(verify_charstarts): Handle truncation of lines.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20
21 #include <signal.h>
22 #include <stdio.h>
23
24 #include <config.h>
25 #include <ctype.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 #include "termopts.h"
30 #include "termhooks.h"
31 #include "cm.h"
32 #include "dispextern.h"
33 #include "buffer.h"
34 #include "frame.h"
35 #include "window.h"
36 #include "commands.h"
37 #include "disptab.h"
38 #include "indent.h"
39 #include "intervals.h"
40
41 #include "systty.h"
42 #include "systime.h"
43
44 #ifdef HAVE_X_WINDOWS
45 #include "xterm.h"
46 #endif /* HAVE_X_WINDOWS */
47
48 #define max(a, b) ((a) > (b) ? (a) : (b))
49 #define min(a, b) ((a) < (b) ? (a) : (b))
50
51 #ifndef PENDING_OUTPUT_COUNT
52 /* Get number of chars of output now in the buffer of a stdio stream.
53 This ought to be built in in stdio, but it isn't.
54 Some s- files override this because their stdio internals differ. */
55 #ifdef __GNU_LIBRARY__
56 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
57 #else
58 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
59 #endif
60 #endif
61
62 /* Nonzero upon entry to redisplay means do not assume anything about
63 current contents of actual terminal frame; clear and redraw it. */
64
65 int frame_garbaged;
66
67 /* Nonzero means last display completed. Zero means it was preempted. */
68
69 int display_completed;
70
71 /* Lisp variable visible-bell; enables use of screen-flash
72 instead of audible bell. */
73
74 int visible_bell;
75
76 /* Invert the color of the whole frame, at a low level. */
77
78 int inverse_video;
79
80 /* Line speed of the terminal. */
81
82 int baud_rate;
83
84 /* nil or a symbol naming the window system under which emacs is
85 running ('x is the only current possibility). */
86
87 Lisp_Object Vwindow_system;
88
89 /* Version number of X windows: 10, 11 or nil. */
90 Lisp_Object Vwindow_system_version;
91
92 /* Vector of glyph definitions. Indexed by glyph number,
93 the contents are a string which is how to output the glyph.
94
95 If Vglyph_table is nil, a glyph is output by using its low 8 bits
96 as a character code. */
97
98 Lisp_Object Vglyph_table;
99
100 /* Display table to use for vectors that don't specify their own. */
101
102 Lisp_Object Vstandard_display_table;
103
104 /* Nonzero means reading single-character input with prompt
105 so put cursor on minibuffer after the prompt.
106 positive means at end of text in echo area;
107 negative means at beginning of line. */
108 int cursor_in_echo_area;
109 \f
110 /* The currently selected frame.
111 In a single-frame version, this variable always remains 0. */
112
113 FRAME_PTR selected_frame;
114
115 /* A frame which is not just a minibuffer, or 0 if there are no such
116 frames. This is usually the most recent such frame that was
117 selected. In a single-frame version, this variable always remains 0. */
118 FRAME_PTR last_nonminibuf_frame;
119
120 /* In a single-frame version, the information that would otherwise
121 exist inside frame objects lives in the following structure instead.
122
123 NOTE: the_only_frame is not checked for garbage collection; don't
124 store collectible objects in any of its fields!
125
126 You're not/The only frame in town/... */
127
128 #ifndef MULTI_FRAME
129 struct frame the_only_frame;
130 #endif
131
132 /* This is a vector, made larger whenever it isn't large enough,
133 which is used inside `update_frame' to hold the old contents
134 of the FRAME_PHYS_LINES of the frame being updated. */
135 struct frame_glyphs **ophys_lines;
136 /* Length of vector currently allocated. */
137 int ophys_lines_length;
138
139 FILE *termscript; /* Stdio stream being used for copy of all output. */
140
141 struct cm Wcm; /* Structure for info on cursor positioning */
142
143 extern short ospeed; /* Output speed (from sg_ospeed) */
144
145 int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
146 \f
147 #ifdef MULTI_FRAME
148
149 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
150 "Clear frame FRAME and output again what is supposed to appear on it.")
151 (frame)
152 Lisp_Object frame;
153 {
154 FRAME_PTR f;
155
156 CHECK_LIVE_FRAME (frame, 0);
157 f = XFRAME (frame);
158 update_begin (f);
159 /* set_terminal_modes (); */
160 clear_frame ();
161 clear_frame_records (f);
162 update_end (f);
163 fflush (stdout);
164 windows_or_buffers_changed++;
165 /* Mark all windows as INaccurate,
166 so that every window will have its redisplay done. */
167 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
168 f->garbaged = 0;
169 return Qnil;
170 }
171
172 redraw_frame (f)
173 FRAME_PTR f;
174 {
175 Lisp_Object frame;
176 XSET (frame, Lisp_Frame, f);
177 Fredraw_frame (frame);
178 }
179
180 #else
181
182 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
183 "Clear frame FRAME and output again what is supposed to appear on it.")
184 (frame)
185 Lisp_Object frame;
186 {
187 update_begin (0);
188 set_terminal_modes ();
189 clear_frame ();
190 update_end (0);
191 fflush (stdout);
192 clear_frame_records (0);
193 windows_or_buffers_changed++;
194 /* Mark all windows as INaccurate,
195 so that every window will have its redisplay done. */
196 mark_window_display_accurate (FRAME_ROOT_WINDOW (0), 0);
197 return Qnil;
198 }
199
200 #endif
201
202 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
203 "Clear and redisplay all visible frames.")
204 ()
205 {
206 Lisp_Object tail, frame;
207
208 FOR_EACH_FRAME (tail, frame)
209 if (FRAME_VISIBLE_P (XFRAME (frame)))
210 Fredraw_frame (frame);
211
212 return Qnil;
213 }
214
215 /* This is used when frame_garbaged is set.
216 Redraw the individual frames marked as garbaged. */
217
218 void
219 redraw_garbaged_frames ()
220 {
221 Lisp_Object tail, frame;
222
223 FOR_EACH_FRAME (tail, frame)
224 if (FRAME_VISIBLE_P (XFRAME (frame))
225 && FRAME_GARBAGED_P (XFRAME (frame)))
226 Fredraw_frame (frame);
227 }
228
229 \f
230 static struct frame_glyphs *
231 make_frame_glyphs (frame, empty)
232 register FRAME_PTR frame;
233 int empty;
234 {
235 register int i;
236 register width = FRAME_WIDTH (frame);
237 register height = FRAME_HEIGHT (frame);
238 register struct frame_glyphs *new
239 = (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
240
241 SET_GLYPHS_FRAME (new, frame);
242 new->height = height;
243 new->width = width;
244 new->used = (int *) xmalloc (height * sizeof (int));
245 new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
246 new->charstarts = (int **) xmalloc (height * sizeof (int *));
247 new->highlight = (char *) xmalloc (height * sizeof (char));
248 new->enable = (char *) xmalloc (height * sizeof (char));
249 bzero (new->enable, height * sizeof (char));
250 new->bufp = (int *) xmalloc (height * sizeof (int));
251
252 #ifdef HAVE_X_WINDOWS
253 if (FRAME_X_P (frame))
254 {
255 new->top_left_x = (short *) xmalloc (height * sizeof (short));
256 new->top_left_y = (short *) xmalloc (height * sizeof (short));
257 new->pix_width = (short *) xmalloc (height * sizeof (short));
258 new->pix_height = (short *) xmalloc (height * sizeof (short));
259 new->max_ascent = (short *) xmalloc (height * sizeof (short));
260 }
261 #endif
262
263 if (empty)
264 {
265 /* Make the buffer used by decode_mode_spec. This buffer is also
266 used as temporary storage when updating the frame. See scroll.c. */
267 unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
268 unsigned int total_charstarts = (width + 2) * sizeof (int);
269
270 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
271 bzero (new->total_contents, total_glyphs);
272
273 new->total_charstarts = (int *) xmalloc (total_charstarts);
274 bzero (new->total_charstarts, total_glyphs);
275 }
276 else
277 {
278 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
279
280 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
281 bzero (new->total_contents, total_glyphs);
282 for (i = 0; i < height; i++)
283 new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
284
285 if (!FRAME_TERMCAP_P (frame))
286 {
287 unsigned int total_charstarts = height * (width + 2) * sizeof (int);
288
289 new->total_charstarts = (int *) xmalloc (total_charstarts);
290 bzero (new->total_charstarts, total_charstarts);
291 for (i = 0; i < height; i++)
292 new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
293 }
294 else
295 {
296 /* Without a window system, we don't really need charstarts.
297 So use a small amount of space to make enough data structure
298 to prevent crashes in display_text_line. */
299 new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
300 for (i = 0; i < height; i++)
301 new->charstarts[i] = new->total_charstarts;
302 }
303 }
304
305 return new;
306 }
307
308 static void
309 free_frame_glyphs (frame, glyphs)
310 FRAME_PTR frame;
311 struct frame_glyphs *glyphs;
312 {
313 if (glyphs->total_contents)
314 xfree (glyphs->total_contents);
315 if (glyphs->total_charstarts)
316 xfree (glyphs->total_charstarts);
317
318 xfree (glyphs->used);
319 xfree (glyphs->glyphs);
320 xfree (glyphs->highlight);
321 xfree (glyphs->enable);
322 xfree (glyphs->bufp);
323 if (glyphs->charstarts)
324 xfree (glyphs->charstarts);
325
326 #ifdef HAVE_X_WINDOWS
327 if (FRAME_X_P (frame))
328 {
329 xfree (glyphs->top_left_x);
330 xfree (glyphs->top_left_y);
331 xfree (glyphs->pix_width);
332 xfree (glyphs->pix_height);
333 xfree (glyphs->max_ascent);
334 }
335 #endif
336
337 xfree (glyphs);
338 }
339
340 static void
341 remake_frame_glyphs (frame)
342 FRAME_PTR frame;
343 {
344 if (FRAME_CURRENT_GLYPHS (frame))
345 free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
346 if (FRAME_DESIRED_GLYPHS (frame))
347 free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
348 if (FRAME_TEMP_GLYPHS (frame))
349 free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
350
351 if (FRAME_MESSAGE_BUF (frame))
352 {
353 /* Reallocate the frame's message buffer; remember that
354 echo_area_glyphs may be pointing here. */
355 char *old_message_buf = FRAME_MESSAGE_BUF (frame);
356
357 FRAME_MESSAGE_BUF (frame)
358 = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
359 FRAME_WIDTH (frame) + 1);
360
361 if (echo_area_glyphs == old_message_buf)
362 echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
363 if (previous_echo_glyphs == old_message_buf)
364 previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
365 }
366 else
367 FRAME_MESSAGE_BUF (frame)
368 = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
369
370 FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
371 FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
372 FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
373 SET_FRAME_GARBAGED (frame);
374 }
375 \f
376 /* Return the hash code of contents of line VPOS in frame-matrix M. */
377
378 static int
379 line_hash_code (m, vpos)
380 register struct frame_glyphs *m;
381 int vpos;
382 {
383 register GLYPH *body, *end;
384 register int h = 0;
385
386 if (!m->enable[vpos])
387 return 0;
388
389 /* Give all highlighted lines the same hash code
390 so as to encourage scrolling to leave them in place. */
391 if (m->highlight[vpos])
392 return -1;
393
394 body = m->glyphs[vpos];
395
396 if (must_write_spaces)
397 while (1)
398 {
399 GLYPH g = *body++;
400
401 if (g == 0)
402 break;
403 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
404 }
405 else
406 while (1)
407 {
408 GLYPH g = *body++;
409
410 if (g == 0)
411 break;
412 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
413 }
414
415 if (h)
416 return h;
417 return 1;
418 }
419
420 /* Return number of characters in line in M at vpos VPOS,
421 except don't count leading and trailing spaces
422 unless the terminal requires those to be explicitly output. */
423
424 static unsigned int
425 line_draw_cost (m, vpos)
426 struct frame_glyphs *m;
427 int vpos;
428 {
429 register GLYPH *beg = m->glyphs[vpos];
430 register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
431 register int i;
432 register int tlen = GLYPH_TABLE_LENGTH;
433 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
434
435 /* Ignore trailing and leading spaces if we can. */
436 if (!must_write_spaces)
437 {
438 while ((end != beg) && (*end == SPACEGLYPH))
439 --end;
440 if (end == beg)
441 return (0); /* All blank line. */
442
443 while (*beg == SPACEGLYPH)
444 ++beg;
445 }
446
447 /* If we don't have a glyph-table, each glyph is one character,
448 so return the number of glyphs. */
449 if (tbase == 0)
450 return end - beg;
451
452 /* Otherwise, scan the glyphs and accumulate their total size in I. */
453 i = 0;
454 while ((beg <= end) && *beg)
455 {
456 register GLYPH g = *beg++;
457
458 if (GLYPH_SIMPLE_P (tbase, tlen, g))
459 i += 1;
460 else
461 i += GLYPH_LENGTH (tbase, g);
462 }
463 return i;
464 }
465 \f
466 /* The functions on this page are the interface from xdisp.c to redisplay.
467
468 The only other interface into redisplay is through setting
469 FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
470 and SET_FRAME_GARBAGED (frame). */
471
472 /* cancel_line eliminates any request to display a line at position `vpos' */
473
474 cancel_line (vpos, frame)
475 int vpos;
476 register FRAME_PTR frame;
477 {
478 FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
479 }
480
481 clear_frame_records (frame)
482 register FRAME_PTR frame;
483 {
484 bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
485 }
486
487 /* Prepare to display on line VPOS starting at HPOS within it. */
488
489 void
490 get_display_line (frame, vpos, hpos)
491 register FRAME_PTR frame;
492 int vpos;
493 register int hpos;
494 {
495 register struct frame_glyphs *glyphs;
496 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
497 register GLYPH *p;
498
499 if (vpos < 0)
500 abort ();
501
502 if ((desired_glyphs->enable[vpos]) && desired_glyphs->used[vpos] > hpos)
503 abort ();
504
505 if (! desired_glyphs->enable[vpos])
506 {
507 desired_glyphs->used[vpos] = 0;
508 desired_glyphs->highlight[vpos] = 0;
509 desired_glyphs->enable[vpos] = 1;
510 }
511
512 if (hpos > desired_glyphs->used[vpos])
513 {
514 GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
515 GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
516
517 desired_glyphs->used[vpos] = hpos;
518 while (g != end)
519 *g++ = SPACEGLYPH;
520 }
521 }
522
523 /* Like bcopy except never gets confused by overlap. */
524
525 void
526 safe_bcopy (from, to, size)
527 char *from, *to;
528 int size;
529 {
530 if (size <= 0 || from == to)
531 return;
532
533 /* If the source and destination don't overlap, then bcopy can
534 handle it. If they do overlap, but the destination is lower in
535 memory than the source, we'll assume bcopy can handle that. */
536 if (to < from || from + size <= to)
537 bcopy (from, to, size);
538
539 /* Otherwise, we'll copy from the end. */
540 else
541 {
542 register char *endf = from + size;
543 register char *endt = to + size;
544
545 /* If TO - FROM is large, then we should break the copy into
546 nonoverlapping chunks of TO - FROM bytes each. However, if
547 TO - FROM is small, then the bcopy function call overhead
548 makes this not worth it. The crossover point could be about
549 anywhere. Since I don't think the obvious copy loop is too
550 bad, I'm trying to err in its favor. */
551 if (to - from < 64)
552 {
553 do
554 *--endt = *--endf;
555 while (endf != from);
556 }
557 else
558 {
559 for (;;)
560 {
561 endt -= (to - from);
562 endf -= (to - from);
563
564 if (endt < to)
565 break;
566
567 bcopy (endf, endt, to - from);
568 }
569
570 /* If SIZE wasn't a multiple of TO - FROM, there will be a
571 little left over. The amount left over is
572 (endt + (to - from)) - to, which is endt - from. */
573 bcopy (from, to, endt - from);
574 }
575 }
576 }
577
578 /* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
579 DISTANCE may be negative. */
580
581 static void
582 rotate_vector (vector, size, distance)
583 char *vector;
584 int size;
585 int distance;
586 {
587 char *temp = (char *) alloca (size);
588
589 if (distance < 0)
590 distance += size;
591
592 bcopy (vector, temp + distance, size - distance);
593 bcopy (vector + size - distance, temp, distance);
594 bcopy (temp, vector, size);
595 }
596
597 /* Scroll lines from vpos FROM up to but not including vpos END
598 down by AMOUNT lines (AMOUNT may be negative).
599 Returns nonzero if done, zero if terminal cannot scroll them. */
600
601 int
602 scroll_frame_lines (frame, from, end, amount, newpos)
603 register FRAME_PTR frame;
604 int from, end, amount, newpos;
605 {
606 register int i;
607 register struct frame_glyphs *current_frame
608 = FRAME_CURRENT_GLYPHS (frame);
609 int pos_adjust;
610 int width = FRAME_WIDTH (frame);
611
612 if (!line_ins_del_ok)
613 return 0;
614
615 if (amount == 0)
616 return 1;
617
618 if (amount > 0)
619 {
620 update_begin (frame);
621 set_terminal_window (end + amount);
622 if (!scroll_region_ok)
623 ins_del_lines (end, -amount);
624 ins_del_lines (from, amount);
625 set_terminal_window (0);
626
627 rotate_vector (current_frame->glyphs + from,
628 sizeof (GLYPH *) * (end + amount - from),
629 amount * sizeof (GLYPH *));
630
631 rotate_vector (current_frame->charstarts + from,
632 sizeof (int *) * (end + amount - from),
633 amount * sizeof (int *));
634
635 safe_bcopy (current_frame->used + from,
636 current_frame->used + from + amount,
637 (end - from) * sizeof current_frame->used[0]);
638
639 safe_bcopy (current_frame->highlight + from,
640 current_frame->highlight + from + amount,
641 (end - from) * sizeof current_frame->highlight[0]);
642
643 safe_bcopy (current_frame->enable + from,
644 current_frame->enable + from + amount,
645 (end - from) * sizeof current_frame->enable[0]);
646
647 /* Adjust the lines by an amount
648 that puts the first of them at NEWPOS. */
649 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
650
651 /* Offset each char position in the charstarts lines we moved
652 by pos_adjust. */
653 for (i = from + amount; i < end + amount; i++)
654 {
655 int *line = current_frame->charstarts[i];
656 int col;
657 for (col = 0; col < width; col++)
658 if (line[col] > 0)
659 line[col] += pos_adjust;
660 }
661 for (i = from; i < from + amount; i++)
662 {
663 int *line = current_frame->charstarts[i];
664 int col;
665 line[0] = -1;
666 for (col = 0; col < width; col++)
667 line[col] = 0;
668 }
669
670 /* Mark the lines made empty by scrolling as enabled, empty and
671 normal video. */
672 bzero (current_frame->used + from,
673 amount * sizeof current_frame->used[0]);
674 bzero (current_frame->highlight + from,
675 amount * sizeof current_frame->highlight[0]);
676 for (i = from; i < from + amount; i++)
677 {
678 current_frame->glyphs[i][0] = '\0';
679 current_frame->charstarts[i][0] = -1;
680 current_frame->enable[i] = 1;
681 }
682
683 safe_bcopy (current_frame->bufp + from,
684 current_frame->bufp + from + amount,
685 (end - from) * sizeof current_frame->bufp[0]);
686
687 #ifdef HAVE_X_WINDOWS
688 if (FRAME_X_P (frame))
689 {
690 safe_bcopy (current_frame->top_left_x + from,
691 current_frame->top_left_x + from + amount,
692 (end - from) * sizeof current_frame->top_left_x[0]);
693
694 safe_bcopy (current_frame->top_left_y + from,
695 current_frame->top_left_y + from + amount,
696 (end - from) * sizeof current_frame->top_left_y[0]);
697
698 safe_bcopy (current_frame->pix_width + from,
699 current_frame->pix_width + from + amount,
700 (end - from) * sizeof current_frame->pix_width[0]);
701
702 safe_bcopy (current_frame->pix_height + from,
703 current_frame->pix_height + from + amount,
704 (end - from) * sizeof current_frame->pix_height[0]);
705
706 safe_bcopy (current_frame->max_ascent + from,
707 current_frame->max_ascent + from + amount,
708 (end - from) * sizeof current_frame->max_ascent[0]);
709 }
710 #endif /* HAVE_X_WINDOWS */
711
712 update_end (frame);
713 }
714 if (amount < 0)
715 {
716 update_begin (frame);
717 set_terminal_window (end);
718 ins_del_lines (from + amount, amount);
719 if (!scroll_region_ok)
720 ins_del_lines (end + amount, -amount);
721 set_terminal_window (0);
722
723 rotate_vector (current_frame->glyphs + from + amount,
724 sizeof (GLYPH *) * (end - from - amount),
725 amount * sizeof (GLYPH *));
726
727 rotate_vector (current_frame->charstarts + from + amount,
728 sizeof (int *) * (end - from - amount),
729 amount * sizeof (int *));
730
731 safe_bcopy (current_frame->used + from,
732 current_frame->used + from + amount,
733 (end - from) * sizeof current_frame->used[0]);
734
735 safe_bcopy (current_frame->highlight + from,
736 current_frame->highlight + from + amount,
737 (end - from) * sizeof current_frame->highlight[0]);
738
739 safe_bcopy (current_frame->enable + from,
740 current_frame->enable + from + amount,
741 (end - from) * sizeof current_frame->enable[0]);
742
743 /* Adjust the lines by an amount
744 that puts the first of them at NEWPOS. */
745 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
746
747 /* Offset each char position in the charstarts lines we moved
748 by pos_adjust. */
749 for (i = from + amount; i < end + amount; i++)
750 {
751 int *line = current_frame->charstarts[i];
752 int col;
753 for (col = 0; col < width; col++)
754 if (line[col] > 0)
755 line[col] += pos_adjust;
756 }
757 for (i = end + amount; i < end; i++)
758 {
759 int *line = current_frame->charstarts[i];
760 int col;
761 line[0] = -1;
762 for (col = 0; col < width; col++)
763 line[col] = 0;
764 }
765
766 /* Mark the lines made empty by scrolling as enabled, empty and
767 normal video. */
768 bzero (current_frame->used + end + amount,
769 - amount * sizeof current_frame->used[0]);
770 bzero (current_frame->highlight + end + amount,
771 - amount * sizeof current_frame->highlight[0]);
772 for (i = end + amount; i < end; i++)
773 {
774 current_frame->glyphs[i][0] = '\0';
775 current_frame->charstarts[i][0] = 0;
776 current_frame->enable[i] = 1;
777 }
778
779 safe_bcopy (current_frame->bufp + from,
780 current_frame->bufp + from + amount,
781 (end - from) * sizeof current_frame->bufp[0]);
782
783 #ifdef HAVE_X_WINDOWS
784 if (FRAME_X_P (frame))
785 {
786 safe_bcopy (current_frame->top_left_x + from,
787 current_frame->top_left_x + from + amount,
788 (end - from) * sizeof current_frame->top_left_x[0]);
789
790 safe_bcopy (current_frame->top_left_y + from,
791 current_frame->top_left_y + from + amount,
792 (end - from) * sizeof current_frame->top_left_y[0]);
793
794 safe_bcopy (current_frame->pix_width + from,
795 current_frame->pix_width + from + amount,
796 (end - from) * sizeof current_frame->pix_width[0]);
797
798 safe_bcopy (current_frame->pix_height + from,
799 current_frame->pix_height + from + amount,
800 (end - from) * sizeof current_frame->pix_height[0]);
801
802 safe_bcopy (current_frame->max_ascent + from,
803 current_frame->max_ascent + from + amount,
804 (end - from) * sizeof current_frame->max_ascent[0]);
805 }
806 #endif /* HAVE_X_WINDOWS */
807
808 update_end (frame);
809 }
810 return 1;
811 }
812 \f
813 /* After updating a window W that isn't the full frame wide,
814 copy all the columns that W does not occupy
815 into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
816 so that update_frame will not change those columns. */
817
818 preserve_other_columns (w)
819 struct window *w;
820 {
821 register int vpos;
822 register struct frame_glyphs *current_frame, *desired_frame;
823 register FRAME_PTR frame = XFRAME (w->frame);
824 int start = XFASTINT (w->left);
825 int end = XFASTINT (w->left) + XFASTINT (w->width);
826 int bot = XFASTINT (w->top) + XFASTINT (w->height);
827
828 current_frame = FRAME_CURRENT_GLYPHS (frame);
829 desired_frame = FRAME_DESIRED_GLYPHS (frame);
830
831 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
832 {
833 if (current_frame->enable[vpos] && desired_frame->enable[vpos])
834 {
835 if (start > 0)
836 {
837 int len;
838
839 bcopy (current_frame->glyphs[vpos],
840 desired_frame->glyphs[vpos],
841 start * sizeof (current_frame->glyphs[vpos]));
842 bcopy (current_frame->charstarts[vpos],
843 desired_frame->charstarts[vpos],
844 start * sizeof (current_frame->charstarts[vpos]));
845 len = min (start, current_frame->used[vpos]);
846 if (desired_frame->used[vpos] < len)
847 desired_frame->used[vpos] = len;
848 }
849 if (current_frame->used[vpos] > end
850 && desired_frame->used[vpos] < current_frame->used[vpos])
851 {
852 while (desired_frame->used[vpos] < end)
853 {
854 int used = desired_frame->used[vpos]++;
855 desired_frame->glyphs[vpos][used] = SPACEGLYPH;
856 desired_frame->glyphs[vpos][used] = 0;
857 }
858 bcopy (current_frame->glyphs[vpos] + end,
859 desired_frame->glyphs[vpos] + end,
860 ((current_frame->used[vpos] - end)
861 * sizeof (current_frame->glyphs[vpos])));
862 bcopy (current_frame->charstarts[vpos] + end,
863 desired_frame->charstarts[vpos] + end,
864 ((current_frame->used[vpos] - end)
865 * sizeof (current_frame->charstarts[vpos])));
866 desired_frame->used[vpos] = current_frame->used[vpos];
867 }
868 }
869 }
870 }
871 \f
872 #if 0
873
874 /* If window w does not need to be updated and isn't the full frame wide,
875 copy all the columns that w does occupy
876 into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
877 so that update_frame will not change those columns.
878
879 Have not been able to figure out how to use this correctly. */
880
881 preserve_my_columns (w)
882 struct window *w;
883 {
884 register int vpos, fin;
885 register struct frame_glyphs *l1, *l2;
886 register FRAME_PTR frame = XFRAME (w->frame);
887 int start = XFASTINT (w->left);
888 int end = XFASTINT (w->left) + XFASTINT (w->width);
889 int bot = XFASTINT (w->top) + XFASTINT (w->height);
890
891 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
892 {
893 if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
894 && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
895 {
896 if (l2->length > start && l1->length < l2->length)
897 {
898 fin = l2->length;
899 if (fin > end) fin = end;
900 while (l1->length < start)
901 l1->body[l1->length++] = ' ';
902 bcopy (l2->body + start, l1->body + start, fin - start);
903 l1->length = fin;
904 }
905 }
906 }
907 }
908
909 #endif
910 \f
911 /* Adjust by ADJUST the charstart values in window W
912 after vpos VPOS, which counts relative to the frame
913 (not relative to W itself). */
914
915 void
916 adjust_window_charstarts (w, vpos, adjust)
917 struct window *w;
918 int vpos;
919 int adjust;
920 {
921 int left = XFASTINT (w->left);
922 int top = XFASTINT (w->top);
923 int right = left + window_internal_width (w);
924 int bottom = top + window_internal_height (w);
925 int i;
926
927 for (i = vpos + 1; i < bottom; i++)
928 {
929 int *charstart
930 = FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
931 int j;
932 for (j = left; j < right; j++)
933 if (charstart[j] > 0)
934 charstart[j] += adjust;
935 }
936 }
937
938 /* Check the charstarts values in the area of window W
939 for internal consistency. We cannot check that they are "right";
940 we can only look for something nonsensical. */
941
942 verify_charstarts (w)
943 struct window *w;
944 {
945 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
946 int i;
947 int top = XFASTINT (w->top);
948 int bottom = top + window_internal_height (w);
949 int left = XFASTINT (w->left);
950 int right = left + window_internal_width (w);
951 int next_line;
952 int truncate = (XINT (w->hscroll)
953 || (truncate_partial_width_windows
954 && (XFASTINT (w->width) < FRAME_WIDTH (f)))
955 || !NILP (XBUFFER (w->buffer)->truncate_lines));
956
957 for (i = top; i < bottom; i++)
958 {
959 int j;
960 int last;
961 int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
962
963 if (i != top)
964 {
965 if (truncate)
966 {
967 /* If we are truncating lines, allow a jump
968 in charstarts from one line to the next. */
969 if (charstart[left] < next_line)
970 abort ();
971 }
972 else
973 {
974 if (charstart[left] != next_line)
975 abort ();
976 }
977 }
978
979 for (j = left; j < right; j++)
980 if (charstart[j] > 0)
981 last = charstart[j];
982 /* Record where the next line should start. */
983 next_line = last;
984 if (BUF_ZV (XBUFFER (w->buffer)) != last)
985 {
986 /* If there's a newline between the two lines, count that. */
987 int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
988 if (endchar == '\n')
989 next_line++;
990 }
991 }
992 }
993 \f
994 /* On discovering that the redisplay for a window was no good,
995 cancel the columns of that window, so that when the window is
996 displayed over again get_display_line will not complain. */
997
998 cancel_my_columns (w)
999 struct window *w;
1000 {
1001 register int vpos;
1002 register struct frame_glyphs *desired_glyphs
1003 = FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
1004 register int start = XFASTINT (w->left);
1005 register int bot = XFASTINT (w->top) + XFASTINT (w->height);
1006
1007 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
1008 if (desired_glyphs->enable[vpos]
1009 && desired_glyphs->used[vpos] >= start)
1010 desired_glyphs->used[vpos] = start;
1011 }
1012 \f
1013 /* These functions try to perform directly and immediately on the frame
1014 the necessary output for one change in the buffer.
1015 They may return 0 meaning nothing was done if anything is difficult,
1016 or 1 meaning the output was performed properly.
1017 They assume that the frame was up to date before the buffer
1018 change being displayed. They make various other assumptions too;
1019 see command_loop_1 where these are called. */
1020
1021 int
1022 direct_output_for_insert (g)
1023 int g;
1024 {
1025 register FRAME_PTR frame = selected_frame;
1026 register struct frame_glyphs *current_frame
1027 = FRAME_CURRENT_GLYPHS (frame);
1028
1029 #ifndef COMPILER_REGISTER_BUG
1030 register
1031 #endif /* COMPILER_REGISTER_BUG */
1032 struct window *w = XWINDOW (selected_window);
1033 #ifndef COMPILER_REGISTER_BUG
1034 register
1035 #endif /* COMPILER_REGISTER_BUG */
1036 int hpos = FRAME_CURSOR_X (frame);
1037 #ifndef COMPILER_REGISTER_BUG
1038 register
1039 #endif /* COMPILER_REGISTER_BUG */
1040 int vpos = FRAME_CURSOR_Y (frame);
1041
1042 /* Give up if about to continue line. */
1043 if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1
1044
1045 /* Avoid losing if cursor is in invisible text off left margin */
1046 || (XINT (w->hscroll) && hpos == XFASTINT (w->left))
1047
1048 /* Give up if cursor outside window (in minibuf, probably) */
1049 || cursor_in_echo_area
1050 || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
1051 || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
1052
1053 /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
1054 || !display_completed
1055
1056 /* Give up if buffer appears in two places. */
1057 || buffer_shared > 1
1058
1059 #ifdef USE_TEXT_PROPERTIES
1060 /* Intervals have already been adjusted, point is after the
1061 character that was just inserted. */
1062 /* Give up if character is invisible. */
1063 /* Give up if character has a face property.
1064 At the moment we only lose at end of line or end of buffer
1065 and only with faces that have some background */
1066 /* Instead of wasting time, give up if character has any text properties */
1067 || ! NILP (Ftext_properties_at (XFASTINT (point - 1), Qnil))
1068 #endif
1069
1070 /* Give up if w is minibuffer and a message is being displayed there */
1071 || (MINI_WINDOW_P (w) && echo_area_glyphs))
1072 return 0;
1073
1074 {
1075 #ifdef HAVE_X_WINDOWS
1076 int dummy;
1077 int face = compute_char_face (frame, w, point - 1, -1, -1, &dummy, point);
1078 #endif
1079 current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
1080 current_frame->charstarts[vpos][hpos] = point - 1;
1081 /* Record the entry for after the newly inserted character. */
1082 current_frame->charstarts[vpos][hpos + 1] = point;
1083 adjust_window_charstarts (w, vpos, 1);
1084 }
1085 unchanged_modified = MODIFF;
1086 beg_unchanged = GPT - BEG;
1087 XFASTINT (w->last_point) = point;
1088 XFASTINT (w->last_point_x) = hpos;
1089 XFASTINT (w->last_modified) = MODIFF;
1090
1091 reassert_line_highlight (0, vpos);
1092 write_glyphs (&current_frame->glyphs[vpos][hpos], 1);
1093 fflush (stdout);
1094 ++FRAME_CURSOR_X (frame);
1095 if (hpos == current_frame->used[vpos])
1096 {
1097 current_frame->used[vpos] = hpos + 1;
1098 current_frame->glyphs[vpos][hpos + 1] = 0;
1099 }
1100
1101 return 1;
1102 }
1103
1104 int
1105 direct_output_forward_char (n)
1106 int n;
1107 {
1108 register FRAME_PTR frame = selected_frame;
1109 register struct window *w = XWINDOW (selected_window);
1110 int position;
1111 int hpos = FRAME_CURSOR_X (frame);
1112
1113 /* Give up if in truncated text at end of line. */
1114 if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1)
1115 return 0;
1116
1117 /* Avoid losing if cursor is in invisible text off left margin
1118 or about to go off either side of window. */
1119 if ((FRAME_CURSOR_X (frame) == XFASTINT (w->left)
1120 && (XINT (w->hscroll) || n < 0))
1121 || (n > 0
1122 && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
1123 || cursor_in_echo_area)
1124 return 0;
1125
1126 /* Can't use direct output if highlighting a region. */
1127 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
1128 return 0;
1129
1130 #ifdef USE_TEXT_PROPERTIES
1131 /* Don't use direct output next to an invisible character
1132 since we might need to do something special. */
1133
1134 XFASTINT (position) = point;
1135 if (XFASTINT (position) < ZV
1136 && ! NILP (Fget_char_property (position,
1137 Qinvisible,
1138 selected_window)))
1139 return 0;
1140
1141 XFASTINT (position) = point - 1;
1142 if (XFASTINT (position) >= BEGV
1143 && ! NILP (Fget_char_property (position,
1144 Qinvisible,
1145 selected_window)))
1146 return 0;
1147 #endif
1148
1149 FRAME_CURSOR_X (frame) += n;
1150 XFASTINT (w->last_point_x) = FRAME_CURSOR_X (frame);
1151 XFASTINT (w->last_point) = point;
1152 cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
1153 fflush (stdout);
1154
1155 return 1;
1156 }
1157 \f
1158 static void update_line ();
1159
1160 /* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
1161 Value is nonzero if redisplay stopped due to pending input.
1162 FORCE nonzero means do not stop for pending input. */
1163
1164 int
1165 update_frame (f, force, inhibit_hairy_id)
1166 FRAME_PTR f;
1167 int force;
1168 int inhibit_hairy_id;
1169 {
1170 register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (f);
1171 register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (f);
1172 register int i;
1173 int pause;
1174 int preempt_count = baud_rate / 2400 + 1;
1175 extern input_pending;
1176 #ifdef HAVE_X_WINDOWS
1177 register int downto, leftmost;
1178 #endif
1179
1180 if (preempt_count <= 0)
1181 preempt_count = 1;
1182
1183 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1184
1185 detect_input_pending ();
1186 if (input_pending && !force)
1187 {
1188 pause = 1;
1189 goto do_pause;
1190 }
1191
1192 update_begin (f);
1193
1194 if (!line_ins_del_ok)
1195 inhibit_hairy_id = 1;
1196
1197 /* See if any of the desired lines are enabled; don't compute for
1198 i/d line if just want cursor motion. */
1199 for (i = 0; i < FRAME_HEIGHT (f); i++)
1200 if (desired_frame->enable[i])
1201 break;
1202
1203 /* Try doing i/d line, if not yet inhibited. */
1204 if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
1205 force |= scrolling (f);
1206
1207 /* Update the individual lines as needed. Do bottom line first. */
1208
1209 if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
1210 update_line (f, FRAME_HEIGHT (f) - 1);
1211
1212 #ifdef HAVE_X_WINDOWS
1213 if (FRAME_X_P (f))
1214 {
1215 leftmost = downto = f->display.x->internal_border_width;
1216 if (desired_frame->enable[0])
1217 {
1218 current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
1219 current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
1220 = PIXEL_HEIGHT (f) - f->display.x->internal_border_width
1221 - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
1222 current_frame->top_left_x[0] = leftmost;
1223 current_frame->top_left_y[0] = downto;
1224 }
1225 }
1226 #endif /* HAVE_X_WINDOWS */
1227
1228 /* Now update the rest of the lines. */
1229 for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
1230 {
1231 if (desired_frame->enable[i])
1232 {
1233 if (FRAME_TERMCAP_P (f))
1234 {
1235 /* Flush out every so many lines.
1236 Also flush out if likely to have more than 1k buffered
1237 otherwise. I'm told that some telnet connections get
1238 really screwed by more than 1k output at once. */
1239 int outq = PENDING_OUTPUT_COUNT (stdout);
1240 if (outq > 900
1241 || (outq > 20 && ((i - 1) % preempt_count == 0)))
1242 {
1243 fflush (stdout);
1244 if (preempt_count == 1)
1245 {
1246 #ifdef EMACS_OUTQSIZE
1247 if (EMACS_OUTQSIZE (0, &outq) < 0)
1248 /* Probably not a tty. Ignore the error and reset
1249 * the outq count. */
1250 outq = PENDING_OUTPUT_COUNT (stdout);
1251 #endif
1252 outq *= 10;
1253 if (baud_rate >= outq)
1254 sleep (outq / baud_rate);
1255 }
1256 }
1257 if ((i - 1) % preempt_count == 0)
1258 detect_input_pending ();
1259 }
1260
1261 update_line (f, i);
1262 #ifdef HAVE_X_WINDOWS
1263 if (FRAME_X_P (f))
1264 {
1265 current_frame->top_left_y[i] = downto;
1266 current_frame->top_left_x[i] = leftmost;
1267 }
1268 #endif /* HAVE_X_WINDOWS */
1269 }
1270
1271 #ifdef HAVE_X_WINDOWS
1272 if (FRAME_X_P (f))
1273 downto += current_frame->pix_height[i];
1274 #endif
1275 }
1276 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
1277
1278 /* Now just clean up termcap drivers and set cursor, etc. */
1279 if (!pause)
1280 {
1281 if (cursor_in_echo_area
1282 && FRAME_HAS_MINIBUF_P (f))
1283 {
1284 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
1285 int row, col;
1286
1287 if (cursor_in_echo_area < 0)
1288 {
1289 row = top;
1290 col = 0;
1291 }
1292 else
1293 {
1294 /* If the minibuffer is several lines high, find the last
1295 line that has any text on it. */
1296 row = FRAME_HEIGHT (f);
1297 do
1298 {
1299 row--;
1300 if (current_frame->enable[row])
1301 col = current_frame->used[row];
1302 else
1303 col = 0;
1304 }
1305 while (row > top && col == 0);
1306
1307 if (col >= FRAME_WIDTH (f))
1308 {
1309 col = 0;
1310 if (row < FRAME_HEIGHT (f) - 1)
1311 row++;
1312 }
1313 }
1314
1315 cursor_to (row, col);
1316 }
1317 else
1318 cursor_to (FRAME_CURSOR_Y (f), max (min (FRAME_CURSOR_X (f),
1319 FRAME_WIDTH (f) - 1), 0));
1320 }
1321
1322 update_end (f);
1323
1324 if (termscript)
1325 fflush (termscript);
1326 fflush (stdout);
1327
1328 /* Here if output is preempted because input is detected. */
1329 do_pause:
1330
1331 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1332 display_completed = !pause;
1333
1334 bzero (desired_frame->enable, FRAME_HEIGHT (f));
1335 return pause;
1336 }
1337
1338 /* Called when about to quit, to check for doing so
1339 at an improper time. */
1340
1341 void
1342 quit_error_check ()
1343 {
1344 if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
1345 return;
1346 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
1347 abort ();
1348 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
1349 abort ();
1350 }
1351 \f
1352 /* Decide what insert/delete line to do, and do it */
1353
1354 extern void scrolling_1 ();
1355
1356 scrolling (frame)
1357 FRAME_PTR frame;
1358 {
1359 int unchanged_at_top, unchanged_at_bottom;
1360 int window_size;
1361 int changed_lines;
1362 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1363 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1364 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1365 register int i;
1366 int free_at_end_vpos = FRAME_HEIGHT (frame);
1367 register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
1368 register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
1369
1370 /* Compute hash codes of all the lines.
1371 Also calculate number of changed lines,
1372 number of unchanged lines at the beginning,
1373 and number of unchanged lines at the end. */
1374
1375 changed_lines = 0;
1376 unchanged_at_top = 0;
1377 unchanged_at_bottom = FRAME_HEIGHT (frame);
1378 for (i = 0; i < FRAME_HEIGHT (frame); i++)
1379 {
1380 /* Give up on this scrolling if some old lines are not enabled. */
1381 if (!current_frame->enable[i])
1382 return 0;
1383 old_hash[i] = line_hash_code (current_frame, i);
1384 if (! desired_frame->enable[i])
1385 new_hash[i] = old_hash[i];
1386 else
1387 new_hash[i] = line_hash_code (desired_frame, i);
1388
1389 if (old_hash[i] != new_hash[i])
1390 {
1391 changed_lines++;
1392 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
1393 }
1394 else if (i == unchanged_at_top)
1395 unchanged_at_top++;
1396 draw_cost[i] = line_draw_cost (desired_frame, i);
1397 }
1398
1399 /* If changed lines are few, don't allow preemption, don't scroll. */
1400 if (changed_lines < baud_rate / 2400
1401 || unchanged_at_bottom == FRAME_HEIGHT (frame))
1402 return 1;
1403
1404 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
1405 - unchanged_at_bottom);
1406
1407 if (scroll_region_ok)
1408 free_at_end_vpos -= unchanged_at_bottom;
1409 else if (memory_below_frame)
1410 free_at_end_vpos = -1;
1411
1412 /* If large window, fast terminal and few lines in common between
1413 current frame and desired frame, don't bother with i/d calc. */
1414 if (window_size >= 18 && baud_rate > 2400
1415 && (window_size >=
1416 10 * scrolling_max_lines_saved (unchanged_at_top,
1417 FRAME_HEIGHT (frame) - unchanged_at_bottom,
1418 old_hash, new_hash, draw_cost)))
1419 return 0;
1420
1421 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
1422 draw_cost + unchanged_at_top - 1,
1423 old_hash + unchanged_at_top - 1,
1424 new_hash + unchanged_at_top - 1,
1425 free_at_end_vpos - unchanged_at_top);
1426
1427 return 0;
1428 }
1429 \f
1430 /* Return the offset in its buffer of the character at location col, line
1431 in the given window. */
1432 int
1433 buffer_posn_from_coords (window, col, line)
1434 struct window *window;
1435 int col, line;
1436 {
1437 int hscroll = XINT (window->hscroll);
1438 int window_left = XFASTINT (window->left);
1439
1440 /* The actual width of the window is window->width less one for the
1441 DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
1442 window. */
1443 int window_width = window_internal_width (window) - 1;
1444
1445 int startp = marker_position (window->start);
1446
1447 /* Since compute_motion will only operate on the current buffer,
1448 we need to save the old one and restore it when we're done. */
1449 struct buffer *old_current_buffer = current_buffer;
1450 struct position *posn;
1451
1452 current_buffer = XBUFFER (window->buffer);
1453
1454 /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
1455 (window->frame))->bufp to avoid scanning from the very top of
1456 the window, but it isn't maintained correctly, and I'm not even
1457 sure I will keep it. */
1458 posn = compute_motion (startp, 0,
1459 (window == XWINDOW (minibuf_window) && startp == 1
1460 ? minibuf_prompt_width : 0)
1461 + (hscroll ? 1 - hscroll : 0),
1462 ZV, line, col,
1463 window_width, hscroll, 0);
1464
1465 current_buffer = old_current_buffer;
1466
1467 /* compute_motion considers frame points past the end of a line
1468 to be *after* the newline, i.e. at the start of the next line.
1469 This is reasonable, but not really what we want. So if the
1470 result is on a line below LINE, back it up one character. */
1471 if (posn->vpos > line)
1472 return posn->bufpos - 1;
1473 else
1474 return posn->bufpos;
1475 }
1476 \f
1477 static int
1478 count_blanks (r)
1479 register GLYPH *r;
1480 {
1481 register GLYPH *p = r;
1482 while (*p++ == SPACEGLYPH);
1483 return p - r - 1;
1484 }
1485
1486 static int
1487 count_match (str1, str2)
1488 GLYPH *str1, *str2;
1489 {
1490 register GLYPH *p1 = str1;
1491 register GLYPH *p2 = str2;
1492 while (*p1++ == *p2++);
1493 return p1 - str1 - 1;
1494 }
1495
1496 /* Char insertion/deletion cost vector, from term.c */
1497 extern int *char_ins_del_vector;
1498
1499 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WIDTH((f))])
1500
1501 static void
1502 update_line (frame, vpos)
1503 register FRAME_PTR frame;
1504 int vpos;
1505 {
1506 register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
1507 int *temp1;
1508 int tem;
1509 int osp, nsp, begmatch, endmatch, olen, nlen;
1510 int save;
1511 register struct frame_glyphs *current_frame
1512 = FRAME_CURRENT_GLYPHS (frame);
1513 register struct frame_glyphs *desired_frame
1514 = FRAME_DESIRED_GLYPHS (frame);
1515
1516 if (desired_frame->highlight[vpos]
1517 != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
1518 {
1519 change_line_highlight (desired_frame->highlight[vpos], vpos,
1520 (current_frame->enable[vpos] ?
1521 current_frame->used[vpos] : 0));
1522 current_frame->enable[vpos] = 0;
1523 }
1524 else
1525 reassert_line_highlight (desired_frame->highlight[vpos], vpos);
1526
1527 if (! current_frame->enable[vpos])
1528 {
1529 olen = 0;
1530 }
1531 else
1532 {
1533 obody = current_frame->glyphs[vpos];
1534 olen = current_frame->used[vpos];
1535 if (! current_frame->highlight[vpos])
1536 {
1537 if (!must_write_spaces)
1538 while (obody[olen - 1] == SPACEGLYPH && olen > 0)
1539 olen--;
1540 }
1541 else
1542 {
1543 /* For an inverse-video line, remember we gave it
1544 spaces all the way to the frame edge
1545 so that the reverse video extends all the way across. */
1546
1547 while (olen < FRAME_WIDTH (frame) - 1)
1548 obody[olen++] = SPACEGLYPH;
1549 }
1550 }
1551
1552 /* One way or another, this will enable the line being updated. */
1553 current_frame->enable[vpos] = 1;
1554 current_frame->used[vpos] = desired_frame->used[vpos];
1555 current_frame->highlight[vpos] = desired_frame->highlight[vpos];
1556 current_frame->bufp[vpos] = desired_frame->bufp[vpos];
1557
1558 #ifdef HAVE_X_WINDOWS
1559 if (FRAME_X_P (frame))
1560 {
1561 current_frame->pix_width[vpos]
1562 = current_frame->used[vpos]
1563 * FONT_WIDTH (frame->display.x->font);
1564 current_frame->pix_height[vpos]
1565 = FONT_HEIGHT (frame->display.x->font);
1566 }
1567 #endif /* HAVE_X_WINDOWS */
1568
1569 if (!desired_frame->enable[vpos])
1570 {
1571 nlen = 0;
1572 goto just_erase;
1573 }
1574
1575 nbody = desired_frame->glyphs[vpos];
1576 nlen = desired_frame->used[vpos];
1577
1578 /* Pretend trailing spaces are not there at all,
1579 unless for one reason or another we must write all spaces. */
1580 if (! desired_frame->highlight[vpos])
1581 {
1582 if (!must_write_spaces)
1583 /* We know that the previous character byte contains 0. */
1584 while (nbody[nlen - 1] == SPACEGLYPH)
1585 nlen--;
1586 }
1587 else
1588 {
1589 /* For an inverse-video line, give it extra trailing spaces
1590 all the way to the frame edge
1591 so that the reverse video extends all the way across. */
1592
1593 while (nlen < FRAME_WIDTH (frame) - 1)
1594 nbody[nlen++] = SPACEGLYPH;
1595 }
1596
1597 /* If there's no i/d char, quickly do the best we can without it. */
1598 if (!char_ins_del_ok)
1599 {
1600 int i,j;
1601
1602 #if 0
1603 if (FRAME_X_P (frame))
1604 {
1605 /* Under X, erase everything we are going to rewrite,
1606 and rewrite everything from the first char that's changed.
1607 This is part of supporting fonts like Courier
1608 whose chars can overlap outside the char width. */
1609 for (i = 0; i < nlen; i++)
1610 if (i >= olen || nbody[i] != obody[i])
1611 break;
1612
1613 cursor_to (vpos, i);
1614 if (i != olen)
1615 clear_end_of_line (olen);
1616 write_glyphs (nbody + i, nlen - i);
1617 }
1618 else
1619 {}
1620 #endif /* 0 */
1621 for (i = 0; i < nlen; i++)
1622 {
1623 if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
1624 {
1625 cursor_to (vpos, i);
1626 for (j = 1; (i + j < nlen &&
1627 (i + j >= olen || nbody[i+j] != obody[i+j]));
1628 j++);
1629
1630 /* Output this run of non-matching chars. */
1631 write_glyphs (nbody + i, j);
1632 i += j - 1;
1633
1634 /* Now find the next non-match. */
1635 }
1636 }
1637
1638 /* Clear the rest of the line, or the non-clear part of it. */
1639 if (olen > nlen)
1640 {
1641 cursor_to (vpos, nlen);
1642 clear_end_of_line (olen);
1643 }
1644
1645 /* Exchange contents between current_frame and new_frame. */
1646 temp = desired_frame->glyphs[vpos];
1647 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1648 current_frame->glyphs[vpos] = temp;
1649
1650 /* Exchange charstarts between current_frame and new_frame. */
1651 temp1 = desired_frame->charstarts[vpos];
1652 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1653 current_frame->charstarts[vpos] = temp1;
1654
1655 return;
1656 }
1657
1658 if (!olen)
1659 {
1660 nsp = (must_write_spaces || desired_frame->highlight[vpos])
1661 ? 0 : count_blanks (nbody);
1662 if (nlen > nsp)
1663 {
1664 cursor_to (vpos, nsp);
1665 write_glyphs (nbody + nsp, nlen - nsp);
1666 }
1667
1668 /* Exchange contents between current_frame and new_frame. */
1669 temp = desired_frame->glyphs[vpos];
1670 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1671 current_frame->glyphs[vpos] = temp;
1672
1673 /* Exchange charstarts between current_frame and new_frame. */
1674 temp1 = desired_frame->charstarts[vpos];
1675 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1676 current_frame->charstarts[vpos] = temp1;
1677
1678 return;
1679 }
1680
1681 obody[olen] = 1;
1682 save = nbody[nlen];
1683 nbody[nlen] = 0;
1684
1685 /* Compute number of leading blanks in old and new contents. */
1686 osp = count_blanks (obody);
1687 if (!desired_frame->highlight[vpos])
1688 nsp = count_blanks (nbody);
1689 else
1690 nsp = 0;
1691
1692 /* Compute number of matching chars starting with first nonblank. */
1693 begmatch = count_match (obody + osp, nbody + nsp);
1694
1695 /* Spaces in new match implicit space past the end of old. */
1696 /* A bug causing this to be a no-op was fixed in 18.29. */
1697 if (!must_write_spaces && osp + begmatch == olen)
1698 {
1699 np1 = nbody + nsp;
1700 while (np1[begmatch] == SPACEGLYPH)
1701 begmatch++;
1702 }
1703
1704 /* Avoid doing insert/delete char
1705 just cause number of leading spaces differs
1706 when the following text does not match. */
1707 if (begmatch == 0 && osp != nsp)
1708 osp = nsp = min (osp, nsp);
1709
1710 /* Find matching characters at end of line */
1711 op1 = obody + olen;
1712 np1 = nbody + nlen;
1713 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
1714 while (op1 > op2 && op1[-1] == np1[-1])
1715 {
1716 op1--;
1717 np1--;
1718 }
1719 endmatch = obody + olen - op1;
1720
1721 /* Put correct value back in nbody[nlen].
1722 This is important because direct_output_for_insert
1723 can write into the line at a later point.
1724 If this screws up the zero at the end of the line, re-establish it. */
1725 nbody[nlen] = save;
1726 obody[olen] = 0;
1727
1728 /* tem gets the distance to insert or delete.
1729 endmatch is how many characters we save by doing so.
1730 Is it worth it? */
1731
1732 tem = (nlen - nsp) - (olen - osp);
1733 if (endmatch && tem
1734 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
1735 endmatch = 0;
1736
1737 /* nsp - osp is the distance to insert or delete.
1738 If that is nonzero, begmatch is known to be nonzero also.
1739 begmatch + endmatch is how much we save by doing the ins/del.
1740 Is it worth it? */
1741
1742 if (nsp != osp
1743 && (!char_ins_del_ok
1744 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
1745 {
1746 begmatch = 0;
1747 endmatch = 0;
1748 osp = nsp = min (osp, nsp);
1749 }
1750
1751 /* Now go through the line, inserting, writing and
1752 deleting as appropriate. */
1753
1754 if (osp > nsp)
1755 {
1756 cursor_to (vpos, nsp);
1757 delete_glyphs (osp - nsp);
1758 }
1759 else if (nsp > osp)
1760 {
1761 /* If going to delete chars later in line
1762 and insert earlier in the line,
1763 must delete first to avoid losing data in the insert */
1764 if (endmatch && nlen < olen + nsp - osp)
1765 {
1766 cursor_to (vpos, nlen - endmatch + osp - nsp);
1767 delete_glyphs (olen + nsp - osp - nlen);
1768 olen = nlen - (nsp - osp);
1769 }
1770 cursor_to (vpos, osp);
1771 insert_glyphs ((char *)0, nsp - osp);
1772 }
1773 olen += nsp - osp;
1774
1775 tem = nsp + begmatch + endmatch;
1776 if (nlen != tem || olen != tem)
1777 {
1778 cursor_to (vpos, nsp + begmatch);
1779 if (!endmatch || nlen == olen)
1780 {
1781 /* If new text being written reaches right margin,
1782 there is no need to do clear-to-eol at the end.
1783 (and it would not be safe, since cursor is not
1784 going to be "at the margin" after the text is done) */
1785 if (nlen == FRAME_WIDTH (frame))
1786 olen = 0;
1787 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1788
1789 #ifdef obsolete
1790
1791 /* the following code loses disastrously if tem == nlen.
1792 Rather than trying to fix that case, I am trying the simpler
1793 solution found above. */
1794
1795 /* If the text reaches to the right margin,
1796 it will lose one way or another (depending on AutoWrap)
1797 to clear to end of line after outputting all the text.
1798 So pause with one character to go and clear the line then. */
1799 if (nlen == FRAME_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
1800 {
1801 /* endmatch must be zero, and tem must equal nsp + begmatch */
1802 write_glyphs (nbody + tem, nlen - tem - 1);
1803 clear_end_of_line (olen);
1804 olen = 0; /* Don't let it be cleared again later */
1805 write_glyphs (nbody + nlen - 1, 1);
1806 }
1807 else
1808 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1809 #endif /* OBSOLETE */
1810
1811 }
1812 else if (nlen > olen)
1813 {
1814 write_glyphs (nbody + nsp + begmatch, olen - tem);
1815 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
1816 olen = nlen;
1817 }
1818 else if (olen > nlen)
1819 {
1820 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1821 delete_glyphs (olen - nlen);
1822 olen = nlen;
1823 }
1824 }
1825
1826 just_erase:
1827 /* If any unerased characters remain after the new line, erase them. */
1828 if (olen > nlen)
1829 {
1830 cursor_to (vpos, nlen);
1831 clear_end_of_line (olen);
1832 }
1833
1834 /* Exchange contents between current_frame and new_frame. */
1835 temp = desired_frame->glyphs[vpos];
1836 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1837 current_frame->glyphs[vpos] = temp;
1838
1839 /* Exchange charstarts between current_frame and new_frame. */
1840 temp1 = desired_frame->charstarts[vpos];
1841 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1842 current_frame->charstarts[vpos] = temp1;
1843 }
1844 \f
1845 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
1846 1, 1, "FOpen termscript file: ",
1847 "Start writing all terminal output to FILE as well as the terminal.\n\
1848 FILE = nil means just close any termscript file currently open.")
1849 (file)
1850 Lisp_Object file;
1851 {
1852 if (termscript != 0) fclose (termscript);
1853 termscript = 0;
1854
1855 if (! NILP (file))
1856 {
1857 file = Fexpand_file_name (file, Qnil);
1858 termscript = fopen (XSTRING (file)->data, "w");
1859 if (termscript == 0)
1860 report_file_error ("Opening termscript", Fcons (file, Qnil));
1861 }
1862 return Qnil;
1863 }
1864 \f
1865
1866 #ifdef SIGWINCH
1867 SIGTYPE
1868 window_change_signal ()
1869 {
1870 int width, height;
1871 extern int errno;
1872 int old_errno = errno;
1873
1874 get_frame_size (&width, &height);
1875
1876 /* The frame size change obviously applies to a termcap-controlled
1877 frame. Find such a frame in the list, and assume it's the only
1878 one (since the redisplay code always writes to stdout, not a
1879 FILE * specified in the frame structure). Record the new size,
1880 but don't reallocate the data structures now. Let that be done
1881 later outside of the signal handler. */
1882
1883 {
1884 Lisp_Object tail, frame;
1885
1886 FOR_EACH_FRAME (tail, frame)
1887 {
1888 if (FRAME_TERMCAP_P (XFRAME (frame)))
1889 {
1890 change_frame_size (XFRAME (frame), height, width, 0, 1);
1891 break;
1892 }
1893 }
1894 }
1895
1896 signal (SIGWINCH, window_change_signal);
1897 errno = old_errno;
1898 }
1899 #endif /* SIGWINCH */
1900
1901
1902 /* Do any change in frame size that was requested by a signal. */
1903
1904 do_pending_window_change ()
1905 {
1906 /* If window_change_signal should have run before, run it now. */
1907 while (delayed_size_change)
1908 {
1909 Lisp_Object tail, frame;
1910
1911 delayed_size_change = 0;
1912
1913 FOR_EACH_FRAME (tail, frame)
1914 {
1915 FRAME_PTR f = XFRAME (frame);
1916
1917 int height = FRAME_NEW_HEIGHT (f);
1918 int width = FRAME_NEW_WIDTH (f);
1919
1920 if (height != 0 || width != 0)
1921 change_frame_size (f, height, width, 0, 0);
1922 }
1923 }
1924 }
1925
1926
1927 /* Change the frame height and/or width. Values may be given as zero to
1928 indicate no change is to take place.
1929
1930 If DELAY is non-zero, then assume we're being called from a signal
1931 handler, and queue the change for later - perhaps the next
1932 redisplay. Since this tries to resize windows, we can't call it
1933 from a signal handler. */
1934
1935 change_frame_size (frame, newheight, newwidth, pretend, delay)
1936 register FRAME_PTR frame;
1937 int newheight, newwidth, pretend;
1938 {
1939 /* If we can't deal with the change now, queue it for later. */
1940 if (delay)
1941 {
1942 FRAME_NEW_HEIGHT (frame) = newheight;
1943 FRAME_NEW_WIDTH (frame) = newwidth;
1944 delayed_size_change = 1;
1945 return;
1946 }
1947
1948 /* This size-change overrides any pending one for this frame. */
1949 FRAME_NEW_HEIGHT (frame) = 0;
1950 FRAME_NEW_WIDTH (frame) = 0;
1951
1952 /* If an argument is zero, set it to the current value. */
1953 newheight || (newheight = FRAME_HEIGHT (frame));
1954 newwidth || (newwidth = FRAME_WIDTH (frame));
1955
1956 /* Round up to the smallest acceptable size. */
1957 check_frame_size (frame, &newheight, &newwidth);
1958
1959 /* If we're not changing the frame size, quit now. */
1960 if (newheight == FRAME_HEIGHT (frame)
1961 && newwidth == FRAME_WIDTH (frame))
1962 return;
1963
1964 if (newheight != FRAME_HEIGHT (frame))
1965 {
1966 if (FRAME_HAS_MINIBUF_P (frame)
1967 && ! FRAME_MINIBUF_ONLY_P (frame))
1968 {
1969 /* Frame has both root and minibuffer. */
1970 set_window_height (FRAME_ROOT_WINDOW (frame),
1971 newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
1972 XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top)
1973 = newheight - 1;
1974 set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
1975 }
1976 else
1977 /* Frame has just one top-level window. */
1978 set_window_height (FRAME_ROOT_WINDOW (frame),
1979 newheight - FRAME_MENU_BAR_LINES (frame), 0);
1980
1981 if (FRAME_TERMCAP_P (frame) && !pretend)
1982 FrameRows = newheight;
1983
1984 #if 0
1985 if (frame->output_method == output_termcap)
1986 {
1987 frame_height = newheight;
1988 if (!pretend)
1989 FrameRows = newheight;
1990 }
1991 #endif
1992 }
1993
1994 if (newwidth != FRAME_WIDTH (frame))
1995 {
1996 set_window_width (FRAME_ROOT_WINDOW (frame), newwidth, 0);
1997 if (FRAME_HAS_MINIBUF_P (frame))
1998 set_window_width (FRAME_MINIBUF_WINDOW (frame), newwidth, 0);
1999
2000 if (FRAME_TERMCAP_P (frame) && !pretend)
2001 FrameCols = newwidth;
2002 #if 0
2003 if (frame->output_method == output_termcap)
2004 {
2005 frame_width = newwidth;
2006 if (!pretend)
2007 FrameCols = newwidth;
2008 }
2009 #endif
2010 }
2011
2012 FRAME_HEIGHT (frame) = newheight;
2013 FRAME_WIDTH (frame) = newwidth;
2014
2015 remake_frame_glyphs (frame);
2016 calculate_costs (frame);
2017 }
2018 \f
2019 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
2020 Ssend_string_to_terminal, 1, 1, 0,
2021 "Send STRING to the terminal without alteration.\n\
2022 Control characters in STRING will have terminal-dependent effects.")
2023 (str)
2024 Lisp_Object str;
2025 {
2026 CHECK_STRING (str, 0);
2027 fwrite (XSTRING (str)->data, 1, XSTRING (str)->size, stdout);
2028 fflush (stdout);
2029 if (termscript)
2030 {
2031 fwrite (XSTRING (str)->data, 1, XSTRING (str)->size, termscript);
2032 fflush (termscript);
2033 }
2034 return Qnil;
2035 }
2036
2037 DEFUN ("ding", Fding, Sding, 0, 1, 0,
2038 "Beep, or flash the screen.\n\
2039 Also, unless an argument is given,\n\
2040 terminate any keyboard macro currently executing.")
2041 (arg)
2042 Lisp_Object arg;
2043 {
2044 if (!NILP (arg))
2045 {
2046 if (noninteractive)
2047 putchar (07);
2048 else
2049 ring_bell ();
2050 fflush (stdout);
2051 }
2052 else
2053 bitch_at_user ();
2054
2055 return Qnil;
2056 }
2057
2058 bitch_at_user ()
2059 {
2060 if (noninteractive)
2061 putchar (07);
2062 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
2063 error ("Keyboard macro terminated by a command ringing the bell");
2064 else
2065 ring_bell ();
2066 fflush (stdout);
2067 }
2068
2069 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
2070 "Pause, without updating display, for SECONDS seconds.\n\
2071 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2072 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2073 additional wait period, in milliseconds; this may be useful if your\n\
2074 Emacs was built without floating point support.\n\
2075 \(Not all operating systems support waiting for a fraction of a second.)")
2076 (seconds, milliseconds)
2077 Lisp_Object seconds, milliseconds;
2078 {
2079 int sec, usec;
2080
2081 if (NILP (milliseconds))
2082 XSET (milliseconds, Lisp_Int, 0);
2083 else
2084 CHECK_NUMBER (milliseconds, 1);
2085 usec = XINT (milliseconds) * 1000;
2086
2087 #ifdef LISP_FLOAT_TYPE
2088 {
2089 double duration = extract_float (seconds);
2090 sec = (int) duration;
2091 usec += (duration - sec) * 1000000;
2092 }
2093 #else
2094 CHECK_NUMBER (seconds, 0);
2095 sec = XINT (seconds);
2096 #endif
2097
2098 #ifndef EMACS_HAS_USECS
2099 if (sec == 0 && usec != 0)
2100 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
2101 #endif
2102
2103 /* Assure that 0 <= usec < 1000000. */
2104 if (usec < 0)
2105 {
2106 /* We can't rely on the rounding being correct if user is negative. */
2107 if (-1000000 < usec)
2108 sec--, usec += 1000000;
2109 else
2110 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
2111 }
2112 else
2113 sec += usec / 1000000, usec %= 1000000;
2114
2115 if (sec <= 0)
2116 return Qnil;
2117
2118 {
2119 Lisp_Object zero;
2120
2121 XFASTINT (zero) = 0;
2122 wait_reading_process_input (sec, usec, zero, 0);
2123 }
2124
2125 /* We should always have wait_reading_process_input; we have a dummy
2126 implementation for systems which don't support subprocesses. */
2127 #if 0
2128 /* No wait_reading_process_input */
2129 immediate_quit = 1;
2130 QUIT;
2131
2132 #ifdef VMS
2133 sys_sleep (sec);
2134 #else /* not VMS */
2135 /* The reason this is done this way
2136 (rather than defined (H_S) && defined (H_T))
2137 is because the VMS preprocessor doesn't grok `defined' */
2138 #ifdef HAVE_SELECT
2139 EMACS_GET_TIME (end_time);
2140 EMACS_SET_SECS_USECS (timeout, sec, usec);
2141 EMACS_ADD_TIME (end_time, end_time, timeout);
2142
2143 while (1)
2144 {
2145 EMACS_GET_TIME (timeout);
2146 EMACS_SUB_TIME (timeout, end_time, timeout);
2147 if (EMACS_TIME_NEG_P (timeout)
2148 || !select (1, 0, 0, 0, &timeout))
2149 break;
2150 }
2151 #else /* not HAVE_SELECT */
2152 sleep (sec);
2153 #endif /* HAVE_SELECT */
2154 #endif /* not VMS */
2155
2156 immediate_quit = 0;
2157 #endif /* no subprocesses */
2158
2159 return Qnil;
2160 }
2161
2162 /* This is just like wait_reading_process_input, except that
2163 it does the redisplay.
2164
2165 It's also much like Fsit_for, except that it can be used for
2166 waiting for input as well. One differnce is that sit_for
2167 does not call prepare_menu_bars; Fsit_for does call that. */
2168
2169 Lisp_Object
2170 sit_for (sec, usec, reading, display)
2171 int sec, usec, reading, display;
2172 {
2173 Lisp_Object read_kbd;
2174
2175 if (detect_input_pending ())
2176 return Qnil;
2177
2178 if (display)
2179 redisplay_preserve_echo_area ();
2180
2181 if (sec == 0 && usec == 0)
2182 return Qt;
2183
2184 #ifdef SIGIO
2185 gobble_input (0);
2186 #endif
2187
2188 XSET (read_kbd, Lisp_Int, reading ? -1 : 1);
2189 wait_reading_process_input (sec, usec, read_kbd, display);
2190
2191
2192 /* wait_reading_process_input should always be available now; it is
2193 simulated in a simple way on systems that don't support
2194 subprocesses. */
2195 #if 0
2196 /* No wait_reading_process_input available. */
2197 immediate_quit = 1;
2198 QUIT;
2199
2200 waitchannels = 1;
2201 #ifdef VMS
2202 input_wait_timeout (XINT (arg));
2203 #else /* not VMS */
2204 #ifndef HAVE_TIMEVAL
2205 timeout_sec = sec;
2206 select (1, &waitchannels, 0, 0, &timeout_sec);
2207 #else /* HAVE_TIMEVAL */
2208 timeout.tv_sec = sec;
2209 timeout.tv_usec = usec;
2210 select (1, &waitchannels, 0, 0, &timeout);
2211 #endif /* HAVE_TIMEVAL */
2212 #endif /* not VMS */
2213
2214 immediate_quit = 0;
2215 #endif
2216
2217 return detect_input_pending () ? Qnil : Qt;
2218 }
2219
2220 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
2221 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
2222 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2223 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2224 additional wait period, in milliseconds; this may be useful if your\n\
2225 Emacs was built without floating point support.\n\
2226 \(Not all operating systems support waiting for a fraction of a second.)\n\
2227 Optional third arg non-nil means don't redisplay, just wait for input.\n\
2228 Redisplay is preempted as always if input arrives, and does not happen\n\
2229 if input is available before it starts.\n\
2230 Value is t if waited the full time with no input arriving.")
2231 (seconds, milliseconds, nodisp)
2232 Lisp_Object seconds, milliseconds, nodisp;
2233 {
2234 int sec, usec;
2235
2236 if (NILP (milliseconds))
2237 XSET (milliseconds, Lisp_Int, 0);
2238 else
2239 CHECK_NUMBER (milliseconds, 1);
2240 usec = XINT (milliseconds) * 1000;
2241
2242 #ifdef LISP_FLOAT_TYPE
2243 {
2244 double duration = extract_float (seconds);
2245 sec = (int) duration;
2246 usec += (duration - sec) * 1000000;
2247 }
2248 #else
2249 CHECK_NUMBER (seconds, 0);
2250 sec = XINT (seconds);
2251 #endif
2252
2253 #ifndef EMACS_HAS_USECS
2254 if (usec != 0 && sec == 0)
2255 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
2256 #endif
2257
2258 if (NILP (nodisp))
2259 prepare_menu_bars ();
2260 return sit_for (sec, usec, 0, NILP (nodisp));
2261 }
2262 \f
2263 char *terminal_type;
2264
2265 /* Initialization done when Emacs fork is started, before doing stty. */
2266 /* Determine terminal type and set terminal_driver */
2267 /* Then invoke its decoding routine to set up variables
2268 in the terminal package */
2269
2270 init_display ()
2271 {
2272 #ifdef HAVE_X_WINDOWS
2273 extern int display_arg;
2274 #endif
2275
2276 meta_key = 0;
2277 inverse_video = 0;
2278 cursor_in_echo_area = 0;
2279 terminal_type = (char *) 0;
2280
2281 /* Now is the time to initialize this; it's used by init_sys_modes
2282 during startup. */
2283 Vwindow_system = Qnil;
2284
2285 /* If the user wants to use a window system, we shouldn't bother
2286 initializing the terminal. This is especially important when the
2287 terminal is so dumb that emacs gives up before and doesn't bother
2288 using the window system.
2289
2290 If the DISPLAY environment variable is set, try to use X, and die
2291 with an error message if that doesn't work. */
2292
2293 #ifdef HAVE_X_WINDOWS
2294 if (! display_arg)
2295 {
2296 #ifdef VMS
2297 display_arg = (getenv ("DECW$DISPLAY") != 0);
2298 #else
2299 display_arg = (getenv ("DISPLAY") != 0);
2300 #endif
2301 }
2302
2303 if (!inhibit_window_system && display_arg)
2304 {
2305 Vwindow_system = intern ("x");
2306 #ifdef HAVE_X11
2307 Vwindow_system_version = make_number (11);
2308 #else
2309 Vwindow_system_version = make_number (10);
2310 #endif
2311 return;
2312 }
2313 #endif /* HAVE_X_WINDOWS */
2314
2315 /* If no window system has been specified, try to use the terminal. */
2316 if (! isatty (0))
2317 {
2318 fprintf (stderr, "emacs: standard input is not a tty\n");
2319 exit (1);
2320 }
2321
2322 /* Look at the TERM variable */
2323 terminal_type = (char *) getenv ("TERM");
2324 if (!terminal_type)
2325 {
2326 #ifdef VMS
2327 fprintf (stderr, "Please specify your terminal type.\n\
2328 For types defined in VMS, use set term /device=TYPE.\n\
2329 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
2330 \(The quotation marks are necessary since terminal types are lower case.)\n");
2331 #else
2332 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
2333 #endif
2334 exit (1);
2335 }
2336
2337 #ifdef VMS
2338 /* VMS DCL tends to upcase things, so downcase term type.
2339 Hardly any uppercase letters in terminal types; should be none. */
2340 {
2341 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
2342 char *p;
2343
2344 strcpy (new, terminal_type);
2345
2346 for (p = new; *p; p++)
2347 if (isupper (*p))
2348 *p = tolower (*p);
2349
2350 terminal_type = new;
2351 }
2352 #endif
2353
2354 term_init (terminal_type);
2355
2356 remake_frame_glyphs (selected_frame);
2357 calculate_costs (selected_frame);
2358
2359 /* X and Y coordinates of the cursor between updates. */
2360 FRAME_CURSOR_X (selected_frame) = 0;
2361 FRAME_CURSOR_Y (selected_frame) = 0;
2362
2363 #ifdef SIGWINCH
2364 #ifndef CANNOT_DUMP
2365 if (initialized)
2366 #endif /* CANNOT_DUMP */
2367 signal (SIGWINCH, window_change_signal);
2368 #endif /* SIGWINCH */
2369 }
2370 \f
2371 syms_of_display ()
2372 {
2373 #ifdef MULTI_FRAME
2374 defsubr (&Sredraw_frame);
2375 #endif
2376 defsubr (&Sredraw_display);
2377 defsubr (&Sopen_termscript);
2378 defsubr (&Sding);
2379 defsubr (&Ssit_for);
2380 defsubr (&Ssleep_for);
2381 defsubr (&Ssend_string_to_terminal);
2382
2383 DEFVAR_INT ("baud-rate", &baud_rate,
2384 "The output baud rate of the terminal.\n\
2385 On most systems, changing this value will affect the amount of padding\n\
2386 and the other strategic decisions made during redisplay.");
2387 DEFVAR_BOOL ("inverse-video", &inverse_video,
2388 "*Non-nil means invert the entire frame display.\n\
2389 This means everything is in inverse video which otherwise would not be.");
2390 DEFVAR_BOOL ("visible-bell", &visible_bell,
2391 "*Non-nil means try to flash the frame to represent a bell.");
2392 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
2393 "*Non-nil means no need to redraw entire frame after suspending.\n\
2394 A non-nil value is useful if the terminal can automatically preserve\n\
2395 Emacs's frame display when you reenter Emacs.\n\
2396 It is up to you to set this variable if your terminal can do that.");
2397 DEFVAR_LISP ("window-system", &Vwindow_system,
2398 "A symbol naming the window-system under which Emacs is running\n\
2399 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
2400 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
2401 "The version number of the window system in use.\n\
2402 For X windows, this is 10 or 11.");
2403 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
2404 "Non-nil means put cursor in minibuffer, at end of any message there.");
2405 DEFVAR_LISP ("glyph-table", &Vglyph_table,
2406 "Table defining how to output a glyph code to the frame.\n\
2407 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
2408 Each element can be:\n\
2409 integer: a glyph code which this glyph is an alias for.\n\
2410 string: output this glyph using that string (not impl. in X windows).\n\
2411 nil: this glyph mod 256 is char code to output,\n\
2412 and this glyph / 256 is face code for X windows (see `x-set-face').");
2413 Vglyph_table = Qnil;
2414
2415 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
2416 "Display table to use for buffers that specify none.\n\
2417 See `buffer-display-table' for more information.");
2418 Vstandard_display_table = Qnil;
2419
2420 /* Initialize `window-system', unless init_display already decided it. */
2421 #ifdef CANNOT_DUMP
2422 if (noninteractive)
2423 #endif
2424 {
2425 Vwindow_system = Qnil;
2426 Vwindow_system_version = Qnil;
2427 }
2428 }