(unload_color): Cast args of XFreeColors.
[bpt/emacs.git] / src / xfaces.c
1 /* "Face" primitives.
2 Copyright (C) 1993, 1994 Free Software Foundation.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* This is derived from work by Lucid (some parts very loosely so). */
21
22 #include <sys/types.h>
23 #include <sys/stat.h>
24
25 #include <config.h>
26 #include "lisp.h"
27
28 #ifdef HAVE_FACES
29
30 #ifdef HAVE_X_WINDOWS
31 #include "xterm.h"
32 #endif
33 #ifdef MSDOS
34 #include "dosfns.h"
35 #endif
36 #include "buffer.h"
37 #include "dispextern.h"
38 #include "frame.h"
39 #include "blockinput.h"
40 #include "window.h"
41 #include "intervals.h"
42
43 #ifdef HAVE_X_WINDOWS
44 /* Compensate for bug in Xos.h on some systems, on which it requires
45 time.h. On some such systems, Xos.h tries to redefine struct
46 timeval and struct timezone if USG is #defined while it is
47 #included. */
48 #ifdef XOS_NEEDS_TIME_H
49
50 #include <time.h>
51 #undef USG
52 #include <X11/Xos.h>
53 #define USG
54 #define __TIMEVAL__
55
56 #else
57
58 #include <X11/Xos.h>
59
60 #endif
61 #endif /* HAVE_X_WINDOWS */
62 \f
63 /* An explanation of the face data structures. */
64
65 /* ========================= Face Data Structures =========================
66
67 Let FACE-NAME be a symbol naming a face.
68
69 Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME))
70 FACE-VECTOR is either nil, or a vector of the form
71 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P]
72 where
73 face is the symbol `face',
74 NAME is the symbol with which this vector is associated (a backpointer),
75 ID is the face ID, an integer used internally by the C code to identify
76 the face,
77 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors
78 to use with the face,
79 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't
80 use right now, and
81 UNDERLINE-P is non-nil if the face should be underlined.
82 If any of these elements are nil, that parameter is considered
83 unspecified; parameters from faces specified by lower-priority
84 overlays or text properties, or the parameters of the frame itself,
85 can show through. (lisp/faces.el maintains these lists.)
86
87 (assq FACE-NAME global-face-data) returns a vector describing the
88 global parameters for that face.
89
90 Let PARAM-FACE be FRAME->display.x->param_faces[Faref (FACE-VECTOR, 2)].
91 PARAM_FACE is a struct face whose members are the Xlib analogues of
92 the parameters in FACE-VECTOR. If an element of FACE-VECTOR is
93 nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT.
94 These faces are called "parameter faces", because they're the ones
95 lisp manipulates to control what gets displayed. Elements 0 and 1
96 of FRAME->display.x->param_faces are special - they describe the
97 default and mode line faces. None of the faces in param_faces have
98 GC's. (See src/dispextern.h for the definiton of struct face.
99 lisp/faces.el maintains the isomorphism between face_alist and
100 param_faces.)
101
102 The functions compute_char_face and compute_glyph_face find and
103 combine the parameter faces associated with overlays and text
104 properties. The resulting faces are called "computed faces"; none
105 of their members are FACE_DEFAULT; they are completely specified.
106 They then call intern_compute_face to search
107 FRAME->display.x->computed_faces for a matching face, add one if
108 none is found, and return the index into
109 FRAME->display.x->computed_faces. FRAME's glyph matrices use these
110 indices to record the faces of the matrix characters, and the X
111 display hooks consult compute_faces to decide how to display these
112 characters. Elements 0 and 1 of computed_faces always describe the
113 default and mode-line faces.
114
115 Each computed face belongs to a particular frame.
116
117 Computed faces have graphics contexts some of the time.
118 intern_face builds a GC for a specified computed face
119 if it doesn't have one already.
120 clear_face_cache clears out the GCs of all computed faces.
121 This is done from time to time so that we don't hold on to
122 lots of GCs that are no longer needed.
123
124 Constraints:
125
126 Symbols naming faces must have associations on all frames; for any
127 FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist
128 FRAME)) is non-nil, it must be non-nil for all frames.
129
130 Analogously, indices into param_faces must be valid on all frames;
131 if param_faces[i] is a non-zero face pointer on one frame, then it
132 must be filled in on all frames. Code assumes that face ID's can
133 be used on any frame.
134
135 Some subtleties:
136
137 Why do we keep param_faces and computed_faces separate?
138 computed_faces contains an element for every combination of facial
139 parameters we have ever displayed. indices into param_faces have
140 to be valid on all frames. If they were the same array, then that
141 array would grow very large on all frames, because any facial
142 combination displayed on any frame would need to be a valid entry
143 on all frames. */
144 \f
145 /* Definitions and declarations. */
146
147 /* The number of face-id's in use (same for all frames). */
148 static int next_face_id;
149
150 /* The number of the face to use to indicate the region. */
151 static int region_face;
152
153 /* This is what appears in a slot in a face to signify that the face
154 does not specify that display aspect. */
155 #define FACE_DEFAULT (~0)
156
157 Lisp_Object Qface, Qmouse_face;
158 Lisp_Object Qpixmap_spec_p;
159
160 int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ );
161
162 struct face *intern_face ( /* FRAME_PTR, struct face * */ );
163 static int new_computed_face ( /* FRAME_PTR, struct face * */ );
164 static int intern_computed_face ( /* FRAME_PTR, struct face * */ );
165 static void ensure_face_ready ( /* FRAME_PTR, int id */ );
166 void recompute_basic_faces ( /* FRAME_PTR f */ );
167 \f
168 /* Allocating, copying, and comparing struct faces. */
169
170 /* Allocate a new face */
171 static struct face *
172 allocate_face ()
173 {
174 struct face *result = (struct face *) xmalloc (sizeof (struct face));
175 bzero (result, sizeof (struct face));
176 result->font = (XFontStruct *) FACE_DEFAULT;
177 result->foreground = FACE_DEFAULT;
178 result->background = FACE_DEFAULT;
179 result->stipple = FACE_DEFAULT;
180 return result;
181 }
182
183 /* Make a new face that's a copy of an existing one. */
184 static struct face *
185 copy_face (face)
186 struct face *face;
187 {
188 struct face *result = allocate_face ();
189
190 result->font = face->font;
191 result->foreground = face->foreground;
192 result->background = face->background;
193 result->stipple = face->stipple;
194 result->underline = face->underline;
195 result->pixmap_h = face->pixmap_h;
196 result->pixmap_w = face->pixmap_w;
197
198 return result;
199 }
200
201 static int
202 face_eql (face1, face2)
203 struct face *face1, *face2;
204 {
205 return ( face1->font == face2->font
206 && face1->foreground == face2->foreground
207 && face1->background == face2->background
208 && face1->stipple == face2->stipple
209 && face1->underline == face2->underline);
210 }
211 \f
212 /* Managing graphics contexts of faces. */
213
214 #ifdef HAVE_X_WINDOWS
215 /* Given a computed face, construct its graphics context if necessary. */
216
217 struct face *
218 intern_face (f, face)
219 struct frame *f;
220 struct face *face;
221 {
222 GC gc;
223 XGCValues xgcv;
224 unsigned long mask;
225
226 if (face->gc)
227 return face;
228
229 BLOCK_INPUT;
230
231 if (face->foreground != FACE_DEFAULT)
232 xgcv.foreground = face->foreground;
233 else
234 xgcv.foreground = f->display.x->foreground_pixel;
235
236 if (face->background != FACE_DEFAULT)
237 xgcv.background = face->background;
238 else
239 xgcv.background = f->display.x->background_pixel;
240
241 if (face->font && face->font != (XFontStruct *) FACE_DEFAULT)
242 xgcv.font = face->font->fid;
243 else
244 xgcv.font = f->display.x->font->fid;
245
246 xgcv.graphics_exposures = 0;
247
248 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
249 if (face->stipple && face->stipple != FACE_DEFAULT)
250 {
251 xgcv.fill_style = FillStippled;
252 xgcv.stipple = x_bitmap_pixmap (f, face->stipple);
253 mask |= GCFillStyle | GCStipple;
254 }
255
256 gc = XCreateGC (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
257 mask, &xgcv);
258
259 face->gc = gc;
260
261 UNBLOCK_INPUT;
262
263 return face;
264 }
265
266 /* Clear out all graphics contexts for all computed faces
267 except for the default and mode line faces.
268 This should be done from time to time just to avoid
269 keeping too many graphics contexts that are no longer needed. */
270
271 void
272 clear_face_cache ()
273 {
274 Lisp_Object tail, frame;
275
276 BLOCK_INPUT;
277 FOR_EACH_FRAME (tail, frame)
278 {
279 FRAME_PTR f = XFRAME (frame);
280 if (FRAME_X_P (f))
281 {
282 int i;
283 Display *dpy = FRAME_X_DISPLAY (f);
284
285 for (i = 2; i < FRAME_N_COMPUTED_FACES (f); i++)
286 {
287 struct face *face = FRAME_COMPUTED_FACES (f) [i];
288 if (face->gc)
289 XFreeGC (dpy, face->gc);
290 face->gc = 0;
291 }
292 }
293 }
294
295 UNBLOCK_INPUT;
296 }
297 \f
298 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps.
299
300 These functions operate on param faces only.
301 Computed faces get their fonts, colors and pixmaps
302 by merging param faces. */
303
304 static XFontStruct *
305 load_font (f, name)
306 struct frame *f;
307 Lisp_Object name;
308 {
309 XFontStruct *font;
310
311 if (NILP (name))
312 return (XFontStruct *) FACE_DEFAULT;
313
314 CHECK_STRING (name, 0);
315 BLOCK_INPUT;
316 font = XLoadQueryFont (FRAME_X_DISPLAY (f), (char *) XSTRING (name)->data);
317 UNBLOCK_INPUT;
318
319 if (! font)
320 Fsignal (Qerror, Fcons (build_string ("undefined font"),
321 Fcons (name, Qnil)));
322 return font;
323 }
324
325 static void
326 unload_font (f, font)
327 struct frame *f;
328 XFontStruct *font;
329 {
330 if (!font || font == ((XFontStruct *) FACE_DEFAULT))
331 return;
332
333 BLOCK_INPUT;
334 XFreeFont (FRAME_X_DISPLAY (f), font);
335 UNBLOCK_INPUT;
336 }
337
338 static unsigned long
339 load_color (f, name)
340 struct frame *f;
341 Lisp_Object name;
342 {
343 XColor color;
344 int result;
345
346 if (NILP (name))
347 return FACE_DEFAULT;
348
349 CHECK_STRING (name, 0);
350 result = defined_color(f, (char *) XSTRING (name)->data, &color, 1);
351 if (! result)
352 Fsignal (Qerror, Fcons (build_string ("undefined color"),
353 Fcons (name, Qnil)));
354 /* Ignore the return value of XallocColor, so that
355 we use a color close to the one requested
356 if we can't get the exact request. */
357 return (unsigned long) color.pixel;
358 }
359
360 static void
361 unload_color (f, pixel)
362 struct frame *f;
363 unsigned long pixel;
364 {
365 Colormap cmap;
366 Display *dpy = FRAME_X_DISPLAY (f);
367 if (pixel == FACE_DEFAULT
368 || pixel == BLACK_PIX_DEFAULT (f)
369 || pixel == WHITE_PIX_DEFAULT (f))
370 return;
371 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (dpy));
372 BLOCK_INPUT;
373 XFreeColors (dpy, cmap, &pixel, 1, (unsigned long)0);
374 UNBLOCK_INPUT;
375 }
376
377 DEFUN ("pixmap-spec-p", Fpixmap_spec_p, Spixmap_spec_p, 1, 1, 0,
378 "Return t if ARG is a valid pixmap specification.")
379 (arg)
380 Lisp_Object arg;
381 {
382 Lisp_Object height, width;
383
384 return ((STRINGP (arg)
385 || (CONSP (arg)
386 && CONSP (XCONS (arg)->cdr)
387 && CONSP (XCONS (XCONS (arg)->cdr)->cdr)
388 && NILP (XCONS (XCONS (XCONS (arg)->cdr)->cdr)->cdr)
389 && (width = XCONS (arg)->car, INTEGERP (width))
390 && (height = XCONS (XCONS (arg)->cdr)->car, INTEGERP (height))
391 && STRINGP (XCONS (XCONS (XCONS (arg)->cdr)->cdr)->car)
392 && XINT (width) > 0
393 && XINT (height) > 0
394 /* The string must have enough bits for width * height. */
395 && ((XSTRING (XCONS (XCONS (XCONS (arg)->cdr)->cdr)->car)->size
396 * (INTBITS / sizeof (int)))
397 >= XFASTINT (width) * XFASTINT (height))))
398 ? Qt : Qnil);
399 }
400
401 /* Load a bitmap according to NAME (which is either a file name
402 or a pixmap spec). Return the bitmap_id (see xfns.c)
403 or get an error if NAME is invalid.
404
405 Store the bitmap width in *W_PTR and height in *H_PTR. */
406
407 static long
408 load_pixmap (f, name, w_ptr, h_ptr)
409 FRAME_PTR f;
410 Lisp_Object name;
411 unsigned int *w_ptr, *h_ptr;
412 {
413 int bitmap_id;
414 Lisp_Object tem;
415
416 if (NILP (name))
417 return FACE_DEFAULT;
418
419 tem = Fpixmap_spec_p (name);
420 if (NILP (tem))
421 wrong_type_argument (Qpixmap_spec_p, name);
422
423 BLOCK_INPUT;
424
425 if (CONSP (name))
426 {
427 /* Decode a bitmap spec into a bitmap. */
428
429 int h, w;
430 Lisp_Object bits;
431
432 w = XINT (Fcar (name));
433 h = XINT (Fcar (Fcdr (name)));
434 bits = Fcar (Fcdr (Fcdr (name)));
435
436 bitmap_id = x_create_bitmap_from_data (f, XSTRING (bits)->data,
437 w, h);
438 }
439 else
440 {
441 /* It must be a string -- a file name. */
442 bitmap_id = x_create_bitmap_from_file (f, name);
443 }
444 UNBLOCK_INPUT;
445
446 if (bitmap_id < 0)
447 Fsignal (Qerror, Fcons (build_string ("invalid or undefined bitmap"),
448 Fcons (name, Qnil)));
449
450 *w_ptr = x_bitmap_width (f, bitmap_id);
451 *h_ptr = x_bitmap_height (f, bitmap_id);
452
453 return bitmap_id;
454 }
455
456 #else /* !HAVE_X_WINDOWS */
457
458 /* Stubs for MSDOS when not under X. */
459
460 struct face *
461 intern_face (f, face)
462 struct frame *f;
463 struct face *face;
464 {
465 return face;
466 }
467
468 void
469 clear_face_cache ()
470 {
471 /* No action. */
472 }
473
474 #ifdef MSDOS
475 unsigned long
476 load_color (f, name)
477 FRAME_PTR f;
478 Lisp_Object name;
479 {
480 Lisp_Object result;
481
482 if (NILP (name))
483 return FACE_DEFAULT;
484
485 CHECK_STRING (name, 0);
486 result = call1 (Qmsdos_color_translate, name);
487 if (INTEGERP (result))
488 return XINT (result);
489 else
490 Fsignal (Qerror, Fcons (build_string ("undefined color"),
491 Fcons (name, Qnil)));
492 }
493 #endif
494 #endif /* !HAVE_X_WINDOWS */
495
496 \f
497 /* Managing parameter face arrays for frames. */
498
499 void
500 init_frame_faces (f)
501 FRAME_PTR f;
502 {
503 ensure_face_ready (f, 0);
504 ensure_face_ready (f, 1);
505
506 FRAME_N_COMPUTED_FACES (f) = 0;
507 FRAME_SIZE_COMPUTED_FACES (f) = 0;
508
509 new_computed_face (f, FRAME_PARAM_FACES (f)[0]);
510 new_computed_face (f, FRAME_PARAM_FACES (f)[1]);
511 recompute_basic_faces (f);
512
513 #ifdef MULTI_FRAME
514 /* Find another X frame. */
515 {
516 Lisp_Object tail, frame, result;
517
518 result = Qnil;
519 FOR_EACH_FRAME (tail, frame)
520 if (FRAME_X_P (XFRAME (frame))
521 && XFRAME (frame) != f)
522 {
523 result = frame;
524 break;
525 }
526
527 /* If we didn't find any X frames other than f, then we don't need
528 any faces other than 0 and 1, so we're okay. Otherwise, make
529 sure that all faces valid on the selected frame are also valid
530 on this new frame. */
531 if (FRAMEP (result))
532 {
533 int i;
534 int n_faces = FRAME_N_PARAM_FACES (XFRAME (result));
535 struct face **faces = FRAME_PARAM_FACES (XFRAME (result));
536
537 for (i = 2; i < n_faces; i++)
538 if (faces[i])
539 ensure_face_ready (f, i);
540 }
541 }
542 #endif /* MULTI_FRAME */
543 }
544
545
546 /* Called from Fdelete_frame. */
547
548 void
549 free_frame_faces (f)
550 struct frame *f;
551 {
552 Display *dpy = FRAME_X_DISPLAY (f);
553 int i;
554
555 BLOCK_INPUT;
556
557 for (i = 0; i < FRAME_N_PARAM_FACES (f); i++)
558 {
559 struct face *face = FRAME_PARAM_FACES (f) [i];
560 if (face)
561 {
562 unload_font (f, face->font);
563 unload_color (f, face->foreground);
564 unload_color (f, face->background);
565 x_destroy_bitmap (f, face->stipple);
566 xfree (face);
567 }
568 }
569 xfree (FRAME_PARAM_FACES (f));
570 FRAME_PARAM_FACES (f) = 0;
571 FRAME_N_PARAM_FACES (f) = 0;
572
573 /* All faces in FRAME_COMPUTED_FACES use resources copied from
574 FRAME_PARAM_FACES; we can free them without fuss.
575 But we do free the GCs and the face objects themselves. */
576 for (i = 0; i < FRAME_N_COMPUTED_FACES (f); i++)
577 {
578 struct face *face = FRAME_COMPUTED_FACES (f) [i];
579 if (face)
580 {
581 if (face->gc)
582 XFreeGC (dpy, face->gc);
583 xfree (face);
584 }
585 }
586 xfree (FRAME_COMPUTED_FACES (f));
587 FRAME_COMPUTED_FACES (f) = 0;
588 FRAME_N_COMPUTED_FACES (f) = 0;
589
590 UNBLOCK_INPUT;
591 }
592 \f
593 /* Interning faces in a frame's face array. */
594
595 static int
596 new_computed_face (f, new_face)
597 struct frame *f;
598 struct face *new_face;
599 {
600 int i = FRAME_N_COMPUTED_FACES (f);
601
602 if (i >= FRAME_SIZE_COMPUTED_FACES (f))
603 {
604 int new_size = i + 32;
605
606 FRAME_COMPUTED_FACES (f)
607 = (struct face **) (FRAME_SIZE_COMPUTED_FACES (f) == 0
608 ? xmalloc (new_size * sizeof (struct face *))
609 : xrealloc (FRAME_COMPUTED_FACES (f),
610 new_size * sizeof (struct face *)));
611 FRAME_SIZE_COMPUTED_FACES (f) = new_size;
612 }
613
614 i = FRAME_N_COMPUTED_FACES (f)++;
615 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
616 return i;
617 }
618
619
620 /* Find a match for NEW_FACE in a FRAME's computed face array, and add
621 it if we don't find one. */
622 static int
623 intern_computed_face (f, new_face)
624 struct frame *f;
625 struct face *new_face;
626 {
627 int len = FRAME_N_COMPUTED_FACES (f);
628 int i;
629
630 /* Search for a computed face already on F equivalent to FACE. */
631 for (i = 0; i < len; i++)
632 {
633 if (! FRAME_COMPUTED_FACES (f)[i])
634 abort ();
635 if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i]))
636 return i;
637 }
638
639 /* We didn't find one; add a new one. */
640 return new_computed_face (f, new_face);
641 }
642
643 /* Make parameter face id ID valid on frame F. */
644
645 static void
646 ensure_face_ready (f, id)
647 struct frame *f;
648 int id;
649 {
650 if (FRAME_N_PARAM_FACES (f) <= id)
651 {
652 int n = id + 10;
653 int i;
654 if (!FRAME_N_PARAM_FACES (f))
655 FRAME_PARAM_FACES (f)
656 = (struct face **) xmalloc (sizeof (struct face *) * n);
657 else
658 FRAME_PARAM_FACES (f)
659 = (struct face **) xrealloc (FRAME_PARAM_FACES (f),
660 sizeof (struct face *) * n);
661
662 bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f),
663 (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *));
664 FRAME_N_PARAM_FACES (f) = n;
665 }
666
667 if (FRAME_PARAM_FACES (f) [id] == 0)
668 FRAME_PARAM_FACES (f) [id] = allocate_face ();
669 }
670 \f
671 #ifdef HAVE_X_WINDOWS
672 /* Return non-zero if FONT1 and FONT2 have the same width.
673 We do not check the height, because we can now deal with
674 different heights.
675 We assume that they're both character-cell fonts. */
676
677 int
678 same_size_fonts (font1, font2)
679 XFontStruct *font1, *font2;
680 {
681 XCharStruct *bounds1 = &font1->min_bounds;
682 XCharStruct *bounds2 = &font2->min_bounds;
683
684 return (bounds1->width == bounds2->width);
685 }
686
687 /* Update the line_height of frame F according to the biggest font in
688 any face. Return nonzero if if line_height changes. */
689
690 int
691 frame_update_line_height (f)
692 FRAME_PTR f;
693 {
694 int i;
695 int biggest = FONT_HEIGHT (f->display.x->font);
696
697 for (i = 0; i < f->display.x->n_param_faces; i++)
698 if (f->display.x->param_faces[i] != 0
699 && f->display.x->param_faces[i]->font != (XFontStruct *) FACE_DEFAULT)
700 {
701 int height = FONT_HEIGHT (f->display.x->param_faces[i]->font);
702 if (height > biggest)
703 biggest = height;
704 }
705
706 if (biggest == f->display.x->line_height)
707 return 0;
708
709 f->display.x->line_height = biggest;
710 return 1;
711 }
712 #endif /* not HAVE_X_WINDOWS */
713 \f
714 /* Modify face TO by copying from FROM all properties which have
715 nondefault settings. */
716
717 static void
718 merge_faces (from, to)
719 struct face *from, *to;
720 {
721 /* Only merge the font if it's the same width as the base font.
722 Otherwise ignore it, since we can't handle it properly. */
723 if (from->font != (XFontStruct *) FACE_DEFAULT
724 && same_size_fonts (from->font, to->font))
725 to->font = from->font;
726 if (from->foreground != FACE_DEFAULT)
727 to->foreground = from->foreground;
728 if (from->background != FACE_DEFAULT)
729 to->background = from->background;
730 if (from->stipple != FACE_DEFAULT)
731 {
732 to->stipple = from->stipple;
733 to->pixmap_h = from->pixmap_h;
734 to->pixmap_w = from->pixmap_w;
735 }
736 if (from->underline)
737 to->underline = from->underline;
738 }
739
740 /* Set up the basic set of facial parameters, based on the frame's
741 data; all faces are deltas applied to this. */
742
743 static void
744 compute_base_face (f, face)
745 FRAME_PTR f;
746 struct face *face;
747 {
748 face->gc = 0;
749 face->foreground = FRAME_FOREGROUND_PIXEL (f);
750 face->background = FRAME_BACKGROUND_PIXEL (f);
751 face->font = FRAME_FONT (f);
752 face->stipple = 0;
753 face->underline = 0;
754 }
755
756 /* Return the face ID to use to display a special glyph which selects
757 FACE_CODE as the face ID, assuming that ordinarily the face would
758 be CURRENT_FACE. F is the frame. */
759
760 int
761 compute_glyph_face (f, face_code, current_face)
762 struct frame *f;
763 int face_code, current_face;
764 {
765 struct face face;
766
767 face = *FRAME_COMPUTED_FACES (f)[current_face];
768
769 if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f)
770 && FRAME_PARAM_FACES (f) [face_code] != 0)
771 merge_faces (FRAME_PARAM_FACES (f) [face_code], &face);
772
773 return intern_computed_face (f, &face);
774 }
775
776 /* Return the face ID to use to display a special glyph which selects
777 FACE_CODE as the face ID, assuming that ordinarily the face would
778 be CURRENT_FACE. F is the frame. */
779
780 int
781 compute_glyph_face_1 (f, face_name, current_face)
782 struct frame *f;
783 Lisp_Object face_name;
784 int current_face;
785 {
786 struct face face;
787
788 face = *FRAME_COMPUTED_FACES (f)[current_face];
789
790 if (!NILP (face_name))
791 {
792 int facecode = face_name_id_number (f, face_name);
793 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
794 && FRAME_PARAM_FACES (f) [facecode] != 0)
795 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
796 }
797
798 return intern_computed_face (f, &face);
799 }
800 \f
801 /* Return the face ID associated with a buffer position POS.
802 Store into *ENDPTR the position at which a different face is needed.
803 This does not take account of glyphs that specify their own face codes.
804 F is the frame in use for display, and W is a window displaying
805 the current buffer.
806
807 REGION_BEG, REGION_END delimit the region, so it can be highlighted.
808
809 LIMIT is a position not to scan beyond. That is to limit
810 the time this function can take.
811
812 If MOUSE is nonzero, use the character's mouse-face, not its face. */
813
814 int
815 compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
816 struct frame *f;
817 struct window *w;
818 int pos;
819 int region_beg, region_end;
820 int *endptr;
821 int limit;
822 int mouse;
823 {
824 struct face face;
825 Lisp_Object prop, position;
826 int i, j, noverlays;
827 int facecode;
828 Lisp_Object *overlay_vec;
829 Lisp_Object frame;
830 int endpos;
831 Lisp_Object propname;
832
833 /* W must display the current buffer. We could write this function
834 to use the frame and buffer of W, but right now it doesn't. */
835 if (XBUFFER (w->buffer) != current_buffer)
836 abort ();
837
838 XSETFRAME (frame, f);
839
840 endpos = ZV;
841 if (pos < region_beg && region_beg < endpos)
842 endpos = region_beg;
843
844 XSETFASTINT (position, pos);
845
846 if (mouse)
847 propname = Qmouse_face;
848 else
849 propname = Qface;
850
851 prop = Fget_text_property (position, propname, w->buffer);
852
853 {
854 Lisp_Object limit1, end;
855
856 XSETFASTINT (limit1, (limit < endpos ? limit : endpos));
857 end = Fnext_single_property_change (position, propname, w->buffer, limit1);
858 if (INTEGERP (end))
859 endpos = XINT (end);
860 }
861
862 {
863 int next_overlay;
864 int len;
865
866 /* First try with room for 40 overlays. */
867 len = 40;
868 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
869
870 noverlays = overlays_at (pos, 0, &overlay_vec, &len,
871 &next_overlay, (int *) 0);
872
873 /* If there are more than 40,
874 make enough space for all, and try again. */
875 if (noverlays > len)
876 {
877 len = noverlays;
878 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
879 noverlays = overlays_at (pos, 0, &overlay_vec, &len,
880 &next_overlay, (int *) 0);
881 }
882
883 if (next_overlay < endpos)
884 endpos = next_overlay;
885 }
886
887 *endptr = endpos;
888
889 /* Optimize the default case. */
890 if (noverlays == 0 && NILP (prop)
891 && !(pos >= region_beg && pos < region_end))
892 return 0;
893
894 compute_base_face (f, &face);
895
896 if (CONSP (prop))
897 {
898 /* We have a list of faces, merge them in reverse order */
899 Lisp_Object length = Flength (prop);
900 int len = XINT (length);
901 Lisp_Object *faces;
902
903 /* Put them into an array */
904 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
905 for (j = 0; j < len; j++)
906 {
907 faces[j] = Fcar (prop);
908 prop = Fcdr (prop);
909 }
910 /* So that we can merge them in the reverse order */
911 for (j = len - 1; j >= 0; j--)
912 {
913 facecode = face_name_id_number (f, faces[j]);
914 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
915 && FRAME_PARAM_FACES (f) [facecode] != 0)
916 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
917 }
918 }
919 else if (!NILP (prop))
920 {
921 facecode = face_name_id_number (f, prop);
922 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
923 && FRAME_PARAM_FACES (f) [facecode] != 0)
924 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
925 }
926
927 noverlays = sort_overlays (overlay_vec, noverlays, w);
928
929 /* Now merge the overlay data in that order. */
930 for (i = 0; i < noverlays; i++)
931 {
932 prop = Foverlay_get (overlay_vec[i], propname);
933 if (CONSP (prop))
934 {
935 /* We have a list of faces, merge them in reverse order */
936 Lisp_Object length = Flength (prop);
937 int len = XINT (length);
938 Lisp_Object *faces;
939 int i;
940
941 /* Put them into an array */
942 faces = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
943 for (j = 0; j < len; j++)
944 {
945 faces[j] = Fcar (prop);
946 prop = Fcdr (prop);
947 }
948 /* So that we can merge them in the reverse order */
949 for (j = len - 1; j >= 0; j--)
950 {
951 facecode = face_name_id_number (f, faces[j]);
952 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
953 && FRAME_PARAM_FACES (f) [facecode] != 0)
954 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
955 }
956 }
957 else if (!NILP (prop))
958 {
959 Lisp_Object oend;
960 int oendpos;
961
962 facecode = face_name_id_number (f, prop);
963 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
964 && FRAME_PARAM_FACES (f) [facecode] != 0)
965 merge_faces (FRAME_PARAM_FACES (f)[facecode], &face);
966
967 oend = OVERLAY_END (overlay_vec[i]);
968 oendpos = OVERLAY_POSITION (oend);
969 if (oendpos < endpos)
970 endpos = oendpos;
971 }
972 }
973
974 if (pos >= region_beg && pos < region_end)
975 {
976 if (region_end < endpos)
977 endpos = region_end;
978 if (region_face >= 0 && region_face < next_face_id)
979 merge_faces (FRAME_PARAM_FACES (f)[region_face], &face);
980 }
981
982 *endptr = endpos;
983
984 return intern_computed_face (f, &face);
985 }
986 \f
987 /* Recompute the GC's for the default and modeline faces.
988 We call this after changing frame parameters on which those GC's
989 depend. */
990
991 void
992 recompute_basic_faces (f)
993 FRAME_PTR f;
994 {
995 /* If the frame's faces haven't been initialized yet, don't worry about
996 this stuff. */
997 if (FRAME_N_PARAM_FACES (f) < 2)
998 return;
999
1000 BLOCK_INPUT;
1001
1002 if (FRAME_DEFAULT_FACE (f)->gc)
1003 XFreeGC (FRAME_X_DISPLAY (f), FRAME_DEFAULT_FACE (f)->gc);
1004 if (FRAME_MODE_LINE_FACE (f)->gc)
1005 XFreeGC (FRAME_X_DISPLAY (f), FRAME_MODE_LINE_FACE (f)->gc);
1006
1007 compute_base_face (f, FRAME_DEFAULT_FACE (f));
1008 compute_base_face (f, FRAME_MODE_LINE_FACE (f));
1009
1010 merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f));
1011 merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f));
1012
1013 intern_face (f, FRAME_DEFAULT_FACE (f));
1014 intern_face (f, FRAME_MODE_LINE_FACE (f));
1015
1016 UNBLOCK_INPUT;
1017 }
1018
1019
1020 \f
1021 /* Lisp interface. */
1022
1023 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0,
1024 "")
1025 (frame)
1026 Lisp_Object frame;
1027 {
1028 CHECK_FRAME (frame, 0);
1029 return XFRAME (frame)->face_alist;
1030 }
1031
1032 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist,
1033 2, 2, 0, "")
1034 (frame, value)
1035 Lisp_Object frame, value;
1036 {
1037 CHECK_FRAME (frame, 0);
1038 XFRAME (frame)->face_alist = value;
1039 return value;
1040 }
1041
1042
1043 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0,
1044 "Create face number FACE-ID on all frames.")
1045 (face_id)
1046 Lisp_Object face_id;
1047 {
1048 Lisp_Object rest, frame;
1049 int id = XINT (face_id);
1050
1051 CHECK_NUMBER (face_id, 0);
1052 if (id < 0 || id >= next_face_id)
1053 error ("Face id out of range");
1054
1055 FOR_EACH_FRAME (rest, frame)
1056 {
1057 if (FRAME_X_P (XFRAME (frame)))
1058 ensure_face_ready (XFRAME (frame), id);
1059 }
1060 return Qnil;
1061 }
1062
1063
1064 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
1065 Sset_face_attribute_internal, 4, 4, 0, "")
1066 (face_id, attr_name, attr_value, frame)
1067 Lisp_Object face_id, attr_name, attr_value, frame;
1068 {
1069 struct face *face;
1070 struct frame *f;
1071 int magic_p;
1072 int id;
1073 int garbaged = 0;
1074
1075 CHECK_FRAME (frame, 0);
1076 CHECK_NUMBER (face_id, 0);
1077 CHECK_SYMBOL (attr_name, 0);
1078
1079 f = XFRAME (frame);
1080 id = XINT (face_id);
1081 if (id < 0 || id >= next_face_id)
1082 error ("Face id out of range");
1083
1084 if (! FRAME_X_P (f))
1085 return Qnil;
1086
1087 ensure_face_ready (f, id);
1088 face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)];
1089
1090 if (EQ (attr_name, intern ("font")))
1091 {
1092 #if defined (MSDOS) && !defined (HAVE_X_WINDOWS)
1093 face->font = 0; /* The one and only font. */
1094 #else
1095 XFontStruct *font = load_font (f, attr_value);
1096 if (face->font != f->display.x->font)
1097 unload_font (f, face->font);
1098 face->font = font;
1099 if (frame_update_line_height (f))
1100 x_set_window_size (f, 0, f->width, f->height);
1101 /* Must clear cache, since it might contain the font
1102 we just got rid of. */
1103 garbaged = 1;
1104 #endif
1105 }
1106 else if (EQ (attr_name, intern ("foreground")))
1107 {
1108 unsigned long new_color = load_color (f, attr_value);
1109 unload_color (f, face->foreground);
1110 face->foreground = new_color;
1111 garbaged = 1;
1112 }
1113 else if (EQ (attr_name, intern ("background")))
1114 {
1115 unsigned long new_color = load_color (f, attr_value);
1116 unload_color (f, face->background);
1117 #if defined (MSDOS) && !defined (HAVE_X_WINDOWS)
1118 new_color &= ~8; /* Bright would give blinking characters. */
1119 #endif
1120 face->background = new_color;
1121 garbaged = 1;
1122 }
1123 else if (EQ (attr_name, intern ("background-pixmap")))
1124 {
1125 unsigned int w, h;
1126 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h);
1127 x_destroy_bitmap (f, face->stipple);
1128 face->stipple = new_pixmap;
1129 face->pixmap_w = w;
1130 face->pixmap_h = h;
1131 garbaged = 1;
1132 }
1133 else if (EQ (attr_name, intern ("underline")))
1134 {
1135 int new = !NILP (attr_value);
1136 face->underline = new;
1137 }
1138 else
1139 error ("unknown face attribute");
1140
1141 if (id == 0 || id == 1)
1142 recompute_basic_faces (f);
1143
1144 /* We must redraw the frame whenever any face font or color changes,
1145 because it's possible that a merged (display) face
1146 contains the font or color we just replaced.
1147 And we must inhibit any Expose events until the redraw is done,
1148 since they would try to use the invalid display faces. */
1149 if (garbaged)
1150 SET_FRAME_GARBAGED (f);
1151
1152 return Qnil;
1153 }
1154
1155 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id,
1156 0, 0, 0, "")
1157 ()
1158 {
1159 return make_number (next_face_id++);
1160 }
1161
1162 /* Return the face id for name NAME on frame FRAME.
1163 (It should be the same for all frames,
1164 but it's as easy to use the "right" frame to look it up
1165 as to use any other one.) */
1166
1167 int
1168 face_name_id_number (f, name)
1169 FRAME_PTR f;
1170 Lisp_Object name;
1171 {
1172 Lisp_Object tem;
1173
1174 tem = Fcdr (assq_no_quit (name, f->face_alist));
1175 if (NILP (tem))
1176 return 0;
1177 CHECK_VECTOR (tem, 0);
1178 tem = XVECTOR (tem)->contents[2];
1179 CHECK_NUMBER (tem, 0);
1180 return XINT (tem);
1181 }
1182 \f
1183 /* Emacs initialization. */
1184
1185 void
1186 syms_of_xfaces ()
1187 {
1188 Qface = intern ("face");
1189 staticpro (&Qface);
1190 Qmouse_face = intern ("mouse-face");
1191 staticpro (&Qmouse_face);
1192 Qpixmap_spec_p = intern ("pixmap-spec-p");
1193 staticpro (&Qpixmap_spec_p);
1194
1195 DEFVAR_INT ("region-face", &region_face,
1196 "Face number to use to highlight the region\n\
1197 The region is highlighted with this face\n\
1198 when Transient Mark mode is enabled and the mark is active.");
1199
1200 #ifdef HAVE_X_WINDOWS
1201 defsubr (&Spixmap_spec_p);
1202 #endif
1203 defsubr (&Sframe_face_alist);
1204 defsubr (&Sset_frame_face_alist);
1205 defsubr (&Smake_face_internal);
1206 defsubr (&Sset_face_attribute_internal);
1207 defsubr (&Sinternal_next_face_id);
1208 }
1209
1210 #endif /* HAVE_FACES */