Fix handling of persistent window parameters.
[bpt/emacs.git] / doc / lispref / windows.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-1999, 2001-2012
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../../info/windows
7 @node Windows, Frames, Buffers, Top
8 @chapter Windows
9
10 This chapter describes the functions and variables related to Emacs
11 windows. @xref{Frames}, for how windows are assigned an area of screen
12 available for Emacs to use. @xref{Display}, for information on how text
13 is displayed in windows.
14
15 @menu
16 * Basic Windows:: Basic information on using windows.
17 * Windows and Frames:: Relating windows to the frame they appear on.
18 * Window Sizes:: Accessing a window's size.
19 * Resizing Windows:: Changing the sizes of windows.
20 * Splitting Windows:: Splitting one window into two windows.
21 * Deleting Windows:: Deleting a window gives its space to other windows.
22 * Selecting Windows:: The selected window is the one that you edit in.
23 * Cyclic Window Ordering:: Moving around the existing windows.
24 * Buffers and Windows:: Each window displays the contents of a buffer.
25 * Switching Buffers:: Higher-level functions for switching to a buffer.
26 * Choosing Window:: How to choose a window for displaying a buffer.
27 * Display Action Functions:: Subroutines for @code{display-buffer}.
28 * Choosing Window Options:: Extra options affecting how buffers are displayed.
29 * Window History:: Each window remembers the buffers displayed in it.
30 * Dedicated Windows:: How to avoid displaying another buffer in
31 a specific window.
32 * Quitting Windows:: How to restore the state prior to displaying a
33 buffer.
34 * Window Point:: Each window has its own location of point.
35 * Window Start and End:: Buffer positions indicating which text is
36 on-screen in a window.
37 * Textual Scrolling:: Moving text up and down through the window.
38 * Vertical Scrolling:: Moving the contents up and down on the window.
39 * Horizontal Scrolling:: Moving the contents sideways on the window.
40 * Coordinates and Windows:: Converting coordinates to windows.
41 * Window Configurations:: Saving and restoring the state of the screen.
42 * Window Parameters:: Associating additional information with windows.
43 * Window Hooks:: Hooks for scrolling, window size changes,
44 redisplay going past a certain point,
45 or window configuration changes.
46 @end menu
47
48
49 @node Basic Windows
50 @section Basic Concepts of Emacs Windows
51 @cindex window
52
53 A @dfn{window} is a area of the screen which is used to display a
54 buffer (@pxref{Buffers}). In Emacs Lisp, windows are represented by a
55 special Lisp object type.
56
57 @cindex multiple windows
58 Windows are grouped into frames (@pxref{Frames}). Each frame
59 contains at least one window; the user can subdivide it into multiple,
60 non-overlapping windows to view several buffers at once. Lisp
61 programs can use multiple windows for a variety of purposes. In
62 Rmail, for example, you can view a summary of message titles in one
63 window, and the contents of the selected message in another window.
64
65 @cindex terminal screen
66 @cindex screen of terminal
67 Emacs uses the word ``window'' with a different meaning than in
68 graphical desktop environments and window systems, such as the X
69 Window System. When Emacs is run on X, each of its graphical X
70 windows is an Emacs frame (containing one or more Emacs windows).
71 When Emacs is run on a text-only terminal, the frame fills the entire
72 terminal screen.
73
74 @cindex tiled windows
75 Unlike X windows, Emacs windows are @dfn{tiled}; they never overlap
76 within the area of the frame. When a window is created, resized, or
77 deleted, the change in window space is taken from or given to the
78 adjacent windows, so that the total area of the frame is unchanged.
79
80 @cindex live windows
81 @cindex internal windows
82 A @dfn{live window} is one that is actually displaying a buffer in a
83 frame. Such a window can be @dfn{deleted}, i.e. removed from the
84 frame (@pxref{Deleting Windows}); then it is no longer live, but the
85 Lisp object representing it might be still referenced from other Lisp
86 objects. A deleted window may be brought back to life by restoring a
87 saved window configuration (@pxref{Window Configurations}).
88
89 @defun windowp object
90 This function returns @code{t} if @var{object} is a window (whether or
91 not it is live). Otherwise, it returns @code{nil}.
92 @end defun
93
94 @defun window-live-p object
95 This function returns @code{t} if @var{object} is a live window and
96 @code{nil} otherwise. A live window is one that displays a buffer.
97 @end defun
98
99 The windows in each frame are organized into a @dfn{window tree}.
100 @xref{Windows and Frames}. The leaf nodes of each window tree are
101 live windows---the ones actually displaying buffers. The internal
102 nodes of the window tree are internal windows, which are not live.
103 You can distinguish internal windows from deleted windows with
104 @code{window-valid-p}.
105
106 @defun window-valid-p object
107 This function returns @code{t} if @var{object} is a live window, or an
108 internal window in a window tree. Otherwise, it returns @code{nil},
109 including for the case where @var{object} is a deleted window.
110 @end defun
111
112 @cindex selected window
113 @cindex window selected within a frame
114 In each frame, at any time, exactly one Emacs window is designated
115 as @dfn{selected within the frame}. For the selected frame, that
116 window is called the @dfn{selected window}---the one in which most
117 editing takes place, and in which the cursor for selected windows
118 appears (@pxref{Cursor Parameters}). The selected window's buffer is
119 usually also the current buffer, except when @code{set-buffer} has
120 been used (@pxref{Current Buffer}). As for non-selected frames, the
121 window selected within the frame becomes the selected window if the
122 frame is ever selected. @xref{Selecting Windows}.
123
124 @defun selected-window
125 This function returns the selected window (which is always a live
126 window).
127 @end defun
128
129 @node Windows and Frames
130 @section Windows and Frames
131
132 Each window belongs to exactly one frame (@pxref{Frames}).
133
134 @defun window-frame window
135 This function returns the frame that the window @var{window} belongs
136 to. If @var{window} is @code{nil}, it defaults to the selected
137 window.
138 @end defun
139
140 @defun window-list &optional frame minibuffer window
141 This function returns a list of live windows belonging to the frame
142 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
143 the selected frame.
144
145 The optional argument @var{minibuffer} specifies whether to include
146 the minibuffer window in the returned list. If @var{minibuffer} is
147 @code{t}, the minibuffer window is included. If @var{minibuffer} is
148 @code{nil} or omitted, the minibuffer window is included only if it is
149 active. If @var{minibuffer} is neither @code{nil} nor @code{t}, the
150 minibuffer window is never included.
151
152 The optional argument @var{window}, if non-@code{nil}, should be a live
153 window on the specified frame; then @var{window} will be the first
154 element in the returned list. If @var{window} is omitted or @code{nil},
155 the window selected within the frame is the first element.
156 @end defun
157
158 @cindex window tree
159 @cindex root window
160 Windows in the same frame are organized into a @dfn{window tree},
161 whose leaf nodes are the live windows. The internal nodes of a window
162 tree are not live; they exist for the purpose of organizing the
163 relationships between live windows. The root node of a window tree is
164 called the @dfn{root window}. It can be either a live window (if the
165 frame has just one window), or an internal window.
166
167 A minibuffer window (@pxref{Minibuffer Windows}) is not part of its
168 frame's window tree unless the frame is a minibuffer-only frame.
169 Nonetheless, most of the functions in this section accept the
170 minibuffer window as an argument. Also, the function
171 @code{window-tree} described at the end of this section lists the
172 minibuffer window alongside the actual window tree.
173
174 @defun frame-root-window &optional frame-or-window
175 This function returns the root window for @var{frame-or-window}. The
176 argument @var{frame-or-window} should be either a window or a frame;
177 if omitted or @code{nil}, it defaults to the selected frame. If
178 @var{frame-or-window} is a window, the return value is the root window
179 of that window's frame.
180 @end defun
181
182 @cindex parent window
183 @cindex child window
184 @cindex sibling window
185 When a window is split, there are two live windows where previously
186 there was one. One of these is represented by the same Lisp window
187 object as the original window, and the other is represented by a
188 newly-created Lisp window object. Both of these live windows become
189 leaf nodes of the window tree, as @dfn{child windows} of a single
190 internal window. If necessary, Emacs automatically creates this
191 internal window, which is also called the @dfn{parent window}, and
192 assigns it to the appropriate position in the window tree. A set of
193 windows that share the same parent are called @dfn{siblings}.
194
195 @cindex parent window
196 @defun window-parent &optional window
197 This function returns the parent window of @var{window}. If
198 @var{window} is omitted or @code{nil}, it defaults to the selected
199 window. The return value is @code{nil} if @var{window} has no parent
200 (i.e. it is a minibuffer window or the root window of its frame).
201 @end defun
202
203 Each internal window always has at least two child windows. If this
204 number falls to one as a result of window deletion, Emacs
205 automatically deletes the internal window, and its sole remaining
206 child window takes its place in the window tree.
207
208 Each child window can be either a live window, or an internal window
209 (which in turn would have its own child windows). Therefore, each
210 internal window can be thought of as occupying a certain rectangular
211 @dfn{screen area}---the union of the areas occupied by the live
212 windows that are ultimately descended from it.
213
214 @cindex window combination
215 @cindex vertical combination
216 @cindex horizontal combination
217 For each internal window, the screen areas of the immediate children
218 are arranged either vertically or horizontally (never both). If the
219 child windows are arranged one above the other, they are said to form
220 a @dfn{vertical combination}; if they are arranged side by side, they
221 are said to form a @dfn{horizontal combination}. Consider the
222 following example:
223
224 @smallexample
225 @group
226 ______________________________________
227 | ______ ____________________________ |
228 || || __________________________ ||
229 || ||| |||
230 || ||| |||
231 || ||| |||
232 || |||____________W4____________|||
233 || || __________________________ ||
234 || ||| |||
235 || ||| |||
236 || |||____________W5____________|||
237 ||__W2__||_____________W3_____________ |
238 |__________________W1__________________|
239
240 @end group
241 @end smallexample
242
243 @noindent
244 The root window of this frame is an internal window, @code{W1}. Its
245 child windows form a horizontal combination, consisting of the live
246 window @code{W2} and the internal window @code{W3}. The child windows
247 of @code{W3} form a vertical combination, consisting of the live
248 windows @code{W4} and @code{W5}. Hence, the live windows in this
249 window tree are @code{W2} @code{W4}, and @code{W5}.
250
251 The following functions can be used to retrieve a child window of an
252 internal window, and the siblings of a child window.
253
254 @defun window-top-child window
255 This function returns the topmost child window of @var{window}, if
256 @var{window} is an internal window whose children form a vertical
257 combination. For any other type of window, the return value is
258 @code{nil}.
259 @end defun
260
261 @defun window-left-child window
262 This function returns the leftmost child window of @var{window}, if
263 @var{window} is an internal window whose children form a horizontal
264 combination. For any other type of window, the return value is
265 @code{nil}.
266 @end defun
267
268 @defun window-child window
269 This function returns the first child window of the internal window
270 @var{window}---the topmost child window for a vertical combination, or
271 the leftmost child window for a horizontal combination. If
272 @var{window} is a live window, the return value is @code{nil}.
273 @end defun
274
275 @defun window-combined-p &optional window horizontal
276 This function returns a non-@code{nil} value if and only if
277 @var{window} is part of a vertical combination. If @var{window} is
278 omitted or @code{nil}, it defaults to the selected one.
279
280 If the optional argument @var{horizontal} is non-@code{nil}, this
281 means to return non-@code{nil} if and only if @var{window} is part of
282 a horizontal combination.
283 @end defun
284
285 @defun window-next-sibling &optional window
286 This function returns the next sibling of the window @var{window}. If
287 omitted or @code{nil}, @var{window} defaults to the selected window.
288 The return value is @code{nil} if @var{window} is the last child of
289 its parent.
290 @end defun
291
292 @defun window-prev-sibling &optional window
293 This function returns the previous sibling of the window @var{window}.
294 If omitted or @code{nil}, @var{window} defaults to the selected
295 window. The return value is @code{nil} if @var{window} is the first
296 child of its parent.
297 @end defun
298
299 The functions @code{window-next-sibling} and
300 @code{window-prev-sibling} should not be confused with the functions
301 @code{next-window} and @code{previous-window} which respectively
302 return the next and previous window in the cyclic ordering of windows
303 (@pxref{Cyclic Window Ordering}).
304
305 You can use the following functions to find the first live window on
306 a frame, and to retrieve the entire window tree of a frame:
307
308 @defun frame-first-window &optional frame-or-window
309 This function returns the live window at the upper left corner of the
310 frame specified by @var{frame-or-window}. The argument
311 @var{frame-or-window} must denote a window or a live frame and defaults
312 to the selected frame. If @var{frame-or-window} specifies a window,
313 this function returns the first window on that window's frame. Under
314 the assumption that the frame from our canonical example is selected
315 @code{(frame-first-window)} returns @code{W2}.
316 @end defun
317
318 @defun window-tree &optional frame
319 This function returns a list representing the window tree for frame
320 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
321 the selected frame.
322
323 The return value is a list of the form @code{(@var{root} @var{mini})},
324 where @var{root} represents the window tree of the frame's root
325 window, and @var{mini} is the frame's minibuffer window.
326
327 If the root window is live, @var{root} is that window itself.
328 Otherwise, @var{root} is a list @code{(@var{dir} @var{edges} @var{w1}
329 @var{w2} ...)} where @var{dir} is @code{nil} for a horizontal
330 combination and @code{t} for a vertical combination, @var{edges} gives
331 the size and position of the combination, and the remaining elements
332 are the child windows. Each child window may again be a window object
333 (for a live window) or a list with the same format as above (for an
334 internal window). The @var{edges} element is a list @code{(@var{left}
335 @var{top} @var{right} @var{bottom})}, similar to the value returned by
336 @code{window-edges} (@pxref{Coordinates and Windows}).
337 @end defun
338
339 @node Window Sizes
340 @section Window Sizes
341 @cindex window size
342 @cindex size of window
343
344 The following schematic shows the structure of a live window:
345
346 @smallexample
347 @group
348 _________________________________________
349 ^ |______________ Header Line_______________|
350 | |LS|LF|LM| |RM|RF|RS| ^
351 | | | | | | | | | |
352 Window | | | | Text Area | | | | Window
353 Total | | | | (Window Body) | | | | Body
354 Height | | | | | | | | Height
355 | | | | |<- Window Body Width ->| | | | |
356 | |__|__|__|_______________________|__|__|__| v
357 v |_______________ Mode Line _______________|
358
359 <----------- Window Total Width -------->
360
361 @end group
362 @end smallexample
363
364 @cindex window body
365 @cindex text area of a window
366 @cindex body of a window
367 At the center of the window is the @dfn{text area}, or @dfn{body},
368 where the buffer text is displayed. On each side of the text area is
369 a series of vertical areas; from innermost to outermost, these are the
370 left and right margins, denoted by LM and RM in the schematic
371 (@pxref{Display Margins}); the left and right fringes, denoted by LF
372 and RF (@pxref{Fringes}); and the left or right scroll bar, only one of
373 which is present at any time, denoted by LS and RS (@pxref{Scroll
374 Bars}). At the top of the window is an optional header line
375 (@pxref{Header Lines}), and at the bottom of the window is the mode
376 line (@pxref{Mode Line Format}).
377
378 Emacs provides several functions for finding the height and width of
379 a window. Except where noted, Emacs reports window heights and widths
380 as integer numbers of lines and columns respectively. On a graphical
381 display, each ``line'' and ``column'' actually corresponds to the
382 height and width of a ``default'' character specified by the frame's
383 default font. Thus, if a window is displaying text with a different
384 font or size, the reported height and width for that window may differ
385 from the actual number of text lines or columns displayed within it.
386
387 @cindex window height
388 @cindex height of a window
389 @cindex total height of a window
390 @cindex window width
391 @cindex width of a window
392 @cindex total width of a window
393 The @dfn{total height} of a window is the distance between the top
394 and bottom of the window, including the header line (if one exists)
395 and the mode line. The @dfn{total width} of a window is the distance
396 between the left and right edges of the mode line. Note that the
397 height of a frame is not the same as the height of its windows, since
398 a frame may also contain an echo area, menu bar, and tool bar
399 (@pxref{Size and Position}).
400
401 @defun window-total-height &optional window
402 This function returns the total height, in lines, of the window
403 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
404 to the selected window. If @var{window} is an internal window, the
405 return value is the total height occupied by its descendant windows.
406 @end defun
407
408 @defun window-total-width &optional window
409 This function returns the total width, in columns, of the window
410 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
411 to the selected window. If @var{window} is internal, the return value
412 is the total width occupied by its descendant windows.
413 @end defun
414
415 @defun window-total-size &optional window horizontal
416 This function returns either the total height or width of the window
417 @var{window}. If @var{horizontal} is omitted or @code{nil}, this is
418 equivalent to calling @code{window-total-height} for @var{window};
419 otherwise it is equivalent to calling @code{window-total-width} for
420 @var{window}.
421 @end defun
422
423 @cindex full-width window
424 @cindex full-height window
425 The following functions can be used to determine whether a given
426 window has any adjacent windows.
427
428 @defun window-full-height-p &optional window
429 This function returns non-@code{nil} if @var{window} has no other
430 window above or below it in its frame, i.e. its total height equals
431 the total height of the root window on that frame. If @var{window} is
432 omitted or @code{nil}, it defaults to the selected window.
433 @end defun
434
435 @defun window-full-width-p &optional window
436 This function returns non-@code{nil} if @var{window} has no other
437 window to the left or right in its frame, i.e. its total width equals
438 that of the root window on that frame. If @var{window} is omitted or
439 @code{nil}, it defaults to the selected window.
440 @end defun
441
442 @cindex window body height
443 @cindex body height of a window
444 @cindex window body width
445 @cindex body width of a window
446 @cindex body size of a window
447 @cindex window body size
448 The @dfn{body height} of a window is the height of its text area,
449 which does not include the mode or header line. Similarly, the
450 @dfn{body width} is the width of the text area, which does not include
451 the scroll bar, fringes, or margins.
452
453 @defun window-body-height &optional window
454 This function returns the body height, in lines, of the window
455 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
456 to the selected window; otherwise it must be a live window.
457
458 If there is a partially-visible line at the bottom of the text area,
459 that counts as a whole line; to exclude such a partially-visible line,
460 use @code{window-text-height}, below.
461 @end defun
462
463 @defun window-body-width &optional window
464 This function returns the body width, in columns, of the window
465 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
466 to the selected window; otherwise it must be a live window.
467 @end defun
468
469 @defun window-body-size &optional window horizontal
470 This function returns the body height or body width of @var{window}.
471 If @var{horizontal} is omitted or @code{nil}, it is equivalent to
472 calling @code{window-body-height} for @var{window}; otherwise it is
473 equivalent to calling @code{window-body-width}.
474 @end defun
475
476 @defun window-text-height &optional window
477 This function is like @code{window-body-height}, except that any
478 partially-visible line at the bottom of the text area is not counted.
479 @end defun
480
481 For compatibility with previous versions of Emacs,
482 @code{window-height} is an alias for @code{window-body-height}, and
483 @code{window-width} is an alias for @code{window-body-width}. These
484 aliases are considered obsolete and will be removed in the future.
485
486 @cindex fixed-size window
487 Commands that change the size of windows (@pxref{Resizing Windows}),
488 or split them (@pxref{Splitting Windows}), obey the variables
489 @code{window-min-height} and @code{window-min-width}, which specify
490 the smallest allowable window height and width. @xref{Change
491 Window,,Deleting and Rearranging Windows, emacs, The GNU Emacs
492 Manual}. They also obey the variable @code{window-size-fixed}, with
493 which a window can be @dfn{fixed} in size:
494
495 @defvar window-size-fixed
496 If this buffer-local variable is non-@code{nil}, the size of any
497 window displaying the buffer cannot normally be changed. Deleting a
498 window or changing the frame's size may still change its size, if
499 there is no choice.
500
501 If the value is @code{height}, then only the window's height is fixed;
502 if the value is @code{width}, then only the window's width is fixed.
503 Any other non-@code{nil} value fixes both the width and the height.
504 @end defvar
505
506 @defun window-size-fixed-p &optional window horizontal
507 This function returns a non-@code{nil} value if @var{window}'s height
508 is fixed. If @var{window} is omitted or @code{nil}, it defaults to
509 the selected window. If the optional argument @var{horizontal} is
510 non-@code{nil}, the return value is non-@code{nil} if @var{window}'s
511 width is fixed.
512
513 A @code{nil} return value does not necessarily mean that @var{window}
514 can be resized in the desired direction. To determine that, use the
515 function @code{window-resizable}. @xref{Resizing Windows}.
516 @end defun
517
518 @xref{Coordinates and Windows}, for more functions that report the
519 positions of various parts of a window relative to the frame, from
520 which you can calculate its size. In particular, you can use the
521 functions @code{window-pixel-edges} and
522 @code{window-inside-pixel-edges} to find the size in pixels, for
523 graphical displays.
524
525 @node Resizing Windows
526 @section Resizing Windows
527 @cindex window resizing
528 @cindex resize window
529 @cindex changing window size
530 @cindex window size, changing
531
532 This section describes functions for resizing a window without
533 changing the size of its frame. Because live windows do not overlap,
534 these functions are meaningful only on frames that contain two or more
535 windows: resizing a window also changes the size of a neighboring
536 window. If there is just one window on a frame, its size cannot be
537 changed except by resizing the frame (@pxref{Size and Position}).
538
539 Except where noted, these functions also accept internal windows as
540 arguments. Resizing an internal window causes its child windows to be
541 resized to fit the same space.
542
543 @defun window-resizable window delta &optional horizontal ignore
544 This function returns @var{delta} if the size of @var{window} can be
545 changed vertically by @var{delta} lines. If the optional argument
546 @var{horizontal} is non-@code{nil}, it instead returns @var{delta} if
547 @var{window} can be resized horizontally by @var{delta} columns. It
548 does not actually change the window size.
549
550 If @var{window} is @code{nil}, it defaults to the selected window.
551
552 A positive value of @var{delta} means to check whether the window can be
553 enlarged by that number of lines or columns; a negative value of
554 @var{delta} means to check whether the window can be shrunk by that many
555 lines or columns. If @var{delta} is non-zero, a return value of 0 means
556 that the window cannot be resized.
557
558 Normally, the variables @code{window-min-height} and
559 @code{window-min-width} specify the smallest allowable window size.
560 @xref{Change Window,, Deleting and Rearranging Windows, emacs, The GNU
561 Emacs Manual}. However, if the optional argument @var{ignore} is
562 non-@code{nil}, this function ignores @code{window-min-height} and
563 @code{window-min-width}, as well as @code{window-size-fixed}.
564 Instead, it considers the minimum-height window to be one consisting
565 of a header (if any), a mode line, plus a text area one line tall; and
566 a minimum-width window as one consisting of fringes, margins, and
567 scroll bar (if any), plus a text area two columns wide.
568 @end defun
569
570 @defun window-resize window delta &optional horizontal ignore
571 This function resizes @var{window} by @var{delta} increments. If
572 @var{horizontal} is @code{nil}, it changes the height by @var{delta}
573 lines; otherwise, it changes the width by @var{delta} columns. A
574 positive @var{delta} means to enlarge the window, and a negative
575 @var{delta} means to shrink it.
576
577 If @var{window} is @code{nil}, it defaults to the selected window. If
578 the window cannot be resized as demanded, an error is signaled.
579
580 The optional argument @var{ignore} has the same meaning as for the
581 function @code{window-resizable} above.
582
583 The choice of which window edges this function alters depends on the
584 values of the option @code{window-combination-resize} and the
585 combination limits of the involved windows; in some cases, it may alter
586 both edges. @xref{Splitting Windows}. To resize by moving only the
587 bottom or right edge of a window, use the function
588 @code{adjust-window-trailing-edge}, below.
589 @end defun
590
591 @c The commands enlarge-window, enlarge-window-horizontally,
592 @c shrink-window, and shrink-window-horizontally are documented in the
593 @c Emacs manual. They are not preferred for calling from Lisp.
594
595 @defun adjust-window-trailing-edge window delta &optional horizontal
596 This function moves @var{window}'s bottom edge by @var{delta} lines.
597 If optional argument @var{horizontal} is non-@code{nil}, it instead
598 moves the right edge by @var{delta} columns. If @var{window} is
599 @code{nil}, it defaults to the selected window.
600
601 A positive @var{delta} moves the edge downwards or to the right; a
602 negative @var{delta} moves it upwards or to the left. If the edge
603 cannot be moved as far as specified by @var{delta}, this function
604 moves it as far as possible but does not signal a error.
605
606 This function tries to resize windows adjacent to the edge that is
607 moved. If this is not possible for some reason (e.g. if that adjacent
608 window is fixed-size), it may resize other windows.
609 @end defun
610
611 The following commands resize windows in more specific ways. When
612 called interactively, they act on the selected window.
613
614 @deffn Command fit-window-to-buffer &optional window max-height min-height override
615 This command adjusts the height of @var{window} to fit the text in it.
616 It returns non-@code{nil} if it was able to resize @var{window}, and
617 @code{nil} otherwise. If @var{window} is omitted or @code{nil}, it
618 defaults to the selected window. Otherwise, it should be a live
619 window.
620
621 The optional argument @var{max-height}, if non-@code{nil}, specifies
622 the maximum total height that this function can give @var{window}.
623 The optional argument @var{min-height}, if no-@code{nil}, specifies
624 the minimum total height that it can give, which overrides the
625 variable @code{window-min-height}.
626
627 If the optional argument @var{override} is non-@code{nil}, this
628 function ignores any size restrictions imposed by
629 @code{window-min-height} and @code{window-min-width}.
630 @end deffn
631
632 @deffn Command shrink-window-if-larger-than-buffer &optional window
633 This command attempts to reduce @var{window}'s height as much as
634 possible while still showing its full buffer, but no less than
635 @code{window-min-height} lines. The return value is non-@code{nil} if
636 the window was resized, and @code{nil} otherwise. If @var{window} is
637 omitted or @code{nil}, it defaults to the selected window. Otherwise,
638 it should be a live window.
639
640 This command does nothing if the window is already too short to
641 display all of its buffer, or if any of the buffer is scrolled
642 off-screen, or if the window is the only live window in its frame.
643 @end deffn
644
645 @cindex balancing window sizes
646 @deffn Command balance-windows &optional window-or-frame
647 This function balances windows in a way that gives more space to
648 full-width and/or full-height windows. If @var{window-or-frame}
649 specifies a frame, it balances all windows on that frame. If
650 @var{window-or-frame} specifies a window, it balances only that window
651 and its siblings (@pxref{Windows and Frames}).
652 @end deffn
653
654 @deffn Command balance-windows-area
655 This function attempts to give all windows on the selected frame
656 approximately the same share of the screen area. Full-width or
657 full-height windows are not given more space than other windows.
658 @end deffn
659
660 @cindex maximizing windows
661 @deffn Command maximize-window &optional window
662 This function attempts to make @var{window} as large as possible, in
663 both dimensions, without resizing its frame or deleting other windows.
664 If @var{window} is omitted or @code{nil}, it defaults to the selected
665 window.
666 @end deffn
667
668 @cindex minimizing windows
669 @deffn Command minimize-window &optional window
670 This function attempts to make @var{window} as small as possible, in
671 both dimensions, without deleting it or resizing its frame. If
672 @var{window} is omitted or @code{nil}, it defaults to the selected
673 window.
674 @end deffn
675
676
677 @node Splitting Windows
678 @section Splitting Windows
679 @cindex splitting windows
680 @cindex window splitting
681
682 This section describes functions for creating a new window by
683 @dfn{splitting} an existing one.
684
685 @deffn Command split-window &optional window size side
686 This function creates a new live window next to the window
687 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
688 to the selected window. That window is ``split'', and reduced in
689 size. The space is taken up by the new window, which is returned.
690
691 The optional second argument @var{size} determines the sizes of
692 @var{window} and/or the new window. If it is omitted or @code{nil},
693 both windows are given equal sizes; if there is an odd line, it is
694 allocated to the new window. If @var{size} is a positive number,
695 @var{window} is given @var{size} lines (or columns, depending on the
696 value of @var{side}). If @var{size} is a negative number, the new
697 window is given @minus{}@var{size} lines (or columns).
698
699 If @var{size} is @code{nil}, this function obeys the variables
700 @code{window-min-height} and @code{window-min-width}. @xref{Change
701 Window,,Deleting and Rearranging Windows, emacs, The GNU Emacs
702 Manual}. Thus, it signals an error if splitting would result in
703 making a window smaller than those variables specify. However, a
704 non-@code{nil} value for @var{size} causes those variables to be
705 ignored; in that case, the smallest allowable window is considered to
706 be one that has space for a text area one line tall and/or two columns
707 wide.
708
709 The optional third argument @var{side} determines the position of the
710 new window relative to @var{window}. If it is @code{nil} or
711 @code{below}, the new window is placed below @var{window}. If it is
712 @code{above}, the new window is placed above @var{window}. In both
713 these cases, @var{size} specifies a total window height, in lines.
714
715 If @var{side} is @code{t} or @code{right}, the new window is placed on
716 the right of @var{window}. If @var{side} is @code{left}, the new
717 window is placed on the left of @var{window}. In both these cases,
718 @var{size} specifies a total window width, in columns.
719
720 If @var{window} is a live window, the new window inherits various
721 properties from it, including margins and scroll bars. If
722 @var{window} is an internal window, the new window inherits the
723 properties of the window selected within @var{window}'s frame.
724
725 The behavior of this function may be altered by the window parameters
726 of @var{window}, so long as the variable
727 @code{ignore-window-parameters} is non-@code{nil}. If the value of
728 the @code{split-window} window parameter is @code{t}, this function
729 ignores all other window parameters. Otherwise, if the value of the
730 @code{split-window} window parameter is a function, that function is
731 called with the arguments @var{window}, @var{size}, and @var{side}, in
732 lieu of the usual action of @code{split-window}. Otherwise, this
733 function obeys the @code{window-atom} or @code{window-side} window
734 parameter, if any. @xref{Window Parameters}.
735 @end deffn
736
737 As an example, here is a sequence of @code{split-window} calls that
738 yields the window configuration discussed in @ref{Windows and Frames}.
739 This example demonstrates splitting a live window as well as splitting
740 an internal window. We begin with a frame containing a single window
741 (a live root window), which we denote by @var{W4}. Calling
742 @code{(split-window W4)} yields this window configuration:
743
744 @smallexample
745 @group
746 ______________________________________
747 | ____________________________________ |
748 || ||
749 || ||
750 || ||
751 ||_________________W4_________________||
752 | ____________________________________ |
753 || ||
754 || ||
755 || ||
756 ||_________________W5_________________||
757 |__________________W3__________________|
758
759 @end group
760 @end smallexample
761
762 @noindent
763 The @code{split-window} call has created a new live window, denoted by
764 @var{W5}. It has also created a new internal window, denoted by
765 @var{W3}, which becomes the root window and the parent of both
766 @var{W4} and @var{W5}.
767
768 Next, we call @code{(split-window W3 nil 'left)}, passing the
769 internal window @var{W3} as the argument. The result:
770
771 @smallexample
772 @group
773 ______________________________________
774 | ______ ____________________________ |
775 || || __________________________ ||
776 || ||| |||
777 || ||| |||
778 || ||| |||
779 || |||____________W4____________|||
780 || || __________________________ ||
781 || ||| |||
782 || ||| |||
783 || |||____________W5____________|||
784 ||__W2__||_____________W3_____________ |
785 |__________________W1__________________|
786 @end group
787 @end smallexample
788
789 @noindent
790 A new live window @var{W2} is created, to the left of the internal
791 window @var{W3}. A new internal window @var{W1} is created, becoming
792 the new root window.
793
794 @defopt window-combination-resize
795 If this variable is @code{nil}, @code{split-window} can only split a
796 window (denoted by @var{window}) if @var{window}'s screen area is large
797 enough to accommodate both itself and the new window.
798
799 If this variable is @code{t}, @code{split-window} tries to resize all
800 windows that are part of the same combination as @var{window}, in order
801 to accommodate the new window. In particular, this may allow
802 @code{split-window} to succeed even if @var{window} is a fixed-size
803 window or too small to ordinarily split. Furthermore, subsequently
804 resizing or deleting @var{window} may resize all other windows in its
805 combination.
806
807 The default is @code{nil}. Other values are reserved for future use.
808 The value of this variable is ignored when
809 @code{window-combination-limit} is non-@code{nil} (see below).
810 @end defopt
811
812 To illustrate the effect of @code{window-combination-resize},
813 consider the following window configuration:
814
815 @smallexample
816 @group
817 ______________________________________
818 | ____________________________________ |
819 || ||
820 || ||
821 || ||
822 || ||
823 ||_________________W2_________________||
824 | ____________________________________ |
825 || ||
826 || ||
827 || ||
828 || ||
829 ||_________________W3_________________||
830 |__________________W1__________________|
831
832 @end group
833 @end smallexample
834
835 @noindent
836 If @code{window-combination-resize} is @code{nil}, splitting window
837 @code{W3} leaves the size of @code{W2} unchanged:
838
839 @smallexample
840 @group
841 ______________________________________
842 | ____________________________________ |
843 || ||
844 || ||
845 || ||
846 || ||
847 ||_________________W2_________________||
848 | ____________________________________ |
849 || ||
850 ||_________________W3_________________||
851 | ____________________________________ |
852 || ||
853 ||_________________W4_________________||
854 |__________________W1__________________|
855
856 @end group
857 @end smallexample
858
859 @noindent
860 If @code{window-combination-resize} is @code{t}, splitting @code{W3}
861 instead leaves all three live windows with approximately the same
862 height:
863
864 @smallexample
865 @group
866 ______________________________________
867 | ____________________________________ |
868 || ||
869 || ||
870 ||_________________W2_________________||
871 | ____________________________________ |
872 || ||
873 || ||
874 ||_________________W3_________________||
875 | ____________________________________ |
876 || ||
877 || ||
878 ||_________________W4_________________||
879 |__________________W1__________________|
880
881 @end group
882 @end smallexample
883
884 @defopt window-combination-limit
885 If the value of this variable is @code{t}, the @code{split-window}
886 function always creates a new internal window. If the value is
887 @code{nil}, the new live window is allowed to share the existing
888 parent window, if one exists, provided the split occurs in the same
889 direction as the existing window combination (otherwise, a new
890 internal window is created anyway). The default is @code{nil}. Other
891 values are reserved for future use.
892
893 Thus, if the value of this variable is at all times @code{t}, then at
894 all times every window tree is a binary tree (a tree where each window
895 except the root window has exactly one sibling).
896
897 Furthermore, @code{split-window} calls
898 @code{set-window-combination-limit} on the newly-created internal
899 window, recording the current value of this variable. This affects
900 how the window tree is rearranged when the child windows are deleted
901 (see below).
902 @end defopt
903
904 @cindex window combination limit
905 @defun set-window-combination-limit window limit
906 This functions sets the @dfn{combination limit} of the window
907 @var{window} to @var{limit}. This value can be retrieved via the
908 function @code{window-combination-limit}. See below for its effects;
909 note that it is only meaningful for internal windows. The
910 @code{split-window} function automatically calls this function, passing
911 the value of the variable @code{window-combination-limit} as
912 @var{limit}.
913 @end defun
914
915 @defun window-combination-limit window
916 This function returns the combination limit for @var{window}.
917
918 The combination limit is meaningful only for an internal window. If
919 it is @code{nil}, then Emacs is allowed to automatically delete
920 @var{window}, in response to a window deletion, in order to group the
921 child windows of @var{window} with its sibling windows to form a new
922 window combination. If the combination limit is @code{t}, the child
923 windows of @var{window} are never automatically re-combined with its
924 siblings.
925 @end defun
926
927 To illustrate the effect of @code{window-combination-limit},
928 consider the following configuration (throughout this example, we will
929 assume that @code{window-combination-resize} is @code{nil}):
930
931 @smallexample
932 @group
933 ______________________________________
934 | ____________________________________ |
935 || ||
936 || ||
937 || ||
938 || ||
939 || ||
940 || ||
941 ||_________________W2_________________||
942 | ____________________________________ |
943 || ||
944 || ||
945 ||_________________W3_________________||
946 |__________________W1__________________|
947
948 @end group
949 @end smallexample
950
951 @noindent
952 If @code{window-combination-limit} is @code{nil}, splitting @code{W2}
953 into two windows, one above the other, yields
954
955 @smallexample
956 @group
957 ______________________________________
958 | ____________________________________ |
959 || ||
960 || ||
961 ||_________________W2_________________||
962 | ____________________________________ |
963 || ||
964 || ||
965 ||_________________W4_________________||
966 | ____________________________________ |
967 || ||
968 || ||
969 ||_________________W3_________________||
970 |__________________W1__________________|
971
972 @end group
973 @end smallexample
974
975 @noindent
976 The newly-created window, @code{W4}, shares the same internal window
977 @code{W1}. If @code{W4} is resized, it is allowed to resize the other
978 live window, @code{W3}.
979
980 If @code{window-combination-limit} is @code{t}, splitting @code{W2}
981 in the initial configuration would instead have produced this:
982
983 @smallexample
984 @group
985 ______________________________________
986 | ____________________________________ |
987 || __________________________________ ||
988 ||| |||
989 |||________________W2________________|||
990 || __________________________________ ||
991 ||| |||
992 |||________________W4________________|||
993 ||_________________W5_________________||
994 | ____________________________________ |
995 || ||
996 || ||
997 ||_________________W3_________________||
998 |__________________W1__________________|
999
1000 @end group
1001 @end smallexample
1002
1003 @noindent
1004 A new internal window @code{W5} has been created; its children are
1005 @code{W2} and the new live window @code{W4}. Now, @code{W2} is the
1006 only sibling of @code{W4}, so resizing @code{W4} will resize
1007 @code{W2}, leaving @code{W3} unaffected.
1008
1009 For interactive use, Emacs provides two commands which always split
1010 the selected window. These call @code{split-window} internally.
1011
1012 @deffn Command split-window-right &optional size
1013 This function splits the selected window into two side-by-side
1014 windows, putting the selected window on the left. If @var{size} is
1015 positive, the left window gets @var{size} columns; if @var{size} is
1016 negative, the right window gets @minus{}@var{size} columns.
1017 @end deffn
1018
1019 @deffn Command split-window-below &optional size
1020 This function splits the selected window into two windows, one above
1021 the other, leaving the upper window selected. If @var{size} is
1022 positive, the upper window gets @var{size} lines; if @var{size} is
1023 negative, the lower window gets @minus{}@var{size} lines.
1024 @end deffn
1025
1026 @defopt split-window-keep-point
1027 If the value of this variable is non-@code{nil} (the default),
1028 @code{split-window-below} behaves as described above.
1029
1030 If it is @code{nil}, @code{split-window-below} adjusts point in each
1031 of the two windows to minimize redisplay. (This is useful on slow
1032 terminals.) It selects whichever window contains the screen line that
1033 point was previously on. Note that this only affects
1034 @code{split-window-below}, not the lower-level @code{split-window}
1035 function.
1036 @end defopt
1037
1038 @node Deleting Windows
1039 @section Deleting Windows
1040 @cindex deleting windows
1041
1042 @dfn{Deleting} a window removes it from the frame's window tree. If
1043 the window is a live window, it disappears from the screen. If the
1044 window is an internal window, its child windows are deleted too.
1045
1046 Even after a window is deleted, it continues to exist as a Lisp
1047 object, until there are no more references to it. Window deletion can
1048 be reversed, by restoring a saved window configuration (@pxref{Window
1049 Configurations}).
1050
1051 @deffn Command delete-window &optional window
1052 This function removes @var{window} from display and returns
1053 @code{nil}. If @var{window} is omitted or @code{nil}, it defaults to
1054 the selected window. If deleting the window would leave no more
1055 windows in the window tree (e.g. if it is the only live window in the
1056 frame), an error is signaled.
1057
1058 By default, the space taken up by @var{window} is given to one of its
1059 adjacent sibling windows, if any. However, if the variable
1060 @code{window-combination-resize} is non-@code{nil}, the space is
1061 proportionally distributed among any remaining windows in the window
1062 combination. @xref{Splitting Windows}.
1063
1064 The behavior of this function may be altered by the window parameters
1065 of @var{window}, so long as the variable
1066 @code{ignore-window-parameters} is non-@code{nil}. If the value of
1067 the @code{delete-window} window parameter is @code{t}, this function
1068 ignores all other window parameters. Otherwise, if the value of the
1069 @code{delete-window} window parameter is a function, that function is
1070 called with the argument @var{window}, in lieu of the usual action of
1071 @code{delete-window}. Otherwise, this function obeys the
1072 @code{window-atom} or @code{window-side} window parameter, if any.
1073 @xref{Window Parameters}.
1074 @end deffn
1075
1076 @deffn Command delete-other-windows &optional window
1077 This function makes @var{window} fill its frame, by deleting other
1078 windows as necessary. If @var{window} is omitted or @code{nil}, it
1079 defaults to the selected window. The return value is @code{nil}.
1080
1081 The behavior of this function may be altered by the window parameters
1082 of @var{window}, so long as the variable
1083 @code{ignore-window-parameters} is non-@code{nil}. If the value of
1084 the @code{delete-other-windows} window parameter is @code{t}, this
1085 function ignores all other window parameters. Otherwise, if the value
1086 of the @code{delete-other-windows} window parameter is a function,
1087 that function is called with the argument @var{window}, in lieu of the
1088 usual action of @code{delete-other-windows}. Otherwise, this function
1089 obeys the @code{window-atom} or @code{window-side} window parameter,
1090 if any. @xref{Window Parameters}.
1091 @end deffn
1092
1093 @deffn Command delete-windows-on &optional buffer-or-name frame
1094 This function deletes all windows showing @var{buffer-or-name}, by
1095 calling @code{delete-window} on those windows. @var{buffer-or-name}
1096 should be a buffer, or the name of a buffer; if omitted or @code{nil},
1097 it defaults to the current buffer. If there are no windows showing
1098 the specified buffer, this function does nothing. If the specified
1099 buffer is a minibuffer, an error is signaled.
1100
1101 If there is a dedicated window showing the buffer, and that window is
1102 the only one on its frame, this function also deletes that frame if it
1103 is not the only frame on the terminal.
1104
1105 The optional argument @var{frame} specifies which frames to operate
1106 on:
1107
1108 @itemize @bullet
1109 @item @code{nil}
1110 means operate on all frames.
1111 @item @code{t}
1112 means operate on the selected frame.
1113 @item @code{visible}
1114 means operate on all visible frames.
1115 @item @code{0}
1116 means operate on all visible or iconified frames.
1117 @item A frame
1118 means operate on that frame.
1119 @end itemize
1120
1121 Note that this argument does not have the same meaning as in other
1122 functions which scan all live windows (@pxref{Cyclic Window
1123 Ordering}). Specifically, the values @code{t} and @code{nil} have the
1124 opposite of their meanings in those other functions.
1125 @end deffn
1126
1127 @node Selecting Windows
1128 @section Selecting Windows
1129 @cindex selecting a window
1130
1131 @defun select-window window &optional norecord
1132 This function makes @var{window} the selected window, as well as the
1133 window selected within its frame (@pxref{Basic Windows}).
1134 @var{window} must be a live window. Unless @var{window} already is the
1135 selected window, its buffer becomes the current buffer (@pxref{Buffers
1136 and Windows}). The return value is @var{window}.
1137
1138 By default, this function also moves @var{window}'s selected buffer to
1139 the front of the buffer list (@pxref{The Buffer List}), and makes
1140 @var{window} the most recently selected window. However, if the
1141 optional argument @var{norecord} is non-@code{nil}, these additional
1142 actions are omitted.
1143 @end defun
1144
1145 @cindex most recently selected windows
1146 The sequence of calls to @code{select-window} with a non-@code{nil}
1147 @var{norecord} argument determines an ordering of windows by their
1148 selection time. The function @code{get-lru-window} can be used to
1149 retrieve the least recently selected live window (@pxref{Cyclic Window
1150 Ordering}).
1151
1152 @defmac save-selected-window forms@dots{}
1153 This macro records the selected frame, as well as the selected window
1154 of each frame, executes @var{forms} in sequence, then restores the
1155 earlier selected frame and windows. It also saves and restores the
1156 current buffer. It returns the value of the last form in @var{forms}.
1157
1158 This macro does not save or restore anything about the sizes,
1159 arrangement or contents of windows; therefore, if @var{forms} change
1160 them, the change persists. If the previously selected window of some
1161 frame is no longer live at the time of exit from @var{forms}, that
1162 frame's selected window is left alone. If the previously selected
1163 window is no longer live, then whatever window is selected at the end of
1164 @var{forms} remains selected. The current buffer is restored if and
1165 only if it is still live when exiting @var{forms}.
1166
1167 This macro changes neither the ordering of recently selected windows nor
1168 the buffer list.
1169 @end defmac
1170
1171 @defmac with-selected-window window forms@dots{}
1172 This macro selects @var{window}, executes @var{forms} in sequence, then
1173 restores the previously selected window and current buffer. The ordering
1174 of recently selected windows and the buffer list remain unchanged unless
1175 you deliberately change them within @var{forms}, for example, by calling
1176 @code{select-window} with argument @var{norecord} @code{nil}.
1177
1178 The order of recently selected windows and the buffer list are not
1179 changed by this macro.
1180 @end defmac
1181
1182 @defun frame-selected-window &optional frame
1183 This function returns the window on @var{frame} that is selected
1184 within that frame. @var{frame} should be a live frame; if omitted or
1185 @code{nil}, it defaults to the selected frame.
1186 @end defun
1187
1188 @defun set-frame-selected-window frame window &optional norecord
1189 This function makes @code{window} the window selected within the frame
1190 @var{frame}. @var{frame} should be a live frame; if omitted or
1191 @code{nil}, it defaults to the selected frame. @var{window} should be
1192 a live window; if omitted or @code{nil}, it defaults to the selected
1193 window.
1194
1195 If @var{frame} is the selected frame, this makes @var{window} the
1196 selected window.
1197
1198 If the optional argument @var{norecord} is non-@code{nil}, this
1199 function does not alter the list of most recently selected windows,
1200 nor the buffer list.
1201 @end defun
1202
1203 @node Cyclic Window Ordering
1204 @section Cyclic Ordering of Windows
1205 @cindex cyclic ordering of windows
1206 @cindex ordering of windows, cyclic
1207 @cindex window ordering, cyclic
1208
1209 When you use the command @kbd{C-x o} (@code{other-window}) to select
1210 some other window, it moves through live windows in a specific order.
1211 For any given configuration of windows, this order never varies. It
1212 is called the @dfn{cyclic ordering of windows}.
1213
1214 The ordering is determined by a depth-first traversal of the frame's
1215 window tree, retrieving the live windows which are the leaf nodes of
1216 the tree (@pxref{Windows and Frames}). If the minibuffer is active,
1217 the minibuffer window is included too. The ordering is cyclic, so the
1218 last window in the sequence is followed by the first one.
1219
1220 @defun next-window &optional window minibuf all-frames
1221 @cindex minibuffer window, and @code{next-window}
1222 This function returns a live window, the one following @var{window} in
1223 the cyclic ordering of windows. @var{window} should be a live window;
1224 if omitted or @code{nil}, it defaults to the selected window.
1225
1226 The optional argument @var{minibuf} specifies whether minibuffer windows
1227 shall be included in the cyclic ordering. Normally, when @var{minibuf}
1228 is @code{nil}, a minibuffer window is included only if it is currently
1229 ``active''; this matches the behavior of @kbd{C-x o}. (Note that a
1230 minibuffer window is active as long as its minibuffer is in use; see
1231 @ref{Minibuffers}).
1232
1233 If @var{minibuf} is @code{t}, the cyclic ordering includes all
1234 minibuffer windows. If @var{minibuf} is neither @code{t} nor
1235 @code{nil}, minibuffer windows are not included even if they are active.
1236
1237 The optional argument @var{all-frames} specifies which frames to
1238 consider:
1239
1240 @itemize @bullet
1241 @item @code{nil}
1242 means to consider windows on @var{window}'s frame. If the minibuffer
1243 window is considered (as specified by the @var{minibuf} argument),
1244 then frames that share the minibuffer window are considered too.
1245
1246 @item @code{t}
1247 means to consider windows on all existing frames.
1248
1249 @item @code{visible}
1250 means to consider windows on all visible frames.
1251
1252 @item 0
1253 means to consider windows on all visible or iconified frames.
1254
1255 @item A frame
1256 means to consider windows on that specific frame.
1257
1258 @item Anything else
1259 means to consider windows on @var{window}'s frame, and no others.
1260 @end itemize
1261
1262 If more than one frame is considered, the cyclic ordering is obtained
1263 by appending the orderings for those frames, in the same order as the
1264 list of all live frames (@pxref{Finding All Frames}).
1265 @end defun
1266
1267 @defun previous-window &optional window minibuf all-frames
1268 This function returns a live window, the one preceding @var{window} in
1269 the cyclic ordering of windows. The other arguments are handled like
1270 in @code{next-window}.
1271 @end defun
1272
1273 @deffn Command other-window count &optional all-frames
1274 This function selects a live window, one @var{count} places from the
1275 selected window in the cyclic ordering of windows. If @var{count} is
1276 a positive number, it skips @var{count} windows forwards; if
1277 @var{count} is negative, it skips @minus{}@var{count} windows
1278 backwards; if @var{count} is zero, that simply re-selects the selected
1279 window. When called interactively, @var{count} is the numeric prefix
1280 argument.
1281
1282 The optional argument @var{all-frames} has the same meaning as in
1283 @code{next-window}, like a @code{nil} @var{minibuf} argument to
1284 @code{next-window}.
1285
1286 This function does not select a window that has a non-@code{nil}
1287 @code{no-other-window} window parameter (@pxref{Window Parameters}).
1288 @end deffn
1289
1290 @defun walk-windows fun &optional minibuf all-frames
1291 This function calls the function @var{fun} once for each live window,
1292 with the window as the argument.
1293
1294 It follows the cyclic ordering of windows. The optional arguments
1295 @var{minibuf} and @var{all-frames} specify the set of windows
1296 included; these have the same arguments as in @code{next-window}. If
1297 @var{all-frames} specifies a frame, the first window walked is the
1298 first window on that frame (the one returned by
1299 @code{frame-first-window}), not necessarily the selected window.
1300
1301 If @var{fun} changes the window configuration by splitting or deleting
1302 windows, that does not alter the set of windows walked, which is
1303 determined prior to calling @var{fun} for the first time.
1304 @end defun
1305
1306 @defun one-window-p &optional no-mini all-frames
1307 This function returns @code{t} if the selected window is the only live
1308 window, and @code{nil} otherwise.
1309
1310 If the minibuffer window is active, it is normally considered (so that
1311 this function returns @code{nil}). However, if the optional argument
1312 @var{no-mini} is non-@code{nil}, the minibuffer window is ignored even
1313 if active. The optional argument @var{all-frames} has the same
1314 meaning as for @code{next-window}.
1315 @end defun
1316
1317 @cindex finding windows
1318 The following functions return a window which satisfies some
1319 criterion, without selecting it:
1320
1321 @cindex least recently used window
1322 @defun get-lru-window &optional all-frames dedicated
1323 This function returns a live window which is heuristically the ``least
1324 recently used'' window. The optional argument @var{all-frames} has
1325 the same meaning as in @code{next-window}.
1326
1327 If any full-width windows are present, only those windows are
1328 considered. The selected window is never returned, unless it is the
1329 only candidate. A minibuffer window is never a candidate. A
1330 dedicated window (@pxref{Dedicated Windows}) is never a candidate
1331 unless the optional argument @var{dedicated} is non-@code{nil}.
1332 @end defun
1333
1334 @cindex largest window
1335 @defun get-largest-window &optional all-frames dedicated
1336 This function returns the window with the largest area (height times
1337 width). A minibuffer window is never a candidate. A dedicated window
1338 (@pxref{Dedicated Windows}) is never a candidate unless the optional
1339 argument @var{dedicated} is non-@code{nil}.
1340
1341 If there are two candidate windows of the same size, this function
1342 prefers the one that comes first in the cyclic ordering of windows,
1343 starting from the selected window.
1344
1345 The optional argument @var{all-frames} specifies the windows to
1346 search, and has the same meaning as in @code{next-window}.
1347 @end defun
1348
1349 @cindex window that satisfies a predicate
1350 @cindex conditional selection of windows
1351 @defun get-window-with-predicate predicate &optional minibuf all-frames default
1352 This function calls the function @var{predicate} for each of the
1353 windows in the cyclic order of windows in turn, passing it the window
1354 as an argument. If the predicate returns non-@code{nil} for any
1355 window, this function stops and returns that window. If no such
1356 window is found, the return value is @var{default} (which defaults to
1357 @code{nil}).
1358
1359 The optional arguments @var{minibuf} and @var{all-frames} specify the
1360 windows to search, and have the same meanings as in
1361 @code{next-window}.
1362 @end defun
1363
1364 @node Buffers and Windows
1365 @section Buffers and Windows
1366 @cindex examining windows
1367 @cindex windows, controlling precisely
1368 @cindex buffers, controlled in windows
1369
1370 This section describes low-level functions for examining and setting
1371 the contents of windows. @xref{Switching Buffers}, for higher-level
1372 functions for displaying a specific buffer in a window.
1373
1374 @defun window-buffer &optional window
1375 This function returns the buffer that @var{window} is displaying. If
1376 @var{window} is omitted or @code{nil} it defaults to the selected
1377 window. If @var{window} is an internal window, this function returns
1378 @code{nil}.
1379 @end defun
1380
1381 @defun set-window-buffer window buffer-or-name &optional keep-margins
1382 This function makes @var{window} display @var{buffer-or-name}.
1383 @var{window} should be a live window; if @code{nil}, it defaults to
1384 the selected window. @var{buffer-or-name} should be a buffer, or the
1385 name of an existing buffer. This function does not change which
1386 window is selected, nor does it directly change which buffer is
1387 current (@pxref{Current Buffer}). Its return value is @code{nil}.
1388
1389 If @var{window} is @dfn{strongly dedicated} to a buffer and
1390 @var{buffer-or-name} does not specify that buffer, this function
1391 signals an error. @xref{Dedicated Windows}.
1392
1393 By default, this function resets @var{window}'s position, display
1394 margins, fringe widths, and scroll bar settings, based on the local
1395 variables in the specified buffer. However, if the optional argument
1396 @var{keep-margins} is non-@code{nil}, it leaves the display margins
1397 and fringe widths unchanged.
1398
1399 When writing an application, you should normally use the higher-level
1400 functions described in @ref{Switching Buffers}, instead of calling
1401 @code{set-window-buffer} directly.
1402
1403 This function runs @code{window-scroll-functions}, followed by
1404 @code{window-configuration-change-hook}. @xref{Window Hooks}.
1405 @end defun
1406
1407 @defvar buffer-display-count
1408 This buffer-local variable records the number of times a buffer has been
1409 displayed in a window. It is incremented each time
1410 @code{set-window-buffer} is called for the buffer.
1411 @end defvar
1412
1413 @defvar buffer-display-time
1414 This buffer-local variable records the time at which a buffer was last
1415 displayed in a window. The value is @code{nil} if the buffer has
1416 never been displayed. It is updated each time
1417 @code{set-window-buffer} is called for the buffer, with the value
1418 returned by @code{current-time} (@pxref{Time of Day}).
1419 @end defvar
1420
1421 @defun get-buffer-window &optional buffer-or-name all-frames
1422 This function returns the first window displaying @var{buffer-or-name}
1423 in the cyclic ordering of windows, starting from the selected window
1424 (@pxref{Cyclic Window Ordering}). If no such window exists, the
1425 return value is @code{nil}.
1426
1427 @var{buffer-or-name} should be a buffer or the name of a buffer; if
1428 omitted or @code{nil}, it defaults to the current buffer. The
1429 optional argument @var{all-frames} specifies which windows to
1430 consider:
1431
1432 @itemize @bullet
1433 @item
1434 @code{t} means consider windows on all existing frames.
1435 @item
1436 @code{visible} means consider windows on all visible frames.
1437 @item
1438 0 means consider windows on all visible or iconified frames.
1439 @item
1440 A frame means consider windows on that frame only.
1441 @item
1442 Any other value means consider windows on the selected frame.
1443 @end itemize
1444
1445 Note that these meanings differ slightly from those of the
1446 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
1447 Ordering}). This function may be changed in a future version of Emacs
1448 to eliminate this discrepancy.
1449 @end defun
1450
1451 @defun get-buffer-window-list &optional buffer-or-name minibuf all-frames
1452 This function returns a list of all windows currently displaying
1453 @var{buffer-or-name}. @var{buffer-or-name} should be a buffer or the
1454 name of an existing buffer. If omitted or @code{nil}, it defaults to
1455 the current buffer.
1456
1457 The arguments @var{minibuf} and @var{all-frames} have the same
1458 meanings as in the function @code{next-window} (@pxref{Cyclic Window
1459 Ordering}). Note that the @var{all-frames} argument does @emph{not}
1460 behave exactly like in @code{get-buffer-window}.
1461 @end defun
1462
1463 @deffn Command replace-buffer-in-windows &optional buffer-or-name
1464 This command replaces @var{buffer-or-name} with some other buffer, in
1465 all windows displaying it. @var{buffer-or-name} should be a buffer,
1466 or the name of an existing buffer; if omitted or @code{nil}, it
1467 defaults to the current buffer.
1468
1469 The replacement buffer in each window is chosen via
1470 @code{switch-to-prev-buffer} (@pxref{Window History}). Any dedicated
1471 window displaying @var{buffer-or-name} is deleted (@pxref{Dedicated
1472 Windows}), unless it is the only window on its frame---if it is the
1473 only window, and that frame is not the only frame on its terminal, the
1474 frame is ``dismissed'' by calling the function specified by
1475 @code{frame-auto-hide-function} (@pxref{Quitting Windows}). If the
1476 dedicated window is the only window on the only frame on its terminal,
1477 the buffer is replaced anyway.
1478 @end deffn
1479
1480 @node Switching Buffers
1481 @section Switching to a Buffer in a Window
1482 @cindex switching to a buffer
1483 @cindex displaying a buffer
1484
1485 This section describes high-level functions for switching to a
1486 specified buffer in some window.
1487
1488 Do @emph{not} use these functions to make a buffer temporarily
1489 current just so a Lisp program can access or modify it. They have
1490 side-effects, such as changing window histories (@pxref{Window
1491 History}), which will surprise the user if used that way. If you want
1492 to make a buffer current to modify it in Lisp, use
1493 @code{with-current-buffer}, @code{save-current-buffer}, or
1494 @code{set-buffer}. @xref{Current Buffer}.
1495
1496 @deffn Command switch-to-buffer buffer-or-name &optional norecord force-same-window
1497 This function displays @var{buffer-or-name} in the selected window,
1498 and makes it the current buffer. (In contrast, @code{set-buffer}
1499 makes the buffer current but does not display it; @pxref{Current
1500 Buffer}). It is often used interactively (as the binding of @kbd{C-x
1501 b}), as well as in Lisp programs. The return value is the buffer
1502 switched to.
1503
1504 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
1505 returned by @code{other-buffer} (@pxref{The Buffer List}). If
1506 @var{buffer-or-name} is a string that is not the name of any existing
1507 buffer, this function creates a new buffer with that name; the new
1508 buffer's major mode is determined by the variable @code{major-mode}
1509 (@pxref{Major Modes}).
1510
1511 Normally the specified buffer is put at the front of the buffer
1512 list---both the global buffer list and the selected frame's buffer
1513 list (@pxref{The Buffer List}). However, this is not done if the
1514 optional argument @var{norecord} is non-@code{nil}.
1515
1516 If this function is unable to display the buffer in the selected
1517 window---usually because the selected window is a minibuffer window or
1518 is strongly dedicated to its buffer (@pxref{Dedicated Windows})---then
1519 it normally tries to display the buffer in some other window, in the
1520 manner of @code{pop-to-buffer} (see below). However, if the optional
1521 argument @var{force-same-window} is non-@code{nil}, it signals an error
1522 instead.
1523 @end deffn
1524
1525 The next two functions are similar to @code{switch-to-buffer}, except
1526 for the described features.
1527
1528 @deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
1529 This function makes the buffer specified by @var{buffer-or-name}
1530 current and displays it in some window other than the selected window.
1531 It uses the function @code{pop-to-buffer} internally (see below).
1532
1533 If the selected window already displays the specified buffer, it
1534 continues to do so, but another window is nonetheless found to display
1535 it as well.
1536
1537 The @var{buffer-or-name} and @var{norecord} arguments have the same
1538 meanings as in @code{switch-to-buffer}.
1539 @end deffn
1540
1541 @deffn Command switch-to-buffer-other-frame buffer-or-name &optional norecord
1542 This function makes the buffer specified by @var{buffer-or-name}
1543 current and displays it, usually in a new frame. It uses the function
1544 @code{pop-to-buffer} (see below).
1545
1546 If the specified buffer is already displayed in another window, in any
1547 frame on the current terminal, this switches to that window instead of
1548 creating a new frame. However, the selected window is never used for
1549 this.
1550
1551 The @var{buffer-or-name} and @var{norecord} arguments have the same
1552 meanings as in @code{switch-to-buffer}.
1553 @end deffn
1554
1555 The above commands use the function @code{pop-to-buffer}, which
1556 flexibly displays a buffer in some window and selects that window for
1557 editing. In turn, @code{pop-to-buffer} uses @code{display-buffer} for
1558 displaying the buffer. Hence, all the variables affecting
1559 @code{display-buffer} will affect it as well. @xref{Choosing Window},
1560 for the documentation of @code{display-buffer}.
1561
1562 @defun pop-to-buffer buffer-or-name &optional action norecord
1563 This function makes @var{buffer-or-name} the current buffer and
1564 displays it in some window, preferably not the window previously
1565 selected. It then selects the displaying window. If that window is
1566 on a different graphical frame, that frame is given input focus if
1567 possible (@pxref{Input Focus}). The return value is the buffer that
1568 was switched to.
1569
1570 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
1571 returned by @code{other-buffer} (@pxref{The Buffer List}). If
1572 @var{buffer-or-name} is a string that is not the name of any existing
1573 buffer, this function creates a new buffer with that name; the new
1574 buffer's major mode is determined by the variable @code{major-mode}
1575 (@pxref{Major Modes}).
1576
1577 If @var{action} is non-@code{nil}, it should be a display action to
1578 pass to @code{display-buffer} (@pxref{Choosing Window}).
1579 Alternatively, a non-@code{nil}, non-list value means to pop to a
1580 window other than the selected one---even if the buffer is already
1581 displayed in the selected window.
1582
1583 Like @code{switch-to-buffer}, this function updates the buffer list
1584 unless @var{norecord} is non-@code{nil}.
1585 @end defun
1586
1587 @node Choosing Window
1588 @section Choosing a Window for Display
1589
1590 The command @code{display-buffer} flexibly chooses a window for
1591 display, and displays a specified buffer in that window. It can be
1592 called interactively, via the key binding @kbd{C-x 4 C-o}. It is also
1593 used as a subroutine by many functions and commands, including
1594 @code{switch-to-buffer} and @code{pop-to-buffer} (@pxref{Switching
1595 Buffers}).
1596
1597 @cindex display action
1598 @cindex action function, for @code{display-buffer}
1599 @cindex action alist, for @code{display-buffer}
1600 This command performs several complex steps to find a window to
1601 display in. These steps are described by means of @dfn{display
1602 actions}, which have the form @code{(@var{function} . @var{alist})}.
1603 Here, @var{function} is either a function or a list of functions,
1604 which we refer to as @dfn{action functions}; @var{alist} is an
1605 association list, which we refer to as @dfn{action alists}.
1606
1607 An action function accepts two arguments: the buffer to display and
1608 an action alist. It attempts to display the buffer in some window,
1609 picking or creating a window according to its own criteria. If
1610 successful, it returns the window; otherwise, it returns @code{nil}.
1611 @xref{Display Action Functions}, for a list of predefined action
1612 functions.
1613
1614 @code{display-buffer} works by combining display actions from
1615 several sources, and calling the action functions in turn, until one
1616 of them manages to display the buffer and returns a non-@code{nil}
1617 value.
1618
1619 @deffn Command display-buffer buffer-or-name &optional action frame
1620 This command makes @var{buffer-or-name} appear in some window, without
1621 selecting the window or making the buffer current. The argument
1622 @var{buffer-or-name} must be a buffer or the name of an existing
1623 buffer. The return value is the window chosen to display the buffer.
1624
1625 The optional argument @var{action}, if non-@code{nil}, should normally
1626 be a display action (described above). @code{display-buffer} builds a
1627 list of action functions and an action alist, by consolidating display
1628 actions from the following sources (in order):
1629
1630 @itemize
1631 @item
1632 The variable @code{display-buffer-overriding-action}.
1633
1634 @item
1635 The user option @code{display-buffer-alist}.
1636
1637 @item
1638 A special action for handling @code{special-display-buffer-names} and
1639 @code{special-display-regexps}, if either of those variables is
1640 non-@code{nil}. @xref{Choosing Window Options}.
1641
1642 @item
1643 The @var{action} argument.
1644
1645 @item
1646 The user option @code{display-buffer-base-action}.
1647
1648 @item
1649 The constant @code{display-buffer-fallback-action}.
1650 @end itemize
1651
1652 @noindent
1653 Each action function is called in turn, passing the buffer as the
1654 first argument and the combined action alist as the second argument,
1655 until one of the functions returns non-@code{nil}.
1656
1657 The argument @var{action} can also have a non-@code{nil}, non-list
1658 value. This has the special meaning that the buffer should be
1659 displayed in a window other than the selected one, even if the
1660 selected window is already displaying it. If called interactively
1661 with a prefix argument, @var{action} is @code{t}.
1662
1663 The optional argument @var{frame}, if non-@code{nil}, specifies which
1664 frames to check when deciding whether the buffer is already displayed.
1665 It is equivalent to adding an element @code{(reusable-frames
1666 . @var{frame})} to the action alist of @var{action}. @xref{Display
1667 Action Functions}.
1668 @end deffn
1669
1670 @defvar display-buffer-overriding-action
1671 The value of this variable should be a display action, which is
1672 treated with the highest priority by @code{display-buffer}. The
1673 default value is empty, i.e. @code{(nil . nil)}.
1674 @end defvar
1675
1676 @defopt display-buffer-alist
1677 The value of this option is an alist mapping regular expressions to
1678 display actions. If the name of the buffer passed to
1679 @code{display-buffer} matches a regular expression in this alist, then
1680 @code{display-buffer} uses the corresponding display action.
1681 @end defopt
1682
1683 @defopt display-buffer-base-action
1684 The value of this option should be a display action. This option can
1685 be used to define a ``standard'' display action for calls to
1686 @code{display-buffer}.
1687 @end defopt
1688
1689 @defvr Constant display-buffer-fallback-action
1690 This display action specifies the fallback behavior for
1691 @code{display-buffer} if no other display actions are given.
1692 @end defvr
1693
1694 @node Display Action Functions
1695 @section Action Functions for @code{display-buffer}
1696
1697 The following basic action functions are defined in Emacs. Each of
1698 these functions takes two arguments: @var{buffer}, the buffer to
1699 display, and @var{alist}, an action alist. Each action function
1700 returns the window if it succeeds, and @code{nil} if it fails.
1701
1702 @defun display-buffer-same-window buffer alist
1703 This function tries to display @var{buffer} in the selected window.
1704 It fails if the selected window is a minibuffer window or is dedicated
1705 to another buffer (@pxref{Dedicated Windows}). It also fails if
1706 @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry.
1707 @end defun
1708
1709 @defun display-buffer-reuse-window buffer alist
1710 This function tries to ``display'' @var{buffer} by finding a window
1711 that is already displaying it.
1712
1713 If @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry,
1714 the selected window is not eligible for reuse. If @var{alist}
1715 contains a @code{reusable-frames} entry, its value determines which
1716 frames to search for a reusable window:
1717
1718 @itemize @bullet
1719 @item
1720 @code{nil} means consider windows on the selected frame.
1721 (Actually, the last non-minibuffer frame.)
1722 @item
1723 @code{t} means consider windows on all frames.
1724 @item
1725 @code{visible} means consider windows on all visible frames.
1726 @item
1727 0 means consider windows on all visible or iconified frames.
1728 @item
1729 A frame means consider windows on that frame only.
1730 @end itemize
1731
1732 If @var{alist} contains no @code{reusable-frames} entry, this function
1733 normally searches just the selected frame; however, if either the
1734 variable @code{display-buffer-reuse-frames} or the variable
1735 @code{pop-up-frames} is non-@code{nil}, it searches all frames on the
1736 current terminal. @xref{Choosing Window Options}.
1737
1738 If this function chooses a window on another frame, it makes that
1739 frame visible and raises it if necessary.
1740 @end defun
1741
1742 @defun display-buffer-pop-up-frame buffer alist
1743 This function creates a new frame, and displays the buffer in that
1744 frame's window. It actually performs the frame creation by calling
1745 the function specified in @code{pop-up-frame-function}
1746 (@pxref{Choosing Window Options}).
1747 @end defun
1748
1749 @defun display-buffer-pop-up-window buffer alist
1750 This function tries to display @var{buffer} by splitting the largest
1751 or least recently-used window (typically one on the selected frame).
1752 It actually performs the split by calling the function specified in
1753 @code{split-window-preferred-function} (@pxref{Choosing Window
1754 Options}).
1755
1756 It can fail if no window splitting can be performed for some reason
1757 (e.g. if there is just one frame and it has an @code{unsplittable}
1758 frame parameter; @pxref{Buffer Parameters}).
1759 @end defun
1760
1761 @defun display-buffer-use-some-window buffer alist
1762 This function tries to display @var{buffer} by choosing an existing
1763 window and displaying the buffer in that window. It can fail if all
1764 windows are dedicated to another buffer (@pxref{Dedicated Windows}).
1765 @end defun
1766
1767 @node Choosing Window Options
1768 @section Additional Options for Displaying Buffers
1769
1770 The behavior of the standard display actions of @code{display-buffer}
1771 (@pxref{Choosing Window}) can be modified by a variety of user
1772 options.
1773
1774 @defopt display-buffer-reuse-frames
1775 If the value of this variable is non-@code{nil}, @code{display-buffer}
1776 may search all frames on the current terminal when looking for a
1777 window already displaying the specified buffer. The default is
1778 @code{nil}. This variable is consulted by the action function
1779 @code{display-buffer-reuse-window} (@pxref{Display Action Functions}).
1780 @end defopt
1781
1782 @defopt pop-up-windows
1783 If the value of this variable is non-@code{nil}, @code{display-buffer}
1784 is allowed to split an existing window to make a new window for
1785 displaying in. This is the default.
1786
1787 This variable is provided mainly for backward compatibility. It is
1788 obeyed by @code{display-buffer} via a special mechanism in
1789 @code{display-buffer-fallback-action}, which only calls the action
1790 function @code{display-buffer-pop-up-window} (@pxref{Display Action
1791 Functions}) when the value is @code{nil}. It is not consulted by
1792 @code{display-buffer-pop-up-window} itself, which the user may specify
1793 directly in @code{display-buffer-alist} etc.
1794 @end defopt
1795
1796 @defopt split-window-preferred-function
1797 This variable specifies a function for splitting a window, in order to
1798 make a new window for displaying a buffer. It is used by the
1799 @code{display-buffer-pop-up-window} action function to actually split
1800 the window (@pxref{Display Action Functions}).
1801
1802 The default value is @code{split-window-sensibly}, which is documented
1803 below. The value must be a function that takes one argument, a
1804 window, and return either a new window (which is used to display the
1805 desired buffer) or @code{nil} (which means the splitting failed).
1806 @end defopt
1807
1808 @defun split-window-sensibly window
1809 This function tries to split @code{window}, and return the newly
1810 created window. If @code{window} cannot be split, it returns
1811 @code{nil}.
1812
1813 This function obeys the usual rules that determine when a window may
1814 be split (@pxref{Splitting Windows}). It first tries to split by
1815 placing the new window below, subject to the restriction imposed by
1816 @code{split-height-threshold} (see below) in addition to any other
1817 restrictions. If that fails, it tries to split by placing the new
1818 window to the right, subject to @code{split-width-threshold} (see
1819 below). If that fails, and the window is the only window on its
1820 frame, this function again tries to split and place the new window
1821 below, disregarding @code{split-height-threshold}. If this fails as
1822 well, this function gives up and returns @code{nil}.
1823 @end defun
1824
1825 @defopt split-height-threshold
1826 This variable, used by @code{split-window-sensibly}, specifies whether
1827 to split the window placing the new window below. If it is an
1828 integer, that means to split only if the original window has at least
1829 that many lines. If it is @code{nil}, that means not to split this
1830 way.
1831 @end defopt
1832
1833 @defopt split-width-threshold
1834 This variable, used by @code{split-window-sensibly}, specifies whether
1835 to split the window placing the new window to the right. If the value
1836 is an integer, that means to split only if the original window has at
1837 least that many columns. If the value is @code{nil}, that means not
1838 to split this way.
1839 @end defopt
1840
1841 @defopt pop-up-frames
1842 If the value of this variable is non-@code{nil}, that means
1843 @code{display-buffer} may display buffers by making new frames. The
1844 default is @code{nil}.
1845
1846 A non-@code{nil} value also means that when @code{display-buffer} is
1847 looking for a window already displaying @var{buffer-or-name}, it can
1848 search any visible or iconified frame, not just the selected frame.
1849
1850 This variable is provided mainly for backward compatibility. It is
1851 obeyed by @code{display-buffer} via a special mechanism in
1852 @code{display-buffer-fallback-action}, which calls the action function
1853 @code{display-buffer-pop-up-frame} (@pxref{Display Action Functions})
1854 if the value is non-@code{nil}. (This is done before attempting to
1855 split a window.) This variable is not consulted by
1856 @code{display-buffer-pop-up-frame} itself, which the user may specify
1857 directly in @code{display-buffer-alist} etc.
1858 @end defopt
1859
1860 @defopt pop-up-frame-function
1861 This variable specifies a function for creating a new frame, in order
1862 to make a new window for displaying a buffer. It is used by the
1863 @code{display-buffer-pop-up-frame} action function (@pxref{Display
1864 Action Functions}).
1865
1866 The value should be a function that takes no arguments and returns a
1867 frame, or @code{nil} if no frame could be created. The default value
1868 is a function that creates a frame using the parameters specified by
1869 @code{pop-up-frame-alist} (see below).
1870 @end defopt
1871
1872 @defopt pop-up-frame-alist
1873 This variable holds an alist of frame parameters (@pxref{Frame
1874 Parameters}), which is used by the default function in
1875 @code{pop-up-frame-function} to make a new frame. The default is
1876 @code{nil}.
1877 @end defopt
1878
1879 @defopt special-display-buffer-names
1880 A list of buffer names identifying buffers that should be displayed
1881 specially. If the name of @var{buffer-or-name} is in this list,
1882 @code{display-buffer} handles the buffer specially. By default, special
1883 display means to give the buffer a dedicated frame.
1884
1885 If an element is a list, instead of a string, then the @sc{car} of that
1886 list is the buffer name, and the rest of that list says how to create
1887 the frame. There are two possibilities for the rest of that list (its
1888 @sc{cdr}): It can be an alist, specifying frame parameters, or it can
1889 contain a function and arguments to give to it. (The function's first
1890 argument is always the buffer to be displayed; the arguments from the
1891 list come after that.)
1892
1893 For example:
1894
1895 @example
1896 (("myfile" (minibuffer) (menu-bar-lines . 0)))
1897 @end example
1898
1899 @noindent
1900 specifies to display a buffer named @samp{myfile} in a dedicated frame
1901 with specified @code{minibuffer} and @code{menu-bar-lines} parameters.
1902
1903 The list of frame parameters can also use the phony frame parameters
1904 @code{same-frame} and @code{same-window}. If the specified frame
1905 parameters include @code{(same-window . @var{value})} and @var{value}
1906 is non-@code{nil}, that means to display the buffer in the current
1907 selected window. Otherwise, if they include @code{(same-frame .
1908 @var{value})} and @var{value} is non-@code{nil}, that means to display
1909 the buffer in a new window in the currently selected frame.
1910 @end defopt
1911
1912 @defopt special-display-regexps
1913 A list of regular expressions specifying buffers that should be
1914 displayed specially. If the buffer's name matches any of the regular
1915 expressions in this list, @code{display-buffer} handles the buffer
1916 specially. By default, special display means to give the buffer a
1917 dedicated frame.
1918
1919 If an element is a list, instead of a string, then the @sc{car} of the
1920 list is the regular expression, and the rest of the list says how to
1921 create the frame. See @code{special-display-buffer-names} above.
1922 @end defopt
1923
1924 @defun special-display-p buffer-name
1925 This function returns non-@code{nil} if displaying a buffer
1926 named @var{buffer-name} with @code{display-buffer} would
1927 create a special frame. The value is @code{t} if it would
1928 use the default frame parameters, or else the specified list
1929 of frame parameters.
1930 @end defun
1931
1932 @defopt special-display-function
1933 This variable holds the function to call to display a buffer specially.
1934 It receives the buffer as an argument, and should return the window in
1935 which it is displayed. The default value of this variable is
1936 @code{special-display-popup-frame}, see below.
1937 @end defopt
1938
1939 @defun special-display-popup-frame buffer &optional args
1940 This function tries to make @var{buffer} visible in a frame of its own.
1941 If @var{buffer} is already displayed in some window, it makes that
1942 window's frame visible and raises it. Otherwise, it creates a frame
1943 that is dedicated to @var{buffer}. The return value is the window used
1944 to display @var{buffer}.
1945
1946 If @var{args} is an alist, it specifies frame parameters for the new
1947 frame. If @var{args} is a list whose @sc{car} is a symbol, then
1948 @code{(car @var{args})} is called as a function to actually create and
1949 set up the frame; it is called with @var{buffer} as first argument, and
1950 @code{(cdr @var{args})} as additional arguments.
1951
1952 This function always uses an existing window displaying @var{buffer},
1953 whether or not it is in a frame of its own; but if you set up the above
1954 variables in your init file, before @var{buffer} was created, then
1955 presumably the window was previously made by this function.
1956 @end defun
1957
1958 @defopt special-display-frame-alist
1959 @anchor{Definition of special-display-frame-alist}
1960 This variable holds frame parameters for
1961 @code{special-display-popup-frame} to use when it creates a frame.
1962 @end defopt
1963
1964 @defopt same-window-buffer-names
1965 A list of buffer names for buffers that should be displayed in the
1966 selected window. If the buffer's name is in this list,
1967 @code{display-buffer} handles the buffer by switching to it in the
1968 selected window.
1969 @end defopt
1970
1971 @defopt same-window-regexps
1972 A list of regular expressions that specify buffers that should be
1973 displayed in the selected window. If the buffer's name matches any of
1974 the regular expressions in this list, @code{display-buffer} handles the
1975 buffer by switching to it in the selected window.
1976 @end defopt
1977
1978 @defun same-window-p buffer-name
1979 This function returns @code{t} if displaying a buffer
1980 named @var{buffer-name} with @code{display-buffer} would
1981 put it in the selected window.
1982 @end defun
1983
1984 @c Emacs 19 feature
1985 @defopt display-buffer-function
1986 This variable is the most flexible way to customize the behavior of
1987 @code{display-buffer}. If it is non-@code{nil}, it should be a function
1988 that @code{display-buffer} calls to do the work. The function should
1989 accept two arguments, the first two arguments that @code{display-buffer}
1990 received. It should choose or create a window, display the specified
1991 buffer in it, and then return the window.
1992
1993 This variable takes precedence over all the other options described
1994 above.
1995 @end defopt
1996
1997 @node Window History
1998 @section Window History
1999 @cindex window history
2000
2001 Each window remembers the buffers it has displayed earlier and the order
2002 in which these buffers have been removed from it. This history is used,
2003 for example, by @code{replace-buffer-in-windows} (@pxref{Buffers and
2004 Windows}). This list is automatically maintained by Emacs, but you can
2005 use the following functions to explicitly inspect or alter it:
2006
2007 @defun window-prev-buffers &optional window
2008 This function returns a list specifying the previous contents of
2009 @var{window}, which should be a live window and defaults to the
2010 selected window.
2011
2012 Each list element has the form @code{(@var{buffer} @var{window-start}
2013 @var{window-pos})}, where @var{buffer} is a buffer previously shown in
2014 the window, @var{window-start} is the window start position when that
2015 buffer was last shown, and @var{window-pos} is the point position when
2016 that buffer was last shown.
2017
2018 The list is ordered so that earlier elements correspond to more
2019 recently-shown buffers, and the first element usually corresponds to the
2020 buffer most recently removed from the window.
2021 @end defun
2022
2023 @defun set-window-prev-buffers window prev-buffers
2024 This function sets @var{window}'s previous buffers to the value of
2025 @var{prev-buffers}. The argument @var{window} must be a live window
2026 and defaults to the selected one. The argument @var{prev-buffers}
2027 should be a list of the same form as that returned by
2028 @code{window-prev-buffers}.
2029 @end defun
2030
2031 In addition, each buffer maintains a list of @dfn{next buffers}, which
2032 is a list of buffers re-shown by @code{switch-to-prev-buffer} (see
2033 below). This list is mainly used by @code{switch-to-prev-buffer} and
2034 @code{switch-to-next-buffer} for choosing buffers to switch to.
2035
2036 @defun window-next-buffers &optional window
2037 This function returns the list of buffers recently re-shown in
2038 @var{window} via @code{switch-to-prev-buffer}. The @var{window}
2039 argument must denote a live window or @code{nil} (meaning the selected
2040 window).
2041 @end defun
2042
2043 @defun set-window-next-buffers window next-buffers
2044 This function sets the next buffer list of @var{window} to
2045 @var{next-buffers}. The @var{window} argument should be a live window
2046 or @code{nil} (meaning the selected window). The argument
2047 @var{next-buffers} should be a list of buffers.
2048 @end defun
2049
2050 The following commands can be used to cycle through the global buffer
2051 list, much like @code{bury-buffer} and @code{unbury-buffer}. However,
2052 they cycle according to the specified window's history list, rather
2053 than the global buffer list. In addition, they restore
2054 window-specific window start and point positions, and may show a
2055 buffer even if it is already shown in another window. The
2056 @code{switch-to-prev-buffer} command, in particular, is used by
2057 @code{replace-buffer-in-windows}, @code{bury-buffer} and
2058 @code{quit-window} to find a replacement buffer for a window.
2059
2060 @deffn Command switch-to-prev-buffer &optional window bury-or-kill
2061 This command displays the previous buffer in @var{window}. The
2062 argument @var{window} should be a live window or @code{nil} (meaning
2063 the selected window). If the optional argument @var{bury-or-kill} is
2064 non-@code{nil}, this means that the buffer currently shown in
2065 @var{window} is about to be buried or killed and consequently shall
2066 not be switched to in future invocations of this command.
2067
2068 The previous buffer is usually the buffer shown before the buffer
2069 currently shown in @var{window}. However, a buffer that has been buried
2070 or killed or has been already shown by a recent invocation of
2071 @code{switch-to-prev-buffer} does not qualify as previous buffer.
2072
2073 If repeated invocations of this command have already shown all buffers
2074 previously shown in @var{window}, further invocations will show buffers
2075 from the buffer list of the frame @var{window} appears on (@pxref{The
2076 Buffer List}).
2077 @end deffn
2078
2079 @deffn Command switch-to-next-buffer &optional window
2080 This command switches to the next buffer in @var{window} thus undoing
2081 the effect of the last @code{switch-to-prev-buffer} command in
2082 @var{window}. The argument @var{window} must be a live window and
2083 defaults to the selected one.
2084
2085 If there is no recent invocation of a @code{switch-to-prev-buffer} that
2086 can be undone, this function tries to show a buffer from the buffer list
2087 of the frame @var{window} appears on (@pxref{The Buffer List}).
2088 @end deffn
2089
2090
2091 @node Dedicated Windows
2092 @section Dedicated Windows
2093 @cindex dedicated window
2094
2095 Functions for displaying a buffer can be told to not use specific
2096 windows by marking these windows as @dfn{dedicated} to their buffers.
2097 @code{display-buffer} (@pxref{Choosing Window}) never uses a dedicated
2098 window for displaying another buffer in it. @code{get-lru-window} and
2099 @code{get-largest-window} (@pxref{Selecting Windows}) do not consider
2100 dedicated windows as candidates when their @var{dedicated} argument is
2101 non-@code{nil}. The behavior of @code{set-window-buffer}
2102 (@pxref{Buffers and Windows}) with respect to dedicated windows is
2103 slightly different, see below.
2104
2105 When @code{delete-windows-on} (@pxref{Deleting Windows}) wants to
2106 delete a dedicated window and that window is the only window on its
2107 frame, it deletes the window's frame too, provided there are other
2108 frames left. @code{replace-buffer-in-windows} (@pxref{Switching
2109 Buffers}) tries to delete all dedicated windows showing its buffer
2110 argument. When such a window is the only window on its frame, that
2111 frame is deleted, provided there are other frames left. If there are
2112 no more frames left, some other buffer is displayed in the window, and
2113 the window is marked as non-dedicated.
2114
2115 When you kill a buffer (@pxref{Killing Buffers}) displayed in a
2116 dedicated window, any such window usually gets deleted too, since
2117 @code{kill-buffer} calls @code{replace-buffer-in-windows} for cleaning
2118 up windows. Burying a buffer (@pxref{The Buffer List}) deletes the
2119 selected window if it is dedicated to that buffer. If, however, that
2120 window is the only window on its frame, @code{bury-buffer} displays
2121 another buffer in it and iconifies the frame.
2122
2123 @defun window-dedicated-p &optional window
2124 This function returns non-@code{nil} if @var{window} is dedicated to its
2125 buffer and @code{nil} otherwise. More precisely, the return value is
2126 the value assigned by the last call of @code{set-window-dedicated-p} for
2127 @var{window} or @code{nil} if that function was never called with
2128 @var{window} as its argument. The default for @var{window} is the
2129 selected window.
2130 @end defun
2131
2132 @defun set-window-dedicated-p window flag
2133 This function marks @var{window} as dedicated to its buffer if
2134 @var{flag} is non-@code{nil}, and non-dedicated otherwise.
2135
2136 As a special case, if @var{flag} is @code{t}, @var{window} becomes
2137 @dfn{strongly} dedicated to its buffer. @code{set-window-buffer}
2138 signals an error when the window it acts upon is strongly dedicated to
2139 its buffer and does not already display the buffer it is asked to
2140 display. Other functions do not treat @code{t} differently from any
2141 non-@code{nil} value.
2142 @end defun
2143
2144
2145 @node Quitting Windows
2146 @section Quitting Windows
2147
2148 When you want to get rid of a window used for displaying a buffer you
2149 can call @code{delete-window} or @code{delete-windows-on}
2150 (@pxref{Deleting Windows}) to remove that window from its frame. If the
2151 buffer is shown on a separate frame, you might want to call
2152 @code{delete-frame} (@pxref{Deleting Frames}) instead. If, on the other
2153 hand, a window has been reused for displaying the buffer, you might
2154 prefer showing the buffer previously shown in that window by calling the
2155 function @code{switch-to-prev-buffer} (@pxref{Window History}).
2156 Finally, you might want to either bury (@pxref{The Buffer List}) or kill
2157 (@pxref{Killing Buffers}) the window's buffer.
2158
2159 The following function uses information on how the window for
2160 displaying the buffer was obtained in the first place thus attempting to
2161 automatize the above decisions for you.
2162
2163 @deffn Command quit-window &optional kill window
2164 This command quits @var{window} and buries its buffer. The argument
2165 @var{window} must be a live window and defaults to the selected one.
2166 With prefix argument @var{kill} non-@code{nil}, it kills the buffer
2167 instead of burying it.
2168
2169 Quitting @var{window} means to proceed as follows: If @var{window} was
2170 created specially for displaying its current buffer, delete @var{window}
2171 provided its frame contains at least one other live window. If
2172 @var{window} is the only window on its frame and there are other frames
2173 on the frame's terminal, the value of @var{kill} determines how to
2174 proceed with the window. If @var{kill} is @code{nil}, the fate of the
2175 frame is determined by calling @code{frame-auto-hide-function} (see
2176 below) with that frame as sole argument. If @var{kill} is
2177 non-@code{nil}, the frame is deleted unconditionally.
2178
2179 If @var{window} was reused for displaying its buffer, this command tries
2180 to display the buffer previously shown in it. It also tries to restore
2181 the window start (@pxref{Window Start and End}) and point (@pxref{Window
2182 Point}) positions of the previously shown buffer. If, in addition, the
2183 current buffer was temporarily resized, this command will also try to
2184 restore the original height of @var{window}.
2185
2186 The three cases described so far require that the buffer shown in
2187 @var{window} is still the buffer displayed by the last buffer display
2188 function for this window. If another buffer has been shown in the
2189 meantime or the buffer previously shown no longer exists, this command
2190 calls @code{switch-to-prev-buffer} (@pxref{Window History}) to show some
2191 other buffer instead.
2192 @end deffn
2193
2194 The function @code{quit-window} bases its decisions on information
2195 stored in @var{window}'s @code{quit-restore} window parameter
2196 (@pxref{Window Parameters}) and resets that parameter to @code{nil}
2197 after it's done.
2198
2199 The following option specifies how to deal with a frame containing just
2200 one window that shall be either quit or whose buffer shall be buried.
2201
2202 @defopt frame-auto-hide-function
2203 The function specified by this option is called to automatically hide
2204 frames. This function is called with one argument - a frame.
2205
2206 The function specified here is called by @code{bury-buffer} (@pxref{The
2207 Buffer List}) when the selected window is dedicated and shows the buffer
2208 that shall be buried. It is also called by @code{quit-window} (see
2209 above) when the frame of the window that shall be quit has been
2210 specially created for displaying that window's buffer and the buffer
2211 shall be buried.
2212
2213 The default is to call @code{iconify-frame} (@pxref{Visibility of
2214 Frames}). Alternatively, you may either specify @code{delete-frame}
2215 (@pxref{Deleting Frames}) to remove the frame from its display,
2216 @code{ignore} to leave the frame unchanged, or any other function that
2217 can take a frame as its sole argument.
2218
2219 Note that the function specified by this option is called if and only if
2220 there's at least one other frame on the terminal of the frame it's
2221 supposed to handle and that frame contains only one live window.
2222 @end defopt
2223
2224
2225 @node Window Point
2226 @section Windows and Point
2227 @cindex window position
2228 @cindex window point
2229 @cindex position in window
2230 @cindex point in window
2231
2232 Each window has its own value of point (@pxref{Point}), independent of
2233 the value of point in other windows displaying the same buffer. This
2234 makes it useful to have multiple windows showing one buffer.
2235
2236 @itemize @bullet
2237 @item
2238 The window point is established when a window is first created; it is
2239 initialized from the buffer's point, or from the window point of another
2240 window opened on the buffer if such a window exists.
2241
2242 @item
2243 Selecting a window sets the value of point in its buffer from the
2244 window's value of point. Conversely, deselecting a window sets the
2245 window's value of point from that of the buffer. Thus, when you switch
2246 between windows that display a given buffer, the point value for the
2247 selected window is in effect in the buffer, while the point values for
2248 the other windows are stored in those windows.
2249
2250 @item
2251 As long as the selected window displays the current buffer, the window's
2252 point and the buffer's point always move together; they remain equal.
2253 @end itemize
2254
2255 @cindex cursor
2256 As far as the user is concerned, point is where the cursor is, and
2257 when the user switches to another buffer, the cursor jumps to the
2258 position of point in that buffer.
2259
2260 @defun window-point &optional window
2261 This function returns the current position of point in @var{window}.
2262 For a nonselected window, this is the value point would have (in that
2263 window's buffer) if that window were selected. The default for
2264 @var{window} is the selected window.
2265
2266 When @var{window} is the selected window and its buffer is also the
2267 current buffer, the value returned is the same as point in that buffer.
2268 Strictly speaking, it would be more correct to return the ``top-level''
2269 value of point, outside of any @code{save-excursion} forms. But that
2270 value is hard to find.
2271 @end defun
2272
2273 @defun set-window-point window position
2274 This function positions point in @var{window} at position
2275 @var{position} in @var{window}'s buffer. It returns @var{position}.
2276
2277 If @var{window} is selected, and its buffer is current,
2278 this simply does @code{goto-char}.
2279 @end defun
2280
2281 @defvar window-point-insertion-type
2282 This variable specifies the marker insertion type (@pxref{Marker
2283 Insertion Types}) of @code{window-point}. The default is @code{nil},
2284 so @code{window-point} will stay behind text inserted there.
2285 @end defvar
2286
2287 @node Window Start and End
2288 @section The Window Start and End Positions
2289 @cindex window start position
2290
2291 Each window maintains a marker used to keep track of a buffer position
2292 that specifies where in the buffer display should start. This position
2293 is called the @dfn{display-start} position of the window (or just the
2294 @dfn{start}). The character after this position is the one that appears
2295 at the upper left corner of the window. It is usually, but not
2296 inevitably, at the beginning of a text line.
2297
2298 After switching windows or buffers, and in some other cases, if the
2299 window start is in the middle of a line, Emacs adjusts the window
2300 start to the start of a line. This prevents certain operations from
2301 leaving the window start at a meaningless point within a line. This
2302 feature may interfere with testing some Lisp code by executing it
2303 using the commands of Lisp mode, because they trigger this
2304 readjustment. To test such code, put it into a command and bind the
2305 command to a key.
2306
2307 @defun window-start &optional window
2308 @cindex window top line
2309 This function returns the display-start position of window
2310 @var{window}. If @var{window} is @code{nil}, the selected window is
2311 used. For example,
2312
2313 @example
2314 @group
2315 (window-start)
2316 @result{} 7058
2317 @end group
2318 @end example
2319
2320 When you create a window, or display a different buffer in it, the
2321 display-start position is set to a display-start position recently used
2322 for the same buffer, or to @code{point-min} if the buffer doesn't have
2323 any.
2324
2325 Redisplay updates the window-start position (if you have not specified
2326 it explicitly since the previous redisplay)---to make sure point appears
2327 on the screen. Nothing except redisplay automatically changes the
2328 window-start position; if you move point, do not expect the window-start
2329 position to change in response until after the next redisplay.
2330
2331 For a realistic example of using @code{window-start}, see the
2332 description of @code{count-lines}. @xref{Definition of count-lines}.
2333 @end defun
2334
2335 @cindex window end position
2336 @defun window-end &optional window update
2337 This function returns the position where display of its buffer ends in
2338 @var{window}. The default for @var{window} is the selected window.
2339
2340 Simply changing the buffer text or moving point does not update the
2341 value that @code{window-end} returns. The value is updated only when
2342 Emacs redisplays and redisplay completes without being preempted.
2343
2344 If the last redisplay of @var{window} was preempted, and did not finish,
2345 Emacs does not know the position of the end of display in that window.
2346 In that case, this function returns @code{nil}.
2347
2348 If @var{update} is non-@code{nil}, @code{window-end} always returns an
2349 up-to-date value for where display ends, based on the current
2350 @code{window-start} value. If a previously saved value of that position
2351 is still valid, @code{window-end} returns that value; otherwise it
2352 computes the correct value by scanning the buffer text.
2353
2354 Even if @var{update} is non-@code{nil}, @code{window-end} does not
2355 attempt to scroll the display if point has moved off the screen, the
2356 way real redisplay would do. It does not alter the
2357 @code{window-start} value. In effect, it reports where the displayed
2358 text will end if scrolling is not required.
2359 @end defun
2360
2361 @defun set-window-start window position &optional noforce
2362 This function sets the display-start position of @var{window} to
2363 @var{position} in @var{window}'s buffer. It returns @var{position}.
2364
2365 The display routines insist that the position of point be visible when a
2366 buffer is displayed. Normally, they change the display-start position
2367 (that is, scroll the window) whenever necessary to make point visible.
2368 However, if you specify the start position with this function using
2369 @code{nil} for @var{noforce}, it means you want display to start at
2370 @var{position} even if that would put the location of point off the
2371 screen. If this does place point off screen, the display routines move
2372 point to the left margin on the middle line in the window.
2373
2374 For example, if point @w{is 1} and you set the start of the window
2375 @w{to 37}, the start of the next line, point will be ``above'' the top
2376 of the window. The display routines will automatically move point if
2377 it is still 1 when redisplay occurs. Here is an example:
2378
2379 @example
2380 @group
2381 ;; @r{Here is what @samp{foo} looks like before executing}
2382 ;; @r{the @code{set-window-start} expression.}
2383 @end group
2384
2385 @group
2386 ---------- Buffer: foo ----------
2387 @point{}This is the contents of buffer foo.
2388 2
2389 3
2390 4
2391 5
2392 6
2393 ---------- Buffer: foo ----------
2394 @end group
2395
2396 @group
2397 (set-window-start
2398 (selected-window)
2399 (save-excursion
2400 (goto-char 1)
2401 (forward-line 1)
2402 (point)))
2403 @result{} 37
2404 @end group
2405
2406 @group
2407 ;; @r{Here is what @samp{foo} looks like after executing}
2408 ;; @r{the @code{set-window-start} expression.}
2409 ---------- Buffer: foo ----------
2410 2
2411 3
2412 @point{}4
2413 5
2414 6
2415 ---------- Buffer: foo ----------
2416 @end group
2417 @end example
2418
2419 If @var{noforce} is non-@code{nil}, and @var{position} would place point
2420 off screen at the next redisplay, then redisplay computes a new window-start
2421 position that works well with point, and thus @var{position} is not used.
2422 @end defun
2423
2424 @defun pos-visible-in-window-p &optional position window partially
2425 This function returns non-@code{nil} if @var{position} is within the
2426 range of text currently visible on the screen in @var{window}. It
2427 returns @code{nil} if @var{position} is scrolled vertically out of view.
2428 Locations that are partially obscured are not considered visible unless
2429 @var{partially} is non-@code{nil}. The argument @var{position} defaults
2430 to the current position of point in @var{window}; @var{window}, to the
2431 selected window. If @var{position} is @code{t}, that means to check the
2432 last visible position in @var{window}.
2433
2434 This function considers only vertical scrolling. If @var{position} is
2435 out of view only because @var{window} has been scrolled horizontally,
2436 @code{pos-visible-in-window-p} returns non-@code{nil} anyway.
2437 @xref{Horizontal Scrolling}.
2438
2439 If @var{position} is visible, @code{pos-visible-in-window-p} returns
2440 @code{t} if @var{partially} is @code{nil}; if @var{partially} is
2441 non-@code{nil}, and the character following @var{position} is fully
2442 visible, it returns a list of the form @code{(@var{x} @var{y})}, where
2443 @var{x} and @var{y} are the pixel coordinates relative to the top left
2444 corner of the window; otherwise it returns an extended list of the form
2445 @code{(@var{x} @var{y} @var{rtop} @var{rbot} @var{rowh} @var{vpos})},
2446 where @var{rtop} and @var{rbot} specify the number of off-window pixels
2447 at the top and bottom of the row at @var{position}, @var{rowh} specifies
2448 the visible height of that row, and @var{vpos} specifies the vertical
2449 position (zero-based row number) of that row.
2450
2451 Here is an example:
2452
2453 @example
2454 @group
2455 ;; @r{If point is off the screen now, recenter it now.}
2456 (or (pos-visible-in-window-p
2457 (point) (selected-window))
2458 (recenter 0))
2459 @end group
2460 @end example
2461 @end defun
2462
2463 @defun window-line-height &optional line window
2464 This function returns the height of text line @var{line} in
2465 @var{window}. If @var{line} is one of @code{header-line} or
2466 @code{mode-line}, @code{window-line-height} returns information about
2467 the corresponding line of the window. Otherwise, @var{line} is a text
2468 line number starting from 0. A negative number counts from the end of
2469 the window. The default for @var{line} is the current line in
2470 @var{window}; the default for @var{window} is the selected window.
2471
2472 If the display is not up to date, @code{window-line-height} returns
2473 @code{nil}. In that case, @code{pos-visible-in-window-p} may be used
2474 to obtain related information.
2475
2476 If there is no line corresponding to the specified @var{line},
2477 @code{window-line-height} returns @code{nil}. Otherwise, it returns
2478 a list @code{(@var{height} @var{vpos} @var{ypos} @var{offbot})},
2479 where @var{height} is the height in pixels of the visible part of the
2480 line, @var{vpos} and @var{ypos} are the vertical position in lines and
2481 pixels of the line relative to the top of the first text line, and
2482 @var{offbot} is the number of off-window pixels at the bottom of the
2483 text line. If there are off-window pixels at the top of the (first)
2484 text line, @var{ypos} is negative.
2485 @end defun
2486
2487 @node Textual Scrolling
2488 @section Textual Scrolling
2489 @cindex textual scrolling
2490 @cindex scrolling textually
2491
2492 @dfn{Textual scrolling} means moving the text up or down through a
2493 window. It works by changing the window's display-start location. It
2494 may also change the value of @code{window-point} to keep point on the
2495 screen (@pxref{Window Point}).
2496
2497 The basic textual scrolling functions are @code{scroll-up} (which
2498 scrolls forward) and @code{scroll-down} (which scrolls backward). In
2499 these function names, ``up'' and ``down'' refer to the direction of
2500 motion of the buffer text relative to the window. Imagine that the
2501 text is written on a long roll of paper and that the scrolling
2502 commands move the paper up and down. Thus, if you are looking at the
2503 middle of a buffer and repeatedly call @code{scroll-down}, you will
2504 eventually see the beginning of the buffer.
2505
2506 Some people have urged that the opposite convention be used: they
2507 imagine the window moving over text that remains in place, so that
2508 ``down'' commands take you to the end of the buffer. This convention
2509 is consistent with fact that such a command is bound to a key named
2510 @key{PageDown} on modern keyboards. We have not switched to this
2511 convention as that is likely to break existing Emacs Lisp code.
2512
2513 Textual scrolling functions (aside from @code{scroll-other-window})
2514 have unpredictable results if the current buffer is not the one
2515 displayed in the selected window. @xref{Current Buffer}.
2516
2517 If the window contains a row taller than the height of the window
2518 (for example in the presence of a large image), the scroll functions
2519 will adjust the window's vertical scroll position to scroll the
2520 partially visible row. Lisp callers can disable this feature by
2521 binding the variable @code{auto-window-vscroll} to @code{nil}
2522 (@pxref{Vertical Scrolling}).
2523
2524 @deffn Command scroll-up &optional count
2525 This function scrolls forward by @var{count} lines in the selected
2526 window.
2527
2528 If @var{count} is negative, it scrolls backward instead. If
2529 @var{count} is @code{nil} (or omitted), the distance scrolled is
2530 @code{next-screen-context-lines} lines less than the height of the
2531 window's text area.
2532
2533 If the selected window cannot be scrolled any further, this function
2534 signals an error. Otherwise, it returns @code{nil}.
2535 @end deffn
2536
2537 @deffn Command scroll-down &optional count
2538 This function scrolls backward by @var{count} lines in the selected
2539 window.
2540
2541 If @var{count} is negative, it scrolls forward instead. If
2542 @var{count} is omitted or @code{nil}, the distance scrolled is
2543 @code{next-screen-context-lines} lines less than the height of the
2544 window's text area.
2545
2546 If the selected window cannot be scrolled any further, this function
2547 signals an error. Otherwise, it returns @code{nil}.
2548 @end deffn
2549
2550 @deffn Command scroll-up-command &optional count
2551 This behaves like @code{scroll-up}, except that if the selected window
2552 cannot be scrolled any further and the value of the variable
2553 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
2554 end of the buffer instead. If point is already there, it signals an
2555 error.
2556 @end deffn
2557
2558 @deffn Command scroll-down-command &optional count
2559 This behaves like @code{scroll-down}, except that if the selected
2560 window cannot be scrolled any further and the value of the variable
2561 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
2562 beginning of the buffer instead. If point is already there, it
2563 signals an error.
2564 @end deffn
2565
2566 @deffn Command scroll-other-window &optional count
2567 This function scrolls the text in another window upward @var{count}
2568 lines. Negative values of @var{count}, or @code{nil}, are handled
2569 as in @code{scroll-up}.
2570
2571 You can specify which buffer to scroll by setting the variable
2572 @code{other-window-scroll-buffer} to a buffer. If that buffer isn't
2573 already displayed, @code{scroll-other-window} displays it in some
2574 window.
2575
2576 When the selected window is the minibuffer, the next window is normally
2577 the one at the top left corner. You can specify a different window to
2578 scroll, when the minibuffer is selected, by setting the variable
2579 @code{minibuffer-scroll-window}. This variable has no effect when any
2580 other window is selected. When it is non-@code{nil} and the
2581 minibuffer is selected, it takes precedence over
2582 @code{other-window-scroll-buffer}. @xref{Definition of
2583 minibuffer-scroll-window}.
2584
2585 When the minibuffer is active, it is the next window if the selected
2586 window is the one at the bottom right corner. In this case,
2587 @code{scroll-other-window} attempts to scroll the minibuffer. If the
2588 minibuffer contains just one line, it has nowhere to scroll to, so the
2589 line reappears after the echo area momentarily displays the message
2590 @samp{Beginning of buffer}.
2591 @end deffn
2592
2593 @defvar other-window-scroll-buffer
2594 If this variable is non-@code{nil}, it tells @code{scroll-other-window}
2595 which buffer's window to scroll.
2596 @end defvar
2597
2598 @defopt scroll-margin
2599 This option specifies the size of the scroll margin---a minimum number
2600 of lines between point and the top or bottom of a window. Whenever
2601 point gets within this many lines of the top or bottom of the window,
2602 redisplay scrolls the text automatically (if possible) to move point
2603 out of the margin, closer to the center of the window.
2604 @end defopt
2605
2606 @defopt scroll-conservatively
2607 This variable controls how scrolling is done automatically when point
2608 moves off the screen (or into the scroll margin). If the value is a
2609 positive integer @var{n}, then redisplay scrolls the text up to
2610 @var{n} lines in either direction, if that will bring point back into
2611 proper view. This behavior is called @dfn{conservative scrolling}.
2612 Otherwise, scrolling happens in the usual way, under the control of
2613 other variables such as @code{scroll-up-aggressively} and
2614 @code{scroll-down-aggressively}.
2615
2616 The default value is zero, which means that conservative scrolling
2617 never happens.
2618 @end defopt
2619
2620 @defopt scroll-down-aggressively
2621 The value of this variable should be either @code{nil} or a fraction
2622 @var{f} between 0 and 1. If it is a fraction, that specifies where on
2623 the screen to put point when scrolling down. More precisely, when a
2624 window scrolls down because point is above the window start, the new
2625 start position is chosen to put point @var{f} part of the window
2626 height from the top. The larger @var{f}, the more aggressive the
2627 scrolling.
2628
2629 A value of @code{nil} is equivalent to .5, since its effect is to center
2630 point. This variable automatically becomes buffer-local when set in any
2631 fashion.
2632 @end defopt
2633
2634 @defopt scroll-up-aggressively
2635 Likewise, for scrolling up. The value, @var{f}, specifies how far
2636 point should be placed from the bottom of the window; thus, as with
2637 @code{scroll-up-aggressively}, a larger value scrolls more aggressively.
2638 @end defopt
2639
2640 @defopt scroll-step
2641 This variable is an older variant of @code{scroll-conservatively}.
2642 The difference is that if its value is @var{n}, that permits scrolling
2643 only by precisely @var{n} lines, not a smaller number. This feature
2644 does not work with @code{scroll-margin}. The default value is zero.
2645 @end defopt
2646
2647 @cindex @code{scroll-command} property
2648 @defopt scroll-preserve-screen-position
2649 If this option is @code{t}, whenever a scrolling command moves point
2650 off-window, Emacs tries to adjust point to keep the cursor at its old
2651 vertical position in the window, rather than the window edge.
2652
2653 If the value is non-@code{nil} and not @code{t}, Emacs adjusts point
2654 to keep the cursor at the same vertical position, even if the
2655 scrolling command didn't move point off-window.
2656
2657 This option affects all scroll commands that have a non-@code{nil}
2658 @code{scroll-command} symbol property.
2659 @end defopt
2660
2661 @defopt next-screen-context-lines
2662 The value of this variable is the number of lines of continuity to
2663 retain when scrolling by full screens. For example, @code{scroll-up}
2664 with an argument of @code{nil} scrolls so that this many lines at the
2665 bottom of the window appear instead at the top. The default value is
2666 @code{2}.
2667 @end defopt
2668
2669 @defopt scroll-error-top-bottom
2670 If this option is @code{nil} (the default), @code{scroll-up-command}
2671 and @code{scroll-down-command} simply signal an error when no more
2672 scrolling is possible.
2673
2674 If the value is @code{t}, these commands instead move point to the
2675 beginning or end of the buffer (depending on scrolling direction);
2676 only if point is already on that position do they signal an error.
2677 @end defopt
2678
2679 @deffn Command recenter &optional count
2680 @cindex centering point
2681 This function scrolls the text in the selected window so that point is
2682 displayed at a specified vertical position within the window. It does
2683 not ``move point'' with respect to the text.
2684
2685 If @var{count} is a non-negative number, that puts the line containing
2686 point @var{count} lines down from the top of the window. If
2687 @var{count} is a negative number, then it counts upward from the
2688 bottom of the window, so that @minus{}1 stands for the last usable
2689 line in the window. If @var{count} is a non-@code{nil} list, then it
2690 stands for the line in the middle of the window.
2691
2692 If @var{count} is @code{nil}, @code{recenter} puts the line containing
2693 point in the middle of the window, then clears and redisplays the entire
2694 selected frame.
2695
2696 When @code{recenter} is called interactively, @var{count} is the raw
2697 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
2698 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
2699 @var{count} to 4, which positions the current line four lines from the
2700 top.
2701
2702 With an argument of zero, @code{recenter} positions the current line at
2703 the top of the window. This action is so handy that some people make a
2704 separate key binding to do this. For example,
2705
2706 @example
2707 @group
2708 (defun line-to-top-of-window ()
2709 "Scroll current line to top of window.
2710 Replaces three keystroke sequence C-u 0 C-l."
2711 (interactive)
2712 (recenter 0))
2713
2714 (global-set-key [kp-multiply] 'line-to-top-of-window)
2715 @end group
2716 @end example
2717 @end deffn
2718
2719 @node Vertical Scrolling
2720 @section Vertical Fractional Scrolling
2721 @cindex vertical fractional scrolling
2722 @cindex vertical scroll position
2723
2724 @dfn{Vertical fractional scrolling} means shifting text in a window
2725 up or down by a specified multiple or fraction of a line. Each window
2726 has a @dfn{vertical scroll position}, which is a number, never less than
2727 zero. It specifies how far to raise the contents of the window.
2728 Raising the window contents generally makes all or part of some lines
2729 disappear off the top, and all or part of some other lines appear at the
2730 bottom. The usual value is zero.
2731
2732 The vertical scroll position is measured in units of the normal line
2733 height, which is the height of the default font. Thus, if the value is
2734 .5, that means the window contents are scrolled up half the normal line
2735 height. If it is 3.3, that means the window contents are scrolled up
2736 somewhat over three times the normal line height.
2737
2738 What fraction of a line the vertical scrolling covers, or how many
2739 lines, depends on what the lines contain. A value of .5 could scroll a
2740 line whose height is very short off the screen, while a value of 3.3
2741 could scroll just part of the way through a tall line or an image.
2742
2743 @defun window-vscroll &optional window pixels-p
2744 This function returns the current vertical scroll position of
2745 @var{window}. The default for @var{window} is the selected window.
2746 If @var{pixels-p} is non-@code{nil}, the return value is measured in
2747 pixels, rather than in units of the normal line height.
2748
2749 @example
2750 @group
2751 (window-vscroll)
2752 @result{} 0
2753 @end group
2754 @end example
2755 @end defun
2756
2757 @defun set-window-vscroll window lines &optional pixels-p
2758 This function sets @var{window}'s vertical scroll position to
2759 @var{lines}. If @var{window} is @code{nil}, the selected window is
2760 used. The argument @var{lines} should be zero or positive; if not, it
2761 is taken as zero.
2762
2763
2764 The actual vertical scroll position must always correspond
2765 to an integral number of pixels, so the value you specify
2766 is rounded accordingly.
2767
2768 The return value is the result of this rounding.
2769
2770 @example
2771 @group
2772 (set-window-vscroll (selected-window) 1.2)
2773 @result{} 1.13
2774 @end group
2775 @end example
2776
2777 If @var{pixels-p} is non-@code{nil}, @var{lines} specifies a number of
2778 pixels. In this case, the return value is @var{lines}.
2779 @end defun
2780
2781 @defvar auto-window-vscroll
2782 If this variable is non-@code{nil}, the line-move, scroll-up, and
2783 scroll-down functions will automatically modify the vertical scroll
2784 position to scroll through display rows that are taller than the height
2785 of the window, for example in the presence of large images.
2786 @end defvar
2787
2788 @node Horizontal Scrolling
2789 @section Horizontal Scrolling
2790 @cindex horizontal scrolling
2791
2792 @dfn{Horizontal scrolling} means shifting the image in the window left
2793 or right by a specified multiple of the normal character width. Each
2794 window has a @dfn{horizontal scroll position}, which is a number, never
2795 less than zero. It specifies how far to shift the contents left.
2796 Shifting the window contents left generally makes all or part of some
2797 characters disappear off the left, and all or part of some other
2798 characters appear at the right. The usual value is zero.
2799
2800 The horizontal scroll position is measured in units of the normal
2801 character width, which is the width of space in the default font. Thus,
2802 if the value is 5, that means the window contents are scrolled left by 5
2803 times the normal character width. How many characters actually
2804 disappear off to the left depends on their width, and could vary from
2805 line to line.
2806
2807 Because we read from side to side in the ``inner loop,'' and from top
2808 to bottom in the ``outer loop,'' the effect of horizontal scrolling is
2809 not like that of textual or vertical scrolling. Textual scrolling
2810 involves selection of a portion of text to display, and vertical
2811 scrolling moves the window contents contiguously; but horizontal
2812 scrolling causes part of @emph{each line} to go off screen.
2813
2814 Usually, no horizontal scrolling is in effect; then the leftmost
2815 column is at the left edge of the window. In this state, scrolling to
2816 the right is meaningless, since there is no data to the left of the edge
2817 to be revealed by it; so this is not allowed. Scrolling to the left is
2818 allowed; it scrolls the first columns of text off the edge of the window
2819 and can reveal additional columns on the right that were truncated
2820 before. Once a window has a nonzero amount of leftward horizontal
2821 scrolling, you can scroll it back to the right, but only so far as to
2822 reduce the net horizontal scroll to zero. There is no limit to how far
2823 left you can scroll, but eventually all the text will disappear off the
2824 left edge.
2825
2826 @vindex auto-hscroll-mode
2827 If @code{auto-hscroll-mode} is set, redisplay automatically alters
2828 the horizontal scrolling of a window as necessary to ensure that point
2829 is always visible. However, you can still set the horizontal
2830 scrolling value explicitly. The value you specify serves as a lower
2831 bound for automatic scrolling, i.e. automatic scrolling will not
2832 scroll a window to a column less than the specified one.
2833
2834 @deffn Command scroll-left &optional count set-minimum
2835 This function scrolls the selected window @var{count} columns to the
2836 left (or to the right if @var{count} is negative). The default
2837 for @var{count} is the window width, minus 2.
2838
2839 The return value is the total amount of leftward horizontal scrolling in
2840 effect after the change---just like the value returned by
2841 @code{window-hscroll} (below).
2842
2843 Once you scroll a window as far right as it can go, back to its normal
2844 position where the total leftward scrolling is zero, attempts to scroll
2845 any farther right have no effect.
2846
2847 If @var{set-minimum} is non-@code{nil}, the new scroll amount becomes
2848 the lower bound for automatic scrolling; that is, automatic scrolling
2849 will not scroll a window to a column less than the value returned by
2850 this function. Interactive calls pass non-@code{nil} for
2851 @var{set-minimum}.
2852 @end deffn
2853
2854 @deffn Command scroll-right &optional count set-minimum
2855 This function scrolls the selected window @var{count} columns to the
2856 right (or to the left if @var{count} is negative). The default
2857 for @var{count} is the window width, minus 2. Aside from the direction
2858 of scrolling, this works just like @code{scroll-left}.
2859 @end deffn
2860
2861 @defun window-hscroll &optional window
2862 This function returns the total leftward horizontal scrolling of
2863 @var{window}---the number of columns by which the text in @var{window}
2864 is scrolled left past the left margin. The default for
2865 @var{window} is the selected window.
2866
2867 The return value is never negative. It is zero when no horizontal
2868 scrolling has been done in @var{window} (which is usually the case).
2869
2870
2871 @example
2872 @group
2873 (window-hscroll)
2874 @result{} 0
2875 @end group
2876 @group
2877 (scroll-left 5)
2878 @result{} 5
2879 @end group
2880 @group
2881 (window-hscroll)
2882 @result{} 5
2883 @end group
2884 @end example
2885 @end defun
2886
2887 @defun set-window-hscroll window columns
2888 This function sets horizontal scrolling of @var{window}. The value of
2889 @var{columns} specifies the amount of scrolling, in terms of columns
2890 from the left margin. The argument @var{columns} should be zero or
2891 positive; if not, it is taken as zero. Fractional values of
2892 @var{columns} are not supported at present.
2893
2894 Note that @code{set-window-hscroll} may appear not to work if you test
2895 it by evaluating a call with @kbd{M-:} in a simple way. What happens
2896 is that the function sets the horizontal scroll value and returns, but
2897 then redisplay adjusts the horizontal scrolling to make point visible,
2898 and this overrides what the function did. You can observe the
2899 function's effect if you call it while point is sufficiently far from
2900 the left margin that it will remain visible.
2901
2902 The value returned is @var{columns}.
2903
2904 @example
2905 @group
2906 (set-window-hscroll (selected-window) 10)
2907 @result{} 10
2908 @end group
2909 @end example
2910 @end defun
2911
2912 Here is how you can determine whether a given position @var{position}
2913 is off the screen due to horizontal scrolling:
2914
2915 @example
2916 @group
2917 (defun hscroll-on-screen (window position)
2918 (save-excursion
2919 (goto-char position)
2920 (and
2921 (>= (- (current-column) (window-hscroll window)) 0)
2922 (< (- (current-column) (window-hscroll window))
2923 (window-width window)))))
2924 @end group
2925 @end example
2926
2927 @node Coordinates and Windows
2928 @section Coordinates and Windows
2929 @cindex frame-relative coordinate
2930 @cindex coordinate, relative to frame
2931 @cindex window position
2932
2933 This section describes functions that report the position of a
2934 window. Most of these functions report positions relative to the
2935 window's frame. In this case, the coordinate origin @samp{(0,0)} lies
2936 near the upper left corner of the frame. For technical reasons, on
2937 graphical displays the origin is not located at the exact corner of
2938 the graphical window as it appears on the screen. If Emacs is built
2939 with the GTK+ toolkit, the origin is at the upper left corner of the
2940 frame area used for displaying Emacs windows, below the title-bar,
2941 GTK+ menu bar, and tool bar (since these are drawn by the window
2942 manager and/or GTK+, not by Emacs). But if Emacs is not built with
2943 GTK+, the origin is at the upper left corner of the tool bar (since in
2944 this case Emacs itself draws the tool bar). In both cases, the X and
2945 Y coordinates increase rightward and downward respectively.
2946
2947 Except where noted, X and Y coordinates are reported in integer
2948 character units, i.e. numbers of lines and columns respectively. On a
2949 graphical display, each ``line'' and ``column'' corresponds to the
2950 height and width of a default character specified by the frame's
2951 default font.
2952
2953 @defun window-edges &optional window
2954 This function returns a list of the edge coordinates of @var{window}.
2955 If @var{window} is omitted or @code{nil}, it defaults to the selected
2956 window.
2957
2958 The return value has the form @code{(@var{left} @var{top} @var{right}
2959 @var{bottom})}. These list elements are, respectively, the X
2960 coordinate of the leftmost column occupied by the window, the Y
2961 coordinate of the topmost row, the X coordinate one column to the
2962 right of the rightmost column, and the Y coordinate one row down from
2963 the bottommost row.
2964
2965 Note that these are the actual outer edges of the window, including
2966 any header line, mode line, scroll bar, fringes, and display margins.
2967 On a text-only terminal, if the window has a neighbor on its right,
2968 its right edge includes the separator line between the window and its
2969 neighbor.
2970 @end defun
2971
2972 @defun window-inside-edges &optional window
2973 This function is similar to @code{window-edges}, but the returned edge
2974 values are for the text area of the window. They exclude any header
2975 line, mode line, scroll bar, fringes, display margins, and vertical
2976 separator.
2977 @end defun
2978
2979 @defun window-top-line &optional window
2980 This function returns the Y coordinate of the topmost row of
2981 @var{window}, equivalent to the @var{top} entry in the list returned
2982 by @code{window-edges}.
2983 @end defun
2984
2985 @defun window-left-column &optional window
2986 This function returns the X coordinate of the leftmost column of
2987 @var{window}, equivalent to the @var{left} entry in the list returned
2988 by @code{window-edges}.
2989 @end defun
2990
2991 The following functions can be used to relate a set of
2992 frame-relative coordinates to a window:
2993
2994 @defun window-at x y &optional frame
2995 This function returns the live window at the frame-relative
2996 coordinates @var{x} and @var{y}, on frame @var{frame}. If there is no
2997 window at that position, the return value is @code{nil}. If
2998 @var{frame} is omitted or @code{nil}, it defaults to the selected
2999 frame.
3000 @end defun
3001
3002 @defun coordinates-in-window-p coordinates window
3003 This function checks whether a window @var{window} occupies the
3004 frame-relative coordinates @var{coordinates}, and if so which part of
3005 the window that is. @var{window} should be a live window.
3006 @var{coordinates} should be a cons cell of the form @code{(@var{x}
3007 . @var{y})}, where @var{x} and @var{y} are frame-relative coordinates.
3008
3009 If there is no window at the specified position, the return value is
3010 @code{nil} . Otherwise, the return value is one of the following:
3011
3012 @table @code
3013 @item (@var{relx} . @var{rely})
3014 The coordinates are inside @var{window}. The numbers @var{relx} and
3015 @var{rely} are the equivalent window-relative coordinates for the
3016 specified position, counting from 0 at the top left corner of the
3017 window.
3018
3019 @item mode-line
3020 The coordinates are in the mode line of @var{window}.
3021
3022 @item header-line
3023 The coordinates are in the header line of @var{window}.
3024
3025 @item vertical-line
3026 The coordinates are in the vertical line between @var{window} and its
3027 neighbor to the right. This value occurs only if the window doesn't
3028 have a scroll bar; positions in a scroll bar are considered outside the
3029 window for these purposes.
3030
3031 @item left-fringe
3032 @itemx right-fringe
3033 The coordinates are in the left or right fringe of the window.
3034
3035 @item left-margin
3036 @itemx right-margin
3037 The coordinates are in the left or right margin of the window.
3038
3039 @item nil
3040 The coordinates are not in any part of @var{window}.
3041 @end table
3042
3043 The function @code{coordinates-in-window-p} does not require a frame as
3044 argument because it always uses the frame that @var{window} is on.
3045 @end defun
3046
3047 The following functions return window positions in pixels, rather
3048 than character units. Though mostly useful on graphical displays,
3049 they can also be called on text-only terminals, where the screen area
3050 of each text character is taken to be ``one pixel''.
3051
3052 @defun window-pixel-edges &optional window
3053 This function returns a list of pixel coordinates for the edges of
3054 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
3055 to the selected window.
3056
3057 The return value has the form @code{(@var{left} @var{top} @var{right}
3058 @var{bottom})}. The list elements are, respectively, the X pixel
3059 coordinate of the left window edge, the Y pixel coordinate of the top
3060 edge, one more than the X pixel coordinate of the right edge, and one
3061 more than the Y pixel coordinate of the bottom edge.
3062 @end defun
3063
3064 @defun window-inside-pixel-edges &optional window
3065 This function is like @code{window-pixel-edges}, except that it
3066 returns the pixel coordinates for the edges of the window's text area,
3067 rather than the pixel coordinates for the edges of the window itself.
3068 @var{window} must specify a live window.
3069 @end defun
3070
3071 The following functions return window positions in pixels, relative
3072 to the display screen rather than the frame:
3073
3074 @defun window-absolute-pixel-edges &optional window
3075 This function is like @code{window-pixel-edges}, except that it
3076 returns the edge pixel coordinates relative to the top left corner of
3077 the display screen.
3078 @end defun
3079
3080 @defun window-inside-absolute-pixel-edges &optional window
3081 This function is like @code{window-inside-pixel-edges}, except that it
3082 returns the edge pixel coordinates relative to the top left corner of
3083 the display screen. @var{window} must specify a live window.
3084 @end defun
3085
3086 @node Window Configurations
3087 @section Window Configurations
3088 @cindex window configurations
3089 @cindex saving window information
3090
3091 A @dfn{window configuration} records the entire layout of one
3092 frame---all windows, their sizes, which buffers they contain, how those
3093 buffers are scrolled, and their values of point and the mark; also their
3094 fringes, margins, and scroll bar settings. It also includes the value
3095 of @code{minibuffer-scroll-window}. As a special exception, the window
3096 configuration does not record the value of point in the selected window
3097 for the current buffer.
3098
3099 You can bring back an entire frame layout by restoring a previously
3100 saved window configuration. If you want to record the layout of all
3101 frames instead of just one, use a frame configuration instead of a
3102 window configuration; see @ref{Frame Configurations}.
3103
3104 @defun current-window-configuration &optional frame
3105 This function returns a new object representing @var{frame}'s current
3106 window configuration. The default for @var{frame} is the selected
3107 frame. The variable @code{window-persistent-parameters} specifies
3108 whether and which window parameters are saved by this function, see
3109 @ref{Window Parameters} for details.
3110 @end defun
3111
3112 @defun set-window-configuration configuration
3113 This function restores the configuration of windows and buffers as
3114 specified by @var{configuration}, for the frame that @var{configuration}
3115 was created for.
3116
3117 The argument @var{configuration} must be a value that was previously
3118 returned by @code{current-window-configuration}. The configuration is
3119 restored in the frame from which @var{configuration} was made, whether
3120 that frame is selected or not. This always counts as a window size
3121 change and triggers execution of the @code{window-size-change-functions}
3122 (@pxref{Window Hooks}), because @code{set-window-configuration} doesn't
3123 know how to tell whether the new configuration actually differs from the
3124 old one.
3125
3126 If the frame which @var{configuration} was saved from is dead, all this
3127 function does is restore the three variables @code{window-min-height},
3128 @code{window-min-width} and @code{minibuffer-scroll-window}. In this
3129 case, the function returns @code{nil}. Otherwise, it returns @code{t}.
3130
3131 Here is a way of using this function to get the same effect
3132 as @code{save-window-excursion}:
3133
3134 @example
3135 @group
3136 (let ((config (current-window-configuration)))
3137 (unwind-protect
3138 (progn (split-window-below nil)
3139 @dots{})
3140 (set-window-configuration config)))
3141 @end group
3142 @end example
3143 @end defun
3144
3145 @defspec save-window-excursion forms@dots{}
3146 This special form records the window configuration, executes @var{forms}
3147 in sequence, then restores the earlier window configuration. The window
3148 configuration includes, for each window, the value of point and the
3149 portion of the buffer that is visible. It also includes the choice of
3150 selected window. However, it does not include the value of point in
3151 the current buffer; use @code{save-excursion} also, if you wish to
3152 preserve that.
3153
3154 Don't use this construct when @code{save-selected-window} is sufficient.
3155
3156 Exit from @code{save-window-excursion} always triggers execution of
3157 @code{window-size-change-functions}. (It doesn't know how to tell
3158 whether the restored configuration actually differs from the one in
3159 effect at the end of the @var{forms}.)
3160
3161 The return value is the value of the final form in @var{forms}.
3162 For example:
3163
3164 @example
3165 @group
3166 (split-window)
3167 @result{} #<window 25 on control.texi>
3168 @end group
3169 @group
3170 (setq w (selected-window))
3171 @result{} #<window 19 on control.texi>
3172 @end group
3173 @group
3174 (save-window-excursion
3175 (delete-other-windows w)
3176 (switch-to-buffer "foo")
3177 'do-something)
3178 @result{} do-something
3179 ;; @r{The screen is now split again.}
3180 @end group
3181 @end example
3182 @end defspec
3183
3184 @defun window-configuration-p object
3185 This function returns @code{t} if @var{object} is a window configuration.
3186 @end defun
3187
3188 @defun compare-window-configurations config1 config2
3189 This function compares two window configurations as regards the
3190 structure of windows, but ignores the values of point and mark and the
3191 saved scrolling positions---it can return @code{t} even if those
3192 aspects differ.
3193
3194 The function @code{equal} can also compare two window configurations; it
3195 regards configurations as unequal if they differ in any respect, even a
3196 saved point or mark.
3197 @end defun
3198
3199 @defun window-configuration-frame config
3200 This function returns the frame for which the window configuration
3201 @var{config} was made.
3202 @end defun
3203
3204 Other primitives to look inside of window configurations would make
3205 sense, but are not implemented because we did not need them. See the
3206 file @file{winner.el} for some more operations on windows
3207 configurations.
3208
3209 The objects returned by @code{current-window-configuration} die
3210 together with the Emacs process. In order to store a window
3211 configuration on disk and read it back in another Emacs session, the
3212 functions described next can be used. These functions are also useful
3213 to clone the state of a frame into an arbitrary live window
3214 (@code{set-window-configuration} effectively clones the windows of a
3215 frame into the root window of that very frame only).
3216
3217 @defun window-state-get &optional window writable
3218 This function returns the state of @var{window} as a Lisp object. The
3219 argument @var{window} can be any window and defaults to the root window
3220 of the selected frame.
3221
3222 If the optional argument @var{writable} is non-@code{nil}, this means to
3223 not use markers for sampling positions like @code{window-point} or
3224 @code{window-start}. This argument should be non-@code{nil} when the
3225 state shall be written to disk and read back in another session.
3226
3227 Together, the argument @var{writable} and the variable
3228 @code{window-persistent-parameters} specify which window parameters are
3229 saved by this function, see @ref{Window Parameters} for details.
3230 @end defun
3231
3232 The value returned by @code{window-state-get} can be used in the same
3233 session to make a clone of a window in another window. It can be also
3234 written to disk and read back in another session. In either case, use
3235 the function described next to restore the state of the window.
3236
3237 @defun window-state-put state &optional window ignore
3238 This function puts the window state @var{state} into @var{window}. The
3239 argument @var{state} should be the state of a window returned by an
3240 earlier invocation of @code{window-state-get}, see above. The optional
3241 argument @var{window} must specify a live window and defaults to the
3242 selected one.
3243
3244 The optional argument @var{ignore} non-@code{nil} means to ignore
3245 minimum window sizes and fixed size restrictions. If @var{ignore}
3246 equals @code{safe}, this means windows can get as small as one line
3247 and/or two columns.
3248 @end defun
3249
3250
3251 @node Window Parameters
3252 @section Window Parameters
3253 @cindex window parameters
3254
3255 This section describes how window parameters can be used to associate
3256 additional information with windows.
3257
3258 @defun window-parameter window parameter
3259 This function returns @var{window}'s value for @var{parameter}. The
3260 default for @var{window} is the selected window. If @var{window} has no
3261 setting for @var{parameter}, this function returns @code{nil}.
3262 @end defun
3263
3264 @defun window-parameters &optional window
3265 This function returns all parameters of @var{window} and their values.
3266 The default for @var{window} is the selected window. The return value,
3267 if non-@code{nil} is an association list whose elements have the form
3268 @code{(@var{parameter} . @var{value})}.
3269 @end defun
3270
3271 @defun set-window-parameter window parameter value
3272 This function sets @var{window}'s value of @var{parameter} to
3273 @var{value} and returns @var{value}. The default for @var{window}
3274 is the selected window.
3275 @end defun
3276
3277 By default, functions saving and restoring window configurations or the
3278 states of windows (@pxref{Window Configurations}) do not care about
3279 window parameters. This means, that when you change the value of a
3280 parameter within the body of a @code{save-window-excursion}, the
3281 previous value is not restored upon exit of that macro. It also means
3282 that when you restore via @code{window-state-put} a window state saved
3283 earlier by @code{window-state-get}, all cloned windows have their
3284 parameters reset to @code{nil}. The following variable allows to
3285 override the standard behavior.
3286
3287 @defvar window-persistent-parameters
3288 This variable is an alist specifying which parameters get saved by
3289 @code{current-window-configuration} and @code{window-state-get} and
3290 subsequently restored by @code{set-window-configuration} and
3291 @code{window-state-put}, see @ref{Window Configurations}.
3292
3293 The @sc{car} of each entry of this alist is the symbol specifying the
3294 parameter. The @sc{cdr} should be one of the following:
3295
3296 @table @asis
3297 @item @code{nil}
3298 This value means the parameter is neither saved by
3299 @code{window-state-get} nor by @code{current-window-configuration}.
3300
3301 @item @code{t}
3302 This value specifies that the parameter is saved by
3303 @code{current-window-configuration} and, provided its @var{writable}
3304 argument is @code{nil}, by @code{window-state-get}.
3305
3306 @item @code{writable}
3307 This means that the parameter is saved unconditionally by both
3308 @code{current-window-configuration} and @code{window-state-get}. This
3309 value should not be used for parameters whose values do not have a read
3310 syntax. Otherwise, invoking @code{window-state-put} in another session
3311 may fail with an @code{invalid-read-syntax} error.
3312 @end table
3313 @end defvar
3314
3315 Some functions, notably @code{delete-window},
3316 @code{delete-other-windows} and @code{split-window} may behave specially
3317 when their @var{window} argument has a parameter set. You can override
3318 such special behavior by binding the following variable to a
3319 non-@code{nil} value:
3320
3321 @defvar ignore-window-parameters
3322 If this variable is non-@code{nil}, some standard functions do not
3323 process window parameters. The functions currently affected by this are
3324 @code{split-window}, @code{delete-window}, @code{delete-other-windows}
3325 and @code{other-window}.
3326
3327 An application can bind this variable to a non-@code{nil} value around
3328 calls to these functions. If it does so, the application is fully
3329 responsible for correctly assigning the parameters of all involved
3330 windows when exiting that function.
3331 @end defvar
3332
3333 The following parameters are currently used by the window management
3334 code:
3335
3336 @table @asis
3337 @item @code{delete-window}
3338 This parameter affects the execution of @code{delete-window}
3339 (@pxref{Deleting Windows}).
3340
3341 @item @code{delete-other-windows}
3342 This parameter affects the execution of @code{delete-other-windows}
3343 (@pxref{Deleting Windows}).
3344
3345 @item @code{split-window}
3346 This parameter affects the execution of @code{split-window}
3347 (@pxref{Splitting Windows}).
3348
3349 @item @code{other-window}
3350 This parameter affects the execution of @code{other-window}
3351 (@pxref{Cyclic Window Ordering}).
3352
3353 @item @code{no-other-window}
3354 This parameter marks the window as not selectable by @code{other-window}
3355 (@pxref{Cyclic Window Ordering}).
3356
3357 @item @code{clone-of}
3358 This parameter specifies the window this one has been cloned from and is
3359 installed by @code{window-state-get}, see @ref{Window Configurations}.
3360
3361 @item @code{quit-restore}
3362 This parameter tells how to proceed with a window when the buffer it
3363 shows is no more needed. It is installed by the buffer display
3364 functions (@pxref{Choosing Window}) and consulted by the function
3365 @code{quit-window} (@pxref{Quitting Windows}).
3366 @end table
3367
3368 In addition, the parameters @code{window-atom} and @code{window-side}
3369 are reserved and should not be used by applications.
3370
3371
3372 @node Window Hooks
3373 @section Hooks for Window Scrolling and Changes
3374 @cindex hooks for window operations
3375
3376 This section describes how a Lisp program can take action whenever a
3377 window displays a different part of its buffer or a different buffer.
3378 There are three actions that can change this: scrolling the window,
3379 switching buffers in the window, and changing the size of the window.
3380 The first two actions run @code{window-scroll-functions}; the last runs
3381 @code{window-size-change-functions}.
3382
3383 @defvar window-scroll-functions
3384 This variable holds a list of functions that Emacs should call before
3385 redisplaying a window with scrolling. Displaying a different buffer in
3386 the window also runs these functions.
3387
3388 This variable is not a normal hook, because each function is called with
3389 two arguments: the window, and its new display-start position.
3390
3391 These functions must be careful in using @code{window-end}
3392 (@pxref{Window Start and End}); if you need an up-to-date value, you
3393 must use the @var{update} argument to ensure you get it.
3394
3395 @strong{Warning:} don't use this feature to alter the way the window
3396 is scrolled. It's not designed for that, and such use probably won't
3397 work.
3398 @end defvar
3399
3400 @defvar window-size-change-functions
3401 This variable holds a list of functions to be called if the size of any
3402 window changes for any reason. The functions are called just once per
3403 redisplay, and just once for each frame on which size changes have
3404 occurred.
3405
3406 Each function receives the frame as its sole argument. There is no
3407 direct way to find out which windows on that frame have changed size, or
3408 precisely how. However, if a size-change function records, at each
3409 call, the existing windows and their sizes, it can also compare the
3410 present sizes and the previous sizes.
3411
3412 Creating or deleting windows counts as a size change, and therefore
3413 causes these functions to be called. Changing the frame size also
3414 counts, because it changes the sizes of the existing windows.
3415
3416 It is not a good idea to use @code{save-window-excursion} (@pxref{Window
3417 Configurations}) in these functions, because that always counts as a
3418 size change, and it would cause these functions to be called over and
3419 over. In most cases, @code{save-selected-window} (@pxref{Selecting
3420 Windows}) is what you need here.
3421 @end defvar
3422
3423 @defvar window-configuration-change-hook
3424 A normal hook that is run every time you change the window configuration
3425 of an existing frame. This includes splitting or deleting windows,
3426 changing the sizes of windows, or displaying a different buffer in a
3427 window.
3428
3429 The buffer-local part of this hook is run once per each window on the
3430 affected frame, with the relevant window selected and its buffer
3431 current. The global part is run once for the modified frame, with that
3432 frame selected.
3433 @end defvar
3434
3435 In addition, you can use @code{jit-lock-register} to register a Font
3436 Lock fontification function, which will be called whenever parts of a
3437 buffer are (re)fontified because a window was scrolled or its size
3438 changed. @xref{Other Font Lock Variables}.