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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Building, Maintaining, Programs, Top
6 @chapter Compiling and Testing Programs
7 @cindex building programs
8 @cindex program building
9 @cindex running Lisp functions
10
11 The previous chapter discusses the Emacs commands that are useful for
12 making changes in programs. This chapter deals with commands that assist
13 in the larger process of compiling and testing programs.
14
15 @menu
16 * Compilation:: Compiling programs in languages other
17 than Lisp (C, Pascal, etc.).
18 * Compilation Mode:: The mode for visiting compiler errors.
19 * Compilation Shell:: Customizing your shell properly
20 for use in the compilation buffer.
21 * Grep Searching:: Searching with grep.
22 * Flymake:: Finding syntax errors on the fly.
23 * Debuggers:: Running symbolic debuggers for non-Lisp programs.
24 * Executing Lisp:: Various modes for editing Lisp programs,
25 with different facilities for running
26 the Lisp programs.
27 * Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
28 * Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
29 * Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
30 * External Lisp:: Communicating through Emacs with a separate Lisp.
31 @end menu
32
33 @node Compilation
34 @section Running Compilations under Emacs
35 @cindex inferior process
36 @cindex make
37 @cindex compilation errors
38 @cindex error log
39
40 Emacs can run compilers for noninteractive languages such as C and
41 Fortran as inferior processes, feeding the error log into an Emacs buffer.
42 It can also parse the error messages and show you the source lines where
43 compilation errors occurred.
44
45 @table @kbd
46 @item M-x compile
47 Run a compiler asynchronously under Emacs, with error messages going to
48 the @samp{*compilation*} buffer.
49 @item M-x recompile
50 Invoke a compiler with the same command as in the last invocation of
51 @kbd{M-x compile}.
52 @item M-x kill-compilation
53 Kill the running compilation subprocess.
54 @end table
55
56 @findex compile
57 To run @code{make} or another compilation command, do @kbd{M-x
58 compile}. This command reads a shell command line using the minibuffer,
59 and then executes the command in an inferior shell, putting output in
60 the buffer named @samp{*compilation*}. The current buffer's default
61 directory is used as the working directory for the execution of the
62 command; normally, therefore, the compilation happens in this
63 directory.
64
65 @vindex compile-command
66 The default for the compilation command is normally @samp{make -k},
67 which is correct most of the time for nontrivial programs.
68 @xref{Top,, Make, make, GNU Make Manual}. If you have done @kbd{M-x
69 compile} before, the default each time is the command you used the
70 previous time. @code{compile} stores this command in the variable
71 @code{compile-command}, so setting that variable specifies the default
72 for the next use of @kbd{M-x compile}. If a file specifies a file
73 local value for @code{compile-command}, that provides the default when
74 you type @kbd{M-x compile} in that file's buffer. @xref{File
75 Variables}.
76
77 Starting a compilation displays the buffer @samp{*compilation*} in
78 another window but does not select it. The buffer's mode line tells
79 you whether compilation is finished, with the word @samp{run},
80 @samp{signal} or @samp{exit} inside the parentheses. You do not have
81 to keep this buffer visible; compilation continues in any case. While
82 a compilation is going on, the string @samp{Compiling} appears in the
83 mode lines of all windows. When this string disappears, the
84 compilation is finished.
85
86 If you want to watch the compilation transcript as it appears, switch
87 to the @samp{*compilation*} buffer and move point to the end of the
88 buffer. When point is at the end, new compilation output is inserted
89 above point, which remains at the end. If point is not at the end of
90 the buffer, it remains fixed while more compilation output is added at
91 the end of the buffer.
92
93 @cindex compilation buffer, keeping point at end
94 @vindex compilation-scroll-output
95 If you change the variable @code{compilation-scroll-output} to a
96 non-@code{nil} value, the compilation buffer will scroll automatically
97 to follow the output as it comes in. If the value is
98 @code{first-error}, the scrolling stops at the first error that
99 appears, leaving point at that error. For any other non-@code{nil}
100 value, the buffer continues scrolling until there is no more output.
101
102 @findex recompile
103 To rerun the last compilation with the same command, type @kbd{M-x
104 recompile}. This automatically reuses the compilation command from
105 the last invocation of @kbd{M-x compile}. It also reuses the
106 @samp{*compilation*} buffer and starts the compilation in its default
107 directory, which is the directory in which the previous compilation
108 was started.
109
110 When the compiler process terminates, for whatever reason, the mode
111 line of the @samp{*compilation*} buffer changes to say @samp{exit}
112 (followed by the exit code, @samp{[0]} for a normal exit), or
113 @samp{signal} (if a signal terminated the process), instead of
114 @samp{run}.
115
116 @findex kill-compilation
117 Starting a new compilation also kills any compilation already
118 running in @samp{*compilation*}, as the buffer can only handle one
119 compilation at any time. However, @kbd{M-x compile} asks for
120 confirmation before actually killing a compilation that is running.
121 You can also kill the compilation process with @kbd{M-x
122 kill-compilation}.
123
124 If you want to run two compilations at once, you should start the
125 first one, then rename the @samp{*compilation*} buffer (perhaps using
126 @code{rename-uniquely}; @pxref{Misc Buffer}), and start the other
127 compilation. That will create a new @samp{*compilation*} buffer.
128
129 Emacs does not expect a compiler process to launch asynchronous
130 subprocesses; if it does, and they keep running after the main
131 compiler process has terminated, Emacs may kill them or their output
132 may not arrive in Emacs. To avoid this problem, make the main process
133 wait for its subprocesses to finish. In a shell script, you can do this
134 using @samp{$!} and @samp{wait}, like this:
135
136 @example
137 (sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess}
138 echo first message
139 wait $pid # @r{Wait for subprocess}
140 @end example
141
142 If the background process does not output to the compilation buffer,
143 so you only need to prevent it from being killed when the main
144 compilation process terminates, this is sufficient:
145
146 @example
147 nohup @var{command}; sleep 1
148 @end example
149
150 @vindex compilation-environment
151 You can control the environment passed to the compilation command
152 with the variable @code{compilation-environment}. Its value is a list
153 of environment variable settings; each element should be a string of
154 the form @code{"@var{envvarname}=@var{value}"}. These environment
155 variable settings override the usual ones.
156
157 @node Compilation Mode
158 @section Compilation Mode
159
160 @cindex Compilation mode
161 @cindex mode, Compilation
162 The @samp{*compilation*} buffer uses a special major mode,
163 Compilation mode, whose main feature is to provide a convenient way to
164 visit the source line corresponding to an error message. These
165 commands are also available in other special buffers that list
166 locations in files, including those made by @kbd{M-x grep} and
167 @kbd{M-x occur}.
168
169 @table @kbd
170 @item M-g M-n
171 @itemx M-g n
172 @itemx C-x `
173 Visit the locus of the next error message or match.
174 @item M-g M-p
175 @itemx M-g p
176 Visit the locus of the previous error message or match.
177 @item @key{RET}
178 Visit the locus of the error message that point is on.
179 This command is used in the compilation buffer.
180 @item Mouse-2
181 Visit the locus of the error message that you click on.
182 @item M-n
183 Find and highlight the locus of the next error message, without
184 selecting the source buffer.
185 @item M-p
186 Find and highlight the locus of the previous error message, without
187 selecting the source buffer.
188 @item M-@}
189 Move point to the next error for a different file than the current
190 one.
191 @item M-@{
192 Move point to the previous error for a different file than the current
193 one.
194 @item C-c C-f
195 Toggle Next Error Follow minor mode, which makes cursor motion in the
196 compilation buffer produce automatic source display.
197 @end table
198
199 @findex compile-goto-error
200 @vindex compilation-auto-jump-to-first-error
201 You can visit the source for any particular error message by moving
202 point in the @samp{*compilation*} buffer to that error message and
203 typing @key{RET} (@code{compile-goto-error}). Alternatively, you can
204 click @kbd{Mouse-2} on the error message; you need not switch to the
205 @samp{*compilation*} buffer first. If you set the variable
206 @code{compilation-auto-jump-to-first-error} to a non-@code{nil} value,
207 Emacs automatically jumps to the first error, if any, as soon as it
208 appears in the @samp{*compilation*} buffer.
209
210 @kindex M-g M-n
211 @kindex M-g n
212 @kindex C-x `
213 @findex next-error
214 @vindex next-error-highlight
215 To parse the compiler error messages sequentially, type @kbd{C-x `}
216 (@code{next-error}). The character following the @kbd{C-x} is the
217 backquote or ``grave accent,'' not the single-quote. This command is
218 available in all buffers, not just in @samp{*compilation*}; it
219 displays the next error message at the top of one window and source
220 location of the error in another window. It also temporarily
221 highlights the relevant source line, for a period controlled by the
222 variable @code{next-error-highlight}.
223
224 The first time @w{@kbd{C-x `}} is used after the start of a compilation,
225 it moves to the first error's location. Subsequent uses of @kbd{C-x
226 `} advance down to subsequent errors. If you visit a specific error
227 message with @key{RET} or @kbd{Mouse-2}, subsequent @w{@kbd{C-x `}}
228 commands advance from there. When @w{@kbd{C-x `}} gets to the end of the
229 buffer and finds no more error messages to visit, it fails and signals
230 an Emacs error. @w{@kbd{C-u C-x `}} starts scanning from the beginning of
231 the compilation buffer, and goes to the first error's location.
232
233 @vindex compilation-skip-threshold
234 By default, @w{@kbd{C-x `}} skips less important messages. The variable
235 @code{compilation-skip-threshold} controls this. If its value is 2,
236 @w{@kbd{C-x `}} skips anything less than error, 1 skips anything less
237 than warning, and 0 doesn't skip any messages. The default is 1.
238
239 When the window has a left fringe, an arrow in the fringe points to
240 the current message in the compilation buffer. The variable
241 @code{compilation-context-lines} controls the number of lines of
242 leading context to display before the current message. Going to an
243 error message location scrolls the @samp{*compilation*} buffer to put
244 the message that far down from the top. The value @code{nil} is
245 special: if there's a left fringe, the window doesn't scroll at all
246 if the message is already visible. If there is no left fringe,
247 @code{nil} means display the message at the top of the window.
248
249 If you're not in the compilation buffer when you run
250 @code{next-error}, Emacs will look for a buffer that contains error
251 messages. First, it looks for one displayed in the selected frame,
252 then for one that previously had @code{next-error} called on it, and
253 then at the current buffer. Finally, Emacs looks at all the remaining
254 buffers. @code{next-error} signals an error if it can't find any such
255 buffer.
256
257 @vindex compilation-error-regexp-alist
258 @vindex grep-regexp-alist
259 To parse messages from the compiler, Compilation mode uses the
260 variable @code{compilation-error-regexp-alist} which lists various
261 formats of error messages and tells Emacs how to extract the source file
262 and the line number from the text of a message. If your compiler isn't
263 supported, you can tailor Compilation mode to it by adding elements to
264 that list. A similar variable @code{grep-regexp-alist} tells Emacs how
265 to parse output of a @code{grep} command.
266
267 @findex compilation-next-error
268 @findex compilation-previous-error
269 @findex compilation-next-file
270 @findex compilation-previous-file
271 Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
272 scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
273 and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
274 or previous error message. You can also use @kbd{M-@{}
275 (@code{compilation-next-file} and @kbd{M-@}}
276 (@code{compilation-previous-file}) to move up or down to an error
277 message for a different source file.
278
279 @cindex Next Error Follow mode
280 @findex next-error-follow-minor-mode
281 You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In
282 this minor mode, ordinary cursor motion in the compilation buffer
283 automatically updates the source buffer. For instance, moving the
284 cursor to the next error message causes the location of that error to
285 be displayed immediately.
286
287 The features of Compilation mode are also available in a minor mode
288 called Compilation Minor mode. This lets you parse error messages in
289 any buffer, not just a normal compilation output buffer. Type @kbd{M-x
290 compilation-minor-mode} to enable the minor mode. This defines the keys
291 @key{RET} and @kbd{Mouse-2}, as in the Compilation major mode.
292
293 Compilation minor mode works in any buffer, as long as the contents
294 are in a format that it understands. In an Rlogin buffer (@pxref{Remote
295 Host}), Compilation minor mode automatically accesses remote source
296 files by FTP (@pxref{File Names}).
297
298 @node Compilation Shell
299 @section Subshells for Compilation
300
301 Emacs uses a shell to run the compilation command, but specifies the
302 option for a noninteractive shell. This means, in particular, that
303 the shell should start with no prompt. If you find your usual shell
304 prompt making an unsightly appearance in the @samp{*compilation*}
305 buffer, it means you have made a mistake in your shell's init file by
306 setting the prompt unconditionally. (This init file's name may be
307 @file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or
308 various other things, depending on the shell you use.) The shell init
309 file should set the prompt only if there already is a prompt. Here's
310 how to do it in bash:
311
312 @example
313 if [ "$@{PS1+set@}" = set ]
314 then PS1=@dots{}
315 fi
316 @end example
317
318 @noindent
319 And here's how to do it in csh:
320
321 @example
322 if ($?prompt) set prompt = @dots{}
323 @end example
324
325 There may well be other things that your shell's init file
326 ought to do only for an interactive shell. You can use the same
327 method to conditionalize them.
328
329 The MS-DOS ``operating system'' does not support asynchronous
330 subprocesses; to work around this lack, @kbd{M-x compile} runs the
331 compilation command synchronously on MS-DOS. As a consequence, you must
332 wait until the command finishes before you can do anything else in
333 Emacs.
334 @iftex
335 @inforef{MS-DOS,,emacs-xtra}.
336 @end iftex
337 @ifnottex
338 @xref{MS-DOS}.
339 @end ifnottex
340
341 @node Grep Searching
342 @section Searching with Grep under Emacs
343
344 Just as you can run a compiler from Emacs and then visit the lines
345 with compilation errors, you can also run @code{grep} and then visit
346 the lines on which matches were found. This works by treating the
347 matches reported by @code{grep} as if they were ``errors.'' The
348 buffer of matches uses Grep mode, which is a variant of Compilation
349 mode (@pxref{Compilation Mode}).
350
351 @table @kbd
352 @item M-x grep
353 @itemx M-x lgrep
354 Run @code{grep} asynchronously under Emacs, with matching lines
355 listed in the buffer named @samp{*grep*}.
356 @item M-x grep-find
357 @itemx M-x find-grep
358 @itemx M-x rgrep
359 Run @code{grep} via @code{find}, and collect output in the buffer
360 named @samp{*grep*}.
361 @item M-x zrgrep
362 Run @code{zgrep} and collect output in the buffer named @samp{*grep*}.
363 @item M-x kill-grep
364 Kill the running @code{grep} subprocess.
365 @end table
366
367 @findex grep
368 To run @code{grep}, type @kbd{M-x grep}, then enter a command line
369 that specifies how to run @code{grep}. Use the same arguments you
370 would give @code{grep} when running it normally: a @code{grep}-style
371 regexp (usually in single-quotes to quote the shell's special
372 characters) followed by file names, which may use wildcards. If you
373 specify a prefix argument for @kbd{M-x grep}, it finds the tag
374 (@pxref{Tags}) in the buffer around point, and puts that into the
375 default @code{grep} command.
376
377 Your command need not simply run @code{grep}; you can use any shell
378 command that produces output in the same format. For instance, you
379 can chain @code{grep} commands, like this:
380
381 @example
382 grep -nH -e foo *.el | grep bar | grep toto
383 @end example
384
385 The output from @code{grep} goes in the @samp{*grep*} buffer. You
386 can find the corresponding lines in the original files using @w{@kbd{C-x
387 `}}, @key{RET}, and so forth, just like compilation errors.
388
389 Some grep programs accept a @samp{--color} option to output special
390 markers around matches for the purpose of highlighting. You can make
391 use of this feature by setting @code{grep-highlight-matches} to
392 @code{t}. When displaying a match in the source buffer, the exact
393 match will be highlighted, instead of the entire source line.
394
395 @findex grep-find
396 @findex find-grep
397 The command @kbd{M-x grep-find} (also available as @kbd{M-x
398 find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
399 initial default for the command---one that runs both @code{find} and
400 @code{grep}, so as to search every file in a directory tree. See also
401 the @code{find-grep-dired} command, in @ref{Dired and Find}.
402
403 @findex lgrep
404 @findex rgrep
405 @findex zrgrep
406 The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep}
407 (recursive grep) are more user-friendly versions of @code{grep} and
408 @code{grep-find}, which prompt separately for the regular expression
409 to match, the files to search, and the base directory for the search.
410 Case sensitivity of the search is controlled by the current value of
411 @code{case-fold-search}. The command @kbd{M-x zrgrep} is similar to
412 @code{rgrep}, but it calls @code{zgrep} instead of @code{grep} to
413 search the contents of gzipped files.
414
415 These commands build the shell commands based on the variables
416 @code{grep-template} (for @code{lgrep}) and @code{grep-find-template}
417 (for @code{rgrep}). The files to search can use aliases defined in
418 the variable @code{grep-files-aliases}.
419
420 Subdirectories listed in the variable
421 @code{grep-find-ignored-directories} such as those typically used by
422 various version control systems, like CVS and arch, are automatically
423 skipped by @code{rgrep}.
424
425 @node Flymake
426 @section Finding Syntax Errors On The Fly
427 @cindex checking syntax
428
429 Flymake mode is a minor mode that performs on-the-fly syntax
430 checking for many programming and markup languages, including C, C++,
431 Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell
432 mode, which performs spell checking for ordinary human languages in a
433 similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode
434 runs an appropriate syntax checking tool in the background, using a
435 temporary copy of the buffer. It then parses the error and warning
436 messages, and highlights the erroneous lines in the buffer. The
437 syntax checking tool used depends on the language; for example, for
438 C/C++ files this is usually the C compiler. Flymake can also use
439 build tools such as @code{make} for checking complicated projects.
440
441 To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move
442 to the errors spotted by Flymake mode with @kbd{M-x
443 flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To
444 display any error messages associated with the current line, use
445 @kbd{M-x flymake-display-err-menu-for-current-line}.
446
447 For more details about using Flymake, see @ref{Top, Flymake,
448 Flymake, flymake, The Flymake Manual}.
449
450 @node Debuggers
451 @section Running Debuggers Under Emacs
452 @cindex debuggers
453 @cindex GUD library
454 @cindex GDB
455 @cindex DBX
456 @cindex SDB
457 @cindex XDB
458 @cindex Perldb
459 @cindex JDB
460 @cindex PDB
461
462 @c Do you believe in GUD?
463 The GUD (Grand Unified Debugger) library provides an Emacs interface
464 to a wide variety of symbolic debuggers. Unlike the GDB graphical
465 interface, which only runs GDB (@pxref{GDB Graphical Interface}), GUD
466 can also run DBX, SDB, XDB, Perl's debugging mode, the Python debugger
467 PDB, or the Java Debugger JDB.
468
469 In addition, Emacs contains a built-in system for debugging Emacs
470 Lisp programs. @xref{Debugging,, The Lisp Debugger, elisp, the Emacs
471 Lisp Reference Manual}, for information on the Emacs Lisp debugger.
472
473 @menu
474 * Starting GUD:: How to start a debugger subprocess.
475 * Debugger Operation:: Connection between the debugger and source buffers.
476 * Commands of GUD:: Key bindings for common commands.
477 * GUD Customization:: Defining your own commands for GUD.
478 * GDB Graphical Interface:: An enhanced mode that uses GDB features to
479 implement a graphical debugging environment through
480 Emacs.
481 @end menu
482
483 @node Starting GUD
484 @subsection Starting GUD
485
486 There are several commands for starting a debugger under GUD, each
487 corresponding to a particular debugger program.
488
489 @table @kbd
490 @item M-x gdb @key{RET} @var{file} @key{RET}
491 @findex gdb
492 Run GDB as a subprocess of Emacs. This uses an IDE-like graphical
493 interface; see @ref{GDB Graphical Interface}. Only GDB works with the
494 graphical interface.
495
496 @item M-x gud-gdb @key{RET} @var{file} @key{RET}
497 @findex gud-gdb
498 Run GDB as a subprocess of Emacs. This command creates a buffer for
499 input and output to GDB, and switches to it. If a GDB buffer already
500 exists, it just switches to that buffer.
501
502 @item M-x dbx @key{RET} @var{file} @key{RET}
503 @findex dbx
504 Run DBX as a subprocess of Emacs. Since Emacs does not implement a
505 graphical interface for DBX, communication with DBX works by typing
506 commands in the GUD interaction buffer. The same is true for all
507 the other supported debuggers.
508
509 @item M-x xdb @key{RET} @var{file} @key{RET}
510 @findex xdb
511 @vindex gud-xdb-directories
512 Run XDB as a subprocess of Emacs. Use the variable
513 @code{gud-xdb-directories} to specify directories to search for source
514 files.
515
516 @item M-x sdb @key{RET} @var{file} @key{RET}
517 @findex sdb
518 Run SDB as a subprocess of Emacs.
519
520 Some versions of SDB do not mention source file names in their
521 messages. When you use them, you need to have a valid tags table
522 (@pxref{Tags}) in order for GUD to find functions in the source code.
523 If you have not visited a tags table or the tags table doesn't list
524 one of the functions, you get a message saying @samp{The sdb support
525 requires a valid tags table to work}. If this happens, generate a
526 valid tags table in the working directory and try again.
527
528 @item M-x perldb @key{RET} @var{file} @key{RET}
529 @findex perldb
530 Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
531
532 @item M-x jdb @key{RET} @var{file} @key{RET}
533 @findex jdb
534 Run the Java debugger to debug @var{file}.
535
536 @item M-x pdb @key{RET} @var{file} @key{RET}
537 @findex pdb
538 Run the Python debugger to debug @var{file}.
539 @end table
540
541 Each of these commands takes one argument: a command line to invoke
542 the debugger. In the simplest case, specify just the name of the
543 executable file you want to debug. You may also use options that the
544 debugger supports. However, shell wildcards and variables are not
545 allowed. GUD assumes that the first argument not starting with a
546 @samp{-} is the executable file name.
547
548 @cindex remote host, debugging on
549 Tramp provides a facility to debug programs on remote hosts
550 (@pxref{Running a debugger on a remote host, Running a debugger on a
551 remote host,, tramp, The Tramp Manual}), whereby both the debugger and
552 the program being debugged are on the same remote host. This should
553 not be confused with debugging programs remotely, where the program
554 and the debugger run on different machines, as can be done using the
555 GDB remote debugging feature, for example (@pxref{Remote Debugging,,
556 Debugging Remote Programs, gdb, The GNU debugger}).
557
558 @node Debugger Operation
559 @subsection Debugger Operation
560
561 @cindex fringes, and current execution line in GUD
562 Generally when you run a debugger with GUD, the debugger uses an Emacs
563 buffer for its ordinary input and output. This is called the GUD
564 buffer. Input and output from the program you are debugging also use
565 this buffer. We call this @dfn{text command mode}. The GDB Graphical
566 Interface can use further buffers (@pxref{GDB Graphical Interface}).
567
568 The debugger displays the source files of the program by visiting
569 them in Emacs buffers. An arrow in the left fringe indicates the
570 current execution line.@footnote{On a text-only terminal, the arrow
571 appears as @samp{=>} and overlays the first two text columns.} Moving
572 point in this buffer does not move the arrow. The arrow is not part
573 of the file's text; it appears only on the screen.
574
575 You can start editing these source files at any time in the buffers
576 that display them. If you do modify a source file, keep in mind that
577 inserting or deleting lines will throw off the arrow's positioning;
578 GUD has no way of figuring out which line corresponded before your
579 changes to the line number in a debugger message. Also, you'll
580 typically have to recompile and restart the program for your changes
581 to be reflected in the debugger's tables.
582
583 @cindex tooltips with GUD
584 @vindex tooltip-gud-modes
585 @vindex gud-tooltip-mode
586 @vindex gud-tooltip-echo-area
587 The Tooltip facility (@pxref{Tooltips}) provides support for GUD@.
588 You activate this feature by turning on the minor mode
589 @code{gud-tooltip-mode}. Then you can display a variable's value in a
590 tooltip simply by pointing at it with the mouse. This operates in the
591 GUD buffer and in source buffers with major modes in the list
592 @code{gud-tooltip-modes}. If the variable @code{gud-tooltip-echo-area}
593 is non-@code{nil} then the variable's value is displayed in the echo
594 area. When debugging a C program using the GDB Graphical Interface, you
595 can also display macro definitions associated with an identifier when
596 the program is not executing.
597
598 GUD tooltips are disabled when you use GDB in text command mode
599 (@pxref{GDB Graphical Interface}), because displaying an expression's
600 value in GDB can sometimes expand a macro and result in a side effect
601 that interferes with the program's operation. The GDB graphical
602 interface supports GUD tooltips and assures they will not cause side
603 effects.
604
605 @node Commands of GUD
606 @subsection Commands of GUD
607
608 The GUD interaction buffer uses a variant of Shell mode, so the
609 Emacs commands of Shell mode are available (@pxref{Shell Mode}). All
610 the usual commands for your debugger are available, and you can use
611 the Shell mode history commands to repeat them. If you wish, you can
612 control your debugger process entirely through this buffer.
613
614 GUD mode also provides commands for setting and clearing
615 breakpoints, for selecting stack frames, and for stepping through the
616 program. These commands are available both in the GUD buffer and
617 globally, but with different key bindings. It also has its own tool
618 bar from which you can invoke the more common commands by clicking on
619 the appropriate icon. This is particularly useful for repetitive
620 commands like @code{gud-next} and @code{gud-step}, and allows you to
621 keep the GUD buffer hidden.
622
623 The breakpoint commands are normally used in source file buffers,
624 because that is the easiest way to specify where to set or clear the
625 breakpoint. Here's the global command to set a breakpoint:
626
627 @table @kbd
628 @item C-x @key{SPC}
629 @kindex C-x SPC
630 Set a breakpoint on the source line that point is on.
631 @end table
632
633 @kindex C-x C-a @r{(GUD)}
634 Here are the other special commands provided by GUD@. The keys
635 starting with @kbd{C-c} are available only in the GUD interaction
636 buffer. The key bindings that start with @kbd{C-x C-a} are available
637 in the GUD interaction buffer and also in source files. Some of these
638 commands are not available to all the supported debuggers.
639
640 @table @kbd
641 @item C-c C-l
642 @kindex C-c C-l @r{(GUD)}
643 @itemx C-x C-a C-l
644 @findex gud-refresh
645 Display in another window the last line referred to in the GUD
646 buffer (that is, the line indicated in the last location message).
647 This runs the command @code{gud-refresh}.
648
649 @item C-c C-s
650 @kindex C-c C-s @r{(GUD)}
651 @itemx C-x C-a C-s
652 @findex gud-step
653 Execute a single line of code (@code{gud-step}). If the line contains
654 a function call, execution stops after entering the called function.
655
656 @item C-c C-n
657 @kindex C-c C-n @r{(GUD)}
658 @itemx C-x C-a C-n
659 @findex gud-next
660 Execute a single line of code, stepping across entire function calls
661 at full speed (@code{gud-next}).
662
663 @item C-c C-i
664 @kindex C-c C-i @r{(GUD)}
665 @itemx C-x C-a C-i
666 @findex gud-stepi
667 Execute a single machine instruction (@code{gud-stepi}).
668
669 @item C-c C-p
670 @kindex C-c C-p @r{(GUD)}
671 @itemx C-x C-a C-p
672 @findex gud-print
673 Evaluate the expression at point (@code{gud-print}). If Emacs
674 does not print the exact expression that you want, mark it as a region
675 first.
676
677 @need 3000
678 @item C-c C-r
679 @kindex C-c C-r @r{(GUD)}
680 @itemx C-x C-a C-r
681 @findex gud-cont
682 Continue execution without specifying any stopping point. The program
683 will run until it hits a breakpoint, terminates, or gets a signal that
684 the debugger is checking for (@code{gud-cont}).
685
686 @need 1000
687 @item C-c C-d
688 @kindex C-c C-d @r{(GUD)}
689 @itemx C-x C-a C-d
690 @findex gud-remove
691 Delete the breakpoint(s) on the current source line, if any
692 (@code{gud-remove}). If you use this command in the GUD interaction
693 buffer, it applies to the line where the program last stopped.
694
695 @item C-c C-t
696 @kindex C-c C-t @r{(GUD)}
697 @itemx C-x C-a C-t
698 @findex gud-tbreak
699 Set a temporary breakpoint on the current source line, if any
700 (@code{gud-tbreak}). If you use this command in the GUD interaction
701 buffer, it applies to the line where the program last stopped.
702
703 @item C-c <
704 @kindex C-c < @r{(GUD)}
705 @itemx C-x C-a <
706 @findex gud-up
707 Select the next enclosing stack frame (@code{gud-up}). This is
708 equivalent to the GDB command @samp{up}.
709
710 @item C-c >
711 @kindex C-c > @r{(GUD)}
712 @itemx C-x C-a >
713 @findex gud-down
714 Select the next inner stack frame (@code{gud-down}). This is
715 equivalent to the GDB command @samp{down}.
716
717 @item C-c C-u
718 @kindex C-c C-u @r{(GUD)}
719 @itemx C-x C-a C-u
720 @findex gud-until
721 Continue execution to the current line (@code{gud-until}). The
722 program will run until it hits a breakpoint, terminates, gets a signal
723 that the debugger is checking for, or reaches the line on which the
724 cursor currently sits.
725
726 @item C-c C-f
727 @kindex C-c C-f @r{(GUD)}
728 @itemx C-x C-a C-f
729 @findex gud-finish
730 Run the program until the selected stack frame returns or
731 stops for some other reason (@code{gud-finish}).
732 @end table
733
734 If you are using GDB, these additional key bindings are available:
735
736 @table @kbd
737 @item C-x C-a C-j
738 @kindex C-x C-a C-j @r{(GUD)}
739 @findex gud-jump
740 Only useful in a source buffer, @code{gud-jump} transfers the
741 program's execution point to the current line. In other words, the
742 next line that the program executes will be the one where you gave the
743 command. If the new execution line is in a different function from
744 the previously one, GDB prompts for confirmation since the results may
745 be bizarre. See the GDB manual entry regarding @code{jump} for
746 details.
747
748 @item @key{TAB}
749 @kindex TAB @r{(GUD)}
750 @findex gud-gdb-complete-command
751 With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
752 This key is available only in the GUD interaction buffer.
753 @end table
754
755 These commands interpret a numeric argument as a repeat count, when
756 that makes sense.
757
758 Because @key{TAB} serves as a completion command, you can't use it to
759 enter a tab as input to the program you are debugging with GDB.
760 Instead, type @kbd{C-q @key{TAB}} to enter a tab.
761
762 @node GUD Customization
763 @subsection GUD Customization
764
765 @vindex gdb-mode-hook
766 @vindex dbx-mode-hook
767 @vindex sdb-mode-hook
768 @vindex xdb-mode-hook
769 @vindex perldb-mode-hook
770 @vindex pdb-mode-hook
771 @vindex jdb-mode-hook
772 On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
773 if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
774 @code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you
775 are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
776 @code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB. You can
777 use these hooks to define custom key bindings for the debugger
778 interaction buffer. @xref{Hooks}.
779
780 Here is a convenient way to define a command that sends a particular
781 command string to the debugger, and set up a key binding for it in the
782 debugger interaction buffer:
783
784 @findex gud-def
785 @example
786 (gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
787 @end example
788
789 This defines a command named @var{function} which sends
790 @var{cmdstring} to the debugger process, and gives it the documentation
791 string @var{docstring}. You can then use the command @var{function} in any
792 buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds
793 the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
794 @kbd{C-x C-a @var{binding}} generally.
795
796 The command string @var{cmdstring} may contain certain
797 @samp{%}-sequences that stand for data to be filled in at the time
798 @var{function} is called:
799
800 @table @samp
801 @item %f
802 The name of the current source file. If the current buffer is the GUD
803 buffer, then the ``current source file'' is the file that the program
804 stopped in.
805
806 @item %l
807 The number of the current source line. If the current buffer is the GUD
808 buffer, then the ``current source line'' is the line that the program
809 stopped in.
810
811 @item %e
812 In transient-mark-mode the text in the region, if it is active.
813 Otherwise the text of the C lvalue or function-call expression at or
814 adjacent to point.
815
816 @item %a
817 The text of the hexadecimal address at or adjacent to point.
818
819 @item %p
820 The numeric argument of the called function, as a decimal number. If
821 the command is used without a numeric argument, @samp{%p} stands for the
822 empty string.
823
824 If you don't use @samp{%p} in the command string, the command you define
825 ignores any numeric argument.
826
827 @item %d
828 The name of the directory of the current source file.
829
830 @item %c
831 Fully qualified class name derived from the expression surrounding point
832 (jdb only).
833 @end table
834
835 @node GDB Graphical Interface
836 @subsection GDB Graphical Interface
837
838 The command @code{gdb} starts GDB in a graphical interface, using
839 Emacs windows for display program state information. In effect, this
840 makes Emacs into an IDE (interactive development environment). With
841 it, you do not need to use textual GDB commands; you can control the
842 debugging session with the mouse. For example, you can click in the
843 fringe of a source buffer to set a breakpoint there, or on a stack
844 frame in the stack buffer to select that frame.
845
846 This mode requires telling GDB that its ``screen size'' is
847 unlimited, so it sets the height and width accordingly. For correct
848 operation you must not change these values during the GDB session.
849
850 @vindex gud-gdb-command-name
851 To run GDB in text command mode, like the other debuggers in Emacs,
852 use @kbd{M-x gud-gdb}. You need to use text command mode to debug
853 multiple programs within one Emacs session.
854
855 @menu
856 * GDB-UI Layout:: Control the number of displayed buffers.
857 * Source Buffers:: Use the mouse in the fringe/margin to
858 control your program.
859 * Breakpoints Buffer:: A breakpoint control panel.
860 * Stack Buffer:: Select a frame from the call stack.
861 * Other GDB-UI Buffers:: Input/output, locals, registers,
862 assembler, threads and memory buffers.
863 * Watch Expressions:: Monitor variable values in the speedbar.
864 * Reverse Debugging:: Execute and reverse debug your program.
865 @end menu
866
867 @node GDB-UI Layout
868 @subsubsection GDB User Interface Layout
869 @cindex GDB User Interface layout
870
871 @vindex gdb-many-windows
872 If the variable @code{gdb-many-windows} is @code{nil} (the default
873 value) then @kbd{M-x gdb} normally displays only the GUD buffer.
874 However, if the variable @code{gdb-show-main} is also non-@code{nil},
875 it starts with two windows: one displaying the GUD buffer, and the
876 other showing the source for the @code{main} function of the program
877 you are debugging.
878
879 If @code{gdb-many-windows} is non-@code{nil}, then @kbd{M-x gdb}
880 displays the following frame layout:
881
882 @smallexample
883 @group
884 +--------------------------------+--------------------------------+
885 | GUD buffer (I/O of GDB) | Locals/Registers buffer |
886 |--------------------------------+--------------------------------+
887 | Primary Source buffer | I/O buffer for debugged pgm |
888 |--------------------------------+--------------------------------+
889 | Stack buffer | Breakpoints/Threads buffer |
890 +--------------------------------+--------------------------------+
891 @end group
892 @end smallexample
893
894 However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O
895 buffer does not appear and the primary source buffer occupies the full
896 width of the frame.
897
898 @findex gdb-restore-windows
899 If you change the window layout, for example, while editing and
900 re-compiling your program, then you can restore this standard window
901 layout with the command @code{gdb-restore-windows}.
902
903 @findex gdb-many-windows
904 To switch between this standard layout and a simple layout
905 containing just the GUD buffer and a source file, type @kbd{M-x
906 gdb-many-windows}.
907
908 You may also specify additional GDB-related buffers to display,
909 either in the same frame or a different one. Select the buffers you
910 want with the @samp{GUD->GDB-Windows} and @samp{GUD->GDB-Frames}
911 sub-menus. If the menu-bar is unavailable, type @code{M-x
912 gdb-display-@var{buffertype}-buffer} or @code{M-x
913 gdb-frame-@var{buffertype}-buffer} respectively, where
914 @var{buffertype} is the relevant buffer type, such as
915 @samp{breakpoints}. Most of these buffers are read-only, and typing
916 @kbd{q} in them kills them.
917
918 When you finish debugging, kill the GUD buffer with @kbd{C-x k},
919 which will also kill all the buffers associated with the session.
920 However you need not do this if, after editing and re-compiling your
921 source code within Emacs, you wish continue debugging. When you
922 restart execution, GDB will automatically find your new executable.
923 Keeping the GUD buffer has the advantage of keeping the shell history
924 as well as GDB's breakpoints. You do need to check that the
925 breakpoints in recently edited source files are still in the right
926 places.
927
928 @node Source Buffers
929 @subsubsection Source Buffers
930 @cindex GDB commands in Fringe
931
932 @c @findex gdb-mouse-set-clear-breakpoint
933 @c @findex gdb-mouse-toggle-breakpoint
934 Many GDB commands can be entered using key bindings or the tool bar but
935 sometimes it is quicker to use the fringe. These commands either
936 manipulate breakpoints or control program execution. When there is no
937 fringe, you can use the margin but this is only present when the
938 source file already has a breakpoint.
939
940 You can click @kbd{Mouse-1} in the fringe or display margin of a
941 source buffer to set a breakpoint there and, on a graphical display, a
942 red bullet will appear on that line. If a breakpoint already exists
943 on that line, the same click will remove it. You can also enable or
944 disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet.
945
946 A solid arrow in the left fringe of a source buffer indicates the line
947 of the innermost frame where the debugged program has stopped. A
948 hollow arrow indicates the current execution line of higher level
949 frames.
950
951 If you drag the arrow in the fringe with @kbd{Mouse-1}
952 (@code{gdb-mouse-until}), execution will continue to the line where
953 you release the button, provided it is still in the same frame.
954 Alternatively, you can click @kbd{Mouse-3} at some point in the fringe
955 of this buffer and execution will advance to there. A similar command
956 (@code{gdb-mouse-jump}) allows you to jump to a source line without
957 executing the intermediate lines by clicking @kbd{C-Mouse-3}. This
958 command allows you to go backwards which can be useful for running
959 through code that has already executed, in order to examine its
960 execution in more detail.
961
962 @table @kbd
963 @item Mouse-1
964 Set or clear a breakpoint.
965
966 @item C-Mouse-1
967 Enable or disable a breakpoint.
968
969 @item Mouse-3
970 Continue execution to here.
971
972 @item C-Mouse-3
973 Jump to here.
974 @end table
975
976 If the variable @code{gdb-find-source-frame} is non-@code{nil} and
977 execution stops in a frame for which there is no source code e.g after
978 an interrupt, then Emacs finds and displays the first frame further up
979 stack for which there is source. If it is @code{nil} then the source
980 buffer continues to display the last frame which maybe more useful,
981 for example, when re-setting a breakpoint.
982
983 @node Breakpoints Buffer
984 @subsubsection Breakpoints Buffer
985
986 The breakpoints buffer shows the existing breakpoints, watchpoints and
987 catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}). It has
988 these special commands, which mostly apply to the @dfn{current
989 breakpoint}, the breakpoint which point is on.
990
991 @table @kbd
992 @item @key{SPC}
993 @kindex SPC @r{(GDB breakpoints buffer)}
994 @findex gdb-toggle-breakpoint
995 Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}).
996 On a graphical display, this changes the color of a bullet in the
997 margin of a source buffer at the relevant line. This is red when
998 the breakpoint is enabled and grey when it is disabled. Text-only
999 terminals correspondingly display a @samp{B} or @samp{b}.
1000
1001 @item D
1002 @kindex D @r{(GDB breakpoints buffer)}
1003 @findex gdb-delete-breakpoint
1004 Delete the current breakpoint (@code{gdb-delete-breakpoint}).
1005
1006 @item @key{RET}
1007 @kindex RET @r{(GDB breakpoints buffer)}
1008 @findex gdb-goto-breakpoint
1009 Visit the source line for the current breakpoint
1010 (@code{gdb-goto-breakpoint}).
1011
1012 @item Mouse-2
1013 @kindex Mouse-2 @r{(GDB breakpoints buffer)}
1014 Visit the source line for the breakpoint you click on.
1015 @end table
1016
1017 When @code{gdb-many-windows} is non-@code{nil}, the breakpoints buffer
1018 shares its window with the threads buffer. To switch from one to the
1019 other click with @kbd{Mouse-1} on the relevant button in the header
1020 line.
1021
1022 @node Stack Buffer
1023 @subsubsection Stack Buffer
1024
1025 The stack buffer displays a @dfn{call stack}, with one line for each
1026 of the nested subroutine calls (@dfn{stack frames}) now active in the
1027 program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
1028
1029 @findex gdb-frames-select
1030 An arrow in the fringe points to the selected frame or, if the fringe is
1031 not present, the number of the selected frame is displayed in reverse
1032 contrast. To select a frame in GDB, move point in the stack buffer to
1033 that stack frame and type @key{RET} (@code{gdb-frames-select}), or click
1034 @kbd{Mouse-2} on a stack frame. If the locals buffer is visible,
1035 selecting a stack frame updates it to display the local variables of the
1036 new frame.
1037
1038 @node Other GDB-UI Buffers
1039 @subsubsection Other Buffers
1040
1041 @table @asis
1042 @item Input/Output Buffer
1043 @vindex gdb-use-separate-io-buffer
1044 If the variable @code{gdb-use-separate-io-buffer} is non-@code{nil},
1045 the program being debugged takes its input and displays its output
1046 here. Otherwise it uses the GUD buffer for that. To toggle whether
1047 GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}.
1048 This takes effect when you next restart the program you are debugging.
1049
1050 The history and replay commands from Shell mode are available here,
1051 as are the commands to send signals to the debugged program.
1052 @xref{Shell Mode}.
1053
1054 @item Locals Buffer
1055 The locals buffer displays the values of local variables of the
1056 current frame for simple data types (@pxref{Frame Info, Frame Info,
1057 Information on a frame, gdb, The GNU debugger}). Press @key{RET} or
1058 click @kbd{Mouse-2} on the value if you want to edit it.
1059
1060 Arrays and structures display their type only. With GDB 6.4 or later,
1061 move point to their name and press @key{RET}, or alternatively click
1062 @kbd{Mouse-2} there, to examine their values. With earlier versions
1063 of GDB, use @kbd{Mouse-2} or @key{RET} on the type description
1064 (@samp{[struct/union]} or @samp{[array]}). @xref{Watch Expressions}.
1065
1066 @item Registers Buffer
1067 @findex toggle-gdb-all-registers
1068 The registers buffer displays the values held by the registers
1069 (@pxref{Registers,,, gdb, The GNU debugger}). Press @key{RET} or
1070 click @kbd{Mouse-2} on a register if you want to edit its value.
1071 With GDB 6.4 or later, recently changed register values display with
1072 @code{font-lock-warning-face}. With earlier versions of GDB, you can
1073 press @key{SPC} to toggle the display of floating point registers
1074 (@code{toggle-gdb-all-registers}).
1075
1076 @item Assembler Buffer
1077 The assembler buffer displays the current frame as machine code. An
1078 arrow points to the current instruction, and you can set and remove
1079 breakpoints as in a source buffer. Breakpoint icons also appear in
1080 the fringe or margin.
1081
1082 @item Threads Buffer
1083 @findex gdb-threads-select
1084 The threads buffer displays a summary of all threads currently in your
1085 program (@pxref{Threads, Threads, Debugging programs with multiple
1086 threads, gdb, The GNU debugger}). Move point to any thread in the
1087 list and press @key{RET} to select it (@code{gdb-threads-select}) and
1088 display the associated source in the primary source buffer.
1089 Alternatively, click @kbd{Mouse-2} on a thread to select it. If the
1090 locals buffer is visible, its contents update to display the variables
1091 that are local in the new thread.
1092
1093 When there is more than one main thread and the threads buffer is
1094 present, Emacs displays the selected thread number in the mode line of
1095 many of the GDB-UI Buffers.
1096
1097 @item Memory Buffer
1098 The memory buffer lets you examine sections of program memory
1099 (@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
1100 Click @kbd{Mouse-1} on the appropriate part of the header line to
1101 change the starting address or number of data items that the buffer
1102 displays. Alternatively, use @kbd{S} or @kbd{N} respectively. Click
1103 @kbd{Mouse-3} on the header line to select the display format or unit
1104 size for these data items.
1105 @end table
1106
1107 When @code{gdb-many-windows} is non-@code{nil}, the threads buffer
1108 shares its window with the breakpoints buffer, and the locals buffer
1109 with the registers buffer. To switch from one to the other click with
1110 @kbd{Mouse-1} on the relevant button in the header line.
1111
1112 @node Watch Expressions
1113 @subsubsection Watch Expressions
1114 @cindex Watching expressions in GDB
1115
1116 @findex gud-watch
1117 @kindex C-x C-a C-w @r{(GUD)}
1118 If you want to see how a variable changes each time your program
1119 stops, move point into the variable name and click on the watch icon
1120 in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}. If you
1121 specify a prefix argument, you can enter the variable name in the
1122 minibuffer.
1123
1124 Each watch expression is displayed in the speedbar. Complex data
1125 types, such as arrays, structures and unions are represented in a tree
1126 format. Leaves and simple data types show the name of the expression
1127 and its value and, when the speedbar frame is selected, display the
1128 type as a tooltip. Higher levels show the name, type and address
1129 value for pointers and just the name and type otherwise. Root expressions
1130 also display the frame address as a tooltip to help identify the frame
1131 in which they were defined.
1132
1133 To expand or contract a complex data type, click @kbd{Mouse-2} or
1134 press @key{SPC} on the tag to the left of the expression. Emacs asks
1135 for confirmation before expanding the expression if its number of
1136 immediate children exceeds the value of the variable
1137 @code{gdb-max-children}.
1138
1139 @kindex D @r{(GDB speedbar)}
1140 @findex gdb-var-delete
1141 To delete a complex watch expression, move point to the root
1142 expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}).
1143
1144 @kindex RET @r{(GDB speedbar)}
1145 @findex gdb-edit-value
1146 To edit a variable with a simple data type, or a simple element of a
1147 complex data type, move point there in the speedbar and type @key{RET}
1148 (@code{gdb-edit-value}). Or you can click @kbd{Mouse-2} on a value to
1149 edit it. Either way, this reads the new value using the minibuffer.
1150
1151 @vindex gdb-show-changed-values
1152 If you set the variable @code{gdb-show-changed-values} to
1153 non-@code{nil} (the default value), Emacs uses
1154 @code{font-lock-warning-face} to highlight values that have recently
1155 changed and @code{shadow} face to make variables which have gone out of
1156 scope less noticeable. When a variable goes out of scope you can't
1157 edit its value.
1158
1159 @vindex gdb-delete-out-of-scope
1160 If the variable @code{gdb-delete-out-of-scope} is non-@code{nil}
1161 (the default value), Emacs automatically deletes watch expressions
1162 which go out of scope. Sometimes, when re-entering the same function,
1163 it may be useful to set this value to @code{nil} so that you don't
1164 need to recreate the watch expression.
1165
1166 @vindex gdb-use-colon-colon-notation
1167 If the variable @code{gdb-use-colon-colon-notation} is
1168 non-@code{nil}, Emacs uses the @samp{@var{function}::@var{variable}}
1169 format. This allows the user to display watch expressions which share
1170 the same variable name. The default value is @code{nil}.
1171
1172 @vindex gdb-speedbar-auto-raise
1173 To automatically raise the speedbar every time the display of watch
1174 expressions updates, set @code{gdb-speedbar-auto-raise} to
1175 non-@code{nil}. This can be useful if you are debugging with a full
1176 screen Emacs frame.
1177
1178 @node Reverse Debugging
1179 @subsubsection Reverse Debugging
1180
1181 The GDB tool bar shares many buttons with the other GUD debuggers
1182 for tasks like stepping and printing expressions. It also has a
1183 further set of buttons that allow reverse debugging (@pxref{Process
1184 Record and Replay, , ,gdb, The GNU debugger}). This is useful when it
1185 takes a long time to reproduce the conditions where your program fails
1186 or for transient problems, like race conditions in multi-threaded
1187 programs, where a failure might otherwise be hard to reproduce.
1188
1189 To use reverse debugging, set a breakpoint slightly before the
1190 location of interest and run your program to that point. Enable
1191 process recording by clicking on the record button. At this point, a
1192 new set of buttons appear. These buttons allow program execution in
1193 the reverse direction. Run your program over the code where the
1194 problem occurs, and then use the new set of buttons to retrace your
1195 steps, examine values, and analyze the problem. When analysis is
1196 complete, turn off process recording by clicking on the record button
1197 again.
1198
1199 @node Executing Lisp
1200 @section Executing Lisp Expressions
1201
1202 Emacs has several different major modes for Lisp and Scheme. They are
1203 the same in terms of editing commands, but differ in the commands for
1204 executing Lisp expressions. Each mode has its own purpose.
1205
1206 @table @asis
1207 @item Emacs-Lisp mode
1208 The mode for editing source files of programs to run in Emacs Lisp.
1209 This mode defines @kbd{C-M-x} to evaluate the current defun.
1210 @xref{Lisp Libraries}.
1211 @item Lisp Interaction mode
1212 The mode for an interactive session with Emacs Lisp. It defines
1213 @kbd{C-j} to evaluate the sexp before point and insert its value in the
1214 buffer. @xref{Lisp Interaction}.
1215 @item Lisp mode
1216 The mode for editing source files of programs that run in Lisps other
1217 than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun
1218 to an inferior Lisp process. @xref{External Lisp}.
1219 @item Inferior Lisp mode
1220 The mode for an interactive session with an inferior Lisp process.
1221 This mode combines the special features of Lisp mode and Shell mode
1222 (@pxref{Shell Mode}).
1223 @item Scheme mode
1224 Like Lisp mode but for Scheme programs.
1225 @item Inferior Scheme mode
1226 The mode for an interactive session with an inferior Scheme process.
1227 @end table
1228
1229 Most editing commands for working with Lisp programs are in fact
1230 available globally. @xref{Programs}.
1231
1232 @node Lisp Libraries
1233 @section Libraries of Lisp Code for Emacs
1234 @cindex libraries
1235 @cindex loading Lisp code
1236
1237 Lisp code for Emacs editing commands is stored in files whose names
1238 conventionally end in @file{.el}. This ending tells Emacs to edit them in
1239 Emacs-Lisp mode (@pxref{Executing Lisp}).
1240
1241 @cindex byte code
1242 Emacs Lisp code can be compiled into byte-code, which loads faster,
1243 takes up less space, and executes faster. @xref{Byte Compilation,,
1244 Byte Compilation, elisp, the Emacs Lisp Reference Manual}. By
1245 convention, the compiled code for a library goes in a separate file
1246 whose name ends in @samp{.elc}. Thus, the compiled code for
1247 @file{foo.el} goes in @file{foo.elc}.
1248
1249 @findex load-file
1250 To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This
1251 command reads a file name using the minibuffer and then executes the
1252 contents of that file as Lisp code. It is not necessary to visit the
1253 file first; in any case, this command reads the file as found on disk,
1254 not text in an Emacs buffer.
1255
1256 @findex load
1257 @findex load-library
1258 Once a file of Lisp code is installed in the Emacs Lisp library
1259 directories, users can load it using @kbd{M-x load-library}. Programs
1260 can load it by calling @code{load}, a more primitive function that is
1261 similar but accepts some additional arguments.
1262
1263 @kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
1264 searches a sequence of directories and tries three file names in each
1265 directory. Suppose your argument is @var{lib}; the three names are
1266 @file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just
1267 @file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention
1268 the result of compiling @file{@var{lib}.el}; it is better to load the
1269 compiled file, since it will load and run faster.
1270
1271 If @code{load-library} finds that @file{@var{lib}.el} is newer than
1272 @file{@var{lib}.elc} file, it issues a warning, because it's likely
1273 that somebody made changes to the @file{.el} file and forgot to
1274 recompile it. Nonetheless, it loads @file{@var{lib}.elc}. This is
1275 because people often leave unfinished edits the source file, and don't
1276 recompile it until they think it is ready to use.
1277
1278 @vindex load-path
1279 The variable @code{load-path} specifies the sequence of directories
1280 searched by @kbd{M-x load-library}. Its value should be a list of
1281 strings that are directory names; in addition, @code{nil} in this list
1282 stands for the current default directory. (Generally, it is not a
1283 good idea to put @code{nil} in the list; if you find yourself wishing
1284 that @code{nil} were in the list, most likely what you really want is
1285 to do @kbd{M-x load-file} this once.)
1286
1287 The default value of @code{load-path} is a list of directories where
1288 the Lisp code for Emacs itself is stored. If you have libraries of
1289 your own, put them in a single directory and add that directory to
1290 @code{load-path}, by adding a line like this to your init file
1291 (@pxref{Init File}):
1292
1293 @example
1294 (add-to-list 'load-path "/path/to/lisp/libraries")
1295 @end example
1296
1297 @cindex autoload
1298 Some commands are @dfn{autoloaded}: when you run them, Emacs will
1299 automatically load the associated library first. For instance, the
1300 @code{compile} and @code{compilation-mode} commands
1301 (@pxref{Compilation}) are autoloaded; if you call either command,
1302 Emacs automatically loads the @code{compile} library. In contrast,
1303 the command @code{recompile} is not autoloaded, so it is unavailable
1304 until you load the @code{compile} library.
1305
1306 @vindex load-dangerous-libraries
1307 @cindex Lisp files byte-compiled by XEmacs
1308 By default, Emacs refuses to load compiled Lisp files which were
1309 compiled with XEmacs, a modified versions of Emacs---they can cause
1310 Emacs to crash. Set the variable @code{load-dangerous-libraries} to
1311 @code{t} if you want to try loading them.
1312
1313 @node Lisp Eval
1314 @section Evaluating Emacs Lisp Expressions
1315 @cindex Emacs-Lisp mode
1316 @cindex mode, Emacs-Lisp
1317
1318 @findex emacs-lisp-mode
1319 Lisp programs intended to be run in Emacs should be edited in
1320 Emacs-Lisp mode; this happens automatically for file names ending in
1321 @file{.el}. By contrast, Lisp mode itself is used for editing Lisp
1322 programs intended for other Lisp systems. To switch to Emacs-Lisp mode
1323 explicitly, use the command @kbd{M-x emacs-lisp-mode}.
1324
1325 For testing of Lisp programs to run in Emacs, it is often useful to
1326 evaluate part of the program as it is found in the Emacs buffer. For
1327 example, after changing the text of a Lisp function definition,
1328 evaluating the definition installs the change for future calls to the
1329 function. Evaluation of Lisp expressions is also useful in any kind of
1330 editing, for invoking noninteractive functions (functions that are
1331 not commands).
1332
1333 @table @kbd
1334 @item M-:
1335 Read a single Lisp expression in the minibuffer, evaluate it, and print
1336 the value in the echo area (@code{eval-expression}).
1337 @item C-x C-e
1338 Evaluate the Lisp expression before point, and print the value in the
1339 echo area (@code{eval-last-sexp}).
1340 @item C-M-x
1341 Evaluate the defun containing or after point, and print the value in
1342 the echo area (@code{eval-defun}).
1343 @item M-x eval-region
1344 Evaluate all the Lisp expressions in the region.
1345 @item M-x eval-buffer
1346 Evaluate all the Lisp expressions in the buffer.
1347 @end table
1348
1349 @ifinfo
1350 @c This uses ``colon'' instead of a literal `:' because Info cannot
1351 @c cope with a `:' in a menu
1352 @kindex M-@key{colon}
1353 @end ifinfo
1354 @ifnotinfo
1355 @kindex M-:
1356 @end ifnotinfo
1357 @findex eval-expression
1358 @kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
1359 a Lisp expression interactively. It reads the expression using the
1360 minibuffer, so you can execute any expression on a buffer regardless of
1361 what the buffer contains. When the expression is evaluated, the current
1362 buffer is once again the buffer that was current when @kbd{M-:} was
1363 typed.
1364
1365 @kindex C-M-x @r{(Emacs-Lisp mode)}
1366 @findex eval-defun
1367 In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
1368 @code{eval-defun}, which parses the defun containing or following point
1369 as a Lisp expression and evaluates it. The value is printed in the echo
1370 area. This command is convenient for installing in the Lisp environment
1371 changes that you have just made in the text of a function definition.
1372
1373 @kbd{C-M-x} treats @code{defvar} expressions specially. Normally,
1374 evaluating a @code{defvar} expression does nothing if the variable it
1375 defines already has a value. But @kbd{C-M-x} unconditionally resets the
1376 variable to the initial value specified in the @code{defvar} expression.
1377 @code{defcustom} expressions are treated similarly.
1378 This special feature is convenient for debugging Lisp programs.
1379 Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
1380 the face according to the @code{defface} specification.
1381
1382 @kindex C-x C-e
1383 @findex eval-last-sexp
1384 The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
1385 expression preceding point in the buffer, and displays the value in the
1386 echo area. It is available in all major modes, not just Emacs-Lisp
1387 mode. It does not treat @code{defvar} specially.
1388
1389 When the result of an evaluation is an integer, you can type
1390 @kbd{C-x C-e} a second time to display the value of the integer result
1391 in additional formats (octal, hexadecimal, and character).
1392
1393 If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
1394 inserts the value into the current buffer at point, rather than
1395 displaying it in the echo area. The argument's value does not matter.
1396 @kbd{C-M-x} with a numeric argument instruments the function
1397 definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}).
1398
1399 @findex eval-region
1400 @findex eval-buffer
1401 The most general command for evaluating Lisp expressions from a buffer
1402 is @code{eval-region}. @kbd{M-x eval-region} parses the text of the
1403 region as one or more Lisp expressions, evaluating them one by one.
1404 @kbd{M-x eval-buffer} is similar but evaluates the entire
1405 buffer. This is a reasonable way to install the contents of a file of
1406 Lisp code that you are ready to test. Later, as you find bugs and
1407 change individual functions, use @kbd{C-M-x} on each function that you
1408 change. This keeps the Lisp world in step with the source file.
1409
1410 @vindex eval-expression-print-level
1411 @vindex eval-expression-print-length
1412 @vindex eval-expression-debug-on-error
1413 The two customizable variables @code{eval-expression-print-level} and
1414 @code{eval-expression-print-length} control the maximum depth and length
1415 of lists to print in the result of the evaluation commands before
1416 abbreviating them. @code{eval-expression-debug-on-error} controls
1417 whether evaluation errors invoke the debugger when these commands are
1418 used; its default is @code{t}.
1419
1420 @node Lisp Interaction
1421 @section Lisp Interaction Buffers
1422
1423 When Emacs starts up, it contains a buffer named @samp{*scratch*},
1424 which is provided for evaluating Lisp expressions interactively inside
1425 Emacs. Its major mode is Lisp Interaction mode.
1426
1427 @findex eval-print-last-sexp
1428 @kindex C-j @r{(Lisp Interaction mode)}
1429 The simplest way to use the @samp{*scratch*} buffer is to insert
1430 Lisp expressions and type @kbd{C-j} (@code{eval-print-last-sexp})
1431 after each expression. This command reads the Lisp expression before
1432 point, evaluates it, and inserts the value in printed representation
1433 before point. The result is a complete typescript of the expressions
1434 you have evaluated and their values.
1435
1436 @vindex initial-scratch-message
1437 At startup, the @samp{*scratch*} buffer contains a short message, in
1438 the form of a Lisp comment, that explains what it is for. This
1439 message is controlled by the variable @code{initial-scratch-message},
1440 which should be either a string or @code{nil}. If you set it to the
1441 empty string, or @code{nil}, the initial message is suppressed.
1442
1443 @findex lisp-interaction-mode
1444 All other commands in Lisp Interaction mode are the same as in Emacs
1445 Lisp mode. You can enable Lisp Interaction mode by typing @kbd{M-x
1446 lisp-interaction-mode}.
1447
1448 @findex ielm
1449 An alternative way of evaluating Emacs Lisp expressions interactively
1450 is to use Inferior Emacs-Lisp mode, which provides an interface rather
1451 like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
1452 expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
1453 which uses this mode. For more information see that command's
1454 documentation.
1455
1456 @node External Lisp
1457 @section Running an External Lisp
1458
1459 Emacs has facilities for running programs in other Lisp systems. You can
1460 run a Lisp process as an inferior of Emacs, and pass expressions to it to
1461 be evaluated. You can also pass changed function definitions directly from
1462 the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
1463 process.
1464
1465 @findex run-lisp
1466 @vindex inferior-lisp-program
1467 @kindex C-x C-z
1468 To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs
1469 the program named @code{lisp}, the same program you would run by typing
1470 @code{lisp} as a shell command, with both input and output going through
1471 an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal
1472 output'' from Lisp will go into the buffer, advancing point, and any
1473 ``terminal input'' for Lisp comes from text in the buffer. (You can
1474 change the name of the Lisp executable file by setting the variable
1475 @code{inferior-lisp-program}.)
1476
1477 To give input to Lisp, go to the end of the buffer and type the input,
1478 terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp
1479 mode, which combines the special characteristics of Lisp mode with most
1480 of the features of Shell mode (@pxref{Shell Mode}). The definition of
1481 @key{RET} to send a line to a subprocess is one of the features of Shell
1482 mode.
1483
1484 @findex lisp-mode
1485 For the source files of programs to run in external Lisps, use Lisp
1486 mode. You can switch to this mode with @kbd{M-x lisp-mode}, and it is
1487 used automatically for files whose names end in @file{.l},
1488 @file{.lsp}, or @file{.lisp}.
1489
1490 @kindex C-M-x @r{(Lisp mode)}
1491 @findex lisp-eval-defun
1492 When you edit a function in a Lisp program you are running, the easiest
1493 way to send the changed definition to the inferior Lisp process is the key
1494 @kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun},
1495 which finds the defun around or following point and sends it as input to
1496 the Lisp process. (Emacs can send input to any inferior process regardless
1497 of what buffer is current.)
1498
1499 Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing
1500 programs to be run in another Lisp system) and Emacs-Lisp mode (for
1501 editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in
1502 both modes it has the effect of installing the function definition
1503 that point is in, but the way of doing so is different according to
1504 where the relevant Lisp environment is found.
1505
1506
1507 @ignore
1508 arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed
1509 @end ignore