* xdisp.c (deep_copy_glyph_row): Remove unused locals.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301 #ifdef HAVE_WINDOW_SYSTEM
302 #include TERM_HEADER
303 #endif /* HAVE_WINDOW_SYSTEM */
304
305 #ifndef FRAME_X_OUTPUT
306 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
307 #endif
308
309 #define INFINITY 10000000
310
311 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
312 Lisp_Object Qwindow_scroll_functions;
313 static Lisp_Object Qwindow_text_change_functions;
314 static Lisp_Object Qredisplay_end_trigger_functions;
315 Lisp_Object Qinhibit_point_motion_hooks;
316 static Lisp_Object QCeval, QCpropertize;
317 Lisp_Object QCfile, QCdata;
318 static Lisp_Object Qfontified;
319 static Lisp_Object Qgrow_only;
320 static Lisp_Object Qinhibit_eval_during_redisplay;
321 static Lisp_Object Qbuffer_position, Qposition, Qobject;
322 static Lisp_Object Qright_to_left, Qleft_to_right;
323
324 /* Cursor shapes. */
325 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
326
327 /* Pointer shapes. */
328 static Lisp_Object Qarrow, Qhand;
329 Lisp_Object Qtext;
330
331 /* Holds the list (error). */
332 static Lisp_Object list_of_error;
333
334 static Lisp_Object Qfontification_functions;
335
336 static Lisp_Object Qwrap_prefix;
337 static Lisp_Object Qline_prefix;
338 static Lisp_Object Qredisplay_internal;
339
340 /* Non-nil means don't actually do any redisplay. */
341
342 Lisp_Object Qinhibit_redisplay;
343
344 /* Names of text properties relevant for redisplay. */
345
346 Lisp_Object Qdisplay;
347
348 Lisp_Object Qspace, QCalign_to;
349 static Lisp_Object QCrelative_width, QCrelative_height;
350 Lisp_Object Qleft_margin, Qright_margin;
351 static Lisp_Object Qspace_width, Qraise;
352 static Lisp_Object Qslice;
353 Lisp_Object Qcenter;
354 static Lisp_Object Qmargin, Qpointer;
355 static Lisp_Object Qline_height;
356
357 #ifdef HAVE_WINDOW_SYSTEM
358
359 /* Test if overflow newline into fringe. Called with iterator IT
360 at or past right window margin, and with IT->current_x set. */
361
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
363 (!NILP (Voverflow_newline_into_fringe) \
364 && FRAME_WINDOW_P ((IT)->f) \
365 && ((IT)->bidi_it.paragraph_dir == R2L \
366 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
367 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
368 && (IT)->current_x == (IT)->last_visible_x)
369
370 #else /* !HAVE_WINDOW_SYSTEM */
371 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
372 #endif /* HAVE_WINDOW_SYSTEM */
373
374 /* Test if the display element loaded in IT, or the underlying buffer
375 or string character, is a space or a TAB character. This is used
376 to determine where word wrapping can occur. */
377
378 #define IT_DISPLAYING_WHITESPACE(it) \
379 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
380 || ((STRINGP (it->string) \
381 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
382 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
383 || (it->s \
384 && (it->s[IT_BYTEPOS (*it)] == ' ' \
385 || it->s[IT_BYTEPOS (*it)] == '\t')) \
386 || (IT_BYTEPOS (*it) < ZV_BYTE \
387 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
388 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
389
390 /* Name of the face used to highlight trailing whitespace. */
391
392 static Lisp_Object Qtrailing_whitespace;
393
394 /* Name and number of the face used to highlight escape glyphs. */
395
396 static Lisp_Object Qescape_glyph;
397
398 /* Name and number of the face used to highlight non-breaking spaces. */
399
400 static Lisp_Object Qnobreak_space;
401
402 /* The symbol `image' which is the car of the lists used to represent
403 images in Lisp. Also a tool bar style. */
404
405 Lisp_Object Qimage;
406
407 /* The image map types. */
408 Lisp_Object QCmap;
409 static Lisp_Object QCpointer;
410 static Lisp_Object Qrect, Qcircle, Qpoly;
411
412 /* Tool bar styles */
413 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
414
415 /* Non-zero means print newline to stdout before next mini-buffer
416 message. */
417
418 bool noninteractive_need_newline;
419
420 /* Non-zero means print newline to message log before next message. */
421
422 static bool message_log_need_newline;
423
424 /* Three markers that message_dolog uses.
425 It could allocate them itself, but that causes trouble
426 in handling memory-full errors. */
427 static Lisp_Object message_dolog_marker1;
428 static Lisp_Object message_dolog_marker2;
429 static Lisp_Object message_dolog_marker3;
430 \f
431 /* The buffer position of the first character appearing entirely or
432 partially on the line of the selected window which contains the
433 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
434 redisplay optimization in redisplay_internal. */
435
436 static struct text_pos this_line_start_pos;
437
438 /* Number of characters past the end of the line above, including the
439 terminating newline. */
440
441 static struct text_pos this_line_end_pos;
442
443 /* The vertical positions and the height of this line. */
444
445 static int this_line_vpos;
446 static int this_line_y;
447 static int this_line_pixel_height;
448
449 /* X position at which this display line starts. Usually zero;
450 negative if first character is partially visible. */
451
452 static int this_line_start_x;
453
454 /* The smallest character position seen by move_it_* functions as they
455 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
456 hscrolled lines, see display_line. */
457
458 static struct text_pos this_line_min_pos;
459
460 /* Buffer that this_line_.* variables are referring to. */
461
462 static struct buffer *this_line_buffer;
463
464
465 /* Values of those variables at last redisplay are stored as
466 properties on `overlay-arrow-position' symbol. However, if
467 Voverlay_arrow_position is a marker, last-arrow-position is its
468 numerical position. */
469
470 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
471
472 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
473 properties on a symbol in overlay-arrow-variable-list. */
474
475 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
476
477 Lisp_Object Qmenu_bar_update_hook;
478
479 /* Nonzero if an overlay arrow has been displayed in this window. */
480
481 static bool overlay_arrow_seen;
482
483 /* Vector containing glyphs for an ellipsis `...'. */
484
485 static Lisp_Object default_invis_vector[3];
486
487 /* This is the window where the echo area message was displayed. It
488 is always a mini-buffer window, but it may not be the same window
489 currently active as a mini-buffer. */
490
491 Lisp_Object echo_area_window;
492
493 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
494 pushes the current message and the value of
495 message_enable_multibyte on the stack, the function restore_message
496 pops the stack and displays MESSAGE again. */
497
498 static Lisp_Object Vmessage_stack;
499
500 /* Nonzero means multibyte characters were enabled when the echo area
501 message was specified. */
502
503 static bool message_enable_multibyte;
504
505 /* Nonzero if we should redraw the mode lines on the next redisplay. */
506
507 int update_mode_lines;
508
509 /* Nonzero if window sizes or contents have changed since last
510 redisplay that finished. */
511
512 int windows_or_buffers_changed;
513
514 /* Nonzero after display_mode_line if %l was used and it displayed a
515 line number. */
516
517 static bool line_number_displayed;
518
519 /* The name of the *Messages* buffer, a string. */
520
521 static Lisp_Object Vmessages_buffer_name;
522
523 /* Current, index 0, and last displayed echo area message. Either
524 buffers from echo_buffers, or nil to indicate no message. */
525
526 Lisp_Object echo_area_buffer[2];
527
528 /* The buffers referenced from echo_area_buffer. */
529
530 static Lisp_Object echo_buffer[2];
531
532 /* A vector saved used in with_area_buffer to reduce consing. */
533
534 static Lisp_Object Vwith_echo_area_save_vector;
535
536 /* Non-zero means display_echo_area should display the last echo area
537 message again. Set by redisplay_preserve_echo_area. */
538
539 static bool display_last_displayed_message_p;
540
541 /* Nonzero if echo area is being used by print; zero if being used by
542 message. */
543
544 static bool message_buf_print;
545
546 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
547
548 static Lisp_Object Qinhibit_menubar_update;
549 static Lisp_Object Qmessage_truncate_lines;
550
551 /* Set to 1 in clear_message to make redisplay_internal aware
552 of an emptied echo area. */
553
554 static bool message_cleared_p;
555
556 /* A scratch glyph row with contents used for generating truncation
557 glyphs. Also used in direct_output_for_insert. */
558
559 #define MAX_SCRATCH_GLYPHS 100
560 static struct glyph_row scratch_glyph_row;
561 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
562
563 /* Ascent and height of the last line processed by move_it_to. */
564
565 static int last_height;
566
567 /* Non-zero if there's a help-echo in the echo area. */
568
569 bool help_echo_showing_p;
570
571 /* The maximum distance to look ahead for text properties. Values
572 that are too small let us call compute_char_face and similar
573 functions too often which is expensive. Values that are too large
574 let us call compute_char_face and alike too often because we
575 might not be interested in text properties that far away. */
576
577 #define TEXT_PROP_DISTANCE_LIMIT 100
578
579 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
580 iterator state and later restore it. This is needed because the
581 bidi iterator on bidi.c keeps a stacked cache of its states, which
582 is really a singleton. When we use scratch iterator objects to
583 move around the buffer, we can cause the bidi cache to be pushed or
584 popped, and therefore we need to restore the cache state when we
585 return to the original iterator. */
586 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
587 do { \
588 if (CACHE) \
589 bidi_unshelve_cache (CACHE, 1); \
590 ITCOPY = ITORIG; \
591 CACHE = bidi_shelve_cache (); \
592 } while (0)
593
594 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
595 do { \
596 if (pITORIG != pITCOPY) \
597 *(pITORIG) = *(pITCOPY); \
598 bidi_unshelve_cache (CACHE, 0); \
599 CACHE = NULL; \
600 } while (0)
601
602 #ifdef GLYPH_DEBUG
603
604 /* Non-zero means print traces of redisplay if compiled with
605 GLYPH_DEBUG defined. */
606
607 int trace_redisplay_p;
608
609 #endif /* GLYPH_DEBUG */
610
611 #ifdef DEBUG_TRACE_MOVE
612 /* Non-zero means trace with TRACE_MOVE to stderr. */
613 int trace_move;
614
615 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
616 #else
617 #define TRACE_MOVE(x) (void) 0
618 #endif
619
620 static Lisp_Object Qauto_hscroll_mode;
621
622 /* Buffer being redisplayed -- for redisplay_window_error. */
623
624 static struct buffer *displayed_buffer;
625
626 /* Value returned from text property handlers (see below). */
627
628 enum prop_handled
629 {
630 HANDLED_NORMALLY,
631 HANDLED_RECOMPUTE_PROPS,
632 HANDLED_OVERLAY_STRING_CONSUMED,
633 HANDLED_RETURN
634 };
635
636 /* A description of text properties that redisplay is interested
637 in. */
638
639 struct props
640 {
641 /* The name of the property. */
642 Lisp_Object *name;
643
644 /* A unique index for the property. */
645 enum prop_idx idx;
646
647 /* A handler function called to set up iterator IT from the property
648 at IT's current position. Value is used to steer handle_stop. */
649 enum prop_handled (*handler) (struct it *it);
650 };
651
652 static enum prop_handled handle_face_prop (struct it *);
653 static enum prop_handled handle_invisible_prop (struct it *);
654 static enum prop_handled handle_display_prop (struct it *);
655 static enum prop_handled handle_composition_prop (struct it *);
656 static enum prop_handled handle_overlay_change (struct it *);
657 static enum prop_handled handle_fontified_prop (struct it *);
658
659 /* Properties handled by iterators. */
660
661 static struct props it_props[] =
662 {
663 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
664 /* Handle `face' before `display' because some sub-properties of
665 `display' need to know the face. */
666 {&Qface, FACE_PROP_IDX, handle_face_prop},
667 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
668 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
669 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
670 {NULL, 0, NULL}
671 };
672
673 /* Value is the position described by X. If X is a marker, value is
674 the marker_position of X. Otherwise, value is X. */
675
676 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
677
678 /* Enumeration returned by some move_it_.* functions internally. */
679
680 enum move_it_result
681 {
682 /* Not used. Undefined value. */
683 MOVE_UNDEFINED,
684
685 /* Move ended at the requested buffer position or ZV. */
686 MOVE_POS_MATCH_OR_ZV,
687
688 /* Move ended at the requested X pixel position. */
689 MOVE_X_REACHED,
690
691 /* Move within a line ended at the end of a line that must be
692 continued. */
693 MOVE_LINE_CONTINUED,
694
695 /* Move within a line ended at the end of a line that would
696 be displayed truncated. */
697 MOVE_LINE_TRUNCATED,
698
699 /* Move within a line ended at a line end. */
700 MOVE_NEWLINE_OR_CR
701 };
702
703 /* This counter is used to clear the face cache every once in a while
704 in redisplay_internal. It is incremented for each redisplay.
705 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
706 cleared. */
707
708 #define CLEAR_FACE_CACHE_COUNT 500
709 static int clear_face_cache_count;
710
711 /* Similarly for the image cache. */
712
713 #ifdef HAVE_WINDOW_SYSTEM
714 #define CLEAR_IMAGE_CACHE_COUNT 101
715 static int clear_image_cache_count;
716
717 /* Null glyph slice */
718 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
719 #endif
720
721 /* True while redisplay_internal is in progress. */
722
723 bool redisplaying_p;
724
725 static Lisp_Object Qinhibit_free_realized_faces;
726 static Lisp_Object Qmode_line_default_help_echo;
727
728 /* If a string, XTread_socket generates an event to display that string.
729 (The display is done in read_char.) */
730
731 Lisp_Object help_echo_string;
732 Lisp_Object help_echo_window;
733 Lisp_Object help_echo_object;
734 ptrdiff_t help_echo_pos;
735
736 /* Temporary variable for XTread_socket. */
737
738 Lisp_Object previous_help_echo_string;
739
740 /* Platform-independent portion of hourglass implementation. */
741
742 #ifdef HAVE_WINDOW_SYSTEM
743
744 /* Non-zero means an hourglass cursor is currently shown. */
745 bool hourglass_shown_p;
746
747 /* If non-null, an asynchronous timer that, when it expires, displays
748 an hourglass cursor on all frames. */
749 struct atimer *hourglass_atimer;
750
751 #endif /* HAVE_WINDOW_SYSTEM */
752
753 /* Name of the face used to display glyphless characters. */
754 static Lisp_Object Qglyphless_char;
755
756 /* Symbol for the purpose of Vglyphless_char_display. */
757 static Lisp_Object Qglyphless_char_display;
758
759 /* Method symbols for Vglyphless_char_display. */
760 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
761
762 /* Default number of seconds to wait before displaying an hourglass
763 cursor. */
764 #define DEFAULT_HOURGLASS_DELAY 1
765
766 #ifdef HAVE_WINDOW_SYSTEM
767
768 /* Default pixel width of `thin-space' display method. */
769 #define THIN_SPACE_WIDTH 1
770
771 #endif /* HAVE_WINDOW_SYSTEM */
772
773 /* Function prototypes. */
774
775 static void setup_for_ellipsis (struct it *, int);
776 static void set_iterator_to_next (struct it *, int);
777 static void mark_window_display_accurate_1 (struct window *, int);
778 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
779 static int display_prop_string_p (Lisp_Object, Lisp_Object);
780 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
781 static int cursor_row_p (struct glyph_row *);
782 static int redisplay_mode_lines (Lisp_Object, int);
783 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
784
785 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
786
787 static void handle_line_prefix (struct it *);
788
789 static void pint2str (char *, int, ptrdiff_t);
790 static void pint2hrstr (char *, int, ptrdiff_t);
791 static struct text_pos run_window_scroll_functions (Lisp_Object,
792 struct text_pos);
793 static int text_outside_line_unchanged_p (struct window *,
794 ptrdiff_t, ptrdiff_t);
795 static void store_mode_line_noprop_char (char);
796 static int store_mode_line_noprop (const char *, int, int);
797 static void handle_stop (struct it *);
798 static void handle_stop_backwards (struct it *, ptrdiff_t);
799 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
800 static void ensure_echo_area_buffers (void);
801 static void unwind_with_echo_area_buffer (Lisp_Object);
802 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
803 static int with_echo_area_buffer (struct window *, int,
804 int (*) (ptrdiff_t, Lisp_Object),
805 ptrdiff_t, Lisp_Object);
806 static void clear_garbaged_frames (void);
807 static int current_message_1 (ptrdiff_t, Lisp_Object);
808 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
809 static void set_message (Lisp_Object);
810 static int set_message_1 (ptrdiff_t, Lisp_Object);
811 static int display_echo_area (struct window *);
812 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
813 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
814 static void unwind_redisplay (void);
815 static int string_char_and_length (const unsigned char *, int *);
816 static struct text_pos display_prop_end (struct it *, Lisp_Object,
817 struct text_pos);
818 static int compute_window_start_on_continuation_line (struct window *);
819 static void insert_left_trunc_glyphs (struct it *);
820 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
821 Lisp_Object);
822 static void extend_face_to_end_of_line (struct it *);
823 static int append_space_for_newline (struct it *, int);
824 static int cursor_row_fully_visible_p (struct window *, int, int);
825 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
826 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
827 static int trailing_whitespace_p (ptrdiff_t);
828 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
829 static void push_it (struct it *, struct text_pos *);
830 static void iterate_out_of_display_property (struct it *);
831 static void pop_it (struct it *);
832 static void sync_frame_with_window_matrix_rows (struct window *);
833 static void redisplay_internal (void);
834 static int echo_area_display (int);
835 static void redisplay_windows (Lisp_Object);
836 static void redisplay_window (Lisp_Object, int);
837 static Lisp_Object redisplay_window_error (Lisp_Object);
838 static Lisp_Object redisplay_window_0 (Lisp_Object);
839 static Lisp_Object redisplay_window_1 (Lisp_Object);
840 static int set_cursor_from_row (struct window *, struct glyph_row *,
841 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
842 int, int);
843 static int update_menu_bar (struct frame *, int, int);
844 static int try_window_reusing_current_matrix (struct window *);
845 static int try_window_id (struct window *);
846 static int display_line (struct it *);
847 static int display_mode_lines (struct window *);
848 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
849 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
850 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
851 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
852 static void display_menu_bar (struct window *);
853 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
854 ptrdiff_t *);
855 static int display_string (const char *, Lisp_Object, Lisp_Object,
856 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
857 static void compute_line_metrics (struct it *);
858 static void run_redisplay_end_trigger_hook (struct it *);
859 static int get_overlay_strings (struct it *, ptrdiff_t);
860 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
861 static void next_overlay_string (struct it *);
862 static void reseat (struct it *, struct text_pos, int);
863 static void reseat_1 (struct it *, struct text_pos, int);
864 static void back_to_previous_visible_line_start (struct it *);
865 static void reseat_at_next_visible_line_start (struct it *, int);
866 static int next_element_from_ellipsis (struct it *);
867 static int next_element_from_display_vector (struct it *);
868 static int next_element_from_string (struct it *);
869 static int next_element_from_c_string (struct it *);
870 static int next_element_from_buffer (struct it *);
871 static int next_element_from_composition (struct it *);
872 static int next_element_from_image (struct it *);
873 static int next_element_from_stretch (struct it *);
874 static void load_overlay_strings (struct it *, ptrdiff_t);
875 static int init_from_display_pos (struct it *, struct window *,
876 struct display_pos *);
877 static void reseat_to_string (struct it *, const char *,
878 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
879 static int get_next_display_element (struct it *);
880 static enum move_it_result
881 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
882 enum move_operation_enum);
883 static void get_visually_first_element (struct it *);
884 static void init_to_row_start (struct it *, struct window *,
885 struct glyph_row *);
886 static int init_to_row_end (struct it *, struct window *,
887 struct glyph_row *);
888 static void back_to_previous_line_start (struct it *);
889 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
890 static struct text_pos string_pos_nchars_ahead (struct text_pos,
891 Lisp_Object, ptrdiff_t);
892 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
893 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
894 static ptrdiff_t number_of_chars (const char *, bool);
895 static void compute_stop_pos (struct it *);
896 static void compute_string_pos (struct text_pos *, struct text_pos,
897 Lisp_Object);
898 static int face_before_or_after_it_pos (struct it *, int);
899 static ptrdiff_t next_overlay_change (ptrdiff_t);
900 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
901 Lisp_Object, struct text_pos *, ptrdiff_t, int);
902 static int handle_single_display_spec (struct it *, Lisp_Object,
903 Lisp_Object, Lisp_Object,
904 struct text_pos *, ptrdiff_t, int, int);
905 static int underlying_face_id (struct it *);
906 static int in_ellipses_for_invisible_text_p (struct display_pos *,
907 struct window *);
908
909 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
910 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
911
912 #ifdef HAVE_WINDOW_SYSTEM
913
914 static void x_consider_frame_title (Lisp_Object);
915 static void update_tool_bar (struct frame *, int);
916 static int redisplay_tool_bar (struct frame *);
917 static void notice_overwritten_cursor (struct window *,
918 enum glyph_row_area,
919 int, int, int, int);
920 static void append_stretch_glyph (struct it *, Lisp_Object,
921 int, int, int);
922
923
924 #endif /* HAVE_WINDOW_SYSTEM */
925
926 static void produce_special_glyphs (struct it *, enum display_element_type);
927 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
928 static int coords_in_mouse_face_p (struct window *, int, int);
929
930
931 \f
932 /***********************************************************************
933 Window display dimensions
934 ***********************************************************************/
935
936 /* Return the bottom boundary y-position for text lines in window W.
937 This is the first y position at which a line cannot start.
938 It is relative to the top of the window.
939
940 This is the height of W minus the height of a mode line, if any. */
941
942 int
943 window_text_bottom_y (struct window *w)
944 {
945 int height = WINDOW_TOTAL_HEIGHT (w);
946
947 if (WINDOW_WANTS_MODELINE_P (w))
948 height -= CURRENT_MODE_LINE_HEIGHT (w);
949 return height;
950 }
951
952 /* Return the pixel width of display area AREA of window W.
953 ANY_AREA means return the total width of W, not including
954 fringes to the left and right of the window. */
955
956 int
957 window_box_width (struct window *w, enum glyph_row_area area)
958 {
959 int cols = w->total_cols;
960 int pixels = 0;
961
962 if (!w->pseudo_window_p)
963 {
964 cols -= WINDOW_SCROLL_BAR_COLS (w);
965
966 if (area == TEXT_AREA)
967 {
968 cols -= max (0, w->left_margin_cols);
969 cols -= max (0, w->right_margin_cols);
970 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
971 }
972 else if (area == LEFT_MARGIN_AREA)
973 {
974 cols = max (0, w->left_margin_cols);
975 pixels = 0;
976 }
977 else if (area == RIGHT_MARGIN_AREA)
978 {
979 cols = max (0, w->right_margin_cols);
980 pixels = 0;
981 }
982 }
983
984 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
985 }
986
987
988 /* Return the pixel height of the display area of window W, not
989 including mode lines of W, if any. */
990
991 int
992 window_box_height (struct window *w)
993 {
994 struct frame *f = XFRAME (w->frame);
995 int height = WINDOW_TOTAL_HEIGHT (w);
996
997 eassert (height >= 0);
998
999 /* Note: the code below that determines the mode-line/header-line
1000 height is essentially the same as that contained in the macro
1001 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1002 the appropriate glyph row has its `mode_line_p' flag set,
1003 and if it doesn't, uses estimate_mode_line_height instead. */
1004
1005 if (WINDOW_WANTS_MODELINE_P (w))
1006 {
1007 struct glyph_row *ml_row
1008 = (w->current_matrix && w->current_matrix->rows
1009 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1010 : 0);
1011 if (ml_row && ml_row->mode_line_p)
1012 height -= ml_row->height;
1013 else
1014 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1015 }
1016
1017 if (WINDOW_WANTS_HEADER_LINE_P (w))
1018 {
1019 struct glyph_row *hl_row
1020 = (w->current_matrix && w->current_matrix->rows
1021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1022 : 0);
1023 if (hl_row && hl_row->mode_line_p)
1024 height -= hl_row->height;
1025 else
1026 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1027 }
1028
1029 /* With a very small font and a mode-line that's taller than
1030 default, we might end up with a negative height. */
1031 return max (0, height);
1032 }
1033
1034 /* Return the window-relative coordinate of the left edge of display
1035 area AREA of window W. ANY_AREA means return the left edge of the
1036 whole window, to the right of the left fringe of W. */
1037
1038 int
1039 window_box_left_offset (struct window *w, enum glyph_row_area area)
1040 {
1041 int x;
1042
1043 if (w->pseudo_window_p)
1044 return 0;
1045
1046 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1047
1048 if (area == TEXT_AREA)
1049 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1050 + window_box_width (w, LEFT_MARGIN_AREA));
1051 else if (area == RIGHT_MARGIN_AREA)
1052 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1053 + window_box_width (w, LEFT_MARGIN_AREA)
1054 + window_box_width (w, TEXT_AREA)
1055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1056 ? 0
1057 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1058 else if (area == LEFT_MARGIN_AREA
1059 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1060 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1061
1062 return x;
1063 }
1064
1065
1066 /* Return the window-relative coordinate of the right edge of display
1067 area AREA of window W. ANY_AREA means return the right edge of the
1068 whole window, to the left of the right fringe of W. */
1069
1070 int
1071 window_box_right_offset (struct window *w, enum glyph_row_area area)
1072 {
1073 return window_box_left_offset (w, area) + window_box_width (w, area);
1074 }
1075
1076 /* Return the frame-relative coordinate of the left edge of display
1077 area AREA of window W. ANY_AREA means return the left edge of the
1078 whole window, to the right of the left fringe of W. */
1079
1080 int
1081 window_box_left (struct window *w, enum glyph_row_area area)
1082 {
1083 struct frame *f = XFRAME (w->frame);
1084 int x;
1085
1086 if (w->pseudo_window_p)
1087 return FRAME_INTERNAL_BORDER_WIDTH (f);
1088
1089 x = (WINDOW_LEFT_EDGE_X (w)
1090 + window_box_left_offset (w, area));
1091
1092 return x;
1093 }
1094
1095
1096 /* Return the frame-relative coordinate of the right edge of display
1097 area AREA of window W. ANY_AREA means return the right edge of the
1098 whole window, to the left of the right fringe of W. */
1099
1100 int
1101 window_box_right (struct window *w, enum glyph_row_area area)
1102 {
1103 return window_box_left (w, area) + window_box_width (w, area);
1104 }
1105
1106 /* Get the bounding box of the display area AREA of window W, without
1107 mode lines, in frame-relative coordinates. ANY_AREA means the
1108 whole window, not including the left and right fringes of
1109 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1110 coordinates of the upper-left corner of the box. Return in
1111 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1112
1113 void
1114 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1115 int *box_y, int *box_width, int *box_height)
1116 {
1117 if (box_width)
1118 *box_width = window_box_width (w, area);
1119 if (box_height)
1120 *box_height = window_box_height (w);
1121 if (box_x)
1122 *box_x = window_box_left (w, area);
1123 if (box_y)
1124 {
1125 *box_y = WINDOW_TOP_EDGE_Y (w);
1126 if (WINDOW_WANTS_HEADER_LINE_P (w))
1127 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1128 }
1129 }
1130
1131 #ifdef HAVE_WINDOW_SYSTEM
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1135 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1136 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1137 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1138 box. */
1139
1140 static void
1141 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1142 int *bottom_right_x, int *bottom_right_y)
1143 {
1144 window_box (w, ANY_AREA, top_left_x, top_left_y,
1145 bottom_right_x, bottom_right_y);
1146 *bottom_right_x += *top_left_x;
1147 *bottom_right_y += *top_left_y;
1148 }
1149
1150 #endif /* HAVE_WINDOW_SYSTEM */
1151
1152 /***********************************************************************
1153 Utilities
1154 ***********************************************************************/
1155
1156 /* Return the bottom y-position of the line the iterator IT is in.
1157 This can modify IT's settings. */
1158
1159 int
1160 line_bottom_y (struct it *it)
1161 {
1162 int line_height = it->max_ascent + it->max_descent;
1163 int line_top_y = it->current_y;
1164
1165 if (line_height == 0)
1166 {
1167 if (last_height)
1168 line_height = last_height;
1169 else if (IT_CHARPOS (*it) < ZV)
1170 {
1171 move_it_by_lines (it, 1);
1172 line_height = (it->max_ascent || it->max_descent
1173 ? it->max_ascent + it->max_descent
1174 : last_height);
1175 }
1176 else
1177 {
1178 struct glyph_row *row = it->glyph_row;
1179
1180 /* Use the default character height. */
1181 it->glyph_row = NULL;
1182 it->what = IT_CHARACTER;
1183 it->c = ' ';
1184 it->len = 1;
1185 PRODUCE_GLYPHS (it);
1186 line_height = it->ascent + it->descent;
1187 it->glyph_row = row;
1188 }
1189 }
1190
1191 return line_top_y + line_height;
1192 }
1193
1194 DEFUN ("line-pixel-height", Fline_pixel_height,
1195 Sline_pixel_height, 0, 0, 0,
1196 doc: /* Return height in pixels of text line in the selected window.
1197
1198 Value is the height in pixels of the line at point. */)
1199 (void)
1200 {
1201 struct it it;
1202 struct text_pos pt;
1203 struct window *w = XWINDOW (selected_window);
1204
1205 SET_TEXT_POS (pt, PT, PT_BYTE);
1206 start_display (&it, w, pt);
1207 it.vpos = it.current_y = 0;
1208 last_height = 0;
1209 return make_number (line_bottom_y (&it));
1210 }
1211
1212 /* Return the default pixel height of text lines in window W. The
1213 value is the canonical height of the W frame's default font, plus
1214 any extra space required by the line-spacing variable or frame
1215 parameter.
1216
1217 Implementation note: this ignores any line-spacing text properties
1218 put on the newline characters. This is because those properties
1219 only affect the _screen_ line ending in the newline (i.e., in a
1220 continued line, only the last screen line will be affected), which
1221 means only a small number of lines in a buffer can ever use this
1222 feature. Since this function is used to compute the default pixel
1223 equivalent of text lines in a window, we can safely ignore those
1224 few lines. For the same reasons, we ignore the line-height
1225 properties. */
1226 int
1227 default_line_pixel_height (struct window *w)
1228 {
1229 struct frame *f = WINDOW_XFRAME (w);
1230 int height = FRAME_LINE_HEIGHT (f);
1231
1232 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1233 {
1234 struct buffer *b = XBUFFER (w->contents);
1235 Lisp_Object val = BVAR (b, extra_line_spacing);
1236
1237 if (NILP (val))
1238 val = BVAR (&buffer_defaults, extra_line_spacing);
1239 if (!NILP (val))
1240 {
1241 if (RANGED_INTEGERP (0, val, INT_MAX))
1242 height += XFASTINT (val);
1243 else if (FLOATP (val))
1244 {
1245 int addon = XFLOAT_DATA (val) * height + 0.5;
1246
1247 if (addon >= 0)
1248 height += addon;
1249 }
1250 }
1251 else
1252 height += f->extra_line_spacing;
1253 }
1254
1255 return height;
1256 }
1257
1258 /* Subroutine of pos_visible_p below. Extracts a display string, if
1259 any, from the display spec given as its argument. */
1260 static Lisp_Object
1261 string_from_display_spec (Lisp_Object spec)
1262 {
1263 if (CONSP (spec))
1264 {
1265 while (CONSP (spec))
1266 {
1267 if (STRINGP (XCAR (spec)))
1268 return XCAR (spec);
1269 spec = XCDR (spec);
1270 }
1271 }
1272 else if (VECTORP (spec))
1273 {
1274 ptrdiff_t i;
1275
1276 for (i = 0; i < ASIZE (spec); i++)
1277 {
1278 if (STRINGP (AREF (spec, i)))
1279 return AREF (spec, i);
1280 }
1281 return Qnil;
1282 }
1283
1284 return spec;
1285 }
1286
1287
1288 /* Limit insanely large values of W->hscroll on frame F to the largest
1289 value that will still prevent first_visible_x and last_visible_x of
1290 'struct it' from overflowing an int. */
1291 static int
1292 window_hscroll_limited (struct window *w, struct frame *f)
1293 {
1294 ptrdiff_t window_hscroll = w->hscroll;
1295 int window_text_width = window_box_width (w, TEXT_AREA);
1296 int colwidth = FRAME_COLUMN_WIDTH (f);
1297
1298 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1299 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1300
1301 return window_hscroll;
1302 }
1303
1304 /* Return 1 if position CHARPOS is visible in window W.
1305 CHARPOS < 0 means return info about WINDOW_END position.
1306 If visible, set *X and *Y to pixel coordinates of top left corner.
1307 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1308 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1309
1310 int
1311 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1312 int *rtop, int *rbot, int *rowh, int *vpos)
1313 {
1314 struct it it;
1315 void *itdata = bidi_shelve_cache ();
1316 struct text_pos top;
1317 int visible_p = 0;
1318 struct buffer *old_buffer = NULL;
1319
1320 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1321 return visible_p;
1322
1323 if (XBUFFER (w->contents) != current_buffer)
1324 {
1325 old_buffer = current_buffer;
1326 set_buffer_internal_1 (XBUFFER (w->contents));
1327 }
1328
1329 SET_TEXT_POS_FROM_MARKER (top, w->start);
1330 /* Scrolling a minibuffer window via scroll bar when the echo area
1331 shows long text sometimes resets the minibuffer contents behind
1332 our backs. */
1333 if (CHARPOS (top) > ZV)
1334 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1335
1336 /* Compute exact mode line heights. */
1337 if (WINDOW_WANTS_MODELINE_P (w))
1338 w->mode_line_height
1339 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1340 BVAR (current_buffer, mode_line_format));
1341
1342 if (WINDOW_WANTS_HEADER_LINE_P (w))
1343 w->header_line_height
1344 = display_mode_line (w, HEADER_LINE_FACE_ID,
1345 BVAR (current_buffer, header_line_format));
1346
1347 start_display (&it, w, top);
1348 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1349 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1350
1351 if (charpos >= 0
1352 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1353 && IT_CHARPOS (it) >= charpos)
1354 /* When scanning backwards under bidi iteration, move_it_to
1355 stops at or _before_ CHARPOS, because it stops at or to
1356 the _right_ of the character at CHARPOS. */
1357 || (it.bidi_p && it.bidi_it.scan_dir == -1
1358 && IT_CHARPOS (it) <= charpos)))
1359 {
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1362 or covered by a display property, move_it_to stops at the end
1363 of the invisible text, to the right of CHARPOS. (ii) If
1364 CHARPOS is in a display vector, move_it_to stops on its last
1365 glyph. */
1366 int top_x = it.current_x;
1367 int top_y = it.current_y;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 enum it_method it_method = it.method;
1370 int bottom_y = (last_height = 0, line_bottom_y (&it));
1371 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1372
1373 if (top_y < window_top_y)
1374 visible_p = bottom_y > window_top_y;
1375 else if (top_y < it.last_visible_y)
1376 visible_p = 1;
1377 if (bottom_y >= it.last_visible_y
1378 && it.bidi_p && it.bidi_it.scan_dir == -1
1379 && IT_CHARPOS (it) < charpos)
1380 {
1381 /* When the last line of the window is scanned backwards
1382 under bidi iteration, we could be duped into thinking
1383 that we have passed CHARPOS, when in fact move_it_to
1384 simply stopped short of CHARPOS because it reached
1385 last_visible_y. To see if that's what happened, we call
1386 move_it_to again with a slightly larger vertical limit,
1387 and see if it actually moved vertically; if it did, we
1388 didn't really reach CHARPOS, which is beyond window end. */
1389 struct it save_it = it;
1390 /* Why 10? because we don't know how many canonical lines
1391 will the height of the next line(s) be. So we guess. */
1392 int ten_more_lines = 10 * default_line_pixel_height (w);
1393
1394 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1395 MOVE_TO_POS | MOVE_TO_Y);
1396 if (it.current_y > top_y)
1397 visible_p = 0;
1398
1399 it = save_it;
1400 }
1401 if (visible_p)
1402 {
1403 if (it_method == GET_FROM_DISPLAY_VECTOR)
1404 {
1405 /* We stopped on the last glyph of a display vector.
1406 Try and recompute. Hack alert! */
1407 if (charpos < 2 || top.charpos >= charpos)
1408 top_x = it.glyph_row->x;
1409 else
1410 {
1411 struct it it2, it2_prev;
1412 /* The idea is to get to the previous buffer
1413 position, consume the character there, and use
1414 the pixel coordinates we get after that. But if
1415 the previous buffer position is also displayed
1416 from a display vector, we need to consume all of
1417 the glyphs from that display vector. */
1418 start_display (&it2, w, top);
1419 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1420 /* If we didn't get to CHARPOS - 1, there's some
1421 replacing display property at that position, and
1422 we stopped after it. That is exactly the place
1423 whose coordinates we want. */
1424 if (IT_CHARPOS (it2) != charpos - 1)
1425 it2_prev = it2;
1426 else
1427 {
1428 /* Iterate until we get out of the display
1429 vector that displays the character at
1430 CHARPOS - 1. */
1431 do {
1432 get_next_display_element (&it2);
1433 PRODUCE_GLYPHS (&it2);
1434 it2_prev = it2;
1435 set_iterator_to_next (&it2, 1);
1436 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1437 && IT_CHARPOS (it2) < charpos);
1438 }
1439 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1440 || it2_prev.current_x > it2_prev.last_visible_x)
1441 top_x = it.glyph_row->x;
1442 else
1443 {
1444 top_x = it2_prev.current_x;
1445 top_y = it2_prev.current_y;
1446 }
1447 }
1448 }
1449 else if (IT_CHARPOS (it) != charpos)
1450 {
1451 Lisp_Object cpos = make_number (charpos);
1452 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1453 Lisp_Object string = string_from_display_spec (spec);
1454 struct text_pos tpos;
1455 int replacing_spec_p;
1456 bool newline_in_string
1457 = (STRINGP (string)
1458 && memchr (SDATA (string), '\n', SBYTES (string)));
1459
1460 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1461 replacing_spec_p
1462 = (!NILP (spec)
1463 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1464 charpos, FRAME_WINDOW_P (it.f)));
1465 /* The tricky code below is needed because there's a
1466 discrepancy between move_it_to and how we set cursor
1467 when PT is at the beginning of a portion of text
1468 covered by a display property or an overlay with a
1469 display property, or the display line ends in a
1470 newline from a display string. move_it_to will stop
1471 _after_ such display strings, whereas
1472 set_cursor_from_row conspires with cursor_row_p to
1473 place the cursor on the first glyph produced from the
1474 display string. */
1475
1476 /* We have overshoot PT because it is covered by a
1477 display property that replaces the text it covers.
1478 If the string includes embedded newlines, we are also
1479 in the wrong display line. Backtrack to the correct
1480 line, where the display property begins. */
1481 if (replacing_spec_p)
1482 {
1483 Lisp_Object startpos, endpos;
1484 EMACS_INT start, end;
1485 struct it it3;
1486 int it3_moved;
1487
1488 /* Find the first and the last buffer positions
1489 covered by the display string. */
1490 endpos =
1491 Fnext_single_char_property_change (cpos, Qdisplay,
1492 Qnil, Qnil);
1493 startpos =
1494 Fprevious_single_char_property_change (endpos, Qdisplay,
1495 Qnil, Qnil);
1496 start = XFASTINT (startpos);
1497 end = XFASTINT (endpos);
1498 /* Move to the last buffer position before the
1499 display property. */
1500 start_display (&it3, w, top);
1501 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1502 /* Move forward one more line if the position before
1503 the display string is a newline or if it is the
1504 rightmost character on a line that is
1505 continued or word-wrapped. */
1506 if (it3.method == GET_FROM_BUFFER
1507 && (it3.c == '\n'
1508 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1509 move_it_by_lines (&it3, 1);
1510 else if (move_it_in_display_line_to (&it3, -1,
1511 it3.current_x
1512 + it3.pixel_width,
1513 MOVE_TO_X)
1514 == MOVE_LINE_CONTINUED)
1515 {
1516 move_it_by_lines (&it3, 1);
1517 /* When we are under word-wrap, the #$@%!
1518 move_it_by_lines moves 2 lines, so we need to
1519 fix that up. */
1520 if (it3.line_wrap == WORD_WRAP)
1521 move_it_by_lines (&it3, -1);
1522 }
1523
1524 /* Record the vertical coordinate of the display
1525 line where we wound up. */
1526 top_y = it3.current_y;
1527 if (it3.bidi_p)
1528 {
1529 /* When characters are reordered for display,
1530 the character displayed to the left of the
1531 display string could be _after_ the display
1532 property in the logical order. Use the
1533 smallest vertical position of these two. */
1534 start_display (&it3, w, top);
1535 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1536 if (it3.current_y < top_y)
1537 top_y = it3.current_y;
1538 }
1539 /* Move from the top of the window to the beginning
1540 of the display line where the display string
1541 begins. */
1542 start_display (&it3, w, top);
1543 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1544 /* If it3_moved stays zero after the 'while' loop
1545 below, that means we already were at a newline
1546 before the loop (e.g., the display string begins
1547 with a newline), so we don't need to (and cannot)
1548 inspect the glyphs of it3.glyph_row, because
1549 PRODUCE_GLYPHS will not produce anything for a
1550 newline, and thus it3.glyph_row stays at its
1551 stale content it got at top of the window. */
1552 it3_moved = 0;
1553 /* Finally, advance the iterator until we hit the
1554 first display element whose character position is
1555 CHARPOS, or until the first newline from the
1556 display string, which signals the end of the
1557 display line. */
1558 while (get_next_display_element (&it3))
1559 {
1560 PRODUCE_GLYPHS (&it3);
1561 if (IT_CHARPOS (it3) == charpos
1562 || ITERATOR_AT_END_OF_LINE_P (&it3))
1563 break;
1564 it3_moved = 1;
1565 set_iterator_to_next (&it3, 0);
1566 }
1567 top_x = it3.current_x - it3.pixel_width;
1568 /* Normally, we would exit the above loop because we
1569 found the display element whose character
1570 position is CHARPOS. For the contingency that we
1571 didn't, and stopped at the first newline from the
1572 display string, move back over the glyphs
1573 produced from the string, until we find the
1574 rightmost glyph not from the string. */
1575 if (it3_moved
1576 && newline_in_string
1577 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1578 {
1579 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1580 + it3.glyph_row->used[TEXT_AREA];
1581
1582 while (EQ ((g - 1)->object, string))
1583 {
1584 --g;
1585 top_x -= g->pixel_width;
1586 }
1587 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1588 + it3.glyph_row->used[TEXT_AREA]);
1589 }
1590 }
1591 }
1592
1593 *x = top_x;
1594 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1595 *rtop = max (0, window_top_y - top_y);
1596 *rbot = max (0, bottom_y - it.last_visible_y);
1597 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1598 - max (top_y, window_top_y)));
1599 *vpos = it.vpos;
1600 }
1601 }
1602 else
1603 {
1604 /* We were asked to provide info about WINDOW_END. */
1605 struct it it2;
1606 void *it2data = NULL;
1607
1608 SAVE_IT (it2, it, it2data);
1609 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1610 move_it_by_lines (&it, 1);
1611 if (charpos < IT_CHARPOS (it)
1612 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1613 {
1614 visible_p = 1;
1615 RESTORE_IT (&it2, &it2, it2data);
1616 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1617 *x = it2.current_x;
1618 *y = it2.current_y + it2.max_ascent - it2.ascent;
1619 *rtop = max (0, -it2.current_y);
1620 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1621 - it.last_visible_y));
1622 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1623 it.last_visible_y)
1624 - max (it2.current_y,
1625 WINDOW_HEADER_LINE_HEIGHT (w))));
1626 *vpos = it2.vpos;
1627 }
1628 else
1629 bidi_unshelve_cache (it2data, 1);
1630 }
1631 bidi_unshelve_cache (itdata, 0);
1632
1633 if (old_buffer)
1634 set_buffer_internal_1 (old_buffer);
1635
1636 if (visible_p && w->hscroll > 0)
1637 *x -=
1638 window_hscroll_limited (w, WINDOW_XFRAME (w))
1639 * WINDOW_FRAME_COLUMN_WIDTH (w);
1640
1641 #if 0
1642 /* Debugging code. */
1643 if (visible_p)
1644 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1645 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1646 else
1647 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1648 #endif
1649
1650 return visible_p;
1651 }
1652
1653
1654 /* Return the next character from STR. Return in *LEN the length of
1655 the character. This is like STRING_CHAR_AND_LENGTH but never
1656 returns an invalid character. If we find one, we return a `?', but
1657 with the length of the invalid character. */
1658
1659 static int
1660 string_char_and_length (const unsigned char *str, int *len)
1661 {
1662 int c;
1663
1664 c = STRING_CHAR_AND_LENGTH (str, *len);
1665 if (!CHAR_VALID_P (c))
1666 /* We may not change the length here because other places in Emacs
1667 don't use this function, i.e. they silently accept invalid
1668 characters. */
1669 c = '?';
1670
1671 return c;
1672 }
1673
1674
1675
1676 /* Given a position POS containing a valid character and byte position
1677 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1678
1679 static struct text_pos
1680 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1681 {
1682 eassert (STRINGP (string) && nchars >= 0);
1683
1684 if (STRING_MULTIBYTE (string))
1685 {
1686 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1687 int len;
1688
1689 while (nchars--)
1690 {
1691 string_char_and_length (p, &len);
1692 p += len;
1693 CHARPOS (pos) += 1;
1694 BYTEPOS (pos) += len;
1695 }
1696 }
1697 else
1698 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1699
1700 return pos;
1701 }
1702
1703
1704 /* Value is the text position, i.e. character and byte position,
1705 for character position CHARPOS in STRING. */
1706
1707 static struct text_pos
1708 string_pos (ptrdiff_t charpos, Lisp_Object string)
1709 {
1710 struct text_pos pos;
1711 eassert (STRINGP (string));
1712 eassert (charpos >= 0);
1713 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1714 return pos;
1715 }
1716
1717
1718 /* Value is a text position, i.e. character and byte position, for
1719 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1720 means recognize multibyte characters. */
1721
1722 static struct text_pos
1723 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1724 {
1725 struct text_pos pos;
1726
1727 eassert (s != NULL);
1728 eassert (charpos >= 0);
1729
1730 if (multibyte_p)
1731 {
1732 int len;
1733
1734 SET_TEXT_POS (pos, 0, 0);
1735 while (charpos--)
1736 {
1737 string_char_and_length ((const unsigned char *) s, &len);
1738 s += len;
1739 CHARPOS (pos) += 1;
1740 BYTEPOS (pos) += len;
1741 }
1742 }
1743 else
1744 SET_TEXT_POS (pos, charpos, charpos);
1745
1746 return pos;
1747 }
1748
1749
1750 /* Value is the number of characters in C string S. MULTIBYTE_P
1751 non-zero means recognize multibyte characters. */
1752
1753 static ptrdiff_t
1754 number_of_chars (const char *s, bool multibyte_p)
1755 {
1756 ptrdiff_t nchars;
1757
1758 if (multibyte_p)
1759 {
1760 ptrdiff_t rest = strlen (s);
1761 int len;
1762 const unsigned char *p = (const unsigned char *) s;
1763
1764 for (nchars = 0; rest > 0; ++nchars)
1765 {
1766 string_char_and_length (p, &len);
1767 rest -= len, p += len;
1768 }
1769 }
1770 else
1771 nchars = strlen (s);
1772
1773 return nchars;
1774 }
1775
1776
1777 /* Compute byte position NEWPOS->bytepos corresponding to
1778 NEWPOS->charpos. POS is a known position in string STRING.
1779 NEWPOS->charpos must be >= POS.charpos. */
1780
1781 static void
1782 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1783 {
1784 eassert (STRINGP (string));
1785 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1786
1787 if (STRING_MULTIBYTE (string))
1788 *newpos = string_pos_nchars_ahead (pos, string,
1789 CHARPOS (*newpos) - CHARPOS (pos));
1790 else
1791 BYTEPOS (*newpos) = CHARPOS (*newpos);
1792 }
1793
1794 /* EXPORT:
1795 Return an estimation of the pixel height of mode or header lines on
1796 frame F. FACE_ID specifies what line's height to estimate. */
1797
1798 int
1799 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1800 {
1801 #ifdef HAVE_WINDOW_SYSTEM
1802 if (FRAME_WINDOW_P (f))
1803 {
1804 int height = FONT_HEIGHT (FRAME_FONT (f));
1805
1806 /* This function is called so early when Emacs starts that the face
1807 cache and mode line face are not yet initialized. */
1808 if (FRAME_FACE_CACHE (f))
1809 {
1810 struct face *face = FACE_FROM_ID (f, face_id);
1811 if (face)
1812 {
1813 if (face->font)
1814 height = FONT_HEIGHT (face->font);
1815 if (face->box_line_width > 0)
1816 height += 2 * face->box_line_width;
1817 }
1818 }
1819
1820 return height;
1821 }
1822 #endif
1823
1824 return 1;
1825 }
1826
1827 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1828 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1829 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1830 not force the value into range. */
1831
1832 void
1833 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1834 int *x, int *y, NativeRectangle *bounds, int noclip)
1835 {
1836
1837 #ifdef HAVE_WINDOW_SYSTEM
1838 if (FRAME_WINDOW_P (f))
1839 {
1840 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1841 even for negative values. */
1842 if (pix_x < 0)
1843 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1844 if (pix_y < 0)
1845 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1846
1847 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1848 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1849
1850 if (bounds)
1851 STORE_NATIVE_RECT (*bounds,
1852 FRAME_COL_TO_PIXEL_X (f, pix_x),
1853 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1854 FRAME_COLUMN_WIDTH (f) - 1,
1855 FRAME_LINE_HEIGHT (f) - 1);
1856
1857 if (!noclip)
1858 {
1859 if (pix_x < 0)
1860 pix_x = 0;
1861 else if (pix_x > FRAME_TOTAL_COLS (f))
1862 pix_x = FRAME_TOTAL_COLS (f);
1863
1864 if (pix_y < 0)
1865 pix_y = 0;
1866 else if (pix_y > FRAME_LINES (f))
1867 pix_y = FRAME_LINES (f);
1868 }
1869 }
1870 #endif
1871
1872 *x = pix_x;
1873 *y = pix_y;
1874 }
1875
1876
1877 /* Find the glyph under window-relative coordinates X/Y in window W.
1878 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1879 strings. Return in *HPOS and *VPOS the row and column number of
1880 the glyph found. Return in *AREA the glyph area containing X.
1881 Value is a pointer to the glyph found or null if X/Y is not on
1882 text, or we can't tell because W's current matrix is not up to
1883 date. */
1884
1885 static struct glyph *
1886 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1887 int *dx, int *dy, int *area)
1888 {
1889 struct glyph *glyph, *end;
1890 struct glyph_row *row = NULL;
1891 int x0, i;
1892
1893 /* Find row containing Y. Give up if some row is not enabled. */
1894 for (i = 0; i < w->current_matrix->nrows; ++i)
1895 {
1896 row = MATRIX_ROW (w->current_matrix, i);
1897 if (!row->enabled_p)
1898 return NULL;
1899 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1900 break;
1901 }
1902
1903 *vpos = i;
1904 *hpos = 0;
1905
1906 /* Give up if Y is not in the window. */
1907 if (i == w->current_matrix->nrows)
1908 return NULL;
1909
1910 /* Get the glyph area containing X. */
1911 if (w->pseudo_window_p)
1912 {
1913 *area = TEXT_AREA;
1914 x0 = 0;
1915 }
1916 else
1917 {
1918 if (x < window_box_left_offset (w, TEXT_AREA))
1919 {
1920 *area = LEFT_MARGIN_AREA;
1921 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1922 }
1923 else if (x < window_box_right_offset (w, TEXT_AREA))
1924 {
1925 *area = TEXT_AREA;
1926 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1927 }
1928 else
1929 {
1930 *area = RIGHT_MARGIN_AREA;
1931 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1932 }
1933 }
1934
1935 /* Find glyph containing X. */
1936 glyph = row->glyphs[*area];
1937 end = glyph + row->used[*area];
1938 x -= x0;
1939 while (glyph < end && x >= glyph->pixel_width)
1940 {
1941 x -= glyph->pixel_width;
1942 ++glyph;
1943 }
1944
1945 if (glyph == end)
1946 return NULL;
1947
1948 if (dx)
1949 {
1950 *dx = x;
1951 *dy = y - (row->y + row->ascent - glyph->ascent);
1952 }
1953
1954 *hpos = glyph - row->glyphs[*area];
1955 return glyph;
1956 }
1957
1958 /* Convert frame-relative x/y to coordinates relative to window W.
1959 Takes pseudo-windows into account. */
1960
1961 static void
1962 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1963 {
1964 if (w->pseudo_window_p)
1965 {
1966 /* A pseudo-window is always full-width, and starts at the
1967 left edge of the frame, plus a frame border. */
1968 struct frame *f = XFRAME (w->frame);
1969 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1970 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1971 }
1972 else
1973 {
1974 *x -= WINDOW_LEFT_EDGE_X (w);
1975 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1976 }
1977 }
1978
1979 #ifdef HAVE_WINDOW_SYSTEM
1980
1981 /* EXPORT:
1982 Return in RECTS[] at most N clipping rectangles for glyph string S.
1983 Return the number of stored rectangles. */
1984
1985 int
1986 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1987 {
1988 XRectangle r;
1989
1990 if (n <= 0)
1991 return 0;
1992
1993 if (s->row->full_width_p)
1994 {
1995 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1996 r.x = WINDOW_LEFT_EDGE_X (s->w);
1997 r.width = WINDOW_TOTAL_WIDTH (s->w);
1998
1999 /* Unless displaying a mode or menu bar line, which are always
2000 fully visible, clip to the visible part of the row. */
2001 if (s->w->pseudo_window_p)
2002 r.height = s->row->visible_height;
2003 else
2004 r.height = s->height;
2005 }
2006 else
2007 {
2008 /* This is a text line that may be partially visible. */
2009 r.x = window_box_left (s->w, s->area);
2010 r.width = window_box_width (s->w, s->area);
2011 r.height = s->row->visible_height;
2012 }
2013
2014 if (s->clip_head)
2015 if (r.x < s->clip_head->x)
2016 {
2017 if (r.width >= s->clip_head->x - r.x)
2018 r.width -= s->clip_head->x - r.x;
2019 else
2020 r.width = 0;
2021 r.x = s->clip_head->x;
2022 }
2023 if (s->clip_tail)
2024 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2025 {
2026 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2027 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2028 else
2029 r.width = 0;
2030 }
2031
2032 /* If S draws overlapping rows, it's sufficient to use the top and
2033 bottom of the window for clipping because this glyph string
2034 intentionally draws over other lines. */
2035 if (s->for_overlaps)
2036 {
2037 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2038 r.height = window_text_bottom_y (s->w) - r.y;
2039
2040 /* Alas, the above simple strategy does not work for the
2041 environments with anti-aliased text: if the same text is
2042 drawn onto the same place multiple times, it gets thicker.
2043 If the overlap we are processing is for the erased cursor, we
2044 take the intersection with the rectangle of the cursor. */
2045 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2046 {
2047 XRectangle rc, r_save = r;
2048
2049 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2050 rc.y = s->w->phys_cursor.y;
2051 rc.width = s->w->phys_cursor_width;
2052 rc.height = s->w->phys_cursor_height;
2053
2054 x_intersect_rectangles (&r_save, &rc, &r);
2055 }
2056 }
2057 else
2058 {
2059 /* Don't use S->y for clipping because it doesn't take partially
2060 visible lines into account. For example, it can be negative for
2061 partially visible lines at the top of a window. */
2062 if (!s->row->full_width_p
2063 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2064 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2065 else
2066 r.y = max (0, s->row->y);
2067 }
2068
2069 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2070
2071 /* If drawing the cursor, don't let glyph draw outside its
2072 advertised boundaries. Cleartype does this under some circumstances. */
2073 if (s->hl == DRAW_CURSOR)
2074 {
2075 struct glyph *glyph = s->first_glyph;
2076 int height, max_y;
2077
2078 if (s->x > r.x)
2079 {
2080 r.width -= s->x - r.x;
2081 r.x = s->x;
2082 }
2083 r.width = min (r.width, glyph->pixel_width);
2084
2085 /* If r.y is below window bottom, ensure that we still see a cursor. */
2086 height = min (glyph->ascent + glyph->descent,
2087 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2088 max_y = window_text_bottom_y (s->w) - height;
2089 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2090 if (s->ybase - glyph->ascent > max_y)
2091 {
2092 r.y = max_y;
2093 r.height = height;
2094 }
2095 else
2096 {
2097 /* Don't draw cursor glyph taller than our actual glyph. */
2098 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2099 if (height < r.height)
2100 {
2101 max_y = r.y + r.height;
2102 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2103 r.height = min (max_y - r.y, height);
2104 }
2105 }
2106 }
2107
2108 if (s->row->clip)
2109 {
2110 XRectangle r_save = r;
2111
2112 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2113 r.width = 0;
2114 }
2115
2116 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2117 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2118 {
2119 #ifdef CONVERT_FROM_XRECT
2120 CONVERT_FROM_XRECT (r, *rects);
2121 #else
2122 *rects = r;
2123 #endif
2124 return 1;
2125 }
2126 else
2127 {
2128 /* If we are processing overlapping and allowed to return
2129 multiple clipping rectangles, we exclude the row of the glyph
2130 string from the clipping rectangle. This is to avoid drawing
2131 the same text on the environment with anti-aliasing. */
2132 #ifdef CONVERT_FROM_XRECT
2133 XRectangle rs[2];
2134 #else
2135 XRectangle *rs = rects;
2136 #endif
2137 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2138
2139 if (s->for_overlaps & OVERLAPS_PRED)
2140 {
2141 rs[i] = r;
2142 if (r.y + r.height > row_y)
2143 {
2144 if (r.y < row_y)
2145 rs[i].height = row_y - r.y;
2146 else
2147 rs[i].height = 0;
2148 }
2149 i++;
2150 }
2151 if (s->for_overlaps & OVERLAPS_SUCC)
2152 {
2153 rs[i] = r;
2154 if (r.y < row_y + s->row->visible_height)
2155 {
2156 if (r.y + r.height > row_y + s->row->visible_height)
2157 {
2158 rs[i].y = row_y + s->row->visible_height;
2159 rs[i].height = r.y + r.height - rs[i].y;
2160 }
2161 else
2162 rs[i].height = 0;
2163 }
2164 i++;
2165 }
2166
2167 n = i;
2168 #ifdef CONVERT_FROM_XRECT
2169 for (i = 0; i < n; i++)
2170 CONVERT_FROM_XRECT (rs[i], rects[i]);
2171 #endif
2172 return n;
2173 }
2174 }
2175
2176 /* EXPORT:
2177 Return in *NR the clipping rectangle for glyph string S. */
2178
2179 void
2180 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2181 {
2182 get_glyph_string_clip_rects (s, nr, 1);
2183 }
2184
2185
2186 /* EXPORT:
2187 Return the position and height of the phys cursor in window W.
2188 Set w->phys_cursor_width to width of phys cursor.
2189 */
2190
2191 void
2192 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2193 struct glyph *glyph, int *xp, int *yp, int *heightp)
2194 {
2195 struct frame *f = XFRAME (WINDOW_FRAME (w));
2196 int x, y, wd, h, h0, y0;
2197
2198 /* Compute the width of the rectangle to draw. If on a stretch
2199 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2200 rectangle as wide as the glyph, but use a canonical character
2201 width instead. */
2202 wd = glyph->pixel_width - 1;
2203 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2204 wd++; /* Why? */
2205 #endif
2206
2207 x = w->phys_cursor.x;
2208 if (x < 0)
2209 {
2210 wd += x;
2211 x = 0;
2212 }
2213
2214 if (glyph->type == STRETCH_GLYPH
2215 && !x_stretch_cursor_p)
2216 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2217 w->phys_cursor_width = wd;
2218
2219 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2220
2221 /* If y is below window bottom, ensure that we still see a cursor. */
2222 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2223
2224 h = max (h0, glyph->ascent + glyph->descent);
2225 h0 = min (h0, glyph->ascent + glyph->descent);
2226
2227 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2228 if (y < y0)
2229 {
2230 h = max (h - (y0 - y) + 1, h0);
2231 y = y0 - 1;
2232 }
2233 else
2234 {
2235 y0 = window_text_bottom_y (w) - h0;
2236 if (y > y0)
2237 {
2238 h += y - y0;
2239 y = y0;
2240 }
2241 }
2242
2243 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2244 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2245 *heightp = h;
2246 }
2247
2248 /*
2249 * Remember which glyph the mouse is over.
2250 */
2251
2252 void
2253 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2254 {
2255 Lisp_Object window;
2256 struct window *w;
2257 struct glyph_row *r, *gr, *end_row;
2258 enum window_part part;
2259 enum glyph_row_area area;
2260 int x, y, width, height;
2261
2262 /* Try to determine frame pixel position and size of the glyph under
2263 frame pixel coordinates X/Y on frame F. */
2264
2265 if (!f->glyphs_initialized_p
2266 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2267 NILP (window)))
2268 {
2269 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2270 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2271 goto virtual_glyph;
2272 }
2273
2274 w = XWINDOW (window);
2275 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2276 height = WINDOW_FRAME_LINE_HEIGHT (w);
2277
2278 x = window_relative_x_coord (w, part, gx);
2279 y = gy - WINDOW_TOP_EDGE_Y (w);
2280
2281 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2282 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2283
2284 if (w->pseudo_window_p)
2285 {
2286 area = TEXT_AREA;
2287 part = ON_MODE_LINE; /* Don't adjust margin. */
2288 goto text_glyph;
2289 }
2290
2291 switch (part)
2292 {
2293 case ON_LEFT_MARGIN:
2294 area = LEFT_MARGIN_AREA;
2295 goto text_glyph;
2296
2297 case ON_RIGHT_MARGIN:
2298 area = RIGHT_MARGIN_AREA;
2299 goto text_glyph;
2300
2301 case ON_HEADER_LINE:
2302 case ON_MODE_LINE:
2303 gr = (part == ON_HEADER_LINE
2304 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2305 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2306 gy = gr->y;
2307 area = TEXT_AREA;
2308 goto text_glyph_row_found;
2309
2310 case ON_TEXT:
2311 area = TEXT_AREA;
2312
2313 text_glyph:
2314 gr = 0; gy = 0;
2315 for (; r <= end_row && r->enabled_p; ++r)
2316 if (r->y + r->height > y)
2317 {
2318 gr = r; gy = r->y;
2319 break;
2320 }
2321
2322 text_glyph_row_found:
2323 if (gr && gy <= y)
2324 {
2325 struct glyph *g = gr->glyphs[area];
2326 struct glyph *end = g + gr->used[area];
2327
2328 height = gr->height;
2329 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2330 if (gx + g->pixel_width > x)
2331 break;
2332
2333 if (g < end)
2334 {
2335 if (g->type == IMAGE_GLYPH)
2336 {
2337 /* Don't remember when mouse is over image, as
2338 image may have hot-spots. */
2339 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2340 return;
2341 }
2342 width = g->pixel_width;
2343 }
2344 else
2345 {
2346 /* Use nominal char spacing at end of line. */
2347 x -= gx;
2348 gx += (x / width) * width;
2349 }
2350
2351 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2352 gx += window_box_left_offset (w, area);
2353 }
2354 else
2355 {
2356 /* Use nominal line height at end of window. */
2357 gx = (x / width) * width;
2358 y -= gy;
2359 gy += (y / height) * height;
2360 }
2361 break;
2362
2363 case ON_LEFT_FRINGE:
2364 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2365 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2366 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2367 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2368 goto row_glyph;
2369
2370 case ON_RIGHT_FRINGE:
2371 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2372 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2373 : window_box_right_offset (w, TEXT_AREA));
2374 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2375 goto row_glyph;
2376
2377 case ON_SCROLL_BAR:
2378 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2379 ? 0
2380 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2381 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2382 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2383 : 0)));
2384 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2385
2386 row_glyph:
2387 gr = 0, gy = 0;
2388 for (; r <= end_row && r->enabled_p; ++r)
2389 if (r->y + r->height > y)
2390 {
2391 gr = r; gy = r->y;
2392 break;
2393 }
2394
2395 if (gr && gy <= y)
2396 height = gr->height;
2397 else
2398 {
2399 /* Use nominal line height at end of window. */
2400 y -= gy;
2401 gy += (y / height) * height;
2402 }
2403 break;
2404
2405 default:
2406 ;
2407 virtual_glyph:
2408 /* If there is no glyph under the mouse, then we divide the screen
2409 into a grid of the smallest glyph in the frame, and use that
2410 as our "glyph". */
2411
2412 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2413 round down even for negative values. */
2414 if (gx < 0)
2415 gx -= width - 1;
2416 if (gy < 0)
2417 gy -= height - 1;
2418
2419 gx = (gx / width) * width;
2420 gy = (gy / height) * height;
2421
2422 goto store_rect;
2423 }
2424
2425 gx += WINDOW_LEFT_EDGE_X (w);
2426 gy += WINDOW_TOP_EDGE_Y (w);
2427
2428 store_rect:
2429 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2430
2431 /* Visible feedback for debugging. */
2432 #if 0
2433 #if HAVE_X_WINDOWS
2434 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2435 f->output_data.x->normal_gc,
2436 gx, gy, width, height);
2437 #endif
2438 #endif
2439 }
2440
2441
2442 #endif /* HAVE_WINDOW_SYSTEM */
2443
2444 static void
2445 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2446 {
2447 eassert (w);
2448 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2449 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2450 w->window_end_vpos
2451 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2452 }
2453
2454 /***********************************************************************
2455 Lisp form evaluation
2456 ***********************************************************************/
2457
2458 /* Error handler for safe_eval and safe_call. */
2459
2460 static Lisp_Object
2461 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2462 {
2463 add_to_log ("Error during redisplay: %S signaled %S",
2464 Flist (nargs, args), arg);
2465 return Qnil;
2466 }
2467
2468 /* Call function FUNC with the rest of NARGS - 1 arguments
2469 following. Return the result, or nil if something went
2470 wrong. Prevent redisplay during the evaluation. */
2471
2472 Lisp_Object
2473 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2474 {
2475 Lisp_Object val;
2476
2477 if (inhibit_eval_during_redisplay)
2478 val = Qnil;
2479 else
2480 {
2481 va_list ap;
2482 ptrdiff_t i;
2483 ptrdiff_t count = SPECPDL_INDEX ();
2484 struct gcpro gcpro1;
2485 Lisp_Object *args = alloca (nargs * word_size);
2486
2487 args[0] = func;
2488 va_start (ap, func);
2489 for (i = 1; i < nargs; i++)
2490 args[i] = va_arg (ap, Lisp_Object);
2491 va_end (ap);
2492
2493 GCPRO1 (args[0]);
2494 gcpro1.nvars = nargs;
2495 specbind (Qinhibit_redisplay, Qt);
2496 /* Use Qt to ensure debugger does not run,
2497 so there is no possibility of wanting to redisplay. */
2498 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2499 safe_eval_handler);
2500 UNGCPRO;
2501 val = unbind_to (count, val);
2502 }
2503
2504 return val;
2505 }
2506
2507
2508 /* Call function FN with one argument ARG.
2509 Return the result, or nil if something went wrong. */
2510
2511 Lisp_Object
2512 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2513 {
2514 return safe_call (2, fn, arg);
2515 }
2516
2517 static Lisp_Object Qeval;
2518
2519 Lisp_Object
2520 safe_eval (Lisp_Object sexpr)
2521 {
2522 return safe_call1 (Qeval, sexpr);
2523 }
2524
2525 /* Call function FN with two arguments ARG1 and ARG2.
2526 Return the result, or nil if something went wrong. */
2527
2528 Lisp_Object
2529 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2530 {
2531 return safe_call (3, fn, arg1, arg2);
2532 }
2533
2534
2535 \f
2536 /***********************************************************************
2537 Debugging
2538 ***********************************************************************/
2539
2540 #if 0
2541
2542 /* Define CHECK_IT to perform sanity checks on iterators.
2543 This is for debugging. It is too slow to do unconditionally. */
2544
2545 static void
2546 check_it (struct it *it)
2547 {
2548 if (it->method == GET_FROM_STRING)
2549 {
2550 eassert (STRINGP (it->string));
2551 eassert (IT_STRING_CHARPOS (*it) >= 0);
2552 }
2553 else
2554 {
2555 eassert (IT_STRING_CHARPOS (*it) < 0);
2556 if (it->method == GET_FROM_BUFFER)
2557 {
2558 /* Check that character and byte positions agree. */
2559 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2560 }
2561 }
2562
2563 if (it->dpvec)
2564 eassert (it->current.dpvec_index >= 0);
2565 else
2566 eassert (it->current.dpvec_index < 0);
2567 }
2568
2569 #define CHECK_IT(IT) check_it ((IT))
2570
2571 #else /* not 0 */
2572
2573 #define CHECK_IT(IT) (void) 0
2574
2575 #endif /* not 0 */
2576
2577
2578 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2579
2580 /* Check that the window end of window W is what we expect it
2581 to be---the last row in the current matrix displaying text. */
2582
2583 static void
2584 check_window_end (struct window *w)
2585 {
2586 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2587 {
2588 struct glyph_row *row;
2589 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2590 !row->enabled_p
2591 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2592 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2593 }
2594 }
2595
2596 #define CHECK_WINDOW_END(W) check_window_end ((W))
2597
2598 #else
2599
2600 #define CHECK_WINDOW_END(W) (void) 0
2601
2602 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2603
2604 /* Return mark position if current buffer has the region of non-zero length,
2605 or -1 otherwise. */
2606
2607 static ptrdiff_t
2608 markpos_of_region (void)
2609 {
2610 if (!NILP (Vtransient_mark_mode)
2611 && !NILP (BVAR (current_buffer, mark_active))
2612 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2613 {
2614 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2615
2616 if (markpos != PT)
2617 return markpos;
2618 }
2619 return -1;
2620 }
2621
2622 /***********************************************************************
2623 Iterator initialization
2624 ***********************************************************************/
2625
2626 /* Initialize IT for displaying current_buffer in window W, starting
2627 at character position CHARPOS. CHARPOS < 0 means that no buffer
2628 position is specified which is useful when the iterator is assigned
2629 a position later. BYTEPOS is the byte position corresponding to
2630 CHARPOS.
2631
2632 If ROW is not null, calls to produce_glyphs with IT as parameter
2633 will produce glyphs in that row.
2634
2635 BASE_FACE_ID is the id of a base face to use. It must be one of
2636 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2637 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2638 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2639
2640 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2641 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2642 will be initialized to use the corresponding mode line glyph row of
2643 the desired matrix of W. */
2644
2645 void
2646 init_iterator (struct it *it, struct window *w,
2647 ptrdiff_t charpos, ptrdiff_t bytepos,
2648 struct glyph_row *row, enum face_id base_face_id)
2649 {
2650 ptrdiff_t markpos;
2651 enum face_id remapped_base_face_id = base_face_id;
2652
2653 /* Some precondition checks. */
2654 eassert (w != NULL && it != NULL);
2655 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2656 && charpos <= ZV));
2657
2658 /* If face attributes have been changed since the last redisplay,
2659 free realized faces now because they depend on face definitions
2660 that might have changed. Don't free faces while there might be
2661 desired matrices pending which reference these faces. */
2662 if (face_change_count && !inhibit_free_realized_faces)
2663 {
2664 face_change_count = 0;
2665 free_all_realized_faces (Qnil);
2666 }
2667
2668 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2669 if (! NILP (Vface_remapping_alist))
2670 remapped_base_face_id
2671 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2672
2673 /* Use one of the mode line rows of W's desired matrix if
2674 appropriate. */
2675 if (row == NULL)
2676 {
2677 if (base_face_id == MODE_LINE_FACE_ID
2678 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2679 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2680 else if (base_face_id == HEADER_LINE_FACE_ID)
2681 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2682 }
2683
2684 /* Clear IT. */
2685 memset (it, 0, sizeof *it);
2686 it->current.overlay_string_index = -1;
2687 it->current.dpvec_index = -1;
2688 it->base_face_id = remapped_base_face_id;
2689 it->string = Qnil;
2690 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2691 it->paragraph_embedding = L2R;
2692 it->bidi_it.string.lstring = Qnil;
2693 it->bidi_it.string.s = NULL;
2694 it->bidi_it.string.bufpos = 0;
2695 it->bidi_it.w = w;
2696
2697 /* The window in which we iterate over current_buffer: */
2698 XSETWINDOW (it->window, w);
2699 it->w = w;
2700 it->f = XFRAME (w->frame);
2701
2702 it->cmp_it.id = -1;
2703
2704 /* Extra space between lines (on window systems only). */
2705 if (base_face_id == DEFAULT_FACE_ID
2706 && FRAME_WINDOW_P (it->f))
2707 {
2708 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2709 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2710 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2711 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2712 * FRAME_LINE_HEIGHT (it->f));
2713 else if (it->f->extra_line_spacing > 0)
2714 it->extra_line_spacing = it->f->extra_line_spacing;
2715 it->max_extra_line_spacing = 0;
2716 }
2717
2718 /* If realized faces have been removed, e.g. because of face
2719 attribute changes of named faces, recompute them. When running
2720 in batch mode, the face cache of the initial frame is null. If
2721 we happen to get called, make a dummy face cache. */
2722 if (FRAME_FACE_CACHE (it->f) == NULL)
2723 init_frame_faces (it->f);
2724 if (FRAME_FACE_CACHE (it->f)->used == 0)
2725 recompute_basic_faces (it->f);
2726
2727 /* Current value of the `slice', `space-width', and 'height' properties. */
2728 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2729 it->space_width = Qnil;
2730 it->font_height = Qnil;
2731 it->override_ascent = -1;
2732
2733 /* Are control characters displayed as `^C'? */
2734 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2735
2736 /* -1 means everything between a CR and the following line end
2737 is invisible. >0 means lines indented more than this value are
2738 invisible. */
2739 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2740 ? (clip_to_bounds
2741 (-1, XINT (BVAR (current_buffer, selective_display)),
2742 PTRDIFF_MAX))
2743 : (!NILP (BVAR (current_buffer, selective_display))
2744 ? -1 : 0));
2745 it->selective_display_ellipsis_p
2746 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2747
2748 /* Display table to use. */
2749 it->dp = window_display_table (w);
2750
2751 /* Are multibyte characters enabled in current_buffer? */
2752 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2753
2754 /* If visible region is of non-zero length, set IT->region_beg_charpos
2755 and IT->region_end_charpos to the start and end of a visible region
2756 in window IT->w. Set both to -1 to indicate no region. */
2757 markpos = markpos_of_region ();
2758 if (markpos >= 0
2759 /* Maybe highlight only in selected window. */
2760 && (/* Either show region everywhere. */
2761 highlight_nonselected_windows
2762 /* Or show region in the selected window. */
2763 || w == XWINDOW (selected_window)
2764 /* Or show the region if we are in the mini-buffer and W is
2765 the window the mini-buffer refers to. */
2766 || (MINI_WINDOW_P (XWINDOW (selected_window))
2767 && WINDOWP (minibuf_selected_window)
2768 && w == XWINDOW (minibuf_selected_window))))
2769 {
2770 it->region_beg_charpos = min (PT, markpos);
2771 it->region_end_charpos = max (PT, markpos);
2772 }
2773 else
2774 it->region_beg_charpos = it->region_end_charpos = -1;
2775
2776 /* Get the position at which the redisplay_end_trigger hook should
2777 be run, if it is to be run at all. */
2778 if (MARKERP (w->redisplay_end_trigger)
2779 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2780 it->redisplay_end_trigger_charpos
2781 = marker_position (w->redisplay_end_trigger);
2782 else if (INTEGERP (w->redisplay_end_trigger))
2783 it->redisplay_end_trigger_charpos =
2784 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2785
2786 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2787
2788 /* Are lines in the display truncated? */
2789 if (base_face_id != DEFAULT_FACE_ID
2790 || it->w->hscroll
2791 || (! WINDOW_FULL_WIDTH_P (it->w)
2792 && ((!NILP (Vtruncate_partial_width_windows)
2793 && !INTEGERP (Vtruncate_partial_width_windows))
2794 || (INTEGERP (Vtruncate_partial_width_windows)
2795 && (WINDOW_TOTAL_COLS (it->w)
2796 < XINT (Vtruncate_partial_width_windows))))))
2797 it->line_wrap = TRUNCATE;
2798 else if (NILP (BVAR (current_buffer, truncate_lines)))
2799 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2800 ? WINDOW_WRAP : WORD_WRAP;
2801 else
2802 it->line_wrap = TRUNCATE;
2803
2804 /* Get dimensions of truncation and continuation glyphs. These are
2805 displayed as fringe bitmaps under X, but we need them for such
2806 frames when the fringes are turned off. But leave the dimensions
2807 zero for tooltip frames, as these glyphs look ugly there and also
2808 sabotage calculations of tooltip dimensions in x-show-tip. */
2809 #ifdef HAVE_WINDOW_SYSTEM
2810 if (!(FRAME_WINDOW_P (it->f)
2811 && FRAMEP (tip_frame)
2812 && it->f == XFRAME (tip_frame)))
2813 #endif
2814 {
2815 if (it->line_wrap == TRUNCATE)
2816 {
2817 /* We will need the truncation glyph. */
2818 eassert (it->glyph_row == NULL);
2819 produce_special_glyphs (it, IT_TRUNCATION);
2820 it->truncation_pixel_width = it->pixel_width;
2821 }
2822 else
2823 {
2824 /* We will need the continuation glyph. */
2825 eassert (it->glyph_row == NULL);
2826 produce_special_glyphs (it, IT_CONTINUATION);
2827 it->continuation_pixel_width = it->pixel_width;
2828 }
2829 }
2830
2831 /* Reset these values to zero because the produce_special_glyphs
2832 above has changed them. */
2833 it->pixel_width = it->ascent = it->descent = 0;
2834 it->phys_ascent = it->phys_descent = 0;
2835
2836 /* Set this after getting the dimensions of truncation and
2837 continuation glyphs, so that we don't produce glyphs when calling
2838 produce_special_glyphs, above. */
2839 it->glyph_row = row;
2840 it->area = TEXT_AREA;
2841
2842 /* Forget any previous info about this row being reversed. */
2843 if (it->glyph_row)
2844 it->glyph_row->reversed_p = 0;
2845
2846 /* Get the dimensions of the display area. The display area
2847 consists of the visible window area plus a horizontally scrolled
2848 part to the left of the window. All x-values are relative to the
2849 start of this total display area. */
2850 if (base_face_id != DEFAULT_FACE_ID)
2851 {
2852 /* Mode lines, menu bar in terminal frames. */
2853 it->first_visible_x = 0;
2854 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2855 }
2856 else
2857 {
2858 it->first_visible_x =
2859 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2860 it->last_visible_x = (it->first_visible_x
2861 + window_box_width (w, TEXT_AREA));
2862
2863 /* If we truncate lines, leave room for the truncation glyph(s) at
2864 the right margin. Otherwise, leave room for the continuation
2865 glyph(s). Done only if the window has no fringes. Since we
2866 don't know at this point whether there will be any R2L lines in
2867 the window, we reserve space for truncation/continuation glyphs
2868 even if only one of the fringes is absent. */
2869 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2870 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2871 {
2872 if (it->line_wrap == TRUNCATE)
2873 it->last_visible_x -= it->truncation_pixel_width;
2874 else
2875 it->last_visible_x -= it->continuation_pixel_width;
2876 }
2877
2878 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2879 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2880 }
2881
2882 /* Leave room for a border glyph. */
2883 if (!FRAME_WINDOW_P (it->f)
2884 && !WINDOW_RIGHTMOST_P (it->w))
2885 it->last_visible_x -= 1;
2886
2887 it->last_visible_y = window_text_bottom_y (w);
2888
2889 /* For mode lines and alike, arrange for the first glyph having a
2890 left box line if the face specifies a box. */
2891 if (base_face_id != DEFAULT_FACE_ID)
2892 {
2893 struct face *face;
2894
2895 it->face_id = remapped_base_face_id;
2896
2897 /* If we have a boxed mode line, make the first character appear
2898 with a left box line. */
2899 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2900 if (face->box != FACE_NO_BOX)
2901 it->start_of_box_run_p = 1;
2902 }
2903
2904 /* If a buffer position was specified, set the iterator there,
2905 getting overlays and face properties from that position. */
2906 if (charpos >= BUF_BEG (current_buffer))
2907 {
2908 it->end_charpos = ZV;
2909 eassert (charpos == BYTE_TO_CHAR (bytepos));
2910 IT_CHARPOS (*it) = charpos;
2911 IT_BYTEPOS (*it) = bytepos;
2912
2913 /* We will rely on `reseat' to set this up properly, via
2914 handle_face_prop. */
2915 it->face_id = it->base_face_id;
2916
2917 it->start = it->current;
2918 /* Do we need to reorder bidirectional text? Not if this is a
2919 unibyte buffer: by definition, none of the single-byte
2920 characters are strong R2L, so no reordering is needed. And
2921 bidi.c doesn't support unibyte buffers anyway. Also, don't
2922 reorder while we are loading loadup.el, since the tables of
2923 character properties needed for reordering are not yet
2924 available. */
2925 it->bidi_p =
2926 NILP (Vpurify_flag)
2927 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2928 && it->multibyte_p;
2929
2930 /* If we are to reorder bidirectional text, init the bidi
2931 iterator. */
2932 if (it->bidi_p)
2933 {
2934 /* Note the paragraph direction that this buffer wants to
2935 use. */
2936 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2937 Qleft_to_right))
2938 it->paragraph_embedding = L2R;
2939 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2940 Qright_to_left))
2941 it->paragraph_embedding = R2L;
2942 else
2943 it->paragraph_embedding = NEUTRAL_DIR;
2944 bidi_unshelve_cache (NULL, 0);
2945 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2946 &it->bidi_it);
2947 }
2948
2949 /* Compute faces etc. */
2950 reseat (it, it->current.pos, 1);
2951 }
2952
2953 CHECK_IT (it);
2954 }
2955
2956
2957 /* Initialize IT for the display of window W with window start POS. */
2958
2959 void
2960 start_display (struct it *it, struct window *w, struct text_pos pos)
2961 {
2962 struct glyph_row *row;
2963 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2964
2965 row = w->desired_matrix->rows + first_vpos;
2966 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2967 it->first_vpos = first_vpos;
2968
2969 /* Don't reseat to previous visible line start if current start
2970 position is in a string or image. */
2971 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2972 {
2973 int start_at_line_beg_p;
2974 int first_y = it->current_y;
2975
2976 /* If window start is not at a line start, skip forward to POS to
2977 get the correct continuation lines width. */
2978 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2979 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2980 if (!start_at_line_beg_p)
2981 {
2982 int new_x;
2983
2984 reseat_at_previous_visible_line_start (it);
2985 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2986
2987 new_x = it->current_x + it->pixel_width;
2988
2989 /* If lines are continued, this line may end in the middle
2990 of a multi-glyph character (e.g. a control character
2991 displayed as \003, or in the middle of an overlay
2992 string). In this case move_it_to above will not have
2993 taken us to the start of the continuation line but to the
2994 end of the continued line. */
2995 if (it->current_x > 0
2996 && it->line_wrap != TRUNCATE /* Lines are continued. */
2997 && (/* And glyph doesn't fit on the line. */
2998 new_x > it->last_visible_x
2999 /* Or it fits exactly and we're on a window
3000 system frame. */
3001 || (new_x == it->last_visible_x
3002 && FRAME_WINDOW_P (it->f)
3003 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3004 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3005 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3006 {
3007 if ((it->current.dpvec_index >= 0
3008 || it->current.overlay_string_index >= 0)
3009 /* If we are on a newline from a display vector or
3010 overlay string, then we are already at the end of
3011 a screen line; no need to go to the next line in
3012 that case, as this line is not really continued.
3013 (If we do go to the next line, C-e will not DTRT.) */
3014 && it->c != '\n')
3015 {
3016 set_iterator_to_next (it, 1);
3017 move_it_in_display_line_to (it, -1, -1, 0);
3018 }
3019
3020 it->continuation_lines_width += it->current_x;
3021 }
3022 /* If the character at POS is displayed via a display
3023 vector, move_it_to above stops at the final glyph of
3024 IT->dpvec. To make the caller redisplay that character
3025 again (a.k.a. start at POS), we need to reset the
3026 dpvec_index to the beginning of IT->dpvec. */
3027 else if (it->current.dpvec_index >= 0)
3028 it->current.dpvec_index = 0;
3029
3030 /* We're starting a new display line, not affected by the
3031 height of the continued line, so clear the appropriate
3032 fields in the iterator structure. */
3033 it->max_ascent = it->max_descent = 0;
3034 it->max_phys_ascent = it->max_phys_descent = 0;
3035
3036 it->current_y = first_y;
3037 it->vpos = 0;
3038 it->current_x = it->hpos = 0;
3039 }
3040 }
3041 }
3042
3043
3044 /* Return 1 if POS is a position in ellipses displayed for invisible
3045 text. W is the window we display, for text property lookup. */
3046
3047 static int
3048 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3049 {
3050 Lisp_Object prop, window;
3051 int ellipses_p = 0;
3052 ptrdiff_t charpos = CHARPOS (pos->pos);
3053
3054 /* If POS specifies a position in a display vector, this might
3055 be for an ellipsis displayed for invisible text. We won't
3056 get the iterator set up for delivering that ellipsis unless
3057 we make sure that it gets aware of the invisible text. */
3058 if (pos->dpvec_index >= 0
3059 && pos->overlay_string_index < 0
3060 && CHARPOS (pos->string_pos) < 0
3061 && charpos > BEGV
3062 && (XSETWINDOW (window, w),
3063 prop = Fget_char_property (make_number (charpos),
3064 Qinvisible, window),
3065 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3066 {
3067 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3068 window);
3069 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3070 }
3071
3072 return ellipses_p;
3073 }
3074
3075
3076 /* Initialize IT for stepping through current_buffer in window W,
3077 starting at position POS that includes overlay string and display
3078 vector/ control character translation position information. Value
3079 is zero if there are overlay strings with newlines at POS. */
3080
3081 static int
3082 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3083 {
3084 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3085 int i, overlay_strings_with_newlines = 0;
3086
3087 /* If POS specifies a position in a display vector, this might
3088 be for an ellipsis displayed for invisible text. We won't
3089 get the iterator set up for delivering that ellipsis unless
3090 we make sure that it gets aware of the invisible text. */
3091 if (in_ellipses_for_invisible_text_p (pos, w))
3092 {
3093 --charpos;
3094 bytepos = 0;
3095 }
3096
3097 /* Keep in mind: the call to reseat in init_iterator skips invisible
3098 text, so we might end up at a position different from POS. This
3099 is only a problem when POS is a row start after a newline and an
3100 overlay starts there with an after-string, and the overlay has an
3101 invisible property. Since we don't skip invisible text in
3102 display_line and elsewhere immediately after consuming the
3103 newline before the row start, such a POS will not be in a string,
3104 but the call to init_iterator below will move us to the
3105 after-string. */
3106 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3107
3108 /* This only scans the current chunk -- it should scan all chunks.
3109 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3110 to 16 in 22.1 to make this a lesser problem. */
3111 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3112 {
3113 const char *s = SSDATA (it->overlay_strings[i]);
3114 const char *e = s + SBYTES (it->overlay_strings[i]);
3115
3116 while (s < e && *s != '\n')
3117 ++s;
3118
3119 if (s < e)
3120 {
3121 overlay_strings_with_newlines = 1;
3122 break;
3123 }
3124 }
3125
3126 /* If position is within an overlay string, set up IT to the right
3127 overlay string. */
3128 if (pos->overlay_string_index >= 0)
3129 {
3130 int relative_index;
3131
3132 /* If the first overlay string happens to have a `display'
3133 property for an image, the iterator will be set up for that
3134 image, and we have to undo that setup first before we can
3135 correct the overlay string index. */
3136 if (it->method == GET_FROM_IMAGE)
3137 pop_it (it);
3138
3139 /* We already have the first chunk of overlay strings in
3140 IT->overlay_strings. Load more until the one for
3141 pos->overlay_string_index is in IT->overlay_strings. */
3142 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3143 {
3144 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3145 it->current.overlay_string_index = 0;
3146 while (n--)
3147 {
3148 load_overlay_strings (it, 0);
3149 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3150 }
3151 }
3152
3153 it->current.overlay_string_index = pos->overlay_string_index;
3154 relative_index = (it->current.overlay_string_index
3155 % OVERLAY_STRING_CHUNK_SIZE);
3156 it->string = it->overlay_strings[relative_index];
3157 eassert (STRINGP (it->string));
3158 it->current.string_pos = pos->string_pos;
3159 it->method = GET_FROM_STRING;
3160 it->end_charpos = SCHARS (it->string);
3161 /* Set up the bidi iterator for this overlay string. */
3162 if (it->bidi_p)
3163 {
3164 it->bidi_it.string.lstring = it->string;
3165 it->bidi_it.string.s = NULL;
3166 it->bidi_it.string.schars = SCHARS (it->string);
3167 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3168 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3169 it->bidi_it.string.unibyte = !it->multibyte_p;
3170 it->bidi_it.w = it->w;
3171 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3172 FRAME_WINDOW_P (it->f), &it->bidi_it);
3173
3174 /* Synchronize the state of the bidi iterator with
3175 pos->string_pos. For any string position other than
3176 zero, this will be done automagically when we resume
3177 iteration over the string and get_visually_first_element
3178 is called. But if string_pos is zero, and the string is
3179 to be reordered for display, we need to resync manually,
3180 since it could be that the iteration state recorded in
3181 pos ended at string_pos of 0 moving backwards in string. */
3182 if (CHARPOS (pos->string_pos) == 0)
3183 {
3184 get_visually_first_element (it);
3185 if (IT_STRING_CHARPOS (*it) != 0)
3186 do {
3187 /* Paranoia. */
3188 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3189 bidi_move_to_visually_next (&it->bidi_it);
3190 } while (it->bidi_it.charpos != 0);
3191 }
3192 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3193 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3194 }
3195 }
3196
3197 if (CHARPOS (pos->string_pos) >= 0)
3198 {
3199 /* Recorded position is not in an overlay string, but in another
3200 string. This can only be a string from a `display' property.
3201 IT should already be filled with that string. */
3202 it->current.string_pos = pos->string_pos;
3203 eassert (STRINGP (it->string));
3204 if (it->bidi_p)
3205 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3206 FRAME_WINDOW_P (it->f), &it->bidi_it);
3207 }
3208
3209 /* Restore position in display vector translations, control
3210 character translations or ellipses. */
3211 if (pos->dpvec_index >= 0)
3212 {
3213 if (it->dpvec == NULL)
3214 get_next_display_element (it);
3215 eassert (it->dpvec && it->current.dpvec_index == 0);
3216 it->current.dpvec_index = pos->dpvec_index;
3217 }
3218
3219 CHECK_IT (it);
3220 return !overlay_strings_with_newlines;
3221 }
3222
3223
3224 /* Initialize IT for stepping through current_buffer in window W
3225 starting at ROW->start. */
3226
3227 static void
3228 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3229 {
3230 init_from_display_pos (it, w, &row->start);
3231 it->start = row->start;
3232 it->continuation_lines_width = row->continuation_lines_width;
3233 CHECK_IT (it);
3234 }
3235
3236
3237 /* Initialize IT for stepping through current_buffer in window W
3238 starting in the line following ROW, i.e. starting at ROW->end.
3239 Value is zero if there are overlay strings with newlines at ROW's
3240 end position. */
3241
3242 static int
3243 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3244 {
3245 int success = 0;
3246
3247 if (init_from_display_pos (it, w, &row->end))
3248 {
3249 if (row->continued_p)
3250 it->continuation_lines_width
3251 = row->continuation_lines_width + row->pixel_width;
3252 CHECK_IT (it);
3253 success = 1;
3254 }
3255
3256 return success;
3257 }
3258
3259
3260
3261 \f
3262 /***********************************************************************
3263 Text properties
3264 ***********************************************************************/
3265
3266 /* Called when IT reaches IT->stop_charpos. Handle text property and
3267 overlay changes. Set IT->stop_charpos to the next position where
3268 to stop. */
3269
3270 static void
3271 handle_stop (struct it *it)
3272 {
3273 enum prop_handled handled;
3274 int handle_overlay_change_p;
3275 struct props *p;
3276
3277 it->dpvec = NULL;
3278 it->current.dpvec_index = -1;
3279 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3280 it->ignore_overlay_strings_at_pos_p = 0;
3281 it->ellipsis_p = 0;
3282
3283 /* Use face of preceding text for ellipsis (if invisible) */
3284 if (it->selective_display_ellipsis_p)
3285 it->saved_face_id = it->face_id;
3286
3287 do
3288 {
3289 handled = HANDLED_NORMALLY;
3290
3291 /* Call text property handlers. */
3292 for (p = it_props; p->handler; ++p)
3293 {
3294 handled = p->handler (it);
3295
3296 if (handled == HANDLED_RECOMPUTE_PROPS)
3297 break;
3298 else if (handled == HANDLED_RETURN)
3299 {
3300 /* We still want to show before and after strings from
3301 overlays even if the actual buffer text is replaced. */
3302 if (!handle_overlay_change_p
3303 || it->sp > 1
3304 /* Don't call get_overlay_strings_1 if we already
3305 have overlay strings loaded, because doing so
3306 will load them again and push the iterator state
3307 onto the stack one more time, which is not
3308 expected by the rest of the code that processes
3309 overlay strings. */
3310 || (it->current.overlay_string_index < 0
3311 ? !get_overlay_strings_1 (it, 0, 0)
3312 : 0))
3313 {
3314 if (it->ellipsis_p)
3315 setup_for_ellipsis (it, 0);
3316 /* When handling a display spec, we might load an
3317 empty string. In that case, discard it here. We
3318 used to discard it in handle_single_display_spec,
3319 but that causes get_overlay_strings_1, above, to
3320 ignore overlay strings that we must check. */
3321 if (STRINGP (it->string) && !SCHARS (it->string))
3322 pop_it (it);
3323 return;
3324 }
3325 else if (STRINGP (it->string) && !SCHARS (it->string))
3326 pop_it (it);
3327 else
3328 {
3329 it->ignore_overlay_strings_at_pos_p = 1;
3330 it->string_from_display_prop_p = 0;
3331 it->from_disp_prop_p = 0;
3332 handle_overlay_change_p = 0;
3333 }
3334 handled = HANDLED_RECOMPUTE_PROPS;
3335 break;
3336 }
3337 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3338 handle_overlay_change_p = 0;
3339 }
3340
3341 if (handled != HANDLED_RECOMPUTE_PROPS)
3342 {
3343 /* Don't check for overlay strings below when set to deliver
3344 characters from a display vector. */
3345 if (it->method == GET_FROM_DISPLAY_VECTOR)
3346 handle_overlay_change_p = 0;
3347
3348 /* Handle overlay changes.
3349 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3350 if it finds overlays. */
3351 if (handle_overlay_change_p)
3352 handled = handle_overlay_change (it);
3353 }
3354
3355 if (it->ellipsis_p)
3356 {
3357 setup_for_ellipsis (it, 0);
3358 break;
3359 }
3360 }
3361 while (handled == HANDLED_RECOMPUTE_PROPS);
3362
3363 /* Determine where to stop next. */
3364 if (handled == HANDLED_NORMALLY)
3365 compute_stop_pos (it);
3366 }
3367
3368
3369 /* Compute IT->stop_charpos from text property and overlay change
3370 information for IT's current position. */
3371
3372 static void
3373 compute_stop_pos (struct it *it)
3374 {
3375 register INTERVAL iv, next_iv;
3376 Lisp_Object object, limit, position;
3377 ptrdiff_t charpos, bytepos;
3378
3379 if (STRINGP (it->string))
3380 {
3381 /* Strings are usually short, so don't limit the search for
3382 properties. */
3383 it->stop_charpos = it->end_charpos;
3384 object = it->string;
3385 limit = Qnil;
3386 charpos = IT_STRING_CHARPOS (*it);
3387 bytepos = IT_STRING_BYTEPOS (*it);
3388 }
3389 else
3390 {
3391 ptrdiff_t pos;
3392
3393 /* If end_charpos is out of range for some reason, such as a
3394 misbehaving display function, rationalize it (Bug#5984). */
3395 if (it->end_charpos > ZV)
3396 it->end_charpos = ZV;
3397 it->stop_charpos = it->end_charpos;
3398
3399 /* If next overlay change is in front of the current stop pos
3400 (which is IT->end_charpos), stop there. Note: value of
3401 next_overlay_change is point-max if no overlay change
3402 follows. */
3403 charpos = IT_CHARPOS (*it);
3404 bytepos = IT_BYTEPOS (*it);
3405 pos = next_overlay_change (charpos);
3406 if (pos < it->stop_charpos)
3407 it->stop_charpos = pos;
3408
3409 /* If showing the region, we have to stop at the region
3410 start or end because the face might change there. */
3411 if (it->region_beg_charpos > 0)
3412 {
3413 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3414 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3415 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3416 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3417 }
3418
3419 /* Set up variables for computing the stop position from text
3420 property changes. */
3421 XSETBUFFER (object, current_buffer);
3422 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3423 }
3424
3425 /* Get the interval containing IT's position. Value is a null
3426 interval if there isn't such an interval. */
3427 position = make_number (charpos);
3428 iv = validate_interval_range (object, &position, &position, 0);
3429 if (iv)
3430 {
3431 Lisp_Object values_here[LAST_PROP_IDX];
3432 struct props *p;
3433
3434 /* Get properties here. */
3435 for (p = it_props; p->handler; ++p)
3436 values_here[p->idx] = textget (iv->plist, *p->name);
3437
3438 /* Look for an interval following iv that has different
3439 properties. */
3440 for (next_iv = next_interval (iv);
3441 (next_iv
3442 && (NILP (limit)
3443 || XFASTINT (limit) > next_iv->position));
3444 next_iv = next_interval (next_iv))
3445 {
3446 for (p = it_props; p->handler; ++p)
3447 {
3448 Lisp_Object new_value;
3449
3450 new_value = textget (next_iv->plist, *p->name);
3451 if (!EQ (values_here[p->idx], new_value))
3452 break;
3453 }
3454
3455 if (p->handler)
3456 break;
3457 }
3458
3459 if (next_iv)
3460 {
3461 if (INTEGERP (limit)
3462 && next_iv->position >= XFASTINT (limit))
3463 /* No text property change up to limit. */
3464 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3465 else
3466 /* Text properties change in next_iv. */
3467 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3468 }
3469 }
3470
3471 if (it->cmp_it.id < 0)
3472 {
3473 ptrdiff_t stoppos = it->end_charpos;
3474
3475 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3476 stoppos = -1;
3477 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3478 stoppos, it->string);
3479 }
3480
3481 eassert (STRINGP (it->string)
3482 || (it->stop_charpos >= BEGV
3483 && it->stop_charpos >= IT_CHARPOS (*it)));
3484 }
3485
3486
3487 /* Return the position of the next overlay change after POS in
3488 current_buffer. Value is point-max if no overlay change
3489 follows. This is like `next-overlay-change' but doesn't use
3490 xmalloc. */
3491
3492 static ptrdiff_t
3493 next_overlay_change (ptrdiff_t pos)
3494 {
3495 ptrdiff_t i, noverlays;
3496 ptrdiff_t endpos;
3497 Lisp_Object *overlays;
3498
3499 /* Get all overlays at the given position. */
3500 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3501
3502 /* If any of these overlays ends before endpos,
3503 use its ending point instead. */
3504 for (i = 0; i < noverlays; ++i)
3505 {
3506 Lisp_Object oend;
3507 ptrdiff_t oendpos;
3508
3509 oend = OVERLAY_END (overlays[i]);
3510 oendpos = OVERLAY_POSITION (oend);
3511 endpos = min (endpos, oendpos);
3512 }
3513
3514 return endpos;
3515 }
3516
3517 /* How many characters forward to search for a display property or
3518 display string. Searching too far forward makes the bidi display
3519 sluggish, especially in small windows. */
3520 #define MAX_DISP_SCAN 250
3521
3522 /* Return the character position of a display string at or after
3523 position specified by POSITION. If no display string exists at or
3524 after POSITION, return ZV. A display string is either an overlay
3525 with `display' property whose value is a string, or a `display'
3526 text property whose value is a string. STRING is data about the
3527 string to iterate; if STRING->lstring is nil, we are iterating a
3528 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3529 on a GUI frame. DISP_PROP is set to zero if we searched
3530 MAX_DISP_SCAN characters forward without finding any display
3531 strings, non-zero otherwise. It is set to 2 if the display string
3532 uses any kind of `(space ...)' spec that will produce a stretch of
3533 white space in the text area. */
3534 ptrdiff_t
3535 compute_display_string_pos (struct text_pos *position,
3536 struct bidi_string_data *string,
3537 struct window *w,
3538 int frame_window_p, int *disp_prop)
3539 {
3540 /* OBJECT = nil means current buffer. */
3541 Lisp_Object object, object1;
3542 Lisp_Object pos, spec, limpos;
3543 int string_p = (string && (STRINGP (string->lstring) || string->s));
3544 ptrdiff_t eob = string_p ? string->schars : ZV;
3545 ptrdiff_t begb = string_p ? 0 : BEGV;
3546 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3547 ptrdiff_t lim =
3548 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3549 struct text_pos tpos;
3550 int rv = 0;
3551
3552 if (string && STRINGP (string->lstring))
3553 object1 = object = string->lstring;
3554 else if (w && !string_p)
3555 {
3556 XSETWINDOW (object, w);
3557 object1 = Qnil;
3558 }
3559 else
3560 object1 = object = Qnil;
3561
3562 *disp_prop = 1;
3563
3564 if (charpos >= eob
3565 /* We don't support display properties whose values are strings
3566 that have display string properties. */
3567 || string->from_disp_str
3568 /* C strings cannot have display properties. */
3569 || (string->s && !STRINGP (object)))
3570 {
3571 *disp_prop = 0;
3572 return eob;
3573 }
3574
3575 /* If the character at CHARPOS is where the display string begins,
3576 return CHARPOS. */
3577 pos = make_number (charpos);
3578 if (STRINGP (object))
3579 bufpos = string->bufpos;
3580 else
3581 bufpos = charpos;
3582 tpos = *position;
3583 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3584 && (charpos <= begb
3585 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3586 object),
3587 spec))
3588 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3589 frame_window_p)))
3590 {
3591 if (rv == 2)
3592 *disp_prop = 2;
3593 return charpos;
3594 }
3595
3596 /* Look forward for the first character with a `display' property
3597 that will replace the underlying text when displayed. */
3598 limpos = make_number (lim);
3599 do {
3600 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3601 CHARPOS (tpos) = XFASTINT (pos);
3602 if (CHARPOS (tpos) >= lim)
3603 {
3604 *disp_prop = 0;
3605 break;
3606 }
3607 if (STRINGP (object))
3608 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3609 else
3610 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3611 spec = Fget_char_property (pos, Qdisplay, object);
3612 if (!STRINGP (object))
3613 bufpos = CHARPOS (tpos);
3614 } while (NILP (spec)
3615 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3616 bufpos, frame_window_p)));
3617 if (rv == 2)
3618 *disp_prop = 2;
3619
3620 return CHARPOS (tpos);
3621 }
3622
3623 /* Return the character position of the end of the display string that
3624 started at CHARPOS. If there's no display string at CHARPOS,
3625 return -1. A display string is either an overlay with `display'
3626 property whose value is a string or a `display' text property whose
3627 value is a string. */
3628 ptrdiff_t
3629 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3630 {
3631 /* OBJECT = nil means current buffer. */
3632 Lisp_Object object =
3633 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3634 Lisp_Object pos = make_number (charpos);
3635 ptrdiff_t eob =
3636 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3637
3638 if (charpos >= eob || (string->s && !STRINGP (object)))
3639 return eob;
3640
3641 /* It could happen that the display property or overlay was removed
3642 since we found it in compute_display_string_pos above. One way
3643 this can happen is if JIT font-lock was called (through
3644 handle_fontified_prop), and jit-lock-functions remove text
3645 properties or overlays from the portion of buffer that includes
3646 CHARPOS. Muse mode is known to do that, for example. In this
3647 case, we return -1 to the caller, to signal that no display
3648 string is actually present at CHARPOS. See bidi_fetch_char for
3649 how this is handled.
3650
3651 An alternative would be to never look for display properties past
3652 it->stop_charpos. But neither compute_display_string_pos nor
3653 bidi_fetch_char that calls it know or care where the next
3654 stop_charpos is. */
3655 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3656 return -1;
3657
3658 /* Look forward for the first character where the `display' property
3659 changes. */
3660 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3661
3662 return XFASTINT (pos);
3663 }
3664
3665
3666 \f
3667 /***********************************************************************
3668 Fontification
3669 ***********************************************************************/
3670
3671 /* Handle changes in the `fontified' property of the current buffer by
3672 calling hook functions from Qfontification_functions to fontify
3673 regions of text. */
3674
3675 static enum prop_handled
3676 handle_fontified_prop (struct it *it)
3677 {
3678 Lisp_Object prop, pos;
3679 enum prop_handled handled = HANDLED_NORMALLY;
3680
3681 if (!NILP (Vmemory_full))
3682 return handled;
3683
3684 /* Get the value of the `fontified' property at IT's current buffer
3685 position. (The `fontified' property doesn't have a special
3686 meaning in strings.) If the value is nil, call functions from
3687 Qfontification_functions. */
3688 if (!STRINGP (it->string)
3689 && it->s == NULL
3690 && !NILP (Vfontification_functions)
3691 && !NILP (Vrun_hooks)
3692 && (pos = make_number (IT_CHARPOS (*it)),
3693 prop = Fget_char_property (pos, Qfontified, Qnil),
3694 /* Ignore the special cased nil value always present at EOB since
3695 no amount of fontifying will be able to change it. */
3696 NILP (prop) && IT_CHARPOS (*it) < Z))
3697 {
3698 ptrdiff_t count = SPECPDL_INDEX ();
3699 Lisp_Object val;
3700 struct buffer *obuf = current_buffer;
3701 ptrdiff_t begv = BEGV, zv = ZV;
3702 bool old_clip_changed = current_buffer->clip_changed;
3703
3704 val = Vfontification_functions;
3705 specbind (Qfontification_functions, Qnil);
3706
3707 eassert (it->end_charpos == ZV);
3708
3709 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3710 safe_call1 (val, pos);
3711 else
3712 {
3713 Lisp_Object fns, fn;
3714 struct gcpro gcpro1, gcpro2;
3715
3716 fns = Qnil;
3717 GCPRO2 (val, fns);
3718
3719 for (; CONSP (val); val = XCDR (val))
3720 {
3721 fn = XCAR (val);
3722
3723 if (EQ (fn, Qt))
3724 {
3725 /* A value of t indicates this hook has a local
3726 binding; it means to run the global binding too.
3727 In a global value, t should not occur. If it
3728 does, we must ignore it to avoid an endless
3729 loop. */
3730 for (fns = Fdefault_value (Qfontification_functions);
3731 CONSP (fns);
3732 fns = XCDR (fns))
3733 {
3734 fn = XCAR (fns);
3735 if (!EQ (fn, Qt))
3736 safe_call1 (fn, pos);
3737 }
3738 }
3739 else
3740 safe_call1 (fn, pos);
3741 }
3742
3743 UNGCPRO;
3744 }
3745
3746 unbind_to (count, Qnil);
3747
3748 /* Fontification functions routinely call `save-restriction'.
3749 Normally, this tags clip_changed, which can confuse redisplay
3750 (see discussion in Bug#6671). Since we don't perform any
3751 special handling of fontification changes in the case where
3752 `save-restriction' isn't called, there's no point doing so in
3753 this case either. So, if the buffer's restrictions are
3754 actually left unchanged, reset clip_changed. */
3755 if (obuf == current_buffer)
3756 {
3757 if (begv == BEGV && zv == ZV)
3758 current_buffer->clip_changed = old_clip_changed;
3759 }
3760 /* There isn't much we can reasonably do to protect against
3761 misbehaving fontification, but here's a fig leaf. */
3762 else if (BUFFER_LIVE_P (obuf))
3763 set_buffer_internal_1 (obuf);
3764
3765 /* The fontification code may have added/removed text.
3766 It could do even a lot worse, but let's at least protect against
3767 the most obvious case where only the text past `pos' gets changed',
3768 as is/was done in grep.el where some escapes sequences are turned
3769 into face properties (bug#7876). */
3770 it->end_charpos = ZV;
3771
3772 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3773 something. This avoids an endless loop if they failed to
3774 fontify the text for which reason ever. */
3775 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3776 handled = HANDLED_RECOMPUTE_PROPS;
3777 }
3778
3779 return handled;
3780 }
3781
3782
3783 \f
3784 /***********************************************************************
3785 Faces
3786 ***********************************************************************/
3787
3788 /* Set up iterator IT from face properties at its current position.
3789 Called from handle_stop. */
3790
3791 static enum prop_handled
3792 handle_face_prop (struct it *it)
3793 {
3794 int new_face_id;
3795 ptrdiff_t next_stop;
3796
3797 if (!STRINGP (it->string))
3798 {
3799 new_face_id
3800 = face_at_buffer_position (it->w,
3801 IT_CHARPOS (*it),
3802 it->region_beg_charpos,
3803 it->region_end_charpos,
3804 &next_stop,
3805 (IT_CHARPOS (*it)
3806 + TEXT_PROP_DISTANCE_LIMIT),
3807 0, it->base_face_id);
3808
3809 /* Is this a start of a run of characters with box face?
3810 Caveat: this can be called for a freshly initialized
3811 iterator; face_id is -1 in this case. We know that the new
3812 face will not change until limit, i.e. if the new face has a
3813 box, all characters up to limit will have one. But, as
3814 usual, we don't know whether limit is really the end. */
3815 if (new_face_id != it->face_id)
3816 {
3817 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3818 /* If it->face_id is -1, old_face below will be NULL, see
3819 the definition of FACE_FROM_ID. This will happen if this
3820 is the initial call that gets the face. */
3821 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3822
3823 /* If the value of face_id of the iterator is -1, we have to
3824 look in front of IT's position and see whether there is a
3825 face there that's different from new_face_id. */
3826 if (!old_face && IT_CHARPOS (*it) > BEG)
3827 {
3828 int prev_face_id = face_before_it_pos (it);
3829
3830 old_face = FACE_FROM_ID (it->f, prev_face_id);
3831 }
3832
3833 /* If the new face has a box, but the old face does not,
3834 this is the start of a run of characters with box face,
3835 i.e. this character has a shadow on the left side. */
3836 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3837 && (old_face == NULL || !old_face->box));
3838 it->face_box_p = new_face->box != FACE_NO_BOX;
3839 }
3840 }
3841 else
3842 {
3843 int base_face_id;
3844 ptrdiff_t bufpos;
3845 int i;
3846 Lisp_Object from_overlay
3847 = (it->current.overlay_string_index >= 0
3848 ? it->string_overlays[it->current.overlay_string_index
3849 % OVERLAY_STRING_CHUNK_SIZE]
3850 : Qnil);
3851
3852 /* See if we got to this string directly or indirectly from
3853 an overlay property. That includes the before-string or
3854 after-string of an overlay, strings in display properties
3855 provided by an overlay, their text properties, etc.
3856
3857 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3858 if (! NILP (from_overlay))
3859 for (i = it->sp - 1; i >= 0; i--)
3860 {
3861 if (it->stack[i].current.overlay_string_index >= 0)
3862 from_overlay
3863 = it->string_overlays[it->stack[i].current.overlay_string_index
3864 % OVERLAY_STRING_CHUNK_SIZE];
3865 else if (! NILP (it->stack[i].from_overlay))
3866 from_overlay = it->stack[i].from_overlay;
3867
3868 if (!NILP (from_overlay))
3869 break;
3870 }
3871
3872 if (! NILP (from_overlay))
3873 {
3874 bufpos = IT_CHARPOS (*it);
3875 /* For a string from an overlay, the base face depends
3876 only on text properties and ignores overlays. */
3877 base_face_id
3878 = face_for_overlay_string (it->w,
3879 IT_CHARPOS (*it),
3880 it->region_beg_charpos,
3881 it->region_end_charpos,
3882 &next_stop,
3883 (IT_CHARPOS (*it)
3884 + TEXT_PROP_DISTANCE_LIMIT),
3885 0,
3886 from_overlay);
3887 }
3888 else
3889 {
3890 bufpos = 0;
3891
3892 /* For strings from a `display' property, use the face at
3893 IT's current buffer position as the base face to merge
3894 with, so that overlay strings appear in the same face as
3895 surrounding text, unless they specify their own faces.
3896 For strings from wrap-prefix and line-prefix properties,
3897 use the default face, possibly remapped via
3898 Vface_remapping_alist. */
3899 base_face_id = it->string_from_prefix_prop_p
3900 ? (!NILP (Vface_remapping_alist)
3901 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3902 : DEFAULT_FACE_ID)
3903 : underlying_face_id (it);
3904 }
3905
3906 new_face_id = face_at_string_position (it->w,
3907 it->string,
3908 IT_STRING_CHARPOS (*it),
3909 bufpos,
3910 it->region_beg_charpos,
3911 it->region_end_charpos,
3912 &next_stop,
3913 base_face_id, 0);
3914
3915 /* Is this a start of a run of characters with box? Caveat:
3916 this can be called for a freshly allocated iterator; face_id
3917 is -1 is this case. We know that the new face will not
3918 change until the next check pos, i.e. if the new face has a
3919 box, all characters up to that position will have a
3920 box. But, as usual, we don't know whether that position
3921 is really the end. */
3922 if (new_face_id != it->face_id)
3923 {
3924 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3925 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3926
3927 /* If new face has a box but old face hasn't, this is the
3928 start of a run of characters with box, i.e. it has a
3929 shadow on the left side. */
3930 it->start_of_box_run_p
3931 = new_face->box && (old_face == NULL || !old_face->box);
3932 it->face_box_p = new_face->box != FACE_NO_BOX;
3933 }
3934 }
3935
3936 it->face_id = new_face_id;
3937 return HANDLED_NORMALLY;
3938 }
3939
3940
3941 /* Return the ID of the face ``underlying'' IT's current position,
3942 which is in a string. If the iterator is associated with a
3943 buffer, return the face at IT's current buffer position.
3944 Otherwise, use the iterator's base_face_id. */
3945
3946 static int
3947 underlying_face_id (struct it *it)
3948 {
3949 int face_id = it->base_face_id, i;
3950
3951 eassert (STRINGP (it->string));
3952
3953 for (i = it->sp - 1; i >= 0; --i)
3954 if (NILP (it->stack[i].string))
3955 face_id = it->stack[i].face_id;
3956
3957 return face_id;
3958 }
3959
3960
3961 /* Compute the face one character before or after the current position
3962 of IT, in the visual order. BEFORE_P non-zero means get the face
3963 in front (to the left in L2R paragraphs, to the right in R2L
3964 paragraphs) of IT's screen position. Value is the ID of the face. */
3965
3966 static int
3967 face_before_or_after_it_pos (struct it *it, int before_p)
3968 {
3969 int face_id, limit;
3970 ptrdiff_t next_check_charpos;
3971 struct it it_copy;
3972 void *it_copy_data = NULL;
3973
3974 eassert (it->s == NULL);
3975
3976 if (STRINGP (it->string))
3977 {
3978 ptrdiff_t bufpos, charpos;
3979 int base_face_id;
3980
3981 /* No face change past the end of the string (for the case
3982 we are padding with spaces). No face change before the
3983 string start. */
3984 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3985 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3986 return it->face_id;
3987
3988 if (!it->bidi_p)
3989 {
3990 /* Set charpos to the position before or after IT's current
3991 position, in the logical order, which in the non-bidi
3992 case is the same as the visual order. */
3993 if (before_p)
3994 charpos = IT_STRING_CHARPOS (*it) - 1;
3995 else if (it->what == IT_COMPOSITION)
3996 /* For composition, we must check the character after the
3997 composition. */
3998 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3999 else
4000 charpos = IT_STRING_CHARPOS (*it) + 1;
4001 }
4002 else
4003 {
4004 if (before_p)
4005 {
4006 /* With bidi iteration, the character before the current
4007 in the visual order cannot be found by simple
4008 iteration, because "reverse" reordering is not
4009 supported. Instead, we need to use the move_it_*
4010 family of functions. */
4011 /* Ignore face changes before the first visible
4012 character on this display line. */
4013 if (it->current_x <= it->first_visible_x)
4014 return it->face_id;
4015 SAVE_IT (it_copy, *it, it_copy_data);
4016 /* Implementation note: Since move_it_in_display_line
4017 works in the iterator geometry, and thinks the first
4018 character is always the leftmost, even in R2L lines,
4019 we don't need to distinguish between the R2L and L2R
4020 cases here. */
4021 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4022 it_copy.current_x - 1, MOVE_TO_X);
4023 charpos = IT_STRING_CHARPOS (it_copy);
4024 RESTORE_IT (it, it, it_copy_data);
4025 }
4026 else
4027 {
4028 /* Set charpos to the string position of the character
4029 that comes after IT's current position in the visual
4030 order. */
4031 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4032
4033 it_copy = *it;
4034 while (n--)
4035 bidi_move_to_visually_next (&it_copy.bidi_it);
4036
4037 charpos = it_copy.bidi_it.charpos;
4038 }
4039 }
4040 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4041
4042 if (it->current.overlay_string_index >= 0)
4043 bufpos = IT_CHARPOS (*it);
4044 else
4045 bufpos = 0;
4046
4047 base_face_id = underlying_face_id (it);
4048
4049 /* Get the face for ASCII, or unibyte. */
4050 face_id = face_at_string_position (it->w,
4051 it->string,
4052 charpos,
4053 bufpos,
4054 it->region_beg_charpos,
4055 it->region_end_charpos,
4056 &next_check_charpos,
4057 base_face_id, 0);
4058
4059 /* Correct the face for charsets different from ASCII. Do it
4060 for the multibyte case only. The face returned above is
4061 suitable for unibyte text if IT->string is unibyte. */
4062 if (STRING_MULTIBYTE (it->string))
4063 {
4064 struct text_pos pos1 = string_pos (charpos, it->string);
4065 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4066 int c, len;
4067 struct face *face = FACE_FROM_ID (it->f, face_id);
4068
4069 c = string_char_and_length (p, &len);
4070 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4071 }
4072 }
4073 else
4074 {
4075 struct text_pos pos;
4076
4077 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4078 || (IT_CHARPOS (*it) <= BEGV && before_p))
4079 return it->face_id;
4080
4081 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4082 pos = it->current.pos;
4083
4084 if (!it->bidi_p)
4085 {
4086 if (before_p)
4087 DEC_TEXT_POS (pos, it->multibyte_p);
4088 else
4089 {
4090 if (it->what == IT_COMPOSITION)
4091 {
4092 /* For composition, we must check the position after
4093 the composition. */
4094 pos.charpos += it->cmp_it.nchars;
4095 pos.bytepos += it->len;
4096 }
4097 else
4098 INC_TEXT_POS (pos, it->multibyte_p);
4099 }
4100 }
4101 else
4102 {
4103 if (before_p)
4104 {
4105 /* With bidi iteration, the character before the current
4106 in the visual order cannot be found by simple
4107 iteration, because "reverse" reordering is not
4108 supported. Instead, we need to use the move_it_*
4109 family of functions. */
4110 /* Ignore face changes before the first visible
4111 character on this display line. */
4112 if (it->current_x <= it->first_visible_x)
4113 return it->face_id;
4114 SAVE_IT (it_copy, *it, it_copy_data);
4115 /* Implementation note: Since move_it_in_display_line
4116 works in the iterator geometry, and thinks the first
4117 character is always the leftmost, even in R2L lines,
4118 we don't need to distinguish between the R2L and L2R
4119 cases here. */
4120 move_it_in_display_line (&it_copy, ZV,
4121 it_copy.current_x - 1, MOVE_TO_X);
4122 pos = it_copy.current.pos;
4123 RESTORE_IT (it, it, it_copy_data);
4124 }
4125 else
4126 {
4127 /* Set charpos to the buffer position of the character
4128 that comes after IT's current position in the visual
4129 order. */
4130 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4131
4132 it_copy = *it;
4133 while (n--)
4134 bidi_move_to_visually_next (&it_copy.bidi_it);
4135
4136 SET_TEXT_POS (pos,
4137 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4138 }
4139 }
4140 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4141
4142 /* Determine face for CHARSET_ASCII, or unibyte. */
4143 face_id = face_at_buffer_position (it->w,
4144 CHARPOS (pos),
4145 it->region_beg_charpos,
4146 it->region_end_charpos,
4147 &next_check_charpos,
4148 limit, 0, -1);
4149
4150 /* Correct the face for charsets different from ASCII. Do it
4151 for the multibyte case only. The face returned above is
4152 suitable for unibyte text if current_buffer is unibyte. */
4153 if (it->multibyte_p)
4154 {
4155 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4156 struct face *face = FACE_FROM_ID (it->f, face_id);
4157 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4158 }
4159 }
4160
4161 return face_id;
4162 }
4163
4164
4165 \f
4166 /***********************************************************************
4167 Invisible text
4168 ***********************************************************************/
4169
4170 /* Set up iterator IT from invisible properties at its current
4171 position. Called from handle_stop. */
4172
4173 static enum prop_handled
4174 handle_invisible_prop (struct it *it)
4175 {
4176 enum prop_handled handled = HANDLED_NORMALLY;
4177 int invis_p;
4178 Lisp_Object prop;
4179
4180 if (STRINGP (it->string))
4181 {
4182 Lisp_Object end_charpos, limit, charpos;
4183
4184 /* Get the value of the invisible text property at the
4185 current position. Value will be nil if there is no such
4186 property. */
4187 charpos = make_number (IT_STRING_CHARPOS (*it));
4188 prop = Fget_text_property (charpos, Qinvisible, it->string);
4189 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4190
4191 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4192 {
4193 /* Record whether we have to display an ellipsis for the
4194 invisible text. */
4195 int display_ellipsis_p = (invis_p == 2);
4196 ptrdiff_t len, endpos;
4197
4198 handled = HANDLED_RECOMPUTE_PROPS;
4199
4200 /* Get the position at which the next visible text can be
4201 found in IT->string, if any. */
4202 endpos = len = SCHARS (it->string);
4203 XSETINT (limit, len);
4204 do
4205 {
4206 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4207 it->string, limit);
4208 if (INTEGERP (end_charpos))
4209 {
4210 endpos = XFASTINT (end_charpos);
4211 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4212 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4213 if (invis_p == 2)
4214 display_ellipsis_p = 1;
4215 }
4216 }
4217 while (invis_p && endpos < len);
4218
4219 if (display_ellipsis_p)
4220 it->ellipsis_p = 1;
4221
4222 if (endpos < len)
4223 {
4224 /* Text at END_CHARPOS is visible. Move IT there. */
4225 struct text_pos old;
4226 ptrdiff_t oldpos;
4227
4228 old = it->current.string_pos;
4229 oldpos = CHARPOS (old);
4230 if (it->bidi_p)
4231 {
4232 if (it->bidi_it.first_elt
4233 && it->bidi_it.charpos < SCHARS (it->string))
4234 bidi_paragraph_init (it->paragraph_embedding,
4235 &it->bidi_it, 1);
4236 /* Bidi-iterate out of the invisible text. */
4237 do
4238 {
4239 bidi_move_to_visually_next (&it->bidi_it);
4240 }
4241 while (oldpos <= it->bidi_it.charpos
4242 && it->bidi_it.charpos < endpos);
4243
4244 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4245 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4246 if (IT_CHARPOS (*it) >= endpos)
4247 it->prev_stop = endpos;
4248 }
4249 else
4250 {
4251 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4252 compute_string_pos (&it->current.string_pos, old, it->string);
4253 }
4254 }
4255 else
4256 {
4257 /* The rest of the string is invisible. If this is an
4258 overlay string, proceed with the next overlay string
4259 or whatever comes and return a character from there. */
4260 if (it->current.overlay_string_index >= 0
4261 && !display_ellipsis_p)
4262 {
4263 next_overlay_string (it);
4264 /* Don't check for overlay strings when we just
4265 finished processing them. */
4266 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4267 }
4268 else
4269 {
4270 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4271 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4272 }
4273 }
4274 }
4275 }
4276 else
4277 {
4278 ptrdiff_t newpos, next_stop, start_charpos, tem;
4279 Lisp_Object pos, overlay;
4280
4281 /* First of all, is there invisible text at this position? */
4282 tem = start_charpos = IT_CHARPOS (*it);
4283 pos = make_number (tem);
4284 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4285 &overlay);
4286 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4287
4288 /* If we are on invisible text, skip over it. */
4289 if (invis_p && start_charpos < it->end_charpos)
4290 {
4291 /* Record whether we have to display an ellipsis for the
4292 invisible text. */
4293 int display_ellipsis_p = invis_p == 2;
4294
4295 handled = HANDLED_RECOMPUTE_PROPS;
4296
4297 /* Loop skipping over invisible text. The loop is left at
4298 ZV or with IT on the first char being visible again. */
4299 do
4300 {
4301 /* Try to skip some invisible text. Return value is the
4302 position reached which can be equal to where we start
4303 if there is nothing invisible there. This skips both
4304 over invisible text properties and overlays with
4305 invisible property. */
4306 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4307
4308 /* If we skipped nothing at all we weren't at invisible
4309 text in the first place. If everything to the end of
4310 the buffer was skipped, end the loop. */
4311 if (newpos == tem || newpos >= ZV)
4312 invis_p = 0;
4313 else
4314 {
4315 /* We skipped some characters but not necessarily
4316 all there are. Check if we ended up on visible
4317 text. Fget_char_property returns the property of
4318 the char before the given position, i.e. if we
4319 get invis_p = 0, this means that the char at
4320 newpos is visible. */
4321 pos = make_number (newpos);
4322 prop = Fget_char_property (pos, Qinvisible, it->window);
4323 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4324 }
4325
4326 /* If we ended up on invisible text, proceed to
4327 skip starting with next_stop. */
4328 if (invis_p)
4329 tem = next_stop;
4330
4331 /* If there are adjacent invisible texts, don't lose the
4332 second one's ellipsis. */
4333 if (invis_p == 2)
4334 display_ellipsis_p = 1;
4335 }
4336 while (invis_p);
4337
4338 /* The position newpos is now either ZV or on visible text. */
4339 if (it->bidi_p)
4340 {
4341 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4342 int on_newline =
4343 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4344 int after_newline =
4345 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4346
4347 /* If the invisible text ends on a newline or on a
4348 character after a newline, we can avoid the costly,
4349 character by character, bidi iteration to NEWPOS, and
4350 instead simply reseat the iterator there. That's
4351 because all bidi reordering information is tossed at
4352 the newline. This is a big win for modes that hide
4353 complete lines, like Outline, Org, etc. */
4354 if (on_newline || after_newline)
4355 {
4356 struct text_pos tpos;
4357 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4358
4359 SET_TEXT_POS (tpos, newpos, bpos);
4360 reseat_1 (it, tpos, 0);
4361 /* If we reseat on a newline/ZV, we need to prep the
4362 bidi iterator for advancing to the next character
4363 after the newline/EOB, keeping the current paragraph
4364 direction (so that PRODUCE_GLYPHS does TRT wrt
4365 prepending/appending glyphs to a glyph row). */
4366 if (on_newline)
4367 {
4368 it->bidi_it.first_elt = 0;
4369 it->bidi_it.paragraph_dir = pdir;
4370 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4371 it->bidi_it.nchars = 1;
4372 it->bidi_it.ch_len = 1;
4373 }
4374 }
4375 else /* Must use the slow method. */
4376 {
4377 /* With bidi iteration, the region of invisible text
4378 could start and/or end in the middle of a
4379 non-base embedding level. Therefore, we need to
4380 skip invisible text using the bidi iterator,
4381 starting at IT's current position, until we find
4382 ourselves outside of the invisible text.
4383 Skipping invisible text _after_ bidi iteration
4384 avoids affecting the visual order of the
4385 displayed text when invisible properties are
4386 added or removed. */
4387 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4388 {
4389 /* If we were `reseat'ed to a new paragraph,
4390 determine the paragraph base direction. We
4391 need to do it now because
4392 next_element_from_buffer may not have a
4393 chance to do it, if we are going to skip any
4394 text at the beginning, which resets the
4395 FIRST_ELT flag. */
4396 bidi_paragraph_init (it->paragraph_embedding,
4397 &it->bidi_it, 1);
4398 }
4399 do
4400 {
4401 bidi_move_to_visually_next (&it->bidi_it);
4402 }
4403 while (it->stop_charpos <= it->bidi_it.charpos
4404 && it->bidi_it.charpos < newpos);
4405 IT_CHARPOS (*it) = it->bidi_it.charpos;
4406 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4407 /* If we overstepped NEWPOS, record its position in
4408 the iterator, so that we skip invisible text if
4409 later the bidi iteration lands us in the
4410 invisible region again. */
4411 if (IT_CHARPOS (*it) >= newpos)
4412 it->prev_stop = newpos;
4413 }
4414 }
4415 else
4416 {
4417 IT_CHARPOS (*it) = newpos;
4418 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4419 }
4420
4421 /* If there are before-strings at the start of invisible
4422 text, and the text is invisible because of a text
4423 property, arrange to show before-strings because 20.x did
4424 it that way. (If the text is invisible because of an
4425 overlay property instead of a text property, this is
4426 already handled in the overlay code.) */
4427 if (NILP (overlay)
4428 && get_overlay_strings (it, it->stop_charpos))
4429 {
4430 handled = HANDLED_RECOMPUTE_PROPS;
4431 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4432 }
4433 else if (display_ellipsis_p)
4434 {
4435 /* Make sure that the glyphs of the ellipsis will get
4436 correct `charpos' values. If we would not update
4437 it->position here, the glyphs would belong to the
4438 last visible character _before_ the invisible
4439 text, which confuses `set_cursor_from_row'.
4440
4441 We use the last invisible position instead of the
4442 first because this way the cursor is always drawn on
4443 the first "." of the ellipsis, whenever PT is inside
4444 the invisible text. Otherwise the cursor would be
4445 placed _after_ the ellipsis when the point is after the
4446 first invisible character. */
4447 if (!STRINGP (it->object))
4448 {
4449 it->position.charpos = newpos - 1;
4450 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4451 }
4452 it->ellipsis_p = 1;
4453 /* Let the ellipsis display before
4454 considering any properties of the following char.
4455 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4456 handled = HANDLED_RETURN;
4457 }
4458 }
4459 }
4460
4461 return handled;
4462 }
4463
4464
4465 /* Make iterator IT return `...' next.
4466 Replaces LEN characters from buffer. */
4467
4468 static void
4469 setup_for_ellipsis (struct it *it, int len)
4470 {
4471 /* Use the display table definition for `...'. Invalid glyphs
4472 will be handled by the method returning elements from dpvec. */
4473 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4474 {
4475 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4476 it->dpvec = v->u.contents;
4477 it->dpend = v->u.contents + v->header.size;
4478 }
4479 else
4480 {
4481 /* Default `...'. */
4482 it->dpvec = default_invis_vector;
4483 it->dpend = default_invis_vector + 3;
4484 }
4485
4486 it->dpvec_char_len = len;
4487 it->current.dpvec_index = 0;
4488 it->dpvec_face_id = -1;
4489
4490 /* Remember the current face id in case glyphs specify faces.
4491 IT's face is restored in set_iterator_to_next.
4492 saved_face_id was set to preceding char's face in handle_stop. */
4493 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4494 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4495
4496 it->method = GET_FROM_DISPLAY_VECTOR;
4497 it->ellipsis_p = 1;
4498 }
4499
4500
4501 \f
4502 /***********************************************************************
4503 'display' property
4504 ***********************************************************************/
4505
4506 /* Set up iterator IT from `display' property at its current position.
4507 Called from handle_stop.
4508 We return HANDLED_RETURN if some part of the display property
4509 overrides the display of the buffer text itself.
4510 Otherwise we return HANDLED_NORMALLY. */
4511
4512 static enum prop_handled
4513 handle_display_prop (struct it *it)
4514 {
4515 Lisp_Object propval, object, overlay;
4516 struct text_pos *position;
4517 ptrdiff_t bufpos;
4518 /* Nonzero if some property replaces the display of the text itself. */
4519 int display_replaced_p = 0;
4520
4521 if (STRINGP (it->string))
4522 {
4523 object = it->string;
4524 position = &it->current.string_pos;
4525 bufpos = CHARPOS (it->current.pos);
4526 }
4527 else
4528 {
4529 XSETWINDOW (object, it->w);
4530 position = &it->current.pos;
4531 bufpos = CHARPOS (*position);
4532 }
4533
4534 /* Reset those iterator values set from display property values. */
4535 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4536 it->space_width = Qnil;
4537 it->font_height = Qnil;
4538 it->voffset = 0;
4539
4540 /* We don't support recursive `display' properties, i.e. string
4541 values that have a string `display' property, that have a string
4542 `display' property etc. */
4543 if (!it->string_from_display_prop_p)
4544 it->area = TEXT_AREA;
4545
4546 propval = get_char_property_and_overlay (make_number (position->charpos),
4547 Qdisplay, object, &overlay);
4548 if (NILP (propval))
4549 return HANDLED_NORMALLY;
4550 /* Now OVERLAY is the overlay that gave us this property, or nil
4551 if it was a text property. */
4552
4553 if (!STRINGP (it->string))
4554 object = it->w->contents;
4555
4556 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4557 position, bufpos,
4558 FRAME_WINDOW_P (it->f));
4559
4560 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4561 }
4562
4563 /* Subroutine of handle_display_prop. Returns non-zero if the display
4564 specification in SPEC is a replacing specification, i.e. it would
4565 replace the text covered by `display' property with something else,
4566 such as an image or a display string. If SPEC includes any kind or
4567 `(space ...) specification, the value is 2; this is used by
4568 compute_display_string_pos, which see.
4569
4570 See handle_single_display_spec for documentation of arguments.
4571 frame_window_p is non-zero if the window being redisplayed is on a
4572 GUI frame; this argument is used only if IT is NULL, see below.
4573
4574 IT can be NULL, if this is called by the bidi reordering code
4575 through compute_display_string_pos, which see. In that case, this
4576 function only examines SPEC, but does not otherwise "handle" it, in
4577 the sense that it doesn't set up members of IT from the display
4578 spec. */
4579 static int
4580 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4581 Lisp_Object overlay, struct text_pos *position,
4582 ptrdiff_t bufpos, int frame_window_p)
4583 {
4584 int replacing_p = 0;
4585 int rv;
4586
4587 if (CONSP (spec)
4588 /* Simple specifications. */
4589 && !EQ (XCAR (spec), Qimage)
4590 && !EQ (XCAR (spec), Qspace)
4591 && !EQ (XCAR (spec), Qwhen)
4592 && !EQ (XCAR (spec), Qslice)
4593 && !EQ (XCAR (spec), Qspace_width)
4594 && !EQ (XCAR (spec), Qheight)
4595 && !EQ (XCAR (spec), Qraise)
4596 /* Marginal area specifications. */
4597 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4598 && !EQ (XCAR (spec), Qleft_fringe)
4599 && !EQ (XCAR (spec), Qright_fringe)
4600 && !NILP (XCAR (spec)))
4601 {
4602 for (; CONSP (spec); spec = XCDR (spec))
4603 {
4604 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4605 overlay, position, bufpos,
4606 replacing_p, frame_window_p)))
4607 {
4608 replacing_p = rv;
4609 /* If some text in a string is replaced, `position' no
4610 longer points to the position of `object'. */
4611 if (!it || STRINGP (object))
4612 break;
4613 }
4614 }
4615 }
4616 else if (VECTORP (spec))
4617 {
4618 ptrdiff_t i;
4619 for (i = 0; i < ASIZE (spec); ++i)
4620 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4621 overlay, position, bufpos,
4622 replacing_p, frame_window_p)))
4623 {
4624 replacing_p = rv;
4625 /* If some text in a string is replaced, `position' no
4626 longer points to the position of `object'. */
4627 if (!it || STRINGP (object))
4628 break;
4629 }
4630 }
4631 else
4632 {
4633 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4634 position, bufpos, 0,
4635 frame_window_p)))
4636 replacing_p = rv;
4637 }
4638
4639 return replacing_p;
4640 }
4641
4642 /* Value is the position of the end of the `display' property starting
4643 at START_POS in OBJECT. */
4644
4645 static struct text_pos
4646 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4647 {
4648 Lisp_Object end;
4649 struct text_pos end_pos;
4650
4651 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4652 Qdisplay, object, Qnil);
4653 CHARPOS (end_pos) = XFASTINT (end);
4654 if (STRINGP (object))
4655 compute_string_pos (&end_pos, start_pos, it->string);
4656 else
4657 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4658
4659 return end_pos;
4660 }
4661
4662
4663 /* Set up IT from a single `display' property specification SPEC. OBJECT
4664 is the object in which the `display' property was found. *POSITION
4665 is the position in OBJECT at which the `display' property was found.
4666 BUFPOS is the buffer position of OBJECT (different from POSITION if
4667 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4668 previously saw a display specification which already replaced text
4669 display with something else, for example an image; we ignore such
4670 properties after the first one has been processed.
4671
4672 OVERLAY is the overlay this `display' property came from,
4673 or nil if it was a text property.
4674
4675 If SPEC is a `space' or `image' specification, and in some other
4676 cases too, set *POSITION to the position where the `display'
4677 property ends.
4678
4679 If IT is NULL, only examine the property specification in SPEC, but
4680 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4681 is intended to be displayed in a window on a GUI frame.
4682
4683 Value is non-zero if something was found which replaces the display
4684 of buffer or string text. */
4685
4686 static int
4687 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, int display_replaced_p,
4690 int frame_window_p)
4691 {
4692 Lisp_Object form;
4693 Lisp_Object location, value;
4694 struct text_pos start_pos = *position;
4695 int valid_p;
4696
4697 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4698 If the result is non-nil, use VALUE instead of SPEC. */
4699 form = Qt;
4700 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4701 {
4702 spec = XCDR (spec);
4703 if (!CONSP (spec))
4704 return 0;
4705 form = XCAR (spec);
4706 spec = XCDR (spec);
4707 }
4708
4709 if (!NILP (form) && !EQ (form, Qt))
4710 {
4711 ptrdiff_t count = SPECPDL_INDEX ();
4712 struct gcpro gcpro1;
4713
4714 /* Bind `object' to the object having the `display' property, a
4715 buffer or string. Bind `position' to the position in the
4716 object where the property was found, and `buffer-position'
4717 to the current position in the buffer. */
4718
4719 if (NILP (object))
4720 XSETBUFFER (object, current_buffer);
4721 specbind (Qobject, object);
4722 specbind (Qposition, make_number (CHARPOS (*position)));
4723 specbind (Qbuffer_position, make_number (bufpos));
4724 GCPRO1 (form);
4725 form = safe_eval (form);
4726 UNGCPRO;
4727 unbind_to (count, Qnil);
4728 }
4729
4730 if (NILP (form))
4731 return 0;
4732
4733 /* Handle `(height HEIGHT)' specifications. */
4734 if (CONSP (spec)
4735 && EQ (XCAR (spec), Qheight)
4736 && CONSP (XCDR (spec)))
4737 {
4738 if (it)
4739 {
4740 if (!FRAME_WINDOW_P (it->f))
4741 return 0;
4742
4743 it->font_height = XCAR (XCDR (spec));
4744 if (!NILP (it->font_height))
4745 {
4746 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4747 int new_height = -1;
4748
4749 if (CONSP (it->font_height)
4750 && (EQ (XCAR (it->font_height), Qplus)
4751 || EQ (XCAR (it->font_height), Qminus))
4752 && CONSP (XCDR (it->font_height))
4753 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4754 {
4755 /* `(+ N)' or `(- N)' where N is an integer. */
4756 int steps = XINT (XCAR (XCDR (it->font_height)));
4757 if (EQ (XCAR (it->font_height), Qplus))
4758 steps = - steps;
4759 it->face_id = smaller_face (it->f, it->face_id, steps);
4760 }
4761 else if (FUNCTIONP (it->font_height))
4762 {
4763 /* Call function with current height as argument.
4764 Value is the new height. */
4765 Lisp_Object height;
4766 height = safe_call1 (it->font_height,
4767 face->lface[LFACE_HEIGHT_INDEX]);
4768 if (NUMBERP (height))
4769 new_height = XFLOATINT (height);
4770 }
4771 else if (NUMBERP (it->font_height))
4772 {
4773 /* Value is a multiple of the canonical char height. */
4774 struct face *f;
4775
4776 f = FACE_FROM_ID (it->f,
4777 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4778 new_height = (XFLOATINT (it->font_height)
4779 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4780 }
4781 else
4782 {
4783 /* Evaluate IT->font_height with `height' bound to the
4784 current specified height to get the new height. */
4785 ptrdiff_t count = SPECPDL_INDEX ();
4786
4787 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4788 value = safe_eval (it->font_height);
4789 unbind_to (count, Qnil);
4790
4791 if (NUMBERP (value))
4792 new_height = XFLOATINT (value);
4793 }
4794
4795 if (new_height > 0)
4796 it->face_id = face_with_height (it->f, it->face_id, new_height);
4797 }
4798 }
4799
4800 return 0;
4801 }
4802
4803 /* Handle `(space-width WIDTH)'. */
4804 if (CONSP (spec)
4805 && EQ (XCAR (spec), Qspace_width)
4806 && CONSP (XCDR (spec)))
4807 {
4808 if (it)
4809 {
4810 if (!FRAME_WINDOW_P (it->f))
4811 return 0;
4812
4813 value = XCAR (XCDR (spec));
4814 if (NUMBERP (value) && XFLOATINT (value) > 0)
4815 it->space_width = value;
4816 }
4817
4818 return 0;
4819 }
4820
4821 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4822 if (CONSP (spec)
4823 && EQ (XCAR (spec), Qslice))
4824 {
4825 Lisp_Object tem;
4826
4827 if (it)
4828 {
4829 if (!FRAME_WINDOW_P (it->f))
4830 return 0;
4831
4832 if (tem = XCDR (spec), CONSP (tem))
4833 {
4834 it->slice.x = XCAR (tem);
4835 if (tem = XCDR (tem), CONSP (tem))
4836 {
4837 it->slice.y = XCAR (tem);
4838 if (tem = XCDR (tem), CONSP (tem))
4839 {
4840 it->slice.width = XCAR (tem);
4841 if (tem = XCDR (tem), CONSP (tem))
4842 it->slice.height = XCAR (tem);
4843 }
4844 }
4845 }
4846 }
4847
4848 return 0;
4849 }
4850
4851 /* Handle `(raise FACTOR)'. */
4852 if (CONSP (spec)
4853 && EQ (XCAR (spec), Qraise)
4854 && CONSP (XCDR (spec)))
4855 {
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 return 0;
4860
4861 #ifdef HAVE_WINDOW_SYSTEM
4862 value = XCAR (XCDR (spec));
4863 if (NUMBERP (value))
4864 {
4865 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4866 it->voffset = - (XFLOATINT (value)
4867 * (FONT_HEIGHT (face->font)));
4868 }
4869 #endif /* HAVE_WINDOW_SYSTEM */
4870 }
4871
4872 return 0;
4873 }
4874
4875 /* Don't handle the other kinds of display specifications
4876 inside a string that we got from a `display' property. */
4877 if (it && it->string_from_display_prop_p)
4878 return 0;
4879
4880 /* Characters having this form of property are not displayed, so
4881 we have to find the end of the property. */
4882 if (it)
4883 {
4884 start_pos = *position;
4885 *position = display_prop_end (it, object, start_pos);
4886 }
4887 value = Qnil;
4888
4889 /* Stop the scan at that end position--we assume that all
4890 text properties change there. */
4891 if (it)
4892 it->stop_charpos = position->charpos;
4893
4894 /* Handle `(left-fringe BITMAP [FACE])'
4895 and `(right-fringe BITMAP [FACE])'. */
4896 if (CONSP (spec)
4897 && (EQ (XCAR (spec), Qleft_fringe)
4898 || EQ (XCAR (spec), Qright_fringe))
4899 && CONSP (XCDR (spec)))
4900 {
4901 int fringe_bitmap;
4902
4903 if (it)
4904 {
4905 if (!FRAME_WINDOW_P (it->f))
4906 /* If we return here, POSITION has been advanced
4907 across the text with this property. */
4908 {
4909 /* Synchronize the bidi iterator with POSITION. This is
4910 needed because we are not going to push the iterator
4911 on behalf of this display property, so there will be
4912 no pop_it call to do this synchronization for us. */
4913 if (it->bidi_p)
4914 {
4915 it->position = *position;
4916 iterate_out_of_display_property (it);
4917 *position = it->position;
4918 }
4919 return 1;
4920 }
4921 }
4922 else if (!frame_window_p)
4923 return 1;
4924
4925 #ifdef HAVE_WINDOW_SYSTEM
4926 value = XCAR (XCDR (spec));
4927 if (!SYMBOLP (value)
4928 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4929 /* If we return here, POSITION has been advanced
4930 across the text with this property. */
4931 {
4932 if (it && it->bidi_p)
4933 {
4934 it->position = *position;
4935 iterate_out_of_display_property (it);
4936 *position = it->position;
4937 }
4938 return 1;
4939 }
4940
4941 if (it)
4942 {
4943 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4944
4945 if (CONSP (XCDR (XCDR (spec))))
4946 {
4947 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4948 int face_id2 = lookup_derived_face (it->f, face_name,
4949 FRINGE_FACE_ID, 0);
4950 if (face_id2 >= 0)
4951 face_id = face_id2;
4952 }
4953
4954 /* Save current settings of IT so that we can restore them
4955 when we are finished with the glyph property value. */
4956 push_it (it, position);
4957
4958 it->area = TEXT_AREA;
4959 it->what = IT_IMAGE;
4960 it->image_id = -1; /* no image */
4961 it->position = start_pos;
4962 it->object = NILP (object) ? it->w->contents : object;
4963 it->method = GET_FROM_IMAGE;
4964 it->from_overlay = Qnil;
4965 it->face_id = face_id;
4966 it->from_disp_prop_p = 1;
4967
4968 /* Say that we haven't consumed the characters with
4969 `display' property yet. The call to pop_it in
4970 set_iterator_to_next will clean this up. */
4971 *position = start_pos;
4972
4973 if (EQ (XCAR (spec), Qleft_fringe))
4974 {
4975 it->left_user_fringe_bitmap = fringe_bitmap;
4976 it->left_user_fringe_face_id = face_id;
4977 }
4978 else
4979 {
4980 it->right_user_fringe_bitmap = fringe_bitmap;
4981 it->right_user_fringe_face_id = face_id;
4982 }
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 return 1;
4986 }
4987
4988 /* Prepare to handle `((margin left-margin) ...)',
4989 `((margin right-margin) ...)' and `((margin nil) ...)'
4990 prefixes for display specifications. */
4991 location = Qunbound;
4992 if (CONSP (spec) && CONSP (XCAR (spec)))
4993 {
4994 Lisp_Object tem;
4995
4996 value = XCDR (spec);
4997 if (CONSP (value))
4998 value = XCAR (value);
4999
5000 tem = XCAR (spec);
5001 if (EQ (XCAR (tem), Qmargin)
5002 && (tem = XCDR (tem),
5003 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5004 (NILP (tem)
5005 || EQ (tem, Qleft_margin)
5006 || EQ (tem, Qright_margin))))
5007 location = tem;
5008 }
5009
5010 if (EQ (location, Qunbound))
5011 {
5012 location = Qnil;
5013 value = spec;
5014 }
5015
5016 /* After this point, VALUE is the property after any
5017 margin prefix has been stripped. It must be a string,
5018 an image specification, or `(space ...)'.
5019
5020 LOCATION specifies where to display: `left-margin',
5021 `right-margin' or nil. */
5022
5023 valid_p = (STRINGP (value)
5024 #ifdef HAVE_WINDOW_SYSTEM
5025 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5026 && valid_image_p (value))
5027 #endif /* not HAVE_WINDOW_SYSTEM */
5028 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5029
5030 if (valid_p && !display_replaced_p)
5031 {
5032 int retval = 1;
5033
5034 if (!it)
5035 {
5036 /* Callers need to know whether the display spec is any kind
5037 of `(space ...)' spec that is about to affect text-area
5038 display. */
5039 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5040 retval = 2;
5041 return retval;
5042 }
5043
5044 /* Save current settings of IT so that we can restore them
5045 when we are finished with the glyph property value. */
5046 push_it (it, position);
5047 it->from_overlay = overlay;
5048 it->from_disp_prop_p = 1;
5049
5050 if (NILP (location))
5051 it->area = TEXT_AREA;
5052 else if (EQ (location, Qleft_margin))
5053 it->area = LEFT_MARGIN_AREA;
5054 else
5055 it->area = RIGHT_MARGIN_AREA;
5056
5057 if (STRINGP (value))
5058 {
5059 it->string = value;
5060 it->multibyte_p = STRING_MULTIBYTE (it->string);
5061 it->current.overlay_string_index = -1;
5062 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5063 it->end_charpos = it->string_nchars = SCHARS (it->string);
5064 it->method = GET_FROM_STRING;
5065 it->stop_charpos = 0;
5066 it->prev_stop = 0;
5067 it->base_level_stop = 0;
5068 it->string_from_display_prop_p = 1;
5069 /* Say that we haven't consumed the characters with
5070 `display' property yet. The call to pop_it in
5071 set_iterator_to_next will clean this up. */
5072 if (BUFFERP (object))
5073 *position = start_pos;
5074
5075 /* Force paragraph direction to be that of the parent
5076 object. If the parent object's paragraph direction is
5077 not yet determined, default to L2R. */
5078 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5079 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5080 else
5081 it->paragraph_embedding = L2R;
5082
5083 /* Set up the bidi iterator for this display string. */
5084 if (it->bidi_p)
5085 {
5086 it->bidi_it.string.lstring = it->string;
5087 it->bidi_it.string.s = NULL;
5088 it->bidi_it.string.schars = it->end_charpos;
5089 it->bidi_it.string.bufpos = bufpos;
5090 it->bidi_it.string.from_disp_str = 1;
5091 it->bidi_it.string.unibyte = !it->multibyte_p;
5092 it->bidi_it.w = it->w;
5093 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5094 }
5095 }
5096 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5097 {
5098 it->method = GET_FROM_STRETCH;
5099 it->object = value;
5100 *position = it->position = start_pos;
5101 retval = 1 + (it->area == TEXT_AREA);
5102 }
5103 #ifdef HAVE_WINDOW_SYSTEM
5104 else
5105 {
5106 it->what = IT_IMAGE;
5107 it->image_id = lookup_image (it->f, value);
5108 it->position = start_pos;
5109 it->object = NILP (object) ? it->w->contents : object;
5110 it->method = GET_FROM_IMAGE;
5111
5112 /* Say that we haven't consumed the characters with
5113 `display' property yet. The call to pop_it in
5114 set_iterator_to_next will clean this up. */
5115 *position = start_pos;
5116 }
5117 #endif /* HAVE_WINDOW_SYSTEM */
5118
5119 return retval;
5120 }
5121
5122 /* Invalid property or property not supported. Restore
5123 POSITION to what it was before. */
5124 *position = start_pos;
5125 return 0;
5126 }
5127
5128 /* Check if PROP is a display property value whose text should be
5129 treated as intangible. OVERLAY is the overlay from which PROP
5130 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5131 specify the buffer position covered by PROP. */
5132
5133 int
5134 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5135 ptrdiff_t charpos, ptrdiff_t bytepos)
5136 {
5137 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5138 struct text_pos position;
5139
5140 SET_TEXT_POS (position, charpos, bytepos);
5141 return handle_display_spec (NULL, prop, Qnil, overlay,
5142 &position, charpos, frame_window_p);
5143 }
5144
5145
5146 /* Return 1 if PROP is a display sub-property value containing STRING.
5147
5148 Implementation note: this and the following function are really
5149 special cases of handle_display_spec and
5150 handle_single_display_spec, and should ideally use the same code.
5151 Until they do, these two pairs must be consistent and must be
5152 modified in sync. */
5153
5154 static int
5155 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5156 {
5157 if (EQ (string, prop))
5158 return 1;
5159
5160 /* Skip over `when FORM'. */
5161 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5162 {
5163 prop = XCDR (prop);
5164 if (!CONSP (prop))
5165 return 0;
5166 /* Actually, the condition following `when' should be eval'ed,
5167 like handle_single_display_spec does, and we should return
5168 zero if it evaluates to nil. However, this function is
5169 called only when the buffer was already displayed and some
5170 glyph in the glyph matrix was found to come from a display
5171 string. Therefore, the condition was already evaluated, and
5172 the result was non-nil, otherwise the display string wouldn't
5173 have been displayed and we would have never been called for
5174 this property. Thus, we can skip the evaluation and assume
5175 its result is non-nil. */
5176 prop = XCDR (prop);
5177 }
5178
5179 if (CONSP (prop))
5180 /* Skip over `margin LOCATION'. */
5181 if (EQ (XCAR (prop), Qmargin))
5182 {
5183 prop = XCDR (prop);
5184 if (!CONSP (prop))
5185 return 0;
5186
5187 prop = XCDR (prop);
5188 if (!CONSP (prop))
5189 return 0;
5190 }
5191
5192 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5193 }
5194
5195
5196 /* Return 1 if STRING appears in the `display' property PROP. */
5197
5198 static int
5199 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5200 {
5201 if (CONSP (prop)
5202 && !EQ (XCAR (prop), Qwhen)
5203 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5204 {
5205 /* A list of sub-properties. */
5206 while (CONSP (prop))
5207 {
5208 if (single_display_spec_string_p (XCAR (prop), string))
5209 return 1;
5210 prop = XCDR (prop);
5211 }
5212 }
5213 else if (VECTORP (prop))
5214 {
5215 /* A vector of sub-properties. */
5216 ptrdiff_t i;
5217 for (i = 0; i < ASIZE (prop); ++i)
5218 if (single_display_spec_string_p (AREF (prop, i), string))
5219 return 1;
5220 }
5221 else
5222 return single_display_spec_string_p (prop, string);
5223
5224 return 0;
5225 }
5226
5227 /* Look for STRING in overlays and text properties in the current
5228 buffer, between character positions FROM and TO (excluding TO).
5229 BACK_P non-zero means look back (in this case, TO is supposed to be
5230 less than FROM).
5231 Value is the first character position where STRING was found, or
5232 zero if it wasn't found before hitting TO.
5233
5234 This function may only use code that doesn't eval because it is
5235 called asynchronously from note_mouse_highlight. */
5236
5237 static ptrdiff_t
5238 string_buffer_position_lim (Lisp_Object string,
5239 ptrdiff_t from, ptrdiff_t to, int back_p)
5240 {
5241 Lisp_Object limit, prop, pos;
5242 int found = 0;
5243
5244 pos = make_number (max (from, BEGV));
5245
5246 if (!back_p) /* looking forward */
5247 {
5248 limit = make_number (min (to, ZV));
5249 while (!found && !EQ (pos, limit))
5250 {
5251 prop = Fget_char_property (pos, Qdisplay, Qnil);
5252 if (!NILP (prop) && display_prop_string_p (prop, string))
5253 found = 1;
5254 else
5255 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5256 limit);
5257 }
5258 }
5259 else /* looking back */
5260 {
5261 limit = make_number (max (to, BEGV));
5262 while (!found && !EQ (pos, limit))
5263 {
5264 prop = Fget_char_property (pos, Qdisplay, Qnil);
5265 if (!NILP (prop) && display_prop_string_p (prop, string))
5266 found = 1;
5267 else
5268 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5269 limit);
5270 }
5271 }
5272
5273 return found ? XINT (pos) : 0;
5274 }
5275
5276 /* Determine which buffer position in current buffer STRING comes from.
5277 AROUND_CHARPOS is an approximate position where it could come from.
5278 Value is the buffer position or 0 if it couldn't be determined.
5279
5280 This function is necessary because we don't record buffer positions
5281 in glyphs generated from strings (to keep struct glyph small).
5282 This function may only use code that doesn't eval because it is
5283 called asynchronously from note_mouse_highlight. */
5284
5285 static ptrdiff_t
5286 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5287 {
5288 const int MAX_DISTANCE = 1000;
5289 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5290 around_charpos + MAX_DISTANCE,
5291 0);
5292
5293 if (!found)
5294 found = string_buffer_position_lim (string, around_charpos,
5295 around_charpos - MAX_DISTANCE, 1);
5296 return found;
5297 }
5298
5299
5300 \f
5301 /***********************************************************************
5302 `composition' property
5303 ***********************************************************************/
5304
5305 /* Set up iterator IT from `composition' property at its current
5306 position. Called from handle_stop. */
5307
5308 static enum prop_handled
5309 handle_composition_prop (struct it *it)
5310 {
5311 Lisp_Object prop, string;
5312 ptrdiff_t pos, pos_byte, start, end;
5313
5314 if (STRINGP (it->string))
5315 {
5316 unsigned char *s;
5317
5318 pos = IT_STRING_CHARPOS (*it);
5319 pos_byte = IT_STRING_BYTEPOS (*it);
5320 string = it->string;
5321 s = SDATA (string) + pos_byte;
5322 it->c = STRING_CHAR (s);
5323 }
5324 else
5325 {
5326 pos = IT_CHARPOS (*it);
5327 pos_byte = IT_BYTEPOS (*it);
5328 string = Qnil;
5329 it->c = FETCH_CHAR (pos_byte);
5330 }
5331
5332 /* If there's a valid composition and point is not inside of the
5333 composition (in the case that the composition is from the current
5334 buffer), draw a glyph composed from the composition components. */
5335 if (find_composition (pos, -1, &start, &end, &prop, string)
5336 && composition_valid_p (start, end, prop)
5337 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5338 {
5339 if (start < pos)
5340 /* As we can't handle this situation (perhaps font-lock added
5341 a new composition), we just return here hoping that next
5342 redisplay will detect this composition much earlier. */
5343 return HANDLED_NORMALLY;
5344 if (start != pos)
5345 {
5346 if (STRINGP (it->string))
5347 pos_byte = string_char_to_byte (it->string, start);
5348 else
5349 pos_byte = CHAR_TO_BYTE (start);
5350 }
5351 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5352 prop, string);
5353
5354 if (it->cmp_it.id >= 0)
5355 {
5356 it->cmp_it.ch = -1;
5357 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5358 it->cmp_it.nglyphs = -1;
5359 }
5360 }
5361
5362 return HANDLED_NORMALLY;
5363 }
5364
5365
5366 \f
5367 /***********************************************************************
5368 Overlay strings
5369 ***********************************************************************/
5370
5371 /* The following structure is used to record overlay strings for
5372 later sorting in load_overlay_strings. */
5373
5374 struct overlay_entry
5375 {
5376 Lisp_Object overlay;
5377 Lisp_Object string;
5378 EMACS_INT priority;
5379 int after_string_p;
5380 };
5381
5382
5383 /* Set up iterator IT from overlay strings at its current position.
5384 Called from handle_stop. */
5385
5386 static enum prop_handled
5387 handle_overlay_change (struct it *it)
5388 {
5389 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5390 return HANDLED_RECOMPUTE_PROPS;
5391 else
5392 return HANDLED_NORMALLY;
5393 }
5394
5395
5396 /* Set up the next overlay string for delivery by IT, if there is an
5397 overlay string to deliver. Called by set_iterator_to_next when the
5398 end of the current overlay string is reached. If there are more
5399 overlay strings to display, IT->string and
5400 IT->current.overlay_string_index are set appropriately here.
5401 Otherwise IT->string is set to nil. */
5402
5403 static void
5404 next_overlay_string (struct it *it)
5405 {
5406 ++it->current.overlay_string_index;
5407 if (it->current.overlay_string_index == it->n_overlay_strings)
5408 {
5409 /* No more overlay strings. Restore IT's settings to what
5410 they were before overlay strings were processed, and
5411 continue to deliver from current_buffer. */
5412
5413 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5414 pop_it (it);
5415 eassert (it->sp > 0
5416 || (NILP (it->string)
5417 && it->method == GET_FROM_BUFFER
5418 && it->stop_charpos >= BEGV
5419 && it->stop_charpos <= it->end_charpos));
5420 it->current.overlay_string_index = -1;
5421 it->n_overlay_strings = 0;
5422 it->overlay_strings_charpos = -1;
5423 /* If there's an empty display string on the stack, pop the
5424 stack, to resync the bidi iterator with IT's position. Such
5425 empty strings are pushed onto the stack in
5426 get_overlay_strings_1. */
5427 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5428 pop_it (it);
5429
5430 /* If we're at the end of the buffer, record that we have
5431 processed the overlay strings there already, so that
5432 next_element_from_buffer doesn't try it again. */
5433 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5434 it->overlay_strings_at_end_processed_p = 1;
5435 }
5436 else
5437 {
5438 /* There are more overlay strings to process. If
5439 IT->current.overlay_string_index has advanced to a position
5440 where we must load IT->overlay_strings with more strings, do
5441 it. We must load at the IT->overlay_strings_charpos where
5442 IT->n_overlay_strings was originally computed; when invisible
5443 text is present, this might not be IT_CHARPOS (Bug#7016). */
5444 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5445
5446 if (it->current.overlay_string_index && i == 0)
5447 load_overlay_strings (it, it->overlay_strings_charpos);
5448
5449 /* Initialize IT to deliver display elements from the overlay
5450 string. */
5451 it->string = it->overlay_strings[i];
5452 it->multibyte_p = STRING_MULTIBYTE (it->string);
5453 SET_TEXT_POS (it->current.string_pos, 0, 0);
5454 it->method = GET_FROM_STRING;
5455 it->stop_charpos = 0;
5456 it->end_charpos = SCHARS (it->string);
5457 if (it->cmp_it.stop_pos >= 0)
5458 it->cmp_it.stop_pos = 0;
5459 it->prev_stop = 0;
5460 it->base_level_stop = 0;
5461
5462 /* Set up the bidi iterator for this overlay string. */
5463 if (it->bidi_p)
5464 {
5465 it->bidi_it.string.lstring = it->string;
5466 it->bidi_it.string.s = NULL;
5467 it->bidi_it.string.schars = SCHARS (it->string);
5468 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5469 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5470 it->bidi_it.string.unibyte = !it->multibyte_p;
5471 it->bidi_it.w = it->w;
5472 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5473 }
5474 }
5475
5476 CHECK_IT (it);
5477 }
5478
5479
5480 /* Compare two overlay_entry structures E1 and E2. Used as a
5481 comparison function for qsort in load_overlay_strings. Overlay
5482 strings for the same position are sorted so that
5483
5484 1. All after-strings come in front of before-strings, except
5485 when they come from the same overlay.
5486
5487 2. Within after-strings, strings are sorted so that overlay strings
5488 from overlays with higher priorities come first.
5489
5490 2. Within before-strings, strings are sorted so that overlay
5491 strings from overlays with higher priorities come last.
5492
5493 Value is analogous to strcmp. */
5494
5495
5496 static int
5497 compare_overlay_entries (const void *e1, const void *e2)
5498 {
5499 struct overlay_entry const *entry1 = e1;
5500 struct overlay_entry const *entry2 = e2;
5501 int result;
5502
5503 if (entry1->after_string_p != entry2->after_string_p)
5504 {
5505 /* Let after-strings appear in front of before-strings if
5506 they come from different overlays. */
5507 if (EQ (entry1->overlay, entry2->overlay))
5508 result = entry1->after_string_p ? 1 : -1;
5509 else
5510 result = entry1->after_string_p ? -1 : 1;
5511 }
5512 else if (entry1->priority != entry2->priority)
5513 {
5514 if (entry1->after_string_p)
5515 /* After-strings sorted in order of decreasing priority. */
5516 result = entry2->priority < entry1->priority ? -1 : 1;
5517 else
5518 /* Before-strings sorted in order of increasing priority. */
5519 result = entry1->priority < entry2->priority ? -1 : 1;
5520 }
5521 else
5522 result = 0;
5523
5524 return result;
5525 }
5526
5527
5528 /* Load the vector IT->overlay_strings with overlay strings from IT's
5529 current buffer position, or from CHARPOS if that is > 0. Set
5530 IT->n_overlays to the total number of overlay strings found.
5531
5532 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5533 a time. On entry into load_overlay_strings,
5534 IT->current.overlay_string_index gives the number of overlay
5535 strings that have already been loaded by previous calls to this
5536 function.
5537
5538 IT->add_overlay_start contains an additional overlay start
5539 position to consider for taking overlay strings from, if non-zero.
5540 This position comes into play when the overlay has an `invisible'
5541 property, and both before and after-strings. When we've skipped to
5542 the end of the overlay, because of its `invisible' property, we
5543 nevertheless want its before-string to appear.
5544 IT->add_overlay_start will contain the overlay start position
5545 in this case.
5546
5547 Overlay strings are sorted so that after-string strings come in
5548 front of before-string strings. Within before and after-strings,
5549 strings are sorted by overlay priority. See also function
5550 compare_overlay_entries. */
5551
5552 static void
5553 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5554 {
5555 Lisp_Object overlay, window, str, invisible;
5556 struct Lisp_Overlay *ov;
5557 ptrdiff_t start, end;
5558 ptrdiff_t size = 20;
5559 ptrdiff_t n = 0, i, j;
5560 int invis_p;
5561 struct overlay_entry *entries = alloca (size * sizeof *entries);
5562 USE_SAFE_ALLOCA;
5563
5564 if (charpos <= 0)
5565 charpos = IT_CHARPOS (*it);
5566
5567 /* Append the overlay string STRING of overlay OVERLAY to vector
5568 `entries' which has size `size' and currently contains `n'
5569 elements. AFTER_P non-zero means STRING is an after-string of
5570 OVERLAY. */
5571 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5572 do \
5573 { \
5574 Lisp_Object priority; \
5575 \
5576 if (n == size) \
5577 { \
5578 struct overlay_entry *old = entries; \
5579 SAFE_NALLOCA (entries, 2, size); \
5580 memcpy (entries, old, size * sizeof *entries); \
5581 size *= 2; \
5582 } \
5583 \
5584 entries[n].string = (STRING); \
5585 entries[n].overlay = (OVERLAY); \
5586 priority = Foverlay_get ((OVERLAY), Qpriority); \
5587 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5588 entries[n].after_string_p = (AFTER_P); \
5589 ++n; \
5590 } \
5591 while (0)
5592
5593 /* Process overlay before the overlay center. */
5594 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5595 {
5596 XSETMISC (overlay, ov);
5597 eassert (OVERLAYP (overlay));
5598 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5599 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5600
5601 if (end < charpos)
5602 break;
5603
5604 /* Skip this overlay if it doesn't start or end at IT's current
5605 position. */
5606 if (end != charpos && start != charpos)
5607 continue;
5608
5609 /* Skip this overlay if it doesn't apply to IT->w. */
5610 window = Foverlay_get (overlay, Qwindow);
5611 if (WINDOWP (window) && XWINDOW (window) != it->w)
5612 continue;
5613
5614 /* If the text ``under'' the overlay is invisible, both before-
5615 and after-strings from this overlay are visible; start and
5616 end position are indistinguishable. */
5617 invisible = Foverlay_get (overlay, Qinvisible);
5618 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5619
5620 /* If overlay has a non-empty before-string, record it. */
5621 if ((start == charpos || (end == charpos && invis_p))
5622 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5623 && SCHARS (str))
5624 RECORD_OVERLAY_STRING (overlay, str, 0);
5625
5626 /* If overlay has a non-empty after-string, record it. */
5627 if ((end == charpos || (start == charpos && invis_p))
5628 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5629 && SCHARS (str))
5630 RECORD_OVERLAY_STRING (overlay, str, 1);
5631 }
5632
5633 /* Process overlays after the overlay center. */
5634 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5635 {
5636 XSETMISC (overlay, ov);
5637 eassert (OVERLAYP (overlay));
5638 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5639 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5640
5641 if (start > charpos)
5642 break;
5643
5644 /* Skip this overlay if it doesn't start or end at IT's current
5645 position. */
5646 if (end != charpos && start != charpos)
5647 continue;
5648
5649 /* Skip this overlay if it doesn't apply to IT->w. */
5650 window = Foverlay_get (overlay, Qwindow);
5651 if (WINDOWP (window) && XWINDOW (window) != it->w)
5652 continue;
5653
5654 /* If the text ``under'' the overlay is invisible, it has a zero
5655 dimension, and both before- and after-strings apply. */
5656 invisible = Foverlay_get (overlay, Qinvisible);
5657 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5658
5659 /* If overlay has a non-empty before-string, record it. */
5660 if ((start == charpos || (end == charpos && invis_p))
5661 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5662 && SCHARS (str))
5663 RECORD_OVERLAY_STRING (overlay, str, 0);
5664
5665 /* If overlay has a non-empty after-string, record it. */
5666 if ((end == charpos || (start == charpos && invis_p))
5667 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5668 && SCHARS (str))
5669 RECORD_OVERLAY_STRING (overlay, str, 1);
5670 }
5671
5672 #undef RECORD_OVERLAY_STRING
5673
5674 /* Sort entries. */
5675 if (n > 1)
5676 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5677
5678 /* Record number of overlay strings, and where we computed it. */
5679 it->n_overlay_strings = n;
5680 it->overlay_strings_charpos = charpos;
5681
5682 /* IT->current.overlay_string_index is the number of overlay strings
5683 that have already been consumed by IT. Copy some of the
5684 remaining overlay strings to IT->overlay_strings. */
5685 i = 0;
5686 j = it->current.overlay_string_index;
5687 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5688 {
5689 it->overlay_strings[i] = entries[j].string;
5690 it->string_overlays[i++] = entries[j++].overlay;
5691 }
5692
5693 CHECK_IT (it);
5694 SAFE_FREE ();
5695 }
5696
5697
5698 /* Get the first chunk of overlay strings at IT's current buffer
5699 position, or at CHARPOS if that is > 0. Value is non-zero if at
5700 least one overlay string was found. */
5701
5702 static int
5703 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5704 {
5705 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5706 process. This fills IT->overlay_strings with strings, and sets
5707 IT->n_overlay_strings to the total number of strings to process.
5708 IT->pos.overlay_string_index has to be set temporarily to zero
5709 because load_overlay_strings needs this; it must be set to -1
5710 when no overlay strings are found because a zero value would
5711 indicate a position in the first overlay string. */
5712 it->current.overlay_string_index = 0;
5713 load_overlay_strings (it, charpos);
5714
5715 /* If we found overlay strings, set up IT to deliver display
5716 elements from the first one. Otherwise set up IT to deliver
5717 from current_buffer. */
5718 if (it->n_overlay_strings)
5719 {
5720 /* Make sure we know settings in current_buffer, so that we can
5721 restore meaningful values when we're done with the overlay
5722 strings. */
5723 if (compute_stop_p)
5724 compute_stop_pos (it);
5725 eassert (it->face_id >= 0);
5726
5727 /* Save IT's settings. They are restored after all overlay
5728 strings have been processed. */
5729 eassert (!compute_stop_p || it->sp == 0);
5730
5731 /* When called from handle_stop, there might be an empty display
5732 string loaded. In that case, don't bother saving it. But
5733 don't use this optimization with the bidi iterator, since we
5734 need the corresponding pop_it call to resync the bidi
5735 iterator's position with IT's position, after we are done
5736 with the overlay strings. (The corresponding call to pop_it
5737 in case of an empty display string is in
5738 next_overlay_string.) */
5739 if (!(!it->bidi_p
5740 && STRINGP (it->string) && !SCHARS (it->string)))
5741 push_it (it, NULL);
5742
5743 /* Set up IT to deliver display elements from the first overlay
5744 string. */
5745 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5746 it->string = it->overlay_strings[0];
5747 it->from_overlay = Qnil;
5748 it->stop_charpos = 0;
5749 eassert (STRINGP (it->string));
5750 it->end_charpos = SCHARS (it->string);
5751 it->prev_stop = 0;
5752 it->base_level_stop = 0;
5753 it->multibyte_p = STRING_MULTIBYTE (it->string);
5754 it->method = GET_FROM_STRING;
5755 it->from_disp_prop_p = 0;
5756
5757 /* Force paragraph direction to be that of the parent
5758 buffer. */
5759 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5760 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5761 else
5762 it->paragraph_embedding = L2R;
5763
5764 /* Set up the bidi iterator for this overlay string. */
5765 if (it->bidi_p)
5766 {
5767 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5768
5769 it->bidi_it.string.lstring = it->string;
5770 it->bidi_it.string.s = NULL;
5771 it->bidi_it.string.schars = SCHARS (it->string);
5772 it->bidi_it.string.bufpos = pos;
5773 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5774 it->bidi_it.string.unibyte = !it->multibyte_p;
5775 it->bidi_it.w = it->w;
5776 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5777 }
5778 return 1;
5779 }
5780
5781 it->current.overlay_string_index = -1;
5782 return 0;
5783 }
5784
5785 static int
5786 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5787 {
5788 it->string = Qnil;
5789 it->method = GET_FROM_BUFFER;
5790
5791 (void) get_overlay_strings_1 (it, charpos, 1);
5792
5793 CHECK_IT (it);
5794
5795 /* Value is non-zero if we found at least one overlay string. */
5796 return STRINGP (it->string);
5797 }
5798
5799
5800 \f
5801 /***********************************************************************
5802 Saving and restoring state
5803 ***********************************************************************/
5804
5805 /* Save current settings of IT on IT->stack. Called, for example,
5806 before setting up IT for an overlay string, to be able to restore
5807 IT's settings to what they were after the overlay string has been
5808 processed. If POSITION is non-NULL, it is the position to save on
5809 the stack instead of IT->position. */
5810
5811 static void
5812 push_it (struct it *it, struct text_pos *position)
5813 {
5814 struct iterator_stack_entry *p;
5815
5816 eassert (it->sp < IT_STACK_SIZE);
5817 p = it->stack + it->sp;
5818
5819 p->stop_charpos = it->stop_charpos;
5820 p->prev_stop = it->prev_stop;
5821 p->base_level_stop = it->base_level_stop;
5822 p->cmp_it = it->cmp_it;
5823 eassert (it->face_id >= 0);
5824 p->face_id = it->face_id;
5825 p->string = it->string;
5826 p->method = it->method;
5827 p->from_overlay = it->from_overlay;
5828 switch (p->method)
5829 {
5830 case GET_FROM_IMAGE:
5831 p->u.image.object = it->object;
5832 p->u.image.image_id = it->image_id;
5833 p->u.image.slice = it->slice;
5834 break;
5835 case GET_FROM_STRETCH:
5836 p->u.stretch.object = it->object;
5837 break;
5838 }
5839 p->position = position ? *position : it->position;
5840 p->current = it->current;
5841 p->end_charpos = it->end_charpos;
5842 p->string_nchars = it->string_nchars;
5843 p->area = it->area;
5844 p->multibyte_p = it->multibyte_p;
5845 p->avoid_cursor_p = it->avoid_cursor_p;
5846 p->space_width = it->space_width;
5847 p->font_height = it->font_height;
5848 p->voffset = it->voffset;
5849 p->string_from_display_prop_p = it->string_from_display_prop_p;
5850 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5851 p->display_ellipsis_p = 0;
5852 p->line_wrap = it->line_wrap;
5853 p->bidi_p = it->bidi_p;
5854 p->paragraph_embedding = it->paragraph_embedding;
5855 p->from_disp_prop_p = it->from_disp_prop_p;
5856 ++it->sp;
5857
5858 /* Save the state of the bidi iterator as well. */
5859 if (it->bidi_p)
5860 bidi_push_it (&it->bidi_it);
5861 }
5862
5863 static void
5864 iterate_out_of_display_property (struct it *it)
5865 {
5866 int buffer_p = !STRINGP (it->string);
5867 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5868 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5869
5870 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5871
5872 /* Maybe initialize paragraph direction. If we are at the beginning
5873 of a new paragraph, next_element_from_buffer may not have a
5874 chance to do that. */
5875 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5876 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5877 /* prev_stop can be zero, so check against BEGV as well. */
5878 while (it->bidi_it.charpos >= bob
5879 && it->prev_stop <= it->bidi_it.charpos
5880 && it->bidi_it.charpos < CHARPOS (it->position)
5881 && it->bidi_it.charpos < eob)
5882 bidi_move_to_visually_next (&it->bidi_it);
5883 /* Record the stop_pos we just crossed, for when we cross it
5884 back, maybe. */
5885 if (it->bidi_it.charpos > CHARPOS (it->position))
5886 it->prev_stop = CHARPOS (it->position);
5887 /* If we ended up not where pop_it put us, resync IT's
5888 positional members with the bidi iterator. */
5889 if (it->bidi_it.charpos != CHARPOS (it->position))
5890 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5891 if (buffer_p)
5892 it->current.pos = it->position;
5893 else
5894 it->current.string_pos = it->position;
5895 }
5896
5897 /* Restore IT's settings from IT->stack. Called, for example, when no
5898 more overlay strings must be processed, and we return to delivering
5899 display elements from a buffer, or when the end of a string from a
5900 `display' property is reached and we return to delivering display
5901 elements from an overlay string, or from a buffer. */
5902
5903 static void
5904 pop_it (struct it *it)
5905 {
5906 struct iterator_stack_entry *p;
5907 int from_display_prop = it->from_disp_prop_p;
5908
5909 eassert (it->sp > 0);
5910 --it->sp;
5911 p = it->stack + it->sp;
5912 it->stop_charpos = p->stop_charpos;
5913 it->prev_stop = p->prev_stop;
5914 it->base_level_stop = p->base_level_stop;
5915 it->cmp_it = p->cmp_it;
5916 it->face_id = p->face_id;
5917 it->current = p->current;
5918 it->position = p->position;
5919 it->string = p->string;
5920 it->from_overlay = p->from_overlay;
5921 if (NILP (it->string))
5922 SET_TEXT_POS (it->current.string_pos, -1, -1);
5923 it->method = p->method;
5924 switch (it->method)
5925 {
5926 case GET_FROM_IMAGE:
5927 it->image_id = p->u.image.image_id;
5928 it->object = p->u.image.object;
5929 it->slice = p->u.image.slice;
5930 break;
5931 case GET_FROM_STRETCH:
5932 it->object = p->u.stretch.object;
5933 break;
5934 case GET_FROM_BUFFER:
5935 it->object = it->w->contents;
5936 break;
5937 case GET_FROM_STRING:
5938 it->object = it->string;
5939 break;
5940 case GET_FROM_DISPLAY_VECTOR:
5941 if (it->s)
5942 it->method = GET_FROM_C_STRING;
5943 else if (STRINGP (it->string))
5944 it->method = GET_FROM_STRING;
5945 else
5946 {
5947 it->method = GET_FROM_BUFFER;
5948 it->object = it->w->contents;
5949 }
5950 }
5951 it->end_charpos = p->end_charpos;
5952 it->string_nchars = p->string_nchars;
5953 it->area = p->area;
5954 it->multibyte_p = p->multibyte_p;
5955 it->avoid_cursor_p = p->avoid_cursor_p;
5956 it->space_width = p->space_width;
5957 it->font_height = p->font_height;
5958 it->voffset = p->voffset;
5959 it->string_from_display_prop_p = p->string_from_display_prop_p;
5960 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5961 it->line_wrap = p->line_wrap;
5962 it->bidi_p = p->bidi_p;
5963 it->paragraph_embedding = p->paragraph_embedding;
5964 it->from_disp_prop_p = p->from_disp_prop_p;
5965 if (it->bidi_p)
5966 {
5967 bidi_pop_it (&it->bidi_it);
5968 /* Bidi-iterate until we get out of the portion of text, if any,
5969 covered by a `display' text property or by an overlay with
5970 `display' property. (We cannot just jump there, because the
5971 internal coherency of the bidi iterator state can not be
5972 preserved across such jumps.) We also must determine the
5973 paragraph base direction if the overlay we just processed is
5974 at the beginning of a new paragraph. */
5975 if (from_display_prop
5976 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5977 iterate_out_of_display_property (it);
5978
5979 eassert ((BUFFERP (it->object)
5980 && IT_CHARPOS (*it) == it->bidi_it.charpos
5981 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5982 || (STRINGP (it->object)
5983 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5984 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5985 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5986 }
5987 }
5988
5989
5990 \f
5991 /***********************************************************************
5992 Moving over lines
5993 ***********************************************************************/
5994
5995 /* Set IT's current position to the previous line start. */
5996
5997 static void
5998 back_to_previous_line_start (struct it *it)
5999 {
6000 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6001
6002 DEC_BOTH (cp, bp);
6003 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6004 }
6005
6006
6007 /* Move IT to the next line start.
6008
6009 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6010 we skipped over part of the text (as opposed to moving the iterator
6011 continuously over the text). Otherwise, don't change the value
6012 of *SKIPPED_P.
6013
6014 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6015 iterator on the newline, if it was found.
6016
6017 Newlines may come from buffer text, overlay strings, or strings
6018 displayed via the `display' property. That's the reason we can't
6019 simply use find_newline_no_quit.
6020
6021 Note that this function may not skip over invisible text that is so
6022 because of text properties and immediately follows a newline. If
6023 it would, function reseat_at_next_visible_line_start, when called
6024 from set_iterator_to_next, would effectively make invisible
6025 characters following a newline part of the wrong glyph row, which
6026 leads to wrong cursor motion. */
6027
6028 static int
6029 forward_to_next_line_start (struct it *it, int *skipped_p,
6030 struct bidi_it *bidi_it_prev)
6031 {
6032 ptrdiff_t old_selective;
6033 int newline_found_p, n;
6034 const int MAX_NEWLINE_DISTANCE = 500;
6035
6036 /* If already on a newline, just consume it to avoid unintended
6037 skipping over invisible text below. */
6038 if (it->what == IT_CHARACTER
6039 && it->c == '\n'
6040 && CHARPOS (it->position) == IT_CHARPOS (*it))
6041 {
6042 if (it->bidi_p && bidi_it_prev)
6043 *bidi_it_prev = it->bidi_it;
6044 set_iterator_to_next (it, 0);
6045 it->c = 0;
6046 return 1;
6047 }
6048
6049 /* Don't handle selective display in the following. It's (a)
6050 unnecessary because it's done by the caller, and (b) leads to an
6051 infinite recursion because next_element_from_ellipsis indirectly
6052 calls this function. */
6053 old_selective = it->selective;
6054 it->selective = 0;
6055
6056 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6057 from buffer text. */
6058 for (n = newline_found_p = 0;
6059 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6060 n += STRINGP (it->string) ? 0 : 1)
6061 {
6062 if (!get_next_display_element (it))
6063 return 0;
6064 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6065 if (newline_found_p && it->bidi_p && bidi_it_prev)
6066 *bidi_it_prev = it->bidi_it;
6067 set_iterator_to_next (it, 0);
6068 }
6069
6070 /* If we didn't find a newline near enough, see if we can use a
6071 short-cut. */
6072 if (!newline_found_p)
6073 {
6074 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6075 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6076 1, &bytepos);
6077 Lisp_Object pos;
6078
6079 eassert (!STRINGP (it->string));
6080
6081 /* If there isn't any `display' property in sight, and no
6082 overlays, we can just use the position of the newline in
6083 buffer text. */
6084 if (it->stop_charpos >= limit
6085 || ((pos = Fnext_single_property_change (make_number (start),
6086 Qdisplay, Qnil,
6087 make_number (limit)),
6088 NILP (pos))
6089 && next_overlay_change (start) == ZV))
6090 {
6091 if (!it->bidi_p)
6092 {
6093 IT_CHARPOS (*it) = limit;
6094 IT_BYTEPOS (*it) = bytepos;
6095 }
6096 else
6097 {
6098 struct bidi_it bprev;
6099
6100 /* Help bidi.c avoid expensive searches for display
6101 properties and overlays, by telling it that there are
6102 none up to `limit'. */
6103 if (it->bidi_it.disp_pos < limit)
6104 {
6105 it->bidi_it.disp_pos = limit;
6106 it->bidi_it.disp_prop = 0;
6107 }
6108 do {
6109 bprev = it->bidi_it;
6110 bidi_move_to_visually_next (&it->bidi_it);
6111 } while (it->bidi_it.charpos != limit);
6112 IT_CHARPOS (*it) = limit;
6113 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6114 if (bidi_it_prev)
6115 *bidi_it_prev = bprev;
6116 }
6117 *skipped_p = newline_found_p = 1;
6118 }
6119 else
6120 {
6121 while (get_next_display_element (it)
6122 && !newline_found_p)
6123 {
6124 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6125 if (newline_found_p && it->bidi_p && bidi_it_prev)
6126 *bidi_it_prev = it->bidi_it;
6127 set_iterator_to_next (it, 0);
6128 }
6129 }
6130 }
6131
6132 it->selective = old_selective;
6133 return newline_found_p;
6134 }
6135
6136
6137 /* Set IT's current position to the previous visible line start. Skip
6138 invisible text that is so either due to text properties or due to
6139 selective display. Caution: this does not change IT->current_x and
6140 IT->hpos. */
6141
6142 static void
6143 back_to_previous_visible_line_start (struct it *it)
6144 {
6145 while (IT_CHARPOS (*it) > BEGV)
6146 {
6147 back_to_previous_line_start (it);
6148
6149 if (IT_CHARPOS (*it) <= BEGV)
6150 break;
6151
6152 /* If selective > 0, then lines indented more than its value are
6153 invisible. */
6154 if (it->selective > 0
6155 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6156 it->selective))
6157 continue;
6158
6159 /* Check the newline before point for invisibility. */
6160 {
6161 Lisp_Object prop;
6162 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6163 Qinvisible, it->window);
6164 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6165 continue;
6166 }
6167
6168 if (IT_CHARPOS (*it) <= BEGV)
6169 break;
6170
6171 {
6172 struct it it2;
6173 void *it2data = NULL;
6174 ptrdiff_t pos;
6175 ptrdiff_t beg, end;
6176 Lisp_Object val, overlay;
6177
6178 SAVE_IT (it2, *it, it2data);
6179
6180 /* If newline is part of a composition, continue from start of composition */
6181 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6182 && beg < IT_CHARPOS (*it))
6183 goto replaced;
6184
6185 /* If newline is replaced by a display property, find start of overlay
6186 or interval and continue search from that point. */
6187 pos = --IT_CHARPOS (it2);
6188 --IT_BYTEPOS (it2);
6189 it2.sp = 0;
6190 bidi_unshelve_cache (NULL, 0);
6191 it2.string_from_display_prop_p = 0;
6192 it2.from_disp_prop_p = 0;
6193 if (handle_display_prop (&it2) == HANDLED_RETURN
6194 && !NILP (val = get_char_property_and_overlay
6195 (make_number (pos), Qdisplay, Qnil, &overlay))
6196 && (OVERLAYP (overlay)
6197 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6198 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6199 {
6200 RESTORE_IT (it, it, it2data);
6201 goto replaced;
6202 }
6203
6204 /* Newline is not replaced by anything -- so we are done. */
6205 RESTORE_IT (it, it, it2data);
6206 break;
6207
6208 replaced:
6209 if (beg < BEGV)
6210 beg = BEGV;
6211 IT_CHARPOS (*it) = beg;
6212 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6213 }
6214 }
6215
6216 it->continuation_lines_width = 0;
6217
6218 eassert (IT_CHARPOS (*it) >= BEGV);
6219 eassert (IT_CHARPOS (*it) == BEGV
6220 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6221 CHECK_IT (it);
6222 }
6223
6224
6225 /* Reseat iterator IT at the previous visible line start. Skip
6226 invisible text that is so either due to text properties or due to
6227 selective display. At the end, update IT's overlay information,
6228 face information etc. */
6229
6230 void
6231 reseat_at_previous_visible_line_start (struct it *it)
6232 {
6233 back_to_previous_visible_line_start (it);
6234 reseat (it, it->current.pos, 1);
6235 CHECK_IT (it);
6236 }
6237
6238
6239 /* Reseat iterator IT on the next visible line start in the current
6240 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6241 preceding the line start. Skip over invisible text that is so
6242 because of selective display. Compute faces, overlays etc at the
6243 new position. Note that this function does not skip over text that
6244 is invisible because of text properties. */
6245
6246 static void
6247 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6248 {
6249 int newline_found_p, skipped_p = 0;
6250 struct bidi_it bidi_it_prev;
6251
6252 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6253
6254 /* Skip over lines that are invisible because they are indented
6255 more than the value of IT->selective. */
6256 if (it->selective > 0)
6257 while (IT_CHARPOS (*it) < ZV
6258 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6259 it->selective))
6260 {
6261 eassert (IT_BYTEPOS (*it) == BEGV
6262 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6263 newline_found_p =
6264 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6265 }
6266
6267 /* Position on the newline if that's what's requested. */
6268 if (on_newline_p && newline_found_p)
6269 {
6270 if (STRINGP (it->string))
6271 {
6272 if (IT_STRING_CHARPOS (*it) > 0)
6273 {
6274 if (!it->bidi_p)
6275 {
6276 --IT_STRING_CHARPOS (*it);
6277 --IT_STRING_BYTEPOS (*it);
6278 }
6279 else
6280 {
6281 /* We need to restore the bidi iterator to the state
6282 it had on the newline, and resync the IT's
6283 position with that. */
6284 it->bidi_it = bidi_it_prev;
6285 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6286 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6287 }
6288 }
6289 }
6290 else if (IT_CHARPOS (*it) > BEGV)
6291 {
6292 if (!it->bidi_p)
6293 {
6294 --IT_CHARPOS (*it);
6295 --IT_BYTEPOS (*it);
6296 }
6297 else
6298 {
6299 /* We need to restore the bidi iterator to the state it
6300 had on the newline and resync IT with that. */
6301 it->bidi_it = bidi_it_prev;
6302 IT_CHARPOS (*it) = it->bidi_it.charpos;
6303 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6304 }
6305 reseat (it, it->current.pos, 0);
6306 }
6307 }
6308 else if (skipped_p)
6309 reseat (it, it->current.pos, 0);
6310
6311 CHECK_IT (it);
6312 }
6313
6314
6315 \f
6316 /***********************************************************************
6317 Changing an iterator's position
6318 ***********************************************************************/
6319
6320 /* Change IT's current position to POS in current_buffer. If FORCE_P
6321 is non-zero, always check for text properties at the new position.
6322 Otherwise, text properties are only looked up if POS >=
6323 IT->check_charpos of a property. */
6324
6325 static void
6326 reseat (struct it *it, struct text_pos pos, int force_p)
6327 {
6328 ptrdiff_t original_pos = IT_CHARPOS (*it);
6329
6330 reseat_1 (it, pos, 0);
6331
6332 /* Determine where to check text properties. Avoid doing it
6333 where possible because text property lookup is very expensive. */
6334 if (force_p
6335 || CHARPOS (pos) > it->stop_charpos
6336 || CHARPOS (pos) < original_pos)
6337 {
6338 if (it->bidi_p)
6339 {
6340 /* For bidi iteration, we need to prime prev_stop and
6341 base_level_stop with our best estimations. */
6342 /* Implementation note: Of course, POS is not necessarily a
6343 stop position, so assigning prev_pos to it is a lie; we
6344 should have called compute_stop_backwards. However, if
6345 the current buffer does not include any R2L characters,
6346 that call would be a waste of cycles, because the
6347 iterator will never move back, and thus never cross this
6348 "fake" stop position. So we delay that backward search
6349 until the time we really need it, in next_element_from_buffer. */
6350 if (CHARPOS (pos) != it->prev_stop)
6351 it->prev_stop = CHARPOS (pos);
6352 if (CHARPOS (pos) < it->base_level_stop)
6353 it->base_level_stop = 0; /* meaning it's unknown */
6354 handle_stop (it);
6355 }
6356 else
6357 {
6358 handle_stop (it);
6359 it->prev_stop = it->base_level_stop = 0;
6360 }
6361
6362 }
6363
6364 CHECK_IT (it);
6365 }
6366
6367
6368 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6369 IT->stop_pos to POS, also. */
6370
6371 static void
6372 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6373 {
6374 /* Don't call this function when scanning a C string. */
6375 eassert (it->s == NULL);
6376
6377 /* POS must be a reasonable value. */
6378 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6379
6380 it->current.pos = it->position = pos;
6381 it->end_charpos = ZV;
6382 it->dpvec = NULL;
6383 it->current.dpvec_index = -1;
6384 it->current.overlay_string_index = -1;
6385 IT_STRING_CHARPOS (*it) = -1;
6386 IT_STRING_BYTEPOS (*it) = -1;
6387 it->string = Qnil;
6388 it->method = GET_FROM_BUFFER;
6389 it->object = it->w->contents;
6390 it->area = TEXT_AREA;
6391 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6392 it->sp = 0;
6393 it->string_from_display_prop_p = 0;
6394 it->string_from_prefix_prop_p = 0;
6395
6396 it->from_disp_prop_p = 0;
6397 it->face_before_selective_p = 0;
6398 if (it->bidi_p)
6399 {
6400 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6401 &it->bidi_it);
6402 bidi_unshelve_cache (NULL, 0);
6403 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6404 it->bidi_it.string.s = NULL;
6405 it->bidi_it.string.lstring = Qnil;
6406 it->bidi_it.string.bufpos = 0;
6407 it->bidi_it.string.unibyte = 0;
6408 it->bidi_it.w = it->w;
6409 }
6410
6411 if (set_stop_p)
6412 {
6413 it->stop_charpos = CHARPOS (pos);
6414 it->base_level_stop = CHARPOS (pos);
6415 }
6416 /* This make the information stored in it->cmp_it invalidate. */
6417 it->cmp_it.id = -1;
6418 }
6419
6420
6421 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6422 If S is non-null, it is a C string to iterate over. Otherwise,
6423 STRING gives a Lisp string to iterate over.
6424
6425 If PRECISION > 0, don't return more then PRECISION number of
6426 characters from the string.
6427
6428 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6429 characters have been returned. FIELD_WIDTH < 0 means an infinite
6430 field width.
6431
6432 MULTIBYTE = 0 means disable processing of multibyte characters,
6433 MULTIBYTE > 0 means enable it,
6434 MULTIBYTE < 0 means use IT->multibyte_p.
6435
6436 IT must be initialized via a prior call to init_iterator before
6437 calling this function. */
6438
6439 static void
6440 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6441 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6442 int multibyte)
6443 {
6444 /* No region in strings. */
6445 it->region_beg_charpos = it->region_end_charpos = -1;
6446
6447 /* No text property checks performed by default, but see below. */
6448 it->stop_charpos = -1;
6449
6450 /* Set iterator position and end position. */
6451 memset (&it->current, 0, sizeof it->current);
6452 it->current.overlay_string_index = -1;
6453 it->current.dpvec_index = -1;
6454 eassert (charpos >= 0);
6455
6456 /* If STRING is specified, use its multibyteness, otherwise use the
6457 setting of MULTIBYTE, if specified. */
6458 if (multibyte >= 0)
6459 it->multibyte_p = multibyte > 0;
6460
6461 /* Bidirectional reordering of strings is controlled by the default
6462 value of bidi-display-reordering. Don't try to reorder while
6463 loading loadup.el, as the necessary character property tables are
6464 not yet available. */
6465 it->bidi_p =
6466 NILP (Vpurify_flag)
6467 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6468
6469 if (s == NULL)
6470 {
6471 eassert (STRINGP (string));
6472 it->string = string;
6473 it->s = NULL;
6474 it->end_charpos = it->string_nchars = SCHARS (string);
6475 it->method = GET_FROM_STRING;
6476 it->current.string_pos = string_pos (charpos, string);
6477
6478 if (it->bidi_p)
6479 {
6480 it->bidi_it.string.lstring = string;
6481 it->bidi_it.string.s = NULL;
6482 it->bidi_it.string.schars = it->end_charpos;
6483 it->bidi_it.string.bufpos = 0;
6484 it->bidi_it.string.from_disp_str = 0;
6485 it->bidi_it.string.unibyte = !it->multibyte_p;
6486 it->bidi_it.w = it->w;
6487 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6488 FRAME_WINDOW_P (it->f), &it->bidi_it);
6489 }
6490 }
6491 else
6492 {
6493 it->s = (const unsigned char *) s;
6494 it->string = Qnil;
6495
6496 /* Note that we use IT->current.pos, not it->current.string_pos,
6497 for displaying C strings. */
6498 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6499 if (it->multibyte_p)
6500 {
6501 it->current.pos = c_string_pos (charpos, s, 1);
6502 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6503 }
6504 else
6505 {
6506 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6507 it->end_charpos = it->string_nchars = strlen (s);
6508 }
6509
6510 if (it->bidi_p)
6511 {
6512 it->bidi_it.string.lstring = Qnil;
6513 it->bidi_it.string.s = (const unsigned char *) s;
6514 it->bidi_it.string.schars = it->end_charpos;
6515 it->bidi_it.string.bufpos = 0;
6516 it->bidi_it.string.from_disp_str = 0;
6517 it->bidi_it.string.unibyte = !it->multibyte_p;
6518 it->bidi_it.w = it->w;
6519 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6520 &it->bidi_it);
6521 }
6522 it->method = GET_FROM_C_STRING;
6523 }
6524
6525 /* PRECISION > 0 means don't return more than PRECISION characters
6526 from the string. */
6527 if (precision > 0 && it->end_charpos - charpos > precision)
6528 {
6529 it->end_charpos = it->string_nchars = charpos + precision;
6530 if (it->bidi_p)
6531 it->bidi_it.string.schars = it->end_charpos;
6532 }
6533
6534 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6535 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6536 FIELD_WIDTH < 0 means infinite field width. This is useful for
6537 padding with `-' at the end of a mode line. */
6538 if (field_width < 0)
6539 field_width = INFINITY;
6540 /* Implementation note: We deliberately don't enlarge
6541 it->bidi_it.string.schars here to fit it->end_charpos, because
6542 the bidi iterator cannot produce characters out of thin air. */
6543 if (field_width > it->end_charpos - charpos)
6544 it->end_charpos = charpos + field_width;
6545
6546 /* Use the standard display table for displaying strings. */
6547 if (DISP_TABLE_P (Vstandard_display_table))
6548 it->dp = XCHAR_TABLE (Vstandard_display_table);
6549
6550 it->stop_charpos = charpos;
6551 it->prev_stop = charpos;
6552 it->base_level_stop = 0;
6553 if (it->bidi_p)
6554 {
6555 it->bidi_it.first_elt = 1;
6556 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6557 it->bidi_it.disp_pos = -1;
6558 }
6559 if (s == NULL && it->multibyte_p)
6560 {
6561 ptrdiff_t endpos = SCHARS (it->string);
6562 if (endpos > it->end_charpos)
6563 endpos = it->end_charpos;
6564 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6565 it->string);
6566 }
6567 CHECK_IT (it);
6568 }
6569
6570
6571 \f
6572 /***********************************************************************
6573 Iteration
6574 ***********************************************************************/
6575
6576 /* Map enum it_method value to corresponding next_element_from_* function. */
6577
6578 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6579 {
6580 next_element_from_buffer,
6581 next_element_from_display_vector,
6582 next_element_from_string,
6583 next_element_from_c_string,
6584 next_element_from_image,
6585 next_element_from_stretch
6586 };
6587
6588 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6589
6590
6591 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6592 (possibly with the following characters). */
6593
6594 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6595 ((IT)->cmp_it.id >= 0 \
6596 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6597 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6598 END_CHARPOS, (IT)->w, \
6599 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6600 (IT)->string)))
6601
6602
6603 /* Lookup the char-table Vglyphless_char_display for character C (-1
6604 if we want information for no-font case), and return the display
6605 method symbol. By side-effect, update it->what and
6606 it->glyphless_method. This function is called from
6607 get_next_display_element for each character element, and from
6608 x_produce_glyphs when no suitable font was found. */
6609
6610 Lisp_Object
6611 lookup_glyphless_char_display (int c, struct it *it)
6612 {
6613 Lisp_Object glyphless_method = Qnil;
6614
6615 if (CHAR_TABLE_P (Vglyphless_char_display)
6616 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6617 {
6618 if (c >= 0)
6619 {
6620 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6621 if (CONSP (glyphless_method))
6622 glyphless_method = FRAME_WINDOW_P (it->f)
6623 ? XCAR (glyphless_method)
6624 : XCDR (glyphless_method);
6625 }
6626 else
6627 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6628 }
6629
6630 retry:
6631 if (NILP (glyphless_method))
6632 {
6633 if (c >= 0)
6634 /* The default is to display the character by a proper font. */
6635 return Qnil;
6636 /* The default for the no-font case is to display an empty box. */
6637 glyphless_method = Qempty_box;
6638 }
6639 if (EQ (glyphless_method, Qzero_width))
6640 {
6641 if (c >= 0)
6642 return glyphless_method;
6643 /* This method can't be used for the no-font case. */
6644 glyphless_method = Qempty_box;
6645 }
6646 if (EQ (glyphless_method, Qthin_space))
6647 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6648 else if (EQ (glyphless_method, Qempty_box))
6649 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6650 else if (EQ (glyphless_method, Qhex_code))
6651 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6652 else if (STRINGP (glyphless_method))
6653 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6654 else
6655 {
6656 /* Invalid value. We use the default method. */
6657 glyphless_method = Qnil;
6658 goto retry;
6659 }
6660 it->what = IT_GLYPHLESS;
6661 return glyphless_method;
6662 }
6663
6664 /* Merge escape glyph face and cache the result. */
6665
6666 static struct frame *last_escape_glyph_frame = NULL;
6667 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6668 static int last_escape_glyph_merged_face_id = 0;
6669
6670 static int
6671 merge_escape_glyph_face (struct it *it)
6672 {
6673 int face_id;
6674
6675 if (it->f == last_escape_glyph_frame
6676 && it->face_id == last_escape_glyph_face_id)
6677 face_id = last_escape_glyph_merged_face_id;
6678 else
6679 {
6680 /* Merge the `escape-glyph' face into the current face. */
6681 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6682 last_escape_glyph_frame = it->f;
6683 last_escape_glyph_face_id = it->face_id;
6684 last_escape_glyph_merged_face_id = face_id;
6685 }
6686 return face_id;
6687 }
6688
6689 /* Likewise for glyphless glyph face. */
6690
6691 static struct frame *last_glyphless_glyph_frame = NULL;
6692 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6693 static int last_glyphless_glyph_merged_face_id = 0;
6694
6695 int
6696 merge_glyphless_glyph_face (struct it *it)
6697 {
6698 int face_id;
6699
6700 if (it->f == last_glyphless_glyph_frame
6701 && it->face_id == last_glyphless_glyph_face_id)
6702 face_id = last_glyphless_glyph_merged_face_id;
6703 else
6704 {
6705 /* Merge the `glyphless-char' face into the current face. */
6706 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6707 last_glyphless_glyph_frame = it->f;
6708 last_glyphless_glyph_face_id = it->face_id;
6709 last_glyphless_glyph_merged_face_id = face_id;
6710 }
6711 return face_id;
6712 }
6713
6714 /* Load IT's display element fields with information about the next
6715 display element from the current position of IT. Value is zero if
6716 end of buffer (or C string) is reached. */
6717
6718 static int
6719 get_next_display_element (struct it *it)
6720 {
6721 /* Non-zero means that we found a display element. Zero means that
6722 we hit the end of what we iterate over. Performance note: the
6723 function pointer `method' used here turns out to be faster than
6724 using a sequence of if-statements. */
6725 int success_p;
6726
6727 get_next:
6728 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6729
6730 if (it->what == IT_CHARACTER)
6731 {
6732 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6733 and only if (a) the resolved directionality of that character
6734 is R..." */
6735 /* FIXME: Do we need an exception for characters from display
6736 tables? */
6737 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6738 it->c = bidi_mirror_char (it->c);
6739 /* Map via display table or translate control characters.
6740 IT->c, IT->len etc. have been set to the next character by
6741 the function call above. If we have a display table, and it
6742 contains an entry for IT->c, translate it. Don't do this if
6743 IT->c itself comes from a display table, otherwise we could
6744 end up in an infinite recursion. (An alternative could be to
6745 count the recursion depth of this function and signal an
6746 error when a certain maximum depth is reached.) Is it worth
6747 it? */
6748 if (success_p && it->dpvec == NULL)
6749 {
6750 Lisp_Object dv;
6751 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6752 int nonascii_space_p = 0;
6753 int nonascii_hyphen_p = 0;
6754 int c = it->c; /* This is the character to display. */
6755
6756 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6757 {
6758 eassert (SINGLE_BYTE_CHAR_P (c));
6759 if (unibyte_display_via_language_environment)
6760 {
6761 c = DECODE_CHAR (unibyte, c);
6762 if (c < 0)
6763 c = BYTE8_TO_CHAR (it->c);
6764 }
6765 else
6766 c = BYTE8_TO_CHAR (it->c);
6767 }
6768
6769 if (it->dp
6770 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6771 VECTORP (dv)))
6772 {
6773 struct Lisp_Vector *v = XVECTOR (dv);
6774
6775 /* Return the first character from the display table
6776 entry, if not empty. If empty, don't display the
6777 current character. */
6778 if (v->header.size)
6779 {
6780 it->dpvec_char_len = it->len;
6781 it->dpvec = v->u.contents;
6782 it->dpend = v->u.contents + v->header.size;
6783 it->current.dpvec_index = 0;
6784 it->dpvec_face_id = -1;
6785 it->saved_face_id = it->face_id;
6786 it->method = GET_FROM_DISPLAY_VECTOR;
6787 it->ellipsis_p = 0;
6788 }
6789 else
6790 {
6791 set_iterator_to_next (it, 0);
6792 }
6793 goto get_next;
6794 }
6795
6796 if (! NILP (lookup_glyphless_char_display (c, it)))
6797 {
6798 if (it->what == IT_GLYPHLESS)
6799 goto done;
6800 /* Don't display this character. */
6801 set_iterator_to_next (it, 0);
6802 goto get_next;
6803 }
6804
6805 /* If `nobreak-char-display' is non-nil, we display
6806 non-ASCII spaces and hyphens specially. */
6807 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6808 {
6809 if (c == 0xA0)
6810 nonascii_space_p = 1;
6811 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6812 nonascii_hyphen_p = 1;
6813 }
6814
6815 /* Translate control characters into `\003' or `^C' form.
6816 Control characters coming from a display table entry are
6817 currently not translated because we use IT->dpvec to hold
6818 the translation. This could easily be changed but I
6819 don't believe that it is worth doing.
6820
6821 The characters handled by `nobreak-char-display' must be
6822 translated too.
6823
6824 Non-printable characters and raw-byte characters are also
6825 translated to octal form. */
6826 if (((c < ' ' || c == 127) /* ASCII control chars */
6827 ? (it->area != TEXT_AREA
6828 /* In mode line, treat \n, \t like other crl chars. */
6829 || (c != '\t'
6830 && it->glyph_row
6831 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6832 || (c != '\n' && c != '\t'))
6833 : (nonascii_space_p
6834 || nonascii_hyphen_p
6835 || CHAR_BYTE8_P (c)
6836 || ! CHAR_PRINTABLE_P (c))))
6837 {
6838 /* C is a control character, non-ASCII space/hyphen,
6839 raw-byte, or a non-printable character which must be
6840 displayed either as '\003' or as `^C' where the '\\'
6841 and '^' can be defined in the display table. Fill
6842 IT->ctl_chars with glyphs for what we have to
6843 display. Then, set IT->dpvec to these glyphs. */
6844 Lisp_Object gc;
6845 int ctl_len;
6846 int face_id;
6847 int lface_id = 0;
6848 int escape_glyph;
6849
6850 /* Handle control characters with ^. */
6851
6852 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6853 {
6854 int g;
6855
6856 g = '^'; /* default glyph for Control */
6857 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6858 if (it->dp
6859 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6860 {
6861 g = GLYPH_CODE_CHAR (gc);
6862 lface_id = GLYPH_CODE_FACE (gc);
6863 }
6864
6865 face_id = (lface_id
6866 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6867 : merge_escape_glyph_face (it));
6868
6869 XSETINT (it->ctl_chars[0], g);
6870 XSETINT (it->ctl_chars[1], c ^ 0100);
6871 ctl_len = 2;
6872 goto display_control;
6873 }
6874
6875 /* Handle non-ascii space in the mode where it only gets
6876 highlighting. */
6877
6878 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6879 {
6880 /* Merge `nobreak-space' into the current face. */
6881 face_id = merge_faces (it->f, Qnobreak_space, 0,
6882 it->face_id);
6883 XSETINT (it->ctl_chars[0], ' ');
6884 ctl_len = 1;
6885 goto display_control;
6886 }
6887
6888 /* Handle sequences that start with the "escape glyph". */
6889
6890 /* the default escape glyph is \. */
6891 escape_glyph = '\\';
6892
6893 if (it->dp
6894 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6895 {
6896 escape_glyph = GLYPH_CODE_CHAR (gc);
6897 lface_id = GLYPH_CODE_FACE (gc);
6898 }
6899
6900 face_id = (lface_id
6901 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6902 : merge_escape_glyph_face (it));
6903
6904 /* Draw non-ASCII hyphen with just highlighting: */
6905
6906 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6907 {
6908 XSETINT (it->ctl_chars[0], '-');
6909 ctl_len = 1;
6910 goto display_control;
6911 }
6912
6913 /* Draw non-ASCII space/hyphen with escape glyph: */
6914
6915 if (nonascii_space_p || nonascii_hyphen_p)
6916 {
6917 XSETINT (it->ctl_chars[0], escape_glyph);
6918 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6919 ctl_len = 2;
6920 goto display_control;
6921 }
6922
6923 {
6924 char str[10];
6925 int len, i;
6926
6927 if (CHAR_BYTE8_P (c))
6928 /* Display \200 instead of \17777600. */
6929 c = CHAR_TO_BYTE8 (c);
6930 len = sprintf (str, "%03o", c);
6931
6932 XSETINT (it->ctl_chars[0], escape_glyph);
6933 for (i = 0; i < len; i++)
6934 XSETINT (it->ctl_chars[i + 1], str[i]);
6935 ctl_len = len + 1;
6936 }
6937
6938 display_control:
6939 /* Set up IT->dpvec and return first character from it. */
6940 it->dpvec_char_len = it->len;
6941 it->dpvec = it->ctl_chars;
6942 it->dpend = it->dpvec + ctl_len;
6943 it->current.dpvec_index = 0;
6944 it->dpvec_face_id = face_id;
6945 it->saved_face_id = it->face_id;
6946 it->method = GET_FROM_DISPLAY_VECTOR;
6947 it->ellipsis_p = 0;
6948 goto get_next;
6949 }
6950 it->char_to_display = c;
6951 }
6952 else if (success_p)
6953 {
6954 it->char_to_display = it->c;
6955 }
6956 }
6957
6958 #ifdef HAVE_WINDOW_SYSTEM
6959 /* Adjust face id for a multibyte character. There are no multibyte
6960 character in unibyte text. */
6961 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6962 && it->multibyte_p
6963 && success_p
6964 && FRAME_WINDOW_P (it->f))
6965 {
6966 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6967
6968 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6969 {
6970 /* Automatic composition with glyph-string. */
6971 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6972
6973 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6974 }
6975 else
6976 {
6977 ptrdiff_t pos = (it->s ? -1
6978 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6979 : IT_CHARPOS (*it));
6980 int c;
6981
6982 if (it->what == IT_CHARACTER)
6983 c = it->char_to_display;
6984 else
6985 {
6986 struct composition *cmp = composition_table[it->cmp_it.id];
6987 int i;
6988
6989 c = ' ';
6990 for (i = 0; i < cmp->glyph_len; i++)
6991 /* TAB in a composition means display glyphs with
6992 padding space on the left or right. */
6993 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6994 break;
6995 }
6996 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6997 }
6998 }
6999 #endif /* HAVE_WINDOW_SYSTEM */
7000
7001 done:
7002 /* Is this character the last one of a run of characters with
7003 box? If yes, set IT->end_of_box_run_p to 1. */
7004 if (it->face_box_p
7005 && it->s == NULL)
7006 {
7007 if (it->method == GET_FROM_STRING && it->sp)
7008 {
7009 int face_id = underlying_face_id (it);
7010 struct face *face = FACE_FROM_ID (it->f, face_id);
7011
7012 if (face)
7013 {
7014 if (face->box == FACE_NO_BOX)
7015 {
7016 /* If the box comes from face properties in a
7017 display string, check faces in that string. */
7018 int string_face_id = face_after_it_pos (it);
7019 it->end_of_box_run_p
7020 = (FACE_FROM_ID (it->f, string_face_id)->box
7021 == FACE_NO_BOX);
7022 }
7023 /* Otherwise, the box comes from the underlying face.
7024 If this is the last string character displayed, check
7025 the next buffer location. */
7026 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7027 && (it->current.overlay_string_index
7028 == it->n_overlay_strings - 1))
7029 {
7030 ptrdiff_t ignore;
7031 int next_face_id;
7032 struct text_pos pos = it->current.pos;
7033 INC_TEXT_POS (pos, it->multibyte_p);
7034
7035 next_face_id = face_at_buffer_position
7036 (it->w, CHARPOS (pos), it->region_beg_charpos,
7037 it->region_end_charpos, &ignore,
7038 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7039 -1);
7040 it->end_of_box_run_p
7041 = (FACE_FROM_ID (it->f, next_face_id)->box
7042 == FACE_NO_BOX);
7043 }
7044 }
7045 }
7046 /* next_element_from_display_vector sets this flag according to
7047 faces of the display vector glyphs, see there. */
7048 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7049 {
7050 int face_id = face_after_it_pos (it);
7051 it->end_of_box_run_p
7052 = (face_id != it->face_id
7053 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7054 }
7055 }
7056 /* If we reached the end of the object we've been iterating (e.g., a
7057 display string or an overlay string), and there's something on
7058 IT->stack, proceed with what's on the stack. It doesn't make
7059 sense to return zero if there's unprocessed stuff on the stack,
7060 because otherwise that stuff will never be displayed. */
7061 if (!success_p && it->sp > 0)
7062 {
7063 set_iterator_to_next (it, 0);
7064 success_p = get_next_display_element (it);
7065 }
7066
7067 /* Value is 0 if end of buffer or string reached. */
7068 return success_p;
7069 }
7070
7071
7072 /* Move IT to the next display element.
7073
7074 RESEAT_P non-zero means if called on a newline in buffer text,
7075 skip to the next visible line start.
7076
7077 Functions get_next_display_element and set_iterator_to_next are
7078 separate because I find this arrangement easier to handle than a
7079 get_next_display_element function that also increments IT's
7080 position. The way it is we can first look at an iterator's current
7081 display element, decide whether it fits on a line, and if it does,
7082 increment the iterator position. The other way around we probably
7083 would either need a flag indicating whether the iterator has to be
7084 incremented the next time, or we would have to implement a
7085 decrement position function which would not be easy to write. */
7086
7087 void
7088 set_iterator_to_next (struct it *it, int reseat_p)
7089 {
7090 /* Reset flags indicating start and end of a sequence of characters
7091 with box. Reset them at the start of this function because
7092 moving the iterator to a new position might set them. */
7093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7094
7095 switch (it->method)
7096 {
7097 case GET_FROM_BUFFER:
7098 /* The current display element of IT is a character from
7099 current_buffer. Advance in the buffer, and maybe skip over
7100 invisible lines that are so because of selective display. */
7101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7102 reseat_at_next_visible_line_start (it, 0);
7103 else if (it->cmp_it.id >= 0)
7104 {
7105 /* We are currently getting glyphs from a composition. */
7106 int i;
7107
7108 if (! it->bidi_p)
7109 {
7110 IT_CHARPOS (*it) += it->cmp_it.nchars;
7111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7112 if (it->cmp_it.to < it->cmp_it.nglyphs)
7113 {
7114 it->cmp_it.from = it->cmp_it.to;
7115 }
7116 else
7117 {
7118 it->cmp_it.id = -1;
7119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7120 IT_BYTEPOS (*it),
7121 it->end_charpos, Qnil);
7122 }
7123 }
7124 else if (! it->cmp_it.reversed_p)
7125 {
7126 /* Composition created while scanning forward. */
7127 /* Update IT's char/byte positions to point to the first
7128 character of the next grapheme cluster, or to the
7129 character visually after the current composition. */
7130 for (i = 0; i < it->cmp_it.nchars; i++)
7131 bidi_move_to_visually_next (&it->bidi_it);
7132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7133 IT_CHARPOS (*it) = it->bidi_it.charpos;
7134
7135 if (it->cmp_it.to < it->cmp_it.nglyphs)
7136 {
7137 /* Proceed to the next grapheme cluster. */
7138 it->cmp_it.from = it->cmp_it.to;
7139 }
7140 else
7141 {
7142 /* No more grapheme clusters in this composition.
7143 Find the next stop position. */
7144 ptrdiff_t stop = it->end_charpos;
7145 if (it->bidi_it.scan_dir < 0)
7146 /* Now we are scanning backward and don't know
7147 where to stop. */
7148 stop = -1;
7149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7150 IT_BYTEPOS (*it), stop, Qnil);
7151 }
7152 }
7153 else
7154 {
7155 /* Composition created while scanning backward. */
7156 /* Update IT's char/byte positions to point to the last
7157 character of the previous grapheme cluster, or the
7158 character visually after the current composition. */
7159 for (i = 0; i < it->cmp_it.nchars; i++)
7160 bidi_move_to_visually_next (&it->bidi_it);
7161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7162 IT_CHARPOS (*it) = it->bidi_it.charpos;
7163 if (it->cmp_it.from > 0)
7164 {
7165 /* Proceed to the previous grapheme cluster. */
7166 it->cmp_it.to = it->cmp_it.from;
7167 }
7168 else
7169 {
7170 /* No more grapheme clusters in this composition.
7171 Find the next stop position. */
7172 ptrdiff_t stop = it->end_charpos;
7173 if (it->bidi_it.scan_dir < 0)
7174 /* Now we are scanning backward and don't know
7175 where to stop. */
7176 stop = -1;
7177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7178 IT_BYTEPOS (*it), stop, Qnil);
7179 }
7180 }
7181 }
7182 else
7183 {
7184 eassert (it->len != 0);
7185
7186 if (!it->bidi_p)
7187 {
7188 IT_BYTEPOS (*it) += it->len;
7189 IT_CHARPOS (*it) += 1;
7190 }
7191 else
7192 {
7193 int prev_scan_dir = it->bidi_it.scan_dir;
7194 /* If this is a new paragraph, determine its base
7195 direction (a.k.a. its base embedding level). */
7196 if (it->bidi_it.new_paragraph)
7197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7198 bidi_move_to_visually_next (&it->bidi_it);
7199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7200 IT_CHARPOS (*it) = it->bidi_it.charpos;
7201 if (prev_scan_dir != it->bidi_it.scan_dir)
7202 {
7203 /* As the scan direction was changed, we must
7204 re-compute the stop position for composition. */
7205 ptrdiff_t stop = it->end_charpos;
7206 if (it->bidi_it.scan_dir < 0)
7207 stop = -1;
7208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7209 IT_BYTEPOS (*it), stop, Qnil);
7210 }
7211 }
7212 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7213 }
7214 break;
7215
7216 case GET_FROM_C_STRING:
7217 /* Current display element of IT is from a C string. */
7218 if (!it->bidi_p
7219 /* If the string position is beyond string's end, it means
7220 next_element_from_c_string is padding the string with
7221 blanks, in which case we bypass the bidi iterator,
7222 because it cannot deal with such virtual characters. */
7223 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7224 {
7225 IT_BYTEPOS (*it) += it->len;
7226 IT_CHARPOS (*it) += 1;
7227 }
7228 else
7229 {
7230 bidi_move_to_visually_next (&it->bidi_it);
7231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7232 IT_CHARPOS (*it) = it->bidi_it.charpos;
7233 }
7234 break;
7235
7236 case GET_FROM_DISPLAY_VECTOR:
7237 /* Current display element of IT is from a display table entry.
7238 Advance in the display table definition. Reset it to null if
7239 end reached, and continue with characters from buffers/
7240 strings. */
7241 ++it->current.dpvec_index;
7242
7243 /* Restore face of the iterator to what they were before the
7244 display vector entry (these entries may contain faces). */
7245 it->face_id = it->saved_face_id;
7246
7247 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7248 {
7249 int recheck_faces = it->ellipsis_p;
7250
7251 if (it->s)
7252 it->method = GET_FROM_C_STRING;
7253 else if (STRINGP (it->string))
7254 it->method = GET_FROM_STRING;
7255 else
7256 {
7257 it->method = GET_FROM_BUFFER;
7258 it->object = it->w->contents;
7259 }
7260
7261 it->dpvec = NULL;
7262 it->current.dpvec_index = -1;
7263
7264 /* Skip over characters which were displayed via IT->dpvec. */
7265 if (it->dpvec_char_len < 0)
7266 reseat_at_next_visible_line_start (it, 1);
7267 else if (it->dpvec_char_len > 0)
7268 {
7269 if (it->method == GET_FROM_STRING
7270 && it->current.overlay_string_index >= 0
7271 && it->n_overlay_strings > 0)
7272 it->ignore_overlay_strings_at_pos_p = 1;
7273 it->len = it->dpvec_char_len;
7274 set_iterator_to_next (it, reseat_p);
7275 }
7276
7277 /* Maybe recheck faces after display vector */
7278 if (recheck_faces)
7279 it->stop_charpos = IT_CHARPOS (*it);
7280 }
7281 break;
7282
7283 case GET_FROM_STRING:
7284 /* Current display element is a character from a Lisp string. */
7285 eassert (it->s == NULL && STRINGP (it->string));
7286 /* Don't advance past string end. These conditions are true
7287 when set_iterator_to_next is called at the end of
7288 get_next_display_element, in which case the Lisp string is
7289 already exhausted, and all we want is pop the iterator
7290 stack. */
7291 if (it->current.overlay_string_index >= 0)
7292 {
7293 /* This is an overlay string, so there's no padding with
7294 spaces, and the number of characters in the string is
7295 where the string ends. */
7296 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7297 goto consider_string_end;
7298 }
7299 else
7300 {
7301 /* Not an overlay string. There could be padding, so test
7302 against it->end_charpos . */
7303 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7304 goto consider_string_end;
7305 }
7306 if (it->cmp_it.id >= 0)
7307 {
7308 int i;
7309
7310 if (! it->bidi_p)
7311 {
7312 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7313 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7314 if (it->cmp_it.to < it->cmp_it.nglyphs)
7315 it->cmp_it.from = it->cmp_it.to;
7316 else
7317 {
7318 it->cmp_it.id = -1;
7319 composition_compute_stop_pos (&it->cmp_it,
7320 IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->end_charpos, it->string);
7323 }
7324 }
7325 else if (! it->cmp_it.reversed_p)
7326 {
7327 for (i = 0; i < it->cmp_it.nchars; i++)
7328 bidi_move_to_visually_next (&it->bidi_it);
7329 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7330 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7331
7332 if (it->cmp_it.to < it->cmp_it.nglyphs)
7333 it->cmp_it.from = it->cmp_it.to;
7334 else
7335 {
7336 ptrdiff_t stop = it->end_charpos;
7337 if (it->bidi_it.scan_dir < 0)
7338 stop = -1;
7339 composition_compute_stop_pos (&it->cmp_it,
7340 IT_STRING_CHARPOS (*it),
7341 IT_STRING_BYTEPOS (*it), stop,
7342 it->string);
7343 }
7344 }
7345 else
7346 {
7347 for (i = 0; i < it->cmp_it.nchars; i++)
7348 bidi_move_to_visually_next (&it->bidi_it);
7349 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7350 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7351 if (it->cmp_it.from > 0)
7352 it->cmp_it.to = it->cmp_it.from;
7353 else
7354 {
7355 ptrdiff_t stop = it->end_charpos;
7356 if (it->bidi_it.scan_dir < 0)
7357 stop = -1;
7358 composition_compute_stop_pos (&it->cmp_it,
7359 IT_STRING_CHARPOS (*it),
7360 IT_STRING_BYTEPOS (*it), stop,
7361 it->string);
7362 }
7363 }
7364 }
7365 else
7366 {
7367 if (!it->bidi_p
7368 /* If the string position is beyond string's end, it
7369 means next_element_from_string is padding the string
7370 with blanks, in which case we bypass the bidi
7371 iterator, because it cannot deal with such virtual
7372 characters. */
7373 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7374 {
7375 IT_STRING_BYTEPOS (*it) += it->len;
7376 IT_STRING_CHARPOS (*it) += 1;
7377 }
7378 else
7379 {
7380 int prev_scan_dir = it->bidi_it.scan_dir;
7381
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7385 if (prev_scan_dir != it->bidi_it.scan_dir)
7386 {
7387 ptrdiff_t stop = it->end_charpos;
7388
7389 if (it->bidi_it.scan_dir < 0)
7390 stop = -1;
7391 composition_compute_stop_pos (&it->cmp_it,
7392 IT_STRING_CHARPOS (*it),
7393 IT_STRING_BYTEPOS (*it), stop,
7394 it->string);
7395 }
7396 }
7397 }
7398
7399 consider_string_end:
7400
7401 if (it->current.overlay_string_index >= 0)
7402 {
7403 /* IT->string is an overlay string. Advance to the
7404 next, if there is one. */
7405 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7406 {
7407 it->ellipsis_p = 0;
7408 next_overlay_string (it);
7409 if (it->ellipsis_p)
7410 setup_for_ellipsis (it, 0);
7411 }
7412 }
7413 else
7414 {
7415 /* IT->string is not an overlay string. If we reached
7416 its end, and there is something on IT->stack, proceed
7417 with what is on the stack. This can be either another
7418 string, this time an overlay string, or a buffer. */
7419 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7420 && it->sp > 0)
7421 {
7422 pop_it (it);
7423 if (it->method == GET_FROM_STRING)
7424 goto consider_string_end;
7425 }
7426 }
7427 break;
7428
7429 case GET_FROM_IMAGE:
7430 case GET_FROM_STRETCH:
7431 /* The position etc with which we have to proceed are on
7432 the stack. The position may be at the end of a string,
7433 if the `display' property takes up the whole string. */
7434 eassert (it->sp > 0);
7435 pop_it (it);
7436 if (it->method == GET_FROM_STRING)
7437 goto consider_string_end;
7438 break;
7439
7440 default:
7441 /* There are no other methods defined, so this should be a bug. */
7442 emacs_abort ();
7443 }
7444
7445 eassert (it->method != GET_FROM_STRING
7446 || (STRINGP (it->string)
7447 && IT_STRING_CHARPOS (*it) >= 0));
7448 }
7449
7450 /* Load IT's display element fields with information about the next
7451 display element which comes from a display table entry or from the
7452 result of translating a control character to one of the forms `^C'
7453 or `\003'.
7454
7455 IT->dpvec holds the glyphs to return as characters.
7456 IT->saved_face_id holds the face id before the display vector--it
7457 is restored into IT->face_id in set_iterator_to_next. */
7458
7459 static int
7460 next_element_from_display_vector (struct it *it)
7461 {
7462 Lisp_Object gc;
7463 int prev_face_id = it->face_id;
7464 int next_face_id;
7465
7466 /* Precondition. */
7467 eassert (it->dpvec && it->current.dpvec_index >= 0);
7468
7469 it->face_id = it->saved_face_id;
7470
7471 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7472 That seemed totally bogus - so I changed it... */
7473 gc = it->dpvec[it->current.dpvec_index];
7474
7475 if (GLYPH_CODE_P (gc))
7476 {
7477 struct face *this_face, *prev_face, *next_face;
7478
7479 it->c = GLYPH_CODE_CHAR (gc);
7480 it->len = CHAR_BYTES (it->c);
7481
7482 /* The entry may contain a face id to use. Such a face id is
7483 the id of a Lisp face, not a realized face. A face id of
7484 zero means no face is specified. */
7485 if (it->dpvec_face_id >= 0)
7486 it->face_id = it->dpvec_face_id;
7487 else
7488 {
7489 int lface_id = GLYPH_CODE_FACE (gc);
7490 if (lface_id > 0)
7491 it->face_id = merge_faces (it->f, Qt, lface_id,
7492 it->saved_face_id);
7493 }
7494
7495 /* Glyphs in the display vector could have the box face, so we
7496 need to set the related flags in the iterator, as
7497 appropriate. */
7498 this_face = FACE_FROM_ID (it->f, it->face_id);
7499 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7500
7501 /* Is this character the first character of a box-face run? */
7502 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7503 && (!prev_face
7504 || prev_face->box == FACE_NO_BOX));
7505
7506 /* For the last character of the box-face run, we need to look
7507 either at the next glyph from the display vector, or at the
7508 face we saw before the display vector. */
7509 next_face_id = it->saved_face_id;
7510 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7511 {
7512 if (it->dpvec_face_id >= 0)
7513 next_face_id = it->dpvec_face_id;
7514 else
7515 {
7516 int lface_id =
7517 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7518
7519 if (lface_id > 0)
7520 next_face_id = merge_faces (it->f, Qt, lface_id,
7521 it->saved_face_id);
7522 }
7523 }
7524 next_face = FACE_FROM_ID (it->f, next_face_id);
7525 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7526 && (!next_face
7527 || next_face->box == FACE_NO_BOX));
7528 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7529 }
7530 else
7531 /* Display table entry is invalid. Return a space. */
7532 it->c = ' ', it->len = 1;
7533
7534 /* Don't change position and object of the iterator here. They are
7535 still the values of the character that had this display table
7536 entry or was translated, and that's what we want. */
7537 it->what = IT_CHARACTER;
7538 return 1;
7539 }
7540
7541 /* Get the first element of string/buffer in the visual order, after
7542 being reseated to a new position in a string or a buffer. */
7543 static void
7544 get_visually_first_element (struct it *it)
7545 {
7546 int string_p = STRINGP (it->string) || it->s;
7547 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7548 ptrdiff_t bob = (string_p ? 0 : BEGV);
7549
7550 if (STRINGP (it->string))
7551 {
7552 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7553 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7554 }
7555 else
7556 {
7557 it->bidi_it.charpos = IT_CHARPOS (*it);
7558 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7559 }
7560
7561 if (it->bidi_it.charpos == eob)
7562 {
7563 /* Nothing to do, but reset the FIRST_ELT flag, like
7564 bidi_paragraph_init does, because we are not going to
7565 call it. */
7566 it->bidi_it.first_elt = 0;
7567 }
7568 else if (it->bidi_it.charpos == bob
7569 || (!string_p
7570 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7571 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7572 {
7573 /* If we are at the beginning of a line/string, we can produce
7574 the next element right away. */
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7576 bidi_move_to_visually_next (&it->bidi_it);
7577 }
7578 else
7579 {
7580 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7581
7582 /* We need to prime the bidi iterator starting at the line's or
7583 string's beginning, before we will be able to produce the
7584 next element. */
7585 if (string_p)
7586 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7587 else
7588 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7589 IT_BYTEPOS (*it), -1,
7590 &it->bidi_it.bytepos);
7591 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7592 do
7593 {
7594 /* Now return to buffer/string position where we were asked
7595 to get the next display element, and produce that. */
7596 bidi_move_to_visually_next (&it->bidi_it);
7597 }
7598 while (it->bidi_it.bytepos != orig_bytepos
7599 && it->bidi_it.charpos < eob);
7600 }
7601
7602 /* Adjust IT's position information to where we ended up. */
7603 if (STRINGP (it->string))
7604 {
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7607 }
7608 else
7609 {
7610 IT_CHARPOS (*it) = it->bidi_it.charpos;
7611 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7612 }
7613
7614 if (STRINGP (it->string) || !it->s)
7615 {
7616 ptrdiff_t stop, charpos, bytepos;
7617
7618 if (STRINGP (it->string))
7619 {
7620 eassert (!it->s);
7621 stop = SCHARS (it->string);
7622 if (stop > it->end_charpos)
7623 stop = it->end_charpos;
7624 charpos = IT_STRING_CHARPOS (*it);
7625 bytepos = IT_STRING_BYTEPOS (*it);
7626 }
7627 else
7628 {
7629 stop = it->end_charpos;
7630 charpos = IT_CHARPOS (*it);
7631 bytepos = IT_BYTEPOS (*it);
7632 }
7633 if (it->bidi_it.scan_dir < 0)
7634 stop = -1;
7635 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7636 it->string);
7637 }
7638 }
7639
7640 /* Load IT with the next display element from Lisp string IT->string.
7641 IT->current.string_pos is the current position within the string.
7642 If IT->current.overlay_string_index >= 0, the Lisp string is an
7643 overlay string. */
7644
7645 static int
7646 next_element_from_string (struct it *it)
7647 {
7648 struct text_pos position;
7649
7650 eassert (STRINGP (it->string));
7651 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7652 eassert (IT_STRING_CHARPOS (*it) >= 0);
7653 position = it->current.string_pos;
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7657 that we were reseat()ed to a new string, whose paragraph
7658 direction is not known. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7663 }
7664
7665 /* Time to check for invisible text? */
7666 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7667 {
7668 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7669 {
7670 if (!(!it->bidi_p
7671 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7672 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7673 {
7674 /* With bidi non-linear iteration, we could find
7675 ourselves far beyond the last computed stop_charpos,
7676 with several other stop positions in between that we
7677 missed. Scan them all now, in buffer's logical
7678 order, until we find and handle the last stop_charpos
7679 that precedes our current position. */
7680 handle_stop_backwards (it, it->stop_charpos);
7681 return GET_NEXT_DISPLAY_ELEMENT (it);
7682 }
7683 else
7684 {
7685 if (it->bidi_p)
7686 {
7687 /* Take note of the stop position we just moved
7688 across, for when we will move back across it. */
7689 it->prev_stop = it->stop_charpos;
7690 /* If we are at base paragraph embedding level, take
7691 note of the last stop position seen at this
7692 level. */
7693 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7694 it->base_level_stop = it->stop_charpos;
7695 }
7696 handle_stop (it);
7697
7698 /* Since a handler may have changed IT->method, we must
7699 recurse here. */
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7701 }
7702 }
7703 else if (it->bidi_p
7704 /* If we are before prev_stop, we may have overstepped
7705 on our way backwards a stop_pos, and if so, we need
7706 to handle that stop_pos. */
7707 && IT_STRING_CHARPOS (*it) < it->prev_stop
7708 /* We can sometimes back up for reasons that have nothing
7709 to do with bidi reordering. E.g., compositions. The
7710 code below is only needed when we are above the base
7711 embedding level, so test for that explicitly. */
7712 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7713 {
7714 /* If we lost track of base_level_stop, we have no better
7715 place for handle_stop_backwards to start from than string
7716 beginning. This happens, e.g., when we were reseated to
7717 the previous screenful of text by vertical-motion. */
7718 if (it->base_level_stop <= 0
7719 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7720 it->base_level_stop = 0;
7721 handle_stop_backwards (it, it->base_level_stop);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724 }
7725
7726 if (it->current.overlay_string_index >= 0)
7727 {
7728 /* Get the next character from an overlay string. In overlay
7729 strings, there is no field width or padding with spaces to
7730 do. */
7731 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7732 {
7733 it->what = IT_EOB;
7734 return 0;
7735 }
7736 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7737 IT_STRING_BYTEPOS (*it),
7738 it->bidi_it.scan_dir < 0
7739 ? -1
7740 : SCHARS (it->string))
7741 && next_element_from_composition (it))
7742 {
7743 return 1;
7744 }
7745 else if (STRING_MULTIBYTE (it->string))
7746 {
7747 const unsigned char *s = (SDATA (it->string)
7748 + IT_STRING_BYTEPOS (*it));
7749 it->c = string_char_and_length (s, &it->len);
7750 }
7751 else
7752 {
7753 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7754 it->len = 1;
7755 }
7756 }
7757 else
7758 {
7759 /* Get the next character from a Lisp string that is not an
7760 overlay string. Such strings come from the mode line, for
7761 example. We may have to pad with spaces, or truncate the
7762 string. See also next_element_from_c_string. */
7763 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7764 {
7765 it->what = IT_EOB;
7766 return 0;
7767 }
7768 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7769 {
7770 /* Pad with spaces. */
7771 it->c = ' ', it->len = 1;
7772 CHARPOS (position) = BYTEPOS (position) = -1;
7773 }
7774 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7775 IT_STRING_BYTEPOS (*it),
7776 it->bidi_it.scan_dir < 0
7777 ? -1
7778 : it->string_nchars)
7779 && next_element_from_composition (it))
7780 {
7781 return 1;
7782 }
7783 else if (STRING_MULTIBYTE (it->string))
7784 {
7785 const unsigned char *s = (SDATA (it->string)
7786 + IT_STRING_BYTEPOS (*it));
7787 it->c = string_char_and_length (s, &it->len);
7788 }
7789 else
7790 {
7791 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7792 it->len = 1;
7793 }
7794 }
7795
7796 /* Record what we have and where it came from. */
7797 it->what = IT_CHARACTER;
7798 it->object = it->string;
7799 it->position = position;
7800 return 1;
7801 }
7802
7803
7804 /* Load IT with next display element from C string IT->s.
7805 IT->string_nchars is the maximum number of characters to return
7806 from the string. IT->end_charpos may be greater than
7807 IT->string_nchars when this function is called, in which case we
7808 may have to return padding spaces. Value is zero if end of string
7809 reached, including padding spaces. */
7810
7811 static int
7812 next_element_from_c_string (struct it *it)
7813 {
7814 int success_p = 1;
7815
7816 eassert (it->s);
7817 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7818 it->what = IT_CHARACTER;
7819 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7820 it->object = Qnil;
7821
7822 /* With bidi reordering, the character to display might not be the
7823 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7824 we were reseated to a new string, whose paragraph direction is
7825 not known. */
7826 if (it->bidi_p && it->bidi_it.first_elt)
7827 get_visually_first_element (it);
7828
7829 /* IT's position can be greater than IT->string_nchars in case a
7830 field width or precision has been specified when the iterator was
7831 initialized. */
7832 if (IT_CHARPOS (*it) >= it->end_charpos)
7833 {
7834 /* End of the game. */
7835 it->what = IT_EOB;
7836 success_p = 0;
7837 }
7838 else if (IT_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7843 }
7844 else if (it->multibyte_p)
7845 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7846 else
7847 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7848
7849 return success_p;
7850 }
7851
7852
7853 /* Set up IT to return characters from an ellipsis, if appropriate.
7854 The definition of the ellipsis glyphs may come from a display table
7855 entry. This function fills IT with the first glyph from the
7856 ellipsis if an ellipsis is to be displayed. */
7857
7858 static int
7859 next_element_from_ellipsis (struct it *it)
7860 {
7861 if (it->selective_display_ellipsis_p)
7862 setup_for_ellipsis (it, it->len);
7863 else
7864 {
7865 /* The face at the current position may be different from the
7866 face we find after the invisible text. Remember what it
7867 was in IT->saved_face_id, and signal that it's there by
7868 setting face_before_selective_p. */
7869 it->saved_face_id = it->face_id;
7870 it->method = GET_FROM_BUFFER;
7871 it->object = it->w->contents;
7872 reseat_at_next_visible_line_start (it, 1);
7873 it->face_before_selective_p = 1;
7874 }
7875
7876 return GET_NEXT_DISPLAY_ELEMENT (it);
7877 }
7878
7879
7880 /* Deliver an image display element. The iterator IT is already
7881 filled with image information (done in handle_display_prop). Value
7882 is always 1. */
7883
7884
7885 static int
7886 next_element_from_image (struct it *it)
7887 {
7888 it->what = IT_IMAGE;
7889 it->ignore_overlay_strings_at_pos_p = 0;
7890 return 1;
7891 }
7892
7893
7894 /* Fill iterator IT with next display element from a stretch glyph
7895 property. IT->object is the value of the text property. Value is
7896 always 1. */
7897
7898 static int
7899 next_element_from_stretch (struct it *it)
7900 {
7901 it->what = IT_STRETCH;
7902 return 1;
7903 }
7904
7905 /* Scan backwards from IT's current position until we find a stop
7906 position, or until BEGV. This is called when we find ourself
7907 before both the last known prev_stop and base_level_stop while
7908 reordering bidirectional text. */
7909
7910 static void
7911 compute_stop_pos_backwards (struct it *it)
7912 {
7913 const int SCAN_BACK_LIMIT = 1000;
7914 struct text_pos pos;
7915 struct display_pos save_current = it->current;
7916 struct text_pos save_position = it->position;
7917 ptrdiff_t charpos = IT_CHARPOS (*it);
7918 ptrdiff_t where_we_are = charpos;
7919 ptrdiff_t save_stop_pos = it->stop_charpos;
7920 ptrdiff_t save_end_pos = it->end_charpos;
7921
7922 eassert (NILP (it->string) && !it->s);
7923 eassert (it->bidi_p);
7924 it->bidi_p = 0;
7925 do
7926 {
7927 it->end_charpos = min (charpos + 1, ZV);
7928 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7929 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7930 reseat_1 (it, pos, 0);
7931 compute_stop_pos (it);
7932 /* We must advance forward, right? */
7933 if (it->stop_charpos <= charpos)
7934 emacs_abort ();
7935 }
7936 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7937
7938 if (it->stop_charpos <= where_we_are)
7939 it->prev_stop = it->stop_charpos;
7940 else
7941 it->prev_stop = BEGV;
7942 it->bidi_p = 1;
7943 it->current = save_current;
7944 it->position = save_position;
7945 it->stop_charpos = save_stop_pos;
7946 it->end_charpos = save_end_pos;
7947 }
7948
7949 /* Scan forward from CHARPOS in the current buffer/string, until we
7950 find a stop position > current IT's position. Then handle the stop
7951 position before that. This is called when we bump into a stop
7952 position while reordering bidirectional text. CHARPOS should be
7953 the last previously processed stop_pos (or BEGV/0, if none were
7954 processed yet) whose position is less that IT's current
7955 position. */
7956
7957 static void
7958 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7959 {
7960 int bufp = !STRINGP (it->string);
7961 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7962 struct display_pos save_current = it->current;
7963 struct text_pos save_position = it->position;
7964 struct text_pos pos1;
7965 ptrdiff_t next_stop;
7966
7967 /* Scan in strict logical order. */
7968 eassert (it->bidi_p);
7969 it->bidi_p = 0;
7970 do
7971 {
7972 it->prev_stop = charpos;
7973 if (bufp)
7974 {
7975 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7976 reseat_1 (it, pos1, 0);
7977 }
7978 else
7979 it->current.string_pos = string_pos (charpos, it->string);
7980 compute_stop_pos (it);
7981 /* We must advance forward, right? */
7982 if (it->stop_charpos <= it->prev_stop)
7983 emacs_abort ();
7984 charpos = it->stop_charpos;
7985 }
7986 while (charpos <= where_we_are);
7987
7988 it->bidi_p = 1;
7989 it->current = save_current;
7990 it->position = save_position;
7991 next_stop = it->stop_charpos;
7992 it->stop_charpos = it->prev_stop;
7993 handle_stop (it);
7994 it->stop_charpos = next_stop;
7995 }
7996
7997 /* Load IT with the next display element from current_buffer. Value
7998 is zero if end of buffer reached. IT->stop_charpos is the next
7999 position at which to stop and check for text properties or buffer
8000 end. */
8001
8002 static int
8003 next_element_from_buffer (struct it *it)
8004 {
8005 int success_p = 1;
8006
8007 eassert (IT_CHARPOS (*it) >= BEGV);
8008 eassert (NILP (it->string) && !it->s);
8009 eassert (!it->bidi_p
8010 || (EQ (it->bidi_it.string.lstring, Qnil)
8011 && it->bidi_it.string.s == NULL));
8012
8013 /* With bidi reordering, the character to display might not be the
8014 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8015 we were reseat()ed to a new buffer position, which is potentially
8016 a different paragraph. */
8017 if (it->bidi_p && it->bidi_it.first_elt)
8018 {
8019 get_visually_first_element (it);
8020 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8021 }
8022
8023 if (IT_CHARPOS (*it) >= it->stop_charpos)
8024 {
8025 if (IT_CHARPOS (*it) >= it->end_charpos)
8026 {
8027 int overlay_strings_follow_p;
8028
8029 /* End of the game, except when overlay strings follow that
8030 haven't been returned yet. */
8031 if (it->overlay_strings_at_end_processed_p)
8032 overlay_strings_follow_p = 0;
8033 else
8034 {
8035 it->overlay_strings_at_end_processed_p = 1;
8036 overlay_strings_follow_p = get_overlay_strings (it, 0);
8037 }
8038
8039 if (overlay_strings_follow_p)
8040 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8041 else
8042 {
8043 it->what = IT_EOB;
8044 it->position = it->current.pos;
8045 success_p = 0;
8046 }
8047 }
8048 else if (!(!it->bidi_p
8049 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8050 || IT_CHARPOS (*it) == it->stop_charpos))
8051 {
8052 /* With bidi non-linear iteration, we could find ourselves
8053 far beyond the last computed stop_charpos, with several
8054 other stop positions in between that we missed. Scan
8055 them all now, in buffer's logical order, until we find
8056 and handle the last stop_charpos that precedes our
8057 current position. */
8058 handle_stop_backwards (it, it->stop_charpos);
8059 return GET_NEXT_DISPLAY_ELEMENT (it);
8060 }
8061 else
8062 {
8063 if (it->bidi_p)
8064 {
8065 /* Take note of the stop position we just moved across,
8066 for when we will move back across it. */
8067 it->prev_stop = it->stop_charpos;
8068 /* If we are at base paragraph embedding level, take
8069 note of the last stop position seen at this
8070 level. */
8071 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8072 it->base_level_stop = it->stop_charpos;
8073 }
8074 handle_stop (it);
8075 return GET_NEXT_DISPLAY_ELEMENT (it);
8076 }
8077 }
8078 else if (it->bidi_p
8079 /* If we are before prev_stop, we may have overstepped on
8080 our way backwards a stop_pos, and if so, we need to
8081 handle that stop_pos. */
8082 && IT_CHARPOS (*it) < it->prev_stop
8083 /* We can sometimes back up for reasons that have nothing
8084 to do with bidi reordering. E.g., compositions. The
8085 code below is only needed when we are above the base
8086 embedding level, so test for that explicitly. */
8087 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8088 {
8089 if (it->base_level_stop <= 0
8090 || IT_CHARPOS (*it) < it->base_level_stop)
8091 {
8092 /* If we lost track of base_level_stop, we need to find
8093 prev_stop by looking backwards. This happens, e.g., when
8094 we were reseated to the previous screenful of text by
8095 vertical-motion. */
8096 it->base_level_stop = BEGV;
8097 compute_stop_pos_backwards (it);
8098 handle_stop_backwards (it, it->prev_stop);
8099 }
8100 else
8101 handle_stop_backwards (it, it->base_level_stop);
8102 return GET_NEXT_DISPLAY_ELEMENT (it);
8103 }
8104 else
8105 {
8106 /* No face changes, overlays etc. in sight, so just return a
8107 character from current_buffer. */
8108 unsigned char *p;
8109 ptrdiff_t stop;
8110
8111 /* Maybe run the redisplay end trigger hook. Performance note:
8112 This doesn't seem to cost measurable time. */
8113 if (it->redisplay_end_trigger_charpos
8114 && it->glyph_row
8115 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8116 run_redisplay_end_trigger_hook (it);
8117
8118 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8119 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8120 stop)
8121 && next_element_from_composition (it))
8122 {
8123 return 1;
8124 }
8125
8126 /* Get the next character, maybe multibyte. */
8127 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8128 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8129 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8130 else
8131 it->c = *p, it->len = 1;
8132
8133 /* Record what we have and where it came from. */
8134 it->what = IT_CHARACTER;
8135 it->object = it->w->contents;
8136 it->position = it->current.pos;
8137
8138 /* Normally we return the character found above, except when we
8139 really want to return an ellipsis for selective display. */
8140 if (it->selective)
8141 {
8142 if (it->c == '\n')
8143 {
8144 /* A value of selective > 0 means hide lines indented more
8145 than that number of columns. */
8146 if (it->selective > 0
8147 && IT_CHARPOS (*it) + 1 < ZV
8148 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8149 IT_BYTEPOS (*it) + 1,
8150 it->selective))
8151 {
8152 success_p = next_element_from_ellipsis (it);
8153 it->dpvec_char_len = -1;
8154 }
8155 }
8156 else if (it->c == '\r' && it->selective == -1)
8157 {
8158 /* A value of selective == -1 means that everything from the
8159 CR to the end of the line is invisible, with maybe an
8160 ellipsis displayed for it. */
8161 success_p = next_element_from_ellipsis (it);
8162 it->dpvec_char_len = -1;
8163 }
8164 }
8165 }
8166
8167 /* Value is zero if end of buffer reached. */
8168 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8169 return success_p;
8170 }
8171
8172
8173 /* Run the redisplay end trigger hook for IT. */
8174
8175 static void
8176 run_redisplay_end_trigger_hook (struct it *it)
8177 {
8178 Lisp_Object args[3];
8179
8180 /* IT->glyph_row should be non-null, i.e. we should be actually
8181 displaying something, or otherwise we should not run the hook. */
8182 eassert (it->glyph_row);
8183
8184 /* Set up hook arguments. */
8185 args[0] = Qredisplay_end_trigger_functions;
8186 args[1] = it->window;
8187 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8188 it->redisplay_end_trigger_charpos = 0;
8189
8190 /* Since we are *trying* to run these functions, don't try to run
8191 them again, even if they get an error. */
8192 wset_redisplay_end_trigger (it->w, Qnil);
8193 Frun_hook_with_args (3, args);
8194
8195 /* Notice if it changed the face of the character we are on. */
8196 handle_face_prop (it);
8197 }
8198
8199
8200 /* Deliver a composition display element. Unlike the other
8201 next_element_from_XXX, this function is not registered in the array
8202 get_next_element[]. It is called from next_element_from_buffer and
8203 next_element_from_string when necessary. */
8204
8205 static int
8206 next_element_from_composition (struct it *it)
8207 {
8208 it->what = IT_COMPOSITION;
8209 it->len = it->cmp_it.nbytes;
8210 if (STRINGP (it->string))
8211 {
8212 if (it->c < 0)
8213 {
8214 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8215 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8216 return 0;
8217 }
8218 it->position = it->current.string_pos;
8219 it->object = it->string;
8220 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8221 IT_STRING_BYTEPOS (*it), it->string);
8222 }
8223 else
8224 {
8225 if (it->c < 0)
8226 {
8227 IT_CHARPOS (*it) += it->cmp_it.nchars;
8228 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8229 if (it->bidi_p)
8230 {
8231 if (it->bidi_it.new_paragraph)
8232 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8233 /* Resync the bidi iterator with IT's new position.
8234 FIXME: this doesn't support bidirectional text. */
8235 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8236 bidi_move_to_visually_next (&it->bidi_it);
8237 }
8238 return 0;
8239 }
8240 it->position = it->current.pos;
8241 it->object = it->w->contents;
8242 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8243 IT_BYTEPOS (*it), Qnil);
8244 }
8245 return 1;
8246 }
8247
8248
8249 \f
8250 /***********************************************************************
8251 Moving an iterator without producing glyphs
8252 ***********************************************************************/
8253
8254 /* Check if iterator is at a position corresponding to a valid buffer
8255 position after some move_it_ call. */
8256
8257 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8258 ((it)->method == GET_FROM_STRING \
8259 ? IT_STRING_CHARPOS (*it) == 0 \
8260 : 1)
8261
8262
8263 /* Move iterator IT to a specified buffer or X position within one
8264 line on the display without producing glyphs.
8265
8266 OP should be a bit mask including some or all of these bits:
8267 MOVE_TO_X: Stop upon reaching x-position TO_X.
8268 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8269 Regardless of OP's value, stop upon reaching the end of the display line.
8270
8271 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8272 This means, in particular, that TO_X includes window's horizontal
8273 scroll amount.
8274
8275 The return value has several possible values that
8276 say what condition caused the scan to stop:
8277
8278 MOVE_POS_MATCH_OR_ZV
8279 - when TO_POS or ZV was reached.
8280
8281 MOVE_X_REACHED
8282 -when TO_X was reached before TO_POS or ZV were reached.
8283
8284 MOVE_LINE_CONTINUED
8285 - when we reached the end of the display area and the line must
8286 be continued.
8287
8288 MOVE_LINE_TRUNCATED
8289 - when we reached the end of the display area and the line is
8290 truncated.
8291
8292 MOVE_NEWLINE_OR_CR
8293 - when we stopped at a line end, i.e. a newline or a CR and selective
8294 display is on. */
8295
8296 static enum move_it_result
8297 move_it_in_display_line_to (struct it *it,
8298 ptrdiff_t to_charpos, int to_x,
8299 enum move_operation_enum op)
8300 {
8301 enum move_it_result result = MOVE_UNDEFINED;
8302 struct glyph_row *saved_glyph_row;
8303 struct it wrap_it, atpos_it, atx_it, ppos_it;
8304 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8305 void *ppos_data = NULL;
8306 int may_wrap = 0;
8307 enum it_method prev_method = it->method;
8308 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8309 int saw_smaller_pos = prev_pos < to_charpos;
8310
8311 /* Don't produce glyphs in produce_glyphs. */
8312 saved_glyph_row = it->glyph_row;
8313 it->glyph_row = NULL;
8314
8315 /* Use wrap_it to save a copy of IT wherever a word wrap could
8316 occur. Use atpos_it to save a copy of IT at the desired buffer
8317 position, if found, so that we can scan ahead and check if the
8318 word later overshoots the window edge. Use atx_it similarly, for
8319 pixel positions. */
8320 wrap_it.sp = -1;
8321 atpos_it.sp = -1;
8322 atx_it.sp = -1;
8323
8324 /* Use ppos_it under bidi reordering to save a copy of IT for the
8325 position > CHARPOS that is the closest to CHARPOS. We restore
8326 that position in IT when we have scanned the entire display line
8327 without finding a match for CHARPOS and all the character
8328 positions are greater than CHARPOS. */
8329 if (it->bidi_p)
8330 {
8331 SAVE_IT (ppos_it, *it, ppos_data);
8332 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8333 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8334 SAVE_IT (ppos_it, *it, ppos_data);
8335 }
8336
8337 #define BUFFER_POS_REACHED_P() \
8338 ((op & MOVE_TO_POS) != 0 \
8339 && BUFFERP (it->object) \
8340 && (IT_CHARPOS (*it) == to_charpos \
8341 || ((!it->bidi_p \
8342 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8343 && IT_CHARPOS (*it) > to_charpos) \
8344 || (it->what == IT_COMPOSITION \
8345 && ((IT_CHARPOS (*it) > to_charpos \
8346 && to_charpos >= it->cmp_it.charpos) \
8347 || (IT_CHARPOS (*it) < to_charpos \
8348 && to_charpos <= it->cmp_it.charpos)))) \
8349 && (it->method == GET_FROM_BUFFER \
8350 || (it->method == GET_FROM_DISPLAY_VECTOR \
8351 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8352
8353 /* If there's a line-/wrap-prefix, handle it. */
8354 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8355 && it->current_y < it->last_visible_y)
8356 handle_line_prefix (it);
8357
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360
8361 while (1)
8362 {
8363 int x, i, ascent = 0, descent = 0;
8364
8365 /* Utility macro to reset an iterator with x, ascent, and descent. */
8366 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8367 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8368 (IT)->max_descent = descent)
8369
8370 /* Stop if we move beyond TO_CHARPOS (after an image or a
8371 display string or stretch glyph). */
8372 if ((op & MOVE_TO_POS) != 0
8373 && BUFFERP (it->object)
8374 && it->method == GET_FROM_BUFFER
8375 && (((!it->bidi_p
8376 /* When the iterator is at base embedding level, we
8377 are guaranteed that characters are delivered for
8378 display in strictly increasing order of their
8379 buffer positions. */
8380 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8381 && IT_CHARPOS (*it) > to_charpos)
8382 || (it->bidi_p
8383 && (prev_method == GET_FROM_IMAGE
8384 || prev_method == GET_FROM_STRETCH
8385 || prev_method == GET_FROM_STRING)
8386 /* Passed TO_CHARPOS from left to right. */
8387 && ((prev_pos < to_charpos
8388 && IT_CHARPOS (*it) > to_charpos)
8389 /* Passed TO_CHARPOS from right to left. */
8390 || (prev_pos > to_charpos
8391 && IT_CHARPOS (*it) < to_charpos)))))
8392 {
8393 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8394 {
8395 result = MOVE_POS_MATCH_OR_ZV;
8396 break;
8397 }
8398 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8399 /* If wrap_it is valid, the current position might be in a
8400 word that is wrapped. So, save the iterator in
8401 atpos_it and continue to see if wrapping happens. */
8402 SAVE_IT (atpos_it, *it, atpos_data);
8403 }
8404
8405 /* Stop when ZV reached.
8406 We used to stop here when TO_CHARPOS reached as well, but that is
8407 too soon if this glyph does not fit on this line. So we handle it
8408 explicitly below. */
8409 if (!get_next_display_element (it))
8410 {
8411 result = MOVE_POS_MATCH_OR_ZV;
8412 break;
8413 }
8414
8415 if (it->line_wrap == TRUNCATE)
8416 {
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 result = MOVE_POS_MATCH_OR_ZV;
8420 break;
8421 }
8422 }
8423 else
8424 {
8425 if (it->line_wrap == WORD_WRAP)
8426 {
8427 if (IT_DISPLAYING_WHITESPACE (it))
8428 may_wrap = 1;
8429 else if (may_wrap)
8430 {
8431 /* We have reached a glyph that follows one or more
8432 whitespace characters. If the position is
8433 already found, we are done. */
8434 if (atpos_it.sp >= 0)
8435 {
8436 RESTORE_IT (it, &atpos_it, atpos_data);
8437 result = MOVE_POS_MATCH_OR_ZV;
8438 goto done;
8439 }
8440 if (atx_it.sp >= 0)
8441 {
8442 RESTORE_IT (it, &atx_it, atx_data);
8443 result = MOVE_X_REACHED;
8444 goto done;
8445 }
8446 /* Otherwise, we can wrap here. */
8447 SAVE_IT (wrap_it, *it, wrap_data);
8448 may_wrap = 0;
8449 }
8450 }
8451 }
8452
8453 /* Remember the line height for the current line, in case
8454 the next element doesn't fit on the line. */
8455 ascent = it->max_ascent;
8456 descent = it->max_descent;
8457
8458 /* The call to produce_glyphs will get the metrics of the
8459 display element IT is loaded with. Record the x-position
8460 before this display element, in case it doesn't fit on the
8461 line. */
8462 x = it->current_x;
8463
8464 PRODUCE_GLYPHS (it);
8465
8466 if (it->area != TEXT_AREA)
8467 {
8468 prev_method = it->method;
8469 if (it->method == GET_FROM_BUFFER)
8470 prev_pos = IT_CHARPOS (*it);
8471 set_iterator_to_next (it, 1);
8472 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8473 SET_TEXT_POS (this_line_min_pos,
8474 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8475 if (it->bidi_p
8476 && (op & MOVE_TO_POS)
8477 && IT_CHARPOS (*it) > to_charpos
8478 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 continue;
8481 }
8482
8483 /* The number of glyphs we get back in IT->nglyphs will normally
8484 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8485 character on a terminal frame, or (iii) a line end. For the
8486 second case, IT->nglyphs - 1 padding glyphs will be present.
8487 (On X frames, there is only one glyph produced for a
8488 composite character.)
8489
8490 The behavior implemented below means, for continuation lines,
8491 that as many spaces of a TAB as fit on the current line are
8492 displayed there. For terminal frames, as many glyphs of a
8493 multi-glyph character are displayed in the current line, too.
8494 This is what the old redisplay code did, and we keep it that
8495 way. Under X, the whole shape of a complex character must
8496 fit on the line or it will be completely displayed in the
8497 next line.
8498
8499 Note that both for tabs and padding glyphs, all glyphs have
8500 the same width. */
8501 if (it->nglyphs)
8502 {
8503 /* More than one glyph or glyph doesn't fit on line. All
8504 glyphs have the same width. */
8505 int single_glyph_width = it->pixel_width / it->nglyphs;
8506 int new_x;
8507 int x_before_this_char = x;
8508 int hpos_before_this_char = it->hpos;
8509
8510 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8511 {
8512 new_x = x + single_glyph_width;
8513
8514 /* We want to leave anything reaching TO_X to the caller. */
8515 if ((op & MOVE_TO_X) && new_x > to_x)
8516 {
8517 if (BUFFER_POS_REACHED_P ())
8518 {
8519 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8520 goto buffer_pos_reached;
8521 if (atpos_it.sp < 0)
8522 {
8523 SAVE_IT (atpos_it, *it, atpos_data);
8524 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8525 }
8526 }
8527 else
8528 {
8529 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8530 {
8531 it->current_x = x;
8532 result = MOVE_X_REACHED;
8533 break;
8534 }
8535 if (atx_it.sp < 0)
8536 {
8537 SAVE_IT (atx_it, *it, atx_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8539 }
8540 }
8541 }
8542
8543 if (/* Lines are continued. */
8544 it->line_wrap != TRUNCATE
8545 && (/* And glyph doesn't fit on the line. */
8546 new_x > it->last_visible_x
8547 /* Or it fits exactly and we're on a window
8548 system frame. */
8549 || (new_x == it->last_visible_x
8550 && FRAME_WINDOW_P (it->f)
8551 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8554 {
8555 if (/* IT->hpos == 0 means the very first glyph
8556 doesn't fit on the line, e.g. a wide image. */
8557 it->hpos == 0
8558 || (new_x == it->last_visible_x
8559 && FRAME_WINDOW_P (it->f)))
8560 {
8561 ++it->hpos;
8562 it->current_x = new_x;
8563
8564 /* The character's last glyph just barely fits
8565 in this row. */
8566 if (i == it->nglyphs - 1)
8567 {
8568 /* If this is the destination position,
8569 return a position *before* it in this row,
8570 now that we know it fits in this row. */
8571 if (BUFFER_POS_REACHED_P ())
8572 {
8573 if (it->line_wrap != WORD_WRAP
8574 || wrap_it.sp < 0)
8575 {
8576 it->hpos = hpos_before_this_char;
8577 it->current_x = x_before_this_char;
8578 result = MOVE_POS_MATCH_OR_ZV;
8579 break;
8580 }
8581 if (it->line_wrap == WORD_WRAP
8582 && atpos_it.sp < 0)
8583 {
8584 SAVE_IT (atpos_it, *it, atpos_data);
8585 atpos_it.current_x = x_before_this_char;
8586 atpos_it.hpos = hpos_before_this_char;
8587 }
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 set_iterator_to_next (it, 1);
8594 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8595 SET_TEXT_POS (this_line_min_pos,
8596 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 /* On graphical terminals, newlines may
8598 "overflow" into the fringe if
8599 overflow-newline-into-fringe is non-nil.
8600 On text terminals, and on graphical
8601 terminals with no right margin, newlines
8602 may overflow into the last glyph on the
8603 display line.*/
8604 if (!FRAME_WINDOW_P (it->f)
8605 || ((it->bidi_p
8606 && it->bidi_it.paragraph_dir == R2L)
8607 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8608 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8609 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8610 {
8611 if (!get_next_display_element (it))
8612 {
8613 result = MOVE_POS_MATCH_OR_ZV;
8614 break;
8615 }
8616 if (BUFFER_POS_REACHED_P ())
8617 {
8618 if (ITERATOR_AT_END_OF_LINE_P (it))
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 else
8621 result = MOVE_LINE_CONTINUED;
8622 break;
8623 }
8624 if (ITERATOR_AT_END_OF_LINE_P (it)
8625 && (it->line_wrap != WORD_WRAP
8626 || wrap_it.sp < 0))
8627 {
8628 result = MOVE_NEWLINE_OR_CR;
8629 break;
8630 }
8631 }
8632 }
8633 }
8634 else
8635 IT_RESET_X_ASCENT_DESCENT (it);
8636
8637 if (wrap_it.sp >= 0)
8638 {
8639 RESTORE_IT (it, &wrap_it, wrap_data);
8640 atpos_it.sp = -1;
8641 atx_it.sp = -1;
8642 }
8643
8644 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8645 IT_CHARPOS (*it)));
8646 result = MOVE_LINE_CONTINUED;
8647 break;
8648 }
8649
8650 if (BUFFER_POS_REACHED_P ())
8651 {
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 goto buffer_pos_reached;
8654 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8655 {
8656 SAVE_IT (atpos_it, *it, atpos_data);
8657 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8658 }
8659 }
8660
8661 if (new_x > it->first_visible_x)
8662 {
8663 /* Glyph is visible. Increment number of glyphs that
8664 would be displayed. */
8665 ++it->hpos;
8666 }
8667 }
8668
8669 if (result != MOVE_UNDEFINED)
8670 break;
8671 }
8672 else if (BUFFER_POS_REACHED_P ())
8673 {
8674 buffer_pos_reached:
8675 IT_RESET_X_ASCENT_DESCENT (it);
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8678 }
8679 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8680 {
8681 /* Stop when TO_X specified and reached. This check is
8682 necessary here because of lines consisting of a line end,
8683 only. The line end will not produce any glyphs and we
8684 would never get MOVE_X_REACHED. */
8685 eassert (it->nglyphs == 0);
8686 result = MOVE_X_REACHED;
8687 break;
8688 }
8689
8690 /* Is this a line end? If yes, we're done. */
8691 if (ITERATOR_AT_END_OF_LINE_P (it))
8692 {
8693 /* If we are past TO_CHARPOS, but never saw any character
8694 positions smaller than TO_CHARPOS, return
8695 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8696 did. */
8697 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8698 {
8699 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8700 {
8701 if (IT_CHARPOS (ppos_it) < ZV)
8702 {
8703 RESTORE_IT (it, &ppos_it, ppos_data);
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 }
8706 else
8707 goto buffer_pos_reached;
8708 }
8709 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8710 && IT_CHARPOS (*it) > to_charpos)
8711 goto buffer_pos_reached;
8712 else
8713 result = MOVE_NEWLINE_OR_CR;
8714 }
8715 else
8716 result = MOVE_NEWLINE_OR_CR;
8717 break;
8718 }
8719
8720 prev_method = it->method;
8721 if (it->method == GET_FROM_BUFFER)
8722 prev_pos = IT_CHARPOS (*it);
8723 /* The current display element has been consumed. Advance
8724 to the next. */
8725 set_iterator_to_next (it, 1);
8726 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8727 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (IT_CHARPOS (*it) < to_charpos)
8729 saw_smaller_pos = 1;
8730 if (it->bidi_p
8731 && (op & MOVE_TO_POS)
8732 && IT_CHARPOS (*it) >= to_charpos
8733 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8734 SAVE_IT (ppos_it, *it, ppos_data);
8735
8736 /* Stop if lines are truncated and IT's current x-position is
8737 past the right edge of the window now. */
8738 if (it->line_wrap == TRUNCATE
8739 && it->current_x >= it->last_visible_x)
8740 {
8741 if (!FRAME_WINDOW_P (it->f)
8742 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 int at_eob_p = 0;
8748
8749 if ((at_eob_p = !get_next_display_element (it))
8750 || BUFFER_POS_REACHED_P ()
8751 /* If we are past TO_CHARPOS, but never saw any
8752 character positions smaller than TO_CHARPOS,
8753 return MOVE_POS_MATCH_OR_ZV, like the
8754 unidirectional display did. */
8755 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8756 && !saw_smaller_pos
8757 && IT_CHARPOS (*it) > to_charpos))
8758 {
8759 if (it->bidi_p
8760 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8761 RESTORE_IT (it, &ppos_it, ppos_data);
8762 result = MOVE_POS_MATCH_OR_ZV;
8763 break;
8764 }
8765 if (ITERATOR_AT_END_OF_LINE_P (it))
8766 {
8767 result = MOVE_NEWLINE_OR_CR;
8768 break;
8769 }
8770 }
8771 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8772 && !saw_smaller_pos
8773 && IT_CHARPOS (*it) > to_charpos)
8774 {
8775 if (IT_CHARPOS (ppos_it) < ZV)
8776 RESTORE_IT (it, &ppos_it, ppos_data);
8777 result = MOVE_POS_MATCH_OR_ZV;
8778 break;
8779 }
8780 result = MOVE_LINE_TRUNCATED;
8781 break;
8782 }
8783 #undef IT_RESET_X_ASCENT_DESCENT
8784 }
8785
8786 #undef BUFFER_POS_REACHED_P
8787
8788 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8789 restore the saved iterator. */
8790 if (atpos_it.sp >= 0)
8791 RESTORE_IT (it, &atpos_it, atpos_data);
8792 else if (atx_it.sp >= 0)
8793 RESTORE_IT (it, &atx_it, atx_data);
8794
8795 done:
8796
8797 if (atpos_data)
8798 bidi_unshelve_cache (atpos_data, 1);
8799 if (atx_data)
8800 bidi_unshelve_cache (atx_data, 1);
8801 if (wrap_data)
8802 bidi_unshelve_cache (wrap_data, 1);
8803 if (ppos_data)
8804 bidi_unshelve_cache (ppos_data, 1);
8805
8806 /* Restore the iterator settings altered at the beginning of this
8807 function. */
8808 it->glyph_row = saved_glyph_row;
8809 return result;
8810 }
8811
8812 /* For external use. */
8813 void
8814 move_it_in_display_line (struct it *it,
8815 ptrdiff_t to_charpos, int to_x,
8816 enum move_operation_enum op)
8817 {
8818 if (it->line_wrap == WORD_WRAP
8819 && (op & MOVE_TO_X))
8820 {
8821 struct it save_it;
8822 void *save_data = NULL;
8823 int skip;
8824
8825 SAVE_IT (save_it, *it, save_data);
8826 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8827 /* When word-wrap is on, TO_X may lie past the end
8828 of a wrapped line. Then it->current is the
8829 character on the next line, so backtrack to the
8830 space before the wrap point. */
8831 if (skip == MOVE_LINE_CONTINUED)
8832 {
8833 int prev_x = max (it->current_x - 1, 0);
8834 RESTORE_IT (it, &save_it, save_data);
8835 move_it_in_display_line_to
8836 (it, -1, prev_x, MOVE_TO_X);
8837 }
8838 else
8839 bidi_unshelve_cache (save_data, 1);
8840 }
8841 else
8842 move_it_in_display_line_to (it, to_charpos, to_x, op);
8843 }
8844
8845
8846 /* Move IT forward until it satisfies one or more of the criteria in
8847 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8848
8849 OP is a bit-mask that specifies where to stop, and in particular,
8850 which of those four position arguments makes a difference. See the
8851 description of enum move_operation_enum.
8852
8853 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8854 screen line, this function will set IT to the next position that is
8855 displayed to the right of TO_CHARPOS on the screen. */
8856
8857 void
8858 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8859 {
8860 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8861 int line_height, line_start_x = 0, reached = 0;
8862 void *backup_data = NULL;
8863
8864 for (;;)
8865 {
8866 if (op & MOVE_TO_VPOS)
8867 {
8868 /* If no TO_CHARPOS and no TO_X specified, stop at the
8869 start of the line TO_VPOS. */
8870 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8871 {
8872 if (it->vpos == to_vpos)
8873 {
8874 reached = 1;
8875 break;
8876 }
8877 else
8878 skip = move_it_in_display_line_to (it, -1, -1, 0);
8879 }
8880 else
8881 {
8882 /* TO_VPOS >= 0 means stop at TO_X in the line at
8883 TO_VPOS, or at TO_POS, whichever comes first. */
8884 if (it->vpos == to_vpos)
8885 {
8886 reached = 2;
8887 break;
8888 }
8889
8890 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8891
8892 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8893 {
8894 reached = 3;
8895 break;
8896 }
8897 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8898 {
8899 /* We have reached TO_X but not in the line we want. */
8900 skip = move_it_in_display_line_to (it, to_charpos,
8901 -1, MOVE_TO_POS);
8902 if (skip == MOVE_POS_MATCH_OR_ZV)
8903 {
8904 reached = 4;
8905 break;
8906 }
8907 }
8908 }
8909 }
8910 else if (op & MOVE_TO_Y)
8911 {
8912 struct it it_backup;
8913
8914 if (it->line_wrap == WORD_WRAP)
8915 SAVE_IT (it_backup, *it, backup_data);
8916
8917 /* TO_Y specified means stop at TO_X in the line containing
8918 TO_Y---or at TO_CHARPOS if this is reached first. The
8919 problem is that we can't really tell whether the line
8920 contains TO_Y before we have completely scanned it, and
8921 this may skip past TO_X. What we do is to first scan to
8922 TO_X.
8923
8924 If TO_X is not specified, use a TO_X of zero. The reason
8925 is to make the outcome of this function more predictable.
8926 If we didn't use TO_X == 0, we would stop at the end of
8927 the line which is probably not what a caller would expect
8928 to happen. */
8929 skip = move_it_in_display_line_to
8930 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8931 (MOVE_TO_X | (op & MOVE_TO_POS)));
8932
8933 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8934 if (skip == MOVE_POS_MATCH_OR_ZV)
8935 reached = 5;
8936 else if (skip == MOVE_X_REACHED)
8937 {
8938 /* If TO_X was reached, we want to know whether TO_Y is
8939 in the line. We know this is the case if the already
8940 scanned glyphs make the line tall enough. Otherwise,
8941 we must check by scanning the rest of the line. */
8942 line_height = it->max_ascent + it->max_descent;
8943 if (to_y >= it->current_y
8944 && to_y < it->current_y + line_height)
8945 {
8946 reached = 6;
8947 break;
8948 }
8949 SAVE_IT (it_backup, *it, backup_data);
8950 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8951 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8952 op & MOVE_TO_POS);
8953 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8954 line_height = it->max_ascent + it->max_descent;
8955 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8956
8957 if (to_y >= it->current_y
8958 && to_y < it->current_y + line_height)
8959 {
8960 /* If TO_Y is in this line and TO_X was reached
8961 above, we scanned too far. We have to restore
8962 IT's settings to the ones before skipping. But
8963 keep the more accurate values of max_ascent and
8964 max_descent we've found while skipping the rest
8965 of the line, for the sake of callers, such as
8966 pos_visible_p, that need to know the line
8967 height. */
8968 int max_ascent = it->max_ascent;
8969 int max_descent = it->max_descent;
8970
8971 RESTORE_IT (it, &it_backup, backup_data);
8972 it->max_ascent = max_ascent;
8973 it->max_descent = max_descent;
8974 reached = 6;
8975 }
8976 else
8977 {
8978 skip = skip2;
8979 if (skip == MOVE_POS_MATCH_OR_ZV)
8980 reached = 7;
8981 }
8982 }
8983 else
8984 {
8985 /* Check whether TO_Y is in this line. */
8986 line_height = it->max_ascent + it->max_descent;
8987 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8988
8989 if (to_y >= it->current_y
8990 && to_y < it->current_y + line_height)
8991 {
8992 /* When word-wrap is on, TO_X may lie past the end
8993 of a wrapped line. Then it->current is the
8994 character on the next line, so backtrack to the
8995 space before the wrap point. */
8996 if (skip == MOVE_LINE_CONTINUED
8997 && it->line_wrap == WORD_WRAP)
8998 {
8999 int prev_x = max (it->current_x - 1, 0);
9000 RESTORE_IT (it, &it_backup, backup_data);
9001 skip = move_it_in_display_line_to
9002 (it, -1, prev_x, MOVE_TO_X);
9003 }
9004 reached = 6;
9005 }
9006 }
9007
9008 if (reached)
9009 break;
9010 }
9011 else if (BUFFERP (it->object)
9012 && (it->method == GET_FROM_BUFFER
9013 || it->method == GET_FROM_STRETCH)
9014 && IT_CHARPOS (*it) >= to_charpos
9015 /* Under bidi iteration, a call to set_iterator_to_next
9016 can scan far beyond to_charpos if the initial
9017 portion of the next line needs to be reordered. In
9018 that case, give move_it_in_display_line_to another
9019 chance below. */
9020 && !(it->bidi_p
9021 && it->bidi_it.scan_dir == -1))
9022 skip = MOVE_POS_MATCH_OR_ZV;
9023 else
9024 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9025
9026 switch (skip)
9027 {
9028 case MOVE_POS_MATCH_OR_ZV:
9029 reached = 8;
9030 goto out;
9031
9032 case MOVE_NEWLINE_OR_CR:
9033 set_iterator_to_next (it, 1);
9034 it->continuation_lines_width = 0;
9035 break;
9036
9037 case MOVE_LINE_TRUNCATED:
9038 it->continuation_lines_width = 0;
9039 reseat_at_next_visible_line_start (it, 0);
9040 if ((op & MOVE_TO_POS) != 0
9041 && IT_CHARPOS (*it) > to_charpos)
9042 {
9043 reached = 9;
9044 goto out;
9045 }
9046 break;
9047
9048 case MOVE_LINE_CONTINUED:
9049 /* For continued lines ending in a tab, some of the glyphs
9050 associated with the tab are displayed on the current
9051 line. Since it->current_x does not include these glyphs,
9052 we use it->last_visible_x instead. */
9053 if (it->c == '\t')
9054 {
9055 it->continuation_lines_width += it->last_visible_x;
9056 /* When moving by vpos, ensure that the iterator really
9057 advances to the next line (bug#847, bug#969). Fixme:
9058 do we need to do this in other circumstances? */
9059 if (it->current_x != it->last_visible_x
9060 && (op & MOVE_TO_VPOS)
9061 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9062 {
9063 line_start_x = it->current_x + it->pixel_width
9064 - it->last_visible_x;
9065 set_iterator_to_next (it, 0);
9066 }
9067 }
9068 else
9069 it->continuation_lines_width += it->current_x;
9070 break;
9071
9072 default:
9073 emacs_abort ();
9074 }
9075
9076 /* Reset/increment for the next run. */
9077 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9078 it->current_x = line_start_x;
9079 line_start_x = 0;
9080 it->hpos = 0;
9081 it->current_y += it->max_ascent + it->max_descent;
9082 ++it->vpos;
9083 last_height = it->max_ascent + it->max_descent;
9084 it->max_ascent = it->max_descent = 0;
9085 }
9086
9087 out:
9088
9089 /* On text terminals, we may stop at the end of a line in the middle
9090 of a multi-character glyph. If the glyph itself is continued,
9091 i.e. it is actually displayed on the next line, don't treat this
9092 stopping point as valid; move to the next line instead (unless
9093 that brings us offscreen). */
9094 if (!FRAME_WINDOW_P (it->f)
9095 && op & MOVE_TO_POS
9096 && IT_CHARPOS (*it) == to_charpos
9097 && it->what == IT_CHARACTER
9098 && it->nglyphs > 1
9099 && it->line_wrap == WINDOW_WRAP
9100 && it->current_x == it->last_visible_x - 1
9101 && it->c != '\n'
9102 && it->c != '\t'
9103 && it->vpos < it->w->window_end_vpos)
9104 {
9105 it->continuation_lines_width += it->current_x;
9106 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9107 it->current_y += it->max_ascent + it->max_descent;
9108 ++it->vpos;
9109 last_height = it->max_ascent + it->max_descent;
9110 }
9111
9112 if (backup_data)
9113 bidi_unshelve_cache (backup_data, 1);
9114
9115 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9116 }
9117
9118
9119 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9120
9121 If DY > 0, move IT backward at least that many pixels. DY = 0
9122 means move IT backward to the preceding line start or BEGV. This
9123 function may move over more than DY pixels if IT->current_y - DY
9124 ends up in the middle of a line; in this case IT->current_y will be
9125 set to the top of the line moved to. */
9126
9127 void
9128 move_it_vertically_backward (struct it *it, int dy)
9129 {
9130 int nlines, h;
9131 struct it it2, it3;
9132 void *it2data = NULL, *it3data = NULL;
9133 ptrdiff_t start_pos;
9134 int nchars_per_row
9135 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9136 ptrdiff_t pos_limit;
9137
9138 move_further_back:
9139 eassert (dy >= 0);
9140
9141 start_pos = IT_CHARPOS (*it);
9142
9143 /* Estimate how many newlines we must move back. */
9144 nlines = max (1, dy / default_line_pixel_height (it->w));
9145 if (it->line_wrap == TRUNCATE)
9146 pos_limit = BEGV;
9147 else
9148 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9149
9150 /* Set the iterator's position that many lines back. But don't go
9151 back more than NLINES full screen lines -- this wins a day with
9152 buffers which have very long lines. */
9153 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9154 back_to_previous_visible_line_start (it);
9155
9156 /* Reseat the iterator here. When moving backward, we don't want
9157 reseat to skip forward over invisible text, set up the iterator
9158 to deliver from overlay strings at the new position etc. So,
9159 use reseat_1 here. */
9160 reseat_1 (it, it->current.pos, 1);
9161
9162 /* We are now surely at a line start. */
9163 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9164 reordering is in effect. */
9165 it->continuation_lines_width = 0;
9166
9167 /* Move forward and see what y-distance we moved. First move to the
9168 start of the next line so that we get its height. We need this
9169 height to be able to tell whether we reached the specified
9170 y-distance. */
9171 SAVE_IT (it2, *it, it2data);
9172 it2.max_ascent = it2.max_descent = 0;
9173 do
9174 {
9175 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9176 MOVE_TO_POS | MOVE_TO_VPOS);
9177 }
9178 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9179 /* If we are in a display string which starts at START_POS,
9180 and that display string includes a newline, and we are
9181 right after that newline (i.e. at the beginning of a
9182 display line), exit the loop, because otherwise we will
9183 infloop, since move_it_to will see that it is already at
9184 START_POS and will not move. */
9185 || (it2.method == GET_FROM_STRING
9186 && IT_CHARPOS (it2) == start_pos
9187 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9188 eassert (IT_CHARPOS (*it) >= BEGV);
9189 SAVE_IT (it3, it2, it3data);
9190
9191 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9192 eassert (IT_CHARPOS (*it) >= BEGV);
9193 /* H is the actual vertical distance from the position in *IT
9194 and the starting position. */
9195 h = it2.current_y - it->current_y;
9196 /* NLINES is the distance in number of lines. */
9197 nlines = it2.vpos - it->vpos;
9198
9199 /* Correct IT's y and vpos position
9200 so that they are relative to the starting point. */
9201 it->vpos -= nlines;
9202 it->current_y -= h;
9203
9204 if (dy == 0)
9205 {
9206 /* DY == 0 means move to the start of the screen line. The
9207 value of nlines is > 0 if continuation lines were involved,
9208 or if the original IT position was at start of a line. */
9209 RESTORE_IT (it, it, it2data);
9210 if (nlines > 0)
9211 move_it_by_lines (it, nlines);
9212 /* The above code moves us to some position NLINES down,
9213 usually to its first glyph (leftmost in an L2R line), but
9214 that's not necessarily the start of the line, under bidi
9215 reordering. We want to get to the character position
9216 that is immediately after the newline of the previous
9217 line. */
9218 if (it->bidi_p
9219 && !it->continuation_lines_width
9220 && !STRINGP (it->string)
9221 && IT_CHARPOS (*it) > BEGV
9222 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9223 {
9224 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9225
9226 DEC_BOTH (cp, bp);
9227 cp = find_newline_no_quit (cp, bp, -1, NULL);
9228 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9229 }
9230 bidi_unshelve_cache (it3data, 1);
9231 }
9232 else
9233 {
9234 /* The y-position we try to reach, relative to *IT.
9235 Note that H has been subtracted in front of the if-statement. */
9236 int target_y = it->current_y + h - dy;
9237 int y0 = it3.current_y;
9238 int y1;
9239 int line_height;
9240
9241 RESTORE_IT (&it3, &it3, it3data);
9242 y1 = line_bottom_y (&it3);
9243 line_height = y1 - y0;
9244 RESTORE_IT (it, it, it2data);
9245 /* If we did not reach target_y, try to move further backward if
9246 we can. If we moved too far backward, try to move forward. */
9247 if (target_y < it->current_y
9248 /* This is heuristic. In a window that's 3 lines high, with
9249 a line height of 13 pixels each, recentering with point
9250 on the bottom line will try to move -39/2 = 19 pixels
9251 backward. Try to avoid moving into the first line. */
9252 && (it->current_y - target_y
9253 > min (window_box_height (it->w), line_height * 2 / 3))
9254 && IT_CHARPOS (*it) > BEGV)
9255 {
9256 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9257 target_y - it->current_y));
9258 dy = it->current_y - target_y;
9259 goto move_further_back;
9260 }
9261 else if (target_y >= it->current_y + line_height
9262 && IT_CHARPOS (*it) < ZV)
9263 {
9264 /* Should move forward by at least one line, maybe more.
9265
9266 Note: Calling move_it_by_lines can be expensive on
9267 terminal frames, where compute_motion is used (via
9268 vmotion) to do the job, when there are very long lines
9269 and truncate-lines is nil. That's the reason for
9270 treating terminal frames specially here. */
9271
9272 if (!FRAME_WINDOW_P (it->f))
9273 move_it_vertically (it, target_y - (it->current_y + line_height));
9274 else
9275 {
9276 do
9277 {
9278 move_it_by_lines (it, 1);
9279 }
9280 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9281 }
9282 }
9283 }
9284 }
9285
9286
9287 /* Move IT by a specified amount of pixel lines DY. DY negative means
9288 move backwards. DY = 0 means move to start of screen line. At the
9289 end, IT will be on the start of a screen line. */
9290
9291 void
9292 move_it_vertically (struct it *it, int dy)
9293 {
9294 if (dy <= 0)
9295 move_it_vertically_backward (it, -dy);
9296 else
9297 {
9298 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9299 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9300 MOVE_TO_POS | MOVE_TO_Y);
9301 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9302
9303 /* If buffer ends in ZV without a newline, move to the start of
9304 the line to satisfy the post-condition. */
9305 if (IT_CHARPOS (*it) == ZV
9306 && ZV > BEGV
9307 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9308 move_it_by_lines (it, 0);
9309 }
9310 }
9311
9312
9313 /* Move iterator IT past the end of the text line it is in. */
9314
9315 void
9316 move_it_past_eol (struct it *it)
9317 {
9318 enum move_it_result rc;
9319
9320 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9321 if (rc == MOVE_NEWLINE_OR_CR)
9322 set_iterator_to_next (it, 0);
9323 }
9324
9325
9326 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9327 negative means move up. DVPOS == 0 means move to the start of the
9328 screen line.
9329
9330 Optimization idea: If we would know that IT->f doesn't use
9331 a face with proportional font, we could be faster for
9332 truncate-lines nil. */
9333
9334 void
9335 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9336 {
9337
9338 /* The commented-out optimization uses vmotion on terminals. This
9339 gives bad results, because elements like it->what, on which
9340 callers such as pos_visible_p rely, aren't updated. */
9341 /* struct position pos;
9342 if (!FRAME_WINDOW_P (it->f))
9343 {
9344 struct text_pos textpos;
9345
9346 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9347 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9348 reseat (it, textpos, 1);
9349 it->vpos += pos.vpos;
9350 it->current_y += pos.vpos;
9351 }
9352 else */
9353
9354 if (dvpos == 0)
9355 {
9356 /* DVPOS == 0 means move to the start of the screen line. */
9357 move_it_vertically_backward (it, 0);
9358 /* Let next call to line_bottom_y calculate real line height */
9359 last_height = 0;
9360 }
9361 else if (dvpos > 0)
9362 {
9363 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9364 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9365 {
9366 /* Only move to the next buffer position if we ended up in a
9367 string from display property, not in an overlay string
9368 (before-string or after-string). That is because the
9369 latter don't conceal the underlying buffer position, so
9370 we can ask to move the iterator to the exact position we
9371 are interested in. Note that, even if we are already at
9372 IT_CHARPOS (*it), the call below is not a no-op, as it
9373 will detect that we are at the end of the string, pop the
9374 iterator, and compute it->current_x and it->hpos
9375 correctly. */
9376 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9377 -1, -1, -1, MOVE_TO_POS);
9378 }
9379 }
9380 else
9381 {
9382 struct it it2;
9383 void *it2data = NULL;
9384 ptrdiff_t start_charpos, i;
9385 int nchars_per_row
9386 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9387 ptrdiff_t pos_limit;
9388
9389 /* Start at the beginning of the screen line containing IT's
9390 position. This may actually move vertically backwards,
9391 in case of overlays, so adjust dvpos accordingly. */
9392 dvpos += it->vpos;
9393 move_it_vertically_backward (it, 0);
9394 dvpos -= it->vpos;
9395
9396 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9397 screen lines, and reseat the iterator there. */
9398 start_charpos = IT_CHARPOS (*it);
9399 if (it->line_wrap == TRUNCATE)
9400 pos_limit = BEGV;
9401 else
9402 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9403 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9404 back_to_previous_visible_line_start (it);
9405 reseat (it, it->current.pos, 1);
9406
9407 /* Move further back if we end up in a string or an image. */
9408 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9409 {
9410 /* First try to move to start of display line. */
9411 dvpos += it->vpos;
9412 move_it_vertically_backward (it, 0);
9413 dvpos -= it->vpos;
9414 if (IT_POS_VALID_AFTER_MOVE_P (it))
9415 break;
9416 /* If start of line is still in string or image,
9417 move further back. */
9418 back_to_previous_visible_line_start (it);
9419 reseat (it, it->current.pos, 1);
9420 dvpos--;
9421 }
9422
9423 it->current_x = it->hpos = 0;
9424
9425 /* Above call may have moved too far if continuation lines
9426 are involved. Scan forward and see if it did. */
9427 SAVE_IT (it2, *it, it2data);
9428 it2.vpos = it2.current_y = 0;
9429 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9430 it->vpos -= it2.vpos;
9431 it->current_y -= it2.current_y;
9432 it->current_x = it->hpos = 0;
9433
9434 /* If we moved too far back, move IT some lines forward. */
9435 if (it2.vpos > -dvpos)
9436 {
9437 int delta = it2.vpos + dvpos;
9438
9439 RESTORE_IT (&it2, &it2, it2data);
9440 SAVE_IT (it2, *it, it2data);
9441 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9442 /* Move back again if we got too far ahead. */
9443 if (IT_CHARPOS (*it) >= start_charpos)
9444 RESTORE_IT (it, &it2, it2data);
9445 else
9446 bidi_unshelve_cache (it2data, 1);
9447 }
9448 else
9449 RESTORE_IT (it, it, it2data);
9450 }
9451 }
9452
9453 /* Return 1 if IT points into the middle of a display vector. */
9454
9455 int
9456 in_display_vector_p (struct it *it)
9457 {
9458 return (it->method == GET_FROM_DISPLAY_VECTOR
9459 && it->current.dpvec_index > 0
9460 && it->dpvec + it->current.dpvec_index != it->dpend);
9461 }
9462
9463 \f
9464 /***********************************************************************
9465 Messages
9466 ***********************************************************************/
9467
9468
9469 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9470 to *Messages*. */
9471
9472 void
9473 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9474 {
9475 Lisp_Object args[3];
9476 Lisp_Object msg, fmt;
9477 char *buffer;
9478 ptrdiff_t len;
9479 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9480 USE_SAFE_ALLOCA;
9481
9482 fmt = msg = Qnil;
9483 GCPRO4 (fmt, msg, arg1, arg2);
9484
9485 args[0] = fmt = build_string (format);
9486 args[1] = arg1;
9487 args[2] = arg2;
9488 msg = Fformat (3, args);
9489
9490 len = SBYTES (msg) + 1;
9491 buffer = SAFE_ALLOCA (len);
9492 memcpy (buffer, SDATA (msg), len);
9493
9494 message_dolog (buffer, len - 1, 1, 0);
9495 SAFE_FREE ();
9496
9497 UNGCPRO;
9498 }
9499
9500
9501 /* Output a newline in the *Messages* buffer if "needs" one. */
9502
9503 void
9504 message_log_maybe_newline (void)
9505 {
9506 if (message_log_need_newline)
9507 message_dolog ("", 0, 1, 0);
9508 }
9509
9510
9511 /* Add a string M of length NBYTES to the message log, optionally
9512 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9513 true, means interpret the contents of M as multibyte. This
9514 function calls low-level routines in order to bypass text property
9515 hooks, etc. which might not be safe to run.
9516
9517 This may GC (insert may run before/after change hooks),
9518 so the buffer M must NOT point to a Lisp string. */
9519
9520 void
9521 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9522 {
9523 const unsigned char *msg = (const unsigned char *) m;
9524
9525 if (!NILP (Vmemory_full))
9526 return;
9527
9528 if (!NILP (Vmessage_log_max))
9529 {
9530 struct buffer *oldbuf;
9531 Lisp_Object oldpoint, oldbegv, oldzv;
9532 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9533 ptrdiff_t point_at_end = 0;
9534 ptrdiff_t zv_at_end = 0;
9535 Lisp_Object old_deactivate_mark;
9536 bool shown;
9537 struct gcpro gcpro1;
9538
9539 old_deactivate_mark = Vdeactivate_mark;
9540 oldbuf = current_buffer;
9541
9542 /* Ensure the Messages buffer exists, and switch to it.
9543 If we created it, set the major-mode. */
9544 {
9545 int newbuffer = 0;
9546 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9547
9548 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9549
9550 if (newbuffer &&
9551 !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9552 call0 (intern ("messages-buffer-mode"));
9553 }
9554
9555 bset_undo_list (current_buffer, Qt);
9556
9557 oldpoint = message_dolog_marker1;
9558 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9559 oldbegv = message_dolog_marker2;
9560 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9561 oldzv = message_dolog_marker3;
9562 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9563 GCPRO1 (old_deactivate_mark);
9564
9565 if (PT == Z)
9566 point_at_end = 1;
9567 if (ZV == Z)
9568 zv_at_end = 1;
9569
9570 BEGV = BEG;
9571 BEGV_BYTE = BEG_BYTE;
9572 ZV = Z;
9573 ZV_BYTE = Z_BYTE;
9574 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9575
9576 /* Insert the string--maybe converting multibyte to single byte
9577 or vice versa, so that all the text fits the buffer. */
9578 if (multibyte
9579 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9580 {
9581 ptrdiff_t i;
9582 int c, char_bytes;
9583 char work[1];
9584
9585 /* Convert a multibyte string to single-byte
9586 for the *Message* buffer. */
9587 for (i = 0; i < nbytes; i += char_bytes)
9588 {
9589 c = string_char_and_length (msg + i, &char_bytes);
9590 work[0] = (ASCII_CHAR_P (c)
9591 ? c
9592 : multibyte_char_to_unibyte (c));
9593 insert_1_both (work, 1, 1, 1, 0, 0);
9594 }
9595 }
9596 else if (! multibyte
9597 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9598 {
9599 ptrdiff_t i;
9600 int c, char_bytes;
9601 unsigned char str[MAX_MULTIBYTE_LENGTH];
9602 /* Convert a single-byte string to multibyte
9603 for the *Message* buffer. */
9604 for (i = 0; i < nbytes; i++)
9605 {
9606 c = msg[i];
9607 MAKE_CHAR_MULTIBYTE (c);
9608 char_bytes = CHAR_STRING (c, str);
9609 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9610 }
9611 }
9612 else if (nbytes)
9613 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9614
9615 if (nlflag)
9616 {
9617 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9618 printmax_t dups;
9619
9620 insert_1_both ("\n", 1, 1, 1, 0, 0);
9621
9622 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9623 this_bol = PT;
9624 this_bol_byte = PT_BYTE;
9625
9626 /* See if this line duplicates the previous one.
9627 If so, combine duplicates. */
9628 if (this_bol > BEG)
9629 {
9630 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9631 prev_bol = PT;
9632 prev_bol_byte = PT_BYTE;
9633
9634 dups = message_log_check_duplicate (prev_bol_byte,
9635 this_bol_byte);
9636 if (dups)
9637 {
9638 del_range_both (prev_bol, prev_bol_byte,
9639 this_bol, this_bol_byte, 0);
9640 if (dups > 1)
9641 {
9642 char dupstr[sizeof " [ times]"
9643 + INT_STRLEN_BOUND (printmax_t)];
9644
9645 /* If you change this format, don't forget to also
9646 change message_log_check_duplicate. */
9647 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9648 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9649 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9650 }
9651 }
9652 }
9653
9654 /* If we have more than the desired maximum number of lines
9655 in the *Messages* buffer now, delete the oldest ones.
9656 This is safe because we don't have undo in this buffer. */
9657
9658 if (NATNUMP (Vmessage_log_max))
9659 {
9660 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9661 -XFASTINT (Vmessage_log_max) - 1, 0);
9662 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9663 }
9664 }
9665 BEGV = marker_position (oldbegv);
9666 BEGV_BYTE = marker_byte_position (oldbegv);
9667
9668 if (zv_at_end)
9669 {
9670 ZV = Z;
9671 ZV_BYTE = Z_BYTE;
9672 }
9673 else
9674 {
9675 ZV = marker_position (oldzv);
9676 ZV_BYTE = marker_byte_position (oldzv);
9677 }
9678
9679 if (point_at_end)
9680 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9681 else
9682 /* We can't do Fgoto_char (oldpoint) because it will run some
9683 Lisp code. */
9684 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9685 marker_byte_position (oldpoint));
9686
9687 UNGCPRO;
9688 unchain_marker (XMARKER (oldpoint));
9689 unchain_marker (XMARKER (oldbegv));
9690 unchain_marker (XMARKER (oldzv));
9691
9692 shown = buffer_window_count (current_buffer) > 0;
9693 set_buffer_internal (oldbuf);
9694 /* We called insert_1_both above with its 5th argument (PREPARE)
9695 zero, which prevents insert_1_both from calling
9696 prepare_to_modify_buffer, which in turns prevents us from
9697 incrementing windows_or_buffers_changed even if *Messages* is
9698 shown in some window. So we must manually incrementing
9699 windows_or_buffers_changed here to make up for that. */
9700 if (shown)
9701 windows_or_buffers_changed++;
9702 else
9703 windows_or_buffers_changed = old_windows_or_buffers_changed;
9704 message_log_need_newline = !nlflag;
9705 Vdeactivate_mark = old_deactivate_mark;
9706 }
9707 }
9708
9709
9710 /* We are at the end of the buffer after just having inserted a newline.
9711 (Note: We depend on the fact we won't be crossing the gap.)
9712 Check to see if the most recent message looks a lot like the previous one.
9713 Return 0 if different, 1 if the new one should just replace it, or a
9714 value N > 1 if we should also append " [N times]". */
9715
9716 static intmax_t
9717 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9718 {
9719 ptrdiff_t i;
9720 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9721 int seen_dots = 0;
9722 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9723 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9724
9725 for (i = 0; i < len; i++)
9726 {
9727 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9728 seen_dots = 1;
9729 if (p1[i] != p2[i])
9730 return seen_dots;
9731 }
9732 p1 += len;
9733 if (*p1 == '\n')
9734 return 2;
9735 if (*p1++ == ' ' && *p1++ == '[')
9736 {
9737 char *pend;
9738 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9739 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9740 return n + 1;
9741 }
9742 return 0;
9743 }
9744 \f
9745
9746 /* Display an echo area message M with a specified length of NBYTES
9747 bytes. The string may include null characters. If M is not a
9748 string, clear out any existing message, and let the mini-buffer
9749 text show through.
9750
9751 This function cancels echoing. */
9752
9753 void
9754 message3 (Lisp_Object m)
9755 {
9756 struct gcpro gcpro1;
9757
9758 GCPRO1 (m);
9759 clear_message (1,1);
9760 cancel_echoing ();
9761
9762 /* First flush out any partial line written with print. */
9763 message_log_maybe_newline ();
9764 if (STRINGP (m))
9765 {
9766 ptrdiff_t nbytes = SBYTES (m);
9767 bool multibyte = STRING_MULTIBYTE (m);
9768 USE_SAFE_ALLOCA;
9769 char *buffer = SAFE_ALLOCA (nbytes);
9770 memcpy (buffer, SDATA (m), nbytes);
9771 message_dolog (buffer, nbytes, 1, multibyte);
9772 SAFE_FREE ();
9773 }
9774 message3_nolog (m);
9775
9776 UNGCPRO;
9777 }
9778
9779
9780 /* The non-logging version of message3.
9781 This does not cancel echoing, because it is used for echoing.
9782 Perhaps we need to make a separate function for echoing
9783 and make this cancel echoing. */
9784
9785 void
9786 message3_nolog (Lisp_Object m)
9787 {
9788 struct frame *sf = SELECTED_FRAME ();
9789
9790 if (FRAME_INITIAL_P (sf))
9791 {
9792 if (noninteractive_need_newline)
9793 putc ('\n', stderr);
9794 noninteractive_need_newline = 0;
9795 if (STRINGP (m))
9796 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9797 if (cursor_in_echo_area == 0)
9798 fprintf (stderr, "\n");
9799 fflush (stderr);
9800 }
9801 /* Error messages get reported properly by cmd_error, so this must be just an
9802 informative message; if the frame hasn't really been initialized yet, just
9803 toss it. */
9804 else if (INTERACTIVE && sf->glyphs_initialized_p)
9805 {
9806 /* Get the frame containing the mini-buffer
9807 that the selected frame is using. */
9808 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9809 Lisp_Object frame = XWINDOW (mini_window)->frame;
9810 struct frame *f = XFRAME (frame);
9811
9812 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9813 Fmake_frame_visible (frame);
9814
9815 if (STRINGP (m) && SCHARS (m) > 0)
9816 {
9817 set_message (m);
9818 if (minibuffer_auto_raise)
9819 Fraise_frame (frame);
9820 /* Assume we are not echoing.
9821 (If we are, echo_now will override this.) */
9822 echo_message_buffer = Qnil;
9823 }
9824 else
9825 clear_message (1, 1);
9826
9827 do_pending_window_change (0);
9828 echo_area_display (1);
9829 do_pending_window_change (0);
9830 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9831 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9832 }
9833 }
9834
9835
9836 /* Display a null-terminated echo area message M. If M is 0, clear
9837 out any existing message, and let the mini-buffer text show through.
9838
9839 The buffer M must continue to exist until after the echo area gets
9840 cleared or some other message gets displayed there. Do not pass
9841 text that is stored in a Lisp string. Do not pass text in a buffer
9842 that was alloca'd. */
9843
9844 void
9845 message1 (const char *m)
9846 {
9847 message3 (m ? build_unibyte_string (m) : Qnil);
9848 }
9849
9850
9851 /* The non-logging counterpart of message1. */
9852
9853 void
9854 message1_nolog (const char *m)
9855 {
9856 message3_nolog (m ? build_unibyte_string (m) : Qnil);
9857 }
9858
9859 /* Display a message M which contains a single %s
9860 which gets replaced with STRING. */
9861
9862 void
9863 message_with_string (const char *m, Lisp_Object string, int log)
9864 {
9865 CHECK_STRING (string);
9866
9867 if (noninteractive)
9868 {
9869 if (m)
9870 {
9871 if (noninteractive_need_newline)
9872 putc ('\n', stderr);
9873 noninteractive_need_newline = 0;
9874 fprintf (stderr, m, SDATA (string));
9875 if (!cursor_in_echo_area)
9876 fprintf (stderr, "\n");
9877 fflush (stderr);
9878 }
9879 }
9880 else if (INTERACTIVE)
9881 {
9882 /* The frame whose minibuffer we're going to display the message on.
9883 It may be larger than the selected frame, so we need
9884 to use its buffer, not the selected frame's buffer. */
9885 Lisp_Object mini_window;
9886 struct frame *f, *sf = SELECTED_FRAME ();
9887
9888 /* Get the frame containing the minibuffer
9889 that the selected frame is using. */
9890 mini_window = FRAME_MINIBUF_WINDOW (sf);
9891 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9892
9893 /* Error messages get reported properly by cmd_error, so this must be
9894 just an informative message; if the frame hasn't really been
9895 initialized yet, just toss it. */
9896 if (f->glyphs_initialized_p)
9897 {
9898 Lisp_Object args[2], msg;
9899 struct gcpro gcpro1, gcpro2;
9900
9901 args[0] = build_string (m);
9902 args[1] = msg = string;
9903 GCPRO2 (args[0], msg);
9904 gcpro1.nvars = 2;
9905
9906 msg = Fformat (2, args);
9907
9908 if (log)
9909 message3 (msg);
9910 else
9911 message3_nolog (msg);
9912
9913 UNGCPRO;
9914
9915 /* Print should start at the beginning of the message
9916 buffer next time. */
9917 message_buf_print = 0;
9918 }
9919 }
9920 }
9921
9922
9923 /* Dump an informative message to the minibuf. If M is 0, clear out
9924 any existing message, and let the mini-buffer text show through. */
9925
9926 static void
9927 vmessage (const char *m, va_list ap)
9928 {
9929 if (noninteractive)
9930 {
9931 if (m)
9932 {
9933 if (noninteractive_need_newline)
9934 putc ('\n', stderr);
9935 noninteractive_need_newline = 0;
9936 vfprintf (stderr, m, ap);
9937 if (cursor_in_echo_area == 0)
9938 fprintf (stderr, "\n");
9939 fflush (stderr);
9940 }
9941 }
9942 else if (INTERACTIVE)
9943 {
9944 /* The frame whose mini-buffer we're going to display the message
9945 on. It may be larger than the selected frame, so we need to
9946 use its buffer, not the selected frame's buffer. */
9947 Lisp_Object mini_window;
9948 struct frame *f, *sf = SELECTED_FRAME ();
9949
9950 /* Get the frame containing the mini-buffer
9951 that the selected frame is using. */
9952 mini_window = FRAME_MINIBUF_WINDOW (sf);
9953 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9954
9955 /* Error messages get reported properly by cmd_error, so this must be
9956 just an informative message; if the frame hasn't really been
9957 initialized yet, just toss it. */
9958 if (f->glyphs_initialized_p)
9959 {
9960 if (m)
9961 {
9962 ptrdiff_t len;
9963 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9964 char *message_buf = alloca (maxsize + 1);
9965
9966 len = doprnt (message_buf, maxsize, m, 0, ap);
9967
9968 message3 (make_string (message_buf, len));
9969 }
9970 else
9971 message1 (0);
9972
9973 /* Print should start at the beginning of the message
9974 buffer next time. */
9975 message_buf_print = 0;
9976 }
9977 }
9978 }
9979
9980 void
9981 message (const char *m, ...)
9982 {
9983 va_list ap;
9984 va_start (ap, m);
9985 vmessage (m, ap);
9986 va_end (ap);
9987 }
9988
9989
9990 #if 0
9991 /* The non-logging version of message. */
9992
9993 void
9994 message_nolog (const char *m, ...)
9995 {
9996 Lisp_Object old_log_max;
9997 va_list ap;
9998 va_start (ap, m);
9999 old_log_max = Vmessage_log_max;
10000 Vmessage_log_max = Qnil;
10001 vmessage (m, ap);
10002 Vmessage_log_max = old_log_max;
10003 va_end (ap);
10004 }
10005 #endif
10006
10007
10008 /* Display the current message in the current mini-buffer. This is
10009 only called from error handlers in process.c, and is not time
10010 critical. */
10011
10012 void
10013 update_echo_area (void)
10014 {
10015 if (!NILP (echo_area_buffer[0]))
10016 {
10017 Lisp_Object string;
10018 string = Fcurrent_message ();
10019 message3 (string);
10020 }
10021 }
10022
10023
10024 /* Make sure echo area buffers in `echo_buffers' are live.
10025 If they aren't, make new ones. */
10026
10027 static void
10028 ensure_echo_area_buffers (void)
10029 {
10030 int i;
10031
10032 for (i = 0; i < 2; ++i)
10033 if (!BUFFERP (echo_buffer[i])
10034 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10035 {
10036 char name[30];
10037 Lisp_Object old_buffer;
10038 int j;
10039
10040 old_buffer = echo_buffer[i];
10041 echo_buffer[i] = Fget_buffer_create
10042 (make_formatted_string (name, " *Echo Area %d*", i));
10043 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10044 /* to force word wrap in echo area -
10045 it was decided to postpone this*/
10046 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10047
10048 for (j = 0; j < 2; ++j)
10049 if (EQ (old_buffer, echo_area_buffer[j]))
10050 echo_area_buffer[j] = echo_buffer[i];
10051 }
10052 }
10053
10054
10055 /* Call FN with args A1..A2 with either the current or last displayed
10056 echo_area_buffer as current buffer.
10057
10058 WHICH zero means use the current message buffer
10059 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10060 from echo_buffer[] and clear it.
10061
10062 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10063 suitable buffer from echo_buffer[] and clear it.
10064
10065 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10066 that the current message becomes the last displayed one, make
10067 choose a suitable buffer for echo_area_buffer[0], and clear it.
10068
10069 Value is what FN returns. */
10070
10071 static int
10072 with_echo_area_buffer (struct window *w, int which,
10073 int (*fn) (ptrdiff_t, Lisp_Object),
10074 ptrdiff_t a1, Lisp_Object a2)
10075 {
10076 Lisp_Object buffer;
10077 int this_one, the_other, clear_buffer_p, rc;
10078 ptrdiff_t count = SPECPDL_INDEX ();
10079
10080 /* If buffers aren't live, make new ones. */
10081 ensure_echo_area_buffers ();
10082
10083 clear_buffer_p = 0;
10084
10085 if (which == 0)
10086 this_one = 0, the_other = 1;
10087 else if (which > 0)
10088 this_one = 1, the_other = 0;
10089 else
10090 {
10091 this_one = 0, the_other = 1;
10092 clear_buffer_p = 1;
10093
10094 /* We need a fresh one in case the current echo buffer equals
10095 the one containing the last displayed echo area message. */
10096 if (!NILP (echo_area_buffer[this_one])
10097 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10098 echo_area_buffer[this_one] = Qnil;
10099 }
10100
10101 /* Choose a suitable buffer from echo_buffer[] is we don't
10102 have one. */
10103 if (NILP (echo_area_buffer[this_one]))
10104 {
10105 echo_area_buffer[this_one]
10106 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10107 ? echo_buffer[the_other]
10108 : echo_buffer[this_one]);
10109 clear_buffer_p = 1;
10110 }
10111
10112 buffer = echo_area_buffer[this_one];
10113
10114 /* Don't get confused by reusing the buffer used for echoing
10115 for a different purpose. */
10116 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10117 cancel_echoing ();
10118
10119 record_unwind_protect (unwind_with_echo_area_buffer,
10120 with_echo_area_buffer_unwind_data (w));
10121
10122 /* Make the echo area buffer current. Note that for display
10123 purposes, it is not necessary that the displayed window's buffer
10124 == current_buffer, except for text property lookup. So, let's
10125 only set that buffer temporarily here without doing a full
10126 Fset_window_buffer. We must also change w->pointm, though,
10127 because otherwise an assertions in unshow_buffer fails, and Emacs
10128 aborts. */
10129 set_buffer_internal_1 (XBUFFER (buffer));
10130 if (w)
10131 {
10132 wset_buffer (w, buffer);
10133 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10134 }
10135
10136 bset_undo_list (current_buffer, Qt);
10137 bset_read_only (current_buffer, Qnil);
10138 specbind (Qinhibit_read_only, Qt);
10139 specbind (Qinhibit_modification_hooks, Qt);
10140
10141 if (clear_buffer_p && Z > BEG)
10142 del_range (BEG, Z);
10143
10144 eassert (BEGV >= BEG);
10145 eassert (ZV <= Z && ZV >= BEGV);
10146
10147 rc = fn (a1, a2);
10148
10149 eassert (BEGV >= BEG);
10150 eassert (ZV <= Z && ZV >= BEGV);
10151
10152 unbind_to (count, Qnil);
10153 return rc;
10154 }
10155
10156
10157 /* Save state that should be preserved around the call to the function
10158 FN called in with_echo_area_buffer. */
10159
10160 static Lisp_Object
10161 with_echo_area_buffer_unwind_data (struct window *w)
10162 {
10163 int i = 0;
10164 Lisp_Object vector, tmp;
10165
10166 /* Reduce consing by keeping one vector in
10167 Vwith_echo_area_save_vector. */
10168 vector = Vwith_echo_area_save_vector;
10169 Vwith_echo_area_save_vector = Qnil;
10170
10171 if (NILP (vector))
10172 vector = Fmake_vector (make_number (9), Qnil);
10173
10174 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10175 ASET (vector, i, Vdeactivate_mark); ++i;
10176 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10177
10178 if (w)
10179 {
10180 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10181 ASET (vector, i, w->contents); ++i;
10182 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10183 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10184 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10185 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10186 }
10187 else
10188 {
10189 int end = i + 6;
10190 for (; i < end; ++i)
10191 ASET (vector, i, Qnil);
10192 }
10193
10194 eassert (i == ASIZE (vector));
10195 return vector;
10196 }
10197
10198
10199 /* Restore global state from VECTOR which was created by
10200 with_echo_area_buffer_unwind_data. */
10201
10202 static void
10203 unwind_with_echo_area_buffer (Lisp_Object vector)
10204 {
10205 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10206 Vdeactivate_mark = AREF (vector, 1);
10207 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10208
10209 if (WINDOWP (AREF (vector, 3)))
10210 {
10211 struct window *w;
10212 Lisp_Object buffer;
10213
10214 w = XWINDOW (AREF (vector, 3));
10215 buffer = AREF (vector, 4);
10216
10217 wset_buffer (w, buffer);
10218 set_marker_both (w->pointm, buffer,
10219 XFASTINT (AREF (vector, 5)),
10220 XFASTINT (AREF (vector, 6)));
10221 set_marker_both (w->start, buffer,
10222 XFASTINT (AREF (vector, 7)),
10223 XFASTINT (AREF (vector, 8)));
10224 }
10225
10226 Vwith_echo_area_save_vector = vector;
10227 }
10228
10229
10230 /* Set up the echo area for use by print functions. MULTIBYTE_P
10231 non-zero means we will print multibyte. */
10232
10233 void
10234 setup_echo_area_for_printing (int multibyte_p)
10235 {
10236 /* If we can't find an echo area any more, exit. */
10237 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10238 Fkill_emacs (Qnil);
10239
10240 ensure_echo_area_buffers ();
10241
10242 if (!message_buf_print)
10243 {
10244 /* A message has been output since the last time we printed.
10245 Choose a fresh echo area buffer. */
10246 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10247 echo_area_buffer[0] = echo_buffer[1];
10248 else
10249 echo_area_buffer[0] = echo_buffer[0];
10250
10251 /* Switch to that buffer and clear it. */
10252 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10253 bset_truncate_lines (current_buffer, Qnil);
10254
10255 if (Z > BEG)
10256 {
10257 ptrdiff_t count = SPECPDL_INDEX ();
10258 specbind (Qinhibit_read_only, Qt);
10259 /* Note that undo recording is always disabled. */
10260 del_range (BEG, Z);
10261 unbind_to (count, Qnil);
10262 }
10263 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10264
10265 /* Set up the buffer for the multibyteness we need. */
10266 if (multibyte_p
10267 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10268 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10269
10270 /* Raise the frame containing the echo area. */
10271 if (minibuffer_auto_raise)
10272 {
10273 struct frame *sf = SELECTED_FRAME ();
10274 Lisp_Object mini_window;
10275 mini_window = FRAME_MINIBUF_WINDOW (sf);
10276 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10277 }
10278
10279 message_log_maybe_newline ();
10280 message_buf_print = 1;
10281 }
10282 else
10283 {
10284 if (NILP (echo_area_buffer[0]))
10285 {
10286 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10287 echo_area_buffer[0] = echo_buffer[1];
10288 else
10289 echo_area_buffer[0] = echo_buffer[0];
10290 }
10291
10292 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10293 {
10294 /* Someone switched buffers between print requests. */
10295 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10296 bset_truncate_lines (current_buffer, Qnil);
10297 }
10298 }
10299 }
10300
10301
10302 /* Display an echo area message in window W. Value is non-zero if W's
10303 height is changed. If display_last_displayed_message_p is
10304 non-zero, display the message that was last displayed, otherwise
10305 display the current message. */
10306
10307 static int
10308 display_echo_area (struct window *w)
10309 {
10310 int i, no_message_p, window_height_changed_p;
10311
10312 /* Temporarily disable garbage collections while displaying the echo
10313 area. This is done because a GC can print a message itself.
10314 That message would modify the echo area buffer's contents while a
10315 redisplay of the buffer is going on, and seriously confuse
10316 redisplay. */
10317 ptrdiff_t count = inhibit_garbage_collection ();
10318
10319 /* If there is no message, we must call display_echo_area_1
10320 nevertheless because it resizes the window. But we will have to
10321 reset the echo_area_buffer in question to nil at the end because
10322 with_echo_area_buffer will sets it to an empty buffer. */
10323 i = display_last_displayed_message_p ? 1 : 0;
10324 no_message_p = NILP (echo_area_buffer[i]);
10325
10326 window_height_changed_p
10327 = with_echo_area_buffer (w, display_last_displayed_message_p,
10328 display_echo_area_1,
10329 (intptr_t) w, Qnil);
10330
10331 if (no_message_p)
10332 echo_area_buffer[i] = Qnil;
10333
10334 unbind_to (count, Qnil);
10335 return window_height_changed_p;
10336 }
10337
10338
10339 /* Helper for display_echo_area. Display the current buffer which
10340 contains the current echo area message in window W, a mini-window,
10341 a pointer to which is passed in A1. A2..A4 are currently not used.
10342 Change the height of W so that all of the message is displayed.
10343 Value is non-zero if height of W was changed. */
10344
10345 static int
10346 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10347 {
10348 intptr_t i1 = a1;
10349 struct window *w = (struct window *) i1;
10350 Lisp_Object window;
10351 struct text_pos start;
10352 int window_height_changed_p = 0;
10353
10354 /* Do this before displaying, so that we have a large enough glyph
10355 matrix for the display. If we can't get enough space for the
10356 whole text, display the last N lines. That works by setting w->start. */
10357 window_height_changed_p = resize_mini_window (w, 0);
10358
10359 /* Use the starting position chosen by resize_mini_window. */
10360 SET_TEXT_POS_FROM_MARKER (start, w->start);
10361
10362 /* Display. */
10363 clear_glyph_matrix (w->desired_matrix);
10364 XSETWINDOW (window, w);
10365 try_window (window, start, 0);
10366
10367 return window_height_changed_p;
10368 }
10369
10370
10371 /* Resize the echo area window to exactly the size needed for the
10372 currently displayed message, if there is one. If a mini-buffer
10373 is active, don't shrink it. */
10374
10375 void
10376 resize_echo_area_exactly (void)
10377 {
10378 if (BUFFERP (echo_area_buffer[0])
10379 && WINDOWP (echo_area_window))
10380 {
10381 struct window *w = XWINDOW (echo_area_window);
10382 int resized_p;
10383 Lisp_Object resize_exactly;
10384
10385 if (minibuf_level == 0)
10386 resize_exactly = Qt;
10387 else
10388 resize_exactly = Qnil;
10389
10390 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10391 (intptr_t) w, resize_exactly);
10392 if (resized_p)
10393 {
10394 ++windows_or_buffers_changed;
10395 ++update_mode_lines;
10396 redisplay_internal ();
10397 }
10398 }
10399 }
10400
10401
10402 /* Callback function for with_echo_area_buffer, when used from
10403 resize_echo_area_exactly. A1 contains a pointer to the window to
10404 resize, EXACTLY non-nil means resize the mini-window exactly to the
10405 size of the text displayed. A3 and A4 are not used. Value is what
10406 resize_mini_window returns. */
10407
10408 static int
10409 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10410 {
10411 intptr_t i1 = a1;
10412 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10413 }
10414
10415
10416 /* Resize mini-window W to fit the size of its contents. EXACT_P
10417 means size the window exactly to the size needed. Otherwise, it's
10418 only enlarged until W's buffer is empty.
10419
10420 Set W->start to the right place to begin display. If the whole
10421 contents fit, start at the beginning. Otherwise, start so as
10422 to make the end of the contents appear. This is particularly
10423 important for y-or-n-p, but seems desirable generally.
10424
10425 Value is non-zero if the window height has been changed. */
10426
10427 int
10428 resize_mini_window (struct window *w, int exact_p)
10429 {
10430 struct frame *f = XFRAME (w->frame);
10431 int window_height_changed_p = 0;
10432
10433 eassert (MINI_WINDOW_P (w));
10434
10435 /* By default, start display at the beginning. */
10436 set_marker_both (w->start, w->contents,
10437 BUF_BEGV (XBUFFER (w->contents)),
10438 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10439
10440 /* Don't resize windows while redisplaying a window; it would
10441 confuse redisplay functions when the size of the window they are
10442 displaying changes from under them. Such a resizing can happen,
10443 for instance, when which-func prints a long message while
10444 we are running fontification-functions. We're running these
10445 functions with safe_call which binds inhibit-redisplay to t. */
10446 if (!NILP (Vinhibit_redisplay))
10447 return 0;
10448
10449 /* Nil means don't try to resize. */
10450 if (NILP (Vresize_mini_windows)
10451 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10452 return 0;
10453
10454 if (!FRAME_MINIBUF_ONLY_P (f))
10455 {
10456 struct it it;
10457 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10458 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10459 int height;
10460 EMACS_INT max_height;
10461 int unit = FRAME_LINE_HEIGHT (f);
10462 struct text_pos start;
10463 struct buffer *old_current_buffer = NULL;
10464
10465 if (current_buffer != XBUFFER (w->contents))
10466 {
10467 old_current_buffer = current_buffer;
10468 set_buffer_internal (XBUFFER (w->contents));
10469 }
10470
10471 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10472
10473 /* Compute the max. number of lines specified by the user. */
10474 if (FLOATP (Vmax_mini_window_height))
10475 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10476 else if (INTEGERP (Vmax_mini_window_height))
10477 max_height = XINT (Vmax_mini_window_height);
10478 else
10479 max_height = total_height / 4;
10480
10481 /* Correct that max. height if it's bogus. */
10482 max_height = clip_to_bounds (1, max_height, total_height);
10483
10484 /* Find out the height of the text in the window. */
10485 if (it.line_wrap == TRUNCATE)
10486 height = 1;
10487 else
10488 {
10489 last_height = 0;
10490 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10491 if (it.max_ascent == 0 && it.max_descent == 0)
10492 height = it.current_y + last_height;
10493 else
10494 height = it.current_y + it.max_ascent + it.max_descent;
10495 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10496 height = (height + unit - 1) / unit;
10497 }
10498
10499 /* Compute a suitable window start. */
10500 if (height > max_height)
10501 {
10502 height = max_height;
10503 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10504 move_it_vertically_backward (&it, (height - 1) * unit);
10505 start = it.current.pos;
10506 }
10507 else
10508 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10509 SET_MARKER_FROM_TEXT_POS (w->start, start);
10510
10511 if (EQ (Vresize_mini_windows, Qgrow_only))
10512 {
10513 /* Let it grow only, until we display an empty message, in which
10514 case the window shrinks again. */
10515 if (height > WINDOW_TOTAL_LINES (w))
10516 {
10517 int old_height = WINDOW_TOTAL_LINES (w);
10518
10519 FRAME_WINDOWS_FROZEN (f) = 1;
10520 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10521 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10522 }
10523 else if (height < WINDOW_TOTAL_LINES (w)
10524 && (exact_p || BEGV == ZV))
10525 {
10526 int old_height = WINDOW_TOTAL_LINES (w);
10527
10528 FRAME_WINDOWS_FROZEN (f) = 0;
10529 shrink_mini_window (w);
10530 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10531 }
10532 }
10533 else
10534 {
10535 /* Always resize to exact size needed. */
10536 if (height > WINDOW_TOTAL_LINES (w))
10537 {
10538 int old_height = WINDOW_TOTAL_LINES (w);
10539
10540 FRAME_WINDOWS_FROZEN (f) = 1;
10541 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10542 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10543 }
10544 else if (height < WINDOW_TOTAL_LINES (w))
10545 {
10546 int old_height = WINDOW_TOTAL_LINES (w);
10547
10548 FRAME_WINDOWS_FROZEN (f) = 0;
10549 shrink_mini_window (w);
10550
10551 if (height)
10552 {
10553 FRAME_WINDOWS_FROZEN (f) = 1;
10554 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10555 }
10556
10557 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10558 }
10559 }
10560
10561 if (old_current_buffer)
10562 set_buffer_internal (old_current_buffer);
10563 }
10564
10565 return window_height_changed_p;
10566 }
10567
10568
10569 /* Value is the current message, a string, or nil if there is no
10570 current message. */
10571
10572 Lisp_Object
10573 current_message (void)
10574 {
10575 Lisp_Object msg;
10576
10577 if (!BUFFERP (echo_area_buffer[0]))
10578 msg = Qnil;
10579 else
10580 {
10581 with_echo_area_buffer (0, 0, current_message_1,
10582 (intptr_t) &msg, Qnil);
10583 if (NILP (msg))
10584 echo_area_buffer[0] = Qnil;
10585 }
10586
10587 return msg;
10588 }
10589
10590
10591 static int
10592 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10593 {
10594 intptr_t i1 = a1;
10595 Lisp_Object *msg = (Lisp_Object *) i1;
10596
10597 if (Z > BEG)
10598 *msg = make_buffer_string (BEG, Z, 1);
10599 else
10600 *msg = Qnil;
10601 return 0;
10602 }
10603
10604
10605 /* Push the current message on Vmessage_stack for later restoration
10606 by restore_message. Value is non-zero if the current message isn't
10607 empty. This is a relatively infrequent operation, so it's not
10608 worth optimizing. */
10609
10610 bool
10611 push_message (void)
10612 {
10613 Lisp_Object msg = current_message ();
10614 Vmessage_stack = Fcons (msg, Vmessage_stack);
10615 return STRINGP (msg);
10616 }
10617
10618
10619 /* Restore message display from the top of Vmessage_stack. */
10620
10621 void
10622 restore_message (void)
10623 {
10624 eassert (CONSP (Vmessage_stack));
10625 message3_nolog (XCAR (Vmessage_stack));
10626 }
10627
10628
10629 /* Handler for unwind-protect calling pop_message. */
10630
10631 void
10632 pop_message_unwind (void)
10633 {
10634 /* Pop the top-most entry off Vmessage_stack. */
10635 eassert (CONSP (Vmessage_stack));
10636 Vmessage_stack = XCDR (Vmessage_stack);
10637 }
10638
10639
10640 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10641 exits. If the stack is not empty, we have a missing pop_message
10642 somewhere. */
10643
10644 void
10645 check_message_stack (void)
10646 {
10647 if (!NILP (Vmessage_stack))
10648 emacs_abort ();
10649 }
10650
10651
10652 /* Truncate to NCHARS what will be displayed in the echo area the next
10653 time we display it---but don't redisplay it now. */
10654
10655 void
10656 truncate_echo_area (ptrdiff_t nchars)
10657 {
10658 if (nchars == 0)
10659 echo_area_buffer[0] = Qnil;
10660 else if (!noninteractive
10661 && INTERACTIVE
10662 && !NILP (echo_area_buffer[0]))
10663 {
10664 struct frame *sf = SELECTED_FRAME ();
10665 /* Error messages get reported properly by cmd_error, so this must be
10666 just an informative message; if the frame hasn't really been
10667 initialized yet, just toss it. */
10668 if (sf->glyphs_initialized_p)
10669 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10670 }
10671 }
10672
10673
10674 /* Helper function for truncate_echo_area. Truncate the current
10675 message to at most NCHARS characters. */
10676
10677 static int
10678 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10679 {
10680 if (BEG + nchars < Z)
10681 del_range (BEG + nchars, Z);
10682 if (Z == BEG)
10683 echo_area_buffer[0] = Qnil;
10684 return 0;
10685 }
10686
10687 /* Set the current message to STRING. */
10688
10689 static void
10690 set_message (Lisp_Object string)
10691 {
10692 eassert (STRINGP (string));
10693
10694 message_enable_multibyte = STRING_MULTIBYTE (string);
10695
10696 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10697 message_buf_print = 0;
10698 help_echo_showing_p = 0;
10699
10700 if (STRINGP (Vdebug_on_message)
10701 && STRINGP (string)
10702 && fast_string_match (Vdebug_on_message, string) >= 0)
10703 call_debugger (list2 (Qerror, string));
10704 }
10705
10706
10707 /* Helper function for set_message. First argument is ignored and second
10708 argument has the same meaning as for set_message.
10709 This function is called with the echo area buffer being current. */
10710
10711 static int
10712 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10713 {
10714 eassert (STRINGP (string));
10715
10716 /* Change multibyteness of the echo buffer appropriately. */
10717 if (message_enable_multibyte
10718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10719 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10720
10721 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10722 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10723 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10724
10725 /* Insert new message at BEG. */
10726 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10727
10728 /* This function takes care of single/multibyte conversion.
10729 We just have to ensure that the echo area buffer has the right
10730 setting of enable_multibyte_characters. */
10731 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10732
10733 return 0;
10734 }
10735
10736
10737 /* Clear messages. CURRENT_P non-zero means clear the current
10738 message. LAST_DISPLAYED_P non-zero means clear the message
10739 last displayed. */
10740
10741 void
10742 clear_message (int current_p, int last_displayed_p)
10743 {
10744 if (current_p)
10745 {
10746 echo_area_buffer[0] = Qnil;
10747 message_cleared_p = 1;
10748 }
10749
10750 if (last_displayed_p)
10751 echo_area_buffer[1] = Qnil;
10752
10753 message_buf_print = 0;
10754 }
10755
10756 /* Clear garbaged frames.
10757
10758 This function is used where the old redisplay called
10759 redraw_garbaged_frames which in turn called redraw_frame which in
10760 turn called clear_frame. The call to clear_frame was a source of
10761 flickering. I believe a clear_frame is not necessary. It should
10762 suffice in the new redisplay to invalidate all current matrices,
10763 and ensure a complete redisplay of all windows. */
10764
10765 static void
10766 clear_garbaged_frames (void)
10767 {
10768 if (frame_garbaged)
10769 {
10770 Lisp_Object tail, frame;
10771 int changed_count = 0;
10772
10773 FOR_EACH_FRAME (tail, frame)
10774 {
10775 struct frame *f = XFRAME (frame);
10776
10777 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10778 {
10779 if (f->resized_p)
10780 redraw_frame (f);
10781 else
10782 clear_current_matrices (f);
10783 changed_count++;
10784 f->garbaged = 0;
10785 f->resized_p = 0;
10786 }
10787 }
10788
10789 frame_garbaged = 0;
10790 if (changed_count)
10791 ++windows_or_buffers_changed;
10792 }
10793 }
10794
10795
10796 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10797 is non-zero update selected_frame. Value is non-zero if the
10798 mini-windows height has been changed. */
10799
10800 static int
10801 echo_area_display (int update_frame_p)
10802 {
10803 Lisp_Object mini_window;
10804 struct window *w;
10805 struct frame *f;
10806 int window_height_changed_p = 0;
10807 struct frame *sf = SELECTED_FRAME ();
10808
10809 mini_window = FRAME_MINIBUF_WINDOW (sf);
10810 w = XWINDOW (mini_window);
10811 f = XFRAME (WINDOW_FRAME (w));
10812
10813 /* Don't display if frame is invisible or not yet initialized. */
10814 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10815 return 0;
10816
10817 #ifdef HAVE_WINDOW_SYSTEM
10818 /* When Emacs starts, selected_frame may be the initial terminal
10819 frame. If we let this through, a message would be displayed on
10820 the terminal. */
10821 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10822 return 0;
10823 #endif /* HAVE_WINDOW_SYSTEM */
10824
10825 /* Redraw garbaged frames. */
10826 clear_garbaged_frames ();
10827
10828 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10829 {
10830 echo_area_window = mini_window;
10831 window_height_changed_p = display_echo_area (w);
10832 w->must_be_updated_p = 1;
10833
10834 /* Update the display, unless called from redisplay_internal.
10835 Also don't update the screen during redisplay itself. The
10836 update will happen at the end of redisplay, and an update
10837 here could cause confusion. */
10838 if (update_frame_p && !redisplaying_p)
10839 {
10840 int n = 0;
10841
10842 /* If the display update has been interrupted by pending
10843 input, update mode lines in the frame. Due to the
10844 pending input, it might have been that redisplay hasn't
10845 been called, so that mode lines above the echo area are
10846 garbaged. This looks odd, so we prevent it here. */
10847 if (!display_completed)
10848 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10849
10850 if (window_height_changed_p
10851 /* Don't do this if Emacs is shutting down. Redisplay
10852 needs to run hooks. */
10853 && !NILP (Vrun_hooks))
10854 {
10855 /* Must update other windows. Likewise as in other
10856 cases, don't let this update be interrupted by
10857 pending input. */
10858 ptrdiff_t count = SPECPDL_INDEX ();
10859 specbind (Qredisplay_dont_pause, Qt);
10860 windows_or_buffers_changed = 1;
10861 redisplay_internal ();
10862 unbind_to (count, Qnil);
10863 }
10864 else if (FRAME_WINDOW_P (f) && n == 0)
10865 {
10866 /* Window configuration is the same as before.
10867 Can do with a display update of the echo area,
10868 unless we displayed some mode lines. */
10869 update_single_window (w, 1);
10870 flush_frame (f);
10871 }
10872 else
10873 update_frame (f, 1, 1);
10874
10875 /* If cursor is in the echo area, make sure that the next
10876 redisplay displays the minibuffer, so that the cursor will
10877 be replaced with what the minibuffer wants. */
10878 if (cursor_in_echo_area)
10879 ++windows_or_buffers_changed;
10880 }
10881 }
10882 else if (!EQ (mini_window, selected_window))
10883 windows_or_buffers_changed++;
10884
10885 /* Last displayed message is now the current message. */
10886 echo_area_buffer[1] = echo_area_buffer[0];
10887 /* Inform read_char that we're not echoing. */
10888 echo_message_buffer = Qnil;
10889
10890 /* Prevent redisplay optimization in redisplay_internal by resetting
10891 this_line_start_pos. This is done because the mini-buffer now
10892 displays the message instead of its buffer text. */
10893 if (EQ (mini_window, selected_window))
10894 CHARPOS (this_line_start_pos) = 0;
10895
10896 return window_height_changed_p;
10897 }
10898
10899 /* Nonzero if the current window's buffer is shown in more than one
10900 window and was modified since last redisplay. */
10901
10902 static int
10903 buffer_shared_and_changed (void)
10904 {
10905 return (buffer_window_count (current_buffer) > 1
10906 && UNCHANGED_MODIFIED < MODIFF);
10907 }
10908
10909 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10910 is enabled and mark of W's buffer was changed since last W's update. */
10911
10912 static int
10913 window_buffer_changed (struct window *w)
10914 {
10915 struct buffer *b = XBUFFER (w->contents);
10916
10917 eassert (BUFFER_LIVE_P (b));
10918
10919 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10920 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10921 != (w->region_showing != 0)));
10922 }
10923
10924 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10925
10926 static int
10927 mode_line_update_needed (struct window *w)
10928 {
10929 return (w->column_number_displayed != -1
10930 && !(PT == w->last_point && !window_outdated (w))
10931 && (w->column_number_displayed != current_column ()));
10932 }
10933
10934 /* Nonzero if window start of W is frozen and may not be changed during
10935 redisplay. */
10936
10937 static bool
10938 window_frozen_p (struct window *w)
10939 {
10940 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
10941 {
10942 Lisp_Object window;
10943
10944 XSETWINDOW (window, w);
10945 if (MINI_WINDOW_P (w))
10946 return 0;
10947 else if (EQ (window, selected_window))
10948 return 0;
10949 else if (MINI_WINDOW_P (XWINDOW (selected_window))
10950 && EQ (window, Vminibuf_scroll_window))
10951 /* This special window can't be frozen too. */
10952 return 0;
10953 else
10954 return 1;
10955 }
10956 return 0;
10957 }
10958
10959 /***********************************************************************
10960 Mode Lines and Frame Titles
10961 ***********************************************************************/
10962
10963 /* A buffer for constructing non-propertized mode-line strings and
10964 frame titles in it; allocated from the heap in init_xdisp and
10965 resized as needed in store_mode_line_noprop_char. */
10966
10967 static char *mode_line_noprop_buf;
10968
10969 /* The buffer's end, and a current output position in it. */
10970
10971 static char *mode_line_noprop_buf_end;
10972 static char *mode_line_noprop_ptr;
10973
10974 #define MODE_LINE_NOPROP_LEN(start) \
10975 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10976
10977 static enum {
10978 MODE_LINE_DISPLAY = 0,
10979 MODE_LINE_TITLE,
10980 MODE_LINE_NOPROP,
10981 MODE_LINE_STRING
10982 } mode_line_target;
10983
10984 /* Alist that caches the results of :propertize.
10985 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10986 static Lisp_Object mode_line_proptrans_alist;
10987
10988 /* List of strings making up the mode-line. */
10989 static Lisp_Object mode_line_string_list;
10990
10991 /* Base face property when building propertized mode line string. */
10992 static Lisp_Object mode_line_string_face;
10993 static Lisp_Object mode_line_string_face_prop;
10994
10995
10996 /* Unwind data for mode line strings */
10997
10998 static Lisp_Object Vmode_line_unwind_vector;
10999
11000 static Lisp_Object
11001 format_mode_line_unwind_data (struct frame *target_frame,
11002 struct buffer *obuf,
11003 Lisp_Object owin,
11004 int save_proptrans)
11005 {
11006 Lisp_Object vector, tmp;
11007
11008 /* Reduce consing by keeping one vector in
11009 Vwith_echo_area_save_vector. */
11010 vector = Vmode_line_unwind_vector;
11011 Vmode_line_unwind_vector = Qnil;
11012
11013 if (NILP (vector))
11014 vector = Fmake_vector (make_number (10), Qnil);
11015
11016 ASET (vector, 0, make_number (mode_line_target));
11017 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11018 ASET (vector, 2, mode_line_string_list);
11019 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11020 ASET (vector, 4, mode_line_string_face);
11021 ASET (vector, 5, mode_line_string_face_prop);
11022
11023 if (obuf)
11024 XSETBUFFER (tmp, obuf);
11025 else
11026 tmp = Qnil;
11027 ASET (vector, 6, tmp);
11028 ASET (vector, 7, owin);
11029 if (target_frame)
11030 {
11031 /* Similarly to `with-selected-window', if the operation selects
11032 a window on another frame, we must restore that frame's
11033 selected window, and (for a tty) the top-frame. */
11034 ASET (vector, 8, target_frame->selected_window);
11035 if (FRAME_TERMCAP_P (target_frame))
11036 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11037 }
11038
11039 return vector;
11040 }
11041
11042 static void
11043 unwind_format_mode_line (Lisp_Object vector)
11044 {
11045 Lisp_Object old_window = AREF (vector, 7);
11046 Lisp_Object target_frame_window = AREF (vector, 8);
11047 Lisp_Object old_top_frame = AREF (vector, 9);
11048
11049 mode_line_target = XINT (AREF (vector, 0));
11050 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11051 mode_line_string_list = AREF (vector, 2);
11052 if (! EQ (AREF (vector, 3), Qt))
11053 mode_line_proptrans_alist = AREF (vector, 3);
11054 mode_line_string_face = AREF (vector, 4);
11055 mode_line_string_face_prop = AREF (vector, 5);
11056
11057 /* Select window before buffer, since it may change the buffer. */
11058 if (!NILP (old_window))
11059 {
11060 /* If the operation that we are unwinding had selected a window
11061 on a different frame, reset its frame-selected-window. For a
11062 text terminal, reset its top-frame if necessary. */
11063 if (!NILP (target_frame_window))
11064 {
11065 Lisp_Object frame
11066 = WINDOW_FRAME (XWINDOW (target_frame_window));
11067
11068 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11069 Fselect_window (target_frame_window, Qt);
11070
11071 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11072 Fselect_frame (old_top_frame, Qt);
11073 }
11074
11075 Fselect_window (old_window, Qt);
11076 }
11077
11078 if (!NILP (AREF (vector, 6)))
11079 {
11080 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11081 ASET (vector, 6, Qnil);
11082 }
11083
11084 Vmode_line_unwind_vector = vector;
11085 }
11086
11087
11088 /* Store a single character C for the frame title in mode_line_noprop_buf.
11089 Re-allocate mode_line_noprop_buf if necessary. */
11090
11091 static void
11092 store_mode_line_noprop_char (char c)
11093 {
11094 /* If output position has reached the end of the allocated buffer,
11095 increase the buffer's size. */
11096 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11097 {
11098 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11099 ptrdiff_t size = len;
11100 mode_line_noprop_buf =
11101 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11102 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11103 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11104 }
11105
11106 *mode_line_noprop_ptr++ = c;
11107 }
11108
11109
11110 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11111 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11112 characters that yield more columns than PRECISION; PRECISION <= 0
11113 means copy the whole string. Pad with spaces until FIELD_WIDTH
11114 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11115 pad. Called from display_mode_element when it is used to build a
11116 frame title. */
11117
11118 static int
11119 store_mode_line_noprop (const char *string, int field_width, int precision)
11120 {
11121 const unsigned char *str = (const unsigned char *) string;
11122 int n = 0;
11123 ptrdiff_t dummy, nbytes;
11124
11125 /* Copy at most PRECISION chars from STR. */
11126 nbytes = strlen (string);
11127 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11128 while (nbytes--)
11129 store_mode_line_noprop_char (*str++);
11130
11131 /* Fill up with spaces until FIELD_WIDTH reached. */
11132 while (field_width > 0
11133 && n < field_width)
11134 {
11135 store_mode_line_noprop_char (' ');
11136 ++n;
11137 }
11138
11139 return n;
11140 }
11141
11142 /***********************************************************************
11143 Frame Titles
11144 ***********************************************************************/
11145
11146 #ifdef HAVE_WINDOW_SYSTEM
11147
11148 /* Set the title of FRAME, if it has changed. The title format is
11149 Vicon_title_format if FRAME is iconified, otherwise it is
11150 frame_title_format. */
11151
11152 static void
11153 x_consider_frame_title (Lisp_Object frame)
11154 {
11155 struct frame *f = XFRAME (frame);
11156
11157 if (FRAME_WINDOW_P (f)
11158 || FRAME_MINIBUF_ONLY_P (f)
11159 || f->explicit_name)
11160 {
11161 /* Do we have more than one visible frame on this X display? */
11162 Lisp_Object tail, other_frame, fmt;
11163 ptrdiff_t title_start;
11164 char *title;
11165 ptrdiff_t len;
11166 struct it it;
11167 ptrdiff_t count = SPECPDL_INDEX ();
11168
11169 FOR_EACH_FRAME (tail, other_frame)
11170 {
11171 struct frame *tf = XFRAME (other_frame);
11172
11173 if (tf != f
11174 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11175 && !FRAME_MINIBUF_ONLY_P (tf)
11176 && !EQ (other_frame, tip_frame)
11177 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11178 break;
11179 }
11180
11181 /* Set global variable indicating that multiple frames exist. */
11182 multiple_frames = CONSP (tail);
11183
11184 /* Switch to the buffer of selected window of the frame. Set up
11185 mode_line_target so that display_mode_element will output into
11186 mode_line_noprop_buf; then display the title. */
11187 record_unwind_protect (unwind_format_mode_line,
11188 format_mode_line_unwind_data
11189 (f, current_buffer, selected_window, 0));
11190
11191 Fselect_window (f->selected_window, Qt);
11192 set_buffer_internal_1
11193 (XBUFFER (XWINDOW (f->selected_window)->contents));
11194 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11195
11196 mode_line_target = MODE_LINE_TITLE;
11197 title_start = MODE_LINE_NOPROP_LEN (0);
11198 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11199 NULL, DEFAULT_FACE_ID);
11200 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11201 len = MODE_LINE_NOPROP_LEN (title_start);
11202 title = mode_line_noprop_buf + title_start;
11203 unbind_to (count, Qnil);
11204
11205 /* Set the title only if it's changed. This avoids consing in
11206 the common case where it hasn't. (If it turns out that we've
11207 already wasted too much time by walking through the list with
11208 display_mode_element, then we might need to optimize at a
11209 higher level than this.) */
11210 if (! STRINGP (f->name)
11211 || SBYTES (f->name) != len
11212 || memcmp (title, SDATA (f->name), len) != 0)
11213 x_implicitly_set_name (f, make_string (title, len), Qnil);
11214 }
11215 }
11216
11217 #endif /* not HAVE_WINDOW_SYSTEM */
11218
11219 \f
11220 /***********************************************************************
11221 Menu Bars
11222 ***********************************************************************/
11223
11224
11225 /* Prepare for redisplay by updating menu-bar item lists when
11226 appropriate. This can call eval. */
11227
11228 void
11229 prepare_menu_bars (void)
11230 {
11231 int all_windows;
11232 struct gcpro gcpro1, gcpro2;
11233 struct frame *f;
11234 Lisp_Object tooltip_frame;
11235
11236 #ifdef HAVE_WINDOW_SYSTEM
11237 tooltip_frame = tip_frame;
11238 #else
11239 tooltip_frame = Qnil;
11240 #endif
11241
11242 /* Update all frame titles based on their buffer names, etc. We do
11243 this before the menu bars so that the buffer-menu will show the
11244 up-to-date frame titles. */
11245 #ifdef HAVE_WINDOW_SYSTEM
11246 if (windows_or_buffers_changed || update_mode_lines)
11247 {
11248 Lisp_Object tail, frame;
11249
11250 FOR_EACH_FRAME (tail, frame)
11251 {
11252 f = XFRAME (frame);
11253 if (!EQ (frame, tooltip_frame)
11254 && (FRAME_ICONIFIED_P (f)
11255 || FRAME_VISIBLE_P (f) == 1
11256 /* Exclude TTY frames that are obscured because they
11257 are not the top frame on their console. This is
11258 because x_consider_frame_title actually switches
11259 to the frame, which for TTY frames means it is
11260 marked as garbaged, and will be completely
11261 redrawn on the next redisplay cycle. This causes
11262 TTY frames to be completely redrawn, when there
11263 are more than one of them, even though nothing
11264 should be changed on display. */
11265 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11266 x_consider_frame_title (frame);
11267 }
11268 }
11269 #endif /* HAVE_WINDOW_SYSTEM */
11270
11271 /* Update the menu bar item lists, if appropriate. This has to be
11272 done before any actual redisplay or generation of display lines. */
11273 all_windows = (update_mode_lines
11274 || buffer_shared_and_changed ()
11275 || windows_or_buffers_changed);
11276 if (all_windows)
11277 {
11278 Lisp_Object tail, frame;
11279 ptrdiff_t count = SPECPDL_INDEX ();
11280 /* 1 means that update_menu_bar has run its hooks
11281 so any further calls to update_menu_bar shouldn't do so again. */
11282 int menu_bar_hooks_run = 0;
11283
11284 record_unwind_save_match_data ();
11285
11286 FOR_EACH_FRAME (tail, frame)
11287 {
11288 f = XFRAME (frame);
11289
11290 /* Ignore tooltip frame. */
11291 if (EQ (frame, tooltip_frame))
11292 continue;
11293
11294 /* If a window on this frame changed size, report that to
11295 the user and clear the size-change flag. */
11296 if (FRAME_WINDOW_SIZES_CHANGED (f))
11297 {
11298 Lisp_Object functions;
11299
11300 /* Clear flag first in case we get an error below. */
11301 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11302 functions = Vwindow_size_change_functions;
11303 GCPRO2 (tail, functions);
11304
11305 while (CONSP (functions))
11306 {
11307 if (!EQ (XCAR (functions), Qt))
11308 call1 (XCAR (functions), frame);
11309 functions = XCDR (functions);
11310 }
11311 UNGCPRO;
11312 }
11313
11314 GCPRO1 (tail);
11315 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11316 #ifdef HAVE_WINDOW_SYSTEM
11317 update_tool_bar (f, 0);
11318 #endif
11319 #ifdef HAVE_NS
11320 if (windows_or_buffers_changed
11321 && FRAME_NS_P (f))
11322 ns_set_doc_edited
11323 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11324 #endif
11325 UNGCPRO;
11326 }
11327
11328 unbind_to (count, Qnil);
11329 }
11330 else
11331 {
11332 struct frame *sf = SELECTED_FRAME ();
11333 update_menu_bar (sf, 1, 0);
11334 #ifdef HAVE_WINDOW_SYSTEM
11335 update_tool_bar (sf, 1);
11336 #endif
11337 }
11338 }
11339
11340
11341 /* Update the menu bar item list for frame F. This has to be done
11342 before we start to fill in any display lines, because it can call
11343 eval.
11344
11345 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11346
11347 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11348 already ran the menu bar hooks for this redisplay, so there
11349 is no need to run them again. The return value is the
11350 updated value of this flag, to pass to the next call. */
11351
11352 static int
11353 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11354 {
11355 Lisp_Object window;
11356 register struct window *w;
11357
11358 /* If called recursively during a menu update, do nothing. This can
11359 happen when, for instance, an activate-menubar-hook causes a
11360 redisplay. */
11361 if (inhibit_menubar_update)
11362 return hooks_run;
11363
11364 window = FRAME_SELECTED_WINDOW (f);
11365 w = XWINDOW (window);
11366
11367 if (FRAME_WINDOW_P (f)
11368 ?
11369 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11370 || defined (HAVE_NS) || defined (USE_GTK)
11371 FRAME_EXTERNAL_MENU_BAR (f)
11372 #else
11373 FRAME_MENU_BAR_LINES (f) > 0
11374 #endif
11375 : FRAME_MENU_BAR_LINES (f) > 0)
11376 {
11377 /* If the user has switched buffers or windows, we need to
11378 recompute to reflect the new bindings. But we'll
11379 recompute when update_mode_lines is set too; that means
11380 that people can use force-mode-line-update to request
11381 that the menu bar be recomputed. The adverse effect on
11382 the rest of the redisplay algorithm is about the same as
11383 windows_or_buffers_changed anyway. */
11384 if (windows_or_buffers_changed
11385 /* This used to test w->update_mode_line, but we believe
11386 there is no need to recompute the menu in that case. */
11387 || update_mode_lines
11388 || window_buffer_changed (w))
11389 {
11390 struct buffer *prev = current_buffer;
11391 ptrdiff_t count = SPECPDL_INDEX ();
11392
11393 specbind (Qinhibit_menubar_update, Qt);
11394
11395 set_buffer_internal_1 (XBUFFER (w->contents));
11396 if (save_match_data)
11397 record_unwind_save_match_data ();
11398 if (NILP (Voverriding_local_map_menu_flag))
11399 {
11400 specbind (Qoverriding_terminal_local_map, Qnil);
11401 specbind (Qoverriding_local_map, Qnil);
11402 }
11403
11404 if (!hooks_run)
11405 {
11406 /* Run the Lucid hook. */
11407 safe_run_hooks (Qactivate_menubar_hook);
11408
11409 /* If it has changed current-menubar from previous value,
11410 really recompute the menu-bar from the value. */
11411 if (! NILP (Vlucid_menu_bar_dirty_flag))
11412 call0 (Qrecompute_lucid_menubar);
11413
11414 safe_run_hooks (Qmenu_bar_update_hook);
11415
11416 hooks_run = 1;
11417 }
11418
11419 XSETFRAME (Vmenu_updating_frame, f);
11420 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11421
11422 /* Redisplay the menu bar in case we changed it. */
11423 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11424 || defined (HAVE_NS) || defined (USE_GTK)
11425 if (FRAME_WINDOW_P (f))
11426 {
11427 #if defined (HAVE_NS)
11428 /* All frames on Mac OS share the same menubar. So only
11429 the selected frame should be allowed to set it. */
11430 if (f == SELECTED_FRAME ())
11431 #endif
11432 set_frame_menubar (f, 0, 0);
11433 }
11434 else
11435 /* On a terminal screen, the menu bar is an ordinary screen
11436 line, and this makes it get updated. */
11437 w->update_mode_line = 1;
11438 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11439 /* In the non-toolkit version, the menu bar is an ordinary screen
11440 line, and this makes it get updated. */
11441 w->update_mode_line = 1;
11442 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11443
11444 unbind_to (count, Qnil);
11445 set_buffer_internal_1 (prev);
11446 }
11447 }
11448
11449 return hooks_run;
11450 }
11451
11452 /***********************************************************************
11453 Tool-bars
11454 ***********************************************************************/
11455
11456 #ifdef HAVE_WINDOW_SYSTEM
11457
11458 /* Tool-bar item index of the item on which a mouse button was pressed
11459 or -1. */
11460
11461 int last_tool_bar_item;
11462
11463 /* Select `frame' temporarily without running all the code in
11464 do_switch_frame.
11465 FIXME: Maybe do_switch_frame should be trimmed down similarly
11466 when `norecord' is set. */
11467 static void
11468 fast_set_selected_frame (Lisp_Object frame)
11469 {
11470 if (!EQ (selected_frame, frame))
11471 {
11472 selected_frame = frame;
11473 selected_window = XFRAME (frame)->selected_window;
11474 }
11475 }
11476
11477 /* Update the tool-bar item list for frame F. This has to be done
11478 before we start to fill in any display lines. Called from
11479 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11480 and restore it here. */
11481
11482 static void
11483 update_tool_bar (struct frame *f, int save_match_data)
11484 {
11485 #if defined (USE_GTK) || defined (HAVE_NS)
11486 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11487 #else
11488 int do_update = WINDOWP (f->tool_bar_window)
11489 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11490 #endif
11491
11492 if (do_update)
11493 {
11494 Lisp_Object window;
11495 struct window *w;
11496
11497 window = FRAME_SELECTED_WINDOW (f);
11498 w = XWINDOW (window);
11499
11500 /* If the user has switched buffers or windows, we need to
11501 recompute to reflect the new bindings. But we'll
11502 recompute when update_mode_lines is set too; that means
11503 that people can use force-mode-line-update to request
11504 that the menu bar be recomputed. The adverse effect on
11505 the rest of the redisplay algorithm is about the same as
11506 windows_or_buffers_changed anyway. */
11507 if (windows_or_buffers_changed
11508 || w->update_mode_line
11509 || update_mode_lines
11510 || window_buffer_changed (w))
11511 {
11512 struct buffer *prev = current_buffer;
11513 ptrdiff_t count = SPECPDL_INDEX ();
11514 Lisp_Object frame, new_tool_bar;
11515 int new_n_tool_bar;
11516 struct gcpro gcpro1;
11517
11518 /* Set current_buffer to the buffer of the selected
11519 window of the frame, so that we get the right local
11520 keymaps. */
11521 set_buffer_internal_1 (XBUFFER (w->contents));
11522
11523 /* Save match data, if we must. */
11524 if (save_match_data)
11525 record_unwind_save_match_data ();
11526
11527 /* Make sure that we don't accidentally use bogus keymaps. */
11528 if (NILP (Voverriding_local_map_menu_flag))
11529 {
11530 specbind (Qoverriding_terminal_local_map, Qnil);
11531 specbind (Qoverriding_local_map, Qnil);
11532 }
11533
11534 GCPRO1 (new_tool_bar);
11535
11536 /* We must temporarily set the selected frame to this frame
11537 before calling tool_bar_items, because the calculation of
11538 the tool-bar keymap uses the selected frame (see
11539 `tool-bar-make-keymap' in tool-bar.el). */
11540 eassert (EQ (selected_window,
11541 /* Since we only explicitly preserve selected_frame,
11542 check that selected_window would be redundant. */
11543 XFRAME (selected_frame)->selected_window));
11544 record_unwind_protect (fast_set_selected_frame, selected_frame);
11545 XSETFRAME (frame, f);
11546 fast_set_selected_frame (frame);
11547
11548 /* Build desired tool-bar items from keymaps. */
11549 new_tool_bar
11550 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11551 &new_n_tool_bar);
11552
11553 /* Redisplay the tool-bar if we changed it. */
11554 if (new_n_tool_bar != f->n_tool_bar_items
11555 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11556 {
11557 /* Redisplay that happens asynchronously due to an expose event
11558 may access f->tool_bar_items. Make sure we update both
11559 variables within BLOCK_INPUT so no such event interrupts. */
11560 block_input ();
11561 fset_tool_bar_items (f, new_tool_bar);
11562 f->n_tool_bar_items = new_n_tool_bar;
11563 w->update_mode_line = 1;
11564 unblock_input ();
11565 }
11566
11567 UNGCPRO;
11568
11569 unbind_to (count, Qnil);
11570 set_buffer_internal_1 (prev);
11571 }
11572 }
11573 }
11574
11575 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11576
11577 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11578 F's desired tool-bar contents. F->tool_bar_items must have
11579 been set up previously by calling prepare_menu_bars. */
11580
11581 static void
11582 build_desired_tool_bar_string (struct frame *f)
11583 {
11584 int i, size, size_needed;
11585 struct gcpro gcpro1, gcpro2, gcpro3;
11586 Lisp_Object image, plist, props;
11587
11588 image = plist = props = Qnil;
11589 GCPRO3 (image, plist, props);
11590
11591 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11592 Otherwise, make a new string. */
11593
11594 /* The size of the string we might be able to reuse. */
11595 size = (STRINGP (f->desired_tool_bar_string)
11596 ? SCHARS (f->desired_tool_bar_string)
11597 : 0);
11598
11599 /* We need one space in the string for each image. */
11600 size_needed = f->n_tool_bar_items;
11601
11602 /* Reuse f->desired_tool_bar_string, if possible. */
11603 if (size < size_needed || NILP (f->desired_tool_bar_string))
11604 fset_desired_tool_bar_string
11605 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11606 else
11607 {
11608 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11609 Fremove_text_properties (make_number (0), make_number (size),
11610 props, f->desired_tool_bar_string);
11611 }
11612
11613 /* Put a `display' property on the string for the images to display,
11614 put a `menu_item' property on tool-bar items with a value that
11615 is the index of the item in F's tool-bar item vector. */
11616 for (i = 0; i < f->n_tool_bar_items; ++i)
11617 {
11618 #define PROP(IDX) \
11619 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11620
11621 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11622 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11623 int hmargin, vmargin, relief, idx, end;
11624
11625 /* If image is a vector, choose the image according to the
11626 button state. */
11627 image = PROP (TOOL_BAR_ITEM_IMAGES);
11628 if (VECTORP (image))
11629 {
11630 if (enabled_p)
11631 idx = (selected_p
11632 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11633 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11634 else
11635 idx = (selected_p
11636 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11637 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11638
11639 eassert (ASIZE (image) >= idx);
11640 image = AREF (image, idx);
11641 }
11642 else
11643 idx = -1;
11644
11645 /* Ignore invalid image specifications. */
11646 if (!valid_image_p (image))
11647 continue;
11648
11649 /* Display the tool-bar button pressed, or depressed. */
11650 plist = Fcopy_sequence (XCDR (image));
11651
11652 /* Compute margin and relief to draw. */
11653 relief = (tool_bar_button_relief >= 0
11654 ? tool_bar_button_relief
11655 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11656 hmargin = vmargin = relief;
11657
11658 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11659 INT_MAX - max (hmargin, vmargin)))
11660 {
11661 hmargin += XFASTINT (Vtool_bar_button_margin);
11662 vmargin += XFASTINT (Vtool_bar_button_margin);
11663 }
11664 else if (CONSP (Vtool_bar_button_margin))
11665 {
11666 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11667 INT_MAX - hmargin))
11668 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11669
11670 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11671 INT_MAX - vmargin))
11672 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11673 }
11674
11675 if (auto_raise_tool_bar_buttons_p)
11676 {
11677 /* Add a `:relief' property to the image spec if the item is
11678 selected. */
11679 if (selected_p)
11680 {
11681 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11682 hmargin -= relief;
11683 vmargin -= relief;
11684 }
11685 }
11686 else
11687 {
11688 /* If image is selected, display it pressed, i.e. with a
11689 negative relief. If it's not selected, display it with a
11690 raised relief. */
11691 plist = Fplist_put (plist, QCrelief,
11692 (selected_p
11693 ? make_number (-relief)
11694 : make_number (relief)));
11695 hmargin -= relief;
11696 vmargin -= relief;
11697 }
11698
11699 /* Put a margin around the image. */
11700 if (hmargin || vmargin)
11701 {
11702 if (hmargin == vmargin)
11703 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11704 else
11705 plist = Fplist_put (plist, QCmargin,
11706 Fcons (make_number (hmargin),
11707 make_number (vmargin)));
11708 }
11709
11710 /* If button is not enabled, and we don't have special images
11711 for the disabled state, make the image appear disabled by
11712 applying an appropriate algorithm to it. */
11713 if (!enabled_p && idx < 0)
11714 plist = Fplist_put (plist, QCconversion, Qdisabled);
11715
11716 /* Put a `display' text property on the string for the image to
11717 display. Put a `menu-item' property on the string that gives
11718 the start of this item's properties in the tool-bar items
11719 vector. */
11720 image = Fcons (Qimage, plist);
11721 props = list4 (Qdisplay, image,
11722 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11723
11724 /* Let the last image hide all remaining spaces in the tool bar
11725 string. The string can be longer than needed when we reuse a
11726 previous string. */
11727 if (i + 1 == f->n_tool_bar_items)
11728 end = SCHARS (f->desired_tool_bar_string);
11729 else
11730 end = i + 1;
11731 Fadd_text_properties (make_number (i), make_number (end),
11732 props, f->desired_tool_bar_string);
11733 #undef PROP
11734 }
11735
11736 UNGCPRO;
11737 }
11738
11739
11740 /* Display one line of the tool-bar of frame IT->f.
11741
11742 HEIGHT specifies the desired height of the tool-bar line.
11743 If the actual height of the glyph row is less than HEIGHT, the
11744 row's height is increased to HEIGHT, and the icons are centered
11745 vertically in the new height.
11746
11747 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11748 count a final empty row in case the tool-bar width exactly matches
11749 the window width.
11750 */
11751
11752 static void
11753 display_tool_bar_line (struct it *it, int height)
11754 {
11755 struct glyph_row *row = it->glyph_row;
11756 int max_x = it->last_visible_x;
11757 struct glyph *last;
11758
11759 prepare_desired_row (row);
11760 row->y = it->current_y;
11761
11762 /* Note that this isn't made use of if the face hasn't a box,
11763 so there's no need to check the face here. */
11764 it->start_of_box_run_p = 1;
11765
11766 while (it->current_x < max_x)
11767 {
11768 int x, n_glyphs_before, i, nglyphs;
11769 struct it it_before;
11770
11771 /* Get the next display element. */
11772 if (!get_next_display_element (it))
11773 {
11774 /* Don't count empty row if we are counting needed tool-bar lines. */
11775 if (height < 0 && !it->hpos)
11776 return;
11777 break;
11778 }
11779
11780 /* Produce glyphs. */
11781 n_glyphs_before = row->used[TEXT_AREA];
11782 it_before = *it;
11783
11784 PRODUCE_GLYPHS (it);
11785
11786 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11787 i = 0;
11788 x = it_before.current_x;
11789 while (i < nglyphs)
11790 {
11791 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11792
11793 if (x + glyph->pixel_width > max_x)
11794 {
11795 /* Glyph doesn't fit on line. Backtrack. */
11796 row->used[TEXT_AREA] = n_glyphs_before;
11797 *it = it_before;
11798 /* If this is the only glyph on this line, it will never fit on the
11799 tool-bar, so skip it. But ensure there is at least one glyph,
11800 so we don't accidentally disable the tool-bar. */
11801 if (n_glyphs_before == 0
11802 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11803 break;
11804 goto out;
11805 }
11806
11807 ++it->hpos;
11808 x += glyph->pixel_width;
11809 ++i;
11810 }
11811
11812 /* Stop at line end. */
11813 if (ITERATOR_AT_END_OF_LINE_P (it))
11814 break;
11815
11816 set_iterator_to_next (it, 1);
11817 }
11818
11819 out:;
11820
11821 row->displays_text_p = row->used[TEXT_AREA] != 0;
11822
11823 /* Use default face for the border below the tool bar.
11824
11825 FIXME: When auto-resize-tool-bars is grow-only, there is
11826 no additional border below the possibly empty tool-bar lines.
11827 So to make the extra empty lines look "normal", we have to
11828 use the tool-bar face for the border too. */
11829 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
11830 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11831 it->face_id = DEFAULT_FACE_ID;
11832
11833 extend_face_to_end_of_line (it);
11834 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11835 last->right_box_line_p = 1;
11836 if (last == row->glyphs[TEXT_AREA])
11837 last->left_box_line_p = 1;
11838
11839 /* Make line the desired height and center it vertically. */
11840 if ((height -= it->max_ascent + it->max_descent) > 0)
11841 {
11842 /* Don't add more than one line height. */
11843 height %= FRAME_LINE_HEIGHT (it->f);
11844 it->max_ascent += height / 2;
11845 it->max_descent += (height + 1) / 2;
11846 }
11847
11848 compute_line_metrics (it);
11849
11850 /* If line is empty, make it occupy the rest of the tool-bar. */
11851 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
11852 {
11853 row->height = row->phys_height = it->last_visible_y - row->y;
11854 row->visible_height = row->height;
11855 row->ascent = row->phys_ascent = 0;
11856 row->extra_line_spacing = 0;
11857 }
11858
11859 row->full_width_p = 1;
11860 row->continued_p = 0;
11861 row->truncated_on_left_p = 0;
11862 row->truncated_on_right_p = 0;
11863
11864 it->current_x = it->hpos = 0;
11865 it->current_y += row->height;
11866 ++it->vpos;
11867 ++it->glyph_row;
11868 }
11869
11870
11871 /* Max tool-bar height. */
11872
11873 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11874 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11875
11876 /* Value is the number of screen lines needed to make all tool-bar
11877 items of frame F visible. The number of actual rows needed is
11878 returned in *N_ROWS if non-NULL. */
11879
11880 static int
11881 tool_bar_lines_needed (struct frame *f, int *n_rows)
11882 {
11883 struct window *w = XWINDOW (f->tool_bar_window);
11884 struct it it;
11885 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11886 the desired matrix, so use (unused) mode-line row as temporary row to
11887 avoid destroying the first tool-bar row. */
11888 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11889
11890 /* Initialize an iterator for iteration over
11891 F->desired_tool_bar_string in the tool-bar window of frame F. */
11892 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11893 it.first_visible_x = 0;
11894 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11895 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11896 it.paragraph_embedding = L2R;
11897
11898 while (!ITERATOR_AT_END_P (&it))
11899 {
11900 clear_glyph_row (temp_row);
11901 it.glyph_row = temp_row;
11902 display_tool_bar_line (&it, -1);
11903 }
11904 clear_glyph_row (temp_row);
11905
11906 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11907 if (n_rows)
11908 *n_rows = it.vpos > 0 ? it.vpos : -1;
11909
11910 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11911 }
11912
11913 #endif /* !USE_GTK && !HAVE_NS */
11914
11915 #if defined USE_GTK || defined HAVE_NS
11916 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
11917 #endif
11918
11919 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11920 0, 1, 0,
11921 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11922 If FRAME is nil or omitted, use the selected frame. */)
11923 (Lisp_Object frame)
11924 {
11925 int nlines = 0;
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927 struct frame *f = decode_any_frame (frame);
11928 struct window *w;
11929
11930 if (WINDOWP (f->tool_bar_window)
11931 && (w = XWINDOW (f->tool_bar_window),
11932 WINDOW_TOTAL_LINES (w) > 0))
11933 {
11934 update_tool_bar (f, 1);
11935 if (f->n_tool_bar_items)
11936 {
11937 build_desired_tool_bar_string (f);
11938 nlines = tool_bar_lines_needed (f, NULL);
11939 }
11940 }
11941 #endif
11942 return make_number (nlines);
11943 }
11944
11945
11946 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11947 height should be changed. */
11948
11949 static int
11950 redisplay_tool_bar (struct frame *f)
11951 {
11952 #if defined (USE_GTK) || defined (HAVE_NS)
11953
11954 if (FRAME_EXTERNAL_TOOL_BAR (f))
11955 update_frame_tool_bar (f);
11956 return 0;
11957
11958 #else /* !USE_GTK && !HAVE_NS */
11959
11960 struct window *w;
11961 struct it it;
11962 struct glyph_row *row;
11963
11964 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11965 do anything. This means you must start with tool-bar-lines
11966 non-zero to get the auto-sizing effect. Or in other words, you
11967 can turn off tool-bars by specifying tool-bar-lines zero. */
11968 if (!WINDOWP (f->tool_bar_window)
11969 || (w = XWINDOW (f->tool_bar_window),
11970 WINDOW_TOTAL_LINES (w) == 0))
11971 return 0;
11972
11973 /* Set up an iterator for the tool-bar window. */
11974 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11975 it.first_visible_x = 0;
11976 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11977 row = it.glyph_row;
11978
11979 /* Build a string that represents the contents of the tool-bar. */
11980 build_desired_tool_bar_string (f);
11981 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11982 /* FIXME: This should be controlled by a user option. But it
11983 doesn't make sense to have an R2L tool bar if the menu bar cannot
11984 be drawn also R2L, and making the menu bar R2L is tricky due
11985 toolkit-specific code that implements it. If an R2L tool bar is
11986 ever supported, display_tool_bar_line should also be augmented to
11987 call unproduce_glyphs like display_line and display_string
11988 do. */
11989 it.paragraph_embedding = L2R;
11990
11991 if (f->n_tool_bar_rows == 0)
11992 {
11993 int nlines;
11994
11995 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11996 nlines != WINDOW_TOTAL_LINES (w)))
11997 {
11998 Lisp_Object frame;
11999 int old_height = WINDOW_TOTAL_LINES (w);
12000
12001 XSETFRAME (frame, f);
12002 Fmodify_frame_parameters (frame,
12003 list1 (Fcons (Qtool_bar_lines,
12004 make_number (nlines))));
12005 if (WINDOW_TOTAL_LINES (w) != old_height)
12006 {
12007 clear_glyph_matrix (w->desired_matrix);
12008 f->fonts_changed = 1;
12009 return 1;
12010 }
12011 }
12012 }
12013
12014 /* Display as many lines as needed to display all tool-bar items. */
12015
12016 if (f->n_tool_bar_rows > 0)
12017 {
12018 int border, rows, height, extra;
12019
12020 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12021 border = XINT (Vtool_bar_border);
12022 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12023 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12024 else if (EQ (Vtool_bar_border, Qborder_width))
12025 border = f->border_width;
12026 else
12027 border = 0;
12028 if (border < 0)
12029 border = 0;
12030
12031 rows = f->n_tool_bar_rows;
12032 height = max (1, (it.last_visible_y - border) / rows);
12033 extra = it.last_visible_y - border - height * rows;
12034
12035 while (it.current_y < it.last_visible_y)
12036 {
12037 int h = 0;
12038 if (extra > 0 && rows-- > 0)
12039 {
12040 h = (extra + rows - 1) / rows;
12041 extra -= h;
12042 }
12043 display_tool_bar_line (&it, height + h);
12044 }
12045 }
12046 else
12047 {
12048 while (it.current_y < it.last_visible_y)
12049 display_tool_bar_line (&it, 0);
12050 }
12051
12052 /* It doesn't make much sense to try scrolling in the tool-bar
12053 window, so don't do it. */
12054 w->desired_matrix->no_scrolling_p = 1;
12055 w->must_be_updated_p = 1;
12056
12057 if (!NILP (Vauto_resize_tool_bars))
12058 {
12059 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12060 int change_height_p = 0;
12061
12062 /* If we couldn't display everything, change the tool-bar's
12063 height if there is room for more. */
12064 if (IT_STRING_CHARPOS (it) < it.end_charpos
12065 && it.current_y < max_tool_bar_height)
12066 change_height_p = 1;
12067
12068 row = it.glyph_row - 1;
12069
12070 /* If there are blank lines at the end, except for a partially
12071 visible blank line at the end that is smaller than
12072 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12073 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12074 && row->height >= FRAME_LINE_HEIGHT (f))
12075 change_height_p = 1;
12076
12077 /* If row displays tool-bar items, but is partially visible,
12078 change the tool-bar's height. */
12079 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12080 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12081 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12082 change_height_p = 1;
12083
12084 /* Resize windows as needed by changing the `tool-bar-lines'
12085 frame parameter. */
12086 if (change_height_p)
12087 {
12088 Lisp_Object frame;
12089 int old_height = WINDOW_TOTAL_LINES (w);
12090 int nrows;
12091 int nlines = tool_bar_lines_needed (f, &nrows);
12092
12093 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12094 && !f->minimize_tool_bar_window_p)
12095 ? (nlines > old_height)
12096 : (nlines != old_height));
12097 f->minimize_tool_bar_window_p = 0;
12098
12099 if (change_height_p)
12100 {
12101 XSETFRAME (frame, f);
12102 Fmodify_frame_parameters (frame,
12103 list1 (Fcons (Qtool_bar_lines,
12104 make_number (nlines))));
12105 if (WINDOW_TOTAL_LINES (w) != old_height)
12106 {
12107 clear_glyph_matrix (w->desired_matrix);
12108 f->n_tool_bar_rows = nrows;
12109 f->fonts_changed = 1;
12110 return 1;
12111 }
12112 }
12113 }
12114 }
12115
12116 f->minimize_tool_bar_window_p = 0;
12117 return 0;
12118
12119 #endif /* USE_GTK || HAVE_NS */
12120 }
12121
12122 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12123
12124 /* Get information about the tool-bar item which is displayed in GLYPH
12125 on frame F. Return in *PROP_IDX the index where tool-bar item
12126 properties start in F->tool_bar_items. Value is zero if
12127 GLYPH doesn't display a tool-bar item. */
12128
12129 static int
12130 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12131 {
12132 Lisp_Object prop;
12133 int success_p;
12134 int charpos;
12135
12136 /* This function can be called asynchronously, which means we must
12137 exclude any possibility that Fget_text_property signals an
12138 error. */
12139 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12140 charpos = max (0, charpos);
12141
12142 /* Get the text property `menu-item' at pos. The value of that
12143 property is the start index of this item's properties in
12144 F->tool_bar_items. */
12145 prop = Fget_text_property (make_number (charpos),
12146 Qmenu_item, f->current_tool_bar_string);
12147 if (INTEGERP (prop))
12148 {
12149 *prop_idx = XINT (prop);
12150 success_p = 1;
12151 }
12152 else
12153 success_p = 0;
12154
12155 return success_p;
12156 }
12157
12158 \f
12159 /* Get information about the tool-bar item at position X/Y on frame F.
12160 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12161 the current matrix of the tool-bar window of F, or NULL if not
12162 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12163 item in F->tool_bar_items. Value is
12164
12165 -1 if X/Y is not on a tool-bar item
12166 0 if X/Y is on the same item that was highlighted before.
12167 1 otherwise. */
12168
12169 static int
12170 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12171 int *hpos, int *vpos, int *prop_idx)
12172 {
12173 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12174 struct window *w = XWINDOW (f->tool_bar_window);
12175 int area;
12176
12177 /* Find the glyph under X/Y. */
12178 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12179 if (*glyph == NULL)
12180 return -1;
12181
12182 /* Get the start of this tool-bar item's properties in
12183 f->tool_bar_items. */
12184 if (!tool_bar_item_info (f, *glyph, prop_idx))
12185 return -1;
12186
12187 /* Is mouse on the highlighted item? */
12188 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12189 && *vpos >= hlinfo->mouse_face_beg_row
12190 && *vpos <= hlinfo->mouse_face_end_row
12191 && (*vpos > hlinfo->mouse_face_beg_row
12192 || *hpos >= hlinfo->mouse_face_beg_col)
12193 && (*vpos < hlinfo->mouse_face_end_row
12194 || *hpos < hlinfo->mouse_face_end_col
12195 || hlinfo->mouse_face_past_end))
12196 return 0;
12197
12198 return 1;
12199 }
12200
12201
12202 /* EXPORT:
12203 Handle mouse button event on the tool-bar of frame F, at
12204 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12205 0 for button release. MODIFIERS is event modifiers for button
12206 release. */
12207
12208 void
12209 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12210 int modifiers)
12211 {
12212 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12213 struct window *w = XWINDOW (f->tool_bar_window);
12214 int hpos, vpos, prop_idx;
12215 struct glyph *glyph;
12216 Lisp_Object enabled_p;
12217 int ts;
12218
12219 /* If not on the highlighted tool-bar item, and mouse-highlight is
12220 non-nil, return. This is so we generate the tool-bar button
12221 click only when the mouse button is released on the same item as
12222 where it was pressed. However, when mouse-highlight is disabled,
12223 generate the click when the button is released regardless of the
12224 highlight, since tool-bar items are not highlighted in that
12225 case. */
12226 frame_to_window_pixel_xy (w, &x, &y);
12227 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12228 if (ts == -1
12229 || (ts != 0 && !NILP (Vmouse_highlight)))
12230 return;
12231
12232 /* When mouse-highlight is off, generate the click for the item
12233 where the button was pressed, disregarding where it was
12234 released. */
12235 if (NILP (Vmouse_highlight) && !down_p)
12236 prop_idx = last_tool_bar_item;
12237
12238 /* If item is disabled, do nothing. */
12239 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12240 if (NILP (enabled_p))
12241 return;
12242
12243 if (down_p)
12244 {
12245 /* Show item in pressed state. */
12246 if (!NILP (Vmouse_highlight))
12247 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12248 last_tool_bar_item = prop_idx;
12249 }
12250 else
12251 {
12252 Lisp_Object key, frame;
12253 struct input_event event;
12254 EVENT_INIT (event);
12255
12256 /* Show item in released state. */
12257 if (!NILP (Vmouse_highlight))
12258 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12259
12260 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12261
12262 XSETFRAME (frame, f);
12263 event.kind = TOOL_BAR_EVENT;
12264 event.frame_or_window = frame;
12265 event.arg = frame;
12266 kbd_buffer_store_event (&event);
12267
12268 event.kind = TOOL_BAR_EVENT;
12269 event.frame_or_window = frame;
12270 event.arg = key;
12271 event.modifiers = modifiers;
12272 kbd_buffer_store_event (&event);
12273 last_tool_bar_item = -1;
12274 }
12275 }
12276
12277
12278 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12279 tool-bar window-relative coordinates X/Y. Called from
12280 note_mouse_highlight. */
12281
12282 static void
12283 note_tool_bar_highlight (struct frame *f, int x, int y)
12284 {
12285 Lisp_Object window = f->tool_bar_window;
12286 struct window *w = XWINDOW (window);
12287 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12288 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12289 int hpos, vpos;
12290 struct glyph *glyph;
12291 struct glyph_row *row;
12292 int i;
12293 Lisp_Object enabled_p;
12294 int prop_idx;
12295 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12296 int mouse_down_p, rc;
12297
12298 /* Function note_mouse_highlight is called with negative X/Y
12299 values when mouse moves outside of the frame. */
12300 if (x <= 0 || y <= 0)
12301 {
12302 clear_mouse_face (hlinfo);
12303 return;
12304 }
12305
12306 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12307 if (rc < 0)
12308 {
12309 /* Not on tool-bar item. */
12310 clear_mouse_face (hlinfo);
12311 return;
12312 }
12313 else if (rc == 0)
12314 /* On same tool-bar item as before. */
12315 goto set_help_echo;
12316
12317 clear_mouse_face (hlinfo);
12318
12319 /* Mouse is down, but on different tool-bar item? */
12320 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12321 && f == dpyinfo->last_mouse_frame);
12322
12323 if (mouse_down_p
12324 && last_tool_bar_item != prop_idx)
12325 return;
12326
12327 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12328
12329 /* If tool-bar item is not enabled, don't highlight it. */
12330 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12331 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12332 {
12333 /* Compute the x-position of the glyph. In front and past the
12334 image is a space. We include this in the highlighted area. */
12335 row = MATRIX_ROW (w->current_matrix, vpos);
12336 for (i = x = 0; i < hpos; ++i)
12337 x += row->glyphs[TEXT_AREA][i].pixel_width;
12338
12339 /* Record this as the current active region. */
12340 hlinfo->mouse_face_beg_col = hpos;
12341 hlinfo->mouse_face_beg_row = vpos;
12342 hlinfo->mouse_face_beg_x = x;
12343 hlinfo->mouse_face_past_end = 0;
12344
12345 hlinfo->mouse_face_end_col = hpos + 1;
12346 hlinfo->mouse_face_end_row = vpos;
12347 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12348 hlinfo->mouse_face_window = window;
12349 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12350
12351 /* Display it as active. */
12352 show_mouse_face (hlinfo, draw);
12353 }
12354
12355 set_help_echo:
12356
12357 /* Set help_echo_string to a help string to display for this tool-bar item.
12358 XTread_socket does the rest. */
12359 help_echo_object = help_echo_window = Qnil;
12360 help_echo_pos = -1;
12361 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12362 if (NILP (help_echo_string))
12363 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12364 }
12365
12366 #endif /* !USE_GTK && !HAVE_NS */
12367
12368 #endif /* HAVE_WINDOW_SYSTEM */
12369
12370
12371 \f
12372 /************************************************************************
12373 Horizontal scrolling
12374 ************************************************************************/
12375
12376 static int hscroll_window_tree (Lisp_Object);
12377 static int hscroll_windows (Lisp_Object);
12378
12379 /* For all leaf windows in the window tree rooted at WINDOW, set their
12380 hscroll value so that PT is (i) visible in the window, and (ii) so
12381 that it is not within a certain margin at the window's left and
12382 right border. Value is non-zero if any window's hscroll has been
12383 changed. */
12384
12385 static int
12386 hscroll_window_tree (Lisp_Object window)
12387 {
12388 int hscrolled_p = 0;
12389 int hscroll_relative_p = FLOATP (Vhscroll_step);
12390 int hscroll_step_abs = 0;
12391 double hscroll_step_rel = 0;
12392
12393 if (hscroll_relative_p)
12394 {
12395 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12396 if (hscroll_step_rel < 0)
12397 {
12398 hscroll_relative_p = 0;
12399 hscroll_step_abs = 0;
12400 }
12401 }
12402 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12403 {
12404 hscroll_step_abs = XINT (Vhscroll_step);
12405 if (hscroll_step_abs < 0)
12406 hscroll_step_abs = 0;
12407 }
12408 else
12409 hscroll_step_abs = 0;
12410
12411 while (WINDOWP (window))
12412 {
12413 struct window *w = XWINDOW (window);
12414
12415 if (WINDOWP (w->contents))
12416 hscrolled_p |= hscroll_window_tree (w->contents);
12417 else if (w->cursor.vpos >= 0)
12418 {
12419 int h_margin;
12420 int text_area_width;
12421 struct glyph_row *current_cursor_row
12422 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12423 struct glyph_row *desired_cursor_row
12424 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12425 struct glyph_row *cursor_row
12426 = (desired_cursor_row->enabled_p
12427 ? desired_cursor_row
12428 : current_cursor_row);
12429 int row_r2l_p = cursor_row->reversed_p;
12430
12431 text_area_width = window_box_width (w, TEXT_AREA);
12432
12433 /* Scroll when cursor is inside this scroll margin. */
12434 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12435
12436 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12437 /* For left-to-right rows, hscroll when cursor is either
12438 (i) inside the right hscroll margin, or (ii) if it is
12439 inside the left margin and the window is already
12440 hscrolled. */
12441 && ((!row_r2l_p
12442 && ((w->hscroll
12443 && w->cursor.x <= h_margin)
12444 || (cursor_row->enabled_p
12445 && cursor_row->truncated_on_right_p
12446 && (w->cursor.x >= text_area_width - h_margin))))
12447 /* For right-to-left rows, the logic is similar,
12448 except that rules for scrolling to left and right
12449 are reversed. E.g., if cursor.x <= h_margin, we
12450 need to hscroll "to the right" unconditionally,
12451 and that will scroll the screen to the left so as
12452 to reveal the next portion of the row. */
12453 || (row_r2l_p
12454 && ((cursor_row->enabled_p
12455 /* FIXME: It is confusing to set the
12456 truncated_on_right_p flag when R2L rows
12457 are actually truncated on the left. */
12458 && cursor_row->truncated_on_right_p
12459 && w->cursor.x <= h_margin)
12460 || (w->hscroll
12461 && (w->cursor.x >= text_area_width - h_margin))))))
12462 {
12463 struct it it;
12464 ptrdiff_t hscroll;
12465 struct buffer *saved_current_buffer;
12466 ptrdiff_t pt;
12467 int wanted_x;
12468
12469 /* Find point in a display of infinite width. */
12470 saved_current_buffer = current_buffer;
12471 current_buffer = XBUFFER (w->contents);
12472
12473 if (w == XWINDOW (selected_window))
12474 pt = PT;
12475 else
12476 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12477
12478 /* Move iterator to pt starting at cursor_row->start in
12479 a line with infinite width. */
12480 init_to_row_start (&it, w, cursor_row);
12481 it.last_visible_x = INFINITY;
12482 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12483 current_buffer = saved_current_buffer;
12484
12485 /* Position cursor in window. */
12486 if (!hscroll_relative_p && hscroll_step_abs == 0)
12487 hscroll = max (0, (it.current_x
12488 - (ITERATOR_AT_END_OF_LINE_P (&it)
12489 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12490 : (text_area_width / 2))))
12491 / FRAME_COLUMN_WIDTH (it.f);
12492 else if ((!row_r2l_p
12493 && w->cursor.x >= text_area_width - h_margin)
12494 || (row_r2l_p && w->cursor.x <= h_margin))
12495 {
12496 if (hscroll_relative_p)
12497 wanted_x = text_area_width * (1 - hscroll_step_rel)
12498 - h_margin;
12499 else
12500 wanted_x = text_area_width
12501 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12502 - h_margin;
12503 hscroll
12504 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12505 }
12506 else
12507 {
12508 if (hscroll_relative_p)
12509 wanted_x = text_area_width * hscroll_step_rel
12510 + h_margin;
12511 else
12512 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12513 + h_margin;
12514 hscroll
12515 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12516 }
12517 hscroll = max (hscroll, w->min_hscroll);
12518
12519 /* Don't prevent redisplay optimizations if hscroll
12520 hasn't changed, as it will unnecessarily slow down
12521 redisplay. */
12522 if (w->hscroll != hscroll)
12523 {
12524 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12525 w->hscroll = hscroll;
12526 hscrolled_p = 1;
12527 }
12528 }
12529 }
12530
12531 window = w->next;
12532 }
12533
12534 /* Value is non-zero if hscroll of any leaf window has been changed. */
12535 return hscrolled_p;
12536 }
12537
12538
12539 /* Set hscroll so that cursor is visible and not inside horizontal
12540 scroll margins for all windows in the tree rooted at WINDOW. See
12541 also hscroll_window_tree above. Value is non-zero if any window's
12542 hscroll has been changed. If it has, desired matrices on the frame
12543 of WINDOW are cleared. */
12544
12545 static int
12546 hscroll_windows (Lisp_Object window)
12547 {
12548 int hscrolled_p = hscroll_window_tree (window);
12549 if (hscrolled_p)
12550 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12551 return hscrolled_p;
12552 }
12553
12554
12555 \f
12556 /************************************************************************
12557 Redisplay
12558 ************************************************************************/
12559
12560 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12561 to a non-zero value. This is sometimes handy to have in a debugger
12562 session. */
12563
12564 #ifdef GLYPH_DEBUG
12565
12566 /* First and last unchanged row for try_window_id. */
12567
12568 static int debug_first_unchanged_at_end_vpos;
12569 static int debug_last_unchanged_at_beg_vpos;
12570
12571 /* Delta vpos and y. */
12572
12573 static int debug_dvpos, debug_dy;
12574
12575 /* Delta in characters and bytes for try_window_id. */
12576
12577 static ptrdiff_t debug_delta, debug_delta_bytes;
12578
12579 /* Values of window_end_pos and window_end_vpos at the end of
12580 try_window_id. */
12581
12582 static ptrdiff_t debug_end_vpos;
12583
12584 /* Append a string to W->desired_matrix->method. FMT is a printf
12585 format string. If trace_redisplay_p is non-zero also printf the
12586 resulting string to stderr. */
12587
12588 static void debug_method_add (struct window *, char const *, ...)
12589 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12590
12591 static void
12592 debug_method_add (struct window *w, char const *fmt, ...)
12593 {
12594 void *ptr = w;
12595 char *method = w->desired_matrix->method;
12596 int len = strlen (method);
12597 int size = sizeof w->desired_matrix->method;
12598 int remaining = size - len - 1;
12599 va_list ap;
12600
12601 if (len && remaining)
12602 {
12603 method[len] = '|';
12604 --remaining, ++len;
12605 }
12606
12607 va_start (ap, fmt);
12608 vsnprintf (method + len, remaining + 1, fmt, ap);
12609 va_end (ap);
12610
12611 if (trace_redisplay_p)
12612 fprintf (stderr, "%p (%s): %s\n",
12613 ptr,
12614 ((BUFFERP (w->contents)
12615 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12616 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12617 : "no buffer"),
12618 method + len);
12619 }
12620
12621 #endif /* GLYPH_DEBUG */
12622
12623
12624 /* Value is non-zero if all changes in window W, which displays
12625 current_buffer, are in the text between START and END. START is a
12626 buffer position, END is given as a distance from Z. Used in
12627 redisplay_internal for display optimization. */
12628
12629 static int
12630 text_outside_line_unchanged_p (struct window *w,
12631 ptrdiff_t start, ptrdiff_t end)
12632 {
12633 int unchanged_p = 1;
12634
12635 /* If text or overlays have changed, see where. */
12636 if (window_outdated (w))
12637 {
12638 /* Gap in the line? */
12639 if (GPT < start || Z - GPT < end)
12640 unchanged_p = 0;
12641
12642 /* Changes start in front of the line, or end after it? */
12643 if (unchanged_p
12644 && (BEG_UNCHANGED < start - 1
12645 || END_UNCHANGED < end))
12646 unchanged_p = 0;
12647
12648 /* If selective display, can't optimize if changes start at the
12649 beginning of the line. */
12650 if (unchanged_p
12651 && INTEGERP (BVAR (current_buffer, selective_display))
12652 && XINT (BVAR (current_buffer, selective_display)) > 0
12653 && (BEG_UNCHANGED < start || GPT <= start))
12654 unchanged_p = 0;
12655
12656 /* If there are overlays at the start or end of the line, these
12657 may have overlay strings with newlines in them. A change at
12658 START, for instance, may actually concern the display of such
12659 overlay strings as well, and they are displayed on different
12660 lines. So, quickly rule out this case. (For the future, it
12661 might be desirable to implement something more telling than
12662 just BEG/END_UNCHANGED.) */
12663 if (unchanged_p)
12664 {
12665 if (BEG + BEG_UNCHANGED == start
12666 && overlay_touches_p (start))
12667 unchanged_p = 0;
12668 if (END_UNCHANGED == end
12669 && overlay_touches_p (Z - end))
12670 unchanged_p = 0;
12671 }
12672
12673 /* Under bidi reordering, adding or deleting a character in the
12674 beginning of a paragraph, before the first strong directional
12675 character, can change the base direction of the paragraph (unless
12676 the buffer specifies a fixed paragraph direction), which will
12677 require to redisplay the whole paragraph. It might be worthwhile
12678 to find the paragraph limits and widen the range of redisplayed
12679 lines to that, but for now just give up this optimization. */
12680 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12681 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12682 unchanged_p = 0;
12683 }
12684
12685 return unchanged_p;
12686 }
12687
12688
12689 /* Do a frame update, taking possible shortcuts into account. This is
12690 the main external entry point for redisplay.
12691
12692 If the last redisplay displayed an echo area message and that message
12693 is no longer requested, we clear the echo area or bring back the
12694 mini-buffer if that is in use. */
12695
12696 void
12697 redisplay (void)
12698 {
12699 redisplay_internal ();
12700 }
12701
12702
12703 static Lisp_Object
12704 overlay_arrow_string_or_property (Lisp_Object var)
12705 {
12706 Lisp_Object val;
12707
12708 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12709 return val;
12710
12711 return Voverlay_arrow_string;
12712 }
12713
12714 /* Return 1 if there are any overlay-arrows in current_buffer. */
12715 static int
12716 overlay_arrow_in_current_buffer_p (void)
12717 {
12718 Lisp_Object vlist;
12719
12720 for (vlist = Voverlay_arrow_variable_list;
12721 CONSP (vlist);
12722 vlist = XCDR (vlist))
12723 {
12724 Lisp_Object var = XCAR (vlist);
12725 Lisp_Object val;
12726
12727 if (!SYMBOLP (var))
12728 continue;
12729 val = find_symbol_value (var);
12730 if (MARKERP (val)
12731 && current_buffer == XMARKER (val)->buffer)
12732 return 1;
12733 }
12734 return 0;
12735 }
12736
12737
12738 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12739 has changed. */
12740
12741 static int
12742 overlay_arrows_changed_p (void)
12743 {
12744 Lisp_Object vlist;
12745
12746 for (vlist = Voverlay_arrow_variable_list;
12747 CONSP (vlist);
12748 vlist = XCDR (vlist))
12749 {
12750 Lisp_Object var = XCAR (vlist);
12751 Lisp_Object val, pstr;
12752
12753 if (!SYMBOLP (var))
12754 continue;
12755 val = find_symbol_value (var);
12756 if (!MARKERP (val))
12757 continue;
12758 if (! EQ (COERCE_MARKER (val),
12759 Fget (var, Qlast_arrow_position))
12760 || ! (pstr = overlay_arrow_string_or_property (var),
12761 EQ (pstr, Fget (var, Qlast_arrow_string))))
12762 return 1;
12763 }
12764 return 0;
12765 }
12766
12767 /* Mark overlay arrows to be updated on next redisplay. */
12768
12769 static void
12770 update_overlay_arrows (int up_to_date)
12771 {
12772 Lisp_Object vlist;
12773
12774 for (vlist = Voverlay_arrow_variable_list;
12775 CONSP (vlist);
12776 vlist = XCDR (vlist))
12777 {
12778 Lisp_Object var = XCAR (vlist);
12779
12780 if (!SYMBOLP (var))
12781 continue;
12782
12783 if (up_to_date > 0)
12784 {
12785 Lisp_Object val = find_symbol_value (var);
12786 Fput (var, Qlast_arrow_position,
12787 COERCE_MARKER (val));
12788 Fput (var, Qlast_arrow_string,
12789 overlay_arrow_string_or_property (var));
12790 }
12791 else if (up_to_date < 0
12792 || !NILP (Fget (var, Qlast_arrow_position)))
12793 {
12794 Fput (var, Qlast_arrow_position, Qt);
12795 Fput (var, Qlast_arrow_string, Qt);
12796 }
12797 }
12798 }
12799
12800
12801 /* Return overlay arrow string to display at row.
12802 Return integer (bitmap number) for arrow bitmap in left fringe.
12803 Return nil if no overlay arrow. */
12804
12805 static Lisp_Object
12806 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12807 {
12808 Lisp_Object vlist;
12809
12810 for (vlist = Voverlay_arrow_variable_list;
12811 CONSP (vlist);
12812 vlist = XCDR (vlist))
12813 {
12814 Lisp_Object var = XCAR (vlist);
12815 Lisp_Object val;
12816
12817 if (!SYMBOLP (var))
12818 continue;
12819
12820 val = find_symbol_value (var);
12821
12822 if (MARKERP (val)
12823 && current_buffer == XMARKER (val)->buffer
12824 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12825 {
12826 if (FRAME_WINDOW_P (it->f)
12827 /* FIXME: if ROW->reversed_p is set, this should test
12828 the right fringe, not the left one. */
12829 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12830 {
12831 #ifdef HAVE_WINDOW_SYSTEM
12832 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12833 {
12834 int fringe_bitmap;
12835 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12836 return make_number (fringe_bitmap);
12837 }
12838 #endif
12839 return make_number (-1); /* Use default arrow bitmap. */
12840 }
12841 return overlay_arrow_string_or_property (var);
12842 }
12843 }
12844
12845 return Qnil;
12846 }
12847
12848 /* Return 1 if point moved out of or into a composition. Otherwise
12849 return 0. PREV_BUF and PREV_PT are the last point buffer and
12850 position. BUF and PT are the current point buffer and position. */
12851
12852 static int
12853 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12854 struct buffer *buf, ptrdiff_t pt)
12855 {
12856 ptrdiff_t start, end;
12857 Lisp_Object prop;
12858 Lisp_Object buffer;
12859
12860 XSETBUFFER (buffer, buf);
12861 /* Check a composition at the last point if point moved within the
12862 same buffer. */
12863 if (prev_buf == buf)
12864 {
12865 if (prev_pt == pt)
12866 /* Point didn't move. */
12867 return 0;
12868
12869 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12870 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12871 && composition_valid_p (start, end, prop)
12872 && start < prev_pt && end > prev_pt)
12873 /* The last point was within the composition. Return 1 iff
12874 point moved out of the composition. */
12875 return (pt <= start || pt >= end);
12876 }
12877
12878 /* Check a composition at the current point. */
12879 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12880 && find_composition (pt, -1, &start, &end, &prop, buffer)
12881 && composition_valid_p (start, end, prop)
12882 && start < pt && end > pt);
12883 }
12884
12885 /* Reconsider the clip changes of buffer which is displayed in W. */
12886
12887 static void
12888 reconsider_clip_changes (struct window *w)
12889 {
12890 struct buffer *b = XBUFFER (w->contents);
12891
12892 if (b->clip_changed
12893 && w->window_end_valid
12894 && w->current_matrix->buffer == b
12895 && w->current_matrix->zv == BUF_ZV (b)
12896 && w->current_matrix->begv == BUF_BEGV (b))
12897 b->clip_changed = 0;
12898
12899 /* If display wasn't paused, and W is not a tool bar window, see if
12900 point has been moved into or out of a composition. In that case,
12901 we set b->clip_changed to 1 to force updating the screen. If
12902 b->clip_changed has already been set to 1, we can skip this
12903 check. */
12904 if (!b->clip_changed && w->window_end_valid)
12905 {
12906 ptrdiff_t pt = (w == XWINDOW (selected_window)
12907 ? PT : marker_position (w->pointm));
12908
12909 if ((w->current_matrix->buffer != b || pt != w->last_point)
12910 && check_point_in_composition (w->current_matrix->buffer,
12911 w->last_point, b, pt))
12912 b->clip_changed = 1;
12913 }
12914 }
12915
12916 #define STOP_POLLING \
12917 do { if (! polling_stopped_here) stop_polling (); \
12918 polling_stopped_here = 1; } while (0)
12919
12920 #define RESUME_POLLING \
12921 do { if (polling_stopped_here) start_polling (); \
12922 polling_stopped_here = 0; } while (0)
12923
12924
12925 /* Perhaps in the future avoid recentering windows if it
12926 is not necessary; currently that causes some problems. */
12927
12928 static void
12929 redisplay_internal (void)
12930 {
12931 struct window *w = XWINDOW (selected_window);
12932 struct window *sw;
12933 struct frame *fr;
12934 int pending;
12935 bool must_finish = 0, match_p;
12936 struct text_pos tlbufpos, tlendpos;
12937 int number_of_visible_frames;
12938 ptrdiff_t count;
12939 struct frame *sf;
12940 int polling_stopped_here = 0;
12941 Lisp_Object tail, frame;
12942
12943 /* Non-zero means redisplay has to consider all windows on all
12944 frames. Zero means, only selected_window is considered. */
12945 int consider_all_windows_p;
12946
12947 /* Non-zero means redisplay has to redisplay the miniwindow. */
12948 int update_miniwindow_p = 0;
12949
12950 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12951
12952 /* No redisplay if running in batch mode or frame is not yet fully
12953 initialized, or redisplay is explicitly turned off by setting
12954 Vinhibit_redisplay. */
12955 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12956 || !NILP (Vinhibit_redisplay))
12957 return;
12958
12959 /* Don't examine these until after testing Vinhibit_redisplay.
12960 When Emacs is shutting down, perhaps because its connection to
12961 X has dropped, we should not look at them at all. */
12962 fr = XFRAME (w->frame);
12963 sf = SELECTED_FRAME ();
12964
12965 if (!fr->glyphs_initialized_p)
12966 return;
12967
12968 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12969 if (popup_activated ())
12970 return;
12971 #endif
12972
12973 /* I don't think this happens but let's be paranoid. */
12974 if (redisplaying_p)
12975 return;
12976
12977 /* Record a function that clears redisplaying_p
12978 when we leave this function. */
12979 count = SPECPDL_INDEX ();
12980 record_unwind_protect_void (unwind_redisplay);
12981 redisplaying_p = 1;
12982 specbind (Qinhibit_free_realized_faces, Qnil);
12983
12984 /* Record this function, so it appears on the profiler's backtraces. */
12985 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
12986
12987 FOR_EACH_FRAME (tail, frame)
12988 XFRAME (frame)->already_hscrolled_p = 0;
12989
12990 retry:
12991 /* Remember the currently selected window. */
12992 sw = w;
12993
12994 pending = 0;
12995 last_escape_glyph_frame = NULL;
12996 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12997 last_glyphless_glyph_frame = NULL;
12998 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12999
13000 /* If face_change_count is non-zero, init_iterator will free all
13001 realized faces, which includes the faces referenced from current
13002 matrices. So, we can't reuse current matrices in this case. */
13003 if (face_change_count)
13004 ++windows_or_buffers_changed;
13005
13006 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13007 && FRAME_TTY (sf)->previous_frame != sf)
13008 {
13009 /* Since frames on a single ASCII terminal share the same
13010 display area, displaying a different frame means redisplay
13011 the whole thing. */
13012 windows_or_buffers_changed++;
13013 SET_FRAME_GARBAGED (sf);
13014 #ifndef DOS_NT
13015 set_tty_color_mode (FRAME_TTY (sf), sf);
13016 #endif
13017 FRAME_TTY (sf)->previous_frame = sf;
13018 }
13019
13020 /* Set the visible flags for all frames. Do this before checking for
13021 resized or garbaged frames; they want to know if their frames are
13022 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13023 number_of_visible_frames = 0;
13024
13025 FOR_EACH_FRAME (tail, frame)
13026 {
13027 struct frame *f = XFRAME (frame);
13028
13029 if (FRAME_VISIBLE_P (f))
13030 {
13031 ++number_of_visible_frames;
13032 /* Adjust matrices for visible frames only. */
13033 if (f->fonts_changed)
13034 {
13035 adjust_frame_glyphs (f);
13036 f->fonts_changed = 0;
13037 }
13038 /* If cursor type has been changed on the frame
13039 other than selected, consider all frames. */
13040 if (f != sf && f->cursor_type_changed)
13041 update_mode_lines++;
13042 }
13043 clear_desired_matrices (f);
13044 }
13045
13046 /* Notice any pending interrupt request to change frame size. */
13047 do_pending_window_change (1);
13048
13049 /* do_pending_window_change could change the selected_window due to
13050 frame resizing which makes the selected window too small. */
13051 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13052 sw = w;
13053
13054 /* Clear frames marked as garbaged. */
13055 clear_garbaged_frames ();
13056
13057 /* Build menubar and tool-bar items. */
13058 if (NILP (Vmemory_full))
13059 prepare_menu_bars ();
13060
13061 if (windows_or_buffers_changed)
13062 update_mode_lines++;
13063
13064 reconsider_clip_changes (w);
13065
13066 /* In most cases selected window displays current buffer. */
13067 match_p = XBUFFER (w->contents) == current_buffer;
13068 if (match_p)
13069 {
13070 /* Detect case that we need to write or remove a star in the mode line. */
13071 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13072 {
13073 w->update_mode_line = 1;
13074 if (buffer_shared_and_changed ())
13075 update_mode_lines++;
13076 }
13077
13078 if (mode_line_update_needed (w))
13079 w->update_mode_line = 1;
13080 }
13081
13082 consider_all_windows_p = (update_mode_lines
13083 || buffer_shared_and_changed ());
13084
13085 /* If specs for an arrow have changed, do thorough redisplay
13086 to ensure we remove any arrow that should no longer exist. */
13087 if (overlay_arrows_changed_p ())
13088 consider_all_windows_p = windows_or_buffers_changed = 1;
13089
13090 /* Normally the message* functions will have already displayed and
13091 updated the echo area, but the frame may have been trashed, or
13092 the update may have been preempted, so display the echo area
13093 again here. Checking message_cleared_p captures the case that
13094 the echo area should be cleared. */
13095 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13096 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13097 || (message_cleared_p
13098 && minibuf_level == 0
13099 /* If the mini-window is currently selected, this means the
13100 echo-area doesn't show through. */
13101 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13102 {
13103 int window_height_changed_p = echo_area_display (0);
13104
13105 if (message_cleared_p)
13106 update_miniwindow_p = 1;
13107
13108 must_finish = 1;
13109
13110 /* If we don't display the current message, don't clear the
13111 message_cleared_p flag, because, if we did, we wouldn't clear
13112 the echo area in the next redisplay which doesn't preserve
13113 the echo area. */
13114 if (!display_last_displayed_message_p)
13115 message_cleared_p = 0;
13116
13117 if (window_height_changed_p)
13118 {
13119 consider_all_windows_p = 1;
13120 ++update_mode_lines;
13121 ++windows_or_buffers_changed;
13122
13123 /* If window configuration was changed, frames may have been
13124 marked garbaged. Clear them or we will experience
13125 surprises wrt scrolling. */
13126 clear_garbaged_frames ();
13127 }
13128 }
13129 else if (EQ (selected_window, minibuf_window)
13130 && (current_buffer->clip_changed || window_outdated (w))
13131 && resize_mini_window (w, 0))
13132 {
13133 /* Resized active mini-window to fit the size of what it is
13134 showing if its contents might have changed. */
13135 must_finish = 1;
13136 /* FIXME: this causes all frames to be updated, which seems unnecessary
13137 since only the current frame needs to be considered. This function
13138 needs to be rewritten with two variables, consider_all_windows and
13139 consider_all_frames. */
13140 consider_all_windows_p = 1;
13141 ++windows_or_buffers_changed;
13142 ++update_mode_lines;
13143
13144 /* If window configuration was changed, frames may have been
13145 marked garbaged. Clear them or we will experience
13146 surprises wrt scrolling. */
13147 clear_garbaged_frames ();
13148 }
13149
13150 /* If showing the region, and mark has changed, we must redisplay
13151 the whole window. The assignment to this_line_start_pos prevents
13152 the optimization directly below this if-statement. */
13153 if (((!NILP (Vtransient_mark_mode)
13154 && !NILP (BVAR (XBUFFER (w->contents), mark_active)))
13155 != (w->region_showing > 0))
13156 || (w->region_showing
13157 && w->region_showing
13158 != XINT (Fmarker_position (BVAR (XBUFFER (w->contents), mark)))))
13159 CHARPOS (this_line_start_pos) = 0;
13160
13161 /* Optimize the case that only the line containing the cursor in the
13162 selected window has changed. Variables starting with this_ are
13163 set in display_line and record information about the line
13164 containing the cursor. */
13165 tlbufpos = this_line_start_pos;
13166 tlendpos = this_line_end_pos;
13167 if (!consider_all_windows_p
13168 && CHARPOS (tlbufpos) > 0
13169 && !w->update_mode_line
13170 && !current_buffer->clip_changed
13171 && !current_buffer->prevent_redisplay_optimizations_p
13172 && FRAME_VISIBLE_P (XFRAME (w->frame))
13173 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13174 && !XFRAME (w->frame)->cursor_type_changed
13175 /* Make sure recorded data applies to current buffer, etc. */
13176 && this_line_buffer == current_buffer
13177 && match_p
13178 && !w->force_start
13179 && !w->optional_new_start
13180 /* Point must be on the line that we have info recorded about. */
13181 && PT >= CHARPOS (tlbufpos)
13182 && PT <= Z - CHARPOS (tlendpos)
13183 /* All text outside that line, including its final newline,
13184 must be unchanged. */
13185 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13186 CHARPOS (tlendpos)))
13187 {
13188 if (CHARPOS (tlbufpos) > BEGV
13189 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13190 && (CHARPOS (tlbufpos) == ZV
13191 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13192 /* Former continuation line has disappeared by becoming empty. */
13193 goto cancel;
13194 else if (window_outdated (w) || MINI_WINDOW_P (w))
13195 {
13196 /* We have to handle the case of continuation around a
13197 wide-column character (see the comment in indent.c around
13198 line 1340).
13199
13200 For instance, in the following case:
13201
13202 -------- Insert --------
13203 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13204 J_I_ ==> J_I_ `^^' are cursors.
13205 ^^ ^^
13206 -------- --------
13207
13208 As we have to redraw the line above, we cannot use this
13209 optimization. */
13210
13211 struct it it;
13212 int line_height_before = this_line_pixel_height;
13213
13214 /* Note that start_display will handle the case that the
13215 line starting at tlbufpos is a continuation line. */
13216 start_display (&it, w, tlbufpos);
13217
13218 /* Implementation note: It this still necessary? */
13219 if (it.current_x != this_line_start_x)
13220 goto cancel;
13221
13222 TRACE ((stderr, "trying display optimization 1\n"));
13223 w->cursor.vpos = -1;
13224 overlay_arrow_seen = 0;
13225 it.vpos = this_line_vpos;
13226 it.current_y = this_line_y;
13227 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13228 display_line (&it);
13229
13230 /* If line contains point, is not continued,
13231 and ends at same distance from eob as before, we win. */
13232 if (w->cursor.vpos >= 0
13233 /* Line is not continued, otherwise this_line_start_pos
13234 would have been set to 0 in display_line. */
13235 && CHARPOS (this_line_start_pos)
13236 /* Line ends as before. */
13237 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13238 /* Line has same height as before. Otherwise other lines
13239 would have to be shifted up or down. */
13240 && this_line_pixel_height == line_height_before)
13241 {
13242 /* If this is not the window's last line, we must adjust
13243 the charstarts of the lines below. */
13244 if (it.current_y < it.last_visible_y)
13245 {
13246 struct glyph_row *row
13247 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13248 ptrdiff_t delta, delta_bytes;
13249
13250 /* We used to distinguish between two cases here,
13251 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13252 when the line ends in a newline or the end of the
13253 buffer's accessible portion. But both cases did
13254 the same, so they were collapsed. */
13255 delta = (Z
13256 - CHARPOS (tlendpos)
13257 - MATRIX_ROW_START_CHARPOS (row));
13258 delta_bytes = (Z_BYTE
13259 - BYTEPOS (tlendpos)
13260 - MATRIX_ROW_START_BYTEPOS (row));
13261
13262 increment_matrix_positions (w->current_matrix,
13263 this_line_vpos + 1,
13264 w->current_matrix->nrows,
13265 delta, delta_bytes);
13266 }
13267
13268 /* If this row displays text now but previously didn't,
13269 or vice versa, w->window_end_vpos may have to be
13270 adjusted. */
13271 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13272 {
13273 if (w->window_end_vpos < this_line_vpos)
13274 w->window_end_vpos = this_line_vpos;
13275 }
13276 else if (w->window_end_vpos == this_line_vpos
13277 && this_line_vpos > 0)
13278 w->window_end_vpos = this_line_vpos - 1;
13279 w->window_end_valid = 0;
13280
13281 /* Update hint: No need to try to scroll in update_window. */
13282 w->desired_matrix->no_scrolling_p = 1;
13283
13284 #ifdef GLYPH_DEBUG
13285 *w->desired_matrix->method = 0;
13286 debug_method_add (w, "optimization 1");
13287 #endif
13288 #ifdef HAVE_WINDOW_SYSTEM
13289 update_window_fringes (w, 0);
13290 #endif
13291 goto update;
13292 }
13293 else
13294 goto cancel;
13295 }
13296 else if (/* Cursor position hasn't changed. */
13297 PT == w->last_point
13298 /* Make sure the cursor was last displayed
13299 in this window. Otherwise we have to reposition it. */
13300 && 0 <= w->cursor.vpos
13301 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13302 {
13303 if (!must_finish)
13304 {
13305 do_pending_window_change (1);
13306 /* If selected_window changed, redisplay again. */
13307 if (WINDOWP (selected_window)
13308 && (w = XWINDOW (selected_window)) != sw)
13309 goto retry;
13310
13311 /* We used to always goto end_of_redisplay here, but this
13312 isn't enough if we have a blinking cursor. */
13313 if (w->cursor_off_p == w->last_cursor_off_p)
13314 goto end_of_redisplay;
13315 }
13316 goto update;
13317 }
13318 /* If highlighting the region, or if the cursor is in the echo area,
13319 then we can't just move the cursor. */
13320 else if (! (!NILP (Vtransient_mark_mode)
13321 && !NILP (BVAR (current_buffer, mark_active)))
13322 && (EQ (selected_window,
13323 BVAR (current_buffer, last_selected_window))
13324 || highlight_nonselected_windows)
13325 && !w->region_showing
13326 && NILP (Vshow_trailing_whitespace)
13327 && !cursor_in_echo_area)
13328 {
13329 struct it it;
13330 struct glyph_row *row;
13331
13332 /* Skip from tlbufpos to PT and see where it is. Note that
13333 PT may be in invisible text. If so, we will end at the
13334 next visible position. */
13335 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13336 NULL, DEFAULT_FACE_ID);
13337 it.current_x = this_line_start_x;
13338 it.current_y = this_line_y;
13339 it.vpos = this_line_vpos;
13340
13341 /* The call to move_it_to stops in front of PT, but
13342 moves over before-strings. */
13343 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13344
13345 if (it.vpos == this_line_vpos
13346 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13347 row->enabled_p))
13348 {
13349 eassert (this_line_vpos == it.vpos);
13350 eassert (this_line_y == it.current_y);
13351 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13352 #ifdef GLYPH_DEBUG
13353 *w->desired_matrix->method = 0;
13354 debug_method_add (w, "optimization 3");
13355 #endif
13356 goto update;
13357 }
13358 else
13359 goto cancel;
13360 }
13361
13362 cancel:
13363 /* Text changed drastically or point moved off of line. */
13364 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13365 }
13366
13367 CHARPOS (this_line_start_pos) = 0;
13368 consider_all_windows_p |= buffer_shared_and_changed ();
13369 ++clear_face_cache_count;
13370 #ifdef HAVE_WINDOW_SYSTEM
13371 ++clear_image_cache_count;
13372 #endif
13373
13374 /* Build desired matrices, and update the display. If
13375 consider_all_windows_p is non-zero, do it for all windows on all
13376 frames. Otherwise do it for selected_window, only. */
13377
13378 if (consider_all_windows_p)
13379 {
13380 FOR_EACH_FRAME (tail, frame)
13381 XFRAME (frame)->updated_p = 0;
13382
13383 FOR_EACH_FRAME (tail, frame)
13384 {
13385 struct frame *f = XFRAME (frame);
13386
13387 /* We don't have to do anything for unselected terminal
13388 frames. */
13389 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13390 && !EQ (FRAME_TTY (f)->top_frame, frame))
13391 continue;
13392
13393 retry_frame:
13394
13395 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13396 {
13397 /* Mark all the scroll bars to be removed; we'll redeem
13398 the ones we want when we redisplay their windows. */
13399 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13400 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13401
13402 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13403 redisplay_windows (FRAME_ROOT_WINDOW (f));
13404
13405 /* The X error handler may have deleted that frame. */
13406 if (!FRAME_LIVE_P (f))
13407 continue;
13408
13409 /* Any scroll bars which redisplay_windows should have
13410 nuked should now go away. */
13411 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13412 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13413
13414 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13415 {
13416 /* If fonts changed on visible frame, display again. */
13417 if (f->fonts_changed)
13418 {
13419 adjust_frame_glyphs (f);
13420 f->fonts_changed = 0;
13421 goto retry_frame;
13422 }
13423
13424 /* See if we have to hscroll. */
13425 if (!f->already_hscrolled_p)
13426 {
13427 f->already_hscrolled_p = 1;
13428 if (hscroll_windows (f->root_window))
13429 goto retry_frame;
13430 }
13431
13432 /* Prevent various kinds of signals during display
13433 update. stdio is not robust about handling
13434 signals, which can cause an apparent I/O
13435 error. */
13436 if (interrupt_input)
13437 unrequest_sigio ();
13438 STOP_POLLING;
13439
13440 /* Mark windows on frame F to update. If we decide to
13441 update all frames but windows_or_buffers_changed is
13442 zero, we assume that only the windows that shows
13443 current buffer should be really updated. */
13444 set_window_update_flags
13445 (XWINDOW (f->root_window),
13446 (windows_or_buffers_changed ? NULL : current_buffer), 1);
13447 pending |= update_frame (f, 0, 0);
13448 f->cursor_type_changed = 0;
13449 f->updated_p = 1;
13450 }
13451 }
13452 }
13453
13454 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13455
13456 if (!pending)
13457 {
13458 /* Do the mark_window_display_accurate after all windows have
13459 been redisplayed because this call resets flags in buffers
13460 which are needed for proper redisplay. */
13461 FOR_EACH_FRAME (tail, frame)
13462 {
13463 struct frame *f = XFRAME (frame);
13464 if (f->updated_p)
13465 {
13466 mark_window_display_accurate (f->root_window, 1);
13467 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13468 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13469 }
13470 }
13471 }
13472 }
13473 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13474 {
13475 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13476 struct frame *mini_frame;
13477
13478 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13479 /* Use list_of_error, not Qerror, so that
13480 we catch only errors and don't run the debugger. */
13481 internal_condition_case_1 (redisplay_window_1, selected_window,
13482 list_of_error,
13483 redisplay_window_error);
13484 if (update_miniwindow_p)
13485 internal_condition_case_1 (redisplay_window_1, mini_window,
13486 list_of_error,
13487 redisplay_window_error);
13488
13489 /* Compare desired and current matrices, perform output. */
13490
13491 update:
13492 /* If fonts changed, display again. */
13493 if (sf->fonts_changed)
13494 goto retry;
13495
13496 /* Prevent various kinds of signals during display update.
13497 stdio is not robust about handling signals,
13498 which can cause an apparent I/O error. */
13499 if (interrupt_input)
13500 unrequest_sigio ();
13501 STOP_POLLING;
13502
13503 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13504 {
13505 if (hscroll_windows (selected_window))
13506 goto retry;
13507
13508 XWINDOW (selected_window)->must_be_updated_p = 1;
13509 pending = update_frame (sf, 0, 0);
13510 sf->cursor_type_changed = 0;
13511 }
13512
13513 /* We may have called echo_area_display at the top of this
13514 function. If the echo area is on another frame, that may
13515 have put text on a frame other than the selected one, so the
13516 above call to update_frame would not have caught it. Catch
13517 it here. */
13518 mini_window = FRAME_MINIBUF_WINDOW (sf);
13519 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13520
13521 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13522 {
13523 XWINDOW (mini_window)->must_be_updated_p = 1;
13524 pending |= update_frame (mini_frame, 0, 0);
13525 mini_frame->cursor_type_changed = 0;
13526 if (!pending && hscroll_windows (mini_window))
13527 goto retry;
13528 }
13529 }
13530
13531 /* If display was paused because of pending input, make sure we do a
13532 thorough update the next time. */
13533 if (pending)
13534 {
13535 /* Prevent the optimization at the beginning of
13536 redisplay_internal that tries a single-line update of the
13537 line containing the cursor in the selected window. */
13538 CHARPOS (this_line_start_pos) = 0;
13539
13540 /* Let the overlay arrow be updated the next time. */
13541 update_overlay_arrows (0);
13542
13543 /* If we pause after scrolling, some rows in the current
13544 matrices of some windows are not valid. */
13545 if (!WINDOW_FULL_WIDTH_P (w)
13546 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13547 update_mode_lines = 1;
13548 }
13549 else
13550 {
13551 if (!consider_all_windows_p)
13552 {
13553 /* This has already been done above if
13554 consider_all_windows_p is set. */
13555 mark_window_display_accurate_1 (w, 1);
13556
13557 /* Say overlay arrows are up to date. */
13558 update_overlay_arrows (1);
13559
13560 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13561 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13562 }
13563
13564 update_mode_lines = 0;
13565 windows_or_buffers_changed = 0;
13566 }
13567
13568 /* Start SIGIO interrupts coming again. Having them off during the
13569 code above makes it less likely one will discard output, but not
13570 impossible, since there might be stuff in the system buffer here.
13571 But it is much hairier to try to do anything about that. */
13572 if (interrupt_input)
13573 request_sigio ();
13574 RESUME_POLLING;
13575
13576 /* If a frame has become visible which was not before, redisplay
13577 again, so that we display it. Expose events for such a frame
13578 (which it gets when becoming visible) don't call the parts of
13579 redisplay constructing glyphs, so simply exposing a frame won't
13580 display anything in this case. So, we have to display these
13581 frames here explicitly. */
13582 if (!pending)
13583 {
13584 int new_count = 0;
13585
13586 FOR_EACH_FRAME (tail, frame)
13587 {
13588 int this_is_visible = 0;
13589
13590 if (XFRAME (frame)->visible)
13591 this_is_visible = 1;
13592
13593 if (this_is_visible)
13594 new_count++;
13595 }
13596
13597 if (new_count != number_of_visible_frames)
13598 windows_or_buffers_changed++;
13599 }
13600
13601 /* Change frame size now if a change is pending. */
13602 do_pending_window_change (1);
13603
13604 /* If we just did a pending size change, or have additional
13605 visible frames, or selected_window changed, redisplay again. */
13606 if ((windows_or_buffers_changed && !pending)
13607 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13608 goto retry;
13609
13610 /* Clear the face and image caches.
13611
13612 We used to do this only if consider_all_windows_p. But the cache
13613 needs to be cleared if a timer creates images in the current
13614 buffer (e.g. the test case in Bug#6230). */
13615
13616 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13617 {
13618 clear_face_cache (0);
13619 clear_face_cache_count = 0;
13620 }
13621
13622 #ifdef HAVE_WINDOW_SYSTEM
13623 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13624 {
13625 clear_image_caches (Qnil);
13626 clear_image_cache_count = 0;
13627 }
13628 #endif /* HAVE_WINDOW_SYSTEM */
13629
13630 end_of_redisplay:
13631 unbind_to (count, Qnil);
13632 RESUME_POLLING;
13633 }
13634
13635
13636 /* Redisplay, but leave alone any recent echo area message unless
13637 another message has been requested in its place.
13638
13639 This is useful in situations where you need to redisplay but no
13640 user action has occurred, making it inappropriate for the message
13641 area to be cleared. See tracking_off and
13642 wait_reading_process_output for examples of these situations.
13643
13644 FROM_WHERE is an integer saying from where this function was
13645 called. This is useful for debugging. */
13646
13647 void
13648 redisplay_preserve_echo_area (int from_where)
13649 {
13650 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13651
13652 if (!NILP (echo_area_buffer[1]))
13653 {
13654 /* We have a previously displayed message, but no current
13655 message. Redisplay the previous message. */
13656 display_last_displayed_message_p = 1;
13657 redisplay_internal ();
13658 display_last_displayed_message_p = 0;
13659 }
13660 else
13661 redisplay_internal ();
13662
13663 flush_frame (SELECTED_FRAME ());
13664 }
13665
13666
13667 /* Function registered with record_unwind_protect in redisplay_internal. */
13668
13669 static void
13670 unwind_redisplay (void)
13671 {
13672 redisplaying_p = 0;
13673 }
13674
13675
13676 /* Mark the display of leaf window W as accurate or inaccurate.
13677 If ACCURATE_P is non-zero mark display of W as accurate. If
13678 ACCURATE_P is zero, arrange for W to be redisplayed the next
13679 time redisplay_internal is called. */
13680
13681 static void
13682 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13683 {
13684 struct buffer *b = XBUFFER (w->contents);
13685
13686 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13687 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13688 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13689
13690 if (accurate_p)
13691 {
13692 b->clip_changed = 0;
13693 b->prevent_redisplay_optimizations_p = 0;
13694
13695 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13696 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13697 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13698 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13699
13700 w->current_matrix->buffer = b;
13701 w->current_matrix->begv = BUF_BEGV (b);
13702 w->current_matrix->zv = BUF_ZV (b);
13703
13704 w->last_cursor_vpos = w->cursor.vpos;
13705 w->last_cursor_off_p = w->cursor_off_p;
13706
13707 if (w == XWINDOW (selected_window))
13708 w->last_point = BUF_PT (b);
13709 else
13710 w->last_point = marker_position (w->pointm);
13711
13712 w->window_end_valid = 1;
13713 w->update_mode_line = 0;
13714 }
13715 }
13716
13717
13718 /* Mark the display of windows in the window tree rooted at WINDOW as
13719 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13720 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13721 be redisplayed the next time redisplay_internal is called. */
13722
13723 void
13724 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13725 {
13726 struct window *w;
13727
13728 for (; !NILP (window); window = w->next)
13729 {
13730 w = XWINDOW (window);
13731 if (WINDOWP (w->contents))
13732 mark_window_display_accurate (w->contents, accurate_p);
13733 else
13734 mark_window_display_accurate_1 (w, accurate_p);
13735 }
13736
13737 if (accurate_p)
13738 update_overlay_arrows (1);
13739 else
13740 /* Force a thorough redisplay the next time by setting
13741 last_arrow_position and last_arrow_string to t, which is
13742 unequal to any useful value of Voverlay_arrow_... */
13743 update_overlay_arrows (-1);
13744 }
13745
13746
13747 /* Return value in display table DP (Lisp_Char_Table *) for character
13748 C. Since a display table doesn't have any parent, we don't have to
13749 follow parent. Do not call this function directly but use the
13750 macro DISP_CHAR_VECTOR. */
13751
13752 Lisp_Object
13753 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13754 {
13755 Lisp_Object val;
13756
13757 if (ASCII_CHAR_P (c))
13758 {
13759 val = dp->ascii;
13760 if (SUB_CHAR_TABLE_P (val))
13761 val = XSUB_CHAR_TABLE (val)->contents[c];
13762 }
13763 else
13764 {
13765 Lisp_Object table;
13766
13767 XSETCHAR_TABLE (table, dp);
13768 val = char_table_ref (table, c);
13769 }
13770 if (NILP (val))
13771 val = dp->defalt;
13772 return val;
13773 }
13774
13775
13776 \f
13777 /***********************************************************************
13778 Window Redisplay
13779 ***********************************************************************/
13780
13781 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13782
13783 static void
13784 redisplay_windows (Lisp_Object window)
13785 {
13786 while (!NILP (window))
13787 {
13788 struct window *w = XWINDOW (window);
13789
13790 if (WINDOWP (w->contents))
13791 redisplay_windows (w->contents);
13792 else if (BUFFERP (w->contents))
13793 {
13794 displayed_buffer = XBUFFER (w->contents);
13795 /* Use list_of_error, not Qerror, so that
13796 we catch only errors and don't run the debugger. */
13797 internal_condition_case_1 (redisplay_window_0, window,
13798 list_of_error,
13799 redisplay_window_error);
13800 }
13801
13802 window = w->next;
13803 }
13804 }
13805
13806 static Lisp_Object
13807 redisplay_window_error (Lisp_Object ignore)
13808 {
13809 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13810 return Qnil;
13811 }
13812
13813 static Lisp_Object
13814 redisplay_window_0 (Lisp_Object window)
13815 {
13816 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13817 redisplay_window (window, 0);
13818 return Qnil;
13819 }
13820
13821 static Lisp_Object
13822 redisplay_window_1 (Lisp_Object window)
13823 {
13824 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13825 redisplay_window (window, 1);
13826 return Qnil;
13827 }
13828 \f
13829
13830 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13831 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13832 which positions recorded in ROW differ from current buffer
13833 positions.
13834
13835 Return 0 if cursor is not on this row, 1 otherwise. */
13836
13837 static int
13838 set_cursor_from_row (struct window *w, struct glyph_row *row,
13839 struct glyph_matrix *matrix,
13840 ptrdiff_t delta, ptrdiff_t delta_bytes,
13841 int dy, int dvpos)
13842 {
13843 struct glyph *glyph = row->glyphs[TEXT_AREA];
13844 struct glyph *end = glyph + row->used[TEXT_AREA];
13845 struct glyph *cursor = NULL;
13846 /* The last known character position in row. */
13847 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13848 int x = row->x;
13849 ptrdiff_t pt_old = PT - delta;
13850 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13851 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13852 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13853 /* A glyph beyond the edge of TEXT_AREA which we should never
13854 touch. */
13855 struct glyph *glyphs_end = end;
13856 /* Non-zero means we've found a match for cursor position, but that
13857 glyph has the avoid_cursor_p flag set. */
13858 int match_with_avoid_cursor = 0;
13859 /* Non-zero means we've seen at least one glyph that came from a
13860 display string. */
13861 int string_seen = 0;
13862 /* Largest and smallest buffer positions seen so far during scan of
13863 glyph row. */
13864 ptrdiff_t bpos_max = pos_before;
13865 ptrdiff_t bpos_min = pos_after;
13866 /* Last buffer position covered by an overlay string with an integer
13867 `cursor' property. */
13868 ptrdiff_t bpos_covered = 0;
13869 /* Non-zero means the display string on which to display the cursor
13870 comes from a text property, not from an overlay. */
13871 int string_from_text_prop = 0;
13872
13873 /* Don't even try doing anything if called for a mode-line or
13874 header-line row, since the rest of the code isn't prepared to
13875 deal with such calamities. */
13876 eassert (!row->mode_line_p);
13877 if (row->mode_line_p)
13878 return 0;
13879
13880 /* Skip over glyphs not having an object at the start and the end of
13881 the row. These are special glyphs like truncation marks on
13882 terminal frames. */
13883 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13884 {
13885 if (!row->reversed_p)
13886 {
13887 while (glyph < end
13888 && INTEGERP (glyph->object)
13889 && glyph->charpos < 0)
13890 {
13891 x += glyph->pixel_width;
13892 ++glyph;
13893 }
13894 while (end > glyph
13895 && INTEGERP ((end - 1)->object)
13896 /* CHARPOS is zero for blanks and stretch glyphs
13897 inserted by extend_face_to_end_of_line. */
13898 && (end - 1)->charpos <= 0)
13899 --end;
13900 glyph_before = glyph - 1;
13901 glyph_after = end;
13902 }
13903 else
13904 {
13905 struct glyph *g;
13906
13907 /* If the glyph row is reversed, we need to process it from back
13908 to front, so swap the edge pointers. */
13909 glyphs_end = end = glyph - 1;
13910 glyph += row->used[TEXT_AREA] - 1;
13911
13912 while (glyph > end + 1
13913 && INTEGERP (glyph->object)
13914 && glyph->charpos < 0)
13915 {
13916 --glyph;
13917 x -= glyph->pixel_width;
13918 }
13919 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13920 --glyph;
13921 /* By default, in reversed rows we put the cursor on the
13922 rightmost (first in the reading order) glyph. */
13923 for (g = end + 1; g < glyph; g++)
13924 x += g->pixel_width;
13925 while (end < glyph
13926 && INTEGERP ((end + 1)->object)
13927 && (end + 1)->charpos <= 0)
13928 ++end;
13929 glyph_before = glyph + 1;
13930 glyph_after = end;
13931 }
13932 }
13933 else if (row->reversed_p)
13934 {
13935 /* In R2L rows that don't display text, put the cursor on the
13936 rightmost glyph. Case in point: an empty last line that is
13937 part of an R2L paragraph. */
13938 cursor = end - 1;
13939 /* Avoid placing the cursor on the last glyph of the row, where
13940 on terminal frames we hold the vertical border between
13941 adjacent windows. */
13942 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13943 && !WINDOW_RIGHTMOST_P (w)
13944 && cursor == row->glyphs[LAST_AREA] - 1)
13945 cursor--;
13946 x = -1; /* will be computed below, at label compute_x */
13947 }
13948
13949 /* Step 1: Try to find the glyph whose character position
13950 corresponds to point. If that's not possible, find 2 glyphs
13951 whose character positions are the closest to point, one before
13952 point, the other after it. */
13953 if (!row->reversed_p)
13954 while (/* not marched to end of glyph row */
13955 glyph < end
13956 /* glyph was not inserted by redisplay for internal purposes */
13957 && !INTEGERP (glyph->object))
13958 {
13959 if (BUFFERP (glyph->object))
13960 {
13961 ptrdiff_t dpos = glyph->charpos - pt_old;
13962
13963 if (glyph->charpos > bpos_max)
13964 bpos_max = glyph->charpos;
13965 if (glyph->charpos < bpos_min)
13966 bpos_min = glyph->charpos;
13967 if (!glyph->avoid_cursor_p)
13968 {
13969 /* If we hit point, we've found the glyph on which to
13970 display the cursor. */
13971 if (dpos == 0)
13972 {
13973 match_with_avoid_cursor = 0;
13974 break;
13975 }
13976 /* See if we've found a better approximation to
13977 POS_BEFORE or to POS_AFTER. */
13978 if (0 > dpos && dpos > pos_before - pt_old)
13979 {
13980 pos_before = glyph->charpos;
13981 glyph_before = glyph;
13982 }
13983 else if (0 < dpos && dpos < pos_after - pt_old)
13984 {
13985 pos_after = glyph->charpos;
13986 glyph_after = glyph;
13987 }
13988 }
13989 else if (dpos == 0)
13990 match_with_avoid_cursor = 1;
13991 }
13992 else if (STRINGP (glyph->object))
13993 {
13994 Lisp_Object chprop;
13995 ptrdiff_t glyph_pos = glyph->charpos;
13996
13997 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13998 glyph->object);
13999 if (!NILP (chprop))
14000 {
14001 /* If the string came from a `display' text property,
14002 look up the buffer position of that property and
14003 use that position to update bpos_max, as if we
14004 actually saw such a position in one of the row's
14005 glyphs. This helps with supporting integer values
14006 of `cursor' property on the display string in
14007 situations where most or all of the row's buffer
14008 text is completely covered by display properties,
14009 so that no glyph with valid buffer positions is
14010 ever seen in the row. */
14011 ptrdiff_t prop_pos =
14012 string_buffer_position_lim (glyph->object, pos_before,
14013 pos_after, 0);
14014
14015 if (prop_pos >= pos_before)
14016 bpos_max = prop_pos - 1;
14017 }
14018 if (INTEGERP (chprop))
14019 {
14020 bpos_covered = bpos_max + XINT (chprop);
14021 /* If the `cursor' property covers buffer positions up
14022 to and including point, we should display cursor on
14023 this glyph. Note that, if a `cursor' property on one
14024 of the string's characters has an integer value, we
14025 will break out of the loop below _before_ we get to
14026 the position match above. IOW, integer values of
14027 the `cursor' property override the "exact match for
14028 point" strategy of positioning the cursor. */
14029 /* Implementation note: bpos_max == pt_old when, e.g.,
14030 we are in an empty line, where bpos_max is set to
14031 MATRIX_ROW_START_CHARPOS, see above. */
14032 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14033 {
14034 cursor = glyph;
14035 break;
14036 }
14037 }
14038
14039 string_seen = 1;
14040 }
14041 x += glyph->pixel_width;
14042 ++glyph;
14043 }
14044 else if (glyph > end) /* row is reversed */
14045 while (!INTEGERP (glyph->object))
14046 {
14047 if (BUFFERP (glyph->object))
14048 {
14049 ptrdiff_t dpos = glyph->charpos - pt_old;
14050
14051 if (glyph->charpos > bpos_max)
14052 bpos_max = glyph->charpos;
14053 if (glyph->charpos < bpos_min)
14054 bpos_min = glyph->charpos;
14055 if (!glyph->avoid_cursor_p)
14056 {
14057 if (dpos == 0)
14058 {
14059 match_with_avoid_cursor = 0;
14060 break;
14061 }
14062 if (0 > dpos && dpos > pos_before - pt_old)
14063 {
14064 pos_before = glyph->charpos;
14065 glyph_before = glyph;
14066 }
14067 else if (0 < dpos && dpos < pos_after - pt_old)
14068 {
14069 pos_after = glyph->charpos;
14070 glyph_after = glyph;
14071 }
14072 }
14073 else if (dpos == 0)
14074 match_with_avoid_cursor = 1;
14075 }
14076 else if (STRINGP (glyph->object))
14077 {
14078 Lisp_Object chprop;
14079 ptrdiff_t glyph_pos = glyph->charpos;
14080
14081 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14082 glyph->object);
14083 if (!NILP (chprop))
14084 {
14085 ptrdiff_t prop_pos =
14086 string_buffer_position_lim (glyph->object, pos_before,
14087 pos_after, 0);
14088
14089 if (prop_pos >= pos_before)
14090 bpos_max = prop_pos - 1;
14091 }
14092 if (INTEGERP (chprop))
14093 {
14094 bpos_covered = bpos_max + XINT (chprop);
14095 /* If the `cursor' property covers buffer positions up
14096 to and including point, we should display cursor on
14097 this glyph. */
14098 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14099 {
14100 cursor = glyph;
14101 break;
14102 }
14103 }
14104 string_seen = 1;
14105 }
14106 --glyph;
14107 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14108 {
14109 x--; /* can't use any pixel_width */
14110 break;
14111 }
14112 x -= glyph->pixel_width;
14113 }
14114
14115 /* Step 2: If we didn't find an exact match for point, we need to
14116 look for a proper place to put the cursor among glyphs between
14117 GLYPH_BEFORE and GLYPH_AFTER. */
14118 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14119 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14120 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14121 {
14122 /* An empty line has a single glyph whose OBJECT is zero and
14123 whose CHARPOS is the position of a newline on that line.
14124 Note that on a TTY, there are more glyphs after that, which
14125 were produced by extend_face_to_end_of_line, but their
14126 CHARPOS is zero or negative. */
14127 int empty_line_p =
14128 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14129 && INTEGERP (glyph->object) && glyph->charpos > 0
14130 /* On a TTY, continued and truncated rows also have a glyph at
14131 their end whose OBJECT is zero and whose CHARPOS is
14132 positive (the continuation and truncation glyphs), but such
14133 rows are obviously not "empty". */
14134 && !(row->continued_p || row->truncated_on_right_p);
14135
14136 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14137 {
14138 ptrdiff_t ellipsis_pos;
14139
14140 /* Scan back over the ellipsis glyphs. */
14141 if (!row->reversed_p)
14142 {
14143 ellipsis_pos = (glyph - 1)->charpos;
14144 while (glyph > row->glyphs[TEXT_AREA]
14145 && (glyph - 1)->charpos == ellipsis_pos)
14146 glyph--, x -= glyph->pixel_width;
14147 /* That loop always goes one position too far, including
14148 the glyph before the ellipsis. So scan forward over
14149 that one. */
14150 x += glyph->pixel_width;
14151 glyph++;
14152 }
14153 else /* row is reversed */
14154 {
14155 ellipsis_pos = (glyph + 1)->charpos;
14156 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14157 && (glyph + 1)->charpos == ellipsis_pos)
14158 glyph++, x += glyph->pixel_width;
14159 x -= glyph->pixel_width;
14160 glyph--;
14161 }
14162 }
14163 else if (match_with_avoid_cursor)
14164 {
14165 cursor = glyph_after;
14166 x = -1;
14167 }
14168 else if (string_seen)
14169 {
14170 int incr = row->reversed_p ? -1 : +1;
14171
14172 /* Need to find the glyph that came out of a string which is
14173 present at point. That glyph is somewhere between
14174 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14175 positioned between POS_BEFORE and POS_AFTER in the
14176 buffer. */
14177 struct glyph *start, *stop;
14178 ptrdiff_t pos = pos_before;
14179
14180 x = -1;
14181
14182 /* If the row ends in a newline from a display string,
14183 reordering could have moved the glyphs belonging to the
14184 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14185 in this case we extend the search to the last glyph in
14186 the row that was not inserted by redisplay. */
14187 if (row->ends_in_newline_from_string_p)
14188 {
14189 glyph_after = end;
14190 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14191 }
14192
14193 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14194 correspond to POS_BEFORE and POS_AFTER, respectively. We
14195 need START and STOP in the order that corresponds to the
14196 row's direction as given by its reversed_p flag. If the
14197 directionality of characters between POS_BEFORE and
14198 POS_AFTER is the opposite of the row's base direction,
14199 these characters will have been reordered for display,
14200 and we need to reverse START and STOP. */
14201 if (!row->reversed_p)
14202 {
14203 start = min (glyph_before, glyph_after);
14204 stop = max (glyph_before, glyph_after);
14205 }
14206 else
14207 {
14208 start = max (glyph_before, glyph_after);
14209 stop = min (glyph_before, glyph_after);
14210 }
14211 for (glyph = start + incr;
14212 row->reversed_p ? glyph > stop : glyph < stop; )
14213 {
14214
14215 /* Any glyphs that come from the buffer are here because
14216 of bidi reordering. Skip them, and only pay
14217 attention to glyphs that came from some string. */
14218 if (STRINGP (glyph->object))
14219 {
14220 Lisp_Object str;
14221 ptrdiff_t tem;
14222 /* If the display property covers the newline, we
14223 need to search for it one position farther. */
14224 ptrdiff_t lim = pos_after
14225 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14226
14227 string_from_text_prop = 0;
14228 str = glyph->object;
14229 tem = string_buffer_position_lim (str, pos, lim, 0);
14230 if (tem == 0 /* from overlay */
14231 || pos <= tem)
14232 {
14233 /* If the string from which this glyph came is
14234 found in the buffer at point, or at position
14235 that is closer to point than pos_after, then
14236 we've found the glyph we've been looking for.
14237 If it comes from an overlay (tem == 0), and
14238 it has the `cursor' property on one of its
14239 glyphs, record that glyph as a candidate for
14240 displaying the cursor. (As in the
14241 unidirectional version, we will display the
14242 cursor on the last candidate we find.) */
14243 if (tem == 0
14244 || tem == pt_old
14245 || (tem - pt_old > 0 && tem < pos_after))
14246 {
14247 /* The glyphs from this string could have
14248 been reordered. Find the one with the
14249 smallest string position. Or there could
14250 be a character in the string with the
14251 `cursor' property, which means display
14252 cursor on that character's glyph. */
14253 ptrdiff_t strpos = glyph->charpos;
14254
14255 if (tem)
14256 {
14257 cursor = glyph;
14258 string_from_text_prop = 1;
14259 }
14260 for ( ;
14261 (row->reversed_p ? glyph > stop : glyph < stop)
14262 && EQ (glyph->object, str);
14263 glyph += incr)
14264 {
14265 Lisp_Object cprop;
14266 ptrdiff_t gpos = glyph->charpos;
14267
14268 cprop = Fget_char_property (make_number (gpos),
14269 Qcursor,
14270 glyph->object);
14271 if (!NILP (cprop))
14272 {
14273 cursor = glyph;
14274 break;
14275 }
14276 if (tem && glyph->charpos < strpos)
14277 {
14278 strpos = glyph->charpos;
14279 cursor = glyph;
14280 }
14281 }
14282
14283 if (tem == pt_old
14284 || (tem - pt_old > 0 && tem < pos_after))
14285 goto compute_x;
14286 }
14287 if (tem)
14288 pos = tem + 1; /* don't find previous instances */
14289 }
14290 /* This string is not what we want; skip all of the
14291 glyphs that came from it. */
14292 while ((row->reversed_p ? glyph > stop : glyph < stop)
14293 && EQ (glyph->object, str))
14294 glyph += incr;
14295 }
14296 else
14297 glyph += incr;
14298 }
14299
14300 /* If we reached the end of the line, and END was from a string,
14301 the cursor is not on this line. */
14302 if (cursor == NULL
14303 && (row->reversed_p ? glyph <= end : glyph >= end)
14304 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14305 && STRINGP (end->object)
14306 && row->continued_p)
14307 return 0;
14308 }
14309 /* A truncated row may not include PT among its character positions.
14310 Setting the cursor inside the scroll margin will trigger
14311 recalculation of hscroll in hscroll_window_tree. But if a
14312 display string covers point, defer to the string-handling
14313 code below to figure this out. */
14314 else if (row->truncated_on_left_p && pt_old < bpos_min)
14315 {
14316 cursor = glyph_before;
14317 x = -1;
14318 }
14319 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14320 /* Zero-width characters produce no glyphs. */
14321 || (!empty_line_p
14322 && (row->reversed_p
14323 ? glyph_after > glyphs_end
14324 : glyph_after < glyphs_end)))
14325 {
14326 cursor = glyph_after;
14327 x = -1;
14328 }
14329 }
14330
14331 compute_x:
14332 if (cursor != NULL)
14333 glyph = cursor;
14334 else if (glyph == glyphs_end
14335 && pos_before == pos_after
14336 && STRINGP ((row->reversed_p
14337 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14338 : row->glyphs[TEXT_AREA])->object))
14339 {
14340 /* If all the glyphs of this row came from strings, put the
14341 cursor on the first glyph of the row. This avoids having the
14342 cursor outside of the text area in this very rare and hard
14343 use case. */
14344 glyph =
14345 row->reversed_p
14346 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14347 : row->glyphs[TEXT_AREA];
14348 }
14349 if (x < 0)
14350 {
14351 struct glyph *g;
14352
14353 /* Need to compute x that corresponds to GLYPH. */
14354 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14355 {
14356 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14357 emacs_abort ();
14358 x += g->pixel_width;
14359 }
14360 }
14361
14362 /* ROW could be part of a continued line, which, under bidi
14363 reordering, might have other rows whose start and end charpos
14364 occlude point. Only set w->cursor if we found a better
14365 approximation to the cursor position than we have from previously
14366 examined candidate rows belonging to the same continued line. */
14367 if (/* we already have a candidate row */
14368 w->cursor.vpos >= 0
14369 /* that candidate is not the row we are processing */
14370 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14371 /* Make sure cursor.vpos specifies a row whose start and end
14372 charpos occlude point, and it is valid candidate for being a
14373 cursor-row. This is because some callers of this function
14374 leave cursor.vpos at the row where the cursor was displayed
14375 during the last redisplay cycle. */
14376 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14377 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14378 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14379 {
14380 struct glyph *g1 =
14381 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14382
14383 /* Don't consider glyphs that are outside TEXT_AREA. */
14384 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14385 return 0;
14386 /* Keep the candidate whose buffer position is the closest to
14387 point or has the `cursor' property. */
14388 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14389 w->cursor.hpos >= 0
14390 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14391 && ((BUFFERP (g1->object)
14392 && (g1->charpos == pt_old /* an exact match always wins */
14393 || (BUFFERP (glyph->object)
14394 && eabs (g1->charpos - pt_old)
14395 < eabs (glyph->charpos - pt_old))))
14396 /* previous candidate is a glyph from a string that has
14397 a non-nil `cursor' property */
14398 || (STRINGP (g1->object)
14399 && (!NILP (Fget_char_property (make_number (g1->charpos),
14400 Qcursor, g1->object))
14401 /* previous candidate is from the same display
14402 string as this one, and the display string
14403 came from a text property */
14404 || (EQ (g1->object, glyph->object)
14405 && string_from_text_prop)
14406 /* this candidate is from newline and its
14407 position is not an exact match */
14408 || (INTEGERP (glyph->object)
14409 && glyph->charpos != pt_old)))))
14410 return 0;
14411 /* If this candidate gives an exact match, use that. */
14412 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14413 /* If this candidate is a glyph created for the
14414 terminating newline of a line, and point is on that
14415 newline, it wins because it's an exact match. */
14416 || (!row->continued_p
14417 && INTEGERP (glyph->object)
14418 && glyph->charpos == 0
14419 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14420 /* Otherwise, keep the candidate that comes from a row
14421 spanning less buffer positions. This may win when one or
14422 both candidate positions are on glyphs that came from
14423 display strings, for which we cannot compare buffer
14424 positions. */
14425 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14426 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14427 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14428 return 0;
14429 }
14430 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14431 w->cursor.x = x;
14432 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14433 w->cursor.y = row->y + dy;
14434
14435 if (w == XWINDOW (selected_window))
14436 {
14437 if (!row->continued_p
14438 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14439 && row->x == 0)
14440 {
14441 this_line_buffer = XBUFFER (w->contents);
14442
14443 CHARPOS (this_line_start_pos)
14444 = MATRIX_ROW_START_CHARPOS (row) + delta;
14445 BYTEPOS (this_line_start_pos)
14446 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14447
14448 CHARPOS (this_line_end_pos)
14449 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14450 BYTEPOS (this_line_end_pos)
14451 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14452
14453 this_line_y = w->cursor.y;
14454 this_line_pixel_height = row->height;
14455 this_line_vpos = w->cursor.vpos;
14456 this_line_start_x = row->x;
14457 }
14458 else
14459 CHARPOS (this_line_start_pos) = 0;
14460 }
14461
14462 return 1;
14463 }
14464
14465
14466 /* Run window scroll functions, if any, for WINDOW with new window
14467 start STARTP. Sets the window start of WINDOW to that position.
14468
14469 We assume that the window's buffer is really current. */
14470
14471 static struct text_pos
14472 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14473 {
14474 struct window *w = XWINDOW (window);
14475 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14476
14477 eassert (current_buffer == XBUFFER (w->contents));
14478
14479 if (!NILP (Vwindow_scroll_functions))
14480 {
14481 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14482 make_number (CHARPOS (startp)));
14483 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14484 /* In case the hook functions switch buffers. */
14485 set_buffer_internal (XBUFFER (w->contents));
14486 }
14487
14488 return startp;
14489 }
14490
14491
14492 /* Make sure the line containing the cursor is fully visible.
14493 A value of 1 means there is nothing to be done.
14494 (Either the line is fully visible, or it cannot be made so,
14495 or we cannot tell.)
14496
14497 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14498 is higher than window.
14499
14500 A value of 0 means the caller should do scrolling
14501 as if point had gone off the screen. */
14502
14503 static int
14504 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14505 {
14506 struct glyph_matrix *matrix;
14507 struct glyph_row *row;
14508 int window_height;
14509
14510 if (!make_cursor_line_fully_visible_p)
14511 return 1;
14512
14513 /* It's not always possible to find the cursor, e.g, when a window
14514 is full of overlay strings. Don't do anything in that case. */
14515 if (w->cursor.vpos < 0)
14516 return 1;
14517
14518 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14519 row = MATRIX_ROW (matrix, w->cursor.vpos);
14520
14521 /* If the cursor row is not partially visible, there's nothing to do. */
14522 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14523 return 1;
14524
14525 /* If the row the cursor is in is taller than the window's height,
14526 it's not clear what to do, so do nothing. */
14527 window_height = window_box_height (w);
14528 if (row->height >= window_height)
14529 {
14530 if (!force_p || MINI_WINDOW_P (w)
14531 || w->vscroll || w->cursor.vpos == 0)
14532 return 1;
14533 }
14534 return 0;
14535 }
14536
14537
14538 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14539 non-zero means only WINDOW is redisplayed in redisplay_internal.
14540 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14541 in redisplay_window to bring a partially visible line into view in
14542 the case that only the cursor has moved.
14543
14544 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14545 last screen line's vertical height extends past the end of the screen.
14546
14547 Value is
14548
14549 1 if scrolling succeeded
14550
14551 0 if scrolling didn't find point.
14552
14553 -1 if new fonts have been loaded so that we must interrupt
14554 redisplay, adjust glyph matrices, and try again. */
14555
14556 enum
14557 {
14558 SCROLLING_SUCCESS,
14559 SCROLLING_FAILED,
14560 SCROLLING_NEED_LARGER_MATRICES
14561 };
14562
14563 /* If scroll-conservatively is more than this, never recenter.
14564
14565 If you change this, don't forget to update the doc string of
14566 `scroll-conservatively' and the Emacs manual. */
14567 #define SCROLL_LIMIT 100
14568
14569 static int
14570 try_scrolling (Lisp_Object window, int just_this_one_p,
14571 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14572 int temp_scroll_step, int last_line_misfit)
14573 {
14574 struct window *w = XWINDOW (window);
14575 struct frame *f = XFRAME (w->frame);
14576 struct text_pos pos, startp;
14577 struct it it;
14578 int this_scroll_margin, scroll_max, rc, height;
14579 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14580 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14581 Lisp_Object aggressive;
14582 /* We will never try scrolling more than this number of lines. */
14583 int scroll_limit = SCROLL_LIMIT;
14584 int frame_line_height = default_line_pixel_height (w);
14585 int window_total_lines
14586 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14587
14588 #ifdef GLYPH_DEBUG
14589 debug_method_add (w, "try_scrolling");
14590 #endif
14591
14592 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14593
14594 /* Compute scroll margin height in pixels. We scroll when point is
14595 within this distance from the top or bottom of the window. */
14596 if (scroll_margin > 0)
14597 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14598 * frame_line_height;
14599 else
14600 this_scroll_margin = 0;
14601
14602 /* Force arg_scroll_conservatively to have a reasonable value, to
14603 avoid scrolling too far away with slow move_it_* functions. Note
14604 that the user can supply scroll-conservatively equal to
14605 `most-positive-fixnum', which can be larger than INT_MAX. */
14606 if (arg_scroll_conservatively > scroll_limit)
14607 {
14608 arg_scroll_conservatively = scroll_limit + 1;
14609 scroll_max = scroll_limit * frame_line_height;
14610 }
14611 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14612 /* Compute how much we should try to scroll maximally to bring
14613 point into view. */
14614 scroll_max = (max (scroll_step,
14615 max (arg_scroll_conservatively, temp_scroll_step))
14616 * frame_line_height);
14617 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14618 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14619 /* We're trying to scroll because of aggressive scrolling but no
14620 scroll_step is set. Choose an arbitrary one. */
14621 scroll_max = 10 * frame_line_height;
14622 else
14623 scroll_max = 0;
14624
14625 too_near_end:
14626
14627 /* Decide whether to scroll down. */
14628 if (PT > CHARPOS (startp))
14629 {
14630 int scroll_margin_y;
14631
14632 /* Compute the pixel ypos of the scroll margin, then move IT to
14633 either that ypos or PT, whichever comes first. */
14634 start_display (&it, w, startp);
14635 scroll_margin_y = it.last_visible_y - this_scroll_margin
14636 - frame_line_height * extra_scroll_margin_lines;
14637 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14638 (MOVE_TO_POS | MOVE_TO_Y));
14639
14640 if (PT > CHARPOS (it.current.pos))
14641 {
14642 int y0 = line_bottom_y (&it);
14643 /* Compute how many pixels below window bottom to stop searching
14644 for PT. This avoids costly search for PT that is far away if
14645 the user limited scrolling by a small number of lines, but
14646 always finds PT if scroll_conservatively is set to a large
14647 number, such as most-positive-fixnum. */
14648 int slack = max (scroll_max, 10 * frame_line_height);
14649 int y_to_move = it.last_visible_y + slack;
14650
14651 /* Compute the distance from the scroll margin to PT or to
14652 the scroll limit, whichever comes first. This should
14653 include the height of the cursor line, to make that line
14654 fully visible. */
14655 move_it_to (&it, PT, -1, y_to_move,
14656 -1, MOVE_TO_POS | MOVE_TO_Y);
14657 dy = line_bottom_y (&it) - y0;
14658
14659 if (dy > scroll_max)
14660 return SCROLLING_FAILED;
14661
14662 if (dy > 0)
14663 scroll_down_p = 1;
14664 }
14665 }
14666
14667 if (scroll_down_p)
14668 {
14669 /* Point is in or below the bottom scroll margin, so move the
14670 window start down. If scrolling conservatively, move it just
14671 enough down to make point visible. If scroll_step is set,
14672 move it down by scroll_step. */
14673 if (arg_scroll_conservatively)
14674 amount_to_scroll
14675 = min (max (dy, frame_line_height),
14676 frame_line_height * arg_scroll_conservatively);
14677 else if (scroll_step || temp_scroll_step)
14678 amount_to_scroll = scroll_max;
14679 else
14680 {
14681 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14682 height = WINDOW_BOX_TEXT_HEIGHT (w);
14683 if (NUMBERP (aggressive))
14684 {
14685 double float_amount = XFLOATINT (aggressive) * height;
14686 int aggressive_scroll = float_amount;
14687 if (aggressive_scroll == 0 && float_amount > 0)
14688 aggressive_scroll = 1;
14689 /* Don't let point enter the scroll margin near top of
14690 the window. This could happen if the value of
14691 scroll_up_aggressively is too large and there are
14692 non-zero margins, because scroll_up_aggressively
14693 means put point that fraction of window height
14694 _from_the_bottom_margin_. */
14695 if (aggressive_scroll + 2*this_scroll_margin > height)
14696 aggressive_scroll = height - 2*this_scroll_margin;
14697 amount_to_scroll = dy + aggressive_scroll;
14698 }
14699 }
14700
14701 if (amount_to_scroll <= 0)
14702 return SCROLLING_FAILED;
14703
14704 start_display (&it, w, startp);
14705 if (arg_scroll_conservatively <= scroll_limit)
14706 move_it_vertically (&it, amount_to_scroll);
14707 else
14708 {
14709 /* Extra precision for users who set scroll-conservatively
14710 to a large number: make sure the amount we scroll
14711 the window start is never less than amount_to_scroll,
14712 which was computed as distance from window bottom to
14713 point. This matters when lines at window top and lines
14714 below window bottom have different height. */
14715 struct it it1;
14716 void *it1data = NULL;
14717 /* We use a temporary it1 because line_bottom_y can modify
14718 its argument, if it moves one line down; see there. */
14719 int start_y;
14720
14721 SAVE_IT (it1, it, it1data);
14722 start_y = line_bottom_y (&it1);
14723 do {
14724 RESTORE_IT (&it, &it, it1data);
14725 move_it_by_lines (&it, 1);
14726 SAVE_IT (it1, it, it1data);
14727 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14728 }
14729
14730 /* If STARTP is unchanged, move it down another screen line. */
14731 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14732 move_it_by_lines (&it, 1);
14733 startp = it.current.pos;
14734 }
14735 else
14736 {
14737 struct text_pos scroll_margin_pos = startp;
14738 int y_offset = 0;
14739
14740 /* See if point is inside the scroll margin at the top of the
14741 window. */
14742 if (this_scroll_margin)
14743 {
14744 int y_start;
14745
14746 start_display (&it, w, startp);
14747 y_start = it.current_y;
14748 move_it_vertically (&it, this_scroll_margin);
14749 scroll_margin_pos = it.current.pos;
14750 /* If we didn't move enough before hitting ZV, request
14751 additional amount of scroll, to move point out of the
14752 scroll margin. */
14753 if (IT_CHARPOS (it) == ZV
14754 && it.current_y - y_start < this_scroll_margin)
14755 y_offset = this_scroll_margin - (it.current_y - y_start);
14756 }
14757
14758 if (PT < CHARPOS (scroll_margin_pos))
14759 {
14760 /* Point is in the scroll margin at the top of the window or
14761 above what is displayed in the window. */
14762 int y0, y_to_move;
14763
14764 /* Compute the vertical distance from PT to the scroll
14765 margin position. Move as far as scroll_max allows, or
14766 one screenful, or 10 screen lines, whichever is largest.
14767 Give up if distance is greater than scroll_max or if we
14768 didn't reach the scroll margin position. */
14769 SET_TEXT_POS (pos, PT, PT_BYTE);
14770 start_display (&it, w, pos);
14771 y0 = it.current_y;
14772 y_to_move = max (it.last_visible_y,
14773 max (scroll_max, 10 * frame_line_height));
14774 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14775 y_to_move, -1,
14776 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14777 dy = it.current_y - y0;
14778 if (dy > scroll_max
14779 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14780 return SCROLLING_FAILED;
14781
14782 /* Additional scroll for when ZV was too close to point. */
14783 dy += y_offset;
14784
14785 /* Compute new window start. */
14786 start_display (&it, w, startp);
14787
14788 if (arg_scroll_conservatively)
14789 amount_to_scroll = max (dy, frame_line_height *
14790 max (scroll_step, temp_scroll_step));
14791 else if (scroll_step || temp_scroll_step)
14792 amount_to_scroll = scroll_max;
14793 else
14794 {
14795 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14796 height = WINDOW_BOX_TEXT_HEIGHT (w);
14797 if (NUMBERP (aggressive))
14798 {
14799 double float_amount = XFLOATINT (aggressive) * height;
14800 int aggressive_scroll = float_amount;
14801 if (aggressive_scroll == 0 && float_amount > 0)
14802 aggressive_scroll = 1;
14803 /* Don't let point enter the scroll margin near
14804 bottom of the window, if the value of
14805 scroll_down_aggressively happens to be too
14806 large. */
14807 if (aggressive_scroll + 2*this_scroll_margin > height)
14808 aggressive_scroll = height - 2*this_scroll_margin;
14809 amount_to_scroll = dy + aggressive_scroll;
14810 }
14811 }
14812
14813 if (amount_to_scroll <= 0)
14814 return SCROLLING_FAILED;
14815
14816 move_it_vertically_backward (&it, amount_to_scroll);
14817 startp = it.current.pos;
14818 }
14819 }
14820
14821 /* Run window scroll functions. */
14822 startp = run_window_scroll_functions (window, startp);
14823
14824 /* Display the window. Give up if new fonts are loaded, or if point
14825 doesn't appear. */
14826 if (!try_window (window, startp, 0))
14827 rc = SCROLLING_NEED_LARGER_MATRICES;
14828 else if (w->cursor.vpos < 0)
14829 {
14830 clear_glyph_matrix (w->desired_matrix);
14831 rc = SCROLLING_FAILED;
14832 }
14833 else
14834 {
14835 /* Maybe forget recorded base line for line number display. */
14836 if (!just_this_one_p
14837 || current_buffer->clip_changed
14838 || BEG_UNCHANGED < CHARPOS (startp))
14839 w->base_line_number = 0;
14840
14841 /* If cursor ends up on a partially visible line,
14842 treat that as being off the bottom of the screen. */
14843 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14844 /* It's possible that the cursor is on the first line of the
14845 buffer, which is partially obscured due to a vscroll
14846 (Bug#7537). In that case, avoid looping forever . */
14847 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14848 {
14849 clear_glyph_matrix (w->desired_matrix);
14850 ++extra_scroll_margin_lines;
14851 goto too_near_end;
14852 }
14853 rc = SCROLLING_SUCCESS;
14854 }
14855
14856 return rc;
14857 }
14858
14859
14860 /* Compute a suitable window start for window W if display of W starts
14861 on a continuation line. Value is non-zero if a new window start
14862 was computed.
14863
14864 The new window start will be computed, based on W's width, starting
14865 from the start of the continued line. It is the start of the
14866 screen line with the minimum distance from the old start W->start. */
14867
14868 static int
14869 compute_window_start_on_continuation_line (struct window *w)
14870 {
14871 struct text_pos pos, start_pos;
14872 int window_start_changed_p = 0;
14873
14874 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14875
14876 /* If window start is on a continuation line... Window start may be
14877 < BEGV in case there's invisible text at the start of the
14878 buffer (M-x rmail, for example). */
14879 if (CHARPOS (start_pos) > BEGV
14880 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14881 {
14882 struct it it;
14883 struct glyph_row *row;
14884
14885 /* Handle the case that the window start is out of range. */
14886 if (CHARPOS (start_pos) < BEGV)
14887 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14888 else if (CHARPOS (start_pos) > ZV)
14889 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14890
14891 /* Find the start of the continued line. This should be fast
14892 because find_newline is fast (newline cache). */
14893 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14894 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14895 row, DEFAULT_FACE_ID);
14896 reseat_at_previous_visible_line_start (&it);
14897
14898 /* If the line start is "too far" away from the window start,
14899 say it takes too much time to compute a new window start. */
14900 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14901 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14902 {
14903 int min_distance, distance;
14904
14905 /* Move forward by display lines to find the new window
14906 start. If window width was enlarged, the new start can
14907 be expected to be > the old start. If window width was
14908 decreased, the new window start will be < the old start.
14909 So, we're looking for the display line start with the
14910 minimum distance from the old window start. */
14911 pos = it.current.pos;
14912 min_distance = INFINITY;
14913 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14914 distance < min_distance)
14915 {
14916 min_distance = distance;
14917 pos = it.current.pos;
14918 if (it.line_wrap == WORD_WRAP)
14919 {
14920 /* Under WORD_WRAP, move_it_by_lines is likely to
14921 overshoot and stop not at the first, but the
14922 second character from the left margin. So in
14923 that case, we need a more tight control on the X
14924 coordinate of the iterator than move_it_by_lines
14925 promises in its contract. The method is to first
14926 go to the last (rightmost) visible character of a
14927 line, then move to the leftmost character on the
14928 next line in a separate call. */
14929 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
14930 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14931 move_it_to (&it, ZV, 0,
14932 it.current_y + it.max_ascent + it.max_descent, -1,
14933 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14934 }
14935 else
14936 move_it_by_lines (&it, 1);
14937 }
14938
14939 /* Set the window start there. */
14940 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14941 window_start_changed_p = 1;
14942 }
14943 }
14944
14945 return window_start_changed_p;
14946 }
14947
14948
14949 /* Try cursor movement in case text has not changed in window WINDOW,
14950 with window start STARTP. Value is
14951
14952 CURSOR_MOVEMENT_SUCCESS if successful
14953
14954 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14955
14956 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14957 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14958 we want to scroll as if scroll-step were set to 1. See the code.
14959
14960 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14961 which case we have to abort this redisplay, and adjust matrices
14962 first. */
14963
14964 enum
14965 {
14966 CURSOR_MOVEMENT_SUCCESS,
14967 CURSOR_MOVEMENT_CANNOT_BE_USED,
14968 CURSOR_MOVEMENT_MUST_SCROLL,
14969 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14970 };
14971
14972 static int
14973 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14974 {
14975 struct window *w = XWINDOW (window);
14976 struct frame *f = XFRAME (w->frame);
14977 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14978
14979 #ifdef GLYPH_DEBUG
14980 if (inhibit_try_cursor_movement)
14981 return rc;
14982 #endif
14983
14984 /* Previously, there was a check for Lisp integer in the
14985 if-statement below. Now, this field is converted to
14986 ptrdiff_t, thus zero means invalid position in a buffer. */
14987 eassert (w->last_point > 0);
14988 /* Likewise there was a check whether window_end_vpos is nil or larger
14989 than the window. Now window_end_vpos is int and so never nil, but
14990 let's leave eassert to check whether it fits in the window. */
14991 eassert (w->window_end_vpos < w->current_matrix->nrows);
14992
14993 /* Handle case where text has not changed, only point, and it has
14994 not moved off the frame. */
14995 if (/* Point may be in this window. */
14996 PT >= CHARPOS (startp)
14997 /* Selective display hasn't changed. */
14998 && !current_buffer->clip_changed
14999 /* Function force-mode-line-update is used to force a thorough
15000 redisplay. It sets either windows_or_buffers_changed or
15001 update_mode_lines. So don't take a shortcut here for these
15002 cases. */
15003 && !update_mode_lines
15004 && !windows_or_buffers_changed
15005 && !f->cursor_type_changed
15006 /* Can't use this case if highlighting a region. When a
15007 region exists, cursor movement has to do more than just
15008 set the cursor. */
15009 && markpos_of_region () < 0
15010 && !w->region_showing
15011 && NILP (Vshow_trailing_whitespace)
15012 /* This code is not used for mini-buffer for the sake of the case
15013 of redisplaying to replace an echo area message; since in
15014 that case the mini-buffer contents per se are usually
15015 unchanged. This code is of no real use in the mini-buffer
15016 since the handling of this_line_start_pos, etc., in redisplay
15017 handles the same cases. */
15018 && !EQ (window, minibuf_window)
15019 && (FRAME_WINDOW_P (f)
15020 || !overlay_arrow_in_current_buffer_p ()))
15021 {
15022 int this_scroll_margin, top_scroll_margin;
15023 struct glyph_row *row = NULL;
15024 int frame_line_height = default_line_pixel_height (w);
15025 int window_total_lines
15026 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15027
15028 #ifdef GLYPH_DEBUG
15029 debug_method_add (w, "cursor movement");
15030 #endif
15031
15032 /* Scroll if point within this distance from the top or bottom
15033 of the window. This is a pixel value. */
15034 if (scroll_margin > 0)
15035 {
15036 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15037 this_scroll_margin *= frame_line_height;
15038 }
15039 else
15040 this_scroll_margin = 0;
15041
15042 top_scroll_margin = this_scroll_margin;
15043 if (WINDOW_WANTS_HEADER_LINE_P (w))
15044 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15045
15046 /* Start with the row the cursor was displayed during the last
15047 not paused redisplay. Give up if that row is not valid. */
15048 if (w->last_cursor_vpos < 0
15049 || w->last_cursor_vpos >= w->current_matrix->nrows)
15050 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15051 else
15052 {
15053 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15054 if (row->mode_line_p)
15055 ++row;
15056 if (!row->enabled_p)
15057 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15058 }
15059
15060 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15061 {
15062 int scroll_p = 0, must_scroll = 0;
15063 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15064
15065 if (PT > w->last_point)
15066 {
15067 /* Point has moved forward. */
15068 while (MATRIX_ROW_END_CHARPOS (row) < PT
15069 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15070 {
15071 eassert (row->enabled_p);
15072 ++row;
15073 }
15074
15075 /* If the end position of a row equals the start
15076 position of the next row, and PT is at that position,
15077 we would rather display cursor in the next line. */
15078 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15079 && MATRIX_ROW_END_CHARPOS (row) == PT
15080 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15081 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15082 && !cursor_row_p (row))
15083 ++row;
15084
15085 /* If within the scroll margin, scroll. Note that
15086 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15087 the next line would be drawn, and that
15088 this_scroll_margin can be zero. */
15089 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15090 || PT > MATRIX_ROW_END_CHARPOS (row)
15091 /* Line is completely visible last line in window
15092 and PT is to be set in the next line. */
15093 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15094 && PT == MATRIX_ROW_END_CHARPOS (row)
15095 && !row->ends_at_zv_p
15096 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15097 scroll_p = 1;
15098 }
15099 else if (PT < w->last_point)
15100 {
15101 /* Cursor has to be moved backward. Note that PT >=
15102 CHARPOS (startp) because of the outer if-statement. */
15103 while (!row->mode_line_p
15104 && (MATRIX_ROW_START_CHARPOS (row) > PT
15105 || (MATRIX_ROW_START_CHARPOS (row) == PT
15106 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15107 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15108 row > w->current_matrix->rows
15109 && (row-1)->ends_in_newline_from_string_p))))
15110 && (row->y > top_scroll_margin
15111 || CHARPOS (startp) == BEGV))
15112 {
15113 eassert (row->enabled_p);
15114 --row;
15115 }
15116
15117 /* Consider the following case: Window starts at BEGV,
15118 there is invisible, intangible text at BEGV, so that
15119 display starts at some point START > BEGV. It can
15120 happen that we are called with PT somewhere between
15121 BEGV and START. Try to handle that case. */
15122 if (row < w->current_matrix->rows
15123 || row->mode_line_p)
15124 {
15125 row = w->current_matrix->rows;
15126 if (row->mode_line_p)
15127 ++row;
15128 }
15129
15130 /* Due to newlines in overlay strings, we may have to
15131 skip forward over overlay strings. */
15132 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15133 && MATRIX_ROW_END_CHARPOS (row) == PT
15134 && !cursor_row_p (row))
15135 ++row;
15136
15137 /* If within the scroll margin, scroll. */
15138 if (row->y < top_scroll_margin
15139 && CHARPOS (startp) != BEGV)
15140 scroll_p = 1;
15141 }
15142 else
15143 {
15144 /* Cursor did not move. So don't scroll even if cursor line
15145 is partially visible, as it was so before. */
15146 rc = CURSOR_MOVEMENT_SUCCESS;
15147 }
15148
15149 if (PT < MATRIX_ROW_START_CHARPOS (row)
15150 || PT > MATRIX_ROW_END_CHARPOS (row))
15151 {
15152 /* if PT is not in the glyph row, give up. */
15153 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15154 must_scroll = 1;
15155 }
15156 else if (rc != CURSOR_MOVEMENT_SUCCESS
15157 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15158 {
15159 struct glyph_row *row1;
15160
15161 /* If rows are bidi-reordered and point moved, back up
15162 until we find a row that does not belong to a
15163 continuation line. This is because we must consider
15164 all rows of a continued line as candidates for the
15165 new cursor positioning, since row start and end
15166 positions change non-linearly with vertical position
15167 in such rows. */
15168 /* FIXME: Revisit this when glyph ``spilling'' in
15169 continuation lines' rows is implemented for
15170 bidi-reordered rows. */
15171 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15172 MATRIX_ROW_CONTINUATION_LINE_P (row);
15173 --row)
15174 {
15175 /* If we hit the beginning of the displayed portion
15176 without finding the first row of a continued
15177 line, give up. */
15178 if (row <= row1)
15179 {
15180 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15181 break;
15182 }
15183 eassert (row->enabled_p);
15184 }
15185 }
15186 if (must_scroll)
15187 ;
15188 else if (rc != CURSOR_MOVEMENT_SUCCESS
15189 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15190 /* Make sure this isn't a header line by any chance, since
15191 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15192 && !row->mode_line_p
15193 && make_cursor_line_fully_visible_p)
15194 {
15195 if (PT == MATRIX_ROW_END_CHARPOS (row)
15196 && !row->ends_at_zv_p
15197 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15198 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15199 else if (row->height > window_box_height (w))
15200 {
15201 /* If we end up in a partially visible line, let's
15202 make it fully visible, except when it's taller
15203 than the window, in which case we can't do much
15204 about it. */
15205 *scroll_step = 1;
15206 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15207 }
15208 else
15209 {
15210 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15211 if (!cursor_row_fully_visible_p (w, 0, 1))
15212 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15213 else
15214 rc = CURSOR_MOVEMENT_SUCCESS;
15215 }
15216 }
15217 else if (scroll_p)
15218 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15219 else if (rc != CURSOR_MOVEMENT_SUCCESS
15220 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15221 {
15222 /* With bidi-reordered rows, there could be more than
15223 one candidate row whose start and end positions
15224 occlude point. We need to let set_cursor_from_row
15225 find the best candidate. */
15226 /* FIXME: Revisit this when glyph ``spilling'' in
15227 continuation lines' rows is implemented for
15228 bidi-reordered rows. */
15229 int rv = 0;
15230
15231 do
15232 {
15233 int at_zv_p = 0, exact_match_p = 0;
15234
15235 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15236 && PT <= MATRIX_ROW_END_CHARPOS (row)
15237 && cursor_row_p (row))
15238 rv |= set_cursor_from_row (w, row, w->current_matrix,
15239 0, 0, 0, 0);
15240 /* As soon as we've found the exact match for point,
15241 or the first suitable row whose ends_at_zv_p flag
15242 is set, we are done. */
15243 at_zv_p =
15244 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15245 if (rv && !at_zv_p
15246 && w->cursor.hpos >= 0
15247 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15248 w->cursor.vpos))
15249 {
15250 struct glyph_row *candidate =
15251 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15252 struct glyph *g =
15253 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15254 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15255
15256 exact_match_p =
15257 (BUFFERP (g->object) && g->charpos == PT)
15258 || (INTEGERP (g->object)
15259 && (g->charpos == PT
15260 || (g->charpos == 0 && endpos - 1 == PT)));
15261 }
15262 if (rv && (at_zv_p || exact_match_p))
15263 {
15264 rc = CURSOR_MOVEMENT_SUCCESS;
15265 break;
15266 }
15267 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15268 break;
15269 ++row;
15270 }
15271 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15272 || row->continued_p)
15273 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15274 || (MATRIX_ROW_START_CHARPOS (row) == PT
15275 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15276 /* If we didn't find any candidate rows, or exited the
15277 loop before all the candidates were examined, signal
15278 to the caller that this method failed. */
15279 if (rc != CURSOR_MOVEMENT_SUCCESS
15280 && !(rv
15281 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15282 && !row->continued_p))
15283 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15284 else if (rv)
15285 rc = CURSOR_MOVEMENT_SUCCESS;
15286 }
15287 else
15288 {
15289 do
15290 {
15291 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15292 {
15293 rc = CURSOR_MOVEMENT_SUCCESS;
15294 break;
15295 }
15296 ++row;
15297 }
15298 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15299 && MATRIX_ROW_START_CHARPOS (row) == PT
15300 && cursor_row_p (row));
15301 }
15302 }
15303 }
15304
15305 return rc;
15306 }
15307
15308 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15309 static
15310 #endif
15311 void
15312 set_vertical_scroll_bar (struct window *w)
15313 {
15314 ptrdiff_t start, end, whole;
15315
15316 /* Calculate the start and end positions for the current window.
15317 At some point, it would be nice to choose between scrollbars
15318 which reflect the whole buffer size, with special markers
15319 indicating narrowing, and scrollbars which reflect only the
15320 visible region.
15321
15322 Note that mini-buffers sometimes aren't displaying any text. */
15323 if (!MINI_WINDOW_P (w)
15324 || (w == XWINDOW (minibuf_window)
15325 && NILP (echo_area_buffer[0])))
15326 {
15327 struct buffer *buf = XBUFFER (w->contents);
15328 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15329 start = marker_position (w->start) - BUF_BEGV (buf);
15330 /* I don't think this is guaranteed to be right. For the
15331 moment, we'll pretend it is. */
15332 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15333
15334 if (end < start)
15335 end = start;
15336 if (whole < (end - start))
15337 whole = end - start;
15338 }
15339 else
15340 start = end = whole = 0;
15341
15342 /* Indicate what this scroll bar ought to be displaying now. */
15343 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15344 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15345 (w, end - start, whole, start);
15346 }
15347
15348
15349 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15350 selected_window is redisplayed.
15351
15352 We can return without actually redisplaying the window if fonts has been
15353 changed on window's frame. In that case, redisplay_internal will retry. */
15354
15355 static void
15356 redisplay_window (Lisp_Object window, int just_this_one_p)
15357 {
15358 struct window *w = XWINDOW (window);
15359 struct frame *f = XFRAME (w->frame);
15360 struct buffer *buffer = XBUFFER (w->contents);
15361 struct buffer *old = current_buffer;
15362 struct text_pos lpoint, opoint, startp;
15363 int update_mode_line;
15364 int tem;
15365 struct it it;
15366 /* Record it now because it's overwritten. */
15367 int current_matrix_up_to_date_p = 0;
15368 int used_current_matrix_p = 0;
15369 /* This is less strict than current_matrix_up_to_date_p.
15370 It indicates that the buffer contents and narrowing are unchanged. */
15371 int buffer_unchanged_p = 0;
15372 int temp_scroll_step = 0;
15373 ptrdiff_t count = SPECPDL_INDEX ();
15374 int rc;
15375 int centering_position = -1;
15376 int last_line_misfit = 0;
15377 ptrdiff_t beg_unchanged, end_unchanged;
15378 int frame_line_height;
15379
15380 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15381 opoint = lpoint;
15382
15383 #ifdef GLYPH_DEBUG
15384 *w->desired_matrix->method = 0;
15385 #endif
15386
15387 /* Make sure that both W's markers are valid. */
15388 eassert (XMARKER (w->start)->buffer == buffer);
15389 eassert (XMARKER (w->pointm)->buffer == buffer);
15390
15391 restart:
15392 reconsider_clip_changes (w);
15393 frame_line_height = default_line_pixel_height (w);
15394
15395 /* Has the mode line to be updated? */
15396 update_mode_line = (w->update_mode_line
15397 || update_mode_lines
15398 || buffer->clip_changed
15399 || buffer->prevent_redisplay_optimizations_p);
15400
15401 if (MINI_WINDOW_P (w))
15402 {
15403 if (w == XWINDOW (echo_area_window)
15404 && !NILP (echo_area_buffer[0]))
15405 {
15406 if (update_mode_line)
15407 /* We may have to update a tty frame's menu bar or a
15408 tool-bar. Example `M-x C-h C-h C-g'. */
15409 goto finish_menu_bars;
15410 else
15411 /* We've already displayed the echo area glyphs in this window. */
15412 goto finish_scroll_bars;
15413 }
15414 else if ((w != XWINDOW (minibuf_window)
15415 || minibuf_level == 0)
15416 /* When buffer is nonempty, redisplay window normally. */
15417 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15418 /* Quail displays non-mini buffers in minibuffer window.
15419 In that case, redisplay the window normally. */
15420 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15421 {
15422 /* W is a mini-buffer window, but it's not active, so clear
15423 it. */
15424 int yb = window_text_bottom_y (w);
15425 struct glyph_row *row;
15426 int y;
15427
15428 for (y = 0, row = w->desired_matrix->rows;
15429 y < yb;
15430 y += row->height, ++row)
15431 blank_row (w, row, y);
15432 goto finish_scroll_bars;
15433 }
15434
15435 clear_glyph_matrix (w->desired_matrix);
15436 }
15437
15438 /* Otherwise set up data on this window; select its buffer and point
15439 value. */
15440 /* Really select the buffer, for the sake of buffer-local
15441 variables. */
15442 set_buffer_internal_1 (XBUFFER (w->contents));
15443
15444 current_matrix_up_to_date_p
15445 = (w->window_end_valid
15446 && !current_buffer->clip_changed
15447 && !current_buffer->prevent_redisplay_optimizations_p
15448 && !window_outdated (w));
15449
15450 /* Run the window-bottom-change-functions
15451 if it is possible that the text on the screen has changed
15452 (either due to modification of the text, or any other reason). */
15453 if (!current_matrix_up_to_date_p
15454 && !NILP (Vwindow_text_change_functions))
15455 {
15456 safe_run_hooks (Qwindow_text_change_functions);
15457 goto restart;
15458 }
15459
15460 beg_unchanged = BEG_UNCHANGED;
15461 end_unchanged = END_UNCHANGED;
15462
15463 SET_TEXT_POS (opoint, PT, PT_BYTE);
15464
15465 specbind (Qinhibit_point_motion_hooks, Qt);
15466
15467 buffer_unchanged_p
15468 = (w->window_end_valid
15469 && !current_buffer->clip_changed
15470 && !window_outdated (w));
15471
15472 /* When windows_or_buffers_changed is non-zero, we can't rely
15473 on the window end being valid, so set it to zero there. */
15474 if (windows_or_buffers_changed)
15475 {
15476 /* If window starts on a continuation line, maybe adjust the
15477 window start in case the window's width changed. */
15478 if (XMARKER (w->start)->buffer == current_buffer)
15479 compute_window_start_on_continuation_line (w);
15480
15481 w->window_end_valid = 0;
15482 /* If so, we also can't rely on current matrix
15483 and should not fool try_cursor_movement below. */
15484 current_matrix_up_to_date_p = 0;
15485 }
15486
15487 /* Some sanity checks. */
15488 CHECK_WINDOW_END (w);
15489 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15490 emacs_abort ();
15491 if (BYTEPOS (opoint) < CHARPOS (opoint))
15492 emacs_abort ();
15493
15494 if (mode_line_update_needed (w))
15495 update_mode_line = 1;
15496
15497 /* Point refers normally to the selected window. For any other
15498 window, set up appropriate value. */
15499 if (!EQ (window, selected_window))
15500 {
15501 ptrdiff_t new_pt = marker_position (w->pointm);
15502 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15503 if (new_pt < BEGV)
15504 {
15505 new_pt = BEGV;
15506 new_pt_byte = BEGV_BYTE;
15507 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15508 }
15509 else if (new_pt > (ZV - 1))
15510 {
15511 new_pt = ZV;
15512 new_pt_byte = ZV_BYTE;
15513 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15514 }
15515
15516 /* We don't use SET_PT so that the point-motion hooks don't run. */
15517 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15518 }
15519
15520 /* If any of the character widths specified in the display table
15521 have changed, invalidate the width run cache. It's true that
15522 this may be a bit late to catch such changes, but the rest of
15523 redisplay goes (non-fatally) haywire when the display table is
15524 changed, so why should we worry about doing any better? */
15525 if (current_buffer->width_run_cache)
15526 {
15527 struct Lisp_Char_Table *disptab = buffer_display_table ();
15528
15529 if (! disptab_matches_widthtab
15530 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15531 {
15532 invalidate_region_cache (current_buffer,
15533 current_buffer->width_run_cache,
15534 BEG, Z);
15535 recompute_width_table (current_buffer, disptab);
15536 }
15537 }
15538
15539 /* If window-start is screwed up, choose a new one. */
15540 if (XMARKER (w->start)->buffer != current_buffer)
15541 goto recenter;
15542
15543 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15544
15545 /* If someone specified a new starting point but did not insist,
15546 check whether it can be used. */
15547 if (w->optional_new_start
15548 && CHARPOS (startp) >= BEGV
15549 && CHARPOS (startp) <= ZV)
15550 {
15551 w->optional_new_start = 0;
15552 start_display (&it, w, startp);
15553 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15554 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15555 if (IT_CHARPOS (it) == PT)
15556 w->force_start = 1;
15557 /* IT may overshoot PT if text at PT is invisible. */
15558 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15559 w->force_start = 1;
15560 }
15561
15562 force_start:
15563
15564 /* Handle case where place to start displaying has been specified,
15565 unless the specified location is outside the accessible range. */
15566 if (w->force_start || window_frozen_p (w))
15567 {
15568 /* We set this later on if we have to adjust point. */
15569 int new_vpos = -1;
15570
15571 w->force_start = 0;
15572 w->vscroll = 0;
15573 w->window_end_valid = 0;
15574
15575 /* Forget any recorded base line for line number display. */
15576 if (!buffer_unchanged_p)
15577 w->base_line_number = 0;
15578
15579 /* Redisplay the mode line. Select the buffer properly for that.
15580 Also, run the hook window-scroll-functions
15581 because we have scrolled. */
15582 /* Note, we do this after clearing force_start because
15583 if there's an error, it is better to forget about force_start
15584 than to get into an infinite loop calling the hook functions
15585 and having them get more errors. */
15586 if (!update_mode_line
15587 || ! NILP (Vwindow_scroll_functions))
15588 {
15589 update_mode_line = 1;
15590 w->update_mode_line = 1;
15591 startp = run_window_scroll_functions (window, startp);
15592 }
15593
15594 if (CHARPOS (startp) < BEGV)
15595 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15596 else if (CHARPOS (startp) > ZV)
15597 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15598
15599 /* Redisplay, then check if cursor has been set during the
15600 redisplay. Give up if new fonts were loaded. */
15601 /* We used to issue a CHECK_MARGINS argument to try_window here,
15602 but this causes scrolling to fail when point begins inside
15603 the scroll margin (bug#148) -- cyd */
15604 if (!try_window (window, startp, 0))
15605 {
15606 w->force_start = 1;
15607 clear_glyph_matrix (w->desired_matrix);
15608 goto need_larger_matrices;
15609 }
15610
15611 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15612 {
15613 /* If point does not appear, try to move point so it does
15614 appear. The desired matrix has been built above, so we
15615 can use it here. */
15616 new_vpos = window_box_height (w) / 2;
15617 }
15618
15619 if (!cursor_row_fully_visible_p (w, 0, 0))
15620 {
15621 /* Point does appear, but on a line partly visible at end of window.
15622 Move it back to a fully-visible line. */
15623 new_vpos = window_box_height (w);
15624 }
15625 else if (w->cursor.vpos >=0)
15626 {
15627 /* Some people insist on not letting point enter the scroll
15628 margin, even though this part handles windows that didn't
15629 scroll at all. */
15630 int window_total_lines
15631 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15632 int margin = min (scroll_margin, window_total_lines / 4);
15633 int pixel_margin = margin * frame_line_height;
15634 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15635
15636 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15637 below, which finds the row to move point to, advances by
15638 the Y coordinate of the _next_ row, see the definition of
15639 MATRIX_ROW_BOTTOM_Y. */
15640 if (w->cursor.vpos < margin + header_line)
15641 {
15642 w->cursor.vpos = -1;
15643 clear_glyph_matrix (w->desired_matrix);
15644 goto try_to_scroll;
15645 }
15646 else
15647 {
15648 int window_height = window_box_height (w);
15649
15650 if (header_line)
15651 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15652 if (w->cursor.y >= window_height - pixel_margin)
15653 {
15654 w->cursor.vpos = -1;
15655 clear_glyph_matrix (w->desired_matrix);
15656 goto try_to_scroll;
15657 }
15658 }
15659 }
15660
15661 /* If we need to move point for either of the above reasons,
15662 now actually do it. */
15663 if (new_vpos >= 0)
15664 {
15665 struct glyph_row *row;
15666
15667 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15668 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15669 ++row;
15670
15671 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15672 MATRIX_ROW_START_BYTEPOS (row));
15673
15674 if (w != XWINDOW (selected_window))
15675 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15676 else if (current_buffer == old)
15677 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15678
15679 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15680
15681 /* If we are highlighting the region, then we just changed
15682 the region, so redisplay to show it. */
15683 if (markpos_of_region () >= 0)
15684 {
15685 clear_glyph_matrix (w->desired_matrix);
15686 if (!try_window (window, startp, 0))
15687 goto need_larger_matrices;
15688 }
15689 }
15690
15691 #ifdef GLYPH_DEBUG
15692 debug_method_add (w, "forced window start");
15693 #endif
15694 goto done;
15695 }
15696
15697 /* Handle case where text has not changed, only point, and it has
15698 not moved off the frame, and we are not retrying after hscroll.
15699 (current_matrix_up_to_date_p is nonzero when retrying.) */
15700 if (current_matrix_up_to_date_p
15701 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15702 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15703 {
15704 switch (rc)
15705 {
15706 case CURSOR_MOVEMENT_SUCCESS:
15707 used_current_matrix_p = 1;
15708 goto done;
15709
15710 case CURSOR_MOVEMENT_MUST_SCROLL:
15711 goto try_to_scroll;
15712
15713 default:
15714 emacs_abort ();
15715 }
15716 }
15717 /* If current starting point was originally the beginning of a line
15718 but no longer is, find a new starting point. */
15719 else if (w->start_at_line_beg
15720 && !(CHARPOS (startp) <= BEGV
15721 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15722 {
15723 #ifdef GLYPH_DEBUG
15724 debug_method_add (w, "recenter 1");
15725 #endif
15726 goto recenter;
15727 }
15728
15729 /* Try scrolling with try_window_id. Value is > 0 if update has
15730 been done, it is -1 if we know that the same window start will
15731 not work. It is 0 if unsuccessful for some other reason. */
15732 else if ((tem = try_window_id (w)) != 0)
15733 {
15734 #ifdef GLYPH_DEBUG
15735 debug_method_add (w, "try_window_id %d", tem);
15736 #endif
15737
15738 if (f->fonts_changed)
15739 goto need_larger_matrices;
15740 if (tem > 0)
15741 goto done;
15742
15743 /* Otherwise try_window_id has returned -1 which means that we
15744 don't want the alternative below this comment to execute. */
15745 }
15746 else if (CHARPOS (startp) >= BEGV
15747 && CHARPOS (startp) <= ZV
15748 && PT >= CHARPOS (startp)
15749 && (CHARPOS (startp) < ZV
15750 /* Avoid starting at end of buffer. */
15751 || CHARPOS (startp) == BEGV
15752 || !window_outdated (w)))
15753 {
15754 int d1, d2, d3, d4, d5, d6;
15755
15756 /* If first window line is a continuation line, and window start
15757 is inside the modified region, but the first change is before
15758 current window start, we must select a new window start.
15759
15760 However, if this is the result of a down-mouse event (e.g. by
15761 extending the mouse-drag-overlay), we don't want to select a
15762 new window start, since that would change the position under
15763 the mouse, resulting in an unwanted mouse-movement rather
15764 than a simple mouse-click. */
15765 if (!w->start_at_line_beg
15766 && NILP (do_mouse_tracking)
15767 && CHARPOS (startp) > BEGV
15768 && CHARPOS (startp) > BEG + beg_unchanged
15769 && CHARPOS (startp) <= Z - end_unchanged
15770 /* Even if w->start_at_line_beg is nil, a new window may
15771 start at a line_beg, since that's how set_buffer_window
15772 sets it. So, we need to check the return value of
15773 compute_window_start_on_continuation_line. (See also
15774 bug#197). */
15775 && XMARKER (w->start)->buffer == current_buffer
15776 && compute_window_start_on_continuation_line (w)
15777 /* It doesn't make sense to force the window start like we
15778 do at label force_start if it is already known that point
15779 will not be visible in the resulting window, because
15780 doing so will move point from its correct position
15781 instead of scrolling the window to bring point into view.
15782 See bug#9324. */
15783 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15784 {
15785 w->force_start = 1;
15786 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15787 goto force_start;
15788 }
15789
15790 #ifdef GLYPH_DEBUG
15791 debug_method_add (w, "same window start");
15792 #endif
15793
15794 /* Try to redisplay starting at same place as before.
15795 If point has not moved off frame, accept the results. */
15796 if (!current_matrix_up_to_date_p
15797 /* Don't use try_window_reusing_current_matrix in this case
15798 because a window scroll function can have changed the
15799 buffer. */
15800 || !NILP (Vwindow_scroll_functions)
15801 || MINI_WINDOW_P (w)
15802 || !(used_current_matrix_p
15803 = try_window_reusing_current_matrix (w)))
15804 {
15805 IF_DEBUG (debug_method_add (w, "1"));
15806 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15807 /* -1 means we need to scroll.
15808 0 means we need new matrices, but fonts_changed
15809 is set in that case, so we will detect it below. */
15810 goto try_to_scroll;
15811 }
15812
15813 if (f->fonts_changed)
15814 goto need_larger_matrices;
15815
15816 if (w->cursor.vpos >= 0)
15817 {
15818 if (!just_this_one_p
15819 || current_buffer->clip_changed
15820 || BEG_UNCHANGED < CHARPOS (startp))
15821 /* Forget any recorded base line for line number display. */
15822 w->base_line_number = 0;
15823
15824 if (!cursor_row_fully_visible_p (w, 1, 0))
15825 {
15826 clear_glyph_matrix (w->desired_matrix);
15827 last_line_misfit = 1;
15828 }
15829 /* Drop through and scroll. */
15830 else
15831 goto done;
15832 }
15833 else
15834 clear_glyph_matrix (w->desired_matrix);
15835 }
15836
15837 try_to_scroll:
15838
15839 /* Redisplay the mode line. Select the buffer properly for that. */
15840 if (!update_mode_line)
15841 {
15842 update_mode_line = 1;
15843 w->update_mode_line = 1;
15844 }
15845
15846 /* Try to scroll by specified few lines. */
15847 if ((scroll_conservatively
15848 || emacs_scroll_step
15849 || temp_scroll_step
15850 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15851 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15852 && CHARPOS (startp) >= BEGV
15853 && CHARPOS (startp) <= ZV)
15854 {
15855 /* The function returns -1 if new fonts were loaded, 1 if
15856 successful, 0 if not successful. */
15857 int ss = try_scrolling (window, just_this_one_p,
15858 scroll_conservatively,
15859 emacs_scroll_step,
15860 temp_scroll_step, last_line_misfit);
15861 switch (ss)
15862 {
15863 case SCROLLING_SUCCESS:
15864 goto done;
15865
15866 case SCROLLING_NEED_LARGER_MATRICES:
15867 goto need_larger_matrices;
15868
15869 case SCROLLING_FAILED:
15870 break;
15871
15872 default:
15873 emacs_abort ();
15874 }
15875 }
15876
15877 /* Finally, just choose a place to start which positions point
15878 according to user preferences. */
15879
15880 recenter:
15881
15882 #ifdef GLYPH_DEBUG
15883 debug_method_add (w, "recenter");
15884 #endif
15885
15886 /* Forget any previously recorded base line for line number display. */
15887 if (!buffer_unchanged_p)
15888 w->base_line_number = 0;
15889
15890 /* Determine the window start relative to point. */
15891 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15892 it.current_y = it.last_visible_y;
15893 if (centering_position < 0)
15894 {
15895 int window_total_lines
15896 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15897 int margin =
15898 scroll_margin > 0
15899 ? min (scroll_margin, window_total_lines / 4)
15900 : 0;
15901 ptrdiff_t margin_pos = CHARPOS (startp);
15902 Lisp_Object aggressive;
15903 int scrolling_up;
15904
15905 /* If there is a scroll margin at the top of the window, find
15906 its character position. */
15907 if (margin
15908 /* Cannot call start_display if startp is not in the
15909 accessible region of the buffer. This can happen when we
15910 have just switched to a different buffer and/or changed
15911 its restriction. In that case, startp is initialized to
15912 the character position 1 (BEGV) because we did not yet
15913 have chance to display the buffer even once. */
15914 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15915 {
15916 struct it it1;
15917 void *it1data = NULL;
15918
15919 SAVE_IT (it1, it, it1data);
15920 start_display (&it1, w, startp);
15921 move_it_vertically (&it1, margin * frame_line_height);
15922 margin_pos = IT_CHARPOS (it1);
15923 RESTORE_IT (&it, &it, it1data);
15924 }
15925 scrolling_up = PT > margin_pos;
15926 aggressive =
15927 scrolling_up
15928 ? BVAR (current_buffer, scroll_up_aggressively)
15929 : BVAR (current_buffer, scroll_down_aggressively);
15930
15931 if (!MINI_WINDOW_P (w)
15932 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15933 {
15934 int pt_offset = 0;
15935
15936 /* Setting scroll-conservatively overrides
15937 scroll-*-aggressively. */
15938 if (!scroll_conservatively && NUMBERP (aggressive))
15939 {
15940 double float_amount = XFLOATINT (aggressive);
15941
15942 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15943 if (pt_offset == 0 && float_amount > 0)
15944 pt_offset = 1;
15945 if (pt_offset && margin > 0)
15946 margin -= 1;
15947 }
15948 /* Compute how much to move the window start backward from
15949 point so that point will be displayed where the user
15950 wants it. */
15951 if (scrolling_up)
15952 {
15953 centering_position = it.last_visible_y;
15954 if (pt_offset)
15955 centering_position -= pt_offset;
15956 centering_position -=
15957 frame_line_height * (1 + margin + (last_line_misfit != 0))
15958 + WINDOW_HEADER_LINE_HEIGHT (w);
15959 /* Don't let point enter the scroll margin near top of
15960 the window. */
15961 if (centering_position < margin * frame_line_height)
15962 centering_position = margin * frame_line_height;
15963 }
15964 else
15965 centering_position = margin * frame_line_height + pt_offset;
15966 }
15967 else
15968 /* Set the window start half the height of the window backward
15969 from point. */
15970 centering_position = window_box_height (w) / 2;
15971 }
15972 move_it_vertically_backward (&it, centering_position);
15973
15974 eassert (IT_CHARPOS (it) >= BEGV);
15975
15976 /* The function move_it_vertically_backward may move over more
15977 than the specified y-distance. If it->w is small, e.g. a
15978 mini-buffer window, we may end up in front of the window's
15979 display area. Start displaying at the start of the line
15980 containing PT in this case. */
15981 if (it.current_y <= 0)
15982 {
15983 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15984 move_it_vertically_backward (&it, 0);
15985 it.current_y = 0;
15986 }
15987
15988 it.current_x = it.hpos = 0;
15989
15990 /* Set the window start position here explicitly, to avoid an
15991 infinite loop in case the functions in window-scroll-functions
15992 get errors. */
15993 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15994
15995 /* Run scroll hooks. */
15996 startp = run_window_scroll_functions (window, it.current.pos);
15997
15998 /* Redisplay the window. */
15999 if (!current_matrix_up_to_date_p
16000 || windows_or_buffers_changed
16001 || f->cursor_type_changed
16002 /* Don't use try_window_reusing_current_matrix in this case
16003 because it can have changed the buffer. */
16004 || !NILP (Vwindow_scroll_functions)
16005 || !just_this_one_p
16006 || MINI_WINDOW_P (w)
16007 || !(used_current_matrix_p
16008 = try_window_reusing_current_matrix (w)))
16009 try_window (window, startp, 0);
16010
16011 /* If new fonts have been loaded (due to fontsets), give up. We
16012 have to start a new redisplay since we need to re-adjust glyph
16013 matrices. */
16014 if (f->fonts_changed)
16015 goto need_larger_matrices;
16016
16017 /* If cursor did not appear assume that the middle of the window is
16018 in the first line of the window. Do it again with the next line.
16019 (Imagine a window of height 100, displaying two lines of height
16020 60. Moving back 50 from it->last_visible_y will end in the first
16021 line.) */
16022 if (w->cursor.vpos < 0)
16023 {
16024 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16025 {
16026 clear_glyph_matrix (w->desired_matrix);
16027 move_it_by_lines (&it, 1);
16028 try_window (window, it.current.pos, 0);
16029 }
16030 else if (PT < IT_CHARPOS (it))
16031 {
16032 clear_glyph_matrix (w->desired_matrix);
16033 move_it_by_lines (&it, -1);
16034 try_window (window, it.current.pos, 0);
16035 }
16036 else
16037 {
16038 /* Not much we can do about it. */
16039 }
16040 }
16041
16042 /* Consider the following case: Window starts at BEGV, there is
16043 invisible, intangible text at BEGV, so that display starts at
16044 some point START > BEGV. It can happen that we are called with
16045 PT somewhere between BEGV and START. Try to handle that case. */
16046 if (w->cursor.vpos < 0)
16047 {
16048 struct glyph_row *row = w->current_matrix->rows;
16049 if (row->mode_line_p)
16050 ++row;
16051 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16052 }
16053
16054 if (!cursor_row_fully_visible_p (w, 0, 0))
16055 {
16056 /* If vscroll is enabled, disable it and try again. */
16057 if (w->vscroll)
16058 {
16059 w->vscroll = 0;
16060 clear_glyph_matrix (w->desired_matrix);
16061 goto recenter;
16062 }
16063
16064 /* Users who set scroll-conservatively to a large number want
16065 point just above/below the scroll margin. If we ended up
16066 with point's row partially visible, move the window start to
16067 make that row fully visible and out of the margin. */
16068 if (scroll_conservatively > SCROLL_LIMIT)
16069 {
16070 int window_total_lines
16071 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16072 int margin =
16073 scroll_margin > 0
16074 ? min (scroll_margin, window_total_lines / 4)
16075 : 0;
16076 int move_down = w->cursor.vpos >= window_total_lines / 2;
16077
16078 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16079 clear_glyph_matrix (w->desired_matrix);
16080 if (1 == try_window (window, it.current.pos,
16081 TRY_WINDOW_CHECK_MARGINS))
16082 goto done;
16083 }
16084
16085 /* If centering point failed to make the whole line visible,
16086 put point at the top instead. That has to make the whole line
16087 visible, if it can be done. */
16088 if (centering_position == 0)
16089 goto done;
16090
16091 clear_glyph_matrix (w->desired_matrix);
16092 centering_position = 0;
16093 goto recenter;
16094 }
16095
16096 done:
16097
16098 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16099 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16100 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16101
16102 /* Display the mode line, if we must. */
16103 if ((update_mode_line
16104 /* If window not full width, must redo its mode line
16105 if (a) the window to its side is being redone and
16106 (b) we do a frame-based redisplay. This is a consequence
16107 of how inverted lines are drawn in frame-based redisplay. */
16108 || (!just_this_one_p
16109 && !FRAME_WINDOW_P (f)
16110 && !WINDOW_FULL_WIDTH_P (w))
16111 /* Line number to display. */
16112 || w->base_line_pos > 0
16113 /* Column number is displayed and different from the one displayed. */
16114 || (w->column_number_displayed != -1
16115 && (w->column_number_displayed != current_column ())))
16116 /* This means that the window has a mode line. */
16117 && (WINDOW_WANTS_MODELINE_P (w)
16118 || WINDOW_WANTS_HEADER_LINE_P (w)))
16119 {
16120 display_mode_lines (w);
16121
16122 /* If mode line height has changed, arrange for a thorough
16123 immediate redisplay using the correct mode line height. */
16124 if (WINDOW_WANTS_MODELINE_P (w)
16125 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16126 {
16127 f->fonts_changed = 1;
16128 w->mode_line_height = -1;
16129 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16130 = DESIRED_MODE_LINE_HEIGHT (w);
16131 }
16132
16133 /* If header line height has changed, arrange for a thorough
16134 immediate redisplay using the correct header line height. */
16135 if (WINDOW_WANTS_HEADER_LINE_P (w)
16136 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16137 {
16138 f->fonts_changed = 1;
16139 w->header_line_height = -1;
16140 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16141 = DESIRED_HEADER_LINE_HEIGHT (w);
16142 }
16143
16144 if (f->fonts_changed)
16145 goto need_larger_matrices;
16146 }
16147
16148 if (!line_number_displayed && w->base_line_pos != -1)
16149 {
16150 w->base_line_pos = 0;
16151 w->base_line_number = 0;
16152 }
16153
16154 finish_menu_bars:
16155
16156 /* When we reach a frame's selected window, redo the frame's menu bar. */
16157 if (update_mode_line
16158 && EQ (FRAME_SELECTED_WINDOW (f), window))
16159 {
16160 int redisplay_menu_p = 0;
16161
16162 if (FRAME_WINDOW_P (f))
16163 {
16164 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16165 || defined (HAVE_NS) || defined (USE_GTK)
16166 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16167 #else
16168 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16169 #endif
16170 }
16171 else
16172 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16173
16174 if (redisplay_menu_p)
16175 display_menu_bar (w);
16176
16177 #ifdef HAVE_WINDOW_SYSTEM
16178 if (FRAME_WINDOW_P (f))
16179 {
16180 #if defined (USE_GTK) || defined (HAVE_NS)
16181 if (FRAME_EXTERNAL_TOOL_BAR (f))
16182 redisplay_tool_bar (f);
16183 #else
16184 if (WINDOWP (f->tool_bar_window)
16185 && (FRAME_TOOL_BAR_LINES (f) > 0
16186 || !NILP (Vauto_resize_tool_bars))
16187 && redisplay_tool_bar (f))
16188 ignore_mouse_drag_p = 1;
16189 #endif
16190 }
16191 #endif
16192 }
16193
16194 #ifdef HAVE_WINDOW_SYSTEM
16195 if (FRAME_WINDOW_P (f)
16196 && update_window_fringes (w, (just_this_one_p
16197 || (!used_current_matrix_p && !overlay_arrow_seen)
16198 || w->pseudo_window_p)))
16199 {
16200 update_begin (f);
16201 block_input ();
16202 if (draw_window_fringes (w, 1))
16203 x_draw_vertical_border (w);
16204 unblock_input ();
16205 update_end (f);
16206 }
16207 #endif /* HAVE_WINDOW_SYSTEM */
16208
16209 /* We go to this label, with fonts_changed set, if it is
16210 necessary to try again using larger glyph matrices.
16211 We have to redeem the scroll bar even in this case,
16212 because the loop in redisplay_internal expects that. */
16213 need_larger_matrices:
16214 ;
16215 finish_scroll_bars:
16216
16217 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16218 {
16219 /* Set the thumb's position and size. */
16220 set_vertical_scroll_bar (w);
16221
16222 /* Note that we actually used the scroll bar attached to this
16223 window, so it shouldn't be deleted at the end of redisplay. */
16224 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16225 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16226 }
16227
16228 /* Restore current_buffer and value of point in it. The window
16229 update may have changed the buffer, so first make sure `opoint'
16230 is still valid (Bug#6177). */
16231 if (CHARPOS (opoint) < BEGV)
16232 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16233 else if (CHARPOS (opoint) > ZV)
16234 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16235 else
16236 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16237
16238 set_buffer_internal_1 (old);
16239 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16240 shorter. This can be caused by log truncation in *Messages*. */
16241 if (CHARPOS (lpoint) <= ZV)
16242 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16243
16244 unbind_to (count, Qnil);
16245 }
16246
16247
16248 /* Build the complete desired matrix of WINDOW with a window start
16249 buffer position POS.
16250
16251 Value is 1 if successful. It is zero if fonts were loaded during
16252 redisplay which makes re-adjusting glyph matrices necessary, and -1
16253 if point would appear in the scroll margins.
16254 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16255 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16256 set in FLAGS.) */
16257
16258 int
16259 try_window (Lisp_Object window, struct text_pos pos, int flags)
16260 {
16261 struct window *w = XWINDOW (window);
16262 struct it it;
16263 struct glyph_row *last_text_row = NULL;
16264 struct frame *f = XFRAME (w->frame);
16265 int frame_line_height = default_line_pixel_height (w);
16266
16267 /* Make POS the new window start. */
16268 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16269
16270 /* Mark cursor position as unknown. No overlay arrow seen. */
16271 w->cursor.vpos = -1;
16272 overlay_arrow_seen = 0;
16273
16274 /* Initialize iterator and info to start at POS. */
16275 start_display (&it, w, pos);
16276
16277 /* Display all lines of W. */
16278 while (it.current_y < it.last_visible_y)
16279 {
16280 if (display_line (&it))
16281 last_text_row = it.glyph_row - 1;
16282 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16283 return 0;
16284 }
16285
16286 /* Don't let the cursor end in the scroll margins. */
16287 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16288 && !MINI_WINDOW_P (w))
16289 {
16290 int this_scroll_margin;
16291 int window_total_lines
16292 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16293
16294 if (scroll_margin > 0)
16295 {
16296 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16297 this_scroll_margin *= frame_line_height;
16298 }
16299 else
16300 this_scroll_margin = 0;
16301
16302 if ((w->cursor.y >= 0 /* not vscrolled */
16303 && w->cursor.y < this_scroll_margin
16304 && CHARPOS (pos) > BEGV
16305 && IT_CHARPOS (it) < ZV)
16306 /* rms: considering make_cursor_line_fully_visible_p here
16307 seems to give wrong results. We don't want to recenter
16308 when the last line is partly visible, we want to allow
16309 that case to be handled in the usual way. */
16310 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16311 {
16312 w->cursor.vpos = -1;
16313 clear_glyph_matrix (w->desired_matrix);
16314 return -1;
16315 }
16316 }
16317
16318 /* If bottom moved off end of frame, change mode line percentage. */
16319 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16320 w->update_mode_line = 1;
16321
16322 /* Set window_end_pos to the offset of the last character displayed
16323 on the window from the end of current_buffer. Set
16324 window_end_vpos to its row number. */
16325 if (last_text_row)
16326 {
16327 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16328 adjust_window_ends (w, last_text_row, 0);
16329 eassert
16330 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16331 w->window_end_vpos)));
16332 }
16333 else
16334 {
16335 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16336 w->window_end_pos = Z - ZV;
16337 w->window_end_vpos = 0;
16338 }
16339
16340 /* But that is not valid info until redisplay finishes. */
16341 w->window_end_valid = 0;
16342 return 1;
16343 }
16344
16345
16346 \f
16347 /************************************************************************
16348 Window redisplay reusing current matrix when buffer has not changed
16349 ************************************************************************/
16350
16351 /* Try redisplay of window W showing an unchanged buffer with a
16352 different window start than the last time it was displayed by
16353 reusing its current matrix. Value is non-zero if successful.
16354 W->start is the new window start. */
16355
16356 static int
16357 try_window_reusing_current_matrix (struct window *w)
16358 {
16359 struct frame *f = XFRAME (w->frame);
16360 struct glyph_row *bottom_row;
16361 struct it it;
16362 struct run run;
16363 struct text_pos start, new_start;
16364 int nrows_scrolled, i;
16365 struct glyph_row *last_text_row;
16366 struct glyph_row *last_reused_text_row;
16367 struct glyph_row *start_row;
16368 int start_vpos, min_y, max_y;
16369
16370 #ifdef GLYPH_DEBUG
16371 if (inhibit_try_window_reusing)
16372 return 0;
16373 #endif
16374
16375 if (/* This function doesn't handle terminal frames. */
16376 !FRAME_WINDOW_P (f)
16377 /* Don't try to reuse the display if windows have been split
16378 or such. */
16379 || windows_or_buffers_changed
16380 || f->cursor_type_changed)
16381 return 0;
16382
16383 /* Can't do this if region may have changed. */
16384 if (markpos_of_region () >= 0
16385 || w->region_showing
16386 || !NILP (Vshow_trailing_whitespace))
16387 return 0;
16388
16389 /* If top-line visibility has changed, give up. */
16390 if (WINDOW_WANTS_HEADER_LINE_P (w)
16391 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16392 return 0;
16393
16394 /* Give up if old or new display is scrolled vertically. We could
16395 make this function handle this, but right now it doesn't. */
16396 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16397 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16398 return 0;
16399
16400 /* The variable new_start now holds the new window start. The old
16401 start `start' can be determined from the current matrix. */
16402 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16403 start = start_row->minpos;
16404 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16405
16406 /* Clear the desired matrix for the display below. */
16407 clear_glyph_matrix (w->desired_matrix);
16408
16409 if (CHARPOS (new_start) <= CHARPOS (start))
16410 {
16411 /* Don't use this method if the display starts with an ellipsis
16412 displayed for invisible text. It's not easy to handle that case
16413 below, and it's certainly not worth the effort since this is
16414 not a frequent case. */
16415 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16416 return 0;
16417
16418 IF_DEBUG (debug_method_add (w, "twu1"));
16419
16420 /* Display up to a row that can be reused. The variable
16421 last_text_row is set to the last row displayed that displays
16422 text. Note that it.vpos == 0 if or if not there is a
16423 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16424 start_display (&it, w, new_start);
16425 w->cursor.vpos = -1;
16426 last_text_row = last_reused_text_row = NULL;
16427
16428 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16429 {
16430 /* If we have reached into the characters in the START row,
16431 that means the line boundaries have changed. So we
16432 can't start copying with the row START. Maybe it will
16433 work to start copying with the following row. */
16434 while (IT_CHARPOS (it) > CHARPOS (start))
16435 {
16436 /* Advance to the next row as the "start". */
16437 start_row++;
16438 start = start_row->minpos;
16439 /* If there are no more rows to try, or just one, give up. */
16440 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16441 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16442 || CHARPOS (start) == ZV)
16443 {
16444 clear_glyph_matrix (w->desired_matrix);
16445 return 0;
16446 }
16447
16448 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16449 }
16450 /* If we have reached alignment, we can copy the rest of the
16451 rows. */
16452 if (IT_CHARPOS (it) == CHARPOS (start)
16453 /* Don't accept "alignment" inside a display vector,
16454 since start_row could have started in the middle of
16455 that same display vector (thus their character
16456 positions match), and we have no way of telling if
16457 that is the case. */
16458 && it.current.dpvec_index < 0)
16459 break;
16460
16461 if (display_line (&it))
16462 last_text_row = it.glyph_row - 1;
16463
16464 }
16465
16466 /* A value of current_y < last_visible_y means that we stopped
16467 at the previous window start, which in turn means that we
16468 have at least one reusable row. */
16469 if (it.current_y < it.last_visible_y)
16470 {
16471 struct glyph_row *row;
16472
16473 /* IT.vpos always starts from 0; it counts text lines. */
16474 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16475
16476 /* Find PT if not already found in the lines displayed. */
16477 if (w->cursor.vpos < 0)
16478 {
16479 int dy = it.current_y - start_row->y;
16480
16481 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16482 row = row_containing_pos (w, PT, row, NULL, dy);
16483 if (row)
16484 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16485 dy, nrows_scrolled);
16486 else
16487 {
16488 clear_glyph_matrix (w->desired_matrix);
16489 return 0;
16490 }
16491 }
16492
16493 /* Scroll the display. Do it before the current matrix is
16494 changed. The problem here is that update has not yet
16495 run, i.e. part of the current matrix is not up to date.
16496 scroll_run_hook will clear the cursor, and use the
16497 current matrix to get the height of the row the cursor is
16498 in. */
16499 run.current_y = start_row->y;
16500 run.desired_y = it.current_y;
16501 run.height = it.last_visible_y - it.current_y;
16502
16503 if (run.height > 0 && run.current_y != run.desired_y)
16504 {
16505 update_begin (f);
16506 FRAME_RIF (f)->update_window_begin_hook (w);
16507 FRAME_RIF (f)->clear_window_mouse_face (w);
16508 FRAME_RIF (f)->scroll_run_hook (w, &run);
16509 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16510 update_end (f);
16511 }
16512
16513 /* Shift current matrix down by nrows_scrolled lines. */
16514 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16515 rotate_matrix (w->current_matrix,
16516 start_vpos,
16517 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16518 nrows_scrolled);
16519
16520 /* Disable lines that must be updated. */
16521 for (i = 0; i < nrows_scrolled; ++i)
16522 (start_row + i)->enabled_p = 0;
16523
16524 /* Re-compute Y positions. */
16525 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16526 max_y = it.last_visible_y;
16527 for (row = start_row + nrows_scrolled;
16528 row < bottom_row;
16529 ++row)
16530 {
16531 row->y = it.current_y;
16532 row->visible_height = row->height;
16533
16534 if (row->y < min_y)
16535 row->visible_height -= min_y - row->y;
16536 if (row->y + row->height > max_y)
16537 row->visible_height -= row->y + row->height - max_y;
16538 if (row->fringe_bitmap_periodic_p)
16539 row->redraw_fringe_bitmaps_p = 1;
16540
16541 it.current_y += row->height;
16542
16543 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16544 last_reused_text_row = row;
16545 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16546 break;
16547 }
16548
16549 /* Disable lines in the current matrix which are now
16550 below the window. */
16551 for (++row; row < bottom_row; ++row)
16552 row->enabled_p = row->mode_line_p = 0;
16553 }
16554
16555 /* Update window_end_pos etc.; last_reused_text_row is the last
16556 reused row from the current matrix containing text, if any.
16557 The value of last_text_row is the last displayed line
16558 containing text. */
16559 if (last_reused_text_row)
16560 adjust_window_ends (w, last_reused_text_row, 1);
16561 else if (last_text_row)
16562 adjust_window_ends (w, last_text_row, 0);
16563 else
16564 {
16565 /* This window must be completely empty. */
16566 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16567 w->window_end_pos = Z - ZV;
16568 w->window_end_vpos = 0;
16569 }
16570 w->window_end_valid = 0;
16571
16572 /* Update hint: don't try scrolling again in update_window. */
16573 w->desired_matrix->no_scrolling_p = 1;
16574
16575 #ifdef GLYPH_DEBUG
16576 debug_method_add (w, "try_window_reusing_current_matrix 1");
16577 #endif
16578 return 1;
16579 }
16580 else if (CHARPOS (new_start) > CHARPOS (start))
16581 {
16582 struct glyph_row *pt_row, *row;
16583 struct glyph_row *first_reusable_row;
16584 struct glyph_row *first_row_to_display;
16585 int dy;
16586 int yb = window_text_bottom_y (w);
16587
16588 /* Find the row starting at new_start, if there is one. Don't
16589 reuse a partially visible line at the end. */
16590 first_reusable_row = start_row;
16591 while (first_reusable_row->enabled_p
16592 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16593 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16594 < CHARPOS (new_start)))
16595 ++first_reusable_row;
16596
16597 /* Give up if there is no row to reuse. */
16598 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16599 || !first_reusable_row->enabled_p
16600 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16601 != CHARPOS (new_start)))
16602 return 0;
16603
16604 /* We can reuse fully visible rows beginning with
16605 first_reusable_row to the end of the window. Set
16606 first_row_to_display to the first row that cannot be reused.
16607 Set pt_row to the row containing point, if there is any. */
16608 pt_row = NULL;
16609 for (first_row_to_display = first_reusable_row;
16610 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16611 ++first_row_to_display)
16612 {
16613 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16614 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16615 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16616 && first_row_to_display->ends_at_zv_p
16617 && pt_row == NULL)))
16618 pt_row = first_row_to_display;
16619 }
16620
16621 /* Start displaying at the start of first_row_to_display. */
16622 eassert (first_row_to_display->y < yb);
16623 init_to_row_start (&it, w, first_row_to_display);
16624
16625 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16626 - start_vpos);
16627 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16628 - nrows_scrolled);
16629 it.current_y = (first_row_to_display->y - first_reusable_row->y
16630 + WINDOW_HEADER_LINE_HEIGHT (w));
16631
16632 /* Display lines beginning with first_row_to_display in the
16633 desired matrix. Set last_text_row to the last row displayed
16634 that displays text. */
16635 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16636 if (pt_row == NULL)
16637 w->cursor.vpos = -1;
16638 last_text_row = NULL;
16639 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16640 if (display_line (&it))
16641 last_text_row = it.glyph_row - 1;
16642
16643 /* If point is in a reused row, adjust y and vpos of the cursor
16644 position. */
16645 if (pt_row)
16646 {
16647 w->cursor.vpos -= nrows_scrolled;
16648 w->cursor.y -= first_reusable_row->y - start_row->y;
16649 }
16650
16651 /* Give up if point isn't in a row displayed or reused. (This
16652 also handles the case where w->cursor.vpos < nrows_scrolled
16653 after the calls to display_line, which can happen with scroll
16654 margins. See bug#1295.) */
16655 if (w->cursor.vpos < 0)
16656 {
16657 clear_glyph_matrix (w->desired_matrix);
16658 return 0;
16659 }
16660
16661 /* Scroll the display. */
16662 run.current_y = first_reusable_row->y;
16663 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16664 run.height = it.last_visible_y - run.current_y;
16665 dy = run.current_y - run.desired_y;
16666
16667 if (run.height)
16668 {
16669 update_begin (f);
16670 FRAME_RIF (f)->update_window_begin_hook (w);
16671 FRAME_RIF (f)->clear_window_mouse_face (w);
16672 FRAME_RIF (f)->scroll_run_hook (w, &run);
16673 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16674 update_end (f);
16675 }
16676
16677 /* Adjust Y positions of reused rows. */
16678 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16679 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16680 max_y = it.last_visible_y;
16681 for (row = first_reusable_row; row < first_row_to_display; ++row)
16682 {
16683 row->y -= dy;
16684 row->visible_height = row->height;
16685 if (row->y < min_y)
16686 row->visible_height -= min_y - row->y;
16687 if (row->y + row->height > max_y)
16688 row->visible_height -= row->y + row->height - max_y;
16689 if (row->fringe_bitmap_periodic_p)
16690 row->redraw_fringe_bitmaps_p = 1;
16691 }
16692
16693 /* Scroll the current matrix. */
16694 eassert (nrows_scrolled > 0);
16695 rotate_matrix (w->current_matrix,
16696 start_vpos,
16697 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16698 -nrows_scrolled);
16699
16700 /* Disable rows not reused. */
16701 for (row -= nrows_scrolled; row < bottom_row; ++row)
16702 row->enabled_p = 0;
16703
16704 /* Point may have moved to a different line, so we cannot assume that
16705 the previous cursor position is valid; locate the correct row. */
16706 if (pt_row)
16707 {
16708 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16709 row < bottom_row
16710 && PT >= MATRIX_ROW_END_CHARPOS (row)
16711 && !row->ends_at_zv_p;
16712 row++)
16713 {
16714 w->cursor.vpos++;
16715 w->cursor.y = row->y;
16716 }
16717 if (row < bottom_row)
16718 {
16719 /* Can't simply scan the row for point with
16720 bidi-reordered glyph rows. Let set_cursor_from_row
16721 figure out where to put the cursor, and if it fails,
16722 give up. */
16723 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16724 {
16725 if (!set_cursor_from_row (w, row, w->current_matrix,
16726 0, 0, 0, 0))
16727 {
16728 clear_glyph_matrix (w->desired_matrix);
16729 return 0;
16730 }
16731 }
16732 else
16733 {
16734 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16735 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16736
16737 for (; glyph < end
16738 && (!BUFFERP (glyph->object)
16739 || glyph->charpos < PT);
16740 glyph++)
16741 {
16742 w->cursor.hpos++;
16743 w->cursor.x += glyph->pixel_width;
16744 }
16745 }
16746 }
16747 }
16748
16749 /* Adjust window end. A null value of last_text_row means that
16750 the window end is in reused rows which in turn means that
16751 only its vpos can have changed. */
16752 if (last_text_row)
16753 adjust_window_ends (w, last_text_row, 0);
16754 else
16755 w->window_end_vpos -= nrows_scrolled;
16756
16757 w->window_end_valid = 0;
16758 w->desired_matrix->no_scrolling_p = 1;
16759
16760 #ifdef GLYPH_DEBUG
16761 debug_method_add (w, "try_window_reusing_current_matrix 2");
16762 #endif
16763 return 1;
16764 }
16765
16766 return 0;
16767 }
16768
16769
16770 \f
16771 /************************************************************************
16772 Window redisplay reusing current matrix when buffer has changed
16773 ************************************************************************/
16774
16775 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16776 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16777 ptrdiff_t *, ptrdiff_t *);
16778 static struct glyph_row *
16779 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16780 struct glyph_row *);
16781
16782
16783 /* Return the last row in MATRIX displaying text. If row START is
16784 non-null, start searching with that row. IT gives the dimensions
16785 of the display. Value is null if matrix is empty; otherwise it is
16786 a pointer to the row found. */
16787
16788 static struct glyph_row *
16789 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16790 struct glyph_row *start)
16791 {
16792 struct glyph_row *row, *row_found;
16793
16794 /* Set row_found to the last row in IT->w's current matrix
16795 displaying text. The loop looks funny but think of partially
16796 visible lines. */
16797 row_found = NULL;
16798 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16799 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16800 {
16801 eassert (row->enabled_p);
16802 row_found = row;
16803 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16804 break;
16805 ++row;
16806 }
16807
16808 return row_found;
16809 }
16810
16811
16812 /* Return the last row in the current matrix of W that is not affected
16813 by changes at the start of current_buffer that occurred since W's
16814 current matrix was built. Value is null if no such row exists.
16815
16816 BEG_UNCHANGED us the number of characters unchanged at the start of
16817 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16818 first changed character in current_buffer. Characters at positions <
16819 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16820 when the current matrix was built. */
16821
16822 static struct glyph_row *
16823 find_last_unchanged_at_beg_row (struct window *w)
16824 {
16825 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16826 struct glyph_row *row;
16827 struct glyph_row *row_found = NULL;
16828 int yb = window_text_bottom_y (w);
16829
16830 /* Find the last row displaying unchanged text. */
16831 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16832 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16833 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16834 ++row)
16835 {
16836 if (/* If row ends before first_changed_pos, it is unchanged,
16837 except in some case. */
16838 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16839 /* When row ends in ZV and we write at ZV it is not
16840 unchanged. */
16841 && !row->ends_at_zv_p
16842 /* When first_changed_pos is the end of a continued line,
16843 row is not unchanged because it may be no longer
16844 continued. */
16845 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16846 && (row->continued_p
16847 || row->exact_window_width_line_p))
16848 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16849 needs to be recomputed, so don't consider this row as
16850 unchanged. This happens when the last line was
16851 bidi-reordered and was killed immediately before this
16852 redisplay cycle. In that case, ROW->end stores the
16853 buffer position of the first visual-order character of
16854 the killed text, which is now beyond ZV. */
16855 && CHARPOS (row->end.pos) <= ZV)
16856 row_found = row;
16857
16858 /* Stop if last visible row. */
16859 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16860 break;
16861 }
16862
16863 return row_found;
16864 }
16865
16866
16867 /* Find the first glyph row in the current matrix of W that is not
16868 affected by changes at the end of current_buffer since the
16869 time W's current matrix was built.
16870
16871 Return in *DELTA the number of chars by which buffer positions in
16872 unchanged text at the end of current_buffer must be adjusted.
16873
16874 Return in *DELTA_BYTES the corresponding number of bytes.
16875
16876 Value is null if no such row exists, i.e. all rows are affected by
16877 changes. */
16878
16879 static struct glyph_row *
16880 find_first_unchanged_at_end_row (struct window *w,
16881 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16882 {
16883 struct glyph_row *row;
16884 struct glyph_row *row_found = NULL;
16885
16886 *delta = *delta_bytes = 0;
16887
16888 /* Display must not have been paused, otherwise the current matrix
16889 is not up to date. */
16890 eassert (w->window_end_valid);
16891
16892 /* A value of window_end_pos >= END_UNCHANGED means that the window
16893 end is in the range of changed text. If so, there is no
16894 unchanged row at the end of W's current matrix. */
16895 if (w->window_end_pos >= END_UNCHANGED)
16896 return NULL;
16897
16898 /* Set row to the last row in W's current matrix displaying text. */
16899 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
16900
16901 /* If matrix is entirely empty, no unchanged row exists. */
16902 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16903 {
16904 /* The value of row is the last glyph row in the matrix having a
16905 meaningful buffer position in it. The end position of row
16906 corresponds to window_end_pos. This allows us to translate
16907 buffer positions in the current matrix to current buffer
16908 positions for characters not in changed text. */
16909 ptrdiff_t Z_old =
16910 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
16911 ptrdiff_t Z_BYTE_old =
16912 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16913 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16914 struct glyph_row *first_text_row
16915 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16916
16917 *delta = Z - Z_old;
16918 *delta_bytes = Z_BYTE - Z_BYTE_old;
16919
16920 /* Set last_unchanged_pos to the buffer position of the last
16921 character in the buffer that has not been changed. Z is the
16922 index + 1 of the last character in current_buffer, i.e. by
16923 subtracting END_UNCHANGED we get the index of the last
16924 unchanged character, and we have to add BEG to get its buffer
16925 position. */
16926 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16927 last_unchanged_pos_old = last_unchanged_pos - *delta;
16928
16929 /* Search backward from ROW for a row displaying a line that
16930 starts at a minimum position >= last_unchanged_pos_old. */
16931 for (; row > first_text_row; --row)
16932 {
16933 /* This used to abort, but it can happen.
16934 It is ok to just stop the search instead here. KFS. */
16935 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16936 break;
16937
16938 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16939 row_found = row;
16940 }
16941 }
16942
16943 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16944
16945 return row_found;
16946 }
16947
16948
16949 /* Make sure that glyph rows in the current matrix of window W
16950 reference the same glyph memory as corresponding rows in the
16951 frame's frame matrix. This function is called after scrolling W's
16952 current matrix on a terminal frame in try_window_id and
16953 try_window_reusing_current_matrix. */
16954
16955 static void
16956 sync_frame_with_window_matrix_rows (struct window *w)
16957 {
16958 struct frame *f = XFRAME (w->frame);
16959 struct glyph_row *window_row, *window_row_end, *frame_row;
16960
16961 /* Preconditions: W must be a leaf window and full-width. Its frame
16962 must have a frame matrix. */
16963 eassert (BUFFERP (w->contents));
16964 eassert (WINDOW_FULL_WIDTH_P (w));
16965 eassert (!FRAME_WINDOW_P (f));
16966
16967 /* If W is a full-width window, glyph pointers in W's current matrix
16968 have, by definition, to be the same as glyph pointers in the
16969 corresponding frame matrix. Note that frame matrices have no
16970 marginal areas (see build_frame_matrix). */
16971 window_row = w->current_matrix->rows;
16972 window_row_end = window_row + w->current_matrix->nrows;
16973 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16974 while (window_row < window_row_end)
16975 {
16976 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16977 struct glyph *end = window_row->glyphs[LAST_AREA];
16978
16979 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16980 frame_row->glyphs[TEXT_AREA] = start;
16981 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16982 frame_row->glyphs[LAST_AREA] = end;
16983
16984 /* Disable frame rows whose corresponding window rows have
16985 been disabled in try_window_id. */
16986 if (!window_row->enabled_p)
16987 frame_row->enabled_p = 0;
16988
16989 ++window_row, ++frame_row;
16990 }
16991 }
16992
16993
16994 /* Find the glyph row in window W containing CHARPOS. Consider all
16995 rows between START and END (not inclusive). END null means search
16996 all rows to the end of the display area of W. Value is the row
16997 containing CHARPOS or null. */
16998
16999 struct glyph_row *
17000 row_containing_pos (struct window *w, ptrdiff_t charpos,
17001 struct glyph_row *start, struct glyph_row *end, int dy)
17002 {
17003 struct glyph_row *row = start;
17004 struct glyph_row *best_row = NULL;
17005 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17006 int last_y;
17007
17008 /* If we happen to start on a header-line, skip that. */
17009 if (row->mode_line_p)
17010 ++row;
17011
17012 if ((end && row >= end) || !row->enabled_p)
17013 return NULL;
17014
17015 last_y = window_text_bottom_y (w) - dy;
17016
17017 while (1)
17018 {
17019 /* Give up if we have gone too far. */
17020 if (end && row >= end)
17021 return NULL;
17022 /* This formerly returned if they were equal.
17023 I think that both quantities are of a "last plus one" type;
17024 if so, when they are equal, the row is within the screen. -- rms. */
17025 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17026 return NULL;
17027
17028 /* If it is in this row, return this row. */
17029 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17030 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17031 /* The end position of a row equals the start
17032 position of the next row. If CHARPOS is there, we
17033 would rather consider it displayed in the next
17034 line, except when this line ends in ZV. */
17035 && !row_for_charpos_p (row, charpos)))
17036 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17037 {
17038 struct glyph *g;
17039
17040 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17041 || (!best_row && !row->continued_p))
17042 return row;
17043 /* In bidi-reordered rows, there could be several rows whose
17044 edges surround CHARPOS, all of these rows belonging to
17045 the same continued line. We need to find the row which
17046 fits CHARPOS the best. */
17047 for (g = row->glyphs[TEXT_AREA];
17048 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17049 g++)
17050 {
17051 if (!STRINGP (g->object))
17052 {
17053 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17054 {
17055 mindif = eabs (g->charpos - charpos);
17056 best_row = row;
17057 /* Exact match always wins. */
17058 if (mindif == 0)
17059 return best_row;
17060 }
17061 }
17062 }
17063 }
17064 else if (best_row && !row->continued_p)
17065 return best_row;
17066 ++row;
17067 }
17068 }
17069
17070
17071 /* Try to redisplay window W by reusing its existing display. W's
17072 current matrix must be up to date when this function is called,
17073 i.e. window_end_valid must be nonzero.
17074
17075 Value is
17076
17077 1 if display has been updated
17078 0 if otherwise unsuccessful
17079 -1 if redisplay with same window start is known not to succeed
17080
17081 The following steps are performed:
17082
17083 1. Find the last row in the current matrix of W that is not
17084 affected by changes at the start of current_buffer. If no such row
17085 is found, give up.
17086
17087 2. Find the first row in W's current matrix that is not affected by
17088 changes at the end of current_buffer. Maybe there is no such row.
17089
17090 3. Display lines beginning with the row + 1 found in step 1 to the
17091 row found in step 2 or, if step 2 didn't find a row, to the end of
17092 the window.
17093
17094 4. If cursor is not known to appear on the window, give up.
17095
17096 5. If display stopped at the row found in step 2, scroll the
17097 display and current matrix as needed.
17098
17099 6. Maybe display some lines at the end of W, if we must. This can
17100 happen under various circumstances, like a partially visible line
17101 becoming fully visible, or because newly displayed lines are displayed
17102 in smaller font sizes.
17103
17104 7. Update W's window end information. */
17105
17106 static int
17107 try_window_id (struct window *w)
17108 {
17109 struct frame *f = XFRAME (w->frame);
17110 struct glyph_matrix *current_matrix = w->current_matrix;
17111 struct glyph_matrix *desired_matrix = w->desired_matrix;
17112 struct glyph_row *last_unchanged_at_beg_row;
17113 struct glyph_row *first_unchanged_at_end_row;
17114 struct glyph_row *row;
17115 struct glyph_row *bottom_row;
17116 int bottom_vpos;
17117 struct it it;
17118 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17119 int dvpos, dy;
17120 struct text_pos start_pos;
17121 struct run run;
17122 int first_unchanged_at_end_vpos = 0;
17123 struct glyph_row *last_text_row, *last_text_row_at_end;
17124 struct text_pos start;
17125 ptrdiff_t first_changed_charpos, last_changed_charpos;
17126
17127 #ifdef GLYPH_DEBUG
17128 if (inhibit_try_window_id)
17129 return 0;
17130 #endif
17131
17132 /* This is handy for debugging. */
17133 #if 0
17134 #define GIVE_UP(X) \
17135 do { \
17136 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17137 return 0; \
17138 } while (0)
17139 #else
17140 #define GIVE_UP(X) return 0
17141 #endif
17142
17143 SET_TEXT_POS_FROM_MARKER (start, w->start);
17144
17145 /* Don't use this for mini-windows because these can show
17146 messages and mini-buffers, and we don't handle that here. */
17147 if (MINI_WINDOW_P (w))
17148 GIVE_UP (1);
17149
17150 /* This flag is used to prevent redisplay optimizations. */
17151 if (windows_or_buffers_changed || f->cursor_type_changed)
17152 GIVE_UP (2);
17153
17154 /* Verify that narrowing has not changed.
17155 Also verify that we were not told to prevent redisplay optimizations.
17156 It would be nice to further
17157 reduce the number of cases where this prevents try_window_id. */
17158 if (current_buffer->clip_changed
17159 || current_buffer->prevent_redisplay_optimizations_p)
17160 GIVE_UP (3);
17161
17162 /* Window must either use window-based redisplay or be full width. */
17163 if (!FRAME_WINDOW_P (f)
17164 && (!FRAME_LINE_INS_DEL_OK (f)
17165 || !WINDOW_FULL_WIDTH_P (w)))
17166 GIVE_UP (4);
17167
17168 /* Give up if point is known NOT to appear in W. */
17169 if (PT < CHARPOS (start))
17170 GIVE_UP (5);
17171
17172 /* Another way to prevent redisplay optimizations. */
17173 if (w->last_modified == 0)
17174 GIVE_UP (6);
17175
17176 /* Verify that window is not hscrolled. */
17177 if (w->hscroll != 0)
17178 GIVE_UP (7);
17179
17180 /* Verify that display wasn't paused. */
17181 if (!w->window_end_valid)
17182 GIVE_UP (8);
17183
17184 /* Can't use this if highlighting a region because a cursor movement
17185 will do more than just set the cursor. */
17186 if (markpos_of_region () >= 0)
17187 GIVE_UP (9);
17188
17189 /* Likewise if highlighting trailing whitespace. */
17190 if (!NILP (Vshow_trailing_whitespace))
17191 GIVE_UP (11);
17192
17193 /* Likewise if showing a region. */
17194 if (w->region_showing)
17195 GIVE_UP (10);
17196
17197 /* Can't use this if overlay arrow position and/or string have
17198 changed. */
17199 if (overlay_arrows_changed_p ())
17200 GIVE_UP (12);
17201
17202 /* When word-wrap is on, adding a space to the first word of a
17203 wrapped line can change the wrap position, altering the line
17204 above it. It might be worthwhile to handle this more
17205 intelligently, but for now just redisplay from scratch. */
17206 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17207 GIVE_UP (21);
17208
17209 /* Under bidi reordering, adding or deleting a character in the
17210 beginning of a paragraph, before the first strong directional
17211 character, can change the base direction of the paragraph (unless
17212 the buffer specifies a fixed paragraph direction), which will
17213 require to redisplay the whole paragraph. It might be worthwhile
17214 to find the paragraph limits and widen the range of redisplayed
17215 lines to that, but for now just give up this optimization and
17216 redisplay from scratch. */
17217 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17218 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17219 GIVE_UP (22);
17220
17221 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17222 only if buffer has really changed. The reason is that the gap is
17223 initially at Z for freshly visited files. The code below would
17224 set end_unchanged to 0 in that case. */
17225 if (MODIFF > SAVE_MODIFF
17226 /* This seems to happen sometimes after saving a buffer. */
17227 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17228 {
17229 if (GPT - BEG < BEG_UNCHANGED)
17230 BEG_UNCHANGED = GPT - BEG;
17231 if (Z - GPT < END_UNCHANGED)
17232 END_UNCHANGED = Z - GPT;
17233 }
17234
17235 /* The position of the first and last character that has been changed. */
17236 first_changed_charpos = BEG + BEG_UNCHANGED;
17237 last_changed_charpos = Z - END_UNCHANGED;
17238
17239 /* If window starts after a line end, and the last change is in
17240 front of that newline, then changes don't affect the display.
17241 This case happens with stealth-fontification. Note that although
17242 the display is unchanged, glyph positions in the matrix have to
17243 be adjusted, of course. */
17244 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17245 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17246 && ((last_changed_charpos < CHARPOS (start)
17247 && CHARPOS (start) == BEGV)
17248 || (last_changed_charpos < CHARPOS (start) - 1
17249 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17250 {
17251 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17252 struct glyph_row *r0;
17253
17254 /* Compute how many chars/bytes have been added to or removed
17255 from the buffer. */
17256 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17257 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17258 Z_delta = Z - Z_old;
17259 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17260
17261 /* Give up if PT is not in the window. Note that it already has
17262 been checked at the start of try_window_id that PT is not in
17263 front of the window start. */
17264 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17265 GIVE_UP (13);
17266
17267 /* If window start is unchanged, we can reuse the whole matrix
17268 as is, after adjusting glyph positions. No need to compute
17269 the window end again, since its offset from Z hasn't changed. */
17270 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17271 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17272 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17273 /* PT must not be in a partially visible line. */
17274 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17275 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17276 {
17277 /* Adjust positions in the glyph matrix. */
17278 if (Z_delta || Z_delta_bytes)
17279 {
17280 struct glyph_row *r1
17281 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17282 increment_matrix_positions (w->current_matrix,
17283 MATRIX_ROW_VPOS (r0, current_matrix),
17284 MATRIX_ROW_VPOS (r1, current_matrix),
17285 Z_delta, Z_delta_bytes);
17286 }
17287
17288 /* Set the cursor. */
17289 row = row_containing_pos (w, PT, r0, NULL, 0);
17290 if (row)
17291 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17292 return 1;
17293 }
17294 }
17295
17296 /* Handle the case that changes are all below what is displayed in
17297 the window, and that PT is in the window. This shortcut cannot
17298 be taken if ZV is visible in the window, and text has been added
17299 there that is visible in the window. */
17300 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17301 /* ZV is not visible in the window, or there are no
17302 changes at ZV, actually. */
17303 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17304 || first_changed_charpos == last_changed_charpos))
17305 {
17306 struct glyph_row *r0;
17307
17308 /* Give up if PT is not in the window. Note that it already has
17309 been checked at the start of try_window_id that PT is not in
17310 front of the window start. */
17311 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17312 GIVE_UP (14);
17313
17314 /* If window start is unchanged, we can reuse the whole matrix
17315 as is, without changing glyph positions since no text has
17316 been added/removed in front of the window end. */
17317 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17318 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17319 /* PT must not be in a partially visible line. */
17320 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17321 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17322 {
17323 /* We have to compute the window end anew since text
17324 could have been added/removed after it. */
17325 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17326 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17327
17328 /* Set the cursor. */
17329 row = row_containing_pos (w, PT, r0, NULL, 0);
17330 if (row)
17331 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17332 return 2;
17333 }
17334 }
17335
17336 /* Give up if window start is in the changed area.
17337
17338 The condition used to read
17339
17340 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17341
17342 but why that was tested escapes me at the moment. */
17343 if (CHARPOS (start) >= first_changed_charpos
17344 && CHARPOS (start) <= last_changed_charpos)
17345 GIVE_UP (15);
17346
17347 /* Check that window start agrees with the start of the first glyph
17348 row in its current matrix. Check this after we know the window
17349 start is not in changed text, otherwise positions would not be
17350 comparable. */
17351 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17352 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17353 GIVE_UP (16);
17354
17355 /* Give up if the window ends in strings. Overlay strings
17356 at the end are difficult to handle, so don't try. */
17357 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17358 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17359 GIVE_UP (20);
17360
17361 /* Compute the position at which we have to start displaying new
17362 lines. Some of the lines at the top of the window might be
17363 reusable because they are not displaying changed text. Find the
17364 last row in W's current matrix not affected by changes at the
17365 start of current_buffer. Value is null if changes start in the
17366 first line of window. */
17367 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17368 if (last_unchanged_at_beg_row)
17369 {
17370 /* Avoid starting to display in the middle of a character, a TAB
17371 for instance. This is easier than to set up the iterator
17372 exactly, and it's not a frequent case, so the additional
17373 effort wouldn't really pay off. */
17374 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17375 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17376 && last_unchanged_at_beg_row > w->current_matrix->rows)
17377 --last_unchanged_at_beg_row;
17378
17379 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17380 GIVE_UP (17);
17381
17382 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17383 GIVE_UP (18);
17384 start_pos = it.current.pos;
17385
17386 /* Start displaying new lines in the desired matrix at the same
17387 vpos we would use in the current matrix, i.e. below
17388 last_unchanged_at_beg_row. */
17389 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17390 current_matrix);
17391 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17392 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17393
17394 eassert (it.hpos == 0 && it.current_x == 0);
17395 }
17396 else
17397 {
17398 /* There are no reusable lines at the start of the window.
17399 Start displaying in the first text line. */
17400 start_display (&it, w, start);
17401 it.vpos = it.first_vpos;
17402 start_pos = it.current.pos;
17403 }
17404
17405 /* Find the first row that is not affected by changes at the end of
17406 the buffer. Value will be null if there is no unchanged row, in
17407 which case we must redisplay to the end of the window. delta
17408 will be set to the value by which buffer positions beginning with
17409 first_unchanged_at_end_row have to be adjusted due to text
17410 changes. */
17411 first_unchanged_at_end_row
17412 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17413 IF_DEBUG (debug_delta = delta);
17414 IF_DEBUG (debug_delta_bytes = delta_bytes);
17415
17416 /* Set stop_pos to the buffer position up to which we will have to
17417 display new lines. If first_unchanged_at_end_row != NULL, this
17418 is the buffer position of the start of the line displayed in that
17419 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17420 that we don't stop at a buffer position. */
17421 stop_pos = 0;
17422 if (first_unchanged_at_end_row)
17423 {
17424 eassert (last_unchanged_at_beg_row == NULL
17425 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17426
17427 /* If this is a continuation line, move forward to the next one
17428 that isn't. Changes in lines above affect this line.
17429 Caution: this may move first_unchanged_at_end_row to a row
17430 not displaying text. */
17431 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17432 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17433 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17434 < it.last_visible_y))
17435 ++first_unchanged_at_end_row;
17436
17437 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17438 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17439 >= it.last_visible_y))
17440 first_unchanged_at_end_row = NULL;
17441 else
17442 {
17443 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17444 + delta);
17445 first_unchanged_at_end_vpos
17446 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17447 eassert (stop_pos >= Z - END_UNCHANGED);
17448 }
17449 }
17450 else if (last_unchanged_at_beg_row == NULL)
17451 GIVE_UP (19);
17452
17453
17454 #ifdef GLYPH_DEBUG
17455
17456 /* Either there is no unchanged row at the end, or the one we have
17457 now displays text. This is a necessary condition for the window
17458 end pos calculation at the end of this function. */
17459 eassert (first_unchanged_at_end_row == NULL
17460 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17461
17462 debug_last_unchanged_at_beg_vpos
17463 = (last_unchanged_at_beg_row
17464 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17465 : -1);
17466 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17467
17468 #endif /* GLYPH_DEBUG */
17469
17470
17471 /* Display new lines. Set last_text_row to the last new line
17472 displayed which has text on it, i.e. might end up as being the
17473 line where the window_end_vpos is. */
17474 w->cursor.vpos = -1;
17475 last_text_row = NULL;
17476 overlay_arrow_seen = 0;
17477 while (it.current_y < it.last_visible_y
17478 && !f->fonts_changed
17479 && (first_unchanged_at_end_row == NULL
17480 || IT_CHARPOS (it) < stop_pos))
17481 {
17482 if (display_line (&it))
17483 last_text_row = it.glyph_row - 1;
17484 }
17485
17486 if (f->fonts_changed)
17487 return -1;
17488
17489
17490 /* Compute differences in buffer positions, y-positions etc. for
17491 lines reused at the bottom of the window. Compute what we can
17492 scroll. */
17493 if (first_unchanged_at_end_row
17494 /* No lines reused because we displayed everything up to the
17495 bottom of the window. */
17496 && it.current_y < it.last_visible_y)
17497 {
17498 dvpos = (it.vpos
17499 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17500 current_matrix));
17501 dy = it.current_y - first_unchanged_at_end_row->y;
17502 run.current_y = first_unchanged_at_end_row->y;
17503 run.desired_y = run.current_y + dy;
17504 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17505 }
17506 else
17507 {
17508 delta = delta_bytes = dvpos = dy
17509 = run.current_y = run.desired_y = run.height = 0;
17510 first_unchanged_at_end_row = NULL;
17511 }
17512 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17513
17514
17515 /* Find the cursor if not already found. We have to decide whether
17516 PT will appear on this window (it sometimes doesn't, but this is
17517 not a very frequent case.) This decision has to be made before
17518 the current matrix is altered. A value of cursor.vpos < 0 means
17519 that PT is either in one of the lines beginning at
17520 first_unchanged_at_end_row or below the window. Don't care for
17521 lines that might be displayed later at the window end; as
17522 mentioned, this is not a frequent case. */
17523 if (w->cursor.vpos < 0)
17524 {
17525 /* Cursor in unchanged rows at the top? */
17526 if (PT < CHARPOS (start_pos)
17527 && last_unchanged_at_beg_row)
17528 {
17529 row = row_containing_pos (w, PT,
17530 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17531 last_unchanged_at_beg_row + 1, 0);
17532 if (row)
17533 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17534 }
17535
17536 /* Start from first_unchanged_at_end_row looking for PT. */
17537 else if (first_unchanged_at_end_row)
17538 {
17539 row = row_containing_pos (w, PT - delta,
17540 first_unchanged_at_end_row, NULL, 0);
17541 if (row)
17542 set_cursor_from_row (w, row, w->current_matrix, delta,
17543 delta_bytes, dy, dvpos);
17544 }
17545
17546 /* Give up if cursor was not found. */
17547 if (w->cursor.vpos < 0)
17548 {
17549 clear_glyph_matrix (w->desired_matrix);
17550 return -1;
17551 }
17552 }
17553
17554 /* Don't let the cursor end in the scroll margins. */
17555 {
17556 int this_scroll_margin, cursor_height;
17557 int frame_line_height = default_line_pixel_height (w);
17558 int window_total_lines
17559 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17560
17561 this_scroll_margin =
17562 max (0, min (scroll_margin, window_total_lines / 4));
17563 this_scroll_margin *= frame_line_height;
17564 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17565
17566 if ((w->cursor.y < this_scroll_margin
17567 && CHARPOS (start) > BEGV)
17568 /* Old redisplay didn't take scroll margin into account at the bottom,
17569 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17570 || (w->cursor.y + (make_cursor_line_fully_visible_p
17571 ? cursor_height + this_scroll_margin
17572 : 1)) > it.last_visible_y)
17573 {
17574 w->cursor.vpos = -1;
17575 clear_glyph_matrix (w->desired_matrix);
17576 return -1;
17577 }
17578 }
17579
17580 /* Scroll the display. Do it before changing the current matrix so
17581 that xterm.c doesn't get confused about where the cursor glyph is
17582 found. */
17583 if (dy && run.height)
17584 {
17585 update_begin (f);
17586
17587 if (FRAME_WINDOW_P (f))
17588 {
17589 FRAME_RIF (f)->update_window_begin_hook (w);
17590 FRAME_RIF (f)->clear_window_mouse_face (w);
17591 FRAME_RIF (f)->scroll_run_hook (w, &run);
17592 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17593 }
17594 else
17595 {
17596 /* Terminal frame. In this case, dvpos gives the number of
17597 lines to scroll by; dvpos < 0 means scroll up. */
17598 int from_vpos
17599 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17600 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17601 int end = (WINDOW_TOP_EDGE_LINE (w)
17602 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17603 + window_internal_height (w));
17604
17605 #if defined (HAVE_GPM) || defined (MSDOS)
17606 x_clear_window_mouse_face (w);
17607 #endif
17608 /* Perform the operation on the screen. */
17609 if (dvpos > 0)
17610 {
17611 /* Scroll last_unchanged_at_beg_row to the end of the
17612 window down dvpos lines. */
17613 set_terminal_window (f, end);
17614
17615 /* On dumb terminals delete dvpos lines at the end
17616 before inserting dvpos empty lines. */
17617 if (!FRAME_SCROLL_REGION_OK (f))
17618 ins_del_lines (f, end - dvpos, -dvpos);
17619
17620 /* Insert dvpos empty lines in front of
17621 last_unchanged_at_beg_row. */
17622 ins_del_lines (f, from, dvpos);
17623 }
17624 else if (dvpos < 0)
17625 {
17626 /* Scroll up last_unchanged_at_beg_vpos to the end of
17627 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17628 set_terminal_window (f, end);
17629
17630 /* Delete dvpos lines in front of
17631 last_unchanged_at_beg_vpos. ins_del_lines will set
17632 the cursor to the given vpos and emit |dvpos| delete
17633 line sequences. */
17634 ins_del_lines (f, from + dvpos, dvpos);
17635
17636 /* On a dumb terminal insert dvpos empty lines at the
17637 end. */
17638 if (!FRAME_SCROLL_REGION_OK (f))
17639 ins_del_lines (f, end + dvpos, -dvpos);
17640 }
17641
17642 set_terminal_window (f, 0);
17643 }
17644
17645 update_end (f);
17646 }
17647
17648 /* Shift reused rows of the current matrix to the right position.
17649 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17650 text. */
17651 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17652 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17653 if (dvpos < 0)
17654 {
17655 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17656 bottom_vpos, dvpos);
17657 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17658 bottom_vpos);
17659 }
17660 else if (dvpos > 0)
17661 {
17662 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17663 bottom_vpos, dvpos);
17664 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17665 first_unchanged_at_end_vpos + dvpos);
17666 }
17667
17668 /* For frame-based redisplay, make sure that current frame and window
17669 matrix are in sync with respect to glyph memory. */
17670 if (!FRAME_WINDOW_P (f))
17671 sync_frame_with_window_matrix_rows (w);
17672
17673 /* Adjust buffer positions in reused rows. */
17674 if (delta || delta_bytes)
17675 increment_matrix_positions (current_matrix,
17676 first_unchanged_at_end_vpos + dvpos,
17677 bottom_vpos, delta, delta_bytes);
17678
17679 /* Adjust Y positions. */
17680 if (dy)
17681 shift_glyph_matrix (w, current_matrix,
17682 first_unchanged_at_end_vpos + dvpos,
17683 bottom_vpos, dy);
17684
17685 if (first_unchanged_at_end_row)
17686 {
17687 first_unchanged_at_end_row += dvpos;
17688 if (first_unchanged_at_end_row->y >= it.last_visible_y
17689 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17690 first_unchanged_at_end_row = NULL;
17691 }
17692
17693 /* If scrolling up, there may be some lines to display at the end of
17694 the window. */
17695 last_text_row_at_end = NULL;
17696 if (dy < 0)
17697 {
17698 /* Scrolling up can leave for example a partially visible line
17699 at the end of the window to be redisplayed. */
17700 /* Set last_row to the glyph row in the current matrix where the
17701 window end line is found. It has been moved up or down in
17702 the matrix by dvpos. */
17703 int last_vpos = w->window_end_vpos + dvpos;
17704 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17705
17706 /* If last_row is the window end line, it should display text. */
17707 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17708
17709 /* If window end line was partially visible before, begin
17710 displaying at that line. Otherwise begin displaying with the
17711 line following it. */
17712 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17713 {
17714 init_to_row_start (&it, w, last_row);
17715 it.vpos = last_vpos;
17716 it.current_y = last_row->y;
17717 }
17718 else
17719 {
17720 init_to_row_end (&it, w, last_row);
17721 it.vpos = 1 + last_vpos;
17722 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17723 ++last_row;
17724 }
17725
17726 /* We may start in a continuation line. If so, we have to
17727 get the right continuation_lines_width and current_x. */
17728 it.continuation_lines_width = last_row->continuation_lines_width;
17729 it.hpos = it.current_x = 0;
17730
17731 /* Display the rest of the lines at the window end. */
17732 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17733 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17734 {
17735 /* Is it always sure that the display agrees with lines in
17736 the current matrix? I don't think so, so we mark rows
17737 displayed invalid in the current matrix by setting their
17738 enabled_p flag to zero. */
17739 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17740 if (display_line (&it))
17741 last_text_row_at_end = it.glyph_row - 1;
17742 }
17743 }
17744
17745 /* Update window_end_pos and window_end_vpos. */
17746 if (first_unchanged_at_end_row && !last_text_row_at_end)
17747 {
17748 /* Window end line if one of the preserved rows from the current
17749 matrix. Set row to the last row displaying text in current
17750 matrix starting at first_unchanged_at_end_row, after
17751 scrolling. */
17752 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17753 row = find_last_row_displaying_text (w->current_matrix, &it,
17754 first_unchanged_at_end_row);
17755 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17756 adjust_window_ends (w, row, 1);
17757 eassert (w->window_end_bytepos >= 0);
17758 IF_DEBUG (debug_method_add (w, "A"));
17759 }
17760 else if (last_text_row_at_end)
17761 {
17762 adjust_window_ends (w, last_text_row_at_end, 0);
17763 eassert (w->window_end_bytepos >= 0);
17764 IF_DEBUG (debug_method_add (w, "B"));
17765 }
17766 else if (last_text_row)
17767 {
17768 /* We have displayed either to the end of the window or at the
17769 end of the window, i.e. the last row with text is to be found
17770 in the desired matrix. */
17771 adjust_window_ends (w, last_text_row, 0);
17772 eassert (w->window_end_bytepos >= 0);
17773 }
17774 else if (first_unchanged_at_end_row == NULL
17775 && last_text_row == NULL
17776 && last_text_row_at_end == NULL)
17777 {
17778 /* Displayed to end of window, but no line containing text was
17779 displayed. Lines were deleted at the end of the window. */
17780 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17781 int vpos = w->window_end_vpos;
17782 struct glyph_row *current_row = current_matrix->rows + vpos;
17783 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17784
17785 for (row = NULL;
17786 row == NULL && vpos >= first_vpos;
17787 --vpos, --current_row, --desired_row)
17788 {
17789 if (desired_row->enabled_p)
17790 {
17791 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
17792 row = desired_row;
17793 }
17794 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
17795 row = current_row;
17796 }
17797
17798 eassert (row != NULL);
17799 w->window_end_vpos = vpos + 1;
17800 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17801 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17802 eassert (w->window_end_bytepos >= 0);
17803 IF_DEBUG (debug_method_add (w, "C"));
17804 }
17805 else
17806 emacs_abort ();
17807
17808 IF_DEBUG (debug_end_pos = w->window_end_pos;
17809 debug_end_vpos = w->window_end_vpos);
17810
17811 /* Record that display has not been completed. */
17812 w->window_end_valid = 0;
17813 w->desired_matrix->no_scrolling_p = 1;
17814 return 3;
17815
17816 #undef GIVE_UP
17817 }
17818
17819
17820 \f
17821 /***********************************************************************
17822 More debugging support
17823 ***********************************************************************/
17824
17825 #ifdef GLYPH_DEBUG
17826
17827 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17828 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17829 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17830
17831
17832 /* Dump the contents of glyph matrix MATRIX on stderr.
17833
17834 GLYPHS 0 means don't show glyph contents.
17835 GLYPHS 1 means show glyphs in short form
17836 GLYPHS > 1 means show glyphs in long form. */
17837
17838 void
17839 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17840 {
17841 int i;
17842 for (i = 0; i < matrix->nrows; ++i)
17843 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17844 }
17845
17846
17847 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17848 the glyph row and area where the glyph comes from. */
17849
17850 void
17851 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17852 {
17853 if (glyph->type == CHAR_GLYPH
17854 || glyph->type == GLYPHLESS_GLYPH)
17855 {
17856 fprintf (stderr,
17857 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17858 glyph - row->glyphs[TEXT_AREA],
17859 (glyph->type == CHAR_GLYPH
17860 ? 'C'
17861 : 'G'),
17862 glyph->charpos,
17863 (BUFFERP (glyph->object)
17864 ? 'B'
17865 : (STRINGP (glyph->object)
17866 ? 'S'
17867 : (INTEGERP (glyph->object)
17868 ? '0'
17869 : '-'))),
17870 glyph->pixel_width,
17871 glyph->u.ch,
17872 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17873 ? glyph->u.ch
17874 : '.'),
17875 glyph->face_id,
17876 glyph->left_box_line_p,
17877 glyph->right_box_line_p);
17878 }
17879 else if (glyph->type == STRETCH_GLYPH)
17880 {
17881 fprintf (stderr,
17882 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17883 glyph - row->glyphs[TEXT_AREA],
17884 'S',
17885 glyph->charpos,
17886 (BUFFERP (glyph->object)
17887 ? 'B'
17888 : (STRINGP (glyph->object)
17889 ? 'S'
17890 : (INTEGERP (glyph->object)
17891 ? '0'
17892 : '-'))),
17893 glyph->pixel_width,
17894 0,
17895 ' ',
17896 glyph->face_id,
17897 glyph->left_box_line_p,
17898 glyph->right_box_line_p);
17899 }
17900 else if (glyph->type == IMAGE_GLYPH)
17901 {
17902 fprintf (stderr,
17903 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17904 glyph - row->glyphs[TEXT_AREA],
17905 'I',
17906 glyph->charpos,
17907 (BUFFERP (glyph->object)
17908 ? 'B'
17909 : (STRINGP (glyph->object)
17910 ? 'S'
17911 : (INTEGERP (glyph->object)
17912 ? '0'
17913 : '-'))),
17914 glyph->pixel_width,
17915 glyph->u.img_id,
17916 '.',
17917 glyph->face_id,
17918 glyph->left_box_line_p,
17919 glyph->right_box_line_p);
17920 }
17921 else if (glyph->type == COMPOSITE_GLYPH)
17922 {
17923 fprintf (stderr,
17924 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17925 glyph - row->glyphs[TEXT_AREA],
17926 '+',
17927 glyph->charpos,
17928 (BUFFERP (glyph->object)
17929 ? 'B'
17930 : (STRINGP (glyph->object)
17931 ? 'S'
17932 : (INTEGERP (glyph->object)
17933 ? '0'
17934 : '-'))),
17935 glyph->pixel_width,
17936 glyph->u.cmp.id);
17937 if (glyph->u.cmp.automatic)
17938 fprintf (stderr,
17939 "[%d-%d]",
17940 glyph->slice.cmp.from, glyph->slice.cmp.to);
17941 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17942 glyph->face_id,
17943 glyph->left_box_line_p,
17944 glyph->right_box_line_p);
17945 }
17946 }
17947
17948
17949 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17950 GLYPHS 0 means don't show glyph contents.
17951 GLYPHS 1 means show glyphs in short form
17952 GLYPHS > 1 means show glyphs in long form. */
17953
17954 void
17955 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17956 {
17957 if (glyphs != 1)
17958 {
17959 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17960 fprintf (stderr, "==============================================================================\n");
17961
17962 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17963 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17964 vpos,
17965 MATRIX_ROW_START_CHARPOS (row),
17966 MATRIX_ROW_END_CHARPOS (row),
17967 row->used[TEXT_AREA],
17968 row->contains_overlapping_glyphs_p,
17969 row->enabled_p,
17970 row->truncated_on_left_p,
17971 row->truncated_on_right_p,
17972 row->continued_p,
17973 MATRIX_ROW_CONTINUATION_LINE_P (row),
17974 MATRIX_ROW_DISPLAYS_TEXT_P (row),
17975 row->ends_at_zv_p,
17976 row->fill_line_p,
17977 row->ends_in_middle_of_char_p,
17978 row->starts_in_middle_of_char_p,
17979 row->mouse_face_p,
17980 row->x,
17981 row->y,
17982 row->pixel_width,
17983 row->height,
17984 row->visible_height,
17985 row->ascent,
17986 row->phys_ascent);
17987 /* The next 3 lines should align to "Start" in the header. */
17988 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17989 row->end.overlay_string_index,
17990 row->continuation_lines_width);
17991 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17992 CHARPOS (row->start.string_pos),
17993 CHARPOS (row->end.string_pos));
17994 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17995 row->end.dpvec_index);
17996 }
17997
17998 if (glyphs > 1)
17999 {
18000 int area;
18001
18002 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18003 {
18004 struct glyph *glyph = row->glyphs[area];
18005 struct glyph *glyph_end = glyph + row->used[area];
18006
18007 /* Glyph for a line end in text. */
18008 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18009 ++glyph_end;
18010
18011 if (glyph < glyph_end)
18012 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18013
18014 for (; glyph < glyph_end; ++glyph)
18015 dump_glyph (row, glyph, area);
18016 }
18017 }
18018 else if (glyphs == 1)
18019 {
18020 int area;
18021
18022 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18023 {
18024 char *s = alloca (row->used[area] + 4);
18025 int i;
18026
18027 for (i = 0; i < row->used[area]; ++i)
18028 {
18029 struct glyph *glyph = row->glyphs[area] + i;
18030 if (i == row->used[area] - 1
18031 && area == TEXT_AREA
18032 && INTEGERP (glyph->object)
18033 && glyph->type == CHAR_GLYPH
18034 && glyph->u.ch == ' ')
18035 {
18036 strcpy (&s[i], "[\\n]");
18037 i += 4;
18038 }
18039 else if (glyph->type == CHAR_GLYPH
18040 && glyph->u.ch < 0x80
18041 && glyph->u.ch >= ' ')
18042 s[i] = glyph->u.ch;
18043 else
18044 s[i] = '.';
18045 }
18046
18047 s[i] = '\0';
18048 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18049 }
18050 }
18051 }
18052
18053
18054 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18055 Sdump_glyph_matrix, 0, 1, "p",
18056 doc: /* Dump the current matrix of the selected window to stderr.
18057 Shows contents of glyph row structures. With non-nil
18058 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18059 glyphs in short form, otherwise show glyphs in long form. */)
18060 (Lisp_Object glyphs)
18061 {
18062 struct window *w = XWINDOW (selected_window);
18063 struct buffer *buffer = XBUFFER (w->contents);
18064
18065 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18066 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18067 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18068 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18069 fprintf (stderr, "=============================================\n");
18070 dump_glyph_matrix (w->current_matrix,
18071 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18072 return Qnil;
18073 }
18074
18075
18076 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18077 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18078 (void)
18079 {
18080 struct frame *f = XFRAME (selected_frame);
18081 dump_glyph_matrix (f->current_matrix, 1);
18082 return Qnil;
18083 }
18084
18085
18086 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18087 doc: /* Dump glyph row ROW to stderr.
18088 GLYPH 0 means don't dump glyphs.
18089 GLYPH 1 means dump glyphs in short form.
18090 GLYPH > 1 or omitted means dump glyphs in long form. */)
18091 (Lisp_Object row, Lisp_Object glyphs)
18092 {
18093 struct glyph_matrix *matrix;
18094 EMACS_INT vpos;
18095
18096 CHECK_NUMBER (row);
18097 matrix = XWINDOW (selected_window)->current_matrix;
18098 vpos = XINT (row);
18099 if (vpos >= 0 && vpos < matrix->nrows)
18100 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18101 vpos,
18102 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18103 return Qnil;
18104 }
18105
18106
18107 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18108 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18109 GLYPH 0 means don't dump glyphs.
18110 GLYPH 1 means dump glyphs in short form.
18111 GLYPH > 1 or omitted means dump glyphs in long form.
18112
18113 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18114 do nothing. */)
18115 (Lisp_Object row, Lisp_Object glyphs)
18116 {
18117 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18118 struct frame *sf = SELECTED_FRAME ();
18119 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18120 EMACS_INT vpos;
18121
18122 CHECK_NUMBER (row);
18123 vpos = XINT (row);
18124 if (vpos >= 0 && vpos < m->nrows)
18125 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18126 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18127 #endif
18128 return Qnil;
18129 }
18130
18131
18132 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18133 doc: /* Toggle tracing of redisplay.
18134 With ARG, turn tracing on if and only if ARG is positive. */)
18135 (Lisp_Object arg)
18136 {
18137 if (NILP (arg))
18138 trace_redisplay_p = !trace_redisplay_p;
18139 else
18140 {
18141 arg = Fprefix_numeric_value (arg);
18142 trace_redisplay_p = XINT (arg) > 0;
18143 }
18144
18145 return Qnil;
18146 }
18147
18148
18149 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18150 doc: /* Like `format', but print result to stderr.
18151 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18152 (ptrdiff_t nargs, Lisp_Object *args)
18153 {
18154 Lisp_Object s = Fformat (nargs, args);
18155 fprintf (stderr, "%s", SDATA (s));
18156 return Qnil;
18157 }
18158
18159 #endif /* GLYPH_DEBUG */
18160
18161
18162 \f
18163 /***********************************************************************
18164 Building Desired Matrix Rows
18165 ***********************************************************************/
18166
18167 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18168 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18169
18170 static struct glyph_row *
18171 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18172 {
18173 struct frame *f = XFRAME (WINDOW_FRAME (w));
18174 struct buffer *buffer = XBUFFER (w->contents);
18175 struct buffer *old = current_buffer;
18176 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18177 int arrow_len = SCHARS (overlay_arrow_string);
18178 const unsigned char *arrow_end = arrow_string + arrow_len;
18179 const unsigned char *p;
18180 struct it it;
18181 bool multibyte_p;
18182 int n_glyphs_before;
18183
18184 set_buffer_temp (buffer);
18185 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18186 it.glyph_row->used[TEXT_AREA] = 0;
18187 SET_TEXT_POS (it.position, 0, 0);
18188
18189 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18190 p = arrow_string;
18191 while (p < arrow_end)
18192 {
18193 Lisp_Object face, ilisp;
18194
18195 /* Get the next character. */
18196 if (multibyte_p)
18197 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18198 else
18199 {
18200 it.c = it.char_to_display = *p, it.len = 1;
18201 if (! ASCII_CHAR_P (it.c))
18202 it.char_to_display = BYTE8_TO_CHAR (it.c);
18203 }
18204 p += it.len;
18205
18206 /* Get its face. */
18207 ilisp = make_number (p - arrow_string);
18208 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18209 it.face_id = compute_char_face (f, it.char_to_display, face);
18210
18211 /* Compute its width, get its glyphs. */
18212 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18213 SET_TEXT_POS (it.position, -1, -1);
18214 PRODUCE_GLYPHS (&it);
18215
18216 /* If this character doesn't fit any more in the line, we have
18217 to remove some glyphs. */
18218 if (it.current_x > it.last_visible_x)
18219 {
18220 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18221 break;
18222 }
18223 }
18224
18225 set_buffer_temp (old);
18226 return it.glyph_row;
18227 }
18228
18229
18230 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18231 glyphs to insert is determined by produce_special_glyphs. */
18232
18233 static void
18234 insert_left_trunc_glyphs (struct it *it)
18235 {
18236 struct it truncate_it;
18237 struct glyph *from, *end, *to, *toend;
18238
18239 eassert (!FRAME_WINDOW_P (it->f)
18240 || (!it->glyph_row->reversed_p
18241 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18242 || (it->glyph_row->reversed_p
18243 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18244
18245 /* Get the truncation glyphs. */
18246 truncate_it = *it;
18247 truncate_it.current_x = 0;
18248 truncate_it.face_id = DEFAULT_FACE_ID;
18249 truncate_it.glyph_row = &scratch_glyph_row;
18250 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18251 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18252 truncate_it.object = make_number (0);
18253 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18254
18255 /* Overwrite glyphs from IT with truncation glyphs. */
18256 if (!it->glyph_row->reversed_p)
18257 {
18258 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18259
18260 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18261 end = from + tused;
18262 to = it->glyph_row->glyphs[TEXT_AREA];
18263 toend = to + it->glyph_row->used[TEXT_AREA];
18264 if (FRAME_WINDOW_P (it->f))
18265 {
18266 /* On GUI frames, when variable-size fonts are displayed,
18267 the truncation glyphs may need more pixels than the row's
18268 glyphs they overwrite. We overwrite more glyphs to free
18269 enough screen real estate, and enlarge the stretch glyph
18270 on the right (see display_line), if there is one, to
18271 preserve the screen position of the truncation glyphs on
18272 the right. */
18273 int w = 0;
18274 struct glyph *g = to;
18275 short used;
18276
18277 /* The first glyph could be partially visible, in which case
18278 it->glyph_row->x will be negative. But we want the left
18279 truncation glyphs to be aligned at the left margin of the
18280 window, so we override the x coordinate at which the row
18281 will begin. */
18282 it->glyph_row->x = 0;
18283 while (g < toend && w < it->truncation_pixel_width)
18284 {
18285 w += g->pixel_width;
18286 ++g;
18287 }
18288 if (g - to - tused > 0)
18289 {
18290 memmove (to + tused, g, (toend - g) * sizeof(*g));
18291 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18292 }
18293 used = it->glyph_row->used[TEXT_AREA];
18294 if (it->glyph_row->truncated_on_right_p
18295 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18296 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18297 == STRETCH_GLYPH)
18298 {
18299 int extra = w - it->truncation_pixel_width;
18300
18301 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18302 }
18303 }
18304
18305 while (from < end)
18306 *to++ = *from++;
18307
18308 /* There may be padding glyphs left over. Overwrite them too. */
18309 if (!FRAME_WINDOW_P (it->f))
18310 {
18311 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18312 {
18313 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18314 while (from < end)
18315 *to++ = *from++;
18316 }
18317 }
18318
18319 if (to > toend)
18320 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18321 }
18322 else
18323 {
18324 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18325
18326 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18327 that back to front. */
18328 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18329 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18330 toend = it->glyph_row->glyphs[TEXT_AREA];
18331 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18332 if (FRAME_WINDOW_P (it->f))
18333 {
18334 int w = 0;
18335 struct glyph *g = to;
18336
18337 while (g >= toend && w < it->truncation_pixel_width)
18338 {
18339 w += g->pixel_width;
18340 --g;
18341 }
18342 if (to - g - tused > 0)
18343 to = g + tused;
18344 if (it->glyph_row->truncated_on_right_p
18345 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18346 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18347 {
18348 int extra = w - it->truncation_pixel_width;
18349
18350 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18351 }
18352 }
18353
18354 while (from >= end && to >= toend)
18355 *to-- = *from--;
18356 if (!FRAME_WINDOW_P (it->f))
18357 {
18358 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18359 {
18360 from =
18361 truncate_it.glyph_row->glyphs[TEXT_AREA]
18362 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18363 while (from >= end && to >= toend)
18364 *to-- = *from--;
18365 }
18366 }
18367 if (from >= end)
18368 {
18369 /* Need to free some room before prepending additional
18370 glyphs. */
18371 int move_by = from - end + 1;
18372 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18373 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18374
18375 for ( ; g >= g0; g--)
18376 g[move_by] = *g;
18377 while (from >= end)
18378 *to-- = *from--;
18379 it->glyph_row->used[TEXT_AREA] += move_by;
18380 }
18381 }
18382 }
18383
18384 /* Compute the hash code for ROW. */
18385 unsigned
18386 row_hash (struct glyph_row *row)
18387 {
18388 int area, k;
18389 unsigned hashval = 0;
18390
18391 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18392 for (k = 0; k < row->used[area]; ++k)
18393 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18394 + row->glyphs[area][k].u.val
18395 + row->glyphs[area][k].face_id
18396 + row->glyphs[area][k].padding_p
18397 + (row->glyphs[area][k].type << 2));
18398
18399 return hashval;
18400 }
18401
18402 /* Compute the pixel height and width of IT->glyph_row.
18403
18404 Most of the time, ascent and height of a display line will be equal
18405 to the max_ascent and max_height values of the display iterator
18406 structure. This is not the case if
18407
18408 1. We hit ZV without displaying anything. In this case, max_ascent
18409 and max_height will be zero.
18410
18411 2. We have some glyphs that don't contribute to the line height.
18412 (The glyph row flag contributes_to_line_height_p is for future
18413 pixmap extensions).
18414
18415 The first case is easily covered by using default values because in
18416 these cases, the line height does not really matter, except that it
18417 must not be zero. */
18418
18419 static void
18420 compute_line_metrics (struct it *it)
18421 {
18422 struct glyph_row *row = it->glyph_row;
18423
18424 if (FRAME_WINDOW_P (it->f))
18425 {
18426 int i, min_y, max_y;
18427
18428 /* The line may consist of one space only, that was added to
18429 place the cursor on it. If so, the row's height hasn't been
18430 computed yet. */
18431 if (row->height == 0)
18432 {
18433 if (it->max_ascent + it->max_descent == 0)
18434 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18435 row->ascent = it->max_ascent;
18436 row->height = it->max_ascent + it->max_descent;
18437 row->phys_ascent = it->max_phys_ascent;
18438 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18439 row->extra_line_spacing = it->max_extra_line_spacing;
18440 }
18441
18442 /* Compute the width of this line. */
18443 row->pixel_width = row->x;
18444 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18445 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18446
18447 eassert (row->pixel_width >= 0);
18448 eassert (row->ascent >= 0 && row->height > 0);
18449
18450 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18451 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18452
18453 /* If first line's physical ascent is larger than its logical
18454 ascent, use the physical ascent, and make the row taller.
18455 This makes accented characters fully visible. */
18456 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18457 && row->phys_ascent > row->ascent)
18458 {
18459 row->height += row->phys_ascent - row->ascent;
18460 row->ascent = row->phys_ascent;
18461 }
18462
18463 /* Compute how much of the line is visible. */
18464 row->visible_height = row->height;
18465
18466 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18467 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18468
18469 if (row->y < min_y)
18470 row->visible_height -= min_y - row->y;
18471 if (row->y + row->height > max_y)
18472 row->visible_height -= row->y + row->height - max_y;
18473 }
18474 else
18475 {
18476 row->pixel_width = row->used[TEXT_AREA];
18477 if (row->continued_p)
18478 row->pixel_width -= it->continuation_pixel_width;
18479 else if (row->truncated_on_right_p)
18480 row->pixel_width -= it->truncation_pixel_width;
18481 row->ascent = row->phys_ascent = 0;
18482 row->height = row->phys_height = row->visible_height = 1;
18483 row->extra_line_spacing = 0;
18484 }
18485
18486 /* Compute a hash code for this row. */
18487 row->hash = row_hash (row);
18488
18489 it->max_ascent = it->max_descent = 0;
18490 it->max_phys_ascent = it->max_phys_descent = 0;
18491 }
18492
18493
18494 /* Append one space to the glyph row of iterator IT if doing a
18495 window-based redisplay. The space has the same face as
18496 IT->face_id. Value is non-zero if a space was added.
18497
18498 This function is called to make sure that there is always one glyph
18499 at the end of a glyph row that the cursor can be set on under
18500 window-systems. (If there weren't such a glyph we would not know
18501 how wide and tall a box cursor should be displayed).
18502
18503 At the same time this space let's a nicely handle clearing to the
18504 end of the line if the row ends in italic text. */
18505
18506 static int
18507 append_space_for_newline (struct it *it, int default_face_p)
18508 {
18509 if (FRAME_WINDOW_P (it->f))
18510 {
18511 int n = it->glyph_row->used[TEXT_AREA];
18512
18513 if (it->glyph_row->glyphs[TEXT_AREA] + n
18514 < it->glyph_row->glyphs[1 + TEXT_AREA])
18515 {
18516 /* Save some values that must not be changed.
18517 Must save IT->c and IT->len because otherwise
18518 ITERATOR_AT_END_P wouldn't work anymore after
18519 append_space_for_newline has been called. */
18520 enum display_element_type saved_what = it->what;
18521 int saved_c = it->c, saved_len = it->len;
18522 int saved_char_to_display = it->char_to_display;
18523 int saved_x = it->current_x;
18524 int saved_face_id = it->face_id;
18525 int saved_box_end = it->end_of_box_run_p;
18526 struct text_pos saved_pos;
18527 Lisp_Object saved_object;
18528 struct face *face;
18529
18530 saved_object = it->object;
18531 saved_pos = it->position;
18532
18533 it->what = IT_CHARACTER;
18534 memset (&it->position, 0, sizeof it->position);
18535 it->object = make_number (0);
18536 it->c = it->char_to_display = ' ';
18537 it->len = 1;
18538
18539 /* If the default face was remapped, be sure to use the
18540 remapped face for the appended newline. */
18541 if (default_face_p)
18542 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18543 else if (it->face_before_selective_p)
18544 it->face_id = it->saved_face_id;
18545 face = FACE_FROM_ID (it->f, it->face_id);
18546 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18547 /* In R2L rows, we will prepend a stretch glyph that will
18548 have the end_of_box_run_p flag set for it, so there's no
18549 need for the appended newline glyph to have that flag
18550 set. */
18551 if (it->glyph_row->reversed_p
18552 /* But if the appended newline glyph goes all the way to
18553 the end of the row, there will be no stretch glyph,
18554 so leave the box flag set. */
18555 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18556 it->end_of_box_run_p = 0;
18557
18558 PRODUCE_GLYPHS (it);
18559
18560 it->override_ascent = -1;
18561 it->constrain_row_ascent_descent_p = 0;
18562 it->current_x = saved_x;
18563 it->object = saved_object;
18564 it->position = saved_pos;
18565 it->what = saved_what;
18566 it->face_id = saved_face_id;
18567 it->len = saved_len;
18568 it->c = saved_c;
18569 it->char_to_display = saved_char_to_display;
18570 it->end_of_box_run_p = saved_box_end;
18571 return 1;
18572 }
18573 }
18574
18575 return 0;
18576 }
18577
18578
18579 /* Extend the face of the last glyph in the text area of IT->glyph_row
18580 to the end of the display line. Called from display_line. If the
18581 glyph row is empty, add a space glyph to it so that we know the
18582 face to draw. Set the glyph row flag fill_line_p. If the glyph
18583 row is R2L, prepend a stretch glyph to cover the empty space to the
18584 left of the leftmost glyph. */
18585
18586 static void
18587 extend_face_to_end_of_line (struct it *it)
18588 {
18589 struct face *face, *default_face;
18590 struct frame *f = it->f;
18591
18592 /* If line is already filled, do nothing. Non window-system frames
18593 get a grace of one more ``pixel'' because their characters are
18594 1-``pixel'' wide, so they hit the equality too early. This grace
18595 is needed only for R2L rows that are not continued, to produce
18596 one extra blank where we could display the cursor. */
18597 if (it->current_x >= it->last_visible_x
18598 + (!FRAME_WINDOW_P (f)
18599 && it->glyph_row->reversed_p
18600 && !it->glyph_row->continued_p))
18601 return;
18602
18603 /* The default face, possibly remapped. */
18604 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18605
18606 /* Face extension extends the background and box of IT->face_id
18607 to the end of the line. If the background equals the background
18608 of the frame, we don't have to do anything. */
18609 if (it->face_before_selective_p)
18610 face = FACE_FROM_ID (f, it->saved_face_id);
18611 else
18612 face = FACE_FROM_ID (f, it->face_id);
18613
18614 if (FRAME_WINDOW_P (f)
18615 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18616 && face->box == FACE_NO_BOX
18617 && face->background == FRAME_BACKGROUND_PIXEL (f)
18618 && !face->stipple
18619 && !it->glyph_row->reversed_p)
18620 return;
18621
18622 /* Set the glyph row flag indicating that the face of the last glyph
18623 in the text area has to be drawn to the end of the text area. */
18624 it->glyph_row->fill_line_p = 1;
18625
18626 /* If current character of IT is not ASCII, make sure we have the
18627 ASCII face. This will be automatically undone the next time
18628 get_next_display_element returns a multibyte character. Note
18629 that the character will always be single byte in unibyte
18630 text. */
18631 if (!ASCII_CHAR_P (it->c))
18632 {
18633 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18634 }
18635
18636 if (FRAME_WINDOW_P (f))
18637 {
18638 /* If the row is empty, add a space with the current face of IT,
18639 so that we know which face to draw. */
18640 if (it->glyph_row->used[TEXT_AREA] == 0)
18641 {
18642 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18643 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18644 it->glyph_row->used[TEXT_AREA] = 1;
18645 }
18646 #ifdef HAVE_WINDOW_SYSTEM
18647 if (it->glyph_row->reversed_p)
18648 {
18649 /* Prepend a stretch glyph to the row, such that the
18650 rightmost glyph will be drawn flushed all the way to the
18651 right margin of the window. The stretch glyph that will
18652 occupy the empty space, if any, to the left of the
18653 glyphs. */
18654 struct font *font = face->font ? face->font : FRAME_FONT (f);
18655 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18656 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18657 struct glyph *g;
18658 int row_width, stretch_ascent, stretch_width;
18659 struct text_pos saved_pos;
18660 int saved_face_id, saved_avoid_cursor, saved_box_start;
18661
18662 for (row_width = 0, g = row_start; g < row_end; g++)
18663 row_width += g->pixel_width;
18664 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18665 if (stretch_width > 0)
18666 {
18667 stretch_ascent =
18668 (((it->ascent + it->descent)
18669 * FONT_BASE (font)) / FONT_HEIGHT (font));
18670 saved_pos = it->position;
18671 memset (&it->position, 0, sizeof it->position);
18672 saved_avoid_cursor = it->avoid_cursor_p;
18673 it->avoid_cursor_p = 1;
18674 saved_face_id = it->face_id;
18675 saved_box_start = it->start_of_box_run_p;
18676 /* The last row's stretch glyph should get the default
18677 face, to avoid painting the rest of the window with
18678 the region face, if the region ends at ZV. */
18679 if (it->glyph_row->ends_at_zv_p)
18680 it->face_id = default_face->id;
18681 else
18682 it->face_id = face->id;
18683 it->start_of_box_run_p = 0;
18684 append_stretch_glyph (it, make_number (0), stretch_width,
18685 it->ascent + it->descent, stretch_ascent);
18686 it->position = saved_pos;
18687 it->avoid_cursor_p = saved_avoid_cursor;
18688 it->face_id = saved_face_id;
18689 it->start_of_box_run_p = saved_box_start;
18690 }
18691 }
18692 #endif /* HAVE_WINDOW_SYSTEM */
18693 }
18694 else
18695 {
18696 /* Save some values that must not be changed. */
18697 int saved_x = it->current_x;
18698 struct text_pos saved_pos;
18699 Lisp_Object saved_object;
18700 enum display_element_type saved_what = it->what;
18701 int saved_face_id = it->face_id;
18702
18703 saved_object = it->object;
18704 saved_pos = it->position;
18705
18706 it->what = IT_CHARACTER;
18707 memset (&it->position, 0, sizeof it->position);
18708 it->object = make_number (0);
18709 it->c = it->char_to_display = ' ';
18710 it->len = 1;
18711 /* The last row's blank glyphs should get the default face, to
18712 avoid painting the rest of the window with the region face,
18713 if the region ends at ZV. */
18714 if (it->glyph_row->ends_at_zv_p)
18715 it->face_id = default_face->id;
18716 else
18717 it->face_id = face->id;
18718
18719 PRODUCE_GLYPHS (it);
18720
18721 while (it->current_x <= it->last_visible_x)
18722 PRODUCE_GLYPHS (it);
18723
18724 /* Don't count these blanks really. It would let us insert a left
18725 truncation glyph below and make us set the cursor on them, maybe. */
18726 it->current_x = saved_x;
18727 it->object = saved_object;
18728 it->position = saved_pos;
18729 it->what = saved_what;
18730 it->face_id = saved_face_id;
18731 }
18732 }
18733
18734
18735 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18736 trailing whitespace. */
18737
18738 static int
18739 trailing_whitespace_p (ptrdiff_t charpos)
18740 {
18741 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18742 int c = 0;
18743
18744 while (bytepos < ZV_BYTE
18745 && (c = FETCH_CHAR (bytepos),
18746 c == ' ' || c == '\t'))
18747 ++bytepos;
18748
18749 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18750 {
18751 if (bytepos != PT_BYTE)
18752 return 1;
18753 }
18754 return 0;
18755 }
18756
18757
18758 /* Highlight trailing whitespace, if any, in ROW. */
18759
18760 static void
18761 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18762 {
18763 int used = row->used[TEXT_AREA];
18764
18765 if (used)
18766 {
18767 struct glyph *start = row->glyphs[TEXT_AREA];
18768 struct glyph *glyph = start + used - 1;
18769
18770 if (row->reversed_p)
18771 {
18772 /* Right-to-left rows need to be processed in the opposite
18773 direction, so swap the edge pointers. */
18774 glyph = start;
18775 start = row->glyphs[TEXT_AREA] + used - 1;
18776 }
18777
18778 /* Skip over glyphs inserted to display the cursor at the
18779 end of a line, for extending the face of the last glyph
18780 to the end of the line on terminals, and for truncation
18781 and continuation glyphs. */
18782 if (!row->reversed_p)
18783 {
18784 while (glyph >= start
18785 && glyph->type == CHAR_GLYPH
18786 && INTEGERP (glyph->object))
18787 --glyph;
18788 }
18789 else
18790 {
18791 while (glyph <= start
18792 && glyph->type == CHAR_GLYPH
18793 && INTEGERP (glyph->object))
18794 ++glyph;
18795 }
18796
18797 /* If last glyph is a space or stretch, and it's trailing
18798 whitespace, set the face of all trailing whitespace glyphs in
18799 IT->glyph_row to `trailing-whitespace'. */
18800 if ((row->reversed_p ? glyph <= start : glyph >= start)
18801 && BUFFERP (glyph->object)
18802 && (glyph->type == STRETCH_GLYPH
18803 || (glyph->type == CHAR_GLYPH
18804 && glyph->u.ch == ' '))
18805 && trailing_whitespace_p (glyph->charpos))
18806 {
18807 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18808 if (face_id < 0)
18809 return;
18810
18811 if (!row->reversed_p)
18812 {
18813 while (glyph >= start
18814 && BUFFERP (glyph->object)
18815 && (glyph->type == STRETCH_GLYPH
18816 || (glyph->type == CHAR_GLYPH
18817 && glyph->u.ch == ' ')))
18818 (glyph--)->face_id = face_id;
18819 }
18820 else
18821 {
18822 while (glyph <= start
18823 && BUFFERP (glyph->object)
18824 && (glyph->type == STRETCH_GLYPH
18825 || (glyph->type == CHAR_GLYPH
18826 && glyph->u.ch == ' ')))
18827 (glyph++)->face_id = face_id;
18828 }
18829 }
18830 }
18831 }
18832
18833
18834 /* Value is non-zero if glyph row ROW should be
18835 considered to hold the buffer position CHARPOS. */
18836
18837 static int
18838 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
18839 {
18840 int result = 1;
18841
18842 if (charpos == CHARPOS (row->end.pos)
18843 || charpos == MATRIX_ROW_END_CHARPOS (row))
18844 {
18845 /* Suppose the row ends on a string.
18846 Unless the row is continued, that means it ends on a newline
18847 in the string. If it's anything other than a display string
18848 (e.g., a before-string from an overlay), we don't want the
18849 cursor there. (This heuristic seems to give the optimal
18850 behavior for the various types of multi-line strings.)
18851 One exception: if the string has `cursor' property on one of
18852 its characters, we _do_ want the cursor there. */
18853 if (CHARPOS (row->end.string_pos) >= 0)
18854 {
18855 if (row->continued_p)
18856 result = 1;
18857 else
18858 {
18859 /* Check for `display' property. */
18860 struct glyph *beg = row->glyphs[TEXT_AREA];
18861 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18862 struct glyph *glyph;
18863
18864 result = 0;
18865 for (glyph = end; glyph >= beg; --glyph)
18866 if (STRINGP (glyph->object))
18867 {
18868 Lisp_Object prop
18869 = Fget_char_property (make_number (charpos),
18870 Qdisplay, Qnil);
18871 result =
18872 (!NILP (prop)
18873 && display_prop_string_p (prop, glyph->object));
18874 /* If there's a `cursor' property on one of the
18875 string's characters, this row is a cursor row,
18876 even though this is not a display string. */
18877 if (!result)
18878 {
18879 Lisp_Object s = glyph->object;
18880
18881 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18882 {
18883 ptrdiff_t gpos = glyph->charpos;
18884
18885 if (!NILP (Fget_char_property (make_number (gpos),
18886 Qcursor, s)))
18887 {
18888 result = 1;
18889 break;
18890 }
18891 }
18892 }
18893 break;
18894 }
18895 }
18896 }
18897 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18898 {
18899 /* If the row ends in middle of a real character,
18900 and the line is continued, we want the cursor here.
18901 That's because CHARPOS (ROW->end.pos) would equal
18902 PT if PT is before the character. */
18903 if (!row->ends_in_ellipsis_p)
18904 result = row->continued_p;
18905 else
18906 /* If the row ends in an ellipsis, then
18907 CHARPOS (ROW->end.pos) will equal point after the
18908 invisible text. We want that position to be displayed
18909 after the ellipsis. */
18910 result = 0;
18911 }
18912 /* If the row ends at ZV, display the cursor at the end of that
18913 row instead of at the start of the row below. */
18914 else if (row->ends_at_zv_p)
18915 result = 1;
18916 else
18917 result = 0;
18918 }
18919
18920 return result;
18921 }
18922
18923 /* Value is non-zero if glyph row ROW should be
18924 used to hold the cursor. */
18925
18926 static int
18927 cursor_row_p (struct glyph_row *row)
18928 {
18929 return row_for_charpos_p (row, PT);
18930 }
18931
18932 \f
18933
18934 /* Push the property PROP so that it will be rendered at the current
18935 position in IT. Return 1 if PROP was successfully pushed, 0
18936 otherwise. Called from handle_line_prefix to handle the
18937 `line-prefix' and `wrap-prefix' properties. */
18938
18939 static int
18940 push_prefix_prop (struct it *it, Lisp_Object prop)
18941 {
18942 struct text_pos pos =
18943 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18944
18945 eassert (it->method == GET_FROM_BUFFER
18946 || it->method == GET_FROM_DISPLAY_VECTOR
18947 || it->method == GET_FROM_STRING);
18948
18949 /* We need to save the current buffer/string position, so it will be
18950 restored by pop_it, because iterate_out_of_display_property
18951 depends on that being set correctly, but some situations leave
18952 it->position not yet set when this function is called. */
18953 push_it (it, &pos);
18954
18955 if (STRINGP (prop))
18956 {
18957 if (SCHARS (prop) == 0)
18958 {
18959 pop_it (it);
18960 return 0;
18961 }
18962
18963 it->string = prop;
18964 it->string_from_prefix_prop_p = 1;
18965 it->multibyte_p = STRING_MULTIBYTE (it->string);
18966 it->current.overlay_string_index = -1;
18967 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18968 it->end_charpos = it->string_nchars = SCHARS (it->string);
18969 it->method = GET_FROM_STRING;
18970 it->stop_charpos = 0;
18971 it->prev_stop = 0;
18972 it->base_level_stop = 0;
18973
18974 /* Force paragraph direction to be that of the parent
18975 buffer/string. */
18976 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18977 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18978 else
18979 it->paragraph_embedding = L2R;
18980
18981 /* Set up the bidi iterator for this display string. */
18982 if (it->bidi_p)
18983 {
18984 it->bidi_it.string.lstring = it->string;
18985 it->bidi_it.string.s = NULL;
18986 it->bidi_it.string.schars = it->end_charpos;
18987 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18988 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18989 it->bidi_it.string.unibyte = !it->multibyte_p;
18990 it->bidi_it.w = it->w;
18991 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18992 }
18993 }
18994 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18995 {
18996 it->method = GET_FROM_STRETCH;
18997 it->object = prop;
18998 }
18999 #ifdef HAVE_WINDOW_SYSTEM
19000 else if (IMAGEP (prop))
19001 {
19002 it->what = IT_IMAGE;
19003 it->image_id = lookup_image (it->f, prop);
19004 it->method = GET_FROM_IMAGE;
19005 }
19006 #endif /* HAVE_WINDOW_SYSTEM */
19007 else
19008 {
19009 pop_it (it); /* bogus display property, give up */
19010 return 0;
19011 }
19012
19013 return 1;
19014 }
19015
19016 /* Return the character-property PROP at the current position in IT. */
19017
19018 static Lisp_Object
19019 get_it_property (struct it *it, Lisp_Object prop)
19020 {
19021 Lisp_Object position, object = it->object;
19022
19023 if (STRINGP (object))
19024 position = make_number (IT_STRING_CHARPOS (*it));
19025 else if (BUFFERP (object))
19026 {
19027 position = make_number (IT_CHARPOS (*it));
19028 object = it->window;
19029 }
19030 else
19031 return Qnil;
19032
19033 return Fget_char_property (position, prop, object);
19034 }
19035
19036 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19037
19038 static void
19039 handle_line_prefix (struct it *it)
19040 {
19041 Lisp_Object prefix;
19042
19043 if (it->continuation_lines_width > 0)
19044 {
19045 prefix = get_it_property (it, Qwrap_prefix);
19046 if (NILP (prefix))
19047 prefix = Vwrap_prefix;
19048 }
19049 else
19050 {
19051 prefix = get_it_property (it, Qline_prefix);
19052 if (NILP (prefix))
19053 prefix = Vline_prefix;
19054 }
19055 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19056 {
19057 /* If the prefix is wider than the window, and we try to wrap
19058 it, it would acquire its own wrap prefix, and so on till the
19059 iterator stack overflows. So, don't wrap the prefix. */
19060 it->line_wrap = TRUNCATE;
19061 it->avoid_cursor_p = 1;
19062 }
19063 }
19064
19065 \f
19066
19067 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19068 only for R2L lines from display_line and display_string, when they
19069 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19070 the line/string needs to be continued on the next glyph row. */
19071 static void
19072 unproduce_glyphs (struct it *it, int n)
19073 {
19074 struct glyph *glyph, *end;
19075
19076 eassert (it->glyph_row);
19077 eassert (it->glyph_row->reversed_p);
19078 eassert (it->area == TEXT_AREA);
19079 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19080
19081 if (n > it->glyph_row->used[TEXT_AREA])
19082 n = it->glyph_row->used[TEXT_AREA];
19083 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19084 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19085 for ( ; glyph < end; glyph++)
19086 glyph[-n] = *glyph;
19087 }
19088
19089 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19090 and ROW->maxpos. */
19091 static void
19092 find_row_edges (struct it *it, struct glyph_row *row,
19093 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19094 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19095 {
19096 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19097 lines' rows is implemented for bidi-reordered rows. */
19098
19099 /* ROW->minpos is the value of min_pos, the minimal buffer position
19100 we have in ROW, or ROW->start.pos if that is smaller. */
19101 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19102 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19103 else
19104 /* We didn't find buffer positions smaller than ROW->start, or
19105 didn't find _any_ valid buffer positions in any of the glyphs,
19106 so we must trust the iterator's computed positions. */
19107 row->minpos = row->start.pos;
19108 if (max_pos <= 0)
19109 {
19110 max_pos = CHARPOS (it->current.pos);
19111 max_bpos = BYTEPOS (it->current.pos);
19112 }
19113
19114 /* Here are the various use-cases for ending the row, and the
19115 corresponding values for ROW->maxpos:
19116
19117 Line ends in a newline from buffer eol_pos + 1
19118 Line is continued from buffer max_pos + 1
19119 Line is truncated on right it->current.pos
19120 Line ends in a newline from string max_pos + 1(*)
19121 (*) + 1 only when line ends in a forward scan
19122 Line is continued from string max_pos
19123 Line is continued from display vector max_pos
19124 Line is entirely from a string min_pos == max_pos
19125 Line is entirely from a display vector min_pos == max_pos
19126 Line that ends at ZV ZV
19127
19128 If you discover other use-cases, please add them here as
19129 appropriate. */
19130 if (row->ends_at_zv_p)
19131 row->maxpos = it->current.pos;
19132 else if (row->used[TEXT_AREA])
19133 {
19134 int seen_this_string = 0;
19135 struct glyph_row *r1 = row - 1;
19136
19137 /* Did we see the same display string on the previous row? */
19138 if (STRINGP (it->object)
19139 /* this is not the first row */
19140 && row > it->w->desired_matrix->rows
19141 /* previous row is not the header line */
19142 && !r1->mode_line_p
19143 /* previous row also ends in a newline from a string */
19144 && r1->ends_in_newline_from_string_p)
19145 {
19146 struct glyph *start, *end;
19147
19148 /* Search for the last glyph of the previous row that came
19149 from buffer or string. Depending on whether the row is
19150 L2R or R2L, we need to process it front to back or the
19151 other way round. */
19152 if (!r1->reversed_p)
19153 {
19154 start = r1->glyphs[TEXT_AREA];
19155 end = start + r1->used[TEXT_AREA];
19156 /* Glyphs inserted by redisplay have an integer (zero)
19157 as their object. */
19158 while (end > start
19159 && INTEGERP ((end - 1)->object)
19160 && (end - 1)->charpos <= 0)
19161 --end;
19162 if (end > start)
19163 {
19164 if (EQ ((end - 1)->object, it->object))
19165 seen_this_string = 1;
19166 }
19167 else
19168 /* If all the glyphs of the previous row were inserted
19169 by redisplay, it means the previous row was
19170 produced from a single newline, which is only
19171 possible if that newline came from the same string
19172 as the one which produced this ROW. */
19173 seen_this_string = 1;
19174 }
19175 else
19176 {
19177 end = r1->glyphs[TEXT_AREA] - 1;
19178 start = end + r1->used[TEXT_AREA];
19179 while (end < start
19180 && INTEGERP ((end + 1)->object)
19181 && (end + 1)->charpos <= 0)
19182 ++end;
19183 if (end < start)
19184 {
19185 if (EQ ((end + 1)->object, it->object))
19186 seen_this_string = 1;
19187 }
19188 else
19189 seen_this_string = 1;
19190 }
19191 }
19192 /* Take note of each display string that covers a newline only
19193 once, the first time we see it. This is for when a display
19194 string includes more than one newline in it. */
19195 if (row->ends_in_newline_from_string_p && !seen_this_string)
19196 {
19197 /* If we were scanning the buffer forward when we displayed
19198 the string, we want to account for at least one buffer
19199 position that belongs to this row (position covered by
19200 the display string), so that cursor positioning will
19201 consider this row as a candidate when point is at the end
19202 of the visual line represented by this row. This is not
19203 required when scanning back, because max_pos will already
19204 have a much larger value. */
19205 if (CHARPOS (row->end.pos) > max_pos)
19206 INC_BOTH (max_pos, max_bpos);
19207 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19208 }
19209 else if (CHARPOS (it->eol_pos) > 0)
19210 SET_TEXT_POS (row->maxpos,
19211 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19212 else if (row->continued_p)
19213 {
19214 /* If max_pos is different from IT's current position, it
19215 means IT->method does not belong to the display element
19216 at max_pos. However, it also means that the display
19217 element at max_pos was displayed in its entirety on this
19218 line, which is equivalent to saying that the next line
19219 starts at the next buffer position. */
19220 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19221 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19222 else
19223 {
19224 INC_BOTH (max_pos, max_bpos);
19225 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19226 }
19227 }
19228 else if (row->truncated_on_right_p)
19229 /* display_line already called reseat_at_next_visible_line_start,
19230 which puts the iterator at the beginning of the next line, in
19231 the logical order. */
19232 row->maxpos = it->current.pos;
19233 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19234 /* A line that is entirely from a string/image/stretch... */
19235 row->maxpos = row->minpos;
19236 else
19237 emacs_abort ();
19238 }
19239 else
19240 row->maxpos = it->current.pos;
19241 }
19242
19243 /* Construct the glyph row IT->glyph_row in the desired matrix of
19244 IT->w from text at the current position of IT. See dispextern.h
19245 for an overview of struct it. Value is non-zero if
19246 IT->glyph_row displays text, as opposed to a line displaying ZV
19247 only. */
19248
19249 static int
19250 display_line (struct it *it)
19251 {
19252 struct glyph_row *row = it->glyph_row;
19253 Lisp_Object overlay_arrow_string;
19254 struct it wrap_it;
19255 void *wrap_data = NULL;
19256 int may_wrap = 0, wrap_x IF_LINT (= 0);
19257 int wrap_row_used = -1;
19258 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19259 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19260 int wrap_row_extra_line_spacing IF_LINT (= 0);
19261 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19262 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19263 int cvpos;
19264 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19265 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19266
19267 /* We always start displaying at hpos zero even if hscrolled. */
19268 eassert (it->hpos == 0 && it->current_x == 0);
19269
19270 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19271 >= it->w->desired_matrix->nrows)
19272 {
19273 it->w->nrows_scale_factor++;
19274 it->f->fonts_changed = 1;
19275 return 0;
19276 }
19277
19278 /* Is IT->w showing the region? */
19279 it->w->region_showing = it->region_beg_charpos > 0 ? it->region_beg_charpos : 0;
19280
19281 /* Clear the result glyph row and enable it. */
19282 prepare_desired_row (row);
19283
19284 row->y = it->current_y;
19285 row->start = it->start;
19286 row->continuation_lines_width = it->continuation_lines_width;
19287 row->displays_text_p = 1;
19288 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19289 it->starts_in_middle_of_char_p = 0;
19290
19291 /* Arrange the overlays nicely for our purposes. Usually, we call
19292 display_line on only one line at a time, in which case this
19293 can't really hurt too much, or we call it on lines which appear
19294 one after another in the buffer, in which case all calls to
19295 recenter_overlay_lists but the first will be pretty cheap. */
19296 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19297
19298 /* Move over display elements that are not visible because we are
19299 hscrolled. This may stop at an x-position < IT->first_visible_x
19300 if the first glyph is partially visible or if we hit a line end. */
19301 if (it->current_x < it->first_visible_x)
19302 {
19303 enum move_it_result move_result;
19304
19305 this_line_min_pos = row->start.pos;
19306 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19307 MOVE_TO_POS | MOVE_TO_X);
19308 /* If we are under a large hscroll, move_it_in_display_line_to
19309 could hit the end of the line without reaching
19310 it->first_visible_x. Pretend that we did reach it. This is
19311 especially important on a TTY, where we will call
19312 extend_face_to_end_of_line, which needs to know how many
19313 blank glyphs to produce. */
19314 if (it->current_x < it->first_visible_x
19315 && (move_result == MOVE_NEWLINE_OR_CR
19316 || move_result == MOVE_POS_MATCH_OR_ZV))
19317 it->current_x = it->first_visible_x;
19318
19319 /* Record the smallest positions seen while we moved over
19320 display elements that are not visible. This is needed by
19321 redisplay_internal for optimizing the case where the cursor
19322 stays inside the same line. The rest of this function only
19323 considers positions that are actually displayed, so
19324 RECORD_MAX_MIN_POS will not otherwise record positions that
19325 are hscrolled to the left of the left edge of the window. */
19326 min_pos = CHARPOS (this_line_min_pos);
19327 min_bpos = BYTEPOS (this_line_min_pos);
19328 }
19329 else
19330 {
19331 /* We only do this when not calling `move_it_in_display_line_to'
19332 above, because move_it_in_display_line_to calls
19333 handle_line_prefix itself. */
19334 handle_line_prefix (it);
19335 }
19336
19337 /* Get the initial row height. This is either the height of the
19338 text hscrolled, if there is any, or zero. */
19339 row->ascent = it->max_ascent;
19340 row->height = it->max_ascent + it->max_descent;
19341 row->phys_ascent = it->max_phys_ascent;
19342 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19343 row->extra_line_spacing = it->max_extra_line_spacing;
19344
19345 /* Utility macro to record max and min buffer positions seen until now. */
19346 #define RECORD_MAX_MIN_POS(IT) \
19347 do \
19348 { \
19349 int composition_p = !STRINGP ((IT)->string) \
19350 && ((IT)->what == IT_COMPOSITION); \
19351 ptrdiff_t current_pos = \
19352 composition_p ? (IT)->cmp_it.charpos \
19353 : IT_CHARPOS (*(IT)); \
19354 ptrdiff_t current_bpos = \
19355 composition_p ? CHAR_TO_BYTE (current_pos) \
19356 : IT_BYTEPOS (*(IT)); \
19357 if (current_pos < min_pos) \
19358 { \
19359 min_pos = current_pos; \
19360 min_bpos = current_bpos; \
19361 } \
19362 if (IT_CHARPOS (*it) > max_pos) \
19363 { \
19364 max_pos = IT_CHARPOS (*it); \
19365 max_bpos = IT_BYTEPOS (*it); \
19366 } \
19367 } \
19368 while (0)
19369
19370 /* Loop generating characters. The loop is left with IT on the next
19371 character to display. */
19372 while (1)
19373 {
19374 int n_glyphs_before, hpos_before, x_before;
19375 int x, nglyphs;
19376 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19377
19378 /* Retrieve the next thing to display. Value is zero if end of
19379 buffer reached. */
19380 if (!get_next_display_element (it))
19381 {
19382 /* Maybe add a space at the end of this line that is used to
19383 display the cursor there under X. Set the charpos of the
19384 first glyph of blank lines not corresponding to any text
19385 to -1. */
19386 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19387 row->exact_window_width_line_p = 1;
19388 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19389 || row->used[TEXT_AREA] == 0)
19390 {
19391 row->glyphs[TEXT_AREA]->charpos = -1;
19392 row->displays_text_p = 0;
19393
19394 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19395 && (!MINI_WINDOW_P (it->w)
19396 || (minibuf_level && EQ (it->window, minibuf_window))))
19397 row->indicate_empty_line_p = 1;
19398 }
19399
19400 it->continuation_lines_width = 0;
19401 row->ends_at_zv_p = 1;
19402 /* A row that displays right-to-left text must always have
19403 its last face extended all the way to the end of line,
19404 even if this row ends in ZV, because we still write to
19405 the screen left to right. We also need to extend the
19406 last face if the default face is remapped to some
19407 different face, otherwise the functions that clear
19408 portions of the screen will clear with the default face's
19409 background color. */
19410 if (row->reversed_p
19411 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19412 extend_face_to_end_of_line (it);
19413 break;
19414 }
19415
19416 /* Now, get the metrics of what we want to display. This also
19417 generates glyphs in `row' (which is IT->glyph_row). */
19418 n_glyphs_before = row->used[TEXT_AREA];
19419 x = it->current_x;
19420
19421 /* Remember the line height so far in case the next element doesn't
19422 fit on the line. */
19423 if (it->line_wrap != TRUNCATE)
19424 {
19425 ascent = it->max_ascent;
19426 descent = it->max_descent;
19427 phys_ascent = it->max_phys_ascent;
19428 phys_descent = it->max_phys_descent;
19429
19430 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19431 {
19432 if (IT_DISPLAYING_WHITESPACE (it))
19433 may_wrap = 1;
19434 else if (may_wrap)
19435 {
19436 SAVE_IT (wrap_it, *it, wrap_data);
19437 wrap_x = x;
19438 wrap_row_used = row->used[TEXT_AREA];
19439 wrap_row_ascent = row->ascent;
19440 wrap_row_height = row->height;
19441 wrap_row_phys_ascent = row->phys_ascent;
19442 wrap_row_phys_height = row->phys_height;
19443 wrap_row_extra_line_spacing = row->extra_line_spacing;
19444 wrap_row_min_pos = min_pos;
19445 wrap_row_min_bpos = min_bpos;
19446 wrap_row_max_pos = max_pos;
19447 wrap_row_max_bpos = max_bpos;
19448 may_wrap = 0;
19449 }
19450 }
19451 }
19452
19453 PRODUCE_GLYPHS (it);
19454
19455 /* If this display element was in marginal areas, continue with
19456 the next one. */
19457 if (it->area != TEXT_AREA)
19458 {
19459 row->ascent = max (row->ascent, it->max_ascent);
19460 row->height = max (row->height, it->max_ascent + it->max_descent);
19461 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19462 row->phys_height = max (row->phys_height,
19463 it->max_phys_ascent + it->max_phys_descent);
19464 row->extra_line_spacing = max (row->extra_line_spacing,
19465 it->max_extra_line_spacing);
19466 set_iterator_to_next (it, 1);
19467 continue;
19468 }
19469
19470 /* Does the display element fit on the line? If we truncate
19471 lines, we should draw past the right edge of the window. If
19472 we don't truncate, we want to stop so that we can display the
19473 continuation glyph before the right margin. If lines are
19474 continued, there are two possible strategies for characters
19475 resulting in more than 1 glyph (e.g. tabs): Display as many
19476 glyphs as possible in this line and leave the rest for the
19477 continuation line, or display the whole element in the next
19478 line. Original redisplay did the former, so we do it also. */
19479 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19480 hpos_before = it->hpos;
19481 x_before = x;
19482
19483 if (/* Not a newline. */
19484 nglyphs > 0
19485 /* Glyphs produced fit entirely in the line. */
19486 && it->current_x < it->last_visible_x)
19487 {
19488 it->hpos += nglyphs;
19489 row->ascent = max (row->ascent, it->max_ascent);
19490 row->height = max (row->height, it->max_ascent + it->max_descent);
19491 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19492 row->phys_height = max (row->phys_height,
19493 it->max_phys_ascent + it->max_phys_descent);
19494 row->extra_line_spacing = max (row->extra_line_spacing,
19495 it->max_extra_line_spacing);
19496 if (it->current_x - it->pixel_width < it->first_visible_x)
19497 row->x = x - it->first_visible_x;
19498 /* Record the maximum and minimum buffer positions seen so
19499 far in glyphs that will be displayed by this row. */
19500 if (it->bidi_p)
19501 RECORD_MAX_MIN_POS (it);
19502 }
19503 else
19504 {
19505 int i, new_x;
19506 struct glyph *glyph;
19507
19508 for (i = 0; i < nglyphs; ++i, x = new_x)
19509 {
19510 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19511 new_x = x + glyph->pixel_width;
19512
19513 if (/* Lines are continued. */
19514 it->line_wrap != TRUNCATE
19515 && (/* Glyph doesn't fit on the line. */
19516 new_x > it->last_visible_x
19517 /* Or it fits exactly on a window system frame. */
19518 || (new_x == it->last_visible_x
19519 && FRAME_WINDOW_P (it->f)
19520 && (row->reversed_p
19521 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19522 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19523 {
19524 /* End of a continued line. */
19525
19526 if (it->hpos == 0
19527 || (new_x == it->last_visible_x
19528 && FRAME_WINDOW_P (it->f)
19529 && (row->reversed_p
19530 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19531 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19532 {
19533 /* Current glyph is the only one on the line or
19534 fits exactly on the line. We must continue
19535 the line because we can't draw the cursor
19536 after the glyph. */
19537 row->continued_p = 1;
19538 it->current_x = new_x;
19539 it->continuation_lines_width += new_x;
19540 ++it->hpos;
19541 if (i == nglyphs - 1)
19542 {
19543 /* If line-wrap is on, check if a previous
19544 wrap point was found. */
19545 if (wrap_row_used > 0
19546 /* Even if there is a previous wrap
19547 point, continue the line here as
19548 usual, if (i) the previous character
19549 was a space or tab AND (ii) the
19550 current character is not. */
19551 && (!may_wrap
19552 || IT_DISPLAYING_WHITESPACE (it)))
19553 goto back_to_wrap;
19554
19555 /* Record the maximum and minimum buffer
19556 positions seen so far in glyphs that will be
19557 displayed by this row. */
19558 if (it->bidi_p)
19559 RECORD_MAX_MIN_POS (it);
19560 set_iterator_to_next (it, 1);
19561 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19562 {
19563 if (!get_next_display_element (it))
19564 {
19565 row->exact_window_width_line_p = 1;
19566 it->continuation_lines_width = 0;
19567 row->continued_p = 0;
19568 row->ends_at_zv_p = 1;
19569 }
19570 else if (ITERATOR_AT_END_OF_LINE_P (it))
19571 {
19572 row->continued_p = 0;
19573 row->exact_window_width_line_p = 1;
19574 }
19575 }
19576 }
19577 else if (it->bidi_p)
19578 RECORD_MAX_MIN_POS (it);
19579 }
19580 else if (CHAR_GLYPH_PADDING_P (*glyph)
19581 && !FRAME_WINDOW_P (it->f))
19582 {
19583 /* A padding glyph that doesn't fit on this line.
19584 This means the whole character doesn't fit
19585 on the line. */
19586 if (row->reversed_p)
19587 unproduce_glyphs (it, row->used[TEXT_AREA]
19588 - n_glyphs_before);
19589 row->used[TEXT_AREA] = n_glyphs_before;
19590
19591 /* Fill the rest of the row with continuation
19592 glyphs like in 20.x. */
19593 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19594 < row->glyphs[1 + TEXT_AREA])
19595 produce_special_glyphs (it, IT_CONTINUATION);
19596
19597 row->continued_p = 1;
19598 it->current_x = x_before;
19599 it->continuation_lines_width += x_before;
19600
19601 /* Restore the height to what it was before the
19602 element not fitting on the line. */
19603 it->max_ascent = ascent;
19604 it->max_descent = descent;
19605 it->max_phys_ascent = phys_ascent;
19606 it->max_phys_descent = phys_descent;
19607 }
19608 else if (wrap_row_used > 0)
19609 {
19610 back_to_wrap:
19611 if (row->reversed_p)
19612 unproduce_glyphs (it,
19613 row->used[TEXT_AREA] - wrap_row_used);
19614 RESTORE_IT (it, &wrap_it, wrap_data);
19615 it->continuation_lines_width += wrap_x;
19616 row->used[TEXT_AREA] = wrap_row_used;
19617 row->ascent = wrap_row_ascent;
19618 row->height = wrap_row_height;
19619 row->phys_ascent = wrap_row_phys_ascent;
19620 row->phys_height = wrap_row_phys_height;
19621 row->extra_line_spacing = wrap_row_extra_line_spacing;
19622 min_pos = wrap_row_min_pos;
19623 min_bpos = wrap_row_min_bpos;
19624 max_pos = wrap_row_max_pos;
19625 max_bpos = wrap_row_max_bpos;
19626 row->continued_p = 1;
19627 row->ends_at_zv_p = 0;
19628 row->exact_window_width_line_p = 0;
19629 it->continuation_lines_width += x;
19630
19631 /* Make sure that a non-default face is extended
19632 up to the right margin of the window. */
19633 extend_face_to_end_of_line (it);
19634 }
19635 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19636 {
19637 /* A TAB that extends past the right edge of the
19638 window. This produces a single glyph on
19639 window system frames. We leave the glyph in
19640 this row and let it fill the row, but don't
19641 consume the TAB. */
19642 if ((row->reversed_p
19643 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19644 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19645 produce_special_glyphs (it, IT_CONTINUATION);
19646 it->continuation_lines_width += it->last_visible_x;
19647 row->ends_in_middle_of_char_p = 1;
19648 row->continued_p = 1;
19649 glyph->pixel_width = it->last_visible_x - x;
19650 it->starts_in_middle_of_char_p = 1;
19651 }
19652 else
19653 {
19654 /* Something other than a TAB that draws past
19655 the right edge of the window. Restore
19656 positions to values before the element. */
19657 if (row->reversed_p)
19658 unproduce_glyphs (it, row->used[TEXT_AREA]
19659 - (n_glyphs_before + i));
19660 row->used[TEXT_AREA] = n_glyphs_before + i;
19661
19662 /* Display continuation glyphs. */
19663 it->current_x = x_before;
19664 it->continuation_lines_width += x;
19665 if (!FRAME_WINDOW_P (it->f)
19666 || (row->reversed_p
19667 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19668 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19669 produce_special_glyphs (it, IT_CONTINUATION);
19670 row->continued_p = 1;
19671
19672 extend_face_to_end_of_line (it);
19673
19674 if (nglyphs > 1 && i > 0)
19675 {
19676 row->ends_in_middle_of_char_p = 1;
19677 it->starts_in_middle_of_char_p = 1;
19678 }
19679
19680 /* Restore the height to what it was before the
19681 element not fitting on the line. */
19682 it->max_ascent = ascent;
19683 it->max_descent = descent;
19684 it->max_phys_ascent = phys_ascent;
19685 it->max_phys_descent = phys_descent;
19686 }
19687
19688 break;
19689 }
19690 else if (new_x > it->first_visible_x)
19691 {
19692 /* Increment number of glyphs actually displayed. */
19693 ++it->hpos;
19694
19695 /* Record the maximum and minimum buffer positions
19696 seen so far in glyphs that will be displayed by
19697 this row. */
19698 if (it->bidi_p)
19699 RECORD_MAX_MIN_POS (it);
19700
19701 if (x < it->first_visible_x)
19702 /* Glyph is partially visible, i.e. row starts at
19703 negative X position. */
19704 row->x = x - it->first_visible_x;
19705 }
19706 else
19707 {
19708 /* Glyph is completely off the left margin of the
19709 window. This should not happen because of the
19710 move_it_in_display_line at the start of this
19711 function, unless the text display area of the
19712 window is empty. */
19713 eassert (it->first_visible_x <= it->last_visible_x);
19714 }
19715 }
19716 /* Even if this display element produced no glyphs at all,
19717 we want to record its position. */
19718 if (it->bidi_p && nglyphs == 0)
19719 RECORD_MAX_MIN_POS (it);
19720
19721 row->ascent = max (row->ascent, it->max_ascent);
19722 row->height = max (row->height, it->max_ascent + it->max_descent);
19723 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19724 row->phys_height = max (row->phys_height,
19725 it->max_phys_ascent + it->max_phys_descent);
19726 row->extra_line_spacing = max (row->extra_line_spacing,
19727 it->max_extra_line_spacing);
19728
19729 /* End of this display line if row is continued. */
19730 if (row->continued_p || row->ends_at_zv_p)
19731 break;
19732 }
19733
19734 at_end_of_line:
19735 /* Is this a line end? If yes, we're also done, after making
19736 sure that a non-default face is extended up to the right
19737 margin of the window. */
19738 if (ITERATOR_AT_END_OF_LINE_P (it))
19739 {
19740 int used_before = row->used[TEXT_AREA];
19741
19742 row->ends_in_newline_from_string_p = STRINGP (it->object);
19743
19744 /* Add a space at the end of the line that is used to
19745 display the cursor there. */
19746 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19747 append_space_for_newline (it, 0);
19748
19749 /* Extend the face to the end of the line. */
19750 extend_face_to_end_of_line (it);
19751
19752 /* Make sure we have the position. */
19753 if (used_before == 0)
19754 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19755
19756 /* Record the position of the newline, for use in
19757 find_row_edges. */
19758 it->eol_pos = it->current.pos;
19759
19760 /* Consume the line end. This skips over invisible lines. */
19761 set_iterator_to_next (it, 1);
19762 it->continuation_lines_width = 0;
19763 break;
19764 }
19765
19766 /* Proceed with next display element. Note that this skips
19767 over lines invisible because of selective display. */
19768 set_iterator_to_next (it, 1);
19769
19770 /* If we truncate lines, we are done when the last displayed
19771 glyphs reach past the right margin of the window. */
19772 if (it->line_wrap == TRUNCATE
19773 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19774 ? (it->current_x >= it->last_visible_x)
19775 : (it->current_x > it->last_visible_x)))
19776 {
19777 /* Maybe add truncation glyphs. */
19778 if (!FRAME_WINDOW_P (it->f)
19779 || (row->reversed_p
19780 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19781 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19782 {
19783 int i, n;
19784
19785 if (!row->reversed_p)
19786 {
19787 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19788 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19789 break;
19790 }
19791 else
19792 {
19793 for (i = 0; i < row->used[TEXT_AREA]; i++)
19794 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19795 break;
19796 /* Remove any padding glyphs at the front of ROW, to
19797 make room for the truncation glyphs we will be
19798 adding below. The loop below always inserts at
19799 least one truncation glyph, so also remove the
19800 last glyph added to ROW. */
19801 unproduce_glyphs (it, i + 1);
19802 /* Adjust i for the loop below. */
19803 i = row->used[TEXT_AREA] - (i + 1);
19804 }
19805
19806 it->current_x = x_before;
19807 if (!FRAME_WINDOW_P (it->f))
19808 {
19809 for (n = row->used[TEXT_AREA]; i < n; ++i)
19810 {
19811 row->used[TEXT_AREA] = i;
19812 produce_special_glyphs (it, IT_TRUNCATION);
19813 }
19814 }
19815 else
19816 {
19817 row->used[TEXT_AREA] = i;
19818 produce_special_glyphs (it, IT_TRUNCATION);
19819 }
19820 }
19821 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19822 {
19823 /* Don't truncate if we can overflow newline into fringe. */
19824 if (!get_next_display_element (it))
19825 {
19826 it->continuation_lines_width = 0;
19827 row->ends_at_zv_p = 1;
19828 row->exact_window_width_line_p = 1;
19829 break;
19830 }
19831 if (ITERATOR_AT_END_OF_LINE_P (it))
19832 {
19833 row->exact_window_width_line_p = 1;
19834 goto at_end_of_line;
19835 }
19836 it->current_x = x_before;
19837 }
19838
19839 row->truncated_on_right_p = 1;
19840 it->continuation_lines_width = 0;
19841 reseat_at_next_visible_line_start (it, 0);
19842 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19843 it->hpos = hpos_before;
19844 break;
19845 }
19846 }
19847
19848 if (wrap_data)
19849 bidi_unshelve_cache (wrap_data, 1);
19850
19851 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19852 at the left window margin. */
19853 if (it->first_visible_x
19854 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19855 {
19856 if (!FRAME_WINDOW_P (it->f)
19857 || (row->reversed_p
19858 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19859 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19860 insert_left_trunc_glyphs (it);
19861 row->truncated_on_left_p = 1;
19862 }
19863
19864 /* Remember the position at which this line ends.
19865
19866 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19867 cannot be before the call to find_row_edges below, since that is
19868 where these positions are determined. */
19869 row->end = it->current;
19870 if (!it->bidi_p)
19871 {
19872 row->minpos = row->start.pos;
19873 row->maxpos = row->end.pos;
19874 }
19875 else
19876 {
19877 /* ROW->minpos and ROW->maxpos must be the smallest and
19878 `1 + the largest' buffer positions in ROW. But if ROW was
19879 bidi-reordered, these two positions can be anywhere in the
19880 row, so we must determine them now. */
19881 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19882 }
19883
19884 /* If the start of this line is the overlay arrow-position, then
19885 mark this glyph row as the one containing the overlay arrow.
19886 This is clearly a mess with variable size fonts. It would be
19887 better to let it be displayed like cursors under X. */
19888 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
19889 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19890 !NILP (overlay_arrow_string)))
19891 {
19892 /* Overlay arrow in window redisplay is a fringe bitmap. */
19893 if (STRINGP (overlay_arrow_string))
19894 {
19895 struct glyph_row *arrow_row
19896 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19897 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19898 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19899 struct glyph *p = row->glyphs[TEXT_AREA];
19900 struct glyph *p2, *end;
19901
19902 /* Copy the arrow glyphs. */
19903 while (glyph < arrow_end)
19904 *p++ = *glyph++;
19905
19906 /* Throw away padding glyphs. */
19907 p2 = p;
19908 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19909 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19910 ++p2;
19911 if (p2 > p)
19912 {
19913 while (p2 < end)
19914 *p++ = *p2++;
19915 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19916 }
19917 }
19918 else
19919 {
19920 eassert (INTEGERP (overlay_arrow_string));
19921 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19922 }
19923 overlay_arrow_seen = 1;
19924 }
19925
19926 /* Highlight trailing whitespace. */
19927 if (!NILP (Vshow_trailing_whitespace))
19928 highlight_trailing_whitespace (it->f, it->glyph_row);
19929
19930 /* Compute pixel dimensions of this line. */
19931 compute_line_metrics (it);
19932
19933 /* Implementation note: No changes in the glyphs of ROW or in their
19934 faces can be done past this point, because compute_line_metrics
19935 computes ROW's hash value and stores it within the glyph_row
19936 structure. */
19937
19938 /* Record whether this row ends inside an ellipsis. */
19939 row->ends_in_ellipsis_p
19940 = (it->method == GET_FROM_DISPLAY_VECTOR
19941 && it->ellipsis_p);
19942
19943 /* Save fringe bitmaps in this row. */
19944 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19945 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19946 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19947 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19948
19949 it->left_user_fringe_bitmap = 0;
19950 it->left_user_fringe_face_id = 0;
19951 it->right_user_fringe_bitmap = 0;
19952 it->right_user_fringe_face_id = 0;
19953
19954 /* Maybe set the cursor. */
19955 cvpos = it->w->cursor.vpos;
19956 if ((cvpos < 0
19957 /* In bidi-reordered rows, keep checking for proper cursor
19958 position even if one has been found already, because buffer
19959 positions in such rows change non-linearly with ROW->VPOS,
19960 when a line is continued. One exception: when we are at ZV,
19961 display cursor on the first suitable glyph row, since all
19962 the empty rows after that also have their position set to ZV. */
19963 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19964 lines' rows is implemented for bidi-reordered rows. */
19965 || (it->bidi_p
19966 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19967 && PT >= MATRIX_ROW_START_CHARPOS (row)
19968 && PT <= MATRIX_ROW_END_CHARPOS (row)
19969 && cursor_row_p (row))
19970 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19971
19972 /* Prepare for the next line. This line starts horizontally at (X
19973 HPOS) = (0 0). Vertical positions are incremented. As a
19974 convenience for the caller, IT->glyph_row is set to the next
19975 row to be used. */
19976 it->current_x = it->hpos = 0;
19977 it->current_y += row->height;
19978 SET_TEXT_POS (it->eol_pos, 0, 0);
19979 ++it->vpos;
19980 ++it->glyph_row;
19981 /* The next row should by default use the same value of the
19982 reversed_p flag as this one. set_iterator_to_next decides when
19983 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19984 the flag accordingly. */
19985 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19986 it->glyph_row->reversed_p = row->reversed_p;
19987 it->start = row->end;
19988 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
19989
19990 #undef RECORD_MAX_MIN_POS
19991 }
19992
19993 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19994 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19995 doc: /* Return paragraph direction at point in BUFFER.
19996 Value is either `left-to-right' or `right-to-left'.
19997 If BUFFER is omitted or nil, it defaults to the current buffer.
19998
19999 Paragraph direction determines how the text in the paragraph is displayed.
20000 In left-to-right paragraphs, text begins at the left margin of the window
20001 and the reading direction is generally left to right. In right-to-left
20002 paragraphs, text begins at the right margin and is read from right to left.
20003
20004 See also `bidi-paragraph-direction'. */)
20005 (Lisp_Object buffer)
20006 {
20007 struct buffer *buf = current_buffer;
20008 struct buffer *old = buf;
20009
20010 if (! NILP (buffer))
20011 {
20012 CHECK_BUFFER (buffer);
20013 buf = XBUFFER (buffer);
20014 }
20015
20016 if (NILP (BVAR (buf, bidi_display_reordering))
20017 || NILP (BVAR (buf, enable_multibyte_characters))
20018 /* When we are loading loadup.el, the character property tables
20019 needed for bidi iteration are not yet available. */
20020 || !NILP (Vpurify_flag))
20021 return Qleft_to_right;
20022 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20023 return BVAR (buf, bidi_paragraph_direction);
20024 else
20025 {
20026 /* Determine the direction from buffer text. We could try to
20027 use current_matrix if it is up to date, but this seems fast
20028 enough as it is. */
20029 struct bidi_it itb;
20030 ptrdiff_t pos = BUF_PT (buf);
20031 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20032 int c;
20033 void *itb_data = bidi_shelve_cache ();
20034
20035 set_buffer_temp (buf);
20036 /* bidi_paragraph_init finds the base direction of the paragraph
20037 by searching forward from paragraph start. We need the base
20038 direction of the current or _previous_ paragraph, so we need
20039 to make sure we are within that paragraph. To that end, find
20040 the previous non-empty line. */
20041 if (pos >= ZV && pos > BEGV)
20042 DEC_BOTH (pos, bytepos);
20043 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20044 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20045 {
20046 while ((c = FETCH_BYTE (bytepos)) == '\n'
20047 || c == ' ' || c == '\t' || c == '\f')
20048 {
20049 if (bytepos <= BEGV_BYTE)
20050 break;
20051 bytepos--;
20052 pos--;
20053 }
20054 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20055 bytepos--;
20056 }
20057 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20058 itb.paragraph_dir = NEUTRAL_DIR;
20059 itb.string.s = NULL;
20060 itb.string.lstring = Qnil;
20061 itb.string.bufpos = 0;
20062 itb.string.unibyte = 0;
20063 /* We have no window to use here for ignoring window-specific
20064 overlays. Using NULL for window pointer will cause
20065 compute_display_string_pos to use the current buffer. */
20066 itb.w = NULL;
20067 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20068 bidi_unshelve_cache (itb_data, 0);
20069 set_buffer_temp (old);
20070 switch (itb.paragraph_dir)
20071 {
20072 case L2R:
20073 return Qleft_to_right;
20074 break;
20075 case R2L:
20076 return Qright_to_left;
20077 break;
20078 default:
20079 emacs_abort ();
20080 }
20081 }
20082 }
20083
20084 DEFUN ("move-point-visually", Fmove_point_visually,
20085 Smove_point_visually, 1, 1, 0,
20086 doc: /* Move point in the visual order in the specified DIRECTION.
20087 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20088 left.
20089
20090 Value is the new character position of point. */)
20091 (Lisp_Object direction)
20092 {
20093 struct window *w = XWINDOW (selected_window);
20094 struct buffer *b = XBUFFER (w->contents);
20095 struct glyph_row *row;
20096 int dir;
20097 Lisp_Object paragraph_dir;
20098
20099 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20100 (!(ROW)->continued_p \
20101 && INTEGERP ((GLYPH)->object) \
20102 && (GLYPH)->type == CHAR_GLYPH \
20103 && (GLYPH)->u.ch == ' ' \
20104 && (GLYPH)->charpos >= 0 \
20105 && !(GLYPH)->avoid_cursor_p)
20106
20107 CHECK_NUMBER (direction);
20108 dir = XINT (direction);
20109 if (dir > 0)
20110 dir = 1;
20111 else
20112 dir = -1;
20113
20114 /* If current matrix is up-to-date, we can use the information
20115 recorded in the glyphs, at least as long as the goal is on the
20116 screen. */
20117 if (w->window_end_valid
20118 && !windows_or_buffers_changed
20119 && b
20120 && !b->clip_changed
20121 && !b->prevent_redisplay_optimizations_p
20122 && !window_outdated (w)
20123 && w->cursor.vpos >= 0
20124 && w->cursor.vpos < w->current_matrix->nrows
20125 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20126 {
20127 struct glyph *g = row->glyphs[TEXT_AREA];
20128 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20129 struct glyph *gpt = g + w->cursor.hpos;
20130
20131 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20132 {
20133 if (BUFFERP (g->object) && g->charpos != PT)
20134 {
20135 SET_PT (g->charpos);
20136 w->cursor.vpos = -1;
20137 return make_number (PT);
20138 }
20139 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20140 {
20141 ptrdiff_t new_pos;
20142
20143 if (BUFFERP (gpt->object))
20144 {
20145 new_pos = PT;
20146 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20147 new_pos += (row->reversed_p ? -dir : dir);
20148 else
20149 new_pos -= (row->reversed_p ? -dir : dir);;
20150 }
20151 else if (BUFFERP (g->object))
20152 new_pos = g->charpos;
20153 else
20154 break;
20155 SET_PT (new_pos);
20156 w->cursor.vpos = -1;
20157 return make_number (PT);
20158 }
20159 else if (ROW_GLYPH_NEWLINE_P (row, g))
20160 {
20161 /* Glyphs inserted at the end of a non-empty line for
20162 positioning the cursor have zero charpos, so we must
20163 deduce the value of point by other means. */
20164 if (g->charpos > 0)
20165 SET_PT (g->charpos);
20166 else if (row->ends_at_zv_p && PT != ZV)
20167 SET_PT (ZV);
20168 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20169 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20170 else
20171 break;
20172 w->cursor.vpos = -1;
20173 return make_number (PT);
20174 }
20175 }
20176 if (g == e || INTEGERP (g->object))
20177 {
20178 if (row->truncated_on_left_p || row->truncated_on_right_p)
20179 goto simulate_display;
20180 if (!row->reversed_p)
20181 row += dir;
20182 else
20183 row -= dir;
20184 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20185 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20186 goto simulate_display;
20187
20188 if (dir > 0)
20189 {
20190 if (row->reversed_p && !row->continued_p)
20191 {
20192 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20193 w->cursor.vpos = -1;
20194 return make_number (PT);
20195 }
20196 g = row->glyphs[TEXT_AREA];
20197 e = g + row->used[TEXT_AREA];
20198 for ( ; g < e; g++)
20199 {
20200 if (BUFFERP (g->object)
20201 /* Empty lines have only one glyph, which stands
20202 for the newline, and whose charpos is the
20203 buffer position of the newline. */
20204 || ROW_GLYPH_NEWLINE_P (row, g)
20205 /* When the buffer ends in a newline, the line at
20206 EOB also has one glyph, but its charpos is -1. */
20207 || (row->ends_at_zv_p
20208 && !row->reversed_p
20209 && INTEGERP (g->object)
20210 && g->type == CHAR_GLYPH
20211 && g->u.ch == ' '))
20212 {
20213 if (g->charpos > 0)
20214 SET_PT (g->charpos);
20215 else if (!row->reversed_p
20216 && row->ends_at_zv_p
20217 && PT != ZV)
20218 SET_PT (ZV);
20219 else
20220 continue;
20221 w->cursor.vpos = -1;
20222 return make_number (PT);
20223 }
20224 }
20225 }
20226 else
20227 {
20228 if (!row->reversed_p && !row->continued_p)
20229 {
20230 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20231 w->cursor.vpos = -1;
20232 return make_number (PT);
20233 }
20234 e = row->glyphs[TEXT_AREA];
20235 g = e + row->used[TEXT_AREA] - 1;
20236 for ( ; g >= e; g--)
20237 {
20238 if (BUFFERP (g->object)
20239 || (ROW_GLYPH_NEWLINE_P (row, g)
20240 && g->charpos > 0)
20241 /* Empty R2L lines on GUI frames have the buffer
20242 position of the newline stored in the stretch
20243 glyph. */
20244 || g->type == STRETCH_GLYPH
20245 || (row->ends_at_zv_p
20246 && row->reversed_p
20247 && INTEGERP (g->object)
20248 && g->type == CHAR_GLYPH
20249 && g->u.ch == ' '))
20250 {
20251 if (g->charpos > 0)
20252 SET_PT (g->charpos);
20253 else if (row->reversed_p
20254 && row->ends_at_zv_p
20255 && PT != ZV)
20256 SET_PT (ZV);
20257 else
20258 continue;
20259 w->cursor.vpos = -1;
20260 return make_number (PT);
20261 }
20262 }
20263 }
20264 }
20265 }
20266
20267 simulate_display:
20268
20269 /* If we wind up here, we failed to move by using the glyphs, so we
20270 need to simulate display instead. */
20271
20272 if (b)
20273 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20274 else
20275 paragraph_dir = Qleft_to_right;
20276 if (EQ (paragraph_dir, Qright_to_left))
20277 dir = -dir;
20278 if (PT <= BEGV && dir < 0)
20279 xsignal0 (Qbeginning_of_buffer);
20280 else if (PT >= ZV && dir > 0)
20281 xsignal0 (Qend_of_buffer);
20282 else
20283 {
20284 struct text_pos pt;
20285 struct it it;
20286 int pt_x, target_x, pixel_width, pt_vpos;
20287 bool at_eol_p;
20288 bool overshoot_expected = false;
20289 bool target_is_eol_p = false;
20290
20291 /* Setup the arena. */
20292 SET_TEXT_POS (pt, PT, PT_BYTE);
20293 start_display (&it, w, pt);
20294
20295 if (it.cmp_it.id < 0
20296 && it.method == GET_FROM_STRING
20297 && it.area == TEXT_AREA
20298 && it.string_from_display_prop_p
20299 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20300 overshoot_expected = true;
20301
20302 /* Find the X coordinate of point. We start from the beginning
20303 of this or previous line to make sure we are before point in
20304 the logical order (since the move_it_* functions can only
20305 move forward). */
20306 reseat_at_previous_visible_line_start (&it);
20307 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20308 if (IT_CHARPOS (it) != PT)
20309 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20310 -1, -1, -1, MOVE_TO_POS);
20311 pt_x = it.current_x;
20312 pt_vpos = it.vpos;
20313 if (dir > 0 || overshoot_expected)
20314 {
20315 struct glyph_row *row = it.glyph_row;
20316
20317 /* When point is at beginning of line, we don't have
20318 information about the glyph there loaded into struct
20319 it. Calling get_next_display_element fixes that. */
20320 if (pt_x == 0)
20321 get_next_display_element (&it);
20322 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20323 it.glyph_row = NULL;
20324 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20325 it.glyph_row = row;
20326 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20327 it, lest it will become out of sync with it's buffer
20328 position. */
20329 it.current_x = pt_x;
20330 }
20331 else
20332 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20333 pixel_width = it.pixel_width;
20334 if (overshoot_expected && at_eol_p)
20335 pixel_width = 0;
20336 else if (pixel_width <= 0)
20337 pixel_width = 1;
20338
20339 /* If there's a display string at point, we are actually at the
20340 glyph to the left of point, so we need to correct the X
20341 coordinate. */
20342 if (overshoot_expected)
20343 pt_x += pixel_width;
20344
20345 /* Compute target X coordinate, either to the left or to the
20346 right of point. On TTY frames, all characters have the same
20347 pixel width of 1, so we can use that. On GUI frames we don't
20348 have an easy way of getting at the pixel width of the
20349 character to the left of point, so we use a different method
20350 of getting to that place. */
20351 if (dir > 0)
20352 target_x = pt_x + pixel_width;
20353 else
20354 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20355
20356 /* Target X coordinate could be one line above or below the line
20357 of point, in which case we need to adjust the target X
20358 coordinate. Also, if moving to the left, we need to begin at
20359 the left edge of the point's screen line. */
20360 if (dir < 0)
20361 {
20362 if (pt_x > 0)
20363 {
20364 start_display (&it, w, pt);
20365 reseat_at_previous_visible_line_start (&it);
20366 it.current_x = it.current_y = it.hpos = 0;
20367 if (pt_vpos != 0)
20368 move_it_by_lines (&it, pt_vpos);
20369 }
20370 else
20371 {
20372 move_it_by_lines (&it, -1);
20373 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20374 target_is_eol_p = true;
20375 }
20376 }
20377 else
20378 {
20379 if (at_eol_p
20380 || (target_x >= it.last_visible_x
20381 && it.line_wrap != TRUNCATE))
20382 {
20383 if (pt_x > 0)
20384 move_it_by_lines (&it, 0);
20385 move_it_by_lines (&it, 1);
20386 target_x = 0;
20387 }
20388 }
20389
20390 /* Move to the target X coordinate. */
20391 #ifdef HAVE_WINDOW_SYSTEM
20392 /* On GUI frames, as we don't know the X coordinate of the
20393 character to the left of point, moving point to the left
20394 requires walking, one grapheme cluster at a time, until we
20395 find ourself at a place immediately to the left of the
20396 character at point. */
20397 if (FRAME_WINDOW_P (it.f) && dir < 0)
20398 {
20399 struct text_pos new_pos = it.current.pos;
20400 enum move_it_result rc = MOVE_X_REACHED;
20401
20402 while (it.current_x + it.pixel_width <= target_x
20403 && rc == MOVE_X_REACHED)
20404 {
20405 int new_x = it.current_x + it.pixel_width;
20406
20407 new_pos = it.current.pos;
20408 if (new_x == it.current_x)
20409 new_x++;
20410 rc = move_it_in_display_line_to (&it, ZV, new_x,
20411 MOVE_TO_POS | MOVE_TO_X);
20412 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20413 break;
20414 }
20415 /* If we ended up on a composed character inside
20416 bidi-reordered text (e.g., Hebrew text with diacritics),
20417 the iterator gives us the buffer position of the last (in
20418 logical order) character of the composed grapheme cluster,
20419 which is not what we want. So we cheat: we compute the
20420 character position of the character that follows (in the
20421 logical order) the one where the above loop stopped. That
20422 character will appear on display to the left of point. */
20423 if (it.bidi_p
20424 && it.bidi_it.scan_dir == -1
20425 && new_pos.charpos - IT_CHARPOS (it) > 1)
20426 {
20427 new_pos.charpos = IT_CHARPOS (it) + 1;
20428 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20429 }
20430 it.current.pos = new_pos;
20431 }
20432 else
20433 #endif
20434 if (it.current_x != target_x)
20435 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20436
20437 /* When lines are truncated, the above loop will stop at the
20438 window edge. But we want to get to the end of line, even if
20439 it is beyond the window edge; automatic hscroll will then
20440 scroll the window to show point as appropriate. */
20441 if (target_is_eol_p && it.line_wrap == TRUNCATE
20442 && get_next_display_element (&it))
20443 {
20444 struct text_pos new_pos = it.current.pos;
20445
20446 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20447 {
20448 set_iterator_to_next (&it, 0);
20449 if (it.method == GET_FROM_BUFFER)
20450 new_pos = it.current.pos;
20451 if (!get_next_display_element (&it))
20452 break;
20453 }
20454
20455 it.current.pos = new_pos;
20456 }
20457
20458 /* If we ended up in a display string that covers point, move to
20459 buffer position to the right in the visual order. */
20460 if (dir > 0)
20461 {
20462 while (IT_CHARPOS (it) == PT)
20463 {
20464 set_iterator_to_next (&it, 0);
20465 if (!get_next_display_element (&it))
20466 break;
20467 }
20468 }
20469
20470 /* Move point to that position. */
20471 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20472 }
20473
20474 return make_number (PT);
20475
20476 #undef ROW_GLYPH_NEWLINE_P
20477 }
20478
20479 \f
20480 /***********************************************************************
20481 Menu Bar
20482 ***********************************************************************/
20483
20484 /* Redisplay the menu bar in the frame for window W.
20485
20486 The menu bar of X frames that don't have X toolkit support is
20487 displayed in a special window W->frame->menu_bar_window.
20488
20489 The menu bar of terminal frames is treated specially as far as
20490 glyph matrices are concerned. Menu bar lines are not part of
20491 windows, so the update is done directly on the frame matrix rows
20492 for the menu bar. */
20493
20494 static void
20495 display_menu_bar (struct window *w)
20496 {
20497 struct frame *f = XFRAME (WINDOW_FRAME (w));
20498 struct it it;
20499 Lisp_Object items;
20500 int i;
20501
20502 /* Don't do all this for graphical frames. */
20503 #ifdef HAVE_NTGUI
20504 if (FRAME_W32_P (f))
20505 return;
20506 #endif
20507 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20508 if (FRAME_X_P (f))
20509 return;
20510 #endif
20511
20512 #ifdef HAVE_NS
20513 if (FRAME_NS_P (f))
20514 return;
20515 #endif /* HAVE_NS */
20516
20517 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20518 eassert (!FRAME_WINDOW_P (f));
20519 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20520 it.first_visible_x = 0;
20521 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20522 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
20523 if (FRAME_WINDOW_P (f))
20524 {
20525 /* Menu bar lines are displayed in the desired matrix of the
20526 dummy window menu_bar_window. */
20527 struct window *menu_w;
20528 menu_w = XWINDOW (f->menu_bar_window);
20529 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20530 MENU_FACE_ID);
20531 it.first_visible_x = 0;
20532 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20533 }
20534 else
20535 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20536 {
20537 /* This is a TTY frame, i.e. character hpos/vpos are used as
20538 pixel x/y. */
20539 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20540 MENU_FACE_ID);
20541 it.first_visible_x = 0;
20542 it.last_visible_x = FRAME_COLS (f);
20543 }
20544
20545 /* FIXME: This should be controlled by a user option. See the
20546 comments in redisplay_tool_bar and display_mode_line about
20547 this. */
20548 it.paragraph_embedding = L2R;
20549
20550 /* Clear all rows of the menu bar. */
20551 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20552 {
20553 struct glyph_row *row = it.glyph_row + i;
20554 clear_glyph_row (row);
20555 row->enabled_p = 1;
20556 row->full_width_p = 1;
20557 }
20558
20559 /* Display all items of the menu bar. */
20560 items = FRAME_MENU_BAR_ITEMS (it.f);
20561 for (i = 0; i < ASIZE (items); i += 4)
20562 {
20563 Lisp_Object string;
20564
20565 /* Stop at nil string. */
20566 string = AREF (items, i + 1);
20567 if (NILP (string))
20568 break;
20569
20570 /* Remember where item was displayed. */
20571 ASET (items, i + 3, make_number (it.hpos));
20572
20573 /* Display the item, pad with one space. */
20574 if (it.current_x < it.last_visible_x)
20575 display_string (NULL, string, Qnil, 0, 0, &it,
20576 SCHARS (string) + 1, 0, 0, -1);
20577 }
20578
20579 /* Fill out the line with spaces. */
20580 if (it.current_x < it.last_visible_x)
20581 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20582
20583 /* Compute the total height of the lines. */
20584 compute_line_metrics (&it);
20585 }
20586
20587 #ifdef HAVE_MENUS
20588 /* Deep copy of a glyph row, including the glyphs. */
20589 static void
20590 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
20591 {
20592 struct glyph *pointers[1 + LAST_AREA];
20593
20594 /* Save glyph pointers of TO. */
20595 memcpy (pointers, to->glyphs, sizeof to->glyphs);
20596 eassert (to->used[TEXT_AREA] == from->used[TEXT_AREA]);
20597
20598 /* Do a structure assignment. */
20599 *to = *from;
20600
20601 /* Restore original glyph pointers of TO. */
20602 memcpy (to->glyphs, pointers, sizeof to->glyphs);
20603
20604 /* Copy the glyphs. */
20605 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
20606 from->used[TEXT_AREA] * sizeof (struct glyph));
20607 }
20608
20609 /* Display one menu item on a TTY, by overwriting the glyphs in the
20610 frame F's desired glyph matrix with glyphs produced from the menu
20611 item text. Called from term.c to display TTY drop-down menus one
20612 item at a time.
20613
20614 ITEM_TEXT is the menu item text as a C string.
20615
20616 FACE_ID is the face ID to be used for this menu item. FACE_ID
20617 could specify one of 3 faces: a face for an enabled item, a face
20618 for a disabled item, or a face for a selected item.
20619
20620 X and Y are coordinates of the first glyph in the frame's desired
20621 matrix to be overwritten by the menu item. Since this is a TTY, Y
20622 is the zero-based number of the glyph row and X is the zero-based
20623 glyph number in the row, starting from left, where to start
20624 displaying the item.
20625
20626 SUBMENU non-zero means this menu item drops down a submenu, which
20627 should be indicated by displaying a proper visual cue after the
20628 item text. */
20629
20630 void
20631 display_tty_menu_item (const char *item_text, int width, int face_id,
20632 int x, int y, int submenu)
20633 {
20634 struct it it;
20635 struct frame *f = SELECTED_FRAME ();
20636 struct window *w = XWINDOW (f->selected_window);
20637 int saved_used, saved_truncated, saved_width, saved_reversed;
20638 struct glyph_row *row;
20639 size_t item_len = strlen (item_text);
20640
20641 eassert (FRAME_TERMCAP_P (f));
20642
20643 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
20644 it.first_visible_x = 0;
20645 it.last_visible_x = FRAME_COLS (f) - 1;
20646 row = it.glyph_row;
20647 /* Start with the row contents from the current matrix. */
20648 deep_copy_glyph_row (row, f->current_matrix->rows + y);
20649 saved_width = row->full_width_p;
20650 row->full_width_p = 1;
20651 saved_reversed = row->reversed_p;
20652 row->reversed_p = 0;
20653 row->enabled_p = 1;
20654
20655 /* Arrange for the menu item glyphs to start at (X,Y) and have the
20656 desired face. */
20657 it.current_x = it.hpos = x;
20658 it.current_y = it.vpos = y;
20659 saved_used = row->used[TEXT_AREA];
20660 saved_truncated = row->truncated_on_right_p;
20661 row->used[TEXT_AREA] = x;
20662 it.face_id = face_id;
20663 it.line_wrap = TRUNCATE;
20664
20665 /* FIXME: This should be controlled by a user option. See the
20666 comments in redisplay_tool_bar and display_mode_line about this.
20667 Also, if paragraph_embedding could ever be R2L, changes will be
20668 needed to avoid shifting to the right the row characters in
20669 term.c:append_glyph. */
20670 it.paragraph_embedding = L2R;
20671
20672 /* Pad with a space on the left. */
20673 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
20674 width--;
20675 /* Display the menu item, pad with spaces to WIDTH. */
20676 if (submenu)
20677 {
20678 display_string (item_text, Qnil, Qnil, 0, 0, &it,
20679 item_len, 0, FRAME_COLS (f) - 1, -1);
20680 width -= item_len;
20681 /* Indicate with " >" that there's a submenu. */
20682 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
20683 FRAME_COLS (f) - 1, -1);
20684 }
20685 else
20686 display_string (item_text, Qnil, Qnil, 0, 0, &it,
20687 width, 0, FRAME_COLS (f) - 1, -1);
20688
20689 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
20690 row->truncated_on_right_p = saved_truncated;
20691 row->hash = row_hash (row);
20692 row->full_width_p = saved_width;
20693 row->reversed_p = saved_reversed;
20694 }
20695 #endif /* HAVE_MENUS */
20696 \f
20697 /***********************************************************************
20698 Mode Line
20699 ***********************************************************************/
20700
20701 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20702 FORCE is non-zero, redisplay mode lines unconditionally.
20703 Otherwise, redisplay only mode lines that are garbaged. Value is
20704 the number of windows whose mode lines were redisplayed. */
20705
20706 static int
20707 redisplay_mode_lines (Lisp_Object window, int force)
20708 {
20709 int nwindows = 0;
20710
20711 while (!NILP (window))
20712 {
20713 struct window *w = XWINDOW (window);
20714
20715 if (WINDOWP (w->contents))
20716 nwindows += redisplay_mode_lines (w->contents, force);
20717 else if (force
20718 || FRAME_GARBAGED_P (XFRAME (w->frame))
20719 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20720 {
20721 struct text_pos lpoint;
20722 struct buffer *old = current_buffer;
20723
20724 /* Set the window's buffer for the mode line display. */
20725 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20726 set_buffer_internal_1 (XBUFFER (w->contents));
20727
20728 /* Point refers normally to the selected window. For any
20729 other window, set up appropriate value. */
20730 if (!EQ (window, selected_window))
20731 {
20732 struct text_pos pt;
20733
20734 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
20735 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20736 }
20737
20738 /* Display mode lines. */
20739 clear_glyph_matrix (w->desired_matrix);
20740 if (display_mode_lines (w))
20741 {
20742 ++nwindows;
20743 w->must_be_updated_p = 1;
20744 }
20745
20746 /* Restore old settings. */
20747 set_buffer_internal_1 (old);
20748 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20749 }
20750
20751 window = w->next;
20752 }
20753
20754 return nwindows;
20755 }
20756
20757
20758 /* Display the mode and/or header line of window W. Value is the
20759 sum number of mode lines and header lines displayed. */
20760
20761 static int
20762 display_mode_lines (struct window *w)
20763 {
20764 Lisp_Object old_selected_window = selected_window;
20765 Lisp_Object old_selected_frame = selected_frame;
20766 Lisp_Object new_frame = w->frame;
20767 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20768 int n = 0;
20769
20770 selected_frame = new_frame;
20771 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20772 or window's point, then we'd need select_window_1 here as well. */
20773 XSETWINDOW (selected_window, w);
20774 XFRAME (new_frame)->selected_window = selected_window;
20775
20776 /* These will be set while the mode line specs are processed. */
20777 line_number_displayed = 0;
20778 w->column_number_displayed = -1;
20779
20780 if (WINDOW_WANTS_MODELINE_P (w))
20781 {
20782 struct window *sel_w = XWINDOW (old_selected_window);
20783
20784 /* Select mode line face based on the real selected window. */
20785 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20786 BVAR (current_buffer, mode_line_format));
20787 ++n;
20788 }
20789
20790 if (WINDOW_WANTS_HEADER_LINE_P (w))
20791 {
20792 display_mode_line (w, HEADER_LINE_FACE_ID,
20793 BVAR (current_buffer, header_line_format));
20794 ++n;
20795 }
20796
20797 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20798 selected_frame = old_selected_frame;
20799 selected_window = old_selected_window;
20800 return n;
20801 }
20802
20803
20804 /* Display mode or header line of window W. FACE_ID specifies which
20805 line to display; it is either MODE_LINE_FACE_ID or
20806 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20807 display. Value is the pixel height of the mode/header line
20808 displayed. */
20809
20810 static int
20811 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20812 {
20813 struct it it;
20814 struct face *face;
20815 ptrdiff_t count = SPECPDL_INDEX ();
20816
20817 init_iterator (&it, w, -1, -1, NULL, face_id);
20818 /* Don't extend on a previously drawn mode-line.
20819 This may happen if called from pos_visible_p. */
20820 it.glyph_row->enabled_p = 0;
20821 prepare_desired_row (it.glyph_row);
20822
20823 it.glyph_row->mode_line_p = 1;
20824
20825 /* FIXME: This should be controlled by a user option. But
20826 supporting such an option is not trivial, since the mode line is
20827 made up of many separate strings. */
20828 it.paragraph_embedding = L2R;
20829
20830 record_unwind_protect (unwind_format_mode_line,
20831 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20832
20833 mode_line_target = MODE_LINE_DISPLAY;
20834
20835 /* Temporarily make frame's keyboard the current kboard so that
20836 kboard-local variables in the mode_line_format will get the right
20837 values. */
20838 push_kboard (FRAME_KBOARD (it.f));
20839 record_unwind_save_match_data ();
20840 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20841 pop_kboard ();
20842
20843 unbind_to (count, Qnil);
20844
20845 /* Fill up with spaces. */
20846 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20847
20848 compute_line_metrics (&it);
20849 it.glyph_row->full_width_p = 1;
20850 it.glyph_row->continued_p = 0;
20851 it.glyph_row->truncated_on_left_p = 0;
20852 it.glyph_row->truncated_on_right_p = 0;
20853
20854 /* Make a 3D mode-line have a shadow at its right end. */
20855 face = FACE_FROM_ID (it.f, face_id);
20856 extend_face_to_end_of_line (&it);
20857 if (face->box != FACE_NO_BOX)
20858 {
20859 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20860 + it.glyph_row->used[TEXT_AREA] - 1);
20861 last->right_box_line_p = 1;
20862 }
20863
20864 return it.glyph_row->height;
20865 }
20866
20867 /* Move element ELT in LIST to the front of LIST.
20868 Return the updated list. */
20869
20870 static Lisp_Object
20871 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20872 {
20873 register Lisp_Object tail, prev;
20874 register Lisp_Object tem;
20875
20876 tail = list;
20877 prev = Qnil;
20878 while (CONSP (tail))
20879 {
20880 tem = XCAR (tail);
20881
20882 if (EQ (elt, tem))
20883 {
20884 /* Splice out the link TAIL. */
20885 if (NILP (prev))
20886 list = XCDR (tail);
20887 else
20888 Fsetcdr (prev, XCDR (tail));
20889
20890 /* Now make it the first. */
20891 Fsetcdr (tail, list);
20892 return tail;
20893 }
20894 else
20895 prev = tail;
20896 tail = XCDR (tail);
20897 QUIT;
20898 }
20899
20900 /* Not found--return unchanged LIST. */
20901 return list;
20902 }
20903
20904 /* Contribute ELT to the mode line for window IT->w. How it
20905 translates into text depends on its data type.
20906
20907 IT describes the display environment in which we display, as usual.
20908
20909 DEPTH is the depth in recursion. It is used to prevent
20910 infinite recursion here.
20911
20912 FIELD_WIDTH is the number of characters the display of ELT should
20913 occupy in the mode line, and PRECISION is the maximum number of
20914 characters to display from ELT's representation. See
20915 display_string for details.
20916
20917 Returns the hpos of the end of the text generated by ELT.
20918
20919 PROPS is a property list to add to any string we encounter.
20920
20921 If RISKY is nonzero, remove (disregard) any properties in any string
20922 we encounter, and ignore :eval and :propertize.
20923
20924 The global variable `mode_line_target' determines whether the
20925 output is passed to `store_mode_line_noprop',
20926 `store_mode_line_string', or `display_string'. */
20927
20928 static int
20929 display_mode_element (struct it *it, int depth, int field_width, int precision,
20930 Lisp_Object elt, Lisp_Object props, int risky)
20931 {
20932 int n = 0, field, prec;
20933 int literal = 0;
20934
20935 tail_recurse:
20936 if (depth > 100)
20937 elt = build_string ("*too-deep*");
20938
20939 depth++;
20940
20941 switch (XTYPE (elt))
20942 {
20943 case Lisp_String:
20944 {
20945 /* A string: output it and check for %-constructs within it. */
20946 unsigned char c;
20947 ptrdiff_t offset = 0;
20948
20949 if (SCHARS (elt) > 0
20950 && (!NILP (props) || risky))
20951 {
20952 Lisp_Object oprops, aelt;
20953 oprops = Ftext_properties_at (make_number (0), elt);
20954
20955 /* If the starting string's properties are not what
20956 we want, translate the string. Also, if the string
20957 is risky, do that anyway. */
20958
20959 if (NILP (Fequal (props, oprops)) || risky)
20960 {
20961 /* If the starting string has properties,
20962 merge the specified ones onto the existing ones. */
20963 if (! NILP (oprops) && !risky)
20964 {
20965 Lisp_Object tem;
20966
20967 oprops = Fcopy_sequence (oprops);
20968 tem = props;
20969 while (CONSP (tem))
20970 {
20971 oprops = Fplist_put (oprops, XCAR (tem),
20972 XCAR (XCDR (tem)));
20973 tem = XCDR (XCDR (tem));
20974 }
20975 props = oprops;
20976 }
20977
20978 aelt = Fassoc (elt, mode_line_proptrans_alist);
20979 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20980 {
20981 /* AELT is what we want. Move it to the front
20982 without consing. */
20983 elt = XCAR (aelt);
20984 mode_line_proptrans_alist
20985 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20986 }
20987 else
20988 {
20989 Lisp_Object tem;
20990
20991 /* If AELT has the wrong props, it is useless.
20992 so get rid of it. */
20993 if (! NILP (aelt))
20994 mode_line_proptrans_alist
20995 = Fdelq (aelt, mode_line_proptrans_alist);
20996
20997 elt = Fcopy_sequence (elt);
20998 Fset_text_properties (make_number (0), Flength (elt),
20999 props, elt);
21000 /* Add this item to mode_line_proptrans_alist. */
21001 mode_line_proptrans_alist
21002 = Fcons (Fcons (elt, props),
21003 mode_line_proptrans_alist);
21004 /* Truncate mode_line_proptrans_alist
21005 to at most 50 elements. */
21006 tem = Fnthcdr (make_number (50),
21007 mode_line_proptrans_alist);
21008 if (! NILP (tem))
21009 XSETCDR (tem, Qnil);
21010 }
21011 }
21012 }
21013
21014 offset = 0;
21015
21016 if (literal)
21017 {
21018 prec = precision - n;
21019 switch (mode_line_target)
21020 {
21021 case MODE_LINE_NOPROP:
21022 case MODE_LINE_TITLE:
21023 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21024 break;
21025 case MODE_LINE_STRING:
21026 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21027 break;
21028 case MODE_LINE_DISPLAY:
21029 n += display_string (NULL, elt, Qnil, 0, 0, it,
21030 0, prec, 0, STRING_MULTIBYTE (elt));
21031 break;
21032 }
21033
21034 break;
21035 }
21036
21037 /* Handle the non-literal case. */
21038
21039 while ((precision <= 0 || n < precision)
21040 && SREF (elt, offset) != 0
21041 && (mode_line_target != MODE_LINE_DISPLAY
21042 || it->current_x < it->last_visible_x))
21043 {
21044 ptrdiff_t last_offset = offset;
21045
21046 /* Advance to end of string or next format specifier. */
21047 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21048 ;
21049
21050 if (offset - 1 != last_offset)
21051 {
21052 ptrdiff_t nchars, nbytes;
21053
21054 /* Output to end of string or up to '%'. Field width
21055 is length of string. Don't output more than
21056 PRECISION allows us. */
21057 offset--;
21058
21059 prec = c_string_width (SDATA (elt) + last_offset,
21060 offset - last_offset, precision - n,
21061 &nchars, &nbytes);
21062
21063 switch (mode_line_target)
21064 {
21065 case MODE_LINE_NOPROP:
21066 case MODE_LINE_TITLE:
21067 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21068 break;
21069 case MODE_LINE_STRING:
21070 {
21071 ptrdiff_t bytepos = last_offset;
21072 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21073 ptrdiff_t endpos = (precision <= 0
21074 ? string_byte_to_char (elt, offset)
21075 : charpos + nchars);
21076
21077 n += store_mode_line_string (NULL,
21078 Fsubstring (elt, make_number (charpos),
21079 make_number (endpos)),
21080 0, 0, 0, Qnil);
21081 }
21082 break;
21083 case MODE_LINE_DISPLAY:
21084 {
21085 ptrdiff_t bytepos = last_offset;
21086 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21087
21088 if (precision <= 0)
21089 nchars = string_byte_to_char (elt, offset) - charpos;
21090 n += display_string (NULL, elt, Qnil, 0, charpos,
21091 it, 0, nchars, 0,
21092 STRING_MULTIBYTE (elt));
21093 }
21094 break;
21095 }
21096 }
21097 else /* c == '%' */
21098 {
21099 ptrdiff_t percent_position = offset;
21100
21101 /* Get the specified minimum width. Zero means
21102 don't pad. */
21103 field = 0;
21104 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21105 field = field * 10 + c - '0';
21106
21107 /* Don't pad beyond the total padding allowed. */
21108 if (field_width - n > 0 && field > field_width - n)
21109 field = field_width - n;
21110
21111 /* Note that either PRECISION <= 0 or N < PRECISION. */
21112 prec = precision - n;
21113
21114 if (c == 'M')
21115 n += display_mode_element (it, depth, field, prec,
21116 Vglobal_mode_string, props,
21117 risky);
21118 else if (c != 0)
21119 {
21120 bool multibyte;
21121 ptrdiff_t bytepos, charpos;
21122 const char *spec;
21123 Lisp_Object string;
21124
21125 bytepos = percent_position;
21126 charpos = (STRING_MULTIBYTE (elt)
21127 ? string_byte_to_char (elt, bytepos)
21128 : bytepos);
21129 spec = decode_mode_spec (it->w, c, field, &string);
21130 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21131
21132 switch (mode_line_target)
21133 {
21134 case MODE_LINE_NOPROP:
21135 case MODE_LINE_TITLE:
21136 n += store_mode_line_noprop (spec, field, prec);
21137 break;
21138 case MODE_LINE_STRING:
21139 {
21140 Lisp_Object tem = build_string (spec);
21141 props = Ftext_properties_at (make_number (charpos), elt);
21142 /* Should only keep face property in props */
21143 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21144 }
21145 break;
21146 case MODE_LINE_DISPLAY:
21147 {
21148 int nglyphs_before, nwritten;
21149
21150 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21151 nwritten = display_string (spec, string, elt,
21152 charpos, 0, it,
21153 field, prec, 0,
21154 multibyte);
21155
21156 /* Assign to the glyphs written above the
21157 string where the `%x' came from, position
21158 of the `%'. */
21159 if (nwritten > 0)
21160 {
21161 struct glyph *glyph
21162 = (it->glyph_row->glyphs[TEXT_AREA]
21163 + nglyphs_before);
21164 int i;
21165
21166 for (i = 0; i < nwritten; ++i)
21167 {
21168 glyph[i].object = elt;
21169 glyph[i].charpos = charpos;
21170 }
21171
21172 n += nwritten;
21173 }
21174 }
21175 break;
21176 }
21177 }
21178 else /* c == 0 */
21179 break;
21180 }
21181 }
21182 }
21183 break;
21184
21185 case Lisp_Symbol:
21186 /* A symbol: process the value of the symbol recursively
21187 as if it appeared here directly. Avoid error if symbol void.
21188 Special case: if value of symbol is a string, output the string
21189 literally. */
21190 {
21191 register Lisp_Object tem;
21192
21193 /* If the variable is not marked as risky to set
21194 then its contents are risky to use. */
21195 if (NILP (Fget (elt, Qrisky_local_variable)))
21196 risky = 1;
21197
21198 tem = Fboundp (elt);
21199 if (!NILP (tem))
21200 {
21201 tem = Fsymbol_value (elt);
21202 /* If value is a string, output that string literally:
21203 don't check for % within it. */
21204 if (STRINGP (tem))
21205 literal = 1;
21206
21207 if (!EQ (tem, elt))
21208 {
21209 /* Give up right away for nil or t. */
21210 elt = tem;
21211 goto tail_recurse;
21212 }
21213 }
21214 }
21215 break;
21216
21217 case Lisp_Cons:
21218 {
21219 register Lisp_Object car, tem;
21220
21221 /* A cons cell: five distinct cases.
21222 If first element is :eval or :propertize, do something special.
21223 If first element is a string or a cons, process all the elements
21224 and effectively concatenate them.
21225 If first element is a negative number, truncate displaying cdr to
21226 at most that many characters. If positive, pad (with spaces)
21227 to at least that many characters.
21228 If first element is a symbol, process the cadr or caddr recursively
21229 according to whether the symbol's value is non-nil or nil. */
21230 car = XCAR (elt);
21231 if (EQ (car, QCeval))
21232 {
21233 /* An element of the form (:eval FORM) means evaluate FORM
21234 and use the result as mode line elements. */
21235
21236 if (risky)
21237 break;
21238
21239 if (CONSP (XCDR (elt)))
21240 {
21241 Lisp_Object spec;
21242 spec = safe_eval (XCAR (XCDR (elt)));
21243 n += display_mode_element (it, depth, field_width - n,
21244 precision - n, spec, props,
21245 risky);
21246 }
21247 }
21248 else if (EQ (car, QCpropertize))
21249 {
21250 /* An element of the form (:propertize ELT PROPS...)
21251 means display ELT but applying properties PROPS. */
21252
21253 if (risky)
21254 break;
21255
21256 if (CONSP (XCDR (elt)))
21257 n += display_mode_element (it, depth, field_width - n,
21258 precision - n, XCAR (XCDR (elt)),
21259 XCDR (XCDR (elt)), risky);
21260 }
21261 else if (SYMBOLP (car))
21262 {
21263 tem = Fboundp (car);
21264 elt = XCDR (elt);
21265 if (!CONSP (elt))
21266 goto invalid;
21267 /* elt is now the cdr, and we know it is a cons cell.
21268 Use its car if CAR has a non-nil value. */
21269 if (!NILP (tem))
21270 {
21271 tem = Fsymbol_value (car);
21272 if (!NILP (tem))
21273 {
21274 elt = XCAR (elt);
21275 goto tail_recurse;
21276 }
21277 }
21278 /* Symbol's value is nil (or symbol is unbound)
21279 Get the cddr of the original list
21280 and if possible find the caddr and use that. */
21281 elt = XCDR (elt);
21282 if (NILP (elt))
21283 break;
21284 else if (!CONSP (elt))
21285 goto invalid;
21286 elt = XCAR (elt);
21287 goto tail_recurse;
21288 }
21289 else if (INTEGERP (car))
21290 {
21291 register int lim = XINT (car);
21292 elt = XCDR (elt);
21293 if (lim < 0)
21294 {
21295 /* Negative int means reduce maximum width. */
21296 if (precision <= 0)
21297 precision = -lim;
21298 else
21299 precision = min (precision, -lim);
21300 }
21301 else if (lim > 0)
21302 {
21303 /* Padding specified. Don't let it be more than
21304 current maximum. */
21305 if (precision > 0)
21306 lim = min (precision, lim);
21307
21308 /* If that's more padding than already wanted, queue it.
21309 But don't reduce padding already specified even if
21310 that is beyond the current truncation point. */
21311 field_width = max (lim, field_width);
21312 }
21313 goto tail_recurse;
21314 }
21315 else if (STRINGP (car) || CONSP (car))
21316 {
21317 Lisp_Object halftail = elt;
21318 int len = 0;
21319
21320 while (CONSP (elt)
21321 && (precision <= 0 || n < precision))
21322 {
21323 n += display_mode_element (it, depth,
21324 /* Do padding only after the last
21325 element in the list. */
21326 (! CONSP (XCDR (elt))
21327 ? field_width - n
21328 : 0),
21329 precision - n, XCAR (elt),
21330 props, risky);
21331 elt = XCDR (elt);
21332 len++;
21333 if ((len & 1) == 0)
21334 halftail = XCDR (halftail);
21335 /* Check for cycle. */
21336 if (EQ (halftail, elt))
21337 break;
21338 }
21339 }
21340 }
21341 break;
21342
21343 default:
21344 invalid:
21345 elt = build_string ("*invalid*");
21346 goto tail_recurse;
21347 }
21348
21349 /* Pad to FIELD_WIDTH. */
21350 if (field_width > 0 && n < field_width)
21351 {
21352 switch (mode_line_target)
21353 {
21354 case MODE_LINE_NOPROP:
21355 case MODE_LINE_TITLE:
21356 n += store_mode_line_noprop ("", field_width - n, 0);
21357 break;
21358 case MODE_LINE_STRING:
21359 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21360 break;
21361 case MODE_LINE_DISPLAY:
21362 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21363 0, 0, 0);
21364 break;
21365 }
21366 }
21367
21368 return n;
21369 }
21370
21371 /* Store a mode-line string element in mode_line_string_list.
21372
21373 If STRING is non-null, display that C string. Otherwise, the Lisp
21374 string LISP_STRING is displayed.
21375
21376 FIELD_WIDTH is the minimum number of output glyphs to produce.
21377 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21378 with spaces. FIELD_WIDTH <= 0 means don't pad.
21379
21380 PRECISION is the maximum number of characters to output from
21381 STRING. PRECISION <= 0 means don't truncate the string.
21382
21383 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21384 properties to the string.
21385
21386 PROPS are the properties to add to the string.
21387 The mode_line_string_face face property is always added to the string.
21388 */
21389
21390 static int
21391 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21392 int field_width, int precision, Lisp_Object props)
21393 {
21394 ptrdiff_t len;
21395 int n = 0;
21396
21397 if (string != NULL)
21398 {
21399 len = strlen (string);
21400 if (precision > 0 && len > precision)
21401 len = precision;
21402 lisp_string = make_string (string, len);
21403 if (NILP (props))
21404 props = mode_line_string_face_prop;
21405 else if (!NILP (mode_line_string_face))
21406 {
21407 Lisp_Object face = Fplist_get (props, Qface);
21408 props = Fcopy_sequence (props);
21409 if (NILP (face))
21410 face = mode_line_string_face;
21411 else
21412 face = list2 (face, mode_line_string_face);
21413 props = Fplist_put (props, Qface, face);
21414 }
21415 Fadd_text_properties (make_number (0), make_number (len),
21416 props, lisp_string);
21417 }
21418 else
21419 {
21420 len = XFASTINT (Flength (lisp_string));
21421 if (precision > 0 && len > precision)
21422 {
21423 len = precision;
21424 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21425 precision = -1;
21426 }
21427 if (!NILP (mode_line_string_face))
21428 {
21429 Lisp_Object face;
21430 if (NILP (props))
21431 props = Ftext_properties_at (make_number (0), lisp_string);
21432 face = Fplist_get (props, Qface);
21433 if (NILP (face))
21434 face = mode_line_string_face;
21435 else
21436 face = list2 (face, mode_line_string_face);
21437 props = list2 (Qface, face);
21438 if (copy_string)
21439 lisp_string = Fcopy_sequence (lisp_string);
21440 }
21441 if (!NILP (props))
21442 Fadd_text_properties (make_number (0), make_number (len),
21443 props, lisp_string);
21444 }
21445
21446 if (len > 0)
21447 {
21448 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21449 n += len;
21450 }
21451
21452 if (field_width > len)
21453 {
21454 field_width -= len;
21455 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21456 if (!NILP (props))
21457 Fadd_text_properties (make_number (0), make_number (field_width),
21458 props, lisp_string);
21459 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21460 n += field_width;
21461 }
21462
21463 return n;
21464 }
21465
21466
21467 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21468 1, 4, 0,
21469 doc: /* Format a string out of a mode line format specification.
21470 First arg FORMAT specifies the mode line format (see `mode-line-format'
21471 for details) to use.
21472
21473 By default, the format is evaluated for the currently selected window.
21474
21475 Optional second arg FACE specifies the face property to put on all
21476 characters for which no face is specified. The value nil means the
21477 default face. The value t means whatever face the window's mode line
21478 currently uses (either `mode-line' or `mode-line-inactive',
21479 depending on whether the window is the selected window or not).
21480 An integer value means the value string has no text
21481 properties.
21482
21483 Optional third and fourth args WINDOW and BUFFER specify the window
21484 and buffer to use as the context for the formatting (defaults
21485 are the selected window and the WINDOW's buffer). */)
21486 (Lisp_Object format, Lisp_Object face,
21487 Lisp_Object window, Lisp_Object buffer)
21488 {
21489 struct it it;
21490 int len;
21491 struct window *w;
21492 struct buffer *old_buffer = NULL;
21493 int face_id;
21494 int no_props = INTEGERP (face);
21495 ptrdiff_t count = SPECPDL_INDEX ();
21496 Lisp_Object str;
21497 int string_start = 0;
21498
21499 w = decode_any_window (window);
21500 XSETWINDOW (window, w);
21501
21502 if (NILP (buffer))
21503 buffer = w->contents;
21504 CHECK_BUFFER (buffer);
21505
21506 /* Make formatting the modeline a non-op when noninteractive, otherwise
21507 there will be problems later caused by a partially initialized frame. */
21508 if (NILP (format) || noninteractive)
21509 return empty_unibyte_string;
21510
21511 if (no_props)
21512 face = Qnil;
21513
21514 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21515 : EQ (face, Qt) ? (EQ (window, selected_window)
21516 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21517 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21518 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21519 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21520 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21521 : DEFAULT_FACE_ID;
21522
21523 old_buffer = current_buffer;
21524
21525 /* Save things including mode_line_proptrans_alist,
21526 and set that to nil so that we don't alter the outer value. */
21527 record_unwind_protect (unwind_format_mode_line,
21528 format_mode_line_unwind_data
21529 (XFRAME (WINDOW_FRAME (w)),
21530 old_buffer, selected_window, 1));
21531 mode_line_proptrans_alist = Qnil;
21532
21533 Fselect_window (window, Qt);
21534 set_buffer_internal_1 (XBUFFER (buffer));
21535
21536 init_iterator (&it, w, -1, -1, NULL, face_id);
21537
21538 if (no_props)
21539 {
21540 mode_line_target = MODE_LINE_NOPROP;
21541 mode_line_string_face_prop = Qnil;
21542 mode_line_string_list = Qnil;
21543 string_start = MODE_LINE_NOPROP_LEN (0);
21544 }
21545 else
21546 {
21547 mode_line_target = MODE_LINE_STRING;
21548 mode_line_string_list = Qnil;
21549 mode_line_string_face = face;
21550 mode_line_string_face_prop
21551 = NILP (face) ? Qnil : list2 (Qface, face);
21552 }
21553
21554 push_kboard (FRAME_KBOARD (it.f));
21555 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21556 pop_kboard ();
21557
21558 if (no_props)
21559 {
21560 len = MODE_LINE_NOPROP_LEN (string_start);
21561 str = make_string (mode_line_noprop_buf + string_start, len);
21562 }
21563 else
21564 {
21565 mode_line_string_list = Fnreverse (mode_line_string_list);
21566 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21567 empty_unibyte_string);
21568 }
21569
21570 unbind_to (count, Qnil);
21571 return str;
21572 }
21573
21574 /* Write a null-terminated, right justified decimal representation of
21575 the positive integer D to BUF using a minimal field width WIDTH. */
21576
21577 static void
21578 pint2str (register char *buf, register int width, register ptrdiff_t d)
21579 {
21580 register char *p = buf;
21581
21582 if (d <= 0)
21583 *p++ = '0';
21584 else
21585 {
21586 while (d > 0)
21587 {
21588 *p++ = d % 10 + '0';
21589 d /= 10;
21590 }
21591 }
21592
21593 for (width -= (int) (p - buf); width > 0; --width)
21594 *p++ = ' ';
21595 *p-- = '\0';
21596 while (p > buf)
21597 {
21598 d = *buf;
21599 *buf++ = *p;
21600 *p-- = d;
21601 }
21602 }
21603
21604 /* Write a null-terminated, right justified decimal and "human
21605 readable" representation of the nonnegative integer D to BUF using
21606 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21607
21608 static const char power_letter[] =
21609 {
21610 0, /* no letter */
21611 'k', /* kilo */
21612 'M', /* mega */
21613 'G', /* giga */
21614 'T', /* tera */
21615 'P', /* peta */
21616 'E', /* exa */
21617 'Z', /* zetta */
21618 'Y' /* yotta */
21619 };
21620
21621 static void
21622 pint2hrstr (char *buf, int width, ptrdiff_t d)
21623 {
21624 /* We aim to represent the nonnegative integer D as
21625 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21626 ptrdiff_t quotient = d;
21627 int remainder = 0;
21628 /* -1 means: do not use TENTHS. */
21629 int tenths = -1;
21630 int exponent = 0;
21631
21632 /* Length of QUOTIENT.TENTHS as a string. */
21633 int length;
21634
21635 char * psuffix;
21636 char * p;
21637
21638 if (quotient >= 1000)
21639 {
21640 /* Scale to the appropriate EXPONENT. */
21641 do
21642 {
21643 remainder = quotient % 1000;
21644 quotient /= 1000;
21645 exponent++;
21646 }
21647 while (quotient >= 1000);
21648
21649 /* Round to nearest and decide whether to use TENTHS or not. */
21650 if (quotient <= 9)
21651 {
21652 tenths = remainder / 100;
21653 if (remainder % 100 >= 50)
21654 {
21655 if (tenths < 9)
21656 tenths++;
21657 else
21658 {
21659 quotient++;
21660 if (quotient == 10)
21661 tenths = -1;
21662 else
21663 tenths = 0;
21664 }
21665 }
21666 }
21667 else
21668 if (remainder >= 500)
21669 {
21670 if (quotient < 999)
21671 quotient++;
21672 else
21673 {
21674 quotient = 1;
21675 exponent++;
21676 tenths = 0;
21677 }
21678 }
21679 }
21680
21681 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21682 if (tenths == -1 && quotient <= 99)
21683 if (quotient <= 9)
21684 length = 1;
21685 else
21686 length = 2;
21687 else
21688 length = 3;
21689 p = psuffix = buf + max (width, length);
21690
21691 /* Print EXPONENT. */
21692 *psuffix++ = power_letter[exponent];
21693 *psuffix = '\0';
21694
21695 /* Print TENTHS. */
21696 if (tenths >= 0)
21697 {
21698 *--p = '0' + tenths;
21699 *--p = '.';
21700 }
21701
21702 /* Print QUOTIENT. */
21703 do
21704 {
21705 int digit = quotient % 10;
21706 *--p = '0' + digit;
21707 }
21708 while ((quotient /= 10) != 0);
21709
21710 /* Print leading spaces. */
21711 while (buf < p)
21712 *--p = ' ';
21713 }
21714
21715 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21716 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21717 type of CODING_SYSTEM. Return updated pointer into BUF. */
21718
21719 static unsigned char invalid_eol_type[] = "(*invalid*)";
21720
21721 static char *
21722 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21723 {
21724 Lisp_Object val;
21725 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21726 const unsigned char *eol_str;
21727 int eol_str_len;
21728 /* The EOL conversion we are using. */
21729 Lisp_Object eoltype;
21730
21731 val = CODING_SYSTEM_SPEC (coding_system);
21732 eoltype = Qnil;
21733
21734 if (!VECTORP (val)) /* Not yet decided. */
21735 {
21736 *buf++ = multibyte ? '-' : ' ';
21737 if (eol_flag)
21738 eoltype = eol_mnemonic_undecided;
21739 /* Don't mention EOL conversion if it isn't decided. */
21740 }
21741 else
21742 {
21743 Lisp_Object attrs;
21744 Lisp_Object eolvalue;
21745
21746 attrs = AREF (val, 0);
21747 eolvalue = AREF (val, 2);
21748
21749 *buf++ = multibyte
21750 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21751 : ' ';
21752
21753 if (eol_flag)
21754 {
21755 /* The EOL conversion that is normal on this system. */
21756
21757 if (NILP (eolvalue)) /* Not yet decided. */
21758 eoltype = eol_mnemonic_undecided;
21759 else if (VECTORP (eolvalue)) /* Not yet decided. */
21760 eoltype = eol_mnemonic_undecided;
21761 else /* eolvalue is Qunix, Qdos, or Qmac. */
21762 eoltype = (EQ (eolvalue, Qunix)
21763 ? eol_mnemonic_unix
21764 : (EQ (eolvalue, Qdos) == 1
21765 ? eol_mnemonic_dos : eol_mnemonic_mac));
21766 }
21767 }
21768
21769 if (eol_flag)
21770 {
21771 /* Mention the EOL conversion if it is not the usual one. */
21772 if (STRINGP (eoltype))
21773 {
21774 eol_str = SDATA (eoltype);
21775 eol_str_len = SBYTES (eoltype);
21776 }
21777 else if (CHARACTERP (eoltype))
21778 {
21779 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21780 int c = XFASTINT (eoltype);
21781 eol_str_len = CHAR_STRING (c, tmp);
21782 eol_str = tmp;
21783 }
21784 else
21785 {
21786 eol_str = invalid_eol_type;
21787 eol_str_len = sizeof (invalid_eol_type) - 1;
21788 }
21789 memcpy (buf, eol_str, eol_str_len);
21790 buf += eol_str_len;
21791 }
21792
21793 return buf;
21794 }
21795
21796 /* Return a string for the output of a mode line %-spec for window W,
21797 generated by character C. FIELD_WIDTH > 0 means pad the string
21798 returned with spaces to that value. Return a Lisp string in
21799 *STRING if the resulting string is taken from that Lisp string.
21800
21801 Note we operate on the current buffer for most purposes. */
21802
21803 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21804
21805 static const char *
21806 decode_mode_spec (struct window *w, register int c, int field_width,
21807 Lisp_Object *string)
21808 {
21809 Lisp_Object obj;
21810 struct frame *f = XFRAME (WINDOW_FRAME (w));
21811 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21812 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21813 produce strings from numerical values, so limit preposterously
21814 large values of FIELD_WIDTH to avoid overrunning the buffer's
21815 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21816 bytes plus the terminating null. */
21817 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21818 struct buffer *b = current_buffer;
21819
21820 obj = Qnil;
21821 *string = Qnil;
21822
21823 switch (c)
21824 {
21825 case '*':
21826 if (!NILP (BVAR (b, read_only)))
21827 return "%";
21828 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21829 return "*";
21830 return "-";
21831
21832 case '+':
21833 /* This differs from %* only for a modified read-only buffer. */
21834 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21835 return "*";
21836 if (!NILP (BVAR (b, read_only)))
21837 return "%";
21838 return "-";
21839
21840 case '&':
21841 /* This differs from %* in ignoring read-only-ness. */
21842 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21843 return "*";
21844 return "-";
21845
21846 case '%':
21847 return "%";
21848
21849 case '[':
21850 {
21851 int i;
21852 char *p;
21853
21854 if (command_loop_level > 5)
21855 return "[[[... ";
21856 p = decode_mode_spec_buf;
21857 for (i = 0; i < command_loop_level; i++)
21858 *p++ = '[';
21859 *p = 0;
21860 return decode_mode_spec_buf;
21861 }
21862
21863 case ']':
21864 {
21865 int i;
21866 char *p;
21867
21868 if (command_loop_level > 5)
21869 return " ...]]]";
21870 p = decode_mode_spec_buf;
21871 for (i = 0; i < command_loop_level; i++)
21872 *p++ = ']';
21873 *p = 0;
21874 return decode_mode_spec_buf;
21875 }
21876
21877 case '-':
21878 {
21879 register int i;
21880
21881 /* Let lots_of_dashes be a string of infinite length. */
21882 if (mode_line_target == MODE_LINE_NOPROP
21883 || mode_line_target == MODE_LINE_STRING)
21884 return "--";
21885 if (field_width <= 0
21886 || field_width > sizeof (lots_of_dashes))
21887 {
21888 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21889 decode_mode_spec_buf[i] = '-';
21890 decode_mode_spec_buf[i] = '\0';
21891 return decode_mode_spec_buf;
21892 }
21893 else
21894 return lots_of_dashes;
21895 }
21896
21897 case 'b':
21898 obj = BVAR (b, name);
21899 break;
21900
21901 case 'c':
21902 /* %c and %l are ignored in `frame-title-format'.
21903 (In redisplay_internal, the frame title is drawn _before_ the
21904 windows are updated, so the stuff which depends on actual
21905 window contents (such as %l) may fail to render properly, or
21906 even crash emacs.) */
21907 if (mode_line_target == MODE_LINE_TITLE)
21908 return "";
21909 else
21910 {
21911 ptrdiff_t col = current_column ();
21912 w->column_number_displayed = col;
21913 pint2str (decode_mode_spec_buf, width, col);
21914 return decode_mode_spec_buf;
21915 }
21916
21917 case 'e':
21918 #ifndef SYSTEM_MALLOC
21919 {
21920 if (NILP (Vmemory_full))
21921 return "";
21922 else
21923 return "!MEM FULL! ";
21924 }
21925 #else
21926 return "";
21927 #endif
21928
21929 case 'F':
21930 /* %F displays the frame name. */
21931 if (!NILP (f->title))
21932 return SSDATA (f->title);
21933 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21934 return SSDATA (f->name);
21935 return "Emacs";
21936
21937 case 'f':
21938 obj = BVAR (b, filename);
21939 break;
21940
21941 case 'i':
21942 {
21943 ptrdiff_t size = ZV - BEGV;
21944 pint2str (decode_mode_spec_buf, width, size);
21945 return decode_mode_spec_buf;
21946 }
21947
21948 case 'I':
21949 {
21950 ptrdiff_t size = ZV - BEGV;
21951 pint2hrstr (decode_mode_spec_buf, width, size);
21952 return decode_mode_spec_buf;
21953 }
21954
21955 case 'l':
21956 {
21957 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21958 ptrdiff_t topline, nlines, height;
21959 ptrdiff_t junk;
21960
21961 /* %c and %l are ignored in `frame-title-format'. */
21962 if (mode_line_target == MODE_LINE_TITLE)
21963 return "";
21964
21965 startpos = marker_position (w->start);
21966 startpos_byte = marker_byte_position (w->start);
21967 height = WINDOW_TOTAL_LINES (w);
21968
21969 /* If we decided that this buffer isn't suitable for line numbers,
21970 don't forget that too fast. */
21971 if (w->base_line_pos == -1)
21972 goto no_value;
21973
21974 /* If the buffer is very big, don't waste time. */
21975 if (INTEGERP (Vline_number_display_limit)
21976 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21977 {
21978 w->base_line_pos = 0;
21979 w->base_line_number = 0;
21980 goto no_value;
21981 }
21982
21983 if (w->base_line_number > 0
21984 && w->base_line_pos > 0
21985 && w->base_line_pos <= startpos)
21986 {
21987 line = w->base_line_number;
21988 linepos = w->base_line_pos;
21989 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21990 }
21991 else
21992 {
21993 line = 1;
21994 linepos = BUF_BEGV (b);
21995 linepos_byte = BUF_BEGV_BYTE (b);
21996 }
21997
21998 /* Count lines from base line to window start position. */
21999 nlines = display_count_lines (linepos_byte,
22000 startpos_byte,
22001 startpos, &junk);
22002
22003 topline = nlines + line;
22004
22005 /* Determine a new base line, if the old one is too close
22006 or too far away, or if we did not have one.
22007 "Too close" means it's plausible a scroll-down would
22008 go back past it. */
22009 if (startpos == BUF_BEGV (b))
22010 {
22011 w->base_line_number = topline;
22012 w->base_line_pos = BUF_BEGV (b);
22013 }
22014 else if (nlines < height + 25 || nlines > height * 3 + 50
22015 || linepos == BUF_BEGV (b))
22016 {
22017 ptrdiff_t limit = BUF_BEGV (b);
22018 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22019 ptrdiff_t position;
22020 ptrdiff_t distance =
22021 (height * 2 + 30) * line_number_display_limit_width;
22022
22023 if (startpos - distance > limit)
22024 {
22025 limit = startpos - distance;
22026 limit_byte = CHAR_TO_BYTE (limit);
22027 }
22028
22029 nlines = display_count_lines (startpos_byte,
22030 limit_byte,
22031 - (height * 2 + 30),
22032 &position);
22033 /* If we couldn't find the lines we wanted within
22034 line_number_display_limit_width chars per line,
22035 give up on line numbers for this window. */
22036 if (position == limit_byte && limit == startpos - distance)
22037 {
22038 w->base_line_pos = -1;
22039 w->base_line_number = 0;
22040 goto no_value;
22041 }
22042
22043 w->base_line_number = topline - nlines;
22044 w->base_line_pos = BYTE_TO_CHAR (position);
22045 }
22046
22047 /* Now count lines from the start pos to point. */
22048 nlines = display_count_lines (startpos_byte,
22049 PT_BYTE, PT, &junk);
22050
22051 /* Record that we did display the line number. */
22052 line_number_displayed = 1;
22053
22054 /* Make the string to show. */
22055 pint2str (decode_mode_spec_buf, width, topline + nlines);
22056 return decode_mode_spec_buf;
22057 no_value:
22058 {
22059 char* p = decode_mode_spec_buf;
22060 int pad = width - 2;
22061 while (pad-- > 0)
22062 *p++ = ' ';
22063 *p++ = '?';
22064 *p++ = '?';
22065 *p = '\0';
22066 return decode_mode_spec_buf;
22067 }
22068 }
22069 break;
22070
22071 case 'm':
22072 obj = BVAR (b, mode_name);
22073 break;
22074
22075 case 'n':
22076 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22077 return " Narrow";
22078 break;
22079
22080 case 'p':
22081 {
22082 ptrdiff_t pos = marker_position (w->start);
22083 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22084
22085 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22086 {
22087 if (pos <= BUF_BEGV (b))
22088 return "All";
22089 else
22090 return "Bottom";
22091 }
22092 else if (pos <= BUF_BEGV (b))
22093 return "Top";
22094 else
22095 {
22096 if (total > 1000000)
22097 /* Do it differently for a large value, to avoid overflow. */
22098 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22099 else
22100 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22101 /* We can't normally display a 3-digit number,
22102 so get us a 2-digit number that is close. */
22103 if (total == 100)
22104 total = 99;
22105 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22106 return decode_mode_spec_buf;
22107 }
22108 }
22109
22110 /* Display percentage of size above the bottom of the screen. */
22111 case 'P':
22112 {
22113 ptrdiff_t toppos = marker_position (w->start);
22114 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22115 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22116
22117 if (botpos >= BUF_ZV (b))
22118 {
22119 if (toppos <= BUF_BEGV (b))
22120 return "All";
22121 else
22122 return "Bottom";
22123 }
22124 else
22125 {
22126 if (total > 1000000)
22127 /* Do it differently for a large value, to avoid overflow. */
22128 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22129 else
22130 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22131 /* We can't normally display a 3-digit number,
22132 so get us a 2-digit number that is close. */
22133 if (total == 100)
22134 total = 99;
22135 if (toppos <= BUF_BEGV (b))
22136 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22137 else
22138 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22139 return decode_mode_spec_buf;
22140 }
22141 }
22142
22143 case 's':
22144 /* status of process */
22145 obj = Fget_buffer_process (Fcurrent_buffer ());
22146 if (NILP (obj))
22147 return "no process";
22148 #ifndef MSDOS
22149 obj = Fsymbol_name (Fprocess_status (obj));
22150 #endif
22151 break;
22152
22153 case '@':
22154 {
22155 ptrdiff_t count = inhibit_garbage_collection ();
22156 Lisp_Object val = call1 (intern ("file-remote-p"),
22157 BVAR (current_buffer, directory));
22158 unbind_to (count, Qnil);
22159
22160 if (NILP (val))
22161 return "-";
22162 else
22163 return "@";
22164 }
22165
22166 case 'z':
22167 /* coding-system (not including end-of-line format) */
22168 case 'Z':
22169 /* coding-system (including end-of-line type) */
22170 {
22171 int eol_flag = (c == 'Z');
22172 char *p = decode_mode_spec_buf;
22173
22174 if (! FRAME_WINDOW_P (f))
22175 {
22176 /* No need to mention EOL here--the terminal never needs
22177 to do EOL conversion. */
22178 p = decode_mode_spec_coding (CODING_ID_NAME
22179 (FRAME_KEYBOARD_CODING (f)->id),
22180 p, 0);
22181 p = decode_mode_spec_coding (CODING_ID_NAME
22182 (FRAME_TERMINAL_CODING (f)->id),
22183 p, 0);
22184 }
22185 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22186 p, eol_flag);
22187
22188 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22189 #ifdef subprocesses
22190 obj = Fget_buffer_process (Fcurrent_buffer ());
22191 if (PROCESSP (obj))
22192 {
22193 p = decode_mode_spec_coding
22194 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22195 p = decode_mode_spec_coding
22196 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22197 }
22198 #endif /* subprocesses */
22199 #endif /* 0 */
22200 *p = 0;
22201 return decode_mode_spec_buf;
22202 }
22203 }
22204
22205 if (STRINGP (obj))
22206 {
22207 *string = obj;
22208 return SSDATA (obj);
22209 }
22210 else
22211 return "";
22212 }
22213
22214
22215 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22216 means count lines back from START_BYTE. But don't go beyond
22217 LIMIT_BYTE. Return the number of lines thus found (always
22218 nonnegative).
22219
22220 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22221 either the position COUNT lines after/before START_BYTE, if we
22222 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22223 COUNT lines. */
22224
22225 static ptrdiff_t
22226 display_count_lines (ptrdiff_t start_byte,
22227 ptrdiff_t limit_byte, ptrdiff_t count,
22228 ptrdiff_t *byte_pos_ptr)
22229 {
22230 register unsigned char *cursor;
22231 unsigned char *base;
22232
22233 register ptrdiff_t ceiling;
22234 register unsigned char *ceiling_addr;
22235 ptrdiff_t orig_count = count;
22236
22237 /* If we are not in selective display mode,
22238 check only for newlines. */
22239 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22240 && !INTEGERP (BVAR (current_buffer, selective_display)));
22241
22242 if (count > 0)
22243 {
22244 while (start_byte < limit_byte)
22245 {
22246 ceiling = BUFFER_CEILING_OF (start_byte);
22247 ceiling = min (limit_byte - 1, ceiling);
22248 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22249 base = (cursor = BYTE_POS_ADDR (start_byte));
22250
22251 do
22252 {
22253 if (selective_display)
22254 {
22255 while (*cursor != '\n' && *cursor != 015
22256 && ++cursor != ceiling_addr)
22257 continue;
22258 if (cursor == ceiling_addr)
22259 break;
22260 }
22261 else
22262 {
22263 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22264 if (! cursor)
22265 break;
22266 }
22267
22268 cursor++;
22269
22270 if (--count == 0)
22271 {
22272 start_byte += cursor - base;
22273 *byte_pos_ptr = start_byte;
22274 return orig_count;
22275 }
22276 }
22277 while (cursor < ceiling_addr);
22278
22279 start_byte += ceiling_addr - base;
22280 }
22281 }
22282 else
22283 {
22284 while (start_byte > limit_byte)
22285 {
22286 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22287 ceiling = max (limit_byte, ceiling);
22288 ceiling_addr = BYTE_POS_ADDR (ceiling);
22289 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22290 while (1)
22291 {
22292 if (selective_display)
22293 {
22294 while (--cursor >= ceiling_addr
22295 && *cursor != '\n' && *cursor != 015)
22296 continue;
22297 if (cursor < ceiling_addr)
22298 break;
22299 }
22300 else
22301 {
22302 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22303 if (! cursor)
22304 break;
22305 }
22306
22307 if (++count == 0)
22308 {
22309 start_byte += cursor - base + 1;
22310 *byte_pos_ptr = start_byte;
22311 /* When scanning backwards, we should
22312 not count the newline posterior to which we stop. */
22313 return - orig_count - 1;
22314 }
22315 }
22316 start_byte += ceiling_addr - base;
22317 }
22318 }
22319
22320 *byte_pos_ptr = limit_byte;
22321
22322 if (count < 0)
22323 return - orig_count + count;
22324 return orig_count - count;
22325
22326 }
22327
22328
22329 \f
22330 /***********************************************************************
22331 Displaying strings
22332 ***********************************************************************/
22333
22334 /* Display a NUL-terminated string, starting with index START.
22335
22336 If STRING is non-null, display that C string. Otherwise, the Lisp
22337 string LISP_STRING is displayed. There's a case that STRING is
22338 non-null and LISP_STRING is not nil. It means STRING is a string
22339 data of LISP_STRING. In that case, we display LISP_STRING while
22340 ignoring its text properties.
22341
22342 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22343 FACE_STRING. Display STRING or LISP_STRING with the face at
22344 FACE_STRING_POS in FACE_STRING:
22345
22346 Display the string in the environment given by IT, but use the
22347 standard display table, temporarily.
22348
22349 FIELD_WIDTH is the minimum number of output glyphs to produce.
22350 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22351 with spaces. If STRING has more characters, more than FIELD_WIDTH
22352 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22353
22354 PRECISION is the maximum number of characters to output from
22355 STRING. PRECISION < 0 means don't truncate the string.
22356
22357 This is roughly equivalent to printf format specifiers:
22358
22359 FIELD_WIDTH PRECISION PRINTF
22360 ----------------------------------------
22361 -1 -1 %s
22362 -1 10 %.10s
22363 10 -1 %10s
22364 20 10 %20.10s
22365
22366 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22367 display them, and < 0 means obey the current buffer's value of
22368 enable_multibyte_characters.
22369
22370 Value is the number of columns displayed. */
22371
22372 static int
22373 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22374 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22375 int field_width, int precision, int max_x, int multibyte)
22376 {
22377 int hpos_at_start = it->hpos;
22378 int saved_face_id = it->face_id;
22379 struct glyph_row *row = it->glyph_row;
22380 ptrdiff_t it_charpos;
22381
22382 /* Initialize the iterator IT for iteration over STRING beginning
22383 with index START. */
22384 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22385 precision, field_width, multibyte);
22386 if (string && STRINGP (lisp_string))
22387 /* LISP_STRING is the one returned by decode_mode_spec. We should
22388 ignore its text properties. */
22389 it->stop_charpos = it->end_charpos;
22390
22391 /* If displaying STRING, set up the face of the iterator from
22392 FACE_STRING, if that's given. */
22393 if (STRINGP (face_string))
22394 {
22395 ptrdiff_t endptr;
22396 struct face *face;
22397
22398 it->face_id
22399 = face_at_string_position (it->w, face_string, face_string_pos,
22400 0, it->region_beg_charpos,
22401 it->region_end_charpos,
22402 &endptr, it->base_face_id, 0);
22403 face = FACE_FROM_ID (it->f, it->face_id);
22404 it->face_box_p = face->box != FACE_NO_BOX;
22405 }
22406
22407 /* Set max_x to the maximum allowed X position. Don't let it go
22408 beyond the right edge of the window. */
22409 if (max_x <= 0)
22410 max_x = it->last_visible_x;
22411 else
22412 max_x = min (max_x, it->last_visible_x);
22413
22414 /* Skip over display elements that are not visible. because IT->w is
22415 hscrolled. */
22416 if (it->current_x < it->first_visible_x)
22417 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22418 MOVE_TO_POS | MOVE_TO_X);
22419
22420 row->ascent = it->max_ascent;
22421 row->height = it->max_ascent + it->max_descent;
22422 row->phys_ascent = it->max_phys_ascent;
22423 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22424 row->extra_line_spacing = it->max_extra_line_spacing;
22425
22426 if (STRINGP (it->string))
22427 it_charpos = IT_STRING_CHARPOS (*it);
22428 else
22429 it_charpos = IT_CHARPOS (*it);
22430
22431 /* This condition is for the case that we are called with current_x
22432 past last_visible_x. */
22433 while (it->current_x < max_x)
22434 {
22435 int x_before, x, n_glyphs_before, i, nglyphs;
22436
22437 /* Get the next display element. */
22438 if (!get_next_display_element (it))
22439 break;
22440
22441 /* Produce glyphs. */
22442 x_before = it->current_x;
22443 n_glyphs_before = row->used[TEXT_AREA];
22444 PRODUCE_GLYPHS (it);
22445
22446 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22447 i = 0;
22448 x = x_before;
22449 while (i < nglyphs)
22450 {
22451 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22452
22453 if (it->line_wrap != TRUNCATE
22454 && x + glyph->pixel_width > max_x)
22455 {
22456 /* End of continued line or max_x reached. */
22457 if (CHAR_GLYPH_PADDING_P (*glyph))
22458 {
22459 /* A wide character is unbreakable. */
22460 if (row->reversed_p)
22461 unproduce_glyphs (it, row->used[TEXT_AREA]
22462 - n_glyphs_before);
22463 row->used[TEXT_AREA] = n_glyphs_before;
22464 it->current_x = x_before;
22465 }
22466 else
22467 {
22468 if (row->reversed_p)
22469 unproduce_glyphs (it, row->used[TEXT_AREA]
22470 - (n_glyphs_before + i));
22471 row->used[TEXT_AREA] = n_glyphs_before + i;
22472 it->current_x = x;
22473 }
22474 break;
22475 }
22476 else if (x + glyph->pixel_width >= it->first_visible_x)
22477 {
22478 /* Glyph is at least partially visible. */
22479 ++it->hpos;
22480 if (x < it->first_visible_x)
22481 row->x = x - it->first_visible_x;
22482 }
22483 else
22484 {
22485 /* Glyph is off the left margin of the display area.
22486 Should not happen. */
22487 emacs_abort ();
22488 }
22489
22490 row->ascent = max (row->ascent, it->max_ascent);
22491 row->height = max (row->height, it->max_ascent + it->max_descent);
22492 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22493 row->phys_height = max (row->phys_height,
22494 it->max_phys_ascent + it->max_phys_descent);
22495 row->extra_line_spacing = max (row->extra_line_spacing,
22496 it->max_extra_line_spacing);
22497 x += glyph->pixel_width;
22498 ++i;
22499 }
22500
22501 /* Stop if max_x reached. */
22502 if (i < nglyphs)
22503 break;
22504
22505 /* Stop at line ends. */
22506 if (ITERATOR_AT_END_OF_LINE_P (it))
22507 {
22508 it->continuation_lines_width = 0;
22509 break;
22510 }
22511
22512 set_iterator_to_next (it, 1);
22513 if (STRINGP (it->string))
22514 it_charpos = IT_STRING_CHARPOS (*it);
22515 else
22516 it_charpos = IT_CHARPOS (*it);
22517
22518 /* Stop if truncating at the right edge. */
22519 if (it->line_wrap == TRUNCATE
22520 && it->current_x >= it->last_visible_x)
22521 {
22522 /* Add truncation mark, but don't do it if the line is
22523 truncated at a padding space. */
22524 if (it_charpos < it->string_nchars)
22525 {
22526 if (!FRAME_WINDOW_P (it->f))
22527 {
22528 int ii, n;
22529
22530 if (it->current_x > it->last_visible_x)
22531 {
22532 if (!row->reversed_p)
22533 {
22534 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22535 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22536 break;
22537 }
22538 else
22539 {
22540 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22541 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22542 break;
22543 unproduce_glyphs (it, ii + 1);
22544 ii = row->used[TEXT_AREA] - (ii + 1);
22545 }
22546 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22547 {
22548 row->used[TEXT_AREA] = ii;
22549 produce_special_glyphs (it, IT_TRUNCATION);
22550 }
22551 }
22552 produce_special_glyphs (it, IT_TRUNCATION);
22553 }
22554 row->truncated_on_right_p = 1;
22555 }
22556 break;
22557 }
22558 }
22559
22560 /* Maybe insert a truncation at the left. */
22561 if (it->first_visible_x
22562 && it_charpos > 0)
22563 {
22564 if (!FRAME_WINDOW_P (it->f)
22565 || (row->reversed_p
22566 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22567 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22568 insert_left_trunc_glyphs (it);
22569 row->truncated_on_left_p = 1;
22570 }
22571
22572 it->face_id = saved_face_id;
22573
22574 /* Value is number of columns displayed. */
22575 return it->hpos - hpos_at_start;
22576 }
22577
22578
22579 \f
22580 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22581 appears as an element of LIST or as the car of an element of LIST.
22582 If PROPVAL is a list, compare each element against LIST in that
22583 way, and return 1/2 if any element of PROPVAL is found in LIST.
22584 Otherwise return 0. This function cannot quit.
22585 The return value is 2 if the text is invisible but with an ellipsis
22586 and 1 if it's invisible and without an ellipsis. */
22587
22588 int
22589 invisible_p (register Lisp_Object propval, Lisp_Object list)
22590 {
22591 register Lisp_Object tail, proptail;
22592
22593 for (tail = list; CONSP (tail); tail = XCDR (tail))
22594 {
22595 register Lisp_Object tem;
22596 tem = XCAR (tail);
22597 if (EQ (propval, tem))
22598 return 1;
22599 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22600 return NILP (XCDR (tem)) ? 1 : 2;
22601 }
22602
22603 if (CONSP (propval))
22604 {
22605 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22606 {
22607 Lisp_Object propelt;
22608 propelt = XCAR (proptail);
22609 for (tail = list; CONSP (tail); tail = XCDR (tail))
22610 {
22611 register Lisp_Object tem;
22612 tem = XCAR (tail);
22613 if (EQ (propelt, tem))
22614 return 1;
22615 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22616 return NILP (XCDR (tem)) ? 1 : 2;
22617 }
22618 }
22619 }
22620
22621 return 0;
22622 }
22623
22624 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22625 doc: /* Non-nil if the property makes the text invisible.
22626 POS-OR-PROP can be a marker or number, in which case it is taken to be
22627 a position in the current buffer and the value of the `invisible' property
22628 is checked; or it can be some other value, which is then presumed to be the
22629 value of the `invisible' property of the text of interest.
22630 The non-nil value returned can be t for truly invisible text or something
22631 else if the text is replaced by an ellipsis. */)
22632 (Lisp_Object pos_or_prop)
22633 {
22634 Lisp_Object prop
22635 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22636 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22637 : pos_or_prop);
22638 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22639 return (invis == 0 ? Qnil
22640 : invis == 1 ? Qt
22641 : make_number (invis));
22642 }
22643
22644 /* Calculate a width or height in pixels from a specification using
22645 the following elements:
22646
22647 SPEC ::=
22648 NUM - a (fractional) multiple of the default font width/height
22649 (NUM) - specifies exactly NUM pixels
22650 UNIT - a fixed number of pixels, see below.
22651 ELEMENT - size of a display element in pixels, see below.
22652 (NUM . SPEC) - equals NUM * SPEC
22653 (+ SPEC SPEC ...) - add pixel values
22654 (- SPEC SPEC ...) - subtract pixel values
22655 (- SPEC) - negate pixel value
22656
22657 NUM ::=
22658 INT or FLOAT - a number constant
22659 SYMBOL - use symbol's (buffer local) variable binding.
22660
22661 UNIT ::=
22662 in - pixels per inch *)
22663 mm - pixels per 1/1000 meter *)
22664 cm - pixels per 1/100 meter *)
22665 width - width of current font in pixels.
22666 height - height of current font in pixels.
22667
22668 *) using the ratio(s) defined in display-pixels-per-inch.
22669
22670 ELEMENT ::=
22671
22672 left-fringe - left fringe width in pixels
22673 right-fringe - right fringe width in pixels
22674
22675 left-margin - left margin width in pixels
22676 right-margin - right margin width in pixels
22677
22678 scroll-bar - scroll-bar area width in pixels
22679
22680 Examples:
22681
22682 Pixels corresponding to 5 inches:
22683 (5 . in)
22684
22685 Total width of non-text areas on left side of window (if scroll-bar is on left):
22686 '(space :width (+ left-fringe left-margin scroll-bar))
22687
22688 Align to first text column (in header line):
22689 '(space :align-to 0)
22690
22691 Align to middle of text area minus half the width of variable `my-image'
22692 containing a loaded image:
22693 '(space :align-to (0.5 . (- text my-image)))
22694
22695 Width of left margin minus width of 1 character in the default font:
22696 '(space :width (- left-margin 1))
22697
22698 Width of left margin minus width of 2 characters in the current font:
22699 '(space :width (- left-margin (2 . width)))
22700
22701 Center 1 character over left-margin (in header line):
22702 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22703
22704 Different ways to express width of left fringe plus left margin minus one pixel:
22705 '(space :width (- (+ left-fringe left-margin) (1)))
22706 '(space :width (+ left-fringe left-margin (- (1))))
22707 '(space :width (+ left-fringe left-margin (-1)))
22708
22709 */
22710
22711 static int
22712 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22713 struct font *font, int width_p, int *align_to)
22714 {
22715 double pixels;
22716
22717 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22718 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22719
22720 if (NILP (prop))
22721 return OK_PIXELS (0);
22722
22723 eassert (FRAME_LIVE_P (it->f));
22724
22725 if (SYMBOLP (prop))
22726 {
22727 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22728 {
22729 char *unit = SSDATA (SYMBOL_NAME (prop));
22730
22731 if (unit[0] == 'i' && unit[1] == 'n')
22732 pixels = 1.0;
22733 else if (unit[0] == 'm' && unit[1] == 'm')
22734 pixels = 25.4;
22735 else if (unit[0] == 'c' && unit[1] == 'm')
22736 pixels = 2.54;
22737 else
22738 pixels = 0;
22739 if (pixels > 0)
22740 {
22741 double ppi = (width_p ? FRAME_RES_X (it->f)
22742 : FRAME_RES_Y (it->f));
22743
22744 if (ppi > 0)
22745 return OK_PIXELS (ppi / pixels);
22746 return 0;
22747 }
22748 }
22749
22750 #ifdef HAVE_WINDOW_SYSTEM
22751 if (EQ (prop, Qheight))
22752 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22753 if (EQ (prop, Qwidth))
22754 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22755 #else
22756 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22757 return OK_PIXELS (1);
22758 #endif
22759
22760 if (EQ (prop, Qtext))
22761 return OK_PIXELS (width_p
22762 ? window_box_width (it->w, TEXT_AREA)
22763 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22764
22765 if (align_to && *align_to < 0)
22766 {
22767 *res = 0;
22768 if (EQ (prop, Qleft))
22769 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22770 if (EQ (prop, Qright))
22771 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22772 if (EQ (prop, Qcenter))
22773 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22774 + window_box_width (it->w, TEXT_AREA) / 2);
22775 if (EQ (prop, Qleft_fringe))
22776 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22777 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22778 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22779 if (EQ (prop, Qright_fringe))
22780 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22781 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22782 : window_box_right_offset (it->w, TEXT_AREA));
22783 if (EQ (prop, Qleft_margin))
22784 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22785 if (EQ (prop, Qright_margin))
22786 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22787 if (EQ (prop, Qscroll_bar))
22788 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22789 ? 0
22790 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22791 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22792 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22793 : 0)));
22794 }
22795 else
22796 {
22797 if (EQ (prop, Qleft_fringe))
22798 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22799 if (EQ (prop, Qright_fringe))
22800 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22801 if (EQ (prop, Qleft_margin))
22802 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22803 if (EQ (prop, Qright_margin))
22804 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22805 if (EQ (prop, Qscroll_bar))
22806 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22807 }
22808
22809 prop = buffer_local_value_1 (prop, it->w->contents);
22810 if (EQ (prop, Qunbound))
22811 prop = Qnil;
22812 }
22813
22814 if (INTEGERP (prop) || FLOATP (prop))
22815 {
22816 int base_unit = (width_p
22817 ? FRAME_COLUMN_WIDTH (it->f)
22818 : FRAME_LINE_HEIGHT (it->f));
22819 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22820 }
22821
22822 if (CONSP (prop))
22823 {
22824 Lisp_Object car = XCAR (prop);
22825 Lisp_Object cdr = XCDR (prop);
22826
22827 if (SYMBOLP (car))
22828 {
22829 #ifdef HAVE_WINDOW_SYSTEM
22830 if (FRAME_WINDOW_P (it->f)
22831 && valid_image_p (prop))
22832 {
22833 ptrdiff_t id = lookup_image (it->f, prop);
22834 struct image *img = IMAGE_FROM_ID (it->f, id);
22835
22836 return OK_PIXELS (width_p ? img->width : img->height);
22837 }
22838 #endif
22839 if (EQ (car, Qplus) || EQ (car, Qminus))
22840 {
22841 int first = 1;
22842 double px;
22843
22844 pixels = 0;
22845 while (CONSP (cdr))
22846 {
22847 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22848 font, width_p, align_to))
22849 return 0;
22850 if (first)
22851 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22852 else
22853 pixels += px;
22854 cdr = XCDR (cdr);
22855 }
22856 if (EQ (car, Qminus))
22857 pixels = -pixels;
22858 return OK_PIXELS (pixels);
22859 }
22860
22861 car = buffer_local_value_1 (car, it->w->contents);
22862 if (EQ (car, Qunbound))
22863 car = Qnil;
22864 }
22865
22866 if (INTEGERP (car) || FLOATP (car))
22867 {
22868 double fact;
22869 pixels = XFLOATINT (car);
22870 if (NILP (cdr))
22871 return OK_PIXELS (pixels);
22872 if (calc_pixel_width_or_height (&fact, it, cdr,
22873 font, width_p, align_to))
22874 return OK_PIXELS (pixels * fact);
22875 return 0;
22876 }
22877
22878 return 0;
22879 }
22880
22881 return 0;
22882 }
22883
22884 \f
22885 /***********************************************************************
22886 Glyph Display
22887 ***********************************************************************/
22888
22889 #ifdef HAVE_WINDOW_SYSTEM
22890
22891 #ifdef GLYPH_DEBUG
22892
22893 void
22894 dump_glyph_string (struct glyph_string *s)
22895 {
22896 fprintf (stderr, "glyph string\n");
22897 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22898 s->x, s->y, s->width, s->height);
22899 fprintf (stderr, " ybase = %d\n", s->ybase);
22900 fprintf (stderr, " hl = %d\n", s->hl);
22901 fprintf (stderr, " left overhang = %d, right = %d\n",
22902 s->left_overhang, s->right_overhang);
22903 fprintf (stderr, " nchars = %d\n", s->nchars);
22904 fprintf (stderr, " extends to end of line = %d\n",
22905 s->extends_to_end_of_line_p);
22906 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22907 fprintf (stderr, " bg width = %d\n", s->background_width);
22908 }
22909
22910 #endif /* GLYPH_DEBUG */
22911
22912 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22913 of XChar2b structures for S; it can't be allocated in
22914 init_glyph_string because it must be allocated via `alloca'. W
22915 is the window on which S is drawn. ROW and AREA are the glyph row
22916 and area within the row from which S is constructed. START is the
22917 index of the first glyph structure covered by S. HL is a
22918 face-override for drawing S. */
22919
22920 #ifdef HAVE_NTGUI
22921 #define OPTIONAL_HDC(hdc) HDC hdc,
22922 #define DECLARE_HDC(hdc) HDC hdc;
22923 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22924 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22925 #endif
22926
22927 #ifndef OPTIONAL_HDC
22928 #define OPTIONAL_HDC(hdc)
22929 #define DECLARE_HDC(hdc)
22930 #define ALLOCATE_HDC(hdc, f)
22931 #define RELEASE_HDC(hdc, f)
22932 #endif
22933
22934 static void
22935 init_glyph_string (struct glyph_string *s,
22936 OPTIONAL_HDC (hdc)
22937 XChar2b *char2b, struct window *w, struct glyph_row *row,
22938 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22939 {
22940 memset (s, 0, sizeof *s);
22941 s->w = w;
22942 s->f = XFRAME (w->frame);
22943 #ifdef HAVE_NTGUI
22944 s->hdc = hdc;
22945 #endif
22946 s->display = FRAME_X_DISPLAY (s->f);
22947 s->window = FRAME_X_WINDOW (s->f);
22948 s->char2b = char2b;
22949 s->hl = hl;
22950 s->row = row;
22951 s->area = area;
22952 s->first_glyph = row->glyphs[area] + start;
22953 s->height = row->height;
22954 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22955 s->ybase = s->y + row->ascent;
22956 }
22957
22958
22959 /* Append the list of glyph strings with head H and tail T to the list
22960 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22961
22962 static void
22963 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22964 struct glyph_string *h, struct glyph_string *t)
22965 {
22966 if (h)
22967 {
22968 if (*head)
22969 (*tail)->next = h;
22970 else
22971 *head = h;
22972 h->prev = *tail;
22973 *tail = t;
22974 }
22975 }
22976
22977
22978 /* Prepend the list of glyph strings with head H and tail T to the
22979 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22980 result. */
22981
22982 static void
22983 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22984 struct glyph_string *h, struct glyph_string *t)
22985 {
22986 if (h)
22987 {
22988 if (*head)
22989 (*head)->prev = t;
22990 else
22991 *tail = t;
22992 t->next = *head;
22993 *head = h;
22994 }
22995 }
22996
22997
22998 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22999 Set *HEAD and *TAIL to the resulting list. */
23000
23001 static void
23002 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23003 struct glyph_string *s)
23004 {
23005 s->next = s->prev = NULL;
23006 append_glyph_string_lists (head, tail, s, s);
23007 }
23008
23009
23010 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23011 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23012 make sure that X resources for the face returned are allocated.
23013 Value is a pointer to a realized face that is ready for display if
23014 DISPLAY_P is non-zero. */
23015
23016 static struct face *
23017 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23018 XChar2b *char2b, int display_p)
23019 {
23020 struct face *face = FACE_FROM_ID (f, face_id);
23021 unsigned code = 0;
23022
23023 if (face->font)
23024 {
23025 code = face->font->driver->encode_char (face->font, c);
23026
23027 if (code == FONT_INVALID_CODE)
23028 code = 0;
23029 }
23030 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23031
23032 /* Make sure X resources of the face are allocated. */
23033 #ifdef HAVE_X_WINDOWS
23034 if (display_p)
23035 #endif
23036 {
23037 eassert (face != NULL);
23038 PREPARE_FACE_FOR_DISPLAY (f, face);
23039 }
23040
23041 return face;
23042 }
23043
23044
23045 /* Get face and two-byte form of character glyph GLYPH on frame F.
23046 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23047 a pointer to a realized face that is ready for display. */
23048
23049 static struct face *
23050 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23051 XChar2b *char2b, int *two_byte_p)
23052 {
23053 struct face *face;
23054 unsigned code = 0;
23055
23056 eassert (glyph->type == CHAR_GLYPH);
23057 face = FACE_FROM_ID (f, glyph->face_id);
23058
23059 /* Make sure X resources of the face are allocated. */
23060 eassert (face != NULL);
23061 PREPARE_FACE_FOR_DISPLAY (f, face);
23062
23063 if (two_byte_p)
23064 *two_byte_p = 0;
23065
23066 if (face->font)
23067 {
23068 if (CHAR_BYTE8_P (glyph->u.ch))
23069 code = CHAR_TO_BYTE8 (glyph->u.ch);
23070 else
23071 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23072
23073 if (code == FONT_INVALID_CODE)
23074 code = 0;
23075 }
23076
23077 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23078 return face;
23079 }
23080
23081
23082 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23083 Return 1 if FONT has a glyph for C, otherwise return 0. */
23084
23085 static int
23086 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23087 {
23088 unsigned code;
23089
23090 if (CHAR_BYTE8_P (c))
23091 code = CHAR_TO_BYTE8 (c);
23092 else
23093 code = font->driver->encode_char (font, c);
23094
23095 if (code == FONT_INVALID_CODE)
23096 return 0;
23097 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23098 return 1;
23099 }
23100
23101
23102 /* Fill glyph string S with composition components specified by S->cmp.
23103
23104 BASE_FACE is the base face of the composition.
23105 S->cmp_from is the index of the first component for S.
23106
23107 OVERLAPS non-zero means S should draw the foreground only, and use
23108 its physical height for clipping. See also draw_glyphs.
23109
23110 Value is the index of a component not in S. */
23111
23112 static int
23113 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23114 int overlaps)
23115 {
23116 int i;
23117 /* For all glyphs of this composition, starting at the offset
23118 S->cmp_from, until we reach the end of the definition or encounter a
23119 glyph that requires the different face, add it to S. */
23120 struct face *face;
23121
23122 eassert (s);
23123
23124 s->for_overlaps = overlaps;
23125 s->face = NULL;
23126 s->font = NULL;
23127 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23128 {
23129 int c = COMPOSITION_GLYPH (s->cmp, i);
23130
23131 /* TAB in a composition means display glyphs with padding space
23132 on the left or right. */
23133 if (c != '\t')
23134 {
23135 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23136 -1, Qnil);
23137
23138 face = get_char_face_and_encoding (s->f, c, face_id,
23139 s->char2b + i, 1);
23140 if (face)
23141 {
23142 if (! s->face)
23143 {
23144 s->face = face;
23145 s->font = s->face->font;
23146 }
23147 else if (s->face != face)
23148 break;
23149 }
23150 }
23151 ++s->nchars;
23152 }
23153 s->cmp_to = i;
23154
23155 if (s->face == NULL)
23156 {
23157 s->face = base_face->ascii_face;
23158 s->font = s->face->font;
23159 }
23160
23161 /* All glyph strings for the same composition has the same width,
23162 i.e. the width set for the first component of the composition. */
23163 s->width = s->first_glyph->pixel_width;
23164
23165 /* If the specified font could not be loaded, use the frame's
23166 default font, but record the fact that we couldn't load it in
23167 the glyph string so that we can draw rectangles for the
23168 characters of the glyph string. */
23169 if (s->font == NULL)
23170 {
23171 s->font_not_found_p = 1;
23172 s->font = FRAME_FONT (s->f);
23173 }
23174
23175 /* Adjust base line for subscript/superscript text. */
23176 s->ybase += s->first_glyph->voffset;
23177
23178 /* This glyph string must always be drawn with 16-bit functions. */
23179 s->two_byte_p = 1;
23180
23181 return s->cmp_to;
23182 }
23183
23184 static int
23185 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23186 int start, int end, int overlaps)
23187 {
23188 struct glyph *glyph, *last;
23189 Lisp_Object lgstring;
23190 int i;
23191
23192 s->for_overlaps = overlaps;
23193 glyph = s->row->glyphs[s->area] + start;
23194 last = s->row->glyphs[s->area] + end;
23195 s->cmp_id = glyph->u.cmp.id;
23196 s->cmp_from = glyph->slice.cmp.from;
23197 s->cmp_to = glyph->slice.cmp.to + 1;
23198 s->face = FACE_FROM_ID (s->f, face_id);
23199 lgstring = composition_gstring_from_id (s->cmp_id);
23200 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23201 glyph++;
23202 while (glyph < last
23203 && glyph->u.cmp.automatic
23204 && glyph->u.cmp.id == s->cmp_id
23205 && s->cmp_to == glyph->slice.cmp.from)
23206 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23207
23208 for (i = s->cmp_from; i < s->cmp_to; i++)
23209 {
23210 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23211 unsigned code = LGLYPH_CODE (lglyph);
23212
23213 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23214 }
23215 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23216 return glyph - s->row->glyphs[s->area];
23217 }
23218
23219
23220 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23221 See the comment of fill_glyph_string for arguments.
23222 Value is the index of the first glyph not in S. */
23223
23224
23225 static int
23226 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23227 int start, int end, int overlaps)
23228 {
23229 struct glyph *glyph, *last;
23230 int voffset;
23231
23232 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23233 s->for_overlaps = overlaps;
23234 glyph = s->row->glyphs[s->area] + start;
23235 last = s->row->glyphs[s->area] + end;
23236 voffset = glyph->voffset;
23237 s->face = FACE_FROM_ID (s->f, face_id);
23238 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23239 s->nchars = 1;
23240 s->width = glyph->pixel_width;
23241 glyph++;
23242 while (glyph < last
23243 && glyph->type == GLYPHLESS_GLYPH
23244 && glyph->voffset == voffset
23245 && glyph->face_id == face_id)
23246 {
23247 s->nchars++;
23248 s->width += glyph->pixel_width;
23249 glyph++;
23250 }
23251 s->ybase += voffset;
23252 return glyph - s->row->glyphs[s->area];
23253 }
23254
23255
23256 /* Fill glyph string S from a sequence of character glyphs.
23257
23258 FACE_ID is the face id of the string. START is the index of the
23259 first glyph to consider, END is the index of the last + 1.
23260 OVERLAPS non-zero means S should draw the foreground only, and use
23261 its physical height for clipping. See also draw_glyphs.
23262
23263 Value is the index of the first glyph not in S. */
23264
23265 static int
23266 fill_glyph_string (struct glyph_string *s, int face_id,
23267 int start, int end, int overlaps)
23268 {
23269 struct glyph *glyph, *last;
23270 int voffset;
23271 int glyph_not_available_p;
23272
23273 eassert (s->f == XFRAME (s->w->frame));
23274 eassert (s->nchars == 0);
23275 eassert (start >= 0 && end > start);
23276
23277 s->for_overlaps = overlaps;
23278 glyph = s->row->glyphs[s->area] + start;
23279 last = s->row->glyphs[s->area] + end;
23280 voffset = glyph->voffset;
23281 s->padding_p = glyph->padding_p;
23282 glyph_not_available_p = glyph->glyph_not_available_p;
23283
23284 while (glyph < last
23285 && glyph->type == CHAR_GLYPH
23286 && glyph->voffset == voffset
23287 /* Same face id implies same font, nowadays. */
23288 && glyph->face_id == face_id
23289 && glyph->glyph_not_available_p == glyph_not_available_p)
23290 {
23291 int two_byte_p;
23292
23293 s->face = get_glyph_face_and_encoding (s->f, glyph,
23294 s->char2b + s->nchars,
23295 &two_byte_p);
23296 s->two_byte_p = two_byte_p;
23297 ++s->nchars;
23298 eassert (s->nchars <= end - start);
23299 s->width += glyph->pixel_width;
23300 if (glyph++->padding_p != s->padding_p)
23301 break;
23302 }
23303
23304 s->font = s->face->font;
23305
23306 /* If the specified font could not be loaded, use the frame's font,
23307 but record the fact that we couldn't load it in
23308 S->font_not_found_p so that we can draw rectangles for the
23309 characters of the glyph string. */
23310 if (s->font == NULL || glyph_not_available_p)
23311 {
23312 s->font_not_found_p = 1;
23313 s->font = FRAME_FONT (s->f);
23314 }
23315
23316 /* Adjust base line for subscript/superscript text. */
23317 s->ybase += voffset;
23318
23319 eassert (s->face && s->face->gc);
23320 return glyph - s->row->glyphs[s->area];
23321 }
23322
23323
23324 /* Fill glyph string S from image glyph S->first_glyph. */
23325
23326 static void
23327 fill_image_glyph_string (struct glyph_string *s)
23328 {
23329 eassert (s->first_glyph->type == IMAGE_GLYPH);
23330 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23331 eassert (s->img);
23332 s->slice = s->first_glyph->slice.img;
23333 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23334 s->font = s->face->font;
23335 s->width = s->first_glyph->pixel_width;
23336
23337 /* Adjust base line for subscript/superscript text. */
23338 s->ybase += s->first_glyph->voffset;
23339 }
23340
23341
23342 /* Fill glyph string S from a sequence of stretch glyphs.
23343
23344 START is the index of the first glyph to consider,
23345 END is the index of the last + 1.
23346
23347 Value is the index of the first glyph not in S. */
23348
23349 static int
23350 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23351 {
23352 struct glyph *glyph, *last;
23353 int voffset, face_id;
23354
23355 eassert (s->first_glyph->type == STRETCH_GLYPH);
23356
23357 glyph = s->row->glyphs[s->area] + start;
23358 last = s->row->glyphs[s->area] + end;
23359 face_id = glyph->face_id;
23360 s->face = FACE_FROM_ID (s->f, face_id);
23361 s->font = s->face->font;
23362 s->width = glyph->pixel_width;
23363 s->nchars = 1;
23364 voffset = glyph->voffset;
23365
23366 for (++glyph;
23367 (glyph < last
23368 && glyph->type == STRETCH_GLYPH
23369 && glyph->voffset == voffset
23370 && glyph->face_id == face_id);
23371 ++glyph)
23372 s->width += glyph->pixel_width;
23373
23374 /* Adjust base line for subscript/superscript text. */
23375 s->ybase += voffset;
23376
23377 /* The case that face->gc == 0 is handled when drawing the glyph
23378 string by calling PREPARE_FACE_FOR_DISPLAY. */
23379 eassert (s->face);
23380 return glyph - s->row->glyphs[s->area];
23381 }
23382
23383 static struct font_metrics *
23384 get_per_char_metric (struct font *font, XChar2b *char2b)
23385 {
23386 static struct font_metrics metrics;
23387 unsigned code;
23388
23389 if (! font)
23390 return NULL;
23391 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23392 if (code == FONT_INVALID_CODE)
23393 return NULL;
23394 font->driver->text_extents (font, &code, 1, &metrics);
23395 return &metrics;
23396 }
23397
23398 /* EXPORT for RIF:
23399 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23400 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23401 assumed to be zero. */
23402
23403 void
23404 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23405 {
23406 *left = *right = 0;
23407
23408 if (glyph->type == CHAR_GLYPH)
23409 {
23410 struct face *face;
23411 XChar2b char2b;
23412 struct font_metrics *pcm;
23413
23414 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23415 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23416 {
23417 if (pcm->rbearing > pcm->width)
23418 *right = pcm->rbearing - pcm->width;
23419 if (pcm->lbearing < 0)
23420 *left = -pcm->lbearing;
23421 }
23422 }
23423 else if (glyph->type == COMPOSITE_GLYPH)
23424 {
23425 if (! glyph->u.cmp.automatic)
23426 {
23427 struct composition *cmp = composition_table[glyph->u.cmp.id];
23428
23429 if (cmp->rbearing > cmp->pixel_width)
23430 *right = cmp->rbearing - cmp->pixel_width;
23431 if (cmp->lbearing < 0)
23432 *left = - cmp->lbearing;
23433 }
23434 else
23435 {
23436 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23437 struct font_metrics metrics;
23438
23439 composition_gstring_width (gstring, glyph->slice.cmp.from,
23440 glyph->slice.cmp.to + 1, &metrics);
23441 if (metrics.rbearing > metrics.width)
23442 *right = metrics.rbearing - metrics.width;
23443 if (metrics.lbearing < 0)
23444 *left = - metrics.lbearing;
23445 }
23446 }
23447 }
23448
23449
23450 /* Return the index of the first glyph preceding glyph string S that
23451 is overwritten by S because of S's left overhang. Value is -1
23452 if no glyphs are overwritten. */
23453
23454 static int
23455 left_overwritten (struct glyph_string *s)
23456 {
23457 int k;
23458
23459 if (s->left_overhang)
23460 {
23461 int x = 0, i;
23462 struct glyph *glyphs = s->row->glyphs[s->area];
23463 int first = s->first_glyph - glyphs;
23464
23465 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23466 x -= glyphs[i].pixel_width;
23467
23468 k = i + 1;
23469 }
23470 else
23471 k = -1;
23472
23473 return k;
23474 }
23475
23476
23477 /* Return the index of the first glyph preceding glyph string S that
23478 is overwriting S because of its right overhang. Value is -1 if no
23479 glyph in front of S overwrites S. */
23480
23481 static int
23482 left_overwriting (struct glyph_string *s)
23483 {
23484 int i, k, x;
23485 struct glyph *glyphs = s->row->glyphs[s->area];
23486 int first = s->first_glyph - glyphs;
23487
23488 k = -1;
23489 x = 0;
23490 for (i = first - 1; i >= 0; --i)
23491 {
23492 int left, right;
23493 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23494 if (x + right > 0)
23495 k = i;
23496 x -= glyphs[i].pixel_width;
23497 }
23498
23499 return k;
23500 }
23501
23502
23503 /* Return the index of the last glyph following glyph string S that is
23504 overwritten by S because of S's right overhang. Value is -1 if
23505 no such glyph is found. */
23506
23507 static int
23508 right_overwritten (struct glyph_string *s)
23509 {
23510 int k = -1;
23511
23512 if (s->right_overhang)
23513 {
23514 int x = 0, i;
23515 struct glyph *glyphs = s->row->glyphs[s->area];
23516 int first = (s->first_glyph - glyphs
23517 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23518 int end = s->row->used[s->area];
23519
23520 for (i = first; i < end && s->right_overhang > x; ++i)
23521 x += glyphs[i].pixel_width;
23522
23523 k = i;
23524 }
23525
23526 return k;
23527 }
23528
23529
23530 /* Return the index of the last glyph following glyph string S that
23531 overwrites S because of its left overhang. Value is negative
23532 if no such glyph is found. */
23533
23534 static int
23535 right_overwriting (struct glyph_string *s)
23536 {
23537 int i, k, x;
23538 int end = s->row->used[s->area];
23539 struct glyph *glyphs = s->row->glyphs[s->area];
23540 int first = (s->first_glyph - glyphs
23541 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23542
23543 k = -1;
23544 x = 0;
23545 for (i = first; i < end; ++i)
23546 {
23547 int left, right;
23548 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23549 if (x - left < 0)
23550 k = i;
23551 x += glyphs[i].pixel_width;
23552 }
23553
23554 return k;
23555 }
23556
23557
23558 /* Set background width of glyph string S. START is the index of the
23559 first glyph following S. LAST_X is the right-most x-position + 1
23560 in the drawing area. */
23561
23562 static void
23563 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23564 {
23565 /* If the face of this glyph string has to be drawn to the end of
23566 the drawing area, set S->extends_to_end_of_line_p. */
23567
23568 if (start == s->row->used[s->area]
23569 && s->area == TEXT_AREA
23570 && ((s->row->fill_line_p
23571 && (s->hl == DRAW_NORMAL_TEXT
23572 || s->hl == DRAW_IMAGE_RAISED
23573 || s->hl == DRAW_IMAGE_SUNKEN))
23574 || s->hl == DRAW_MOUSE_FACE))
23575 s->extends_to_end_of_line_p = 1;
23576
23577 /* If S extends its face to the end of the line, set its
23578 background_width to the distance to the right edge of the drawing
23579 area. */
23580 if (s->extends_to_end_of_line_p)
23581 s->background_width = last_x - s->x + 1;
23582 else
23583 s->background_width = s->width;
23584 }
23585
23586
23587 /* Compute overhangs and x-positions for glyph string S and its
23588 predecessors, or successors. X is the starting x-position for S.
23589 BACKWARD_P non-zero means process predecessors. */
23590
23591 static void
23592 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23593 {
23594 if (backward_p)
23595 {
23596 while (s)
23597 {
23598 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23599 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23600 x -= s->width;
23601 s->x = x;
23602 s = s->prev;
23603 }
23604 }
23605 else
23606 {
23607 while (s)
23608 {
23609 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23610 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23611 s->x = x;
23612 x += s->width;
23613 s = s->next;
23614 }
23615 }
23616 }
23617
23618
23619
23620 /* The following macros are only called from draw_glyphs below.
23621 They reference the following parameters of that function directly:
23622 `w', `row', `area', and `overlap_p'
23623 as well as the following local variables:
23624 `s', `f', and `hdc' (in W32) */
23625
23626 #ifdef HAVE_NTGUI
23627 /* On W32, silently add local `hdc' variable to argument list of
23628 init_glyph_string. */
23629 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23630 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23631 #else
23632 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23633 init_glyph_string (s, char2b, w, row, area, start, hl)
23634 #endif
23635
23636 /* Add a glyph string for a stretch glyph to the list of strings
23637 between HEAD and TAIL. START is the index of the stretch glyph in
23638 row area AREA of glyph row ROW. END is the index of the last glyph
23639 in that glyph row area. X is the current output position assigned
23640 to the new glyph string constructed. HL overrides that face of the
23641 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23642 is the right-most x-position of the drawing area. */
23643
23644 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23645 and below -- keep them on one line. */
23646 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23647 do \
23648 { \
23649 s = alloca (sizeof *s); \
23650 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23651 START = fill_stretch_glyph_string (s, START, END); \
23652 append_glyph_string (&HEAD, &TAIL, s); \
23653 s->x = (X); \
23654 } \
23655 while (0)
23656
23657
23658 /* Add a glyph string for an image glyph to the list of strings
23659 between HEAD and TAIL. START is the index of the image glyph in
23660 row area AREA of glyph row ROW. END is the index of the last glyph
23661 in that glyph row area. X is the current output position assigned
23662 to the new glyph string constructed. HL overrides that face of the
23663 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23664 is the right-most x-position of the drawing area. */
23665
23666 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23667 do \
23668 { \
23669 s = alloca (sizeof *s); \
23670 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23671 fill_image_glyph_string (s); \
23672 append_glyph_string (&HEAD, &TAIL, s); \
23673 ++START; \
23674 s->x = (X); \
23675 } \
23676 while (0)
23677
23678
23679 /* Add a glyph string for a sequence of character glyphs to the list
23680 of strings between HEAD and TAIL. START is the index of the first
23681 glyph in row area AREA of glyph row ROW that is part of the new
23682 glyph string. END is the index of the last glyph in that glyph row
23683 area. X is the current output position assigned to the new glyph
23684 string constructed. HL overrides that face of the glyph; e.g. it
23685 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23686 right-most x-position of the drawing area. */
23687
23688 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23689 do \
23690 { \
23691 int face_id; \
23692 XChar2b *char2b; \
23693 \
23694 face_id = (row)->glyphs[area][START].face_id; \
23695 \
23696 s = alloca (sizeof *s); \
23697 char2b = alloca ((END - START) * sizeof *char2b); \
23698 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23699 append_glyph_string (&HEAD, &TAIL, s); \
23700 s->x = (X); \
23701 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23702 } \
23703 while (0)
23704
23705
23706 /* Add a glyph string for a composite sequence to the list of strings
23707 between HEAD and TAIL. START is the index of the first glyph in
23708 row area AREA of glyph row ROW that is part of the new glyph
23709 string. END is the index of the last glyph in that glyph row area.
23710 X is the current output position assigned to the new glyph string
23711 constructed. HL overrides that face of the glyph; e.g. it is
23712 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23713 x-position of the drawing area. */
23714
23715 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23716 do { \
23717 int face_id = (row)->glyphs[area][START].face_id; \
23718 struct face *base_face = FACE_FROM_ID (f, face_id); \
23719 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23720 struct composition *cmp = composition_table[cmp_id]; \
23721 XChar2b *char2b; \
23722 struct glyph_string *first_s = NULL; \
23723 int n; \
23724 \
23725 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23726 \
23727 /* Make glyph_strings for each glyph sequence that is drawable by \
23728 the same face, and append them to HEAD/TAIL. */ \
23729 for (n = 0; n < cmp->glyph_len;) \
23730 { \
23731 s = alloca (sizeof *s); \
23732 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23733 append_glyph_string (&(HEAD), &(TAIL), s); \
23734 s->cmp = cmp; \
23735 s->cmp_from = n; \
23736 s->x = (X); \
23737 if (n == 0) \
23738 first_s = s; \
23739 n = fill_composite_glyph_string (s, base_face, overlaps); \
23740 } \
23741 \
23742 ++START; \
23743 s = first_s; \
23744 } while (0)
23745
23746
23747 /* Add a glyph string for a glyph-string sequence to the list of strings
23748 between HEAD and TAIL. */
23749
23750 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23751 do { \
23752 int face_id; \
23753 XChar2b *char2b; \
23754 Lisp_Object gstring; \
23755 \
23756 face_id = (row)->glyphs[area][START].face_id; \
23757 gstring = (composition_gstring_from_id \
23758 ((row)->glyphs[area][START].u.cmp.id)); \
23759 s = alloca (sizeof *s); \
23760 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23761 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23762 append_glyph_string (&(HEAD), &(TAIL), s); \
23763 s->x = (X); \
23764 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23765 } while (0)
23766
23767
23768 /* Add a glyph string for a sequence of glyphless character's glyphs
23769 to the list of strings between HEAD and TAIL. The meanings of
23770 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23771
23772 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23773 do \
23774 { \
23775 int face_id; \
23776 \
23777 face_id = (row)->glyphs[area][START].face_id; \
23778 \
23779 s = alloca (sizeof *s); \
23780 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23781 append_glyph_string (&HEAD, &TAIL, s); \
23782 s->x = (X); \
23783 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23784 overlaps); \
23785 } \
23786 while (0)
23787
23788
23789 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23790 of AREA of glyph row ROW on window W between indices START and END.
23791 HL overrides the face for drawing glyph strings, e.g. it is
23792 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23793 x-positions of the drawing area.
23794
23795 This is an ugly monster macro construct because we must use alloca
23796 to allocate glyph strings (because draw_glyphs can be called
23797 asynchronously). */
23798
23799 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23800 do \
23801 { \
23802 HEAD = TAIL = NULL; \
23803 while (START < END) \
23804 { \
23805 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23806 switch (first_glyph->type) \
23807 { \
23808 case CHAR_GLYPH: \
23809 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23810 HL, X, LAST_X); \
23811 break; \
23812 \
23813 case COMPOSITE_GLYPH: \
23814 if (first_glyph->u.cmp.automatic) \
23815 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23816 HL, X, LAST_X); \
23817 else \
23818 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23819 HL, X, LAST_X); \
23820 break; \
23821 \
23822 case STRETCH_GLYPH: \
23823 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23824 HL, X, LAST_X); \
23825 break; \
23826 \
23827 case IMAGE_GLYPH: \
23828 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23829 HL, X, LAST_X); \
23830 break; \
23831 \
23832 case GLYPHLESS_GLYPH: \
23833 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23834 HL, X, LAST_X); \
23835 break; \
23836 \
23837 default: \
23838 emacs_abort (); \
23839 } \
23840 \
23841 if (s) \
23842 { \
23843 set_glyph_string_background_width (s, START, LAST_X); \
23844 (X) += s->width; \
23845 } \
23846 } \
23847 } while (0)
23848
23849
23850 /* Draw glyphs between START and END in AREA of ROW on window W,
23851 starting at x-position X. X is relative to AREA in W. HL is a
23852 face-override with the following meaning:
23853
23854 DRAW_NORMAL_TEXT draw normally
23855 DRAW_CURSOR draw in cursor face
23856 DRAW_MOUSE_FACE draw in mouse face.
23857 DRAW_INVERSE_VIDEO draw in mode line face
23858 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23859 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23860
23861 If OVERLAPS is non-zero, draw only the foreground of characters and
23862 clip to the physical height of ROW. Non-zero value also defines
23863 the overlapping part to be drawn:
23864
23865 OVERLAPS_PRED overlap with preceding rows
23866 OVERLAPS_SUCC overlap with succeeding rows
23867 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23868 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23869
23870 Value is the x-position reached, relative to AREA of W. */
23871
23872 static int
23873 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23874 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23875 enum draw_glyphs_face hl, int overlaps)
23876 {
23877 struct glyph_string *head, *tail;
23878 struct glyph_string *s;
23879 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23880 int i, j, x_reached, last_x, area_left = 0;
23881 struct frame *f = XFRAME (WINDOW_FRAME (w));
23882 DECLARE_HDC (hdc);
23883
23884 ALLOCATE_HDC (hdc, f);
23885
23886 /* Let's rather be paranoid than getting a SEGV. */
23887 end = min (end, row->used[area]);
23888 start = clip_to_bounds (0, start, end);
23889
23890 /* Translate X to frame coordinates. Set last_x to the right
23891 end of the drawing area. */
23892 if (row->full_width_p)
23893 {
23894 /* X is relative to the left edge of W, without scroll bars
23895 or fringes. */
23896 area_left = WINDOW_LEFT_EDGE_X (w);
23897 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23898 }
23899 else
23900 {
23901 area_left = window_box_left (w, area);
23902 last_x = area_left + window_box_width (w, area);
23903 }
23904 x += area_left;
23905
23906 /* Build a doubly-linked list of glyph_string structures between
23907 head and tail from what we have to draw. Note that the macro
23908 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23909 the reason we use a separate variable `i'. */
23910 i = start;
23911 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23912 if (tail)
23913 x_reached = tail->x + tail->background_width;
23914 else
23915 x_reached = x;
23916
23917 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23918 the row, redraw some glyphs in front or following the glyph
23919 strings built above. */
23920 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23921 {
23922 struct glyph_string *h, *t;
23923 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23924 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23925 int check_mouse_face = 0;
23926 int dummy_x = 0;
23927
23928 /* If mouse highlighting is on, we may need to draw adjacent
23929 glyphs using mouse-face highlighting. */
23930 if (area == TEXT_AREA && row->mouse_face_p
23931 && hlinfo->mouse_face_beg_row >= 0
23932 && hlinfo->mouse_face_end_row >= 0)
23933 {
23934 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
23935
23936 if (row_vpos >= hlinfo->mouse_face_beg_row
23937 && row_vpos <= hlinfo->mouse_face_end_row)
23938 {
23939 check_mouse_face = 1;
23940 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
23941 ? hlinfo->mouse_face_beg_col : 0;
23942 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
23943 ? hlinfo->mouse_face_end_col
23944 : row->used[TEXT_AREA];
23945 }
23946 }
23947
23948 /* Compute overhangs for all glyph strings. */
23949 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23950 for (s = head; s; s = s->next)
23951 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23952
23953 /* Prepend glyph strings for glyphs in front of the first glyph
23954 string that are overwritten because of the first glyph
23955 string's left overhang. The background of all strings
23956 prepended must be drawn because the first glyph string
23957 draws over it. */
23958 i = left_overwritten (head);
23959 if (i >= 0)
23960 {
23961 enum draw_glyphs_face overlap_hl;
23962
23963 /* If this row contains mouse highlighting, attempt to draw
23964 the overlapped glyphs with the correct highlight. This
23965 code fails if the overlap encompasses more than one glyph
23966 and mouse-highlight spans only some of these glyphs.
23967 However, making it work perfectly involves a lot more
23968 code, and I don't know if the pathological case occurs in
23969 practice, so we'll stick to this for now. --- cyd */
23970 if (check_mouse_face
23971 && mouse_beg_col < start && mouse_end_col > i)
23972 overlap_hl = DRAW_MOUSE_FACE;
23973 else
23974 overlap_hl = DRAW_NORMAL_TEXT;
23975
23976 j = i;
23977 BUILD_GLYPH_STRINGS (j, start, h, t,
23978 overlap_hl, dummy_x, last_x);
23979 start = i;
23980 compute_overhangs_and_x (t, head->x, 1);
23981 prepend_glyph_string_lists (&head, &tail, h, t);
23982 clip_head = head;
23983 }
23984
23985 /* Prepend glyph strings for glyphs in front of the first glyph
23986 string that overwrite that glyph string because of their
23987 right overhang. For these strings, only the foreground must
23988 be drawn, because it draws over the glyph string at `head'.
23989 The background must not be drawn because this would overwrite
23990 right overhangs of preceding glyphs for which no glyph
23991 strings exist. */
23992 i = left_overwriting (head);
23993 if (i >= 0)
23994 {
23995 enum draw_glyphs_face overlap_hl;
23996
23997 if (check_mouse_face
23998 && mouse_beg_col < start && mouse_end_col > i)
23999 overlap_hl = DRAW_MOUSE_FACE;
24000 else
24001 overlap_hl = DRAW_NORMAL_TEXT;
24002
24003 clip_head = head;
24004 BUILD_GLYPH_STRINGS (i, start, h, t,
24005 overlap_hl, dummy_x, last_x);
24006 for (s = h; s; s = s->next)
24007 s->background_filled_p = 1;
24008 compute_overhangs_and_x (t, head->x, 1);
24009 prepend_glyph_string_lists (&head, &tail, h, t);
24010 }
24011
24012 /* Append glyphs strings for glyphs following the last glyph
24013 string tail that are overwritten by tail. The background of
24014 these strings has to be drawn because tail's foreground draws
24015 over it. */
24016 i = right_overwritten (tail);
24017 if (i >= 0)
24018 {
24019 enum draw_glyphs_face overlap_hl;
24020
24021 if (check_mouse_face
24022 && mouse_beg_col < i && mouse_end_col > end)
24023 overlap_hl = DRAW_MOUSE_FACE;
24024 else
24025 overlap_hl = DRAW_NORMAL_TEXT;
24026
24027 BUILD_GLYPH_STRINGS (end, i, h, t,
24028 overlap_hl, x, last_x);
24029 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24030 we don't have `end = i;' here. */
24031 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24032 append_glyph_string_lists (&head, &tail, h, t);
24033 clip_tail = tail;
24034 }
24035
24036 /* Append glyph strings for glyphs following the last glyph
24037 string tail that overwrite tail. The foreground of such
24038 glyphs has to be drawn because it writes into the background
24039 of tail. The background must not be drawn because it could
24040 paint over the foreground of following glyphs. */
24041 i = right_overwriting (tail);
24042 if (i >= 0)
24043 {
24044 enum draw_glyphs_face overlap_hl;
24045 if (check_mouse_face
24046 && mouse_beg_col < i && mouse_end_col > end)
24047 overlap_hl = DRAW_MOUSE_FACE;
24048 else
24049 overlap_hl = DRAW_NORMAL_TEXT;
24050
24051 clip_tail = tail;
24052 i++; /* We must include the Ith glyph. */
24053 BUILD_GLYPH_STRINGS (end, i, h, t,
24054 overlap_hl, x, last_x);
24055 for (s = h; s; s = s->next)
24056 s->background_filled_p = 1;
24057 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24058 append_glyph_string_lists (&head, &tail, h, t);
24059 }
24060 if (clip_head || clip_tail)
24061 for (s = head; s; s = s->next)
24062 {
24063 s->clip_head = clip_head;
24064 s->clip_tail = clip_tail;
24065 }
24066 }
24067
24068 /* Draw all strings. */
24069 for (s = head; s; s = s->next)
24070 FRAME_RIF (f)->draw_glyph_string (s);
24071
24072 #ifndef HAVE_NS
24073 /* When focus a sole frame and move horizontally, this sets on_p to 0
24074 causing a failure to erase prev cursor position. */
24075 if (area == TEXT_AREA
24076 && !row->full_width_p
24077 /* When drawing overlapping rows, only the glyph strings'
24078 foreground is drawn, which doesn't erase a cursor
24079 completely. */
24080 && !overlaps)
24081 {
24082 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24083 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24084 : (tail ? tail->x + tail->background_width : x));
24085 x0 -= area_left;
24086 x1 -= area_left;
24087
24088 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24089 row->y, MATRIX_ROW_BOTTOM_Y (row));
24090 }
24091 #endif
24092
24093 /* Value is the x-position up to which drawn, relative to AREA of W.
24094 This doesn't include parts drawn because of overhangs. */
24095 if (row->full_width_p)
24096 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24097 else
24098 x_reached -= area_left;
24099
24100 RELEASE_HDC (hdc, f);
24101
24102 return x_reached;
24103 }
24104
24105 /* Expand row matrix if too narrow. Don't expand if area
24106 is not present. */
24107
24108 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24109 { \
24110 if (!it->f->fonts_changed \
24111 && (it->glyph_row->glyphs[area] \
24112 < it->glyph_row->glyphs[area + 1])) \
24113 { \
24114 it->w->ncols_scale_factor++; \
24115 it->f->fonts_changed = 1; \
24116 } \
24117 }
24118
24119 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24120 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24121
24122 static void
24123 append_glyph (struct it *it)
24124 {
24125 struct glyph *glyph;
24126 enum glyph_row_area area = it->area;
24127
24128 eassert (it->glyph_row);
24129 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24130
24131 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24132 if (glyph < it->glyph_row->glyphs[area + 1])
24133 {
24134 /* If the glyph row is reversed, we need to prepend the glyph
24135 rather than append it. */
24136 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24137 {
24138 struct glyph *g;
24139
24140 /* Make room for the additional glyph. */
24141 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24142 g[1] = *g;
24143 glyph = it->glyph_row->glyphs[area];
24144 }
24145 glyph->charpos = CHARPOS (it->position);
24146 glyph->object = it->object;
24147 if (it->pixel_width > 0)
24148 {
24149 glyph->pixel_width = it->pixel_width;
24150 glyph->padding_p = 0;
24151 }
24152 else
24153 {
24154 /* Assure at least 1-pixel width. Otherwise, cursor can't
24155 be displayed correctly. */
24156 glyph->pixel_width = 1;
24157 glyph->padding_p = 1;
24158 }
24159 glyph->ascent = it->ascent;
24160 glyph->descent = it->descent;
24161 glyph->voffset = it->voffset;
24162 glyph->type = CHAR_GLYPH;
24163 glyph->avoid_cursor_p = it->avoid_cursor_p;
24164 glyph->multibyte_p = it->multibyte_p;
24165 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24166 {
24167 /* In R2L rows, the left and the right box edges need to be
24168 drawn in reverse direction. */
24169 glyph->right_box_line_p = it->start_of_box_run_p;
24170 glyph->left_box_line_p = it->end_of_box_run_p;
24171 }
24172 else
24173 {
24174 glyph->left_box_line_p = it->start_of_box_run_p;
24175 glyph->right_box_line_p = it->end_of_box_run_p;
24176 }
24177 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24178 || it->phys_descent > it->descent);
24179 glyph->glyph_not_available_p = it->glyph_not_available_p;
24180 glyph->face_id = it->face_id;
24181 glyph->u.ch = it->char_to_display;
24182 glyph->slice.img = null_glyph_slice;
24183 glyph->font_type = FONT_TYPE_UNKNOWN;
24184 if (it->bidi_p)
24185 {
24186 glyph->resolved_level = it->bidi_it.resolved_level;
24187 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24188 emacs_abort ();
24189 glyph->bidi_type = it->bidi_it.type;
24190 }
24191 else
24192 {
24193 glyph->resolved_level = 0;
24194 glyph->bidi_type = UNKNOWN_BT;
24195 }
24196 ++it->glyph_row->used[area];
24197 }
24198 else
24199 IT_EXPAND_MATRIX_WIDTH (it, area);
24200 }
24201
24202 /* Store one glyph for the composition IT->cmp_it.id in
24203 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24204 non-null. */
24205
24206 static void
24207 append_composite_glyph (struct it *it)
24208 {
24209 struct glyph *glyph;
24210 enum glyph_row_area area = it->area;
24211
24212 eassert (it->glyph_row);
24213
24214 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24215 if (glyph < it->glyph_row->glyphs[area + 1])
24216 {
24217 /* If the glyph row is reversed, we need to prepend the glyph
24218 rather than append it. */
24219 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24220 {
24221 struct glyph *g;
24222
24223 /* Make room for the new glyph. */
24224 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24225 g[1] = *g;
24226 glyph = it->glyph_row->glyphs[it->area];
24227 }
24228 glyph->charpos = it->cmp_it.charpos;
24229 glyph->object = it->object;
24230 glyph->pixel_width = it->pixel_width;
24231 glyph->ascent = it->ascent;
24232 glyph->descent = it->descent;
24233 glyph->voffset = it->voffset;
24234 glyph->type = COMPOSITE_GLYPH;
24235 if (it->cmp_it.ch < 0)
24236 {
24237 glyph->u.cmp.automatic = 0;
24238 glyph->u.cmp.id = it->cmp_it.id;
24239 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24240 }
24241 else
24242 {
24243 glyph->u.cmp.automatic = 1;
24244 glyph->u.cmp.id = it->cmp_it.id;
24245 glyph->slice.cmp.from = it->cmp_it.from;
24246 glyph->slice.cmp.to = it->cmp_it.to - 1;
24247 }
24248 glyph->avoid_cursor_p = it->avoid_cursor_p;
24249 glyph->multibyte_p = it->multibyte_p;
24250 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24251 {
24252 /* In R2L rows, the left and the right box edges need to be
24253 drawn in reverse direction. */
24254 glyph->right_box_line_p = it->start_of_box_run_p;
24255 glyph->left_box_line_p = it->end_of_box_run_p;
24256 }
24257 else
24258 {
24259 glyph->left_box_line_p = it->start_of_box_run_p;
24260 glyph->right_box_line_p = it->end_of_box_run_p;
24261 }
24262 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24263 || it->phys_descent > it->descent);
24264 glyph->padding_p = 0;
24265 glyph->glyph_not_available_p = 0;
24266 glyph->face_id = it->face_id;
24267 glyph->font_type = FONT_TYPE_UNKNOWN;
24268 if (it->bidi_p)
24269 {
24270 glyph->resolved_level = it->bidi_it.resolved_level;
24271 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24272 emacs_abort ();
24273 glyph->bidi_type = it->bidi_it.type;
24274 }
24275 ++it->glyph_row->used[area];
24276 }
24277 else
24278 IT_EXPAND_MATRIX_WIDTH (it, area);
24279 }
24280
24281
24282 /* Change IT->ascent and IT->height according to the setting of
24283 IT->voffset. */
24284
24285 static void
24286 take_vertical_position_into_account (struct it *it)
24287 {
24288 if (it->voffset)
24289 {
24290 if (it->voffset < 0)
24291 /* Increase the ascent so that we can display the text higher
24292 in the line. */
24293 it->ascent -= it->voffset;
24294 else
24295 /* Increase the descent so that we can display the text lower
24296 in the line. */
24297 it->descent += it->voffset;
24298 }
24299 }
24300
24301
24302 /* Produce glyphs/get display metrics for the image IT is loaded with.
24303 See the description of struct display_iterator in dispextern.h for
24304 an overview of struct display_iterator. */
24305
24306 static void
24307 produce_image_glyph (struct it *it)
24308 {
24309 struct image *img;
24310 struct face *face;
24311 int glyph_ascent, crop;
24312 struct glyph_slice slice;
24313
24314 eassert (it->what == IT_IMAGE);
24315
24316 face = FACE_FROM_ID (it->f, it->face_id);
24317 eassert (face);
24318 /* Make sure X resources of the face is loaded. */
24319 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24320
24321 if (it->image_id < 0)
24322 {
24323 /* Fringe bitmap. */
24324 it->ascent = it->phys_ascent = 0;
24325 it->descent = it->phys_descent = 0;
24326 it->pixel_width = 0;
24327 it->nglyphs = 0;
24328 return;
24329 }
24330
24331 img = IMAGE_FROM_ID (it->f, it->image_id);
24332 eassert (img);
24333 /* Make sure X resources of the image is loaded. */
24334 prepare_image_for_display (it->f, img);
24335
24336 slice.x = slice.y = 0;
24337 slice.width = img->width;
24338 slice.height = img->height;
24339
24340 if (INTEGERP (it->slice.x))
24341 slice.x = XINT (it->slice.x);
24342 else if (FLOATP (it->slice.x))
24343 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24344
24345 if (INTEGERP (it->slice.y))
24346 slice.y = XINT (it->slice.y);
24347 else if (FLOATP (it->slice.y))
24348 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24349
24350 if (INTEGERP (it->slice.width))
24351 slice.width = XINT (it->slice.width);
24352 else if (FLOATP (it->slice.width))
24353 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24354
24355 if (INTEGERP (it->slice.height))
24356 slice.height = XINT (it->slice.height);
24357 else if (FLOATP (it->slice.height))
24358 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24359
24360 if (slice.x >= img->width)
24361 slice.x = img->width;
24362 if (slice.y >= img->height)
24363 slice.y = img->height;
24364 if (slice.x + slice.width >= img->width)
24365 slice.width = img->width - slice.x;
24366 if (slice.y + slice.height > img->height)
24367 slice.height = img->height - slice.y;
24368
24369 if (slice.width == 0 || slice.height == 0)
24370 return;
24371
24372 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24373
24374 it->descent = slice.height - glyph_ascent;
24375 if (slice.y == 0)
24376 it->descent += img->vmargin;
24377 if (slice.y + slice.height == img->height)
24378 it->descent += img->vmargin;
24379 it->phys_descent = it->descent;
24380
24381 it->pixel_width = slice.width;
24382 if (slice.x == 0)
24383 it->pixel_width += img->hmargin;
24384 if (slice.x + slice.width == img->width)
24385 it->pixel_width += img->hmargin;
24386
24387 /* It's quite possible for images to have an ascent greater than
24388 their height, so don't get confused in that case. */
24389 if (it->descent < 0)
24390 it->descent = 0;
24391
24392 it->nglyphs = 1;
24393
24394 if (face->box != FACE_NO_BOX)
24395 {
24396 if (face->box_line_width > 0)
24397 {
24398 if (slice.y == 0)
24399 it->ascent += face->box_line_width;
24400 if (slice.y + slice.height == img->height)
24401 it->descent += face->box_line_width;
24402 }
24403
24404 if (it->start_of_box_run_p && slice.x == 0)
24405 it->pixel_width += eabs (face->box_line_width);
24406 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24407 it->pixel_width += eabs (face->box_line_width);
24408 }
24409
24410 take_vertical_position_into_account (it);
24411
24412 /* Automatically crop wide image glyphs at right edge so we can
24413 draw the cursor on same display row. */
24414 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24415 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24416 {
24417 it->pixel_width -= crop;
24418 slice.width -= crop;
24419 }
24420
24421 if (it->glyph_row)
24422 {
24423 struct glyph *glyph;
24424 enum glyph_row_area area = it->area;
24425
24426 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24427 if (glyph < it->glyph_row->glyphs[area + 1])
24428 {
24429 glyph->charpos = CHARPOS (it->position);
24430 glyph->object = it->object;
24431 glyph->pixel_width = it->pixel_width;
24432 glyph->ascent = glyph_ascent;
24433 glyph->descent = it->descent;
24434 glyph->voffset = it->voffset;
24435 glyph->type = IMAGE_GLYPH;
24436 glyph->avoid_cursor_p = it->avoid_cursor_p;
24437 glyph->multibyte_p = it->multibyte_p;
24438 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24439 {
24440 /* In R2L rows, the left and the right box edges need to be
24441 drawn in reverse direction. */
24442 glyph->right_box_line_p = it->start_of_box_run_p;
24443 glyph->left_box_line_p = it->end_of_box_run_p;
24444 }
24445 else
24446 {
24447 glyph->left_box_line_p = it->start_of_box_run_p;
24448 glyph->right_box_line_p = it->end_of_box_run_p;
24449 }
24450 glyph->overlaps_vertically_p = 0;
24451 glyph->padding_p = 0;
24452 glyph->glyph_not_available_p = 0;
24453 glyph->face_id = it->face_id;
24454 glyph->u.img_id = img->id;
24455 glyph->slice.img = slice;
24456 glyph->font_type = FONT_TYPE_UNKNOWN;
24457 if (it->bidi_p)
24458 {
24459 glyph->resolved_level = it->bidi_it.resolved_level;
24460 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24461 emacs_abort ();
24462 glyph->bidi_type = it->bidi_it.type;
24463 }
24464 ++it->glyph_row->used[area];
24465 }
24466 else
24467 IT_EXPAND_MATRIX_WIDTH (it, area);
24468 }
24469 }
24470
24471
24472 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24473 of the glyph, WIDTH and HEIGHT are the width and height of the
24474 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24475
24476 static void
24477 append_stretch_glyph (struct it *it, Lisp_Object object,
24478 int width, int height, int ascent)
24479 {
24480 struct glyph *glyph;
24481 enum glyph_row_area area = it->area;
24482
24483 eassert (ascent >= 0 && ascent <= height);
24484
24485 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24486 if (glyph < it->glyph_row->glyphs[area + 1])
24487 {
24488 /* If the glyph row is reversed, we need to prepend the glyph
24489 rather than append it. */
24490 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24491 {
24492 struct glyph *g;
24493
24494 /* Make room for the additional glyph. */
24495 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24496 g[1] = *g;
24497 glyph = it->glyph_row->glyphs[area];
24498 }
24499 glyph->charpos = CHARPOS (it->position);
24500 glyph->object = object;
24501 glyph->pixel_width = width;
24502 glyph->ascent = ascent;
24503 glyph->descent = height - ascent;
24504 glyph->voffset = it->voffset;
24505 glyph->type = STRETCH_GLYPH;
24506 glyph->avoid_cursor_p = it->avoid_cursor_p;
24507 glyph->multibyte_p = it->multibyte_p;
24508 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24509 {
24510 /* In R2L rows, the left and the right box edges need to be
24511 drawn in reverse direction. */
24512 glyph->right_box_line_p = it->start_of_box_run_p;
24513 glyph->left_box_line_p = it->end_of_box_run_p;
24514 }
24515 else
24516 {
24517 glyph->left_box_line_p = it->start_of_box_run_p;
24518 glyph->right_box_line_p = it->end_of_box_run_p;
24519 }
24520 glyph->overlaps_vertically_p = 0;
24521 glyph->padding_p = 0;
24522 glyph->glyph_not_available_p = 0;
24523 glyph->face_id = it->face_id;
24524 glyph->u.stretch.ascent = ascent;
24525 glyph->u.stretch.height = height;
24526 glyph->slice.img = null_glyph_slice;
24527 glyph->font_type = FONT_TYPE_UNKNOWN;
24528 if (it->bidi_p)
24529 {
24530 glyph->resolved_level = it->bidi_it.resolved_level;
24531 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24532 emacs_abort ();
24533 glyph->bidi_type = it->bidi_it.type;
24534 }
24535 else
24536 {
24537 glyph->resolved_level = 0;
24538 glyph->bidi_type = UNKNOWN_BT;
24539 }
24540 ++it->glyph_row->used[area];
24541 }
24542 else
24543 IT_EXPAND_MATRIX_WIDTH (it, area);
24544 }
24545
24546 #endif /* HAVE_WINDOW_SYSTEM */
24547
24548 /* Produce a stretch glyph for iterator IT. IT->object is the value
24549 of the glyph property displayed. The value must be a list
24550 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24551 being recognized:
24552
24553 1. `:width WIDTH' specifies that the space should be WIDTH *
24554 canonical char width wide. WIDTH may be an integer or floating
24555 point number.
24556
24557 2. `:relative-width FACTOR' specifies that the width of the stretch
24558 should be computed from the width of the first character having the
24559 `glyph' property, and should be FACTOR times that width.
24560
24561 3. `:align-to HPOS' specifies that the space should be wide enough
24562 to reach HPOS, a value in canonical character units.
24563
24564 Exactly one of the above pairs must be present.
24565
24566 4. `:height HEIGHT' specifies that the height of the stretch produced
24567 should be HEIGHT, measured in canonical character units.
24568
24569 5. `:relative-height FACTOR' specifies that the height of the
24570 stretch should be FACTOR times the height of the characters having
24571 the glyph property.
24572
24573 Either none or exactly one of 4 or 5 must be present.
24574
24575 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24576 of the stretch should be used for the ascent of the stretch.
24577 ASCENT must be in the range 0 <= ASCENT <= 100. */
24578
24579 void
24580 produce_stretch_glyph (struct it *it)
24581 {
24582 /* (space :width WIDTH :height HEIGHT ...) */
24583 Lisp_Object prop, plist;
24584 int width = 0, height = 0, align_to = -1;
24585 int zero_width_ok_p = 0;
24586 double tem;
24587 struct font *font = NULL;
24588
24589 #ifdef HAVE_WINDOW_SYSTEM
24590 int ascent = 0;
24591 int zero_height_ok_p = 0;
24592
24593 if (FRAME_WINDOW_P (it->f))
24594 {
24595 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24596 font = face->font ? face->font : FRAME_FONT (it->f);
24597 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24598 }
24599 #endif
24600
24601 /* List should start with `space'. */
24602 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24603 plist = XCDR (it->object);
24604
24605 /* Compute the width of the stretch. */
24606 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24607 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24608 {
24609 /* Absolute width `:width WIDTH' specified and valid. */
24610 zero_width_ok_p = 1;
24611 width = (int)tem;
24612 }
24613 #ifdef HAVE_WINDOW_SYSTEM
24614 else if (FRAME_WINDOW_P (it->f)
24615 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24616 {
24617 /* Relative width `:relative-width FACTOR' specified and valid.
24618 Compute the width of the characters having the `glyph'
24619 property. */
24620 struct it it2;
24621 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24622
24623 it2 = *it;
24624 if (it->multibyte_p)
24625 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24626 else
24627 {
24628 it2.c = it2.char_to_display = *p, it2.len = 1;
24629 if (! ASCII_CHAR_P (it2.c))
24630 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24631 }
24632
24633 it2.glyph_row = NULL;
24634 it2.what = IT_CHARACTER;
24635 x_produce_glyphs (&it2);
24636 width = NUMVAL (prop) * it2.pixel_width;
24637 }
24638 #endif /* HAVE_WINDOW_SYSTEM */
24639 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24640 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24641 {
24642 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24643 align_to = (align_to < 0
24644 ? 0
24645 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24646 else if (align_to < 0)
24647 align_to = window_box_left_offset (it->w, TEXT_AREA);
24648 width = max (0, (int)tem + align_to - it->current_x);
24649 zero_width_ok_p = 1;
24650 }
24651 else
24652 /* Nothing specified -> width defaults to canonical char width. */
24653 width = FRAME_COLUMN_WIDTH (it->f);
24654
24655 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24656 width = 1;
24657
24658 #ifdef HAVE_WINDOW_SYSTEM
24659 /* Compute height. */
24660 if (FRAME_WINDOW_P (it->f))
24661 {
24662 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24663 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24664 {
24665 height = (int)tem;
24666 zero_height_ok_p = 1;
24667 }
24668 else if (prop = Fplist_get (plist, QCrelative_height),
24669 NUMVAL (prop) > 0)
24670 height = FONT_HEIGHT (font) * NUMVAL (prop);
24671 else
24672 height = FONT_HEIGHT (font);
24673
24674 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24675 height = 1;
24676
24677 /* Compute percentage of height used for ascent. If
24678 `:ascent ASCENT' is present and valid, use that. Otherwise,
24679 derive the ascent from the font in use. */
24680 if (prop = Fplist_get (plist, QCascent),
24681 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24682 ascent = height * NUMVAL (prop) / 100.0;
24683 else if (!NILP (prop)
24684 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24685 ascent = min (max (0, (int)tem), height);
24686 else
24687 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24688 }
24689 else
24690 #endif /* HAVE_WINDOW_SYSTEM */
24691 height = 1;
24692
24693 if (width > 0 && it->line_wrap != TRUNCATE
24694 && it->current_x + width > it->last_visible_x)
24695 {
24696 width = it->last_visible_x - it->current_x;
24697 #ifdef HAVE_WINDOW_SYSTEM
24698 /* Subtract one more pixel from the stretch width, but only on
24699 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24700 width -= FRAME_WINDOW_P (it->f);
24701 #endif
24702 }
24703
24704 if (width > 0 && height > 0 && it->glyph_row)
24705 {
24706 Lisp_Object o_object = it->object;
24707 Lisp_Object object = it->stack[it->sp - 1].string;
24708 int n = width;
24709
24710 if (!STRINGP (object))
24711 object = it->w->contents;
24712 #ifdef HAVE_WINDOW_SYSTEM
24713 if (FRAME_WINDOW_P (it->f))
24714 append_stretch_glyph (it, object, width, height, ascent);
24715 else
24716 #endif
24717 {
24718 it->object = object;
24719 it->char_to_display = ' ';
24720 it->pixel_width = it->len = 1;
24721 while (n--)
24722 tty_append_glyph (it);
24723 it->object = o_object;
24724 }
24725 }
24726
24727 it->pixel_width = width;
24728 #ifdef HAVE_WINDOW_SYSTEM
24729 if (FRAME_WINDOW_P (it->f))
24730 {
24731 it->ascent = it->phys_ascent = ascent;
24732 it->descent = it->phys_descent = height - it->ascent;
24733 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24734 take_vertical_position_into_account (it);
24735 }
24736 else
24737 #endif
24738 it->nglyphs = width;
24739 }
24740
24741 /* Get information about special display element WHAT in an
24742 environment described by IT. WHAT is one of IT_TRUNCATION or
24743 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24744 non-null glyph_row member. This function ensures that fields like
24745 face_id, c, len of IT are left untouched. */
24746
24747 static void
24748 produce_special_glyphs (struct it *it, enum display_element_type what)
24749 {
24750 struct it temp_it;
24751 Lisp_Object gc;
24752 GLYPH glyph;
24753
24754 temp_it = *it;
24755 temp_it.object = make_number (0);
24756 memset (&temp_it.current, 0, sizeof temp_it.current);
24757
24758 if (what == IT_CONTINUATION)
24759 {
24760 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24761 if (it->bidi_it.paragraph_dir == R2L)
24762 SET_GLYPH_FROM_CHAR (glyph, '/');
24763 else
24764 SET_GLYPH_FROM_CHAR (glyph, '\\');
24765 if (it->dp
24766 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24767 {
24768 /* FIXME: Should we mirror GC for R2L lines? */
24769 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24770 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24771 }
24772 }
24773 else if (what == IT_TRUNCATION)
24774 {
24775 /* Truncation glyph. */
24776 SET_GLYPH_FROM_CHAR (glyph, '$');
24777 if (it->dp
24778 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24779 {
24780 /* FIXME: Should we mirror GC for R2L lines? */
24781 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24782 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24783 }
24784 }
24785 else
24786 emacs_abort ();
24787
24788 #ifdef HAVE_WINDOW_SYSTEM
24789 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24790 is turned off, we precede the truncation/continuation glyphs by a
24791 stretch glyph whose width is computed such that these special
24792 glyphs are aligned at the window margin, even when very different
24793 fonts are used in different glyph rows. */
24794 if (FRAME_WINDOW_P (temp_it.f)
24795 /* init_iterator calls this with it->glyph_row == NULL, and it
24796 wants only the pixel width of the truncation/continuation
24797 glyphs. */
24798 && temp_it.glyph_row
24799 /* insert_left_trunc_glyphs calls us at the beginning of the
24800 row, and it has its own calculation of the stretch glyph
24801 width. */
24802 && temp_it.glyph_row->used[TEXT_AREA] > 0
24803 && (temp_it.glyph_row->reversed_p
24804 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24805 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24806 {
24807 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24808
24809 if (stretch_width > 0)
24810 {
24811 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24812 struct font *font =
24813 face->font ? face->font : FRAME_FONT (temp_it.f);
24814 int stretch_ascent =
24815 (((temp_it.ascent + temp_it.descent)
24816 * FONT_BASE (font)) / FONT_HEIGHT (font));
24817
24818 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24819 temp_it.ascent + temp_it.descent,
24820 stretch_ascent);
24821 }
24822 }
24823 #endif
24824
24825 temp_it.dp = NULL;
24826 temp_it.what = IT_CHARACTER;
24827 temp_it.len = 1;
24828 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24829 temp_it.face_id = GLYPH_FACE (glyph);
24830 temp_it.len = CHAR_BYTES (temp_it.c);
24831
24832 PRODUCE_GLYPHS (&temp_it);
24833 it->pixel_width = temp_it.pixel_width;
24834 it->nglyphs = temp_it.pixel_width;
24835 }
24836
24837 #ifdef HAVE_WINDOW_SYSTEM
24838
24839 /* Calculate line-height and line-spacing properties.
24840 An integer value specifies explicit pixel value.
24841 A float value specifies relative value to current face height.
24842 A cons (float . face-name) specifies relative value to
24843 height of specified face font.
24844
24845 Returns height in pixels, or nil. */
24846
24847
24848 static Lisp_Object
24849 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24850 int boff, int override)
24851 {
24852 Lisp_Object face_name = Qnil;
24853 int ascent, descent, height;
24854
24855 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24856 return val;
24857
24858 if (CONSP (val))
24859 {
24860 face_name = XCAR (val);
24861 val = XCDR (val);
24862 if (!NUMBERP (val))
24863 val = make_number (1);
24864 if (NILP (face_name))
24865 {
24866 height = it->ascent + it->descent;
24867 goto scale;
24868 }
24869 }
24870
24871 if (NILP (face_name))
24872 {
24873 font = FRAME_FONT (it->f);
24874 boff = FRAME_BASELINE_OFFSET (it->f);
24875 }
24876 else if (EQ (face_name, Qt))
24877 {
24878 override = 0;
24879 }
24880 else
24881 {
24882 int face_id;
24883 struct face *face;
24884
24885 face_id = lookup_named_face (it->f, face_name, 0);
24886 if (face_id < 0)
24887 return make_number (-1);
24888
24889 face = FACE_FROM_ID (it->f, face_id);
24890 font = face->font;
24891 if (font == NULL)
24892 return make_number (-1);
24893 boff = font->baseline_offset;
24894 if (font->vertical_centering)
24895 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24896 }
24897
24898 ascent = FONT_BASE (font) + boff;
24899 descent = FONT_DESCENT (font) - boff;
24900
24901 if (override)
24902 {
24903 it->override_ascent = ascent;
24904 it->override_descent = descent;
24905 it->override_boff = boff;
24906 }
24907
24908 height = ascent + descent;
24909
24910 scale:
24911 if (FLOATP (val))
24912 height = (int)(XFLOAT_DATA (val) * height);
24913 else if (INTEGERP (val))
24914 height *= XINT (val);
24915
24916 return make_number (height);
24917 }
24918
24919
24920 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24921 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24922 and only if this is for a character for which no font was found.
24923
24924 If the display method (it->glyphless_method) is
24925 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24926 length of the acronym or the hexadecimal string, UPPER_XOFF and
24927 UPPER_YOFF are pixel offsets for the upper part of the string,
24928 LOWER_XOFF and LOWER_YOFF are for the lower part.
24929
24930 For the other display methods, LEN through LOWER_YOFF are zero. */
24931
24932 static void
24933 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24934 short upper_xoff, short upper_yoff,
24935 short lower_xoff, short lower_yoff)
24936 {
24937 struct glyph *glyph;
24938 enum glyph_row_area area = it->area;
24939
24940 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24941 if (glyph < it->glyph_row->glyphs[area + 1])
24942 {
24943 /* If the glyph row is reversed, we need to prepend the glyph
24944 rather than append it. */
24945 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24946 {
24947 struct glyph *g;
24948
24949 /* Make room for the additional glyph. */
24950 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24951 g[1] = *g;
24952 glyph = it->glyph_row->glyphs[area];
24953 }
24954 glyph->charpos = CHARPOS (it->position);
24955 glyph->object = it->object;
24956 glyph->pixel_width = it->pixel_width;
24957 glyph->ascent = it->ascent;
24958 glyph->descent = it->descent;
24959 glyph->voffset = it->voffset;
24960 glyph->type = GLYPHLESS_GLYPH;
24961 glyph->u.glyphless.method = it->glyphless_method;
24962 glyph->u.glyphless.for_no_font = for_no_font;
24963 glyph->u.glyphless.len = len;
24964 glyph->u.glyphless.ch = it->c;
24965 glyph->slice.glyphless.upper_xoff = upper_xoff;
24966 glyph->slice.glyphless.upper_yoff = upper_yoff;
24967 glyph->slice.glyphless.lower_xoff = lower_xoff;
24968 glyph->slice.glyphless.lower_yoff = lower_yoff;
24969 glyph->avoid_cursor_p = it->avoid_cursor_p;
24970 glyph->multibyte_p = it->multibyte_p;
24971 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24972 {
24973 /* In R2L rows, the left and the right box edges need to be
24974 drawn in reverse direction. */
24975 glyph->right_box_line_p = it->start_of_box_run_p;
24976 glyph->left_box_line_p = it->end_of_box_run_p;
24977 }
24978 else
24979 {
24980 glyph->left_box_line_p = it->start_of_box_run_p;
24981 glyph->right_box_line_p = it->end_of_box_run_p;
24982 }
24983 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24984 || it->phys_descent > it->descent);
24985 glyph->padding_p = 0;
24986 glyph->glyph_not_available_p = 0;
24987 glyph->face_id = face_id;
24988 glyph->font_type = FONT_TYPE_UNKNOWN;
24989 if (it->bidi_p)
24990 {
24991 glyph->resolved_level = it->bidi_it.resolved_level;
24992 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24993 emacs_abort ();
24994 glyph->bidi_type = it->bidi_it.type;
24995 }
24996 ++it->glyph_row->used[area];
24997 }
24998 else
24999 IT_EXPAND_MATRIX_WIDTH (it, area);
25000 }
25001
25002
25003 /* Produce a glyph for a glyphless character for iterator IT.
25004 IT->glyphless_method specifies which method to use for displaying
25005 the character. See the description of enum
25006 glyphless_display_method in dispextern.h for the detail.
25007
25008 FOR_NO_FONT is nonzero if and only if this is for a character for
25009 which no font was found. ACRONYM, if non-nil, is an acronym string
25010 for the character. */
25011
25012 static void
25013 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25014 {
25015 int face_id;
25016 struct face *face;
25017 struct font *font;
25018 int base_width, base_height, width, height;
25019 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25020 int len;
25021
25022 /* Get the metrics of the base font. We always refer to the current
25023 ASCII face. */
25024 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25025 font = face->font ? face->font : FRAME_FONT (it->f);
25026 it->ascent = FONT_BASE (font) + font->baseline_offset;
25027 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25028 base_height = it->ascent + it->descent;
25029 base_width = font->average_width;
25030
25031 face_id = merge_glyphless_glyph_face (it);
25032
25033 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25034 {
25035 it->pixel_width = THIN_SPACE_WIDTH;
25036 len = 0;
25037 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25038 }
25039 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25040 {
25041 width = CHAR_WIDTH (it->c);
25042 if (width == 0)
25043 width = 1;
25044 else if (width > 4)
25045 width = 4;
25046 it->pixel_width = base_width * width;
25047 len = 0;
25048 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25049 }
25050 else
25051 {
25052 char buf[7];
25053 const char *str;
25054 unsigned int code[6];
25055 int upper_len;
25056 int ascent, descent;
25057 struct font_metrics metrics_upper, metrics_lower;
25058
25059 face = FACE_FROM_ID (it->f, face_id);
25060 font = face->font ? face->font : FRAME_FONT (it->f);
25061 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25062
25063 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25064 {
25065 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25066 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25067 if (CONSP (acronym))
25068 acronym = XCAR (acronym);
25069 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25070 }
25071 else
25072 {
25073 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25074 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25075 str = buf;
25076 }
25077 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25078 code[len] = font->driver->encode_char (font, str[len]);
25079 upper_len = (len + 1) / 2;
25080 font->driver->text_extents (font, code, upper_len,
25081 &metrics_upper);
25082 font->driver->text_extents (font, code + upper_len, len - upper_len,
25083 &metrics_lower);
25084
25085
25086
25087 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25088 width = max (metrics_upper.width, metrics_lower.width) + 4;
25089 upper_xoff = upper_yoff = 2; /* the typical case */
25090 if (base_width >= width)
25091 {
25092 /* Align the upper to the left, the lower to the right. */
25093 it->pixel_width = base_width;
25094 lower_xoff = base_width - 2 - metrics_lower.width;
25095 }
25096 else
25097 {
25098 /* Center the shorter one. */
25099 it->pixel_width = width;
25100 if (metrics_upper.width >= metrics_lower.width)
25101 lower_xoff = (width - metrics_lower.width) / 2;
25102 else
25103 {
25104 /* FIXME: This code doesn't look right. It formerly was
25105 missing the "lower_xoff = 0;", which couldn't have
25106 been right since it left lower_xoff uninitialized. */
25107 lower_xoff = 0;
25108 upper_xoff = (width - metrics_upper.width) / 2;
25109 }
25110 }
25111
25112 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25113 top, bottom, and between upper and lower strings. */
25114 height = (metrics_upper.ascent + metrics_upper.descent
25115 + metrics_lower.ascent + metrics_lower.descent) + 5;
25116 /* Center vertically.
25117 H:base_height, D:base_descent
25118 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25119
25120 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25121 descent = D - H/2 + h/2;
25122 lower_yoff = descent - 2 - ld;
25123 upper_yoff = lower_yoff - la - 1 - ud; */
25124 ascent = - (it->descent - (base_height + height + 1) / 2);
25125 descent = it->descent - (base_height - height) / 2;
25126 lower_yoff = descent - 2 - metrics_lower.descent;
25127 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25128 - metrics_upper.descent);
25129 /* Don't make the height shorter than the base height. */
25130 if (height > base_height)
25131 {
25132 it->ascent = ascent;
25133 it->descent = descent;
25134 }
25135 }
25136
25137 it->phys_ascent = it->ascent;
25138 it->phys_descent = it->descent;
25139 if (it->glyph_row)
25140 append_glyphless_glyph (it, face_id, for_no_font, len,
25141 upper_xoff, upper_yoff,
25142 lower_xoff, lower_yoff);
25143 it->nglyphs = 1;
25144 take_vertical_position_into_account (it);
25145 }
25146
25147
25148 /* RIF:
25149 Produce glyphs/get display metrics for the display element IT is
25150 loaded with. See the description of struct it in dispextern.h
25151 for an overview of struct it. */
25152
25153 void
25154 x_produce_glyphs (struct it *it)
25155 {
25156 int extra_line_spacing = it->extra_line_spacing;
25157
25158 it->glyph_not_available_p = 0;
25159
25160 if (it->what == IT_CHARACTER)
25161 {
25162 XChar2b char2b;
25163 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25164 struct font *font = face->font;
25165 struct font_metrics *pcm = NULL;
25166 int boff; /* baseline offset */
25167
25168 if (font == NULL)
25169 {
25170 /* When no suitable font is found, display this character by
25171 the method specified in the first extra slot of
25172 Vglyphless_char_display. */
25173 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25174
25175 eassert (it->what == IT_GLYPHLESS);
25176 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25177 goto done;
25178 }
25179
25180 boff = font->baseline_offset;
25181 if (font->vertical_centering)
25182 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25183
25184 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25185 {
25186 int stretched_p;
25187
25188 it->nglyphs = 1;
25189
25190 if (it->override_ascent >= 0)
25191 {
25192 it->ascent = it->override_ascent;
25193 it->descent = it->override_descent;
25194 boff = it->override_boff;
25195 }
25196 else
25197 {
25198 it->ascent = FONT_BASE (font) + boff;
25199 it->descent = FONT_DESCENT (font) - boff;
25200 }
25201
25202 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25203 {
25204 pcm = get_per_char_metric (font, &char2b);
25205 if (pcm->width == 0
25206 && pcm->rbearing == 0 && pcm->lbearing == 0)
25207 pcm = NULL;
25208 }
25209
25210 if (pcm)
25211 {
25212 it->phys_ascent = pcm->ascent + boff;
25213 it->phys_descent = pcm->descent - boff;
25214 it->pixel_width = pcm->width;
25215 }
25216 else
25217 {
25218 it->glyph_not_available_p = 1;
25219 it->phys_ascent = it->ascent;
25220 it->phys_descent = it->descent;
25221 it->pixel_width = font->space_width;
25222 }
25223
25224 if (it->constrain_row_ascent_descent_p)
25225 {
25226 if (it->descent > it->max_descent)
25227 {
25228 it->ascent += it->descent - it->max_descent;
25229 it->descent = it->max_descent;
25230 }
25231 if (it->ascent > it->max_ascent)
25232 {
25233 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25234 it->ascent = it->max_ascent;
25235 }
25236 it->phys_ascent = min (it->phys_ascent, it->ascent);
25237 it->phys_descent = min (it->phys_descent, it->descent);
25238 extra_line_spacing = 0;
25239 }
25240
25241 /* If this is a space inside a region of text with
25242 `space-width' property, change its width. */
25243 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25244 if (stretched_p)
25245 it->pixel_width *= XFLOATINT (it->space_width);
25246
25247 /* If face has a box, add the box thickness to the character
25248 height. If character has a box line to the left and/or
25249 right, add the box line width to the character's width. */
25250 if (face->box != FACE_NO_BOX)
25251 {
25252 int thick = face->box_line_width;
25253
25254 if (thick > 0)
25255 {
25256 it->ascent += thick;
25257 it->descent += thick;
25258 }
25259 else
25260 thick = -thick;
25261
25262 if (it->start_of_box_run_p)
25263 it->pixel_width += thick;
25264 if (it->end_of_box_run_p)
25265 it->pixel_width += thick;
25266 }
25267
25268 /* If face has an overline, add the height of the overline
25269 (1 pixel) and a 1 pixel margin to the character height. */
25270 if (face->overline_p)
25271 it->ascent += overline_margin;
25272
25273 if (it->constrain_row_ascent_descent_p)
25274 {
25275 if (it->ascent > it->max_ascent)
25276 it->ascent = it->max_ascent;
25277 if (it->descent > it->max_descent)
25278 it->descent = it->max_descent;
25279 }
25280
25281 take_vertical_position_into_account (it);
25282
25283 /* If we have to actually produce glyphs, do it. */
25284 if (it->glyph_row)
25285 {
25286 if (stretched_p)
25287 {
25288 /* Translate a space with a `space-width' property
25289 into a stretch glyph. */
25290 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25291 / FONT_HEIGHT (font));
25292 append_stretch_glyph (it, it->object, it->pixel_width,
25293 it->ascent + it->descent, ascent);
25294 }
25295 else
25296 append_glyph (it);
25297
25298 /* If characters with lbearing or rbearing are displayed
25299 in this line, record that fact in a flag of the
25300 glyph row. This is used to optimize X output code. */
25301 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25302 it->glyph_row->contains_overlapping_glyphs_p = 1;
25303 }
25304 if (! stretched_p && it->pixel_width == 0)
25305 /* We assure that all visible glyphs have at least 1-pixel
25306 width. */
25307 it->pixel_width = 1;
25308 }
25309 else if (it->char_to_display == '\n')
25310 {
25311 /* A newline has no width, but we need the height of the
25312 line. But if previous part of the line sets a height,
25313 don't increase that height */
25314
25315 Lisp_Object height;
25316 Lisp_Object total_height = Qnil;
25317
25318 it->override_ascent = -1;
25319 it->pixel_width = 0;
25320 it->nglyphs = 0;
25321
25322 height = get_it_property (it, Qline_height);
25323 /* Split (line-height total-height) list */
25324 if (CONSP (height)
25325 && CONSP (XCDR (height))
25326 && NILP (XCDR (XCDR (height))))
25327 {
25328 total_height = XCAR (XCDR (height));
25329 height = XCAR (height);
25330 }
25331 height = calc_line_height_property (it, height, font, boff, 1);
25332
25333 if (it->override_ascent >= 0)
25334 {
25335 it->ascent = it->override_ascent;
25336 it->descent = it->override_descent;
25337 boff = it->override_boff;
25338 }
25339 else
25340 {
25341 it->ascent = FONT_BASE (font) + boff;
25342 it->descent = FONT_DESCENT (font) - boff;
25343 }
25344
25345 if (EQ (height, Qt))
25346 {
25347 if (it->descent > it->max_descent)
25348 {
25349 it->ascent += it->descent - it->max_descent;
25350 it->descent = it->max_descent;
25351 }
25352 if (it->ascent > it->max_ascent)
25353 {
25354 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25355 it->ascent = it->max_ascent;
25356 }
25357 it->phys_ascent = min (it->phys_ascent, it->ascent);
25358 it->phys_descent = min (it->phys_descent, it->descent);
25359 it->constrain_row_ascent_descent_p = 1;
25360 extra_line_spacing = 0;
25361 }
25362 else
25363 {
25364 Lisp_Object spacing;
25365
25366 it->phys_ascent = it->ascent;
25367 it->phys_descent = it->descent;
25368
25369 if ((it->max_ascent > 0 || it->max_descent > 0)
25370 && face->box != FACE_NO_BOX
25371 && face->box_line_width > 0)
25372 {
25373 it->ascent += face->box_line_width;
25374 it->descent += face->box_line_width;
25375 }
25376 if (!NILP (height)
25377 && XINT (height) > it->ascent + it->descent)
25378 it->ascent = XINT (height) - it->descent;
25379
25380 if (!NILP (total_height))
25381 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25382 else
25383 {
25384 spacing = get_it_property (it, Qline_spacing);
25385 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25386 }
25387 if (INTEGERP (spacing))
25388 {
25389 extra_line_spacing = XINT (spacing);
25390 if (!NILP (total_height))
25391 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25392 }
25393 }
25394 }
25395 else /* i.e. (it->char_to_display == '\t') */
25396 {
25397 if (font->space_width > 0)
25398 {
25399 int tab_width = it->tab_width * font->space_width;
25400 int x = it->current_x + it->continuation_lines_width;
25401 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25402
25403 /* If the distance from the current position to the next tab
25404 stop is less than a space character width, use the
25405 tab stop after that. */
25406 if (next_tab_x - x < font->space_width)
25407 next_tab_x += tab_width;
25408
25409 it->pixel_width = next_tab_x - x;
25410 it->nglyphs = 1;
25411 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25412 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25413
25414 if (it->glyph_row)
25415 {
25416 append_stretch_glyph (it, it->object, it->pixel_width,
25417 it->ascent + it->descent, it->ascent);
25418 }
25419 }
25420 else
25421 {
25422 it->pixel_width = 0;
25423 it->nglyphs = 1;
25424 }
25425 }
25426 }
25427 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25428 {
25429 /* A static composition.
25430
25431 Note: A composition is represented as one glyph in the
25432 glyph matrix. There are no padding glyphs.
25433
25434 Important note: pixel_width, ascent, and descent are the
25435 values of what is drawn by draw_glyphs (i.e. the values of
25436 the overall glyphs composed). */
25437 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25438 int boff; /* baseline offset */
25439 struct composition *cmp = composition_table[it->cmp_it.id];
25440 int glyph_len = cmp->glyph_len;
25441 struct font *font = face->font;
25442
25443 it->nglyphs = 1;
25444
25445 /* If we have not yet calculated pixel size data of glyphs of
25446 the composition for the current face font, calculate them
25447 now. Theoretically, we have to check all fonts for the
25448 glyphs, but that requires much time and memory space. So,
25449 here we check only the font of the first glyph. This may
25450 lead to incorrect display, but it's very rare, and C-l
25451 (recenter-top-bottom) can correct the display anyway. */
25452 if (! cmp->font || cmp->font != font)
25453 {
25454 /* Ascent and descent of the font of the first character
25455 of this composition (adjusted by baseline offset).
25456 Ascent and descent of overall glyphs should not be less
25457 than these, respectively. */
25458 int font_ascent, font_descent, font_height;
25459 /* Bounding box of the overall glyphs. */
25460 int leftmost, rightmost, lowest, highest;
25461 int lbearing, rbearing;
25462 int i, width, ascent, descent;
25463 int left_padded = 0, right_padded = 0;
25464 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25465 XChar2b char2b;
25466 struct font_metrics *pcm;
25467 int font_not_found_p;
25468 ptrdiff_t pos;
25469
25470 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25471 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25472 break;
25473 if (glyph_len < cmp->glyph_len)
25474 right_padded = 1;
25475 for (i = 0; i < glyph_len; i++)
25476 {
25477 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25478 break;
25479 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25480 }
25481 if (i > 0)
25482 left_padded = 1;
25483
25484 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25485 : IT_CHARPOS (*it));
25486 /* If no suitable font is found, use the default font. */
25487 font_not_found_p = font == NULL;
25488 if (font_not_found_p)
25489 {
25490 face = face->ascii_face;
25491 font = face->font;
25492 }
25493 boff = font->baseline_offset;
25494 if (font->vertical_centering)
25495 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25496 font_ascent = FONT_BASE (font) + boff;
25497 font_descent = FONT_DESCENT (font) - boff;
25498 font_height = FONT_HEIGHT (font);
25499
25500 cmp->font = font;
25501
25502 pcm = NULL;
25503 if (! font_not_found_p)
25504 {
25505 get_char_face_and_encoding (it->f, c, it->face_id,
25506 &char2b, 0);
25507 pcm = get_per_char_metric (font, &char2b);
25508 }
25509
25510 /* Initialize the bounding box. */
25511 if (pcm)
25512 {
25513 width = cmp->glyph_len > 0 ? pcm->width : 0;
25514 ascent = pcm->ascent;
25515 descent = pcm->descent;
25516 lbearing = pcm->lbearing;
25517 rbearing = pcm->rbearing;
25518 }
25519 else
25520 {
25521 width = cmp->glyph_len > 0 ? font->space_width : 0;
25522 ascent = FONT_BASE (font);
25523 descent = FONT_DESCENT (font);
25524 lbearing = 0;
25525 rbearing = width;
25526 }
25527
25528 rightmost = width;
25529 leftmost = 0;
25530 lowest = - descent + boff;
25531 highest = ascent + boff;
25532
25533 if (! font_not_found_p
25534 && font->default_ascent
25535 && CHAR_TABLE_P (Vuse_default_ascent)
25536 && !NILP (Faref (Vuse_default_ascent,
25537 make_number (it->char_to_display))))
25538 highest = font->default_ascent + boff;
25539
25540 /* Draw the first glyph at the normal position. It may be
25541 shifted to right later if some other glyphs are drawn
25542 at the left. */
25543 cmp->offsets[i * 2] = 0;
25544 cmp->offsets[i * 2 + 1] = boff;
25545 cmp->lbearing = lbearing;
25546 cmp->rbearing = rbearing;
25547
25548 /* Set cmp->offsets for the remaining glyphs. */
25549 for (i++; i < glyph_len; i++)
25550 {
25551 int left, right, btm, top;
25552 int ch = COMPOSITION_GLYPH (cmp, i);
25553 int face_id;
25554 struct face *this_face;
25555
25556 if (ch == '\t')
25557 ch = ' ';
25558 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25559 this_face = FACE_FROM_ID (it->f, face_id);
25560 font = this_face->font;
25561
25562 if (font == NULL)
25563 pcm = NULL;
25564 else
25565 {
25566 get_char_face_and_encoding (it->f, ch, face_id,
25567 &char2b, 0);
25568 pcm = get_per_char_metric (font, &char2b);
25569 }
25570 if (! pcm)
25571 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25572 else
25573 {
25574 width = pcm->width;
25575 ascent = pcm->ascent;
25576 descent = pcm->descent;
25577 lbearing = pcm->lbearing;
25578 rbearing = pcm->rbearing;
25579 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25580 {
25581 /* Relative composition with or without
25582 alternate chars. */
25583 left = (leftmost + rightmost - width) / 2;
25584 btm = - descent + boff;
25585 if (font->relative_compose
25586 && (! CHAR_TABLE_P (Vignore_relative_composition)
25587 || NILP (Faref (Vignore_relative_composition,
25588 make_number (ch)))))
25589 {
25590
25591 if (- descent >= font->relative_compose)
25592 /* One extra pixel between two glyphs. */
25593 btm = highest + 1;
25594 else if (ascent <= 0)
25595 /* One extra pixel between two glyphs. */
25596 btm = lowest - 1 - ascent - descent;
25597 }
25598 }
25599 else
25600 {
25601 /* A composition rule is specified by an integer
25602 value that encodes global and new reference
25603 points (GREF and NREF). GREF and NREF are
25604 specified by numbers as below:
25605
25606 0---1---2 -- ascent
25607 | |
25608 | |
25609 | |
25610 9--10--11 -- center
25611 | |
25612 ---3---4---5--- baseline
25613 | |
25614 6---7---8 -- descent
25615 */
25616 int rule = COMPOSITION_RULE (cmp, i);
25617 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25618
25619 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25620 grefx = gref % 3, nrefx = nref % 3;
25621 grefy = gref / 3, nrefy = nref / 3;
25622 if (xoff)
25623 xoff = font_height * (xoff - 128) / 256;
25624 if (yoff)
25625 yoff = font_height * (yoff - 128) / 256;
25626
25627 left = (leftmost
25628 + grefx * (rightmost - leftmost) / 2
25629 - nrefx * width / 2
25630 + xoff);
25631
25632 btm = ((grefy == 0 ? highest
25633 : grefy == 1 ? 0
25634 : grefy == 2 ? lowest
25635 : (highest + lowest) / 2)
25636 - (nrefy == 0 ? ascent + descent
25637 : nrefy == 1 ? descent - boff
25638 : nrefy == 2 ? 0
25639 : (ascent + descent) / 2)
25640 + yoff);
25641 }
25642
25643 cmp->offsets[i * 2] = left;
25644 cmp->offsets[i * 2 + 1] = btm + descent;
25645
25646 /* Update the bounding box of the overall glyphs. */
25647 if (width > 0)
25648 {
25649 right = left + width;
25650 if (left < leftmost)
25651 leftmost = left;
25652 if (right > rightmost)
25653 rightmost = right;
25654 }
25655 top = btm + descent + ascent;
25656 if (top > highest)
25657 highest = top;
25658 if (btm < lowest)
25659 lowest = btm;
25660
25661 if (cmp->lbearing > left + lbearing)
25662 cmp->lbearing = left + lbearing;
25663 if (cmp->rbearing < left + rbearing)
25664 cmp->rbearing = left + rbearing;
25665 }
25666 }
25667
25668 /* If there are glyphs whose x-offsets are negative,
25669 shift all glyphs to the right and make all x-offsets
25670 non-negative. */
25671 if (leftmost < 0)
25672 {
25673 for (i = 0; i < cmp->glyph_len; i++)
25674 cmp->offsets[i * 2] -= leftmost;
25675 rightmost -= leftmost;
25676 cmp->lbearing -= leftmost;
25677 cmp->rbearing -= leftmost;
25678 }
25679
25680 if (left_padded && cmp->lbearing < 0)
25681 {
25682 for (i = 0; i < cmp->glyph_len; i++)
25683 cmp->offsets[i * 2] -= cmp->lbearing;
25684 rightmost -= cmp->lbearing;
25685 cmp->rbearing -= cmp->lbearing;
25686 cmp->lbearing = 0;
25687 }
25688 if (right_padded && rightmost < cmp->rbearing)
25689 {
25690 rightmost = cmp->rbearing;
25691 }
25692
25693 cmp->pixel_width = rightmost;
25694 cmp->ascent = highest;
25695 cmp->descent = - lowest;
25696 if (cmp->ascent < font_ascent)
25697 cmp->ascent = font_ascent;
25698 if (cmp->descent < font_descent)
25699 cmp->descent = font_descent;
25700 }
25701
25702 if (it->glyph_row
25703 && (cmp->lbearing < 0
25704 || cmp->rbearing > cmp->pixel_width))
25705 it->glyph_row->contains_overlapping_glyphs_p = 1;
25706
25707 it->pixel_width = cmp->pixel_width;
25708 it->ascent = it->phys_ascent = cmp->ascent;
25709 it->descent = it->phys_descent = cmp->descent;
25710 if (face->box != FACE_NO_BOX)
25711 {
25712 int thick = face->box_line_width;
25713
25714 if (thick > 0)
25715 {
25716 it->ascent += thick;
25717 it->descent += thick;
25718 }
25719 else
25720 thick = - thick;
25721
25722 if (it->start_of_box_run_p)
25723 it->pixel_width += thick;
25724 if (it->end_of_box_run_p)
25725 it->pixel_width += thick;
25726 }
25727
25728 /* If face has an overline, add the height of the overline
25729 (1 pixel) and a 1 pixel margin to the character height. */
25730 if (face->overline_p)
25731 it->ascent += overline_margin;
25732
25733 take_vertical_position_into_account (it);
25734 if (it->ascent < 0)
25735 it->ascent = 0;
25736 if (it->descent < 0)
25737 it->descent = 0;
25738
25739 if (it->glyph_row && cmp->glyph_len > 0)
25740 append_composite_glyph (it);
25741 }
25742 else if (it->what == IT_COMPOSITION)
25743 {
25744 /* A dynamic (automatic) composition. */
25745 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25746 Lisp_Object gstring;
25747 struct font_metrics metrics;
25748
25749 it->nglyphs = 1;
25750
25751 gstring = composition_gstring_from_id (it->cmp_it.id);
25752 it->pixel_width
25753 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25754 &metrics);
25755 if (it->glyph_row
25756 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25757 it->glyph_row->contains_overlapping_glyphs_p = 1;
25758 it->ascent = it->phys_ascent = metrics.ascent;
25759 it->descent = it->phys_descent = metrics.descent;
25760 if (face->box != FACE_NO_BOX)
25761 {
25762 int thick = face->box_line_width;
25763
25764 if (thick > 0)
25765 {
25766 it->ascent += thick;
25767 it->descent += thick;
25768 }
25769 else
25770 thick = - thick;
25771
25772 if (it->start_of_box_run_p)
25773 it->pixel_width += thick;
25774 if (it->end_of_box_run_p)
25775 it->pixel_width += thick;
25776 }
25777 /* If face has an overline, add the height of the overline
25778 (1 pixel) and a 1 pixel margin to the character height. */
25779 if (face->overline_p)
25780 it->ascent += overline_margin;
25781 take_vertical_position_into_account (it);
25782 if (it->ascent < 0)
25783 it->ascent = 0;
25784 if (it->descent < 0)
25785 it->descent = 0;
25786
25787 if (it->glyph_row)
25788 append_composite_glyph (it);
25789 }
25790 else if (it->what == IT_GLYPHLESS)
25791 produce_glyphless_glyph (it, 0, Qnil);
25792 else if (it->what == IT_IMAGE)
25793 produce_image_glyph (it);
25794 else if (it->what == IT_STRETCH)
25795 produce_stretch_glyph (it);
25796
25797 done:
25798 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25799 because this isn't true for images with `:ascent 100'. */
25800 eassert (it->ascent >= 0 && it->descent >= 0);
25801 if (it->area == TEXT_AREA)
25802 it->current_x += it->pixel_width;
25803
25804 if (extra_line_spacing > 0)
25805 {
25806 it->descent += extra_line_spacing;
25807 if (extra_line_spacing > it->max_extra_line_spacing)
25808 it->max_extra_line_spacing = extra_line_spacing;
25809 }
25810
25811 it->max_ascent = max (it->max_ascent, it->ascent);
25812 it->max_descent = max (it->max_descent, it->descent);
25813 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25814 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25815 }
25816
25817 /* EXPORT for RIF:
25818 Output LEN glyphs starting at START at the nominal cursor position.
25819 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
25820 being updated, and UPDATED_AREA is the area of that row being updated. */
25821
25822 void
25823 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
25824 struct glyph *start, enum glyph_row_area updated_area, int len)
25825 {
25826 int x, hpos, chpos = w->phys_cursor.hpos;
25827
25828 eassert (updated_row);
25829 /* When the window is hscrolled, cursor hpos can legitimately be out
25830 of bounds, but we draw the cursor at the corresponding window
25831 margin in that case. */
25832 if (!updated_row->reversed_p && chpos < 0)
25833 chpos = 0;
25834 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25835 chpos = updated_row->used[TEXT_AREA] - 1;
25836
25837 block_input ();
25838
25839 /* Write glyphs. */
25840
25841 hpos = start - updated_row->glyphs[updated_area];
25842 x = draw_glyphs (w, w->output_cursor.x,
25843 updated_row, updated_area,
25844 hpos, hpos + len,
25845 DRAW_NORMAL_TEXT, 0);
25846
25847 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25848 if (updated_area == TEXT_AREA
25849 && w->phys_cursor_on_p
25850 && w->phys_cursor.vpos == w->output_cursor.vpos
25851 && chpos >= hpos
25852 && chpos < hpos + len)
25853 w->phys_cursor_on_p = 0;
25854
25855 unblock_input ();
25856
25857 /* Advance the output cursor. */
25858 w->output_cursor.hpos += len;
25859 w->output_cursor.x = x;
25860 }
25861
25862
25863 /* EXPORT for RIF:
25864 Insert LEN glyphs from START at the nominal cursor position. */
25865
25866 void
25867 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
25868 struct glyph *start, enum glyph_row_area updated_area, int len)
25869 {
25870 struct frame *f;
25871 int line_height, shift_by_width, shifted_region_width;
25872 struct glyph_row *row;
25873 struct glyph *glyph;
25874 int frame_x, frame_y;
25875 ptrdiff_t hpos;
25876
25877 eassert (updated_row);
25878 block_input ();
25879 f = XFRAME (WINDOW_FRAME (w));
25880
25881 /* Get the height of the line we are in. */
25882 row = updated_row;
25883 line_height = row->height;
25884
25885 /* Get the width of the glyphs to insert. */
25886 shift_by_width = 0;
25887 for (glyph = start; glyph < start + len; ++glyph)
25888 shift_by_width += glyph->pixel_width;
25889
25890 /* Get the width of the region to shift right. */
25891 shifted_region_width = (window_box_width (w, updated_area)
25892 - w->output_cursor.x
25893 - shift_by_width);
25894
25895 /* Shift right. */
25896 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
25897 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
25898
25899 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25900 line_height, shift_by_width);
25901
25902 /* Write the glyphs. */
25903 hpos = start - row->glyphs[updated_area];
25904 draw_glyphs (w, w->output_cursor.x, row, updated_area,
25905 hpos, hpos + len,
25906 DRAW_NORMAL_TEXT, 0);
25907
25908 /* Advance the output cursor. */
25909 w->output_cursor.hpos += len;
25910 w->output_cursor.x += shift_by_width;
25911 unblock_input ();
25912 }
25913
25914
25915 /* EXPORT for RIF:
25916 Erase the current text line from the nominal cursor position
25917 (inclusive) to pixel column TO_X (exclusive). The idea is that
25918 everything from TO_X onward is already erased.
25919
25920 TO_X is a pixel position relative to UPDATED_AREA of currently
25921 updated window W. TO_X == -1 means clear to the end of this area. */
25922
25923 void
25924 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
25925 enum glyph_row_area updated_area, int to_x)
25926 {
25927 struct frame *f;
25928 int max_x, min_y, max_y;
25929 int from_x, from_y, to_y;
25930
25931 eassert (updated_row);
25932 f = XFRAME (w->frame);
25933
25934 if (updated_row->full_width_p)
25935 max_x = WINDOW_TOTAL_WIDTH (w);
25936 else
25937 max_x = window_box_width (w, updated_area);
25938 max_y = window_text_bottom_y (w);
25939
25940 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25941 of window. For TO_X > 0, truncate to end of drawing area. */
25942 if (to_x == 0)
25943 return;
25944 else if (to_x < 0)
25945 to_x = max_x;
25946 else
25947 to_x = min (to_x, max_x);
25948
25949 to_y = min (max_y, w->output_cursor.y + updated_row->height);
25950
25951 /* Notice if the cursor will be cleared by this operation. */
25952 if (!updated_row->full_width_p)
25953 notice_overwritten_cursor (w, updated_area,
25954 w->output_cursor.x, -1,
25955 updated_row->y,
25956 MATRIX_ROW_BOTTOM_Y (updated_row));
25957
25958 from_x = w->output_cursor.x;
25959
25960 /* Translate to frame coordinates. */
25961 if (updated_row->full_width_p)
25962 {
25963 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25964 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25965 }
25966 else
25967 {
25968 int area_left = window_box_left (w, updated_area);
25969 from_x += area_left;
25970 to_x += area_left;
25971 }
25972
25973 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25974 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
25975 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25976
25977 /* Prevent inadvertently clearing to end of the X window. */
25978 if (to_x > from_x && to_y > from_y)
25979 {
25980 block_input ();
25981 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25982 to_x - from_x, to_y - from_y);
25983 unblock_input ();
25984 }
25985 }
25986
25987 #endif /* HAVE_WINDOW_SYSTEM */
25988
25989
25990 \f
25991 /***********************************************************************
25992 Cursor types
25993 ***********************************************************************/
25994
25995 /* Value is the internal representation of the specified cursor type
25996 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25997 of the bar cursor. */
25998
25999 static enum text_cursor_kinds
26000 get_specified_cursor_type (Lisp_Object arg, int *width)
26001 {
26002 enum text_cursor_kinds type;
26003
26004 if (NILP (arg))
26005 return NO_CURSOR;
26006
26007 if (EQ (arg, Qbox))
26008 return FILLED_BOX_CURSOR;
26009
26010 if (EQ (arg, Qhollow))
26011 return HOLLOW_BOX_CURSOR;
26012
26013 if (EQ (arg, Qbar))
26014 {
26015 *width = 2;
26016 return BAR_CURSOR;
26017 }
26018
26019 if (CONSP (arg)
26020 && EQ (XCAR (arg), Qbar)
26021 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26022 {
26023 *width = XINT (XCDR (arg));
26024 return BAR_CURSOR;
26025 }
26026
26027 if (EQ (arg, Qhbar))
26028 {
26029 *width = 2;
26030 return HBAR_CURSOR;
26031 }
26032
26033 if (CONSP (arg)
26034 && EQ (XCAR (arg), Qhbar)
26035 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26036 {
26037 *width = XINT (XCDR (arg));
26038 return HBAR_CURSOR;
26039 }
26040
26041 /* Treat anything unknown as "hollow box cursor".
26042 It was bad to signal an error; people have trouble fixing
26043 .Xdefaults with Emacs, when it has something bad in it. */
26044 type = HOLLOW_BOX_CURSOR;
26045
26046 return type;
26047 }
26048
26049 /* Set the default cursor types for specified frame. */
26050 void
26051 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26052 {
26053 int width = 1;
26054 Lisp_Object tem;
26055
26056 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26057 FRAME_CURSOR_WIDTH (f) = width;
26058
26059 /* By default, set up the blink-off state depending on the on-state. */
26060
26061 tem = Fassoc (arg, Vblink_cursor_alist);
26062 if (!NILP (tem))
26063 {
26064 FRAME_BLINK_OFF_CURSOR (f)
26065 = get_specified_cursor_type (XCDR (tem), &width);
26066 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26067 }
26068 else
26069 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26070
26071 /* Make sure the cursor gets redrawn. */
26072 f->cursor_type_changed = 1;
26073 }
26074
26075
26076 #ifdef HAVE_WINDOW_SYSTEM
26077
26078 /* Return the cursor we want to be displayed in window W. Return
26079 width of bar/hbar cursor through WIDTH arg. Return with
26080 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26081 (i.e. if the `system caret' should track this cursor).
26082
26083 In a mini-buffer window, we want the cursor only to appear if we
26084 are reading input from this window. For the selected window, we
26085 want the cursor type given by the frame parameter or buffer local
26086 setting of cursor-type. If explicitly marked off, draw no cursor.
26087 In all other cases, we want a hollow box cursor. */
26088
26089 static enum text_cursor_kinds
26090 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26091 int *active_cursor)
26092 {
26093 struct frame *f = XFRAME (w->frame);
26094 struct buffer *b = XBUFFER (w->contents);
26095 int cursor_type = DEFAULT_CURSOR;
26096 Lisp_Object alt_cursor;
26097 int non_selected = 0;
26098
26099 *active_cursor = 1;
26100
26101 /* Echo area */
26102 if (cursor_in_echo_area
26103 && FRAME_HAS_MINIBUF_P (f)
26104 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26105 {
26106 if (w == XWINDOW (echo_area_window))
26107 {
26108 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26109 {
26110 *width = FRAME_CURSOR_WIDTH (f);
26111 return FRAME_DESIRED_CURSOR (f);
26112 }
26113 else
26114 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26115 }
26116
26117 *active_cursor = 0;
26118 non_selected = 1;
26119 }
26120
26121 /* Detect a nonselected window or nonselected frame. */
26122 else if (w != XWINDOW (f->selected_window)
26123 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26124 {
26125 *active_cursor = 0;
26126
26127 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26128 return NO_CURSOR;
26129
26130 non_selected = 1;
26131 }
26132
26133 /* Never display a cursor in a window in which cursor-type is nil. */
26134 if (NILP (BVAR (b, cursor_type)))
26135 return NO_CURSOR;
26136
26137 /* Get the normal cursor type for this window. */
26138 if (EQ (BVAR (b, cursor_type), Qt))
26139 {
26140 cursor_type = FRAME_DESIRED_CURSOR (f);
26141 *width = FRAME_CURSOR_WIDTH (f);
26142 }
26143 else
26144 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26145
26146 /* Use cursor-in-non-selected-windows instead
26147 for non-selected window or frame. */
26148 if (non_selected)
26149 {
26150 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26151 if (!EQ (Qt, alt_cursor))
26152 return get_specified_cursor_type (alt_cursor, width);
26153 /* t means modify the normal cursor type. */
26154 if (cursor_type == FILLED_BOX_CURSOR)
26155 cursor_type = HOLLOW_BOX_CURSOR;
26156 else if (cursor_type == BAR_CURSOR && *width > 1)
26157 --*width;
26158 return cursor_type;
26159 }
26160
26161 /* Use normal cursor if not blinked off. */
26162 if (!w->cursor_off_p)
26163 {
26164 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26165 {
26166 if (cursor_type == FILLED_BOX_CURSOR)
26167 {
26168 /* Using a block cursor on large images can be very annoying.
26169 So use a hollow cursor for "large" images.
26170 If image is not transparent (no mask), also use hollow cursor. */
26171 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26172 if (img != NULL && IMAGEP (img->spec))
26173 {
26174 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26175 where N = size of default frame font size.
26176 This should cover most of the "tiny" icons people may use. */
26177 if (!img->mask
26178 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26179 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26180 cursor_type = HOLLOW_BOX_CURSOR;
26181 }
26182 }
26183 else if (cursor_type != NO_CURSOR)
26184 {
26185 /* Display current only supports BOX and HOLLOW cursors for images.
26186 So for now, unconditionally use a HOLLOW cursor when cursor is
26187 not a solid box cursor. */
26188 cursor_type = HOLLOW_BOX_CURSOR;
26189 }
26190 }
26191 return cursor_type;
26192 }
26193
26194 /* Cursor is blinked off, so determine how to "toggle" it. */
26195
26196 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26197 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26198 return get_specified_cursor_type (XCDR (alt_cursor), width);
26199
26200 /* Then see if frame has specified a specific blink off cursor type. */
26201 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26202 {
26203 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26204 return FRAME_BLINK_OFF_CURSOR (f);
26205 }
26206
26207 #if 0
26208 /* Some people liked having a permanently visible blinking cursor,
26209 while others had very strong opinions against it. So it was
26210 decided to remove it. KFS 2003-09-03 */
26211
26212 /* Finally perform built-in cursor blinking:
26213 filled box <-> hollow box
26214 wide [h]bar <-> narrow [h]bar
26215 narrow [h]bar <-> no cursor
26216 other type <-> no cursor */
26217
26218 if (cursor_type == FILLED_BOX_CURSOR)
26219 return HOLLOW_BOX_CURSOR;
26220
26221 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26222 {
26223 *width = 1;
26224 return cursor_type;
26225 }
26226 #endif
26227
26228 return NO_CURSOR;
26229 }
26230
26231
26232 /* Notice when the text cursor of window W has been completely
26233 overwritten by a drawing operation that outputs glyphs in AREA
26234 starting at X0 and ending at X1 in the line starting at Y0 and
26235 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26236 the rest of the line after X0 has been written. Y coordinates
26237 are window-relative. */
26238
26239 static void
26240 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26241 int x0, int x1, int y0, int y1)
26242 {
26243 int cx0, cx1, cy0, cy1;
26244 struct glyph_row *row;
26245
26246 if (!w->phys_cursor_on_p)
26247 return;
26248 if (area != TEXT_AREA)
26249 return;
26250
26251 if (w->phys_cursor.vpos < 0
26252 || w->phys_cursor.vpos >= w->current_matrix->nrows
26253 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26254 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26255 return;
26256
26257 if (row->cursor_in_fringe_p)
26258 {
26259 row->cursor_in_fringe_p = 0;
26260 draw_fringe_bitmap (w, row, row->reversed_p);
26261 w->phys_cursor_on_p = 0;
26262 return;
26263 }
26264
26265 cx0 = w->phys_cursor.x;
26266 cx1 = cx0 + w->phys_cursor_width;
26267 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26268 return;
26269
26270 /* The cursor image will be completely removed from the
26271 screen if the output area intersects the cursor area in
26272 y-direction. When we draw in [y0 y1[, and some part of
26273 the cursor is at y < y0, that part must have been drawn
26274 before. When scrolling, the cursor is erased before
26275 actually scrolling, so we don't come here. When not
26276 scrolling, the rows above the old cursor row must have
26277 changed, and in this case these rows must have written
26278 over the cursor image.
26279
26280 Likewise if part of the cursor is below y1, with the
26281 exception of the cursor being in the first blank row at
26282 the buffer and window end because update_text_area
26283 doesn't draw that row. (Except when it does, but
26284 that's handled in update_text_area.) */
26285
26286 cy0 = w->phys_cursor.y;
26287 cy1 = cy0 + w->phys_cursor_height;
26288 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26289 return;
26290
26291 w->phys_cursor_on_p = 0;
26292 }
26293
26294 #endif /* HAVE_WINDOW_SYSTEM */
26295
26296 \f
26297 /************************************************************************
26298 Mouse Face
26299 ************************************************************************/
26300
26301 #ifdef HAVE_WINDOW_SYSTEM
26302
26303 /* EXPORT for RIF:
26304 Fix the display of area AREA of overlapping row ROW in window W
26305 with respect to the overlapping part OVERLAPS. */
26306
26307 void
26308 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26309 enum glyph_row_area area, int overlaps)
26310 {
26311 int i, x;
26312
26313 block_input ();
26314
26315 x = 0;
26316 for (i = 0; i < row->used[area];)
26317 {
26318 if (row->glyphs[area][i].overlaps_vertically_p)
26319 {
26320 int start = i, start_x = x;
26321
26322 do
26323 {
26324 x += row->glyphs[area][i].pixel_width;
26325 ++i;
26326 }
26327 while (i < row->used[area]
26328 && row->glyphs[area][i].overlaps_vertically_p);
26329
26330 draw_glyphs (w, start_x, row, area,
26331 start, i,
26332 DRAW_NORMAL_TEXT, overlaps);
26333 }
26334 else
26335 {
26336 x += row->glyphs[area][i].pixel_width;
26337 ++i;
26338 }
26339 }
26340
26341 unblock_input ();
26342 }
26343
26344
26345 /* EXPORT:
26346 Draw the cursor glyph of window W in glyph row ROW. See the
26347 comment of draw_glyphs for the meaning of HL. */
26348
26349 void
26350 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26351 enum draw_glyphs_face hl)
26352 {
26353 /* If cursor hpos is out of bounds, don't draw garbage. This can
26354 happen in mini-buffer windows when switching between echo area
26355 glyphs and mini-buffer. */
26356 if ((row->reversed_p
26357 ? (w->phys_cursor.hpos >= 0)
26358 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26359 {
26360 int on_p = w->phys_cursor_on_p;
26361 int x1;
26362 int hpos = w->phys_cursor.hpos;
26363
26364 /* When the window is hscrolled, cursor hpos can legitimately be
26365 out of bounds, but we draw the cursor at the corresponding
26366 window margin in that case. */
26367 if (!row->reversed_p && hpos < 0)
26368 hpos = 0;
26369 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26370 hpos = row->used[TEXT_AREA] - 1;
26371
26372 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26373 hl, 0);
26374 w->phys_cursor_on_p = on_p;
26375
26376 if (hl == DRAW_CURSOR)
26377 w->phys_cursor_width = x1 - w->phys_cursor.x;
26378 /* When we erase the cursor, and ROW is overlapped by other
26379 rows, make sure that these overlapping parts of other rows
26380 are redrawn. */
26381 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26382 {
26383 w->phys_cursor_width = x1 - w->phys_cursor.x;
26384
26385 if (row > w->current_matrix->rows
26386 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26387 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26388 OVERLAPS_ERASED_CURSOR);
26389
26390 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26391 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26392 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26393 OVERLAPS_ERASED_CURSOR);
26394 }
26395 }
26396 }
26397
26398
26399 /* EXPORT:
26400 Erase the image of a cursor of window W from the screen. */
26401
26402 void
26403 erase_phys_cursor (struct window *w)
26404 {
26405 struct frame *f = XFRAME (w->frame);
26406 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26407 int hpos = w->phys_cursor.hpos;
26408 int vpos = w->phys_cursor.vpos;
26409 int mouse_face_here_p = 0;
26410 struct glyph_matrix *active_glyphs = w->current_matrix;
26411 struct glyph_row *cursor_row;
26412 struct glyph *cursor_glyph;
26413 enum draw_glyphs_face hl;
26414
26415 /* No cursor displayed or row invalidated => nothing to do on the
26416 screen. */
26417 if (w->phys_cursor_type == NO_CURSOR)
26418 goto mark_cursor_off;
26419
26420 /* VPOS >= active_glyphs->nrows means that window has been resized.
26421 Don't bother to erase the cursor. */
26422 if (vpos >= active_glyphs->nrows)
26423 goto mark_cursor_off;
26424
26425 /* If row containing cursor is marked invalid, there is nothing we
26426 can do. */
26427 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26428 if (!cursor_row->enabled_p)
26429 goto mark_cursor_off;
26430
26431 /* If line spacing is > 0, old cursor may only be partially visible in
26432 window after split-window. So adjust visible height. */
26433 cursor_row->visible_height = min (cursor_row->visible_height,
26434 window_text_bottom_y (w) - cursor_row->y);
26435
26436 /* If row is completely invisible, don't attempt to delete a cursor which
26437 isn't there. This can happen if cursor is at top of a window, and
26438 we switch to a buffer with a header line in that window. */
26439 if (cursor_row->visible_height <= 0)
26440 goto mark_cursor_off;
26441
26442 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26443 if (cursor_row->cursor_in_fringe_p)
26444 {
26445 cursor_row->cursor_in_fringe_p = 0;
26446 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26447 goto mark_cursor_off;
26448 }
26449
26450 /* This can happen when the new row is shorter than the old one.
26451 In this case, either draw_glyphs or clear_end_of_line
26452 should have cleared the cursor. Note that we wouldn't be
26453 able to erase the cursor in this case because we don't have a
26454 cursor glyph at hand. */
26455 if ((cursor_row->reversed_p
26456 ? (w->phys_cursor.hpos < 0)
26457 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26458 goto mark_cursor_off;
26459
26460 /* When the window is hscrolled, cursor hpos can legitimately be out
26461 of bounds, but we draw the cursor at the corresponding window
26462 margin in that case. */
26463 if (!cursor_row->reversed_p && hpos < 0)
26464 hpos = 0;
26465 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26466 hpos = cursor_row->used[TEXT_AREA] - 1;
26467
26468 /* If the cursor is in the mouse face area, redisplay that when
26469 we clear the cursor. */
26470 if (! NILP (hlinfo->mouse_face_window)
26471 && coords_in_mouse_face_p (w, hpos, vpos)
26472 /* Don't redraw the cursor's spot in mouse face if it is at the
26473 end of a line (on a newline). The cursor appears there, but
26474 mouse highlighting does not. */
26475 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26476 mouse_face_here_p = 1;
26477
26478 /* Maybe clear the display under the cursor. */
26479 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26480 {
26481 int x, y, left_x;
26482 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26483 int width;
26484
26485 cursor_glyph = get_phys_cursor_glyph (w);
26486 if (cursor_glyph == NULL)
26487 goto mark_cursor_off;
26488
26489 width = cursor_glyph->pixel_width;
26490 left_x = window_box_left_offset (w, TEXT_AREA);
26491 x = w->phys_cursor.x;
26492 if (x < left_x)
26493 width -= left_x - x;
26494 width = min (width, window_box_width (w, TEXT_AREA) - x);
26495 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26496 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26497
26498 if (width > 0)
26499 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26500 }
26501
26502 /* Erase the cursor by redrawing the character underneath it. */
26503 if (mouse_face_here_p)
26504 hl = DRAW_MOUSE_FACE;
26505 else
26506 hl = DRAW_NORMAL_TEXT;
26507 draw_phys_cursor_glyph (w, cursor_row, hl);
26508
26509 mark_cursor_off:
26510 w->phys_cursor_on_p = 0;
26511 w->phys_cursor_type = NO_CURSOR;
26512 }
26513
26514
26515 /* EXPORT:
26516 Display or clear cursor of window W. If ON is zero, clear the
26517 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26518 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26519
26520 void
26521 display_and_set_cursor (struct window *w, bool on,
26522 int hpos, int vpos, int x, int y)
26523 {
26524 struct frame *f = XFRAME (w->frame);
26525 int new_cursor_type;
26526 int new_cursor_width;
26527 int active_cursor;
26528 struct glyph_row *glyph_row;
26529 struct glyph *glyph;
26530
26531 /* This is pointless on invisible frames, and dangerous on garbaged
26532 windows and frames; in the latter case, the frame or window may
26533 be in the midst of changing its size, and x and y may be off the
26534 window. */
26535 if (! FRAME_VISIBLE_P (f)
26536 || FRAME_GARBAGED_P (f)
26537 || vpos >= w->current_matrix->nrows
26538 || hpos >= w->current_matrix->matrix_w)
26539 return;
26540
26541 /* If cursor is off and we want it off, return quickly. */
26542 if (!on && !w->phys_cursor_on_p)
26543 return;
26544
26545 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26546 /* If cursor row is not enabled, we don't really know where to
26547 display the cursor. */
26548 if (!glyph_row->enabled_p)
26549 {
26550 w->phys_cursor_on_p = 0;
26551 return;
26552 }
26553
26554 glyph = NULL;
26555 if (!glyph_row->exact_window_width_line_p
26556 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26557 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26558
26559 eassert (input_blocked_p ());
26560
26561 /* Set new_cursor_type to the cursor we want to be displayed. */
26562 new_cursor_type = get_window_cursor_type (w, glyph,
26563 &new_cursor_width, &active_cursor);
26564
26565 /* If cursor is currently being shown and we don't want it to be or
26566 it is in the wrong place, or the cursor type is not what we want,
26567 erase it. */
26568 if (w->phys_cursor_on_p
26569 && (!on
26570 || w->phys_cursor.x != x
26571 || w->phys_cursor.y != y
26572 || new_cursor_type != w->phys_cursor_type
26573 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26574 && new_cursor_width != w->phys_cursor_width)))
26575 erase_phys_cursor (w);
26576
26577 /* Don't check phys_cursor_on_p here because that flag is only set
26578 to zero in some cases where we know that the cursor has been
26579 completely erased, to avoid the extra work of erasing the cursor
26580 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26581 still not be visible, or it has only been partly erased. */
26582 if (on)
26583 {
26584 w->phys_cursor_ascent = glyph_row->ascent;
26585 w->phys_cursor_height = glyph_row->height;
26586
26587 /* Set phys_cursor_.* before x_draw_.* is called because some
26588 of them may need the information. */
26589 w->phys_cursor.x = x;
26590 w->phys_cursor.y = glyph_row->y;
26591 w->phys_cursor.hpos = hpos;
26592 w->phys_cursor.vpos = vpos;
26593 }
26594
26595 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26596 new_cursor_type, new_cursor_width,
26597 on, active_cursor);
26598 }
26599
26600
26601 /* Switch the display of W's cursor on or off, according to the value
26602 of ON. */
26603
26604 static void
26605 update_window_cursor (struct window *w, bool on)
26606 {
26607 /* Don't update cursor in windows whose frame is in the process
26608 of being deleted. */
26609 if (w->current_matrix)
26610 {
26611 int hpos = w->phys_cursor.hpos;
26612 int vpos = w->phys_cursor.vpos;
26613 struct glyph_row *row;
26614
26615 if (vpos >= w->current_matrix->nrows
26616 || hpos >= w->current_matrix->matrix_w)
26617 return;
26618
26619 row = MATRIX_ROW (w->current_matrix, vpos);
26620
26621 /* When the window is hscrolled, cursor hpos can legitimately be
26622 out of bounds, but we draw the cursor at the corresponding
26623 window margin in that case. */
26624 if (!row->reversed_p && hpos < 0)
26625 hpos = 0;
26626 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26627 hpos = row->used[TEXT_AREA] - 1;
26628
26629 block_input ();
26630 display_and_set_cursor (w, on, hpos, vpos,
26631 w->phys_cursor.x, w->phys_cursor.y);
26632 unblock_input ();
26633 }
26634 }
26635
26636
26637 /* Call update_window_cursor with parameter ON_P on all leaf windows
26638 in the window tree rooted at W. */
26639
26640 static void
26641 update_cursor_in_window_tree (struct window *w, bool on_p)
26642 {
26643 while (w)
26644 {
26645 if (WINDOWP (w->contents))
26646 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
26647 else
26648 update_window_cursor (w, on_p);
26649
26650 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26651 }
26652 }
26653
26654
26655 /* EXPORT:
26656 Display the cursor on window W, or clear it, according to ON_P.
26657 Don't change the cursor's position. */
26658
26659 void
26660 x_update_cursor (struct frame *f, bool on_p)
26661 {
26662 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26663 }
26664
26665
26666 /* EXPORT:
26667 Clear the cursor of window W to background color, and mark the
26668 cursor as not shown. This is used when the text where the cursor
26669 is about to be rewritten. */
26670
26671 void
26672 x_clear_cursor (struct window *w)
26673 {
26674 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26675 update_window_cursor (w, 0);
26676 }
26677
26678 #endif /* HAVE_WINDOW_SYSTEM */
26679
26680 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26681 and MSDOS. */
26682 static void
26683 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26684 int start_hpos, int end_hpos,
26685 enum draw_glyphs_face draw)
26686 {
26687 #ifdef HAVE_WINDOW_SYSTEM
26688 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26689 {
26690 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26691 return;
26692 }
26693 #endif
26694 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26695 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26696 #endif
26697 }
26698
26699 /* Display the active region described by mouse_face_* according to DRAW. */
26700
26701 static void
26702 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26703 {
26704 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26705 struct frame *f = XFRAME (WINDOW_FRAME (w));
26706
26707 if (/* If window is in the process of being destroyed, don't bother
26708 to do anything. */
26709 w->current_matrix != NULL
26710 /* Don't update mouse highlight if hidden */
26711 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26712 /* Recognize when we are called to operate on rows that don't exist
26713 anymore. This can happen when a window is split. */
26714 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26715 {
26716 int phys_cursor_on_p = w->phys_cursor_on_p;
26717 struct glyph_row *row, *first, *last;
26718
26719 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26720 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26721
26722 for (row = first; row <= last && row->enabled_p; ++row)
26723 {
26724 int start_hpos, end_hpos, start_x;
26725
26726 /* For all but the first row, the highlight starts at column 0. */
26727 if (row == first)
26728 {
26729 /* R2L rows have BEG and END in reversed order, but the
26730 screen drawing geometry is always left to right. So
26731 we need to mirror the beginning and end of the
26732 highlighted area in R2L rows. */
26733 if (!row->reversed_p)
26734 {
26735 start_hpos = hlinfo->mouse_face_beg_col;
26736 start_x = hlinfo->mouse_face_beg_x;
26737 }
26738 else if (row == last)
26739 {
26740 start_hpos = hlinfo->mouse_face_end_col;
26741 start_x = hlinfo->mouse_face_end_x;
26742 }
26743 else
26744 {
26745 start_hpos = 0;
26746 start_x = 0;
26747 }
26748 }
26749 else if (row->reversed_p && row == last)
26750 {
26751 start_hpos = hlinfo->mouse_face_end_col;
26752 start_x = hlinfo->mouse_face_end_x;
26753 }
26754 else
26755 {
26756 start_hpos = 0;
26757 start_x = 0;
26758 }
26759
26760 if (row == last)
26761 {
26762 if (!row->reversed_p)
26763 end_hpos = hlinfo->mouse_face_end_col;
26764 else if (row == first)
26765 end_hpos = hlinfo->mouse_face_beg_col;
26766 else
26767 {
26768 end_hpos = row->used[TEXT_AREA];
26769 if (draw == DRAW_NORMAL_TEXT)
26770 row->fill_line_p = 1; /* Clear to end of line */
26771 }
26772 }
26773 else if (row->reversed_p && row == first)
26774 end_hpos = hlinfo->mouse_face_beg_col;
26775 else
26776 {
26777 end_hpos = row->used[TEXT_AREA];
26778 if (draw == DRAW_NORMAL_TEXT)
26779 row->fill_line_p = 1; /* Clear to end of line */
26780 }
26781
26782 if (end_hpos > start_hpos)
26783 {
26784 draw_row_with_mouse_face (w, start_x, row,
26785 start_hpos, end_hpos, draw);
26786
26787 row->mouse_face_p
26788 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26789 }
26790 }
26791
26792 #ifdef HAVE_WINDOW_SYSTEM
26793 /* When we've written over the cursor, arrange for it to
26794 be displayed again. */
26795 if (FRAME_WINDOW_P (f)
26796 && phys_cursor_on_p && !w->phys_cursor_on_p)
26797 {
26798 int hpos = w->phys_cursor.hpos;
26799
26800 /* When the window is hscrolled, cursor hpos can legitimately be
26801 out of bounds, but we draw the cursor at the corresponding
26802 window margin in that case. */
26803 if (!row->reversed_p && hpos < 0)
26804 hpos = 0;
26805 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26806 hpos = row->used[TEXT_AREA] - 1;
26807
26808 block_input ();
26809 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26810 w->phys_cursor.x, w->phys_cursor.y);
26811 unblock_input ();
26812 }
26813 #endif /* HAVE_WINDOW_SYSTEM */
26814 }
26815
26816 #ifdef HAVE_WINDOW_SYSTEM
26817 /* Change the mouse cursor. */
26818 if (FRAME_WINDOW_P (f))
26819 {
26820 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
26821 if (draw == DRAW_NORMAL_TEXT
26822 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26823 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26824 else
26825 #endif
26826 if (draw == DRAW_MOUSE_FACE)
26827 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26828 else
26829 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26830 }
26831 #endif /* HAVE_WINDOW_SYSTEM */
26832 }
26833
26834 /* EXPORT:
26835 Clear out the mouse-highlighted active region.
26836 Redraw it un-highlighted first. Value is non-zero if mouse
26837 face was actually drawn unhighlighted. */
26838
26839 int
26840 clear_mouse_face (Mouse_HLInfo *hlinfo)
26841 {
26842 int cleared = 0;
26843
26844 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26845 {
26846 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26847 cleared = 1;
26848 }
26849
26850 reset_mouse_highlight (hlinfo);
26851 return cleared;
26852 }
26853
26854 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26855 within the mouse face on that window. */
26856 static int
26857 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26858 {
26859 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26860
26861 /* Quickly resolve the easy cases. */
26862 if (!(WINDOWP (hlinfo->mouse_face_window)
26863 && XWINDOW (hlinfo->mouse_face_window) == w))
26864 return 0;
26865 if (vpos < hlinfo->mouse_face_beg_row
26866 || vpos > hlinfo->mouse_face_end_row)
26867 return 0;
26868 if (vpos > hlinfo->mouse_face_beg_row
26869 && vpos < hlinfo->mouse_face_end_row)
26870 return 1;
26871
26872 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26873 {
26874 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26875 {
26876 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26877 return 1;
26878 }
26879 else if ((vpos == hlinfo->mouse_face_beg_row
26880 && hpos >= hlinfo->mouse_face_beg_col)
26881 || (vpos == hlinfo->mouse_face_end_row
26882 && hpos < hlinfo->mouse_face_end_col))
26883 return 1;
26884 }
26885 else
26886 {
26887 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26888 {
26889 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26890 return 1;
26891 }
26892 else if ((vpos == hlinfo->mouse_face_beg_row
26893 && hpos <= hlinfo->mouse_face_beg_col)
26894 || (vpos == hlinfo->mouse_face_end_row
26895 && hpos > hlinfo->mouse_face_end_col))
26896 return 1;
26897 }
26898 return 0;
26899 }
26900
26901
26902 /* EXPORT:
26903 Non-zero if physical cursor of window W is within mouse face. */
26904
26905 int
26906 cursor_in_mouse_face_p (struct window *w)
26907 {
26908 int hpos = w->phys_cursor.hpos;
26909 int vpos = w->phys_cursor.vpos;
26910 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26911
26912 /* When the window is hscrolled, cursor hpos can legitimately be out
26913 of bounds, but we draw the cursor at the corresponding window
26914 margin in that case. */
26915 if (!row->reversed_p && hpos < 0)
26916 hpos = 0;
26917 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26918 hpos = row->used[TEXT_AREA] - 1;
26919
26920 return coords_in_mouse_face_p (w, hpos, vpos);
26921 }
26922
26923
26924 \f
26925 /* Find the glyph rows START_ROW and END_ROW of window W that display
26926 characters between buffer positions START_CHARPOS and END_CHARPOS
26927 (excluding END_CHARPOS). DISP_STRING is a display string that
26928 covers these buffer positions. This is similar to
26929 row_containing_pos, but is more accurate when bidi reordering makes
26930 buffer positions change non-linearly with glyph rows. */
26931 static void
26932 rows_from_pos_range (struct window *w,
26933 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26934 Lisp_Object disp_string,
26935 struct glyph_row **start, struct glyph_row **end)
26936 {
26937 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26938 int last_y = window_text_bottom_y (w);
26939 struct glyph_row *row;
26940
26941 *start = NULL;
26942 *end = NULL;
26943
26944 while (!first->enabled_p
26945 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26946 first++;
26947
26948 /* Find the START row. */
26949 for (row = first;
26950 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26951 row++)
26952 {
26953 /* A row can potentially be the START row if the range of the
26954 characters it displays intersects the range
26955 [START_CHARPOS..END_CHARPOS). */
26956 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26957 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26958 /* See the commentary in row_containing_pos, for the
26959 explanation of the complicated way to check whether
26960 some position is beyond the end of the characters
26961 displayed by a row. */
26962 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26963 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26964 && !row->ends_at_zv_p
26965 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26966 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26967 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26968 && !row->ends_at_zv_p
26969 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26970 {
26971 /* Found a candidate row. Now make sure at least one of the
26972 glyphs it displays has a charpos from the range
26973 [START_CHARPOS..END_CHARPOS).
26974
26975 This is not obvious because bidi reordering could make
26976 buffer positions of a row be 1,2,3,102,101,100, and if we
26977 want to highlight characters in [50..60), we don't want
26978 this row, even though [50..60) does intersect [1..103),
26979 the range of character positions given by the row's start
26980 and end positions. */
26981 struct glyph *g = row->glyphs[TEXT_AREA];
26982 struct glyph *e = g + row->used[TEXT_AREA];
26983
26984 while (g < e)
26985 {
26986 if (((BUFFERP (g->object) || INTEGERP (g->object))
26987 && start_charpos <= g->charpos && g->charpos < end_charpos)
26988 /* A glyph that comes from DISP_STRING is by
26989 definition to be highlighted. */
26990 || EQ (g->object, disp_string))
26991 *start = row;
26992 g++;
26993 }
26994 if (*start)
26995 break;
26996 }
26997 }
26998
26999 /* Find the END row. */
27000 if (!*start
27001 /* If the last row is partially visible, start looking for END
27002 from that row, instead of starting from FIRST. */
27003 && !(row->enabled_p
27004 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27005 row = first;
27006 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27007 {
27008 struct glyph_row *next = row + 1;
27009 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27010
27011 if (!next->enabled_p
27012 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27013 /* The first row >= START whose range of displayed characters
27014 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27015 is the row END + 1. */
27016 || (start_charpos < next_start
27017 && end_charpos < next_start)
27018 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27019 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27020 && !next->ends_at_zv_p
27021 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27022 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27023 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27024 && !next->ends_at_zv_p
27025 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27026 {
27027 *end = row;
27028 break;
27029 }
27030 else
27031 {
27032 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27033 but none of the characters it displays are in the range, it is
27034 also END + 1. */
27035 struct glyph *g = next->glyphs[TEXT_AREA];
27036 struct glyph *s = g;
27037 struct glyph *e = g + next->used[TEXT_AREA];
27038
27039 while (g < e)
27040 {
27041 if (((BUFFERP (g->object) || INTEGERP (g->object))
27042 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27043 /* If the buffer position of the first glyph in
27044 the row is equal to END_CHARPOS, it means
27045 the last character to be highlighted is the
27046 newline of ROW, and we must consider NEXT as
27047 END, not END+1. */
27048 || (((!next->reversed_p && g == s)
27049 || (next->reversed_p && g == e - 1))
27050 && (g->charpos == end_charpos
27051 /* Special case for when NEXT is an
27052 empty line at ZV. */
27053 || (g->charpos == -1
27054 && !row->ends_at_zv_p
27055 && next_start == end_charpos)))))
27056 /* A glyph that comes from DISP_STRING is by
27057 definition to be highlighted. */
27058 || EQ (g->object, disp_string))
27059 break;
27060 g++;
27061 }
27062 if (g == e)
27063 {
27064 *end = row;
27065 break;
27066 }
27067 /* The first row that ends at ZV must be the last to be
27068 highlighted. */
27069 else if (next->ends_at_zv_p)
27070 {
27071 *end = next;
27072 break;
27073 }
27074 }
27075 }
27076 }
27077
27078 /* This function sets the mouse_face_* elements of HLINFO, assuming
27079 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27080 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27081 for the overlay or run of text properties specifying the mouse
27082 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27083 before-string and after-string that must also be highlighted.
27084 DISP_STRING, if non-nil, is a display string that may cover some
27085 or all of the highlighted text. */
27086
27087 static void
27088 mouse_face_from_buffer_pos (Lisp_Object window,
27089 Mouse_HLInfo *hlinfo,
27090 ptrdiff_t mouse_charpos,
27091 ptrdiff_t start_charpos,
27092 ptrdiff_t end_charpos,
27093 Lisp_Object before_string,
27094 Lisp_Object after_string,
27095 Lisp_Object disp_string)
27096 {
27097 struct window *w = XWINDOW (window);
27098 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27099 struct glyph_row *r1, *r2;
27100 struct glyph *glyph, *end;
27101 ptrdiff_t ignore, pos;
27102 int x;
27103
27104 eassert (NILP (disp_string) || STRINGP (disp_string));
27105 eassert (NILP (before_string) || STRINGP (before_string));
27106 eassert (NILP (after_string) || STRINGP (after_string));
27107
27108 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27109 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27110 if (r1 == NULL)
27111 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27112 /* If the before-string or display-string contains newlines,
27113 rows_from_pos_range skips to its last row. Move back. */
27114 if (!NILP (before_string) || !NILP (disp_string))
27115 {
27116 struct glyph_row *prev;
27117 while ((prev = r1 - 1, prev >= first)
27118 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27119 && prev->used[TEXT_AREA] > 0)
27120 {
27121 struct glyph *beg = prev->glyphs[TEXT_AREA];
27122 glyph = beg + prev->used[TEXT_AREA];
27123 while (--glyph >= beg && INTEGERP (glyph->object));
27124 if (glyph < beg
27125 || !(EQ (glyph->object, before_string)
27126 || EQ (glyph->object, disp_string)))
27127 break;
27128 r1 = prev;
27129 }
27130 }
27131 if (r2 == NULL)
27132 {
27133 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27134 hlinfo->mouse_face_past_end = 1;
27135 }
27136 else if (!NILP (after_string))
27137 {
27138 /* If the after-string has newlines, advance to its last row. */
27139 struct glyph_row *next;
27140 struct glyph_row *last
27141 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27142
27143 for (next = r2 + 1;
27144 next <= last
27145 && next->used[TEXT_AREA] > 0
27146 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27147 ++next)
27148 r2 = next;
27149 }
27150 /* The rest of the display engine assumes that mouse_face_beg_row is
27151 either above mouse_face_end_row or identical to it. But with
27152 bidi-reordered continued lines, the row for START_CHARPOS could
27153 be below the row for END_CHARPOS. If so, swap the rows and store
27154 them in correct order. */
27155 if (r1->y > r2->y)
27156 {
27157 struct glyph_row *tem = r2;
27158
27159 r2 = r1;
27160 r1 = tem;
27161 }
27162
27163 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27164 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27165
27166 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27167 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27168 could be anywhere in the row and in any order. The strategy
27169 below is to find the leftmost and the rightmost glyph that
27170 belongs to either of these 3 strings, or whose position is
27171 between START_CHARPOS and END_CHARPOS, and highlight all the
27172 glyphs between those two. This may cover more than just the text
27173 between START_CHARPOS and END_CHARPOS if the range of characters
27174 strides the bidi level boundary, e.g. if the beginning is in R2L
27175 text while the end is in L2R text or vice versa. */
27176 if (!r1->reversed_p)
27177 {
27178 /* This row is in a left to right paragraph. Scan it left to
27179 right. */
27180 glyph = r1->glyphs[TEXT_AREA];
27181 end = glyph + r1->used[TEXT_AREA];
27182 x = r1->x;
27183
27184 /* Skip truncation glyphs at the start of the glyph row. */
27185 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27186 for (; glyph < end
27187 && INTEGERP (glyph->object)
27188 && glyph->charpos < 0;
27189 ++glyph)
27190 x += glyph->pixel_width;
27191
27192 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27193 or DISP_STRING, and the first glyph from buffer whose
27194 position is between START_CHARPOS and END_CHARPOS. */
27195 for (; glyph < end
27196 && !INTEGERP (glyph->object)
27197 && !EQ (glyph->object, disp_string)
27198 && !(BUFFERP (glyph->object)
27199 && (glyph->charpos >= start_charpos
27200 && glyph->charpos < end_charpos));
27201 ++glyph)
27202 {
27203 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27204 are present at buffer positions between START_CHARPOS and
27205 END_CHARPOS, or if they come from an overlay. */
27206 if (EQ (glyph->object, before_string))
27207 {
27208 pos = string_buffer_position (before_string,
27209 start_charpos);
27210 /* If pos == 0, it means before_string came from an
27211 overlay, not from a buffer position. */
27212 if (!pos || (pos >= start_charpos && pos < end_charpos))
27213 break;
27214 }
27215 else if (EQ (glyph->object, after_string))
27216 {
27217 pos = string_buffer_position (after_string, end_charpos);
27218 if (!pos || (pos >= start_charpos && pos < end_charpos))
27219 break;
27220 }
27221 x += glyph->pixel_width;
27222 }
27223 hlinfo->mouse_face_beg_x = x;
27224 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27225 }
27226 else
27227 {
27228 /* This row is in a right to left paragraph. Scan it right to
27229 left. */
27230 struct glyph *g;
27231
27232 end = r1->glyphs[TEXT_AREA] - 1;
27233 glyph = end + r1->used[TEXT_AREA];
27234
27235 /* Skip truncation glyphs at the start of the glyph row. */
27236 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27237 for (; glyph > end
27238 && INTEGERP (glyph->object)
27239 && glyph->charpos < 0;
27240 --glyph)
27241 ;
27242
27243 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27244 or DISP_STRING, and the first glyph from buffer whose
27245 position is between START_CHARPOS and END_CHARPOS. */
27246 for (; glyph > end
27247 && !INTEGERP (glyph->object)
27248 && !EQ (glyph->object, disp_string)
27249 && !(BUFFERP (glyph->object)
27250 && (glyph->charpos >= start_charpos
27251 && glyph->charpos < end_charpos));
27252 --glyph)
27253 {
27254 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27255 are present at buffer positions between START_CHARPOS and
27256 END_CHARPOS, or if they come from an overlay. */
27257 if (EQ (glyph->object, before_string))
27258 {
27259 pos = string_buffer_position (before_string, start_charpos);
27260 /* If pos == 0, it means before_string came from an
27261 overlay, not from a buffer position. */
27262 if (!pos || (pos >= start_charpos && pos < end_charpos))
27263 break;
27264 }
27265 else if (EQ (glyph->object, after_string))
27266 {
27267 pos = string_buffer_position (after_string, end_charpos);
27268 if (!pos || (pos >= start_charpos && pos < end_charpos))
27269 break;
27270 }
27271 }
27272
27273 glyph++; /* first glyph to the right of the highlighted area */
27274 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27275 x += g->pixel_width;
27276 hlinfo->mouse_face_beg_x = x;
27277 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27278 }
27279
27280 /* If the highlight ends in a different row, compute GLYPH and END
27281 for the end row. Otherwise, reuse the values computed above for
27282 the row where the highlight begins. */
27283 if (r2 != r1)
27284 {
27285 if (!r2->reversed_p)
27286 {
27287 glyph = r2->glyphs[TEXT_AREA];
27288 end = glyph + r2->used[TEXT_AREA];
27289 x = r2->x;
27290 }
27291 else
27292 {
27293 end = r2->glyphs[TEXT_AREA] - 1;
27294 glyph = end + r2->used[TEXT_AREA];
27295 }
27296 }
27297
27298 if (!r2->reversed_p)
27299 {
27300 /* Skip truncation and continuation glyphs near the end of the
27301 row, and also blanks and stretch glyphs inserted by
27302 extend_face_to_end_of_line. */
27303 while (end > glyph
27304 && INTEGERP ((end - 1)->object))
27305 --end;
27306 /* Scan the rest of the glyph row from the end, looking for the
27307 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27308 DISP_STRING, or whose position is between START_CHARPOS
27309 and END_CHARPOS */
27310 for (--end;
27311 end > glyph
27312 && !INTEGERP (end->object)
27313 && !EQ (end->object, disp_string)
27314 && !(BUFFERP (end->object)
27315 && (end->charpos >= start_charpos
27316 && end->charpos < end_charpos));
27317 --end)
27318 {
27319 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27320 are present at buffer positions between START_CHARPOS and
27321 END_CHARPOS, or if they come from an overlay. */
27322 if (EQ (end->object, before_string))
27323 {
27324 pos = string_buffer_position (before_string, start_charpos);
27325 if (!pos || (pos >= start_charpos && pos < end_charpos))
27326 break;
27327 }
27328 else if (EQ (end->object, after_string))
27329 {
27330 pos = string_buffer_position (after_string, end_charpos);
27331 if (!pos || (pos >= start_charpos && pos < end_charpos))
27332 break;
27333 }
27334 }
27335 /* Find the X coordinate of the last glyph to be highlighted. */
27336 for (; glyph <= end; ++glyph)
27337 x += glyph->pixel_width;
27338
27339 hlinfo->mouse_face_end_x = x;
27340 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27341 }
27342 else
27343 {
27344 /* Skip truncation and continuation glyphs near the end of the
27345 row, and also blanks and stretch glyphs inserted by
27346 extend_face_to_end_of_line. */
27347 x = r2->x;
27348 end++;
27349 while (end < glyph
27350 && INTEGERP (end->object))
27351 {
27352 x += end->pixel_width;
27353 ++end;
27354 }
27355 /* Scan the rest of the glyph row from the end, looking for the
27356 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27357 DISP_STRING, or whose position is between START_CHARPOS
27358 and END_CHARPOS */
27359 for ( ;
27360 end < glyph
27361 && !INTEGERP (end->object)
27362 && !EQ (end->object, disp_string)
27363 && !(BUFFERP (end->object)
27364 && (end->charpos >= start_charpos
27365 && end->charpos < end_charpos));
27366 ++end)
27367 {
27368 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27369 are present at buffer positions between START_CHARPOS and
27370 END_CHARPOS, or if they come from an overlay. */
27371 if (EQ (end->object, before_string))
27372 {
27373 pos = string_buffer_position (before_string, start_charpos);
27374 if (!pos || (pos >= start_charpos && pos < end_charpos))
27375 break;
27376 }
27377 else if (EQ (end->object, after_string))
27378 {
27379 pos = string_buffer_position (after_string, end_charpos);
27380 if (!pos || (pos >= start_charpos && pos < end_charpos))
27381 break;
27382 }
27383 x += end->pixel_width;
27384 }
27385 /* If we exited the above loop because we arrived at the last
27386 glyph of the row, and its buffer position is still not in
27387 range, it means the last character in range is the preceding
27388 newline. Bump the end column and x values to get past the
27389 last glyph. */
27390 if (end == glyph
27391 && BUFFERP (end->object)
27392 && (end->charpos < start_charpos
27393 || end->charpos >= end_charpos))
27394 {
27395 x += end->pixel_width;
27396 ++end;
27397 }
27398 hlinfo->mouse_face_end_x = x;
27399 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27400 }
27401
27402 hlinfo->mouse_face_window = window;
27403 hlinfo->mouse_face_face_id
27404 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
27405 mouse_charpos + 1,
27406 !hlinfo->mouse_face_hidden, -1);
27407 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27408 }
27409
27410 /* The following function is not used anymore (replaced with
27411 mouse_face_from_string_pos), but I leave it here for the time
27412 being, in case someone would. */
27413
27414 #if 0 /* not used */
27415
27416 /* Find the position of the glyph for position POS in OBJECT in
27417 window W's current matrix, and return in *X, *Y the pixel
27418 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27419
27420 RIGHT_P non-zero means return the position of the right edge of the
27421 glyph, RIGHT_P zero means return the left edge position.
27422
27423 If no glyph for POS exists in the matrix, return the position of
27424 the glyph with the next smaller position that is in the matrix, if
27425 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27426 exists in the matrix, return the position of the glyph with the
27427 next larger position in OBJECT.
27428
27429 Value is non-zero if a glyph was found. */
27430
27431 static int
27432 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27433 int *hpos, int *vpos, int *x, int *y, int right_p)
27434 {
27435 int yb = window_text_bottom_y (w);
27436 struct glyph_row *r;
27437 struct glyph *best_glyph = NULL;
27438 struct glyph_row *best_row = NULL;
27439 int best_x = 0;
27440
27441 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27442 r->enabled_p && r->y < yb;
27443 ++r)
27444 {
27445 struct glyph *g = r->glyphs[TEXT_AREA];
27446 struct glyph *e = g + r->used[TEXT_AREA];
27447 int gx;
27448
27449 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27450 if (EQ (g->object, object))
27451 {
27452 if (g->charpos == pos)
27453 {
27454 best_glyph = g;
27455 best_x = gx;
27456 best_row = r;
27457 goto found;
27458 }
27459 else if (best_glyph == NULL
27460 || ((eabs (g->charpos - pos)
27461 < eabs (best_glyph->charpos - pos))
27462 && (right_p
27463 ? g->charpos < pos
27464 : g->charpos > pos)))
27465 {
27466 best_glyph = g;
27467 best_x = gx;
27468 best_row = r;
27469 }
27470 }
27471 }
27472
27473 found:
27474
27475 if (best_glyph)
27476 {
27477 *x = best_x;
27478 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27479
27480 if (right_p)
27481 {
27482 *x += best_glyph->pixel_width;
27483 ++*hpos;
27484 }
27485
27486 *y = best_row->y;
27487 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
27488 }
27489
27490 return best_glyph != NULL;
27491 }
27492 #endif /* not used */
27493
27494 /* Find the positions of the first and the last glyphs in window W's
27495 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
27496 (assumed to be a string), and return in HLINFO's mouse_face_*
27497 members the pixel and column/row coordinates of those glyphs. */
27498
27499 static void
27500 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27501 Lisp_Object object,
27502 ptrdiff_t startpos, ptrdiff_t endpos)
27503 {
27504 int yb = window_text_bottom_y (w);
27505 struct glyph_row *r;
27506 struct glyph *g, *e;
27507 int gx;
27508 int found = 0;
27509
27510 /* Find the glyph row with at least one position in the range
27511 [STARTPOS..ENDPOS), and the first glyph in that row whose
27512 position belongs to that range. */
27513 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27514 r->enabled_p && r->y < yb;
27515 ++r)
27516 {
27517 if (!r->reversed_p)
27518 {
27519 g = r->glyphs[TEXT_AREA];
27520 e = g + r->used[TEXT_AREA];
27521 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27522 if (EQ (g->object, object)
27523 && startpos <= g->charpos && g->charpos < endpos)
27524 {
27525 hlinfo->mouse_face_beg_row
27526 = MATRIX_ROW_VPOS (r, w->current_matrix);
27527 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27528 hlinfo->mouse_face_beg_x = gx;
27529 found = 1;
27530 break;
27531 }
27532 }
27533 else
27534 {
27535 struct glyph *g1;
27536
27537 e = r->glyphs[TEXT_AREA];
27538 g = e + r->used[TEXT_AREA];
27539 for ( ; g > e; --g)
27540 if (EQ ((g-1)->object, object)
27541 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
27542 {
27543 hlinfo->mouse_face_beg_row
27544 = MATRIX_ROW_VPOS (r, w->current_matrix);
27545 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27546 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27547 gx += g1->pixel_width;
27548 hlinfo->mouse_face_beg_x = gx;
27549 found = 1;
27550 break;
27551 }
27552 }
27553 if (found)
27554 break;
27555 }
27556
27557 if (!found)
27558 return;
27559
27560 /* Starting with the next row, look for the first row which does NOT
27561 include any glyphs whose positions are in the range. */
27562 for (++r; r->enabled_p && r->y < yb; ++r)
27563 {
27564 g = r->glyphs[TEXT_AREA];
27565 e = g + r->used[TEXT_AREA];
27566 found = 0;
27567 for ( ; g < e; ++g)
27568 if (EQ (g->object, object)
27569 && startpos <= g->charpos && g->charpos < endpos)
27570 {
27571 found = 1;
27572 break;
27573 }
27574 if (!found)
27575 break;
27576 }
27577
27578 /* The highlighted region ends on the previous row. */
27579 r--;
27580
27581 /* Set the end row. */
27582 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
27583
27584 /* Compute and set the end column and the end column's horizontal
27585 pixel coordinate. */
27586 if (!r->reversed_p)
27587 {
27588 g = r->glyphs[TEXT_AREA];
27589 e = g + r->used[TEXT_AREA];
27590 for ( ; e > g; --e)
27591 if (EQ ((e-1)->object, object)
27592 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
27593 break;
27594 hlinfo->mouse_face_end_col = e - g;
27595
27596 for (gx = r->x; g < e; ++g)
27597 gx += g->pixel_width;
27598 hlinfo->mouse_face_end_x = gx;
27599 }
27600 else
27601 {
27602 e = r->glyphs[TEXT_AREA];
27603 g = e + r->used[TEXT_AREA];
27604 for (gx = r->x ; e < g; ++e)
27605 {
27606 if (EQ (e->object, object)
27607 && startpos <= e->charpos && e->charpos < endpos)
27608 break;
27609 gx += e->pixel_width;
27610 }
27611 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27612 hlinfo->mouse_face_end_x = gx;
27613 }
27614 }
27615
27616 #ifdef HAVE_WINDOW_SYSTEM
27617
27618 /* See if position X, Y is within a hot-spot of an image. */
27619
27620 static int
27621 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27622 {
27623 if (!CONSP (hot_spot))
27624 return 0;
27625
27626 if (EQ (XCAR (hot_spot), Qrect))
27627 {
27628 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27629 Lisp_Object rect = XCDR (hot_spot);
27630 Lisp_Object tem;
27631 if (!CONSP (rect))
27632 return 0;
27633 if (!CONSP (XCAR (rect)))
27634 return 0;
27635 if (!CONSP (XCDR (rect)))
27636 return 0;
27637 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27638 return 0;
27639 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27640 return 0;
27641 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27642 return 0;
27643 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27644 return 0;
27645 return 1;
27646 }
27647 else if (EQ (XCAR (hot_spot), Qcircle))
27648 {
27649 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27650 Lisp_Object circ = XCDR (hot_spot);
27651 Lisp_Object lr, lx0, ly0;
27652 if (CONSP (circ)
27653 && CONSP (XCAR (circ))
27654 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27655 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27656 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27657 {
27658 double r = XFLOATINT (lr);
27659 double dx = XINT (lx0) - x;
27660 double dy = XINT (ly0) - y;
27661 return (dx * dx + dy * dy <= r * r);
27662 }
27663 }
27664 else if (EQ (XCAR (hot_spot), Qpoly))
27665 {
27666 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27667 if (VECTORP (XCDR (hot_spot)))
27668 {
27669 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27670 Lisp_Object *poly = v->u.contents;
27671 ptrdiff_t n = v->header.size;
27672 ptrdiff_t i;
27673 int inside = 0;
27674 Lisp_Object lx, ly;
27675 int x0, y0;
27676
27677 /* Need an even number of coordinates, and at least 3 edges. */
27678 if (n < 6 || n & 1)
27679 return 0;
27680
27681 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27682 If count is odd, we are inside polygon. Pixels on edges
27683 may or may not be included depending on actual geometry of the
27684 polygon. */
27685 if ((lx = poly[n-2], !INTEGERP (lx))
27686 || (ly = poly[n-1], !INTEGERP (lx)))
27687 return 0;
27688 x0 = XINT (lx), y0 = XINT (ly);
27689 for (i = 0; i < n; i += 2)
27690 {
27691 int x1 = x0, y1 = y0;
27692 if ((lx = poly[i], !INTEGERP (lx))
27693 || (ly = poly[i+1], !INTEGERP (ly)))
27694 return 0;
27695 x0 = XINT (lx), y0 = XINT (ly);
27696
27697 /* Does this segment cross the X line? */
27698 if (x0 >= x)
27699 {
27700 if (x1 >= x)
27701 continue;
27702 }
27703 else if (x1 < x)
27704 continue;
27705 if (y > y0 && y > y1)
27706 continue;
27707 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27708 inside = !inside;
27709 }
27710 return inside;
27711 }
27712 }
27713 return 0;
27714 }
27715
27716 Lisp_Object
27717 find_hot_spot (Lisp_Object map, int x, int y)
27718 {
27719 while (CONSP (map))
27720 {
27721 if (CONSP (XCAR (map))
27722 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27723 return XCAR (map);
27724 map = XCDR (map);
27725 }
27726
27727 return Qnil;
27728 }
27729
27730 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27731 3, 3, 0,
27732 doc: /* Lookup in image map MAP coordinates X and Y.
27733 An image map is an alist where each element has the format (AREA ID PLIST).
27734 An AREA is specified as either a rectangle, a circle, or a polygon:
27735 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27736 pixel coordinates of the upper left and bottom right corners.
27737 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27738 and the radius of the circle; r may be a float or integer.
27739 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27740 vector describes one corner in the polygon.
27741 Returns the alist element for the first matching AREA in MAP. */)
27742 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27743 {
27744 if (NILP (map))
27745 return Qnil;
27746
27747 CHECK_NUMBER (x);
27748 CHECK_NUMBER (y);
27749
27750 return find_hot_spot (map,
27751 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27752 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27753 }
27754
27755
27756 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27757 static void
27758 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27759 {
27760 /* Do not change cursor shape while dragging mouse. */
27761 if (!NILP (do_mouse_tracking))
27762 return;
27763
27764 if (!NILP (pointer))
27765 {
27766 if (EQ (pointer, Qarrow))
27767 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27768 else if (EQ (pointer, Qhand))
27769 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27770 else if (EQ (pointer, Qtext))
27771 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27772 else if (EQ (pointer, intern ("hdrag")))
27773 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27774 #ifdef HAVE_X_WINDOWS
27775 else if (EQ (pointer, intern ("vdrag")))
27776 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27777 #endif
27778 else if (EQ (pointer, intern ("hourglass")))
27779 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27780 else if (EQ (pointer, Qmodeline))
27781 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27782 else
27783 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27784 }
27785
27786 if (cursor != No_Cursor)
27787 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27788 }
27789
27790 #endif /* HAVE_WINDOW_SYSTEM */
27791
27792 /* Take proper action when mouse has moved to the mode or header line
27793 or marginal area AREA of window W, x-position X and y-position Y.
27794 X is relative to the start of the text display area of W, so the
27795 width of bitmap areas and scroll bars must be subtracted to get a
27796 position relative to the start of the mode line. */
27797
27798 static void
27799 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27800 enum window_part area)
27801 {
27802 struct window *w = XWINDOW (window);
27803 struct frame *f = XFRAME (w->frame);
27804 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27805 #ifdef HAVE_WINDOW_SYSTEM
27806 Display_Info *dpyinfo;
27807 #endif
27808 Cursor cursor = No_Cursor;
27809 Lisp_Object pointer = Qnil;
27810 int dx, dy, width, height;
27811 ptrdiff_t charpos;
27812 Lisp_Object string, object = Qnil;
27813 Lisp_Object pos IF_LINT (= Qnil), help;
27814
27815 Lisp_Object mouse_face;
27816 int original_x_pixel = x;
27817 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27818 struct glyph_row *row IF_LINT (= 0);
27819
27820 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27821 {
27822 int x0;
27823 struct glyph *end;
27824
27825 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27826 returns them in row/column units! */
27827 string = mode_line_string (w, area, &x, &y, &charpos,
27828 &object, &dx, &dy, &width, &height);
27829
27830 row = (area == ON_MODE_LINE
27831 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27832 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27833
27834 /* Find the glyph under the mouse pointer. */
27835 if (row->mode_line_p && row->enabled_p)
27836 {
27837 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27838 end = glyph + row->used[TEXT_AREA];
27839
27840 for (x0 = original_x_pixel;
27841 glyph < end && x0 >= glyph->pixel_width;
27842 ++glyph)
27843 x0 -= glyph->pixel_width;
27844
27845 if (glyph >= end)
27846 glyph = NULL;
27847 }
27848 }
27849 else
27850 {
27851 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27852 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27853 returns them in row/column units! */
27854 string = marginal_area_string (w, area, &x, &y, &charpos,
27855 &object, &dx, &dy, &width, &height);
27856 }
27857
27858 help = Qnil;
27859
27860 #ifdef HAVE_WINDOW_SYSTEM
27861 if (IMAGEP (object))
27862 {
27863 Lisp_Object image_map, hotspot;
27864 if ((image_map = Fplist_get (XCDR (object), QCmap),
27865 !NILP (image_map))
27866 && (hotspot = find_hot_spot (image_map, dx, dy),
27867 CONSP (hotspot))
27868 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27869 {
27870 Lisp_Object plist;
27871
27872 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27873 If so, we could look for mouse-enter, mouse-leave
27874 properties in PLIST (and do something...). */
27875 hotspot = XCDR (hotspot);
27876 if (CONSP (hotspot)
27877 && (plist = XCAR (hotspot), CONSP (plist)))
27878 {
27879 pointer = Fplist_get (plist, Qpointer);
27880 if (NILP (pointer))
27881 pointer = Qhand;
27882 help = Fplist_get (plist, Qhelp_echo);
27883 if (!NILP (help))
27884 {
27885 help_echo_string = help;
27886 XSETWINDOW (help_echo_window, w);
27887 help_echo_object = w->contents;
27888 help_echo_pos = charpos;
27889 }
27890 }
27891 }
27892 if (NILP (pointer))
27893 pointer = Fplist_get (XCDR (object), QCpointer);
27894 }
27895 #endif /* HAVE_WINDOW_SYSTEM */
27896
27897 if (STRINGP (string))
27898 pos = make_number (charpos);
27899
27900 /* Set the help text and mouse pointer. If the mouse is on a part
27901 of the mode line without any text (e.g. past the right edge of
27902 the mode line text), use the default help text and pointer. */
27903 if (STRINGP (string) || area == ON_MODE_LINE)
27904 {
27905 /* Arrange to display the help by setting the global variables
27906 help_echo_string, help_echo_object, and help_echo_pos. */
27907 if (NILP (help))
27908 {
27909 if (STRINGP (string))
27910 help = Fget_text_property (pos, Qhelp_echo, string);
27911
27912 if (!NILP (help))
27913 {
27914 help_echo_string = help;
27915 XSETWINDOW (help_echo_window, w);
27916 help_echo_object = string;
27917 help_echo_pos = charpos;
27918 }
27919 else if (area == ON_MODE_LINE)
27920 {
27921 Lisp_Object default_help
27922 = buffer_local_value_1 (Qmode_line_default_help_echo,
27923 w->contents);
27924
27925 if (STRINGP (default_help))
27926 {
27927 help_echo_string = default_help;
27928 XSETWINDOW (help_echo_window, w);
27929 help_echo_object = Qnil;
27930 help_echo_pos = -1;
27931 }
27932 }
27933 }
27934
27935 #ifdef HAVE_WINDOW_SYSTEM
27936 /* Change the mouse pointer according to what is under it. */
27937 if (FRAME_WINDOW_P (f))
27938 {
27939 dpyinfo = FRAME_DISPLAY_INFO (f);
27940 if (STRINGP (string))
27941 {
27942 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27943
27944 if (NILP (pointer))
27945 pointer = Fget_text_property (pos, Qpointer, string);
27946
27947 /* Change the mouse pointer according to what is under X/Y. */
27948 if (NILP (pointer)
27949 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27950 {
27951 Lisp_Object map;
27952 map = Fget_text_property (pos, Qlocal_map, string);
27953 if (!KEYMAPP (map))
27954 map = Fget_text_property (pos, Qkeymap, string);
27955 if (!KEYMAPP (map))
27956 cursor = dpyinfo->vertical_scroll_bar_cursor;
27957 }
27958 }
27959 else
27960 /* Default mode-line pointer. */
27961 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27962 }
27963 #endif
27964 }
27965
27966 /* Change the mouse face according to what is under X/Y. */
27967 if (STRINGP (string))
27968 {
27969 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27970 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
27971 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27972 && glyph)
27973 {
27974 Lisp_Object b, e;
27975
27976 struct glyph * tmp_glyph;
27977
27978 int gpos;
27979 int gseq_length;
27980 int total_pixel_width;
27981 ptrdiff_t begpos, endpos, ignore;
27982
27983 int vpos, hpos;
27984
27985 b = Fprevious_single_property_change (make_number (charpos + 1),
27986 Qmouse_face, string, Qnil);
27987 if (NILP (b))
27988 begpos = 0;
27989 else
27990 begpos = XINT (b);
27991
27992 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27993 if (NILP (e))
27994 endpos = SCHARS (string);
27995 else
27996 endpos = XINT (e);
27997
27998 /* Calculate the glyph position GPOS of GLYPH in the
27999 displayed string, relative to the beginning of the
28000 highlighted part of the string.
28001
28002 Note: GPOS is different from CHARPOS. CHARPOS is the
28003 position of GLYPH in the internal string object. A mode
28004 line string format has structures which are converted to
28005 a flattened string by the Emacs Lisp interpreter. The
28006 internal string is an element of those structures. The
28007 displayed string is the flattened string. */
28008 tmp_glyph = row_start_glyph;
28009 while (tmp_glyph < glyph
28010 && (!(EQ (tmp_glyph->object, glyph->object)
28011 && begpos <= tmp_glyph->charpos
28012 && tmp_glyph->charpos < endpos)))
28013 tmp_glyph++;
28014 gpos = glyph - tmp_glyph;
28015
28016 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28017 the highlighted part of the displayed string to which
28018 GLYPH belongs. Note: GSEQ_LENGTH is different from
28019 SCHARS (STRING), because the latter returns the length of
28020 the internal string. */
28021 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28022 tmp_glyph > glyph
28023 && (!(EQ (tmp_glyph->object, glyph->object)
28024 && begpos <= tmp_glyph->charpos
28025 && tmp_glyph->charpos < endpos));
28026 tmp_glyph--)
28027 ;
28028 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28029
28030 /* Calculate the total pixel width of all the glyphs between
28031 the beginning of the highlighted area and GLYPH. */
28032 total_pixel_width = 0;
28033 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28034 total_pixel_width += tmp_glyph->pixel_width;
28035
28036 /* Pre calculation of re-rendering position. Note: X is in
28037 column units here, after the call to mode_line_string or
28038 marginal_area_string. */
28039 hpos = x - gpos;
28040 vpos = (area == ON_MODE_LINE
28041 ? (w->current_matrix)->nrows - 1
28042 : 0);
28043
28044 /* If GLYPH's position is included in the region that is
28045 already drawn in mouse face, we have nothing to do. */
28046 if ( EQ (window, hlinfo->mouse_face_window)
28047 && (!row->reversed_p
28048 ? (hlinfo->mouse_face_beg_col <= hpos
28049 && hpos < hlinfo->mouse_face_end_col)
28050 /* In R2L rows we swap BEG and END, see below. */
28051 : (hlinfo->mouse_face_end_col <= hpos
28052 && hpos < hlinfo->mouse_face_beg_col))
28053 && hlinfo->mouse_face_beg_row == vpos )
28054 return;
28055
28056 if (clear_mouse_face (hlinfo))
28057 cursor = No_Cursor;
28058
28059 if (!row->reversed_p)
28060 {
28061 hlinfo->mouse_face_beg_col = hpos;
28062 hlinfo->mouse_face_beg_x = original_x_pixel
28063 - (total_pixel_width + dx);
28064 hlinfo->mouse_face_end_col = hpos + gseq_length;
28065 hlinfo->mouse_face_end_x = 0;
28066 }
28067 else
28068 {
28069 /* In R2L rows, show_mouse_face expects BEG and END
28070 coordinates to be swapped. */
28071 hlinfo->mouse_face_end_col = hpos;
28072 hlinfo->mouse_face_end_x = original_x_pixel
28073 - (total_pixel_width + dx);
28074 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28075 hlinfo->mouse_face_beg_x = 0;
28076 }
28077
28078 hlinfo->mouse_face_beg_row = vpos;
28079 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28080 hlinfo->mouse_face_past_end = 0;
28081 hlinfo->mouse_face_window = window;
28082
28083 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28084 charpos,
28085 0, 0, 0,
28086 &ignore,
28087 glyph->face_id,
28088 1);
28089 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28090
28091 if (NILP (pointer))
28092 pointer = Qhand;
28093 }
28094 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28095 clear_mouse_face (hlinfo);
28096 }
28097 #ifdef HAVE_WINDOW_SYSTEM
28098 if (FRAME_WINDOW_P (f))
28099 define_frame_cursor1 (f, cursor, pointer);
28100 #endif
28101 }
28102
28103
28104 /* EXPORT:
28105 Take proper action when the mouse has moved to position X, Y on
28106 frame F with regards to highlighting portions of display that have
28107 mouse-face properties. Also de-highlight portions of display where
28108 the mouse was before, set the mouse pointer shape as appropriate
28109 for the mouse coordinates, and activate help echo (tooltips).
28110 X and Y can be negative or out of range. */
28111
28112 void
28113 note_mouse_highlight (struct frame *f, int x, int y)
28114 {
28115 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28116 enum window_part part = ON_NOTHING;
28117 Lisp_Object window;
28118 struct window *w;
28119 Cursor cursor = No_Cursor;
28120 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28121 struct buffer *b;
28122
28123 /* When a menu is active, don't highlight because this looks odd. */
28124 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28125 if (popup_activated ())
28126 return;
28127 #endif
28128
28129 if (!f->glyphs_initialized_p
28130 || f->pointer_invisible)
28131 return;
28132
28133 hlinfo->mouse_face_mouse_x = x;
28134 hlinfo->mouse_face_mouse_y = y;
28135 hlinfo->mouse_face_mouse_frame = f;
28136
28137 if (hlinfo->mouse_face_defer)
28138 return;
28139
28140 /* Which window is that in? */
28141 window = window_from_coordinates (f, x, y, &part, 1);
28142
28143 /* If displaying active text in another window, clear that. */
28144 if (! EQ (window, hlinfo->mouse_face_window)
28145 /* Also clear if we move out of text area in same window. */
28146 || (!NILP (hlinfo->mouse_face_window)
28147 && !NILP (window)
28148 && part != ON_TEXT
28149 && part != ON_MODE_LINE
28150 && part != ON_HEADER_LINE))
28151 clear_mouse_face (hlinfo);
28152
28153 /* Not on a window -> return. */
28154 if (!WINDOWP (window))
28155 return;
28156
28157 /* Reset help_echo_string. It will get recomputed below. */
28158 help_echo_string = Qnil;
28159
28160 /* Convert to window-relative pixel coordinates. */
28161 w = XWINDOW (window);
28162 frame_to_window_pixel_xy (w, &x, &y);
28163
28164 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28165 /* Handle tool-bar window differently since it doesn't display a
28166 buffer. */
28167 if (EQ (window, f->tool_bar_window))
28168 {
28169 note_tool_bar_highlight (f, x, y);
28170 return;
28171 }
28172 #endif
28173
28174 /* Mouse is on the mode, header line or margin? */
28175 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28176 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28177 {
28178 note_mode_line_or_margin_highlight (window, x, y, part);
28179 return;
28180 }
28181
28182 #ifdef HAVE_WINDOW_SYSTEM
28183 if (part == ON_VERTICAL_BORDER)
28184 {
28185 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28186 help_echo_string = build_string ("drag-mouse-1: resize");
28187 }
28188 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28189 || part == ON_SCROLL_BAR)
28190 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28191 else
28192 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28193 #endif
28194
28195 /* Are we in a window whose display is up to date?
28196 And verify the buffer's text has not changed. */
28197 b = XBUFFER (w->contents);
28198 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28199 {
28200 int hpos, vpos, dx, dy, area = LAST_AREA;
28201 ptrdiff_t pos;
28202 struct glyph *glyph;
28203 Lisp_Object object;
28204 Lisp_Object mouse_face = Qnil, position;
28205 Lisp_Object *overlay_vec = NULL;
28206 ptrdiff_t i, noverlays;
28207 struct buffer *obuf;
28208 ptrdiff_t obegv, ozv;
28209 int same_region;
28210
28211 /* Find the glyph under X/Y. */
28212 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28213
28214 #ifdef HAVE_WINDOW_SYSTEM
28215 /* Look for :pointer property on image. */
28216 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28217 {
28218 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28219 if (img != NULL && IMAGEP (img->spec))
28220 {
28221 Lisp_Object image_map, hotspot;
28222 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28223 !NILP (image_map))
28224 && (hotspot = find_hot_spot (image_map,
28225 glyph->slice.img.x + dx,
28226 glyph->slice.img.y + dy),
28227 CONSP (hotspot))
28228 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28229 {
28230 Lisp_Object plist;
28231
28232 /* Could check XCAR (hotspot) to see if we enter/leave
28233 this hot-spot.
28234 If so, we could look for mouse-enter, mouse-leave
28235 properties in PLIST (and do something...). */
28236 hotspot = XCDR (hotspot);
28237 if (CONSP (hotspot)
28238 && (plist = XCAR (hotspot), CONSP (plist)))
28239 {
28240 pointer = Fplist_get (plist, Qpointer);
28241 if (NILP (pointer))
28242 pointer = Qhand;
28243 help_echo_string = Fplist_get (plist, Qhelp_echo);
28244 if (!NILP (help_echo_string))
28245 {
28246 help_echo_window = window;
28247 help_echo_object = glyph->object;
28248 help_echo_pos = glyph->charpos;
28249 }
28250 }
28251 }
28252 if (NILP (pointer))
28253 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28254 }
28255 }
28256 #endif /* HAVE_WINDOW_SYSTEM */
28257
28258 /* Clear mouse face if X/Y not over text. */
28259 if (glyph == NULL
28260 || area != TEXT_AREA
28261 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28262 /* Glyph's OBJECT is an integer for glyphs inserted by the
28263 display engine for its internal purposes, like truncation
28264 and continuation glyphs and blanks beyond the end of
28265 line's text on text terminals. If we are over such a
28266 glyph, we are not over any text. */
28267 || INTEGERP (glyph->object)
28268 /* R2L rows have a stretch glyph at their front, which
28269 stands for no text, whereas L2R rows have no glyphs at
28270 all beyond the end of text. Treat such stretch glyphs
28271 like we do with NULL glyphs in L2R rows. */
28272 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28273 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28274 && glyph->type == STRETCH_GLYPH
28275 && glyph->avoid_cursor_p))
28276 {
28277 if (clear_mouse_face (hlinfo))
28278 cursor = No_Cursor;
28279 #ifdef HAVE_WINDOW_SYSTEM
28280 if (FRAME_WINDOW_P (f) && NILP (pointer))
28281 {
28282 if (area != TEXT_AREA)
28283 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28284 else
28285 pointer = Vvoid_text_area_pointer;
28286 }
28287 #endif
28288 goto set_cursor;
28289 }
28290
28291 pos = glyph->charpos;
28292 object = glyph->object;
28293 if (!STRINGP (object) && !BUFFERP (object))
28294 goto set_cursor;
28295
28296 /* If we get an out-of-range value, return now; avoid an error. */
28297 if (BUFFERP (object) && pos > BUF_Z (b))
28298 goto set_cursor;
28299
28300 /* Make the window's buffer temporarily current for
28301 overlays_at and compute_char_face. */
28302 obuf = current_buffer;
28303 current_buffer = b;
28304 obegv = BEGV;
28305 ozv = ZV;
28306 BEGV = BEG;
28307 ZV = Z;
28308
28309 /* Is this char mouse-active or does it have help-echo? */
28310 position = make_number (pos);
28311
28312 if (BUFFERP (object))
28313 {
28314 /* Put all the overlays we want in a vector in overlay_vec. */
28315 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28316 /* Sort overlays into increasing priority order. */
28317 noverlays = sort_overlays (overlay_vec, noverlays, w);
28318 }
28319 else
28320 noverlays = 0;
28321
28322 if (NILP (Vmouse_highlight))
28323 {
28324 clear_mouse_face (hlinfo);
28325 goto check_help_echo;
28326 }
28327
28328 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28329
28330 if (same_region)
28331 cursor = No_Cursor;
28332
28333 /* Check mouse-face highlighting. */
28334 if (! same_region
28335 /* If there exists an overlay with mouse-face overlapping
28336 the one we are currently highlighting, we have to
28337 check if we enter the overlapping overlay, and then
28338 highlight only that. */
28339 || (OVERLAYP (hlinfo->mouse_face_overlay)
28340 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28341 {
28342 /* Find the highest priority overlay with a mouse-face. */
28343 Lisp_Object overlay = Qnil;
28344 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28345 {
28346 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28347 if (!NILP (mouse_face))
28348 overlay = overlay_vec[i];
28349 }
28350
28351 /* If we're highlighting the same overlay as before, there's
28352 no need to do that again. */
28353 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28354 goto check_help_echo;
28355 hlinfo->mouse_face_overlay = overlay;
28356
28357 /* Clear the display of the old active region, if any. */
28358 if (clear_mouse_face (hlinfo))
28359 cursor = No_Cursor;
28360
28361 /* If no overlay applies, get a text property. */
28362 if (NILP (overlay))
28363 mouse_face = Fget_text_property (position, Qmouse_face, object);
28364
28365 /* Next, compute the bounds of the mouse highlighting and
28366 display it. */
28367 if (!NILP (mouse_face) && STRINGP (object))
28368 {
28369 /* The mouse-highlighting comes from a display string
28370 with a mouse-face. */
28371 Lisp_Object s, e;
28372 ptrdiff_t ignore;
28373
28374 s = Fprevious_single_property_change
28375 (make_number (pos + 1), Qmouse_face, object, Qnil);
28376 e = Fnext_single_property_change
28377 (position, Qmouse_face, object, Qnil);
28378 if (NILP (s))
28379 s = make_number (0);
28380 if (NILP (e))
28381 e = make_number (SCHARS (object));
28382 mouse_face_from_string_pos (w, hlinfo, object,
28383 XINT (s), XINT (e));
28384 hlinfo->mouse_face_past_end = 0;
28385 hlinfo->mouse_face_window = window;
28386 hlinfo->mouse_face_face_id
28387 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
28388 glyph->face_id, 1);
28389 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28390 cursor = No_Cursor;
28391 }
28392 else
28393 {
28394 /* The mouse-highlighting, if any, comes from an overlay
28395 or text property in the buffer. */
28396 Lisp_Object buffer IF_LINT (= Qnil);
28397 Lisp_Object disp_string IF_LINT (= Qnil);
28398
28399 if (STRINGP (object))
28400 {
28401 /* If we are on a display string with no mouse-face,
28402 check if the text under it has one. */
28403 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28404 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28405 pos = string_buffer_position (object, start);
28406 if (pos > 0)
28407 {
28408 mouse_face = get_char_property_and_overlay
28409 (make_number (pos), Qmouse_face, w->contents, &overlay);
28410 buffer = w->contents;
28411 disp_string = object;
28412 }
28413 }
28414 else
28415 {
28416 buffer = object;
28417 disp_string = Qnil;
28418 }
28419
28420 if (!NILP (mouse_face))
28421 {
28422 Lisp_Object before, after;
28423 Lisp_Object before_string, after_string;
28424 /* To correctly find the limits of mouse highlight
28425 in a bidi-reordered buffer, we must not use the
28426 optimization of limiting the search in
28427 previous-single-property-change and
28428 next-single-property-change, because
28429 rows_from_pos_range needs the real start and end
28430 positions to DTRT in this case. That's because
28431 the first row visible in a window does not
28432 necessarily display the character whose position
28433 is the smallest. */
28434 Lisp_Object lim1 =
28435 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28436 ? Fmarker_position (w->start)
28437 : Qnil;
28438 Lisp_Object lim2 =
28439 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28440 ? make_number (BUF_Z (XBUFFER (buffer)) - w->window_end_pos)
28441 : Qnil;
28442
28443 if (NILP (overlay))
28444 {
28445 /* Handle the text property case. */
28446 before = Fprevious_single_property_change
28447 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28448 after = Fnext_single_property_change
28449 (make_number (pos), Qmouse_face, buffer, lim2);
28450 before_string = after_string = Qnil;
28451 }
28452 else
28453 {
28454 /* Handle the overlay case. */
28455 before = Foverlay_start (overlay);
28456 after = Foverlay_end (overlay);
28457 before_string = Foverlay_get (overlay, Qbefore_string);
28458 after_string = Foverlay_get (overlay, Qafter_string);
28459
28460 if (!STRINGP (before_string)) before_string = Qnil;
28461 if (!STRINGP (after_string)) after_string = Qnil;
28462 }
28463
28464 mouse_face_from_buffer_pos (window, hlinfo, pos,
28465 NILP (before)
28466 ? 1
28467 : XFASTINT (before),
28468 NILP (after)
28469 ? BUF_Z (XBUFFER (buffer))
28470 : XFASTINT (after),
28471 before_string, after_string,
28472 disp_string);
28473 cursor = No_Cursor;
28474 }
28475 }
28476 }
28477
28478 check_help_echo:
28479
28480 /* Look for a `help-echo' property. */
28481 if (NILP (help_echo_string)) {
28482 Lisp_Object help, overlay;
28483
28484 /* Check overlays first. */
28485 help = overlay = Qnil;
28486 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28487 {
28488 overlay = overlay_vec[i];
28489 help = Foverlay_get (overlay, Qhelp_echo);
28490 }
28491
28492 if (!NILP (help))
28493 {
28494 help_echo_string = help;
28495 help_echo_window = window;
28496 help_echo_object = overlay;
28497 help_echo_pos = pos;
28498 }
28499 else
28500 {
28501 Lisp_Object obj = glyph->object;
28502 ptrdiff_t charpos = glyph->charpos;
28503
28504 /* Try text properties. */
28505 if (STRINGP (obj)
28506 && charpos >= 0
28507 && charpos < SCHARS (obj))
28508 {
28509 help = Fget_text_property (make_number (charpos),
28510 Qhelp_echo, obj);
28511 if (NILP (help))
28512 {
28513 /* If the string itself doesn't specify a help-echo,
28514 see if the buffer text ``under'' it does. */
28515 struct glyph_row *r
28516 = MATRIX_ROW (w->current_matrix, vpos);
28517 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28518 ptrdiff_t p = string_buffer_position (obj, start);
28519 if (p > 0)
28520 {
28521 help = Fget_char_property (make_number (p),
28522 Qhelp_echo, w->contents);
28523 if (!NILP (help))
28524 {
28525 charpos = p;
28526 obj = w->contents;
28527 }
28528 }
28529 }
28530 }
28531 else if (BUFFERP (obj)
28532 && charpos >= BEGV
28533 && charpos < ZV)
28534 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28535 obj);
28536
28537 if (!NILP (help))
28538 {
28539 help_echo_string = help;
28540 help_echo_window = window;
28541 help_echo_object = obj;
28542 help_echo_pos = charpos;
28543 }
28544 }
28545 }
28546
28547 #ifdef HAVE_WINDOW_SYSTEM
28548 /* Look for a `pointer' property. */
28549 if (FRAME_WINDOW_P (f) && NILP (pointer))
28550 {
28551 /* Check overlays first. */
28552 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28553 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28554
28555 if (NILP (pointer))
28556 {
28557 Lisp_Object obj = glyph->object;
28558 ptrdiff_t charpos = glyph->charpos;
28559
28560 /* Try text properties. */
28561 if (STRINGP (obj)
28562 && charpos >= 0
28563 && charpos < SCHARS (obj))
28564 {
28565 pointer = Fget_text_property (make_number (charpos),
28566 Qpointer, obj);
28567 if (NILP (pointer))
28568 {
28569 /* If the string itself doesn't specify a pointer,
28570 see if the buffer text ``under'' it does. */
28571 struct glyph_row *r
28572 = MATRIX_ROW (w->current_matrix, vpos);
28573 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28574 ptrdiff_t p = string_buffer_position (obj, start);
28575 if (p > 0)
28576 pointer = Fget_char_property (make_number (p),
28577 Qpointer, w->contents);
28578 }
28579 }
28580 else if (BUFFERP (obj)
28581 && charpos >= BEGV
28582 && charpos < ZV)
28583 pointer = Fget_text_property (make_number (charpos),
28584 Qpointer, obj);
28585 }
28586 }
28587 #endif /* HAVE_WINDOW_SYSTEM */
28588
28589 BEGV = obegv;
28590 ZV = ozv;
28591 current_buffer = obuf;
28592 }
28593
28594 set_cursor:
28595
28596 #ifdef HAVE_WINDOW_SYSTEM
28597 if (FRAME_WINDOW_P (f))
28598 define_frame_cursor1 (f, cursor, pointer);
28599 #else
28600 /* This is here to prevent a compiler error, about "label at end of
28601 compound statement". */
28602 return;
28603 #endif
28604 }
28605
28606
28607 /* EXPORT for RIF:
28608 Clear any mouse-face on window W. This function is part of the
28609 redisplay interface, and is called from try_window_id and similar
28610 functions to ensure the mouse-highlight is off. */
28611
28612 void
28613 x_clear_window_mouse_face (struct window *w)
28614 {
28615 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28616 Lisp_Object window;
28617
28618 block_input ();
28619 XSETWINDOW (window, w);
28620 if (EQ (window, hlinfo->mouse_face_window))
28621 clear_mouse_face (hlinfo);
28622 unblock_input ();
28623 }
28624
28625
28626 /* EXPORT:
28627 Just discard the mouse face information for frame F, if any.
28628 This is used when the size of F is changed. */
28629
28630 void
28631 cancel_mouse_face (struct frame *f)
28632 {
28633 Lisp_Object window;
28634 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28635
28636 window = hlinfo->mouse_face_window;
28637 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28638 reset_mouse_highlight (hlinfo);
28639 }
28640
28641
28642 \f
28643 /***********************************************************************
28644 Exposure Events
28645 ***********************************************************************/
28646
28647 #ifdef HAVE_WINDOW_SYSTEM
28648
28649 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28650 which intersects rectangle R. R is in window-relative coordinates. */
28651
28652 static void
28653 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28654 enum glyph_row_area area)
28655 {
28656 struct glyph *first = row->glyphs[area];
28657 struct glyph *end = row->glyphs[area] + row->used[area];
28658 struct glyph *last;
28659 int first_x, start_x, x;
28660
28661 if (area == TEXT_AREA && row->fill_line_p)
28662 /* If row extends face to end of line write the whole line. */
28663 draw_glyphs (w, 0, row, area,
28664 0, row->used[area],
28665 DRAW_NORMAL_TEXT, 0);
28666 else
28667 {
28668 /* Set START_X to the window-relative start position for drawing glyphs of
28669 AREA. The first glyph of the text area can be partially visible.
28670 The first glyphs of other areas cannot. */
28671 start_x = window_box_left_offset (w, area);
28672 x = start_x;
28673 if (area == TEXT_AREA)
28674 x += row->x;
28675
28676 /* Find the first glyph that must be redrawn. */
28677 while (first < end
28678 && x + first->pixel_width < r->x)
28679 {
28680 x += first->pixel_width;
28681 ++first;
28682 }
28683
28684 /* Find the last one. */
28685 last = first;
28686 first_x = x;
28687 while (last < end
28688 && x < r->x + r->width)
28689 {
28690 x += last->pixel_width;
28691 ++last;
28692 }
28693
28694 /* Repaint. */
28695 if (last > first)
28696 draw_glyphs (w, first_x - start_x, row, area,
28697 first - row->glyphs[area], last - row->glyphs[area],
28698 DRAW_NORMAL_TEXT, 0);
28699 }
28700 }
28701
28702
28703 /* Redraw the parts of the glyph row ROW on window W intersecting
28704 rectangle R. R is in window-relative coordinates. Value is
28705 non-zero if mouse-face was overwritten. */
28706
28707 static int
28708 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28709 {
28710 eassert (row->enabled_p);
28711
28712 if (row->mode_line_p || w->pseudo_window_p)
28713 draw_glyphs (w, 0, row, TEXT_AREA,
28714 0, row->used[TEXT_AREA],
28715 DRAW_NORMAL_TEXT, 0);
28716 else
28717 {
28718 if (row->used[LEFT_MARGIN_AREA])
28719 expose_area (w, row, r, LEFT_MARGIN_AREA);
28720 if (row->used[TEXT_AREA])
28721 expose_area (w, row, r, TEXT_AREA);
28722 if (row->used[RIGHT_MARGIN_AREA])
28723 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28724 draw_row_fringe_bitmaps (w, row);
28725 }
28726
28727 return row->mouse_face_p;
28728 }
28729
28730
28731 /* Redraw those parts of glyphs rows during expose event handling that
28732 overlap other rows. Redrawing of an exposed line writes over parts
28733 of lines overlapping that exposed line; this function fixes that.
28734
28735 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28736 row in W's current matrix that is exposed and overlaps other rows.
28737 LAST_OVERLAPPING_ROW is the last such row. */
28738
28739 static void
28740 expose_overlaps (struct window *w,
28741 struct glyph_row *first_overlapping_row,
28742 struct glyph_row *last_overlapping_row,
28743 XRectangle *r)
28744 {
28745 struct glyph_row *row;
28746
28747 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28748 if (row->overlapping_p)
28749 {
28750 eassert (row->enabled_p && !row->mode_line_p);
28751
28752 row->clip = r;
28753 if (row->used[LEFT_MARGIN_AREA])
28754 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28755
28756 if (row->used[TEXT_AREA])
28757 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28758
28759 if (row->used[RIGHT_MARGIN_AREA])
28760 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28761 row->clip = NULL;
28762 }
28763 }
28764
28765
28766 /* Return non-zero if W's cursor intersects rectangle R. */
28767
28768 static int
28769 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28770 {
28771 XRectangle cr, result;
28772 struct glyph *cursor_glyph;
28773 struct glyph_row *row;
28774
28775 if (w->phys_cursor.vpos >= 0
28776 && w->phys_cursor.vpos < w->current_matrix->nrows
28777 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28778 row->enabled_p)
28779 && row->cursor_in_fringe_p)
28780 {
28781 /* Cursor is in the fringe. */
28782 cr.x = window_box_right_offset (w,
28783 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28784 ? RIGHT_MARGIN_AREA
28785 : TEXT_AREA));
28786 cr.y = row->y;
28787 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28788 cr.height = row->height;
28789 return x_intersect_rectangles (&cr, r, &result);
28790 }
28791
28792 cursor_glyph = get_phys_cursor_glyph (w);
28793 if (cursor_glyph)
28794 {
28795 /* r is relative to W's box, but w->phys_cursor.x is relative
28796 to left edge of W's TEXT area. Adjust it. */
28797 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28798 cr.y = w->phys_cursor.y;
28799 cr.width = cursor_glyph->pixel_width;
28800 cr.height = w->phys_cursor_height;
28801 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28802 I assume the effect is the same -- and this is portable. */
28803 return x_intersect_rectangles (&cr, r, &result);
28804 }
28805 /* If we don't understand the format, pretend we're not in the hot-spot. */
28806 return 0;
28807 }
28808
28809
28810 /* EXPORT:
28811 Draw a vertical window border to the right of window W if W doesn't
28812 have vertical scroll bars. */
28813
28814 void
28815 x_draw_vertical_border (struct window *w)
28816 {
28817 struct frame *f = XFRAME (WINDOW_FRAME (w));
28818
28819 /* We could do better, if we knew what type of scroll-bar the adjacent
28820 windows (on either side) have... But we don't :-(
28821 However, I think this works ok. ++KFS 2003-04-25 */
28822
28823 /* Redraw borders between horizontally adjacent windows. Don't
28824 do it for frames with vertical scroll bars because either the
28825 right scroll bar of a window, or the left scroll bar of its
28826 neighbor will suffice as a border. */
28827 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28828 return;
28829
28830 /* Note: It is necessary to redraw both the left and the right
28831 borders, for when only this single window W is being
28832 redisplayed. */
28833 if (!WINDOW_RIGHTMOST_P (w)
28834 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28835 {
28836 int x0, x1, y0, y1;
28837
28838 window_box_edges (w, &x0, &y0, &x1, &y1);
28839 y1 -= 1;
28840
28841 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28842 x1 -= 1;
28843
28844 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28845 }
28846 if (!WINDOW_LEFTMOST_P (w)
28847 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28848 {
28849 int x0, x1, y0, y1;
28850
28851 window_box_edges (w, &x0, &y0, &x1, &y1);
28852 y1 -= 1;
28853
28854 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28855 x0 -= 1;
28856
28857 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28858 }
28859 }
28860
28861
28862 /* Redraw the part of window W intersection rectangle FR. Pixel
28863 coordinates in FR are frame-relative. Call this function with
28864 input blocked. Value is non-zero if the exposure overwrites
28865 mouse-face. */
28866
28867 static int
28868 expose_window (struct window *w, XRectangle *fr)
28869 {
28870 struct frame *f = XFRAME (w->frame);
28871 XRectangle wr, r;
28872 int mouse_face_overwritten_p = 0;
28873
28874 /* If window is not yet fully initialized, do nothing. This can
28875 happen when toolkit scroll bars are used and a window is split.
28876 Reconfiguring the scroll bar will generate an expose for a newly
28877 created window. */
28878 if (w->current_matrix == NULL)
28879 return 0;
28880
28881 /* When we're currently updating the window, display and current
28882 matrix usually don't agree. Arrange for a thorough display
28883 later. */
28884 if (w->must_be_updated_p)
28885 {
28886 SET_FRAME_GARBAGED (f);
28887 return 0;
28888 }
28889
28890 /* Frame-relative pixel rectangle of W. */
28891 wr.x = WINDOW_LEFT_EDGE_X (w);
28892 wr.y = WINDOW_TOP_EDGE_Y (w);
28893 wr.width = WINDOW_TOTAL_WIDTH (w);
28894 wr.height = WINDOW_TOTAL_HEIGHT (w);
28895
28896 if (x_intersect_rectangles (fr, &wr, &r))
28897 {
28898 int yb = window_text_bottom_y (w);
28899 struct glyph_row *row;
28900 int cursor_cleared_p, phys_cursor_on_p;
28901 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28902
28903 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28904 r.x, r.y, r.width, r.height));
28905
28906 /* Convert to window coordinates. */
28907 r.x -= WINDOW_LEFT_EDGE_X (w);
28908 r.y -= WINDOW_TOP_EDGE_Y (w);
28909
28910 /* Turn off the cursor. */
28911 if (!w->pseudo_window_p
28912 && phys_cursor_in_rect_p (w, &r))
28913 {
28914 x_clear_cursor (w);
28915 cursor_cleared_p = 1;
28916 }
28917 else
28918 cursor_cleared_p = 0;
28919
28920 /* If the row containing the cursor extends face to end of line,
28921 then expose_area might overwrite the cursor outside the
28922 rectangle and thus notice_overwritten_cursor might clear
28923 w->phys_cursor_on_p. We remember the original value and
28924 check later if it is changed. */
28925 phys_cursor_on_p = w->phys_cursor_on_p;
28926
28927 /* Update lines intersecting rectangle R. */
28928 first_overlapping_row = last_overlapping_row = NULL;
28929 for (row = w->current_matrix->rows;
28930 row->enabled_p;
28931 ++row)
28932 {
28933 int y0 = row->y;
28934 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28935
28936 if ((y0 >= r.y && y0 < r.y + r.height)
28937 || (y1 > r.y && y1 < r.y + r.height)
28938 || (r.y >= y0 && r.y < y1)
28939 || (r.y + r.height > y0 && r.y + r.height < y1))
28940 {
28941 /* A header line may be overlapping, but there is no need
28942 to fix overlapping areas for them. KFS 2005-02-12 */
28943 if (row->overlapping_p && !row->mode_line_p)
28944 {
28945 if (first_overlapping_row == NULL)
28946 first_overlapping_row = row;
28947 last_overlapping_row = row;
28948 }
28949
28950 row->clip = fr;
28951 if (expose_line (w, row, &r))
28952 mouse_face_overwritten_p = 1;
28953 row->clip = NULL;
28954 }
28955 else if (row->overlapping_p)
28956 {
28957 /* We must redraw a row overlapping the exposed area. */
28958 if (y0 < r.y
28959 ? y0 + row->phys_height > r.y
28960 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28961 {
28962 if (first_overlapping_row == NULL)
28963 first_overlapping_row = row;
28964 last_overlapping_row = row;
28965 }
28966 }
28967
28968 if (y1 >= yb)
28969 break;
28970 }
28971
28972 /* Display the mode line if there is one. */
28973 if (WINDOW_WANTS_MODELINE_P (w)
28974 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28975 row->enabled_p)
28976 && row->y < r.y + r.height)
28977 {
28978 if (expose_line (w, row, &r))
28979 mouse_face_overwritten_p = 1;
28980 }
28981
28982 if (!w->pseudo_window_p)
28983 {
28984 /* Fix the display of overlapping rows. */
28985 if (first_overlapping_row)
28986 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28987 fr);
28988
28989 /* Draw border between windows. */
28990 x_draw_vertical_border (w);
28991
28992 /* Turn the cursor on again. */
28993 if (cursor_cleared_p
28994 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28995 update_window_cursor (w, 1);
28996 }
28997 }
28998
28999 return mouse_face_overwritten_p;
29000 }
29001
29002
29003
29004 /* Redraw (parts) of all windows in the window tree rooted at W that
29005 intersect R. R contains frame pixel coordinates. Value is
29006 non-zero if the exposure overwrites mouse-face. */
29007
29008 static int
29009 expose_window_tree (struct window *w, XRectangle *r)
29010 {
29011 struct frame *f = XFRAME (w->frame);
29012 int mouse_face_overwritten_p = 0;
29013
29014 while (w && !FRAME_GARBAGED_P (f))
29015 {
29016 if (WINDOWP (w->contents))
29017 mouse_face_overwritten_p
29018 |= expose_window_tree (XWINDOW (w->contents), r);
29019 else
29020 mouse_face_overwritten_p |= expose_window (w, r);
29021
29022 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29023 }
29024
29025 return mouse_face_overwritten_p;
29026 }
29027
29028
29029 /* EXPORT:
29030 Redisplay an exposed area of frame F. X and Y are the upper-left
29031 corner of the exposed rectangle. W and H are width and height of
29032 the exposed area. All are pixel values. W or H zero means redraw
29033 the entire frame. */
29034
29035 void
29036 expose_frame (struct frame *f, int x, int y, int w, int h)
29037 {
29038 XRectangle r;
29039 int mouse_face_overwritten_p = 0;
29040
29041 TRACE ((stderr, "expose_frame "));
29042
29043 /* No need to redraw if frame will be redrawn soon. */
29044 if (FRAME_GARBAGED_P (f))
29045 {
29046 TRACE ((stderr, " garbaged\n"));
29047 return;
29048 }
29049
29050 /* If basic faces haven't been realized yet, there is no point in
29051 trying to redraw anything. This can happen when we get an expose
29052 event while Emacs is starting, e.g. by moving another window. */
29053 if (FRAME_FACE_CACHE (f) == NULL
29054 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29055 {
29056 TRACE ((stderr, " no faces\n"));
29057 return;
29058 }
29059
29060 if (w == 0 || h == 0)
29061 {
29062 r.x = r.y = 0;
29063 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29064 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29065 }
29066 else
29067 {
29068 r.x = x;
29069 r.y = y;
29070 r.width = w;
29071 r.height = h;
29072 }
29073
29074 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29075 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29076
29077 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29078 if (WINDOWP (f->tool_bar_window))
29079 mouse_face_overwritten_p
29080 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29081 #endif
29082
29083 #ifdef HAVE_X_WINDOWS
29084 #ifndef MSDOS
29085 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29086 if (WINDOWP (f->menu_bar_window))
29087 mouse_face_overwritten_p
29088 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29089 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29090 #endif
29091 #endif
29092
29093 /* Some window managers support a focus-follows-mouse style with
29094 delayed raising of frames. Imagine a partially obscured frame,
29095 and moving the mouse into partially obscured mouse-face on that
29096 frame. The visible part of the mouse-face will be highlighted,
29097 then the WM raises the obscured frame. With at least one WM, KDE
29098 2.1, Emacs is not getting any event for the raising of the frame
29099 (even tried with SubstructureRedirectMask), only Expose events.
29100 These expose events will draw text normally, i.e. not
29101 highlighted. Which means we must redo the highlight here.
29102 Subsume it under ``we love X''. --gerd 2001-08-15 */
29103 /* Included in Windows version because Windows most likely does not
29104 do the right thing if any third party tool offers
29105 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29106 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29107 {
29108 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29109 if (f == hlinfo->mouse_face_mouse_frame)
29110 {
29111 int mouse_x = hlinfo->mouse_face_mouse_x;
29112 int mouse_y = hlinfo->mouse_face_mouse_y;
29113 clear_mouse_face (hlinfo);
29114 note_mouse_highlight (f, mouse_x, mouse_y);
29115 }
29116 }
29117 }
29118
29119
29120 /* EXPORT:
29121 Determine the intersection of two rectangles R1 and R2. Return
29122 the intersection in *RESULT. Value is non-zero if RESULT is not
29123 empty. */
29124
29125 int
29126 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29127 {
29128 XRectangle *left, *right;
29129 XRectangle *upper, *lower;
29130 int intersection_p = 0;
29131
29132 /* Rearrange so that R1 is the left-most rectangle. */
29133 if (r1->x < r2->x)
29134 left = r1, right = r2;
29135 else
29136 left = r2, right = r1;
29137
29138 /* X0 of the intersection is right.x0, if this is inside R1,
29139 otherwise there is no intersection. */
29140 if (right->x <= left->x + left->width)
29141 {
29142 result->x = right->x;
29143
29144 /* The right end of the intersection is the minimum of
29145 the right ends of left and right. */
29146 result->width = (min (left->x + left->width, right->x + right->width)
29147 - result->x);
29148
29149 /* Same game for Y. */
29150 if (r1->y < r2->y)
29151 upper = r1, lower = r2;
29152 else
29153 upper = r2, lower = r1;
29154
29155 /* The upper end of the intersection is lower.y0, if this is inside
29156 of upper. Otherwise, there is no intersection. */
29157 if (lower->y <= upper->y + upper->height)
29158 {
29159 result->y = lower->y;
29160
29161 /* The lower end of the intersection is the minimum of the lower
29162 ends of upper and lower. */
29163 result->height = (min (lower->y + lower->height,
29164 upper->y + upper->height)
29165 - result->y);
29166 intersection_p = 1;
29167 }
29168 }
29169
29170 return intersection_p;
29171 }
29172
29173 #endif /* HAVE_WINDOW_SYSTEM */
29174
29175 \f
29176 /***********************************************************************
29177 Initialization
29178 ***********************************************************************/
29179
29180 void
29181 syms_of_xdisp (void)
29182 {
29183 Vwith_echo_area_save_vector = Qnil;
29184 staticpro (&Vwith_echo_area_save_vector);
29185
29186 Vmessage_stack = Qnil;
29187 staticpro (&Vmessage_stack);
29188
29189 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29190 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29191
29192 message_dolog_marker1 = Fmake_marker ();
29193 staticpro (&message_dolog_marker1);
29194 message_dolog_marker2 = Fmake_marker ();
29195 staticpro (&message_dolog_marker2);
29196 message_dolog_marker3 = Fmake_marker ();
29197 staticpro (&message_dolog_marker3);
29198
29199 #ifdef GLYPH_DEBUG
29200 defsubr (&Sdump_frame_glyph_matrix);
29201 defsubr (&Sdump_glyph_matrix);
29202 defsubr (&Sdump_glyph_row);
29203 defsubr (&Sdump_tool_bar_row);
29204 defsubr (&Strace_redisplay);
29205 defsubr (&Strace_to_stderr);
29206 #endif
29207 #ifdef HAVE_WINDOW_SYSTEM
29208 defsubr (&Stool_bar_lines_needed);
29209 defsubr (&Slookup_image_map);
29210 #endif
29211 defsubr (&Sline_pixel_height);
29212 defsubr (&Sformat_mode_line);
29213 defsubr (&Sinvisible_p);
29214 defsubr (&Scurrent_bidi_paragraph_direction);
29215 defsubr (&Smove_point_visually);
29216
29217 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29218 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29219 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29220 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29221 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29222 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29223 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29224 DEFSYM (Qeval, "eval");
29225 DEFSYM (QCdata, ":data");
29226 DEFSYM (Qdisplay, "display");
29227 DEFSYM (Qspace_width, "space-width");
29228 DEFSYM (Qraise, "raise");
29229 DEFSYM (Qslice, "slice");
29230 DEFSYM (Qspace, "space");
29231 DEFSYM (Qmargin, "margin");
29232 DEFSYM (Qpointer, "pointer");
29233 DEFSYM (Qleft_margin, "left-margin");
29234 DEFSYM (Qright_margin, "right-margin");
29235 DEFSYM (Qcenter, "center");
29236 DEFSYM (Qline_height, "line-height");
29237 DEFSYM (QCalign_to, ":align-to");
29238 DEFSYM (QCrelative_width, ":relative-width");
29239 DEFSYM (QCrelative_height, ":relative-height");
29240 DEFSYM (QCeval, ":eval");
29241 DEFSYM (QCpropertize, ":propertize");
29242 DEFSYM (QCfile, ":file");
29243 DEFSYM (Qfontified, "fontified");
29244 DEFSYM (Qfontification_functions, "fontification-functions");
29245 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29246 DEFSYM (Qescape_glyph, "escape-glyph");
29247 DEFSYM (Qnobreak_space, "nobreak-space");
29248 DEFSYM (Qimage, "image");
29249 DEFSYM (Qtext, "text");
29250 DEFSYM (Qboth, "both");
29251 DEFSYM (Qboth_horiz, "both-horiz");
29252 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29253 DEFSYM (QCmap, ":map");
29254 DEFSYM (QCpointer, ":pointer");
29255 DEFSYM (Qrect, "rect");
29256 DEFSYM (Qcircle, "circle");
29257 DEFSYM (Qpoly, "poly");
29258 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29259 DEFSYM (Qgrow_only, "grow-only");
29260 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29261 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29262 DEFSYM (Qposition, "position");
29263 DEFSYM (Qbuffer_position, "buffer-position");
29264 DEFSYM (Qobject, "object");
29265 DEFSYM (Qbar, "bar");
29266 DEFSYM (Qhbar, "hbar");
29267 DEFSYM (Qbox, "box");
29268 DEFSYM (Qhollow, "hollow");
29269 DEFSYM (Qhand, "hand");
29270 DEFSYM (Qarrow, "arrow");
29271 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29272
29273 list_of_error = list1 (list2 (intern_c_string ("error"),
29274 intern_c_string ("void-variable")));
29275 staticpro (&list_of_error);
29276
29277 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29278 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29279 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29280 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29281
29282 echo_buffer[0] = echo_buffer[1] = Qnil;
29283 staticpro (&echo_buffer[0]);
29284 staticpro (&echo_buffer[1]);
29285
29286 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29287 staticpro (&echo_area_buffer[0]);
29288 staticpro (&echo_area_buffer[1]);
29289
29290 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29291 staticpro (&Vmessages_buffer_name);
29292
29293 mode_line_proptrans_alist = Qnil;
29294 staticpro (&mode_line_proptrans_alist);
29295 mode_line_string_list = Qnil;
29296 staticpro (&mode_line_string_list);
29297 mode_line_string_face = Qnil;
29298 staticpro (&mode_line_string_face);
29299 mode_line_string_face_prop = Qnil;
29300 staticpro (&mode_line_string_face_prop);
29301 Vmode_line_unwind_vector = Qnil;
29302 staticpro (&Vmode_line_unwind_vector);
29303
29304 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29305
29306 help_echo_string = Qnil;
29307 staticpro (&help_echo_string);
29308 help_echo_object = Qnil;
29309 staticpro (&help_echo_object);
29310 help_echo_window = Qnil;
29311 staticpro (&help_echo_window);
29312 previous_help_echo_string = Qnil;
29313 staticpro (&previous_help_echo_string);
29314 help_echo_pos = -1;
29315
29316 DEFSYM (Qright_to_left, "right-to-left");
29317 DEFSYM (Qleft_to_right, "left-to-right");
29318
29319 #ifdef HAVE_WINDOW_SYSTEM
29320 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29321 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29322 For example, if a block cursor is over a tab, it will be drawn as
29323 wide as that tab on the display. */);
29324 x_stretch_cursor_p = 0;
29325 #endif
29326
29327 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29328 doc: /* Non-nil means highlight trailing whitespace.
29329 The face used for trailing whitespace is `trailing-whitespace'. */);
29330 Vshow_trailing_whitespace = Qnil;
29331
29332 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29333 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29334 If the value is t, Emacs highlights non-ASCII chars which have the
29335 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29336 or `escape-glyph' face respectively.
29337
29338 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29339 U+2011 (non-breaking hyphen) are affected.
29340
29341 Any other non-nil value means to display these characters as a escape
29342 glyph followed by an ordinary space or hyphen.
29343
29344 A value of nil means no special handling of these characters. */);
29345 Vnobreak_char_display = Qt;
29346
29347 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29348 doc: /* The pointer shape to show in void text areas.
29349 A value of nil means to show the text pointer. Other options are `arrow',
29350 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29351 Vvoid_text_area_pointer = Qarrow;
29352
29353 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29354 doc: /* Non-nil means don't actually do any redisplay.
29355 This is used for internal purposes. */);
29356 Vinhibit_redisplay = Qnil;
29357
29358 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29359 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29360 Vglobal_mode_string = Qnil;
29361
29362 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29363 doc: /* Marker for where to display an arrow on top of the buffer text.
29364 This must be the beginning of a line in order to work.
29365 See also `overlay-arrow-string'. */);
29366 Voverlay_arrow_position = Qnil;
29367
29368 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29369 doc: /* String to display as an arrow in non-window frames.
29370 See also `overlay-arrow-position'. */);
29371 Voverlay_arrow_string = build_pure_c_string ("=>");
29372
29373 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29374 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29375 The symbols on this list are examined during redisplay to determine
29376 where to display overlay arrows. */);
29377 Voverlay_arrow_variable_list
29378 = list1 (intern_c_string ("overlay-arrow-position"));
29379
29380 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29381 doc: /* The number of lines to try scrolling a window by when point moves out.
29382 If that fails to bring point back on frame, point is centered instead.
29383 If this is zero, point is always centered after it moves off frame.
29384 If you want scrolling to always be a line at a time, you should set
29385 `scroll-conservatively' to a large value rather than set this to 1. */);
29386
29387 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29388 doc: /* Scroll up to this many lines, to bring point back on screen.
29389 If point moves off-screen, redisplay will scroll by up to
29390 `scroll-conservatively' lines in order to bring point just barely
29391 onto the screen again. If that cannot be done, then redisplay
29392 recenters point as usual.
29393
29394 If the value is greater than 100, redisplay will never recenter point,
29395 but will always scroll just enough text to bring point into view, even
29396 if you move far away.
29397
29398 A value of zero means always recenter point if it moves off screen. */);
29399 scroll_conservatively = 0;
29400
29401 DEFVAR_INT ("scroll-margin", scroll_margin,
29402 doc: /* Number of lines of margin at the top and bottom of a window.
29403 Recenter the window whenever point gets within this many lines
29404 of the top or bottom of the window. */);
29405 scroll_margin = 0;
29406
29407 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29408 doc: /* Pixels per inch value for non-window system displays.
29409 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29410 Vdisplay_pixels_per_inch = make_float (72.0);
29411
29412 #ifdef GLYPH_DEBUG
29413 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29414 #endif
29415
29416 DEFVAR_LISP ("truncate-partial-width-windows",
29417 Vtruncate_partial_width_windows,
29418 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29419 For an integer value, truncate lines in each window narrower than the
29420 full frame width, provided the window width is less than that integer;
29421 otherwise, respect the value of `truncate-lines'.
29422
29423 For any other non-nil value, truncate lines in all windows that do
29424 not span the full frame width.
29425
29426 A value of nil means to respect the value of `truncate-lines'.
29427
29428 If `word-wrap' is enabled, you might want to reduce this. */);
29429 Vtruncate_partial_width_windows = make_number (50);
29430
29431 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29432 doc: /* Maximum buffer size for which line number should be displayed.
29433 If the buffer is bigger than this, the line number does not appear
29434 in the mode line. A value of nil means no limit. */);
29435 Vline_number_display_limit = Qnil;
29436
29437 DEFVAR_INT ("line-number-display-limit-width",
29438 line_number_display_limit_width,
29439 doc: /* Maximum line width (in characters) for line number display.
29440 If the average length of the lines near point is bigger than this, then the
29441 line number may be omitted from the mode line. */);
29442 line_number_display_limit_width = 200;
29443
29444 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29445 doc: /* Non-nil means highlight region even in nonselected windows. */);
29446 highlight_nonselected_windows = 0;
29447
29448 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29449 doc: /* Non-nil if more than one frame is visible on this display.
29450 Minibuffer-only frames don't count, but iconified frames do.
29451 This variable is not guaranteed to be accurate except while processing
29452 `frame-title-format' and `icon-title-format'. */);
29453
29454 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29455 doc: /* Template for displaying the title bar of visible frames.
29456 \(Assuming the window manager supports this feature.)
29457
29458 This variable has the same structure as `mode-line-format', except that
29459 the %c and %l constructs are ignored. It is used only on frames for
29460 which no explicit name has been set \(see `modify-frame-parameters'). */);
29461
29462 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29463 doc: /* Template for displaying the title bar of an iconified frame.
29464 \(Assuming the window manager supports this feature.)
29465 This variable has the same structure as `mode-line-format' (which see),
29466 and is used only on frames for which no explicit name has been set
29467 \(see `modify-frame-parameters'). */);
29468 Vicon_title_format
29469 = Vframe_title_format
29470 = listn (CONSTYPE_PURE, 3,
29471 intern_c_string ("multiple-frames"),
29472 build_pure_c_string ("%b"),
29473 listn (CONSTYPE_PURE, 4,
29474 empty_unibyte_string,
29475 intern_c_string ("invocation-name"),
29476 build_pure_c_string ("@"),
29477 intern_c_string ("system-name")));
29478
29479 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29480 doc: /* Maximum number of lines to keep in the message log buffer.
29481 If nil, disable message logging. If t, log messages but don't truncate
29482 the buffer when it becomes large. */);
29483 Vmessage_log_max = make_number (1000);
29484
29485 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29486 doc: /* Functions called before redisplay, if window sizes have changed.
29487 The value should be a list of functions that take one argument.
29488 Just before redisplay, for each frame, if any of its windows have changed
29489 size since the last redisplay, or have been split or deleted,
29490 all the functions in the list are called, with the frame as argument. */);
29491 Vwindow_size_change_functions = Qnil;
29492
29493 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29494 doc: /* List of functions to call before redisplaying a window with scrolling.
29495 Each function is called with two arguments, the window and its new
29496 display-start position. Note that these functions are also called by
29497 `set-window-buffer'. Also note that the value of `window-end' is not
29498 valid when these functions are called.
29499
29500 Warning: Do not use this feature to alter the way the window
29501 is scrolled. It is not designed for that, and such use probably won't
29502 work. */);
29503 Vwindow_scroll_functions = Qnil;
29504
29505 DEFVAR_LISP ("window-text-change-functions",
29506 Vwindow_text_change_functions,
29507 doc: /* Functions to call in redisplay when text in the window might change. */);
29508 Vwindow_text_change_functions = Qnil;
29509
29510 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29511 doc: /* Functions called when redisplay of a window reaches the end trigger.
29512 Each function is called with two arguments, the window and the end trigger value.
29513 See `set-window-redisplay-end-trigger'. */);
29514 Vredisplay_end_trigger_functions = Qnil;
29515
29516 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29517 doc: /* Non-nil means autoselect window with mouse pointer.
29518 If nil, do not autoselect windows.
29519 A positive number means delay autoselection by that many seconds: a
29520 window is autoselected only after the mouse has remained in that
29521 window for the duration of the delay.
29522 A negative number has a similar effect, but causes windows to be
29523 autoselected only after the mouse has stopped moving. \(Because of
29524 the way Emacs compares mouse events, you will occasionally wait twice
29525 that time before the window gets selected.\)
29526 Any other value means to autoselect window instantaneously when the
29527 mouse pointer enters it.
29528
29529 Autoselection selects the minibuffer only if it is active, and never
29530 unselects the minibuffer if it is active.
29531
29532 When customizing this variable make sure that the actual value of
29533 `focus-follows-mouse' matches the behavior of your window manager. */);
29534 Vmouse_autoselect_window = Qnil;
29535
29536 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29537 doc: /* Non-nil means automatically resize tool-bars.
29538 This dynamically changes the tool-bar's height to the minimum height
29539 that is needed to make all tool-bar items visible.
29540 If value is `grow-only', the tool-bar's height is only increased
29541 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29542 Vauto_resize_tool_bars = Qt;
29543
29544 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29545 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29546 auto_raise_tool_bar_buttons_p = 1;
29547
29548 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29549 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29550 make_cursor_line_fully_visible_p = 1;
29551
29552 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29553 doc: /* Border below tool-bar in pixels.
29554 If an integer, use it as the height of the border.
29555 If it is one of `internal-border-width' or `border-width', use the
29556 value of the corresponding frame parameter.
29557 Otherwise, no border is added below the tool-bar. */);
29558 Vtool_bar_border = Qinternal_border_width;
29559
29560 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29561 doc: /* Margin around tool-bar buttons in pixels.
29562 If an integer, use that for both horizontal and vertical margins.
29563 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29564 HORZ specifying the horizontal margin, and VERT specifying the
29565 vertical margin. */);
29566 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29567
29568 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29569 doc: /* Relief thickness of tool-bar buttons. */);
29570 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29571
29572 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29573 doc: /* Tool bar style to use.
29574 It can be one of
29575 image - show images only
29576 text - show text only
29577 both - show both, text below image
29578 both-horiz - show text to the right of the image
29579 text-image-horiz - show text to the left of the image
29580 any other - use system default or image if no system default.
29581
29582 This variable only affects the GTK+ toolkit version of Emacs. */);
29583 Vtool_bar_style = Qnil;
29584
29585 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29586 doc: /* Maximum number of characters a label can have to be shown.
29587 The tool bar style must also show labels for this to have any effect, see
29588 `tool-bar-style'. */);
29589 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29590
29591 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29592 doc: /* List of functions to call to fontify regions of text.
29593 Each function is called with one argument POS. Functions must
29594 fontify a region starting at POS in the current buffer, and give
29595 fontified regions the property `fontified'. */);
29596 Vfontification_functions = Qnil;
29597 Fmake_variable_buffer_local (Qfontification_functions);
29598
29599 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29600 unibyte_display_via_language_environment,
29601 doc: /* Non-nil means display unibyte text according to language environment.
29602 Specifically, this means that raw bytes in the range 160-255 decimal
29603 are displayed by converting them to the equivalent multibyte characters
29604 according to the current language environment. As a result, they are
29605 displayed according to the current fontset.
29606
29607 Note that this variable affects only how these bytes are displayed,
29608 but does not change the fact they are interpreted as raw bytes. */);
29609 unibyte_display_via_language_environment = 0;
29610
29611 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29612 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29613 If a float, it specifies a fraction of the mini-window frame's height.
29614 If an integer, it specifies a number of lines. */);
29615 Vmax_mini_window_height = make_float (0.25);
29616
29617 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29618 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29619 A value of nil means don't automatically resize mini-windows.
29620 A value of t means resize them to fit the text displayed in them.
29621 A value of `grow-only', the default, means let mini-windows grow only;
29622 they return to their normal size when the minibuffer is closed, or the
29623 echo area becomes empty. */);
29624 Vresize_mini_windows = Qgrow_only;
29625
29626 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29627 doc: /* Alist specifying how to blink the cursor off.
29628 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29629 `cursor-type' frame-parameter or variable equals ON-STATE,
29630 comparing using `equal', Emacs uses OFF-STATE to specify
29631 how to blink it off. ON-STATE and OFF-STATE are values for
29632 the `cursor-type' frame parameter.
29633
29634 If a frame's ON-STATE has no entry in this list,
29635 the frame's other specifications determine how to blink the cursor off. */);
29636 Vblink_cursor_alist = Qnil;
29637
29638 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29639 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29640 If non-nil, windows are automatically scrolled horizontally to make
29641 point visible. */);
29642 automatic_hscrolling_p = 1;
29643 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29644
29645 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29646 doc: /* How many columns away from the window edge point is allowed to get
29647 before automatic hscrolling will horizontally scroll the window. */);
29648 hscroll_margin = 5;
29649
29650 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29651 doc: /* How many columns to scroll the window when point gets too close to the edge.
29652 When point is less than `hscroll-margin' columns from the window
29653 edge, automatic hscrolling will scroll the window by the amount of columns
29654 determined by this variable. If its value is a positive integer, scroll that
29655 many columns. If it's a positive floating-point number, it specifies the
29656 fraction of the window's width to scroll. If it's nil or zero, point will be
29657 centered horizontally after the scroll. Any other value, including negative
29658 numbers, are treated as if the value were zero.
29659
29660 Automatic hscrolling always moves point outside the scroll margin, so if
29661 point was more than scroll step columns inside the margin, the window will
29662 scroll more than the value given by the scroll step.
29663
29664 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29665 and `scroll-right' overrides this variable's effect. */);
29666 Vhscroll_step = make_number (0);
29667
29668 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29669 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29670 Bind this around calls to `message' to let it take effect. */);
29671 message_truncate_lines = 0;
29672
29673 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29674 doc: /* Normal hook run to update the menu bar definitions.
29675 Redisplay runs this hook before it redisplays the menu bar.
29676 This is used to update submenus such as Buffers,
29677 whose contents depend on various data. */);
29678 Vmenu_bar_update_hook = Qnil;
29679
29680 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29681 doc: /* Frame for which we are updating a menu.
29682 The enable predicate for a menu binding should check this variable. */);
29683 Vmenu_updating_frame = Qnil;
29684
29685 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29686 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29687 inhibit_menubar_update = 0;
29688
29689 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29690 doc: /* Prefix prepended to all continuation lines at display time.
29691 The value may be a string, an image, or a stretch-glyph; it is
29692 interpreted in the same way as the value of a `display' text property.
29693
29694 This variable is overridden by any `wrap-prefix' text or overlay
29695 property.
29696
29697 To add a prefix to non-continuation lines, use `line-prefix'. */);
29698 Vwrap_prefix = Qnil;
29699 DEFSYM (Qwrap_prefix, "wrap-prefix");
29700 Fmake_variable_buffer_local (Qwrap_prefix);
29701
29702 DEFVAR_LISP ("line-prefix", Vline_prefix,
29703 doc: /* Prefix prepended to all non-continuation lines at display time.
29704 The value may be a string, an image, or a stretch-glyph; it is
29705 interpreted in the same way as the value of a `display' text property.
29706
29707 This variable is overridden by any `line-prefix' text or overlay
29708 property.
29709
29710 To add a prefix to continuation lines, use `wrap-prefix'. */);
29711 Vline_prefix = Qnil;
29712 DEFSYM (Qline_prefix, "line-prefix");
29713 Fmake_variable_buffer_local (Qline_prefix);
29714
29715 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29716 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29717 inhibit_eval_during_redisplay = 0;
29718
29719 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29720 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29721 inhibit_free_realized_faces = 0;
29722
29723 #ifdef GLYPH_DEBUG
29724 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29725 doc: /* Inhibit try_window_id display optimization. */);
29726 inhibit_try_window_id = 0;
29727
29728 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29729 doc: /* Inhibit try_window_reusing display optimization. */);
29730 inhibit_try_window_reusing = 0;
29731
29732 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29733 doc: /* Inhibit try_cursor_movement display optimization. */);
29734 inhibit_try_cursor_movement = 0;
29735 #endif /* GLYPH_DEBUG */
29736
29737 DEFVAR_INT ("overline-margin", overline_margin,
29738 doc: /* Space between overline and text, in pixels.
29739 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29740 margin to the character height. */);
29741 overline_margin = 2;
29742
29743 DEFVAR_INT ("underline-minimum-offset",
29744 underline_minimum_offset,
29745 doc: /* Minimum distance between baseline and underline.
29746 This can improve legibility of underlined text at small font sizes,
29747 particularly when using variable `x-use-underline-position-properties'
29748 with fonts that specify an UNDERLINE_POSITION relatively close to the
29749 baseline. The default value is 1. */);
29750 underline_minimum_offset = 1;
29751
29752 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29753 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29754 This feature only works when on a window system that can change
29755 cursor shapes. */);
29756 display_hourglass_p = 1;
29757
29758 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29759 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29760 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29761
29762 #ifdef HAVE_WINDOW_SYSTEM
29763 hourglass_atimer = NULL;
29764 hourglass_shown_p = 0;
29765 #endif /* HAVE_WINDOW_SYSTEM */
29766
29767 DEFSYM (Qglyphless_char, "glyphless-char");
29768 DEFSYM (Qhex_code, "hex-code");
29769 DEFSYM (Qempty_box, "empty-box");
29770 DEFSYM (Qthin_space, "thin-space");
29771 DEFSYM (Qzero_width, "zero-width");
29772
29773 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29774 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29775
29776 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29777 doc: /* Char-table defining glyphless characters.
29778 Each element, if non-nil, should be one of the following:
29779 an ASCII acronym string: display this string in a box
29780 `hex-code': display the hexadecimal code of a character in a box
29781 `empty-box': display as an empty box
29782 `thin-space': display as 1-pixel width space
29783 `zero-width': don't display
29784 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29785 display method for graphical terminals and text terminals respectively.
29786 GRAPHICAL and TEXT should each have one of the values listed above.
29787
29788 The char-table has one extra slot to control the display of a character for
29789 which no font is found. This slot only takes effect on graphical terminals.
29790 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29791 `thin-space'. The default is `empty-box'. */);
29792 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29793 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29794 Qempty_box);
29795
29796 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29797 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29798 Vdebug_on_message = Qnil;
29799 }
29800
29801
29802 /* Initialize this module when Emacs starts. */
29803
29804 void
29805 init_xdisp (void)
29806 {
29807 CHARPOS (this_line_start_pos) = 0;
29808
29809 if (!noninteractive)
29810 {
29811 struct window *m = XWINDOW (minibuf_window);
29812 Lisp_Object frame = m->frame;
29813 struct frame *f = XFRAME (frame);
29814 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29815 struct window *r = XWINDOW (root);
29816 int i;
29817
29818 echo_area_window = minibuf_window;
29819
29820 r->top_line = FRAME_TOP_MARGIN (f);
29821 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
29822 r->total_cols = FRAME_COLS (f);
29823
29824 m->top_line = FRAME_LINES (f) - 1;
29825 m->total_lines = 1;
29826 m->total_cols = FRAME_COLS (f);
29827
29828 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29829 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29830 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29831
29832 /* The default ellipsis glyphs `...'. */
29833 for (i = 0; i < 3; ++i)
29834 default_invis_vector[i] = make_number ('.');
29835 }
29836
29837 {
29838 /* Allocate the buffer for frame titles.
29839 Also used for `format-mode-line'. */
29840 int size = 100;
29841 mode_line_noprop_buf = xmalloc (size);
29842 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29843 mode_line_noprop_ptr = mode_line_noprop_buf;
29844 mode_line_target = MODE_LINE_DISPLAY;
29845 }
29846
29847 help_echo_showing_p = 0;
29848 }
29849
29850 #ifdef HAVE_WINDOW_SYSTEM
29851
29852 /* Platform-independent portion of hourglass implementation. */
29853
29854 /* Cancel a currently active hourglass timer, and start a new one. */
29855 void
29856 start_hourglass (void)
29857 {
29858 struct timespec delay;
29859
29860 cancel_hourglass ();
29861
29862 if (INTEGERP (Vhourglass_delay)
29863 && XINT (Vhourglass_delay) > 0)
29864 delay = make_timespec (min (XINT (Vhourglass_delay),
29865 TYPE_MAXIMUM (time_t)),
29866 0);
29867 else if (FLOATP (Vhourglass_delay)
29868 && XFLOAT_DATA (Vhourglass_delay) > 0)
29869 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
29870 else
29871 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
29872
29873 #ifdef HAVE_NTGUI
29874 {
29875 extern void w32_note_current_window (void);
29876 w32_note_current_window ();
29877 }
29878 #endif /* HAVE_NTGUI */
29879
29880 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29881 show_hourglass, NULL);
29882 }
29883
29884
29885 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29886 shown. */
29887 void
29888 cancel_hourglass (void)
29889 {
29890 if (hourglass_atimer)
29891 {
29892 cancel_atimer (hourglass_atimer);
29893 hourglass_atimer = NULL;
29894 }
29895
29896 if (hourglass_shown_p)
29897 hide_hourglass ();
29898 }
29899
29900 #endif /* HAVE_WINDOW_SYSTEM */