Consolidate the image_cache to the terminal struct.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24
25 Redisplay.
26
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
31
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
39
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
49
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
63 |
64 expose_window (asynchronous) |
65 |
66 X expose events -----+
67
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
72
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
82
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
88
89
90 Direct operations.
91
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
96
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
103
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
109
110
111 Desired matrices.
112
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
119
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
126
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
132
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
139
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
147
148
149 Frame matrices.
150
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
157
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
169
170 #include <config.h>
171 #include <stdio.h>
172
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "character.h"
181 #include "charset.h"
182 #include "indent.h"
183 #include "commands.h"
184 #include "keymap.h"
185 #include "macros.h"
186 #include "disptab.h"
187 #include "termhooks.h"
188 #include "intervals.h"
189 #include "coding.h"
190 #include "process.h"
191 #include "region-cache.h"
192 #include "fontset.h"
193 #include "blockinput.h"
194
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef MAC_OS
202 #include "macterm.h"
203 #endif
204
205 #ifdef HAVE_WINDOW_SYSTEM
206 #ifdef USE_FONT_BACKEND
207 #include "font.h"
208 #endif /* USE_FONT_BACKEND */
209 #endif /* HAVE_WINDOW_SYSTEM */
210
211 #ifndef FRAME_X_OUTPUT
212 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
213 #endif
214
215 #define INFINITY 10000000
216
217 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
218 || defined (USE_GTK)
219 extern void set_frame_menubar P_ ((struct frame *f, int, int));
220 extern int pending_menu_activation;
221 #endif
222
223 extern int interrupt_input;
224 extern int command_loop_level;
225
226 extern Lisp_Object do_mouse_tracking;
227
228 extern int minibuffer_auto_raise;
229 extern Lisp_Object Vminibuffer_list;
230
231 extern Lisp_Object Qface;
232 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
233
234 extern Lisp_Object Voverriding_local_map;
235 extern Lisp_Object Voverriding_local_map_menu_flag;
236 extern Lisp_Object Qmenu_item;
237 extern Lisp_Object Qwhen;
238 extern Lisp_Object Qhelp_echo;
239
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
250
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
253
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
256
257 Lisp_Object Qrisky_local_variable;
258
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
261
262 /* Functions called to fontify regions of text. */
263
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
266
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
270
271 /* Non-zero means draw tool bar buttons raised when the mouse moves
272 over them. */
273
274 int auto_raise_tool_bar_buttons_p;
275
276 /* Non-zero means to reposition window if cursor line is only partially visible. */
277
278 int make_cursor_line_fully_visible_p;
279
280 /* Margin below tool bar in pixels. 0 or nil means no margin.
281 If value is `internal-border-width' or `border-width',
282 the corresponding frame parameter is used. */
283
284 Lisp_Object Vtool_bar_border;
285
286 /* Margin around tool bar buttons in pixels. */
287
288 Lisp_Object Vtool_bar_button_margin;
289
290 /* Thickness of shadow to draw around tool bar buttons. */
291
292 EMACS_INT tool_bar_button_relief;
293
294 /* Non-nil means automatically resize tool-bars so that all tool-bar
295 items are visible, and no blank lines remain.
296
297 If value is `grow-only', only make tool-bar bigger. */
298
299 Lisp_Object Vauto_resize_tool_bars;
300
301 /* Non-zero means draw block and hollow cursor as wide as the glyph
302 under it. For example, if a block cursor is over a tab, it will be
303 drawn as wide as that tab on the display. */
304
305 int x_stretch_cursor_p;
306
307 /* Non-nil means don't actually do any redisplay. */
308
309 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
310
311 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
312
313 int inhibit_eval_during_redisplay;
314
315 /* Names of text properties relevant for redisplay. */
316
317 Lisp_Object Qdisplay;
318 extern Lisp_Object Qface, Qinvisible, Qwidth;
319
320 /* Symbols used in text property values. */
321
322 Lisp_Object Vdisplay_pixels_per_inch;
323 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
324 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
325 Lisp_Object Qslice;
326 Lisp_Object Qcenter;
327 Lisp_Object Qmargin, Qpointer;
328 Lisp_Object Qline_height;
329 extern Lisp_Object Qheight;
330 extern Lisp_Object QCwidth, QCheight, QCascent;
331 extern Lisp_Object Qscroll_bar;
332 extern Lisp_Object Qcursor;
333
334 /* Non-nil means highlight trailing whitespace. */
335
336 Lisp_Object Vshow_trailing_whitespace;
337
338 /* Non-nil means escape non-break space and hyphens. */
339
340 Lisp_Object Vnobreak_char_display;
341
342 #ifdef HAVE_WINDOW_SYSTEM
343 extern Lisp_Object Voverflow_newline_into_fringe;
344
345 /* Test if overflow newline into fringe. Called with iterator IT
346 at or past right window margin, and with IT->current_x set. */
347
348 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
349 (!NILP (Voverflow_newline_into_fringe) \
350 && FRAME_WINDOW_P (it->f) \
351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
352 && it->current_x == it->last_visible_x)
353
354 #endif /* HAVE_WINDOW_SYSTEM */
355
356 /* Non-nil means show the text cursor in void text areas
357 i.e. in blank areas after eol and eob. This used to be
358 the default in 21.3. */
359
360 Lisp_Object Vvoid_text_area_pointer;
361
362 /* Name of the face used to highlight trailing whitespace. */
363
364 Lisp_Object Qtrailing_whitespace;
365
366 /* Name and number of the face used to highlight escape glyphs. */
367
368 Lisp_Object Qescape_glyph;
369
370 /* Name and number of the face used to highlight non-breaking spaces. */
371
372 Lisp_Object Qnobreak_space;
373
374 /* The symbol `image' which is the car of the lists used to represent
375 images in Lisp. */
376
377 Lisp_Object Qimage;
378
379 /* The image map types. */
380 Lisp_Object QCmap, QCpointer;
381 Lisp_Object Qrect, Qcircle, Qpoly;
382
383 /* Non-zero means print newline to stdout before next mini-buffer
384 message. */
385
386 int noninteractive_need_newline;
387
388 /* Non-zero means print newline to message log before next message. */
389
390 static int message_log_need_newline;
391
392 /* Three markers that message_dolog uses.
393 It could allocate them itself, but that causes trouble
394 in handling memory-full errors. */
395 static Lisp_Object message_dolog_marker1;
396 static Lisp_Object message_dolog_marker2;
397 static Lisp_Object message_dolog_marker3;
398 \f
399 /* The buffer position of the first character appearing entirely or
400 partially on the line of the selected window which contains the
401 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
402 redisplay optimization in redisplay_internal. */
403
404 static struct text_pos this_line_start_pos;
405
406 /* Number of characters past the end of the line above, including the
407 terminating newline. */
408
409 static struct text_pos this_line_end_pos;
410
411 /* The vertical positions and the height of this line. */
412
413 static int this_line_vpos;
414 static int this_line_y;
415 static int this_line_pixel_height;
416
417 /* X position at which this display line starts. Usually zero;
418 negative if first character is partially visible. */
419
420 static int this_line_start_x;
421
422 /* Buffer that this_line_.* variables are referring to. */
423
424 static struct buffer *this_line_buffer;
425
426 /* Nonzero means truncate lines in all windows less wide than the
427 frame. */
428
429 int truncate_partial_width_windows;
430
431 /* A flag to control how to display unibyte 8-bit character. */
432
433 int unibyte_display_via_language_environment;
434
435 /* Nonzero means we have more than one non-mini-buffer-only frame.
436 Not guaranteed to be accurate except while parsing
437 frame-title-format. */
438
439 int multiple_frames;
440
441 Lisp_Object Vglobal_mode_string;
442
443
444 /* List of variables (symbols) which hold markers for overlay arrows.
445 The symbols on this list are examined during redisplay to determine
446 where to display overlay arrows. */
447
448 Lisp_Object Voverlay_arrow_variable_list;
449
450 /* Marker for where to display an arrow on top of the buffer text. */
451
452 Lisp_Object Voverlay_arrow_position;
453
454 /* String to display for the arrow. Only used on terminal frames. */
455
456 Lisp_Object Voverlay_arrow_string;
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 /* Like mode-line-format, but for the title bar on a visible frame. */
471
472 Lisp_Object Vframe_title_format;
473
474 /* Like mode-line-format, but for the title bar on an iconified frame. */
475
476 Lisp_Object Vicon_title_format;
477
478 /* List of functions to call when a window's size changes. These
479 functions get one arg, a frame on which one or more windows' sizes
480 have changed. */
481
482 static Lisp_Object Vwindow_size_change_functions;
483
484 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
485
486 /* Nonzero if an overlay arrow has been displayed in this window. */
487
488 static int overlay_arrow_seen;
489
490 /* Nonzero means highlight the region even in nonselected windows. */
491
492 int highlight_nonselected_windows;
493
494 /* If cursor motion alone moves point off frame, try scrolling this
495 many lines up or down if that will bring it back. */
496
497 static EMACS_INT scroll_step;
498
499 /* Nonzero means scroll just far enough to bring point back on the
500 screen, when appropriate. */
501
502 static EMACS_INT scroll_conservatively;
503
504 /* Recenter the window whenever point gets within this many lines of
505 the top or bottom of the window. This value is translated into a
506 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
507 that there is really a fixed pixel height scroll margin. */
508
509 EMACS_INT scroll_margin;
510
511 /* Number of windows showing the buffer of the selected window (or
512 another buffer with the same base buffer). keyboard.c refers to
513 this. */
514
515 int buffer_shared;
516
517 /* Vector containing glyphs for an ellipsis `...'. */
518
519 static Lisp_Object default_invis_vector[3];
520
521 /* Zero means display the mode-line/header-line/menu-bar in the default face
522 (this slightly odd definition is for compatibility with previous versions
523 of emacs), non-zero means display them using their respective faces.
524
525 This variable is deprecated. */
526
527 int mode_line_inverse_video;
528
529 /* Prompt to display in front of the mini-buffer contents. */
530
531 Lisp_Object minibuf_prompt;
532
533 /* Width of current mini-buffer prompt. Only set after display_line
534 of the line that contains the prompt. */
535
536 int minibuf_prompt_width;
537
538 /* This is the window where the echo area message was displayed. It
539 is always a mini-buffer window, but it may not be the same window
540 currently active as a mini-buffer. */
541
542 Lisp_Object echo_area_window;
543
544 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
545 pushes the current message and the value of
546 message_enable_multibyte on the stack, the function restore_message
547 pops the stack and displays MESSAGE again. */
548
549 Lisp_Object Vmessage_stack;
550
551 /* Nonzero means multibyte characters were enabled when the echo area
552 message was specified. */
553
554 int message_enable_multibyte;
555
556 /* Nonzero if we should redraw the mode lines on the next redisplay. */
557
558 int update_mode_lines;
559
560 /* Nonzero if window sizes or contents have changed since last
561 redisplay that finished. */
562
563 int windows_or_buffers_changed;
564
565 /* Nonzero means a frame's cursor type has been changed. */
566
567 int cursor_type_changed;
568
569 /* Nonzero after display_mode_line if %l was used and it displayed a
570 line number. */
571
572 int line_number_displayed;
573
574 /* Maximum buffer size for which to display line numbers. */
575
576 Lisp_Object Vline_number_display_limit;
577
578 /* Line width to consider when repositioning for line number display. */
579
580 static EMACS_INT line_number_display_limit_width;
581
582 /* Number of lines to keep in the message log buffer. t means
583 infinite. nil means don't log at all. */
584
585 Lisp_Object Vmessage_log_max;
586
587 /* The name of the *Messages* buffer, a string. */
588
589 static Lisp_Object Vmessages_buffer_name;
590
591 /* Current, index 0, and last displayed echo area message. Either
592 buffers from echo_buffers, or nil to indicate no message. */
593
594 Lisp_Object echo_area_buffer[2];
595
596 /* The buffers referenced from echo_area_buffer. */
597
598 static Lisp_Object echo_buffer[2];
599
600 /* A vector saved used in with_area_buffer to reduce consing. */
601
602 static Lisp_Object Vwith_echo_area_save_vector;
603
604 /* Non-zero means display_echo_area should display the last echo area
605 message again. Set by redisplay_preserve_echo_area. */
606
607 static int display_last_displayed_message_p;
608
609 /* Nonzero if echo area is being used by print; zero if being used by
610 message. */
611
612 int message_buf_print;
613
614 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
615
616 Lisp_Object Qinhibit_menubar_update;
617 int inhibit_menubar_update;
618
619 /* When evaluating expressions from menu bar items (enable conditions,
620 for instance), this is the frame they are being processed for. */
621
622 Lisp_Object Vmenu_updating_frame;
623
624 /* Maximum height for resizing mini-windows. Either a float
625 specifying a fraction of the available height, or an integer
626 specifying a number of lines. */
627
628 Lisp_Object Vmax_mini_window_height;
629
630 /* Non-zero means messages should be displayed with truncated
631 lines instead of being continued. */
632
633 int message_truncate_lines;
634 Lisp_Object Qmessage_truncate_lines;
635
636 /* Set to 1 in clear_message to make redisplay_internal aware
637 of an emptied echo area. */
638
639 static int message_cleared_p;
640
641 /* How to blink the default frame cursor off. */
642 Lisp_Object Vblink_cursor_alist;
643
644 /* A scratch glyph row with contents used for generating truncation
645 glyphs. Also used in direct_output_for_insert. */
646
647 #define MAX_SCRATCH_GLYPHS 100
648 struct glyph_row scratch_glyph_row;
649 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
650
651 /* Ascent and height of the last line processed by move_it_to. */
652
653 static int last_max_ascent, last_height;
654
655 /* Non-zero if there's a help-echo in the echo area. */
656
657 int help_echo_showing_p;
658
659 /* If >= 0, computed, exact values of mode-line and header-line height
660 to use in the macros CURRENT_MODE_LINE_HEIGHT and
661 CURRENT_HEADER_LINE_HEIGHT. */
662
663 int current_mode_line_height, current_header_line_height;
664
665 /* The maximum distance to look ahead for text properties. Values
666 that are too small let us call compute_char_face and similar
667 functions too often which is expensive. Values that are too large
668 let us call compute_char_face and alike too often because we
669 might not be interested in text properties that far away. */
670
671 #define TEXT_PROP_DISTANCE_LIMIT 100
672
673 #if GLYPH_DEBUG
674
675 /* Variables to turn off display optimizations from Lisp. */
676
677 int inhibit_try_window_id, inhibit_try_window_reusing;
678 int inhibit_try_cursor_movement;
679
680 /* Non-zero means print traces of redisplay if compiled with
681 GLYPH_DEBUG != 0. */
682
683 int trace_redisplay_p;
684
685 #endif /* GLYPH_DEBUG */
686
687 #ifdef DEBUG_TRACE_MOVE
688 /* Non-zero means trace with TRACE_MOVE to stderr. */
689 int trace_move;
690
691 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
692 #else
693 #define TRACE_MOVE(x) (void) 0
694 #endif
695
696 /* Non-zero means automatically scroll windows horizontally to make
697 point visible. */
698
699 int automatic_hscrolling_p;
700 Lisp_Object Qauto_hscroll_mode;
701
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
705
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
708
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
713
714 Lisp_Object Vresize_mini_windows;
715
716 /* Buffer being redisplayed -- for redisplay_window_error. */
717
718 struct buffer *displayed_buffer;
719
720 /* Space between overline and text. */
721
722 EMACS_INT overline_margin;
723
724 /* Value returned from text property handlers (see below). */
725
726 enum prop_handled
727 {
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
732 };
733
734 /* A description of text properties that redisplay is interested
735 in. */
736
737 struct props
738 {
739 /* The name of the property. */
740 Lisp_Object *name;
741
742 /* A unique index for the property. */
743 enum prop_idx idx;
744
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
748 };
749
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756 static enum prop_handled handle_auto_composed_prop P_ ((struct it *));
757
758 /* Properties handled by iterators. */
759
760 static struct props it_props[] =
761 {
762 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
763 /* Handle `face' before `display' because some sub-properties of
764 `display' need to know the face. */
765 {&Qface, FACE_PROP_IDX, handle_face_prop},
766 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
767 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
768 {&Qauto_composed, AUTO_COMPOSED_PROP_IDX, handle_auto_composed_prop},
769 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
770 {NULL, 0, NULL}
771 };
772
773 /* Value is the position described by X. If X is a marker, value is
774 the marker_position of X. Otherwise, value is X. */
775
776 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
777
778 /* Enumeration returned by some move_it_.* functions internally. */
779
780 enum move_it_result
781 {
782 /* Not used. Undefined value. */
783 MOVE_UNDEFINED,
784
785 /* Move ended at the requested buffer position or ZV. */
786 MOVE_POS_MATCH_OR_ZV,
787
788 /* Move ended at the requested X pixel position. */
789 MOVE_X_REACHED,
790
791 /* Move within a line ended at the end of a line that must be
792 continued. */
793 MOVE_LINE_CONTINUED,
794
795 /* Move within a line ended at the end of a line that would
796 be displayed truncated. */
797 MOVE_LINE_TRUNCATED,
798
799 /* Move within a line ended at a line end. */
800 MOVE_NEWLINE_OR_CR
801 };
802
803 /* This counter is used to clear the face cache every once in a while
804 in redisplay_internal. It is incremented for each redisplay.
805 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
806 cleared. */
807
808 #define CLEAR_FACE_CACHE_COUNT 500
809 static int clear_face_cache_count;
810
811 /* Similarly for the image cache. */
812
813 #ifdef HAVE_WINDOW_SYSTEM
814 #define CLEAR_IMAGE_CACHE_COUNT 101
815 static int clear_image_cache_count;
816 #endif
817
818 /* Non-zero while redisplay_internal is in progress. */
819
820 int redisplaying_p;
821
822 /* Non-zero means don't free realized faces. Bound while freeing
823 realized faces is dangerous because glyph matrices might still
824 reference them. */
825
826 int inhibit_free_realized_faces;
827 Lisp_Object Qinhibit_free_realized_faces;
828
829 /* If a string, XTread_socket generates an event to display that string.
830 (The display is done in read_char.) */
831
832 Lisp_Object help_echo_string;
833 Lisp_Object help_echo_window;
834 Lisp_Object help_echo_object;
835 int help_echo_pos;
836
837 /* Temporary variable for XTread_socket. */
838
839 Lisp_Object previous_help_echo_string;
840
841 /* Null glyph slice */
842
843 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
844
845 \f
846 /* Function prototypes. */
847
848 static void setup_for_ellipsis P_ ((struct it *, int));
849 static void mark_window_display_accurate_1 P_ ((struct window *, int));
850 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
851 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
852 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
853 static int redisplay_mode_lines P_ ((Lisp_Object, int));
854 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
855
856 #if 0
857 static int invisible_text_between_p P_ ((struct it *, int, int));
858 #endif
859
860 static void pint2str P_ ((char *, int, int));
861 static void pint2hrstr P_ ((char *, int, int));
862 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
863 struct text_pos));
864 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
865 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
866 static void store_mode_line_noprop_char P_ ((char));
867 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
868 static void x_consider_frame_title P_ ((Lisp_Object));
869 static void handle_stop P_ ((struct it *));
870 static int tool_bar_lines_needed P_ ((struct frame *, int *));
871 static int single_display_spec_intangible_p P_ ((Lisp_Object));
872 static void ensure_echo_area_buffers P_ ((void));
873 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
874 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
875 static int with_echo_area_buffer P_ ((struct window *, int,
876 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
877 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
878 static void clear_garbaged_frames P_ ((void));
879 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
881 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int display_echo_area P_ ((struct window *));
883 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
885 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
886 static int string_char_and_length P_ ((const unsigned char *, int, int *));
887 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
888 struct text_pos));
889 static int compute_window_start_on_continuation_line P_ ((struct window *));
890 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
891 static void insert_left_trunc_glyphs P_ ((struct it *));
892 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
893 Lisp_Object));
894 static void extend_face_to_end_of_line P_ ((struct it *));
895 static int append_space_for_newline P_ ((struct it *, int));
896 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
897 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
898 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
899 static int trailing_whitespace_p P_ ((int));
900 static int message_log_check_duplicate P_ ((int, int, int, int));
901 static void push_it P_ ((struct it *));
902 static void pop_it P_ ((struct it *));
903 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
904 static void select_frame_for_redisplay P_ ((Lisp_Object));
905 static void redisplay_internal P_ ((int));
906 static int echo_area_display P_ ((int));
907 static void redisplay_windows P_ ((Lisp_Object));
908 static void redisplay_window P_ ((Lisp_Object, int));
909 static Lisp_Object redisplay_window_error ();
910 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
911 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
912 static int update_menu_bar P_ ((struct frame *, int, int));
913 static int try_window_reusing_current_matrix P_ ((struct window *));
914 static int try_window_id P_ ((struct window *));
915 static int display_line P_ ((struct it *));
916 static int display_mode_lines P_ ((struct window *));
917 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
918 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
919 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
920 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *,
921 Lisp_Object *));
922 static void display_menu_bar P_ ((struct window *));
923 static int display_count_lines P_ ((int, int, int, int, int *));
924 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
925 int, int, struct it *, int, int, int, int));
926 static void compute_line_metrics P_ ((struct it *));
927 static void run_redisplay_end_trigger_hook P_ ((struct it *));
928 static int get_overlay_strings P_ ((struct it *, int));
929 static int get_overlay_strings_1 P_ ((struct it *, int, int));
930 static void next_overlay_string P_ ((struct it *));
931 static void reseat P_ ((struct it *, struct text_pos, int));
932 static void reseat_1 P_ ((struct it *, struct text_pos, int));
933 static void back_to_previous_visible_line_start P_ ((struct it *));
934 void reseat_at_previous_visible_line_start P_ ((struct it *));
935 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
936 static int next_element_from_ellipsis P_ ((struct it *));
937 static int next_element_from_display_vector P_ ((struct it *));
938 static int next_element_from_string P_ ((struct it *));
939 static int next_element_from_c_string P_ ((struct it *));
940 static int next_element_from_buffer P_ ((struct it *));
941 static int next_element_from_composition P_ ((struct it *));
942 static int next_element_from_image P_ ((struct it *));
943 static int next_element_from_stretch P_ ((struct it *));
944 static void load_overlay_strings P_ ((struct it *, int));
945 static int init_from_display_pos P_ ((struct it *, struct window *,
946 struct display_pos *));
947 static void reseat_to_string P_ ((struct it *, unsigned char *,
948 Lisp_Object, int, int, int, int));
949 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
950 int, int, int));
951 void move_it_vertically_backward P_ ((struct it *, int));
952 static void init_to_row_start P_ ((struct it *, struct window *,
953 struct glyph_row *));
954 static int init_to_row_end P_ ((struct it *, struct window *,
955 struct glyph_row *));
956 static void back_to_previous_line_start P_ ((struct it *));
957 static int forward_to_next_line_start P_ ((struct it *, int *));
958 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
959 Lisp_Object, int));
960 static struct text_pos string_pos P_ ((int, Lisp_Object));
961 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
962 static int number_of_chars P_ ((unsigned char *, int));
963 static void compute_stop_pos P_ ((struct it *));
964 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
965 Lisp_Object));
966 static int face_before_or_after_it_pos P_ ((struct it *, int));
967 static int next_overlay_change P_ ((int));
968 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
969 Lisp_Object, Lisp_Object,
970 struct text_pos *, int));
971 static int underlying_face_id P_ ((struct it *));
972 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
973 struct window *));
974
975 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
976 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
977
978 #ifdef HAVE_WINDOW_SYSTEM
979
980 static void update_tool_bar P_ ((struct frame *, int));
981 static void build_desired_tool_bar_string P_ ((struct frame *f));
982 static int redisplay_tool_bar P_ ((struct frame *));
983 static void display_tool_bar_line P_ ((struct it *, int));
984 static void notice_overwritten_cursor P_ ((struct window *,
985 enum glyph_row_area,
986 int, int, int, int));
987
988
989
990 #endif /* HAVE_WINDOW_SYSTEM */
991
992 \f
993 /***********************************************************************
994 Window display dimensions
995 ***********************************************************************/
996
997 /* Return the bottom boundary y-position for text lines in window W.
998 This is the first y position at which a line cannot start.
999 It is relative to the top of the window.
1000
1001 This is the height of W minus the height of a mode line, if any. */
1002
1003 INLINE int
1004 window_text_bottom_y (w)
1005 struct window *w;
1006 {
1007 int height = WINDOW_TOTAL_HEIGHT (w);
1008
1009 if (WINDOW_WANTS_MODELINE_P (w))
1010 height -= CURRENT_MODE_LINE_HEIGHT (w);
1011 return height;
1012 }
1013
1014 /* Return the pixel width of display area AREA of window W. AREA < 0
1015 means return the total width of W, not including fringes to
1016 the left and right of the window. */
1017
1018 INLINE int
1019 window_box_width (w, area)
1020 struct window *w;
1021 int area;
1022 {
1023 int cols = XFASTINT (w->total_cols);
1024 int pixels = 0;
1025
1026 if (!w->pseudo_window_p)
1027 {
1028 cols -= WINDOW_SCROLL_BAR_COLS (w);
1029
1030 if (area == TEXT_AREA)
1031 {
1032 if (INTEGERP (w->left_margin_cols))
1033 cols -= XFASTINT (w->left_margin_cols);
1034 if (INTEGERP (w->right_margin_cols))
1035 cols -= XFASTINT (w->right_margin_cols);
1036 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1037 }
1038 else if (area == LEFT_MARGIN_AREA)
1039 {
1040 cols = (INTEGERP (w->left_margin_cols)
1041 ? XFASTINT (w->left_margin_cols) : 0);
1042 pixels = 0;
1043 }
1044 else if (area == RIGHT_MARGIN_AREA)
1045 {
1046 cols = (INTEGERP (w->right_margin_cols)
1047 ? XFASTINT (w->right_margin_cols) : 0);
1048 pixels = 0;
1049 }
1050 }
1051
1052 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1053 }
1054
1055
1056 /* Return the pixel height of the display area of window W, not
1057 including mode lines of W, if any. */
1058
1059 INLINE int
1060 window_box_height (w)
1061 struct window *w;
1062 {
1063 struct frame *f = XFRAME (w->frame);
1064 int height = WINDOW_TOTAL_HEIGHT (w);
1065
1066 xassert (height >= 0);
1067
1068 /* Note: the code below that determines the mode-line/header-line
1069 height is essentially the same as that contained in the macro
1070 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1071 the appropriate glyph row has its `mode_line_p' flag set,
1072 and if it doesn't, uses estimate_mode_line_height instead. */
1073
1074 if (WINDOW_WANTS_MODELINE_P (w))
1075 {
1076 struct glyph_row *ml_row
1077 = (w->current_matrix && w->current_matrix->rows
1078 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1079 : 0);
1080 if (ml_row && ml_row->mode_line_p)
1081 height -= ml_row->height;
1082 else
1083 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1084 }
1085
1086 if (WINDOW_WANTS_HEADER_LINE_P (w))
1087 {
1088 struct glyph_row *hl_row
1089 = (w->current_matrix && w->current_matrix->rows
1090 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1091 : 0);
1092 if (hl_row && hl_row->mode_line_p)
1093 height -= hl_row->height;
1094 else
1095 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1096 }
1097
1098 /* With a very small font and a mode-line that's taller than
1099 default, we might end up with a negative height. */
1100 return max (0, height);
1101 }
1102
1103 /* Return the window-relative coordinate of the left edge of display
1104 area AREA of window W. AREA < 0 means return the left edge of the
1105 whole window, to the right of the left fringe of W. */
1106
1107 INLINE int
1108 window_box_left_offset (w, area)
1109 struct window *w;
1110 int area;
1111 {
1112 int x;
1113
1114 if (w->pseudo_window_p)
1115 return 0;
1116
1117 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1118
1119 if (area == TEXT_AREA)
1120 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1121 + window_box_width (w, LEFT_MARGIN_AREA));
1122 else if (area == RIGHT_MARGIN_AREA)
1123 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1124 + window_box_width (w, LEFT_MARGIN_AREA)
1125 + window_box_width (w, TEXT_AREA)
1126 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1127 ? 0
1128 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1129 else if (area == LEFT_MARGIN_AREA
1130 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1131 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1132
1133 return x;
1134 }
1135
1136
1137 /* Return the window-relative coordinate of the right edge of display
1138 area AREA of window W. AREA < 0 means return the left edge of the
1139 whole window, to the left of the right fringe of W. */
1140
1141 INLINE int
1142 window_box_right_offset (w, area)
1143 struct window *w;
1144 int area;
1145 {
1146 return window_box_left_offset (w, area) + window_box_width (w, area);
1147 }
1148
1149 /* Return the frame-relative coordinate of the left edge of display
1150 area AREA of window W. AREA < 0 means return the left edge of the
1151 whole window, to the right of the left fringe of W. */
1152
1153 INLINE int
1154 window_box_left (w, area)
1155 struct window *w;
1156 int area;
1157 {
1158 struct frame *f = XFRAME (w->frame);
1159 int x;
1160
1161 if (w->pseudo_window_p)
1162 return FRAME_INTERNAL_BORDER_WIDTH (f);
1163
1164 x = (WINDOW_LEFT_EDGE_X (w)
1165 + window_box_left_offset (w, area));
1166
1167 return x;
1168 }
1169
1170
1171 /* Return the frame-relative coordinate of the right edge of display
1172 area AREA of window W. AREA < 0 means return the left edge of the
1173 whole window, to the left of the right fringe of W. */
1174
1175 INLINE int
1176 window_box_right (w, area)
1177 struct window *w;
1178 int area;
1179 {
1180 return window_box_left (w, area) + window_box_width (w, area);
1181 }
1182
1183 /* Get the bounding box of the display area AREA of window W, without
1184 mode lines, in frame-relative coordinates. AREA < 0 means the
1185 whole window, not including the left and right fringes of
1186 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1187 coordinates of the upper-left corner of the box. Return in
1188 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189
1190 INLINE void
1191 window_box (w, area, box_x, box_y, box_width, box_height)
1192 struct window *w;
1193 int area;
1194 int *box_x, *box_y, *box_width, *box_height;
1195 {
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1203 {
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 }
1208 }
1209
1210
1211 /* Get the bounding box of the display area AREA of window W, without
1212 mode lines. AREA < 0 means the whole window, not including the
1213 left and right fringe of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1218
1219 INLINE void
1220 window_box_edges (w, area, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y)
1222 struct window *w;
1223 int area;
1224 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1225 {
1226 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1227 bottom_right_y);
1228 *bottom_right_x += *top_left_x;
1229 *bottom_right_y += *top_left_y;
1230 }
1231
1232
1233 \f
1234 /***********************************************************************
1235 Utilities
1236 ***********************************************************************/
1237
1238 /* Return the bottom y-position of the line the iterator IT is in.
1239 This can modify IT's settings. */
1240
1241 int
1242 line_bottom_y (it)
1243 struct it *it;
1244 {
1245 int line_height = it->max_ascent + it->max_descent;
1246 int line_top_y = it->current_y;
1247
1248 if (line_height == 0)
1249 {
1250 if (last_height)
1251 line_height = last_height;
1252 else if (IT_CHARPOS (*it) < ZV)
1253 {
1254 move_it_by_lines (it, 1, 1);
1255 line_height = (it->max_ascent || it->max_descent
1256 ? it->max_ascent + it->max_descent
1257 : last_height);
1258 }
1259 else
1260 {
1261 struct glyph_row *row = it->glyph_row;
1262
1263 /* Use the default character height. */
1264 it->glyph_row = NULL;
1265 it->what = IT_CHARACTER;
1266 it->c = ' ';
1267 it->len = 1;
1268 PRODUCE_GLYPHS (it);
1269 line_height = it->ascent + it->descent;
1270 it->glyph_row = row;
1271 }
1272 }
1273
1274 return line_top_y + line_height;
1275 }
1276
1277
1278 /* Return 1 if position CHARPOS is visible in window W.
1279 CHARPOS < 0 means return info about WINDOW_END position.
1280 If visible, set *X and *Y to pixel coordinates of top left corner.
1281 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1282 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1283
1284 int
1285 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1286 struct window *w;
1287 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1288 {
1289 struct it it;
1290 struct text_pos top;
1291 int visible_p = 0;
1292 struct buffer *old_buffer = NULL;
1293
1294 if (noninteractive)
1295 return visible_p;
1296
1297 if (XBUFFER (w->buffer) != current_buffer)
1298 {
1299 old_buffer = current_buffer;
1300 set_buffer_internal_1 (XBUFFER (w->buffer));
1301 }
1302
1303 SET_TEXT_POS_FROM_MARKER (top, w->start);
1304
1305 /* Compute exact mode line heights. */
1306 if (WINDOW_WANTS_MODELINE_P (w))
1307 current_mode_line_height
1308 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1309 current_buffer->mode_line_format);
1310
1311 if (WINDOW_WANTS_HEADER_LINE_P (w))
1312 current_header_line_height
1313 = display_mode_line (w, HEADER_LINE_FACE_ID,
1314 current_buffer->header_line_format);
1315
1316 start_display (&it, w, top);
1317 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1318 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1319
1320 /* Note that we may overshoot because of invisible text. */
1321 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1322 {
1323 int top_x = it.current_x;
1324 int top_y = it.current_y;
1325 int bottom_y = (last_height = 0, line_bottom_y (&it));
1326 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1327
1328 if (top_y < window_top_y)
1329 visible_p = bottom_y > window_top_y;
1330 else if (top_y < it.last_visible_y)
1331 visible_p = 1;
1332 if (visible_p)
1333 {
1334 Lisp_Object window, prop;
1335
1336 XSETWINDOW (window, w);
1337 prop = Fget_char_property (make_number (it.position.charpos),
1338 Qinvisible, window);
1339
1340 /* If charpos coincides with invisible text covered with an
1341 ellipsis, use the first glyph of the ellipsis to compute
1342 the pixel positions. */
1343 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1344 {
1345 struct glyph_row *row = it.glyph_row;
1346 struct glyph *glyph = row->glyphs[TEXT_AREA];
1347 struct glyph *end = glyph + row->used[TEXT_AREA];
1348 int x = row->x;
1349
1350 for (; glyph < end && glyph->charpos < charpos; glyph++)
1351 x += glyph->pixel_width;
1352
1353 top_x = x;
1354 }
1355
1356 *x = top_x;
1357 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1358 *rtop = max (0, window_top_y - top_y);
1359 *rbot = max (0, bottom_y - it.last_visible_y);
1360 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1361 - max (top_y, window_top_y)));
1362 *vpos = it.vpos;
1363 }
1364 }
1365 else
1366 {
1367 struct it it2;
1368
1369 it2 = it;
1370 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1371 move_it_by_lines (&it, 1, 0);
1372 if (charpos < IT_CHARPOS (it)
1373 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1374 {
1375 visible_p = 1;
1376 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1377 *x = it2.current_x;
1378 *y = it2.current_y + it2.max_ascent - it2.ascent;
1379 *rtop = max (0, -it2.current_y);
1380 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1381 - it.last_visible_y));
1382 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1383 it.last_visible_y)
1384 - max (it2.current_y,
1385 WINDOW_HEADER_LINE_HEIGHT (w))));
1386 *vpos = it2.vpos;
1387 }
1388 }
1389
1390 if (old_buffer)
1391 set_buffer_internal_1 (old_buffer);
1392
1393 current_header_line_height = current_mode_line_height = -1;
1394
1395 if (visible_p && XFASTINT (w->hscroll) > 0)
1396 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1397
1398 #if 0
1399 /* Debugging code. */
1400 if (visible_p)
1401 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1402 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1403 else
1404 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1405 #endif
1406
1407 return visible_p;
1408 }
1409
1410
1411 /* Return the next character from STR which is MAXLEN bytes long.
1412 Return in *LEN the length of the character. This is like
1413 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1414 we find one, we return a `?', but with the length of the invalid
1415 character. */
1416
1417 static INLINE int
1418 string_char_and_length (str, maxlen, len)
1419 const unsigned char *str;
1420 int maxlen, *len;
1421 {
1422 int c;
1423
1424 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1425 if (!CHAR_VALID_P (c, 1))
1426 /* We may not change the length here because other places in Emacs
1427 don't use this function, i.e. they silently accept invalid
1428 characters. */
1429 c = '?';
1430
1431 return c;
1432 }
1433
1434
1435
1436 /* Given a position POS containing a valid character and byte position
1437 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1438
1439 static struct text_pos
1440 string_pos_nchars_ahead (pos, string, nchars)
1441 struct text_pos pos;
1442 Lisp_Object string;
1443 int nchars;
1444 {
1445 xassert (STRINGP (string) && nchars >= 0);
1446
1447 if (STRING_MULTIBYTE (string))
1448 {
1449 int rest = SBYTES (string) - BYTEPOS (pos);
1450 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1451 int len;
1452
1453 while (nchars--)
1454 {
1455 string_char_and_length (p, rest, &len);
1456 p += len, rest -= len;
1457 xassert (rest >= 0);
1458 CHARPOS (pos) += 1;
1459 BYTEPOS (pos) += len;
1460 }
1461 }
1462 else
1463 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1464
1465 return pos;
1466 }
1467
1468
1469 /* Value is the text position, i.e. character and byte position,
1470 for character position CHARPOS in STRING. */
1471
1472 static INLINE struct text_pos
1473 string_pos (charpos, string)
1474 int charpos;
1475 Lisp_Object string;
1476 {
1477 struct text_pos pos;
1478 xassert (STRINGP (string));
1479 xassert (charpos >= 0);
1480 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1481 return pos;
1482 }
1483
1484
1485 /* Value is a text position, i.e. character and byte position, for
1486 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1487 means recognize multibyte characters. */
1488
1489 static struct text_pos
1490 c_string_pos (charpos, s, multibyte_p)
1491 int charpos;
1492 unsigned char *s;
1493 int multibyte_p;
1494 {
1495 struct text_pos pos;
1496
1497 xassert (s != NULL);
1498 xassert (charpos >= 0);
1499
1500 if (multibyte_p)
1501 {
1502 int rest = strlen (s), len;
1503
1504 SET_TEXT_POS (pos, 0, 0);
1505 while (charpos--)
1506 {
1507 string_char_and_length (s, rest, &len);
1508 s += len, rest -= len;
1509 xassert (rest >= 0);
1510 CHARPOS (pos) += 1;
1511 BYTEPOS (pos) += len;
1512 }
1513 }
1514 else
1515 SET_TEXT_POS (pos, charpos, charpos);
1516
1517 return pos;
1518 }
1519
1520
1521 /* Value is the number of characters in C string S. MULTIBYTE_P
1522 non-zero means recognize multibyte characters. */
1523
1524 static int
1525 number_of_chars (s, multibyte_p)
1526 unsigned char *s;
1527 int multibyte_p;
1528 {
1529 int nchars;
1530
1531 if (multibyte_p)
1532 {
1533 int rest = strlen (s), len;
1534 unsigned char *p = (unsigned char *) s;
1535
1536 for (nchars = 0; rest > 0; ++nchars)
1537 {
1538 string_char_and_length (p, rest, &len);
1539 rest -= len, p += len;
1540 }
1541 }
1542 else
1543 nchars = strlen (s);
1544
1545 return nchars;
1546 }
1547
1548
1549 /* Compute byte position NEWPOS->bytepos corresponding to
1550 NEWPOS->charpos. POS is a known position in string STRING.
1551 NEWPOS->charpos must be >= POS.charpos. */
1552
1553 static void
1554 compute_string_pos (newpos, pos, string)
1555 struct text_pos *newpos, pos;
1556 Lisp_Object string;
1557 {
1558 xassert (STRINGP (string));
1559 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1560
1561 if (STRING_MULTIBYTE (string))
1562 *newpos = string_pos_nchars_ahead (pos, string,
1563 CHARPOS (*newpos) - CHARPOS (pos));
1564 else
1565 BYTEPOS (*newpos) = CHARPOS (*newpos);
1566 }
1567
1568 /* EXPORT:
1569 Return an estimation of the pixel height of mode or top lines on
1570 frame F. FACE_ID specifies what line's height to estimate. */
1571
1572 int
1573 estimate_mode_line_height (f, face_id)
1574 struct frame *f;
1575 enum face_id face_id;
1576 {
1577 #ifdef HAVE_WINDOW_SYSTEM
1578 if (FRAME_WINDOW_P (f))
1579 {
1580 int height = FONT_HEIGHT (FRAME_FONT (f));
1581
1582 /* This function is called so early when Emacs starts that the face
1583 cache and mode line face are not yet initialized. */
1584 if (FRAME_FACE_CACHE (f))
1585 {
1586 struct face *face = FACE_FROM_ID (f, face_id);
1587 if (face)
1588 {
1589 if (face->font)
1590 height = FONT_HEIGHT (face->font);
1591 if (face->box_line_width > 0)
1592 height += 2 * face->box_line_width;
1593 }
1594 }
1595
1596 return height;
1597 }
1598 #endif
1599
1600 return 1;
1601 }
1602
1603 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1604 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1605 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1606 not force the value into range. */
1607
1608 void
1609 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1610 FRAME_PTR f;
1611 register int pix_x, pix_y;
1612 int *x, *y;
1613 NativeRectangle *bounds;
1614 int noclip;
1615 {
1616
1617 #ifdef HAVE_WINDOW_SYSTEM
1618 if (FRAME_WINDOW_P (f))
1619 {
1620 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1621 even for negative values. */
1622 if (pix_x < 0)
1623 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1624 if (pix_y < 0)
1625 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1626
1627 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1628 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1629
1630 if (bounds)
1631 STORE_NATIVE_RECT (*bounds,
1632 FRAME_COL_TO_PIXEL_X (f, pix_x),
1633 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1634 FRAME_COLUMN_WIDTH (f) - 1,
1635 FRAME_LINE_HEIGHT (f) - 1);
1636
1637 if (!noclip)
1638 {
1639 if (pix_x < 0)
1640 pix_x = 0;
1641 else if (pix_x > FRAME_TOTAL_COLS (f))
1642 pix_x = FRAME_TOTAL_COLS (f);
1643
1644 if (pix_y < 0)
1645 pix_y = 0;
1646 else if (pix_y > FRAME_LINES (f))
1647 pix_y = FRAME_LINES (f);
1648 }
1649 }
1650 #endif
1651
1652 *x = pix_x;
1653 *y = pix_y;
1654 }
1655
1656
1657 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1658 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1659 can't tell the positions because W's display is not up to date,
1660 return 0. */
1661
1662 int
1663 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1664 struct window *w;
1665 int hpos, vpos;
1666 int *frame_x, *frame_y;
1667 {
1668 #ifdef HAVE_WINDOW_SYSTEM
1669 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1670 {
1671 int success_p;
1672
1673 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1674 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1675
1676 if (display_completed)
1677 {
1678 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1679 struct glyph *glyph = row->glyphs[TEXT_AREA];
1680 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1681
1682 hpos = row->x;
1683 vpos = row->y;
1684 while (glyph < end)
1685 {
1686 hpos += glyph->pixel_width;
1687 ++glyph;
1688 }
1689
1690 /* If first glyph is partially visible, its first visible position is still 0. */
1691 if (hpos < 0)
1692 hpos = 0;
1693
1694 success_p = 1;
1695 }
1696 else
1697 {
1698 hpos = vpos = 0;
1699 success_p = 0;
1700 }
1701
1702 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1703 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1704 return success_p;
1705 }
1706 #endif
1707
1708 *frame_x = hpos;
1709 *frame_y = vpos;
1710 return 1;
1711 }
1712
1713
1714 #ifdef HAVE_WINDOW_SYSTEM
1715
1716 /* Find the glyph under window-relative coordinates X/Y in window W.
1717 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1718 strings. Return in *HPOS and *VPOS the row and column number of
1719 the glyph found. Return in *AREA the glyph area containing X.
1720 Value is a pointer to the glyph found or null if X/Y is not on
1721 text, or we can't tell because W's current matrix is not up to
1722 date. */
1723
1724 static struct glyph *
1725 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1726 struct window *w;
1727 int x, y;
1728 int *hpos, *vpos, *dx, *dy, *area;
1729 {
1730 struct glyph *glyph, *end;
1731 struct glyph_row *row = NULL;
1732 int x0, i;
1733
1734 /* Find row containing Y. Give up if some row is not enabled. */
1735 for (i = 0; i < w->current_matrix->nrows; ++i)
1736 {
1737 row = MATRIX_ROW (w->current_matrix, i);
1738 if (!row->enabled_p)
1739 return NULL;
1740 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1741 break;
1742 }
1743
1744 *vpos = i;
1745 *hpos = 0;
1746
1747 /* Give up if Y is not in the window. */
1748 if (i == w->current_matrix->nrows)
1749 return NULL;
1750
1751 /* Get the glyph area containing X. */
1752 if (w->pseudo_window_p)
1753 {
1754 *area = TEXT_AREA;
1755 x0 = 0;
1756 }
1757 else
1758 {
1759 if (x < window_box_left_offset (w, TEXT_AREA))
1760 {
1761 *area = LEFT_MARGIN_AREA;
1762 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1763 }
1764 else if (x < window_box_right_offset (w, TEXT_AREA))
1765 {
1766 *area = TEXT_AREA;
1767 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1768 }
1769 else
1770 {
1771 *area = RIGHT_MARGIN_AREA;
1772 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1773 }
1774 }
1775
1776 /* Find glyph containing X. */
1777 glyph = row->glyphs[*area];
1778 end = glyph + row->used[*area];
1779 x -= x0;
1780 while (glyph < end && x >= glyph->pixel_width)
1781 {
1782 x -= glyph->pixel_width;
1783 ++glyph;
1784 }
1785
1786 if (glyph == end)
1787 return NULL;
1788
1789 if (dx)
1790 {
1791 *dx = x;
1792 *dy = y - (row->y + row->ascent - glyph->ascent);
1793 }
1794
1795 *hpos = glyph - row->glyphs[*area];
1796 return glyph;
1797 }
1798
1799
1800 /* EXPORT:
1801 Convert frame-relative x/y to coordinates relative to window W.
1802 Takes pseudo-windows into account. */
1803
1804 void
1805 frame_to_window_pixel_xy (w, x, y)
1806 struct window *w;
1807 int *x, *y;
1808 {
1809 if (w->pseudo_window_p)
1810 {
1811 /* A pseudo-window is always full-width, and starts at the
1812 left edge of the frame, plus a frame border. */
1813 struct frame *f = XFRAME (w->frame);
1814 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1815 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1816 }
1817 else
1818 {
1819 *x -= WINDOW_LEFT_EDGE_X (w);
1820 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1821 }
1822 }
1823
1824 /* EXPORT:
1825 Return in RECTS[] at most N clipping rectangles for glyph string S.
1826 Return the number of stored rectangles. */
1827
1828 int
1829 get_glyph_string_clip_rects (s, rects, n)
1830 struct glyph_string *s;
1831 NativeRectangle *rects;
1832 int n;
1833 {
1834 XRectangle r;
1835
1836 if (n <= 0)
1837 return 0;
1838
1839 if (s->row->full_width_p)
1840 {
1841 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1842 r.x = WINDOW_LEFT_EDGE_X (s->w);
1843 r.width = WINDOW_TOTAL_WIDTH (s->w);
1844
1845 /* Unless displaying a mode or menu bar line, which are always
1846 fully visible, clip to the visible part of the row. */
1847 if (s->w->pseudo_window_p)
1848 r.height = s->row->visible_height;
1849 else
1850 r.height = s->height;
1851 }
1852 else
1853 {
1854 /* This is a text line that may be partially visible. */
1855 r.x = window_box_left (s->w, s->area);
1856 r.width = window_box_width (s->w, s->area);
1857 r.height = s->row->visible_height;
1858 }
1859
1860 if (s->clip_head)
1861 if (r.x < s->clip_head->x)
1862 {
1863 if (r.width >= s->clip_head->x - r.x)
1864 r.width -= s->clip_head->x - r.x;
1865 else
1866 r.width = 0;
1867 r.x = s->clip_head->x;
1868 }
1869 if (s->clip_tail)
1870 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1871 {
1872 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1873 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1874 else
1875 r.width = 0;
1876 }
1877
1878 /* If S draws overlapping rows, it's sufficient to use the top and
1879 bottom of the window for clipping because this glyph string
1880 intentionally draws over other lines. */
1881 if (s->for_overlaps)
1882 {
1883 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1884 r.height = window_text_bottom_y (s->w) - r.y;
1885
1886 /* Alas, the above simple strategy does not work for the
1887 environments with anti-aliased text: if the same text is
1888 drawn onto the same place multiple times, it gets thicker.
1889 If the overlap we are processing is for the erased cursor, we
1890 take the intersection with the rectagle of the cursor. */
1891 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1892 {
1893 XRectangle rc, r_save = r;
1894
1895 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1896 rc.y = s->w->phys_cursor.y;
1897 rc.width = s->w->phys_cursor_width;
1898 rc.height = s->w->phys_cursor_height;
1899
1900 x_intersect_rectangles (&r_save, &rc, &r);
1901 }
1902 }
1903 else
1904 {
1905 /* Don't use S->y for clipping because it doesn't take partially
1906 visible lines into account. For example, it can be negative for
1907 partially visible lines at the top of a window. */
1908 if (!s->row->full_width_p
1909 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1910 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1911 else
1912 r.y = max (0, s->row->y);
1913
1914 /* If drawing a tool-bar window, draw it over the internal border
1915 at the top of the window. */
1916 if (WINDOWP (s->f->tool_bar_window)
1917 && s->w == XWINDOW (s->f->tool_bar_window))
1918 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1919 }
1920
1921 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1922
1923 /* If drawing the cursor, don't let glyph draw outside its
1924 advertised boundaries. Cleartype does this under some circumstances. */
1925 if (s->hl == DRAW_CURSOR)
1926 {
1927 struct glyph *glyph = s->first_glyph;
1928 int height, max_y;
1929
1930 if (s->x > r.x)
1931 {
1932 r.width -= s->x - r.x;
1933 r.x = s->x;
1934 }
1935 r.width = min (r.width, glyph->pixel_width);
1936
1937 /* If r.y is below window bottom, ensure that we still see a cursor. */
1938 height = min (glyph->ascent + glyph->descent,
1939 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1940 max_y = window_text_bottom_y (s->w) - height;
1941 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1942 if (s->ybase - glyph->ascent > max_y)
1943 {
1944 r.y = max_y;
1945 r.height = height;
1946 }
1947 else
1948 {
1949 /* Don't draw cursor glyph taller than our actual glyph. */
1950 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1951 if (height < r.height)
1952 {
1953 max_y = r.y + r.height;
1954 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1955 r.height = min (max_y - r.y, height);
1956 }
1957 }
1958 }
1959
1960 if (s->row->clip)
1961 {
1962 XRectangle r_save = r;
1963
1964 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1965 r.width = 0;
1966 }
1967
1968 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1969 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1970 {
1971 #ifdef CONVERT_FROM_XRECT
1972 CONVERT_FROM_XRECT (r, *rects);
1973 #else
1974 *rects = r;
1975 #endif
1976 return 1;
1977 }
1978 else
1979 {
1980 /* If we are processing overlapping and allowed to return
1981 multiple clipping rectangles, we exclude the row of the glyph
1982 string from the clipping rectangle. This is to avoid drawing
1983 the same text on the environment with anti-aliasing. */
1984 #ifdef CONVERT_FROM_XRECT
1985 XRectangle rs[2];
1986 #else
1987 XRectangle *rs = rects;
1988 #endif
1989 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1990
1991 if (s->for_overlaps & OVERLAPS_PRED)
1992 {
1993 rs[i] = r;
1994 if (r.y + r.height > row_y)
1995 {
1996 if (r.y < row_y)
1997 rs[i].height = row_y - r.y;
1998 else
1999 rs[i].height = 0;
2000 }
2001 i++;
2002 }
2003 if (s->for_overlaps & OVERLAPS_SUCC)
2004 {
2005 rs[i] = r;
2006 if (r.y < row_y + s->row->visible_height)
2007 {
2008 if (r.y + r.height > row_y + s->row->visible_height)
2009 {
2010 rs[i].y = row_y + s->row->visible_height;
2011 rs[i].height = r.y + r.height - rs[i].y;
2012 }
2013 else
2014 rs[i].height = 0;
2015 }
2016 i++;
2017 }
2018
2019 n = i;
2020 #ifdef CONVERT_FROM_XRECT
2021 for (i = 0; i < n; i++)
2022 CONVERT_FROM_XRECT (rs[i], rects[i]);
2023 #endif
2024 return n;
2025 }
2026 }
2027
2028 /* EXPORT:
2029 Return in *NR the clipping rectangle for glyph string S. */
2030
2031 void
2032 get_glyph_string_clip_rect (s, nr)
2033 struct glyph_string *s;
2034 NativeRectangle *nr;
2035 {
2036 get_glyph_string_clip_rects (s, nr, 1);
2037 }
2038
2039
2040 /* EXPORT:
2041 Return the position and height of the phys cursor in window W.
2042 Set w->phys_cursor_width to width of phys cursor.
2043 */
2044
2045 void
2046 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2047 struct window *w;
2048 struct glyph_row *row;
2049 struct glyph *glyph;
2050 int *xp, *yp, *heightp;
2051 {
2052 struct frame *f = XFRAME (WINDOW_FRAME (w));
2053 int x, y, wd, h, h0, y0;
2054
2055 /* Compute the width of the rectangle to draw. If on a stretch
2056 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2057 rectangle as wide as the glyph, but use a canonical character
2058 width instead. */
2059 wd = glyph->pixel_width - 1;
2060 #ifdef HAVE_NTGUI
2061 wd++; /* Why? */
2062 #endif
2063
2064 x = w->phys_cursor.x;
2065 if (x < 0)
2066 {
2067 wd += x;
2068 x = 0;
2069 }
2070
2071 if (glyph->type == STRETCH_GLYPH
2072 && !x_stretch_cursor_p)
2073 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2074 w->phys_cursor_width = wd;
2075
2076 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2077
2078 /* If y is below window bottom, ensure that we still see a cursor. */
2079 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2080
2081 h = max (h0, glyph->ascent + glyph->descent);
2082 h0 = min (h0, glyph->ascent + glyph->descent);
2083
2084 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2085 if (y < y0)
2086 {
2087 h = max (h - (y0 - y) + 1, h0);
2088 y = y0 - 1;
2089 }
2090 else
2091 {
2092 y0 = window_text_bottom_y (w) - h0;
2093 if (y > y0)
2094 {
2095 h += y - y0;
2096 y = y0;
2097 }
2098 }
2099
2100 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2101 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2102 *heightp = h;
2103 }
2104
2105 /*
2106 * Remember which glyph the mouse is over.
2107 */
2108
2109 void
2110 remember_mouse_glyph (f, gx, gy, rect)
2111 struct frame *f;
2112 int gx, gy;
2113 NativeRectangle *rect;
2114 {
2115 Lisp_Object window;
2116 struct window *w;
2117 struct glyph_row *r, *gr, *end_row;
2118 enum window_part part;
2119 enum glyph_row_area area;
2120 int x, y, width, height;
2121
2122 /* Try to determine frame pixel position and size of the glyph under
2123 frame pixel coordinates X/Y on frame F. */
2124
2125 if (!f->glyphs_initialized_p
2126 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2127 NILP (window)))
2128 {
2129 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2130 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2131 goto virtual_glyph;
2132 }
2133
2134 w = XWINDOW (window);
2135 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2136 height = WINDOW_FRAME_LINE_HEIGHT (w);
2137
2138 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2139 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2140
2141 if (w->pseudo_window_p)
2142 {
2143 area = TEXT_AREA;
2144 part = ON_MODE_LINE; /* Don't adjust margin. */
2145 goto text_glyph;
2146 }
2147
2148 switch (part)
2149 {
2150 case ON_LEFT_MARGIN:
2151 area = LEFT_MARGIN_AREA;
2152 goto text_glyph;
2153
2154 case ON_RIGHT_MARGIN:
2155 area = RIGHT_MARGIN_AREA;
2156 goto text_glyph;
2157
2158 case ON_HEADER_LINE:
2159 case ON_MODE_LINE:
2160 gr = (part == ON_HEADER_LINE
2161 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2162 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2163 gy = gr->y;
2164 area = TEXT_AREA;
2165 goto text_glyph_row_found;
2166
2167 case ON_TEXT:
2168 area = TEXT_AREA;
2169
2170 text_glyph:
2171 gr = 0; gy = 0;
2172 for (; r <= end_row && r->enabled_p; ++r)
2173 if (r->y + r->height > y)
2174 {
2175 gr = r; gy = r->y;
2176 break;
2177 }
2178
2179 text_glyph_row_found:
2180 if (gr && gy <= y)
2181 {
2182 struct glyph *g = gr->glyphs[area];
2183 struct glyph *end = g + gr->used[area];
2184
2185 height = gr->height;
2186 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2187 if (gx + g->pixel_width > x)
2188 break;
2189
2190 if (g < end)
2191 {
2192 if (g->type == IMAGE_GLYPH)
2193 {
2194 /* Don't remember when mouse is over image, as
2195 image may have hot-spots. */
2196 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2197 return;
2198 }
2199 width = g->pixel_width;
2200 }
2201 else
2202 {
2203 /* Use nominal char spacing at end of line. */
2204 x -= gx;
2205 gx += (x / width) * width;
2206 }
2207
2208 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2209 gx += window_box_left_offset (w, area);
2210 }
2211 else
2212 {
2213 /* Use nominal line height at end of window. */
2214 gx = (x / width) * width;
2215 y -= gy;
2216 gy += (y / height) * height;
2217 }
2218 break;
2219
2220 case ON_LEFT_FRINGE:
2221 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2222 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2223 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2224 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2225 goto row_glyph;
2226
2227 case ON_RIGHT_FRINGE:
2228 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2229 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2230 : window_box_right_offset (w, TEXT_AREA));
2231 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2232 goto row_glyph;
2233
2234 case ON_SCROLL_BAR:
2235 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2236 ? 0
2237 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2238 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2240 : 0)));
2241 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2242
2243 row_glyph:
2244 gr = 0, gy = 0;
2245 for (; r <= end_row && r->enabled_p; ++r)
2246 if (r->y + r->height > y)
2247 {
2248 gr = r; gy = r->y;
2249 break;
2250 }
2251
2252 if (gr && gy <= y)
2253 height = gr->height;
2254 else
2255 {
2256 /* Use nominal line height at end of window. */
2257 y -= gy;
2258 gy += (y / height) * height;
2259 }
2260 break;
2261
2262 default:
2263 ;
2264 virtual_glyph:
2265 /* If there is no glyph under the mouse, then we divide the screen
2266 into a grid of the smallest glyph in the frame, and use that
2267 as our "glyph". */
2268
2269 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2270 round down even for negative values. */
2271 if (gx < 0)
2272 gx -= width - 1;
2273 if (gy < 0)
2274 gy -= height - 1;
2275
2276 gx = (gx / width) * width;
2277 gy = (gy / height) * height;
2278
2279 goto store_rect;
2280 }
2281
2282 gx += WINDOW_LEFT_EDGE_X (w);
2283 gy += WINDOW_TOP_EDGE_Y (w);
2284
2285 store_rect:
2286 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2287
2288 /* Visible feedback for debugging. */
2289 #if 0
2290 #if HAVE_X_WINDOWS
2291 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2292 f->output_data.x->normal_gc,
2293 gx, gy, width, height);
2294 #endif
2295 #endif
2296 }
2297
2298
2299 #endif /* HAVE_WINDOW_SYSTEM */
2300
2301 \f
2302 /***********************************************************************
2303 Lisp form evaluation
2304 ***********************************************************************/
2305
2306 /* Error handler for safe_eval and safe_call. */
2307
2308 static Lisp_Object
2309 safe_eval_handler (arg)
2310 Lisp_Object arg;
2311 {
2312 add_to_log ("Error during redisplay: %s", arg, Qnil);
2313 return Qnil;
2314 }
2315
2316
2317 /* Evaluate SEXPR and return the result, or nil if something went
2318 wrong. Prevent redisplay during the evaluation. */
2319
2320 Lisp_Object
2321 safe_eval (sexpr)
2322 Lisp_Object sexpr;
2323 {
2324 Lisp_Object val;
2325
2326 if (inhibit_eval_during_redisplay)
2327 val = Qnil;
2328 else
2329 {
2330 int count = SPECPDL_INDEX ();
2331 struct gcpro gcpro1;
2332
2333 GCPRO1 (sexpr);
2334 specbind (Qinhibit_redisplay, Qt);
2335 /* Use Qt to ensure debugger does not run,
2336 so there is no possibility of wanting to redisplay. */
2337 val = internal_condition_case_1 (Feval, sexpr, Qt,
2338 safe_eval_handler);
2339 UNGCPRO;
2340 val = unbind_to (count, val);
2341 }
2342
2343 return val;
2344 }
2345
2346
2347 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2348 Return the result, or nil if something went wrong. Prevent
2349 redisplay during the evaluation. */
2350
2351 Lisp_Object
2352 safe_call (nargs, args)
2353 int nargs;
2354 Lisp_Object *args;
2355 {
2356 Lisp_Object val;
2357
2358 if (inhibit_eval_during_redisplay)
2359 val = Qnil;
2360 else
2361 {
2362 int count = SPECPDL_INDEX ();
2363 struct gcpro gcpro1;
2364
2365 GCPRO1 (args[0]);
2366 gcpro1.nvars = nargs;
2367 specbind (Qinhibit_redisplay, Qt);
2368 /* Use Qt to ensure debugger does not run,
2369 so there is no possibility of wanting to redisplay. */
2370 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2371 safe_eval_handler);
2372 UNGCPRO;
2373 val = unbind_to (count, val);
2374 }
2375
2376 return val;
2377 }
2378
2379
2380 /* Call function FN with one argument ARG.
2381 Return the result, or nil if something went wrong. */
2382
2383 Lisp_Object
2384 safe_call1 (fn, arg)
2385 Lisp_Object fn, arg;
2386 {
2387 Lisp_Object args[2];
2388 args[0] = fn;
2389 args[1] = arg;
2390 return safe_call (2, args);
2391 }
2392
2393
2394 \f
2395 /***********************************************************************
2396 Debugging
2397 ***********************************************************************/
2398
2399 #if 0
2400
2401 /* Define CHECK_IT to perform sanity checks on iterators.
2402 This is for debugging. It is too slow to do unconditionally. */
2403
2404 static void
2405 check_it (it)
2406 struct it *it;
2407 {
2408 if (it->method == GET_FROM_STRING)
2409 {
2410 xassert (STRINGP (it->string));
2411 xassert (IT_STRING_CHARPOS (*it) >= 0);
2412 }
2413 else
2414 {
2415 xassert (IT_STRING_CHARPOS (*it) < 0);
2416 if (it->method == GET_FROM_BUFFER)
2417 {
2418 /* Check that character and byte positions agree. */
2419 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2420 }
2421 }
2422
2423 if (it->dpvec)
2424 xassert (it->current.dpvec_index >= 0);
2425 else
2426 xassert (it->current.dpvec_index < 0);
2427 }
2428
2429 #define CHECK_IT(IT) check_it ((IT))
2430
2431 #else /* not 0 */
2432
2433 #define CHECK_IT(IT) (void) 0
2434
2435 #endif /* not 0 */
2436
2437
2438 #if GLYPH_DEBUG
2439
2440 /* Check that the window end of window W is what we expect it
2441 to be---the last row in the current matrix displaying text. */
2442
2443 static void
2444 check_window_end (w)
2445 struct window *w;
2446 {
2447 if (!MINI_WINDOW_P (w)
2448 && !NILP (w->window_end_valid))
2449 {
2450 struct glyph_row *row;
2451 xassert ((row = MATRIX_ROW (w->current_matrix,
2452 XFASTINT (w->window_end_vpos)),
2453 !row->enabled_p
2454 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2455 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2456 }
2457 }
2458
2459 #define CHECK_WINDOW_END(W) check_window_end ((W))
2460
2461 #else /* not GLYPH_DEBUG */
2462
2463 #define CHECK_WINDOW_END(W) (void) 0
2464
2465 #endif /* not GLYPH_DEBUG */
2466
2467
2468 \f
2469 /***********************************************************************
2470 Iterator initialization
2471 ***********************************************************************/
2472
2473 /* Initialize IT for displaying current_buffer in window W, starting
2474 at character position CHARPOS. CHARPOS < 0 means that no buffer
2475 position is specified which is useful when the iterator is assigned
2476 a position later. BYTEPOS is the byte position corresponding to
2477 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2478
2479 If ROW is not null, calls to produce_glyphs with IT as parameter
2480 will produce glyphs in that row.
2481
2482 BASE_FACE_ID is the id of a base face to use. It must be one of
2483 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2484 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2485 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2486
2487 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2488 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2489 will be initialized to use the corresponding mode line glyph row of
2490 the desired matrix of W. */
2491
2492 void
2493 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2494 struct it *it;
2495 struct window *w;
2496 int charpos, bytepos;
2497 struct glyph_row *row;
2498 enum face_id base_face_id;
2499 {
2500 int highlight_region_p;
2501
2502 /* Some precondition checks. */
2503 xassert (w != NULL && it != NULL);
2504 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2505 && charpos <= ZV));
2506
2507 /* If face attributes have been changed since the last redisplay,
2508 free realized faces now because they depend on face definitions
2509 that might have changed. Don't free faces while there might be
2510 desired matrices pending which reference these faces. */
2511 if (face_change_count && !inhibit_free_realized_faces)
2512 {
2513 face_change_count = 0;
2514 free_all_realized_faces (Qnil);
2515 }
2516
2517 /* Use one of the mode line rows of W's desired matrix if
2518 appropriate. */
2519 if (row == NULL)
2520 {
2521 if (base_face_id == MODE_LINE_FACE_ID
2522 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2523 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2524 else if (base_face_id == HEADER_LINE_FACE_ID)
2525 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2526 }
2527
2528 /* Clear IT. */
2529 bzero (it, sizeof *it);
2530 it->current.overlay_string_index = -1;
2531 it->current.dpvec_index = -1;
2532 it->base_face_id = base_face_id;
2533 it->string = Qnil;
2534 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2535
2536 /* The window in which we iterate over current_buffer: */
2537 XSETWINDOW (it->window, w);
2538 it->w = w;
2539 it->f = XFRAME (w->frame);
2540
2541 /* Extra space between lines (on window systems only). */
2542 if (base_face_id == DEFAULT_FACE_ID
2543 && FRAME_WINDOW_P (it->f))
2544 {
2545 if (NATNUMP (current_buffer->extra_line_spacing))
2546 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2547 else if (FLOATP (current_buffer->extra_line_spacing))
2548 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2549 * FRAME_LINE_HEIGHT (it->f));
2550 else if (it->f->extra_line_spacing > 0)
2551 it->extra_line_spacing = it->f->extra_line_spacing;
2552 it->max_extra_line_spacing = 0;
2553 }
2554
2555 /* If realized faces have been removed, e.g. because of face
2556 attribute changes of named faces, recompute them. When running
2557 in batch mode, the face cache of the initial frame is null. If
2558 we happen to get called, make a dummy face cache. */
2559 if (FRAME_FACE_CACHE (it->f) == NULL)
2560 init_frame_faces (it->f);
2561 if (FRAME_FACE_CACHE (it->f)->used == 0)
2562 recompute_basic_faces (it->f);
2563
2564 /* Current value of the `slice', `space-width', and 'height' properties. */
2565 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2566 it->space_width = Qnil;
2567 it->font_height = Qnil;
2568 it->override_ascent = -1;
2569
2570 /* Are control characters displayed as `^C'? */
2571 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2572
2573 /* -1 means everything between a CR and the following line end
2574 is invisible. >0 means lines indented more than this value are
2575 invisible. */
2576 it->selective = (INTEGERP (current_buffer->selective_display)
2577 ? XFASTINT (current_buffer->selective_display)
2578 : (!NILP (current_buffer->selective_display)
2579 ? -1 : 0));
2580 it->selective_display_ellipsis_p
2581 = !NILP (current_buffer->selective_display_ellipses);
2582
2583 /* Display table to use. */
2584 it->dp = window_display_table (w);
2585
2586 /* Are multibyte characters enabled in current_buffer? */
2587 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2588
2589 /* Non-zero if we should highlight the region. */
2590 highlight_region_p
2591 = (!NILP (Vtransient_mark_mode)
2592 && !NILP (current_buffer->mark_active)
2593 && XMARKER (current_buffer->mark)->buffer != 0);
2594
2595 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2596 start and end of a visible region in window IT->w. Set both to
2597 -1 to indicate no region. */
2598 if (highlight_region_p
2599 /* Maybe highlight only in selected window. */
2600 && (/* Either show region everywhere. */
2601 highlight_nonselected_windows
2602 /* Or show region in the selected window. */
2603 || w == XWINDOW (selected_window)
2604 /* Or show the region if we are in the mini-buffer and W is
2605 the window the mini-buffer refers to. */
2606 || (MINI_WINDOW_P (XWINDOW (selected_window))
2607 && WINDOWP (minibuf_selected_window)
2608 && w == XWINDOW (minibuf_selected_window))))
2609 {
2610 int charpos = marker_position (current_buffer->mark);
2611 it->region_beg_charpos = min (PT, charpos);
2612 it->region_end_charpos = max (PT, charpos);
2613 }
2614 else
2615 it->region_beg_charpos = it->region_end_charpos = -1;
2616
2617 /* Get the position at which the redisplay_end_trigger hook should
2618 be run, if it is to be run at all. */
2619 if (MARKERP (w->redisplay_end_trigger)
2620 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2621 it->redisplay_end_trigger_charpos
2622 = marker_position (w->redisplay_end_trigger);
2623 else if (INTEGERP (w->redisplay_end_trigger))
2624 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2625
2626 /* Correct bogus values of tab_width. */
2627 it->tab_width = XINT (current_buffer->tab_width);
2628 if (it->tab_width <= 0 || it->tab_width > 1000)
2629 it->tab_width = 8;
2630
2631 /* Are lines in the display truncated? */
2632 it->truncate_lines_p
2633 = (base_face_id != DEFAULT_FACE_ID
2634 || XINT (it->w->hscroll)
2635 || (truncate_partial_width_windows
2636 && !WINDOW_FULL_WIDTH_P (it->w))
2637 || !NILP (current_buffer->truncate_lines));
2638
2639 /* Get dimensions of truncation and continuation glyphs. These are
2640 displayed as fringe bitmaps under X, so we don't need them for such
2641 frames. */
2642 if (!FRAME_WINDOW_P (it->f))
2643 {
2644 if (it->truncate_lines_p)
2645 {
2646 /* We will need the truncation glyph. */
2647 xassert (it->glyph_row == NULL);
2648 produce_special_glyphs (it, IT_TRUNCATION);
2649 it->truncation_pixel_width = it->pixel_width;
2650 }
2651 else
2652 {
2653 /* We will need the continuation glyph. */
2654 xassert (it->glyph_row == NULL);
2655 produce_special_glyphs (it, IT_CONTINUATION);
2656 it->continuation_pixel_width = it->pixel_width;
2657 }
2658
2659 /* Reset these values to zero because the produce_special_glyphs
2660 above has changed them. */
2661 it->pixel_width = it->ascent = it->descent = 0;
2662 it->phys_ascent = it->phys_descent = 0;
2663 }
2664
2665 /* Set this after getting the dimensions of truncation and
2666 continuation glyphs, so that we don't produce glyphs when calling
2667 produce_special_glyphs, above. */
2668 it->glyph_row = row;
2669 it->area = TEXT_AREA;
2670
2671 /* Get the dimensions of the display area. The display area
2672 consists of the visible window area plus a horizontally scrolled
2673 part to the left of the window. All x-values are relative to the
2674 start of this total display area. */
2675 if (base_face_id != DEFAULT_FACE_ID)
2676 {
2677 /* Mode lines, menu bar in terminal frames. */
2678 it->first_visible_x = 0;
2679 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2680 }
2681 else
2682 {
2683 it->first_visible_x
2684 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2685 it->last_visible_x = (it->first_visible_x
2686 + window_box_width (w, TEXT_AREA));
2687
2688 /* If we truncate lines, leave room for the truncator glyph(s) at
2689 the right margin. Otherwise, leave room for the continuation
2690 glyph(s). Truncation and continuation glyphs are not inserted
2691 for window-based redisplay. */
2692 if (!FRAME_WINDOW_P (it->f))
2693 {
2694 if (it->truncate_lines_p)
2695 it->last_visible_x -= it->truncation_pixel_width;
2696 else
2697 it->last_visible_x -= it->continuation_pixel_width;
2698 }
2699
2700 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2701 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2702 }
2703
2704 /* Leave room for a border glyph. */
2705 if (!FRAME_WINDOW_P (it->f)
2706 && !WINDOW_RIGHTMOST_P (it->w))
2707 it->last_visible_x -= 1;
2708
2709 it->last_visible_y = window_text_bottom_y (w);
2710
2711 /* For mode lines and alike, arrange for the first glyph having a
2712 left box line if the face specifies a box. */
2713 if (base_face_id != DEFAULT_FACE_ID)
2714 {
2715 struct face *face;
2716
2717 it->face_id = base_face_id;
2718
2719 /* If we have a boxed mode line, make the first character appear
2720 with a left box line. */
2721 face = FACE_FROM_ID (it->f, base_face_id);
2722 if (face->box != FACE_NO_BOX)
2723 it->start_of_box_run_p = 1;
2724 }
2725
2726 /* If a buffer position was specified, set the iterator there,
2727 getting overlays and face properties from that position. */
2728 if (charpos >= BUF_BEG (current_buffer))
2729 {
2730 it->end_charpos = ZV;
2731 it->face_id = -1;
2732 IT_CHARPOS (*it) = charpos;
2733
2734 /* Compute byte position if not specified. */
2735 if (bytepos < charpos)
2736 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2737 else
2738 IT_BYTEPOS (*it) = bytepos;
2739
2740 it->start = it->current;
2741
2742 /* Compute faces etc. */
2743 reseat (it, it->current.pos, 1);
2744 }
2745
2746 CHECK_IT (it);
2747 }
2748
2749
2750 /* Initialize IT for the display of window W with window start POS. */
2751
2752 void
2753 start_display (it, w, pos)
2754 struct it *it;
2755 struct window *w;
2756 struct text_pos pos;
2757 {
2758 struct glyph_row *row;
2759 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2760
2761 row = w->desired_matrix->rows + first_vpos;
2762 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2763 it->first_vpos = first_vpos;
2764
2765 /* Don't reseat to previous visible line start if current start
2766 position is in a string or image. */
2767 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2768 {
2769 int start_at_line_beg_p;
2770 int first_y = it->current_y;
2771
2772 /* If window start is not at a line start, skip forward to POS to
2773 get the correct continuation lines width. */
2774 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2775 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2776 if (!start_at_line_beg_p)
2777 {
2778 int new_x;
2779
2780 reseat_at_previous_visible_line_start (it);
2781 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2782
2783 new_x = it->current_x + it->pixel_width;
2784
2785 /* If lines are continued, this line may end in the middle
2786 of a multi-glyph character (e.g. a control character
2787 displayed as \003, or in the middle of an overlay
2788 string). In this case move_it_to above will not have
2789 taken us to the start of the continuation line but to the
2790 end of the continued line. */
2791 if (it->current_x > 0
2792 && !it->truncate_lines_p /* Lines are continued. */
2793 && (/* And glyph doesn't fit on the line. */
2794 new_x > it->last_visible_x
2795 /* Or it fits exactly and we're on a window
2796 system frame. */
2797 || (new_x == it->last_visible_x
2798 && FRAME_WINDOW_P (it->f))))
2799 {
2800 if (it->current.dpvec_index >= 0
2801 || it->current.overlay_string_index >= 0)
2802 {
2803 set_iterator_to_next (it, 1);
2804 move_it_in_display_line_to (it, -1, -1, 0);
2805 }
2806
2807 it->continuation_lines_width += it->current_x;
2808 }
2809
2810 /* We're starting a new display line, not affected by the
2811 height of the continued line, so clear the appropriate
2812 fields in the iterator structure. */
2813 it->max_ascent = it->max_descent = 0;
2814 it->max_phys_ascent = it->max_phys_descent = 0;
2815
2816 it->current_y = first_y;
2817 it->vpos = 0;
2818 it->current_x = it->hpos = 0;
2819 }
2820 }
2821
2822 #if 0 /* Don't assert the following because start_display is sometimes
2823 called intentionally with a window start that is not at a
2824 line start. Please leave this code in as a comment. */
2825
2826 /* Window start should be on a line start, now. */
2827 xassert (it->continuation_lines_width
2828 || IT_CHARPOS (it) == BEGV
2829 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2830 #endif /* 0 */
2831 }
2832
2833
2834 /* Return 1 if POS is a position in ellipses displayed for invisible
2835 text. W is the window we display, for text property lookup. */
2836
2837 static int
2838 in_ellipses_for_invisible_text_p (pos, w)
2839 struct display_pos *pos;
2840 struct window *w;
2841 {
2842 Lisp_Object prop, window;
2843 int ellipses_p = 0;
2844 int charpos = CHARPOS (pos->pos);
2845
2846 /* If POS specifies a position in a display vector, this might
2847 be for an ellipsis displayed for invisible text. We won't
2848 get the iterator set up for delivering that ellipsis unless
2849 we make sure that it gets aware of the invisible text. */
2850 if (pos->dpvec_index >= 0
2851 && pos->overlay_string_index < 0
2852 && CHARPOS (pos->string_pos) < 0
2853 && charpos > BEGV
2854 && (XSETWINDOW (window, w),
2855 prop = Fget_char_property (make_number (charpos),
2856 Qinvisible, window),
2857 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2858 {
2859 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2860 window);
2861 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2862 }
2863
2864 return ellipses_p;
2865 }
2866
2867
2868 /* Initialize IT for stepping through current_buffer in window W,
2869 starting at position POS that includes overlay string and display
2870 vector/ control character translation position information. Value
2871 is zero if there are overlay strings with newlines at POS. */
2872
2873 static int
2874 init_from_display_pos (it, w, pos)
2875 struct it *it;
2876 struct window *w;
2877 struct display_pos *pos;
2878 {
2879 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2880 int i, overlay_strings_with_newlines = 0;
2881
2882 /* If POS specifies a position in a display vector, this might
2883 be for an ellipsis displayed for invisible text. We won't
2884 get the iterator set up for delivering that ellipsis unless
2885 we make sure that it gets aware of the invisible text. */
2886 if (in_ellipses_for_invisible_text_p (pos, w))
2887 {
2888 --charpos;
2889 bytepos = 0;
2890 }
2891
2892 /* Keep in mind: the call to reseat in init_iterator skips invisible
2893 text, so we might end up at a position different from POS. This
2894 is only a problem when POS is a row start after a newline and an
2895 overlay starts there with an after-string, and the overlay has an
2896 invisible property. Since we don't skip invisible text in
2897 display_line and elsewhere immediately after consuming the
2898 newline before the row start, such a POS will not be in a string,
2899 but the call to init_iterator below will move us to the
2900 after-string. */
2901 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2902
2903 /* This only scans the current chunk -- it should scan all chunks.
2904 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2905 to 16 in 22.1 to make this a lesser problem. */
2906 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2907 {
2908 const char *s = SDATA (it->overlay_strings[i]);
2909 const char *e = s + SBYTES (it->overlay_strings[i]);
2910
2911 while (s < e && *s != '\n')
2912 ++s;
2913
2914 if (s < e)
2915 {
2916 overlay_strings_with_newlines = 1;
2917 break;
2918 }
2919 }
2920
2921 /* If position is within an overlay string, set up IT to the right
2922 overlay string. */
2923 if (pos->overlay_string_index >= 0)
2924 {
2925 int relative_index;
2926
2927 /* If the first overlay string happens to have a `display'
2928 property for an image, the iterator will be set up for that
2929 image, and we have to undo that setup first before we can
2930 correct the overlay string index. */
2931 if (it->method == GET_FROM_IMAGE)
2932 pop_it (it);
2933
2934 /* We already have the first chunk of overlay strings in
2935 IT->overlay_strings. Load more until the one for
2936 pos->overlay_string_index is in IT->overlay_strings. */
2937 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2938 {
2939 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2940 it->current.overlay_string_index = 0;
2941 while (n--)
2942 {
2943 load_overlay_strings (it, 0);
2944 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2945 }
2946 }
2947
2948 it->current.overlay_string_index = pos->overlay_string_index;
2949 relative_index = (it->current.overlay_string_index
2950 % OVERLAY_STRING_CHUNK_SIZE);
2951 it->string = it->overlay_strings[relative_index];
2952 xassert (STRINGP (it->string));
2953 it->current.string_pos = pos->string_pos;
2954 it->method = GET_FROM_STRING;
2955 }
2956
2957 #if 0 /* This is bogus because POS not having an overlay string
2958 position does not mean it's after the string. Example: A
2959 line starting with a before-string and initialization of IT
2960 to the previous row's end position. */
2961 else if (it->current.overlay_string_index >= 0)
2962 {
2963 /* If POS says we're already after an overlay string ending at
2964 POS, make sure to pop the iterator because it will be in
2965 front of that overlay string. When POS is ZV, we've thereby
2966 also ``processed'' overlay strings at ZV. */
2967 while (it->sp)
2968 pop_it (it);
2969 xassert (it->current.overlay_string_index == -1);
2970 xassert (it->method == GET_FROM_BUFFER);
2971 if (CHARPOS (pos->pos) == ZV)
2972 it->overlay_strings_at_end_processed_p = 1;
2973 }
2974 #endif /* 0 */
2975
2976 if (CHARPOS (pos->string_pos) >= 0)
2977 {
2978 /* Recorded position is not in an overlay string, but in another
2979 string. This can only be a string from a `display' property.
2980 IT should already be filled with that string. */
2981 it->current.string_pos = pos->string_pos;
2982 xassert (STRINGP (it->string));
2983 }
2984
2985 /* Restore position in display vector translations, control
2986 character translations or ellipses. */
2987 if (pos->dpvec_index >= 0)
2988 {
2989 if (it->dpvec == NULL)
2990 get_next_display_element (it);
2991 xassert (it->dpvec && it->current.dpvec_index == 0);
2992 it->current.dpvec_index = pos->dpvec_index;
2993 }
2994
2995 CHECK_IT (it);
2996 return !overlay_strings_with_newlines;
2997 }
2998
2999
3000 /* Initialize IT for stepping through current_buffer in window W
3001 starting at ROW->start. */
3002
3003 static void
3004 init_to_row_start (it, w, row)
3005 struct it *it;
3006 struct window *w;
3007 struct glyph_row *row;
3008 {
3009 init_from_display_pos (it, w, &row->start);
3010 it->start = row->start;
3011 it->continuation_lines_width = row->continuation_lines_width;
3012 CHECK_IT (it);
3013 }
3014
3015
3016 /* Initialize IT for stepping through current_buffer in window W
3017 starting in the line following ROW, i.e. starting at ROW->end.
3018 Value is zero if there are overlay strings with newlines at ROW's
3019 end position. */
3020
3021 static int
3022 init_to_row_end (it, w, row)
3023 struct it *it;
3024 struct window *w;
3025 struct glyph_row *row;
3026 {
3027 int success = 0;
3028
3029 if (init_from_display_pos (it, w, &row->end))
3030 {
3031 if (row->continued_p)
3032 it->continuation_lines_width
3033 = row->continuation_lines_width + row->pixel_width;
3034 CHECK_IT (it);
3035 success = 1;
3036 }
3037
3038 return success;
3039 }
3040
3041
3042
3043 \f
3044 /***********************************************************************
3045 Text properties
3046 ***********************************************************************/
3047
3048 /* Called when IT reaches IT->stop_charpos. Handle text property and
3049 overlay changes. Set IT->stop_charpos to the next position where
3050 to stop. */
3051
3052 static void
3053 handle_stop (it)
3054 struct it *it;
3055 {
3056 enum prop_handled handled;
3057 int handle_overlay_change_p;
3058 struct props *p;
3059
3060 it->dpvec = NULL;
3061 it->current.dpvec_index = -1;
3062 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3063 it->ignore_overlay_strings_at_pos_p = 0;
3064
3065 /* Use face of preceding text for ellipsis (if invisible) */
3066 if (it->selective_display_ellipsis_p)
3067 it->saved_face_id = it->face_id;
3068
3069 do
3070 {
3071 handled = HANDLED_NORMALLY;
3072
3073 /* Call text property handlers. */
3074 for (p = it_props; p->handler; ++p)
3075 {
3076 handled = p->handler (it);
3077
3078 if (handled == HANDLED_RECOMPUTE_PROPS)
3079 break;
3080 else if (handled == HANDLED_RETURN)
3081 {
3082 /* We still want to show before and after strings from
3083 overlays even if the actual buffer text is replaced. */
3084 if (!handle_overlay_change_p || it->sp > 1)
3085 return;
3086 if (!get_overlay_strings_1 (it, 0, 0))
3087 return;
3088 it->ignore_overlay_strings_at_pos_p = 1;
3089 it->string_from_display_prop_p = 0;
3090 handle_overlay_change_p = 0;
3091 handled = HANDLED_RECOMPUTE_PROPS;
3092 break;
3093 }
3094 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3095 handle_overlay_change_p = 0;
3096 }
3097
3098 if (handled != HANDLED_RECOMPUTE_PROPS)
3099 {
3100 /* Don't check for overlay strings below when set to deliver
3101 characters from a display vector. */
3102 if (it->method == GET_FROM_DISPLAY_VECTOR)
3103 handle_overlay_change_p = 0;
3104
3105 /* Handle overlay changes.
3106 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3107 if it finds overlays. */
3108 if (handle_overlay_change_p)
3109 handled = handle_overlay_change (it);
3110 }
3111 }
3112 while (handled == HANDLED_RECOMPUTE_PROPS);
3113
3114 /* Determine where to stop next. */
3115 if (handled == HANDLED_NORMALLY)
3116 compute_stop_pos (it);
3117 }
3118
3119
3120 /* Compute IT->stop_charpos from text property and overlay change
3121 information for IT's current position. */
3122
3123 static void
3124 compute_stop_pos (it)
3125 struct it *it;
3126 {
3127 register INTERVAL iv, next_iv;
3128 Lisp_Object object, limit, position;
3129
3130 /* If nowhere else, stop at the end. */
3131 it->stop_charpos = it->end_charpos;
3132
3133 if (STRINGP (it->string))
3134 {
3135 /* Strings are usually short, so don't limit the search for
3136 properties. */
3137 object = it->string;
3138 limit = Qnil;
3139 position = make_number (IT_STRING_CHARPOS (*it));
3140 }
3141 else
3142 {
3143 int charpos;
3144
3145 /* If next overlay change is in front of the current stop pos
3146 (which is IT->end_charpos), stop there. Note: value of
3147 next_overlay_change is point-max if no overlay change
3148 follows. */
3149 charpos = next_overlay_change (IT_CHARPOS (*it));
3150 if (charpos < it->stop_charpos)
3151 it->stop_charpos = charpos;
3152
3153 /* If showing the region, we have to stop at the region
3154 start or end because the face might change there. */
3155 if (it->region_beg_charpos > 0)
3156 {
3157 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3158 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3159 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3160 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3161 }
3162
3163 /* Set up variables for computing the stop position from text
3164 property changes. */
3165 XSETBUFFER (object, current_buffer);
3166 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3167 position = make_number (IT_CHARPOS (*it));
3168
3169 }
3170
3171 /* Get the interval containing IT's position. Value is a null
3172 interval if there isn't such an interval. */
3173 iv = validate_interval_range (object, &position, &position, 0);
3174 if (!NULL_INTERVAL_P (iv))
3175 {
3176 Lisp_Object values_here[LAST_PROP_IDX];
3177 struct props *p;
3178
3179 /* Get properties here. */
3180 for (p = it_props; p->handler; ++p)
3181 values_here[p->idx] = textget (iv->plist, *p->name);
3182
3183 /* Look for an interval following iv that has different
3184 properties. */
3185 for (next_iv = next_interval (iv);
3186 (!NULL_INTERVAL_P (next_iv)
3187 && (NILP (limit)
3188 || XFASTINT (limit) > next_iv->position));
3189 next_iv = next_interval (next_iv))
3190 {
3191 for (p = it_props; p->handler; ++p)
3192 {
3193 Lisp_Object new_value;
3194
3195 new_value = textget (next_iv->plist, *p->name);
3196 if (!EQ (values_here[p->idx], new_value))
3197 break;
3198 }
3199
3200 if (p->handler)
3201 break;
3202 }
3203
3204 if (!NULL_INTERVAL_P (next_iv))
3205 {
3206 if (INTEGERP (limit)
3207 && next_iv->position >= XFASTINT (limit))
3208 /* No text property change up to limit. */
3209 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3210 else
3211 /* Text properties change in next_iv. */
3212 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3213 }
3214 }
3215
3216 xassert (STRINGP (it->string)
3217 || (it->stop_charpos >= BEGV
3218 && it->stop_charpos >= IT_CHARPOS (*it)));
3219 }
3220
3221
3222 /* Return the position of the next overlay change after POS in
3223 current_buffer. Value is point-max if no overlay change
3224 follows. This is like `next-overlay-change' but doesn't use
3225 xmalloc. */
3226
3227 static int
3228 next_overlay_change (pos)
3229 int pos;
3230 {
3231 int noverlays;
3232 int endpos;
3233 Lisp_Object *overlays;
3234 int i;
3235
3236 /* Get all overlays at the given position. */
3237 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3238
3239 /* If any of these overlays ends before endpos,
3240 use its ending point instead. */
3241 for (i = 0; i < noverlays; ++i)
3242 {
3243 Lisp_Object oend;
3244 int oendpos;
3245
3246 oend = OVERLAY_END (overlays[i]);
3247 oendpos = OVERLAY_POSITION (oend);
3248 endpos = min (endpos, oendpos);
3249 }
3250
3251 return endpos;
3252 }
3253
3254
3255 \f
3256 /***********************************************************************
3257 Fontification
3258 ***********************************************************************/
3259
3260 /* Handle changes in the `fontified' property of the current buffer by
3261 calling hook functions from Qfontification_functions to fontify
3262 regions of text. */
3263
3264 static enum prop_handled
3265 handle_fontified_prop (it)
3266 struct it *it;
3267 {
3268 Lisp_Object prop, pos;
3269 enum prop_handled handled = HANDLED_NORMALLY;
3270
3271 if (!NILP (Vmemory_full))
3272 return handled;
3273
3274 /* Get the value of the `fontified' property at IT's current buffer
3275 position. (The `fontified' property doesn't have a special
3276 meaning in strings.) If the value is nil, call functions from
3277 Qfontification_functions. */
3278 if (!STRINGP (it->string)
3279 && it->s == NULL
3280 && !NILP (Vfontification_functions)
3281 && !NILP (Vrun_hooks)
3282 && (pos = make_number (IT_CHARPOS (*it)),
3283 prop = Fget_char_property (pos, Qfontified, Qnil),
3284 /* Ignore the special cased nil value always present at EOB since
3285 no amount of fontifying will be able to change it. */
3286 NILP (prop) && IT_CHARPOS (*it) < Z))
3287 {
3288 int count = SPECPDL_INDEX ();
3289 Lisp_Object val;
3290
3291 val = Vfontification_functions;
3292 specbind (Qfontification_functions, Qnil);
3293
3294 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3295 safe_call1 (val, pos);
3296 else
3297 {
3298 Lisp_Object globals, fn;
3299 struct gcpro gcpro1, gcpro2;
3300
3301 globals = Qnil;
3302 GCPRO2 (val, globals);
3303
3304 for (; CONSP (val); val = XCDR (val))
3305 {
3306 fn = XCAR (val);
3307
3308 if (EQ (fn, Qt))
3309 {
3310 /* A value of t indicates this hook has a local
3311 binding; it means to run the global binding too.
3312 In a global value, t should not occur. If it
3313 does, we must ignore it to avoid an endless
3314 loop. */
3315 for (globals = Fdefault_value (Qfontification_functions);
3316 CONSP (globals);
3317 globals = XCDR (globals))
3318 {
3319 fn = XCAR (globals);
3320 if (!EQ (fn, Qt))
3321 safe_call1 (fn, pos);
3322 }
3323 }
3324 else
3325 safe_call1 (fn, pos);
3326 }
3327
3328 UNGCPRO;
3329 }
3330
3331 unbind_to (count, Qnil);
3332
3333 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3334 something. This avoids an endless loop if they failed to
3335 fontify the text for which reason ever. */
3336 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3337 handled = HANDLED_RECOMPUTE_PROPS;
3338 }
3339
3340 return handled;
3341 }
3342
3343
3344 \f
3345 /***********************************************************************
3346 Faces
3347 ***********************************************************************/
3348
3349 /* Set up iterator IT from face properties at its current position.
3350 Called from handle_stop. */
3351
3352 static enum prop_handled
3353 handle_face_prop (it)
3354 struct it *it;
3355 {
3356 int new_face_id, next_stop;
3357
3358 if (!STRINGP (it->string))
3359 {
3360 new_face_id
3361 = face_at_buffer_position (it->w,
3362 IT_CHARPOS (*it),
3363 it->region_beg_charpos,
3364 it->region_end_charpos,
3365 &next_stop,
3366 (IT_CHARPOS (*it)
3367 + TEXT_PROP_DISTANCE_LIMIT),
3368 0);
3369
3370 /* Is this a start of a run of characters with box face?
3371 Caveat: this can be called for a freshly initialized
3372 iterator; face_id is -1 in this case. We know that the new
3373 face will not change until limit, i.e. if the new face has a
3374 box, all characters up to limit will have one. But, as
3375 usual, we don't know whether limit is really the end. */
3376 if (new_face_id != it->face_id)
3377 {
3378 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3379
3380 /* If new face has a box but old face has not, this is
3381 the start of a run of characters with box, i.e. it has
3382 a shadow on the left side. The value of face_id of the
3383 iterator will be -1 if this is the initial call that gets
3384 the face. In this case, we have to look in front of IT's
3385 position and see whether there is a face != new_face_id. */
3386 it->start_of_box_run_p
3387 = (new_face->box != FACE_NO_BOX
3388 && (it->face_id >= 0
3389 || IT_CHARPOS (*it) == BEG
3390 || new_face_id != face_before_it_pos (it)));
3391 it->face_box_p = new_face->box != FACE_NO_BOX;
3392 }
3393 }
3394 else
3395 {
3396 int base_face_id, bufpos;
3397 int i;
3398 Lisp_Object from_overlay
3399 = (it->current.overlay_string_index >= 0
3400 ? it->string_overlays[it->current.overlay_string_index]
3401 : Qnil);
3402
3403 /* See if we got to this string directly or indirectly from
3404 an overlay property. That includes the before-string or
3405 after-string of an overlay, strings in display properties
3406 provided by an overlay, their text properties, etc.
3407
3408 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3409 if (! NILP (from_overlay))
3410 for (i = it->sp - 1; i >= 0; i--)
3411 {
3412 if (it->stack[i].current.overlay_string_index >= 0)
3413 from_overlay
3414 = it->string_overlays[it->stack[i].current.overlay_string_index];
3415 else if (! NILP (it->stack[i].from_overlay))
3416 from_overlay = it->stack[i].from_overlay;
3417
3418 if (!NILP (from_overlay))
3419 break;
3420 }
3421
3422 if (! NILP (from_overlay))
3423 {
3424 bufpos = IT_CHARPOS (*it);
3425 /* For a string from an overlay, the base face depends
3426 only on text properties and ignores overlays. */
3427 base_face_id
3428 = face_for_overlay_string (it->w,
3429 IT_CHARPOS (*it),
3430 it->region_beg_charpos,
3431 it->region_end_charpos,
3432 &next_stop,
3433 (IT_CHARPOS (*it)
3434 + TEXT_PROP_DISTANCE_LIMIT),
3435 0,
3436 from_overlay);
3437 }
3438 else
3439 {
3440 bufpos = 0;
3441
3442 /* For strings from a `display' property, use the face at
3443 IT's current buffer position as the base face to merge
3444 with, so that overlay strings appear in the same face as
3445 surrounding text, unless they specify their own
3446 faces. */
3447 base_face_id = underlying_face_id (it);
3448 }
3449
3450 new_face_id = face_at_string_position (it->w,
3451 it->string,
3452 IT_STRING_CHARPOS (*it),
3453 bufpos,
3454 it->region_beg_charpos,
3455 it->region_end_charpos,
3456 &next_stop,
3457 base_face_id, 0);
3458
3459 #if 0 /* This shouldn't be neccessary. Let's check it. */
3460 /* If IT is used to display a mode line we would really like to
3461 use the mode line face instead of the frame's default face. */
3462 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3463 && new_face_id == DEFAULT_FACE_ID)
3464 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3465 #endif
3466
3467 /* Is this a start of a run of characters with box? Caveat:
3468 this can be called for a freshly allocated iterator; face_id
3469 is -1 is this case. We know that the new face will not
3470 change until the next check pos, i.e. if the new face has a
3471 box, all characters up to that position will have a
3472 box. But, as usual, we don't know whether that position
3473 is really the end. */
3474 if (new_face_id != it->face_id)
3475 {
3476 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3477 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3478
3479 /* If new face has a box but old face hasn't, this is the
3480 start of a run of characters with box, i.e. it has a
3481 shadow on the left side. */
3482 it->start_of_box_run_p
3483 = new_face->box && (old_face == NULL || !old_face->box);
3484 it->face_box_p = new_face->box != FACE_NO_BOX;
3485 }
3486 }
3487
3488 it->face_id = new_face_id;
3489 return HANDLED_NORMALLY;
3490 }
3491
3492
3493 /* Return the ID of the face ``underlying'' IT's current position,
3494 which is in a string. If the iterator is associated with a
3495 buffer, return the face at IT's current buffer position.
3496 Otherwise, use the iterator's base_face_id. */
3497
3498 static int
3499 underlying_face_id (it)
3500 struct it *it;
3501 {
3502 int face_id = it->base_face_id, i;
3503
3504 xassert (STRINGP (it->string));
3505
3506 for (i = it->sp - 1; i >= 0; --i)
3507 if (NILP (it->stack[i].string))
3508 face_id = it->stack[i].face_id;
3509
3510 return face_id;
3511 }
3512
3513
3514 /* Compute the face one character before or after the current position
3515 of IT. BEFORE_P non-zero means get the face in front of IT's
3516 position. Value is the id of the face. */
3517
3518 static int
3519 face_before_or_after_it_pos (it, before_p)
3520 struct it *it;
3521 int before_p;
3522 {
3523 int face_id, limit;
3524 int next_check_charpos;
3525 struct text_pos pos;
3526
3527 xassert (it->s == NULL);
3528
3529 if (STRINGP (it->string))
3530 {
3531 int bufpos, base_face_id;
3532
3533 /* No face change past the end of the string (for the case
3534 we are padding with spaces). No face change before the
3535 string start. */
3536 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3537 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3538 return it->face_id;
3539
3540 /* Set pos to the position before or after IT's current position. */
3541 if (before_p)
3542 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3543 else
3544 /* For composition, we must check the character after the
3545 composition. */
3546 pos = (it->what == IT_COMPOSITION
3547 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3548 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3549
3550 if (it->current.overlay_string_index >= 0)
3551 bufpos = IT_CHARPOS (*it);
3552 else
3553 bufpos = 0;
3554
3555 base_face_id = underlying_face_id (it);
3556
3557 /* Get the face for ASCII, or unibyte. */
3558 face_id = face_at_string_position (it->w,
3559 it->string,
3560 CHARPOS (pos),
3561 bufpos,
3562 it->region_beg_charpos,
3563 it->region_end_charpos,
3564 &next_check_charpos,
3565 base_face_id, 0);
3566
3567 /* Correct the face for charsets different from ASCII. Do it
3568 for the multibyte case only. The face returned above is
3569 suitable for unibyte text if IT->string is unibyte. */
3570 if (STRING_MULTIBYTE (it->string))
3571 {
3572 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3573 int rest = SBYTES (it->string) - BYTEPOS (pos);
3574 int c, len;
3575 struct face *face = FACE_FROM_ID (it->f, face_id);
3576
3577 c = string_char_and_length (p, rest, &len);
3578 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3579 }
3580 }
3581 else
3582 {
3583 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3584 || (IT_CHARPOS (*it) <= BEGV && before_p))
3585 return it->face_id;
3586
3587 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3588 pos = it->current.pos;
3589
3590 if (before_p)
3591 DEC_TEXT_POS (pos, it->multibyte_p);
3592 else
3593 {
3594 if (it->what == IT_COMPOSITION)
3595 /* For composition, we must check the position after the
3596 composition. */
3597 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3598 else
3599 INC_TEXT_POS (pos, it->multibyte_p);
3600 }
3601
3602 /* Determine face for CHARSET_ASCII, or unibyte. */
3603 face_id = face_at_buffer_position (it->w,
3604 CHARPOS (pos),
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 limit, 0);
3609
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if current_buffer is unibyte. */
3613 if (it->multibyte_p)
3614 {
3615 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3616 struct face *face = FACE_FROM_ID (it->f, face_id);
3617 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3618 }
3619 }
3620
3621 return face_id;
3622 }
3623
3624
3625 \f
3626 /***********************************************************************
3627 Invisible text
3628 ***********************************************************************/
3629
3630 /* Set up iterator IT from invisible properties at its current
3631 position. Called from handle_stop. */
3632
3633 static enum prop_handled
3634 handle_invisible_prop (it)
3635 struct it *it;
3636 {
3637 enum prop_handled handled = HANDLED_NORMALLY;
3638
3639 if (STRINGP (it->string))
3640 {
3641 extern Lisp_Object Qinvisible;
3642 Lisp_Object prop, end_charpos, limit, charpos;
3643
3644 /* Get the value of the invisible text property at the
3645 current position. Value will be nil if there is no such
3646 property. */
3647 charpos = make_number (IT_STRING_CHARPOS (*it));
3648 prop = Fget_text_property (charpos, Qinvisible, it->string);
3649
3650 if (!NILP (prop)
3651 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3652 {
3653 handled = HANDLED_RECOMPUTE_PROPS;
3654
3655 /* Get the position at which the next change of the
3656 invisible text property can be found in IT->string.
3657 Value will be nil if the property value is the same for
3658 all the rest of IT->string. */
3659 XSETINT (limit, SCHARS (it->string));
3660 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3661 it->string, limit);
3662
3663 /* Text at current position is invisible. The next
3664 change in the property is at position end_charpos.
3665 Move IT's current position to that position. */
3666 if (INTEGERP (end_charpos)
3667 && XFASTINT (end_charpos) < XFASTINT (limit))
3668 {
3669 struct text_pos old;
3670 old = it->current.string_pos;
3671 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3672 compute_string_pos (&it->current.string_pos, old, it->string);
3673 }
3674 else
3675 {
3676 /* The rest of the string is invisible. If this is an
3677 overlay string, proceed with the next overlay string
3678 or whatever comes and return a character from there. */
3679 if (it->current.overlay_string_index >= 0)
3680 {
3681 next_overlay_string (it);
3682 /* Don't check for overlay strings when we just
3683 finished processing them. */
3684 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3685 }
3686 else
3687 {
3688 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3689 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3690 }
3691 }
3692 }
3693 }
3694 else
3695 {
3696 int invis_p;
3697 EMACS_INT newpos, next_stop, start_charpos;
3698 Lisp_Object pos, prop, overlay;
3699
3700 /* First of all, is there invisible text at this position? */
3701 start_charpos = IT_CHARPOS (*it);
3702 pos = make_number (IT_CHARPOS (*it));
3703 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3704 &overlay);
3705 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3706
3707 /* If we are on invisible text, skip over it. */
3708 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3709 {
3710 /* Record whether we have to display an ellipsis for the
3711 invisible text. */
3712 int display_ellipsis_p = invis_p == 2;
3713
3714 handled = HANDLED_RECOMPUTE_PROPS;
3715
3716 /* Loop skipping over invisible text. The loop is left at
3717 ZV or with IT on the first char being visible again. */
3718 do
3719 {
3720 /* Try to skip some invisible text. Return value is the
3721 position reached which can be equal to IT's position
3722 if there is nothing invisible here. This skips both
3723 over invisible text properties and overlays with
3724 invisible property. */
3725 newpos = skip_invisible (IT_CHARPOS (*it),
3726 &next_stop, ZV, it->window);
3727
3728 /* If we skipped nothing at all we weren't at invisible
3729 text in the first place. If everything to the end of
3730 the buffer was skipped, end the loop. */
3731 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3732 invis_p = 0;
3733 else
3734 {
3735 /* We skipped some characters but not necessarily
3736 all there are. Check if we ended up on visible
3737 text. Fget_char_property returns the property of
3738 the char before the given position, i.e. if we
3739 get invis_p = 0, this means that the char at
3740 newpos is visible. */
3741 pos = make_number (newpos);
3742 prop = Fget_char_property (pos, Qinvisible, it->window);
3743 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3744 }
3745
3746 /* If we ended up on invisible text, proceed to
3747 skip starting with next_stop. */
3748 if (invis_p)
3749 IT_CHARPOS (*it) = next_stop;
3750
3751 /* If there are adjacent invisible texts, don't lose the
3752 second one's ellipsis. */
3753 if (invis_p == 2)
3754 display_ellipsis_p = 1;
3755 }
3756 while (invis_p);
3757
3758 /* The position newpos is now either ZV or on visible text. */
3759 IT_CHARPOS (*it) = newpos;
3760 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3761
3762 /* If there are before-strings at the start of invisible
3763 text, and the text is invisible because of a text
3764 property, arrange to show before-strings because 20.x did
3765 it that way. (If the text is invisible because of an
3766 overlay property instead of a text property, this is
3767 already handled in the overlay code.) */
3768 if (NILP (overlay)
3769 && get_overlay_strings (it, start_charpos))
3770 {
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3773 }
3774 else if (display_ellipsis_p)
3775 {
3776 /* Make sure that the glyphs of the ellipsis will get
3777 correct `charpos' values. If we would not update
3778 it->position here, the glyphs would belong to the
3779 last visible character _before_ the invisible
3780 text, which confuses `set_cursor_from_row'.
3781
3782 We use the last invisible position instead of the
3783 first because this way the cursor is always drawn on
3784 the first "." of the ellipsis, whenever PT is inside
3785 the invisible text. Otherwise the cursor would be
3786 placed _after_ the ellipsis when the point is after the
3787 first invisible character. */
3788 if (!STRINGP (it->object))
3789 {
3790 it->position.charpos = IT_CHARPOS (*it) - 1;
3791 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3792 }
3793 setup_for_ellipsis (it, 0);
3794 /* Let the ellipsis display before
3795 considering any properties of the following char.
3796 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3797 handled = HANDLED_RETURN;
3798 }
3799 }
3800 }
3801
3802 return handled;
3803 }
3804
3805
3806 /* Make iterator IT return `...' next.
3807 Replaces LEN characters from buffer. */
3808
3809 static void
3810 setup_for_ellipsis (it, len)
3811 struct it *it;
3812 int len;
3813 {
3814 /* Use the display table definition for `...'. Invalid glyphs
3815 will be handled by the method returning elements from dpvec. */
3816 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3817 {
3818 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3819 it->dpvec = v->contents;
3820 it->dpend = v->contents + v->size;
3821 }
3822 else
3823 {
3824 /* Default `...'. */
3825 it->dpvec = default_invis_vector;
3826 it->dpend = default_invis_vector + 3;
3827 }
3828
3829 it->dpvec_char_len = len;
3830 it->current.dpvec_index = 0;
3831 it->dpvec_face_id = -1;
3832
3833 /* Remember the current face id in case glyphs specify faces.
3834 IT's face is restored in set_iterator_to_next.
3835 saved_face_id was set to preceding char's face in handle_stop. */
3836 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3837 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3838
3839 it->method = GET_FROM_DISPLAY_VECTOR;
3840 it->ellipsis_p = 1;
3841 }
3842
3843
3844 \f
3845 /***********************************************************************
3846 'display' property
3847 ***********************************************************************/
3848
3849 /* Set up iterator IT from `display' property at its current position.
3850 Called from handle_stop.
3851 We return HANDLED_RETURN if some part of the display property
3852 overrides the display of the buffer text itself.
3853 Otherwise we return HANDLED_NORMALLY. */
3854
3855 static enum prop_handled
3856 handle_display_prop (it)
3857 struct it *it;
3858 {
3859 Lisp_Object prop, object, overlay;
3860 struct text_pos *position;
3861 /* Nonzero if some property replaces the display of the text itself. */
3862 int display_replaced_p = 0;
3863
3864 if (STRINGP (it->string))
3865 {
3866 object = it->string;
3867 position = &it->current.string_pos;
3868 }
3869 else
3870 {
3871 XSETWINDOW (object, it->w);
3872 position = &it->current.pos;
3873 }
3874
3875 /* Reset those iterator values set from display property values. */
3876 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3877 it->space_width = Qnil;
3878 it->font_height = Qnil;
3879 it->voffset = 0;
3880
3881 /* We don't support recursive `display' properties, i.e. string
3882 values that have a string `display' property, that have a string
3883 `display' property etc. */
3884 if (!it->string_from_display_prop_p)
3885 it->area = TEXT_AREA;
3886
3887 prop = get_char_property_and_overlay (make_number (position->charpos),
3888 Qdisplay, object, &overlay);
3889 if (NILP (prop))
3890 return HANDLED_NORMALLY;
3891 /* Now OVERLAY is the overlay that gave us this property, or nil
3892 if it was a text property. */
3893
3894 if (!STRINGP (it->string))
3895 object = it->w->buffer;
3896
3897 if (CONSP (prop)
3898 /* Simple properties. */
3899 && !EQ (XCAR (prop), Qimage)
3900 && !EQ (XCAR (prop), Qspace)
3901 && !EQ (XCAR (prop), Qwhen)
3902 && !EQ (XCAR (prop), Qslice)
3903 && !EQ (XCAR (prop), Qspace_width)
3904 && !EQ (XCAR (prop), Qheight)
3905 && !EQ (XCAR (prop), Qraise)
3906 /* Marginal area specifications. */
3907 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3908 && !EQ (XCAR (prop), Qleft_fringe)
3909 && !EQ (XCAR (prop), Qright_fringe)
3910 && !NILP (XCAR (prop)))
3911 {
3912 for (; CONSP (prop); prop = XCDR (prop))
3913 {
3914 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3915 position, display_replaced_p))
3916 {
3917 display_replaced_p = 1;
3918 /* If some text in a string is replaced, `position' no
3919 longer points to the position of `object'. */
3920 if (STRINGP (object))
3921 break;
3922 }
3923 }
3924 }
3925 else if (VECTORP (prop))
3926 {
3927 int i;
3928 for (i = 0; i < ASIZE (prop); ++i)
3929 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3930 position, display_replaced_p))
3931 {
3932 display_replaced_p = 1;
3933 /* If some text in a string is replaced, `position' no
3934 longer points to the position of `object'. */
3935 if (STRINGP (object))
3936 break;
3937 }
3938 }
3939 else
3940 {
3941 int ret = handle_single_display_spec (it, prop, object, overlay,
3942 position, 0);
3943 if (ret < 0) /* Replaced by "", i.e. nothing. */
3944 return HANDLED_RECOMPUTE_PROPS;
3945 if (ret)
3946 display_replaced_p = 1;
3947 }
3948
3949 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3950 }
3951
3952
3953 /* Value is the position of the end of the `display' property starting
3954 at START_POS in OBJECT. */
3955
3956 static struct text_pos
3957 display_prop_end (it, object, start_pos)
3958 struct it *it;
3959 Lisp_Object object;
3960 struct text_pos start_pos;
3961 {
3962 Lisp_Object end;
3963 struct text_pos end_pos;
3964
3965 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3966 Qdisplay, object, Qnil);
3967 CHARPOS (end_pos) = XFASTINT (end);
3968 if (STRINGP (object))
3969 compute_string_pos (&end_pos, start_pos, it->string);
3970 else
3971 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3972
3973 return end_pos;
3974 }
3975
3976
3977 /* Set up IT from a single `display' specification PROP. OBJECT
3978 is the object in which the `display' property was found. *POSITION
3979 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3980 means that we previously saw a display specification which already
3981 replaced text display with something else, for example an image;
3982 we ignore such properties after the first one has been processed.
3983
3984 OVERLAY is the overlay this `display' property came from,
3985 or nil if it was a text property.
3986
3987 If PROP is a `space' or `image' specification, and in some other
3988 cases too, set *POSITION to the position where the `display'
3989 property ends.
3990
3991 Value is non-zero if something was found which replaces the display
3992 of buffer or string text. Specifically, the value is -1 if that
3993 "something" is "nothing". */
3994
3995 static int
3996 handle_single_display_spec (it, spec, object, overlay, position,
3997 display_replaced_before_p)
3998 struct it *it;
3999 Lisp_Object spec;
4000 Lisp_Object object;
4001 Lisp_Object overlay;
4002 struct text_pos *position;
4003 int display_replaced_before_p;
4004 {
4005 Lisp_Object form;
4006 Lisp_Object location, value;
4007 struct text_pos start_pos, save_pos;
4008 int valid_p;
4009
4010 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4011 If the result is non-nil, use VALUE instead of SPEC. */
4012 form = Qt;
4013 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4014 {
4015 spec = XCDR (spec);
4016 if (!CONSP (spec))
4017 return 0;
4018 form = XCAR (spec);
4019 spec = XCDR (spec);
4020 }
4021
4022 if (!NILP (form) && !EQ (form, Qt))
4023 {
4024 int count = SPECPDL_INDEX ();
4025 struct gcpro gcpro1;
4026
4027 /* Bind `object' to the object having the `display' property, a
4028 buffer or string. Bind `position' to the position in the
4029 object where the property was found, and `buffer-position'
4030 to the current position in the buffer. */
4031 specbind (Qobject, object);
4032 specbind (Qposition, make_number (CHARPOS (*position)));
4033 specbind (Qbuffer_position,
4034 make_number (STRINGP (object)
4035 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4036 GCPRO1 (form);
4037 form = safe_eval (form);
4038 UNGCPRO;
4039 unbind_to (count, Qnil);
4040 }
4041
4042 if (NILP (form))
4043 return 0;
4044
4045 /* Handle `(height HEIGHT)' specifications. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qheight)
4048 && CONSP (XCDR (spec)))
4049 {
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4052
4053 it->font_height = XCAR (XCDR (spec));
4054 if (!NILP (it->font_height))
4055 {
4056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4057 int new_height = -1;
4058
4059 if (CONSP (it->font_height)
4060 && (EQ (XCAR (it->font_height), Qplus)
4061 || EQ (XCAR (it->font_height), Qminus))
4062 && CONSP (XCDR (it->font_height))
4063 && INTEGERP (XCAR (XCDR (it->font_height))))
4064 {
4065 /* `(+ N)' or `(- N)' where N is an integer. */
4066 int steps = XINT (XCAR (XCDR (it->font_height)));
4067 if (EQ (XCAR (it->font_height), Qplus))
4068 steps = - steps;
4069 it->face_id = smaller_face (it->f, it->face_id, steps);
4070 }
4071 else if (FUNCTIONP (it->font_height))
4072 {
4073 /* Call function with current height as argument.
4074 Value is the new height. */
4075 Lisp_Object height;
4076 height = safe_call1 (it->font_height,
4077 face->lface[LFACE_HEIGHT_INDEX]);
4078 if (NUMBERP (height))
4079 new_height = XFLOATINT (height);
4080 }
4081 else if (NUMBERP (it->font_height))
4082 {
4083 /* Value is a multiple of the canonical char height. */
4084 struct face *face;
4085
4086 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
4087 new_height = (XFLOATINT (it->font_height)
4088 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4089 }
4090 else
4091 {
4092 /* Evaluate IT->font_height with `height' bound to the
4093 current specified height to get the new height. */
4094 int count = SPECPDL_INDEX ();
4095
4096 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4097 value = safe_eval (it->font_height);
4098 unbind_to (count, Qnil);
4099
4100 if (NUMBERP (value))
4101 new_height = XFLOATINT (value);
4102 }
4103
4104 if (new_height > 0)
4105 it->face_id = face_with_height (it->f, it->face_id, new_height);
4106 }
4107
4108 return 0;
4109 }
4110
4111 /* Handle `(space-width WIDTH)'. */
4112 if (CONSP (spec)
4113 && EQ (XCAR (spec), Qspace_width)
4114 && CONSP (XCDR (spec)))
4115 {
4116 if (!FRAME_WINDOW_P (it->f))
4117 return 0;
4118
4119 value = XCAR (XCDR (spec));
4120 if (NUMBERP (value) && XFLOATINT (value) > 0)
4121 it->space_width = value;
4122
4123 return 0;
4124 }
4125
4126 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4127 if (CONSP (spec)
4128 && EQ (XCAR (spec), Qslice))
4129 {
4130 Lisp_Object tem;
4131
4132 if (!FRAME_WINDOW_P (it->f))
4133 return 0;
4134
4135 if (tem = XCDR (spec), CONSP (tem))
4136 {
4137 it->slice.x = XCAR (tem);
4138 if (tem = XCDR (tem), CONSP (tem))
4139 {
4140 it->slice.y = XCAR (tem);
4141 if (tem = XCDR (tem), CONSP (tem))
4142 {
4143 it->slice.width = XCAR (tem);
4144 if (tem = XCDR (tem), CONSP (tem))
4145 it->slice.height = XCAR (tem);
4146 }
4147 }
4148 }
4149
4150 return 0;
4151 }
4152
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4157 {
4158 if (!FRAME_WINDOW_P (it->f))
4159 return 0;
4160
4161 #ifdef HAVE_WINDOW_SYSTEM
4162 value = XCAR (XCDR (spec));
4163 if (NUMBERP (value))
4164 {
4165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4166 it->voffset = - (XFLOATINT (value)
4167 * (FONT_HEIGHT (face->font)));
4168 }
4169 #endif /* HAVE_WINDOW_SYSTEM */
4170
4171 return 0;
4172 }
4173
4174 /* Don't handle the other kinds of display specifications
4175 inside a string that we got from a `display' property. */
4176 if (it->string_from_display_prop_p)
4177 return 0;
4178
4179 /* Characters having this form of property are not displayed, so
4180 we have to find the end of the property. */
4181 start_pos = *position;
4182 *position = display_prop_end (it, object, start_pos);
4183 value = Qnil;
4184
4185 /* Stop the scan at that end position--we assume that all
4186 text properties change there. */
4187 it->stop_charpos = position->charpos;
4188
4189 /* Handle `(left-fringe BITMAP [FACE])'
4190 and `(right-fringe BITMAP [FACE])'. */
4191 if (CONSP (spec)
4192 && (EQ (XCAR (spec), Qleft_fringe)
4193 || EQ (XCAR (spec), Qright_fringe))
4194 && CONSP (XCDR (spec)))
4195 {
4196 int face_id = DEFAULT_FACE_ID;
4197 int fringe_bitmap;
4198
4199 if (!FRAME_WINDOW_P (it->f))
4200 /* If we return here, POSITION has been advanced
4201 across the text with this property. */
4202 return 0;
4203
4204 #ifdef HAVE_WINDOW_SYSTEM
4205 value = XCAR (XCDR (spec));
4206 if (!SYMBOLP (value)
4207 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4211
4212 if (CONSP (XCDR (XCDR (spec))))
4213 {
4214 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4215 int face_id2 = lookup_derived_face (it->f, face_name,
4216 FRINGE_FACE_ID, 0);
4217 if (face_id2 >= 0)
4218 face_id = face_id2;
4219 }
4220
4221 /* Save current settings of IT so that we can restore them
4222 when we are finished with the glyph property value. */
4223
4224 save_pos = it->position;
4225 it->position = *position;
4226 push_it (it);
4227 it->position = save_pos;
4228
4229 it->area = TEXT_AREA;
4230 it->what = IT_IMAGE;
4231 it->image_id = -1; /* no image */
4232 it->position = start_pos;
4233 it->object = NILP (object) ? it->w->buffer : object;
4234 it->method = GET_FROM_IMAGE;
4235 it->from_overlay = Qnil;
4236 it->face_id = face_id;
4237
4238 /* Say that we haven't consumed the characters with
4239 `display' property yet. The call to pop_it in
4240 set_iterator_to_next will clean this up. */
4241 *position = start_pos;
4242
4243 if (EQ (XCAR (spec), Qleft_fringe))
4244 {
4245 it->left_user_fringe_bitmap = fringe_bitmap;
4246 it->left_user_fringe_face_id = face_id;
4247 }
4248 else
4249 {
4250 it->right_user_fringe_bitmap = fringe_bitmap;
4251 it->right_user_fringe_face_id = face_id;
4252 }
4253 #endif /* HAVE_WINDOW_SYSTEM */
4254 return 1;
4255 }
4256
4257 /* Prepare to handle `((margin left-margin) ...)',
4258 `((margin right-margin) ...)' and `((margin nil) ...)'
4259 prefixes for display specifications. */
4260 location = Qunbound;
4261 if (CONSP (spec) && CONSP (XCAR (spec)))
4262 {
4263 Lisp_Object tem;
4264
4265 value = XCDR (spec);
4266 if (CONSP (value))
4267 value = XCAR (value);
4268
4269 tem = XCAR (spec);
4270 if (EQ (XCAR (tem), Qmargin)
4271 && (tem = XCDR (tem),
4272 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4273 (NILP (tem)
4274 || EQ (tem, Qleft_margin)
4275 || EQ (tem, Qright_margin))))
4276 location = tem;
4277 }
4278
4279 if (EQ (location, Qunbound))
4280 {
4281 location = Qnil;
4282 value = spec;
4283 }
4284
4285 /* After this point, VALUE is the property after any
4286 margin prefix has been stripped. It must be a string,
4287 an image specification, or `(space ...)'.
4288
4289 LOCATION specifies where to display: `left-margin',
4290 `right-margin' or nil. */
4291
4292 valid_p = (STRINGP (value)
4293 #ifdef HAVE_WINDOW_SYSTEM
4294 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4295 #endif /* not HAVE_WINDOW_SYSTEM */
4296 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4297
4298 if (valid_p && !display_replaced_before_p)
4299 {
4300 /* Save current settings of IT so that we can restore them
4301 when we are finished with the glyph property value. */
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306 it->from_overlay = overlay;
4307
4308 if (NILP (location))
4309 it->area = TEXT_AREA;
4310 else if (EQ (location, Qleft_margin))
4311 it->area = LEFT_MARGIN_AREA;
4312 else
4313 it->area = RIGHT_MARGIN_AREA;
4314
4315 if (STRINGP (value))
4316 {
4317 if (SCHARS (value) == 0)
4318 {
4319 pop_it (it);
4320 return -1; /* Replaced by "", i.e. nothing. */
4321 }
4322 it->string = value;
4323 it->multibyte_p = STRING_MULTIBYTE (it->string);
4324 it->current.overlay_string_index = -1;
4325 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4326 it->end_charpos = it->string_nchars = SCHARS (it->string);
4327 it->method = GET_FROM_STRING;
4328 it->stop_charpos = 0;
4329 it->string_from_display_prop_p = 1;
4330 /* Say that we haven't consumed the characters with
4331 `display' property yet. The call to pop_it in
4332 set_iterator_to_next will clean this up. */
4333 if (BUFFERP (object))
4334 it->current.pos = start_pos;
4335 }
4336 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4337 {
4338 it->method = GET_FROM_STRETCH;
4339 it->object = value;
4340 it->position = start_pos;
4341 if (BUFFERP (object))
4342 it->current.pos = start_pos;
4343 }
4344 #ifdef HAVE_WINDOW_SYSTEM
4345 else
4346 {
4347 it->what = IT_IMAGE;
4348 it->image_id = lookup_image (it->f, value);
4349 it->position = start_pos;
4350 it->object = NILP (object) ? it->w->buffer : object;
4351 it->method = GET_FROM_IMAGE;
4352
4353 /* Say that we haven't consumed the characters with
4354 `display' property yet. The call to pop_it in
4355 set_iterator_to_next will clean this up. */
4356 if (BUFFERP (object))
4357 it->current.pos = start_pos;
4358 }
4359 #endif /* HAVE_WINDOW_SYSTEM */
4360
4361 return 1;
4362 }
4363
4364 /* Invalid property or property not supported. Restore
4365 POSITION to what it was before. */
4366 *position = start_pos;
4367 return 0;
4368 }
4369
4370
4371 /* Check if SPEC is a display sub-property value whose text should be
4372 treated as intangible. */
4373
4374 static int
4375 single_display_spec_intangible_p (prop)
4376 Lisp_Object prop;
4377 {
4378 /* Skip over `when FORM'. */
4379 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4380 {
4381 prop = XCDR (prop);
4382 if (!CONSP (prop))
4383 return 0;
4384 prop = XCDR (prop);
4385 }
4386
4387 if (STRINGP (prop))
4388 return 1;
4389
4390 if (!CONSP (prop))
4391 return 0;
4392
4393 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4394 we don't need to treat text as intangible. */
4395 if (EQ (XCAR (prop), Qmargin))
4396 {
4397 prop = XCDR (prop);
4398 if (!CONSP (prop))
4399 return 0;
4400
4401 prop = XCDR (prop);
4402 if (!CONSP (prop)
4403 || EQ (XCAR (prop), Qleft_margin)
4404 || EQ (XCAR (prop), Qright_margin))
4405 return 0;
4406 }
4407
4408 return (CONSP (prop)
4409 && (EQ (XCAR (prop), Qimage)
4410 || EQ (XCAR (prop), Qspace)));
4411 }
4412
4413
4414 /* Check if PROP is a display property value whose text should be
4415 treated as intangible. */
4416
4417 int
4418 display_prop_intangible_p (prop)
4419 Lisp_Object prop;
4420 {
4421 if (CONSP (prop)
4422 && CONSP (XCAR (prop))
4423 && !EQ (Qmargin, XCAR (XCAR (prop))))
4424 {
4425 /* A list of sub-properties. */
4426 while (CONSP (prop))
4427 {
4428 if (single_display_spec_intangible_p (XCAR (prop)))
4429 return 1;
4430 prop = XCDR (prop);
4431 }
4432 }
4433 else if (VECTORP (prop))
4434 {
4435 /* A vector of sub-properties. */
4436 int i;
4437 for (i = 0; i < ASIZE (prop); ++i)
4438 if (single_display_spec_intangible_p (AREF (prop, i)))
4439 return 1;
4440 }
4441 else
4442 return single_display_spec_intangible_p (prop);
4443
4444 return 0;
4445 }
4446
4447
4448 /* Return 1 if PROP is a display sub-property value containing STRING. */
4449
4450 static int
4451 single_display_spec_string_p (prop, string)
4452 Lisp_Object prop, string;
4453 {
4454 if (EQ (string, prop))
4455 return 1;
4456
4457 /* Skip over `when FORM'. */
4458 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4459 {
4460 prop = XCDR (prop);
4461 if (!CONSP (prop))
4462 return 0;
4463 prop = XCDR (prop);
4464 }
4465
4466 if (CONSP (prop))
4467 /* Skip over `margin LOCATION'. */
4468 if (EQ (XCAR (prop), Qmargin))
4469 {
4470 prop = XCDR (prop);
4471 if (!CONSP (prop))
4472 return 0;
4473
4474 prop = XCDR (prop);
4475 if (!CONSP (prop))
4476 return 0;
4477 }
4478
4479 return CONSP (prop) && EQ (XCAR (prop), string);
4480 }
4481
4482
4483 /* Return 1 if STRING appears in the `display' property PROP. */
4484
4485 static int
4486 display_prop_string_p (prop, string)
4487 Lisp_Object prop, string;
4488 {
4489 if (CONSP (prop)
4490 && CONSP (XCAR (prop))
4491 && !EQ (Qmargin, XCAR (XCAR (prop))))
4492 {
4493 /* A list of sub-properties. */
4494 while (CONSP (prop))
4495 {
4496 if (single_display_spec_string_p (XCAR (prop), string))
4497 return 1;
4498 prop = XCDR (prop);
4499 }
4500 }
4501 else if (VECTORP (prop))
4502 {
4503 /* A vector of sub-properties. */
4504 int i;
4505 for (i = 0; i < ASIZE (prop); ++i)
4506 if (single_display_spec_string_p (AREF (prop, i), string))
4507 return 1;
4508 }
4509 else
4510 return single_display_spec_string_p (prop, string);
4511
4512 return 0;
4513 }
4514
4515
4516 /* Determine from which buffer position in W's buffer STRING comes
4517 from. AROUND_CHARPOS is an approximate position where it could
4518 be from. Value is the buffer position or 0 if it couldn't be
4519 determined.
4520
4521 W's buffer must be current.
4522
4523 This function is necessary because we don't record buffer positions
4524 in glyphs generated from strings (to keep struct glyph small).
4525 This function may only use code that doesn't eval because it is
4526 called asynchronously from note_mouse_highlight. */
4527
4528 int
4529 string_buffer_position (w, string, around_charpos)
4530 struct window *w;
4531 Lisp_Object string;
4532 int around_charpos;
4533 {
4534 Lisp_Object limit, prop, pos;
4535 const int MAX_DISTANCE = 1000;
4536 int found = 0;
4537
4538 pos = make_number (around_charpos);
4539 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4540 while (!found && !EQ (pos, limit))
4541 {
4542 prop = Fget_char_property (pos, Qdisplay, Qnil);
4543 if (!NILP (prop) && display_prop_string_p (prop, string))
4544 found = 1;
4545 else
4546 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4547 }
4548
4549 if (!found)
4550 {
4551 pos = make_number (around_charpos);
4552 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4553 while (!found && !EQ (pos, limit))
4554 {
4555 prop = Fget_char_property (pos, Qdisplay, Qnil);
4556 if (!NILP (prop) && display_prop_string_p (prop, string))
4557 found = 1;
4558 else
4559 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4560 limit);
4561 }
4562 }
4563
4564 return found ? XINT (pos) : 0;
4565 }
4566
4567
4568 \f
4569 /***********************************************************************
4570 `composition' property
4571 ***********************************************************************/
4572
4573 static enum prop_handled
4574 handle_auto_composed_prop (it)
4575 struct it *it;
4576 {
4577 enum prop_handled handled = HANDLED_NORMALLY;
4578
4579 if (FUNCTIONP (Vauto_composition_function))
4580 {
4581 Lisp_Object val = Qnil;
4582 EMACS_INT pos, limit = -1;
4583
4584 if (STRINGP (it->string))
4585 pos = IT_STRING_CHARPOS (*it);
4586 else
4587 pos = IT_CHARPOS (*it);
4588
4589 val = Fget_text_property (make_number (pos), Qauto_composed, it->string);
4590 if (! NILP (val))
4591 {
4592 Lisp_Object cmp_prop;
4593 EMACS_INT cmp_start, cmp_end;
4594
4595 #ifdef USE_FONT_BACKEND
4596 if (enable_font_backend
4597 && get_property_and_range (pos, Qcomposition, &cmp_prop,
4598 &cmp_start, &cmp_end, it->string)
4599 && cmp_start == pos
4600 && COMPOSITION_METHOD (cmp_prop) == COMPOSITION_WITH_GLYPH_STRING)
4601 {
4602 Lisp_Object gstring = COMPOSITION_COMPONENTS (cmp_prop);
4603 Lisp_Object font_object = LGSTRING_FONT (gstring);
4604
4605 if (! EQ (font_object,
4606 font_at (-1, pos, FACE_FROM_ID (it->f, it->face_id),
4607 it->w, it->string)))
4608 /* We must re-compute the composition for the
4609 different font. */
4610 val = Qnil;
4611 }
4612 #endif
4613 if (! NILP (val))
4614 {
4615 Lisp_Object end;
4616
4617 /* As Fnext_single_char_property_change is very slow, we
4618 limit the search to the current line. */
4619 if (STRINGP (it->string))
4620 limit = SCHARS (it->string);
4621 else
4622 limit = find_next_newline_no_quit (pos, 1);
4623 end = Fnext_single_char_property_change (make_number (pos),
4624 Qauto_composed,
4625 it->string,
4626 make_number (limit));
4627
4628 if (XINT (end) < limit)
4629 /* The current point is auto-composed, but there exist
4630 characters not yet composed beyond the
4631 auto-composed region. There's a possiblity that
4632 the last characters in the region may be newly
4633 composed. */
4634 val = Qnil;
4635 }
4636 }
4637 if (NILP (val))
4638 {
4639 if (limit < 0)
4640 limit = (STRINGP (it->string) ? SCHARS (it->string)
4641 : find_next_newline_no_quit (pos, 1));
4642 if (pos < limit)
4643 {
4644 int count = SPECPDL_INDEX ();
4645 Lisp_Object args[5];
4646
4647 args[0] = Vauto_composition_function;
4648 specbind (Qauto_composition_function, Qnil);
4649 args[1] = make_number (pos);
4650 args[2] = make_number (limit);
4651 #ifdef USE_FONT_BACKEND
4652 if (enable_font_backend)
4653 args[3] = it->window;
4654 else
4655 #endif /* USE_FONT_BACKEND */
4656 args[3] = Qnil;
4657 args[4] = it->string;
4658 safe_call (5, args);
4659 unbind_to (count, Qnil);
4660 }
4661 }
4662 }
4663
4664 return handled;
4665 }
4666
4667 /* Set up iterator IT from `composition' property at its current
4668 position. Called from handle_stop. */
4669
4670 static enum prop_handled
4671 handle_composition_prop (it)
4672 struct it *it;
4673 {
4674 Lisp_Object prop, string;
4675 EMACS_INT pos, pos_byte, start, end;
4676 enum prop_handled handled = HANDLED_NORMALLY;
4677
4678 if (STRINGP (it->string))
4679 {
4680 unsigned char *s;
4681
4682 pos = IT_STRING_CHARPOS (*it);
4683 pos_byte = IT_STRING_BYTEPOS (*it);
4684 string = it->string;
4685 s = SDATA (string) + pos_byte;
4686 it->c = STRING_CHAR (s, 0);
4687 }
4688 else
4689 {
4690 pos = IT_CHARPOS (*it);
4691 pos_byte = IT_BYTEPOS (*it);
4692 string = Qnil;
4693 it->c = FETCH_CHAR (pos_byte);
4694 }
4695
4696 /* If there's a valid composition and point is not inside of the
4697 composition (in the case that the composition is from the current
4698 buffer), draw a glyph composed from the composition components. */
4699 if (find_composition (pos, -1, &start, &end, &prop, string)
4700 && COMPOSITION_VALID_P (start, end, prop)
4701 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4702 {
4703 int id;
4704
4705 if (start != pos)
4706 {
4707 if (STRINGP (it->string))
4708 pos_byte = string_char_to_byte (it->string, start);
4709 else
4710 pos_byte = CHAR_TO_BYTE (start);
4711 }
4712 id = get_composition_id (start, pos_byte, end - start, prop, string);
4713
4714 if (id >= 0)
4715 {
4716 struct composition *cmp = composition_table[id];
4717
4718 if (cmp->glyph_len == 0)
4719 {
4720 /* No glyph. */
4721 if (STRINGP (it->string))
4722 {
4723 IT_STRING_CHARPOS (*it) = end;
4724 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4725 end);
4726 }
4727 else
4728 {
4729 IT_CHARPOS (*it) = end;
4730 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4731 }
4732 return HANDLED_RECOMPUTE_PROPS;
4733 }
4734
4735 it->stop_charpos = end;
4736 push_it (it);
4737
4738 it->method = GET_FROM_COMPOSITION;
4739 it->cmp_id = id;
4740 it->cmp_len = COMPOSITION_LENGTH (prop);
4741 /* For a terminal, draw only the first (non-TAB) character
4742 of the components. */
4743 #ifdef USE_FONT_BACKEND
4744 if (composition_table[id]->method == COMPOSITION_WITH_GLYPH_STRING)
4745 {
4746 Lisp_Object lgstring = AREF (XHASH_TABLE (composition_hash_table)
4747 ->key_and_value,
4748 cmp->hash_index * 2);
4749 }
4750 else
4751 #endif /* USE_FONT_BACKEND */
4752 {
4753 int i;
4754
4755 for (i = 0; i < cmp->glyph_len; i++)
4756 if ((it->c = COMPOSITION_GLYPH (composition_table[id], i))
4757 != '\t')
4758 break;
4759 }
4760 if (it->c == '\t')
4761 it->c = ' ';
4762 it->len = (STRINGP (it->string)
4763 ? string_char_to_byte (it->string, end)
4764 : CHAR_TO_BYTE (end)) - pos_byte;
4765 handled = HANDLED_RETURN;
4766 }
4767 }
4768
4769 return handled;
4770 }
4771
4772
4773 \f
4774 /***********************************************************************
4775 Overlay strings
4776 ***********************************************************************/
4777
4778 /* The following structure is used to record overlay strings for
4779 later sorting in load_overlay_strings. */
4780
4781 struct overlay_entry
4782 {
4783 Lisp_Object overlay;
4784 Lisp_Object string;
4785 int priority;
4786 int after_string_p;
4787 };
4788
4789
4790 /* Set up iterator IT from overlay strings at its current position.
4791 Called from handle_stop. */
4792
4793 static enum prop_handled
4794 handle_overlay_change (it)
4795 struct it *it;
4796 {
4797 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4798 return HANDLED_RECOMPUTE_PROPS;
4799 else
4800 return HANDLED_NORMALLY;
4801 }
4802
4803
4804 /* Set up the next overlay string for delivery by IT, if there is an
4805 overlay string to deliver. Called by set_iterator_to_next when the
4806 end of the current overlay string is reached. If there are more
4807 overlay strings to display, IT->string and
4808 IT->current.overlay_string_index are set appropriately here.
4809 Otherwise IT->string is set to nil. */
4810
4811 static void
4812 next_overlay_string (it)
4813 struct it *it;
4814 {
4815 ++it->current.overlay_string_index;
4816 if (it->current.overlay_string_index == it->n_overlay_strings)
4817 {
4818 /* No more overlay strings. Restore IT's settings to what
4819 they were before overlay strings were processed, and
4820 continue to deliver from current_buffer. */
4821 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4822
4823 pop_it (it);
4824 xassert (it->sp > 0
4825 || it->method == GET_FROM_COMPOSITION
4826 || (NILP (it->string)
4827 && it->method == GET_FROM_BUFFER
4828 && it->stop_charpos >= BEGV
4829 && it->stop_charpos <= it->end_charpos));
4830 it->current.overlay_string_index = -1;
4831 it->n_overlay_strings = 0;
4832
4833 /* If we're at the end of the buffer, record that we have
4834 processed the overlay strings there already, so that
4835 next_element_from_buffer doesn't try it again. */
4836 if (IT_CHARPOS (*it) >= it->end_charpos)
4837 it->overlay_strings_at_end_processed_p = 1;
4838
4839 /* If we have to display `...' for invisible text, set
4840 the iterator up for that. */
4841 if (display_ellipsis_p)
4842 setup_for_ellipsis (it, 0);
4843 }
4844 else
4845 {
4846 /* There are more overlay strings to process. If
4847 IT->current.overlay_string_index has advanced to a position
4848 where we must load IT->overlay_strings with more strings, do
4849 it. */
4850 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4851
4852 if (it->current.overlay_string_index && i == 0)
4853 load_overlay_strings (it, 0);
4854
4855 /* Initialize IT to deliver display elements from the overlay
4856 string. */
4857 it->string = it->overlay_strings[i];
4858 it->multibyte_p = STRING_MULTIBYTE (it->string);
4859 SET_TEXT_POS (it->current.string_pos, 0, 0);
4860 it->method = GET_FROM_STRING;
4861 it->stop_charpos = 0;
4862 }
4863
4864 CHECK_IT (it);
4865 }
4866
4867
4868 /* Compare two overlay_entry structures E1 and E2. Used as a
4869 comparison function for qsort in load_overlay_strings. Overlay
4870 strings for the same position are sorted so that
4871
4872 1. All after-strings come in front of before-strings, except
4873 when they come from the same overlay.
4874
4875 2. Within after-strings, strings are sorted so that overlay strings
4876 from overlays with higher priorities come first.
4877
4878 2. Within before-strings, strings are sorted so that overlay
4879 strings from overlays with higher priorities come last.
4880
4881 Value is analogous to strcmp. */
4882
4883
4884 static int
4885 compare_overlay_entries (e1, e2)
4886 void *e1, *e2;
4887 {
4888 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4889 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4890 int result;
4891
4892 if (entry1->after_string_p != entry2->after_string_p)
4893 {
4894 /* Let after-strings appear in front of before-strings if
4895 they come from different overlays. */
4896 if (EQ (entry1->overlay, entry2->overlay))
4897 result = entry1->after_string_p ? 1 : -1;
4898 else
4899 result = entry1->after_string_p ? -1 : 1;
4900 }
4901 else if (entry1->after_string_p)
4902 /* After-strings sorted in order of decreasing priority. */
4903 result = entry2->priority - entry1->priority;
4904 else
4905 /* Before-strings sorted in order of increasing priority. */
4906 result = entry1->priority - entry2->priority;
4907
4908 return result;
4909 }
4910
4911
4912 /* Load the vector IT->overlay_strings with overlay strings from IT's
4913 current buffer position, or from CHARPOS if that is > 0. Set
4914 IT->n_overlays to the total number of overlay strings found.
4915
4916 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4917 a time. On entry into load_overlay_strings,
4918 IT->current.overlay_string_index gives the number of overlay
4919 strings that have already been loaded by previous calls to this
4920 function.
4921
4922 IT->add_overlay_start contains an additional overlay start
4923 position to consider for taking overlay strings from, if non-zero.
4924 This position comes into play when the overlay has an `invisible'
4925 property, and both before and after-strings. When we've skipped to
4926 the end of the overlay, because of its `invisible' property, we
4927 nevertheless want its before-string to appear.
4928 IT->add_overlay_start will contain the overlay start position
4929 in this case.
4930
4931 Overlay strings are sorted so that after-string strings come in
4932 front of before-string strings. Within before and after-strings,
4933 strings are sorted by overlay priority. See also function
4934 compare_overlay_entries. */
4935
4936 static void
4937 load_overlay_strings (it, charpos)
4938 struct it *it;
4939 int charpos;
4940 {
4941 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4942 Lisp_Object overlay, window, str, invisible;
4943 struct Lisp_Overlay *ov;
4944 int start, end;
4945 int size = 20;
4946 int n = 0, i, j, invis_p;
4947 struct overlay_entry *entries
4948 = (struct overlay_entry *) alloca (size * sizeof *entries);
4949
4950 if (charpos <= 0)
4951 charpos = IT_CHARPOS (*it);
4952
4953 /* Append the overlay string STRING of overlay OVERLAY to vector
4954 `entries' which has size `size' and currently contains `n'
4955 elements. AFTER_P non-zero means STRING is an after-string of
4956 OVERLAY. */
4957 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4958 do \
4959 { \
4960 Lisp_Object priority; \
4961 \
4962 if (n == size) \
4963 { \
4964 int new_size = 2 * size; \
4965 struct overlay_entry *old = entries; \
4966 entries = \
4967 (struct overlay_entry *) alloca (new_size \
4968 * sizeof *entries); \
4969 bcopy (old, entries, size * sizeof *entries); \
4970 size = new_size; \
4971 } \
4972 \
4973 entries[n].string = (STRING); \
4974 entries[n].overlay = (OVERLAY); \
4975 priority = Foverlay_get ((OVERLAY), Qpriority); \
4976 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4977 entries[n].after_string_p = (AFTER_P); \
4978 ++n; \
4979 } \
4980 while (0)
4981
4982 /* Process overlay before the overlay center. */
4983 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4984 {
4985 XSETMISC (overlay, ov);
4986 xassert (OVERLAYP (overlay));
4987 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4988 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4989
4990 if (end < charpos)
4991 break;
4992
4993 /* Skip this overlay if it doesn't start or end at IT's current
4994 position. */
4995 if (end != charpos && start != charpos)
4996 continue;
4997
4998 /* Skip this overlay if it doesn't apply to IT->w. */
4999 window = Foverlay_get (overlay, Qwindow);
5000 if (WINDOWP (window) && XWINDOW (window) != it->w)
5001 continue;
5002
5003 /* If the text ``under'' the overlay is invisible, both before-
5004 and after-strings from this overlay are visible; start and
5005 end position are indistinguishable. */
5006 invisible = Foverlay_get (overlay, Qinvisible);
5007 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5008
5009 /* If overlay has a non-empty before-string, record it. */
5010 if ((start == charpos || (end == charpos && invis_p))
5011 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5012 && SCHARS (str))
5013 RECORD_OVERLAY_STRING (overlay, str, 0);
5014
5015 /* If overlay has a non-empty after-string, record it. */
5016 if ((end == charpos || (start == charpos && invis_p))
5017 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5018 && SCHARS (str))
5019 RECORD_OVERLAY_STRING (overlay, str, 1);
5020 }
5021
5022 /* Process overlays after the overlay center. */
5023 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5024 {
5025 XSETMISC (overlay, ov);
5026 xassert (OVERLAYP (overlay));
5027 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5028 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5029
5030 if (start > charpos)
5031 break;
5032
5033 /* Skip this overlay if it doesn't start or end at IT's current
5034 position. */
5035 if (end != charpos && start != charpos)
5036 continue;
5037
5038 /* Skip this overlay if it doesn't apply to IT->w. */
5039 window = Foverlay_get (overlay, Qwindow);
5040 if (WINDOWP (window) && XWINDOW (window) != it->w)
5041 continue;
5042
5043 /* If the text ``under'' the overlay is invisible, it has a zero
5044 dimension, and both before- and after-strings apply. */
5045 invisible = Foverlay_get (overlay, Qinvisible);
5046 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5047
5048 /* If overlay has a non-empty before-string, record it. */
5049 if ((start == charpos || (end == charpos && invis_p))
5050 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5051 && SCHARS (str))
5052 RECORD_OVERLAY_STRING (overlay, str, 0);
5053
5054 /* If overlay has a non-empty after-string, record it. */
5055 if ((end == charpos || (start == charpos && invis_p))
5056 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5057 && SCHARS (str))
5058 RECORD_OVERLAY_STRING (overlay, str, 1);
5059 }
5060
5061 #undef RECORD_OVERLAY_STRING
5062
5063 /* Sort entries. */
5064 if (n > 1)
5065 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5066
5067 /* Record the total number of strings to process. */
5068 it->n_overlay_strings = n;
5069
5070 /* IT->current.overlay_string_index is the number of overlay strings
5071 that have already been consumed by IT. Copy some of the
5072 remaining overlay strings to IT->overlay_strings. */
5073 i = 0;
5074 j = it->current.overlay_string_index;
5075 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5076 {
5077 it->overlay_strings[i] = entries[j].string;
5078 it->string_overlays[i++] = entries[j++].overlay;
5079 }
5080
5081 CHECK_IT (it);
5082 }
5083
5084
5085 /* Get the first chunk of overlay strings at IT's current buffer
5086 position, or at CHARPOS if that is > 0. Value is non-zero if at
5087 least one overlay string was found. */
5088
5089 static int
5090 get_overlay_strings_1 (it, charpos, compute_stop_p)
5091 struct it *it;
5092 int charpos;
5093 {
5094 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5095 process. This fills IT->overlay_strings with strings, and sets
5096 IT->n_overlay_strings to the total number of strings to process.
5097 IT->pos.overlay_string_index has to be set temporarily to zero
5098 because load_overlay_strings needs this; it must be set to -1
5099 when no overlay strings are found because a zero value would
5100 indicate a position in the first overlay string. */
5101 it->current.overlay_string_index = 0;
5102 load_overlay_strings (it, charpos);
5103
5104 /* If we found overlay strings, set up IT to deliver display
5105 elements from the first one. Otherwise set up IT to deliver
5106 from current_buffer. */
5107 if (it->n_overlay_strings)
5108 {
5109 /* Make sure we know settings in current_buffer, so that we can
5110 restore meaningful values when we're done with the overlay
5111 strings. */
5112 if (compute_stop_p)
5113 compute_stop_pos (it);
5114 xassert (it->face_id >= 0);
5115
5116 /* Save IT's settings. They are restored after all overlay
5117 strings have been processed. */
5118 xassert (!compute_stop_p || it->sp == 0);
5119 push_it (it);
5120
5121 /* Set up IT to deliver display elements from the first overlay
5122 string. */
5123 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5124 it->string = it->overlay_strings[0];
5125 it->from_overlay = Qnil;
5126 it->stop_charpos = 0;
5127 xassert (STRINGP (it->string));
5128 it->end_charpos = SCHARS (it->string);
5129 it->multibyte_p = STRING_MULTIBYTE (it->string);
5130 it->method = GET_FROM_STRING;
5131 return 1;
5132 }
5133
5134 it->current.overlay_string_index = -1;
5135 return 0;
5136 }
5137
5138 static int
5139 get_overlay_strings (it, charpos)
5140 struct it *it;
5141 int charpos;
5142 {
5143 it->string = Qnil;
5144 it->method = GET_FROM_BUFFER;
5145
5146 (void) get_overlay_strings_1 (it, charpos, 1);
5147
5148 CHECK_IT (it);
5149
5150 /* Value is non-zero if we found at least one overlay string. */
5151 return STRINGP (it->string);
5152 }
5153
5154
5155 \f
5156 /***********************************************************************
5157 Saving and restoring state
5158 ***********************************************************************/
5159
5160 /* Save current settings of IT on IT->stack. Called, for example,
5161 before setting up IT for an overlay string, to be able to restore
5162 IT's settings to what they were after the overlay string has been
5163 processed. */
5164
5165 static void
5166 push_it (it)
5167 struct it *it;
5168 {
5169 struct iterator_stack_entry *p;
5170
5171 xassert (it->sp < IT_STACK_SIZE);
5172 p = it->stack + it->sp;
5173
5174 p->stop_charpos = it->stop_charpos;
5175 xassert (it->face_id >= 0);
5176 p->face_id = it->face_id;
5177 p->string = it->string;
5178 p->method = it->method;
5179 p->from_overlay = it->from_overlay;
5180 switch (p->method)
5181 {
5182 case GET_FROM_IMAGE:
5183 p->u.image.object = it->object;
5184 p->u.image.image_id = it->image_id;
5185 p->u.image.slice = it->slice;
5186 break;
5187 case GET_FROM_COMPOSITION:
5188 p->u.comp.object = it->object;
5189 p->u.comp.c = it->c;
5190 p->u.comp.len = it->len;
5191 p->u.comp.cmp_id = it->cmp_id;
5192 p->u.comp.cmp_len = it->cmp_len;
5193 break;
5194 case GET_FROM_STRETCH:
5195 p->u.stretch.object = it->object;
5196 break;
5197 }
5198 p->position = it->position;
5199 p->current = it->current;
5200 p->end_charpos = it->end_charpos;
5201 p->string_nchars = it->string_nchars;
5202 p->area = it->area;
5203 p->multibyte_p = it->multibyte_p;
5204 p->space_width = it->space_width;
5205 p->font_height = it->font_height;
5206 p->voffset = it->voffset;
5207 p->string_from_display_prop_p = it->string_from_display_prop_p;
5208 p->display_ellipsis_p = 0;
5209 ++it->sp;
5210 }
5211
5212
5213 /* Restore IT's settings from IT->stack. Called, for example, when no
5214 more overlay strings must be processed, and we return to delivering
5215 display elements from a buffer, or when the end of a string from a
5216 `display' property is reached and we return to delivering display
5217 elements from an overlay string, or from a buffer. */
5218
5219 static void
5220 pop_it (it)
5221 struct it *it;
5222 {
5223 struct iterator_stack_entry *p;
5224
5225 xassert (it->sp > 0);
5226 --it->sp;
5227 p = it->stack + it->sp;
5228 it->stop_charpos = p->stop_charpos;
5229 it->face_id = p->face_id;
5230 it->current = p->current;
5231 it->position = p->position;
5232 it->string = p->string;
5233 it->from_overlay = p->from_overlay;
5234 if (NILP (it->string))
5235 SET_TEXT_POS (it->current.string_pos, -1, -1);
5236 it->method = p->method;
5237 switch (it->method)
5238 {
5239 case GET_FROM_IMAGE:
5240 it->image_id = p->u.image.image_id;
5241 it->object = p->u.image.object;
5242 it->slice = p->u.image.slice;
5243 break;
5244 case GET_FROM_COMPOSITION:
5245 it->object = p->u.comp.object;
5246 it->c = p->u.comp.c;
5247 it->len = p->u.comp.len;
5248 it->cmp_id = p->u.comp.cmp_id;
5249 it->cmp_len = p->u.comp.cmp_len;
5250 break;
5251 case GET_FROM_STRETCH:
5252 it->object = p->u.comp.object;
5253 break;
5254 case GET_FROM_BUFFER:
5255 it->object = it->w->buffer;
5256 break;
5257 case GET_FROM_STRING:
5258 it->object = it->string;
5259 break;
5260 }
5261 it->end_charpos = p->end_charpos;
5262 it->string_nchars = p->string_nchars;
5263 it->area = p->area;
5264 it->multibyte_p = p->multibyte_p;
5265 it->space_width = p->space_width;
5266 it->font_height = p->font_height;
5267 it->voffset = p->voffset;
5268 it->string_from_display_prop_p = p->string_from_display_prop_p;
5269 }
5270
5271
5272 \f
5273 /***********************************************************************
5274 Moving over lines
5275 ***********************************************************************/
5276
5277 /* Set IT's current position to the previous line start. */
5278
5279 static void
5280 back_to_previous_line_start (it)
5281 struct it *it;
5282 {
5283 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5284 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5285 }
5286
5287
5288 /* Move IT to the next line start.
5289
5290 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5291 we skipped over part of the text (as opposed to moving the iterator
5292 continuously over the text). Otherwise, don't change the value
5293 of *SKIPPED_P.
5294
5295 Newlines may come from buffer text, overlay strings, or strings
5296 displayed via the `display' property. That's the reason we can't
5297 simply use find_next_newline_no_quit.
5298
5299 Note that this function may not skip over invisible text that is so
5300 because of text properties and immediately follows a newline. If
5301 it would, function reseat_at_next_visible_line_start, when called
5302 from set_iterator_to_next, would effectively make invisible
5303 characters following a newline part of the wrong glyph row, which
5304 leads to wrong cursor motion. */
5305
5306 static int
5307 forward_to_next_line_start (it, skipped_p)
5308 struct it *it;
5309 int *skipped_p;
5310 {
5311 int old_selective, newline_found_p, n;
5312 const int MAX_NEWLINE_DISTANCE = 500;
5313
5314 /* If already on a newline, just consume it to avoid unintended
5315 skipping over invisible text below. */
5316 if (it->what == IT_CHARACTER
5317 && it->c == '\n'
5318 && CHARPOS (it->position) == IT_CHARPOS (*it))
5319 {
5320 set_iterator_to_next (it, 0);
5321 it->c = 0;
5322 return 1;
5323 }
5324
5325 /* Don't handle selective display in the following. It's (a)
5326 unnecessary because it's done by the caller, and (b) leads to an
5327 infinite recursion because next_element_from_ellipsis indirectly
5328 calls this function. */
5329 old_selective = it->selective;
5330 it->selective = 0;
5331
5332 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5333 from buffer text. */
5334 for (n = newline_found_p = 0;
5335 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5336 n += STRINGP (it->string) ? 0 : 1)
5337 {
5338 if (!get_next_display_element (it))
5339 return 0;
5340 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5341 set_iterator_to_next (it, 0);
5342 }
5343
5344 /* If we didn't find a newline near enough, see if we can use a
5345 short-cut. */
5346 if (!newline_found_p)
5347 {
5348 int start = IT_CHARPOS (*it);
5349 int limit = find_next_newline_no_quit (start, 1);
5350 Lisp_Object pos;
5351
5352 xassert (!STRINGP (it->string));
5353
5354 /* If there isn't any `display' property in sight, and no
5355 overlays, we can just use the position of the newline in
5356 buffer text. */
5357 if (it->stop_charpos >= limit
5358 || ((pos = Fnext_single_property_change (make_number (start),
5359 Qdisplay,
5360 Qnil, make_number (limit)),
5361 NILP (pos))
5362 && next_overlay_change (start) == ZV))
5363 {
5364 IT_CHARPOS (*it) = limit;
5365 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5366 *skipped_p = newline_found_p = 1;
5367 }
5368 else
5369 {
5370 while (get_next_display_element (it)
5371 && !newline_found_p)
5372 {
5373 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5374 set_iterator_to_next (it, 0);
5375 }
5376 }
5377 }
5378
5379 it->selective = old_selective;
5380 return newline_found_p;
5381 }
5382
5383
5384 /* Set IT's current position to the previous visible line start. Skip
5385 invisible text that is so either due to text properties or due to
5386 selective display. Caution: this does not change IT->current_x and
5387 IT->hpos. */
5388
5389 static void
5390 back_to_previous_visible_line_start (it)
5391 struct it *it;
5392 {
5393 while (IT_CHARPOS (*it) > BEGV)
5394 {
5395 back_to_previous_line_start (it);
5396
5397 if (IT_CHARPOS (*it) <= BEGV)
5398 break;
5399
5400 /* If selective > 0, then lines indented more than that values
5401 are invisible. */
5402 if (it->selective > 0
5403 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5404 (double) it->selective)) /* iftc */
5405 continue;
5406
5407 /* Check the newline before point for invisibility. */
5408 {
5409 Lisp_Object prop;
5410 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5411 Qinvisible, it->window);
5412 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5413 continue;
5414 }
5415
5416 if (IT_CHARPOS (*it) <= BEGV)
5417 break;
5418
5419 {
5420 struct it it2;
5421 int pos;
5422 EMACS_INT beg, end;
5423 Lisp_Object val, overlay;
5424
5425 /* If newline is part of a composition, continue from start of composition */
5426 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5427 && beg < IT_CHARPOS (*it))
5428 goto replaced;
5429
5430 /* If newline is replaced by a display property, find start of overlay
5431 or interval and continue search from that point. */
5432 it2 = *it;
5433 pos = --IT_CHARPOS (it2);
5434 --IT_BYTEPOS (it2);
5435 it2.sp = 0;
5436 if (handle_display_prop (&it2) == HANDLED_RETURN
5437 && !NILP (val = get_char_property_and_overlay
5438 (make_number (pos), Qdisplay, Qnil, &overlay))
5439 && (OVERLAYP (overlay)
5440 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5441 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5442 goto replaced;
5443
5444 /* Newline is not replaced by anything -- so we are done. */
5445 break;
5446
5447 replaced:
5448 if (beg < BEGV)
5449 beg = BEGV;
5450 IT_CHARPOS (*it) = beg;
5451 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5452 }
5453 }
5454
5455 it->continuation_lines_width = 0;
5456
5457 xassert (IT_CHARPOS (*it) >= BEGV);
5458 xassert (IT_CHARPOS (*it) == BEGV
5459 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5460 CHECK_IT (it);
5461 }
5462
5463
5464 /* Reseat iterator IT at the previous visible line start. Skip
5465 invisible text that is so either due to text properties or due to
5466 selective display. At the end, update IT's overlay information,
5467 face information etc. */
5468
5469 void
5470 reseat_at_previous_visible_line_start (it)
5471 struct it *it;
5472 {
5473 back_to_previous_visible_line_start (it);
5474 reseat (it, it->current.pos, 1);
5475 CHECK_IT (it);
5476 }
5477
5478
5479 /* Reseat iterator IT on the next visible line start in the current
5480 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5481 preceding the line start. Skip over invisible text that is so
5482 because of selective display. Compute faces, overlays etc at the
5483 new position. Note that this function does not skip over text that
5484 is invisible because of text properties. */
5485
5486 static void
5487 reseat_at_next_visible_line_start (it, on_newline_p)
5488 struct it *it;
5489 int on_newline_p;
5490 {
5491 int newline_found_p, skipped_p = 0;
5492
5493 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5494
5495 /* Skip over lines that are invisible because they are indented
5496 more than the value of IT->selective. */
5497 if (it->selective > 0)
5498 while (IT_CHARPOS (*it) < ZV
5499 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5500 (double) it->selective)) /* iftc */
5501 {
5502 xassert (IT_BYTEPOS (*it) == BEGV
5503 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5504 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5505 }
5506
5507 /* Position on the newline if that's what's requested. */
5508 if (on_newline_p && newline_found_p)
5509 {
5510 if (STRINGP (it->string))
5511 {
5512 if (IT_STRING_CHARPOS (*it) > 0)
5513 {
5514 --IT_STRING_CHARPOS (*it);
5515 --IT_STRING_BYTEPOS (*it);
5516 }
5517 }
5518 else if (IT_CHARPOS (*it) > BEGV)
5519 {
5520 --IT_CHARPOS (*it);
5521 --IT_BYTEPOS (*it);
5522 reseat (it, it->current.pos, 0);
5523 }
5524 }
5525 else if (skipped_p)
5526 reseat (it, it->current.pos, 0);
5527
5528 CHECK_IT (it);
5529 }
5530
5531
5532 \f
5533 /***********************************************************************
5534 Changing an iterator's position
5535 ***********************************************************************/
5536
5537 /* Change IT's current position to POS in current_buffer. If FORCE_P
5538 is non-zero, always check for text properties at the new position.
5539 Otherwise, text properties are only looked up if POS >=
5540 IT->check_charpos of a property. */
5541
5542 static void
5543 reseat (it, pos, force_p)
5544 struct it *it;
5545 struct text_pos pos;
5546 int force_p;
5547 {
5548 int original_pos = IT_CHARPOS (*it);
5549
5550 reseat_1 (it, pos, 0);
5551
5552 /* Determine where to check text properties. Avoid doing it
5553 where possible because text property lookup is very expensive. */
5554 if (force_p
5555 || CHARPOS (pos) > it->stop_charpos
5556 || CHARPOS (pos) < original_pos)
5557 handle_stop (it);
5558
5559 CHECK_IT (it);
5560 }
5561
5562
5563 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5564 IT->stop_pos to POS, also. */
5565
5566 static void
5567 reseat_1 (it, pos, set_stop_p)
5568 struct it *it;
5569 struct text_pos pos;
5570 int set_stop_p;
5571 {
5572 /* Don't call this function when scanning a C string. */
5573 xassert (it->s == NULL);
5574
5575 /* POS must be a reasonable value. */
5576 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5577
5578 it->current.pos = it->position = pos;
5579 it->end_charpos = ZV;
5580 it->dpvec = NULL;
5581 it->current.dpvec_index = -1;
5582 it->current.overlay_string_index = -1;
5583 IT_STRING_CHARPOS (*it) = -1;
5584 IT_STRING_BYTEPOS (*it) = -1;
5585 it->string = Qnil;
5586 it->method = GET_FROM_BUFFER;
5587 it->object = it->w->buffer;
5588 it->area = TEXT_AREA;
5589 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5590 it->sp = 0;
5591 it->string_from_display_prop_p = 0;
5592 it->face_before_selective_p = 0;
5593
5594 if (set_stop_p)
5595 it->stop_charpos = CHARPOS (pos);
5596 }
5597
5598
5599 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5600 If S is non-null, it is a C string to iterate over. Otherwise,
5601 STRING gives a Lisp string to iterate over.
5602
5603 If PRECISION > 0, don't return more then PRECISION number of
5604 characters from the string.
5605
5606 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5607 characters have been returned. FIELD_WIDTH < 0 means an infinite
5608 field width.
5609
5610 MULTIBYTE = 0 means disable processing of multibyte characters,
5611 MULTIBYTE > 0 means enable it,
5612 MULTIBYTE < 0 means use IT->multibyte_p.
5613
5614 IT must be initialized via a prior call to init_iterator before
5615 calling this function. */
5616
5617 static void
5618 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5619 struct it *it;
5620 unsigned char *s;
5621 Lisp_Object string;
5622 int charpos;
5623 int precision, field_width, multibyte;
5624 {
5625 /* No region in strings. */
5626 it->region_beg_charpos = it->region_end_charpos = -1;
5627
5628 /* No text property checks performed by default, but see below. */
5629 it->stop_charpos = -1;
5630
5631 /* Set iterator position and end position. */
5632 bzero (&it->current, sizeof it->current);
5633 it->current.overlay_string_index = -1;
5634 it->current.dpvec_index = -1;
5635 xassert (charpos >= 0);
5636
5637 /* If STRING is specified, use its multibyteness, otherwise use the
5638 setting of MULTIBYTE, if specified. */
5639 if (multibyte >= 0)
5640 it->multibyte_p = multibyte > 0;
5641
5642 if (s == NULL)
5643 {
5644 xassert (STRINGP (string));
5645 it->string = string;
5646 it->s = NULL;
5647 it->end_charpos = it->string_nchars = SCHARS (string);
5648 it->method = GET_FROM_STRING;
5649 it->current.string_pos = string_pos (charpos, string);
5650 }
5651 else
5652 {
5653 it->s = s;
5654 it->string = Qnil;
5655
5656 /* Note that we use IT->current.pos, not it->current.string_pos,
5657 for displaying C strings. */
5658 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5659 if (it->multibyte_p)
5660 {
5661 it->current.pos = c_string_pos (charpos, s, 1);
5662 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5663 }
5664 else
5665 {
5666 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5667 it->end_charpos = it->string_nchars = strlen (s);
5668 }
5669
5670 it->method = GET_FROM_C_STRING;
5671 }
5672
5673 /* PRECISION > 0 means don't return more than PRECISION characters
5674 from the string. */
5675 if (precision > 0 && it->end_charpos - charpos > precision)
5676 it->end_charpos = it->string_nchars = charpos + precision;
5677
5678 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5679 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5680 FIELD_WIDTH < 0 means infinite field width. This is useful for
5681 padding with `-' at the end of a mode line. */
5682 if (field_width < 0)
5683 field_width = INFINITY;
5684 if (field_width > it->end_charpos - charpos)
5685 it->end_charpos = charpos + field_width;
5686
5687 /* Use the standard display table for displaying strings. */
5688 if (DISP_TABLE_P (Vstandard_display_table))
5689 it->dp = XCHAR_TABLE (Vstandard_display_table);
5690
5691 it->stop_charpos = charpos;
5692 CHECK_IT (it);
5693 }
5694
5695
5696 \f
5697 /***********************************************************************
5698 Iteration
5699 ***********************************************************************/
5700
5701 /* Map enum it_method value to corresponding next_element_from_* function. */
5702
5703 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5704 {
5705 next_element_from_buffer,
5706 next_element_from_display_vector,
5707 next_element_from_composition,
5708 next_element_from_string,
5709 next_element_from_c_string,
5710 next_element_from_image,
5711 next_element_from_stretch
5712 };
5713
5714
5715 /* Load IT's display element fields with information about the next
5716 display element from the current position of IT. Value is zero if
5717 end of buffer (or C string) is reached. */
5718
5719 static struct frame *last_escape_glyph_frame = NULL;
5720 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5721 static int last_escape_glyph_merged_face_id = 0;
5722
5723 int
5724 get_next_display_element (it)
5725 struct it *it;
5726 {
5727 /* Non-zero means that we found a display element. Zero means that
5728 we hit the end of what we iterate over. Performance note: the
5729 function pointer `method' used here turns out to be faster than
5730 using a sequence of if-statements. */
5731 int success_p;
5732
5733 get_next:
5734 success_p = (*get_next_element[it->method]) (it);
5735
5736 if (it->what == IT_CHARACTER)
5737 {
5738 /* Map via display table or translate control characters.
5739 IT->c, IT->len etc. have been set to the next character by
5740 the function call above. If we have a display table, and it
5741 contains an entry for IT->c, translate it. Don't do this if
5742 IT->c itself comes from a display table, otherwise we could
5743 end up in an infinite recursion. (An alternative could be to
5744 count the recursion depth of this function and signal an
5745 error when a certain maximum depth is reached.) Is it worth
5746 it? */
5747 if (success_p && it->dpvec == NULL)
5748 {
5749 Lisp_Object dv;
5750
5751 if (it->dp
5752 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5753 VECTORP (dv)))
5754 {
5755 struct Lisp_Vector *v = XVECTOR (dv);
5756
5757 /* Return the first character from the display table
5758 entry, if not empty. If empty, don't display the
5759 current character. */
5760 if (v->size)
5761 {
5762 it->dpvec_char_len = it->len;
5763 it->dpvec = v->contents;
5764 it->dpend = v->contents + v->size;
5765 it->current.dpvec_index = 0;
5766 it->dpvec_face_id = -1;
5767 it->saved_face_id = it->face_id;
5768 it->method = GET_FROM_DISPLAY_VECTOR;
5769 it->ellipsis_p = 0;
5770 }
5771 else
5772 {
5773 set_iterator_to_next (it, 0);
5774 }
5775 goto get_next;
5776 }
5777
5778 /* Translate control characters into `\003' or `^C' form.
5779 Control characters coming from a display table entry are
5780 currently not translated because we use IT->dpvec to hold
5781 the translation. This could easily be changed but I
5782 don't believe that it is worth doing.
5783
5784 If it->multibyte_p is nonzero, non-printable non-ASCII
5785 characters are also translated to octal form.
5786
5787 If it->multibyte_p is zero, eight-bit characters that
5788 don't have corresponding multibyte char code are also
5789 translated to octal form. */
5790 else if ((it->c < ' '
5791 ? (it->area != TEXT_AREA
5792 /* In mode line, treat \n, \t like other crl chars. */
5793 || (it->c != '\t'
5794 && it->glyph_row && it->glyph_row->mode_line_p)
5795 || (it->c != '\n' && it->c != '\t'))
5796 : (it->multibyte_p
5797 ? (!CHAR_PRINTABLE_P (it->c)
5798 || (!NILP (Vnobreak_char_display)
5799 && (it->c == 0xA0 /* NO-BREAK SPACE */
5800 || it->c == 0xAD /* SOFT HYPHEN */)))
5801 : (it->c >= 127
5802 && (! unibyte_display_via_language_environment
5803 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5804 {
5805 /* IT->c is a control character which must be displayed
5806 either as '\003' or as `^C' where the '\\' and '^'
5807 can be defined in the display table. Fill
5808 IT->ctl_chars with glyphs for what we have to
5809 display. Then, set IT->dpvec to these glyphs. */
5810 GLYPH g;
5811 int ctl_len;
5812 int face_id, lface_id = 0 ;
5813 GLYPH escape_glyph;
5814
5815 /* Handle control characters with ^. */
5816
5817 if (it->c < 128 && it->ctl_arrow_p)
5818 {
5819 g = '^'; /* default glyph for Control */
5820 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5821 if (it->dp
5822 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5823 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5824 {
5825 g = XINT (DISP_CTRL_GLYPH (it->dp));
5826 lface_id = FAST_GLYPH_FACE (g);
5827 }
5828 if (lface_id)
5829 {
5830 g = FAST_GLYPH_CHAR (g);
5831 face_id = merge_faces (it->f, Qt, lface_id,
5832 it->face_id);
5833 }
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5836 {
5837 face_id = last_escape_glyph_merged_face_id;
5838 }
5839 else
5840 {
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5847 }
5848
5849 XSETINT (it->ctl_chars[0], g);
5850 g = it->c ^ 0100;
5851 XSETINT (it->ctl_chars[1], g);
5852 ctl_len = 2;
5853 goto display_control;
5854 }
5855
5856 /* Handle non-break space in the mode where it only gets
5857 highlighting. */
5858
5859 if (EQ (Vnobreak_char_display, Qt)
5860 && it->c == 0xA0)
5861 {
5862 /* Merge the no-break-space face into the current face. */
5863 face_id = merge_faces (it->f, Qnobreak_space, 0,
5864 it->face_id);
5865
5866 g = it->c = ' ';
5867 XSETINT (it->ctl_chars[0], g);
5868 ctl_len = 1;
5869 goto display_control;
5870 }
5871
5872 /* Handle sequences that start with the "escape glyph". */
5873
5874 /* the default escape glyph is \. */
5875 escape_glyph = '\\';
5876
5877 if (it->dp
5878 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5879 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5880 {
5881 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5882 lface_id = FAST_GLYPH_FACE (escape_glyph);
5883 }
5884 if (lface_id)
5885 {
5886 /* The display table specified a face.
5887 Merge it into face_id and also into escape_glyph. */
5888 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5889 face_id = merge_faces (it->f, Qt, lface_id,
5890 it->face_id);
5891 }
5892 else if (it->f == last_escape_glyph_frame
5893 && it->face_id == last_escape_glyph_face_id)
5894 {
5895 face_id = last_escape_glyph_merged_face_id;
5896 }
5897 else
5898 {
5899 /* Merge the escape-glyph face into the current face. */
5900 face_id = merge_faces (it->f, Qescape_glyph, 0,
5901 it->face_id);
5902 last_escape_glyph_frame = it->f;
5903 last_escape_glyph_face_id = it->face_id;
5904 last_escape_glyph_merged_face_id = face_id;
5905 }
5906
5907 /* Handle soft hyphens in the mode where they only get
5908 highlighting. */
5909
5910 if (EQ (Vnobreak_char_display, Qt)
5911 && it->c == 0xAD)
5912 {
5913 g = it->c = '-';
5914 XSETINT (it->ctl_chars[0], g);
5915 ctl_len = 1;
5916 goto display_control;
5917 }
5918
5919 /* Handle non-break space and soft hyphen
5920 with the escape glyph. */
5921
5922 if (it->c == 0xA0 || it->c == 0xAD)
5923 {
5924 XSETINT (it->ctl_chars[0], escape_glyph);
5925 g = it->c = (it->c == 0xA0 ? ' ' : '-');
5926 XSETINT (it->ctl_chars[1], g);
5927 ctl_len = 2;
5928 goto display_control;
5929 }
5930
5931 {
5932 unsigned char str[MAX_MULTIBYTE_LENGTH];
5933 int len;
5934 int i;
5935
5936 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5937 if (CHAR_BYTE8_P (it->c))
5938 {
5939 str[0] = CHAR_TO_BYTE8 (it->c);
5940 len = 1;
5941 }
5942 else if (it->c < 256)
5943 {
5944 str[0] = it->c;
5945 len = 1;
5946 }
5947 else
5948 {
5949 /* It's an invalid character, which shouldn't
5950 happen actually, but due to bugs it may
5951 happen. Let's print the char as is, there's
5952 not much meaningful we can do with it. */
5953 str[0] = it->c;
5954 str[1] = it->c >> 8;
5955 str[2] = it->c >> 16;
5956 str[3] = it->c >> 24;
5957 len = 4;
5958 }
5959
5960 for (i = 0; i < len; i++)
5961 {
5962 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5963 /* Insert three more glyphs into IT->ctl_chars for
5964 the octal display of the character. */
5965 g = ((str[i] >> 6) & 7) + '0';
5966 XSETINT (it->ctl_chars[i * 4 + 1], g);
5967 g = ((str[i] >> 3) & 7) + '0';
5968 XSETINT (it->ctl_chars[i * 4 + 2], g);
5969 g = (str[i] & 7) + '0';
5970 XSETINT (it->ctl_chars[i * 4 + 3], g);
5971 }
5972 ctl_len = len * 4;
5973 }
5974
5975 display_control:
5976 /* Set up IT->dpvec and return first character from it. */
5977 it->dpvec_char_len = it->len;
5978 it->dpvec = it->ctl_chars;
5979 it->dpend = it->dpvec + ctl_len;
5980 it->current.dpvec_index = 0;
5981 it->dpvec_face_id = face_id;
5982 it->saved_face_id = it->face_id;
5983 it->method = GET_FROM_DISPLAY_VECTOR;
5984 it->ellipsis_p = 0;
5985 goto get_next;
5986 }
5987 }
5988 }
5989
5990 /* Adjust face id for a multibyte character. There are no multibyte
5991 character in unibyte text. */
5992 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5993 && it->multibyte_p
5994 && success_p
5995 && FRAME_WINDOW_P (it->f))
5996 {
5997 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5998 int pos = (it->s ? -1
5999 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6000 : IT_CHARPOS (*it));
6001
6002 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6003 }
6004
6005 /* Is this character the last one of a run of characters with
6006 box? If yes, set IT->end_of_box_run_p to 1. */
6007 if (it->face_box_p
6008 && it->s == NULL)
6009 {
6010 int face_id;
6011 struct face *face;
6012
6013 it->end_of_box_run_p
6014 = ((face_id = face_after_it_pos (it),
6015 face_id != it->face_id)
6016 && (face = FACE_FROM_ID (it->f, face_id),
6017 face->box == FACE_NO_BOX));
6018 }
6019
6020 /* Value is 0 if end of buffer or string reached. */
6021 return success_p;
6022 }
6023
6024
6025 /* Move IT to the next display element.
6026
6027 RESEAT_P non-zero means if called on a newline in buffer text,
6028 skip to the next visible line start.
6029
6030 Functions get_next_display_element and set_iterator_to_next are
6031 separate because I find this arrangement easier to handle than a
6032 get_next_display_element function that also increments IT's
6033 position. The way it is we can first look at an iterator's current
6034 display element, decide whether it fits on a line, and if it does,
6035 increment the iterator position. The other way around we probably
6036 would either need a flag indicating whether the iterator has to be
6037 incremented the next time, or we would have to implement a
6038 decrement position function which would not be easy to write. */
6039
6040 void
6041 set_iterator_to_next (it, reseat_p)
6042 struct it *it;
6043 int reseat_p;
6044 {
6045 /* Reset flags indicating start and end of a sequence of characters
6046 with box. Reset them at the start of this function because
6047 moving the iterator to a new position might set them. */
6048 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6049
6050 switch (it->method)
6051 {
6052 case GET_FROM_BUFFER:
6053 /* The current display element of IT is a character from
6054 current_buffer. Advance in the buffer, and maybe skip over
6055 invisible lines that are so because of selective display. */
6056 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6057 reseat_at_next_visible_line_start (it, 0);
6058 else
6059 {
6060 xassert (it->len != 0);
6061 IT_BYTEPOS (*it) += it->len;
6062 IT_CHARPOS (*it) += 1;
6063 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6064 }
6065 break;
6066
6067 case GET_FROM_COMPOSITION:
6068 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
6069 xassert (it->sp > 0);
6070 pop_it (it);
6071 if (it->method == GET_FROM_STRING)
6072 {
6073 IT_STRING_BYTEPOS (*it) += it->len;
6074 IT_STRING_CHARPOS (*it) += it->cmp_len;
6075 goto consider_string_end;
6076 }
6077 else if (it->method == GET_FROM_BUFFER)
6078 {
6079 IT_BYTEPOS (*it) += it->len;
6080 IT_CHARPOS (*it) += it->cmp_len;
6081 }
6082 break;
6083
6084 case GET_FROM_C_STRING:
6085 /* Current display element of IT is from a C string. */
6086 IT_BYTEPOS (*it) += it->len;
6087 IT_CHARPOS (*it) += 1;
6088 break;
6089
6090 case GET_FROM_DISPLAY_VECTOR:
6091 /* Current display element of IT is from a display table entry.
6092 Advance in the display table definition. Reset it to null if
6093 end reached, and continue with characters from buffers/
6094 strings. */
6095 ++it->current.dpvec_index;
6096
6097 /* Restore face of the iterator to what they were before the
6098 display vector entry (these entries may contain faces). */
6099 it->face_id = it->saved_face_id;
6100
6101 if (it->dpvec + it->current.dpvec_index == it->dpend)
6102 {
6103 int recheck_faces = it->ellipsis_p;
6104
6105 if (it->s)
6106 it->method = GET_FROM_C_STRING;
6107 else if (STRINGP (it->string))
6108 it->method = GET_FROM_STRING;
6109 else
6110 {
6111 it->method = GET_FROM_BUFFER;
6112 it->object = it->w->buffer;
6113 }
6114
6115 it->dpvec = NULL;
6116 it->current.dpvec_index = -1;
6117
6118 /* Skip over characters which were displayed via IT->dpvec. */
6119 if (it->dpvec_char_len < 0)
6120 reseat_at_next_visible_line_start (it, 1);
6121 else if (it->dpvec_char_len > 0)
6122 {
6123 if (it->method == GET_FROM_STRING
6124 && it->n_overlay_strings > 0)
6125 it->ignore_overlay_strings_at_pos_p = 1;
6126 it->len = it->dpvec_char_len;
6127 set_iterator_to_next (it, reseat_p);
6128 }
6129
6130 /* Maybe recheck faces after display vector */
6131 if (recheck_faces)
6132 it->stop_charpos = IT_CHARPOS (*it);
6133 }
6134 break;
6135
6136 case GET_FROM_STRING:
6137 /* Current display element is a character from a Lisp string. */
6138 xassert (it->s == NULL && STRINGP (it->string));
6139 IT_STRING_BYTEPOS (*it) += it->len;
6140 IT_STRING_CHARPOS (*it) += 1;
6141
6142 consider_string_end:
6143
6144 if (it->current.overlay_string_index >= 0)
6145 {
6146 /* IT->string is an overlay string. Advance to the
6147 next, if there is one. */
6148 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6149 next_overlay_string (it);
6150 }
6151 else
6152 {
6153 /* IT->string is not an overlay string. If we reached
6154 its end, and there is something on IT->stack, proceed
6155 with what is on the stack. This can be either another
6156 string, this time an overlay string, or a buffer. */
6157 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6158 && it->sp > 0)
6159 {
6160 pop_it (it);
6161 if (it->method == GET_FROM_STRING)
6162 goto consider_string_end;
6163 }
6164 }
6165 break;
6166
6167 case GET_FROM_IMAGE:
6168 case GET_FROM_STRETCH:
6169 /* The position etc with which we have to proceed are on
6170 the stack. The position may be at the end of a string,
6171 if the `display' property takes up the whole string. */
6172 xassert (it->sp > 0);
6173 pop_it (it);
6174 if (it->method == GET_FROM_STRING)
6175 goto consider_string_end;
6176 break;
6177
6178 default:
6179 /* There are no other methods defined, so this should be a bug. */
6180 abort ();
6181 }
6182
6183 xassert (it->method != GET_FROM_STRING
6184 || (STRINGP (it->string)
6185 && IT_STRING_CHARPOS (*it) >= 0));
6186 }
6187
6188 /* Load IT's display element fields with information about the next
6189 display element which comes from a display table entry or from the
6190 result of translating a control character to one of the forms `^C'
6191 or `\003'.
6192
6193 IT->dpvec holds the glyphs to return as characters.
6194 IT->saved_face_id holds the face id before the display vector--
6195 it is restored into IT->face_idin set_iterator_to_next. */
6196
6197 static int
6198 next_element_from_display_vector (it)
6199 struct it *it;
6200 {
6201 /* Precondition. */
6202 xassert (it->dpvec && it->current.dpvec_index >= 0);
6203
6204 it->face_id = it->saved_face_id;
6205
6206 if (INTEGERP (*it->dpvec)
6207 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
6208 {
6209 GLYPH g;
6210
6211 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
6212 it->c = FAST_GLYPH_CHAR (g);
6213 it->len = CHAR_BYTES (it->c);
6214
6215 /* The entry may contain a face id to use. Such a face id is
6216 the id of a Lisp face, not a realized face. A face id of
6217 zero means no face is specified. */
6218 if (it->dpvec_face_id >= 0)
6219 it->face_id = it->dpvec_face_id;
6220 else
6221 {
6222 int lface_id = FAST_GLYPH_FACE (g);
6223 if (lface_id > 0)
6224 it->face_id = merge_faces (it->f, Qt, lface_id,
6225 it->saved_face_id);
6226 }
6227 }
6228 else
6229 /* Display table entry is invalid. Return a space. */
6230 it->c = ' ', it->len = 1;
6231
6232 /* Don't change position and object of the iterator here. They are
6233 still the values of the character that had this display table
6234 entry or was translated, and that's what we want. */
6235 it->what = IT_CHARACTER;
6236 return 1;
6237 }
6238
6239
6240 /* Load IT with the next display element from Lisp string IT->string.
6241 IT->current.string_pos is the current position within the string.
6242 If IT->current.overlay_string_index >= 0, the Lisp string is an
6243 overlay string. */
6244
6245 static int
6246 next_element_from_string (it)
6247 struct it *it;
6248 {
6249 struct text_pos position;
6250
6251 xassert (STRINGP (it->string));
6252 xassert (IT_STRING_CHARPOS (*it) >= 0);
6253 position = it->current.string_pos;
6254
6255 /* Time to check for invisible text? */
6256 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6257 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6258 {
6259 handle_stop (it);
6260
6261 /* Since a handler may have changed IT->method, we must
6262 recurse here. */
6263 return get_next_display_element (it);
6264 }
6265
6266 if (it->current.overlay_string_index >= 0)
6267 {
6268 /* Get the next character from an overlay string. In overlay
6269 strings, There is no field width or padding with spaces to
6270 do. */
6271 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6272 {
6273 it->what = IT_EOB;
6274 return 0;
6275 }
6276 else if (STRING_MULTIBYTE (it->string))
6277 {
6278 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6279 const unsigned char *s = (SDATA (it->string)
6280 + IT_STRING_BYTEPOS (*it));
6281 it->c = string_char_and_length (s, remaining, &it->len);
6282 }
6283 else
6284 {
6285 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6286 it->len = 1;
6287 }
6288 }
6289 else
6290 {
6291 /* Get the next character from a Lisp string that is not an
6292 overlay string. Such strings come from the mode line, for
6293 example. We may have to pad with spaces, or truncate the
6294 string. See also next_element_from_c_string. */
6295 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6296 {
6297 it->what = IT_EOB;
6298 return 0;
6299 }
6300 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6301 {
6302 /* Pad with spaces. */
6303 it->c = ' ', it->len = 1;
6304 CHARPOS (position) = BYTEPOS (position) = -1;
6305 }
6306 else if (STRING_MULTIBYTE (it->string))
6307 {
6308 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6309 const unsigned char *s = (SDATA (it->string)
6310 + IT_STRING_BYTEPOS (*it));
6311 it->c = string_char_and_length (s, maxlen, &it->len);
6312 }
6313 else
6314 {
6315 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6316 it->len = 1;
6317 }
6318 }
6319
6320 /* Record what we have and where it came from. */
6321 it->what = IT_CHARACTER;
6322 it->object = it->string;
6323 it->position = position;
6324 return 1;
6325 }
6326
6327
6328 /* Load IT with next display element from C string IT->s.
6329 IT->string_nchars is the maximum number of characters to return
6330 from the string. IT->end_charpos may be greater than
6331 IT->string_nchars when this function is called, in which case we
6332 may have to return padding spaces. Value is zero if end of string
6333 reached, including padding spaces. */
6334
6335 static int
6336 next_element_from_c_string (it)
6337 struct it *it;
6338 {
6339 int success_p = 1;
6340
6341 xassert (it->s);
6342 it->what = IT_CHARACTER;
6343 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6344 it->object = Qnil;
6345
6346 /* IT's position can be greater IT->string_nchars in case a field
6347 width or precision has been specified when the iterator was
6348 initialized. */
6349 if (IT_CHARPOS (*it) >= it->end_charpos)
6350 {
6351 /* End of the game. */
6352 it->what = IT_EOB;
6353 success_p = 0;
6354 }
6355 else if (IT_CHARPOS (*it) >= it->string_nchars)
6356 {
6357 /* Pad with spaces. */
6358 it->c = ' ', it->len = 1;
6359 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6360 }
6361 else if (it->multibyte_p)
6362 {
6363 /* Implementation note: The calls to strlen apparently aren't a
6364 performance problem because there is no noticeable performance
6365 difference between Emacs running in unibyte or multibyte mode. */
6366 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6367 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6368 maxlen, &it->len);
6369 }
6370 else
6371 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6372
6373 return success_p;
6374 }
6375
6376
6377 /* Set up IT to return characters from an ellipsis, if appropriate.
6378 The definition of the ellipsis glyphs may come from a display table
6379 entry. This function Fills IT with the first glyph from the
6380 ellipsis if an ellipsis is to be displayed. */
6381
6382 static int
6383 next_element_from_ellipsis (it)
6384 struct it *it;
6385 {
6386 if (it->selective_display_ellipsis_p)
6387 setup_for_ellipsis (it, it->len);
6388 else
6389 {
6390 /* The face at the current position may be different from the
6391 face we find after the invisible text. Remember what it
6392 was in IT->saved_face_id, and signal that it's there by
6393 setting face_before_selective_p. */
6394 it->saved_face_id = it->face_id;
6395 it->method = GET_FROM_BUFFER;
6396 it->object = it->w->buffer;
6397 reseat_at_next_visible_line_start (it, 1);
6398 it->face_before_selective_p = 1;
6399 }
6400
6401 return get_next_display_element (it);
6402 }
6403
6404
6405 /* Deliver an image display element. The iterator IT is already
6406 filled with image information (done in handle_display_prop). Value
6407 is always 1. */
6408
6409
6410 static int
6411 next_element_from_image (it)
6412 struct it *it;
6413 {
6414 it->what = IT_IMAGE;
6415 return 1;
6416 }
6417
6418
6419 /* Fill iterator IT with next display element from a stretch glyph
6420 property. IT->object is the value of the text property. Value is
6421 always 1. */
6422
6423 static int
6424 next_element_from_stretch (it)
6425 struct it *it;
6426 {
6427 it->what = IT_STRETCH;
6428 return 1;
6429 }
6430
6431
6432 /* Load IT with the next display element from current_buffer. Value
6433 is zero if end of buffer reached. IT->stop_charpos is the next
6434 position at which to stop and check for text properties or buffer
6435 end. */
6436
6437 static int
6438 next_element_from_buffer (it)
6439 struct it *it;
6440 {
6441 int success_p = 1;
6442
6443 /* Check this assumption, otherwise, we would never enter the
6444 if-statement, below. */
6445 xassert (IT_CHARPOS (*it) >= BEGV
6446 && IT_CHARPOS (*it) <= it->stop_charpos);
6447
6448 if (IT_CHARPOS (*it) >= it->stop_charpos)
6449 {
6450 if (IT_CHARPOS (*it) >= it->end_charpos)
6451 {
6452 int overlay_strings_follow_p;
6453
6454 /* End of the game, except when overlay strings follow that
6455 haven't been returned yet. */
6456 if (it->overlay_strings_at_end_processed_p)
6457 overlay_strings_follow_p = 0;
6458 else
6459 {
6460 it->overlay_strings_at_end_processed_p = 1;
6461 overlay_strings_follow_p = get_overlay_strings (it, 0);
6462 }
6463
6464 if (overlay_strings_follow_p)
6465 success_p = get_next_display_element (it);
6466 else
6467 {
6468 it->what = IT_EOB;
6469 it->position = it->current.pos;
6470 success_p = 0;
6471 }
6472 }
6473 else
6474 {
6475 handle_stop (it);
6476 return get_next_display_element (it);
6477 }
6478 }
6479 else
6480 {
6481 /* No face changes, overlays etc. in sight, so just return a
6482 character from current_buffer. */
6483 unsigned char *p;
6484
6485 /* Maybe run the redisplay end trigger hook. Performance note:
6486 This doesn't seem to cost measurable time. */
6487 if (it->redisplay_end_trigger_charpos
6488 && it->glyph_row
6489 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6490 run_redisplay_end_trigger_hook (it);
6491
6492 /* Get the next character, maybe multibyte. */
6493 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6494 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6495 {
6496 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6497 - IT_BYTEPOS (*it));
6498 it->c = string_char_and_length (p, maxlen, &it->len);
6499 }
6500 else
6501 it->c = *p, it->len = 1;
6502
6503 /* Record what we have and where it came from. */
6504 it->what = IT_CHARACTER;
6505 it->object = it->w->buffer;
6506 it->position = it->current.pos;
6507
6508 /* Normally we return the character found above, except when we
6509 really want to return an ellipsis for selective display. */
6510 if (it->selective)
6511 {
6512 if (it->c == '\n')
6513 {
6514 /* A value of selective > 0 means hide lines indented more
6515 than that number of columns. */
6516 if (it->selective > 0
6517 && IT_CHARPOS (*it) + 1 < ZV
6518 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6519 IT_BYTEPOS (*it) + 1,
6520 (double) it->selective)) /* iftc */
6521 {
6522 success_p = next_element_from_ellipsis (it);
6523 it->dpvec_char_len = -1;
6524 }
6525 }
6526 else if (it->c == '\r' && it->selective == -1)
6527 {
6528 /* A value of selective == -1 means that everything from the
6529 CR to the end of the line is invisible, with maybe an
6530 ellipsis displayed for it. */
6531 success_p = next_element_from_ellipsis (it);
6532 it->dpvec_char_len = -1;
6533 }
6534 }
6535 }
6536
6537 /* Value is zero if end of buffer reached. */
6538 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6539 return success_p;
6540 }
6541
6542
6543 /* Run the redisplay end trigger hook for IT. */
6544
6545 static void
6546 run_redisplay_end_trigger_hook (it)
6547 struct it *it;
6548 {
6549 Lisp_Object args[3];
6550
6551 /* IT->glyph_row should be non-null, i.e. we should be actually
6552 displaying something, or otherwise we should not run the hook. */
6553 xassert (it->glyph_row);
6554
6555 /* Set up hook arguments. */
6556 args[0] = Qredisplay_end_trigger_functions;
6557 args[1] = it->window;
6558 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6559 it->redisplay_end_trigger_charpos = 0;
6560
6561 /* Since we are *trying* to run these functions, don't try to run
6562 them again, even if they get an error. */
6563 it->w->redisplay_end_trigger = Qnil;
6564 Frun_hook_with_args (3, args);
6565
6566 /* Notice if it changed the face of the character we are on. */
6567 handle_face_prop (it);
6568 }
6569
6570
6571 /* Deliver a composition display element. The iterator IT is already
6572 filled with composition information (done in
6573 handle_composition_prop). Value is always 1. */
6574
6575 static int
6576 next_element_from_composition (it)
6577 struct it *it;
6578 {
6579 it->what = IT_COMPOSITION;
6580 it->position = (STRINGP (it->string)
6581 ? it->current.string_pos
6582 : it->current.pos);
6583 if (STRINGP (it->string))
6584 it->object = it->string;
6585 else
6586 it->object = it->w->buffer;
6587 return 1;
6588 }
6589
6590
6591 \f
6592 /***********************************************************************
6593 Moving an iterator without producing glyphs
6594 ***********************************************************************/
6595
6596 /* Check if iterator is at a position corresponding to a valid buffer
6597 position after some move_it_ call. */
6598
6599 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6600 ((it)->method == GET_FROM_STRING \
6601 ? IT_STRING_CHARPOS (*it) == 0 \
6602 : 1)
6603
6604
6605 /* Move iterator IT to a specified buffer or X position within one
6606 line on the display without producing glyphs.
6607
6608 OP should be a bit mask including some or all of these bits:
6609 MOVE_TO_X: Stop on reaching x-position TO_X.
6610 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6611 Regardless of OP's value, stop in reaching the end of the display line.
6612
6613 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6614 This means, in particular, that TO_X includes window's horizontal
6615 scroll amount.
6616
6617 The return value has several possible values that
6618 say what condition caused the scan to stop:
6619
6620 MOVE_POS_MATCH_OR_ZV
6621 - when TO_POS or ZV was reached.
6622
6623 MOVE_X_REACHED
6624 -when TO_X was reached before TO_POS or ZV were reached.
6625
6626 MOVE_LINE_CONTINUED
6627 - when we reached the end of the display area and the line must
6628 be continued.
6629
6630 MOVE_LINE_TRUNCATED
6631 - when we reached the end of the display area and the line is
6632 truncated.
6633
6634 MOVE_NEWLINE_OR_CR
6635 - when we stopped at a line end, i.e. a newline or a CR and selective
6636 display is on. */
6637
6638 static enum move_it_result
6639 move_it_in_display_line_to (it, to_charpos, to_x, op)
6640 struct it *it;
6641 int to_charpos, to_x, op;
6642 {
6643 enum move_it_result result = MOVE_UNDEFINED;
6644 struct glyph_row *saved_glyph_row;
6645
6646 /* Don't produce glyphs in produce_glyphs. */
6647 saved_glyph_row = it->glyph_row;
6648 it->glyph_row = NULL;
6649
6650 #define BUFFER_POS_REACHED_P() \
6651 ((op & MOVE_TO_POS) != 0 \
6652 && BUFFERP (it->object) \
6653 && IT_CHARPOS (*it) >= to_charpos \
6654 && (it->method == GET_FROM_BUFFER \
6655 || (it->method == GET_FROM_DISPLAY_VECTOR \
6656 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6657
6658
6659 while (1)
6660 {
6661 int x, i, ascent = 0, descent = 0;
6662
6663 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6664 if ((op & MOVE_TO_POS) != 0
6665 && BUFFERP (it->object)
6666 && it->method == GET_FROM_BUFFER
6667 && IT_CHARPOS (*it) > to_charpos)
6668 {
6669 result = MOVE_POS_MATCH_OR_ZV;
6670 break;
6671 }
6672
6673 /* Stop when ZV reached.
6674 We used to stop here when TO_CHARPOS reached as well, but that is
6675 too soon if this glyph does not fit on this line. So we handle it
6676 explicitly below. */
6677 if (!get_next_display_element (it)
6678 || (it->truncate_lines_p
6679 && BUFFER_POS_REACHED_P ()))
6680 {
6681 result = MOVE_POS_MATCH_OR_ZV;
6682 break;
6683 }
6684
6685 /* The call to produce_glyphs will get the metrics of the
6686 display element IT is loaded with. We record in x the
6687 x-position before this display element in case it does not
6688 fit on the line. */
6689 x = it->current_x;
6690
6691 /* Remember the line height so far in case the next element doesn't
6692 fit on the line. */
6693 if (!it->truncate_lines_p)
6694 {
6695 ascent = it->max_ascent;
6696 descent = it->max_descent;
6697 }
6698
6699 PRODUCE_GLYPHS (it);
6700
6701 if (it->area != TEXT_AREA)
6702 {
6703 set_iterator_to_next (it, 1);
6704 continue;
6705 }
6706
6707 /* The number of glyphs we get back in IT->nglyphs will normally
6708 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6709 character on a terminal frame, or (iii) a line end. For the
6710 second case, IT->nglyphs - 1 padding glyphs will be present
6711 (on X frames, there is only one glyph produced for a
6712 composite character.
6713
6714 The behavior implemented below means, for continuation lines,
6715 that as many spaces of a TAB as fit on the current line are
6716 displayed there. For terminal frames, as many glyphs of a
6717 multi-glyph character are displayed in the current line, too.
6718 This is what the old redisplay code did, and we keep it that
6719 way. Under X, the whole shape of a complex character must
6720 fit on the line or it will be completely displayed in the
6721 next line.
6722
6723 Note that both for tabs and padding glyphs, all glyphs have
6724 the same width. */
6725 if (it->nglyphs)
6726 {
6727 /* More than one glyph or glyph doesn't fit on line. All
6728 glyphs have the same width. */
6729 int single_glyph_width = it->pixel_width / it->nglyphs;
6730 int new_x;
6731 int x_before_this_char = x;
6732 int hpos_before_this_char = it->hpos;
6733
6734 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6735 {
6736 new_x = x + single_glyph_width;
6737
6738 /* We want to leave anything reaching TO_X to the caller. */
6739 if ((op & MOVE_TO_X) && new_x > to_x)
6740 {
6741 if (BUFFER_POS_REACHED_P ())
6742 goto buffer_pos_reached;
6743 it->current_x = x;
6744 result = MOVE_X_REACHED;
6745 break;
6746 }
6747 else if (/* Lines are continued. */
6748 !it->truncate_lines_p
6749 && (/* And glyph doesn't fit on the line. */
6750 new_x > it->last_visible_x
6751 /* Or it fits exactly and we're on a window
6752 system frame. */
6753 || (new_x == it->last_visible_x
6754 && FRAME_WINDOW_P (it->f))))
6755 {
6756 if (/* IT->hpos == 0 means the very first glyph
6757 doesn't fit on the line, e.g. a wide image. */
6758 it->hpos == 0
6759 || (new_x == it->last_visible_x
6760 && FRAME_WINDOW_P (it->f)))
6761 {
6762 ++it->hpos;
6763 it->current_x = new_x;
6764
6765 /* The character's last glyph just barely fits
6766 in this row. */
6767 if (i == it->nglyphs - 1)
6768 {
6769 /* If this is the destination position,
6770 return a position *before* it in this row,
6771 now that we know it fits in this row. */
6772 if (BUFFER_POS_REACHED_P ())
6773 {
6774 it->hpos = hpos_before_this_char;
6775 it->current_x = x_before_this_char;
6776 result = MOVE_POS_MATCH_OR_ZV;
6777 break;
6778 }
6779
6780 set_iterator_to_next (it, 1);
6781 #ifdef HAVE_WINDOW_SYSTEM
6782 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6783 {
6784 if (!get_next_display_element (it))
6785 {
6786 result = MOVE_POS_MATCH_OR_ZV;
6787 break;
6788 }
6789 if (BUFFER_POS_REACHED_P ())
6790 {
6791 if (ITERATOR_AT_END_OF_LINE_P (it))
6792 result = MOVE_POS_MATCH_OR_ZV;
6793 else
6794 result = MOVE_LINE_CONTINUED;
6795 break;
6796 }
6797 if (ITERATOR_AT_END_OF_LINE_P (it))
6798 {
6799 result = MOVE_NEWLINE_OR_CR;
6800 break;
6801 }
6802 }
6803 #endif /* HAVE_WINDOW_SYSTEM */
6804 }
6805 }
6806 else
6807 {
6808 it->current_x = x;
6809 it->max_ascent = ascent;
6810 it->max_descent = descent;
6811 }
6812
6813 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6814 IT_CHARPOS (*it)));
6815 result = MOVE_LINE_CONTINUED;
6816 break;
6817 }
6818 else if (BUFFER_POS_REACHED_P ())
6819 goto buffer_pos_reached;
6820 else if (new_x > it->first_visible_x)
6821 {
6822 /* Glyph is visible. Increment number of glyphs that
6823 would be displayed. */
6824 ++it->hpos;
6825 }
6826 else
6827 {
6828 /* Glyph is completely off the left margin of the display
6829 area. Nothing to do. */
6830 }
6831 }
6832
6833 if (result != MOVE_UNDEFINED)
6834 break;
6835 }
6836 else if (BUFFER_POS_REACHED_P ())
6837 {
6838 buffer_pos_reached:
6839 it->current_x = x;
6840 it->max_ascent = ascent;
6841 it->max_descent = descent;
6842 result = MOVE_POS_MATCH_OR_ZV;
6843 break;
6844 }
6845 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6846 {
6847 /* Stop when TO_X specified and reached. This check is
6848 necessary here because of lines consisting of a line end,
6849 only. The line end will not produce any glyphs and we
6850 would never get MOVE_X_REACHED. */
6851 xassert (it->nglyphs == 0);
6852 result = MOVE_X_REACHED;
6853 break;
6854 }
6855
6856 /* Is this a line end? If yes, we're done. */
6857 if (ITERATOR_AT_END_OF_LINE_P (it))
6858 {
6859 result = MOVE_NEWLINE_OR_CR;
6860 break;
6861 }
6862
6863 /* The current display element has been consumed. Advance
6864 to the next. */
6865 set_iterator_to_next (it, 1);
6866
6867 /* Stop if lines are truncated and IT's current x-position is
6868 past the right edge of the window now. */
6869 if (it->truncate_lines_p
6870 && it->current_x >= it->last_visible_x)
6871 {
6872 #ifdef HAVE_WINDOW_SYSTEM
6873 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6874 {
6875 if (!get_next_display_element (it)
6876 || BUFFER_POS_REACHED_P ())
6877 {
6878 result = MOVE_POS_MATCH_OR_ZV;
6879 break;
6880 }
6881 if (ITERATOR_AT_END_OF_LINE_P (it))
6882 {
6883 result = MOVE_NEWLINE_OR_CR;
6884 break;
6885 }
6886 }
6887 #endif /* HAVE_WINDOW_SYSTEM */
6888 result = MOVE_LINE_TRUNCATED;
6889 break;
6890 }
6891 }
6892
6893 #undef BUFFER_POS_REACHED_P
6894
6895 /* Restore the iterator settings altered at the beginning of this
6896 function. */
6897 it->glyph_row = saved_glyph_row;
6898 return result;
6899 }
6900
6901
6902 /* Move IT forward until it satisfies one or more of the criteria in
6903 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6904
6905 OP is a bit-mask that specifies where to stop, and in particular,
6906 which of those four position arguments makes a difference. See the
6907 description of enum move_operation_enum.
6908
6909 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6910 screen line, this function will set IT to the next position >
6911 TO_CHARPOS. */
6912
6913 void
6914 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6915 struct it *it;
6916 int to_charpos, to_x, to_y, to_vpos;
6917 int op;
6918 {
6919 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6920 int line_height;
6921 int reached = 0;
6922
6923 for (;;)
6924 {
6925 if (op & MOVE_TO_VPOS)
6926 {
6927 /* If no TO_CHARPOS and no TO_X specified, stop at the
6928 start of the line TO_VPOS. */
6929 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6930 {
6931 if (it->vpos == to_vpos)
6932 {
6933 reached = 1;
6934 break;
6935 }
6936 else
6937 skip = move_it_in_display_line_to (it, -1, -1, 0);
6938 }
6939 else
6940 {
6941 /* TO_VPOS >= 0 means stop at TO_X in the line at
6942 TO_VPOS, or at TO_POS, whichever comes first. */
6943 if (it->vpos == to_vpos)
6944 {
6945 reached = 2;
6946 break;
6947 }
6948
6949 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6950
6951 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6952 {
6953 reached = 3;
6954 break;
6955 }
6956 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6957 {
6958 /* We have reached TO_X but not in the line we want. */
6959 skip = move_it_in_display_line_to (it, to_charpos,
6960 -1, MOVE_TO_POS);
6961 if (skip == MOVE_POS_MATCH_OR_ZV)
6962 {
6963 reached = 4;
6964 break;
6965 }
6966 }
6967 }
6968 }
6969 else if (op & MOVE_TO_Y)
6970 {
6971 struct it it_backup;
6972
6973 /* TO_Y specified means stop at TO_X in the line containing
6974 TO_Y---or at TO_CHARPOS if this is reached first. The
6975 problem is that we can't really tell whether the line
6976 contains TO_Y before we have completely scanned it, and
6977 this may skip past TO_X. What we do is to first scan to
6978 TO_X.
6979
6980 If TO_X is not specified, use a TO_X of zero. The reason
6981 is to make the outcome of this function more predictable.
6982 If we didn't use TO_X == 0, we would stop at the end of
6983 the line which is probably not what a caller would expect
6984 to happen. */
6985 skip = move_it_in_display_line_to (it, to_charpos,
6986 ((op & MOVE_TO_X)
6987 ? to_x : 0),
6988 (MOVE_TO_X
6989 | (op & MOVE_TO_POS)));
6990
6991 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6992 if (skip == MOVE_POS_MATCH_OR_ZV)
6993 {
6994 reached = 5;
6995 break;
6996 }
6997
6998 /* If TO_X was reached, we would like to know whether TO_Y
6999 is in the line. This can only be said if we know the
7000 total line height which requires us to scan the rest of
7001 the line. */
7002 if (skip == MOVE_X_REACHED)
7003 {
7004 /* Wait! We can conclude that TO_Y is in the line if
7005 the already scanned glyphs make the line tall enough
7006 because further scanning doesn't make it shorter. */
7007 line_height = it->max_ascent + it->max_descent;
7008 if (to_y >= it->current_y
7009 && to_y < it->current_y + line_height)
7010 {
7011 reached = 6;
7012 break;
7013 }
7014 it_backup = *it;
7015 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7016 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7017 op & MOVE_TO_POS);
7018 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7019 }
7020
7021 /* Now, decide whether TO_Y is in this line. */
7022 line_height = it->max_ascent + it->max_descent;
7023 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7024
7025 if (to_y >= it->current_y
7026 && to_y < it->current_y + line_height)
7027 {
7028 if (skip == MOVE_X_REACHED)
7029 /* If TO_Y is in this line and TO_X was reached above,
7030 we scanned too far. We have to restore IT's settings
7031 to the ones before skipping. */
7032 *it = it_backup;
7033 reached = 6;
7034 }
7035 else if (skip == MOVE_X_REACHED)
7036 {
7037 skip = skip2;
7038 if (skip == MOVE_POS_MATCH_OR_ZV)
7039 reached = 7;
7040 }
7041
7042 if (reached)
7043 break;
7044 }
7045 else if (BUFFERP (it->object)
7046 && it->method == GET_FROM_BUFFER
7047 && IT_CHARPOS (*it) >= to_charpos)
7048 skip = MOVE_POS_MATCH_OR_ZV;
7049 else
7050 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7051
7052 switch (skip)
7053 {
7054 case MOVE_POS_MATCH_OR_ZV:
7055 reached = 8;
7056 goto out;
7057
7058 case MOVE_NEWLINE_OR_CR:
7059 set_iterator_to_next (it, 1);
7060 it->continuation_lines_width = 0;
7061 break;
7062
7063 case MOVE_LINE_TRUNCATED:
7064 it->continuation_lines_width = 0;
7065 reseat_at_next_visible_line_start (it, 0);
7066 if ((op & MOVE_TO_POS) != 0
7067 && IT_CHARPOS (*it) > to_charpos)
7068 {
7069 reached = 9;
7070 goto out;
7071 }
7072 break;
7073
7074 case MOVE_LINE_CONTINUED:
7075 /* For continued lines ending in a tab, some of the glyphs
7076 associated with the tab are displayed on the current
7077 line. Since it->current_x does not include these glyphs,
7078 we use it->last_visible_x instead. */
7079 it->continuation_lines_width +=
7080 (it->c == '\t') ? it->last_visible_x : it->current_x;
7081 break;
7082
7083 default:
7084 abort ();
7085 }
7086
7087 /* Reset/increment for the next run. */
7088 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7089 it->current_x = it->hpos = 0;
7090 it->current_y += it->max_ascent + it->max_descent;
7091 ++it->vpos;
7092 last_height = it->max_ascent + it->max_descent;
7093 last_max_ascent = it->max_ascent;
7094 it->max_ascent = it->max_descent = 0;
7095 }
7096
7097 out:
7098
7099 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7100 }
7101
7102
7103 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7104
7105 If DY > 0, move IT backward at least that many pixels. DY = 0
7106 means move IT backward to the preceding line start or BEGV. This
7107 function may move over more than DY pixels if IT->current_y - DY
7108 ends up in the middle of a line; in this case IT->current_y will be
7109 set to the top of the line moved to. */
7110
7111 void
7112 move_it_vertically_backward (it, dy)
7113 struct it *it;
7114 int dy;
7115 {
7116 int nlines, h;
7117 struct it it2, it3;
7118 int start_pos;
7119
7120 move_further_back:
7121 xassert (dy >= 0);
7122
7123 start_pos = IT_CHARPOS (*it);
7124
7125 /* Estimate how many newlines we must move back. */
7126 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7127
7128 /* Set the iterator's position that many lines back. */
7129 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7130 back_to_previous_visible_line_start (it);
7131
7132 /* Reseat the iterator here. When moving backward, we don't want
7133 reseat to skip forward over invisible text, set up the iterator
7134 to deliver from overlay strings at the new position etc. So,
7135 use reseat_1 here. */
7136 reseat_1 (it, it->current.pos, 1);
7137
7138 /* We are now surely at a line start. */
7139 it->current_x = it->hpos = 0;
7140 it->continuation_lines_width = 0;
7141
7142 /* Move forward and see what y-distance we moved. First move to the
7143 start of the next line so that we get its height. We need this
7144 height to be able to tell whether we reached the specified
7145 y-distance. */
7146 it2 = *it;
7147 it2.max_ascent = it2.max_descent = 0;
7148 do
7149 {
7150 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7151 MOVE_TO_POS | MOVE_TO_VPOS);
7152 }
7153 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7154 xassert (IT_CHARPOS (*it) >= BEGV);
7155 it3 = it2;
7156
7157 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7158 xassert (IT_CHARPOS (*it) >= BEGV);
7159 /* H is the actual vertical distance from the position in *IT
7160 and the starting position. */
7161 h = it2.current_y - it->current_y;
7162 /* NLINES is the distance in number of lines. */
7163 nlines = it2.vpos - it->vpos;
7164
7165 /* Correct IT's y and vpos position
7166 so that they are relative to the starting point. */
7167 it->vpos -= nlines;
7168 it->current_y -= h;
7169
7170 if (dy == 0)
7171 {
7172 /* DY == 0 means move to the start of the screen line. The
7173 value of nlines is > 0 if continuation lines were involved. */
7174 if (nlines > 0)
7175 move_it_by_lines (it, nlines, 1);
7176 #if 0
7177 /* I think this assert is bogus if buffer contains
7178 invisible text or images. KFS. */
7179 xassert (IT_CHARPOS (*it) <= start_pos);
7180 #endif
7181 }
7182 else
7183 {
7184 /* The y-position we try to reach, relative to *IT.
7185 Note that H has been subtracted in front of the if-statement. */
7186 int target_y = it->current_y + h - dy;
7187 int y0 = it3.current_y;
7188 int y1 = line_bottom_y (&it3);
7189 int line_height = y1 - y0;
7190
7191 /* If we did not reach target_y, try to move further backward if
7192 we can. If we moved too far backward, try to move forward. */
7193 if (target_y < it->current_y
7194 /* This is heuristic. In a window that's 3 lines high, with
7195 a line height of 13 pixels each, recentering with point
7196 on the bottom line will try to move -39/2 = 19 pixels
7197 backward. Try to avoid moving into the first line. */
7198 && (it->current_y - target_y
7199 > min (window_box_height (it->w), line_height * 2 / 3))
7200 && IT_CHARPOS (*it) > BEGV)
7201 {
7202 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7203 target_y - it->current_y));
7204 dy = it->current_y - target_y;
7205 goto move_further_back;
7206 }
7207 else if (target_y >= it->current_y + line_height
7208 && IT_CHARPOS (*it) < ZV)
7209 {
7210 /* Should move forward by at least one line, maybe more.
7211
7212 Note: Calling move_it_by_lines can be expensive on
7213 terminal frames, where compute_motion is used (via
7214 vmotion) to do the job, when there are very long lines
7215 and truncate-lines is nil. That's the reason for
7216 treating terminal frames specially here. */
7217
7218 if (!FRAME_WINDOW_P (it->f))
7219 move_it_vertically (it, target_y - (it->current_y + line_height));
7220 else
7221 {
7222 do
7223 {
7224 move_it_by_lines (it, 1, 1);
7225 }
7226 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7227 }
7228
7229 #if 0
7230 /* I think this assert is bogus if buffer contains
7231 invisible text or images. KFS. */
7232 xassert (IT_CHARPOS (*it) >= BEGV);
7233 #endif
7234 }
7235 }
7236 }
7237
7238
7239 /* Move IT by a specified amount of pixel lines DY. DY negative means
7240 move backwards. DY = 0 means move to start of screen line. At the
7241 end, IT will be on the start of a screen line. */
7242
7243 void
7244 move_it_vertically (it, dy)
7245 struct it *it;
7246 int dy;
7247 {
7248 if (dy <= 0)
7249 move_it_vertically_backward (it, -dy);
7250 else
7251 {
7252 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7253 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7254 MOVE_TO_POS | MOVE_TO_Y);
7255 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7256
7257 /* If buffer ends in ZV without a newline, move to the start of
7258 the line to satisfy the post-condition. */
7259 if (IT_CHARPOS (*it) == ZV
7260 && ZV > BEGV
7261 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7262 move_it_by_lines (it, 0, 0);
7263 }
7264 }
7265
7266
7267 /* Move iterator IT past the end of the text line it is in. */
7268
7269 void
7270 move_it_past_eol (it)
7271 struct it *it;
7272 {
7273 enum move_it_result rc;
7274
7275 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7276 if (rc == MOVE_NEWLINE_OR_CR)
7277 set_iterator_to_next (it, 0);
7278 }
7279
7280
7281 #if 0 /* Currently not used. */
7282
7283 /* Return non-zero if some text between buffer positions START_CHARPOS
7284 and END_CHARPOS is invisible. IT->window is the window for text
7285 property lookup. */
7286
7287 static int
7288 invisible_text_between_p (it, start_charpos, end_charpos)
7289 struct it *it;
7290 int start_charpos, end_charpos;
7291 {
7292 Lisp_Object prop, limit;
7293 int invisible_found_p;
7294
7295 xassert (it != NULL && start_charpos <= end_charpos);
7296
7297 /* Is text at START invisible? */
7298 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7299 it->window);
7300 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7301 invisible_found_p = 1;
7302 else
7303 {
7304 limit = Fnext_single_char_property_change (make_number (start_charpos),
7305 Qinvisible, Qnil,
7306 make_number (end_charpos));
7307 invisible_found_p = XFASTINT (limit) < end_charpos;
7308 }
7309
7310 return invisible_found_p;
7311 }
7312
7313 #endif /* 0 */
7314
7315
7316 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7317 negative means move up. DVPOS == 0 means move to the start of the
7318 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7319 NEED_Y_P is zero, IT->current_y will be left unchanged.
7320
7321 Further optimization ideas: If we would know that IT->f doesn't use
7322 a face with proportional font, we could be faster for
7323 truncate-lines nil. */
7324
7325 void
7326 move_it_by_lines (it, dvpos, need_y_p)
7327 struct it *it;
7328 int dvpos, need_y_p;
7329 {
7330 struct position pos;
7331
7332 /* The commented-out optimization uses vmotion on terminals. This
7333 gives bad results, because elements like it->what, on which
7334 callers such as pos_visible_p rely, aren't updated. */
7335 /* if (!FRAME_WINDOW_P (it->f))
7336 {
7337 struct text_pos textpos;
7338
7339 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7340 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7341 reseat (it, textpos, 1);
7342 it->vpos += pos.vpos;
7343 it->current_y += pos.vpos;
7344 }
7345 else */
7346
7347 if (dvpos == 0)
7348 {
7349 /* DVPOS == 0 means move to the start of the screen line. */
7350 move_it_vertically_backward (it, 0);
7351 xassert (it->current_x == 0 && it->hpos == 0);
7352 /* Let next call to line_bottom_y calculate real line height */
7353 last_height = 0;
7354 }
7355 else if (dvpos > 0)
7356 {
7357 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7358 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7359 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7360 }
7361 else
7362 {
7363 struct it it2;
7364 int start_charpos, i;
7365
7366 /* Start at the beginning of the screen line containing IT's
7367 position. This may actually move vertically backwards,
7368 in case of overlays, so adjust dvpos accordingly. */
7369 dvpos += it->vpos;
7370 move_it_vertically_backward (it, 0);
7371 dvpos -= it->vpos;
7372
7373 /* Go back -DVPOS visible lines and reseat the iterator there. */
7374 start_charpos = IT_CHARPOS (*it);
7375 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7376 back_to_previous_visible_line_start (it);
7377 reseat (it, it->current.pos, 1);
7378
7379 /* Move further back if we end up in a string or an image. */
7380 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7381 {
7382 /* First try to move to start of display line. */
7383 dvpos += it->vpos;
7384 move_it_vertically_backward (it, 0);
7385 dvpos -= it->vpos;
7386 if (IT_POS_VALID_AFTER_MOVE_P (it))
7387 break;
7388 /* If start of line is still in string or image,
7389 move further back. */
7390 back_to_previous_visible_line_start (it);
7391 reseat (it, it->current.pos, 1);
7392 dvpos--;
7393 }
7394
7395 it->current_x = it->hpos = 0;
7396
7397 /* Above call may have moved too far if continuation lines
7398 are involved. Scan forward and see if it did. */
7399 it2 = *it;
7400 it2.vpos = it2.current_y = 0;
7401 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7402 it->vpos -= it2.vpos;
7403 it->current_y -= it2.current_y;
7404 it->current_x = it->hpos = 0;
7405
7406 /* If we moved too far back, move IT some lines forward. */
7407 if (it2.vpos > -dvpos)
7408 {
7409 int delta = it2.vpos + dvpos;
7410 it2 = *it;
7411 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7412 /* Move back again if we got too far ahead. */
7413 if (IT_CHARPOS (*it) >= start_charpos)
7414 *it = it2;
7415 }
7416 }
7417 }
7418
7419 /* Return 1 if IT points into the middle of a display vector. */
7420
7421 int
7422 in_display_vector_p (it)
7423 struct it *it;
7424 {
7425 return (it->method == GET_FROM_DISPLAY_VECTOR
7426 && it->current.dpvec_index > 0
7427 && it->dpvec + it->current.dpvec_index != it->dpend);
7428 }
7429
7430 \f
7431 /***********************************************************************
7432 Messages
7433 ***********************************************************************/
7434
7435
7436 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7437 to *Messages*. */
7438
7439 void
7440 add_to_log (format, arg1, arg2)
7441 char *format;
7442 Lisp_Object arg1, arg2;
7443 {
7444 Lisp_Object args[3];
7445 Lisp_Object msg, fmt;
7446 char *buffer;
7447 int len;
7448 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7449 USE_SAFE_ALLOCA;
7450
7451 /* Do nothing if called asynchronously. Inserting text into
7452 a buffer may call after-change-functions and alike and
7453 that would means running Lisp asynchronously. */
7454 if (handling_signal)
7455 return;
7456
7457 fmt = msg = Qnil;
7458 GCPRO4 (fmt, msg, arg1, arg2);
7459
7460 args[0] = fmt = build_string (format);
7461 args[1] = arg1;
7462 args[2] = arg2;
7463 msg = Fformat (3, args);
7464
7465 len = SBYTES (msg) + 1;
7466 SAFE_ALLOCA (buffer, char *, len);
7467 bcopy (SDATA (msg), buffer, len);
7468
7469 message_dolog (buffer, len - 1, 1, 0);
7470 SAFE_FREE ();
7471
7472 UNGCPRO;
7473 }
7474
7475
7476 /* Output a newline in the *Messages* buffer if "needs" one. */
7477
7478 void
7479 message_log_maybe_newline ()
7480 {
7481 if (message_log_need_newline)
7482 message_dolog ("", 0, 1, 0);
7483 }
7484
7485
7486 /* Add a string M of length NBYTES to the message log, optionally
7487 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7488 nonzero, means interpret the contents of M as multibyte. This
7489 function calls low-level routines in order to bypass text property
7490 hooks, etc. which might not be safe to run.
7491
7492 This may GC (insert may run before/after change hooks),
7493 so the buffer M must NOT point to a Lisp string. */
7494
7495 void
7496 message_dolog (m, nbytes, nlflag, multibyte)
7497 const char *m;
7498 int nbytes, nlflag, multibyte;
7499 {
7500 if (!NILP (Vmemory_full))
7501 return;
7502
7503 if (!NILP (Vmessage_log_max))
7504 {
7505 struct buffer *oldbuf;
7506 Lisp_Object oldpoint, oldbegv, oldzv;
7507 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7508 int point_at_end = 0;
7509 int zv_at_end = 0;
7510 Lisp_Object old_deactivate_mark, tem;
7511 struct gcpro gcpro1;
7512
7513 old_deactivate_mark = Vdeactivate_mark;
7514 oldbuf = current_buffer;
7515 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7516 current_buffer->undo_list = Qt;
7517
7518 oldpoint = message_dolog_marker1;
7519 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7520 oldbegv = message_dolog_marker2;
7521 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7522 oldzv = message_dolog_marker3;
7523 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7524 GCPRO1 (old_deactivate_mark);
7525
7526 if (PT == Z)
7527 point_at_end = 1;
7528 if (ZV == Z)
7529 zv_at_end = 1;
7530
7531 BEGV = BEG;
7532 BEGV_BYTE = BEG_BYTE;
7533 ZV = Z;
7534 ZV_BYTE = Z_BYTE;
7535 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7536
7537 /* Insert the string--maybe converting multibyte to single byte
7538 or vice versa, so that all the text fits the buffer. */
7539 if (multibyte
7540 && NILP (current_buffer->enable_multibyte_characters))
7541 {
7542 int i, c, char_bytes;
7543 unsigned char work[1];
7544
7545 /* Convert a multibyte string to single-byte
7546 for the *Message* buffer. */
7547 for (i = 0; i < nbytes; i += char_bytes)
7548 {
7549 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7550 work[0] = (ASCII_CHAR_P (c)
7551 ? c
7552 : multibyte_char_to_unibyte (c, Qnil));
7553 insert_1_both (work, 1, 1, 1, 0, 0);
7554 }
7555 }
7556 else if (! multibyte
7557 && ! NILP (current_buffer->enable_multibyte_characters))
7558 {
7559 int i, c, char_bytes;
7560 unsigned char *msg = (unsigned char *) m;
7561 unsigned char str[MAX_MULTIBYTE_LENGTH];
7562 /* Convert a single-byte string to multibyte
7563 for the *Message* buffer. */
7564 for (i = 0; i < nbytes; i++)
7565 {
7566 c = msg[i];
7567 c = unibyte_char_to_multibyte (c);
7568 char_bytes = CHAR_STRING (c, str);
7569 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7570 }
7571 }
7572 else if (nbytes)
7573 insert_1 (m, nbytes, 1, 0, 0);
7574
7575 if (nlflag)
7576 {
7577 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7578 insert_1 ("\n", 1, 1, 0, 0);
7579
7580 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7581 this_bol = PT;
7582 this_bol_byte = PT_BYTE;
7583
7584 /* See if this line duplicates the previous one.
7585 If so, combine duplicates. */
7586 if (this_bol > BEG)
7587 {
7588 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7589 prev_bol = PT;
7590 prev_bol_byte = PT_BYTE;
7591
7592 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7593 this_bol, this_bol_byte);
7594 if (dup)
7595 {
7596 del_range_both (prev_bol, prev_bol_byte,
7597 this_bol, this_bol_byte, 0);
7598 if (dup > 1)
7599 {
7600 char dupstr[40];
7601 int duplen;
7602
7603 /* If you change this format, don't forget to also
7604 change message_log_check_duplicate. */
7605 sprintf (dupstr, " [%d times]", dup);
7606 duplen = strlen (dupstr);
7607 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7608 insert_1 (dupstr, duplen, 1, 0, 1);
7609 }
7610 }
7611 }
7612
7613 /* If we have more than the desired maximum number of lines
7614 in the *Messages* buffer now, delete the oldest ones.
7615 This is safe because we don't have undo in this buffer. */
7616
7617 if (NATNUMP (Vmessage_log_max))
7618 {
7619 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7620 -XFASTINT (Vmessage_log_max) - 1, 0);
7621 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7622 }
7623 }
7624 BEGV = XMARKER (oldbegv)->charpos;
7625 BEGV_BYTE = marker_byte_position (oldbegv);
7626
7627 if (zv_at_end)
7628 {
7629 ZV = Z;
7630 ZV_BYTE = Z_BYTE;
7631 }
7632 else
7633 {
7634 ZV = XMARKER (oldzv)->charpos;
7635 ZV_BYTE = marker_byte_position (oldzv);
7636 }
7637
7638 if (point_at_end)
7639 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7640 else
7641 /* We can't do Fgoto_char (oldpoint) because it will run some
7642 Lisp code. */
7643 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7644 XMARKER (oldpoint)->bytepos);
7645
7646 UNGCPRO;
7647 unchain_marker (XMARKER (oldpoint));
7648 unchain_marker (XMARKER (oldbegv));
7649 unchain_marker (XMARKER (oldzv));
7650
7651 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7652 set_buffer_internal (oldbuf);
7653 if (NILP (tem))
7654 windows_or_buffers_changed = old_windows_or_buffers_changed;
7655 message_log_need_newline = !nlflag;
7656 Vdeactivate_mark = old_deactivate_mark;
7657 }
7658 }
7659
7660
7661 /* We are at the end of the buffer after just having inserted a newline.
7662 (Note: We depend on the fact we won't be crossing the gap.)
7663 Check to see if the most recent message looks a lot like the previous one.
7664 Return 0 if different, 1 if the new one should just replace it, or a
7665 value N > 1 if we should also append " [N times]". */
7666
7667 static int
7668 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7669 int prev_bol, this_bol;
7670 int prev_bol_byte, this_bol_byte;
7671 {
7672 int i;
7673 int len = Z_BYTE - 1 - this_bol_byte;
7674 int seen_dots = 0;
7675 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7676 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7677
7678 for (i = 0; i < len; i++)
7679 {
7680 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7681 seen_dots = 1;
7682 if (p1[i] != p2[i])
7683 return seen_dots;
7684 }
7685 p1 += len;
7686 if (*p1 == '\n')
7687 return 2;
7688 if (*p1++ == ' ' && *p1++ == '[')
7689 {
7690 int n = 0;
7691 while (*p1 >= '0' && *p1 <= '9')
7692 n = n * 10 + *p1++ - '0';
7693 if (strncmp (p1, " times]\n", 8) == 0)
7694 return n+1;
7695 }
7696 return 0;
7697 }
7698 \f
7699
7700 /* Display an echo area message M with a specified length of NBYTES
7701 bytes. The string may include null characters. If M is 0, clear
7702 out any existing message, and let the mini-buffer text show
7703 through.
7704
7705 This may GC, so the buffer M must NOT point to a Lisp string. */
7706
7707 void
7708 message2 (m, nbytes, multibyte)
7709 const char *m;
7710 int nbytes;
7711 int multibyte;
7712 {
7713 /* First flush out any partial line written with print. */
7714 message_log_maybe_newline ();
7715 if (m)
7716 message_dolog (m, nbytes, 1, multibyte);
7717 message2_nolog (m, nbytes, multibyte);
7718 }
7719
7720
7721 /* The non-logging counterpart of message2. */
7722
7723 void
7724 message2_nolog (m, nbytes, multibyte)
7725 const char *m;
7726 int nbytes, multibyte;
7727 {
7728 struct frame *sf = SELECTED_FRAME ();
7729 message_enable_multibyte = multibyte;
7730
7731 if (noninteractive)
7732 {
7733 if (noninteractive_need_newline)
7734 putc ('\n', stderr);
7735 noninteractive_need_newline = 0;
7736 if (m)
7737 fwrite (m, nbytes, 1, stderr);
7738 if (cursor_in_echo_area == 0)
7739 fprintf (stderr, "\n");
7740 fflush (stderr);
7741 }
7742 /* A null message buffer means that the frame hasn't really been
7743 initialized yet. Error messages get reported properly by
7744 cmd_error, so this must be just an informative message; toss it. */
7745 else if (INTERACTIVE
7746 && sf->glyphs_initialized_p
7747 && FRAME_MESSAGE_BUF (sf))
7748 {
7749 Lisp_Object mini_window;
7750 struct frame *f;
7751
7752 /* Get the frame containing the mini-buffer
7753 that the selected frame is using. */
7754 mini_window = FRAME_MINIBUF_WINDOW (sf);
7755 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7756
7757 FRAME_SAMPLE_VISIBILITY (f);
7758 if (FRAME_VISIBLE_P (sf)
7759 && ! FRAME_VISIBLE_P (f))
7760 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7761
7762 if (m)
7763 {
7764 set_message (m, Qnil, nbytes, multibyte);
7765 if (minibuffer_auto_raise)
7766 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7767 }
7768 else
7769 clear_message (1, 1);
7770
7771 do_pending_window_change (0);
7772 echo_area_display (1);
7773 do_pending_window_change (0);
7774 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7775 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7776 }
7777 }
7778
7779
7780 /* Display an echo area message M with a specified length of NBYTES
7781 bytes. The string may include null characters. If M is not a
7782 string, clear out any existing message, and let the mini-buffer
7783 text show through.
7784
7785 This function cancels echoing. */
7786
7787 void
7788 message3 (m, nbytes, multibyte)
7789 Lisp_Object m;
7790 int nbytes;
7791 int multibyte;
7792 {
7793 struct gcpro gcpro1;
7794
7795 GCPRO1 (m);
7796 clear_message (1,1);
7797 cancel_echoing ();
7798
7799 /* First flush out any partial line written with print. */
7800 message_log_maybe_newline ();
7801 if (STRINGP (m))
7802 {
7803 char *buffer;
7804 USE_SAFE_ALLOCA;
7805
7806 SAFE_ALLOCA (buffer, char *, nbytes);
7807 bcopy (SDATA (m), buffer, nbytes);
7808 message_dolog (buffer, nbytes, 1, multibyte);
7809 SAFE_FREE ();
7810 }
7811 message3_nolog (m, nbytes, multibyte);
7812
7813 UNGCPRO;
7814 }
7815
7816
7817 /* The non-logging version of message3.
7818 This does not cancel echoing, because it is used for echoing.
7819 Perhaps we need to make a separate function for echoing
7820 and make this cancel echoing. */
7821
7822 void
7823 message3_nolog (m, nbytes, multibyte)
7824 Lisp_Object m;
7825 int nbytes, multibyte;
7826 {
7827 struct frame *sf = SELECTED_FRAME ();
7828 message_enable_multibyte = multibyte;
7829
7830 if (noninteractive)
7831 {
7832 if (noninteractive_need_newline)
7833 putc ('\n', stderr);
7834 noninteractive_need_newline = 0;
7835 if (STRINGP (m))
7836 fwrite (SDATA (m), nbytes, 1, stderr);
7837 if (cursor_in_echo_area == 0)
7838 fprintf (stderr, "\n");
7839 fflush (stderr);
7840 }
7841 /* A null message buffer means that the frame hasn't really been
7842 initialized yet. Error messages get reported properly by
7843 cmd_error, so this must be just an informative message; toss it. */
7844 else if (INTERACTIVE
7845 && sf->glyphs_initialized_p
7846 && FRAME_MESSAGE_BUF (sf))
7847 {
7848 Lisp_Object mini_window;
7849 Lisp_Object frame;
7850 struct frame *f;
7851
7852 /* Get the frame containing the mini-buffer
7853 that the selected frame is using. */
7854 mini_window = FRAME_MINIBUF_WINDOW (sf);
7855 frame = XWINDOW (mini_window)->frame;
7856 f = XFRAME (frame);
7857
7858 FRAME_SAMPLE_VISIBILITY (f);
7859 if (FRAME_VISIBLE_P (sf)
7860 && !FRAME_VISIBLE_P (f))
7861 Fmake_frame_visible (frame);
7862
7863 if (STRINGP (m) && SCHARS (m) > 0)
7864 {
7865 set_message (NULL, m, nbytes, multibyte);
7866 if (minibuffer_auto_raise)
7867 Fraise_frame (frame);
7868 /* Assume we are not echoing.
7869 (If we are, echo_now will override this.) */
7870 echo_message_buffer = Qnil;
7871 }
7872 else
7873 clear_message (1, 1);
7874
7875 do_pending_window_change (0);
7876 echo_area_display (1);
7877 do_pending_window_change (0);
7878 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7879 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7880 }
7881 }
7882
7883
7884 /* Display a null-terminated echo area message M. If M is 0, clear
7885 out any existing message, and let the mini-buffer text show through.
7886
7887 The buffer M must continue to exist until after the echo area gets
7888 cleared or some other message gets displayed there. Do not pass
7889 text that is stored in a Lisp string. Do not pass text in a buffer
7890 that was alloca'd. */
7891
7892 void
7893 message1 (m)
7894 char *m;
7895 {
7896 message2 (m, (m ? strlen (m) : 0), 0);
7897 }
7898
7899
7900 /* The non-logging counterpart of message1. */
7901
7902 void
7903 message1_nolog (m)
7904 char *m;
7905 {
7906 message2_nolog (m, (m ? strlen (m) : 0), 0);
7907 }
7908
7909 /* Display a message M which contains a single %s
7910 which gets replaced with STRING. */
7911
7912 void
7913 message_with_string (m, string, log)
7914 char *m;
7915 Lisp_Object string;
7916 int log;
7917 {
7918 CHECK_STRING (string);
7919
7920 if (noninteractive)
7921 {
7922 if (m)
7923 {
7924 if (noninteractive_need_newline)
7925 putc ('\n', stderr);
7926 noninteractive_need_newline = 0;
7927 fprintf (stderr, m, SDATA (string));
7928 if (cursor_in_echo_area == 0)
7929 fprintf (stderr, "\n");
7930 fflush (stderr);
7931 }
7932 }
7933 else if (INTERACTIVE)
7934 {
7935 /* The frame whose minibuffer we're going to display the message on.
7936 It may be larger than the selected frame, so we need
7937 to use its buffer, not the selected frame's buffer. */
7938 Lisp_Object mini_window;
7939 struct frame *f, *sf = SELECTED_FRAME ();
7940
7941 /* Get the frame containing the minibuffer
7942 that the selected frame is using. */
7943 mini_window = FRAME_MINIBUF_WINDOW (sf);
7944 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7945
7946 /* A null message buffer means that the frame hasn't really been
7947 initialized yet. Error messages get reported properly by
7948 cmd_error, so this must be just an informative message; toss it. */
7949 if (FRAME_MESSAGE_BUF (f))
7950 {
7951 Lisp_Object args[2], message;
7952 struct gcpro gcpro1, gcpro2;
7953
7954 args[0] = build_string (m);
7955 args[1] = message = string;
7956 GCPRO2 (args[0], message);
7957 gcpro1.nvars = 2;
7958
7959 message = Fformat (2, args);
7960
7961 if (log)
7962 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7963 else
7964 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7965
7966 UNGCPRO;
7967
7968 /* Print should start at the beginning of the message
7969 buffer next time. */
7970 message_buf_print = 0;
7971 }
7972 }
7973 }
7974
7975
7976 /* Dump an informative message to the minibuf. If M is 0, clear out
7977 any existing message, and let the mini-buffer text show through. */
7978
7979 /* VARARGS 1 */
7980 void
7981 message (m, a1, a2, a3)
7982 char *m;
7983 EMACS_INT a1, a2, a3;
7984 {
7985 if (noninteractive)
7986 {
7987 if (m)
7988 {
7989 if (noninteractive_need_newline)
7990 putc ('\n', stderr);
7991 noninteractive_need_newline = 0;
7992 fprintf (stderr, m, a1, a2, a3);
7993 if (cursor_in_echo_area == 0)
7994 fprintf (stderr, "\n");
7995 fflush (stderr);
7996 }
7997 }
7998 else if (INTERACTIVE)
7999 {
8000 /* The frame whose mini-buffer we're going to display the message
8001 on. It may be larger than the selected frame, so we need to
8002 use its buffer, not the selected frame's buffer. */
8003 Lisp_Object mini_window;
8004 struct frame *f, *sf = SELECTED_FRAME ();
8005
8006 /* Get the frame containing the mini-buffer
8007 that the selected frame is using. */
8008 mini_window = FRAME_MINIBUF_WINDOW (sf);
8009 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8010
8011 /* A null message buffer means that the frame hasn't really been
8012 initialized yet. Error messages get reported properly by
8013 cmd_error, so this must be just an informative message; toss
8014 it. */
8015 if (FRAME_MESSAGE_BUF (f))
8016 {
8017 if (m)
8018 {
8019 int len;
8020 #ifdef NO_ARG_ARRAY
8021 char *a[3];
8022 a[0] = (char *) a1;
8023 a[1] = (char *) a2;
8024 a[2] = (char *) a3;
8025
8026 len = doprnt (FRAME_MESSAGE_BUF (f),
8027 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8028 #else
8029 len = doprnt (FRAME_MESSAGE_BUF (f),
8030 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8031 (char **) &a1);
8032 #endif /* NO_ARG_ARRAY */
8033
8034 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8035 }
8036 else
8037 message1 (0);
8038
8039 /* Print should start at the beginning of the message
8040 buffer next time. */
8041 message_buf_print = 0;
8042 }
8043 }
8044 }
8045
8046
8047 /* The non-logging version of message. */
8048
8049 void
8050 message_nolog (m, a1, a2, a3)
8051 char *m;
8052 EMACS_INT a1, a2, a3;
8053 {
8054 Lisp_Object old_log_max;
8055 old_log_max = Vmessage_log_max;
8056 Vmessage_log_max = Qnil;
8057 message (m, a1, a2, a3);
8058 Vmessage_log_max = old_log_max;
8059 }
8060
8061
8062 /* Display the current message in the current mini-buffer. This is
8063 only called from error handlers in process.c, and is not time
8064 critical. */
8065
8066 void
8067 update_echo_area ()
8068 {
8069 if (!NILP (echo_area_buffer[0]))
8070 {
8071 Lisp_Object string;
8072 string = Fcurrent_message ();
8073 message3 (string, SBYTES (string),
8074 !NILP (current_buffer->enable_multibyte_characters));
8075 }
8076 }
8077
8078
8079 /* Make sure echo area buffers in `echo_buffers' are live.
8080 If they aren't, make new ones. */
8081
8082 static void
8083 ensure_echo_area_buffers ()
8084 {
8085 int i;
8086
8087 for (i = 0; i < 2; ++i)
8088 if (!BUFFERP (echo_buffer[i])
8089 || NILP (XBUFFER (echo_buffer[i])->name))
8090 {
8091 char name[30];
8092 Lisp_Object old_buffer;
8093 int j;
8094
8095 old_buffer = echo_buffer[i];
8096 sprintf (name, " *Echo Area %d*", i);
8097 echo_buffer[i] = Fget_buffer_create (build_string (name));
8098 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8099
8100 for (j = 0; j < 2; ++j)
8101 if (EQ (old_buffer, echo_area_buffer[j]))
8102 echo_area_buffer[j] = echo_buffer[i];
8103 }
8104 }
8105
8106
8107 /* Call FN with args A1..A4 with either the current or last displayed
8108 echo_area_buffer as current buffer.
8109
8110 WHICH zero means use the current message buffer
8111 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8112 from echo_buffer[] and clear it.
8113
8114 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8115 suitable buffer from echo_buffer[] and clear it.
8116
8117 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8118 that the current message becomes the last displayed one, make
8119 choose a suitable buffer for echo_area_buffer[0], and clear it.
8120
8121 Value is what FN returns. */
8122
8123 static int
8124 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8125 struct window *w;
8126 int which;
8127 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8128 EMACS_INT a1;
8129 Lisp_Object a2;
8130 EMACS_INT a3, a4;
8131 {
8132 Lisp_Object buffer;
8133 int this_one, the_other, clear_buffer_p, rc;
8134 int count = SPECPDL_INDEX ();
8135
8136 /* If buffers aren't live, make new ones. */
8137 ensure_echo_area_buffers ();
8138
8139 clear_buffer_p = 0;
8140
8141 if (which == 0)
8142 this_one = 0, the_other = 1;
8143 else if (which > 0)
8144 this_one = 1, the_other = 0;
8145 else
8146 {
8147 this_one = 0, the_other = 1;
8148 clear_buffer_p = 1;
8149
8150 /* We need a fresh one in case the current echo buffer equals
8151 the one containing the last displayed echo area message. */
8152 if (!NILP (echo_area_buffer[this_one])
8153 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8154 echo_area_buffer[this_one] = Qnil;
8155 }
8156
8157 /* Choose a suitable buffer from echo_buffer[] is we don't
8158 have one. */
8159 if (NILP (echo_area_buffer[this_one]))
8160 {
8161 echo_area_buffer[this_one]
8162 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8163 ? echo_buffer[the_other]
8164 : echo_buffer[this_one]);
8165 clear_buffer_p = 1;
8166 }
8167
8168 buffer = echo_area_buffer[this_one];
8169
8170 /* Don't get confused by reusing the buffer used for echoing
8171 for a different purpose. */
8172 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8173 cancel_echoing ();
8174
8175 record_unwind_protect (unwind_with_echo_area_buffer,
8176 with_echo_area_buffer_unwind_data (w));
8177
8178 /* Make the echo area buffer current. Note that for display
8179 purposes, it is not necessary that the displayed window's buffer
8180 == current_buffer, except for text property lookup. So, let's
8181 only set that buffer temporarily here without doing a full
8182 Fset_window_buffer. We must also change w->pointm, though,
8183 because otherwise an assertions in unshow_buffer fails, and Emacs
8184 aborts. */
8185 set_buffer_internal_1 (XBUFFER (buffer));
8186 if (w)
8187 {
8188 w->buffer = buffer;
8189 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8190 }
8191
8192 current_buffer->undo_list = Qt;
8193 current_buffer->read_only = Qnil;
8194 specbind (Qinhibit_read_only, Qt);
8195 specbind (Qinhibit_modification_hooks, Qt);
8196
8197 if (clear_buffer_p && Z > BEG)
8198 del_range (BEG, Z);
8199
8200 xassert (BEGV >= BEG);
8201 xassert (ZV <= Z && ZV >= BEGV);
8202
8203 rc = fn (a1, a2, a3, a4);
8204
8205 xassert (BEGV >= BEG);
8206 xassert (ZV <= Z && ZV >= BEGV);
8207
8208 unbind_to (count, Qnil);
8209 return rc;
8210 }
8211
8212
8213 /* Save state that should be preserved around the call to the function
8214 FN called in with_echo_area_buffer. */
8215
8216 static Lisp_Object
8217 with_echo_area_buffer_unwind_data (w)
8218 struct window *w;
8219 {
8220 int i = 0;
8221 Lisp_Object vector, tmp;
8222
8223 /* Reduce consing by keeping one vector in
8224 Vwith_echo_area_save_vector. */
8225 vector = Vwith_echo_area_save_vector;
8226 Vwith_echo_area_save_vector = Qnil;
8227
8228 if (NILP (vector))
8229 vector = Fmake_vector (make_number (7), Qnil);
8230
8231 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8232 ASET (vector, i, Vdeactivate_mark); ++i;
8233 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8234
8235 if (w)
8236 {
8237 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8238 ASET (vector, i, w->buffer); ++i;
8239 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8240 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8241 }
8242 else
8243 {
8244 int end = i + 4;
8245 for (; i < end; ++i)
8246 ASET (vector, i, Qnil);
8247 }
8248
8249 xassert (i == ASIZE (vector));
8250 return vector;
8251 }
8252
8253
8254 /* Restore global state from VECTOR which was created by
8255 with_echo_area_buffer_unwind_data. */
8256
8257 static Lisp_Object
8258 unwind_with_echo_area_buffer (vector)
8259 Lisp_Object vector;
8260 {
8261 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8262 Vdeactivate_mark = AREF (vector, 1);
8263 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8264
8265 if (WINDOWP (AREF (vector, 3)))
8266 {
8267 struct window *w;
8268 Lisp_Object buffer, charpos, bytepos;
8269
8270 w = XWINDOW (AREF (vector, 3));
8271 buffer = AREF (vector, 4);
8272 charpos = AREF (vector, 5);
8273 bytepos = AREF (vector, 6);
8274
8275 w->buffer = buffer;
8276 set_marker_both (w->pointm, buffer,
8277 XFASTINT (charpos), XFASTINT (bytepos));
8278 }
8279
8280 Vwith_echo_area_save_vector = vector;
8281 return Qnil;
8282 }
8283
8284
8285 /* Set up the echo area for use by print functions. MULTIBYTE_P
8286 non-zero means we will print multibyte. */
8287
8288 void
8289 setup_echo_area_for_printing (multibyte_p)
8290 int multibyte_p;
8291 {
8292 /* If we can't find an echo area any more, exit. */
8293 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8294 Fkill_emacs (Qnil);
8295
8296 ensure_echo_area_buffers ();
8297
8298 if (!message_buf_print)
8299 {
8300 /* A message has been output since the last time we printed.
8301 Choose a fresh echo area buffer. */
8302 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8303 echo_area_buffer[0] = echo_buffer[1];
8304 else
8305 echo_area_buffer[0] = echo_buffer[0];
8306
8307 /* Switch to that buffer and clear it. */
8308 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8309 current_buffer->truncate_lines = Qnil;
8310
8311 if (Z > BEG)
8312 {
8313 int count = SPECPDL_INDEX ();
8314 specbind (Qinhibit_read_only, Qt);
8315 /* Note that undo recording is always disabled. */
8316 del_range (BEG, Z);
8317 unbind_to (count, Qnil);
8318 }
8319 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8320
8321 /* Set up the buffer for the multibyteness we need. */
8322 if (multibyte_p
8323 != !NILP (current_buffer->enable_multibyte_characters))
8324 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8325
8326 /* Raise the frame containing the echo area. */
8327 if (minibuffer_auto_raise)
8328 {
8329 struct frame *sf = SELECTED_FRAME ();
8330 Lisp_Object mini_window;
8331 mini_window = FRAME_MINIBUF_WINDOW (sf);
8332 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8333 }
8334
8335 message_log_maybe_newline ();
8336 message_buf_print = 1;
8337 }
8338 else
8339 {
8340 if (NILP (echo_area_buffer[0]))
8341 {
8342 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8343 echo_area_buffer[0] = echo_buffer[1];
8344 else
8345 echo_area_buffer[0] = echo_buffer[0];
8346 }
8347
8348 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8349 {
8350 /* Someone switched buffers between print requests. */
8351 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8352 current_buffer->truncate_lines = Qnil;
8353 }
8354 }
8355 }
8356
8357
8358 /* Display an echo area message in window W. Value is non-zero if W's
8359 height is changed. If display_last_displayed_message_p is
8360 non-zero, display the message that was last displayed, otherwise
8361 display the current message. */
8362
8363 static int
8364 display_echo_area (w)
8365 struct window *w;
8366 {
8367 int i, no_message_p, window_height_changed_p, count;
8368
8369 /* Temporarily disable garbage collections while displaying the echo
8370 area. This is done because a GC can print a message itself.
8371 That message would modify the echo area buffer's contents while a
8372 redisplay of the buffer is going on, and seriously confuse
8373 redisplay. */
8374 count = inhibit_garbage_collection ();
8375
8376 /* If there is no message, we must call display_echo_area_1
8377 nevertheless because it resizes the window. But we will have to
8378 reset the echo_area_buffer in question to nil at the end because
8379 with_echo_area_buffer will sets it to an empty buffer. */
8380 i = display_last_displayed_message_p ? 1 : 0;
8381 no_message_p = NILP (echo_area_buffer[i]);
8382
8383 window_height_changed_p
8384 = with_echo_area_buffer (w, display_last_displayed_message_p,
8385 display_echo_area_1,
8386 (EMACS_INT) w, Qnil, 0, 0);
8387
8388 if (no_message_p)
8389 echo_area_buffer[i] = Qnil;
8390
8391 unbind_to (count, Qnil);
8392 return window_height_changed_p;
8393 }
8394
8395
8396 /* Helper for display_echo_area. Display the current buffer which
8397 contains the current echo area message in window W, a mini-window,
8398 a pointer to which is passed in A1. A2..A4 are currently not used.
8399 Change the height of W so that all of the message is displayed.
8400 Value is non-zero if height of W was changed. */
8401
8402 static int
8403 display_echo_area_1 (a1, a2, a3, a4)
8404 EMACS_INT a1;
8405 Lisp_Object a2;
8406 EMACS_INT a3, a4;
8407 {
8408 struct window *w = (struct window *) a1;
8409 Lisp_Object window;
8410 struct text_pos start;
8411 int window_height_changed_p = 0;
8412
8413 /* Do this before displaying, so that we have a large enough glyph
8414 matrix for the display. If we can't get enough space for the
8415 whole text, display the last N lines. That works by setting w->start. */
8416 window_height_changed_p = resize_mini_window (w, 0);
8417
8418 /* Use the starting position chosen by resize_mini_window. */
8419 SET_TEXT_POS_FROM_MARKER (start, w->start);
8420
8421 /* Display. */
8422 clear_glyph_matrix (w->desired_matrix);
8423 XSETWINDOW (window, w);
8424 try_window (window, start, 0);
8425
8426 return window_height_changed_p;
8427 }
8428
8429
8430 /* Resize the echo area window to exactly the size needed for the
8431 currently displayed message, if there is one. If a mini-buffer
8432 is active, don't shrink it. */
8433
8434 void
8435 resize_echo_area_exactly ()
8436 {
8437 if (BUFFERP (echo_area_buffer[0])
8438 && WINDOWP (echo_area_window))
8439 {
8440 struct window *w = XWINDOW (echo_area_window);
8441 int resized_p;
8442 Lisp_Object resize_exactly;
8443
8444 if (minibuf_level == 0)
8445 resize_exactly = Qt;
8446 else
8447 resize_exactly = Qnil;
8448
8449 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8450 (EMACS_INT) w, resize_exactly, 0, 0);
8451 if (resized_p)
8452 {
8453 ++windows_or_buffers_changed;
8454 ++update_mode_lines;
8455 redisplay_internal (0);
8456 }
8457 }
8458 }
8459
8460
8461 /* Callback function for with_echo_area_buffer, when used from
8462 resize_echo_area_exactly. A1 contains a pointer to the window to
8463 resize, EXACTLY non-nil means resize the mini-window exactly to the
8464 size of the text displayed. A3 and A4 are not used. Value is what
8465 resize_mini_window returns. */
8466
8467 static int
8468 resize_mini_window_1 (a1, exactly, a3, a4)
8469 EMACS_INT a1;
8470 Lisp_Object exactly;
8471 EMACS_INT a3, a4;
8472 {
8473 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8474 }
8475
8476
8477 /* Resize mini-window W to fit the size of its contents. EXACT_P
8478 means size the window exactly to the size needed. Otherwise, it's
8479 only enlarged until W's buffer is empty.
8480
8481 Set W->start to the right place to begin display. If the whole
8482 contents fit, start at the beginning. Otherwise, start so as
8483 to make the end of the contents appear. This is particularly
8484 important for y-or-n-p, but seems desirable generally.
8485
8486 Value is non-zero if the window height has been changed. */
8487
8488 int
8489 resize_mini_window (w, exact_p)
8490 struct window *w;
8491 int exact_p;
8492 {
8493 struct frame *f = XFRAME (w->frame);
8494 int window_height_changed_p = 0;
8495
8496 xassert (MINI_WINDOW_P (w));
8497
8498 /* By default, start display at the beginning. */
8499 set_marker_both (w->start, w->buffer,
8500 BUF_BEGV (XBUFFER (w->buffer)),
8501 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8502
8503 /* Don't resize windows while redisplaying a window; it would
8504 confuse redisplay functions when the size of the window they are
8505 displaying changes from under them. Such a resizing can happen,
8506 for instance, when which-func prints a long message while
8507 we are running fontification-functions. We're running these
8508 functions with safe_call which binds inhibit-redisplay to t. */
8509 if (!NILP (Vinhibit_redisplay))
8510 return 0;
8511
8512 /* Nil means don't try to resize. */
8513 if (NILP (Vresize_mini_windows)
8514 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8515 return 0;
8516
8517 if (!FRAME_MINIBUF_ONLY_P (f))
8518 {
8519 struct it it;
8520 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8521 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8522 int height, max_height;
8523 int unit = FRAME_LINE_HEIGHT (f);
8524 struct text_pos start;
8525 struct buffer *old_current_buffer = NULL;
8526
8527 if (current_buffer != XBUFFER (w->buffer))
8528 {
8529 old_current_buffer = current_buffer;
8530 set_buffer_internal (XBUFFER (w->buffer));
8531 }
8532
8533 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8534
8535 /* Compute the max. number of lines specified by the user. */
8536 if (FLOATP (Vmax_mini_window_height))
8537 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8538 else if (INTEGERP (Vmax_mini_window_height))
8539 max_height = XINT (Vmax_mini_window_height);
8540 else
8541 max_height = total_height / 4;
8542
8543 /* Correct that max. height if it's bogus. */
8544 max_height = max (1, max_height);
8545 max_height = min (total_height, max_height);
8546
8547 /* Find out the height of the text in the window. */
8548 if (it.truncate_lines_p)
8549 height = 1;
8550 else
8551 {
8552 last_height = 0;
8553 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8554 if (it.max_ascent == 0 && it.max_descent == 0)
8555 height = it.current_y + last_height;
8556 else
8557 height = it.current_y + it.max_ascent + it.max_descent;
8558 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8559 height = (height + unit - 1) / unit;
8560 }
8561
8562 /* Compute a suitable window start. */
8563 if (height > max_height)
8564 {
8565 height = max_height;
8566 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8567 move_it_vertically_backward (&it, (height - 1) * unit);
8568 start = it.current.pos;
8569 }
8570 else
8571 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8572 SET_MARKER_FROM_TEXT_POS (w->start, start);
8573
8574 if (EQ (Vresize_mini_windows, Qgrow_only))
8575 {
8576 /* Let it grow only, until we display an empty message, in which
8577 case the window shrinks again. */
8578 if (height > WINDOW_TOTAL_LINES (w))
8579 {
8580 int old_height = WINDOW_TOTAL_LINES (w);
8581 freeze_window_starts (f, 1);
8582 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8583 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8584 }
8585 else if (height < WINDOW_TOTAL_LINES (w)
8586 && (exact_p || BEGV == ZV))
8587 {
8588 int old_height = WINDOW_TOTAL_LINES (w);
8589 freeze_window_starts (f, 0);
8590 shrink_mini_window (w);
8591 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8592 }
8593 }
8594 else
8595 {
8596 /* Always resize to exact size needed. */
8597 if (height > WINDOW_TOTAL_LINES (w))
8598 {
8599 int old_height = WINDOW_TOTAL_LINES (w);
8600 freeze_window_starts (f, 1);
8601 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8602 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8603 }
8604 else if (height < WINDOW_TOTAL_LINES (w))
8605 {
8606 int old_height = WINDOW_TOTAL_LINES (w);
8607 freeze_window_starts (f, 0);
8608 shrink_mini_window (w);
8609
8610 if (height)
8611 {
8612 freeze_window_starts (f, 1);
8613 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8614 }
8615
8616 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8617 }
8618 }
8619
8620 if (old_current_buffer)
8621 set_buffer_internal (old_current_buffer);
8622 }
8623
8624 return window_height_changed_p;
8625 }
8626
8627
8628 /* Value is the current message, a string, or nil if there is no
8629 current message. */
8630
8631 Lisp_Object
8632 current_message ()
8633 {
8634 Lisp_Object msg;
8635
8636 if (NILP (echo_area_buffer[0]))
8637 msg = Qnil;
8638 else
8639 {
8640 with_echo_area_buffer (0, 0, current_message_1,
8641 (EMACS_INT) &msg, Qnil, 0, 0);
8642 if (NILP (msg))
8643 echo_area_buffer[0] = Qnil;
8644 }
8645
8646 return msg;
8647 }
8648
8649
8650 static int
8651 current_message_1 (a1, a2, a3, a4)
8652 EMACS_INT a1;
8653 Lisp_Object a2;
8654 EMACS_INT a3, a4;
8655 {
8656 Lisp_Object *msg = (Lisp_Object *) a1;
8657
8658 if (Z > BEG)
8659 *msg = make_buffer_string (BEG, Z, 1);
8660 else
8661 *msg = Qnil;
8662 return 0;
8663 }
8664
8665
8666 /* Push the current message on Vmessage_stack for later restauration
8667 by restore_message. Value is non-zero if the current message isn't
8668 empty. This is a relatively infrequent operation, so it's not
8669 worth optimizing. */
8670
8671 int
8672 push_message ()
8673 {
8674 Lisp_Object msg;
8675 msg = current_message ();
8676 Vmessage_stack = Fcons (msg, Vmessage_stack);
8677 return STRINGP (msg);
8678 }
8679
8680
8681 /* Restore message display from the top of Vmessage_stack. */
8682
8683 void
8684 restore_message ()
8685 {
8686 Lisp_Object msg;
8687
8688 xassert (CONSP (Vmessage_stack));
8689 msg = XCAR (Vmessage_stack);
8690 if (STRINGP (msg))
8691 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8692 else
8693 message3_nolog (msg, 0, 0);
8694 }
8695
8696
8697 /* Handler for record_unwind_protect calling pop_message. */
8698
8699 Lisp_Object
8700 pop_message_unwind (dummy)
8701 Lisp_Object dummy;
8702 {
8703 pop_message ();
8704 return Qnil;
8705 }
8706
8707 /* Pop the top-most entry off Vmessage_stack. */
8708
8709 void
8710 pop_message ()
8711 {
8712 xassert (CONSP (Vmessage_stack));
8713 Vmessage_stack = XCDR (Vmessage_stack);
8714 }
8715
8716
8717 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8718 exits. If the stack is not empty, we have a missing pop_message
8719 somewhere. */
8720
8721 void
8722 check_message_stack ()
8723 {
8724 if (!NILP (Vmessage_stack))
8725 abort ();
8726 }
8727
8728
8729 /* Truncate to NCHARS what will be displayed in the echo area the next
8730 time we display it---but don't redisplay it now. */
8731
8732 void
8733 truncate_echo_area (nchars)
8734 int nchars;
8735 {
8736 if (nchars == 0)
8737 echo_area_buffer[0] = Qnil;
8738 /* A null message buffer means that the frame hasn't really been
8739 initialized yet. Error messages get reported properly by
8740 cmd_error, so this must be just an informative message; toss it. */
8741 else if (!noninteractive
8742 && INTERACTIVE
8743 && !NILP (echo_area_buffer[0]))
8744 {
8745 struct frame *sf = SELECTED_FRAME ();
8746 if (FRAME_MESSAGE_BUF (sf))
8747 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8748 }
8749 }
8750
8751
8752 /* Helper function for truncate_echo_area. Truncate the current
8753 message to at most NCHARS characters. */
8754
8755 static int
8756 truncate_message_1 (nchars, a2, a3, a4)
8757 EMACS_INT nchars;
8758 Lisp_Object a2;
8759 EMACS_INT a3, a4;
8760 {
8761 if (BEG + nchars < Z)
8762 del_range (BEG + nchars, Z);
8763 if (Z == BEG)
8764 echo_area_buffer[0] = Qnil;
8765 return 0;
8766 }
8767
8768
8769 /* Set the current message to a substring of S or STRING.
8770
8771 If STRING is a Lisp string, set the message to the first NBYTES
8772 bytes from STRING. NBYTES zero means use the whole string. If
8773 STRING is multibyte, the message will be displayed multibyte.
8774
8775 If S is not null, set the message to the first LEN bytes of S. LEN
8776 zero means use the whole string. MULTIBYTE_P non-zero means S is
8777 multibyte. Display the message multibyte in that case.
8778
8779 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8780 to t before calling set_message_1 (which calls insert).
8781 */
8782
8783 void
8784 set_message (s, string, nbytes, multibyte_p)
8785 const char *s;
8786 Lisp_Object string;
8787 int nbytes, multibyte_p;
8788 {
8789 message_enable_multibyte
8790 = ((s && multibyte_p)
8791 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8792
8793 with_echo_area_buffer (0, -1, set_message_1,
8794 (EMACS_INT) s, string, nbytes, multibyte_p);
8795 message_buf_print = 0;
8796 help_echo_showing_p = 0;
8797 }
8798
8799
8800 /* Helper function for set_message. Arguments have the same meaning
8801 as there, with A1 corresponding to S and A2 corresponding to STRING
8802 This function is called with the echo area buffer being
8803 current. */
8804
8805 static int
8806 set_message_1 (a1, a2, nbytes, multibyte_p)
8807 EMACS_INT a1;
8808 Lisp_Object a2;
8809 EMACS_INT nbytes, multibyte_p;
8810 {
8811 const char *s = (const char *) a1;
8812 Lisp_Object string = a2;
8813
8814 /* Change multibyteness of the echo buffer appropriately. */
8815 if (message_enable_multibyte
8816 != !NILP (current_buffer->enable_multibyte_characters))
8817 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8818
8819 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8820
8821 /* Insert new message at BEG. */
8822 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8823
8824 if (STRINGP (string))
8825 {
8826 int nchars;
8827
8828 if (nbytes == 0)
8829 nbytes = SBYTES (string);
8830 nchars = string_byte_to_char (string, nbytes);
8831
8832 /* This function takes care of single/multibyte conversion. We
8833 just have to ensure that the echo area buffer has the right
8834 setting of enable_multibyte_characters. */
8835 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8836 }
8837 else if (s)
8838 {
8839 if (nbytes == 0)
8840 nbytes = strlen (s);
8841
8842 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8843 {
8844 /* Convert from multi-byte to single-byte. */
8845 int i, c, n;
8846 unsigned char work[1];
8847
8848 /* Convert a multibyte string to single-byte. */
8849 for (i = 0; i < nbytes; i += n)
8850 {
8851 c = string_char_and_length (s + i, nbytes - i, &n);
8852 work[0] = (ASCII_CHAR_P (c)
8853 ? c
8854 : multibyte_char_to_unibyte (c, Qnil));
8855 insert_1_both (work, 1, 1, 1, 0, 0);
8856 }
8857 }
8858 else if (!multibyte_p
8859 && !NILP (current_buffer->enable_multibyte_characters))
8860 {
8861 /* Convert from single-byte to multi-byte. */
8862 int i, c, n;
8863 const unsigned char *msg = (const unsigned char *) s;
8864 unsigned char str[MAX_MULTIBYTE_LENGTH];
8865
8866 /* Convert a single-byte string to multibyte. */
8867 for (i = 0; i < nbytes; i++)
8868 {
8869 c = msg[i];
8870 c = unibyte_char_to_multibyte (c);
8871 n = CHAR_STRING (c, str);
8872 insert_1_both (str, 1, n, 1, 0, 0);
8873 }
8874 }
8875 else
8876 insert_1 (s, nbytes, 1, 0, 0);
8877 }
8878
8879 return 0;
8880 }
8881
8882
8883 /* Clear messages. CURRENT_P non-zero means clear the current
8884 message. LAST_DISPLAYED_P non-zero means clear the message
8885 last displayed. */
8886
8887 void
8888 clear_message (current_p, last_displayed_p)
8889 int current_p, last_displayed_p;
8890 {
8891 if (current_p)
8892 {
8893 echo_area_buffer[0] = Qnil;
8894 message_cleared_p = 1;
8895 }
8896
8897 if (last_displayed_p)
8898 echo_area_buffer[1] = Qnil;
8899
8900 message_buf_print = 0;
8901 }
8902
8903 /* Clear garbaged frames.
8904
8905 This function is used where the old redisplay called
8906 redraw_garbaged_frames which in turn called redraw_frame which in
8907 turn called clear_frame. The call to clear_frame was a source of
8908 flickering. I believe a clear_frame is not necessary. It should
8909 suffice in the new redisplay to invalidate all current matrices,
8910 and ensure a complete redisplay of all windows. */
8911
8912 static void
8913 clear_garbaged_frames ()
8914 {
8915 if (frame_garbaged)
8916 {
8917 Lisp_Object tail, frame;
8918 int changed_count = 0;
8919
8920 FOR_EACH_FRAME (tail, frame)
8921 {
8922 struct frame *f = XFRAME (frame);
8923
8924 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8925 {
8926 if (f->resized_p)
8927 {
8928 Fredraw_frame (frame);
8929 f->force_flush_display_p = 1;
8930 }
8931 clear_current_matrices (f);
8932 changed_count++;
8933 f->garbaged = 0;
8934 f->resized_p = 0;
8935 }
8936 }
8937
8938 frame_garbaged = 0;
8939 if (changed_count)
8940 ++windows_or_buffers_changed;
8941 }
8942 }
8943
8944
8945 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8946 is non-zero update selected_frame. Value is non-zero if the
8947 mini-windows height has been changed. */
8948
8949 static int
8950 echo_area_display (update_frame_p)
8951 int update_frame_p;
8952 {
8953 Lisp_Object mini_window;
8954 struct window *w;
8955 struct frame *f;
8956 int window_height_changed_p = 0;
8957 struct frame *sf = SELECTED_FRAME ();
8958
8959 mini_window = FRAME_MINIBUF_WINDOW (sf);
8960 w = XWINDOW (mini_window);
8961 f = XFRAME (WINDOW_FRAME (w));
8962
8963 /* Don't display if frame is invisible or not yet initialized. */
8964 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8965 return 0;
8966
8967 #ifdef HAVE_WINDOW_SYSTEM
8968 /* When Emacs starts, selected_frame may be the initial terminal
8969 frame. If we let this through, a message would be displayed on
8970 the terminal. */
8971 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8972 return 0;
8973 #endif /* HAVE_WINDOW_SYSTEM */
8974
8975 /* Redraw garbaged frames. */
8976 if (frame_garbaged)
8977 clear_garbaged_frames ();
8978
8979 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8980 {
8981 echo_area_window = mini_window;
8982 window_height_changed_p = display_echo_area (w);
8983 w->must_be_updated_p = 1;
8984
8985 /* Update the display, unless called from redisplay_internal.
8986 Also don't update the screen during redisplay itself. The
8987 update will happen at the end of redisplay, and an update
8988 here could cause confusion. */
8989 if (update_frame_p && !redisplaying_p)
8990 {
8991 int n = 0;
8992
8993 /* If the display update has been interrupted by pending
8994 input, update mode lines in the frame. Due to the
8995 pending input, it might have been that redisplay hasn't
8996 been called, so that mode lines above the echo area are
8997 garbaged. This looks odd, so we prevent it here. */
8998 if (!display_completed)
8999 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9000
9001 if (window_height_changed_p
9002 /* Don't do this if Emacs is shutting down. Redisplay
9003 needs to run hooks. */
9004 && !NILP (Vrun_hooks))
9005 {
9006 /* Must update other windows. Likewise as in other
9007 cases, don't let this update be interrupted by
9008 pending input. */
9009 int count = SPECPDL_INDEX ();
9010 specbind (Qredisplay_dont_pause, Qt);
9011 windows_or_buffers_changed = 1;
9012 redisplay_internal (0);
9013 unbind_to (count, Qnil);
9014 }
9015 else if (FRAME_WINDOW_P (f) && n == 0)
9016 {
9017 /* Window configuration is the same as before.
9018 Can do with a display update of the echo area,
9019 unless we displayed some mode lines. */
9020 update_single_window (w, 1);
9021 FRAME_RIF (f)->flush_display (f);
9022 }
9023 else
9024 update_frame (f, 1, 1);
9025
9026 /* If cursor is in the echo area, make sure that the next
9027 redisplay displays the minibuffer, so that the cursor will
9028 be replaced with what the minibuffer wants. */
9029 if (cursor_in_echo_area)
9030 ++windows_or_buffers_changed;
9031 }
9032 }
9033 else if (!EQ (mini_window, selected_window))
9034 windows_or_buffers_changed++;
9035
9036 /* Last displayed message is now the current message. */
9037 echo_area_buffer[1] = echo_area_buffer[0];
9038 /* Inform read_char that we're not echoing. */
9039 echo_message_buffer = Qnil;
9040
9041 /* Prevent redisplay optimization in redisplay_internal by resetting
9042 this_line_start_pos. This is done because the mini-buffer now
9043 displays the message instead of its buffer text. */
9044 if (EQ (mini_window, selected_window))
9045 CHARPOS (this_line_start_pos) = 0;
9046
9047 return window_height_changed_p;
9048 }
9049
9050
9051 \f
9052 /***********************************************************************
9053 Mode Lines and Frame Titles
9054 ***********************************************************************/
9055
9056 /* A buffer for constructing non-propertized mode-line strings and
9057 frame titles in it; allocated from the heap in init_xdisp and
9058 resized as needed in store_mode_line_noprop_char. */
9059
9060 static char *mode_line_noprop_buf;
9061
9062 /* The buffer's end, and a current output position in it. */
9063
9064 static char *mode_line_noprop_buf_end;
9065 static char *mode_line_noprop_ptr;
9066
9067 #define MODE_LINE_NOPROP_LEN(start) \
9068 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9069
9070 static enum {
9071 MODE_LINE_DISPLAY = 0,
9072 MODE_LINE_TITLE,
9073 MODE_LINE_NOPROP,
9074 MODE_LINE_STRING
9075 } mode_line_target;
9076
9077 /* Alist that caches the results of :propertize.
9078 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9079 static Lisp_Object mode_line_proptrans_alist;
9080
9081 /* List of strings making up the mode-line. */
9082 static Lisp_Object mode_line_string_list;
9083
9084 /* Base face property when building propertized mode line string. */
9085 static Lisp_Object mode_line_string_face;
9086 static Lisp_Object mode_line_string_face_prop;
9087
9088
9089 /* Unwind data for mode line strings */
9090
9091 static Lisp_Object Vmode_line_unwind_vector;
9092
9093 static Lisp_Object
9094 format_mode_line_unwind_data (obuf, save_proptrans)
9095 struct buffer *obuf;
9096 {
9097 Lisp_Object vector, tmp;
9098
9099 /* Reduce consing by keeping one vector in
9100 Vwith_echo_area_save_vector. */
9101 vector = Vmode_line_unwind_vector;
9102 Vmode_line_unwind_vector = Qnil;
9103
9104 if (NILP (vector))
9105 vector = Fmake_vector (make_number (7), Qnil);
9106
9107 ASET (vector, 0, make_number (mode_line_target));
9108 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9109 ASET (vector, 2, mode_line_string_list);
9110 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9111 ASET (vector, 4, mode_line_string_face);
9112 ASET (vector, 5, mode_line_string_face_prop);
9113
9114 if (obuf)
9115 XSETBUFFER (tmp, obuf);
9116 else
9117 tmp = Qnil;
9118 ASET (vector, 6, tmp);
9119
9120 return vector;
9121 }
9122
9123 static Lisp_Object
9124 unwind_format_mode_line (vector)
9125 Lisp_Object vector;
9126 {
9127 mode_line_target = XINT (AREF (vector, 0));
9128 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9129 mode_line_string_list = AREF (vector, 2);
9130 if (! EQ (AREF (vector, 3), Qt))
9131 mode_line_proptrans_alist = AREF (vector, 3);
9132 mode_line_string_face = AREF (vector, 4);
9133 mode_line_string_face_prop = AREF (vector, 5);
9134
9135 if (!NILP (AREF (vector, 6)))
9136 {
9137 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9138 ASET (vector, 6, Qnil);
9139 }
9140
9141 Vmode_line_unwind_vector = vector;
9142 return Qnil;
9143 }
9144
9145
9146 /* Store a single character C for the frame title in mode_line_noprop_buf.
9147 Re-allocate mode_line_noprop_buf if necessary. */
9148
9149 static void
9150 #ifdef PROTOTYPES
9151 store_mode_line_noprop_char (char c)
9152 #else
9153 store_mode_line_noprop_char (c)
9154 char c;
9155 #endif
9156 {
9157 /* If output position has reached the end of the allocated buffer,
9158 double the buffer's size. */
9159 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9160 {
9161 int len = MODE_LINE_NOPROP_LEN (0);
9162 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9163 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9164 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9165 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9166 }
9167
9168 *mode_line_noprop_ptr++ = c;
9169 }
9170
9171
9172 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9173 mode_line_noprop_ptr. STR is the string to store. Do not copy
9174 characters that yield more columns than PRECISION; PRECISION <= 0
9175 means copy the whole string. Pad with spaces until FIELD_WIDTH
9176 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9177 pad. Called from display_mode_element when it is used to build a
9178 frame title. */
9179
9180 static int
9181 store_mode_line_noprop (str, field_width, precision)
9182 const unsigned char *str;
9183 int field_width, precision;
9184 {
9185 int n = 0;
9186 int dummy, nbytes;
9187
9188 /* Copy at most PRECISION chars from STR. */
9189 nbytes = strlen (str);
9190 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9191 while (nbytes--)
9192 store_mode_line_noprop_char (*str++);
9193
9194 /* Fill up with spaces until FIELD_WIDTH reached. */
9195 while (field_width > 0
9196 && n < field_width)
9197 {
9198 store_mode_line_noprop_char (' ');
9199 ++n;
9200 }
9201
9202 return n;
9203 }
9204
9205 /***********************************************************************
9206 Frame Titles
9207 ***********************************************************************/
9208
9209 #ifdef HAVE_WINDOW_SYSTEM
9210
9211 /* Set the title of FRAME, if it has changed. The title format is
9212 Vicon_title_format if FRAME is iconified, otherwise it is
9213 frame_title_format. */
9214
9215 static void
9216 x_consider_frame_title (frame)
9217 Lisp_Object frame;
9218 {
9219 struct frame *f = XFRAME (frame);
9220
9221 if (FRAME_WINDOW_P (f)
9222 || FRAME_MINIBUF_ONLY_P (f)
9223 || f->explicit_name)
9224 {
9225 /* Do we have more than one visible frame on this X display? */
9226 Lisp_Object tail;
9227 Lisp_Object fmt;
9228 int title_start;
9229 char *title;
9230 int len;
9231 struct it it;
9232 int count = SPECPDL_INDEX ();
9233
9234 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9235 {
9236 Lisp_Object other_frame = XCAR (tail);
9237 struct frame *tf = XFRAME (other_frame);
9238
9239 if (tf != f
9240 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9241 && !FRAME_MINIBUF_ONLY_P (tf)
9242 && !EQ (other_frame, tip_frame)
9243 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9244 break;
9245 }
9246
9247 /* Set global variable indicating that multiple frames exist. */
9248 multiple_frames = CONSP (tail);
9249
9250 /* Switch to the buffer of selected window of the frame. Set up
9251 mode_line_target so that display_mode_element will output into
9252 mode_line_noprop_buf; then display the title. */
9253 record_unwind_protect (unwind_format_mode_line,
9254 format_mode_line_unwind_data (current_buffer, 0));
9255
9256 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9257 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9258
9259 mode_line_target = MODE_LINE_TITLE;
9260 title_start = MODE_LINE_NOPROP_LEN (0);
9261 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9262 NULL, DEFAULT_FACE_ID);
9263 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9264 len = MODE_LINE_NOPROP_LEN (title_start);
9265 title = mode_line_noprop_buf + title_start;
9266 unbind_to (count, Qnil);
9267
9268 /* Set the title only if it's changed. This avoids consing in
9269 the common case where it hasn't. (If it turns out that we've
9270 already wasted too much time by walking through the list with
9271 display_mode_element, then we might need to optimize at a
9272 higher level than this.) */
9273 if (! STRINGP (f->name)
9274 || SBYTES (f->name) != len
9275 || bcmp (title, SDATA (f->name), len) != 0)
9276 x_implicitly_set_name (f, make_string (title, len), Qnil);
9277 }
9278 }
9279
9280 #endif /* not HAVE_WINDOW_SYSTEM */
9281
9282
9283
9284 \f
9285 /***********************************************************************
9286 Menu Bars
9287 ***********************************************************************/
9288
9289
9290 /* Prepare for redisplay by updating menu-bar item lists when
9291 appropriate. This can call eval. */
9292
9293 void
9294 prepare_menu_bars ()
9295 {
9296 int all_windows;
9297 struct gcpro gcpro1, gcpro2;
9298 struct frame *f;
9299 Lisp_Object tooltip_frame;
9300
9301 #ifdef HAVE_WINDOW_SYSTEM
9302 tooltip_frame = tip_frame;
9303 #else
9304 tooltip_frame = Qnil;
9305 #endif
9306
9307 /* Update all frame titles based on their buffer names, etc. We do
9308 this before the menu bars so that the buffer-menu will show the
9309 up-to-date frame titles. */
9310 #ifdef HAVE_WINDOW_SYSTEM
9311 if (windows_or_buffers_changed || update_mode_lines)
9312 {
9313 Lisp_Object tail, frame;
9314
9315 FOR_EACH_FRAME (tail, frame)
9316 {
9317 f = XFRAME (frame);
9318 if (!EQ (frame, tooltip_frame)
9319 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9320 x_consider_frame_title (frame);
9321 }
9322 }
9323 #endif /* HAVE_WINDOW_SYSTEM */
9324
9325 /* Update the menu bar item lists, if appropriate. This has to be
9326 done before any actual redisplay or generation of display lines. */
9327 all_windows = (update_mode_lines
9328 || buffer_shared > 1
9329 || windows_or_buffers_changed);
9330 if (all_windows)
9331 {
9332 Lisp_Object tail, frame;
9333 int count = SPECPDL_INDEX ();
9334 /* 1 means that update_menu_bar has run its hooks
9335 so any further calls to update_menu_bar shouldn't do so again. */
9336 int menu_bar_hooks_run = 0;
9337
9338 record_unwind_save_match_data ();
9339
9340 FOR_EACH_FRAME (tail, frame)
9341 {
9342 f = XFRAME (frame);
9343
9344 /* Ignore tooltip frame. */
9345 if (EQ (frame, tooltip_frame))
9346 continue;
9347
9348 /* If a window on this frame changed size, report that to
9349 the user and clear the size-change flag. */
9350 if (FRAME_WINDOW_SIZES_CHANGED (f))
9351 {
9352 Lisp_Object functions;
9353
9354 /* Clear flag first in case we get an error below. */
9355 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9356 functions = Vwindow_size_change_functions;
9357 GCPRO2 (tail, functions);
9358
9359 while (CONSP (functions))
9360 {
9361 call1 (XCAR (functions), frame);
9362 functions = XCDR (functions);
9363 }
9364 UNGCPRO;
9365 }
9366
9367 GCPRO1 (tail);
9368 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9369 #ifdef HAVE_WINDOW_SYSTEM
9370 update_tool_bar (f, 0);
9371 #ifdef MAC_OS
9372 mac_update_title_bar (f, 0);
9373 #endif
9374 #endif
9375 UNGCPRO;
9376 }
9377
9378 unbind_to (count, Qnil);
9379 }
9380 else
9381 {
9382 struct frame *sf = SELECTED_FRAME ();
9383 update_menu_bar (sf, 1, 0);
9384 #ifdef HAVE_WINDOW_SYSTEM
9385 update_tool_bar (sf, 1);
9386 #ifdef MAC_OS
9387 mac_update_title_bar (sf, 1);
9388 #endif
9389 #endif
9390 }
9391
9392 /* Motif needs this. See comment in xmenu.c. Turn it off when
9393 pending_menu_activation is not defined. */
9394 #ifdef USE_X_TOOLKIT
9395 pending_menu_activation = 0;
9396 #endif
9397 }
9398
9399
9400 /* Update the menu bar item list for frame F. This has to be done
9401 before we start to fill in any display lines, because it can call
9402 eval.
9403
9404 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9405
9406 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9407 already ran the menu bar hooks for this redisplay, so there
9408 is no need to run them again. The return value is the
9409 updated value of this flag, to pass to the next call. */
9410
9411 static int
9412 update_menu_bar (f, save_match_data, hooks_run)
9413 struct frame *f;
9414 int save_match_data;
9415 int hooks_run;
9416 {
9417 Lisp_Object window;
9418 register struct window *w;
9419
9420 /* If called recursively during a menu update, do nothing. This can
9421 happen when, for instance, an activate-menubar-hook causes a
9422 redisplay. */
9423 if (inhibit_menubar_update)
9424 return hooks_run;
9425
9426 window = FRAME_SELECTED_WINDOW (f);
9427 w = XWINDOW (window);
9428
9429 #if 0 /* The if statement below this if statement used to include the
9430 condition !NILP (w->update_mode_line), rather than using
9431 update_mode_lines directly, and this if statement may have
9432 been added to make that condition work. Now the if
9433 statement below matches its comment, this isn't needed. */
9434 if (update_mode_lines)
9435 w->update_mode_line = Qt;
9436 #endif
9437
9438 if (FRAME_WINDOW_P (f)
9439 ?
9440 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9441 || defined (USE_GTK)
9442 FRAME_EXTERNAL_MENU_BAR (f)
9443 #else
9444 FRAME_MENU_BAR_LINES (f) > 0
9445 #endif
9446 : FRAME_MENU_BAR_LINES (f) > 0)
9447 {
9448 /* If the user has switched buffers or windows, we need to
9449 recompute to reflect the new bindings. But we'll
9450 recompute when update_mode_lines is set too; that means
9451 that people can use force-mode-line-update to request
9452 that the menu bar be recomputed. The adverse effect on
9453 the rest of the redisplay algorithm is about the same as
9454 windows_or_buffers_changed anyway. */
9455 if (windows_or_buffers_changed
9456 /* This used to test w->update_mode_line, but we believe
9457 there is no need to recompute the menu in that case. */
9458 || update_mode_lines
9459 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9460 < BUF_MODIFF (XBUFFER (w->buffer)))
9461 != !NILP (w->last_had_star))
9462 || ((!NILP (Vtransient_mark_mode)
9463 && !NILP (XBUFFER (w->buffer)->mark_active))
9464 != !NILP (w->region_showing)))
9465 {
9466 struct buffer *prev = current_buffer;
9467 int count = SPECPDL_INDEX ();
9468
9469 specbind (Qinhibit_menubar_update, Qt);
9470
9471 set_buffer_internal_1 (XBUFFER (w->buffer));
9472 if (save_match_data)
9473 record_unwind_save_match_data ();
9474 if (NILP (Voverriding_local_map_menu_flag))
9475 {
9476 specbind (Qoverriding_terminal_local_map, Qnil);
9477 specbind (Qoverriding_local_map, Qnil);
9478 }
9479
9480 if (!hooks_run)
9481 {
9482 /* Run the Lucid hook. */
9483 safe_run_hooks (Qactivate_menubar_hook);
9484
9485 /* If it has changed current-menubar from previous value,
9486 really recompute the menu-bar from the value. */
9487 if (! NILP (Vlucid_menu_bar_dirty_flag))
9488 call0 (Qrecompute_lucid_menubar);
9489
9490 safe_run_hooks (Qmenu_bar_update_hook);
9491
9492 hooks_run = 1;
9493 }
9494
9495 XSETFRAME (Vmenu_updating_frame, f);
9496 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9497
9498 /* Redisplay the menu bar in case we changed it. */
9499 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9500 || defined (USE_GTK)
9501 if (FRAME_WINDOW_P (f))
9502 {
9503 #ifdef MAC_OS
9504 /* All frames on Mac OS share the same menubar. So only
9505 the selected frame should be allowed to set it. */
9506 if (f == SELECTED_FRAME ())
9507 #endif
9508 set_frame_menubar (f, 0, 0);
9509 }
9510 else
9511 /* On a terminal screen, the menu bar is an ordinary screen
9512 line, and this makes it get updated. */
9513 w->update_mode_line = Qt;
9514 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9515 /* In the non-toolkit version, the menu bar is an ordinary screen
9516 line, and this makes it get updated. */
9517 w->update_mode_line = Qt;
9518 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9519
9520 unbind_to (count, Qnil);
9521 set_buffer_internal_1 (prev);
9522 }
9523 }
9524
9525 return hooks_run;
9526 }
9527
9528
9529 \f
9530 /***********************************************************************
9531 Output Cursor
9532 ***********************************************************************/
9533
9534 #ifdef HAVE_WINDOW_SYSTEM
9535
9536 /* EXPORT:
9537 Nominal cursor position -- where to draw output.
9538 HPOS and VPOS are window relative glyph matrix coordinates.
9539 X and Y are window relative pixel coordinates. */
9540
9541 struct cursor_pos output_cursor;
9542
9543
9544 /* EXPORT:
9545 Set the global variable output_cursor to CURSOR. All cursor
9546 positions are relative to updated_window. */
9547
9548 void
9549 set_output_cursor (cursor)
9550 struct cursor_pos *cursor;
9551 {
9552 output_cursor.hpos = cursor->hpos;
9553 output_cursor.vpos = cursor->vpos;
9554 output_cursor.x = cursor->x;
9555 output_cursor.y = cursor->y;
9556 }
9557
9558
9559 /* EXPORT for RIF:
9560 Set a nominal cursor position.
9561
9562 HPOS and VPOS are column/row positions in a window glyph matrix. X
9563 and Y are window text area relative pixel positions.
9564
9565 If this is done during an update, updated_window will contain the
9566 window that is being updated and the position is the future output
9567 cursor position for that window. If updated_window is null, use
9568 selected_window and display the cursor at the given position. */
9569
9570 void
9571 x_cursor_to (vpos, hpos, y, x)
9572 int vpos, hpos, y, x;
9573 {
9574 struct window *w;
9575
9576 /* If updated_window is not set, work on selected_window. */
9577 if (updated_window)
9578 w = updated_window;
9579 else
9580 w = XWINDOW (selected_window);
9581
9582 /* Set the output cursor. */
9583 output_cursor.hpos = hpos;
9584 output_cursor.vpos = vpos;
9585 output_cursor.x = x;
9586 output_cursor.y = y;
9587
9588 /* If not called as part of an update, really display the cursor.
9589 This will also set the cursor position of W. */
9590 if (updated_window == NULL)
9591 {
9592 BLOCK_INPUT;
9593 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9594 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9595 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9596 UNBLOCK_INPUT;
9597 }
9598 }
9599
9600 #endif /* HAVE_WINDOW_SYSTEM */
9601
9602 \f
9603 /***********************************************************************
9604 Tool-bars
9605 ***********************************************************************/
9606
9607 #ifdef HAVE_WINDOW_SYSTEM
9608
9609 /* Where the mouse was last time we reported a mouse event. */
9610
9611 FRAME_PTR last_mouse_frame;
9612
9613 /* Tool-bar item index of the item on which a mouse button was pressed
9614 or -1. */
9615
9616 int last_tool_bar_item;
9617
9618
9619 /* Update the tool-bar item list for frame F. This has to be done
9620 before we start to fill in any display lines. Called from
9621 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9622 and restore it here. */
9623
9624 static void
9625 update_tool_bar (f, save_match_data)
9626 struct frame *f;
9627 int save_match_data;
9628 {
9629 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9630 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9631 #else
9632 int do_update = WINDOWP (f->tool_bar_window)
9633 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9634 #endif
9635
9636 if (do_update)
9637 {
9638 Lisp_Object window;
9639 struct window *w;
9640
9641 window = FRAME_SELECTED_WINDOW (f);
9642 w = XWINDOW (window);
9643
9644 /* If the user has switched buffers or windows, we need to
9645 recompute to reflect the new bindings. But we'll
9646 recompute when update_mode_lines is set too; that means
9647 that people can use force-mode-line-update to request
9648 that the menu bar be recomputed. The adverse effect on
9649 the rest of the redisplay algorithm is about the same as
9650 windows_or_buffers_changed anyway. */
9651 if (windows_or_buffers_changed
9652 || !NILP (w->update_mode_line)
9653 || update_mode_lines
9654 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9655 < BUF_MODIFF (XBUFFER (w->buffer)))
9656 != !NILP (w->last_had_star))
9657 || ((!NILP (Vtransient_mark_mode)
9658 && !NILP (XBUFFER (w->buffer)->mark_active))
9659 != !NILP (w->region_showing)))
9660 {
9661 struct buffer *prev = current_buffer;
9662 int count = SPECPDL_INDEX ();
9663 Lisp_Object new_tool_bar;
9664 int new_n_tool_bar;
9665 struct gcpro gcpro1;
9666
9667 /* Set current_buffer to the buffer of the selected
9668 window of the frame, so that we get the right local
9669 keymaps. */
9670 set_buffer_internal_1 (XBUFFER (w->buffer));
9671
9672 /* Save match data, if we must. */
9673 if (save_match_data)
9674 record_unwind_save_match_data ();
9675
9676 /* Make sure that we don't accidentally use bogus keymaps. */
9677 if (NILP (Voverriding_local_map_menu_flag))
9678 {
9679 specbind (Qoverriding_terminal_local_map, Qnil);
9680 specbind (Qoverriding_local_map, Qnil);
9681 }
9682
9683 GCPRO1 (new_tool_bar);
9684
9685 /* Build desired tool-bar items from keymaps. */
9686 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9687 &new_n_tool_bar);
9688
9689 /* Redisplay the tool-bar if we changed it. */
9690 if (new_n_tool_bar != f->n_tool_bar_items
9691 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9692 {
9693 /* Redisplay that happens asynchronously due to an expose event
9694 may access f->tool_bar_items. Make sure we update both
9695 variables within BLOCK_INPUT so no such event interrupts. */
9696 BLOCK_INPUT;
9697 f->tool_bar_items = new_tool_bar;
9698 f->n_tool_bar_items = new_n_tool_bar;
9699 w->update_mode_line = Qt;
9700 UNBLOCK_INPUT;
9701 }
9702
9703 UNGCPRO;
9704
9705 unbind_to (count, Qnil);
9706 set_buffer_internal_1 (prev);
9707 }
9708 }
9709 }
9710
9711
9712 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9713 F's desired tool-bar contents. F->tool_bar_items must have
9714 been set up previously by calling prepare_menu_bars. */
9715
9716 static void
9717 build_desired_tool_bar_string (f)
9718 struct frame *f;
9719 {
9720 int i, size, size_needed;
9721 struct gcpro gcpro1, gcpro2, gcpro3;
9722 Lisp_Object image, plist, props;
9723
9724 image = plist = props = Qnil;
9725 GCPRO3 (image, plist, props);
9726
9727 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9728 Otherwise, make a new string. */
9729
9730 /* The size of the string we might be able to reuse. */
9731 size = (STRINGP (f->desired_tool_bar_string)
9732 ? SCHARS (f->desired_tool_bar_string)
9733 : 0);
9734
9735 /* We need one space in the string for each image. */
9736 size_needed = f->n_tool_bar_items;
9737
9738 /* Reuse f->desired_tool_bar_string, if possible. */
9739 if (size < size_needed || NILP (f->desired_tool_bar_string))
9740 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9741 make_number (' '));
9742 else
9743 {
9744 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9745 Fremove_text_properties (make_number (0), make_number (size),
9746 props, f->desired_tool_bar_string);
9747 }
9748
9749 /* Put a `display' property on the string for the images to display,
9750 put a `menu_item' property on tool-bar items with a value that
9751 is the index of the item in F's tool-bar item vector. */
9752 for (i = 0; i < f->n_tool_bar_items; ++i)
9753 {
9754 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9755
9756 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9757 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9758 int hmargin, vmargin, relief, idx, end;
9759 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9760
9761 /* If image is a vector, choose the image according to the
9762 button state. */
9763 image = PROP (TOOL_BAR_ITEM_IMAGES);
9764 if (VECTORP (image))
9765 {
9766 if (enabled_p)
9767 idx = (selected_p
9768 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9769 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9770 else
9771 idx = (selected_p
9772 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9773 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9774
9775 xassert (ASIZE (image) >= idx);
9776 image = AREF (image, idx);
9777 }
9778 else
9779 idx = -1;
9780
9781 /* Ignore invalid image specifications. */
9782 if (!valid_image_p (image))
9783 continue;
9784
9785 /* Display the tool-bar button pressed, or depressed. */
9786 plist = Fcopy_sequence (XCDR (image));
9787
9788 /* Compute margin and relief to draw. */
9789 relief = (tool_bar_button_relief >= 0
9790 ? tool_bar_button_relief
9791 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9792 hmargin = vmargin = relief;
9793
9794 if (INTEGERP (Vtool_bar_button_margin)
9795 && XINT (Vtool_bar_button_margin) > 0)
9796 {
9797 hmargin += XFASTINT (Vtool_bar_button_margin);
9798 vmargin += XFASTINT (Vtool_bar_button_margin);
9799 }
9800 else if (CONSP (Vtool_bar_button_margin))
9801 {
9802 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9803 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9804 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9805
9806 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9807 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9808 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9809 }
9810
9811 if (auto_raise_tool_bar_buttons_p)
9812 {
9813 /* Add a `:relief' property to the image spec if the item is
9814 selected. */
9815 if (selected_p)
9816 {
9817 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9818 hmargin -= relief;
9819 vmargin -= relief;
9820 }
9821 }
9822 else
9823 {
9824 /* If image is selected, display it pressed, i.e. with a
9825 negative relief. If it's not selected, display it with a
9826 raised relief. */
9827 plist = Fplist_put (plist, QCrelief,
9828 (selected_p
9829 ? make_number (-relief)
9830 : make_number (relief)));
9831 hmargin -= relief;
9832 vmargin -= relief;
9833 }
9834
9835 /* Put a margin around the image. */
9836 if (hmargin || vmargin)
9837 {
9838 if (hmargin == vmargin)
9839 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9840 else
9841 plist = Fplist_put (plist, QCmargin,
9842 Fcons (make_number (hmargin),
9843 make_number (vmargin)));
9844 }
9845
9846 /* If button is not enabled, and we don't have special images
9847 for the disabled state, make the image appear disabled by
9848 applying an appropriate algorithm to it. */
9849 if (!enabled_p && idx < 0)
9850 plist = Fplist_put (plist, QCconversion, Qdisabled);
9851
9852 /* Put a `display' text property on the string for the image to
9853 display. Put a `menu-item' property on the string that gives
9854 the start of this item's properties in the tool-bar items
9855 vector. */
9856 image = Fcons (Qimage, plist);
9857 props = list4 (Qdisplay, image,
9858 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9859
9860 /* Let the last image hide all remaining spaces in the tool bar
9861 string. The string can be longer than needed when we reuse a
9862 previous string. */
9863 if (i + 1 == f->n_tool_bar_items)
9864 end = SCHARS (f->desired_tool_bar_string);
9865 else
9866 end = i + 1;
9867 Fadd_text_properties (make_number (i), make_number (end),
9868 props, f->desired_tool_bar_string);
9869 #undef PROP
9870 }
9871
9872 UNGCPRO;
9873 }
9874
9875
9876 /* Display one line of the tool-bar of frame IT->f.
9877
9878 HEIGHT specifies the desired height of the tool-bar line.
9879 If the actual height of the glyph row is less than HEIGHT, the
9880 row's height is increased to HEIGHT, and the icons are centered
9881 vertically in the new height.
9882
9883 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9884 count a final empty row in case the tool-bar width exactly matches
9885 the window width.
9886 */
9887
9888 static void
9889 display_tool_bar_line (it, height)
9890 struct it *it;
9891 int height;
9892 {
9893 struct glyph_row *row = it->glyph_row;
9894 int max_x = it->last_visible_x;
9895 struct glyph *last;
9896
9897 prepare_desired_row (row);
9898 row->y = it->current_y;
9899
9900 /* Note that this isn't made use of if the face hasn't a box,
9901 so there's no need to check the face here. */
9902 it->start_of_box_run_p = 1;
9903
9904 while (it->current_x < max_x)
9905 {
9906 int x, n_glyphs_before, i, nglyphs;
9907 struct it it_before;
9908
9909 /* Get the next display element. */
9910 if (!get_next_display_element (it))
9911 {
9912 /* Don't count empty row if we are counting needed tool-bar lines. */
9913 if (height < 0 && !it->hpos)
9914 return;
9915 break;
9916 }
9917
9918 /* Produce glyphs. */
9919 n_glyphs_before = row->used[TEXT_AREA];
9920 it_before = *it;
9921
9922 PRODUCE_GLYPHS (it);
9923
9924 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9925 i = 0;
9926 x = it_before.current_x;
9927 while (i < nglyphs)
9928 {
9929 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9930
9931 if (x + glyph->pixel_width > max_x)
9932 {
9933 /* Glyph doesn't fit on line. Backtrack. */
9934 row->used[TEXT_AREA] = n_glyphs_before;
9935 *it = it_before;
9936 /* If this is the only glyph on this line, it will never fit on the
9937 toolbar, so skip it. But ensure there is at least one glyph,
9938 so we don't accidentally disable the tool-bar. */
9939 if (n_glyphs_before == 0
9940 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9941 break;
9942 goto out;
9943 }
9944
9945 ++it->hpos;
9946 x += glyph->pixel_width;
9947 ++i;
9948 }
9949
9950 /* Stop at line ends. */
9951 if (ITERATOR_AT_END_OF_LINE_P (it))
9952 break;
9953
9954 set_iterator_to_next (it, 1);
9955 }
9956
9957 out:;
9958
9959 row->displays_text_p = row->used[TEXT_AREA] != 0;
9960
9961 /* Use default face for the border below the tool bar.
9962
9963 FIXME: When auto-resize-tool-bars is grow-only, there is
9964 no additional border below the possibly empty tool-bar lines.
9965 So to make the extra empty lines look "normal", we have to
9966 use the tool-bar face for the border too. */
9967 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9968 it->face_id = DEFAULT_FACE_ID;
9969
9970 extend_face_to_end_of_line (it);
9971 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9972 last->right_box_line_p = 1;
9973 if (last == row->glyphs[TEXT_AREA])
9974 last->left_box_line_p = 1;
9975
9976 /* Make line the desired height and center it vertically. */
9977 if ((height -= it->max_ascent + it->max_descent) > 0)
9978 {
9979 /* Don't add more than one line height. */
9980 height %= FRAME_LINE_HEIGHT (it->f);
9981 it->max_ascent += height / 2;
9982 it->max_descent += (height + 1) / 2;
9983 }
9984
9985 compute_line_metrics (it);
9986
9987 /* If line is empty, make it occupy the rest of the tool-bar. */
9988 if (!row->displays_text_p)
9989 {
9990 row->height = row->phys_height = it->last_visible_y - row->y;
9991 row->visible_height = row->height;
9992 row->ascent = row->phys_ascent = 0;
9993 row->extra_line_spacing = 0;
9994 }
9995
9996 row->full_width_p = 1;
9997 row->continued_p = 0;
9998 row->truncated_on_left_p = 0;
9999 row->truncated_on_right_p = 0;
10000
10001 it->current_x = it->hpos = 0;
10002 it->current_y += row->height;
10003 ++it->vpos;
10004 ++it->glyph_row;
10005 }
10006
10007
10008 /* Max tool-bar height. */
10009
10010 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10011 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10012
10013 /* Value is the number of screen lines needed to make all tool-bar
10014 items of frame F visible. The number of actual rows needed is
10015 returned in *N_ROWS if non-NULL. */
10016
10017 static int
10018 tool_bar_lines_needed (f, n_rows)
10019 struct frame *f;
10020 int *n_rows;
10021 {
10022 struct window *w = XWINDOW (f->tool_bar_window);
10023 struct it it;
10024 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10025 the desired matrix, so use (unused) mode-line row as temporary row to
10026 avoid destroying the first tool-bar row. */
10027 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10028
10029 /* Initialize an iterator for iteration over
10030 F->desired_tool_bar_string in the tool-bar window of frame F. */
10031 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10032 it.first_visible_x = 0;
10033 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10034 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10035
10036 while (!ITERATOR_AT_END_P (&it))
10037 {
10038 clear_glyph_row (temp_row);
10039 it.glyph_row = temp_row;
10040 display_tool_bar_line (&it, -1);
10041 }
10042 clear_glyph_row (temp_row);
10043
10044 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10045 if (n_rows)
10046 *n_rows = it.vpos > 0 ? it.vpos : -1;
10047
10048 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10049 }
10050
10051
10052 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10053 0, 1, 0,
10054 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10055 (frame)
10056 Lisp_Object frame;
10057 {
10058 struct frame *f;
10059 struct window *w;
10060 int nlines = 0;
10061
10062 if (NILP (frame))
10063 frame = selected_frame;
10064 else
10065 CHECK_FRAME (frame);
10066 f = XFRAME (frame);
10067
10068 if (WINDOWP (f->tool_bar_window)
10069 || (w = XWINDOW (f->tool_bar_window),
10070 WINDOW_TOTAL_LINES (w) > 0))
10071 {
10072 update_tool_bar (f, 1);
10073 if (f->n_tool_bar_items)
10074 {
10075 build_desired_tool_bar_string (f);
10076 nlines = tool_bar_lines_needed (f, NULL);
10077 }
10078 }
10079
10080 return make_number (nlines);
10081 }
10082
10083
10084 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10085 height should be changed. */
10086
10087 static int
10088 redisplay_tool_bar (f)
10089 struct frame *f;
10090 {
10091 struct window *w;
10092 struct it it;
10093 struct glyph_row *row;
10094
10095 #if defined (USE_GTK) || USE_MAC_TOOLBAR
10096 if (FRAME_EXTERNAL_TOOL_BAR (f))
10097 update_frame_tool_bar (f);
10098 return 0;
10099 #endif
10100
10101 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10102 do anything. This means you must start with tool-bar-lines
10103 non-zero to get the auto-sizing effect. Or in other words, you
10104 can turn off tool-bars by specifying tool-bar-lines zero. */
10105 if (!WINDOWP (f->tool_bar_window)
10106 || (w = XWINDOW (f->tool_bar_window),
10107 WINDOW_TOTAL_LINES (w) == 0))
10108 return 0;
10109
10110 /* Set up an iterator for the tool-bar window. */
10111 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10112 it.first_visible_x = 0;
10113 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10114 row = it.glyph_row;
10115
10116 /* Build a string that represents the contents of the tool-bar. */
10117 build_desired_tool_bar_string (f);
10118 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10119
10120 if (f->n_tool_bar_rows == 0)
10121 {
10122 int nlines;
10123
10124 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10125 nlines != WINDOW_TOTAL_LINES (w)))
10126 {
10127 extern Lisp_Object Qtool_bar_lines;
10128 Lisp_Object frame;
10129 int old_height = WINDOW_TOTAL_LINES (w);
10130
10131 XSETFRAME (frame, f);
10132 Fmodify_frame_parameters (frame,
10133 Fcons (Fcons (Qtool_bar_lines,
10134 make_number (nlines)),
10135 Qnil));
10136 if (WINDOW_TOTAL_LINES (w) != old_height)
10137 {
10138 clear_glyph_matrix (w->desired_matrix);
10139 fonts_changed_p = 1;
10140 return 1;
10141 }
10142 }
10143 }
10144
10145 /* Display as many lines as needed to display all tool-bar items. */
10146
10147 if (f->n_tool_bar_rows > 0)
10148 {
10149 int border, rows, height, extra;
10150
10151 if (INTEGERP (Vtool_bar_border))
10152 border = XINT (Vtool_bar_border);
10153 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10154 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10155 else if (EQ (Vtool_bar_border, Qborder_width))
10156 border = f->border_width;
10157 else
10158 border = 0;
10159 if (border < 0)
10160 border = 0;
10161
10162 rows = f->n_tool_bar_rows;
10163 height = max (1, (it.last_visible_y - border) / rows);
10164 extra = it.last_visible_y - border - height * rows;
10165
10166 while (it.current_y < it.last_visible_y)
10167 {
10168 int h = 0;
10169 if (extra > 0 && rows-- > 0)
10170 {
10171 h = (extra + rows - 1) / rows;
10172 extra -= h;
10173 }
10174 display_tool_bar_line (&it, height + h);
10175 }
10176 }
10177 else
10178 {
10179 while (it.current_y < it.last_visible_y)
10180 display_tool_bar_line (&it, 0);
10181 }
10182
10183 /* It doesn't make much sense to try scrolling in the tool-bar
10184 window, so don't do it. */
10185 w->desired_matrix->no_scrolling_p = 1;
10186 w->must_be_updated_p = 1;
10187
10188 if (!NILP (Vauto_resize_tool_bars))
10189 {
10190 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10191 int change_height_p = 0;
10192
10193 /* If we couldn't display everything, change the tool-bar's
10194 height if there is room for more. */
10195 if (IT_STRING_CHARPOS (it) < it.end_charpos
10196 && it.current_y < max_tool_bar_height)
10197 change_height_p = 1;
10198
10199 row = it.glyph_row - 1;
10200
10201 /* If there are blank lines at the end, except for a partially
10202 visible blank line at the end that is smaller than
10203 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10204 if (!row->displays_text_p
10205 && row->height >= FRAME_LINE_HEIGHT (f))
10206 change_height_p = 1;
10207
10208 /* If row displays tool-bar items, but is partially visible,
10209 change the tool-bar's height. */
10210 if (row->displays_text_p
10211 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10212 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10213 change_height_p = 1;
10214
10215 /* Resize windows as needed by changing the `tool-bar-lines'
10216 frame parameter. */
10217 if (change_height_p)
10218 {
10219 extern Lisp_Object Qtool_bar_lines;
10220 Lisp_Object frame;
10221 int old_height = WINDOW_TOTAL_LINES (w);
10222 int nrows;
10223 int nlines = tool_bar_lines_needed (f, &nrows);
10224
10225 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10226 && !f->minimize_tool_bar_window_p)
10227 ? (nlines > old_height)
10228 : (nlines != old_height));
10229 f->minimize_tool_bar_window_p = 0;
10230
10231 if (change_height_p)
10232 {
10233 XSETFRAME (frame, f);
10234 Fmodify_frame_parameters (frame,
10235 Fcons (Fcons (Qtool_bar_lines,
10236 make_number (nlines)),
10237 Qnil));
10238 if (WINDOW_TOTAL_LINES (w) != old_height)
10239 {
10240 clear_glyph_matrix (w->desired_matrix);
10241 f->n_tool_bar_rows = nrows;
10242 fonts_changed_p = 1;
10243 return 1;
10244 }
10245 }
10246 }
10247 }
10248
10249 f->minimize_tool_bar_window_p = 0;
10250 return 0;
10251 }
10252
10253
10254 /* Get information about the tool-bar item which is displayed in GLYPH
10255 on frame F. Return in *PROP_IDX the index where tool-bar item
10256 properties start in F->tool_bar_items. Value is zero if
10257 GLYPH doesn't display a tool-bar item. */
10258
10259 static int
10260 tool_bar_item_info (f, glyph, prop_idx)
10261 struct frame *f;
10262 struct glyph *glyph;
10263 int *prop_idx;
10264 {
10265 Lisp_Object prop;
10266 int success_p;
10267 int charpos;
10268
10269 /* This function can be called asynchronously, which means we must
10270 exclude any possibility that Fget_text_property signals an
10271 error. */
10272 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10273 charpos = max (0, charpos);
10274
10275 /* Get the text property `menu-item' at pos. The value of that
10276 property is the start index of this item's properties in
10277 F->tool_bar_items. */
10278 prop = Fget_text_property (make_number (charpos),
10279 Qmenu_item, f->current_tool_bar_string);
10280 if (INTEGERP (prop))
10281 {
10282 *prop_idx = XINT (prop);
10283 success_p = 1;
10284 }
10285 else
10286 success_p = 0;
10287
10288 return success_p;
10289 }
10290
10291 \f
10292 /* Get information about the tool-bar item at position X/Y on frame F.
10293 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10294 the current matrix of the tool-bar window of F, or NULL if not
10295 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10296 item in F->tool_bar_items. Value is
10297
10298 -1 if X/Y is not on a tool-bar item
10299 0 if X/Y is on the same item that was highlighted before.
10300 1 otherwise. */
10301
10302 static int
10303 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10304 struct frame *f;
10305 int x, y;
10306 struct glyph **glyph;
10307 int *hpos, *vpos, *prop_idx;
10308 {
10309 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10310 struct window *w = XWINDOW (f->tool_bar_window);
10311 int area;
10312
10313 /* Find the glyph under X/Y. */
10314 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10315 if (*glyph == NULL)
10316 return -1;
10317
10318 /* Get the start of this tool-bar item's properties in
10319 f->tool_bar_items. */
10320 if (!tool_bar_item_info (f, *glyph, prop_idx))
10321 return -1;
10322
10323 /* Is mouse on the highlighted item? */
10324 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10325 && *vpos >= dpyinfo->mouse_face_beg_row
10326 && *vpos <= dpyinfo->mouse_face_end_row
10327 && (*vpos > dpyinfo->mouse_face_beg_row
10328 || *hpos >= dpyinfo->mouse_face_beg_col)
10329 && (*vpos < dpyinfo->mouse_face_end_row
10330 || *hpos < dpyinfo->mouse_face_end_col
10331 || dpyinfo->mouse_face_past_end))
10332 return 0;
10333
10334 return 1;
10335 }
10336
10337
10338 /* EXPORT:
10339 Handle mouse button event on the tool-bar of frame F, at
10340 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10341 0 for button release. MODIFIERS is event modifiers for button
10342 release. */
10343
10344 void
10345 handle_tool_bar_click (f, x, y, down_p, modifiers)
10346 struct frame *f;
10347 int x, y, down_p;
10348 unsigned int modifiers;
10349 {
10350 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10351 struct window *w = XWINDOW (f->tool_bar_window);
10352 int hpos, vpos, prop_idx;
10353 struct glyph *glyph;
10354 Lisp_Object enabled_p;
10355
10356 /* If not on the highlighted tool-bar item, return. */
10357 frame_to_window_pixel_xy (w, &x, &y);
10358 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10359 return;
10360
10361 /* If item is disabled, do nothing. */
10362 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10363 if (NILP (enabled_p))
10364 return;
10365
10366 if (down_p)
10367 {
10368 /* Show item in pressed state. */
10369 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10370 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10371 last_tool_bar_item = prop_idx;
10372 }
10373 else
10374 {
10375 Lisp_Object key, frame;
10376 struct input_event event;
10377 EVENT_INIT (event);
10378
10379 /* Show item in released state. */
10380 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10381 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10382
10383 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10384
10385 XSETFRAME (frame, f);
10386 event.kind = TOOL_BAR_EVENT;
10387 event.frame_or_window = frame;
10388 event.arg = frame;
10389 kbd_buffer_store_event (&event);
10390
10391 event.kind = TOOL_BAR_EVENT;
10392 event.frame_or_window = frame;
10393 event.arg = key;
10394 event.modifiers = modifiers;
10395 kbd_buffer_store_event (&event);
10396 last_tool_bar_item = -1;
10397 }
10398 }
10399
10400
10401 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10402 tool-bar window-relative coordinates X/Y. Called from
10403 note_mouse_highlight. */
10404
10405 static void
10406 note_tool_bar_highlight (f, x, y)
10407 struct frame *f;
10408 int x, y;
10409 {
10410 Lisp_Object window = f->tool_bar_window;
10411 struct window *w = XWINDOW (window);
10412 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10413 int hpos, vpos;
10414 struct glyph *glyph;
10415 struct glyph_row *row;
10416 int i;
10417 Lisp_Object enabled_p;
10418 int prop_idx;
10419 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10420 int mouse_down_p, rc;
10421
10422 /* Function note_mouse_highlight is called with negative x(y
10423 values when mouse moves outside of the frame. */
10424 if (x <= 0 || y <= 0)
10425 {
10426 clear_mouse_face (dpyinfo);
10427 return;
10428 }
10429
10430 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10431 if (rc < 0)
10432 {
10433 /* Not on tool-bar item. */
10434 clear_mouse_face (dpyinfo);
10435 return;
10436 }
10437 else if (rc == 0)
10438 /* On same tool-bar item as before. */
10439 goto set_help_echo;
10440
10441 clear_mouse_face (dpyinfo);
10442
10443 /* Mouse is down, but on different tool-bar item? */
10444 mouse_down_p = (dpyinfo->grabbed
10445 && f == last_mouse_frame
10446 && FRAME_LIVE_P (f));
10447 if (mouse_down_p
10448 && last_tool_bar_item != prop_idx)
10449 return;
10450
10451 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10452 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10453
10454 /* If tool-bar item is not enabled, don't highlight it. */
10455 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10456 if (!NILP (enabled_p))
10457 {
10458 /* Compute the x-position of the glyph. In front and past the
10459 image is a space. We include this in the highlighted area. */
10460 row = MATRIX_ROW (w->current_matrix, vpos);
10461 for (i = x = 0; i < hpos; ++i)
10462 x += row->glyphs[TEXT_AREA][i].pixel_width;
10463
10464 /* Record this as the current active region. */
10465 dpyinfo->mouse_face_beg_col = hpos;
10466 dpyinfo->mouse_face_beg_row = vpos;
10467 dpyinfo->mouse_face_beg_x = x;
10468 dpyinfo->mouse_face_beg_y = row->y;
10469 dpyinfo->mouse_face_past_end = 0;
10470
10471 dpyinfo->mouse_face_end_col = hpos + 1;
10472 dpyinfo->mouse_face_end_row = vpos;
10473 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10474 dpyinfo->mouse_face_end_y = row->y;
10475 dpyinfo->mouse_face_window = window;
10476 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10477
10478 /* Display it as active. */
10479 show_mouse_face (dpyinfo, draw);
10480 dpyinfo->mouse_face_image_state = draw;
10481 }
10482
10483 set_help_echo:
10484
10485 /* Set help_echo_string to a help string to display for this tool-bar item.
10486 XTread_socket does the rest. */
10487 help_echo_object = help_echo_window = Qnil;
10488 help_echo_pos = -1;
10489 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10490 if (NILP (help_echo_string))
10491 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10492 }
10493
10494 #endif /* HAVE_WINDOW_SYSTEM */
10495
10496
10497 \f
10498 /************************************************************************
10499 Horizontal scrolling
10500 ************************************************************************/
10501
10502 static int hscroll_window_tree P_ ((Lisp_Object));
10503 static int hscroll_windows P_ ((Lisp_Object));
10504
10505 /* For all leaf windows in the window tree rooted at WINDOW, set their
10506 hscroll value so that PT is (i) visible in the window, and (ii) so
10507 that it is not within a certain margin at the window's left and
10508 right border. Value is non-zero if any window's hscroll has been
10509 changed. */
10510
10511 static int
10512 hscroll_window_tree (window)
10513 Lisp_Object window;
10514 {
10515 int hscrolled_p = 0;
10516 int hscroll_relative_p = FLOATP (Vhscroll_step);
10517 int hscroll_step_abs = 0;
10518 double hscroll_step_rel = 0;
10519
10520 if (hscroll_relative_p)
10521 {
10522 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10523 if (hscroll_step_rel < 0)
10524 {
10525 hscroll_relative_p = 0;
10526 hscroll_step_abs = 0;
10527 }
10528 }
10529 else if (INTEGERP (Vhscroll_step))
10530 {
10531 hscroll_step_abs = XINT (Vhscroll_step);
10532 if (hscroll_step_abs < 0)
10533 hscroll_step_abs = 0;
10534 }
10535 else
10536 hscroll_step_abs = 0;
10537
10538 while (WINDOWP (window))
10539 {
10540 struct window *w = XWINDOW (window);
10541
10542 if (WINDOWP (w->hchild))
10543 hscrolled_p |= hscroll_window_tree (w->hchild);
10544 else if (WINDOWP (w->vchild))
10545 hscrolled_p |= hscroll_window_tree (w->vchild);
10546 else if (w->cursor.vpos >= 0)
10547 {
10548 int h_margin;
10549 int text_area_width;
10550 struct glyph_row *current_cursor_row
10551 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10552 struct glyph_row *desired_cursor_row
10553 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10554 struct glyph_row *cursor_row
10555 = (desired_cursor_row->enabled_p
10556 ? desired_cursor_row
10557 : current_cursor_row);
10558
10559 text_area_width = window_box_width (w, TEXT_AREA);
10560
10561 /* Scroll when cursor is inside this scroll margin. */
10562 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10563
10564 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10565 && ((XFASTINT (w->hscroll)
10566 && w->cursor.x <= h_margin)
10567 || (cursor_row->enabled_p
10568 && cursor_row->truncated_on_right_p
10569 && (w->cursor.x >= text_area_width - h_margin))))
10570 {
10571 struct it it;
10572 int hscroll;
10573 struct buffer *saved_current_buffer;
10574 int pt;
10575 int wanted_x;
10576
10577 /* Find point in a display of infinite width. */
10578 saved_current_buffer = current_buffer;
10579 current_buffer = XBUFFER (w->buffer);
10580
10581 if (w == XWINDOW (selected_window))
10582 pt = BUF_PT (current_buffer);
10583 else
10584 {
10585 pt = marker_position (w->pointm);
10586 pt = max (BEGV, pt);
10587 pt = min (ZV, pt);
10588 }
10589
10590 /* Move iterator to pt starting at cursor_row->start in
10591 a line with infinite width. */
10592 init_to_row_start (&it, w, cursor_row);
10593 it.last_visible_x = INFINITY;
10594 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10595 current_buffer = saved_current_buffer;
10596
10597 /* Position cursor in window. */
10598 if (!hscroll_relative_p && hscroll_step_abs == 0)
10599 hscroll = max (0, (it.current_x
10600 - (ITERATOR_AT_END_OF_LINE_P (&it)
10601 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10602 : (text_area_width / 2))))
10603 / FRAME_COLUMN_WIDTH (it.f);
10604 else if (w->cursor.x >= text_area_width - h_margin)
10605 {
10606 if (hscroll_relative_p)
10607 wanted_x = text_area_width * (1 - hscroll_step_rel)
10608 - h_margin;
10609 else
10610 wanted_x = text_area_width
10611 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10612 - h_margin;
10613 hscroll
10614 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10615 }
10616 else
10617 {
10618 if (hscroll_relative_p)
10619 wanted_x = text_area_width * hscroll_step_rel
10620 + h_margin;
10621 else
10622 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10623 + h_margin;
10624 hscroll
10625 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10626 }
10627 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10628
10629 /* Don't call Fset_window_hscroll if value hasn't
10630 changed because it will prevent redisplay
10631 optimizations. */
10632 if (XFASTINT (w->hscroll) != hscroll)
10633 {
10634 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10635 w->hscroll = make_number (hscroll);
10636 hscrolled_p = 1;
10637 }
10638 }
10639 }
10640
10641 window = w->next;
10642 }
10643
10644 /* Value is non-zero if hscroll of any leaf window has been changed. */
10645 return hscrolled_p;
10646 }
10647
10648
10649 /* Set hscroll so that cursor is visible and not inside horizontal
10650 scroll margins for all windows in the tree rooted at WINDOW. See
10651 also hscroll_window_tree above. Value is non-zero if any window's
10652 hscroll has been changed. If it has, desired matrices on the frame
10653 of WINDOW are cleared. */
10654
10655 static int
10656 hscroll_windows (window)
10657 Lisp_Object window;
10658 {
10659 int hscrolled_p = hscroll_window_tree (window);
10660 if (hscrolled_p)
10661 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10662 return hscrolled_p;
10663 }
10664
10665
10666 \f
10667 /************************************************************************
10668 Redisplay
10669 ************************************************************************/
10670
10671 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10672 to a non-zero value. This is sometimes handy to have in a debugger
10673 session. */
10674
10675 #if GLYPH_DEBUG
10676
10677 /* First and last unchanged row for try_window_id. */
10678
10679 int debug_first_unchanged_at_end_vpos;
10680 int debug_last_unchanged_at_beg_vpos;
10681
10682 /* Delta vpos and y. */
10683
10684 int debug_dvpos, debug_dy;
10685
10686 /* Delta in characters and bytes for try_window_id. */
10687
10688 int debug_delta, debug_delta_bytes;
10689
10690 /* Values of window_end_pos and window_end_vpos at the end of
10691 try_window_id. */
10692
10693 EMACS_INT debug_end_pos, debug_end_vpos;
10694
10695 /* Append a string to W->desired_matrix->method. FMT is a printf
10696 format string. A1...A9 are a supplement for a variable-length
10697 argument list. If trace_redisplay_p is non-zero also printf the
10698 resulting string to stderr. */
10699
10700 static void
10701 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10702 struct window *w;
10703 char *fmt;
10704 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10705 {
10706 char buffer[512];
10707 char *method = w->desired_matrix->method;
10708 int len = strlen (method);
10709 int size = sizeof w->desired_matrix->method;
10710 int remaining = size - len - 1;
10711
10712 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10713 if (len && remaining)
10714 {
10715 method[len] = '|';
10716 --remaining, ++len;
10717 }
10718
10719 strncpy (method + len, buffer, remaining);
10720
10721 if (trace_redisplay_p)
10722 fprintf (stderr, "%p (%s): %s\n",
10723 w,
10724 ((BUFFERP (w->buffer)
10725 && STRINGP (XBUFFER (w->buffer)->name))
10726 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10727 : "no buffer"),
10728 buffer);
10729 }
10730
10731 #endif /* GLYPH_DEBUG */
10732
10733
10734 /* Value is non-zero if all changes in window W, which displays
10735 current_buffer, are in the text between START and END. START is a
10736 buffer position, END is given as a distance from Z. Used in
10737 redisplay_internal for display optimization. */
10738
10739 static INLINE int
10740 text_outside_line_unchanged_p (w, start, end)
10741 struct window *w;
10742 int start, end;
10743 {
10744 int unchanged_p = 1;
10745
10746 /* If text or overlays have changed, see where. */
10747 if (XFASTINT (w->last_modified) < MODIFF
10748 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10749 {
10750 /* Gap in the line? */
10751 if (GPT < start || Z - GPT < end)
10752 unchanged_p = 0;
10753
10754 /* Changes start in front of the line, or end after it? */
10755 if (unchanged_p
10756 && (BEG_UNCHANGED < start - 1
10757 || END_UNCHANGED < end))
10758 unchanged_p = 0;
10759
10760 /* If selective display, can't optimize if changes start at the
10761 beginning of the line. */
10762 if (unchanged_p
10763 && INTEGERP (current_buffer->selective_display)
10764 && XINT (current_buffer->selective_display) > 0
10765 && (BEG_UNCHANGED < start || GPT <= start))
10766 unchanged_p = 0;
10767
10768 /* If there are overlays at the start or end of the line, these
10769 may have overlay strings with newlines in them. A change at
10770 START, for instance, may actually concern the display of such
10771 overlay strings as well, and they are displayed on different
10772 lines. So, quickly rule out this case. (For the future, it
10773 might be desirable to implement something more telling than
10774 just BEG/END_UNCHANGED.) */
10775 if (unchanged_p)
10776 {
10777 if (BEG + BEG_UNCHANGED == start
10778 && overlay_touches_p (start))
10779 unchanged_p = 0;
10780 if (END_UNCHANGED == end
10781 && overlay_touches_p (Z - end))
10782 unchanged_p = 0;
10783 }
10784 }
10785
10786 return unchanged_p;
10787 }
10788
10789
10790 /* Do a frame update, taking possible shortcuts into account. This is
10791 the main external entry point for redisplay.
10792
10793 If the last redisplay displayed an echo area message and that message
10794 is no longer requested, we clear the echo area or bring back the
10795 mini-buffer if that is in use. */
10796
10797 void
10798 redisplay ()
10799 {
10800 redisplay_internal (0);
10801 }
10802
10803
10804 static Lisp_Object
10805 overlay_arrow_string_or_property (var)
10806 Lisp_Object var;
10807 {
10808 Lisp_Object val;
10809
10810 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10811 return val;
10812
10813 return Voverlay_arrow_string;
10814 }
10815
10816 /* Return 1 if there are any overlay-arrows in current_buffer. */
10817 static int
10818 overlay_arrow_in_current_buffer_p ()
10819 {
10820 Lisp_Object vlist;
10821
10822 for (vlist = Voverlay_arrow_variable_list;
10823 CONSP (vlist);
10824 vlist = XCDR (vlist))
10825 {
10826 Lisp_Object var = XCAR (vlist);
10827 Lisp_Object val;
10828
10829 if (!SYMBOLP (var))
10830 continue;
10831 val = find_symbol_value (var);
10832 if (MARKERP (val)
10833 && current_buffer == XMARKER (val)->buffer)
10834 return 1;
10835 }
10836 return 0;
10837 }
10838
10839
10840 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10841 has changed. */
10842
10843 static int
10844 overlay_arrows_changed_p ()
10845 {
10846 Lisp_Object vlist;
10847
10848 for (vlist = Voverlay_arrow_variable_list;
10849 CONSP (vlist);
10850 vlist = XCDR (vlist))
10851 {
10852 Lisp_Object var = XCAR (vlist);
10853 Lisp_Object val, pstr;
10854
10855 if (!SYMBOLP (var))
10856 continue;
10857 val = find_symbol_value (var);
10858 if (!MARKERP (val))
10859 continue;
10860 if (! EQ (COERCE_MARKER (val),
10861 Fget (var, Qlast_arrow_position))
10862 || ! (pstr = overlay_arrow_string_or_property (var),
10863 EQ (pstr, Fget (var, Qlast_arrow_string))))
10864 return 1;
10865 }
10866 return 0;
10867 }
10868
10869 /* Mark overlay arrows to be updated on next redisplay. */
10870
10871 static void
10872 update_overlay_arrows (up_to_date)
10873 int up_to_date;
10874 {
10875 Lisp_Object vlist;
10876
10877 for (vlist = Voverlay_arrow_variable_list;
10878 CONSP (vlist);
10879 vlist = XCDR (vlist))
10880 {
10881 Lisp_Object var = XCAR (vlist);
10882
10883 if (!SYMBOLP (var))
10884 continue;
10885
10886 if (up_to_date > 0)
10887 {
10888 Lisp_Object val = find_symbol_value (var);
10889 Fput (var, Qlast_arrow_position,
10890 COERCE_MARKER (val));
10891 Fput (var, Qlast_arrow_string,
10892 overlay_arrow_string_or_property (var));
10893 }
10894 else if (up_to_date < 0
10895 || !NILP (Fget (var, Qlast_arrow_position)))
10896 {
10897 Fput (var, Qlast_arrow_position, Qt);
10898 Fput (var, Qlast_arrow_string, Qt);
10899 }
10900 }
10901 }
10902
10903
10904 /* Return overlay arrow string to display at row.
10905 Return integer (bitmap number) for arrow bitmap in left fringe.
10906 Return nil if no overlay arrow. */
10907
10908 static Lisp_Object
10909 overlay_arrow_at_row (it, row)
10910 struct it *it;
10911 struct glyph_row *row;
10912 {
10913 Lisp_Object vlist;
10914
10915 for (vlist = Voverlay_arrow_variable_list;
10916 CONSP (vlist);
10917 vlist = XCDR (vlist))
10918 {
10919 Lisp_Object var = XCAR (vlist);
10920 Lisp_Object val;
10921
10922 if (!SYMBOLP (var))
10923 continue;
10924
10925 val = find_symbol_value (var);
10926
10927 if (MARKERP (val)
10928 && current_buffer == XMARKER (val)->buffer
10929 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10930 {
10931 if (FRAME_WINDOW_P (it->f)
10932 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10933 {
10934 #ifdef HAVE_WINDOW_SYSTEM
10935 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10936 {
10937 int fringe_bitmap;
10938 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10939 return make_number (fringe_bitmap);
10940 }
10941 #endif
10942 return make_number (-1); /* Use default arrow bitmap */
10943 }
10944 return overlay_arrow_string_or_property (var);
10945 }
10946 }
10947
10948 return Qnil;
10949 }
10950
10951 /* Return 1 if point moved out of or into a composition. Otherwise
10952 return 0. PREV_BUF and PREV_PT are the last point buffer and
10953 position. BUF and PT are the current point buffer and position. */
10954
10955 int
10956 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10957 struct buffer *prev_buf, *buf;
10958 int prev_pt, pt;
10959 {
10960 EMACS_INT start, end;
10961 Lisp_Object prop;
10962 Lisp_Object buffer;
10963
10964 XSETBUFFER (buffer, buf);
10965 /* Check a composition at the last point if point moved within the
10966 same buffer. */
10967 if (prev_buf == buf)
10968 {
10969 if (prev_pt == pt)
10970 /* Point didn't move. */
10971 return 0;
10972
10973 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10974 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10975 && COMPOSITION_VALID_P (start, end, prop)
10976 && start < prev_pt && end > prev_pt)
10977 /* The last point was within the composition. Return 1 iff
10978 point moved out of the composition. */
10979 return (pt <= start || pt >= end);
10980 }
10981
10982 /* Check a composition at the current point. */
10983 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10984 && find_composition (pt, -1, &start, &end, &prop, buffer)
10985 && COMPOSITION_VALID_P (start, end, prop)
10986 && start < pt && end > pt);
10987 }
10988
10989
10990 /* Reconsider the setting of B->clip_changed which is displayed
10991 in window W. */
10992
10993 static INLINE void
10994 reconsider_clip_changes (w, b)
10995 struct window *w;
10996 struct buffer *b;
10997 {
10998 if (b->clip_changed
10999 && !NILP (w->window_end_valid)
11000 && w->current_matrix->buffer == b
11001 && w->current_matrix->zv == BUF_ZV (b)
11002 && w->current_matrix->begv == BUF_BEGV (b))
11003 b->clip_changed = 0;
11004
11005 /* If display wasn't paused, and W is not a tool bar window, see if
11006 point has been moved into or out of a composition. In that case,
11007 we set b->clip_changed to 1 to force updating the screen. If
11008 b->clip_changed has already been set to 1, we can skip this
11009 check. */
11010 if (!b->clip_changed
11011 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11012 {
11013 int pt;
11014
11015 if (w == XWINDOW (selected_window))
11016 pt = BUF_PT (current_buffer);
11017 else
11018 pt = marker_position (w->pointm);
11019
11020 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11021 || pt != XINT (w->last_point))
11022 && check_point_in_composition (w->current_matrix->buffer,
11023 XINT (w->last_point),
11024 XBUFFER (w->buffer), pt))
11025 b->clip_changed = 1;
11026 }
11027 }
11028 \f
11029
11030 /* Select FRAME to forward the values of frame-local variables into C
11031 variables so that the redisplay routines can access those values
11032 directly. */
11033
11034 static void
11035 select_frame_for_redisplay (frame)
11036 Lisp_Object frame;
11037 {
11038 Lisp_Object tail, sym, val;
11039 Lisp_Object old = selected_frame;
11040
11041 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11042
11043 selected_frame = frame;
11044
11045 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11046 if (CONSP (XCAR (tail))
11047 && (sym = XCAR (XCAR (tail)),
11048 SYMBOLP (sym))
11049 && (sym = indirect_variable (sym),
11050 val = SYMBOL_VALUE (sym),
11051 (BUFFER_LOCAL_VALUEP (val)))
11052 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11053 /* Use find_symbol_value rather than Fsymbol_value
11054 to avoid an error if it is void. */
11055 find_symbol_value (sym);
11056
11057 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
11058 if (CONSP (XCAR (tail))
11059 && (sym = XCAR (XCAR (tail)),
11060 SYMBOLP (sym))
11061 && (sym = indirect_variable (sym),
11062 val = SYMBOL_VALUE (sym),
11063 (BUFFER_LOCAL_VALUEP (val)))
11064 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11065 find_symbol_value (sym);
11066 }
11067
11068
11069 #define STOP_POLLING \
11070 do { if (! polling_stopped_here) stop_polling (); \
11071 polling_stopped_here = 1; } while (0)
11072
11073 #define RESUME_POLLING \
11074 do { if (polling_stopped_here) start_polling (); \
11075 polling_stopped_here = 0; } while (0)
11076
11077
11078 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11079 response to any user action; therefore, we should preserve the echo
11080 area. (Actually, our caller does that job.) Perhaps in the future
11081 avoid recentering windows if it is not necessary; currently that
11082 causes some problems. */
11083
11084 static void
11085 redisplay_internal (preserve_echo_area)
11086 int preserve_echo_area;
11087 {
11088 struct window *w = XWINDOW (selected_window);
11089 struct frame *f;
11090 int pause;
11091 int must_finish = 0;
11092 struct text_pos tlbufpos, tlendpos;
11093 int number_of_visible_frames;
11094 int count, count1;
11095 struct frame *sf;
11096 int polling_stopped_here = 0;
11097 Lisp_Object old_frame = selected_frame;
11098
11099 /* Non-zero means redisplay has to consider all windows on all
11100 frames. Zero means, only selected_window is considered. */
11101 int consider_all_windows_p;
11102
11103 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11104
11105 /* No redisplay if running in batch mode or frame is not yet fully
11106 initialized, or redisplay is explicitly turned off by setting
11107 Vinhibit_redisplay. */
11108 if (noninteractive
11109 || !NILP (Vinhibit_redisplay))
11110 return;
11111
11112 /* Don't examine these until after testing Vinhibit_redisplay.
11113 When Emacs is shutting down, perhaps because its connection to
11114 X has dropped, we should not look at them at all. */
11115 f = XFRAME (w->frame);
11116 sf = SELECTED_FRAME ();
11117
11118 if (!f->glyphs_initialized_p)
11119 return;
11120
11121 /* The flag redisplay_performed_directly_p is set by
11122 direct_output_for_insert when it already did the whole screen
11123 update necessary. */
11124 if (redisplay_performed_directly_p)
11125 {
11126 redisplay_performed_directly_p = 0;
11127 if (!hscroll_windows (selected_window))
11128 return;
11129 }
11130
11131 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
11132 if (popup_activated ())
11133 return;
11134 #endif
11135
11136 /* I don't think this happens but let's be paranoid. */
11137 if (redisplaying_p)
11138 return;
11139
11140 /* Record a function that resets redisplaying_p to its old value
11141 when we leave this function. */
11142 count = SPECPDL_INDEX ();
11143 record_unwind_protect (unwind_redisplay,
11144 Fcons (make_number (redisplaying_p), selected_frame));
11145 ++redisplaying_p;
11146 specbind (Qinhibit_free_realized_faces, Qnil);
11147
11148 {
11149 Lisp_Object tail, frame;
11150
11151 FOR_EACH_FRAME (tail, frame)
11152 {
11153 struct frame *f = XFRAME (frame);
11154 f->already_hscrolled_p = 0;
11155 }
11156 }
11157
11158 retry:
11159 if (!EQ (old_frame, selected_frame)
11160 && FRAME_LIVE_P (XFRAME (old_frame)))
11161 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11162 selected_frame and selected_window to be temporarily out-of-sync so
11163 when we come back here via `goto retry', we need to resync because we
11164 may need to run Elisp code (via prepare_menu_bars). */
11165 select_frame_for_redisplay (old_frame);
11166
11167 pause = 0;
11168 reconsider_clip_changes (w, current_buffer);
11169 last_escape_glyph_frame = NULL;
11170 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11171
11172 /* If new fonts have been loaded that make a glyph matrix adjustment
11173 necessary, do it. */
11174 if (fonts_changed_p)
11175 {
11176 adjust_glyphs (NULL);
11177 ++windows_or_buffers_changed;
11178 fonts_changed_p = 0;
11179 }
11180
11181 /* If face_change_count is non-zero, init_iterator will free all
11182 realized faces, which includes the faces referenced from current
11183 matrices. So, we can't reuse current matrices in this case. */
11184 if (face_change_count)
11185 ++windows_or_buffers_changed;
11186
11187 if (FRAME_TERMCAP_P (sf)
11188 && FRAME_TTY (sf)->previous_frame != sf)
11189 {
11190 /* Since frames on a single ASCII terminal share the same
11191 display area, displaying a different frame means redisplay
11192 the whole thing. */
11193 windows_or_buffers_changed++;
11194 SET_FRAME_GARBAGED (sf);
11195 FRAME_TTY (sf)->previous_frame = sf;
11196 }
11197
11198 /* Set the visible flags for all frames. Do this before checking
11199 for resized or garbaged frames; they want to know if their frames
11200 are visible. See the comment in frame.h for
11201 FRAME_SAMPLE_VISIBILITY. */
11202 {
11203 Lisp_Object tail, frame;
11204
11205 number_of_visible_frames = 0;
11206
11207 FOR_EACH_FRAME (tail, frame)
11208 {
11209 struct frame *f = XFRAME (frame);
11210
11211 FRAME_SAMPLE_VISIBILITY (f);
11212 if (FRAME_VISIBLE_P (f))
11213 ++number_of_visible_frames;
11214 clear_desired_matrices (f);
11215 }
11216 }
11217
11218
11219 /* Notice any pending interrupt request to change frame size. */
11220 do_pending_window_change (1);
11221
11222 /* Clear frames marked as garbaged. */
11223 if (frame_garbaged)
11224 clear_garbaged_frames ();
11225
11226 /* Build menubar and tool-bar items. */
11227 if (NILP (Vmemory_full))
11228 prepare_menu_bars ();
11229
11230 if (windows_or_buffers_changed)
11231 update_mode_lines++;
11232
11233 /* Detect case that we need to write or remove a star in the mode line. */
11234 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11235 {
11236 w->update_mode_line = Qt;
11237 if (buffer_shared > 1)
11238 update_mode_lines++;
11239 }
11240
11241 /* Avoid invocation of point motion hooks by `current_column' below. */
11242 count1 = SPECPDL_INDEX ();
11243 specbind (Qinhibit_point_motion_hooks, Qt);
11244
11245 /* If %c is in the mode line, update it if needed. */
11246 if (!NILP (w->column_number_displayed)
11247 /* This alternative quickly identifies a common case
11248 where no change is needed. */
11249 && !(PT == XFASTINT (w->last_point)
11250 && XFASTINT (w->last_modified) >= MODIFF
11251 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11252 && (XFASTINT (w->column_number_displayed)
11253 != (int) current_column ())) /* iftc */
11254 w->update_mode_line = Qt;
11255
11256 unbind_to (count1, Qnil);
11257
11258 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11259
11260 /* The variable buffer_shared is set in redisplay_window and
11261 indicates that we redisplay a buffer in different windows. See
11262 there. */
11263 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11264 || cursor_type_changed);
11265
11266 /* If specs for an arrow have changed, do thorough redisplay
11267 to ensure we remove any arrow that should no longer exist. */
11268 if (overlay_arrows_changed_p ())
11269 consider_all_windows_p = windows_or_buffers_changed = 1;
11270
11271 /* Normally the message* functions will have already displayed and
11272 updated the echo area, but the frame may have been trashed, or
11273 the update may have been preempted, so display the echo area
11274 again here. Checking message_cleared_p captures the case that
11275 the echo area should be cleared. */
11276 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11277 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11278 || (message_cleared_p
11279 && minibuf_level == 0
11280 /* If the mini-window is currently selected, this means the
11281 echo-area doesn't show through. */
11282 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11283 {
11284 int window_height_changed_p = echo_area_display (0);
11285 must_finish = 1;
11286
11287 /* If we don't display the current message, don't clear the
11288 message_cleared_p flag, because, if we did, we wouldn't clear
11289 the echo area in the next redisplay which doesn't preserve
11290 the echo area. */
11291 if (!display_last_displayed_message_p)
11292 message_cleared_p = 0;
11293
11294 if (fonts_changed_p)
11295 goto retry;
11296 else if (window_height_changed_p)
11297 {
11298 consider_all_windows_p = 1;
11299 ++update_mode_lines;
11300 ++windows_or_buffers_changed;
11301
11302 /* If window configuration was changed, frames may have been
11303 marked garbaged. Clear them or we will experience
11304 surprises wrt scrolling. */
11305 if (frame_garbaged)
11306 clear_garbaged_frames ();
11307 }
11308 }
11309 else if (EQ (selected_window, minibuf_window)
11310 && (current_buffer->clip_changed
11311 || XFASTINT (w->last_modified) < MODIFF
11312 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11313 && resize_mini_window (w, 0))
11314 {
11315 /* Resized active mini-window to fit the size of what it is
11316 showing if its contents might have changed. */
11317 must_finish = 1;
11318 consider_all_windows_p = 1;
11319 ++windows_or_buffers_changed;
11320 ++update_mode_lines;
11321
11322 /* If window configuration was changed, frames may have been
11323 marked garbaged. Clear them or we will experience
11324 surprises wrt scrolling. */
11325 if (frame_garbaged)
11326 clear_garbaged_frames ();
11327 }
11328
11329
11330 /* If showing the region, and mark has changed, we must redisplay
11331 the whole window. The assignment to this_line_start_pos prevents
11332 the optimization directly below this if-statement. */
11333 if (((!NILP (Vtransient_mark_mode)
11334 && !NILP (XBUFFER (w->buffer)->mark_active))
11335 != !NILP (w->region_showing))
11336 || (!NILP (w->region_showing)
11337 && !EQ (w->region_showing,
11338 Fmarker_position (XBUFFER (w->buffer)->mark))))
11339 CHARPOS (this_line_start_pos) = 0;
11340
11341 /* Optimize the case that only the line containing the cursor in the
11342 selected window has changed. Variables starting with this_ are
11343 set in display_line and record information about the line
11344 containing the cursor. */
11345 tlbufpos = this_line_start_pos;
11346 tlendpos = this_line_end_pos;
11347 if (!consider_all_windows_p
11348 && CHARPOS (tlbufpos) > 0
11349 && NILP (w->update_mode_line)
11350 && !current_buffer->clip_changed
11351 && !current_buffer->prevent_redisplay_optimizations_p
11352 && FRAME_VISIBLE_P (XFRAME (w->frame))
11353 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11354 /* Make sure recorded data applies to current buffer, etc. */
11355 && this_line_buffer == current_buffer
11356 && current_buffer == XBUFFER (w->buffer)
11357 && NILP (w->force_start)
11358 && NILP (w->optional_new_start)
11359 /* Point must be on the line that we have info recorded about. */
11360 && PT >= CHARPOS (tlbufpos)
11361 && PT <= Z - CHARPOS (tlendpos)
11362 /* All text outside that line, including its final newline,
11363 must be unchanged */
11364 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11365 CHARPOS (tlendpos)))
11366 {
11367 if (CHARPOS (tlbufpos) > BEGV
11368 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11369 && (CHARPOS (tlbufpos) == ZV
11370 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11371 /* Former continuation line has disappeared by becoming empty */
11372 goto cancel;
11373 else if (XFASTINT (w->last_modified) < MODIFF
11374 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11375 || MINI_WINDOW_P (w))
11376 {
11377 /* We have to handle the case of continuation around a
11378 wide-column character (See the comment in indent.c around
11379 line 885).
11380
11381 For instance, in the following case:
11382
11383 -------- Insert --------
11384 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11385 J_I_ ==> J_I_ `^^' are cursors.
11386 ^^ ^^
11387 -------- --------
11388
11389 As we have to redraw the line above, we should goto cancel. */
11390
11391 struct it it;
11392 int line_height_before = this_line_pixel_height;
11393
11394 /* Note that start_display will handle the case that the
11395 line starting at tlbufpos is a continuation lines. */
11396 start_display (&it, w, tlbufpos);
11397
11398 /* Implementation note: It this still necessary? */
11399 if (it.current_x != this_line_start_x)
11400 goto cancel;
11401
11402 TRACE ((stderr, "trying display optimization 1\n"));
11403 w->cursor.vpos = -1;
11404 overlay_arrow_seen = 0;
11405 it.vpos = this_line_vpos;
11406 it.current_y = this_line_y;
11407 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11408 display_line (&it);
11409
11410 /* If line contains point, is not continued,
11411 and ends at same distance from eob as before, we win */
11412 if (w->cursor.vpos >= 0
11413 /* Line is not continued, otherwise this_line_start_pos
11414 would have been set to 0 in display_line. */
11415 && CHARPOS (this_line_start_pos)
11416 /* Line ends as before. */
11417 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11418 /* Line has same height as before. Otherwise other lines
11419 would have to be shifted up or down. */
11420 && this_line_pixel_height == line_height_before)
11421 {
11422 /* If this is not the window's last line, we must adjust
11423 the charstarts of the lines below. */
11424 if (it.current_y < it.last_visible_y)
11425 {
11426 struct glyph_row *row
11427 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11428 int delta, delta_bytes;
11429
11430 if (Z - CHARPOS (tlendpos) == ZV)
11431 {
11432 /* This line ends at end of (accessible part of)
11433 buffer. There is no newline to count. */
11434 delta = (Z
11435 - CHARPOS (tlendpos)
11436 - MATRIX_ROW_START_CHARPOS (row));
11437 delta_bytes = (Z_BYTE
11438 - BYTEPOS (tlendpos)
11439 - MATRIX_ROW_START_BYTEPOS (row));
11440 }
11441 else
11442 {
11443 /* This line ends in a newline. Must take
11444 account of the newline and the rest of the
11445 text that follows. */
11446 delta = (Z
11447 - CHARPOS (tlendpos)
11448 - MATRIX_ROW_START_CHARPOS (row));
11449 delta_bytes = (Z_BYTE
11450 - BYTEPOS (tlendpos)
11451 - MATRIX_ROW_START_BYTEPOS (row));
11452 }
11453
11454 increment_matrix_positions (w->current_matrix,
11455 this_line_vpos + 1,
11456 w->current_matrix->nrows,
11457 delta, delta_bytes);
11458 }
11459
11460 /* If this row displays text now but previously didn't,
11461 or vice versa, w->window_end_vpos may have to be
11462 adjusted. */
11463 if ((it.glyph_row - 1)->displays_text_p)
11464 {
11465 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11466 XSETINT (w->window_end_vpos, this_line_vpos);
11467 }
11468 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11469 && this_line_vpos > 0)
11470 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11471 w->window_end_valid = Qnil;
11472
11473 /* Update hint: No need to try to scroll in update_window. */
11474 w->desired_matrix->no_scrolling_p = 1;
11475
11476 #if GLYPH_DEBUG
11477 *w->desired_matrix->method = 0;
11478 debug_method_add (w, "optimization 1");
11479 #endif
11480 #ifdef HAVE_WINDOW_SYSTEM
11481 update_window_fringes (w, 0);
11482 #endif
11483 goto update;
11484 }
11485 else
11486 goto cancel;
11487 }
11488 else if (/* Cursor position hasn't changed. */
11489 PT == XFASTINT (w->last_point)
11490 /* Make sure the cursor was last displayed
11491 in this window. Otherwise we have to reposition it. */
11492 && 0 <= w->cursor.vpos
11493 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11494 {
11495 if (!must_finish)
11496 {
11497 do_pending_window_change (1);
11498
11499 /* We used to always goto end_of_redisplay here, but this
11500 isn't enough if we have a blinking cursor. */
11501 if (w->cursor_off_p == w->last_cursor_off_p)
11502 goto end_of_redisplay;
11503 }
11504 goto update;
11505 }
11506 /* If highlighting the region, or if the cursor is in the echo area,
11507 then we can't just move the cursor. */
11508 else if (! (!NILP (Vtransient_mark_mode)
11509 && !NILP (current_buffer->mark_active))
11510 && (EQ (selected_window, current_buffer->last_selected_window)
11511 || highlight_nonselected_windows)
11512 && NILP (w->region_showing)
11513 && NILP (Vshow_trailing_whitespace)
11514 && !cursor_in_echo_area)
11515 {
11516 struct it it;
11517 struct glyph_row *row;
11518
11519 /* Skip from tlbufpos to PT and see where it is. Note that
11520 PT may be in invisible text. If so, we will end at the
11521 next visible position. */
11522 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11523 NULL, DEFAULT_FACE_ID);
11524 it.current_x = this_line_start_x;
11525 it.current_y = this_line_y;
11526 it.vpos = this_line_vpos;
11527
11528 /* The call to move_it_to stops in front of PT, but
11529 moves over before-strings. */
11530 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11531
11532 if (it.vpos == this_line_vpos
11533 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11534 row->enabled_p))
11535 {
11536 xassert (this_line_vpos == it.vpos);
11537 xassert (this_line_y == it.current_y);
11538 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11539 #if GLYPH_DEBUG
11540 *w->desired_matrix->method = 0;
11541 debug_method_add (w, "optimization 3");
11542 #endif
11543 goto update;
11544 }
11545 else
11546 goto cancel;
11547 }
11548
11549 cancel:
11550 /* Text changed drastically or point moved off of line. */
11551 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11552 }
11553
11554 CHARPOS (this_line_start_pos) = 0;
11555 consider_all_windows_p |= buffer_shared > 1;
11556 ++clear_face_cache_count;
11557 #ifdef HAVE_WINDOW_SYSTEM
11558 ++clear_image_cache_count;
11559 #endif
11560
11561 /* Build desired matrices, and update the display. If
11562 consider_all_windows_p is non-zero, do it for all windows on all
11563 frames. Otherwise do it for selected_window, only. */
11564
11565 if (consider_all_windows_p)
11566 {
11567 Lisp_Object tail, frame;
11568
11569 FOR_EACH_FRAME (tail, frame)
11570 XFRAME (frame)->updated_p = 0;
11571
11572 /* Recompute # windows showing selected buffer. This will be
11573 incremented each time such a window is displayed. */
11574 buffer_shared = 0;
11575
11576 FOR_EACH_FRAME (tail, frame)
11577 {
11578 struct frame *f = XFRAME (frame);
11579
11580 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11581 {
11582 if (! EQ (frame, selected_frame))
11583 /* Select the frame, for the sake of frame-local
11584 variables. */
11585 select_frame_for_redisplay (frame);
11586
11587 /* Mark all the scroll bars to be removed; we'll redeem
11588 the ones we want when we redisplay their windows. */
11589 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11590 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11591
11592 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11593 redisplay_windows (FRAME_ROOT_WINDOW (f));
11594
11595 /* Any scroll bars which redisplay_windows should have
11596 nuked should now go away. */
11597 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11598 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11599
11600 /* If fonts changed, display again. */
11601 /* ??? rms: I suspect it is a mistake to jump all the way
11602 back to retry here. It should just retry this frame. */
11603 if (fonts_changed_p)
11604 goto retry;
11605
11606 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11607 {
11608 /* See if we have to hscroll. */
11609 if (!f->already_hscrolled_p)
11610 {
11611 f->already_hscrolled_p = 1;
11612 if (hscroll_windows (f->root_window))
11613 goto retry;
11614 }
11615
11616 /* Prevent various kinds of signals during display
11617 update. stdio is not robust about handling
11618 signals, which can cause an apparent I/O
11619 error. */
11620 if (interrupt_input)
11621 unrequest_sigio ();
11622 STOP_POLLING;
11623
11624 /* Update the display. */
11625 set_window_update_flags (XWINDOW (f->root_window), 1);
11626 pause |= update_frame (f, 0, 0);
11627 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11628 if (pause)
11629 break;
11630 #endif
11631
11632 f->updated_p = 1;
11633 }
11634 }
11635 }
11636
11637 if (!pause)
11638 {
11639 /* Do the mark_window_display_accurate after all windows have
11640 been redisplayed because this call resets flags in buffers
11641 which are needed for proper redisplay. */
11642 FOR_EACH_FRAME (tail, frame)
11643 {
11644 struct frame *f = XFRAME (frame);
11645 if (f->updated_p)
11646 {
11647 mark_window_display_accurate (f->root_window, 1);
11648 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11649 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11650 }
11651 }
11652 }
11653 }
11654 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11655 {
11656 Lisp_Object mini_window;
11657 struct frame *mini_frame;
11658
11659 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11660 /* Use list_of_error, not Qerror, so that
11661 we catch only errors and don't run the debugger. */
11662 internal_condition_case_1 (redisplay_window_1, selected_window,
11663 list_of_error,
11664 redisplay_window_error);
11665
11666 /* Compare desired and current matrices, perform output. */
11667
11668 update:
11669 /* If fonts changed, display again. */
11670 if (fonts_changed_p)
11671 goto retry;
11672
11673 /* Prevent various kinds of signals during display update.
11674 stdio is not robust about handling signals,
11675 which can cause an apparent I/O error. */
11676 if (interrupt_input)
11677 unrequest_sigio ();
11678 STOP_POLLING;
11679
11680 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11681 {
11682 if (hscroll_windows (selected_window))
11683 goto retry;
11684
11685 XWINDOW (selected_window)->must_be_updated_p = 1;
11686 pause = update_frame (sf, 0, 0);
11687 }
11688
11689 /* We may have called echo_area_display at the top of this
11690 function. If the echo area is on another frame, that may
11691 have put text on a frame other than the selected one, so the
11692 above call to update_frame would not have caught it. Catch
11693 it here. */
11694 mini_window = FRAME_MINIBUF_WINDOW (sf);
11695 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11696
11697 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11698 {
11699 XWINDOW (mini_window)->must_be_updated_p = 1;
11700 pause |= update_frame (mini_frame, 0, 0);
11701 if (!pause && hscroll_windows (mini_window))
11702 goto retry;
11703 }
11704 }
11705
11706 /* If display was paused because of pending input, make sure we do a
11707 thorough update the next time. */
11708 if (pause)
11709 {
11710 /* Prevent the optimization at the beginning of
11711 redisplay_internal that tries a single-line update of the
11712 line containing the cursor in the selected window. */
11713 CHARPOS (this_line_start_pos) = 0;
11714
11715 /* Let the overlay arrow be updated the next time. */
11716 update_overlay_arrows (0);
11717
11718 /* If we pause after scrolling, some rows in the current
11719 matrices of some windows are not valid. */
11720 if (!WINDOW_FULL_WIDTH_P (w)
11721 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11722 update_mode_lines = 1;
11723 }
11724 else
11725 {
11726 if (!consider_all_windows_p)
11727 {
11728 /* This has already been done above if
11729 consider_all_windows_p is set. */
11730 mark_window_display_accurate_1 (w, 1);
11731
11732 /* Say overlay arrows are up to date. */
11733 update_overlay_arrows (1);
11734
11735 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11736 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11737 }
11738
11739 update_mode_lines = 0;
11740 windows_or_buffers_changed = 0;
11741 cursor_type_changed = 0;
11742 }
11743
11744 /* Start SIGIO interrupts coming again. Having them off during the
11745 code above makes it less likely one will discard output, but not
11746 impossible, since there might be stuff in the system buffer here.
11747 But it is much hairier to try to do anything about that. */
11748 if (interrupt_input)
11749 request_sigio ();
11750 RESUME_POLLING;
11751
11752 /* If a frame has become visible which was not before, redisplay
11753 again, so that we display it. Expose events for such a frame
11754 (which it gets when becoming visible) don't call the parts of
11755 redisplay constructing glyphs, so simply exposing a frame won't
11756 display anything in this case. So, we have to display these
11757 frames here explicitly. */
11758 if (!pause)
11759 {
11760 Lisp_Object tail, frame;
11761 int new_count = 0;
11762
11763 FOR_EACH_FRAME (tail, frame)
11764 {
11765 int this_is_visible = 0;
11766
11767 if (XFRAME (frame)->visible)
11768 this_is_visible = 1;
11769 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11770 if (XFRAME (frame)->visible)
11771 this_is_visible = 1;
11772
11773 if (this_is_visible)
11774 new_count++;
11775 }
11776
11777 if (new_count != number_of_visible_frames)
11778 windows_or_buffers_changed++;
11779 }
11780
11781 /* Change frame size now if a change is pending. */
11782 do_pending_window_change (1);
11783
11784 /* If we just did a pending size change, or have additional
11785 visible frames, redisplay again. */
11786 if (windows_or_buffers_changed && !pause)
11787 goto retry;
11788
11789 /* Clear the face cache eventually. */
11790 if (consider_all_windows_p)
11791 {
11792 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11793 {
11794 clear_face_cache (0);
11795 clear_face_cache_count = 0;
11796 }
11797 #ifdef HAVE_WINDOW_SYSTEM
11798 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11799 {
11800 clear_image_caches (0);
11801 clear_image_cache_count = 0;
11802 }
11803 #endif /* HAVE_WINDOW_SYSTEM */
11804 }
11805
11806 end_of_redisplay:
11807 unbind_to (count, Qnil);
11808 RESUME_POLLING;
11809 }
11810
11811
11812 /* Redisplay, but leave alone any recent echo area message unless
11813 another message has been requested in its place.
11814
11815 This is useful in situations where you need to redisplay but no
11816 user action has occurred, making it inappropriate for the message
11817 area to be cleared. See tracking_off and
11818 wait_reading_process_output for examples of these situations.
11819
11820 FROM_WHERE is an integer saying from where this function was
11821 called. This is useful for debugging. */
11822
11823 void
11824 redisplay_preserve_echo_area (from_where)
11825 int from_where;
11826 {
11827 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11828
11829 if (!NILP (echo_area_buffer[1]))
11830 {
11831 /* We have a previously displayed message, but no current
11832 message. Redisplay the previous message. */
11833 display_last_displayed_message_p = 1;
11834 redisplay_internal (1);
11835 display_last_displayed_message_p = 0;
11836 }
11837 else
11838 redisplay_internal (1);
11839
11840 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11841 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11842 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11843 }
11844
11845
11846 /* Function registered with record_unwind_protect in
11847 redisplay_internal. Reset redisplaying_p to the value it had
11848 before redisplay_internal was called, and clear
11849 prevent_freeing_realized_faces_p. It also selects the previously
11850 selected frame, unless it has been deleted (by an X connection
11851 failure during redisplay, for example). */
11852
11853 static Lisp_Object
11854 unwind_redisplay (val)
11855 Lisp_Object val;
11856 {
11857 Lisp_Object old_redisplaying_p, old_frame;
11858
11859 old_redisplaying_p = XCAR (val);
11860 redisplaying_p = XFASTINT (old_redisplaying_p);
11861 old_frame = XCDR (val);
11862 if (! EQ (old_frame, selected_frame)
11863 && FRAME_LIVE_P (XFRAME (old_frame)))
11864 select_frame_for_redisplay (old_frame);
11865 return Qnil;
11866 }
11867
11868
11869 /* Mark the display of window W as accurate or inaccurate. If
11870 ACCURATE_P is non-zero mark display of W as accurate. If
11871 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11872 redisplay_internal is called. */
11873
11874 static void
11875 mark_window_display_accurate_1 (w, accurate_p)
11876 struct window *w;
11877 int accurate_p;
11878 {
11879 if (BUFFERP (w->buffer))
11880 {
11881 struct buffer *b = XBUFFER (w->buffer);
11882
11883 w->last_modified
11884 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11885 w->last_overlay_modified
11886 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11887 w->last_had_star
11888 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11889
11890 if (accurate_p)
11891 {
11892 b->clip_changed = 0;
11893 b->prevent_redisplay_optimizations_p = 0;
11894
11895 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11896 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11897 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11898 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11899
11900 w->current_matrix->buffer = b;
11901 w->current_matrix->begv = BUF_BEGV (b);
11902 w->current_matrix->zv = BUF_ZV (b);
11903
11904 w->last_cursor = w->cursor;
11905 w->last_cursor_off_p = w->cursor_off_p;
11906
11907 if (w == XWINDOW (selected_window))
11908 w->last_point = make_number (BUF_PT (b));
11909 else
11910 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11911 }
11912 }
11913
11914 if (accurate_p)
11915 {
11916 w->window_end_valid = w->buffer;
11917 #if 0 /* This is incorrect with variable-height lines. */
11918 xassert (XINT (w->window_end_vpos)
11919 < (WINDOW_TOTAL_LINES (w)
11920 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11921 #endif
11922 w->update_mode_line = Qnil;
11923 }
11924 }
11925
11926
11927 /* Mark the display of windows in the window tree rooted at WINDOW as
11928 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11929 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11930 be redisplayed the next time redisplay_internal is called. */
11931
11932 void
11933 mark_window_display_accurate (window, accurate_p)
11934 Lisp_Object window;
11935 int accurate_p;
11936 {
11937 struct window *w;
11938
11939 for (; !NILP (window); window = w->next)
11940 {
11941 w = XWINDOW (window);
11942 mark_window_display_accurate_1 (w, accurate_p);
11943
11944 if (!NILP (w->vchild))
11945 mark_window_display_accurate (w->vchild, accurate_p);
11946 if (!NILP (w->hchild))
11947 mark_window_display_accurate (w->hchild, accurate_p);
11948 }
11949
11950 if (accurate_p)
11951 {
11952 update_overlay_arrows (1);
11953 }
11954 else
11955 {
11956 /* Force a thorough redisplay the next time by setting
11957 last_arrow_position and last_arrow_string to t, which is
11958 unequal to any useful value of Voverlay_arrow_... */
11959 update_overlay_arrows (-1);
11960 }
11961 }
11962
11963
11964 /* Return value in display table DP (Lisp_Char_Table *) for character
11965 C. Since a display table doesn't have any parent, we don't have to
11966 follow parent. Do not call this function directly but use the
11967 macro DISP_CHAR_VECTOR. */
11968
11969 Lisp_Object
11970 disp_char_vector (dp, c)
11971 struct Lisp_Char_Table *dp;
11972 int c;
11973 {
11974 Lisp_Object val;
11975
11976 if (ASCII_CHAR_P (c))
11977 {
11978 val = dp->ascii;
11979 if (SUB_CHAR_TABLE_P (val))
11980 val = XSUB_CHAR_TABLE (val)->contents[c];
11981 }
11982 else
11983 {
11984 Lisp_Object table;
11985
11986 XSETCHAR_TABLE (table, dp);
11987 val = char_table_ref (table, c);
11988 }
11989 if (NILP (val))
11990 val = dp->defalt;
11991 return val;
11992 }
11993
11994
11995 \f
11996 /***********************************************************************
11997 Window Redisplay
11998 ***********************************************************************/
11999
12000 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12001
12002 static void
12003 redisplay_windows (window)
12004 Lisp_Object window;
12005 {
12006 while (!NILP (window))
12007 {
12008 struct window *w = XWINDOW (window);
12009
12010 if (!NILP (w->hchild))
12011 redisplay_windows (w->hchild);
12012 else if (!NILP (w->vchild))
12013 redisplay_windows (w->vchild);
12014 else
12015 {
12016 displayed_buffer = XBUFFER (w->buffer);
12017 /* Use list_of_error, not Qerror, so that
12018 we catch only errors and don't run the debugger. */
12019 internal_condition_case_1 (redisplay_window_0, window,
12020 list_of_error,
12021 redisplay_window_error);
12022 }
12023
12024 window = w->next;
12025 }
12026 }
12027
12028 static Lisp_Object
12029 redisplay_window_error ()
12030 {
12031 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12032 return Qnil;
12033 }
12034
12035 static Lisp_Object
12036 redisplay_window_0 (window)
12037 Lisp_Object window;
12038 {
12039 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12040 redisplay_window (window, 0);
12041 return Qnil;
12042 }
12043
12044 static Lisp_Object
12045 redisplay_window_1 (window)
12046 Lisp_Object window;
12047 {
12048 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12049 redisplay_window (window, 1);
12050 return Qnil;
12051 }
12052 \f
12053
12054 /* Increment GLYPH until it reaches END or CONDITION fails while
12055 adding (GLYPH)->pixel_width to X. */
12056
12057 #define SKIP_GLYPHS(glyph, end, x, condition) \
12058 do \
12059 { \
12060 (x) += (glyph)->pixel_width; \
12061 ++(glyph); \
12062 } \
12063 while ((glyph) < (end) && (condition))
12064
12065
12066 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12067 DELTA is the number of bytes by which positions recorded in ROW
12068 differ from current buffer positions.
12069
12070 Return 0 if cursor is not on this row. 1 otherwise. */
12071
12072 int
12073 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12074 struct window *w;
12075 struct glyph_row *row;
12076 struct glyph_matrix *matrix;
12077 int delta, delta_bytes, dy, dvpos;
12078 {
12079 struct glyph *glyph = row->glyphs[TEXT_AREA];
12080 struct glyph *end = glyph + row->used[TEXT_AREA];
12081 struct glyph *cursor = NULL;
12082 /* The first glyph that starts a sequence of glyphs from string. */
12083 struct glyph *string_start;
12084 /* The X coordinate of string_start. */
12085 int string_start_x;
12086 /* The last known character position. */
12087 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12088 /* The last known character position before string_start. */
12089 int string_before_pos;
12090 int x = row->x;
12091 int cursor_x = x;
12092 int cursor_from_overlay_pos = 0;
12093 int pt_old = PT - delta;
12094
12095 /* Skip over glyphs not having an object at the start of the row.
12096 These are special glyphs like truncation marks on terminal
12097 frames. */
12098 if (row->displays_text_p)
12099 while (glyph < end
12100 && INTEGERP (glyph->object)
12101 && glyph->charpos < 0)
12102 {
12103 x += glyph->pixel_width;
12104 ++glyph;
12105 }
12106
12107 string_start = NULL;
12108 while (glyph < end
12109 && !INTEGERP (glyph->object)
12110 && (!BUFFERP (glyph->object)
12111 || (last_pos = glyph->charpos) < pt_old))
12112 {
12113 if (! STRINGP (glyph->object))
12114 {
12115 string_start = NULL;
12116 x += glyph->pixel_width;
12117 ++glyph;
12118 if (cursor_from_overlay_pos
12119 && last_pos >= cursor_from_overlay_pos)
12120 {
12121 cursor_from_overlay_pos = 0;
12122 cursor = 0;
12123 }
12124 }
12125 else
12126 {
12127 if (string_start == NULL)
12128 {
12129 string_before_pos = last_pos;
12130 string_start = glyph;
12131 string_start_x = x;
12132 }
12133 /* Skip all glyphs from string. */
12134 do
12135 {
12136 Lisp_Object cprop;
12137 int pos;
12138 if ((cursor == NULL || glyph > cursor)
12139 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12140 Qcursor, (glyph)->object),
12141 !NILP (cprop))
12142 && (pos = string_buffer_position (w, glyph->object,
12143 string_before_pos),
12144 (pos == 0 /* From overlay */
12145 || pos == pt_old)))
12146 {
12147 /* Estimate overlay buffer position from the buffer
12148 positions of the glyphs before and after the overlay.
12149 Add 1 to last_pos so that if point corresponds to the
12150 glyph right after the overlay, we still use a 'cursor'
12151 property found in that overlay. */
12152 cursor_from_overlay_pos = (pos ? 0 : last_pos
12153 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12154 cursor = glyph;
12155 cursor_x = x;
12156 }
12157 x += glyph->pixel_width;
12158 ++glyph;
12159 }
12160 while (glyph < end && EQ (glyph->object, string_start->object));
12161 }
12162 }
12163
12164 if (cursor != NULL)
12165 {
12166 glyph = cursor;
12167 x = cursor_x;
12168 }
12169 else if (row->ends_in_ellipsis_p && glyph == end)
12170 {
12171 /* Scan back over the ellipsis glyphs, decrementing positions. */
12172 while (glyph > row->glyphs[TEXT_AREA]
12173 && (glyph - 1)->charpos == last_pos)
12174 glyph--, x -= glyph->pixel_width;
12175 /* That loop always goes one position too far,
12176 including the glyph before the ellipsis.
12177 So scan forward over that one. */
12178 x += glyph->pixel_width;
12179 glyph++;
12180 }
12181 else if (string_start
12182 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12183 {
12184 /* We may have skipped over point because the previous glyphs
12185 are from string. As there's no easy way to know the
12186 character position of the current glyph, find the correct
12187 glyph on point by scanning from string_start again. */
12188 Lisp_Object limit;
12189 Lisp_Object string;
12190 struct glyph *stop = glyph;
12191 int pos;
12192
12193 limit = make_number (pt_old + 1);
12194 glyph = string_start;
12195 x = string_start_x;
12196 string = glyph->object;
12197 pos = string_buffer_position (w, string, string_before_pos);
12198 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12199 because we always put cursor after overlay strings. */
12200 while (pos == 0 && glyph < stop)
12201 {
12202 string = glyph->object;
12203 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12204 if (glyph < stop)
12205 pos = string_buffer_position (w, glyph->object, string_before_pos);
12206 }
12207
12208 while (glyph < stop)
12209 {
12210 pos = XINT (Fnext_single_char_property_change
12211 (make_number (pos), Qdisplay, Qnil, limit));
12212 if (pos > pt_old)
12213 break;
12214 /* Skip glyphs from the same string. */
12215 string = glyph->object;
12216 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12217 /* Skip glyphs from an overlay. */
12218 while (glyph < stop
12219 && ! string_buffer_position (w, glyph->object, pos))
12220 {
12221 string = glyph->object;
12222 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12223 }
12224 }
12225
12226 /* If we reached the end of the line, and end was from a string,
12227 cursor is not on this line. */
12228 if (glyph == end && row->continued_p)
12229 return 0;
12230 }
12231
12232 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12233 w->cursor.x = x;
12234 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12235 w->cursor.y = row->y + dy;
12236
12237 if (w == XWINDOW (selected_window))
12238 {
12239 if (!row->continued_p
12240 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12241 && row->x == 0)
12242 {
12243 this_line_buffer = XBUFFER (w->buffer);
12244
12245 CHARPOS (this_line_start_pos)
12246 = MATRIX_ROW_START_CHARPOS (row) + delta;
12247 BYTEPOS (this_line_start_pos)
12248 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12249
12250 CHARPOS (this_line_end_pos)
12251 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12252 BYTEPOS (this_line_end_pos)
12253 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12254
12255 this_line_y = w->cursor.y;
12256 this_line_pixel_height = row->height;
12257 this_line_vpos = w->cursor.vpos;
12258 this_line_start_x = row->x;
12259 }
12260 else
12261 CHARPOS (this_line_start_pos) = 0;
12262 }
12263
12264 return 1;
12265 }
12266
12267
12268 /* Run window scroll functions, if any, for WINDOW with new window
12269 start STARTP. Sets the window start of WINDOW to that position.
12270
12271 We assume that the window's buffer is really current. */
12272
12273 static INLINE struct text_pos
12274 run_window_scroll_functions (window, startp)
12275 Lisp_Object window;
12276 struct text_pos startp;
12277 {
12278 struct window *w = XWINDOW (window);
12279 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12280
12281 if (current_buffer != XBUFFER (w->buffer))
12282 abort ();
12283
12284 if (!NILP (Vwindow_scroll_functions))
12285 {
12286 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12287 make_number (CHARPOS (startp)));
12288 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12289 /* In case the hook functions switch buffers. */
12290 if (current_buffer != XBUFFER (w->buffer))
12291 set_buffer_internal_1 (XBUFFER (w->buffer));
12292 }
12293
12294 return startp;
12295 }
12296
12297
12298 /* Make sure the line containing the cursor is fully visible.
12299 A value of 1 means there is nothing to be done.
12300 (Either the line is fully visible, or it cannot be made so,
12301 or we cannot tell.)
12302
12303 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12304 is higher than window.
12305
12306 A value of 0 means the caller should do scrolling
12307 as if point had gone off the screen. */
12308
12309 static int
12310 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12311 struct window *w;
12312 int force_p;
12313 int current_matrix_p;
12314 {
12315 struct glyph_matrix *matrix;
12316 struct glyph_row *row;
12317 int window_height;
12318
12319 if (!make_cursor_line_fully_visible_p)
12320 return 1;
12321
12322 /* It's not always possible to find the cursor, e.g, when a window
12323 is full of overlay strings. Don't do anything in that case. */
12324 if (w->cursor.vpos < 0)
12325 return 1;
12326
12327 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12328 row = MATRIX_ROW (matrix, w->cursor.vpos);
12329
12330 /* If the cursor row is not partially visible, there's nothing to do. */
12331 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12332 return 1;
12333
12334 /* If the row the cursor is in is taller than the window's height,
12335 it's not clear what to do, so do nothing. */
12336 window_height = window_box_height (w);
12337 if (row->height >= window_height)
12338 {
12339 if (!force_p || MINI_WINDOW_P (w)
12340 || w->vscroll || w->cursor.vpos == 0)
12341 return 1;
12342 }
12343 return 0;
12344
12345 #if 0
12346 /* This code used to try to scroll the window just enough to make
12347 the line visible. It returned 0 to say that the caller should
12348 allocate larger glyph matrices. */
12349
12350 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12351 {
12352 int dy = row->height - row->visible_height;
12353 w->vscroll = 0;
12354 w->cursor.y += dy;
12355 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12356 }
12357 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12358 {
12359 int dy = - (row->height - row->visible_height);
12360 w->vscroll = dy;
12361 w->cursor.y += dy;
12362 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12363 }
12364
12365 /* When we change the cursor y-position of the selected window,
12366 change this_line_y as well so that the display optimization for
12367 the cursor line of the selected window in redisplay_internal uses
12368 the correct y-position. */
12369 if (w == XWINDOW (selected_window))
12370 this_line_y = w->cursor.y;
12371
12372 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12373 redisplay with larger matrices. */
12374 if (matrix->nrows < required_matrix_height (w))
12375 {
12376 fonts_changed_p = 1;
12377 return 0;
12378 }
12379
12380 return 1;
12381 #endif /* 0 */
12382 }
12383
12384
12385 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12386 non-zero means only WINDOW is redisplayed in redisplay_internal.
12387 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12388 in redisplay_window to bring a partially visible line into view in
12389 the case that only the cursor has moved.
12390
12391 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12392 last screen line's vertical height extends past the end of the screen.
12393
12394 Value is
12395
12396 1 if scrolling succeeded
12397
12398 0 if scrolling didn't find point.
12399
12400 -1 if new fonts have been loaded so that we must interrupt
12401 redisplay, adjust glyph matrices, and try again. */
12402
12403 enum
12404 {
12405 SCROLLING_SUCCESS,
12406 SCROLLING_FAILED,
12407 SCROLLING_NEED_LARGER_MATRICES
12408 };
12409
12410 static int
12411 try_scrolling (window, just_this_one_p, scroll_conservatively,
12412 scroll_step, temp_scroll_step, last_line_misfit)
12413 Lisp_Object window;
12414 int just_this_one_p;
12415 EMACS_INT scroll_conservatively, scroll_step;
12416 int temp_scroll_step;
12417 int last_line_misfit;
12418 {
12419 struct window *w = XWINDOW (window);
12420 struct frame *f = XFRAME (w->frame);
12421 struct text_pos scroll_margin_pos;
12422 struct text_pos pos;
12423 struct text_pos startp;
12424 struct it it;
12425 Lisp_Object window_end;
12426 int this_scroll_margin;
12427 int dy = 0;
12428 int scroll_max;
12429 int rc;
12430 int amount_to_scroll = 0;
12431 Lisp_Object aggressive;
12432 int height;
12433 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12434
12435 #if GLYPH_DEBUG
12436 debug_method_add (w, "try_scrolling");
12437 #endif
12438
12439 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12440
12441 /* Compute scroll margin height in pixels. We scroll when point is
12442 within this distance from the top or bottom of the window. */
12443 if (scroll_margin > 0)
12444 {
12445 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12446 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12447 }
12448 else
12449 this_scroll_margin = 0;
12450
12451 /* Force scroll_conservatively to have a reasonable value so it doesn't
12452 cause an overflow while computing how much to scroll. */
12453 if (scroll_conservatively)
12454 scroll_conservatively = min (scroll_conservatively,
12455 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12456
12457 /* Compute how much we should try to scroll maximally to bring point
12458 into view. */
12459 if (scroll_step || scroll_conservatively || temp_scroll_step)
12460 scroll_max = max (scroll_step,
12461 max (scroll_conservatively, temp_scroll_step));
12462 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12463 || NUMBERP (current_buffer->scroll_up_aggressively))
12464 /* We're trying to scroll because of aggressive scrolling
12465 but no scroll_step is set. Choose an arbitrary one. Maybe
12466 there should be a variable for this. */
12467 scroll_max = 10;
12468 else
12469 scroll_max = 0;
12470 scroll_max *= FRAME_LINE_HEIGHT (f);
12471
12472 /* Decide whether we have to scroll down. Start at the window end
12473 and move this_scroll_margin up to find the position of the scroll
12474 margin. */
12475 window_end = Fwindow_end (window, Qt);
12476
12477 too_near_end:
12478
12479 CHARPOS (scroll_margin_pos) = XINT (window_end);
12480 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12481
12482 if (this_scroll_margin || extra_scroll_margin_lines)
12483 {
12484 start_display (&it, w, scroll_margin_pos);
12485 if (this_scroll_margin)
12486 move_it_vertically_backward (&it, this_scroll_margin);
12487 if (extra_scroll_margin_lines)
12488 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12489 scroll_margin_pos = it.current.pos;
12490 }
12491
12492 if (PT >= CHARPOS (scroll_margin_pos))
12493 {
12494 int y0;
12495
12496 /* Point is in the scroll margin at the bottom of the window, or
12497 below. Compute a new window start that makes point visible. */
12498
12499 /* Compute the distance from the scroll margin to PT.
12500 Give up if the distance is greater than scroll_max. */
12501 start_display (&it, w, scroll_margin_pos);
12502 y0 = it.current_y;
12503 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12504 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12505
12506 /* To make point visible, we have to move the window start
12507 down so that the line the cursor is in is visible, which
12508 means we have to add in the height of the cursor line. */
12509 dy = line_bottom_y (&it) - y0;
12510
12511 if (dy > scroll_max)
12512 return SCROLLING_FAILED;
12513
12514 /* Move the window start down. If scrolling conservatively,
12515 move it just enough down to make point visible. If
12516 scroll_step is set, move it down by scroll_step. */
12517 start_display (&it, w, startp);
12518
12519 if (scroll_conservatively)
12520 /* Set AMOUNT_TO_SCROLL to at least one line,
12521 and at most scroll_conservatively lines. */
12522 amount_to_scroll
12523 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12524 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12525 else if (scroll_step || temp_scroll_step)
12526 amount_to_scroll = scroll_max;
12527 else
12528 {
12529 aggressive = current_buffer->scroll_up_aggressively;
12530 height = WINDOW_BOX_TEXT_HEIGHT (w);
12531 if (NUMBERP (aggressive))
12532 {
12533 double float_amount = XFLOATINT (aggressive) * height;
12534 amount_to_scroll = float_amount;
12535 if (amount_to_scroll == 0 && float_amount > 0)
12536 amount_to_scroll = 1;
12537 }
12538 }
12539
12540 if (amount_to_scroll <= 0)
12541 return SCROLLING_FAILED;
12542
12543 /* If moving by amount_to_scroll leaves STARTP unchanged,
12544 move it down one screen line. */
12545
12546 move_it_vertically (&it, amount_to_scroll);
12547 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12548 move_it_by_lines (&it, 1, 1);
12549 startp = it.current.pos;
12550 }
12551 else
12552 {
12553 /* See if point is inside the scroll margin at the top of the
12554 window. */
12555 scroll_margin_pos = startp;
12556 if (this_scroll_margin)
12557 {
12558 start_display (&it, w, startp);
12559 move_it_vertically (&it, this_scroll_margin);
12560 scroll_margin_pos = it.current.pos;
12561 }
12562
12563 if (PT < CHARPOS (scroll_margin_pos))
12564 {
12565 /* Point is in the scroll margin at the top of the window or
12566 above what is displayed in the window. */
12567 int y0;
12568
12569 /* Compute the vertical distance from PT to the scroll
12570 margin position. Give up if distance is greater than
12571 scroll_max. */
12572 SET_TEXT_POS (pos, PT, PT_BYTE);
12573 start_display (&it, w, pos);
12574 y0 = it.current_y;
12575 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12576 it.last_visible_y, -1,
12577 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12578 dy = it.current_y - y0;
12579 if (dy > scroll_max)
12580 return SCROLLING_FAILED;
12581
12582 /* Compute new window start. */
12583 start_display (&it, w, startp);
12584
12585 if (scroll_conservatively)
12586 amount_to_scroll
12587 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12588 else if (scroll_step || temp_scroll_step)
12589 amount_to_scroll = scroll_max;
12590 else
12591 {
12592 aggressive = current_buffer->scroll_down_aggressively;
12593 height = WINDOW_BOX_TEXT_HEIGHT (w);
12594 if (NUMBERP (aggressive))
12595 {
12596 double float_amount = XFLOATINT (aggressive) * height;
12597 amount_to_scroll = float_amount;
12598 if (amount_to_scroll == 0 && float_amount > 0)
12599 amount_to_scroll = 1;
12600 }
12601 }
12602
12603 if (amount_to_scroll <= 0)
12604 return SCROLLING_FAILED;
12605
12606 move_it_vertically_backward (&it, amount_to_scroll);
12607 startp = it.current.pos;
12608 }
12609 }
12610
12611 /* Run window scroll functions. */
12612 startp = run_window_scroll_functions (window, startp);
12613
12614 /* Display the window. Give up if new fonts are loaded, or if point
12615 doesn't appear. */
12616 if (!try_window (window, startp, 0))
12617 rc = SCROLLING_NEED_LARGER_MATRICES;
12618 else if (w->cursor.vpos < 0)
12619 {
12620 clear_glyph_matrix (w->desired_matrix);
12621 rc = SCROLLING_FAILED;
12622 }
12623 else
12624 {
12625 /* Maybe forget recorded base line for line number display. */
12626 if (!just_this_one_p
12627 || current_buffer->clip_changed
12628 || BEG_UNCHANGED < CHARPOS (startp))
12629 w->base_line_number = Qnil;
12630
12631 /* If cursor ends up on a partially visible line,
12632 treat that as being off the bottom of the screen. */
12633 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12634 {
12635 clear_glyph_matrix (w->desired_matrix);
12636 ++extra_scroll_margin_lines;
12637 goto too_near_end;
12638 }
12639 rc = SCROLLING_SUCCESS;
12640 }
12641
12642 return rc;
12643 }
12644
12645
12646 /* Compute a suitable window start for window W if display of W starts
12647 on a continuation line. Value is non-zero if a new window start
12648 was computed.
12649
12650 The new window start will be computed, based on W's width, starting
12651 from the start of the continued line. It is the start of the
12652 screen line with the minimum distance from the old start W->start. */
12653
12654 static int
12655 compute_window_start_on_continuation_line (w)
12656 struct window *w;
12657 {
12658 struct text_pos pos, start_pos;
12659 int window_start_changed_p = 0;
12660
12661 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12662
12663 /* If window start is on a continuation line... Window start may be
12664 < BEGV in case there's invisible text at the start of the
12665 buffer (M-x rmail, for example). */
12666 if (CHARPOS (start_pos) > BEGV
12667 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12668 {
12669 struct it it;
12670 struct glyph_row *row;
12671
12672 /* Handle the case that the window start is out of range. */
12673 if (CHARPOS (start_pos) < BEGV)
12674 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12675 else if (CHARPOS (start_pos) > ZV)
12676 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12677
12678 /* Find the start of the continued line. This should be fast
12679 because scan_buffer is fast (newline cache). */
12680 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12681 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12682 row, DEFAULT_FACE_ID);
12683 reseat_at_previous_visible_line_start (&it);
12684
12685 /* If the line start is "too far" away from the window start,
12686 say it takes too much time to compute a new window start. */
12687 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12688 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12689 {
12690 int min_distance, distance;
12691
12692 /* Move forward by display lines to find the new window
12693 start. If window width was enlarged, the new start can
12694 be expected to be > the old start. If window width was
12695 decreased, the new window start will be < the old start.
12696 So, we're looking for the display line start with the
12697 minimum distance from the old window start. */
12698 pos = it.current.pos;
12699 min_distance = INFINITY;
12700 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12701 distance < min_distance)
12702 {
12703 min_distance = distance;
12704 pos = it.current.pos;
12705 move_it_by_lines (&it, 1, 0);
12706 }
12707
12708 /* Set the window start there. */
12709 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12710 window_start_changed_p = 1;
12711 }
12712 }
12713
12714 return window_start_changed_p;
12715 }
12716
12717
12718 /* Try cursor movement in case text has not changed in window WINDOW,
12719 with window start STARTP. Value is
12720
12721 CURSOR_MOVEMENT_SUCCESS if successful
12722
12723 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12724
12725 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12726 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12727 we want to scroll as if scroll-step were set to 1. See the code.
12728
12729 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12730 which case we have to abort this redisplay, and adjust matrices
12731 first. */
12732
12733 enum
12734 {
12735 CURSOR_MOVEMENT_SUCCESS,
12736 CURSOR_MOVEMENT_CANNOT_BE_USED,
12737 CURSOR_MOVEMENT_MUST_SCROLL,
12738 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12739 };
12740
12741 static int
12742 try_cursor_movement (window, startp, scroll_step)
12743 Lisp_Object window;
12744 struct text_pos startp;
12745 int *scroll_step;
12746 {
12747 struct window *w = XWINDOW (window);
12748 struct frame *f = XFRAME (w->frame);
12749 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12750
12751 #if GLYPH_DEBUG
12752 if (inhibit_try_cursor_movement)
12753 return rc;
12754 #endif
12755
12756 /* Handle case where text has not changed, only point, and it has
12757 not moved off the frame. */
12758 if (/* Point may be in this window. */
12759 PT >= CHARPOS (startp)
12760 /* Selective display hasn't changed. */
12761 && !current_buffer->clip_changed
12762 /* Function force-mode-line-update is used to force a thorough
12763 redisplay. It sets either windows_or_buffers_changed or
12764 update_mode_lines. So don't take a shortcut here for these
12765 cases. */
12766 && !update_mode_lines
12767 && !windows_or_buffers_changed
12768 && !cursor_type_changed
12769 /* Can't use this case if highlighting a region. When a
12770 region exists, cursor movement has to do more than just
12771 set the cursor. */
12772 && !(!NILP (Vtransient_mark_mode)
12773 && !NILP (current_buffer->mark_active))
12774 && NILP (w->region_showing)
12775 && NILP (Vshow_trailing_whitespace)
12776 /* Right after splitting windows, last_point may be nil. */
12777 && INTEGERP (w->last_point)
12778 /* This code is not used for mini-buffer for the sake of the case
12779 of redisplaying to replace an echo area message; since in
12780 that case the mini-buffer contents per se are usually
12781 unchanged. This code is of no real use in the mini-buffer
12782 since the handling of this_line_start_pos, etc., in redisplay
12783 handles the same cases. */
12784 && !EQ (window, minibuf_window)
12785 /* When splitting windows or for new windows, it happens that
12786 redisplay is called with a nil window_end_vpos or one being
12787 larger than the window. This should really be fixed in
12788 window.c. I don't have this on my list, now, so we do
12789 approximately the same as the old redisplay code. --gerd. */
12790 && INTEGERP (w->window_end_vpos)
12791 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12792 && (FRAME_WINDOW_P (f)
12793 || !overlay_arrow_in_current_buffer_p ()))
12794 {
12795 int this_scroll_margin, top_scroll_margin;
12796 struct glyph_row *row = NULL;
12797
12798 #if GLYPH_DEBUG
12799 debug_method_add (w, "cursor movement");
12800 #endif
12801
12802 /* Scroll if point within this distance from the top or bottom
12803 of the window. This is a pixel value. */
12804 this_scroll_margin = max (0, scroll_margin);
12805 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12806 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12807
12808 top_scroll_margin = this_scroll_margin;
12809 if (WINDOW_WANTS_HEADER_LINE_P (w))
12810 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12811
12812 /* Start with the row the cursor was displayed during the last
12813 not paused redisplay. Give up if that row is not valid. */
12814 if (w->last_cursor.vpos < 0
12815 || w->last_cursor.vpos >= w->current_matrix->nrows)
12816 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12817 else
12818 {
12819 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12820 if (row->mode_line_p)
12821 ++row;
12822 if (!row->enabled_p)
12823 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12824 }
12825
12826 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12827 {
12828 int scroll_p = 0;
12829 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12830
12831 if (PT > XFASTINT (w->last_point))
12832 {
12833 /* Point has moved forward. */
12834 while (MATRIX_ROW_END_CHARPOS (row) < PT
12835 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12836 {
12837 xassert (row->enabled_p);
12838 ++row;
12839 }
12840
12841 /* The end position of a row equals the start position
12842 of the next row. If PT is there, we would rather
12843 display it in the next line. */
12844 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12845 && MATRIX_ROW_END_CHARPOS (row) == PT
12846 && !cursor_row_p (w, row))
12847 ++row;
12848
12849 /* If within the scroll margin, scroll. Note that
12850 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12851 the next line would be drawn, and that
12852 this_scroll_margin can be zero. */
12853 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12854 || PT > MATRIX_ROW_END_CHARPOS (row)
12855 /* Line is completely visible last line in window
12856 and PT is to be set in the next line. */
12857 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12858 && PT == MATRIX_ROW_END_CHARPOS (row)
12859 && !row->ends_at_zv_p
12860 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12861 scroll_p = 1;
12862 }
12863 else if (PT < XFASTINT (w->last_point))
12864 {
12865 /* Cursor has to be moved backward. Note that PT >=
12866 CHARPOS (startp) because of the outer if-statement. */
12867 while (!row->mode_line_p
12868 && (MATRIX_ROW_START_CHARPOS (row) > PT
12869 || (MATRIX_ROW_START_CHARPOS (row) == PT
12870 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12871 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12872 row > w->current_matrix->rows
12873 && (row-1)->ends_in_newline_from_string_p))))
12874 && (row->y > top_scroll_margin
12875 || CHARPOS (startp) == BEGV))
12876 {
12877 xassert (row->enabled_p);
12878 --row;
12879 }
12880
12881 /* Consider the following case: Window starts at BEGV,
12882 there is invisible, intangible text at BEGV, so that
12883 display starts at some point START > BEGV. It can
12884 happen that we are called with PT somewhere between
12885 BEGV and START. Try to handle that case. */
12886 if (row < w->current_matrix->rows
12887 || row->mode_line_p)
12888 {
12889 row = w->current_matrix->rows;
12890 if (row->mode_line_p)
12891 ++row;
12892 }
12893
12894 /* Due to newlines in overlay strings, we may have to
12895 skip forward over overlay strings. */
12896 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12897 && MATRIX_ROW_END_CHARPOS (row) == PT
12898 && !cursor_row_p (w, row))
12899 ++row;
12900
12901 /* If within the scroll margin, scroll. */
12902 if (row->y < top_scroll_margin
12903 && CHARPOS (startp) != BEGV)
12904 scroll_p = 1;
12905 }
12906 else
12907 {
12908 /* Cursor did not move. So don't scroll even if cursor line
12909 is partially visible, as it was so before. */
12910 rc = CURSOR_MOVEMENT_SUCCESS;
12911 }
12912
12913 if (PT < MATRIX_ROW_START_CHARPOS (row)
12914 || PT > MATRIX_ROW_END_CHARPOS (row))
12915 {
12916 /* if PT is not in the glyph row, give up. */
12917 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12918 }
12919 else if (rc != CURSOR_MOVEMENT_SUCCESS
12920 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12921 && make_cursor_line_fully_visible_p)
12922 {
12923 if (PT == MATRIX_ROW_END_CHARPOS (row)
12924 && !row->ends_at_zv_p
12925 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12926 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12927 else if (row->height > window_box_height (w))
12928 {
12929 /* If we end up in a partially visible line, let's
12930 make it fully visible, except when it's taller
12931 than the window, in which case we can't do much
12932 about it. */
12933 *scroll_step = 1;
12934 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12935 }
12936 else
12937 {
12938 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12939 if (!cursor_row_fully_visible_p (w, 0, 1))
12940 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12941 else
12942 rc = CURSOR_MOVEMENT_SUCCESS;
12943 }
12944 }
12945 else if (scroll_p)
12946 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12947 else
12948 {
12949 do
12950 {
12951 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12952 {
12953 rc = CURSOR_MOVEMENT_SUCCESS;
12954 break;
12955 }
12956 ++row;
12957 }
12958 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12959 && MATRIX_ROW_START_CHARPOS (row) == PT
12960 && cursor_row_p (w, row));
12961 }
12962 }
12963 }
12964
12965 return rc;
12966 }
12967
12968 void
12969 set_vertical_scroll_bar (w)
12970 struct window *w;
12971 {
12972 int start, end, whole;
12973
12974 /* Calculate the start and end positions for the current window.
12975 At some point, it would be nice to choose between scrollbars
12976 which reflect the whole buffer size, with special markers
12977 indicating narrowing, and scrollbars which reflect only the
12978 visible region.
12979
12980 Note that mini-buffers sometimes aren't displaying any text. */
12981 if (!MINI_WINDOW_P (w)
12982 || (w == XWINDOW (minibuf_window)
12983 && NILP (echo_area_buffer[0])))
12984 {
12985 struct buffer *buf = XBUFFER (w->buffer);
12986 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12987 start = marker_position (w->start) - BUF_BEGV (buf);
12988 /* I don't think this is guaranteed to be right. For the
12989 moment, we'll pretend it is. */
12990 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12991
12992 if (end < start)
12993 end = start;
12994 if (whole < (end - start))
12995 whole = end - start;
12996 }
12997 else
12998 start = end = whole = 0;
12999
13000 /* Indicate what this scroll bar ought to be displaying now. */
13001 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13002 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13003 (w, end - start, whole, start);
13004 }
13005
13006
13007 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13008 selected_window is redisplayed.
13009
13010 We can return without actually redisplaying the window if
13011 fonts_changed_p is nonzero. In that case, redisplay_internal will
13012 retry. */
13013
13014 static void
13015 redisplay_window (window, just_this_one_p)
13016 Lisp_Object window;
13017 int just_this_one_p;
13018 {
13019 struct window *w = XWINDOW (window);
13020 struct frame *f = XFRAME (w->frame);
13021 struct buffer *buffer = XBUFFER (w->buffer);
13022 struct buffer *old = current_buffer;
13023 struct text_pos lpoint, opoint, startp;
13024 int update_mode_line;
13025 int tem;
13026 struct it it;
13027 /* Record it now because it's overwritten. */
13028 int current_matrix_up_to_date_p = 0;
13029 int used_current_matrix_p = 0;
13030 /* This is less strict than current_matrix_up_to_date_p.
13031 It indictes that the buffer contents and narrowing are unchanged. */
13032 int buffer_unchanged_p = 0;
13033 int temp_scroll_step = 0;
13034 int count = SPECPDL_INDEX ();
13035 int rc;
13036 int centering_position = -1;
13037 int last_line_misfit = 0;
13038 int beg_unchanged, end_unchanged;
13039
13040 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13041 opoint = lpoint;
13042
13043 /* W must be a leaf window here. */
13044 xassert (!NILP (w->buffer));
13045 #if GLYPH_DEBUG
13046 *w->desired_matrix->method = 0;
13047 #endif
13048
13049 restart:
13050 reconsider_clip_changes (w, buffer);
13051
13052 /* Has the mode line to be updated? */
13053 update_mode_line = (!NILP (w->update_mode_line)
13054 || update_mode_lines
13055 || buffer->clip_changed
13056 || buffer->prevent_redisplay_optimizations_p);
13057
13058 if (MINI_WINDOW_P (w))
13059 {
13060 if (w == XWINDOW (echo_area_window)
13061 && !NILP (echo_area_buffer[0]))
13062 {
13063 if (update_mode_line)
13064 /* We may have to update a tty frame's menu bar or a
13065 tool-bar. Example `M-x C-h C-h C-g'. */
13066 goto finish_menu_bars;
13067 else
13068 /* We've already displayed the echo area glyphs in this window. */
13069 goto finish_scroll_bars;
13070 }
13071 else if ((w != XWINDOW (minibuf_window)
13072 || minibuf_level == 0)
13073 /* When buffer is nonempty, redisplay window normally. */
13074 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13075 /* Quail displays non-mini buffers in minibuffer window.
13076 In that case, redisplay the window normally. */
13077 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13078 {
13079 /* W is a mini-buffer window, but it's not active, so clear
13080 it. */
13081 int yb = window_text_bottom_y (w);
13082 struct glyph_row *row;
13083 int y;
13084
13085 for (y = 0, row = w->desired_matrix->rows;
13086 y < yb;
13087 y += row->height, ++row)
13088 blank_row (w, row, y);
13089 goto finish_scroll_bars;
13090 }
13091
13092 clear_glyph_matrix (w->desired_matrix);
13093 }
13094
13095 /* Otherwise set up data on this window; select its buffer and point
13096 value. */
13097 /* Really select the buffer, for the sake of buffer-local
13098 variables. */
13099 set_buffer_internal_1 (XBUFFER (w->buffer));
13100
13101 current_matrix_up_to_date_p
13102 = (!NILP (w->window_end_valid)
13103 && !current_buffer->clip_changed
13104 && !current_buffer->prevent_redisplay_optimizations_p
13105 && XFASTINT (w->last_modified) >= MODIFF
13106 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13107
13108 /* Run the window-bottom-change-functions
13109 if it is possible that the text on the screen has changed
13110 (either due to modification of the text, or any other reason). */
13111 if (!current_matrix_up_to_date_p
13112 && !NILP (Vwindow_text_change_functions))
13113 {
13114 safe_run_hooks (Qwindow_text_change_functions);
13115 goto restart;
13116 }
13117
13118 beg_unchanged = BEG_UNCHANGED;
13119 end_unchanged = END_UNCHANGED;
13120
13121 SET_TEXT_POS (opoint, PT, PT_BYTE);
13122
13123 specbind (Qinhibit_point_motion_hooks, Qt);
13124
13125 buffer_unchanged_p
13126 = (!NILP (w->window_end_valid)
13127 && !current_buffer->clip_changed
13128 && XFASTINT (w->last_modified) >= MODIFF
13129 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13130
13131 /* When windows_or_buffers_changed is non-zero, we can't rely on
13132 the window end being valid, so set it to nil there. */
13133 if (windows_or_buffers_changed)
13134 {
13135 /* If window starts on a continuation line, maybe adjust the
13136 window start in case the window's width changed. */
13137 if (XMARKER (w->start)->buffer == current_buffer)
13138 compute_window_start_on_continuation_line (w);
13139
13140 w->window_end_valid = Qnil;
13141 }
13142
13143 /* Some sanity checks. */
13144 CHECK_WINDOW_END (w);
13145 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13146 abort ();
13147 if (BYTEPOS (opoint) < CHARPOS (opoint))
13148 abort ();
13149
13150 /* If %c is in mode line, update it if needed. */
13151 if (!NILP (w->column_number_displayed)
13152 /* This alternative quickly identifies a common case
13153 where no change is needed. */
13154 && !(PT == XFASTINT (w->last_point)
13155 && XFASTINT (w->last_modified) >= MODIFF
13156 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13157 && (XFASTINT (w->column_number_displayed)
13158 != (int) current_column ())) /* iftc */
13159 update_mode_line = 1;
13160
13161 /* Count number of windows showing the selected buffer. An indirect
13162 buffer counts as its base buffer. */
13163 if (!just_this_one_p)
13164 {
13165 struct buffer *current_base, *window_base;
13166 current_base = current_buffer;
13167 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13168 if (current_base->base_buffer)
13169 current_base = current_base->base_buffer;
13170 if (window_base->base_buffer)
13171 window_base = window_base->base_buffer;
13172 if (current_base == window_base)
13173 buffer_shared++;
13174 }
13175
13176 /* Point refers normally to the selected window. For any other
13177 window, set up appropriate value. */
13178 if (!EQ (window, selected_window))
13179 {
13180 int new_pt = XMARKER (w->pointm)->charpos;
13181 int new_pt_byte = marker_byte_position (w->pointm);
13182 if (new_pt < BEGV)
13183 {
13184 new_pt = BEGV;
13185 new_pt_byte = BEGV_BYTE;
13186 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13187 }
13188 else if (new_pt > (ZV - 1))
13189 {
13190 new_pt = ZV;
13191 new_pt_byte = ZV_BYTE;
13192 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13193 }
13194
13195 /* We don't use SET_PT so that the point-motion hooks don't run. */
13196 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13197 }
13198
13199 /* If any of the character widths specified in the display table
13200 have changed, invalidate the width run cache. It's true that
13201 this may be a bit late to catch such changes, but the rest of
13202 redisplay goes (non-fatally) haywire when the display table is
13203 changed, so why should we worry about doing any better? */
13204 if (current_buffer->width_run_cache)
13205 {
13206 struct Lisp_Char_Table *disptab = buffer_display_table ();
13207
13208 if (! disptab_matches_widthtab (disptab,
13209 XVECTOR (current_buffer->width_table)))
13210 {
13211 invalidate_region_cache (current_buffer,
13212 current_buffer->width_run_cache,
13213 BEG, Z);
13214 recompute_width_table (current_buffer, disptab);
13215 }
13216 }
13217
13218 /* If window-start is screwed up, choose a new one. */
13219 if (XMARKER (w->start)->buffer != current_buffer)
13220 goto recenter;
13221
13222 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13223
13224 /* If someone specified a new starting point but did not insist,
13225 check whether it can be used. */
13226 if (!NILP (w->optional_new_start)
13227 && CHARPOS (startp) >= BEGV
13228 && CHARPOS (startp) <= ZV)
13229 {
13230 w->optional_new_start = Qnil;
13231 start_display (&it, w, startp);
13232 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13233 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13234 if (IT_CHARPOS (it) == PT)
13235 w->force_start = Qt;
13236 /* IT may overshoot PT if text at PT is invisible. */
13237 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13238 w->force_start = Qt;
13239 }
13240
13241 force_start:
13242
13243 /* Handle case where place to start displaying has been specified,
13244 unless the specified location is outside the accessible range. */
13245 if (!NILP (w->force_start)
13246 || w->frozen_window_start_p)
13247 {
13248 /* We set this later on if we have to adjust point. */
13249 int new_vpos = -1;
13250 int val;
13251
13252 w->force_start = Qnil;
13253 w->vscroll = 0;
13254 w->window_end_valid = Qnil;
13255
13256 /* Forget any recorded base line for line number display. */
13257 if (!buffer_unchanged_p)
13258 w->base_line_number = Qnil;
13259
13260 /* Redisplay the mode line. Select the buffer properly for that.
13261 Also, run the hook window-scroll-functions
13262 because we have scrolled. */
13263 /* Note, we do this after clearing force_start because
13264 if there's an error, it is better to forget about force_start
13265 than to get into an infinite loop calling the hook functions
13266 and having them get more errors. */
13267 if (!update_mode_line
13268 || ! NILP (Vwindow_scroll_functions))
13269 {
13270 update_mode_line = 1;
13271 w->update_mode_line = Qt;
13272 startp = run_window_scroll_functions (window, startp);
13273 }
13274
13275 w->last_modified = make_number (0);
13276 w->last_overlay_modified = make_number (0);
13277 if (CHARPOS (startp) < BEGV)
13278 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13279 else if (CHARPOS (startp) > ZV)
13280 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13281
13282 /* Redisplay, then check if cursor has been set during the
13283 redisplay. Give up if new fonts were loaded. */
13284 val = try_window (window, startp, 1);
13285 if (!val)
13286 {
13287 w->force_start = Qt;
13288 clear_glyph_matrix (w->desired_matrix);
13289 goto need_larger_matrices;
13290 }
13291 /* Point was outside the scroll margins. */
13292 if (val < 0)
13293 new_vpos = window_box_height (w) / 2;
13294
13295 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13296 {
13297 /* If point does not appear, try to move point so it does
13298 appear. The desired matrix has been built above, so we
13299 can use it here. */
13300 new_vpos = window_box_height (w) / 2;
13301 }
13302
13303 if (!cursor_row_fully_visible_p (w, 0, 0))
13304 {
13305 /* Point does appear, but on a line partly visible at end of window.
13306 Move it back to a fully-visible line. */
13307 new_vpos = window_box_height (w);
13308 }
13309
13310 /* If we need to move point for either of the above reasons,
13311 now actually do it. */
13312 if (new_vpos >= 0)
13313 {
13314 struct glyph_row *row;
13315
13316 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13317 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13318 ++row;
13319
13320 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13321 MATRIX_ROW_START_BYTEPOS (row));
13322
13323 if (w != XWINDOW (selected_window))
13324 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13325 else if (current_buffer == old)
13326 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13327
13328 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13329
13330 /* If we are highlighting the region, then we just changed
13331 the region, so redisplay to show it. */
13332 if (!NILP (Vtransient_mark_mode)
13333 && !NILP (current_buffer->mark_active))
13334 {
13335 clear_glyph_matrix (w->desired_matrix);
13336 if (!try_window (window, startp, 0))
13337 goto need_larger_matrices;
13338 }
13339 }
13340
13341 #if GLYPH_DEBUG
13342 debug_method_add (w, "forced window start");
13343 #endif
13344 goto done;
13345 }
13346
13347 /* Handle case where text has not changed, only point, and it has
13348 not moved off the frame, and we are not retrying after hscroll.
13349 (current_matrix_up_to_date_p is nonzero when retrying.) */
13350 if (current_matrix_up_to_date_p
13351 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13352 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13353 {
13354 switch (rc)
13355 {
13356 case CURSOR_MOVEMENT_SUCCESS:
13357 used_current_matrix_p = 1;
13358 goto done;
13359
13360 #if 0 /* try_cursor_movement never returns this value. */
13361 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13362 goto need_larger_matrices;
13363 #endif
13364
13365 case CURSOR_MOVEMENT_MUST_SCROLL:
13366 goto try_to_scroll;
13367
13368 default:
13369 abort ();
13370 }
13371 }
13372 /* If current starting point was originally the beginning of a line
13373 but no longer is, find a new starting point. */
13374 else if (!NILP (w->start_at_line_beg)
13375 && !(CHARPOS (startp) <= BEGV
13376 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13377 {
13378 #if GLYPH_DEBUG
13379 debug_method_add (w, "recenter 1");
13380 #endif
13381 goto recenter;
13382 }
13383
13384 /* Try scrolling with try_window_id. Value is > 0 if update has
13385 been done, it is -1 if we know that the same window start will
13386 not work. It is 0 if unsuccessful for some other reason. */
13387 else if ((tem = try_window_id (w)) != 0)
13388 {
13389 #if GLYPH_DEBUG
13390 debug_method_add (w, "try_window_id %d", tem);
13391 #endif
13392
13393 if (fonts_changed_p)
13394 goto need_larger_matrices;
13395 if (tem > 0)
13396 goto done;
13397
13398 /* Otherwise try_window_id has returned -1 which means that we
13399 don't want the alternative below this comment to execute. */
13400 }
13401 else if (CHARPOS (startp) >= BEGV
13402 && CHARPOS (startp) <= ZV
13403 && PT >= CHARPOS (startp)
13404 && (CHARPOS (startp) < ZV
13405 /* Avoid starting at end of buffer. */
13406 || CHARPOS (startp) == BEGV
13407 || (XFASTINT (w->last_modified) >= MODIFF
13408 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13409 {
13410
13411 /* If first window line is a continuation line, and window start
13412 is inside the modified region, but the first change is before
13413 current window start, we must select a new window start.
13414
13415 However, if this is the result of a down-mouse event (e.g. by
13416 extending the mouse-drag-overlay), we don't want to select a
13417 new window start, since that would change the position under
13418 the mouse, resulting in an unwanted mouse-movement rather
13419 than a simple mouse-click. */
13420 if (NILP (w->start_at_line_beg)
13421 && NILP (do_mouse_tracking)
13422 && CHARPOS (startp) > BEGV
13423 && CHARPOS (startp) > BEG + beg_unchanged
13424 && CHARPOS (startp) <= Z - end_unchanged)
13425 {
13426 w->force_start = Qt;
13427 if (XMARKER (w->start)->buffer == current_buffer)
13428 compute_window_start_on_continuation_line (w);
13429 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13430 goto force_start;
13431 }
13432
13433 #if GLYPH_DEBUG
13434 debug_method_add (w, "same window start");
13435 #endif
13436
13437 /* Try to redisplay starting at same place as before.
13438 If point has not moved off frame, accept the results. */
13439 if (!current_matrix_up_to_date_p
13440 /* Don't use try_window_reusing_current_matrix in this case
13441 because a window scroll function can have changed the
13442 buffer. */
13443 || !NILP (Vwindow_scroll_functions)
13444 || MINI_WINDOW_P (w)
13445 || !(used_current_matrix_p
13446 = try_window_reusing_current_matrix (w)))
13447 {
13448 IF_DEBUG (debug_method_add (w, "1"));
13449 if (try_window (window, startp, 1) < 0)
13450 /* -1 means we need to scroll.
13451 0 means we need new matrices, but fonts_changed_p
13452 is set in that case, so we will detect it below. */
13453 goto try_to_scroll;
13454 }
13455
13456 if (fonts_changed_p)
13457 goto need_larger_matrices;
13458
13459 if (w->cursor.vpos >= 0)
13460 {
13461 if (!just_this_one_p
13462 || current_buffer->clip_changed
13463 || BEG_UNCHANGED < CHARPOS (startp))
13464 /* Forget any recorded base line for line number display. */
13465 w->base_line_number = Qnil;
13466
13467 if (!cursor_row_fully_visible_p (w, 1, 0))
13468 {
13469 clear_glyph_matrix (w->desired_matrix);
13470 last_line_misfit = 1;
13471 }
13472 /* Drop through and scroll. */
13473 else
13474 goto done;
13475 }
13476 else
13477 clear_glyph_matrix (w->desired_matrix);
13478 }
13479
13480 try_to_scroll:
13481
13482 w->last_modified = make_number (0);
13483 w->last_overlay_modified = make_number (0);
13484
13485 /* Redisplay the mode line. Select the buffer properly for that. */
13486 if (!update_mode_line)
13487 {
13488 update_mode_line = 1;
13489 w->update_mode_line = Qt;
13490 }
13491
13492 /* Try to scroll by specified few lines. */
13493 if ((scroll_conservatively
13494 || scroll_step
13495 || temp_scroll_step
13496 || NUMBERP (current_buffer->scroll_up_aggressively)
13497 || NUMBERP (current_buffer->scroll_down_aggressively))
13498 && !current_buffer->clip_changed
13499 && CHARPOS (startp) >= BEGV
13500 && CHARPOS (startp) <= ZV)
13501 {
13502 /* The function returns -1 if new fonts were loaded, 1 if
13503 successful, 0 if not successful. */
13504 int rc = try_scrolling (window, just_this_one_p,
13505 scroll_conservatively,
13506 scroll_step,
13507 temp_scroll_step, last_line_misfit);
13508 switch (rc)
13509 {
13510 case SCROLLING_SUCCESS:
13511 goto done;
13512
13513 case SCROLLING_NEED_LARGER_MATRICES:
13514 goto need_larger_matrices;
13515
13516 case SCROLLING_FAILED:
13517 break;
13518
13519 default:
13520 abort ();
13521 }
13522 }
13523
13524 /* Finally, just choose place to start which centers point */
13525
13526 recenter:
13527 if (centering_position < 0)
13528 centering_position = window_box_height (w) / 2;
13529
13530 #if GLYPH_DEBUG
13531 debug_method_add (w, "recenter");
13532 #endif
13533
13534 /* w->vscroll = 0; */
13535
13536 /* Forget any previously recorded base line for line number display. */
13537 if (!buffer_unchanged_p)
13538 w->base_line_number = Qnil;
13539
13540 /* Move backward half the height of the window. */
13541 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13542 it.current_y = it.last_visible_y;
13543 move_it_vertically_backward (&it, centering_position);
13544 xassert (IT_CHARPOS (it) >= BEGV);
13545
13546 /* The function move_it_vertically_backward may move over more
13547 than the specified y-distance. If it->w is small, e.g. a
13548 mini-buffer window, we may end up in front of the window's
13549 display area. Start displaying at the start of the line
13550 containing PT in this case. */
13551 if (it.current_y <= 0)
13552 {
13553 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13554 move_it_vertically_backward (&it, 0);
13555 #if 0
13556 /* I think this assert is bogus if buffer contains
13557 invisible text or images. KFS. */
13558 xassert (IT_CHARPOS (it) <= PT);
13559 #endif
13560 it.current_y = 0;
13561 }
13562
13563 it.current_x = it.hpos = 0;
13564
13565 /* Set startp here explicitly in case that helps avoid an infinite loop
13566 in case the window-scroll-functions functions get errors. */
13567 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13568
13569 /* Run scroll hooks. */
13570 startp = run_window_scroll_functions (window, it.current.pos);
13571
13572 /* Redisplay the window. */
13573 if (!current_matrix_up_to_date_p
13574 || windows_or_buffers_changed
13575 || cursor_type_changed
13576 /* Don't use try_window_reusing_current_matrix in this case
13577 because it can have changed the buffer. */
13578 || !NILP (Vwindow_scroll_functions)
13579 || !just_this_one_p
13580 || MINI_WINDOW_P (w)
13581 || !(used_current_matrix_p
13582 = try_window_reusing_current_matrix (w)))
13583 try_window (window, startp, 0);
13584
13585 /* If new fonts have been loaded (due to fontsets), give up. We
13586 have to start a new redisplay since we need to re-adjust glyph
13587 matrices. */
13588 if (fonts_changed_p)
13589 goto need_larger_matrices;
13590
13591 /* If cursor did not appear assume that the middle of the window is
13592 in the first line of the window. Do it again with the next line.
13593 (Imagine a window of height 100, displaying two lines of height
13594 60. Moving back 50 from it->last_visible_y will end in the first
13595 line.) */
13596 if (w->cursor.vpos < 0)
13597 {
13598 if (!NILP (w->window_end_valid)
13599 && PT >= Z - XFASTINT (w->window_end_pos))
13600 {
13601 clear_glyph_matrix (w->desired_matrix);
13602 move_it_by_lines (&it, 1, 0);
13603 try_window (window, it.current.pos, 0);
13604 }
13605 else if (PT < IT_CHARPOS (it))
13606 {
13607 clear_glyph_matrix (w->desired_matrix);
13608 move_it_by_lines (&it, -1, 0);
13609 try_window (window, it.current.pos, 0);
13610 }
13611 else
13612 {
13613 /* Not much we can do about it. */
13614 }
13615 }
13616
13617 /* Consider the following case: Window starts at BEGV, there is
13618 invisible, intangible text at BEGV, so that display starts at
13619 some point START > BEGV. It can happen that we are called with
13620 PT somewhere between BEGV and START. Try to handle that case. */
13621 if (w->cursor.vpos < 0)
13622 {
13623 struct glyph_row *row = w->current_matrix->rows;
13624 if (row->mode_line_p)
13625 ++row;
13626 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13627 }
13628
13629 if (!cursor_row_fully_visible_p (w, 0, 0))
13630 {
13631 /* If vscroll is enabled, disable it and try again. */
13632 if (w->vscroll)
13633 {
13634 w->vscroll = 0;
13635 clear_glyph_matrix (w->desired_matrix);
13636 goto recenter;
13637 }
13638
13639 /* If centering point failed to make the whole line visible,
13640 put point at the top instead. That has to make the whole line
13641 visible, if it can be done. */
13642 if (centering_position == 0)
13643 goto done;
13644
13645 clear_glyph_matrix (w->desired_matrix);
13646 centering_position = 0;
13647 goto recenter;
13648 }
13649
13650 done:
13651
13652 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13653 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13654 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13655 ? Qt : Qnil);
13656
13657 /* Display the mode line, if we must. */
13658 if ((update_mode_line
13659 /* If window not full width, must redo its mode line
13660 if (a) the window to its side is being redone and
13661 (b) we do a frame-based redisplay. This is a consequence
13662 of how inverted lines are drawn in frame-based redisplay. */
13663 || (!just_this_one_p
13664 && !FRAME_WINDOW_P (f)
13665 && !WINDOW_FULL_WIDTH_P (w))
13666 /* Line number to display. */
13667 || INTEGERP (w->base_line_pos)
13668 /* Column number is displayed and different from the one displayed. */
13669 || (!NILP (w->column_number_displayed)
13670 && (XFASTINT (w->column_number_displayed)
13671 != (int) current_column ()))) /* iftc */
13672 /* This means that the window has a mode line. */
13673 && (WINDOW_WANTS_MODELINE_P (w)
13674 || WINDOW_WANTS_HEADER_LINE_P (w)))
13675 {
13676 display_mode_lines (w);
13677
13678 /* If mode line height has changed, arrange for a thorough
13679 immediate redisplay using the correct mode line height. */
13680 if (WINDOW_WANTS_MODELINE_P (w)
13681 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13682 {
13683 fonts_changed_p = 1;
13684 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13685 = DESIRED_MODE_LINE_HEIGHT (w);
13686 }
13687
13688 /* If top line height has changed, arrange for a thorough
13689 immediate redisplay using the correct mode line height. */
13690 if (WINDOW_WANTS_HEADER_LINE_P (w)
13691 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13692 {
13693 fonts_changed_p = 1;
13694 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13695 = DESIRED_HEADER_LINE_HEIGHT (w);
13696 }
13697
13698 if (fonts_changed_p)
13699 goto need_larger_matrices;
13700 }
13701
13702 if (!line_number_displayed
13703 && !BUFFERP (w->base_line_pos))
13704 {
13705 w->base_line_pos = Qnil;
13706 w->base_line_number = Qnil;
13707 }
13708
13709 finish_menu_bars:
13710
13711 /* When we reach a frame's selected window, redo the frame's menu bar. */
13712 if (update_mode_line
13713 && EQ (FRAME_SELECTED_WINDOW (f), window))
13714 {
13715 int redisplay_menu_p = 0;
13716 int redisplay_tool_bar_p = 0;
13717
13718 if (FRAME_WINDOW_P (f))
13719 {
13720 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13721 || defined (USE_GTK)
13722 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13723 #else
13724 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13725 #endif
13726 }
13727 else
13728 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13729
13730 if (redisplay_menu_p)
13731 display_menu_bar (w);
13732
13733 #ifdef HAVE_WINDOW_SYSTEM
13734 if (FRAME_WINDOW_P (f))
13735 {
13736 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13737 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13738 #else
13739 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13740 && (FRAME_TOOL_BAR_LINES (f) > 0
13741 || !NILP (Vauto_resize_tool_bars));
13742 #endif
13743
13744 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13745 {
13746 extern int ignore_mouse_drag_p;
13747 ignore_mouse_drag_p = 1;
13748 }
13749 }
13750 #endif
13751 }
13752
13753 #ifdef HAVE_WINDOW_SYSTEM
13754 if (FRAME_WINDOW_P (f)
13755 && update_window_fringes (w, (just_this_one_p
13756 || (!used_current_matrix_p && !overlay_arrow_seen)
13757 || w->pseudo_window_p)))
13758 {
13759 update_begin (f);
13760 BLOCK_INPUT;
13761 if (draw_window_fringes (w, 1))
13762 x_draw_vertical_border (w);
13763 UNBLOCK_INPUT;
13764 update_end (f);
13765 }
13766 #endif /* HAVE_WINDOW_SYSTEM */
13767
13768 /* We go to this label, with fonts_changed_p nonzero,
13769 if it is necessary to try again using larger glyph matrices.
13770 We have to redeem the scroll bar even in this case,
13771 because the loop in redisplay_internal expects that. */
13772 need_larger_matrices:
13773 ;
13774 finish_scroll_bars:
13775
13776 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13777 {
13778 /* Set the thumb's position and size. */
13779 set_vertical_scroll_bar (w);
13780
13781 /* Note that we actually used the scroll bar attached to this
13782 window, so it shouldn't be deleted at the end of redisplay. */
13783 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13784 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13785 }
13786
13787 /* Restore current_buffer and value of point in it. */
13788 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13789 set_buffer_internal_1 (old);
13790 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13791 shorter. This can be caused by log truncation in *Messages*. */
13792 if (CHARPOS (lpoint) <= ZV)
13793 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13794
13795 unbind_to (count, Qnil);
13796 }
13797
13798
13799 /* Build the complete desired matrix of WINDOW with a window start
13800 buffer position POS.
13801
13802 Value is 1 if successful. It is zero if fonts were loaded during
13803 redisplay which makes re-adjusting glyph matrices necessary, and -1
13804 if point would appear in the scroll margins.
13805 (We check that only if CHECK_MARGINS is nonzero. */
13806
13807 int
13808 try_window (window, pos, check_margins)
13809 Lisp_Object window;
13810 struct text_pos pos;
13811 int check_margins;
13812 {
13813 struct window *w = XWINDOW (window);
13814 struct it it;
13815 struct glyph_row *last_text_row = NULL;
13816 struct frame *f = XFRAME (w->frame);
13817
13818 /* Make POS the new window start. */
13819 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13820
13821 /* Mark cursor position as unknown. No overlay arrow seen. */
13822 w->cursor.vpos = -1;
13823 overlay_arrow_seen = 0;
13824
13825 /* Initialize iterator and info to start at POS. */
13826 start_display (&it, w, pos);
13827
13828 /* Display all lines of W. */
13829 while (it.current_y < it.last_visible_y)
13830 {
13831 if (display_line (&it))
13832 last_text_row = it.glyph_row - 1;
13833 if (fonts_changed_p)
13834 return 0;
13835 }
13836
13837 /* Don't let the cursor end in the scroll margins. */
13838 if (check_margins
13839 && !MINI_WINDOW_P (w))
13840 {
13841 int this_scroll_margin;
13842
13843 this_scroll_margin = max (0, scroll_margin);
13844 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13845 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13846
13847 if ((w->cursor.y >= 0 /* not vscrolled */
13848 && w->cursor.y < this_scroll_margin
13849 && CHARPOS (pos) > BEGV
13850 && IT_CHARPOS (it) < ZV)
13851 /* rms: considering make_cursor_line_fully_visible_p here
13852 seems to give wrong results. We don't want to recenter
13853 when the last line is partly visible, we want to allow
13854 that case to be handled in the usual way. */
13855 || (w->cursor.y + 1) > it.last_visible_y)
13856 {
13857 w->cursor.vpos = -1;
13858 clear_glyph_matrix (w->desired_matrix);
13859 return -1;
13860 }
13861 }
13862
13863 /* If bottom moved off end of frame, change mode line percentage. */
13864 if (XFASTINT (w->window_end_pos) <= 0
13865 && Z != IT_CHARPOS (it))
13866 w->update_mode_line = Qt;
13867
13868 /* Set window_end_pos to the offset of the last character displayed
13869 on the window from the end of current_buffer. Set
13870 window_end_vpos to its row number. */
13871 if (last_text_row)
13872 {
13873 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13874 w->window_end_bytepos
13875 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13876 w->window_end_pos
13877 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13878 w->window_end_vpos
13879 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13880 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13881 ->displays_text_p);
13882 }
13883 else
13884 {
13885 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13886 w->window_end_pos = make_number (Z - ZV);
13887 w->window_end_vpos = make_number (0);
13888 }
13889
13890 /* But that is not valid info until redisplay finishes. */
13891 w->window_end_valid = Qnil;
13892 return 1;
13893 }
13894
13895
13896 \f
13897 /************************************************************************
13898 Window redisplay reusing current matrix when buffer has not changed
13899 ************************************************************************/
13900
13901 /* Try redisplay of window W showing an unchanged buffer with a
13902 different window start than the last time it was displayed by
13903 reusing its current matrix. Value is non-zero if successful.
13904 W->start is the new window start. */
13905
13906 static int
13907 try_window_reusing_current_matrix (w)
13908 struct window *w;
13909 {
13910 struct frame *f = XFRAME (w->frame);
13911 struct glyph_row *row, *bottom_row;
13912 struct it it;
13913 struct run run;
13914 struct text_pos start, new_start;
13915 int nrows_scrolled, i;
13916 struct glyph_row *last_text_row;
13917 struct glyph_row *last_reused_text_row;
13918 struct glyph_row *start_row;
13919 int start_vpos, min_y, max_y;
13920
13921 #if GLYPH_DEBUG
13922 if (inhibit_try_window_reusing)
13923 return 0;
13924 #endif
13925
13926 if (/* This function doesn't handle terminal frames. */
13927 !FRAME_WINDOW_P (f)
13928 /* Don't try to reuse the display if windows have been split
13929 or such. */
13930 || windows_or_buffers_changed
13931 || cursor_type_changed)
13932 return 0;
13933
13934 /* Can't do this if region may have changed. */
13935 if ((!NILP (Vtransient_mark_mode)
13936 && !NILP (current_buffer->mark_active))
13937 || !NILP (w->region_showing)
13938 || !NILP (Vshow_trailing_whitespace))
13939 return 0;
13940
13941 /* If top-line visibility has changed, give up. */
13942 if (WINDOW_WANTS_HEADER_LINE_P (w)
13943 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13944 return 0;
13945
13946 /* Give up if old or new display is scrolled vertically. We could
13947 make this function handle this, but right now it doesn't. */
13948 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13949 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13950 return 0;
13951
13952 /* The variable new_start now holds the new window start. The old
13953 start `start' can be determined from the current matrix. */
13954 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13955 start = start_row->start.pos;
13956 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13957
13958 /* Clear the desired matrix for the display below. */
13959 clear_glyph_matrix (w->desired_matrix);
13960
13961 if (CHARPOS (new_start) <= CHARPOS (start))
13962 {
13963 int first_row_y;
13964
13965 /* Don't use this method if the display starts with an ellipsis
13966 displayed for invisible text. It's not easy to handle that case
13967 below, and it's certainly not worth the effort since this is
13968 not a frequent case. */
13969 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13970 return 0;
13971
13972 IF_DEBUG (debug_method_add (w, "twu1"));
13973
13974 /* Display up to a row that can be reused. The variable
13975 last_text_row is set to the last row displayed that displays
13976 text. Note that it.vpos == 0 if or if not there is a
13977 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13978 start_display (&it, w, new_start);
13979 first_row_y = it.current_y;
13980 w->cursor.vpos = -1;
13981 last_text_row = last_reused_text_row = NULL;
13982
13983 while (it.current_y < it.last_visible_y
13984 && !fonts_changed_p)
13985 {
13986 /* If we have reached into the characters in the START row,
13987 that means the line boundaries have changed. So we
13988 can't start copying with the row START. Maybe it will
13989 work to start copying with the following row. */
13990 while (IT_CHARPOS (it) > CHARPOS (start))
13991 {
13992 /* Advance to the next row as the "start". */
13993 start_row++;
13994 start = start_row->start.pos;
13995 /* If there are no more rows to try, or just one, give up. */
13996 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13997 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13998 || CHARPOS (start) == ZV)
13999 {
14000 clear_glyph_matrix (w->desired_matrix);
14001 return 0;
14002 }
14003
14004 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14005 }
14006 /* If we have reached alignment,
14007 we can copy the rest of the rows. */
14008 if (IT_CHARPOS (it) == CHARPOS (start))
14009 break;
14010
14011 if (display_line (&it))
14012 last_text_row = it.glyph_row - 1;
14013 }
14014
14015 /* A value of current_y < last_visible_y means that we stopped
14016 at the previous window start, which in turn means that we
14017 have at least one reusable row. */
14018 if (it.current_y < it.last_visible_y)
14019 {
14020 /* IT.vpos always starts from 0; it counts text lines. */
14021 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14022
14023 /* Find PT if not already found in the lines displayed. */
14024 if (w->cursor.vpos < 0)
14025 {
14026 int dy = it.current_y - start_row->y;
14027
14028 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14029 row = row_containing_pos (w, PT, row, NULL, dy);
14030 if (row)
14031 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14032 dy, nrows_scrolled);
14033 else
14034 {
14035 clear_glyph_matrix (w->desired_matrix);
14036 return 0;
14037 }
14038 }
14039
14040 /* Scroll the display. Do it before the current matrix is
14041 changed. The problem here is that update has not yet
14042 run, i.e. part of the current matrix is not up to date.
14043 scroll_run_hook will clear the cursor, and use the
14044 current matrix to get the height of the row the cursor is
14045 in. */
14046 run.current_y = start_row->y;
14047 run.desired_y = it.current_y;
14048 run.height = it.last_visible_y - it.current_y;
14049
14050 if (run.height > 0 && run.current_y != run.desired_y)
14051 {
14052 update_begin (f);
14053 FRAME_RIF (f)->update_window_begin_hook (w);
14054 FRAME_RIF (f)->clear_window_mouse_face (w);
14055 FRAME_RIF (f)->scroll_run_hook (w, &run);
14056 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14057 update_end (f);
14058 }
14059
14060 /* Shift current matrix down by nrows_scrolled lines. */
14061 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14062 rotate_matrix (w->current_matrix,
14063 start_vpos,
14064 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14065 nrows_scrolled);
14066
14067 /* Disable lines that must be updated. */
14068 for (i = 0; i < nrows_scrolled; ++i)
14069 (start_row + i)->enabled_p = 0;
14070
14071 /* Re-compute Y positions. */
14072 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14073 max_y = it.last_visible_y;
14074 for (row = start_row + nrows_scrolled;
14075 row < bottom_row;
14076 ++row)
14077 {
14078 row->y = it.current_y;
14079 row->visible_height = row->height;
14080
14081 if (row->y < min_y)
14082 row->visible_height -= min_y - row->y;
14083 if (row->y + row->height > max_y)
14084 row->visible_height -= row->y + row->height - max_y;
14085 row->redraw_fringe_bitmaps_p = 1;
14086
14087 it.current_y += row->height;
14088
14089 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14090 last_reused_text_row = row;
14091 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14092 break;
14093 }
14094
14095 /* Disable lines in the current matrix which are now
14096 below the window. */
14097 for (++row; row < bottom_row; ++row)
14098 row->enabled_p = row->mode_line_p = 0;
14099 }
14100
14101 /* Update window_end_pos etc.; last_reused_text_row is the last
14102 reused row from the current matrix containing text, if any.
14103 The value of last_text_row is the last displayed line
14104 containing text. */
14105 if (last_reused_text_row)
14106 {
14107 w->window_end_bytepos
14108 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14109 w->window_end_pos
14110 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14111 w->window_end_vpos
14112 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14113 w->current_matrix));
14114 }
14115 else if (last_text_row)
14116 {
14117 w->window_end_bytepos
14118 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14119 w->window_end_pos
14120 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14121 w->window_end_vpos
14122 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14123 }
14124 else
14125 {
14126 /* This window must be completely empty. */
14127 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14128 w->window_end_pos = make_number (Z - ZV);
14129 w->window_end_vpos = make_number (0);
14130 }
14131 w->window_end_valid = Qnil;
14132
14133 /* Update hint: don't try scrolling again in update_window. */
14134 w->desired_matrix->no_scrolling_p = 1;
14135
14136 #if GLYPH_DEBUG
14137 debug_method_add (w, "try_window_reusing_current_matrix 1");
14138 #endif
14139 return 1;
14140 }
14141 else if (CHARPOS (new_start) > CHARPOS (start))
14142 {
14143 struct glyph_row *pt_row, *row;
14144 struct glyph_row *first_reusable_row;
14145 struct glyph_row *first_row_to_display;
14146 int dy;
14147 int yb = window_text_bottom_y (w);
14148
14149 /* Find the row starting at new_start, if there is one. Don't
14150 reuse a partially visible line at the end. */
14151 first_reusable_row = start_row;
14152 while (first_reusable_row->enabled_p
14153 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14154 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14155 < CHARPOS (new_start)))
14156 ++first_reusable_row;
14157
14158 /* Give up if there is no row to reuse. */
14159 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14160 || !first_reusable_row->enabled_p
14161 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14162 != CHARPOS (new_start)))
14163 return 0;
14164
14165 /* We can reuse fully visible rows beginning with
14166 first_reusable_row to the end of the window. Set
14167 first_row_to_display to the first row that cannot be reused.
14168 Set pt_row to the row containing point, if there is any. */
14169 pt_row = NULL;
14170 for (first_row_to_display = first_reusable_row;
14171 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14172 ++first_row_to_display)
14173 {
14174 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14175 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14176 pt_row = first_row_to_display;
14177 }
14178
14179 /* Start displaying at the start of first_row_to_display. */
14180 xassert (first_row_to_display->y < yb);
14181 init_to_row_start (&it, w, first_row_to_display);
14182
14183 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14184 - start_vpos);
14185 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14186 - nrows_scrolled);
14187 it.current_y = (first_row_to_display->y - first_reusable_row->y
14188 + WINDOW_HEADER_LINE_HEIGHT (w));
14189
14190 /* Display lines beginning with first_row_to_display in the
14191 desired matrix. Set last_text_row to the last row displayed
14192 that displays text. */
14193 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14194 if (pt_row == NULL)
14195 w->cursor.vpos = -1;
14196 last_text_row = NULL;
14197 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14198 if (display_line (&it))
14199 last_text_row = it.glyph_row - 1;
14200
14201 /* Give up If point isn't in a row displayed or reused. */
14202 if (w->cursor.vpos < 0)
14203 {
14204 clear_glyph_matrix (w->desired_matrix);
14205 return 0;
14206 }
14207
14208 /* If point is in a reused row, adjust y and vpos of the cursor
14209 position. */
14210 if (pt_row)
14211 {
14212 w->cursor.vpos -= nrows_scrolled;
14213 w->cursor.y -= first_reusable_row->y - start_row->y;
14214 }
14215
14216 /* Scroll the display. */
14217 run.current_y = first_reusable_row->y;
14218 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14219 run.height = it.last_visible_y - run.current_y;
14220 dy = run.current_y - run.desired_y;
14221
14222 if (run.height)
14223 {
14224 update_begin (f);
14225 FRAME_RIF (f)->update_window_begin_hook (w);
14226 FRAME_RIF (f)->clear_window_mouse_face (w);
14227 FRAME_RIF (f)->scroll_run_hook (w, &run);
14228 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14229 update_end (f);
14230 }
14231
14232 /* Adjust Y positions of reused rows. */
14233 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14234 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14235 max_y = it.last_visible_y;
14236 for (row = first_reusable_row; row < first_row_to_display; ++row)
14237 {
14238 row->y -= dy;
14239 row->visible_height = row->height;
14240 if (row->y < min_y)
14241 row->visible_height -= min_y - row->y;
14242 if (row->y + row->height > max_y)
14243 row->visible_height -= row->y + row->height - max_y;
14244 row->redraw_fringe_bitmaps_p = 1;
14245 }
14246
14247 /* Scroll the current matrix. */
14248 xassert (nrows_scrolled > 0);
14249 rotate_matrix (w->current_matrix,
14250 start_vpos,
14251 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14252 -nrows_scrolled);
14253
14254 /* Disable rows not reused. */
14255 for (row -= nrows_scrolled; row < bottom_row; ++row)
14256 row->enabled_p = 0;
14257
14258 /* Point may have moved to a different line, so we cannot assume that
14259 the previous cursor position is valid; locate the correct row. */
14260 if (pt_row)
14261 {
14262 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14263 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14264 row++)
14265 {
14266 w->cursor.vpos++;
14267 w->cursor.y = row->y;
14268 }
14269 if (row < bottom_row)
14270 {
14271 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14272 while (glyph->charpos < PT)
14273 {
14274 w->cursor.hpos++;
14275 w->cursor.x += glyph->pixel_width;
14276 glyph++;
14277 }
14278 }
14279 }
14280
14281 /* Adjust window end. A null value of last_text_row means that
14282 the window end is in reused rows which in turn means that
14283 only its vpos can have changed. */
14284 if (last_text_row)
14285 {
14286 w->window_end_bytepos
14287 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14288 w->window_end_pos
14289 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14290 w->window_end_vpos
14291 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14292 }
14293 else
14294 {
14295 w->window_end_vpos
14296 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14297 }
14298
14299 w->window_end_valid = Qnil;
14300 w->desired_matrix->no_scrolling_p = 1;
14301
14302 #if GLYPH_DEBUG
14303 debug_method_add (w, "try_window_reusing_current_matrix 2");
14304 #endif
14305 return 1;
14306 }
14307
14308 return 0;
14309 }
14310
14311
14312 \f
14313 /************************************************************************
14314 Window redisplay reusing current matrix when buffer has changed
14315 ************************************************************************/
14316
14317 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14318 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14319 int *, int *));
14320 static struct glyph_row *
14321 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14322 struct glyph_row *));
14323
14324
14325 /* Return the last row in MATRIX displaying text. If row START is
14326 non-null, start searching with that row. IT gives the dimensions
14327 of the display. Value is null if matrix is empty; otherwise it is
14328 a pointer to the row found. */
14329
14330 static struct glyph_row *
14331 find_last_row_displaying_text (matrix, it, start)
14332 struct glyph_matrix *matrix;
14333 struct it *it;
14334 struct glyph_row *start;
14335 {
14336 struct glyph_row *row, *row_found;
14337
14338 /* Set row_found to the last row in IT->w's current matrix
14339 displaying text. The loop looks funny but think of partially
14340 visible lines. */
14341 row_found = NULL;
14342 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14343 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14344 {
14345 xassert (row->enabled_p);
14346 row_found = row;
14347 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14348 break;
14349 ++row;
14350 }
14351
14352 return row_found;
14353 }
14354
14355
14356 /* Return the last row in the current matrix of W that is not affected
14357 by changes at the start of current_buffer that occurred since W's
14358 current matrix was built. Value is null if no such row exists.
14359
14360 BEG_UNCHANGED us the number of characters unchanged at the start of
14361 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14362 first changed character in current_buffer. Characters at positions <
14363 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14364 when the current matrix was built. */
14365
14366 static struct glyph_row *
14367 find_last_unchanged_at_beg_row (w)
14368 struct window *w;
14369 {
14370 int first_changed_pos = BEG + BEG_UNCHANGED;
14371 struct glyph_row *row;
14372 struct glyph_row *row_found = NULL;
14373 int yb = window_text_bottom_y (w);
14374
14375 /* Find the last row displaying unchanged text. */
14376 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14377 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14378 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14379 {
14380 if (/* If row ends before first_changed_pos, it is unchanged,
14381 except in some case. */
14382 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14383 /* When row ends in ZV and we write at ZV it is not
14384 unchanged. */
14385 && !row->ends_at_zv_p
14386 /* When first_changed_pos is the end of a continued line,
14387 row is not unchanged because it may be no longer
14388 continued. */
14389 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14390 && (row->continued_p
14391 || row->exact_window_width_line_p)))
14392 row_found = row;
14393
14394 /* Stop if last visible row. */
14395 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14396 break;
14397
14398 ++row;
14399 }
14400
14401 return row_found;
14402 }
14403
14404
14405 /* Find the first glyph row in the current matrix of W that is not
14406 affected by changes at the end of current_buffer since the
14407 time W's current matrix was built.
14408
14409 Return in *DELTA the number of chars by which buffer positions in
14410 unchanged text at the end of current_buffer must be adjusted.
14411
14412 Return in *DELTA_BYTES the corresponding number of bytes.
14413
14414 Value is null if no such row exists, i.e. all rows are affected by
14415 changes. */
14416
14417 static struct glyph_row *
14418 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14419 struct window *w;
14420 int *delta, *delta_bytes;
14421 {
14422 struct glyph_row *row;
14423 struct glyph_row *row_found = NULL;
14424
14425 *delta = *delta_bytes = 0;
14426
14427 /* Display must not have been paused, otherwise the current matrix
14428 is not up to date. */
14429 if (NILP (w->window_end_valid))
14430 abort ();
14431
14432 /* A value of window_end_pos >= END_UNCHANGED means that the window
14433 end is in the range of changed text. If so, there is no
14434 unchanged row at the end of W's current matrix. */
14435 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14436 return NULL;
14437
14438 /* Set row to the last row in W's current matrix displaying text. */
14439 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14440
14441 /* If matrix is entirely empty, no unchanged row exists. */
14442 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14443 {
14444 /* The value of row is the last glyph row in the matrix having a
14445 meaningful buffer position in it. The end position of row
14446 corresponds to window_end_pos. This allows us to translate
14447 buffer positions in the current matrix to current buffer
14448 positions for characters not in changed text. */
14449 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14450 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14451 int last_unchanged_pos, last_unchanged_pos_old;
14452 struct glyph_row *first_text_row
14453 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14454
14455 *delta = Z - Z_old;
14456 *delta_bytes = Z_BYTE - Z_BYTE_old;
14457
14458 /* Set last_unchanged_pos to the buffer position of the last
14459 character in the buffer that has not been changed. Z is the
14460 index + 1 of the last character in current_buffer, i.e. by
14461 subtracting END_UNCHANGED we get the index of the last
14462 unchanged character, and we have to add BEG to get its buffer
14463 position. */
14464 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14465 last_unchanged_pos_old = last_unchanged_pos - *delta;
14466
14467 /* Search backward from ROW for a row displaying a line that
14468 starts at a minimum position >= last_unchanged_pos_old. */
14469 for (; row > first_text_row; --row)
14470 {
14471 /* This used to abort, but it can happen.
14472 It is ok to just stop the search instead here. KFS. */
14473 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14474 break;
14475
14476 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14477 row_found = row;
14478 }
14479 }
14480
14481 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
14482 abort ();
14483
14484 return row_found;
14485 }
14486
14487
14488 /* Make sure that glyph rows in the current matrix of window W
14489 reference the same glyph memory as corresponding rows in the
14490 frame's frame matrix. This function is called after scrolling W's
14491 current matrix on a terminal frame in try_window_id and
14492 try_window_reusing_current_matrix. */
14493
14494 static void
14495 sync_frame_with_window_matrix_rows (w)
14496 struct window *w;
14497 {
14498 struct frame *f = XFRAME (w->frame);
14499 struct glyph_row *window_row, *window_row_end, *frame_row;
14500
14501 /* Preconditions: W must be a leaf window and full-width. Its frame
14502 must have a frame matrix. */
14503 xassert (NILP (w->hchild) && NILP (w->vchild));
14504 xassert (WINDOW_FULL_WIDTH_P (w));
14505 xassert (!FRAME_WINDOW_P (f));
14506
14507 /* If W is a full-width window, glyph pointers in W's current matrix
14508 have, by definition, to be the same as glyph pointers in the
14509 corresponding frame matrix. Note that frame matrices have no
14510 marginal areas (see build_frame_matrix). */
14511 window_row = w->current_matrix->rows;
14512 window_row_end = window_row + w->current_matrix->nrows;
14513 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14514 while (window_row < window_row_end)
14515 {
14516 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14517 struct glyph *end = window_row->glyphs[LAST_AREA];
14518
14519 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14520 frame_row->glyphs[TEXT_AREA] = start;
14521 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14522 frame_row->glyphs[LAST_AREA] = end;
14523
14524 /* Disable frame rows whose corresponding window rows have
14525 been disabled in try_window_id. */
14526 if (!window_row->enabled_p)
14527 frame_row->enabled_p = 0;
14528
14529 ++window_row, ++frame_row;
14530 }
14531 }
14532
14533
14534 /* Find the glyph row in window W containing CHARPOS. Consider all
14535 rows between START and END (not inclusive). END null means search
14536 all rows to the end of the display area of W. Value is the row
14537 containing CHARPOS or null. */
14538
14539 struct glyph_row *
14540 row_containing_pos (w, charpos, start, end, dy)
14541 struct window *w;
14542 int charpos;
14543 struct glyph_row *start, *end;
14544 int dy;
14545 {
14546 struct glyph_row *row = start;
14547 int last_y;
14548
14549 /* If we happen to start on a header-line, skip that. */
14550 if (row->mode_line_p)
14551 ++row;
14552
14553 if ((end && row >= end) || !row->enabled_p)
14554 return NULL;
14555
14556 last_y = window_text_bottom_y (w) - dy;
14557
14558 while (1)
14559 {
14560 /* Give up if we have gone too far. */
14561 if (end && row >= end)
14562 return NULL;
14563 /* This formerly returned if they were equal.
14564 I think that both quantities are of a "last plus one" type;
14565 if so, when they are equal, the row is within the screen. -- rms. */
14566 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14567 return NULL;
14568
14569 /* If it is in this row, return this row. */
14570 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14571 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14572 /* The end position of a row equals the start
14573 position of the next row. If CHARPOS is there, we
14574 would rather display it in the next line, except
14575 when this line ends in ZV. */
14576 && !row->ends_at_zv_p
14577 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14578 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14579 return row;
14580 ++row;
14581 }
14582 }
14583
14584
14585 /* Try to redisplay window W by reusing its existing display. W's
14586 current matrix must be up to date when this function is called,
14587 i.e. window_end_valid must not be nil.
14588
14589 Value is
14590
14591 1 if display has been updated
14592 0 if otherwise unsuccessful
14593 -1 if redisplay with same window start is known not to succeed
14594
14595 The following steps are performed:
14596
14597 1. Find the last row in the current matrix of W that is not
14598 affected by changes at the start of current_buffer. If no such row
14599 is found, give up.
14600
14601 2. Find the first row in W's current matrix that is not affected by
14602 changes at the end of current_buffer. Maybe there is no such row.
14603
14604 3. Display lines beginning with the row + 1 found in step 1 to the
14605 row found in step 2 or, if step 2 didn't find a row, to the end of
14606 the window.
14607
14608 4. If cursor is not known to appear on the window, give up.
14609
14610 5. If display stopped at the row found in step 2, scroll the
14611 display and current matrix as needed.
14612
14613 6. Maybe display some lines at the end of W, if we must. This can
14614 happen under various circumstances, like a partially visible line
14615 becoming fully visible, or because newly displayed lines are displayed
14616 in smaller font sizes.
14617
14618 7. Update W's window end information. */
14619
14620 static int
14621 try_window_id (w)
14622 struct window *w;
14623 {
14624 struct frame *f = XFRAME (w->frame);
14625 struct glyph_matrix *current_matrix = w->current_matrix;
14626 struct glyph_matrix *desired_matrix = w->desired_matrix;
14627 struct glyph_row *last_unchanged_at_beg_row;
14628 struct glyph_row *first_unchanged_at_end_row;
14629 struct glyph_row *row;
14630 struct glyph_row *bottom_row;
14631 int bottom_vpos;
14632 struct it it;
14633 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14634 struct text_pos start_pos;
14635 struct run run;
14636 int first_unchanged_at_end_vpos = 0;
14637 struct glyph_row *last_text_row, *last_text_row_at_end;
14638 struct text_pos start;
14639 int first_changed_charpos, last_changed_charpos;
14640
14641 #if GLYPH_DEBUG
14642 if (inhibit_try_window_id)
14643 return 0;
14644 #endif
14645
14646 /* This is handy for debugging. */
14647 #if 0
14648 #define GIVE_UP(X) \
14649 do { \
14650 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14651 return 0; \
14652 } while (0)
14653 #else
14654 #define GIVE_UP(X) return 0
14655 #endif
14656
14657 SET_TEXT_POS_FROM_MARKER (start, w->start);
14658
14659 /* Don't use this for mini-windows because these can show
14660 messages and mini-buffers, and we don't handle that here. */
14661 if (MINI_WINDOW_P (w))
14662 GIVE_UP (1);
14663
14664 /* This flag is used to prevent redisplay optimizations. */
14665 if (windows_or_buffers_changed || cursor_type_changed)
14666 GIVE_UP (2);
14667
14668 /* Verify that narrowing has not changed.
14669 Also verify that we were not told to prevent redisplay optimizations.
14670 It would be nice to further
14671 reduce the number of cases where this prevents try_window_id. */
14672 if (current_buffer->clip_changed
14673 || current_buffer->prevent_redisplay_optimizations_p)
14674 GIVE_UP (3);
14675
14676 /* Window must either use window-based redisplay or be full width. */
14677 if (!FRAME_WINDOW_P (f)
14678 && (!FRAME_LINE_INS_DEL_OK (f)
14679 || !WINDOW_FULL_WIDTH_P (w)))
14680 GIVE_UP (4);
14681
14682 /* Give up if point is not known NOT to appear in W. */
14683 if (PT < CHARPOS (start))
14684 GIVE_UP (5);
14685
14686 /* Another way to prevent redisplay optimizations. */
14687 if (XFASTINT (w->last_modified) == 0)
14688 GIVE_UP (6);
14689
14690 /* Verify that window is not hscrolled. */
14691 if (XFASTINT (w->hscroll) != 0)
14692 GIVE_UP (7);
14693
14694 /* Verify that display wasn't paused. */
14695 if (NILP (w->window_end_valid))
14696 GIVE_UP (8);
14697
14698 /* Can't use this if highlighting a region because a cursor movement
14699 will do more than just set the cursor. */
14700 if (!NILP (Vtransient_mark_mode)
14701 && !NILP (current_buffer->mark_active))
14702 GIVE_UP (9);
14703
14704 /* Likewise if highlighting trailing whitespace. */
14705 if (!NILP (Vshow_trailing_whitespace))
14706 GIVE_UP (11);
14707
14708 /* Likewise if showing a region. */
14709 if (!NILP (w->region_showing))
14710 GIVE_UP (10);
14711
14712 /* Can use this if overlay arrow position and or string have changed. */
14713 if (overlay_arrows_changed_p ())
14714 GIVE_UP (12);
14715
14716
14717 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14718 only if buffer has really changed. The reason is that the gap is
14719 initially at Z for freshly visited files. The code below would
14720 set end_unchanged to 0 in that case. */
14721 if (MODIFF > SAVE_MODIFF
14722 /* This seems to happen sometimes after saving a buffer. */
14723 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14724 {
14725 if (GPT - BEG < BEG_UNCHANGED)
14726 BEG_UNCHANGED = GPT - BEG;
14727 if (Z - GPT < END_UNCHANGED)
14728 END_UNCHANGED = Z - GPT;
14729 }
14730
14731 /* The position of the first and last character that has been changed. */
14732 first_changed_charpos = BEG + BEG_UNCHANGED;
14733 last_changed_charpos = Z - END_UNCHANGED;
14734
14735 /* If window starts after a line end, and the last change is in
14736 front of that newline, then changes don't affect the display.
14737 This case happens with stealth-fontification. Note that although
14738 the display is unchanged, glyph positions in the matrix have to
14739 be adjusted, of course. */
14740 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14741 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14742 && ((last_changed_charpos < CHARPOS (start)
14743 && CHARPOS (start) == BEGV)
14744 || (last_changed_charpos < CHARPOS (start) - 1
14745 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14746 {
14747 int Z_old, delta, Z_BYTE_old, delta_bytes;
14748 struct glyph_row *r0;
14749
14750 /* Compute how many chars/bytes have been added to or removed
14751 from the buffer. */
14752 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14753 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14754 delta = Z - Z_old;
14755 delta_bytes = Z_BYTE - Z_BYTE_old;
14756
14757 /* Give up if PT is not in the window. Note that it already has
14758 been checked at the start of try_window_id that PT is not in
14759 front of the window start. */
14760 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14761 GIVE_UP (13);
14762
14763 /* If window start is unchanged, we can reuse the whole matrix
14764 as is, after adjusting glyph positions. No need to compute
14765 the window end again, since its offset from Z hasn't changed. */
14766 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14767 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14768 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14769 /* PT must not be in a partially visible line. */
14770 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14771 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14772 {
14773 /* Adjust positions in the glyph matrix. */
14774 if (delta || delta_bytes)
14775 {
14776 struct glyph_row *r1
14777 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14778 increment_matrix_positions (w->current_matrix,
14779 MATRIX_ROW_VPOS (r0, current_matrix),
14780 MATRIX_ROW_VPOS (r1, current_matrix),
14781 delta, delta_bytes);
14782 }
14783
14784 /* Set the cursor. */
14785 row = row_containing_pos (w, PT, r0, NULL, 0);
14786 if (row)
14787 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14788 else
14789 abort ();
14790 return 1;
14791 }
14792 }
14793
14794 /* Handle the case that changes are all below what is displayed in
14795 the window, and that PT is in the window. This shortcut cannot
14796 be taken if ZV is visible in the window, and text has been added
14797 there that is visible in the window. */
14798 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14799 /* ZV is not visible in the window, or there are no
14800 changes at ZV, actually. */
14801 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14802 || first_changed_charpos == last_changed_charpos))
14803 {
14804 struct glyph_row *r0;
14805
14806 /* Give up if PT is not in the window. Note that it already has
14807 been checked at the start of try_window_id that PT is not in
14808 front of the window start. */
14809 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14810 GIVE_UP (14);
14811
14812 /* If window start is unchanged, we can reuse the whole matrix
14813 as is, without changing glyph positions since no text has
14814 been added/removed in front of the window end. */
14815 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14816 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14817 /* PT must not be in a partially visible line. */
14818 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14819 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14820 {
14821 /* We have to compute the window end anew since text
14822 can have been added/removed after it. */
14823 w->window_end_pos
14824 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14825 w->window_end_bytepos
14826 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14827
14828 /* Set the cursor. */
14829 row = row_containing_pos (w, PT, r0, NULL, 0);
14830 if (row)
14831 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14832 else
14833 abort ();
14834 return 2;
14835 }
14836 }
14837
14838 /* Give up if window start is in the changed area.
14839
14840 The condition used to read
14841
14842 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14843
14844 but why that was tested escapes me at the moment. */
14845 if (CHARPOS (start) >= first_changed_charpos
14846 && CHARPOS (start) <= last_changed_charpos)
14847 GIVE_UP (15);
14848
14849 /* Check that window start agrees with the start of the first glyph
14850 row in its current matrix. Check this after we know the window
14851 start is not in changed text, otherwise positions would not be
14852 comparable. */
14853 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14854 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14855 GIVE_UP (16);
14856
14857 /* Give up if the window ends in strings. Overlay strings
14858 at the end are difficult to handle, so don't try. */
14859 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14860 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14861 GIVE_UP (20);
14862
14863 /* Compute the position at which we have to start displaying new
14864 lines. Some of the lines at the top of the window might be
14865 reusable because they are not displaying changed text. Find the
14866 last row in W's current matrix not affected by changes at the
14867 start of current_buffer. Value is null if changes start in the
14868 first line of window. */
14869 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14870 if (last_unchanged_at_beg_row)
14871 {
14872 /* Avoid starting to display in the moddle of a character, a TAB
14873 for instance. This is easier than to set up the iterator
14874 exactly, and it's not a frequent case, so the additional
14875 effort wouldn't really pay off. */
14876 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14877 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14878 && last_unchanged_at_beg_row > w->current_matrix->rows)
14879 --last_unchanged_at_beg_row;
14880
14881 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14882 GIVE_UP (17);
14883
14884 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14885 GIVE_UP (18);
14886 start_pos = it.current.pos;
14887
14888 /* Start displaying new lines in the desired matrix at the same
14889 vpos we would use in the current matrix, i.e. below
14890 last_unchanged_at_beg_row. */
14891 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14892 current_matrix);
14893 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14894 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14895
14896 xassert (it.hpos == 0 && it.current_x == 0);
14897 }
14898 else
14899 {
14900 /* There are no reusable lines at the start of the window.
14901 Start displaying in the first text line. */
14902 start_display (&it, w, start);
14903 it.vpos = it.first_vpos;
14904 start_pos = it.current.pos;
14905 }
14906
14907 /* Find the first row that is not affected by changes at the end of
14908 the buffer. Value will be null if there is no unchanged row, in
14909 which case we must redisplay to the end of the window. delta
14910 will be set to the value by which buffer positions beginning with
14911 first_unchanged_at_end_row have to be adjusted due to text
14912 changes. */
14913 first_unchanged_at_end_row
14914 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14915 IF_DEBUG (debug_delta = delta);
14916 IF_DEBUG (debug_delta_bytes = delta_bytes);
14917
14918 /* Set stop_pos to the buffer position up to which we will have to
14919 display new lines. If first_unchanged_at_end_row != NULL, this
14920 is the buffer position of the start of the line displayed in that
14921 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14922 that we don't stop at a buffer position. */
14923 stop_pos = 0;
14924 if (first_unchanged_at_end_row)
14925 {
14926 xassert (last_unchanged_at_beg_row == NULL
14927 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14928
14929 /* If this is a continuation line, move forward to the next one
14930 that isn't. Changes in lines above affect this line.
14931 Caution: this may move first_unchanged_at_end_row to a row
14932 not displaying text. */
14933 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14934 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14935 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14936 < it.last_visible_y))
14937 ++first_unchanged_at_end_row;
14938
14939 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14940 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14941 >= it.last_visible_y))
14942 first_unchanged_at_end_row = NULL;
14943 else
14944 {
14945 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14946 + delta);
14947 first_unchanged_at_end_vpos
14948 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14949 xassert (stop_pos >= Z - END_UNCHANGED);
14950 }
14951 }
14952 else if (last_unchanged_at_beg_row == NULL)
14953 GIVE_UP (19);
14954
14955
14956 #if GLYPH_DEBUG
14957
14958 /* Either there is no unchanged row at the end, or the one we have
14959 now displays text. This is a necessary condition for the window
14960 end pos calculation at the end of this function. */
14961 xassert (first_unchanged_at_end_row == NULL
14962 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14963
14964 debug_last_unchanged_at_beg_vpos
14965 = (last_unchanged_at_beg_row
14966 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14967 : -1);
14968 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14969
14970 #endif /* GLYPH_DEBUG != 0 */
14971
14972
14973 /* Display new lines. Set last_text_row to the last new line
14974 displayed which has text on it, i.e. might end up as being the
14975 line where the window_end_vpos is. */
14976 w->cursor.vpos = -1;
14977 last_text_row = NULL;
14978 overlay_arrow_seen = 0;
14979 while (it.current_y < it.last_visible_y
14980 && !fonts_changed_p
14981 && (first_unchanged_at_end_row == NULL
14982 || IT_CHARPOS (it) < stop_pos))
14983 {
14984 if (display_line (&it))
14985 last_text_row = it.glyph_row - 1;
14986 }
14987
14988 if (fonts_changed_p)
14989 return -1;
14990
14991
14992 /* Compute differences in buffer positions, y-positions etc. for
14993 lines reused at the bottom of the window. Compute what we can
14994 scroll. */
14995 if (first_unchanged_at_end_row
14996 /* No lines reused because we displayed everything up to the
14997 bottom of the window. */
14998 && it.current_y < it.last_visible_y)
14999 {
15000 dvpos = (it.vpos
15001 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15002 current_matrix));
15003 dy = it.current_y - first_unchanged_at_end_row->y;
15004 run.current_y = first_unchanged_at_end_row->y;
15005 run.desired_y = run.current_y + dy;
15006 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15007 }
15008 else
15009 {
15010 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
15011 first_unchanged_at_end_row = NULL;
15012 }
15013 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15014
15015
15016 /* Find the cursor if not already found. We have to decide whether
15017 PT will appear on this window (it sometimes doesn't, but this is
15018 not a very frequent case.) This decision has to be made before
15019 the current matrix is altered. A value of cursor.vpos < 0 means
15020 that PT is either in one of the lines beginning at
15021 first_unchanged_at_end_row or below the window. Don't care for
15022 lines that might be displayed later at the window end; as
15023 mentioned, this is not a frequent case. */
15024 if (w->cursor.vpos < 0)
15025 {
15026 /* Cursor in unchanged rows at the top? */
15027 if (PT < CHARPOS (start_pos)
15028 && last_unchanged_at_beg_row)
15029 {
15030 row = row_containing_pos (w, PT,
15031 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15032 last_unchanged_at_beg_row + 1, 0);
15033 if (row)
15034 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15035 }
15036
15037 /* Start from first_unchanged_at_end_row looking for PT. */
15038 else if (first_unchanged_at_end_row)
15039 {
15040 row = row_containing_pos (w, PT - delta,
15041 first_unchanged_at_end_row, NULL, 0);
15042 if (row)
15043 set_cursor_from_row (w, row, w->current_matrix, delta,
15044 delta_bytes, dy, dvpos);
15045 }
15046
15047 /* Give up if cursor was not found. */
15048 if (w->cursor.vpos < 0)
15049 {
15050 clear_glyph_matrix (w->desired_matrix);
15051 return -1;
15052 }
15053 }
15054
15055 /* Don't let the cursor end in the scroll margins. */
15056 {
15057 int this_scroll_margin, cursor_height;
15058
15059 this_scroll_margin = max (0, scroll_margin);
15060 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15061 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15062 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15063
15064 if ((w->cursor.y < this_scroll_margin
15065 && CHARPOS (start) > BEGV)
15066 /* Old redisplay didn't take scroll margin into account at the bottom,
15067 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15068 || (w->cursor.y + (make_cursor_line_fully_visible_p
15069 ? cursor_height + this_scroll_margin
15070 : 1)) > it.last_visible_y)
15071 {
15072 w->cursor.vpos = -1;
15073 clear_glyph_matrix (w->desired_matrix);
15074 return -1;
15075 }
15076 }
15077
15078 /* Scroll the display. Do it before changing the current matrix so
15079 that xterm.c doesn't get confused about where the cursor glyph is
15080 found. */
15081 if (dy && run.height)
15082 {
15083 update_begin (f);
15084
15085 if (FRAME_WINDOW_P (f))
15086 {
15087 FRAME_RIF (f)->update_window_begin_hook (w);
15088 FRAME_RIF (f)->clear_window_mouse_face (w);
15089 FRAME_RIF (f)->scroll_run_hook (w, &run);
15090 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15091 }
15092 else
15093 {
15094 /* Terminal frame. In this case, dvpos gives the number of
15095 lines to scroll by; dvpos < 0 means scroll up. */
15096 int first_unchanged_at_end_vpos
15097 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15098 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15099 int end = (WINDOW_TOP_EDGE_LINE (w)
15100 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15101 + window_internal_height (w));
15102
15103 /* Perform the operation on the screen. */
15104 if (dvpos > 0)
15105 {
15106 /* Scroll last_unchanged_at_beg_row to the end of the
15107 window down dvpos lines. */
15108 set_terminal_window (f, end);
15109
15110 /* On dumb terminals delete dvpos lines at the end
15111 before inserting dvpos empty lines. */
15112 if (!FRAME_SCROLL_REGION_OK (f))
15113 ins_del_lines (f, end - dvpos, -dvpos);
15114
15115 /* Insert dvpos empty lines in front of
15116 last_unchanged_at_beg_row. */
15117 ins_del_lines (f, from, dvpos);
15118 }
15119 else if (dvpos < 0)
15120 {
15121 /* Scroll up last_unchanged_at_beg_vpos to the end of
15122 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15123 set_terminal_window (f, end);
15124
15125 /* Delete dvpos lines in front of
15126 last_unchanged_at_beg_vpos. ins_del_lines will set
15127 the cursor to the given vpos and emit |dvpos| delete
15128 line sequences. */
15129 ins_del_lines (f, from + dvpos, dvpos);
15130
15131 /* On a dumb terminal insert dvpos empty lines at the
15132 end. */
15133 if (!FRAME_SCROLL_REGION_OK (f))
15134 ins_del_lines (f, end + dvpos, -dvpos);
15135 }
15136
15137 set_terminal_window (f, 0);
15138 }
15139
15140 update_end (f);
15141 }
15142
15143 /* Shift reused rows of the current matrix to the right position.
15144 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15145 text. */
15146 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15147 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15148 if (dvpos < 0)
15149 {
15150 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15151 bottom_vpos, dvpos);
15152 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15153 bottom_vpos, 0);
15154 }
15155 else if (dvpos > 0)
15156 {
15157 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15158 bottom_vpos, dvpos);
15159 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15160 first_unchanged_at_end_vpos + dvpos, 0);
15161 }
15162
15163 /* For frame-based redisplay, make sure that current frame and window
15164 matrix are in sync with respect to glyph memory. */
15165 if (!FRAME_WINDOW_P (f))
15166 sync_frame_with_window_matrix_rows (w);
15167
15168 /* Adjust buffer positions in reused rows. */
15169 if (delta || delta_bytes)
15170 increment_matrix_positions (current_matrix,
15171 first_unchanged_at_end_vpos + dvpos,
15172 bottom_vpos, delta, delta_bytes);
15173
15174 /* Adjust Y positions. */
15175 if (dy)
15176 shift_glyph_matrix (w, current_matrix,
15177 first_unchanged_at_end_vpos + dvpos,
15178 bottom_vpos, dy);
15179
15180 if (first_unchanged_at_end_row)
15181 {
15182 first_unchanged_at_end_row += dvpos;
15183 if (first_unchanged_at_end_row->y >= it.last_visible_y
15184 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15185 first_unchanged_at_end_row = NULL;
15186 }
15187
15188 /* If scrolling up, there may be some lines to display at the end of
15189 the window. */
15190 last_text_row_at_end = NULL;
15191 if (dy < 0)
15192 {
15193 /* Scrolling up can leave for example a partially visible line
15194 at the end of the window to be redisplayed. */
15195 /* Set last_row to the glyph row in the current matrix where the
15196 window end line is found. It has been moved up or down in
15197 the matrix by dvpos. */
15198 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15199 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15200
15201 /* If last_row is the window end line, it should display text. */
15202 xassert (last_row->displays_text_p);
15203
15204 /* If window end line was partially visible before, begin
15205 displaying at that line. Otherwise begin displaying with the
15206 line following it. */
15207 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15208 {
15209 init_to_row_start (&it, w, last_row);
15210 it.vpos = last_vpos;
15211 it.current_y = last_row->y;
15212 }
15213 else
15214 {
15215 init_to_row_end (&it, w, last_row);
15216 it.vpos = 1 + last_vpos;
15217 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15218 ++last_row;
15219 }
15220
15221 /* We may start in a continuation line. If so, we have to
15222 get the right continuation_lines_width and current_x. */
15223 it.continuation_lines_width = last_row->continuation_lines_width;
15224 it.hpos = it.current_x = 0;
15225
15226 /* Display the rest of the lines at the window end. */
15227 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15228 while (it.current_y < it.last_visible_y
15229 && !fonts_changed_p)
15230 {
15231 /* Is it always sure that the display agrees with lines in
15232 the current matrix? I don't think so, so we mark rows
15233 displayed invalid in the current matrix by setting their
15234 enabled_p flag to zero. */
15235 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15236 if (display_line (&it))
15237 last_text_row_at_end = it.glyph_row - 1;
15238 }
15239 }
15240
15241 /* Update window_end_pos and window_end_vpos. */
15242 if (first_unchanged_at_end_row
15243 && !last_text_row_at_end)
15244 {
15245 /* Window end line if one of the preserved rows from the current
15246 matrix. Set row to the last row displaying text in current
15247 matrix starting at first_unchanged_at_end_row, after
15248 scrolling. */
15249 xassert (first_unchanged_at_end_row->displays_text_p);
15250 row = find_last_row_displaying_text (w->current_matrix, &it,
15251 first_unchanged_at_end_row);
15252 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15253
15254 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15255 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15256 w->window_end_vpos
15257 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15258 xassert (w->window_end_bytepos >= 0);
15259 IF_DEBUG (debug_method_add (w, "A"));
15260 }
15261 else if (last_text_row_at_end)
15262 {
15263 w->window_end_pos
15264 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15265 w->window_end_bytepos
15266 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15267 w->window_end_vpos
15268 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15269 xassert (w->window_end_bytepos >= 0);
15270 IF_DEBUG (debug_method_add (w, "B"));
15271 }
15272 else if (last_text_row)
15273 {
15274 /* We have displayed either to the end of the window or at the
15275 end of the window, i.e. the last row with text is to be found
15276 in the desired matrix. */
15277 w->window_end_pos
15278 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15279 w->window_end_bytepos
15280 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15281 w->window_end_vpos
15282 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15283 xassert (w->window_end_bytepos >= 0);
15284 }
15285 else if (first_unchanged_at_end_row == NULL
15286 && last_text_row == NULL
15287 && last_text_row_at_end == NULL)
15288 {
15289 /* Displayed to end of window, but no line containing text was
15290 displayed. Lines were deleted at the end of the window. */
15291 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15292 int vpos = XFASTINT (w->window_end_vpos);
15293 struct glyph_row *current_row = current_matrix->rows + vpos;
15294 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15295
15296 for (row = NULL;
15297 row == NULL && vpos >= first_vpos;
15298 --vpos, --current_row, --desired_row)
15299 {
15300 if (desired_row->enabled_p)
15301 {
15302 if (desired_row->displays_text_p)
15303 row = desired_row;
15304 }
15305 else if (current_row->displays_text_p)
15306 row = current_row;
15307 }
15308
15309 xassert (row != NULL);
15310 w->window_end_vpos = make_number (vpos + 1);
15311 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15312 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15313 xassert (w->window_end_bytepos >= 0);
15314 IF_DEBUG (debug_method_add (w, "C"));
15315 }
15316 else
15317 abort ();
15318
15319 #if 0 /* This leads to problems, for instance when the cursor is
15320 at ZV, and the cursor line displays no text. */
15321 /* Disable rows below what's displayed in the window. This makes
15322 debugging easier. */
15323 enable_glyph_matrix_rows (current_matrix,
15324 XFASTINT (w->window_end_vpos) + 1,
15325 bottom_vpos, 0);
15326 #endif
15327
15328 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15329 debug_end_vpos = XFASTINT (w->window_end_vpos));
15330
15331 /* Record that display has not been completed. */
15332 w->window_end_valid = Qnil;
15333 w->desired_matrix->no_scrolling_p = 1;
15334 return 3;
15335
15336 #undef GIVE_UP
15337 }
15338
15339
15340 \f
15341 /***********************************************************************
15342 More debugging support
15343 ***********************************************************************/
15344
15345 #if GLYPH_DEBUG
15346
15347 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15348 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15349 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15350
15351
15352 /* Dump the contents of glyph matrix MATRIX on stderr.
15353
15354 GLYPHS 0 means don't show glyph contents.
15355 GLYPHS 1 means show glyphs in short form
15356 GLYPHS > 1 means show glyphs in long form. */
15357
15358 void
15359 dump_glyph_matrix (matrix, glyphs)
15360 struct glyph_matrix *matrix;
15361 int glyphs;
15362 {
15363 int i;
15364 for (i = 0; i < matrix->nrows; ++i)
15365 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15366 }
15367
15368
15369 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15370 the glyph row and area where the glyph comes from. */
15371
15372 void
15373 dump_glyph (row, glyph, area)
15374 struct glyph_row *row;
15375 struct glyph *glyph;
15376 int area;
15377 {
15378 if (glyph->type == CHAR_GLYPH)
15379 {
15380 fprintf (stderr,
15381 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15382 glyph - row->glyphs[TEXT_AREA],
15383 'C',
15384 glyph->charpos,
15385 (BUFFERP (glyph->object)
15386 ? 'B'
15387 : (STRINGP (glyph->object)
15388 ? 'S'
15389 : '-')),
15390 glyph->pixel_width,
15391 glyph->u.ch,
15392 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15393 ? glyph->u.ch
15394 : '.'),
15395 glyph->face_id,
15396 glyph->left_box_line_p,
15397 glyph->right_box_line_p);
15398 }
15399 else if (glyph->type == STRETCH_GLYPH)
15400 {
15401 fprintf (stderr,
15402 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15403 glyph - row->glyphs[TEXT_AREA],
15404 'S',
15405 glyph->charpos,
15406 (BUFFERP (glyph->object)
15407 ? 'B'
15408 : (STRINGP (glyph->object)
15409 ? 'S'
15410 : '-')),
15411 glyph->pixel_width,
15412 0,
15413 '.',
15414 glyph->face_id,
15415 glyph->left_box_line_p,
15416 glyph->right_box_line_p);
15417 }
15418 else if (glyph->type == IMAGE_GLYPH)
15419 {
15420 fprintf (stderr,
15421 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15422 glyph - row->glyphs[TEXT_AREA],
15423 'I',
15424 glyph->charpos,
15425 (BUFFERP (glyph->object)
15426 ? 'B'
15427 : (STRINGP (glyph->object)
15428 ? 'S'
15429 : '-')),
15430 glyph->pixel_width,
15431 glyph->u.img_id,
15432 '.',
15433 glyph->face_id,
15434 glyph->left_box_line_p,
15435 glyph->right_box_line_p);
15436 }
15437 else if (glyph->type == COMPOSITE_GLYPH)
15438 {
15439 fprintf (stderr,
15440 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15441 glyph - row->glyphs[TEXT_AREA],
15442 '+',
15443 glyph->charpos,
15444 (BUFFERP (glyph->object)
15445 ? 'B'
15446 : (STRINGP (glyph->object)
15447 ? 'S'
15448 : '-')),
15449 glyph->pixel_width,
15450 glyph->u.cmp_id,
15451 '.',
15452 glyph->face_id,
15453 glyph->left_box_line_p,
15454 glyph->right_box_line_p);
15455 }
15456 }
15457
15458
15459 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15460 GLYPHS 0 means don't show glyph contents.
15461 GLYPHS 1 means show glyphs in short form
15462 GLYPHS > 1 means show glyphs in long form. */
15463
15464 void
15465 dump_glyph_row (row, vpos, glyphs)
15466 struct glyph_row *row;
15467 int vpos, glyphs;
15468 {
15469 if (glyphs != 1)
15470 {
15471 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15472 fprintf (stderr, "======================================================================\n");
15473
15474 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15475 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15476 vpos,
15477 MATRIX_ROW_START_CHARPOS (row),
15478 MATRIX_ROW_END_CHARPOS (row),
15479 row->used[TEXT_AREA],
15480 row->contains_overlapping_glyphs_p,
15481 row->enabled_p,
15482 row->truncated_on_left_p,
15483 row->truncated_on_right_p,
15484 row->continued_p,
15485 MATRIX_ROW_CONTINUATION_LINE_P (row),
15486 row->displays_text_p,
15487 row->ends_at_zv_p,
15488 row->fill_line_p,
15489 row->ends_in_middle_of_char_p,
15490 row->starts_in_middle_of_char_p,
15491 row->mouse_face_p,
15492 row->x,
15493 row->y,
15494 row->pixel_width,
15495 row->height,
15496 row->visible_height,
15497 row->ascent,
15498 row->phys_ascent);
15499 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15500 row->end.overlay_string_index,
15501 row->continuation_lines_width);
15502 fprintf (stderr, "%9d %5d\n",
15503 CHARPOS (row->start.string_pos),
15504 CHARPOS (row->end.string_pos));
15505 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15506 row->end.dpvec_index);
15507 }
15508
15509 if (glyphs > 1)
15510 {
15511 int area;
15512
15513 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15514 {
15515 struct glyph *glyph = row->glyphs[area];
15516 struct glyph *glyph_end = glyph + row->used[area];
15517
15518 /* Glyph for a line end in text. */
15519 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15520 ++glyph_end;
15521
15522 if (glyph < glyph_end)
15523 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15524
15525 for (; glyph < glyph_end; ++glyph)
15526 dump_glyph (row, glyph, area);
15527 }
15528 }
15529 else if (glyphs == 1)
15530 {
15531 int area;
15532
15533 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15534 {
15535 char *s = (char *) alloca (row->used[area] + 1);
15536 int i;
15537
15538 for (i = 0; i < row->used[area]; ++i)
15539 {
15540 struct glyph *glyph = row->glyphs[area] + i;
15541 if (glyph->type == CHAR_GLYPH
15542 && glyph->u.ch < 0x80
15543 && glyph->u.ch >= ' ')
15544 s[i] = glyph->u.ch;
15545 else
15546 s[i] = '.';
15547 }
15548
15549 s[i] = '\0';
15550 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15551 }
15552 }
15553 }
15554
15555
15556 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15557 Sdump_glyph_matrix, 0, 1, "p",
15558 doc: /* Dump the current matrix of the selected window to stderr.
15559 Shows contents of glyph row structures. With non-nil
15560 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15561 glyphs in short form, otherwise show glyphs in long form. */)
15562 (glyphs)
15563 Lisp_Object glyphs;
15564 {
15565 struct window *w = XWINDOW (selected_window);
15566 struct buffer *buffer = XBUFFER (w->buffer);
15567
15568 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15569 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15570 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15571 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15572 fprintf (stderr, "=============================================\n");
15573 dump_glyph_matrix (w->current_matrix,
15574 NILP (glyphs) ? 0 : XINT (glyphs));
15575 return Qnil;
15576 }
15577
15578
15579 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15580 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15581 ()
15582 {
15583 struct frame *f = XFRAME (selected_frame);
15584 dump_glyph_matrix (f->current_matrix, 1);
15585 return Qnil;
15586 }
15587
15588
15589 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15590 doc: /* Dump glyph row ROW to stderr.
15591 GLYPH 0 means don't dump glyphs.
15592 GLYPH 1 means dump glyphs in short form.
15593 GLYPH > 1 or omitted means dump glyphs in long form. */)
15594 (row, glyphs)
15595 Lisp_Object row, glyphs;
15596 {
15597 struct glyph_matrix *matrix;
15598 int vpos;
15599
15600 CHECK_NUMBER (row);
15601 matrix = XWINDOW (selected_window)->current_matrix;
15602 vpos = XINT (row);
15603 if (vpos >= 0 && vpos < matrix->nrows)
15604 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15605 vpos,
15606 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15607 return Qnil;
15608 }
15609
15610
15611 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15612 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15613 GLYPH 0 means don't dump glyphs.
15614 GLYPH 1 means dump glyphs in short form.
15615 GLYPH > 1 or omitted means dump glyphs in long form. */)
15616 (row, glyphs)
15617 Lisp_Object row, glyphs;
15618 {
15619 struct frame *sf = SELECTED_FRAME ();
15620 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15621 int vpos;
15622
15623 CHECK_NUMBER (row);
15624 vpos = XINT (row);
15625 if (vpos >= 0 && vpos < m->nrows)
15626 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15627 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15628 return Qnil;
15629 }
15630
15631
15632 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15633 doc: /* Toggle tracing of redisplay.
15634 With ARG, turn tracing on if and only if ARG is positive. */)
15635 (arg)
15636 Lisp_Object arg;
15637 {
15638 if (NILP (arg))
15639 trace_redisplay_p = !trace_redisplay_p;
15640 else
15641 {
15642 arg = Fprefix_numeric_value (arg);
15643 trace_redisplay_p = XINT (arg) > 0;
15644 }
15645
15646 return Qnil;
15647 }
15648
15649
15650 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15651 doc: /* Like `format', but print result to stderr.
15652 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15653 (nargs, args)
15654 int nargs;
15655 Lisp_Object *args;
15656 {
15657 Lisp_Object s = Fformat (nargs, args);
15658 fprintf (stderr, "%s", SDATA (s));
15659 return Qnil;
15660 }
15661
15662 #endif /* GLYPH_DEBUG */
15663
15664
15665 \f
15666 /***********************************************************************
15667 Building Desired Matrix Rows
15668 ***********************************************************************/
15669
15670 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15671 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15672
15673 static struct glyph_row *
15674 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15675 struct window *w;
15676 Lisp_Object overlay_arrow_string;
15677 {
15678 struct frame *f = XFRAME (WINDOW_FRAME (w));
15679 struct buffer *buffer = XBUFFER (w->buffer);
15680 struct buffer *old = current_buffer;
15681 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15682 int arrow_len = SCHARS (overlay_arrow_string);
15683 const unsigned char *arrow_end = arrow_string + arrow_len;
15684 const unsigned char *p;
15685 struct it it;
15686 int multibyte_p;
15687 int n_glyphs_before;
15688
15689 set_buffer_temp (buffer);
15690 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15691 it.glyph_row->used[TEXT_AREA] = 0;
15692 SET_TEXT_POS (it.position, 0, 0);
15693
15694 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15695 p = arrow_string;
15696 while (p < arrow_end)
15697 {
15698 Lisp_Object face, ilisp;
15699
15700 /* Get the next character. */
15701 if (multibyte_p)
15702 it.c = string_char_and_length (p, arrow_len, &it.len);
15703 else
15704 it.c = *p, it.len = 1;
15705 p += it.len;
15706
15707 /* Get its face. */
15708 ilisp = make_number (p - arrow_string);
15709 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15710 it.face_id = compute_char_face (f, it.c, face);
15711
15712 /* Compute its width, get its glyphs. */
15713 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15714 SET_TEXT_POS (it.position, -1, -1);
15715 PRODUCE_GLYPHS (&it);
15716
15717 /* If this character doesn't fit any more in the line, we have
15718 to remove some glyphs. */
15719 if (it.current_x > it.last_visible_x)
15720 {
15721 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15722 break;
15723 }
15724 }
15725
15726 set_buffer_temp (old);
15727 return it.glyph_row;
15728 }
15729
15730
15731 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15732 glyphs are only inserted for terminal frames since we can't really
15733 win with truncation glyphs when partially visible glyphs are
15734 involved. Which glyphs to insert is determined by
15735 produce_special_glyphs. */
15736
15737 static void
15738 insert_left_trunc_glyphs (it)
15739 struct it *it;
15740 {
15741 struct it truncate_it;
15742 struct glyph *from, *end, *to, *toend;
15743
15744 xassert (!FRAME_WINDOW_P (it->f));
15745
15746 /* Get the truncation glyphs. */
15747 truncate_it = *it;
15748 truncate_it.current_x = 0;
15749 truncate_it.face_id = DEFAULT_FACE_ID;
15750 truncate_it.glyph_row = &scratch_glyph_row;
15751 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15752 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15753 truncate_it.object = make_number (0);
15754 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15755
15756 /* Overwrite glyphs from IT with truncation glyphs. */
15757 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15758 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15759 to = it->glyph_row->glyphs[TEXT_AREA];
15760 toend = to + it->glyph_row->used[TEXT_AREA];
15761
15762 while (from < end)
15763 *to++ = *from++;
15764
15765 /* There may be padding glyphs left over. Overwrite them too. */
15766 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15767 {
15768 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15769 while (from < end)
15770 *to++ = *from++;
15771 }
15772
15773 if (to > toend)
15774 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15775 }
15776
15777
15778 /* Compute the pixel height and width of IT->glyph_row.
15779
15780 Most of the time, ascent and height of a display line will be equal
15781 to the max_ascent and max_height values of the display iterator
15782 structure. This is not the case if
15783
15784 1. We hit ZV without displaying anything. In this case, max_ascent
15785 and max_height will be zero.
15786
15787 2. We have some glyphs that don't contribute to the line height.
15788 (The glyph row flag contributes_to_line_height_p is for future
15789 pixmap extensions).
15790
15791 The first case is easily covered by using default values because in
15792 these cases, the line height does not really matter, except that it
15793 must not be zero. */
15794
15795 static void
15796 compute_line_metrics (it)
15797 struct it *it;
15798 {
15799 struct glyph_row *row = it->glyph_row;
15800 int area, i;
15801
15802 if (FRAME_WINDOW_P (it->f))
15803 {
15804 int i, min_y, max_y;
15805
15806 /* The line may consist of one space only, that was added to
15807 place the cursor on it. If so, the row's height hasn't been
15808 computed yet. */
15809 if (row->height == 0)
15810 {
15811 if (it->max_ascent + it->max_descent == 0)
15812 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15813 row->ascent = it->max_ascent;
15814 row->height = it->max_ascent + it->max_descent;
15815 row->phys_ascent = it->max_phys_ascent;
15816 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15817 row->extra_line_spacing = it->max_extra_line_spacing;
15818 }
15819
15820 /* Compute the width of this line. */
15821 row->pixel_width = row->x;
15822 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15823 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15824
15825 xassert (row->pixel_width >= 0);
15826 xassert (row->ascent >= 0 && row->height > 0);
15827
15828 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15829 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15830
15831 /* If first line's physical ascent is larger than its logical
15832 ascent, use the physical ascent, and make the row taller.
15833 This makes accented characters fully visible. */
15834 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15835 && row->phys_ascent > row->ascent)
15836 {
15837 row->height += row->phys_ascent - row->ascent;
15838 row->ascent = row->phys_ascent;
15839 }
15840
15841 /* Compute how much of the line is visible. */
15842 row->visible_height = row->height;
15843
15844 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15845 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15846
15847 if (row->y < min_y)
15848 row->visible_height -= min_y - row->y;
15849 if (row->y + row->height > max_y)
15850 row->visible_height -= row->y + row->height - max_y;
15851 }
15852 else
15853 {
15854 row->pixel_width = row->used[TEXT_AREA];
15855 if (row->continued_p)
15856 row->pixel_width -= it->continuation_pixel_width;
15857 else if (row->truncated_on_right_p)
15858 row->pixel_width -= it->truncation_pixel_width;
15859 row->ascent = row->phys_ascent = 0;
15860 row->height = row->phys_height = row->visible_height = 1;
15861 row->extra_line_spacing = 0;
15862 }
15863
15864 /* Compute a hash code for this row. */
15865 row->hash = 0;
15866 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15867 for (i = 0; i < row->used[area]; ++i)
15868 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15869 + row->glyphs[area][i].u.val
15870 + row->glyphs[area][i].face_id
15871 + row->glyphs[area][i].padding_p
15872 + (row->glyphs[area][i].type << 2));
15873
15874 it->max_ascent = it->max_descent = 0;
15875 it->max_phys_ascent = it->max_phys_descent = 0;
15876 }
15877
15878
15879 /* Append one space to the glyph row of iterator IT if doing a
15880 window-based redisplay. The space has the same face as
15881 IT->face_id. Value is non-zero if a space was added.
15882
15883 This function is called to make sure that there is always one glyph
15884 at the end of a glyph row that the cursor can be set on under
15885 window-systems. (If there weren't such a glyph we would not know
15886 how wide and tall a box cursor should be displayed).
15887
15888 At the same time this space let's a nicely handle clearing to the
15889 end of the line if the row ends in italic text. */
15890
15891 static int
15892 append_space_for_newline (it, default_face_p)
15893 struct it *it;
15894 int default_face_p;
15895 {
15896 if (FRAME_WINDOW_P (it->f))
15897 {
15898 int n = it->glyph_row->used[TEXT_AREA];
15899
15900 if (it->glyph_row->glyphs[TEXT_AREA] + n
15901 < it->glyph_row->glyphs[1 + TEXT_AREA])
15902 {
15903 /* Save some values that must not be changed.
15904 Must save IT->c and IT->len because otherwise
15905 ITERATOR_AT_END_P wouldn't work anymore after
15906 append_space_for_newline has been called. */
15907 enum display_element_type saved_what = it->what;
15908 int saved_c = it->c, saved_len = it->len;
15909 int saved_x = it->current_x;
15910 int saved_face_id = it->face_id;
15911 struct text_pos saved_pos;
15912 Lisp_Object saved_object;
15913 struct face *face;
15914
15915 saved_object = it->object;
15916 saved_pos = it->position;
15917
15918 it->what = IT_CHARACTER;
15919 bzero (&it->position, sizeof it->position);
15920 it->object = make_number (0);
15921 it->c = ' ';
15922 it->len = 1;
15923
15924 if (default_face_p)
15925 it->face_id = DEFAULT_FACE_ID;
15926 else if (it->face_before_selective_p)
15927 it->face_id = it->saved_face_id;
15928 face = FACE_FROM_ID (it->f, it->face_id);
15929 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
15930
15931 PRODUCE_GLYPHS (it);
15932
15933 it->override_ascent = -1;
15934 it->constrain_row_ascent_descent_p = 0;
15935 it->current_x = saved_x;
15936 it->object = saved_object;
15937 it->position = saved_pos;
15938 it->what = saved_what;
15939 it->face_id = saved_face_id;
15940 it->len = saved_len;
15941 it->c = saved_c;
15942 return 1;
15943 }
15944 }
15945
15946 return 0;
15947 }
15948
15949
15950 /* Extend the face of the last glyph in the text area of IT->glyph_row
15951 to the end of the display line. Called from display_line.
15952 If the glyph row is empty, add a space glyph to it so that we
15953 know the face to draw. Set the glyph row flag fill_line_p. */
15954
15955 static void
15956 extend_face_to_end_of_line (it)
15957 struct it *it;
15958 {
15959 struct face *face;
15960 struct frame *f = it->f;
15961
15962 /* If line is already filled, do nothing. */
15963 if (it->current_x >= it->last_visible_x)
15964 return;
15965
15966 /* Face extension extends the background and box of IT->face_id
15967 to the end of the line. If the background equals the background
15968 of the frame, we don't have to do anything. */
15969 if (it->face_before_selective_p)
15970 face = FACE_FROM_ID (it->f, it->saved_face_id);
15971 else
15972 face = FACE_FROM_ID (f, it->face_id);
15973
15974 if (FRAME_WINDOW_P (f)
15975 && it->glyph_row->displays_text_p
15976 && face->box == FACE_NO_BOX
15977 && face->background == FRAME_BACKGROUND_PIXEL (f)
15978 && !face->stipple)
15979 return;
15980
15981 /* Set the glyph row flag indicating that the face of the last glyph
15982 in the text area has to be drawn to the end of the text area. */
15983 it->glyph_row->fill_line_p = 1;
15984
15985 /* If current character of IT is not ASCII, make sure we have the
15986 ASCII face. This will be automatically undone the next time
15987 get_next_display_element returns a multibyte character. Note
15988 that the character will always be single byte in unibyte text. */
15989 if (!ASCII_CHAR_P (it->c))
15990 {
15991 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
15992 }
15993
15994 if (FRAME_WINDOW_P (f))
15995 {
15996 /* If the row is empty, add a space with the current face of IT,
15997 so that we know which face to draw. */
15998 if (it->glyph_row->used[TEXT_AREA] == 0)
15999 {
16000 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16001 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16002 it->glyph_row->used[TEXT_AREA] = 1;
16003 }
16004 }
16005 else
16006 {
16007 /* Save some values that must not be changed. */
16008 int saved_x = it->current_x;
16009 struct text_pos saved_pos;
16010 Lisp_Object saved_object;
16011 enum display_element_type saved_what = it->what;
16012 int saved_face_id = it->face_id;
16013
16014 saved_object = it->object;
16015 saved_pos = it->position;
16016
16017 it->what = IT_CHARACTER;
16018 bzero (&it->position, sizeof it->position);
16019 it->object = make_number (0);
16020 it->c = ' ';
16021 it->len = 1;
16022 it->face_id = face->id;
16023
16024 PRODUCE_GLYPHS (it);
16025
16026 while (it->current_x <= it->last_visible_x)
16027 PRODUCE_GLYPHS (it);
16028
16029 /* Don't count these blanks really. It would let us insert a left
16030 truncation glyph below and make us set the cursor on them, maybe. */
16031 it->current_x = saved_x;
16032 it->object = saved_object;
16033 it->position = saved_pos;
16034 it->what = saved_what;
16035 it->face_id = saved_face_id;
16036 }
16037 }
16038
16039
16040 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16041 trailing whitespace. */
16042
16043 static int
16044 trailing_whitespace_p (charpos)
16045 int charpos;
16046 {
16047 int bytepos = CHAR_TO_BYTE (charpos);
16048 int c = 0;
16049
16050 while (bytepos < ZV_BYTE
16051 && (c = FETCH_CHAR (bytepos),
16052 c == ' ' || c == '\t'))
16053 ++bytepos;
16054
16055 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16056 {
16057 if (bytepos != PT_BYTE)
16058 return 1;
16059 }
16060 return 0;
16061 }
16062
16063
16064 /* Highlight trailing whitespace, if any, in ROW. */
16065
16066 void
16067 highlight_trailing_whitespace (f, row)
16068 struct frame *f;
16069 struct glyph_row *row;
16070 {
16071 int used = row->used[TEXT_AREA];
16072
16073 if (used)
16074 {
16075 struct glyph *start = row->glyphs[TEXT_AREA];
16076 struct glyph *glyph = start + used - 1;
16077
16078 /* Skip over glyphs inserted to display the cursor at the
16079 end of a line, for extending the face of the last glyph
16080 to the end of the line on terminals, and for truncation
16081 and continuation glyphs. */
16082 while (glyph >= start
16083 && glyph->type == CHAR_GLYPH
16084 && INTEGERP (glyph->object))
16085 --glyph;
16086
16087 /* If last glyph is a space or stretch, and it's trailing
16088 whitespace, set the face of all trailing whitespace glyphs in
16089 IT->glyph_row to `trailing-whitespace'. */
16090 if (glyph >= start
16091 && BUFFERP (glyph->object)
16092 && (glyph->type == STRETCH_GLYPH
16093 || (glyph->type == CHAR_GLYPH
16094 && glyph->u.ch == ' '))
16095 && trailing_whitespace_p (glyph->charpos))
16096 {
16097 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16098 if (face_id < 0)
16099 return;
16100
16101 while (glyph >= start
16102 && BUFFERP (glyph->object)
16103 && (glyph->type == STRETCH_GLYPH
16104 || (glyph->type == CHAR_GLYPH
16105 && glyph->u.ch == ' ')))
16106 (glyph--)->face_id = face_id;
16107 }
16108 }
16109 }
16110
16111
16112 /* Value is non-zero if glyph row ROW in window W should be
16113 used to hold the cursor. */
16114
16115 static int
16116 cursor_row_p (w, row)
16117 struct window *w;
16118 struct glyph_row *row;
16119 {
16120 int cursor_row_p = 1;
16121
16122 if (PT == MATRIX_ROW_END_CHARPOS (row))
16123 {
16124 /* Suppose the row ends on a string.
16125 Unless the row is continued, that means it ends on a newline
16126 in the string. If it's anything other than a display string
16127 (e.g. a before-string from an overlay), we don't want the
16128 cursor there. (This heuristic seems to give the optimal
16129 behavior for the various types of multi-line strings.) */
16130 if (CHARPOS (row->end.string_pos) >= 0)
16131 {
16132 if (row->continued_p)
16133 cursor_row_p = 1;
16134 else
16135 {
16136 /* Check for `display' property. */
16137 struct glyph *beg = row->glyphs[TEXT_AREA];
16138 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16139 struct glyph *glyph;
16140
16141 cursor_row_p = 0;
16142 for (glyph = end; glyph >= beg; --glyph)
16143 if (STRINGP (glyph->object))
16144 {
16145 Lisp_Object prop
16146 = Fget_char_property (make_number (PT),
16147 Qdisplay, Qnil);
16148 cursor_row_p =
16149 (!NILP (prop)
16150 && display_prop_string_p (prop, glyph->object));
16151 break;
16152 }
16153 }
16154 }
16155 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16156 {
16157 /* If the row ends in middle of a real character,
16158 and the line is continued, we want the cursor here.
16159 That's because MATRIX_ROW_END_CHARPOS would equal
16160 PT if PT is before the character. */
16161 if (!row->ends_in_ellipsis_p)
16162 cursor_row_p = row->continued_p;
16163 else
16164 /* If the row ends in an ellipsis, then
16165 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16166 We want that position to be displayed after the ellipsis. */
16167 cursor_row_p = 0;
16168 }
16169 /* If the row ends at ZV, display the cursor at the end of that
16170 row instead of at the start of the row below. */
16171 else if (row->ends_at_zv_p)
16172 cursor_row_p = 1;
16173 else
16174 cursor_row_p = 0;
16175 }
16176
16177 return cursor_row_p;
16178 }
16179
16180
16181 /* Construct the glyph row IT->glyph_row in the desired matrix of
16182 IT->w from text at the current position of IT. See dispextern.h
16183 for an overview of struct it. Value is non-zero if
16184 IT->glyph_row displays text, as opposed to a line displaying ZV
16185 only. */
16186
16187 static int
16188 display_line (it)
16189 struct it *it;
16190 {
16191 struct glyph_row *row = it->glyph_row;
16192 Lisp_Object overlay_arrow_string;
16193
16194 /* We always start displaying at hpos zero even if hscrolled. */
16195 xassert (it->hpos == 0 && it->current_x == 0);
16196
16197 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16198 >= it->w->desired_matrix->nrows)
16199 {
16200 it->w->nrows_scale_factor++;
16201 fonts_changed_p = 1;
16202 return 0;
16203 }
16204
16205 /* Is IT->w showing the region? */
16206 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16207
16208 /* Clear the result glyph row and enable it. */
16209 prepare_desired_row (row);
16210
16211 row->y = it->current_y;
16212 row->start = it->start;
16213 row->continuation_lines_width = it->continuation_lines_width;
16214 row->displays_text_p = 1;
16215 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16216 it->starts_in_middle_of_char_p = 0;
16217
16218 /* Arrange the overlays nicely for our purposes. Usually, we call
16219 display_line on only one line at a time, in which case this
16220 can't really hurt too much, or we call it on lines which appear
16221 one after another in the buffer, in which case all calls to
16222 recenter_overlay_lists but the first will be pretty cheap. */
16223 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16224
16225 /* Move over display elements that are not visible because we are
16226 hscrolled. This may stop at an x-position < IT->first_visible_x
16227 if the first glyph is partially visible or if we hit a line end. */
16228 if (it->current_x < it->first_visible_x)
16229 {
16230 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16231 MOVE_TO_POS | MOVE_TO_X);
16232 }
16233
16234 /* Get the initial row height. This is either the height of the
16235 text hscrolled, if there is any, or zero. */
16236 row->ascent = it->max_ascent;
16237 row->height = it->max_ascent + it->max_descent;
16238 row->phys_ascent = it->max_phys_ascent;
16239 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16240 row->extra_line_spacing = it->max_extra_line_spacing;
16241
16242 /* Loop generating characters. The loop is left with IT on the next
16243 character to display. */
16244 while (1)
16245 {
16246 int n_glyphs_before, hpos_before, x_before;
16247 int x, i, nglyphs;
16248 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16249
16250 /* Retrieve the next thing to display. Value is zero if end of
16251 buffer reached. */
16252 if (!get_next_display_element (it))
16253 {
16254 /* Maybe add a space at the end of this line that is used to
16255 display the cursor there under X. Set the charpos of the
16256 first glyph of blank lines not corresponding to any text
16257 to -1. */
16258 #ifdef HAVE_WINDOW_SYSTEM
16259 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16260 row->exact_window_width_line_p = 1;
16261 else
16262 #endif /* HAVE_WINDOW_SYSTEM */
16263 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16264 || row->used[TEXT_AREA] == 0)
16265 {
16266 row->glyphs[TEXT_AREA]->charpos = -1;
16267 row->displays_text_p = 0;
16268
16269 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16270 && (!MINI_WINDOW_P (it->w)
16271 || (minibuf_level && EQ (it->window, minibuf_window))))
16272 row->indicate_empty_line_p = 1;
16273 }
16274
16275 it->continuation_lines_width = 0;
16276 row->ends_at_zv_p = 1;
16277 break;
16278 }
16279
16280 /* Now, get the metrics of what we want to display. This also
16281 generates glyphs in `row' (which is IT->glyph_row). */
16282 n_glyphs_before = row->used[TEXT_AREA];
16283 x = it->current_x;
16284
16285 /* Remember the line height so far in case the next element doesn't
16286 fit on the line. */
16287 if (!it->truncate_lines_p)
16288 {
16289 ascent = it->max_ascent;
16290 descent = it->max_descent;
16291 phys_ascent = it->max_phys_ascent;
16292 phys_descent = it->max_phys_descent;
16293 }
16294
16295 PRODUCE_GLYPHS (it);
16296
16297 /* If this display element was in marginal areas, continue with
16298 the next one. */
16299 if (it->area != TEXT_AREA)
16300 {
16301 row->ascent = max (row->ascent, it->max_ascent);
16302 row->height = max (row->height, it->max_ascent + it->max_descent);
16303 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16304 row->phys_height = max (row->phys_height,
16305 it->max_phys_ascent + it->max_phys_descent);
16306 row->extra_line_spacing = max (row->extra_line_spacing,
16307 it->max_extra_line_spacing);
16308 set_iterator_to_next (it, 1);
16309 continue;
16310 }
16311
16312 /* Does the display element fit on the line? If we truncate
16313 lines, we should draw past the right edge of the window. If
16314 we don't truncate, we want to stop so that we can display the
16315 continuation glyph before the right margin. If lines are
16316 continued, there are two possible strategies for characters
16317 resulting in more than 1 glyph (e.g. tabs): Display as many
16318 glyphs as possible in this line and leave the rest for the
16319 continuation line, or display the whole element in the next
16320 line. Original redisplay did the former, so we do it also. */
16321 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16322 hpos_before = it->hpos;
16323 x_before = x;
16324
16325 if (/* Not a newline. */
16326 nglyphs > 0
16327 /* Glyphs produced fit entirely in the line. */
16328 && it->current_x < it->last_visible_x)
16329 {
16330 it->hpos += nglyphs;
16331 row->ascent = max (row->ascent, it->max_ascent);
16332 row->height = max (row->height, it->max_ascent + it->max_descent);
16333 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16334 row->phys_height = max (row->phys_height,
16335 it->max_phys_ascent + it->max_phys_descent);
16336 row->extra_line_spacing = max (row->extra_line_spacing,
16337 it->max_extra_line_spacing);
16338 if (it->current_x - it->pixel_width < it->first_visible_x)
16339 row->x = x - it->first_visible_x;
16340 }
16341 else
16342 {
16343 int new_x;
16344 struct glyph *glyph;
16345
16346 for (i = 0; i < nglyphs; ++i, x = new_x)
16347 {
16348 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16349 new_x = x + glyph->pixel_width;
16350
16351 if (/* Lines are continued. */
16352 !it->truncate_lines_p
16353 && (/* Glyph doesn't fit on the line. */
16354 new_x > it->last_visible_x
16355 /* Or it fits exactly on a window system frame. */
16356 || (new_x == it->last_visible_x
16357 && FRAME_WINDOW_P (it->f))))
16358 {
16359 /* End of a continued line. */
16360
16361 if (it->hpos == 0
16362 || (new_x == it->last_visible_x
16363 && FRAME_WINDOW_P (it->f)))
16364 {
16365 /* Current glyph is the only one on the line or
16366 fits exactly on the line. We must continue
16367 the line because we can't draw the cursor
16368 after the glyph. */
16369 row->continued_p = 1;
16370 it->current_x = new_x;
16371 it->continuation_lines_width += new_x;
16372 ++it->hpos;
16373 if (i == nglyphs - 1)
16374 {
16375 set_iterator_to_next (it, 1);
16376 #ifdef HAVE_WINDOW_SYSTEM
16377 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16378 {
16379 if (!get_next_display_element (it))
16380 {
16381 row->exact_window_width_line_p = 1;
16382 it->continuation_lines_width = 0;
16383 row->continued_p = 0;
16384 row->ends_at_zv_p = 1;
16385 }
16386 else if (ITERATOR_AT_END_OF_LINE_P (it))
16387 {
16388 row->continued_p = 0;
16389 row->exact_window_width_line_p = 1;
16390 }
16391 }
16392 #endif /* HAVE_WINDOW_SYSTEM */
16393 }
16394 }
16395 else if (CHAR_GLYPH_PADDING_P (*glyph)
16396 && !FRAME_WINDOW_P (it->f))
16397 {
16398 /* A padding glyph that doesn't fit on this line.
16399 This means the whole character doesn't fit
16400 on the line. */
16401 row->used[TEXT_AREA] = n_glyphs_before;
16402
16403 /* Fill the rest of the row with continuation
16404 glyphs like in 20.x. */
16405 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16406 < row->glyphs[1 + TEXT_AREA])
16407 produce_special_glyphs (it, IT_CONTINUATION);
16408
16409 row->continued_p = 1;
16410 it->current_x = x_before;
16411 it->continuation_lines_width += x_before;
16412
16413 /* Restore the height to what it was before the
16414 element not fitting on the line. */
16415 it->max_ascent = ascent;
16416 it->max_descent = descent;
16417 it->max_phys_ascent = phys_ascent;
16418 it->max_phys_descent = phys_descent;
16419 }
16420 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16421 {
16422 /* A TAB that extends past the right edge of the
16423 window. This produces a single glyph on
16424 window system frames. We leave the glyph in
16425 this row and let it fill the row, but don't
16426 consume the TAB. */
16427 it->continuation_lines_width += it->last_visible_x;
16428 row->ends_in_middle_of_char_p = 1;
16429 row->continued_p = 1;
16430 glyph->pixel_width = it->last_visible_x - x;
16431 it->starts_in_middle_of_char_p = 1;
16432 }
16433 else
16434 {
16435 /* Something other than a TAB that draws past
16436 the right edge of the window. Restore
16437 positions to values before the element. */
16438 row->used[TEXT_AREA] = n_glyphs_before + i;
16439
16440 /* Display continuation glyphs. */
16441 if (!FRAME_WINDOW_P (it->f))
16442 produce_special_glyphs (it, IT_CONTINUATION);
16443 row->continued_p = 1;
16444
16445 it->current_x = x_before;
16446 it->continuation_lines_width += x;
16447 extend_face_to_end_of_line (it);
16448
16449 if (nglyphs > 1 && i > 0)
16450 {
16451 row->ends_in_middle_of_char_p = 1;
16452 it->starts_in_middle_of_char_p = 1;
16453 }
16454
16455 /* Restore the height to what it was before the
16456 element not fitting on the line. */
16457 it->max_ascent = ascent;
16458 it->max_descent = descent;
16459 it->max_phys_ascent = phys_ascent;
16460 it->max_phys_descent = phys_descent;
16461 }
16462
16463 break;
16464 }
16465 else if (new_x > it->first_visible_x)
16466 {
16467 /* Increment number of glyphs actually displayed. */
16468 ++it->hpos;
16469
16470 if (x < it->first_visible_x)
16471 /* Glyph is partially visible, i.e. row starts at
16472 negative X position. */
16473 row->x = x - it->first_visible_x;
16474 }
16475 else
16476 {
16477 /* Glyph is completely off the left margin of the
16478 window. This should not happen because of the
16479 move_it_in_display_line at the start of this
16480 function, unless the text display area of the
16481 window is empty. */
16482 xassert (it->first_visible_x <= it->last_visible_x);
16483 }
16484 }
16485
16486 row->ascent = max (row->ascent, it->max_ascent);
16487 row->height = max (row->height, it->max_ascent + it->max_descent);
16488 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16489 row->phys_height = max (row->phys_height,
16490 it->max_phys_ascent + it->max_phys_descent);
16491 row->extra_line_spacing = max (row->extra_line_spacing,
16492 it->max_extra_line_spacing);
16493
16494 /* End of this display line if row is continued. */
16495 if (row->continued_p || row->ends_at_zv_p)
16496 break;
16497 }
16498
16499 at_end_of_line:
16500 /* Is this a line end? If yes, we're also done, after making
16501 sure that a non-default face is extended up to the right
16502 margin of the window. */
16503 if (ITERATOR_AT_END_OF_LINE_P (it))
16504 {
16505 int used_before = row->used[TEXT_AREA];
16506
16507 row->ends_in_newline_from_string_p = STRINGP (it->object);
16508
16509 #ifdef HAVE_WINDOW_SYSTEM
16510 /* Add a space at the end of the line that is used to
16511 display the cursor there. */
16512 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16513 append_space_for_newline (it, 0);
16514 #endif /* HAVE_WINDOW_SYSTEM */
16515
16516 /* Extend the face to the end of the line. */
16517 extend_face_to_end_of_line (it);
16518
16519 /* Make sure we have the position. */
16520 if (used_before == 0)
16521 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16522
16523 /* Consume the line end. This skips over invisible lines. */
16524 set_iterator_to_next (it, 1);
16525 it->continuation_lines_width = 0;
16526 break;
16527 }
16528
16529 /* Proceed with next display element. Note that this skips
16530 over lines invisible because of selective display. */
16531 set_iterator_to_next (it, 1);
16532
16533 /* If we truncate lines, we are done when the last displayed
16534 glyphs reach past the right margin of the window. */
16535 if (it->truncate_lines_p
16536 && (FRAME_WINDOW_P (it->f)
16537 ? (it->current_x >= it->last_visible_x)
16538 : (it->current_x > it->last_visible_x)))
16539 {
16540 /* Maybe add truncation glyphs. */
16541 if (!FRAME_WINDOW_P (it->f))
16542 {
16543 int i, n;
16544
16545 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16546 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16547 break;
16548
16549 for (n = row->used[TEXT_AREA]; i < n; ++i)
16550 {
16551 row->used[TEXT_AREA] = i;
16552 produce_special_glyphs (it, IT_TRUNCATION);
16553 }
16554 }
16555 #ifdef HAVE_WINDOW_SYSTEM
16556 else
16557 {
16558 /* Don't truncate if we can overflow newline into fringe. */
16559 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16560 {
16561 if (!get_next_display_element (it))
16562 {
16563 it->continuation_lines_width = 0;
16564 row->ends_at_zv_p = 1;
16565 row->exact_window_width_line_p = 1;
16566 break;
16567 }
16568 if (ITERATOR_AT_END_OF_LINE_P (it))
16569 {
16570 row->exact_window_width_line_p = 1;
16571 goto at_end_of_line;
16572 }
16573 }
16574 }
16575 #endif /* HAVE_WINDOW_SYSTEM */
16576
16577 row->truncated_on_right_p = 1;
16578 it->continuation_lines_width = 0;
16579 reseat_at_next_visible_line_start (it, 0);
16580 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16581 it->hpos = hpos_before;
16582 it->current_x = x_before;
16583 break;
16584 }
16585 }
16586
16587 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16588 at the left window margin. */
16589 if (it->first_visible_x
16590 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16591 {
16592 if (!FRAME_WINDOW_P (it->f))
16593 insert_left_trunc_glyphs (it);
16594 row->truncated_on_left_p = 1;
16595 }
16596
16597 /* If the start of this line is the overlay arrow-position, then
16598 mark this glyph row as the one containing the overlay arrow.
16599 This is clearly a mess with variable size fonts. It would be
16600 better to let it be displayed like cursors under X. */
16601 if ((row->displays_text_p || !overlay_arrow_seen)
16602 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16603 !NILP (overlay_arrow_string)))
16604 {
16605 /* Overlay arrow in window redisplay is a fringe bitmap. */
16606 if (STRINGP (overlay_arrow_string))
16607 {
16608 struct glyph_row *arrow_row
16609 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16610 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16611 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16612 struct glyph *p = row->glyphs[TEXT_AREA];
16613 struct glyph *p2, *end;
16614
16615 /* Copy the arrow glyphs. */
16616 while (glyph < arrow_end)
16617 *p++ = *glyph++;
16618
16619 /* Throw away padding glyphs. */
16620 p2 = p;
16621 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16622 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16623 ++p2;
16624 if (p2 > p)
16625 {
16626 while (p2 < end)
16627 *p++ = *p2++;
16628 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16629 }
16630 }
16631 else
16632 {
16633 xassert (INTEGERP (overlay_arrow_string));
16634 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16635 }
16636 overlay_arrow_seen = 1;
16637 }
16638
16639 /* Compute pixel dimensions of this line. */
16640 compute_line_metrics (it);
16641
16642 /* Remember the position at which this line ends. */
16643 row->end = it->current;
16644
16645 /* Record whether this row ends inside an ellipsis. */
16646 row->ends_in_ellipsis_p
16647 = (it->method == GET_FROM_DISPLAY_VECTOR
16648 && it->ellipsis_p);
16649
16650 /* Save fringe bitmaps in this row. */
16651 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16652 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16653 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16654 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16655
16656 it->left_user_fringe_bitmap = 0;
16657 it->left_user_fringe_face_id = 0;
16658 it->right_user_fringe_bitmap = 0;
16659 it->right_user_fringe_face_id = 0;
16660
16661 /* Maybe set the cursor. */
16662 if (it->w->cursor.vpos < 0
16663 && PT >= MATRIX_ROW_START_CHARPOS (row)
16664 && PT <= MATRIX_ROW_END_CHARPOS (row)
16665 && cursor_row_p (it->w, row))
16666 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16667
16668 /* Highlight trailing whitespace. */
16669 if (!NILP (Vshow_trailing_whitespace))
16670 highlight_trailing_whitespace (it->f, it->glyph_row);
16671
16672 /* Prepare for the next line. This line starts horizontally at (X
16673 HPOS) = (0 0). Vertical positions are incremented. As a
16674 convenience for the caller, IT->glyph_row is set to the next
16675 row to be used. */
16676 it->current_x = it->hpos = 0;
16677 it->current_y += row->height;
16678 ++it->vpos;
16679 ++it->glyph_row;
16680 it->start = it->current;
16681 return row->displays_text_p;
16682 }
16683
16684
16685 \f
16686 /***********************************************************************
16687 Menu Bar
16688 ***********************************************************************/
16689
16690 /* Redisplay the menu bar in the frame for window W.
16691
16692 The menu bar of X frames that don't have X toolkit support is
16693 displayed in a special window W->frame->menu_bar_window.
16694
16695 The menu bar of terminal frames is treated specially as far as
16696 glyph matrices are concerned. Menu bar lines are not part of
16697 windows, so the update is done directly on the frame matrix rows
16698 for the menu bar. */
16699
16700 static void
16701 display_menu_bar (w)
16702 struct window *w;
16703 {
16704 struct frame *f = XFRAME (WINDOW_FRAME (w));
16705 struct it it;
16706 Lisp_Object items;
16707 int i;
16708
16709 /* Don't do all this for graphical frames. */
16710 #ifdef HAVE_NTGUI
16711 if (FRAME_W32_P (f))
16712 return;
16713 #endif
16714 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16715 if (FRAME_X_P (f))
16716 return;
16717 #endif
16718 #ifdef MAC_OS
16719 if (FRAME_MAC_P (f))
16720 return;
16721 #endif
16722
16723 #ifdef USE_X_TOOLKIT
16724 xassert (!FRAME_WINDOW_P (f));
16725 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16726 it.first_visible_x = 0;
16727 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16728 #else /* not USE_X_TOOLKIT */
16729 if (FRAME_WINDOW_P (f))
16730 {
16731 /* Menu bar lines are displayed in the desired matrix of the
16732 dummy window menu_bar_window. */
16733 struct window *menu_w;
16734 xassert (WINDOWP (f->menu_bar_window));
16735 menu_w = XWINDOW (f->menu_bar_window);
16736 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16737 MENU_FACE_ID);
16738 it.first_visible_x = 0;
16739 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16740 }
16741 else
16742 {
16743 /* This is a TTY frame, i.e. character hpos/vpos are used as
16744 pixel x/y. */
16745 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16746 MENU_FACE_ID);
16747 it.first_visible_x = 0;
16748 it.last_visible_x = FRAME_COLS (f);
16749 }
16750 #endif /* not USE_X_TOOLKIT */
16751
16752 if (! mode_line_inverse_video)
16753 /* Force the menu-bar to be displayed in the default face. */
16754 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16755
16756 /* Clear all rows of the menu bar. */
16757 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16758 {
16759 struct glyph_row *row = it.glyph_row + i;
16760 clear_glyph_row (row);
16761 row->enabled_p = 1;
16762 row->full_width_p = 1;
16763 }
16764
16765 /* Display all items of the menu bar. */
16766 items = FRAME_MENU_BAR_ITEMS (it.f);
16767 for (i = 0; i < XVECTOR (items)->size; i += 4)
16768 {
16769 Lisp_Object string;
16770
16771 /* Stop at nil string. */
16772 string = AREF (items, i + 1);
16773 if (NILP (string))
16774 break;
16775
16776 /* Remember where item was displayed. */
16777 ASET (items, i + 3, make_number (it.hpos));
16778
16779 /* Display the item, pad with one space. */
16780 if (it.current_x < it.last_visible_x)
16781 display_string (NULL, string, Qnil, 0, 0, &it,
16782 SCHARS (string) + 1, 0, 0, -1);
16783 }
16784
16785 /* Fill out the line with spaces. */
16786 if (it.current_x < it.last_visible_x)
16787 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16788
16789 /* Compute the total height of the lines. */
16790 compute_line_metrics (&it);
16791 }
16792
16793
16794 \f
16795 /***********************************************************************
16796 Mode Line
16797 ***********************************************************************/
16798
16799 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16800 FORCE is non-zero, redisplay mode lines unconditionally.
16801 Otherwise, redisplay only mode lines that are garbaged. Value is
16802 the number of windows whose mode lines were redisplayed. */
16803
16804 static int
16805 redisplay_mode_lines (window, force)
16806 Lisp_Object window;
16807 int force;
16808 {
16809 int nwindows = 0;
16810
16811 while (!NILP (window))
16812 {
16813 struct window *w = XWINDOW (window);
16814
16815 if (WINDOWP (w->hchild))
16816 nwindows += redisplay_mode_lines (w->hchild, force);
16817 else if (WINDOWP (w->vchild))
16818 nwindows += redisplay_mode_lines (w->vchild, force);
16819 else if (force
16820 || FRAME_GARBAGED_P (XFRAME (w->frame))
16821 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16822 {
16823 struct text_pos lpoint;
16824 struct buffer *old = current_buffer;
16825
16826 /* Set the window's buffer for the mode line display. */
16827 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16828 set_buffer_internal_1 (XBUFFER (w->buffer));
16829
16830 /* Point refers normally to the selected window. For any
16831 other window, set up appropriate value. */
16832 if (!EQ (window, selected_window))
16833 {
16834 struct text_pos pt;
16835
16836 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16837 if (CHARPOS (pt) < BEGV)
16838 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16839 else if (CHARPOS (pt) > (ZV - 1))
16840 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16841 else
16842 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16843 }
16844
16845 /* Display mode lines. */
16846 clear_glyph_matrix (w->desired_matrix);
16847 if (display_mode_lines (w))
16848 {
16849 ++nwindows;
16850 w->must_be_updated_p = 1;
16851 }
16852
16853 /* Restore old settings. */
16854 set_buffer_internal_1 (old);
16855 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16856 }
16857
16858 window = w->next;
16859 }
16860
16861 return nwindows;
16862 }
16863
16864
16865 /* Display the mode and/or top line of window W. Value is the number
16866 of mode lines displayed. */
16867
16868 static int
16869 display_mode_lines (w)
16870 struct window *w;
16871 {
16872 Lisp_Object old_selected_window, old_selected_frame;
16873 int n = 0;
16874
16875 old_selected_frame = selected_frame;
16876 selected_frame = w->frame;
16877 old_selected_window = selected_window;
16878 XSETWINDOW (selected_window, w);
16879
16880 /* These will be set while the mode line specs are processed. */
16881 line_number_displayed = 0;
16882 w->column_number_displayed = Qnil;
16883
16884 if (WINDOW_WANTS_MODELINE_P (w))
16885 {
16886 struct window *sel_w = XWINDOW (old_selected_window);
16887
16888 /* Select mode line face based on the real selected window. */
16889 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16890 current_buffer->mode_line_format);
16891 ++n;
16892 }
16893
16894 if (WINDOW_WANTS_HEADER_LINE_P (w))
16895 {
16896 display_mode_line (w, HEADER_LINE_FACE_ID,
16897 current_buffer->header_line_format);
16898 ++n;
16899 }
16900
16901 selected_frame = old_selected_frame;
16902 selected_window = old_selected_window;
16903 return n;
16904 }
16905
16906
16907 /* Display mode or top line of window W. FACE_ID specifies which line
16908 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16909 FORMAT is the mode line format to display. Value is the pixel
16910 height of the mode line displayed. */
16911
16912 static int
16913 display_mode_line (w, face_id, format)
16914 struct window *w;
16915 enum face_id face_id;
16916 Lisp_Object format;
16917 {
16918 struct it it;
16919 struct face *face;
16920 int count = SPECPDL_INDEX ();
16921
16922 init_iterator (&it, w, -1, -1, NULL, face_id);
16923 /* Don't extend on a previously drawn mode-line.
16924 This may happen if called from pos_visible_p. */
16925 it.glyph_row->enabled_p = 0;
16926 prepare_desired_row (it.glyph_row);
16927
16928 it.glyph_row->mode_line_p = 1;
16929
16930 if (! mode_line_inverse_video)
16931 /* Force the mode-line to be displayed in the default face. */
16932 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16933
16934 record_unwind_protect (unwind_format_mode_line,
16935 format_mode_line_unwind_data (NULL, 0));
16936
16937 mode_line_target = MODE_LINE_DISPLAY;
16938
16939 /* Temporarily make frame's keyboard the current kboard so that
16940 kboard-local variables in the mode_line_format will get the right
16941 values. */
16942 push_kboard (FRAME_KBOARD (it.f));
16943 record_unwind_save_match_data ();
16944 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16945 pop_kboard ();
16946
16947 unbind_to (count, Qnil);
16948
16949 /* Fill up with spaces. */
16950 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16951
16952 compute_line_metrics (&it);
16953 it.glyph_row->full_width_p = 1;
16954 it.glyph_row->continued_p = 0;
16955 it.glyph_row->truncated_on_left_p = 0;
16956 it.glyph_row->truncated_on_right_p = 0;
16957
16958 /* Make a 3D mode-line have a shadow at its right end. */
16959 face = FACE_FROM_ID (it.f, face_id);
16960 extend_face_to_end_of_line (&it);
16961 if (face->box != FACE_NO_BOX)
16962 {
16963 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16964 + it.glyph_row->used[TEXT_AREA] - 1);
16965 last->right_box_line_p = 1;
16966 }
16967
16968 return it.glyph_row->height;
16969 }
16970
16971 /* Move element ELT in LIST to the front of LIST.
16972 Return the updated list. */
16973
16974 static Lisp_Object
16975 move_elt_to_front (elt, list)
16976 Lisp_Object elt, list;
16977 {
16978 register Lisp_Object tail, prev;
16979 register Lisp_Object tem;
16980
16981 tail = list;
16982 prev = Qnil;
16983 while (CONSP (tail))
16984 {
16985 tem = XCAR (tail);
16986
16987 if (EQ (elt, tem))
16988 {
16989 /* Splice out the link TAIL. */
16990 if (NILP (prev))
16991 list = XCDR (tail);
16992 else
16993 Fsetcdr (prev, XCDR (tail));
16994
16995 /* Now make it the first. */
16996 Fsetcdr (tail, list);
16997 return tail;
16998 }
16999 else
17000 prev = tail;
17001 tail = XCDR (tail);
17002 QUIT;
17003 }
17004
17005 /* Not found--return unchanged LIST. */
17006 return list;
17007 }
17008
17009 /* Contribute ELT to the mode line for window IT->w. How it
17010 translates into text depends on its data type.
17011
17012 IT describes the display environment in which we display, as usual.
17013
17014 DEPTH is the depth in recursion. It is used to prevent
17015 infinite recursion here.
17016
17017 FIELD_WIDTH is the number of characters the display of ELT should
17018 occupy in the mode line, and PRECISION is the maximum number of
17019 characters to display from ELT's representation. See
17020 display_string for details.
17021
17022 Returns the hpos of the end of the text generated by ELT.
17023
17024 PROPS is a property list to add to any string we encounter.
17025
17026 If RISKY is nonzero, remove (disregard) any properties in any string
17027 we encounter, and ignore :eval and :propertize.
17028
17029 The global variable `mode_line_target' determines whether the
17030 output is passed to `store_mode_line_noprop',
17031 `store_mode_line_string', or `display_string'. */
17032
17033 static int
17034 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17035 struct it *it;
17036 int depth;
17037 int field_width, precision;
17038 Lisp_Object elt, props;
17039 int risky;
17040 {
17041 int n = 0, field, prec;
17042 int literal = 0;
17043
17044 tail_recurse:
17045 if (depth > 100)
17046 elt = build_string ("*too-deep*");
17047
17048 depth++;
17049
17050 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17051 {
17052 case Lisp_String:
17053 {
17054 /* A string: output it and check for %-constructs within it. */
17055 unsigned char c;
17056 int offset = 0;
17057
17058 if (SCHARS (elt) > 0
17059 && (!NILP (props) || risky))
17060 {
17061 Lisp_Object oprops, aelt;
17062 oprops = Ftext_properties_at (make_number (0), elt);
17063
17064 /* If the starting string's properties are not what
17065 we want, translate the string. Also, if the string
17066 is risky, do that anyway. */
17067
17068 if (NILP (Fequal (props, oprops)) || risky)
17069 {
17070 /* If the starting string has properties,
17071 merge the specified ones onto the existing ones. */
17072 if (! NILP (oprops) && !risky)
17073 {
17074 Lisp_Object tem;
17075
17076 oprops = Fcopy_sequence (oprops);
17077 tem = props;
17078 while (CONSP (tem))
17079 {
17080 oprops = Fplist_put (oprops, XCAR (tem),
17081 XCAR (XCDR (tem)));
17082 tem = XCDR (XCDR (tem));
17083 }
17084 props = oprops;
17085 }
17086
17087 aelt = Fassoc (elt, mode_line_proptrans_alist);
17088 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17089 {
17090 /* AELT is what we want. Move it to the front
17091 without consing. */
17092 elt = XCAR (aelt);
17093 mode_line_proptrans_alist
17094 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17095 }
17096 else
17097 {
17098 Lisp_Object tem;
17099
17100 /* If AELT has the wrong props, it is useless.
17101 so get rid of it. */
17102 if (! NILP (aelt))
17103 mode_line_proptrans_alist
17104 = Fdelq (aelt, mode_line_proptrans_alist);
17105
17106 elt = Fcopy_sequence (elt);
17107 Fset_text_properties (make_number (0), Flength (elt),
17108 props, elt);
17109 /* Add this item to mode_line_proptrans_alist. */
17110 mode_line_proptrans_alist
17111 = Fcons (Fcons (elt, props),
17112 mode_line_proptrans_alist);
17113 /* Truncate mode_line_proptrans_alist
17114 to at most 50 elements. */
17115 tem = Fnthcdr (make_number (50),
17116 mode_line_proptrans_alist);
17117 if (! NILP (tem))
17118 XSETCDR (tem, Qnil);
17119 }
17120 }
17121 }
17122
17123 offset = 0;
17124
17125 if (literal)
17126 {
17127 prec = precision - n;
17128 switch (mode_line_target)
17129 {
17130 case MODE_LINE_NOPROP:
17131 case MODE_LINE_TITLE:
17132 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17133 break;
17134 case MODE_LINE_STRING:
17135 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17136 break;
17137 case MODE_LINE_DISPLAY:
17138 n += display_string (NULL, elt, Qnil, 0, 0, it,
17139 0, prec, 0, STRING_MULTIBYTE (elt));
17140 break;
17141 }
17142
17143 break;
17144 }
17145
17146 /* Handle the non-literal case. */
17147
17148 while ((precision <= 0 || n < precision)
17149 && SREF (elt, offset) != 0
17150 && (mode_line_target != MODE_LINE_DISPLAY
17151 || it->current_x < it->last_visible_x))
17152 {
17153 int last_offset = offset;
17154
17155 /* Advance to end of string or next format specifier. */
17156 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17157 ;
17158
17159 if (offset - 1 != last_offset)
17160 {
17161 int nchars, nbytes;
17162
17163 /* Output to end of string or up to '%'. Field width
17164 is length of string. Don't output more than
17165 PRECISION allows us. */
17166 offset--;
17167
17168 prec = c_string_width (SDATA (elt) + last_offset,
17169 offset - last_offset, precision - n,
17170 &nchars, &nbytes);
17171
17172 switch (mode_line_target)
17173 {
17174 case MODE_LINE_NOPROP:
17175 case MODE_LINE_TITLE:
17176 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17177 break;
17178 case MODE_LINE_STRING:
17179 {
17180 int bytepos = last_offset;
17181 int charpos = string_byte_to_char (elt, bytepos);
17182 int endpos = (precision <= 0
17183 ? string_byte_to_char (elt, offset)
17184 : charpos + nchars);
17185
17186 n += store_mode_line_string (NULL,
17187 Fsubstring (elt, make_number (charpos),
17188 make_number (endpos)),
17189 0, 0, 0, Qnil);
17190 }
17191 break;
17192 case MODE_LINE_DISPLAY:
17193 {
17194 int bytepos = last_offset;
17195 int charpos = string_byte_to_char (elt, bytepos);
17196
17197 if (precision <= 0)
17198 nchars = string_byte_to_char (elt, offset) - charpos;
17199 n += display_string (NULL, elt, Qnil, 0, charpos,
17200 it, 0, nchars, 0,
17201 STRING_MULTIBYTE (elt));
17202 }
17203 break;
17204 }
17205 }
17206 else /* c == '%' */
17207 {
17208 int percent_position = offset;
17209
17210 /* Get the specified minimum width. Zero means
17211 don't pad. */
17212 field = 0;
17213 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17214 field = field * 10 + c - '0';
17215
17216 /* Don't pad beyond the total padding allowed. */
17217 if (field_width - n > 0 && field > field_width - n)
17218 field = field_width - n;
17219
17220 /* Note that either PRECISION <= 0 or N < PRECISION. */
17221 prec = precision - n;
17222
17223 if (c == 'M')
17224 n += display_mode_element (it, depth, field, prec,
17225 Vglobal_mode_string, props,
17226 risky);
17227 else if (c != 0)
17228 {
17229 int multibyte;
17230 int bytepos, charpos;
17231 unsigned char *spec;
17232 Lisp_Object string;
17233
17234 bytepos = percent_position;
17235 charpos = (STRING_MULTIBYTE (elt)
17236 ? string_byte_to_char (elt, bytepos)
17237 : bytepos);
17238 spec = decode_mode_spec (it->w, c, field, prec, &multibyte,
17239 &string);
17240
17241 switch (mode_line_target)
17242 {
17243 case MODE_LINE_NOPROP:
17244 case MODE_LINE_TITLE:
17245 n += store_mode_line_noprop (spec, field, prec);
17246 break;
17247 case MODE_LINE_STRING:
17248 {
17249 if (NILP (string))
17250 {
17251 int len = strlen (spec);
17252 string = make_string (spec, len);
17253 }
17254 props = Ftext_properties_at (make_number (charpos), elt);
17255 /* Should only keep face property in props */
17256 n += store_mode_line_string (NULL, string, 0, field, prec, props);
17257 }
17258 break;
17259 case MODE_LINE_DISPLAY:
17260 {
17261 int nglyphs_before, nwritten;
17262
17263 if (STRINGP (string))
17264 spec = NULL;
17265 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17266 nwritten = display_string (spec, string, elt,
17267 charpos, 0, it,
17268 field, prec, 0,
17269 multibyte);
17270
17271 /* Assign to the glyphs written above the
17272 string where the `%x' came from, position
17273 of the `%'. */
17274 if (nwritten > 0)
17275 {
17276 struct glyph *glyph
17277 = (it->glyph_row->glyphs[TEXT_AREA]
17278 + nglyphs_before);
17279 int i;
17280
17281 for (i = 0; i < nwritten; ++i)
17282 {
17283 glyph[i].object = elt;
17284 glyph[i].charpos = charpos;
17285 }
17286
17287 n += nwritten;
17288 }
17289 }
17290 break;
17291 }
17292 }
17293 else /* c == 0 */
17294 break;
17295 }
17296 }
17297 }
17298 break;
17299
17300 case Lisp_Symbol:
17301 /* A symbol: process the value of the symbol recursively
17302 as if it appeared here directly. Avoid error if symbol void.
17303 Special case: if value of symbol is a string, output the string
17304 literally. */
17305 {
17306 register Lisp_Object tem;
17307
17308 /* If the variable is not marked as risky to set
17309 then its contents are risky to use. */
17310 if (NILP (Fget (elt, Qrisky_local_variable)))
17311 risky = 1;
17312
17313 tem = Fboundp (elt);
17314 if (!NILP (tem))
17315 {
17316 tem = Fsymbol_value (elt);
17317 /* If value is a string, output that string literally:
17318 don't check for % within it. */
17319 if (STRINGP (tem))
17320 literal = 1;
17321
17322 if (!EQ (tem, elt))
17323 {
17324 /* Give up right away for nil or t. */
17325 elt = tem;
17326 goto tail_recurse;
17327 }
17328 }
17329 }
17330 break;
17331
17332 case Lisp_Cons:
17333 {
17334 register Lisp_Object car, tem;
17335
17336 /* A cons cell: five distinct cases.
17337 If first element is :eval or :propertize, do something special.
17338 If first element is a string or a cons, process all the elements
17339 and effectively concatenate them.
17340 If first element is a negative number, truncate displaying cdr to
17341 at most that many characters. If positive, pad (with spaces)
17342 to at least that many characters.
17343 If first element is a symbol, process the cadr or caddr recursively
17344 according to whether the symbol's value is non-nil or nil. */
17345 car = XCAR (elt);
17346 if (EQ (car, QCeval))
17347 {
17348 /* An element of the form (:eval FORM) means evaluate FORM
17349 and use the result as mode line elements. */
17350
17351 if (risky)
17352 break;
17353
17354 if (CONSP (XCDR (elt)))
17355 {
17356 Lisp_Object spec;
17357 spec = safe_eval (XCAR (XCDR (elt)));
17358 n += display_mode_element (it, depth, field_width - n,
17359 precision - n, spec, props,
17360 risky);
17361 }
17362 }
17363 else if (EQ (car, QCpropertize))
17364 {
17365 /* An element of the form (:propertize ELT PROPS...)
17366 means display ELT but applying properties PROPS. */
17367
17368 if (risky)
17369 break;
17370
17371 if (CONSP (XCDR (elt)))
17372 n += display_mode_element (it, depth, field_width - n,
17373 precision - n, XCAR (XCDR (elt)),
17374 XCDR (XCDR (elt)), risky);
17375 }
17376 else if (SYMBOLP (car))
17377 {
17378 tem = Fboundp (car);
17379 elt = XCDR (elt);
17380 if (!CONSP (elt))
17381 goto invalid;
17382 /* elt is now the cdr, and we know it is a cons cell.
17383 Use its car if CAR has a non-nil value. */
17384 if (!NILP (tem))
17385 {
17386 tem = Fsymbol_value (car);
17387 if (!NILP (tem))
17388 {
17389 elt = XCAR (elt);
17390 goto tail_recurse;
17391 }
17392 }
17393 /* Symbol's value is nil (or symbol is unbound)
17394 Get the cddr of the original list
17395 and if possible find the caddr and use that. */
17396 elt = XCDR (elt);
17397 if (NILP (elt))
17398 break;
17399 else if (!CONSP (elt))
17400 goto invalid;
17401 elt = XCAR (elt);
17402 goto tail_recurse;
17403 }
17404 else if (INTEGERP (car))
17405 {
17406 register int lim = XINT (car);
17407 elt = XCDR (elt);
17408 if (lim < 0)
17409 {
17410 /* Negative int means reduce maximum width. */
17411 if (precision <= 0)
17412 precision = -lim;
17413 else
17414 precision = min (precision, -lim);
17415 }
17416 else if (lim > 0)
17417 {
17418 /* Padding specified. Don't let it be more than
17419 current maximum. */
17420 if (precision > 0)
17421 lim = min (precision, lim);
17422
17423 /* If that's more padding than already wanted, queue it.
17424 But don't reduce padding already specified even if
17425 that is beyond the current truncation point. */
17426 field_width = max (lim, field_width);
17427 }
17428 goto tail_recurse;
17429 }
17430 else if (STRINGP (car) || CONSP (car))
17431 {
17432 register int limit = 50;
17433 /* Limit is to protect against circular lists. */
17434 while (CONSP (elt)
17435 && --limit > 0
17436 && (precision <= 0 || n < precision))
17437 {
17438 n += display_mode_element (it, depth,
17439 /* Do padding only after the last
17440 element in the list. */
17441 (! CONSP (XCDR (elt))
17442 ? field_width - n
17443 : 0),
17444 precision - n, XCAR (elt),
17445 props, risky);
17446 elt = XCDR (elt);
17447 }
17448 }
17449 }
17450 break;
17451
17452 default:
17453 invalid:
17454 elt = build_string ("*invalid*");
17455 goto tail_recurse;
17456 }
17457
17458 /* Pad to FIELD_WIDTH. */
17459 if (field_width > 0 && n < field_width)
17460 {
17461 switch (mode_line_target)
17462 {
17463 case MODE_LINE_NOPROP:
17464 case MODE_LINE_TITLE:
17465 n += store_mode_line_noprop ("", field_width - n, 0);
17466 break;
17467 case MODE_LINE_STRING:
17468 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17469 break;
17470 case MODE_LINE_DISPLAY:
17471 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17472 0, 0, 0);
17473 break;
17474 }
17475 }
17476
17477 return n;
17478 }
17479
17480 /* Store a mode-line string element in mode_line_string_list.
17481
17482 If STRING is non-null, display that C string. Otherwise, the Lisp
17483 string LISP_STRING is displayed.
17484
17485 FIELD_WIDTH is the minimum number of output glyphs to produce.
17486 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17487 with spaces. FIELD_WIDTH <= 0 means don't pad.
17488
17489 PRECISION is the maximum number of characters to output from
17490 STRING. PRECISION <= 0 means don't truncate the string.
17491
17492 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17493 properties to the string.
17494
17495 PROPS are the properties to add to the string.
17496 The mode_line_string_face face property is always added to the string.
17497 */
17498
17499 static int
17500 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17501 char *string;
17502 Lisp_Object lisp_string;
17503 int copy_string;
17504 int field_width;
17505 int precision;
17506 Lisp_Object props;
17507 {
17508 int len;
17509 int n = 0;
17510
17511 if (string != NULL)
17512 {
17513 len = strlen (string);
17514 if (precision > 0 && len > precision)
17515 len = precision;
17516 lisp_string = make_string (string, len);
17517 if (NILP (props))
17518 props = mode_line_string_face_prop;
17519 else if (!NILP (mode_line_string_face))
17520 {
17521 Lisp_Object face = Fplist_get (props, Qface);
17522 props = Fcopy_sequence (props);
17523 if (NILP (face))
17524 face = mode_line_string_face;
17525 else
17526 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17527 props = Fplist_put (props, Qface, face);
17528 }
17529 Fadd_text_properties (make_number (0), make_number (len),
17530 props, lisp_string);
17531 }
17532 else
17533 {
17534 len = XFASTINT (Flength (lisp_string));
17535 if (precision > 0 && len > precision)
17536 {
17537 len = precision;
17538 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17539 precision = -1;
17540 }
17541 if (!NILP (mode_line_string_face))
17542 {
17543 Lisp_Object face;
17544 if (NILP (props))
17545 props = Ftext_properties_at (make_number (0), lisp_string);
17546 face = Fplist_get (props, Qface);
17547 if (NILP (face))
17548 face = mode_line_string_face;
17549 else
17550 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17551 props = Fcons (Qface, Fcons (face, Qnil));
17552 if (copy_string)
17553 lisp_string = Fcopy_sequence (lisp_string);
17554 }
17555 if (!NILP (props))
17556 Fadd_text_properties (make_number (0), make_number (len),
17557 props, lisp_string);
17558 }
17559
17560 if (len > 0)
17561 {
17562 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17563 n += len;
17564 }
17565
17566 if (field_width > len)
17567 {
17568 field_width -= len;
17569 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17570 if (!NILP (props))
17571 Fadd_text_properties (make_number (0), make_number (field_width),
17572 props, lisp_string);
17573 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17574 n += field_width;
17575 }
17576
17577 return n;
17578 }
17579
17580
17581 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17582 1, 4, 0,
17583 doc: /* Format a string out of a mode line format specification.
17584 First arg FORMAT specifies the mode line format (see `mode-line-format'
17585 for details) to use.
17586
17587 Optional second arg FACE specifies the face property to put
17588 on all characters for which no face is specified.
17589 The value t means whatever face the window's mode line currently uses
17590 \(either `mode-line' or `mode-line-inactive', depending).
17591 A value of nil means the default is no face property.
17592 If FACE is an integer, the value string has no text properties.
17593
17594 Optional third and fourth args WINDOW and BUFFER specify the window
17595 and buffer to use as the context for the formatting (defaults
17596 are the selected window and the window's buffer). */)
17597 (format, face, window, buffer)
17598 Lisp_Object format, face, window, buffer;
17599 {
17600 struct it it;
17601 int len;
17602 struct window *w;
17603 struct buffer *old_buffer = NULL;
17604 int face_id = -1;
17605 int no_props = INTEGERP (face);
17606 int count = SPECPDL_INDEX ();
17607 Lisp_Object str;
17608 int string_start = 0;
17609
17610 if (NILP (window))
17611 window = selected_window;
17612 CHECK_WINDOW (window);
17613 w = XWINDOW (window);
17614
17615 if (NILP (buffer))
17616 buffer = w->buffer;
17617 CHECK_BUFFER (buffer);
17618
17619 /* Make formatting the modeline a non-op when noninteractive, otherwise
17620 there will be problems later caused by a partially initialized frame. */
17621 if (NILP (format) || noninteractive)
17622 return empty_unibyte_string;
17623
17624 if (no_props)
17625 face = Qnil;
17626
17627 if (!NILP (face))
17628 {
17629 if (EQ (face, Qt))
17630 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17631 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17632 }
17633
17634 if (face_id < 0)
17635 face_id = DEFAULT_FACE_ID;
17636
17637 if (XBUFFER (buffer) != current_buffer)
17638 old_buffer = current_buffer;
17639
17640 /* Save things including mode_line_proptrans_alist,
17641 and set that to nil so that we don't alter the outer value. */
17642 record_unwind_protect (unwind_format_mode_line,
17643 format_mode_line_unwind_data (old_buffer, 1));
17644 mode_line_proptrans_alist = Qnil;
17645
17646 if (old_buffer)
17647 set_buffer_internal_1 (XBUFFER (buffer));
17648
17649 init_iterator (&it, w, -1, -1, NULL, face_id);
17650
17651 if (no_props)
17652 {
17653 mode_line_target = MODE_LINE_NOPROP;
17654 mode_line_string_face_prop = Qnil;
17655 mode_line_string_list = Qnil;
17656 string_start = MODE_LINE_NOPROP_LEN (0);
17657 }
17658 else
17659 {
17660 mode_line_target = MODE_LINE_STRING;
17661 mode_line_string_list = Qnil;
17662 mode_line_string_face = face;
17663 mode_line_string_face_prop
17664 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17665 }
17666
17667 push_kboard (FRAME_KBOARD (it.f));
17668 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17669 pop_kboard ();
17670
17671 if (no_props)
17672 {
17673 len = MODE_LINE_NOPROP_LEN (string_start);
17674 str = make_string (mode_line_noprop_buf + string_start, len);
17675 }
17676 else
17677 {
17678 mode_line_string_list = Fnreverse (mode_line_string_list);
17679 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17680 empty_unibyte_string);
17681 }
17682
17683 unbind_to (count, Qnil);
17684 return str;
17685 }
17686
17687 /* Write a null-terminated, right justified decimal representation of
17688 the positive integer D to BUF using a minimal field width WIDTH. */
17689
17690 static void
17691 pint2str (buf, width, d)
17692 register char *buf;
17693 register int width;
17694 register int d;
17695 {
17696 register char *p = buf;
17697
17698 if (d <= 0)
17699 *p++ = '0';
17700 else
17701 {
17702 while (d > 0)
17703 {
17704 *p++ = d % 10 + '0';
17705 d /= 10;
17706 }
17707 }
17708
17709 for (width -= (int) (p - buf); width > 0; --width)
17710 *p++ = ' ';
17711 *p-- = '\0';
17712 while (p > buf)
17713 {
17714 d = *buf;
17715 *buf++ = *p;
17716 *p-- = d;
17717 }
17718 }
17719
17720 /* Write a null-terminated, right justified decimal and "human
17721 readable" representation of the nonnegative integer D to BUF using
17722 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17723
17724 static const char power_letter[] =
17725 {
17726 0, /* not used */
17727 'k', /* kilo */
17728 'M', /* mega */
17729 'G', /* giga */
17730 'T', /* tera */
17731 'P', /* peta */
17732 'E', /* exa */
17733 'Z', /* zetta */
17734 'Y' /* yotta */
17735 };
17736
17737 static void
17738 pint2hrstr (buf, width, d)
17739 char *buf;
17740 int width;
17741 int d;
17742 {
17743 /* We aim to represent the nonnegative integer D as
17744 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17745 int quotient = d;
17746 int remainder = 0;
17747 /* -1 means: do not use TENTHS. */
17748 int tenths = -1;
17749 int exponent = 0;
17750
17751 /* Length of QUOTIENT.TENTHS as a string. */
17752 int length;
17753
17754 char * psuffix;
17755 char * p;
17756
17757 if (1000 <= quotient)
17758 {
17759 /* Scale to the appropriate EXPONENT. */
17760 do
17761 {
17762 remainder = quotient % 1000;
17763 quotient /= 1000;
17764 exponent++;
17765 }
17766 while (1000 <= quotient);
17767
17768 /* Round to nearest and decide whether to use TENTHS or not. */
17769 if (quotient <= 9)
17770 {
17771 tenths = remainder / 100;
17772 if (50 <= remainder % 100)
17773 {
17774 if (tenths < 9)
17775 tenths++;
17776 else
17777 {
17778 quotient++;
17779 if (quotient == 10)
17780 tenths = -1;
17781 else
17782 tenths = 0;
17783 }
17784 }
17785 }
17786 else
17787 if (500 <= remainder)
17788 {
17789 if (quotient < 999)
17790 quotient++;
17791 else
17792 {
17793 quotient = 1;
17794 exponent++;
17795 tenths = 0;
17796 }
17797 }
17798 }
17799
17800 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17801 if (tenths == -1 && quotient <= 99)
17802 if (quotient <= 9)
17803 length = 1;
17804 else
17805 length = 2;
17806 else
17807 length = 3;
17808 p = psuffix = buf + max (width, length);
17809
17810 /* Print EXPONENT. */
17811 if (exponent)
17812 *psuffix++ = power_letter[exponent];
17813 *psuffix = '\0';
17814
17815 /* Print TENTHS. */
17816 if (tenths >= 0)
17817 {
17818 *--p = '0' + tenths;
17819 *--p = '.';
17820 }
17821
17822 /* Print QUOTIENT. */
17823 do
17824 {
17825 int digit = quotient % 10;
17826 *--p = '0' + digit;
17827 }
17828 while ((quotient /= 10) != 0);
17829
17830 /* Print leading spaces. */
17831 while (buf < p)
17832 *--p = ' ';
17833 }
17834
17835 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17836 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17837 type of CODING_SYSTEM. Return updated pointer into BUF. */
17838
17839 static unsigned char invalid_eol_type[] = "(*invalid*)";
17840
17841 static char *
17842 decode_mode_spec_coding (coding_system, buf, eol_flag)
17843 Lisp_Object coding_system;
17844 register char *buf;
17845 int eol_flag;
17846 {
17847 Lisp_Object val;
17848 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17849 const unsigned char *eol_str;
17850 int eol_str_len;
17851 /* The EOL conversion we are using. */
17852 Lisp_Object eoltype;
17853
17854 val = CODING_SYSTEM_SPEC (coding_system);
17855 eoltype = Qnil;
17856
17857 if (!VECTORP (val)) /* Not yet decided. */
17858 {
17859 if (multibyte)
17860 *buf++ = '-';
17861 if (eol_flag)
17862 eoltype = eol_mnemonic_undecided;
17863 /* Don't mention EOL conversion if it isn't decided. */
17864 }
17865 else
17866 {
17867 Lisp_Object attrs;
17868 Lisp_Object eolvalue;
17869
17870 attrs = AREF (val, 0);
17871 eolvalue = AREF (val, 2);
17872
17873 if (multibyte)
17874 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
17875
17876 if (eol_flag)
17877 {
17878 /* The EOL conversion that is normal on this system. */
17879
17880 if (NILP (eolvalue)) /* Not yet decided. */
17881 eoltype = eol_mnemonic_undecided;
17882 else if (VECTORP (eolvalue)) /* Not yet decided. */
17883 eoltype = eol_mnemonic_undecided;
17884 else /* eolvalue is Qunix, Qdos, or Qmac. */
17885 eoltype = (EQ (eolvalue, Qunix)
17886 ? eol_mnemonic_unix
17887 : (EQ (eolvalue, Qdos) == 1
17888 ? eol_mnemonic_dos : eol_mnemonic_mac));
17889 }
17890 }
17891
17892 if (eol_flag)
17893 {
17894 /* Mention the EOL conversion if it is not the usual one. */
17895 if (STRINGP (eoltype))
17896 {
17897 eol_str = SDATA (eoltype);
17898 eol_str_len = SBYTES (eoltype);
17899 }
17900 else if (CHARACTERP (eoltype))
17901 {
17902 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17903 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17904 eol_str = tmp;
17905 }
17906 else
17907 {
17908 eol_str = invalid_eol_type;
17909 eol_str_len = sizeof (invalid_eol_type) - 1;
17910 }
17911 bcopy (eol_str, buf, eol_str_len);
17912 buf += eol_str_len;
17913 }
17914
17915 return buf;
17916 }
17917
17918 /* Return a string for the output of a mode line %-spec for window W,
17919 generated by character C. PRECISION >= 0 means don't return a
17920 string longer than that value. FIELD_WIDTH > 0 means pad the
17921 string returned with spaces to that value. Return 1 in *MULTIBYTE
17922 if the result is multibyte text.
17923
17924 Note we operate on the current buffer for most purposes,
17925 the exception being w->base_line_pos. */
17926
17927 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17928
17929 static char *
17930 decode_mode_spec (w, c, field_width, precision, multibyte, string)
17931 struct window *w;
17932 register int c;
17933 int field_width, precision;
17934 int *multibyte;
17935 Lisp_Object *string;
17936 {
17937 Lisp_Object obj;
17938 struct frame *f = XFRAME (WINDOW_FRAME (w));
17939 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17940 struct buffer *b = current_buffer;
17941
17942 *string = obj = Qnil;
17943 *multibyte = 0;
17944
17945 switch (c)
17946 {
17947 case '*':
17948 if (!NILP (b->read_only))
17949 return "%";
17950 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17951 return "*";
17952 return "-";
17953
17954 case '+':
17955 /* This differs from %* only for a modified read-only buffer. */
17956 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17957 return "*";
17958 if (!NILP (b->read_only))
17959 return "%";
17960 return "-";
17961
17962 case '&':
17963 /* This differs from %* in ignoring read-only-ness. */
17964 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17965 return "*";
17966 return "-";
17967
17968 case '%':
17969 return "%";
17970
17971 case '[':
17972 {
17973 int i;
17974 char *p;
17975
17976 if (command_loop_level > 5)
17977 return "[[[... ";
17978 p = decode_mode_spec_buf;
17979 for (i = 0; i < command_loop_level; i++)
17980 *p++ = '[';
17981 *p = 0;
17982 return decode_mode_spec_buf;
17983 }
17984
17985 case ']':
17986 {
17987 int i;
17988 char *p;
17989
17990 if (command_loop_level > 5)
17991 return " ...]]]";
17992 p = decode_mode_spec_buf;
17993 for (i = 0; i < command_loop_level; i++)
17994 *p++ = ']';
17995 *p = 0;
17996 return decode_mode_spec_buf;
17997 }
17998
17999 case '-':
18000 {
18001 register int i;
18002
18003 /* Let lots_of_dashes be a string of infinite length. */
18004 if (mode_line_target == MODE_LINE_NOPROP ||
18005 mode_line_target == MODE_LINE_STRING)
18006 return "--";
18007 if (field_width <= 0
18008 || field_width > sizeof (lots_of_dashes))
18009 {
18010 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18011 decode_mode_spec_buf[i] = '-';
18012 decode_mode_spec_buf[i] = '\0';
18013 return decode_mode_spec_buf;
18014 }
18015 else
18016 return lots_of_dashes;
18017 }
18018
18019 case 'b':
18020 obj = b->name;
18021 break;
18022
18023 case 'c':
18024 /* %c and %l are ignored in `frame-title-format'.
18025 (In redisplay_internal, the frame title is drawn _before_ the
18026 windows are updated, so the stuff which depends on actual
18027 window contents (such as %l) may fail to render properly, or
18028 even crash emacs.) */
18029 if (mode_line_target == MODE_LINE_TITLE)
18030 return "";
18031 else
18032 {
18033 int col = (int) current_column (); /* iftc */
18034 w->column_number_displayed = make_number (col);
18035 pint2str (decode_mode_spec_buf, field_width, col);
18036 return decode_mode_spec_buf;
18037 }
18038
18039 case 'e':
18040 #ifndef SYSTEM_MALLOC
18041 {
18042 if (NILP (Vmemory_full))
18043 return "";
18044 else
18045 return "!MEM FULL! ";
18046 }
18047 #else
18048 return "";
18049 #endif
18050
18051 case 'F':
18052 /* %F displays the frame name. */
18053 if (!NILP (f->title))
18054 return (char *) SDATA (f->title);
18055 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18056 return (char *) SDATA (f->name);
18057 return "Emacs";
18058
18059 case 'f':
18060 obj = b->filename;
18061 break;
18062
18063 case 'i':
18064 {
18065 int size = ZV - BEGV;
18066 pint2str (decode_mode_spec_buf, field_width, size);
18067 return decode_mode_spec_buf;
18068 }
18069
18070 case 'I':
18071 {
18072 int size = ZV - BEGV;
18073 pint2hrstr (decode_mode_spec_buf, field_width, size);
18074 return decode_mode_spec_buf;
18075 }
18076
18077 case 'l':
18078 {
18079 int startpos, startpos_byte, line, linepos, linepos_byte;
18080 int topline, nlines, junk, height;
18081
18082 /* %c and %l are ignored in `frame-title-format'. */
18083 if (mode_line_target == MODE_LINE_TITLE)
18084 return "";
18085
18086 startpos = XMARKER (w->start)->charpos;
18087 startpos_byte = marker_byte_position (w->start);
18088 height = WINDOW_TOTAL_LINES (w);
18089
18090 /* If we decided that this buffer isn't suitable for line numbers,
18091 don't forget that too fast. */
18092 if (EQ (w->base_line_pos, w->buffer))
18093 goto no_value;
18094 /* But do forget it, if the window shows a different buffer now. */
18095 else if (BUFFERP (w->base_line_pos))
18096 w->base_line_pos = Qnil;
18097
18098 /* If the buffer is very big, don't waste time. */
18099 if (INTEGERP (Vline_number_display_limit)
18100 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18101 {
18102 w->base_line_pos = Qnil;
18103 w->base_line_number = Qnil;
18104 goto no_value;
18105 }
18106
18107 if (!NILP (w->base_line_number)
18108 && !NILP (w->base_line_pos)
18109 && XFASTINT (w->base_line_pos) <= startpos)
18110 {
18111 line = XFASTINT (w->base_line_number);
18112 linepos = XFASTINT (w->base_line_pos);
18113 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18114 }
18115 else
18116 {
18117 line = 1;
18118 linepos = BUF_BEGV (b);
18119 linepos_byte = BUF_BEGV_BYTE (b);
18120 }
18121
18122 /* Count lines from base line to window start position. */
18123 nlines = display_count_lines (linepos, linepos_byte,
18124 startpos_byte,
18125 startpos, &junk);
18126
18127 topline = nlines + line;
18128
18129 /* Determine a new base line, if the old one is too close
18130 or too far away, or if we did not have one.
18131 "Too close" means it's plausible a scroll-down would
18132 go back past it. */
18133 if (startpos == BUF_BEGV (b))
18134 {
18135 w->base_line_number = make_number (topline);
18136 w->base_line_pos = make_number (BUF_BEGV (b));
18137 }
18138 else if (nlines < height + 25 || nlines > height * 3 + 50
18139 || linepos == BUF_BEGV (b))
18140 {
18141 int limit = BUF_BEGV (b);
18142 int limit_byte = BUF_BEGV_BYTE (b);
18143 int position;
18144 int distance = (height * 2 + 30) * line_number_display_limit_width;
18145
18146 if (startpos - distance > limit)
18147 {
18148 limit = startpos - distance;
18149 limit_byte = CHAR_TO_BYTE (limit);
18150 }
18151
18152 nlines = display_count_lines (startpos, startpos_byte,
18153 limit_byte,
18154 - (height * 2 + 30),
18155 &position);
18156 /* If we couldn't find the lines we wanted within
18157 line_number_display_limit_width chars per line,
18158 give up on line numbers for this window. */
18159 if (position == limit_byte && limit == startpos - distance)
18160 {
18161 w->base_line_pos = w->buffer;
18162 w->base_line_number = Qnil;
18163 goto no_value;
18164 }
18165
18166 w->base_line_number = make_number (topline - nlines);
18167 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18168 }
18169
18170 /* Now count lines from the start pos to point. */
18171 nlines = display_count_lines (startpos, startpos_byte,
18172 PT_BYTE, PT, &junk);
18173
18174 /* Record that we did display the line number. */
18175 line_number_displayed = 1;
18176
18177 /* Make the string to show. */
18178 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18179 return decode_mode_spec_buf;
18180 no_value:
18181 {
18182 char* p = decode_mode_spec_buf;
18183 int pad = field_width - 2;
18184 while (pad-- > 0)
18185 *p++ = ' ';
18186 *p++ = '?';
18187 *p++ = '?';
18188 *p = '\0';
18189 return decode_mode_spec_buf;
18190 }
18191 }
18192 break;
18193
18194 case 'm':
18195 obj = b->mode_name;
18196 break;
18197
18198 case 'n':
18199 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18200 return " Narrow";
18201 break;
18202
18203 case 'p':
18204 {
18205 int pos = marker_position (w->start);
18206 int total = BUF_ZV (b) - BUF_BEGV (b);
18207
18208 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18209 {
18210 if (pos <= BUF_BEGV (b))
18211 return "All";
18212 else
18213 return "Bottom";
18214 }
18215 else if (pos <= BUF_BEGV (b))
18216 return "Top";
18217 else
18218 {
18219 if (total > 1000000)
18220 /* Do it differently for a large value, to avoid overflow. */
18221 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18222 else
18223 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18224 /* We can't normally display a 3-digit number,
18225 so get us a 2-digit number that is close. */
18226 if (total == 100)
18227 total = 99;
18228 sprintf (decode_mode_spec_buf, "%2d%%", total);
18229 return decode_mode_spec_buf;
18230 }
18231 }
18232
18233 /* Display percentage of size above the bottom of the screen. */
18234 case 'P':
18235 {
18236 int toppos = marker_position (w->start);
18237 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18238 int total = BUF_ZV (b) - BUF_BEGV (b);
18239
18240 if (botpos >= BUF_ZV (b))
18241 {
18242 if (toppos <= BUF_BEGV (b))
18243 return "All";
18244 else
18245 return "Bottom";
18246 }
18247 else
18248 {
18249 if (total > 1000000)
18250 /* Do it differently for a large value, to avoid overflow. */
18251 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18252 else
18253 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18254 /* We can't normally display a 3-digit number,
18255 so get us a 2-digit number that is close. */
18256 if (total == 100)
18257 total = 99;
18258 if (toppos <= BUF_BEGV (b))
18259 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18260 else
18261 sprintf (decode_mode_spec_buf, "%2d%%", total);
18262 return decode_mode_spec_buf;
18263 }
18264 }
18265
18266 case 's':
18267 /* status of process */
18268 obj = Fget_buffer_process (Fcurrent_buffer ());
18269 if (NILP (obj))
18270 return "no process";
18271 #ifdef subprocesses
18272 obj = Fsymbol_name (Fprocess_status (obj));
18273 #endif
18274 break;
18275
18276 case '@':
18277 {
18278 Lisp_Object val;
18279 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18280 if (NILP (val))
18281 return "-";
18282 else
18283 return "@";
18284 }
18285
18286 case 't': /* indicate TEXT or BINARY */
18287 #ifdef MODE_LINE_BINARY_TEXT
18288 return MODE_LINE_BINARY_TEXT (b);
18289 #else
18290 return "T";
18291 #endif
18292
18293 case 'z':
18294 /* coding-system (not including end-of-line format) */
18295 case 'Z':
18296 /* coding-system (including end-of-line type) */
18297 {
18298 int eol_flag = (c == 'Z');
18299 char *p = decode_mode_spec_buf;
18300
18301 if (! FRAME_WINDOW_P (f))
18302 {
18303 /* No need to mention EOL here--the terminal never needs
18304 to do EOL conversion. */
18305 p = decode_mode_spec_coding (CODING_ID_NAME
18306 (FRAME_KEYBOARD_CODING (f)->id),
18307 p, 0);
18308 p = decode_mode_spec_coding (CODING_ID_NAME
18309 (FRAME_TERMINAL_CODING (f)->id),
18310 p, 0);
18311 }
18312 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18313 p, eol_flag);
18314
18315 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18316 #ifdef subprocesses
18317 obj = Fget_buffer_process (Fcurrent_buffer ());
18318 if (PROCESSP (obj))
18319 {
18320 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18321 p, eol_flag);
18322 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18323 p, eol_flag);
18324 }
18325 #endif /* subprocesses */
18326 #endif /* 0 */
18327 *p = 0;
18328 return decode_mode_spec_buf;
18329 }
18330 }
18331
18332 if (STRINGP (obj))
18333 {
18334 *multibyte = STRING_MULTIBYTE (obj);
18335 *string = obj;
18336 return (char *) SDATA (obj);
18337 }
18338 else
18339 return "";
18340 }
18341
18342
18343 /* Count up to COUNT lines starting from START / START_BYTE.
18344 But don't go beyond LIMIT_BYTE.
18345 Return the number of lines thus found (always nonnegative).
18346
18347 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18348
18349 static int
18350 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18351 int start, start_byte, limit_byte, count;
18352 int *byte_pos_ptr;
18353 {
18354 register unsigned char *cursor;
18355 unsigned char *base;
18356
18357 register int ceiling;
18358 register unsigned char *ceiling_addr;
18359 int orig_count = count;
18360
18361 /* If we are not in selective display mode,
18362 check only for newlines. */
18363 int selective_display = (!NILP (current_buffer->selective_display)
18364 && !INTEGERP (current_buffer->selective_display));
18365
18366 if (count > 0)
18367 {
18368 while (start_byte < limit_byte)
18369 {
18370 ceiling = BUFFER_CEILING_OF (start_byte);
18371 ceiling = min (limit_byte - 1, ceiling);
18372 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18373 base = (cursor = BYTE_POS_ADDR (start_byte));
18374 while (1)
18375 {
18376 if (selective_display)
18377 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18378 ;
18379 else
18380 while (*cursor != '\n' && ++cursor != ceiling_addr)
18381 ;
18382
18383 if (cursor != ceiling_addr)
18384 {
18385 if (--count == 0)
18386 {
18387 start_byte += cursor - base + 1;
18388 *byte_pos_ptr = start_byte;
18389 return orig_count;
18390 }
18391 else
18392 if (++cursor == ceiling_addr)
18393 break;
18394 }
18395 else
18396 break;
18397 }
18398 start_byte += cursor - base;
18399 }
18400 }
18401 else
18402 {
18403 while (start_byte > limit_byte)
18404 {
18405 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18406 ceiling = max (limit_byte, ceiling);
18407 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18408 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18409 while (1)
18410 {
18411 if (selective_display)
18412 while (--cursor != ceiling_addr
18413 && *cursor != '\n' && *cursor != 015)
18414 ;
18415 else
18416 while (--cursor != ceiling_addr && *cursor != '\n')
18417 ;
18418
18419 if (cursor != ceiling_addr)
18420 {
18421 if (++count == 0)
18422 {
18423 start_byte += cursor - base + 1;
18424 *byte_pos_ptr = start_byte;
18425 /* When scanning backwards, we should
18426 not count the newline posterior to which we stop. */
18427 return - orig_count - 1;
18428 }
18429 }
18430 else
18431 break;
18432 }
18433 /* Here we add 1 to compensate for the last decrement
18434 of CURSOR, which took it past the valid range. */
18435 start_byte += cursor - base + 1;
18436 }
18437 }
18438
18439 *byte_pos_ptr = limit_byte;
18440
18441 if (count < 0)
18442 return - orig_count + count;
18443 return orig_count - count;
18444
18445 }
18446
18447
18448 \f
18449 /***********************************************************************
18450 Displaying strings
18451 ***********************************************************************/
18452
18453 /* Display a NUL-terminated string, starting with index START.
18454
18455 If STRING is non-null, display that C string. Otherwise, the Lisp
18456 string LISP_STRING is displayed.
18457
18458 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18459 FACE_STRING. Display STRING or LISP_STRING with the face at
18460 FACE_STRING_POS in FACE_STRING:
18461
18462 Display the string in the environment given by IT, but use the
18463 standard display table, temporarily.
18464
18465 FIELD_WIDTH is the minimum number of output glyphs to produce.
18466 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18467 with spaces. If STRING has more characters, more than FIELD_WIDTH
18468 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18469
18470 PRECISION is the maximum number of characters to output from
18471 STRING. PRECISION < 0 means don't truncate the string.
18472
18473 This is roughly equivalent to printf format specifiers:
18474
18475 FIELD_WIDTH PRECISION PRINTF
18476 ----------------------------------------
18477 -1 -1 %s
18478 -1 10 %.10s
18479 10 -1 %10s
18480 20 10 %20.10s
18481
18482 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18483 display them, and < 0 means obey the current buffer's value of
18484 enable_multibyte_characters.
18485
18486 Value is the number of columns displayed. */
18487
18488 static int
18489 display_string (string, lisp_string, face_string, face_string_pos,
18490 start, it, field_width, precision, max_x, multibyte)
18491 unsigned char *string;
18492 Lisp_Object lisp_string;
18493 Lisp_Object face_string;
18494 int face_string_pos;
18495 int start;
18496 struct it *it;
18497 int field_width, precision, max_x;
18498 int multibyte;
18499 {
18500 int hpos_at_start = it->hpos;
18501 int saved_face_id = it->face_id;
18502 struct glyph_row *row = it->glyph_row;
18503
18504 /* Initialize the iterator IT for iteration over STRING beginning
18505 with index START. */
18506 reseat_to_string (it, string, lisp_string, start,
18507 precision, field_width, multibyte);
18508
18509 /* If displaying STRING, set up the face of the iterator
18510 from LISP_STRING, if that's given. */
18511 if (STRINGP (face_string))
18512 {
18513 int endptr;
18514 struct face *face;
18515
18516 it->face_id
18517 = face_at_string_position (it->w, face_string, face_string_pos,
18518 0, it->region_beg_charpos,
18519 it->region_end_charpos,
18520 &endptr, it->base_face_id, 0);
18521 face = FACE_FROM_ID (it->f, it->face_id);
18522 it->face_box_p = face->box != FACE_NO_BOX;
18523 }
18524
18525 /* Set max_x to the maximum allowed X position. Don't let it go
18526 beyond the right edge of the window. */
18527 if (max_x <= 0)
18528 max_x = it->last_visible_x;
18529 else
18530 max_x = min (max_x, it->last_visible_x);
18531
18532 /* Skip over display elements that are not visible. because IT->w is
18533 hscrolled. */
18534 if (it->current_x < it->first_visible_x)
18535 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18536 MOVE_TO_POS | MOVE_TO_X);
18537
18538 row->ascent = it->max_ascent;
18539 row->height = it->max_ascent + it->max_descent;
18540 row->phys_ascent = it->max_phys_ascent;
18541 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18542 row->extra_line_spacing = it->max_extra_line_spacing;
18543
18544 /* This condition is for the case that we are called with current_x
18545 past last_visible_x. */
18546 while (it->current_x < max_x)
18547 {
18548 int x_before, x, n_glyphs_before, i, nglyphs;
18549
18550 /* Get the next display element. */
18551 if (!get_next_display_element (it))
18552 break;
18553
18554 /* Produce glyphs. */
18555 x_before = it->current_x;
18556 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18557 PRODUCE_GLYPHS (it);
18558
18559 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18560 i = 0;
18561 x = x_before;
18562 while (i < nglyphs)
18563 {
18564 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18565
18566 if (!it->truncate_lines_p
18567 && x + glyph->pixel_width > max_x)
18568 {
18569 /* End of continued line or max_x reached. */
18570 if (CHAR_GLYPH_PADDING_P (*glyph))
18571 {
18572 /* A wide character is unbreakable. */
18573 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18574 it->current_x = x_before;
18575 }
18576 else
18577 {
18578 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18579 it->current_x = x;
18580 }
18581 break;
18582 }
18583 else if (x + glyph->pixel_width >= it->first_visible_x)
18584 {
18585 /* Glyph is at least partially visible. */
18586 ++it->hpos;
18587 if (x < it->first_visible_x)
18588 it->glyph_row->x = x - it->first_visible_x;
18589 }
18590 else
18591 {
18592 /* Glyph is off the left margin of the display area.
18593 Should not happen. */
18594 abort ();
18595 }
18596
18597 row->ascent = max (row->ascent, it->max_ascent);
18598 row->height = max (row->height, it->max_ascent + it->max_descent);
18599 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18600 row->phys_height = max (row->phys_height,
18601 it->max_phys_ascent + it->max_phys_descent);
18602 row->extra_line_spacing = max (row->extra_line_spacing,
18603 it->max_extra_line_spacing);
18604 x += glyph->pixel_width;
18605 ++i;
18606 }
18607
18608 /* Stop if max_x reached. */
18609 if (i < nglyphs)
18610 break;
18611
18612 /* Stop at line ends. */
18613 if (ITERATOR_AT_END_OF_LINE_P (it))
18614 {
18615 it->continuation_lines_width = 0;
18616 break;
18617 }
18618
18619 set_iterator_to_next (it, 1);
18620
18621 /* Stop if truncating at the right edge. */
18622 if (it->truncate_lines_p
18623 && it->current_x >= it->last_visible_x)
18624 {
18625 /* Add truncation mark, but don't do it if the line is
18626 truncated at a padding space. */
18627 if (IT_CHARPOS (*it) < it->string_nchars)
18628 {
18629 if (!FRAME_WINDOW_P (it->f))
18630 {
18631 int i, n;
18632
18633 if (it->current_x > it->last_visible_x)
18634 {
18635 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18636 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18637 break;
18638 for (n = row->used[TEXT_AREA]; i < n; ++i)
18639 {
18640 row->used[TEXT_AREA] = i;
18641 produce_special_glyphs (it, IT_TRUNCATION);
18642 }
18643 }
18644 produce_special_glyphs (it, IT_TRUNCATION);
18645 }
18646 it->glyph_row->truncated_on_right_p = 1;
18647 }
18648 break;
18649 }
18650 }
18651
18652 /* Maybe insert a truncation at the left. */
18653 if (it->first_visible_x
18654 && IT_CHARPOS (*it) > 0)
18655 {
18656 if (!FRAME_WINDOW_P (it->f))
18657 insert_left_trunc_glyphs (it);
18658 it->glyph_row->truncated_on_left_p = 1;
18659 }
18660
18661 it->face_id = saved_face_id;
18662
18663 /* Value is number of columns displayed. */
18664 return it->hpos - hpos_at_start;
18665 }
18666
18667
18668 \f
18669 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18670 appears as an element of LIST or as the car of an element of LIST.
18671 If PROPVAL is a list, compare each element against LIST in that
18672 way, and return 1/2 if any element of PROPVAL is found in LIST.
18673 Otherwise return 0. This function cannot quit.
18674 The return value is 2 if the text is invisible but with an ellipsis
18675 and 1 if it's invisible and without an ellipsis. */
18676
18677 int
18678 invisible_p (propval, list)
18679 register Lisp_Object propval;
18680 Lisp_Object list;
18681 {
18682 register Lisp_Object tail, proptail;
18683
18684 for (tail = list; CONSP (tail); tail = XCDR (tail))
18685 {
18686 register Lisp_Object tem;
18687 tem = XCAR (tail);
18688 if (EQ (propval, tem))
18689 return 1;
18690 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18691 return NILP (XCDR (tem)) ? 1 : 2;
18692 }
18693
18694 if (CONSP (propval))
18695 {
18696 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18697 {
18698 Lisp_Object propelt;
18699 propelt = XCAR (proptail);
18700 for (tail = list; CONSP (tail); tail = XCDR (tail))
18701 {
18702 register Lisp_Object tem;
18703 tem = XCAR (tail);
18704 if (EQ (propelt, tem))
18705 return 1;
18706 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18707 return NILP (XCDR (tem)) ? 1 : 2;
18708 }
18709 }
18710 }
18711
18712 return 0;
18713 }
18714
18715 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
18716 doc: /* Non-nil if the property makes the text invisible.
18717 POS-OR-PROP can be a marker or number, in which case it is taken to be
18718 a position in the current buffer and the value of the `invisible' property
18719 is checked; or it can be some other value, which is then presumed to be the
18720 value of the `invisible' property of the text of interest.
18721 The non-nil value returned can be t for truly invisible text or something
18722 else if the text is replaced by an ellipsis. */)
18723 (pos_or_prop)
18724 Lisp_Object pos_or_prop;
18725 {
18726 Lisp_Object prop
18727 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
18728 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
18729 : pos_or_prop);
18730 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
18731 return (invis == 0 ? Qnil
18732 : invis == 1 ? Qt
18733 : make_number (invis));
18734 }
18735
18736 /* Calculate a width or height in pixels from a specification using
18737 the following elements:
18738
18739 SPEC ::=
18740 NUM - a (fractional) multiple of the default font width/height
18741 (NUM) - specifies exactly NUM pixels
18742 UNIT - a fixed number of pixels, see below.
18743 ELEMENT - size of a display element in pixels, see below.
18744 (NUM . SPEC) - equals NUM * SPEC
18745 (+ SPEC SPEC ...) - add pixel values
18746 (- SPEC SPEC ...) - subtract pixel values
18747 (- SPEC) - negate pixel value
18748
18749 NUM ::=
18750 INT or FLOAT - a number constant
18751 SYMBOL - use symbol's (buffer local) variable binding.
18752
18753 UNIT ::=
18754 in - pixels per inch *)
18755 mm - pixels per 1/1000 meter *)
18756 cm - pixels per 1/100 meter *)
18757 width - width of current font in pixels.
18758 height - height of current font in pixels.
18759
18760 *) using the ratio(s) defined in display-pixels-per-inch.
18761
18762 ELEMENT ::=
18763
18764 left-fringe - left fringe width in pixels
18765 right-fringe - right fringe width in pixels
18766
18767 left-margin - left margin width in pixels
18768 right-margin - right margin width in pixels
18769
18770 scroll-bar - scroll-bar area width in pixels
18771
18772 Examples:
18773
18774 Pixels corresponding to 5 inches:
18775 (5 . in)
18776
18777 Total width of non-text areas on left side of window (if scroll-bar is on left):
18778 '(space :width (+ left-fringe left-margin scroll-bar))
18779
18780 Align to first text column (in header line):
18781 '(space :align-to 0)
18782
18783 Align to middle of text area minus half the width of variable `my-image'
18784 containing a loaded image:
18785 '(space :align-to (0.5 . (- text my-image)))
18786
18787 Width of left margin minus width of 1 character in the default font:
18788 '(space :width (- left-margin 1))
18789
18790 Width of left margin minus width of 2 characters in the current font:
18791 '(space :width (- left-margin (2 . width)))
18792
18793 Center 1 character over left-margin (in header line):
18794 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18795
18796 Different ways to express width of left fringe plus left margin minus one pixel:
18797 '(space :width (- (+ left-fringe left-margin) (1)))
18798 '(space :width (+ left-fringe left-margin (- (1))))
18799 '(space :width (+ left-fringe left-margin (-1)))
18800
18801 */
18802
18803 #define NUMVAL(X) \
18804 ((INTEGERP (X) || FLOATP (X)) \
18805 ? XFLOATINT (X) \
18806 : - 1)
18807
18808 int
18809 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18810 double *res;
18811 struct it *it;
18812 Lisp_Object prop;
18813 void *font;
18814 int width_p, *align_to;
18815 {
18816 double pixels;
18817
18818 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18819 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18820
18821 if (NILP (prop))
18822 return OK_PIXELS (0);
18823
18824 xassert (FRAME_LIVE_P (it->f));
18825
18826 if (SYMBOLP (prop))
18827 {
18828 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18829 {
18830 char *unit = SDATA (SYMBOL_NAME (prop));
18831
18832 if (unit[0] == 'i' && unit[1] == 'n')
18833 pixels = 1.0;
18834 else if (unit[0] == 'm' && unit[1] == 'm')
18835 pixels = 25.4;
18836 else if (unit[0] == 'c' && unit[1] == 'm')
18837 pixels = 2.54;
18838 else
18839 pixels = 0;
18840 if (pixels > 0)
18841 {
18842 double ppi;
18843 #ifdef HAVE_WINDOW_SYSTEM
18844 if (FRAME_WINDOW_P (it->f)
18845 && (ppi = (width_p
18846 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18847 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18848 ppi > 0))
18849 return OK_PIXELS (ppi / pixels);
18850 #endif
18851
18852 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18853 || (CONSP (Vdisplay_pixels_per_inch)
18854 && (ppi = (width_p
18855 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18856 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18857 ppi > 0)))
18858 return OK_PIXELS (ppi / pixels);
18859
18860 return 0;
18861 }
18862 }
18863
18864 #ifdef HAVE_WINDOW_SYSTEM
18865 if (EQ (prop, Qheight))
18866 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18867 if (EQ (prop, Qwidth))
18868 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18869 #else
18870 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18871 return OK_PIXELS (1);
18872 #endif
18873
18874 if (EQ (prop, Qtext))
18875 return OK_PIXELS (width_p
18876 ? window_box_width (it->w, TEXT_AREA)
18877 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18878
18879 if (align_to && *align_to < 0)
18880 {
18881 *res = 0;
18882 if (EQ (prop, Qleft))
18883 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18884 if (EQ (prop, Qright))
18885 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18886 if (EQ (prop, Qcenter))
18887 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18888 + window_box_width (it->w, TEXT_AREA) / 2);
18889 if (EQ (prop, Qleft_fringe))
18890 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18891 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18892 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18893 if (EQ (prop, Qright_fringe))
18894 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18895 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18896 : window_box_right_offset (it->w, TEXT_AREA));
18897 if (EQ (prop, Qleft_margin))
18898 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18899 if (EQ (prop, Qright_margin))
18900 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18901 if (EQ (prop, Qscroll_bar))
18902 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18903 ? 0
18904 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18905 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18906 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18907 : 0)));
18908 }
18909 else
18910 {
18911 if (EQ (prop, Qleft_fringe))
18912 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18913 if (EQ (prop, Qright_fringe))
18914 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18915 if (EQ (prop, Qleft_margin))
18916 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18917 if (EQ (prop, Qright_margin))
18918 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18919 if (EQ (prop, Qscroll_bar))
18920 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18921 }
18922
18923 prop = Fbuffer_local_value (prop, it->w->buffer);
18924 }
18925
18926 if (INTEGERP (prop) || FLOATP (prop))
18927 {
18928 int base_unit = (width_p
18929 ? FRAME_COLUMN_WIDTH (it->f)
18930 : FRAME_LINE_HEIGHT (it->f));
18931 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18932 }
18933
18934 if (CONSP (prop))
18935 {
18936 Lisp_Object car = XCAR (prop);
18937 Lisp_Object cdr = XCDR (prop);
18938
18939 if (SYMBOLP (car))
18940 {
18941 #ifdef HAVE_WINDOW_SYSTEM
18942 if (FRAME_WINDOW_P (it->f)
18943 && valid_image_p (prop))
18944 {
18945 int id = lookup_image (it->f, prop);
18946 struct image *img = IMAGE_FROM_ID (it->f, id);
18947
18948 return OK_PIXELS (width_p ? img->width : img->height);
18949 }
18950 #endif
18951 if (EQ (car, Qplus) || EQ (car, Qminus))
18952 {
18953 int first = 1;
18954 double px;
18955
18956 pixels = 0;
18957 while (CONSP (cdr))
18958 {
18959 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18960 font, width_p, align_to))
18961 return 0;
18962 if (first)
18963 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18964 else
18965 pixels += px;
18966 cdr = XCDR (cdr);
18967 }
18968 if (EQ (car, Qminus))
18969 pixels = -pixels;
18970 return OK_PIXELS (pixels);
18971 }
18972
18973 car = Fbuffer_local_value (car, it->w->buffer);
18974 }
18975
18976 if (INTEGERP (car) || FLOATP (car))
18977 {
18978 double fact;
18979 pixels = XFLOATINT (car);
18980 if (NILP (cdr))
18981 return OK_PIXELS (pixels);
18982 if (calc_pixel_width_or_height (&fact, it, cdr,
18983 font, width_p, align_to))
18984 return OK_PIXELS (pixels * fact);
18985 return 0;
18986 }
18987
18988 return 0;
18989 }
18990
18991 return 0;
18992 }
18993
18994 \f
18995 /***********************************************************************
18996 Glyph Display
18997 ***********************************************************************/
18998
18999 #ifdef HAVE_WINDOW_SYSTEM
19000
19001 #if GLYPH_DEBUG
19002
19003 void
19004 dump_glyph_string (s)
19005 struct glyph_string *s;
19006 {
19007 fprintf (stderr, "glyph string\n");
19008 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19009 s->x, s->y, s->width, s->height);
19010 fprintf (stderr, " ybase = %d\n", s->ybase);
19011 fprintf (stderr, " hl = %d\n", s->hl);
19012 fprintf (stderr, " left overhang = %d, right = %d\n",
19013 s->left_overhang, s->right_overhang);
19014 fprintf (stderr, " nchars = %d\n", s->nchars);
19015 fprintf (stderr, " extends to end of line = %d\n",
19016 s->extends_to_end_of_line_p);
19017 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19018 fprintf (stderr, " bg width = %d\n", s->background_width);
19019 }
19020
19021 #endif /* GLYPH_DEBUG */
19022
19023 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19024 of XChar2b structures for S; it can't be allocated in
19025 init_glyph_string because it must be allocated via `alloca'. W
19026 is the window on which S is drawn. ROW and AREA are the glyph row
19027 and area within the row from which S is constructed. START is the
19028 index of the first glyph structure covered by S. HL is a
19029 face-override for drawing S. */
19030
19031 #ifdef HAVE_NTGUI
19032 #define OPTIONAL_HDC(hdc) hdc,
19033 #define DECLARE_HDC(hdc) HDC hdc;
19034 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19035 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19036 #endif
19037
19038 #ifndef OPTIONAL_HDC
19039 #define OPTIONAL_HDC(hdc)
19040 #define DECLARE_HDC(hdc)
19041 #define ALLOCATE_HDC(hdc, f)
19042 #define RELEASE_HDC(hdc, f)
19043 #endif
19044
19045 static void
19046 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19047 struct glyph_string *s;
19048 DECLARE_HDC (hdc)
19049 XChar2b *char2b;
19050 struct window *w;
19051 struct glyph_row *row;
19052 enum glyph_row_area area;
19053 int start;
19054 enum draw_glyphs_face hl;
19055 {
19056 bzero (s, sizeof *s);
19057 s->w = w;
19058 s->f = XFRAME (w->frame);
19059 #ifdef HAVE_NTGUI
19060 s->hdc = hdc;
19061 #endif
19062 s->display = FRAME_X_DISPLAY (s->f);
19063 s->window = FRAME_X_WINDOW (s->f);
19064 s->char2b = char2b;
19065 s->hl = hl;
19066 s->row = row;
19067 s->area = area;
19068 s->first_glyph = row->glyphs[area] + start;
19069 s->height = row->height;
19070 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19071
19072 /* Display the internal border below the tool-bar window. */
19073 if (WINDOWP (s->f->tool_bar_window)
19074 && s->w == XWINDOW (s->f->tool_bar_window))
19075 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19076
19077 s->ybase = s->y + row->ascent;
19078 }
19079
19080
19081 /* Append the list of glyph strings with head H and tail T to the list
19082 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19083
19084 static INLINE void
19085 append_glyph_string_lists (head, tail, h, t)
19086 struct glyph_string **head, **tail;
19087 struct glyph_string *h, *t;
19088 {
19089 if (h)
19090 {
19091 if (*head)
19092 (*tail)->next = h;
19093 else
19094 *head = h;
19095 h->prev = *tail;
19096 *tail = t;
19097 }
19098 }
19099
19100
19101 /* Prepend the list of glyph strings with head H and tail T to the
19102 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19103 result. */
19104
19105 static INLINE void
19106 prepend_glyph_string_lists (head, tail, h, t)
19107 struct glyph_string **head, **tail;
19108 struct glyph_string *h, *t;
19109 {
19110 if (h)
19111 {
19112 if (*head)
19113 (*head)->prev = t;
19114 else
19115 *tail = t;
19116 t->next = *head;
19117 *head = h;
19118 }
19119 }
19120
19121
19122 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19123 Set *HEAD and *TAIL to the resulting list. */
19124
19125 static INLINE void
19126 append_glyph_string (head, tail, s)
19127 struct glyph_string **head, **tail;
19128 struct glyph_string *s;
19129 {
19130 s->next = s->prev = NULL;
19131 append_glyph_string_lists (head, tail, s, s);
19132 }
19133
19134
19135 /* Get face and two-byte form of character C in face FACE_ID on frame
19136 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19137 means we want to display multibyte text. DISPLAY_P non-zero means
19138 make sure that X resources for the face returned are allocated.
19139 Value is a pointer to a realized face that is ready for display if
19140 DISPLAY_P is non-zero. */
19141
19142 static INLINE struct face *
19143 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19144 struct frame *f;
19145 int c, face_id;
19146 XChar2b *char2b;
19147 int multibyte_p, display_p;
19148 {
19149 struct face *face = FACE_FROM_ID (f, face_id);
19150
19151 #ifdef USE_FONT_BACKEND
19152 if (enable_font_backend)
19153 {
19154 struct font *font = (struct font *) face->font_info;
19155
19156 if (font)
19157 {
19158 unsigned code = font->driver->encode_char (font, c);
19159
19160 if (code != FONT_INVALID_CODE)
19161 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19162 else
19163 STORE_XCHAR2B (char2b, 0, 0);
19164 }
19165 }
19166 else
19167 #endif /* USE_FONT_BACKEND */
19168 if (!multibyte_p)
19169 {
19170 /* Unibyte case. We don't have to encode, but we have to make
19171 sure to use a face suitable for unibyte. */
19172 STORE_XCHAR2B (char2b, 0, c);
19173 face_id = FACE_FOR_CHAR (f, face, c, -1, Qnil);
19174 face = FACE_FROM_ID (f, face_id);
19175 }
19176 else if (c < 128)
19177 {
19178 /* Case of ASCII in a face known to fit ASCII. */
19179 STORE_XCHAR2B (char2b, 0, c);
19180 }
19181 else if (face->font != NULL)
19182 {
19183 struct font_info *font_info
19184 = FONT_INFO_FROM_ID (f, face->font_info_id);
19185 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19186 unsigned code = ENCODE_CHAR (charset, c);
19187
19188 if (CHARSET_DIMENSION (charset) == 1)
19189 STORE_XCHAR2B (char2b, 0, code);
19190 else
19191 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19192 /* Maybe encode the character in *CHAR2B. */
19193 FRAME_RIF (f)->encode_char (c, char2b, font_info, charset, NULL);
19194 }
19195
19196 /* Make sure X resources of the face are allocated. */
19197 #ifdef HAVE_X_WINDOWS
19198 if (display_p)
19199 #endif
19200 {
19201 xassert (face != NULL);
19202 PREPARE_FACE_FOR_DISPLAY (f, face);
19203 }
19204
19205 return face;
19206 }
19207
19208
19209 /* Get face and two-byte form of character glyph GLYPH on frame F.
19210 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19211 a pointer to a realized face that is ready for display. */
19212
19213 static INLINE struct face *
19214 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19215 struct frame *f;
19216 struct glyph *glyph;
19217 XChar2b *char2b;
19218 int *two_byte_p;
19219 {
19220 struct face *face;
19221
19222 xassert (glyph->type == CHAR_GLYPH);
19223 face = FACE_FROM_ID (f, glyph->face_id);
19224
19225 if (two_byte_p)
19226 *two_byte_p = 0;
19227
19228 #ifdef USE_FONT_BACKEND
19229 if (enable_font_backend)
19230 {
19231 struct font *font = (struct font *) face->font_info;
19232
19233 if (font)
19234 {
19235 unsigned code = font->driver->encode_char (font, glyph->u.ch);
19236
19237 if (code != FONT_INVALID_CODE)
19238 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19239 else
19240 STORE_XCHAR2B (char2b, 0, code);
19241 }
19242 }
19243 else
19244 #endif /* USE_FONT_BACKEND */
19245 if (!glyph->multibyte_p)
19246 {
19247 /* Unibyte case. We don't have to encode, but we have to make
19248 sure to use a face suitable for unibyte. */
19249 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19250 }
19251 else if (glyph->u.ch < 128)
19252 {
19253 /* Case of ASCII in a face known to fit ASCII. */
19254 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19255 }
19256 else
19257 {
19258 struct font_info *font_info
19259 = FONT_INFO_FROM_ID (f, face->font_info_id);
19260 if (font_info)
19261 {
19262 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19263 unsigned code = ENCODE_CHAR (charset, glyph->u.ch);
19264
19265 if (CHARSET_DIMENSION (charset) == 1)
19266 STORE_XCHAR2B (char2b, 0, code);
19267 else
19268 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19269
19270 /* Maybe encode the character in *CHAR2B. */
19271 if (CHARSET_ID (charset) != charset_ascii)
19272 {
19273 glyph->font_type
19274 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info,
19275 charset, two_byte_p);
19276 }
19277 }
19278 }
19279
19280 /* Make sure X resources of the face are allocated. */
19281 xassert (face != NULL);
19282 PREPARE_FACE_FOR_DISPLAY (f, face);
19283 return face;
19284 }
19285
19286
19287 /* Fill glyph string S with composition components specified by S->cmp.
19288
19289 BASE_FACE is the base face of the composition.
19290 S->gidx is the index of the first component for S.
19291
19292 OVERLAPS non-zero means S should draw the foreground only, and use
19293 its physical height for clipping. See also draw_glyphs.
19294
19295 Value is the index of a component not in S. */
19296
19297 static int
19298 fill_composite_glyph_string (s, base_face, overlaps)
19299 struct glyph_string *s;
19300 struct face *base_face;
19301 int overlaps;
19302 {
19303 int i;
19304
19305 xassert (s);
19306
19307 s->for_overlaps = overlaps;
19308
19309 #ifdef USE_FONT_BACKEND
19310 if (enable_font_backend && s->cmp->method == COMPOSITION_WITH_GLYPH_STRING)
19311 {
19312 Lisp_Object gstring
19313 = AREF (XHASH_TABLE (composition_hash_table)->key_and_value,
19314 s->cmp->hash_index * 2);
19315
19316 s->face = base_face;
19317 s->font_info = base_face->font_info;
19318 s->font = s->font_info->font;
19319 for (i = 0, s->nchars = 0; i < s->cmp->glyph_len; i++, s->nchars++)
19320 {
19321 Lisp_Object g = LGSTRING_GLYPH (gstring, i);
19322 unsigned code;
19323 XChar2b * store_pos;
19324 if (NILP (g))
19325 break;
19326 code = LGLYPH_CODE (g);
19327 store_pos = s->char2b + i;
19328 STORE_XCHAR2B (store_pos, code >> 8, code & 0xFF);
19329 }
19330 s->width = s->cmp->pixel_width;
19331 }
19332 else
19333 #endif /* USE_FONT_BACKEND */
19334 {
19335 /* For all glyphs of this composition, starting at the offset
19336 S->gidx, until we reach the end of the definition or encounter a
19337 glyph that requires the different face, add it to S. */
19338 struct face *face;
19339
19340 s->face = NULL;
19341 s->font = NULL;
19342 s->font_info = NULL;
19343 for (i = s->gidx; i < s->cmp->glyph_len; i++)
19344 {
19345 int c = COMPOSITION_GLYPH (s->cmp, i);
19346
19347 if (c != '\t')
19348 {
19349 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19350 -1, Qnil);
19351
19352 face = get_char_face_and_encoding (s->f, c, face_id,
19353 s->char2b + i, 1, 1);
19354 if (face)
19355 {
19356 if (! s->face)
19357 {
19358 s->face = face;
19359 s->font = s->face->font;
19360 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19361 }
19362 else if (s->face != face)
19363 break;
19364 }
19365 }
19366 ++s->nchars;
19367 }
19368
19369 /* All glyph strings for the same composition has the same width,
19370 i.e. the width set for the first component of the composition. */
19371 s->width = s->first_glyph->pixel_width;
19372 }
19373
19374 /* If the specified font could not be loaded, use the frame's
19375 default font, but record the fact that we couldn't load it in
19376 the glyph string so that we can draw rectangles for the
19377 characters of the glyph string. */
19378 if (s->font == NULL)
19379 {
19380 s->font_not_found_p = 1;
19381 s->font = FRAME_FONT (s->f);
19382 }
19383
19384 /* Adjust base line for subscript/superscript text. */
19385 s->ybase += s->first_glyph->voffset;
19386
19387 /* This glyph string must always be drawn with 16-bit functions. */
19388 s->two_byte_p = 1;
19389
19390 return s->gidx + s->nchars;
19391 }
19392
19393
19394 /* Fill glyph string S from a sequence of character glyphs.
19395
19396 FACE_ID is the face id of the string. START is the index of the
19397 first glyph to consider, END is the index of the last + 1.
19398 OVERLAPS non-zero means S should draw the foreground only, and use
19399 its physical height for clipping. See also draw_glyphs.
19400
19401 Value is the index of the first glyph not in S. */
19402
19403 static int
19404 fill_glyph_string (s, face_id, start, end, overlaps)
19405 struct glyph_string *s;
19406 int face_id;
19407 int start, end, overlaps;
19408 {
19409 struct glyph *glyph, *last;
19410 int voffset;
19411 int glyph_not_available_p;
19412
19413 xassert (s->f == XFRAME (s->w->frame));
19414 xassert (s->nchars == 0);
19415 xassert (start >= 0 && end > start);
19416
19417 s->for_overlaps = overlaps,
19418 glyph = s->row->glyphs[s->area] + start;
19419 last = s->row->glyphs[s->area] + end;
19420 voffset = glyph->voffset;
19421
19422 glyph_not_available_p = glyph->glyph_not_available_p;
19423
19424 while (glyph < last
19425 && glyph->type == CHAR_GLYPH
19426 && glyph->voffset == voffset
19427 /* Same face id implies same font, nowadays. */
19428 && glyph->face_id == face_id
19429 && glyph->glyph_not_available_p == glyph_not_available_p)
19430 {
19431 int two_byte_p;
19432
19433 s->face = get_glyph_face_and_encoding (s->f, glyph,
19434 s->char2b + s->nchars,
19435 &two_byte_p);
19436 s->two_byte_p = two_byte_p;
19437 ++s->nchars;
19438 xassert (s->nchars <= end - start);
19439 s->width += glyph->pixel_width;
19440 ++glyph;
19441 }
19442
19443 s->font = s->face->font;
19444 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19445
19446 /* If the specified font could not be loaded, use the frame's font,
19447 but record the fact that we couldn't load it in
19448 S->font_not_found_p so that we can draw rectangles for the
19449 characters of the glyph string. */
19450 if (s->font == NULL || glyph_not_available_p)
19451 {
19452 s->font_not_found_p = 1;
19453 s->font = FRAME_FONT (s->f);
19454 }
19455
19456 /* Adjust base line for subscript/superscript text. */
19457 s->ybase += voffset;
19458
19459 xassert (s->face && s->face->gc);
19460 return glyph - s->row->glyphs[s->area];
19461 }
19462
19463
19464 /* Fill glyph string S from image glyph S->first_glyph. */
19465
19466 static void
19467 fill_image_glyph_string (s)
19468 struct glyph_string *s;
19469 {
19470 xassert (s->first_glyph->type == IMAGE_GLYPH);
19471 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19472 xassert (s->img);
19473 s->slice = s->first_glyph->slice;
19474 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19475 s->font = s->face->font;
19476 s->width = s->first_glyph->pixel_width;
19477
19478 /* Adjust base line for subscript/superscript text. */
19479 s->ybase += s->first_glyph->voffset;
19480 }
19481
19482
19483 /* Fill glyph string S from a sequence of stretch glyphs.
19484
19485 ROW is the glyph row in which the glyphs are found, AREA is the
19486 area within the row. START is the index of the first glyph to
19487 consider, END is the index of the last + 1.
19488
19489 Value is the index of the first glyph not in S. */
19490
19491 static int
19492 fill_stretch_glyph_string (s, row, area, start, end)
19493 struct glyph_string *s;
19494 struct glyph_row *row;
19495 enum glyph_row_area area;
19496 int start, end;
19497 {
19498 struct glyph *glyph, *last;
19499 int voffset, face_id;
19500
19501 xassert (s->first_glyph->type == STRETCH_GLYPH);
19502
19503 glyph = s->row->glyphs[s->area] + start;
19504 last = s->row->glyphs[s->area] + end;
19505 face_id = glyph->face_id;
19506 s->face = FACE_FROM_ID (s->f, face_id);
19507 s->font = s->face->font;
19508 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19509 s->width = glyph->pixel_width;
19510 s->nchars = 1;
19511 voffset = glyph->voffset;
19512
19513 for (++glyph;
19514 (glyph < last
19515 && glyph->type == STRETCH_GLYPH
19516 && glyph->voffset == voffset
19517 && glyph->face_id == face_id);
19518 ++glyph)
19519 s->width += glyph->pixel_width;
19520
19521 /* Adjust base line for subscript/superscript text. */
19522 s->ybase += voffset;
19523
19524 /* The case that face->gc == 0 is handled when drawing the glyph
19525 string by calling PREPARE_FACE_FOR_DISPLAY. */
19526 xassert (s->face);
19527 return glyph - s->row->glyphs[s->area];
19528 }
19529
19530 static XCharStruct *
19531 get_per_char_metric (f, font, font_info, char2b, font_type)
19532 struct frame *f;
19533 XFontStruct *font;
19534 struct font_info *font_info;
19535 XChar2b *char2b;
19536 int font_type;
19537 {
19538 #ifdef USE_FONT_BACKEND
19539 if (enable_font_backend)
19540 {
19541 static XCharStruct pcm_value;
19542 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19543 struct font *fontp;
19544 struct font_metrics metrics;
19545
19546 if (! font_info || code == FONT_INVALID_CODE)
19547 return NULL;
19548 fontp = (struct font *) font_info;
19549 fontp->driver->text_extents (fontp, &code, 1, &metrics);
19550 pcm_value.lbearing = metrics.lbearing;
19551 pcm_value.rbearing = metrics.rbearing;
19552 pcm_value.ascent = metrics.ascent;
19553 pcm_value.descent = metrics.descent;
19554 pcm_value.width = metrics.width;
19555 return &pcm_value;
19556 }
19557 #endif /* USE_FONT_BACKEND */
19558 return FRAME_RIF (f)->per_char_metric (font, char2b, font_type);
19559 }
19560
19561 /* EXPORT for RIF:
19562 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19563 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19564 assumed to be zero. */
19565
19566 void
19567 x_get_glyph_overhangs (glyph, f, left, right)
19568 struct glyph *glyph;
19569 struct frame *f;
19570 int *left, *right;
19571 {
19572 *left = *right = 0;
19573
19574 if (glyph->type == CHAR_GLYPH)
19575 {
19576 XFontStruct *font;
19577 struct face *face;
19578 struct font_info *font_info;
19579 XChar2b char2b;
19580 XCharStruct *pcm;
19581
19582 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19583 font = face->font;
19584 font_info = FONT_INFO_FROM_FACE (f, face);
19585 if (font /* ++KFS: Should this be font_info ? */
19586 && (pcm = get_per_char_metric (f, font, font_info, &char2b, glyph->font_type)))
19587 {
19588 if (pcm->rbearing > pcm->width)
19589 *right = pcm->rbearing - pcm->width;
19590 if (pcm->lbearing < 0)
19591 *left = -pcm->lbearing;
19592 }
19593 }
19594 else if (glyph->type == COMPOSITE_GLYPH)
19595 {
19596 struct composition *cmp = composition_table[glyph->u.cmp_id];
19597
19598 *right = cmp->rbearing - cmp->pixel_width;
19599 *left = - cmp->lbearing;
19600 }
19601 }
19602
19603
19604 /* Return the index of the first glyph preceding glyph string S that
19605 is overwritten by S because of S's left overhang. Value is -1
19606 if no glyphs are overwritten. */
19607
19608 static int
19609 left_overwritten (s)
19610 struct glyph_string *s;
19611 {
19612 int k;
19613
19614 if (s->left_overhang)
19615 {
19616 int x = 0, i;
19617 struct glyph *glyphs = s->row->glyphs[s->area];
19618 int first = s->first_glyph - glyphs;
19619
19620 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19621 x -= glyphs[i].pixel_width;
19622
19623 k = i + 1;
19624 }
19625 else
19626 k = -1;
19627
19628 return k;
19629 }
19630
19631
19632 /* Return the index of the first glyph preceding glyph string S that
19633 is overwriting S because of its right overhang. Value is -1 if no
19634 glyph in front of S overwrites S. */
19635
19636 static int
19637 left_overwriting (s)
19638 struct glyph_string *s;
19639 {
19640 int i, k, x;
19641 struct glyph *glyphs = s->row->glyphs[s->area];
19642 int first = s->first_glyph - glyphs;
19643
19644 k = -1;
19645 x = 0;
19646 for (i = first - 1; i >= 0; --i)
19647 {
19648 int left, right;
19649 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19650 if (x + right > 0)
19651 k = i;
19652 x -= glyphs[i].pixel_width;
19653 }
19654
19655 return k;
19656 }
19657
19658
19659 /* Return the index of the last glyph following glyph string S that is
19660 not overwritten by S because of S's right overhang. Value is -1 if
19661 no such glyph is found. */
19662
19663 static int
19664 right_overwritten (s)
19665 struct glyph_string *s;
19666 {
19667 int k = -1;
19668
19669 if (s->right_overhang)
19670 {
19671 int x = 0, i;
19672 struct glyph *glyphs = s->row->glyphs[s->area];
19673 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19674 int end = s->row->used[s->area];
19675
19676 for (i = first; i < end && s->right_overhang > x; ++i)
19677 x += glyphs[i].pixel_width;
19678
19679 k = i;
19680 }
19681
19682 return k;
19683 }
19684
19685
19686 /* Return the index of the last glyph following glyph string S that
19687 overwrites S because of its left overhang. Value is negative
19688 if no such glyph is found. */
19689
19690 static int
19691 right_overwriting (s)
19692 struct glyph_string *s;
19693 {
19694 int i, k, x;
19695 int end = s->row->used[s->area];
19696 struct glyph *glyphs = s->row->glyphs[s->area];
19697 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19698
19699 k = -1;
19700 x = 0;
19701 for (i = first; i < end; ++i)
19702 {
19703 int left, right;
19704 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19705 if (x - left < 0)
19706 k = i;
19707 x += glyphs[i].pixel_width;
19708 }
19709
19710 return k;
19711 }
19712
19713
19714 /* Set background width of glyph string S. START is the index of the
19715 first glyph following S. LAST_X is the right-most x-position + 1
19716 in the drawing area. */
19717
19718 static INLINE void
19719 set_glyph_string_background_width (s, start, last_x)
19720 struct glyph_string *s;
19721 int start;
19722 int last_x;
19723 {
19724 /* If the face of this glyph string has to be drawn to the end of
19725 the drawing area, set S->extends_to_end_of_line_p. */
19726
19727 if (start == s->row->used[s->area]
19728 && s->area == TEXT_AREA
19729 && ((s->row->fill_line_p
19730 && (s->hl == DRAW_NORMAL_TEXT
19731 || s->hl == DRAW_IMAGE_RAISED
19732 || s->hl == DRAW_IMAGE_SUNKEN))
19733 || s->hl == DRAW_MOUSE_FACE))
19734 s->extends_to_end_of_line_p = 1;
19735
19736 /* If S extends its face to the end of the line, set its
19737 background_width to the distance to the right edge of the drawing
19738 area. */
19739 if (s->extends_to_end_of_line_p)
19740 s->background_width = last_x - s->x + 1;
19741 else
19742 s->background_width = s->width;
19743 }
19744
19745
19746 /* Compute overhangs and x-positions for glyph string S and its
19747 predecessors, or successors. X is the starting x-position for S.
19748 BACKWARD_P non-zero means process predecessors. */
19749
19750 static void
19751 compute_overhangs_and_x (s, x, backward_p)
19752 struct glyph_string *s;
19753 int x;
19754 int backward_p;
19755 {
19756 if (backward_p)
19757 {
19758 while (s)
19759 {
19760 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19761 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19762 x -= s->width;
19763 s->x = x;
19764 s = s->prev;
19765 }
19766 }
19767 else
19768 {
19769 while (s)
19770 {
19771 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19772 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19773 s->x = x;
19774 x += s->width;
19775 s = s->next;
19776 }
19777 }
19778 }
19779
19780
19781
19782 /* The following macros are only called from draw_glyphs below.
19783 They reference the following parameters of that function directly:
19784 `w', `row', `area', and `overlap_p'
19785 as well as the following local variables:
19786 `s', `f', and `hdc' (in W32) */
19787
19788 #ifdef HAVE_NTGUI
19789 /* On W32, silently add local `hdc' variable to argument list of
19790 init_glyph_string. */
19791 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19792 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19793 #else
19794 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19795 init_glyph_string (s, char2b, w, row, area, start, hl)
19796 #endif
19797
19798 /* Add a glyph string for a stretch glyph to the list of strings
19799 between HEAD and TAIL. START is the index of the stretch glyph in
19800 row area AREA of glyph row ROW. END is the index of the last glyph
19801 in that glyph row area. X is the current output position assigned
19802 to the new glyph string constructed. HL overrides that face of the
19803 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19804 is the right-most x-position of the drawing area. */
19805
19806 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19807 and below -- keep them on one line. */
19808 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19809 do \
19810 { \
19811 s = (struct glyph_string *) alloca (sizeof *s); \
19812 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19813 START = fill_stretch_glyph_string (s, row, area, START, END); \
19814 append_glyph_string (&HEAD, &TAIL, s); \
19815 s->x = (X); \
19816 } \
19817 while (0)
19818
19819
19820 /* Add a glyph string for an image glyph to the list of strings
19821 between HEAD and TAIL. START is the index of the image glyph in
19822 row area AREA of glyph row ROW. END is the index of the last glyph
19823 in that glyph row area. X is the current output position assigned
19824 to the new glyph string constructed. HL overrides that face of the
19825 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19826 is the right-most x-position of the drawing area. */
19827
19828 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19829 do \
19830 { \
19831 s = (struct glyph_string *) alloca (sizeof *s); \
19832 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19833 fill_image_glyph_string (s); \
19834 append_glyph_string (&HEAD, &TAIL, s); \
19835 ++START; \
19836 s->x = (X); \
19837 } \
19838 while (0)
19839
19840
19841 /* Add a glyph string for a sequence of character glyphs to the list
19842 of strings between HEAD and TAIL. START is the index of the first
19843 glyph in row area AREA of glyph row ROW that is part of the new
19844 glyph string. END is the index of the last glyph in that glyph row
19845 area. X is the current output position assigned to the new glyph
19846 string constructed. HL overrides that face of the glyph; e.g. it
19847 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19848 right-most x-position of the drawing area. */
19849
19850 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19851 do \
19852 { \
19853 int face_id; \
19854 XChar2b *char2b; \
19855 \
19856 face_id = (row)->glyphs[area][START].face_id; \
19857 \
19858 s = (struct glyph_string *) alloca (sizeof *s); \
19859 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19860 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19861 append_glyph_string (&HEAD, &TAIL, s); \
19862 s->x = (X); \
19863 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19864 } \
19865 while (0)
19866
19867
19868 /* Add a glyph string for a composite sequence to the list of strings
19869 between HEAD and TAIL. START is the index of the first glyph in
19870 row area AREA of glyph row ROW that is part of the new glyph
19871 string. END is the index of the last glyph in that glyph row area.
19872 X is the current output position assigned to the new glyph string
19873 constructed. HL overrides that face of the glyph; e.g. it is
19874 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19875 x-position of the drawing area. */
19876
19877 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19878 do { \
19879 int face_id = (row)->glyphs[area][START].face_id; \
19880 struct face *base_face = FACE_FROM_ID (f, face_id); \
19881 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19882 struct composition *cmp = composition_table[cmp_id]; \
19883 XChar2b *char2b; \
19884 struct glyph_string *first_s; \
19885 int n; \
19886 \
19887 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
19888 \
19889 /* Make glyph_strings for each glyph sequence that is drawable by \
19890 the same face, and append them to HEAD/TAIL. */ \
19891 for (n = 0; n < cmp->glyph_len;) \
19892 { \
19893 s = (struct glyph_string *) alloca (sizeof *s); \
19894 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19895 append_glyph_string (&(HEAD), &(TAIL), s); \
19896 s->cmp = cmp; \
19897 s->gidx = n; \
19898 s->x = (X); \
19899 if (n == 0) \
19900 first_s = s; \
19901 n = fill_composite_glyph_string (s, base_face, overlaps); \
19902 } \
19903 \
19904 ++START; \
19905 s = first_s; \
19906 } while (0)
19907
19908
19909 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19910 of AREA of glyph row ROW on window W between indices START and END.
19911 HL overrides the face for drawing glyph strings, e.g. it is
19912 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19913 x-positions of the drawing area.
19914
19915 This is an ugly monster macro construct because we must use alloca
19916 to allocate glyph strings (because draw_glyphs can be called
19917 asynchronously). */
19918
19919 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19920 do \
19921 { \
19922 HEAD = TAIL = NULL; \
19923 while (START < END) \
19924 { \
19925 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19926 switch (first_glyph->type) \
19927 { \
19928 case CHAR_GLYPH: \
19929 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19930 HL, X, LAST_X); \
19931 break; \
19932 \
19933 case COMPOSITE_GLYPH: \
19934 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19935 HL, X, LAST_X); \
19936 break; \
19937 \
19938 case STRETCH_GLYPH: \
19939 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19940 HL, X, LAST_X); \
19941 break; \
19942 \
19943 case IMAGE_GLYPH: \
19944 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19945 HL, X, LAST_X); \
19946 break; \
19947 \
19948 default: \
19949 abort (); \
19950 } \
19951 \
19952 if (s) \
19953 { \
19954 set_glyph_string_background_width (s, START, LAST_X); \
19955 (X) += s->width; \
19956 } \
19957 } \
19958 } \
19959 while (0)
19960
19961
19962 /* Draw glyphs between START and END in AREA of ROW on window W,
19963 starting at x-position X. X is relative to AREA in W. HL is a
19964 face-override with the following meaning:
19965
19966 DRAW_NORMAL_TEXT draw normally
19967 DRAW_CURSOR draw in cursor face
19968 DRAW_MOUSE_FACE draw in mouse face.
19969 DRAW_INVERSE_VIDEO draw in mode line face
19970 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19971 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19972
19973 If OVERLAPS is non-zero, draw only the foreground of characters and
19974 clip to the physical height of ROW. Non-zero value also defines
19975 the overlapping part to be drawn:
19976
19977 OVERLAPS_PRED overlap with preceding rows
19978 OVERLAPS_SUCC overlap with succeeding rows
19979 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19980 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19981
19982 Value is the x-position reached, relative to AREA of W. */
19983
19984 static int
19985 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19986 struct window *w;
19987 int x;
19988 struct glyph_row *row;
19989 enum glyph_row_area area;
19990 EMACS_INT start, end;
19991 enum draw_glyphs_face hl;
19992 int overlaps;
19993 {
19994 struct glyph_string *head, *tail;
19995 struct glyph_string *s;
19996 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19997 int last_x, area_width;
19998 int x_reached;
19999 int i, j;
20000 struct frame *f = XFRAME (WINDOW_FRAME (w));
20001 DECLARE_HDC (hdc);
20002
20003 ALLOCATE_HDC (hdc, f);
20004
20005 /* Let's rather be paranoid than getting a SEGV. */
20006 end = min (end, row->used[area]);
20007 start = max (0, start);
20008 start = min (end, start);
20009
20010 /* Translate X to frame coordinates. Set last_x to the right
20011 end of the drawing area. */
20012 if (row->full_width_p)
20013 {
20014 /* X is relative to the left edge of W, without scroll bars
20015 or fringes. */
20016 x += WINDOW_LEFT_EDGE_X (w);
20017 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20018 }
20019 else
20020 {
20021 int area_left = window_box_left (w, area);
20022 x += area_left;
20023 area_width = window_box_width (w, area);
20024 last_x = area_left + area_width;
20025 }
20026
20027 /* Build a doubly-linked list of glyph_string structures between
20028 head and tail from what we have to draw. Note that the macro
20029 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20030 the reason we use a separate variable `i'. */
20031 i = start;
20032 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20033 if (tail)
20034 x_reached = tail->x + tail->background_width;
20035 else
20036 x_reached = x;
20037
20038 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20039 the row, redraw some glyphs in front or following the glyph
20040 strings built above. */
20041 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20042 {
20043 int dummy_x = 0;
20044 struct glyph_string *h, *t;
20045
20046 /* Compute overhangs for all glyph strings. */
20047 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20048 for (s = head; s; s = s->next)
20049 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20050
20051 /* Prepend glyph strings for glyphs in front of the first glyph
20052 string that are overwritten because of the first glyph
20053 string's left overhang. The background of all strings
20054 prepended must be drawn because the first glyph string
20055 draws over it. */
20056 i = left_overwritten (head);
20057 if (i >= 0)
20058 {
20059 j = i;
20060 BUILD_GLYPH_STRINGS (j, start, h, t,
20061 DRAW_NORMAL_TEXT, dummy_x, last_x);
20062 start = i;
20063 compute_overhangs_and_x (t, head->x, 1);
20064 prepend_glyph_string_lists (&head, &tail, h, t);
20065 clip_head = head;
20066 }
20067
20068 /* Prepend glyph strings for glyphs in front of the first glyph
20069 string that overwrite that glyph string because of their
20070 right overhang. For these strings, only the foreground must
20071 be drawn, because it draws over the glyph string at `head'.
20072 The background must not be drawn because this would overwrite
20073 right overhangs of preceding glyphs for which no glyph
20074 strings exist. */
20075 i = left_overwriting (head);
20076 if (i >= 0)
20077 {
20078 clip_head = head;
20079 BUILD_GLYPH_STRINGS (i, start, h, t,
20080 DRAW_NORMAL_TEXT, dummy_x, last_x);
20081 for (s = h; s; s = s->next)
20082 s->background_filled_p = 1;
20083 compute_overhangs_and_x (t, head->x, 1);
20084 prepend_glyph_string_lists (&head, &tail, h, t);
20085 }
20086
20087 /* Append glyphs strings for glyphs following the last glyph
20088 string tail that are overwritten by tail. The background of
20089 these strings has to be drawn because tail's foreground draws
20090 over it. */
20091 i = right_overwritten (tail);
20092 if (i >= 0)
20093 {
20094 BUILD_GLYPH_STRINGS (end, i, h, t,
20095 DRAW_NORMAL_TEXT, x, last_x);
20096 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20097 append_glyph_string_lists (&head, &tail, h, t);
20098 clip_tail = tail;
20099 }
20100
20101 /* Append glyph strings for glyphs following the last glyph
20102 string tail that overwrite tail. The foreground of such
20103 glyphs has to be drawn because it writes into the background
20104 of tail. The background must not be drawn because it could
20105 paint over the foreground of following glyphs. */
20106 i = right_overwriting (tail);
20107 if (i >= 0)
20108 {
20109 clip_tail = tail;
20110 i++; /* We must include the Ith glyph. */
20111 BUILD_GLYPH_STRINGS (end, i, h, t,
20112 DRAW_NORMAL_TEXT, x, last_x);
20113 for (s = h; s; s = s->next)
20114 s->background_filled_p = 1;
20115 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20116 append_glyph_string_lists (&head, &tail, h, t);
20117 }
20118 if (clip_head || clip_tail)
20119 for (s = head; s; s = s->next)
20120 {
20121 s->clip_head = clip_head;
20122 s->clip_tail = clip_tail;
20123 }
20124 }
20125
20126 /* Draw all strings. */
20127 for (s = head; s; s = s->next)
20128 FRAME_RIF (f)->draw_glyph_string (s);
20129
20130 if (area == TEXT_AREA
20131 && !row->full_width_p
20132 /* When drawing overlapping rows, only the glyph strings'
20133 foreground is drawn, which doesn't erase a cursor
20134 completely. */
20135 && !overlaps)
20136 {
20137 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20138 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20139 : (tail ? tail->x + tail->background_width : x));
20140
20141 int text_left = window_box_left (w, TEXT_AREA);
20142 x0 -= text_left;
20143 x1 -= text_left;
20144
20145 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20146 row->y, MATRIX_ROW_BOTTOM_Y (row));
20147 }
20148
20149 /* Value is the x-position up to which drawn, relative to AREA of W.
20150 This doesn't include parts drawn because of overhangs. */
20151 if (row->full_width_p)
20152 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20153 else
20154 x_reached -= window_box_left (w, area);
20155
20156 RELEASE_HDC (hdc, f);
20157
20158 return x_reached;
20159 }
20160
20161 /* Expand row matrix if too narrow. Don't expand if area
20162 is not present. */
20163
20164 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20165 { \
20166 if (!fonts_changed_p \
20167 && (it->glyph_row->glyphs[area] \
20168 < it->glyph_row->glyphs[area + 1])) \
20169 { \
20170 it->w->ncols_scale_factor++; \
20171 fonts_changed_p = 1; \
20172 } \
20173 }
20174
20175 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20176 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20177
20178 static INLINE void
20179 append_glyph (it)
20180 struct it *it;
20181 {
20182 struct glyph *glyph;
20183 enum glyph_row_area area = it->area;
20184
20185 xassert (it->glyph_row);
20186 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20187
20188 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20189 if (glyph < it->glyph_row->glyphs[area + 1])
20190 {
20191 glyph->charpos = CHARPOS (it->position);
20192 glyph->object = it->object;
20193 glyph->pixel_width = it->pixel_width;
20194 glyph->ascent = it->ascent;
20195 glyph->descent = it->descent;
20196 glyph->voffset = it->voffset;
20197 glyph->type = CHAR_GLYPH;
20198 glyph->multibyte_p = it->multibyte_p;
20199 glyph->left_box_line_p = it->start_of_box_run_p;
20200 glyph->right_box_line_p = it->end_of_box_run_p;
20201 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20202 || it->phys_descent > it->descent);
20203 glyph->padding_p = 0;
20204 glyph->glyph_not_available_p = it->glyph_not_available_p;
20205 glyph->face_id = it->face_id;
20206 glyph->u.ch = it->char_to_display;
20207 glyph->slice = null_glyph_slice;
20208 glyph->font_type = FONT_TYPE_UNKNOWN;
20209 ++it->glyph_row->used[area];
20210 }
20211 else
20212 IT_EXPAND_MATRIX_WIDTH (it, area);
20213 }
20214
20215 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
20216 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20217
20218 static INLINE void
20219 append_composite_glyph (it)
20220 struct it *it;
20221 {
20222 struct glyph *glyph;
20223 enum glyph_row_area area = it->area;
20224
20225 xassert (it->glyph_row);
20226
20227 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20228 if (glyph < it->glyph_row->glyphs[area + 1])
20229 {
20230 glyph->charpos = CHARPOS (it->position);
20231 glyph->object = it->object;
20232 glyph->pixel_width = it->pixel_width;
20233 glyph->ascent = it->ascent;
20234 glyph->descent = it->descent;
20235 glyph->voffset = it->voffset;
20236 glyph->type = COMPOSITE_GLYPH;
20237 glyph->multibyte_p = it->multibyte_p;
20238 glyph->left_box_line_p = it->start_of_box_run_p;
20239 glyph->right_box_line_p = it->end_of_box_run_p;
20240 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20241 || it->phys_descent > it->descent);
20242 glyph->padding_p = 0;
20243 glyph->glyph_not_available_p = 0;
20244 glyph->face_id = it->face_id;
20245 glyph->u.cmp_id = it->cmp_id;
20246 glyph->slice = null_glyph_slice;
20247 glyph->font_type = FONT_TYPE_UNKNOWN;
20248 ++it->glyph_row->used[area];
20249 }
20250 else
20251 IT_EXPAND_MATRIX_WIDTH (it, area);
20252 }
20253
20254
20255 /* Change IT->ascent and IT->height according to the setting of
20256 IT->voffset. */
20257
20258 static INLINE void
20259 take_vertical_position_into_account (it)
20260 struct it *it;
20261 {
20262 if (it->voffset)
20263 {
20264 if (it->voffset < 0)
20265 /* Increase the ascent so that we can display the text higher
20266 in the line. */
20267 it->ascent -= it->voffset;
20268 else
20269 /* Increase the descent so that we can display the text lower
20270 in the line. */
20271 it->descent += it->voffset;
20272 }
20273 }
20274
20275
20276 /* Produce glyphs/get display metrics for the image IT is loaded with.
20277 See the description of struct display_iterator in dispextern.h for
20278 an overview of struct display_iterator. */
20279
20280 static void
20281 produce_image_glyph (it)
20282 struct it *it;
20283 {
20284 struct image *img;
20285 struct face *face;
20286 int glyph_ascent, crop;
20287 struct glyph_slice slice;
20288
20289 xassert (it->what == IT_IMAGE);
20290
20291 face = FACE_FROM_ID (it->f, it->face_id);
20292 xassert (face);
20293 /* Make sure X resources of the face is loaded. */
20294 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20295
20296 if (it->image_id < 0)
20297 {
20298 /* Fringe bitmap. */
20299 it->ascent = it->phys_ascent = 0;
20300 it->descent = it->phys_descent = 0;
20301 it->pixel_width = 0;
20302 it->nglyphs = 0;
20303 return;
20304 }
20305
20306 img = IMAGE_FROM_ID (it->f, it->image_id);
20307 xassert (img);
20308 /* Make sure X resources of the image is loaded. */
20309 prepare_image_for_display (it->f, img);
20310
20311 slice.x = slice.y = 0;
20312 slice.width = img->width;
20313 slice.height = img->height;
20314
20315 if (INTEGERP (it->slice.x))
20316 slice.x = XINT (it->slice.x);
20317 else if (FLOATP (it->slice.x))
20318 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20319
20320 if (INTEGERP (it->slice.y))
20321 slice.y = XINT (it->slice.y);
20322 else if (FLOATP (it->slice.y))
20323 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20324
20325 if (INTEGERP (it->slice.width))
20326 slice.width = XINT (it->slice.width);
20327 else if (FLOATP (it->slice.width))
20328 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20329
20330 if (INTEGERP (it->slice.height))
20331 slice.height = XINT (it->slice.height);
20332 else if (FLOATP (it->slice.height))
20333 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20334
20335 if (slice.x >= img->width)
20336 slice.x = img->width;
20337 if (slice.y >= img->height)
20338 slice.y = img->height;
20339 if (slice.x + slice.width >= img->width)
20340 slice.width = img->width - slice.x;
20341 if (slice.y + slice.height > img->height)
20342 slice.height = img->height - slice.y;
20343
20344 if (slice.width == 0 || slice.height == 0)
20345 return;
20346
20347 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20348
20349 it->descent = slice.height - glyph_ascent;
20350 if (slice.y == 0)
20351 it->descent += img->vmargin;
20352 if (slice.y + slice.height == img->height)
20353 it->descent += img->vmargin;
20354 it->phys_descent = it->descent;
20355
20356 it->pixel_width = slice.width;
20357 if (slice.x == 0)
20358 it->pixel_width += img->hmargin;
20359 if (slice.x + slice.width == img->width)
20360 it->pixel_width += img->hmargin;
20361
20362 /* It's quite possible for images to have an ascent greater than
20363 their height, so don't get confused in that case. */
20364 if (it->descent < 0)
20365 it->descent = 0;
20366
20367 #if 0 /* this breaks image tiling */
20368 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20369 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20370 if (face_ascent > it->ascent)
20371 it->ascent = it->phys_ascent = face_ascent;
20372 #endif
20373
20374 it->nglyphs = 1;
20375
20376 if (face->box != FACE_NO_BOX)
20377 {
20378 if (face->box_line_width > 0)
20379 {
20380 if (slice.y == 0)
20381 it->ascent += face->box_line_width;
20382 if (slice.y + slice.height == img->height)
20383 it->descent += face->box_line_width;
20384 }
20385
20386 if (it->start_of_box_run_p && slice.x == 0)
20387 it->pixel_width += eabs (face->box_line_width);
20388 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20389 it->pixel_width += eabs (face->box_line_width);
20390 }
20391
20392 take_vertical_position_into_account (it);
20393
20394 /* Automatically crop wide image glyphs at right edge so we can
20395 draw the cursor on same display row. */
20396 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20397 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20398 {
20399 it->pixel_width -= crop;
20400 slice.width -= crop;
20401 }
20402
20403 if (it->glyph_row)
20404 {
20405 struct glyph *glyph;
20406 enum glyph_row_area area = it->area;
20407
20408 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20409 if (glyph < it->glyph_row->glyphs[area + 1])
20410 {
20411 glyph->charpos = CHARPOS (it->position);
20412 glyph->object = it->object;
20413 glyph->pixel_width = it->pixel_width;
20414 glyph->ascent = glyph_ascent;
20415 glyph->descent = it->descent;
20416 glyph->voffset = it->voffset;
20417 glyph->type = IMAGE_GLYPH;
20418 glyph->multibyte_p = it->multibyte_p;
20419 glyph->left_box_line_p = it->start_of_box_run_p;
20420 glyph->right_box_line_p = it->end_of_box_run_p;
20421 glyph->overlaps_vertically_p = 0;
20422 glyph->padding_p = 0;
20423 glyph->glyph_not_available_p = 0;
20424 glyph->face_id = it->face_id;
20425 glyph->u.img_id = img->id;
20426 glyph->slice = slice;
20427 glyph->font_type = FONT_TYPE_UNKNOWN;
20428 ++it->glyph_row->used[area];
20429 }
20430 else
20431 IT_EXPAND_MATRIX_WIDTH (it, area);
20432 }
20433 }
20434
20435
20436 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20437 of the glyph, WIDTH and HEIGHT are the width and height of the
20438 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20439
20440 static void
20441 append_stretch_glyph (it, object, width, height, ascent)
20442 struct it *it;
20443 Lisp_Object object;
20444 int width, height;
20445 int ascent;
20446 {
20447 struct glyph *glyph;
20448 enum glyph_row_area area = it->area;
20449
20450 xassert (ascent >= 0 && ascent <= height);
20451
20452 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20453 if (glyph < it->glyph_row->glyphs[area + 1])
20454 {
20455 glyph->charpos = CHARPOS (it->position);
20456 glyph->object = object;
20457 glyph->pixel_width = width;
20458 glyph->ascent = ascent;
20459 glyph->descent = height - ascent;
20460 glyph->voffset = it->voffset;
20461 glyph->type = STRETCH_GLYPH;
20462 glyph->multibyte_p = it->multibyte_p;
20463 glyph->left_box_line_p = it->start_of_box_run_p;
20464 glyph->right_box_line_p = it->end_of_box_run_p;
20465 glyph->overlaps_vertically_p = 0;
20466 glyph->padding_p = 0;
20467 glyph->glyph_not_available_p = 0;
20468 glyph->face_id = it->face_id;
20469 glyph->u.stretch.ascent = ascent;
20470 glyph->u.stretch.height = height;
20471 glyph->slice = null_glyph_slice;
20472 glyph->font_type = FONT_TYPE_UNKNOWN;
20473 ++it->glyph_row->used[area];
20474 }
20475 else
20476 IT_EXPAND_MATRIX_WIDTH (it, area);
20477 }
20478
20479
20480 /* Produce a stretch glyph for iterator IT. IT->object is the value
20481 of the glyph property displayed. The value must be a list
20482 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20483 being recognized:
20484
20485 1. `:width WIDTH' specifies that the space should be WIDTH *
20486 canonical char width wide. WIDTH may be an integer or floating
20487 point number.
20488
20489 2. `:relative-width FACTOR' specifies that the width of the stretch
20490 should be computed from the width of the first character having the
20491 `glyph' property, and should be FACTOR times that width.
20492
20493 3. `:align-to HPOS' specifies that the space should be wide enough
20494 to reach HPOS, a value in canonical character units.
20495
20496 Exactly one of the above pairs must be present.
20497
20498 4. `:height HEIGHT' specifies that the height of the stretch produced
20499 should be HEIGHT, measured in canonical character units.
20500
20501 5. `:relative-height FACTOR' specifies that the height of the
20502 stretch should be FACTOR times the height of the characters having
20503 the glyph property.
20504
20505 Either none or exactly one of 4 or 5 must be present.
20506
20507 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20508 of the stretch should be used for the ascent of the stretch.
20509 ASCENT must be in the range 0 <= ASCENT <= 100. */
20510
20511 static void
20512 produce_stretch_glyph (it)
20513 struct it *it;
20514 {
20515 /* (space :width WIDTH :height HEIGHT ...) */
20516 Lisp_Object prop, plist;
20517 int width = 0, height = 0, align_to = -1;
20518 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20519 int ascent = 0;
20520 double tem;
20521 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20522 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20523
20524 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20525
20526 /* List should start with `space'. */
20527 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20528 plist = XCDR (it->object);
20529
20530 /* Compute the width of the stretch. */
20531 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20532 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20533 {
20534 /* Absolute width `:width WIDTH' specified and valid. */
20535 zero_width_ok_p = 1;
20536 width = (int)tem;
20537 }
20538 else if (prop = Fplist_get (plist, QCrelative_width),
20539 NUMVAL (prop) > 0)
20540 {
20541 /* Relative width `:relative-width FACTOR' specified and valid.
20542 Compute the width of the characters having the `glyph'
20543 property. */
20544 struct it it2;
20545 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20546
20547 it2 = *it;
20548 if (it->multibyte_p)
20549 {
20550 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20551 - IT_BYTEPOS (*it));
20552 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20553 }
20554 else
20555 it2.c = *p, it2.len = 1;
20556
20557 it2.glyph_row = NULL;
20558 it2.what = IT_CHARACTER;
20559 x_produce_glyphs (&it2);
20560 width = NUMVAL (prop) * it2.pixel_width;
20561 }
20562 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20563 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20564 {
20565 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20566 align_to = (align_to < 0
20567 ? 0
20568 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20569 else if (align_to < 0)
20570 align_to = window_box_left_offset (it->w, TEXT_AREA);
20571 width = max (0, (int)tem + align_to - it->current_x);
20572 zero_width_ok_p = 1;
20573 }
20574 else
20575 /* Nothing specified -> width defaults to canonical char width. */
20576 width = FRAME_COLUMN_WIDTH (it->f);
20577
20578 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20579 width = 1;
20580
20581 /* Compute height. */
20582 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20583 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20584 {
20585 height = (int)tem;
20586 zero_height_ok_p = 1;
20587 }
20588 else if (prop = Fplist_get (plist, QCrelative_height),
20589 NUMVAL (prop) > 0)
20590 height = FONT_HEIGHT (font) * NUMVAL (prop);
20591 else
20592 height = FONT_HEIGHT (font);
20593
20594 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20595 height = 1;
20596
20597 /* Compute percentage of height used for ascent. If
20598 `:ascent ASCENT' is present and valid, use that. Otherwise,
20599 derive the ascent from the font in use. */
20600 if (prop = Fplist_get (plist, QCascent),
20601 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20602 ascent = height * NUMVAL (prop) / 100.0;
20603 else if (!NILP (prop)
20604 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20605 ascent = min (max (0, (int)tem), height);
20606 else
20607 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20608
20609 if (width > 0 && !it->truncate_lines_p
20610 && it->current_x + width > it->last_visible_x)
20611 width = it->last_visible_x - it->current_x - 1;
20612
20613 if (width > 0 && height > 0 && it->glyph_row)
20614 {
20615 Lisp_Object object = it->stack[it->sp - 1].string;
20616 if (!STRINGP (object))
20617 object = it->w->buffer;
20618 append_stretch_glyph (it, object, width, height, ascent);
20619 }
20620
20621 it->pixel_width = width;
20622 it->ascent = it->phys_ascent = ascent;
20623 it->descent = it->phys_descent = height - it->ascent;
20624 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20625
20626 take_vertical_position_into_account (it);
20627 }
20628
20629 /* Get line-height and line-spacing property at point.
20630 If line-height has format (HEIGHT TOTAL), return TOTAL
20631 in TOTAL_HEIGHT. */
20632
20633 static Lisp_Object
20634 get_line_height_property (it, prop)
20635 struct it *it;
20636 Lisp_Object prop;
20637 {
20638 Lisp_Object position;
20639
20640 if (STRINGP (it->object))
20641 position = make_number (IT_STRING_CHARPOS (*it));
20642 else if (BUFFERP (it->object))
20643 position = make_number (IT_CHARPOS (*it));
20644 else
20645 return Qnil;
20646
20647 return Fget_char_property (position, prop, it->object);
20648 }
20649
20650 /* Calculate line-height and line-spacing properties.
20651 An integer value specifies explicit pixel value.
20652 A float value specifies relative value to current face height.
20653 A cons (float . face-name) specifies relative value to
20654 height of specified face font.
20655
20656 Returns height in pixels, or nil. */
20657
20658
20659 static Lisp_Object
20660 calc_line_height_property (it, val, font, boff, override)
20661 struct it *it;
20662 Lisp_Object val;
20663 XFontStruct *font;
20664 int boff, override;
20665 {
20666 Lisp_Object face_name = Qnil;
20667 int ascent, descent, height;
20668
20669 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20670 return val;
20671
20672 if (CONSP (val))
20673 {
20674 face_name = XCAR (val);
20675 val = XCDR (val);
20676 if (!NUMBERP (val))
20677 val = make_number (1);
20678 if (NILP (face_name))
20679 {
20680 height = it->ascent + it->descent;
20681 goto scale;
20682 }
20683 }
20684
20685 if (NILP (face_name))
20686 {
20687 font = FRAME_FONT (it->f);
20688 boff = FRAME_BASELINE_OFFSET (it->f);
20689 }
20690 else if (EQ (face_name, Qt))
20691 {
20692 override = 0;
20693 }
20694 else
20695 {
20696 int face_id;
20697 struct face *face;
20698 struct font_info *font_info;
20699
20700 face_id = lookup_named_face (it->f, face_name, 0);
20701 if (face_id < 0)
20702 return make_number (-1);
20703
20704 face = FACE_FROM_ID (it->f, face_id);
20705 font = face->font;
20706 if (font == NULL)
20707 return make_number (-1);
20708
20709 font_info = FONT_INFO_FROM_FACE (it->f, face);
20710 boff = font_info->baseline_offset;
20711 if (font_info->vertical_centering)
20712 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20713 }
20714
20715 ascent = FONT_BASE (font) + boff;
20716 descent = FONT_DESCENT (font) - boff;
20717
20718 if (override)
20719 {
20720 it->override_ascent = ascent;
20721 it->override_descent = descent;
20722 it->override_boff = boff;
20723 }
20724
20725 height = ascent + descent;
20726
20727 scale:
20728 if (FLOATP (val))
20729 height = (int)(XFLOAT_DATA (val) * height);
20730 else if (INTEGERP (val))
20731 height *= XINT (val);
20732
20733 return make_number (height);
20734 }
20735
20736
20737 /* RIF:
20738 Produce glyphs/get display metrics for the display element IT is
20739 loaded with. See the description of struct it in dispextern.h
20740 for an overview of struct it. */
20741
20742 void
20743 x_produce_glyphs (it)
20744 struct it *it;
20745 {
20746 int extra_line_spacing = it->extra_line_spacing;
20747
20748 it->glyph_not_available_p = 0;
20749
20750 if (it->what == IT_CHARACTER)
20751 {
20752 XChar2b char2b;
20753 XFontStruct *font;
20754 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20755 XCharStruct *pcm;
20756 int font_not_found_p;
20757 struct font_info *font_info;
20758 int boff; /* baseline offset */
20759 /* We may change it->multibyte_p upon unibyte<->multibyte
20760 conversion. So, save the current value now and restore it
20761 later.
20762
20763 Note: It seems that we don't have to record multibyte_p in
20764 struct glyph because the character code itself tells if or
20765 not the character is multibyte. Thus, in the future, we must
20766 consider eliminating the field `multibyte_p' in the struct
20767 glyph. */
20768 int saved_multibyte_p = it->multibyte_p;
20769
20770 /* Maybe translate single-byte characters to multibyte, or the
20771 other way. */
20772 it->char_to_display = it->c;
20773 if (!ASCII_BYTE_P (it->c)
20774 && ! it->multibyte_p)
20775 {
20776 if (SINGLE_BYTE_CHAR_P (it->c)
20777 && unibyte_display_via_language_environment)
20778 it->char_to_display = unibyte_char_to_multibyte (it->c);
20779 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
20780 {
20781 it->multibyte_p = 1;
20782 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
20783 -1, Qnil);
20784 face = FACE_FROM_ID (it->f, it->face_id);
20785 }
20786 }
20787
20788 /* Get font to use. Encode IT->char_to_display. */
20789 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20790 &char2b, it->multibyte_p, 0);
20791 font = face->font;
20792
20793 /* When no suitable font found, use the default font. */
20794 font_not_found_p = font == NULL;
20795 if (font_not_found_p)
20796 {
20797 font = FRAME_FONT (it->f);
20798 boff = FRAME_BASELINE_OFFSET (it->f);
20799 font_info = NULL;
20800 }
20801 else
20802 {
20803 font_info = FONT_INFO_FROM_FACE (it->f, face);
20804 boff = font_info->baseline_offset;
20805 if (font_info->vertical_centering)
20806 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20807 }
20808
20809 if (it->char_to_display >= ' '
20810 && (!it->multibyte_p || it->char_to_display < 128))
20811 {
20812 /* Either unibyte or ASCII. */
20813 int stretched_p;
20814
20815 it->nglyphs = 1;
20816
20817 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
20818 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20819
20820 if (it->override_ascent >= 0)
20821 {
20822 it->ascent = it->override_ascent;
20823 it->descent = it->override_descent;
20824 boff = it->override_boff;
20825 }
20826 else
20827 {
20828 it->ascent = FONT_BASE (font) + boff;
20829 it->descent = FONT_DESCENT (font) - boff;
20830 }
20831
20832 if (pcm)
20833 {
20834 it->phys_ascent = pcm->ascent + boff;
20835 it->phys_descent = pcm->descent - boff;
20836 it->pixel_width = pcm->width;
20837 }
20838 else
20839 {
20840 it->glyph_not_available_p = 1;
20841 it->phys_ascent = it->ascent;
20842 it->phys_descent = it->descent;
20843 it->pixel_width = FONT_WIDTH (font);
20844 }
20845
20846 if (it->constrain_row_ascent_descent_p)
20847 {
20848 if (it->descent > it->max_descent)
20849 {
20850 it->ascent += it->descent - it->max_descent;
20851 it->descent = it->max_descent;
20852 }
20853 if (it->ascent > it->max_ascent)
20854 {
20855 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20856 it->ascent = it->max_ascent;
20857 }
20858 it->phys_ascent = min (it->phys_ascent, it->ascent);
20859 it->phys_descent = min (it->phys_descent, it->descent);
20860 extra_line_spacing = 0;
20861 }
20862
20863 /* If this is a space inside a region of text with
20864 `space-width' property, change its width. */
20865 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20866 if (stretched_p)
20867 it->pixel_width *= XFLOATINT (it->space_width);
20868
20869 /* If face has a box, add the box thickness to the character
20870 height. If character has a box line to the left and/or
20871 right, add the box line width to the character's width. */
20872 if (face->box != FACE_NO_BOX)
20873 {
20874 int thick = face->box_line_width;
20875
20876 if (thick > 0)
20877 {
20878 it->ascent += thick;
20879 it->descent += thick;
20880 }
20881 else
20882 thick = -thick;
20883
20884 if (it->start_of_box_run_p)
20885 it->pixel_width += thick;
20886 if (it->end_of_box_run_p)
20887 it->pixel_width += thick;
20888 }
20889
20890 /* If face has an overline, add the height of the overline
20891 (1 pixel) and a 1 pixel margin to the character height. */
20892 if (face->overline_p)
20893 it->ascent += overline_margin;
20894
20895 if (it->constrain_row_ascent_descent_p)
20896 {
20897 if (it->ascent > it->max_ascent)
20898 it->ascent = it->max_ascent;
20899 if (it->descent > it->max_descent)
20900 it->descent = it->max_descent;
20901 }
20902
20903 take_vertical_position_into_account (it);
20904
20905 /* If we have to actually produce glyphs, do it. */
20906 if (it->glyph_row)
20907 {
20908 if (stretched_p)
20909 {
20910 /* Translate a space with a `space-width' property
20911 into a stretch glyph. */
20912 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20913 / FONT_HEIGHT (font));
20914 append_stretch_glyph (it, it->object, it->pixel_width,
20915 it->ascent + it->descent, ascent);
20916 }
20917 else
20918 append_glyph (it);
20919
20920 /* If characters with lbearing or rbearing are displayed
20921 in this line, record that fact in a flag of the
20922 glyph row. This is used to optimize X output code. */
20923 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20924 it->glyph_row->contains_overlapping_glyphs_p = 1;
20925 }
20926 }
20927 else if (it->char_to_display == '\n')
20928 {
20929 /* A newline has no width but we need the height of the line.
20930 But if previous part of the line set a height, don't
20931 increase that height */
20932
20933 Lisp_Object height;
20934 Lisp_Object total_height = Qnil;
20935
20936 it->override_ascent = -1;
20937 it->pixel_width = 0;
20938 it->nglyphs = 0;
20939
20940 height = get_line_height_property(it, Qline_height);
20941 /* Split (line-height total-height) list */
20942 if (CONSP (height)
20943 && CONSP (XCDR (height))
20944 && NILP (XCDR (XCDR (height))))
20945 {
20946 total_height = XCAR (XCDR (height));
20947 height = XCAR (height);
20948 }
20949 height = calc_line_height_property(it, height, font, boff, 1);
20950
20951 if (it->override_ascent >= 0)
20952 {
20953 it->ascent = it->override_ascent;
20954 it->descent = it->override_descent;
20955 boff = it->override_boff;
20956 }
20957 else
20958 {
20959 it->ascent = FONT_BASE (font) + boff;
20960 it->descent = FONT_DESCENT (font) - boff;
20961 }
20962
20963 if (EQ (height, Qt))
20964 {
20965 if (it->descent > it->max_descent)
20966 {
20967 it->ascent += it->descent - it->max_descent;
20968 it->descent = it->max_descent;
20969 }
20970 if (it->ascent > it->max_ascent)
20971 {
20972 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20973 it->ascent = it->max_ascent;
20974 }
20975 it->phys_ascent = min (it->phys_ascent, it->ascent);
20976 it->phys_descent = min (it->phys_descent, it->descent);
20977 it->constrain_row_ascent_descent_p = 1;
20978 extra_line_spacing = 0;
20979 }
20980 else
20981 {
20982 Lisp_Object spacing;
20983
20984 it->phys_ascent = it->ascent;
20985 it->phys_descent = it->descent;
20986
20987 if ((it->max_ascent > 0 || it->max_descent > 0)
20988 && face->box != FACE_NO_BOX
20989 && face->box_line_width > 0)
20990 {
20991 it->ascent += face->box_line_width;
20992 it->descent += face->box_line_width;
20993 }
20994 if (!NILP (height)
20995 && XINT (height) > it->ascent + it->descent)
20996 it->ascent = XINT (height) - it->descent;
20997
20998 if (!NILP (total_height))
20999 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21000 else
21001 {
21002 spacing = get_line_height_property(it, Qline_spacing);
21003 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21004 }
21005 if (INTEGERP (spacing))
21006 {
21007 extra_line_spacing = XINT (spacing);
21008 if (!NILP (total_height))
21009 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21010 }
21011 }
21012 }
21013 else if (it->char_to_display == '\t')
21014 {
21015 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
21016 int x = it->current_x + it->continuation_lines_width;
21017 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21018
21019 /* If the distance from the current position to the next tab
21020 stop is less than a space character width, use the
21021 tab stop after that. */
21022 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
21023 next_tab_x += tab_width;
21024
21025 it->pixel_width = next_tab_x - x;
21026 it->nglyphs = 1;
21027 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21028 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21029
21030 if (it->glyph_row)
21031 {
21032 append_stretch_glyph (it, it->object, it->pixel_width,
21033 it->ascent + it->descent, it->ascent);
21034 }
21035 }
21036 else
21037 {
21038 /* A multi-byte character. Assume that the display width of the
21039 character is the width of the character multiplied by the
21040 width of the font. */
21041
21042 /* If we found a font, this font should give us the right
21043 metrics. If we didn't find a font, use the frame's
21044 default font and calculate the width of the character by
21045 multiplying the width of font by the width of the
21046 character. */
21047
21048 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21049 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
21050
21051 if (font_not_found_p || !pcm)
21052 {
21053 int char_width = CHAR_WIDTH (it->char_to_display);
21054
21055 if (char_width == 0)
21056 /* This is a non spacing character. But, as we are
21057 going to display an empty box, the box must occupy
21058 at least one column. */
21059 char_width = 1;
21060 it->glyph_not_available_p = 1;
21061 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21062 it->phys_ascent = FONT_BASE (font) + boff;
21063 it->phys_descent = FONT_DESCENT (font) - boff;
21064 }
21065 else
21066 {
21067 it->pixel_width = pcm->width;
21068 it->phys_ascent = pcm->ascent + boff;
21069 it->phys_descent = pcm->descent - boff;
21070 if (it->glyph_row
21071 && (pcm->lbearing < 0
21072 || pcm->rbearing > pcm->width))
21073 it->glyph_row->contains_overlapping_glyphs_p = 1;
21074 }
21075 it->nglyphs = 1;
21076 it->ascent = FONT_BASE (font) + boff;
21077 it->descent = FONT_DESCENT (font) - boff;
21078 if (face->box != FACE_NO_BOX)
21079 {
21080 int thick = face->box_line_width;
21081
21082 if (thick > 0)
21083 {
21084 it->ascent += thick;
21085 it->descent += thick;
21086 }
21087 else
21088 thick = - thick;
21089
21090 if (it->start_of_box_run_p)
21091 it->pixel_width += thick;
21092 if (it->end_of_box_run_p)
21093 it->pixel_width += thick;
21094 }
21095
21096 /* If face has an overline, add the height of the overline
21097 (1 pixel) and a 1 pixel margin to the character height. */
21098 if (face->overline_p)
21099 it->ascent += overline_margin;
21100
21101 take_vertical_position_into_account (it);
21102
21103 if (it->ascent < 0)
21104 it->ascent = 0;
21105 if (it->descent < 0)
21106 it->descent = 0;
21107
21108 if (it->glyph_row)
21109 append_glyph (it);
21110 }
21111 it->multibyte_p = saved_multibyte_p;
21112 }
21113 else if (it->what == IT_COMPOSITION)
21114 {
21115 /* Note: A composition is represented as one glyph in the
21116 glyph matrix. There are no padding glyphs.
21117
21118 Important is that pixel_width, ascent, and descent are the
21119 values of what is drawn by draw_glyphs (i.e. the values of
21120 the overall glyphs composed). */
21121 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21122 int boff; /* baseline offset */
21123 struct composition *cmp = composition_table[it->cmp_id];
21124 int glyph_len = cmp->glyph_len;
21125 XFontStruct *font = face->font;
21126
21127 it->nglyphs = 1;
21128
21129 #ifdef USE_FONT_BACKEND
21130 if (cmp->method == COMPOSITION_WITH_GLYPH_STRING)
21131 {
21132 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21133 font_prepare_composition (cmp, it->f);
21134 }
21135 else
21136 #endif /* USE_FONT_BACKEND */
21137 /* If we have not yet calculated pixel size data of glyphs of
21138 the composition for the current face font, calculate them
21139 now. Theoretically, we have to check all fonts for the
21140 glyphs, but that requires much time and memory space. So,
21141 here we check only the font of the first glyph. This leads
21142 to incorrect display, but it's very rare, and C-l (recenter)
21143 can correct the display anyway. */
21144 if (! cmp->font || cmp->font != font)
21145 {
21146 /* Ascent and descent of the font of the first character
21147 of this composition (adjusted by baseline offset).
21148 Ascent and descent of overall glyphs should not be less
21149 than them respectively. */
21150 int font_ascent, font_descent, font_height;
21151 /* Bounding box of the overall glyphs. */
21152 int leftmost, rightmost, lowest, highest;
21153 int lbearing, rbearing;
21154 int i, width, ascent, descent;
21155 int left_padded = 0, right_padded = 0;
21156 int face_id;
21157 int c;
21158 XChar2b char2b;
21159 XCharStruct *pcm;
21160 int font_not_found_p;
21161 struct font_info *font_info;
21162 int pos;
21163
21164 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21165 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21166 break;
21167 if (glyph_len < cmp->glyph_len)
21168 right_padded = 1;
21169 for (i = 0; i < glyph_len; i++)
21170 {
21171 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21172 break;
21173 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21174 }
21175 if (i > 0)
21176 left_padded = 1;
21177
21178 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21179 : IT_CHARPOS (*it));
21180 /* When no suitable font found, use the default font. */
21181 font_not_found_p = font == NULL;
21182 if (font_not_found_p)
21183 {
21184 face = face->ascii_face;
21185 font = face->font;
21186 }
21187 font_info = FONT_INFO_FROM_FACE (it->f, face);
21188 boff = font_info->baseline_offset;
21189 if (font_info->vertical_centering)
21190 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21191 font_ascent = FONT_BASE (font) + boff;
21192 font_descent = FONT_DESCENT (font) - boff;
21193 font_height = FONT_HEIGHT (font);
21194
21195 cmp->font = (void *) font;
21196
21197 pcm = NULL;
21198 if (! font_not_found_p)
21199 {
21200 get_char_face_and_encoding (it->f, c, it->face_id,
21201 &char2b, it->multibyte_p, 0);
21202 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21203 FONT_TYPE_FOR_MULTIBYTE (font, c));
21204 }
21205
21206 /* Initialize the bounding box. */
21207 if (pcm)
21208 {
21209 width = pcm->width;
21210 ascent = pcm->ascent;
21211 descent = pcm->descent;
21212 lbearing = pcm->lbearing;
21213 rbearing = pcm->rbearing;
21214 }
21215 else
21216 {
21217 width = FONT_WIDTH (font);
21218 ascent = FONT_BASE (font);
21219 descent = FONT_DESCENT (font);
21220 lbearing = 0;
21221 rbearing = width;
21222 }
21223
21224 rightmost = width;
21225 leftmost = 0;
21226 lowest = - descent + boff;
21227 highest = ascent + boff;
21228
21229 if (! font_not_found_p
21230 && font_info->default_ascent
21231 && CHAR_TABLE_P (Vuse_default_ascent)
21232 && !NILP (Faref (Vuse_default_ascent,
21233 make_number (it->char_to_display))))
21234 highest = font_info->default_ascent + boff;
21235
21236 /* Draw the first glyph at the normal position. It may be
21237 shifted to right later if some other glyphs are drawn
21238 at the left. */
21239 cmp->offsets[i * 2] = 0;
21240 cmp->offsets[i * 2 + 1] = boff;
21241 cmp->lbearing = lbearing;
21242 cmp->rbearing = rbearing;
21243
21244 /* Set cmp->offsets for the remaining glyphs. */
21245 for (i++; i < glyph_len; i++)
21246 {
21247 int left, right, btm, top;
21248 int ch = COMPOSITION_GLYPH (cmp, i);
21249 int face_id;
21250 struct face *this_face;
21251 int this_boff;
21252
21253 if (ch == '\t')
21254 ch = ' ';
21255 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21256 this_face = FACE_FROM_ID (it->f, face_id);
21257 font = this_face->font;
21258
21259 if (font == NULL)
21260 pcm = NULL;
21261 else
21262 {
21263 font_info = FONT_INFO_FROM_FACE (it->f, this_face);
21264 this_boff = font_info->baseline_offset;
21265 if (font_info->vertical_centering)
21266 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21267 get_char_face_and_encoding (it->f, ch, face_id,
21268 &char2b, it->multibyte_p, 0);
21269 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21270 FONT_TYPE_FOR_MULTIBYTE (font,
21271 ch));
21272 }
21273 if (! pcm)
21274 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21275 else
21276 {
21277 width = pcm->width;
21278 ascent = pcm->ascent;
21279 descent = pcm->descent;
21280 lbearing = pcm->lbearing;
21281 rbearing = pcm->rbearing;
21282 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21283 {
21284 /* Relative composition with or without
21285 alternate chars. */
21286 left = (leftmost + rightmost - width) / 2;
21287 btm = - descent + boff;
21288 if (font_info->relative_compose
21289 && (! CHAR_TABLE_P (Vignore_relative_composition)
21290 || NILP (Faref (Vignore_relative_composition,
21291 make_number (ch)))))
21292 {
21293
21294 if (- descent >= font_info->relative_compose)
21295 /* One extra pixel between two glyphs. */
21296 btm = highest + 1;
21297 else if (ascent <= 0)
21298 /* One extra pixel between two glyphs. */
21299 btm = lowest - 1 - ascent - descent;
21300 }
21301 }
21302 else
21303 {
21304 /* A composition rule is specified by an integer
21305 value that encodes global and new reference
21306 points (GREF and NREF). GREF and NREF are
21307 specified by numbers as below:
21308
21309 0---1---2 -- ascent
21310 | |
21311 | |
21312 | |
21313 9--10--11 -- center
21314 | |
21315 ---3---4---5--- baseline
21316 | |
21317 6---7---8 -- descent
21318 */
21319 int rule = COMPOSITION_RULE (cmp, i);
21320 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21321
21322 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21323 grefx = gref % 3, nrefx = nref % 3;
21324 grefy = gref / 3, nrefy = nref / 3;
21325 if (xoff)
21326 xoff = font_height * (xoff - 128) / 256;
21327 if (yoff)
21328 yoff = font_height * (yoff - 128) / 256;
21329
21330 left = (leftmost
21331 + grefx * (rightmost - leftmost) / 2
21332 - nrefx * width / 2
21333 + xoff);
21334
21335 btm = ((grefy == 0 ? highest
21336 : grefy == 1 ? 0
21337 : grefy == 2 ? lowest
21338 : (highest + lowest) / 2)
21339 - (nrefy == 0 ? ascent + descent
21340 : nrefy == 1 ? descent - boff
21341 : nrefy == 2 ? 0
21342 : (ascent + descent) / 2)
21343 + yoff);
21344 }
21345
21346 cmp->offsets[i * 2] = left;
21347 cmp->offsets[i * 2 + 1] = btm + descent;
21348
21349 /* Update the bounding box of the overall glyphs. */
21350 if (width > 0)
21351 {
21352 right = left + width;
21353 if (left < leftmost)
21354 leftmost = left;
21355 if (right > rightmost)
21356 rightmost = right;
21357 }
21358 top = btm + descent + ascent;
21359 if (top > highest)
21360 highest = top;
21361 if (btm < lowest)
21362 lowest = btm;
21363
21364 if (cmp->lbearing > left + lbearing)
21365 cmp->lbearing = left + lbearing;
21366 if (cmp->rbearing < left + rbearing)
21367 cmp->rbearing = left + rbearing;
21368 }
21369 }
21370
21371 /* If there are glyphs whose x-offsets are negative,
21372 shift all glyphs to the right and make all x-offsets
21373 non-negative. */
21374 if (leftmost < 0)
21375 {
21376 for (i = 0; i < cmp->glyph_len; i++)
21377 cmp->offsets[i * 2] -= leftmost;
21378 rightmost -= leftmost;
21379 cmp->lbearing -= leftmost;
21380 cmp->rbearing -= leftmost;
21381 }
21382
21383 if (left_padded && cmp->lbearing < 0)
21384 {
21385 for (i = 0; i < cmp->glyph_len; i++)
21386 cmp->offsets[i * 2] -= cmp->lbearing;
21387 rightmost -= cmp->lbearing;
21388 cmp->rbearing -= cmp->lbearing;
21389 cmp->lbearing = 0;
21390 }
21391 if (right_padded && rightmost < cmp->rbearing)
21392 {
21393 rightmost = cmp->rbearing;
21394 }
21395
21396 cmp->pixel_width = rightmost;
21397 cmp->ascent = highest;
21398 cmp->descent = - lowest;
21399 if (cmp->ascent < font_ascent)
21400 cmp->ascent = font_ascent;
21401 if (cmp->descent < font_descent)
21402 cmp->descent = font_descent;
21403 }
21404
21405 if (it->glyph_row
21406 && (cmp->lbearing < 0
21407 || cmp->rbearing > cmp->pixel_width))
21408 it->glyph_row->contains_overlapping_glyphs_p = 1;
21409
21410 it->pixel_width = cmp->pixel_width;
21411 it->ascent = it->phys_ascent = cmp->ascent;
21412 it->descent = it->phys_descent = cmp->descent;
21413 if (face->box != FACE_NO_BOX)
21414 {
21415 int thick = face->box_line_width;
21416
21417 if (thick > 0)
21418 {
21419 it->ascent += thick;
21420 it->descent += thick;
21421 }
21422 else
21423 thick = - thick;
21424
21425 if (it->start_of_box_run_p)
21426 it->pixel_width += thick;
21427 if (it->end_of_box_run_p)
21428 it->pixel_width += thick;
21429 }
21430
21431 /* If face has an overline, add the height of the overline
21432 (1 pixel) and a 1 pixel margin to the character height. */
21433 if (face->overline_p)
21434 it->ascent += overline_margin;
21435
21436 take_vertical_position_into_account (it);
21437 if (it->ascent < 0)
21438 it->ascent = 0;
21439 if (it->descent < 0)
21440 it->descent = 0;
21441
21442 if (it->glyph_row)
21443 append_composite_glyph (it);
21444 }
21445 else if (it->what == IT_IMAGE)
21446 produce_image_glyph (it);
21447 else if (it->what == IT_STRETCH)
21448 produce_stretch_glyph (it);
21449
21450 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21451 because this isn't true for images with `:ascent 100'. */
21452 xassert (it->ascent >= 0 && it->descent >= 0);
21453 if (it->area == TEXT_AREA)
21454 it->current_x += it->pixel_width;
21455
21456 if (extra_line_spacing > 0)
21457 {
21458 it->descent += extra_line_spacing;
21459 if (extra_line_spacing > it->max_extra_line_spacing)
21460 it->max_extra_line_spacing = extra_line_spacing;
21461 }
21462
21463 it->max_ascent = max (it->max_ascent, it->ascent);
21464 it->max_descent = max (it->max_descent, it->descent);
21465 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21466 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21467 }
21468
21469 /* EXPORT for RIF:
21470 Output LEN glyphs starting at START at the nominal cursor position.
21471 Advance the nominal cursor over the text. The global variable
21472 updated_window contains the window being updated, updated_row is
21473 the glyph row being updated, and updated_area is the area of that
21474 row being updated. */
21475
21476 void
21477 x_write_glyphs (start, len)
21478 struct glyph *start;
21479 int len;
21480 {
21481 int x, hpos;
21482
21483 xassert (updated_window && updated_row);
21484 BLOCK_INPUT;
21485
21486 /* Write glyphs. */
21487
21488 hpos = start - updated_row->glyphs[updated_area];
21489 x = draw_glyphs (updated_window, output_cursor.x,
21490 updated_row, updated_area,
21491 hpos, hpos + len,
21492 DRAW_NORMAL_TEXT, 0);
21493
21494 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21495 if (updated_area == TEXT_AREA
21496 && updated_window->phys_cursor_on_p
21497 && updated_window->phys_cursor.vpos == output_cursor.vpos
21498 && updated_window->phys_cursor.hpos >= hpos
21499 && updated_window->phys_cursor.hpos < hpos + len)
21500 updated_window->phys_cursor_on_p = 0;
21501
21502 UNBLOCK_INPUT;
21503
21504 /* Advance the output cursor. */
21505 output_cursor.hpos += len;
21506 output_cursor.x = x;
21507 }
21508
21509
21510 /* EXPORT for RIF:
21511 Insert LEN glyphs from START at the nominal cursor position. */
21512
21513 void
21514 x_insert_glyphs (start, len)
21515 struct glyph *start;
21516 int len;
21517 {
21518 struct frame *f;
21519 struct window *w;
21520 int line_height, shift_by_width, shifted_region_width;
21521 struct glyph_row *row;
21522 struct glyph *glyph;
21523 int frame_x, frame_y;
21524 EMACS_INT hpos;
21525
21526 xassert (updated_window && updated_row);
21527 BLOCK_INPUT;
21528 w = updated_window;
21529 f = XFRAME (WINDOW_FRAME (w));
21530
21531 /* Get the height of the line we are in. */
21532 row = updated_row;
21533 line_height = row->height;
21534
21535 /* Get the width of the glyphs to insert. */
21536 shift_by_width = 0;
21537 for (glyph = start; glyph < start + len; ++glyph)
21538 shift_by_width += glyph->pixel_width;
21539
21540 /* Get the width of the region to shift right. */
21541 shifted_region_width = (window_box_width (w, updated_area)
21542 - output_cursor.x
21543 - shift_by_width);
21544
21545 /* Shift right. */
21546 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21547 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21548
21549 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21550 line_height, shift_by_width);
21551
21552 /* Write the glyphs. */
21553 hpos = start - row->glyphs[updated_area];
21554 draw_glyphs (w, output_cursor.x, row, updated_area,
21555 hpos, hpos + len,
21556 DRAW_NORMAL_TEXT, 0);
21557
21558 /* Advance the output cursor. */
21559 output_cursor.hpos += len;
21560 output_cursor.x += shift_by_width;
21561 UNBLOCK_INPUT;
21562 }
21563
21564
21565 /* EXPORT for RIF:
21566 Erase the current text line from the nominal cursor position
21567 (inclusive) to pixel column TO_X (exclusive). The idea is that
21568 everything from TO_X onward is already erased.
21569
21570 TO_X is a pixel position relative to updated_area of
21571 updated_window. TO_X == -1 means clear to the end of this area. */
21572
21573 void
21574 x_clear_end_of_line (to_x)
21575 int to_x;
21576 {
21577 struct frame *f;
21578 struct window *w = updated_window;
21579 int max_x, min_y, max_y;
21580 int from_x, from_y, to_y;
21581
21582 xassert (updated_window && updated_row);
21583 f = XFRAME (w->frame);
21584
21585 if (updated_row->full_width_p)
21586 max_x = WINDOW_TOTAL_WIDTH (w);
21587 else
21588 max_x = window_box_width (w, updated_area);
21589 max_y = window_text_bottom_y (w);
21590
21591 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21592 of window. For TO_X > 0, truncate to end of drawing area. */
21593 if (to_x == 0)
21594 return;
21595 else if (to_x < 0)
21596 to_x = max_x;
21597 else
21598 to_x = min (to_x, max_x);
21599
21600 to_y = min (max_y, output_cursor.y + updated_row->height);
21601
21602 /* Notice if the cursor will be cleared by this operation. */
21603 if (!updated_row->full_width_p)
21604 notice_overwritten_cursor (w, updated_area,
21605 output_cursor.x, -1,
21606 updated_row->y,
21607 MATRIX_ROW_BOTTOM_Y (updated_row));
21608
21609 from_x = output_cursor.x;
21610
21611 /* Translate to frame coordinates. */
21612 if (updated_row->full_width_p)
21613 {
21614 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21615 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21616 }
21617 else
21618 {
21619 int area_left = window_box_left (w, updated_area);
21620 from_x += area_left;
21621 to_x += area_left;
21622 }
21623
21624 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21625 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21626 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21627
21628 /* Prevent inadvertently clearing to end of the X window. */
21629 if (to_x > from_x && to_y > from_y)
21630 {
21631 BLOCK_INPUT;
21632 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21633 to_x - from_x, to_y - from_y);
21634 UNBLOCK_INPUT;
21635 }
21636 }
21637
21638 #endif /* HAVE_WINDOW_SYSTEM */
21639
21640
21641 \f
21642 /***********************************************************************
21643 Cursor types
21644 ***********************************************************************/
21645
21646 /* Value is the internal representation of the specified cursor type
21647 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21648 of the bar cursor. */
21649
21650 static enum text_cursor_kinds
21651 get_specified_cursor_type (arg, width)
21652 Lisp_Object arg;
21653 int *width;
21654 {
21655 enum text_cursor_kinds type;
21656
21657 if (NILP (arg))
21658 return NO_CURSOR;
21659
21660 if (EQ (arg, Qbox))
21661 return FILLED_BOX_CURSOR;
21662
21663 if (EQ (arg, Qhollow))
21664 return HOLLOW_BOX_CURSOR;
21665
21666 if (EQ (arg, Qbar))
21667 {
21668 *width = 2;
21669 return BAR_CURSOR;
21670 }
21671
21672 if (CONSP (arg)
21673 && EQ (XCAR (arg), Qbar)
21674 && INTEGERP (XCDR (arg))
21675 && XINT (XCDR (arg)) >= 0)
21676 {
21677 *width = XINT (XCDR (arg));
21678 return BAR_CURSOR;
21679 }
21680
21681 if (EQ (arg, Qhbar))
21682 {
21683 *width = 2;
21684 return HBAR_CURSOR;
21685 }
21686
21687 if (CONSP (arg)
21688 && EQ (XCAR (arg), Qhbar)
21689 && INTEGERP (XCDR (arg))
21690 && XINT (XCDR (arg)) >= 0)
21691 {
21692 *width = XINT (XCDR (arg));
21693 return HBAR_CURSOR;
21694 }
21695
21696 /* Treat anything unknown as "hollow box cursor".
21697 It was bad to signal an error; people have trouble fixing
21698 .Xdefaults with Emacs, when it has something bad in it. */
21699 type = HOLLOW_BOX_CURSOR;
21700
21701 return type;
21702 }
21703
21704 /* Set the default cursor types for specified frame. */
21705 void
21706 set_frame_cursor_types (f, arg)
21707 struct frame *f;
21708 Lisp_Object arg;
21709 {
21710 int width;
21711 Lisp_Object tem;
21712
21713 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21714 FRAME_CURSOR_WIDTH (f) = width;
21715
21716 /* By default, set up the blink-off state depending on the on-state. */
21717
21718 tem = Fassoc (arg, Vblink_cursor_alist);
21719 if (!NILP (tem))
21720 {
21721 FRAME_BLINK_OFF_CURSOR (f)
21722 = get_specified_cursor_type (XCDR (tem), &width);
21723 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21724 }
21725 else
21726 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21727 }
21728
21729
21730 /* Return the cursor we want to be displayed in window W. Return
21731 width of bar/hbar cursor through WIDTH arg. Return with
21732 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21733 (i.e. if the `system caret' should track this cursor).
21734
21735 In a mini-buffer window, we want the cursor only to appear if we
21736 are reading input from this window. For the selected window, we
21737 want the cursor type given by the frame parameter or buffer local
21738 setting of cursor-type. If explicitly marked off, draw no cursor.
21739 In all other cases, we want a hollow box cursor. */
21740
21741 static enum text_cursor_kinds
21742 get_window_cursor_type (w, glyph, width, active_cursor)
21743 struct window *w;
21744 struct glyph *glyph;
21745 int *width;
21746 int *active_cursor;
21747 {
21748 struct frame *f = XFRAME (w->frame);
21749 struct buffer *b = XBUFFER (w->buffer);
21750 int cursor_type = DEFAULT_CURSOR;
21751 Lisp_Object alt_cursor;
21752 int non_selected = 0;
21753
21754 *active_cursor = 1;
21755
21756 /* Echo area */
21757 if (cursor_in_echo_area
21758 && FRAME_HAS_MINIBUF_P (f)
21759 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21760 {
21761 if (w == XWINDOW (echo_area_window))
21762 {
21763 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21764 {
21765 *width = FRAME_CURSOR_WIDTH (f);
21766 return FRAME_DESIRED_CURSOR (f);
21767 }
21768 else
21769 return get_specified_cursor_type (b->cursor_type, width);
21770 }
21771
21772 *active_cursor = 0;
21773 non_selected = 1;
21774 }
21775
21776 /* Detect a nonselected window or nonselected frame. */
21777 else if (w != XWINDOW (f->selected_window)
21778 #ifdef HAVE_WINDOW_SYSTEM
21779 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21780 #endif
21781 )
21782 {
21783 *active_cursor = 0;
21784
21785 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21786 return NO_CURSOR;
21787
21788 non_selected = 1;
21789 }
21790
21791 /* Never display a cursor in a window in which cursor-type is nil. */
21792 if (NILP (b->cursor_type))
21793 return NO_CURSOR;
21794
21795 /* Get the normal cursor type for this window. */
21796 if (EQ (b->cursor_type, Qt))
21797 {
21798 cursor_type = FRAME_DESIRED_CURSOR (f);
21799 *width = FRAME_CURSOR_WIDTH (f);
21800 }
21801 else
21802 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21803
21804 /* Use cursor-in-non-selected-windows instead
21805 for non-selected window or frame. */
21806 if (non_selected)
21807 {
21808 alt_cursor = b->cursor_in_non_selected_windows;
21809 if (!EQ (Qt, alt_cursor))
21810 return get_specified_cursor_type (alt_cursor, width);
21811 /* t means modify the normal cursor type. */
21812 if (cursor_type == FILLED_BOX_CURSOR)
21813 cursor_type = HOLLOW_BOX_CURSOR;
21814 else if (cursor_type == BAR_CURSOR && *width > 1)
21815 --*width;
21816 return cursor_type;
21817 }
21818
21819 /* Use normal cursor if not blinked off. */
21820 if (!w->cursor_off_p)
21821 {
21822 #ifdef HAVE_WINDOW_SYSTEM
21823 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21824 {
21825 if (cursor_type == FILLED_BOX_CURSOR)
21826 {
21827 /* Using a block cursor on large images can be very annoying.
21828 So use a hollow cursor for "large" images.
21829 If image is not transparent (no mask), also use hollow cursor. */
21830 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21831 if (img != NULL && IMAGEP (img->spec))
21832 {
21833 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21834 where N = size of default frame font size.
21835 This should cover most of the "tiny" icons people may use. */
21836 if (!img->mask
21837 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21838 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21839 cursor_type = HOLLOW_BOX_CURSOR;
21840 }
21841 }
21842 else if (cursor_type != NO_CURSOR)
21843 {
21844 /* Display current only supports BOX and HOLLOW cursors for images.
21845 So for now, unconditionally use a HOLLOW cursor when cursor is
21846 not a solid box cursor. */
21847 cursor_type = HOLLOW_BOX_CURSOR;
21848 }
21849 }
21850 #endif
21851 return cursor_type;
21852 }
21853
21854 /* Cursor is blinked off, so determine how to "toggle" it. */
21855
21856 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21857 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21858 return get_specified_cursor_type (XCDR (alt_cursor), width);
21859
21860 /* Then see if frame has specified a specific blink off cursor type. */
21861 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21862 {
21863 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21864 return FRAME_BLINK_OFF_CURSOR (f);
21865 }
21866
21867 #if 0
21868 /* Some people liked having a permanently visible blinking cursor,
21869 while others had very strong opinions against it. So it was
21870 decided to remove it. KFS 2003-09-03 */
21871
21872 /* Finally perform built-in cursor blinking:
21873 filled box <-> hollow box
21874 wide [h]bar <-> narrow [h]bar
21875 narrow [h]bar <-> no cursor
21876 other type <-> no cursor */
21877
21878 if (cursor_type == FILLED_BOX_CURSOR)
21879 return HOLLOW_BOX_CURSOR;
21880
21881 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21882 {
21883 *width = 1;
21884 return cursor_type;
21885 }
21886 #endif
21887
21888 return NO_CURSOR;
21889 }
21890
21891
21892 #ifdef HAVE_WINDOW_SYSTEM
21893
21894 /* Notice when the text cursor of window W has been completely
21895 overwritten by a drawing operation that outputs glyphs in AREA
21896 starting at X0 and ending at X1 in the line starting at Y0 and
21897 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21898 the rest of the line after X0 has been written. Y coordinates
21899 are window-relative. */
21900
21901 static void
21902 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21903 struct window *w;
21904 enum glyph_row_area area;
21905 int x0, y0, x1, y1;
21906 {
21907 int cx0, cx1, cy0, cy1;
21908 struct glyph_row *row;
21909
21910 if (!w->phys_cursor_on_p)
21911 return;
21912 if (area != TEXT_AREA)
21913 return;
21914
21915 if (w->phys_cursor.vpos < 0
21916 || w->phys_cursor.vpos >= w->current_matrix->nrows
21917 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21918 !(row->enabled_p && row->displays_text_p)))
21919 return;
21920
21921 if (row->cursor_in_fringe_p)
21922 {
21923 row->cursor_in_fringe_p = 0;
21924 draw_fringe_bitmap (w, row, 0);
21925 w->phys_cursor_on_p = 0;
21926 return;
21927 }
21928
21929 cx0 = w->phys_cursor.x;
21930 cx1 = cx0 + w->phys_cursor_width;
21931 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21932 return;
21933
21934 /* The cursor image will be completely removed from the
21935 screen if the output area intersects the cursor area in
21936 y-direction. When we draw in [y0 y1[, and some part of
21937 the cursor is at y < y0, that part must have been drawn
21938 before. When scrolling, the cursor is erased before
21939 actually scrolling, so we don't come here. When not
21940 scrolling, the rows above the old cursor row must have
21941 changed, and in this case these rows must have written
21942 over the cursor image.
21943
21944 Likewise if part of the cursor is below y1, with the
21945 exception of the cursor being in the first blank row at
21946 the buffer and window end because update_text_area
21947 doesn't draw that row. (Except when it does, but
21948 that's handled in update_text_area.) */
21949
21950 cy0 = w->phys_cursor.y;
21951 cy1 = cy0 + w->phys_cursor_height;
21952 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21953 return;
21954
21955 w->phys_cursor_on_p = 0;
21956 }
21957
21958 #endif /* HAVE_WINDOW_SYSTEM */
21959
21960 \f
21961 /************************************************************************
21962 Mouse Face
21963 ************************************************************************/
21964
21965 #ifdef HAVE_WINDOW_SYSTEM
21966
21967 /* EXPORT for RIF:
21968 Fix the display of area AREA of overlapping row ROW in window W
21969 with respect to the overlapping part OVERLAPS. */
21970
21971 void
21972 x_fix_overlapping_area (w, row, area, overlaps)
21973 struct window *w;
21974 struct glyph_row *row;
21975 enum glyph_row_area area;
21976 int overlaps;
21977 {
21978 int i, x;
21979
21980 BLOCK_INPUT;
21981
21982 x = 0;
21983 for (i = 0; i < row->used[area];)
21984 {
21985 if (row->glyphs[area][i].overlaps_vertically_p)
21986 {
21987 int start = i, start_x = x;
21988
21989 do
21990 {
21991 x += row->glyphs[area][i].pixel_width;
21992 ++i;
21993 }
21994 while (i < row->used[area]
21995 && row->glyphs[area][i].overlaps_vertically_p);
21996
21997 draw_glyphs (w, start_x, row, area,
21998 start, i,
21999 DRAW_NORMAL_TEXT, overlaps);
22000 }
22001 else
22002 {
22003 x += row->glyphs[area][i].pixel_width;
22004 ++i;
22005 }
22006 }
22007
22008 UNBLOCK_INPUT;
22009 }
22010
22011
22012 /* EXPORT:
22013 Draw the cursor glyph of window W in glyph row ROW. See the
22014 comment of draw_glyphs for the meaning of HL. */
22015
22016 void
22017 draw_phys_cursor_glyph (w, row, hl)
22018 struct window *w;
22019 struct glyph_row *row;
22020 enum draw_glyphs_face hl;
22021 {
22022 /* If cursor hpos is out of bounds, don't draw garbage. This can
22023 happen in mini-buffer windows when switching between echo area
22024 glyphs and mini-buffer. */
22025 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22026 {
22027 int on_p = w->phys_cursor_on_p;
22028 int x1;
22029 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22030 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22031 hl, 0);
22032 w->phys_cursor_on_p = on_p;
22033
22034 if (hl == DRAW_CURSOR)
22035 w->phys_cursor_width = x1 - w->phys_cursor.x;
22036 /* When we erase the cursor, and ROW is overlapped by other
22037 rows, make sure that these overlapping parts of other rows
22038 are redrawn. */
22039 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22040 {
22041 w->phys_cursor_width = x1 - w->phys_cursor.x;
22042
22043 if (row > w->current_matrix->rows
22044 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22045 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22046 OVERLAPS_ERASED_CURSOR);
22047
22048 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22049 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22050 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22051 OVERLAPS_ERASED_CURSOR);
22052 }
22053 }
22054 }
22055
22056
22057 /* EXPORT:
22058 Erase the image of a cursor of window W from the screen. */
22059
22060 void
22061 erase_phys_cursor (w)
22062 struct window *w;
22063 {
22064 struct frame *f = XFRAME (w->frame);
22065 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22066 int hpos = w->phys_cursor.hpos;
22067 int vpos = w->phys_cursor.vpos;
22068 int mouse_face_here_p = 0;
22069 struct glyph_matrix *active_glyphs = w->current_matrix;
22070 struct glyph_row *cursor_row;
22071 struct glyph *cursor_glyph;
22072 enum draw_glyphs_face hl;
22073
22074 /* No cursor displayed or row invalidated => nothing to do on the
22075 screen. */
22076 if (w->phys_cursor_type == NO_CURSOR)
22077 goto mark_cursor_off;
22078
22079 /* VPOS >= active_glyphs->nrows means that window has been resized.
22080 Don't bother to erase the cursor. */
22081 if (vpos >= active_glyphs->nrows)
22082 goto mark_cursor_off;
22083
22084 /* If row containing cursor is marked invalid, there is nothing we
22085 can do. */
22086 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22087 if (!cursor_row->enabled_p)
22088 goto mark_cursor_off;
22089
22090 /* If line spacing is > 0, old cursor may only be partially visible in
22091 window after split-window. So adjust visible height. */
22092 cursor_row->visible_height = min (cursor_row->visible_height,
22093 window_text_bottom_y (w) - cursor_row->y);
22094
22095 /* If row is completely invisible, don't attempt to delete a cursor which
22096 isn't there. This can happen if cursor is at top of a window, and
22097 we switch to a buffer with a header line in that window. */
22098 if (cursor_row->visible_height <= 0)
22099 goto mark_cursor_off;
22100
22101 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22102 if (cursor_row->cursor_in_fringe_p)
22103 {
22104 cursor_row->cursor_in_fringe_p = 0;
22105 draw_fringe_bitmap (w, cursor_row, 0);
22106 goto mark_cursor_off;
22107 }
22108
22109 /* This can happen when the new row is shorter than the old one.
22110 In this case, either draw_glyphs or clear_end_of_line
22111 should have cleared the cursor. Note that we wouldn't be
22112 able to erase the cursor in this case because we don't have a
22113 cursor glyph at hand. */
22114 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22115 goto mark_cursor_off;
22116
22117 /* If the cursor is in the mouse face area, redisplay that when
22118 we clear the cursor. */
22119 if (! NILP (dpyinfo->mouse_face_window)
22120 && w == XWINDOW (dpyinfo->mouse_face_window)
22121 && (vpos > dpyinfo->mouse_face_beg_row
22122 || (vpos == dpyinfo->mouse_face_beg_row
22123 && hpos >= dpyinfo->mouse_face_beg_col))
22124 && (vpos < dpyinfo->mouse_face_end_row
22125 || (vpos == dpyinfo->mouse_face_end_row
22126 && hpos < dpyinfo->mouse_face_end_col))
22127 /* Don't redraw the cursor's spot in mouse face if it is at the
22128 end of a line (on a newline). The cursor appears there, but
22129 mouse highlighting does not. */
22130 && cursor_row->used[TEXT_AREA] > hpos)
22131 mouse_face_here_p = 1;
22132
22133 /* Maybe clear the display under the cursor. */
22134 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22135 {
22136 int x, y, left_x;
22137 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22138 int width;
22139
22140 cursor_glyph = get_phys_cursor_glyph (w);
22141 if (cursor_glyph == NULL)
22142 goto mark_cursor_off;
22143
22144 width = cursor_glyph->pixel_width;
22145 left_x = window_box_left_offset (w, TEXT_AREA);
22146 x = w->phys_cursor.x;
22147 if (x < left_x)
22148 width -= left_x - x;
22149 width = min (width, window_box_width (w, TEXT_AREA) - x);
22150 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22151 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22152
22153 if (width > 0)
22154 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22155 }
22156
22157 /* Erase the cursor by redrawing the character underneath it. */
22158 if (mouse_face_here_p)
22159 hl = DRAW_MOUSE_FACE;
22160 else
22161 hl = DRAW_NORMAL_TEXT;
22162 draw_phys_cursor_glyph (w, cursor_row, hl);
22163
22164 mark_cursor_off:
22165 w->phys_cursor_on_p = 0;
22166 w->phys_cursor_type = NO_CURSOR;
22167 }
22168
22169
22170 /* EXPORT:
22171 Display or clear cursor of window W. If ON is zero, clear the
22172 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22173 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22174
22175 void
22176 display_and_set_cursor (w, on, hpos, vpos, x, y)
22177 struct window *w;
22178 int on, hpos, vpos, x, y;
22179 {
22180 struct frame *f = XFRAME (w->frame);
22181 int new_cursor_type;
22182 int new_cursor_width;
22183 int active_cursor;
22184 struct glyph_row *glyph_row;
22185 struct glyph *glyph;
22186
22187 /* This is pointless on invisible frames, and dangerous on garbaged
22188 windows and frames; in the latter case, the frame or window may
22189 be in the midst of changing its size, and x and y may be off the
22190 window. */
22191 if (! FRAME_VISIBLE_P (f)
22192 || FRAME_GARBAGED_P (f)
22193 || vpos >= w->current_matrix->nrows
22194 || hpos >= w->current_matrix->matrix_w)
22195 return;
22196
22197 /* If cursor is off and we want it off, return quickly. */
22198 if (!on && !w->phys_cursor_on_p)
22199 return;
22200
22201 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22202 /* If cursor row is not enabled, we don't really know where to
22203 display the cursor. */
22204 if (!glyph_row->enabled_p)
22205 {
22206 w->phys_cursor_on_p = 0;
22207 return;
22208 }
22209
22210 glyph = NULL;
22211 if (!glyph_row->exact_window_width_line_p
22212 || hpos < glyph_row->used[TEXT_AREA])
22213 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22214
22215 xassert (interrupt_input_blocked);
22216
22217 /* Set new_cursor_type to the cursor we want to be displayed. */
22218 new_cursor_type = get_window_cursor_type (w, glyph,
22219 &new_cursor_width, &active_cursor);
22220
22221 /* If cursor is currently being shown and we don't want it to be or
22222 it is in the wrong place, or the cursor type is not what we want,
22223 erase it. */
22224 if (w->phys_cursor_on_p
22225 && (!on
22226 || w->phys_cursor.x != x
22227 || w->phys_cursor.y != y
22228 || new_cursor_type != w->phys_cursor_type
22229 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22230 && new_cursor_width != w->phys_cursor_width)))
22231 erase_phys_cursor (w);
22232
22233 /* Don't check phys_cursor_on_p here because that flag is only set
22234 to zero in some cases where we know that the cursor has been
22235 completely erased, to avoid the extra work of erasing the cursor
22236 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22237 still not be visible, or it has only been partly erased. */
22238 if (on)
22239 {
22240 w->phys_cursor_ascent = glyph_row->ascent;
22241 w->phys_cursor_height = glyph_row->height;
22242
22243 /* Set phys_cursor_.* before x_draw_.* is called because some
22244 of them may need the information. */
22245 w->phys_cursor.x = x;
22246 w->phys_cursor.y = glyph_row->y;
22247 w->phys_cursor.hpos = hpos;
22248 w->phys_cursor.vpos = vpos;
22249 }
22250
22251 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22252 new_cursor_type, new_cursor_width,
22253 on, active_cursor);
22254 }
22255
22256
22257 /* Switch the display of W's cursor on or off, according to the value
22258 of ON. */
22259
22260 static void
22261 update_window_cursor (w, on)
22262 struct window *w;
22263 int on;
22264 {
22265 /* Don't update cursor in windows whose frame is in the process
22266 of being deleted. */
22267 if (w->current_matrix)
22268 {
22269 BLOCK_INPUT;
22270 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22271 w->phys_cursor.x, w->phys_cursor.y);
22272 UNBLOCK_INPUT;
22273 }
22274 }
22275
22276
22277 /* Call update_window_cursor with parameter ON_P on all leaf windows
22278 in the window tree rooted at W. */
22279
22280 static void
22281 update_cursor_in_window_tree (w, on_p)
22282 struct window *w;
22283 int on_p;
22284 {
22285 while (w)
22286 {
22287 if (!NILP (w->hchild))
22288 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22289 else if (!NILP (w->vchild))
22290 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22291 else
22292 update_window_cursor (w, on_p);
22293
22294 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22295 }
22296 }
22297
22298
22299 /* EXPORT:
22300 Display the cursor on window W, or clear it, according to ON_P.
22301 Don't change the cursor's position. */
22302
22303 void
22304 x_update_cursor (f, on_p)
22305 struct frame *f;
22306 int on_p;
22307 {
22308 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22309 }
22310
22311
22312 /* EXPORT:
22313 Clear the cursor of window W to background color, and mark the
22314 cursor as not shown. This is used when the text where the cursor
22315 is is about to be rewritten. */
22316
22317 void
22318 x_clear_cursor (w)
22319 struct window *w;
22320 {
22321 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22322 update_window_cursor (w, 0);
22323 }
22324
22325
22326 /* EXPORT:
22327 Display the active region described by mouse_face_* according to DRAW. */
22328
22329 void
22330 show_mouse_face (dpyinfo, draw)
22331 Display_Info *dpyinfo;
22332 enum draw_glyphs_face draw;
22333 {
22334 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22335 struct frame *f = XFRAME (WINDOW_FRAME (w));
22336
22337 if (/* If window is in the process of being destroyed, don't bother
22338 to do anything. */
22339 w->current_matrix != NULL
22340 /* Don't update mouse highlight if hidden */
22341 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22342 /* Recognize when we are called to operate on rows that don't exist
22343 anymore. This can happen when a window is split. */
22344 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22345 {
22346 int phys_cursor_on_p = w->phys_cursor_on_p;
22347 struct glyph_row *row, *first, *last;
22348
22349 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22350 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22351
22352 for (row = first; row <= last && row->enabled_p; ++row)
22353 {
22354 int start_hpos, end_hpos, start_x;
22355
22356 /* For all but the first row, the highlight starts at column 0. */
22357 if (row == first)
22358 {
22359 start_hpos = dpyinfo->mouse_face_beg_col;
22360 start_x = dpyinfo->mouse_face_beg_x;
22361 }
22362 else
22363 {
22364 start_hpos = 0;
22365 start_x = 0;
22366 }
22367
22368 if (row == last)
22369 end_hpos = dpyinfo->mouse_face_end_col;
22370 else
22371 {
22372 end_hpos = row->used[TEXT_AREA];
22373 if (draw == DRAW_NORMAL_TEXT)
22374 row->fill_line_p = 1; /* Clear to end of line */
22375 }
22376
22377 if (end_hpos > start_hpos)
22378 {
22379 draw_glyphs (w, start_x, row, TEXT_AREA,
22380 start_hpos, end_hpos,
22381 draw, 0);
22382
22383 row->mouse_face_p
22384 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22385 }
22386 }
22387
22388 /* When we've written over the cursor, arrange for it to
22389 be displayed again. */
22390 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22391 {
22392 BLOCK_INPUT;
22393 display_and_set_cursor (w, 1,
22394 w->phys_cursor.hpos, w->phys_cursor.vpos,
22395 w->phys_cursor.x, w->phys_cursor.y);
22396 UNBLOCK_INPUT;
22397 }
22398 }
22399
22400 /* Change the mouse cursor. */
22401 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22402 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22403 else if (draw == DRAW_MOUSE_FACE)
22404 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22405 else
22406 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22407 }
22408
22409 /* EXPORT:
22410 Clear out the mouse-highlighted active region.
22411 Redraw it un-highlighted first. Value is non-zero if mouse
22412 face was actually drawn unhighlighted. */
22413
22414 int
22415 clear_mouse_face (dpyinfo)
22416 Display_Info *dpyinfo;
22417 {
22418 int cleared = 0;
22419
22420 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22421 {
22422 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22423 cleared = 1;
22424 }
22425
22426 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22427 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22428 dpyinfo->mouse_face_window = Qnil;
22429 dpyinfo->mouse_face_overlay = Qnil;
22430 return cleared;
22431 }
22432
22433
22434 /* EXPORT:
22435 Non-zero if physical cursor of window W is within mouse face. */
22436
22437 int
22438 cursor_in_mouse_face_p (w)
22439 struct window *w;
22440 {
22441 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22442 int in_mouse_face = 0;
22443
22444 if (WINDOWP (dpyinfo->mouse_face_window)
22445 && XWINDOW (dpyinfo->mouse_face_window) == w)
22446 {
22447 int hpos = w->phys_cursor.hpos;
22448 int vpos = w->phys_cursor.vpos;
22449
22450 if (vpos >= dpyinfo->mouse_face_beg_row
22451 && vpos <= dpyinfo->mouse_face_end_row
22452 && (vpos > dpyinfo->mouse_face_beg_row
22453 || hpos >= dpyinfo->mouse_face_beg_col)
22454 && (vpos < dpyinfo->mouse_face_end_row
22455 || hpos < dpyinfo->mouse_face_end_col
22456 || dpyinfo->mouse_face_past_end))
22457 in_mouse_face = 1;
22458 }
22459
22460 return in_mouse_face;
22461 }
22462
22463
22464
22465 \f
22466 /* Find the glyph matrix position of buffer position CHARPOS in window
22467 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22468 current glyphs must be up to date. If CHARPOS is above window
22469 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22470 of last line in W. In the row containing CHARPOS, stop before glyphs
22471 having STOP as object. */
22472
22473 #if 1 /* This is a version of fast_find_position that's more correct
22474 in the presence of hscrolling, for example. I didn't install
22475 it right away because the problem fixed is minor, it failed
22476 in 20.x as well, and I think it's too risky to install
22477 so near the release of 21.1. 2001-09-25 gerd. */
22478
22479 static int
22480 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22481 struct window *w;
22482 EMACS_INT charpos;
22483 int *hpos, *vpos, *x, *y;
22484 Lisp_Object stop;
22485 {
22486 struct glyph_row *row, *first;
22487 struct glyph *glyph, *end;
22488 int past_end = 0;
22489
22490 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22491 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22492 {
22493 *x = first->x;
22494 *y = first->y;
22495 *hpos = 0;
22496 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22497 return 1;
22498 }
22499
22500 row = row_containing_pos (w, charpos, first, NULL, 0);
22501 if (row == NULL)
22502 {
22503 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22504 past_end = 1;
22505 }
22506
22507 /* If whole rows or last part of a row came from a display overlay,
22508 row_containing_pos will skip over such rows because their end pos
22509 equals the start pos of the overlay or interval.
22510
22511 Move back if we have a STOP object and previous row's
22512 end glyph came from STOP. */
22513 if (!NILP (stop))
22514 {
22515 struct glyph_row *prev;
22516 while ((prev = row - 1, prev >= first)
22517 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22518 && prev->used[TEXT_AREA] > 0)
22519 {
22520 struct glyph *beg = prev->glyphs[TEXT_AREA];
22521 glyph = beg + prev->used[TEXT_AREA];
22522 while (--glyph >= beg
22523 && INTEGERP (glyph->object));
22524 if (glyph < beg
22525 || !EQ (stop, glyph->object))
22526 break;
22527 row = prev;
22528 }
22529 }
22530
22531 *x = row->x;
22532 *y = row->y;
22533 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22534
22535 glyph = row->glyphs[TEXT_AREA];
22536 end = glyph + row->used[TEXT_AREA];
22537
22538 /* Skip over glyphs not having an object at the start of the row.
22539 These are special glyphs like truncation marks on terminal
22540 frames. */
22541 if (row->displays_text_p)
22542 while (glyph < end
22543 && INTEGERP (glyph->object)
22544 && !EQ (stop, glyph->object)
22545 && glyph->charpos < 0)
22546 {
22547 *x += glyph->pixel_width;
22548 ++glyph;
22549 }
22550
22551 while (glyph < end
22552 && !INTEGERP (glyph->object)
22553 && !EQ (stop, glyph->object)
22554 && (!BUFFERP (glyph->object)
22555 || glyph->charpos < charpos))
22556 {
22557 *x += glyph->pixel_width;
22558 ++glyph;
22559 }
22560
22561 *hpos = glyph - row->glyphs[TEXT_AREA];
22562 return !past_end;
22563 }
22564
22565 #else /* not 1 */
22566
22567 static int
22568 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22569 struct window *w;
22570 EMACS_INT pos;
22571 int *hpos, *vpos, *x, *y;
22572 Lisp_Object stop;
22573 {
22574 int i;
22575 int lastcol;
22576 int maybe_next_line_p = 0;
22577 int line_start_position;
22578 int yb = window_text_bottom_y (w);
22579 struct glyph_row *row, *best_row;
22580 int row_vpos, best_row_vpos;
22581 int current_x;
22582
22583 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22584 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22585
22586 while (row->y < yb)
22587 {
22588 if (row->used[TEXT_AREA])
22589 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22590 else
22591 line_start_position = 0;
22592
22593 if (line_start_position > pos)
22594 break;
22595 /* If the position sought is the end of the buffer,
22596 don't include the blank lines at the bottom of the window. */
22597 else if (line_start_position == pos
22598 && pos == BUF_ZV (XBUFFER (w->buffer)))
22599 {
22600 maybe_next_line_p = 1;
22601 break;
22602 }
22603 else if (line_start_position > 0)
22604 {
22605 best_row = row;
22606 best_row_vpos = row_vpos;
22607 }
22608
22609 if (row->y + row->height >= yb)
22610 break;
22611
22612 ++row;
22613 ++row_vpos;
22614 }
22615
22616 /* Find the right column within BEST_ROW. */
22617 lastcol = 0;
22618 current_x = best_row->x;
22619 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22620 {
22621 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22622 int charpos = glyph->charpos;
22623
22624 if (BUFFERP (glyph->object))
22625 {
22626 if (charpos == pos)
22627 {
22628 *hpos = i;
22629 *vpos = best_row_vpos;
22630 *x = current_x;
22631 *y = best_row->y;
22632 return 1;
22633 }
22634 else if (charpos > pos)
22635 break;
22636 }
22637 else if (EQ (glyph->object, stop))
22638 break;
22639
22640 if (charpos > 0)
22641 lastcol = i;
22642 current_x += glyph->pixel_width;
22643 }
22644
22645 /* If we're looking for the end of the buffer,
22646 and we didn't find it in the line we scanned,
22647 use the start of the following line. */
22648 if (maybe_next_line_p)
22649 {
22650 ++best_row;
22651 ++best_row_vpos;
22652 lastcol = 0;
22653 current_x = best_row->x;
22654 }
22655
22656 *vpos = best_row_vpos;
22657 *hpos = lastcol + 1;
22658 *x = current_x;
22659 *y = best_row->y;
22660 return 0;
22661 }
22662
22663 #endif /* not 1 */
22664
22665
22666 /* Find the position of the glyph for position POS in OBJECT in
22667 window W's current matrix, and return in *X, *Y the pixel
22668 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22669
22670 RIGHT_P non-zero means return the position of the right edge of the
22671 glyph, RIGHT_P zero means return the left edge position.
22672
22673 If no glyph for POS exists in the matrix, return the position of
22674 the glyph with the next smaller position that is in the matrix, if
22675 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22676 exists in the matrix, return the position of the glyph with the
22677 next larger position in OBJECT.
22678
22679 Value is non-zero if a glyph was found. */
22680
22681 static int
22682 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22683 struct window *w;
22684 EMACS_INT pos;
22685 Lisp_Object object;
22686 int *hpos, *vpos, *x, *y;
22687 int right_p;
22688 {
22689 int yb = window_text_bottom_y (w);
22690 struct glyph_row *r;
22691 struct glyph *best_glyph = NULL;
22692 struct glyph_row *best_row = NULL;
22693 int best_x = 0;
22694
22695 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22696 r->enabled_p && r->y < yb;
22697 ++r)
22698 {
22699 struct glyph *g = r->glyphs[TEXT_AREA];
22700 struct glyph *e = g + r->used[TEXT_AREA];
22701 int gx;
22702
22703 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22704 if (EQ (g->object, object))
22705 {
22706 if (g->charpos == pos)
22707 {
22708 best_glyph = g;
22709 best_x = gx;
22710 best_row = r;
22711 goto found;
22712 }
22713 else if (best_glyph == NULL
22714 || ((eabs (g->charpos - pos)
22715 < eabs (best_glyph->charpos - pos))
22716 && (right_p
22717 ? g->charpos < pos
22718 : g->charpos > pos)))
22719 {
22720 best_glyph = g;
22721 best_x = gx;
22722 best_row = r;
22723 }
22724 }
22725 }
22726
22727 found:
22728
22729 if (best_glyph)
22730 {
22731 *x = best_x;
22732 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22733
22734 if (right_p)
22735 {
22736 *x += best_glyph->pixel_width;
22737 ++*hpos;
22738 }
22739
22740 *y = best_row->y;
22741 *vpos = best_row - w->current_matrix->rows;
22742 }
22743
22744 return best_glyph != NULL;
22745 }
22746
22747
22748 /* See if position X, Y is within a hot-spot of an image. */
22749
22750 static int
22751 on_hot_spot_p (hot_spot, x, y)
22752 Lisp_Object hot_spot;
22753 int x, y;
22754 {
22755 if (!CONSP (hot_spot))
22756 return 0;
22757
22758 if (EQ (XCAR (hot_spot), Qrect))
22759 {
22760 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22761 Lisp_Object rect = XCDR (hot_spot);
22762 Lisp_Object tem;
22763 if (!CONSP (rect))
22764 return 0;
22765 if (!CONSP (XCAR (rect)))
22766 return 0;
22767 if (!CONSP (XCDR (rect)))
22768 return 0;
22769 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22770 return 0;
22771 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22772 return 0;
22773 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22774 return 0;
22775 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22776 return 0;
22777 return 1;
22778 }
22779 else if (EQ (XCAR (hot_spot), Qcircle))
22780 {
22781 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22782 Lisp_Object circ = XCDR (hot_spot);
22783 Lisp_Object lr, lx0, ly0;
22784 if (CONSP (circ)
22785 && CONSP (XCAR (circ))
22786 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22787 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22788 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22789 {
22790 double r = XFLOATINT (lr);
22791 double dx = XINT (lx0) - x;
22792 double dy = XINT (ly0) - y;
22793 return (dx * dx + dy * dy <= r * r);
22794 }
22795 }
22796 else if (EQ (XCAR (hot_spot), Qpoly))
22797 {
22798 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22799 if (VECTORP (XCDR (hot_spot)))
22800 {
22801 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22802 Lisp_Object *poly = v->contents;
22803 int n = v->size;
22804 int i;
22805 int inside = 0;
22806 Lisp_Object lx, ly;
22807 int x0, y0;
22808
22809 /* Need an even number of coordinates, and at least 3 edges. */
22810 if (n < 6 || n & 1)
22811 return 0;
22812
22813 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22814 If count is odd, we are inside polygon. Pixels on edges
22815 may or may not be included depending on actual geometry of the
22816 polygon. */
22817 if ((lx = poly[n-2], !INTEGERP (lx))
22818 || (ly = poly[n-1], !INTEGERP (lx)))
22819 return 0;
22820 x0 = XINT (lx), y0 = XINT (ly);
22821 for (i = 0; i < n; i += 2)
22822 {
22823 int x1 = x0, y1 = y0;
22824 if ((lx = poly[i], !INTEGERP (lx))
22825 || (ly = poly[i+1], !INTEGERP (ly)))
22826 return 0;
22827 x0 = XINT (lx), y0 = XINT (ly);
22828
22829 /* Does this segment cross the X line? */
22830 if (x0 >= x)
22831 {
22832 if (x1 >= x)
22833 continue;
22834 }
22835 else if (x1 < x)
22836 continue;
22837 if (y > y0 && y > y1)
22838 continue;
22839 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22840 inside = !inside;
22841 }
22842 return inside;
22843 }
22844 }
22845 return 0;
22846 }
22847
22848 Lisp_Object
22849 find_hot_spot (map, x, y)
22850 Lisp_Object map;
22851 int x, y;
22852 {
22853 while (CONSP (map))
22854 {
22855 if (CONSP (XCAR (map))
22856 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22857 return XCAR (map);
22858 map = XCDR (map);
22859 }
22860
22861 return Qnil;
22862 }
22863
22864 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22865 3, 3, 0,
22866 doc: /* Lookup in image map MAP coordinates X and Y.
22867 An image map is an alist where each element has the format (AREA ID PLIST).
22868 An AREA is specified as either a rectangle, a circle, or a polygon:
22869 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22870 pixel coordinates of the upper left and bottom right corners.
22871 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22872 and the radius of the circle; r may be a float or integer.
22873 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22874 vector describes one corner in the polygon.
22875 Returns the alist element for the first matching AREA in MAP. */)
22876 (map, x, y)
22877 Lisp_Object map;
22878 Lisp_Object x, y;
22879 {
22880 if (NILP (map))
22881 return Qnil;
22882
22883 CHECK_NUMBER (x);
22884 CHECK_NUMBER (y);
22885
22886 return find_hot_spot (map, XINT (x), XINT (y));
22887 }
22888
22889
22890 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22891 static void
22892 define_frame_cursor1 (f, cursor, pointer)
22893 struct frame *f;
22894 Cursor cursor;
22895 Lisp_Object pointer;
22896 {
22897 /* Do not change cursor shape while dragging mouse. */
22898 if (!NILP (do_mouse_tracking))
22899 return;
22900
22901 if (!NILP (pointer))
22902 {
22903 if (EQ (pointer, Qarrow))
22904 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22905 else if (EQ (pointer, Qhand))
22906 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22907 else if (EQ (pointer, Qtext))
22908 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22909 else if (EQ (pointer, intern ("hdrag")))
22910 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22911 #ifdef HAVE_X_WINDOWS
22912 else if (EQ (pointer, intern ("vdrag")))
22913 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22914 #endif
22915 else if (EQ (pointer, intern ("hourglass")))
22916 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22917 else if (EQ (pointer, Qmodeline))
22918 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22919 else
22920 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22921 }
22922
22923 if (cursor != No_Cursor)
22924 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22925 }
22926
22927 /* Take proper action when mouse has moved to the mode or header line
22928 or marginal area AREA of window W, x-position X and y-position Y.
22929 X is relative to the start of the text display area of W, so the
22930 width of bitmap areas and scroll bars must be subtracted to get a
22931 position relative to the start of the mode line. */
22932
22933 static void
22934 note_mode_line_or_margin_highlight (window, x, y, area)
22935 Lisp_Object window;
22936 int x, y;
22937 enum window_part area;
22938 {
22939 struct window *w = XWINDOW (window);
22940 struct frame *f = XFRAME (w->frame);
22941 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22942 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22943 Lisp_Object pointer = Qnil;
22944 int charpos, dx, dy, width, height;
22945 Lisp_Object string, object = Qnil;
22946 Lisp_Object pos, help;
22947
22948 Lisp_Object mouse_face;
22949 int original_x_pixel = x;
22950 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22951 struct glyph_row *row;
22952
22953 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22954 {
22955 int x0;
22956 struct glyph *end;
22957
22958 string = mode_line_string (w, area, &x, &y, &charpos,
22959 &object, &dx, &dy, &width, &height);
22960
22961 row = (area == ON_MODE_LINE
22962 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22963 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22964
22965 /* Find glyph */
22966 if (row->mode_line_p && row->enabled_p)
22967 {
22968 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22969 end = glyph + row->used[TEXT_AREA];
22970
22971 for (x0 = original_x_pixel;
22972 glyph < end && x0 >= glyph->pixel_width;
22973 ++glyph)
22974 x0 -= glyph->pixel_width;
22975
22976 if (glyph >= end)
22977 glyph = NULL;
22978 }
22979 }
22980 else
22981 {
22982 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22983 string = marginal_area_string (w, area, &x, &y, &charpos,
22984 &object, &dx, &dy, &width, &height);
22985 }
22986
22987 help = Qnil;
22988
22989 if (IMAGEP (object))
22990 {
22991 Lisp_Object image_map, hotspot;
22992 if ((image_map = Fplist_get (XCDR (object), QCmap),
22993 !NILP (image_map))
22994 && (hotspot = find_hot_spot (image_map, dx, dy),
22995 CONSP (hotspot))
22996 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22997 {
22998 Lisp_Object area_id, plist;
22999
23000 area_id = XCAR (hotspot);
23001 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23002 If so, we could look for mouse-enter, mouse-leave
23003 properties in PLIST (and do something...). */
23004 hotspot = XCDR (hotspot);
23005 if (CONSP (hotspot)
23006 && (plist = XCAR (hotspot), CONSP (plist)))
23007 {
23008 pointer = Fplist_get (plist, Qpointer);
23009 if (NILP (pointer))
23010 pointer = Qhand;
23011 help = Fplist_get (plist, Qhelp_echo);
23012 if (!NILP (help))
23013 {
23014 help_echo_string = help;
23015 /* Is this correct? ++kfs */
23016 XSETWINDOW (help_echo_window, w);
23017 help_echo_object = w->buffer;
23018 help_echo_pos = charpos;
23019 }
23020 }
23021 }
23022 if (NILP (pointer))
23023 pointer = Fplist_get (XCDR (object), QCpointer);
23024 }
23025
23026 if (STRINGP (string))
23027 {
23028 pos = make_number (charpos);
23029 /* If we're on a string with `help-echo' text property, arrange
23030 for the help to be displayed. This is done by setting the
23031 global variable help_echo_string to the help string. */
23032 if (NILP (help))
23033 {
23034 help = Fget_text_property (pos, Qhelp_echo, string);
23035 if (!NILP (help))
23036 {
23037 help_echo_string = help;
23038 XSETWINDOW (help_echo_window, w);
23039 help_echo_object = string;
23040 help_echo_pos = charpos;
23041 }
23042 }
23043
23044 if (NILP (pointer))
23045 pointer = Fget_text_property (pos, Qpointer, string);
23046
23047 /* Change the mouse pointer according to what is under X/Y. */
23048 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23049 {
23050 Lisp_Object map;
23051 map = Fget_text_property (pos, Qlocal_map, string);
23052 if (!KEYMAPP (map))
23053 map = Fget_text_property (pos, Qkeymap, string);
23054 if (!KEYMAPP (map))
23055 cursor = dpyinfo->vertical_scroll_bar_cursor;
23056 }
23057
23058 /* Change the mouse face according to what is under X/Y. */
23059 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23060 if (!NILP (mouse_face)
23061 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23062 && glyph)
23063 {
23064 Lisp_Object b, e;
23065
23066 struct glyph * tmp_glyph;
23067
23068 int gpos;
23069 int gseq_length;
23070 int total_pixel_width;
23071 int ignore;
23072
23073 int vpos, hpos;
23074
23075 b = Fprevious_single_property_change (make_number (charpos + 1),
23076 Qmouse_face, string, Qnil);
23077 if (NILP (b))
23078 b = make_number (0);
23079
23080 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23081 if (NILP (e))
23082 e = make_number (SCHARS (string));
23083
23084 /* Calculate the position(glyph position: GPOS) of GLYPH in
23085 displayed string. GPOS is different from CHARPOS.
23086
23087 CHARPOS is the position of glyph in internal string
23088 object. A mode line string format has structures which
23089 is converted to a flatten by emacs lisp interpreter.
23090 The internal string is an element of the structures.
23091 The displayed string is the flatten string. */
23092 gpos = 0;
23093 if (glyph > row_start_glyph)
23094 {
23095 tmp_glyph = glyph - 1;
23096 while (tmp_glyph >= row_start_glyph
23097 && tmp_glyph->charpos >= XINT (b)
23098 && EQ (tmp_glyph->object, glyph->object))
23099 {
23100 tmp_glyph--;
23101 gpos++;
23102 }
23103 }
23104
23105 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23106 displayed string holding GLYPH.
23107
23108 GSEQ_LENGTH is different from SCHARS (STRING).
23109 SCHARS (STRING) returns the length of the internal string. */
23110 for (tmp_glyph = glyph, gseq_length = gpos;
23111 tmp_glyph->charpos < XINT (e);
23112 tmp_glyph++, gseq_length++)
23113 {
23114 if (!EQ (tmp_glyph->object, glyph->object))
23115 break;
23116 }
23117
23118 total_pixel_width = 0;
23119 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23120 total_pixel_width += tmp_glyph->pixel_width;
23121
23122 /* Pre calculation of re-rendering position */
23123 vpos = (x - gpos);
23124 hpos = (area == ON_MODE_LINE
23125 ? (w->current_matrix)->nrows - 1
23126 : 0);
23127
23128 /* If the re-rendering position is included in the last
23129 re-rendering area, we should do nothing. */
23130 if ( EQ (window, dpyinfo->mouse_face_window)
23131 && dpyinfo->mouse_face_beg_col <= vpos
23132 && vpos < dpyinfo->mouse_face_end_col
23133 && dpyinfo->mouse_face_beg_row == hpos )
23134 return;
23135
23136 if (clear_mouse_face (dpyinfo))
23137 cursor = No_Cursor;
23138
23139 dpyinfo->mouse_face_beg_col = vpos;
23140 dpyinfo->mouse_face_beg_row = hpos;
23141
23142 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23143 dpyinfo->mouse_face_beg_y = 0;
23144
23145 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23146 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23147
23148 dpyinfo->mouse_face_end_x = 0;
23149 dpyinfo->mouse_face_end_y = 0;
23150
23151 dpyinfo->mouse_face_past_end = 0;
23152 dpyinfo->mouse_face_window = window;
23153
23154 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23155 charpos,
23156 0, 0, 0, &ignore,
23157 glyph->face_id, 1);
23158 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23159
23160 if (NILP (pointer))
23161 pointer = Qhand;
23162 }
23163 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23164 clear_mouse_face (dpyinfo);
23165 }
23166 define_frame_cursor1 (f, cursor, pointer);
23167 }
23168
23169
23170 /* EXPORT:
23171 Take proper action when the mouse has moved to position X, Y on
23172 frame F as regards highlighting characters that have mouse-face
23173 properties. Also de-highlighting chars where the mouse was before.
23174 X and Y can be negative or out of range. */
23175
23176 void
23177 note_mouse_highlight (f, x, y)
23178 struct frame *f;
23179 int x, y;
23180 {
23181 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23182 enum window_part part;
23183 Lisp_Object window;
23184 struct window *w;
23185 Cursor cursor = No_Cursor;
23186 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23187 struct buffer *b;
23188
23189 /* When a menu is active, don't highlight because this looks odd. */
23190 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
23191 if (popup_activated ())
23192 return;
23193 #endif
23194
23195 if (NILP (Vmouse_highlight)
23196 || !f->glyphs_initialized_p)
23197 return;
23198
23199 dpyinfo->mouse_face_mouse_x = x;
23200 dpyinfo->mouse_face_mouse_y = y;
23201 dpyinfo->mouse_face_mouse_frame = f;
23202
23203 if (dpyinfo->mouse_face_defer)
23204 return;
23205
23206 if (gc_in_progress)
23207 {
23208 dpyinfo->mouse_face_deferred_gc = 1;
23209 return;
23210 }
23211
23212 /* Which window is that in? */
23213 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23214
23215 /* If we were displaying active text in another window, clear that.
23216 Also clear if we move out of text area in same window. */
23217 if (! EQ (window, dpyinfo->mouse_face_window)
23218 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23219 && !NILP (dpyinfo->mouse_face_window)))
23220 clear_mouse_face (dpyinfo);
23221
23222 /* Not on a window -> return. */
23223 if (!WINDOWP (window))
23224 return;
23225
23226 /* Reset help_echo_string. It will get recomputed below. */
23227 help_echo_string = Qnil;
23228
23229 /* Convert to window-relative pixel coordinates. */
23230 w = XWINDOW (window);
23231 frame_to_window_pixel_xy (w, &x, &y);
23232
23233 /* Handle tool-bar window differently since it doesn't display a
23234 buffer. */
23235 if (EQ (window, f->tool_bar_window))
23236 {
23237 note_tool_bar_highlight (f, x, y);
23238 return;
23239 }
23240
23241 /* Mouse is on the mode, header line or margin? */
23242 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23243 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23244 {
23245 note_mode_line_or_margin_highlight (window, x, y, part);
23246 return;
23247 }
23248
23249 if (part == ON_VERTICAL_BORDER)
23250 {
23251 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23252 help_echo_string = build_string ("drag-mouse-1: resize");
23253 }
23254 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23255 || part == ON_SCROLL_BAR)
23256 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23257 else
23258 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23259
23260 /* Are we in a window whose display is up to date?
23261 And verify the buffer's text has not changed. */
23262 b = XBUFFER (w->buffer);
23263 if (part == ON_TEXT
23264 && EQ (w->window_end_valid, w->buffer)
23265 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23266 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23267 {
23268 int hpos, vpos, pos, i, dx, dy, area;
23269 struct glyph *glyph;
23270 Lisp_Object object;
23271 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23272 Lisp_Object *overlay_vec = NULL;
23273 int noverlays;
23274 struct buffer *obuf;
23275 int obegv, ozv, same_region;
23276
23277 /* Find the glyph under X/Y. */
23278 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23279
23280 /* Look for :pointer property on image. */
23281 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23282 {
23283 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23284 if (img != NULL && IMAGEP (img->spec))
23285 {
23286 Lisp_Object image_map, hotspot;
23287 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23288 !NILP (image_map))
23289 && (hotspot = find_hot_spot (image_map,
23290 glyph->slice.x + dx,
23291 glyph->slice.y + dy),
23292 CONSP (hotspot))
23293 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23294 {
23295 Lisp_Object area_id, plist;
23296
23297 area_id = XCAR (hotspot);
23298 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23299 If so, we could look for mouse-enter, mouse-leave
23300 properties in PLIST (and do something...). */
23301 hotspot = XCDR (hotspot);
23302 if (CONSP (hotspot)
23303 && (plist = XCAR (hotspot), CONSP (plist)))
23304 {
23305 pointer = Fplist_get (plist, Qpointer);
23306 if (NILP (pointer))
23307 pointer = Qhand;
23308 help_echo_string = Fplist_get (plist, Qhelp_echo);
23309 if (!NILP (help_echo_string))
23310 {
23311 help_echo_window = window;
23312 help_echo_object = glyph->object;
23313 help_echo_pos = glyph->charpos;
23314 }
23315 }
23316 }
23317 if (NILP (pointer))
23318 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23319 }
23320 }
23321
23322 /* Clear mouse face if X/Y not over text. */
23323 if (glyph == NULL
23324 || area != TEXT_AREA
23325 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23326 {
23327 if (clear_mouse_face (dpyinfo))
23328 cursor = No_Cursor;
23329 if (NILP (pointer))
23330 {
23331 if (area != TEXT_AREA)
23332 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23333 else
23334 pointer = Vvoid_text_area_pointer;
23335 }
23336 goto set_cursor;
23337 }
23338
23339 pos = glyph->charpos;
23340 object = glyph->object;
23341 if (!STRINGP (object) && !BUFFERP (object))
23342 goto set_cursor;
23343
23344 /* If we get an out-of-range value, return now; avoid an error. */
23345 if (BUFFERP (object) && pos > BUF_Z (b))
23346 goto set_cursor;
23347
23348 /* Make the window's buffer temporarily current for
23349 overlays_at and compute_char_face. */
23350 obuf = current_buffer;
23351 current_buffer = b;
23352 obegv = BEGV;
23353 ozv = ZV;
23354 BEGV = BEG;
23355 ZV = Z;
23356
23357 /* Is this char mouse-active or does it have help-echo? */
23358 position = make_number (pos);
23359
23360 if (BUFFERP (object))
23361 {
23362 /* Put all the overlays we want in a vector in overlay_vec. */
23363 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23364 /* Sort overlays into increasing priority order. */
23365 noverlays = sort_overlays (overlay_vec, noverlays, w);
23366 }
23367 else
23368 noverlays = 0;
23369
23370 same_region = (EQ (window, dpyinfo->mouse_face_window)
23371 && vpos >= dpyinfo->mouse_face_beg_row
23372 && vpos <= dpyinfo->mouse_face_end_row
23373 && (vpos > dpyinfo->mouse_face_beg_row
23374 || hpos >= dpyinfo->mouse_face_beg_col)
23375 && (vpos < dpyinfo->mouse_face_end_row
23376 || hpos < dpyinfo->mouse_face_end_col
23377 || dpyinfo->mouse_face_past_end));
23378
23379 if (same_region)
23380 cursor = No_Cursor;
23381
23382 /* Check mouse-face highlighting. */
23383 if (! same_region
23384 /* If there exists an overlay with mouse-face overlapping
23385 the one we are currently highlighting, we have to
23386 check if we enter the overlapping overlay, and then
23387 highlight only that. */
23388 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23389 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23390 {
23391 /* Find the highest priority overlay that has a mouse-face
23392 property. */
23393 overlay = Qnil;
23394 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23395 {
23396 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23397 if (!NILP (mouse_face))
23398 overlay = overlay_vec[i];
23399 }
23400
23401 /* If we're actually highlighting the same overlay as
23402 before, there's no need to do that again. */
23403 if (!NILP (overlay)
23404 && EQ (overlay, dpyinfo->mouse_face_overlay))
23405 goto check_help_echo;
23406
23407 dpyinfo->mouse_face_overlay = overlay;
23408
23409 /* Clear the display of the old active region, if any. */
23410 if (clear_mouse_face (dpyinfo))
23411 cursor = No_Cursor;
23412
23413 /* If no overlay applies, get a text property. */
23414 if (NILP (overlay))
23415 mouse_face = Fget_text_property (position, Qmouse_face, object);
23416
23417 /* Handle the overlay case. */
23418 if (!NILP (overlay))
23419 {
23420 /* Find the range of text around this char that
23421 should be active. */
23422 Lisp_Object before, after;
23423 int ignore;
23424
23425 before = Foverlay_start (overlay);
23426 after = Foverlay_end (overlay);
23427 /* Record this as the current active region. */
23428 fast_find_position (w, XFASTINT (before),
23429 &dpyinfo->mouse_face_beg_col,
23430 &dpyinfo->mouse_face_beg_row,
23431 &dpyinfo->mouse_face_beg_x,
23432 &dpyinfo->mouse_face_beg_y, Qnil);
23433
23434 dpyinfo->mouse_face_past_end
23435 = !fast_find_position (w, XFASTINT (after),
23436 &dpyinfo->mouse_face_end_col,
23437 &dpyinfo->mouse_face_end_row,
23438 &dpyinfo->mouse_face_end_x,
23439 &dpyinfo->mouse_face_end_y, Qnil);
23440 dpyinfo->mouse_face_window = window;
23441
23442 dpyinfo->mouse_face_face_id
23443 = face_at_buffer_position (w, pos, 0, 0,
23444 &ignore, pos + 1,
23445 !dpyinfo->mouse_face_hidden);
23446
23447 /* Display it as active. */
23448 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23449 cursor = No_Cursor;
23450 }
23451 /* Handle the text property case. */
23452 else if (!NILP (mouse_face) && BUFFERP (object))
23453 {
23454 /* Find the range of text around this char that
23455 should be active. */
23456 Lisp_Object before, after, beginning, end;
23457 int ignore;
23458
23459 beginning = Fmarker_position (w->start);
23460 end = make_number (BUF_Z (XBUFFER (object))
23461 - XFASTINT (w->window_end_pos));
23462 before
23463 = Fprevious_single_property_change (make_number (pos + 1),
23464 Qmouse_face,
23465 object, beginning);
23466 after
23467 = Fnext_single_property_change (position, Qmouse_face,
23468 object, end);
23469
23470 /* Record this as the current active region. */
23471 fast_find_position (w, XFASTINT (before),
23472 &dpyinfo->mouse_face_beg_col,
23473 &dpyinfo->mouse_face_beg_row,
23474 &dpyinfo->mouse_face_beg_x,
23475 &dpyinfo->mouse_face_beg_y, Qnil);
23476 dpyinfo->mouse_face_past_end
23477 = !fast_find_position (w, XFASTINT (after),
23478 &dpyinfo->mouse_face_end_col,
23479 &dpyinfo->mouse_face_end_row,
23480 &dpyinfo->mouse_face_end_x,
23481 &dpyinfo->mouse_face_end_y, Qnil);
23482 dpyinfo->mouse_face_window = window;
23483
23484 if (BUFFERP (object))
23485 dpyinfo->mouse_face_face_id
23486 = face_at_buffer_position (w, pos, 0, 0,
23487 &ignore, pos + 1,
23488 !dpyinfo->mouse_face_hidden);
23489
23490 /* Display it as active. */
23491 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23492 cursor = No_Cursor;
23493 }
23494 else if (!NILP (mouse_face) && STRINGP (object))
23495 {
23496 Lisp_Object b, e;
23497 int ignore;
23498
23499 b = Fprevious_single_property_change (make_number (pos + 1),
23500 Qmouse_face,
23501 object, Qnil);
23502 e = Fnext_single_property_change (position, Qmouse_face,
23503 object, Qnil);
23504 if (NILP (b))
23505 b = make_number (0);
23506 if (NILP (e))
23507 e = make_number (SCHARS (object) - 1);
23508
23509 fast_find_string_pos (w, XINT (b), object,
23510 &dpyinfo->mouse_face_beg_col,
23511 &dpyinfo->mouse_face_beg_row,
23512 &dpyinfo->mouse_face_beg_x,
23513 &dpyinfo->mouse_face_beg_y, 0);
23514 fast_find_string_pos (w, XINT (e), object,
23515 &dpyinfo->mouse_face_end_col,
23516 &dpyinfo->mouse_face_end_row,
23517 &dpyinfo->mouse_face_end_x,
23518 &dpyinfo->mouse_face_end_y, 1);
23519 dpyinfo->mouse_face_past_end = 0;
23520 dpyinfo->mouse_face_window = window;
23521 dpyinfo->mouse_face_face_id
23522 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23523 glyph->face_id, 1);
23524 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23525 cursor = No_Cursor;
23526 }
23527 else if (STRINGP (object) && NILP (mouse_face))
23528 {
23529 /* A string which doesn't have mouse-face, but
23530 the text ``under'' it might have. */
23531 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23532 int start = MATRIX_ROW_START_CHARPOS (r);
23533
23534 pos = string_buffer_position (w, object, start);
23535 if (pos > 0)
23536 mouse_face = get_char_property_and_overlay (make_number (pos),
23537 Qmouse_face,
23538 w->buffer,
23539 &overlay);
23540 if (!NILP (mouse_face) && !NILP (overlay))
23541 {
23542 Lisp_Object before = Foverlay_start (overlay);
23543 Lisp_Object after = Foverlay_end (overlay);
23544 int ignore;
23545
23546 /* Note that we might not be able to find position
23547 BEFORE in the glyph matrix if the overlay is
23548 entirely covered by a `display' property. In
23549 this case, we overshoot. So let's stop in
23550 the glyph matrix before glyphs for OBJECT. */
23551 fast_find_position (w, XFASTINT (before),
23552 &dpyinfo->mouse_face_beg_col,
23553 &dpyinfo->mouse_face_beg_row,
23554 &dpyinfo->mouse_face_beg_x,
23555 &dpyinfo->mouse_face_beg_y,
23556 object);
23557
23558 dpyinfo->mouse_face_past_end
23559 = !fast_find_position (w, XFASTINT (after),
23560 &dpyinfo->mouse_face_end_col,
23561 &dpyinfo->mouse_face_end_row,
23562 &dpyinfo->mouse_face_end_x,
23563 &dpyinfo->mouse_face_end_y,
23564 Qnil);
23565 dpyinfo->mouse_face_window = window;
23566 dpyinfo->mouse_face_face_id
23567 = face_at_buffer_position (w, pos, 0, 0,
23568 &ignore, pos + 1,
23569 !dpyinfo->mouse_face_hidden);
23570
23571 /* Display it as active. */
23572 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23573 cursor = No_Cursor;
23574 }
23575 }
23576 }
23577
23578 check_help_echo:
23579
23580 /* Look for a `help-echo' property. */
23581 if (NILP (help_echo_string)) {
23582 Lisp_Object help, overlay;
23583
23584 /* Check overlays first. */
23585 help = overlay = Qnil;
23586 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23587 {
23588 overlay = overlay_vec[i];
23589 help = Foverlay_get (overlay, Qhelp_echo);
23590 }
23591
23592 if (!NILP (help))
23593 {
23594 help_echo_string = help;
23595 help_echo_window = window;
23596 help_echo_object = overlay;
23597 help_echo_pos = pos;
23598 }
23599 else
23600 {
23601 Lisp_Object object = glyph->object;
23602 int charpos = glyph->charpos;
23603
23604 /* Try text properties. */
23605 if (STRINGP (object)
23606 && charpos >= 0
23607 && charpos < SCHARS (object))
23608 {
23609 help = Fget_text_property (make_number (charpos),
23610 Qhelp_echo, object);
23611 if (NILP (help))
23612 {
23613 /* If the string itself doesn't specify a help-echo,
23614 see if the buffer text ``under'' it does. */
23615 struct glyph_row *r
23616 = MATRIX_ROW (w->current_matrix, vpos);
23617 int start = MATRIX_ROW_START_CHARPOS (r);
23618 int pos = string_buffer_position (w, object, start);
23619 if (pos > 0)
23620 {
23621 help = Fget_char_property (make_number (pos),
23622 Qhelp_echo, w->buffer);
23623 if (!NILP (help))
23624 {
23625 charpos = pos;
23626 object = w->buffer;
23627 }
23628 }
23629 }
23630 }
23631 else if (BUFFERP (object)
23632 && charpos >= BEGV
23633 && charpos < ZV)
23634 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23635 object);
23636
23637 if (!NILP (help))
23638 {
23639 help_echo_string = help;
23640 help_echo_window = window;
23641 help_echo_object = object;
23642 help_echo_pos = charpos;
23643 }
23644 }
23645 }
23646
23647 /* Look for a `pointer' property. */
23648 if (NILP (pointer))
23649 {
23650 /* Check overlays first. */
23651 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23652 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23653
23654 if (NILP (pointer))
23655 {
23656 Lisp_Object object = glyph->object;
23657 int charpos = glyph->charpos;
23658
23659 /* Try text properties. */
23660 if (STRINGP (object)
23661 && charpos >= 0
23662 && charpos < SCHARS (object))
23663 {
23664 pointer = Fget_text_property (make_number (charpos),
23665 Qpointer, object);
23666 if (NILP (pointer))
23667 {
23668 /* If the string itself doesn't specify a pointer,
23669 see if the buffer text ``under'' it does. */
23670 struct glyph_row *r
23671 = MATRIX_ROW (w->current_matrix, vpos);
23672 int start = MATRIX_ROW_START_CHARPOS (r);
23673 int pos = string_buffer_position (w, object, start);
23674 if (pos > 0)
23675 pointer = Fget_char_property (make_number (pos),
23676 Qpointer, w->buffer);
23677 }
23678 }
23679 else if (BUFFERP (object)
23680 && charpos >= BEGV
23681 && charpos < ZV)
23682 pointer = Fget_text_property (make_number (charpos),
23683 Qpointer, object);
23684 }
23685 }
23686
23687 BEGV = obegv;
23688 ZV = ozv;
23689 current_buffer = obuf;
23690 }
23691
23692 set_cursor:
23693
23694 define_frame_cursor1 (f, cursor, pointer);
23695 }
23696
23697
23698 /* EXPORT for RIF:
23699 Clear any mouse-face on window W. This function is part of the
23700 redisplay interface, and is called from try_window_id and similar
23701 functions to ensure the mouse-highlight is off. */
23702
23703 void
23704 x_clear_window_mouse_face (w)
23705 struct window *w;
23706 {
23707 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23708 Lisp_Object window;
23709
23710 BLOCK_INPUT;
23711 XSETWINDOW (window, w);
23712 if (EQ (window, dpyinfo->mouse_face_window))
23713 clear_mouse_face (dpyinfo);
23714 UNBLOCK_INPUT;
23715 }
23716
23717
23718 /* EXPORT:
23719 Just discard the mouse face information for frame F, if any.
23720 This is used when the size of F is changed. */
23721
23722 void
23723 cancel_mouse_face (f)
23724 struct frame *f;
23725 {
23726 Lisp_Object window;
23727 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23728
23729 window = dpyinfo->mouse_face_window;
23730 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23731 {
23732 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23733 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23734 dpyinfo->mouse_face_window = Qnil;
23735 }
23736 }
23737
23738
23739 #endif /* HAVE_WINDOW_SYSTEM */
23740
23741 \f
23742 /***********************************************************************
23743 Exposure Events
23744 ***********************************************************************/
23745
23746 #ifdef HAVE_WINDOW_SYSTEM
23747
23748 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23749 which intersects rectangle R. R is in window-relative coordinates. */
23750
23751 static void
23752 expose_area (w, row, r, area)
23753 struct window *w;
23754 struct glyph_row *row;
23755 XRectangle *r;
23756 enum glyph_row_area area;
23757 {
23758 struct glyph *first = row->glyphs[area];
23759 struct glyph *end = row->glyphs[area] + row->used[area];
23760 struct glyph *last;
23761 int first_x, start_x, x;
23762
23763 if (area == TEXT_AREA && row->fill_line_p)
23764 /* If row extends face to end of line write the whole line. */
23765 draw_glyphs (w, 0, row, area,
23766 0, row->used[area],
23767 DRAW_NORMAL_TEXT, 0);
23768 else
23769 {
23770 /* Set START_X to the window-relative start position for drawing glyphs of
23771 AREA. The first glyph of the text area can be partially visible.
23772 The first glyphs of other areas cannot. */
23773 start_x = window_box_left_offset (w, area);
23774 x = start_x;
23775 if (area == TEXT_AREA)
23776 x += row->x;
23777
23778 /* Find the first glyph that must be redrawn. */
23779 while (first < end
23780 && x + first->pixel_width < r->x)
23781 {
23782 x += first->pixel_width;
23783 ++first;
23784 }
23785
23786 /* Find the last one. */
23787 last = first;
23788 first_x = x;
23789 while (last < end
23790 && x < r->x + r->width)
23791 {
23792 x += last->pixel_width;
23793 ++last;
23794 }
23795
23796 /* Repaint. */
23797 if (last > first)
23798 draw_glyphs (w, first_x - start_x, row, area,
23799 first - row->glyphs[area], last - row->glyphs[area],
23800 DRAW_NORMAL_TEXT, 0);
23801 }
23802 }
23803
23804
23805 /* Redraw the parts of the glyph row ROW on window W intersecting
23806 rectangle R. R is in window-relative coordinates. Value is
23807 non-zero if mouse-face was overwritten. */
23808
23809 static int
23810 expose_line (w, row, r)
23811 struct window *w;
23812 struct glyph_row *row;
23813 XRectangle *r;
23814 {
23815 xassert (row->enabled_p);
23816
23817 if (row->mode_line_p || w->pseudo_window_p)
23818 draw_glyphs (w, 0, row, TEXT_AREA,
23819 0, row->used[TEXT_AREA],
23820 DRAW_NORMAL_TEXT, 0);
23821 else
23822 {
23823 if (row->used[LEFT_MARGIN_AREA])
23824 expose_area (w, row, r, LEFT_MARGIN_AREA);
23825 if (row->used[TEXT_AREA])
23826 expose_area (w, row, r, TEXT_AREA);
23827 if (row->used[RIGHT_MARGIN_AREA])
23828 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23829 draw_row_fringe_bitmaps (w, row);
23830 }
23831
23832 return row->mouse_face_p;
23833 }
23834
23835
23836 /* Redraw those parts of glyphs rows during expose event handling that
23837 overlap other rows. Redrawing of an exposed line writes over parts
23838 of lines overlapping that exposed line; this function fixes that.
23839
23840 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23841 row in W's current matrix that is exposed and overlaps other rows.
23842 LAST_OVERLAPPING_ROW is the last such row. */
23843
23844 static void
23845 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
23846 struct window *w;
23847 struct glyph_row *first_overlapping_row;
23848 struct glyph_row *last_overlapping_row;
23849 XRectangle *r;
23850 {
23851 struct glyph_row *row;
23852
23853 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23854 if (row->overlapping_p)
23855 {
23856 xassert (row->enabled_p && !row->mode_line_p);
23857
23858 row->clip = r;
23859 if (row->used[LEFT_MARGIN_AREA])
23860 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23861
23862 if (row->used[TEXT_AREA])
23863 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23864
23865 if (row->used[RIGHT_MARGIN_AREA])
23866 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23867 row->clip = NULL;
23868 }
23869 }
23870
23871
23872 /* Return non-zero if W's cursor intersects rectangle R. */
23873
23874 static int
23875 phys_cursor_in_rect_p (w, r)
23876 struct window *w;
23877 XRectangle *r;
23878 {
23879 XRectangle cr, result;
23880 struct glyph *cursor_glyph;
23881 struct glyph_row *row;
23882
23883 if (w->phys_cursor.vpos >= 0
23884 && w->phys_cursor.vpos < w->current_matrix->nrows
23885 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
23886 row->enabled_p)
23887 && row->cursor_in_fringe_p)
23888 {
23889 /* Cursor is in the fringe. */
23890 cr.x = window_box_right_offset (w,
23891 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
23892 ? RIGHT_MARGIN_AREA
23893 : TEXT_AREA));
23894 cr.y = row->y;
23895 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
23896 cr.height = row->height;
23897 return x_intersect_rectangles (&cr, r, &result);
23898 }
23899
23900 cursor_glyph = get_phys_cursor_glyph (w);
23901 if (cursor_glyph)
23902 {
23903 /* r is relative to W's box, but w->phys_cursor.x is relative
23904 to left edge of W's TEXT area. Adjust it. */
23905 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23906 cr.y = w->phys_cursor.y;
23907 cr.width = cursor_glyph->pixel_width;
23908 cr.height = w->phys_cursor_height;
23909 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23910 I assume the effect is the same -- and this is portable. */
23911 return x_intersect_rectangles (&cr, r, &result);
23912 }
23913 /* If we don't understand the format, pretend we're not in the hot-spot. */
23914 return 0;
23915 }
23916
23917
23918 /* EXPORT:
23919 Draw a vertical window border to the right of window W if W doesn't
23920 have vertical scroll bars. */
23921
23922 void
23923 x_draw_vertical_border (w)
23924 struct window *w;
23925 {
23926 struct frame *f = XFRAME (WINDOW_FRAME (w));
23927
23928 /* We could do better, if we knew what type of scroll-bar the adjacent
23929 windows (on either side) have... But we don't :-(
23930 However, I think this works ok. ++KFS 2003-04-25 */
23931
23932 /* Redraw borders between horizontally adjacent windows. Don't
23933 do it for frames with vertical scroll bars because either the
23934 right scroll bar of a window, or the left scroll bar of its
23935 neighbor will suffice as a border. */
23936 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23937 return;
23938
23939 if (!WINDOW_RIGHTMOST_P (w)
23940 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23941 {
23942 int x0, x1, y0, y1;
23943
23944 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23945 y1 -= 1;
23946
23947 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23948 x1 -= 1;
23949
23950 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23951 }
23952 else if (!WINDOW_LEFTMOST_P (w)
23953 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23954 {
23955 int x0, x1, y0, y1;
23956
23957 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23958 y1 -= 1;
23959
23960 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23961 x0 -= 1;
23962
23963 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23964 }
23965 }
23966
23967
23968 /* Redraw the part of window W intersection rectangle FR. Pixel
23969 coordinates in FR are frame-relative. Call this function with
23970 input blocked. Value is non-zero if the exposure overwrites
23971 mouse-face. */
23972
23973 static int
23974 expose_window (w, fr)
23975 struct window *w;
23976 XRectangle *fr;
23977 {
23978 struct frame *f = XFRAME (w->frame);
23979 XRectangle wr, r;
23980 int mouse_face_overwritten_p = 0;
23981
23982 /* If window is not yet fully initialized, do nothing. This can
23983 happen when toolkit scroll bars are used and a window is split.
23984 Reconfiguring the scroll bar will generate an expose for a newly
23985 created window. */
23986 if (w->current_matrix == NULL)
23987 return 0;
23988
23989 /* When we're currently updating the window, display and current
23990 matrix usually don't agree. Arrange for a thorough display
23991 later. */
23992 if (w == updated_window)
23993 {
23994 SET_FRAME_GARBAGED (f);
23995 return 0;
23996 }
23997
23998 /* Frame-relative pixel rectangle of W. */
23999 wr.x = WINDOW_LEFT_EDGE_X (w);
24000 wr.y = WINDOW_TOP_EDGE_Y (w);
24001 wr.width = WINDOW_TOTAL_WIDTH (w);
24002 wr.height = WINDOW_TOTAL_HEIGHT (w);
24003
24004 if (x_intersect_rectangles (fr, &wr, &r))
24005 {
24006 int yb = window_text_bottom_y (w);
24007 struct glyph_row *row;
24008 int cursor_cleared_p;
24009 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24010
24011 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24012 r.x, r.y, r.width, r.height));
24013
24014 /* Convert to window coordinates. */
24015 r.x -= WINDOW_LEFT_EDGE_X (w);
24016 r.y -= WINDOW_TOP_EDGE_Y (w);
24017
24018 /* Turn off the cursor. */
24019 if (!w->pseudo_window_p
24020 && phys_cursor_in_rect_p (w, &r))
24021 {
24022 x_clear_cursor (w);
24023 cursor_cleared_p = 1;
24024 }
24025 else
24026 cursor_cleared_p = 0;
24027
24028 /* Update lines intersecting rectangle R. */
24029 first_overlapping_row = last_overlapping_row = NULL;
24030 for (row = w->current_matrix->rows;
24031 row->enabled_p;
24032 ++row)
24033 {
24034 int y0 = row->y;
24035 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24036
24037 if ((y0 >= r.y && y0 < r.y + r.height)
24038 || (y1 > r.y && y1 < r.y + r.height)
24039 || (r.y >= y0 && r.y < y1)
24040 || (r.y + r.height > y0 && r.y + r.height < y1))
24041 {
24042 /* A header line may be overlapping, but there is no need
24043 to fix overlapping areas for them. KFS 2005-02-12 */
24044 if (row->overlapping_p && !row->mode_line_p)
24045 {
24046 if (first_overlapping_row == NULL)
24047 first_overlapping_row = row;
24048 last_overlapping_row = row;
24049 }
24050
24051 row->clip = fr;
24052 if (expose_line (w, row, &r))
24053 mouse_face_overwritten_p = 1;
24054 row->clip = NULL;
24055 }
24056 else if (row->overlapping_p)
24057 {
24058 /* We must redraw a row overlapping the exposed area. */
24059 if (y0 < r.y
24060 ? y0 + row->phys_height > r.y
24061 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24062 {
24063 if (first_overlapping_row == NULL)
24064 first_overlapping_row = row;
24065 last_overlapping_row = row;
24066 }
24067 }
24068
24069 if (y1 >= yb)
24070 break;
24071 }
24072
24073 /* Display the mode line if there is one. */
24074 if (WINDOW_WANTS_MODELINE_P (w)
24075 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24076 row->enabled_p)
24077 && row->y < r.y + r.height)
24078 {
24079 if (expose_line (w, row, &r))
24080 mouse_face_overwritten_p = 1;
24081 }
24082
24083 if (!w->pseudo_window_p)
24084 {
24085 /* Fix the display of overlapping rows. */
24086 if (first_overlapping_row)
24087 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24088 fr);
24089
24090 /* Draw border between windows. */
24091 x_draw_vertical_border (w);
24092
24093 /* Turn the cursor on again. */
24094 if (cursor_cleared_p)
24095 update_window_cursor (w, 1);
24096 }
24097 }
24098
24099 return mouse_face_overwritten_p;
24100 }
24101
24102
24103
24104 /* Redraw (parts) of all windows in the window tree rooted at W that
24105 intersect R. R contains frame pixel coordinates. Value is
24106 non-zero if the exposure overwrites mouse-face. */
24107
24108 static int
24109 expose_window_tree (w, r)
24110 struct window *w;
24111 XRectangle *r;
24112 {
24113 struct frame *f = XFRAME (w->frame);
24114 int mouse_face_overwritten_p = 0;
24115
24116 while (w && !FRAME_GARBAGED_P (f))
24117 {
24118 if (!NILP (w->hchild))
24119 mouse_face_overwritten_p
24120 |= expose_window_tree (XWINDOW (w->hchild), r);
24121 else if (!NILP (w->vchild))
24122 mouse_face_overwritten_p
24123 |= expose_window_tree (XWINDOW (w->vchild), r);
24124 else
24125 mouse_face_overwritten_p |= expose_window (w, r);
24126
24127 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24128 }
24129
24130 return mouse_face_overwritten_p;
24131 }
24132
24133
24134 /* EXPORT:
24135 Redisplay an exposed area of frame F. X and Y are the upper-left
24136 corner of the exposed rectangle. W and H are width and height of
24137 the exposed area. All are pixel values. W or H zero means redraw
24138 the entire frame. */
24139
24140 void
24141 expose_frame (f, x, y, w, h)
24142 struct frame *f;
24143 int x, y, w, h;
24144 {
24145 XRectangle r;
24146 int mouse_face_overwritten_p = 0;
24147
24148 TRACE ((stderr, "expose_frame "));
24149
24150 /* No need to redraw if frame will be redrawn soon. */
24151 if (FRAME_GARBAGED_P (f))
24152 {
24153 TRACE ((stderr, " garbaged\n"));
24154 return;
24155 }
24156
24157 /* If basic faces haven't been realized yet, there is no point in
24158 trying to redraw anything. This can happen when we get an expose
24159 event while Emacs is starting, e.g. by moving another window. */
24160 if (FRAME_FACE_CACHE (f) == NULL
24161 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24162 {
24163 TRACE ((stderr, " no faces\n"));
24164 return;
24165 }
24166
24167 if (w == 0 || h == 0)
24168 {
24169 r.x = r.y = 0;
24170 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24171 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24172 }
24173 else
24174 {
24175 r.x = x;
24176 r.y = y;
24177 r.width = w;
24178 r.height = h;
24179 }
24180
24181 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24182 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24183
24184 if (WINDOWP (f->tool_bar_window))
24185 mouse_face_overwritten_p
24186 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24187
24188 #ifdef HAVE_X_WINDOWS
24189 #ifndef MSDOS
24190 #ifndef USE_X_TOOLKIT
24191 if (WINDOWP (f->menu_bar_window))
24192 mouse_face_overwritten_p
24193 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24194 #endif /* not USE_X_TOOLKIT */
24195 #endif
24196 #endif
24197
24198 /* Some window managers support a focus-follows-mouse style with
24199 delayed raising of frames. Imagine a partially obscured frame,
24200 and moving the mouse into partially obscured mouse-face on that
24201 frame. The visible part of the mouse-face will be highlighted,
24202 then the WM raises the obscured frame. With at least one WM, KDE
24203 2.1, Emacs is not getting any event for the raising of the frame
24204 (even tried with SubstructureRedirectMask), only Expose events.
24205 These expose events will draw text normally, i.e. not
24206 highlighted. Which means we must redo the highlight here.
24207 Subsume it under ``we love X''. --gerd 2001-08-15 */
24208 /* Included in Windows version because Windows most likely does not
24209 do the right thing if any third party tool offers
24210 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24211 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24212 {
24213 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24214 if (f == dpyinfo->mouse_face_mouse_frame)
24215 {
24216 int x = dpyinfo->mouse_face_mouse_x;
24217 int y = dpyinfo->mouse_face_mouse_y;
24218 clear_mouse_face (dpyinfo);
24219 note_mouse_highlight (f, x, y);
24220 }
24221 }
24222 }
24223
24224
24225 /* EXPORT:
24226 Determine the intersection of two rectangles R1 and R2. Return
24227 the intersection in *RESULT. Value is non-zero if RESULT is not
24228 empty. */
24229
24230 int
24231 x_intersect_rectangles (r1, r2, result)
24232 XRectangle *r1, *r2, *result;
24233 {
24234 XRectangle *left, *right;
24235 XRectangle *upper, *lower;
24236 int intersection_p = 0;
24237
24238 /* Rearrange so that R1 is the left-most rectangle. */
24239 if (r1->x < r2->x)
24240 left = r1, right = r2;
24241 else
24242 left = r2, right = r1;
24243
24244 /* X0 of the intersection is right.x0, if this is inside R1,
24245 otherwise there is no intersection. */
24246 if (right->x <= left->x + left->width)
24247 {
24248 result->x = right->x;
24249
24250 /* The right end of the intersection is the minimum of the
24251 the right ends of left and right. */
24252 result->width = (min (left->x + left->width, right->x + right->width)
24253 - result->x);
24254
24255 /* Same game for Y. */
24256 if (r1->y < r2->y)
24257 upper = r1, lower = r2;
24258 else
24259 upper = r2, lower = r1;
24260
24261 /* The upper end of the intersection is lower.y0, if this is inside
24262 of upper. Otherwise, there is no intersection. */
24263 if (lower->y <= upper->y + upper->height)
24264 {
24265 result->y = lower->y;
24266
24267 /* The lower end of the intersection is the minimum of the lower
24268 ends of upper and lower. */
24269 result->height = (min (lower->y + lower->height,
24270 upper->y + upper->height)
24271 - result->y);
24272 intersection_p = 1;
24273 }
24274 }
24275
24276 return intersection_p;
24277 }
24278
24279 #endif /* HAVE_WINDOW_SYSTEM */
24280
24281 \f
24282 /***********************************************************************
24283 Initialization
24284 ***********************************************************************/
24285
24286 void
24287 syms_of_xdisp ()
24288 {
24289 Vwith_echo_area_save_vector = Qnil;
24290 staticpro (&Vwith_echo_area_save_vector);
24291
24292 Vmessage_stack = Qnil;
24293 staticpro (&Vmessage_stack);
24294
24295 Qinhibit_redisplay = intern ("inhibit-redisplay");
24296 staticpro (&Qinhibit_redisplay);
24297
24298 message_dolog_marker1 = Fmake_marker ();
24299 staticpro (&message_dolog_marker1);
24300 message_dolog_marker2 = Fmake_marker ();
24301 staticpro (&message_dolog_marker2);
24302 message_dolog_marker3 = Fmake_marker ();
24303 staticpro (&message_dolog_marker3);
24304
24305 #if GLYPH_DEBUG
24306 defsubr (&Sdump_frame_glyph_matrix);
24307 defsubr (&Sdump_glyph_matrix);
24308 defsubr (&Sdump_glyph_row);
24309 defsubr (&Sdump_tool_bar_row);
24310 defsubr (&Strace_redisplay);
24311 defsubr (&Strace_to_stderr);
24312 #endif
24313 #ifdef HAVE_WINDOW_SYSTEM
24314 defsubr (&Stool_bar_lines_needed);
24315 defsubr (&Slookup_image_map);
24316 #endif
24317 defsubr (&Sformat_mode_line);
24318 defsubr (&Sinvisible_p);
24319
24320 staticpro (&Qmenu_bar_update_hook);
24321 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24322
24323 staticpro (&Qoverriding_terminal_local_map);
24324 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24325
24326 staticpro (&Qoverriding_local_map);
24327 Qoverriding_local_map = intern ("overriding-local-map");
24328
24329 staticpro (&Qwindow_scroll_functions);
24330 Qwindow_scroll_functions = intern ("window-scroll-functions");
24331
24332 staticpro (&Qwindow_text_change_functions);
24333 Qwindow_text_change_functions = intern ("window-text-change-functions");
24334
24335 staticpro (&Qredisplay_end_trigger_functions);
24336 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24337
24338 staticpro (&Qinhibit_point_motion_hooks);
24339 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24340
24341 QCdata = intern (":data");
24342 staticpro (&QCdata);
24343 Qdisplay = intern ("display");
24344 staticpro (&Qdisplay);
24345 Qspace_width = intern ("space-width");
24346 staticpro (&Qspace_width);
24347 Qraise = intern ("raise");
24348 staticpro (&Qraise);
24349 Qslice = intern ("slice");
24350 staticpro (&Qslice);
24351 Qspace = intern ("space");
24352 staticpro (&Qspace);
24353 Qmargin = intern ("margin");
24354 staticpro (&Qmargin);
24355 Qpointer = intern ("pointer");
24356 staticpro (&Qpointer);
24357 Qleft_margin = intern ("left-margin");
24358 staticpro (&Qleft_margin);
24359 Qright_margin = intern ("right-margin");
24360 staticpro (&Qright_margin);
24361 Qcenter = intern ("center");
24362 staticpro (&Qcenter);
24363 Qline_height = intern ("line-height");
24364 staticpro (&Qline_height);
24365 QCalign_to = intern (":align-to");
24366 staticpro (&QCalign_to);
24367 QCrelative_width = intern (":relative-width");
24368 staticpro (&QCrelative_width);
24369 QCrelative_height = intern (":relative-height");
24370 staticpro (&QCrelative_height);
24371 QCeval = intern (":eval");
24372 staticpro (&QCeval);
24373 QCpropertize = intern (":propertize");
24374 staticpro (&QCpropertize);
24375 QCfile = intern (":file");
24376 staticpro (&QCfile);
24377 Qfontified = intern ("fontified");
24378 staticpro (&Qfontified);
24379 Qfontification_functions = intern ("fontification-functions");
24380 staticpro (&Qfontification_functions);
24381 Qtrailing_whitespace = intern ("trailing-whitespace");
24382 staticpro (&Qtrailing_whitespace);
24383 Qescape_glyph = intern ("escape-glyph");
24384 staticpro (&Qescape_glyph);
24385 Qnobreak_space = intern ("nobreak-space");
24386 staticpro (&Qnobreak_space);
24387 Qimage = intern ("image");
24388 staticpro (&Qimage);
24389 QCmap = intern (":map");
24390 staticpro (&QCmap);
24391 QCpointer = intern (":pointer");
24392 staticpro (&QCpointer);
24393 Qrect = intern ("rect");
24394 staticpro (&Qrect);
24395 Qcircle = intern ("circle");
24396 staticpro (&Qcircle);
24397 Qpoly = intern ("poly");
24398 staticpro (&Qpoly);
24399 Qmessage_truncate_lines = intern ("message-truncate-lines");
24400 staticpro (&Qmessage_truncate_lines);
24401 Qgrow_only = intern ("grow-only");
24402 staticpro (&Qgrow_only);
24403 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24404 staticpro (&Qinhibit_menubar_update);
24405 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24406 staticpro (&Qinhibit_eval_during_redisplay);
24407 Qposition = intern ("position");
24408 staticpro (&Qposition);
24409 Qbuffer_position = intern ("buffer-position");
24410 staticpro (&Qbuffer_position);
24411 Qobject = intern ("object");
24412 staticpro (&Qobject);
24413 Qbar = intern ("bar");
24414 staticpro (&Qbar);
24415 Qhbar = intern ("hbar");
24416 staticpro (&Qhbar);
24417 Qbox = intern ("box");
24418 staticpro (&Qbox);
24419 Qhollow = intern ("hollow");
24420 staticpro (&Qhollow);
24421 Qhand = intern ("hand");
24422 staticpro (&Qhand);
24423 Qarrow = intern ("arrow");
24424 staticpro (&Qarrow);
24425 Qtext = intern ("text");
24426 staticpro (&Qtext);
24427 Qrisky_local_variable = intern ("risky-local-variable");
24428 staticpro (&Qrisky_local_variable);
24429 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24430 staticpro (&Qinhibit_free_realized_faces);
24431
24432 list_of_error = Fcons (Fcons (intern ("error"),
24433 Fcons (intern ("void-variable"), Qnil)),
24434 Qnil);
24435 staticpro (&list_of_error);
24436
24437 Qlast_arrow_position = intern ("last-arrow-position");
24438 staticpro (&Qlast_arrow_position);
24439 Qlast_arrow_string = intern ("last-arrow-string");
24440 staticpro (&Qlast_arrow_string);
24441
24442 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24443 staticpro (&Qoverlay_arrow_string);
24444 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24445 staticpro (&Qoverlay_arrow_bitmap);
24446
24447 echo_buffer[0] = echo_buffer[1] = Qnil;
24448 staticpro (&echo_buffer[0]);
24449 staticpro (&echo_buffer[1]);
24450
24451 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24452 staticpro (&echo_area_buffer[0]);
24453 staticpro (&echo_area_buffer[1]);
24454
24455 Vmessages_buffer_name = build_string ("*Messages*");
24456 staticpro (&Vmessages_buffer_name);
24457
24458 mode_line_proptrans_alist = Qnil;
24459 staticpro (&mode_line_proptrans_alist);
24460 mode_line_string_list = Qnil;
24461 staticpro (&mode_line_string_list);
24462 mode_line_string_face = Qnil;
24463 staticpro (&mode_line_string_face);
24464 mode_line_string_face_prop = Qnil;
24465 staticpro (&mode_line_string_face_prop);
24466 Vmode_line_unwind_vector = Qnil;
24467 staticpro (&Vmode_line_unwind_vector);
24468
24469 help_echo_string = Qnil;
24470 staticpro (&help_echo_string);
24471 help_echo_object = Qnil;
24472 staticpro (&help_echo_object);
24473 help_echo_window = Qnil;
24474 staticpro (&help_echo_window);
24475 previous_help_echo_string = Qnil;
24476 staticpro (&previous_help_echo_string);
24477 help_echo_pos = -1;
24478
24479 #ifdef HAVE_WINDOW_SYSTEM
24480 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24481 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24482 For example, if a block cursor is over a tab, it will be drawn as
24483 wide as that tab on the display. */);
24484 x_stretch_cursor_p = 0;
24485 #endif
24486
24487 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24488 doc: /* *Non-nil means highlight trailing whitespace.
24489 The face used for trailing whitespace is `trailing-whitespace'. */);
24490 Vshow_trailing_whitespace = Qnil;
24491
24492 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24493 doc: /* *Control highlighting of nobreak space and soft hyphen.
24494 A value of t means highlight the character itself (for nobreak space,
24495 use face `nobreak-space').
24496 A value of nil means no highlighting.
24497 Other values mean display the escape glyph followed by an ordinary
24498 space or ordinary hyphen. */);
24499 Vnobreak_char_display = Qt;
24500
24501 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24502 doc: /* *The pointer shape to show in void text areas.
24503 A value of nil means to show the text pointer. Other options are `arrow',
24504 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24505 Vvoid_text_area_pointer = Qarrow;
24506
24507 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24508 doc: /* Non-nil means don't actually do any redisplay.
24509 This is used for internal purposes. */);
24510 Vinhibit_redisplay = Qnil;
24511
24512 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24513 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24514 Vglobal_mode_string = Qnil;
24515
24516 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24517 doc: /* Marker for where to display an arrow on top of the buffer text.
24518 This must be the beginning of a line in order to work.
24519 See also `overlay-arrow-string'. */);
24520 Voverlay_arrow_position = Qnil;
24521
24522 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24523 doc: /* String to display as an arrow in non-window frames.
24524 See also `overlay-arrow-position'. */);
24525 Voverlay_arrow_string = build_string ("=>");
24526
24527 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24528 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24529 The symbols on this list are examined during redisplay to determine
24530 where to display overlay arrows. */);
24531 Voverlay_arrow_variable_list
24532 = Fcons (intern ("overlay-arrow-position"), Qnil);
24533
24534 DEFVAR_INT ("scroll-step", &scroll_step,
24535 doc: /* *The number of lines to try scrolling a window by when point moves out.
24536 If that fails to bring point back on frame, point is centered instead.
24537 If this is zero, point is always centered after it moves off frame.
24538 If you want scrolling to always be a line at a time, you should set
24539 `scroll-conservatively' to a large value rather than set this to 1. */);
24540
24541 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24542 doc: /* *Scroll up to this many lines, to bring point back on screen.
24543 If point moves off-screen, redisplay will scroll by up to
24544 `scroll-conservatively' lines in order to bring point just barely
24545 onto the screen again. If that cannot be done, then redisplay
24546 recenters point as usual.
24547
24548 A value of zero means always recenter point if it moves off screen. */);
24549 scroll_conservatively = 0;
24550
24551 DEFVAR_INT ("scroll-margin", &scroll_margin,
24552 doc: /* *Number of lines of margin at the top and bottom of a window.
24553 Recenter the window whenever point gets within this many lines
24554 of the top or bottom of the window. */);
24555 scroll_margin = 0;
24556
24557 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24558 doc: /* Pixels per inch value for non-window system displays.
24559 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24560 Vdisplay_pixels_per_inch = make_float (72.0);
24561
24562 #if GLYPH_DEBUG
24563 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24564 #endif
24565
24566 DEFVAR_BOOL ("truncate-partial-width-windows",
24567 &truncate_partial_width_windows,
24568 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24569 truncate_partial_width_windows = 1;
24570
24571 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24572 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24573 Any other value means to use the appropriate face, `mode-line',
24574 `header-line', or `menu' respectively. */);
24575 mode_line_inverse_video = 1;
24576
24577 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24578 doc: /* *Maximum buffer size for which line number should be displayed.
24579 If the buffer is bigger than this, the line number does not appear
24580 in the mode line. A value of nil means no limit. */);
24581 Vline_number_display_limit = Qnil;
24582
24583 DEFVAR_INT ("line-number-display-limit-width",
24584 &line_number_display_limit_width,
24585 doc: /* *Maximum line width (in characters) for line number display.
24586 If the average length of the lines near point is bigger than this, then the
24587 line number may be omitted from the mode line. */);
24588 line_number_display_limit_width = 200;
24589
24590 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24591 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24592 highlight_nonselected_windows = 0;
24593
24594 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24595 doc: /* Non-nil if more than one frame is visible on this display.
24596 Minibuffer-only frames don't count, but iconified frames do.
24597 This variable is not guaranteed to be accurate except while processing
24598 `frame-title-format' and `icon-title-format'. */);
24599
24600 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24601 doc: /* Template for displaying the title bar of visible frames.
24602 \(Assuming the window manager supports this feature.)
24603
24604 This variable has the same structure as `mode-line-format', except that
24605 the %c and %l constructs are ignored. It is used only on frames for
24606 which no explicit name has been set \(see `modify-frame-parameters'). */);
24607
24608 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24609 doc: /* Template for displaying the title bar of an iconified frame.
24610 \(Assuming the window manager supports this feature.)
24611 This variable has the same structure as `mode-line-format' (which see),
24612 and is used only on frames for which no explicit name has been set
24613 \(see `modify-frame-parameters'). */);
24614 Vicon_title_format
24615 = Vframe_title_format
24616 = Fcons (intern ("multiple-frames"),
24617 Fcons (build_string ("%b"),
24618 Fcons (Fcons (empty_unibyte_string,
24619 Fcons (intern ("invocation-name"),
24620 Fcons (build_string ("@"),
24621 Fcons (intern ("system-name"),
24622 Qnil)))),
24623 Qnil)));
24624
24625 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24626 doc: /* Maximum number of lines to keep in the message log buffer.
24627 If nil, disable message logging. If t, log messages but don't truncate
24628 the buffer when it becomes large. */);
24629 Vmessage_log_max = make_number (100);
24630
24631 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24632 doc: /* Functions called before redisplay, if window sizes have changed.
24633 The value should be a list of functions that take one argument.
24634 Just before redisplay, for each frame, if any of its windows have changed
24635 size since the last redisplay, or have been split or deleted,
24636 all the functions in the list are called, with the frame as argument. */);
24637 Vwindow_size_change_functions = Qnil;
24638
24639 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24640 doc: /* List of functions to call before redisplaying a window with scrolling.
24641 Each function is called with two arguments, the window
24642 and its new display-start position. Note that the value of `window-end'
24643 is not valid when these functions are called. */);
24644 Vwindow_scroll_functions = Qnil;
24645
24646 DEFVAR_LISP ("window-text-change-functions",
24647 &Vwindow_text_change_functions,
24648 doc: /* Functions to call in redisplay when text in the window might change. */);
24649 Vwindow_text_change_functions = Qnil;
24650
24651 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24652 doc: /* Functions called when redisplay of a window reaches the end trigger.
24653 Each function is called with two arguments, the window and the end trigger value.
24654 See `set-window-redisplay-end-trigger'. */);
24655 Vredisplay_end_trigger_functions = Qnil;
24656
24657 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24658 doc: /* *Non-nil means autoselect window with mouse pointer.
24659 If nil, do not autoselect windows.
24660 A positive number means delay autoselection by that many seconds: a
24661 window is autoselected only after the mouse has remained in that
24662 window for the duration of the delay.
24663 A negative number has a similar effect, but causes windows to be
24664 autoselected only after the mouse has stopped moving. \(Because of
24665 the way Emacs compares mouse events, you will occasionally wait twice
24666 that time before the window gets selected.\)
24667 Any other value means to autoselect window instantaneously when the
24668 mouse pointer enters it.
24669
24670 Autoselection selects the minibuffer only if it is active, and never
24671 unselects the minibuffer if it is active.
24672
24673 When customizing this variable make sure that the actual value of
24674 `focus-follows-mouse' matches the behavior of your window manager. */);
24675 Vmouse_autoselect_window = Qnil;
24676
24677 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24678 doc: /* *Non-nil means automatically resize tool-bars.
24679 This dynamically changes the tool-bar's height to the minimum height
24680 that is needed to make all tool-bar items visible.
24681 If value is `grow-only', the tool-bar's height is only increased
24682 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24683 Vauto_resize_tool_bars = Qt;
24684
24685 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24686 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24687 auto_raise_tool_bar_buttons_p = 1;
24688
24689 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24690 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24691 make_cursor_line_fully_visible_p = 1;
24692
24693 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24694 doc: /* *Border below tool-bar in pixels.
24695 If an integer, use it as the height of the border.
24696 If it is one of `internal-border-width' or `border-width', use the
24697 value of the corresponding frame parameter.
24698 Otherwise, no border is added below the tool-bar. */);
24699 Vtool_bar_border = Qinternal_border_width;
24700
24701 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24702 doc: /* *Margin around tool-bar buttons in pixels.
24703 If an integer, use that for both horizontal and vertical margins.
24704 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24705 HORZ specifying the horizontal margin, and VERT specifying the
24706 vertical margin. */);
24707 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24708
24709 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24710 doc: /* *Relief thickness of tool-bar buttons. */);
24711 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24712
24713 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24714 doc: /* List of functions to call to fontify regions of text.
24715 Each function is called with one argument POS. Functions must
24716 fontify a region starting at POS in the current buffer, and give
24717 fontified regions the property `fontified'. */);
24718 Vfontification_functions = Qnil;
24719 Fmake_variable_buffer_local (Qfontification_functions);
24720
24721 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24722 &unibyte_display_via_language_environment,
24723 doc: /* *Non-nil means display unibyte text according to language environment.
24724 Specifically this means that unibyte non-ASCII characters
24725 are displayed by converting them to the equivalent multibyte characters
24726 according to the current language environment. As a result, they are
24727 displayed according to the current fontset. */);
24728 unibyte_display_via_language_environment = 0;
24729
24730 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24731 doc: /* *Maximum height for resizing mini-windows.
24732 If a float, it specifies a fraction of the mini-window frame's height.
24733 If an integer, it specifies a number of lines. */);
24734 Vmax_mini_window_height = make_float (0.25);
24735
24736 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24737 doc: /* *How to resize mini-windows.
24738 A value of nil means don't automatically resize mini-windows.
24739 A value of t means resize them to fit the text displayed in them.
24740 A value of `grow-only', the default, means let mini-windows grow
24741 only, until their display becomes empty, at which point the windows
24742 go back to their normal size. */);
24743 Vresize_mini_windows = Qgrow_only;
24744
24745 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24746 doc: /* Alist specifying how to blink the cursor off.
24747 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24748 `cursor-type' frame-parameter or variable equals ON-STATE,
24749 comparing using `equal', Emacs uses OFF-STATE to specify
24750 how to blink it off. ON-STATE and OFF-STATE are values for
24751 the `cursor-type' frame parameter.
24752
24753 If a frame's ON-STATE has no entry in this list,
24754 the frame's other specifications determine how to blink the cursor off. */);
24755 Vblink_cursor_alist = Qnil;
24756
24757 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24758 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24759 automatic_hscrolling_p = 1;
24760 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
24761 staticpro (&Qauto_hscroll_mode);
24762
24763 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24764 doc: /* *How many columns away from the window edge point is allowed to get
24765 before automatic hscrolling will horizontally scroll the window. */);
24766 hscroll_margin = 5;
24767
24768 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24769 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24770 When point is less than `hscroll-margin' columns from the window
24771 edge, automatic hscrolling will scroll the window by the amount of columns
24772 determined by this variable. If its value is a positive integer, scroll that
24773 many columns. If it's a positive floating-point number, it specifies the
24774 fraction of the window's width to scroll. If it's nil or zero, point will be
24775 centered horizontally after the scroll. Any other value, including negative
24776 numbers, are treated as if the value were zero.
24777
24778 Automatic hscrolling always moves point outside the scroll margin, so if
24779 point was more than scroll step columns inside the margin, the window will
24780 scroll more than the value given by the scroll step.
24781
24782 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24783 and `scroll-right' overrides this variable's effect. */);
24784 Vhscroll_step = make_number (0);
24785
24786 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24787 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24788 Bind this around calls to `message' to let it take effect. */);
24789 message_truncate_lines = 0;
24790
24791 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24792 doc: /* Normal hook run to update the menu bar definitions.
24793 Redisplay runs this hook before it redisplays the menu bar.
24794 This is used to update submenus such as Buffers,
24795 whose contents depend on various data. */);
24796 Vmenu_bar_update_hook = Qnil;
24797
24798 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24799 doc: /* Frame for which we are updating a menu.
24800 The enable predicate for a menu binding should check this variable. */);
24801 Vmenu_updating_frame = Qnil;
24802
24803 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24804 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24805 inhibit_menubar_update = 0;
24806
24807 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24808 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24809 inhibit_eval_during_redisplay = 0;
24810
24811 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24812 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24813 inhibit_free_realized_faces = 0;
24814
24815 #if GLYPH_DEBUG
24816 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24817 doc: /* Inhibit try_window_id display optimization. */);
24818 inhibit_try_window_id = 0;
24819
24820 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24821 doc: /* Inhibit try_window_reusing display optimization. */);
24822 inhibit_try_window_reusing = 0;
24823
24824 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24825 doc: /* Inhibit try_cursor_movement display optimization. */);
24826 inhibit_try_cursor_movement = 0;
24827 #endif /* GLYPH_DEBUG */
24828
24829 DEFVAR_INT ("overline-margin", &overline_margin,
24830 doc: /* *Space between overline and text, in pixels.
24831 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24832 margin to the caracter height. */);
24833 overline_margin = 2;
24834 }
24835
24836
24837 /* Initialize this module when Emacs starts. */
24838
24839 void
24840 init_xdisp ()
24841 {
24842 Lisp_Object root_window;
24843 struct window *mini_w;
24844
24845 current_header_line_height = current_mode_line_height = -1;
24846
24847 CHARPOS (this_line_start_pos) = 0;
24848
24849 mini_w = XWINDOW (minibuf_window);
24850 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24851
24852 if (!noninteractive)
24853 {
24854 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24855 int i;
24856
24857 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24858 set_window_height (root_window,
24859 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24860 0);
24861 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24862 set_window_height (minibuf_window, 1, 0);
24863
24864 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24865 mini_w->total_cols = make_number (FRAME_COLS (f));
24866
24867 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24868 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24869 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24870
24871 /* The default ellipsis glyphs `...'. */
24872 for (i = 0; i < 3; ++i)
24873 default_invis_vector[i] = make_number ('.');
24874 }
24875
24876 {
24877 /* Allocate the buffer for frame titles.
24878 Also used for `format-mode-line'. */
24879 int size = 100;
24880 mode_line_noprop_buf = (char *) xmalloc (size);
24881 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24882 mode_line_noprop_ptr = mode_line_noprop_buf;
24883 mode_line_target = MODE_LINE_DISPLAY;
24884 }
24885
24886 help_echo_showing_p = 0;
24887 }
24888
24889
24890 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24891 (do not change this comment) */