line assigned. */
3142 int frame_from = copy_from[i] + unchanged_at_top;
3143
3144 /* Window relative line assigned to. */
3145 int window_to = frame_to - m->matrix_y;
3146
3147 /* Window relative line assigned. */
3148 int window_from = frame_from - m->matrix_y;
3149
3150 /* Is assigned line inside window? */
3151 int from_inside_window_p
3152 = window_from >= 0 && window_from < m->matrix_h;
3153
3154 /* Is assigned to line inside window? */
3155 int to_inside_window_p
3156 = window_to >= 0 && window_to < m->matrix_h;
3157
3158 if (from_inside_window_p && to_inside_window_p)
3159 {
3160 /* Enabled setting before assignment. */
3161 int enabled_before_p;
3162
3163 /* Do the assignment. The enabled_p flag is saved
3164 over the assignment because the old redisplay did
3165 that. */
3166 enabled_before_p = m->rows[window_to].enabled_p;
3167 m->rows[window_to] = old_rows[window_from];
3168 m->rows[window_to].enabled_p = enabled_before_p;
3169
3170 /* If frame line is empty, window line is empty, too. */
3171 if (!retained_p[copy_from[i]])
3172 m->rows[window_to].enabled_p = 0;
3173 }
3174 else if (to_inside_window_p)
3175 {
3176 /* A copy between windows. This is an infrequent
3177 case not worth optimizing. */
3178 struct frame *f = XFRAME (w->frame);
3179 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3180 struct window *w2;
3181 struct glyph_matrix *m2;
3182 int m2_from;
3183
3184 w2 = frame_row_to_window (root, frame_from);
3185 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3186 -nw', FROM_FRAME sometimes has no associated window.
3187 This check avoids a segfault if W2 is null. */
3188 if (w2)
3189 {
3190 m2 = w2->current_matrix;
3191 m2_from = frame_from - m2->matrix_y;
3192 copy_row_except_pointers (m->rows + window_to,
3193 m2->rows + m2_from);
3194
3195 /* If frame line is empty, window line is empty, too. */
3196 if (!retained_p[copy_from[i]])
3197 m->rows[window_to].enabled_p = 0;
3198 }
3199 sync_p = 1;
3200 }
3201 else if (from_inside_window_p)
3202 sync_p = 1;
3203 }
3204
3205 /* If there was a copy between windows, make sure glyph
3206 pointers are in sync with the frame matrix. */
3207 if (sync_p)
3208 sync_window_with_frame_matrix_rows (w);
3209
3210 /* Check that no pointers are lost. */
3211 CHECK_MATRIX (m);
3212 }
3213
3214 /* Next window on same level. */
3215 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3216 }
3217 }
3218
3219
3220 #if GLYPH_DEBUG
3221
3222 /* Check that window and frame matrices agree about their
3223 understanding where glyphs of the rows are to find. For each
3224 window in the window tree rooted at W, check that rows in the
3225 matrices of leaf window agree with their frame matrices about
3226 glyph pointers. */
3227
3228 void
3229 check_window_matrix_pointers (w)
3230 struct window *w;
3231 {
3232 while (w)
3233 {
3234 if (!NILP (w->hchild))
3235 check_window_matrix_pointers (XWINDOW (w->hchild));
3236 else if (!NILP (w->vchild))
3237 check_window_matrix_pointers (XWINDOW (w->vchild));
3238 else
3239 {
3240 struct frame *f = XFRAME (w->frame);
3241 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3242 check_matrix_pointers (w->current_matrix, f->current_matrix);
3243 }
3244
3245 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3246 }
3247 }
3248
3249
3250 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3251 a window and FRAME_MATRIX is the corresponding frame matrix. For
3252 each row in WINDOW_MATRIX check that it's a slice of the
3253 corresponding frame row. If it isn't, abort. */
3254
3255 static void
3256 check_matrix_pointers (window_matrix, frame_matrix)
3257 struct glyph_matrix *window_matrix, *frame_matrix;
3258 {
3259 /* Row number in WINDOW_MATRIX. */
3260 int i = 0;
3261
3262 /* Row number corresponding to I in FRAME_MATRIX. */
3263 int j = window_matrix->matrix_y;
3264
3265 /* For all rows check that the row in the window matrix is a
3266 slice of the row in the frame matrix. If it isn't we didn't
3267 mirror an operation on the frame matrix correctly. */
3268 while (i < window_matrix->nrows)
3269 {
3270 if (!glyph_row_slice_p (window_matrix->rows + i,
3271 frame_matrix->rows + j))
3272 abort ();
3273 ++i, ++j;
3274 }
3275 }
3276
3277 #endif /* GLYPH_DEBUG != 0 */
3278
3279
3280 \f
3281 /**********************************************************************
3282 VPOS and HPOS translations
3283 **********************************************************************/
3284
3285 #if GLYPH_DEBUG
3286
3287 /* Translate vertical position VPOS which is relative to window W to a
3288 vertical position relative to W's frame. */
3289
3290 static int
3291 window_to_frame_vpos (w, vpos)
3292 struct window *w;
3293 int vpos;
3294 {
3295 struct frame *f = XFRAME (w->frame);
3296
3297 xassert (!FRAME_WINDOW_P (f));
3298 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3299 vpos += WINDOW_TOP_EDGE_LINE (w);
3300 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3301 return vpos;
3302 }
3303
3304
3305 /* Translate horizontal position HPOS which is relative to window W to
3306 a horizontal position relative to W's frame. */
3307
3308 static int
3309 window_to_frame_hpos (w, hpos)
3310 struct window *w;
3311 int hpos;
3312 {
3313 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3314 hpos += WINDOW_LEFT_EDGE_COL (w);
3315 return hpos;
3316 }
3317
3318 #endif /* GLYPH_DEBUG */
3319
3320
3321 \f
3322 /**********************************************************************
3323 Redrawing Frames
3324 **********************************************************************/
3325
3326 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3327 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3328 (frame)
3329 Lisp_Object frame;
3330 {
3331 struct frame *f;
3332
3333 CHECK_LIVE_FRAME (frame);
3334 f = XFRAME (frame);
3335
3336 /* Ignore redraw requests, if frame has no glyphs yet.
3337 (Implementation note: It still has to be checked why we are
3338 called so early here). */
3339 if (!glyphs_initialized_initially_p)
3340 return Qnil;
3341
3342 update_begin (f);
3343 if (FRAME_MSDOS_P (f))
3344 set_terminal_modes ();
3345 clear_frame ();
3346 clear_current_matrices (f);
3347 update_end (f);
3348 fflush (stdout);
3349 windows_or_buffers_changed++;
3350 /* Mark all windows as inaccurate, so that every window will have
3351 its redisplay done. */
3352 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3353 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3354 f->garbaged = 0;
3355 return Qnil;
3356 }
3357
3358
3359 /* Redraw frame F. This is nothing more than a call to the Lisp
3360 function redraw-frame. */
3361
3362 void
3363 redraw_frame (f)
3364 struct frame *f;
3365 {
3366 Lisp_Object frame;
3367 XSETFRAME (frame, f);
3368 Fredraw_frame (frame);
3369 }
3370
3371
3372 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3373 doc: /* Clear and redisplay all visible frames. */)
3374 ()
3375 {
3376 Lisp_Object tail, frame;
3377
3378 FOR_EACH_FRAME (tail, frame)
3379 if (FRAME_VISIBLE_P (XFRAME (frame)))
3380 Fredraw_frame (frame);
3381
3382 return Qnil;
3383 }
3384
3385
3386 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3387 visible frames marked as garbaged. */
3388
3389 void
3390 redraw_garbaged_frames ()
3391 {
3392 Lisp_Object tail, frame;
3393
3394 FOR_EACH_FRAME (tail, frame)
3395 if (FRAME_VISIBLE_P (XFRAME (frame))
3396 && FRAME_GARBAGED_P (XFRAME (frame)))
3397 Fredraw_frame (frame);
3398 }
3399
3400
3401 \f
3402 /***********************************************************************
3403 Direct Operations
3404 ***********************************************************************/
3405
3406 /* Try to update display and current glyph matrix directly.
3407
3408 This function is called after a character G has been inserted into
3409 current_buffer. It tries to update the current glyph matrix and
3410 perform appropriate screen output to reflect the insertion. If it
3411 succeeds, the global flag redisplay_performed_directly_p will be
3412 set to 1, and thereby prevent the more costly general redisplay
3413 from running (see redisplay_internal).
3414
3415 This function is not called for `hairy' character insertions.
3416 In particular, it is not called when after or before change
3417 functions exist, like they are used by font-lock. See keyboard.c
3418 for details where this function is called. */
3419
3420 int
3421 direct_output_for_insert (g)
3422 int g;
3423 {
3424 register struct frame *f = SELECTED_FRAME ();
3425 struct window *w = XWINDOW (selected_window);
3426 struct it it, it2;
3427 struct glyph_row *glyph_row;
3428 struct glyph *glyphs, *glyph, *end;
3429 int n;
3430 /* Non-null means that redisplay of W is based on window matrices. */
3431 int window_redisplay_p = FRAME_WINDOW_P (f);
3432 /* Non-null means we are in overwrite mode. */
3433 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3434 int added_width;
3435 struct text_pos pos;
3436 int delta, delta_bytes;
3437
3438 /* Not done directly. */
3439 redisplay_performed_directly_p = 0;
3440
3441 /* Quickly give up for some common cases. */
3442 if (cursor_in_echo_area
3443 /* Give up if fonts have changed. */
3444 || fonts_changed_p
3445 /* Give up if face attributes have been changed. */
3446 || face_change_count
3447 /* Give up if cursor position not really known. */
3448 || !display_completed
3449 /* Give up if buffer appears in two places. */
3450 || buffer_shared > 1
3451 /* Give up if currently displaying a message instead of the
3452 minibuffer contents. */
3453 || (EQ (selected_window, minibuf_window)
3454 && EQ (minibuf_window, echo_area_window))
3455 /* Give up for hscrolled mini-buffer because display of the prompt
3456 is handled specially there (see display_line). */
3457 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3458 /* Give up if overwriting in the middle of a line. */
3459 || (overwrite_p
3460 && PT != ZV
3461 && FETCH_BYTE (PT) != '\n')
3462 /* Give up for tabs and line ends. */
3463 || g == '\t'
3464 || g == '\n'
3465 || g == '\r'
3466 /* Give up if unable to display the cursor in the window. */
3467 || w->cursor.vpos < 0
3468 /* Give up if we are showing a message or just cleared the message
3469 because we might need to resize the echo area window. */
3470 || !NILP (echo_area_buffer[0])
3471 || !NILP (echo_area_buffer[1])
3472 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3473 /* Can't do it in a continued line because continuation
3474 lines would change. */
3475 (glyph_row->continued_p
3476 || glyph_row->exact_window_width_line_p
3477 /* Can't use this method if the line overlaps others or is
3478 overlapped by others because these other lines would
3479 have to be redisplayed. */
3480 || glyph_row->overlapping_p
3481 || glyph_row->overlapped_p))
3482 /* Can't do it for partial width windows on terminal frames
3483 because we can't clear to eol in such a window. */
3484 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3485 return 0;
3486
3487 /* If we can't insert glyphs, we can use this method only
3488 at the end of a line. */
3489 if (!char_ins_del_ok)
3490 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3491 return 0;
3492
3493 /* Set up a display iterator structure for W. Glyphs will be
3494 produced in scratch_glyph_row. Current position is W's cursor
3495 position. */
3496 clear_glyph_row (&scratch_glyph_row);
3497 SET_TEXT_POS (pos, PT, PT_BYTE);
3498 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3499 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3500 DEFAULT_FACE_ID);
3501
3502 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3503 if (glyph_row->mouse_face_p)
3504 return 0;
3505
3506 /* Give up if highlighting trailing whitespace and we have trailing
3507 whitespace in glyph_row. We would have to remove the trailing
3508 whitespace face in that case. */
3509 if (!NILP (Vshow_trailing_whitespace)
3510 && glyph_row->used[TEXT_AREA])
3511 {
3512 struct glyph *last;
3513
3514 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3515 if (last->type == STRETCH_GLYPH
3516 || (last->type == CHAR_GLYPH
3517 && last->u.ch == ' '))
3518 return 0;
3519 }
3520
3521 /* Give up if there are overlay strings at pos. This would fail
3522 if the overlay string has newlines in it. */
3523 if (STRINGP (it.string))
3524 return 0;
3525
3526 it.hpos = w->cursor.hpos;
3527 it.vpos = w->cursor.vpos;
3528 it.current_x = w->cursor.x + it.first_visible_x;
3529 it.current_y = w->cursor.y;
3530 it.end_charpos = PT;
3531 it.stop_charpos = min (PT, it.stop_charpos);
3532 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3533
3534 /* More than one display element may be returned for PT - 1 if
3535 (i) it's a control character which is translated into `\003' or
3536 `^C', or (ii) it has a display table entry, or (iii) it's a
3537 combination of both. */
3538 delta = delta_bytes = 0;
3539 while (get_next_display_element (&it))
3540 {
3541 PRODUCE_GLYPHS (&it);
3542
3543 /* Give up if glyph doesn't fit completely on the line. */
3544 if (it.current_x >= it.last_visible_x)
3545 return 0;
3546
3547 /* Give up if new glyph has different ascent or descent than
3548 the original row, or if it is not a character glyph. */
3549 if (glyph_row->ascent != it.ascent
3550 || glyph_row->height != it.ascent + it.descent
3551 || glyph_row->phys_ascent != it.phys_ascent
3552 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3553 || it.what != IT_CHARACTER)
3554 return 0;
3555
3556 delta += 1;
3557 delta_bytes += it.len;
3558 set_iterator_to_next (&it, 1);
3559 }
3560
3561 /* Give up if we hit the right edge of the window. We would have
3562 to insert truncation or continuation glyphs. */
3563 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3564 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3565 return 0;
3566
3567 /* Give up if there is a \t following in the line. */
3568 it2 = it;
3569 it2.end_charpos = ZV;
3570 it2.stop_charpos = min (it2.stop_charpos, ZV);
3571 while (get_next_display_element (&it2)
3572 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3573 {
3574 if (it2.c == '\t')
3575 return 0;
3576 set_iterator_to_next (&it2, 1);
3577 }
3578
3579 /* Number of new glyphs produced. */
3580 n = it.glyph_row->used[TEXT_AREA];
3581
3582 /* Start and end of glyphs in original row. */
3583 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3584 end = glyph_row->glyphs[1 + TEXT_AREA];
3585
3586 /* Make room for new glyphs, then insert them. */
3587 xassert (end - glyphs - n >= 0);
3588 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3589 (end - glyphs - n) * sizeof (*end));
3590 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3591 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3592 end - glyph_row->glyphs[TEXT_AREA]);
3593
3594 /* Compute new line width. */
3595 glyph = glyph_row->glyphs[TEXT_AREA];
3596 end = glyph + glyph_row->used[TEXT_AREA];
3597 glyph_row->pixel_width = glyph_row->x;
3598 while (glyph < end)
3599 {
3600 glyph_row->pixel_width += glyph->pixel_width;
3601 ++glyph;
3602 }
3603
3604 /* Increment buffer positions for glyphs following the newly
3605 inserted ones. */
3606 for (glyph = glyphs + n; glyph < end; ++glyph)
3607 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3608 glyph->charpos += delta;
3609
3610 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3611 {
3612 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3613 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3614 }
3615
3616 /* Adjust positions in lines following the one we are in. */
3617 increment_matrix_positions (w->current_matrix,
3618 w->cursor.vpos + 1,
3619 w->current_matrix->nrows,
3620 delta, delta_bytes);
3621
3622 glyph_row->contains_overlapping_glyphs_p
3623 |= it.glyph_row->contains_overlapping_glyphs_p;
3624
3625 glyph_row->displays_text_p = 1;
3626 w->window_end_vpos = make_number (max (w->cursor.vpos,
3627 XFASTINT (w->window_end_vpos)));
3628
3629 if (!NILP (Vshow_trailing_whitespace))
3630 highlight_trailing_whitespace (it.f, glyph_row);
3631
3632 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3633 In the middle, we have to insert glyphs. Note that this is now
3634 implemented for X frames. The implementation uses updated_window
3635 and updated_row. */
3636 updated_row = glyph_row;
3637 updated_area = TEXT_AREA;
3638 update_begin (f);
3639 if (rif)
3640 {
3641 rif->update_window_begin_hook (w);
3642
3643 if (glyphs == end - n
3644 /* In front of a space added by append_space. */
3645 || (glyphs == end - n - 1
3646 && (end - n)->charpos <= 0))
3647 rif->write_glyphs (glyphs, n);
3648 else
3649 rif->insert_glyphs (glyphs, n);
3650 }
3651 else
3652 {
3653 if (glyphs == end - n)
3654 write_glyphs (glyphs, n);
3655 else
3656 insert_glyphs (glyphs, n);
3657 }
3658
3659 w->cursor.hpos += n;
3660 w->cursor.x = it.current_x - it.first_visible_x;
3661 xassert (w->cursor.hpos >= 0
3662 && w->cursor.hpos < w->desired_matrix->matrix_w);
3663
3664 /* How to set the cursor differs depending on whether we are
3665 using a frame matrix or a window matrix. Note that when
3666 a frame matrix is used, cursor_to expects frame coordinates,
3667 and the X and Y parameters are not used. */
3668 if (window_redisplay_p)
3669 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3670 w->cursor.y, w->cursor.x);
3671 else
3672 {
3673 int x, y;
3674 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3675 + (INTEGERP (w->left_margin_cols)
3676 ? XFASTINT (w->left_margin_cols)
3677 : 0));
3678 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3679 cursor_to (y, x);
3680 }
3681
3682 #ifdef HAVE_WINDOW_SYSTEM
3683 update_window_fringes (w, 0);
3684 #endif
3685
3686 if (rif)
3687 rif->update_window_end_hook (w, 1, 0);
3688 update_end (f);
3689 updated_row = NULL;
3690 fflush (stdout);
3691
3692 TRACE ((stderr, "direct output for insert\n"));
3693 mark_window_display_accurate (it.window, 1);
3694 redisplay_performed_directly_p = 1;
3695 return 1;
3696 }
3697
3698
3699 /* Perform a direct display update for moving PT by N positions
3700 left or right. N < 0 means a movement backwards. This function
3701 is currently only called for N == 1 or N == -1. */
3702
3703 int
3704 direct_output_forward_char (n)
3705 int n;
3706 {
3707 struct frame *f = SELECTED_FRAME ();
3708 struct window *w = XWINDOW (selected_window);
3709 struct glyph_row *row;
3710
3711 /* Give up if point moved out of or into a composition. */
3712 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3713 current_buffer, PT))
3714 return 0;
3715
3716 /* Give up if face attributes have been changed. */
3717 if (face_change_count)
3718 return 0;
3719
3720 /* Give up if current matrix is not up to date or we are
3721 displaying a message. */
3722 if (!display_completed || cursor_in_echo_area)
3723 return 0;
3724
3725 /* Give up if the buffer's direction is reversed. */
3726 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3727 return 0;
3728
3729 /* Can't use direct output if highlighting a region. */
3730 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3731 return 0;
3732
3733 /* Can't use direct output if highlighting trailing whitespace. */
3734 if (!NILP (Vshow_trailing_whitespace))
3735 return 0;
3736
3737 /* Give up if we are showing a message or just cleared the message
3738 because we might need to resize the echo area window. */
3739 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3740 return 0;
3741
3742 /* Give up if currently displaying a message instead of the
3743 minibuffer contents. */
3744 if (XWINDOW (minibuf_window) == w
3745 && EQ (minibuf_window, echo_area_window))
3746 return 0;
3747
3748 /* Give up if we don't know where the cursor is. */
3749 if (w->cursor.vpos < 0)
3750 return 0;
3751
3752 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3753
3754 /* Give up if PT is outside of the last known cursor row. */
3755 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3756 || PT >= MATRIX_ROW_END_CHARPOS (row))
3757 return 0;
3758
3759 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3760
3761 w->last_cursor = w->cursor;
3762 XSETFASTINT (w->last_point, PT);
3763
3764 xassert (w->cursor.hpos >= 0
3765 && w->cursor.hpos < w->desired_matrix->matrix_w);
3766
3767 if (FRAME_WINDOW_P (f))
3768 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3769 w->cursor.y, w->cursor.x);
3770 else
3771 {
3772 int x, y;
3773 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3774 + (INTEGERP (w->left_margin_cols)
3775 ? XFASTINT (w->left_margin_cols)
3776 : 0));
3777 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3778 cursor_to (y, x);
3779 }
3780
3781 fflush (stdout);
3782 redisplay_performed_directly_p = 1;
3783 return 1;
3784 }
3785
3786
3787 \f
3788 /***********************************************************************
3789 Frame Update
3790 ***********************************************************************/
3791
3792 /* Update frame F based on the data in desired matrices.
3793
3794 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3795 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3796 scrolling.
3797
3798 Value is non-zero if redisplay was stopped due to pending input. */
3799
3800 int
3801 update_frame (f, force_p, inhibit_hairy_id_p)
3802 struct frame *f;
3803 int force_p;
3804 int inhibit_hairy_id_p;
3805 {
3806 /* 1 means display has been paused because of pending input. */
3807 int paused_p;
3808 struct window *root_window = XWINDOW (f->root_window);
3809
3810 if (FRAME_WINDOW_P (f))
3811 {
3812 /* We are working on window matrix basis. All windows whose
3813 flag must_be_updated_p is set have to be updated. */
3814
3815 /* Record that we are not working on frame matrices. */
3816 set_frame_matrix_frame (NULL);
3817
3818 /* Update all windows in the window tree of F, maybe stopping
3819 when pending input is detected. */
3820 update_begin (f);
3821
3822 /* Update the menu bar on X frames that don't have toolkit
3823 support. */
3824 if (WINDOWP (f->menu_bar_window))
3825 update_window (XWINDOW (f->menu_bar_window), 1);
3826
3827 /* Update the tool-bar window, if present. */
3828 if (WINDOWP (f->tool_bar_window))
3829 {
3830 struct window *w = XWINDOW (f->tool_bar_window);
3831
3832 /* Update tool-bar window. */
3833 if (w->must_be_updated_p)
3834 {
3835 Lisp_Object tem;
3836
3837 update_window (w, 1);
3838 w->must_be_updated_p = 0;
3839
3840 /* Swap tool-bar strings. We swap because we want to
3841 reuse strings. */
3842 tem = f->current_tool_bar_string;
3843 f->current_tool_bar_string = f->desired_tool_bar_string;
3844 f->desired_tool_bar_string = tem;
3845 }
3846 }
3847
3848
3849 /* Update windows. */
3850 paused_p = update_window_tree (root_window, force_p);
3851 update_end (f);
3852
3853 /* This flush is a performance bottleneck under X,
3854 and it doesn't seem to be necessary anyway (in general).
3855 It is necessary when resizing the window with the mouse, or
3856 at least the fringes are not redrawn in a timely manner. ++kfs */
3857 if (f->force_flush_display_p)
3858 {
3859 rif->flush_display (f);
3860 f->force_flush_display_p = 0;
3861 }
3862 }
3863 else
3864 {
3865 /* We are working on frame matrix basis. Set the frame on whose
3866 frame matrix we operate. */
3867 set_frame_matrix_frame (f);
3868
3869 /* Build F's desired matrix from window matrices. */
3870 build_frame_matrix (f);
3871
3872 /* Update the display */
3873 update_begin (f);
3874 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3875 update_end (f);
3876
3877 if (termscript)
3878 fflush (termscript);
3879 fflush (stdout);
3880
3881 /* Check window matrices for lost pointers. */
3882 #if GLYPH_DEBUG
3883 check_window_matrix_pointers (root_window);
3884 add_frame_display_history (f, paused_p);
3885 #endif
3886 }
3887
3888 /* Reset flags indicating that a window should be updated. */
3889 set_window_update_flags (root_window, 0);
3890
3891 display_completed = !paused_p;
3892 return paused_p;
3893 }
3894
3895
3896 \f
3897 /************************************************************************
3898 Window-based updates
3899 ************************************************************************/
3900
3901 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3902 don't stop updating when input is pending. */
3903
3904 static int
3905 update_window_tree (w, force_p)
3906 struct window *w;
3907 int force_p;
3908 {
3909 int paused_p = 0;
3910
3911 while (w && !paused_p)
3912 {
3913 if (!NILP (w->hchild))
3914 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3915 else if (!NILP (w->vchild))
3916 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3917 else if (w->must_be_updated_p)
3918 paused_p |= update_window (w, force_p);
3919
3920 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3921 }
3922
3923 return paused_p;
3924 }
3925
3926
3927 /* Update window W if its flag must_be_updated_p is non-zero. If
3928 FORCE_P is non-zero, don't stop updating if input is pending. */
3929
3930 void
3931 update_single_window (w, force_p)
3932 struct window *w;
3933 int force_p;
3934 {
3935 if (w->must_be_updated_p)
3936 {
3937 struct frame *f = XFRAME (WINDOW_FRAME (w));
3938
3939 /* Record that this is not a frame-based redisplay. */
3940 set_frame_matrix_frame (NULL);
3941
3942 /* Update W. */
3943 update_begin (f);
3944 update_window (w, force_p);
3945 update_end (f);
3946
3947 /* Reset flag in W. */
3948 w->must_be_updated_p = 0;
3949 }
3950 }
3951
3952 #ifdef HAVE_WINDOW_SYSTEM
3953
3954 /* Redraw lines from the current matrix of window W that are
3955 overlapped by other rows. YB is bottom-most y-position in W. */
3956
3957 static void
3958 redraw_overlapped_rows (w, yb)
3959 struct window *w;
3960 int yb;
3961 {
3962 int i;
3963
3964 /* If rows overlapping others have been changed, the rows being
3965 overlapped have to be redrawn. This won't draw lines that have
3966 already been drawn in update_window_line because overlapped_p in
3967 desired rows is 0, so after row assignment overlapped_p in
3968 current rows is 0. */
3969 for (i = 0; i < w->current_matrix->nrows; ++i)
3970 {
3971 struct glyph_row *row = w->current_matrix->rows + i;
3972
3973 if (!row->enabled_p)
3974 break;
3975 else if (row->mode_line_p)
3976 continue;
3977
3978 if (row->overlapped_p)
3979 {
3980 enum glyph_row_area area;
3981
3982 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3983 {
3984 updated_row = row;
3985 updated_area = area;
3986 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3987 if (row->used[area])
3988 rif->write_glyphs (row->glyphs[area], row->used[area]);
3989 rif->clear_end_of_line (-1);
3990 }
3991
3992 row->overlapped_p = 0;
3993 }
3994
3995 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3996 break;
3997 }
3998 }
3999
4000
4001 /* Redraw lines from the current matrix of window W that overlap
4002 others. YB is bottom-most y-position in W. */
4003
4004 static void
4005 redraw_overlapping_rows (w, yb)
4006 struct window *w;
4007 int yb;
4008 {
4009 int i, bottom_y;
4010 struct glyph_row *row;
4011
4012 for (i = 0; i < w->current_matrix->nrows; ++i)
4013 {
4014 row = w->current_matrix->rows + i;
4015
4016 if (!row->enabled_p)
4017 break;
4018 else if (row->mode_line_p)
4019 continue;
4020
4021 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4022
4023 if (row->overlapping_p && i > 0 && bottom_y < yb)
4024 {
4025 int overlaps = 0;
4026
4027 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4028 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4029 overlaps |= OVERLAPS_PRED;
4030 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4031 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4032 overlaps |= OVERLAPS_SUCC;
4033
4034 if (overlaps)
4035 {
4036 if (row->used[LEFT_MARGIN_AREA])
4037 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4038
4039 if (row->used[TEXT_AREA])
4040 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4041
4042 if (row->used[RIGHT_MARGIN_AREA])
4043 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4044
4045 /* Record in neighbour rows that ROW overwrites part of
4046 their display. */
4047 if (overlaps & OVERLAPS_PRED)
4048 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4049 if (overlaps & OVERLAPS_SUCC)
4050 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4051 }
4052 }
4053
4054 if (bottom_y >= yb)
4055 break;
4056 }
4057 }
4058
4059 #endif /* HAVE_WINDOW_SYSTEM */
4060
4061
4062 #ifdef GLYPH_DEBUG
4063
4064 /* Check that no row in the current matrix of window W is enabled
4065 which is below what's displayed in the window. */
4066
4067 void
4068 check_current_matrix_flags (w)
4069 struct window *w;
4070 {
4071 int last_seen_p = 0;
4072 int i, yb = window_text_bottom_y (w);
4073
4074 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4075 {
4076 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4077 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4078 last_seen_p = 1;
4079 else if (last_seen_p && row->enabled_p)
4080 abort ();
4081 }
4082 }
4083
4084 #endif /* GLYPH_DEBUG */
4085
4086
4087 /* Update display of window W. FORCE_P non-zero means that we should
4088 not stop when detecting pending input. */
4089
4090 static int
4091 update_window (w, force_p)
4092 struct window *w;
4093 int force_p;
4094 {
4095 struct glyph_matrix *desired_matrix = w->desired_matrix;
4096 int paused_p;
4097 int preempt_count = baud_rate / 2400 + 1;
4098 extern int input_pending;
4099 extern Lisp_Object do_mouse_tracking;
4100 #if GLYPH_DEBUG
4101 /* Check that W's frame doesn't have glyph matrices. */
4102 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4103 xassert (updating_frame != NULL);
4104 #endif
4105
4106 /* Check pending input the first time so that we can quickly return. */
4107 if (redisplay_dont_pause)
4108 force_p = 1;
4109 else
4110 detect_input_pending_ignore_squeezables ();
4111
4112 /* If forced to complete the update, or if no input is pending, do
4113 the update. */
4114 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4115 {
4116 struct glyph_row *row, *end;
4117 struct glyph_row *mode_line_row;
4118 struct glyph_row *header_line_row;
4119 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4120
4121 rif->update_window_begin_hook (w);
4122 yb = window_text_bottom_y (w);
4123
4124 /* If window has a header line, update it before everything else.
4125 Adjust y-positions of other rows by the header line height. */
4126 row = desired_matrix->rows;
4127 end = row + desired_matrix->nrows - 1;
4128
4129 if (row->mode_line_p)
4130 {
4131 header_line_row = row;
4132 ++row;
4133 }
4134 else
4135 header_line_row = NULL;
4136
4137 /* Update the mode line, if necessary. */
4138 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4139 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4140 {
4141 mode_line_row->y = yb;
4142 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4143 desired_matrix),
4144 &mouse_face_overwritten_p);
4145 }
4146
4147 /* Find first enabled row. Optimizations in redisplay_internal
4148 may lead to an update with only one row enabled. There may
4149 be also completely empty matrices. */
4150 while (row < end && !row->enabled_p)
4151 ++row;
4152
4153 /* Try reusing part of the display by copying. */
4154 if (row < end && !desired_matrix->no_scrolling_p)
4155 {
4156 int rc = scrolling_window (w, header_line_row != NULL);
4157 if (rc < 0)
4158 {
4159 /* All rows were found to be equal. */
4160 paused_p = 0;
4161 goto set_cursor;
4162 }
4163 else if (rc > 0)
4164 {
4165 /* We've scrolled the display. */
4166 force_p = 1;
4167 changed_p = 1;
4168 }
4169 }
4170
4171 /* Update the rest of the lines. */
4172 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4173 if (row->enabled_p)
4174 {
4175 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4176 int i;
4177
4178 /* We'll have to play a little bit with when to
4179 detect_input_pending. If it's done too often,
4180 scrolling large windows with repeated scroll-up
4181 commands will too quickly pause redisplay. */
4182 if (!force_p && ++n_updated % preempt_count == 0)
4183 detect_input_pending_ignore_squeezables ();
4184
4185 changed_p |= update_window_line (w, vpos,
4186 &mouse_face_overwritten_p);
4187
4188 /* Mark all rows below the last visible one in the current
4189 matrix as invalid. This is necessary because of
4190 variable line heights. Consider the case of three
4191 successive redisplays, where the first displays 5
4192 lines, the second 3 lines, and the third 5 lines again.
4193 If the second redisplay wouldn't mark rows in the
4194 current matrix invalid, the third redisplay might be
4195 tempted to optimize redisplay based on lines displayed
4196 in the first redisplay. */
4197 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4198 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4199 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4200 }
4201
4202 /* Was display preempted? */
4203 paused_p = row < end;
4204
4205 set_cursor:
4206
4207 /* Update the header line after scrolling because a new header
4208 line would otherwise overwrite lines at the top of the window
4209 that can be scrolled. */
4210 if (header_line_row && header_line_row->enabled_p)
4211 {
4212 header_line_row->y = 0;
4213 update_window_line (w, 0, &mouse_face_overwritten_p);
4214 }
4215
4216 /* Fix the appearance of overlapping/overlapped rows. */
4217 if (!paused_p && !w->pseudo_window_p)
4218 {
4219 #ifdef HAVE_WINDOW_SYSTEM
4220 if (changed_p && rif->fix_overlapping_area)
4221 {
4222 redraw_overlapped_rows (w, yb);
4223 redraw_overlapping_rows (w, yb);
4224 }
4225 #endif
4226
4227 /* Make cursor visible at cursor position of W. */
4228 set_window_cursor_after_update (w);
4229
4230 #if 0 /* Check that current matrix invariants are satisfied. This is
4231 for debugging only. See the comment of check_matrix_invariants. */
4232 IF_DEBUG (check_matrix_invariants (w));
4233 #endif
4234 }
4235
4236 #if GLYPH_DEBUG
4237 /* Remember the redisplay method used to display the matrix. */
4238 strcpy (w->current_matrix->method, w->desired_matrix->method);
4239 #endif
4240
4241 #ifdef HAVE_WINDOW_SYSTEM
4242 update_window_fringes (w, 0);
4243 #endif
4244
4245 /* End the update of window W. Don't set the cursor if we
4246 paused updating the display because in this case,
4247 set_window_cursor_after_update hasn't been called, and
4248 output_cursor doesn't contain the cursor location. */
4249 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4250 }
4251 else
4252 paused_p = 1;
4253
4254 #if GLYPH_DEBUG
4255 /* check_current_matrix_flags (w); */
4256 add_window_display_history (w, w->current_matrix->method, paused_p);
4257 #endif
4258
4259 clear_glyph_matrix (desired_matrix);
4260
4261 return paused_p;
4262 }
4263
4264
4265 /* Update the display of area AREA in window W, row number VPOS.
4266 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4267
4268 static void
4269 update_marginal_area (w, area, vpos)
4270 struct window *w;
4271 int area, vpos;
4272 {
4273 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4274
4275 /* Let functions in xterm.c know what area subsequent X positions
4276 will be relative to. */
4277 updated_area = area;
4278
4279 /* Set cursor to start of glyphs, write them, and clear to the end
4280 of the area. I don't think that something more sophisticated is
4281 necessary here, since marginal areas will not be the default. */
4282 rif->cursor_to (vpos, 0, desired_row->y, 0);
4283 if (desired_row->used[area])
4284 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4285 rif->clear_end_of_line (-1);
4286 }
4287
4288
4289 /* Update the display of the text area of row VPOS in window W.
4290 Value is non-zero if display has changed. */
4291
4292 static int
4293 update_text_area (w, vpos)
4294 struct window *w;
4295 int vpos;
4296 {
4297 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4298 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4299 int changed_p = 0;
4300
4301 /* Let functions in xterm.c know what area subsequent X positions
4302 will be relative to. */
4303 updated_area = TEXT_AREA;
4304
4305 /* If rows are at different X or Y, or rows have different height,
4306 or the current row is marked invalid, write the entire line. */
4307 if (!current_row->enabled_p
4308 || desired_row->y != current_row->y
4309 || desired_row->ascent != current_row->ascent
4310 || desired_row->phys_ascent != current_row->phys_ascent
4311 || desired_row->phys_height != current_row->phys_height
4312 || desired_row->visible_height != current_row->visible_height
4313 || current_row->overlapped_p
4314 || current_row->mouse_face_p
4315 || current_row->x != desired_row->x)
4316 {
4317 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4318
4319 if (desired_row->used[TEXT_AREA])
4320 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4321 desired_row->used[TEXT_AREA]);
4322
4323 /* Clear to end of window. */
4324 rif->clear_end_of_line (-1);
4325 changed_p = 1;
4326
4327 /* This erases the cursor. We do this here because
4328 notice_overwritten_cursor cannot easily check this, which
4329 might indicate that the whole functionality of
4330 notice_overwritten_cursor would better be implemented here.
4331 On the other hand, we need notice_overwritten_cursor as long
4332 as mouse highlighting is done asynchronously outside of
4333 redisplay. */
4334 if (vpos == w->phys_cursor.vpos)
4335 w->phys_cursor_on_p = 0;
4336 }
4337 else
4338 {
4339 int stop, i, x;
4340 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4341 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4342 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4343 int desired_stop_pos = desired_row->used[TEXT_AREA];
4344
4345 /* If the desired row extends its face to the text area end, and
4346 unless the current row also does so at the same position,
4347 make sure we write at least one glyph, so that the face
4348 extension actually takes place. */
4349 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4350 && (desired_stop_pos < current_row->used[TEXT_AREA]
4351 || (desired_stop_pos == current_row->used[TEXT_AREA]
4352 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4353 --desired_stop_pos;
4354
4355 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4356 i = 0;
4357 x = desired_row->x;
4358
4359 /* Loop over glyphs that current and desired row may have
4360 in common. */
4361 while (i < stop)
4362 {
4363 int can_skip_p = 1;
4364
4365 /* Skip over glyphs that both rows have in common. These
4366 don't have to be written. We can't skip if the last
4367 current glyph overlaps the glyph to its right. For
4368 example, consider a current row of `if ' with the `f' in
4369 Courier bold so that it overlaps the ` ' to its right.
4370 If the desired row is ` ', we would skip over the space
4371 after the `if' and there would remain a pixel from the
4372 `f' on the screen. */
4373 if (overlapping_glyphs_p && i > 0)
4374 {
4375 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4376 int left, right;
4377
4378 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4379 &left, &right);
4380 can_skip_p = right == 0;
4381 }
4382
4383 if (can_skip_p)
4384 {
4385 while (i < stop
4386 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4387 {
4388 x += desired_glyph->pixel_width;
4389 ++desired_glyph, ++current_glyph, ++i;
4390 }
4391
4392 /* Consider the case that the current row contains "xxx
4393 ppp ggg" in italic Courier font, and the desired row
4394 is "xxx ggg". The character `p' has lbearing, `g'
4395 has not. The loop above will stop in front of the
4396 first `p' in the current row. If we would start
4397 writing glyphs there, we wouldn't erase the lbearing
4398 of the `p'. The rest of the lbearing problem is then
4399 taken care of by draw_glyphs. */
4400 if (overlapping_glyphs_p
4401 && i > 0
4402 && i < current_row->used[TEXT_AREA]
4403 && (current_row->used[TEXT_AREA]
4404 != desired_row->used[TEXT_AREA]))
4405 {
4406 int left, right;
4407
4408 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4409 &left, &right);
4410 while (left > 0 && i > 0)
4411 {
4412 --i, --desired_glyph, --current_glyph;
4413 x -= desired_glyph->pixel_width;
4414 left -= desired_glyph->pixel_width;
4415 }
4416 }
4417 }
4418
4419 /* Try to avoid writing the entire rest of the desired row
4420 by looking for a resync point. This mainly prevents
4421 mode line flickering in the case the mode line is in
4422 fixed-pitch font, which it usually will be. */
4423 if (i < desired_row->used[TEXT_AREA])
4424 {
4425 int start_x = x, start_hpos = i;
4426 struct glyph *start = desired_glyph;
4427 int current_x = x;
4428 int skip_first_p = !can_skip_p;
4429
4430 /* Find the next glyph that's equal again. */
4431 while (i < stop
4432 && (skip_first_p
4433 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4434 && x == current_x)
4435 {
4436 x += desired_glyph->pixel_width;
4437 current_x += current_glyph->pixel_width;
4438 ++desired_glyph, ++current_glyph, ++i;
4439 skip_first_p = 0;
4440 }
4441
4442 if (i == start_hpos || x != current_x)
4443 {
4444 i = start_hpos;
4445 x = start_x;
4446 desired_glyph = start;
4447 break;
4448 }
4449
4450 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4451 rif->write_glyphs (start, i - start_hpos);
4452 changed_p = 1;
4453 }
4454 }
4455
4456 /* Write the rest. */
4457 if (i < desired_row->used[TEXT_AREA])
4458 {
4459 rif->cursor_to (vpos, i, desired_row->y, x);
4460 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4461 changed_p = 1;
4462 }
4463
4464 /* Maybe clear to end of line. */
4465 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4466 {
4467 /* If new row extends to the end of the text area, nothing
4468 has to be cleared, if and only if we did a write_glyphs
4469 above. This is made sure by setting desired_stop_pos
4470 appropriately above. */
4471 xassert (i < desired_row->used[TEXT_AREA]
4472 || ((desired_row->used[TEXT_AREA]
4473 == current_row->used[TEXT_AREA])
4474 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4475 }
4476 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4477 {
4478 /* If old row extends to the end of the text area, clear. */
4479 if (i >= desired_row->used[TEXT_AREA])
4480 rif->cursor_to (vpos, i, desired_row->y,
4481 desired_row->pixel_width);
4482 rif->clear_end_of_line (-1);
4483 changed_p = 1;
4484 }
4485 else if (desired_row->pixel_width < current_row->pixel_width)
4486 {
4487 /* Otherwise clear to the end of the old row. Everything
4488 after that position should be clear already. */
4489 int x;
4490
4491 if (i >= desired_row->used[TEXT_AREA])
4492 rif->cursor_to (vpos, i, desired_row->y,
4493 desired_row->pixel_width);
4494
4495 /* If cursor is displayed at the end of the line, make sure
4496 it's cleared. Nowadays we don't have a phys_cursor_glyph
4497 with which to erase the cursor (because this method
4498 doesn't work with lbearing/rbearing), so we must do it
4499 this way. */
4500 if (vpos == w->phys_cursor.vpos
4501 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4502 {
4503 w->phys_cursor_on_p = 0;
4504 x = -1;
4505 }
4506 else
4507 x = current_row->pixel_width;
4508 rif->clear_end_of_line (x);
4509 changed_p = 1;
4510 }
4511 }
4512
4513 return changed_p;
4514 }
4515
4516
4517 /* Update row VPOS in window W. Value is non-zero if display has been
4518 changed. */
4519
4520 static int
4521 update_window_line (w, vpos, mouse_face_overwritten_p)
4522 struct window *w;
4523 int vpos, *mouse_face_overwritten_p;
4524 {
4525 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4526 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4527 int changed_p = 0;
4528
4529 /* Set the row being updated. This is important to let xterm.c
4530 know what line height values are in effect. */
4531 updated_row = desired_row;
4532
4533 /* A row can be completely invisible in case a desired matrix was
4534 built with a vscroll and then make_cursor_line_fully_visible shifts
4535 the matrix. Make sure to make such rows current anyway, since
4536 we need the correct y-position, for example, in the current matrix. */
4537 if (desired_row->mode_line_p
4538 || desired_row->visible_height > 0)
4539 {
4540 xassert (desired_row->enabled_p);
4541
4542 /* Update display of the left margin area, if there is one. */
4543 if (!desired_row->full_width_p
4544 && !NILP (w->left_margin_cols))
4545 {
4546 changed_p = 1;
4547 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4548 }
4549
4550 /* Update the display of the text area. */
4551 if (update_text_area (w, vpos))
4552 {
4553 changed_p = 1;
4554 if (current_row->mouse_face_p)
4555 *mouse_face_overwritten_p = 1;
4556 }
4557
4558 /* Update display of the right margin area, if there is one. */
4559 if (!desired_row->full_width_p
4560 && !NILP (w->right_margin_cols))
4561 {
4562 changed_p = 1;
4563 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4564 }
4565
4566 /* Draw truncation marks etc. */
4567 if (!current_row->enabled_p
4568 || desired_row->y != current_row->y
4569 || desired_row->visible_height != current_row->visible_height
4570 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4571 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4572 || current_row->redraw_fringe_bitmaps_p
4573 || desired_row->mode_line_p != current_row->mode_line_p
4574 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4575 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4576 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4577 rif->after_update_window_line_hook (desired_row);
4578 }
4579
4580 /* Update current_row from desired_row. */
4581 make_current (w->desired_matrix, w->current_matrix, vpos);
4582 updated_row = NULL;
4583 return changed_p;
4584 }
4585
4586
4587 /* Set the cursor after an update of window W. This function may only
4588 be called from update_window. */
4589
4590 static void
4591 set_window_cursor_after_update (w)
4592 struct window *w;
4593 {
4594 struct frame *f = XFRAME (w->frame);
4595 int cx, cy, vpos, hpos;
4596
4597 /* Not intended for frame matrix updates. */
4598 xassert (FRAME_WINDOW_P (f));
4599
4600 if (cursor_in_echo_area
4601 && !NILP (echo_area_buffer[0])
4602 /* If we are showing a message instead of the mini-buffer,
4603 show the cursor for the message instead. */
4604 && XWINDOW (minibuf_window) == w
4605 && EQ (minibuf_window, echo_area_window)
4606 /* These cases apply only to the frame that contains
4607 the active mini-buffer window. */
4608 && FRAME_HAS_MINIBUF_P (f)
4609 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4610 {
4611 cx = cy = vpos = hpos = 0;
4612
4613 if (cursor_in_echo_area >= 0)
4614 {
4615 /* If the mini-buffer is several lines high, find the last
4616 line that has any text on it. Note: either all lines
4617 are enabled or none. Otherwise we wouldn't be able to
4618 determine Y. */
4619 struct glyph_row *row, *last_row;
4620 struct glyph *glyph;
4621 int yb = window_text_bottom_y (w);
4622
4623 last_row = NULL;
4624 row = w->current_matrix->rows;
4625 while (row->enabled_p
4626 && (last_row == NULL
4627 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4628 {
4629 if (row->used[TEXT_AREA]
4630 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4631 last_row = row;
4632 ++row;
4633 }
4634
4635 if (last_row)
4636 {
4637 struct glyph *start = last_row->glyphs[TEXT_AREA];
4638 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4639
4640 while (last > start && last->charpos < 0)
4641 --last;
4642
4643 for (glyph = start; glyph < last; ++glyph)
4644 {
4645 cx += glyph->pixel_width;
4646 ++hpos;
4647 }
4648
4649 cy = last_row->y;
4650 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4651 }
4652 }
4653 }
4654 else
4655 {
4656 cx = w->cursor.x;
4657 cy = w->cursor.y;
4658 hpos = w->cursor.hpos;
4659 vpos = w->cursor.vpos;
4660 }
4661
4662 /* Window cursor can be out of sync for horizontally split windows. */
4663 hpos = max (0, hpos);
4664 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4665 vpos = max (0, vpos);
4666 vpos = min (w->current_matrix->nrows - 1, vpos);
4667 rif->cursor_to (vpos, hpos, cy, cx);
4668 }
4669
4670
4671 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4672 tree rooted at W. */
4673
4674 void
4675 set_window_update_flags (w, on_p)
4676 struct window *w;
4677 int on_p;
4678 {
4679 while (w)
4680 {
4681 if (!NILP (w->hchild))
4682 set_window_update_flags (XWINDOW (w->hchild), on_p);
4683 else if (!NILP (w->vchild))
4684 set_window_update_flags (XWINDOW (w->vchild), on_p);
4685 else
4686 w->must_be_updated_p = on_p;
4687
4688 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4689 }
4690 }
4691
4692
4693 \f
4694 /***********************************************************************
4695 Window-Based Scrolling
4696 ***********************************************************************/
4697
4698 /* Structure describing rows in scrolling_window. */
4699
4700 struct row_entry
4701 {
4702 /* Number of occurrences of this row in desired and current matrix. */
4703 int old_uses, new_uses;
4704
4705 /* Vpos of row in new matrix. */
4706 int new_line_number;
4707
4708 /* Bucket index of this row_entry in the hash table row_table. */
4709 int bucket;
4710
4711 /* The row described by this entry. */
4712 struct glyph_row *row;
4713
4714 /* Hash collision chain. */
4715 struct row_entry *next;
4716 };
4717
4718 /* A pool to allocate row_entry structures from, and the size of the
4719 pool. The pool is reallocated in scrolling_window when we find
4720 that we need a larger one. */
4721
4722 static struct row_entry *row_entry_pool;
4723 static int row_entry_pool_size;
4724
4725 /* Index of next free entry in row_entry_pool. */
4726
4727 static int row_entry_idx;
4728
4729 /* The hash table used during scrolling, and the table's size. This
4730 table is used to quickly identify equal rows in the desired and
4731 current matrix. */
4732
4733 static struct row_entry **row_table;
4734 static int row_table_size;
4735
4736 /* Vectors of pointers to row_entry structures belonging to the
4737 current and desired matrix, and the size of the vectors. */
4738
4739 static struct row_entry **old_lines, **new_lines;
4740 static int old_lines_size, new_lines_size;
4741
4742 /* A pool to allocate run structures from, and its size. */
4743
4744 static struct run *run_pool;
4745 static int runs_size;
4746
4747 /* A vector of runs of lines found during scrolling. */
4748
4749 static struct run **runs;
4750
4751 /* Add glyph row ROW to the scrolling hash table during the scrolling
4752 of window W. */
4753
4754 static INLINE struct row_entry *
4755 add_row_entry (w, row)
4756 struct window *w;
4757 struct glyph_row *row;
4758 {
4759 struct row_entry *entry;
4760 int i = row->hash % row_table_size;
4761
4762 entry = row_table[i];
4763 while (entry && !row_equal_p (w, entry->row, row, 1))
4764 entry = entry->next;
4765
4766 if (entry == NULL)
4767 {
4768 entry = row_entry_pool + row_entry_idx++;
4769 entry->row = row;
4770 entry->old_uses = entry->new_uses = 0;
4771 entry->new_line_number = 0;
4772 entry->bucket = i;
4773 entry->next = row_table[i];
4774 row_table[i] = entry;
4775 }
4776
4777 return entry;
4778 }
4779
4780
4781 /* Try to reuse part of the current display of W by scrolling lines.
4782 HEADER_LINE_P non-zero means W has a header line.
4783
4784 The algorithm is taken from Communications of the ACM, Apr78 "A
4785 Technique for Isolating Differences Between Files." It should take
4786 O(N) time.
4787
4788 A short outline of the steps of the algorithm
4789
4790 1. Skip lines equal at the start and end of both matrices.
4791
4792 2. Enter rows in the current and desired matrix into a symbol
4793 table, counting how often they appear in both matrices.
4794
4795 3. Rows that appear exactly once in both matrices serve as anchors,
4796 i.e. we assume that such lines are likely to have been moved.
4797
4798 4. Starting from anchor lines, extend regions to be scrolled both
4799 forward and backward.
4800
4801 Value is
4802
4803 -1 if all rows were found to be equal.
4804 0 to indicate that we did not scroll the display, or
4805 1 if we did scroll. */
4806
4807 static int
4808 scrolling_window (w, header_line_p)
4809 struct window *w;
4810 int header_line_p;
4811 {
4812 struct glyph_matrix *desired_matrix = w->desired_matrix;
4813 struct glyph_matrix *current_matrix = w->current_matrix;
4814 int yb = window_text_bottom_y (w);
4815 int i, j, first_old, first_new, last_old, last_new;
4816 int nruns, nbytes, n, run_idx;
4817 struct row_entry *entry;
4818
4819 /* Skip over rows equal at the start. */
4820 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4821 {
4822 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4823 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4824
4825 if (c->enabled_p
4826 && d->enabled_p
4827 && !d->redraw_fringe_bitmaps_p
4828 && c->y == d->y
4829 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4830 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4831 && row_equal_p (w, c, d, 1))
4832 {
4833 assign_row (c, d);
4834 d->enabled_p = 0;
4835 }
4836 else
4837 break;
4838 }
4839
4840 /* Give up if some rows in the desired matrix are not enabled. */
4841 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4842 return -1;
4843
4844 first_old = first_new = i;
4845
4846 /* Set last_new to the index + 1 of the last enabled row in the
4847 desired matrix. */
4848 i = first_new + 1;
4849 while (i < desired_matrix->nrows - 1
4850 && MATRIX_ROW (desired_matrix, i)->enabled_p
4851 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4852 ++i;
4853
4854 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4855 return 0;
4856
4857 last_new = i;
4858
4859 /* Set last_old to the index + 1 of the last enabled row in the
4860 current matrix. We don't look at the enabled flag here because
4861 we plan to reuse part of the display even if other parts are
4862 disabled. */
4863 i = first_old + 1;
4864 while (i < current_matrix->nrows - 1)
4865 {
4866 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4867 if (bottom <= yb)
4868 ++i;
4869 if (bottom >= yb)
4870 break;
4871 }
4872
4873 last_old = i;
4874
4875 /* Skip over rows equal at the bottom. */
4876 i = last_new;
4877 j = last_old;
4878 while (i - 1 > first_new
4879 && j - 1 > first_old
4880 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4881 && (MATRIX_ROW (current_matrix, i - 1)->y
4882 == MATRIX_ROW (desired_matrix, j - 1)->y)
4883 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4884 && row_equal_p (w,
4885 MATRIX_ROW (desired_matrix, i - 1),
4886 MATRIX_ROW (current_matrix, j - 1), 1))
4887 --i, --j;
4888 last_new = i;
4889 last_old = j;
4890
4891 /* Nothing to do if all rows are equal. */
4892 if (last_new == first_new)
4893 return 0;
4894
4895 /* Reallocate vectors, tables etc. if necessary. */
4896
4897 if (current_matrix->nrows > old_lines_size)
4898 {
4899 old_lines_size = current_matrix->nrows;
4900 nbytes = old_lines_size * sizeof *old_lines;
4901 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4902 }
4903
4904 if (desired_matrix->nrows > new_lines_size)
4905 {
4906 new_lines_size = desired_matrix->nrows;
4907 nbytes = new_lines_size * sizeof *new_lines;
4908 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4909 }
4910
4911 n = desired_matrix->nrows + current_matrix->nrows;
4912 if (3 * n > row_table_size)
4913 {
4914 row_table_size = next_almost_prime (3 * n);
4915 nbytes = row_table_size * sizeof *row_table;
4916 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4917 bzero (row_table, nbytes);
4918 }
4919
4920 if (n > row_entry_pool_size)
4921 {
4922 row_entry_pool_size = n;
4923 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4924 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4925 }
4926
4927 if (desired_matrix->nrows > runs_size)
4928 {
4929 runs_size = desired_matrix->nrows;
4930 nbytes = runs_size * sizeof *runs;
4931 runs = (struct run **) xrealloc (runs, nbytes);
4932 nbytes = runs_size * sizeof *run_pool;
4933 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4934 }
4935
4936 nruns = run_idx = 0;
4937 row_entry_idx = 0;
4938
4939 /* Add rows from the current and desired matrix to the hash table
4940 row_hash_table to be able to find equal ones quickly. */
4941
4942 for (i = first_old; i < last_old; ++i)
4943 {
4944 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4945 {
4946 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4947 old_lines[i] = entry;
4948 ++entry->old_uses;
4949 }
4950 else
4951 old_lines[i] = NULL;
4952 }
4953
4954 for (i = first_new; i < last_new; ++i)
4955 {
4956 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4957 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4958 ++entry->new_uses;
4959 entry->new_line_number = i;
4960 new_lines[i] = entry;
4961 }
4962
4963 /* Identify moves based on lines that are unique and equal
4964 in both matrices. */
4965 for (i = first_old; i < last_old;)
4966 if (old_lines[i]
4967 && old_lines[i]->old_uses == 1
4968 && old_lines[i]->new_uses == 1)
4969 {
4970 int j, k;
4971 int new_line = old_lines[i]->new_line_number;
4972 struct run *run = run_pool + run_idx++;
4973
4974 /* Record move. */
4975 run->current_vpos = i;
4976 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4977 run->desired_vpos = new_line;
4978 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4979 run->nrows = 1;
4980 run->height = MATRIX_ROW (current_matrix, i)->height;
4981
4982 /* Extend backward. */
4983 j = i - 1;
4984 k = new_line - 1;
4985 while (j > first_old
4986 && k > first_new
4987 && old_lines[j] == new_lines[k])
4988 {
4989 int h = MATRIX_ROW (current_matrix, j)->height;
4990 --run->current_vpos;
4991 --run->desired_vpos;
4992 ++run->nrows;
4993 run->height += h;
4994 run->desired_y -= h;
4995 run->current_y -= h;
4996 --j, --k;
4997 }
4998
4999 /* Extend forward. */
5000 j = i + 1;
5001 k = new_line + 1;
5002 while (j < last_old
5003 && k < last_new
5004 && old_lines[j] == new_lines[k])
5005 {
5006 int h = MATRIX_ROW (current_matrix, j)->height;
5007 ++run->nrows;
5008 run->height += h;
5009 ++j, ++k;
5010 }
5011
5012 /* Insert run into list of all runs. Order runs by copied
5013 pixel lines. Note that we record runs that don't have to
5014 be copied because they are already in place. This is done
5015 because we can avoid calling update_window_line in this
5016 case. */
5017 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5018 ;
5019 for (k = nruns; k > j; --k)
5020 runs[k] = runs[k - 1];
5021 runs[j] = run;
5022 ++nruns;
5023
5024 i += run->nrows;
5025 }
5026 else
5027 ++i;
5028
5029 /* Do the moves. Do it in a way that we don't overwrite something
5030 we want to copy later on. This is not solvable in general
5031 because there is only one display and we don't have a way to
5032 exchange areas on this display. Example:
5033
5034 +-----------+ +-----------+
5035 | A | | B |
5036 +-----------+ --> +-----------+
5037 | B | | A |
5038 +-----------+ +-----------+
5039
5040 Instead, prefer bigger moves, and invalidate moves that would
5041 copy from where we copied to. */
5042
5043 for (i = 0; i < nruns; ++i)
5044 if (runs[i]->nrows > 0)
5045 {
5046 struct run *r = runs[i];
5047
5048 /* Copy on the display. */
5049 if (r->current_y != r->desired_y)
5050 {
5051 rif->scroll_run_hook (w, r);
5052
5053 /* Invalidate runs that copy from where we copied to. */
5054 for (j = i + 1; j < nruns; ++j)
5055 {
5056 struct run *p = runs[j];
5057
5058 if ((p->current_y >= r->desired_y
5059 && p->current_y < r->desired_y + r->height)
5060 || (p->current_y + p->height >= r->desired_y
5061 && (p->current_y + p->height
5062 < r->desired_y + r->height)))
5063 p->nrows = 0;
5064 }
5065 }
5066
5067 /* Assign matrix rows. */
5068 for (j = 0; j < r->nrows; ++j)
5069 {
5070 struct glyph_row *from, *to;
5071 int to_overlapped_p;
5072
5073 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5074 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5075 to_overlapped_p = to->overlapped_p;
5076 if (!from->mode_line_p && !w->pseudo_window_p
5077 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5078 || to->right_fringe_bitmap != from->right_fringe_bitmap
5079 || to->left_fringe_face_id != from->left_fringe_face_id
5080 || to->right_fringe_face_id != from->right_fringe_face_id
5081 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5082 from->redraw_fringe_bitmaps_p = 1;
5083 assign_row (to, from);
5084 to->enabled_p = 1, from->enabled_p = 0;
5085 to->overlapped_p = to_overlapped_p;
5086 }
5087 }
5088
5089 /* Clear the hash table, for the next time. */
5090 for (i = 0; i < row_entry_idx; ++i)
5091 row_table[row_entry_pool[i].bucket] = NULL;
5092
5093 /* Value is > 0 to indicate that we scrolled the display. */
5094 return nruns;
5095 }
5096
5097
5098 \f
5099 /************************************************************************
5100 Frame-Based Updates
5101 ************************************************************************/
5102
5103 /* Update the desired frame matrix of frame F.
5104
5105 FORCE_P non-zero means that the update should not be stopped by
5106 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5107 should not be tried.
5108
5109 Value is non-zero if update was stopped due to pending input. */
5110
5111 static int
5112 update_frame_1 (f, force_p, inhibit_id_p)
5113 struct frame *f;
5114 int force_p;
5115 int inhibit_id_p;
5116 {
5117 /* Frame matrices to work on. */
5118 struct glyph_matrix *current_matrix = f->current_matrix;
5119 struct glyph_matrix *desired_matrix = f->desired_matrix;
5120 int i;
5121 int pause;
5122 int preempt_count = baud_rate / 2400 + 1;
5123 extern int input_pending;
5124
5125 xassert (current_matrix && desired_matrix);
5126
5127 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5128 calculate_costs (f);
5129
5130 if (preempt_count <= 0)
5131 preempt_count = 1;
5132
5133 if (redisplay_dont_pause)
5134 force_p = 1;
5135 else if (!force_p && detect_input_pending_ignore_squeezables ())
5136 {
5137 pause = 1;
5138 goto do_pause;
5139 }
5140
5141 /* If we cannot insert/delete lines, it's no use trying it. */
5142 if (!line_ins_del_ok)
5143 inhibit_id_p = 1;
5144
5145 /* See if any of the desired lines are enabled; don't compute for
5146 i/d line if just want cursor motion. */
5147 for (i = 0; i < desired_matrix->nrows; i++)
5148 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5149 break;
5150
5151 /* Try doing i/d line, if not yet inhibited. */
5152 if (!inhibit_id_p && i < desired_matrix->nrows)
5153 force_p |= scrolling (f);
5154
5155 /* Update the individual lines as needed. Do bottom line first. */
5156 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5157 update_frame_line (f, desired_matrix->nrows - 1);
5158
5159 /* Now update the rest of the lines. */
5160 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5161 {
5162 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5163 {
5164 if (FRAME_TERMCAP_P (f))
5165 {
5166 /* Flush out every so many lines.
5167 Also flush out if likely to have more than 1k buffered
5168 otherwise. I'm told that some telnet connections get
5169 really screwed by more than 1k output at once. */
5170 int outq = PENDING_OUTPUT_COUNT (stdout);
5171 if (outq > 900
5172 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5173 {
5174 fflush (stdout);
5175 if (preempt_count == 1)
5176 {
5177 #ifdef EMACS_OUTQSIZE
5178 if (EMACS_OUTQSIZE (0, &outq) < 0)
5179 /* Probably not a tty. Ignore the error and reset
5180 the outq count. */
5181 outq = PENDING_OUTPUT_COUNT (stdout);
5182 #endif
5183 outq *= 10;
5184 if (baud_rate <= outq && baud_rate > 0)
5185 sleep (outq / baud_rate);
5186 }
5187 }
5188 }
5189
5190 if ((i - 1) % preempt_count == 0)
5191 detect_input_pending_ignore_squeezables ();
5192
5193 update_frame_line (f, i);
5194 }
5195 }
5196
5197 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5198
5199 /* Now just clean up termcap drivers and set cursor, etc. */
5200 if (!pause)
5201 {
5202 if ((cursor_in_echo_area
5203 /* If we are showing a message instead of the mini-buffer,
5204 show the cursor for the message instead of for the
5205 (now hidden) mini-buffer contents. */
5206 || (EQ (minibuf_window, selected_window)
5207 && EQ (minibuf_window, echo_area_window)
5208 && !NILP (echo_area_buffer[0])))
5209 /* These cases apply only to the frame that contains
5210 the active mini-buffer window. */
5211 && FRAME_HAS_MINIBUF_P (f)
5212 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5213 {
5214 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5215 int row, col;
5216
5217 if (cursor_in_echo_area < 0)
5218 {
5219 /* Negative value of cursor_in_echo_area means put
5220 cursor at beginning of line. */
5221 row = top;
5222 col = 0;
5223 }
5224 else
5225 {
5226 /* Positive value of cursor_in_echo_area means put
5227 cursor at the end of the prompt. If the mini-buffer
5228 is several lines high, find the last line that has
5229 any text on it. */
5230 row = FRAME_LINES (f);
5231 do
5232 {
5233 --row;
5234 col = 0;
5235
5236 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5237 {
5238 /* Frame rows are filled up with spaces that
5239 must be ignored here. */
5240 struct glyph_row *r = MATRIX_ROW (current_matrix,
5241 row);
5242 struct glyph *start = r->glyphs[TEXT_AREA];
5243 struct glyph *last = start + r->used[TEXT_AREA];
5244
5245 while (last > start
5246 && (last - 1)->charpos < 0)
5247 --last;
5248
5249 col = last - start;
5250 }
5251 }
5252 while (row > top && col == 0);
5253
5254 /* Make sure COL is not out of range. */
5255 if (col >= FRAME_CURSOR_X_LIMIT (f))
5256 {
5257 /* If we have another row, advance cursor into it. */
5258 if (row < FRAME_LINES (f) - 1)
5259 {
5260 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5261 row++;
5262 }
5263 /* Otherwise move it back in range. */
5264 else
5265 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5266 }
5267 }
5268
5269 cursor_to (row, col);
5270 }
5271 else
5272 {
5273 /* We have only one cursor on terminal frames. Use it to
5274 display the cursor of the selected window. */
5275 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5276 if (w->cursor.vpos >= 0
5277 /* The cursor vpos may be temporarily out of bounds
5278 in the following situation: There is one window,
5279 with the cursor in the lower half of it. The window
5280 is split, and a message causes a redisplay before
5281 a new cursor position has been computed. */
5282 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5283 {
5284 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5285 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5286
5287 if (INTEGERP (w->left_margin_cols))
5288 x += XFASTINT (w->left_margin_cols);
5289
5290 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5291 cursor_to (y, x);
5292 }
5293 }
5294 }
5295
5296 do_pause:
5297
5298 clear_desired_matrices (f);
5299 return pause;
5300 }
5301
5302
5303 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5304
5305 int
5306 scrolling (frame)
5307 struct frame *frame;
5308 {
5309 int unchanged_at_top, unchanged_at_bottom;
5310 int window_size;
5311 int changed_lines;
5312 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5313 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5314 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5315 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5316 register int i;
5317 int free_at_end_vpos = FRAME_LINES (frame);
5318 struct glyph_matrix *current_matrix = frame->current_matrix;
5319 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5320
5321 if (!current_matrix)
5322 abort ();
5323
5324 /* Compute hash codes of all the lines. Also calculate number of
5325 changed lines, number of unchanged lines at the beginning, and
5326 number of unchanged lines at the end. */
5327 changed_lines = 0;
5328 unchanged_at_top = 0;
5329 unchanged_at_bottom = FRAME_LINES (frame);
5330 for (i = 0; i < FRAME_LINES (frame); i++)
5331 {
5332 /* Give up on this scrolling if some old lines are not enabled. */
5333 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5334 return 0;
5335 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5336 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5337 {
5338 /* This line cannot be redrawn, so don't let scrolling mess it. */
5339 new_hash[i] = old_hash[i];
5340 #define INFINITY 1000000 /* Taken from scroll.c */
5341 draw_cost[i] = INFINITY;
5342 }
5343 else
5344 {
5345 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5346 draw_cost[i] = line_draw_cost (desired_matrix, i);
5347 }
5348
5349 if (old_hash[i] != new_hash[i])
5350 {
5351 changed_lines++;
5352 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5353 }
5354 else if (i == unchanged_at_top)
5355 unchanged_at_top++;
5356 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5357 }
5358
5359 /* If changed lines are few, don't allow preemption, don't scroll. */
5360 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5361 || unchanged_at_bottom == FRAME_LINES (frame))
5362 return 1;
5363
5364 window_size = (FRAME_LINES (frame) - unchanged_at_top
5365 - unchanged_at_bottom);
5366
5367 if (scroll_region_ok)
5368 free_at_end_vpos -= unchanged_at_bottom;
5369 else if (memory_below_frame)
5370 free_at_end_vpos = -1;
5371
5372 /* If large window, fast terminal and few lines in common between
5373 current frame and desired frame, don't bother with i/d calc. */
5374 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5375 && (window_size >=
5376 10 * scrolling_max_lines_saved (unchanged_at_top,
5377 FRAME_LINES (frame) - unchanged_at_bottom,
5378 old_hash, new_hash, draw_cost)))
5379 return 0;
5380
5381 if (window_size < 2)
5382 return 0;
5383
5384 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5385 draw_cost + unchanged_at_top - 1,
5386 old_draw_cost + unchanged_at_top - 1,
5387 old_hash + unchanged_at_top - 1,
5388 new_hash + unchanged_at_top - 1,
5389 free_at_end_vpos - unchanged_at_top);
5390
5391 return 0;
5392 }
5393
5394
5395 /* Count the number of blanks at the start of the vector of glyphs R
5396 which is LEN glyphs long. */
5397
5398 static int
5399 count_blanks (r, len)
5400 struct glyph *r;
5401 int len;
5402 {
5403 int i;
5404
5405 for (i = 0; i < len; ++i)
5406 if (!CHAR_GLYPH_SPACE_P (r[i]))
5407 break;
5408
5409 return i;
5410 }
5411
5412
5413 /* Count the number of glyphs in common at the start of the glyph
5414 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5415 of STR2. Value is the number of equal glyphs equal at the start. */
5416
5417 static int
5418 count_match (str1, end1, str2, end2)
5419 struct glyph *str1, *end1, *str2, *end2;
5420 {
5421 struct glyph *p1 = str1;
5422 struct glyph *p2 = str2;
5423
5424 while (p1 < end1
5425 && p2 < end2
5426 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5427 ++p1, ++p2;
5428
5429 return p1 - str1;
5430 }
5431
5432
5433 /* Char insertion/deletion cost vector, from term.c */
5434
5435 extern int *char_ins_del_vector;
5436 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5437
5438
5439 /* Perform a frame-based update on line VPOS in frame FRAME. */
5440
5441 static void
5442 update_frame_line (f, vpos)
5443 struct frame *f;
5444 int vpos;
5445 {
5446 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5447 int tem;
5448 int osp, nsp, begmatch, endmatch, olen, nlen;
5449 struct glyph_matrix *current_matrix = f->current_matrix;
5450 struct glyph_matrix *desired_matrix = f->desired_matrix;
5451 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5452 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5453 int must_write_whole_line_p;
5454 int write_spaces_p = must_write_spaces;
5455 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5456 != FACE_TTY_DEFAULT_BG_COLOR);
5457
5458 if (colored_spaces_p)
5459 write_spaces_p = 1;
5460
5461 /* Current row not enabled means it has unknown contents. We must
5462 write the whole desired line in that case. */
5463 must_write_whole_line_p = !current_row->enabled_p;
5464 if (must_write_whole_line_p)
5465 {
5466 obody = 0;
5467 olen = 0;
5468 }
5469 else
5470 {
5471 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5472 olen = current_row->used[TEXT_AREA];
5473
5474 /* Ignore trailing spaces, if we can. */
5475 if (!write_spaces_p)
5476 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5477 olen--;
5478 }
5479
5480 current_row->enabled_p = 1;
5481 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5482
5483 /* If desired line is empty, just clear the line. */
5484 if (!desired_row->enabled_p)
5485 {
5486 nlen = 0;
5487 goto just_erase;
5488 }
5489
5490 nbody = desired_row->glyphs[TEXT_AREA];
5491 nlen = desired_row->used[TEXT_AREA];
5492 nend = nbody + nlen;
5493
5494 /* If display line has unknown contents, write the whole line. */
5495 if (must_write_whole_line_p)
5496 {
5497 /* Ignore spaces at the end, if we can. */
5498 if (!write_spaces_p)
5499 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5500 --nlen;
5501
5502 /* Write the contents of the desired line. */
5503 if (nlen)
5504 {
5505 cursor_to (vpos, 0);
5506 write_glyphs (nbody, nlen);
5507 }
5508
5509 /* Don't call clear_end_of_line if we already wrote the whole
5510 line. The cursor will not be at the right margin in that
5511 case but in the line below. */
5512 if (nlen < FRAME_TOTAL_COLS (f))
5513 {
5514 cursor_to (vpos, nlen);
5515 clear_end_of_line (FRAME_TOTAL_COLS (f));
5516 }
5517 else
5518 /* Make sure we are in the right row, otherwise cursor movement
5519 with cmgoto might use `ch' in the wrong row. */
5520 cursor_to (vpos, 0);
5521
5522 make_current (desired_matrix, current_matrix, vpos);
5523 return;
5524 }
5525
5526 /* Pretend trailing spaces are not there at all,
5527 unless for one reason or another we must write all spaces. */
5528 if (!write_spaces_p)
5529 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5530 nlen--;
5531
5532 /* If there's no i/d char, quickly do the best we can without it. */
5533 if (!char_ins_del_ok)
5534 {
5535 int i, j;
5536
5537 /* Find the first glyph in desired row that doesn't agree with
5538 a glyph in the current row, and write the rest from there on. */
5539 for (i = 0; i < nlen; i++)
5540 {
5541 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5542 {
5543 /* Find the end of the run of different glyphs. */
5544 j = i + 1;
5545 while (j < nlen
5546 && (j >= olen
5547 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5548 || CHAR_GLYPH_PADDING_P (nbody[j])))
5549 ++j;
5550
5551 /* Output this run of non-matching chars. */
5552 cursor_to (vpos, i);
5553 write_glyphs (nbody + i, j - i);
5554 i = j - 1;
5555
5556 /* Now find the next non-match. */
5557 }
5558 }
5559
5560 /* Clear the rest of the line, or the non-clear part of it. */
5561 if (olen > nlen)
5562 {
5563 cursor_to (vpos, nlen);
5564 clear_end_of_line (olen);
5565 }
5566
5567 /* Make current row = desired row. */
5568 make_current (desired_matrix, current_matrix, vpos);
5569 return;
5570 }
5571
5572 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5573 characters in a row. */
5574
5575 if (!olen)
5576 {
5577 /* If current line is blank, skip over initial spaces, if
5578 possible, and write the rest. */
5579 if (write_spaces_p)
5580 nsp = 0;
5581 else
5582 nsp = count_blanks (nbody, nlen);
5583
5584 if (nlen > nsp)
5585 {
5586 cursor_to (vpos, nsp);
5587 write_glyphs (nbody + nsp, nlen - nsp);
5588 }
5589
5590 /* Exchange contents between current_frame and new_frame. */
5591 make_current (desired_matrix, current_matrix, vpos);
5592 return;
5593 }
5594
5595 /* Compute number of leading blanks in old and new contents. */
5596 osp = count_blanks (obody, olen);
5597 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5598
5599 /* Compute number of matching chars starting with first non-blank. */
5600 begmatch = count_match (obody + osp, obody + olen,
5601 nbody + nsp, nbody + nlen);
5602
5603 /* Spaces in new match implicit space past the end of old. */
5604 /* A bug causing this to be a no-op was fixed in 18.29. */
5605 if (!write_spaces_p && osp + begmatch == olen)
5606 {
5607 np1 = nbody + nsp;
5608 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5609 ++begmatch;
5610 }
5611
5612 /* Avoid doing insert/delete char
5613 just cause number of leading spaces differs
5614 when the following text does not match. */
5615 if (begmatch == 0 && osp != nsp)
5616 osp = nsp = min (osp, nsp);
5617
5618 /* Find matching characters at end of line */
5619 op1 = obody + olen;
5620 np1 = nbody + nlen;
5621 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5622 while (op1 > op2
5623 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5624 {
5625 op1--;
5626 np1--;
5627 }
5628 endmatch = obody + olen - op1;
5629
5630 /* tem gets the distance to insert or delete.
5631 endmatch is how many characters we save by doing so.
5632 Is it worth it? */
5633
5634 tem = (nlen - nsp) - (olen - osp);
5635 if (endmatch && tem
5636 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5637 endmatch = 0;
5638
5639 /* nsp - osp is the distance to insert or delete.
5640 If that is nonzero, begmatch is known to be nonzero also.
5641 begmatch + endmatch is how much we save by doing the ins/del.
5642 Is it worth it? */
5643
5644 if (nsp != osp
5645 && (!char_ins_del_ok
5646 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5647 {
5648 begmatch = 0;
5649 endmatch = 0;
5650 osp = nsp = min (osp, nsp);
5651 }
5652
5653 /* Now go through the line, inserting, writing and
5654 deleting as appropriate. */
5655
5656 if (osp > nsp)
5657 {
5658 cursor_to (vpos, nsp);
5659 delete_glyphs (osp - nsp);
5660 }
5661 else if (nsp > osp)
5662 {
5663 /* If going to delete chars later in line
5664 and insert earlier in the line,
5665 must delete first to avoid losing data in the insert */
5666 if (endmatch && nlen < olen + nsp - osp)
5667 {
5668 cursor_to (vpos, nlen - endmatch + osp - nsp);
5669 delete_glyphs (olen + nsp - osp - nlen);
5670 olen = nlen - (nsp - osp);
5671 }
5672 cursor_to (vpos, osp);
5673 insert_glyphs (0, nsp - osp);
5674 }
5675 olen += nsp - osp;
5676
5677 tem = nsp + begmatch + endmatch;
5678 if (nlen != tem || olen != tem)
5679 {
5680 if (!endmatch || nlen == olen)
5681 {
5682 /* If new text being written reaches right margin, there is
5683 no need to do clear-to-eol at the end of this function
5684 (and it would not be safe, since cursor is not going to
5685 be "at the margin" after the text is done). */
5686 if (nlen == FRAME_TOTAL_COLS (f))
5687 olen = 0;
5688
5689 /* Function write_glyphs is prepared to do nothing
5690 if passed a length <= 0. Check it here to avoid
5691 unnecessary cursor movement. */
5692 if (nlen - tem > 0)
5693 {
5694 cursor_to (vpos, nsp + begmatch);
5695 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5696 }
5697 }
5698 else if (nlen > olen)
5699 {
5700 /* Here, we used to have the following simple code:
5701 ----------------------------------------
5702 write_glyphs (nbody + nsp + begmatch, olen - tem);
5703 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5704 ----------------------------------------
5705 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5706 is a padding glyph. */
5707 int out = olen - tem; /* Columns to be overwritten originally. */
5708 int del;
5709
5710 cursor_to (vpos, nsp + begmatch);
5711
5712 /* Calculate columns we can actually overwrite. */
5713 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5714 out--;
5715 write_glyphs (nbody + nsp + begmatch, out);
5716
5717 /* If we left columns to be overwritten, we must delete them. */
5718 del = olen - tem - out;
5719 if (del > 0)
5720 delete_glyphs (del);
5721
5722 /* At last, we insert columns not yet written out. */
5723 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5724 olen = nlen;
5725 }
5726 else if (olen > nlen)
5727 {
5728 cursor_to (vpos, nsp + begmatch);
5729 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5730 delete_glyphs (olen - nlen);
5731 olen = nlen;
5732 }
5733 }
5734
5735 just_erase:
5736 /* If any unerased characters remain after the new line, erase them. */
5737 if (olen > nlen)
5738 {
5739 cursor_to (vpos, nlen);
5740 clear_end_of_line (olen);
5741 }
5742
5743 /* Exchange contents between current_frame and new_frame. */
5744 make_current (desired_matrix, current_matrix, vpos);
5745 }
5746
5747
5748 \f
5749 /***********************************************************************
5750 X/Y Position -> Buffer Position
5751 ***********************************************************************/
5752
5753 /* Determine what's under window-relative pixel position (*X, *Y).
5754 Return the object (string or buffer) that's there.
5755 Return in *POS the position in that object.
5756 Adjust *X and *Y to character positions. */
5757
5758 Lisp_Object
5759 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5760 struct window *w;
5761 int *x, *y;
5762 struct display_pos *pos;
5763 Lisp_Object *object;
5764 int *dx, *dy;
5765 int *width, *height;
5766 {
5767 struct it it;
5768 struct buffer *old_current_buffer = current_buffer;
5769 struct text_pos startp;
5770 Lisp_Object string;
5771 struct glyph_row *row;
5772 #ifdef HAVE_WINDOW_SYSTEM
5773 struct image *img = 0;
5774 #endif
5775 int x0, x1;
5776
5777 current_buffer = XBUFFER (w->buffer);
5778 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5779 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5780 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5781 start_display (&it, w, startp);
5782
5783 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5784 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5785 MOVE_TO_X | MOVE_TO_Y);
5786
5787 current_buffer = old_current_buffer;
5788
5789 *dx = x0 + it.first_visible_x - it.current_x;
5790 *dy = *y - it.current_y;
5791
5792 string = w->buffer;
5793 if (STRINGP (it.string))
5794 string = it.string;
5795 *pos = it.current;
5796
5797 #ifdef HAVE_WINDOW_SYSTEM
5798 if (it.what == IT_IMAGE)
5799 {
5800 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5801 && !NILP (img->spec))
5802 *object = img->spec;
5803 }
5804 #endif
5805
5806 if (it.vpos < w->current_matrix->nrows
5807 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5808 row->enabled_p))
5809 {
5810 if (it.hpos < row->used[TEXT_AREA])
5811 {
5812 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5813 #ifdef HAVE_WINDOW_SYSTEM
5814 if (img)
5815 {
5816 *dy -= row->ascent - glyph->ascent;
5817 *dx += glyph->slice.x;
5818 *dy += glyph->slice.y;
5819 /* Image slices positions are still relative to the entire image */
5820 *width = img->width;
5821 *height = img->height;
5822 }
5823 else
5824 #endif
5825 {
5826 *width = glyph->pixel_width;
5827 *height = glyph->ascent + glyph->descent;
5828 }
5829 }
5830 else
5831 {
5832 *width = 0;
5833 *height = row->height;
5834 }
5835 }
5836 else
5837 {
5838 *width = *height = 0;
5839 }
5840
5841 /* Add extra (default width) columns if clicked after EOL. */
5842 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5843 if (x0 > x1)
5844 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5845
5846 *x = it.hpos;
5847 *y = it.vpos;
5848
5849 return string;
5850 }
5851
5852
5853 /* Value is the string under window-relative coordinates X/Y in the
5854 mode line or header line (PART says which) of window W, or nil if none.
5855 *CHARPOS is set to the position in the string returned. */
5856
5857 Lisp_Object
5858 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5859 struct window *w;
5860 enum window_part part;
5861 int *x, *y;
5862 int *charpos;
5863 Lisp_Object *object;
5864 int *dx, *dy;
5865 int *width, *height;
5866 {
5867 struct glyph_row *row;
5868 struct glyph *glyph, *end;
5869 int x0, y0;
5870 Lisp_Object string = Qnil;
5871
5872 if (part == ON_MODE_LINE)
5873 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5874 else
5875 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5876 y0 = *y - row->y;
5877 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5878
5879 if (row->mode_line_p && row->enabled_p)
5880 {
5881 /* Find the glyph under X. If we find one with a string object,
5882 it's the one we were looking for. */
5883 glyph = row->glyphs[TEXT_AREA];
5884 end = glyph + row->used[TEXT_AREA];
5885 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5886 x0 -= glyph->pixel_width;
5887 *x = glyph - row->glyphs[TEXT_AREA];
5888 if (glyph < end)
5889 {
5890 string = glyph->object;
5891 *charpos = glyph->charpos;
5892 *width = glyph->pixel_width;
5893 *height = glyph->ascent + glyph->descent;
5894 #ifdef HAVE_WINDOW_SYSTEM
5895 if (glyph->type == IMAGE_GLYPH)
5896 {
5897 struct image *img;
5898 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5899 if (img != NULL)
5900 *object = img->spec;
5901 y0 -= row->ascent - glyph->ascent;
5902 }
5903 #endif
5904 }
5905 else
5906 {
5907 /* Add extra (default width) columns if clicked after EOL. */
5908 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5909 *width = 0;
5910 *height = row->height;
5911 }
5912 }
5913 else
5914 {
5915 *x = 0;
5916 x0 = 0;
5917 *width = *height = 0;
5918 }
5919
5920 *dx = x0;
5921 *dy = y0;
5922
5923 return string;
5924 }
5925
5926
5927 /* Value is the string under window-relative coordinates X/Y in either
5928 marginal area, or nil if none. *CHARPOS is set to the position in
5929 the string returned. */
5930
5931 Lisp_Object
5932 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5933 struct window *w;
5934 enum window_part part;
5935 int *x, *y;
5936 int *charpos;
5937 Lisp_Object *object;
5938 int *dx, *dy;
5939 int *width, *height;
5940 {
5941 struct glyph_row *row = w->current_matrix->rows;
5942 struct glyph *glyph, *end;
5943 int x0, y0, i, wy = *y;
5944 int area;
5945 Lisp_Object string = Qnil;
5946
5947 if (part == ON_LEFT_MARGIN)
5948 area = LEFT_MARGIN_AREA;
5949 else if (part == ON_RIGHT_MARGIN)
5950 area = RIGHT_MARGIN_AREA;
5951 else
5952 abort ();
5953
5954 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5955 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5956 break;
5957 y0 = *y - row->y;
5958 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5959
5960 if (row->enabled_p)
5961 {
5962 /* Find the glyph under X. If we find one with a string object,
5963 it's the one we were looking for. */
5964 if (area == RIGHT_MARGIN_AREA)
5965 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5966 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5967 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5968 + window_box_width (w, LEFT_MARGIN_AREA)
5969 + window_box_width (w, TEXT_AREA));
5970 else
5971 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5972 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5973 : 0);
5974
5975 glyph = row->glyphs[area];
5976 end = glyph + row->used[area];
5977 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5978 x0 -= glyph->pixel_width;
5979 *x = glyph - row->glyphs[area];
5980 if (glyph < end)
5981 {
5982 string = glyph->object;
5983 *charpos = glyph->charpos;
5984 *width = glyph->pixel_width;
5985 *height = glyph->ascent + glyph->descent;
5986 #ifdef HAVE_WINDOW_SYSTEM
5987 if (glyph->type == IMAGE_GLYPH)
5988 {
5989 struct image *img;
5990 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5991 if (img != NULL)
5992 *object = img->spec;
5993 y0 -= row->ascent - glyph->ascent;
5994 x0 += glyph->slice.x;
5995 y0 += glyph->slice.y;
5996 }
5997 #endif
5998 }
5999 else
6000 {
6001 /* Add extra (default width) columns if clicked after EOL. */
6002 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6003 *width = 0;
6004 *height = row->height;
6005 }
6006 }
6007 else
6008 {
6009 x0 = 0;
6010 *x = 0;
6011 *width = *height = 0;
6012 }
6013
6014 *dx = x0;
6015 *dy = y0;
6016
6017 return string;
6018 }
6019
6020
6021 /***********************************************************************
6022 Changing Frame Sizes
6023 ***********************************************************************/
6024
6025 #ifdef SIGWINCH
6026
6027 SIGTYPE
6028 window_change_signal (signalnum) /* If we don't have an argument, */
6029 int signalnum; /* some compilers complain in signal calls. */
6030 {
6031 int width, height;
6032 #ifndef USE_CRT_DLL
6033 extern int errno;
6034 #endif
6035 int old_errno = errno;
6036
6037 signal (SIGWINCH, window_change_signal);
6038 SIGNAL_THREAD_CHECK (signalnum);
6039
6040 get_frame_size (&width, &height);
6041
6042 /* The frame size change obviously applies to a termcap-controlled
6043 frame. Find such a frame in the list, and assume it's the only
6044 one (since the redisplay code always writes to stdout, not a
6045 FILE * specified in the frame structure). Record the new size,
6046 but don't reallocate the data structures now. Let that be done
6047 later outside of the signal handler. */
6048
6049 {
6050 Lisp_Object tail, frame;
6051
6052 FOR_EACH_FRAME (tail, frame)
6053 {
6054 if (FRAME_TERMCAP_P (XFRAME (frame)))
6055 {
6056 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6057 break;
6058 }
6059 }
6060 }
6061
6062 errno = old_errno;
6063 }
6064 #endif /* SIGWINCH */
6065
6066
6067 /* Do any change in frame size that was requested by a signal. SAFE
6068 non-zero means this function is called from a place where it is
6069 safe to change frame sizes while a redisplay is in progress. */
6070
6071 void
6072 do_pending_window_change (safe)
6073 int safe;
6074 {
6075 /* If window_change_signal should have run before, run it now. */
6076 if (redisplaying_p && !safe)
6077 return;
6078
6079 while (delayed_size_change)
6080 {
6081 Lisp_Object tail, frame;
6082
6083 delayed_size_change = 0;
6084
6085 FOR_EACH_FRAME (tail, frame)
6086 {
6087 struct frame *f = XFRAME (frame);
6088
6089 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6090 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6091 0, 0, safe);
6092 }
6093 }
6094 }
6095
6096
6097 /* Change the frame height and/or width. Values may be given as zero to
6098 indicate no change is to take place.
6099
6100 If DELAY is non-zero, then assume we're being called from a signal
6101 handler, and queue the change for later - perhaps the next
6102 redisplay. Since this tries to resize windows, we can't call it
6103 from a signal handler.
6104
6105 SAFE non-zero means this function is called from a place where it's
6106 safe to change frame sizes while a redisplay is in progress. */
6107
6108 void
6109 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6110 register struct frame *f;
6111 int newheight, newwidth, pretend, delay, safe;
6112 {
6113 Lisp_Object tail, frame;
6114
6115 if (! FRAME_WINDOW_P (f))
6116 {
6117 /* When using termcap, or on MS-DOS, all frames use
6118 the same screen, so a change in size affects all frames. */
6119 FOR_EACH_FRAME (tail, frame)
6120 if (! FRAME_WINDOW_P (XFRAME (frame)))
6121 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6122 pretend, delay, safe);
6123 }
6124 else
6125 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6126 }
6127
6128 static void
6129 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6130 register struct frame *f;
6131 int newheight, newwidth, pretend, delay, safe;
6132 {
6133 int new_frame_total_cols;
6134 int count = SPECPDL_INDEX ();
6135
6136 /* If we can't deal with the change now, queue it for later. */
6137 if (delay || (redisplaying_p && !safe))
6138 {
6139 f->new_text_lines = newheight;
6140 f->new_text_cols = newwidth;
6141 delayed_size_change = 1;
6142 return;
6143 }
6144
6145 /* This size-change overrides any pending one for this frame. */
6146 f->new_text_lines = 0;
6147 f->new_text_cols = 0;
6148
6149 /* If an argument is zero, set it to the current value. */
6150 if (newheight == 0)
6151 newheight = FRAME_LINES (f);
6152 if (newwidth == 0)
6153 newwidth = FRAME_COLS (f);
6154
6155 /* Compute width of windows in F.
6156 This is the width of the frame without vertical scroll bars. */
6157 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6158
6159 /* Round up to the smallest acceptable size. */
6160 check_frame_size (f, &newheight, &newwidth);
6161
6162 /* If we're not changing the frame size, quit now. */
6163 if (newheight == FRAME_LINES (f)
6164 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6165 return;
6166
6167 BLOCK_INPUT;
6168
6169 #ifdef MSDOS
6170 /* We only can set screen dimensions to certain values supported
6171 by our video hardware. Try to find the smallest size greater
6172 or equal to the requested dimensions. */
6173 dos_set_window_size (&newheight, &newwidth);
6174 #endif
6175
6176 if (newheight != FRAME_LINES (f))
6177 {
6178 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6179 {
6180 /* Frame has both root and mini-buffer. */
6181 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6182 FRAME_TOP_MARGIN (f));
6183 set_window_height (FRAME_ROOT_WINDOW (f),
6184 (newheight
6185 - 1
6186 - FRAME_TOP_MARGIN (f)),
6187 0);
6188 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6189 newheight - 1);
6190 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6191 }
6192 else
6193 /* Frame has just one top-level window. */
6194 set_window_height (FRAME_ROOT_WINDOW (f),
6195 newheight - FRAME_TOP_MARGIN (f), 0);
6196
6197 if (FRAME_TERMCAP_P (f) && !pretend)
6198 FrameRows = newheight;
6199 }
6200
6201 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6202 {
6203 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6204 if (FRAME_HAS_MINIBUF_P (f))
6205 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6206
6207 if (FRAME_TERMCAP_P (f) && !pretend)
6208 FrameCols = newwidth;
6209
6210 if (WINDOWP (f->tool_bar_window))
6211 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6212 }
6213
6214 FRAME_LINES (f) = newheight;
6215 SET_FRAME_COLS (f, newwidth);
6216
6217 {
6218 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6219 int text_area_x, text_area_y, text_area_width, text_area_height;
6220
6221 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6222 &text_area_height);
6223 if (w->cursor.x >= text_area_x + text_area_width)
6224 w->cursor.hpos = w->cursor.x = 0;
6225 if (w->cursor.y >= text_area_y + text_area_height)
6226 w->cursor.vpos = w->cursor.y = 0;
6227 }
6228
6229 adjust_glyphs (f);
6230 calculate_costs (f);
6231 SET_FRAME_GARBAGED (f);
6232 f->resized_p = 1;
6233
6234 UNBLOCK_INPUT;
6235
6236 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6237
6238 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6239 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6240 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6241
6242 unbind_to (count, Qnil);
6243 }
6244
6245
6246 \f
6247 /***********************************************************************
6248 Terminal Related Lisp Functions
6249 ***********************************************************************/
6250
6251 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6252 1, 1, "FOpen termscript file: ",
6253 doc: /* Start writing all terminal output to FILE as well as the terminal.
6254 FILE = nil means just close any termscript file currently open. */)
6255 (file)
6256 Lisp_Object file;
6257 {
6258 if (termscript != 0) fclose (termscript);
6259 termscript = 0;
6260
6261 if (! NILP (file))
6262 {
6263 file = Fexpand_file_name (file, Qnil);
6264 termscript = fopen (SDATA (file), "w");
6265 if (termscript == 0)
6266 report_file_error ("Opening termscript", Fcons (file, Qnil));
6267 }
6268 return Qnil;
6269 }
6270
6271
6272 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6273 Ssend_string_to_terminal, 1, 1, 0,
6274 doc: /* Send STRING to the terminal without alteration.
6275 Control characters in STRING will have terminal-dependent effects. */)
6276 (string)
6277 Lisp_Object string;
6278 {
6279 /* ??? Perhaps we should do something special for multibyte strings here. */
6280 CHECK_STRING (string);
6281 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6282 fflush (stdout);
6283 if (termscript)
6284 {
6285 fwrite (SDATA (string), 1, SBYTES (string),
6286 termscript);
6287 fflush (termscript);
6288 }
6289 return Qnil;
6290 }
6291
6292
6293 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6294 doc: /* Beep, or flash the screen.
6295 Also, unless an argument is given,
6296 terminate any keyboard macro currently executing. */)
6297 (arg)
6298 Lisp_Object arg;
6299 {
6300 if (!NILP (arg))
6301 {
6302 if (noninteractive)
6303 putchar (07);
6304 else
6305 ring_bell ();
6306 fflush (stdout);
6307 }
6308 else
6309 bitch_at_user ();
6310
6311 return Qnil;
6312 }
6313
6314 void
6315 bitch_at_user ()
6316 {
6317 if (noninteractive)
6318 putchar (07);
6319 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6320 error ("Keyboard macro terminated by a command ringing the bell");
6321 else
6322 ring_bell ();
6323 fflush (stdout);
6324 }
6325
6326
6327 \f
6328 /***********************************************************************
6329 Sleeping, Waiting
6330 ***********************************************************************/
6331
6332 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6333 doc: /* Pause, without updating display, for SECONDS seconds.
6334 SECONDS may be a floating-point value, meaning that you can wait for a
6335 fraction of a second. Optional second arg MILLISECONDS specifies an
6336 additional wait period, in milliseconds; this may be useful if your
6337 Emacs was built without floating point support.
6338 \(Not all operating systems support waiting for a fraction of a second.) */)
6339 (seconds, milliseconds)
6340 Lisp_Object seconds, milliseconds;
6341 {
6342 int sec, usec;
6343
6344 if (NILP (milliseconds))
6345 XSETINT (milliseconds, 0);
6346 else
6347 CHECK_NUMBER (milliseconds);
6348 usec = XINT (milliseconds) * 1000;
6349
6350 {
6351 double duration = extract_float (seconds);
6352 sec = (int) duration;
6353 usec += (duration - sec) * 1000000;
6354 }
6355
6356 #ifndef EMACS_HAS_USECS
6357 if (sec == 0 && usec != 0)
6358 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6359 #endif
6360
6361 /* Assure that 0 <= usec < 1000000. */
6362 if (usec < 0)
6363 {
6364 /* We can't rely on the rounding being correct if usec is negative. */
6365 if (-1000000 < usec)
6366 sec--, usec += 1000000;
6367 else
6368 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6369 }
6370 else
6371 sec += usec / 1000000, usec %= 1000000;
6372
6373 if (sec < 0 || (sec == 0 && usec == 0))
6374 return Qnil;
6375
6376 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6377
6378 return Qnil;
6379 }
6380
6381
6382 /* This is just like wait_reading_process_output, except that
6383 it does the redisplay.
6384
6385 It's also much like Fsit_for, except that it can be used for
6386 waiting for input as well. */
6387
6388 Lisp_Object
6389 sit_for (sec, usec, reading, display, initial_display)
6390 int sec, usec, reading, display, initial_display;
6391 {
6392 swallow_events (display);
6393
6394 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6395 return Qnil;
6396
6397 if (initial_display)
6398 redisplay_preserve_echo_area (2);
6399
6400 if (sec == 0 && usec == 0)
6401 return Qt;
6402
6403 #ifdef SIGIO
6404 gobble_input (0);
6405 #endif
6406
6407 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6408 Qnil, NULL, 0);
6409
6410 return detect_input_pending () ? Qnil : Qt;
6411 }
6412
6413
6414 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6415 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6416 SECONDS may be a floating-point value, meaning that you can wait for a
6417 fraction of a second.
6418 \(Not all operating systems support waiting for a fraction of a second.)
6419 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6420 Redisplay is preempted as always if input arrives, and does not happen
6421 if input is available before it starts.
6422 Value is t if waited the full time with no input arriving.
6423
6424 An obsolete but still supported form is
6425 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6426 Where the optional arg MILLISECONDS specifies an additional wait period,
6427 in milliseconds; this was useful when Emacs was built without
6428 floating point support.
6429 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6430
6431 /* The `old-nodisp' stuff is there so that the arglist has the correct
6432 length. Otherwise, `defdvice' will redefine it with fewer args. */
6433 (seconds, milliseconds, nodisp)
6434 Lisp_Object seconds, milliseconds, nodisp;
6435 {
6436 int sec, usec;
6437
6438 if (NILP (nodisp) && !NUMBERP (milliseconds))
6439 { /* New style. */
6440 nodisp = milliseconds;
6441 milliseconds = Qnil;
6442 }
6443
6444 if (NILP (milliseconds))
6445 XSETINT (milliseconds, 0);
6446 else
6447 CHECK_NUMBER (milliseconds);
6448 usec = XINT (milliseconds) * 1000;
6449
6450 {
6451 double duration = extract_float (seconds);
6452 sec = (int) duration;
6453 usec += (duration - sec) * 1000000;
6454 }
6455
6456 #ifndef EMACS_HAS_USECS
6457 if (usec != 0 && sec == 0)
6458 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6459 #endif
6460
6461 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6462 }
6463
6464
6465 \f
6466 /***********************************************************************
6467 Other Lisp Functions
6468 ***********************************************************************/
6469
6470 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6471 session's frames, frame names, buffers, buffer-read-only flags, and
6472 buffer-modified-flags. */
6473
6474 static Lisp_Object frame_and_buffer_state;
6475
6476
6477 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6478 Sframe_or_buffer_changed_p, 0, 1, 0,
6479 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6480 VARIABLE is a variable name whose value is either nil or a state vector
6481 that will be updated to contain all frames and buffers,
6482 aside from buffers whose names start with space,
6483 along with the buffers' read-only and modified flags. This allows a fast
6484 check to see whether buffer menus might need to be recomputed.
6485 If this function returns non-nil, it updates the internal vector to reflect
6486 the current state.
6487
6488 If VARIABLE is nil, an internal variable is used. Users should not
6489 pass nil for VARIABLE. */)
6490 (variable)
6491 Lisp_Object variable;
6492 {
6493 Lisp_Object state, tail, frame, buf;
6494 Lisp_Object *vecp, *end;
6495 int n;
6496
6497 if (! NILP (variable))
6498 {
6499 CHECK_SYMBOL (variable);
6500 state = Fsymbol_value (variable);
6501 if (! VECTORP (state))
6502 goto changed;
6503 }
6504 else
6505 state = frame_and_buffer_state;
6506
6507 vecp = XVECTOR (state)->contents;
6508 end = vecp + XVECTOR (state)->size;
6509
6510 FOR_EACH_FRAME (tail, frame)
6511 {
6512 if (vecp == end)
6513 goto changed;
6514 if (!EQ (*vecp++, frame))
6515 goto changed;
6516 if (vecp == end)
6517 goto changed;
6518 if (!EQ (*vecp++, XFRAME (frame)->name))
6519 goto changed;
6520 }
6521 /* Check that the buffer info matches. */
6522 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6523 {
6524 buf = XCDR (XCAR (tail));
6525 /* Ignore buffers that aren't included in buffer lists. */
6526 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6527 continue;
6528 if (vecp == end)
6529 goto changed;
6530 if (!EQ (*vecp++, buf))
6531 goto changed;
6532 if (vecp == end)
6533 goto changed;
6534 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6535 goto changed;
6536 if (vecp == end)
6537 goto changed;
6538 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6539 goto changed;
6540 }
6541 if (vecp == end)
6542 goto changed;
6543 /* Detect deletion of a buffer at the end of the list. */
6544 if (EQ (*vecp, Qlambda))
6545 return Qnil;
6546
6547 /* Come here if we decide the data has changed. */
6548 changed:
6549 /* Count the size we will need.
6550 Start with 1 so there is room for at least one lambda at the end. */
6551 n = 1;
6552 FOR_EACH_FRAME (tail, frame)
6553 n += 2;
6554 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6555 n += 3;
6556 /* Reallocate the vector if data has grown to need it,
6557 or if it has shrunk a lot. */
6558 if (! VECTORP (state)
6559 || n > XVECTOR (state)->size
6560 || n + 20 < XVECTOR (state)->size / 2)
6561 /* Add 20 extra so we grow it less often. */
6562 {
6563 state = Fmake_vector (make_number (n + 20), Qlambda);
6564 if (! NILP (variable))
6565 Fset (variable, state);
6566 else
6567 frame_and_buffer_state = state;
6568 }
6569
6570 /* Record the new data in the (possibly reallocated) vector. */
6571 vecp = XVECTOR (state)->contents;
6572 FOR_EACH_FRAME (tail, frame)
6573 {
6574 *vecp++ = frame;
6575 *vecp++ = XFRAME (frame)->name;
6576 }
6577 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6578 {
6579 buf = XCDR (XCAR (tail));
6580 /* Ignore buffers that aren't included in buffer lists. */
6581 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6582 continue;
6583 *vecp++ = buf;
6584 *vecp++ = XBUFFER (buf)->read_only;
6585 *vecp++ = Fbuffer_modified_p (buf);
6586 }
6587 /* Fill up the vector with lambdas (always at least one). */
6588 *vecp++ = Qlambda;
6589 while (vecp - XVECTOR (state)->contents
6590 < XVECTOR (state)->size)
6591 *vecp++ = Qlambda;
6592 /* Make sure we didn't overflow the vector. */
6593 if (vecp - XVECTOR (state)->contents
6594 > XVECTOR (state)->size)
6595 abort ();
6596 return Qt;
6597 }
6598
6599
6600 \f
6601 /***********************************************************************
6602 Initialization
6603 ***********************************************************************/
6604
6605 char *terminal_type;
6606
6607 /* Initialization done when Emacs fork is started, before doing stty.
6608 Determine terminal type and set terminal_driver. Then invoke its
6609 decoding routine to set up variables in the terminal package. */
6610
6611 void
6612 init_display ()
6613 {
6614 #ifdef HAVE_X_WINDOWS
6615 extern int display_arg;
6616 #endif
6617
6618 /* Construct the space glyph. */
6619 space_glyph.type = CHAR_GLYPH;
6620 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6621 space_glyph.charpos = -1;
6622
6623 meta_key = 0;
6624 inverse_video = 0;
6625 cursor_in_echo_area = 0;
6626 terminal_type = (char *) 0;
6627
6628 /* Now is the time to initialize this; it's used by init_sys_modes
6629 during startup. */
6630 Vwindow_system = Qnil;
6631
6632 /* If the user wants to use a window system, we shouldn't bother
6633 initializing the terminal. This is especially important when the
6634 terminal is so dumb that emacs gives up before and doesn't bother
6635 using the window system.
6636
6637 If the DISPLAY environment variable is set and nonempty,
6638 try to use X, and die with an error message if that doesn't work. */
6639
6640 #ifdef HAVE_X_WINDOWS
6641 if (! inhibit_window_system && ! display_arg)
6642 {
6643 char *display;
6644 #ifdef VMS
6645 display = getenv ("DECW$DISPLAY");
6646 #else
6647 display = getenv ("DISPLAY");
6648 #endif
6649
6650 display_arg = (display != 0 && *display != 0);
6651
6652 if (display_arg && !x_display_ok (display))
6653 {
6654 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6655 display);
6656 inhibit_window_system = 1;
6657 }
6658 }
6659
6660 if (!inhibit_window_system && display_arg
6661 #ifndef CANNOT_DUMP
6662 && initialized
6663 #endif
6664 )
6665 {
6666 Vwindow_system = intern ("x");
6667 #ifdef HAVE_X11
6668 Vwindow_system_version = make_number (11);
6669 #else
6670 Vwindow_system_version = make_number (10);
6671 #endif
6672 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6673 /* In some versions of ncurses,
6674 tputs crashes if we have not called tgetent.
6675 So call tgetent. */
6676 { char b[2044]; tgetent (b, "xterm");}
6677 #endif
6678 adjust_frame_glyphs_initially ();
6679 return;
6680 }
6681 #endif /* HAVE_X_WINDOWS */
6682
6683 #ifdef HAVE_NTGUI
6684 if (!inhibit_window_system)
6685 {
6686 Vwindow_system = intern ("w32");
6687 Vwindow_system_version = make_number (1);
6688 adjust_frame_glyphs_initially ();
6689 return;
6690 }
6691 #endif /* HAVE_NTGUI */
6692
6693 #ifdef MAC_OS
6694 if (!inhibit_window_system)
6695 {
6696 Vwindow_system = intern ("mac");
6697 Vwindow_system_version = make_number (1);
6698 adjust_frame_glyphs_initially ();
6699 return;
6700 }
6701 #endif /* MAC_OS */
6702
6703 /* If no window system has been specified, try to use the terminal. */
6704 if (! isatty (0))
6705 {
6706 fatal ("standard input is not a tty");
6707 exit (1);
6708 }
6709
6710 /* Look at the TERM variable. */
6711 terminal_type = (char *) getenv ("TERM");
6712 if (!terminal_type)
6713 {
6714 #ifdef VMS
6715 fprintf (stderr, "Please specify your terminal type.\n\
6716 For types defined in VMS, use set term /device=TYPE.\n\
6717 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6718 \(The quotation marks are necessary since terminal types are lower case.)\n");
6719 #else
6720 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6721 #endif
6722 exit (1);
6723 }
6724
6725 #ifdef VMS
6726 /* VMS DCL tends to up-case things, so down-case term type.
6727 Hardly any uppercase letters in terminal types; should be none. */
6728 {
6729 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6730 char *p;
6731
6732 strcpy (new, terminal_type);
6733
6734 for (p = new; *p; p++)
6735 if (isupper (*p))
6736 *p = tolower (*p);
6737
6738 terminal_type = new;
6739 }
6740 #endif /* VMS */
6741
6742 term_init (terminal_type);
6743
6744 {
6745 struct frame *sf = SELECTED_FRAME ();
6746 int width = FRAME_TOTAL_COLS (sf);
6747 int height = FRAME_LINES (sf);
6748
6749 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6750
6751 /* If these sizes are so big they cause overflow, just ignore the
6752 change. It's not clear what better we could do. */
6753 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6754 fatal ("screen size %dx%d too big", width, height);
6755 }
6756
6757 adjust_frame_glyphs_initially ();
6758 calculate_costs (XFRAME (selected_frame));
6759
6760 #ifdef SIGWINCH
6761 #ifndef CANNOT_DUMP
6762 if (initialized)
6763 #endif /* CANNOT_DUMP */
6764 signal (SIGWINCH, window_change_signal);
6765 #endif /* SIGWINCH */
6766
6767 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6768 if (initialized
6769 && !noninteractive
6770 #ifdef MSDOS
6771 /* The MSDOS terminal turns on its ``window system'' relatively
6772 late into the startup, so we cannot do the frame faces'
6773 initialization just yet. It will be done later by pc-win.el
6774 and internal_terminal_init. */
6775 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6776 #endif
6777 && NILP (Vwindow_system))
6778 {
6779 /* For the initial frame, we don't have any way of knowing what
6780 are the foreground and background colors of the terminal. */
6781 struct frame *sf = SELECTED_FRAME();
6782
6783 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6784 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6785 call0 (intern ("tty-set-up-initial-frame-faces"));
6786 }
6787 }
6788
6789
6790 \f
6791 /***********************************************************************
6792 Blinking cursor
6793 ***********************************************************************/
6794
6795 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6796 Sinternal_show_cursor, 2, 2, 0,
6797 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6798 WINDOW nil means use the selected window. SHOW non-nil means
6799 show a cursor in WINDOW in the next redisplay. SHOW nil means
6800 don't show a cursor. */)
6801 (window, show)
6802 Lisp_Object window, show;
6803 {
6804 /* Don't change cursor state while redisplaying. This could confuse
6805 output routines. */
6806 if (!redisplaying_p)
6807 {
6808 if (NILP (window))
6809 window = selected_window;
6810 else
6811 CHECK_WINDOW (window);
6812
6813 XWINDOW (window)->cursor_off_p = NILP (show);
6814 }
6815
6816 return Qnil;
6817 }
6818
6819
6820 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6821 Sinternal_show_cursor_p, 0, 1, 0,
6822 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6823 WINDOW nil or omitted means report on the selected window. */)
6824 (window)
6825 Lisp_Object window;
6826 {
6827 struct window *w;
6828
6829 if (NILP (window))
6830 window = selected_window;
6831 else
6832 CHECK_WINDOW (window);
6833
6834 w = XWINDOW (window);
6835 return w->cursor_off_p ? Qnil : Qt;
6836 }
6837
6838 \f
6839 /***********************************************************************
6840 Initialization
6841 ***********************************************************************/
6842
6843 void
6844 syms_of_display ()
6845 {
6846 defsubr (&Sredraw_frame);
6847 defsubr (&Sredraw_display);
6848 defsubr (&Sframe_or_buffer_changed_p);
6849 defsubr (&Sopen_termscript);
6850 defsubr (&Sding);
6851 defsubr (&Ssit_for);
6852 defsubr (&Ssleep_for);
6853 defsubr (&Ssend_string_to_terminal);
6854 defsubr (&Sinternal_show_cursor);
6855 defsubr (&Sinternal_show_cursor_p);
6856
6857 #if GLYPH_DEBUG
6858 defsubr (&Sdump_redisplay_history);
6859 #endif
6860
6861 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6862 staticpro (&frame_and_buffer_state);
6863
6864 Qdisplay_table = intern ("display-table");
6865 staticpro (&Qdisplay_table);
6866 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6867 staticpro (&Qredisplay_dont_pause);
6868
6869 DEFVAR_INT ("baud-rate", &baud_rate,
6870 doc: /* *The output baud rate of the terminal.
6871 On most systems, changing this value will affect the amount of padding
6872 and the other strategic decisions made during redisplay. */);
6873
6874 DEFVAR_BOOL ("inverse-video", &inverse_video,
6875 doc: /* *Non-nil means invert the entire frame display.
6876 This means everything is in inverse video which otherwise would not be. */);
6877
6878 DEFVAR_BOOL ("visible-bell", &visible_bell,
6879 doc: /* *Non-nil means try to flash the frame to represent a bell.
6880
6881 See also `ring-bell-function'. */);
6882
6883 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6884 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6885 A non-nil value is useful if the terminal can automatically preserve
6886 Emacs's frame display when you reenter Emacs.
6887 It is up to you to set this variable if your terminal can do that. */);
6888
6889 DEFVAR_LISP ("window-system", &Vwindow_system,
6890 doc: /* Name of window system that Emacs is displaying through.
6891 The value is a symbol--for instance, `x' for X windows.
6892 The value is nil if Emacs is using a text-only terminal. */);
6893
6894 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6895 doc: /* The version number of the window system in use.
6896 For X windows, this is 10 or 11. */);
6897
6898 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6899 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6900
6901 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6902 doc: /* Table defining how to output a glyph code to the frame.
6903 If not nil, this is a vector indexed by glyph code to define the glyph.
6904 Each element can be:
6905 integer: a glyph code which this glyph is an alias for.
6906 string: output this glyph using that string (not impl. in X windows).
6907 nil: this glyph mod 524288 is the code of a character to output,
6908 and this glyph / 524288 is the face number (see `face-id') to use
6909 while outputting it. */);
6910 Vglyph_table = Qnil;
6911
6912 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6913 doc: /* Display table to use for buffers that specify none.
6914 See `buffer-display-table' for more information. */);
6915 Vstandard_display_table = Qnil;
6916
6917 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6918 doc: /* *Non-nil means update isn't paused when input is detected. */);
6919 redisplay_dont_pause = 0;
6920
6921 /* Initialize `window-system', unless init_display already decided it. */
6922 #ifdef CANNOT_DUMP
6923 if (noninteractive)
6924 #endif
6925 {
6926 Vwindow_system = Qnil;
6927 Vwindow_system_version = Qnil;
6928 }
6929 }
6930
6931 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6932 (do not change this comment) */