More xmalloc and related cleanup.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <signal.h>
22 #include <stdio.h>
23 #include <ctype.h>
24 #include <setjmp.h>
25 #include <unistd.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 #include "termopts.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 #ifdef HAVE_NS
57 #include "nsterm.h"
58 #endif
59
60 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
61
62 #include "systime.h"
63 #include <errno.h>
64
65 /* Get number of chars of output now in the buffer of a stdio stream.
66 This ought to be built in stdio, but it isn't. Some s- files
67 override this because their stdio internals differ. */
68
69 #ifdef __GNU_LIBRARY__
70
71 /* The s- file might have overridden the definition with one that
72 works for the system's C library. But we are using the GNU C
73 library, so this is the right definition for every system. */
74
75 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
77 #else
78 #undef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
80 #endif
81 #else /* not __GNU_LIBRARY__ */
82 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
83 #include <stdio_ext.h>
84 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
85 #endif
86 #ifndef PENDING_OUTPUT_COUNT
87 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
88 #endif
89 #endif /* not __GNU_LIBRARY__ */
90
91 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
92 #include <term.h> /* for tgetent */
93 #endif
94 \f
95 /* Structure to pass dimensions around. Used for character bounding
96 boxes, glyph matrix dimensions and alike. */
97
98 struct dim
99 {
100 int width;
101 int height;
102 };
103
104 \f
105 /* Function prototypes. */
106
107 static void update_frame_line (struct frame *, int);
108 static int required_matrix_height (struct window *);
109 static int required_matrix_width (struct window *);
110 static void adjust_frame_glyphs (struct frame *);
111 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
112 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
113 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
114 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
115 struct window *);
116 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
117 struct window *);
118 static void adjust_frame_message_buffer (struct frame *);
119 static void adjust_decode_mode_spec_buffer (struct frame *);
120 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
121 static void clear_window_matrices (struct window *, int);
122 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
123 static int scrolling_window (struct window *, int);
124 static int update_window_line (struct window *, int, int *);
125 static void mirror_make_current (struct window *, int);
126 #ifdef GLYPH_DEBUG
127 static void check_matrix_pointers (struct glyph_matrix *,
128 struct glyph_matrix *);
129 #endif
130 static void mirror_line_dance (struct window *, int, int, int *, char *);
131 static int update_window_tree (struct window *, int);
132 static int update_window (struct window *, int);
133 static int update_frame_1 (struct frame *, int, int);
134 static int scrolling (struct frame *);
135 static void set_window_cursor_after_update (struct window *);
136 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
137 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
138
139 \f
140 /* Redisplay preemption timers. */
141
142 static EMACS_TIME preemption_period;
143 static EMACS_TIME preemption_next_check;
144
145 /* Nonzero upon entry to redisplay means do not assume anything about
146 current contents of actual terminal frame; clear and redraw it. */
147
148 int frame_garbaged;
149
150 /* Nonzero means last display completed. Zero means it was preempted. */
151
152 int display_completed;
153
154 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
155
156 \f
157 /* The currently selected frame. In a single-frame version, this
158 variable always equals the_only_frame. */
159
160 Lisp_Object selected_frame;
161
162 /* A frame which is not just a mini-buffer, or 0 if there are no such
163 frames. This is usually the most recent such frame that was
164 selected. In a single-frame version, this variable always holds
165 the address of the_only_frame. */
166
167 struct frame *last_nonminibuf_frame;
168
169 /* 1 means SIGWINCH happened when not safe. */
170
171 static int delayed_size_change;
172
173 /* 1 means glyph initialization has been completed at startup. */
174
175 static int glyphs_initialized_initially_p;
176
177 /* Updated window if != 0. Set by update_window. */
178
179 struct window *updated_window;
180
181 /* Glyph row updated in update_window_line, and area that is updated. */
182
183 struct glyph_row *updated_row;
184 int updated_area;
185
186 /* A glyph for a space. */
187
188 struct glyph space_glyph;
189
190 /* Counts of allocated structures. These counts serve to diagnose
191 memory leaks and double frees. */
192
193 static int glyph_matrix_count;
194 static int glyph_pool_count;
195
196 /* If non-null, the frame whose frame matrices are manipulated. If
197 null, window matrices are worked on. */
198
199 static struct frame *frame_matrix_frame;
200
201 /* Non-zero means that fonts have been loaded since the last glyph
202 matrix adjustments. Redisplay must stop, and glyph matrices must
203 be adjusted when this flag becomes non-zero during display. The
204 reason fonts can be loaded so late is that fonts of fontsets are
205 loaded on demand. Another reason is that a line contains many
206 characters displayed by zero width or very narrow glyphs of
207 variable-width fonts. */
208
209 int fonts_changed_p;
210
211 /* Convert vpos and hpos from frame to window and vice versa.
212 This may only be used for terminal frames. */
213
214 #ifdef GLYPH_DEBUG
215
216 static int window_to_frame_vpos (struct window *, int);
217 static int window_to_frame_hpos (struct window *, int);
218 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
219 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
220
221 /* One element of the ring buffer containing redisplay history
222 information. */
223
224 struct redisplay_history
225 {
226 char trace[512 + 100];
227 };
228
229 /* The size of the history buffer. */
230
231 #define REDISPLAY_HISTORY_SIZE 30
232
233 /* The redisplay history buffer. */
234
235 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
236
237 /* Next free entry in redisplay_history. */
238
239 static int history_idx;
240
241 /* A tick that's incremented each time something is added to the
242 history. */
243
244 static uprintmax_t history_tick;
245
246 static void add_frame_display_history (struct frame *, int);
247 \f
248 /* Add to the redisplay history how window W has been displayed.
249 MSG is a trace containing the information how W's glyph matrix
250 has been constructed. PAUSED_P non-zero means that the update
251 has been interrupted for pending input. */
252
253 static void
254 add_window_display_history (struct window *w, const char *msg, int paused_p)
255 {
256 char *buf;
257
258 if (history_idx >= REDISPLAY_HISTORY_SIZE)
259 history_idx = 0;
260 buf = redisplay_history[history_idx].trace;
261 ++history_idx;
262
263 snprintf (buf, sizeof redisplay_history[0].trace,
264 "%"pMu": window %p (`%s')%s\n%s",
265 history_tick++,
266 w,
267 ((BUFFERP (w->buffer)
268 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
269 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
270 : "???"),
271 paused_p ? " ***paused***" : "",
272 msg);
273 }
274
275
276 /* Add to the redisplay history that frame F has been displayed.
277 PAUSED_P non-zero means that the update has been interrupted for
278 pending input. */
279
280 static void
281 add_frame_display_history (struct frame *f, int paused_p)
282 {
283 char *buf;
284
285 if (history_idx >= REDISPLAY_HISTORY_SIZE)
286 history_idx = 0;
287 buf = redisplay_history[history_idx].trace;
288 ++history_idx;
289
290 sprintf (buf, "%"pMu": update frame %p%s",
291 history_tick++,
292 f, paused_p ? " ***paused***" : "");
293 }
294
295
296 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
297 Sdump_redisplay_history, 0, 0, "",
298 doc: /* Dump redisplay history to stderr. */)
299 (void)
300 {
301 int i;
302
303 for (i = history_idx - 1; i != history_idx; --i)
304 {
305 if (i < 0)
306 i = REDISPLAY_HISTORY_SIZE - 1;
307 fprintf (stderr, "%s\n", redisplay_history[i].trace);
308 }
309
310 return Qnil;
311 }
312
313
314 #else /* not GLYPH_DEBUG */
315
316 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
317 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
318
319 #endif /* GLYPH_DEBUG */
320
321
322 #if (defined PROFILING \
323 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
324 && !HAVE___EXECUTABLE_START)
325 /* This function comes first in the Emacs executable and is used only
326 to estimate the text start for profiling. */
327 void
328 __executable_start (void)
329 {
330 abort ();
331 }
332 #endif
333 \f
334 /***********************************************************************
335 Glyph Matrices
336 ***********************************************************************/
337
338 /* Allocate and return a glyph_matrix structure. POOL is the glyph
339 pool from which memory for the matrix should be allocated, or null
340 for window-based redisplay where no glyph pools are used. The
341 member `pool' of the glyph matrix structure returned is set to
342 POOL, the structure is otherwise zeroed. */
343
344 static struct glyph_matrix *
345 new_glyph_matrix (struct glyph_pool *pool)
346 {
347 struct glyph_matrix *result = xzalloc (sizeof *result);
348
349 /* Increment number of allocated matrices. This count is used
350 to detect memory leaks. */
351 ++glyph_matrix_count;
352
353 /* Set pool and return. */
354 result->pool = pool;
355 return result;
356 }
357
358
359 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
360
361 The global counter glyph_matrix_count is decremented when a matrix
362 is freed. If the count gets negative, more structures were freed
363 than allocated, i.e. one matrix was freed more than once or a bogus
364 pointer was passed to this function.
365
366 If MATRIX->pool is null, this means that the matrix manages its own
367 glyph memory---this is done for matrices on X frames. Freeing the
368 matrix also frees the glyph memory in this case. */
369
370 static void
371 free_glyph_matrix (struct glyph_matrix *matrix)
372 {
373 if (matrix)
374 {
375 int i;
376
377 /* Detect the case that more matrices are freed than were
378 allocated. */
379 if (--glyph_matrix_count < 0)
380 abort ();
381
382 /* Free glyph memory if MATRIX owns it. */
383 if (matrix->pool == NULL)
384 for (i = 0; i < matrix->rows_allocated; ++i)
385 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
386
387 /* Free row structures and the matrix itself. */
388 xfree (matrix->rows);
389 xfree (matrix);
390 }
391 }
392
393
394 /* Return the number of glyphs to reserve for a marginal area of
395 window W. TOTAL_GLYPHS is the number of glyphs in a complete
396 display line of window W. MARGIN gives the width of the marginal
397 area in canonical character units. MARGIN should be an integer
398 or a float. */
399
400 static int
401 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
402 {
403 int n;
404
405 if (NUMBERP (margin))
406 {
407 int width = XFASTINT (w->total_cols);
408 double d = max (0, XFLOATINT (margin));
409 d = min (width / 2 - 1, d);
410 n = (int) ((double) total_glyphs / width * d);
411 }
412 else
413 n = 0;
414
415 return n;
416 }
417
418 /* Return non-zero if ROW's hash value is correct, zero if not.
419 Optimized away if ENABLE_CHECKING is not defined. */
420
421 static int
422 verify_row_hash (struct glyph_row *row)
423 {
424 return row->hash == row_hash (row);
425 }
426
427 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
428 window sizes.
429
430 W is null if the function is called for a frame glyph matrix.
431 Otherwise it is the window MATRIX is a member of. X and Y are the
432 indices of the first column and row of MATRIX within the frame
433 matrix, if such a matrix exists. They are zero for purely
434 window-based redisplay. DIM is the needed size of the matrix.
435
436 In window-based redisplay, where no frame matrices exist, glyph
437 matrices manage their own glyph storage. Otherwise, they allocate
438 storage from a common frame glyph pool which can be found in
439 MATRIX->pool.
440
441 The reason for this memory management strategy is to avoid complete
442 frame redraws if possible. When we allocate from a common pool, a
443 change of the location or size of a sub-matrix within the pool
444 requires a complete redisplay of the frame because we cannot easily
445 make sure that the current matrices of all windows still agree with
446 what is displayed on the screen. While this is usually fast, it
447 leads to screen flickering. */
448
449 static void
450 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
451 {
452 int i;
453 int new_rows;
454 int marginal_areas_changed_p = 0;
455 int header_line_changed_p = 0;
456 int header_line_p = 0;
457 int left = -1, right = -1;
458 int window_width = -1, window_height = -1;
459
460 /* See if W had a header line that has disappeared now, or vice versa.
461 Get W's size. */
462 if (w)
463 {
464 window_box (w, -1, 0, 0, &window_width, &window_height);
465
466 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
467 header_line_changed_p = header_line_p != matrix->header_line_p;
468 }
469 matrix->header_line_p = header_line_p;
470
471 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
472 Do nothing if MATRIX' size, position, vscroll, and marginal areas
473 haven't changed. This optimization is important because preserving
474 the matrix means preventing redisplay. */
475 if (matrix->pool == NULL)
476 {
477 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
478 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
479 eassert (left >= 0 && right >= 0);
480 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
481 || right != matrix->right_margin_glyphs);
482
483 if (!marginal_areas_changed_p
484 && !fonts_changed_p
485 && !header_line_changed_p
486 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
487 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
488 && matrix->window_height == window_height
489 && matrix->window_vscroll == w->vscroll
490 && matrix->window_width == window_width)
491 return;
492 }
493
494 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
495 if (matrix->rows_allocated < dim.height)
496 {
497 int old_alloc = matrix->rows_allocated;
498 new_rows = dim.height - matrix->rows_allocated;
499 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
500 new_rows, INT_MAX, sizeof *matrix->rows);
501 memset (matrix->rows + old_alloc, 0,
502 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
503 }
504 else
505 new_rows = 0;
506
507 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
508 on a frame not using window-based redisplay. Set up pointers for
509 each row into the glyph pool. */
510 if (matrix->pool)
511 {
512 eassert (matrix->pool->glyphs);
513
514 if (w)
515 {
516 left = margin_glyphs_to_reserve (w, dim.width,
517 w->left_margin_cols);
518 right = margin_glyphs_to_reserve (w, dim.width,
519 w->right_margin_cols);
520 }
521 else
522 left = right = 0;
523
524 for (i = 0; i < dim.height; ++i)
525 {
526 struct glyph_row *row = &matrix->rows[i];
527
528 row->glyphs[LEFT_MARGIN_AREA]
529 = (matrix->pool->glyphs
530 + (y + i) * matrix->pool->ncolumns
531 + x);
532
533 if (w == NULL
534 || row == matrix->rows + dim.height - 1
535 || (row == matrix->rows && matrix->header_line_p))
536 {
537 row->glyphs[TEXT_AREA]
538 = row->glyphs[LEFT_MARGIN_AREA];
539 row->glyphs[RIGHT_MARGIN_AREA]
540 = row->glyphs[TEXT_AREA] + dim.width;
541 row->glyphs[LAST_AREA]
542 = row->glyphs[RIGHT_MARGIN_AREA];
543 }
544 else
545 {
546 row->glyphs[TEXT_AREA]
547 = row->glyphs[LEFT_MARGIN_AREA] + left;
548 row->glyphs[RIGHT_MARGIN_AREA]
549 = row->glyphs[TEXT_AREA] + dim.width - left - right;
550 row->glyphs[LAST_AREA]
551 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
552 }
553 }
554
555 matrix->left_margin_glyphs = left;
556 matrix->right_margin_glyphs = right;
557 }
558 else
559 {
560 /* If MATRIX->pool is null, MATRIX is responsible for managing
561 its own memory. It is a window matrix for window-based redisplay.
562 Allocate glyph memory from the heap. */
563 if (dim.width > matrix->matrix_w
564 || new_rows
565 || header_line_changed_p
566 || marginal_areas_changed_p)
567 {
568 struct glyph_row *row = matrix->rows;
569 struct glyph_row *end = row + matrix->rows_allocated;
570
571 while (row < end)
572 {
573 row->glyphs[LEFT_MARGIN_AREA]
574 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
575 dim.width, sizeof (struct glyph));
576
577 /* The mode line never has marginal areas. */
578 if (row == matrix->rows + dim.height - 1
579 || (row == matrix->rows && matrix->header_line_p))
580 {
581 row->glyphs[TEXT_AREA]
582 = row->glyphs[LEFT_MARGIN_AREA];
583 row->glyphs[RIGHT_MARGIN_AREA]
584 = row->glyphs[TEXT_AREA] + dim.width;
585 row->glyphs[LAST_AREA]
586 = row->glyphs[RIGHT_MARGIN_AREA];
587 }
588 else
589 {
590 row->glyphs[TEXT_AREA]
591 = row->glyphs[LEFT_MARGIN_AREA] + left;
592 row->glyphs[RIGHT_MARGIN_AREA]
593 = row->glyphs[TEXT_AREA] + dim.width - left - right;
594 row->glyphs[LAST_AREA]
595 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
596 }
597 ++row;
598 }
599 }
600
601 eassert (left >= 0 && right >= 0);
602 matrix->left_margin_glyphs = left;
603 matrix->right_margin_glyphs = right;
604 }
605
606 /* Number of rows to be used by MATRIX. */
607 matrix->nrows = dim.height;
608 eassert (matrix->nrows >= 0);
609
610 if (w)
611 {
612 if (matrix == w->current_matrix)
613 {
614 /* Mark rows in a current matrix of a window as not having
615 valid contents. It's important to not do this for
616 desired matrices. When Emacs starts, it may already be
617 building desired matrices when this function runs. */
618 if (window_width < 0)
619 window_width = window_box_width (w, -1);
620
621 /* Optimize the case that only the height has changed (C-x 2,
622 upper window). Invalidate all rows that are no longer part
623 of the window. */
624 if (!marginal_areas_changed_p
625 && !header_line_changed_p
626 && new_rows == 0
627 && dim.width == matrix->matrix_w
628 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
629 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
630 && matrix->window_width == window_width)
631 {
632 /* Find the last row in the window. */
633 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
634 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
635 {
636 ++i;
637 break;
638 }
639
640 /* Window end is invalid, if inside of the rows that
641 are invalidated below. */
642 if (INTEGERP (w->window_end_vpos)
643 && XFASTINT (w->window_end_vpos) >= i)
644 w->window_end_valid = Qnil;
645
646 while (i < matrix->nrows)
647 matrix->rows[i++].enabled_p = 0;
648 }
649 else
650 {
651 for (i = 0; i < matrix->nrows; ++i)
652 matrix->rows[i].enabled_p = 0;
653 }
654 }
655 else if (matrix == w->desired_matrix)
656 {
657 /* Rows in desired matrices always have to be cleared;
658 redisplay expects this is the case when it runs, so it
659 had better be the case when we adjust matrices between
660 redisplays. */
661 for (i = 0; i < matrix->nrows; ++i)
662 matrix->rows[i].enabled_p = 0;
663 }
664 }
665
666
667 /* Remember last values to be able to optimize frame redraws. */
668 matrix->matrix_x = x;
669 matrix->matrix_y = y;
670 matrix->matrix_w = dim.width;
671 matrix->matrix_h = dim.height;
672
673 /* Record the top y location and height of W at the time the matrix
674 was last adjusted. This is used to optimize redisplay above. */
675 if (w)
676 {
677 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
678 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
679 matrix->window_height = window_height;
680 matrix->window_width = window_width;
681 matrix->window_vscroll = w->vscroll;
682 }
683 }
684
685
686 /* Reverse the contents of rows in MATRIX between START and END. The
687 contents of the row at END - 1 end up at START, END - 2 at START +
688 1 etc. This is part of the implementation of rotate_matrix (see
689 below). */
690
691 static void
692 reverse_rows (struct glyph_matrix *matrix, int start, int end)
693 {
694 int i, j;
695
696 for (i = start, j = end - 1; i < j; ++i, --j)
697 {
698 /* Non-ISO HP/UX compiler doesn't like auto struct
699 initialization. */
700 struct glyph_row temp;
701 temp = matrix->rows[i];
702 matrix->rows[i] = matrix->rows[j];
703 matrix->rows[j] = temp;
704 }
705 }
706
707
708 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
709 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
710 indices. (Note: this does not copy glyphs, only glyph pointers in
711 row structures are moved around).
712
713 The algorithm used for rotating the vector was, I believe, first
714 described by Kernighan. See the vector R as consisting of two
715 sub-vectors AB, where A has length BY for BY >= 0. The result
716 after rotating is then BA. Reverse both sub-vectors to get ArBr
717 and reverse the result to get (ArBr)r which is BA. Similar for
718 rotating right. */
719
720 void
721 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
722 {
723 if (by < 0)
724 {
725 /* Up (rotate left, i.e. towards lower indices). */
726 by = -by;
727 reverse_rows (matrix, first, first + by);
728 reverse_rows (matrix, first + by, last);
729 reverse_rows (matrix, first, last);
730 }
731 else if (by > 0)
732 {
733 /* Down (rotate right, i.e. towards higher indices). */
734 reverse_rows (matrix, last - by, last);
735 reverse_rows (matrix, first, last - by);
736 reverse_rows (matrix, first, last);
737 }
738 }
739
740
741 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
742 with indices START <= index < END. Increment positions by DELTA/
743 DELTA_BYTES. */
744
745 void
746 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
747 ptrdiff_t delta, ptrdiff_t delta_bytes)
748 {
749 /* Check that START and END are reasonable values. */
750 eassert (start >= 0 && start <= matrix->nrows);
751 eassert (end >= 0 && end <= matrix->nrows);
752 eassert (start <= end);
753
754 for (; start < end; ++start)
755 increment_row_positions (matrix->rows + start, delta, delta_bytes);
756 }
757
758
759 /* Enable a range of rows in glyph matrix MATRIX. START and END are
760 the row indices of the first and last + 1 row to enable. If
761 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
762
763 void
764 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
765 {
766 eassert (start <= end);
767 eassert (start >= 0 && start < matrix->nrows);
768 eassert (end >= 0 && end <= matrix->nrows);
769
770 for (; start < end; ++start)
771 matrix->rows[start].enabled_p = enabled_p != 0;
772 }
773
774
775 /* Clear MATRIX.
776
777 This empties all rows in MATRIX by setting the enabled_p flag for
778 all rows of the matrix to zero. The function prepare_desired_row
779 will eventually really clear a row when it sees one with a zero
780 enabled_p flag.
781
782 Resets update hints to defaults value. The only update hint
783 currently present is the flag MATRIX->no_scrolling_p. */
784
785 void
786 clear_glyph_matrix (struct glyph_matrix *matrix)
787 {
788 if (matrix)
789 {
790 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
791 matrix->no_scrolling_p = 0;
792 }
793 }
794
795
796 /* Shift part of the glyph matrix MATRIX of window W up or down.
797 Increment y-positions in glyph rows between START and END by DY,
798 and recompute their visible height. */
799
800 void
801 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
802 {
803 int min_y, max_y;
804
805 eassert (start <= end);
806 eassert (start >= 0 && start < matrix->nrows);
807 eassert (end >= 0 && end <= matrix->nrows);
808
809 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
810 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
811
812 for (; start < end; ++start)
813 {
814 struct glyph_row *row = &matrix->rows[start];
815
816 row->y += dy;
817 row->visible_height = row->height;
818
819 if (row->y < min_y)
820 row->visible_height -= min_y - row->y;
821 if (row->y + row->height > max_y)
822 row->visible_height -= row->y + row->height - max_y;
823 if (row->fringe_bitmap_periodic_p)
824 row->redraw_fringe_bitmaps_p = 1;
825 }
826 }
827
828
829 /* Mark all rows in current matrices of frame F as invalid. Marking
830 invalid is done by setting enabled_p to zero for all rows in a
831 current matrix. */
832
833 void
834 clear_current_matrices (register struct frame *f)
835 {
836 /* Clear frame current matrix, if we have one. */
837 if (f->current_matrix)
838 clear_glyph_matrix (f->current_matrix);
839
840 /* Clear the matrix of the menu bar window, if such a window exists.
841 The menu bar window is currently used to display menus on X when
842 no toolkit support is compiled in. */
843 if (WINDOWP (f->menu_bar_window))
844 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
845
846 /* Clear the matrix of the tool-bar window, if any. */
847 if (WINDOWP (f->tool_bar_window))
848 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
849
850 /* Clear current window matrices. */
851 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
852 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
853 }
854
855
856 /* Clear out all display lines of F for a coming redisplay. */
857
858 void
859 clear_desired_matrices (register struct frame *f)
860 {
861 if (f->desired_matrix)
862 clear_glyph_matrix (f->desired_matrix);
863
864 if (WINDOWP (f->menu_bar_window))
865 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
866
867 if (WINDOWP (f->tool_bar_window))
868 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
869
870 /* Do it for window matrices. */
871 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
872 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
873 }
874
875
876 /* Clear matrices in window tree rooted in W. If DESIRED_P is
877 non-zero clear desired matrices, otherwise clear current matrices. */
878
879 static void
880 clear_window_matrices (struct window *w, int desired_p)
881 {
882 while (w)
883 {
884 if (!NILP (w->hchild))
885 {
886 eassert (WINDOWP (w->hchild));
887 clear_window_matrices (XWINDOW (w->hchild), desired_p);
888 }
889 else if (!NILP (w->vchild))
890 {
891 eassert (WINDOWP (w->vchild));
892 clear_window_matrices (XWINDOW (w->vchild), desired_p);
893 }
894 else
895 {
896 if (desired_p)
897 clear_glyph_matrix (w->desired_matrix);
898 else
899 {
900 clear_glyph_matrix (w->current_matrix);
901 w->window_end_valid = Qnil;
902 }
903 }
904
905 w = NILP (w->next) ? 0 : XWINDOW (w->next);
906 }
907 }
908
909
910 \f
911 /***********************************************************************
912 Glyph Rows
913
914 See dispextern.h for an overall explanation of glyph rows.
915 ***********************************************************************/
916
917 /* Clear glyph row ROW. Do it in a way that makes it robust against
918 changes in the glyph_row structure, i.e. addition or removal of
919 structure members. */
920
921 static struct glyph_row null_row;
922
923 void
924 clear_glyph_row (struct glyph_row *row)
925 {
926 struct glyph *p[1 + LAST_AREA];
927
928 /* Save pointers. */
929 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
930 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
931 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
932 p[LAST_AREA] = row->glyphs[LAST_AREA];
933
934 /* Clear. */
935 *row = null_row;
936
937 /* Restore pointers. */
938 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
939 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
940 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
941 row->glyphs[LAST_AREA] = p[LAST_AREA];
942
943 #if 0 /* At some point, some bit-fields of struct glyph were not set,
944 which made glyphs unequal when compared with GLYPH_EQUAL_P.
945 Redisplay outputs such glyphs, and flickering effects were
946 the result. This also depended on the contents of memory
947 returned by xmalloc. If flickering happens again, activate
948 the code below. If the flickering is gone with that, chances
949 are that the flickering has the same reason as here. */
950 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
951 #endif
952 }
953
954
955 /* Make ROW an empty, enabled row of canonical character height,
956 in window W starting at y-position Y. */
957
958 void
959 blank_row (struct window *w, struct glyph_row *row, int y)
960 {
961 int min_y, max_y;
962
963 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
964 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
965
966 clear_glyph_row (row);
967 row->y = y;
968 row->ascent = row->phys_ascent = 0;
969 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
970 row->visible_height = row->height;
971
972 if (row->y < min_y)
973 row->visible_height -= min_y - row->y;
974 if (row->y + row->height > max_y)
975 row->visible_height -= row->y + row->height - max_y;
976
977 row->enabled_p = 1;
978 }
979
980
981 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
982 are the amounts by which to change positions. Note that the first
983 glyph of the text area of a row can have a buffer position even if
984 the used count of the text area is zero. Such rows display line
985 ends. */
986
987 static void
988 increment_row_positions (struct glyph_row *row,
989 ptrdiff_t delta, ptrdiff_t delta_bytes)
990 {
991 int area, i;
992
993 /* Increment start and end positions. */
994 MATRIX_ROW_START_CHARPOS (row) += delta;
995 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
996 MATRIX_ROW_END_CHARPOS (row) += delta;
997 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
998 CHARPOS (row->start.pos) += delta;
999 BYTEPOS (row->start.pos) += delta_bytes;
1000 CHARPOS (row->end.pos) += delta;
1001 BYTEPOS (row->end.pos) += delta_bytes;
1002
1003 if (!row->enabled_p)
1004 return;
1005
1006 /* Increment positions in glyphs. */
1007 for (area = 0; area < LAST_AREA; ++area)
1008 for (i = 0; i < row->used[area]; ++i)
1009 if (BUFFERP (row->glyphs[area][i].object)
1010 && row->glyphs[area][i].charpos > 0)
1011 row->glyphs[area][i].charpos += delta;
1012
1013 /* Capture the case of rows displaying a line end. */
1014 if (row->used[TEXT_AREA] == 0
1015 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1016 row->glyphs[TEXT_AREA]->charpos += delta;
1017 }
1018
1019
1020 #if 0
1021 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1022 contents, i.e. glyph structure contents are exchanged between A and
1023 B without changing glyph pointers in A and B. */
1024
1025 static void
1026 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1027 {
1028 int area;
1029
1030 for (area = 0; area < LAST_AREA; ++area)
1031 {
1032 /* Number of glyphs to swap. */
1033 int max_used = max (a->used[area], b->used[area]);
1034
1035 /* Start of glyphs in area of row A. */
1036 struct glyph *glyph_a = a->glyphs[area];
1037
1038 /* End + 1 of glyphs in area of row A. */
1039 struct glyph *glyph_a_end = a->glyphs[max_used];
1040
1041 /* Start of glyphs in area of row B. */
1042 struct glyph *glyph_b = b->glyphs[area];
1043
1044 while (glyph_a < glyph_a_end)
1045 {
1046 /* Non-ISO HP/UX compiler doesn't like auto struct
1047 initialization. */
1048 struct glyph temp;
1049 temp = *glyph_a;
1050 *glyph_a = *glyph_b;
1051 *glyph_b = temp;
1052 ++glyph_a;
1053 ++glyph_b;
1054 }
1055 }
1056 }
1057
1058 #endif /* 0 */
1059
1060 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1061 exchange the used[] array and the hash values of the rows, because
1062 these should all go together for the row's hash value to be
1063 correct. */
1064
1065 static inline void
1066 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1067 {
1068 int i;
1069 unsigned hash_tem = a->hash;
1070
1071 for (i = 0; i < LAST_AREA + 1; ++i)
1072 {
1073 struct glyph *temp = a->glyphs[i];
1074
1075 a->glyphs[i] = b->glyphs[i];
1076 b->glyphs[i] = temp;
1077 if (i < LAST_AREA)
1078 {
1079 short used_tem = a->used[i];
1080
1081 a->used[i] = b->used[i];
1082 b->used[i] = used_tem;
1083 }
1084 }
1085 a->hash = b->hash;
1086 b->hash = hash_tem;
1087 }
1088
1089
1090 /* Copy glyph row structure FROM to glyph row structure TO, except
1091 that glyph pointers, the `used' counts, and the hash values in the
1092 structures are left unchanged. */
1093
1094 static inline void
1095 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1096 {
1097 struct glyph *pointers[1 + LAST_AREA];
1098 short used[LAST_AREA];
1099 unsigned hashval;
1100
1101 /* Save glyph pointers of TO. */
1102 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1103 memcpy (used, to->used, sizeof to->used);
1104 hashval = to->hash;
1105
1106 /* Do a structure assignment. */
1107 *to = *from;
1108
1109 /* Restore original pointers of TO. */
1110 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1111 memcpy (to->used, used, sizeof to->used);
1112 to->hash = hashval;
1113 }
1114
1115
1116 /* Assign glyph row FROM to glyph row TO. This works like a structure
1117 assignment TO = FROM, except that glyph pointers are not copied but
1118 exchanged between TO and FROM. Pointers must be exchanged to avoid
1119 a memory leak. */
1120
1121 static inline void
1122 assign_row (struct glyph_row *to, struct glyph_row *from)
1123 {
1124 swap_glyph_pointers (to, from);
1125 copy_row_except_pointers (to, from);
1126 }
1127
1128
1129 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1130 a row in a window matrix, is a slice of the glyph memory of the
1131 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1132 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1133 memory of FRAME_ROW. */
1134
1135 #ifdef GLYPH_DEBUG
1136
1137 static int
1138 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1139 {
1140 struct glyph *window_glyph_start = window_row->glyphs[0];
1141 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1142 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1143
1144 return (frame_glyph_start <= window_glyph_start
1145 && window_glyph_start < frame_glyph_end);
1146 }
1147
1148 #endif /* GLYPH_DEBUG */
1149
1150 #if 0
1151
1152 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1153 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1154 in WINDOW_MATRIX is found satisfying the condition. */
1155
1156 static struct glyph_row *
1157 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1158 struct glyph_matrix *frame_matrix, int row)
1159 {
1160 int i;
1161
1162 eassert (row >= 0 && row < frame_matrix->nrows);
1163
1164 for (i = 0; i < window_matrix->nrows; ++i)
1165 if (glyph_row_slice_p (window_matrix->rows + i,
1166 frame_matrix->rows + row))
1167 break;
1168
1169 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1170 }
1171
1172 #endif /* 0 */
1173
1174 /* Prepare ROW for display. Desired rows are cleared lazily,
1175 i.e. they are only marked as to be cleared by setting their
1176 enabled_p flag to zero. When a row is to be displayed, a prior
1177 call to this function really clears it. */
1178
1179 void
1180 prepare_desired_row (struct glyph_row *row)
1181 {
1182 if (!row->enabled_p)
1183 {
1184 int rp = row->reversed_p;
1185
1186 clear_glyph_row (row);
1187 row->enabled_p = 1;
1188 row->reversed_p = rp;
1189 }
1190 }
1191
1192
1193 /* Return a hash code for glyph row ROW. */
1194
1195 static int
1196 line_hash_code (struct glyph_row *row)
1197 {
1198 int hash = 0;
1199
1200 if (row->enabled_p)
1201 {
1202 struct glyph *glyph = row->glyphs[TEXT_AREA];
1203 struct glyph *end = glyph + row->used[TEXT_AREA];
1204
1205 while (glyph < end)
1206 {
1207 int c = glyph->u.ch;
1208 int face_id = glyph->face_id;
1209 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1210 c -= SPACEGLYPH;
1211 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1212 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1213 ++glyph;
1214 }
1215
1216 if (hash == 0)
1217 hash = 1;
1218 }
1219
1220 return hash;
1221 }
1222
1223
1224 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1225 the number of characters in the line. If must_write_spaces is
1226 zero, leading and trailing spaces are ignored. */
1227
1228 static int
1229 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1230 {
1231 struct glyph_row *row = matrix->rows + vpos;
1232 struct glyph *beg = row->glyphs[TEXT_AREA];
1233 struct glyph *end = beg + row->used[TEXT_AREA];
1234 int len;
1235 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1236 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1237
1238 /* Ignore trailing and leading spaces if we can. */
1239 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1240 {
1241 /* Skip from the end over trailing spaces. */
1242 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1243 --end;
1244
1245 /* All blank line. */
1246 if (end == beg)
1247 return 0;
1248
1249 /* Skip over leading spaces. */
1250 while (CHAR_GLYPH_SPACE_P (*beg))
1251 ++beg;
1252 }
1253
1254 /* If we don't have a glyph-table, each glyph is one character,
1255 so return the number of glyphs. */
1256 if (glyph_table_base == 0)
1257 len = end - beg;
1258 else
1259 {
1260 /* Otherwise, scan the glyphs and accumulate their total length
1261 in LEN. */
1262 len = 0;
1263 while (beg < end)
1264 {
1265 GLYPH g;
1266
1267 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1268
1269 if (GLYPH_INVALID_P (g)
1270 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1271 len += 1;
1272 else
1273 len += GLYPH_LENGTH (glyph_table_base, g);
1274
1275 ++beg;
1276 }
1277 }
1278
1279 return len;
1280 }
1281
1282
1283 /* Test two glyph rows A and B for equality. Value is non-zero if A
1284 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1285 mouse_face_p flags of A and B, too. */
1286
1287 static inline int
1288 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1289 {
1290 eassert (verify_row_hash (a));
1291 eassert (verify_row_hash (b));
1292
1293 if (a == b)
1294 return 1;
1295 else if (a->hash != b->hash)
1296 return 0;
1297 else
1298 {
1299 struct glyph *a_glyph, *b_glyph, *a_end;
1300 int area;
1301
1302 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1303 return 0;
1304
1305 /* Compare glyphs. */
1306 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1307 {
1308 if (a->used[area] != b->used[area])
1309 return 0;
1310
1311 a_glyph = a->glyphs[area];
1312 a_end = a_glyph + a->used[area];
1313 b_glyph = b->glyphs[area];
1314
1315 while (a_glyph < a_end
1316 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1317 ++a_glyph, ++b_glyph;
1318
1319 if (a_glyph != a_end)
1320 return 0;
1321 }
1322
1323 if (a->fill_line_p != b->fill_line_p
1324 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1325 || a->left_fringe_bitmap != b->left_fringe_bitmap
1326 || a->left_fringe_face_id != b->left_fringe_face_id
1327 || a->left_fringe_offset != b->left_fringe_offset
1328 || a->right_fringe_bitmap != b->right_fringe_bitmap
1329 || a->right_fringe_face_id != b->right_fringe_face_id
1330 || a->right_fringe_offset != b->right_fringe_offset
1331 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1332 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1333 || a->exact_window_width_line_p != b->exact_window_width_line_p
1334 || a->overlapped_p != b->overlapped_p
1335 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1336 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1337 || a->reversed_p != b->reversed_p
1338 /* Different partially visible characters on left margin. */
1339 || a->x != b->x
1340 /* Different height. */
1341 || a->ascent != b->ascent
1342 || a->phys_ascent != b->phys_ascent
1343 || a->phys_height != b->phys_height
1344 || a->visible_height != b->visible_height)
1345 return 0;
1346 }
1347
1348 return 1;
1349 }
1350
1351
1352 \f
1353 /***********************************************************************
1354 Glyph Pool
1355
1356 See dispextern.h for an overall explanation of glyph pools.
1357 ***********************************************************************/
1358
1359 /* Allocate a glyph_pool structure. The structure returned is
1360 initialized with zeros. The global variable glyph_pool_count is
1361 incremented for each pool allocated. */
1362
1363 static struct glyph_pool *
1364 new_glyph_pool (void)
1365 {
1366 struct glyph_pool *result = xzalloc (sizeof *result);
1367
1368 /* For memory leak and double deletion checking. */
1369 ++glyph_pool_count;
1370
1371 return result;
1372 }
1373
1374
1375 /* Free a glyph_pool structure POOL. The function may be called with
1376 a null POOL pointer. The global variable glyph_pool_count is
1377 decremented with every pool structure freed. If this count gets
1378 negative, more structures were freed than allocated, i.e. one
1379 structure must have been freed more than once or a bogus pointer
1380 was passed to free_glyph_pool. */
1381
1382 static void
1383 free_glyph_pool (struct glyph_pool *pool)
1384 {
1385 if (pool)
1386 {
1387 /* More freed than allocated? */
1388 --glyph_pool_count;
1389 eassert (glyph_pool_count >= 0);
1390
1391 xfree (pool->glyphs);
1392 xfree (pool);
1393 }
1394 }
1395
1396
1397 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1398 columns we need. This function never shrinks a pool. The only
1399 case in which this would make sense, would be when a frame's size
1400 is changed from a large value to a smaller one. But, if someone
1401 does it once, we can expect that he will do it again.
1402
1403 Value is non-zero if the pool changed in a way which makes
1404 re-adjusting window glyph matrices necessary. */
1405
1406 static int
1407 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1408 {
1409 ptrdiff_t needed;
1410 int changed_p;
1411
1412 changed_p = (pool->glyphs == 0
1413 || matrix_dim.height != pool->nrows
1414 || matrix_dim.width != pool->ncolumns);
1415
1416 /* Enlarge the glyph pool. */
1417 needed = matrix_dim.width;
1418 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1419 memory_full (SIZE_MAX);
1420 needed *= matrix_dim.height;
1421 if (needed > pool->nglyphs)
1422 {
1423 ptrdiff_t old_nglyphs = pool->nglyphs;
1424 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1425 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1426 memset (pool->glyphs + old_nglyphs, 0,
1427 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1428 }
1429
1430 /* Remember the number of rows and columns because (a) we use them
1431 to do sanity checks, and (b) the number of columns determines
1432 where rows in the frame matrix start---this must be available to
1433 determine pointers to rows of window sub-matrices. */
1434 pool->nrows = matrix_dim.height;
1435 pool->ncolumns = matrix_dim.width;
1436
1437 return changed_p;
1438 }
1439
1440
1441 \f
1442 /***********************************************************************
1443 Debug Code
1444 ***********************************************************************/
1445
1446 #ifdef GLYPH_DEBUG
1447
1448
1449 /* Flush standard output. This is sometimes useful to call from the debugger.
1450 XXX Maybe this should be changed to flush the current terminal instead of
1451 stdout.
1452 */
1453
1454 void flush_stdout (void) EXTERNALLY_VISIBLE;
1455
1456 void
1457 flush_stdout (void)
1458 {
1459 fflush (stdout);
1460 }
1461
1462
1463 /* Check that no glyph pointers have been lost in MATRIX. If a
1464 pointer has been lost, e.g. by using a structure assignment between
1465 rows, at least one pointer must occur more than once in the rows of
1466 MATRIX. */
1467
1468 void
1469 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1470 {
1471 int i, j;
1472
1473 for (i = 0; i < matrix->nrows; ++i)
1474 for (j = 0; j < matrix->nrows; ++j)
1475 eassert (i == j
1476 || (matrix->rows[i].glyphs[TEXT_AREA]
1477 != matrix->rows[j].glyphs[TEXT_AREA]));
1478 }
1479
1480
1481 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1482
1483 struct glyph_row *
1484 matrix_row (struct glyph_matrix *matrix, int row)
1485 {
1486 eassert (matrix && matrix->rows);
1487 eassert (row >= 0 && row < matrix->nrows);
1488
1489 /* That's really too slow for normal testing because this function
1490 is called almost everywhere. Although---it's still astonishingly
1491 fast, so it is valuable to have for debugging purposes. */
1492 #if 0
1493 check_matrix_pointer_lossage (matrix);
1494 #endif
1495
1496 return matrix->rows + row;
1497 }
1498
1499
1500 #if 0 /* This function makes invalid assumptions when text is
1501 partially invisible. But it might come handy for debugging
1502 nevertheless. */
1503
1504 /* Check invariants that must hold for an up to date current matrix of
1505 window W. */
1506
1507 static void
1508 check_matrix_invariants (struct window *w)
1509 {
1510 struct glyph_matrix *matrix = w->current_matrix;
1511 int yb = window_text_bottom_y (w);
1512 struct glyph_row *row = matrix->rows;
1513 struct glyph_row *last_text_row = NULL;
1514 struct buffer *saved = current_buffer;
1515 struct buffer *buffer = XBUFFER (w->buffer);
1516 int c;
1517
1518 /* This can sometimes happen for a fresh window. */
1519 if (matrix->nrows < 2)
1520 return;
1521
1522 set_buffer_temp (buffer);
1523
1524 /* Note: last row is always reserved for the mode line. */
1525 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1526 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1527 {
1528 struct glyph_row *next = row + 1;
1529
1530 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1531 last_text_row = row;
1532
1533 /* Check that character and byte positions are in sync. */
1534 eassert (MATRIX_ROW_START_BYTEPOS (row)
1535 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1536 eassert (BYTEPOS (row->start.pos)
1537 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1538
1539 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1540 have such a position temporarily in case of a minibuffer
1541 displaying something like `[Sole completion]' at its end. */
1542 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1543 {
1544 eassert (MATRIX_ROW_END_BYTEPOS (row)
1545 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1546 eassert (BYTEPOS (row->end.pos)
1547 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1548 }
1549
1550 /* Check that end position of `row' is equal to start position
1551 of next row. */
1552 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1553 {
1554 eassert (MATRIX_ROW_END_CHARPOS (row)
1555 == MATRIX_ROW_START_CHARPOS (next));
1556 eassert (MATRIX_ROW_END_BYTEPOS (row)
1557 == MATRIX_ROW_START_BYTEPOS (next));
1558 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1559 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1560 }
1561 row = next;
1562 }
1563
1564 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1565 eassert (w->desired_matrix->rows != NULL);
1566 set_buffer_temp (saved);
1567 }
1568
1569 #endif /* 0 */
1570
1571 #endif /* GLYPH_DEBUG */
1572
1573
1574 \f
1575 /**********************************************************************
1576 Allocating/ Adjusting Glyph Matrices
1577 **********************************************************************/
1578
1579 /* Allocate glyph matrices over a window tree for a frame-based
1580 redisplay
1581
1582 X and Y are column/row within the frame glyph matrix where
1583 sub-matrices for the window tree rooted at WINDOW must be
1584 allocated. DIM_ONLY_P non-zero means that the caller of this
1585 function is only interested in the result matrix dimension, and
1586 matrix adjustments should not be performed.
1587
1588 The function returns the total width/height of the sub-matrices of
1589 the window tree. If called on a frame root window, the computation
1590 will take the mini-buffer window into account.
1591
1592 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1593
1594 NEW_LEAF_MATRIX set if any window in the tree did not have a
1595 glyph matrices yet, and
1596
1597 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1598 any window in the tree will be changed or have been changed (see
1599 DIM_ONLY_P)
1600
1601 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1602 function.
1603
1604 Windows are arranged into chains of windows on the same level
1605 through the next fields of window structures. Such a level can be
1606 either a sequence of horizontally adjacent windows from left to
1607 right, or a sequence of vertically adjacent windows from top to
1608 bottom. Each window in a horizontal sequence can be either a leaf
1609 window or a vertical sequence; a window in a vertical sequence can
1610 be either a leaf or a horizontal sequence. All windows in a
1611 horizontal sequence have the same height, and all windows in a
1612 vertical sequence have the same width.
1613
1614 This function uses, for historical reasons, a more general
1615 algorithm to determine glyph matrix dimensions that would be
1616 necessary.
1617
1618 The matrix height of a horizontal sequence is determined by the
1619 maximum height of any matrix in the sequence. The matrix width of
1620 a horizontal sequence is computed by adding up matrix widths of
1621 windows in the sequence.
1622
1623 |<------- result width ------->|
1624 +---------+----------+---------+ ---
1625 | | | | |
1626 | | | |
1627 +---------+ | | result height
1628 | +---------+
1629 | | |
1630 +----------+ ---
1631
1632 The matrix width of a vertical sequence is the maximum matrix width
1633 of any window in the sequence. Its height is computed by adding up
1634 matrix heights of windows in the sequence.
1635
1636 |<---- result width -->|
1637 +---------+ ---
1638 | | |
1639 | | |
1640 +---------+--+ |
1641 | | |
1642 | | result height
1643 | |
1644 +------------+---------+ |
1645 | | |
1646 | | |
1647 +------------+---------+ --- */
1648
1649 /* Bit indicating that a new matrix will be allocated or has been
1650 allocated. */
1651
1652 #define NEW_LEAF_MATRIX (1 << 0)
1653
1654 /* Bit indicating that a matrix will or has changed its location or
1655 size. */
1656
1657 #define CHANGED_LEAF_MATRIX (1 << 1)
1658
1659 static struct dim
1660 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1661 int dim_only_p, int *window_change_flags)
1662 {
1663 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1664 int x0 = x, y0 = y;
1665 int wmax = 0, hmax = 0;
1666 struct dim total;
1667 struct dim dim;
1668 struct window *w;
1669 int in_horz_combination_p;
1670
1671 /* What combination is WINDOW part of? Compute this once since the
1672 result is the same for all windows in the `next' chain. The
1673 special case of a root window (parent equal to nil) is treated
1674 like a vertical combination because a root window's `next'
1675 points to the mini-buffer window, if any, which is arranged
1676 vertically below other windows. */
1677 in_horz_combination_p
1678 = (!NILP (XWINDOW (window)->parent)
1679 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1680
1681 /* For WINDOW and all windows on the same level. */
1682 do
1683 {
1684 w = XWINDOW (window);
1685
1686 /* Get the dimension of the window sub-matrix for W, depending
1687 on whether this is a combination or a leaf window. */
1688 if (!NILP (w->hchild))
1689 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1690 dim_only_p,
1691 window_change_flags);
1692 else if (!NILP (w->vchild))
1693 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1694 dim_only_p,
1695 window_change_flags);
1696 else
1697 {
1698 /* If not already done, allocate sub-matrix structures. */
1699 if (w->desired_matrix == NULL)
1700 {
1701 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1702 w->current_matrix = new_glyph_matrix (f->current_pool);
1703 *window_change_flags |= NEW_LEAF_MATRIX;
1704 }
1705
1706 /* Width and height MUST be chosen so that there are no
1707 holes in the frame matrix. */
1708 dim.width = required_matrix_width (w);
1709 dim.height = required_matrix_height (w);
1710
1711 /* Will matrix be re-allocated? */
1712 if (x != w->desired_matrix->matrix_x
1713 || y != w->desired_matrix->matrix_y
1714 || dim.width != w->desired_matrix->matrix_w
1715 || dim.height != w->desired_matrix->matrix_h
1716 || (margin_glyphs_to_reserve (w, dim.width,
1717 w->left_margin_cols)
1718 != w->desired_matrix->left_margin_glyphs)
1719 || (margin_glyphs_to_reserve (w, dim.width,
1720 w->right_margin_cols)
1721 != w->desired_matrix->right_margin_glyphs))
1722 *window_change_flags |= CHANGED_LEAF_MATRIX;
1723
1724 /* Actually change matrices, if allowed. Do not consider
1725 CHANGED_LEAF_MATRIX computed above here because the pool
1726 may have been changed which we don't now here. We trust
1727 that we only will be called with DIM_ONLY_P != 0 when
1728 necessary. */
1729 if (!dim_only_p)
1730 {
1731 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1732 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1733 }
1734 }
1735
1736 /* If we are part of a horizontal combination, advance x for
1737 windows to the right of W; otherwise advance y for windows
1738 below W. */
1739 if (in_horz_combination_p)
1740 x += dim.width;
1741 else
1742 y += dim.height;
1743
1744 /* Remember maximum glyph matrix dimensions. */
1745 wmax = max (wmax, dim.width);
1746 hmax = max (hmax, dim.height);
1747
1748 /* Next window on same level. */
1749 window = w->next;
1750 }
1751 while (!NILP (window));
1752
1753 /* Set `total' to the total glyph matrix dimension of this window
1754 level. In a vertical combination, the width is the width of the
1755 widest window; the height is the y we finally reached, corrected
1756 by the y we started with. In a horizontal combination, the total
1757 height is the height of the tallest window, and the width is the
1758 x we finally reached, corrected by the x we started with. */
1759 if (in_horz_combination_p)
1760 {
1761 total.width = x - x0;
1762 total.height = hmax;
1763 }
1764 else
1765 {
1766 total.width = wmax;
1767 total.height = y - y0;
1768 }
1769
1770 return total;
1771 }
1772
1773
1774 /* Return the required height of glyph matrices for window W. */
1775
1776 static int
1777 required_matrix_height (struct window *w)
1778 {
1779 #ifdef HAVE_WINDOW_SYSTEM
1780 struct frame *f = XFRAME (w->frame);
1781
1782 if (FRAME_WINDOW_P (f))
1783 {
1784 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1785 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1786 return (((window_pixel_height + ch_height - 1)
1787 / ch_height) * w->nrows_scale_factor
1788 /* One partially visible line at the top and
1789 bottom of the window. */
1790 + 2
1791 /* 2 for header and mode line. */
1792 + 2);
1793 }
1794 #endif /* HAVE_WINDOW_SYSTEM */
1795
1796 return WINDOW_TOTAL_LINES (w);
1797 }
1798
1799
1800 /* Return the required width of glyph matrices for window W. */
1801
1802 static int
1803 required_matrix_width (struct window *w)
1804 {
1805 #ifdef HAVE_WINDOW_SYSTEM
1806 struct frame *f = XFRAME (w->frame);
1807 if (FRAME_WINDOW_P (f))
1808 {
1809 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1810 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1811
1812 /* Compute number of glyphs needed in a glyph row. */
1813 return (((window_pixel_width + ch_width - 1)
1814 / ch_width) * w->ncols_scale_factor
1815 /* 2 partially visible columns in the text area. */
1816 + 2
1817 /* One partially visible column at the right
1818 edge of each marginal area. */
1819 + 1 + 1);
1820 }
1821 #endif /* HAVE_WINDOW_SYSTEM */
1822
1823 return XINT (w->total_cols);
1824 }
1825
1826
1827 /* Allocate window matrices for window-based redisplay. W is the
1828 window whose matrices must be allocated/reallocated. */
1829
1830 static void
1831 allocate_matrices_for_window_redisplay (struct window *w)
1832 {
1833 while (w)
1834 {
1835 if (!NILP (w->vchild))
1836 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1837 else if (!NILP (w->hchild))
1838 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1839 else
1840 {
1841 /* W is a leaf window. */
1842 struct dim dim;
1843
1844 /* If matrices are not yet allocated, allocate them now. */
1845 if (w->desired_matrix == NULL)
1846 {
1847 w->desired_matrix = new_glyph_matrix (NULL);
1848 w->current_matrix = new_glyph_matrix (NULL);
1849 }
1850
1851 dim.width = required_matrix_width (w);
1852 dim.height = required_matrix_height (w);
1853 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1854 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1855 }
1856
1857 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1858 }
1859 }
1860
1861
1862 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1863 do it for all frames; otherwise do it just for the given frame.
1864 This function must be called when a new frame is created, its size
1865 changes, or its window configuration changes. */
1866
1867 void
1868 adjust_glyphs (struct frame *f)
1869 {
1870 /* Block input so that expose events and other events that access
1871 glyph matrices are not processed while we are changing them. */
1872 BLOCK_INPUT;
1873
1874 if (f)
1875 adjust_frame_glyphs (f);
1876 else
1877 {
1878 Lisp_Object tail, lisp_frame;
1879
1880 FOR_EACH_FRAME (tail, lisp_frame)
1881 adjust_frame_glyphs (XFRAME (lisp_frame));
1882 }
1883
1884 UNBLOCK_INPUT;
1885 }
1886
1887
1888 /* Adjust frame glyphs when Emacs is initialized.
1889
1890 To be called from init_display.
1891
1892 We need a glyph matrix because redraw will happen soon.
1893 Unfortunately, window sizes on selected_frame are not yet set to
1894 meaningful values. I believe we can assume that there are only two
1895 windows on the frame---the mini-buffer and the root window. Frame
1896 height and width seem to be correct so far. So, set the sizes of
1897 windows to estimated values. */
1898
1899 static void
1900 adjust_frame_glyphs_initially (void)
1901 {
1902 struct frame *sf = SELECTED_FRAME ();
1903 struct window *root = XWINDOW (sf->root_window);
1904 struct window *mini = XWINDOW (root->next);
1905 int frame_lines = FRAME_LINES (sf);
1906 int frame_cols = FRAME_COLS (sf);
1907 int top_margin = FRAME_TOP_MARGIN (sf);
1908
1909 /* Do it for the root window. */
1910 XSETFASTINT (root->top_line, top_margin);
1911 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1912 XSETFASTINT (root->total_cols, frame_cols);
1913
1914 /* Do it for the mini-buffer window. */
1915 XSETFASTINT (mini->top_line, frame_lines - 1);
1916 XSETFASTINT (mini->total_lines, 1);
1917 XSETFASTINT (mini->total_cols, frame_cols);
1918
1919 adjust_frame_glyphs (sf);
1920 glyphs_initialized_initially_p = 1;
1921 }
1922
1923
1924 /* Allocate/reallocate glyph matrices of a single frame F. */
1925
1926 static void
1927 adjust_frame_glyphs (struct frame *f)
1928 {
1929 if (FRAME_WINDOW_P (f))
1930 adjust_frame_glyphs_for_window_redisplay (f);
1931 else
1932 adjust_frame_glyphs_for_frame_redisplay (f);
1933
1934 /* Don't forget the message buffer and the buffer for
1935 decode_mode_spec. */
1936 adjust_frame_message_buffer (f);
1937 adjust_decode_mode_spec_buffer (f);
1938
1939 f->glyphs_initialized_p = 1;
1940 }
1941
1942 /* Return 1 if any window in the tree has nonzero window margins. See
1943 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1944 static int
1945 showing_window_margins_p (struct window *w)
1946 {
1947 while (w)
1948 {
1949 if (!NILP (w->hchild))
1950 {
1951 if (showing_window_margins_p (XWINDOW (w->hchild)))
1952 return 1;
1953 }
1954 else if (!NILP (w->vchild))
1955 {
1956 if (showing_window_margins_p (XWINDOW (w->vchild)))
1957 return 1;
1958 }
1959 else if (!NILP (w->left_margin_cols)
1960 || !NILP (w->right_margin_cols))
1961 return 1;
1962
1963 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1964 }
1965 return 0;
1966 }
1967
1968
1969 /* In the window tree with root W, build current matrices of leaf
1970 windows from the frame's current matrix. */
1971
1972 static void
1973 fake_current_matrices (Lisp_Object window)
1974 {
1975 struct window *w;
1976
1977 for (; !NILP (window); window = w->next)
1978 {
1979 w = XWINDOW (window);
1980
1981 if (!NILP (w->hchild))
1982 fake_current_matrices (w->hchild);
1983 else if (!NILP (w->vchild))
1984 fake_current_matrices (w->vchild);
1985 else
1986 {
1987 int i;
1988 struct frame *f = XFRAME (w->frame);
1989 struct glyph_matrix *m = w->current_matrix;
1990 struct glyph_matrix *fm = f->current_matrix;
1991
1992 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1993 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1994
1995 for (i = 0; i < m->matrix_h; ++i)
1996 {
1997 struct glyph_row *r = m->rows + i;
1998 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1999
2000 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2001 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2002
2003 r->enabled_p = fr->enabled_p;
2004 if (r->enabled_p)
2005 {
2006 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2007 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2008 r->used[TEXT_AREA] = (m->matrix_w
2009 - r->used[LEFT_MARGIN_AREA]
2010 - r->used[RIGHT_MARGIN_AREA]);
2011 r->mode_line_p = 0;
2012 }
2013 }
2014 }
2015 }
2016 }
2017
2018
2019 /* Save away the contents of frame F's current frame matrix. Value is
2020 a glyph matrix holding the contents of F's current frame matrix. */
2021
2022 static struct glyph_matrix *
2023 save_current_matrix (struct frame *f)
2024 {
2025 int i;
2026 struct glyph_matrix *saved = xzalloc (sizeof *saved);
2027 saved->nrows = f->current_matrix->nrows;
2028 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
2029
2030 for (i = 0; i < saved->nrows; ++i)
2031 {
2032 struct glyph_row *from = f->current_matrix->rows + i;
2033 struct glyph_row *to = saved->rows + i;
2034 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2035 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
2036 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2037 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2038 }
2039
2040 return saved;
2041 }
2042
2043
2044 /* Restore the contents of frame F's current frame matrix from SAVED,
2045 and free memory associated with SAVED. */
2046
2047 static void
2048 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2049 {
2050 int i;
2051
2052 for (i = 0; i < saved->nrows; ++i)
2053 {
2054 struct glyph_row *from = saved->rows + i;
2055 struct glyph_row *to = f->current_matrix->rows + i;
2056 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2057 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2058 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2059 xfree (from->glyphs[TEXT_AREA]);
2060 }
2061
2062 xfree (saved->rows);
2063 xfree (saved);
2064 }
2065
2066
2067
2068 /* Allocate/reallocate glyph matrices of a single frame F for
2069 frame-based redisplay. */
2070
2071 static void
2072 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2073 {
2074 struct dim matrix_dim;
2075 int pool_changed_p;
2076 int window_change_flags;
2077 int top_window_y;
2078
2079 if (!FRAME_LIVE_P (f))
2080 return;
2081
2082 top_window_y = FRAME_TOP_MARGIN (f);
2083
2084 /* Allocate glyph pool structures if not already done. */
2085 if (f->desired_pool == NULL)
2086 {
2087 f->desired_pool = new_glyph_pool ();
2088 f->current_pool = new_glyph_pool ();
2089 }
2090
2091 /* Allocate frames matrix structures if needed. */
2092 if (f->desired_matrix == NULL)
2093 {
2094 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2095 f->current_matrix = new_glyph_matrix (f->current_pool);
2096 }
2097
2098 /* Compute window glyph matrices. (This takes the mini-buffer
2099 window into account). The result is the size of the frame glyph
2100 matrix needed. The variable window_change_flags is set to a bit
2101 mask indicating whether new matrices will be allocated or
2102 existing matrices change their size or location within the frame
2103 matrix. */
2104 window_change_flags = 0;
2105 matrix_dim
2106 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2107 0, top_window_y,
2108 1,
2109 &window_change_flags);
2110
2111 /* Add in menu bar lines, if any. */
2112 matrix_dim.height += top_window_y;
2113
2114 /* Enlarge pools as necessary. */
2115 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2116 realloc_glyph_pool (f->current_pool, matrix_dim);
2117
2118 /* Set up glyph pointers within window matrices. Do this only if
2119 absolutely necessary since it requires a frame redraw. */
2120 if (pool_changed_p || window_change_flags)
2121 {
2122 /* Do it for window matrices. */
2123 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2124 0, top_window_y, 0,
2125 &window_change_flags);
2126
2127 /* Size of frame matrices must equal size of frame. Note
2128 that we are called for X frames with window widths NOT equal
2129 to the frame width (from CHANGE_FRAME_SIZE_1). */
2130 eassert (matrix_dim.width == FRAME_COLS (f)
2131 && matrix_dim.height == FRAME_LINES (f));
2132
2133 /* Pointers to glyph memory in glyph rows are exchanged during
2134 the update phase of redisplay, which means in general that a
2135 frame's current matrix consists of pointers into both the
2136 desired and current glyph pool of the frame. Adjusting a
2137 matrix sets the frame matrix up so that pointers are all into
2138 the same pool. If we want to preserve glyph contents of the
2139 current matrix over a call to adjust_glyph_matrix, we must
2140 make a copy of the current glyphs, and restore the current
2141 matrix' contents from that copy. */
2142 if (display_completed
2143 && !FRAME_GARBAGED_P (f)
2144 && matrix_dim.width == f->current_matrix->matrix_w
2145 && matrix_dim.height == f->current_matrix->matrix_h
2146 /* For some reason, the frame glyph matrix gets corrupted if
2147 any of the windows contain margins. I haven't been able
2148 to hunt down the reason, but for the moment this prevents
2149 the problem from manifesting. -- cyd */
2150 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2151 {
2152 struct glyph_matrix *copy = save_current_matrix (f);
2153 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2154 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2155 restore_current_matrix (f, copy);
2156 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2157 }
2158 else
2159 {
2160 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2161 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2162 SET_FRAME_GARBAGED (f);
2163 }
2164 }
2165 }
2166
2167
2168 /* Allocate/reallocate glyph matrices of a single frame F for
2169 window-based redisplay. */
2170
2171 static void
2172 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2173 {
2174 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2175
2176 /* Allocate/reallocate window matrices. */
2177 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2178
2179 #ifdef HAVE_X_WINDOWS
2180 /* Allocate/ reallocate matrices of the dummy window used to display
2181 the menu bar under X when no X toolkit support is available. */
2182 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2183 {
2184 /* Allocate a dummy window if not already done. */
2185 struct window *w;
2186 if (NILP (f->menu_bar_window))
2187 {
2188 f->menu_bar_window = make_window ();
2189 w = XWINDOW (f->menu_bar_window);
2190 XSETFRAME (w->frame, f);
2191 w->pseudo_window_p = 1;
2192 }
2193 else
2194 w = XWINDOW (f->menu_bar_window);
2195
2196 /* Set window dimensions to frame dimensions and allocate or
2197 adjust glyph matrices of W. */
2198 XSETFASTINT (w->top_line, 0);
2199 XSETFASTINT (w->left_col, 0);
2200 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2201 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2202 allocate_matrices_for_window_redisplay (w);
2203 }
2204 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2205 #endif /* HAVE_X_WINDOWS */
2206
2207 #ifndef USE_GTK
2208 {
2209 /* Allocate/ reallocate matrices of the tool bar window. If we
2210 don't have a tool bar window yet, make one. */
2211 struct window *w;
2212 if (NILP (f->tool_bar_window))
2213 {
2214 f->tool_bar_window = make_window ();
2215 w = XWINDOW (f->tool_bar_window);
2216 XSETFRAME (w->frame, f);
2217 w->pseudo_window_p = 1;
2218 }
2219 else
2220 w = XWINDOW (f->tool_bar_window);
2221
2222 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2223 XSETFASTINT (w->left_col, 0);
2224 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2225 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2226 allocate_matrices_for_window_redisplay (w);
2227 }
2228 #endif
2229 }
2230
2231
2232 /* Adjust/ allocate message buffer of frame F.
2233
2234 Note that the message buffer is never freed. Since I could not
2235 find a free in 19.34, I assume that freeing it would be
2236 problematic in some way and don't do it either.
2237
2238 (Implementation note: It should be checked if we can free it
2239 eventually without causing trouble). */
2240
2241 static void
2242 adjust_frame_message_buffer (struct frame *f)
2243 {
2244 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2245 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2246 }
2247
2248
2249 /* Re-allocate buffer for decode_mode_spec on frame F. */
2250
2251 static void
2252 adjust_decode_mode_spec_buffer (struct frame *f)
2253 {
2254 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2255 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2256 }
2257
2258
2259 \f
2260 /**********************************************************************
2261 Freeing Glyph Matrices
2262 **********************************************************************/
2263
2264 /* Free glyph memory for a frame F. F may be null. This function can
2265 be called for the same frame more than once. The root window of
2266 F may be nil when this function is called. This is the case when
2267 the function is called when F is destroyed. */
2268
2269 void
2270 free_glyphs (struct frame *f)
2271 {
2272 if (f && f->glyphs_initialized_p)
2273 {
2274 /* Block interrupt input so that we don't get surprised by an X
2275 event while we're in an inconsistent state. */
2276 BLOCK_INPUT;
2277 f->glyphs_initialized_p = 0;
2278
2279 /* Release window sub-matrices. */
2280 if (!NILP (f->root_window))
2281 free_window_matrices (XWINDOW (f->root_window));
2282
2283 /* Free the dummy window for menu bars without X toolkit and its
2284 glyph matrices. */
2285 if (!NILP (f->menu_bar_window))
2286 {
2287 struct window *w = XWINDOW (f->menu_bar_window);
2288 free_glyph_matrix (w->desired_matrix);
2289 free_glyph_matrix (w->current_matrix);
2290 w->desired_matrix = w->current_matrix = NULL;
2291 f->menu_bar_window = Qnil;
2292 }
2293
2294 /* Free the tool bar window and its glyph matrices. */
2295 if (!NILP (f->tool_bar_window))
2296 {
2297 struct window *w = XWINDOW (f->tool_bar_window);
2298 free_glyph_matrix (w->desired_matrix);
2299 free_glyph_matrix (w->current_matrix);
2300 w->desired_matrix = w->current_matrix = NULL;
2301 f->tool_bar_window = Qnil;
2302 }
2303
2304 /* Release frame glyph matrices. Reset fields to zero in
2305 case we are called a second time. */
2306 if (f->desired_matrix)
2307 {
2308 free_glyph_matrix (f->desired_matrix);
2309 free_glyph_matrix (f->current_matrix);
2310 f->desired_matrix = f->current_matrix = NULL;
2311 }
2312
2313 /* Release glyph pools. */
2314 if (f->desired_pool)
2315 {
2316 free_glyph_pool (f->desired_pool);
2317 free_glyph_pool (f->current_pool);
2318 f->desired_pool = f->current_pool = NULL;
2319 }
2320
2321 UNBLOCK_INPUT;
2322 }
2323 }
2324
2325
2326 /* Free glyph sub-matrices in the window tree rooted at W. This
2327 function may be called with a null pointer, and it may be called on
2328 the same tree more than once. */
2329
2330 void
2331 free_window_matrices (struct window *w)
2332 {
2333 while (w)
2334 {
2335 if (!NILP (w->hchild))
2336 free_window_matrices (XWINDOW (w->hchild));
2337 else if (!NILP (w->vchild))
2338 free_window_matrices (XWINDOW (w->vchild));
2339 else
2340 {
2341 /* This is a leaf window. Free its memory and reset fields
2342 to zero in case this function is called a second time for
2343 W. */
2344 free_glyph_matrix (w->current_matrix);
2345 free_glyph_matrix (w->desired_matrix);
2346 w->current_matrix = w->desired_matrix = NULL;
2347 }
2348
2349 /* Next window on same level. */
2350 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2351 }
2352 }
2353
2354
2355 /* Check glyph memory leaks. This function is called from
2356 shut_down_emacs. Note that frames are not destroyed when Emacs
2357 exits. We therefore free all glyph memory for all active frames
2358 explicitly and check that nothing is left allocated. */
2359
2360 void
2361 check_glyph_memory (void)
2362 {
2363 Lisp_Object tail, frame;
2364
2365 /* Free glyph memory for all frames. */
2366 FOR_EACH_FRAME (tail, frame)
2367 free_glyphs (XFRAME (frame));
2368
2369 /* Check that nothing is left allocated. */
2370 if (glyph_matrix_count)
2371 abort ();
2372 if (glyph_pool_count)
2373 abort ();
2374 }
2375
2376
2377 \f
2378 /**********************************************************************
2379 Building a Frame Matrix
2380 **********************************************************************/
2381
2382 /* Most of the redisplay code works on glyph matrices attached to
2383 windows. This is a good solution most of the time, but it is not
2384 suitable for terminal code. Terminal output functions cannot rely
2385 on being able to set an arbitrary terminal window. Instead they
2386 must be provided with a view of the whole frame, i.e. the whole
2387 screen. We build such a view by constructing a frame matrix from
2388 window matrices in this section.
2389
2390 Windows that must be updated have their must_be_update_p flag set.
2391 For all such windows, their desired matrix is made part of the
2392 desired frame matrix. For other windows, their current matrix is
2393 made part of the desired frame matrix.
2394
2395 +-----------------+----------------+
2396 | desired | desired |
2397 | | |
2398 +-----------------+----------------+
2399 | current |
2400 | |
2401 +----------------------------------+
2402
2403 Desired window matrices can be made part of the frame matrix in a
2404 cheap way: We exploit the fact that the desired frame matrix and
2405 desired window matrices share their glyph memory. This is not
2406 possible for current window matrices. Their glyphs are copied to
2407 the desired frame matrix. The latter is equivalent to
2408 preserve_other_columns in the old redisplay.
2409
2410 Used glyphs counters for frame matrix rows are the result of adding
2411 up glyph lengths of the window matrices. A line in the frame
2412 matrix is enabled, if a corresponding line in a window matrix is
2413 enabled.
2414
2415 After building the desired frame matrix, it will be passed to
2416 terminal code, which will manipulate both the desired and current
2417 frame matrix. Changes applied to the frame's current matrix have
2418 to be visible in current window matrices afterwards, of course.
2419
2420 This problem is solved like this:
2421
2422 1. Window and frame matrices share glyphs. Window matrices are
2423 constructed in a way that their glyph contents ARE the glyph
2424 contents needed in a frame matrix. Thus, any modification of
2425 glyphs done in terminal code will be reflected in window matrices
2426 automatically.
2427
2428 2. Exchanges of rows in a frame matrix done by terminal code are
2429 intercepted by hook functions so that corresponding row operations
2430 on window matrices can be performed. This is necessary because we
2431 use pointers to glyphs in glyph row structures. To satisfy the
2432 assumption of point 1 above that glyphs are updated implicitly in
2433 window matrices when they are manipulated via the frame matrix,
2434 window and frame matrix must of course agree where to find the
2435 glyphs for their rows. Possible manipulations that must be
2436 mirrored are assignments of rows of the desired frame matrix to the
2437 current frame matrix and scrolling the current frame matrix. */
2438
2439 /* Build frame F's desired matrix from window matrices. Only windows
2440 which have the flag must_be_updated_p set have to be updated. Menu
2441 bar lines of a frame are not covered by window matrices, so make
2442 sure not to touch them in this function. */
2443
2444 static void
2445 build_frame_matrix (struct frame *f)
2446 {
2447 int i;
2448
2449 /* F must have a frame matrix when this function is called. */
2450 eassert (!FRAME_WINDOW_P (f));
2451
2452 /* Clear all rows in the frame matrix covered by window matrices.
2453 Menu bar lines are not covered by windows. */
2454 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2455 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2456
2457 /* Build the matrix by walking the window tree. */
2458 build_frame_matrix_from_window_tree (f->desired_matrix,
2459 XWINDOW (FRAME_ROOT_WINDOW (f)));
2460 }
2461
2462
2463 /* Walk a window tree, building a frame matrix MATRIX from window
2464 matrices. W is the root of a window tree. */
2465
2466 static void
2467 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2468 {
2469 while (w)
2470 {
2471 if (!NILP (w->hchild))
2472 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2473 else if (!NILP (w->vchild))
2474 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2475 else
2476 build_frame_matrix_from_leaf_window (matrix, w);
2477
2478 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2479 }
2480 }
2481
2482
2483 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2484 desired frame matrix built. W is a leaf window whose desired or
2485 current matrix is to be added to FRAME_MATRIX. W's flag
2486 must_be_updated_p determines which matrix it contributes to
2487 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2488 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2489 Adding a desired matrix means setting up used counters and such in
2490 frame rows, while adding a current window matrix to FRAME_MATRIX
2491 means copying glyphs. The latter case corresponds to
2492 preserve_other_columns in the old redisplay. */
2493
2494 static void
2495 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2496 {
2497 struct glyph_matrix *window_matrix;
2498 int window_y, frame_y;
2499 /* If non-zero, a glyph to insert at the right border of W. */
2500 GLYPH right_border_glyph;
2501
2502 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2503
2504 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2505 if (w->must_be_updated_p)
2506 {
2507 window_matrix = w->desired_matrix;
2508
2509 /* Decide whether we want to add a vertical border glyph. */
2510 if (!WINDOW_RIGHTMOST_P (w))
2511 {
2512 struct Lisp_Char_Table *dp = window_display_table (w);
2513 Lisp_Object gc;
2514
2515 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2516 if (dp
2517 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2518 {
2519 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2520 spec_glyph_lookup_face (w, &right_border_glyph);
2521 }
2522
2523 if (GLYPH_FACE (right_border_glyph) <= 0)
2524 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2525 }
2526 }
2527 else
2528 window_matrix = w->current_matrix;
2529
2530 /* For all rows in the window matrix and corresponding rows in the
2531 frame matrix. */
2532 window_y = 0;
2533 frame_y = window_matrix->matrix_y;
2534 while (window_y < window_matrix->nrows)
2535 {
2536 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2537 struct glyph_row *window_row = window_matrix->rows + window_y;
2538 int current_row_p = window_matrix == w->current_matrix;
2539
2540 /* Fill up the frame row with spaces up to the left margin of the
2541 window row. */
2542 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2543
2544 /* Fill up areas in the window matrix row with spaces. */
2545 fill_up_glyph_row_with_spaces (window_row);
2546
2547 /* If only part of W's desired matrix has been built, and
2548 window_row wasn't displayed, use the corresponding current
2549 row instead. */
2550 if (window_matrix == w->desired_matrix
2551 && !window_row->enabled_p)
2552 {
2553 window_row = w->current_matrix->rows + window_y;
2554 current_row_p = 1;
2555 }
2556
2557 if (current_row_p)
2558 {
2559 /* Copy window row to frame row. */
2560 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2561 window_row->glyphs[0],
2562 window_matrix->matrix_w * sizeof (struct glyph));
2563 }
2564 else
2565 {
2566 eassert (window_row->enabled_p);
2567
2568 /* Only when a desired row has been displayed, we want
2569 the corresponding frame row to be updated. */
2570 frame_row->enabled_p = 1;
2571
2572 /* Maybe insert a vertical border between horizontally adjacent
2573 windows. */
2574 if (GLYPH_CHAR (right_border_glyph) != 0)
2575 {
2576 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2577 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2578 }
2579
2580 #ifdef GLYPH_DEBUG
2581 /* Window row window_y must be a slice of frame row
2582 frame_y. */
2583 eassert (glyph_row_slice_p (window_row, frame_row));
2584
2585 /* If rows are in sync, we don't have to copy glyphs because
2586 frame and window share glyphs. */
2587
2588 strcpy (w->current_matrix->method, w->desired_matrix->method);
2589 add_window_display_history (w, w->current_matrix->method, 0);
2590 #endif
2591 }
2592
2593 /* Set number of used glyphs in the frame matrix. Since we fill
2594 up with spaces, and visit leaf windows from left to right it
2595 can be done simply. */
2596 frame_row->used[TEXT_AREA]
2597 = window_matrix->matrix_x + window_matrix->matrix_w;
2598
2599 /* Next row. */
2600 ++window_y;
2601 ++frame_y;
2602 }
2603 }
2604
2605 /* Given a user-specified glyph, possibly including a Lisp-level face
2606 ID, return a glyph that has a realized face ID.
2607 This is used for glyphs displayed specially and not part of the text;
2608 for instance, vertical separators, truncation markers, etc. */
2609
2610 void
2611 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2612 {
2613 int lface_id = GLYPH_FACE (*glyph);
2614 /* Convert the glyph's specified face to a realized (cache) face. */
2615 if (lface_id > 0)
2616 {
2617 int face_id = merge_faces (XFRAME (w->frame),
2618 Qt, lface_id, DEFAULT_FACE_ID);
2619 SET_GLYPH_FACE (*glyph, face_id);
2620 }
2621 }
2622
2623 /* Add spaces to a glyph row ROW in a window matrix.
2624
2625 Each row has the form:
2626
2627 +---------+-----------------------------+------------+
2628 | left | text | right |
2629 +---------+-----------------------------+------------+
2630
2631 Left and right marginal areas are optional. This function adds
2632 spaces to areas so that there are no empty holes between areas.
2633 In other words: If the right area is not empty, the text area
2634 is filled up with spaces up to the right area. If the text area
2635 is not empty, the left area is filled up.
2636
2637 To be called for frame-based redisplay, only. */
2638
2639 static void
2640 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2641 {
2642 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2643 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2644 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2645 }
2646
2647
2648 /* Fill area AREA of glyph row ROW with spaces. To be called for
2649 frame-based redisplay only. */
2650
2651 static void
2652 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2653 {
2654 if (row->glyphs[area] < row->glyphs[area + 1])
2655 {
2656 struct glyph *end = row->glyphs[area + 1];
2657 struct glyph *text = row->glyphs[area] + row->used[area];
2658
2659 while (text < end)
2660 *text++ = space_glyph;
2661 row->used[area] = text - row->glyphs[area];
2662 }
2663 }
2664
2665
2666 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2667 reached. In frame matrices only one area, TEXT_AREA, is used. */
2668
2669 static void
2670 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2671 {
2672 int i = row->used[TEXT_AREA];
2673 struct glyph *glyph = row->glyphs[TEXT_AREA];
2674
2675 while (i < upto)
2676 glyph[i++] = space_glyph;
2677
2678 row->used[TEXT_AREA] = i;
2679 }
2680
2681
2682 \f
2683 /**********************************************************************
2684 Mirroring operations on frame matrices in window matrices
2685 **********************************************************************/
2686
2687 /* Set frame being updated via frame-based redisplay to F. This
2688 function must be called before updates to make explicit that we are
2689 working on frame matrices or not. */
2690
2691 static inline void
2692 set_frame_matrix_frame (struct frame *f)
2693 {
2694 frame_matrix_frame = f;
2695 }
2696
2697
2698 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2699 DESIRED_MATRIX is the desired matrix corresponding to
2700 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2701 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2702 frame_matrix_frame is non-null, this indicates that the exchange is
2703 done in frame matrices, and that we have to perform analogous
2704 operations in window matrices of frame_matrix_frame. */
2705
2706 static inline void
2707 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2708 {
2709 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2710 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2711 int mouse_face_p = current_row->mouse_face_p;
2712
2713 /* Do current_row = desired_row. This exchanges glyph pointers
2714 between both rows, and does a structure assignment otherwise. */
2715 assign_row (current_row, desired_row);
2716
2717 /* Enable current_row to mark it as valid. */
2718 current_row->enabled_p = 1;
2719 current_row->mouse_face_p = mouse_face_p;
2720
2721 /* If we are called on frame matrices, perform analogous operations
2722 for window matrices. */
2723 if (frame_matrix_frame)
2724 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2725 }
2726
2727
2728 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2729 W's frame which has been made current (by swapping pointers between
2730 current and desired matrix). Perform analogous operations in the
2731 matrices of leaf windows in the window tree rooted at W. */
2732
2733 static void
2734 mirror_make_current (struct window *w, int frame_row)
2735 {
2736 while (w)
2737 {
2738 if (!NILP (w->hchild))
2739 mirror_make_current (XWINDOW (w->hchild), frame_row);
2740 else if (!NILP (w->vchild))
2741 mirror_make_current (XWINDOW (w->vchild), frame_row);
2742 else
2743 {
2744 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2745 here because the checks performed in debug mode there
2746 will not allow the conversion. */
2747 int row = frame_row - w->desired_matrix->matrix_y;
2748
2749 /* If FRAME_ROW is within W, assign the desired row to the
2750 current row (exchanging glyph pointers). */
2751 if (row >= 0 && row < w->desired_matrix->matrix_h)
2752 {
2753 struct glyph_row *current_row
2754 = MATRIX_ROW (w->current_matrix, row);
2755 struct glyph_row *desired_row
2756 = MATRIX_ROW (w->desired_matrix, row);
2757
2758 if (desired_row->enabled_p)
2759 assign_row (current_row, desired_row);
2760 else
2761 swap_glyph_pointers (desired_row, current_row);
2762 current_row->enabled_p = 1;
2763
2764 /* Set the Y coordinate of the mode/header line's row.
2765 It is needed in draw_row_with_mouse_face to find the
2766 screen coordinates. (Window-based redisplay sets
2767 this in update_window, but no one seems to do that
2768 for frame-based redisplay.) */
2769 if (current_row->mode_line_p)
2770 current_row->y = row;
2771 }
2772 }
2773
2774 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2775 }
2776 }
2777
2778
2779 /* Perform row dance after scrolling. We are working on the range of
2780 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2781 including) in MATRIX. COPY_FROM is a vector containing, for each
2782 row I in the range 0 <= I < NLINES, the index of the original line
2783 to move to I. This index is relative to the row range, i.e. 0 <=
2784 index < NLINES. RETAINED_P is a vector containing zero for each
2785 row 0 <= I < NLINES which is empty.
2786
2787 This function is called from do_scrolling and do_direct_scrolling. */
2788
2789 void
2790 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2791 int *copy_from, char *retained_p)
2792 {
2793 /* A copy of original rows. */
2794 struct glyph_row *old_rows;
2795
2796 /* Rows to assign to. */
2797 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2798
2799 int i;
2800
2801 /* Make a copy of the original rows. */
2802 old_rows = alloca (nlines * sizeof *old_rows);
2803 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2804
2805 /* Assign new rows, maybe clear lines. */
2806 for (i = 0; i < nlines; ++i)
2807 {
2808 int enabled_before_p = new_rows[i].enabled_p;
2809
2810 eassert (i + unchanged_at_top < matrix->nrows);
2811 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2812 new_rows[i] = old_rows[copy_from[i]];
2813 new_rows[i].enabled_p = enabled_before_p;
2814
2815 /* RETAINED_P is zero for empty lines. */
2816 if (!retained_p[copy_from[i]])
2817 new_rows[i].enabled_p = 0;
2818 }
2819
2820 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2821 if (frame_matrix_frame)
2822 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2823 unchanged_at_top, nlines, copy_from, retained_p);
2824 }
2825
2826
2827 /* Synchronize glyph pointers in the current matrix of window W with
2828 the current frame matrix. */
2829
2830 static void
2831 sync_window_with_frame_matrix_rows (struct window *w)
2832 {
2833 struct frame *f = XFRAME (w->frame);
2834 struct glyph_row *window_row, *window_row_end, *frame_row;
2835 int left, right, x, width;
2836
2837 /* Preconditions: W must be a leaf window on a tty frame. */
2838 eassert (NILP (w->hchild) && NILP (w->vchild));
2839 eassert (!FRAME_WINDOW_P (f));
2840
2841 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2842 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2843 x = w->current_matrix->matrix_x;
2844 width = w->current_matrix->matrix_w;
2845
2846 window_row = w->current_matrix->rows;
2847 window_row_end = window_row + w->current_matrix->nrows;
2848 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2849
2850 for (; window_row < window_row_end; ++window_row, ++frame_row)
2851 {
2852 window_row->glyphs[LEFT_MARGIN_AREA]
2853 = frame_row->glyphs[0] + x;
2854 window_row->glyphs[TEXT_AREA]
2855 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2856 window_row->glyphs[LAST_AREA]
2857 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2858 window_row->glyphs[RIGHT_MARGIN_AREA]
2859 = window_row->glyphs[LAST_AREA] - right;
2860 }
2861 }
2862
2863
2864 /* Return the window in the window tree rooted in W containing frame
2865 row ROW. Value is null if none is found. */
2866
2867 static struct window *
2868 frame_row_to_window (struct window *w, int row)
2869 {
2870 struct window *found = NULL;
2871
2872 while (w && !found)
2873 {
2874 if (!NILP (w->hchild))
2875 found = frame_row_to_window (XWINDOW (w->hchild), row);
2876 else if (!NILP (w->vchild))
2877 found = frame_row_to_window (XWINDOW (w->vchild), row);
2878 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2879 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2880 found = w;
2881
2882 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2883 }
2884
2885 return found;
2886 }
2887
2888
2889 /* Perform a line dance in the window tree rooted at W, after
2890 scrolling a frame matrix in mirrored_line_dance.
2891
2892 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2893 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2894 COPY_FROM is a vector containing, for each row I in the range 0 <=
2895 I < NLINES, the index of the original line to move to I. This
2896 index is relative to the row range, i.e. 0 <= index < NLINES.
2897 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2898 which is empty. */
2899
2900 static void
2901 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2902 {
2903 while (w)
2904 {
2905 if (!NILP (w->hchild))
2906 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2907 nlines, copy_from, retained_p);
2908 else if (!NILP (w->vchild))
2909 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2910 nlines, copy_from, retained_p);
2911 else
2912 {
2913 /* W is a leaf window, and we are working on its current
2914 matrix m. */
2915 struct glyph_matrix *m = w->current_matrix;
2916 int i, sync_p = 0;
2917 struct glyph_row *old_rows;
2918
2919 /* Make a copy of the original rows of matrix m. */
2920 old_rows = alloca (m->nrows * sizeof *old_rows);
2921 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2922
2923 for (i = 0; i < nlines; ++i)
2924 {
2925 /* Frame relative line assigned to. */
2926 int frame_to = i + unchanged_at_top;
2927
2928 /* Frame relative line assigned. */
2929 int frame_from = copy_from[i] + unchanged_at_top;
2930
2931 /* Window relative line assigned to. */
2932 int window_to = frame_to - m->matrix_y;
2933
2934 /* Window relative line assigned. */
2935 int window_from = frame_from - m->matrix_y;
2936
2937 /* Is assigned line inside window? */
2938 int from_inside_window_p
2939 = window_from >= 0 && window_from < m->matrix_h;
2940
2941 /* Is assigned to line inside window? */
2942 int to_inside_window_p
2943 = window_to >= 0 && window_to < m->matrix_h;
2944
2945 if (from_inside_window_p && to_inside_window_p)
2946 {
2947 /* Enabled setting before assignment. */
2948 int enabled_before_p;
2949
2950 /* Do the assignment. The enabled_p flag is saved
2951 over the assignment because the old redisplay did
2952 that. */
2953 enabled_before_p = m->rows[window_to].enabled_p;
2954 m->rows[window_to] = old_rows[window_from];
2955 m->rows[window_to].enabled_p = enabled_before_p;
2956
2957 /* If frame line is empty, window line is empty, too. */
2958 if (!retained_p[copy_from[i]])
2959 m->rows[window_to].enabled_p = 0;
2960 }
2961 else if (to_inside_window_p)
2962 {
2963 /* A copy between windows. This is an infrequent
2964 case not worth optimizing. */
2965 struct frame *f = XFRAME (w->frame);
2966 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2967 struct window *w2;
2968 struct glyph_matrix *m2;
2969 int m2_from;
2970
2971 w2 = frame_row_to_window (root, frame_from);
2972 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2973 -nw', FROM_FRAME sometimes has no associated window.
2974 This check avoids a segfault if W2 is null. */
2975 if (w2)
2976 {
2977 m2 = w2->current_matrix;
2978 m2_from = frame_from - m2->matrix_y;
2979 copy_row_except_pointers (m->rows + window_to,
2980 m2->rows + m2_from);
2981
2982 /* If frame line is empty, window line is empty, too. */
2983 if (!retained_p[copy_from[i]])
2984 m->rows[window_to].enabled_p = 0;
2985 }
2986 sync_p = 1;
2987 }
2988 else if (from_inside_window_p)
2989 sync_p = 1;
2990 }
2991
2992 /* If there was a copy between windows, make sure glyph
2993 pointers are in sync with the frame matrix. */
2994 if (sync_p)
2995 sync_window_with_frame_matrix_rows (w);
2996
2997 /* Check that no pointers are lost. */
2998 CHECK_MATRIX (m);
2999 }
3000
3001 /* Next window on same level. */
3002 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3003 }
3004 }
3005
3006
3007 #ifdef GLYPH_DEBUG
3008
3009 /* Check that window and frame matrices agree about their
3010 understanding where glyphs of the rows are to find. For each
3011 window in the window tree rooted at W, check that rows in the
3012 matrices of leaf window agree with their frame matrices about
3013 glyph pointers. */
3014
3015 static void
3016 check_window_matrix_pointers (struct window *w)
3017 {
3018 while (w)
3019 {
3020 if (!NILP (w->hchild))
3021 check_window_matrix_pointers (XWINDOW (w->hchild));
3022 else if (!NILP (w->vchild))
3023 check_window_matrix_pointers (XWINDOW (w->vchild));
3024 else
3025 {
3026 struct frame *f = XFRAME (w->frame);
3027 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3028 check_matrix_pointers (w->current_matrix, f->current_matrix);
3029 }
3030
3031 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3032 }
3033 }
3034
3035
3036 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3037 a window and FRAME_MATRIX is the corresponding frame matrix. For
3038 each row in WINDOW_MATRIX check that it's a slice of the
3039 corresponding frame row. If it isn't, abort. */
3040
3041 static void
3042 check_matrix_pointers (struct glyph_matrix *window_matrix,
3043 struct glyph_matrix *frame_matrix)
3044 {
3045 /* Row number in WINDOW_MATRIX. */
3046 int i = 0;
3047
3048 /* Row number corresponding to I in FRAME_MATRIX. */
3049 int j = window_matrix->matrix_y;
3050
3051 /* For all rows check that the row in the window matrix is a
3052 slice of the row in the frame matrix. If it isn't we didn't
3053 mirror an operation on the frame matrix correctly. */
3054 while (i < window_matrix->nrows)
3055 {
3056 if (!glyph_row_slice_p (window_matrix->rows + i,
3057 frame_matrix->rows + j))
3058 abort ();
3059 ++i, ++j;
3060 }
3061 }
3062
3063 #endif /* GLYPH_DEBUG */
3064
3065
3066 \f
3067 /**********************************************************************
3068 VPOS and HPOS translations
3069 **********************************************************************/
3070
3071 #ifdef GLYPH_DEBUG
3072
3073 /* Translate vertical position VPOS which is relative to window W to a
3074 vertical position relative to W's frame. */
3075
3076 static int
3077 window_to_frame_vpos (struct window *w, int vpos)
3078 {
3079 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3080 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3081 vpos += WINDOW_TOP_EDGE_LINE (w);
3082 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3083 return vpos;
3084 }
3085
3086
3087 /* Translate horizontal position HPOS which is relative to window W to
3088 a horizontal position relative to W's frame. */
3089
3090 static int
3091 window_to_frame_hpos (struct window *w, int hpos)
3092 {
3093 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3094 hpos += WINDOW_LEFT_EDGE_COL (w);
3095 return hpos;
3096 }
3097
3098 #endif /* GLYPH_DEBUG */
3099
3100
3101 \f
3102 /**********************************************************************
3103 Redrawing Frames
3104 **********************************************************************/
3105
3106 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3107 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3108 (Lisp_Object frame)
3109 {
3110 struct frame *f;
3111
3112 CHECK_LIVE_FRAME (frame);
3113 f = XFRAME (frame);
3114
3115 /* Ignore redraw requests, if frame has no glyphs yet.
3116 (Implementation note: It still has to be checked why we are
3117 called so early here). */
3118 if (!glyphs_initialized_initially_p)
3119 return Qnil;
3120
3121 update_begin (f);
3122 #ifdef MSDOS
3123 if (FRAME_MSDOS_P (f))
3124 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3125 #endif
3126 clear_frame (f);
3127 clear_current_matrices (f);
3128 update_end (f);
3129 if (FRAME_TERMCAP_P (f))
3130 fflush (FRAME_TTY (f)->output);
3131 windows_or_buffers_changed++;
3132 /* Mark all windows as inaccurate, so that every window will have
3133 its redisplay done. */
3134 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3135 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3136 f->garbaged = 0;
3137 return Qnil;
3138 }
3139
3140
3141 /* Redraw frame F. This is nothing more than a call to the Lisp
3142 function redraw-frame. */
3143
3144 void
3145 redraw_frame (struct frame *f)
3146 {
3147 Lisp_Object frame;
3148 XSETFRAME (frame, f);
3149 Fredraw_frame (frame);
3150 }
3151
3152
3153 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3154 doc: /* Clear and redisplay all visible frames. */)
3155 (void)
3156 {
3157 Lisp_Object tail, frame;
3158
3159 FOR_EACH_FRAME (tail, frame)
3160 if (FRAME_VISIBLE_P (XFRAME (frame)))
3161 Fredraw_frame (frame);
3162
3163 return Qnil;
3164 }
3165
3166
3167 \f
3168 /***********************************************************************
3169 Frame Update
3170 ***********************************************************************/
3171
3172 /* Update frame F based on the data in desired matrices.
3173
3174 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3175 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3176 scrolling.
3177
3178 Value is non-zero if redisplay was stopped due to pending input. */
3179
3180 int
3181 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3182 {
3183 /* 1 means display has been paused because of pending input. */
3184 int paused_p;
3185 struct window *root_window = XWINDOW (f->root_window);
3186
3187 if (redisplay_dont_pause)
3188 force_p = 1;
3189 else if (NILP (Vredisplay_preemption_period))
3190 force_p = 1;
3191 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3192 {
3193 EMACS_TIME tm;
3194 double p = XFLOATINT (Vredisplay_preemption_period);
3195
3196 if (detect_input_pending_ignore_squeezables ())
3197 {
3198 paused_p = 1;
3199 goto do_pause;
3200 }
3201
3202 EMACS_GET_TIME (tm);
3203 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3204 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3205 }
3206
3207 if (FRAME_WINDOW_P (f))
3208 {
3209 /* We are working on window matrix basis. All windows whose
3210 flag must_be_updated_p is set have to be updated. */
3211
3212 /* Record that we are not working on frame matrices. */
3213 set_frame_matrix_frame (NULL);
3214
3215 /* Update all windows in the window tree of F, maybe stopping
3216 when pending input is detected. */
3217 update_begin (f);
3218
3219 /* Update the menu bar on X frames that don't have toolkit
3220 support. */
3221 if (WINDOWP (f->menu_bar_window))
3222 update_window (XWINDOW (f->menu_bar_window), 1);
3223
3224 /* Update the tool-bar window, if present. */
3225 if (WINDOWP (f->tool_bar_window))
3226 {
3227 struct window *w = XWINDOW (f->tool_bar_window);
3228
3229 /* Update tool-bar window. */
3230 if (w->must_be_updated_p)
3231 {
3232 Lisp_Object tem;
3233
3234 update_window (w, 1);
3235 w->must_be_updated_p = 0;
3236
3237 /* Swap tool-bar strings. We swap because we want to
3238 reuse strings. */
3239 tem = f->current_tool_bar_string;
3240 f->current_tool_bar_string = f->desired_tool_bar_string;
3241 f->desired_tool_bar_string = tem;
3242 }
3243 }
3244
3245
3246 /* Update windows. */
3247 paused_p = update_window_tree (root_window, force_p);
3248 update_end (f);
3249
3250 /* This flush is a performance bottleneck under X,
3251 and it doesn't seem to be necessary anyway (in general).
3252 It is necessary when resizing the window with the mouse, or
3253 at least the fringes are not redrawn in a timely manner. ++kfs */
3254 if (f->force_flush_display_p)
3255 {
3256 FRAME_RIF (f)->flush_display (f);
3257 f->force_flush_display_p = 0;
3258 }
3259 }
3260 else
3261 {
3262 /* We are working on frame matrix basis. Set the frame on whose
3263 frame matrix we operate. */
3264 set_frame_matrix_frame (f);
3265
3266 /* Build F's desired matrix from window matrices. */
3267 build_frame_matrix (f);
3268
3269 /* Update the display */
3270 update_begin (f);
3271 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3272 update_end (f);
3273
3274 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3275 {
3276 if (FRAME_TTY (f)->termscript)
3277 fflush (FRAME_TTY (f)->termscript);
3278 if (FRAME_TERMCAP_P (f))
3279 fflush (FRAME_TTY (f)->output);
3280 }
3281
3282 /* Check window matrices for lost pointers. */
3283 #ifdef GLYPH_DEBUG
3284 check_window_matrix_pointers (root_window);
3285 add_frame_display_history (f, paused_p);
3286 #endif
3287 }
3288
3289 do_pause:
3290 /* Reset flags indicating that a window should be updated. */
3291 set_window_update_flags (root_window, 0);
3292
3293 display_completed = !paused_p;
3294 return paused_p;
3295 }
3296
3297
3298 \f
3299 /************************************************************************
3300 Window-based updates
3301 ************************************************************************/
3302
3303 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3304 don't stop updating when input is pending. */
3305
3306 static int
3307 update_window_tree (struct window *w, int force_p)
3308 {
3309 int paused_p = 0;
3310
3311 while (w && !paused_p)
3312 {
3313 if (!NILP (w->hchild))
3314 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3315 else if (!NILP (w->vchild))
3316 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3317 else if (w->must_be_updated_p)
3318 paused_p |= update_window (w, force_p);
3319
3320 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3321 }
3322
3323 return paused_p;
3324 }
3325
3326
3327 /* Update window W if its flag must_be_updated_p is non-zero. If
3328 FORCE_P is non-zero, don't stop updating if input is pending. */
3329
3330 void
3331 update_single_window (struct window *w, int force_p)
3332 {
3333 if (w->must_be_updated_p)
3334 {
3335 struct frame *f = XFRAME (WINDOW_FRAME (w));
3336
3337 /* Record that this is not a frame-based redisplay. */
3338 set_frame_matrix_frame (NULL);
3339
3340 if (redisplay_dont_pause)
3341 force_p = 1;
3342 else if (NILP (Vredisplay_preemption_period))
3343 force_p = 1;
3344 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3345 {
3346 EMACS_TIME tm;
3347 double p = XFLOATINT (Vredisplay_preemption_period);
3348
3349 EMACS_GET_TIME (tm);
3350 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3351 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3352 }
3353
3354 /* Update W. */
3355 update_begin (f);
3356 update_window (w, force_p);
3357 update_end (f);
3358
3359 /* Reset flag in W. */
3360 w->must_be_updated_p = 0;
3361 }
3362 }
3363
3364 #ifdef HAVE_WINDOW_SYSTEM
3365
3366 /* Redraw lines from the current matrix of window W that are
3367 overlapped by other rows. YB is bottom-most y-position in W. */
3368
3369 static void
3370 redraw_overlapped_rows (struct window *w, int yb)
3371 {
3372 int i;
3373 struct frame *f = XFRAME (WINDOW_FRAME (w));
3374
3375 /* If rows overlapping others have been changed, the rows being
3376 overlapped have to be redrawn. This won't draw lines that have
3377 already been drawn in update_window_line because overlapped_p in
3378 desired rows is 0, so after row assignment overlapped_p in
3379 current rows is 0. */
3380 for (i = 0; i < w->current_matrix->nrows; ++i)
3381 {
3382 struct glyph_row *row = w->current_matrix->rows + i;
3383
3384 if (!row->enabled_p)
3385 break;
3386 else if (row->mode_line_p)
3387 continue;
3388
3389 if (row->overlapped_p)
3390 {
3391 enum glyph_row_area area;
3392
3393 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3394 {
3395 updated_row = row;
3396 updated_area = area;
3397 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3398 area == TEXT_AREA ? row->x : 0);
3399 if (row->used[area])
3400 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3401 row->used[area]);
3402 FRAME_RIF (f)->clear_end_of_line (-1);
3403 }
3404
3405 row->overlapped_p = 0;
3406 }
3407
3408 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3409 break;
3410 }
3411 }
3412
3413
3414 /* Redraw lines from the current matrix of window W that overlap
3415 others. YB is bottom-most y-position in W. */
3416
3417 static void
3418 redraw_overlapping_rows (struct window *w, int yb)
3419 {
3420 int i, bottom_y;
3421 struct glyph_row *row;
3422 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3423
3424 for (i = 0; i < w->current_matrix->nrows; ++i)
3425 {
3426 row = w->current_matrix->rows + i;
3427
3428 if (!row->enabled_p)
3429 break;
3430 else if (row->mode_line_p)
3431 continue;
3432
3433 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3434
3435 if (row->overlapping_p)
3436 {
3437 int overlaps = 0;
3438
3439 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3440 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3441 overlaps |= OVERLAPS_PRED;
3442 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3443 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3444 overlaps |= OVERLAPS_SUCC;
3445
3446 if (overlaps)
3447 {
3448 if (row->used[LEFT_MARGIN_AREA])
3449 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3450
3451 if (row->used[TEXT_AREA])
3452 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3453
3454 if (row->used[RIGHT_MARGIN_AREA])
3455 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3456
3457 /* Record in neighbor rows that ROW overwrites part of
3458 their display. */
3459 if (overlaps & OVERLAPS_PRED)
3460 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3461 if (overlaps & OVERLAPS_SUCC)
3462 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3463 }
3464 }
3465
3466 if (bottom_y >= yb)
3467 break;
3468 }
3469 }
3470
3471 #endif /* HAVE_WINDOW_SYSTEM */
3472
3473
3474 #if defined GLYPH_DEBUG && 0
3475
3476 /* Check that no row in the current matrix of window W is enabled
3477 which is below what's displayed in the window. */
3478
3479 static void
3480 check_current_matrix_flags (struct window *w)
3481 {
3482 int last_seen_p = 0;
3483 int i, yb = window_text_bottom_y (w);
3484
3485 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3486 {
3487 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3488 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3489 last_seen_p = 1;
3490 else if (last_seen_p && row->enabled_p)
3491 abort ();
3492 }
3493 }
3494
3495 #endif /* GLYPH_DEBUG */
3496
3497
3498 /* Update display of window W. FORCE_P non-zero means that we should
3499 not stop when detecting pending input. */
3500
3501 static int
3502 update_window (struct window *w, int force_p)
3503 {
3504 struct glyph_matrix *desired_matrix = w->desired_matrix;
3505 int paused_p;
3506 #if !PERIODIC_PREEMPTION_CHECKING
3507 int preempt_count = baud_rate / 2400 + 1;
3508 #endif
3509 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3510 #ifdef GLYPH_DEBUG
3511 /* Check that W's frame doesn't have glyph matrices. */
3512 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3513 #endif
3514
3515 /* Check pending input the first time so that we can quickly return. */
3516 #if !PERIODIC_PREEMPTION_CHECKING
3517 if (!force_p)
3518 detect_input_pending_ignore_squeezables ();
3519 #endif
3520
3521 /* If forced to complete the update, or if no input is pending, do
3522 the update. */
3523 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3524 {
3525 struct glyph_row *row, *end;
3526 struct glyph_row *mode_line_row;
3527 struct glyph_row *header_line_row;
3528 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3529 #if ! PERIODIC_PREEMPTION_CHECKING
3530 int n_updated = 0;
3531 #endif
3532
3533 rif->update_window_begin_hook (w);
3534 yb = window_text_bottom_y (w);
3535 row = desired_matrix->rows;
3536 end = row + desired_matrix->nrows - 1;
3537
3538 /* Take note of the header line, if there is one. We will
3539 update it below, after updating all of the window's lines. */
3540 if (row->mode_line_p)
3541 {
3542 header_line_row = row;
3543 ++row;
3544 }
3545 else
3546 header_line_row = NULL;
3547
3548 /* Update the mode line, if necessary. */
3549 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3550 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3551 {
3552 mode_line_row->y = yb;
3553 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3554 desired_matrix),
3555 &mouse_face_overwritten_p);
3556 }
3557
3558 /* Find first enabled row. Optimizations in redisplay_internal
3559 may lead to an update with only one row enabled. There may
3560 be also completely empty matrices. */
3561 while (row < end && !row->enabled_p)
3562 ++row;
3563
3564 /* Try reusing part of the display by copying. */
3565 if (row < end && !desired_matrix->no_scrolling_p)
3566 {
3567 int rc = scrolling_window (w, header_line_row != NULL);
3568 if (rc < 0)
3569 {
3570 /* All rows were found to be equal. */
3571 paused_p = 0;
3572 goto set_cursor;
3573 }
3574 else if (rc > 0)
3575 {
3576 /* We've scrolled the display. */
3577 force_p = 1;
3578 changed_p = 1;
3579 }
3580 }
3581
3582 /* Update the rest of the lines. */
3583 for (; row < end && (force_p || !input_pending); ++row)
3584 /* scrolling_window resets the enabled_p flag of the rows it
3585 reuses from current_matrix. */
3586 if (row->enabled_p)
3587 {
3588 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3589 int i;
3590
3591 /* We'll have to play a little bit with when to
3592 detect_input_pending. If it's done too often,
3593 scrolling large windows with repeated scroll-up
3594 commands will too quickly pause redisplay. */
3595 #if PERIODIC_PREEMPTION_CHECKING
3596 if (!force_p)
3597 {
3598 EMACS_TIME tm;
3599 EMACS_GET_TIME (tm);
3600 if (EMACS_TIME_LT (preemption_next_check, tm))
3601 {
3602 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3603 if (detect_input_pending_ignore_squeezables ())
3604 break;
3605 }
3606 }
3607 #else
3608 if (!force_p && ++n_updated % preempt_count == 0)
3609 detect_input_pending_ignore_squeezables ();
3610 #endif
3611 changed_p |= update_window_line (w, vpos,
3612 &mouse_face_overwritten_p);
3613
3614 /* Mark all rows below the last visible one in the current
3615 matrix as invalid. This is necessary because of
3616 variable line heights. Consider the case of three
3617 successive redisplays, where the first displays 5
3618 lines, the second 3 lines, and the third 5 lines again.
3619 If the second redisplay wouldn't mark rows in the
3620 current matrix invalid, the third redisplay might be
3621 tempted to optimize redisplay based on lines displayed
3622 in the first redisplay. */
3623 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3624 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3625 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3626 }
3627
3628 /* Was display preempted? */
3629 paused_p = row < end;
3630
3631 set_cursor:
3632
3633 /* Update the header line after scrolling because a new header
3634 line would otherwise overwrite lines at the top of the window
3635 that can be scrolled. */
3636 if (header_line_row && header_line_row->enabled_p)
3637 {
3638 header_line_row->y = 0;
3639 update_window_line (w, 0, &mouse_face_overwritten_p);
3640 }
3641
3642 /* Fix the appearance of overlapping/overlapped rows. */
3643 if (!paused_p && !w->pseudo_window_p)
3644 {
3645 #ifdef HAVE_WINDOW_SYSTEM
3646 if (changed_p && rif->fix_overlapping_area)
3647 {
3648 redraw_overlapped_rows (w, yb);
3649 redraw_overlapping_rows (w, yb);
3650 }
3651 #endif
3652
3653 /* Make cursor visible at cursor position of W. */
3654 set_window_cursor_after_update (w);
3655
3656 #if 0 /* Check that current matrix invariants are satisfied. This is
3657 for debugging only. See the comment of check_matrix_invariants. */
3658 IF_DEBUG (check_matrix_invariants (w));
3659 #endif
3660 }
3661
3662 #ifdef GLYPH_DEBUG
3663 /* Remember the redisplay method used to display the matrix. */
3664 strcpy (w->current_matrix->method, w->desired_matrix->method);
3665 #endif
3666
3667 #ifdef HAVE_WINDOW_SYSTEM
3668 update_window_fringes (w, 0);
3669 #endif
3670
3671 /* End the update of window W. Don't set the cursor if we
3672 paused updating the display because in this case,
3673 set_window_cursor_after_update hasn't been called, and
3674 output_cursor doesn't contain the cursor location. */
3675 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3676 }
3677 else
3678 paused_p = 1;
3679
3680 #ifdef GLYPH_DEBUG
3681 /* check_current_matrix_flags (w); */
3682 add_window_display_history (w, w->current_matrix->method, paused_p);
3683 #endif
3684
3685 clear_glyph_matrix (desired_matrix);
3686
3687 return paused_p;
3688 }
3689
3690
3691 /* Update the display of area AREA in window W, row number VPOS.
3692 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3693
3694 static void
3695 update_marginal_area (struct window *w, int area, int vpos)
3696 {
3697 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3698 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3699
3700 /* Let functions in xterm.c know what area subsequent X positions
3701 will be relative to. */
3702 updated_area = area;
3703
3704 /* Set cursor to start of glyphs, write them, and clear to the end
3705 of the area. I don't think that something more sophisticated is
3706 necessary here, since marginal areas will not be the default. */
3707 rif->cursor_to (vpos, 0, desired_row->y, 0);
3708 if (desired_row->used[area])
3709 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3710 rif->clear_end_of_line (-1);
3711 }
3712
3713
3714 /* Update the display of the text area of row VPOS in window W.
3715 Value is non-zero if display has changed. */
3716
3717 static int
3718 update_text_area (struct window *w, int vpos)
3719 {
3720 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3721 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3722 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3723 int changed_p = 0;
3724
3725 /* Let functions in xterm.c know what area subsequent X positions
3726 will be relative to. */
3727 updated_area = TEXT_AREA;
3728
3729 /* If rows are at different X or Y, or rows have different height,
3730 or the current row is marked invalid, write the entire line. */
3731 if (!current_row->enabled_p
3732 || desired_row->y != current_row->y
3733 || desired_row->ascent != current_row->ascent
3734 || desired_row->phys_ascent != current_row->phys_ascent
3735 || desired_row->phys_height != current_row->phys_height
3736 || desired_row->visible_height != current_row->visible_height
3737 || current_row->overlapped_p
3738 /* This next line is necessary for correctly redrawing
3739 mouse-face areas after scrolling and other operations.
3740 However, it causes excessive flickering when mouse is moved
3741 across the mode line. Luckily, turning it off for the mode
3742 line doesn't seem to hurt anything. -- cyd.
3743 But it is still needed for the header line. -- kfs. */
3744 || (current_row->mouse_face_p
3745 && !(current_row->mode_line_p && vpos > 0))
3746 || current_row->x != desired_row->x)
3747 {
3748 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3749
3750 if (desired_row->used[TEXT_AREA])
3751 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3752 desired_row->used[TEXT_AREA]);
3753
3754 /* Clear to end of window. */
3755 rif->clear_end_of_line (-1);
3756 changed_p = 1;
3757
3758 /* This erases the cursor. We do this here because
3759 notice_overwritten_cursor cannot easily check this, which
3760 might indicate that the whole functionality of
3761 notice_overwritten_cursor would better be implemented here.
3762 On the other hand, we need notice_overwritten_cursor as long
3763 as mouse highlighting is done asynchronously outside of
3764 redisplay. */
3765 if (vpos == w->phys_cursor.vpos)
3766 w->phys_cursor_on_p = 0;
3767 }
3768 else
3769 {
3770 int stop, i, x;
3771 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3772 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3773 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3774 int desired_stop_pos = desired_row->used[TEXT_AREA];
3775 int abort_skipping = 0;
3776
3777 /* If the desired row extends its face to the text area end, and
3778 unless the current row also does so at the same position,
3779 make sure we write at least one glyph, so that the face
3780 extension actually takes place. */
3781 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3782 && (desired_stop_pos < current_row->used[TEXT_AREA]
3783 || (desired_stop_pos == current_row->used[TEXT_AREA]
3784 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3785 --desired_stop_pos;
3786
3787 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3788 i = 0;
3789 x = desired_row->x;
3790
3791 /* Loop over glyphs that current and desired row may have
3792 in common. */
3793 while (i < stop)
3794 {
3795 int can_skip_p = !abort_skipping;
3796
3797 /* Skip over glyphs that both rows have in common. These
3798 don't have to be written. We can't skip if the last
3799 current glyph overlaps the glyph to its right. For
3800 example, consider a current row of `if ' with the `f' in
3801 Courier bold so that it overlaps the ` ' to its right.
3802 If the desired row is ` ', we would skip over the space
3803 after the `if' and there would remain a pixel from the
3804 `f' on the screen. */
3805 if (overlapping_glyphs_p && i > 0)
3806 {
3807 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3808 int left, right;
3809
3810 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3811 &left, &right);
3812 can_skip_p = (right == 0 && !abort_skipping);
3813 }
3814
3815 if (can_skip_p)
3816 {
3817 int start_hpos = i;
3818
3819 while (i < stop
3820 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3821 {
3822 x += desired_glyph->pixel_width;
3823 ++desired_glyph, ++current_glyph, ++i;
3824 }
3825
3826 /* Consider the case that the current row contains "xxx
3827 ppp ggg" in italic Courier font, and the desired row
3828 is "xxx ggg". The character `p' has lbearing, `g'
3829 has not. The loop above will stop in front of the
3830 first `p' in the current row. If we would start
3831 writing glyphs there, we wouldn't erase the lbearing
3832 of the `p'. The rest of the lbearing problem is then
3833 taken care of by draw_glyphs. */
3834 if (overlapping_glyphs_p
3835 && i > 0
3836 && i < current_row->used[TEXT_AREA]
3837 && (current_row->used[TEXT_AREA]
3838 != desired_row->used[TEXT_AREA]))
3839 {
3840 int left, right;
3841
3842 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3843 &left, &right);
3844 while (left > 0 && i > 0)
3845 {
3846 --i, --desired_glyph, --current_glyph;
3847 x -= desired_glyph->pixel_width;
3848 left -= desired_glyph->pixel_width;
3849 }
3850
3851 /* Abort the skipping algorithm if we end up before
3852 our starting point, to avoid looping (bug#1070).
3853 This can happen when the lbearing is larger than
3854 the pixel width. */
3855 abort_skipping = (i < start_hpos);
3856 }
3857 }
3858
3859 /* Try to avoid writing the entire rest of the desired row
3860 by looking for a resync point. This mainly prevents
3861 mode line flickering in the case the mode line is in
3862 fixed-pitch font, which it usually will be. */
3863 if (i < desired_row->used[TEXT_AREA])
3864 {
3865 int start_x = x, start_hpos = i;
3866 struct glyph *start = desired_glyph;
3867 int current_x = x;
3868 int skip_first_p = !can_skip_p;
3869
3870 /* Find the next glyph that's equal again. */
3871 while (i < stop
3872 && (skip_first_p
3873 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3874 && x == current_x)
3875 {
3876 x += desired_glyph->pixel_width;
3877 current_x += current_glyph->pixel_width;
3878 ++desired_glyph, ++current_glyph, ++i;
3879 skip_first_p = 0;
3880 }
3881
3882 if (i == start_hpos || x != current_x)
3883 {
3884 i = start_hpos;
3885 x = start_x;
3886 desired_glyph = start;
3887 break;
3888 }
3889
3890 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3891 rif->write_glyphs (start, i - start_hpos);
3892 changed_p = 1;
3893 }
3894 }
3895
3896 /* Write the rest. */
3897 if (i < desired_row->used[TEXT_AREA])
3898 {
3899 rif->cursor_to (vpos, i, desired_row->y, x);
3900 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3901 changed_p = 1;
3902 }
3903
3904 /* Maybe clear to end of line. */
3905 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3906 {
3907 /* If new row extends to the end of the text area, nothing
3908 has to be cleared, if and only if we did a write_glyphs
3909 above. This is made sure by setting desired_stop_pos
3910 appropriately above. */
3911 eassert (i < desired_row->used[TEXT_AREA]
3912 || ((desired_row->used[TEXT_AREA]
3913 == current_row->used[TEXT_AREA])
3914 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3915 }
3916 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3917 {
3918 /* If old row extends to the end of the text area, clear. */
3919 if (i >= desired_row->used[TEXT_AREA])
3920 rif->cursor_to (vpos, i, desired_row->y,
3921 desired_row->pixel_width);
3922 rif->clear_end_of_line (-1);
3923 changed_p = 1;
3924 }
3925 else if (desired_row->pixel_width < current_row->pixel_width)
3926 {
3927 /* Otherwise clear to the end of the old row. Everything
3928 after that position should be clear already. */
3929 int xlim;
3930
3931 if (i >= desired_row->used[TEXT_AREA])
3932 rif->cursor_to (vpos, i, desired_row->y,
3933 desired_row->pixel_width);
3934
3935 /* If cursor is displayed at the end of the line, make sure
3936 it's cleared. Nowadays we don't have a phys_cursor_glyph
3937 with which to erase the cursor (because this method
3938 doesn't work with lbearing/rbearing), so we must do it
3939 this way. */
3940 if (vpos == w->phys_cursor.vpos
3941 && (desired_row->reversed_p
3942 ? (w->phys_cursor.hpos < 0)
3943 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3944 {
3945 w->phys_cursor_on_p = 0;
3946 xlim = -1;
3947 }
3948 else
3949 xlim = current_row->pixel_width;
3950 rif->clear_end_of_line (xlim);
3951 changed_p = 1;
3952 }
3953 }
3954
3955 return changed_p;
3956 }
3957
3958
3959 /* Update row VPOS in window W. Value is non-zero if display has been
3960 changed. */
3961
3962 static int
3963 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
3964 {
3965 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3966 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3967 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3968 int changed_p = 0;
3969
3970 /* Set the row being updated. This is important to let xterm.c
3971 know what line height values are in effect. */
3972 updated_row = desired_row;
3973
3974 /* A row can be completely invisible in case a desired matrix was
3975 built with a vscroll and then make_cursor_line_fully_visible shifts
3976 the matrix. Make sure to make such rows current anyway, since
3977 we need the correct y-position, for example, in the current matrix. */
3978 if (desired_row->mode_line_p
3979 || desired_row->visible_height > 0)
3980 {
3981 eassert (desired_row->enabled_p);
3982
3983 /* Update display of the left margin area, if there is one. */
3984 if (!desired_row->full_width_p
3985 && !NILP (w->left_margin_cols))
3986 {
3987 changed_p = 1;
3988 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3989 }
3990
3991 /* Update the display of the text area. */
3992 if (update_text_area (w, vpos))
3993 {
3994 changed_p = 1;
3995 if (current_row->mouse_face_p)
3996 *mouse_face_overwritten_p = 1;
3997 }
3998
3999 /* Update display of the right margin area, if there is one. */
4000 if (!desired_row->full_width_p
4001 && !NILP (w->right_margin_cols))
4002 {
4003 changed_p = 1;
4004 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4005 }
4006
4007 /* Draw truncation marks etc. */
4008 if (!current_row->enabled_p
4009 || desired_row->y != current_row->y
4010 || desired_row->visible_height != current_row->visible_height
4011 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4012 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4013 || current_row->redraw_fringe_bitmaps_p
4014 || desired_row->mode_line_p != current_row->mode_line_p
4015 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4016 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4017 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4018 rif->after_update_window_line_hook (desired_row);
4019 }
4020
4021 /* Update current_row from desired_row. */
4022 make_current (w->desired_matrix, w->current_matrix, vpos);
4023 updated_row = NULL;
4024 return changed_p;
4025 }
4026
4027
4028 /* Set the cursor after an update of window W. This function may only
4029 be called from update_window. */
4030
4031 static void
4032 set_window_cursor_after_update (struct window *w)
4033 {
4034 struct frame *f = XFRAME (w->frame);
4035 struct redisplay_interface *rif = FRAME_RIF (f);
4036 int cx, cy, vpos, hpos;
4037
4038 /* Not intended for frame matrix updates. */
4039 eassert (FRAME_WINDOW_P (f));
4040
4041 if (cursor_in_echo_area
4042 && !NILP (echo_area_buffer[0])
4043 /* If we are showing a message instead of the mini-buffer,
4044 show the cursor for the message instead. */
4045 && XWINDOW (minibuf_window) == w
4046 && EQ (minibuf_window, echo_area_window)
4047 /* These cases apply only to the frame that contains
4048 the active mini-buffer window. */
4049 && FRAME_HAS_MINIBUF_P (f)
4050 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4051 {
4052 cx = cy = vpos = hpos = 0;
4053
4054 if (cursor_in_echo_area >= 0)
4055 {
4056 /* If the mini-buffer is several lines high, find the last
4057 line that has any text on it. Note: either all lines
4058 are enabled or none. Otherwise we wouldn't be able to
4059 determine Y. */
4060 struct glyph_row *row, *last_row;
4061 struct glyph *glyph;
4062 int yb = window_text_bottom_y (w);
4063
4064 last_row = NULL;
4065 row = w->current_matrix->rows;
4066 while (row->enabled_p
4067 && (last_row == NULL
4068 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4069 {
4070 if (row->used[TEXT_AREA]
4071 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4072 last_row = row;
4073 ++row;
4074 }
4075
4076 if (last_row)
4077 {
4078 struct glyph *start = last_row->glyphs[TEXT_AREA];
4079 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4080
4081 while (last > start && last->charpos < 0)
4082 --last;
4083
4084 for (glyph = start; glyph < last; ++glyph)
4085 {
4086 cx += glyph->pixel_width;
4087 ++hpos;
4088 }
4089
4090 cy = last_row->y;
4091 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4092 }
4093 }
4094 }
4095 else
4096 {
4097 cx = w->cursor.x;
4098 cy = w->cursor.y;
4099 hpos = w->cursor.hpos;
4100 vpos = w->cursor.vpos;
4101 }
4102
4103 /* Window cursor can be out of sync for horizontally split windows. */
4104 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4105 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4106 vpos = max (0, vpos);
4107 vpos = min (w->current_matrix->nrows - 1, vpos);
4108 rif->cursor_to (vpos, hpos, cy, cx);
4109 }
4110
4111
4112 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4113 tree rooted at W. */
4114
4115 void
4116 set_window_update_flags (struct window *w, int on_p)
4117 {
4118 while (w)
4119 {
4120 if (!NILP (w->hchild))
4121 set_window_update_flags (XWINDOW (w->hchild), on_p);
4122 else if (!NILP (w->vchild))
4123 set_window_update_flags (XWINDOW (w->vchild), on_p);
4124 else
4125 w->must_be_updated_p = on_p;
4126
4127 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4128 }
4129 }
4130
4131
4132 \f
4133 /***********************************************************************
4134 Window-Based Scrolling
4135 ***********************************************************************/
4136
4137 /* Structure describing rows in scrolling_window. */
4138
4139 struct row_entry
4140 {
4141 /* Number of occurrences of this row in desired and current matrix. */
4142 int old_uses, new_uses;
4143
4144 /* Vpos of row in new matrix. */
4145 int new_line_number;
4146
4147 /* Bucket index of this row_entry in the hash table row_table. */
4148 ptrdiff_t bucket;
4149
4150 /* The row described by this entry. */
4151 struct glyph_row *row;
4152
4153 /* Hash collision chain. */
4154 struct row_entry *next;
4155 };
4156
4157 /* A pool to allocate row_entry structures from, and the size of the
4158 pool. The pool is reallocated in scrolling_window when we find
4159 that we need a larger one. */
4160
4161 static struct row_entry *row_entry_pool;
4162 static ptrdiff_t row_entry_pool_size;
4163
4164 /* Index of next free entry in row_entry_pool. */
4165
4166 static ptrdiff_t row_entry_idx;
4167
4168 /* The hash table used during scrolling, and the table's size. This
4169 table is used to quickly identify equal rows in the desired and
4170 current matrix. */
4171
4172 static struct row_entry **row_table;
4173 static ptrdiff_t row_table_size;
4174
4175 /* Vectors of pointers to row_entry structures belonging to the
4176 current and desired matrix, and the size of the vectors. */
4177
4178 static struct row_entry **old_lines, **new_lines;
4179 static ptrdiff_t old_lines_size, new_lines_size;
4180
4181 /* A pool to allocate run structures from, and its size. */
4182
4183 static struct run *run_pool;
4184 static ptrdiff_t runs_size;
4185
4186 /* A vector of runs of lines found during scrolling. */
4187
4188 static struct run **runs;
4189
4190 /* Add glyph row ROW to the scrolling hash table. */
4191
4192 static inline struct row_entry *
4193 add_row_entry (struct glyph_row *row)
4194 {
4195 struct row_entry *entry;
4196 ptrdiff_t i = row->hash % row_table_size;
4197
4198 entry = row_table[i];
4199 eassert (entry || verify_row_hash (row));
4200 while (entry && !row_equal_p (entry->row, row, 1))
4201 entry = entry->next;
4202
4203 if (entry == NULL)
4204 {
4205 entry = row_entry_pool + row_entry_idx++;
4206 entry->row = row;
4207 entry->old_uses = entry->new_uses = 0;
4208 entry->new_line_number = 0;
4209 entry->bucket = i;
4210 entry->next = row_table[i];
4211 row_table[i] = entry;
4212 }
4213
4214 return entry;
4215 }
4216
4217
4218 /* Try to reuse part of the current display of W by scrolling lines.
4219 HEADER_LINE_P non-zero means W has a header line.
4220
4221 The algorithm is taken from Communications of the ACM, Apr78 "A
4222 Technique for Isolating Differences Between Files." It should take
4223 O(N) time.
4224
4225 A short outline of the steps of the algorithm
4226
4227 1. Skip lines equal at the start and end of both matrices.
4228
4229 2. Enter rows in the current and desired matrix into a symbol
4230 table, counting how often they appear in both matrices.
4231
4232 3. Rows that appear exactly once in both matrices serve as anchors,
4233 i.e. we assume that such lines are likely to have been moved.
4234
4235 4. Starting from anchor lines, extend regions to be scrolled both
4236 forward and backward.
4237
4238 Value is
4239
4240 -1 if all rows were found to be equal.
4241 0 to indicate that we did not scroll the display, or
4242 1 if we did scroll. */
4243
4244 static int
4245 scrolling_window (struct window *w, int header_line_p)
4246 {
4247 struct glyph_matrix *desired_matrix = w->desired_matrix;
4248 struct glyph_matrix *current_matrix = w->current_matrix;
4249 int yb = window_text_bottom_y (w);
4250 ptrdiff_t i;
4251 int j, first_old, first_new, last_old, last_new;
4252 int nruns, run_idx;
4253 ptrdiff_t n;
4254 struct row_entry *entry;
4255 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4256
4257 /* Skip over rows equal at the start. */
4258 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4259 {
4260 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4261 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4262
4263 if (c->enabled_p
4264 && d->enabled_p
4265 && !d->redraw_fringe_bitmaps_p
4266 && c->y == d->y
4267 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4268 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4269 && row_equal_p (c, d, 1))
4270 {
4271 assign_row (c, d);
4272 d->enabled_p = 0;
4273 }
4274 else
4275 break;
4276 }
4277
4278 /* Give up if some rows in the desired matrix are not enabled. */
4279 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4280 return -1;
4281
4282 first_old = first_new = i;
4283
4284 /* Set last_new to the index + 1 of the row that reaches the
4285 bottom boundary in the desired matrix. Give up if we find a
4286 disabled row before we reach the bottom boundary. */
4287 i = first_new + 1;
4288 while (i < desired_matrix->nrows - 1)
4289 {
4290 int bottom;
4291
4292 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4293 return 0;
4294 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4295 if (bottom <= yb)
4296 ++i;
4297 if (bottom >= yb)
4298 break;
4299 }
4300
4301 last_new = i;
4302
4303 /* Set last_old to the index + 1 of the row that reaches the bottom
4304 boundary in the current matrix. We don't look at the enabled
4305 flag here because we plan to reuse part of the display even if
4306 other parts are disabled. */
4307 i = first_old + 1;
4308 while (i < current_matrix->nrows - 1)
4309 {
4310 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4311 if (bottom <= yb)
4312 ++i;
4313 if (bottom >= yb)
4314 break;
4315 }
4316
4317 last_old = i;
4318
4319 /* Skip over rows equal at the bottom. */
4320 i = last_new;
4321 j = last_old;
4322 while (i - 1 > first_new
4323 && j - 1 > first_old
4324 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4325 && (MATRIX_ROW (current_matrix, j - 1)->y
4326 == MATRIX_ROW (desired_matrix, i - 1)->y)
4327 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4328 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4329 MATRIX_ROW (current_matrix, j - 1), 1))
4330 --i, --j;
4331 last_new = i;
4332 last_old = j;
4333
4334 /* Nothing to do if all rows are equal. */
4335 if (last_new == first_new)
4336 return 0;
4337
4338 /* Check for integer overflow in size calculation.
4339
4340 If next_almost_prime checks (N) for divisibility by 2..10, then
4341 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4342 So, set next_almost_prime_increment_max to 10.
4343
4344 It's just a coincidence that next_almost_prime_increment_max ==
4345 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4346 13, then next_almost_prime_increment_max would be 14, e.g.,
4347 because next_almost_prime (113) would be 127. */
4348 {
4349 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4350 enum { next_almost_prime_increment_max = 10 };
4351 ptrdiff_t row_table_max =
4352 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4353 - next_almost_prime_increment_max);
4354 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4355 if (current_nrows_max < current_matrix->nrows)
4356 memory_full (SIZE_MAX);
4357 }
4358
4359 /* Reallocate vectors, tables etc. if necessary. */
4360
4361 if (current_matrix->nrows > old_lines_size)
4362 old_lines = xpalloc (old_lines, &old_lines_size,
4363 current_matrix->nrows - old_lines_size,
4364 INT_MAX, sizeof *old_lines);
4365
4366 if (desired_matrix->nrows > new_lines_size)
4367 new_lines = xpalloc (new_lines, &new_lines_size,
4368 desired_matrix->nrows - new_lines_size,
4369 INT_MAX, sizeof *new_lines);
4370
4371 n = desired_matrix->nrows;
4372 n += current_matrix->nrows;
4373 if (row_table_size < 3 * n)
4374 {
4375 ptrdiff_t size = next_almost_prime (3 * n);
4376 row_table = xnrealloc (row_table, size, sizeof *row_table);
4377 row_table_size = size;
4378 memset (row_table, 0, size * sizeof *row_table);
4379 }
4380
4381 if (n > row_entry_pool_size)
4382 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4383 n - row_entry_pool_size,
4384 -1, sizeof *row_entry_pool);
4385
4386 if (desired_matrix->nrows > runs_size)
4387 {
4388 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4389 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4390 runs_size = desired_matrix->nrows;
4391 }
4392
4393 nruns = run_idx = 0;
4394 row_entry_idx = 0;
4395
4396 /* Add rows from the current and desired matrix to the hash table
4397 row_hash_table to be able to find equal ones quickly. */
4398
4399 for (i = first_old; i < last_old; ++i)
4400 {
4401 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4402 {
4403 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4404 old_lines[i] = entry;
4405 ++entry->old_uses;
4406 }
4407 else
4408 old_lines[i] = NULL;
4409 }
4410
4411 for (i = first_new; i < last_new; ++i)
4412 {
4413 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4414 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4415 ++entry->new_uses;
4416 entry->new_line_number = i;
4417 new_lines[i] = entry;
4418 }
4419
4420 /* Identify moves based on lines that are unique and equal
4421 in both matrices. */
4422 for (i = first_old; i < last_old;)
4423 if (old_lines[i]
4424 && old_lines[i]->old_uses == 1
4425 && old_lines[i]->new_uses == 1)
4426 {
4427 int p, q;
4428 int new_line = old_lines[i]->new_line_number;
4429 struct run *run = run_pool + run_idx++;
4430
4431 /* Record move. */
4432 run->current_vpos = i;
4433 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4434 run->desired_vpos = new_line;
4435 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4436 run->nrows = 1;
4437 run->height = MATRIX_ROW (current_matrix, i)->height;
4438
4439 /* Extend backward. */
4440 p = i - 1;
4441 q = new_line - 1;
4442 while (p > first_old
4443 && q > first_new
4444 && old_lines[p] == new_lines[q])
4445 {
4446 int h = MATRIX_ROW (current_matrix, p)->height;
4447 --run->current_vpos;
4448 --run->desired_vpos;
4449 ++run->nrows;
4450 run->height += h;
4451 run->desired_y -= h;
4452 run->current_y -= h;
4453 --p, --q;
4454 }
4455
4456 /* Extend forward. */
4457 p = i + 1;
4458 q = new_line + 1;
4459 while (p < last_old
4460 && q < last_new
4461 && old_lines[p] == new_lines[q])
4462 {
4463 int h = MATRIX_ROW (current_matrix, p)->height;
4464 ++run->nrows;
4465 run->height += h;
4466 ++p, ++q;
4467 }
4468
4469 /* Insert run into list of all runs. Order runs by copied
4470 pixel lines. Note that we record runs that don't have to
4471 be copied because they are already in place. This is done
4472 because we can avoid calling update_window_line in this
4473 case. */
4474 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4475 ;
4476 for (q = nruns; q > p; --q)
4477 runs[q] = runs[q - 1];
4478 runs[p] = run;
4479 ++nruns;
4480
4481 i += run->nrows;
4482 }
4483 else
4484 ++i;
4485
4486 /* Do the moves. Do it in a way that we don't overwrite something
4487 we want to copy later on. This is not solvable in general
4488 because there is only one display and we don't have a way to
4489 exchange areas on this display. Example:
4490
4491 +-----------+ +-----------+
4492 | A | | B |
4493 +-----------+ --> +-----------+
4494 | B | | A |
4495 +-----------+ +-----------+
4496
4497 Instead, prefer bigger moves, and invalidate moves that would
4498 copy from where we copied to. */
4499
4500 for (i = 0; i < nruns; ++i)
4501 if (runs[i]->nrows > 0)
4502 {
4503 struct run *r = runs[i];
4504
4505 /* Copy on the display. */
4506 if (r->current_y != r->desired_y)
4507 {
4508 rif->clear_window_mouse_face (w);
4509 rif->scroll_run_hook (w, r);
4510 }
4511
4512 /* Truncate runs that copy to where we copied to, and
4513 invalidate runs that copy from where we copied to. */
4514 for (j = nruns - 1; j > i; --j)
4515 {
4516 struct run *p = runs[j];
4517 int truncated_p = 0;
4518
4519 if (p->nrows > 0
4520 && p->desired_y < r->desired_y + r->height
4521 && p->desired_y + p->height > r->desired_y)
4522 {
4523 if (p->desired_y < r->desired_y)
4524 {
4525 p->nrows = r->desired_vpos - p->desired_vpos;
4526 p->height = r->desired_y - p->desired_y;
4527 truncated_p = 1;
4528 }
4529 else
4530 {
4531 int nrows_copied = (r->desired_vpos + r->nrows
4532 - p->desired_vpos);
4533
4534 if (p->nrows <= nrows_copied)
4535 p->nrows = 0;
4536 else
4537 {
4538 int height_copied = (r->desired_y + r->height
4539 - p->desired_y);
4540
4541 p->current_vpos += nrows_copied;
4542 p->desired_vpos += nrows_copied;
4543 p->nrows -= nrows_copied;
4544 p->current_y += height_copied;
4545 p->desired_y += height_copied;
4546 p->height -= height_copied;
4547 truncated_p = 1;
4548 }
4549 }
4550 }
4551
4552 if (r->current_y != r->desired_y
4553 /* The condition below is equivalent to
4554 ((p->current_y >= r->desired_y
4555 && p->current_y < r->desired_y + r->height)
4556 || (p->current_y + p->height > r->desired_y
4557 && (p->current_y + p->height
4558 <= r->desired_y + r->height)))
4559 because we have 0 < p->height <= r->height. */
4560 && p->current_y < r->desired_y + r->height
4561 && p->current_y + p->height > r->desired_y)
4562 p->nrows = 0;
4563
4564 /* Reorder runs by copied pixel lines if truncated. */
4565 if (truncated_p && p->nrows > 0)
4566 {
4567 int k = nruns - 1;
4568
4569 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4570 k--;
4571 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4572 runs[k] = p;
4573 }
4574 }
4575
4576 /* Assign matrix rows. */
4577 for (j = 0; j < r->nrows; ++j)
4578 {
4579 struct glyph_row *from, *to;
4580 int to_overlapped_p;
4581
4582 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4583 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4584 to_overlapped_p = to->overlapped_p;
4585 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4586 assign_row (to, from);
4587 /* The above `assign_row' actually does swap, so if we had
4588 an overlap in the copy destination of two runs, then
4589 the second run would assign a previously disabled bogus
4590 row. But thanks to the truncation code in the
4591 preceding for-loop, we no longer have such an overlap,
4592 and thus the assigned row should always be enabled. */
4593 eassert (to->enabled_p);
4594 from->enabled_p = 0;
4595 to->overlapped_p = to_overlapped_p;
4596 }
4597 }
4598
4599 /* Clear the hash table, for the next time. */
4600 for (i = 0; i < row_entry_idx; ++i)
4601 row_table[row_entry_pool[i].bucket] = NULL;
4602
4603 /* Value is 1 to indicate that we scrolled the display. */
4604 return 0 < nruns;
4605 }
4606
4607
4608 \f
4609 /************************************************************************
4610 Frame-Based Updates
4611 ************************************************************************/
4612
4613 /* Update the desired frame matrix of frame F.
4614
4615 FORCE_P non-zero means that the update should not be stopped by
4616 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4617 should not be tried.
4618
4619 Value is non-zero if update was stopped due to pending input. */
4620
4621 static int
4622 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4623 {
4624 /* Frame matrices to work on. */
4625 struct glyph_matrix *current_matrix = f->current_matrix;
4626 struct glyph_matrix *desired_matrix = f->desired_matrix;
4627 int i;
4628 int pause_p;
4629 int preempt_count = baud_rate / 2400 + 1;
4630
4631 eassert (current_matrix && desired_matrix);
4632
4633 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4634 calculate_costs (f);
4635
4636 if (preempt_count <= 0)
4637 preempt_count = 1;
4638
4639 #if !PERIODIC_PREEMPTION_CHECKING
4640 if (!force_p && detect_input_pending_ignore_squeezables ())
4641 {
4642 pause_p = 1;
4643 goto do_pause;
4644 }
4645 #endif
4646
4647 /* If we cannot insert/delete lines, it's no use trying it. */
4648 if (!FRAME_LINE_INS_DEL_OK (f))
4649 inhibit_id_p = 1;
4650
4651 /* See if any of the desired lines are enabled; don't compute for
4652 i/d line if just want cursor motion. */
4653 for (i = 0; i < desired_matrix->nrows; i++)
4654 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4655 break;
4656
4657 /* Try doing i/d line, if not yet inhibited. */
4658 if (!inhibit_id_p && i < desired_matrix->nrows)
4659 force_p |= scrolling (f);
4660
4661 /* Update the individual lines as needed. Do bottom line first. */
4662 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4663 update_frame_line (f, desired_matrix->nrows - 1);
4664
4665 /* Now update the rest of the lines. */
4666 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4667 {
4668 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4669 {
4670 if (FRAME_TERMCAP_P (f))
4671 {
4672 /* Flush out every so many lines.
4673 Also flush out if likely to have more than 1k buffered
4674 otherwise. I'm told that some telnet connections get
4675 really screwed by more than 1k output at once. */
4676 FILE *display_output = FRAME_TTY (f)->output;
4677 if (display_output)
4678 {
4679 int outq = PENDING_OUTPUT_COUNT (display_output);
4680 if (outq > 900
4681 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4682 {
4683 fflush (display_output);
4684 if (preempt_count == 1)
4685 {
4686 #ifdef EMACS_OUTQSIZE
4687 if (EMACS_OUTQSIZE (0, &outq) < 0)
4688 /* Probably not a tty. Ignore the error and reset
4689 the outq count. */
4690 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4691 #endif
4692 outq *= 10;
4693 if (baud_rate <= outq && baud_rate > 0)
4694 sleep (outq / baud_rate);
4695 }
4696 }
4697 }
4698 }
4699
4700 #if PERIODIC_PREEMPTION_CHECKING
4701 if (!force_p)
4702 {
4703 EMACS_TIME tm;
4704 EMACS_GET_TIME (tm);
4705 if (EMACS_TIME_LT (preemption_next_check, tm))
4706 {
4707 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4708 if (detect_input_pending_ignore_squeezables ())
4709 break;
4710 }
4711 }
4712 #else
4713 if (!force_p && (i - 1) % preempt_count == 0)
4714 detect_input_pending_ignore_squeezables ();
4715 #endif
4716
4717 update_frame_line (f, i);
4718 }
4719 }
4720
4721 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4722
4723 /* Now just clean up termcap drivers and set cursor, etc. */
4724 if (!pause_p)
4725 {
4726 if ((cursor_in_echo_area
4727 /* If we are showing a message instead of the mini-buffer,
4728 show the cursor for the message instead of for the
4729 (now hidden) mini-buffer contents. */
4730 || (EQ (minibuf_window, selected_window)
4731 && EQ (minibuf_window, echo_area_window)
4732 && !NILP (echo_area_buffer[0])))
4733 /* These cases apply only to the frame that contains
4734 the active mini-buffer window. */
4735 && FRAME_HAS_MINIBUF_P (f)
4736 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4737 {
4738 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4739 int row, col;
4740
4741 if (cursor_in_echo_area < 0)
4742 {
4743 /* Negative value of cursor_in_echo_area means put
4744 cursor at beginning of line. */
4745 row = top;
4746 col = 0;
4747 }
4748 else
4749 {
4750 /* Positive value of cursor_in_echo_area means put
4751 cursor at the end of the prompt. If the mini-buffer
4752 is several lines high, find the last line that has
4753 any text on it. */
4754 row = FRAME_LINES (f);
4755 do
4756 {
4757 --row;
4758 col = 0;
4759
4760 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4761 {
4762 /* Frame rows are filled up with spaces that
4763 must be ignored here. */
4764 struct glyph_row *r = MATRIX_ROW (current_matrix,
4765 row);
4766 struct glyph *start = r->glyphs[TEXT_AREA];
4767 struct glyph *last = start + r->used[TEXT_AREA];
4768
4769 while (last > start
4770 && (last - 1)->charpos < 0)
4771 --last;
4772
4773 col = last - start;
4774 }
4775 }
4776 while (row > top && col == 0);
4777
4778 /* Make sure COL is not out of range. */
4779 if (col >= FRAME_CURSOR_X_LIMIT (f))
4780 {
4781 /* If we have another row, advance cursor into it. */
4782 if (row < FRAME_LINES (f) - 1)
4783 {
4784 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4785 row++;
4786 }
4787 /* Otherwise move it back in range. */
4788 else
4789 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4790 }
4791 }
4792
4793 cursor_to (f, row, col);
4794 }
4795 else
4796 {
4797 /* We have only one cursor on terminal frames. Use it to
4798 display the cursor of the selected window. */
4799 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4800 if (w->cursor.vpos >= 0
4801 /* The cursor vpos may be temporarily out of bounds
4802 in the following situation: There is one window,
4803 with the cursor in the lower half of it. The window
4804 is split, and a message causes a redisplay before
4805 a new cursor position has been computed. */
4806 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4807 {
4808 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4809 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4810
4811 if (INTEGERP (w->left_margin_cols))
4812 x += XFASTINT (w->left_margin_cols);
4813
4814 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4815 cursor_to (f, y, x);
4816 }
4817 }
4818 }
4819
4820 #if !PERIODIC_PREEMPTION_CHECKING
4821 do_pause:
4822 #endif
4823
4824 clear_desired_matrices (f);
4825 return pause_p;
4826 }
4827
4828
4829 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4830
4831 static int
4832 scrolling (struct frame *frame)
4833 {
4834 int unchanged_at_top, unchanged_at_bottom;
4835 int window_size;
4836 int changed_lines;
4837 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4838 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4839 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4840 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4841 register int i;
4842 int free_at_end_vpos = FRAME_LINES (frame);
4843 struct glyph_matrix *current_matrix = frame->current_matrix;
4844 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4845
4846 if (!current_matrix)
4847 abort ();
4848
4849 /* Compute hash codes of all the lines. Also calculate number of
4850 changed lines, number of unchanged lines at the beginning, and
4851 number of unchanged lines at the end. */
4852 changed_lines = 0;
4853 unchanged_at_top = 0;
4854 unchanged_at_bottom = FRAME_LINES (frame);
4855 for (i = 0; i < FRAME_LINES (frame); i++)
4856 {
4857 /* Give up on this scrolling if some old lines are not enabled. */
4858 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4859 return 0;
4860 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4861 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4862 {
4863 /* This line cannot be redrawn, so don't let scrolling mess it. */
4864 new_hash[i] = old_hash[i];
4865 #define INFINITY 1000000 /* Taken from scroll.c */
4866 draw_cost[i] = INFINITY;
4867 }
4868 else
4869 {
4870 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4871 draw_cost[i] = line_draw_cost (desired_matrix, i);
4872 }
4873
4874 if (old_hash[i] != new_hash[i])
4875 {
4876 changed_lines++;
4877 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4878 }
4879 else if (i == unchanged_at_top)
4880 unchanged_at_top++;
4881 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4882 }
4883
4884 /* If changed lines are few, don't allow preemption, don't scroll. */
4885 if ((!FRAME_SCROLL_REGION_OK (frame)
4886 && changed_lines < baud_rate / 2400)
4887 || unchanged_at_bottom == FRAME_LINES (frame))
4888 return 1;
4889
4890 window_size = (FRAME_LINES (frame) - unchanged_at_top
4891 - unchanged_at_bottom);
4892
4893 if (FRAME_SCROLL_REGION_OK (frame))
4894 free_at_end_vpos -= unchanged_at_bottom;
4895 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4896 free_at_end_vpos = -1;
4897
4898 /* If large window, fast terminal and few lines in common between
4899 current frame and desired frame, don't bother with i/d calc. */
4900 if (!FRAME_SCROLL_REGION_OK (frame)
4901 && window_size >= 18 && baud_rate > 2400
4902 && (window_size >=
4903 10 * scrolling_max_lines_saved (unchanged_at_top,
4904 FRAME_LINES (frame) - unchanged_at_bottom,
4905 old_hash, new_hash, draw_cost)))
4906 return 0;
4907
4908 if (window_size < 2)
4909 return 0;
4910
4911 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4912 draw_cost + unchanged_at_top - 1,
4913 old_draw_cost + unchanged_at_top - 1,
4914 old_hash + unchanged_at_top - 1,
4915 new_hash + unchanged_at_top - 1,
4916 free_at_end_vpos - unchanged_at_top);
4917
4918 return 0;
4919 }
4920
4921
4922 /* Count the number of blanks at the start of the vector of glyphs R
4923 which is LEN glyphs long. */
4924
4925 static int
4926 count_blanks (struct glyph *r, int len)
4927 {
4928 int i;
4929
4930 for (i = 0; i < len; ++i)
4931 if (!CHAR_GLYPH_SPACE_P (r[i]))
4932 break;
4933
4934 return i;
4935 }
4936
4937
4938 /* Count the number of glyphs in common at the start of the glyph
4939 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4940 of STR2. Value is the number of equal glyphs equal at the start. */
4941
4942 static int
4943 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4944 {
4945 struct glyph *p1 = str1;
4946 struct glyph *p2 = str2;
4947
4948 while (p1 < end1
4949 && p2 < end2
4950 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4951 ++p1, ++p2;
4952
4953 return p1 - str1;
4954 }
4955
4956
4957 /* Char insertion/deletion cost vector, from term.c */
4958
4959 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4960
4961
4962 /* Perform a frame-based update on line VPOS in frame FRAME. */
4963
4964 static void
4965 update_frame_line (struct frame *f, int vpos)
4966 {
4967 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4968 int tem;
4969 int osp, nsp, begmatch, endmatch, olen, nlen;
4970 struct glyph_matrix *current_matrix = f->current_matrix;
4971 struct glyph_matrix *desired_matrix = f->desired_matrix;
4972 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4973 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4974 int must_write_whole_line_p;
4975 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4976 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4977 != FACE_TTY_DEFAULT_BG_COLOR);
4978
4979 if (colored_spaces_p)
4980 write_spaces_p = 1;
4981
4982 /* Current row not enabled means it has unknown contents. We must
4983 write the whole desired line in that case. */
4984 must_write_whole_line_p = !current_row->enabled_p;
4985 if (must_write_whole_line_p)
4986 {
4987 obody = 0;
4988 olen = 0;
4989 }
4990 else
4991 {
4992 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4993 olen = current_row->used[TEXT_AREA];
4994
4995 /* Ignore trailing spaces, if we can. */
4996 if (!write_spaces_p)
4997 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4998 olen--;
4999 }
5000
5001 current_row->enabled_p = 1;
5002 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5003
5004 /* If desired line is empty, just clear the line. */
5005 if (!desired_row->enabled_p)
5006 {
5007 nlen = 0;
5008 goto just_erase;
5009 }
5010
5011 nbody = desired_row->glyphs[TEXT_AREA];
5012 nlen = desired_row->used[TEXT_AREA];
5013 nend = nbody + nlen;
5014
5015 /* If display line has unknown contents, write the whole line. */
5016 if (must_write_whole_line_p)
5017 {
5018 /* Ignore spaces at the end, if we can. */
5019 if (!write_spaces_p)
5020 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5021 --nlen;
5022
5023 /* Write the contents of the desired line. */
5024 if (nlen)
5025 {
5026 cursor_to (f, vpos, 0);
5027 write_glyphs (f, nbody, nlen);
5028 }
5029
5030 /* Don't call clear_end_of_line if we already wrote the whole
5031 line. The cursor will not be at the right margin in that
5032 case but in the line below. */
5033 if (nlen < FRAME_TOTAL_COLS (f))
5034 {
5035 cursor_to (f, vpos, nlen);
5036 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5037 }
5038 else
5039 /* Make sure we are in the right row, otherwise cursor movement
5040 with cmgoto might use `ch' in the wrong row. */
5041 cursor_to (f, vpos, 0);
5042
5043 make_current (desired_matrix, current_matrix, vpos);
5044 return;
5045 }
5046
5047 /* Pretend trailing spaces are not there at all,
5048 unless for one reason or another we must write all spaces. */
5049 if (!write_spaces_p)
5050 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5051 nlen--;
5052
5053 /* If there's no i/d char, quickly do the best we can without it. */
5054 if (!FRAME_CHAR_INS_DEL_OK (f))
5055 {
5056 int i, j;
5057
5058 /* Find the first glyph in desired row that doesn't agree with
5059 a glyph in the current row, and write the rest from there on. */
5060 for (i = 0; i < nlen; i++)
5061 {
5062 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5063 {
5064 /* Find the end of the run of different glyphs. */
5065 j = i + 1;
5066 while (j < nlen
5067 && (j >= olen
5068 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5069 || CHAR_GLYPH_PADDING_P (nbody[j])))
5070 ++j;
5071
5072 /* Output this run of non-matching chars. */
5073 cursor_to (f, vpos, i);
5074 write_glyphs (f, nbody + i, j - i);
5075 i = j - 1;
5076
5077 /* Now find the next non-match. */
5078 }
5079 }
5080
5081 /* Clear the rest of the line, or the non-clear part of it. */
5082 if (olen > nlen)
5083 {
5084 cursor_to (f, vpos, nlen);
5085 clear_end_of_line (f, olen);
5086 }
5087
5088 /* Make current row = desired row. */
5089 make_current (desired_matrix, current_matrix, vpos);
5090 return;
5091 }
5092
5093 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5094 characters in a row. */
5095
5096 if (!olen)
5097 {
5098 /* If current line is blank, skip over initial spaces, if
5099 possible, and write the rest. */
5100 if (write_spaces_p)
5101 nsp = 0;
5102 else
5103 nsp = count_blanks (nbody, nlen);
5104
5105 if (nlen > nsp)
5106 {
5107 cursor_to (f, vpos, nsp);
5108 write_glyphs (f, nbody + nsp, nlen - nsp);
5109 }
5110
5111 /* Exchange contents between current_frame and new_frame. */
5112 make_current (desired_matrix, current_matrix, vpos);
5113 return;
5114 }
5115
5116 /* Compute number of leading blanks in old and new contents. */
5117 osp = count_blanks (obody, olen);
5118 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5119
5120 /* Compute number of matching chars starting with first non-blank. */
5121 begmatch = count_match (obody + osp, obody + olen,
5122 nbody + nsp, nbody + nlen);
5123
5124 /* Spaces in new match implicit space past the end of old. */
5125 /* A bug causing this to be a no-op was fixed in 18.29. */
5126 if (!write_spaces_p && osp + begmatch == olen)
5127 {
5128 np1 = nbody + nsp;
5129 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5130 ++begmatch;
5131 }
5132
5133 /* Avoid doing insert/delete char
5134 just cause number of leading spaces differs
5135 when the following text does not match. */
5136 if (begmatch == 0 && osp != nsp)
5137 osp = nsp = min (osp, nsp);
5138
5139 /* Find matching characters at end of line */
5140 op1 = obody + olen;
5141 np1 = nbody + nlen;
5142 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5143 while (op1 > op2
5144 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5145 {
5146 op1--;
5147 np1--;
5148 }
5149 endmatch = obody + olen - op1;
5150
5151 /* tem gets the distance to insert or delete.
5152 endmatch is how many characters we save by doing so.
5153 Is it worth it? */
5154
5155 tem = (nlen - nsp) - (olen - osp);
5156 if (endmatch && tem
5157 && (!FRAME_CHAR_INS_DEL_OK (f)
5158 || endmatch <= char_ins_del_cost (f)[tem]))
5159 endmatch = 0;
5160
5161 /* nsp - osp is the distance to insert or delete.
5162 If that is nonzero, begmatch is known to be nonzero also.
5163 begmatch + endmatch is how much we save by doing the ins/del.
5164 Is it worth it? */
5165
5166 if (nsp != osp
5167 && (!FRAME_CHAR_INS_DEL_OK (f)
5168 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5169 {
5170 begmatch = 0;
5171 endmatch = 0;
5172 osp = nsp = min (osp, nsp);
5173 }
5174
5175 /* Now go through the line, inserting, writing and
5176 deleting as appropriate. */
5177
5178 if (osp > nsp)
5179 {
5180 cursor_to (f, vpos, nsp);
5181 delete_glyphs (f, osp - nsp);
5182 }
5183 else if (nsp > osp)
5184 {
5185 /* If going to delete chars later in line
5186 and insert earlier in the line,
5187 must delete first to avoid losing data in the insert */
5188 if (endmatch && nlen < olen + nsp - osp)
5189 {
5190 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5191 delete_glyphs (f, olen + nsp - osp - nlen);
5192 olen = nlen - (nsp - osp);
5193 }
5194 cursor_to (f, vpos, osp);
5195 insert_glyphs (f, 0, nsp - osp);
5196 }
5197 olen += nsp - osp;
5198
5199 tem = nsp + begmatch + endmatch;
5200 if (nlen != tem || olen != tem)
5201 {
5202 if (!endmatch || nlen == olen)
5203 {
5204 /* If new text being written reaches right margin, there is
5205 no need to do clear-to-eol at the end of this function
5206 (and it would not be safe, since cursor is not going to
5207 be "at the margin" after the text is done). */
5208 if (nlen == FRAME_TOTAL_COLS (f))
5209 olen = 0;
5210
5211 /* Function write_glyphs is prepared to do nothing
5212 if passed a length <= 0. Check it here to avoid
5213 unnecessary cursor movement. */
5214 if (nlen - tem > 0)
5215 {
5216 cursor_to (f, vpos, nsp + begmatch);
5217 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5218 }
5219 }
5220 else if (nlen > olen)
5221 {
5222 /* Here, we used to have the following simple code:
5223 ----------------------------------------
5224 write_glyphs (nbody + nsp + begmatch, olen - tem);
5225 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5226 ----------------------------------------
5227 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5228 is a padding glyph. */
5229 int out = olen - tem; /* Columns to be overwritten originally. */
5230 int del;
5231
5232 cursor_to (f, vpos, nsp + begmatch);
5233
5234 /* Calculate columns we can actually overwrite. */
5235 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5236 out--;
5237 write_glyphs (f, nbody + nsp + begmatch, out);
5238
5239 /* If we left columns to be overwritten, we must delete them. */
5240 del = olen - tem - out;
5241 if (del > 0)
5242 delete_glyphs (f, del);
5243
5244 /* At last, we insert columns not yet written out. */
5245 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5246 olen = nlen;
5247 }
5248 else if (olen > nlen)
5249 {
5250 cursor_to (f, vpos, nsp + begmatch);
5251 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5252 delete_glyphs (f, olen - nlen);
5253 olen = nlen;
5254 }
5255 }
5256
5257 just_erase:
5258 /* If any unerased characters remain after the new line, erase them. */
5259 if (olen > nlen)
5260 {
5261 cursor_to (f, vpos, nlen);
5262 clear_end_of_line (f, olen);
5263 }
5264
5265 /* Exchange contents between current_frame and new_frame. */
5266 make_current (desired_matrix, current_matrix, vpos);
5267 }
5268
5269
5270 \f
5271 /***********************************************************************
5272 X/Y Position -> Buffer Position
5273 ***********************************************************************/
5274
5275 /* Determine what's under window-relative pixel position (*X, *Y).
5276 Return the OBJECT (string or buffer) that's there.
5277 Return in *POS the position in that object.
5278 Adjust *X and *Y to character positions.
5279 Return in *DX and *DY the pixel coordinates of the click,
5280 relative to the top left corner of OBJECT, or relative to
5281 the top left corner of the character glyph at (*X, *Y)
5282 if OBJECT is nil.
5283 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5284 if the coordinates point to an empty area of the display. */
5285
5286 Lisp_Object
5287 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5288 {
5289 struct it it;
5290 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5291 struct text_pos startp;
5292 Lisp_Object string;
5293 struct glyph_row *row;
5294 #ifdef HAVE_WINDOW_SYSTEM
5295 struct image *img = 0;
5296 #endif
5297 int x0, x1, to_x;
5298 void *itdata = NULL;
5299
5300 /* We used to set current_buffer directly here, but that does the
5301 wrong thing with `face-remapping-alist' (bug#2044). */
5302 Fset_buffer (w->buffer);
5303 itdata = bidi_shelve_cache ();
5304 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5305 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5306 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5307 start_display (&it, w, startp);
5308 /* start_display takes into account the header-line row, but IT's
5309 vpos still counts from the glyph row that includes the window's
5310 start position. Adjust for a possible header-line row. */
5311 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5312
5313 x0 = *x;
5314
5315 /* First, move to the beginning of the row corresponding to *Y. We
5316 need to be in that row to get the correct value of base paragraph
5317 direction for the text at (*X, *Y). */
5318 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5319
5320 /* TO_X is the pixel position that the iterator will compute for the
5321 glyph at *X. We add it.first_visible_x because iterator
5322 positions include the hscroll. */
5323 to_x = x0 + it.first_visible_x;
5324 if (it.bidi_it.paragraph_dir == R2L)
5325 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5326 text area. This is because the iterator, even in R2L
5327 paragraphs, delivers glyphs as if they started at the left
5328 margin of the window. (When we actually produce glyphs for
5329 display, we reverse their order in PRODUCE_GLYPHS, but the
5330 iterator doesn't know about that.) The following line adjusts
5331 the pixel position to the iterator geometry, which is what
5332 move_it_* routines use. (The -1 is because in a window whose
5333 text-area width is W, the rightmost pixel position is W-1, and
5334 it should be mirrored into zero pixel position.) */
5335 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5336
5337 /* Now move horizontally in the row to the glyph under *X. Second
5338 argument is ZV to prevent move_it_in_display_line from matching
5339 based on buffer positions. */
5340 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5341 bidi_unshelve_cache (itdata, 0);
5342
5343 Fset_buffer (old_current_buffer);
5344
5345 *dx = x0 + it.first_visible_x - it.current_x;
5346 *dy = *y - it.current_y;
5347
5348 string = w->buffer;
5349 if (STRINGP (it.string))
5350 string = it.string;
5351 *pos = it.current;
5352 if (it.what == IT_COMPOSITION
5353 && it.cmp_it.nchars > 1
5354 && it.cmp_it.reversed_p)
5355 {
5356 /* The current display element is a grapheme cluster in a
5357 composition. In that case, we need the position of the first
5358 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5359 it.current points to the last character of the cluster, thus
5360 we must move back to the first character of the same
5361 cluster. */
5362 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5363 if (STRINGP (it.string))
5364 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5365 else
5366 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5367 CHARPOS (pos->pos));
5368 }
5369
5370 #ifdef HAVE_WINDOW_SYSTEM
5371 if (it.what == IT_IMAGE)
5372 {
5373 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5374 && !NILP (img->spec))
5375 *object = img->spec;
5376 }
5377 #endif
5378
5379 if (it.vpos < w->current_matrix->nrows
5380 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5381 row->enabled_p))
5382 {
5383 if (it.hpos < row->used[TEXT_AREA])
5384 {
5385 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5386 #ifdef HAVE_WINDOW_SYSTEM
5387 if (img)
5388 {
5389 *dy -= row->ascent - glyph->ascent;
5390 *dx += glyph->slice.img.x;
5391 *dy += glyph->slice.img.y;
5392 /* Image slices positions are still relative to the entire image */
5393 *width = img->width;
5394 *height = img->height;
5395 }
5396 else
5397 #endif
5398 {
5399 *width = glyph->pixel_width;
5400 *height = glyph->ascent + glyph->descent;
5401 }
5402 }
5403 else
5404 {
5405 *width = 0;
5406 *height = row->height;
5407 }
5408 }
5409 else
5410 {
5411 *width = *height = 0;
5412 }
5413
5414 /* Add extra (default width) columns if clicked after EOL. */
5415 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5416 if (x0 > x1)
5417 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5418
5419 *x = it.hpos;
5420 *y = it.vpos;
5421
5422 return string;
5423 }
5424
5425
5426 /* Value is the string under window-relative coordinates X/Y in the
5427 mode line or header line (PART says which) of window W, or nil if none.
5428 *CHARPOS is set to the position in the string returned. */
5429
5430 Lisp_Object
5431 mode_line_string (struct window *w, enum window_part part,
5432 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5433 int *dx, int *dy, int *width, int *height)
5434 {
5435 struct glyph_row *row;
5436 struct glyph *glyph, *end;
5437 int x0, y0;
5438 Lisp_Object string = Qnil;
5439
5440 if (part == ON_MODE_LINE)
5441 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5442 else
5443 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5444 y0 = *y - row->y;
5445 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5446
5447 if (row->mode_line_p && row->enabled_p)
5448 {
5449 /* Find the glyph under X. If we find one with a string object,
5450 it's the one we were looking for. */
5451 glyph = row->glyphs[TEXT_AREA];
5452 end = glyph + row->used[TEXT_AREA];
5453 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5454 x0 -= glyph->pixel_width;
5455 *x = glyph - row->glyphs[TEXT_AREA];
5456 if (glyph < end)
5457 {
5458 string = glyph->object;
5459 *charpos = glyph->charpos;
5460 *width = glyph->pixel_width;
5461 *height = glyph->ascent + glyph->descent;
5462 #ifdef HAVE_WINDOW_SYSTEM
5463 if (glyph->type == IMAGE_GLYPH)
5464 {
5465 struct image *img;
5466 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5467 if (img != NULL)
5468 *object = img->spec;
5469 y0 -= row->ascent - glyph->ascent;
5470 }
5471 #endif
5472 }
5473 else
5474 {
5475 /* Add extra (default width) columns if clicked after EOL. */
5476 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5477 *width = 0;
5478 *height = row->height;
5479 }
5480 }
5481 else
5482 {
5483 *x = 0;
5484 x0 = 0;
5485 *width = *height = 0;
5486 }
5487
5488 *dx = x0;
5489 *dy = y0;
5490
5491 return string;
5492 }
5493
5494
5495 /* Value is the string under window-relative coordinates X/Y in either
5496 marginal area, or nil if none. *CHARPOS is set to the position in
5497 the string returned. */
5498
5499 Lisp_Object
5500 marginal_area_string (struct window *w, enum window_part part,
5501 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5502 int *dx, int *dy, int *width, int *height)
5503 {
5504 struct glyph_row *row = w->current_matrix->rows;
5505 struct glyph *glyph, *end;
5506 int x0, y0, i, wy = *y;
5507 int area;
5508 Lisp_Object string = Qnil;
5509
5510 if (part == ON_LEFT_MARGIN)
5511 area = LEFT_MARGIN_AREA;
5512 else if (part == ON_RIGHT_MARGIN)
5513 area = RIGHT_MARGIN_AREA;
5514 else
5515 abort ();
5516
5517 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5518 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5519 break;
5520 y0 = *y - row->y;
5521 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5522
5523 if (row->enabled_p)
5524 {
5525 /* Find the glyph under X. If we find one with a string object,
5526 it's the one we were looking for. */
5527 if (area == RIGHT_MARGIN_AREA)
5528 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5529 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5530 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5531 + window_box_width (w, LEFT_MARGIN_AREA)
5532 + window_box_width (w, TEXT_AREA));
5533 else
5534 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5535 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5536 : 0);
5537
5538 glyph = row->glyphs[area];
5539 end = glyph + row->used[area];
5540 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5541 x0 -= glyph->pixel_width;
5542 *x = glyph - row->glyphs[area];
5543 if (glyph < end)
5544 {
5545 string = glyph->object;
5546 *charpos = glyph->charpos;
5547 *width = glyph->pixel_width;
5548 *height = glyph->ascent + glyph->descent;
5549 #ifdef HAVE_WINDOW_SYSTEM
5550 if (glyph->type == IMAGE_GLYPH)
5551 {
5552 struct image *img;
5553 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5554 if (img != NULL)
5555 *object = img->spec;
5556 y0 -= row->ascent - glyph->ascent;
5557 x0 += glyph->slice.img.x;
5558 y0 += glyph->slice.img.y;
5559 }
5560 #endif
5561 }
5562 else
5563 {
5564 /* Add extra (default width) columns if clicked after EOL. */
5565 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5566 *width = 0;
5567 *height = row->height;
5568 }
5569 }
5570 else
5571 {
5572 x0 = 0;
5573 *x = 0;
5574 *width = *height = 0;
5575 }
5576
5577 *dx = x0;
5578 *dy = y0;
5579
5580 return string;
5581 }
5582
5583
5584 /***********************************************************************
5585 Changing Frame Sizes
5586 ***********************************************************************/
5587
5588 #ifdef SIGWINCH
5589
5590 static void
5591 window_change_signal (int signalnum) /* If we don't have an argument, */
5592 /* some compilers complain in signal calls. */
5593 {
5594 int width, height;
5595 int old_errno = errno;
5596
5597 struct tty_display_info *tty;
5598
5599 signal (SIGWINCH, window_change_signal);
5600 SIGNAL_THREAD_CHECK (signalnum);
5601
5602 /* The frame size change obviously applies to a single
5603 termcap-controlled terminal, but we can't decide which.
5604 Therefore, we resize the frames corresponding to each tty.
5605 */
5606 for (tty = tty_list; tty; tty = tty->next) {
5607
5608 if (! tty->term_initted)
5609 continue;
5610
5611 /* Suspended tty frames have tty->input == NULL avoid trying to
5612 use it. */
5613 if (!tty->input)
5614 continue;
5615
5616 get_tty_size (fileno (tty->input), &width, &height);
5617
5618 if (width > 5 && height > 2) {
5619 Lisp_Object tail, frame;
5620
5621 FOR_EACH_FRAME (tail, frame)
5622 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5623 /* Record the new sizes, but don't reallocate the data
5624 structures now. Let that be done later outside of the
5625 signal handler. */
5626 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5627 }
5628 }
5629
5630 errno = old_errno;
5631 }
5632 #endif /* SIGWINCH */
5633
5634
5635 /* Do any change in frame size that was requested by a signal. SAFE
5636 non-zero means this function is called from a place where it is
5637 safe to change frame sizes while a redisplay is in progress. */
5638
5639 void
5640 do_pending_window_change (int safe)
5641 {
5642 /* If window_change_signal should have run before, run it now. */
5643 if (redisplaying_p && !safe)
5644 return;
5645
5646 while (delayed_size_change)
5647 {
5648 Lisp_Object tail, frame;
5649
5650 delayed_size_change = 0;
5651
5652 FOR_EACH_FRAME (tail, frame)
5653 {
5654 struct frame *f = XFRAME (frame);
5655
5656 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5657 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5658 0, 0, safe);
5659 }
5660 }
5661 }
5662
5663
5664 /* Change the frame height and/or width. Values may be given as zero to
5665 indicate no change is to take place.
5666
5667 If DELAY is non-zero, then assume we're being called from a signal
5668 handler, and queue the change for later - perhaps the next
5669 redisplay. Since this tries to resize windows, we can't call it
5670 from a signal handler.
5671
5672 SAFE non-zero means this function is called from a place where it's
5673 safe to change frame sizes while a redisplay is in progress. */
5674
5675 void
5676 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5677 {
5678 Lisp_Object tail, frame;
5679
5680 if (FRAME_MSDOS_P (f))
5681 {
5682 /* On MS-DOS, all frames use the same screen, so a change in
5683 size affects all frames. Termcap now supports multiple
5684 ttys. */
5685 FOR_EACH_FRAME (tail, frame)
5686 if (! FRAME_WINDOW_P (XFRAME (frame)))
5687 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5688 pretend, delay, safe);
5689 }
5690 else
5691 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5692 }
5693
5694 static void
5695 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5696 {
5697 int new_frame_total_cols;
5698 ptrdiff_t count = SPECPDL_INDEX ();
5699
5700 /* If we can't deal with the change now, queue it for later. */
5701 if (delay || (redisplaying_p && !safe))
5702 {
5703 f->new_text_lines = newheight;
5704 f->new_text_cols = newwidth;
5705 delayed_size_change = 1;
5706 return;
5707 }
5708
5709 /* This size-change overrides any pending one for this frame. */
5710 f->new_text_lines = 0;
5711 f->new_text_cols = 0;
5712
5713 /* If an argument is zero, set it to the current value. */
5714 if (newheight == 0)
5715 newheight = FRAME_LINES (f);
5716 if (newwidth == 0)
5717 newwidth = FRAME_COLS (f);
5718
5719 /* Compute width of windows in F. */
5720 /* Round up to the smallest acceptable size. */
5721 check_frame_size (f, &newheight, &newwidth);
5722
5723 /* This is the width of the frame with vertical scroll bars and fringe
5724 columns. Do this after rounding - see discussion of bug#9723. */
5725 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5726
5727 /* If we're not changing the frame size, quit now. */
5728 /* Frame width may be unchanged but the text portion may change, for
5729 example, fullscreen and remove/add scroll bar. */
5730 if (newheight == FRAME_LINES (f)
5731 /* Text portion unchanged? */
5732 && newwidth == FRAME_COLS (f)
5733 /* Frame width unchanged? */
5734 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5735 return;
5736
5737 BLOCK_INPUT;
5738
5739 #ifdef MSDOS
5740 /* We only can set screen dimensions to certain values supported
5741 by our video hardware. Try to find the smallest size greater
5742 or equal to the requested dimensions. */
5743 dos_set_window_size (&newheight, &newwidth);
5744 #endif
5745
5746 if (newheight != FRAME_LINES (f))
5747 {
5748 resize_frame_windows (f, newheight, 0);
5749
5750 /* MSDOS frames cannot PRETEND, as they change frame size by
5751 manipulating video hardware. */
5752 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5753 FrameRows (FRAME_TTY (f)) = newheight;
5754 }
5755
5756 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5757 {
5758 resize_frame_windows (f, new_frame_total_cols, 1);
5759
5760 /* MSDOS frames cannot PRETEND, as they change frame size by
5761 manipulating video hardware. */
5762 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5763 FrameCols (FRAME_TTY (f)) = newwidth;
5764
5765 if (WINDOWP (f->tool_bar_window))
5766 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5767 }
5768
5769 FRAME_LINES (f) = newheight;
5770 SET_FRAME_COLS (f, newwidth);
5771
5772 {
5773 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5774 int text_area_x, text_area_y, text_area_width, text_area_height;
5775
5776 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5777 &text_area_height);
5778 if (w->cursor.x >= text_area_x + text_area_width)
5779 w->cursor.hpos = w->cursor.x = 0;
5780 if (w->cursor.y >= text_area_y + text_area_height)
5781 w->cursor.vpos = w->cursor.y = 0;
5782 }
5783
5784 adjust_glyphs (f);
5785 calculate_costs (f);
5786 SET_FRAME_GARBAGED (f);
5787 f->resized_p = 1;
5788
5789 UNBLOCK_INPUT;
5790
5791 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5792
5793 run_window_configuration_change_hook (f);
5794
5795 unbind_to (count, Qnil);
5796 }
5797
5798
5799 \f
5800 /***********************************************************************
5801 Terminal Related Lisp Functions
5802 ***********************************************************************/
5803
5804 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5805 1, 1, "FOpen termscript file: ",
5806 doc: /* Start writing all terminal output to FILE as well as the terminal.
5807 FILE = nil means just close any termscript file currently open. */)
5808 (Lisp_Object file)
5809 {
5810 struct tty_display_info *tty;
5811
5812 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5813 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5814 error ("Current frame is not on a tty device");
5815
5816 tty = CURTTY ();
5817
5818 if (tty->termscript != 0)
5819 {
5820 BLOCK_INPUT;
5821 fclose (tty->termscript);
5822 UNBLOCK_INPUT;
5823 }
5824 tty->termscript = 0;
5825
5826 if (! NILP (file))
5827 {
5828 file = Fexpand_file_name (file, Qnil);
5829 tty->termscript = fopen (SSDATA (file), "w");
5830 if (tty->termscript == 0)
5831 report_file_error ("Opening termscript", Fcons (file, Qnil));
5832 }
5833 return Qnil;
5834 }
5835
5836
5837 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5838 Ssend_string_to_terminal, 1, 2, 0,
5839 doc: /* Send STRING to the terminal without alteration.
5840 Control characters in STRING will have terminal-dependent effects.
5841
5842 Optional parameter TERMINAL specifies the tty terminal device to use.
5843 It may be a terminal object, a frame, or nil for the terminal used by
5844 the currently selected frame. In batch mode, STRING is sent to stdout
5845 when TERMINAL is nil. */)
5846 (Lisp_Object string, Lisp_Object terminal)
5847 {
5848 struct terminal *t = get_terminal (terminal, 1);
5849 FILE *out;
5850
5851 /* ??? Perhaps we should do something special for multibyte strings here. */
5852 CHECK_STRING (string);
5853 BLOCK_INPUT;
5854
5855 if (!t)
5856 error ("Unknown terminal device");
5857
5858 if (t->type == output_initial)
5859 out = stdout;
5860 else if (t->type != output_termcap && t->type != output_msdos_raw)
5861 error ("Device %d is not a termcap terminal device", t->id);
5862 else
5863 {
5864 struct tty_display_info *tty = t->display_info.tty;
5865
5866 if (! tty->output)
5867 error ("Terminal is currently suspended");
5868
5869 if (tty->termscript)
5870 {
5871 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5872 fflush (tty->termscript);
5873 }
5874 out = tty->output;
5875 }
5876 fwrite (SDATA (string), 1, SBYTES (string), out);
5877 fflush (out);
5878 UNBLOCK_INPUT;
5879 return Qnil;
5880 }
5881
5882
5883 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5884 doc: /* Beep, or flash the screen.
5885 Also, unless an argument is given,
5886 terminate any keyboard macro currently executing. */)
5887 (Lisp_Object arg)
5888 {
5889 if (!NILP (arg))
5890 {
5891 if (noninteractive)
5892 putchar (07);
5893 else
5894 ring_bell (XFRAME (selected_frame));
5895 }
5896 else
5897 bitch_at_user ();
5898
5899 return Qnil;
5900 }
5901
5902 void
5903 bitch_at_user (void)
5904 {
5905 if (noninteractive)
5906 putchar (07);
5907 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5908 error ("Keyboard macro terminated by a command ringing the bell");
5909 else
5910 ring_bell (XFRAME (selected_frame));
5911 }
5912
5913
5914 \f
5915 /***********************************************************************
5916 Sleeping, Waiting
5917 ***********************************************************************/
5918
5919 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5920 doc: /* Pause, without updating display, for SECONDS seconds.
5921 SECONDS may be a floating-point value, meaning that you can wait for a
5922 fraction of a second. Optional second arg MILLISECONDS specifies an
5923 additional wait period, in milliseconds; this is for backwards compatibility.
5924 \(Not all operating systems support waiting for a fraction of a second.) */)
5925 (Lisp_Object seconds, Lisp_Object milliseconds)
5926 {
5927 double duration = extract_float (seconds);
5928
5929 if (!NILP (milliseconds))
5930 {
5931 CHECK_NUMBER (milliseconds);
5932 duration += XINT (milliseconds) / 1000.0;
5933 }
5934
5935 if (0 < duration)
5936 {
5937 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5938 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5939 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5940 }
5941
5942 return Qnil;
5943 }
5944
5945
5946 /* This is just like wait_reading_process_output, except that
5947 it does redisplay.
5948
5949 TIMEOUT is number of seconds to wait (float or integer),
5950 or t to wait forever.
5951 READING is 1 if reading input.
5952 If DO_DISPLAY is >0 display process output while waiting.
5953 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5954 */
5955
5956 Lisp_Object
5957 sit_for (Lisp_Object timeout, int reading, int do_display)
5958 {
5959 intmax_t sec;
5960 int nsec;
5961
5962 swallow_events (do_display);
5963
5964 if ((detect_input_pending_run_timers (do_display))
5965 || !NILP (Vexecuting_kbd_macro))
5966 return Qnil;
5967
5968 if (do_display >= 2)
5969 redisplay_preserve_echo_area (2);
5970
5971 if (INTEGERP (timeout))
5972 {
5973 sec = XINT (timeout);
5974 if (! (0 < sec))
5975 return Qt;
5976 nsec = 0;
5977 }
5978 else if (FLOATP (timeout))
5979 {
5980 double seconds = XFLOAT_DATA (timeout);
5981 if (! (0 < seconds))
5982 return Qt;
5983 else
5984 {
5985 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5986 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5987 nsec = EMACS_NSECS (t);
5988 }
5989 }
5990 else if (EQ (timeout, Qt))
5991 {
5992 sec = 0;
5993 nsec = 0;
5994 }
5995 else
5996 wrong_type_argument (Qnumberp, timeout);
5997
5998
5999 #ifdef SIGIO
6000 gobble_input (0);
6001 #endif
6002
6003 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
6004 Qnil, NULL, 0);
6005
6006 return detect_input_pending () ? Qnil : Qt;
6007 }
6008
6009
6010 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6011 doc: /* Perform redisplay.
6012 Optional arg FORCE, if non-nil, prevents redisplay from being
6013 preempted by arriving input, even if `redisplay-dont-pause' is nil.
6014 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
6015 preempted by arriving input, so FORCE does nothing.
6016
6017 Return t if redisplay was performed, nil if redisplay was preempted
6018 immediately by pending input. */)
6019 (Lisp_Object force)
6020 {
6021 ptrdiff_t count;
6022
6023 swallow_events (1);
6024 if ((detect_input_pending_run_timers (1)
6025 && NILP (force) && !redisplay_dont_pause)
6026 || !NILP (Vexecuting_kbd_macro))
6027 return Qnil;
6028
6029 count = SPECPDL_INDEX ();
6030 if (!NILP (force) && !redisplay_dont_pause)
6031 specbind (Qredisplay_dont_pause, Qt);
6032 redisplay_preserve_echo_area (2);
6033 unbind_to (count, Qnil);
6034 return Qt;
6035 }
6036
6037
6038 \f
6039 /***********************************************************************
6040 Other Lisp Functions
6041 ***********************************************************************/
6042
6043 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6044 session's frames, frame names, buffers, buffer-read-only flags, and
6045 buffer-modified-flags. */
6046
6047 static Lisp_Object frame_and_buffer_state;
6048
6049
6050 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6051 Sframe_or_buffer_changed_p, 0, 1, 0,
6052 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6053 VARIABLE is a variable name whose value is either nil or a state vector
6054 that will be updated to contain all frames and buffers,
6055 aside from buffers whose names start with space,
6056 along with the buffers' read-only and modified flags. This allows a fast
6057 check to see whether buffer menus might need to be recomputed.
6058 If this function returns non-nil, it updates the internal vector to reflect
6059 the current state.
6060
6061 If VARIABLE is nil, an internal variable is used. Users should not
6062 pass nil for VARIABLE. */)
6063 (Lisp_Object variable)
6064 {
6065 Lisp_Object state, tail, frame, buf;
6066 Lisp_Object *vecp, *end;
6067 ptrdiff_t n;
6068
6069 if (! NILP (variable))
6070 {
6071 CHECK_SYMBOL (variable);
6072 state = Fsymbol_value (variable);
6073 if (! VECTORP (state))
6074 goto changed;
6075 }
6076 else
6077 state = frame_and_buffer_state;
6078
6079 vecp = XVECTOR (state)->contents;
6080 end = vecp + ASIZE (state);
6081
6082 FOR_EACH_FRAME (tail, frame)
6083 {
6084 if (vecp == end)
6085 goto changed;
6086 if (!EQ (*vecp++, frame))
6087 goto changed;
6088 if (vecp == end)
6089 goto changed;
6090 if (!EQ (*vecp++, XFRAME (frame)->name))
6091 goto changed;
6092 }
6093 /* Check that the buffer info matches. */
6094 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6095 {
6096 buf = XCDR (XCAR (tail));
6097 /* Ignore buffers that aren't included in buffer lists. */
6098 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6099 continue;
6100 if (vecp == end)
6101 goto changed;
6102 if (!EQ (*vecp++, buf))
6103 goto changed;
6104 if (vecp == end)
6105 goto changed;
6106 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6107 goto changed;
6108 if (vecp == end)
6109 goto changed;
6110 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6111 goto changed;
6112 }
6113 if (vecp == end)
6114 goto changed;
6115 /* Detect deletion of a buffer at the end of the list. */
6116 if (EQ (*vecp, Qlambda))
6117 return Qnil;
6118
6119 /* Come here if we decide the data has changed. */
6120 changed:
6121 /* Count the size we will need.
6122 Start with 1 so there is room for at least one lambda at the end. */
6123 n = 1;
6124 FOR_EACH_FRAME (tail, frame)
6125 n += 2;
6126 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6127 n += 3;
6128 /* Reallocate the vector if data has grown to need it,
6129 or if it has shrunk a lot. */
6130 if (! VECTORP (state)
6131 || n > ASIZE (state)
6132 || n + 20 < ASIZE (state) / 2)
6133 /* Add 20 extra so we grow it less often. */
6134 {
6135 state = Fmake_vector (make_number (n + 20), Qlambda);
6136 if (! NILP (variable))
6137 Fset (variable, state);
6138 else
6139 frame_and_buffer_state = state;
6140 }
6141
6142 /* Record the new data in the (possibly reallocated) vector. */
6143 vecp = XVECTOR (state)->contents;
6144 FOR_EACH_FRAME (tail, frame)
6145 {
6146 *vecp++ = frame;
6147 *vecp++ = XFRAME (frame)->name;
6148 }
6149 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6150 {
6151 buf = XCDR (XCAR (tail));
6152 /* Ignore buffers that aren't included in buffer lists. */
6153 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6154 continue;
6155 *vecp++ = buf;
6156 *vecp++ = BVAR (XBUFFER (buf), read_only);
6157 *vecp++ = Fbuffer_modified_p (buf);
6158 }
6159 /* Fill up the vector with lambdas (always at least one). */
6160 *vecp++ = Qlambda;
6161 while (vecp - XVECTOR (state)->contents
6162 < ASIZE (state))
6163 *vecp++ = Qlambda;
6164 /* Make sure we didn't overflow the vector. */
6165 if (vecp - XVECTOR (state)->contents
6166 > ASIZE (state))
6167 abort ();
6168 return Qt;
6169 }
6170
6171
6172 \f
6173 /***********************************************************************
6174 Initialization
6175 ***********************************************************************/
6176
6177 /* Initialization done when Emacs fork is started, before doing stty.
6178 Determine terminal type and set terminal_driver. Then invoke its
6179 decoding routine to set up variables in the terminal package. */
6180
6181 void
6182 init_display (void)
6183 {
6184 char *terminal_type;
6185
6186 /* Construct the space glyph. */
6187 space_glyph.type = CHAR_GLYPH;
6188 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6189 space_glyph.charpos = -1;
6190
6191 inverse_video = 0;
6192 cursor_in_echo_area = 0;
6193 terminal_type = (char *) 0;
6194
6195 /* Now is the time to initialize this; it's used by init_sys_modes
6196 during startup. */
6197 Vinitial_window_system = Qnil;
6198
6199 /* SIGWINCH needs to be handled no matter what display we start
6200 with. Otherwise newly opened tty frames will not resize
6201 automatically. */
6202 #ifdef SIGWINCH
6203 #ifndef CANNOT_DUMP
6204 if (initialized)
6205 #endif /* CANNOT_DUMP */
6206 signal (SIGWINCH, window_change_signal);
6207 #endif /* SIGWINCH */
6208
6209 /* If running as a daemon, no need to initialize any frames/terminal. */
6210 if (IS_DAEMON)
6211 return;
6212
6213 /* If the user wants to use a window system, we shouldn't bother
6214 initializing the terminal. This is especially important when the
6215 terminal is so dumb that emacs gives up before and doesn't bother
6216 using the window system.
6217
6218 If the DISPLAY environment variable is set and nonempty,
6219 try to use X, and die with an error message if that doesn't work. */
6220
6221 #ifdef HAVE_X_WINDOWS
6222 if (! inhibit_window_system && ! display_arg)
6223 {
6224 char *display;
6225 display = getenv ("DISPLAY");
6226 display_arg = (display != 0 && *display != 0);
6227
6228 if (display_arg && !x_display_ok (display))
6229 {
6230 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6231 display);
6232 inhibit_window_system = 1;
6233 }
6234 }
6235
6236 if (!inhibit_window_system && display_arg)
6237 {
6238 Vinitial_window_system = Qx;
6239 #ifdef HAVE_X11
6240 Vwindow_system_version = make_number (11);
6241 #endif
6242 #ifdef GNU_LINUX
6243 /* In some versions of ncurses,
6244 tputs crashes if we have not called tgetent.
6245 So call tgetent. */
6246 { char b[2044]; tgetent (b, "xterm");}
6247 #endif
6248 adjust_frame_glyphs_initially ();
6249 return;
6250 }
6251 #endif /* HAVE_X_WINDOWS */
6252
6253 #ifdef HAVE_NTGUI
6254 if (!inhibit_window_system)
6255 {
6256 Vinitial_window_system = Qw32;
6257 Vwindow_system_version = make_number (1);
6258 adjust_frame_glyphs_initially ();
6259 return;
6260 }
6261 #endif /* HAVE_NTGUI */
6262
6263 #ifdef HAVE_NS
6264 if (!inhibit_window_system
6265 #ifndef CANNOT_DUMP
6266 && initialized
6267 #endif
6268 )
6269 {
6270 Vinitial_window_system = Qns;
6271 Vwindow_system_version = make_number (10);
6272 adjust_frame_glyphs_initially ();
6273 return;
6274 }
6275 #endif
6276
6277 /* If no window system has been specified, try to use the terminal. */
6278 if (! isatty (0))
6279 {
6280 fatal ("standard input is not a tty");
6281 exit (1);
6282 }
6283
6284 #ifdef WINDOWSNT
6285 terminal_type = "w32console";
6286 #else
6287 /* Look at the TERM variable. */
6288 terminal_type = (char *) getenv ("TERM");
6289 #endif
6290 if (!terminal_type)
6291 {
6292 #ifdef HAVE_WINDOW_SYSTEM
6293 if (! inhibit_window_system)
6294 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6295 else
6296 #endif /* HAVE_WINDOW_SYSTEM */
6297 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6298 exit (1);
6299 }
6300
6301 {
6302 struct terminal *t;
6303 struct frame *f = XFRAME (selected_frame);
6304
6305 /* Open a display on the controlling tty. */
6306 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6307
6308 /* Convert the initial frame to use the new display. */
6309 if (f->output_method != output_initial)
6310 abort ();
6311 f->output_method = t->type;
6312 f->terminal = t;
6313
6314 t->reference_count++;
6315 #ifdef MSDOS
6316 f->output_data.tty->display_info = &the_only_display_info;
6317 #else
6318 if (f->output_method == output_termcap)
6319 create_tty_output (f);
6320 #endif
6321 t->display_info.tty->top_frame = selected_frame;
6322 change_frame_size (XFRAME (selected_frame),
6323 FrameRows (t->display_info.tty),
6324 FrameCols (t->display_info.tty), 0, 0, 1);
6325
6326 /* Delete the initial terminal. */
6327 if (--initial_terminal->reference_count == 0
6328 && initial_terminal->delete_terminal_hook)
6329 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6330
6331 /* Update frame parameters to reflect the new type. */
6332 Fmodify_frame_parameters
6333 (selected_frame, Fcons (Fcons (Qtty_type,
6334 Ftty_type (selected_frame)), Qnil));
6335 if (t->display_info.tty->name)
6336 Fmodify_frame_parameters (selected_frame,
6337 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6338 Qnil));
6339 else
6340 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6341 Qnil));
6342 }
6343
6344 {
6345 struct frame *sf = SELECTED_FRAME ();
6346 int width = FRAME_TOTAL_COLS (sf);
6347 int height = FRAME_LINES (sf);
6348
6349 /* If these sizes are so big they cause overflow, just ignore the
6350 change. It's not clear what better we could do. The rest of
6351 the code assumes that (width + 2) * height * sizeof (struct glyph)
6352 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6353 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6354 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6355 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6356 < (width + 2) * height))
6357 fatal ("screen size %dx%d too big", width, height);
6358 }
6359
6360 adjust_frame_glyphs_initially ();
6361 calculate_costs (XFRAME (selected_frame));
6362
6363 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6364 if (initialized
6365 && !noninteractive
6366 && NILP (Vinitial_window_system))
6367 {
6368 /* For the initial frame, we don't have any way of knowing what
6369 are the foreground and background colors of the terminal. */
6370 struct frame *sf = SELECTED_FRAME ();
6371
6372 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6373 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6374 call0 (intern ("tty-set-up-initial-frame-faces"));
6375 }
6376 }
6377
6378
6379 \f
6380 /***********************************************************************
6381 Blinking cursor
6382 ***********************************************************************/
6383
6384 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6385 Sinternal_show_cursor, 2, 2, 0,
6386 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6387 WINDOW nil means use the selected window. SHOW non-nil means
6388 show a cursor in WINDOW in the next redisplay. SHOW nil means
6389 don't show a cursor. */)
6390 (Lisp_Object window, Lisp_Object show)
6391 {
6392 /* Don't change cursor state while redisplaying. This could confuse
6393 output routines. */
6394 if (!redisplaying_p)
6395 {
6396 if (NILP (window))
6397 window = selected_window;
6398 else
6399 CHECK_WINDOW (window);
6400
6401 XWINDOW (window)->cursor_off_p = NILP (show);
6402 }
6403
6404 return Qnil;
6405 }
6406
6407
6408 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6409 Sinternal_show_cursor_p, 0, 1, 0,
6410 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6411 WINDOW nil or omitted means report on the selected window. */)
6412 (Lisp_Object window)
6413 {
6414 struct window *w;
6415
6416 if (NILP (window))
6417 window = selected_window;
6418 else
6419 CHECK_WINDOW (window);
6420
6421 w = XWINDOW (window);
6422 return w->cursor_off_p ? Qnil : Qt;
6423 }
6424
6425 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6426 Slast_nonminibuf_frame, 0, 0, 0,
6427 doc: /* Value is last nonminibuffer frame. */)
6428 (void)
6429 {
6430 Lisp_Object frame = Qnil;
6431
6432 if (last_nonminibuf_frame)
6433 XSETFRAME (frame, last_nonminibuf_frame);
6434
6435 return frame;
6436 }
6437 \f
6438 /***********************************************************************
6439 Initialization
6440 ***********************************************************************/
6441
6442 void
6443 syms_of_display (void)
6444 {
6445 defsubr (&Sredraw_frame);
6446 defsubr (&Sredraw_display);
6447 defsubr (&Sframe_or_buffer_changed_p);
6448 defsubr (&Sopen_termscript);
6449 defsubr (&Sding);
6450 defsubr (&Sredisplay);
6451 defsubr (&Ssleep_for);
6452 defsubr (&Ssend_string_to_terminal);
6453 defsubr (&Sinternal_show_cursor);
6454 defsubr (&Sinternal_show_cursor_p);
6455 defsubr (&Slast_nonminibuf_frame);
6456
6457 #ifdef GLYPH_DEBUG
6458 defsubr (&Sdump_redisplay_history);
6459 #endif
6460
6461 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6462 staticpro (&frame_and_buffer_state);
6463
6464 DEFSYM (Qdisplay_table, "display-table");
6465 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6466
6467 DEFVAR_INT ("baud-rate", baud_rate,
6468 doc: /* The output baud rate of the terminal.
6469 On most systems, changing this value will affect the amount of padding
6470 and the other strategic decisions made during redisplay. */);
6471
6472 DEFVAR_BOOL ("inverse-video", inverse_video,
6473 doc: /* Non-nil means invert the entire frame display.
6474 This means everything is in inverse video which otherwise would not be. */);
6475
6476 DEFVAR_BOOL ("visible-bell", visible_bell,
6477 doc: /* Non-nil means try to flash the frame to represent a bell.
6478
6479 See also `ring-bell-function'. */);
6480
6481 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6482 doc: /* Non-nil means no need to redraw entire frame after suspending.
6483 A non-nil value is useful if the terminal can automatically preserve
6484 Emacs's frame display when you reenter Emacs.
6485 It is up to you to set this variable if your terminal can do that. */);
6486
6487 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6488 doc: /* Name of the window system that Emacs uses for the first frame.
6489 The value is a symbol:
6490 nil for a termcap frame (a character-only terminal),
6491 'x' for an Emacs frame that is really an X window,
6492 'w32' for an Emacs frame that is a window on MS-Windows display,
6493 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6494 'pc' for a direct-write MS-DOS frame.
6495
6496 Use of this variable as a boolean is deprecated. Instead,
6497 use `display-graphic-p' or any of the other `display-*-p'
6498 predicates which report frame's specific UI-related capabilities. */);
6499
6500 DEFVAR_KBOARD ("window-system", Vwindow_system,
6501 doc: /* Name of window system through which the selected frame is displayed.
6502 The value is a symbol:
6503 nil for a termcap frame (a character-only terminal),
6504 'x' for an Emacs frame that is really an X window,
6505 'w32' for an Emacs frame that is a window on MS-Windows display,
6506 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6507 'pc' for a direct-write MS-DOS frame.
6508
6509 Use of this variable as a boolean is deprecated. Instead,
6510 use `display-graphic-p' or any of the other `display-*-p'
6511 predicates which report frame's specific UI-related capabilities. */);
6512
6513 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6514 doc: /* The version number of the window system in use.
6515 For X windows, this is 11. */);
6516
6517 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6518 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6519
6520 DEFVAR_LISP ("glyph-table", Vglyph_table,
6521 doc: /* Table defining how to output a glyph code to the frame.
6522 If not nil, this is a vector indexed by glyph code to define the glyph.
6523 Each element can be:
6524 integer: a glyph code which this glyph is an alias for.
6525 string: output this glyph using that string (not impl. in X windows).
6526 nil: this glyph mod 524288 is the code of a character to output,
6527 and this glyph / 524288 is the face number (see `face-id') to use
6528 while outputting it. */);
6529 Vglyph_table = Qnil;
6530
6531 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6532 doc: /* Display table to use for buffers that specify none.
6533 See `buffer-display-table' for more information. */);
6534 Vstandard_display_table = Qnil;
6535
6536 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6537 doc: /* Non-nil means display update isn't paused when input is detected. */);
6538 redisplay_dont_pause = 1;
6539
6540 #if PERIODIC_PREEMPTION_CHECKING
6541 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6542 doc: /* Period in seconds between checking for input during redisplay.
6543 This has an effect only if `redisplay-dont-pause' is nil; in that
6544 case, arriving input preempts redisplay until the input is processed.
6545 If the value is nil, redisplay is never preempted. */);
6546 Vredisplay_preemption_period = make_float (0.10);
6547 #endif
6548
6549 #ifdef CANNOT_DUMP
6550 if (noninteractive)
6551 #endif
6552 {
6553 Vinitial_window_system = Qnil;
6554 Vwindow_system_version = Qnil;
6555 }
6556 }