Error message fix in `describe-specified-language-support'
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 static struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
130 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
131 #if GLYPH_DEBUG
132 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
133 #endif
134 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
135 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
136 struct window *);
137 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
138 struct window *);
139 static struct glyph_pool *new_glyph_pool (void);
140 static void free_glyph_pool (struct glyph_pool *);
141 static void adjust_frame_glyphs_initially (void);
142 static void adjust_frame_message_buffer (struct frame *);
143 static void adjust_decode_mode_spec_buffer (struct frame *);
144 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
145 static void build_frame_matrix (struct frame *);
146 void clear_current_matrices (struct frame *);
147 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
148 int, int);
149 static void clear_window_matrices (struct window *, int);
150 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
151 static int scrolling_window (struct window *, int);
152 static int update_window_line (struct window *, int, int *);
153 static void update_marginal_area (struct window *, int, int);
154 static int update_text_area (struct window *, int);
155 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
156 int);
157 static void mirror_make_current (struct window *, int);
158 #if GLYPH_DEBUG
159 static void check_matrix_pointers (struct glyph_matrix *,
160 struct glyph_matrix *);
161 #endif
162 static void mirror_line_dance (struct window *, int, int, int *, char *);
163 static int update_window_tree (struct window *, int);
164 static int update_window (struct window *, int);
165 static int update_frame_1 (struct frame *, int, int);
166 static int scrolling (struct frame *);
167 static void set_window_cursor_after_update (struct window *);
168 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
169 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
170
171 \f
172 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
173 are supported, so we can check for input during redisplay at
174 regular intervals. */
175 #ifdef EMACS_HAS_USECS
176 #define PERIODIC_PREEMPTION_CHECKING 1
177 #else
178 #define PERIODIC_PREEMPTION_CHECKING 0
179 #endif
180
181 #if PERIODIC_PREEMPTION_CHECKING
182
183 /* Redisplay preemption timers. */
184
185 static EMACS_TIME preemption_period;
186 static EMACS_TIME preemption_next_check;
187
188 #endif
189
190 /* Nonzero upon entry to redisplay means do not assume anything about
191 current contents of actual terminal frame; clear and redraw it. */
192
193 int frame_garbaged;
194
195 /* Nonzero means last display completed. Zero means it was preempted. */
196
197 int display_completed;
198
199 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
200
201 \f
202 /* The currently selected frame. In a single-frame version, this
203 variable always equals the_only_frame. */
204
205 Lisp_Object selected_frame;
206
207 /* A frame which is not just a mini-buffer, or 0 if there are no such
208 frames. This is usually the most recent such frame that was
209 selected. In a single-frame version, this variable always holds
210 the address of the_only_frame. */
211
212 struct frame *last_nonminibuf_frame;
213
214 /* 1 means SIGWINCH happened when not safe. */
215
216 static int delayed_size_change;
217
218 /* 1 means glyph initialization has been completed at startup. */
219
220 static int glyphs_initialized_initially_p;
221
222 /* Updated window if != 0. Set by update_window. */
223
224 struct window *updated_window;
225
226 /* Glyph row updated in update_window_line, and area that is updated. */
227
228 struct glyph_row *updated_row;
229 int updated_area;
230
231 /* A glyph for a space. */
232
233 struct glyph space_glyph;
234
235 /* Counts of allocated structures. These counts serve to diagnose
236 memory leaks and double frees. */
237
238 static int glyph_matrix_count;
239 static int glyph_pool_count;
240
241 /* If non-null, the frame whose frame matrices are manipulated. If
242 null, window matrices are worked on. */
243
244 static struct frame *frame_matrix_frame;
245
246 /* Non-zero means that fonts have been loaded since the last glyph
247 matrix adjustments. Redisplay must stop, and glyph matrices must
248 be adjusted when this flag becomes non-zero during display. The
249 reason fonts can be loaded so late is that fonts of fontsets are
250 loaded on demand. Another reason is that a line contains many
251 characters displayed by zero width or very narrow glyphs of
252 variable-width fonts. */
253
254 int fonts_changed_p;
255
256 /* Convert vpos and hpos from frame to window and vice versa.
257 This may only be used for terminal frames. */
258
259 #if GLYPH_DEBUG
260
261 static int window_to_frame_vpos (struct window *, int);
262 static int window_to_frame_hpos (struct window *, int);
263 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
264 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
265
266 /* One element of the ring buffer containing redisplay history
267 information. */
268
269 struct redisplay_history
270 {
271 char trace[512 + 100];
272 };
273
274 /* The size of the history buffer. */
275
276 #define REDISPLAY_HISTORY_SIZE 30
277
278 /* The redisplay history buffer. */
279
280 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
281
282 /* Next free entry in redisplay_history. */
283
284 static int history_idx;
285
286 /* A tick that's incremented each time something is added to the
287 history. */
288
289 static unsigned history_tick;
290
291 static void add_frame_display_history (struct frame *, int);
292 \f
293 /* Add to the redisplay history how window W has been displayed.
294 MSG is a trace containing the information how W's glyph matrix
295 has been constructed. PAUSED_P non-zero means that the update
296 has been interrupted for pending input. */
297
298 static void
299 add_window_display_history (struct window *w, const char *msg, int paused_p)
300 {
301 char *buf;
302
303 if (history_idx >= REDISPLAY_HISTORY_SIZE)
304 history_idx = 0;
305 buf = redisplay_history[history_idx].trace;
306 ++history_idx;
307
308 sprintf (buf, "%d: window %p (`%s')%s\n",
309 history_tick++,
310 w,
311 ((BUFFERP (w->buffer)
312 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
313 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
314 : "???"),
315 paused_p ? " ***paused***" : "");
316 strcat (buf, msg);
317 }
318
319
320 /* Add to the redisplay history that frame F has been displayed.
321 PAUSED_P non-zero means that the update has been interrupted for
322 pending input. */
323
324 static void
325 add_frame_display_history (struct frame *f, int paused_p)
326 {
327 char *buf;
328
329 if (history_idx >= REDISPLAY_HISTORY_SIZE)
330 history_idx = 0;
331 buf = redisplay_history[history_idx].trace;
332 ++history_idx;
333
334 sprintf (buf, "%d: update frame %p%s",
335 history_tick++,
336 f, paused_p ? " ***paused***" : "");
337 }
338
339
340 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
341 Sdump_redisplay_history, 0, 0, "",
342 doc: /* Dump redisplay history to stderr. */)
343 (void)
344 {
345 int i;
346
347 for (i = history_idx - 1; i != history_idx; --i)
348 {
349 if (i < 0)
350 i = REDISPLAY_HISTORY_SIZE - 1;
351 fprintf (stderr, "%s\n", redisplay_history[i].trace);
352 }
353
354 return Qnil;
355 }
356
357
358 #else /* GLYPH_DEBUG == 0 */
359
360 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
361 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
362
363 #endif /* GLYPH_DEBUG == 0 */
364
365
366 #if defined PROFILING && !HAVE___EXECUTABLE_START
367 /* FIXME: only used to find text start for profiling. */
368
369 void
370 safe_bcopy (const char *from, char *to, int size)
371 {
372 abort ();
373 }
374 #endif
375 \f
376 /***********************************************************************
377 Glyph Matrices
378 ***********************************************************************/
379
380 /* Allocate and return a glyph_matrix structure. POOL is the glyph
381 pool from which memory for the matrix should be allocated, or null
382 for window-based redisplay where no glyph pools are used. The
383 member `pool' of the glyph matrix structure returned is set to
384 POOL, the structure is otherwise zeroed. */
385
386 static struct glyph_matrix *
387 new_glyph_matrix (struct glyph_pool *pool)
388 {
389 struct glyph_matrix *result;
390
391 /* Allocate and clear. */
392 result = (struct glyph_matrix *) xmalloc (sizeof *result);
393 memset (result, 0, sizeof *result);
394
395 /* Increment number of allocated matrices. This count is used
396 to detect memory leaks. */
397 ++glyph_matrix_count;
398
399 /* Set pool and return. */
400 result->pool = pool;
401 return result;
402 }
403
404
405 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
406
407 The global counter glyph_matrix_count is decremented when a matrix
408 is freed. If the count gets negative, more structures were freed
409 than allocated, i.e. one matrix was freed more than once or a bogus
410 pointer was passed to this function.
411
412 If MATRIX->pool is null, this means that the matrix manages its own
413 glyph memory---this is done for matrices on X frames. Freeing the
414 matrix also frees the glyph memory in this case. */
415
416 static void
417 free_glyph_matrix (struct glyph_matrix *matrix)
418 {
419 if (matrix)
420 {
421 int i;
422
423 /* Detect the case that more matrices are freed than were
424 allocated. */
425 if (--glyph_matrix_count < 0)
426 abort ();
427
428 /* Free glyph memory if MATRIX owns it. */
429 if (matrix->pool == NULL)
430 for (i = 0; i < matrix->rows_allocated; ++i)
431 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
432
433 /* Free row structures and the matrix itself. */
434 xfree (matrix->rows);
435 xfree (matrix);
436 }
437 }
438
439
440 /* Return the number of glyphs to reserve for a marginal area of
441 window W. TOTAL_GLYPHS is the number of glyphs in a complete
442 display line of window W. MARGIN gives the width of the marginal
443 area in canonical character units. MARGIN should be an integer
444 or a float. */
445
446 static int
447 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
448 {
449 int n;
450
451 if (NUMBERP (margin))
452 {
453 int width = XFASTINT (w->total_cols);
454 double d = max (0, XFLOATINT (margin));
455 d = min (width / 2 - 1, d);
456 n = (int) ((double) total_glyphs / width * d);
457 }
458 else
459 n = 0;
460
461 return n;
462 }
463
464
465 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
466 window sizes.
467
468 W is null if the function is called for a frame glyph matrix.
469 Otherwise it is the window MATRIX is a member of. X and Y are the
470 indices of the first column and row of MATRIX within the frame
471 matrix, if such a matrix exists. They are zero for purely
472 window-based redisplay. DIM is the needed size of the matrix.
473
474 In window-based redisplay, where no frame matrices exist, glyph
475 matrices manage their own glyph storage. Otherwise, they allocate
476 storage from a common frame glyph pool which can be found in
477 MATRIX->pool.
478
479 The reason for this memory management strategy is to avoid complete
480 frame redraws if possible. When we allocate from a common pool, a
481 change of the location or size of a sub-matrix within the pool
482 requires a complete redisplay of the frame because we cannot easily
483 make sure that the current matrices of all windows still agree with
484 what is displayed on the screen. While this is usually fast, it
485 leads to screen flickering. */
486
487 static void
488 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
489 {
490 int i;
491 int new_rows;
492 int marginal_areas_changed_p = 0;
493 int header_line_changed_p = 0;
494 int header_line_p = 0;
495 int left = -1, right = -1;
496 int window_width = -1, window_height = -1;
497
498 /* See if W had a header line that has disappeared now, or vice versa.
499 Get W's size. */
500 if (w)
501 {
502 window_box (w, -1, 0, 0, &window_width, &window_height);
503
504 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
505 header_line_changed_p = header_line_p != matrix->header_line_p;
506 }
507 matrix->header_line_p = header_line_p;
508
509 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
510 Do nothing if MATRIX' size, position, vscroll, and marginal areas
511 haven't changed. This optimization is important because preserving
512 the matrix means preventing redisplay. */
513 if (matrix->pool == NULL)
514 {
515 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
516 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
517 xassert (left >= 0 && right >= 0);
518 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
519 || right != matrix->right_margin_glyphs);
520
521 if (!marginal_areas_changed_p
522 && !fonts_changed_p
523 && !header_line_changed_p
524 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
525 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
526 && matrix->window_height == window_height
527 && matrix->window_vscroll == w->vscroll
528 && matrix->window_width == window_width)
529 return;
530 }
531
532 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
533 if (matrix->rows_allocated < dim.height)
534 {
535 int size = dim.height * sizeof (struct glyph_row);
536 new_rows = dim.height - matrix->rows_allocated;
537 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
538 memset (matrix->rows + matrix->rows_allocated, 0,
539 new_rows * sizeof *matrix->rows);
540 matrix->rows_allocated = dim.height;
541 }
542 else
543 new_rows = 0;
544
545 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
546 on a frame not using window-based redisplay. Set up pointers for
547 each row into the glyph pool. */
548 if (matrix->pool)
549 {
550 xassert (matrix->pool->glyphs);
551
552 if (w)
553 {
554 left = margin_glyphs_to_reserve (w, dim.width,
555 w->left_margin_cols);
556 right = margin_glyphs_to_reserve (w, dim.width,
557 w->right_margin_cols);
558 }
559 else
560 left = right = 0;
561
562 for (i = 0; i < dim.height; ++i)
563 {
564 struct glyph_row *row = &matrix->rows[i];
565
566 row->glyphs[LEFT_MARGIN_AREA]
567 = (matrix->pool->glyphs
568 + (y + i) * matrix->pool->ncolumns
569 + x);
570
571 if (w == NULL
572 || row == matrix->rows + dim.height - 1
573 || (row == matrix->rows && matrix->header_line_p))
574 {
575 row->glyphs[TEXT_AREA]
576 = row->glyphs[LEFT_MARGIN_AREA];
577 row->glyphs[RIGHT_MARGIN_AREA]
578 = row->glyphs[TEXT_AREA] + dim.width;
579 row->glyphs[LAST_AREA]
580 = row->glyphs[RIGHT_MARGIN_AREA];
581 }
582 else
583 {
584 row->glyphs[TEXT_AREA]
585 = row->glyphs[LEFT_MARGIN_AREA] + left;
586 row->glyphs[RIGHT_MARGIN_AREA]
587 = row->glyphs[TEXT_AREA] + dim.width - left - right;
588 row->glyphs[LAST_AREA]
589 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
590 }
591 }
592
593 matrix->left_margin_glyphs = left;
594 matrix->right_margin_glyphs = right;
595 }
596 else
597 {
598 /* If MATRIX->pool is null, MATRIX is responsible for managing
599 its own memory. It is a window matrix for window-based redisplay.
600 Allocate glyph memory from the heap. */
601 if (dim.width > matrix->matrix_w
602 || new_rows
603 || header_line_changed_p
604 || marginal_areas_changed_p)
605 {
606 struct glyph_row *row = matrix->rows;
607 struct glyph_row *end = row + matrix->rows_allocated;
608
609 while (row < end)
610 {
611 row->glyphs[LEFT_MARGIN_AREA]
612 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
613 (dim.width
614 * sizeof (struct glyph)));
615
616 /* The mode line never has marginal areas. */
617 if (row == matrix->rows + dim.height - 1
618 || (row == matrix->rows && matrix->header_line_p))
619 {
620 row->glyphs[TEXT_AREA]
621 = row->glyphs[LEFT_MARGIN_AREA];
622 row->glyphs[RIGHT_MARGIN_AREA]
623 = row->glyphs[TEXT_AREA] + dim.width;
624 row->glyphs[LAST_AREA]
625 = row->glyphs[RIGHT_MARGIN_AREA];
626 }
627 else
628 {
629 row->glyphs[TEXT_AREA]
630 = row->glyphs[LEFT_MARGIN_AREA] + left;
631 row->glyphs[RIGHT_MARGIN_AREA]
632 = row->glyphs[TEXT_AREA] + dim.width - left - right;
633 row->glyphs[LAST_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
635 }
636 ++row;
637 }
638 }
639
640 xassert (left >= 0 && right >= 0);
641 matrix->left_margin_glyphs = left;
642 matrix->right_margin_glyphs = right;
643 }
644
645 /* Number of rows to be used by MATRIX. */
646 matrix->nrows = dim.height;
647 xassert (matrix->nrows >= 0);
648
649 if (w)
650 {
651 if (matrix == w->current_matrix)
652 {
653 /* Mark rows in a current matrix of a window as not having
654 valid contents. It's important to not do this for
655 desired matrices. When Emacs starts, it may already be
656 building desired matrices when this function runs. */
657 if (window_width < 0)
658 window_width = window_box_width (w, -1);
659
660 /* Optimize the case that only the height has changed (C-x 2,
661 upper window). Invalidate all rows that are no longer part
662 of the window. */
663 if (!marginal_areas_changed_p
664 && !header_line_changed_p
665 && new_rows == 0
666 && dim.width == matrix->matrix_w
667 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
668 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
669 && matrix->window_width == window_width)
670 {
671 /* Find the last row in the window. */
672 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
673 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
674 {
675 ++i;
676 break;
677 }
678
679 /* Window end is invalid, if inside of the rows that
680 are invalidated below. */
681 if (INTEGERP (w->window_end_vpos)
682 && XFASTINT (w->window_end_vpos) >= i)
683 w->window_end_valid = Qnil;
684
685 while (i < matrix->nrows)
686 matrix->rows[i++].enabled_p = 0;
687 }
688 else
689 {
690 for (i = 0; i < matrix->nrows; ++i)
691 matrix->rows[i].enabled_p = 0;
692 }
693 }
694 else if (matrix == w->desired_matrix)
695 {
696 /* Rows in desired matrices always have to be cleared;
697 redisplay expects this is the case when it runs, so it
698 had better be the case when we adjust matrices between
699 redisplays. */
700 for (i = 0; i < matrix->nrows; ++i)
701 matrix->rows[i].enabled_p = 0;
702 }
703 }
704
705
706 /* Remember last values to be able to optimize frame redraws. */
707 matrix->matrix_x = x;
708 matrix->matrix_y = y;
709 matrix->matrix_w = dim.width;
710 matrix->matrix_h = dim.height;
711
712 /* Record the top y location and height of W at the time the matrix
713 was last adjusted. This is used to optimize redisplay above. */
714 if (w)
715 {
716 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
717 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
718 matrix->window_height = window_height;
719 matrix->window_width = window_width;
720 matrix->window_vscroll = w->vscroll;
721 }
722 }
723
724
725 /* Reverse the contents of rows in MATRIX between START and END. The
726 contents of the row at END - 1 end up at START, END - 2 at START +
727 1 etc. This is part of the implementation of rotate_matrix (see
728 below). */
729
730 static void
731 reverse_rows (struct glyph_matrix *matrix, int start, int end)
732 {
733 int i, j;
734
735 for (i = start, j = end - 1; i < j; ++i, --j)
736 {
737 /* Non-ISO HP/UX compiler doesn't like auto struct
738 initialization. */
739 struct glyph_row temp;
740 temp = matrix->rows[i];
741 matrix->rows[i] = matrix->rows[j];
742 matrix->rows[j] = temp;
743 }
744 }
745
746
747 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
748 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
749 indices. (Note: this does not copy glyphs, only glyph pointers in
750 row structures are moved around).
751
752 The algorithm used for rotating the vector was, I believe, first
753 described by Kernighan. See the vector R as consisting of two
754 sub-vectors AB, where A has length BY for BY >= 0. The result
755 after rotating is then BA. Reverse both sub-vectors to get ArBr
756 and reverse the result to get (ArBr)r which is BA. Similar for
757 rotating right. */
758
759 void
760 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
761 {
762 if (by < 0)
763 {
764 /* Up (rotate left, i.e. towards lower indices). */
765 by = -by;
766 reverse_rows (matrix, first, first + by);
767 reverse_rows (matrix, first + by, last);
768 reverse_rows (matrix, first, last);
769 }
770 else if (by > 0)
771 {
772 /* Down (rotate right, i.e. towards higher indices). */
773 reverse_rows (matrix, last - by, last);
774 reverse_rows (matrix, first, last - by);
775 reverse_rows (matrix, first, last);
776 }
777 }
778
779
780 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
781 with indices START <= index < END. Increment positions by DELTA/
782 DELTA_BYTES. */
783
784 void
785 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
786 EMACS_INT delta, EMACS_INT delta_bytes)
787 {
788 /* Check that START and END are reasonable values. */
789 xassert (start >= 0 && start <= matrix->nrows);
790 xassert (end >= 0 && end <= matrix->nrows);
791 xassert (start <= end);
792
793 for (; start < end; ++start)
794 increment_row_positions (matrix->rows + start, delta, delta_bytes);
795 }
796
797
798 /* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
801
802 void
803 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
804 {
805 xassert (start <= end);
806 xassert (start >= 0 && start < matrix->nrows);
807 xassert (end >= 0 && end <= matrix->nrows);
808
809 for (; start < end; ++start)
810 matrix->rows[start].enabled_p = enabled_p != 0;
811 }
812
813
814 /* Clear MATRIX.
815
816 This empties all rows in MATRIX by setting the enabled_p flag for
817 all rows of the matrix to zero. The function prepare_desired_row
818 will eventually really clear a row when it sees one with a zero
819 enabled_p flag.
820
821 Resets update hints to defaults value. The only update hint
822 currently present is the flag MATRIX->no_scrolling_p. */
823
824 void
825 clear_glyph_matrix (struct glyph_matrix *matrix)
826 {
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832 }
833
834
835 /* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839 void
840 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
841 {
842 int min_y, max_y;
843
844 xassert (start <= end);
845 xassert (start >= 0 && start < matrix->nrows);
846 xassert (end >= 0 && end <= matrix->nrows);
847
848 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
849 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
850
851 for (; start < end; ++start)
852 {
853 struct glyph_row *row = &matrix->rows[start];
854
855 row->y += dy;
856 row->visible_height = row->height;
857
858 if (row->y < min_y)
859 row->visible_height -= min_y - row->y;
860 if (row->y + row->height > max_y)
861 row->visible_height -= row->y + row->height - max_y;
862 if (row->fringe_bitmap_periodic_p)
863 row->redraw_fringe_bitmaps_p = 1;
864 }
865 }
866
867
868 /* Mark all rows in current matrices of frame F as invalid. Marking
869 invalid is done by setting enabled_p to zero for all rows in a
870 current matrix. */
871
872 void
873 clear_current_matrices (register struct frame *f)
874 {
875 /* Clear frame current matrix, if we have one. */
876 if (f->current_matrix)
877 clear_glyph_matrix (f->current_matrix);
878
879 /* Clear the matrix of the menu bar window, if such a window exists.
880 The menu bar window is currently used to display menus on X when
881 no toolkit support is compiled in. */
882 if (WINDOWP (f->menu_bar_window))
883 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
884
885 /* Clear the matrix of the tool-bar window, if any. */
886 if (WINDOWP (f->tool_bar_window))
887 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
888
889 /* Clear current window matrices. */
890 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
891 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
892 }
893
894
895 /* Clear out all display lines of F for a coming redisplay. */
896
897 void
898 clear_desired_matrices (register struct frame *f)
899 {
900 if (f->desired_matrix)
901 clear_glyph_matrix (f->desired_matrix);
902
903 if (WINDOWP (f->menu_bar_window))
904 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
905
906 if (WINDOWP (f->tool_bar_window))
907 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
908
909 /* Do it for window matrices. */
910 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
911 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
912 }
913
914
915 /* Clear matrices in window tree rooted in W. If DESIRED_P is
916 non-zero clear desired matrices, otherwise clear current matrices. */
917
918 static void
919 clear_window_matrices (struct window *w, int desired_p)
920 {
921 while (w)
922 {
923 if (!NILP (w->hchild))
924 {
925 xassert (WINDOWP (w->hchild));
926 clear_window_matrices (XWINDOW (w->hchild), desired_p);
927 }
928 else if (!NILP (w->vchild))
929 {
930 xassert (WINDOWP (w->vchild));
931 clear_window_matrices (XWINDOW (w->vchild), desired_p);
932 }
933 else
934 {
935 if (desired_p)
936 clear_glyph_matrix (w->desired_matrix);
937 else
938 {
939 clear_glyph_matrix (w->current_matrix);
940 w->window_end_valid = Qnil;
941 }
942 }
943
944 w = NILP (w->next) ? 0 : XWINDOW (w->next);
945 }
946 }
947
948
949 \f
950 /***********************************************************************
951 Glyph Rows
952
953 See dispextern.h for an overall explanation of glyph rows.
954 ***********************************************************************/
955
956 /* Clear glyph row ROW. Do it in a way that makes it robust against
957 changes in the glyph_row structure, i.e. addition or removal of
958 structure members. */
959
960 static struct glyph_row null_row;
961
962 void
963 clear_glyph_row (struct glyph_row *row)
964 {
965 struct glyph *p[1 + LAST_AREA];
966
967 /* Save pointers. */
968 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
969 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
970 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
971 p[LAST_AREA] = row->glyphs[LAST_AREA];
972
973 /* Clear. */
974 *row = null_row;
975
976 /* Restore pointers. */
977 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
978 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
979 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
980 row->glyphs[LAST_AREA] = p[LAST_AREA];
981
982 #if 0 /* At some point, some bit-fields of struct glyph were not set,
983 which made glyphs unequal when compared with GLYPH_EQUAL_P.
984 Redisplay outputs such glyphs, and flickering effects were
985 the result. This also depended on the contents of memory
986 returned by xmalloc. If flickering happens again, activate
987 the code below. If the flickering is gone with that, chances
988 are that the flickering has the same reason as here. */
989 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
990 #endif
991 }
992
993
994 /* Make ROW an empty, enabled row of canonical character height,
995 in window W starting at y-position Y. */
996
997 void
998 blank_row (struct window *w, struct glyph_row *row, int y)
999 {
1000 int min_y, max_y;
1001
1002 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1003 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1004
1005 clear_glyph_row (row);
1006 row->y = y;
1007 row->ascent = row->phys_ascent = 0;
1008 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1009 row->visible_height = row->height;
1010
1011 if (row->y < min_y)
1012 row->visible_height -= min_y - row->y;
1013 if (row->y + row->height > max_y)
1014 row->visible_height -= row->y + row->height - max_y;
1015
1016 row->enabled_p = 1;
1017 }
1018
1019
1020 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1021 are the amounts by which to change positions. Note that the first
1022 glyph of the text area of a row can have a buffer position even if
1023 the used count of the text area is zero. Such rows display line
1024 ends. */
1025
1026 static void
1027 increment_row_positions (struct glyph_row *row,
1028 EMACS_INT delta, EMACS_INT delta_bytes)
1029 {
1030 int area, i;
1031
1032 /* Increment start and end positions. */
1033 MATRIX_ROW_START_CHARPOS (row) += delta;
1034 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1035 MATRIX_ROW_END_CHARPOS (row) += delta;
1036 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1037 CHARPOS (row->start.pos) += delta;
1038 BYTEPOS (row->start.pos) += delta_bytes;
1039 CHARPOS (row->end.pos) += delta;
1040 BYTEPOS (row->end.pos) += delta_bytes;
1041
1042 if (!row->enabled_p)
1043 return;
1044
1045 /* Increment positions in glyphs. */
1046 for (area = 0; area < LAST_AREA; ++area)
1047 for (i = 0; i < row->used[area]; ++i)
1048 if (BUFFERP (row->glyphs[area][i].object)
1049 && row->glyphs[area][i].charpos > 0)
1050 row->glyphs[area][i].charpos += delta;
1051
1052 /* Capture the case of rows displaying a line end. */
1053 if (row->used[TEXT_AREA] == 0
1054 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1055 row->glyphs[TEXT_AREA]->charpos += delta;
1056 }
1057
1058
1059 #if 0
1060 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1061 contents, i.e. glyph structure contents are exchanged between A and
1062 B without changing glyph pointers in A and B. */
1063
1064 static void
1065 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1066 {
1067 int area;
1068
1069 for (area = 0; area < LAST_AREA; ++area)
1070 {
1071 /* Number of glyphs to swap. */
1072 int max_used = max (a->used[area], b->used[area]);
1073
1074 /* Start of glyphs in area of row A. */
1075 struct glyph *glyph_a = a->glyphs[area];
1076
1077 /* End + 1 of glyphs in area of row A. */
1078 struct glyph *glyph_a_end = a->glyphs[max_used];
1079
1080 /* Start of glyphs in area of row B. */
1081 struct glyph *glyph_b = b->glyphs[area];
1082
1083 while (glyph_a < glyph_a_end)
1084 {
1085 /* Non-ISO HP/UX compiler doesn't like auto struct
1086 initialization. */
1087 struct glyph temp;
1088 temp = *glyph_a;
1089 *glyph_a = *glyph_b;
1090 *glyph_b = temp;
1091 ++glyph_a;
1092 ++glyph_b;
1093 }
1094 }
1095 }
1096
1097 #endif /* 0 */
1098
1099 /* Exchange pointers to glyph memory between glyph rows A and B. */
1100
1101 static inline void
1102 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1103 {
1104 int i;
1105 for (i = 0; i < LAST_AREA + 1; ++i)
1106 {
1107 struct glyph *temp = a->glyphs[i];
1108 a->glyphs[i] = b->glyphs[i];
1109 b->glyphs[i] = temp;
1110 }
1111 }
1112
1113
1114 /* Copy glyph row structure FROM to glyph row structure TO, except
1115 that glyph pointers in the structures are left unchanged. */
1116
1117 static inline void
1118 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1119 {
1120 struct glyph *pointers[1 + LAST_AREA];
1121
1122 /* Save glyph pointers of TO. */
1123 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1124
1125 /* Do a structure assignment. */
1126 *to = *from;
1127
1128 /* Restore original pointers of TO. */
1129 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1130 }
1131
1132
1133 /* Assign glyph row FROM to glyph row TO. This works like a structure
1134 assignment TO = FROM, except that glyph pointers are not copied but
1135 exchanged between TO and FROM. Pointers must be exchanged to avoid
1136 a memory leak. */
1137
1138 static inline void
1139 assign_row (struct glyph_row *to, struct glyph_row *from)
1140 {
1141 swap_glyph_pointers (to, from);
1142 copy_row_except_pointers (to, from);
1143 }
1144
1145
1146 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1147 a row in a window matrix, is a slice of the glyph memory of the
1148 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1149 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1150 memory of FRAME_ROW. */
1151
1152 #if GLYPH_DEBUG
1153
1154 static int
1155 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1156 {
1157 struct glyph *window_glyph_start = window_row->glyphs[0];
1158 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1159 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1160
1161 return (frame_glyph_start <= window_glyph_start
1162 && window_glyph_start < frame_glyph_end);
1163 }
1164
1165 #endif /* GLYPH_DEBUG */
1166
1167 #if 0
1168
1169 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1170 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1171 in WINDOW_MATRIX is found satisfying the condition. */
1172
1173 static struct glyph_row *
1174 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1175 struct glyph_matrix *frame_matrix, int row)
1176 {
1177 int i;
1178
1179 xassert (row >= 0 && row < frame_matrix->nrows);
1180
1181 for (i = 0; i < window_matrix->nrows; ++i)
1182 if (glyph_row_slice_p (window_matrix->rows + i,
1183 frame_matrix->rows + row))
1184 break;
1185
1186 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1187 }
1188
1189 #endif /* 0 */
1190
1191 /* Prepare ROW for display. Desired rows are cleared lazily,
1192 i.e. they are only marked as to be cleared by setting their
1193 enabled_p flag to zero. When a row is to be displayed, a prior
1194 call to this function really clears it. */
1195
1196 void
1197 prepare_desired_row (struct glyph_row *row)
1198 {
1199 if (!row->enabled_p)
1200 {
1201 unsigned rp = row->reversed_p;
1202
1203 clear_glyph_row (row);
1204 row->enabled_p = 1;
1205 row->reversed_p = rp;
1206 }
1207 }
1208
1209
1210 /* Return a hash code for glyph row ROW. */
1211
1212 static int
1213 line_hash_code (struct glyph_row *row)
1214 {
1215 int hash = 0;
1216
1217 if (row->enabled_p)
1218 {
1219 struct glyph *glyph = row->glyphs[TEXT_AREA];
1220 struct glyph *end = glyph + row->used[TEXT_AREA];
1221
1222 while (glyph < end)
1223 {
1224 int c = glyph->u.ch;
1225 int face_id = glyph->face_id;
1226 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1227 c -= SPACEGLYPH;
1228 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1229 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1230 ++glyph;
1231 }
1232
1233 if (hash == 0)
1234 hash = 1;
1235 }
1236
1237 return hash;
1238 }
1239
1240
1241 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1242 the number of characters in the line. If must_write_spaces is
1243 zero, leading and trailing spaces are ignored. */
1244
1245 static unsigned int
1246 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1247 {
1248 struct glyph_row *row = matrix->rows + vpos;
1249 struct glyph *beg = row->glyphs[TEXT_AREA];
1250 struct glyph *end = beg + row->used[TEXT_AREA];
1251 int len;
1252 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1253 int glyph_table_len = GLYPH_TABLE_LENGTH;
1254
1255 /* Ignore trailing and leading spaces if we can. */
1256 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1257 {
1258 /* Skip from the end over trailing spaces. */
1259 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1260 --end;
1261
1262 /* All blank line. */
1263 if (end == beg)
1264 return 0;
1265
1266 /* Skip over leading spaces. */
1267 while (CHAR_GLYPH_SPACE_P (*beg))
1268 ++beg;
1269 }
1270
1271 /* If we don't have a glyph-table, each glyph is one character,
1272 so return the number of glyphs. */
1273 if (glyph_table_base == 0)
1274 len = end - beg;
1275 else
1276 {
1277 /* Otherwise, scan the glyphs and accumulate their total length
1278 in LEN. */
1279 len = 0;
1280 while (beg < end)
1281 {
1282 GLYPH g;
1283
1284 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1285
1286 if (GLYPH_INVALID_P (g)
1287 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1288 len += 1;
1289 else
1290 len += GLYPH_LENGTH (glyph_table_base, g);
1291
1292 ++beg;
1293 }
1294 }
1295
1296 return len;
1297 }
1298
1299
1300 /* Test two glyph rows A and B for equality. Value is non-zero if A
1301 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1302 mouse_face_p flags of A and B, too. */
1303
1304 static inline int
1305 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1306 {
1307 if (a == b)
1308 return 1;
1309 else if (a->hash != b->hash)
1310 return 0;
1311 else
1312 {
1313 struct glyph *a_glyph, *b_glyph, *a_end;
1314 int area;
1315
1316 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1317 return 0;
1318
1319 /* Compare glyphs. */
1320 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1321 {
1322 if (a->used[area] != b->used[area])
1323 return 0;
1324
1325 a_glyph = a->glyphs[area];
1326 a_end = a_glyph + a->used[area];
1327 b_glyph = b->glyphs[area];
1328
1329 while (a_glyph < a_end
1330 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1331 ++a_glyph, ++b_glyph;
1332
1333 if (a_glyph != a_end)
1334 return 0;
1335 }
1336
1337 if (a->fill_line_p != b->fill_line_p
1338 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1339 || a->left_fringe_bitmap != b->left_fringe_bitmap
1340 || a->left_fringe_face_id != b->left_fringe_face_id
1341 || a->left_fringe_offset != b->left_fringe_offset
1342 || a->right_fringe_bitmap != b->right_fringe_bitmap
1343 || a->right_fringe_face_id != b->right_fringe_face_id
1344 || a->right_fringe_offset != b->right_fringe_offset
1345 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1346 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1347 || a->exact_window_width_line_p != b->exact_window_width_line_p
1348 || a->overlapped_p != b->overlapped_p
1349 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1350 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1351 || a->reversed_p != b->reversed_p
1352 /* Different partially visible characters on left margin. */
1353 || a->x != b->x
1354 /* Different height. */
1355 || a->ascent != b->ascent
1356 || a->phys_ascent != b->phys_ascent
1357 || a->phys_height != b->phys_height
1358 || a->visible_height != b->visible_height)
1359 return 0;
1360 }
1361
1362 return 1;
1363 }
1364
1365
1366 \f
1367 /***********************************************************************
1368 Glyph Pool
1369
1370 See dispextern.h for an overall explanation of glyph pools.
1371 ***********************************************************************/
1372
1373 /* Allocate a glyph_pool structure. The structure returned is
1374 initialized with zeros. The global variable glyph_pool_count is
1375 incremented for each pool allocated. */
1376
1377 static struct glyph_pool *
1378 new_glyph_pool (void)
1379 {
1380 struct glyph_pool *result;
1381
1382 /* Allocate a new glyph_pool and clear it. */
1383 result = (struct glyph_pool *) xmalloc (sizeof *result);
1384 memset (result, 0, sizeof *result);
1385
1386 /* For memory leak and double deletion checking. */
1387 ++glyph_pool_count;
1388
1389 return result;
1390 }
1391
1392
1393 /* Free a glyph_pool structure POOL. The function may be called with
1394 a null POOL pointer. The global variable glyph_pool_count is
1395 decremented with every pool structure freed. If this count gets
1396 negative, more structures were freed than allocated, i.e. one
1397 structure must have been freed more than once or a bogus pointer
1398 was passed to free_glyph_pool. */
1399
1400 static void
1401 free_glyph_pool (struct glyph_pool *pool)
1402 {
1403 if (pool)
1404 {
1405 /* More freed than allocated? */
1406 --glyph_pool_count;
1407 xassert (glyph_pool_count >= 0);
1408
1409 xfree (pool->glyphs);
1410 xfree (pool);
1411 }
1412 }
1413
1414
1415 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1416 columns we need. This function never shrinks a pool. The only
1417 case in which this would make sense, would be when a frame's size
1418 is changed from a large value to a smaller one. But, if someone
1419 does it once, we can expect that he will do it again.
1420
1421 Value is non-zero if the pool changed in a way which makes
1422 re-adjusting window glyph matrices necessary. */
1423
1424 static int
1425 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1426 {
1427 int needed;
1428 int changed_p;
1429
1430 changed_p = (pool->glyphs == 0
1431 || matrix_dim.height != pool->nrows
1432 || matrix_dim.width != pool->ncolumns);
1433
1434 /* Enlarge the glyph pool. */
1435 needed = matrix_dim.width * matrix_dim.height;
1436 if (needed > pool->nglyphs)
1437 {
1438 int size = needed * sizeof (struct glyph);
1439
1440 if (pool->glyphs)
1441 {
1442 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1443 memset (pool->glyphs + pool->nglyphs, 0,
1444 size - pool->nglyphs * sizeof (struct glyph));
1445 }
1446 else
1447 {
1448 pool->glyphs = (struct glyph *) xmalloc (size);
1449 memset (pool->glyphs, 0, size);
1450 }
1451
1452 pool->nglyphs = needed;
1453 }
1454
1455 /* Remember the number of rows and columns because (a) we use them
1456 to do sanity checks, and (b) the number of columns determines
1457 where rows in the frame matrix start---this must be available to
1458 determine pointers to rows of window sub-matrices. */
1459 pool->nrows = matrix_dim.height;
1460 pool->ncolumns = matrix_dim.width;
1461
1462 return changed_p;
1463 }
1464
1465
1466 \f
1467 /***********************************************************************
1468 Debug Code
1469 ***********************************************************************/
1470
1471 #if GLYPH_DEBUG
1472
1473
1474 /* Flush standard output. This is sometimes useful to call from the debugger.
1475 XXX Maybe this should be changed to flush the current terminal instead of
1476 stdout.
1477 */
1478
1479 void flush_stdout (void) EXTERNALLY_VISIBLE;
1480
1481 void
1482 flush_stdout (void)
1483 {
1484 fflush (stdout);
1485 }
1486
1487
1488 /* Check that no glyph pointers have been lost in MATRIX. If a
1489 pointer has been lost, e.g. by using a structure assignment between
1490 rows, at least one pointer must occur more than once in the rows of
1491 MATRIX. */
1492
1493 void
1494 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1495 {
1496 int i, j;
1497
1498 for (i = 0; i < matrix->nrows; ++i)
1499 for (j = 0; j < matrix->nrows; ++j)
1500 xassert (i == j
1501 || (matrix->rows[i].glyphs[TEXT_AREA]
1502 != matrix->rows[j].glyphs[TEXT_AREA]));
1503 }
1504
1505
1506 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1507
1508 struct glyph_row *
1509 matrix_row (struct glyph_matrix *matrix, int row)
1510 {
1511 xassert (matrix && matrix->rows);
1512 xassert (row >= 0 && row < matrix->nrows);
1513
1514 /* That's really too slow for normal testing because this function
1515 is called almost everywhere. Although---it's still astonishingly
1516 fast, so it is valuable to have for debugging purposes. */
1517 #if 0
1518 check_matrix_pointer_lossage (matrix);
1519 #endif
1520
1521 return matrix->rows + row;
1522 }
1523
1524
1525 #if 0 /* This function makes invalid assumptions when text is
1526 partially invisible. But it might come handy for debugging
1527 nevertheless. */
1528
1529 /* Check invariants that must hold for an up to date current matrix of
1530 window W. */
1531
1532 static void
1533 check_matrix_invariants (struct window *w)
1534 {
1535 struct glyph_matrix *matrix = w->current_matrix;
1536 int yb = window_text_bottom_y (w);
1537 struct glyph_row *row = matrix->rows;
1538 struct glyph_row *last_text_row = NULL;
1539 struct buffer *saved = current_buffer;
1540 struct buffer *buffer = XBUFFER (w->buffer);
1541 int c;
1542
1543 /* This can sometimes happen for a fresh window. */
1544 if (matrix->nrows < 2)
1545 return;
1546
1547 set_buffer_temp (buffer);
1548
1549 /* Note: last row is always reserved for the mode line. */
1550 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1551 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1552 {
1553 struct glyph_row *next = row + 1;
1554
1555 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1556 last_text_row = row;
1557
1558 /* Check that character and byte positions are in sync. */
1559 xassert (MATRIX_ROW_START_BYTEPOS (row)
1560 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1561 xassert (BYTEPOS (row->start.pos)
1562 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1563
1564 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1565 have such a position temporarily in case of a minibuffer
1566 displaying something like `[Sole completion]' at its end. */
1567 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1568 {
1569 xassert (MATRIX_ROW_END_BYTEPOS (row)
1570 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1571 xassert (BYTEPOS (row->end.pos)
1572 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1573 }
1574
1575 /* Check that end position of `row' is equal to start position
1576 of next row. */
1577 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1578 {
1579 xassert (MATRIX_ROW_END_CHARPOS (row)
1580 == MATRIX_ROW_START_CHARPOS (next));
1581 xassert (MATRIX_ROW_END_BYTEPOS (row)
1582 == MATRIX_ROW_START_BYTEPOS (next));
1583 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1584 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1585 }
1586 row = next;
1587 }
1588
1589 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1590 xassert (w->desired_matrix->rows != NULL);
1591 set_buffer_temp (saved);
1592 }
1593
1594 #endif /* 0 */
1595
1596 #endif /* GLYPH_DEBUG != 0 */
1597
1598
1599 \f
1600 /**********************************************************************
1601 Allocating/ Adjusting Glyph Matrices
1602 **********************************************************************/
1603
1604 /* Allocate glyph matrices over a window tree for a frame-based
1605 redisplay
1606
1607 X and Y are column/row within the frame glyph matrix where
1608 sub-matrices for the window tree rooted at WINDOW must be
1609 allocated. DIM_ONLY_P non-zero means that the caller of this
1610 function is only interested in the result matrix dimension, and
1611 matrix adjustments should not be performed.
1612
1613 The function returns the total width/height of the sub-matrices of
1614 the window tree. If called on a frame root window, the computation
1615 will take the mini-buffer window into account.
1616
1617 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1618
1619 NEW_LEAF_MATRIX set if any window in the tree did not have a
1620 glyph matrices yet, and
1621
1622 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1623 any window in the tree will be changed or have been changed (see
1624 DIM_ONLY_P)
1625
1626 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1627 function.
1628
1629 Windows are arranged into chains of windows on the same level
1630 through the next fields of window structures. Such a level can be
1631 either a sequence of horizontally adjacent windows from left to
1632 right, or a sequence of vertically adjacent windows from top to
1633 bottom. Each window in a horizontal sequence can be either a leaf
1634 window or a vertical sequence; a window in a vertical sequence can
1635 be either a leaf or a horizontal sequence. All windows in a
1636 horizontal sequence have the same height, and all windows in a
1637 vertical sequence have the same width.
1638
1639 This function uses, for historical reasons, a more general
1640 algorithm to determine glyph matrix dimensions that would be
1641 necessary.
1642
1643 The matrix height of a horizontal sequence is determined by the
1644 maximum height of any matrix in the sequence. The matrix width of
1645 a horizontal sequence is computed by adding up matrix widths of
1646 windows in the sequence.
1647
1648 |<------- result width ------->|
1649 +---------+----------+---------+ ---
1650 | | | | |
1651 | | | |
1652 +---------+ | | result height
1653 | +---------+
1654 | | |
1655 +----------+ ---
1656
1657 The matrix width of a vertical sequence is the maximum matrix width
1658 of any window in the sequence. Its height is computed by adding up
1659 matrix heights of windows in the sequence.
1660
1661 |<---- result width -->|
1662 +---------+ ---
1663 | | |
1664 | | |
1665 +---------+--+ |
1666 | | |
1667 | | result height
1668 | |
1669 +------------+---------+ |
1670 | | |
1671 | | |
1672 +------------+---------+ --- */
1673
1674 /* Bit indicating that a new matrix will be allocated or has been
1675 allocated. */
1676
1677 #define NEW_LEAF_MATRIX (1 << 0)
1678
1679 /* Bit indicating that a matrix will or has changed its location or
1680 size. */
1681
1682 #define CHANGED_LEAF_MATRIX (1 << 1)
1683
1684 static struct dim
1685 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1686 int dim_only_p, int *window_change_flags)
1687 {
1688 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1689 int x0 = x, y0 = y;
1690 int wmax = 0, hmax = 0;
1691 struct dim total;
1692 struct dim dim;
1693 struct window *w;
1694 int in_horz_combination_p;
1695
1696 /* What combination is WINDOW part of? Compute this once since the
1697 result is the same for all windows in the `next' chain. The
1698 special case of a root window (parent equal to nil) is treated
1699 like a vertical combination because a root window's `next'
1700 points to the mini-buffer window, if any, which is arranged
1701 vertically below other windows. */
1702 in_horz_combination_p
1703 = (!NILP (XWINDOW (window)->parent)
1704 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1705
1706 /* For WINDOW and all windows on the same level. */
1707 do
1708 {
1709 w = XWINDOW (window);
1710
1711 /* Get the dimension of the window sub-matrix for W, depending
1712 on whether this is a combination or a leaf window. */
1713 if (!NILP (w->hchild))
1714 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1715 dim_only_p,
1716 window_change_flags);
1717 else if (!NILP (w->vchild))
1718 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1719 dim_only_p,
1720 window_change_flags);
1721 else
1722 {
1723 /* If not already done, allocate sub-matrix structures. */
1724 if (w->desired_matrix == NULL)
1725 {
1726 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1727 w->current_matrix = new_glyph_matrix (f->current_pool);
1728 *window_change_flags |= NEW_LEAF_MATRIX;
1729 }
1730
1731 /* Width and height MUST be chosen so that there are no
1732 holes in the frame matrix. */
1733 dim.width = required_matrix_width (w);
1734 dim.height = required_matrix_height (w);
1735
1736 /* Will matrix be re-allocated? */
1737 if (x != w->desired_matrix->matrix_x
1738 || y != w->desired_matrix->matrix_y
1739 || dim.width != w->desired_matrix->matrix_w
1740 || dim.height != w->desired_matrix->matrix_h
1741 || (margin_glyphs_to_reserve (w, dim.width,
1742 w->left_margin_cols)
1743 != w->desired_matrix->left_margin_glyphs)
1744 || (margin_glyphs_to_reserve (w, dim.width,
1745 w->right_margin_cols)
1746 != w->desired_matrix->right_margin_glyphs))
1747 *window_change_flags |= CHANGED_LEAF_MATRIX;
1748
1749 /* Actually change matrices, if allowed. Do not consider
1750 CHANGED_LEAF_MATRIX computed above here because the pool
1751 may have been changed which we don't now here. We trust
1752 that we only will be called with DIM_ONLY_P != 0 when
1753 necessary. */
1754 if (!dim_only_p)
1755 {
1756 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1757 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1758 }
1759 }
1760
1761 /* If we are part of a horizontal combination, advance x for
1762 windows to the right of W; otherwise advance y for windows
1763 below W. */
1764 if (in_horz_combination_p)
1765 x += dim.width;
1766 else
1767 y += dim.height;
1768
1769 /* Remember maximum glyph matrix dimensions. */
1770 wmax = max (wmax, dim.width);
1771 hmax = max (hmax, dim.height);
1772
1773 /* Next window on same level. */
1774 window = w->next;
1775 }
1776 while (!NILP (window));
1777
1778 /* Set `total' to the total glyph matrix dimension of this window
1779 level. In a vertical combination, the width is the width of the
1780 widest window; the height is the y we finally reached, corrected
1781 by the y we started with. In a horizontal combination, the total
1782 height is the height of the tallest window, and the width is the
1783 x we finally reached, corrected by the x we started with. */
1784 if (in_horz_combination_p)
1785 {
1786 total.width = x - x0;
1787 total.height = hmax;
1788 }
1789 else
1790 {
1791 total.width = wmax;
1792 total.height = y - y0;
1793 }
1794
1795 return total;
1796 }
1797
1798
1799 /* Return the required height of glyph matrices for window W. */
1800
1801 static int
1802 required_matrix_height (struct window *w)
1803 {
1804 #ifdef HAVE_WINDOW_SYSTEM
1805 struct frame *f = XFRAME (w->frame);
1806
1807 if (FRAME_WINDOW_P (f))
1808 {
1809 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1810 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1811 return (((window_pixel_height + ch_height - 1)
1812 / ch_height) * w->nrows_scale_factor
1813 /* One partially visible line at the top and
1814 bottom of the window. */
1815 + 2
1816 /* 2 for header and mode line. */
1817 + 2);
1818 }
1819 #endif /* HAVE_WINDOW_SYSTEM */
1820
1821 return WINDOW_TOTAL_LINES (w);
1822 }
1823
1824
1825 /* Return the required width of glyph matrices for window W. */
1826
1827 static int
1828 required_matrix_width (struct window *w)
1829 {
1830 #ifdef HAVE_WINDOW_SYSTEM
1831 struct frame *f = XFRAME (w->frame);
1832 if (FRAME_WINDOW_P (f))
1833 {
1834 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1835 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1836
1837 /* Compute number of glyphs needed in a glyph row. */
1838 return (((window_pixel_width + ch_width - 1)
1839 / ch_width) * w->ncols_scale_factor
1840 /* 2 partially visible columns in the text area. */
1841 + 2
1842 /* One partially visible column at the right
1843 edge of each marginal area. */
1844 + 1 + 1);
1845 }
1846 #endif /* HAVE_WINDOW_SYSTEM */
1847
1848 return XINT (w->total_cols);
1849 }
1850
1851
1852 /* Allocate window matrices for window-based redisplay. W is the
1853 window whose matrices must be allocated/reallocated. */
1854
1855 static void
1856 allocate_matrices_for_window_redisplay (struct window *w)
1857 {
1858 while (w)
1859 {
1860 if (!NILP (w->vchild))
1861 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1862 else if (!NILP (w->hchild))
1863 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1864 else
1865 {
1866 /* W is a leaf window. */
1867 struct dim dim;
1868
1869 /* If matrices are not yet allocated, allocate them now. */
1870 if (w->desired_matrix == NULL)
1871 {
1872 w->desired_matrix = new_glyph_matrix (NULL);
1873 w->current_matrix = new_glyph_matrix (NULL);
1874 }
1875
1876 dim.width = required_matrix_width (w);
1877 dim.height = required_matrix_height (w);
1878 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1879 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1880 }
1881
1882 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1883 }
1884 }
1885
1886
1887 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1888 do it for all frames; otherwise do it just for the given frame.
1889 This function must be called when a new frame is created, its size
1890 changes, or its window configuration changes. */
1891
1892 void
1893 adjust_glyphs (struct frame *f)
1894 {
1895 /* Block input so that expose events and other events that access
1896 glyph matrices are not processed while we are changing them. */
1897 BLOCK_INPUT;
1898
1899 if (f)
1900 adjust_frame_glyphs (f);
1901 else
1902 {
1903 Lisp_Object tail, lisp_frame;
1904
1905 FOR_EACH_FRAME (tail, lisp_frame)
1906 adjust_frame_glyphs (XFRAME (lisp_frame));
1907 }
1908
1909 UNBLOCK_INPUT;
1910 }
1911
1912
1913 /* Adjust frame glyphs when Emacs is initialized.
1914
1915 To be called from init_display.
1916
1917 We need a glyph matrix because redraw will happen soon.
1918 Unfortunately, window sizes on selected_frame are not yet set to
1919 meaningful values. I believe we can assume that there are only two
1920 windows on the frame---the mini-buffer and the root window. Frame
1921 height and width seem to be correct so far. So, set the sizes of
1922 windows to estimated values. */
1923
1924 static void
1925 adjust_frame_glyphs_initially (void)
1926 {
1927 struct frame *sf = SELECTED_FRAME ();
1928 struct window *root = XWINDOW (sf->root_window);
1929 struct window *mini = XWINDOW (root->next);
1930 int frame_lines = FRAME_LINES (sf);
1931 int frame_cols = FRAME_COLS (sf);
1932 int top_margin = FRAME_TOP_MARGIN (sf);
1933
1934 /* Do it for the root window. */
1935 XSETFASTINT (root->top_line, top_margin);
1936 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1937 XSETFASTINT (root->total_cols, frame_cols);
1938
1939 /* Do it for the mini-buffer window. */
1940 XSETFASTINT (mini->top_line, frame_lines - 1);
1941 XSETFASTINT (mini->total_lines, 1);
1942 XSETFASTINT (mini->total_cols, frame_cols);
1943
1944 adjust_frame_glyphs (sf);
1945 glyphs_initialized_initially_p = 1;
1946 }
1947
1948
1949 /* Allocate/reallocate glyph matrices of a single frame F. */
1950
1951 static void
1952 adjust_frame_glyphs (struct frame *f)
1953 {
1954 if (FRAME_WINDOW_P (f))
1955 adjust_frame_glyphs_for_window_redisplay (f);
1956 else
1957 adjust_frame_glyphs_for_frame_redisplay (f);
1958
1959 /* Don't forget the message buffer and the buffer for
1960 decode_mode_spec. */
1961 adjust_frame_message_buffer (f);
1962 adjust_decode_mode_spec_buffer (f);
1963
1964 f->glyphs_initialized_p = 1;
1965 }
1966
1967 /* Return 1 if any window in the tree has nonzero window margins. See
1968 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1969 static int
1970 showing_window_margins_p (struct window *w)
1971 {
1972 while (w)
1973 {
1974 if (!NILP (w->hchild))
1975 {
1976 if (showing_window_margins_p (XWINDOW (w->hchild)))
1977 return 1;
1978 }
1979 else if (!NILP (w->vchild))
1980 {
1981 if (showing_window_margins_p (XWINDOW (w->vchild)))
1982 return 1;
1983 }
1984 else if (!NILP (w->left_margin_cols)
1985 || !NILP (w->right_margin_cols))
1986 return 1;
1987
1988 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1989 }
1990 return 0;
1991 }
1992
1993
1994 /* In the window tree with root W, build current matrices of leaf
1995 windows from the frame's current matrix. */
1996
1997 static void
1998 fake_current_matrices (Lisp_Object window)
1999 {
2000 struct window *w;
2001
2002 for (; !NILP (window); window = w->next)
2003 {
2004 w = XWINDOW (window);
2005
2006 if (!NILP (w->hchild))
2007 fake_current_matrices (w->hchild);
2008 else if (!NILP (w->vchild))
2009 fake_current_matrices (w->vchild);
2010 else
2011 {
2012 int i;
2013 struct frame *f = XFRAME (w->frame);
2014 struct glyph_matrix *m = w->current_matrix;
2015 struct glyph_matrix *fm = f->current_matrix;
2016
2017 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2018 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2019
2020 for (i = 0; i < m->matrix_h; ++i)
2021 {
2022 struct glyph_row *r = m->rows + i;
2023 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2024
2025 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2026 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2027
2028 r->enabled_p = fr->enabled_p;
2029 if (r->enabled_p)
2030 {
2031 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2032 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2033 r->used[TEXT_AREA] = (m->matrix_w
2034 - r->used[LEFT_MARGIN_AREA]
2035 - r->used[RIGHT_MARGIN_AREA]);
2036 r->mode_line_p = 0;
2037 }
2038 }
2039 }
2040 }
2041 }
2042
2043
2044 /* Save away the contents of frame F's current frame matrix. Value is
2045 a glyph matrix holding the contents of F's current frame matrix. */
2046
2047 static struct glyph_matrix *
2048 save_current_matrix (struct frame *f)
2049 {
2050 int i;
2051 struct glyph_matrix *saved;
2052
2053 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2054 memset (saved, 0, sizeof *saved);
2055 saved->nrows = f->current_matrix->nrows;
2056 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2057 * sizeof *saved->rows);
2058 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2059
2060 for (i = 0; i < saved->nrows; ++i)
2061 {
2062 struct glyph_row *from = f->current_matrix->rows + i;
2063 struct glyph_row *to = saved->rows + i;
2064 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2065 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2066 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2067 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2068 }
2069
2070 return saved;
2071 }
2072
2073
2074 /* Restore the contents of frame F's current frame matrix from SAVED,
2075 and free memory associated with SAVED. */
2076
2077 static void
2078 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2079 {
2080 int i;
2081
2082 for (i = 0; i < saved->nrows; ++i)
2083 {
2084 struct glyph_row *from = saved->rows + i;
2085 struct glyph_row *to = f->current_matrix->rows + i;
2086 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2087 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2088 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2089 xfree (from->glyphs[TEXT_AREA]);
2090 }
2091
2092 xfree (saved->rows);
2093 xfree (saved);
2094 }
2095
2096
2097
2098 /* Allocate/reallocate glyph matrices of a single frame F for
2099 frame-based redisplay. */
2100
2101 static void
2102 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2103 {
2104 struct dim matrix_dim;
2105 int pool_changed_p;
2106 int window_change_flags;
2107 int top_window_y;
2108
2109 if (!FRAME_LIVE_P (f))
2110 return;
2111
2112 top_window_y = FRAME_TOP_MARGIN (f);
2113
2114 /* Allocate glyph pool structures if not already done. */
2115 if (f->desired_pool == NULL)
2116 {
2117 f->desired_pool = new_glyph_pool ();
2118 f->current_pool = new_glyph_pool ();
2119 }
2120
2121 /* Allocate frames matrix structures if needed. */
2122 if (f->desired_matrix == NULL)
2123 {
2124 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2125 f->current_matrix = new_glyph_matrix (f->current_pool);
2126 }
2127
2128 /* Compute window glyph matrices. (This takes the mini-buffer
2129 window into account). The result is the size of the frame glyph
2130 matrix needed. The variable window_change_flags is set to a bit
2131 mask indicating whether new matrices will be allocated or
2132 existing matrices change their size or location within the frame
2133 matrix. */
2134 window_change_flags = 0;
2135 matrix_dim
2136 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2137 0, top_window_y,
2138 1,
2139 &window_change_flags);
2140
2141 /* Add in menu bar lines, if any. */
2142 matrix_dim.height += top_window_y;
2143
2144 /* Enlarge pools as necessary. */
2145 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2146 realloc_glyph_pool (f->current_pool, matrix_dim);
2147
2148 /* Set up glyph pointers within window matrices. Do this only if
2149 absolutely necessary since it requires a frame redraw. */
2150 if (pool_changed_p || window_change_flags)
2151 {
2152 /* Do it for window matrices. */
2153 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2154 0, top_window_y, 0,
2155 &window_change_flags);
2156
2157 /* Size of frame matrices must equal size of frame. Note
2158 that we are called for X frames with window widths NOT equal
2159 to the frame width (from CHANGE_FRAME_SIZE_1). */
2160 xassert (matrix_dim.width == FRAME_COLS (f)
2161 && matrix_dim.height == FRAME_LINES (f));
2162
2163 /* Pointers to glyph memory in glyph rows are exchanged during
2164 the update phase of redisplay, which means in general that a
2165 frame's current matrix consists of pointers into both the
2166 desired and current glyph pool of the frame. Adjusting a
2167 matrix sets the frame matrix up so that pointers are all into
2168 the same pool. If we want to preserve glyph contents of the
2169 current matrix over a call to adjust_glyph_matrix, we must
2170 make a copy of the current glyphs, and restore the current
2171 matrix' contents from that copy. */
2172 if (display_completed
2173 && !FRAME_GARBAGED_P (f)
2174 && matrix_dim.width == f->current_matrix->matrix_w
2175 && matrix_dim.height == f->current_matrix->matrix_h
2176 /* For some reason, the frame glyph matrix gets corrupted if
2177 any of the windows contain margins. I haven't been able
2178 to hunt down the reason, but for the moment this prevents
2179 the problem from manifesting. -- cyd */
2180 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2181 {
2182 struct glyph_matrix *copy = save_current_matrix (f);
2183 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2184 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2185 restore_current_matrix (f, copy);
2186 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2187 }
2188 else
2189 {
2190 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2191 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2192 SET_FRAME_GARBAGED (f);
2193 }
2194 }
2195 }
2196
2197
2198 /* Allocate/reallocate glyph matrices of a single frame F for
2199 window-based redisplay. */
2200
2201 static void
2202 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2203 {
2204 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2205
2206 /* Allocate/reallocate window matrices. */
2207 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2208
2209 #ifdef HAVE_X_WINDOWS
2210 /* Allocate/ reallocate matrices of the dummy window used to display
2211 the menu bar under X when no X toolkit support is available. */
2212 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2213 {
2214 /* Allocate a dummy window if not already done. */
2215 struct window *w;
2216 if (NILP (f->menu_bar_window))
2217 {
2218 f->menu_bar_window = make_window ();
2219 w = XWINDOW (f->menu_bar_window);
2220 XSETFRAME (w->frame, f);
2221 w->pseudo_window_p = 1;
2222 }
2223 else
2224 w = XWINDOW (f->menu_bar_window);
2225
2226 /* Set window dimensions to frame dimensions and allocate or
2227 adjust glyph matrices of W. */
2228 XSETFASTINT (w->top_line, 0);
2229 XSETFASTINT (w->left_col, 0);
2230 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2231 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2232 allocate_matrices_for_window_redisplay (w);
2233 }
2234 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2235 #endif /* HAVE_X_WINDOWS */
2236
2237 #ifndef USE_GTK
2238 {
2239 /* Allocate/ reallocate matrices of the tool bar window. If we
2240 don't have a tool bar window yet, make one. */
2241 struct window *w;
2242 if (NILP (f->tool_bar_window))
2243 {
2244 f->tool_bar_window = make_window ();
2245 w = XWINDOW (f->tool_bar_window);
2246 XSETFRAME (w->frame, f);
2247 w->pseudo_window_p = 1;
2248 }
2249 else
2250 w = XWINDOW (f->tool_bar_window);
2251
2252 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2253 XSETFASTINT (w->left_col, 0);
2254 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2255 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2256 allocate_matrices_for_window_redisplay (w);
2257 }
2258 #endif
2259 }
2260
2261
2262 /* Adjust/ allocate message buffer of frame F.
2263
2264 Note that the message buffer is never freed. Since I could not
2265 find a free in 19.34, I assume that freeing it would be
2266 problematic in some way and don't do it either.
2267
2268 (Implementation note: It should be checked if we can free it
2269 eventually without causing trouble). */
2270
2271 static void
2272 adjust_frame_message_buffer (struct frame *f)
2273 {
2274 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2275
2276 if (FRAME_MESSAGE_BUF (f))
2277 {
2278 char *buffer = FRAME_MESSAGE_BUF (f);
2279 char *new_buffer = (char *) xrealloc (buffer, size);
2280 FRAME_MESSAGE_BUF (f) = new_buffer;
2281 }
2282 else
2283 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2284 }
2285
2286
2287 /* Re-allocate buffer for decode_mode_spec on frame F. */
2288
2289 static void
2290 adjust_decode_mode_spec_buffer (struct frame *f)
2291 {
2292 f->decode_mode_spec_buffer
2293 = (char *) xrealloc (f->decode_mode_spec_buffer,
2294 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2295 }
2296
2297
2298 \f
2299 /**********************************************************************
2300 Freeing Glyph Matrices
2301 **********************************************************************/
2302
2303 /* Free glyph memory for a frame F. F may be null. This function can
2304 be called for the same frame more than once. The root window of
2305 F may be nil when this function is called. This is the case when
2306 the function is called when F is destroyed. */
2307
2308 void
2309 free_glyphs (struct frame *f)
2310 {
2311 if (f && f->glyphs_initialized_p)
2312 {
2313 /* Block interrupt input so that we don't get surprised by an X
2314 event while we're in an inconsistent state. */
2315 BLOCK_INPUT;
2316 f->glyphs_initialized_p = 0;
2317
2318 /* Release window sub-matrices. */
2319 if (!NILP (f->root_window))
2320 free_window_matrices (XWINDOW (f->root_window));
2321
2322 /* Free the dummy window for menu bars without X toolkit and its
2323 glyph matrices. */
2324 if (!NILP (f->menu_bar_window))
2325 {
2326 struct window *w = XWINDOW (f->menu_bar_window);
2327 free_glyph_matrix (w->desired_matrix);
2328 free_glyph_matrix (w->current_matrix);
2329 w->desired_matrix = w->current_matrix = NULL;
2330 f->menu_bar_window = Qnil;
2331 }
2332
2333 /* Free the tool bar window and its glyph matrices. */
2334 if (!NILP (f->tool_bar_window))
2335 {
2336 struct window *w = XWINDOW (f->tool_bar_window);
2337 free_glyph_matrix (w->desired_matrix);
2338 free_glyph_matrix (w->current_matrix);
2339 w->desired_matrix = w->current_matrix = NULL;
2340 f->tool_bar_window = Qnil;
2341 }
2342
2343 /* Release frame glyph matrices. Reset fields to zero in
2344 case we are called a second time. */
2345 if (f->desired_matrix)
2346 {
2347 free_glyph_matrix (f->desired_matrix);
2348 free_glyph_matrix (f->current_matrix);
2349 f->desired_matrix = f->current_matrix = NULL;
2350 }
2351
2352 /* Release glyph pools. */
2353 if (f->desired_pool)
2354 {
2355 free_glyph_pool (f->desired_pool);
2356 free_glyph_pool (f->current_pool);
2357 f->desired_pool = f->current_pool = NULL;
2358 }
2359
2360 UNBLOCK_INPUT;
2361 }
2362 }
2363
2364
2365 /* Free glyph sub-matrices in the window tree rooted at W. This
2366 function may be called with a null pointer, and it may be called on
2367 the same tree more than once. */
2368
2369 void
2370 free_window_matrices (struct window *w)
2371 {
2372 while (w)
2373 {
2374 if (!NILP (w->hchild))
2375 free_window_matrices (XWINDOW (w->hchild));
2376 else if (!NILP (w->vchild))
2377 free_window_matrices (XWINDOW (w->vchild));
2378 else
2379 {
2380 /* This is a leaf window. Free its memory and reset fields
2381 to zero in case this function is called a second time for
2382 W. */
2383 free_glyph_matrix (w->current_matrix);
2384 free_glyph_matrix (w->desired_matrix);
2385 w->current_matrix = w->desired_matrix = NULL;
2386 }
2387
2388 /* Next window on same level. */
2389 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2390 }
2391 }
2392
2393
2394 /* Check glyph memory leaks. This function is called from
2395 shut_down_emacs. Note that frames are not destroyed when Emacs
2396 exits. We therefore free all glyph memory for all active frames
2397 explicitly and check that nothing is left allocated. */
2398
2399 void
2400 check_glyph_memory (void)
2401 {
2402 Lisp_Object tail, frame;
2403
2404 /* Free glyph memory for all frames. */
2405 FOR_EACH_FRAME (tail, frame)
2406 free_glyphs (XFRAME (frame));
2407
2408 /* Check that nothing is left allocated. */
2409 if (glyph_matrix_count)
2410 abort ();
2411 if (glyph_pool_count)
2412 abort ();
2413 }
2414
2415
2416 \f
2417 /**********************************************************************
2418 Building a Frame Matrix
2419 **********************************************************************/
2420
2421 /* Most of the redisplay code works on glyph matrices attached to
2422 windows. This is a good solution most of the time, but it is not
2423 suitable for terminal code. Terminal output functions cannot rely
2424 on being able to set an arbitrary terminal window. Instead they
2425 must be provided with a view of the whole frame, i.e. the whole
2426 screen. We build such a view by constructing a frame matrix from
2427 window matrices in this section.
2428
2429 Windows that must be updated have their must_be_update_p flag set.
2430 For all such windows, their desired matrix is made part of the
2431 desired frame matrix. For other windows, their current matrix is
2432 made part of the desired frame matrix.
2433
2434 +-----------------+----------------+
2435 | desired | desired |
2436 | | |
2437 +-----------------+----------------+
2438 | current |
2439 | |
2440 +----------------------------------+
2441
2442 Desired window matrices can be made part of the frame matrix in a
2443 cheap way: We exploit the fact that the desired frame matrix and
2444 desired window matrices share their glyph memory. This is not
2445 possible for current window matrices. Their glyphs are copied to
2446 the desired frame matrix. The latter is equivalent to
2447 preserve_other_columns in the old redisplay.
2448
2449 Used glyphs counters for frame matrix rows are the result of adding
2450 up glyph lengths of the window matrices. A line in the frame
2451 matrix is enabled, if a corresponding line in a window matrix is
2452 enabled.
2453
2454 After building the desired frame matrix, it will be passed to
2455 terminal code, which will manipulate both the desired and current
2456 frame matrix. Changes applied to the frame's current matrix have
2457 to be visible in current window matrices afterwards, of course.
2458
2459 This problem is solved like this:
2460
2461 1. Window and frame matrices share glyphs. Window matrices are
2462 constructed in a way that their glyph contents ARE the glyph
2463 contents needed in a frame matrix. Thus, any modification of
2464 glyphs done in terminal code will be reflected in window matrices
2465 automatically.
2466
2467 2. Exchanges of rows in a frame matrix done by terminal code are
2468 intercepted by hook functions so that corresponding row operations
2469 on window matrices can be performed. This is necessary because we
2470 use pointers to glyphs in glyph row structures. To satisfy the
2471 assumption of point 1 above that glyphs are updated implicitly in
2472 window matrices when they are manipulated via the frame matrix,
2473 window and frame matrix must of course agree where to find the
2474 glyphs for their rows. Possible manipulations that must be
2475 mirrored are assignments of rows of the desired frame matrix to the
2476 current frame matrix and scrolling the current frame matrix. */
2477
2478 /* Build frame F's desired matrix from window matrices. Only windows
2479 which have the flag must_be_updated_p set have to be updated. Menu
2480 bar lines of a frame are not covered by window matrices, so make
2481 sure not to touch them in this function. */
2482
2483 static void
2484 build_frame_matrix (struct frame *f)
2485 {
2486 int i;
2487
2488 /* F must have a frame matrix when this function is called. */
2489 xassert (!FRAME_WINDOW_P (f));
2490
2491 /* Clear all rows in the frame matrix covered by window matrices.
2492 Menu bar lines are not covered by windows. */
2493 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2494 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2495
2496 /* Build the matrix by walking the window tree. */
2497 build_frame_matrix_from_window_tree (f->desired_matrix,
2498 XWINDOW (FRAME_ROOT_WINDOW (f)));
2499 }
2500
2501
2502 /* Walk a window tree, building a frame matrix MATRIX from window
2503 matrices. W is the root of a window tree. */
2504
2505 static void
2506 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2507 {
2508 while (w)
2509 {
2510 if (!NILP (w->hchild))
2511 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2512 else if (!NILP (w->vchild))
2513 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2514 else
2515 build_frame_matrix_from_leaf_window (matrix, w);
2516
2517 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2518 }
2519 }
2520
2521
2522 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2523 desired frame matrix built. W is a leaf window whose desired or
2524 current matrix is to be added to FRAME_MATRIX. W's flag
2525 must_be_updated_p determines which matrix it contributes to
2526 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2527 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2528 Adding a desired matrix means setting up used counters and such in
2529 frame rows, while adding a current window matrix to FRAME_MATRIX
2530 means copying glyphs. The latter case corresponds to
2531 preserve_other_columns in the old redisplay. */
2532
2533 static void
2534 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2535 {
2536 struct glyph_matrix *window_matrix;
2537 int window_y, frame_y;
2538 /* If non-zero, a glyph to insert at the right border of W. */
2539 GLYPH right_border_glyph;
2540
2541 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2542
2543 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2544 if (w->must_be_updated_p)
2545 {
2546 window_matrix = w->desired_matrix;
2547
2548 /* Decide whether we want to add a vertical border glyph. */
2549 if (!WINDOW_RIGHTMOST_P (w))
2550 {
2551 struct Lisp_Char_Table *dp = window_display_table (w);
2552 Lisp_Object gc;
2553
2554 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2555 if (dp
2556 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2557 && GLYPH_CODE_CHAR_VALID_P (gc))
2558 {
2559 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2560 spec_glyph_lookup_face (w, &right_border_glyph);
2561 }
2562
2563 if (GLYPH_FACE (right_border_glyph) <= 0)
2564 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2565 }
2566 }
2567 else
2568 window_matrix = w->current_matrix;
2569
2570 /* For all rows in the window matrix and corresponding rows in the
2571 frame matrix. */
2572 window_y = 0;
2573 frame_y = window_matrix->matrix_y;
2574 while (window_y < window_matrix->nrows)
2575 {
2576 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2577 struct glyph_row *window_row = window_matrix->rows + window_y;
2578 int current_row_p = window_matrix == w->current_matrix;
2579
2580 /* Fill up the frame row with spaces up to the left margin of the
2581 window row. */
2582 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2583
2584 /* Fill up areas in the window matrix row with spaces. */
2585 fill_up_glyph_row_with_spaces (window_row);
2586
2587 /* If only part of W's desired matrix has been built, and
2588 window_row wasn't displayed, use the corresponding current
2589 row instead. */
2590 if (window_matrix == w->desired_matrix
2591 && !window_row->enabled_p)
2592 {
2593 window_row = w->current_matrix->rows + window_y;
2594 current_row_p = 1;
2595 }
2596
2597 if (current_row_p)
2598 {
2599 /* Copy window row to frame row. */
2600 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2601 window_row->glyphs[0],
2602 window_matrix->matrix_w * sizeof (struct glyph));
2603 }
2604 else
2605 {
2606 xassert (window_row->enabled_p);
2607
2608 /* Only when a desired row has been displayed, we want
2609 the corresponding frame row to be updated. */
2610 frame_row->enabled_p = 1;
2611
2612 /* Maybe insert a vertical border between horizontally adjacent
2613 windows. */
2614 if (GLYPH_CHAR (right_border_glyph) != 0)
2615 {
2616 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2617 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2618 }
2619
2620 #if GLYPH_DEBUG
2621 /* Window row window_y must be a slice of frame row
2622 frame_y. */
2623 xassert (glyph_row_slice_p (window_row, frame_row));
2624
2625 /* If rows are in sync, we don't have to copy glyphs because
2626 frame and window share glyphs. */
2627
2628 strcpy (w->current_matrix->method, w->desired_matrix->method);
2629 add_window_display_history (w, w->current_matrix->method, 0);
2630 #endif
2631 }
2632
2633 /* Set number of used glyphs in the frame matrix. Since we fill
2634 up with spaces, and visit leaf windows from left to right it
2635 can be done simply. */
2636 frame_row->used[TEXT_AREA]
2637 = window_matrix->matrix_x + window_matrix->matrix_w;
2638
2639 /* Next row. */
2640 ++window_y;
2641 ++frame_y;
2642 }
2643 }
2644
2645 /* Given a user-specified glyph, possibly including a Lisp-level face
2646 ID, return a glyph that has a realized face ID.
2647 This is used for glyphs displayed specially and not part of the text;
2648 for instance, vertical separators, truncation markers, etc. */
2649
2650 void
2651 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2652 {
2653 int lface_id = GLYPH_FACE (*glyph);
2654 /* Convert the glyph's specified face to a realized (cache) face. */
2655 if (lface_id > 0)
2656 {
2657 int face_id = merge_faces (XFRAME (w->frame),
2658 Qt, lface_id, DEFAULT_FACE_ID);
2659 SET_GLYPH_FACE (*glyph, face_id);
2660 }
2661 }
2662
2663 /* Add spaces to a glyph row ROW in a window matrix.
2664
2665 Each row has the form:
2666
2667 +---------+-----------------------------+------------+
2668 | left | text | right |
2669 +---------+-----------------------------+------------+
2670
2671 Left and right marginal areas are optional. This function adds
2672 spaces to areas so that there are no empty holes between areas.
2673 In other words: If the right area is not empty, the text area
2674 is filled up with spaces up to the right area. If the text area
2675 is not empty, the left area is filled up.
2676
2677 To be called for frame-based redisplay, only. */
2678
2679 static void
2680 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2681 {
2682 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2683 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2684 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2685 }
2686
2687
2688 /* Fill area AREA of glyph row ROW with spaces. To be called for
2689 frame-based redisplay only. */
2690
2691 static void
2692 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2693 {
2694 if (row->glyphs[area] < row->glyphs[area + 1])
2695 {
2696 struct glyph *end = row->glyphs[area + 1];
2697 struct glyph *text = row->glyphs[area] + row->used[area];
2698
2699 while (text < end)
2700 *text++ = space_glyph;
2701 row->used[area] = text - row->glyphs[area];
2702 }
2703 }
2704
2705
2706 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2707 reached. In frame matrices only one area, TEXT_AREA, is used. */
2708
2709 static void
2710 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2711 {
2712 int i = row->used[TEXT_AREA];
2713 struct glyph *glyph = row->glyphs[TEXT_AREA];
2714
2715 while (i < upto)
2716 glyph[i++] = space_glyph;
2717
2718 row->used[TEXT_AREA] = i;
2719 }
2720
2721
2722 \f
2723 /**********************************************************************
2724 Mirroring operations on frame matrices in window matrices
2725 **********************************************************************/
2726
2727 /* Set frame being updated via frame-based redisplay to F. This
2728 function must be called before updates to make explicit that we are
2729 working on frame matrices or not. */
2730
2731 static inline void
2732 set_frame_matrix_frame (struct frame *f)
2733 {
2734 frame_matrix_frame = f;
2735 }
2736
2737
2738 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2739 DESIRED_MATRIX is the desired matrix corresponding to
2740 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2741 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2742 frame_matrix_frame is non-null, this indicates that the exchange is
2743 done in frame matrices, and that we have to perform analogous
2744 operations in window matrices of frame_matrix_frame. */
2745
2746 static inline void
2747 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2748 {
2749 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2750 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2751 int mouse_face_p = current_row->mouse_face_p;
2752
2753 /* Do current_row = desired_row. This exchanges glyph pointers
2754 between both rows, and does a structure assignment otherwise. */
2755 assign_row (current_row, desired_row);
2756
2757 /* Enable current_row to mark it as valid. */
2758 current_row->enabled_p = 1;
2759 current_row->mouse_face_p = mouse_face_p;
2760
2761 /* If we are called on frame matrices, perform analogous operations
2762 for window matrices. */
2763 if (frame_matrix_frame)
2764 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2765 }
2766
2767
2768 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2769 W's frame which has been made current (by swapping pointers between
2770 current and desired matrix). Perform analogous operations in the
2771 matrices of leaf windows in the window tree rooted at W. */
2772
2773 static void
2774 mirror_make_current (struct window *w, int frame_row)
2775 {
2776 while (w)
2777 {
2778 if (!NILP (w->hchild))
2779 mirror_make_current (XWINDOW (w->hchild), frame_row);
2780 else if (!NILP (w->vchild))
2781 mirror_make_current (XWINDOW (w->vchild), frame_row);
2782 else
2783 {
2784 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2785 here because the checks performed in debug mode there
2786 will not allow the conversion. */
2787 int row = frame_row - w->desired_matrix->matrix_y;
2788
2789 /* If FRAME_ROW is within W, assign the desired row to the
2790 current row (exchanging glyph pointers). */
2791 if (row >= 0 && row < w->desired_matrix->matrix_h)
2792 {
2793 struct glyph_row *current_row
2794 = MATRIX_ROW (w->current_matrix, row);
2795 struct glyph_row *desired_row
2796 = MATRIX_ROW (w->desired_matrix, row);
2797
2798 if (desired_row->enabled_p)
2799 assign_row (current_row, desired_row);
2800 else
2801 swap_glyph_pointers (desired_row, current_row);
2802 current_row->enabled_p = 1;
2803
2804 /* Set the Y coordinate of the mode/header line's row.
2805 It is needed in draw_row_with_mouse_face to find the
2806 screen coordinates. (Window-based redisplay sets
2807 this in update_window, but no one seems to do that
2808 for frame-based redisplay.) */
2809 if (current_row->mode_line_p)
2810 current_row->y = row;
2811 }
2812 }
2813
2814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2815 }
2816 }
2817
2818
2819 /* Perform row dance after scrolling. We are working on the range of
2820 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2821 including) in MATRIX. COPY_FROM is a vector containing, for each
2822 row I in the range 0 <= I < NLINES, the index of the original line
2823 to move to I. This index is relative to the row range, i.e. 0 <=
2824 index < NLINES. RETAINED_P is a vector containing zero for each
2825 row 0 <= I < NLINES which is empty.
2826
2827 This function is called from do_scrolling and do_direct_scrolling. */
2828
2829 void
2830 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2831 int *copy_from, char *retained_p)
2832 {
2833 /* A copy of original rows. */
2834 struct glyph_row *old_rows;
2835
2836 /* Rows to assign to. */
2837 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2838
2839 int i;
2840
2841 /* Make a copy of the original rows. */
2842 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2843 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2844
2845 /* Assign new rows, maybe clear lines. */
2846 for (i = 0; i < nlines; ++i)
2847 {
2848 int enabled_before_p = new_rows[i].enabled_p;
2849
2850 xassert (i + unchanged_at_top < matrix->nrows);
2851 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2852 new_rows[i] = old_rows[copy_from[i]];
2853 new_rows[i].enabled_p = enabled_before_p;
2854
2855 /* RETAINED_P is zero for empty lines. */
2856 if (!retained_p[copy_from[i]])
2857 new_rows[i].enabled_p = 0;
2858 }
2859
2860 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2861 if (frame_matrix_frame)
2862 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2863 unchanged_at_top, nlines, copy_from, retained_p);
2864 }
2865
2866
2867 /* Synchronize glyph pointers in the current matrix of window W with
2868 the current frame matrix. */
2869
2870 static void
2871 sync_window_with_frame_matrix_rows (struct window *w)
2872 {
2873 struct frame *f = XFRAME (w->frame);
2874 struct glyph_row *window_row, *window_row_end, *frame_row;
2875 int left, right, x, width;
2876
2877 /* Preconditions: W must be a leaf window on a tty frame. */
2878 xassert (NILP (w->hchild) && NILP (w->vchild));
2879 xassert (!FRAME_WINDOW_P (f));
2880
2881 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2882 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2883 x = w->current_matrix->matrix_x;
2884 width = w->current_matrix->matrix_w;
2885
2886 window_row = w->current_matrix->rows;
2887 window_row_end = window_row + w->current_matrix->nrows;
2888 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2889
2890 for (; window_row < window_row_end; ++window_row, ++frame_row)
2891 {
2892 window_row->glyphs[LEFT_MARGIN_AREA]
2893 = frame_row->glyphs[0] + x;
2894 window_row->glyphs[TEXT_AREA]
2895 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2896 window_row->glyphs[LAST_AREA]
2897 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2898 window_row->glyphs[RIGHT_MARGIN_AREA]
2899 = window_row->glyphs[LAST_AREA] - right;
2900 }
2901 }
2902
2903
2904 /* Return the window in the window tree rooted in W containing frame
2905 row ROW. Value is null if none is found. */
2906
2907 static struct window *
2908 frame_row_to_window (struct window *w, int row)
2909 {
2910 struct window *found = NULL;
2911
2912 while (w && !found)
2913 {
2914 if (!NILP (w->hchild))
2915 found = frame_row_to_window (XWINDOW (w->hchild), row);
2916 else if (!NILP (w->vchild))
2917 found = frame_row_to_window (XWINDOW (w->vchild), row);
2918 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2919 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2920 found = w;
2921
2922 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2923 }
2924
2925 return found;
2926 }
2927
2928
2929 /* Perform a line dance in the window tree rooted at W, after
2930 scrolling a frame matrix in mirrored_line_dance.
2931
2932 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2933 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2934 COPY_FROM is a vector containing, for each row I in the range 0 <=
2935 I < NLINES, the index of the original line to move to I. This
2936 index is relative to the row range, i.e. 0 <= index < NLINES.
2937 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2938 which is empty. */
2939
2940 static void
2941 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2942 {
2943 while (w)
2944 {
2945 if (!NILP (w->hchild))
2946 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2947 nlines, copy_from, retained_p);
2948 else if (!NILP (w->vchild))
2949 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2950 nlines, copy_from, retained_p);
2951 else
2952 {
2953 /* W is a leaf window, and we are working on its current
2954 matrix m. */
2955 struct glyph_matrix *m = w->current_matrix;
2956 int i, sync_p = 0;
2957 struct glyph_row *old_rows;
2958
2959 /* Make a copy of the original rows of matrix m. */
2960 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2961 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2962
2963 for (i = 0; i < nlines; ++i)
2964 {
2965 /* Frame relative line assigned to. */
2966 int frame_to = i + unchanged_at_top;
2967
2968 /* Frame relative line assigned. */
2969 int frame_from = copy_from[i] + unchanged_at_top;
2970
2971 /* Window relative line assigned to. */
2972 int window_to = frame_to - m->matrix_y;
2973
2974 /* Window relative line assigned. */
2975 int window_from = frame_from - m->matrix_y;
2976
2977 /* Is assigned line inside window? */
2978 int from_inside_window_p
2979 = window_from >= 0 && window_from < m->matrix_h;
2980
2981 /* Is assigned to line inside window? */
2982 int to_inside_window_p
2983 = window_to >= 0 && window_to < m->matrix_h;
2984
2985 if (from_inside_window_p && to_inside_window_p)
2986 {
2987 /* Enabled setting before assignment. */
2988 int enabled_before_p;
2989
2990 /* Do the assignment. The enabled_p flag is saved
2991 over the assignment because the old redisplay did
2992 that. */
2993 enabled_before_p = m->rows[window_to].enabled_p;
2994 m->rows[window_to] = old_rows[window_from];
2995 m->rows[window_to].enabled_p = enabled_before_p;
2996
2997 /* If frame line is empty, window line is empty, too. */
2998 if (!retained_p[copy_from[i]])
2999 m->rows[window_to].enabled_p = 0;
3000 }
3001 else if (to_inside_window_p)
3002 {
3003 /* A copy between windows. This is an infrequent
3004 case not worth optimizing. */
3005 struct frame *f = XFRAME (w->frame);
3006 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3007 struct window *w2;
3008 struct glyph_matrix *m2;
3009 int m2_from;
3010
3011 w2 = frame_row_to_window (root, frame_from);
3012 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3013 -nw', FROM_FRAME sometimes has no associated window.
3014 This check avoids a segfault if W2 is null. */
3015 if (w2)
3016 {
3017 m2 = w2->current_matrix;
3018 m2_from = frame_from - m2->matrix_y;
3019 copy_row_except_pointers (m->rows + window_to,
3020 m2->rows + m2_from);
3021
3022 /* If frame line is empty, window line is empty, too. */
3023 if (!retained_p[copy_from[i]])
3024 m->rows[window_to].enabled_p = 0;
3025 }
3026 sync_p = 1;
3027 }
3028 else if (from_inside_window_p)
3029 sync_p = 1;
3030 }
3031
3032 /* If there was a copy between windows, make sure glyph
3033 pointers are in sync with the frame matrix. */
3034 if (sync_p)
3035 sync_window_with_frame_matrix_rows (w);
3036
3037 /* Check that no pointers are lost. */
3038 CHECK_MATRIX (m);
3039 }
3040
3041 /* Next window on same level. */
3042 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3043 }
3044 }
3045
3046
3047 #if GLYPH_DEBUG
3048
3049 /* Check that window and frame matrices agree about their
3050 understanding where glyphs of the rows are to find. For each
3051 window in the window tree rooted at W, check that rows in the
3052 matrices of leaf window agree with their frame matrices about
3053 glyph pointers. */
3054
3055 static void
3056 check_window_matrix_pointers (struct window *w)
3057 {
3058 while (w)
3059 {
3060 if (!NILP (w->hchild))
3061 check_window_matrix_pointers (XWINDOW (w->hchild));
3062 else if (!NILP (w->vchild))
3063 check_window_matrix_pointers (XWINDOW (w->vchild));
3064 else
3065 {
3066 struct frame *f = XFRAME (w->frame);
3067 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3068 check_matrix_pointers (w->current_matrix, f->current_matrix);
3069 }
3070
3071 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3072 }
3073 }
3074
3075
3076 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3077 a window and FRAME_MATRIX is the corresponding frame matrix. For
3078 each row in WINDOW_MATRIX check that it's a slice of the
3079 corresponding frame row. If it isn't, abort. */
3080
3081 static void
3082 check_matrix_pointers (struct glyph_matrix *window_matrix,
3083 struct glyph_matrix *frame_matrix)
3084 {
3085 /* Row number in WINDOW_MATRIX. */
3086 int i = 0;
3087
3088 /* Row number corresponding to I in FRAME_MATRIX. */
3089 int j = window_matrix->matrix_y;
3090
3091 /* For all rows check that the row in the window matrix is a
3092 slice of the row in the frame matrix. If it isn't we didn't
3093 mirror an operation on the frame matrix correctly. */
3094 while (i < window_matrix->nrows)
3095 {
3096 if (!glyph_row_slice_p (window_matrix->rows + i,
3097 frame_matrix->rows + j))
3098 abort ();
3099 ++i, ++j;
3100 }
3101 }
3102
3103 #endif /* GLYPH_DEBUG != 0 */
3104
3105
3106 \f
3107 /**********************************************************************
3108 VPOS and HPOS translations
3109 **********************************************************************/
3110
3111 #if GLYPH_DEBUG
3112
3113 /* Translate vertical position VPOS which is relative to window W to a
3114 vertical position relative to W's frame. */
3115
3116 static int
3117 window_to_frame_vpos (struct window *w, int vpos)
3118 {
3119 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3120 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3121 vpos += WINDOW_TOP_EDGE_LINE (w);
3122 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3123 return vpos;
3124 }
3125
3126
3127 /* Translate horizontal position HPOS which is relative to window W to
3128 a horizontal position relative to W's frame. */
3129
3130 static int
3131 window_to_frame_hpos (struct window *w, int hpos)
3132 {
3133 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3134 hpos += WINDOW_LEFT_EDGE_COL (w);
3135 return hpos;
3136 }
3137
3138 #endif /* GLYPH_DEBUG */
3139
3140
3141 \f
3142 /**********************************************************************
3143 Redrawing Frames
3144 **********************************************************************/
3145
3146 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3147 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3148 (Lisp_Object frame)
3149 {
3150 struct frame *f;
3151
3152 CHECK_LIVE_FRAME (frame);
3153 f = XFRAME (frame);
3154
3155 /* Ignore redraw requests, if frame has no glyphs yet.
3156 (Implementation note: It still has to be checked why we are
3157 called so early here). */
3158 if (!glyphs_initialized_initially_p)
3159 return Qnil;
3160
3161 update_begin (f);
3162 #ifdef MSDOS
3163 if (FRAME_MSDOS_P (f))
3164 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3165 #endif
3166 clear_frame (f);
3167 clear_current_matrices (f);
3168 update_end (f);
3169 if (FRAME_TERMCAP_P (f))
3170 fflush (FRAME_TTY (f)->output);
3171 windows_or_buffers_changed++;
3172 /* Mark all windows as inaccurate, so that every window will have
3173 its redisplay done. */
3174 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3175 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3176 f->garbaged = 0;
3177 return Qnil;
3178 }
3179
3180
3181 /* Redraw frame F. This is nothing more than a call to the Lisp
3182 function redraw-frame. */
3183
3184 void
3185 redraw_frame (struct frame *f)
3186 {
3187 Lisp_Object frame;
3188 XSETFRAME (frame, f);
3189 Fredraw_frame (frame);
3190 }
3191
3192
3193 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3194 doc: /* Clear and redisplay all visible frames. */)
3195 (void)
3196 {
3197 Lisp_Object tail, frame;
3198
3199 FOR_EACH_FRAME (tail, frame)
3200 if (FRAME_VISIBLE_P (XFRAME (frame)))
3201 Fredraw_frame (frame);
3202
3203 return Qnil;
3204 }
3205
3206
3207 \f
3208 /***********************************************************************
3209 Frame Update
3210 ***********************************************************************/
3211
3212 /* Update frame F based on the data in desired matrices.
3213
3214 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3215 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3216 scrolling.
3217
3218 Value is non-zero if redisplay was stopped due to pending input. */
3219
3220 int
3221 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3222 {
3223 /* 1 means display has been paused because of pending input. */
3224 int paused_p;
3225 struct window *root_window = XWINDOW (f->root_window);
3226
3227 if (redisplay_dont_pause)
3228 force_p = 1;
3229 #if PERIODIC_PREEMPTION_CHECKING
3230 else if (NILP (Vredisplay_preemption_period))
3231 force_p = 1;
3232 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3233 {
3234 EMACS_TIME tm;
3235 double p = XFLOATINT (Vredisplay_preemption_period);
3236 int sec, usec;
3237
3238 if (detect_input_pending_ignore_squeezables ())
3239 {
3240 paused_p = 1;
3241 goto do_pause;
3242 }
3243
3244 sec = (int) p;
3245 usec = (p - sec) * 1000000;
3246
3247 EMACS_GET_TIME (tm);
3248 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3249 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3250 }
3251 #endif
3252
3253 if (FRAME_WINDOW_P (f))
3254 {
3255 /* We are working on window matrix basis. All windows whose
3256 flag must_be_updated_p is set have to be updated. */
3257
3258 /* Record that we are not working on frame matrices. */
3259 set_frame_matrix_frame (NULL);
3260
3261 /* Update all windows in the window tree of F, maybe stopping
3262 when pending input is detected. */
3263 update_begin (f);
3264
3265 /* Update the menu bar on X frames that don't have toolkit
3266 support. */
3267 if (WINDOWP (f->menu_bar_window))
3268 update_window (XWINDOW (f->menu_bar_window), 1);
3269
3270 /* Update the tool-bar window, if present. */
3271 if (WINDOWP (f->tool_bar_window))
3272 {
3273 struct window *w = XWINDOW (f->tool_bar_window);
3274
3275 /* Update tool-bar window. */
3276 if (w->must_be_updated_p)
3277 {
3278 Lisp_Object tem;
3279
3280 update_window (w, 1);
3281 w->must_be_updated_p = 0;
3282
3283 /* Swap tool-bar strings. We swap because we want to
3284 reuse strings. */
3285 tem = f->current_tool_bar_string;
3286 f->current_tool_bar_string = f->desired_tool_bar_string;
3287 f->desired_tool_bar_string = tem;
3288 }
3289 }
3290
3291
3292 /* Update windows. */
3293 paused_p = update_window_tree (root_window, force_p);
3294 update_end (f);
3295
3296 /* This flush is a performance bottleneck under X,
3297 and it doesn't seem to be necessary anyway (in general).
3298 It is necessary when resizing the window with the mouse, or
3299 at least the fringes are not redrawn in a timely manner. ++kfs */
3300 if (f->force_flush_display_p)
3301 {
3302 FRAME_RIF (f)->flush_display (f);
3303 f->force_flush_display_p = 0;
3304 }
3305 }
3306 else
3307 {
3308 /* We are working on frame matrix basis. Set the frame on whose
3309 frame matrix we operate. */
3310 set_frame_matrix_frame (f);
3311
3312 /* Build F's desired matrix from window matrices. */
3313 build_frame_matrix (f);
3314
3315 /* Update the display */
3316 update_begin (f);
3317 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3318 update_end (f);
3319
3320 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3321 {
3322 if (FRAME_TTY (f)->termscript)
3323 fflush (FRAME_TTY (f)->termscript);
3324 if (FRAME_TERMCAP_P (f))
3325 fflush (FRAME_TTY (f)->output);
3326 }
3327
3328 /* Check window matrices for lost pointers. */
3329 #if GLYPH_DEBUG
3330 check_window_matrix_pointers (root_window);
3331 add_frame_display_history (f, paused_p);
3332 #endif
3333 }
3334
3335 #if PERIODIC_PREEMPTION_CHECKING
3336 do_pause:
3337 #endif
3338 /* Reset flags indicating that a window should be updated. */
3339 set_window_update_flags (root_window, 0);
3340
3341 display_completed = !paused_p;
3342 return paused_p;
3343 }
3344
3345
3346 \f
3347 /************************************************************************
3348 Window-based updates
3349 ************************************************************************/
3350
3351 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3352 don't stop updating when input is pending. */
3353
3354 static int
3355 update_window_tree (struct window *w, int force_p)
3356 {
3357 int paused_p = 0;
3358
3359 while (w && !paused_p)
3360 {
3361 if (!NILP (w->hchild))
3362 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3363 else if (!NILP (w->vchild))
3364 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3365 else if (w->must_be_updated_p)
3366 paused_p |= update_window (w, force_p);
3367
3368 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3369 }
3370
3371 return paused_p;
3372 }
3373
3374
3375 /* Update window W if its flag must_be_updated_p is non-zero. If
3376 FORCE_P is non-zero, don't stop updating if input is pending. */
3377
3378 void
3379 update_single_window (struct window *w, int force_p)
3380 {
3381 if (w->must_be_updated_p)
3382 {
3383 struct frame *f = XFRAME (WINDOW_FRAME (w));
3384
3385 /* Record that this is not a frame-based redisplay. */
3386 set_frame_matrix_frame (NULL);
3387
3388 if (redisplay_dont_pause)
3389 force_p = 1;
3390 #if PERIODIC_PREEMPTION_CHECKING
3391 else if (NILP (Vredisplay_preemption_period))
3392 force_p = 1;
3393 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3394 {
3395 EMACS_TIME tm;
3396 double p = XFLOATINT (Vredisplay_preemption_period);
3397 int sec, usec;
3398
3399 sec = (int) p;
3400 usec = (p - sec) * 1000000;
3401
3402 EMACS_GET_TIME (tm);
3403 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3404 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3405 }
3406 #endif
3407
3408 /* Update W. */
3409 update_begin (f);
3410 update_window (w, force_p);
3411 update_end (f);
3412
3413 /* Reset flag in W. */
3414 w->must_be_updated_p = 0;
3415 }
3416 }
3417
3418 #ifdef HAVE_WINDOW_SYSTEM
3419
3420 /* Redraw lines from the current matrix of window W that are
3421 overlapped by other rows. YB is bottom-most y-position in W. */
3422
3423 static void
3424 redraw_overlapped_rows (struct window *w, int yb)
3425 {
3426 int i;
3427 struct frame *f = XFRAME (WINDOW_FRAME (w));
3428
3429 /* If rows overlapping others have been changed, the rows being
3430 overlapped have to be redrawn. This won't draw lines that have
3431 already been drawn in update_window_line because overlapped_p in
3432 desired rows is 0, so after row assignment overlapped_p in
3433 current rows is 0. */
3434 for (i = 0; i < w->current_matrix->nrows; ++i)
3435 {
3436 struct glyph_row *row = w->current_matrix->rows + i;
3437
3438 if (!row->enabled_p)
3439 break;
3440 else if (row->mode_line_p)
3441 continue;
3442
3443 if (row->overlapped_p)
3444 {
3445 enum glyph_row_area area;
3446
3447 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3448 {
3449 updated_row = row;
3450 updated_area = area;
3451 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3452 area == TEXT_AREA ? row->x : 0);
3453 if (row->used[area])
3454 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3455 row->used[area]);
3456 FRAME_RIF (f)->clear_end_of_line (-1);
3457 }
3458
3459 row->overlapped_p = 0;
3460 }
3461
3462 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3463 break;
3464 }
3465 }
3466
3467
3468 /* Redraw lines from the current matrix of window W that overlap
3469 others. YB is bottom-most y-position in W. */
3470
3471 static void
3472 redraw_overlapping_rows (struct window *w, int yb)
3473 {
3474 int i, bottom_y;
3475 struct glyph_row *row;
3476 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3477
3478 for (i = 0; i < w->current_matrix->nrows; ++i)
3479 {
3480 row = w->current_matrix->rows + i;
3481
3482 if (!row->enabled_p)
3483 break;
3484 else if (row->mode_line_p)
3485 continue;
3486
3487 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3488
3489 if (row->overlapping_p)
3490 {
3491 int overlaps = 0;
3492
3493 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3494 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3495 overlaps |= OVERLAPS_PRED;
3496 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3497 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3498 overlaps |= OVERLAPS_SUCC;
3499
3500 if (overlaps)
3501 {
3502 if (row->used[LEFT_MARGIN_AREA])
3503 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3504
3505 if (row->used[TEXT_AREA])
3506 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3507
3508 if (row->used[RIGHT_MARGIN_AREA])
3509 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3510
3511 /* Record in neighbour rows that ROW overwrites part of
3512 their display. */
3513 if (overlaps & OVERLAPS_PRED)
3514 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3515 if (overlaps & OVERLAPS_SUCC)
3516 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3517 }
3518 }
3519
3520 if (bottom_y >= yb)
3521 break;
3522 }
3523 }
3524
3525 #endif /* HAVE_WINDOW_SYSTEM */
3526
3527
3528 #if defined GLYPH_DEBUG && 0
3529
3530 /* Check that no row in the current matrix of window W is enabled
3531 which is below what's displayed in the window. */
3532
3533 static void
3534 check_current_matrix_flags (struct window *w)
3535 {
3536 int last_seen_p = 0;
3537 int i, yb = window_text_bottom_y (w);
3538
3539 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3540 {
3541 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3542 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3543 last_seen_p = 1;
3544 else if (last_seen_p && row->enabled_p)
3545 abort ();
3546 }
3547 }
3548
3549 #endif /* GLYPH_DEBUG */
3550
3551
3552 /* Update display of window W. FORCE_P non-zero means that we should
3553 not stop when detecting pending input. */
3554
3555 static int
3556 update_window (struct window *w, int force_p)
3557 {
3558 struct glyph_matrix *desired_matrix = w->desired_matrix;
3559 int paused_p;
3560 #if !PERIODIC_PREEMPTION_CHECKING
3561 int preempt_count = baud_rate / 2400 + 1;
3562 #endif
3563 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3564 #if GLYPH_DEBUG
3565 /* Check that W's frame doesn't have glyph matrices. */
3566 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3567 #endif
3568
3569 /* Check pending input the first time so that we can quickly return. */
3570 #if !PERIODIC_PREEMPTION_CHECKING
3571 if (!force_p)
3572 detect_input_pending_ignore_squeezables ();
3573 #endif
3574
3575 /* If forced to complete the update, or if no input is pending, do
3576 the update. */
3577 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3578 {
3579 struct glyph_row *row, *end;
3580 struct glyph_row *mode_line_row;
3581 struct glyph_row *header_line_row;
3582 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3583 #if ! PERIODIC_PREEMPTION_CHECKING
3584 int n_updated = 0;
3585 #endif
3586
3587 rif->update_window_begin_hook (w);
3588 yb = window_text_bottom_y (w);
3589
3590 /* If window has a header line, update it before everything else.
3591 Adjust y-positions of other rows by the header line height. */
3592 row = desired_matrix->rows;
3593 end = row + desired_matrix->nrows - 1;
3594
3595 if (row->mode_line_p)
3596 {
3597 header_line_row = row;
3598 ++row;
3599 }
3600 else
3601 header_line_row = NULL;
3602
3603 /* Update the mode line, if necessary. */
3604 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3605 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3606 {
3607 mode_line_row->y = yb;
3608 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3609 desired_matrix),
3610 &mouse_face_overwritten_p);
3611 }
3612
3613 /* Find first enabled row. Optimizations in redisplay_internal
3614 may lead to an update with only one row enabled. There may
3615 be also completely empty matrices. */
3616 while (row < end && !row->enabled_p)
3617 ++row;
3618
3619 /* Try reusing part of the display by copying. */
3620 if (row < end && !desired_matrix->no_scrolling_p)
3621 {
3622 int rc = scrolling_window (w, header_line_row != NULL);
3623 if (rc < 0)
3624 {
3625 /* All rows were found to be equal. */
3626 paused_p = 0;
3627 goto set_cursor;
3628 }
3629 else if (rc > 0)
3630 {
3631 /* We've scrolled the display. */
3632 force_p = 1;
3633 changed_p = 1;
3634 }
3635 }
3636
3637 /* Update the rest of the lines. */
3638 for (; row < end && (force_p || !input_pending); ++row)
3639 if (row->enabled_p)
3640 {
3641 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3642 int i;
3643
3644 /* We'll have to play a little bit with when to
3645 detect_input_pending. If it's done too often,
3646 scrolling large windows with repeated scroll-up
3647 commands will too quickly pause redisplay. */
3648 #if PERIODIC_PREEMPTION_CHECKING
3649 if (!force_p)
3650 {
3651 EMACS_TIME tm, dif;
3652 EMACS_GET_TIME (tm);
3653 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3654 if (EMACS_TIME_NEG_P (dif))
3655 {
3656 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3657 if (detect_input_pending_ignore_squeezables ())
3658 break;
3659 }
3660 }
3661 #else
3662 if (!force_p && ++n_updated % preempt_count == 0)
3663 detect_input_pending_ignore_squeezables ();
3664 #endif
3665 changed_p |= update_window_line (w, vpos,
3666 &mouse_face_overwritten_p);
3667
3668 /* Mark all rows below the last visible one in the current
3669 matrix as invalid. This is necessary because of
3670 variable line heights. Consider the case of three
3671 successive redisplays, where the first displays 5
3672 lines, the second 3 lines, and the third 5 lines again.
3673 If the second redisplay wouldn't mark rows in the
3674 current matrix invalid, the third redisplay might be
3675 tempted to optimize redisplay based on lines displayed
3676 in the first redisplay. */
3677 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3678 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3679 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3680 }
3681
3682 /* Was display preempted? */
3683 paused_p = row < end;
3684
3685 set_cursor:
3686
3687 /* Update the header line after scrolling because a new header
3688 line would otherwise overwrite lines at the top of the window
3689 that can be scrolled. */
3690 if (header_line_row && header_line_row->enabled_p)
3691 {
3692 header_line_row->y = 0;
3693 update_window_line (w, 0, &mouse_face_overwritten_p);
3694 }
3695
3696 /* Fix the appearance of overlapping/overlapped rows. */
3697 if (!paused_p && !w->pseudo_window_p)
3698 {
3699 #ifdef HAVE_WINDOW_SYSTEM
3700 if (changed_p && rif->fix_overlapping_area)
3701 {
3702 redraw_overlapped_rows (w, yb);
3703 redraw_overlapping_rows (w, yb);
3704 }
3705 #endif
3706
3707 /* Make cursor visible at cursor position of W. */
3708 set_window_cursor_after_update (w);
3709
3710 #if 0 /* Check that current matrix invariants are satisfied. This is
3711 for debugging only. See the comment of check_matrix_invariants. */
3712 IF_DEBUG (check_matrix_invariants (w));
3713 #endif
3714 }
3715
3716 #if GLYPH_DEBUG
3717 /* Remember the redisplay method used to display the matrix. */
3718 strcpy (w->current_matrix->method, w->desired_matrix->method);
3719 #endif
3720
3721 #ifdef HAVE_WINDOW_SYSTEM
3722 update_window_fringes (w, 0);
3723 #endif
3724
3725 /* End the update of window W. Don't set the cursor if we
3726 paused updating the display because in this case,
3727 set_window_cursor_after_update hasn't been called, and
3728 output_cursor doesn't contain the cursor location. */
3729 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3730 }
3731 else
3732 paused_p = 1;
3733
3734 #if GLYPH_DEBUG
3735 /* check_current_matrix_flags (w); */
3736 add_window_display_history (w, w->current_matrix->method, paused_p);
3737 #endif
3738
3739 clear_glyph_matrix (desired_matrix);
3740
3741 return paused_p;
3742 }
3743
3744
3745 /* Update the display of area AREA in window W, row number VPOS.
3746 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3747
3748 static void
3749 update_marginal_area (struct window *w, int area, int vpos)
3750 {
3751 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3752 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3753
3754 /* Let functions in xterm.c know what area subsequent X positions
3755 will be relative to. */
3756 updated_area = area;
3757
3758 /* Set cursor to start of glyphs, write them, and clear to the end
3759 of the area. I don't think that something more sophisticated is
3760 necessary here, since marginal areas will not be the default. */
3761 rif->cursor_to (vpos, 0, desired_row->y, 0);
3762 if (desired_row->used[area])
3763 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3764 rif->clear_end_of_line (-1);
3765 }
3766
3767
3768 /* Update the display of the text area of row VPOS in window W.
3769 Value is non-zero if display has changed. */
3770
3771 static int
3772 update_text_area (struct window *w, int vpos)
3773 {
3774 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3775 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3776 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3777 int changed_p = 0;
3778
3779 /* Let functions in xterm.c know what area subsequent X positions
3780 will be relative to. */
3781 updated_area = TEXT_AREA;
3782
3783 /* If rows are at different X or Y, or rows have different height,
3784 or the current row is marked invalid, write the entire line. */
3785 if (!current_row->enabled_p
3786 || desired_row->y != current_row->y
3787 || desired_row->ascent != current_row->ascent
3788 || desired_row->phys_ascent != current_row->phys_ascent
3789 || desired_row->phys_height != current_row->phys_height
3790 || desired_row->visible_height != current_row->visible_height
3791 || current_row->overlapped_p
3792 /* This next line is necessary for correctly redrawing
3793 mouse-face areas after scrolling and other operations.
3794 However, it causes excessive flickering when mouse is moved
3795 across the mode line. Luckily, turning it off for the mode
3796 line doesn't seem to hurt anything. -- cyd.
3797 But it is still needed for the header line. -- kfs. */
3798 || (current_row->mouse_face_p
3799 && !(current_row->mode_line_p && vpos > 0))
3800 || current_row->x != desired_row->x)
3801 {
3802 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3803
3804 if (desired_row->used[TEXT_AREA])
3805 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3806 desired_row->used[TEXT_AREA]);
3807
3808 /* Clear to end of window. */
3809 rif->clear_end_of_line (-1);
3810 changed_p = 1;
3811
3812 /* This erases the cursor. We do this here because
3813 notice_overwritten_cursor cannot easily check this, which
3814 might indicate that the whole functionality of
3815 notice_overwritten_cursor would better be implemented here.
3816 On the other hand, we need notice_overwritten_cursor as long
3817 as mouse highlighting is done asynchronously outside of
3818 redisplay. */
3819 if (vpos == w->phys_cursor.vpos)
3820 w->phys_cursor_on_p = 0;
3821 }
3822 else
3823 {
3824 int stop, i, x;
3825 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3826 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3827 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3828 int desired_stop_pos = desired_row->used[TEXT_AREA];
3829 int abort_skipping = 0;
3830
3831 /* If the desired row extends its face to the text area end, and
3832 unless the current row also does so at the same position,
3833 make sure we write at least one glyph, so that the face
3834 extension actually takes place. */
3835 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3836 && (desired_stop_pos < current_row->used[TEXT_AREA]
3837 || (desired_stop_pos == current_row->used[TEXT_AREA]
3838 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3839 --desired_stop_pos;
3840
3841 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3842 i = 0;
3843 x = desired_row->x;
3844
3845 /* Loop over glyphs that current and desired row may have
3846 in common. */
3847 while (i < stop)
3848 {
3849 int can_skip_p = !abort_skipping;
3850
3851 /* Skip over glyphs that both rows have in common. These
3852 don't have to be written. We can't skip if the last
3853 current glyph overlaps the glyph to its right. For
3854 example, consider a current row of `if ' with the `f' in
3855 Courier bold so that it overlaps the ` ' to its right.
3856 If the desired row is ` ', we would skip over the space
3857 after the `if' and there would remain a pixel from the
3858 `f' on the screen. */
3859 if (overlapping_glyphs_p && i > 0)
3860 {
3861 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3862 int left, right;
3863
3864 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3865 &left, &right);
3866 can_skip_p = (right == 0 && !abort_skipping);
3867 }
3868
3869 if (can_skip_p)
3870 {
3871 int start_hpos = i;
3872
3873 while (i < stop
3874 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3875 {
3876 x += desired_glyph->pixel_width;
3877 ++desired_glyph, ++current_glyph, ++i;
3878 }
3879
3880 /* Consider the case that the current row contains "xxx
3881 ppp ggg" in italic Courier font, and the desired row
3882 is "xxx ggg". The character `p' has lbearing, `g'
3883 has not. The loop above will stop in front of the
3884 first `p' in the current row. If we would start
3885 writing glyphs there, we wouldn't erase the lbearing
3886 of the `p'. The rest of the lbearing problem is then
3887 taken care of by draw_glyphs. */
3888 if (overlapping_glyphs_p
3889 && i > 0
3890 && i < current_row->used[TEXT_AREA]
3891 && (current_row->used[TEXT_AREA]
3892 != desired_row->used[TEXT_AREA]))
3893 {
3894 int left, right;
3895
3896 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3897 &left, &right);
3898 while (left > 0 && i > 0)
3899 {
3900 --i, --desired_glyph, --current_glyph;
3901 x -= desired_glyph->pixel_width;
3902 left -= desired_glyph->pixel_width;
3903 }
3904
3905 /* Abort the skipping algorithm if we end up before
3906 our starting point, to avoid looping (bug#1070).
3907 This can happen when the lbearing is larger than
3908 the pixel width. */
3909 abort_skipping = (i < start_hpos);
3910 }
3911 }
3912
3913 /* Try to avoid writing the entire rest of the desired row
3914 by looking for a resync point. This mainly prevents
3915 mode line flickering in the case the mode line is in
3916 fixed-pitch font, which it usually will be. */
3917 if (i < desired_row->used[TEXT_AREA])
3918 {
3919 int start_x = x, start_hpos = i;
3920 struct glyph *start = desired_glyph;
3921 int current_x = x;
3922 int skip_first_p = !can_skip_p;
3923
3924 /* Find the next glyph that's equal again. */
3925 while (i < stop
3926 && (skip_first_p
3927 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3928 && x == current_x)
3929 {
3930 x += desired_glyph->pixel_width;
3931 current_x += current_glyph->pixel_width;
3932 ++desired_glyph, ++current_glyph, ++i;
3933 skip_first_p = 0;
3934 }
3935
3936 if (i == start_hpos || x != current_x)
3937 {
3938 i = start_hpos;
3939 x = start_x;
3940 desired_glyph = start;
3941 break;
3942 }
3943
3944 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3945 rif->write_glyphs (start, i - start_hpos);
3946 changed_p = 1;
3947 }
3948 }
3949
3950 /* Write the rest. */
3951 if (i < desired_row->used[TEXT_AREA])
3952 {
3953 rif->cursor_to (vpos, i, desired_row->y, x);
3954 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3955 changed_p = 1;
3956 }
3957
3958 /* Maybe clear to end of line. */
3959 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3960 {
3961 /* If new row extends to the end of the text area, nothing
3962 has to be cleared, if and only if we did a write_glyphs
3963 above. This is made sure by setting desired_stop_pos
3964 appropriately above. */
3965 xassert (i < desired_row->used[TEXT_AREA]
3966 || ((desired_row->used[TEXT_AREA]
3967 == current_row->used[TEXT_AREA])
3968 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3969 }
3970 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3971 {
3972 /* If old row extends to the end of the text area, clear. */
3973 if (i >= desired_row->used[TEXT_AREA])
3974 rif->cursor_to (vpos, i, desired_row->y,
3975 desired_row->pixel_width);
3976 rif->clear_end_of_line (-1);
3977 changed_p = 1;
3978 }
3979 else if (desired_row->pixel_width < current_row->pixel_width)
3980 {
3981 /* Otherwise clear to the end of the old row. Everything
3982 after that position should be clear already. */
3983 int xlim;
3984
3985 if (i >= desired_row->used[TEXT_AREA])
3986 rif->cursor_to (vpos, i, desired_row->y,
3987 desired_row->pixel_width);
3988
3989 /* If cursor is displayed at the end of the line, make sure
3990 it's cleared. Nowadays we don't have a phys_cursor_glyph
3991 with which to erase the cursor (because this method
3992 doesn't work with lbearing/rbearing), so we must do it
3993 this way. */
3994 if (vpos == w->phys_cursor.vpos
3995 && (desired_row->reversed_p
3996 ? (w->phys_cursor.hpos < 0)
3997 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3998 {
3999 w->phys_cursor_on_p = 0;
4000 xlim = -1;
4001 }
4002 else
4003 xlim = current_row->pixel_width;
4004 rif->clear_end_of_line (xlim);
4005 changed_p = 1;
4006 }
4007 }
4008
4009 return changed_p;
4010 }
4011
4012
4013 /* Update row VPOS in window W. Value is non-zero if display has been
4014 changed. */
4015
4016 static int
4017 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4018 {
4019 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4020 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4021 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4022 int changed_p = 0;
4023
4024 /* Set the row being updated. This is important to let xterm.c
4025 know what line height values are in effect. */
4026 updated_row = desired_row;
4027
4028 /* A row can be completely invisible in case a desired matrix was
4029 built with a vscroll and then make_cursor_line_fully_visible shifts
4030 the matrix. Make sure to make such rows current anyway, since
4031 we need the correct y-position, for example, in the current matrix. */
4032 if (desired_row->mode_line_p
4033 || desired_row->visible_height > 0)
4034 {
4035 xassert (desired_row->enabled_p);
4036
4037 /* Update display of the left margin area, if there is one. */
4038 if (!desired_row->full_width_p
4039 && !NILP (w->left_margin_cols))
4040 {
4041 changed_p = 1;
4042 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4043 }
4044
4045 /* Update the display of the text area. */
4046 if (update_text_area (w, vpos))
4047 {
4048 changed_p = 1;
4049 if (current_row->mouse_face_p)
4050 *mouse_face_overwritten_p = 1;
4051 }
4052
4053 /* Update display of the right margin area, if there is one. */
4054 if (!desired_row->full_width_p
4055 && !NILP (w->right_margin_cols))
4056 {
4057 changed_p = 1;
4058 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4059 }
4060
4061 /* Draw truncation marks etc. */
4062 if (!current_row->enabled_p
4063 || desired_row->y != current_row->y
4064 || desired_row->visible_height != current_row->visible_height
4065 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4066 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4067 || current_row->redraw_fringe_bitmaps_p
4068 || desired_row->mode_line_p != current_row->mode_line_p
4069 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4070 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4071 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4072 rif->after_update_window_line_hook (desired_row);
4073 }
4074
4075 /* Update current_row from desired_row. */
4076 make_current (w->desired_matrix, w->current_matrix, vpos);
4077 updated_row = NULL;
4078 return changed_p;
4079 }
4080
4081
4082 /* Set the cursor after an update of window W. This function may only
4083 be called from update_window. */
4084
4085 static void
4086 set_window_cursor_after_update (struct window *w)
4087 {
4088 struct frame *f = XFRAME (w->frame);
4089 struct redisplay_interface *rif = FRAME_RIF (f);
4090 int cx, cy, vpos, hpos;
4091
4092 /* Not intended for frame matrix updates. */
4093 xassert (FRAME_WINDOW_P (f));
4094
4095 if (cursor_in_echo_area
4096 && !NILP (echo_area_buffer[0])
4097 /* If we are showing a message instead of the mini-buffer,
4098 show the cursor for the message instead. */
4099 && XWINDOW (minibuf_window) == w
4100 && EQ (minibuf_window, echo_area_window)
4101 /* These cases apply only to the frame that contains
4102 the active mini-buffer window. */
4103 && FRAME_HAS_MINIBUF_P (f)
4104 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4105 {
4106 cx = cy = vpos = hpos = 0;
4107
4108 if (cursor_in_echo_area >= 0)
4109 {
4110 /* If the mini-buffer is several lines high, find the last
4111 line that has any text on it. Note: either all lines
4112 are enabled or none. Otherwise we wouldn't be able to
4113 determine Y. */
4114 struct glyph_row *row, *last_row;
4115 struct glyph *glyph;
4116 int yb = window_text_bottom_y (w);
4117
4118 last_row = NULL;
4119 row = w->current_matrix->rows;
4120 while (row->enabled_p
4121 && (last_row == NULL
4122 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4123 {
4124 if (row->used[TEXT_AREA]
4125 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4126 last_row = row;
4127 ++row;
4128 }
4129
4130 if (last_row)
4131 {
4132 struct glyph *start = last_row->glyphs[TEXT_AREA];
4133 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4134
4135 while (last > start && last->charpos < 0)
4136 --last;
4137
4138 for (glyph = start; glyph < last; ++glyph)
4139 {
4140 cx += glyph->pixel_width;
4141 ++hpos;
4142 }
4143
4144 cy = last_row->y;
4145 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4146 }
4147 }
4148 }
4149 else
4150 {
4151 cx = w->cursor.x;
4152 cy = w->cursor.y;
4153 hpos = w->cursor.hpos;
4154 vpos = w->cursor.vpos;
4155 }
4156
4157 /* Window cursor can be out of sync for horizontally split windows. */
4158 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4159 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4160 vpos = max (0, vpos);
4161 vpos = min (w->current_matrix->nrows - 1, vpos);
4162 rif->cursor_to (vpos, hpos, cy, cx);
4163 }
4164
4165
4166 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4167 tree rooted at W. */
4168
4169 void
4170 set_window_update_flags (struct window *w, int on_p)
4171 {
4172 while (w)
4173 {
4174 if (!NILP (w->hchild))
4175 set_window_update_flags (XWINDOW (w->hchild), on_p);
4176 else if (!NILP (w->vchild))
4177 set_window_update_flags (XWINDOW (w->vchild), on_p);
4178 else
4179 w->must_be_updated_p = on_p;
4180
4181 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4182 }
4183 }
4184
4185
4186 \f
4187 /***********************************************************************
4188 Window-Based Scrolling
4189 ***********************************************************************/
4190
4191 /* Structure describing rows in scrolling_window. */
4192
4193 struct row_entry
4194 {
4195 /* Number of occurrences of this row in desired and current matrix. */
4196 int old_uses, new_uses;
4197
4198 /* Vpos of row in new matrix. */
4199 int new_line_number;
4200
4201 /* Bucket index of this row_entry in the hash table row_table. */
4202 int bucket;
4203
4204 /* The row described by this entry. */
4205 struct glyph_row *row;
4206
4207 /* Hash collision chain. */
4208 struct row_entry *next;
4209 };
4210
4211 /* A pool to allocate row_entry structures from, and the size of the
4212 pool. The pool is reallocated in scrolling_window when we find
4213 that we need a larger one. */
4214
4215 static struct row_entry *row_entry_pool;
4216 static int row_entry_pool_size;
4217
4218 /* Index of next free entry in row_entry_pool. */
4219
4220 static int row_entry_idx;
4221
4222 /* The hash table used during scrolling, and the table's size. This
4223 table is used to quickly identify equal rows in the desired and
4224 current matrix. */
4225
4226 static struct row_entry **row_table;
4227 static int row_table_size;
4228
4229 /* Vectors of pointers to row_entry structures belonging to the
4230 current and desired matrix, and the size of the vectors. */
4231
4232 static struct row_entry **old_lines, **new_lines;
4233 static int old_lines_size, new_lines_size;
4234
4235 /* A pool to allocate run structures from, and its size. */
4236
4237 static struct run *run_pool;
4238 static int runs_size;
4239
4240 /* A vector of runs of lines found during scrolling. */
4241
4242 static struct run **runs;
4243
4244 /* Add glyph row ROW to the scrolling hash table. */
4245
4246 static inline struct row_entry *
4247 add_row_entry (struct glyph_row *row)
4248 {
4249 struct row_entry *entry;
4250 int i = row->hash % row_table_size;
4251
4252 entry = row_table[i];
4253 while (entry && !row_equal_p (entry->row, row, 1))
4254 entry = entry->next;
4255
4256 if (entry == NULL)
4257 {
4258 entry = row_entry_pool + row_entry_idx++;
4259 entry->row = row;
4260 entry->old_uses = entry->new_uses = 0;
4261 entry->new_line_number = 0;
4262 entry->bucket = i;
4263 entry->next = row_table[i];
4264 row_table[i] = entry;
4265 }
4266
4267 return entry;
4268 }
4269
4270
4271 /* Try to reuse part of the current display of W by scrolling lines.
4272 HEADER_LINE_P non-zero means W has a header line.
4273
4274 The algorithm is taken from Communications of the ACM, Apr78 "A
4275 Technique for Isolating Differences Between Files." It should take
4276 O(N) time.
4277
4278 A short outline of the steps of the algorithm
4279
4280 1. Skip lines equal at the start and end of both matrices.
4281
4282 2. Enter rows in the current and desired matrix into a symbol
4283 table, counting how often they appear in both matrices.
4284
4285 3. Rows that appear exactly once in both matrices serve as anchors,
4286 i.e. we assume that such lines are likely to have been moved.
4287
4288 4. Starting from anchor lines, extend regions to be scrolled both
4289 forward and backward.
4290
4291 Value is
4292
4293 -1 if all rows were found to be equal.
4294 0 to indicate that we did not scroll the display, or
4295 1 if we did scroll. */
4296
4297 static int
4298 scrolling_window (struct window *w, int header_line_p)
4299 {
4300 struct glyph_matrix *desired_matrix = w->desired_matrix;
4301 struct glyph_matrix *current_matrix = w->current_matrix;
4302 int yb = window_text_bottom_y (w);
4303 int i, j, first_old, first_new, last_old, last_new;
4304 int nruns, nbytes, n, run_idx;
4305 struct row_entry *entry;
4306 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4307
4308 /* Skip over rows equal at the start. */
4309 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4310 {
4311 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4312 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4313
4314 if (c->enabled_p
4315 && d->enabled_p
4316 && !d->redraw_fringe_bitmaps_p
4317 && c->y == d->y
4318 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4319 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4320 && row_equal_p (c, d, 1))
4321 {
4322 assign_row (c, d);
4323 d->enabled_p = 0;
4324 }
4325 else
4326 break;
4327 }
4328
4329 /* Give up if some rows in the desired matrix are not enabled. */
4330 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4331 return -1;
4332
4333 first_old = first_new = i;
4334
4335 /* Set last_new to the index + 1 of the row that reaches the
4336 bottom boundary in the desired matrix. Give up if we find a
4337 disabled row before we reach the bottom boundary. */
4338 i = first_new + 1;
4339 while (i < desired_matrix->nrows - 1)
4340 {
4341 int bottom;
4342
4343 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4344 return 0;
4345 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4346 if (bottom <= yb)
4347 ++i;
4348 if (bottom >= yb)
4349 break;
4350 }
4351
4352 last_new = i;
4353
4354 /* Set last_old to the index + 1 of the row that reaches the bottom
4355 boundary in the current matrix. We don't look at the enabled
4356 flag here because we plan to reuse part of the display even if
4357 other parts are disabled. */
4358 i = first_old + 1;
4359 while (i < current_matrix->nrows - 1)
4360 {
4361 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4362 if (bottom <= yb)
4363 ++i;
4364 if (bottom >= yb)
4365 break;
4366 }
4367
4368 last_old = i;
4369
4370 /* Skip over rows equal at the bottom. */
4371 i = last_new;
4372 j = last_old;
4373 while (i - 1 > first_new
4374 && j - 1 > first_old
4375 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4376 && (MATRIX_ROW (current_matrix, i - 1)->y
4377 == MATRIX_ROW (desired_matrix, j - 1)->y)
4378 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4379 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4380 MATRIX_ROW (current_matrix, j - 1), 1))
4381 --i, --j;
4382 last_new = i;
4383 last_old = j;
4384
4385 /* Nothing to do if all rows are equal. */
4386 if (last_new == first_new)
4387 return 0;
4388
4389 /* Reallocate vectors, tables etc. if necessary. */
4390
4391 if (current_matrix->nrows > old_lines_size)
4392 {
4393 old_lines_size = current_matrix->nrows;
4394 nbytes = old_lines_size * sizeof *old_lines;
4395 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4396 }
4397
4398 if (desired_matrix->nrows > new_lines_size)
4399 {
4400 new_lines_size = desired_matrix->nrows;
4401 nbytes = new_lines_size * sizeof *new_lines;
4402 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4403 }
4404
4405 n = desired_matrix->nrows + current_matrix->nrows;
4406 if (3 * n > row_table_size)
4407 {
4408 row_table_size = next_almost_prime (3 * n);
4409 nbytes = row_table_size * sizeof *row_table;
4410 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4411 memset (row_table, 0, nbytes);
4412 }
4413
4414 if (n > row_entry_pool_size)
4415 {
4416 row_entry_pool_size = n;
4417 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4418 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4419 }
4420
4421 if (desired_matrix->nrows > runs_size)
4422 {
4423 runs_size = desired_matrix->nrows;
4424 nbytes = runs_size * sizeof *runs;
4425 runs = (struct run **) xrealloc (runs, nbytes);
4426 nbytes = runs_size * sizeof *run_pool;
4427 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4428 }
4429
4430 nruns = run_idx = 0;
4431 row_entry_idx = 0;
4432
4433 /* Add rows from the current and desired matrix to the hash table
4434 row_hash_table to be able to find equal ones quickly. */
4435
4436 for (i = first_old; i < last_old; ++i)
4437 {
4438 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4439 {
4440 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4441 old_lines[i] = entry;
4442 ++entry->old_uses;
4443 }
4444 else
4445 old_lines[i] = NULL;
4446 }
4447
4448 for (i = first_new; i < last_new; ++i)
4449 {
4450 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4451 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4452 ++entry->new_uses;
4453 entry->new_line_number = i;
4454 new_lines[i] = entry;
4455 }
4456
4457 /* Identify moves based on lines that are unique and equal
4458 in both matrices. */
4459 for (i = first_old; i < last_old;)
4460 if (old_lines[i]
4461 && old_lines[i]->old_uses == 1
4462 && old_lines[i]->new_uses == 1)
4463 {
4464 int p, q;
4465 int new_line = old_lines[i]->new_line_number;
4466 struct run *run = run_pool + run_idx++;
4467
4468 /* Record move. */
4469 run->current_vpos = i;
4470 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4471 run->desired_vpos = new_line;
4472 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4473 run->nrows = 1;
4474 run->height = MATRIX_ROW (current_matrix, i)->height;
4475
4476 /* Extend backward. */
4477 p = i - 1;
4478 q = new_line - 1;
4479 while (p > first_old
4480 && q > first_new
4481 && old_lines[p] == new_lines[q])
4482 {
4483 int h = MATRIX_ROW (current_matrix, p)->height;
4484 --run->current_vpos;
4485 --run->desired_vpos;
4486 ++run->nrows;
4487 run->height += h;
4488 run->desired_y -= h;
4489 run->current_y -= h;
4490 --p, --q;
4491 }
4492
4493 /* Extend forward. */
4494 p = i + 1;
4495 q = new_line + 1;
4496 while (p < last_old
4497 && q < last_new
4498 && old_lines[p] == new_lines[q])
4499 {
4500 int h = MATRIX_ROW (current_matrix, p)->height;
4501 ++run->nrows;
4502 run->height += h;
4503 ++p, ++q;
4504 }
4505
4506 /* Insert run into list of all runs. Order runs by copied
4507 pixel lines. Note that we record runs that don't have to
4508 be copied because they are already in place. This is done
4509 because we can avoid calling update_window_line in this
4510 case. */
4511 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4512 ;
4513 for (q = nruns; q > p; --q)
4514 runs[q] = runs[q - 1];
4515 runs[p] = run;
4516 ++nruns;
4517
4518 i += run->nrows;
4519 }
4520 else
4521 ++i;
4522
4523 /* Do the moves. Do it in a way that we don't overwrite something
4524 we want to copy later on. This is not solvable in general
4525 because there is only one display and we don't have a way to
4526 exchange areas on this display. Example:
4527
4528 +-----------+ +-----------+
4529 | A | | B |
4530 +-----------+ --> +-----------+
4531 | B | | A |
4532 +-----------+ +-----------+
4533
4534 Instead, prefer bigger moves, and invalidate moves that would
4535 copy from where we copied to. */
4536
4537 for (i = 0; i < nruns; ++i)
4538 if (runs[i]->nrows > 0)
4539 {
4540 struct run *r = runs[i];
4541
4542 /* Copy on the display. */
4543 if (r->current_y != r->desired_y)
4544 {
4545 rif->clear_window_mouse_face (w);
4546 rif->scroll_run_hook (w, r);
4547
4548 /* Invalidate runs that copy from where we copied to. */
4549 for (j = i + 1; j < nruns; ++j)
4550 {
4551 struct run *p = runs[j];
4552
4553 if ((p->current_y >= r->desired_y
4554 && p->current_y < r->desired_y + r->height)
4555 || (p->current_y + p->height >= r->desired_y
4556 && (p->current_y + p->height
4557 < r->desired_y + r->height)))
4558 p->nrows = 0;
4559 }
4560 }
4561
4562 /* Assign matrix rows. */
4563 for (j = 0; j < r->nrows; ++j)
4564 {
4565 struct glyph_row *from, *to;
4566 int to_overlapped_p;
4567
4568 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4569 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4570 to_overlapped_p = to->overlapped_p;
4571 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4572 assign_row (to, from);
4573 to->enabled_p = 1, from->enabled_p = 0;
4574 to->overlapped_p = to_overlapped_p;
4575 }
4576 }
4577
4578 /* Clear the hash table, for the next time. */
4579 for (i = 0; i < row_entry_idx; ++i)
4580 row_table[row_entry_pool[i].bucket] = NULL;
4581
4582 /* Value is 1 to indicate that we scrolled the display. */
4583 return 0 < nruns;
4584 }
4585
4586
4587 \f
4588 /************************************************************************
4589 Frame-Based Updates
4590 ************************************************************************/
4591
4592 /* Update the desired frame matrix of frame F.
4593
4594 FORCE_P non-zero means that the update should not be stopped by
4595 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4596 should not be tried.
4597
4598 Value is non-zero if update was stopped due to pending input. */
4599
4600 static int
4601 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4602 {
4603 /* Frame matrices to work on. */
4604 struct glyph_matrix *current_matrix = f->current_matrix;
4605 struct glyph_matrix *desired_matrix = f->desired_matrix;
4606 int i;
4607 int pause_p;
4608 int preempt_count = baud_rate / 2400 + 1;
4609
4610 xassert (current_matrix && desired_matrix);
4611
4612 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4613 calculate_costs (f);
4614
4615 if (preempt_count <= 0)
4616 preempt_count = 1;
4617
4618 #if !PERIODIC_PREEMPTION_CHECKING
4619 if (!force_p && detect_input_pending_ignore_squeezables ())
4620 {
4621 pause_p = 1;
4622 goto do_pause;
4623 }
4624 #endif
4625
4626 /* If we cannot insert/delete lines, it's no use trying it. */
4627 if (!FRAME_LINE_INS_DEL_OK (f))
4628 inhibit_id_p = 1;
4629
4630 /* See if any of the desired lines are enabled; don't compute for
4631 i/d line if just want cursor motion. */
4632 for (i = 0; i < desired_matrix->nrows; i++)
4633 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4634 break;
4635
4636 /* Try doing i/d line, if not yet inhibited. */
4637 if (!inhibit_id_p && i < desired_matrix->nrows)
4638 force_p |= scrolling (f);
4639
4640 /* Update the individual lines as needed. Do bottom line first. */
4641 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4642 update_frame_line (f, desired_matrix->nrows - 1);
4643
4644 /* Now update the rest of the lines. */
4645 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4646 {
4647 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4648 {
4649 if (FRAME_TERMCAP_P (f))
4650 {
4651 /* Flush out every so many lines.
4652 Also flush out if likely to have more than 1k buffered
4653 otherwise. I'm told that some telnet connections get
4654 really screwed by more than 1k output at once. */
4655 FILE *display_output = FRAME_TTY (f)->output;
4656 if (display_output)
4657 {
4658 int outq = PENDING_OUTPUT_COUNT (display_output);
4659 if (outq > 900
4660 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4661 {
4662 fflush (display_output);
4663 if (preempt_count == 1)
4664 {
4665 #ifdef EMACS_OUTQSIZE
4666 if (EMACS_OUTQSIZE (0, &outq) < 0)
4667 /* Probably not a tty. Ignore the error and reset
4668 the outq count. */
4669 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4670 #endif
4671 outq *= 10;
4672 if (baud_rate <= outq && baud_rate > 0)
4673 sleep (outq / baud_rate);
4674 }
4675 }
4676 }
4677 }
4678
4679 #if PERIODIC_PREEMPTION_CHECKING
4680 if (!force_p)
4681 {
4682 EMACS_TIME tm, dif;
4683 EMACS_GET_TIME (tm);
4684 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4685 if (EMACS_TIME_NEG_P (dif))
4686 {
4687 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4688 if (detect_input_pending_ignore_squeezables ())
4689 break;
4690 }
4691 }
4692 #else
4693 if (!force_p && (i - 1) % preempt_count == 0)
4694 detect_input_pending_ignore_squeezables ();
4695 #endif
4696
4697 update_frame_line (f, i);
4698 }
4699 }
4700
4701 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4702
4703 /* Now just clean up termcap drivers and set cursor, etc. */
4704 if (!pause_p)
4705 {
4706 if ((cursor_in_echo_area
4707 /* If we are showing a message instead of the mini-buffer,
4708 show the cursor for the message instead of for the
4709 (now hidden) mini-buffer contents. */
4710 || (EQ (minibuf_window, selected_window)
4711 && EQ (minibuf_window, echo_area_window)
4712 && !NILP (echo_area_buffer[0])))
4713 /* These cases apply only to the frame that contains
4714 the active mini-buffer window. */
4715 && FRAME_HAS_MINIBUF_P (f)
4716 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4717 {
4718 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4719 int row, col;
4720
4721 if (cursor_in_echo_area < 0)
4722 {
4723 /* Negative value of cursor_in_echo_area means put
4724 cursor at beginning of line. */
4725 row = top;
4726 col = 0;
4727 }
4728 else
4729 {
4730 /* Positive value of cursor_in_echo_area means put
4731 cursor at the end of the prompt. If the mini-buffer
4732 is several lines high, find the last line that has
4733 any text on it. */
4734 row = FRAME_LINES (f);
4735 do
4736 {
4737 --row;
4738 col = 0;
4739
4740 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4741 {
4742 /* Frame rows are filled up with spaces that
4743 must be ignored here. */
4744 struct glyph_row *r = MATRIX_ROW (current_matrix,
4745 row);
4746 struct glyph *start = r->glyphs[TEXT_AREA];
4747 struct glyph *last = start + r->used[TEXT_AREA];
4748
4749 while (last > start
4750 && (last - 1)->charpos < 0)
4751 --last;
4752
4753 col = last - start;
4754 }
4755 }
4756 while (row > top && col == 0);
4757
4758 /* Make sure COL is not out of range. */
4759 if (col >= FRAME_CURSOR_X_LIMIT (f))
4760 {
4761 /* If we have another row, advance cursor into it. */
4762 if (row < FRAME_LINES (f) - 1)
4763 {
4764 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4765 row++;
4766 }
4767 /* Otherwise move it back in range. */
4768 else
4769 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4770 }
4771 }
4772
4773 cursor_to (f, row, col);
4774 }
4775 else
4776 {
4777 /* We have only one cursor on terminal frames. Use it to
4778 display the cursor of the selected window. */
4779 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4780 if (w->cursor.vpos >= 0
4781 /* The cursor vpos may be temporarily out of bounds
4782 in the following situation: There is one window,
4783 with the cursor in the lower half of it. The window
4784 is split, and a message causes a redisplay before
4785 a new cursor position has been computed. */
4786 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4787 {
4788 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4789 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4790
4791 if (INTEGERP (w->left_margin_cols))
4792 x += XFASTINT (w->left_margin_cols);
4793
4794 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4795 cursor_to (f, y, x);
4796 }
4797 }
4798 }
4799
4800 #if !PERIODIC_PREEMPTION_CHECKING
4801 do_pause:
4802 #endif
4803
4804 clear_desired_matrices (f);
4805 return pause_p;
4806 }
4807
4808
4809 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4810
4811 static int
4812 scrolling (struct frame *frame)
4813 {
4814 int unchanged_at_top, unchanged_at_bottom;
4815 int window_size;
4816 int changed_lines;
4817 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4818 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4819 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4820 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4821 register int i;
4822 int free_at_end_vpos = FRAME_LINES (frame);
4823 struct glyph_matrix *current_matrix = frame->current_matrix;
4824 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4825
4826 if (!current_matrix)
4827 abort ();
4828
4829 /* Compute hash codes of all the lines. Also calculate number of
4830 changed lines, number of unchanged lines at the beginning, and
4831 number of unchanged lines at the end. */
4832 changed_lines = 0;
4833 unchanged_at_top = 0;
4834 unchanged_at_bottom = FRAME_LINES (frame);
4835 for (i = 0; i < FRAME_LINES (frame); i++)
4836 {
4837 /* Give up on this scrolling if some old lines are not enabled. */
4838 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4839 return 0;
4840 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4841 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4842 {
4843 /* This line cannot be redrawn, so don't let scrolling mess it. */
4844 new_hash[i] = old_hash[i];
4845 #define INFINITY 1000000 /* Taken from scroll.c */
4846 draw_cost[i] = INFINITY;
4847 }
4848 else
4849 {
4850 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4851 draw_cost[i] = line_draw_cost (desired_matrix, i);
4852 }
4853
4854 if (old_hash[i] != new_hash[i])
4855 {
4856 changed_lines++;
4857 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4858 }
4859 else if (i == unchanged_at_top)
4860 unchanged_at_top++;
4861 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4862 }
4863
4864 /* If changed lines are few, don't allow preemption, don't scroll. */
4865 if ((!FRAME_SCROLL_REGION_OK (frame)
4866 && changed_lines < baud_rate / 2400)
4867 || unchanged_at_bottom == FRAME_LINES (frame))
4868 return 1;
4869
4870 window_size = (FRAME_LINES (frame) - unchanged_at_top
4871 - unchanged_at_bottom);
4872
4873 if (FRAME_SCROLL_REGION_OK (frame))
4874 free_at_end_vpos -= unchanged_at_bottom;
4875 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4876 free_at_end_vpos = -1;
4877
4878 /* If large window, fast terminal and few lines in common between
4879 current frame and desired frame, don't bother with i/d calc. */
4880 if (!FRAME_SCROLL_REGION_OK (frame)
4881 && window_size >= 18 && baud_rate > 2400
4882 && (window_size >=
4883 10 * scrolling_max_lines_saved (unchanged_at_top,
4884 FRAME_LINES (frame) - unchanged_at_bottom,
4885 old_hash, new_hash, draw_cost)))
4886 return 0;
4887
4888 if (window_size < 2)
4889 return 0;
4890
4891 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4892 draw_cost + unchanged_at_top - 1,
4893 old_draw_cost + unchanged_at_top - 1,
4894 old_hash + unchanged_at_top - 1,
4895 new_hash + unchanged_at_top - 1,
4896 free_at_end_vpos - unchanged_at_top);
4897
4898 return 0;
4899 }
4900
4901
4902 /* Count the number of blanks at the start of the vector of glyphs R
4903 which is LEN glyphs long. */
4904
4905 static int
4906 count_blanks (struct glyph *r, int len)
4907 {
4908 int i;
4909
4910 for (i = 0; i < len; ++i)
4911 if (!CHAR_GLYPH_SPACE_P (r[i]))
4912 break;
4913
4914 return i;
4915 }
4916
4917
4918 /* Count the number of glyphs in common at the start of the glyph
4919 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4920 of STR2. Value is the number of equal glyphs equal at the start. */
4921
4922 static int
4923 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4924 {
4925 struct glyph *p1 = str1;
4926 struct glyph *p2 = str2;
4927
4928 while (p1 < end1
4929 && p2 < end2
4930 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4931 ++p1, ++p2;
4932
4933 return p1 - str1;
4934 }
4935
4936
4937 /* Char insertion/deletion cost vector, from term.c */
4938
4939 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4940
4941
4942 /* Perform a frame-based update on line VPOS in frame FRAME. */
4943
4944 static void
4945 update_frame_line (struct frame *f, int vpos)
4946 {
4947 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4948 int tem;
4949 int osp, nsp, begmatch, endmatch, olen, nlen;
4950 struct glyph_matrix *current_matrix = f->current_matrix;
4951 struct glyph_matrix *desired_matrix = f->desired_matrix;
4952 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4953 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4954 int must_write_whole_line_p;
4955 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4956 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4957 != FACE_TTY_DEFAULT_BG_COLOR);
4958
4959 if (colored_spaces_p)
4960 write_spaces_p = 1;
4961
4962 /* Current row not enabled means it has unknown contents. We must
4963 write the whole desired line in that case. */
4964 must_write_whole_line_p = !current_row->enabled_p;
4965 if (must_write_whole_line_p)
4966 {
4967 obody = 0;
4968 olen = 0;
4969 }
4970 else
4971 {
4972 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4973 olen = current_row->used[TEXT_AREA];
4974
4975 /* Ignore trailing spaces, if we can. */
4976 if (!write_spaces_p)
4977 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4978 olen--;
4979 }
4980
4981 current_row->enabled_p = 1;
4982 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4983
4984 /* If desired line is empty, just clear the line. */
4985 if (!desired_row->enabled_p)
4986 {
4987 nlen = 0;
4988 goto just_erase;
4989 }
4990
4991 nbody = desired_row->glyphs[TEXT_AREA];
4992 nlen = desired_row->used[TEXT_AREA];
4993 nend = nbody + nlen;
4994
4995 /* If display line has unknown contents, write the whole line. */
4996 if (must_write_whole_line_p)
4997 {
4998 /* Ignore spaces at the end, if we can. */
4999 if (!write_spaces_p)
5000 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5001 --nlen;
5002
5003 /* Write the contents of the desired line. */
5004 if (nlen)
5005 {
5006 cursor_to (f, vpos, 0);
5007 write_glyphs (f, nbody, nlen);
5008 }
5009
5010 /* Don't call clear_end_of_line if we already wrote the whole
5011 line. The cursor will not be at the right margin in that
5012 case but in the line below. */
5013 if (nlen < FRAME_TOTAL_COLS (f))
5014 {
5015 cursor_to (f, vpos, nlen);
5016 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5017 }
5018 else
5019 /* Make sure we are in the right row, otherwise cursor movement
5020 with cmgoto might use `ch' in the wrong row. */
5021 cursor_to (f, vpos, 0);
5022
5023 make_current (desired_matrix, current_matrix, vpos);
5024 return;
5025 }
5026
5027 /* Pretend trailing spaces are not there at all,
5028 unless for one reason or another we must write all spaces. */
5029 if (!write_spaces_p)
5030 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5031 nlen--;
5032
5033 /* If there's no i/d char, quickly do the best we can without it. */
5034 if (!FRAME_CHAR_INS_DEL_OK (f))
5035 {
5036 int i, j;
5037
5038 /* Find the first glyph in desired row that doesn't agree with
5039 a glyph in the current row, and write the rest from there on. */
5040 for (i = 0; i < nlen; i++)
5041 {
5042 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5043 {
5044 /* Find the end of the run of different glyphs. */
5045 j = i + 1;
5046 while (j < nlen
5047 && (j >= olen
5048 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5049 || CHAR_GLYPH_PADDING_P (nbody[j])))
5050 ++j;
5051
5052 /* Output this run of non-matching chars. */
5053 cursor_to (f, vpos, i);
5054 write_glyphs (f, nbody + i, j - i);
5055 i = j - 1;
5056
5057 /* Now find the next non-match. */
5058 }
5059 }
5060
5061 /* Clear the rest of the line, or the non-clear part of it. */
5062 if (olen > nlen)
5063 {
5064 cursor_to (f, vpos, nlen);
5065 clear_end_of_line (f, olen);
5066 }
5067
5068 /* Make current row = desired row. */
5069 make_current (desired_matrix, current_matrix, vpos);
5070 return;
5071 }
5072
5073 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5074 characters in a row. */
5075
5076 if (!olen)
5077 {
5078 /* If current line is blank, skip over initial spaces, if
5079 possible, and write the rest. */
5080 if (write_spaces_p)
5081 nsp = 0;
5082 else
5083 nsp = count_blanks (nbody, nlen);
5084
5085 if (nlen > nsp)
5086 {
5087 cursor_to (f, vpos, nsp);
5088 write_glyphs (f, nbody + nsp, nlen - nsp);
5089 }
5090
5091 /* Exchange contents between current_frame and new_frame. */
5092 make_current (desired_matrix, current_matrix, vpos);
5093 return;
5094 }
5095
5096 /* Compute number of leading blanks in old and new contents. */
5097 osp = count_blanks (obody, olen);
5098 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5099
5100 /* Compute number of matching chars starting with first non-blank. */
5101 begmatch = count_match (obody + osp, obody + olen,
5102 nbody + nsp, nbody + nlen);
5103
5104 /* Spaces in new match implicit space past the end of old. */
5105 /* A bug causing this to be a no-op was fixed in 18.29. */
5106 if (!write_spaces_p && osp + begmatch == olen)
5107 {
5108 np1 = nbody + nsp;
5109 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5110 ++begmatch;
5111 }
5112
5113 /* Avoid doing insert/delete char
5114 just cause number of leading spaces differs
5115 when the following text does not match. */
5116 if (begmatch == 0 && osp != nsp)
5117 osp = nsp = min (osp, nsp);
5118
5119 /* Find matching characters at end of line */
5120 op1 = obody + olen;
5121 np1 = nbody + nlen;
5122 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5123 while (op1 > op2
5124 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5125 {
5126 op1--;
5127 np1--;
5128 }
5129 endmatch = obody + olen - op1;
5130
5131 /* tem gets the distance to insert or delete.
5132 endmatch is how many characters we save by doing so.
5133 Is it worth it? */
5134
5135 tem = (nlen - nsp) - (olen - osp);
5136 if (endmatch && tem
5137 && (!FRAME_CHAR_INS_DEL_OK (f)
5138 || endmatch <= char_ins_del_cost (f)[tem]))
5139 endmatch = 0;
5140
5141 /* nsp - osp is the distance to insert or delete.
5142 If that is nonzero, begmatch is known to be nonzero also.
5143 begmatch + endmatch is how much we save by doing the ins/del.
5144 Is it worth it? */
5145
5146 if (nsp != osp
5147 && (!FRAME_CHAR_INS_DEL_OK (f)
5148 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5149 {
5150 begmatch = 0;
5151 endmatch = 0;
5152 osp = nsp = min (osp, nsp);
5153 }
5154
5155 /* Now go through the line, inserting, writing and
5156 deleting as appropriate. */
5157
5158 if (osp > nsp)
5159 {
5160 cursor_to (f, vpos, nsp);
5161 delete_glyphs (f, osp - nsp);
5162 }
5163 else if (nsp > osp)
5164 {
5165 /* If going to delete chars later in line
5166 and insert earlier in the line,
5167 must delete first to avoid losing data in the insert */
5168 if (endmatch && nlen < olen + nsp - osp)
5169 {
5170 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5171 delete_glyphs (f, olen + nsp - osp - nlen);
5172 olen = nlen - (nsp - osp);
5173 }
5174 cursor_to (f, vpos, osp);
5175 insert_glyphs (f, 0, nsp - osp);
5176 }
5177 olen += nsp - osp;
5178
5179 tem = nsp + begmatch + endmatch;
5180 if (nlen != tem || olen != tem)
5181 {
5182 if (!endmatch || nlen == olen)
5183 {
5184 /* If new text being written reaches right margin, there is
5185 no need to do clear-to-eol at the end of this function
5186 (and it would not be safe, since cursor is not going to
5187 be "at the margin" after the text is done). */
5188 if (nlen == FRAME_TOTAL_COLS (f))
5189 olen = 0;
5190
5191 /* Function write_glyphs is prepared to do nothing
5192 if passed a length <= 0. Check it here to avoid
5193 unnecessary cursor movement. */
5194 if (nlen - tem > 0)
5195 {
5196 cursor_to (f, vpos, nsp + begmatch);
5197 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5198 }
5199 }
5200 else if (nlen > olen)
5201 {
5202 /* Here, we used to have the following simple code:
5203 ----------------------------------------
5204 write_glyphs (nbody + nsp + begmatch, olen - tem);
5205 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5206 ----------------------------------------
5207 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5208 is a padding glyph. */
5209 int out = olen - tem; /* Columns to be overwritten originally. */
5210 int del;
5211
5212 cursor_to (f, vpos, nsp + begmatch);
5213
5214 /* Calculate columns we can actually overwrite. */
5215 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5216 out--;
5217 write_glyphs (f, nbody + nsp + begmatch, out);
5218
5219 /* If we left columns to be overwritten, we must delete them. */
5220 del = olen - tem - out;
5221 if (del > 0)
5222 delete_glyphs (f, del);
5223
5224 /* At last, we insert columns not yet written out. */
5225 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5226 olen = nlen;
5227 }
5228 else if (olen > nlen)
5229 {
5230 cursor_to (f, vpos, nsp + begmatch);
5231 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5232 delete_glyphs (f, olen - nlen);
5233 olen = nlen;
5234 }
5235 }
5236
5237 just_erase:
5238 /* If any unerased characters remain after the new line, erase them. */
5239 if (olen > nlen)
5240 {
5241 cursor_to (f, vpos, nlen);
5242 clear_end_of_line (f, olen);
5243 }
5244
5245 /* Exchange contents between current_frame and new_frame. */
5246 make_current (desired_matrix, current_matrix, vpos);
5247 }
5248
5249
5250 \f
5251 /***********************************************************************
5252 X/Y Position -> Buffer Position
5253 ***********************************************************************/
5254
5255 /* Determine what's under window-relative pixel position (*X, *Y).
5256 Return the OBJECT (string or buffer) that's there.
5257 Return in *POS the position in that object.
5258 Adjust *X and *Y to character positions.
5259 Return in *DX and *DY the pixel coordinates of the click,
5260 relative to the top left corner of OBJECT, or relative to
5261 the top left corner of the character glyph at (*X, *Y)
5262 if OBJECT is nil.
5263 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5264 if the coordinates point to an empty area of the display. */
5265
5266 Lisp_Object
5267 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5268 {
5269 struct it it;
5270 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5271 struct text_pos startp;
5272 Lisp_Object string;
5273 struct glyph_row *row;
5274 #ifdef HAVE_WINDOW_SYSTEM
5275 struct image *img = 0;
5276 #endif
5277 int x0, x1, to_x;
5278 void *itdata = NULL;
5279
5280 /* We used to set current_buffer directly here, but that does the
5281 wrong thing with `face-remapping-alist' (bug#2044). */
5282 Fset_buffer (w->buffer);
5283 itdata = bidi_shelve_cache ();
5284 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5285 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5286 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5287 start_display (&it, w, startp);
5288
5289 x0 = *x;
5290
5291 /* First, move to the beginning of the row corresponding to *Y. We
5292 need to be in that row to get the correct value of base paragraph
5293 direction for the text at (*X, *Y). */
5294 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5295
5296 /* TO_X is the pixel position that the iterator will compute for the
5297 glyph at *X. We add it.first_visible_x because iterator
5298 positions include the hscroll. */
5299 to_x = x0 + it.first_visible_x;
5300 if (it.bidi_it.paragraph_dir == R2L)
5301 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5302 text area. This is because the iterator, even in R2L
5303 paragraphs, delivers glyphs as if they started at the left
5304 margin of the window. (When we actually produce glyphs for
5305 display, we reverse their order in PRODUCE_GLYPHS, but the
5306 iterator doesn't know about that.) The following line adjusts
5307 the pixel position to the iterator geometry, which is what
5308 move_it_* routines use. (The -1 is because in a window whose
5309 text-area width is W, the rightmost pixel position is W-1, and
5310 it should be mirrored into zero pixel position.) */
5311 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5312
5313 /* Now move horizontally in the row to the glyph under *X. Second
5314 argument is ZV to prevent move_it_in_display_line from matching
5315 based on buffer positions. */
5316 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5317 bidi_unshelve_cache (itdata);
5318
5319 Fset_buffer (old_current_buffer);
5320
5321 *dx = x0 + it.first_visible_x - it.current_x;
5322 *dy = *y - it.current_y;
5323
5324 string = w->buffer;
5325 if (STRINGP (it.string))
5326 string = it.string;
5327 *pos = it.current;
5328 if (it.what == IT_COMPOSITION
5329 && it.cmp_it.nchars > 1
5330 && it.cmp_it.reversed_p)
5331 {
5332 /* The current display element is a grapheme cluster in a
5333 composition. In that case, we need the position of the first
5334 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5335 it.current points to the last character of the cluster, thus
5336 we must move back to the first character of the same
5337 cluster. */
5338 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5339 if (STRINGP (it.string))
5340 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5341 else
5342 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5343 }
5344
5345 #ifdef HAVE_WINDOW_SYSTEM
5346 if (it.what == IT_IMAGE)
5347 {
5348 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5349 && !NILP (img->spec))
5350 *object = img->spec;
5351 }
5352 #endif
5353
5354 if (it.vpos < w->current_matrix->nrows
5355 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5356 row->enabled_p))
5357 {
5358 if (it.hpos < row->used[TEXT_AREA])
5359 {
5360 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5361 #ifdef HAVE_WINDOW_SYSTEM
5362 if (img)
5363 {
5364 *dy -= row->ascent - glyph->ascent;
5365 *dx += glyph->slice.img.x;
5366 *dy += glyph->slice.img.y;
5367 /* Image slices positions are still relative to the entire image */
5368 *width = img->width;
5369 *height = img->height;
5370 }
5371 else
5372 #endif
5373 {
5374 *width = glyph->pixel_width;
5375 *height = glyph->ascent + glyph->descent;
5376 }
5377 }
5378 else
5379 {
5380 *width = 0;
5381 *height = row->height;
5382 }
5383 }
5384 else
5385 {
5386 *width = *height = 0;
5387 }
5388
5389 /* Add extra (default width) columns if clicked after EOL. */
5390 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5391 if (x0 > x1)
5392 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5393
5394 *x = it.hpos;
5395 *y = it.vpos;
5396
5397 return string;
5398 }
5399
5400
5401 /* Value is the string under window-relative coordinates X/Y in the
5402 mode line or header line (PART says which) of window W, or nil if none.
5403 *CHARPOS is set to the position in the string returned. */
5404
5405 Lisp_Object
5406 mode_line_string (struct window *w, enum window_part part,
5407 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5408 int *dx, int *dy, int *width, int *height)
5409 {
5410 struct glyph_row *row;
5411 struct glyph *glyph, *end;
5412 int x0, y0;
5413 Lisp_Object string = Qnil;
5414
5415 if (part == ON_MODE_LINE)
5416 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5417 else
5418 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5419 y0 = *y - row->y;
5420 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5421
5422 if (row->mode_line_p && row->enabled_p)
5423 {
5424 /* Find the glyph under X. If we find one with a string object,
5425 it's the one we were looking for. */
5426 glyph = row->glyphs[TEXT_AREA];
5427 end = glyph + row->used[TEXT_AREA];
5428 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5429 x0 -= glyph->pixel_width;
5430 *x = glyph - row->glyphs[TEXT_AREA];
5431 if (glyph < end)
5432 {
5433 string = glyph->object;
5434 *charpos = glyph->charpos;
5435 *width = glyph->pixel_width;
5436 *height = glyph->ascent + glyph->descent;
5437 #ifdef HAVE_WINDOW_SYSTEM
5438 if (glyph->type == IMAGE_GLYPH)
5439 {
5440 struct image *img;
5441 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5442 if (img != NULL)
5443 *object = img->spec;
5444 y0 -= row->ascent - glyph->ascent;
5445 }
5446 #endif
5447 }
5448 else
5449 {
5450 /* Add extra (default width) columns if clicked after EOL. */
5451 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5452 *width = 0;
5453 *height = row->height;
5454 }
5455 }
5456 else
5457 {
5458 *x = 0;
5459 x0 = 0;
5460 *width = *height = 0;
5461 }
5462
5463 *dx = x0;
5464 *dy = y0;
5465
5466 return string;
5467 }
5468
5469
5470 /* Value is the string under window-relative coordinates X/Y in either
5471 marginal area, or nil if none. *CHARPOS is set to the position in
5472 the string returned. */
5473
5474 Lisp_Object
5475 marginal_area_string (struct window *w, enum window_part part,
5476 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5477 int *dx, int *dy, int *width, int *height)
5478 {
5479 struct glyph_row *row = w->current_matrix->rows;
5480 struct glyph *glyph, *end;
5481 int x0, y0, i, wy = *y;
5482 int area;
5483 Lisp_Object string = Qnil;
5484
5485 if (part == ON_LEFT_MARGIN)
5486 area = LEFT_MARGIN_AREA;
5487 else if (part == ON_RIGHT_MARGIN)
5488 area = RIGHT_MARGIN_AREA;
5489 else
5490 abort ();
5491
5492 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5493 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5494 break;
5495 y0 = *y - row->y;
5496 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5497
5498 if (row->enabled_p)
5499 {
5500 /* Find the glyph under X. If we find one with a string object,
5501 it's the one we were looking for. */
5502 if (area == RIGHT_MARGIN_AREA)
5503 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5504 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5505 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5506 + window_box_width (w, LEFT_MARGIN_AREA)
5507 + window_box_width (w, TEXT_AREA));
5508 else
5509 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5510 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5511 : 0);
5512
5513 glyph = row->glyphs[area];
5514 end = glyph + row->used[area];
5515 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5516 x0 -= glyph->pixel_width;
5517 *x = glyph - row->glyphs[area];
5518 if (glyph < end)
5519 {
5520 string = glyph->object;
5521 *charpos = glyph->charpos;
5522 *width = glyph->pixel_width;
5523 *height = glyph->ascent + glyph->descent;
5524 #ifdef HAVE_WINDOW_SYSTEM
5525 if (glyph->type == IMAGE_GLYPH)
5526 {
5527 struct image *img;
5528 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5529 if (img != NULL)
5530 *object = img->spec;
5531 y0 -= row->ascent - glyph->ascent;
5532 x0 += glyph->slice.img.x;
5533 y0 += glyph->slice.img.y;
5534 }
5535 #endif
5536 }
5537 else
5538 {
5539 /* Add extra (default width) columns if clicked after EOL. */
5540 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5541 *width = 0;
5542 *height = row->height;
5543 }
5544 }
5545 else
5546 {
5547 x0 = 0;
5548 *x = 0;
5549 *width = *height = 0;
5550 }
5551
5552 *dx = x0;
5553 *dy = y0;
5554
5555 return string;
5556 }
5557
5558
5559 /***********************************************************************
5560 Changing Frame Sizes
5561 ***********************************************************************/
5562
5563 #ifdef SIGWINCH
5564
5565 static void
5566 window_change_signal (int signalnum) /* If we don't have an argument, */
5567 /* some compilers complain in signal calls. */
5568 {
5569 int width, height;
5570 int old_errno = errno;
5571
5572 struct tty_display_info *tty;
5573
5574 signal (SIGWINCH, window_change_signal);
5575 SIGNAL_THREAD_CHECK (signalnum);
5576
5577 /* The frame size change obviously applies to a single
5578 termcap-controlled terminal, but we can't decide which.
5579 Therefore, we resize the frames corresponding to each tty.
5580 */
5581 for (tty = tty_list; tty; tty = tty->next) {
5582
5583 if (! tty->term_initted)
5584 continue;
5585
5586 /* Suspended tty frames have tty->input == NULL avoid trying to
5587 use it. */
5588 if (!tty->input)
5589 continue;
5590
5591 get_tty_size (fileno (tty->input), &width, &height);
5592
5593 if (width > 5 && height > 2) {
5594 Lisp_Object tail, frame;
5595
5596 FOR_EACH_FRAME (tail, frame)
5597 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5598 /* Record the new sizes, but don't reallocate the data
5599 structures now. Let that be done later outside of the
5600 signal handler. */
5601 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5602 }
5603 }
5604
5605 errno = old_errno;
5606 }
5607 #endif /* SIGWINCH */
5608
5609
5610 /* Do any change in frame size that was requested by a signal. SAFE
5611 non-zero means this function is called from a place where it is
5612 safe to change frame sizes while a redisplay is in progress. */
5613
5614 void
5615 do_pending_window_change (int safe)
5616 {
5617 /* If window_change_signal should have run before, run it now. */
5618 if (redisplaying_p && !safe)
5619 return;
5620
5621 while (delayed_size_change)
5622 {
5623 Lisp_Object tail, frame;
5624
5625 delayed_size_change = 0;
5626
5627 FOR_EACH_FRAME (tail, frame)
5628 {
5629 struct frame *f = XFRAME (frame);
5630
5631 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5632 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5633 0, 0, safe);
5634 }
5635 }
5636 }
5637
5638
5639 /* Change the frame height and/or width. Values may be given as zero to
5640 indicate no change is to take place.
5641
5642 If DELAY is non-zero, then assume we're being called from a signal
5643 handler, and queue the change for later - perhaps the next
5644 redisplay. Since this tries to resize windows, we can't call it
5645 from a signal handler.
5646
5647 SAFE non-zero means this function is called from a place where it's
5648 safe to change frame sizes while a redisplay is in progress. */
5649
5650 void
5651 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5652 {
5653 Lisp_Object tail, frame;
5654
5655 if (FRAME_MSDOS_P (f))
5656 {
5657 /* On MS-DOS, all frames use the same screen, so a change in
5658 size affects all frames. Termcap now supports multiple
5659 ttys. */
5660 FOR_EACH_FRAME (tail, frame)
5661 if (! FRAME_WINDOW_P (XFRAME (frame)))
5662 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5663 pretend, delay, safe);
5664 }
5665 else
5666 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5667 }
5668
5669 static void
5670 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5671 {
5672 int new_frame_total_cols;
5673 int count = SPECPDL_INDEX ();
5674
5675 /* If we can't deal with the change now, queue it for later. */
5676 if (delay || (redisplaying_p && !safe))
5677 {
5678 f->new_text_lines = newheight;
5679 f->new_text_cols = newwidth;
5680 delayed_size_change = 1;
5681 return;
5682 }
5683
5684 /* This size-change overrides any pending one for this frame. */
5685 f->new_text_lines = 0;
5686 f->new_text_cols = 0;
5687
5688 /* If an argument is zero, set it to the current value. */
5689 if (newheight == 0)
5690 newheight = FRAME_LINES (f);
5691 if (newwidth == 0)
5692 newwidth = FRAME_COLS (f);
5693
5694 /* Compute width of windows in F.
5695 This is the width of the frame without vertical scroll bars. */
5696 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5697
5698 /* Round up to the smallest acceptable size. */
5699 check_frame_size (f, &newheight, &newwidth);
5700
5701 /* If we're not changing the frame size, quit now. */
5702 /* Frame width may be unchanged but the text portion may change, for example,
5703 fullscreen and remove/add scroll bar. */
5704 if (newheight == FRAME_LINES (f)
5705 && newwidth == FRAME_COLS (f) // text portion unchanged
5706 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5707 return;
5708
5709 BLOCK_INPUT;
5710
5711 #ifdef MSDOS
5712 /* We only can set screen dimensions to certain values supported
5713 by our video hardware. Try to find the smallest size greater
5714 or equal to the requested dimensions. */
5715 dos_set_window_size (&newheight, &newwidth);
5716 #endif
5717
5718 if (newheight != FRAME_LINES (f))
5719 {
5720 resize_frame_windows (f, newheight, 0);
5721
5722 /* MSDOS frames cannot PRETEND, as they change frame size by
5723 manipulating video hardware. */
5724 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5725 FrameRows (FRAME_TTY (f)) = newheight;
5726 }
5727
5728 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5729 {
5730 resize_frame_windows (f, new_frame_total_cols, 1);
5731
5732 /* MSDOS frames cannot PRETEND, as they change frame size by
5733 manipulating video hardware. */
5734 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5735 FrameCols (FRAME_TTY (f)) = newwidth;
5736
5737 if (WINDOWP (f->tool_bar_window))
5738 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5739 }
5740
5741 FRAME_LINES (f) = newheight;
5742 SET_FRAME_COLS (f, newwidth);
5743
5744 {
5745 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5746 int text_area_x, text_area_y, text_area_width, text_area_height;
5747
5748 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5749 &text_area_height);
5750 if (w->cursor.x >= text_area_x + text_area_width)
5751 w->cursor.hpos = w->cursor.x = 0;
5752 if (w->cursor.y >= text_area_y + text_area_height)
5753 w->cursor.vpos = w->cursor.y = 0;
5754 }
5755
5756 adjust_glyphs (f);
5757 calculate_costs (f);
5758 SET_FRAME_GARBAGED (f);
5759 f->resized_p = 1;
5760
5761 UNBLOCK_INPUT;
5762
5763 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5764
5765 run_window_configuration_change_hook (f);
5766
5767 unbind_to (count, Qnil);
5768 }
5769
5770
5771 \f
5772 /***********************************************************************
5773 Terminal Related Lisp Functions
5774 ***********************************************************************/
5775
5776 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5777 1, 1, "FOpen termscript file: ",
5778 doc: /* Start writing all terminal output to FILE as well as the terminal.
5779 FILE = nil means just close any termscript file currently open. */)
5780 (Lisp_Object file)
5781 {
5782 struct tty_display_info *tty;
5783
5784 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5785 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5786 error ("Current frame is not on a tty device");
5787
5788 tty = CURTTY ();
5789
5790 if (tty->termscript != 0)
5791 {
5792 BLOCK_INPUT;
5793 fclose (tty->termscript);
5794 UNBLOCK_INPUT;
5795 }
5796 tty->termscript = 0;
5797
5798 if (! NILP (file))
5799 {
5800 file = Fexpand_file_name (file, Qnil);
5801 tty->termscript = fopen (SSDATA (file), "w");
5802 if (tty->termscript == 0)
5803 report_file_error ("Opening termscript", Fcons (file, Qnil));
5804 }
5805 return Qnil;
5806 }
5807
5808
5809 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5810 Ssend_string_to_terminal, 1, 2, 0,
5811 doc: /* Send STRING to the terminal without alteration.
5812 Control characters in STRING will have terminal-dependent effects.
5813
5814 Optional parameter TERMINAL specifies the tty terminal device to use.
5815 It may be a terminal object, a frame, or nil for the terminal used by
5816 the currently selected frame. In batch mode, STRING is sent to stdout
5817 when TERMINAL is nil. */)
5818 (Lisp_Object string, Lisp_Object terminal)
5819 {
5820 struct terminal *t = get_terminal (terminal, 1);
5821 FILE *out;
5822
5823 /* ??? Perhaps we should do something special for multibyte strings here. */
5824 CHECK_STRING (string);
5825 BLOCK_INPUT;
5826
5827 if (!t)
5828 error ("Unknown terminal device");
5829
5830 if (t->type == output_initial)
5831 out = stdout;
5832 else if (t->type != output_termcap && t->type != output_msdos_raw)
5833 error ("Device %d is not a termcap terminal device", t->id);
5834 else
5835 {
5836 struct tty_display_info *tty = t->display_info.tty;
5837
5838 if (! tty->output)
5839 error ("Terminal is currently suspended");
5840
5841 if (tty->termscript)
5842 {
5843 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5844 fflush (tty->termscript);
5845 }
5846 out = tty->output;
5847 }
5848 fwrite (SDATA (string), 1, SBYTES (string), out);
5849 fflush (out);
5850 UNBLOCK_INPUT;
5851 return Qnil;
5852 }
5853
5854
5855 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5856 doc: /* Beep, or flash the screen.
5857 Also, unless an argument is given,
5858 terminate any keyboard macro currently executing. */)
5859 (Lisp_Object arg)
5860 {
5861 if (!NILP (arg))
5862 {
5863 if (noninteractive)
5864 putchar (07);
5865 else
5866 ring_bell (XFRAME (selected_frame));
5867 }
5868 else
5869 bitch_at_user ();
5870
5871 return Qnil;
5872 }
5873
5874 void
5875 bitch_at_user (void)
5876 {
5877 if (noninteractive)
5878 putchar (07);
5879 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5880 error ("Keyboard macro terminated by a command ringing the bell");
5881 else
5882 ring_bell (XFRAME (selected_frame));
5883 }
5884
5885
5886 \f
5887 /***********************************************************************
5888 Sleeping, Waiting
5889 ***********************************************************************/
5890
5891 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5892 doc: /* Pause, without updating display, for SECONDS seconds.
5893 SECONDS may be a floating-point value, meaning that you can wait for a
5894 fraction of a second. Optional second arg MILLISECONDS specifies an
5895 additional wait period, in milliseconds; this may be useful if your
5896 Emacs was built without floating point support.
5897 \(Not all operating systems support waiting for a fraction of a second.) */)
5898 (Lisp_Object seconds, Lisp_Object milliseconds)
5899 {
5900 int sec, usec;
5901
5902 if (NILP (milliseconds))
5903 XSETINT (milliseconds, 0);
5904 else
5905 CHECK_NUMBER (milliseconds);
5906 usec = XINT (milliseconds) * 1000;
5907
5908 {
5909 double duration = extract_float (seconds);
5910 sec = (int) duration;
5911 usec += (duration - sec) * 1000000;
5912 }
5913
5914 #ifndef EMACS_HAS_USECS
5915 if (sec == 0 && usec != 0)
5916 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5917 #endif
5918
5919 /* Assure that 0 <= usec < 1000000. */
5920 if (usec < 0)
5921 {
5922 /* We can't rely on the rounding being correct if usec is negative. */
5923 if (-1000000 < usec)
5924 sec--, usec += 1000000;
5925 else
5926 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5927 }
5928 else
5929 sec += usec / 1000000, usec %= 1000000;
5930
5931 if (sec < 0 || (sec == 0 && usec == 0))
5932 return Qnil;
5933
5934 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5935
5936 return Qnil;
5937 }
5938
5939
5940 /* This is just like wait_reading_process_output, except that
5941 it does redisplay.
5942
5943 TIMEOUT is number of seconds to wait (float or integer),
5944 or t to wait forever.
5945 READING is 1 if reading input.
5946 If DO_DISPLAY is >0 display process output while waiting.
5947 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5948 */
5949
5950 Lisp_Object
5951 sit_for (Lisp_Object timeout, int reading, int do_display)
5952 {
5953 int sec, usec;
5954
5955 swallow_events (do_display);
5956
5957 if ((detect_input_pending_run_timers (do_display))
5958 || !NILP (Vexecuting_kbd_macro))
5959 return Qnil;
5960
5961 if (do_display >= 2)
5962 redisplay_preserve_echo_area (2);
5963
5964 if (INTEGERP (timeout))
5965 {
5966 sec = XINT (timeout);
5967 usec = 0;
5968 }
5969 else if (FLOATP (timeout))
5970 {
5971 double seconds = XFLOAT_DATA (timeout);
5972 sec = (int) seconds;
5973 usec = (int) ((seconds - sec) * 1000000);
5974 }
5975 else if (EQ (timeout, Qt))
5976 {
5977 sec = 0;
5978 usec = 0;
5979 }
5980 else
5981 wrong_type_argument (Qnumberp, timeout);
5982
5983 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
5984 return Qt;
5985
5986 #ifdef SIGIO
5987 gobble_input (0);
5988 #endif
5989
5990 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
5991 Qnil, NULL, 0);
5992
5993 return detect_input_pending () ? Qnil : Qt;
5994 }
5995
5996
5997 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5998 doc: /* Perform redisplay if no input is available.
5999 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6000 perform a full redisplay even if input is available.
6001 Return t if redisplay was performed, nil otherwise. */)
6002 (Lisp_Object force)
6003 {
6004 int count;
6005
6006 swallow_events (1);
6007 if ((detect_input_pending_run_timers (1)
6008 && NILP (force) && !redisplay_dont_pause)
6009 || !NILP (Vexecuting_kbd_macro))
6010 return Qnil;
6011
6012 count = SPECPDL_INDEX ();
6013 if (!NILP (force) && !redisplay_dont_pause)
6014 specbind (Qredisplay_dont_pause, Qt);
6015 redisplay_preserve_echo_area (2);
6016 unbind_to (count, Qnil);
6017 return Qt;
6018 }
6019
6020
6021 \f
6022 /***********************************************************************
6023 Other Lisp Functions
6024 ***********************************************************************/
6025
6026 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6027 session's frames, frame names, buffers, buffer-read-only flags, and
6028 buffer-modified-flags. */
6029
6030 static Lisp_Object frame_and_buffer_state;
6031
6032
6033 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6034 Sframe_or_buffer_changed_p, 0, 1, 0,
6035 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6036 VARIABLE is a variable name whose value is either nil or a state vector
6037 that will be updated to contain all frames and buffers,
6038 aside from buffers whose names start with space,
6039 along with the buffers' read-only and modified flags. This allows a fast
6040 check to see whether buffer menus might need to be recomputed.
6041 If this function returns non-nil, it updates the internal vector to reflect
6042 the current state.
6043
6044 If VARIABLE is nil, an internal variable is used. Users should not
6045 pass nil for VARIABLE. */)
6046 (Lisp_Object variable)
6047 {
6048 Lisp_Object state, tail, frame, buf;
6049 Lisp_Object *vecp, *end;
6050 int n;
6051
6052 if (! NILP (variable))
6053 {
6054 CHECK_SYMBOL (variable);
6055 state = Fsymbol_value (variable);
6056 if (! VECTORP (state))
6057 goto changed;
6058 }
6059 else
6060 state = frame_and_buffer_state;
6061
6062 vecp = XVECTOR (state)->contents;
6063 end = vecp + ASIZE (state);
6064
6065 FOR_EACH_FRAME (tail, frame)
6066 {
6067 if (vecp == end)
6068 goto changed;
6069 if (!EQ (*vecp++, frame))
6070 goto changed;
6071 if (vecp == end)
6072 goto changed;
6073 if (!EQ (*vecp++, XFRAME (frame)->name))
6074 goto changed;
6075 }
6076 /* Check that the buffer info matches. */
6077 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6078 {
6079 buf = XCDR (XCAR (tail));
6080 /* Ignore buffers that aren't included in buffer lists. */
6081 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6082 continue;
6083 if (vecp == end)
6084 goto changed;
6085 if (!EQ (*vecp++, buf))
6086 goto changed;
6087 if (vecp == end)
6088 goto changed;
6089 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6090 goto changed;
6091 if (vecp == end)
6092 goto changed;
6093 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6094 goto changed;
6095 }
6096 if (vecp == end)
6097 goto changed;
6098 /* Detect deletion of a buffer at the end of the list. */
6099 if (EQ (*vecp, Qlambda))
6100 return Qnil;
6101
6102 /* Come here if we decide the data has changed. */
6103 changed:
6104 /* Count the size we will need.
6105 Start with 1 so there is room for at least one lambda at the end. */
6106 n = 1;
6107 FOR_EACH_FRAME (tail, frame)
6108 n += 2;
6109 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6110 n += 3;
6111 /* Reallocate the vector if data has grown to need it,
6112 or if it has shrunk a lot. */
6113 if (! VECTORP (state)
6114 || n > ASIZE (state)
6115 || n + 20 < ASIZE (state) / 2)
6116 /* Add 20 extra so we grow it less often. */
6117 {
6118 state = Fmake_vector (make_number (n + 20), Qlambda);
6119 if (! NILP (variable))
6120 Fset (variable, state);
6121 else
6122 frame_and_buffer_state = state;
6123 }
6124
6125 /* Record the new data in the (possibly reallocated) vector. */
6126 vecp = XVECTOR (state)->contents;
6127 FOR_EACH_FRAME (tail, frame)
6128 {
6129 *vecp++ = frame;
6130 *vecp++ = XFRAME (frame)->name;
6131 }
6132 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6133 {
6134 buf = XCDR (XCAR (tail));
6135 /* Ignore buffers that aren't included in buffer lists. */
6136 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6137 continue;
6138 *vecp++ = buf;
6139 *vecp++ = BVAR (XBUFFER (buf), read_only);
6140 *vecp++ = Fbuffer_modified_p (buf);
6141 }
6142 /* Fill up the vector with lambdas (always at least one). */
6143 *vecp++ = Qlambda;
6144 while (vecp - XVECTOR (state)->contents
6145 < ASIZE (state))
6146 *vecp++ = Qlambda;
6147 /* Make sure we didn't overflow the vector. */
6148 if (vecp - XVECTOR (state)->contents
6149 > ASIZE (state))
6150 abort ();
6151 return Qt;
6152 }
6153
6154
6155 \f
6156 /***********************************************************************
6157 Initialization
6158 ***********************************************************************/
6159
6160 /* Initialization done when Emacs fork is started, before doing stty.
6161 Determine terminal type and set terminal_driver. Then invoke its
6162 decoding routine to set up variables in the terminal package. */
6163
6164 void
6165 init_display (void)
6166 {
6167 char *terminal_type;
6168
6169 /* Construct the space glyph. */
6170 space_glyph.type = CHAR_GLYPH;
6171 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6172 space_glyph.charpos = -1;
6173
6174 inverse_video = 0;
6175 cursor_in_echo_area = 0;
6176 terminal_type = (char *) 0;
6177
6178 /* Now is the time to initialize this; it's used by init_sys_modes
6179 during startup. */
6180 Vinitial_window_system = Qnil;
6181
6182 /* SIGWINCH needs to be handled no matter what display we start
6183 with. Otherwise newly opened tty frames will not resize
6184 automatically. */
6185 #ifdef SIGWINCH
6186 #ifndef CANNOT_DUMP
6187 if (initialized)
6188 #endif /* CANNOT_DUMP */
6189 signal (SIGWINCH, window_change_signal);
6190 #endif /* SIGWINCH */
6191
6192 /* If running as a daemon, no need to initialize any frames/terminal. */
6193 if (IS_DAEMON)
6194 return;
6195
6196 /* If the user wants to use a window system, we shouldn't bother
6197 initializing the terminal. This is especially important when the
6198 terminal is so dumb that emacs gives up before and doesn't bother
6199 using the window system.
6200
6201 If the DISPLAY environment variable is set and nonempty,
6202 try to use X, and die with an error message if that doesn't work. */
6203
6204 #ifdef HAVE_X_WINDOWS
6205 if (! inhibit_window_system && ! display_arg)
6206 {
6207 char *display;
6208 display = getenv ("DISPLAY");
6209 display_arg = (display != 0 && *display != 0);
6210
6211 if (display_arg && !x_display_ok (display))
6212 {
6213 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6214 display);
6215 inhibit_window_system = 1;
6216 }
6217 }
6218
6219 if (!inhibit_window_system && display_arg)
6220 {
6221 Vinitial_window_system = Qx;
6222 #ifdef HAVE_X11
6223 Vwindow_system_version = make_number (11);
6224 #endif
6225 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6226 /* In some versions of ncurses,
6227 tputs crashes if we have not called tgetent.
6228 So call tgetent. */
6229 { char b[2044]; tgetent (b, "xterm");}
6230 #endif
6231 adjust_frame_glyphs_initially ();
6232 return;
6233 }
6234 #endif /* HAVE_X_WINDOWS */
6235
6236 #ifdef HAVE_NTGUI
6237 if (!inhibit_window_system)
6238 {
6239 Vinitial_window_system = Qw32;
6240 Vwindow_system_version = make_number (1);
6241 adjust_frame_glyphs_initially ();
6242 return;
6243 }
6244 #endif /* HAVE_NTGUI */
6245
6246 #ifdef HAVE_NS
6247 if (!inhibit_window_system
6248 #ifndef CANNOT_DUMP
6249 && initialized
6250 #endif
6251 )
6252 {
6253 Vinitial_window_system = Qns;
6254 Vwindow_system_version = make_number(10);
6255 adjust_frame_glyphs_initially ();
6256 return;
6257 }
6258 #endif
6259
6260 /* If no window system has been specified, try to use the terminal. */
6261 if (! isatty (0))
6262 {
6263 fatal ("standard input is not a tty");
6264 exit (1);
6265 }
6266
6267 #ifdef WINDOWSNT
6268 terminal_type = "w32console";
6269 #else
6270 /* Look at the TERM variable. */
6271 terminal_type = (char *) getenv ("TERM");
6272 #endif
6273 if (!terminal_type)
6274 {
6275 #ifdef HAVE_WINDOW_SYSTEM
6276 if (! inhibit_window_system)
6277 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6278 else
6279 #endif /* HAVE_WINDOW_SYSTEM */
6280 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6281 exit (1);
6282 }
6283
6284 {
6285 struct terminal *t;
6286 struct frame *f = XFRAME (selected_frame);
6287
6288 /* Open a display on the controlling tty. */
6289 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6290
6291 /* Convert the initial frame to use the new display. */
6292 if (f->output_method != output_initial)
6293 abort ();
6294 f->output_method = t->type;
6295 f->terminal = t;
6296
6297 t->reference_count++;
6298 #ifdef MSDOS
6299 f->output_data.tty->display_info = &the_only_display_info;
6300 #else
6301 if (f->output_method == output_termcap)
6302 create_tty_output (f);
6303 #endif
6304 t->display_info.tty->top_frame = selected_frame;
6305 change_frame_size (XFRAME (selected_frame),
6306 FrameRows (t->display_info.tty),
6307 FrameCols (t->display_info.tty), 0, 0, 1);
6308
6309 /* Delete the initial terminal. */
6310 if (--initial_terminal->reference_count == 0
6311 && initial_terminal->delete_terminal_hook)
6312 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6313
6314 /* Update frame parameters to reflect the new type. */
6315 Fmodify_frame_parameters
6316 (selected_frame, Fcons (Fcons (Qtty_type,
6317 Ftty_type (selected_frame)), Qnil));
6318 if (t->display_info.tty->name)
6319 Fmodify_frame_parameters (selected_frame,
6320 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6321 Qnil));
6322 else
6323 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6324 Qnil));
6325 }
6326
6327 {
6328 struct frame *sf = SELECTED_FRAME ();
6329 int width = FRAME_TOTAL_COLS (sf);
6330 int height = FRAME_LINES (sf);
6331
6332 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6333
6334 /* If these sizes are so big they cause overflow, just ignore the
6335 change. It's not clear what better we could do. */
6336 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6337 fatal ("screen size %dx%d too big", width, height);
6338 }
6339
6340 adjust_frame_glyphs_initially ();
6341 calculate_costs (XFRAME (selected_frame));
6342
6343 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6344 if (initialized
6345 && !noninteractive
6346 && NILP (Vinitial_window_system))
6347 {
6348 /* For the initial frame, we don't have any way of knowing what
6349 are the foreground and background colors of the terminal. */
6350 struct frame *sf = SELECTED_FRAME();
6351
6352 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6353 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6354 call0 (intern ("tty-set-up-initial-frame-faces"));
6355 }
6356 }
6357
6358
6359 \f
6360 /***********************************************************************
6361 Blinking cursor
6362 ***********************************************************************/
6363
6364 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6365 Sinternal_show_cursor, 2, 2, 0,
6366 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6367 WINDOW nil means use the selected window. SHOW non-nil means
6368 show a cursor in WINDOW in the next redisplay. SHOW nil means
6369 don't show a cursor. */)
6370 (Lisp_Object window, Lisp_Object show)
6371 {
6372 /* Don't change cursor state while redisplaying. This could confuse
6373 output routines. */
6374 if (!redisplaying_p)
6375 {
6376 if (NILP (window))
6377 window = selected_window;
6378 else
6379 CHECK_WINDOW (window);
6380
6381 XWINDOW (window)->cursor_off_p = NILP (show);
6382 }
6383
6384 return Qnil;
6385 }
6386
6387
6388 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6389 Sinternal_show_cursor_p, 0, 1, 0,
6390 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6391 WINDOW nil or omitted means report on the selected window. */)
6392 (Lisp_Object window)
6393 {
6394 struct window *w;
6395
6396 if (NILP (window))
6397 window = selected_window;
6398 else
6399 CHECK_WINDOW (window);
6400
6401 w = XWINDOW (window);
6402 return w->cursor_off_p ? Qnil : Qt;
6403 }
6404
6405 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6406 Slast_nonminibuf_frame, 0, 0, 0,
6407 doc: /* Value is last nonminibuffer frame. */)
6408 (void)
6409 {
6410 Lisp_Object frame = Qnil;
6411
6412 if (last_nonminibuf_frame)
6413 XSETFRAME (frame, last_nonminibuf_frame);
6414
6415 return frame;
6416 }
6417 \f
6418 /***********************************************************************
6419 Initialization
6420 ***********************************************************************/
6421
6422 void
6423 syms_of_display (void)
6424 {
6425 defsubr (&Sredraw_frame);
6426 defsubr (&Sredraw_display);
6427 defsubr (&Sframe_or_buffer_changed_p);
6428 defsubr (&Sopen_termscript);
6429 defsubr (&Sding);
6430 defsubr (&Sredisplay);
6431 defsubr (&Ssleep_for);
6432 defsubr (&Ssend_string_to_terminal);
6433 defsubr (&Sinternal_show_cursor);
6434 defsubr (&Sinternal_show_cursor_p);
6435 defsubr (&Slast_nonminibuf_frame);
6436
6437 #if GLYPH_DEBUG
6438 defsubr (&Sdump_redisplay_history);
6439 #endif
6440
6441 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6442 staticpro (&frame_and_buffer_state);
6443
6444 DEFSYM (Qdisplay_table, "display-table");
6445 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6446
6447 DEFVAR_INT ("baud-rate", baud_rate,
6448 doc: /* *The output baud rate of the terminal.
6449 On most systems, changing this value will affect the amount of padding
6450 and the other strategic decisions made during redisplay. */);
6451
6452 DEFVAR_BOOL ("inverse-video", inverse_video,
6453 doc: /* *Non-nil means invert the entire frame display.
6454 This means everything is in inverse video which otherwise would not be. */);
6455
6456 DEFVAR_BOOL ("visible-bell", visible_bell,
6457 doc: /* *Non-nil means try to flash the frame to represent a bell.
6458
6459 See also `ring-bell-function'. */);
6460
6461 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6462 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6463 A non-nil value is useful if the terminal can automatically preserve
6464 Emacs's frame display when you reenter Emacs.
6465 It is up to you to set this variable if your terminal can do that. */);
6466
6467 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6468 doc: /* Name of the window system that Emacs uses for the first frame.
6469 The value is a symbol:
6470 nil for a termcap frame (a character-only terminal),
6471 'x' for an Emacs frame that is really an X window,
6472 'w32' for an Emacs frame that is a window on MS-Windows display,
6473 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6474 'pc' for a direct-write MS-DOS frame.
6475
6476 Use of this variable as a boolean is deprecated. Instead,
6477 use `display-graphic-p' or any of the other `display-*-p'
6478 predicates which report frame's specific UI-related capabilities. */);
6479
6480 DEFVAR_KBOARD ("window-system", Vwindow_system,
6481 doc: /* Name of window system through which the selected frame is displayed.
6482 The value is a symbol:
6483 nil for a termcap frame (a character-only terminal),
6484 'x' for an Emacs frame that is really an X window,
6485 'w32' for an Emacs frame that is a window on MS-Windows display,
6486 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6487 'pc' for a direct-write MS-DOS frame.
6488
6489 Use of this variable as a boolean is deprecated. Instead,
6490 use `display-graphic-p' or any of the other `display-*-p'
6491 predicates which report frame's specific UI-related capabilities. */);
6492
6493 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6494 doc: /* The version number of the window system in use.
6495 For X windows, this is 11. */);
6496
6497 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6498 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6499
6500 DEFVAR_LISP ("glyph-table", Vglyph_table,
6501 doc: /* Table defining how to output a glyph code to the frame.
6502 If not nil, this is a vector indexed by glyph code to define the glyph.
6503 Each element can be:
6504 integer: a glyph code which this glyph is an alias for.
6505 string: output this glyph using that string (not impl. in X windows).
6506 nil: this glyph mod 524288 is the code of a character to output,
6507 and this glyph / 524288 is the face number (see `face-id') to use
6508 while outputting it. */);
6509 Vglyph_table = Qnil;
6510
6511 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6512 doc: /* Display table to use for buffers that specify none.
6513 See `buffer-display-table' for more information. */);
6514 Vstandard_display_table = Qnil;
6515
6516 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6517 doc: /* *Non-nil means update isn't paused when input is detected. */);
6518 redisplay_dont_pause = 0;
6519
6520 #if PERIODIC_PREEMPTION_CHECKING
6521 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6522 doc: /* *The period in seconds between checking for input during redisplay.
6523 If input is detected, redisplay is pre-empted, and the input is processed.
6524 If nil, never pre-empt redisplay. */);
6525 Vredisplay_preemption_period = make_float (0.10);
6526 #endif
6527
6528 #ifdef CANNOT_DUMP
6529 if (noninteractive)
6530 #endif
6531 {
6532 Vinitial_window_system = Qnil;
6533 Vwindow_system_version = Qnil;
6534 }
6535 }