Don't define min/max.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 int baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been contructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 "Dump redisplay history to stderr.")
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 char *from, *to;
444 int size;
445 {
446 if (size <= 0 || from == to)
447 return;
448
449 /* If the source and destination don't overlap, then bcopy can
450 handle it. If they do overlap, but the destination is lower in
451 memory than the source, we'll assume bcopy can handle that. */
452 if (to < from || from + size <= to)
453 bcopy (from, to, size);
454
455 /* Otherwise, we'll copy from the end. */
456 else
457 {
458 register char *endf = from + size;
459 register char *endt = to + size;
460
461 /* If TO - FROM is large, then we should break the copy into
462 nonoverlapping chunks of TO - FROM bytes each. However, if
463 TO - FROM is small, then the bcopy function call overhead
464 makes this not worth it. The crossover point could be about
465 anywhere. Since I don't think the obvious copy loop is too
466 bad, I'm trying to err in its favor. */
467 if (to - from < 64)
468 {
469 do
470 *--endt = *--endf;
471 while (endf != from);
472 }
473 else
474 {
475 for (;;)
476 {
477 endt -= (to - from);
478 endf -= (to - from);
479
480 if (endt < to)
481 break;
482
483 bcopy (endf, endt, to - from);
484 }
485
486 /* If SIZE wasn't a multiple of TO - FROM, there will be a
487 little left over. The amount left over is (endt + (to -
488 from)) - to, which is endt - from. */
489 bcopy (from, to, endt - from);
490 }
491 }
492 }
493
494
495 \f
496 /***********************************************************************
497 Glyph Matrices
498 ***********************************************************************/
499
500 /* Allocate and return a glyph_matrix structure. POOL is the glyph
501 pool from which memory for the matrix should be allocated, or null
502 for window-based redisplay where no glyph pools are used. The
503 member `pool' of the glyph matrix structure returned is set to
504 POOL, the structure is otherwise zeroed. */
505
506 struct glyph_matrix *
507 new_glyph_matrix (pool)
508 struct glyph_pool *pool;
509 {
510 struct glyph_matrix *result;
511
512 /* Allocate and clear. */
513 result = (struct glyph_matrix *) xmalloc (sizeof *result);
514 bzero (result, sizeof *result);
515
516 /* Increment number of allocated matrices. This count is used
517 to detect memory leaks. */
518 ++glyph_matrix_count;
519
520 /* Set pool and return. */
521 result->pool = pool;
522 return result;
523 }
524
525
526 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
527
528 The global counter glyph_matrix_count is decremented when a matrix
529 is freed. If the count gets negative, more structures were freed
530 than allocated, i.e. one matrix was freed more than once or a bogus
531 pointer was passed to this function.
532
533 If MATRIX->pool is null, this means that the matrix manages its own
534 glyph memory---this is done for matrices on X frames. Freeing the
535 matrix also frees the glyph memory in this case. */
536
537 static void
538 free_glyph_matrix (matrix)
539 struct glyph_matrix *matrix;
540 {
541 if (matrix)
542 {
543 int i;
544
545 /* Detect the case that more matrices are freed than were
546 allocated. */
547 if (--glyph_matrix_count < 0)
548 abort ();
549
550 /* Free glyph memory if MATRIX owns it. */
551 if (matrix->pool == NULL)
552 for (i = 0; i < matrix->rows_allocated; ++i)
553 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
554
555 /* Free row structures and the matrix itself. */
556 xfree (matrix->rows);
557 xfree (matrix);
558 }
559 }
560
561
562 /* Return the number of glyphs to reserve for a marginal area of
563 window W. TOTAL_GLYPHS is the number of glyphs in a complete
564 display line of window W. MARGIN gives the width of the marginal
565 area in canonical character units. MARGIN should be an integer
566 or a float. */
567
568 static int
569 margin_glyphs_to_reserve (w, total_glyphs, margin)
570 struct window *w;
571 int total_glyphs;
572 Lisp_Object margin;
573 {
574 int n;
575
576 if (NUMBERP (margin))
577 {
578 int width = XFASTINT (w->width);
579 double d = max (0, XFLOATINT (margin));
580 d = min (width / 2 - 1, d);
581 n = (int) ((double) total_glyphs / width * d);
582 }
583 else
584 n = 0;
585
586 return n;
587 }
588
589
590 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
591 window sizes.
592
593 W is null if the function is called for a frame glyph matrix.
594 Otherwise it is the window MATRIX is a member of. X and Y are the
595 indices of the first column and row of MATRIX within the frame
596 matrix, if such a matrix exists. They are zero for purely
597 window-based redisplay. DIM is the needed size of the matrix.
598
599 In window-based redisplay, where no frame matrices exist, glyph
600 matrices manage their own glyph storage. Otherwise, they allocate
601 storage from a common frame glyph pool which can be found in
602 MATRIX->pool.
603
604 The reason for this memory management strategy is to avoid complete
605 frame redraws if possible. When we allocate from a common pool, a
606 change of the location or size of a sub-matrix within the pool
607 requires a complete redisplay of the frame because we cannot easily
608 make sure that the current matrices of all windows still agree with
609 what is displayed on the screen. While this is usually fast, it
610 leads to screen flickering. */
611
612 static void
613 adjust_glyph_matrix (w, matrix, x, y, dim)
614 struct window *w;
615 struct glyph_matrix *matrix;
616 int x, y;
617 struct dim dim;
618 {
619 int i;
620 int new_rows;
621 int marginal_areas_changed_p = 0;
622 int header_line_changed_p = 0;
623 int header_line_p = 0;
624 int left = -1, right = -1;
625 int window_x, window_y, window_width = -1, window_height;
626
627 /* See if W had a top line that has disappeared now, or vice versa. */
628 if (w)
629 {
630 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
631 header_line_changed_p = header_line_p != matrix->header_line_p;
632 }
633 matrix->header_line_p = header_line_p;
634
635 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
636 haven't changed. This optimization is important because preserving
637 the matrix means preventing redisplay. */
638 if (matrix->pool == NULL)
639 {
640 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
641 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
642 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
643 xassert (left >= 0 && right >= 0);
644 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
645 || right != matrix->right_margin_glyphs);
646
647 if (!marginal_areas_changed_p
648 && !fonts_changed_p
649 && !header_line_changed_p
650 && matrix->window_left_x == XFASTINT (w->left)
651 && matrix->window_top_y == XFASTINT (w->top)
652 && matrix->window_height == window_height
653 && matrix->window_vscroll == w->vscroll
654 && matrix->window_width == window_width)
655 return;
656 }
657
658 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
659 if (matrix->rows_allocated < dim.height)
660 {
661 int size = dim.height * sizeof (struct glyph_row);
662 new_rows = dim.height - matrix->rows_allocated;
663 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
664 bzero (matrix->rows + matrix->rows_allocated,
665 new_rows * sizeof *matrix->rows);
666 matrix->rows_allocated = dim.height;
667 }
668 else
669 new_rows = 0;
670
671 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
672 on a frame not using window-based redisplay. Set up pointers for
673 each row into the glyph pool. */
674 if (matrix->pool)
675 {
676 xassert (matrix->pool->glyphs);
677
678 if (w)
679 {
680 left = margin_glyphs_to_reserve (w, dim.width,
681 w->left_margin_width);
682 right = margin_glyphs_to_reserve (w, dim.width,
683 w->right_margin_width);
684 }
685 else
686 left = right = 0;
687
688 for (i = 0; i < dim.height; ++i)
689 {
690 struct glyph_row *row = &matrix->rows[i];
691
692 row->glyphs[LEFT_MARGIN_AREA]
693 = (matrix->pool->glyphs
694 + (y + i) * matrix->pool->ncolumns
695 + x);
696
697 if (w == NULL
698 || row == matrix->rows + dim.height - 1
699 || (row == matrix->rows && matrix->header_line_p))
700 {
701 row->glyphs[TEXT_AREA]
702 = row->glyphs[LEFT_MARGIN_AREA];
703 row->glyphs[RIGHT_MARGIN_AREA]
704 = row->glyphs[TEXT_AREA] + dim.width;
705 row->glyphs[LAST_AREA]
706 = row->glyphs[RIGHT_MARGIN_AREA];
707 }
708 else
709 {
710 row->glyphs[TEXT_AREA]
711 = row->glyphs[LEFT_MARGIN_AREA] + left;
712 row->glyphs[RIGHT_MARGIN_AREA]
713 = row->glyphs[TEXT_AREA] + dim.width - left - right;
714 row->glyphs[LAST_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
716 }
717 }
718
719 matrix->left_margin_glyphs = left;
720 matrix->right_margin_glyphs = right;
721 }
722 else
723 {
724 /* If MATRIX->pool is null, MATRIX is responsible for managing
725 its own memory. Allocate glyph memory from the heap. */
726 if (dim.width > matrix->matrix_w
727 || new_rows
728 || header_line_changed_p
729 || marginal_areas_changed_p)
730 {
731 struct glyph_row *row = matrix->rows;
732 struct glyph_row *end = row + matrix->rows_allocated;
733
734 while (row < end)
735 {
736 row->glyphs[LEFT_MARGIN_AREA]
737 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
738 (dim.width
739 * sizeof (struct glyph)));
740
741 /* The mode line never has marginal areas. */
742 if (row == matrix->rows + dim.height - 1
743 || (row == matrix->rows && matrix->header_line_p))
744 {
745 row->glyphs[TEXT_AREA]
746 = row->glyphs[LEFT_MARGIN_AREA];
747 row->glyphs[RIGHT_MARGIN_AREA]
748 = row->glyphs[TEXT_AREA] + dim.width;
749 row->glyphs[LAST_AREA]
750 = row->glyphs[RIGHT_MARGIN_AREA];
751 }
752 else
753 {
754 row->glyphs[TEXT_AREA]
755 = row->glyphs[LEFT_MARGIN_AREA] + left;
756 row->glyphs[RIGHT_MARGIN_AREA]
757 = row->glyphs[TEXT_AREA] + dim.width - left - right;
758 row->glyphs[LAST_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
760 }
761 ++row;
762 }
763 }
764
765 xassert (left >= 0 && right >= 0);
766 matrix->left_margin_glyphs = left;
767 matrix->right_margin_glyphs = right;
768 }
769
770 /* Number of rows to be used by MATRIX. */
771 matrix->nrows = dim.height;
772 xassert (matrix->nrows >= 0);
773
774 if (w)
775 {
776 if (matrix == w->current_matrix)
777 {
778 /* Mark rows in a current matrix of a window as not having
779 valid contents. It's important to not do this for
780 desired matrices. When Emacs starts, it may already be
781 building desired matrices when this function runs. */
782 if (window_width < 0)
783 window_width = window_box_width (w, -1);
784
785 /* Optimize the case that only the height has changed (C-x 2,
786 upper window). Invalidate all rows that are no longer part
787 of the window. */
788 if (!marginal_areas_changed_p
789 && !header_line_changed_p
790 && new_rows == 0
791 && dim.width == matrix->matrix_w
792 && matrix->window_left_x == XFASTINT (w->left)
793 && matrix->window_top_y == XFASTINT (w->top)
794 && matrix->window_width == window_width)
795 {
796 /* Find the last row in the window. */
797 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
798 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
799 {
800 ++i;
801 break;
802 }
803
804 /* Window end is invalid, if inside of the rows that
805 are invalidated below. */
806 if (INTEGERP (w->window_end_vpos)
807 && XFASTINT (w->window_end_vpos) >= i)
808 w->window_end_valid = Qnil;
809
810 while (i < matrix->nrows)
811 matrix->rows[i++].enabled_p = 0;
812 }
813 else
814 {
815 for (i = 0; i < matrix->nrows; ++i)
816 matrix->rows[i].enabled_p = 0;
817 }
818 }
819 else if (matrix == w->desired_matrix)
820 {
821 /* Rows in desired matrices always have to be cleared;
822 redisplay expects this is the case when it runs, so it
823 had better be the case when we adjust matrices between
824 redisplays. */
825 for (i = 0; i < matrix->nrows; ++i)
826 matrix->rows[i].enabled_p = 0;
827 }
828 }
829
830
831 /* Remember last values to be able to optimize frame redraws. */
832 matrix->matrix_x = x;
833 matrix->matrix_y = y;
834 matrix->matrix_w = dim.width;
835 matrix->matrix_h = dim.height;
836
837 /* Record the top y location and height of W at the time the matrix
838 was last adjusted. This is used to optimize redisplay above. */
839 if (w)
840 {
841 matrix->window_left_x = XFASTINT (w->left);
842 matrix->window_top_y = XFASTINT (w->top);
843 matrix->window_height = window_height;
844 matrix->window_width = window_width;
845 matrix->window_vscroll = w->vscroll;
846 }
847 }
848
849
850 /* Reverse the contents of rows in MATRIX between START and END. The
851 contents of the row at END - 1 end up at START, END - 2 at START +
852 1 etc. This is part of the implementation of rotate_matrix (see
853 below). */
854
855 static void
856 reverse_rows (matrix, start, end)
857 struct glyph_matrix *matrix;
858 int start, end;
859 {
860 int i, j;
861
862 for (i = start, j = end - 1; i < j; ++i, --j)
863 {
864 /* Non-ISO HP/UX compiler doesn't like auto struct
865 initialization. */
866 struct glyph_row temp;
867 temp = matrix->rows[i];
868 matrix->rows[i] = matrix->rows[j];
869 matrix->rows[j] = temp;
870 }
871 }
872
873
874 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
875 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
876 indices. (Note: this does not copy glyphs, only glyph pointers in
877 row structures are moved around).
878
879 The algorithm used for rotating the vector was, I believe, first
880 described by Kernighan. See the vector R as consisting of two
881 sub-vectors AB, where A has length BY for BY >= 0. The result
882 after rotating is then BA. Reverse both sub-vectors to get ArBr
883 and reverse the result to get (ArBr)r which is BA. Similar for
884 rotating right. */
885
886 void
887 rotate_matrix (matrix, first, last, by)
888 struct glyph_matrix *matrix;
889 int first, last, by;
890 {
891 if (by < 0)
892 {
893 /* Up (rotate left, i.e. towards lower indices). */
894 by = -by;
895 reverse_rows (matrix, first, first + by);
896 reverse_rows (matrix, first + by, last);
897 reverse_rows (matrix, first, last);
898 }
899 else if (by > 0)
900 {
901 /* Down (rotate right, i.e. towards higher indices). */
902 reverse_rows (matrix, last - by, last);
903 reverse_rows (matrix, first, last - by);
904 reverse_rows (matrix, first, last);
905 }
906 }
907
908
909 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
910 with indices START <= index < END. Increment positions by DELTA/
911 DELTA_BYTES. */
912
913 void
914 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
915 struct glyph_matrix *matrix;
916 int start, end, delta, delta_bytes;
917 {
918 /* Check that START and END are reasonable values. */
919 xassert (start >= 0 && start <= matrix->nrows);
920 xassert (end >= 0 && end <= matrix->nrows);
921 xassert (start <= end);
922
923 for (; start < end; ++start)
924 increment_row_positions (matrix->rows + start, delta, delta_bytes);
925 }
926
927
928 /* Enable a range of rows in glyph matrix MATRIX. START and END are
929 the row indices of the first and last + 1 row to enable. If
930 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
931
932 void
933 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
934 struct glyph_matrix *matrix;
935 int start, end;
936 int enabled_p;
937 {
938 xassert (start <= end);
939 xassert (start >= 0 && start < matrix->nrows);
940 xassert (end >= 0 && end <= matrix->nrows);
941
942 for (; start < end; ++start)
943 matrix->rows[start].enabled_p = enabled_p != 0;
944 }
945
946
947 /* Clear MATRIX.
948
949 This empties all rows in MATRIX by setting the enabled_p flag for
950 all rows of the matrix to zero. The function prepare_desired_row
951 will eventually really clear a row when it sees one with a zero
952 enabled_p flag.
953
954 Resets update hints to defaults value. The only update hint
955 currently present is the flag MATRIX->no_scrolling_p. */
956
957 void
958 clear_glyph_matrix (matrix)
959 struct glyph_matrix *matrix;
960 {
961 if (matrix)
962 {
963 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
964 matrix->no_scrolling_p = 0;
965 }
966 }
967
968
969 /* Shift part of the glyph matrix MATRIX of window W up or down.
970 Increment y-positions in glyph rows between START and END by DY,
971 and recompute their visible height. */
972
973 void
974 shift_glyph_matrix (w, matrix, start, end, dy)
975 struct window *w;
976 struct glyph_matrix *matrix;
977 int start, end, dy;
978 {
979 int min_y, max_y;
980
981 xassert (start <= end);
982 xassert (start >= 0 && start < matrix->nrows);
983 xassert (end >= 0 && end <= matrix->nrows);
984
985 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
986 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
987
988 for (; start < end; ++start)
989 {
990 struct glyph_row *row = &matrix->rows[start];
991
992 row->y += dy;
993 row->visible_height = row->height;
994
995 if (row->y < min_y)
996 row->visible_height -= min_y - row->y;
997 if (row->y + row->height > max_y)
998 row->visible_height -= row->y + row->height - max_y;
999 }
1000 }
1001
1002
1003 /* Mark all rows in current matrices of frame F as invalid. Marking
1004 invalid is done by setting enabled_p to zero for all rows in a
1005 current matrix. */
1006
1007 void
1008 clear_current_matrices (f)
1009 register struct frame *f;
1010 {
1011 /* Clear frame current matrix, if we have one. */
1012 if (f->current_matrix)
1013 clear_glyph_matrix (f->current_matrix);
1014
1015 /* Clear the matrix of the menu bar window, if such a window exists.
1016 The menu bar window is currently used to display menus on X when
1017 no toolkit support is compiled in. */
1018 if (WINDOWP (f->menu_bar_window))
1019 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1020
1021 /* Clear the matrix of the tool-bar window, if any. */
1022 if (WINDOWP (f->tool_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1024
1025 /* Clear current window matrices. */
1026 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1027 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1028 }
1029
1030
1031 /* Clear out all display lines of F for a coming redisplay. */
1032
1033 void
1034 clear_desired_matrices (f)
1035 register struct frame *f;
1036 {
1037 if (f->desired_matrix)
1038 clear_glyph_matrix (f->desired_matrix);
1039
1040 if (WINDOWP (f->menu_bar_window))
1041 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1042
1043 if (WINDOWP (f->tool_bar_window))
1044 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1045
1046 /* Do it for window matrices. */
1047 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1048 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1049 }
1050
1051
1052 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1053 non-zero clear desired matrices, otherwise clear current matrices. */
1054
1055 static void
1056 clear_window_matrices (w, desired_p)
1057 struct window *w;
1058 int desired_p;
1059 {
1060 while (w)
1061 {
1062 if (!NILP (w->hchild))
1063 {
1064 xassert (WINDOWP (w->hchild));
1065 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1066 }
1067 else if (!NILP (w->vchild))
1068 {
1069 xassert (WINDOWP (w->vchild));
1070 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1071 }
1072 else
1073 {
1074 if (desired_p)
1075 clear_glyph_matrix (w->desired_matrix);
1076 else
1077 {
1078 clear_glyph_matrix (w->current_matrix);
1079 w->window_end_valid = Qnil;
1080 }
1081 }
1082
1083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1084 }
1085 }
1086
1087
1088 \f
1089 /***********************************************************************
1090 Glyph Rows
1091
1092 See dispextern.h for an overall explanation of glyph rows.
1093 ***********************************************************************/
1094
1095 /* Clear glyph row ROW. Do it in a way that makes it robust against
1096 changes in the glyph_row structure, i.e. addition or removal of
1097 structure members. */
1098
1099 static struct glyph_row null_row;
1100
1101 void
1102 clear_glyph_row (row)
1103 struct glyph_row *row;
1104 {
1105 struct glyph *p[1 + LAST_AREA];
1106
1107 /* Save pointers. */
1108 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1109 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1110 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1111 p[LAST_AREA] = row->glyphs[LAST_AREA];
1112
1113 /* Clear. */
1114 *row = null_row;
1115
1116 /* Restore pointers. */
1117 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1118 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1119 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1120 row->glyphs[LAST_AREA] = p[LAST_AREA];
1121
1122 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1123 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1124 Redisplay outputs such glyphs, and flickering effects were
1125 the result. This also depended on the contents of memory
1126 returned by xmalloc. If flickering happens again, activate
1127 the code below If the flickering is gone with that, chances
1128 are that the flickering has the same reason as here. */
1129 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1130 #endif
1131 }
1132
1133
1134 /* Make ROW an empty, enabled row of canonical character height,
1135 in window W starting at y-position Y. */
1136
1137 void
1138 blank_row (w, row, y)
1139 struct window *w;
1140 struct glyph_row *row;
1141 int y;
1142 {
1143 int min_y, max_y;
1144
1145 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1146 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1147
1148 clear_glyph_row (row);
1149 row->y = y;
1150 row->ascent = row->phys_ascent = 0;
1151 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1152 row->visible_height = row->height;
1153
1154 if (row->y < min_y)
1155 row->visible_height -= min_y - row->y;
1156 if (row->y + row->height > max_y)
1157 row->visible_height -= row->y + row->height - max_y;
1158
1159 row->enabled_p = 1;
1160 }
1161
1162
1163 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1164 are the amounts by which to change positions. Note that the first
1165 glyph of the text area of a row can have a buffer position even if
1166 the used count of the text area is zero. Such rows display line
1167 ends. */
1168
1169 void
1170 increment_row_positions (row, delta, delta_bytes)
1171 struct glyph_row *row;
1172 int delta, delta_bytes;
1173 {
1174 int area, i;
1175
1176 /* Increment start and end positions. */
1177 MATRIX_ROW_START_CHARPOS (row) += delta;
1178 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1179 MATRIX_ROW_END_CHARPOS (row) += delta;
1180 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1181
1182 /* Increment positions in glyphs. */
1183 for (area = 0; area < LAST_AREA; ++area)
1184 for (i = 0; i < row->used[area]; ++i)
1185 if (BUFFERP (row->glyphs[area][i].object)
1186 && row->glyphs[area][i].charpos > 0)
1187 row->glyphs[area][i].charpos += delta;
1188
1189 /* Capture the case of rows displaying a line end. */
1190 if (row->used[TEXT_AREA] == 0
1191 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1192 row->glyphs[TEXT_AREA]->charpos += delta;
1193 }
1194
1195
1196 #if 0
1197 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1198 contents, i.e. glyph structure contents are exchanged between A and
1199 B without changing glyph pointers in A and B. */
1200
1201 static void
1202 swap_glyphs_in_rows (a, b)
1203 struct glyph_row *a, *b;
1204 {
1205 int area;
1206
1207 for (area = 0; area < LAST_AREA; ++area)
1208 {
1209 /* Number of glyphs to swap. */
1210 int max_used = max (a->used[area], b->used[area]);
1211
1212 /* Start of glyphs in area of row A. */
1213 struct glyph *glyph_a = a->glyphs[area];
1214
1215 /* End + 1 of glyphs in area of row A. */
1216 struct glyph *glyph_a_end = a->glyphs[max_used];
1217
1218 /* Start of glyphs in area of row B. */
1219 struct glyph *glyph_b = b->glyphs[area];
1220
1221 while (glyph_a < glyph_a_end)
1222 {
1223 /* Non-ISO HP/UX compiler doesn't like auto struct
1224 initialization. */
1225 struct glyph temp;
1226 temp = *glyph_a;
1227 *glyph_a = *glyph_b;
1228 *glyph_b = temp;
1229 ++glyph_a;
1230 ++glyph_b;
1231 }
1232 }
1233 }
1234
1235 #endif /* 0 */
1236
1237 /* Exchange pointers to glyph memory between glyph rows A and B. */
1238
1239 static INLINE void
1240 swap_glyph_pointers (a, b)
1241 struct glyph_row *a, *b;
1242 {
1243 int i;
1244 for (i = 0; i < LAST_AREA + 1; ++i)
1245 {
1246 struct glyph *temp = a->glyphs[i];
1247 a->glyphs[i] = b->glyphs[i];
1248 b->glyphs[i] = temp;
1249 }
1250 }
1251
1252
1253 /* Copy glyph row structure FROM to glyph row structure TO, except
1254 that glyph pointers in the structures are left unchanged. */
1255
1256 INLINE void
1257 copy_row_except_pointers (to, from)
1258 struct glyph_row *to, *from;
1259 {
1260 struct glyph *pointers[1 + LAST_AREA];
1261
1262 /* Save glyph pointers of TO. */
1263 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1264
1265 /* Do a structure assignment. */
1266 *to = *from;
1267
1268 /* Restore original pointers of TO. */
1269 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1270 }
1271
1272
1273 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1274 TO and FROM are left unchanged. Glyph contents are copied from the
1275 glyph memory of FROM to the glyph memory of TO. Increment buffer
1276 positions in row TO by DELTA/ DELTA_BYTES. */
1277
1278 void
1279 copy_glyph_row_contents (to, from, delta, delta_bytes)
1280 struct glyph_row *to, *from;
1281 int delta, delta_bytes;
1282 {
1283 int area;
1284
1285 /* This is like a structure assignment TO = FROM, except that
1286 glyph pointers in the rows are left unchanged. */
1287 copy_row_except_pointers (to, from);
1288
1289 /* Copy glyphs from FROM to TO. */
1290 for (area = 0; area < LAST_AREA; ++area)
1291 if (from->used[area])
1292 bcopy (from->glyphs[area], to->glyphs[area],
1293 from->used[area] * sizeof (struct glyph));
1294
1295 /* Increment buffer positions in TO by DELTA. */
1296 increment_row_positions (to, delta, delta_bytes);
1297 }
1298
1299
1300 /* Assign glyph row FROM to glyph row TO. This works like a structure
1301 assignment TO = FROM, except that glyph pointers are not copied but
1302 exchanged between TO and FROM. Pointers must be exchanged to avoid
1303 a memory leak. */
1304
1305 static INLINE void
1306 assign_row (to, from)
1307 struct glyph_row *to, *from;
1308 {
1309 swap_glyph_pointers (to, from);
1310 copy_row_except_pointers (to, from);
1311 }
1312
1313
1314 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1315 a row in a window matrix, is a slice of the glyph memory of the
1316 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1317 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1318 memory of FRAME_ROW. */
1319
1320 #if GLYPH_DEBUG
1321
1322 static int
1323 glyph_row_slice_p (window_row, frame_row)
1324 struct glyph_row *window_row, *frame_row;
1325 {
1326 struct glyph *window_glyph_start = window_row->glyphs[0];
1327 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1328 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1329
1330 return (frame_glyph_start <= window_glyph_start
1331 && window_glyph_start < frame_glyph_end);
1332 }
1333
1334 #endif /* GLYPH_DEBUG */
1335
1336 #if 0
1337
1338 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1339 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1340 in WINDOW_MATRIX is found satisfying the condition. */
1341
1342 static struct glyph_row *
1343 find_glyph_row_slice (window_matrix, frame_matrix, row)
1344 struct glyph_matrix *window_matrix, *frame_matrix;
1345 int row;
1346 {
1347 int i;
1348
1349 xassert (row >= 0 && row < frame_matrix->nrows);
1350
1351 for (i = 0; i < window_matrix->nrows; ++i)
1352 if (glyph_row_slice_p (window_matrix->rows + i,
1353 frame_matrix->rows + row))
1354 break;
1355
1356 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1357 }
1358
1359 #endif /* 0 */
1360
1361 /* Prepare ROW for display. Desired rows are cleared lazily,
1362 i.e. they are only marked as to be cleared by setting their
1363 enabled_p flag to zero. When a row is to be displayed, a prior
1364 call to this function really clears it. */
1365
1366 void
1367 prepare_desired_row (row)
1368 struct glyph_row *row;
1369 {
1370 if (!row->enabled_p)
1371 {
1372 clear_glyph_row (row);
1373 row->enabled_p = 1;
1374 }
1375 }
1376
1377
1378 /* Return a hash code for glyph row ROW. */
1379
1380 int
1381 line_hash_code (row)
1382 struct glyph_row *row;
1383 {
1384 int hash = 0;
1385
1386 if (row->enabled_p)
1387 {
1388 if (row->inverse_p)
1389 {
1390 /* Give all highlighted lines the same hash code
1391 so as to encourage scrolling to leave them in place. */
1392 hash = -1;
1393 }
1394 else
1395 {
1396 struct glyph *glyph = row->glyphs[TEXT_AREA];
1397 struct glyph *end = glyph + row->used[TEXT_AREA];
1398
1399 while (glyph < end)
1400 {
1401 int c = glyph->u.ch;
1402 int face_id = glyph->face_id;
1403 if (must_write_spaces)
1404 c -= SPACEGLYPH;
1405 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1407 ++glyph;
1408 }
1409
1410 if (hash == 0)
1411 hash = 1;
1412 }
1413 }
1414
1415 return hash;
1416 }
1417
1418
1419 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1420 the number of characters in the line. If must_write_spaces is
1421 zero, leading and trailing spaces are ignored. */
1422
1423 static unsigned int
1424 line_draw_cost (matrix, vpos)
1425 struct glyph_matrix *matrix;
1426 int vpos;
1427 {
1428 struct glyph_row *row = matrix->rows + vpos;
1429 struct glyph *beg = row->glyphs[TEXT_AREA];
1430 struct glyph *end = beg + row->used[TEXT_AREA];
1431 int len;
1432 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1433 int glyph_table_len = GLYPH_TABLE_LENGTH;
1434
1435 /* Ignore trailing and leading spaces if we can. */
1436 if (!must_write_spaces)
1437 {
1438 /* Skip from the end over trailing spaces. */
1439 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1440 --end;
1441
1442 /* All blank line. */
1443 if (end == beg)
1444 return 0;
1445
1446 /* Skip over leading spaces. */
1447 while (CHAR_GLYPH_SPACE_P (*beg))
1448 ++beg;
1449 }
1450
1451 /* If we don't have a glyph-table, each glyph is one character,
1452 so return the number of glyphs. */
1453 if (glyph_table_base == 0)
1454 len = end - beg;
1455 else
1456 {
1457 /* Otherwise, scan the glyphs and accumulate their total length
1458 in LEN. */
1459 len = 0;
1460 while (beg < end)
1461 {
1462 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1463
1464 if (g < 0
1465 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1466 len += 1;
1467 else
1468 len += GLYPH_LENGTH (glyph_table_base, g);
1469
1470 ++beg;
1471 }
1472 }
1473
1474 return len;
1475 }
1476
1477
1478 /* Test two glyph rows A and B for equality. Value is non-zero if A
1479 and B have equal contents. W is the window to which the glyphs
1480 rows A and B belong. It is needed here to test for partial row
1481 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1482 flags of A and B, too. */
1483
1484 static INLINE int
1485 row_equal_p (w, a, b, mouse_face_p)
1486 struct window *w;
1487 struct glyph_row *a, *b;
1488 int mouse_face_p;
1489 {
1490 if (a == b)
1491 return 1;
1492 else if (a->hash != b->hash)
1493 return 0;
1494 else
1495 {
1496 struct glyph *a_glyph, *b_glyph, *a_end;
1497 int area;
1498
1499 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1500 return 0;
1501
1502 /* Compare glyphs. */
1503 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1504 {
1505 if (a->used[area] != b->used[area])
1506 return 0;
1507
1508 a_glyph = a->glyphs[area];
1509 a_end = a_glyph + a->used[area];
1510 b_glyph = b->glyphs[area];
1511
1512 while (a_glyph < a_end
1513 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1514 ++a_glyph, ++b_glyph;
1515
1516 if (a_glyph != a_end)
1517 return 0;
1518 }
1519
1520 if (a->truncated_on_left_p != b->truncated_on_left_p
1521 || a->inverse_p != b->inverse_p
1522 || a->fill_line_p != b->fill_line_p
1523 || a->truncated_on_right_p != b->truncated_on_right_p
1524 || a->overlay_arrow_p != b->overlay_arrow_p
1525 || a->continued_p != b->continued_p
1526 || a->indicate_empty_line_p != b->indicate_empty_line_p
1527 || a->overlapped_p != b->overlapped_p
1528 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1529 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1530 /* Different partially visible characters on left margin. */
1531 || a->x != b->x
1532 /* Different height. */
1533 || a->ascent != b->ascent
1534 || a->phys_ascent != b->phys_ascent
1535 || a->phys_height != b->phys_height
1536 || a->visible_height != b->visible_height)
1537 return 0;
1538 }
1539
1540 return 1;
1541 }
1542
1543
1544 \f
1545 /***********************************************************************
1546 Glyph Pool
1547
1548 See dispextern.h for an overall explanation of glyph pools.
1549 ***********************************************************************/
1550
1551 /* Allocate a glyph_pool structure. The structure returned is
1552 initialized with zeros. The global variable glyph_pool_count is
1553 incremented for each pool allocated. */
1554
1555 static struct glyph_pool *
1556 new_glyph_pool ()
1557 {
1558 struct glyph_pool *result;
1559
1560 /* Allocate a new glyph_pool and clear it. */
1561 result = (struct glyph_pool *) xmalloc (sizeof *result);
1562 bzero (result, sizeof *result);
1563
1564 /* For memory leak and double deletion checking. */
1565 ++glyph_pool_count;
1566
1567 return result;
1568 }
1569
1570
1571 /* Free a glyph_pool structure POOL. The function may be called with
1572 a null POOL pointer. The global variable glyph_pool_count is
1573 decremented with every pool structure freed. If this count gets
1574 negative, more structures were freed than allocated, i.e. one
1575 structure must have been freed more than once or a bogus pointer
1576 was passed to free_glyph_pool. */
1577
1578 static void
1579 free_glyph_pool (pool)
1580 struct glyph_pool *pool;
1581 {
1582 if (pool)
1583 {
1584 /* More freed than allocated? */
1585 --glyph_pool_count;
1586 xassert (glyph_pool_count >= 0);
1587
1588 xfree (pool->glyphs);
1589 xfree (pool);
1590 }
1591 }
1592
1593
1594 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1595 columns we need. This function never shrinks a pool. The only
1596 case in which this would make sense, would be when a frame's size
1597 is changed from a large value to a smaller one. But, if someone
1598 does it once, we can expect that he will do it again.
1599
1600 Value is non-zero if the pool changed in a way which makes
1601 re-adjusting window glyph matrices necessary. */
1602
1603 static int
1604 realloc_glyph_pool (pool, matrix_dim)
1605 struct glyph_pool *pool;
1606 struct dim matrix_dim;
1607 {
1608 int needed;
1609 int changed_p;
1610
1611 changed_p = (pool->glyphs == 0
1612 || matrix_dim.height != pool->nrows
1613 || matrix_dim.width != pool->ncolumns);
1614
1615 /* Enlarge the glyph pool. */
1616 needed = matrix_dim.width * matrix_dim.height;
1617 if (needed > pool->nglyphs)
1618 {
1619 int size = needed * sizeof (struct glyph);
1620
1621 if (pool->glyphs)
1622 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1623 else
1624 {
1625 pool->glyphs = (struct glyph *) xmalloc (size);
1626 bzero (pool->glyphs, size);
1627 }
1628
1629 pool->nglyphs = needed;
1630 }
1631
1632 /* Remember the number of rows and columns because (a) we use then
1633 to do sanity checks, and (b) the number of columns determines
1634 where rows in the frame matrix start---this must be available to
1635 determine pointers to rows of window sub-matrices. */
1636 pool->nrows = matrix_dim.height;
1637 pool->ncolumns = matrix_dim.width;
1638
1639 return changed_p;
1640 }
1641
1642
1643 \f
1644 /***********************************************************************
1645 Debug Code
1646 ***********************************************************************/
1647
1648 #if GLYPH_DEBUG
1649
1650
1651 /* Flush standard output. This is sometimes useful to call from
1652 the debugger. */
1653
1654 void
1655 flush_stdout ()
1656 {
1657 fflush (stdout);
1658 }
1659
1660
1661 /* Check that no glyph pointers have been lost in MATRIX. If a
1662 pointer has been lost, e.g. by using a structure assignment between
1663 rows, at least one pointer must occur more than once in the rows of
1664 MATRIX. */
1665
1666 void
1667 check_matrix_pointer_lossage (matrix)
1668 struct glyph_matrix *matrix;
1669 {
1670 int i, j;
1671
1672 for (i = 0; i < matrix->nrows; ++i)
1673 for (j = 0; j < matrix->nrows; ++j)
1674 xassert (i == j
1675 || (matrix->rows[i].glyphs[TEXT_AREA]
1676 != matrix->rows[j].glyphs[TEXT_AREA]));
1677 }
1678
1679
1680 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1681
1682 struct glyph_row *
1683 matrix_row (matrix, row)
1684 struct glyph_matrix *matrix;
1685 int row;
1686 {
1687 xassert (matrix && matrix->rows);
1688 xassert (row >= 0 && row < matrix->nrows);
1689
1690 /* That's really too slow for normal testing because this function
1691 is called almost everywhere. Although---it's still astonishingly
1692 fast, so it is valuable to have for debugging purposes. */
1693 #if 0
1694 check_matrix_pointer_lossage (matrix);
1695 #endif
1696
1697 return matrix->rows + row;
1698 }
1699
1700
1701 #if 0 /* This function makes invalid assumptions when text is
1702 partially invisible. But it might come handy for debugging
1703 nevertheless. */
1704
1705 /* Check invariants that must hold for an up to date current matrix of
1706 window W. */
1707
1708 static void
1709 check_matrix_invariants (w)
1710 struct window *w;
1711 {
1712 struct glyph_matrix *matrix = w->current_matrix;
1713 int yb = window_text_bottom_y (w);
1714 struct glyph_row *row = matrix->rows;
1715 struct glyph_row *last_text_row = NULL;
1716 struct buffer *saved = current_buffer;
1717 struct buffer *buffer = XBUFFER (w->buffer);
1718 int c;
1719
1720 /* This can sometimes happen for a fresh window. */
1721 if (matrix->nrows < 2)
1722 return;
1723
1724 set_buffer_temp (buffer);
1725
1726 /* Note: last row is always reserved for the mode line. */
1727 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1728 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1729 {
1730 struct glyph_row *next = row + 1;
1731
1732 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1733 last_text_row = row;
1734
1735 /* Check that character and byte positions are in sync. */
1736 xassert (MATRIX_ROW_START_BYTEPOS (row)
1737 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1738
1739 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1740 have such a position temporarily in case of a minibuffer
1741 displaying something like `[Sole completion]' at its end. */
1742 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1743 xassert (MATRIX_ROW_END_BYTEPOS (row)
1744 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1745
1746 /* Check that end position of `row' is equal to start position
1747 of next row. */
1748 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1749 {
1750 xassert (MATRIX_ROW_END_CHARPOS (row)
1751 == MATRIX_ROW_START_CHARPOS (next));
1752 xassert (MATRIX_ROW_END_BYTEPOS (row)
1753 == MATRIX_ROW_START_BYTEPOS (next));
1754 }
1755 row = next;
1756 }
1757
1758 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1759 xassert (w->desired_matrix->rows != NULL);
1760 set_buffer_temp (saved);
1761 }
1762
1763 #endif /* 0 */
1764
1765 #endif /* GLYPH_DEBUG != 0 */
1766
1767
1768 \f
1769 /**********************************************************************
1770 Allocating/ Adjusting Glyph Matrices
1771 **********************************************************************/
1772
1773 /* Allocate glyph matrices over a window tree for a frame-based
1774 redisplay
1775
1776 X and Y are column/row within the frame glyph matrix where
1777 sub-matrices for the window tree rooted at WINDOW must be
1778 allocated. CH_DIM contains the dimensions of the smallest
1779 character that could be used during display. DIM_ONLY_P non-zero
1780 means that the caller of this function is only interested in the
1781 result matrix dimension, and matrix adjustments should not be
1782 performed.
1783
1784 The function returns the total width/height of the sub-matrices of
1785 the window tree. If called on a frame root window, the computation
1786 will take the mini-buffer window into account.
1787
1788 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1789
1790 NEW_LEAF_MATRIX set if any window in the tree did not have a
1791 glyph matrices yet, and
1792
1793 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1794 any window in the tree will be changed or have been changed (see
1795 DIM_ONLY_P).
1796
1797 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1798 function.
1799
1800 Windows are arranged into chains of windows on the same level
1801 through the next fields of window structures. Such a level can be
1802 either a sequence of horizontally adjacent windows from left to
1803 right, or a sequence of vertically adjacent windows from top to
1804 bottom. Each window in a horizontal sequence can be either a leaf
1805 window or a vertical sequence; a window in a vertical sequence can
1806 be either a leaf or a horizontal sequence. All windows in a
1807 horizontal sequence have the same height, and all windows in a
1808 vertical sequence have the same width.
1809
1810 This function uses, for historical reasons, a more general
1811 algorithm to determine glyph matrix dimensions that would be
1812 necessary.
1813
1814 The matrix height of a horizontal sequence is determined by the
1815 maximum height of any matrix in the sequence. The matrix width of
1816 a horizontal sequence is computed by adding up matrix widths of
1817 windows in the sequence.
1818
1819 |<------- result width ------->|
1820 +---------+----------+---------+ ---
1821 | | | | |
1822 | | | |
1823 +---------+ | | result height
1824 | +---------+
1825 | | |
1826 +----------+ ---
1827
1828 The matrix width of a vertical sequence is the maximum matrix width
1829 of any window in the sequence. Its height is computed by adding up
1830 matrix heights of windows in the sequence.
1831
1832 |<---- result width -->|
1833 +---------+ ---
1834 | | |
1835 | | |
1836 +---------+--+ |
1837 | | |
1838 | | result height
1839 | |
1840 +------------+---------+ |
1841 | | |
1842 | | |
1843 +------------+---------+ --- */
1844
1845 /* Bit indicating that a new matrix will be allocated or has been
1846 allocated. */
1847
1848 #define NEW_LEAF_MATRIX (1 << 0)
1849
1850 /* Bit indicating that a matrix will or has changed its location or
1851 size. */
1852
1853 #define CHANGED_LEAF_MATRIX (1 << 1)
1854
1855 static struct dim
1856 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1857 window_change_flags)
1858 Lisp_Object window;
1859 int x, y;
1860 int dim_only_p;
1861 int *window_change_flags;
1862 {
1863 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1864 int x0 = x, y0 = y;
1865 int wmax = 0, hmax = 0;
1866 struct dim total;
1867 struct dim dim;
1868 struct window *w;
1869 int in_horz_combination_p;
1870
1871 /* What combination is WINDOW part of? Compute this once since the
1872 result is the same for all windows in the `next' chain. The
1873 special case of a root window (parent equal to nil) is treated
1874 like a vertical combination because a root window's `next'
1875 points to the mini-buffer window, if any, which is arranged
1876 vertically below other windows. */
1877 in_horz_combination_p
1878 = (!NILP (XWINDOW (window)->parent)
1879 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1880
1881 /* For WINDOW and all windows on the same level. */
1882 do
1883 {
1884 w = XWINDOW (window);
1885
1886 /* Get the dimension of the window sub-matrix for W, depending
1887 on whether this a combination or a leaf window. */
1888 if (!NILP (w->hchild))
1889 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1890 dim_only_p,
1891 window_change_flags);
1892 else if (!NILP (w->vchild))
1893 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1894 dim_only_p,
1895 window_change_flags);
1896 else
1897 {
1898 /* If not already done, allocate sub-matrix structures. */
1899 if (w->desired_matrix == NULL)
1900 {
1901 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1902 w->current_matrix = new_glyph_matrix (f->current_pool);
1903 *window_change_flags |= NEW_LEAF_MATRIX;
1904 }
1905
1906 /* Width and height MUST be chosen so that there are no
1907 holes in the frame matrix. */
1908 dim.width = required_matrix_width (w);
1909 dim.height = required_matrix_height (w);
1910
1911 /* Will matrix be re-allocated? */
1912 if (x != w->desired_matrix->matrix_x
1913 || y != w->desired_matrix->matrix_y
1914 || dim.width != w->desired_matrix->matrix_w
1915 || dim.height != w->desired_matrix->matrix_h
1916 || (margin_glyphs_to_reserve (w, dim.width,
1917 w->right_margin_width)
1918 != w->desired_matrix->left_margin_glyphs)
1919 || (margin_glyphs_to_reserve (w, dim.width,
1920 w->left_margin_width)
1921 != w->desired_matrix->right_margin_glyphs))
1922 *window_change_flags |= CHANGED_LEAF_MATRIX;
1923
1924 /* Actually change matrices, if allowed. Do not consider
1925 CHANGED_LEAF_MATRIX computed above here because the pool
1926 may have been changed which we don't now here. We trust
1927 that we only will be called with DIM_ONLY_P != 0 when
1928 necessary. */
1929 if (!dim_only_p)
1930 {
1931 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1932 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1933 }
1934 }
1935
1936 /* If we are part of a horizontal combination, advance x for
1937 windows to the right of W; otherwise advance y for windows
1938 below W. */
1939 if (in_horz_combination_p)
1940 x += dim.width;
1941 else
1942 y += dim.height;
1943
1944 /* Remember maximum glyph matrix dimensions. */
1945 wmax = max (wmax, dim.width);
1946 hmax = max (hmax, dim.height);
1947
1948 /* Next window on same level. */
1949 window = w->next;
1950 }
1951 while (!NILP (window));
1952
1953 /* Set `total' to the total glyph matrix dimension of this window
1954 level. In a vertical combination, the width is the width of the
1955 widest window; the height is the y we finally reached, corrected
1956 by the y we started with. In a horizontal combination, the total
1957 height is the height of the tallest window, and the width is the
1958 x we finally reached, corrected by the x we started with. */
1959 if (in_horz_combination_p)
1960 {
1961 total.width = x - x0;
1962 total.height = hmax;
1963 }
1964 else
1965 {
1966 total.width = wmax;
1967 total.height = y - y0;
1968 }
1969
1970 return total;
1971 }
1972
1973
1974 /* Return the required height of glyph matrices for window W. */
1975
1976 int
1977 required_matrix_height (w)
1978 struct window *w;
1979 {
1980 #ifdef HAVE_WINDOW_SYSTEM
1981 struct frame *f = XFRAME (w->frame);
1982
1983 if (FRAME_WINDOW_P (f))
1984 {
1985 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1986 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1987 return (((window_pixel_height + ch_height - 1)
1988 / ch_height)
1989 /* One partially visible line at the top and
1990 bottom of the window. */
1991 + 2
1992 /* 2 for top and mode line. */
1993 + 2);
1994 }
1995 #endif /* HAVE_WINDOW_SYSTEM */
1996
1997 return XINT (w->height);
1998 }
1999
2000
2001 /* Return the required width of glyph matrices for window W. */
2002
2003 int
2004 required_matrix_width (w)
2005 struct window *w;
2006 {
2007 #ifdef HAVE_WINDOW_SYSTEM
2008 struct frame *f = XFRAME (w->frame);
2009 if (FRAME_WINDOW_P (f))
2010 {
2011 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2012 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2013
2014 /* Compute number of glyphs needed in a glyph row. */
2015 return (((window_pixel_width + ch_width - 1)
2016 / ch_width)
2017 /* 2 partially visible columns in the text area. */
2018 + 2
2019 /* One partially visible column at the right
2020 edge of each marginal area. */
2021 + 1 + 1);
2022 }
2023 #endif /* HAVE_WINDOW_SYSTEM */
2024
2025 return XINT (w->width);
2026 }
2027
2028
2029 /* Allocate window matrices for window-based redisplay. W is the
2030 window whose matrices must be allocated/reallocated. CH_DIM is the
2031 size of the smallest character that could potentially be used on W. */
2032
2033 static void
2034 allocate_matrices_for_window_redisplay (w)
2035 struct window *w;
2036 {
2037 while (w)
2038 {
2039 if (!NILP (w->vchild))
2040 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2041 else if (!NILP (w->hchild))
2042 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2043 else
2044 {
2045 /* W is a leaf window. */
2046 struct dim dim;
2047
2048 /* If matrices are not yet allocated, allocate them now. */
2049 if (w->desired_matrix == NULL)
2050 {
2051 w->desired_matrix = new_glyph_matrix (NULL);
2052 w->current_matrix = new_glyph_matrix (NULL);
2053 }
2054
2055 dim.width = required_matrix_width (w);
2056 dim.height = required_matrix_height (w);
2057 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2058 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2059 }
2060
2061 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2062 }
2063 }
2064
2065
2066 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2067 do it for all frames; otherwise do it just for the given frame.
2068 This function must be called when a new frame is created, its size
2069 changes, or its window configuration changes. */
2070
2071 void
2072 adjust_glyphs (f)
2073 struct frame *f;
2074 {
2075 /* Block input so that expose events and other events that access
2076 glyph matrices are not processed while we are changing them. */
2077 BLOCK_INPUT;
2078
2079 if (f)
2080 adjust_frame_glyphs (f);
2081 else
2082 {
2083 Lisp_Object tail, lisp_frame;
2084
2085 FOR_EACH_FRAME (tail, lisp_frame)
2086 adjust_frame_glyphs (XFRAME (lisp_frame));
2087 }
2088
2089 UNBLOCK_INPUT;
2090 }
2091
2092
2093 /* Adjust frame glyphs when Emacs is initialized.
2094
2095 To be called from init_display.
2096
2097 We need a glyph matrix because redraw will happen soon.
2098 Unfortunately, window sizes on selected_frame are not yet set to
2099 meaningful values. I believe we can assume that there are only two
2100 windows on the frame---the mini-buffer and the root window. Frame
2101 height and width seem to be correct so far. So, set the sizes of
2102 windows to estimated values. */
2103
2104 static void
2105 adjust_frame_glyphs_initially ()
2106 {
2107 struct frame *sf = SELECTED_FRAME ();
2108 struct window *root = XWINDOW (sf->root_window);
2109 struct window *mini = XWINDOW (root->next);
2110 int frame_height = FRAME_HEIGHT (sf);
2111 int frame_width = FRAME_WIDTH (sf);
2112 int top_margin = FRAME_TOP_MARGIN (sf);
2113
2114 /* Do it for the root window. */
2115 XSETFASTINT (root->top, top_margin);
2116 XSETFASTINT (root->width, frame_width);
2117 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2118
2119 /* Do it for the mini-buffer window. */
2120 XSETFASTINT (mini->top, frame_height - 1);
2121 XSETFASTINT (mini->width, frame_width);
2122 set_window_height (root->next, 1, 0);
2123
2124 adjust_frame_glyphs (sf);
2125 glyphs_initialized_initially_p = 1;
2126 }
2127
2128
2129 /* Allocate/reallocate glyph matrices of a single frame F. */
2130
2131 static void
2132 adjust_frame_glyphs (f)
2133 struct frame *f;
2134 {
2135 if (FRAME_WINDOW_P (f))
2136 adjust_frame_glyphs_for_window_redisplay (f);
2137 else
2138 adjust_frame_glyphs_for_frame_redisplay (f);
2139
2140 /* Don't forget the message buffer and the buffer for
2141 decode_mode_spec. */
2142 adjust_frame_message_buffer (f);
2143 adjust_decode_mode_spec_buffer (f);
2144
2145 f->glyphs_initialized_p = 1;
2146 }
2147
2148
2149 /* In the window tree with root W, build current matrices of leaf
2150 windows from the frame's current matrix. */
2151
2152 static void
2153 fake_current_matrices (window)
2154 Lisp_Object window;
2155 {
2156 struct window *w;
2157
2158 for (; !NILP (window); window = w->next)
2159 {
2160 w = XWINDOW (window);
2161
2162 if (!NILP (w->hchild))
2163 fake_current_matrices (w->hchild);
2164 else if (!NILP (w->vchild))
2165 fake_current_matrices (w->vchild);
2166 else
2167 {
2168 int i;
2169 struct frame *f = XFRAME (w->frame);
2170 struct glyph_matrix *m = w->current_matrix;
2171 struct glyph_matrix *fm = f->current_matrix;
2172
2173 xassert (m->matrix_h == XFASTINT (w->height));
2174 xassert (m->matrix_w == XFASTINT (w->width));
2175
2176 for (i = 0; i < m->matrix_h; ++i)
2177 {
2178 struct glyph_row *r = m->rows + i;
2179 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2180
2181 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2182 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2183
2184 r->enabled_p = fr->enabled_p;
2185 if (r->enabled_p)
2186 {
2187 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2188 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2189 r->used[TEXT_AREA] = (m->matrix_w
2190 - r->used[LEFT_MARGIN_AREA]
2191 - r->used[RIGHT_MARGIN_AREA]);
2192 r->mode_line_p = 0;
2193 r->inverse_p = fr->inverse_p;
2194 }
2195 }
2196 }
2197 }
2198 }
2199
2200
2201 /* Save away the contents of frame F's current frame matrix. Value is
2202 a glyph matrix holding the contents of F's current frame matrix. '*/
2203
2204 static struct glyph_matrix *
2205 save_current_matrix (f)
2206 struct frame *f;
2207 {
2208 int i;
2209 struct glyph_matrix *saved;
2210
2211 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2212 bzero (saved, sizeof *saved);
2213 saved->nrows = f->current_matrix->nrows;
2214 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2215 * sizeof *saved->rows);
2216 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2217
2218 for (i = 0; i < saved->nrows; ++i)
2219 {
2220 struct glyph_row *from = f->current_matrix->rows + i;
2221 struct glyph_row *to = saved->rows + i;
2222 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2223 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2224 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2225 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2226 }
2227
2228 return saved;
2229 }
2230
2231
2232 /* Restore the contents of frame F's current frame matrix from SAVED,
2233 and free memory associated with SAVED. */
2234
2235 static void
2236 restore_current_matrix (f, saved)
2237 struct frame *f;
2238 struct glyph_matrix *saved;
2239 {
2240 int i;
2241
2242 for (i = 0; i < saved->nrows; ++i)
2243 {
2244 struct glyph_row *from = saved->rows + i;
2245 struct glyph_row *to = f->current_matrix->rows + i;
2246 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2247 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2248 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2249 xfree (from->glyphs[TEXT_AREA]);
2250 }
2251
2252 xfree (saved->rows);
2253 xfree (saved);
2254 }
2255
2256
2257
2258 /* Allocate/reallocate glyph matrices of a single frame F for
2259 frame-based redisplay. */
2260
2261 static void
2262 adjust_frame_glyphs_for_frame_redisplay (f)
2263 struct frame *f;
2264 {
2265 struct dim ch_dim;
2266 struct dim matrix_dim;
2267 int pool_changed_p;
2268 int window_change_flags;
2269 int top_window_y;
2270
2271 if (!FRAME_LIVE_P (f))
2272 return;
2273
2274 /* Determine the smallest character in any font for F. On
2275 console windows, all characters have dimension (1, 1). */
2276 ch_dim.width = ch_dim.height = 1;
2277
2278 top_window_y = FRAME_TOP_MARGIN (f);
2279
2280 /* Allocate glyph pool structures if not already done. */
2281 if (f->desired_pool == NULL)
2282 {
2283 f->desired_pool = new_glyph_pool ();
2284 f->current_pool = new_glyph_pool ();
2285 }
2286
2287 /* Allocate frames matrix structures if needed. */
2288 if (f->desired_matrix == NULL)
2289 {
2290 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2291 f->current_matrix = new_glyph_matrix (f->current_pool);
2292 }
2293
2294 /* Compute window glyph matrices. (This takes the mini-buffer
2295 window into account). The result is the size of the frame glyph
2296 matrix needed. The variable window_change_flags is set to a bit
2297 mask indicating whether new matrices will be allocated or
2298 existing matrices change their size or location within the frame
2299 matrix. */
2300 window_change_flags = 0;
2301 matrix_dim
2302 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2303 0, top_window_y,
2304 1,
2305 &window_change_flags);
2306
2307 /* Add in menu bar lines, if any. */
2308 matrix_dim.height += top_window_y;
2309
2310 /* Enlarge pools as necessary. */
2311 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2312 realloc_glyph_pool (f->current_pool, matrix_dim);
2313
2314 /* Set up glyph pointers within window matrices. Do this only if
2315 absolutely necessary since it requires a frame redraw. */
2316 if (pool_changed_p || window_change_flags)
2317 {
2318 /* Do it for window matrices. */
2319 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2320 0, top_window_y, 0,
2321 &window_change_flags);
2322
2323 /* Size of frame matrices must equal size of frame. Note
2324 that we are called for X frames with window widths NOT equal
2325 to the frame width (from CHANGE_FRAME_SIZE_1). */
2326 xassert (matrix_dim.width == FRAME_WIDTH (f)
2327 && matrix_dim.height == FRAME_HEIGHT (f));
2328
2329 /* Pointers to glyph memory in glyph rows are exchanged during
2330 the update phase of redisplay, which means in general that a
2331 frame's current matrix consists of pointers into both the
2332 desired and current glyph pool of the frame. Adjusting a
2333 matrix sets the frame matrix up so that pointers are all into
2334 the same pool. If we want to preserve glyph contents of the
2335 current matrix over a call to adjust_glyph_matrix, we must
2336 make a copy of the current glyphs, and restore the current
2337 matrix' contents from that copy. */
2338 if (display_completed
2339 && !FRAME_GARBAGED_P (f)
2340 && matrix_dim.width == f->current_matrix->matrix_w
2341 && matrix_dim.height == f->current_matrix->matrix_h)
2342 {
2343 struct glyph_matrix *copy = save_current_matrix (f);
2344 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2345 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2346 restore_current_matrix (f, copy);
2347 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2348 }
2349 else
2350 {
2351 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2352 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2353 SET_FRAME_GARBAGED (f);
2354 }
2355 }
2356 }
2357
2358
2359 /* Allocate/reallocate glyph matrices of a single frame F for
2360 window-based redisplay. */
2361
2362 static void
2363 adjust_frame_glyphs_for_window_redisplay (f)
2364 struct frame *f;
2365 {
2366 struct dim ch_dim;
2367 struct window *w;
2368
2369 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2370
2371 /* Get minimum sizes. */
2372 #ifdef HAVE_WINDOW_SYSTEM
2373 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2374 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2375 #else
2376 ch_dim.width = ch_dim.height = 1;
2377 #endif
2378
2379 /* Allocate/reallocate window matrices. */
2380 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2381
2382 /* Allocate/ reallocate matrices of the dummy window used to display
2383 the menu bar under X when no X toolkit support is available. */
2384 #ifndef USE_X_TOOLKIT
2385 {
2386 /* Allocate a dummy window if not already done. */
2387 if (NILP (f->menu_bar_window))
2388 {
2389 f->menu_bar_window = make_window ();
2390 w = XWINDOW (f->menu_bar_window);
2391 XSETFRAME (w->frame, f);
2392 w->pseudo_window_p = 1;
2393 }
2394 else
2395 w = XWINDOW (f->menu_bar_window);
2396
2397 /* Set window dimensions to frame dimensions and allocate or
2398 adjust glyph matrices of W. */
2399 XSETFASTINT (w->top, 0);
2400 XSETFASTINT (w->left, 0);
2401 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2402 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2403 allocate_matrices_for_window_redisplay (w);
2404 }
2405 #endif /* not USE_X_TOOLKIT */
2406
2407 /* Allocate/ reallocate matrices of the tool bar window. If we
2408 don't have a tool bar window yet, make one. */
2409 if (NILP (f->tool_bar_window))
2410 {
2411 f->tool_bar_window = make_window ();
2412 w = XWINDOW (f->tool_bar_window);
2413 XSETFRAME (w->frame, f);
2414 w->pseudo_window_p = 1;
2415 }
2416 else
2417 w = XWINDOW (f->tool_bar_window);
2418
2419 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2420 XSETFASTINT (w->left, 0);
2421 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2422 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2423 allocate_matrices_for_window_redisplay (w);
2424 }
2425
2426
2427 /* Adjust/ allocate message buffer of frame F.
2428
2429 Note that the message buffer is never freed. Since I could not
2430 find a free in 19.34, I assume that freeing it would be
2431 problematic in some way and don't do it either.
2432
2433 (Implementation note: It should be checked if we can free it
2434 eventually without causing trouble). */
2435
2436 static void
2437 adjust_frame_message_buffer (f)
2438 struct frame *f;
2439 {
2440 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2441
2442 if (FRAME_MESSAGE_BUF (f))
2443 {
2444 char *buffer = FRAME_MESSAGE_BUF (f);
2445 char *new_buffer = (char *) xrealloc (buffer, size);
2446 FRAME_MESSAGE_BUF (f) = new_buffer;
2447 }
2448 else
2449 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2450 }
2451
2452
2453 /* Re-allocate buffer for decode_mode_spec on frame F. */
2454
2455 static void
2456 adjust_decode_mode_spec_buffer (f)
2457 struct frame *f;
2458 {
2459 f->decode_mode_spec_buffer
2460 = (char *) xrealloc (f->decode_mode_spec_buffer,
2461 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2462 }
2463
2464
2465 \f
2466 /**********************************************************************
2467 Freeing Glyph Matrices
2468 **********************************************************************/
2469
2470 /* Free glyph memory for a frame F. F may be null. This function can
2471 be called for the same frame more than once. The root window of
2472 F may be nil when this function is called. This is the case when
2473 the function is called when F is destroyed. */
2474
2475 void
2476 free_glyphs (f)
2477 struct frame *f;
2478 {
2479 if (f && f->glyphs_initialized_p)
2480 {
2481 /* Block interrupt input so that we don't get surprised by an X
2482 event while we're in an inconsistent state. */
2483 BLOCK_INPUT;
2484 f->glyphs_initialized_p = 0;
2485
2486 /* Release window sub-matrices. */
2487 if (!NILP (f->root_window))
2488 free_window_matrices (XWINDOW (f->root_window));
2489
2490 /* Free the dummy window for menu bars without X toolkit and its
2491 glyph matrices. */
2492 if (!NILP (f->menu_bar_window))
2493 {
2494 struct window *w = XWINDOW (f->menu_bar_window);
2495 free_glyph_matrix (w->desired_matrix);
2496 free_glyph_matrix (w->current_matrix);
2497 w->desired_matrix = w->current_matrix = NULL;
2498 f->menu_bar_window = Qnil;
2499 }
2500
2501 /* Free the tool bar window and its glyph matrices. */
2502 if (!NILP (f->tool_bar_window))
2503 {
2504 struct window *w = XWINDOW (f->tool_bar_window);
2505 free_glyph_matrix (w->desired_matrix);
2506 free_glyph_matrix (w->current_matrix);
2507 w->desired_matrix = w->current_matrix = NULL;
2508 f->tool_bar_window = Qnil;
2509 }
2510
2511 /* Release frame glyph matrices. Reset fields to zero in
2512 case we are called a second time. */
2513 if (f->desired_matrix)
2514 {
2515 free_glyph_matrix (f->desired_matrix);
2516 free_glyph_matrix (f->current_matrix);
2517 f->desired_matrix = f->current_matrix = NULL;
2518 }
2519
2520 /* Release glyph pools. */
2521 if (f->desired_pool)
2522 {
2523 free_glyph_pool (f->desired_pool);
2524 free_glyph_pool (f->current_pool);
2525 f->desired_pool = f->current_pool = NULL;
2526 }
2527
2528 UNBLOCK_INPUT;
2529 }
2530 }
2531
2532
2533 /* Free glyph sub-matrices in the window tree rooted at W. This
2534 function may be called with a null pointer, and it may be called on
2535 the same tree more than once. */
2536
2537 void
2538 free_window_matrices (w)
2539 struct window *w;
2540 {
2541 while (w)
2542 {
2543 if (!NILP (w->hchild))
2544 free_window_matrices (XWINDOW (w->hchild));
2545 else if (!NILP (w->vchild))
2546 free_window_matrices (XWINDOW (w->vchild));
2547 else
2548 {
2549 /* This is a leaf window. Free its memory and reset fields
2550 to zero in case this function is called a second time for
2551 W. */
2552 free_glyph_matrix (w->current_matrix);
2553 free_glyph_matrix (w->desired_matrix);
2554 w->current_matrix = w->desired_matrix = NULL;
2555 }
2556
2557 /* Next window on same level. */
2558 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2559 }
2560 }
2561
2562
2563 /* Check glyph memory leaks. This function is called from
2564 shut_down_emacs. Note that frames are not destroyed when Emacs
2565 exits. We therefore free all glyph memory for all active frames
2566 explicitly and check that nothing is left allocated. */
2567
2568 void
2569 check_glyph_memory ()
2570 {
2571 Lisp_Object tail, frame;
2572
2573 /* Free glyph memory for all frames. */
2574 FOR_EACH_FRAME (tail, frame)
2575 free_glyphs (XFRAME (frame));
2576
2577 /* Check that nothing is left allocated. */
2578 if (glyph_matrix_count)
2579 abort ();
2580 if (glyph_pool_count)
2581 abort ();
2582 }
2583
2584
2585 \f
2586 /**********************************************************************
2587 Building a Frame Matrix
2588 **********************************************************************/
2589
2590 /* Most of the redisplay code works on glyph matrices attached to
2591 windows. This is a good solution most of the time, but it is not
2592 suitable for terminal code. Terminal output functions cannot rely
2593 on being able to set an arbitrary terminal window. Instead they
2594 must be provided with a view of the whole frame, i.e. the whole
2595 screen. We build such a view by constructing a frame matrix from
2596 window matrices in this section.
2597
2598 Windows that must be updated have their must_be_update_p flag set.
2599 For all such windows, their desired matrix is made part of the
2600 desired frame matrix. For other windows, their current matrix is
2601 made part of the desired frame matrix.
2602
2603 +-----------------+----------------+
2604 | desired | desired |
2605 | | |
2606 +-----------------+----------------+
2607 | current |
2608 | |
2609 +----------------------------------+
2610
2611 Desired window matrices can be made part of the frame matrix in a
2612 cheap way: We exploit the fact that the desired frame matrix and
2613 desired window matrices share their glyph memory. This is not
2614 possible for current window matrices. Their glyphs are copied to
2615 the desired frame matrix. The latter is equivalent to
2616 preserve_other_columns in the old redisplay.
2617
2618 Used glyphs counters for frame matrix rows are the result of adding
2619 up glyph lengths of the window matrices. A line in the frame
2620 matrix is enabled, if a corresponding line in a window matrix is
2621 enabled.
2622
2623 After building the desired frame matrix, it will be passed to
2624 terminal code, which will manipulate both the desired and current
2625 frame matrix. Changes applied to the frame's current matrix have
2626 to be visible in current window matrices afterwards, of course.
2627
2628 This problem is solved like this:
2629
2630 1. Window and frame matrices share glyphs. Window matrices are
2631 constructed in a way that their glyph contents ARE the glyph
2632 contents needed in a frame matrix. Thus, any modification of
2633 glyphs done in terminal code will be reflected in window matrices
2634 automatically.
2635
2636 2. Exchanges of rows in a frame matrix done by terminal code are
2637 intercepted by hook functions so that corresponding row operations
2638 on window matrices can be performed. This is necessary because we
2639 use pointers to glyphs in glyph row structures. To satisfy the
2640 assumption of point 1 above that glyphs are updated implicitly in
2641 window matrices when they are manipulated via the frame matrix,
2642 window and frame matrix must of course agree where to find the
2643 glyphs for their rows. Possible manipulations that must be
2644 mirrored are assignments of rows of the desired frame matrix to the
2645 current frame matrix and scrolling the current frame matrix. */
2646
2647 /* Build frame F's desired matrix from window matrices. Only windows
2648 which have the flag must_be_updated_p set have to be updated. Menu
2649 bar lines of a frame are not covered by window matrices, so make
2650 sure not to touch them in this function. */
2651
2652 static void
2653 build_frame_matrix (f)
2654 struct frame *f;
2655 {
2656 int i;
2657
2658 /* F must have a frame matrix when this function is called. */
2659 xassert (!FRAME_WINDOW_P (f));
2660
2661 /* Clear all rows in the frame matrix covered by window matrices.
2662 Menu bar lines are not covered by windows. */
2663 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2664 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2665
2666 /* Build the matrix by walking the window tree. */
2667 build_frame_matrix_from_window_tree (f->desired_matrix,
2668 XWINDOW (FRAME_ROOT_WINDOW (f)));
2669 }
2670
2671
2672 /* Walk a window tree, building a frame matrix MATRIX from window
2673 matrices. W is the root of a window tree. */
2674
2675 static void
2676 build_frame_matrix_from_window_tree (matrix, w)
2677 struct glyph_matrix *matrix;
2678 struct window *w;
2679 {
2680 while (w)
2681 {
2682 if (!NILP (w->hchild))
2683 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2684 else if (!NILP (w->vchild))
2685 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2686 else
2687 build_frame_matrix_from_leaf_window (matrix, w);
2688
2689 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2690 }
2691 }
2692
2693
2694 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2695 desired frame matrix built. W is a leaf window whose desired or
2696 current matrix is to be added to FRAME_MATRIX. W's flag
2697 must_be_updated_p determines which matrix it contributes to
2698 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2699 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2700 Adding a desired matrix means setting up used counters and such in
2701 frame rows, while adding a current window matrix to FRAME_MATRIX
2702 means copying glyphs. The latter case corresponds to
2703 preserve_other_columns in the old redisplay. */
2704
2705 static void
2706 build_frame_matrix_from_leaf_window (frame_matrix, w)
2707 struct glyph_matrix *frame_matrix;
2708 struct window *w;
2709 {
2710 struct glyph_matrix *window_matrix;
2711 int window_y, frame_y;
2712 /* If non-zero, a glyph to insert at the right border of W. */
2713 GLYPH right_border_glyph = 0;
2714
2715 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2716 if (w->must_be_updated_p)
2717 {
2718 window_matrix = w->desired_matrix;
2719
2720 /* Decide whether we want to add a vertical border glyph. */
2721 if (!WINDOW_RIGHTMOST_P (w))
2722 {
2723 struct Lisp_Char_Table *dp = window_display_table (w);
2724 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2725 ? XINT (DISP_BORDER_GLYPH (dp))
2726 : '|');
2727 }
2728 }
2729 else
2730 window_matrix = w->current_matrix;
2731
2732 /* For all rows in the window matrix and corresponding rows in the
2733 frame matrix. */
2734 window_y = 0;
2735 frame_y = window_matrix->matrix_y;
2736 while (window_y < window_matrix->nrows)
2737 {
2738 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2739 struct glyph_row *window_row = window_matrix->rows + window_y;
2740 int current_row_p = window_matrix == w->current_matrix;
2741
2742 /* Fill up the frame row with spaces up to the left margin of the
2743 window row. */
2744 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2745
2746 /* Fill up areas in the window matrix row with spaces. */
2747 fill_up_glyph_row_with_spaces (window_row);
2748
2749 /* If only part of W's desired matrix has been built, and
2750 window_row wasn't displayed, use the corresponding current
2751 row instead. */
2752 if (window_matrix == w->desired_matrix
2753 && !window_row->enabled_p)
2754 {
2755 window_row = w->current_matrix->rows + window_y;
2756 current_row_p = 1;
2757 }
2758
2759 if (current_row_p)
2760 {
2761 /* Copy window row to frame row. */
2762 bcopy (window_row->glyphs[0],
2763 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2764 window_matrix->matrix_w * sizeof (struct glyph));
2765 }
2766 else
2767 {
2768 xassert (window_row->enabled_p);
2769
2770 /* Only when a desired row has been displayed, we want
2771 the corresponding frame row to be updated. */
2772 frame_row->enabled_p = 1;
2773
2774 /* Maybe insert a vertical border between horizontally adjacent
2775 windows. */
2776 if (right_border_glyph)
2777 {
2778 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2779 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2780 }
2781
2782 /* Window row window_y must be a slice of frame row
2783 frame_y. */
2784 xassert (glyph_row_slice_p (window_row, frame_row));
2785
2786 /* If rows are in sync, we don't have to copy glyphs because
2787 frame and window share glyphs. */
2788
2789 #if GLYPH_DEBUG
2790 strcpy (w->current_matrix->method, w->desired_matrix->method);
2791 add_window_display_history (w, w->current_matrix->method, 0);
2792 #endif
2793 }
2794
2795 /* Set number of used glyphs in the frame matrix. Since we fill
2796 up with spaces, and visit leaf windows from left to right it
2797 can be done simply. */
2798 frame_row->used[TEXT_AREA]
2799 = window_matrix->matrix_x + window_matrix->matrix_w;
2800
2801 /* Or in other flags. */
2802 frame_row->inverse_p |= window_row->inverse_p;
2803
2804 /* Next row. */
2805 ++window_y;
2806 ++frame_y;
2807 }
2808 }
2809
2810
2811 /* Add spaces to a glyph row ROW in a window matrix.
2812
2813 Each row has the form:
2814
2815 +---------+-----------------------------+------------+
2816 | left | text | right |
2817 +---------+-----------------------------+------------+
2818
2819 Left and right marginal areas are optional. This function adds
2820 spaces to areas so that there are no empty holes between areas.
2821 In other words: If the right area is not empty, the text area
2822 is filled up with spaces up to the right area. If the text area
2823 is not empty, the left area is filled up.
2824
2825 To be called for frame-based redisplay, only. */
2826
2827 static void
2828 fill_up_glyph_row_with_spaces (row)
2829 struct glyph_row *row;
2830 {
2831 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2832 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2833 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2834 }
2835
2836
2837 /* Fill area AREA of glyph row ROW with spaces. To be called for
2838 frame-based redisplay only. */
2839
2840 static void
2841 fill_up_glyph_row_area_with_spaces (row, area)
2842 struct glyph_row *row;
2843 int area;
2844 {
2845 if (row->glyphs[area] < row->glyphs[area + 1])
2846 {
2847 struct glyph *end = row->glyphs[area + 1];
2848 struct glyph *text = row->glyphs[area] + row->used[area];
2849
2850 while (text < end)
2851 *text++ = space_glyph;
2852 row->used[area] = text - row->glyphs[area];
2853 }
2854 }
2855
2856
2857 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2858 reached. In frame matrices only one area, TEXT_AREA, is used. */
2859
2860 static void
2861 fill_up_frame_row_with_spaces (row, upto)
2862 struct glyph_row *row;
2863 int upto;
2864 {
2865 int i = row->used[TEXT_AREA];
2866 struct glyph *glyph = row->glyphs[TEXT_AREA];
2867
2868 while (i < upto)
2869 glyph[i++] = space_glyph;
2870
2871 row->used[TEXT_AREA] = i;
2872 }
2873
2874
2875 \f
2876 /**********************************************************************
2877 Mirroring operations on frame matrices in window matrices
2878 **********************************************************************/
2879
2880 /* Set frame being updated via frame-based redisplay to F. This
2881 function must be called before updates to make explicit that we are
2882 working on frame matrices or not. */
2883
2884 static INLINE void
2885 set_frame_matrix_frame (f)
2886 struct frame *f;
2887 {
2888 frame_matrix_frame = f;
2889 }
2890
2891
2892 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2893 DESIRED_MATRIX is the desired matrix corresponding to
2894 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2895 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2896 frame_matrix_frame is non-null, this indicates that the exchange is
2897 done in frame matrices, and that we have to perform analogous
2898 operations in window matrices of frame_matrix_frame. */
2899
2900 static INLINE void
2901 make_current (desired_matrix, current_matrix, row)
2902 struct glyph_matrix *desired_matrix, *current_matrix;
2903 int row;
2904 {
2905 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2906 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2907 int mouse_face_p = current_row->mouse_face_p;
2908
2909 /* Do current_row = desired_row. This exchanges glyph pointers
2910 between both rows, and does a structure assignment otherwise. */
2911 assign_row (current_row, desired_row);
2912
2913 /* Enable current_row to mark it as valid. */
2914 current_row->enabled_p = 1;
2915 current_row->mouse_face_p = mouse_face_p;
2916
2917 /* If we are called on frame matrices, perform analogous operations
2918 for window matrices. */
2919 if (frame_matrix_frame)
2920 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2921 }
2922
2923
2924 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2925 W's frame which has been made current (by swapping pointers between
2926 current and desired matrix). Perform analogous operations in the
2927 matrices of leaf windows in the window tree rooted at W. */
2928
2929 static void
2930 mirror_make_current (w, frame_row)
2931 struct window *w;
2932 int frame_row;
2933 {
2934 while (w)
2935 {
2936 if (!NILP (w->hchild))
2937 mirror_make_current (XWINDOW (w->hchild), frame_row);
2938 else if (!NILP (w->vchild))
2939 mirror_make_current (XWINDOW (w->vchild), frame_row);
2940 else
2941 {
2942 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2943 here because the checks performed in debug mode there
2944 will not allow the conversion. */
2945 int row = frame_row - w->desired_matrix->matrix_y;
2946
2947 /* If FRAME_ROW is within W, assign the desired row to the
2948 current row (exchanging glyph pointers). */
2949 if (row >= 0 && row < w->desired_matrix->matrix_h)
2950 {
2951 struct glyph_row *current_row
2952 = MATRIX_ROW (w->current_matrix, row);
2953 struct glyph_row *desired_row
2954 = MATRIX_ROW (w->desired_matrix, row);
2955
2956 if (desired_row->enabled_p)
2957 assign_row (current_row, desired_row);
2958 else
2959 swap_glyph_pointers (desired_row, current_row);
2960 current_row->enabled_p = 1;
2961 }
2962 }
2963
2964 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2965 }
2966 }
2967
2968
2969 /* Perform row dance after scrolling. We are working on the range of
2970 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2971 including) in MATRIX. COPY_FROM is a vector containing, for each
2972 row I in the range 0 <= I < NLINES, the index of the original line
2973 to move to I. This index is relative to the row range, i.e. 0 <=
2974 index < NLINES. RETAINED_P is a vector containing zero for each
2975 row 0 <= I < NLINES which is empty.
2976
2977 This function is called from do_scrolling and do_direct_scrolling. */
2978
2979 void
2980 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2981 retained_p)
2982 struct glyph_matrix *matrix;
2983 int unchanged_at_top, nlines;
2984 int *copy_from;
2985 char *retained_p;
2986 {
2987 /* A copy of original rows. */
2988 struct glyph_row *old_rows;
2989
2990 /* Rows to assign to. */
2991 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2992
2993 int i;
2994
2995 /* Make a copy of the original rows. */
2996 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2997 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2998
2999 /* Assign new rows, maybe clear lines. */
3000 for (i = 0; i < nlines; ++i)
3001 {
3002 int enabled_before_p = new_rows[i].enabled_p;
3003
3004 xassert (i + unchanged_at_top < matrix->nrows);
3005 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3006 new_rows[i] = old_rows[copy_from[i]];
3007 new_rows[i].enabled_p = enabled_before_p;
3008
3009 /* RETAINED_P is zero for empty lines. */
3010 if (!retained_p[copy_from[i]])
3011 new_rows[i].enabled_p = 0;
3012 }
3013
3014 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
3015 if (frame_matrix_frame)
3016 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3017 unchanged_at_top, nlines, copy_from, retained_p);
3018 }
3019
3020
3021 /* Synchronize glyph pointers in the current matrix of window W with
3022 the current frame matrix. W must be full-width, and be on a tty
3023 frame. */
3024
3025 static void
3026 sync_window_with_frame_matrix_rows (w)
3027 struct window *w;
3028 {
3029 struct frame *f = XFRAME (w->frame);
3030 struct glyph_row *window_row, *window_row_end, *frame_row;
3031
3032 /* Preconditions: W must be a leaf window and full-width. Its frame
3033 must have a frame matrix. */
3034 xassert (NILP (w->hchild) && NILP (w->vchild));
3035 xassert (WINDOW_FULL_WIDTH_P (w));
3036 xassert (!FRAME_WINDOW_P (f));
3037
3038 /* If W is a full-width window, glyph pointers in W's current matrix
3039 have, by definition, to be the same as glyph pointers in the
3040 corresponding frame matrix. */
3041 window_row = w->current_matrix->rows;
3042 window_row_end = window_row + w->current_matrix->nrows;
3043 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3044 while (window_row < window_row_end)
3045 {
3046 int area;
3047
3048 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
3049 window_row->glyphs[area] = frame_row->glyphs[area];
3050
3051 ++window_row, ++frame_row;
3052 }
3053 }
3054
3055
3056 /* Return the window in the window tree rooted in W containing frame
3057 row ROW. Value is null if none is found. */
3058
3059 struct window *
3060 frame_row_to_window (w, row)
3061 struct window *w;
3062 int row;
3063 {
3064 struct window *found = NULL;
3065
3066 while (w && !found)
3067 {
3068 if (!NILP (w->hchild))
3069 found = frame_row_to_window (XWINDOW (w->hchild), row);
3070 else if (!NILP (w->vchild))
3071 found = frame_row_to_window (XWINDOW (w->vchild), row);
3072 else if (row >= XFASTINT (w->top)
3073 && row < XFASTINT (w->top) + XFASTINT (w->height))
3074 found = w;
3075
3076 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3077 }
3078
3079 return found;
3080 }
3081
3082
3083 /* Perform a line dance in the window tree rooted at W, after
3084 scrolling a frame matrix in mirrored_line_dance.
3085
3086 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3087 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3088 COPY_FROM is a vector containing, for each row I in the range 0 <=
3089 I < NLINES, the index of the original line to move to I. This
3090 index is relative to the row range, i.e. 0 <= index < NLINES.
3091 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3092 which is empty. */
3093
3094 static void
3095 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3096 struct window *w;
3097 int unchanged_at_top, nlines;
3098 int *copy_from;
3099 char *retained_p;
3100 {
3101 while (w)
3102 {
3103 if (!NILP (w->hchild))
3104 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3105 nlines, copy_from, retained_p);
3106 else if (!NILP (w->vchild))
3107 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3108 nlines, copy_from, retained_p);
3109 else
3110 {
3111 /* W is a leaf window, and we are working on its current
3112 matrix m. */
3113 struct glyph_matrix *m = w->current_matrix;
3114 int i, sync_p = 0;
3115 struct glyph_row *old_rows;
3116
3117 /* Make a copy of the original rows of matrix m. */
3118 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3119 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3120
3121 for (i = 0; i < nlines; ++i)
3122 {
3123 /* Frame relative line assigned to. */
3124 int frame_to = i + unchanged_at_top;
3125
3126 /* Frame relative line assigned. */
3127 int frame_from = copy_from[i] + unchanged_at_top;
3128
3129 /* Window relative line assigned to. */
3130 int window_to = frame_to - m->matrix_y;
3131
3132 /* Window relative line assigned. */
3133 int window_from = frame_from - m->matrix_y;
3134
3135 /* Is assigned line inside window? */
3136 int from_inside_window_p
3137 = window_from >= 0 && window_from < m->matrix_h;
3138
3139 /* Is assigned to line inside window? */
3140 int to_inside_window_p
3141 = window_to >= 0 && window_to < m->matrix_h;
3142
3143 if (from_inside_window_p && to_inside_window_p)
3144 {
3145 /* Enabled setting before assignment. */
3146 int enabled_before_p;
3147
3148 /* Do the assignment. The enabled_p flag is saved
3149 over the assignment because the old redisplay did
3150 that. */
3151 enabled_before_p = m->rows[window_to].enabled_p;
3152 m->rows[window_to] = old_rows[window_from];
3153 m->rows[window_to].enabled_p = enabled_before_p;
3154
3155 /* If frame line is empty, window line is empty, too. */
3156 if (!retained_p[copy_from[i]])
3157 m->rows[window_to].enabled_p = 0;
3158 }
3159 else if (to_inside_window_p)
3160 {
3161 /* A copy between windows. This is an infrequent
3162 case not worth optimizing. */
3163 struct frame *f = XFRAME (w->frame);
3164 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3165 struct window *w2;
3166 struct glyph_matrix *m2;
3167 int m2_from;
3168
3169 w2 = frame_row_to_window (root, frame_to);
3170 m2 = w2->current_matrix;
3171 m2_from = frame_from - m2->matrix_y;
3172 copy_row_except_pointers (m->rows + window_to,
3173 m2->rows + m2_from);
3174
3175 /* If frame line is empty, window line is empty, too. */
3176 if (!retained_p[copy_from[i]])
3177 m->rows[window_to].enabled_p = 0;
3178 sync_p = 1;
3179 }
3180 else if (from_inside_window_p)
3181 sync_p = 1;
3182 }
3183
3184 /* If there was a copy between windows, make sure glyph
3185 pointers are in sync with the frame matrix. */
3186 if (sync_p)
3187 sync_window_with_frame_matrix_rows (w);
3188
3189 /* Check that no pointers are lost. */
3190 CHECK_MATRIX (m);
3191 }
3192
3193 /* Next window on same level. */
3194 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3195 }
3196 }
3197
3198
3199 #if GLYPH_DEBUG
3200
3201 /* Check that window and frame matrices agree about their
3202 understanding where glyphs of the rows are to find. For each
3203 window in the window tree rooted at W, check that rows in the
3204 matrices of leaf window agree with their frame matrices about
3205 glyph pointers. */
3206
3207 void
3208 check_window_matrix_pointers (w)
3209 struct window *w;
3210 {
3211 while (w)
3212 {
3213 if (!NILP (w->hchild))
3214 check_window_matrix_pointers (XWINDOW (w->hchild));
3215 else if (!NILP (w->vchild))
3216 check_window_matrix_pointers (XWINDOW (w->vchild));
3217 else
3218 {
3219 struct frame *f = XFRAME (w->frame);
3220 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3221 check_matrix_pointers (w->current_matrix, f->current_matrix);
3222 }
3223
3224 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3225 }
3226 }
3227
3228
3229 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3230 a window and FRAME_MATRIX is the corresponding frame matrix. For
3231 each row in WINDOW_MATRIX check that it's a slice of the
3232 corresponding frame row. If it isn't, abort. */
3233
3234 static void
3235 check_matrix_pointers (window_matrix, frame_matrix)
3236 struct glyph_matrix *window_matrix, *frame_matrix;
3237 {
3238 /* Row number in WINDOW_MATRIX. */
3239 int i = 0;
3240
3241 /* Row number corresponding to I in FRAME_MATRIX. */
3242 int j = window_matrix->matrix_y;
3243
3244 /* For all rows check that the row in the window matrix is a
3245 slice of the row in the frame matrix. If it isn't we didn't
3246 mirror an operation on the frame matrix correctly. */
3247 while (i < window_matrix->nrows)
3248 {
3249 if (!glyph_row_slice_p (window_matrix->rows + i,
3250 frame_matrix->rows + j))
3251 abort ();
3252 ++i, ++j;
3253 }
3254 }
3255
3256 #endif /* GLYPH_DEBUG != 0 */
3257
3258
3259 \f
3260 /**********************************************************************
3261 VPOS and HPOS translations
3262 **********************************************************************/
3263
3264 #if GLYPH_DEBUG
3265
3266 /* Translate vertical position VPOS which is relative to window W to a
3267 vertical position relative to W's frame. */
3268
3269 static int
3270 window_to_frame_vpos (w, vpos)
3271 struct window *w;
3272 int vpos;
3273 {
3274 struct frame *f = XFRAME (w->frame);
3275
3276 xassert (!FRAME_WINDOW_P (f));
3277 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3278 vpos += XFASTINT (w->top);
3279 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3280 return vpos;
3281 }
3282
3283
3284 /* Translate horizontal position HPOS which is relative to window W to
3285 a vertical position relative to W's frame. */
3286
3287 static int
3288 window_to_frame_hpos (w, hpos)
3289 struct window *w;
3290 int hpos;
3291 {
3292 struct frame *f = XFRAME (w->frame);
3293
3294 xassert (!FRAME_WINDOW_P (f));
3295 hpos += XFASTINT (w->left);
3296 return hpos;
3297 }
3298
3299 #endif /* GLYPH_DEBUG */
3300
3301
3302 \f
3303 /**********************************************************************
3304 Redrawing Frames
3305 **********************************************************************/
3306
3307 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3308 "Clear frame FRAME and output again what is supposed to appear on it.")
3309 (frame)
3310 Lisp_Object frame;
3311 {
3312 struct frame *f;
3313
3314 CHECK_LIVE_FRAME (frame, 0);
3315 f = XFRAME (frame);
3316
3317 /* Ignore redraw requests, if frame has no glyphs yet.
3318 (Implementation note: It still has to be checked why we are
3319 called so early here). */
3320 if (!glyphs_initialized_initially_p)
3321 return Qnil;
3322
3323 update_begin (f);
3324 if (FRAME_MSDOS_P (f))
3325 set_terminal_modes ();
3326 clear_frame ();
3327 clear_current_matrices (f);
3328 update_end (f);
3329 fflush (stdout);
3330 windows_or_buffers_changed++;
3331 /* Mark all windows as inaccurate, so that every window will have
3332 its redisplay done. */
3333 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3334 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3335 f->garbaged = 0;
3336 return Qnil;
3337 }
3338
3339
3340 /* Redraw frame F. This is nothing more than a call to the Lisp
3341 function redraw-frame. */
3342
3343 void
3344 redraw_frame (f)
3345 struct frame *f;
3346 {
3347 Lisp_Object frame;
3348 XSETFRAME (frame, f);
3349 Fredraw_frame (frame);
3350 }
3351
3352
3353 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3354 "Clear and redisplay all visible frames.")
3355 ()
3356 {
3357 Lisp_Object tail, frame;
3358
3359 FOR_EACH_FRAME (tail, frame)
3360 if (FRAME_VISIBLE_P (XFRAME (frame)))
3361 Fredraw_frame (frame);
3362
3363 return Qnil;
3364 }
3365
3366
3367 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3368 visible frames marked as garbaged. */
3369
3370 void
3371 redraw_garbaged_frames ()
3372 {
3373 Lisp_Object tail, frame;
3374
3375 FOR_EACH_FRAME (tail, frame)
3376 if (FRAME_VISIBLE_P (XFRAME (frame))
3377 && FRAME_GARBAGED_P (XFRAME (frame)))
3378 Fredraw_frame (frame);
3379 }
3380
3381
3382 \f
3383 /***********************************************************************
3384 Direct Operations
3385 ***********************************************************************/
3386
3387 /* Try to update display and current glyph matrix directly.
3388
3389 This function is called after a character G has been inserted into
3390 current_buffer. It tries to update the current glyph matrix and
3391 perform appropriate screen output to reflect the insertion. If it
3392 succeeds, the global flag redisplay_performed_directly_p will be
3393 set to 1, and thereby prevent the more costly general redisplay
3394 from running (see redisplay_internal).
3395
3396 This function is not called for `hairy' character insertions.
3397 In particular, it is not called when after or before change
3398 functions exist, like they are used by font-lock. See keyboard.c
3399 for details where this function is called. */
3400
3401 int
3402 direct_output_for_insert (g)
3403 int g;
3404 {
3405 register struct frame *f = SELECTED_FRAME ();
3406 struct window *w = XWINDOW (selected_window);
3407 struct it it, it2;
3408 struct glyph_row *glyph_row;
3409 struct glyph *glyphs, *glyph, *end;
3410 int n;
3411 /* Non-null means that Redisplay of W is based on window matrices. */
3412 int window_redisplay_p = FRAME_WINDOW_P (f);
3413 /* Non-null means we are in overwrite mode. */
3414 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3415 int added_width;
3416 struct text_pos pos;
3417 int delta, delta_bytes;
3418
3419 /* Not done directly. */
3420 redisplay_performed_directly_p = 0;
3421
3422 /* Quickly give up for some common cases. */
3423 if (cursor_in_echo_area
3424 /* Give up if fonts have changed. */
3425 || fonts_changed_p
3426 /* Give up if face attributes have been changed. */
3427 || face_change_count
3428 /* Give up if cursor position not really known. */
3429 || !display_completed
3430 /* Give up if buffer appears in two places. */
3431 || buffer_shared > 1
3432 /* Give up if currently displaying a message instead of the
3433 minibuffer contents. */
3434 || (EQ (selected_window, minibuf_window)
3435 && EQ (minibuf_window, echo_area_window))
3436 /* Give up for hscrolled mini-buffer because display of the prompt
3437 is handled specially there (see display_line). */
3438 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3439 /* Give up if overwriting in the middle of a line. */
3440 || (overwrite_p
3441 && PT != ZV
3442 && FETCH_BYTE (PT) != '\n')
3443 /* Give up for tabs and line ends. */
3444 || g == '\t'
3445 || g == '\n'
3446 || g == '\r'
3447 /* Give up if unable to display the cursor in the window. */
3448 || w->cursor.vpos < 0
3449 /* Give up if we are showing a message or just cleared the message
3450 because we might need to resize the echo area window. */
3451 || !NILP (echo_area_buffer[0])
3452 || !NILP (echo_area_buffer[1])
3453 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3454 /* Can't do it in a continued line because continuation
3455 lines would change. */
3456 (glyph_row->continued_p
3457 /* Can't use this method if the line overlaps others or is
3458 overlapped by others because these other lines would
3459 have to be redisplayed. */
3460 || glyph_row->overlapping_p
3461 || glyph_row->overlapped_p))
3462 /* Can't do it for partial width windows on terminal frames
3463 because we can't clear to eol in such a window. */
3464 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3465 return 0;
3466
3467 /* If we can't insert glyphs, we can use this method only
3468 at the end of a line. */
3469 if (!char_ins_del_ok)
3470 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3471 return 0;
3472
3473 /* Set up a display iterator structure for W. Glyphs will be
3474 produced in scratch_glyph_row. Current position is W's cursor
3475 position. */
3476 clear_glyph_row (&scratch_glyph_row);
3477 SET_TEXT_POS (pos, PT, PT_BYTE);
3478 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3479 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3480 DEFAULT_FACE_ID);
3481
3482 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3483 if (glyph_row->mouse_face_p)
3484 return 0;
3485
3486 /* Give up if highlighting trailing whitespace and we have trailing
3487 whitespace in glyph_row. We would have to remove the trailing
3488 whitespace face in that case. */
3489 if (!NILP (Vshow_trailing_whitespace)
3490 && glyph_row->used[TEXT_AREA])
3491 {
3492 struct glyph *last;
3493
3494 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3495 if (last->type == STRETCH_GLYPH
3496 || (last->type == CHAR_GLYPH
3497 && last->u.ch == ' '))
3498 return 0;
3499 }
3500
3501 /* Give up if there are overlay strings at pos. This would fail
3502 if the overlay string has newlines in it. */
3503 if (STRINGP (it.string))
3504 return 0;
3505
3506 it.hpos = w->cursor.hpos;
3507 it.vpos = w->cursor.vpos;
3508 it.current_x = w->cursor.x + it.first_visible_x;
3509 it.current_y = w->cursor.y;
3510 it.end_charpos = PT;
3511 it.stop_charpos = min (PT, it.stop_charpos);
3512 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3513
3514 /* More than one display element may be returned for PT - 1 if
3515 (i) it's a control character which is translated into `\003' or
3516 `^C', or (ii) it has a display table entry, or (iii) it's a
3517 combination of both. */
3518 delta = delta_bytes = 0;
3519 while (get_next_display_element (&it))
3520 {
3521 PRODUCE_GLYPHS (&it);
3522
3523 /* Give up if glyph doesn't fit completely on the line. */
3524 if (it.current_x >= it.last_visible_x)
3525 return 0;
3526
3527 /* Give up if new glyph has different ascent or descent than
3528 the original row, or if it is not a character glyph. */
3529 if (glyph_row->ascent != it.ascent
3530 || glyph_row->height != it.ascent + it.descent
3531 || glyph_row->phys_ascent != it.phys_ascent
3532 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3533 || it.what != IT_CHARACTER)
3534 return 0;
3535
3536 delta += 1;
3537 delta_bytes += it.len;
3538 set_iterator_to_next (&it, 1);
3539 }
3540
3541 /* Give up if we hit the right edge of the window. We would have
3542 to insert truncation or continuation glyphs. */
3543 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3544 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3545 return 0;
3546
3547 /* Give up if there is a \t following in the line. */
3548 it2 = it;
3549 it2.end_charpos = ZV;
3550 it2.stop_charpos = min (it2.stop_charpos, ZV);
3551 while (get_next_display_element (&it2)
3552 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3553 {
3554 if (it2.c == '\t')
3555 return 0;
3556 set_iterator_to_next (&it2, 1);
3557 }
3558
3559 /* Number of new glyphs produced. */
3560 n = it.glyph_row->used[TEXT_AREA];
3561
3562 /* Start and end of glyphs in original row. */
3563 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3564 end = glyph_row->glyphs[1 + TEXT_AREA];
3565
3566 /* Make room for new glyphs, then insert them. */
3567 xassert (end - glyphs - n >= 0);
3568 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3569 (end - glyphs - n) * sizeof (*end));
3570 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3571 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3572 end - glyph_row->glyphs[TEXT_AREA]);
3573
3574 /* Compute new line width. */
3575 glyph = glyph_row->glyphs[TEXT_AREA];
3576 end = glyph + glyph_row->used[TEXT_AREA];
3577 glyph_row->pixel_width = glyph_row->x;
3578 while (glyph < end)
3579 {
3580 glyph_row->pixel_width += glyph->pixel_width;
3581 ++glyph;
3582 }
3583
3584 /* Increment buffer positions for glyphs following the newly
3585 inserted ones. */
3586 for (glyph = glyphs + n; glyph < end; ++glyph)
3587 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3588 glyph->charpos += delta;
3589
3590 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3591 {
3592 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3593 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3594 }
3595
3596 /* Adjust positions in lines following the one we are in. */
3597 increment_matrix_positions (w->current_matrix,
3598 w->cursor.vpos + 1,
3599 w->current_matrix->nrows,
3600 delta, delta_bytes);
3601
3602 glyph_row->contains_overlapping_glyphs_p
3603 |= it.glyph_row->contains_overlapping_glyphs_p;
3604
3605 glyph_row->displays_text_p = 1;
3606 w->window_end_vpos = make_number (max (w->cursor.vpos,
3607 XFASTINT (w->window_end_vpos)));
3608
3609 if (!NILP (Vshow_trailing_whitespace))
3610 highlight_trailing_whitespace (it.f, glyph_row);
3611
3612 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3613 In the middle, we have to insert glyphs. Note that this is now
3614 implemented for X frames. The implementation uses updated_window
3615 and updated_row. */
3616 updated_row = glyph_row;
3617 updated_area = TEXT_AREA;
3618 update_begin (f);
3619 if (rif)
3620 {
3621 rif->update_window_begin_hook (w);
3622
3623 if (glyphs == end - n
3624 /* In front of a space added by append_space. */
3625 || (glyphs == end - n - 1
3626 && (end - n)->charpos <= 0))
3627 rif->write_glyphs (glyphs, n);
3628 else
3629 rif->insert_glyphs (glyphs, n);
3630 }
3631 else
3632 {
3633 if (glyphs == end - n)
3634 write_glyphs (glyphs, n);
3635 else
3636 insert_glyphs (glyphs, n);
3637 }
3638
3639 w->cursor.hpos += n;
3640 w->cursor.x = it.current_x - it.first_visible_x;
3641 xassert (w->cursor.hpos >= 0
3642 && w->cursor.hpos < w->desired_matrix->matrix_w);
3643
3644 /* How to set the cursor differs depending on whether we are
3645 using a frame matrix or a window matrix. Note that when
3646 a frame matrix is used, cursor_to expects frame coordinates,
3647 and the X and Y parameters are not used. */
3648 if (window_redisplay_p)
3649 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3650 w->cursor.y, w->cursor.x);
3651 else
3652 {
3653 int x, y;
3654 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3655 + (INTEGERP (w->left_margin_width)
3656 ? XFASTINT (w->left_margin_width)
3657 : 0));
3658 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3659 cursor_to (y, x);
3660 }
3661
3662 if (rif)
3663 rif->update_window_end_hook (w, 1, 0);
3664 update_end (f);
3665 updated_row = NULL;
3666 fflush (stdout);
3667
3668 TRACE ((stderr, "direct output for insert\n"));
3669
3670 UNCHANGED_MODIFIED = MODIFF;
3671 BEG_UNCHANGED = GPT - BEG;
3672 XSETFASTINT (w->last_point, PT);
3673 w->last_cursor = w->cursor;
3674 XSETFASTINT (w->last_modified, MODIFF);
3675 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3676
3677 redisplay_performed_directly_p = 1;
3678 return 1;
3679 }
3680
3681
3682 /* Perform a direct display update for moving PT by N positions
3683 left or right. N < 0 means a movement backwards. This function
3684 is currently only called for N == 1 or N == -1. */
3685
3686 int
3687 direct_output_forward_char (n)
3688 int n;
3689 {
3690 struct frame *f = SELECTED_FRAME ();
3691 struct window *w = XWINDOW (selected_window);
3692 struct glyph_row *row;
3693
3694 /* Give up if point moved out of or into a composition. */
3695 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3696 current_buffer, PT))
3697 return 0;
3698
3699 /* Give up if face attributes have been changed. */
3700 if (face_change_count)
3701 return 0;
3702
3703 /* Give up if current matrix is not up to date or we are
3704 displaying a message. */
3705 if (!display_completed || cursor_in_echo_area)
3706 return 0;
3707
3708 /* Give up if the buffer's direction is reversed. */
3709 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3710 return 0;
3711
3712 /* Can't use direct output if highlighting a region. */
3713 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3714 return 0;
3715
3716 /* Can't use direct output if highlighting trailing whitespace. */
3717 if (!NILP (Vshow_trailing_whitespace))
3718 return 0;
3719
3720 /* Give up if we are showing a message or just cleared the message
3721 because we might need to resize the echo area window. */
3722 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3723 return 0;
3724
3725 /* Give up if currently displaying a message instead of the
3726 minibuffer contents. */
3727 if (XWINDOW (minibuf_window) == w
3728 && EQ (minibuf_window, echo_area_window))
3729 return 0;
3730
3731 /* Give up if we don't know where the cursor is. */
3732 if (w->cursor.vpos < 0)
3733 return 0;
3734
3735 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3736
3737 /* Give up if PT is outside of the last known cursor row. */
3738 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3739 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3740 return 0;
3741
3742 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3743
3744 w->last_cursor = w->cursor;
3745 XSETFASTINT (w->last_point, PT);
3746
3747 xassert (w->cursor.hpos >= 0
3748 && w->cursor.hpos < w->desired_matrix->matrix_w);
3749
3750 if (FRAME_WINDOW_P (f))
3751 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3752 w->cursor.y, w->cursor.x);
3753 else
3754 {
3755 int x, y;
3756 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3757 + (INTEGERP (w->left_margin_width)
3758 ? XFASTINT (w->left_margin_width)
3759 : 0));
3760 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3761 cursor_to (y, x);
3762 }
3763
3764 fflush (stdout);
3765 redisplay_performed_directly_p = 1;
3766 return 1;
3767 }
3768
3769
3770 \f
3771 /***********************************************************************
3772 Frame Update
3773 ***********************************************************************/
3774
3775 /* Update frame F based on the data in desired matrices.
3776
3777 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3778 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3779 scrolling.
3780
3781 Value is non-zero if redisplay was stopped due to pending input. */
3782
3783 int
3784 update_frame (f, force_p, inhibit_hairy_id_p)
3785 struct frame *f;
3786 int force_p;
3787 int inhibit_hairy_id_p;
3788 {
3789 /* 1 means display has been paused because of pending input. */
3790 int paused_p;
3791 struct window *root_window = XWINDOW (f->root_window);
3792
3793 if (FRAME_WINDOW_P (f))
3794 {
3795 /* We are working on window matrix basis. All windows whose
3796 flag must_be_updated_p is set have to be updated. */
3797
3798 /* Record that we are not working on frame matrices. */
3799 set_frame_matrix_frame (NULL);
3800
3801 /* Update all windows in the window tree of F, maybe stopping
3802 when pending input is detected. */
3803 update_begin (f);
3804
3805 /* Update the menu bar on X frames that don't have toolkit
3806 support. */
3807 if (WINDOWP (f->menu_bar_window))
3808 update_window (XWINDOW (f->menu_bar_window), 1);
3809
3810 /* Update the tool-bar window, if present. */
3811 if (WINDOWP (f->tool_bar_window))
3812 {
3813 Lisp_Object tem;
3814 struct window *w = XWINDOW (f->tool_bar_window);
3815
3816 /* Update tool-bar window. */
3817 if (w->must_be_updated_p)
3818 {
3819 update_window (w, 1);
3820 w->must_be_updated_p = 0;
3821
3822 /* Swap tool-bar strings. We swap because we want to
3823 reuse strings. */
3824 tem = f->current_tool_bar_string;
3825 f->current_tool_bar_string = f->desired_tool_bar_string;
3826 f->desired_tool_bar_string = tem;
3827 }
3828 }
3829
3830
3831 /* Update windows. */
3832 paused_p = update_window_tree (root_window, force_p);
3833 update_end (f);
3834
3835 #if 0 /* This flush is a performance bottleneck under X,
3836 and it doesn't seem to be necessary anyway. */
3837 rif->flush_display (f);
3838 #endif
3839 }
3840 else
3841 {
3842 /* We are working on frame matrix basis. Set the frame on whose
3843 frame matrix we operate. */
3844 set_frame_matrix_frame (f);
3845
3846 /* Build F's desired matrix from window matrices. */
3847 build_frame_matrix (f);
3848
3849 /* Update the display */
3850 update_begin (f);
3851 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3852 update_end (f);
3853
3854 if (termscript)
3855 fflush (termscript);
3856 fflush (stdout);
3857
3858 /* Check window matrices for lost pointers. */
3859 #if GLYPH_DEBUG
3860 check_window_matrix_pointers (root_window);
3861 add_frame_display_history (f, paused_p);
3862 #endif
3863 }
3864
3865 /* Reset flags indicating that a window should be updated. */
3866 set_window_update_flags (root_window, 0);
3867
3868 display_completed = !paused_p;
3869 return paused_p;
3870 }
3871
3872
3873 \f
3874 /************************************************************************
3875 Window-based updates
3876 ************************************************************************/
3877
3878 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3879 don't stop updating when input is pending. */
3880
3881 static int
3882 update_window_tree (w, force_p)
3883 struct window *w;
3884 int force_p;
3885 {
3886 int paused_p = 0;
3887
3888 while (w && !paused_p)
3889 {
3890 if (!NILP (w->hchild))
3891 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3892 else if (!NILP (w->vchild))
3893 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3894 else if (w->must_be_updated_p)
3895 paused_p |= update_window (w, force_p);
3896
3897 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3898 }
3899
3900 return paused_p;
3901 }
3902
3903
3904 /* Update window W if its flag must_be_updated_p is non-zero. If
3905 FORCE_P is non-zero, don't stop updating if input is pending. */
3906
3907 void
3908 update_single_window (w, force_p)
3909 struct window *w;
3910 int force_p;
3911 {
3912 if (w->must_be_updated_p)
3913 {
3914 struct frame *f = XFRAME (WINDOW_FRAME (w));
3915
3916 /* Record that this is not a frame-based redisplay. */
3917 set_frame_matrix_frame (NULL);
3918
3919 /* Update W. */
3920 update_begin (f);
3921 update_window (w, force_p);
3922 update_end (f);
3923
3924 /* Reset flag in W. */
3925 w->must_be_updated_p = 0;
3926 }
3927 }
3928
3929
3930 /* Redraw lines from the current matrix of window W that are
3931 overlapped by other rows. YB is bottom-most y-position in W. */
3932
3933 static void
3934 redraw_overlapped_rows (w, yb)
3935 struct window *w;
3936 int yb;
3937 {
3938 int i;
3939
3940 /* If rows overlapping others have been changed, the rows being
3941 overlapped have to be redrawn. This won't draw lines that have
3942 already been drawn in update_window_line because overlapped_p in
3943 desired rows is 0, so after row assignment overlapped_p in
3944 current rows is 0. */
3945 for (i = 0; i < w->current_matrix->nrows; ++i)
3946 {
3947 struct glyph_row *row = w->current_matrix->rows + i;
3948
3949 if (!row->enabled_p)
3950 break;
3951 else if (row->mode_line_p)
3952 continue;
3953
3954 if (row->overlapped_p)
3955 {
3956 enum glyph_row_area area;
3957
3958 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3959 {
3960 updated_row = row;
3961 updated_area = area;
3962 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3963 if (row->used[area])
3964 rif->write_glyphs (row->glyphs[area], row->used[area]);
3965 rif->clear_end_of_line (-1);
3966 }
3967
3968 row->overlapped_p = 0;
3969 }
3970
3971 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3972 break;
3973 }
3974 }
3975
3976
3977 /* Redraw lines from the current matrix of window W that overlap
3978 others. YB is bottom-most y-position in W. */
3979
3980 static void
3981 redraw_overlapping_rows (w, yb)
3982 struct window *w;
3983 int yb;
3984 {
3985 int i, bottom_y;
3986 struct glyph_row *row;
3987
3988 for (i = 0; i < w->current_matrix->nrows; ++i)
3989 {
3990 row = w->current_matrix->rows + i;
3991
3992 if (!row->enabled_p)
3993 break;
3994 else if (row->mode_line_p)
3995 continue;
3996
3997 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3998
3999 if (row->overlapping_p && i > 0 && bottom_y < yb)
4000 {
4001 if (row->used[LEFT_MARGIN_AREA])
4002 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4003
4004 if (row->used[TEXT_AREA])
4005 rif->fix_overlapping_area (w, row, TEXT_AREA);
4006
4007 if (row->used[RIGHT_MARGIN_AREA])
4008 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4009
4010 /* Record in neighbor rows that ROW overwrites part of their
4011 display. */
4012 if (row->phys_ascent > row->ascent && i > 0)
4013 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4014 if ((row->phys_height - row->phys_ascent
4015 > row->height - row->ascent)
4016 && bottom_y < yb)
4017 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4018 }
4019
4020 if (bottom_y >= yb)
4021 break;
4022 }
4023 }
4024
4025
4026 #ifdef GLYPH_DEBUG
4027
4028 /* Check that no row in the current matrix of window W is enabled
4029 which is below what's displayed in the window. */
4030
4031 void
4032 check_current_matrix_flags (w)
4033 struct window *w;
4034 {
4035 int last_seen_p = 0;
4036 int i, yb = window_text_bottom_y (w);
4037
4038 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4039 {
4040 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4041 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4042 last_seen_p = 1;
4043 else if (last_seen_p && row->enabled_p)
4044 abort ();
4045 }
4046 }
4047
4048 #endif /* GLYPH_DEBUG */
4049
4050
4051 /* Update display of window W. FORCE_P non-zero means that we should
4052 not stop when detecting pending input. */
4053
4054 static int
4055 update_window (w, force_p)
4056 struct window *w;
4057 int force_p;
4058 {
4059 struct glyph_matrix *desired_matrix = w->desired_matrix;
4060 int paused_p;
4061 int preempt_count = baud_rate / 2400 + 1;
4062 extern int input_pending;
4063 extern Lisp_Object do_mouse_tracking;
4064 #if GLYPH_DEBUG
4065 struct frame *f = XFRAME (WINDOW_FRAME (w));
4066 extern struct frame *updating_frame;
4067 #endif
4068
4069 /* Check that W's frame doesn't have glyph matrices. */
4070 xassert (FRAME_WINDOW_P (f));
4071 xassert (updating_frame != NULL);
4072
4073 /* Check pending input the first time so that we can quickly return. */
4074 if (redisplay_dont_pause)
4075 force_p = 1;
4076 else
4077 detect_input_pending ();
4078
4079 /* If forced to complete the update, or if no input is pending, do
4080 the update. */
4081 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4082 {
4083 struct glyph_row *row, *end;
4084 struct glyph_row *mode_line_row;
4085 struct glyph_row *header_line_row;
4086 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4087
4088 rif->update_window_begin_hook (w);
4089 yb = window_text_bottom_y (w);
4090
4091 /* If window has a top line, update it before everything else.
4092 Adjust y-positions of other rows by the top line height. */
4093 row = desired_matrix->rows;
4094 end = row + desired_matrix->nrows - 1;
4095
4096 if (row->mode_line_p)
4097 {
4098 header_line_row = row;
4099 ++row;
4100 }
4101 else
4102 header_line_row = NULL;
4103
4104 /* Update the mode line, if necessary. */
4105 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4106 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4107 {
4108 mode_line_row->y = yb;
4109 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4110 desired_matrix),
4111 &mouse_face_overwritten_p);
4112 changed_p = 1;
4113 }
4114
4115 /* Find first enabled row. Optimizations in redisplay_internal
4116 may lead to an update with only one row enabled. There may
4117 be also completely empty matrices. */
4118 while (row < end && !row->enabled_p)
4119 ++row;
4120
4121 /* Try reusing part of the display by copying. */
4122 if (row < end && !desired_matrix->no_scrolling_p)
4123 {
4124 int rc = scrolling_window (w, header_line_row != NULL);
4125 if (rc < 0)
4126 {
4127 /* All rows were found to be equal. */
4128 paused_p = 0;
4129 goto set_cursor;
4130 }
4131 else if (rc > 0)
4132 /* We've scrolled the display. */
4133 force_p = 1;
4134 changed_p = 1;
4135 }
4136
4137 /* Update the top mode line after scrolling because a new top
4138 line would otherwise overwrite lines at the top of the window
4139 that can be scrolled. */
4140 if (header_line_row && header_line_row->enabled_p)
4141 {
4142 header_line_row->y = 0;
4143 update_window_line (w, 0, &mouse_face_overwritten_p);
4144 changed_p = 1;
4145 }
4146
4147 /* Update the rest of the lines. */
4148 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4149 if (row->enabled_p)
4150 {
4151 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4152 int i;
4153
4154 /* We'll Have to play a little bit with when to
4155 detect_input_pending. If it's done too often,
4156 scrolling large windows with repeated scroll-up
4157 commands will too quickly pause redisplay. */
4158 if (!force_p && ++n_updated % preempt_count == 0)
4159 detect_input_pending ();
4160
4161 changed_p |= update_window_line (w, vpos,
4162 &mouse_face_overwritten_p);
4163
4164 /* Mark all rows below the last visible one in the current
4165 matrix as invalid. This is necessary because of
4166 variable line heights. Consider the case of three
4167 successive redisplays, where the first displays 5
4168 lines, the second 3 lines, and the third 5 lines again.
4169 If the second redisplay wouldn't mark rows in the
4170 current matrix invalid, the third redisplay might be
4171 tempted to optimize redisplay based on lines displayed
4172 in the first redisplay. */
4173 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4174 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4175 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4176 }
4177
4178 /* Was display preempted? */
4179 paused_p = row < end;
4180
4181 set_cursor:
4182
4183 /* Fix the appearance of overlapping(overlapped rows. */
4184 if (!paused_p && !w->pseudo_window_p)
4185 {
4186 if (changed_p && rif->fix_overlapping_area)
4187 {
4188 redraw_overlapped_rows (w, yb);
4189 redraw_overlapping_rows (w, yb);
4190 }
4191
4192 /* Make cursor visible at cursor position of W. */
4193 set_window_cursor_after_update (w);
4194
4195 #if 0 /* Check that current matrix invariants are satisfied. This is
4196 for debugging only. See the comment of check_matrix_invariants. */
4197 IF_DEBUG (check_matrix_invariants (w));
4198 #endif
4199 }
4200
4201 #if GLYPH_DEBUG
4202 /* Remember the redisplay method used to display the matrix. */
4203 strcpy (w->current_matrix->method, w->desired_matrix->method);
4204 #endif
4205
4206 /* End the update of window W. Don't set the cursor if we
4207 paused updating the display because in this case,
4208 set_window_cursor_after_update hasn't been called, and
4209 output_cursor doesn't contain the cursor location. */
4210 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4211 }
4212 else
4213 paused_p = 1;
4214
4215 #if GLYPH_DEBUG
4216 /* check_current_matrix_flags (w); */
4217 add_window_display_history (w, w->current_matrix->method, paused_p);
4218 #endif
4219
4220 clear_glyph_matrix (desired_matrix);
4221
4222 return paused_p;
4223 }
4224
4225
4226 /* Update the display of area AREA in window W, row number VPOS.
4227 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4228
4229 static void
4230 update_marginal_area (w, area, vpos)
4231 struct window *w;
4232 int area, vpos;
4233 {
4234 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4235
4236 /* Let functions in xterm.c know what area subsequent X positions
4237 will be relative to. */
4238 updated_area = area;
4239
4240 /* Set cursor to start of glyphs, write them, and clear to the end
4241 of the area. I don't think that something more sophisticated is
4242 necessary here, since marginal areas will not be the default. */
4243 rif->cursor_to (vpos, 0, desired_row->y, 0);
4244 if (desired_row->used[area])
4245 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4246 rif->clear_end_of_line (-1);
4247 }
4248
4249
4250 /* Update the display of the text area of row VPOS in window W.
4251 Value is non-zero if display has changed. */
4252
4253 static int
4254 update_text_area (w, vpos)
4255 struct window *w;
4256 int vpos;
4257 {
4258 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4259 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4260 int changed_p = 0;
4261
4262 /* Let functions in xterm.c know what area subsequent X positions
4263 will be relative to. */
4264 updated_area = TEXT_AREA;
4265
4266 /* If rows are at different X or Y, or rows have different height,
4267 or the current row is marked invalid, write the entire line. */
4268 if (!current_row->enabled_p
4269 || desired_row->y != current_row->y
4270 || desired_row->ascent != current_row->ascent
4271 || desired_row->phys_ascent != current_row->phys_ascent
4272 || desired_row->phys_height != current_row->phys_height
4273 || desired_row->visible_height != current_row->visible_height
4274 || current_row->overlapped_p
4275 || current_row->mouse_face_p
4276 || current_row->x != desired_row->x)
4277 {
4278 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4279
4280 if (desired_row->used[TEXT_AREA])
4281 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4282 desired_row->used[TEXT_AREA]);
4283
4284 /* Clear to end of window. */
4285 rif->clear_end_of_line (-1);
4286 changed_p = 1;
4287 }
4288 else
4289 {
4290 int stop, i, x;
4291 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4292 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4293 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4294 int desired_stop_pos = desired_row->used[TEXT_AREA];
4295
4296 /* If the desired row extends its face to the text area end,
4297 make sure we write at least one glyph, so that the face
4298 extension actually takes place. */
4299 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4300 --desired_stop_pos;
4301
4302 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4303 i = 0;
4304 x = desired_row->x;
4305
4306 /* Loop over glyphs that current and desired row may have
4307 in common. */
4308 while (i < stop)
4309 {
4310 int can_skip_p = 1;
4311
4312 /* Skip over glyphs that both rows have in common. These
4313 don't have to be written. We can't skip if the last
4314 current glyph overlaps the glyph to its right. For
4315 example, consider a current row of `if ' with the `f' in
4316 Courier bold so that it overlaps the ` ' to its right.
4317 If the desired row is ` ', we would skip over the space
4318 after the `if' and there would remain a pixel from the
4319 `f' on the screen. */
4320 if (overlapping_glyphs_p && i > 0)
4321 {
4322 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4323 int left, right;
4324
4325 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4326 &left, &right);
4327 can_skip_p = right == 0;
4328 }
4329
4330 if (can_skip_p)
4331 {
4332 while (i < stop
4333 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4334 {
4335 x += desired_glyph->pixel_width;
4336 ++desired_glyph, ++current_glyph, ++i;
4337 }
4338
4339 /* Consider the case that the current row contains "xxx
4340 ppp ggg" in italic Courier font, and the desired row
4341 is "xxx ggg". The character `p' has lbearing, `g'
4342 has not. The loop above will stop in front of the
4343 first `p' in the current row. If we would start
4344 writing glyphs there, we wouldn't erase the lbearing
4345 of the `p'. The rest of the lbearing problem is then
4346 taken care of by x_draw_glyphs. */
4347 if (overlapping_glyphs_p
4348 && i > 0
4349 && i < current_row->used[TEXT_AREA]
4350 && (current_row->used[TEXT_AREA]
4351 != desired_row->used[TEXT_AREA]))
4352 {
4353 int left, right;
4354
4355 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4356 &left, &right);
4357 while (left > 0 && i > 0)
4358 {
4359 --i, --desired_glyph, --current_glyph;
4360 x -= desired_glyph->pixel_width;
4361 left -= desired_glyph->pixel_width;
4362 }
4363 }
4364 }
4365
4366 /* Try to avoid writing the entire rest of the desired row
4367 by looking for a resync point. This mainly prevents
4368 mode line flickering in the case the mode line is in
4369 fixed-pitch font, which it usually will be. */
4370 if (i < desired_row->used[TEXT_AREA])
4371 {
4372 int start_x = x, start_hpos = i;
4373 struct glyph *start = desired_glyph;
4374 int current_x = x;
4375 int skip_first_p = !can_skip_p;
4376
4377 /* Find the next glyph that's equal again. */
4378 while (i < stop
4379 && (skip_first_p
4380 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4381 && x == current_x)
4382 {
4383 x += desired_glyph->pixel_width;
4384 current_x += current_glyph->pixel_width;
4385 ++desired_glyph, ++current_glyph, ++i;
4386 skip_first_p = 0;
4387 }
4388
4389 if (i == start_hpos || x != current_x)
4390 {
4391 i = start_hpos;
4392 x = start_x;
4393 desired_glyph = start;
4394 break;
4395 }
4396
4397 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4398 rif->write_glyphs (start, i - start_hpos);
4399 changed_p = 1;
4400 }
4401 }
4402
4403 /* Write the rest. */
4404 if (i < desired_row->used[TEXT_AREA])
4405 {
4406 rif->cursor_to (vpos, i, desired_row->y, x);
4407 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4408 changed_p = 1;
4409 }
4410
4411 /* Maybe clear to end of line. */
4412 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4413 {
4414 /* If new row extends to the end of the text area, nothing
4415 has to be cleared, if and only if we did a write_glyphs
4416 above. This is made sure by setting desired_stop_pos
4417 appropriately above. */
4418 xassert (i < desired_row->used[TEXT_AREA]);
4419 }
4420 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4421 {
4422 /* If old row extends to the end of the text area, clear. */
4423 if (i >= desired_row->used[TEXT_AREA])
4424 rif->cursor_to (vpos, i, desired_row->y,
4425 desired_row->x + desired_row->pixel_width);
4426 rif->clear_end_of_line (-1);
4427 changed_p = 1;
4428 }
4429 else if (desired_row->pixel_width < current_row->pixel_width)
4430 {
4431 /* Otherwise clear to the end of the old row. Everything
4432 after that position should be clear already. */
4433 int x;
4434
4435 if (i >= desired_row->used[TEXT_AREA])
4436 rif->cursor_to (vpos, i, desired_row->y,
4437 desired_row->x + desired_row->pixel_width);
4438
4439 /* If cursor is displayed at the end of the line, make sure
4440 it's cleared. Nowadays we don't have a phys_cursor_glyph
4441 with which to erase the cursor (because this method
4442 doesn't work with lbearing/rbearing), so we must do it
4443 this way. */
4444 if (vpos == w->phys_cursor.vpos
4445 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4446 {
4447 w->phys_cursor_on_p = 0;
4448 x = -1;
4449 }
4450 else
4451 x = current_row->x + current_row->pixel_width;
4452 rif->clear_end_of_line (x);
4453 changed_p = 1;
4454 }
4455 }
4456
4457 return changed_p;
4458 }
4459
4460
4461 /* Update row VPOS in window W. Value is non-zero if display has been
4462 changed. */
4463
4464 static int
4465 update_window_line (w, vpos, mouse_face_overwritten_p)
4466 struct window *w;
4467 int vpos, *mouse_face_overwritten_p;
4468 {
4469 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4470 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4471 int changed_p = 0;
4472
4473 /* Set the row being updated. This is important to let xterm.c
4474 know what line height values are in effect. */
4475 updated_row = desired_row;
4476
4477 /* A row can be completely invisible in case a desired matrix was
4478 built with a vscroll and then make_cursor_line_fully_visible shifts
4479 the matrix. Make sure to make such rows current anyway, since
4480 we need the correct y-position, for example, in the current matrix. */
4481 if (desired_row->mode_line_p
4482 || desired_row->visible_height > 0)
4483 {
4484 xassert (desired_row->enabled_p);
4485
4486 /* Update display of the left margin area, if there is one. */
4487 if (!desired_row->full_width_p
4488 && !NILP (w->left_margin_width))
4489 {
4490 changed_p = 1;
4491 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4492 }
4493
4494 /* Update the display of the text area. */
4495 if (update_text_area (w, vpos))
4496 {
4497 changed_p = 1;
4498 if (current_row->mouse_face_p)
4499 *mouse_face_overwritten_p = 1;
4500 }
4501
4502 /* Update display of the right margin area, if there is one. */
4503 if (!desired_row->full_width_p
4504 && !NILP (w->right_margin_width))
4505 {
4506 changed_p = 1;
4507 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4508 }
4509
4510 /* Draw truncation marks etc. */
4511 if (!current_row->enabled_p
4512 || desired_row->y != current_row->y
4513 || desired_row->visible_height != current_row->visible_height
4514 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4515 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4516 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4517 || desired_row->continued_p != current_row->continued_p
4518 || desired_row->mode_line_p != current_row->mode_line_p
4519 || (desired_row->indicate_empty_line_p
4520 != current_row->indicate_empty_line_p)
4521 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4522 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4523 rif->after_update_window_line_hook (desired_row);
4524 }
4525
4526 /* Update current_row from desired_row. */
4527 make_current (w->desired_matrix, w->current_matrix, vpos);
4528 updated_row = NULL;
4529 return changed_p;
4530 }
4531
4532
4533 /* Set the cursor after an update of window W. This function may only
4534 be called from update_window. */
4535
4536 static void
4537 set_window_cursor_after_update (w)
4538 struct window *w;
4539 {
4540 struct frame *f = XFRAME (w->frame);
4541 int cx, cy, vpos, hpos;
4542
4543 /* Not intended for frame matrix updates. */
4544 xassert (FRAME_WINDOW_P (f));
4545
4546 if (cursor_in_echo_area
4547 && !NILP (echo_area_buffer[0])
4548 /* If we are showing a message instead of the mini-buffer,
4549 show the cursor for the message instead. */
4550 && XWINDOW (minibuf_window) == w
4551 && EQ (minibuf_window, echo_area_window)
4552 /* These cases apply only to the frame that contains
4553 the active mini-buffer window. */
4554 && FRAME_HAS_MINIBUF_P (f)
4555 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4556 {
4557 cx = cy = vpos = hpos = 0;
4558
4559 if (cursor_in_echo_area >= 0)
4560 {
4561 /* If the mini-buffer is several lines high, find the last
4562 line that has any text on it. Note: either all lines
4563 are enabled or none. Otherwise we wouldn't be able to
4564 determine Y. */
4565 struct glyph_row *row, *last_row;
4566 struct glyph *glyph;
4567 int yb = window_text_bottom_y (w);
4568
4569 last_row = NULL;
4570 row = w->current_matrix->rows;
4571 while (row->enabled_p
4572 && (last_row == NULL
4573 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4574 {
4575 if (row->used[TEXT_AREA]
4576 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4577 last_row = row;
4578 ++row;
4579 }
4580
4581 if (last_row)
4582 {
4583 struct glyph *start = last_row->glyphs[TEXT_AREA];
4584 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4585
4586 while (last > start && last->charpos < 0)
4587 --last;
4588
4589 for (glyph = start; glyph < last; ++glyph)
4590 {
4591 cx += glyph->pixel_width;
4592 ++hpos;
4593 }
4594
4595 cy = last_row->y;
4596 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4597 }
4598 }
4599 }
4600 else
4601 {
4602 cx = w->cursor.x;
4603 cy = w->cursor.y;
4604 hpos = w->cursor.hpos;
4605 vpos = w->cursor.vpos;
4606 }
4607
4608 /* Window cursor can be out of sync for horizontally split windows. */
4609 hpos = max (0, hpos);
4610 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4611 vpos = max (0, vpos);
4612 vpos = min (w->current_matrix->nrows - 1, vpos);
4613 rif->cursor_to (vpos, hpos, cy, cx);
4614 }
4615
4616
4617 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4618 tree rooted at W. */
4619
4620 void
4621 set_window_update_flags (w, on_p)
4622 struct window *w;
4623 int on_p;
4624 {
4625 while (w)
4626 {
4627 if (!NILP (w->hchild))
4628 set_window_update_flags (XWINDOW (w->hchild), on_p);
4629 else if (!NILP (w->vchild))
4630 set_window_update_flags (XWINDOW (w->vchild), on_p);
4631 else
4632 w->must_be_updated_p = on_p;
4633
4634 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4635 }
4636 }
4637
4638
4639 \f
4640 /***********************************************************************
4641 Window-Based Scrolling
4642 ***********************************************************************/
4643
4644 /* Structure describing rows in scrolling_window. */
4645
4646 struct row_entry
4647 {
4648 /* Number of occurrences of this row in desired and current matrix. */
4649 int old_uses, new_uses;
4650
4651 /* Vpos of row in new matrix. */
4652 int new_line_number;
4653
4654 /* Bucket index of this row_entry in the hash table row_table. */
4655 int bucket;
4656
4657 /* The row described by this entry. */
4658 struct glyph_row *row;
4659
4660 /* Hash collision chain. */
4661 struct row_entry *next;
4662 };
4663
4664 /* A pool to allocate row_entry structures from, and the size of the
4665 pool. The pool is reallocated in scrolling_window when we find
4666 that we need a larger one. */
4667
4668 static struct row_entry *row_entry_pool;
4669 static int row_entry_pool_size;
4670
4671 /* Index of next free entry in row_entry_pool. */
4672
4673 static int row_entry_idx;
4674
4675 /* The hash table used during scrolling, and the table's size. This
4676 table is used to quickly identify equal rows in the desired and
4677 current matrix. */
4678
4679 static struct row_entry **row_table;
4680 static int row_table_size;
4681
4682 /* Vectors of pointers to row_entry structures belonging to the
4683 current and desired matrix, and the size of the vectors. */
4684
4685 static struct row_entry **old_lines, **new_lines;
4686 static int old_lines_size, new_lines_size;
4687
4688 /* A pool to allocate run structures from, and its size. */
4689
4690 static struct run *run_pool;
4691 static int runs_size;
4692
4693 /* A vector of runs of lines found during scrolling. */
4694
4695 static struct run **runs;
4696
4697 static struct row_entry *add_row_entry P_ ((struct window *,
4698 struct glyph_row *));
4699
4700
4701 /* Add glyph row ROW to the scrolling hash table during the scrolling
4702 of window W. */
4703
4704 static INLINE struct row_entry *
4705 add_row_entry (w, row)
4706 struct window *w;
4707 struct glyph_row *row;
4708 {
4709 struct row_entry *entry;
4710 int i = row->hash % row_table_size;
4711
4712 entry = row_table[i];
4713 while (entry && !row_equal_p (w, entry->row, row, 1))
4714 entry = entry->next;
4715
4716 if (entry == NULL)
4717 {
4718 entry = row_entry_pool + row_entry_idx++;
4719 entry->row = row;
4720 entry->old_uses = entry->new_uses = 0;
4721 entry->new_line_number = 0;
4722 entry->bucket = i;
4723 entry->next = row_table[i];
4724 row_table[i] = entry;
4725 }
4726
4727 return entry;
4728 }
4729
4730
4731 /* Try to reuse part of the current display of W by scrolling lines.
4732 HEADER_LINE_P non-zero means W has a top mode line.
4733
4734 The algorithm is taken from Communications of the ACM, Apr78 "A
4735 Technique for Isolating Differences Between Files." It should take
4736 O(N) time.
4737
4738 A short outline of the steps of the algorithm
4739
4740 1. Skip lines equal at the start and end of both matrices.
4741
4742 2. Enter rows in the current and desired matrix into a symbol
4743 table, counting how often they appear in both matrices.
4744
4745 3. Rows that appear exactly once in both matrices serve as anchors,
4746 i.e. we assume that such lines are likely to have been moved.
4747
4748 4. Starting from anchor lines, extend regions to be scrolled both
4749 forward and backward.
4750
4751 Value is
4752
4753 -1 if all rows were found to be equal.
4754 0 to indicate that we did not scroll the display, or
4755 1 if we did scroll. */
4756
4757 static int
4758 scrolling_window (w, header_line_p)
4759 struct window *w;
4760 int header_line_p;
4761 {
4762 struct glyph_matrix *desired_matrix = w->desired_matrix;
4763 struct glyph_matrix *current_matrix = w->current_matrix;
4764 int yb = window_text_bottom_y (w);
4765 int i, j, first_old, first_new, last_old, last_new;
4766 int nruns, nbytes, n, run_idx;
4767 struct row_entry *entry;
4768
4769 /* Skip over rows equal at the start. */
4770 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4771 {
4772 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4773 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4774
4775 if (c->enabled_p
4776 && d->enabled_p
4777 && c->y == d->y
4778 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4779 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4780 && row_equal_p (w, c, d, 1))
4781 {
4782 assign_row (c, d);
4783 d->enabled_p = 0;
4784 }
4785 else
4786 break;
4787 }
4788
4789 /* Give up if some rows in the desired matrix are not enabled. */
4790 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4791 return -1;
4792
4793 first_old = first_new = i;
4794
4795 /* Set last_new to the index + 1 of the last enabled row in the
4796 desired matrix. */
4797 i = first_new + 1;
4798 while (i < desired_matrix->nrows - 1
4799 && MATRIX_ROW (desired_matrix, i)->enabled_p
4800 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4801 ++i;
4802
4803 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4804 return 0;
4805
4806 last_new = i;
4807
4808 /* Set last_old to the index + 1 of the last enabled row in the
4809 current matrix. We don't look at the enabled flag here because
4810 we plan to reuse part of the display even if other parts are
4811 disabled. */
4812 i = first_old + 1;
4813 while (i < current_matrix->nrows - 1)
4814 {
4815 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4816 if (bottom <= yb)
4817 ++i;
4818 if (bottom >= yb)
4819 break;
4820 }
4821
4822 last_old = i;
4823
4824 /* Skip over rows equal at the bottom. */
4825 i = last_new;
4826 j = last_old;
4827 while (i - 1 > first_new
4828 && j - 1 > first_old
4829 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4830 && (MATRIX_ROW (current_matrix, i - 1)->y
4831 == MATRIX_ROW (desired_matrix, j - 1)->y)
4832 && row_equal_p (w,
4833 MATRIX_ROW (desired_matrix, i - 1),
4834 MATRIX_ROW (current_matrix, j - 1), 1))
4835 --i, --j;
4836 last_new = i;
4837 last_old = j;
4838
4839 /* Nothing to do if all rows are equal. */
4840 if (last_new == first_new)
4841 return 0;
4842
4843 /* Reallocate vectors, tables etc. if necessary. */
4844
4845 if (current_matrix->nrows > old_lines_size)
4846 {
4847 old_lines_size = current_matrix->nrows;
4848 nbytes = old_lines_size * sizeof *old_lines;
4849 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4850 }
4851
4852 if (desired_matrix->nrows > new_lines_size)
4853 {
4854 new_lines_size = desired_matrix->nrows;
4855 nbytes = new_lines_size * sizeof *new_lines;
4856 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4857 }
4858
4859 n = desired_matrix->nrows + current_matrix->nrows;
4860 if (3 * n > row_table_size)
4861 {
4862 row_table_size = next_almost_prime (3 * n);
4863 nbytes = row_table_size * sizeof *row_table;
4864 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4865 bzero (row_table, nbytes);
4866 }
4867
4868 if (n > row_entry_pool_size)
4869 {
4870 row_entry_pool_size = n;
4871 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4872 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4873 }
4874
4875 if (desired_matrix->nrows > runs_size)
4876 {
4877 runs_size = desired_matrix->nrows;
4878 nbytes = runs_size * sizeof *runs;
4879 runs = (struct run **) xrealloc (runs, nbytes);
4880 nbytes = runs_size * sizeof *run_pool;
4881 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4882 }
4883
4884 nruns = run_idx = 0;
4885 row_entry_idx = 0;
4886
4887 /* Add rows from the current and desired matrix to the hash table
4888 row_hash_table to be able to find equal ones quickly. */
4889
4890 for (i = first_old; i < last_old; ++i)
4891 {
4892 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4893 {
4894 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4895 old_lines[i] = entry;
4896 ++entry->old_uses;
4897 }
4898 else
4899 old_lines[i] = NULL;
4900 }
4901
4902 for (i = first_new; i < last_new; ++i)
4903 {
4904 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4905 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4906 ++entry->new_uses;
4907 entry->new_line_number = i;
4908 new_lines[i] = entry;
4909 }
4910
4911 /* Identify moves based on lines that are unique and equal
4912 in both matrices. */
4913 for (i = first_old; i < last_old;)
4914 if (old_lines[i]
4915 && old_lines[i]->old_uses == 1
4916 && old_lines[i]->new_uses == 1)
4917 {
4918 int j, k;
4919 int new_line = old_lines[i]->new_line_number;
4920 struct run *run = run_pool + run_idx++;
4921
4922 /* Record move. */
4923 run->current_vpos = i;
4924 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4925 run->desired_vpos = new_line;
4926 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4927 run->nrows = 1;
4928 run->height = MATRIX_ROW (current_matrix, i)->height;
4929
4930 /* Extend backward. */
4931 j = i - 1;
4932 k = new_line - 1;
4933 while (j > first_old
4934 && k > first_new
4935 && old_lines[j] == new_lines[k])
4936 {
4937 int h = MATRIX_ROW (current_matrix, j)->height;
4938 --run->current_vpos;
4939 --run->desired_vpos;
4940 ++run->nrows;
4941 run->height += h;
4942 run->desired_y -= h;
4943 run->current_y -= h;
4944 --j, --k;
4945 }
4946
4947 /* Extend forward. */
4948 j = i + 1;
4949 k = new_line + 1;
4950 while (j < last_old
4951 && k < last_new
4952 && old_lines[j] == new_lines[k])
4953 {
4954 int h = MATRIX_ROW (current_matrix, j)->height;
4955 ++run->nrows;
4956 run->height += h;
4957 ++j, ++k;
4958 }
4959
4960 /* Insert run into list of all runs. Order runs by copied
4961 pixel lines. Note that we record runs that don't have to
4962 be copied because they are already in place. This is done
4963 because we can avoid calling update_window_line in this
4964 case. */
4965 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4966 ;
4967 for (k = nruns; k > j; --k)
4968 runs[k] = runs[k - 1];
4969 runs[j] = run;
4970 ++nruns;
4971
4972 i += run->nrows;
4973 }
4974 else
4975 ++i;
4976
4977 /* Do the moves. Do it in a way that we don't overwrite something
4978 we want to copy later on. This is not solvable in general
4979 because there is only one display and we don't have a way to
4980 exchange areas on this display. Example:
4981
4982 +-----------+ +-----------+
4983 | A | | B |
4984 +-----------+ --> +-----------+
4985 | B | | A |
4986 +-----------+ +-----------+
4987
4988 Instead, prefer bigger moves, and invalidate moves that would
4989 copy from where we copied to. */
4990
4991 for (i = 0; i < nruns; ++i)
4992 if (runs[i]->nrows > 0)
4993 {
4994 struct run *r = runs[i];
4995
4996 /* Copy on the display. */
4997 if (r->current_y != r->desired_y)
4998 {
4999 rif->scroll_run_hook (w, r);
5000
5001 /* Invalidate runs that copy from where we copied to. */
5002 for (j = i + 1; j < nruns; ++j)
5003 {
5004 struct run *p = runs[j];
5005
5006 if ((p->current_y >= r->desired_y
5007 && p->current_y < r->desired_y + r->height)
5008 || (p->current_y + p->height >= r->desired_y
5009 && (p->current_y + p->height
5010 < r->desired_y + r->height)))
5011 p->nrows = 0;
5012 }
5013 }
5014
5015 /* Assign matrix rows. */
5016 for (j = 0; j < r->nrows; ++j)
5017 {
5018 struct glyph_row *from, *to;
5019 int to_overlapped_p;
5020
5021 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5022 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5023 to_overlapped_p = to->overlapped_p;
5024 assign_row (to, from);
5025 to->enabled_p = 1, from->enabled_p = 0;
5026 to->overlapped_p = to_overlapped_p;
5027 }
5028 }
5029
5030 /* Clear the hash table, for the next time. */
5031 for (i = 0; i < row_entry_idx; ++i)
5032 row_table[row_entry_pool[i].bucket] = NULL;
5033
5034 /* Value is non-zero to indicate that we scrolled the display. */
5035 return 1;
5036 }
5037
5038
5039 \f
5040 /************************************************************************
5041 Frame-Based Updates
5042 ************************************************************************/
5043
5044 /* Update the desired frame matrix of frame F.
5045
5046 FORCE_P non-zero means that the update should not be stopped by
5047 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5048 should not be tried.
5049
5050 Value is non-zero if update was stopped due to pending input. */
5051
5052 static int
5053 update_frame_1 (f, force_p, inhibit_id_p)
5054 struct frame *f;
5055 int force_p;
5056 int inhibit_id_p;
5057 {
5058 /* Frame matrices to work on. */
5059 struct glyph_matrix *current_matrix = f->current_matrix;
5060 struct glyph_matrix *desired_matrix = f->desired_matrix;
5061 int i;
5062 int pause;
5063 int preempt_count = baud_rate / 2400 + 1;
5064 extern int input_pending;
5065
5066 xassert (current_matrix && desired_matrix);
5067
5068 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5069 calculate_costs (f);
5070
5071 if (preempt_count <= 0)
5072 preempt_count = 1;
5073
5074 if (redisplay_dont_pause)
5075 force_p = 1;
5076 else if (!force_p && detect_input_pending ())
5077 {
5078 pause = 1;
5079 goto do_pause;
5080 }
5081
5082 /* If we cannot insert/delete lines, it's no use trying it. */
5083 if (!line_ins_del_ok)
5084 inhibit_id_p = 1;
5085
5086 /* See if any of the desired lines are enabled; don't compute for
5087 i/d line if just want cursor motion. */
5088 for (i = 0; i < desired_matrix->nrows; i++)
5089 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5090 break;
5091
5092 /* Try doing i/d line, if not yet inhibited. */
5093 if (!inhibit_id_p && i < desired_matrix->nrows)
5094 force_p |= scrolling (f);
5095
5096 /* Update the individual lines as needed. Do bottom line first. */
5097 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5098 update_frame_line (f, desired_matrix->nrows - 1);
5099
5100 /* Now update the rest of the lines. */
5101 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5102 {
5103 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5104 {
5105 if (FRAME_TERMCAP_P (f))
5106 {
5107 /* Flush out every so many lines.
5108 Also flush out if likely to have more than 1k buffered
5109 otherwise. I'm told that some telnet connections get
5110 really screwed by more than 1k output at once. */
5111 int outq = PENDING_OUTPUT_COUNT (stdout);
5112 if (outq > 900
5113 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5114 {
5115 fflush (stdout);
5116 if (preempt_count == 1)
5117 {
5118 #ifdef EMACS_OUTQSIZE
5119 if (EMACS_OUTQSIZE (0, &outq) < 0)
5120 /* Probably not a tty. Ignore the error and reset
5121 * the outq count. */
5122 outq = PENDING_OUTPUT_COUNT (stdout);
5123 #endif
5124 outq *= 10;
5125 if (baud_rate <= outq && baud_rate > 0)
5126 sleep (outq / baud_rate);
5127 }
5128 }
5129 }
5130
5131 if ((i - 1) % preempt_count == 0)
5132 detect_input_pending ();
5133
5134 update_frame_line (f, i);
5135 }
5136 }
5137
5138 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5139
5140 /* Now just clean up termcap drivers and set cursor, etc. */
5141 if (!pause)
5142 {
5143 if ((cursor_in_echo_area
5144 /* If we are showing a message instead of the mini-buffer,
5145 show the cursor for the message instead of for the
5146 (now hidden) mini-buffer contents. */
5147 || (EQ (minibuf_window, selected_window)
5148 && EQ (minibuf_window, echo_area_window)
5149 && !NILP (echo_area_buffer[0])))
5150 /* These cases apply only to the frame that contains
5151 the active mini-buffer window. */
5152 && FRAME_HAS_MINIBUF_P (f)
5153 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5154 {
5155 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5156 int row, col;
5157
5158 if (cursor_in_echo_area < 0)
5159 {
5160 /* Negative value of cursor_in_echo_area means put
5161 cursor at beginning of line. */
5162 row = top;
5163 col = 0;
5164 }
5165 else
5166 {
5167 /* Positive value of cursor_in_echo_area means put
5168 cursor at the end of the prompt. If the mini-buffer
5169 is several lines high, find the last line that has
5170 any text on it. */
5171 row = FRAME_HEIGHT (f);
5172 do
5173 {
5174 --row;
5175 col = 0;
5176
5177 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5178 {
5179 /* Frame rows are filled up with spaces that
5180 must be ignored here. */
5181 struct glyph_row *r = MATRIX_ROW (current_matrix,
5182 row);
5183 struct glyph *start = r->glyphs[TEXT_AREA];
5184 struct glyph *last = start + r->used[TEXT_AREA];
5185
5186 while (last > start
5187 && (last - 1)->charpos < 0)
5188 --last;
5189
5190 col = last - start;
5191 }
5192 }
5193 while (row > top && col == 0);
5194
5195 /* Make sure COL is not out of range. */
5196 if (col >= FRAME_CURSOR_X_LIMIT (f))
5197 {
5198 /* If we have another row, advance cursor into it. */
5199 if (row < FRAME_HEIGHT (f) - 1)
5200 {
5201 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5202 row++;
5203 }
5204 /* Otherwise move it back in range. */
5205 else
5206 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5207 }
5208 }
5209
5210 cursor_to (row, col);
5211 }
5212 else
5213 {
5214 /* We have only one cursor on terminal frames. Use it to
5215 display the cursor of the selected window. */
5216 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5217 if (w->cursor.vpos >= 0
5218 /* The cursor vpos may be temporarily out of bounds
5219 in the following situation: There is one window,
5220 with the cursor in the lower half of it. The window
5221 is split, and a message causes a redisplay before
5222 a new cursor position has been computed. */
5223 && w->cursor.vpos < XFASTINT (w->height))
5224 {
5225 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5226 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5227
5228 if (INTEGERP (w->left_margin_width))
5229 x += XFASTINT (w->left_margin_width);
5230
5231 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5232 cursor_to (y, x);
5233 }
5234 }
5235 }
5236
5237 do_pause:
5238
5239 clear_desired_matrices (f);
5240 return pause;
5241 }
5242
5243
5244 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5245
5246 int
5247 scrolling (frame)
5248 struct frame *frame;
5249 {
5250 int unchanged_at_top, unchanged_at_bottom;
5251 int window_size;
5252 int changed_lines;
5253 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5254 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5255 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5256 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5257 register int i;
5258 int free_at_end_vpos = FRAME_HEIGHT (frame);
5259 struct glyph_matrix *current_matrix = frame->current_matrix;
5260 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5261
5262 if (!current_matrix)
5263 abort ();
5264
5265 /* Compute hash codes of all the lines. Also calculate number of
5266 changed lines, number of unchanged lines at the beginning, and
5267 number of unchanged lines at the end. */
5268 changed_lines = 0;
5269 unchanged_at_top = 0;
5270 unchanged_at_bottom = FRAME_HEIGHT (frame);
5271 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5272 {
5273 /* Give up on this scrolling if some old lines are not enabled. */
5274 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5275 return 0;
5276 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5277 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5278 {
5279 /* This line cannot be redrawn, so don't let scrolling mess it. */
5280 new_hash[i] = old_hash[i];
5281 #define INFINITY 1000000 /* Taken from scroll.c */
5282 draw_cost[i] = INFINITY;
5283 }
5284 else
5285 {
5286 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5287 draw_cost[i] = line_draw_cost (desired_matrix, i);
5288 }
5289
5290 if (old_hash[i] != new_hash[i])
5291 {
5292 changed_lines++;
5293 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5294 }
5295 else if (i == unchanged_at_top)
5296 unchanged_at_top++;
5297 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5298 }
5299
5300 /* If changed lines are few, don't allow preemption, don't scroll. */
5301 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5302 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5303 return 1;
5304
5305 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5306 - unchanged_at_bottom);
5307
5308 if (scroll_region_ok)
5309 free_at_end_vpos -= unchanged_at_bottom;
5310 else if (memory_below_frame)
5311 free_at_end_vpos = -1;
5312
5313 /* If large window, fast terminal and few lines in common between
5314 current frame and desired frame, don't bother with i/d calc. */
5315 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5316 && (window_size >=
5317 10 * scrolling_max_lines_saved (unchanged_at_top,
5318 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5319 old_hash, new_hash, draw_cost)))
5320 return 0;
5321
5322 if (window_size < 2)
5323 return 0;
5324
5325 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5326 draw_cost + unchanged_at_top - 1,
5327 old_draw_cost + unchanged_at_top - 1,
5328 old_hash + unchanged_at_top - 1,
5329 new_hash + unchanged_at_top - 1,
5330 free_at_end_vpos - unchanged_at_top);
5331
5332 return 0;
5333 }
5334
5335
5336 /* Count the number of blanks at the start of the vector of glyphs R
5337 which is LEN glyphs long. */
5338
5339 static int
5340 count_blanks (r, len)
5341 struct glyph *r;
5342 int len;
5343 {
5344 int i;
5345
5346 for (i = 0; i < len; ++i)
5347 if (!CHAR_GLYPH_SPACE_P (r[i]))
5348 break;
5349
5350 return i;
5351 }
5352
5353
5354 /* Count the number of glyphs in common at the start of the glyph
5355 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5356 of STR2. Value is the number of equal glyphs equal at the start. */
5357
5358 static int
5359 count_match (str1, end1, str2, end2)
5360 struct glyph *str1, *end1, *str2, *end2;
5361 {
5362 struct glyph *p1 = str1;
5363 struct glyph *p2 = str2;
5364
5365 while (p1 < end1
5366 && p2 < end2
5367 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5368 ++p1, ++p2;
5369
5370 return p1 - str1;
5371 }
5372
5373
5374 /* Char insertion/deletion cost vector, from term.c */
5375
5376 extern int *char_ins_del_vector;
5377 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5378
5379
5380 /* Perform a frame-based update on line VPOS in frame FRAME. */
5381
5382 static void
5383 update_frame_line (f, vpos)
5384 struct frame *f;
5385 int vpos;
5386 {
5387 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5388 int tem;
5389 int osp, nsp, begmatch, endmatch, olen, nlen;
5390 struct glyph_matrix *current_matrix = f->current_matrix;
5391 struct glyph_matrix *desired_matrix = f->desired_matrix;
5392 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5393 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5394 int must_write_whole_line_p;
5395 int write_spaces_p = must_write_spaces;
5396 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5397 != FACE_TTY_DEFAULT_BG_COLOR);
5398
5399 if (colored_spaces_p)
5400 write_spaces_p = 1;
5401
5402 if (desired_row->inverse_p
5403 != (current_row->enabled_p && current_row->inverse_p))
5404 {
5405 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5406 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5407 current_row->enabled_p = 0;
5408 }
5409 else
5410 reassert_line_highlight (desired_row->inverse_p, vpos);
5411
5412 /* Current row not enabled means it has unknown contents. We must
5413 write the whole desired line in that case. */
5414 must_write_whole_line_p = !current_row->enabled_p;
5415 if (must_write_whole_line_p)
5416 {
5417 obody = 0;
5418 olen = 0;
5419 }
5420 else
5421 {
5422 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5423 olen = current_row->used[TEXT_AREA];
5424
5425 if (!current_row->inverse_p)
5426 {
5427 /* Ignore trailing spaces, if we can. */
5428 if (!write_spaces_p)
5429 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5430 olen--;
5431 }
5432 else
5433 {
5434 /* For an inverse-video line, make sure it's filled with
5435 spaces all the way to the frame edge so that the reverse
5436 video extends all the way across. */
5437 while (olen < FRAME_WIDTH (f) - 1)
5438 obody[olen++] = space_glyph;
5439 }
5440 }
5441
5442 current_row->enabled_p = 1;
5443 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5444 current_row->inverse_p = desired_row->inverse_p;
5445
5446 /* If desired line is empty, just clear the line. */
5447 if (!desired_row->enabled_p)
5448 {
5449 nlen = 0;
5450 goto just_erase;
5451 }
5452
5453 nbody = desired_row->glyphs[TEXT_AREA];
5454 nlen = desired_row->used[TEXT_AREA];
5455 nend = nbody + nlen;
5456
5457 /* If display line has unknown contents, write the whole line. */
5458 if (must_write_whole_line_p)
5459 {
5460 /* Ignore spaces at the end, if we can. */
5461 if (!write_spaces_p)
5462 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5463 --nlen;
5464
5465 /* Write the contents of the desired line. */
5466 if (nlen)
5467 {
5468 cursor_to (vpos, 0);
5469 write_glyphs (nbody, nlen);
5470 }
5471
5472 /* Don't call clear_end_of_line if we already wrote the whole
5473 line. The cursor will not be at the right margin in that
5474 case but in the line below. */
5475 if (nlen < FRAME_WINDOW_WIDTH (f))
5476 {
5477 cursor_to (vpos, nlen);
5478 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5479 }
5480 else
5481 /* Make sure we are in the right row, otherwise cursor movement
5482 with cmgoto might use `ch' in the wrong row. */
5483 cursor_to (vpos, 0);
5484
5485 make_current (desired_matrix, current_matrix, vpos);
5486 return;
5487 }
5488
5489 /* Pretend trailing spaces are not there at all,
5490 unless for one reason or another we must write all spaces. */
5491 if (!desired_row->inverse_p)
5492 {
5493 if (!write_spaces_p)
5494 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5495 nlen--;
5496 }
5497 else
5498 {
5499 /* For an inverse-video line, give it extra trailing spaces all
5500 the way to the frame edge so that the reverse video extends
5501 all the way across. */
5502 while (nlen < FRAME_WIDTH (f) - 1)
5503 nbody[nlen++] = space_glyph;
5504 }
5505
5506 /* If there's no i/d char, quickly do the best we can without it. */
5507 if (!char_ins_del_ok)
5508 {
5509 int i, j;
5510
5511 /* Find the first glyph in desired row that doesn't agree with
5512 a glyph in the current row, and write the rest from there on. */
5513 for (i = 0; i < nlen; i++)
5514 {
5515 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5516 {
5517 /* Find the end of the run of different glyphs. */
5518 j = i + 1;
5519 while (j < nlen
5520 && (j >= olen
5521 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5522 || CHAR_GLYPH_PADDING_P (nbody[j])))
5523 ++j;
5524
5525 /* Output this run of non-matching chars. */
5526 cursor_to (vpos, i);
5527 write_glyphs (nbody + i, j - i);
5528 i = j - 1;
5529
5530 /* Now find the next non-match. */
5531 }
5532 }
5533
5534 /* Clear the rest of the line, or the non-clear part of it. */
5535 if (olen > nlen)
5536 {
5537 cursor_to (vpos, nlen);
5538 clear_end_of_line (olen);
5539 }
5540
5541 /* Make current row = desired row. */
5542 make_current (desired_matrix, current_matrix, vpos);
5543 return;
5544 }
5545
5546 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5547 characters in a row. */
5548
5549 if (!olen)
5550 {
5551 /* If current line is blank, skip over initial spaces, if
5552 possible, and write the rest. */
5553 if (write_spaces_p || desired_row->inverse_p)
5554 nsp = 0;
5555 else
5556 nsp = count_blanks (nbody, nlen);
5557
5558 if (nlen > nsp)
5559 {
5560 cursor_to (vpos, nsp);
5561 write_glyphs (nbody + nsp, nlen - nsp);
5562 }
5563
5564 /* Exchange contents between current_frame and new_frame. */
5565 make_current (desired_matrix, current_matrix, vpos);
5566 return;
5567 }
5568
5569 /* Compute number of leading blanks in old and new contents. */
5570 osp = count_blanks (obody, olen);
5571 nsp = (desired_row->inverse_p || colored_spaces_p
5572 ? 0
5573 : count_blanks (nbody, nlen));
5574
5575 /* Compute number of matching chars starting with first non-blank. */
5576 begmatch = count_match (obody + osp, obody + olen,
5577 nbody + nsp, nbody + nlen);
5578
5579 /* Spaces in new match implicit space past the end of old. */
5580 /* A bug causing this to be a no-op was fixed in 18.29. */
5581 if (!write_spaces_p && osp + begmatch == olen)
5582 {
5583 np1 = nbody + nsp;
5584 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5585 ++begmatch;
5586 }
5587
5588 /* Avoid doing insert/delete char
5589 just cause number of leading spaces differs
5590 when the following text does not match. */
5591 if (begmatch == 0 && osp != nsp)
5592 osp = nsp = min (osp, nsp);
5593
5594 /* Find matching characters at end of line */
5595 op1 = obody + olen;
5596 np1 = nbody + nlen;
5597 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5598 while (op1 > op2
5599 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5600 {
5601 op1--;
5602 np1--;
5603 }
5604 endmatch = obody + olen - op1;
5605
5606 /* tem gets the distance to insert or delete.
5607 endmatch is how many characters we save by doing so.
5608 Is it worth it? */
5609
5610 tem = (nlen - nsp) - (olen - osp);
5611 if (endmatch && tem
5612 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5613 endmatch = 0;
5614
5615 /* nsp - osp is the distance to insert or delete.
5616 If that is nonzero, begmatch is known to be nonzero also.
5617 begmatch + endmatch is how much we save by doing the ins/del.
5618 Is it worth it? */
5619
5620 if (nsp != osp
5621 && (!char_ins_del_ok
5622 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5623 {
5624 begmatch = 0;
5625 endmatch = 0;
5626 osp = nsp = min (osp, nsp);
5627 }
5628
5629 /* Now go through the line, inserting, writing and
5630 deleting as appropriate. */
5631
5632 if (osp > nsp)
5633 {
5634 cursor_to (vpos, nsp);
5635 delete_glyphs (osp - nsp);
5636 }
5637 else if (nsp > osp)
5638 {
5639 /* If going to delete chars later in line
5640 and insert earlier in the line,
5641 must delete first to avoid losing data in the insert */
5642 if (endmatch && nlen < olen + nsp - osp)
5643 {
5644 cursor_to (vpos, nlen - endmatch + osp - nsp);
5645 delete_glyphs (olen + nsp - osp - nlen);
5646 olen = nlen - (nsp - osp);
5647 }
5648 cursor_to (vpos, osp);
5649 insert_glyphs (0, nsp - osp);
5650 }
5651 olen += nsp - osp;
5652
5653 tem = nsp + begmatch + endmatch;
5654 if (nlen != tem || olen != tem)
5655 {
5656 if (!endmatch || nlen == olen)
5657 {
5658 /* If new text being written reaches right margin, there is
5659 no need to do clear-to-eol at the end of this function
5660 (and it would not be safe, since cursor is not going to
5661 be "at the margin" after the text is done). */
5662 if (nlen == FRAME_WINDOW_WIDTH (f))
5663 olen = 0;
5664
5665 /* Function write_glyphs is prepared to do nothing
5666 if passed a length <= 0. Check it here to avoid
5667 unnecessary cursor movement. */
5668 if (nlen - tem > 0)
5669 {
5670 cursor_to (vpos, nsp + begmatch);
5671 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5672 }
5673 }
5674 else if (nlen > olen)
5675 {
5676 /* Here, we used to have the following simple code:
5677 ----------------------------------------
5678 write_glyphs (nbody + nsp + begmatch, olen - tem);
5679 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5680 ----------------------------------------
5681 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5682 is a padding glyph. */
5683 int out = olen - tem; /* Columns to be overwritten originally. */
5684 int del;
5685
5686 cursor_to (vpos, nsp + begmatch);
5687
5688 /* Calculate columns we can actually overwrite. */
5689 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5690 out--;
5691 write_glyphs (nbody + nsp + begmatch, out);
5692
5693 /* If we left columns to be overwritten, we must delete them. */
5694 del = olen - tem - out;
5695 if (del > 0)
5696 delete_glyphs (del);
5697
5698 /* At last, we insert columns not yet written out. */
5699 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5700 olen = nlen;
5701 }
5702 else if (olen > nlen)
5703 {
5704 cursor_to (vpos, nsp + begmatch);
5705 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5706 delete_glyphs (olen - nlen);
5707 olen = nlen;
5708 }
5709 }
5710
5711 just_erase:
5712 /* If any unerased characters remain after the new line, erase them. */
5713 if (olen > nlen)
5714 {
5715 cursor_to (vpos, nlen);
5716 clear_end_of_line (olen);
5717 }
5718
5719 /* Exchange contents between current_frame and new_frame. */
5720 make_current (desired_matrix, current_matrix, vpos);
5721 }
5722
5723
5724 \f
5725 /***********************************************************************
5726 X/Y Position -> Buffer Position
5727 ***********************************************************************/
5728
5729 /* Determine what's under window-relative pixel position (*X, *Y).
5730 Return in *OBJECT the object (string or buffer) that's there.
5731 Return in *POS the position in that object. Adjust *X and *Y
5732 to character boundaries. */
5733
5734 void
5735 buffer_posn_from_coords (w, x, y, object, pos)
5736 struct window *w;
5737 int *x, *y;
5738 Lisp_Object *object;
5739 struct display_pos *pos;
5740 {
5741 struct it it;
5742 struct buffer *old_current_buffer = current_buffer;
5743 struct text_pos startp;
5744 int left_area_width;
5745
5746 current_buffer = XBUFFER (w->buffer);
5747 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5748 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5749 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5750 start_display (&it, w, startp);
5751
5752 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5753 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5754 MOVE_TO_X | MOVE_TO_Y);
5755
5756 *x = it.current_x - it.first_visible_x + left_area_width;
5757 *y = it.current_y;
5758 current_buffer = old_current_buffer;
5759
5760 *object = STRINGP (it.string) ? it.string : w->buffer;
5761 *pos = it.current;
5762 }
5763
5764
5765 /* Value is the string under window-relative coordinates X/Y in the
5766 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5767 means look at the mode line. *CHARPOS is set to the position in
5768 the string returned. */
5769
5770 Lisp_Object
5771 mode_line_string (w, x, y, mode_line_p, charpos)
5772 struct window *w;
5773 int x, y, mode_line_p;
5774 int *charpos;
5775 {
5776 struct glyph_row *row;
5777 struct glyph *glyph, *end;
5778 struct frame *f = XFRAME (w->frame);
5779 int x0;
5780 Lisp_Object string = Qnil;
5781
5782 if (mode_line_p)
5783 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5784 else
5785 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5786
5787 if (row->mode_line_p && row->enabled_p)
5788 {
5789 /* The mode lines are displayed over scroll bars and bitmap
5790 areas, and X is window-relative. Correct X by the scroll bar
5791 and bitmap area width. */
5792 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5793 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5794 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5795
5796 /* Find the glyph under X. If we find one with a string object,
5797 it's the one we were looking for. */
5798 glyph = row->glyphs[TEXT_AREA];
5799 end = glyph + row->used[TEXT_AREA];
5800 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5801 if (x >= x0 && x < x0 + glyph->pixel_width)
5802 {
5803 string = glyph->object;
5804 *charpos = glyph->charpos;
5805 break;
5806 }
5807 }
5808
5809 return string;
5810 }
5811
5812
5813 /***********************************************************************
5814 Changing Frame Sizes
5815 ***********************************************************************/
5816
5817 #ifdef SIGWINCH
5818
5819 SIGTYPE
5820 window_change_signal (signalnum) /* If we don't have an argument, */
5821 int signalnum; /* some compilers complain in signal calls. */
5822 {
5823 int width, height;
5824 #ifndef USE_CRT_DLL
5825 extern int errno;
5826 #endif
5827 int old_errno = errno;
5828
5829 get_frame_size (&width, &height);
5830
5831 /* The frame size change obviously applies to a termcap-controlled
5832 frame. Find such a frame in the list, and assume it's the only
5833 one (since the redisplay code always writes to stdout, not a
5834 FILE * specified in the frame structure). Record the new size,
5835 but don't reallocate the data structures now. Let that be done
5836 later outside of the signal handler. */
5837
5838 {
5839 Lisp_Object tail, frame;
5840
5841 FOR_EACH_FRAME (tail, frame)
5842 {
5843 if (FRAME_TERMCAP_P (XFRAME (frame)))
5844 {
5845 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5846 break;
5847 }
5848 }
5849 }
5850
5851 signal (SIGWINCH, window_change_signal);
5852 errno = old_errno;
5853 }
5854 #endif /* SIGWINCH */
5855
5856
5857 /* Do any change in frame size that was requested by a signal. SAFE
5858 non-zero means this function is called from a place where it is
5859 safe to change frame sizes while a redisplay is in progress. */
5860
5861 void
5862 do_pending_window_change (safe)
5863 int safe;
5864 {
5865 /* If window_change_signal should have run before, run it now. */
5866 if (redisplaying_p && !safe)
5867 return;
5868
5869 while (delayed_size_change)
5870 {
5871 Lisp_Object tail, frame;
5872
5873 delayed_size_change = 0;
5874
5875 FOR_EACH_FRAME (tail, frame)
5876 {
5877 struct frame *f = XFRAME (frame);
5878
5879 int height = FRAME_NEW_HEIGHT (f);
5880 int width = FRAME_NEW_WIDTH (f);
5881
5882 if (height != 0 || width != 0)
5883 change_frame_size (f, height, width, 0, 0, safe);
5884 }
5885 }
5886 }
5887
5888
5889 /* Change the frame height and/or width. Values may be given as zero to
5890 indicate no change is to take place.
5891
5892 If DELAY is non-zero, then assume we're being called from a signal
5893 handler, and queue the change for later - perhaps the next
5894 redisplay. Since this tries to resize windows, we can't call it
5895 from a signal handler.
5896
5897 SAFE non-zero means this function is called from a place where it's
5898 safe to change frame sizes while a redisplay is in progress. */
5899
5900 void
5901 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5902 register struct frame *f;
5903 int newheight, newwidth, pretend, delay, safe;
5904 {
5905 Lisp_Object tail, frame;
5906
5907 if (! FRAME_WINDOW_P (f))
5908 {
5909 /* When using termcap, or on MS-DOS, all frames use
5910 the same screen, so a change in size affects all frames. */
5911 FOR_EACH_FRAME (tail, frame)
5912 if (! FRAME_WINDOW_P (XFRAME (frame)))
5913 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5914 pretend, delay, safe);
5915 }
5916 else
5917 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5918 }
5919
5920 static void
5921 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5922 register struct frame *f;
5923 int newheight, newwidth, pretend, delay, safe;
5924 {
5925 int new_frame_window_width;
5926 int count = specpdl_ptr - specpdl;
5927
5928 /* If we can't deal with the change now, queue it for later. */
5929 if (delay || (redisplaying_p && !safe))
5930 {
5931 FRAME_NEW_HEIGHT (f) = newheight;
5932 FRAME_NEW_WIDTH (f) = newwidth;
5933 delayed_size_change = 1;
5934 return;
5935 }
5936
5937 /* This size-change overrides any pending one for this frame. */
5938 FRAME_NEW_HEIGHT (f) = 0;
5939 FRAME_NEW_WIDTH (f) = 0;
5940
5941 /* If an argument is zero, set it to the current value. */
5942 if (newheight == 0)
5943 newheight = FRAME_HEIGHT (f);
5944 if (newwidth == 0)
5945 newwidth = FRAME_WIDTH (f);
5946
5947 /* Compute width of windows in F.
5948 This is the width of the frame without vertical scroll bars. */
5949 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5950
5951 /* Round up to the smallest acceptable size. */
5952 check_frame_size (f, &newheight, &newwidth);
5953
5954 /* If we're not changing the frame size, quit now. */
5955 if (newheight == FRAME_HEIGHT (f)
5956 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5957 return;
5958
5959 BLOCK_INPUT;
5960
5961 #ifdef MSDOS
5962 /* We only can set screen dimensions to certain values supported
5963 by our video hardware. Try to find the smallest size greater
5964 or equal to the requested dimensions. */
5965 dos_set_window_size (&newheight, &newwidth);
5966 #endif
5967
5968 if (newheight != FRAME_HEIGHT (f))
5969 {
5970 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5971 {
5972 /* Frame has both root and mini-buffer. */
5973 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5974 FRAME_TOP_MARGIN (f));
5975 set_window_height (FRAME_ROOT_WINDOW (f),
5976 (newheight
5977 - 1
5978 - FRAME_TOP_MARGIN (f)),
5979 0);
5980 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5981 newheight - 1);
5982 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5983 }
5984 else
5985 /* Frame has just one top-level window. */
5986 set_window_height (FRAME_ROOT_WINDOW (f),
5987 newheight - FRAME_TOP_MARGIN (f), 0);
5988
5989 if (FRAME_TERMCAP_P (f) && !pretend)
5990 FrameRows = newheight;
5991 }
5992
5993 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5994 {
5995 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5996 if (FRAME_HAS_MINIBUF_P (f))
5997 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5998
5999 if (FRAME_TERMCAP_P (f) && !pretend)
6000 FrameCols = newwidth;
6001
6002 if (WINDOWP (f->tool_bar_window))
6003 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
6004 }
6005
6006 FRAME_HEIGHT (f) = newheight;
6007 SET_FRAME_WIDTH (f, newwidth);
6008
6009 {
6010 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6011 int text_area_x, text_area_y, text_area_width, text_area_height;
6012
6013 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6014 &text_area_height);
6015 if (w->cursor.x >= text_area_x + text_area_width)
6016 w->cursor.hpos = w->cursor.x = 0;
6017 if (w->cursor.y >= text_area_y + text_area_height)
6018 w->cursor.vpos = w->cursor.y = 0;
6019 }
6020
6021 adjust_glyphs (f);
6022 SET_FRAME_GARBAGED (f);
6023 calculate_costs (f);
6024
6025 UNBLOCK_INPUT;
6026
6027 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6028
6029 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6030 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6031 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
6032
6033 unbind_to (count, Qnil);
6034 }
6035
6036
6037 \f
6038 /***********************************************************************
6039 Terminal Related Lisp Functions
6040 ***********************************************************************/
6041
6042 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6043 1, 1, "FOpen termscript file: ",
6044 "Start writing all terminal output to FILE as well as the terminal.\n\
6045 FILE = nil means just close any termscript file currently open.")
6046 (file)
6047 Lisp_Object file;
6048 {
6049 if (termscript != 0) fclose (termscript);
6050 termscript = 0;
6051
6052 if (! NILP (file))
6053 {
6054 file = Fexpand_file_name (file, Qnil);
6055 termscript = fopen (XSTRING (file)->data, "w");
6056 if (termscript == 0)
6057 report_file_error ("Opening termscript", Fcons (file, Qnil));
6058 }
6059 return Qnil;
6060 }
6061
6062
6063 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6064 Ssend_string_to_terminal, 1, 1, 0,
6065 "Send STRING to the terminal without alteration.\n\
6066 Control characters in STRING will have terminal-dependent effects.")
6067 (string)
6068 Lisp_Object string;
6069 {
6070 /* ??? Perhaps we should do something special for multibyte strings here. */
6071 CHECK_STRING (string, 0);
6072 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6073 fflush (stdout);
6074 if (termscript)
6075 {
6076 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6077 termscript);
6078 fflush (termscript);
6079 }
6080 return Qnil;
6081 }
6082
6083
6084 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6085 "Beep, or flash the screen.\n\
6086 Also, unless an argument is given,\n\
6087 terminate any keyboard macro currently executing.")
6088 (arg)
6089 Lisp_Object arg;
6090 {
6091 if (!NILP (arg))
6092 {
6093 if (noninteractive)
6094 putchar (07);
6095 else
6096 ring_bell ();
6097 fflush (stdout);
6098 }
6099 else
6100 bitch_at_user ();
6101
6102 return Qnil;
6103 }
6104
6105 void
6106 bitch_at_user ()
6107 {
6108 if (noninteractive)
6109 putchar (07);
6110 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6111 error ("Keyboard macro terminated by a command ringing the bell");
6112 else
6113 ring_bell ();
6114 fflush (stdout);
6115 }
6116
6117
6118 \f
6119 /***********************************************************************
6120 Sleeping, Waiting
6121 ***********************************************************************/
6122
6123 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6124 "Pause, without updating display, for SECONDS seconds.\n\
6125 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6126 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6127 additional wait period, in milliseconds; this may be useful if your\n\
6128 Emacs was built without floating point support.\n\
6129 \(Not all operating systems support waiting for a fraction of a second.)")
6130 (seconds, milliseconds)
6131 Lisp_Object seconds, milliseconds;
6132 {
6133 int sec, usec;
6134
6135 if (NILP (milliseconds))
6136 XSETINT (milliseconds, 0);
6137 else
6138 CHECK_NUMBER (milliseconds, 1);
6139 usec = XINT (milliseconds) * 1000;
6140
6141 {
6142 double duration = extract_float (seconds);
6143 sec = (int) duration;
6144 usec += (duration - sec) * 1000000;
6145 }
6146
6147 #ifndef EMACS_HAS_USECS
6148 if (sec == 0 && usec != 0)
6149 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6150 #endif
6151
6152 /* Assure that 0 <= usec < 1000000. */
6153 if (usec < 0)
6154 {
6155 /* We can't rely on the rounding being correct if user is negative. */
6156 if (-1000000 < usec)
6157 sec--, usec += 1000000;
6158 else
6159 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6160 }
6161 else
6162 sec += usec / 1000000, usec %= 1000000;
6163
6164 if (sec < 0 || (sec == 0 && usec == 0))
6165 return Qnil;
6166
6167 {
6168 Lisp_Object zero;
6169
6170 XSETFASTINT (zero, 0);
6171 wait_reading_process_input (sec, usec, zero, 0);
6172 }
6173
6174 /* We should always have wait_reading_process_input; we have a dummy
6175 implementation for systems which don't support subprocesses. */
6176 #if 0
6177 /* No wait_reading_process_input */
6178 immediate_quit = 1;
6179 QUIT;
6180
6181 #ifdef VMS
6182 sys_sleep (sec);
6183 #else /* not VMS */
6184 /* The reason this is done this way
6185 (rather than defined (H_S) && defined (H_T))
6186 is because the VMS preprocessor doesn't grok `defined' */
6187 #ifdef HAVE_SELECT
6188 EMACS_GET_TIME (end_time);
6189 EMACS_SET_SECS_USECS (timeout, sec, usec);
6190 EMACS_ADD_TIME (end_time, end_time, timeout);
6191
6192 while (1)
6193 {
6194 EMACS_GET_TIME (timeout);
6195 EMACS_SUB_TIME (timeout, end_time, timeout);
6196 if (EMACS_TIME_NEG_P (timeout)
6197 || !select (1, 0, 0, 0, &timeout))
6198 break;
6199 }
6200 #else /* not HAVE_SELECT */
6201 sleep (sec);
6202 #endif /* HAVE_SELECT */
6203 #endif /* not VMS */
6204
6205 immediate_quit = 0;
6206 #endif /* no subprocesses */
6207
6208 return Qnil;
6209 }
6210
6211
6212 /* This is just like wait_reading_process_input, except that
6213 it does the redisplay.
6214
6215 It's also much like Fsit_for, except that it can be used for
6216 waiting for input as well. */
6217
6218 Lisp_Object
6219 sit_for (sec, usec, reading, display, initial_display)
6220 int sec, usec, reading, display, initial_display;
6221 {
6222 Lisp_Object read_kbd;
6223
6224 swallow_events (display);
6225
6226 if (detect_input_pending_run_timers (display))
6227 return Qnil;
6228
6229 if (initial_display)
6230 redisplay_preserve_echo_area (2);
6231
6232 if (sec == 0 && usec == 0)
6233 return Qt;
6234
6235 #ifdef SIGIO
6236 gobble_input (0);
6237 #endif
6238
6239 XSETINT (read_kbd, reading ? -1 : 1);
6240 wait_reading_process_input (sec, usec, read_kbd, display);
6241
6242 return detect_input_pending () ? Qnil : Qt;
6243 }
6244
6245
6246 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6247 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
6248 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6249 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6250 additional wait period, in milliseconds; this may be useful if your\n\
6251 Emacs was built without floating point support.\n\
6252 \(Not all operating systems support waiting for a fraction of a second.)\n\
6253 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
6254 Redisplay is preempted as always if input arrives, and does not happen\n\
6255 if input is available before it starts.\n\
6256 Value is t if waited the full time with no input arriving.")
6257 (seconds, milliseconds, nodisp)
6258 Lisp_Object seconds, milliseconds, nodisp;
6259 {
6260 int sec, usec;
6261
6262 if (NILP (milliseconds))
6263 XSETINT (milliseconds, 0);
6264 else
6265 CHECK_NUMBER (milliseconds, 1);
6266 usec = XINT (milliseconds) * 1000;
6267
6268 {
6269 double duration = extract_float (seconds);
6270 sec = (int) duration;
6271 usec += (duration - sec) * 1000000;
6272 }
6273
6274 #ifndef EMACS_HAS_USECS
6275 if (usec != 0 && sec == 0)
6276 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6277 #endif
6278
6279 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6280 }
6281
6282
6283 \f
6284 /***********************************************************************
6285 Other Lisp Functions
6286 ***********************************************************************/
6287
6288 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6289 session's frames, frame names, buffers, buffer-read-only flags, and
6290 buffer-modified-flags, and a trailing sentinel (so we don't need to
6291 add length checks). */
6292
6293 static Lisp_Object frame_and_buffer_state;
6294
6295
6296 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6297 Sframe_or_buffer_changed_p, 0, 0, 0,
6298 "Return non-nil if the frame and buffer state appears to have changed.\n\
6299 The state variable is an internal vector containing all frames and buffers,\n\
6300 aside from buffers whose names start with space,\n\
6301 along with the buffers' read-only and modified flags, which allows a fast\n\
6302 check to see whether the menu bars might need to be recomputed.\n\
6303 If this function returns non-nil, it updates the internal vector to reflect\n\
6304 the current state.\n")
6305 ()
6306 {
6307 Lisp_Object tail, frame, buf;
6308 Lisp_Object *vecp;
6309 int n;
6310
6311 vecp = XVECTOR (frame_and_buffer_state)->contents;
6312 FOR_EACH_FRAME (tail, frame)
6313 {
6314 if (!EQ (*vecp++, frame))
6315 goto changed;
6316 if (!EQ (*vecp++, XFRAME (frame)->name))
6317 goto changed;
6318 }
6319 /* Check that the buffer info matches.
6320 No need to test for the end of the vector
6321 because the last element of the vector is lambda
6322 and that will always cause a mismatch. */
6323 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6324 {
6325 buf = XCDR (XCAR (tail));
6326 /* Ignore buffers that aren't included in buffer lists. */
6327 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6328 continue;
6329 if (!EQ (*vecp++, buf))
6330 goto changed;
6331 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6332 goto changed;
6333 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6334 goto changed;
6335 }
6336 /* Detect deletion of a buffer at the end of the list. */
6337 if (EQ (*vecp, Qlambda))
6338 return Qnil;
6339 changed:
6340 /* Start with 1 so there is room for at least one lambda at the end. */
6341 n = 1;
6342 FOR_EACH_FRAME (tail, frame)
6343 n += 2;
6344 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6345 n += 3;
6346 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6347 if (n > XVECTOR (frame_and_buffer_state)->size
6348 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6349 /* Add 20 extra so we grow it less often. */
6350 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6351 vecp = XVECTOR (frame_and_buffer_state)->contents;
6352 FOR_EACH_FRAME (tail, frame)
6353 {
6354 *vecp++ = frame;
6355 *vecp++ = XFRAME (frame)->name;
6356 }
6357 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6358 {
6359 buf = XCDR (XCAR (tail));
6360 /* Ignore buffers that aren't included in buffer lists. */
6361 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6362 continue;
6363 *vecp++ = buf;
6364 *vecp++ = XBUFFER (buf)->read_only;
6365 *vecp++ = Fbuffer_modified_p (buf);
6366 }
6367 /* Fill up the vector with lambdas (always at least one). */
6368 *vecp++ = Qlambda;
6369 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6370 < XVECTOR (frame_and_buffer_state)->size)
6371 *vecp++ = Qlambda;
6372 /* Make sure we didn't overflow the vector. */
6373 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6374 > XVECTOR (frame_and_buffer_state)->size)
6375 abort ();
6376 return Qt;
6377 }
6378
6379
6380 \f
6381 /***********************************************************************
6382 Initialization
6383 ***********************************************************************/
6384
6385 char *terminal_type;
6386
6387 /* Initialization done when Emacs fork is started, before doing stty.
6388 Determine terminal type and set terminal_driver. Then invoke its
6389 decoding routine to set up variables in the terminal package. */
6390
6391 void
6392 init_display ()
6393 {
6394 #ifdef HAVE_X_WINDOWS
6395 extern int display_arg;
6396 #endif
6397
6398 /* Construct the space glyph. */
6399 space_glyph.type = CHAR_GLYPH;
6400 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6401 space_glyph.charpos = -1;
6402
6403 meta_key = 0;
6404 inverse_video = 0;
6405 cursor_in_echo_area = 0;
6406 terminal_type = (char *) 0;
6407
6408 /* Now is the time to initialize this; it's used by init_sys_modes
6409 during startup. */
6410 Vwindow_system = Qnil;
6411
6412 /* If the user wants to use a window system, we shouldn't bother
6413 initializing the terminal. This is especially important when the
6414 terminal is so dumb that emacs gives up before and doesn't bother
6415 using the window system.
6416
6417 If the DISPLAY environment variable is set and nonempty,
6418 try to use X, and die with an error message if that doesn't work. */
6419
6420 #ifdef HAVE_X_WINDOWS
6421 if (! display_arg)
6422 {
6423 char *display;
6424 #ifdef VMS
6425 display = getenv ("DECW$DISPLAY");
6426 #else
6427 display = getenv ("DISPLAY");
6428 #endif
6429
6430 display_arg = (display != 0 && *display != 0);
6431 }
6432
6433 if (!inhibit_window_system && display_arg
6434 #ifndef CANNOT_DUMP
6435 && initialized
6436 #endif
6437 )
6438 {
6439 Vwindow_system = intern ("x");
6440 #ifdef HAVE_X11
6441 Vwindow_system_version = make_number (11);
6442 #else
6443 Vwindow_system_version = make_number (10);
6444 #endif
6445 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
6446 /* In some versions of ncurses,
6447 tputs crashes if we have not called tgetent.
6448 So call tgetent. */
6449 { char b[2044]; tgetent (b, "xterm");}
6450 #endif
6451 adjust_frame_glyphs_initially ();
6452 return;
6453 }
6454 #endif /* HAVE_X_WINDOWS */
6455
6456 #ifdef HAVE_NTGUI
6457 if (!inhibit_window_system)
6458 {
6459 Vwindow_system = intern ("w32");
6460 Vwindow_system_version = make_number (1);
6461 adjust_frame_glyphs_initially ();
6462 return;
6463 }
6464 #endif /* HAVE_NTGUI */
6465
6466 #ifdef macintosh
6467 if (!inhibit_window_system)
6468 {
6469 Vwindow_system = intern ("mac");
6470 Vwindow_system_version = make_number (1);
6471 adjust_frame_glyphs_initially ();
6472 return;
6473 }
6474 #endif /* macintosh */
6475
6476 /* If no window system has been specified, try to use the terminal. */
6477 if (! isatty (0))
6478 {
6479 fatal ("standard input is not a tty");
6480 exit (1);
6481 }
6482
6483 /* Look at the TERM variable */
6484 terminal_type = (char *) getenv ("TERM");
6485 if (!terminal_type)
6486 {
6487 #ifdef VMS
6488 fprintf (stderr, "Please specify your terminal type.\n\
6489 For types defined in VMS, use set term /device=TYPE.\n\
6490 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6491 \(The quotation marks are necessary since terminal types are lower case.)\n");
6492 #else
6493 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6494 #endif
6495 exit (1);
6496 }
6497
6498 #ifdef VMS
6499 /* VMS DCL tends to up-case things, so down-case term type.
6500 Hardly any uppercase letters in terminal types; should be none. */
6501 {
6502 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6503 char *p;
6504
6505 strcpy (new, terminal_type);
6506
6507 for (p = new; *p; p++)
6508 if (isupper (*p))
6509 *p = tolower (*p);
6510
6511 terminal_type = new;
6512 }
6513 #endif /* VMS */
6514
6515 term_init (terminal_type);
6516
6517 {
6518 struct frame *sf = SELECTED_FRAME ();
6519 int width = FRAME_WINDOW_WIDTH (sf);
6520 int height = FRAME_HEIGHT (sf);
6521
6522 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6523
6524 /* If these sizes are so big they cause overflow, just ignore the
6525 change. It's not clear what better we could do. */
6526 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6527 fatal ("screen size %dx%d too big", width, height);
6528 }
6529
6530 adjust_frame_glyphs_initially ();
6531 calculate_costs (XFRAME (selected_frame));
6532
6533 #ifdef SIGWINCH
6534 #ifndef CANNOT_DUMP
6535 if (initialized)
6536 #endif /* CANNOT_DUMP */
6537 signal (SIGWINCH, window_change_signal);
6538 #endif /* SIGWINCH */
6539
6540 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6541 if (initialized
6542 && !noninteractive
6543 #ifdef MSDOS
6544 /* The MSDOS terminal turns on its ``window system'' relatively
6545 late into the startup, so we cannot do the frame faces'
6546 initialization just yet. It will be done later by pc-win.el
6547 and internal_terminal_init. */
6548 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6549 #endif
6550 && NILP (Vwindow_system))
6551 {
6552 /* For the initial frame, we don't have any way of knowing what
6553 are the foreground and background colors of the terminal. */
6554 struct frame *sf = SELECTED_FRAME();
6555
6556 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6557 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6558 call0 (intern ("tty-set-up-initial-frame-faces"));
6559 }
6560 }
6561
6562
6563 \f
6564 /***********************************************************************
6565 Blinking cursor
6566 ***********************************************************************/
6567
6568 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6569 Sinternal_show_cursor, 2, 2, 0,
6570 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6571 WINDOW nil means use the selected window. SHOW non-nil means\n\
6572 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6573 don't show a cursor.")
6574 (window, show)
6575 Lisp_Object window, show;
6576 {
6577 /* Don't change cursor state while redisplaying. This could confuse
6578 output routines. */
6579 if (!redisplaying_p)
6580 {
6581 if (NILP (window))
6582 window = selected_window;
6583 else
6584 CHECK_WINDOW (window, 2);
6585
6586 XWINDOW (window)->cursor_off_p = NILP (show);
6587 }
6588
6589 return Qnil;
6590 }
6591
6592
6593 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6594 Sinternal_show_cursor_p, 0, 1, 0,
6595 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
6596 WINDOW nil or omitted means report on the selected window.")
6597 (window)
6598 Lisp_Object window;
6599 {
6600 struct window *w;
6601
6602 if (NILP (window))
6603 window = selected_window;
6604 else
6605 CHECK_WINDOW (window, 2);
6606
6607 w = XWINDOW (window);
6608 return w->cursor_off_p ? Qnil : Qt;
6609 }
6610
6611 \f
6612 /***********************************************************************
6613 Initialization
6614 ***********************************************************************/
6615
6616 void
6617 syms_of_display ()
6618 {
6619 defsubr (&Sredraw_frame);
6620 defsubr (&Sredraw_display);
6621 defsubr (&Sframe_or_buffer_changed_p);
6622 defsubr (&Sopen_termscript);
6623 defsubr (&Sding);
6624 defsubr (&Ssit_for);
6625 defsubr (&Ssleep_for);
6626 defsubr (&Ssend_string_to_terminal);
6627 defsubr (&Sinternal_show_cursor);
6628 defsubr (&Sinternal_show_cursor_p);
6629
6630 #if GLYPH_DEBUG
6631 defsubr (&Sdump_redisplay_history);
6632 #endif
6633
6634 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6635 staticpro (&frame_and_buffer_state);
6636
6637 Qdisplay_table = intern ("display-table");
6638 staticpro (&Qdisplay_table);
6639 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6640 staticpro (&Qredisplay_dont_pause);
6641
6642 DEFVAR_INT ("baud-rate", &baud_rate,
6643 "*The output baud rate of the terminal.\n\
6644 On most systems, changing this value will affect the amount of padding\n\
6645 and the other strategic decisions made during redisplay.");
6646
6647 DEFVAR_BOOL ("inverse-video", &inverse_video,
6648 "*Non-nil means invert the entire frame display.\n\
6649 This means everything is in inverse video which otherwise would not be.");
6650
6651 DEFVAR_BOOL ("visible-bell", &visible_bell,
6652 "*Non-nil means try to flash the frame to represent a bell.");
6653
6654 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6655 "*Non-nil means no need to redraw entire frame after suspending.\n\
6656 A non-nil value is useful if the terminal can automatically preserve\n\
6657 Emacs's frame display when you reenter Emacs.\n\
6658 It is up to you to set this variable if your terminal can do that.");
6659
6660 DEFVAR_LISP ("window-system", &Vwindow_system,
6661 "A symbol naming the window-system under which Emacs is running\n\
6662 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6663
6664 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6665 "The version number of the window system in use.\n\
6666 For X windows, this is 10 or 11.");
6667
6668 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6669 "Non-nil means put cursor in minibuffer, at end of any message there.");
6670
6671 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6672 "Table defining how to output a glyph code to the frame.\n\
6673 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6674 Each element can be:\n\
6675 integer: a glyph code which this glyph is an alias for.\n\
6676 string: output this glyph using that string (not impl. in X windows).\n\
6677 nil: this glyph mod 524288 is the code of a character to output,\n\
6678 and this glyph / 524288 is the face number (see `face-id') to use\n\
6679 while outputting it.");
6680 Vglyph_table = Qnil;
6681
6682 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6683 "Display table to use for buffers that specify none.\n\
6684 See `buffer-display-table' for more information.");
6685 Vstandard_display_table = Qnil;
6686
6687 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6688 "*Non-nil means update isn't paused when input is detected.");
6689 redisplay_dont_pause = 0;
6690
6691 /* Initialize `window-system', unless init_display already decided it. */
6692 #ifdef CANNOT_DUMP
6693 if (noninteractive)
6694 #endif
6695 {
6696 Vwindow_system = Qnil;
6697 Vwindow_system_version = Qnil;
6698 }
6699 }